Merge from mainline.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, EMACS_INT);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
778 static void ensure_echo_area_buffers (void);
779 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
780 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
781 static int with_echo_area_buffer (struct window *, int,
782 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
783 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
784 static void clear_garbaged_frames (void);
785 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
788 static int display_echo_area (struct window *);
789 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static Lisp_Object unwind_redisplay (Lisp_Object);
792 static int string_char_and_length (const unsigned char *, int *);
793 static struct text_pos display_prop_end (struct it *, Lisp_Object,
794 struct text_pos);
795 static int compute_window_start_on_continuation_line (struct window *);
796 static Lisp_Object safe_eval_handler (Lisp_Object);
797 static void insert_left_trunc_glyphs (struct it *);
798 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
799 Lisp_Object);
800 static void extend_face_to_end_of_line (struct it *);
801 static int append_space_for_newline (struct it *, int);
802 static int cursor_row_fully_visible_p (struct window *, int, int);
803 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
804 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
805 static int trailing_whitespace_p (EMACS_INT);
806 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (void);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
827 static void display_menu_bar (struct window *);
828 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
829 EMACS_INT *);
830 static int display_string (const char *, Lisp_Object, Lisp_Object,
831 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
832 static void compute_line_metrics (struct it *);
833 static void run_redisplay_end_trigger_hook (struct it *);
834 static int get_overlay_strings (struct it *, EMACS_INT);
835 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
836 static void next_overlay_string (struct it *);
837 static void reseat (struct it *, struct text_pos, int);
838 static void reseat_1 (struct it *, struct text_pos, int);
839 static void back_to_previous_visible_line_start (struct it *);
840 void reseat_at_previous_visible_line_start (struct it *);
841 static void reseat_at_next_visible_line_start (struct it *, int);
842 static int next_element_from_ellipsis (struct it *);
843 static int next_element_from_display_vector (struct it *);
844 static int next_element_from_string (struct it *);
845 static int next_element_from_c_string (struct it *);
846 static int next_element_from_buffer (struct it *);
847 static int next_element_from_composition (struct it *);
848 static int next_element_from_image (struct it *);
849 static int next_element_from_stretch (struct it *);
850 static void load_overlay_strings (struct it *, EMACS_INT);
851 static int init_from_display_pos (struct it *, struct window *,
852 struct display_pos *);
853 static void reseat_to_string (struct it *, const char *,
854 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
855 static enum move_it_result
856 move_it_in_display_line_to (struct it *, EMACS_INT, int,
857 enum move_operation_enum);
858 void move_it_vertically_backward (struct it *, int);
859 static void init_to_row_start (struct it *, struct window *,
860 struct glyph_row *);
861 static int init_to_row_end (struct it *, struct window *,
862 struct glyph_row *);
863 static void back_to_previous_line_start (struct it *);
864 static int forward_to_next_line_start (struct it *, int *);
865 static struct text_pos string_pos_nchars_ahead (struct text_pos,
866 Lisp_Object, EMACS_INT);
867 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
868 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
869 static EMACS_INT number_of_chars (const char *, int);
870 static void compute_stop_pos (struct it *);
871 static void compute_string_pos (struct text_pos *, struct text_pos,
872 Lisp_Object);
873 static int face_before_or_after_it_pos (struct it *, int);
874 static EMACS_INT next_overlay_change (EMACS_INT);
875 static int handle_single_display_spec (struct it *, Lisp_Object,
876 Lisp_Object, Lisp_Object,
877 struct text_pos *, int);
878 static int underlying_face_id (struct it *);
879 static int in_ellipses_for_invisible_text_p (struct display_pos *,
880 struct window *);
881
882 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
883 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
884
885 #ifdef HAVE_WINDOW_SYSTEM
886
887 static void x_consider_frame_title (Lisp_Object);
888 static int tool_bar_lines_needed (struct frame *, int *);
889 static void update_tool_bar (struct frame *, int);
890 static void build_desired_tool_bar_string (struct frame *f);
891 static int redisplay_tool_bar (struct frame *);
892 static void display_tool_bar_line (struct it *, int);
893 static void notice_overwritten_cursor (struct window *,
894 enum glyph_row_area,
895 int, int, int, int);
896 static void append_stretch_glyph (struct it *, Lisp_Object,
897 int, int, int);
898
899
900 #endif /* HAVE_WINDOW_SYSTEM */
901
902 static int coords_in_mouse_face_p (struct window *, int, int);
903
904
905 \f
906 /***********************************************************************
907 Window display dimensions
908 ***********************************************************************/
909
910 /* Return the bottom boundary y-position for text lines in window W.
911 This is the first y position at which a line cannot start.
912 It is relative to the top of the window.
913
914 This is the height of W minus the height of a mode line, if any. */
915
916 INLINE int
917 window_text_bottom_y (struct window *w)
918 {
919 int height = WINDOW_TOTAL_HEIGHT (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923 return height;
924 }
925
926 /* Return the pixel width of display area AREA of window W. AREA < 0
927 means return the total width of W, not including fringes to
928 the left and right of the window. */
929
930 INLINE int
931 window_box_width (struct window *w, int area)
932 {
933 int cols = XFASTINT (w->total_cols);
934 int pixels = 0;
935
936 if (!w->pseudo_window_p)
937 {
938 cols -= WINDOW_SCROLL_BAR_COLS (w);
939
940 if (area == TEXT_AREA)
941 {
942 if (INTEGERP (w->left_margin_cols))
943 cols -= XFASTINT (w->left_margin_cols);
944 if (INTEGERP (w->right_margin_cols))
945 cols -= XFASTINT (w->right_margin_cols);
946 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
947 }
948 else if (area == LEFT_MARGIN_AREA)
949 {
950 cols = (INTEGERP (w->left_margin_cols)
951 ? XFASTINT (w->left_margin_cols) : 0);
952 pixels = 0;
953 }
954 else if (area == RIGHT_MARGIN_AREA)
955 {
956 cols = (INTEGERP (w->right_margin_cols)
957 ? XFASTINT (w->right_margin_cols) : 0);
958 pixels = 0;
959 }
960 }
961
962 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
963 }
964
965
966 /* Return the pixel height of the display area of window W, not
967 including mode lines of W, if any. */
968
969 INLINE int
970 window_box_height (struct window *w)
971 {
972 struct frame *f = XFRAME (w->frame);
973 int height = WINDOW_TOTAL_HEIGHT (w);
974
975 xassert (height >= 0);
976
977 /* Note: the code below that determines the mode-line/header-line
978 height is essentially the same as that contained in the macro
979 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
980 the appropriate glyph row has its `mode_line_p' flag set,
981 and if it doesn't, uses estimate_mode_line_height instead. */
982
983 if (WINDOW_WANTS_MODELINE_P (w))
984 {
985 struct glyph_row *ml_row
986 = (w->current_matrix && w->current_matrix->rows
987 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
988 : 0);
989 if (ml_row && ml_row->mode_line_p)
990 height -= ml_row->height;
991 else
992 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
993 }
994
995 if (WINDOW_WANTS_HEADER_LINE_P (w))
996 {
997 struct glyph_row *hl_row
998 = (w->current_matrix && w->current_matrix->rows
999 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1000 : 0);
1001 if (hl_row && hl_row->mode_line_p)
1002 height -= hl_row->height;
1003 else
1004 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1005 }
1006
1007 /* With a very small font and a mode-line that's taller than
1008 default, we might end up with a negative height. */
1009 return max (0, height);
1010 }
1011
1012 /* Return the window-relative coordinate of the left edge of display
1013 area AREA of window W. AREA < 0 means return the left edge of the
1014 whole window, to the right of the left fringe of W. */
1015
1016 INLINE int
1017 window_box_left_offset (struct window *w, int area)
1018 {
1019 int x;
1020
1021 if (w->pseudo_window_p)
1022 return 0;
1023
1024 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1025
1026 if (area == TEXT_AREA)
1027 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1028 + window_box_width (w, LEFT_MARGIN_AREA));
1029 else if (area == RIGHT_MARGIN_AREA)
1030 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1031 + window_box_width (w, LEFT_MARGIN_AREA)
1032 + window_box_width (w, TEXT_AREA)
1033 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1034 ? 0
1035 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1036 else if (area == LEFT_MARGIN_AREA
1037 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1038 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1039
1040 return x;
1041 }
1042
1043
1044 /* Return the window-relative coordinate of the right edge of display
1045 area AREA of window W. AREA < 0 means return the right edge of the
1046 whole window, to the left of the right fringe of W. */
1047
1048 INLINE int
1049 window_box_right_offset (struct window *w, int area)
1050 {
1051 return window_box_left_offset (w, area) + window_box_width (w, area);
1052 }
1053
1054 /* Return the frame-relative coordinate of the left edge of display
1055 area AREA of window W. AREA < 0 means return the left edge of the
1056 whole window, to the right of the left fringe of W. */
1057
1058 INLINE int
1059 window_box_left (struct window *w, int area)
1060 {
1061 struct frame *f = XFRAME (w->frame);
1062 int x;
1063
1064 if (w->pseudo_window_p)
1065 return FRAME_INTERNAL_BORDER_WIDTH (f);
1066
1067 x = (WINDOW_LEFT_EDGE_X (w)
1068 + window_box_left_offset (w, area));
1069
1070 return x;
1071 }
1072
1073
1074 /* Return the frame-relative coordinate of the right edge of display
1075 area AREA of window W. AREA < 0 means return the right edge of the
1076 whole window, to the left of the right fringe of W. */
1077
1078 INLINE int
1079 window_box_right (struct window *w, int area)
1080 {
1081 return window_box_left (w, area) + window_box_width (w, area);
1082 }
1083
1084 /* Get the bounding box of the display area AREA of window W, without
1085 mode lines, in frame-relative coordinates. AREA < 0 means the
1086 whole window, not including the left and right fringes of
1087 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1088 coordinates of the upper-left corner of the box. Return in
1089 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1090
1091 INLINE void
1092 window_box (struct window *w, int area, int *box_x, int *box_y,
1093 int *box_width, int *box_height)
1094 {
1095 if (box_width)
1096 *box_width = window_box_width (w, area);
1097 if (box_height)
1098 *box_height = window_box_height (w);
1099 if (box_x)
1100 *box_x = window_box_left (w, area);
1101 if (box_y)
1102 {
1103 *box_y = WINDOW_TOP_EDGE_Y (w);
1104 if (WINDOW_WANTS_HEADER_LINE_P (w))
1105 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1106 }
1107 }
1108
1109
1110 /* Get the bounding box of the display area AREA of window W, without
1111 mode lines. AREA < 0 means the whole window, not including the
1112 left and right fringe of the window. Return in *TOP_LEFT_X
1113 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1114 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1115 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1116 box. */
1117
1118 INLINE void
1119 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1120 int *bottom_right_x, int *bottom_right_y)
1121 {
1122 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1123 bottom_right_y);
1124 *bottom_right_x += *top_left_x;
1125 *bottom_right_y += *top_left_y;
1126 }
1127
1128
1129 \f
1130 /***********************************************************************
1131 Utilities
1132 ***********************************************************************/
1133
1134 /* Return the bottom y-position of the line the iterator IT is in.
1135 This can modify IT's settings. */
1136
1137 int
1138 line_bottom_y (struct it *it)
1139 {
1140 int line_height = it->max_ascent + it->max_descent;
1141 int line_top_y = it->current_y;
1142
1143 if (line_height == 0)
1144 {
1145 if (last_height)
1146 line_height = last_height;
1147 else if (IT_CHARPOS (*it) < ZV)
1148 {
1149 move_it_by_lines (it, 1);
1150 line_height = (it->max_ascent || it->max_descent
1151 ? it->max_ascent + it->max_descent
1152 : last_height);
1153 }
1154 else
1155 {
1156 struct glyph_row *row = it->glyph_row;
1157
1158 /* Use the default character height. */
1159 it->glyph_row = NULL;
1160 it->what = IT_CHARACTER;
1161 it->c = ' ';
1162 it->len = 1;
1163 PRODUCE_GLYPHS (it);
1164 line_height = it->ascent + it->descent;
1165 it->glyph_row = row;
1166 }
1167 }
1168
1169 return line_top_y + line_height;
1170 }
1171
1172
1173 /* Return 1 if position CHARPOS is visible in window W.
1174 CHARPOS < 0 means return info about WINDOW_END position.
1175 If visible, set *X and *Y to pixel coordinates of top left corner.
1176 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1177 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1178
1179 int
1180 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1181 int *rtop, int *rbot, int *rowh, int *vpos)
1182 {
1183 struct it it;
1184 struct text_pos top;
1185 int visible_p = 0;
1186 struct buffer *old_buffer = NULL;
1187
1188 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1189 return visible_p;
1190
1191 if (XBUFFER (w->buffer) != current_buffer)
1192 {
1193 old_buffer = current_buffer;
1194 set_buffer_internal_1 (XBUFFER (w->buffer));
1195 }
1196
1197 SET_TEXT_POS_FROM_MARKER (top, w->start);
1198
1199 /* Compute exact mode line heights. */
1200 if (WINDOW_WANTS_MODELINE_P (w))
1201 current_mode_line_height
1202 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1203 BVAR (current_buffer, mode_line_format));
1204
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 current_header_line_height
1207 = display_mode_line (w, HEADER_LINE_FACE_ID,
1208 BVAR (current_buffer, header_line_format));
1209
1210 start_display (&it, w, top);
1211 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1212 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1213
1214 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1215 {
1216 /* We have reached CHARPOS, or passed it. How the call to
1217 move_it_to can overshoot: (i) If CHARPOS is on invisible
1218 text, move_it_to stops at the end of the invisible text,
1219 after CHARPOS. (ii) If CHARPOS is in a display vector,
1220 move_it_to stops on its last glyph. */
1221 int top_x = it.current_x;
1222 int top_y = it.current_y;
1223 enum it_method it_method = it.method;
1224 /* Calling line_bottom_y may change it.method, it.position, etc. */
1225 int bottom_y = (last_height = 0, line_bottom_y (&it));
1226 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1227
1228 if (top_y < window_top_y)
1229 visible_p = bottom_y > window_top_y;
1230 else if (top_y < it.last_visible_y)
1231 visible_p = 1;
1232 if (visible_p)
1233 {
1234 if (it_method == GET_FROM_DISPLAY_VECTOR)
1235 {
1236 /* We stopped on the last glyph of a display vector.
1237 Try and recompute. Hack alert! */
1238 if (charpos < 2 || top.charpos >= charpos)
1239 top_x = it.glyph_row->x;
1240 else
1241 {
1242 struct it it2;
1243 start_display (&it2, w, top);
1244 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1245 get_next_display_element (&it2);
1246 PRODUCE_GLYPHS (&it2);
1247 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1248 || it2.current_x > it2.last_visible_x)
1249 top_x = it.glyph_row->x;
1250 else
1251 {
1252 top_x = it2.current_x;
1253 top_y = it2.current_y;
1254 }
1255 }
1256 }
1257
1258 *x = top_x;
1259 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1260 *rtop = max (0, window_top_y - top_y);
1261 *rbot = max (0, bottom_y - it.last_visible_y);
1262 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1263 - max (top_y, window_top_y)));
1264 *vpos = it.vpos;
1265 }
1266 }
1267 else
1268 {
1269 struct it it2;
1270
1271 it2 = it;
1272 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1273 move_it_by_lines (&it, 1);
1274 if (charpos < IT_CHARPOS (it)
1275 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1276 {
1277 visible_p = 1;
1278 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1279 *x = it2.current_x;
1280 *y = it2.current_y + it2.max_ascent - it2.ascent;
1281 *rtop = max (0, -it2.current_y);
1282 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1283 - it.last_visible_y));
1284 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1285 it.last_visible_y)
1286 - max (it2.current_y,
1287 WINDOW_HEADER_LINE_HEIGHT (w))));
1288 *vpos = it2.vpos;
1289 }
1290 }
1291
1292 if (old_buffer)
1293 set_buffer_internal_1 (old_buffer);
1294
1295 current_header_line_height = current_mode_line_height = -1;
1296
1297 if (visible_p && XFASTINT (w->hscroll) > 0)
1298 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1299
1300 #if 0
1301 /* Debugging code. */
1302 if (visible_p)
1303 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1304 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1305 else
1306 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1307 #endif
1308
1309 return visible_p;
1310 }
1311
1312
1313 /* Return the next character from STR. Return in *LEN the length of
1314 the character. This is like STRING_CHAR_AND_LENGTH but never
1315 returns an invalid character. If we find one, we return a `?', but
1316 with the length of the invalid character. */
1317
1318 static INLINE int
1319 string_char_and_length (const unsigned char *str, int *len)
1320 {
1321 int c;
1322
1323 c = STRING_CHAR_AND_LENGTH (str, *len);
1324 if (!CHAR_VALID_P (c, 1))
1325 /* We may not change the length here because other places in Emacs
1326 don't use this function, i.e. they silently accept invalid
1327 characters. */
1328 c = '?';
1329
1330 return c;
1331 }
1332
1333
1334
1335 /* Given a position POS containing a valid character and byte position
1336 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1337
1338 static struct text_pos
1339 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1340 {
1341 xassert (STRINGP (string) && nchars >= 0);
1342
1343 if (STRING_MULTIBYTE (string))
1344 {
1345 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1346 int len;
1347
1348 while (nchars--)
1349 {
1350 string_char_and_length (p, &len);
1351 p += len;
1352 CHARPOS (pos) += 1;
1353 BYTEPOS (pos) += len;
1354 }
1355 }
1356 else
1357 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1358
1359 return pos;
1360 }
1361
1362
1363 /* Value is the text position, i.e. character and byte position,
1364 for character position CHARPOS in STRING. */
1365
1366 static INLINE struct text_pos
1367 string_pos (EMACS_INT charpos, Lisp_Object string)
1368 {
1369 struct text_pos pos;
1370 xassert (STRINGP (string));
1371 xassert (charpos >= 0);
1372 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1373 return pos;
1374 }
1375
1376
1377 /* Value is a text position, i.e. character and byte position, for
1378 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1379 means recognize multibyte characters. */
1380
1381 static struct text_pos
1382 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1383 {
1384 struct text_pos pos;
1385
1386 xassert (s != NULL);
1387 xassert (charpos >= 0);
1388
1389 if (multibyte_p)
1390 {
1391 int len;
1392
1393 SET_TEXT_POS (pos, 0, 0);
1394 while (charpos--)
1395 {
1396 string_char_and_length ((const unsigned char *) s, &len);
1397 s += len;
1398 CHARPOS (pos) += 1;
1399 BYTEPOS (pos) += len;
1400 }
1401 }
1402 else
1403 SET_TEXT_POS (pos, charpos, charpos);
1404
1405 return pos;
1406 }
1407
1408
1409 /* Value is the number of characters in C string S. MULTIBYTE_P
1410 non-zero means recognize multibyte characters. */
1411
1412 static EMACS_INT
1413 number_of_chars (const char *s, int multibyte_p)
1414 {
1415 EMACS_INT nchars;
1416
1417 if (multibyte_p)
1418 {
1419 EMACS_INT rest = strlen (s);
1420 int len;
1421 const unsigned char *p = (const unsigned char *) s;
1422
1423 for (nchars = 0; rest > 0; ++nchars)
1424 {
1425 string_char_and_length (p, &len);
1426 rest -= len, p += len;
1427 }
1428 }
1429 else
1430 nchars = strlen (s);
1431
1432 return nchars;
1433 }
1434
1435
1436 /* Compute byte position NEWPOS->bytepos corresponding to
1437 NEWPOS->charpos. POS is a known position in string STRING.
1438 NEWPOS->charpos must be >= POS.charpos. */
1439
1440 static void
1441 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1442 {
1443 xassert (STRINGP (string));
1444 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1445
1446 if (STRING_MULTIBYTE (string))
1447 *newpos = string_pos_nchars_ahead (pos, string,
1448 CHARPOS (*newpos) - CHARPOS (pos));
1449 else
1450 BYTEPOS (*newpos) = CHARPOS (*newpos);
1451 }
1452
1453 /* EXPORT:
1454 Return an estimation of the pixel height of mode or header lines on
1455 frame F. FACE_ID specifies what line's height to estimate. */
1456
1457 int
1458 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1459 {
1460 #ifdef HAVE_WINDOW_SYSTEM
1461 if (FRAME_WINDOW_P (f))
1462 {
1463 int height = FONT_HEIGHT (FRAME_FONT (f));
1464
1465 /* This function is called so early when Emacs starts that the face
1466 cache and mode line face are not yet initialized. */
1467 if (FRAME_FACE_CACHE (f))
1468 {
1469 struct face *face = FACE_FROM_ID (f, face_id);
1470 if (face)
1471 {
1472 if (face->font)
1473 height = FONT_HEIGHT (face->font);
1474 if (face->box_line_width > 0)
1475 height += 2 * face->box_line_width;
1476 }
1477 }
1478
1479 return height;
1480 }
1481 #endif
1482
1483 return 1;
1484 }
1485
1486 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1487 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1488 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1489 not force the value into range. */
1490
1491 void
1492 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1493 int *x, int *y, NativeRectangle *bounds, int noclip)
1494 {
1495
1496 #ifdef HAVE_WINDOW_SYSTEM
1497 if (FRAME_WINDOW_P (f))
1498 {
1499 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1500 even for negative values. */
1501 if (pix_x < 0)
1502 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1503 if (pix_y < 0)
1504 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1505
1506 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1507 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1508
1509 if (bounds)
1510 STORE_NATIVE_RECT (*bounds,
1511 FRAME_COL_TO_PIXEL_X (f, pix_x),
1512 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1513 FRAME_COLUMN_WIDTH (f) - 1,
1514 FRAME_LINE_HEIGHT (f) - 1);
1515
1516 if (!noclip)
1517 {
1518 if (pix_x < 0)
1519 pix_x = 0;
1520 else if (pix_x > FRAME_TOTAL_COLS (f))
1521 pix_x = FRAME_TOTAL_COLS (f);
1522
1523 if (pix_y < 0)
1524 pix_y = 0;
1525 else if (pix_y > FRAME_LINES (f))
1526 pix_y = FRAME_LINES (f);
1527 }
1528 }
1529 #endif
1530
1531 *x = pix_x;
1532 *y = pix_y;
1533 }
1534
1535
1536 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1537 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1538 can't tell the positions because W's display is not up to date,
1539 return 0. */
1540
1541 int
1542 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1543 int *frame_x, int *frame_y)
1544 {
1545 #ifdef HAVE_WINDOW_SYSTEM
1546 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1547 {
1548 int success_p;
1549
1550 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1551 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1552
1553 if (display_completed)
1554 {
1555 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1556 struct glyph *glyph = row->glyphs[TEXT_AREA];
1557 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1558
1559 hpos = row->x;
1560 vpos = row->y;
1561 while (glyph < end)
1562 {
1563 hpos += glyph->pixel_width;
1564 ++glyph;
1565 }
1566
1567 /* If first glyph is partially visible, its first visible position is still 0. */
1568 if (hpos < 0)
1569 hpos = 0;
1570
1571 success_p = 1;
1572 }
1573 else
1574 {
1575 hpos = vpos = 0;
1576 success_p = 0;
1577 }
1578
1579 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1580 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1581 return success_p;
1582 }
1583 #endif
1584
1585 *frame_x = hpos;
1586 *frame_y = vpos;
1587 return 1;
1588 }
1589
1590
1591 /* Find the glyph under window-relative coordinates X/Y in window W.
1592 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1593 strings. Return in *HPOS and *VPOS the row and column number of
1594 the glyph found. Return in *AREA the glyph area containing X.
1595 Value is a pointer to the glyph found or null if X/Y is not on
1596 text, or we can't tell because W's current matrix is not up to
1597 date. */
1598
1599 static
1600 struct glyph *
1601 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1602 int *dx, int *dy, int *area)
1603 {
1604 struct glyph *glyph, *end;
1605 struct glyph_row *row = NULL;
1606 int x0, i;
1607
1608 /* Find row containing Y. Give up if some row is not enabled. */
1609 for (i = 0; i < w->current_matrix->nrows; ++i)
1610 {
1611 row = MATRIX_ROW (w->current_matrix, i);
1612 if (!row->enabled_p)
1613 return NULL;
1614 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1615 break;
1616 }
1617
1618 *vpos = i;
1619 *hpos = 0;
1620
1621 /* Give up if Y is not in the window. */
1622 if (i == w->current_matrix->nrows)
1623 return NULL;
1624
1625 /* Get the glyph area containing X. */
1626 if (w->pseudo_window_p)
1627 {
1628 *area = TEXT_AREA;
1629 x0 = 0;
1630 }
1631 else
1632 {
1633 if (x < window_box_left_offset (w, TEXT_AREA))
1634 {
1635 *area = LEFT_MARGIN_AREA;
1636 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1637 }
1638 else if (x < window_box_right_offset (w, TEXT_AREA))
1639 {
1640 *area = TEXT_AREA;
1641 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1642 }
1643 else
1644 {
1645 *area = RIGHT_MARGIN_AREA;
1646 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1647 }
1648 }
1649
1650 /* Find glyph containing X. */
1651 glyph = row->glyphs[*area];
1652 end = glyph + row->used[*area];
1653 x -= x0;
1654 while (glyph < end && x >= glyph->pixel_width)
1655 {
1656 x -= glyph->pixel_width;
1657 ++glyph;
1658 }
1659
1660 if (glyph == end)
1661 return NULL;
1662
1663 if (dx)
1664 {
1665 *dx = x;
1666 *dy = y - (row->y + row->ascent - glyph->ascent);
1667 }
1668
1669 *hpos = glyph - row->glyphs[*area];
1670 return glyph;
1671 }
1672
1673 /* EXPORT:
1674 Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (size_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (it)
2255 struct it *it;
2256 {
2257 if (it->method == GET_FROM_STRING)
2258 {
2259 xassert (STRINGP (it->string));
2260 xassert (IT_STRING_CHARPOS (*it) >= 0);
2261 }
2262 else
2263 {
2264 xassert (IT_STRING_CHARPOS (*it) < 0);
2265 if (it->method == GET_FROM_BUFFER)
2266 {
2267 /* Check that character and byte positions agree. */
2268 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2269 }
2270 }
2271
2272 if (it->dpvec)
2273 xassert (it->current.dpvec_index >= 0);
2274 else
2275 xassert (it->current.dpvec_index < 0);
2276 }
2277
2278 #define CHECK_IT(IT) check_it ((IT))
2279
2280 #else /* not 0 */
2281
2282 #define CHECK_IT(IT) (void) 0
2283
2284 #endif /* not 0 */
2285
2286
2287 #if GLYPH_DEBUG
2288
2289 /* Check that the window end of window W is what we expect it
2290 to be---the last row in the current matrix displaying text. */
2291
2292 static void
2293 check_window_end (w)
2294 struct window *w;
2295 {
2296 if (!MINI_WINDOW_P (w)
2297 && !NILP (w->window_end_valid))
2298 {
2299 struct glyph_row *row;
2300 xassert ((row = MATRIX_ROW (w->current_matrix,
2301 XFASTINT (w->window_end_vpos)),
2302 !row->enabled_p
2303 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2304 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2305 }
2306 }
2307
2308 #define CHECK_WINDOW_END(W) check_window_end ((W))
2309
2310 #else /* not GLYPH_DEBUG */
2311
2312 #define CHECK_WINDOW_END(W) (void) 0
2313
2314 #endif /* not GLYPH_DEBUG */
2315
2316
2317 \f
2318 /***********************************************************************
2319 Iterator initialization
2320 ***********************************************************************/
2321
2322 /* Initialize IT for displaying current_buffer in window W, starting
2323 at character position CHARPOS. CHARPOS < 0 means that no buffer
2324 position is specified which is useful when the iterator is assigned
2325 a position later. BYTEPOS is the byte position corresponding to
2326 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2327
2328 If ROW is not null, calls to produce_glyphs with IT as parameter
2329 will produce glyphs in that row.
2330
2331 BASE_FACE_ID is the id of a base face to use. It must be one of
2332 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2333 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2334 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2335
2336 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2337 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2338 will be initialized to use the corresponding mode line glyph row of
2339 the desired matrix of W. */
2340
2341 void
2342 init_iterator (struct it *it, struct window *w,
2343 EMACS_INT charpos, EMACS_INT bytepos,
2344 struct glyph_row *row, enum face_id base_face_id)
2345 {
2346 int highlight_region_p;
2347 enum face_id remapped_base_face_id = base_face_id;
2348
2349 /* Some precondition checks. */
2350 xassert (w != NULL && it != NULL);
2351 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2352 && charpos <= ZV));
2353
2354 /* If face attributes have been changed since the last redisplay,
2355 free realized faces now because they depend on face definitions
2356 that might have changed. Don't free faces while there might be
2357 desired matrices pending which reference these faces. */
2358 if (face_change_count && !inhibit_free_realized_faces)
2359 {
2360 face_change_count = 0;
2361 free_all_realized_faces (Qnil);
2362 }
2363
2364 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2365 if (! NILP (Vface_remapping_alist))
2366 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2367
2368 /* Use one of the mode line rows of W's desired matrix if
2369 appropriate. */
2370 if (row == NULL)
2371 {
2372 if (base_face_id == MODE_LINE_FACE_ID
2373 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2374 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2375 else if (base_face_id == HEADER_LINE_FACE_ID)
2376 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2377 }
2378
2379 /* Clear IT. */
2380 memset (it, 0, sizeof *it);
2381 it->current.overlay_string_index = -1;
2382 it->current.dpvec_index = -1;
2383 it->base_face_id = remapped_base_face_id;
2384 it->string = Qnil;
2385 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2386
2387 /* The window in which we iterate over current_buffer: */
2388 XSETWINDOW (it->window, w);
2389 it->w = w;
2390 it->f = XFRAME (w->frame);
2391
2392 it->cmp_it.id = -1;
2393
2394 /* Extra space between lines (on window systems only). */
2395 if (base_face_id == DEFAULT_FACE_ID
2396 && FRAME_WINDOW_P (it->f))
2397 {
2398 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2399 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2400 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2402 * FRAME_LINE_HEIGHT (it->f));
2403 else if (it->f->extra_line_spacing > 0)
2404 it->extra_line_spacing = it->f->extra_line_spacing;
2405 it->max_extra_line_spacing = 0;
2406 }
2407
2408 /* If realized faces have been removed, e.g. because of face
2409 attribute changes of named faces, recompute them. When running
2410 in batch mode, the face cache of the initial frame is null. If
2411 we happen to get called, make a dummy face cache. */
2412 if (FRAME_FACE_CACHE (it->f) == NULL)
2413 init_frame_faces (it->f);
2414 if (FRAME_FACE_CACHE (it->f)->used == 0)
2415 recompute_basic_faces (it->f);
2416
2417 /* Current value of the `slice', `space-width', and 'height' properties. */
2418 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2419 it->space_width = Qnil;
2420 it->font_height = Qnil;
2421 it->override_ascent = -1;
2422
2423 /* Are control characters displayed as `^C'? */
2424 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2425
2426 /* -1 means everything between a CR and the following line end
2427 is invisible. >0 means lines indented more than this value are
2428 invisible. */
2429 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2430 ? XFASTINT (BVAR (current_buffer, selective_display))
2431 : (!NILP (BVAR (current_buffer, selective_display))
2432 ? -1 : 0));
2433 it->selective_display_ellipsis_p
2434 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2435
2436 /* Display table to use. */
2437 it->dp = window_display_table (w);
2438
2439 /* Are multibyte characters enabled in current_buffer? */
2440 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2441
2442 /* Do we need to reorder bidirectional text? Not if this is a
2443 unibyte buffer: by definition, none of the single-byte characters
2444 are strong R2L, so no reordering is needed. And bidi.c doesn't
2445 support unibyte buffers anyway. */
2446 it->bidi_p
2447 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2448
2449 /* Non-zero if we should highlight the region. */
2450 highlight_region_p
2451 = (!NILP (Vtransient_mark_mode)
2452 && !NILP (BVAR (current_buffer, mark_active))
2453 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2454
2455 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2456 start and end of a visible region in window IT->w. Set both to
2457 -1 to indicate no region. */
2458 if (highlight_region_p
2459 /* Maybe highlight only in selected window. */
2460 && (/* Either show region everywhere. */
2461 highlight_nonselected_windows
2462 /* Or show region in the selected window. */
2463 || w == XWINDOW (selected_window)
2464 /* Or show the region if we are in the mini-buffer and W is
2465 the window the mini-buffer refers to. */
2466 || (MINI_WINDOW_P (XWINDOW (selected_window))
2467 && WINDOWP (minibuf_selected_window)
2468 && w == XWINDOW (minibuf_selected_window))))
2469 {
2470 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2471 it->region_beg_charpos = min (PT, markpos);
2472 it->region_end_charpos = max (PT, markpos);
2473 }
2474 else
2475 it->region_beg_charpos = it->region_end_charpos = -1;
2476
2477 /* Get the position at which the redisplay_end_trigger hook should
2478 be run, if it is to be run at all. */
2479 if (MARKERP (w->redisplay_end_trigger)
2480 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2481 it->redisplay_end_trigger_charpos
2482 = marker_position (w->redisplay_end_trigger);
2483 else if (INTEGERP (w->redisplay_end_trigger))
2484 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2485
2486 /* Correct bogus values of tab_width. */
2487 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2488 if (it->tab_width <= 0 || it->tab_width > 1000)
2489 it->tab_width = 8;
2490
2491 /* Are lines in the display truncated? */
2492 if (base_face_id != DEFAULT_FACE_ID
2493 || XINT (it->w->hscroll)
2494 || (! WINDOW_FULL_WIDTH_P (it->w)
2495 && ((!NILP (Vtruncate_partial_width_windows)
2496 && !INTEGERP (Vtruncate_partial_width_windows))
2497 || (INTEGERP (Vtruncate_partial_width_windows)
2498 && (WINDOW_TOTAL_COLS (it->w)
2499 < XINT (Vtruncate_partial_width_windows))))))
2500 it->line_wrap = TRUNCATE;
2501 else if (NILP (BVAR (current_buffer, truncate_lines)))
2502 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2503 ? WINDOW_WRAP : WORD_WRAP;
2504 else
2505 it->line_wrap = TRUNCATE;
2506
2507 /* Get dimensions of truncation and continuation glyphs. These are
2508 displayed as fringe bitmaps under X, so we don't need them for such
2509 frames. */
2510 if (!FRAME_WINDOW_P (it->f))
2511 {
2512 if (it->line_wrap == TRUNCATE)
2513 {
2514 /* We will need the truncation glyph. */
2515 xassert (it->glyph_row == NULL);
2516 produce_special_glyphs (it, IT_TRUNCATION);
2517 it->truncation_pixel_width = it->pixel_width;
2518 }
2519 else
2520 {
2521 /* We will need the continuation glyph. */
2522 xassert (it->glyph_row == NULL);
2523 produce_special_glyphs (it, IT_CONTINUATION);
2524 it->continuation_pixel_width = it->pixel_width;
2525 }
2526
2527 /* Reset these values to zero because the produce_special_glyphs
2528 above has changed them. */
2529 it->pixel_width = it->ascent = it->descent = 0;
2530 it->phys_ascent = it->phys_descent = 0;
2531 }
2532
2533 /* Set this after getting the dimensions of truncation and
2534 continuation glyphs, so that we don't produce glyphs when calling
2535 produce_special_glyphs, above. */
2536 it->glyph_row = row;
2537 it->area = TEXT_AREA;
2538
2539 /* Forget any previous info about this row being reversed. */
2540 if (it->glyph_row)
2541 it->glyph_row->reversed_p = 0;
2542
2543 /* Get the dimensions of the display area. The display area
2544 consists of the visible window area plus a horizontally scrolled
2545 part to the left of the window. All x-values are relative to the
2546 start of this total display area. */
2547 if (base_face_id != DEFAULT_FACE_ID)
2548 {
2549 /* Mode lines, menu bar in terminal frames. */
2550 it->first_visible_x = 0;
2551 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2552 }
2553 else
2554 {
2555 it->first_visible_x
2556 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2557 it->last_visible_x = (it->first_visible_x
2558 + window_box_width (w, TEXT_AREA));
2559
2560 /* If we truncate lines, leave room for the truncator glyph(s) at
2561 the right margin. Otherwise, leave room for the continuation
2562 glyph(s). Truncation and continuation glyphs are not inserted
2563 for window-based redisplay. */
2564 if (!FRAME_WINDOW_P (it->f))
2565 {
2566 if (it->line_wrap == TRUNCATE)
2567 it->last_visible_x -= it->truncation_pixel_width;
2568 else
2569 it->last_visible_x -= it->continuation_pixel_width;
2570 }
2571
2572 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2573 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2574 }
2575
2576 /* Leave room for a border glyph. */
2577 if (!FRAME_WINDOW_P (it->f)
2578 && !WINDOW_RIGHTMOST_P (it->w))
2579 it->last_visible_x -= 1;
2580
2581 it->last_visible_y = window_text_bottom_y (w);
2582
2583 /* For mode lines and alike, arrange for the first glyph having a
2584 left box line if the face specifies a box. */
2585 if (base_face_id != DEFAULT_FACE_ID)
2586 {
2587 struct face *face;
2588
2589 it->face_id = remapped_base_face_id;
2590
2591 /* If we have a boxed mode line, make the first character appear
2592 with a left box line. */
2593 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2594 if (face->box != FACE_NO_BOX)
2595 it->start_of_box_run_p = 1;
2596 }
2597
2598 /* If we are to reorder bidirectional text, init the bidi
2599 iterator. */
2600 if (it->bidi_p)
2601 {
2602 /* Note the paragraph direction that this buffer wants to
2603 use. */
2604 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2605 it->paragraph_embedding = L2R;
2606 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2607 it->paragraph_embedding = R2L;
2608 else
2609 it->paragraph_embedding = NEUTRAL_DIR;
2610 bidi_init_it (charpos, bytepos, &it->bidi_it);
2611 }
2612
2613 /* If a buffer position was specified, set the iterator there,
2614 getting overlays and face properties from that position. */
2615 if (charpos >= BUF_BEG (current_buffer))
2616 {
2617 it->end_charpos = ZV;
2618 it->face_id = -1;
2619 IT_CHARPOS (*it) = charpos;
2620
2621 /* Compute byte position if not specified. */
2622 if (bytepos < charpos)
2623 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2624 else
2625 IT_BYTEPOS (*it) = bytepos;
2626
2627 it->start = it->current;
2628
2629 /* Compute faces etc. */
2630 reseat (it, it->current.pos, 1);
2631 }
2632
2633 CHECK_IT (it);
2634 }
2635
2636
2637 /* Initialize IT for the display of window W with window start POS. */
2638
2639 void
2640 start_display (struct it *it, struct window *w, struct text_pos pos)
2641 {
2642 struct glyph_row *row;
2643 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2644
2645 row = w->desired_matrix->rows + first_vpos;
2646 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2647 it->first_vpos = first_vpos;
2648
2649 /* Don't reseat to previous visible line start if current start
2650 position is in a string or image. */
2651 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2652 {
2653 int start_at_line_beg_p;
2654 int first_y = it->current_y;
2655
2656 /* If window start is not at a line start, skip forward to POS to
2657 get the correct continuation lines width. */
2658 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2659 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2660 if (!start_at_line_beg_p)
2661 {
2662 int new_x;
2663
2664 reseat_at_previous_visible_line_start (it);
2665 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2666
2667 new_x = it->current_x + it->pixel_width;
2668
2669 /* If lines are continued, this line may end in the middle
2670 of a multi-glyph character (e.g. a control character
2671 displayed as \003, or in the middle of an overlay
2672 string). In this case move_it_to above will not have
2673 taken us to the start of the continuation line but to the
2674 end of the continued line. */
2675 if (it->current_x > 0
2676 && it->line_wrap != TRUNCATE /* Lines are continued. */
2677 && (/* And glyph doesn't fit on the line. */
2678 new_x > it->last_visible_x
2679 /* Or it fits exactly and we're on a window
2680 system frame. */
2681 || (new_x == it->last_visible_x
2682 && FRAME_WINDOW_P (it->f))))
2683 {
2684 if (it->current.dpvec_index >= 0
2685 || it->current.overlay_string_index >= 0)
2686 {
2687 set_iterator_to_next (it, 1);
2688 move_it_in_display_line_to (it, -1, -1, 0);
2689 }
2690
2691 it->continuation_lines_width += it->current_x;
2692 }
2693
2694 /* We're starting a new display line, not affected by the
2695 height of the continued line, so clear the appropriate
2696 fields in the iterator structure. */
2697 it->max_ascent = it->max_descent = 0;
2698 it->max_phys_ascent = it->max_phys_descent = 0;
2699
2700 it->current_y = first_y;
2701 it->vpos = 0;
2702 it->current_x = it->hpos = 0;
2703 }
2704 }
2705 }
2706
2707
2708 /* Return 1 if POS is a position in ellipses displayed for invisible
2709 text. W is the window we display, for text property lookup. */
2710
2711 static int
2712 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2713 {
2714 Lisp_Object prop, window;
2715 int ellipses_p = 0;
2716 EMACS_INT charpos = CHARPOS (pos->pos);
2717
2718 /* If POS specifies a position in a display vector, this might
2719 be for an ellipsis displayed for invisible text. We won't
2720 get the iterator set up for delivering that ellipsis unless
2721 we make sure that it gets aware of the invisible text. */
2722 if (pos->dpvec_index >= 0
2723 && pos->overlay_string_index < 0
2724 && CHARPOS (pos->string_pos) < 0
2725 && charpos > BEGV
2726 && (XSETWINDOW (window, w),
2727 prop = Fget_char_property (make_number (charpos),
2728 Qinvisible, window),
2729 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2730 {
2731 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2732 window);
2733 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2734 }
2735
2736 return ellipses_p;
2737 }
2738
2739
2740 /* Initialize IT for stepping through current_buffer in window W,
2741 starting at position POS that includes overlay string and display
2742 vector/ control character translation position information. Value
2743 is zero if there are overlay strings with newlines at POS. */
2744
2745 static int
2746 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2747 {
2748 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2749 int i, overlay_strings_with_newlines = 0;
2750
2751 /* If POS specifies a position in a display vector, this might
2752 be for an ellipsis displayed for invisible text. We won't
2753 get the iterator set up for delivering that ellipsis unless
2754 we make sure that it gets aware of the invisible text. */
2755 if (in_ellipses_for_invisible_text_p (pos, w))
2756 {
2757 --charpos;
2758 bytepos = 0;
2759 }
2760
2761 /* Keep in mind: the call to reseat in init_iterator skips invisible
2762 text, so we might end up at a position different from POS. This
2763 is only a problem when POS is a row start after a newline and an
2764 overlay starts there with an after-string, and the overlay has an
2765 invisible property. Since we don't skip invisible text in
2766 display_line and elsewhere immediately after consuming the
2767 newline before the row start, such a POS will not be in a string,
2768 but the call to init_iterator below will move us to the
2769 after-string. */
2770 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2771
2772 /* This only scans the current chunk -- it should scan all chunks.
2773 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2774 to 16 in 22.1 to make this a lesser problem. */
2775 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2776 {
2777 const char *s = SSDATA (it->overlay_strings[i]);
2778 const char *e = s + SBYTES (it->overlay_strings[i]);
2779
2780 while (s < e && *s != '\n')
2781 ++s;
2782
2783 if (s < e)
2784 {
2785 overlay_strings_with_newlines = 1;
2786 break;
2787 }
2788 }
2789
2790 /* If position is within an overlay string, set up IT to the right
2791 overlay string. */
2792 if (pos->overlay_string_index >= 0)
2793 {
2794 int relative_index;
2795
2796 /* If the first overlay string happens to have a `display'
2797 property for an image, the iterator will be set up for that
2798 image, and we have to undo that setup first before we can
2799 correct the overlay string index. */
2800 if (it->method == GET_FROM_IMAGE)
2801 pop_it (it);
2802
2803 /* We already have the first chunk of overlay strings in
2804 IT->overlay_strings. Load more until the one for
2805 pos->overlay_string_index is in IT->overlay_strings. */
2806 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2807 {
2808 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2809 it->current.overlay_string_index = 0;
2810 while (n--)
2811 {
2812 load_overlay_strings (it, 0);
2813 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2814 }
2815 }
2816
2817 it->current.overlay_string_index = pos->overlay_string_index;
2818 relative_index = (it->current.overlay_string_index
2819 % OVERLAY_STRING_CHUNK_SIZE);
2820 it->string = it->overlay_strings[relative_index];
2821 xassert (STRINGP (it->string));
2822 it->current.string_pos = pos->string_pos;
2823 it->method = GET_FROM_STRING;
2824 }
2825
2826 if (CHARPOS (pos->string_pos) >= 0)
2827 {
2828 /* Recorded position is not in an overlay string, but in another
2829 string. This can only be a string from a `display' property.
2830 IT should already be filled with that string. */
2831 it->current.string_pos = pos->string_pos;
2832 xassert (STRINGP (it->string));
2833 }
2834
2835 /* Restore position in display vector translations, control
2836 character translations or ellipses. */
2837 if (pos->dpvec_index >= 0)
2838 {
2839 if (it->dpvec == NULL)
2840 get_next_display_element (it);
2841 xassert (it->dpvec && it->current.dpvec_index == 0);
2842 it->current.dpvec_index = pos->dpvec_index;
2843 }
2844
2845 CHECK_IT (it);
2846 return !overlay_strings_with_newlines;
2847 }
2848
2849
2850 /* Initialize IT for stepping through current_buffer in window W
2851 starting at ROW->start. */
2852
2853 static void
2854 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2855 {
2856 init_from_display_pos (it, w, &row->start);
2857 it->start = row->start;
2858 it->continuation_lines_width = row->continuation_lines_width;
2859 CHECK_IT (it);
2860 }
2861
2862
2863 /* Initialize IT for stepping through current_buffer in window W
2864 starting in the line following ROW, i.e. starting at ROW->end.
2865 Value is zero if there are overlay strings with newlines at ROW's
2866 end position. */
2867
2868 static int
2869 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2870 {
2871 int success = 0;
2872
2873 if (init_from_display_pos (it, w, &row->end))
2874 {
2875 if (row->continued_p)
2876 it->continuation_lines_width
2877 = row->continuation_lines_width + row->pixel_width;
2878 CHECK_IT (it);
2879 success = 1;
2880 }
2881
2882 return success;
2883 }
2884
2885
2886
2887 \f
2888 /***********************************************************************
2889 Text properties
2890 ***********************************************************************/
2891
2892 /* Called when IT reaches IT->stop_charpos. Handle text property and
2893 overlay changes. Set IT->stop_charpos to the next position where
2894 to stop. */
2895
2896 static void
2897 handle_stop (struct it *it)
2898 {
2899 enum prop_handled handled;
2900 int handle_overlay_change_p;
2901 struct props *p;
2902
2903 it->dpvec = NULL;
2904 it->current.dpvec_index = -1;
2905 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2906 it->ignore_overlay_strings_at_pos_p = 0;
2907 it->ellipsis_p = 0;
2908
2909 /* Use face of preceding text for ellipsis (if invisible) */
2910 if (it->selective_display_ellipsis_p)
2911 it->saved_face_id = it->face_id;
2912
2913 do
2914 {
2915 handled = HANDLED_NORMALLY;
2916
2917 /* Call text property handlers. */
2918 for (p = it_props; p->handler; ++p)
2919 {
2920 handled = p->handler (it);
2921
2922 if (handled == HANDLED_RECOMPUTE_PROPS)
2923 break;
2924 else if (handled == HANDLED_RETURN)
2925 {
2926 /* We still want to show before and after strings from
2927 overlays even if the actual buffer text is replaced. */
2928 if (!handle_overlay_change_p
2929 || it->sp > 1
2930 || !get_overlay_strings_1 (it, 0, 0))
2931 {
2932 if (it->ellipsis_p)
2933 setup_for_ellipsis (it, 0);
2934 /* When handling a display spec, we might load an
2935 empty string. In that case, discard it here. We
2936 used to discard it in handle_single_display_spec,
2937 but that causes get_overlay_strings_1, above, to
2938 ignore overlay strings that we must check. */
2939 if (STRINGP (it->string) && !SCHARS (it->string))
2940 pop_it (it);
2941 return;
2942 }
2943 else if (STRINGP (it->string) && !SCHARS (it->string))
2944 pop_it (it);
2945 else
2946 {
2947 it->ignore_overlay_strings_at_pos_p = 1;
2948 it->string_from_display_prop_p = 0;
2949 handle_overlay_change_p = 0;
2950 }
2951 handled = HANDLED_RECOMPUTE_PROPS;
2952 break;
2953 }
2954 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2955 handle_overlay_change_p = 0;
2956 }
2957
2958 if (handled != HANDLED_RECOMPUTE_PROPS)
2959 {
2960 /* Don't check for overlay strings below when set to deliver
2961 characters from a display vector. */
2962 if (it->method == GET_FROM_DISPLAY_VECTOR)
2963 handle_overlay_change_p = 0;
2964
2965 /* Handle overlay changes.
2966 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2967 if it finds overlays. */
2968 if (handle_overlay_change_p)
2969 handled = handle_overlay_change (it);
2970 }
2971
2972 if (it->ellipsis_p)
2973 {
2974 setup_for_ellipsis (it, 0);
2975 break;
2976 }
2977 }
2978 while (handled == HANDLED_RECOMPUTE_PROPS);
2979
2980 /* Determine where to stop next. */
2981 if (handled == HANDLED_NORMALLY)
2982 compute_stop_pos (it);
2983 }
2984
2985
2986 /* Compute IT->stop_charpos from text property and overlay change
2987 information for IT's current position. */
2988
2989 static void
2990 compute_stop_pos (struct it *it)
2991 {
2992 register INTERVAL iv, next_iv;
2993 Lisp_Object object, limit, position;
2994 EMACS_INT charpos, bytepos;
2995
2996 /* If nowhere else, stop at the end. */
2997 it->stop_charpos = it->end_charpos;
2998
2999 if (STRINGP (it->string))
3000 {
3001 /* Strings are usually short, so don't limit the search for
3002 properties. */
3003 object = it->string;
3004 limit = Qnil;
3005 charpos = IT_STRING_CHARPOS (*it);
3006 bytepos = IT_STRING_BYTEPOS (*it);
3007 }
3008 else
3009 {
3010 EMACS_INT pos;
3011
3012 /* If next overlay change is in front of the current stop pos
3013 (which is IT->end_charpos), stop there. Note: value of
3014 next_overlay_change is point-max if no overlay change
3015 follows. */
3016 charpos = IT_CHARPOS (*it);
3017 bytepos = IT_BYTEPOS (*it);
3018 pos = next_overlay_change (charpos);
3019 if (pos < it->stop_charpos)
3020 it->stop_charpos = pos;
3021
3022 /* If showing the region, we have to stop at the region
3023 start or end because the face might change there. */
3024 if (it->region_beg_charpos > 0)
3025 {
3026 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3027 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3028 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3029 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3030 }
3031
3032 /* Set up variables for computing the stop position from text
3033 property changes. */
3034 XSETBUFFER (object, current_buffer);
3035 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3036 }
3037
3038 /* Get the interval containing IT's position. Value is a null
3039 interval if there isn't such an interval. */
3040 position = make_number (charpos);
3041 iv = validate_interval_range (object, &position, &position, 0);
3042 if (!NULL_INTERVAL_P (iv))
3043 {
3044 Lisp_Object values_here[LAST_PROP_IDX];
3045 struct props *p;
3046
3047 /* Get properties here. */
3048 for (p = it_props; p->handler; ++p)
3049 values_here[p->idx] = textget (iv->plist, *p->name);
3050
3051 /* Look for an interval following iv that has different
3052 properties. */
3053 for (next_iv = next_interval (iv);
3054 (!NULL_INTERVAL_P (next_iv)
3055 && (NILP (limit)
3056 || XFASTINT (limit) > next_iv->position));
3057 next_iv = next_interval (next_iv))
3058 {
3059 for (p = it_props; p->handler; ++p)
3060 {
3061 Lisp_Object new_value;
3062
3063 new_value = textget (next_iv->plist, *p->name);
3064 if (!EQ (values_here[p->idx], new_value))
3065 break;
3066 }
3067
3068 if (p->handler)
3069 break;
3070 }
3071
3072 if (!NULL_INTERVAL_P (next_iv))
3073 {
3074 if (INTEGERP (limit)
3075 && next_iv->position >= XFASTINT (limit))
3076 /* No text property change up to limit. */
3077 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3078 else
3079 /* Text properties change in next_iv. */
3080 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3081 }
3082 }
3083
3084 if (it->cmp_it.id < 0)
3085 {
3086 EMACS_INT stoppos = it->end_charpos;
3087
3088 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3089 stoppos = -1;
3090 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3091 stoppos, it->string);
3092 }
3093
3094 xassert (STRINGP (it->string)
3095 || (it->stop_charpos >= BEGV
3096 && it->stop_charpos >= IT_CHARPOS (*it)));
3097 }
3098
3099
3100 /* Return the position of the next overlay change after POS in
3101 current_buffer. Value is point-max if no overlay change
3102 follows. This is like `next-overlay-change' but doesn't use
3103 xmalloc. */
3104
3105 static EMACS_INT
3106 next_overlay_change (EMACS_INT pos)
3107 {
3108 int noverlays;
3109 EMACS_INT endpos;
3110 Lisp_Object *overlays;
3111 int i;
3112
3113 /* Get all overlays at the given position. */
3114 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3115
3116 /* If any of these overlays ends before endpos,
3117 use its ending point instead. */
3118 for (i = 0; i < noverlays; ++i)
3119 {
3120 Lisp_Object oend;
3121 EMACS_INT oendpos;
3122
3123 oend = OVERLAY_END (overlays[i]);
3124 oendpos = OVERLAY_POSITION (oend);
3125 endpos = min (endpos, oendpos);
3126 }
3127
3128 return endpos;
3129 }
3130
3131
3132 \f
3133 /***********************************************************************
3134 Fontification
3135 ***********************************************************************/
3136
3137 /* Handle changes in the `fontified' property of the current buffer by
3138 calling hook functions from Qfontification_functions to fontify
3139 regions of text. */
3140
3141 static enum prop_handled
3142 handle_fontified_prop (struct it *it)
3143 {
3144 Lisp_Object prop, pos;
3145 enum prop_handled handled = HANDLED_NORMALLY;
3146
3147 if (!NILP (Vmemory_full))
3148 return handled;
3149
3150 /* Get the value of the `fontified' property at IT's current buffer
3151 position. (The `fontified' property doesn't have a special
3152 meaning in strings.) If the value is nil, call functions from
3153 Qfontification_functions. */
3154 if (!STRINGP (it->string)
3155 && it->s == NULL
3156 && !NILP (Vfontification_functions)
3157 && !NILP (Vrun_hooks)
3158 && (pos = make_number (IT_CHARPOS (*it)),
3159 prop = Fget_char_property (pos, Qfontified, Qnil),
3160 /* Ignore the special cased nil value always present at EOB since
3161 no amount of fontifying will be able to change it. */
3162 NILP (prop) && IT_CHARPOS (*it) < Z))
3163 {
3164 int count = SPECPDL_INDEX ();
3165 Lisp_Object val;
3166 struct buffer *obuf = current_buffer;
3167 int begv = BEGV, zv = ZV;
3168 int old_clip_changed = current_buffer->clip_changed;
3169
3170 val = Vfontification_functions;
3171 specbind (Qfontification_functions, Qnil);
3172
3173 xassert (it->end_charpos == ZV);
3174
3175 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3176 safe_call1 (val, pos);
3177 else
3178 {
3179 Lisp_Object fns, fn;
3180 struct gcpro gcpro1, gcpro2;
3181
3182 fns = Qnil;
3183 GCPRO2 (val, fns);
3184
3185 for (; CONSP (val); val = XCDR (val))
3186 {
3187 fn = XCAR (val);
3188
3189 if (EQ (fn, Qt))
3190 {
3191 /* A value of t indicates this hook has a local
3192 binding; it means to run the global binding too.
3193 In a global value, t should not occur. If it
3194 does, we must ignore it to avoid an endless
3195 loop. */
3196 for (fns = Fdefault_value (Qfontification_functions);
3197 CONSP (fns);
3198 fns = XCDR (fns))
3199 {
3200 fn = XCAR (fns);
3201 if (!EQ (fn, Qt))
3202 safe_call1 (fn, pos);
3203 }
3204 }
3205 else
3206 safe_call1 (fn, pos);
3207 }
3208
3209 UNGCPRO;
3210 }
3211
3212 unbind_to (count, Qnil);
3213
3214 /* Fontification functions routinely call `save-restriction'.
3215 Normally, this tags clip_changed, which can confuse redisplay
3216 (see discussion in Bug#6671). Since we don't perform any
3217 special handling of fontification changes in the case where
3218 `save-restriction' isn't called, there's no point doing so in
3219 this case either. So, if the buffer's restrictions are
3220 actually left unchanged, reset clip_changed. */
3221 if (obuf == current_buffer)
3222 {
3223 if (begv == BEGV && zv == ZV)
3224 current_buffer->clip_changed = old_clip_changed;
3225 }
3226 /* There isn't much we can reasonably do to protect against
3227 misbehaving fontification, but here's a fig leaf. */
3228 else if (!NILP (BVAR (obuf, name)))
3229 set_buffer_internal_1 (obuf);
3230
3231 /* The fontification code may have added/removed text.
3232 It could do even a lot worse, but let's at least protect against
3233 the most obvious case where only the text past `pos' gets changed',
3234 as is/was done in grep.el where some escapes sequences are turned
3235 into face properties (bug#7876). */
3236 it->end_charpos = ZV;
3237
3238 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3239 something. This avoids an endless loop if they failed to
3240 fontify the text for which reason ever. */
3241 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3242 handled = HANDLED_RECOMPUTE_PROPS;
3243 }
3244
3245 return handled;
3246 }
3247
3248
3249 \f
3250 /***********************************************************************
3251 Faces
3252 ***********************************************************************/
3253
3254 /* Set up iterator IT from face properties at its current position.
3255 Called from handle_stop. */
3256
3257 static enum prop_handled
3258 handle_face_prop (struct it *it)
3259 {
3260 int new_face_id;
3261 EMACS_INT next_stop;
3262
3263 if (!STRINGP (it->string))
3264 {
3265 new_face_id
3266 = face_at_buffer_position (it->w,
3267 IT_CHARPOS (*it),
3268 it->region_beg_charpos,
3269 it->region_end_charpos,
3270 &next_stop,
3271 (IT_CHARPOS (*it)
3272 + TEXT_PROP_DISTANCE_LIMIT),
3273 0, it->base_face_id);
3274
3275 /* Is this a start of a run of characters with box face?
3276 Caveat: this can be called for a freshly initialized
3277 iterator; face_id is -1 in this case. We know that the new
3278 face will not change until limit, i.e. if the new face has a
3279 box, all characters up to limit will have one. But, as
3280 usual, we don't know whether limit is really the end. */
3281 if (new_face_id != it->face_id)
3282 {
3283 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3284
3285 /* If new face has a box but old face has not, this is
3286 the start of a run of characters with box, i.e. it has
3287 a shadow on the left side. The value of face_id of the
3288 iterator will be -1 if this is the initial call that gets
3289 the face. In this case, we have to look in front of IT's
3290 position and see whether there is a face != new_face_id. */
3291 it->start_of_box_run_p
3292 = (new_face->box != FACE_NO_BOX
3293 && (it->face_id >= 0
3294 || IT_CHARPOS (*it) == BEG
3295 || new_face_id != face_before_it_pos (it)));
3296 it->face_box_p = new_face->box != FACE_NO_BOX;
3297 }
3298 }
3299 else
3300 {
3301 int base_face_id;
3302 EMACS_INT bufpos;
3303 int i;
3304 Lisp_Object from_overlay
3305 = (it->current.overlay_string_index >= 0
3306 ? it->string_overlays[it->current.overlay_string_index]
3307 : Qnil);
3308
3309 /* See if we got to this string directly or indirectly from
3310 an overlay property. That includes the before-string or
3311 after-string of an overlay, strings in display properties
3312 provided by an overlay, their text properties, etc.
3313
3314 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3315 if (! NILP (from_overlay))
3316 for (i = it->sp - 1; i >= 0; i--)
3317 {
3318 if (it->stack[i].current.overlay_string_index >= 0)
3319 from_overlay
3320 = it->string_overlays[it->stack[i].current.overlay_string_index];
3321 else if (! NILP (it->stack[i].from_overlay))
3322 from_overlay = it->stack[i].from_overlay;
3323
3324 if (!NILP (from_overlay))
3325 break;
3326 }
3327
3328 if (! NILP (from_overlay))
3329 {
3330 bufpos = IT_CHARPOS (*it);
3331 /* For a string from an overlay, the base face depends
3332 only on text properties and ignores overlays. */
3333 base_face_id
3334 = face_for_overlay_string (it->w,
3335 IT_CHARPOS (*it),
3336 it->region_beg_charpos,
3337 it->region_end_charpos,
3338 &next_stop,
3339 (IT_CHARPOS (*it)
3340 + TEXT_PROP_DISTANCE_LIMIT),
3341 0,
3342 from_overlay);
3343 }
3344 else
3345 {
3346 bufpos = 0;
3347
3348 /* For strings from a `display' property, use the face at
3349 IT's current buffer position as the base face to merge
3350 with, so that overlay strings appear in the same face as
3351 surrounding text, unless they specify their own
3352 faces. */
3353 base_face_id = underlying_face_id (it);
3354 }
3355
3356 new_face_id = face_at_string_position (it->w,
3357 it->string,
3358 IT_STRING_CHARPOS (*it),
3359 bufpos,
3360 it->region_beg_charpos,
3361 it->region_end_charpos,
3362 &next_stop,
3363 base_face_id, 0);
3364
3365 /* Is this a start of a run of characters with box? Caveat:
3366 this can be called for a freshly allocated iterator; face_id
3367 is -1 is this case. We know that the new face will not
3368 change until the next check pos, i.e. if the new face has a
3369 box, all characters up to that position will have a
3370 box. But, as usual, we don't know whether that position
3371 is really the end. */
3372 if (new_face_id != it->face_id)
3373 {
3374 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3375 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3376
3377 /* If new face has a box but old face hasn't, this is the
3378 start of a run of characters with box, i.e. it has a
3379 shadow on the left side. */
3380 it->start_of_box_run_p
3381 = new_face->box && (old_face == NULL || !old_face->box);
3382 it->face_box_p = new_face->box != FACE_NO_BOX;
3383 }
3384 }
3385
3386 it->face_id = new_face_id;
3387 return HANDLED_NORMALLY;
3388 }
3389
3390
3391 /* Return the ID of the face ``underlying'' IT's current position,
3392 which is in a string. If the iterator is associated with a
3393 buffer, return the face at IT's current buffer position.
3394 Otherwise, use the iterator's base_face_id. */
3395
3396 static int
3397 underlying_face_id (struct it *it)
3398 {
3399 int face_id = it->base_face_id, i;
3400
3401 xassert (STRINGP (it->string));
3402
3403 for (i = it->sp - 1; i >= 0; --i)
3404 if (NILP (it->stack[i].string))
3405 face_id = it->stack[i].face_id;
3406
3407 return face_id;
3408 }
3409
3410
3411 /* Compute the face one character before or after the current position
3412 of IT. BEFORE_P non-zero means get the face in front of IT's
3413 position. Value is the id of the face. */
3414
3415 static int
3416 face_before_or_after_it_pos (struct it *it, int before_p)
3417 {
3418 int face_id, limit;
3419 EMACS_INT next_check_charpos;
3420 struct text_pos pos;
3421
3422 xassert (it->s == NULL);
3423
3424 if (STRINGP (it->string))
3425 {
3426 EMACS_INT bufpos;
3427 int base_face_id;
3428
3429 /* No face change past the end of the string (for the case
3430 we are padding with spaces). No face change before the
3431 string start. */
3432 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3433 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3434 return it->face_id;
3435
3436 /* Set pos to the position before or after IT's current position. */
3437 if (before_p)
3438 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3439 else
3440 /* For composition, we must check the character after the
3441 composition. */
3442 pos = (it->what == IT_COMPOSITION
3443 ? string_pos (IT_STRING_CHARPOS (*it)
3444 + it->cmp_it.nchars, it->string)
3445 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3446
3447 if (it->current.overlay_string_index >= 0)
3448 bufpos = IT_CHARPOS (*it);
3449 else
3450 bufpos = 0;
3451
3452 base_face_id = underlying_face_id (it);
3453
3454 /* Get the face for ASCII, or unibyte. */
3455 face_id = face_at_string_position (it->w,
3456 it->string,
3457 CHARPOS (pos),
3458 bufpos,
3459 it->region_beg_charpos,
3460 it->region_end_charpos,
3461 &next_check_charpos,
3462 base_face_id, 0);
3463
3464 /* Correct the face for charsets different from ASCII. Do it
3465 for the multibyte case only. The face returned above is
3466 suitable for unibyte text if IT->string is unibyte. */
3467 if (STRING_MULTIBYTE (it->string))
3468 {
3469 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3470 int c, len;
3471 struct face *face = FACE_FROM_ID (it->f, face_id);
3472
3473 c = string_char_and_length (p, &len);
3474 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3475 }
3476 }
3477 else
3478 {
3479 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3480 || (IT_CHARPOS (*it) <= BEGV && before_p))
3481 return it->face_id;
3482
3483 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3484 pos = it->current.pos;
3485
3486 if (before_p)
3487 DEC_TEXT_POS (pos, it->multibyte_p);
3488 else
3489 {
3490 if (it->what == IT_COMPOSITION)
3491 /* For composition, we must check the position after the
3492 composition. */
3493 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3494 else
3495 INC_TEXT_POS (pos, it->multibyte_p);
3496 }
3497
3498 /* Determine face for CHARSET_ASCII, or unibyte. */
3499 face_id = face_at_buffer_position (it->w,
3500 CHARPOS (pos),
3501 it->region_beg_charpos,
3502 it->region_end_charpos,
3503 &next_check_charpos,
3504 limit, 0, -1);
3505
3506 /* Correct the face for charsets different from ASCII. Do it
3507 for the multibyte case only. The face returned above is
3508 suitable for unibyte text if current_buffer is unibyte. */
3509 if (it->multibyte_p)
3510 {
3511 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3512 struct face *face = FACE_FROM_ID (it->f, face_id);
3513 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3514 }
3515 }
3516
3517 return face_id;
3518 }
3519
3520
3521 \f
3522 /***********************************************************************
3523 Invisible text
3524 ***********************************************************************/
3525
3526 /* Set up iterator IT from invisible properties at its current
3527 position. Called from handle_stop. */
3528
3529 static enum prop_handled
3530 handle_invisible_prop (struct it *it)
3531 {
3532 enum prop_handled handled = HANDLED_NORMALLY;
3533
3534 if (STRINGP (it->string))
3535 {
3536 Lisp_Object prop, end_charpos, limit, charpos;
3537
3538 /* Get the value of the invisible text property at the
3539 current position. Value will be nil if there is no such
3540 property. */
3541 charpos = make_number (IT_STRING_CHARPOS (*it));
3542 prop = Fget_text_property (charpos, Qinvisible, it->string);
3543
3544 if (!NILP (prop)
3545 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3546 {
3547 handled = HANDLED_RECOMPUTE_PROPS;
3548
3549 /* Get the position at which the next change of the
3550 invisible text property can be found in IT->string.
3551 Value will be nil if the property value is the same for
3552 all the rest of IT->string. */
3553 XSETINT (limit, SCHARS (it->string));
3554 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3555 it->string, limit);
3556
3557 /* Text at current position is invisible. The next
3558 change in the property is at position end_charpos.
3559 Move IT's current position to that position. */
3560 if (INTEGERP (end_charpos)
3561 && XFASTINT (end_charpos) < XFASTINT (limit))
3562 {
3563 struct text_pos old;
3564 old = it->current.string_pos;
3565 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3566 compute_string_pos (&it->current.string_pos, old, it->string);
3567 }
3568 else
3569 {
3570 /* The rest of the string is invisible. If this is an
3571 overlay string, proceed with the next overlay string
3572 or whatever comes and return a character from there. */
3573 if (it->current.overlay_string_index >= 0)
3574 {
3575 next_overlay_string (it);
3576 /* Don't check for overlay strings when we just
3577 finished processing them. */
3578 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3579 }
3580 else
3581 {
3582 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3583 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3584 }
3585 }
3586 }
3587 }
3588 else
3589 {
3590 int invis_p;
3591 EMACS_INT newpos, next_stop, start_charpos, tem;
3592 Lisp_Object pos, prop, overlay;
3593
3594 /* First of all, is there invisible text at this position? */
3595 tem = start_charpos = IT_CHARPOS (*it);
3596 pos = make_number (tem);
3597 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3598 &overlay);
3599 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3600
3601 /* If we are on invisible text, skip over it. */
3602 if (invis_p && start_charpos < it->end_charpos)
3603 {
3604 /* Record whether we have to display an ellipsis for the
3605 invisible text. */
3606 int display_ellipsis_p = invis_p == 2;
3607
3608 handled = HANDLED_RECOMPUTE_PROPS;
3609
3610 /* Loop skipping over invisible text. The loop is left at
3611 ZV or with IT on the first char being visible again. */
3612 do
3613 {
3614 /* Try to skip some invisible text. Return value is the
3615 position reached which can be equal to where we start
3616 if there is nothing invisible there. This skips both
3617 over invisible text properties and overlays with
3618 invisible property. */
3619 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3620
3621 /* If we skipped nothing at all we weren't at invisible
3622 text in the first place. If everything to the end of
3623 the buffer was skipped, end the loop. */
3624 if (newpos == tem || newpos >= ZV)
3625 invis_p = 0;
3626 else
3627 {
3628 /* We skipped some characters but not necessarily
3629 all there are. Check if we ended up on visible
3630 text. Fget_char_property returns the property of
3631 the char before the given position, i.e. if we
3632 get invis_p = 0, this means that the char at
3633 newpos is visible. */
3634 pos = make_number (newpos);
3635 prop = Fget_char_property (pos, Qinvisible, it->window);
3636 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3637 }
3638
3639 /* If we ended up on invisible text, proceed to
3640 skip starting with next_stop. */
3641 if (invis_p)
3642 tem = next_stop;
3643
3644 /* If there are adjacent invisible texts, don't lose the
3645 second one's ellipsis. */
3646 if (invis_p == 2)
3647 display_ellipsis_p = 1;
3648 }
3649 while (invis_p);
3650
3651 /* The position newpos is now either ZV or on visible text. */
3652 if (it->bidi_p && newpos < ZV)
3653 {
3654 /* With bidi iteration, the region of invisible text
3655 could start and/or end in the middle of a non-base
3656 embedding level. Therefore, we need to skip
3657 invisible text using the bidi iterator, starting at
3658 IT's current position, until we find ourselves
3659 outside the invisible text. Skipping invisible text
3660 _after_ bidi iteration avoids affecting the visual
3661 order of the displayed text when invisible properties
3662 are added or removed. */
3663 if (it->bidi_it.first_elt)
3664 {
3665 /* If we were `reseat'ed to a new paragraph,
3666 determine the paragraph base direction. We need
3667 to do it now because next_element_from_buffer may
3668 not have a chance to do it, if we are going to
3669 skip any text at the beginning, which resets the
3670 FIRST_ELT flag. */
3671 bidi_paragraph_init (it->paragraph_embedding,
3672 &it->bidi_it, 1);
3673 }
3674 do
3675 {
3676 bidi_move_to_visually_next (&it->bidi_it);
3677 }
3678 while (it->stop_charpos <= it->bidi_it.charpos
3679 && it->bidi_it.charpos < newpos);
3680 IT_CHARPOS (*it) = it->bidi_it.charpos;
3681 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3682 /* If we overstepped NEWPOS, record its position in the
3683 iterator, so that we skip invisible text if later the
3684 bidi iteration lands us in the invisible region
3685 again. */
3686 if (IT_CHARPOS (*it) >= newpos)
3687 it->prev_stop = newpos;
3688 }
3689 else
3690 {
3691 IT_CHARPOS (*it) = newpos;
3692 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3693 }
3694
3695 /* If there are before-strings at the start of invisible
3696 text, and the text is invisible because of a text
3697 property, arrange to show before-strings because 20.x did
3698 it that way. (If the text is invisible because of an
3699 overlay property instead of a text property, this is
3700 already handled in the overlay code.) */
3701 if (NILP (overlay)
3702 && get_overlay_strings (it, it->stop_charpos))
3703 {
3704 handled = HANDLED_RECOMPUTE_PROPS;
3705 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3706 }
3707 else if (display_ellipsis_p)
3708 {
3709 /* Make sure that the glyphs of the ellipsis will get
3710 correct `charpos' values. If we would not update
3711 it->position here, the glyphs would belong to the
3712 last visible character _before_ the invisible
3713 text, which confuses `set_cursor_from_row'.
3714
3715 We use the last invisible position instead of the
3716 first because this way the cursor is always drawn on
3717 the first "." of the ellipsis, whenever PT is inside
3718 the invisible text. Otherwise the cursor would be
3719 placed _after_ the ellipsis when the point is after the
3720 first invisible character. */
3721 if (!STRINGP (it->object))
3722 {
3723 it->position.charpos = newpos - 1;
3724 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3725 }
3726 it->ellipsis_p = 1;
3727 /* Let the ellipsis display before
3728 considering any properties of the following char.
3729 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3730 handled = HANDLED_RETURN;
3731 }
3732 }
3733 }
3734
3735 return handled;
3736 }
3737
3738
3739 /* Make iterator IT return `...' next.
3740 Replaces LEN characters from buffer. */
3741
3742 static void
3743 setup_for_ellipsis (struct it *it, int len)
3744 {
3745 /* Use the display table definition for `...'. Invalid glyphs
3746 will be handled by the method returning elements from dpvec. */
3747 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3748 {
3749 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3750 it->dpvec = v->contents;
3751 it->dpend = v->contents + v->size;
3752 }
3753 else
3754 {
3755 /* Default `...'. */
3756 it->dpvec = default_invis_vector;
3757 it->dpend = default_invis_vector + 3;
3758 }
3759
3760 it->dpvec_char_len = len;
3761 it->current.dpvec_index = 0;
3762 it->dpvec_face_id = -1;
3763
3764 /* Remember the current face id in case glyphs specify faces.
3765 IT's face is restored in set_iterator_to_next.
3766 saved_face_id was set to preceding char's face in handle_stop. */
3767 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3768 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3769
3770 it->method = GET_FROM_DISPLAY_VECTOR;
3771 it->ellipsis_p = 1;
3772 }
3773
3774
3775 \f
3776 /***********************************************************************
3777 'display' property
3778 ***********************************************************************/
3779
3780 /* Set up iterator IT from `display' property at its current position.
3781 Called from handle_stop.
3782 We return HANDLED_RETURN if some part of the display property
3783 overrides the display of the buffer text itself.
3784 Otherwise we return HANDLED_NORMALLY. */
3785
3786 static enum prop_handled
3787 handle_display_prop (struct it *it)
3788 {
3789 Lisp_Object prop, object, overlay;
3790 struct text_pos *position;
3791 /* Nonzero if some property replaces the display of the text itself. */
3792 int display_replaced_p = 0;
3793
3794 if (STRINGP (it->string))
3795 {
3796 object = it->string;
3797 position = &it->current.string_pos;
3798 }
3799 else
3800 {
3801 XSETWINDOW (object, it->w);
3802 position = &it->current.pos;
3803 }
3804
3805 /* Reset those iterator values set from display property values. */
3806 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3807 it->space_width = Qnil;
3808 it->font_height = Qnil;
3809 it->voffset = 0;
3810
3811 /* We don't support recursive `display' properties, i.e. string
3812 values that have a string `display' property, that have a string
3813 `display' property etc. */
3814 if (!it->string_from_display_prop_p)
3815 it->area = TEXT_AREA;
3816
3817 prop = get_char_property_and_overlay (make_number (position->charpos),
3818 Qdisplay, object, &overlay);
3819 if (NILP (prop))
3820 return HANDLED_NORMALLY;
3821 /* Now OVERLAY is the overlay that gave us this property, or nil
3822 if it was a text property. */
3823
3824 if (!STRINGP (it->string))
3825 object = it->w->buffer;
3826
3827 if (CONSP (prop)
3828 /* Simple properties. */
3829 && !EQ (XCAR (prop), Qimage)
3830 && !EQ (XCAR (prop), Qspace)
3831 && !EQ (XCAR (prop), Qwhen)
3832 && !EQ (XCAR (prop), Qslice)
3833 && !EQ (XCAR (prop), Qspace_width)
3834 && !EQ (XCAR (prop), Qheight)
3835 && !EQ (XCAR (prop), Qraise)
3836 /* Marginal area specifications. */
3837 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3838 && !EQ (XCAR (prop), Qleft_fringe)
3839 && !EQ (XCAR (prop), Qright_fringe)
3840 && !NILP (XCAR (prop)))
3841 {
3842 for (; CONSP (prop); prop = XCDR (prop))
3843 {
3844 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3845 position, display_replaced_p))
3846 {
3847 display_replaced_p = 1;
3848 /* If some text in a string is replaced, `position' no
3849 longer points to the position of `object'. */
3850 if (STRINGP (object))
3851 break;
3852 }
3853 }
3854 }
3855 else if (VECTORP (prop))
3856 {
3857 int i;
3858 for (i = 0; i < ASIZE (prop); ++i)
3859 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3860 position, display_replaced_p))
3861 {
3862 display_replaced_p = 1;
3863 /* If some text in a string is replaced, `position' no
3864 longer points to the position of `object'. */
3865 if (STRINGP (object))
3866 break;
3867 }
3868 }
3869 else
3870 {
3871 if (handle_single_display_spec (it, prop, object, overlay,
3872 position, 0))
3873 display_replaced_p = 1;
3874 }
3875
3876 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3877 }
3878
3879
3880 /* Value is the position of the end of the `display' property starting
3881 at START_POS in OBJECT. */
3882
3883 static struct text_pos
3884 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3885 {
3886 Lisp_Object end;
3887 struct text_pos end_pos;
3888
3889 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3890 Qdisplay, object, Qnil);
3891 CHARPOS (end_pos) = XFASTINT (end);
3892 if (STRINGP (object))
3893 compute_string_pos (&end_pos, start_pos, it->string);
3894 else
3895 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3896
3897 return end_pos;
3898 }
3899
3900
3901 /* Set up IT from a single `display' specification PROP. OBJECT
3902 is the object in which the `display' property was found. *POSITION
3903 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3904 means that we previously saw a display specification which already
3905 replaced text display with something else, for example an image;
3906 we ignore such properties after the first one has been processed.
3907
3908 OVERLAY is the overlay this `display' property came from,
3909 or nil if it was a text property.
3910
3911 If PROP is a `space' or `image' specification, and in some other
3912 cases too, set *POSITION to the position where the `display'
3913 property ends.
3914
3915 Value is non-zero if something was found which replaces the display
3916 of buffer or string text. */
3917
3918 static int
3919 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3920 Lisp_Object overlay, struct text_pos *position,
3921 int display_replaced_before_p)
3922 {
3923 Lisp_Object form;
3924 Lisp_Object location, value;
3925 struct text_pos start_pos, save_pos;
3926 int valid_p;
3927
3928 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3929 If the result is non-nil, use VALUE instead of SPEC. */
3930 form = Qt;
3931 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3932 {
3933 spec = XCDR (spec);
3934 if (!CONSP (spec))
3935 return 0;
3936 form = XCAR (spec);
3937 spec = XCDR (spec);
3938 }
3939
3940 if (!NILP (form) && !EQ (form, Qt))
3941 {
3942 int count = SPECPDL_INDEX ();
3943 struct gcpro gcpro1;
3944
3945 /* Bind `object' to the object having the `display' property, a
3946 buffer or string. Bind `position' to the position in the
3947 object where the property was found, and `buffer-position'
3948 to the current position in the buffer. */
3949 specbind (Qobject, object);
3950 specbind (Qposition, make_number (CHARPOS (*position)));
3951 specbind (Qbuffer_position,
3952 make_number (STRINGP (object)
3953 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3954 GCPRO1 (form);
3955 form = safe_eval (form);
3956 UNGCPRO;
3957 unbind_to (count, Qnil);
3958 }
3959
3960 if (NILP (form))
3961 return 0;
3962
3963 /* Handle `(height HEIGHT)' specifications. */
3964 if (CONSP (spec)
3965 && EQ (XCAR (spec), Qheight)
3966 && CONSP (XCDR (spec)))
3967 {
3968 if (!FRAME_WINDOW_P (it->f))
3969 return 0;
3970
3971 it->font_height = XCAR (XCDR (spec));
3972 if (!NILP (it->font_height))
3973 {
3974 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3975 int new_height = -1;
3976
3977 if (CONSP (it->font_height)
3978 && (EQ (XCAR (it->font_height), Qplus)
3979 || EQ (XCAR (it->font_height), Qminus))
3980 && CONSP (XCDR (it->font_height))
3981 && INTEGERP (XCAR (XCDR (it->font_height))))
3982 {
3983 /* `(+ N)' or `(- N)' where N is an integer. */
3984 int steps = XINT (XCAR (XCDR (it->font_height)));
3985 if (EQ (XCAR (it->font_height), Qplus))
3986 steps = - steps;
3987 it->face_id = smaller_face (it->f, it->face_id, steps);
3988 }
3989 else if (FUNCTIONP (it->font_height))
3990 {
3991 /* Call function with current height as argument.
3992 Value is the new height. */
3993 Lisp_Object height;
3994 height = safe_call1 (it->font_height,
3995 face->lface[LFACE_HEIGHT_INDEX]);
3996 if (NUMBERP (height))
3997 new_height = XFLOATINT (height);
3998 }
3999 else if (NUMBERP (it->font_height))
4000 {
4001 /* Value is a multiple of the canonical char height. */
4002 struct face *f;
4003
4004 f = FACE_FROM_ID (it->f,
4005 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4006 new_height = (XFLOATINT (it->font_height)
4007 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4008 }
4009 else
4010 {
4011 /* Evaluate IT->font_height with `height' bound to the
4012 current specified height to get the new height. */
4013 int count = SPECPDL_INDEX ();
4014
4015 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4016 value = safe_eval (it->font_height);
4017 unbind_to (count, Qnil);
4018
4019 if (NUMBERP (value))
4020 new_height = XFLOATINT (value);
4021 }
4022
4023 if (new_height > 0)
4024 it->face_id = face_with_height (it->f, it->face_id, new_height);
4025 }
4026
4027 return 0;
4028 }
4029
4030 /* Handle `(space-width WIDTH)'. */
4031 if (CONSP (spec)
4032 && EQ (XCAR (spec), Qspace_width)
4033 && CONSP (XCDR (spec)))
4034 {
4035 if (!FRAME_WINDOW_P (it->f))
4036 return 0;
4037
4038 value = XCAR (XCDR (spec));
4039 if (NUMBERP (value) && XFLOATINT (value) > 0)
4040 it->space_width = value;
4041
4042 return 0;
4043 }
4044
4045 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qslice))
4048 {
4049 Lisp_Object tem;
4050
4051 if (!FRAME_WINDOW_P (it->f))
4052 return 0;
4053
4054 if (tem = XCDR (spec), CONSP (tem))
4055 {
4056 it->slice.x = XCAR (tem);
4057 if (tem = XCDR (tem), CONSP (tem))
4058 {
4059 it->slice.y = XCAR (tem);
4060 if (tem = XCDR (tem), CONSP (tem))
4061 {
4062 it->slice.width = XCAR (tem);
4063 if (tem = XCDR (tem), CONSP (tem))
4064 it->slice.height = XCAR (tem);
4065 }
4066 }
4067 }
4068
4069 return 0;
4070 }
4071
4072 /* Handle `(raise FACTOR)'. */
4073 if (CONSP (spec)
4074 && EQ (XCAR (spec), Qraise)
4075 && CONSP (XCDR (spec)))
4076 {
4077 if (!FRAME_WINDOW_P (it->f))
4078 return 0;
4079
4080 #ifdef HAVE_WINDOW_SYSTEM
4081 value = XCAR (XCDR (spec));
4082 if (NUMBERP (value))
4083 {
4084 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4085 it->voffset = - (XFLOATINT (value)
4086 * (FONT_HEIGHT (face->font)));
4087 }
4088 #endif /* HAVE_WINDOW_SYSTEM */
4089
4090 return 0;
4091 }
4092
4093 /* Don't handle the other kinds of display specifications
4094 inside a string that we got from a `display' property. */
4095 if (it->string_from_display_prop_p)
4096 return 0;
4097
4098 /* Characters having this form of property are not displayed, so
4099 we have to find the end of the property. */
4100 start_pos = *position;
4101 *position = display_prop_end (it, object, start_pos);
4102 value = Qnil;
4103
4104 /* Stop the scan at that end position--we assume that all
4105 text properties change there. */
4106 it->stop_charpos = position->charpos;
4107
4108 /* Handle `(left-fringe BITMAP [FACE])'
4109 and `(right-fringe BITMAP [FACE])'. */
4110 if (CONSP (spec)
4111 && (EQ (XCAR (spec), Qleft_fringe)
4112 || EQ (XCAR (spec), Qright_fringe))
4113 && CONSP (XCDR (spec)))
4114 {
4115 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4116 int fringe_bitmap;
4117
4118 if (!FRAME_WINDOW_P (it->f))
4119 /* If we return here, POSITION has been advanced
4120 across the text with this property. */
4121 return 0;
4122
4123 #ifdef HAVE_WINDOW_SYSTEM
4124 value = XCAR (XCDR (spec));
4125 if (!SYMBOLP (value)
4126 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4127 /* If we return here, POSITION has been advanced
4128 across the text with this property. */
4129 return 0;
4130
4131 if (CONSP (XCDR (XCDR (spec))))
4132 {
4133 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4134 int face_id2 = lookup_derived_face (it->f, face_name,
4135 FRINGE_FACE_ID, 0);
4136 if (face_id2 >= 0)
4137 face_id = face_id2;
4138 }
4139
4140 /* Save current settings of IT so that we can restore them
4141 when we are finished with the glyph property value. */
4142
4143 save_pos = it->position;
4144 it->position = *position;
4145 push_it (it);
4146 it->position = save_pos;
4147
4148 it->area = TEXT_AREA;
4149 it->what = IT_IMAGE;
4150 it->image_id = -1; /* no image */
4151 it->position = start_pos;
4152 it->object = NILP (object) ? it->w->buffer : object;
4153 it->method = GET_FROM_IMAGE;
4154 it->from_overlay = Qnil;
4155 it->face_id = face_id;
4156
4157 /* Say that we haven't consumed the characters with
4158 `display' property yet. The call to pop_it in
4159 set_iterator_to_next will clean this up. */
4160 *position = start_pos;
4161
4162 if (EQ (XCAR (spec), Qleft_fringe))
4163 {
4164 it->left_user_fringe_bitmap = fringe_bitmap;
4165 it->left_user_fringe_face_id = face_id;
4166 }
4167 else
4168 {
4169 it->right_user_fringe_bitmap = fringe_bitmap;
4170 it->right_user_fringe_face_id = face_id;
4171 }
4172 #endif /* HAVE_WINDOW_SYSTEM */
4173 return 1;
4174 }
4175
4176 /* Prepare to handle `((margin left-margin) ...)',
4177 `((margin right-margin) ...)' and `((margin nil) ...)'
4178 prefixes for display specifications. */
4179 location = Qunbound;
4180 if (CONSP (spec) && CONSP (XCAR (spec)))
4181 {
4182 Lisp_Object tem;
4183
4184 value = XCDR (spec);
4185 if (CONSP (value))
4186 value = XCAR (value);
4187
4188 tem = XCAR (spec);
4189 if (EQ (XCAR (tem), Qmargin)
4190 && (tem = XCDR (tem),
4191 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4192 (NILP (tem)
4193 || EQ (tem, Qleft_margin)
4194 || EQ (tem, Qright_margin))))
4195 location = tem;
4196 }
4197
4198 if (EQ (location, Qunbound))
4199 {
4200 location = Qnil;
4201 value = spec;
4202 }
4203
4204 /* After this point, VALUE is the property after any
4205 margin prefix has been stripped. It must be a string,
4206 an image specification, or `(space ...)'.
4207
4208 LOCATION specifies where to display: `left-margin',
4209 `right-margin' or nil. */
4210
4211 valid_p = (STRINGP (value)
4212 #ifdef HAVE_WINDOW_SYSTEM
4213 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4214 #endif /* not HAVE_WINDOW_SYSTEM */
4215 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4216
4217 if (valid_p && !display_replaced_before_p)
4218 {
4219 /* Save current settings of IT so that we can restore them
4220 when we are finished with the glyph property value. */
4221 save_pos = it->position;
4222 it->position = *position;
4223 push_it (it);
4224 it->position = save_pos;
4225 it->from_overlay = overlay;
4226
4227 if (NILP (location))
4228 it->area = TEXT_AREA;
4229 else if (EQ (location, Qleft_margin))
4230 it->area = LEFT_MARGIN_AREA;
4231 else
4232 it->area = RIGHT_MARGIN_AREA;
4233
4234 if (STRINGP (value))
4235 {
4236 it->string = value;
4237 it->multibyte_p = STRING_MULTIBYTE (it->string);
4238 it->current.overlay_string_index = -1;
4239 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4240 it->end_charpos = it->string_nchars = SCHARS (it->string);
4241 it->method = GET_FROM_STRING;
4242 it->stop_charpos = 0;
4243 it->string_from_display_prop_p = 1;
4244 /* Say that we haven't consumed the characters with
4245 `display' property yet. The call to pop_it in
4246 set_iterator_to_next will clean this up. */
4247 if (BUFFERP (object))
4248 *position = start_pos;
4249 }
4250 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4251 {
4252 it->method = GET_FROM_STRETCH;
4253 it->object = value;
4254 *position = it->position = start_pos;
4255 }
4256 #ifdef HAVE_WINDOW_SYSTEM
4257 else
4258 {
4259 it->what = IT_IMAGE;
4260 it->image_id = lookup_image (it->f, value);
4261 it->position = start_pos;
4262 it->object = NILP (object) ? it->w->buffer : object;
4263 it->method = GET_FROM_IMAGE;
4264
4265 /* Say that we haven't consumed the characters with
4266 `display' property yet. The call to pop_it in
4267 set_iterator_to_next will clean this up. */
4268 *position = start_pos;
4269 }
4270 #endif /* HAVE_WINDOW_SYSTEM */
4271
4272 return 1;
4273 }
4274
4275 /* Invalid property or property not supported. Restore
4276 POSITION to what it was before. */
4277 *position = start_pos;
4278 return 0;
4279 }
4280
4281
4282 /* Check if SPEC is a display sub-property value whose text should be
4283 treated as intangible. */
4284
4285 static int
4286 single_display_spec_intangible_p (Lisp_Object prop)
4287 {
4288 /* Skip over `when FORM'. */
4289 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4290 {
4291 prop = XCDR (prop);
4292 if (!CONSP (prop))
4293 return 0;
4294 prop = XCDR (prop);
4295 }
4296
4297 if (STRINGP (prop))
4298 return 1;
4299
4300 if (!CONSP (prop))
4301 return 0;
4302
4303 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4304 we don't need to treat text as intangible. */
4305 if (EQ (XCAR (prop), Qmargin))
4306 {
4307 prop = XCDR (prop);
4308 if (!CONSP (prop))
4309 return 0;
4310
4311 prop = XCDR (prop);
4312 if (!CONSP (prop)
4313 || EQ (XCAR (prop), Qleft_margin)
4314 || EQ (XCAR (prop), Qright_margin))
4315 return 0;
4316 }
4317
4318 return (CONSP (prop)
4319 && (EQ (XCAR (prop), Qimage)
4320 || EQ (XCAR (prop), Qspace)));
4321 }
4322
4323
4324 /* Check if PROP is a display property value whose text should be
4325 treated as intangible. */
4326
4327 int
4328 display_prop_intangible_p (Lisp_Object prop)
4329 {
4330 if (CONSP (prop)
4331 && CONSP (XCAR (prop))
4332 && !EQ (Qmargin, XCAR (XCAR (prop))))
4333 {
4334 /* A list of sub-properties. */
4335 while (CONSP (prop))
4336 {
4337 if (single_display_spec_intangible_p (XCAR (prop)))
4338 return 1;
4339 prop = XCDR (prop);
4340 }
4341 }
4342 else if (VECTORP (prop))
4343 {
4344 /* A vector of sub-properties. */
4345 int i;
4346 for (i = 0; i < ASIZE (prop); ++i)
4347 if (single_display_spec_intangible_p (AREF (prop, i)))
4348 return 1;
4349 }
4350 else
4351 return single_display_spec_intangible_p (prop);
4352
4353 return 0;
4354 }
4355
4356
4357 /* Return 1 if PROP is a display sub-property value containing STRING. */
4358
4359 static int
4360 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4361 {
4362 if (EQ (string, prop))
4363 return 1;
4364
4365 /* Skip over `when FORM'. */
4366 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4367 {
4368 prop = XCDR (prop);
4369 if (!CONSP (prop))
4370 return 0;
4371 prop = XCDR (prop);
4372 }
4373
4374 if (CONSP (prop))
4375 /* Skip over `margin LOCATION'. */
4376 if (EQ (XCAR (prop), Qmargin))
4377 {
4378 prop = XCDR (prop);
4379 if (!CONSP (prop))
4380 return 0;
4381
4382 prop = XCDR (prop);
4383 if (!CONSP (prop))
4384 return 0;
4385 }
4386
4387 return CONSP (prop) && EQ (XCAR (prop), string);
4388 }
4389
4390
4391 /* Return 1 if STRING appears in the `display' property PROP. */
4392
4393 static int
4394 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4395 {
4396 if (CONSP (prop)
4397 && CONSP (XCAR (prop))
4398 && !EQ (Qmargin, XCAR (XCAR (prop))))
4399 {
4400 /* A list of sub-properties. */
4401 while (CONSP (prop))
4402 {
4403 if (single_display_spec_string_p (XCAR (prop), string))
4404 return 1;
4405 prop = XCDR (prop);
4406 }
4407 }
4408 else if (VECTORP (prop))
4409 {
4410 /* A vector of sub-properties. */
4411 int i;
4412 for (i = 0; i < ASIZE (prop); ++i)
4413 if (single_display_spec_string_p (AREF (prop, i), string))
4414 return 1;
4415 }
4416 else
4417 return single_display_spec_string_p (prop, string);
4418
4419 return 0;
4420 }
4421
4422 /* Look for STRING in overlays and text properties in the current
4423 buffer, between character positions FROM and TO (excluding TO).
4424 BACK_P non-zero means look back (in this case, TO is supposed to be
4425 less than FROM).
4426 Value is the first character position where STRING was found, or
4427 zero if it wasn't found before hitting TO.
4428
4429 This function may only use code that doesn't eval because it is
4430 called asynchronously from note_mouse_highlight. */
4431
4432 static EMACS_INT
4433 string_buffer_position_lim (Lisp_Object string,
4434 EMACS_INT from, EMACS_INT to, int back_p)
4435 {
4436 Lisp_Object limit, prop, pos;
4437 int found = 0;
4438
4439 pos = make_number (from);
4440
4441 if (!back_p) /* looking forward */
4442 {
4443 limit = make_number (min (to, ZV));
4444 while (!found && !EQ (pos, limit))
4445 {
4446 prop = Fget_char_property (pos, Qdisplay, Qnil);
4447 if (!NILP (prop) && display_prop_string_p (prop, string))
4448 found = 1;
4449 else
4450 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4451 limit);
4452 }
4453 }
4454 else /* looking back */
4455 {
4456 limit = make_number (max (to, BEGV));
4457 while (!found && !EQ (pos, limit))
4458 {
4459 prop = Fget_char_property (pos, Qdisplay, Qnil);
4460 if (!NILP (prop) && display_prop_string_p (prop, string))
4461 found = 1;
4462 else
4463 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4464 limit);
4465 }
4466 }
4467
4468 return found ? XINT (pos) : 0;
4469 }
4470
4471 /* Determine which buffer position in current buffer STRING comes from.
4472 AROUND_CHARPOS is an approximate position where it could come from.
4473 Value is the buffer position or 0 if it couldn't be determined.
4474
4475 This function is necessary because we don't record buffer positions
4476 in glyphs generated from strings (to keep struct glyph small).
4477 This function may only use code that doesn't eval because it is
4478 called asynchronously from note_mouse_highlight. */
4479
4480 static EMACS_INT
4481 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4482 {
4483 const int MAX_DISTANCE = 1000;
4484 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4485 around_charpos + MAX_DISTANCE,
4486 0);
4487
4488 if (!found)
4489 found = string_buffer_position_lim (string, around_charpos,
4490 around_charpos - MAX_DISTANCE, 1);
4491 return found;
4492 }
4493
4494
4495 \f
4496 /***********************************************************************
4497 `composition' property
4498 ***********************************************************************/
4499
4500 /* Set up iterator IT from `composition' property at its current
4501 position. Called from handle_stop. */
4502
4503 static enum prop_handled
4504 handle_composition_prop (struct it *it)
4505 {
4506 Lisp_Object prop, string;
4507 EMACS_INT pos, pos_byte, start, end;
4508
4509 if (STRINGP (it->string))
4510 {
4511 unsigned char *s;
4512
4513 pos = IT_STRING_CHARPOS (*it);
4514 pos_byte = IT_STRING_BYTEPOS (*it);
4515 string = it->string;
4516 s = SDATA (string) + pos_byte;
4517 it->c = STRING_CHAR (s);
4518 }
4519 else
4520 {
4521 pos = IT_CHARPOS (*it);
4522 pos_byte = IT_BYTEPOS (*it);
4523 string = Qnil;
4524 it->c = FETCH_CHAR (pos_byte);
4525 }
4526
4527 /* If there's a valid composition and point is not inside of the
4528 composition (in the case that the composition is from the current
4529 buffer), draw a glyph composed from the composition components. */
4530 if (find_composition (pos, -1, &start, &end, &prop, string)
4531 && COMPOSITION_VALID_P (start, end, prop)
4532 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4533 {
4534 if (start != pos)
4535 {
4536 if (STRINGP (it->string))
4537 pos_byte = string_char_to_byte (it->string, start);
4538 else
4539 pos_byte = CHAR_TO_BYTE (start);
4540 }
4541 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4542 prop, string);
4543
4544 if (it->cmp_it.id >= 0)
4545 {
4546 it->cmp_it.ch = -1;
4547 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4548 it->cmp_it.nglyphs = -1;
4549 }
4550 }
4551
4552 return HANDLED_NORMALLY;
4553 }
4554
4555
4556 \f
4557 /***********************************************************************
4558 Overlay strings
4559 ***********************************************************************/
4560
4561 /* The following structure is used to record overlay strings for
4562 later sorting in load_overlay_strings. */
4563
4564 struct overlay_entry
4565 {
4566 Lisp_Object overlay;
4567 Lisp_Object string;
4568 int priority;
4569 int after_string_p;
4570 };
4571
4572
4573 /* Set up iterator IT from overlay strings at its current position.
4574 Called from handle_stop. */
4575
4576 static enum prop_handled
4577 handle_overlay_change (struct it *it)
4578 {
4579 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4580 return HANDLED_RECOMPUTE_PROPS;
4581 else
4582 return HANDLED_NORMALLY;
4583 }
4584
4585
4586 /* Set up the next overlay string for delivery by IT, if there is an
4587 overlay string to deliver. Called by set_iterator_to_next when the
4588 end of the current overlay string is reached. If there are more
4589 overlay strings to display, IT->string and
4590 IT->current.overlay_string_index are set appropriately here.
4591 Otherwise IT->string is set to nil. */
4592
4593 static void
4594 next_overlay_string (struct it *it)
4595 {
4596 ++it->current.overlay_string_index;
4597 if (it->current.overlay_string_index == it->n_overlay_strings)
4598 {
4599 /* No more overlay strings. Restore IT's settings to what
4600 they were before overlay strings were processed, and
4601 continue to deliver from current_buffer. */
4602
4603 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4604 pop_it (it);
4605 xassert (it->sp > 0
4606 || (NILP (it->string)
4607 && it->method == GET_FROM_BUFFER
4608 && it->stop_charpos >= BEGV
4609 && it->stop_charpos <= it->end_charpos));
4610 it->current.overlay_string_index = -1;
4611 it->n_overlay_strings = 0;
4612 it->overlay_strings_charpos = -1;
4613
4614 /* If we're at the end of the buffer, record that we have
4615 processed the overlay strings there already, so that
4616 next_element_from_buffer doesn't try it again. */
4617 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4618 it->overlay_strings_at_end_processed_p = 1;
4619 }
4620 else
4621 {
4622 /* There are more overlay strings to process. If
4623 IT->current.overlay_string_index has advanced to a position
4624 where we must load IT->overlay_strings with more strings, do
4625 it. We must load at the IT->overlay_strings_charpos where
4626 IT->n_overlay_strings was originally computed; when invisible
4627 text is present, this might not be IT_CHARPOS (Bug#7016). */
4628 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4629
4630 if (it->current.overlay_string_index && i == 0)
4631 load_overlay_strings (it, it->overlay_strings_charpos);
4632
4633 /* Initialize IT to deliver display elements from the overlay
4634 string. */
4635 it->string = it->overlay_strings[i];
4636 it->multibyte_p = STRING_MULTIBYTE (it->string);
4637 SET_TEXT_POS (it->current.string_pos, 0, 0);
4638 it->method = GET_FROM_STRING;
4639 it->stop_charpos = 0;
4640 if (it->cmp_it.stop_pos >= 0)
4641 it->cmp_it.stop_pos = 0;
4642 }
4643
4644 CHECK_IT (it);
4645 }
4646
4647
4648 /* Compare two overlay_entry structures E1 and E2. Used as a
4649 comparison function for qsort in load_overlay_strings. Overlay
4650 strings for the same position are sorted so that
4651
4652 1. All after-strings come in front of before-strings, except
4653 when they come from the same overlay.
4654
4655 2. Within after-strings, strings are sorted so that overlay strings
4656 from overlays with higher priorities come first.
4657
4658 2. Within before-strings, strings are sorted so that overlay
4659 strings from overlays with higher priorities come last.
4660
4661 Value is analogous to strcmp. */
4662
4663
4664 static int
4665 compare_overlay_entries (const void *e1, const void *e2)
4666 {
4667 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4668 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4669 int result;
4670
4671 if (entry1->after_string_p != entry2->after_string_p)
4672 {
4673 /* Let after-strings appear in front of before-strings if
4674 they come from different overlays. */
4675 if (EQ (entry1->overlay, entry2->overlay))
4676 result = entry1->after_string_p ? 1 : -1;
4677 else
4678 result = entry1->after_string_p ? -1 : 1;
4679 }
4680 else if (entry1->after_string_p)
4681 /* After-strings sorted in order of decreasing priority. */
4682 result = entry2->priority - entry1->priority;
4683 else
4684 /* Before-strings sorted in order of increasing priority. */
4685 result = entry1->priority - entry2->priority;
4686
4687 return result;
4688 }
4689
4690
4691 /* Load the vector IT->overlay_strings with overlay strings from IT's
4692 current buffer position, or from CHARPOS if that is > 0. Set
4693 IT->n_overlays to the total number of overlay strings found.
4694
4695 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4696 a time. On entry into load_overlay_strings,
4697 IT->current.overlay_string_index gives the number of overlay
4698 strings that have already been loaded by previous calls to this
4699 function.
4700
4701 IT->add_overlay_start contains an additional overlay start
4702 position to consider for taking overlay strings from, if non-zero.
4703 This position comes into play when the overlay has an `invisible'
4704 property, and both before and after-strings. When we've skipped to
4705 the end of the overlay, because of its `invisible' property, we
4706 nevertheless want its before-string to appear.
4707 IT->add_overlay_start will contain the overlay start position
4708 in this case.
4709
4710 Overlay strings are sorted so that after-string strings come in
4711 front of before-string strings. Within before and after-strings,
4712 strings are sorted by overlay priority. See also function
4713 compare_overlay_entries. */
4714
4715 static void
4716 load_overlay_strings (struct it *it, EMACS_INT charpos)
4717 {
4718 Lisp_Object overlay, window, str, invisible;
4719 struct Lisp_Overlay *ov;
4720 EMACS_INT start, end;
4721 int size = 20;
4722 int n = 0, i, j, invis_p;
4723 struct overlay_entry *entries
4724 = (struct overlay_entry *) alloca (size * sizeof *entries);
4725
4726 if (charpos <= 0)
4727 charpos = IT_CHARPOS (*it);
4728
4729 /* Append the overlay string STRING of overlay OVERLAY to vector
4730 `entries' which has size `size' and currently contains `n'
4731 elements. AFTER_P non-zero means STRING is an after-string of
4732 OVERLAY. */
4733 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4734 do \
4735 { \
4736 Lisp_Object priority; \
4737 \
4738 if (n == size) \
4739 { \
4740 int new_size = 2 * size; \
4741 struct overlay_entry *old = entries; \
4742 entries = \
4743 (struct overlay_entry *) alloca (new_size \
4744 * sizeof *entries); \
4745 memcpy (entries, old, size * sizeof *entries); \
4746 size = new_size; \
4747 } \
4748 \
4749 entries[n].string = (STRING); \
4750 entries[n].overlay = (OVERLAY); \
4751 priority = Foverlay_get ((OVERLAY), Qpriority); \
4752 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4753 entries[n].after_string_p = (AFTER_P); \
4754 ++n; \
4755 } \
4756 while (0)
4757
4758 /* Process overlay before the overlay center. */
4759 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4760 {
4761 XSETMISC (overlay, ov);
4762 xassert (OVERLAYP (overlay));
4763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4765
4766 if (end < charpos)
4767 break;
4768
4769 /* Skip this overlay if it doesn't start or end at IT's current
4770 position. */
4771 if (end != charpos && start != charpos)
4772 continue;
4773
4774 /* Skip this overlay if it doesn't apply to IT->w. */
4775 window = Foverlay_get (overlay, Qwindow);
4776 if (WINDOWP (window) && XWINDOW (window) != it->w)
4777 continue;
4778
4779 /* If the text ``under'' the overlay is invisible, both before-
4780 and after-strings from this overlay are visible; start and
4781 end position are indistinguishable. */
4782 invisible = Foverlay_get (overlay, Qinvisible);
4783 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4784
4785 /* If overlay has a non-empty before-string, record it. */
4786 if ((start == charpos || (end == charpos && invis_p))
4787 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4788 && SCHARS (str))
4789 RECORD_OVERLAY_STRING (overlay, str, 0);
4790
4791 /* If overlay has a non-empty after-string, record it. */
4792 if ((end == charpos || (start == charpos && invis_p))
4793 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4794 && SCHARS (str))
4795 RECORD_OVERLAY_STRING (overlay, str, 1);
4796 }
4797
4798 /* Process overlays after the overlay center. */
4799 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4800 {
4801 XSETMISC (overlay, ov);
4802 xassert (OVERLAYP (overlay));
4803 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4804 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4805
4806 if (start > charpos)
4807 break;
4808
4809 /* Skip this overlay if it doesn't start or end at IT's current
4810 position. */
4811 if (end != charpos && start != charpos)
4812 continue;
4813
4814 /* Skip this overlay if it doesn't apply to IT->w. */
4815 window = Foverlay_get (overlay, Qwindow);
4816 if (WINDOWP (window) && XWINDOW (window) != it->w)
4817 continue;
4818
4819 /* If the text ``under'' the overlay is invisible, it has a zero
4820 dimension, and both before- and after-strings apply. */
4821 invisible = Foverlay_get (overlay, Qinvisible);
4822 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4823
4824 /* If overlay has a non-empty before-string, record it. */
4825 if ((start == charpos || (end == charpos && invis_p))
4826 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4827 && SCHARS (str))
4828 RECORD_OVERLAY_STRING (overlay, str, 0);
4829
4830 /* If overlay has a non-empty after-string, record it. */
4831 if ((end == charpos || (start == charpos && invis_p))
4832 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4833 && SCHARS (str))
4834 RECORD_OVERLAY_STRING (overlay, str, 1);
4835 }
4836
4837 #undef RECORD_OVERLAY_STRING
4838
4839 /* Sort entries. */
4840 if (n > 1)
4841 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4842
4843 /* Record number of overlay strings, and where we computed it. */
4844 it->n_overlay_strings = n;
4845 it->overlay_strings_charpos = charpos;
4846
4847 /* IT->current.overlay_string_index is the number of overlay strings
4848 that have already been consumed by IT. Copy some of the
4849 remaining overlay strings to IT->overlay_strings. */
4850 i = 0;
4851 j = it->current.overlay_string_index;
4852 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4853 {
4854 it->overlay_strings[i] = entries[j].string;
4855 it->string_overlays[i++] = entries[j++].overlay;
4856 }
4857
4858 CHECK_IT (it);
4859 }
4860
4861
4862 /* Get the first chunk of overlay strings at IT's current buffer
4863 position, or at CHARPOS if that is > 0. Value is non-zero if at
4864 least one overlay string was found. */
4865
4866 static int
4867 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4868 {
4869 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4870 process. This fills IT->overlay_strings with strings, and sets
4871 IT->n_overlay_strings to the total number of strings to process.
4872 IT->pos.overlay_string_index has to be set temporarily to zero
4873 because load_overlay_strings needs this; it must be set to -1
4874 when no overlay strings are found because a zero value would
4875 indicate a position in the first overlay string. */
4876 it->current.overlay_string_index = 0;
4877 load_overlay_strings (it, charpos);
4878
4879 /* If we found overlay strings, set up IT to deliver display
4880 elements from the first one. Otherwise set up IT to deliver
4881 from current_buffer. */
4882 if (it->n_overlay_strings)
4883 {
4884 /* Make sure we know settings in current_buffer, so that we can
4885 restore meaningful values when we're done with the overlay
4886 strings. */
4887 if (compute_stop_p)
4888 compute_stop_pos (it);
4889 xassert (it->face_id >= 0);
4890
4891 /* Save IT's settings. They are restored after all overlay
4892 strings have been processed. */
4893 xassert (!compute_stop_p || it->sp == 0);
4894
4895 /* When called from handle_stop, there might be an empty display
4896 string loaded. In that case, don't bother saving it. */
4897 if (!STRINGP (it->string) || SCHARS (it->string))
4898 push_it (it);
4899
4900 /* Set up IT to deliver display elements from the first overlay
4901 string. */
4902 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4903 it->string = it->overlay_strings[0];
4904 it->from_overlay = Qnil;
4905 it->stop_charpos = 0;
4906 xassert (STRINGP (it->string));
4907 it->end_charpos = SCHARS (it->string);
4908 it->multibyte_p = STRING_MULTIBYTE (it->string);
4909 it->method = GET_FROM_STRING;
4910 return 1;
4911 }
4912
4913 it->current.overlay_string_index = -1;
4914 return 0;
4915 }
4916
4917 static int
4918 get_overlay_strings (struct it *it, EMACS_INT charpos)
4919 {
4920 it->string = Qnil;
4921 it->method = GET_FROM_BUFFER;
4922
4923 (void) get_overlay_strings_1 (it, charpos, 1);
4924
4925 CHECK_IT (it);
4926
4927 /* Value is non-zero if we found at least one overlay string. */
4928 return STRINGP (it->string);
4929 }
4930
4931
4932 \f
4933 /***********************************************************************
4934 Saving and restoring state
4935 ***********************************************************************/
4936
4937 /* Save current settings of IT on IT->stack. Called, for example,
4938 before setting up IT for an overlay string, to be able to restore
4939 IT's settings to what they were after the overlay string has been
4940 processed. */
4941
4942 static void
4943 push_it (struct it *it)
4944 {
4945 struct iterator_stack_entry *p;
4946
4947 xassert (it->sp < IT_STACK_SIZE);
4948 p = it->stack + it->sp;
4949
4950 p->stop_charpos = it->stop_charpos;
4951 p->prev_stop = it->prev_stop;
4952 p->base_level_stop = it->base_level_stop;
4953 p->cmp_it = it->cmp_it;
4954 xassert (it->face_id >= 0);
4955 p->face_id = it->face_id;
4956 p->string = it->string;
4957 p->method = it->method;
4958 p->from_overlay = it->from_overlay;
4959 switch (p->method)
4960 {
4961 case GET_FROM_IMAGE:
4962 p->u.image.object = it->object;
4963 p->u.image.image_id = it->image_id;
4964 p->u.image.slice = it->slice;
4965 break;
4966 case GET_FROM_STRETCH:
4967 p->u.stretch.object = it->object;
4968 break;
4969 }
4970 p->position = it->position;
4971 p->current = it->current;
4972 p->end_charpos = it->end_charpos;
4973 p->string_nchars = it->string_nchars;
4974 p->area = it->area;
4975 p->multibyte_p = it->multibyte_p;
4976 p->avoid_cursor_p = it->avoid_cursor_p;
4977 p->space_width = it->space_width;
4978 p->font_height = it->font_height;
4979 p->voffset = it->voffset;
4980 p->string_from_display_prop_p = it->string_from_display_prop_p;
4981 p->display_ellipsis_p = 0;
4982 p->line_wrap = it->line_wrap;
4983 ++it->sp;
4984 }
4985
4986 static void
4987 iterate_out_of_display_property (struct it *it)
4988 {
4989 /* Maybe initialize paragraph direction. If we are at the beginning
4990 of a new paragraph, next_element_from_buffer may not have a
4991 chance to do that. */
4992 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4993 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4994 /* prev_stop can be zero, so check against BEGV as well. */
4995 while (it->bidi_it.charpos >= BEGV
4996 && it->prev_stop <= it->bidi_it.charpos
4997 && it->bidi_it.charpos < CHARPOS (it->position))
4998 bidi_move_to_visually_next (&it->bidi_it);
4999 /* Record the stop_pos we just crossed, for when we cross it
5000 back, maybe. */
5001 if (it->bidi_it.charpos > CHARPOS (it->position))
5002 it->prev_stop = CHARPOS (it->position);
5003 /* If we ended up not where pop_it put us, resync IT's
5004 positional members with the bidi iterator. */
5005 if (it->bidi_it.charpos != CHARPOS (it->position))
5006 {
5007 SET_TEXT_POS (it->position,
5008 it->bidi_it.charpos, it->bidi_it.bytepos);
5009 it->current.pos = it->position;
5010 }
5011 }
5012
5013 /* Restore IT's settings from IT->stack. Called, for example, when no
5014 more overlay strings must be processed, and we return to delivering
5015 display elements from a buffer, or when the end of a string from a
5016 `display' property is reached and we return to delivering display
5017 elements from an overlay string, or from a buffer. */
5018
5019 static void
5020 pop_it (struct it *it)
5021 {
5022 struct iterator_stack_entry *p;
5023
5024 xassert (it->sp > 0);
5025 --it->sp;
5026 p = it->stack + it->sp;
5027 it->stop_charpos = p->stop_charpos;
5028 it->prev_stop = p->prev_stop;
5029 it->base_level_stop = p->base_level_stop;
5030 it->cmp_it = p->cmp_it;
5031 it->face_id = p->face_id;
5032 it->current = p->current;
5033 it->position = p->position;
5034 it->string = p->string;
5035 it->from_overlay = p->from_overlay;
5036 if (NILP (it->string))
5037 SET_TEXT_POS (it->current.string_pos, -1, -1);
5038 it->method = p->method;
5039 switch (it->method)
5040 {
5041 case GET_FROM_IMAGE:
5042 it->image_id = p->u.image.image_id;
5043 it->object = p->u.image.object;
5044 it->slice = p->u.image.slice;
5045 break;
5046 case GET_FROM_STRETCH:
5047 it->object = p->u.comp.object;
5048 break;
5049 case GET_FROM_BUFFER:
5050 it->object = it->w->buffer;
5051 if (it->bidi_p)
5052 {
5053 /* Bidi-iterate until we get out of the portion of text, if
5054 any, covered by a `display' text property or an overlay
5055 with `display' property. (We cannot just jump there,
5056 because the internal coherency of the bidi iterator state
5057 can not be preserved across such jumps.) We also must
5058 determine the paragraph base direction if the overlay we
5059 just processed is at the beginning of a new
5060 paragraph. */
5061 iterate_out_of_display_property (it);
5062 }
5063 break;
5064 case GET_FROM_STRING:
5065 it->object = it->string;
5066 break;
5067 case GET_FROM_DISPLAY_VECTOR:
5068 if (it->s)
5069 it->method = GET_FROM_C_STRING;
5070 else if (STRINGP (it->string))
5071 it->method = GET_FROM_STRING;
5072 else
5073 {
5074 it->method = GET_FROM_BUFFER;
5075 it->object = it->w->buffer;
5076 }
5077 }
5078 it->end_charpos = p->end_charpos;
5079 it->string_nchars = p->string_nchars;
5080 it->area = p->area;
5081 it->multibyte_p = p->multibyte_p;
5082 it->avoid_cursor_p = p->avoid_cursor_p;
5083 it->space_width = p->space_width;
5084 it->font_height = p->font_height;
5085 it->voffset = p->voffset;
5086 it->string_from_display_prop_p = p->string_from_display_prop_p;
5087 it->line_wrap = p->line_wrap;
5088 }
5089
5090
5091 \f
5092 /***********************************************************************
5093 Moving over lines
5094 ***********************************************************************/
5095
5096 /* Set IT's current position to the previous line start. */
5097
5098 static void
5099 back_to_previous_line_start (struct it *it)
5100 {
5101 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5102 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5103 }
5104
5105
5106 /* Move IT to the next line start.
5107
5108 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5109 we skipped over part of the text (as opposed to moving the iterator
5110 continuously over the text). Otherwise, don't change the value
5111 of *SKIPPED_P.
5112
5113 Newlines may come from buffer text, overlay strings, or strings
5114 displayed via the `display' property. That's the reason we can't
5115 simply use find_next_newline_no_quit.
5116
5117 Note that this function may not skip over invisible text that is so
5118 because of text properties and immediately follows a newline. If
5119 it would, function reseat_at_next_visible_line_start, when called
5120 from set_iterator_to_next, would effectively make invisible
5121 characters following a newline part of the wrong glyph row, which
5122 leads to wrong cursor motion. */
5123
5124 static int
5125 forward_to_next_line_start (struct it *it, int *skipped_p)
5126 {
5127 int old_selective, newline_found_p, n;
5128 const int MAX_NEWLINE_DISTANCE = 500;
5129
5130 /* If already on a newline, just consume it to avoid unintended
5131 skipping over invisible text below. */
5132 if (it->what == IT_CHARACTER
5133 && it->c == '\n'
5134 && CHARPOS (it->position) == IT_CHARPOS (*it))
5135 {
5136 set_iterator_to_next (it, 0);
5137 it->c = 0;
5138 return 1;
5139 }
5140
5141 /* Don't handle selective display in the following. It's (a)
5142 unnecessary because it's done by the caller, and (b) leads to an
5143 infinite recursion because next_element_from_ellipsis indirectly
5144 calls this function. */
5145 old_selective = it->selective;
5146 it->selective = 0;
5147
5148 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5149 from buffer text. */
5150 for (n = newline_found_p = 0;
5151 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5152 n += STRINGP (it->string) ? 0 : 1)
5153 {
5154 if (!get_next_display_element (it))
5155 return 0;
5156 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5157 set_iterator_to_next (it, 0);
5158 }
5159
5160 /* If we didn't find a newline near enough, see if we can use a
5161 short-cut. */
5162 if (!newline_found_p)
5163 {
5164 EMACS_INT start = IT_CHARPOS (*it);
5165 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5166 Lisp_Object pos;
5167
5168 xassert (!STRINGP (it->string));
5169
5170 /* If there isn't any `display' property in sight, and no
5171 overlays, we can just use the position of the newline in
5172 buffer text. */
5173 if (it->stop_charpos >= limit
5174 || ((pos = Fnext_single_property_change (make_number (start),
5175 Qdisplay,
5176 Qnil, make_number (limit)),
5177 NILP (pos))
5178 && next_overlay_change (start) == ZV))
5179 {
5180 IT_CHARPOS (*it) = limit;
5181 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5182 *skipped_p = newline_found_p = 1;
5183 }
5184 else
5185 {
5186 while (get_next_display_element (it)
5187 && !newline_found_p)
5188 {
5189 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5190 set_iterator_to_next (it, 0);
5191 }
5192 }
5193 }
5194
5195 it->selective = old_selective;
5196 return newline_found_p;
5197 }
5198
5199
5200 /* Set IT's current position to the previous visible line start. Skip
5201 invisible text that is so either due to text properties or due to
5202 selective display. Caution: this does not change IT->current_x and
5203 IT->hpos. */
5204
5205 static void
5206 back_to_previous_visible_line_start (struct it *it)
5207 {
5208 while (IT_CHARPOS (*it) > BEGV)
5209 {
5210 back_to_previous_line_start (it);
5211
5212 if (IT_CHARPOS (*it) <= BEGV)
5213 break;
5214
5215 /* If selective > 0, then lines indented more than its value are
5216 invisible. */
5217 if (it->selective > 0
5218 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5219 (double) it->selective)) /* iftc */
5220 continue;
5221
5222 /* Check the newline before point for invisibility. */
5223 {
5224 Lisp_Object prop;
5225 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5226 Qinvisible, it->window);
5227 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5228 continue;
5229 }
5230
5231 if (IT_CHARPOS (*it) <= BEGV)
5232 break;
5233
5234 {
5235 struct it it2;
5236 EMACS_INT pos;
5237 EMACS_INT beg, end;
5238 Lisp_Object val, overlay;
5239
5240 /* If newline is part of a composition, continue from start of composition */
5241 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5242 && beg < IT_CHARPOS (*it))
5243 goto replaced;
5244
5245 /* If newline is replaced by a display property, find start of overlay
5246 or interval and continue search from that point. */
5247 it2 = *it;
5248 pos = --IT_CHARPOS (it2);
5249 --IT_BYTEPOS (it2);
5250 it2.sp = 0;
5251 it2.string_from_display_prop_p = 0;
5252 if (handle_display_prop (&it2) == HANDLED_RETURN
5253 && !NILP (val = get_char_property_and_overlay
5254 (make_number (pos), Qdisplay, Qnil, &overlay))
5255 && (OVERLAYP (overlay)
5256 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5257 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5258 goto replaced;
5259
5260 /* Newline is not replaced by anything -- so we are done. */
5261 break;
5262
5263 replaced:
5264 if (beg < BEGV)
5265 beg = BEGV;
5266 IT_CHARPOS (*it) = beg;
5267 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5268 }
5269 }
5270
5271 it->continuation_lines_width = 0;
5272
5273 xassert (IT_CHARPOS (*it) >= BEGV);
5274 xassert (IT_CHARPOS (*it) == BEGV
5275 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5276 CHECK_IT (it);
5277 }
5278
5279
5280 /* Reseat iterator IT at the previous visible line start. Skip
5281 invisible text that is so either due to text properties or due to
5282 selective display. At the end, update IT's overlay information,
5283 face information etc. */
5284
5285 void
5286 reseat_at_previous_visible_line_start (struct it *it)
5287 {
5288 back_to_previous_visible_line_start (it);
5289 reseat (it, it->current.pos, 1);
5290 CHECK_IT (it);
5291 }
5292
5293
5294 /* Reseat iterator IT on the next visible line start in the current
5295 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5296 preceding the line start. Skip over invisible text that is so
5297 because of selective display. Compute faces, overlays etc at the
5298 new position. Note that this function does not skip over text that
5299 is invisible because of text properties. */
5300
5301 static void
5302 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5303 {
5304 int newline_found_p, skipped_p = 0;
5305
5306 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5307
5308 /* Skip over lines that are invisible because they are indented
5309 more than the value of IT->selective. */
5310 if (it->selective > 0)
5311 while (IT_CHARPOS (*it) < ZV
5312 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5313 (double) it->selective)) /* iftc */
5314 {
5315 xassert (IT_BYTEPOS (*it) == BEGV
5316 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5317 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5318 }
5319
5320 /* Position on the newline if that's what's requested. */
5321 if (on_newline_p && newline_found_p)
5322 {
5323 if (STRINGP (it->string))
5324 {
5325 if (IT_STRING_CHARPOS (*it) > 0)
5326 {
5327 --IT_STRING_CHARPOS (*it);
5328 --IT_STRING_BYTEPOS (*it);
5329 }
5330 }
5331 else if (IT_CHARPOS (*it) > BEGV)
5332 {
5333 --IT_CHARPOS (*it);
5334 --IT_BYTEPOS (*it);
5335 reseat (it, it->current.pos, 0);
5336 }
5337 }
5338 else if (skipped_p)
5339 reseat (it, it->current.pos, 0);
5340
5341 CHECK_IT (it);
5342 }
5343
5344
5345 \f
5346 /***********************************************************************
5347 Changing an iterator's position
5348 ***********************************************************************/
5349
5350 /* Change IT's current position to POS in current_buffer. If FORCE_P
5351 is non-zero, always check for text properties at the new position.
5352 Otherwise, text properties are only looked up if POS >=
5353 IT->check_charpos of a property. */
5354
5355 static void
5356 reseat (struct it *it, struct text_pos pos, int force_p)
5357 {
5358 EMACS_INT original_pos = IT_CHARPOS (*it);
5359
5360 reseat_1 (it, pos, 0);
5361
5362 /* Determine where to check text properties. Avoid doing it
5363 where possible because text property lookup is very expensive. */
5364 if (force_p
5365 || CHARPOS (pos) > it->stop_charpos
5366 || CHARPOS (pos) < original_pos)
5367 {
5368 if (it->bidi_p)
5369 {
5370 /* For bidi iteration, we need to prime prev_stop and
5371 base_level_stop with our best estimations. */
5372 if (CHARPOS (pos) < it->prev_stop)
5373 {
5374 handle_stop_backwards (it, BEGV);
5375 if (CHARPOS (pos) < it->base_level_stop)
5376 it->base_level_stop = 0;
5377 }
5378 else if (CHARPOS (pos) > it->stop_charpos
5379 && it->stop_charpos >= BEGV)
5380 handle_stop_backwards (it, it->stop_charpos);
5381 else /* force_p */
5382 handle_stop (it);
5383 }
5384 else
5385 {
5386 handle_stop (it);
5387 it->prev_stop = it->base_level_stop = 0;
5388 }
5389
5390 }
5391
5392 CHECK_IT (it);
5393 }
5394
5395
5396 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5397 IT->stop_pos to POS, also. */
5398
5399 static void
5400 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5401 {
5402 /* Don't call this function when scanning a C string. */
5403 xassert (it->s == NULL);
5404
5405 /* POS must be a reasonable value. */
5406 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5407
5408 it->current.pos = it->position = pos;
5409 it->end_charpos = ZV;
5410 it->dpvec = NULL;
5411 it->current.dpvec_index = -1;
5412 it->current.overlay_string_index = -1;
5413 IT_STRING_CHARPOS (*it) = -1;
5414 IT_STRING_BYTEPOS (*it) = -1;
5415 it->string = Qnil;
5416 it->string_from_display_prop_p = 0;
5417 it->method = GET_FROM_BUFFER;
5418 it->object = it->w->buffer;
5419 it->area = TEXT_AREA;
5420 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5421 it->sp = 0;
5422 it->string_from_display_prop_p = 0;
5423 it->face_before_selective_p = 0;
5424 if (it->bidi_p)
5425 {
5426 it->bidi_it.first_elt = 1;
5427 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5428 }
5429
5430 if (set_stop_p)
5431 {
5432 it->stop_charpos = CHARPOS (pos);
5433 it->base_level_stop = CHARPOS (pos);
5434 }
5435 }
5436
5437
5438 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5439 If S is non-null, it is a C string to iterate over. Otherwise,
5440 STRING gives a Lisp string to iterate over.
5441
5442 If PRECISION > 0, don't return more then PRECISION number of
5443 characters from the string.
5444
5445 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5446 characters have been returned. FIELD_WIDTH < 0 means an infinite
5447 field width.
5448
5449 MULTIBYTE = 0 means disable processing of multibyte characters,
5450 MULTIBYTE > 0 means enable it,
5451 MULTIBYTE < 0 means use IT->multibyte_p.
5452
5453 IT must be initialized via a prior call to init_iterator before
5454 calling this function. */
5455
5456 static void
5457 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5458 EMACS_INT charpos, EMACS_INT precision, int field_width,
5459 int multibyte)
5460 {
5461 /* No region in strings. */
5462 it->region_beg_charpos = it->region_end_charpos = -1;
5463
5464 /* No text property checks performed by default, but see below. */
5465 it->stop_charpos = -1;
5466
5467 /* Set iterator position and end position. */
5468 memset (&it->current, 0, sizeof it->current);
5469 it->current.overlay_string_index = -1;
5470 it->current.dpvec_index = -1;
5471 xassert (charpos >= 0);
5472
5473 /* If STRING is specified, use its multibyteness, otherwise use the
5474 setting of MULTIBYTE, if specified. */
5475 if (multibyte >= 0)
5476 it->multibyte_p = multibyte > 0;
5477
5478 if (s == NULL)
5479 {
5480 xassert (STRINGP (string));
5481 it->string = string;
5482 it->s = NULL;
5483 it->end_charpos = it->string_nchars = SCHARS (string);
5484 it->method = GET_FROM_STRING;
5485 it->current.string_pos = string_pos (charpos, string);
5486 }
5487 else
5488 {
5489 it->s = (const unsigned char *) s;
5490 it->string = Qnil;
5491
5492 /* Note that we use IT->current.pos, not it->current.string_pos,
5493 for displaying C strings. */
5494 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5495 if (it->multibyte_p)
5496 {
5497 it->current.pos = c_string_pos (charpos, s, 1);
5498 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5499 }
5500 else
5501 {
5502 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5503 it->end_charpos = it->string_nchars = strlen (s);
5504 }
5505
5506 it->method = GET_FROM_C_STRING;
5507 }
5508
5509 /* PRECISION > 0 means don't return more than PRECISION characters
5510 from the string. */
5511 if (precision > 0 && it->end_charpos - charpos > precision)
5512 it->end_charpos = it->string_nchars = charpos + precision;
5513
5514 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5515 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5516 FIELD_WIDTH < 0 means infinite field width. This is useful for
5517 padding with `-' at the end of a mode line. */
5518 if (field_width < 0)
5519 field_width = INFINITY;
5520 if (field_width > it->end_charpos - charpos)
5521 it->end_charpos = charpos + field_width;
5522
5523 /* Use the standard display table for displaying strings. */
5524 if (DISP_TABLE_P (Vstandard_display_table))
5525 it->dp = XCHAR_TABLE (Vstandard_display_table);
5526
5527 it->stop_charpos = charpos;
5528 if (s == NULL && it->multibyte_p)
5529 {
5530 EMACS_INT endpos = SCHARS (it->string);
5531 if (endpos > it->end_charpos)
5532 endpos = it->end_charpos;
5533 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5534 it->string);
5535 }
5536 CHECK_IT (it);
5537 }
5538
5539
5540 \f
5541 /***********************************************************************
5542 Iteration
5543 ***********************************************************************/
5544
5545 /* Map enum it_method value to corresponding next_element_from_* function. */
5546
5547 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5548 {
5549 next_element_from_buffer,
5550 next_element_from_display_vector,
5551 next_element_from_string,
5552 next_element_from_c_string,
5553 next_element_from_image,
5554 next_element_from_stretch
5555 };
5556
5557 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5558
5559
5560 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5561 (possibly with the following characters). */
5562
5563 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5564 ((IT)->cmp_it.id >= 0 \
5565 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5566 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5567 END_CHARPOS, (IT)->w, \
5568 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5569 (IT)->string)))
5570
5571
5572 /* Lookup the char-table Vglyphless_char_display for character C (-1
5573 if we want information for no-font case), and return the display
5574 method symbol. By side-effect, update it->what and
5575 it->glyphless_method. This function is called from
5576 get_next_display_element for each character element, and from
5577 x_produce_glyphs when no suitable font was found. */
5578
5579 Lisp_Object
5580 lookup_glyphless_char_display (int c, struct it *it)
5581 {
5582 Lisp_Object glyphless_method = Qnil;
5583
5584 if (CHAR_TABLE_P (Vglyphless_char_display)
5585 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5586 glyphless_method = (c >= 0
5587 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5588 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5589 retry:
5590 if (NILP (glyphless_method))
5591 {
5592 if (c >= 0)
5593 /* The default is to display the character by a proper font. */
5594 return Qnil;
5595 /* The default for the no-font case is to display an empty box. */
5596 glyphless_method = Qempty_box;
5597 }
5598 if (EQ (glyphless_method, Qzero_width))
5599 {
5600 if (c >= 0)
5601 return glyphless_method;
5602 /* This method can't be used for the no-font case. */
5603 glyphless_method = Qempty_box;
5604 }
5605 if (EQ (glyphless_method, Qthin_space))
5606 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5607 else if (EQ (glyphless_method, Qempty_box))
5608 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5609 else if (EQ (glyphless_method, Qhex_code))
5610 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5611 else if (STRINGP (glyphless_method))
5612 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5613 else
5614 {
5615 /* Invalid value. We use the default method. */
5616 glyphless_method = Qnil;
5617 goto retry;
5618 }
5619 it->what = IT_GLYPHLESS;
5620 return glyphless_method;
5621 }
5622
5623 /* Load IT's display element fields with information about the next
5624 display element from the current position of IT. Value is zero if
5625 end of buffer (or C string) is reached. */
5626
5627 static struct frame *last_escape_glyph_frame = NULL;
5628 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5629 static int last_escape_glyph_merged_face_id = 0;
5630
5631 struct frame *last_glyphless_glyph_frame = NULL;
5632 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5633 int last_glyphless_glyph_merged_face_id = 0;
5634
5635 int
5636 get_next_display_element (struct it *it)
5637 {
5638 /* Non-zero means that we found a display element. Zero means that
5639 we hit the end of what we iterate over. Performance note: the
5640 function pointer `method' used here turns out to be faster than
5641 using a sequence of if-statements. */
5642 int success_p;
5643
5644 get_next:
5645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5646
5647 if (it->what == IT_CHARACTER)
5648 {
5649 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5650 and only if (a) the resolved directionality of that character
5651 is R..." */
5652 /* FIXME: Do we need an exception for characters from display
5653 tables? */
5654 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5655 it->c = bidi_mirror_char (it->c);
5656 /* Map via display table or translate control characters.
5657 IT->c, IT->len etc. have been set to the next character by
5658 the function call above. If we have a display table, and it
5659 contains an entry for IT->c, translate it. Don't do this if
5660 IT->c itself comes from a display table, otherwise we could
5661 end up in an infinite recursion. (An alternative could be to
5662 count the recursion depth of this function and signal an
5663 error when a certain maximum depth is reached.) Is it worth
5664 it? */
5665 if (success_p && it->dpvec == NULL)
5666 {
5667 Lisp_Object dv;
5668 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5669 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5670 nbsp_or_shy = char_is_other;
5671 int c = it->c; /* This is the character to display. */
5672
5673 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5674 {
5675 xassert (SINGLE_BYTE_CHAR_P (c));
5676 if (unibyte_display_via_language_environment)
5677 {
5678 c = DECODE_CHAR (unibyte, c);
5679 if (c < 0)
5680 c = BYTE8_TO_CHAR (it->c);
5681 }
5682 else
5683 c = BYTE8_TO_CHAR (it->c);
5684 }
5685
5686 if (it->dp
5687 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5688 VECTORP (dv)))
5689 {
5690 struct Lisp_Vector *v = XVECTOR (dv);
5691
5692 /* Return the first character from the display table
5693 entry, if not empty. If empty, don't display the
5694 current character. */
5695 if (v->size)
5696 {
5697 it->dpvec_char_len = it->len;
5698 it->dpvec = v->contents;
5699 it->dpend = v->contents + v->size;
5700 it->current.dpvec_index = 0;
5701 it->dpvec_face_id = -1;
5702 it->saved_face_id = it->face_id;
5703 it->method = GET_FROM_DISPLAY_VECTOR;
5704 it->ellipsis_p = 0;
5705 }
5706 else
5707 {
5708 set_iterator_to_next (it, 0);
5709 }
5710 goto get_next;
5711 }
5712
5713 if (! NILP (lookup_glyphless_char_display (c, it)))
5714 {
5715 if (it->what == IT_GLYPHLESS)
5716 goto done;
5717 /* Don't display this character. */
5718 set_iterator_to_next (it, 0);
5719 goto get_next;
5720 }
5721
5722 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5723 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5724 : c == 0xAD ? char_is_soft_hyphen
5725 : char_is_other);
5726
5727 /* Translate control characters into `\003' or `^C' form.
5728 Control characters coming from a display table entry are
5729 currently not translated because we use IT->dpvec to hold
5730 the translation. This could easily be changed but I
5731 don't believe that it is worth doing.
5732
5733 NBSP and SOFT-HYPEN are property translated too.
5734
5735 Non-printable characters and raw-byte characters are also
5736 translated to octal form. */
5737 if (((c < ' ' || c == 127) /* ASCII control chars */
5738 ? (it->area != TEXT_AREA
5739 /* In mode line, treat \n, \t like other crl chars. */
5740 || (c != '\t'
5741 && it->glyph_row
5742 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5743 || (c != '\n' && c != '\t'))
5744 : (nbsp_or_shy
5745 || CHAR_BYTE8_P (c)
5746 || ! CHAR_PRINTABLE_P (c))))
5747 {
5748 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5749 or a non-printable character which must be displayed
5750 either as '\003' or as `^C' where the '\\' and '^'
5751 can be defined in the display table. Fill
5752 IT->ctl_chars with glyphs for what we have to
5753 display. Then, set IT->dpvec to these glyphs. */
5754 Lisp_Object gc;
5755 int ctl_len;
5756 int face_id, lface_id = 0 ;
5757 int escape_glyph;
5758
5759 /* Handle control characters with ^. */
5760
5761 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5762 {
5763 int g;
5764
5765 g = '^'; /* default glyph for Control */
5766 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5767 if (it->dp
5768 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5769 && GLYPH_CODE_CHAR_VALID_P (gc))
5770 {
5771 g = GLYPH_CODE_CHAR (gc);
5772 lface_id = GLYPH_CODE_FACE (gc);
5773 }
5774 if (lface_id)
5775 {
5776 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5777 }
5778 else if (it->f == last_escape_glyph_frame
5779 && it->face_id == last_escape_glyph_face_id)
5780 {
5781 face_id = last_escape_glyph_merged_face_id;
5782 }
5783 else
5784 {
5785 /* Merge the escape-glyph face into the current face. */
5786 face_id = merge_faces (it->f, Qescape_glyph, 0,
5787 it->face_id);
5788 last_escape_glyph_frame = it->f;
5789 last_escape_glyph_face_id = it->face_id;
5790 last_escape_glyph_merged_face_id = face_id;
5791 }
5792
5793 XSETINT (it->ctl_chars[0], g);
5794 XSETINT (it->ctl_chars[1], c ^ 0100);
5795 ctl_len = 2;
5796 goto display_control;
5797 }
5798
5799 /* Handle non-break space in the mode where it only gets
5800 highlighting. */
5801
5802 if (EQ (Vnobreak_char_display, Qt)
5803 && nbsp_or_shy == char_is_nbsp)
5804 {
5805 /* Merge the no-break-space face into the current face. */
5806 face_id = merge_faces (it->f, Qnobreak_space, 0,
5807 it->face_id);
5808
5809 c = ' ';
5810 XSETINT (it->ctl_chars[0], ' ');
5811 ctl_len = 1;
5812 goto display_control;
5813 }
5814
5815 /* Handle sequences that start with the "escape glyph". */
5816
5817 /* the default escape glyph is \. */
5818 escape_glyph = '\\';
5819
5820 if (it->dp
5821 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5822 && GLYPH_CODE_CHAR_VALID_P (gc))
5823 {
5824 escape_glyph = GLYPH_CODE_CHAR (gc);
5825 lface_id = GLYPH_CODE_FACE (gc);
5826 }
5827 if (lface_id)
5828 {
5829 /* The display table specified a face.
5830 Merge it into face_id and also into escape_glyph. */
5831 face_id = merge_faces (it->f, Qt, lface_id,
5832 it->face_id);
5833 }
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5836 {
5837 face_id = last_escape_glyph_merged_face_id;
5838 }
5839 else
5840 {
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5847 }
5848
5849 /* Handle soft hyphens in the mode where they only get
5850 highlighting. */
5851
5852 if (EQ (Vnobreak_char_display, Qt)
5853 && nbsp_or_shy == char_is_soft_hyphen)
5854 {
5855 XSETINT (it->ctl_chars[0], '-');
5856 ctl_len = 1;
5857 goto display_control;
5858 }
5859
5860 /* Handle non-break space and soft hyphen
5861 with the escape glyph. */
5862
5863 if (nbsp_or_shy)
5864 {
5865 XSETINT (it->ctl_chars[0], escape_glyph);
5866 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5867 XSETINT (it->ctl_chars[1], c);
5868 ctl_len = 2;
5869 goto display_control;
5870 }
5871
5872 {
5873 char str[10];
5874 int len, i;
5875
5876 if (CHAR_BYTE8_P (c))
5877 /* Display \200 instead of \17777600. */
5878 c = CHAR_TO_BYTE8 (c);
5879 len = sprintf (str, "%03o", c);
5880
5881 XSETINT (it->ctl_chars[0], escape_glyph);
5882 for (i = 0; i < len; i++)
5883 XSETINT (it->ctl_chars[i + 1], str[i]);
5884 ctl_len = len + 1;
5885 }
5886
5887 display_control:
5888 /* Set up IT->dpvec and return first character from it. */
5889 it->dpvec_char_len = it->len;
5890 it->dpvec = it->ctl_chars;
5891 it->dpend = it->dpvec + ctl_len;
5892 it->current.dpvec_index = 0;
5893 it->dpvec_face_id = face_id;
5894 it->saved_face_id = it->face_id;
5895 it->method = GET_FROM_DISPLAY_VECTOR;
5896 it->ellipsis_p = 0;
5897 goto get_next;
5898 }
5899 it->char_to_display = c;
5900 }
5901 else if (success_p)
5902 {
5903 it->char_to_display = it->c;
5904 }
5905 }
5906
5907 #ifdef HAVE_WINDOW_SYSTEM
5908 /* Adjust face id for a multibyte character. There are no multibyte
5909 character in unibyte text. */
5910 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5911 && it->multibyte_p
5912 && success_p
5913 && FRAME_WINDOW_P (it->f))
5914 {
5915 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5916
5917 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5918 {
5919 /* Automatic composition with glyph-string. */
5920 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5921
5922 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5923 }
5924 else
5925 {
5926 EMACS_INT pos = (it->s ? -1
5927 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5928 : IT_CHARPOS (*it));
5929
5930 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5931 it->string);
5932 }
5933 }
5934 #endif
5935
5936 done:
5937 /* Is this character the last one of a run of characters with
5938 box? If yes, set IT->end_of_box_run_p to 1. */
5939 if (it->face_box_p
5940 && it->s == NULL)
5941 {
5942 if (it->method == GET_FROM_STRING && it->sp)
5943 {
5944 int face_id = underlying_face_id (it);
5945 struct face *face = FACE_FROM_ID (it->f, face_id);
5946
5947 if (face)
5948 {
5949 if (face->box == FACE_NO_BOX)
5950 {
5951 /* If the box comes from face properties in a
5952 display string, check faces in that string. */
5953 int string_face_id = face_after_it_pos (it);
5954 it->end_of_box_run_p
5955 = (FACE_FROM_ID (it->f, string_face_id)->box
5956 == FACE_NO_BOX);
5957 }
5958 /* Otherwise, the box comes from the underlying face.
5959 If this is the last string character displayed, check
5960 the next buffer location. */
5961 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5962 && (it->current.overlay_string_index
5963 == it->n_overlay_strings - 1))
5964 {
5965 EMACS_INT ignore;
5966 int next_face_id;
5967 struct text_pos pos = it->current.pos;
5968 INC_TEXT_POS (pos, it->multibyte_p);
5969
5970 next_face_id = face_at_buffer_position
5971 (it->w, CHARPOS (pos), it->region_beg_charpos,
5972 it->region_end_charpos, &ignore,
5973 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5974 -1);
5975 it->end_of_box_run_p
5976 = (FACE_FROM_ID (it->f, next_face_id)->box
5977 == FACE_NO_BOX);
5978 }
5979 }
5980 }
5981 else
5982 {
5983 int face_id = face_after_it_pos (it);
5984 it->end_of_box_run_p
5985 = (face_id != it->face_id
5986 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5987 }
5988 }
5989
5990 /* Value is 0 if end of buffer or string reached. */
5991 return success_p;
5992 }
5993
5994
5995 /* Move IT to the next display element.
5996
5997 RESEAT_P non-zero means if called on a newline in buffer text,
5998 skip to the next visible line start.
5999
6000 Functions get_next_display_element and set_iterator_to_next are
6001 separate because I find this arrangement easier to handle than a
6002 get_next_display_element function that also increments IT's
6003 position. The way it is we can first look at an iterator's current
6004 display element, decide whether it fits on a line, and if it does,
6005 increment the iterator position. The other way around we probably
6006 would either need a flag indicating whether the iterator has to be
6007 incremented the next time, or we would have to implement a
6008 decrement position function which would not be easy to write. */
6009
6010 void
6011 set_iterator_to_next (struct it *it, int reseat_p)
6012 {
6013 /* Reset flags indicating start and end of a sequence of characters
6014 with box. Reset them at the start of this function because
6015 moving the iterator to a new position might set them. */
6016 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6017
6018 switch (it->method)
6019 {
6020 case GET_FROM_BUFFER:
6021 /* The current display element of IT is a character from
6022 current_buffer. Advance in the buffer, and maybe skip over
6023 invisible lines that are so because of selective display. */
6024 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6025 reseat_at_next_visible_line_start (it, 0);
6026 else if (it->cmp_it.id >= 0)
6027 {
6028 /* We are currently getting glyphs from a composition. */
6029 int i;
6030
6031 if (! it->bidi_p)
6032 {
6033 IT_CHARPOS (*it) += it->cmp_it.nchars;
6034 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6035 if (it->cmp_it.to < it->cmp_it.nglyphs)
6036 {
6037 it->cmp_it.from = it->cmp_it.to;
6038 }
6039 else
6040 {
6041 it->cmp_it.id = -1;
6042 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6043 IT_BYTEPOS (*it),
6044 it->end_charpos, Qnil);
6045 }
6046 }
6047 else if (! it->cmp_it.reversed_p)
6048 {
6049 /* Composition created while scanning forward. */
6050 /* Update IT's char/byte positions to point to the first
6051 character of the next grapheme cluster, or to the
6052 character visually after the current composition. */
6053 for (i = 0; i < it->cmp_it.nchars; i++)
6054 bidi_move_to_visually_next (&it->bidi_it);
6055 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6056 IT_CHARPOS (*it) = it->bidi_it.charpos;
6057
6058 if (it->cmp_it.to < it->cmp_it.nglyphs)
6059 {
6060 /* Proceed to the next grapheme cluster. */
6061 it->cmp_it.from = it->cmp_it.to;
6062 }
6063 else
6064 {
6065 /* No more grapheme clusters in this composition.
6066 Find the next stop position. */
6067 EMACS_INT stop = it->end_charpos;
6068 if (it->bidi_it.scan_dir < 0)
6069 /* Now we are scanning backward and don't know
6070 where to stop. */
6071 stop = -1;
6072 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6073 IT_BYTEPOS (*it), stop, Qnil);
6074 }
6075 }
6076 else
6077 {
6078 /* Composition created while scanning backward. */
6079 /* Update IT's char/byte positions to point to the last
6080 character of the previous grapheme cluster, or the
6081 character visually after the current composition. */
6082 for (i = 0; i < it->cmp_it.nchars; i++)
6083 bidi_move_to_visually_next (&it->bidi_it);
6084 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6085 IT_CHARPOS (*it) = it->bidi_it.charpos;
6086 if (it->cmp_it.from > 0)
6087 {
6088 /* Proceed to the previous grapheme cluster. */
6089 it->cmp_it.to = it->cmp_it.from;
6090 }
6091 else
6092 {
6093 /* No more grapheme clusters in this composition.
6094 Find the next stop position. */
6095 EMACS_INT stop = it->end_charpos;
6096 if (it->bidi_it.scan_dir < 0)
6097 /* Now we are scanning backward and don't know
6098 where to stop. */
6099 stop = -1;
6100 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6101 IT_BYTEPOS (*it), stop, Qnil);
6102 }
6103 }
6104 }
6105 else
6106 {
6107 xassert (it->len != 0);
6108
6109 if (!it->bidi_p)
6110 {
6111 IT_BYTEPOS (*it) += it->len;
6112 IT_CHARPOS (*it) += 1;
6113 }
6114 else
6115 {
6116 int prev_scan_dir = it->bidi_it.scan_dir;
6117 /* If this is a new paragraph, determine its base
6118 direction (a.k.a. its base embedding level). */
6119 if (it->bidi_it.new_paragraph)
6120 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6121 bidi_move_to_visually_next (&it->bidi_it);
6122 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6123 IT_CHARPOS (*it) = it->bidi_it.charpos;
6124 if (prev_scan_dir != it->bidi_it.scan_dir)
6125 {
6126 /* As the scan direction was changed, we must
6127 re-compute the stop position for composition. */
6128 EMACS_INT stop = it->end_charpos;
6129 if (it->bidi_it.scan_dir < 0)
6130 stop = -1;
6131 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6132 IT_BYTEPOS (*it), stop, Qnil);
6133 }
6134 }
6135 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6136 }
6137 break;
6138
6139 case GET_FROM_C_STRING:
6140 /* Current display element of IT is from a C string. */
6141 IT_BYTEPOS (*it) += it->len;
6142 IT_CHARPOS (*it) += 1;
6143 break;
6144
6145 case GET_FROM_DISPLAY_VECTOR:
6146 /* Current display element of IT is from a display table entry.
6147 Advance in the display table definition. Reset it to null if
6148 end reached, and continue with characters from buffers/
6149 strings. */
6150 ++it->current.dpvec_index;
6151
6152 /* Restore face of the iterator to what they were before the
6153 display vector entry (these entries may contain faces). */
6154 it->face_id = it->saved_face_id;
6155
6156 if (it->dpvec + it->current.dpvec_index == it->dpend)
6157 {
6158 int recheck_faces = it->ellipsis_p;
6159
6160 if (it->s)
6161 it->method = GET_FROM_C_STRING;
6162 else if (STRINGP (it->string))
6163 it->method = GET_FROM_STRING;
6164 else
6165 {
6166 it->method = GET_FROM_BUFFER;
6167 it->object = it->w->buffer;
6168 }
6169
6170 it->dpvec = NULL;
6171 it->current.dpvec_index = -1;
6172
6173 /* Skip over characters which were displayed via IT->dpvec. */
6174 if (it->dpvec_char_len < 0)
6175 reseat_at_next_visible_line_start (it, 1);
6176 else if (it->dpvec_char_len > 0)
6177 {
6178 if (it->method == GET_FROM_STRING
6179 && it->n_overlay_strings > 0)
6180 it->ignore_overlay_strings_at_pos_p = 1;
6181 it->len = it->dpvec_char_len;
6182 set_iterator_to_next (it, reseat_p);
6183 }
6184
6185 /* Maybe recheck faces after display vector */
6186 if (recheck_faces)
6187 it->stop_charpos = IT_CHARPOS (*it);
6188 }
6189 break;
6190
6191 case GET_FROM_STRING:
6192 /* Current display element is a character from a Lisp string. */
6193 xassert (it->s == NULL && STRINGP (it->string));
6194 if (it->cmp_it.id >= 0)
6195 {
6196 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6197 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6198 if (it->cmp_it.to < it->cmp_it.nglyphs)
6199 it->cmp_it.from = it->cmp_it.to;
6200 else
6201 {
6202 it->cmp_it.id = -1;
6203 composition_compute_stop_pos (&it->cmp_it,
6204 IT_STRING_CHARPOS (*it),
6205 IT_STRING_BYTEPOS (*it),
6206 it->end_charpos, it->string);
6207 }
6208 }
6209 else
6210 {
6211 IT_STRING_BYTEPOS (*it) += it->len;
6212 IT_STRING_CHARPOS (*it) += 1;
6213 }
6214
6215 consider_string_end:
6216
6217 if (it->current.overlay_string_index >= 0)
6218 {
6219 /* IT->string is an overlay string. Advance to the
6220 next, if there is one. */
6221 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6222 {
6223 it->ellipsis_p = 0;
6224 next_overlay_string (it);
6225 if (it->ellipsis_p)
6226 setup_for_ellipsis (it, 0);
6227 }
6228 }
6229 else
6230 {
6231 /* IT->string is not an overlay string. If we reached
6232 its end, and there is something on IT->stack, proceed
6233 with what is on the stack. This can be either another
6234 string, this time an overlay string, or a buffer. */
6235 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6236 && it->sp > 0)
6237 {
6238 pop_it (it);
6239 if (it->method == GET_FROM_STRING)
6240 goto consider_string_end;
6241 }
6242 }
6243 break;
6244
6245 case GET_FROM_IMAGE:
6246 case GET_FROM_STRETCH:
6247 /* The position etc with which we have to proceed are on
6248 the stack. The position may be at the end of a string,
6249 if the `display' property takes up the whole string. */
6250 xassert (it->sp > 0);
6251 pop_it (it);
6252 if (it->method == GET_FROM_STRING)
6253 goto consider_string_end;
6254 break;
6255
6256 default:
6257 /* There are no other methods defined, so this should be a bug. */
6258 abort ();
6259 }
6260
6261 xassert (it->method != GET_FROM_STRING
6262 || (STRINGP (it->string)
6263 && IT_STRING_CHARPOS (*it) >= 0));
6264 }
6265
6266 /* Load IT's display element fields with information about the next
6267 display element which comes from a display table entry or from the
6268 result of translating a control character to one of the forms `^C'
6269 or `\003'.
6270
6271 IT->dpvec holds the glyphs to return as characters.
6272 IT->saved_face_id holds the face id before the display vector--it
6273 is restored into IT->face_id in set_iterator_to_next. */
6274
6275 static int
6276 next_element_from_display_vector (struct it *it)
6277 {
6278 Lisp_Object gc;
6279
6280 /* Precondition. */
6281 xassert (it->dpvec && it->current.dpvec_index >= 0);
6282
6283 it->face_id = it->saved_face_id;
6284
6285 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6286 That seemed totally bogus - so I changed it... */
6287 gc = it->dpvec[it->current.dpvec_index];
6288
6289 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6290 {
6291 it->c = GLYPH_CODE_CHAR (gc);
6292 it->len = CHAR_BYTES (it->c);
6293
6294 /* The entry may contain a face id to use. Such a face id is
6295 the id of a Lisp face, not a realized face. A face id of
6296 zero means no face is specified. */
6297 if (it->dpvec_face_id >= 0)
6298 it->face_id = it->dpvec_face_id;
6299 else
6300 {
6301 int lface_id = GLYPH_CODE_FACE (gc);
6302 if (lface_id > 0)
6303 it->face_id = merge_faces (it->f, Qt, lface_id,
6304 it->saved_face_id);
6305 }
6306 }
6307 else
6308 /* Display table entry is invalid. Return a space. */
6309 it->c = ' ', it->len = 1;
6310
6311 /* Don't change position and object of the iterator here. They are
6312 still the values of the character that had this display table
6313 entry or was translated, and that's what we want. */
6314 it->what = IT_CHARACTER;
6315 return 1;
6316 }
6317
6318
6319 /* Load IT with the next display element from Lisp string IT->string.
6320 IT->current.string_pos is the current position within the string.
6321 If IT->current.overlay_string_index >= 0, the Lisp string is an
6322 overlay string. */
6323
6324 static int
6325 next_element_from_string (struct it *it)
6326 {
6327 struct text_pos position;
6328
6329 xassert (STRINGP (it->string));
6330 xassert (IT_STRING_CHARPOS (*it) >= 0);
6331 position = it->current.string_pos;
6332
6333 /* Time to check for invisible text? */
6334 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6335 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6336 {
6337 handle_stop (it);
6338
6339 /* Since a handler may have changed IT->method, we must
6340 recurse here. */
6341 return GET_NEXT_DISPLAY_ELEMENT (it);
6342 }
6343
6344 if (it->current.overlay_string_index >= 0)
6345 {
6346 /* Get the next character from an overlay string. In overlay
6347 strings, There is no field width or padding with spaces to
6348 do. */
6349 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6350 {
6351 it->what = IT_EOB;
6352 return 0;
6353 }
6354 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6355 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6356 && next_element_from_composition (it))
6357 {
6358 return 1;
6359 }
6360 else if (STRING_MULTIBYTE (it->string))
6361 {
6362 const unsigned char *s = (SDATA (it->string)
6363 + IT_STRING_BYTEPOS (*it));
6364 it->c = string_char_and_length (s, &it->len);
6365 }
6366 else
6367 {
6368 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6369 it->len = 1;
6370 }
6371 }
6372 else
6373 {
6374 /* Get the next character from a Lisp string that is not an
6375 overlay string. Such strings come from the mode line, for
6376 example. We may have to pad with spaces, or truncate the
6377 string. See also next_element_from_c_string. */
6378 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6379 {
6380 it->what = IT_EOB;
6381 return 0;
6382 }
6383 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6384 {
6385 /* Pad with spaces. */
6386 it->c = ' ', it->len = 1;
6387 CHARPOS (position) = BYTEPOS (position) = -1;
6388 }
6389 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6390 IT_STRING_BYTEPOS (*it), it->string_nchars)
6391 && next_element_from_composition (it))
6392 {
6393 return 1;
6394 }
6395 else if (STRING_MULTIBYTE (it->string))
6396 {
6397 const unsigned char *s = (SDATA (it->string)
6398 + IT_STRING_BYTEPOS (*it));
6399 it->c = string_char_and_length (s, &it->len);
6400 }
6401 else
6402 {
6403 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6404 it->len = 1;
6405 }
6406 }
6407
6408 /* Record what we have and where it came from. */
6409 it->what = IT_CHARACTER;
6410 it->object = it->string;
6411 it->position = position;
6412 return 1;
6413 }
6414
6415
6416 /* Load IT with next display element from C string IT->s.
6417 IT->string_nchars is the maximum number of characters to return
6418 from the string. IT->end_charpos may be greater than
6419 IT->string_nchars when this function is called, in which case we
6420 may have to return padding spaces. Value is zero if end of string
6421 reached, including padding spaces. */
6422
6423 static int
6424 next_element_from_c_string (struct it *it)
6425 {
6426 int success_p = 1;
6427
6428 xassert (it->s);
6429 it->what = IT_CHARACTER;
6430 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6431 it->object = Qnil;
6432
6433 /* IT's position can be greater IT->string_nchars in case a field
6434 width or precision has been specified when the iterator was
6435 initialized. */
6436 if (IT_CHARPOS (*it) >= it->end_charpos)
6437 {
6438 /* End of the game. */
6439 it->what = IT_EOB;
6440 success_p = 0;
6441 }
6442 else if (IT_CHARPOS (*it) >= it->string_nchars)
6443 {
6444 /* Pad with spaces. */
6445 it->c = ' ', it->len = 1;
6446 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6447 }
6448 else if (it->multibyte_p)
6449 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6450 else
6451 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6452
6453 return success_p;
6454 }
6455
6456
6457 /* Set up IT to return characters from an ellipsis, if appropriate.
6458 The definition of the ellipsis glyphs may come from a display table
6459 entry. This function fills IT with the first glyph from the
6460 ellipsis if an ellipsis is to be displayed. */
6461
6462 static int
6463 next_element_from_ellipsis (struct it *it)
6464 {
6465 if (it->selective_display_ellipsis_p)
6466 setup_for_ellipsis (it, it->len);
6467 else
6468 {
6469 /* The face at the current position may be different from the
6470 face we find after the invisible text. Remember what it
6471 was in IT->saved_face_id, and signal that it's there by
6472 setting face_before_selective_p. */
6473 it->saved_face_id = it->face_id;
6474 it->method = GET_FROM_BUFFER;
6475 it->object = it->w->buffer;
6476 reseat_at_next_visible_line_start (it, 1);
6477 it->face_before_selective_p = 1;
6478 }
6479
6480 return GET_NEXT_DISPLAY_ELEMENT (it);
6481 }
6482
6483
6484 /* Deliver an image display element. The iterator IT is already
6485 filled with image information (done in handle_display_prop). Value
6486 is always 1. */
6487
6488
6489 static int
6490 next_element_from_image (struct it *it)
6491 {
6492 it->what = IT_IMAGE;
6493 it->ignore_overlay_strings_at_pos_p = 0;
6494 return 1;
6495 }
6496
6497
6498 /* Fill iterator IT with next display element from a stretch glyph
6499 property. IT->object is the value of the text property. Value is
6500 always 1. */
6501
6502 static int
6503 next_element_from_stretch (struct it *it)
6504 {
6505 it->what = IT_STRETCH;
6506 return 1;
6507 }
6508
6509 /* Scan forward from CHARPOS in the current buffer, until we find a
6510 stop position > current IT's position. Then handle the stop
6511 position before that. This is called when we bump into a stop
6512 position while reordering bidirectional text. CHARPOS should be
6513 the last previously processed stop_pos (or BEGV, if none were
6514 processed yet) whose position is less that IT's current
6515 position. */
6516
6517 static void
6518 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6519 {
6520 EMACS_INT where_we_are = IT_CHARPOS (*it);
6521 struct display_pos save_current = it->current;
6522 struct text_pos save_position = it->position;
6523 struct text_pos pos1;
6524 EMACS_INT next_stop;
6525
6526 /* Scan in strict logical order. */
6527 it->bidi_p = 0;
6528 do
6529 {
6530 it->prev_stop = charpos;
6531 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6532 reseat_1 (it, pos1, 0);
6533 compute_stop_pos (it);
6534 /* We must advance forward, right? */
6535 if (it->stop_charpos <= it->prev_stop)
6536 abort ();
6537 charpos = it->stop_charpos;
6538 }
6539 while (charpos <= where_we_are);
6540
6541 next_stop = it->stop_charpos;
6542 it->stop_charpos = it->prev_stop;
6543 it->bidi_p = 1;
6544 it->current = save_current;
6545 it->position = save_position;
6546 handle_stop (it);
6547 it->stop_charpos = next_stop;
6548 }
6549
6550 /* Load IT with the next display element from current_buffer. Value
6551 is zero if end of buffer reached. IT->stop_charpos is the next
6552 position at which to stop and check for text properties or buffer
6553 end. */
6554
6555 static int
6556 next_element_from_buffer (struct it *it)
6557 {
6558 int success_p = 1;
6559
6560 xassert (IT_CHARPOS (*it) >= BEGV);
6561
6562 /* With bidi reordering, the character to display might not be the
6563 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6564 we were reseat()ed to a new buffer position, which is potentially
6565 a different paragraph. */
6566 if (it->bidi_p && it->bidi_it.first_elt)
6567 {
6568 it->bidi_it.charpos = IT_CHARPOS (*it);
6569 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6570 if (it->bidi_it.bytepos == ZV_BYTE)
6571 {
6572 /* Nothing to do, but reset the FIRST_ELT flag, like
6573 bidi_paragraph_init does, because we are not going to
6574 call it. */
6575 it->bidi_it.first_elt = 0;
6576 }
6577 else if (it->bidi_it.bytepos == BEGV_BYTE
6578 /* FIXME: Should support all Unicode line separators. */
6579 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6580 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6581 {
6582 /* If we are at the beginning of a line, we can produce the
6583 next element right away. */
6584 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6585 bidi_move_to_visually_next (&it->bidi_it);
6586 }
6587 else
6588 {
6589 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6590
6591 /* We need to prime the bidi iterator starting at the line's
6592 beginning, before we will be able to produce the next
6593 element. */
6594 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6595 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6596 it->bidi_it.charpos = IT_CHARPOS (*it);
6597 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6598 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6599 do
6600 {
6601 /* Now return to buffer position where we were asked to
6602 get the next display element, and produce that. */
6603 bidi_move_to_visually_next (&it->bidi_it);
6604 }
6605 while (it->bidi_it.bytepos != orig_bytepos
6606 && it->bidi_it.bytepos < ZV_BYTE);
6607 }
6608
6609 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6610 /* Adjust IT's position information to where we ended up. */
6611 IT_CHARPOS (*it) = it->bidi_it.charpos;
6612 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6613 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6614 {
6615 EMACS_INT stop = it->end_charpos;
6616 if (it->bidi_it.scan_dir < 0)
6617 stop = -1;
6618 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6619 IT_BYTEPOS (*it), stop, Qnil);
6620 }
6621 }
6622
6623 if (IT_CHARPOS (*it) >= it->stop_charpos)
6624 {
6625 if (IT_CHARPOS (*it) >= it->end_charpos)
6626 {
6627 int overlay_strings_follow_p;
6628
6629 /* End of the game, except when overlay strings follow that
6630 haven't been returned yet. */
6631 if (it->overlay_strings_at_end_processed_p)
6632 overlay_strings_follow_p = 0;
6633 else
6634 {
6635 it->overlay_strings_at_end_processed_p = 1;
6636 overlay_strings_follow_p = get_overlay_strings (it, 0);
6637 }
6638
6639 if (overlay_strings_follow_p)
6640 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6641 else
6642 {
6643 it->what = IT_EOB;
6644 it->position = it->current.pos;
6645 success_p = 0;
6646 }
6647 }
6648 else if (!(!it->bidi_p
6649 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6650 || IT_CHARPOS (*it) == it->stop_charpos))
6651 {
6652 /* With bidi non-linear iteration, we could find ourselves
6653 far beyond the last computed stop_charpos, with several
6654 other stop positions in between that we missed. Scan
6655 them all now, in buffer's logical order, until we find
6656 and handle the last stop_charpos that precedes our
6657 current position. */
6658 handle_stop_backwards (it, it->stop_charpos);
6659 return GET_NEXT_DISPLAY_ELEMENT (it);
6660 }
6661 else
6662 {
6663 if (it->bidi_p)
6664 {
6665 /* Take note of the stop position we just moved across,
6666 for when we will move back across it. */
6667 it->prev_stop = it->stop_charpos;
6668 /* If we are at base paragraph embedding level, take
6669 note of the last stop position seen at this
6670 level. */
6671 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6672 it->base_level_stop = it->stop_charpos;
6673 }
6674 handle_stop (it);
6675 return GET_NEXT_DISPLAY_ELEMENT (it);
6676 }
6677 }
6678 else if (it->bidi_p
6679 /* We can sometimes back up for reasons that have nothing
6680 to do with bidi reordering. E.g., compositions. The
6681 code below is only needed when we are above the base
6682 embedding level, so test for that explicitly. */
6683 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6684 && IT_CHARPOS (*it) < it->prev_stop)
6685 {
6686 if (it->base_level_stop <= 0)
6687 it->base_level_stop = BEGV;
6688 if (IT_CHARPOS (*it) < it->base_level_stop)
6689 abort ();
6690 handle_stop_backwards (it, it->base_level_stop);
6691 return GET_NEXT_DISPLAY_ELEMENT (it);
6692 }
6693 else
6694 {
6695 /* No face changes, overlays etc. in sight, so just return a
6696 character from current_buffer. */
6697 unsigned char *p;
6698 EMACS_INT stop;
6699
6700 /* Maybe run the redisplay end trigger hook. Performance note:
6701 This doesn't seem to cost measurable time. */
6702 if (it->redisplay_end_trigger_charpos
6703 && it->glyph_row
6704 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6705 run_redisplay_end_trigger_hook (it);
6706
6707 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6708 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6709 stop)
6710 && next_element_from_composition (it))
6711 {
6712 return 1;
6713 }
6714
6715 /* Get the next character, maybe multibyte. */
6716 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6717 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6718 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6719 else
6720 it->c = *p, it->len = 1;
6721
6722 /* Record what we have and where it came from. */
6723 it->what = IT_CHARACTER;
6724 it->object = it->w->buffer;
6725 it->position = it->current.pos;
6726
6727 /* Normally we return the character found above, except when we
6728 really want to return an ellipsis for selective display. */
6729 if (it->selective)
6730 {
6731 if (it->c == '\n')
6732 {
6733 /* A value of selective > 0 means hide lines indented more
6734 than that number of columns. */
6735 if (it->selective > 0
6736 && IT_CHARPOS (*it) + 1 < ZV
6737 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6738 IT_BYTEPOS (*it) + 1,
6739 (double) it->selective)) /* iftc */
6740 {
6741 success_p = next_element_from_ellipsis (it);
6742 it->dpvec_char_len = -1;
6743 }
6744 }
6745 else if (it->c == '\r' && it->selective == -1)
6746 {
6747 /* A value of selective == -1 means that everything from the
6748 CR to the end of the line is invisible, with maybe an
6749 ellipsis displayed for it. */
6750 success_p = next_element_from_ellipsis (it);
6751 it->dpvec_char_len = -1;
6752 }
6753 }
6754 }
6755
6756 /* Value is zero if end of buffer reached. */
6757 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6758 return success_p;
6759 }
6760
6761
6762 /* Run the redisplay end trigger hook for IT. */
6763
6764 static void
6765 run_redisplay_end_trigger_hook (struct it *it)
6766 {
6767 Lisp_Object args[3];
6768
6769 /* IT->glyph_row should be non-null, i.e. we should be actually
6770 displaying something, or otherwise we should not run the hook. */
6771 xassert (it->glyph_row);
6772
6773 /* Set up hook arguments. */
6774 args[0] = Qredisplay_end_trigger_functions;
6775 args[1] = it->window;
6776 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6777 it->redisplay_end_trigger_charpos = 0;
6778
6779 /* Since we are *trying* to run these functions, don't try to run
6780 them again, even if they get an error. */
6781 it->w->redisplay_end_trigger = Qnil;
6782 Frun_hook_with_args (3, args);
6783
6784 /* Notice if it changed the face of the character we are on. */
6785 handle_face_prop (it);
6786 }
6787
6788
6789 /* Deliver a composition display element. Unlike the other
6790 next_element_from_XXX, this function is not registered in the array
6791 get_next_element[]. It is called from next_element_from_buffer and
6792 next_element_from_string when necessary. */
6793
6794 static int
6795 next_element_from_composition (struct it *it)
6796 {
6797 it->what = IT_COMPOSITION;
6798 it->len = it->cmp_it.nbytes;
6799 if (STRINGP (it->string))
6800 {
6801 if (it->c < 0)
6802 {
6803 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6804 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6805 return 0;
6806 }
6807 it->position = it->current.string_pos;
6808 it->object = it->string;
6809 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6810 IT_STRING_BYTEPOS (*it), it->string);
6811 }
6812 else
6813 {
6814 if (it->c < 0)
6815 {
6816 IT_CHARPOS (*it) += it->cmp_it.nchars;
6817 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6818 if (it->bidi_p)
6819 {
6820 if (it->bidi_it.new_paragraph)
6821 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6822 /* Resync the bidi iterator with IT's new position.
6823 FIXME: this doesn't support bidirectional text. */
6824 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6825 bidi_move_to_visually_next (&it->bidi_it);
6826 }
6827 return 0;
6828 }
6829 it->position = it->current.pos;
6830 it->object = it->w->buffer;
6831 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6832 IT_BYTEPOS (*it), Qnil);
6833 }
6834 return 1;
6835 }
6836
6837
6838 \f
6839 /***********************************************************************
6840 Moving an iterator without producing glyphs
6841 ***********************************************************************/
6842
6843 /* Check if iterator is at a position corresponding to a valid buffer
6844 position after some move_it_ call. */
6845
6846 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6847 ((it)->method == GET_FROM_STRING \
6848 ? IT_STRING_CHARPOS (*it) == 0 \
6849 : 1)
6850
6851
6852 /* Move iterator IT to a specified buffer or X position within one
6853 line on the display without producing glyphs.
6854
6855 OP should be a bit mask including some or all of these bits:
6856 MOVE_TO_X: Stop upon reaching x-position TO_X.
6857 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6858 Regardless of OP's value, stop upon reaching the end of the display line.
6859
6860 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6861 This means, in particular, that TO_X includes window's horizontal
6862 scroll amount.
6863
6864 The return value has several possible values that
6865 say what condition caused the scan to stop:
6866
6867 MOVE_POS_MATCH_OR_ZV
6868 - when TO_POS or ZV was reached.
6869
6870 MOVE_X_REACHED
6871 -when TO_X was reached before TO_POS or ZV were reached.
6872
6873 MOVE_LINE_CONTINUED
6874 - when we reached the end of the display area and the line must
6875 be continued.
6876
6877 MOVE_LINE_TRUNCATED
6878 - when we reached the end of the display area and the line is
6879 truncated.
6880
6881 MOVE_NEWLINE_OR_CR
6882 - when we stopped at a line end, i.e. a newline or a CR and selective
6883 display is on. */
6884
6885 static enum move_it_result
6886 move_it_in_display_line_to (struct it *it,
6887 EMACS_INT to_charpos, int to_x,
6888 enum move_operation_enum op)
6889 {
6890 enum move_it_result result = MOVE_UNDEFINED;
6891 struct glyph_row *saved_glyph_row;
6892 struct it wrap_it, atpos_it, atx_it;
6893 int may_wrap = 0;
6894 enum it_method prev_method = it->method;
6895 EMACS_INT prev_pos = IT_CHARPOS (*it);
6896
6897 /* Don't produce glyphs in produce_glyphs. */
6898 saved_glyph_row = it->glyph_row;
6899 it->glyph_row = NULL;
6900
6901 /* Use wrap_it to save a copy of IT wherever a word wrap could
6902 occur. Use atpos_it to save a copy of IT at the desired buffer
6903 position, if found, so that we can scan ahead and check if the
6904 word later overshoots the window edge. Use atx_it similarly, for
6905 pixel positions. */
6906 wrap_it.sp = -1;
6907 atpos_it.sp = -1;
6908 atx_it.sp = -1;
6909
6910 #define BUFFER_POS_REACHED_P() \
6911 ((op & MOVE_TO_POS) != 0 \
6912 && BUFFERP (it->object) \
6913 && (IT_CHARPOS (*it) == to_charpos \
6914 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6915 && (it->method == GET_FROM_BUFFER \
6916 || (it->method == GET_FROM_DISPLAY_VECTOR \
6917 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6918
6919 /* If there's a line-/wrap-prefix, handle it. */
6920 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6921 && it->current_y < it->last_visible_y)
6922 handle_line_prefix (it);
6923
6924 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6925 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6926
6927 while (1)
6928 {
6929 int x, i, ascent = 0, descent = 0;
6930
6931 /* Utility macro to reset an iterator with x, ascent, and descent. */
6932 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6933 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6934 (IT)->max_descent = descent)
6935
6936 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6937 glyph). */
6938 if ((op & MOVE_TO_POS) != 0
6939 && BUFFERP (it->object)
6940 && it->method == GET_FROM_BUFFER
6941 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6942 || (it->bidi_p
6943 && (prev_method == GET_FROM_IMAGE
6944 || prev_method == GET_FROM_STRETCH)
6945 /* Passed TO_CHARPOS from left to right. */
6946 && ((prev_pos < to_charpos
6947 && IT_CHARPOS (*it) > to_charpos)
6948 /* Passed TO_CHARPOS from right to left. */
6949 || (prev_pos > to_charpos
6950 && IT_CHARPOS (*it) < to_charpos)))))
6951 {
6952 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6953 {
6954 result = MOVE_POS_MATCH_OR_ZV;
6955 break;
6956 }
6957 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6958 /* If wrap_it is valid, the current position might be in a
6959 word that is wrapped. So, save the iterator in
6960 atpos_it and continue to see if wrapping happens. */
6961 atpos_it = *it;
6962 }
6963
6964 prev_method = it->method;
6965 if (it->method == GET_FROM_BUFFER)
6966 prev_pos = IT_CHARPOS (*it);
6967 /* Stop when ZV reached.
6968 We used to stop here when TO_CHARPOS reached as well, but that is
6969 too soon if this glyph does not fit on this line. So we handle it
6970 explicitly below. */
6971 if (!get_next_display_element (it))
6972 {
6973 result = MOVE_POS_MATCH_OR_ZV;
6974 break;
6975 }
6976
6977 if (it->line_wrap == TRUNCATE)
6978 {
6979 if (BUFFER_POS_REACHED_P ())
6980 {
6981 result = MOVE_POS_MATCH_OR_ZV;
6982 break;
6983 }
6984 }
6985 else
6986 {
6987 if (it->line_wrap == WORD_WRAP)
6988 {
6989 if (IT_DISPLAYING_WHITESPACE (it))
6990 may_wrap = 1;
6991 else if (may_wrap)
6992 {
6993 /* We have reached a glyph that follows one or more
6994 whitespace characters. If the position is
6995 already found, we are done. */
6996 if (atpos_it.sp >= 0)
6997 {
6998 *it = atpos_it;
6999 result = MOVE_POS_MATCH_OR_ZV;
7000 goto done;
7001 }
7002 if (atx_it.sp >= 0)
7003 {
7004 *it = atx_it;
7005 result = MOVE_X_REACHED;
7006 goto done;
7007 }
7008 /* Otherwise, we can wrap here. */
7009 wrap_it = *it;
7010 may_wrap = 0;
7011 }
7012 }
7013 }
7014
7015 /* Remember the line height for the current line, in case
7016 the next element doesn't fit on the line. */
7017 ascent = it->max_ascent;
7018 descent = it->max_descent;
7019
7020 /* The call to produce_glyphs will get the metrics of the
7021 display element IT is loaded with. Record the x-position
7022 before this display element, in case it doesn't fit on the
7023 line. */
7024 x = it->current_x;
7025
7026 PRODUCE_GLYPHS (it);
7027
7028 if (it->area != TEXT_AREA)
7029 {
7030 set_iterator_to_next (it, 1);
7031 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7032 SET_TEXT_POS (this_line_min_pos,
7033 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7034 continue;
7035 }
7036
7037 /* The number of glyphs we get back in IT->nglyphs will normally
7038 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7039 character on a terminal frame, or (iii) a line end. For the
7040 second case, IT->nglyphs - 1 padding glyphs will be present.
7041 (On X frames, there is only one glyph produced for a
7042 composite character.)
7043
7044 The behavior implemented below means, for continuation lines,
7045 that as many spaces of a TAB as fit on the current line are
7046 displayed there. For terminal frames, as many glyphs of a
7047 multi-glyph character are displayed in the current line, too.
7048 This is what the old redisplay code did, and we keep it that
7049 way. Under X, the whole shape of a complex character must
7050 fit on the line or it will be completely displayed in the
7051 next line.
7052
7053 Note that both for tabs and padding glyphs, all glyphs have
7054 the same width. */
7055 if (it->nglyphs)
7056 {
7057 /* More than one glyph or glyph doesn't fit on line. All
7058 glyphs have the same width. */
7059 int single_glyph_width = it->pixel_width / it->nglyphs;
7060 int new_x;
7061 int x_before_this_char = x;
7062 int hpos_before_this_char = it->hpos;
7063
7064 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7065 {
7066 new_x = x + single_glyph_width;
7067
7068 /* We want to leave anything reaching TO_X to the caller. */
7069 if ((op & MOVE_TO_X) && new_x > to_x)
7070 {
7071 if (BUFFER_POS_REACHED_P ())
7072 {
7073 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7074 goto buffer_pos_reached;
7075 if (atpos_it.sp < 0)
7076 {
7077 atpos_it = *it;
7078 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7079 }
7080 }
7081 else
7082 {
7083 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7084 {
7085 it->current_x = x;
7086 result = MOVE_X_REACHED;
7087 break;
7088 }
7089 if (atx_it.sp < 0)
7090 {
7091 atx_it = *it;
7092 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7093 }
7094 }
7095 }
7096
7097 if (/* Lines are continued. */
7098 it->line_wrap != TRUNCATE
7099 && (/* And glyph doesn't fit on the line. */
7100 new_x > it->last_visible_x
7101 /* Or it fits exactly and we're on a window
7102 system frame. */
7103 || (new_x == it->last_visible_x
7104 && FRAME_WINDOW_P (it->f))))
7105 {
7106 if (/* IT->hpos == 0 means the very first glyph
7107 doesn't fit on the line, e.g. a wide image. */
7108 it->hpos == 0
7109 || (new_x == it->last_visible_x
7110 && FRAME_WINDOW_P (it->f)))
7111 {
7112 ++it->hpos;
7113 it->current_x = new_x;
7114
7115 /* The character's last glyph just barely fits
7116 in this row. */
7117 if (i == it->nglyphs - 1)
7118 {
7119 /* If this is the destination position,
7120 return a position *before* it in this row,
7121 now that we know it fits in this row. */
7122 if (BUFFER_POS_REACHED_P ())
7123 {
7124 if (it->line_wrap != WORD_WRAP
7125 || wrap_it.sp < 0)
7126 {
7127 it->hpos = hpos_before_this_char;
7128 it->current_x = x_before_this_char;
7129 result = MOVE_POS_MATCH_OR_ZV;
7130 break;
7131 }
7132 if (it->line_wrap == WORD_WRAP
7133 && atpos_it.sp < 0)
7134 {
7135 atpos_it = *it;
7136 atpos_it.current_x = x_before_this_char;
7137 atpos_it.hpos = hpos_before_this_char;
7138 }
7139 }
7140
7141 set_iterator_to_next (it, 1);
7142 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7143 SET_TEXT_POS (this_line_min_pos,
7144 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7145 /* On graphical terminals, newlines may
7146 "overflow" into the fringe if
7147 overflow-newline-into-fringe is non-nil.
7148 On text-only terminals, newlines may
7149 overflow into the last glyph on the
7150 display line.*/
7151 if (!FRAME_WINDOW_P (it->f)
7152 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7153 {
7154 if (!get_next_display_element (it))
7155 {
7156 result = MOVE_POS_MATCH_OR_ZV;
7157 break;
7158 }
7159 if (BUFFER_POS_REACHED_P ())
7160 {
7161 if (ITERATOR_AT_END_OF_LINE_P (it))
7162 result = MOVE_POS_MATCH_OR_ZV;
7163 else
7164 result = MOVE_LINE_CONTINUED;
7165 break;
7166 }
7167 if (ITERATOR_AT_END_OF_LINE_P (it))
7168 {
7169 result = MOVE_NEWLINE_OR_CR;
7170 break;
7171 }
7172 }
7173 }
7174 }
7175 else
7176 IT_RESET_X_ASCENT_DESCENT (it);
7177
7178 if (wrap_it.sp >= 0)
7179 {
7180 *it = wrap_it;
7181 atpos_it.sp = -1;
7182 atx_it.sp = -1;
7183 }
7184
7185 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7186 IT_CHARPOS (*it)));
7187 result = MOVE_LINE_CONTINUED;
7188 break;
7189 }
7190
7191 if (BUFFER_POS_REACHED_P ())
7192 {
7193 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7194 goto buffer_pos_reached;
7195 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7196 {
7197 atpos_it = *it;
7198 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7199 }
7200 }
7201
7202 if (new_x > it->first_visible_x)
7203 {
7204 /* Glyph is visible. Increment number of glyphs that
7205 would be displayed. */
7206 ++it->hpos;
7207 }
7208 }
7209
7210 if (result != MOVE_UNDEFINED)
7211 break;
7212 }
7213 else if (BUFFER_POS_REACHED_P ())
7214 {
7215 buffer_pos_reached:
7216 IT_RESET_X_ASCENT_DESCENT (it);
7217 result = MOVE_POS_MATCH_OR_ZV;
7218 break;
7219 }
7220 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7221 {
7222 /* Stop when TO_X specified and reached. This check is
7223 necessary here because of lines consisting of a line end,
7224 only. The line end will not produce any glyphs and we
7225 would never get MOVE_X_REACHED. */
7226 xassert (it->nglyphs == 0);
7227 result = MOVE_X_REACHED;
7228 break;
7229 }
7230
7231 /* Is this a line end? If yes, we're done. */
7232 if (ITERATOR_AT_END_OF_LINE_P (it))
7233 {
7234 result = MOVE_NEWLINE_OR_CR;
7235 break;
7236 }
7237
7238 if (it->method == GET_FROM_BUFFER)
7239 prev_pos = IT_CHARPOS (*it);
7240 /* The current display element has been consumed. Advance
7241 to the next. */
7242 set_iterator_to_next (it, 1);
7243 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7244 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7245
7246 /* Stop if lines are truncated and IT's current x-position is
7247 past the right edge of the window now. */
7248 if (it->line_wrap == TRUNCATE
7249 && it->current_x >= it->last_visible_x)
7250 {
7251 if (!FRAME_WINDOW_P (it->f)
7252 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7253 {
7254 if (!get_next_display_element (it)
7255 || BUFFER_POS_REACHED_P ())
7256 {
7257 result = MOVE_POS_MATCH_OR_ZV;
7258 break;
7259 }
7260 if (ITERATOR_AT_END_OF_LINE_P (it))
7261 {
7262 result = MOVE_NEWLINE_OR_CR;
7263 break;
7264 }
7265 }
7266 result = MOVE_LINE_TRUNCATED;
7267 break;
7268 }
7269 #undef IT_RESET_X_ASCENT_DESCENT
7270 }
7271
7272 #undef BUFFER_POS_REACHED_P
7273
7274 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7275 restore the saved iterator. */
7276 if (atpos_it.sp >= 0)
7277 *it = atpos_it;
7278 else if (atx_it.sp >= 0)
7279 *it = atx_it;
7280
7281 done:
7282
7283 /* Restore the iterator settings altered at the beginning of this
7284 function. */
7285 it->glyph_row = saved_glyph_row;
7286 return result;
7287 }
7288
7289 /* For external use. */
7290 void
7291 move_it_in_display_line (struct it *it,
7292 EMACS_INT to_charpos, int to_x,
7293 enum move_operation_enum op)
7294 {
7295 if (it->line_wrap == WORD_WRAP
7296 && (op & MOVE_TO_X))
7297 {
7298 struct it save_it = *it;
7299 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7300 /* When word-wrap is on, TO_X may lie past the end
7301 of a wrapped line. Then it->current is the
7302 character on the next line, so backtrack to the
7303 space before the wrap point. */
7304 if (skip == MOVE_LINE_CONTINUED)
7305 {
7306 int prev_x = max (it->current_x - 1, 0);
7307 *it = save_it;
7308 move_it_in_display_line_to
7309 (it, -1, prev_x, MOVE_TO_X);
7310 }
7311 }
7312 else
7313 move_it_in_display_line_to (it, to_charpos, to_x, op);
7314 }
7315
7316
7317 /* Move IT forward until it satisfies one or more of the criteria in
7318 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7319
7320 OP is a bit-mask that specifies where to stop, and in particular,
7321 which of those four position arguments makes a difference. See the
7322 description of enum move_operation_enum.
7323
7324 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7325 screen line, this function will set IT to the next position >
7326 TO_CHARPOS. */
7327
7328 void
7329 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7330 {
7331 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7332 int line_height, line_start_x = 0, reached = 0;
7333
7334 for (;;)
7335 {
7336 if (op & MOVE_TO_VPOS)
7337 {
7338 /* If no TO_CHARPOS and no TO_X specified, stop at the
7339 start of the line TO_VPOS. */
7340 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7341 {
7342 if (it->vpos == to_vpos)
7343 {
7344 reached = 1;
7345 break;
7346 }
7347 else
7348 skip = move_it_in_display_line_to (it, -1, -1, 0);
7349 }
7350 else
7351 {
7352 /* TO_VPOS >= 0 means stop at TO_X in the line at
7353 TO_VPOS, or at TO_POS, whichever comes first. */
7354 if (it->vpos == to_vpos)
7355 {
7356 reached = 2;
7357 break;
7358 }
7359
7360 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7361
7362 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7363 {
7364 reached = 3;
7365 break;
7366 }
7367 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7368 {
7369 /* We have reached TO_X but not in the line we want. */
7370 skip = move_it_in_display_line_to (it, to_charpos,
7371 -1, MOVE_TO_POS);
7372 if (skip == MOVE_POS_MATCH_OR_ZV)
7373 {
7374 reached = 4;
7375 break;
7376 }
7377 }
7378 }
7379 }
7380 else if (op & MOVE_TO_Y)
7381 {
7382 struct it it_backup;
7383
7384 if (it->line_wrap == WORD_WRAP)
7385 it_backup = *it;
7386
7387 /* TO_Y specified means stop at TO_X in the line containing
7388 TO_Y---or at TO_CHARPOS if this is reached first. The
7389 problem is that we can't really tell whether the line
7390 contains TO_Y before we have completely scanned it, and
7391 this may skip past TO_X. What we do is to first scan to
7392 TO_X.
7393
7394 If TO_X is not specified, use a TO_X of zero. The reason
7395 is to make the outcome of this function more predictable.
7396 If we didn't use TO_X == 0, we would stop at the end of
7397 the line which is probably not what a caller would expect
7398 to happen. */
7399 skip = move_it_in_display_line_to
7400 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7401 (MOVE_TO_X | (op & MOVE_TO_POS)));
7402
7403 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7404 if (skip == MOVE_POS_MATCH_OR_ZV)
7405 reached = 5;
7406 else if (skip == MOVE_X_REACHED)
7407 {
7408 /* If TO_X was reached, we want to know whether TO_Y is
7409 in the line. We know this is the case if the already
7410 scanned glyphs make the line tall enough. Otherwise,
7411 we must check by scanning the rest of the line. */
7412 line_height = it->max_ascent + it->max_descent;
7413 if (to_y >= it->current_y
7414 && to_y < it->current_y + line_height)
7415 {
7416 reached = 6;
7417 break;
7418 }
7419 it_backup = *it;
7420 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7421 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7422 op & MOVE_TO_POS);
7423 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7424 line_height = it->max_ascent + it->max_descent;
7425 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7426
7427 if (to_y >= it->current_y
7428 && to_y < it->current_y + line_height)
7429 {
7430 /* If TO_Y is in this line and TO_X was reached
7431 above, we scanned too far. We have to restore
7432 IT's settings to the ones before skipping. */
7433 *it = it_backup;
7434 reached = 6;
7435 }
7436 else
7437 {
7438 skip = skip2;
7439 if (skip == MOVE_POS_MATCH_OR_ZV)
7440 reached = 7;
7441 }
7442 }
7443 else
7444 {
7445 /* Check whether TO_Y is in this line. */
7446 line_height = it->max_ascent + it->max_descent;
7447 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7448
7449 if (to_y >= it->current_y
7450 && to_y < it->current_y + line_height)
7451 {
7452 /* When word-wrap is on, TO_X may lie past the end
7453 of a wrapped line. Then it->current is the
7454 character on the next line, so backtrack to the
7455 space before the wrap point. */
7456 if (skip == MOVE_LINE_CONTINUED
7457 && it->line_wrap == WORD_WRAP)
7458 {
7459 int prev_x = max (it->current_x - 1, 0);
7460 *it = it_backup;
7461 skip = move_it_in_display_line_to
7462 (it, -1, prev_x, MOVE_TO_X);
7463 }
7464 reached = 6;
7465 }
7466 }
7467
7468 if (reached)
7469 break;
7470 }
7471 else if (BUFFERP (it->object)
7472 && (it->method == GET_FROM_BUFFER
7473 || it->method == GET_FROM_STRETCH)
7474 && IT_CHARPOS (*it) >= to_charpos)
7475 skip = MOVE_POS_MATCH_OR_ZV;
7476 else
7477 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7478
7479 switch (skip)
7480 {
7481 case MOVE_POS_MATCH_OR_ZV:
7482 reached = 8;
7483 goto out;
7484
7485 case MOVE_NEWLINE_OR_CR:
7486 set_iterator_to_next (it, 1);
7487 it->continuation_lines_width = 0;
7488 break;
7489
7490 case MOVE_LINE_TRUNCATED:
7491 it->continuation_lines_width = 0;
7492 reseat_at_next_visible_line_start (it, 0);
7493 if ((op & MOVE_TO_POS) != 0
7494 && IT_CHARPOS (*it) > to_charpos)
7495 {
7496 reached = 9;
7497 goto out;
7498 }
7499 break;
7500
7501 case MOVE_LINE_CONTINUED:
7502 /* For continued lines ending in a tab, some of the glyphs
7503 associated with the tab are displayed on the current
7504 line. Since it->current_x does not include these glyphs,
7505 we use it->last_visible_x instead. */
7506 if (it->c == '\t')
7507 {
7508 it->continuation_lines_width += it->last_visible_x;
7509 /* When moving by vpos, ensure that the iterator really
7510 advances to the next line (bug#847, bug#969). Fixme:
7511 do we need to do this in other circumstances? */
7512 if (it->current_x != it->last_visible_x
7513 && (op & MOVE_TO_VPOS)
7514 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7515 {
7516 line_start_x = it->current_x + it->pixel_width
7517 - it->last_visible_x;
7518 set_iterator_to_next (it, 0);
7519 }
7520 }
7521 else
7522 it->continuation_lines_width += it->current_x;
7523 break;
7524
7525 default:
7526 abort ();
7527 }
7528
7529 /* Reset/increment for the next run. */
7530 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7531 it->current_x = line_start_x;
7532 line_start_x = 0;
7533 it->hpos = 0;
7534 it->current_y += it->max_ascent + it->max_descent;
7535 ++it->vpos;
7536 last_height = it->max_ascent + it->max_descent;
7537 last_max_ascent = it->max_ascent;
7538 it->max_ascent = it->max_descent = 0;
7539 }
7540
7541 out:
7542
7543 /* On text terminals, we may stop at the end of a line in the middle
7544 of a multi-character glyph. If the glyph itself is continued,
7545 i.e. it is actually displayed on the next line, don't treat this
7546 stopping point as valid; move to the next line instead (unless
7547 that brings us offscreen). */
7548 if (!FRAME_WINDOW_P (it->f)
7549 && op & MOVE_TO_POS
7550 && IT_CHARPOS (*it) == to_charpos
7551 && it->what == IT_CHARACTER
7552 && it->nglyphs > 1
7553 && it->line_wrap == WINDOW_WRAP
7554 && it->current_x == it->last_visible_x - 1
7555 && it->c != '\n'
7556 && it->c != '\t'
7557 && it->vpos < XFASTINT (it->w->window_end_vpos))
7558 {
7559 it->continuation_lines_width += it->current_x;
7560 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7561 it->current_y += it->max_ascent + it->max_descent;
7562 ++it->vpos;
7563 last_height = it->max_ascent + it->max_descent;
7564 last_max_ascent = it->max_ascent;
7565 }
7566
7567 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7568 }
7569
7570
7571 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7572
7573 If DY > 0, move IT backward at least that many pixels. DY = 0
7574 means move IT backward to the preceding line start or BEGV. This
7575 function may move over more than DY pixels if IT->current_y - DY
7576 ends up in the middle of a line; in this case IT->current_y will be
7577 set to the top of the line moved to. */
7578
7579 void
7580 move_it_vertically_backward (struct it *it, int dy)
7581 {
7582 int nlines, h;
7583 struct it it2, it3;
7584 EMACS_INT start_pos;
7585
7586 move_further_back:
7587 xassert (dy >= 0);
7588
7589 start_pos = IT_CHARPOS (*it);
7590
7591 /* Estimate how many newlines we must move back. */
7592 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7593
7594 /* Set the iterator's position that many lines back. */
7595 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7596 back_to_previous_visible_line_start (it);
7597
7598 /* Reseat the iterator here. When moving backward, we don't want
7599 reseat to skip forward over invisible text, set up the iterator
7600 to deliver from overlay strings at the new position etc. So,
7601 use reseat_1 here. */
7602 reseat_1 (it, it->current.pos, 1);
7603
7604 /* We are now surely at a line start. */
7605 it->current_x = it->hpos = 0;
7606 it->continuation_lines_width = 0;
7607
7608 /* Move forward and see what y-distance we moved. First move to the
7609 start of the next line so that we get its height. We need this
7610 height to be able to tell whether we reached the specified
7611 y-distance. */
7612 it2 = *it;
7613 it2.max_ascent = it2.max_descent = 0;
7614 do
7615 {
7616 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7617 MOVE_TO_POS | MOVE_TO_VPOS);
7618 }
7619 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7620 xassert (IT_CHARPOS (*it) >= BEGV);
7621 it3 = it2;
7622
7623 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7624 xassert (IT_CHARPOS (*it) >= BEGV);
7625 /* H is the actual vertical distance from the position in *IT
7626 and the starting position. */
7627 h = it2.current_y - it->current_y;
7628 /* NLINES is the distance in number of lines. */
7629 nlines = it2.vpos - it->vpos;
7630
7631 /* Correct IT's y and vpos position
7632 so that they are relative to the starting point. */
7633 it->vpos -= nlines;
7634 it->current_y -= h;
7635
7636 if (dy == 0)
7637 {
7638 /* DY == 0 means move to the start of the screen line. The
7639 value of nlines is > 0 if continuation lines were involved. */
7640 if (nlines > 0)
7641 move_it_by_lines (it, nlines);
7642 }
7643 else
7644 {
7645 /* The y-position we try to reach, relative to *IT.
7646 Note that H has been subtracted in front of the if-statement. */
7647 int target_y = it->current_y + h - dy;
7648 int y0 = it3.current_y;
7649 int y1 = line_bottom_y (&it3);
7650 int line_height = y1 - y0;
7651
7652 /* If we did not reach target_y, try to move further backward if
7653 we can. If we moved too far backward, try to move forward. */
7654 if (target_y < it->current_y
7655 /* This is heuristic. In a window that's 3 lines high, with
7656 a line height of 13 pixels each, recentering with point
7657 on the bottom line will try to move -39/2 = 19 pixels
7658 backward. Try to avoid moving into the first line. */
7659 && (it->current_y - target_y
7660 > min (window_box_height (it->w), line_height * 2 / 3))
7661 && IT_CHARPOS (*it) > BEGV)
7662 {
7663 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7664 target_y - it->current_y));
7665 dy = it->current_y - target_y;
7666 goto move_further_back;
7667 }
7668 else if (target_y >= it->current_y + line_height
7669 && IT_CHARPOS (*it) < ZV)
7670 {
7671 /* Should move forward by at least one line, maybe more.
7672
7673 Note: Calling move_it_by_lines can be expensive on
7674 terminal frames, where compute_motion is used (via
7675 vmotion) to do the job, when there are very long lines
7676 and truncate-lines is nil. That's the reason for
7677 treating terminal frames specially here. */
7678
7679 if (!FRAME_WINDOW_P (it->f))
7680 move_it_vertically (it, target_y - (it->current_y + line_height));
7681 else
7682 {
7683 do
7684 {
7685 move_it_by_lines (it, 1);
7686 }
7687 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7688 }
7689 }
7690 }
7691 }
7692
7693
7694 /* Move IT by a specified amount of pixel lines DY. DY negative means
7695 move backwards. DY = 0 means move to start of screen line. At the
7696 end, IT will be on the start of a screen line. */
7697
7698 void
7699 move_it_vertically (struct it *it, int dy)
7700 {
7701 if (dy <= 0)
7702 move_it_vertically_backward (it, -dy);
7703 else
7704 {
7705 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7706 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7707 MOVE_TO_POS | MOVE_TO_Y);
7708 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7709
7710 /* If buffer ends in ZV without a newline, move to the start of
7711 the line to satisfy the post-condition. */
7712 if (IT_CHARPOS (*it) == ZV
7713 && ZV > BEGV
7714 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7715 move_it_by_lines (it, 0);
7716 }
7717 }
7718
7719
7720 /* Move iterator IT past the end of the text line it is in. */
7721
7722 void
7723 move_it_past_eol (struct it *it)
7724 {
7725 enum move_it_result rc;
7726
7727 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7728 if (rc == MOVE_NEWLINE_OR_CR)
7729 set_iterator_to_next (it, 0);
7730 }
7731
7732
7733 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7734 negative means move up. DVPOS == 0 means move to the start of the
7735 screen line.
7736
7737 Optimization idea: If we would know that IT->f doesn't use
7738 a face with proportional font, we could be faster for
7739 truncate-lines nil. */
7740
7741 void
7742 move_it_by_lines (struct it *it, int dvpos)
7743 {
7744
7745 /* The commented-out optimization uses vmotion on terminals. This
7746 gives bad results, because elements like it->what, on which
7747 callers such as pos_visible_p rely, aren't updated. */
7748 /* struct position pos;
7749 if (!FRAME_WINDOW_P (it->f))
7750 {
7751 struct text_pos textpos;
7752
7753 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7754 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7755 reseat (it, textpos, 1);
7756 it->vpos += pos.vpos;
7757 it->current_y += pos.vpos;
7758 }
7759 else */
7760
7761 if (dvpos == 0)
7762 {
7763 /* DVPOS == 0 means move to the start of the screen line. */
7764 move_it_vertically_backward (it, 0);
7765 xassert (it->current_x == 0 && it->hpos == 0);
7766 /* Let next call to line_bottom_y calculate real line height */
7767 last_height = 0;
7768 }
7769 else if (dvpos > 0)
7770 {
7771 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7772 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7773 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7774 }
7775 else
7776 {
7777 struct it it2;
7778 EMACS_INT start_charpos, i;
7779
7780 /* Start at the beginning of the screen line containing IT's
7781 position. This may actually move vertically backwards,
7782 in case of overlays, so adjust dvpos accordingly. */
7783 dvpos += it->vpos;
7784 move_it_vertically_backward (it, 0);
7785 dvpos -= it->vpos;
7786
7787 /* Go back -DVPOS visible lines and reseat the iterator there. */
7788 start_charpos = IT_CHARPOS (*it);
7789 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7790 back_to_previous_visible_line_start (it);
7791 reseat (it, it->current.pos, 1);
7792
7793 /* Move further back if we end up in a string or an image. */
7794 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7795 {
7796 /* First try to move to start of display line. */
7797 dvpos += it->vpos;
7798 move_it_vertically_backward (it, 0);
7799 dvpos -= it->vpos;
7800 if (IT_POS_VALID_AFTER_MOVE_P (it))
7801 break;
7802 /* If start of line is still in string or image,
7803 move further back. */
7804 back_to_previous_visible_line_start (it);
7805 reseat (it, it->current.pos, 1);
7806 dvpos--;
7807 }
7808
7809 it->current_x = it->hpos = 0;
7810
7811 /* Above call may have moved too far if continuation lines
7812 are involved. Scan forward and see if it did. */
7813 it2 = *it;
7814 it2.vpos = it2.current_y = 0;
7815 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7816 it->vpos -= it2.vpos;
7817 it->current_y -= it2.current_y;
7818 it->current_x = it->hpos = 0;
7819
7820 /* If we moved too far back, move IT some lines forward. */
7821 if (it2.vpos > -dvpos)
7822 {
7823 int delta = it2.vpos + dvpos;
7824 it2 = *it;
7825 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7826 /* Move back again if we got too far ahead. */
7827 if (IT_CHARPOS (*it) >= start_charpos)
7828 *it = it2;
7829 }
7830 }
7831 }
7832
7833 /* Return 1 if IT points into the middle of a display vector. */
7834
7835 int
7836 in_display_vector_p (struct it *it)
7837 {
7838 return (it->method == GET_FROM_DISPLAY_VECTOR
7839 && it->current.dpvec_index > 0
7840 && it->dpvec + it->current.dpvec_index != it->dpend);
7841 }
7842
7843 \f
7844 /***********************************************************************
7845 Messages
7846 ***********************************************************************/
7847
7848
7849 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7850 to *Messages*. */
7851
7852 void
7853 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7854 {
7855 Lisp_Object args[3];
7856 Lisp_Object msg, fmt;
7857 char *buffer;
7858 EMACS_INT len;
7859 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7860 USE_SAFE_ALLOCA;
7861
7862 /* Do nothing if called asynchronously. Inserting text into
7863 a buffer may call after-change-functions and alike and
7864 that would means running Lisp asynchronously. */
7865 if (handling_signal)
7866 return;
7867
7868 fmt = msg = Qnil;
7869 GCPRO4 (fmt, msg, arg1, arg2);
7870
7871 args[0] = fmt = build_string (format);
7872 args[1] = arg1;
7873 args[2] = arg2;
7874 msg = Fformat (3, args);
7875
7876 len = SBYTES (msg) + 1;
7877 SAFE_ALLOCA (buffer, char *, len);
7878 memcpy (buffer, SDATA (msg), len);
7879
7880 message_dolog (buffer, len - 1, 1, 0);
7881 SAFE_FREE ();
7882
7883 UNGCPRO;
7884 }
7885
7886
7887 /* Output a newline in the *Messages* buffer if "needs" one. */
7888
7889 void
7890 message_log_maybe_newline (void)
7891 {
7892 if (message_log_need_newline)
7893 message_dolog ("", 0, 1, 0);
7894 }
7895
7896
7897 /* Add a string M of length NBYTES to the message log, optionally
7898 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7899 nonzero, means interpret the contents of M as multibyte. This
7900 function calls low-level routines in order to bypass text property
7901 hooks, etc. which might not be safe to run.
7902
7903 This may GC (insert may run before/after change hooks),
7904 so the buffer M must NOT point to a Lisp string. */
7905
7906 void
7907 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7908 {
7909 const unsigned char *msg = (const unsigned char *) m;
7910
7911 if (!NILP (Vmemory_full))
7912 return;
7913
7914 if (!NILP (Vmessage_log_max))
7915 {
7916 struct buffer *oldbuf;
7917 Lisp_Object oldpoint, oldbegv, oldzv;
7918 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7919 EMACS_INT point_at_end = 0;
7920 EMACS_INT zv_at_end = 0;
7921 Lisp_Object old_deactivate_mark, tem;
7922 struct gcpro gcpro1;
7923
7924 old_deactivate_mark = Vdeactivate_mark;
7925 oldbuf = current_buffer;
7926 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7927 BVAR (current_buffer, undo_list) = Qt;
7928
7929 oldpoint = message_dolog_marker1;
7930 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7931 oldbegv = message_dolog_marker2;
7932 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7933 oldzv = message_dolog_marker3;
7934 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7935 GCPRO1 (old_deactivate_mark);
7936
7937 if (PT == Z)
7938 point_at_end = 1;
7939 if (ZV == Z)
7940 zv_at_end = 1;
7941
7942 BEGV = BEG;
7943 BEGV_BYTE = BEG_BYTE;
7944 ZV = Z;
7945 ZV_BYTE = Z_BYTE;
7946 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7947
7948 /* Insert the string--maybe converting multibyte to single byte
7949 or vice versa, so that all the text fits the buffer. */
7950 if (multibyte
7951 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7952 {
7953 EMACS_INT i;
7954 int c, char_bytes;
7955 char work[1];
7956
7957 /* Convert a multibyte string to single-byte
7958 for the *Message* buffer. */
7959 for (i = 0; i < nbytes; i += char_bytes)
7960 {
7961 c = string_char_and_length (msg + i, &char_bytes);
7962 work[0] = (ASCII_CHAR_P (c)
7963 ? c
7964 : multibyte_char_to_unibyte (c));
7965 insert_1_both (work, 1, 1, 1, 0, 0);
7966 }
7967 }
7968 else if (! multibyte
7969 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7970 {
7971 EMACS_INT i;
7972 int c, char_bytes;
7973 unsigned char str[MAX_MULTIBYTE_LENGTH];
7974 /* Convert a single-byte string to multibyte
7975 for the *Message* buffer. */
7976 for (i = 0; i < nbytes; i++)
7977 {
7978 c = msg[i];
7979 MAKE_CHAR_MULTIBYTE (c);
7980 char_bytes = CHAR_STRING (c, str);
7981 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7982 }
7983 }
7984 else if (nbytes)
7985 insert_1 (m, nbytes, 1, 0, 0);
7986
7987 if (nlflag)
7988 {
7989 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7990 unsigned long int dups;
7991 insert_1 ("\n", 1, 1, 0, 0);
7992
7993 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7994 this_bol = PT;
7995 this_bol_byte = PT_BYTE;
7996
7997 /* See if this line duplicates the previous one.
7998 If so, combine duplicates. */
7999 if (this_bol > BEG)
8000 {
8001 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8002 prev_bol = PT;
8003 prev_bol_byte = PT_BYTE;
8004
8005 dups = message_log_check_duplicate (prev_bol_byte,
8006 this_bol_byte);
8007 if (dups)
8008 {
8009 del_range_both (prev_bol, prev_bol_byte,
8010 this_bol, this_bol_byte, 0);
8011 if (dups > 1)
8012 {
8013 char dupstr[40];
8014 int duplen;
8015
8016 /* If you change this format, don't forget to also
8017 change message_log_check_duplicate. */
8018 sprintf (dupstr, " [%lu times]", dups);
8019 duplen = strlen (dupstr);
8020 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8021 insert_1 (dupstr, duplen, 1, 0, 1);
8022 }
8023 }
8024 }
8025
8026 /* If we have more than the desired maximum number of lines
8027 in the *Messages* buffer now, delete the oldest ones.
8028 This is safe because we don't have undo in this buffer. */
8029
8030 if (NATNUMP (Vmessage_log_max))
8031 {
8032 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8033 -XFASTINT (Vmessage_log_max) - 1, 0);
8034 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8035 }
8036 }
8037 BEGV = XMARKER (oldbegv)->charpos;
8038 BEGV_BYTE = marker_byte_position (oldbegv);
8039
8040 if (zv_at_end)
8041 {
8042 ZV = Z;
8043 ZV_BYTE = Z_BYTE;
8044 }
8045 else
8046 {
8047 ZV = XMARKER (oldzv)->charpos;
8048 ZV_BYTE = marker_byte_position (oldzv);
8049 }
8050
8051 if (point_at_end)
8052 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8053 else
8054 /* We can't do Fgoto_char (oldpoint) because it will run some
8055 Lisp code. */
8056 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8057 XMARKER (oldpoint)->bytepos);
8058
8059 UNGCPRO;
8060 unchain_marker (XMARKER (oldpoint));
8061 unchain_marker (XMARKER (oldbegv));
8062 unchain_marker (XMARKER (oldzv));
8063
8064 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8065 set_buffer_internal (oldbuf);
8066 if (NILP (tem))
8067 windows_or_buffers_changed = old_windows_or_buffers_changed;
8068 message_log_need_newline = !nlflag;
8069 Vdeactivate_mark = old_deactivate_mark;
8070 }
8071 }
8072
8073
8074 /* We are at the end of the buffer after just having inserted a newline.
8075 (Note: We depend on the fact we won't be crossing the gap.)
8076 Check to see if the most recent message looks a lot like the previous one.
8077 Return 0 if different, 1 if the new one should just replace it, or a
8078 value N > 1 if we should also append " [N times]". */
8079
8080 static unsigned long int
8081 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8082 {
8083 EMACS_INT i;
8084 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8085 int seen_dots = 0;
8086 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8087 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8088
8089 for (i = 0; i < len; i++)
8090 {
8091 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8092 seen_dots = 1;
8093 if (p1[i] != p2[i])
8094 return seen_dots;
8095 }
8096 p1 += len;
8097 if (*p1 == '\n')
8098 return 2;
8099 if (*p1++ == ' ' && *p1++ == '[')
8100 {
8101 char *pend;
8102 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8103 if (strncmp (pend, " times]\n", 8) == 0)
8104 return n+1;
8105 }
8106 return 0;
8107 }
8108 \f
8109
8110 /* Display an echo area message M with a specified length of NBYTES
8111 bytes. The string may include null characters. If M is 0, clear
8112 out any existing message, and let the mini-buffer text show
8113 through.
8114
8115 This may GC, so the buffer M must NOT point to a Lisp string. */
8116
8117 void
8118 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8119 {
8120 /* First flush out any partial line written with print. */
8121 message_log_maybe_newline ();
8122 if (m)
8123 message_dolog (m, nbytes, 1, multibyte);
8124 message2_nolog (m, nbytes, multibyte);
8125 }
8126
8127
8128 /* The non-logging counterpart of message2. */
8129
8130 void
8131 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8132 {
8133 struct frame *sf = SELECTED_FRAME ();
8134 message_enable_multibyte = multibyte;
8135
8136 if (FRAME_INITIAL_P (sf))
8137 {
8138 if (noninteractive_need_newline)
8139 putc ('\n', stderr);
8140 noninteractive_need_newline = 0;
8141 if (m)
8142 fwrite (m, nbytes, 1, stderr);
8143 if (cursor_in_echo_area == 0)
8144 fprintf (stderr, "\n");
8145 fflush (stderr);
8146 }
8147 /* A null message buffer means that the frame hasn't really been
8148 initialized yet. Error messages get reported properly by
8149 cmd_error, so this must be just an informative message; toss it. */
8150 else if (INTERACTIVE
8151 && sf->glyphs_initialized_p
8152 && FRAME_MESSAGE_BUF (sf))
8153 {
8154 Lisp_Object mini_window;
8155 struct frame *f;
8156
8157 /* Get the frame containing the mini-buffer
8158 that the selected frame is using. */
8159 mini_window = FRAME_MINIBUF_WINDOW (sf);
8160 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8161
8162 FRAME_SAMPLE_VISIBILITY (f);
8163 if (FRAME_VISIBLE_P (sf)
8164 && ! FRAME_VISIBLE_P (f))
8165 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8166
8167 if (m)
8168 {
8169 set_message (m, Qnil, nbytes, multibyte);
8170 if (minibuffer_auto_raise)
8171 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8172 }
8173 else
8174 clear_message (1, 1);
8175
8176 do_pending_window_change (0);
8177 echo_area_display (1);
8178 do_pending_window_change (0);
8179 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8180 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8181 }
8182 }
8183
8184
8185 /* Display an echo area message M with a specified length of NBYTES
8186 bytes. The string may include null characters. If M is not a
8187 string, clear out any existing message, and let the mini-buffer
8188 text show through.
8189
8190 This function cancels echoing. */
8191
8192 void
8193 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8194 {
8195 struct gcpro gcpro1;
8196
8197 GCPRO1 (m);
8198 clear_message (1,1);
8199 cancel_echoing ();
8200
8201 /* First flush out any partial line written with print. */
8202 message_log_maybe_newline ();
8203 if (STRINGP (m))
8204 {
8205 char *buffer;
8206 USE_SAFE_ALLOCA;
8207
8208 SAFE_ALLOCA (buffer, char *, nbytes);
8209 memcpy (buffer, SDATA (m), nbytes);
8210 message_dolog (buffer, nbytes, 1, multibyte);
8211 SAFE_FREE ();
8212 }
8213 message3_nolog (m, nbytes, multibyte);
8214
8215 UNGCPRO;
8216 }
8217
8218
8219 /* The non-logging version of message3.
8220 This does not cancel echoing, because it is used for echoing.
8221 Perhaps we need to make a separate function for echoing
8222 and make this cancel echoing. */
8223
8224 void
8225 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8226 {
8227 struct frame *sf = SELECTED_FRAME ();
8228 message_enable_multibyte = multibyte;
8229
8230 if (FRAME_INITIAL_P (sf))
8231 {
8232 if (noninteractive_need_newline)
8233 putc ('\n', stderr);
8234 noninteractive_need_newline = 0;
8235 if (STRINGP (m))
8236 fwrite (SDATA (m), nbytes, 1, stderr);
8237 if (cursor_in_echo_area == 0)
8238 fprintf (stderr, "\n");
8239 fflush (stderr);
8240 }
8241 /* A null message buffer means that the frame hasn't really been
8242 initialized yet. Error messages get reported properly by
8243 cmd_error, so this must be just an informative message; toss it. */
8244 else if (INTERACTIVE
8245 && sf->glyphs_initialized_p
8246 && FRAME_MESSAGE_BUF (sf))
8247 {
8248 Lisp_Object mini_window;
8249 Lisp_Object frame;
8250 struct frame *f;
8251
8252 /* Get the frame containing the mini-buffer
8253 that the selected frame is using. */
8254 mini_window = FRAME_MINIBUF_WINDOW (sf);
8255 frame = XWINDOW (mini_window)->frame;
8256 f = XFRAME (frame);
8257
8258 FRAME_SAMPLE_VISIBILITY (f);
8259 if (FRAME_VISIBLE_P (sf)
8260 && !FRAME_VISIBLE_P (f))
8261 Fmake_frame_visible (frame);
8262
8263 if (STRINGP (m) && SCHARS (m) > 0)
8264 {
8265 set_message (NULL, m, nbytes, multibyte);
8266 if (minibuffer_auto_raise)
8267 Fraise_frame (frame);
8268 /* Assume we are not echoing.
8269 (If we are, echo_now will override this.) */
8270 echo_message_buffer = Qnil;
8271 }
8272 else
8273 clear_message (1, 1);
8274
8275 do_pending_window_change (0);
8276 echo_area_display (1);
8277 do_pending_window_change (0);
8278 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8279 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8280 }
8281 }
8282
8283
8284 /* Display a null-terminated echo area message M. If M is 0, clear
8285 out any existing message, and let the mini-buffer text show through.
8286
8287 The buffer M must continue to exist until after the echo area gets
8288 cleared or some other message gets displayed there. Do not pass
8289 text that is stored in a Lisp string. Do not pass text in a buffer
8290 that was alloca'd. */
8291
8292 void
8293 message1 (const char *m)
8294 {
8295 message2 (m, (m ? strlen (m) : 0), 0);
8296 }
8297
8298
8299 /* The non-logging counterpart of message1. */
8300
8301 void
8302 message1_nolog (const char *m)
8303 {
8304 message2_nolog (m, (m ? strlen (m) : 0), 0);
8305 }
8306
8307 /* Display a message M which contains a single %s
8308 which gets replaced with STRING. */
8309
8310 void
8311 message_with_string (const char *m, Lisp_Object string, int log)
8312 {
8313 CHECK_STRING (string);
8314
8315 if (noninteractive)
8316 {
8317 if (m)
8318 {
8319 if (noninteractive_need_newline)
8320 putc ('\n', stderr);
8321 noninteractive_need_newline = 0;
8322 fprintf (stderr, m, SDATA (string));
8323 if (!cursor_in_echo_area)
8324 fprintf (stderr, "\n");
8325 fflush (stderr);
8326 }
8327 }
8328 else if (INTERACTIVE)
8329 {
8330 /* The frame whose minibuffer we're going to display the message on.
8331 It may be larger than the selected frame, so we need
8332 to use its buffer, not the selected frame's buffer. */
8333 Lisp_Object mini_window;
8334 struct frame *f, *sf = SELECTED_FRAME ();
8335
8336 /* Get the frame containing the minibuffer
8337 that the selected frame is using. */
8338 mini_window = FRAME_MINIBUF_WINDOW (sf);
8339 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8340
8341 /* A null message buffer means that the frame hasn't really been
8342 initialized yet. Error messages get reported properly by
8343 cmd_error, so this must be just an informative message; toss it. */
8344 if (FRAME_MESSAGE_BUF (f))
8345 {
8346 Lisp_Object args[2], msg;
8347 struct gcpro gcpro1, gcpro2;
8348
8349 args[0] = build_string (m);
8350 args[1] = msg = string;
8351 GCPRO2 (args[0], msg);
8352 gcpro1.nvars = 2;
8353
8354 msg = Fformat (2, args);
8355
8356 if (log)
8357 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8358 else
8359 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8360
8361 UNGCPRO;
8362
8363 /* Print should start at the beginning of the message
8364 buffer next time. */
8365 message_buf_print = 0;
8366 }
8367 }
8368 }
8369
8370
8371 /* Dump an informative message to the minibuf. If M is 0, clear out
8372 any existing message, and let the mini-buffer text show through. */
8373
8374 static void
8375 vmessage (const char *m, va_list ap)
8376 {
8377 if (noninteractive)
8378 {
8379 if (m)
8380 {
8381 if (noninteractive_need_newline)
8382 putc ('\n', stderr);
8383 noninteractive_need_newline = 0;
8384 vfprintf (stderr, m, ap);
8385 if (cursor_in_echo_area == 0)
8386 fprintf (stderr, "\n");
8387 fflush (stderr);
8388 }
8389 }
8390 else if (INTERACTIVE)
8391 {
8392 /* The frame whose mini-buffer we're going to display the message
8393 on. It may be larger than the selected frame, so we need to
8394 use its buffer, not the selected frame's buffer. */
8395 Lisp_Object mini_window;
8396 struct frame *f, *sf = SELECTED_FRAME ();
8397
8398 /* Get the frame containing the mini-buffer
8399 that the selected frame is using. */
8400 mini_window = FRAME_MINIBUF_WINDOW (sf);
8401 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8402
8403 /* A null message buffer means that the frame hasn't really been
8404 initialized yet. Error messages get reported properly by
8405 cmd_error, so this must be just an informative message; toss
8406 it. */
8407 if (FRAME_MESSAGE_BUF (f))
8408 {
8409 if (m)
8410 {
8411 char *buf = FRAME_MESSAGE_BUF (f);
8412 size_t bufsize = FRAME_MESSAGE_BUF_SIZE (f);
8413 int len = vsnprintf (buf, bufsize, m, ap);
8414 if (len < 0)
8415 len = 0;
8416
8417 /* Do any truncation at a character boundary. */
8418 if (0 < bufsize && bufsize <= len)
8419 for (len = bufsize - 1;
8420 len && ! CHAR_HEAD_P (buf[len - 1]);
8421 len--)
8422 continue;
8423
8424 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8425 }
8426 else
8427 message1 (0);
8428
8429 /* Print should start at the beginning of the message
8430 buffer next time. */
8431 message_buf_print = 0;
8432 }
8433 }
8434 }
8435
8436 void
8437 message (const char *m, ...)
8438 {
8439 va_list ap;
8440 va_start (ap, m);
8441 vmessage (m, ap);
8442 va_end (ap);
8443 }
8444
8445
8446 /* Display the current message in the current mini-buffer. This is
8447 only called from error handlers in process.c, and is not time
8448 critical. */
8449
8450 void
8451 update_echo_area (void)
8452 {
8453 if (!NILP (echo_area_buffer[0]))
8454 {
8455 Lisp_Object string;
8456 string = Fcurrent_message ();
8457 message3 (string, SBYTES (string),
8458 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8459 }
8460 }
8461
8462
8463 /* Make sure echo area buffers in `echo_buffers' are live.
8464 If they aren't, make new ones. */
8465
8466 static void
8467 ensure_echo_area_buffers (void)
8468 {
8469 int i;
8470
8471 for (i = 0; i < 2; ++i)
8472 if (!BUFFERP (echo_buffer[i])
8473 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8474 {
8475 char name[30];
8476 Lisp_Object old_buffer;
8477 int j;
8478
8479 old_buffer = echo_buffer[i];
8480 sprintf (name, " *Echo Area %d*", i);
8481 echo_buffer[i] = Fget_buffer_create (build_string (name));
8482 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8483 /* to force word wrap in echo area -
8484 it was decided to postpone this*/
8485 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8486
8487 for (j = 0; j < 2; ++j)
8488 if (EQ (old_buffer, echo_area_buffer[j]))
8489 echo_area_buffer[j] = echo_buffer[i];
8490 }
8491 }
8492
8493
8494 /* Call FN with args A1..A4 with either the current or last displayed
8495 echo_area_buffer as current buffer.
8496
8497 WHICH zero means use the current message buffer
8498 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8499 from echo_buffer[] and clear it.
8500
8501 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8502 suitable buffer from echo_buffer[] and clear it.
8503
8504 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8505 that the current message becomes the last displayed one, make
8506 choose a suitable buffer for echo_area_buffer[0], and clear it.
8507
8508 Value is what FN returns. */
8509
8510 static int
8511 with_echo_area_buffer (struct window *w, int which,
8512 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8513 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8514 {
8515 Lisp_Object buffer;
8516 int this_one, the_other, clear_buffer_p, rc;
8517 int count = SPECPDL_INDEX ();
8518
8519 /* If buffers aren't live, make new ones. */
8520 ensure_echo_area_buffers ();
8521
8522 clear_buffer_p = 0;
8523
8524 if (which == 0)
8525 this_one = 0, the_other = 1;
8526 else if (which > 0)
8527 this_one = 1, the_other = 0;
8528 else
8529 {
8530 this_one = 0, the_other = 1;
8531 clear_buffer_p = 1;
8532
8533 /* We need a fresh one in case the current echo buffer equals
8534 the one containing the last displayed echo area message. */
8535 if (!NILP (echo_area_buffer[this_one])
8536 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8537 echo_area_buffer[this_one] = Qnil;
8538 }
8539
8540 /* Choose a suitable buffer from echo_buffer[] is we don't
8541 have one. */
8542 if (NILP (echo_area_buffer[this_one]))
8543 {
8544 echo_area_buffer[this_one]
8545 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8546 ? echo_buffer[the_other]
8547 : echo_buffer[this_one]);
8548 clear_buffer_p = 1;
8549 }
8550
8551 buffer = echo_area_buffer[this_one];
8552
8553 /* Don't get confused by reusing the buffer used for echoing
8554 for a different purpose. */
8555 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8556 cancel_echoing ();
8557
8558 record_unwind_protect (unwind_with_echo_area_buffer,
8559 with_echo_area_buffer_unwind_data (w));
8560
8561 /* Make the echo area buffer current. Note that for display
8562 purposes, it is not necessary that the displayed window's buffer
8563 == current_buffer, except for text property lookup. So, let's
8564 only set that buffer temporarily here without doing a full
8565 Fset_window_buffer. We must also change w->pointm, though,
8566 because otherwise an assertions in unshow_buffer fails, and Emacs
8567 aborts. */
8568 set_buffer_internal_1 (XBUFFER (buffer));
8569 if (w)
8570 {
8571 w->buffer = buffer;
8572 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8573 }
8574
8575 BVAR (current_buffer, undo_list) = Qt;
8576 BVAR (current_buffer, read_only) = Qnil;
8577 specbind (Qinhibit_read_only, Qt);
8578 specbind (Qinhibit_modification_hooks, Qt);
8579
8580 if (clear_buffer_p && Z > BEG)
8581 del_range (BEG, Z);
8582
8583 xassert (BEGV >= BEG);
8584 xassert (ZV <= Z && ZV >= BEGV);
8585
8586 rc = fn (a1, a2, a3, a4);
8587
8588 xassert (BEGV >= BEG);
8589 xassert (ZV <= Z && ZV >= BEGV);
8590
8591 unbind_to (count, Qnil);
8592 return rc;
8593 }
8594
8595
8596 /* Save state that should be preserved around the call to the function
8597 FN called in with_echo_area_buffer. */
8598
8599 static Lisp_Object
8600 with_echo_area_buffer_unwind_data (struct window *w)
8601 {
8602 int i = 0;
8603 Lisp_Object vector, tmp;
8604
8605 /* Reduce consing by keeping one vector in
8606 Vwith_echo_area_save_vector. */
8607 vector = Vwith_echo_area_save_vector;
8608 Vwith_echo_area_save_vector = Qnil;
8609
8610 if (NILP (vector))
8611 vector = Fmake_vector (make_number (7), Qnil);
8612
8613 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8614 ASET (vector, i, Vdeactivate_mark); ++i;
8615 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8616
8617 if (w)
8618 {
8619 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8620 ASET (vector, i, w->buffer); ++i;
8621 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8622 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8623 }
8624 else
8625 {
8626 int end = i + 4;
8627 for (; i < end; ++i)
8628 ASET (vector, i, Qnil);
8629 }
8630
8631 xassert (i == ASIZE (vector));
8632 return vector;
8633 }
8634
8635
8636 /* Restore global state from VECTOR which was created by
8637 with_echo_area_buffer_unwind_data. */
8638
8639 static Lisp_Object
8640 unwind_with_echo_area_buffer (Lisp_Object vector)
8641 {
8642 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8643 Vdeactivate_mark = AREF (vector, 1);
8644 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8645
8646 if (WINDOWP (AREF (vector, 3)))
8647 {
8648 struct window *w;
8649 Lisp_Object buffer, charpos, bytepos;
8650
8651 w = XWINDOW (AREF (vector, 3));
8652 buffer = AREF (vector, 4);
8653 charpos = AREF (vector, 5);
8654 bytepos = AREF (vector, 6);
8655
8656 w->buffer = buffer;
8657 set_marker_both (w->pointm, buffer,
8658 XFASTINT (charpos), XFASTINT (bytepos));
8659 }
8660
8661 Vwith_echo_area_save_vector = vector;
8662 return Qnil;
8663 }
8664
8665
8666 /* Set up the echo area for use by print functions. MULTIBYTE_P
8667 non-zero means we will print multibyte. */
8668
8669 void
8670 setup_echo_area_for_printing (int multibyte_p)
8671 {
8672 /* If we can't find an echo area any more, exit. */
8673 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8674 Fkill_emacs (Qnil);
8675
8676 ensure_echo_area_buffers ();
8677
8678 if (!message_buf_print)
8679 {
8680 /* A message has been output since the last time we printed.
8681 Choose a fresh echo area buffer. */
8682 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8683 echo_area_buffer[0] = echo_buffer[1];
8684 else
8685 echo_area_buffer[0] = echo_buffer[0];
8686
8687 /* Switch to that buffer and clear it. */
8688 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8689 BVAR (current_buffer, truncate_lines) = Qnil;
8690
8691 if (Z > BEG)
8692 {
8693 int count = SPECPDL_INDEX ();
8694 specbind (Qinhibit_read_only, Qt);
8695 /* Note that undo recording is always disabled. */
8696 del_range (BEG, Z);
8697 unbind_to (count, Qnil);
8698 }
8699 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8700
8701 /* Set up the buffer for the multibyteness we need. */
8702 if (multibyte_p
8703 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8704 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8705
8706 /* Raise the frame containing the echo area. */
8707 if (minibuffer_auto_raise)
8708 {
8709 struct frame *sf = SELECTED_FRAME ();
8710 Lisp_Object mini_window;
8711 mini_window = FRAME_MINIBUF_WINDOW (sf);
8712 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8713 }
8714
8715 message_log_maybe_newline ();
8716 message_buf_print = 1;
8717 }
8718 else
8719 {
8720 if (NILP (echo_area_buffer[0]))
8721 {
8722 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8723 echo_area_buffer[0] = echo_buffer[1];
8724 else
8725 echo_area_buffer[0] = echo_buffer[0];
8726 }
8727
8728 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8729 {
8730 /* Someone switched buffers between print requests. */
8731 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8732 BVAR (current_buffer, truncate_lines) = Qnil;
8733 }
8734 }
8735 }
8736
8737
8738 /* Display an echo area message in window W. Value is non-zero if W's
8739 height is changed. If display_last_displayed_message_p is
8740 non-zero, display the message that was last displayed, otherwise
8741 display the current message. */
8742
8743 static int
8744 display_echo_area (struct window *w)
8745 {
8746 int i, no_message_p, window_height_changed_p, count;
8747
8748 /* Temporarily disable garbage collections while displaying the echo
8749 area. This is done because a GC can print a message itself.
8750 That message would modify the echo area buffer's contents while a
8751 redisplay of the buffer is going on, and seriously confuse
8752 redisplay. */
8753 count = inhibit_garbage_collection ();
8754
8755 /* If there is no message, we must call display_echo_area_1
8756 nevertheless because it resizes the window. But we will have to
8757 reset the echo_area_buffer in question to nil at the end because
8758 with_echo_area_buffer will sets it to an empty buffer. */
8759 i = display_last_displayed_message_p ? 1 : 0;
8760 no_message_p = NILP (echo_area_buffer[i]);
8761
8762 window_height_changed_p
8763 = with_echo_area_buffer (w, display_last_displayed_message_p,
8764 display_echo_area_1,
8765 (EMACS_INT) w, Qnil, 0, 0);
8766
8767 if (no_message_p)
8768 echo_area_buffer[i] = Qnil;
8769
8770 unbind_to (count, Qnil);
8771 return window_height_changed_p;
8772 }
8773
8774
8775 /* Helper for display_echo_area. Display the current buffer which
8776 contains the current echo area message in window W, a mini-window,
8777 a pointer to which is passed in A1. A2..A4 are currently not used.
8778 Change the height of W so that all of the message is displayed.
8779 Value is non-zero if height of W was changed. */
8780
8781 static int
8782 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8783 {
8784 struct window *w = (struct window *) a1;
8785 Lisp_Object window;
8786 struct text_pos start;
8787 int window_height_changed_p = 0;
8788
8789 /* Do this before displaying, so that we have a large enough glyph
8790 matrix for the display. If we can't get enough space for the
8791 whole text, display the last N lines. That works by setting w->start. */
8792 window_height_changed_p = resize_mini_window (w, 0);
8793
8794 /* Use the starting position chosen by resize_mini_window. */
8795 SET_TEXT_POS_FROM_MARKER (start, w->start);
8796
8797 /* Display. */
8798 clear_glyph_matrix (w->desired_matrix);
8799 XSETWINDOW (window, w);
8800 try_window (window, start, 0);
8801
8802 return window_height_changed_p;
8803 }
8804
8805
8806 /* Resize the echo area window to exactly the size needed for the
8807 currently displayed message, if there is one. If a mini-buffer
8808 is active, don't shrink it. */
8809
8810 void
8811 resize_echo_area_exactly (void)
8812 {
8813 if (BUFFERP (echo_area_buffer[0])
8814 && WINDOWP (echo_area_window))
8815 {
8816 struct window *w = XWINDOW (echo_area_window);
8817 int resized_p;
8818 Lisp_Object resize_exactly;
8819
8820 if (minibuf_level == 0)
8821 resize_exactly = Qt;
8822 else
8823 resize_exactly = Qnil;
8824
8825 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8826 (EMACS_INT) w, resize_exactly, 0, 0);
8827 if (resized_p)
8828 {
8829 ++windows_or_buffers_changed;
8830 ++update_mode_lines;
8831 redisplay_internal ();
8832 }
8833 }
8834 }
8835
8836
8837 /* Callback function for with_echo_area_buffer, when used from
8838 resize_echo_area_exactly. A1 contains a pointer to the window to
8839 resize, EXACTLY non-nil means resize the mini-window exactly to the
8840 size of the text displayed. A3 and A4 are not used. Value is what
8841 resize_mini_window returns. */
8842
8843 static int
8844 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8845 {
8846 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8847 }
8848
8849
8850 /* Resize mini-window W to fit the size of its contents. EXACT_P
8851 means size the window exactly to the size needed. Otherwise, it's
8852 only enlarged until W's buffer is empty.
8853
8854 Set W->start to the right place to begin display. If the whole
8855 contents fit, start at the beginning. Otherwise, start so as
8856 to make the end of the contents appear. This is particularly
8857 important for y-or-n-p, but seems desirable generally.
8858
8859 Value is non-zero if the window height has been changed. */
8860
8861 int
8862 resize_mini_window (struct window *w, int exact_p)
8863 {
8864 struct frame *f = XFRAME (w->frame);
8865 int window_height_changed_p = 0;
8866
8867 xassert (MINI_WINDOW_P (w));
8868
8869 /* By default, start display at the beginning. */
8870 set_marker_both (w->start, w->buffer,
8871 BUF_BEGV (XBUFFER (w->buffer)),
8872 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8873
8874 /* Don't resize windows while redisplaying a window; it would
8875 confuse redisplay functions when the size of the window they are
8876 displaying changes from under them. Such a resizing can happen,
8877 for instance, when which-func prints a long message while
8878 we are running fontification-functions. We're running these
8879 functions with safe_call which binds inhibit-redisplay to t. */
8880 if (!NILP (Vinhibit_redisplay))
8881 return 0;
8882
8883 /* Nil means don't try to resize. */
8884 if (NILP (Vresize_mini_windows)
8885 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8886 return 0;
8887
8888 if (!FRAME_MINIBUF_ONLY_P (f))
8889 {
8890 struct it it;
8891 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8892 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8893 int height, max_height;
8894 int unit = FRAME_LINE_HEIGHT (f);
8895 struct text_pos start;
8896 struct buffer *old_current_buffer = NULL;
8897
8898 if (current_buffer != XBUFFER (w->buffer))
8899 {
8900 old_current_buffer = current_buffer;
8901 set_buffer_internal (XBUFFER (w->buffer));
8902 }
8903
8904 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8905
8906 /* Compute the max. number of lines specified by the user. */
8907 if (FLOATP (Vmax_mini_window_height))
8908 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8909 else if (INTEGERP (Vmax_mini_window_height))
8910 max_height = XINT (Vmax_mini_window_height);
8911 else
8912 max_height = total_height / 4;
8913
8914 /* Correct that max. height if it's bogus. */
8915 max_height = max (1, max_height);
8916 max_height = min (total_height, max_height);
8917
8918 /* Find out the height of the text in the window. */
8919 if (it.line_wrap == TRUNCATE)
8920 height = 1;
8921 else
8922 {
8923 last_height = 0;
8924 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8925 if (it.max_ascent == 0 && it.max_descent == 0)
8926 height = it.current_y + last_height;
8927 else
8928 height = it.current_y + it.max_ascent + it.max_descent;
8929 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8930 height = (height + unit - 1) / unit;
8931 }
8932
8933 /* Compute a suitable window start. */
8934 if (height > max_height)
8935 {
8936 height = max_height;
8937 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8938 move_it_vertically_backward (&it, (height - 1) * unit);
8939 start = it.current.pos;
8940 }
8941 else
8942 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8943 SET_MARKER_FROM_TEXT_POS (w->start, start);
8944
8945 if (EQ (Vresize_mini_windows, Qgrow_only))
8946 {
8947 /* Let it grow only, until we display an empty message, in which
8948 case the window shrinks again. */
8949 if (height > WINDOW_TOTAL_LINES (w))
8950 {
8951 int old_height = WINDOW_TOTAL_LINES (w);
8952 freeze_window_starts (f, 1);
8953 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8954 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8955 }
8956 else if (height < WINDOW_TOTAL_LINES (w)
8957 && (exact_p || BEGV == ZV))
8958 {
8959 int old_height = WINDOW_TOTAL_LINES (w);
8960 freeze_window_starts (f, 0);
8961 shrink_mini_window (w);
8962 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8963 }
8964 }
8965 else
8966 {
8967 /* Always resize to exact size needed. */
8968 if (height > WINDOW_TOTAL_LINES (w))
8969 {
8970 int old_height = WINDOW_TOTAL_LINES (w);
8971 freeze_window_starts (f, 1);
8972 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8973 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8974 }
8975 else if (height < WINDOW_TOTAL_LINES (w))
8976 {
8977 int old_height = WINDOW_TOTAL_LINES (w);
8978 freeze_window_starts (f, 0);
8979 shrink_mini_window (w);
8980
8981 if (height)
8982 {
8983 freeze_window_starts (f, 1);
8984 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8985 }
8986
8987 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8988 }
8989 }
8990
8991 if (old_current_buffer)
8992 set_buffer_internal (old_current_buffer);
8993 }
8994
8995 return window_height_changed_p;
8996 }
8997
8998
8999 /* Value is the current message, a string, or nil if there is no
9000 current message. */
9001
9002 Lisp_Object
9003 current_message (void)
9004 {
9005 Lisp_Object msg;
9006
9007 if (!BUFFERP (echo_area_buffer[0]))
9008 msg = Qnil;
9009 else
9010 {
9011 with_echo_area_buffer (0, 0, current_message_1,
9012 (EMACS_INT) &msg, Qnil, 0, 0);
9013 if (NILP (msg))
9014 echo_area_buffer[0] = Qnil;
9015 }
9016
9017 return msg;
9018 }
9019
9020
9021 static int
9022 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9023 {
9024 Lisp_Object *msg = (Lisp_Object *) a1;
9025
9026 if (Z > BEG)
9027 *msg = make_buffer_string (BEG, Z, 1);
9028 else
9029 *msg = Qnil;
9030 return 0;
9031 }
9032
9033
9034 /* Push the current message on Vmessage_stack for later restauration
9035 by restore_message. Value is non-zero if the current message isn't
9036 empty. This is a relatively infrequent operation, so it's not
9037 worth optimizing. */
9038
9039 int
9040 push_message (void)
9041 {
9042 Lisp_Object msg;
9043 msg = current_message ();
9044 Vmessage_stack = Fcons (msg, Vmessage_stack);
9045 return STRINGP (msg);
9046 }
9047
9048
9049 /* Restore message display from the top of Vmessage_stack. */
9050
9051 void
9052 restore_message (void)
9053 {
9054 Lisp_Object msg;
9055
9056 xassert (CONSP (Vmessage_stack));
9057 msg = XCAR (Vmessage_stack);
9058 if (STRINGP (msg))
9059 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9060 else
9061 message3_nolog (msg, 0, 0);
9062 }
9063
9064
9065 /* Handler for record_unwind_protect calling pop_message. */
9066
9067 Lisp_Object
9068 pop_message_unwind (Lisp_Object dummy)
9069 {
9070 pop_message ();
9071 return Qnil;
9072 }
9073
9074 /* Pop the top-most entry off Vmessage_stack. */
9075
9076 void
9077 pop_message (void)
9078 {
9079 xassert (CONSP (Vmessage_stack));
9080 Vmessage_stack = XCDR (Vmessage_stack);
9081 }
9082
9083
9084 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9085 exits. If the stack is not empty, we have a missing pop_message
9086 somewhere. */
9087
9088 void
9089 check_message_stack (void)
9090 {
9091 if (!NILP (Vmessage_stack))
9092 abort ();
9093 }
9094
9095
9096 /* Truncate to NCHARS what will be displayed in the echo area the next
9097 time we display it---but don't redisplay it now. */
9098
9099 void
9100 truncate_echo_area (EMACS_INT nchars)
9101 {
9102 if (nchars == 0)
9103 echo_area_buffer[0] = Qnil;
9104 /* A null message buffer means that the frame hasn't really been
9105 initialized yet. Error messages get reported properly by
9106 cmd_error, so this must be just an informative message; toss it. */
9107 else if (!noninteractive
9108 && INTERACTIVE
9109 && !NILP (echo_area_buffer[0]))
9110 {
9111 struct frame *sf = SELECTED_FRAME ();
9112 if (FRAME_MESSAGE_BUF (sf))
9113 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9114 }
9115 }
9116
9117
9118 /* Helper function for truncate_echo_area. Truncate the current
9119 message to at most NCHARS characters. */
9120
9121 static int
9122 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9123 {
9124 if (BEG + nchars < Z)
9125 del_range (BEG + nchars, Z);
9126 if (Z == BEG)
9127 echo_area_buffer[0] = Qnil;
9128 return 0;
9129 }
9130
9131
9132 /* Set the current message to a substring of S or STRING.
9133
9134 If STRING is a Lisp string, set the message to the first NBYTES
9135 bytes from STRING. NBYTES zero means use the whole string. If
9136 STRING is multibyte, the message will be displayed multibyte.
9137
9138 If S is not null, set the message to the first LEN bytes of S. LEN
9139 zero means use the whole string. MULTIBYTE_P non-zero means S is
9140 multibyte. Display the message multibyte in that case.
9141
9142 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9143 to t before calling set_message_1 (which calls insert).
9144 */
9145
9146 void
9147 set_message (const char *s, Lisp_Object string,
9148 EMACS_INT nbytes, int multibyte_p)
9149 {
9150 message_enable_multibyte
9151 = ((s && multibyte_p)
9152 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9153
9154 with_echo_area_buffer (0, -1, set_message_1,
9155 (EMACS_INT) s, string, nbytes, multibyte_p);
9156 message_buf_print = 0;
9157 help_echo_showing_p = 0;
9158 }
9159
9160
9161 /* Helper function for set_message. Arguments have the same meaning
9162 as there, with A1 corresponding to S and A2 corresponding to STRING
9163 This function is called with the echo area buffer being
9164 current. */
9165
9166 static int
9167 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9168 {
9169 const char *s = (const char *) a1;
9170 const unsigned char *msg = (const unsigned char *) s;
9171 Lisp_Object string = a2;
9172
9173 /* Change multibyteness of the echo buffer appropriately. */
9174 if (message_enable_multibyte
9175 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9176 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9177
9178 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9179 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9180 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9181
9182 /* Insert new message at BEG. */
9183 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9184
9185 if (STRINGP (string))
9186 {
9187 EMACS_INT nchars;
9188
9189 if (nbytes == 0)
9190 nbytes = SBYTES (string);
9191 nchars = string_byte_to_char (string, nbytes);
9192
9193 /* This function takes care of single/multibyte conversion. We
9194 just have to ensure that the echo area buffer has the right
9195 setting of enable_multibyte_characters. */
9196 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9197 }
9198 else if (s)
9199 {
9200 if (nbytes == 0)
9201 nbytes = strlen (s);
9202
9203 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9204 {
9205 /* Convert from multi-byte to single-byte. */
9206 EMACS_INT i;
9207 int c, n;
9208 char work[1];
9209
9210 /* Convert a multibyte string to single-byte. */
9211 for (i = 0; i < nbytes; i += n)
9212 {
9213 c = string_char_and_length (msg + i, &n);
9214 work[0] = (ASCII_CHAR_P (c)
9215 ? c
9216 : multibyte_char_to_unibyte (c));
9217 insert_1_both (work, 1, 1, 1, 0, 0);
9218 }
9219 }
9220 else if (!multibyte_p
9221 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9222 {
9223 /* Convert from single-byte to multi-byte. */
9224 EMACS_INT i;
9225 int c, n;
9226 unsigned char str[MAX_MULTIBYTE_LENGTH];
9227
9228 /* Convert a single-byte string to multibyte. */
9229 for (i = 0; i < nbytes; i++)
9230 {
9231 c = msg[i];
9232 MAKE_CHAR_MULTIBYTE (c);
9233 n = CHAR_STRING (c, str);
9234 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9235 }
9236 }
9237 else
9238 insert_1 (s, nbytes, 1, 0, 0);
9239 }
9240
9241 return 0;
9242 }
9243
9244
9245 /* Clear messages. CURRENT_P non-zero means clear the current
9246 message. LAST_DISPLAYED_P non-zero means clear the message
9247 last displayed. */
9248
9249 void
9250 clear_message (int current_p, int last_displayed_p)
9251 {
9252 if (current_p)
9253 {
9254 echo_area_buffer[0] = Qnil;
9255 message_cleared_p = 1;
9256 }
9257
9258 if (last_displayed_p)
9259 echo_area_buffer[1] = Qnil;
9260
9261 message_buf_print = 0;
9262 }
9263
9264 /* Clear garbaged frames.
9265
9266 This function is used where the old redisplay called
9267 redraw_garbaged_frames which in turn called redraw_frame which in
9268 turn called clear_frame. The call to clear_frame was a source of
9269 flickering. I believe a clear_frame is not necessary. It should
9270 suffice in the new redisplay to invalidate all current matrices,
9271 and ensure a complete redisplay of all windows. */
9272
9273 static void
9274 clear_garbaged_frames (void)
9275 {
9276 if (frame_garbaged)
9277 {
9278 Lisp_Object tail, frame;
9279 int changed_count = 0;
9280
9281 FOR_EACH_FRAME (tail, frame)
9282 {
9283 struct frame *f = XFRAME (frame);
9284
9285 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9286 {
9287 if (f->resized_p)
9288 {
9289 Fredraw_frame (frame);
9290 f->force_flush_display_p = 1;
9291 }
9292 clear_current_matrices (f);
9293 changed_count++;
9294 f->garbaged = 0;
9295 f->resized_p = 0;
9296 }
9297 }
9298
9299 frame_garbaged = 0;
9300 if (changed_count)
9301 ++windows_or_buffers_changed;
9302 }
9303 }
9304
9305
9306 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9307 is non-zero update selected_frame. Value is non-zero if the
9308 mini-windows height has been changed. */
9309
9310 static int
9311 echo_area_display (int update_frame_p)
9312 {
9313 Lisp_Object mini_window;
9314 struct window *w;
9315 struct frame *f;
9316 int window_height_changed_p = 0;
9317 struct frame *sf = SELECTED_FRAME ();
9318
9319 mini_window = FRAME_MINIBUF_WINDOW (sf);
9320 w = XWINDOW (mini_window);
9321 f = XFRAME (WINDOW_FRAME (w));
9322
9323 /* Don't display if frame is invisible or not yet initialized. */
9324 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9325 return 0;
9326
9327 #ifdef HAVE_WINDOW_SYSTEM
9328 /* When Emacs starts, selected_frame may be the initial terminal
9329 frame. If we let this through, a message would be displayed on
9330 the terminal. */
9331 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9332 return 0;
9333 #endif /* HAVE_WINDOW_SYSTEM */
9334
9335 /* Redraw garbaged frames. */
9336 if (frame_garbaged)
9337 clear_garbaged_frames ();
9338
9339 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9340 {
9341 echo_area_window = mini_window;
9342 window_height_changed_p = display_echo_area (w);
9343 w->must_be_updated_p = 1;
9344
9345 /* Update the display, unless called from redisplay_internal.
9346 Also don't update the screen during redisplay itself. The
9347 update will happen at the end of redisplay, and an update
9348 here could cause confusion. */
9349 if (update_frame_p && !redisplaying_p)
9350 {
9351 int n = 0;
9352
9353 /* If the display update has been interrupted by pending
9354 input, update mode lines in the frame. Due to the
9355 pending input, it might have been that redisplay hasn't
9356 been called, so that mode lines above the echo area are
9357 garbaged. This looks odd, so we prevent it here. */
9358 if (!display_completed)
9359 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9360
9361 if (window_height_changed_p
9362 /* Don't do this if Emacs is shutting down. Redisplay
9363 needs to run hooks. */
9364 && !NILP (Vrun_hooks))
9365 {
9366 /* Must update other windows. Likewise as in other
9367 cases, don't let this update be interrupted by
9368 pending input. */
9369 int count = SPECPDL_INDEX ();
9370 specbind (Qredisplay_dont_pause, Qt);
9371 windows_or_buffers_changed = 1;
9372 redisplay_internal ();
9373 unbind_to (count, Qnil);
9374 }
9375 else if (FRAME_WINDOW_P (f) && n == 0)
9376 {
9377 /* Window configuration is the same as before.
9378 Can do with a display update of the echo area,
9379 unless we displayed some mode lines. */
9380 update_single_window (w, 1);
9381 FRAME_RIF (f)->flush_display (f);
9382 }
9383 else
9384 update_frame (f, 1, 1);
9385
9386 /* If cursor is in the echo area, make sure that the next
9387 redisplay displays the minibuffer, so that the cursor will
9388 be replaced with what the minibuffer wants. */
9389 if (cursor_in_echo_area)
9390 ++windows_or_buffers_changed;
9391 }
9392 }
9393 else if (!EQ (mini_window, selected_window))
9394 windows_or_buffers_changed++;
9395
9396 /* Last displayed message is now the current message. */
9397 echo_area_buffer[1] = echo_area_buffer[0];
9398 /* Inform read_char that we're not echoing. */
9399 echo_message_buffer = Qnil;
9400
9401 /* Prevent redisplay optimization in redisplay_internal by resetting
9402 this_line_start_pos. This is done because the mini-buffer now
9403 displays the message instead of its buffer text. */
9404 if (EQ (mini_window, selected_window))
9405 CHARPOS (this_line_start_pos) = 0;
9406
9407 return window_height_changed_p;
9408 }
9409
9410
9411 \f
9412 /***********************************************************************
9413 Mode Lines and Frame Titles
9414 ***********************************************************************/
9415
9416 /* A buffer for constructing non-propertized mode-line strings and
9417 frame titles in it; allocated from the heap in init_xdisp and
9418 resized as needed in store_mode_line_noprop_char. */
9419
9420 static char *mode_line_noprop_buf;
9421
9422 /* The buffer's end, and a current output position in it. */
9423
9424 static char *mode_line_noprop_buf_end;
9425 static char *mode_line_noprop_ptr;
9426
9427 #define MODE_LINE_NOPROP_LEN(start) \
9428 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9429
9430 static enum {
9431 MODE_LINE_DISPLAY = 0,
9432 MODE_LINE_TITLE,
9433 MODE_LINE_NOPROP,
9434 MODE_LINE_STRING
9435 } mode_line_target;
9436
9437 /* Alist that caches the results of :propertize.
9438 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9439 static Lisp_Object mode_line_proptrans_alist;
9440
9441 /* List of strings making up the mode-line. */
9442 static Lisp_Object mode_line_string_list;
9443
9444 /* Base face property when building propertized mode line string. */
9445 static Lisp_Object mode_line_string_face;
9446 static Lisp_Object mode_line_string_face_prop;
9447
9448
9449 /* Unwind data for mode line strings */
9450
9451 static Lisp_Object Vmode_line_unwind_vector;
9452
9453 static Lisp_Object
9454 format_mode_line_unwind_data (struct buffer *obuf,
9455 Lisp_Object owin,
9456 int save_proptrans)
9457 {
9458 Lisp_Object vector, tmp;
9459
9460 /* Reduce consing by keeping one vector in
9461 Vwith_echo_area_save_vector. */
9462 vector = Vmode_line_unwind_vector;
9463 Vmode_line_unwind_vector = Qnil;
9464
9465 if (NILP (vector))
9466 vector = Fmake_vector (make_number (8), Qnil);
9467
9468 ASET (vector, 0, make_number (mode_line_target));
9469 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9470 ASET (vector, 2, mode_line_string_list);
9471 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9472 ASET (vector, 4, mode_line_string_face);
9473 ASET (vector, 5, mode_line_string_face_prop);
9474
9475 if (obuf)
9476 XSETBUFFER (tmp, obuf);
9477 else
9478 tmp = Qnil;
9479 ASET (vector, 6, tmp);
9480 ASET (vector, 7, owin);
9481
9482 return vector;
9483 }
9484
9485 static Lisp_Object
9486 unwind_format_mode_line (Lisp_Object vector)
9487 {
9488 mode_line_target = XINT (AREF (vector, 0));
9489 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9490 mode_line_string_list = AREF (vector, 2);
9491 if (! EQ (AREF (vector, 3), Qt))
9492 mode_line_proptrans_alist = AREF (vector, 3);
9493 mode_line_string_face = AREF (vector, 4);
9494 mode_line_string_face_prop = AREF (vector, 5);
9495
9496 if (!NILP (AREF (vector, 7)))
9497 /* Select window before buffer, since it may change the buffer. */
9498 Fselect_window (AREF (vector, 7), Qt);
9499
9500 if (!NILP (AREF (vector, 6)))
9501 {
9502 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9503 ASET (vector, 6, Qnil);
9504 }
9505
9506 Vmode_line_unwind_vector = vector;
9507 return Qnil;
9508 }
9509
9510
9511 /* Store a single character C for the frame title in mode_line_noprop_buf.
9512 Re-allocate mode_line_noprop_buf if necessary. */
9513
9514 static void
9515 store_mode_line_noprop_char (char c)
9516 {
9517 /* If output position has reached the end of the allocated buffer,
9518 double the buffer's size. */
9519 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9520 {
9521 int len = MODE_LINE_NOPROP_LEN (0);
9522 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9523 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9524 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9525 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9526 }
9527
9528 *mode_line_noprop_ptr++ = c;
9529 }
9530
9531
9532 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9533 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9534 characters that yield more columns than PRECISION; PRECISION <= 0
9535 means copy the whole string. Pad with spaces until FIELD_WIDTH
9536 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9537 pad. Called from display_mode_element when it is used to build a
9538 frame title. */
9539
9540 static int
9541 store_mode_line_noprop (const char *string, int field_width, int precision)
9542 {
9543 const unsigned char *str = (const unsigned char *) string;
9544 int n = 0;
9545 EMACS_INT dummy, nbytes;
9546
9547 /* Copy at most PRECISION chars from STR. */
9548 nbytes = strlen (string);
9549 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9550 while (nbytes--)
9551 store_mode_line_noprop_char (*str++);
9552
9553 /* Fill up with spaces until FIELD_WIDTH reached. */
9554 while (field_width > 0
9555 && n < field_width)
9556 {
9557 store_mode_line_noprop_char (' ');
9558 ++n;
9559 }
9560
9561 return n;
9562 }
9563
9564 /***********************************************************************
9565 Frame Titles
9566 ***********************************************************************/
9567
9568 #ifdef HAVE_WINDOW_SYSTEM
9569
9570 /* Set the title of FRAME, if it has changed. The title format is
9571 Vicon_title_format if FRAME is iconified, otherwise it is
9572 frame_title_format. */
9573
9574 static void
9575 x_consider_frame_title (Lisp_Object frame)
9576 {
9577 struct frame *f = XFRAME (frame);
9578
9579 if (FRAME_WINDOW_P (f)
9580 || FRAME_MINIBUF_ONLY_P (f)
9581 || f->explicit_name)
9582 {
9583 /* Do we have more than one visible frame on this X display? */
9584 Lisp_Object tail;
9585 Lisp_Object fmt;
9586 int title_start;
9587 char *title;
9588 int len;
9589 struct it it;
9590 int count = SPECPDL_INDEX ();
9591
9592 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9593 {
9594 Lisp_Object other_frame = XCAR (tail);
9595 struct frame *tf = XFRAME (other_frame);
9596
9597 if (tf != f
9598 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9599 && !FRAME_MINIBUF_ONLY_P (tf)
9600 && !EQ (other_frame, tip_frame)
9601 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9602 break;
9603 }
9604
9605 /* Set global variable indicating that multiple frames exist. */
9606 multiple_frames = CONSP (tail);
9607
9608 /* Switch to the buffer of selected window of the frame. Set up
9609 mode_line_target so that display_mode_element will output into
9610 mode_line_noprop_buf; then display the title. */
9611 record_unwind_protect (unwind_format_mode_line,
9612 format_mode_line_unwind_data
9613 (current_buffer, selected_window, 0));
9614
9615 Fselect_window (f->selected_window, Qt);
9616 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9617 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9618
9619 mode_line_target = MODE_LINE_TITLE;
9620 title_start = MODE_LINE_NOPROP_LEN (0);
9621 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9622 NULL, DEFAULT_FACE_ID);
9623 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9624 len = MODE_LINE_NOPROP_LEN (title_start);
9625 title = mode_line_noprop_buf + title_start;
9626 unbind_to (count, Qnil);
9627
9628 /* Set the title only if it's changed. This avoids consing in
9629 the common case where it hasn't. (If it turns out that we've
9630 already wasted too much time by walking through the list with
9631 display_mode_element, then we might need to optimize at a
9632 higher level than this.) */
9633 if (! STRINGP (f->name)
9634 || SBYTES (f->name) != len
9635 || memcmp (title, SDATA (f->name), len) != 0)
9636 x_implicitly_set_name (f, make_string (title, len), Qnil);
9637 }
9638 }
9639
9640 #endif /* not HAVE_WINDOW_SYSTEM */
9641
9642
9643
9644 \f
9645 /***********************************************************************
9646 Menu Bars
9647 ***********************************************************************/
9648
9649
9650 /* Prepare for redisplay by updating menu-bar item lists when
9651 appropriate. This can call eval. */
9652
9653 void
9654 prepare_menu_bars (void)
9655 {
9656 int all_windows;
9657 struct gcpro gcpro1, gcpro2;
9658 struct frame *f;
9659 Lisp_Object tooltip_frame;
9660
9661 #ifdef HAVE_WINDOW_SYSTEM
9662 tooltip_frame = tip_frame;
9663 #else
9664 tooltip_frame = Qnil;
9665 #endif
9666
9667 /* Update all frame titles based on their buffer names, etc. We do
9668 this before the menu bars so that the buffer-menu will show the
9669 up-to-date frame titles. */
9670 #ifdef HAVE_WINDOW_SYSTEM
9671 if (windows_or_buffers_changed || update_mode_lines)
9672 {
9673 Lisp_Object tail, frame;
9674
9675 FOR_EACH_FRAME (tail, frame)
9676 {
9677 f = XFRAME (frame);
9678 if (!EQ (frame, tooltip_frame)
9679 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9680 x_consider_frame_title (frame);
9681 }
9682 }
9683 #endif /* HAVE_WINDOW_SYSTEM */
9684
9685 /* Update the menu bar item lists, if appropriate. This has to be
9686 done before any actual redisplay or generation of display lines. */
9687 all_windows = (update_mode_lines
9688 || buffer_shared > 1
9689 || windows_or_buffers_changed);
9690 if (all_windows)
9691 {
9692 Lisp_Object tail, frame;
9693 int count = SPECPDL_INDEX ();
9694 /* 1 means that update_menu_bar has run its hooks
9695 so any further calls to update_menu_bar shouldn't do so again. */
9696 int menu_bar_hooks_run = 0;
9697
9698 record_unwind_save_match_data ();
9699
9700 FOR_EACH_FRAME (tail, frame)
9701 {
9702 f = XFRAME (frame);
9703
9704 /* Ignore tooltip frame. */
9705 if (EQ (frame, tooltip_frame))
9706 continue;
9707
9708 /* If a window on this frame changed size, report that to
9709 the user and clear the size-change flag. */
9710 if (FRAME_WINDOW_SIZES_CHANGED (f))
9711 {
9712 Lisp_Object functions;
9713
9714 /* Clear flag first in case we get an error below. */
9715 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9716 functions = Vwindow_size_change_functions;
9717 GCPRO2 (tail, functions);
9718
9719 while (CONSP (functions))
9720 {
9721 if (!EQ (XCAR (functions), Qt))
9722 call1 (XCAR (functions), frame);
9723 functions = XCDR (functions);
9724 }
9725 UNGCPRO;
9726 }
9727
9728 GCPRO1 (tail);
9729 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9730 #ifdef HAVE_WINDOW_SYSTEM
9731 update_tool_bar (f, 0);
9732 #endif
9733 #ifdef HAVE_NS
9734 if (windows_or_buffers_changed
9735 && FRAME_NS_P (f))
9736 ns_set_doc_edited (f, Fbuffer_modified_p
9737 (XWINDOW (f->selected_window)->buffer));
9738 #endif
9739 UNGCPRO;
9740 }
9741
9742 unbind_to (count, Qnil);
9743 }
9744 else
9745 {
9746 struct frame *sf = SELECTED_FRAME ();
9747 update_menu_bar (sf, 1, 0);
9748 #ifdef HAVE_WINDOW_SYSTEM
9749 update_tool_bar (sf, 1);
9750 #endif
9751 }
9752 }
9753
9754
9755 /* Update the menu bar item list for frame F. This has to be done
9756 before we start to fill in any display lines, because it can call
9757 eval.
9758
9759 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9760
9761 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9762 already ran the menu bar hooks for this redisplay, so there
9763 is no need to run them again. The return value is the
9764 updated value of this flag, to pass to the next call. */
9765
9766 static int
9767 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9768 {
9769 Lisp_Object window;
9770 register struct window *w;
9771
9772 /* If called recursively during a menu update, do nothing. This can
9773 happen when, for instance, an activate-menubar-hook causes a
9774 redisplay. */
9775 if (inhibit_menubar_update)
9776 return hooks_run;
9777
9778 window = FRAME_SELECTED_WINDOW (f);
9779 w = XWINDOW (window);
9780
9781 if (FRAME_WINDOW_P (f)
9782 ?
9783 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9784 || defined (HAVE_NS) || defined (USE_GTK)
9785 FRAME_EXTERNAL_MENU_BAR (f)
9786 #else
9787 FRAME_MENU_BAR_LINES (f) > 0
9788 #endif
9789 : FRAME_MENU_BAR_LINES (f) > 0)
9790 {
9791 /* If the user has switched buffers or windows, we need to
9792 recompute to reflect the new bindings. But we'll
9793 recompute when update_mode_lines is set too; that means
9794 that people can use force-mode-line-update to request
9795 that the menu bar be recomputed. The adverse effect on
9796 the rest of the redisplay algorithm is about the same as
9797 windows_or_buffers_changed anyway. */
9798 if (windows_or_buffers_changed
9799 /* This used to test w->update_mode_line, but we believe
9800 there is no need to recompute the menu in that case. */
9801 || update_mode_lines
9802 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9803 < BUF_MODIFF (XBUFFER (w->buffer)))
9804 != !NILP (w->last_had_star))
9805 || ((!NILP (Vtransient_mark_mode)
9806 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9807 != !NILP (w->region_showing)))
9808 {
9809 struct buffer *prev = current_buffer;
9810 int count = SPECPDL_INDEX ();
9811
9812 specbind (Qinhibit_menubar_update, Qt);
9813
9814 set_buffer_internal_1 (XBUFFER (w->buffer));
9815 if (save_match_data)
9816 record_unwind_save_match_data ();
9817 if (NILP (Voverriding_local_map_menu_flag))
9818 {
9819 specbind (Qoverriding_terminal_local_map, Qnil);
9820 specbind (Qoverriding_local_map, Qnil);
9821 }
9822
9823 if (!hooks_run)
9824 {
9825 /* Run the Lucid hook. */
9826 safe_run_hooks (Qactivate_menubar_hook);
9827
9828 /* If it has changed current-menubar from previous value,
9829 really recompute the menu-bar from the value. */
9830 if (! NILP (Vlucid_menu_bar_dirty_flag))
9831 call0 (Qrecompute_lucid_menubar);
9832
9833 safe_run_hooks (Qmenu_bar_update_hook);
9834
9835 hooks_run = 1;
9836 }
9837
9838 XSETFRAME (Vmenu_updating_frame, f);
9839 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9840
9841 /* Redisplay the menu bar in case we changed it. */
9842 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9843 || defined (HAVE_NS) || defined (USE_GTK)
9844 if (FRAME_WINDOW_P (f))
9845 {
9846 #if defined (HAVE_NS)
9847 /* All frames on Mac OS share the same menubar. So only
9848 the selected frame should be allowed to set it. */
9849 if (f == SELECTED_FRAME ())
9850 #endif
9851 set_frame_menubar (f, 0, 0);
9852 }
9853 else
9854 /* On a terminal screen, the menu bar is an ordinary screen
9855 line, and this makes it get updated. */
9856 w->update_mode_line = Qt;
9857 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9858 /* In the non-toolkit version, the menu bar is an ordinary screen
9859 line, and this makes it get updated. */
9860 w->update_mode_line = Qt;
9861 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9862
9863 unbind_to (count, Qnil);
9864 set_buffer_internal_1 (prev);
9865 }
9866 }
9867
9868 return hooks_run;
9869 }
9870
9871
9872 \f
9873 /***********************************************************************
9874 Output Cursor
9875 ***********************************************************************/
9876
9877 #ifdef HAVE_WINDOW_SYSTEM
9878
9879 /* EXPORT:
9880 Nominal cursor position -- where to draw output.
9881 HPOS and VPOS are window relative glyph matrix coordinates.
9882 X and Y are window relative pixel coordinates. */
9883
9884 struct cursor_pos output_cursor;
9885
9886
9887 /* EXPORT:
9888 Set the global variable output_cursor to CURSOR. All cursor
9889 positions are relative to updated_window. */
9890
9891 void
9892 set_output_cursor (struct cursor_pos *cursor)
9893 {
9894 output_cursor.hpos = cursor->hpos;
9895 output_cursor.vpos = cursor->vpos;
9896 output_cursor.x = cursor->x;
9897 output_cursor.y = cursor->y;
9898 }
9899
9900
9901 /* EXPORT for RIF:
9902 Set a nominal cursor position.
9903
9904 HPOS and VPOS are column/row positions in a window glyph matrix. X
9905 and Y are window text area relative pixel positions.
9906
9907 If this is done during an update, updated_window will contain the
9908 window that is being updated and the position is the future output
9909 cursor position for that window. If updated_window is null, use
9910 selected_window and display the cursor at the given position. */
9911
9912 void
9913 x_cursor_to (int vpos, int hpos, int y, int x)
9914 {
9915 struct window *w;
9916
9917 /* If updated_window is not set, work on selected_window. */
9918 if (updated_window)
9919 w = updated_window;
9920 else
9921 w = XWINDOW (selected_window);
9922
9923 /* Set the output cursor. */
9924 output_cursor.hpos = hpos;
9925 output_cursor.vpos = vpos;
9926 output_cursor.x = x;
9927 output_cursor.y = y;
9928
9929 /* If not called as part of an update, really display the cursor.
9930 This will also set the cursor position of W. */
9931 if (updated_window == NULL)
9932 {
9933 BLOCK_INPUT;
9934 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9935 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9936 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9937 UNBLOCK_INPUT;
9938 }
9939 }
9940
9941 #endif /* HAVE_WINDOW_SYSTEM */
9942
9943 \f
9944 /***********************************************************************
9945 Tool-bars
9946 ***********************************************************************/
9947
9948 #ifdef HAVE_WINDOW_SYSTEM
9949
9950 /* Where the mouse was last time we reported a mouse event. */
9951
9952 FRAME_PTR last_mouse_frame;
9953
9954 /* Tool-bar item index of the item on which a mouse button was pressed
9955 or -1. */
9956
9957 int last_tool_bar_item;
9958
9959
9960 static Lisp_Object
9961 update_tool_bar_unwind (Lisp_Object frame)
9962 {
9963 selected_frame = frame;
9964 return Qnil;
9965 }
9966
9967 /* Update the tool-bar item list for frame F. This has to be done
9968 before we start to fill in any display lines. Called from
9969 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9970 and restore it here. */
9971
9972 static void
9973 update_tool_bar (struct frame *f, int save_match_data)
9974 {
9975 #if defined (USE_GTK) || defined (HAVE_NS)
9976 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9977 #else
9978 int do_update = WINDOWP (f->tool_bar_window)
9979 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9980 #endif
9981
9982 if (do_update)
9983 {
9984 Lisp_Object window;
9985 struct window *w;
9986
9987 window = FRAME_SELECTED_WINDOW (f);
9988 w = XWINDOW (window);
9989
9990 /* If the user has switched buffers or windows, we need to
9991 recompute to reflect the new bindings. But we'll
9992 recompute when update_mode_lines is set too; that means
9993 that people can use force-mode-line-update to request
9994 that the menu bar be recomputed. The adverse effect on
9995 the rest of the redisplay algorithm is about the same as
9996 windows_or_buffers_changed anyway. */
9997 if (windows_or_buffers_changed
9998 || !NILP (w->update_mode_line)
9999 || update_mode_lines
10000 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10001 < BUF_MODIFF (XBUFFER (w->buffer)))
10002 != !NILP (w->last_had_star))
10003 || ((!NILP (Vtransient_mark_mode)
10004 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10005 != !NILP (w->region_showing)))
10006 {
10007 struct buffer *prev = current_buffer;
10008 int count = SPECPDL_INDEX ();
10009 Lisp_Object frame, new_tool_bar;
10010 int new_n_tool_bar;
10011 struct gcpro gcpro1;
10012
10013 /* Set current_buffer to the buffer of the selected
10014 window of the frame, so that we get the right local
10015 keymaps. */
10016 set_buffer_internal_1 (XBUFFER (w->buffer));
10017
10018 /* Save match data, if we must. */
10019 if (save_match_data)
10020 record_unwind_save_match_data ();
10021
10022 /* Make sure that we don't accidentally use bogus keymaps. */
10023 if (NILP (Voverriding_local_map_menu_flag))
10024 {
10025 specbind (Qoverriding_terminal_local_map, Qnil);
10026 specbind (Qoverriding_local_map, Qnil);
10027 }
10028
10029 GCPRO1 (new_tool_bar);
10030
10031 /* We must temporarily set the selected frame to this frame
10032 before calling tool_bar_items, because the calculation of
10033 the tool-bar keymap uses the selected frame (see
10034 `tool-bar-make-keymap' in tool-bar.el). */
10035 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10036 XSETFRAME (frame, f);
10037 selected_frame = frame;
10038
10039 /* Build desired tool-bar items from keymaps. */
10040 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10041 &new_n_tool_bar);
10042
10043 /* Redisplay the tool-bar if we changed it. */
10044 if (new_n_tool_bar != f->n_tool_bar_items
10045 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10046 {
10047 /* Redisplay that happens asynchronously due to an expose event
10048 may access f->tool_bar_items. Make sure we update both
10049 variables within BLOCK_INPUT so no such event interrupts. */
10050 BLOCK_INPUT;
10051 f->tool_bar_items = new_tool_bar;
10052 f->n_tool_bar_items = new_n_tool_bar;
10053 w->update_mode_line = Qt;
10054 UNBLOCK_INPUT;
10055 }
10056
10057 UNGCPRO;
10058
10059 unbind_to (count, Qnil);
10060 set_buffer_internal_1 (prev);
10061 }
10062 }
10063 }
10064
10065
10066 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10067 F's desired tool-bar contents. F->tool_bar_items must have
10068 been set up previously by calling prepare_menu_bars. */
10069
10070 static void
10071 build_desired_tool_bar_string (struct frame *f)
10072 {
10073 int i, size, size_needed;
10074 struct gcpro gcpro1, gcpro2, gcpro3;
10075 Lisp_Object image, plist, props;
10076
10077 image = plist = props = Qnil;
10078 GCPRO3 (image, plist, props);
10079
10080 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10081 Otherwise, make a new string. */
10082
10083 /* The size of the string we might be able to reuse. */
10084 size = (STRINGP (f->desired_tool_bar_string)
10085 ? SCHARS (f->desired_tool_bar_string)
10086 : 0);
10087
10088 /* We need one space in the string for each image. */
10089 size_needed = f->n_tool_bar_items;
10090
10091 /* Reuse f->desired_tool_bar_string, if possible. */
10092 if (size < size_needed || NILP (f->desired_tool_bar_string))
10093 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10094 make_number (' '));
10095 else
10096 {
10097 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10098 Fremove_text_properties (make_number (0), make_number (size),
10099 props, f->desired_tool_bar_string);
10100 }
10101
10102 /* Put a `display' property on the string for the images to display,
10103 put a `menu_item' property on tool-bar items with a value that
10104 is the index of the item in F's tool-bar item vector. */
10105 for (i = 0; i < f->n_tool_bar_items; ++i)
10106 {
10107 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10108
10109 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10110 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10111 int hmargin, vmargin, relief, idx, end;
10112
10113 /* If image is a vector, choose the image according to the
10114 button state. */
10115 image = PROP (TOOL_BAR_ITEM_IMAGES);
10116 if (VECTORP (image))
10117 {
10118 if (enabled_p)
10119 idx = (selected_p
10120 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10121 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10122 else
10123 idx = (selected_p
10124 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10125 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10126
10127 xassert (ASIZE (image) >= idx);
10128 image = AREF (image, idx);
10129 }
10130 else
10131 idx = -1;
10132
10133 /* Ignore invalid image specifications. */
10134 if (!valid_image_p (image))
10135 continue;
10136
10137 /* Display the tool-bar button pressed, or depressed. */
10138 plist = Fcopy_sequence (XCDR (image));
10139
10140 /* Compute margin and relief to draw. */
10141 relief = (tool_bar_button_relief >= 0
10142 ? tool_bar_button_relief
10143 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10144 hmargin = vmargin = relief;
10145
10146 if (INTEGERP (Vtool_bar_button_margin)
10147 && XINT (Vtool_bar_button_margin) > 0)
10148 {
10149 hmargin += XFASTINT (Vtool_bar_button_margin);
10150 vmargin += XFASTINT (Vtool_bar_button_margin);
10151 }
10152 else if (CONSP (Vtool_bar_button_margin))
10153 {
10154 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10155 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10156 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10157
10158 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10159 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10160 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10161 }
10162
10163 if (auto_raise_tool_bar_buttons_p)
10164 {
10165 /* Add a `:relief' property to the image spec if the item is
10166 selected. */
10167 if (selected_p)
10168 {
10169 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10170 hmargin -= relief;
10171 vmargin -= relief;
10172 }
10173 }
10174 else
10175 {
10176 /* If image is selected, display it pressed, i.e. with a
10177 negative relief. If it's not selected, display it with a
10178 raised relief. */
10179 plist = Fplist_put (plist, QCrelief,
10180 (selected_p
10181 ? make_number (-relief)
10182 : make_number (relief)));
10183 hmargin -= relief;
10184 vmargin -= relief;
10185 }
10186
10187 /* Put a margin around the image. */
10188 if (hmargin || vmargin)
10189 {
10190 if (hmargin == vmargin)
10191 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10192 else
10193 plist = Fplist_put (plist, QCmargin,
10194 Fcons (make_number (hmargin),
10195 make_number (vmargin)));
10196 }
10197
10198 /* If button is not enabled, and we don't have special images
10199 for the disabled state, make the image appear disabled by
10200 applying an appropriate algorithm to it. */
10201 if (!enabled_p && idx < 0)
10202 plist = Fplist_put (plist, QCconversion, Qdisabled);
10203
10204 /* Put a `display' text property on the string for the image to
10205 display. Put a `menu-item' property on the string that gives
10206 the start of this item's properties in the tool-bar items
10207 vector. */
10208 image = Fcons (Qimage, plist);
10209 props = list4 (Qdisplay, image,
10210 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10211
10212 /* Let the last image hide all remaining spaces in the tool bar
10213 string. The string can be longer than needed when we reuse a
10214 previous string. */
10215 if (i + 1 == f->n_tool_bar_items)
10216 end = SCHARS (f->desired_tool_bar_string);
10217 else
10218 end = i + 1;
10219 Fadd_text_properties (make_number (i), make_number (end),
10220 props, f->desired_tool_bar_string);
10221 #undef PROP
10222 }
10223
10224 UNGCPRO;
10225 }
10226
10227
10228 /* Display one line of the tool-bar of frame IT->f.
10229
10230 HEIGHT specifies the desired height of the tool-bar line.
10231 If the actual height of the glyph row is less than HEIGHT, the
10232 row's height is increased to HEIGHT, and the icons are centered
10233 vertically in the new height.
10234
10235 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10236 count a final empty row in case the tool-bar width exactly matches
10237 the window width.
10238 */
10239
10240 static void
10241 display_tool_bar_line (struct it *it, int height)
10242 {
10243 struct glyph_row *row = it->glyph_row;
10244 int max_x = it->last_visible_x;
10245 struct glyph *last;
10246
10247 prepare_desired_row (row);
10248 row->y = it->current_y;
10249
10250 /* Note that this isn't made use of if the face hasn't a box,
10251 so there's no need to check the face here. */
10252 it->start_of_box_run_p = 1;
10253
10254 while (it->current_x < max_x)
10255 {
10256 int x, n_glyphs_before, i, nglyphs;
10257 struct it it_before;
10258
10259 /* Get the next display element. */
10260 if (!get_next_display_element (it))
10261 {
10262 /* Don't count empty row if we are counting needed tool-bar lines. */
10263 if (height < 0 && !it->hpos)
10264 return;
10265 break;
10266 }
10267
10268 /* Produce glyphs. */
10269 n_glyphs_before = row->used[TEXT_AREA];
10270 it_before = *it;
10271
10272 PRODUCE_GLYPHS (it);
10273
10274 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10275 i = 0;
10276 x = it_before.current_x;
10277 while (i < nglyphs)
10278 {
10279 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10280
10281 if (x + glyph->pixel_width > max_x)
10282 {
10283 /* Glyph doesn't fit on line. Backtrack. */
10284 row->used[TEXT_AREA] = n_glyphs_before;
10285 *it = it_before;
10286 /* If this is the only glyph on this line, it will never fit on the
10287 tool-bar, so skip it. But ensure there is at least one glyph,
10288 so we don't accidentally disable the tool-bar. */
10289 if (n_glyphs_before == 0
10290 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10291 break;
10292 goto out;
10293 }
10294
10295 ++it->hpos;
10296 x += glyph->pixel_width;
10297 ++i;
10298 }
10299
10300 /* Stop at line ends. */
10301 if (ITERATOR_AT_END_OF_LINE_P (it))
10302 break;
10303
10304 set_iterator_to_next (it, 1);
10305 }
10306
10307 out:;
10308
10309 row->displays_text_p = row->used[TEXT_AREA] != 0;
10310
10311 /* Use default face for the border below the tool bar.
10312
10313 FIXME: When auto-resize-tool-bars is grow-only, there is
10314 no additional border below the possibly empty tool-bar lines.
10315 So to make the extra empty lines look "normal", we have to
10316 use the tool-bar face for the border too. */
10317 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10318 it->face_id = DEFAULT_FACE_ID;
10319
10320 extend_face_to_end_of_line (it);
10321 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10322 last->right_box_line_p = 1;
10323 if (last == row->glyphs[TEXT_AREA])
10324 last->left_box_line_p = 1;
10325
10326 /* Make line the desired height and center it vertically. */
10327 if ((height -= it->max_ascent + it->max_descent) > 0)
10328 {
10329 /* Don't add more than one line height. */
10330 height %= FRAME_LINE_HEIGHT (it->f);
10331 it->max_ascent += height / 2;
10332 it->max_descent += (height + 1) / 2;
10333 }
10334
10335 compute_line_metrics (it);
10336
10337 /* If line is empty, make it occupy the rest of the tool-bar. */
10338 if (!row->displays_text_p)
10339 {
10340 row->height = row->phys_height = it->last_visible_y - row->y;
10341 row->visible_height = row->height;
10342 row->ascent = row->phys_ascent = 0;
10343 row->extra_line_spacing = 0;
10344 }
10345
10346 row->full_width_p = 1;
10347 row->continued_p = 0;
10348 row->truncated_on_left_p = 0;
10349 row->truncated_on_right_p = 0;
10350
10351 it->current_x = it->hpos = 0;
10352 it->current_y += row->height;
10353 ++it->vpos;
10354 ++it->glyph_row;
10355 }
10356
10357
10358 /* Max tool-bar height. */
10359
10360 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10361 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10362
10363 /* Value is the number of screen lines needed to make all tool-bar
10364 items of frame F visible. The number of actual rows needed is
10365 returned in *N_ROWS if non-NULL. */
10366
10367 static int
10368 tool_bar_lines_needed (struct frame *f, int *n_rows)
10369 {
10370 struct window *w = XWINDOW (f->tool_bar_window);
10371 struct it it;
10372 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10373 the desired matrix, so use (unused) mode-line row as temporary row to
10374 avoid destroying the first tool-bar row. */
10375 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10376
10377 /* Initialize an iterator for iteration over
10378 F->desired_tool_bar_string in the tool-bar window of frame F. */
10379 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10380 it.first_visible_x = 0;
10381 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10382 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10383
10384 while (!ITERATOR_AT_END_P (&it))
10385 {
10386 clear_glyph_row (temp_row);
10387 it.glyph_row = temp_row;
10388 display_tool_bar_line (&it, -1);
10389 }
10390 clear_glyph_row (temp_row);
10391
10392 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10393 if (n_rows)
10394 *n_rows = it.vpos > 0 ? it.vpos : -1;
10395
10396 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10397 }
10398
10399
10400 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10401 0, 1, 0,
10402 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10403 (Lisp_Object frame)
10404 {
10405 struct frame *f;
10406 struct window *w;
10407 int nlines = 0;
10408
10409 if (NILP (frame))
10410 frame = selected_frame;
10411 else
10412 CHECK_FRAME (frame);
10413 f = XFRAME (frame);
10414
10415 if (WINDOWP (f->tool_bar_window)
10416 || (w = XWINDOW (f->tool_bar_window),
10417 WINDOW_TOTAL_LINES (w) > 0))
10418 {
10419 update_tool_bar (f, 1);
10420 if (f->n_tool_bar_items)
10421 {
10422 build_desired_tool_bar_string (f);
10423 nlines = tool_bar_lines_needed (f, NULL);
10424 }
10425 }
10426
10427 return make_number (nlines);
10428 }
10429
10430
10431 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10432 height should be changed. */
10433
10434 static int
10435 redisplay_tool_bar (struct frame *f)
10436 {
10437 struct window *w;
10438 struct it it;
10439 struct glyph_row *row;
10440
10441 #if defined (USE_GTK) || defined (HAVE_NS)
10442 if (FRAME_EXTERNAL_TOOL_BAR (f))
10443 update_frame_tool_bar (f);
10444 return 0;
10445 #endif
10446
10447 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10448 do anything. This means you must start with tool-bar-lines
10449 non-zero to get the auto-sizing effect. Or in other words, you
10450 can turn off tool-bars by specifying tool-bar-lines zero. */
10451 if (!WINDOWP (f->tool_bar_window)
10452 || (w = XWINDOW (f->tool_bar_window),
10453 WINDOW_TOTAL_LINES (w) == 0))
10454 return 0;
10455
10456 /* Set up an iterator for the tool-bar window. */
10457 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10458 it.first_visible_x = 0;
10459 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10460 row = it.glyph_row;
10461
10462 /* Build a string that represents the contents of the tool-bar. */
10463 build_desired_tool_bar_string (f);
10464 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10465
10466 if (f->n_tool_bar_rows == 0)
10467 {
10468 int nlines;
10469
10470 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10471 nlines != WINDOW_TOTAL_LINES (w)))
10472 {
10473 Lisp_Object frame;
10474 int old_height = WINDOW_TOTAL_LINES (w);
10475
10476 XSETFRAME (frame, f);
10477 Fmodify_frame_parameters (frame,
10478 Fcons (Fcons (Qtool_bar_lines,
10479 make_number (nlines)),
10480 Qnil));
10481 if (WINDOW_TOTAL_LINES (w) != old_height)
10482 {
10483 clear_glyph_matrix (w->desired_matrix);
10484 fonts_changed_p = 1;
10485 return 1;
10486 }
10487 }
10488 }
10489
10490 /* Display as many lines as needed to display all tool-bar items. */
10491
10492 if (f->n_tool_bar_rows > 0)
10493 {
10494 int border, rows, height, extra;
10495
10496 if (INTEGERP (Vtool_bar_border))
10497 border = XINT (Vtool_bar_border);
10498 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10499 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10500 else if (EQ (Vtool_bar_border, Qborder_width))
10501 border = f->border_width;
10502 else
10503 border = 0;
10504 if (border < 0)
10505 border = 0;
10506
10507 rows = f->n_tool_bar_rows;
10508 height = max (1, (it.last_visible_y - border) / rows);
10509 extra = it.last_visible_y - border - height * rows;
10510
10511 while (it.current_y < it.last_visible_y)
10512 {
10513 int h = 0;
10514 if (extra > 0 && rows-- > 0)
10515 {
10516 h = (extra + rows - 1) / rows;
10517 extra -= h;
10518 }
10519 display_tool_bar_line (&it, height + h);
10520 }
10521 }
10522 else
10523 {
10524 while (it.current_y < it.last_visible_y)
10525 display_tool_bar_line (&it, 0);
10526 }
10527
10528 /* It doesn't make much sense to try scrolling in the tool-bar
10529 window, so don't do it. */
10530 w->desired_matrix->no_scrolling_p = 1;
10531 w->must_be_updated_p = 1;
10532
10533 if (!NILP (Vauto_resize_tool_bars))
10534 {
10535 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10536 int change_height_p = 0;
10537
10538 /* If we couldn't display everything, change the tool-bar's
10539 height if there is room for more. */
10540 if (IT_STRING_CHARPOS (it) < it.end_charpos
10541 && it.current_y < max_tool_bar_height)
10542 change_height_p = 1;
10543
10544 row = it.glyph_row - 1;
10545
10546 /* If there are blank lines at the end, except for a partially
10547 visible blank line at the end that is smaller than
10548 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10549 if (!row->displays_text_p
10550 && row->height >= FRAME_LINE_HEIGHT (f))
10551 change_height_p = 1;
10552
10553 /* If row displays tool-bar items, but is partially visible,
10554 change the tool-bar's height. */
10555 if (row->displays_text_p
10556 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10557 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10558 change_height_p = 1;
10559
10560 /* Resize windows as needed by changing the `tool-bar-lines'
10561 frame parameter. */
10562 if (change_height_p)
10563 {
10564 Lisp_Object frame;
10565 int old_height = WINDOW_TOTAL_LINES (w);
10566 int nrows;
10567 int nlines = tool_bar_lines_needed (f, &nrows);
10568
10569 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10570 && !f->minimize_tool_bar_window_p)
10571 ? (nlines > old_height)
10572 : (nlines != old_height));
10573 f->minimize_tool_bar_window_p = 0;
10574
10575 if (change_height_p)
10576 {
10577 XSETFRAME (frame, f);
10578 Fmodify_frame_parameters (frame,
10579 Fcons (Fcons (Qtool_bar_lines,
10580 make_number (nlines)),
10581 Qnil));
10582 if (WINDOW_TOTAL_LINES (w) != old_height)
10583 {
10584 clear_glyph_matrix (w->desired_matrix);
10585 f->n_tool_bar_rows = nrows;
10586 fonts_changed_p = 1;
10587 return 1;
10588 }
10589 }
10590 }
10591 }
10592
10593 f->minimize_tool_bar_window_p = 0;
10594 return 0;
10595 }
10596
10597
10598 /* Get information about the tool-bar item which is displayed in GLYPH
10599 on frame F. Return in *PROP_IDX the index where tool-bar item
10600 properties start in F->tool_bar_items. Value is zero if
10601 GLYPH doesn't display a tool-bar item. */
10602
10603 static int
10604 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10605 {
10606 Lisp_Object prop;
10607 int success_p;
10608 int charpos;
10609
10610 /* This function can be called asynchronously, which means we must
10611 exclude any possibility that Fget_text_property signals an
10612 error. */
10613 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10614 charpos = max (0, charpos);
10615
10616 /* Get the text property `menu-item' at pos. The value of that
10617 property is the start index of this item's properties in
10618 F->tool_bar_items. */
10619 prop = Fget_text_property (make_number (charpos),
10620 Qmenu_item, f->current_tool_bar_string);
10621 if (INTEGERP (prop))
10622 {
10623 *prop_idx = XINT (prop);
10624 success_p = 1;
10625 }
10626 else
10627 success_p = 0;
10628
10629 return success_p;
10630 }
10631
10632 \f
10633 /* Get information about the tool-bar item at position X/Y on frame F.
10634 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10635 the current matrix of the tool-bar window of F, or NULL if not
10636 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10637 item in F->tool_bar_items. Value is
10638
10639 -1 if X/Y is not on a tool-bar item
10640 0 if X/Y is on the same item that was highlighted before.
10641 1 otherwise. */
10642
10643 static int
10644 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10645 int *hpos, int *vpos, int *prop_idx)
10646 {
10647 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10648 struct window *w = XWINDOW (f->tool_bar_window);
10649 int area;
10650
10651 /* Find the glyph under X/Y. */
10652 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10653 if (*glyph == NULL)
10654 return -1;
10655
10656 /* Get the start of this tool-bar item's properties in
10657 f->tool_bar_items. */
10658 if (!tool_bar_item_info (f, *glyph, prop_idx))
10659 return -1;
10660
10661 /* Is mouse on the highlighted item? */
10662 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10663 && *vpos >= hlinfo->mouse_face_beg_row
10664 && *vpos <= hlinfo->mouse_face_end_row
10665 && (*vpos > hlinfo->mouse_face_beg_row
10666 || *hpos >= hlinfo->mouse_face_beg_col)
10667 && (*vpos < hlinfo->mouse_face_end_row
10668 || *hpos < hlinfo->mouse_face_end_col
10669 || hlinfo->mouse_face_past_end))
10670 return 0;
10671
10672 return 1;
10673 }
10674
10675
10676 /* EXPORT:
10677 Handle mouse button event on the tool-bar of frame F, at
10678 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10679 0 for button release. MODIFIERS is event modifiers for button
10680 release. */
10681
10682 void
10683 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10684 unsigned int modifiers)
10685 {
10686 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10687 struct window *w = XWINDOW (f->tool_bar_window);
10688 int hpos, vpos, prop_idx;
10689 struct glyph *glyph;
10690 Lisp_Object enabled_p;
10691
10692 /* If not on the highlighted tool-bar item, return. */
10693 frame_to_window_pixel_xy (w, &x, &y);
10694 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10695 return;
10696
10697 /* If item is disabled, do nothing. */
10698 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10699 if (NILP (enabled_p))
10700 return;
10701
10702 if (down_p)
10703 {
10704 /* Show item in pressed state. */
10705 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10706 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10707 last_tool_bar_item = prop_idx;
10708 }
10709 else
10710 {
10711 Lisp_Object key, frame;
10712 struct input_event event;
10713 EVENT_INIT (event);
10714
10715 /* Show item in released state. */
10716 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10717 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10718
10719 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10720
10721 XSETFRAME (frame, f);
10722 event.kind = TOOL_BAR_EVENT;
10723 event.frame_or_window = frame;
10724 event.arg = frame;
10725 kbd_buffer_store_event (&event);
10726
10727 event.kind = TOOL_BAR_EVENT;
10728 event.frame_or_window = frame;
10729 event.arg = key;
10730 event.modifiers = modifiers;
10731 kbd_buffer_store_event (&event);
10732 last_tool_bar_item = -1;
10733 }
10734 }
10735
10736
10737 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10738 tool-bar window-relative coordinates X/Y. Called from
10739 note_mouse_highlight. */
10740
10741 static void
10742 note_tool_bar_highlight (struct frame *f, int x, int y)
10743 {
10744 Lisp_Object window = f->tool_bar_window;
10745 struct window *w = XWINDOW (window);
10746 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10747 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10748 int hpos, vpos;
10749 struct glyph *glyph;
10750 struct glyph_row *row;
10751 int i;
10752 Lisp_Object enabled_p;
10753 int prop_idx;
10754 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10755 int mouse_down_p, rc;
10756
10757 /* Function note_mouse_highlight is called with negative X/Y
10758 values when mouse moves outside of the frame. */
10759 if (x <= 0 || y <= 0)
10760 {
10761 clear_mouse_face (hlinfo);
10762 return;
10763 }
10764
10765 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10766 if (rc < 0)
10767 {
10768 /* Not on tool-bar item. */
10769 clear_mouse_face (hlinfo);
10770 return;
10771 }
10772 else if (rc == 0)
10773 /* On same tool-bar item as before. */
10774 goto set_help_echo;
10775
10776 clear_mouse_face (hlinfo);
10777
10778 /* Mouse is down, but on different tool-bar item? */
10779 mouse_down_p = (dpyinfo->grabbed
10780 && f == last_mouse_frame
10781 && FRAME_LIVE_P (f));
10782 if (mouse_down_p
10783 && last_tool_bar_item != prop_idx)
10784 return;
10785
10786 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10787 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10788
10789 /* If tool-bar item is not enabled, don't highlight it. */
10790 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10791 if (!NILP (enabled_p))
10792 {
10793 /* Compute the x-position of the glyph. In front and past the
10794 image is a space. We include this in the highlighted area. */
10795 row = MATRIX_ROW (w->current_matrix, vpos);
10796 for (i = x = 0; i < hpos; ++i)
10797 x += row->glyphs[TEXT_AREA][i].pixel_width;
10798
10799 /* Record this as the current active region. */
10800 hlinfo->mouse_face_beg_col = hpos;
10801 hlinfo->mouse_face_beg_row = vpos;
10802 hlinfo->mouse_face_beg_x = x;
10803 hlinfo->mouse_face_beg_y = row->y;
10804 hlinfo->mouse_face_past_end = 0;
10805
10806 hlinfo->mouse_face_end_col = hpos + 1;
10807 hlinfo->mouse_face_end_row = vpos;
10808 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10809 hlinfo->mouse_face_end_y = row->y;
10810 hlinfo->mouse_face_window = window;
10811 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10812
10813 /* Display it as active. */
10814 show_mouse_face (hlinfo, draw);
10815 hlinfo->mouse_face_image_state = draw;
10816 }
10817
10818 set_help_echo:
10819
10820 /* Set help_echo_string to a help string to display for this tool-bar item.
10821 XTread_socket does the rest. */
10822 help_echo_object = help_echo_window = Qnil;
10823 help_echo_pos = -1;
10824 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10825 if (NILP (help_echo_string))
10826 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10827 }
10828
10829 #endif /* HAVE_WINDOW_SYSTEM */
10830
10831
10832 \f
10833 /************************************************************************
10834 Horizontal scrolling
10835 ************************************************************************/
10836
10837 static int hscroll_window_tree (Lisp_Object);
10838 static int hscroll_windows (Lisp_Object);
10839
10840 /* For all leaf windows in the window tree rooted at WINDOW, set their
10841 hscroll value so that PT is (i) visible in the window, and (ii) so
10842 that it is not within a certain margin at the window's left and
10843 right border. Value is non-zero if any window's hscroll has been
10844 changed. */
10845
10846 static int
10847 hscroll_window_tree (Lisp_Object window)
10848 {
10849 int hscrolled_p = 0;
10850 int hscroll_relative_p = FLOATP (Vhscroll_step);
10851 int hscroll_step_abs = 0;
10852 double hscroll_step_rel = 0;
10853
10854 if (hscroll_relative_p)
10855 {
10856 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10857 if (hscroll_step_rel < 0)
10858 {
10859 hscroll_relative_p = 0;
10860 hscroll_step_abs = 0;
10861 }
10862 }
10863 else if (INTEGERP (Vhscroll_step))
10864 {
10865 hscroll_step_abs = XINT (Vhscroll_step);
10866 if (hscroll_step_abs < 0)
10867 hscroll_step_abs = 0;
10868 }
10869 else
10870 hscroll_step_abs = 0;
10871
10872 while (WINDOWP (window))
10873 {
10874 struct window *w = XWINDOW (window);
10875
10876 if (WINDOWP (w->hchild))
10877 hscrolled_p |= hscroll_window_tree (w->hchild);
10878 else if (WINDOWP (w->vchild))
10879 hscrolled_p |= hscroll_window_tree (w->vchild);
10880 else if (w->cursor.vpos >= 0)
10881 {
10882 int h_margin;
10883 int text_area_width;
10884 struct glyph_row *current_cursor_row
10885 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10886 struct glyph_row *desired_cursor_row
10887 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10888 struct glyph_row *cursor_row
10889 = (desired_cursor_row->enabled_p
10890 ? desired_cursor_row
10891 : current_cursor_row);
10892
10893 text_area_width = window_box_width (w, TEXT_AREA);
10894
10895 /* Scroll when cursor is inside this scroll margin. */
10896 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10897
10898 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10899 && ((XFASTINT (w->hscroll)
10900 && w->cursor.x <= h_margin)
10901 || (cursor_row->enabled_p
10902 && cursor_row->truncated_on_right_p
10903 && (w->cursor.x >= text_area_width - h_margin))))
10904 {
10905 struct it it;
10906 int hscroll;
10907 struct buffer *saved_current_buffer;
10908 EMACS_INT pt;
10909 int wanted_x;
10910
10911 /* Find point in a display of infinite width. */
10912 saved_current_buffer = current_buffer;
10913 current_buffer = XBUFFER (w->buffer);
10914
10915 if (w == XWINDOW (selected_window))
10916 pt = PT;
10917 else
10918 {
10919 pt = marker_position (w->pointm);
10920 pt = max (BEGV, pt);
10921 pt = min (ZV, pt);
10922 }
10923
10924 /* Move iterator to pt starting at cursor_row->start in
10925 a line with infinite width. */
10926 init_to_row_start (&it, w, cursor_row);
10927 it.last_visible_x = INFINITY;
10928 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10929 current_buffer = saved_current_buffer;
10930
10931 /* Position cursor in window. */
10932 if (!hscroll_relative_p && hscroll_step_abs == 0)
10933 hscroll = max (0, (it.current_x
10934 - (ITERATOR_AT_END_OF_LINE_P (&it)
10935 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10936 : (text_area_width / 2))))
10937 / FRAME_COLUMN_WIDTH (it.f);
10938 else if (w->cursor.x >= text_area_width - h_margin)
10939 {
10940 if (hscroll_relative_p)
10941 wanted_x = text_area_width * (1 - hscroll_step_rel)
10942 - h_margin;
10943 else
10944 wanted_x = text_area_width
10945 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10946 - h_margin;
10947 hscroll
10948 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10949 }
10950 else
10951 {
10952 if (hscroll_relative_p)
10953 wanted_x = text_area_width * hscroll_step_rel
10954 + h_margin;
10955 else
10956 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10957 + h_margin;
10958 hscroll
10959 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10960 }
10961 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10962
10963 /* Don't call Fset_window_hscroll if value hasn't
10964 changed because it will prevent redisplay
10965 optimizations. */
10966 if (XFASTINT (w->hscroll) != hscroll)
10967 {
10968 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10969 w->hscroll = make_number (hscroll);
10970 hscrolled_p = 1;
10971 }
10972 }
10973 }
10974
10975 window = w->next;
10976 }
10977
10978 /* Value is non-zero if hscroll of any leaf window has been changed. */
10979 return hscrolled_p;
10980 }
10981
10982
10983 /* Set hscroll so that cursor is visible and not inside horizontal
10984 scroll margins for all windows in the tree rooted at WINDOW. See
10985 also hscroll_window_tree above. Value is non-zero if any window's
10986 hscroll has been changed. If it has, desired matrices on the frame
10987 of WINDOW are cleared. */
10988
10989 static int
10990 hscroll_windows (Lisp_Object window)
10991 {
10992 int hscrolled_p = hscroll_window_tree (window);
10993 if (hscrolled_p)
10994 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10995 return hscrolled_p;
10996 }
10997
10998
10999 \f
11000 /************************************************************************
11001 Redisplay
11002 ************************************************************************/
11003
11004 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11005 to a non-zero value. This is sometimes handy to have in a debugger
11006 session. */
11007
11008 #if GLYPH_DEBUG
11009
11010 /* First and last unchanged row for try_window_id. */
11011
11012 int debug_first_unchanged_at_end_vpos;
11013 int debug_last_unchanged_at_beg_vpos;
11014
11015 /* Delta vpos and y. */
11016
11017 int debug_dvpos, debug_dy;
11018
11019 /* Delta in characters and bytes for try_window_id. */
11020
11021 EMACS_INT debug_delta, debug_delta_bytes;
11022
11023 /* Values of window_end_pos and window_end_vpos at the end of
11024 try_window_id. */
11025
11026 EMACS_INT debug_end_vpos;
11027
11028 /* Append a string to W->desired_matrix->method. FMT is a printf
11029 format string. A1...A9 are a supplement for a variable-length
11030 argument list. If trace_redisplay_p is non-zero also printf the
11031 resulting string to stderr. */
11032
11033 static void
11034 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11035 struct window *w;
11036 char *fmt;
11037 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11038 {
11039 char buffer[512];
11040 char *method = w->desired_matrix->method;
11041 int len = strlen (method);
11042 int size = sizeof w->desired_matrix->method;
11043 int remaining = size - len - 1;
11044
11045 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11046 if (len && remaining)
11047 {
11048 method[len] = '|';
11049 --remaining, ++len;
11050 }
11051
11052 strncpy (method + len, buffer, remaining);
11053
11054 if (trace_redisplay_p)
11055 fprintf (stderr, "%p (%s): %s\n",
11056 w,
11057 ((BUFFERP (w->buffer)
11058 && STRINGP (XBUFFER (w->buffer)->name))
11059 ? SSDATA (XBUFFER (w->buffer)->name)
11060 : "no buffer"),
11061 buffer);
11062 }
11063
11064 #endif /* GLYPH_DEBUG */
11065
11066
11067 /* Value is non-zero if all changes in window W, which displays
11068 current_buffer, are in the text between START and END. START is a
11069 buffer position, END is given as a distance from Z. Used in
11070 redisplay_internal for display optimization. */
11071
11072 static INLINE int
11073 text_outside_line_unchanged_p (struct window *w,
11074 EMACS_INT start, EMACS_INT end)
11075 {
11076 int unchanged_p = 1;
11077
11078 /* If text or overlays have changed, see where. */
11079 if (XFASTINT (w->last_modified) < MODIFF
11080 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11081 {
11082 /* Gap in the line? */
11083 if (GPT < start || Z - GPT < end)
11084 unchanged_p = 0;
11085
11086 /* Changes start in front of the line, or end after it? */
11087 if (unchanged_p
11088 && (BEG_UNCHANGED < start - 1
11089 || END_UNCHANGED < end))
11090 unchanged_p = 0;
11091
11092 /* If selective display, can't optimize if changes start at the
11093 beginning of the line. */
11094 if (unchanged_p
11095 && INTEGERP (BVAR (current_buffer, selective_display))
11096 && XINT (BVAR (current_buffer, selective_display)) > 0
11097 && (BEG_UNCHANGED < start || GPT <= start))
11098 unchanged_p = 0;
11099
11100 /* If there are overlays at the start or end of the line, these
11101 may have overlay strings with newlines in them. A change at
11102 START, for instance, may actually concern the display of such
11103 overlay strings as well, and they are displayed on different
11104 lines. So, quickly rule out this case. (For the future, it
11105 might be desirable to implement something more telling than
11106 just BEG/END_UNCHANGED.) */
11107 if (unchanged_p)
11108 {
11109 if (BEG + BEG_UNCHANGED == start
11110 && overlay_touches_p (start))
11111 unchanged_p = 0;
11112 if (END_UNCHANGED == end
11113 && overlay_touches_p (Z - end))
11114 unchanged_p = 0;
11115 }
11116
11117 /* Under bidi reordering, adding or deleting a character in the
11118 beginning of a paragraph, before the first strong directional
11119 character, can change the base direction of the paragraph (unless
11120 the buffer specifies a fixed paragraph direction), which will
11121 require to redisplay the whole paragraph. It might be worthwhile
11122 to find the paragraph limits and widen the range of redisplayed
11123 lines to that, but for now just give up this optimization. */
11124 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11125 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11126 unchanged_p = 0;
11127 }
11128
11129 return unchanged_p;
11130 }
11131
11132
11133 /* Do a frame update, taking possible shortcuts into account. This is
11134 the main external entry point for redisplay.
11135
11136 If the last redisplay displayed an echo area message and that message
11137 is no longer requested, we clear the echo area or bring back the
11138 mini-buffer if that is in use. */
11139
11140 void
11141 redisplay (void)
11142 {
11143 redisplay_internal ();
11144 }
11145
11146
11147 static Lisp_Object
11148 overlay_arrow_string_or_property (Lisp_Object var)
11149 {
11150 Lisp_Object val;
11151
11152 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11153 return val;
11154
11155 return Voverlay_arrow_string;
11156 }
11157
11158 /* Return 1 if there are any overlay-arrows in current_buffer. */
11159 static int
11160 overlay_arrow_in_current_buffer_p (void)
11161 {
11162 Lisp_Object vlist;
11163
11164 for (vlist = Voverlay_arrow_variable_list;
11165 CONSP (vlist);
11166 vlist = XCDR (vlist))
11167 {
11168 Lisp_Object var = XCAR (vlist);
11169 Lisp_Object val;
11170
11171 if (!SYMBOLP (var))
11172 continue;
11173 val = find_symbol_value (var);
11174 if (MARKERP (val)
11175 && current_buffer == XMARKER (val)->buffer)
11176 return 1;
11177 }
11178 return 0;
11179 }
11180
11181
11182 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11183 has changed. */
11184
11185 static int
11186 overlay_arrows_changed_p (void)
11187 {
11188 Lisp_Object vlist;
11189
11190 for (vlist = Voverlay_arrow_variable_list;
11191 CONSP (vlist);
11192 vlist = XCDR (vlist))
11193 {
11194 Lisp_Object var = XCAR (vlist);
11195 Lisp_Object val, pstr;
11196
11197 if (!SYMBOLP (var))
11198 continue;
11199 val = find_symbol_value (var);
11200 if (!MARKERP (val))
11201 continue;
11202 if (! EQ (COERCE_MARKER (val),
11203 Fget (var, Qlast_arrow_position))
11204 || ! (pstr = overlay_arrow_string_or_property (var),
11205 EQ (pstr, Fget (var, Qlast_arrow_string))))
11206 return 1;
11207 }
11208 return 0;
11209 }
11210
11211 /* Mark overlay arrows to be updated on next redisplay. */
11212
11213 static void
11214 update_overlay_arrows (int up_to_date)
11215 {
11216 Lisp_Object vlist;
11217
11218 for (vlist = Voverlay_arrow_variable_list;
11219 CONSP (vlist);
11220 vlist = XCDR (vlist))
11221 {
11222 Lisp_Object var = XCAR (vlist);
11223
11224 if (!SYMBOLP (var))
11225 continue;
11226
11227 if (up_to_date > 0)
11228 {
11229 Lisp_Object val = find_symbol_value (var);
11230 Fput (var, Qlast_arrow_position,
11231 COERCE_MARKER (val));
11232 Fput (var, Qlast_arrow_string,
11233 overlay_arrow_string_or_property (var));
11234 }
11235 else if (up_to_date < 0
11236 || !NILP (Fget (var, Qlast_arrow_position)))
11237 {
11238 Fput (var, Qlast_arrow_position, Qt);
11239 Fput (var, Qlast_arrow_string, Qt);
11240 }
11241 }
11242 }
11243
11244
11245 /* Return overlay arrow string to display at row.
11246 Return integer (bitmap number) for arrow bitmap in left fringe.
11247 Return nil if no overlay arrow. */
11248
11249 static Lisp_Object
11250 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11251 {
11252 Lisp_Object vlist;
11253
11254 for (vlist = Voverlay_arrow_variable_list;
11255 CONSP (vlist);
11256 vlist = XCDR (vlist))
11257 {
11258 Lisp_Object var = XCAR (vlist);
11259 Lisp_Object val;
11260
11261 if (!SYMBOLP (var))
11262 continue;
11263
11264 val = find_symbol_value (var);
11265
11266 if (MARKERP (val)
11267 && current_buffer == XMARKER (val)->buffer
11268 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11269 {
11270 if (FRAME_WINDOW_P (it->f)
11271 /* FIXME: if ROW->reversed_p is set, this should test
11272 the right fringe, not the left one. */
11273 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11274 {
11275 #ifdef HAVE_WINDOW_SYSTEM
11276 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11277 {
11278 int fringe_bitmap;
11279 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11280 return make_number (fringe_bitmap);
11281 }
11282 #endif
11283 return make_number (-1); /* Use default arrow bitmap */
11284 }
11285 return overlay_arrow_string_or_property (var);
11286 }
11287 }
11288
11289 return Qnil;
11290 }
11291
11292 /* Return 1 if point moved out of or into a composition. Otherwise
11293 return 0. PREV_BUF and PREV_PT are the last point buffer and
11294 position. BUF and PT are the current point buffer and position. */
11295
11296 int
11297 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11298 struct buffer *buf, EMACS_INT pt)
11299 {
11300 EMACS_INT start, end;
11301 Lisp_Object prop;
11302 Lisp_Object buffer;
11303
11304 XSETBUFFER (buffer, buf);
11305 /* Check a composition at the last point if point moved within the
11306 same buffer. */
11307 if (prev_buf == buf)
11308 {
11309 if (prev_pt == pt)
11310 /* Point didn't move. */
11311 return 0;
11312
11313 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11314 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11315 && COMPOSITION_VALID_P (start, end, prop)
11316 && start < prev_pt && end > prev_pt)
11317 /* The last point was within the composition. Return 1 iff
11318 point moved out of the composition. */
11319 return (pt <= start || pt >= end);
11320 }
11321
11322 /* Check a composition at the current point. */
11323 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11324 && find_composition (pt, -1, &start, &end, &prop, buffer)
11325 && COMPOSITION_VALID_P (start, end, prop)
11326 && start < pt && end > pt);
11327 }
11328
11329
11330 /* Reconsider the setting of B->clip_changed which is displayed
11331 in window W. */
11332
11333 static INLINE void
11334 reconsider_clip_changes (struct window *w, struct buffer *b)
11335 {
11336 if (b->clip_changed
11337 && !NILP (w->window_end_valid)
11338 && w->current_matrix->buffer == b
11339 && w->current_matrix->zv == BUF_ZV (b)
11340 && w->current_matrix->begv == BUF_BEGV (b))
11341 b->clip_changed = 0;
11342
11343 /* If display wasn't paused, and W is not a tool bar window, see if
11344 point has been moved into or out of a composition. In that case,
11345 we set b->clip_changed to 1 to force updating the screen. If
11346 b->clip_changed has already been set to 1, we can skip this
11347 check. */
11348 if (!b->clip_changed
11349 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11350 {
11351 EMACS_INT pt;
11352
11353 if (w == XWINDOW (selected_window))
11354 pt = PT;
11355 else
11356 pt = marker_position (w->pointm);
11357
11358 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11359 || pt != XINT (w->last_point))
11360 && check_point_in_composition (w->current_matrix->buffer,
11361 XINT (w->last_point),
11362 XBUFFER (w->buffer), pt))
11363 b->clip_changed = 1;
11364 }
11365 }
11366 \f
11367
11368 /* Select FRAME to forward the values of frame-local variables into C
11369 variables so that the redisplay routines can access those values
11370 directly. */
11371
11372 static void
11373 select_frame_for_redisplay (Lisp_Object frame)
11374 {
11375 Lisp_Object tail, tem;
11376 Lisp_Object old = selected_frame;
11377 struct Lisp_Symbol *sym;
11378
11379 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11380
11381 selected_frame = frame;
11382
11383 do {
11384 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11385 if (CONSP (XCAR (tail))
11386 && (tem = XCAR (XCAR (tail)),
11387 SYMBOLP (tem))
11388 && (sym = indirect_variable (XSYMBOL (tem)),
11389 sym->redirect == SYMBOL_LOCALIZED)
11390 && sym->val.blv->frame_local)
11391 /* Use find_symbol_value rather than Fsymbol_value
11392 to avoid an error if it is void. */
11393 find_symbol_value (tem);
11394 } while (!EQ (frame, old) && (frame = old, 1));
11395 }
11396
11397
11398 #define STOP_POLLING \
11399 do { if (! polling_stopped_here) stop_polling (); \
11400 polling_stopped_here = 1; } while (0)
11401
11402 #define RESUME_POLLING \
11403 do { if (polling_stopped_here) start_polling (); \
11404 polling_stopped_here = 0; } while (0)
11405
11406
11407 /* Perhaps in the future avoid recentering windows if it
11408 is not necessary; currently that causes some problems. */
11409
11410 static void
11411 redisplay_internal (void)
11412 {
11413 struct window *w = XWINDOW (selected_window);
11414 struct window *sw;
11415 struct frame *fr;
11416 int pending;
11417 int must_finish = 0;
11418 struct text_pos tlbufpos, tlendpos;
11419 int number_of_visible_frames;
11420 int count, count1;
11421 struct frame *sf;
11422 int polling_stopped_here = 0;
11423 Lisp_Object old_frame = selected_frame;
11424
11425 /* Non-zero means redisplay has to consider all windows on all
11426 frames. Zero means, only selected_window is considered. */
11427 int consider_all_windows_p;
11428
11429 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11430
11431 /* No redisplay if running in batch mode or frame is not yet fully
11432 initialized, or redisplay is explicitly turned off by setting
11433 Vinhibit_redisplay. */
11434 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11435 || !NILP (Vinhibit_redisplay))
11436 return;
11437
11438 /* Don't examine these until after testing Vinhibit_redisplay.
11439 When Emacs is shutting down, perhaps because its connection to
11440 X has dropped, we should not look at them at all. */
11441 fr = XFRAME (w->frame);
11442 sf = SELECTED_FRAME ();
11443
11444 if (!fr->glyphs_initialized_p)
11445 return;
11446
11447 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11448 if (popup_activated ())
11449 return;
11450 #endif
11451
11452 /* I don't think this happens but let's be paranoid. */
11453 if (redisplaying_p)
11454 return;
11455
11456 /* Record a function that resets redisplaying_p to its old value
11457 when we leave this function. */
11458 count = SPECPDL_INDEX ();
11459 record_unwind_protect (unwind_redisplay,
11460 Fcons (make_number (redisplaying_p), selected_frame));
11461 ++redisplaying_p;
11462 specbind (Qinhibit_free_realized_faces, Qnil);
11463
11464 {
11465 Lisp_Object tail, frame;
11466
11467 FOR_EACH_FRAME (tail, frame)
11468 {
11469 struct frame *f = XFRAME (frame);
11470 f->already_hscrolled_p = 0;
11471 }
11472 }
11473
11474 retry:
11475 /* Remember the currently selected window. */
11476 sw = w;
11477
11478 if (!EQ (old_frame, selected_frame)
11479 && FRAME_LIVE_P (XFRAME (old_frame)))
11480 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11481 selected_frame and selected_window to be temporarily out-of-sync so
11482 when we come back here via `goto retry', we need to resync because we
11483 may need to run Elisp code (via prepare_menu_bars). */
11484 select_frame_for_redisplay (old_frame);
11485
11486 pending = 0;
11487 reconsider_clip_changes (w, current_buffer);
11488 last_escape_glyph_frame = NULL;
11489 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11490 last_glyphless_glyph_frame = NULL;
11491 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11492
11493 /* If new fonts have been loaded that make a glyph matrix adjustment
11494 necessary, do it. */
11495 if (fonts_changed_p)
11496 {
11497 adjust_glyphs (NULL);
11498 ++windows_or_buffers_changed;
11499 fonts_changed_p = 0;
11500 }
11501
11502 /* If face_change_count is non-zero, init_iterator will free all
11503 realized faces, which includes the faces referenced from current
11504 matrices. So, we can't reuse current matrices in this case. */
11505 if (face_change_count)
11506 ++windows_or_buffers_changed;
11507
11508 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11509 && FRAME_TTY (sf)->previous_frame != sf)
11510 {
11511 /* Since frames on a single ASCII terminal share the same
11512 display area, displaying a different frame means redisplay
11513 the whole thing. */
11514 windows_or_buffers_changed++;
11515 SET_FRAME_GARBAGED (sf);
11516 #ifndef DOS_NT
11517 set_tty_color_mode (FRAME_TTY (sf), sf);
11518 #endif
11519 FRAME_TTY (sf)->previous_frame = sf;
11520 }
11521
11522 /* Set the visible flags for all frames. Do this before checking
11523 for resized or garbaged frames; they want to know if their frames
11524 are visible. See the comment in frame.h for
11525 FRAME_SAMPLE_VISIBILITY. */
11526 {
11527 Lisp_Object tail, frame;
11528
11529 number_of_visible_frames = 0;
11530
11531 FOR_EACH_FRAME (tail, frame)
11532 {
11533 struct frame *f = XFRAME (frame);
11534
11535 FRAME_SAMPLE_VISIBILITY (f);
11536 if (FRAME_VISIBLE_P (f))
11537 ++number_of_visible_frames;
11538 clear_desired_matrices (f);
11539 }
11540 }
11541
11542 /* Notice any pending interrupt request to change frame size. */
11543 do_pending_window_change (1);
11544
11545 /* do_pending_window_change could change the selected_window due to
11546 frame resizing which makes the selected window too small. */
11547 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11548 {
11549 sw = w;
11550 reconsider_clip_changes (w, current_buffer);
11551 }
11552
11553 /* Clear frames marked as garbaged. */
11554 if (frame_garbaged)
11555 clear_garbaged_frames ();
11556
11557 /* Build menubar and tool-bar items. */
11558 if (NILP (Vmemory_full))
11559 prepare_menu_bars ();
11560
11561 if (windows_or_buffers_changed)
11562 update_mode_lines++;
11563
11564 /* Detect case that we need to write or remove a star in the mode line. */
11565 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11566 {
11567 w->update_mode_line = Qt;
11568 if (buffer_shared > 1)
11569 update_mode_lines++;
11570 }
11571
11572 /* Avoid invocation of point motion hooks by `current_column' below. */
11573 count1 = SPECPDL_INDEX ();
11574 specbind (Qinhibit_point_motion_hooks, Qt);
11575
11576 /* If %c is in the mode line, update it if needed. */
11577 if (!NILP (w->column_number_displayed)
11578 /* This alternative quickly identifies a common case
11579 where no change is needed. */
11580 && !(PT == XFASTINT (w->last_point)
11581 && XFASTINT (w->last_modified) >= MODIFF
11582 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11583 && (XFASTINT (w->column_number_displayed) != current_column ()))
11584 w->update_mode_line = Qt;
11585
11586 unbind_to (count1, Qnil);
11587
11588 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11589
11590 /* The variable buffer_shared is set in redisplay_window and
11591 indicates that we redisplay a buffer in different windows. See
11592 there. */
11593 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11594 || cursor_type_changed);
11595
11596 /* If specs for an arrow have changed, do thorough redisplay
11597 to ensure we remove any arrow that should no longer exist. */
11598 if (overlay_arrows_changed_p ())
11599 consider_all_windows_p = windows_or_buffers_changed = 1;
11600
11601 /* Normally the message* functions will have already displayed and
11602 updated the echo area, but the frame may have been trashed, or
11603 the update may have been preempted, so display the echo area
11604 again here. Checking message_cleared_p captures the case that
11605 the echo area should be cleared. */
11606 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11607 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11608 || (message_cleared_p
11609 && minibuf_level == 0
11610 /* If the mini-window is currently selected, this means the
11611 echo-area doesn't show through. */
11612 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11613 {
11614 int window_height_changed_p = echo_area_display (0);
11615 must_finish = 1;
11616
11617 /* If we don't display the current message, don't clear the
11618 message_cleared_p flag, because, if we did, we wouldn't clear
11619 the echo area in the next redisplay which doesn't preserve
11620 the echo area. */
11621 if (!display_last_displayed_message_p)
11622 message_cleared_p = 0;
11623
11624 if (fonts_changed_p)
11625 goto retry;
11626 else if (window_height_changed_p)
11627 {
11628 consider_all_windows_p = 1;
11629 ++update_mode_lines;
11630 ++windows_or_buffers_changed;
11631
11632 /* If window configuration was changed, frames may have been
11633 marked garbaged. Clear them or we will experience
11634 surprises wrt scrolling. */
11635 if (frame_garbaged)
11636 clear_garbaged_frames ();
11637 }
11638 }
11639 else if (EQ (selected_window, minibuf_window)
11640 && (current_buffer->clip_changed
11641 || XFASTINT (w->last_modified) < MODIFF
11642 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11643 && resize_mini_window (w, 0))
11644 {
11645 /* Resized active mini-window to fit the size of what it is
11646 showing if its contents might have changed. */
11647 must_finish = 1;
11648 /* FIXME: this causes all frames to be updated, which seems unnecessary
11649 since only the current frame needs to be considered. This function needs
11650 to be rewritten with two variables, consider_all_windows and
11651 consider_all_frames. */
11652 consider_all_windows_p = 1;
11653 ++windows_or_buffers_changed;
11654 ++update_mode_lines;
11655
11656 /* If window configuration was changed, frames may have been
11657 marked garbaged. Clear them or we will experience
11658 surprises wrt scrolling. */
11659 if (frame_garbaged)
11660 clear_garbaged_frames ();
11661 }
11662
11663
11664 /* If showing the region, and mark has changed, we must redisplay
11665 the whole window. The assignment to this_line_start_pos prevents
11666 the optimization directly below this if-statement. */
11667 if (((!NILP (Vtransient_mark_mode)
11668 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11669 != !NILP (w->region_showing))
11670 || (!NILP (w->region_showing)
11671 && !EQ (w->region_showing,
11672 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11673 CHARPOS (this_line_start_pos) = 0;
11674
11675 /* Optimize the case that only the line containing the cursor in the
11676 selected window has changed. Variables starting with this_ are
11677 set in display_line and record information about the line
11678 containing the cursor. */
11679 tlbufpos = this_line_start_pos;
11680 tlendpos = this_line_end_pos;
11681 if (!consider_all_windows_p
11682 && CHARPOS (tlbufpos) > 0
11683 && NILP (w->update_mode_line)
11684 && !current_buffer->clip_changed
11685 && !current_buffer->prevent_redisplay_optimizations_p
11686 && FRAME_VISIBLE_P (XFRAME (w->frame))
11687 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11688 /* Make sure recorded data applies to current buffer, etc. */
11689 && this_line_buffer == current_buffer
11690 && current_buffer == XBUFFER (w->buffer)
11691 && NILP (w->force_start)
11692 && NILP (w->optional_new_start)
11693 /* Point must be on the line that we have info recorded about. */
11694 && PT >= CHARPOS (tlbufpos)
11695 && PT <= Z - CHARPOS (tlendpos)
11696 /* All text outside that line, including its final newline,
11697 must be unchanged. */
11698 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11699 CHARPOS (tlendpos)))
11700 {
11701 if (CHARPOS (tlbufpos) > BEGV
11702 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11703 && (CHARPOS (tlbufpos) == ZV
11704 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11705 /* Former continuation line has disappeared by becoming empty. */
11706 goto cancel;
11707 else if (XFASTINT (w->last_modified) < MODIFF
11708 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11709 || MINI_WINDOW_P (w))
11710 {
11711 /* We have to handle the case of continuation around a
11712 wide-column character (see the comment in indent.c around
11713 line 1340).
11714
11715 For instance, in the following case:
11716
11717 -------- Insert --------
11718 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11719 J_I_ ==> J_I_ `^^' are cursors.
11720 ^^ ^^
11721 -------- --------
11722
11723 As we have to redraw the line above, we cannot use this
11724 optimization. */
11725
11726 struct it it;
11727 int line_height_before = this_line_pixel_height;
11728
11729 /* Note that start_display will handle the case that the
11730 line starting at tlbufpos is a continuation line. */
11731 start_display (&it, w, tlbufpos);
11732
11733 /* Implementation note: It this still necessary? */
11734 if (it.current_x != this_line_start_x)
11735 goto cancel;
11736
11737 TRACE ((stderr, "trying display optimization 1\n"));
11738 w->cursor.vpos = -1;
11739 overlay_arrow_seen = 0;
11740 it.vpos = this_line_vpos;
11741 it.current_y = this_line_y;
11742 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11743 display_line (&it);
11744
11745 /* If line contains point, is not continued,
11746 and ends at same distance from eob as before, we win. */
11747 if (w->cursor.vpos >= 0
11748 /* Line is not continued, otherwise this_line_start_pos
11749 would have been set to 0 in display_line. */
11750 && CHARPOS (this_line_start_pos)
11751 /* Line ends as before. */
11752 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11753 /* Line has same height as before. Otherwise other lines
11754 would have to be shifted up or down. */
11755 && this_line_pixel_height == line_height_before)
11756 {
11757 /* If this is not the window's last line, we must adjust
11758 the charstarts of the lines below. */
11759 if (it.current_y < it.last_visible_y)
11760 {
11761 struct glyph_row *row
11762 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11763 EMACS_INT delta, delta_bytes;
11764
11765 /* We used to distinguish between two cases here,
11766 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11767 when the line ends in a newline or the end of the
11768 buffer's accessible portion. But both cases did
11769 the same, so they were collapsed. */
11770 delta = (Z
11771 - CHARPOS (tlendpos)
11772 - MATRIX_ROW_START_CHARPOS (row));
11773 delta_bytes = (Z_BYTE
11774 - BYTEPOS (tlendpos)
11775 - MATRIX_ROW_START_BYTEPOS (row));
11776
11777 increment_matrix_positions (w->current_matrix,
11778 this_line_vpos + 1,
11779 w->current_matrix->nrows,
11780 delta, delta_bytes);
11781 }
11782
11783 /* If this row displays text now but previously didn't,
11784 or vice versa, w->window_end_vpos may have to be
11785 adjusted. */
11786 if ((it.glyph_row - 1)->displays_text_p)
11787 {
11788 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11789 XSETINT (w->window_end_vpos, this_line_vpos);
11790 }
11791 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11792 && this_line_vpos > 0)
11793 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11794 w->window_end_valid = Qnil;
11795
11796 /* Update hint: No need to try to scroll in update_window. */
11797 w->desired_matrix->no_scrolling_p = 1;
11798
11799 #if GLYPH_DEBUG
11800 *w->desired_matrix->method = 0;
11801 debug_method_add (w, "optimization 1");
11802 #endif
11803 #ifdef HAVE_WINDOW_SYSTEM
11804 update_window_fringes (w, 0);
11805 #endif
11806 goto update;
11807 }
11808 else
11809 goto cancel;
11810 }
11811 else if (/* Cursor position hasn't changed. */
11812 PT == XFASTINT (w->last_point)
11813 /* Make sure the cursor was last displayed
11814 in this window. Otherwise we have to reposition it. */
11815 && 0 <= w->cursor.vpos
11816 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11817 {
11818 if (!must_finish)
11819 {
11820 do_pending_window_change (1);
11821 /* If selected_window changed, redisplay again. */
11822 if (WINDOWP (selected_window)
11823 && (w = XWINDOW (selected_window)) != sw)
11824 goto retry;
11825
11826 /* We used to always goto end_of_redisplay here, but this
11827 isn't enough if we have a blinking cursor. */
11828 if (w->cursor_off_p == w->last_cursor_off_p)
11829 goto end_of_redisplay;
11830 }
11831 goto update;
11832 }
11833 /* If highlighting the region, or if the cursor is in the echo area,
11834 then we can't just move the cursor. */
11835 else if (! (!NILP (Vtransient_mark_mode)
11836 && !NILP (BVAR (current_buffer, mark_active)))
11837 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11838 || highlight_nonselected_windows)
11839 && NILP (w->region_showing)
11840 && NILP (Vshow_trailing_whitespace)
11841 && !cursor_in_echo_area)
11842 {
11843 struct it it;
11844 struct glyph_row *row;
11845
11846 /* Skip from tlbufpos to PT and see where it is. Note that
11847 PT may be in invisible text. If so, we will end at the
11848 next visible position. */
11849 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11850 NULL, DEFAULT_FACE_ID);
11851 it.current_x = this_line_start_x;
11852 it.current_y = this_line_y;
11853 it.vpos = this_line_vpos;
11854
11855 /* The call to move_it_to stops in front of PT, but
11856 moves over before-strings. */
11857 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11858
11859 if (it.vpos == this_line_vpos
11860 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11861 row->enabled_p))
11862 {
11863 xassert (this_line_vpos == it.vpos);
11864 xassert (this_line_y == it.current_y);
11865 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11866 #if GLYPH_DEBUG
11867 *w->desired_matrix->method = 0;
11868 debug_method_add (w, "optimization 3");
11869 #endif
11870 goto update;
11871 }
11872 else
11873 goto cancel;
11874 }
11875
11876 cancel:
11877 /* Text changed drastically or point moved off of line. */
11878 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11879 }
11880
11881 CHARPOS (this_line_start_pos) = 0;
11882 consider_all_windows_p |= buffer_shared > 1;
11883 ++clear_face_cache_count;
11884 #ifdef HAVE_WINDOW_SYSTEM
11885 ++clear_image_cache_count;
11886 #endif
11887
11888 /* Build desired matrices, and update the display. If
11889 consider_all_windows_p is non-zero, do it for all windows on all
11890 frames. Otherwise do it for selected_window, only. */
11891
11892 if (consider_all_windows_p)
11893 {
11894 Lisp_Object tail, frame;
11895
11896 FOR_EACH_FRAME (tail, frame)
11897 XFRAME (frame)->updated_p = 0;
11898
11899 /* Recompute # windows showing selected buffer. This will be
11900 incremented each time such a window is displayed. */
11901 buffer_shared = 0;
11902
11903 FOR_EACH_FRAME (tail, frame)
11904 {
11905 struct frame *f = XFRAME (frame);
11906
11907 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11908 {
11909 if (! EQ (frame, selected_frame))
11910 /* Select the frame, for the sake of frame-local
11911 variables. */
11912 select_frame_for_redisplay (frame);
11913
11914 /* Mark all the scroll bars to be removed; we'll redeem
11915 the ones we want when we redisplay their windows. */
11916 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11917 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11918
11919 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11920 redisplay_windows (FRAME_ROOT_WINDOW (f));
11921
11922 /* The X error handler may have deleted that frame. */
11923 if (!FRAME_LIVE_P (f))
11924 continue;
11925
11926 /* Any scroll bars which redisplay_windows should have
11927 nuked should now go away. */
11928 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11929 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11930
11931 /* If fonts changed, display again. */
11932 /* ??? rms: I suspect it is a mistake to jump all the way
11933 back to retry here. It should just retry this frame. */
11934 if (fonts_changed_p)
11935 goto retry;
11936
11937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11938 {
11939 /* See if we have to hscroll. */
11940 if (!f->already_hscrolled_p)
11941 {
11942 f->already_hscrolled_p = 1;
11943 if (hscroll_windows (f->root_window))
11944 goto retry;
11945 }
11946
11947 /* Prevent various kinds of signals during display
11948 update. stdio is not robust about handling
11949 signals, which can cause an apparent I/O
11950 error. */
11951 if (interrupt_input)
11952 unrequest_sigio ();
11953 STOP_POLLING;
11954
11955 /* Update the display. */
11956 set_window_update_flags (XWINDOW (f->root_window), 1);
11957 pending |= update_frame (f, 0, 0);
11958 f->updated_p = 1;
11959 }
11960 }
11961 }
11962
11963 if (!EQ (old_frame, selected_frame)
11964 && FRAME_LIVE_P (XFRAME (old_frame)))
11965 /* We played a bit fast-and-loose above and allowed selected_frame
11966 and selected_window to be temporarily out-of-sync but let's make
11967 sure this stays contained. */
11968 select_frame_for_redisplay (old_frame);
11969 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11970
11971 if (!pending)
11972 {
11973 /* Do the mark_window_display_accurate after all windows have
11974 been redisplayed because this call resets flags in buffers
11975 which are needed for proper redisplay. */
11976 FOR_EACH_FRAME (tail, frame)
11977 {
11978 struct frame *f = XFRAME (frame);
11979 if (f->updated_p)
11980 {
11981 mark_window_display_accurate (f->root_window, 1);
11982 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11983 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11984 }
11985 }
11986 }
11987 }
11988 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11989 {
11990 Lisp_Object mini_window;
11991 struct frame *mini_frame;
11992
11993 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11994 /* Use list_of_error, not Qerror, so that
11995 we catch only errors and don't run the debugger. */
11996 internal_condition_case_1 (redisplay_window_1, selected_window,
11997 list_of_error,
11998 redisplay_window_error);
11999
12000 /* Compare desired and current matrices, perform output. */
12001
12002 update:
12003 /* If fonts changed, display again. */
12004 if (fonts_changed_p)
12005 goto retry;
12006
12007 /* Prevent various kinds of signals during display update.
12008 stdio is not robust about handling signals,
12009 which can cause an apparent I/O error. */
12010 if (interrupt_input)
12011 unrequest_sigio ();
12012 STOP_POLLING;
12013
12014 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12015 {
12016 if (hscroll_windows (selected_window))
12017 goto retry;
12018
12019 XWINDOW (selected_window)->must_be_updated_p = 1;
12020 pending = update_frame (sf, 0, 0);
12021 }
12022
12023 /* We may have called echo_area_display at the top of this
12024 function. If the echo area is on another frame, that may
12025 have put text on a frame other than the selected one, so the
12026 above call to update_frame would not have caught it. Catch
12027 it here. */
12028 mini_window = FRAME_MINIBUF_WINDOW (sf);
12029 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12030
12031 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12032 {
12033 XWINDOW (mini_window)->must_be_updated_p = 1;
12034 pending |= update_frame (mini_frame, 0, 0);
12035 if (!pending && hscroll_windows (mini_window))
12036 goto retry;
12037 }
12038 }
12039
12040 /* If display was paused because of pending input, make sure we do a
12041 thorough update the next time. */
12042 if (pending)
12043 {
12044 /* Prevent the optimization at the beginning of
12045 redisplay_internal that tries a single-line update of the
12046 line containing the cursor in the selected window. */
12047 CHARPOS (this_line_start_pos) = 0;
12048
12049 /* Let the overlay arrow be updated the next time. */
12050 update_overlay_arrows (0);
12051
12052 /* If we pause after scrolling, some rows in the current
12053 matrices of some windows are not valid. */
12054 if (!WINDOW_FULL_WIDTH_P (w)
12055 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12056 update_mode_lines = 1;
12057 }
12058 else
12059 {
12060 if (!consider_all_windows_p)
12061 {
12062 /* This has already been done above if
12063 consider_all_windows_p is set. */
12064 mark_window_display_accurate_1 (w, 1);
12065
12066 /* Say overlay arrows are up to date. */
12067 update_overlay_arrows (1);
12068
12069 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12070 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12071 }
12072
12073 update_mode_lines = 0;
12074 windows_or_buffers_changed = 0;
12075 cursor_type_changed = 0;
12076 }
12077
12078 /* Start SIGIO interrupts coming again. Having them off during the
12079 code above makes it less likely one will discard output, but not
12080 impossible, since there might be stuff in the system buffer here.
12081 But it is much hairier to try to do anything about that. */
12082 if (interrupt_input)
12083 request_sigio ();
12084 RESUME_POLLING;
12085
12086 /* If a frame has become visible which was not before, redisplay
12087 again, so that we display it. Expose events for such a frame
12088 (which it gets when becoming visible) don't call the parts of
12089 redisplay constructing glyphs, so simply exposing a frame won't
12090 display anything in this case. So, we have to display these
12091 frames here explicitly. */
12092 if (!pending)
12093 {
12094 Lisp_Object tail, frame;
12095 int new_count = 0;
12096
12097 FOR_EACH_FRAME (tail, frame)
12098 {
12099 int this_is_visible = 0;
12100
12101 if (XFRAME (frame)->visible)
12102 this_is_visible = 1;
12103 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12104 if (XFRAME (frame)->visible)
12105 this_is_visible = 1;
12106
12107 if (this_is_visible)
12108 new_count++;
12109 }
12110
12111 if (new_count != number_of_visible_frames)
12112 windows_or_buffers_changed++;
12113 }
12114
12115 /* Change frame size now if a change is pending. */
12116 do_pending_window_change (1);
12117
12118 /* If we just did a pending size change, or have additional
12119 visible frames, or selected_window changed, redisplay again. */
12120 if ((windows_or_buffers_changed && !pending)
12121 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12122 goto retry;
12123
12124 /* Clear the face and image caches.
12125
12126 We used to do this only if consider_all_windows_p. But the cache
12127 needs to be cleared if a timer creates images in the current
12128 buffer (e.g. the test case in Bug#6230). */
12129
12130 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12131 {
12132 clear_face_cache (0);
12133 clear_face_cache_count = 0;
12134 }
12135
12136 #ifdef HAVE_WINDOW_SYSTEM
12137 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12138 {
12139 clear_image_caches (Qnil);
12140 clear_image_cache_count = 0;
12141 }
12142 #endif /* HAVE_WINDOW_SYSTEM */
12143
12144 end_of_redisplay:
12145 unbind_to (count, Qnil);
12146 RESUME_POLLING;
12147 }
12148
12149
12150 /* Redisplay, but leave alone any recent echo area message unless
12151 another message has been requested in its place.
12152
12153 This is useful in situations where you need to redisplay but no
12154 user action has occurred, making it inappropriate for the message
12155 area to be cleared. See tracking_off and
12156 wait_reading_process_output for examples of these situations.
12157
12158 FROM_WHERE is an integer saying from where this function was
12159 called. This is useful for debugging. */
12160
12161 void
12162 redisplay_preserve_echo_area (int from_where)
12163 {
12164 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12165
12166 if (!NILP (echo_area_buffer[1]))
12167 {
12168 /* We have a previously displayed message, but no current
12169 message. Redisplay the previous message. */
12170 display_last_displayed_message_p = 1;
12171 redisplay_internal ();
12172 display_last_displayed_message_p = 0;
12173 }
12174 else
12175 redisplay_internal ();
12176
12177 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12178 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12179 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12180 }
12181
12182
12183 /* Function registered with record_unwind_protect in
12184 redisplay_internal. Reset redisplaying_p to the value it had
12185 before redisplay_internal was called, and clear
12186 prevent_freeing_realized_faces_p. It also selects the previously
12187 selected frame, unless it has been deleted (by an X connection
12188 failure during redisplay, for example). */
12189
12190 static Lisp_Object
12191 unwind_redisplay (Lisp_Object val)
12192 {
12193 Lisp_Object old_redisplaying_p, old_frame;
12194
12195 old_redisplaying_p = XCAR (val);
12196 redisplaying_p = XFASTINT (old_redisplaying_p);
12197 old_frame = XCDR (val);
12198 if (! EQ (old_frame, selected_frame)
12199 && FRAME_LIVE_P (XFRAME (old_frame)))
12200 select_frame_for_redisplay (old_frame);
12201 return Qnil;
12202 }
12203
12204
12205 /* Mark the display of window W as accurate or inaccurate. If
12206 ACCURATE_P is non-zero mark display of W as accurate. If
12207 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12208 redisplay_internal is called. */
12209
12210 static void
12211 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12212 {
12213 if (BUFFERP (w->buffer))
12214 {
12215 struct buffer *b = XBUFFER (w->buffer);
12216
12217 w->last_modified
12218 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12219 w->last_overlay_modified
12220 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12221 w->last_had_star
12222 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12223
12224 if (accurate_p)
12225 {
12226 b->clip_changed = 0;
12227 b->prevent_redisplay_optimizations_p = 0;
12228
12229 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12230 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12231 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12232 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12233
12234 w->current_matrix->buffer = b;
12235 w->current_matrix->begv = BUF_BEGV (b);
12236 w->current_matrix->zv = BUF_ZV (b);
12237
12238 w->last_cursor = w->cursor;
12239 w->last_cursor_off_p = w->cursor_off_p;
12240
12241 if (w == XWINDOW (selected_window))
12242 w->last_point = make_number (BUF_PT (b));
12243 else
12244 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12245 }
12246 }
12247
12248 if (accurate_p)
12249 {
12250 w->window_end_valid = w->buffer;
12251 w->update_mode_line = Qnil;
12252 }
12253 }
12254
12255
12256 /* Mark the display of windows in the window tree rooted at WINDOW as
12257 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12258 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12259 be redisplayed the next time redisplay_internal is called. */
12260
12261 void
12262 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12263 {
12264 struct window *w;
12265
12266 for (; !NILP (window); window = w->next)
12267 {
12268 w = XWINDOW (window);
12269 mark_window_display_accurate_1 (w, accurate_p);
12270
12271 if (!NILP (w->vchild))
12272 mark_window_display_accurate (w->vchild, accurate_p);
12273 if (!NILP (w->hchild))
12274 mark_window_display_accurate (w->hchild, accurate_p);
12275 }
12276
12277 if (accurate_p)
12278 {
12279 update_overlay_arrows (1);
12280 }
12281 else
12282 {
12283 /* Force a thorough redisplay the next time by setting
12284 last_arrow_position and last_arrow_string to t, which is
12285 unequal to any useful value of Voverlay_arrow_... */
12286 update_overlay_arrows (-1);
12287 }
12288 }
12289
12290
12291 /* Return value in display table DP (Lisp_Char_Table *) for character
12292 C. Since a display table doesn't have any parent, we don't have to
12293 follow parent. Do not call this function directly but use the
12294 macro DISP_CHAR_VECTOR. */
12295
12296 Lisp_Object
12297 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12298 {
12299 Lisp_Object val;
12300
12301 if (ASCII_CHAR_P (c))
12302 {
12303 val = dp->ascii;
12304 if (SUB_CHAR_TABLE_P (val))
12305 val = XSUB_CHAR_TABLE (val)->contents[c];
12306 }
12307 else
12308 {
12309 Lisp_Object table;
12310
12311 XSETCHAR_TABLE (table, dp);
12312 val = char_table_ref (table, c);
12313 }
12314 if (NILP (val))
12315 val = dp->defalt;
12316 return val;
12317 }
12318
12319
12320 \f
12321 /***********************************************************************
12322 Window Redisplay
12323 ***********************************************************************/
12324
12325 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12326
12327 static void
12328 redisplay_windows (Lisp_Object window)
12329 {
12330 while (!NILP (window))
12331 {
12332 struct window *w = XWINDOW (window);
12333
12334 if (!NILP (w->hchild))
12335 redisplay_windows (w->hchild);
12336 else if (!NILP (w->vchild))
12337 redisplay_windows (w->vchild);
12338 else if (!NILP (w->buffer))
12339 {
12340 displayed_buffer = XBUFFER (w->buffer);
12341 /* Use list_of_error, not Qerror, so that
12342 we catch only errors and don't run the debugger. */
12343 internal_condition_case_1 (redisplay_window_0, window,
12344 list_of_error,
12345 redisplay_window_error);
12346 }
12347
12348 window = w->next;
12349 }
12350 }
12351
12352 static Lisp_Object
12353 redisplay_window_error (Lisp_Object ignore)
12354 {
12355 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12356 return Qnil;
12357 }
12358
12359 static Lisp_Object
12360 redisplay_window_0 (Lisp_Object window)
12361 {
12362 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12363 redisplay_window (window, 0);
12364 return Qnil;
12365 }
12366
12367 static Lisp_Object
12368 redisplay_window_1 (Lisp_Object window)
12369 {
12370 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12371 redisplay_window (window, 1);
12372 return Qnil;
12373 }
12374 \f
12375
12376 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12377 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12378 which positions recorded in ROW differ from current buffer
12379 positions.
12380
12381 Return 0 if cursor is not on this row, 1 otherwise. */
12382
12383 int
12384 set_cursor_from_row (struct window *w, struct glyph_row *row,
12385 struct glyph_matrix *matrix,
12386 EMACS_INT delta, EMACS_INT delta_bytes,
12387 int dy, int dvpos)
12388 {
12389 struct glyph *glyph = row->glyphs[TEXT_AREA];
12390 struct glyph *end = glyph + row->used[TEXT_AREA];
12391 struct glyph *cursor = NULL;
12392 /* The last known character position in row. */
12393 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12394 int x = row->x;
12395 EMACS_INT pt_old = PT - delta;
12396 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12397 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12398 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12399 /* A glyph beyond the edge of TEXT_AREA which we should never
12400 touch. */
12401 struct glyph *glyphs_end = end;
12402 /* Non-zero means we've found a match for cursor position, but that
12403 glyph has the avoid_cursor_p flag set. */
12404 int match_with_avoid_cursor = 0;
12405 /* Non-zero means we've seen at least one glyph that came from a
12406 display string. */
12407 int string_seen = 0;
12408 /* Largest and smalles buffer positions seen so far during scan of
12409 glyph row. */
12410 EMACS_INT bpos_max = pos_before;
12411 EMACS_INT bpos_min = pos_after;
12412 /* Last buffer position covered by an overlay string with an integer
12413 `cursor' property. */
12414 EMACS_INT bpos_covered = 0;
12415
12416 /* Skip over glyphs not having an object at the start and the end of
12417 the row. These are special glyphs like truncation marks on
12418 terminal frames. */
12419 if (row->displays_text_p)
12420 {
12421 if (!row->reversed_p)
12422 {
12423 while (glyph < end
12424 && INTEGERP (glyph->object)
12425 && glyph->charpos < 0)
12426 {
12427 x += glyph->pixel_width;
12428 ++glyph;
12429 }
12430 while (end > glyph
12431 && INTEGERP ((end - 1)->object)
12432 /* CHARPOS is zero for blanks and stretch glyphs
12433 inserted by extend_face_to_end_of_line. */
12434 && (end - 1)->charpos <= 0)
12435 --end;
12436 glyph_before = glyph - 1;
12437 glyph_after = end;
12438 }
12439 else
12440 {
12441 struct glyph *g;
12442
12443 /* If the glyph row is reversed, we need to process it from back
12444 to front, so swap the edge pointers. */
12445 glyphs_end = end = glyph - 1;
12446 glyph += row->used[TEXT_AREA] - 1;
12447
12448 while (glyph > end + 1
12449 && INTEGERP (glyph->object)
12450 && glyph->charpos < 0)
12451 {
12452 --glyph;
12453 x -= glyph->pixel_width;
12454 }
12455 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12456 --glyph;
12457 /* By default, in reversed rows we put the cursor on the
12458 rightmost (first in the reading order) glyph. */
12459 for (g = end + 1; g < glyph; g++)
12460 x += g->pixel_width;
12461 while (end < glyph
12462 && INTEGERP ((end + 1)->object)
12463 && (end + 1)->charpos <= 0)
12464 ++end;
12465 glyph_before = glyph + 1;
12466 glyph_after = end;
12467 }
12468 }
12469 else if (row->reversed_p)
12470 {
12471 /* In R2L rows that don't display text, put the cursor on the
12472 rightmost glyph. Case in point: an empty last line that is
12473 part of an R2L paragraph. */
12474 cursor = end - 1;
12475 /* Avoid placing the cursor on the last glyph of the row, where
12476 on terminal frames we hold the vertical border between
12477 adjacent windows. */
12478 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12479 && !WINDOW_RIGHTMOST_P (w)
12480 && cursor == row->glyphs[LAST_AREA] - 1)
12481 cursor--;
12482 x = -1; /* will be computed below, at label compute_x */
12483 }
12484
12485 /* Step 1: Try to find the glyph whose character position
12486 corresponds to point. If that's not possible, find 2 glyphs
12487 whose character positions are the closest to point, one before
12488 point, the other after it. */
12489 if (!row->reversed_p)
12490 while (/* not marched to end of glyph row */
12491 glyph < end
12492 /* glyph was not inserted by redisplay for internal purposes */
12493 && !INTEGERP (glyph->object))
12494 {
12495 if (BUFFERP (glyph->object))
12496 {
12497 EMACS_INT dpos = glyph->charpos - pt_old;
12498
12499 if (glyph->charpos > bpos_max)
12500 bpos_max = glyph->charpos;
12501 if (glyph->charpos < bpos_min)
12502 bpos_min = glyph->charpos;
12503 if (!glyph->avoid_cursor_p)
12504 {
12505 /* If we hit point, we've found the glyph on which to
12506 display the cursor. */
12507 if (dpos == 0)
12508 {
12509 match_with_avoid_cursor = 0;
12510 break;
12511 }
12512 /* See if we've found a better approximation to
12513 POS_BEFORE or to POS_AFTER. Note that we want the
12514 first (leftmost) glyph of all those that are the
12515 closest from below, and the last (rightmost) of all
12516 those from above. */
12517 if (0 > dpos && dpos > pos_before - pt_old)
12518 {
12519 pos_before = glyph->charpos;
12520 glyph_before = glyph;
12521 }
12522 else if (0 < dpos && dpos <= pos_after - pt_old)
12523 {
12524 pos_after = glyph->charpos;
12525 glyph_after = glyph;
12526 }
12527 }
12528 else if (dpos == 0)
12529 match_with_avoid_cursor = 1;
12530 }
12531 else if (STRINGP (glyph->object))
12532 {
12533 Lisp_Object chprop;
12534 EMACS_INT glyph_pos = glyph->charpos;
12535
12536 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12537 glyph->object);
12538 if (INTEGERP (chprop))
12539 {
12540 bpos_covered = bpos_max + XINT (chprop);
12541 /* If the `cursor' property covers buffer positions up
12542 to and including point, we should display cursor on
12543 this glyph. Note that overlays and text properties
12544 with string values stop bidi reordering, so every
12545 buffer position to the left of the string is always
12546 smaller than any position to the right of the
12547 string. Therefore, if a `cursor' property on one
12548 of the string's characters has an integer value, we
12549 will break out of the loop below _before_ we get to
12550 the position match above. IOW, integer values of
12551 the `cursor' property override the "exact match for
12552 point" strategy of positioning the cursor. */
12553 /* Implementation note: bpos_max == pt_old when, e.g.,
12554 we are in an empty line, where bpos_max is set to
12555 MATRIX_ROW_START_CHARPOS, see above. */
12556 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12557 {
12558 cursor = glyph;
12559 break;
12560 }
12561 }
12562
12563 string_seen = 1;
12564 }
12565 x += glyph->pixel_width;
12566 ++glyph;
12567 }
12568 else if (glyph > end) /* row is reversed */
12569 while (!INTEGERP (glyph->object))
12570 {
12571 if (BUFFERP (glyph->object))
12572 {
12573 EMACS_INT dpos = glyph->charpos - pt_old;
12574
12575 if (glyph->charpos > bpos_max)
12576 bpos_max = glyph->charpos;
12577 if (glyph->charpos < bpos_min)
12578 bpos_min = glyph->charpos;
12579 if (!glyph->avoid_cursor_p)
12580 {
12581 if (dpos == 0)
12582 {
12583 match_with_avoid_cursor = 0;
12584 break;
12585 }
12586 if (0 > dpos && dpos > pos_before - pt_old)
12587 {
12588 pos_before = glyph->charpos;
12589 glyph_before = glyph;
12590 }
12591 else if (0 < dpos && dpos <= pos_after - pt_old)
12592 {
12593 pos_after = glyph->charpos;
12594 glyph_after = glyph;
12595 }
12596 }
12597 else if (dpos == 0)
12598 match_with_avoid_cursor = 1;
12599 }
12600 else if (STRINGP (glyph->object))
12601 {
12602 Lisp_Object chprop;
12603 EMACS_INT glyph_pos = glyph->charpos;
12604
12605 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12606 glyph->object);
12607 if (INTEGERP (chprop))
12608 {
12609 bpos_covered = bpos_max + XINT (chprop);
12610 /* If the `cursor' property covers buffer positions up
12611 to and including point, we should display cursor on
12612 this glyph. */
12613 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12614 {
12615 cursor = glyph;
12616 break;
12617 }
12618 }
12619 string_seen = 1;
12620 }
12621 --glyph;
12622 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12623 {
12624 x--; /* can't use any pixel_width */
12625 break;
12626 }
12627 x -= glyph->pixel_width;
12628 }
12629
12630 /* Step 2: If we didn't find an exact match for point, we need to
12631 look for a proper place to put the cursor among glyphs between
12632 GLYPH_BEFORE and GLYPH_AFTER. */
12633 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12634 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12635 && bpos_covered < pt_old)
12636 {
12637 /* An empty line has a single glyph whose OBJECT is zero and
12638 whose CHARPOS is the position of a newline on that line.
12639 Note that on a TTY, there are more glyphs after that, which
12640 were produced by extend_face_to_end_of_line, but their
12641 CHARPOS is zero or negative. */
12642 int empty_line_p =
12643 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12644 && INTEGERP (glyph->object) && glyph->charpos > 0;
12645
12646 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12647 {
12648 EMACS_INT ellipsis_pos;
12649
12650 /* Scan back over the ellipsis glyphs. */
12651 if (!row->reversed_p)
12652 {
12653 ellipsis_pos = (glyph - 1)->charpos;
12654 while (glyph > row->glyphs[TEXT_AREA]
12655 && (glyph - 1)->charpos == ellipsis_pos)
12656 glyph--, x -= glyph->pixel_width;
12657 /* That loop always goes one position too far, including
12658 the glyph before the ellipsis. So scan forward over
12659 that one. */
12660 x += glyph->pixel_width;
12661 glyph++;
12662 }
12663 else /* row is reversed */
12664 {
12665 ellipsis_pos = (glyph + 1)->charpos;
12666 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12667 && (glyph + 1)->charpos == ellipsis_pos)
12668 glyph++, x += glyph->pixel_width;
12669 x -= glyph->pixel_width;
12670 glyph--;
12671 }
12672 }
12673 else if (match_with_avoid_cursor
12674 /* A truncated row may not include PT among its
12675 character positions. Setting the cursor inside the
12676 scroll margin will trigger recalculation of hscroll
12677 in hscroll_window_tree. */
12678 || (row->truncated_on_left_p && pt_old < bpos_min)
12679 || (row->truncated_on_right_p && pt_old > bpos_max)
12680 /* Zero-width characters produce no glyphs. */
12681 || (!string_seen
12682 && !empty_line_p
12683 && (row->reversed_p
12684 ? glyph_after > glyphs_end
12685 : glyph_after < glyphs_end)))
12686 {
12687 cursor = glyph_after;
12688 x = -1;
12689 }
12690 else if (string_seen)
12691 {
12692 int incr = row->reversed_p ? -1 : +1;
12693
12694 /* Need to find the glyph that came out of a string which is
12695 present at point. That glyph is somewhere between
12696 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12697 positioned between POS_BEFORE and POS_AFTER in the
12698 buffer. */
12699 struct glyph *stop = glyph_after;
12700 EMACS_INT pos = pos_before;
12701
12702 x = -1;
12703 for (glyph = glyph_before + incr;
12704 row->reversed_p ? glyph > stop : glyph < stop; )
12705 {
12706
12707 /* Any glyphs that come from the buffer are here because
12708 of bidi reordering. Skip them, and only pay
12709 attention to glyphs that came from some string. */
12710 if (STRINGP (glyph->object))
12711 {
12712 Lisp_Object str;
12713 EMACS_INT tem;
12714
12715 str = glyph->object;
12716 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12717 if (tem == 0 /* from overlay */
12718 || pos <= tem)
12719 {
12720 /* If the string from which this glyph came is
12721 found in the buffer at point, then we've
12722 found the glyph we've been looking for. If
12723 it comes from an overlay (tem == 0), and it
12724 has the `cursor' property on one of its
12725 glyphs, record that glyph as a candidate for
12726 displaying the cursor. (As in the
12727 unidirectional version, we will display the
12728 cursor on the last candidate we find.) */
12729 if (tem == 0 || tem == pt_old)
12730 {
12731 /* The glyphs from this string could have
12732 been reordered. Find the one with the
12733 smallest string position. Or there could
12734 be a character in the string with the
12735 `cursor' property, which means display
12736 cursor on that character's glyph. */
12737 EMACS_INT strpos = glyph->charpos;
12738
12739 if (tem)
12740 cursor = glyph;
12741 for ( ;
12742 (row->reversed_p ? glyph > stop : glyph < stop)
12743 && EQ (glyph->object, str);
12744 glyph += incr)
12745 {
12746 Lisp_Object cprop;
12747 EMACS_INT gpos = glyph->charpos;
12748
12749 cprop = Fget_char_property (make_number (gpos),
12750 Qcursor,
12751 glyph->object);
12752 if (!NILP (cprop))
12753 {
12754 cursor = glyph;
12755 break;
12756 }
12757 if (tem && glyph->charpos < strpos)
12758 {
12759 strpos = glyph->charpos;
12760 cursor = glyph;
12761 }
12762 }
12763
12764 if (tem == pt_old)
12765 goto compute_x;
12766 }
12767 if (tem)
12768 pos = tem + 1; /* don't find previous instances */
12769 }
12770 /* This string is not what we want; skip all of the
12771 glyphs that came from it. */
12772 while ((row->reversed_p ? glyph > stop : glyph < stop)
12773 && EQ (glyph->object, str))
12774 glyph += incr;
12775 }
12776 else
12777 glyph += incr;
12778 }
12779
12780 /* If we reached the end of the line, and END was from a string,
12781 the cursor is not on this line. */
12782 if (cursor == NULL
12783 && (row->reversed_p ? glyph <= end : glyph >= end)
12784 && STRINGP (end->object)
12785 && row->continued_p)
12786 return 0;
12787 }
12788 }
12789
12790 compute_x:
12791 if (cursor != NULL)
12792 glyph = cursor;
12793 if (x < 0)
12794 {
12795 struct glyph *g;
12796
12797 /* Need to compute x that corresponds to GLYPH. */
12798 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12799 {
12800 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12801 abort ();
12802 x += g->pixel_width;
12803 }
12804 }
12805
12806 /* ROW could be part of a continued line, which, under bidi
12807 reordering, might have other rows whose start and end charpos
12808 occlude point. Only set w->cursor if we found a better
12809 approximation to the cursor position than we have from previously
12810 examined candidate rows belonging to the same continued line. */
12811 if (/* we already have a candidate row */
12812 w->cursor.vpos >= 0
12813 /* that candidate is not the row we are processing */
12814 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12815 /* the row we are processing is part of a continued line */
12816 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12817 /* Make sure cursor.vpos specifies a row whose start and end
12818 charpos occlude point. This is because some callers of this
12819 function leave cursor.vpos at the row where the cursor was
12820 displayed during the last redisplay cycle. */
12821 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12822 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12823 {
12824 struct glyph *g1 =
12825 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12826
12827 /* Don't consider glyphs that are outside TEXT_AREA. */
12828 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12829 return 0;
12830 /* Keep the candidate whose buffer position is the closest to
12831 point. */
12832 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12833 w->cursor.hpos >= 0
12834 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12835 && BUFFERP (g1->object)
12836 && (g1->charpos == pt_old /* an exact match always wins */
12837 || (BUFFERP (glyph->object)
12838 && eabs (g1->charpos - pt_old)
12839 < eabs (glyph->charpos - pt_old))))
12840 return 0;
12841 /* If this candidate gives an exact match, use that. */
12842 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12843 /* Otherwise, keep the candidate that comes from a row
12844 spanning less buffer positions. This may win when one or
12845 both candidate positions are on glyphs that came from
12846 display strings, for which we cannot compare buffer
12847 positions. */
12848 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12849 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12850 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12851 return 0;
12852 }
12853 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12854 w->cursor.x = x;
12855 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12856 w->cursor.y = row->y + dy;
12857
12858 if (w == XWINDOW (selected_window))
12859 {
12860 if (!row->continued_p
12861 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12862 && row->x == 0)
12863 {
12864 this_line_buffer = XBUFFER (w->buffer);
12865
12866 CHARPOS (this_line_start_pos)
12867 = MATRIX_ROW_START_CHARPOS (row) + delta;
12868 BYTEPOS (this_line_start_pos)
12869 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12870
12871 CHARPOS (this_line_end_pos)
12872 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12873 BYTEPOS (this_line_end_pos)
12874 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12875
12876 this_line_y = w->cursor.y;
12877 this_line_pixel_height = row->height;
12878 this_line_vpos = w->cursor.vpos;
12879 this_line_start_x = row->x;
12880 }
12881 else
12882 CHARPOS (this_line_start_pos) = 0;
12883 }
12884
12885 return 1;
12886 }
12887
12888
12889 /* Run window scroll functions, if any, for WINDOW with new window
12890 start STARTP. Sets the window start of WINDOW to that position.
12891
12892 We assume that the window's buffer is really current. */
12893
12894 static INLINE struct text_pos
12895 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12896 {
12897 struct window *w = XWINDOW (window);
12898 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12899
12900 if (current_buffer != XBUFFER (w->buffer))
12901 abort ();
12902
12903 if (!NILP (Vwindow_scroll_functions))
12904 {
12905 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12906 make_number (CHARPOS (startp)));
12907 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12908 /* In case the hook functions switch buffers. */
12909 if (current_buffer != XBUFFER (w->buffer))
12910 set_buffer_internal_1 (XBUFFER (w->buffer));
12911 }
12912
12913 return startp;
12914 }
12915
12916
12917 /* Make sure the line containing the cursor is fully visible.
12918 A value of 1 means there is nothing to be done.
12919 (Either the line is fully visible, or it cannot be made so,
12920 or we cannot tell.)
12921
12922 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12923 is higher than window.
12924
12925 A value of 0 means the caller should do scrolling
12926 as if point had gone off the screen. */
12927
12928 static int
12929 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12930 {
12931 struct glyph_matrix *matrix;
12932 struct glyph_row *row;
12933 int window_height;
12934
12935 if (!make_cursor_line_fully_visible_p)
12936 return 1;
12937
12938 /* It's not always possible to find the cursor, e.g, when a window
12939 is full of overlay strings. Don't do anything in that case. */
12940 if (w->cursor.vpos < 0)
12941 return 1;
12942
12943 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12944 row = MATRIX_ROW (matrix, w->cursor.vpos);
12945
12946 /* If the cursor row is not partially visible, there's nothing to do. */
12947 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12948 return 1;
12949
12950 /* If the row the cursor is in is taller than the window's height,
12951 it's not clear what to do, so do nothing. */
12952 window_height = window_box_height (w);
12953 if (row->height >= window_height)
12954 {
12955 if (!force_p || MINI_WINDOW_P (w)
12956 || w->vscroll || w->cursor.vpos == 0)
12957 return 1;
12958 }
12959 return 0;
12960 }
12961
12962
12963 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12964 non-zero means only WINDOW is redisplayed in redisplay_internal.
12965 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12966 in redisplay_window to bring a partially visible line into view in
12967 the case that only the cursor has moved.
12968
12969 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12970 last screen line's vertical height extends past the end of the screen.
12971
12972 Value is
12973
12974 1 if scrolling succeeded
12975
12976 0 if scrolling didn't find point.
12977
12978 -1 if new fonts have been loaded so that we must interrupt
12979 redisplay, adjust glyph matrices, and try again. */
12980
12981 enum
12982 {
12983 SCROLLING_SUCCESS,
12984 SCROLLING_FAILED,
12985 SCROLLING_NEED_LARGER_MATRICES
12986 };
12987
12988 /* If scroll-conservatively is more than this, never recenter.
12989
12990 If you change this, don't forget to update the doc string of
12991 `scroll-conservatively' and the Emacs manual. */
12992 #define SCROLL_LIMIT 100
12993
12994 static int
12995 try_scrolling (Lisp_Object window, int just_this_one_p,
12996 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12997 int temp_scroll_step, int last_line_misfit)
12998 {
12999 struct window *w = XWINDOW (window);
13000 struct frame *f = XFRAME (w->frame);
13001 struct text_pos pos, startp;
13002 struct it it;
13003 int this_scroll_margin, scroll_max, rc, height;
13004 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13005 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13006 Lisp_Object aggressive;
13007 /* We will never try scrolling more than this number of lines. */
13008 int scroll_limit = SCROLL_LIMIT;
13009
13010 #if GLYPH_DEBUG
13011 debug_method_add (w, "try_scrolling");
13012 #endif
13013
13014 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13015
13016 /* Compute scroll margin height in pixels. We scroll when point is
13017 within this distance from the top or bottom of the window. */
13018 if (scroll_margin > 0)
13019 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13020 * FRAME_LINE_HEIGHT (f);
13021 else
13022 this_scroll_margin = 0;
13023
13024 /* Force arg_scroll_conservatively to have a reasonable value, to
13025 avoid scrolling too far away with slow move_it_* functions. Note
13026 that the user can supply scroll-conservatively equal to
13027 `most-positive-fixnum', which can be larger than INT_MAX. */
13028 if (arg_scroll_conservatively > scroll_limit)
13029 {
13030 arg_scroll_conservatively = scroll_limit + 1;
13031 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13032 }
13033 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13034 /* Compute how much we should try to scroll maximally to bring
13035 point into view. */
13036 scroll_max = (max (scroll_step,
13037 max (arg_scroll_conservatively, temp_scroll_step))
13038 * FRAME_LINE_HEIGHT (f));
13039 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13040 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13041 /* We're trying to scroll because of aggressive scrolling but no
13042 scroll_step is set. Choose an arbitrary one. */
13043 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13044 else
13045 scroll_max = 0;
13046
13047 too_near_end:
13048
13049 /* Decide whether to scroll down. */
13050 if (PT > CHARPOS (startp))
13051 {
13052 int scroll_margin_y;
13053
13054 /* Compute the pixel ypos of the scroll margin, then move it to
13055 either that ypos or PT, whichever comes first. */
13056 start_display (&it, w, startp);
13057 scroll_margin_y = it.last_visible_y - this_scroll_margin
13058 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13059 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13060 (MOVE_TO_POS | MOVE_TO_Y));
13061
13062 if (PT > CHARPOS (it.current.pos))
13063 {
13064 int y0 = line_bottom_y (&it);
13065 /* Compute how many pixels below window bottom to stop searching
13066 for PT. This avoids costly search for PT that is far away if
13067 the user limited scrolling by a small number of lines, but
13068 always finds PT if scroll_conservatively is set to a large
13069 number, such as most-positive-fixnum. */
13070 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13071 int y_to_move = it.last_visible_y + slack;
13072
13073 /* Compute the distance from the scroll margin to PT or to
13074 the scroll limit, whichever comes first. This should
13075 include the height of the cursor line, to make that line
13076 fully visible. */
13077 move_it_to (&it, PT, -1, y_to_move,
13078 -1, MOVE_TO_POS | MOVE_TO_Y);
13079 dy = line_bottom_y (&it) - y0;
13080
13081 if (dy > scroll_max)
13082 return SCROLLING_FAILED;
13083
13084 scroll_down_p = 1;
13085 }
13086 }
13087
13088 if (scroll_down_p)
13089 {
13090 /* Point is in or below the bottom scroll margin, so move the
13091 window start down. If scrolling conservatively, move it just
13092 enough down to make point visible. If scroll_step is set,
13093 move it down by scroll_step. */
13094 if (arg_scroll_conservatively)
13095 amount_to_scroll
13096 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13097 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13098 else if (scroll_step || temp_scroll_step)
13099 amount_to_scroll = scroll_max;
13100 else
13101 {
13102 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13103 height = WINDOW_BOX_TEXT_HEIGHT (w);
13104 if (NUMBERP (aggressive))
13105 {
13106 double float_amount = XFLOATINT (aggressive) * height;
13107 amount_to_scroll = float_amount;
13108 if (amount_to_scroll == 0 && float_amount > 0)
13109 amount_to_scroll = 1;
13110 /* Don't let point enter the scroll margin near top of
13111 the window. */
13112 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13113 amount_to_scroll = height - 2*this_scroll_margin + dy;
13114 }
13115 }
13116
13117 if (amount_to_scroll <= 0)
13118 return SCROLLING_FAILED;
13119
13120 start_display (&it, w, startp);
13121 if (arg_scroll_conservatively <= scroll_limit)
13122 move_it_vertically (&it, amount_to_scroll);
13123 else
13124 {
13125 /* Extra precision for users who set scroll-conservatively
13126 to a large number: make sure the amount we scroll
13127 the window start is never less than amount_to_scroll,
13128 which was computed as distance from window bottom to
13129 point. This matters when lines at window top and lines
13130 below window bottom have different height. */
13131 struct it it1 = it;
13132 /* We use a temporary it1 because line_bottom_y can modify
13133 its argument, if it moves one line down; see there. */
13134 int start_y = line_bottom_y (&it1);
13135
13136 do {
13137 move_it_by_lines (&it, 1);
13138 it1 = it;
13139 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13140 }
13141
13142 /* If STARTP is unchanged, move it down another screen line. */
13143 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13144 move_it_by_lines (&it, 1);
13145 startp = it.current.pos;
13146 }
13147 else
13148 {
13149 struct text_pos scroll_margin_pos = startp;
13150
13151 /* See if point is inside the scroll margin at the top of the
13152 window. */
13153 if (this_scroll_margin)
13154 {
13155 start_display (&it, w, startp);
13156 move_it_vertically (&it, this_scroll_margin);
13157 scroll_margin_pos = it.current.pos;
13158 }
13159
13160 if (PT < CHARPOS (scroll_margin_pos))
13161 {
13162 /* Point is in the scroll margin at the top of the window or
13163 above what is displayed in the window. */
13164 int y0, y_to_move;
13165
13166 /* Compute the vertical distance from PT to the scroll
13167 margin position. Move as far as scroll_max allows, or
13168 one screenful, or 10 screen lines, whichever is largest.
13169 Give up if distance is greater than scroll_max. */
13170 SET_TEXT_POS (pos, PT, PT_BYTE);
13171 start_display (&it, w, pos);
13172 y0 = it.current_y;
13173 y_to_move = max (it.last_visible_y,
13174 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13175 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13176 y_to_move, -1,
13177 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13178 dy = it.current_y - y0;
13179 if (dy > scroll_max)
13180 return SCROLLING_FAILED;
13181
13182 /* Compute new window start. */
13183 start_display (&it, w, startp);
13184
13185 if (arg_scroll_conservatively)
13186 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13187 max (scroll_step, temp_scroll_step));
13188 else if (scroll_step || temp_scroll_step)
13189 amount_to_scroll = scroll_max;
13190 else
13191 {
13192 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13193 height = WINDOW_BOX_TEXT_HEIGHT (w);
13194 if (NUMBERP (aggressive))
13195 {
13196 double float_amount = XFLOATINT (aggressive) * height;
13197 amount_to_scroll = float_amount;
13198 if (amount_to_scroll == 0 && float_amount > 0)
13199 amount_to_scroll = 1;
13200 amount_to_scroll -=
13201 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13202 /* Don't let point enter the scroll margin near
13203 bottom of the window. */
13204 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13205 amount_to_scroll = height - 2*this_scroll_margin + dy;
13206 }
13207 }
13208
13209 if (amount_to_scroll <= 0)
13210 return SCROLLING_FAILED;
13211
13212 move_it_vertically_backward (&it, amount_to_scroll);
13213 startp = it.current.pos;
13214 }
13215 }
13216
13217 /* Run window scroll functions. */
13218 startp = run_window_scroll_functions (window, startp);
13219
13220 /* Display the window. Give up if new fonts are loaded, or if point
13221 doesn't appear. */
13222 if (!try_window (window, startp, 0))
13223 rc = SCROLLING_NEED_LARGER_MATRICES;
13224 else if (w->cursor.vpos < 0)
13225 {
13226 clear_glyph_matrix (w->desired_matrix);
13227 rc = SCROLLING_FAILED;
13228 }
13229 else
13230 {
13231 /* Maybe forget recorded base line for line number display. */
13232 if (!just_this_one_p
13233 || current_buffer->clip_changed
13234 || BEG_UNCHANGED < CHARPOS (startp))
13235 w->base_line_number = Qnil;
13236
13237 /* If cursor ends up on a partially visible line,
13238 treat that as being off the bottom of the screen. */
13239 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13240 /* It's possible that the cursor is on the first line of the
13241 buffer, which is partially obscured due to a vscroll
13242 (Bug#7537). In that case, avoid looping forever . */
13243 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13244 {
13245 clear_glyph_matrix (w->desired_matrix);
13246 ++extra_scroll_margin_lines;
13247 goto too_near_end;
13248 }
13249 rc = SCROLLING_SUCCESS;
13250 }
13251
13252 return rc;
13253 }
13254
13255
13256 /* Compute a suitable window start for window W if display of W starts
13257 on a continuation line. Value is non-zero if a new window start
13258 was computed.
13259
13260 The new window start will be computed, based on W's width, starting
13261 from the start of the continued line. It is the start of the
13262 screen line with the minimum distance from the old start W->start. */
13263
13264 static int
13265 compute_window_start_on_continuation_line (struct window *w)
13266 {
13267 struct text_pos pos, start_pos;
13268 int window_start_changed_p = 0;
13269
13270 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13271
13272 /* If window start is on a continuation line... Window start may be
13273 < BEGV in case there's invisible text at the start of the
13274 buffer (M-x rmail, for example). */
13275 if (CHARPOS (start_pos) > BEGV
13276 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13277 {
13278 struct it it;
13279 struct glyph_row *row;
13280
13281 /* Handle the case that the window start is out of range. */
13282 if (CHARPOS (start_pos) < BEGV)
13283 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13284 else if (CHARPOS (start_pos) > ZV)
13285 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13286
13287 /* Find the start of the continued line. This should be fast
13288 because scan_buffer is fast (newline cache). */
13289 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13290 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13291 row, DEFAULT_FACE_ID);
13292 reseat_at_previous_visible_line_start (&it);
13293
13294 /* If the line start is "too far" away from the window start,
13295 say it takes too much time to compute a new window start. */
13296 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13297 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13298 {
13299 int min_distance, distance;
13300
13301 /* Move forward by display lines to find the new window
13302 start. If window width was enlarged, the new start can
13303 be expected to be > the old start. If window width was
13304 decreased, the new window start will be < the old start.
13305 So, we're looking for the display line start with the
13306 minimum distance from the old window start. */
13307 pos = it.current.pos;
13308 min_distance = INFINITY;
13309 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13310 distance < min_distance)
13311 {
13312 min_distance = distance;
13313 pos = it.current.pos;
13314 move_it_by_lines (&it, 1);
13315 }
13316
13317 /* Set the window start there. */
13318 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13319 window_start_changed_p = 1;
13320 }
13321 }
13322
13323 return window_start_changed_p;
13324 }
13325
13326
13327 /* Try cursor movement in case text has not changed in window WINDOW,
13328 with window start STARTP. Value is
13329
13330 CURSOR_MOVEMENT_SUCCESS if successful
13331
13332 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13333
13334 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13335 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13336 we want to scroll as if scroll-step were set to 1. See the code.
13337
13338 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13339 which case we have to abort this redisplay, and adjust matrices
13340 first. */
13341
13342 enum
13343 {
13344 CURSOR_MOVEMENT_SUCCESS,
13345 CURSOR_MOVEMENT_CANNOT_BE_USED,
13346 CURSOR_MOVEMENT_MUST_SCROLL,
13347 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13348 };
13349
13350 static int
13351 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13352 {
13353 struct window *w = XWINDOW (window);
13354 struct frame *f = XFRAME (w->frame);
13355 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13356
13357 #if GLYPH_DEBUG
13358 if (inhibit_try_cursor_movement)
13359 return rc;
13360 #endif
13361
13362 /* Handle case where text has not changed, only point, and it has
13363 not moved off the frame. */
13364 if (/* Point may be in this window. */
13365 PT >= CHARPOS (startp)
13366 /* Selective display hasn't changed. */
13367 && !current_buffer->clip_changed
13368 /* Function force-mode-line-update is used to force a thorough
13369 redisplay. It sets either windows_or_buffers_changed or
13370 update_mode_lines. So don't take a shortcut here for these
13371 cases. */
13372 && !update_mode_lines
13373 && !windows_or_buffers_changed
13374 && !cursor_type_changed
13375 /* Can't use this case if highlighting a region. When a
13376 region exists, cursor movement has to do more than just
13377 set the cursor. */
13378 && !(!NILP (Vtransient_mark_mode)
13379 && !NILP (BVAR (current_buffer, mark_active)))
13380 && NILP (w->region_showing)
13381 && NILP (Vshow_trailing_whitespace)
13382 /* Right after splitting windows, last_point may be nil. */
13383 && INTEGERP (w->last_point)
13384 /* This code is not used for mini-buffer for the sake of the case
13385 of redisplaying to replace an echo area message; since in
13386 that case the mini-buffer contents per se are usually
13387 unchanged. This code is of no real use in the mini-buffer
13388 since the handling of this_line_start_pos, etc., in redisplay
13389 handles the same cases. */
13390 && !EQ (window, minibuf_window)
13391 /* When splitting windows or for new windows, it happens that
13392 redisplay is called with a nil window_end_vpos or one being
13393 larger than the window. This should really be fixed in
13394 window.c. I don't have this on my list, now, so we do
13395 approximately the same as the old redisplay code. --gerd. */
13396 && INTEGERP (w->window_end_vpos)
13397 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13398 && (FRAME_WINDOW_P (f)
13399 || !overlay_arrow_in_current_buffer_p ()))
13400 {
13401 int this_scroll_margin, top_scroll_margin;
13402 struct glyph_row *row = NULL;
13403
13404 #if GLYPH_DEBUG
13405 debug_method_add (w, "cursor movement");
13406 #endif
13407
13408 /* Scroll if point within this distance from the top or bottom
13409 of the window. This is a pixel value. */
13410 if (scroll_margin > 0)
13411 {
13412 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13413 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13414 }
13415 else
13416 this_scroll_margin = 0;
13417
13418 top_scroll_margin = this_scroll_margin;
13419 if (WINDOW_WANTS_HEADER_LINE_P (w))
13420 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13421
13422 /* Start with the row the cursor was displayed during the last
13423 not paused redisplay. Give up if that row is not valid. */
13424 if (w->last_cursor.vpos < 0
13425 || w->last_cursor.vpos >= w->current_matrix->nrows)
13426 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13427 else
13428 {
13429 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13430 if (row->mode_line_p)
13431 ++row;
13432 if (!row->enabled_p)
13433 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13434 }
13435
13436 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13437 {
13438 int scroll_p = 0, must_scroll = 0;
13439 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13440
13441 if (PT > XFASTINT (w->last_point))
13442 {
13443 /* Point has moved forward. */
13444 while (MATRIX_ROW_END_CHARPOS (row) < PT
13445 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13446 {
13447 xassert (row->enabled_p);
13448 ++row;
13449 }
13450
13451 /* If the end position of a row equals the start
13452 position of the next row, and PT is at that position,
13453 we would rather display cursor in the next line. */
13454 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13455 && MATRIX_ROW_END_CHARPOS (row) == PT
13456 && row < w->current_matrix->rows
13457 + w->current_matrix->nrows - 1
13458 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13459 && !cursor_row_p (row))
13460 ++row;
13461
13462 /* If within the scroll margin, scroll. Note that
13463 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13464 the next line would be drawn, and that
13465 this_scroll_margin can be zero. */
13466 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13467 || PT > MATRIX_ROW_END_CHARPOS (row)
13468 /* Line is completely visible last line in window
13469 and PT is to be set in the next line. */
13470 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13471 && PT == MATRIX_ROW_END_CHARPOS (row)
13472 && !row->ends_at_zv_p
13473 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13474 scroll_p = 1;
13475 }
13476 else if (PT < XFASTINT (w->last_point))
13477 {
13478 /* Cursor has to be moved backward. Note that PT >=
13479 CHARPOS (startp) because of the outer if-statement. */
13480 while (!row->mode_line_p
13481 && (MATRIX_ROW_START_CHARPOS (row) > PT
13482 || (MATRIX_ROW_START_CHARPOS (row) == PT
13483 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13484 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13485 row > w->current_matrix->rows
13486 && (row-1)->ends_in_newline_from_string_p))))
13487 && (row->y > top_scroll_margin
13488 || CHARPOS (startp) == BEGV))
13489 {
13490 xassert (row->enabled_p);
13491 --row;
13492 }
13493
13494 /* Consider the following case: Window starts at BEGV,
13495 there is invisible, intangible text at BEGV, so that
13496 display starts at some point START > BEGV. It can
13497 happen that we are called with PT somewhere between
13498 BEGV and START. Try to handle that case. */
13499 if (row < w->current_matrix->rows
13500 || row->mode_line_p)
13501 {
13502 row = w->current_matrix->rows;
13503 if (row->mode_line_p)
13504 ++row;
13505 }
13506
13507 /* Due to newlines in overlay strings, we may have to
13508 skip forward over overlay strings. */
13509 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13510 && MATRIX_ROW_END_CHARPOS (row) == PT
13511 && !cursor_row_p (row))
13512 ++row;
13513
13514 /* If within the scroll margin, scroll. */
13515 if (row->y < top_scroll_margin
13516 && CHARPOS (startp) != BEGV)
13517 scroll_p = 1;
13518 }
13519 else
13520 {
13521 /* Cursor did not move. So don't scroll even if cursor line
13522 is partially visible, as it was so before. */
13523 rc = CURSOR_MOVEMENT_SUCCESS;
13524 }
13525
13526 if (PT < MATRIX_ROW_START_CHARPOS (row)
13527 || PT > MATRIX_ROW_END_CHARPOS (row))
13528 {
13529 /* if PT is not in the glyph row, give up. */
13530 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13531 must_scroll = 1;
13532 }
13533 else if (rc != CURSOR_MOVEMENT_SUCCESS
13534 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13535 {
13536 /* If rows are bidi-reordered and point moved, back up
13537 until we find a row that does not belong to a
13538 continuation line. This is because we must consider
13539 all rows of a continued line as candidates for the
13540 new cursor positioning, since row start and end
13541 positions change non-linearly with vertical position
13542 in such rows. */
13543 /* FIXME: Revisit this when glyph ``spilling'' in
13544 continuation lines' rows is implemented for
13545 bidi-reordered rows. */
13546 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13547 {
13548 xassert (row->enabled_p);
13549 --row;
13550 /* If we hit the beginning of the displayed portion
13551 without finding the first row of a continued
13552 line, give up. */
13553 if (row <= w->current_matrix->rows)
13554 {
13555 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13556 break;
13557 }
13558
13559 }
13560 }
13561 if (must_scroll)
13562 ;
13563 else if (rc != CURSOR_MOVEMENT_SUCCESS
13564 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13565 && make_cursor_line_fully_visible_p)
13566 {
13567 if (PT == MATRIX_ROW_END_CHARPOS (row)
13568 && !row->ends_at_zv_p
13569 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13570 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13571 else if (row->height > window_box_height (w))
13572 {
13573 /* If we end up in a partially visible line, let's
13574 make it fully visible, except when it's taller
13575 than the window, in which case we can't do much
13576 about it. */
13577 *scroll_step = 1;
13578 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13579 }
13580 else
13581 {
13582 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13583 if (!cursor_row_fully_visible_p (w, 0, 1))
13584 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13585 else
13586 rc = CURSOR_MOVEMENT_SUCCESS;
13587 }
13588 }
13589 else if (scroll_p)
13590 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13591 else if (rc != CURSOR_MOVEMENT_SUCCESS
13592 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13593 {
13594 /* With bidi-reordered rows, there could be more than
13595 one candidate row whose start and end positions
13596 occlude point. We need to let set_cursor_from_row
13597 find the best candidate. */
13598 /* FIXME: Revisit this when glyph ``spilling'' in
13599 continuation lines' rows is implemented for
13600 bidi-reordered rows. */
13601 int rv = 0;
13602
13603 do
13604 {
13605 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13606 && PT <= MATRIX_ROW_END_CHARPOS (row)
13607 && cursor_row_p (row))
13608 rv |= set_cursor_from_row (w, row, w->current_matrix,
13609 0, 0, 0, 0);
13610 /* As soon as we've found the first suitable row
13611 whose ends_at_zv_p flag is set, we are done. */
13612 if (rv
13613 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13614 {
13615 rc = CURSOR_MOVEMENT_SUCCESS;
13616 break;
13617 }
13618 ++row;
13619 }
13620 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13621 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13622 || (MATRIX_ROW_START_CHARPOS (row) == PT
13623 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13624 /* If we didn't find any candidate rows, or exited the
13625 loop before all the candidates were examined, signal
13626 to the caller that this method failed. */
13627 if (rc != CURSOR_MOVEMENT_SUCCESS
13628 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13629 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13630 else if (rv)
13631 rc = CURSOR_MOVEMENT_SUCCESS;
13632 }
13633 else
13634 {
13635 do
13636 {
13637 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13638 {
13639 rc = CURSOR_MOVEMENT_SUCCESS;
13640 break;
13641 }
13642 ++row;
13643 }
13644 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13645 && MATRIX_ROW_START_CHARPOS (row) == PT
13646 && cursor_row_p (row));
13647 }
13648 }
13649 }
13650
13651 return rc;
13652 }
13653
13654 void
13655 set_vertical_scroll_bar (struct window *w)
13656 {
13657 EMACS_INT start, end, whole;
13658
13659 /* Calculate the start and end positions for the current window.
13660 At some point, it would be nice to choose between scrollbars
13661 which reflect the whole buffer size, with special markers
13662 indicating narrowing, and scrollbars which reflect only the
13663 visible region.
13664
13665 Note that mini-buffers sometimes aren't displaying any text. */
13666 if (!MINI_WINDOW_P (w)
13667 || (w == XWINDOW (minibuf_window)
13668 && NILP (echo_area_buffer[0])))
13669 {
13670 struct buffer *buf = XBUFFER (w->buffer);
13671 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13672 start = marker_position (w->start) - BUF_BEGV (buf);
13673 /* I don't think this is guaranteed to be right. For the
13674 moment, we'll pretend it is. */
13675 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13676
13677 if (end < start)
13678 end = start;
13679 if (whole < (end - start))
13680 whole = end - start;
13681 }
13682 else
13683 start = end = whole = 0;
13684
13685 /* Indicate what this scroll bar ought to be displaying now. */
13686 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13687 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13688 (w, end - start, whole, start);
13689 }
13690
13691
13692 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13693 selected_window is redisplayed.
13694
13695 We can return without actually redisplaying the window if
13696 fonts_changed_p is nonzero. In that case, redisplay_internal will
13697 retry. */
13698
13699 static void
13700 redisplay_window (Lisp_Object window, int just_this_one_p)
13701 {
13702 struct window *w = XWINDOW (window);
13703 struct frame *f = XFRAME (w->frame);
13704 struct buffer *buffer = XBUFFER (w->buffer);
13705 struct buffer *old = current_buffer;
13706 struct text_pos lpoint, opoint, startp;
13707 int update_mode_line;
13708 int tem;
13709 struct it it;
13710 /* Record it now because it's overwritten. */
13711 int current_matrix_up_to_date_p = 0;
13712 int used_current_matrix_p = 0;
13713 /* This is less strict than current_matrix_up_to_date_p.
13714 It indictes that the buffer contents and narrowing are unchanged. */
13715 int buffer_unchanged_p = 0;
13716 int temp_scroll_step = 0;
13717 int count = SPECPDL_INDEX ();
13718 int rc;
13719 int centering_position = -1;
13720 int last_line_misfit = 0;
13721 EMACS_INT beg_unchanged, end_unchanged;
13722
13723 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13724 opoint = lpoint;
13725
13726 /* W must be a leaf window here. */
13727 xassert (!NILP (w->buffer));
13728 #if GLYPH_DEBUG
13729 *w->desired_matrix->method = 0;
13730 #endif
13731
13732 restart:
13733 reconsider_clip_changes (w, buffer);
13734
13735 /* Has the mode line to be updated? */
13736 update_mode_line = (!NILP (w->update_mode_line)
13737 || update_mode_lines
13738 || buffer->clip_changed
13739 || buffer->prevent_redisplay_optimizations_p);
13740
13741 if (MINI_WINDOW_P (w))
13742 {
13743 if (w == XWINDOW (echo_area_window)
13744 && !NILP (echo_area_buffer[0]))
13745 {
13746 if (update_mode_line)
13747 /* We may have to update a tty frame's menu bar or a
13748 tool-bar. Example `M-x C-h C-h C-g'. */
13749 goto finish_menu_bars;
13750 else
13751 /* We've already displayed the echo area glyphs in this window. */
13752 goto finish_scroll_bars;
13753 }
13754 else if ((w != XWINDOW (minibuf_window)
13755 || minibuf_level == 0)
13756 /* When buffer is nonempty, redisplay window normally. */
13757 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13758 /* Quail displays non-mini buffers in minibuffer window.
13759 In that case, redisplay the window normally. */
13760 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13761 {
13762 /* W is a mini-buffer window, but it's not active, so clear
13763 it. */
13764 int yb = window_text_bottom_y (w);
13765 struct glyph_row *row;
13766 int y;
13767
13768 for (y = 0, row = w->desired_matrix->rows;
13769 y < yb;
13770 y += row->height, ++row)
13771 blank_row (w, row, y);
13772 goto finish_scroll_bars;
13773 }
13774
13775 clear_glyph_matrix (w->desired_matrix);
13776 }
13777
13778 /* Otherwise set up data on this window; select its buffer and point
13779 value. */
13780 /* Really select the buffer, for the sake of buffer-local
13781 variables. */
13782 set_buffer_internal_1 (XBUFFER (w->buffer));
13783
13784 current_matrix_up_to_date_p
13785 = (!NILP (w->window_end_valid)
13786 && !current_buffer->clip_changed
13787 && !current_buffer->prevent_redisplay_optimizations_p
13788 && XFASTINT (w->last_modified) >= MODIFF
13789 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13790
13791 /* Run the window-bottom-change-functions
13792 if it is possible that the text on the screen has changed
13793 (either due to modification of the text, or any other reason). */
13794 if (!current_matrix_up_to_date_p
13795 && !NILP (Vwindow_text_change_functions))
13796 {
13797 safe_run_hooks (Qwindow_text_change_functions);
13798 goto restart;
13799 }
13800
13801 beg_unchanged = BEG_UNCHANGED;
13802 end_unchanged = END_UNCHANGED;
13803
13804 SET_TEXT_POS (opoint, PT, PT_BYTE);
13805
13806 specbind (Qinhibit_point_motion_hooks, Qt);
13807
13808 buffer_unchanged_p
13809 = (!NILP (w->window_end_valid)
13810 && !current_buffer->clip_changed
13811 && XFASTINT (w->last_modified) >= MODIFF
13812 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13813
13814 /* When windows_or_buffers_changed is non-zero, we can't rely on
13815 the window end being valid, so set it to nil there. */
13816 if (windows_or_buffers_changed)
13817 {
13818 /* If window starts on a continuation line, maybe adjust the
13819 window start in case the window's width changed. */
13820 if (XMARKER (w->start)->buffer == current_buffer)
13821 compute_window_start_on_continuation_line (w);
13822
13823 w->window_end_valid = Qnil;
13824 }
13825
13826 /* Some sanity checks. */
13827 CHECK_WINDOW_END (w);
13828 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13829 abort ();
13830 if (BYTEPOS (opoint) < CHARPOS (opoint))
13831 abort ();
13832
13833 /* If %c is in mode line, update it if needed. */
13834 if (!NILP (w->column_number_displayed)
13835 /* This alternative quickly identifies a common case
13836 where no change is needed. */
13837 && !(PT == XFASTINT (w->last_point)
13838 && XFASTINT (w->last_modified) >= MODIFF
13839 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13840 && (XFASTINT (w->column_number_displayed) != current_column ()))
13841 update_mode_line = 1;
13842
13843 /* Count number of windows showing the selected buffer. An indirect
13844 buffer counts as its base buffer. */
13845 if (!just_this_one_p)
13846 {
13847 struct buffer *current_base, *window_base;
13848 current_base = current_buffer;
13849 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13850 if (current_base->base_buffer)
13851 current_base = current_base->base_buffer;
13852 if (window_base->base_buffer)
13853 window_base = window_base->base_buffer;
13854 if (current_base == window_base)
13855 buffer_shared++;
13856 }
13857
13858 /* Point refers normally to the selected window. For any other
13859 window, set up appropriate value. */
13860 if (!EQ (window, selected_window))
13861 {
13862 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13863 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13864 if (new_pt < BEGV)
13865 {
13866 new_pt = BEGV;
13867 new_pt_byte = BEGV_BYTE;
13868 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13869 }
13870 else if (new_pt > (ZV - 1))
13871 {
13872 new_pt = ZV;
13873 new_pt_byte = ZV_BYTE;
13874 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13875 }
13876
13877 /* We don't use SET_PT so that the point-motion hooks don't run. */
13878 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13879 }
13880
13881 /* If any of the character widths specified in the display table
13882 have changed, invalidate the width run cache. It's true that
13883 this may be a bit late to catch such changes, but the rest of
13884 redisplay goes (non-fatally) haywire when the display table is
13885 changed, so why should we worry about doing any better? */
13886 if (current_buffer->width_run_cache)
13887 {
13888 struct Lisp_Char_Table *disptab = buffer_display_table ();
13889
13890 if (! disptab_matches_widthtab (disptab,
13891 XVECTOR (BVAR (current_buffer, width_table))))
13892 {
13893 invalidate_region_cache (current_buffer,
13894 current_buffer->width_run_cache,
13895 BEG, Z);
13896 recompute_width_table (current_buffer, disptab);
13897 }
13898 }
13899
13900 /* If window-start is screwed up, choose a new one. */
13901 if (XMARKER (w->start)->buffer != current_buffer)
13902 goto recenter;
13903
13904 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13905
13906 /* If someone specified a new starting point but did not insist,
13907 check whether it can be used. */
13908 if (!NILP (w->optional_new_start)
13909 && CHARPOS (startp) >= BEGV
13910 && CHARPOS (startp) <= ZV)
13911 {
13912 w->optional_new_start = Qnil;
13913 start_display (&it, w, startp);
13914 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13915 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13916 if (IT_CHARPOS (it) == PT)
13917 w->force_start = Qt;
13918 /* IT may overshoot PT if text at PT is invisible. */
13919 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13920 w->force_start = Qt;
13921 }
13922
13923 force_start:
13924
13925 /* Handle case where place to start displaying has been specified,
13926 unless the specified location is outside the accessible range. */
13927 if (!NILP (w->force_start)
13928 || w->frozen_window_start_p)
13929 {
13930 /* We set this later on if we have to adjust point. */
13931 int new_vpos = -1;
13932
13933 w->force_start = Qnil;
13934 w->vscroll = 0;
13935 w->window_end_valid = Qnil;
13936
13937 /* Forget any recorded base line for line number display. */
13938 if (!buffer_unchanged_p)
13939 w->base_line_number = Qnil;
13940
13941 /* Redisplay the mode line. Select the buffer properly for that.
13942 Also, run the hook window-scroll-functions
13943 because we have scrolled. */
13944 /* Note, we do this after clearing force_start because
13945 if there's an error, it is better to forget about force_start
13946 than to get into an infinite loop calling the hook functions
13947 and having them get more errors. */
13948 if (!update_mode_line
13949 || ! NILP (Vwindow_scroll_functions))
13950 {
13951 update_mode_line = 1;
13952 w->update_mode_line = Qt;
13953 startp = run_window_scroll_functions (window, startp);
13954 }
13955
13956 w->last_modified = make_number (0);
13957 w->last_overlay_modified = make_number (0);
13958 if (CHARPOS (startp) < BEGV)
13959 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13960 else if (CHARPOS (startp) > ZV)
13961 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13962
13963 /* Redisplay, then check if cursor has been set during the
13964 redisplay. Give up if new fonts were loaded. */
13965 /* We used to issue a CHECK_MARGINS argument to try_window here,
13966 but this causes scrolling to fail when point begins inside
13967 the scroll margin (bug#148) -- cyd */
13968 if (!try_window (window, startp, 0))
13969 {
13970 w->force_start = Qt;
13971 clear_glyph_matrix (w->desired_matrix);
13972 goto need_larger_matrices;
13973 }
13974
13975 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13976 {
13977 /* If point does not appear, try to move point so it does
13978 appear. The desired matrix has been built above, so we
13979 can use it here. */
13980 new_vpos = window_box_height (w) / 2;
13981 }
13982
13983 if (!cursor_row_fully_visible_p (w, 0, 0))
13984 {
13985 /* Point does appear, but on a line partly visible at end of window.
13986 Move it back to a fully-visible line. */
13987 new_vpos = window_box_height (w);
13988 }
13989
13990 /* If we need to move point for either of the above reasons,
13991 now actually do it. */
13992 if (new_vpos >= 0)
13993 {
13994 struct glyph_row *row;
13995
13996 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13997 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13998 ++row;
13999
14000 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14001 MATRIX_ROW_START_BYTEPOS (row));
14002
14003 if (w != XWINDOW (selected_window))
14004 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14005 else if (current_buffer == old)
14006 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14007
14008 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14009
14010 /* If we are highlighting the region, then we just changed
14011 the region, so redisplay to show it. */
14012 if (!NILP (Vtransient_mark_mode)
14013 && !NILP (BVAR (current_buffer, mark_active)))
14014 {
14015 clear_glyph_matrix (w->desired_matrix);
14016 if (!try_window (window, startp, 0))
14017 goto need_larger_matrices;
14018 }
14019 }
14020
14021 #if GLYPH_DEBUG
14022 debug_method_add (w, "forced window start");
14023 #endif
14024 goto done;
14025 }
14026
14027 /* Handle case where text has not changed, only point, and it has
14028 not moved off the frame, and we are not retrying after hscroll.
14029 (current_matrix_up_to_date_p is nonzero when retrying.) */
14030 if (current_matrix_up_to_date_p
14031 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14032 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14033 {
14034 switch (rc)
14035 {
14036 case CURSOR_MOVEMENT_SUCCESS:
14037 used_current_matrix_p = 1;
14038 goto done;
14039
14040 case CURSOR_MOVEMENT_MUST_SCROLL:
14041 goto try_to_scroll;
14042
14043 default:
14044 abort ();
14045 }
14046 }
14047 /* If current starting point was originally the beginning of a line
14048 but no longer is, find a new starting point. */
14049 else if (!NILP (w->start_at_line_beg)
14050 && !(CHARPOS (startp) <= BEGV
14051 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14052 {
14053 #if GLYPH_DEBUG
14054 debug_method_add (w, "recenter 1");
14055 #endif
14056 goto recenter;
14057 }
14058
14059 /* Try scrolling with try_window_id. Value is > 0 if update has
14060 been done, it is -1 if we know that the same window start will
14061 not work. It is 0 if unsuccessful for some other reason. */
14062 else if ((tem = try_window_id (w)) != 0)
14063 {
14064 #if GLYPH_DEBUG
14065 debug_method_add (w, "try_window_id %d", tem);
14066 #endif
14067
14068 if (fonts_changed_p)
14069 goto need_larger_matrices;
14070 if (tem > 0)
14071 goto done;
14072
14073 /* Otherwise try_window_id has returned -1 which means that we
14074 don't want the alternative below this comment to execute. */
14075 }
14076 else if (CHARPOS (startp) >= BEGV
14077 && CHARPOS (startp) <= ZV
14078 && PT >= CHARPOS (startp)
14079 && (CHARPOS (startp) < ZV
14080 /* Avoid starting at end of buffer. */
14081 || CHARPOS (startp) == BEGV
14082 || (XFASTINT (w->last_modified) >= MODIFF
14083 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14084 {
14085
14086 /* If first window line is a continuation line, and window start
14087 is inside the modified region, but the first change is before
14088 current window start, we must select a new window start.
14089
14090 However, if this is the result of a down-mouse event (e.g. by
14091 extending the mouse-drag-overlay), we don't want to select a
14092 new window start, since that would change the position under
14093 the mouse, resulting in an unwanted mouse-movement rather
14094 than a simple mouse-click. */
14095 if (NILP (w->start_at_line_beg)
14096 && NILP (do_mouse_tracking)
14097 && CHARPOS (startp) > BEGV
14098 && CHARPOS (startp) > BEG + beg_unchanged
14099 && CHARPOS (startp) <= Z - end_unchanged
14100 /* Even if w->start_at_line_beg is nil, a new window may
14101 start at a line_beg, since that's how set_buffer_window
14102 sets it. So, we need to check the return value of
14103 compute_window_start_on_continuation_line. (See also
14104 bug#197). */
14105 && XMARKER (w->start)->buffer == current_buffer
14106 && compute_window_start_on_continuation_line (w))
14107 {
14108 w->force_start = Qt;
14109 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14110 goto force_start;
14111 }
14112
14113 #if GLYPH_DEBUG
14114 debug_method_add (w, "same window start");
14115 #endif
14116
14117 /* Try to redisplay starting at same place as before.
14118 If point has not moved off frame, accept the results. */
14119 if (!current_matrix_up_to_date_p
14120 /* Don't use try_window_reusing_current_matrix in this case
14121 because a window scroll function can have changed the
14122 buffer. */
14123 || !NILP (Vwindow_scroll_functions)
14124 || MINI_WINDOW_P (w)
14125 || !(used_current_matrix_p
14126 = try_window_reusing_current_matrix (w)))
14127 {
14128 IF_DEBUG (debug_method_add (w, "1"));
14129 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14130 /* -1 means we need to scroll.
14131 0 means we need new matrices, but fonts_changed_p
14132 is set in that case, so we will detect it below. */
14133 goto try_to_scroll;
14134 }
14135
14136 if (fonts_changed_p)
14137 goto need_larger_matrices;
14138
14139 if (w->cursor.vpos >= 0)
14140 {
14141 if (!just_this_one_p
14142 || current_buffer->clip_changed
14143 || BEG_UNCHANGED < CHARPOS (startp))
14144 /* Forget any recorded base line for line number display. */
14145 w->base_line_number = Qnil;
14146
14147 if (!cursor_row_fully_visible_p (w, 1, 0))
14148 {
14149 clear_glyph_matrix (w->desired_matrix);
14150 last_line_misfit = 1;
14151 }
14152 /* Drop through and scroll. */
14153 else
14154 goto done;
14155 }
14156 else
14157 clear_glyph_matrix (w->desired_matrix);
14158 }
14159
14160 try_to_scroll:
14161
14162 w->last_modified = make_number (0);
14163 w->last_overlay_modified = make_number (0);
14164
14165 /* Redisplay the mode line. Select the buffer properly for that. */
14166 if (!update_mode_line)
14167 {
14168 update_mode_line = 1;
14169 w->update_mode_line = Qt;
14170 }
14171
14172 /* Try to scroll by specified few lines. */
14173 if ((scroll_conservatively
14174 || emacs_scroll_step
14175 || temp_scroll_step
14176 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14177 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14178 && CHARPOS (startp) >= BEGV
14179 && CHARPOS (startp) <= ZV)
14180 {
14181 /* The function returns -1 if new fonts were loaded, 1 if
14182 successful, 0 if not successful. */
14183 int ss = try_scrolling (window, just_this_one_p,
14184 scroll_conservatively,
14185 emacs_scroll_step,
14186 temp_scroll_step, last_line_misfit);
14187 switch (ss)
14188 {
14189 case SCROLLING_SUCCESS:
14190 goto done;
14191
14192 case SCROLLING_NEED_LARGER_MATRICES:
14193 goto need_larger_matrices;
14194
14195 case SCROLLING_FAILED:
14196 break;
14197
14198 default:
14199 abort ();
14200 }
14201 }
14202
14203 /* Finally, just choose a place to start which positions point
14204 according to user preferences. */
14205
14206 recenter:
14207
14208 #if GLYPH_DEBUG
14209 debug_method_add (w, "recenter");
14210 #endif
14211
14212 /* w->vscroll = 0; */
14213
14214 /* Forget any previously recorded base line for line number display. */
14215 if (!buffer_unchanged_p)
14216 w->base_line_number = Qnil;
14217
14218 /* Determine the window start relative to point. */
14219 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14220 it.current_y = it.last_visible_y;
14221 if (centering_position < 0)
14222 {
14223 int margin =
14224 scroll_margin > 0
14225 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14226 : 0;
14227 EMACS_INT margin_pos = CHARPOS (startp);
14228 int scrolling_up;
14229 Lisp_Object aggressive;
14230
14231 /* If there is a scroll margin at the top of the window, find
14232 its character position. */
14233 if (margin)
14234 {
14235 struct it it1;
14236
14237 start_display (&it1, w, startp);
14238 move_it_vertically (&it1, margin);
14239 margin_pos = IT_CHARPOS (it1);
14240 }
14241 scrolling_up = PT > margin_pos;
14242 aggressive =
14243 scrolling_up
14244 ? BVAR (current_buffer, scroll_up_aggressively)
14245 : BVAR (current_buffer, scroll_down_aggressively);
14246
14247 if (!MINI_WINDOW_P (w)
14248 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14249 {
14250 int pt_offset = 0;
14251
14252 /* Setting scroll-conservatively overrides
14253 scroll-*-aggressively. */
14254 if (!scroll_conservatively && NUMBERP (aggressive))
14255 {
14256 double float_amount = XFLOATINT (aggressive);
14257
14258 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14259 if (pt_offset == 0 && float_amount > 0)
14260 pt_offset = 1;
14261 if (pt_offset)
14262 margin -= 1;
14263 }
14264 /* Compute how much to move the window start backward from
14265 point so that point will be displayed where the user
14266 wants it. */
14267 if (scrolling_up)
14268 {
14269 centering_position = it.last_visible_y;
14270 if (pt_offset)
14271 centering_position -= pt_offset;
14272 centering_position -=
14273 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14274 /* Don't let point enter the scroll margin near top of
14275 the window. */
14276 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14277 centering_position = margin * FRAME_LINE_HEIGHT (f);
14278 }
14279 else
14280 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14281 }
14282 else
14283 /* Set the window start half the height of the window backward
14284 from point. */
14285 centering_position = window_box_height (w) / 2;
14286 }
14287 move_it_vertically_backward (&it, centering_position);
14288
14289 xassert (IT_CHARPOS (it) >= BEGV);
14290
14291 /* The function move_it_vertically_backward may move over more
14292 than the specified y-distance. If it->w is small, e.g. a
14293 mini-buffer window, we may end up in front of the window's
14294 display area. Start displaying at the start of the line
14295 containing PT in this case. */
14296 if (it.current_y <= 0)
14297 {
14298 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14299 move_it_vertically_backward (&it, 0);
14300 it.current_y = 0;
14301 }
14302
14303 it.current_x = it.hpos = 0;
14304
14305 /* Set the window start position here explicitly, to avoid an
14306 infinite loop in case the functions in window-scroll-functions
14307 get errors. */
14308 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14309
14310 /* Run scroll hooks. */
14311 startp = run_window_scroll_functions (window, it.current.pos);
14312
14313 /* Redisplay the window. */
14314 if (!current_matrix_up_to_date_p
14315 || windows_or_buffers_changed
14316 || cursor_type_changed
14317 /* Don't use try_window_reusing_current_matrix in this case
14318 because it can have changed the buffer. */
14319 || !NILP (Vwindow_scroll_functions)
14320 || !just_this_one_p
14321 || MINI_WINDOW_P (w)
14322 || !(used_current_matrix_p
14323 = try_window_reusing_current_matrix (w)))
14324 try_window (window, startp, 0);
14325
14326 /* If new fonts have been loaded (due to fontsets), give up. We
14327 have to start a new redisplay since we need to re-adjust glyph
14328 matrices. */
14329 if (fonts_changed_p)
14330 goto need_larger_matrices;
14331
14332 /* If cursor did not appear assume that the middle of the window is
14333 in the first line of the window. Do it again with the next line.
14334 (Imagine a window of height 100, displaying two lines of height
14335 60. Moving back 50 from it->last_visible_y will end in the first
14336 line.) */
14337 if (w->cursor.vpos < 0)
14338 {
14339 if (!NILP (w->window_end_valid)
14340 && PT >= Z - XFASTINT (w->window_end_pos))
14341 {
14342 clear_glyph_matrix (w->desired_matrix);
14343 move_it_by_lines (&it, 1);
14344 try_window (window, it.current.pos, 0);
14345 }
14346 else if (PT < IT_CHARPOS (it))
14347 {
14348 clear_glyph_matrix (w->desired_matrix);
14349 move_it_by_lines (&it, -1);
14350 try_window (window, it.current.pos, 0);
14351 }
14352 else
14353 {
14354 /* Not much we can do about it. */
14355 }
14356 }
14357
14358 /* Consider the following case: Window starts at BEGV, there is
14359 invisible, intangible text at BEGV, so that display starts at
14360 some point START > BEGV. It can happen that we are called with
14361 PT somewhere between BEGV and START. Try to handle that case. */
14362 if (w->cursor.vpos < 0)
14363 {
14364 struct glyph_row *row = w->current_matrix->rows;
14365 if (row->mode_line_p)
14366 ++row;
14367 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14368 }
14369
14370 if (!cursor_row_fully_visible_p (w, 0, 0))
14371 {
14372 /* If vscroll is enabled, disable it and try again. */
14373 if (w->vscroll)
14374 {
14375 w->vscroll = 0;
14376 clear_glyph_matrix (w->desired_matrix);
14377 goto recenter;
14378 }
14379
14380 /* If centering point failed to make the whole line visible,
14381 put point at the top instead. That has to make the whole line
14382 visible, if it can be done. */
14383 if (centering_position == 0)
14384 goto done;
14385
14386 clear_glyph_matrix (w->desired_matrix);
14387 centering_position = 0;
14388 goto recenter;
14389 }
14390
14391 done:
14392
14393 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14394 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14395 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14396 ? Qt : Qnil);
14397
14398 /* Display the mode line, if we must. */
14399 if ((update_mode_line
14400 /* If window not full width, must redo its mode line
14401 if (a) the window to its side is being redone and
14402 (b) we do a frame-based redisplay. This is a consequence
14403 of how inverted lines are drawn in frame-based redisplay. */
14404 || (!just_this_one_p
14405 && !FRAME_WINDOW_P (f)
14406 && !WINDOW_FULL_WIDTH_P (w))
14407 /* Line number to display. */
14408 || INTEGERP (w->base_line_pos)
14409 /* Column number is displayed and different from the one displayed. */
14410 || (!NILP (w->column_number_displayed)
14411 && (XFASTINT (w->column_number_displayed) != current_column ())))
14412 /* This means that the window has a mode line. */
14413 && (WINDOW_WANTS_MODELINE_P (w)
14414 || WINDOW_WANTS_HEADER_LINE_P (w)))
14415 {
14416 display_mode_lines (w);
14417
14418 /* If mode line height has changed, arrange for a thorough
14419 immediate redisplay using the correct mode line height. */
14420 if (WINDOW_WANTS_MODELINE_P (w)
14421 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14422 {
14423 fonts_changed_p = 1;
14424 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14425 = DESIRED_MODE_LINE_HEIGHT (w);
14426 }
14427
14428 /* If header line height has changed, arrange for a thorough
14429 immediate redisplay using the correct header line height. */
14430 if (WINDOW_WANTS_HEADER_LINE_P (w)
14431 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14432 {
14433 fonts_changed_p = 1;
14434 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14435 = DESIRED_HEADER_LINE_HEIGHT (w);
14436 }
14437
14438 if (fonts_changed_p)
14439 goto need_larger_matrices;
14440 }
14441
14442 if (!line_number_displayed
14443 && !BUFFERP (w->base_line_pos))
14444 {
14445 w->base_line_pos = Qnil;
14446 w->base_line_number = Qnil;
14447 }
14448
14449 finish_menu_bars:
14450
14451 /* When we reach a frame's selected window, redo the frame's menu bar. */
14452 if (update_mode_line
14453 && EQ (FRAME_SELECTED_WINDOW (f), window))
14454 {
14455 int redisplay_menu_p = 0;
14456 int redisplay_tool_bar_p = 0;
14457
14458 if (FRAME_WINDOW_P (f))
14459 {
14460 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14461 || defined (HAVE_NS) || defined (USE_GTK)
14462 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14463 #else
14464 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14465 #endif
14466 }
14467 else
14468 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14469
14470 if (redisplay_menu_p)
14471 display_menu_bar (w);
14472
14473 #ifdef HAVE_WINDOW_SYSTEM
14474 if (FRAME_WINDOW_P (f))
14475 {
14476 #if defined (USE_GTK) || defined (HAVE_NS)
14477 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14478 #else
14479 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14480 && (FRAME_TOOL_BAR_LINES (f) > 0
14481 || !NILP (Vauto_resize_tool_bars));
14482 #endif
14483
14484 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14485 {
14486 ignore_mouse_drag_p = 1;
14487 }
14488 }
14489 #endif
14490 }
14491
14492 #ifdef HAVE_WINDOW_SYSTEM
14493 if (FRAME_WINDOW_P (f)
14494 && update_window_fringes (w, (just_this_one_p
14495 || (!used_current_matrix_p && !overlay_arrow_seen)
14496 || w->pseudo_window_p)))
14497 {
14498 update_begin (f);
14499 BLOCK_INPUT;
14500 if (draw_window_fringes (w, 1))
14501 x_draw_vertical_border (w);
14502 UNBLOCK_INPUT;
14503 update_end (f);
14504 }
14505 #endif /* HAVE_WINDOW_SYSTEM */
14506
14507 /* We go to this label, with fonts_changed_p nonzero,
14508 if it is necessary to try again using larger glyph matrices.
14509 We have to redeem the scroll bar even in this case,
14510 because the loop in redisplay_internal expects that. */
14511 need_larger_matrices:
14512 ;
14513 finish_scroll_bars:
14514
14515 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14516 {
14517 /* Set the thumb's position and size. */
14518 set_vertical_scroll_bar (w);
14519
14520 /* Note that we actually used the scroll bar attached to this
14521 window, so it shouldn't be deleted at the end of redisplay. */
14522 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14523 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14524 }
14525
14526 /* Restore current_buffer and value of point in it. The window
14527 update may have changed the buffer, so first make sure `opoint'
14528 is still valid (Bug#6177). */
14529 if (CHARPOS (opoint) < BEGV)
14530 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14531 else if (CHARPOS (opoint) > ZV)
14532 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14533 else
14534 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14535
14536 set_buffer_internal_1 (old);
14537 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14538 shorter. This can be caused by log truncation in *Messages*. */
14539 if (CHARPOS (lpoint) <= ZV)
14540 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14541
14542 unbind_to (count, Qnil);
14543 }
14544
14545
14546 /* Build the complete desired matrix of WINDOW with a window start
14547 buffer position POS.
14548
14549 Value is 1 if successful. It is zero if fonts were loaded during
14550 redisplay which makes re-adjusting glyph matrices necessary, and -1
14551 if point would appear in the scroll margins.
14552 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14553 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14554 set in FLAGS.) */
14555
14556 int
14557 try_window (Lisp_Object window, struct text_pos pos, int flags)
14558 {
14559 struct window *w = XWINDOW (window);
14560 struct it it;
14561 struct glyph_row *last_text_row = NULL;
14562 struct frame *f = XFRAME (w->frame);
14563
14564 /* Make POS the new window start. */
14565 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14566
14567 /* Mark cursor position as unknown. No overlay arrow seen. */
14568 w->cursor.vpos = -1;
14569 overlay_arrow_seen = 0;
14570
14571 /* Initialize iterator and info to start at POS. */
14572 start_display (&it, w, pos);
14573
14574 /* Display all lines of W. */
14575 while (it.current_y < it.last_visible_y)
14576 {
14577 if (display_line (&it))
14578 last_text_row = it.glyph_row - 1;
14579 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14580 return 0;
14581 }
14582
14583 /* Don't let the cursor end in the scroll margins. */
14584 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14585 && !MINI_WINDOW_P (w))
14586 {
14587 int this_scroll_margin;
14588
14589 if (scroll_margin > 0)
14590 {
14591 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14592 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14593 }
14594 else
14595 this_scroll_margin = 0;
14596
14597 if ((w->cursor.y >= 0 /* not vscrolled */
14598 && w->cursor.y < this_scroll_margin
14599 && CHARPOS (pos) > BEGV
14600 && IT_CHARPOS (it) < ZV)
14601 /* rms: considering make_cursor_line_fully_visible_p here
14602 seems to give wrong results. We don't want to recenter
14603 when the last line is partly visible, we want to allow
14604 that case to be handled in the usual way. */
14605 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14606 {
14607 w->cursor.vpos = -1;
14608 clear_glyph_matrix (w->desired_matrix);
14609 return -1;
14610 }
14611 }
14612
14613 /* If bottom moved off end of frame, change mode line percentage. */
14614 if (XFASTINT (w->window_end_pos) <= 0
14615 && Z != IT_CHARPOS (it))
14616 w->update_mode_line = Qt;
14617
14618 /* Set window_end_pos to the offset of the last character displayed
14619 on the window from the end of current_buffer. Set
14620 window_end_vpos to its row number. */
14621 if (last_text_row)
14622 {
14623 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14624 w->window_end_bytepos
14625 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14626 w->window_end_pos
14627 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14628 w->window_end_vpos
14629 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14630 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14631 ->displays_text_p);
14632 }
14633 else
14634 {
14635 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14636 w->window_end_pos = make_number (Z - ZV);
14637 w->window_end_vpos = make_number (0);
14638 }
14639
14640 /* But that is not valid info until redisplay finishes. */
14641 w->window_end_valid = Qnil;
14642 return 1;
14643 }
14644
14645
14646 \f
14647 /************************************************************************
14648 Window redisplay reusing current matrix when buffer has not changed
14649 ************************************************************************/
14650
14651 /* Try redisplay of window W showing an unchanged buffer with a
14652 different window start than the last time it was displayed by
14653 reusing its current matrix. Value is non-zero if successful.
14654 W->start is the new window start. */
14655
14656 static int
14657 try_window_reusing_current_matrix (struct window *w)
14658 {
14659 struct frame *f = XFRAME (w->frame);
14660 struct glyph_row *bottom_row;
14661 struct it it;
14662 struct run run;
14663 struct text_pos start, new_start;
14664 int nrows_scrolled, i;
14665 struct glyph_row *last_text_row;
14666 struct glyph_row *last_reused_text_row;
14667 struct glyph_row *start_row;
14668 int start_vpos, min_y, max_y;
14669
14670 #if GLYPH_DEBUG
14671 if (inhibit_try_window_reusing)
14672 return 0;
14673 #endif
14674
14675 if (/* This function doesn't handle terminal frames. */
14676 !FRAME_WINDOW_P (f)
14677 /* Don't try to reuse the display if windows have been split
14678 or such. */
14679 || windows_or_buffers_changed
14680 || cursor_type_changed)
14681 return 0;
14682
14683 /* Can't do this if region may have changed. */
14684 if ((!NILP (Vtransient_mark_mode)
14685 && !NILP (BVAR (current_buffer, mark_active)))
14686 || !NILP (w->region_showing)
14687 || !NILP (Vshow_trailing_whitespace))
14688 return 0;
14689
14690 /* If top-line visibility has changed, give up. */
14691 if (WINDOW_WANTS_HEADER_LINE_P (w)
14692 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14693 return 0;
14694
14695 /* Give up if old or new display is scrolled vertically. We could
14696 make this function handle this, but right now it doesn't. */
14697 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14698 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14699 return 0;
14700
14701 /* The variable new_start now holds the new window start. The old
14702 start `start' can be determined from the current matrix. */
14703 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14704 start = start_row->minpos;
14705 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14706
14707 /* Clear the desired matrix for the display below. */
14708 clear_glyph_matrix (w->desired_matrix);
14709
14710 if (CHARPOS (new_start) <= CHARPOS (start))
14711 {
14712 /* Don't use this method if the display starts with an ellipsis
14713 displayed for invisible text. It's not easy to handle that case
14714 below, and it's certainly not worth the effort since this is
14715 not a frequent case. */
14716 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14717 return 0;
14718
14719 IF_DEBUG (debug_method_add (w, "twu1"));
14720
14721 /* Display up to a row that can be reused. The variable
14722 last_text_row is set to the last row displayed that displays
14723 text. Note that it.vpos == 0 if or if not there is a
14724 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14725 start_display (&it, w, new_start);
14726 w->cursor.vpos = -1;
14727 last_text_row = last_reused_text_row = NULL;
14728
14729 while (it.current_y < it.last_visible_y
14730 && !fonts_changed_p)
14731 {
14732 /* If we have reached into the characters in the START row,
14733 that means the line boundaries have changed. So we
14734 can't start copying with the row START. Maybe it will
14735 work to start copying with the following row. */
14736 while (IT_CHARPOS (it) > CHARPOS (start))
14737 {
14738 /* Advance to the next row as the "start". */
14739 start_row++;
14740 start = start_row->minpos;
14741 /* If there are no more rows to try, or just one, give up. */
14742 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14743 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14744 || CHARPOS (start) == ZV)
14745 {
14746 clear_glyph_matrix (w->desired_matrix);
14747 return 0;
14748 }
14749
14750 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14751 }
14752 /* If we have reached alignment,
14753 we can copy the rest of the rows. */
14754 if (IT_CHARPOS (it) == CHARPOS (start))
14755 break;
14756
14757 if (display_line (&it))
14758 last_text_row = it.glyph_row - 1;
14759 }
14760
14761 /* A value of current_y < last_visible_y means that we stopped
14762 at the previous window start, which in turn means that we
14763 have at least one reusable row. */
14764 if (it.current_y < it.last_visible_y)
14765 {
14766 struct glyph_row *row;
14767
14768 /* IT.vpos always starts from 0; it counts text lines. */
14769 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14770
14771 /* Find PT if not already found in the lines displayed. */
14772 if (w->cursor.vpos < 0)
14773 {
14774 int dy = it.current_y - start_row->y;
14775
14776 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14777 row = row_containing_pos (w, PT, row, NULL, dy);
14778 if (row)
14779 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14780 dy, nrows_scrolled);
14781 else
14782 {
14783 clear_glyph_matrix (w->desired_matrix);
14784 return 0;
14785 }
14786 }
14787
14788 /* Scroll the display. Do it before the current matrix is
14789 changed. The problem here is that update has not yet
14790 run, i.e. part of the current matrix is not up to date.
14791 scroll_run_hook will clear the cursor, and use the
14792 current matrix to get the height of the row the cursor is
14793 in. */
14794 run.current_y = start_row->y;
14795 run.desired_y = it.current_y;
14796 run.height = it.last_visible_y - it.current_y;
14797
14798 if (run.height > 0 && run.current_y != run.desired_y)
14799 {
14800 update_begin (f);
14801 FRAME_RIF (f)->update_window_begin_hook (w);
14802 FRAME_RIF (f)->clear_window_mouse_face (w);
14803 FRAME_RIF (f)->scroll_run_hook (w, &run);
14804 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14805 update_end (f);
14806 }
14807
14808 /* Shift current matrix down by nrows_scrolled lines. */
14809 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14810 rotate_matrix (w->current_matrix,
14811 start_vpos,
14812 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14813 nrows_scrolled);
14814
14815 /* Disable lines that must be updated. */
14816 for (i = 0; i < nrows_scrolled; ++i)
14817 (start_row + i)->enabled_p = 0;
14818
14819 /* Re-compute Y positions. */
14820 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14821 max_y = it.last_visible_y;
14822 for (row = start_row + nrows_scrolled;
14823 row < bottom_row;
14824 ++row)
14825 {
14826 row->y = it.current_y;
14827 row->visible_height = row->height;
14828
14829 if (row->y < min_y)
14830 row->visible_height -= min_y - row->y;
14831 if (row->y + row->height > max_y)
14832 row->visible_height -= row->y + row->height - max_y;
14833 row->redraw_fringe_bitmaps_p = 1;
14834
14835 it.current_y += row->height;
14836
14837 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14838 last_reused_text_row = row;
14839 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14840 break;
14841 }
14842
14843 /* Disable lines in the current matrix which are now
14844 below the window. */
14845 for (++row; row < bottom_row; ++row)
14846 row->enabled_p = row->mode_line_p = 0;
14847 }
14848
14849 /* Update window_end_pos etc.; last_reused_text_row is the last
14850 reused row from the current matrix containing text, if any.
14851 The value of last_text_row is the last displayed line
14852 containing text. */
14853 if (last_reused_text_row)
14854 {
14855 w->window_end_bytepos
14856 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14857 w->window_end_pos
14858 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14859 w->window_end_vpos
14860 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14861 w->current_matrix));
14862 }
14863 else if (last_text_row)
14864 {
14865 w->window_end_bytepos
14866 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14867 w->window_end_pos
14868 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14869 w->window_end_vpos
14870 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14871 }
14872 else
14873 {
14874 /* This window must be completely empty. */
14875 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14876 w->window_end_pos = make_number (Z - ZV);
14877 w->window_end_vpos = make_number (0);
14878 }
14879 w->window_end_valid = Qnil;
14880
14881 /* Update hint: don't try scrolling again in update_window. */
14882 w->desired_matrix->no_scrolling_p = 1;
14883
14884 #if GLYPH_DEBUG
14885 debug_method_add (w, "try_window_reusing_current_matrix 1");
14886 #endif
14887 return 1;
14888 }
14889 else if (CHARPOS (new_start) > CHARPOS (start))
14890 {
14891 struct glyph_row *pt_row, *row;
14892 struct glyph_row *first_reusable_row;
14893 struct glyph_row *first_row_to_display;
14894 int dy;
14895 int yb = window_text_bottom_y (w);
14896
14897 /* Find the row starting at new_start, if there is one. Don't
14898 reuse a partially visible line at the end. */
14899 first_reusable_row = start_row;
14900 while (first_reusable_row->enabled_p
14901 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14902 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14903 < CHARPOS (new_start)))
14904 ++first_reusable_row;
14905
14906 /* Give up if there is no row to reuse. */
14907 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14908 || !first_reusable_row->enabled_p
14909 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14910 != CHARPOS (new_start)))
14911 return 0;
14912
14913 /* We can reuse fully visible rows beginning with
14914 first_reusable_row to the end of the window. Set
14915 first_row_to_display to the first row that cannot be reused.
14916 Set pt_row to the row containing point, if there is any. */
14917 pt_row = NULL;
14918 for (first_row_to_display = first_reusable_row;
14919 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14920 ++first_row_to_display)
14921 {
14922 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14923 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14924 pt_row = first_row_to_display;
14925 }
14926
14927 /* Start displaying at the start of first_row_to_display. */
14928 xassert (first_row_to_display->y < yb);
14929 init_to_row_start (&it, w, first_row_to_display);
14930
14931 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14932 - start_vpos);
14933 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14934 - nrows_scrolled);
14935 it.current_y = (first_row_to_display->y - first_reusable_row->y
14936 + WINDOW_HEADER_LINE_HEIGHT (w));
14937
14938 /* Display lines beginning with first_row_to_display in the
14939 desired matrix. Set last_text_row to the last row displayed
14940 that displays text. */
14941 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14942 if (pt_row == NULL)
14943 w->cursor.vpos = -1;
14944 last_text_row = NULL;
14945 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14946 if (display_line (&it))
14947 last_text_row = it.glyph_row - 1;
14948
14949 /* If point is in a reused row, adjust y and vpos of the cursor
14950 position. */
14951 if (pt_row)
14952 {
14953 w->cursor.vpos -= nrows_scrolled;
14954 w->cursor.y -= first_reusable_row->y - start_row->y;
14955 }
14956
14957 /* Give up if point isn't in a row displayed or reused. (This
14958 also handles the case where w->cursor.vpos < nrows_scrolled
14959 after the calls to display_line, which can happen with scroll
14960 margins. See bug#1295.) */
14961 if (w->cursor.vpos < 0)
14962 {
14963 clear_glyph_matrix (w->desired_matrix);
14964 return 0;
14965 }
14966
14967 /* Scroll the display. */
14968 run.current_y = first_reusable_row->y;
14969 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14970 run.height = it.last_visible_y - run.current_y;
14971 dy = run.current_y - run.desired_y;
14972
14973 if (run.height)
14974 {
14975 update_begin (f);
14976 FRAME_RIF (f)->update_window_begin_hook (w);
14977 FRAME_RIF (f)->clear_window_mouse_face (w);
14978 FRAME_RIF (f)->scroll_run_hook (w, &run);
14979 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14980 update_end (f);
14981 }
14982
14983 /* Adjust Y positions of reused rows. */
14984 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14985 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14986 max_y = it.last_visible_y;
14987 for (row = first_reusable_row; row < first_row_to_display; ++row)
14988 {
14989 row->y -= dy;
14990 row->visible_height = row->height;
14991 if (row->y < min_y)
14992 row->visible_height -= min_y - row->y;
14993 if (row->y + row->height > max_y)
14994 row->visible_height -= row->y + row->height - max_y;
14995 row->redraw_fringe_bitmaps_p = 1;
14996 }
14997
14998 /* Scroll the current matrix. */
14999 xassert (nrows_scrolled > 0);
15000 rotate_matrix (w->current_matrix,
15001 start_vpos,
15002 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15003 -nrows_scrolled);
15004
15005 /* Disable rows not reused. */
15006 for (row -= nrows_scrolled; row < bottom_row; ++row)
15007 row->enabled_p = 0;
15008
15009 /* Point may have moved to a different line, so we cannot assume that
15010 the previous cursor position is valid; locate the correct row. */
15011 if (pt_row)
15012 {
15013 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15014 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15015 row++)
15016 {
15017 w->cursor.vpos++;
15018 w->cursor.y = row->y;
15019 }
15020 if (row < bottom_row)
15021 {
15022 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15023 struct glyph *end = glyph + row->used[TEXT_AREA];
15024
15025 /* Can't use this optimization with bidi-reordered glyph
15026 rows, unless cursor is already at point. */
15027 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15028 {
15029 if (!(w->cursor.hpos >= 0
15030 && w->cursor.hpos < row->used[TEXT_AREA]
15031 && BUFFERP (glyph->object)
15032 && glyph->charpos == PT))
15033 return 0;
15034 }
15035 else
15036 for (; glyph < end
15037 && (!BUFFERP (glyph->object)
15038 || glyph->charpos < PT);
15039 glyph++)
15040 {
15041 w->cursor.hpos++;
15042 w->cursor.x += glyph->pixel_width;
15043 }
15044 }
15045 }
15046
15047 /* Adjust window end. A null value of last_text_row means that
15048 the window end is in reused rows which in turn means that
15049 only its vpos can have changed. */
15050 if (last_text_row)
15051 {
15052 w->window_end_bytepos
15053 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15054 w->window_end_pos
15055 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15056 w->window_end_vpos
15057 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15058 }
15059 else
15060 {
15061 w->window_end_vpos
15062 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15063 }
15064
15065 w->window_end_valid = Qnil;
15066 w->desired_matrix->no_scrolling_p = 1;
15067
15068 #if GLYPH_DEBUG
15069 debug_method_add (w, "try_window_reusing_current_matrix 2");
15070 #endif
15071 return 1;
15072 }
15073
15074 return 0;
15075 }
15076
15077
15078 \f
15079 /************************************************************************
15080 Window redisplay reusing current matrix when buffer has changed
15081 ************************************************************************/
15082
15083 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15084 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15085 EMACS_INT *, EMACS_INT *);
15086 static struct glyph_row *
15087 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15088 struct glyph_row *);
15089
15090
15091 /* Return the last row in MATRIX displaying text. If row START is
15092 non-null, start searching with that row. IT gives the dimensions
15093 of the display. Value is null if matrix is empty; otherwise it is
15094 a pointer to the row found. */
15095
15096 static struct glyph_row *
15097 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15098 struct glyph_row *start)
15099 {
15100 struct glyph_row *row, *row_found;
15101
15102 /* Set row_found to the last row in IT->w's current matrix
15103 displaying text. The loop looks funny but think of partially
15104 visible lines. */
15105 row_found = NULL;
15106 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15107 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15108 {
15109 xassert (row->enabled_p);
15110 row_found = row;
15111 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15112 break;
15113 ++row;
15114 }
15115
15116 return row_found;
15117 }
15118
15119
15120 /* Return the last row in the current matrix of W that is not affected
15121 by changes at the start of current_buffer that occurred since W's
15122 current matrix was built. Value is null if no such row exists.
15123
15124 BEG_UNCHANGED us the number of characters unchanged at the start of
15125 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15126 first changed character in current_buffer. Characters at positions <
15127 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15128 when the current matrix was built. */
15129
15130 static struct glyph_row *
15131 find_last_unchanged_at_beg_row (struct window *w)
15132 {
15133 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15134 struct glyph_row *row;
15135 struct glyph_row *row_found = NULL;
15136 int yb = window_text_bottom_y (w);
15137
15138 /* Find the last row displaying unchanged text. */
15139 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15140 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15141 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15142 ++row)
15143 {
15144 if (/* If row ends before first_changed_pos, it is unchanged,
15145 except in some case. */
15146 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15147 /* When row ends in ZV and we write at ZV it is not
15148 unchanged. */
15149 && !row->ends_at_zv_p
15150 /* When first_changed_pos is the end of a continued line,
15151 row is not unchanged because it may be no longer
15152 continued. */
15153 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15154 && (row->continued_p
15155 || row->exact_window_width_line_p)))
15156 row_found = row;
15157
15158 /* Stop if last visible row. */
15159 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15160 break;
15161 }
15162
15163 return row_found;
15164 }
15165
15166
15167 /* Find the first glyph row in the current matrix of W that is not
15168 affected by changes at the end of current_buffer since the
15169 time W's current matrix was built.
15170
15171 Return in *DELTA the number of chars by which buffer positions in
15172 unchanged text at the end of current_buffer must be adjusted.
15173
15174 Return in *DELTA_BYTES the corresponding number of bytes.
15175
15176 Value is null if no such row exists, i.e. all rows are affected by
15177 changes. */
15178
15179 static struct glyph_row *
15180 find_first_unchanged_at_end_row (struct window *w,
15181 EMACS_INT *delta, EMACS_INT *delta_bytes)
15182 {
15183 struct glyph_row *row;
15184 struct glyph_row *row_found = NULL;
15185
15186 *delta = *delta_bytes = 0;
15187
15188 /* Display must not have been paused, otherwise the current matrix
15189 is not up to date. */
15190 eassert (!NILP (w->window_end_valid));
15191
15192 /* A value of window_end_pos >= END_UNCHANGED means that the window
15193 end is in the range of changed text. If so, there is no
15194 unchanged row at the end of W's current matrix. */
15195 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15196 return NULL;
15197
15198 /* Set row to the last row in W's current matrix displaying text. */
15199 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15200
15201 /* If matrix is entirely empty, no unchanged row exists. */
15202 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15203 {
15204 /* The value of row is the last glyph row in the matrix having a
15205 meaningful buffer position in it. The end position of row
15206 corresponds to window_end_pos. This allows us to translate
15207 buffer positions in the current matrix to current buffer
15208 positions for characters not in changed text. */
15209 EMACS_INT Z_old =
15210 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15211 EMACS_INT Z_BYTE_old =
15212 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15213 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15214 struct glyph_row *first_text_row
15215 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15216
15217 *delta = Z - Z_old;
15218 *delta_bytes = Z_BYTE - Z_BYTE_old;
15219
15220 /* Set last_unchanged_pos to the buffer position of the last
15221 character in the buffer that has not been changed. Z is the
15222 index + 1 of the last character in current_buffer, i.e. by
15223 subtracting END_UNCHANGED we get the index of the last
15224 unchanged character, and we have to add BEG to get its buffer
15225 position. */
15226 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15227 last_unchanged_pos_old = last_unchanged_pos - *delta;
15228
15229 /* Search backward from ROW for a row displaying a line that
15230 starts at a minimum position >= last_unchanged_pos_old. */
15231 for (; row > first_text_row; --row)
15232 {
15233 /* This used to abort, but it can happen.
15234 It is ok to just stop the search instead here. KFS. */
15235 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15236 break;
15237
15238 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15239 row_found = row;
15240 }
15241 }
15242
15243 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15244
15245 return row_found;
15246 }
15247
15248
15249 /* Make sure that glyph rows in the current matrix of window W
15250 reference the same glyph memory as corresponding rows in the
15251 frame's frame matrix. This function is called after scrolling W's
15252 current matrix on a terminal frame in try_window_id and
15253 try_window_reusing_current_matrix. */
15254
15255 static void
15256 sync_frame_with_window_matrix_rows (struct window *w)
15257 {
15258 struct frame *f = XFRAME (w->frame);
15259 struct glyph_row *window_row, *window_row_end, *frame_row;
15260
15261 /* Preconditions: W must be a leaf window and full-width. Its frame
15262 must have a frame matrix. */
15263 xassert (NILP (w->hchild) && NILP (w->vchild));
15264 xassert (WINDOW_FULL_WIDTH_P (w));
15265 xassert (!FRAME_WINDOW_P (f));
15266
15267 /* If W is a full-width window, glyph pointers in W's current matrix
15268 have, by definition, to be the same as glyph pointers in the
15269 corresponding frame matrix. Note that frame matrices have no
15270 marginal areas (see build_frame_matrix). */
15271 window_row = w->current_matrix->rows;
15272 window_row_end = window_row + w->current_matrix->nrows;
15273 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15274 while (window_row < window_row_end)
15275 {
15276 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15277 struct glyph *end = window_row->glyphs[LAST_AREA];
15278
15279 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15280 frame_row->glyphs[TEXT_AREA] = start;
15281 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15282 frame_row->glyphs[LAST_AREA] = end;
15283
15284 /* Disable frame rows whose corresponding window rows have
15285 been disabled in try_window_id. */
15286 if (!window_row->enabled_p)
15287 frame_row->enabled_p = 0;
15288
15289 ++window_row, ++frame_row;
15290 }
15291 }
15292
15293
15294 /* Find the glyph row in window W containing CHARPOS. Consider all
15295 rows between START and END (not inclusive). END null means search
15296 all rows to the end of the display area of W. Value is the row
15297 containing CHARPOS or null. */
15298
15299 struct glyph_row *
15300 row_containing_pos (struct window *w, EMACS_INT charpos,
15301 struct glyph_row *start, struct glyph_row *end, int dy)
15302 {
15303 struct glyph_row *row = start;
15304 struct glyph_row *best_row = NULL;
15305 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15306 int last_y;
15307
15308 /* If we happen to start on a header-line, skip that. */
15309 if (row->mode_line_p)
15310 ++row;
15311
15312 if ((end && row >= end) || !row->enabled_p)
15313 return NULL;
15314
15315 last_y = window_text_bottom_y (w) - dy;
15316
15317 while (1)
15318 {
15319 /* Give up if we have gone too far. */
15320 if (end && row >= end)
15321 return NULL;
15322 /* This formerly returned if they were equal.
15323 I think that both quantities are of a "last plus one" type;
15324 if so, when they are equal, the row is within the screen. -- rms. */
15325 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15326 return NULL;
15327
15328 /* If it is in this row, return this row. */
15329 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15330 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15331 /* The end position of a row equals the start
15332 position of the next row. If CHARPOS is there, we
15333 would rather display it in the next line, except
15334 when this line ends in ZV. */
15335 && !row->ends_at_zv_p
15336 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15337 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15338 {
15339 struct glyph *g;
15340
15341 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15342 || (!best_row && !row->continued_p))
15343 return row;
15344 /* In bidi-reordered rows, there could be several rows
15345 occluding point, all of them belonging to the same
15346 continued line. We need to find the row which fits
15347 CHARPOS the best. */
15348 for (g = row->glyphs[TEXT_AREA];
15349 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15350 g++)
15351 {
15352 if (!STRINGP (g->object))
15353 {
15354 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15355 {
15356 mindif = eabs (g->charpos - charpos);
15357 best_row = row;
15358 /* Exact match always wins. */
15359 if (mindif == 0)
15360 return best_row;
15361 }
15362 }
15363 }
15364 }
15365 else if (best_row && !row->continued_p)
15366 return best_row;
15367 ++row;
15368 }
15369 }
15370
15371
15372 /* Try to redisplay window W by reusing its existing display. W's
15373 current matrix must be up to date when this function is called,
15374 i.e. window_end_valid must not be nil.
15375
15376 Value is
15377
15378 1 if display has been updated
15379 0 if otherwise unsuccessful
15380 -1 if redisplay with same window start is known not to succeed
15381
15382 The following steps are performed:
15383
15384 1. Find the last row in the current matrix of W that is not
15385 affected by changes at the start of current_buffer. If no such row
15386 is found, give up.
15387
15388 2. Find the first row in W's current matrix that is not affected by
15389 changes at the end of current_buffer. Maybe there is no such row.
15390
15391 3. Display lines beginning with the row + 1 found in step 1 to the
15392 row found in step 2 or, if step 2 didn't find a row, to the end of
15393 the window.
15394
15395 4. If cursor is not known to appear on the window, give up.
15396
15397 5. If display stopped at the row found in step 2, scroll the
15398 display and current matrix as needed.
15399
15400 6. Maybe display some lines at the end of W, if we must. This can
15401 happen under various circumstances, like a partially visible line
15402 becoming fully visible, or because newly displayed lines are displayed
15403 in smaller font sizes.
15404
15405 7. Update W's window end information. */
15406
15407 static int
15408 try_window_id (struct window *w)
15409 {
15410 struct frame *f = XFRAME (w->frame);
15411 struct glyph_matrix *current_matrix = w->current_matrix;
15412 struct glyph_matrix *desired_matrix = w->desired_matrix;
15413 struct glyph_row *last_unchanged_at_beg_row;
15414 struct glyph_row *first_unchanged_at_end_row;
15415 struct glyph_row *row;
15416 struct glyph_row *bottom_row;
15417 int bottom_vpos;
15418 struct it it;
15419 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15420 int dvpos, dy;
15421 struct text_pos start_pos;
15422 struct run run;
15423 int first_unchanged_at_end_vpos = 0;
15424 struct glyph_row *last_text_row, *last_text_row_at_end;
15425 struct text_pos start;
15426 EMACS_INT first_changed_charpos, last_changed_charpos;
15427
15428 #if GLYPH_DEBUG
15429 if (inhibit_try_window_id)
15430 return 0;
15431 #endif
15432
15433 /* This is handy for debugging. */
15434 #if 0
15435 #define GIVE_UP(X) \
15436 do { \
15437 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15438 return 0; \
15439 } while (0)
15440 #else
15441 #define GIVE_UP(X) return 0
15442 #endif
15443
15444 SET_TEXT_POS_FROM_MARKER (start, w->start);
15445
15446 /* Don't use this for mini-windows because these can show
15447 messages and mini-buffers, and we don't handle that here. */
15448 if (MINI_WINDOW_P (w))
15449 GIVE_UP (1);
15450
15451 /* This flag is used to prevent redisplay optimizations. */
15452 if (windows_or_buffers_changed || cursor_type_changed)
15453 GIVE_UP (2);
15454
15455 /* Verify that narrowing has not changed.
15456 Also verify that we were not told to prevent redisplay optimizations.
15457 It would be nice to further
15458 reduce the number of cases where this prevents try_window_id. */
15459 if (current_buffer->clip_changed
15460 || current_buffer->prevent_redisplay_optimizations_p)
15461 GIVE_UP (3);
15462
15463 /* Window must either use window-based redisplay or be full width. */
15464 if (!FRAME_WINDOW_P (f)
15465 && (!FRAME_LINE_INS_DEL_OK (f)
15466 || !WINDOW_FULL_WIDTH_P (w)))
15467 GIVE_UP (4);
15468
15469 /* Give up if point is known NOT to appear in W. */
15470 if (PT < CHARPOS (start))
15471 GIVE_UP (5);
15472
15473 /* Another way to prevent redisplay optimizations. */
15474 if (XFASTINT (w->last_modified) == 0)
15475 GIVE_UP (6);
15476
15477 /* Verify that window is not hscrolled. */
15478 if (XFASTINT (w->hscroll) != 0)
15479 GIVE_UP (7);
15480
15481 /* Verify that display wasn't paused. */
15482 if (NILP (w->window_end_valid))
15483 GIVE_UP (8);
15484
15485 /* Can't use this if highlighting a region because a cursor movement
15486 will do more than just set the cursor. */
15487 if (!NILP (Vtransient_mark_mode)
15488 && !NILP (BVAR (current_buffer, mark_active)))
15489 GIVE_UP (9);
15490
15491 /* Likewise if highlighting trailing whitespace. */
15492 if (!NILP (Vshow_trailing_whitespace))
15493 GIVE_UP (11);
15494
15495 /* Likewise if showing a region. */
15496 if (!NILP (w->region_showing))
15497 GIVE_UP (10);
15498
15499 /* Can't use this if overlay arrow position and/or string have
15500 changed. */
15501 if (overlay_arrows_changed_p ())
15502 GIVE_UP (12);
15503
15504 /* When word-wrap is on, adding a space to the first word of a
15505 wrapped line can change the wrap position, altering the line
15506 above it. It might be worthwhile to handle this more
15507 intelligently, but for now just redisplay from scratch. */
15508 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15509 GIVE_UP (21);
15510
15511 /* Under bidi reordering, adding or deleting a character in the
15512 beginning of a paragraph, before the first strong directional
15513 character, can change the base direction of the paragraph (unless
15514 the buffer specifies a fixed paragraph direction), which will
15515 require to redisplay the whole paragraph. It might be worthwhile
15516 to find the paragraph limits and widen the range of redisplayed
15517 lines to that, but for now just give up this optimization and
15518 redisplay from scratch. */
15519 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15520 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15521 GIVE_UP (22);
15522
15523 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15524 only if buffer has really changed. The reason is that the gap is
15525 initially at Z for freshly visited files. The code below would
15526 set end_unchanged to 0 in that case. */
15527 if (MODIFF > SAVE_MODIFF
15528 /* This seems to happen sometimes after saving a buffer. */
15529 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15530 {
15531 if (GPT - BEG < BEG_UNCHANGED)
15532 BEG_UNCHANGED = GPT - BEG;
15533 if (Z - GPT < END_UNCHANGED)
15534 END_UNCHANGED = Z - GPT;
15535 }
15536
15537 /* The position of the first and last character that has been changed. */
15538 first_changed_charpos = BEG + BEG_UNCHANGED;
15539 last_changed_charpos = Z - END_UNCHANGED;
15540
15541 /* If window starts after a line end, and the last change is in
15542 front of that newline, then changes don't affect the display.
15543 This case happens with stealth-fontification. Note that although
15544 the display is unchanged, glyph positions in the matrix have to
15545 be adjusted, of course. */
15546 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15547 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15548 && ((last_changed_charpos < CHARPOS (start)
15549 && CHARPOS (start) == BEGV)
15550 || (last_changed_charpos < CHARPOS (start) - 1
15551 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15552 {
15553 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15554 struct glyph_row *r0;
15555
15556 /* Compute how many chars/bytes have been added to or removed
15557 from the buffer. */
15558 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15559 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15560 Z_delta = Z - Z_old;
15561 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15562
15563 /* Give up if PT is not in the window. Note that it already has
15564 been checked at the start of try_window_id that PT is not in
15565 front of the window start. */
15566 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15567 GIVE_UP (13);
15568
15569 /* If window start is unchanged, we can reuse the whole matrix
15570 as is, after adjusting glyph positions. No need to compute
15571 the window end again, since its offset from Z hasn't changed. */
15572 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15573 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15574 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15575 /* PT must not be in a partially visible line. */
15576 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15577 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15578 {
15579 /* Adjust positions in the glyph matrix. */
15580 if (Z_delta || Z_delta_bytes)
15581 {
15582 struct glyph_row *r1
15583 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15584 increment_matrix_positions (w->current_matrix,
15585 MATRIX_ROW_VPOS (r0, current_matrix),
15586 MATRIX_ROW_VPOS (r1, current_matrix),
15587 Z_delta, Z_delta_bytes);
15588 }
15589
15590 /* Set the cursor. */
15591 row = row_containing_pos (w, PT, r0, NULL, 0);
15592 if (row)
15593 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15594 else
15595 abort ();
15596 return 1;
15597 }
15598 }
15599
15600 /* Handle the case that changes are all below what is displayed in
15601 the window, and that PT is in the window. This shortcut cannot
15602 be taken if ZV is visible in the window, and text has been added
15603 there that is visible in the window. */
15604 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15605 /* ZV is not visible in the window, or there are no
15606 changes at ZV, actually. */
15607 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15608 || first_changed_charpos == last_changed_charpos))
15609 {
15610 struct glyph_row *r0;
15611
15612 /* Give up if PT is not in the window. Note that it already has
15613 been checked at the start of try_window_id that PT is not in
15614 front of the window start. */
15615 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15616 GIVE_UP (14);
15617
15618 /* If window start is unchanged, we can reuse the whole matrix
15619 as is, without changing glyph positions since no text has
15620 been added/removed in front of the window end. */
15621 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15622 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15623 /* PT must not be in a partially visible line. */
15624 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15625 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15626 {
15627 /* We have to compute the window end anew since text
15628 could have been added/removed after it. */
15629 w->window_end_pos
15630 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15631 w->window_end_bytepos
15632 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15633
15634 /* Set the cursor. */
15635 row = row_containing_pos (w, PT, r0, NULL, 0);
15636 if (row)
15637 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15638 else
15639 abort ();
15640 return 2;
15641 }
15642 }
15643
15644 /* Give up if window start is in the changed area.
15645
15646 The condition used to read
15647
15648 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15649
15650 but why that was tested escapes me at the moment. */
15651 if (CHARPOS (start) >= first_changed_charpos
15652 && CHARPOS (start) <= last_changed_charpos)
15653 GIVE_UP (15);
15654
15655 /* Check that window start agrees with the start of the first glyph
15656 row in its current matrix. Check this after we know the window
15657 start is not in changed text, otherwise positions would not be
15658 comparable. */
15659 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15660 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15661 GIVE_UP (16);
15662
15663 /* Give up if the window ends in strings. Overlay strings
15664 at the end are difficult to handle, so don't try. */
15665 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15666 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15667 GIVE_UP (20);
15668
15669 /* Compute the position at which we have to start displaying new
15670 lines. Some of the lines at the top of the window might be
15671 reusable because they are not displaying changed text. Find the
15672 last row in W's current matrix not affected by changes at the
15673 start of current_buffer. Value is null if changes start in the
15674 first line of window. */
15675 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15676 if (last_unchanged_at_beg_row)
15677 {
15678 /* Avoid starting to display in the moddle of a character, a TAB
15679 for instance. This is easier than to set up the iterator
15680 exactly, and it's not a frequent case, so the additional
15681 effort wouldn't really pay off. */
15682 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15683 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15684 && last_unchanged_at_beg_row > w->current_matrix->rows)
15685 --last_unchanged_at_beg_row;
15686
15687 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15688 GIVE_UP (17);
15689
15690 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15691 GIVE_UP (18);
15692 start_pos = it.current.pos;
15693
15694 /* Start displaying new lines in the desired matrix at the same
15695 vpos we would use in the current matrix, i.e. below
15696 last_unchanged_at_beg_row. */
15697 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15698 current_matrix);
15699 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15700 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15701
15702 xassert (it.hpos == 0 && it.current_x == 0);
15703 }
15704 else
15705 {
15706 /* There are no reusable lines at the start of the window.
15707 Start displaying in the first text line. */
15708 start_display (&it, w, start);
15709 it.vpos = it.first_vpos;
15710 start_pos = it.current.pos;
15711 }
15712
15713 /* Find the first row that is not affected by changes at the end of
15714 the buffer. Value will be null if there is no unchanged row, in
15715 which case we must redisplay to the end of the window. delta
15716 will be set to the value by which buffer positions beginning with
15717 first_unchanged_at_end_row have to be adjusted due to text
15718 changes. */
15719 first_unchanged_at_end_row
15720 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15721 IF_DEBUG (debug_delta = delta);
15722 IF_DEBUG (debug_delta_bytes = delta_bytes);
15723
15724 /* Set stop_pos to the buffer position up to which we will have to
15725 display new lines. If first_unchanged_at_end_row != NULL, this
15726 is the buffer position of the start of the line displayed in that
15727 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15728 that we don't stop at a buffer position. */
15729 stop_pos = 0;
15730 if (first_unchanged_at_end_row)
15731 {
15732 xassert (last_unchanged_at_beg_row == NULL
15733 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15734
15735 /* If this is a continuation line, move forward to the next one
15736 that isn't. Changes in lines above affect this line.
15737 Caution: this may move first_unchanged_at_end_row to a row
15738 not displaying text. */
15739 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15740 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15741 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15742 < it.last_visible_y))
15743 ++first_unchanged_at_end_row;
15744
15745 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15746 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15747 >= it.last_visible_y))
15748 first_unchanged_at_end_row = NULL;
15749 else
15750 {
15751 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15752 + delta);
15753 first_unchanged_at_end_vpos
15754 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15755 xassert (stop_pos >= Z - END_UNCHANGED);
15756 }
15757 }
15758 else if (last_unchanged_at_beg_row == NULL)
15759 GIVE_UP (19);
15760
15761
15762 #if GLYPH_DEBUG
15763
15764 /* Either there is no unchanged row at the end, or the one we have
15765 now displays text. This is a necessary condition for the window
15766 end pos calculation at the end of this function. */
15767 xassert (first_unchanged_at_end_row == NULL
15768 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15769
15770 debug_last_unchanged_at_beg_vpos
15771 = (last_unchanged_at_beg_row
15772 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15773 : -1);
15774 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15775
15776 #endif /* GLYPH_DEBUG != 0 */
15777
15778
15779 /* Display new lines. Set last_text_row to the last new line
15780 displayed which has text on it, i.e. might end up as being the
15781 line where the window_end_vpos is. */
15782 w->cursor.vpos = -1;
15783 last_text_row = NULL;
15784 overlay_arrow_seen = 0;
15785 while (it.current_y < it.last_visible_y
15786 && !fonts_changed_p
15787 && (first_unchanged_at_end_row == NULL
15788 || IT_CHARPOS (it) < stop_pos))
15789 {
15790 if (display_line (&it))
15791 last_text_row = it.glyph_row - 1;
15792 }
15793
15794 if (fonts_changed_p)
15795 return -1;
15796
15797
15798 /* Compute differences in buffer positions, y-positions etc. for
15799 lines reused at the bottom of the window. Compute what we can
15800 scroll. */
15801 if (first_unchanged_at_end_row
15802 /* No lines reused because we displayed everything up to the
15803 bottom of the window. */
15804 && it.current_y < it.last_visible_y)
15805 {
15806 dvpos = (it.vpos
15807 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15808 current_matrix));
15809 dy = it.current_y - first_unchanged_at_end_row->y;
15810 run.current_y = first_unchanged_at_end_row->y;
15811 run.desired_y = run.current_y + dy;
15812 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15813 }
15814 else
15815 {
15816 delta = delta_bytes = dvpos = dy
15817 = run.current_y = run.desired_y = run.height = 0;
15818 first_unchanged_at_end_row = NULL;
15819 }
15820 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15821
15822
15823 /* Find the cursor if not already found. We have to decide whether
15824 PT will appear on this window (it sometimes doesn't, but this is
15825 not a very frequent case.) This decision has to be made before
15826 the current matrix is altered. A value of cursor.vpos < 0 means
15827 that PT is either in one of the lines beginning at
15828 first_unchanged_at_end_row or below the window. Don't care for
15829 lines that might be displayed later at the window end; as
15830 mentioned, this is not a frequent case. */
15831 if (w->cursor.vpos < 0)
15832 {
15833 /* Cursor in unchanged rows at the top? */
15834 if (PT < CHARPOS (start_pos)
15835 && last_unchanged_at_beg_row)
15836 {
15837 row = row_containing_pos (w, PT,
15838 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15839 last_unchanged_at_beg_row + 1, 0);
15840 if (row)
15841 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15842 }
15843
15844 /* Start from first_unchanged_at_end_row looking for PT. */
15845 else if (first_unchanged_at_end_row)
15846 {
15847 row = row_containing_pos (w, PT - delta,
15848 first_unchanged_at_end_row, NULL, 0);
15849 if (row)
15850 set_cursor_from_row (w, row, w->current_matrix, delta,
15851 delta_bytes, dy, dvpos);
15852 }
15853
15854 /* Give up if cursor was not found. */
15855 if (w->cursor.vpos < 0)
15856 {
15857 clear_glyph_matrix (w->desired_matrix);
15858 return -1;
15859 }
15860 }
15861
15862 /* Don't let the cursor end in the scroll margins. */
15863 {
15864 int this_scroll_margin, cursor_height;
15865
15866 this_scroll_margin = max (0, scroll_margin);
15867 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15868 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15869 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15870
15871 if ((w->cursor.y < this_scroll_margin
15872 && CHARPOS (start) > BEGV)
15873 /* Old redisplay didn't take scroll margin into account at the bottom,
15874 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15875 || (w->cursor.y + (make_cursor_line_fully_visible_p
15876 ? cursor_height + this_scroll_margin
15877 : 1)) > it.last_visible_y)
15878 {
15879 w->cursor.vpos = -1;
15880 clear_glyph_matrix (w->desired_matrix);
15881 return -1;
15882 }
15883 }
15884
15885 /* Scroll the display. Do it before changing the current matrix so
15886 that xterm.c doesn't get confused about where the cursor glyph is
15887 found. */
15888 if (dy && run.height)
15889 {
15890 update_begin (f);
15891
15892 if (FRAME_WINDOW_P (f))
15893 {
15894 FRAME_RIF (f)->update_window_begin_hook (w);
15895 FRAME_RIF (f)->clear_window_mouse_face (w);
15896 FRAME_RIF (f)->scroll_run_hook (w, &run);
15897 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15898 }
15899 else
15900 {
15901 /* Terminal frame. In this case, dvpos gives the number of
15902 lines to scroll by; dvpos < 0 means scroll up. */
15903 int from_vpos
15904 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15905 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15906 int end = (WINDOW_TOP_EDGE_LINE (w)
15907 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15908 + window_internal_height (w));
15909
15910 #if defined (HAVE_GPM) || defined (MSDOS)
15911 x_clear_window_mouse_face (w);
15912 #endif
15913 /* Perform the operation on the screen. */
15914 if (dvpos > 0)
15915 {
15916 /* Scroll last_unchanged_at_beg_row to the end of the
15917 window down dvpos lines. */
15918 set_terminal_window (f, end);
15919
15920 /* On dumb terminals delete dvpos lines at the end
15921 before inserting dvpos empty lines. */
15922 if (!FRAME_SCROLL_REGION_OK (f))
15923 ins_del_lines (f, end - dvpos, -dvpos);
15924
15925 /* Insert dvpos empty lines in front of
15926 last_unchanged_at_beg_row. */
15927 ins_del_lines (f, from, dvpos);
15928 }
15929 else if (dvpos < 0)
15930 {
15931 /* Scroll up last_unchanged_at_beg_vpos to the end of
15932 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15933 set_terminal_window (f, end);
15934
15935 /* Delete dvpos lines in front of
15936 last_unchanged_at_beg_vpos. ins_del_lines will set
15937 the cursor to the given vpos and emit |dvpos| delete
15938 line sequences. */
15939 ins_del_lines (f, from + dvpos, dvpos);
15940
15941 /* On a dumb terminal insert dvpos empty lines at the
15942 end. */
15943 if (!FRAME_SCROLL_REGION_OK (f))
15944 ins_del_lines (f, end + dvpos, -dvpos);
15945 }
15946
15947 set_terminal_window (f, 0);
15948 }
15949
15950 update_end (f);
15951 }
15952
15953 /* Shift reused rows of the current matrix to the right position.
15954 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15955 text. */
15956 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15957 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15958 if (dvpos < 0)
15959 {
15960 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15961 bottom_vpos, dvpos);
15962 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15963 bottom_vpos, 0);
15964 }
15965 else if (dvpos > 0)
15966 {
15967 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15968 bottom_vpos, dvpos);
15969 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15970 first_unchanged_at_end_vpos + dvpos, 0);
15971 }
15972
15973 /* For frame-based redisplay, make sure that current frame and window
15974 matrix are in sync with respect to glyph memory. */
15975 if (!FRAME_WINDOW_P (f))
15976 sync_frame_with_window_matrix_rows (w);
15977
15978 /* Adjust buffer positions in reused rows. */
15979 if (delta || delta_bytes)
15980 increment_matrix_positions (current_matrix,
15981 first_unchanged_at_end_vpos + dvpos,
15982 bottom_vpos, delta, delta_bytes);
15983
15984 /* Adjust Y positions. */
15985 if (dy)
15986 shift_glyph_matrix (w, current_matrix,
15987 first_unchanged_at_end_vpos + dvpos,
15988 bottom_vpos, dy);
15989
15990 if (first_unchanged_at_end_row)
15991 {
15992 first_unchanged_at_end_row += dvpos;
15993 if (first_unchanged_at_end_row->y >= it.last_visible_y
15994 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15995 first_unchanged_at_end_row = NULL;
15996 }
15997
15998 /* If scrolling up, there may be some lines to display at the end of
15999 the window. */
16000 last_text_row_at_end = NULL;
16001 if (dy < 0)
16002 {
16003 /* Scrolling up can leave for example a partially visible line
16004 at the end of the window to be redisplayed. */
16005 /* Set last_row to the glyph row in the current matrix where the
16006 window end line is found. It has been moved up or down in
16007 the matrix by dvpos. */
16008 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16009 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16010
16011 /* If last_row is the window end line, it should display text. */
16012 xassert (last_row->displays_text_p);
16013
16014 /* If window end line was partially visible before, begin
16015 displaying at that line. Otherwise begin displaying with the
16016 line following it. */
16017 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16018 {
16019 init_to_row_start (&it, w, last_row);
16020 it.vpos = last_vpos;
16021 it.current_y = last_row->y;
16022 }
16023 else
16024 {
16025 init_to_row_end (&it, w, last_row);
16026 it.vpos = 1 + last_vpos;
16027 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16028 ++last_row;
16029 }
16030
16031 /* We may start in a continuation line. If so, we have to
16032 get the right continuation_lines_width and current_x. */
16033 it.continuation_lines_width = last_row->continuation_lines_width;
16034 it.hpos = it.current_x = 0;
16035
16036 /* Display the rest of the lines at the window end. */
16037 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16038 while (it.current_y < it.last_visible_y
16039 && !fonts_changed_p)
16040 {
16041 /* Is it always sure that the display agrees with lines in
16042 the current matrix? I don't think so, so we mark rows
16043 displayed invalid in the current matrix by setting their
16044 enabled_p flag to zero. */
16045 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16046 if (display_line (&it))
16047 last_text_row_at_end = it.glyph_row - 1;
16048 }
16049 }
16050
16051 /* Update window_end_pos and window_end_vpos. */
16052 if (first_unchanged_at_end_row
16053 && !last_text_row_at_end)
16054 {
16055 /* Window end line if one of the preserved rows from the current
16056 matrix. Set row to the last row displaying text in current
16057 matrix starting at first_unchanged_at_end_row, after
16058 scrolling. */
16059 xassert (first_unchanged_at_end_row->displays_text_p);
16060 row = find_last_row_displaying_text (w->current_matrix, &it,
16061 first_unchanged_at_end_row);
16062 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16063
16064 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16065 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16066 w->window_end_vpos
16067 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16068 xassert (w->window_end_bytepos >= 0);
16069 IF_DEBUG (debug_method_add (w, "A"));
16070 }
16071 else if (last_text_row_at_end)
16072 {
16073 w->window_end_pos
16074 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16075 w->window_end_bytepos
16076 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16077 w->window_end_vpos
16078 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16079 xassert (w->window_end_bytepos >= 0);
16080 IF_DEBUG (debug_method_add (w, "B"));
16081 }
16082 else if (last_text_row)
16083 {
16084 /* We have displayed either to the end of the window or at the
16085 end of the window, i.e. the last row with text is to be found
16086 in the desired matrix. */
16087 w->window_end_pos
16088 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16089 w->window_end_bytepos
16090 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16091 w->window_end_vpos
16092 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16093 xassert (w->window_end_bytepos >= 0);
16094 }
16095 else if (first_unchanged_at_end_row == NULL
16096 && last_text_row == NULL
16097 && last_text_row_at_end == NULL)
16098 {
16099 /* Displayed to end of window, but no line containing text was
16100 displayed. Lines were deleted at the end of the window. */
16101 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16102 int vpos = XFASTINT (w->window_end_vpos);
16103 struct glyph_row *current_row = current_matrix->rows + vpos;
16104 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16105
16106 for (row = NULL;
16107 row == NULL && vpos >= first_vpos;
16108 --vpos, --current_row, --desired_row)
16109 {
16110 if (desired_row->enabled_p)
16111 {
16112 if (desired_row->displays_text_p)
16113 row = desired_row;
16114 }
16115 else if (current_row->displays_text_p)
16116 row = current_row;
16117 }
16118
16119 xassert (row != NULL);
16120 w->window_end_vpos = make_number (vpos + 1);
16121 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16122 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16123 xassert (w->window_end_bytepos >= 0);
16124 IF_DEBUG (debug_method_add (w, "C"));
16125 }
16126 else
16127 abort ();
16128
16129 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16130 debug_end_vpos = XFASTINT (w->window_end_vpos));
16131
16132 /* Record that display has not been completed. */
16133 w->window_end_valid = Qnil;
16134 w->desired_matrix->no_scrolling_p = 1;
16135 return 3;
16136
16137 #undef GIVE_UP
16138 }
16139
16140
16141 \f
16142 /***********************************************************************
16143 More debugging support
16144 ***********************************************************************/
16145
16146 #if GLYPH_DEBUG
16147
16148 void dump_glyph_row (struct glyph_row *, int, int);
16149 void dump_glyph_matrix (struct glyph_matrix *, int);
16150 void dump_glyph (struct glyph_row *, struct glyph *, int);
16151
16152
16153 /* Dump the contents of glyph matrix MATRIX on stderr.
16154
16155 GLYPHS 0 means don't show glyph contents.
16156 GLYPHS 1 means show glyphs in short form
16157 GLYPHS > 1 means show glyphs in long form. */
16158
16159 void
16160 dump_glyph_matrix (matrix, glyphs)
16161 struct glyph_matrix *matrix;
16162 int glyphs;
16163 {
16164 int i;
16165 for (i = 0; i < matrix->nrows; ++i)
16166 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16167 }
16168
16169
16170 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16171 the glyph row and area where the glyph comes from. */
16172
16173 void
16174 dump_glyph (row, glyph, area)
16175 struct glyph_row *row;
16176 struct glyph *glyph;
16177 int area;
16178 {
16179 if (glyph->type == CHAR_GLYPH)
16180 {
16181 fprintf (stderr,
16182 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16183 glyph - row->glyphs[TEXT_AREA],
16184 'C',
16185 glyph->charpos,
16186 (BUFFERP (glyph->object)
16187 ? 'B'
16188 : (STRINGP (glyph->object)
16189 ? 'S'
16190 : '-')),
16191 glyph->pixel_width,
16192 glyph->u.ch,
16193 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16194 ? glyph->u.ch
16195 : '.'),
16196 glyph->face_id,
16197 glyph->left_box_line_p,
16198 glyph->right_box_line_p);
16199 }
16200 else if (glyph->type == STRETCH_GLYPH)
16201 {
16202 fprintf (stderr,
16203 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16204 glyph - row->glyphs[TEXT_AREA],
16205 'S',
16206 glyph->charpos,
16207 (BUFFERP (glyph->object)
16208 ? 'B'
16209 : (STRINGP (glyph->object)
16210 ? 'S'
16211 : '-')),
16212 glyph->pixel_width,
16213 0,
16214 '.',
16215 glyph->face_id,
16216 glyph->left_box_line_p,
16217 glyph->right_box_line_p);
16218 }
16219 else if (glyph->type == IMAGE_GLYPH)
16220 {
16221 fprintf (stderr,
16222 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16223 glyph - row->glyphs[TEXT_AREA],
16224 'I',
16225 glyph->charpos,
16226 (BUFFERP (glyph->object)
16227 ? 'B'
16228 : (STRINGP (glyph->object)
16229 ? 'S'
16230 : '-')),
16231 glyph->pixel_width,
16232 glyph->u.img_id,
16233 '.',
16234 glyph->face_id,
16235 glyph->left_box_line_p,
16236 glyph->right_box_line_p);
16237 }
16238 else if (glyph->type == COMPOSITE_GLYPH)
16239 {
16240 fprintf (stderr,
16241 " %5d %4c %6d %c %3d 0x%05x",
16242 glyph - row->glyphs[TEXT_AREA],
16243 '+',
16244 glyph->charpos,
16245 (BUFFERP (glyph->object)
16246 ? 'B'
16247 : (STRINGP (glyph->object)
16248 ? 'S'
16249 : '-')),
16250 glyph->pixel_width,
16251 glyph->u.cmp.id);
16252 if (glyph->u.cmp.automatic)
16253 fprintf (stderr,
16254 "[%d-%d]",
16255 glyph->slice.cmp.from, glyph->slice.cmp.to);
16256 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16257 glyph->face_id,
16258 glyph->left_box_line_p,
16259 glyph->right_box_line_p);
16260 }
16261 }
16262
16263
16264 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16265 GLYPHS 0 means don't show glyph contents.
16266 GLYPHS 1 means show glyphs in short form
16267 GLYPHS > 1 means show glyphs in long form. */
16268
16269 void
16270 dump_glyph_row (row, vpos, glyphs)
16271 struct glyph_row *row;
16272 int vpos, glyphs;
16273 {
16274 if (glyphs != 1)
16275 {
16276 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16277 fprintf (stderr, "======================================================================\n");
16278
16279 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16280 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16281 vpos,
16282 MATRIX_ROW_START_CHARPOS (row),
16283 MATRIX_ROW_END_CHARPOS (row),
16284 row->used[TEXT_AREA],
16285 row->contains_overlapping_glyphs_p,
16286 row->enabled_p,
16287 row->truncated_on_left_p,
16288 row->truncated_on_right_p,
16289 row->continued_p,
16290 MATRIX_ROW_CONTINUATION_LINE_P (row),
16291 row->displays_text_p,
16292 row->ends_at_zv_p,
16293 row->fill_line_p,
16294 row->ends_in_middle_of_char_p,
16295 row->starts_in_middle_of_char_p,
16296 row->mouse_face_p,
16297 row->x,
16298 row->y,
16299 row->pixel_width,
16300 row->height,
16301 row->visible_height,
16302 row->ascent,
16303 row->phys_ascent);
16304 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16305 row->end.overlay_string_index,
16306 row->continuation_lines_width);
16307 fprintf (stderr, "%9d %5d\n",
16308 CHARPOS (row->start.string_pos),
16309 CHARPOS (row->end.string_pos));
16310 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16311 row->end.dpvec_index);
16312 }
16313
16314 if (glyphs > 1)
16315 {
16316 int area;
16317
16318 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16319 {
16320 struct glyph *glyph = row->glyphs[area];
16321 struct glyph *glyph_end = glyph + row->used[area];
16322
16323 /* Glyph for a line end in text. */
16324 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16325 ++glyph_end;
16326
16327 if (glyph < glyph_end)
16328 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16329
16330 for (; glyph < glyph_end; ++glyph)
16331 dump_glyph (row, glyph, area);
16332 }
16333 }
16334 else if (glyphs == 1)
16335 {
16336 int area;
16337
16338 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16339 {
16340 char *s = (char *) alloca (row->used[area] + 1);
16341 int i;
16342
16343 for (i = 0; i < row->used[area]; ++i)
16344 {
16345 struct glyph *glyph = row->glyphs[area] + i;
16346 if (glyph->type == CHAR_GLYPH
16347 && glyph->u.ch < 0x80
16348 && glyph->u.ch >= ' ')
16349 s[i] = glyph->u.ch;
16350 else
16351 s[i] = '.';
16352 }
16353
16354 s[i] = '\0';
16355 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16356 }
16357 }
16358 }
16359
16360
16361 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16362 Sdump_glyph_matrix, 0, 1, "p",
16363 doc: /* Dump the current matrix of the selected window to stderr.
16364 Shows contents of glyph row structures. With non-nil
16365 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16366 glyphs in short form, otherwise show glyphs in long form. */)
16367 (Lisp_Object glyphs)
16368 {
16369 struct window *w = XWINDOW (selected_window);
16370 struct buffer *buffer = XBUFFER (w->buffer);
16371
16372 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16373 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16374 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16375 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16376 fprintf (stderr, "=============================================\n");
16377 dump_glyph_matrix (w->current_matrix,
16378 NILP (glyphs) ? 0 : XINT (glyphs));
16379 return Qnil;
16380 }
16381
16382
16383 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16384 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16385 (void)
16386 {
16387 struct frame *f = XFRAME (selected_frame);
16388 dump_glyph_matrix (f->current_matrix, 1);
16389 return Qnil;
16390 }
16391
16392
16393 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16394 doc: /* Dump glyph row ROW to stderr.
16395 GLYPH 0 means don't dump glyphs.
16396 GLYPH 1 means dump glyphs in short form.
16397 GLYPH > 1 or omitted means dump glyphs in long form. */)
16398 (Lisp_Object row, Lisp_Object glyphs)
16399 {
16400 struct glyph_matrix *matrix;
16401 int vpos;
16402
16403 CHECK_NUMBER (row);
16404 matrix = XWINDOW (selected_window)->current_matrix;
16405 vpos = XINT (row);
16406 if (vpos >= 0 && vpos < matrix->nrows)
16407 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16408 vpos,
16409 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16410 return Qnil;
16411 }
16412
16413
16414 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16415 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16416 GLYPH 0 means don't dump glyphs.
16417 GLYPH 1 means dump glyphs in short form.
16418 GLYPH > 1 or omitted means dump glyphs in long form. */)
16419 (Lisp_Object row, Lisp_Object glyphs)
16420 {
16421 struct frame *sf = SELECTED_FRAME ();
16422 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16423 int vpos;
16424
16425 CHECK_NUMBER (row);
16426 vpos = XINT (row);
16427 if (vpos >= 0 && vpos < m->nrows)
16428 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16429 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16430 return Qnil;
16431 }
16432
16433
16434 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16435 doc: /* Toggle tracing of redisplay.
16436 With ARG, turn tracing on if and only if ARG is positive. */)
16437 (Lisp_Object arg)
16438 {
16439 if (NILP (arg))
16440 trace_redisplay_p = !trace_redisplay_p;
16441 else
16442 {
16443 arg = Fprefix_numeric_value (arg);
16444 trace_redisplay_p = XINT (arg) > 0;
16445 }
16446
16447 return Qnil;
16448 }
16449
16450
16451 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16452 doc: /* Like `format', but print result to stderr.
16453 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16454 (size_t nargs, Lisp_Object *args)
16455 {
16456 Lisp_Object s = Fformat (nargs, args);
16457 fprintf (stderr, "%s", SDATA (s));
16458 return Qnil;
16459 }
16460
16461 #endif /* GLYPH_DEBUG */
16462
16463
16464 \f
16465 /***********************************************************************
16466 Building Desired Matrix Rows
16467 ***********************************************************************/
16468
16469 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16470 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16471
16472 static struct glyph_row *
16473 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16474 {
16475 struct frame *f = XFRAME (WINDOW_FRAME (w));
16476 struct buffer *buffer = XBUFFER (w->buffer);
16477 struct buffer *old = current_buffer;
16478 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16479 int arrow_len = SCHARS (overlay_arrow_string);
16480 const unsigned char *arrow_end = arrow_string + arrow_len;
16481 const unsigned char *p;
16482 struct it it;
16483 int multibyte_p;
16484 int n_glyphs_before;
16485
16486 set_buffer_temp (buffer);
16487 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16488 it.glyph_row->used[TEXT_AREA] = 0;
16489 SET_TEXT_POS (it.position, 0, 0);
16490
16491 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16492 p = arrow_string;
16493 while (p < arrow_end)
16494 {
16495 Lisp_Object face, ilisp;
16496
16497 /* Get the next character. */
16498 if (multibyte_p)
16499 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16500 else
16501 {
16502 it.c = it.char_to_display = *p, it.len = 1;
16503 if (! ASCII_CHAR_P (it.c))
16504 it.char_to_display = BYTE8_TO_CHAR (it.c);
16505 }
16506 p += it.len;
16507
16508 /* Get its face. */
16509 ilisp = make_number (p - arrow_string);
16510 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16511 it.face_id = compute_char_face (f, it.char_to_display, face);
16512
16513 /* Compute its width, get its glyphs. */
16514 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16515 SET_TEXT_POS (it.position, -1, -1);
16516 PRODUCE_GLYPHS (&it);
16517
16518 /* If this character doesn't fit any more in the line, we have
16519 to remove some glyphs. */
16520 if (it.current_x > it.last_visible_x)
16521 {
16522 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16523 break;
16524 }
16525 }
16526
16527 set_buffer_temp (old);
16528 return it.glyph_row;
16529 }
16530
16531
16532 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16533 glyphs are only inserted for terminal frames since we can't really
16534 win with truncation glyphs when partially visible glyphs are
16535 involved. Which glyphs to insert is determined by
16536 produce_special_glyphs. */
16537
16538 static void
16539 insert_left_trunc_glyphs (struct it *it)
16540 {
16541 struct it truncate_it;
16542 struct glyph *from, *end, *to, *toend;
16543
16544 xassert (!FRAME_WINDOW_P (it->f));
16545
16546 /* Get the truncation glyphs. */
16547 truncate_it = *it;
16548 truncate_it.current_x = 0;
16549 truncate_it.face_id = DEFAULT_FACE_ID;
16550 truncate_it.glyph_row = &scratch_glyph_row;
16551 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16552 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16553 truncate_it.object = make_number (0);
16554 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16555
16556 /* Overwrite glyphs from IT with truncation glyphs. */
16557 if (!it->glyph_row->reversed_p)
16558 {
16559 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16560 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16561 to = it->glyph_row->glyphs[TEXT_AREA];
16562 toend = to + it->glyph_row->used[TEXT_AREA];
16563
16564 while (from < end)
16565 *to++ = *from++;
16566
16567 /* There may be padding glyphs left over. Overwrite them too. */
16568 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16569 {
16570 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16571 while (from < end)
16572 *to++ = *from++;
16573 }
16574
16575 if (to > toend)
16576 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16577 }
16578 else
16579 {
16580 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16581 that back to front. */
16582 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16583 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16584 toend = it->glyph_row->glyphs[TEXT_AREA];
16585 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16586
16587 while (from >= end && to >= toend)
16588 *to-- = *from--;
16589 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16590 {
16591 from =
16592 truncate_it.glyph_row->glyphs[TEXT_AREA]
16593 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16594 while (from >= end && to >= toend)
16595 *to-- = *from--;
16596 }
16597 if (from >= end)
16598 {
16599 /* Need to free some room before prepending additional
16600 glyphs. */
16601 int move_by = from - end + 1;
16602 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16603 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16604
16605 for ( ; g >= g0; g--)
16606 g[move_by] = *g;
16607 while (from >= end)
16608 *to-- = *from--;
16609 it->glyph_row->used[TEXT_AREA] += move_by;
16610 }
16611 }
16612 }
16613
16614
16615 /* Compute the pixel height and width of IT->glyph_row.
16616
16617 Most of the time, ascent and height of a display line will be equal
16618 to the max_ascent and max_height values of the display iterator
16619 structure. This is not the case if
16620
16621 1. We hit ZV without displaying anything. In this case, max_ascent
16622 and max_height will be zero.
16623
16624 2. We have some glyphs that don't contribute to the line height.
16625 (The glyph row flag contributes_to_line_height_p is for future
16626 pixmap extensions).
16627
16628 The first case is easily covered by using default values because in
16629 these cases, the line height does not really matter, except that it
16630 must not be zero. */
16631
16632 static void
16633 compute_line_metrics (struct it *it)
16634 {
16635 struct glyph_row *row = it->glyph_row;
16636
16637 if (FRAME_WINDOW_P (it->f))
16638 {
16639 int i, min_y, max_y;
16640
16641 /* The line may consist of one space only, that was added to
16642 place the cursor on it. If so, the row's height hasn't been
16643 computed yet. */
16644 if (row->height == 0)
16645 {
16646 if (it->max_ascent + it->max_descent == 0)
16647 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16648 row->ascent = it->max_ascent;
16649 row->height = it->max_ascent + it->max_descent;
16650 row->phys_ascent = it->max_phys_ascent;
16651 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16652 row->extra_line_spacing = it->max_extra_line_spacing;
16653 }
16654
16655 /* Compute the width of this line. */
16656 row->pixel_width = row->x;
16657 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16658 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16659
16660 xassert (row->pixel_width >= 0);
16661 xassert (row->ascent >= 0 && row->height > 0);
16662
16663 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16664 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16665
16666 /* If first line's physical ascent is larger than its logical
16667 ascent, use the physical ascent, and make the row taller.
16668 This makes accented characters fully visible. */
16669 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16670 && row->phys_ascent > row->ascent)
16671 {
16672 row->height += row->phys_ascent - row->ascent;
16673 row->ascent = row->phys_ascent;
16674 }
16675
16676 /* Compute how much of the line is visible. */
16677 row->visible_height = row->height;
16678
16679 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16680 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16681
16682 if (row->y < min_y)
16683 row->visible_height -= min_y - row->y;
16684 if (row->y + row->height > max_y)
16685 row->visible_height -= row->y + row->height - max_y;
16686 }
16687 else
16688 {
16689 row->pixel_width = row->used[TEXT_AREA];
16690 if (row->continued_p)
16691 row->pixel_width -= it->continuation_pixel_width;
16692 else if (row->truncated_on_right_p)
16693 row->pixel_width -= it->truncation_pixel_width;
16694 row->ascent = row->phys_ascent = 0;
16695 row->height = row->phys_height = row->visible_height = 1;
16696 row->extra_line_spacing = 0;
16697 }
16698
16699 /* Compute a hash code for this row. */
16700 {
16701 int area, i;
16702 row->hash = 0;
16703 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16704 for (i = 0; i < row->used[area]; ++i)
16705 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16706 + row->glyphs[area][i].u.val
16707 + row->glyphs[area][i].face_id
16708 + row->glyphs[area][i].padding_p
16709 + (row->glyphs[area][i].type << 2));
16710 }
16711
16712 it->max_ascent = it->max_descent = 0;
16713 it->max_phys_ascent = it->max_phys_descent = 0;
16714 }
16715
16716
16717 /* Append one space to the glyph row of iterator IT if doing a
16718 window-based redisplay. The space has the same face as
16719 IT->face_id. Value is non-zero if a space was added.
16720
16721 This function is called to make sure that there is always one glyph
16722 at the end of a glyph row that the cursor can be set on under
16723 window-systems. (If there weren't such a glyph we would not know
16724 how wide and tall a box cursor should be displayed).
16725
16726 At the same time this space let's a nicely handle clearing to the
16727 end of the line if the row ends in italic text. */
16728
16729 static int
16730 append_space_for_newline (struct it *it, int default_face_p)
16731 {
16732 if (FRAME_WINDOW_P (it->f))
16733 {
16734 int n = it->glyph_row->used[TEXT_AREA];
16735
16736 if (it->glyph_row->glyphs[TEXT_AREA] + n
16737 < it->glyph_row->glyphs[1 + TEXT_AREA])
16738 {
16739 /* Save some values that must not be changed.
16740 Must save IT->c and IT->len because otherwise
16741 ITERATOR_AT_END_P wouldn't work anymore after
16742 append_space_for_newline has been called. */
16743 enum display_element_type saved_what = it->what;
16744 int saved_c = it->c, saved_len = it->len;
16745 int saved_char_to_display = it->char_to_display;
16746 int saved_x = it->current_x;
16747 int saved_face_id = it->face_id;
16748 struct text_pos saved_pos;
16749 Lisp_Object saved_object;
16750 struct face *face;
16751
16752 saved_object = it->object;
16753 saved_pos = it->position;
16754
16755 it->what = IT_CHARACTER;
16756 memset (&it->position, 0, sizeof it->position);
16757 it->object = make_number (0);
16758 it->c = it->char_to_display = ' ';
16759 it->len = 1;
16760
16761 if (default_face_p)
16762 it->face_id = DEFAULT_FACE_ID;
16763 else if (it->face_before_selective_p)
16764 it->face_id = it->saved_face_id;
16765 face = FACE_FROM_ID (it->f, it->face_id);
16766 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16767
16768 PRODUCE_GLYPHS (it);
16769
16770 it->override_ascent = -1;
16771 it->constrain_row_ascent_descent_p = 0;
16772 it->current_x = saved_x;
16773 it->object = saved_object;
16774 it->position = saved_pos;
16775 it->what = saved_what;
16776 it->face_id = saved_face_id;
16777 it->len = saved_len;
16778 it->c = saved_c;
16779 it->char_to_display = saved_char_to_display;
16780 return 1;
16781 }
16782 }
16783
16784 return 0;
16785 }
16786
16787
16788 /* Extend the face of the last glyph in the text area of IT->glyph_row
16789 to the end of the display line. Called from display_line. If the
16790 glyph row is empty, add a space glyph to it so that we know the
16791 face to draw. Set the glyph row flag fill_line_p. If the glyph
16792 row is R2L, prepend a stretch glyph to cover the empty space to the
16793 left of the leftmost glyph. */
16794
16795 static void
16796 extend_face_to_end_of_line (struct it *it)
16797 {
16798 struct face *face;
16799 struct frame *f = it->f;
16800
16801 /* If line is already filled, do nothing. Non window-system frames
16802 get a grace of one more ``pixel'' because their characters are
16803 1-``pixel'' wide, so they hit the equality too early. This grace
16804 is needed only for R2L rows that are not continued, to produce
16805 one extra blank where we could display the cursor. */
16806 if (it->current_x >= it->last_visible_x
16807 + (!FRAME_WINDOW_P (f)
16808 && it->glyph_row->reversed_p
16809 && !it->glyph_row->continued_p))
16810 return;
16811
16812 /* Face extension extends the background and box of IT->face_id
16813 to the end of the line. If the background equals the background
16814 of the frame, we don't have to do anything. */
16815 if (it->face_before_selective_p)
16816 face = FACE_FROM_ID (f, it->saved_face_id);
16817 else
16818 face = FACE_FROM_ID (f, it->face_id);
16819
16820 if (FRAME_WINDOW_P (f)
16821 && it->glyph_row->displays_text_p
16822 && face->box == FACE_NO_BOX
16823 && face->background == FRAME_BACKGROUND_PIXEL (f)
16824 && !face->stipple
16825 && !it->glyph_row->reversed_p)
16826 return;
16827
16828 /* Set the glyph row flag indicating that the face of the last glyph
16829 in the text area has to be drawn to the end of the text area. */
16830 it->glyph_row->fill_line_p = 1;
16831
16832 /* If current character of IT is not ASCII, make sure we have the
16833 ASCII face. This will be automatically undone the next time
16834 get_next_display_element returns a multibyte character. Note
16835 that the character will always be single byte in unibyte
16836 text. */
16837 if (!ASCII_CHAR_P (it->c))
16838 {
16839 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16840 }
16841
16842 if (FRAME_WINDOW_P (f))
16843 {
16844 /* If the row is empty, add a space with the current face of IT,
16845 so that we know which face to draw. */
16846 if (it->glyph_row->used[TEXT_AREA] == 0)
16847 {
16848 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16849 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16850 it->glyph_row->used[TEXT_AREA] = 1;
16851 }
16852 #ifdef HAVE_WINDOW_SYSTEM
16853 if (it->glyph_row->reversed_p)
16854 {
16855 /* Prepend a stretch glyph to the row, such that the
16856 rightmost glyph will be drawn flushed all the way to the
16857 right margin of the window. The stretch glyph that will
16858 occupy the empty space, if any, to the left of the
16859 glyphs. */
16860 struct font *font = face->font ? face->font : FRAME_FONT (f);
16861 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16862 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16863 struct glyph *g;
16864 int row_width, stretch_ascent, stretch_width;
16865 struct text_pos saved_pos;
16866 int saved_face_id, saved_avoid_cursor;
16867
16868 for (row_width = 0, g = row_start; g < row_end; g++)
16869 row_width += g->pixel_width;
16870 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16871 if (stretch_width > 0)
16872 {
16873 stretch_ascent =
16874 (((it->ascent + it->descent)
16875 * FONT_BASE (font)) / FONT_HEIGHT (font));
16876 saved_pos = it->position;
16877 memset (&it->position, 0, sizeof it->position);
16878 saved_avoid_cursor = it->avoid_cursor_p;
16879 it->avoid_cursor_p = 1;
16880 saved_face_id = it->face_id;
16881 /* The last row's stretch glyph should get the default
16882 face, to avoid painting the rest of the window with
16883 the region face, if the region ends at ZV. */
16884 if (it->glyph_row->ends_at_zv_p)
16885 it->face_id = DEFAULT_FACE_ID;
16886 else
16887 it->face_id = face->id;
16888 append_stretch_glyph (it, make_number (0), stretch_width,
16889 it->ascent + it->descent, stretch_ascent);
16890 it->position = saved_pos;
16891 it->avoid_cursor_p = saved_avoid_cursor;
16892 it->face_id = saved_face_id;
16893 }
16894 }
16895 #endif /* HAVE_WINDOW_SYSTEM */
16896 }
16897 else
16898 {
16899 /* Save some values that must not be changed. */
16900 int saved_x = it->current_x;
16901 struct text_pos saved_pos;
16902 Lisp_Object saved_object;
16903 enum display_element_type saved_what = it->what;
16904 int saved_face_id = it->face_id;
16905
16906 saved_object = it->object;
16907 saved_pos = it->position;
16908
16909 it->what = IT_CHARACTER;
16910 memset (&it->position, 0, sizeof it->position);
16911 it->object = make_number (0);
16912 it->c = it->char_to_display = ' ';
16913 it->len = 1;
16914 /* The last row's blank glyphs should get the default face, to
16915 avoid painting the rest of the window with the region face,
16916 if the region ends at ZV. */
16917 if (it->glyph_row->ends_at_zv_p)
16918 it->face_id = DEFAULT_FACE_ID;
16919 else
16920 it->face_id = face->id;
16921
16922 PRODUCE_GLYPHS (it);
16923
16924 while (it->current_x <= it->last_visible_x)
16925 PRODUCE_GLYPHS (it);
16926
16927 /* Don't count these blanks really. It would let us insert a left
16928 truncation glyph below and make us set the cursor on them, maybe. */
16929 it->current_x = saved_x;
16930 it->object = saved_object;
16931 it->position = saved_pos;
16932 it->what = saved_what;
16933 it->face_id = saved_face_id;
16934 }
16935 }
16936
16937
16938 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16939 trailing whitespace. */
16940
16941 static int
16942 trailing_whitespace_p (EMACS_INT charpos)
16943 {
16944 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16945 int c = 0;
16946
16947 while (bytepos < ZV_BYTE
16948 && (c = FETCH_CHAR (bytepos),
16949 c == ' ' || c == '\t'))
16950 ++bytepos;
16951
16952 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16953 {
16954 if (bytepos != PT_BYTE)
16955 return 1;
16956 }
16957 return 0;
16958 }
16959
16960
16961 /* Highlight trailing whitespace, if any, in ROW. */
16962
16963 void
16964 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16965 {
16966 int used = row->used[TEXT_AREA];
16967
16968 if (used)
16969 {
16970 struct glyph *start = row->glyphs[TEXT_AREA];
16971 struct glyph *glyph = start + used - 1;
16972
16973 if (row->reversed_p)
16974 {
16975 /* Right-to-left rows need to be processed in the opposite
16976 direction, so swap the edge pointers. */
16977 glyph = start;
16978 start = row->glyphs[TEXT_AREA] + used - 1;
16979 }
16980
16981 /* Skip over glyphs inserted to display the cursor at the
16982 end of a line, for extending the face of the last glyph
16983 to the end of the line on terminals, and for truncation
16984 and continuation glyphs. */
16985 if (!row->reversed_p)
16986 {
16987 while (glyph >= start
16988 && glyph->type == CHAR_GLYPH
16989 && INTEGERP (glyph->object))
16990 --glyph;
16991 }
16992 else
16993 {
16994 while (glyph <= start
16995 && glyph->type == CHAR_GLYPH
16996 && INTEGERP (glyph->object))
16997 ++glyph;
16998 }
16999
17000 /* If last glyph is a space or stretch, and it's trailing
17001 whitespace, set the face of all trailing whitespace glyphs in
17002 IT->glyph_row to `trailing-whitespace'. */
17003 if ((row->reversed_p ? glyph <= start : glyph >= start)
17004 && BUFFERP (glyph->object)
17005 && (glyph->type == STRETCH_GLYPH
17006 || (glyph->type == CHAR_GLYPH
17007 && glyph->u.ch == ' '))
17008 && trailing_whitespace_p (glyph->charpos))
17009 {
17010 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17011 if (face_id < 0)
17012 return;
17013
17014 if (!row->reversed_p)
17015 {
17016 while (glyph >= start
17017 && BUFFERP (glyph->object)
17018 && (glyph->type == STRETCH_GLYPH
17019 || (glyph->type == CHAR_GLYPH
17020 && glyph->u.ch == ' ')))
17021 (glyph--)->face_id = face_id;
17022 }
17023 else
17024 {
17025 while (glyph <= start
17026 && BUFFERP (glyph->object)
17027 && (glyph->type == STRETCH_GLYPH
17028 || (glyph->type == CHAR_GLYPH
17029 && glyph->u.ch == ' ')))
17030 (glyph++)->face_id = face_id;
17031 }
17032 }
17033 }
17034 }
17035
17036
17037 /* Value is non-zero if glyph row ROW should be
17038 used to hold the cursor. */
17039
17040 static int
17041 cursor_row_p (struct glyph_row *row)
17042 {
17043 int result = 1;
17044
17045 if (PT == CHARPOS (row->end.pos))
17046 {
17047 /* Suppose the row ends on a string.
17048 Unless the row is continued, that means it ends on a newline
17049 in the string. If it's anything other than a display string
17050 (e.g. a before-string from an overlay), we don't want the
17051 cursor there. (This heuristic seems to give the optimal
17052 behavior for the various types of multi-line strings.) */
17053 if (CHARPOS (row->end.string_pos) >= 0)
17054 {
17055 if (row->continued_p)
17056 result = 1;
17057 else
17058 {
17059 /* Check for `display' property. */
17060 struct glyph *beg = row->glyphs[TEXT_AREA];
17061 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17062 struct glyph *glyph;
17063
17064 result = 0;
17065 for (glyph = end; glyph >= beg; --glyph)
17066 if (STRINGP (glyph->object))
17067 {
17068 Lisp_Object prop
17069 = Fget_char_property (make_number (PT),
17070 Qdisplay, Qnil);
17071 result =
17072 (!NILP (prop)
17073 && display_prop_string_p (prop, glyph->object));
17074 break;
17075 }
17076 }
17077 }
17078 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17079 {
17080 /* If the row ends in middle of a real character,
17081 and the line is continued, we want the cursor here.
17082 That's because CHARPOS (ROW->end.pos) would equal
17083 PT if PT is before the character. */
17084 if (!row->ends_in_ellipsis_p)
17085 result = row->continued_p;
17086 else
17087 /* If the row ends in an ellipsis, then
17088 CHARPOS (ROW->end.pos) will equal point after the
17089 invisible text. We want that position to be displayed
17090 after the ellipsis. */
17091 result = 0;
17092 }
17093 /* If the row ends at ZV, display the cursor at the end of that
17094 row instead of at the start of the row below. */
17095 else if (row->ends_at_zv_p)
17096 result = 1;
17097 else
17098 result = 0;
17099 }
17100
17101 return result;
17102 }
17103
17104 \f
17105
17106 /* Push the display property PROP so that it will be rendered at the
17107 current position in IT. Return 1 if PROP was successfully pushed,
17108 0 otherwise. */
17109
17110 static int
17111 push_display_prop (struct it *it, Lisp_Object prop)
17112 {
17113 push_it (it);
17114
17115 if (STRINGP (prop))
17116 {
17117 if (SCHARS (prop) == 0)
17118 {
17119 pop_it (it);
17120 return 0;
17121 }
17122
17123 it->string = prop;
17124 it->multibyte_p = STRING_MULTIBYTE (it->string);
17125 it->current.overlay_string_index = -1;
17126 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17127 it->end_charpos = it->string_nchars = SCHARS (it->string);
17128 it->method = GET_FROM_STRING;
17129 it->stop_charpos = 0;
17130 }
17131 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17132 {
17133 it->method = GET_FROM_STRETCH;
17134 it->object = prop;
17135 }
17136 #ifdef HAVE_WINDOW_SYSTEM
17137 else if (IMAGEP (prop))
17138 {
17139 it->what = IT_IMAGE;
17140 it->image_id = lookup_image (it->f, prop);
17141 it->method = GET_FROM_IMAGE;
17142 }
17143 #endif /* HAVE_WINDOW_SYSTEM */
17144 else
17145 {
17146 pop_it (it); /* bogus display property, give up */
17147 return 0;
17148 }
17149
17150 return 1;
17151 }
17152
17153 /* Return the character-property PROP at the current position in IT. */
17154
17155 static Lisp_Object
17156 get_it_property (struct it *it, Lisp_Object prop)
17157 {
17158 Lisp_Object position;
17159
17160 if (STRINGP (it->object))
17161 position = make_number (IT_STRING_CHARPOS (*it));
17162 else if (BUFFERP (it->object))
17163 position = make_number (IT_CHARPOS (*it));
17164 else
17165 return Qnil;
17166
17167 return Fget_char_property (position, prop, it->object);
17168 }
17169
17170 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17171
17172 static void
17173 handle_line_prefix (struct it *it)
17174 {
17175 Lisp_Object prefix;
17176 if (it->continuation_lines_width > 0)
17177 {
17178 prefix = get_it_property (it, Qwrap_prefix);
17179 if (NILP (prefix))
17180 prefix = Vwrap_prefix;
17181 }
17182 else
17183 {
17184 prefix = get_it_property (it, Qline_prefix);
17185 if (NILP (prefix))
17186 prefix = Vline_prefix;
17187 }
17188 if (! NILP (prefix) && push_display_prop (it, prefix))
17189 {
17190 /* If the prefix is wider than the window, and we try to wrap
17191 it, it would acquire its own wrap prefix, and so on till the
17192 iterator stack overflows. So, don't wrap the prefix. */
17193 it->line_wrap = TRUNCATE;
17194 it->avoid_cursor_p = 1;
17195 }
17196 }
17197
17198 \f
17199
17200 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17201 only for R2L lines from display_line, when it decides that too many
17202 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17203 continued. */
17204 static void
17205 unproduce_glyphs (struct it *it, int n)
17206 {
17207 struct glyph *glyph, *end;
17208
17209 xassert (it->glyph_row);
17210 xassert (it->glyph_row->reversed_p);
17211 xassert (it->area == TEXT_AREA);
17212 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17213
17214 if (n > it->glyph_row->used[TEXT_AREA])
17215 n = it->glyph_row->used[TEXT_AREA];
17216 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17217 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17218 for ( ; glyph < end; glyph++)
17219 glyph[-n] = *glyph;
17220 }
17221
17222 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17223 and ROW->maxpos. */
17224 static void
17225 find_row_edges (struct it *it, struct glyph_row *row,
17226 EMACS_INT min_pos, EMACS_INT min_bpos,
17227 EMACS_INT max_pos, EMACS_INT max_bpos)
17228 {
17229 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17230 lines' rows is implemented for bidi-reordered rows. */
17231
17232 /* ROW->minpos is the value of min_pos, the minimal buffer position
17233 we have in ROW. */
17234 if (min_pos <= ZV)
17235 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17236 else
17237 /* We didn't find _any_ valid buffer positions in any of the
17238 glyphs, so we must trust the iterator's computed positions. */
17239 row->minpos = row->start.pos;
17240 if (max_pos <= 0)
17241 {
17242 max_pos = CHARPOS (it->current.pos);
17243 max_bpos = BYTEPOS (it->current.pos);
17244 }
17245
17246 /* Here are the various use-cases for ending the row, and the
17247 corresponding values for ROW->maxpos:
17248
17249 Line ends in a newline from buffer eol_pos + 1
17250 Line is continued from buffer max_pos + 1
17251 Line is truncated on right it->current.pos
17252 Line ends in a newline from string max_pos
17253 Line is continued from string max_pos
17254 Line is continued from display vector max_pos
17255 Line is entirely from a string min_pos == max_pos
17256 Line is entirely from a display vector min_pos == max_pos
17257 Line that ends at ZV ZV
17258
17259 If you discover other use-cases, please add them here as
17260 appropriate. */
17261 if (row->ends_at_zv_p)
17262 row->maxpos = it->current.pos;
17263 else if (row->used[TEXT_AREA])
17264 {
17265 if (row->ends_in_newline_from_string_p)
17266 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17267 else if (CHARPOS (it->eol_pos) > 0)
17268 SET_TEXT_POS (row->maxpos,
17269 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17270 else if (row->continued_p)
17271 {
17272 /* If max_pos is different from IT's current position, it
17273 means IT->method does not belong to the display element
17274 at max_pos. However, it also means that the display
17275 element at max_pos was displayed in its entirety on this
17276 line, which is equivalent to saying that the next line
17277 starts at the next buffer position. */
17278 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17279 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17280 else
17281 {
17282 INC_BOTH (max_pos, max_bpos);
17283 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17284 }
17285 }
17286 else if (row->truncated_on_right_p)
17287 /* display_line already called reseat_at_next_visible_line_start,
17288 which puts the iterator at the beginning of the next line, in
17289 the logical order. */
17290 row->maxpos = it->current.pos;
17291 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17292 /* A line that is entirely from a string/image/stretch... */
17293 row->maxpos = row->minpos;
17294 else
17295 abort ();
17296 }
17297 else
17298 row->maxpos = it->current.pos;
17299 }
17300
17301 /* Construct the glyph row IT->glyph_row in the desired matrix of
17302 IT->w from text at the current position of IT. See dispextern.h
17303 for an overview of struct it. Value is non-zero if
17304 IT->glyph_row displays text, as opposed to a line displaying ZV
17305 only. */
17306
17307 static int
17308 display_line (struct it *it)
17309 {
17310 struct glyph_row *row = it->glyph_row;
17311 Lisp_Object overlay_arrow_string;
17312 struct it wrap_it;
17313 int may_wrap = 0, wrap_x IF_LINT (= 0);
17314 int wrap_row_used = -1;
17315 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17316 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17317 int wrap_row_extra_line_spacing IF_LINT (= 0);
17318 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17319 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17320 int cvpos;
17321 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17322 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17323
17324 /* We always start displaying at hpos zero even if hscrolled. */
17325 xassert (it->hpos == 0 && it->current_x == 0);
17326
17327 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17328 >= it->w->desired_matrix->nrows)
17329 {
17330 it->w->nrows_scale_factor++;
17331 fonts_changed_p = 1;
17332 return 0;
17333 }
17334
17335 /* Is IT->w showing the region? */
17336 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17337
17338 /* Clear the result glyph row and enable it. */
17339 prepare_desired_row (row);
17340
17341 row->y = it->current_y;
17342 row->start = it->start;
17343 row->continuation_lines_width = it->continuation_lines_width;
17344 row->displays_text_p = 1;
17345 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17346 it->starts_in_middle_of_char_p = 0;
17347
17348 /* Arrange the overlays nicely for our purposes. Usually, we call
17349 display_line on only one line at a time, in which case this
17350 can't really hurt too much, or we call it on lines which appear
17351 one after another in the buffer, in which case all calls to
17352 recenter_overlay_lists but the first will be pretty cheap. */
17353 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17354
17355 /* Move over display elements that are not visible because we are
17356 hscrolled. This may stop at an x-position < IT->first_visible_x
17357 if the first glyph is partially visible or if we hit a line end. */
17358 if (it->current_x < it->first_visible_x)
17359 {
17360 this_line_min_pos = row->start.pos;
17361 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17362 MOVE_TO_POS | MOVE_TO_X);
17363 /* Record the smallest positions seen while we moved over
17364 display elements that are not visible. This is needed by
17365 redisplay_internal for optimizing the case where the cursor
17366 stays inside the same line. The rest of this function only
17367 considers positions that are actually displayed, so
17368 RECORD_MAX_MIN_POS will not otherwise record positions that
17369 are hscrolled to the left of the left edge of the window. */
17370 min_pos = CHARPOS (this_line_min_pos);
17371 min_bpos = BYTEPOS (this_line_min_pos);
17372 }
17373 else
17374 {
17375 /* We only do this when not calling `move_it_in_display_line_to'
17376 above, because move_it_in_display_line_to calls
17377 handle_line_prefix itself. */
17378 handle_line_prefix (it);
17379 }
17380
17381 /* Get the initial row height. This is either the height of the
17382 text hscrolled, if there is any, or zero. */
17383 row->ascent = it->max_ascent;
17384 row->height = it->max_ascent + it->max_descent;
17385 row->phys_ascent = it->max_phys_ascent;
17386 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17387 row->extra_line_spacing = it->max_extra_line_spacing;
17388
17389 /* Utility macro to record max and min buffer positions seen until now. */
17390 #define RECORD_MAX_MIN_POS(IT) \
17391 do \
17392 { \
17393 if (IT_CHARPOS (*(IT)) < min_pos) \
17394 { \
17395 min_pos = IT_CHARPOS (*(IT)); \
17396 min_bpos = IT_BYTEPOS (*(IT)); \
17397 } \
17398 if (IT_CHARPOS (*(IT)) > max_pos) \
17399 { \
17400 max_pos = IT_CHARPOS (*(IT)); \
17401 max_bpos = IT_BYTEPOS (*(IT)); \
17402 } \
17403 } \
17404 while (0)
17405
17406 /* Loop generating characters. The loop is left with IT on the next
17407 character to display. */
17408 while (1)
17409 {
17410 int n_glyphs_before, hpos_before, x_before;
17411 int x, nglyphs;
17412 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17413
17414 /* Retrieve the next thing to display. Value is zero if end of
17415 buffer reached. */
17416 if (!get_next_display_element (it))
17417 {
17418 /* Maybe add a space at the end of this line that is used to
17419 display the cursor there under X. Set the charpos of the
17420 first glyph of blank lines not corresponding to any text
17421 to -1. */
17422 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17423 row->exact_window_width_line_p = 1;
17424 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17425 || row->used[TEXT_AREA] == 0)
17426 {
17427 row->glyphs[TEXT_AREA]->charpos = -1;
17428 row->displays_text_p = 0;
17429
17430 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17431 && (!MINI_WINDOW_P (it->w)
17432 || (minibuf_level && EQ (it->window, minibuf_window))))
17433 row->indicate_empty_line_p = 1;
17434 }
17435
17436 it->continuation_lines_width = 0;
17437 row->ends_at_zv_p = 1;
17438 /* A row that displays right-to-left text must always have
17439 its last face extended all the way to the end of line,
17440 even if this row ends in ZV, because we still write to
17441 the screen left to right. */
17442 if (row->reversed_p)
17443 extend_face_to_end_of_line (it);
17444 break;
17445 }
17446
17447 /* Now, get the metrics of what we want to display. This also
17448 generates glyphs in `row' (which is IT->glyph_row). */
17449 n_glyphs_before = row->used[TEXT_AREA];
17450 x = it->current_x;
17451
17452 /* Remember the line height so far in case the next element doesn't
17453 fit on the line. */
17454 if (it->line_wrap != TRUNCATE)
17455 {
17456 ascent = it->max_ascent;
17457 descent = it->max_descent;
17458 phys_ascent = it->max_phys_ascent;
17459 phys_descent = it->max_phys_descent;
17460
17461 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17462 {
17463 if (IT_DISPLAYING_WHITESPACE (it))
17464 may_wrap = 1;
17465 else if (may_wrap)
17466 {
17467 wrap_it = *it;
17468 wrap_x = x;
17469 wrap_row_used = row->used[TEXT_AREA];
17470 wrap_row_ascent = row->ascent;
17471 wrap_row_height = row->height;
17472 wrap_row_phys_ascent = row->phys_ascent;
17473 wrap_row_phys_height = row->phys_height;
17474 wrap_row_extra_line_spacing = row->extra_line_spacing;
17475 wrap_row_min_pos = min_pos;
17476 wrap_row_min_bpos = min_bpos;
17477 wrap_row_max_pos = max_pos;
17478 wrap_row_max_bpos = max_bpos;
17479 may_wrap = 0;
17480 }
17481 }
17482 }
17483
17484 PRODUCE_GLYPHS (it);
17485
17486 /* If this display element was in marginal areas, continue with
17487 the next one. */
17488 if (it->area != TEXT_AREA)
17489 {
17490 row->ascent = max (row->ascent, it->max_ascent);
17491 row->height = max (row->height, it->max_ascent + it->max_descent);
17492 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17493 row->phys_height = max (row->phys_height,
17494 it->max_phys_ascent + it->max_phys_descent);
17495 row->extra_line_spacing = max (row->extra_line_spacing,
17496 it->max_extra_line_spacing);
17497 set_iterator_to_next (it, 1);
17498 continue;
17499 }
17500
17501 /* Does the display element fit on the line? If we truncate
17502 lines, we should draw past the right edge of the window. If
17503 we don't truncate, we want to stop so that we can display the
17504 continuation glyph before the right margin. If lines are
17505 continued, there are two possible strategies for characters
17506 resulting in more than 1 glyph (e.g. tabs): Display as many
17507 glyphs as possible in this line and leave the rest for the
17508 continuation line, or display the whole element in the next
17509 line. Original redisplay did the former, so we do it also. */
17510 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17511 hpos_before = it->hpos;
17512 x_before = x;
17513
17514 if (/* Not a newline. */
17515 nglyphs > 0
17516 /* Glyphs produced fit entirely in the line. */
17517 && it->current_x < it->last_visible_x)
17518 {
17519 it->hpos += nglyphs;
17520 row->ascent = max (row->ascent, it->max_ascent);
17521 row->height = max (row->height, it->max_ascent + it->max_descent);
17522 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17523 row->phys_height = max (row->phys_height,
17524 it->max_phys_ascent + it->max_phys_descent);
17525 row->extra_line_spacing = max (row->extra_line_spacing,
17526 it->max_extra_line_spacing);
17527 if (it->current_x - it->pixel_width < it->first_visible_x)
17528 row->x = x - it->first_visible_x;
17529 /* Record the maximum and minimum buffer positions seen so
17530 far in glyphs that will be displayed by this row. */
17531 if (it->bidi_p)
17532 RECORD_MAX_MIN_POS (it);
17533 }
17534 else
17535 {
17536 int i, new_x;
17537 struct glyph *glyph;
17538
17539 for (i = 0; i < nglyphs; ++i, x = new_x)
17540 {
17541 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17542 new_x = x + glyph->pixel_width;
17543
17544 if (/* Lines are continued. */
17545 it->line_wrap != TRUNCATE
17546 && (/* Glyph doesn't fit on the line. */
17547 new_x > it->last_visible_x
17548 /* Or it fits exactly on a window system frame. */
17549 || (new_x == it->last_visible_x
17550 && FRAME_WINDOW_P (it->f))))
17551 {
17552 /* End of a continued line. */
17553
17554 if (it->hpos == 0
17555 || (new_x == it->last_visible_x
17556 && FRAME_WINDOW_P (it->f)))
17557 {
17558 /* Current glyph is the only one on the line or
17559 fits exactly on the line. We must continue
17560 the line because we can't draw the cursor
17561 after the glyph. */
17562 row->continued_p = 1;
17563 it->current_x = new_x;
17564 it->continuation_lines_width += new_x;
17565 ++it->hpos;
17566 /* Record the maximum and minimum buffer
17567 positions seen so far in glyphs that will be
17568 displayed by this row. */
17569 if (it->bidi_p)
17570 RECORD_MAX_MIN_POS (it);
17571 if (i == nglyphs - 1)
17572 {
17573 /* If line-wrap is on, check if a previous
17574 wrap point was found. */
17575 if (wrap_row_used > 0
17576 /* Even if there is a previous wrap
17577 point, continue the line here as
17578 usual, if (i) the previous character
17579 was a space or tab AND (ii) the
17580 current character is not. */
17581 && (!may_wrap
17582 || IT_DISPLAYING_WHITESPACE (it)))
17583 goto back_to_wrap;
17584
17585 set_iterator_to_next (it, 1);
17586 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17587 {
17588 if (!get_next_display_element (it))
17589 {
17590 row->exact_window_width_line_p = 1;
17591 it->continuation_lines_width = 0;
17592 row->continued_p = 0;
17593 row->ends_at_zv_p = 1;
17594 }
17595 else if (ITERATOR_AT_END_OF_LINE_P (it))
17596 {
17597 row->continued_p = 0;
17598 row->exact_window_width_line_p = 1;
17599 }
17600 }
17601 }
17602 }
17603 else if (CHAR_GLYPH_PADDING_P (*glyph)
17604 && !FRAME_WINDOW_P (it->f))
17605 {
17606 /* A padding glyph that doesn't fit on this line.
17607 This means the whole character doesn't fit
17608 on the line. */
17609 if (row->reversed_p)
17610 unproduce_glyphs (it, row->used[TEXT_AREA]
17611 - n_glyphs_before);
17612 row->used[TEXT_AREA] = n_glyphs_before;
17613
17614 /* Fill the rest of the row with continuation
17615 glyphs like in 20.x. */
17616 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17617 < row->glyphs[1 + TEXT_AREA])
17618 produce_special_glyphs (it, IT_CONTINUATION);
17619
17620 row->continued_p = 1;
17621 it->current_x = x_before;
17622 it->continuation_lines_width += x_before;
17623
17624 /* Restore the height to what it was before the
17625 element not fitting on the line. */
17626 it->max_ascent = ascent;
17627 it->max_descent = descent;
17628 it->max_phys_ascent = phys_ascent;
17629 it->max_phys_descent = phys_descent;
17630 }
17631 else if (wrap_row_used > 0)
17632 {
17633 back_to_wrap:
17634 if (row->reversed_p)
17635 unproduce_glyphs (it,
17636 row->used[TEXT_AREA] - wrap_row_used);
17637 *it = wrap_it;
17638 it->continuation_lines_width += wrap_x;
17639 row->used[TEXT_AREA] = wrap_row_used;
17640 row->ascent = wrap_row_ascent;
17641 row->height = wrap_row_height;
17642 row->phys_ascent = wrap_row_phys_ascent;
17643 row->phys_height = wrap_row_phys_height;
17644 row->extra_line_spacing = wrap_row_extra_line_spacing;
17645 min_pos = wrap_row_min_pos;
17646 min_bpos = wrap_row_min_bpos;
17647 max_pos = wrap_row_max_pos;
17648 max_bpos = wrap_row_max_bpos;
17649 row->continued_p = 1;
17650 row->ends_at_zv_p = 0;
17651 row->exact_window_width_line_p = 0;
17652 it->continuation_lines_width += x;
17653
17654 /* Make sure that a non-default face is extended
17655 up to the right margin of the window. */
17656 extend_face_to_end_of_line (it);
17657 }
17658 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17659 {
17660 /* A TAB that extends past the right edge of the
17661 window. This produces a single glyph on
17662 window system frames. We leave the glyph in
17663 this row and let it fill the row, but don't
17664 consume the TAB. */
17665 it->continuation_lines_width += it->last_visible_x;
17666 row->ends_in_middle_of_char_p = 1;
17667 row->continued_p = 1;
17668 glyph->pixel_width = it->last_visible_x - x;
17669 it->starts_in_middle_of_char_p = 1;
17670 }
17671 else
17672 {
17673 /* Something other than a TAB that draws past
17674 the right edge of the window. Restore
17675 positions to values before the element. */
17676 if (row->reversed_p)
17677 unproduce_glyphs (it, row->used[TEXT_AREA]
17678 - (n_glyphs_before + i));
17679 row->used[TEXT_AREA] = n_glyphs_before + i;
17680
17681 /* Display continuation glyphs. */
17682 if (!FRAME_WINDOW_P (it->f))
17683 produce_special_glyphs (it, IT_CONTINUATION);
17684 row->continued_p = 1;
17685
17686 it->current_x = x_before;
17687 it->continuation_lines_width += x;
17688 extend_face_to_end_of_line (it);
17689
17690 if (nglyphs > 1 && i > 0)
17691 {
17692 row->ends_in_middle_of_char_p = 1;
17693 it->starts_in_middle_of_char_p = 1;
17694 }
17695
17696 /* Restore the height to what it was before the
17697 element not fitting on the line. */
17698 it->max_ascent = ascent;
17699 it->max_descent = descent;
17700 it->max_phys_ascent = phys_ascent;
17701 it->max_phys_descent = phys_descent;
17702 }
17703
17704 break;
17705 }
17706 else if (new_x > it->first_visible_x)
17707 {
17708 /* Increment number of glyphs actually displayed. */
17709 ++it->hpos;
17710
17711 /* Record the maximum and minimum buffer positions
17712 seen so far in glyphs that will be displayed by
17713 this row. */
17714 if (it->bidi_p)
17715 RECORD_MAX_MIN_POS (it);
17716
17717 if (x < it->first_visible_x)
17718 /* Glyph is partially visible, i.e. row starts at
17719 negative X position. */
17720 row->x = x - it->first_visible_x;
17721 }
17722 else
17723 {
17724 /* Glyph is completely off the left margin of the
17725 window. This should not happen because of the
17726 move_it_in_display_line at the start of this
17727 function, unless the text display area of the
17728 window is empty. */
17729 xassert (it->first_visible_x <= it->last_visible_x);
17730 }
17731 }
17732
17733 row->ascent = max (row->ascent, it->max_ascent);
17734 row->height = max (row->height, it->max_ascent + it->max_descent);
17735 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17736 row->phys_height = max (row->phys_height,
17737 it->max_phys_ascent + it->max_phys_descent);
17738 row->extra_line_spacing = max (row->extra_line_spacing,
17739 it->max_extra_line_spacing);
17740
17741 /* End of this display line if row is continued. */
17742 if (row->continued_p || row->ends_at_zv_p)
17743 break;
17744 }
17745
17746 at_end_of_line:
17747 /* Is this a line end? If yes, we're also done, after making
17748 sure that a non-default face is extended up to the right
17749 margin of the window. */
17750 if (ITERATOR_AT_END_OF_LINE_P (it))
17751 {
17752 int used_before = row->used[TEXT_AREA];
17753
17754 row->ends_in_newline_from_string_p = STRINGP (it->object);
17755
17756 /* Add a space at the end of the line that is used to
17757 display the cursor there. */
17758 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17759 append_space_for_newline (it, 0);
17760
17761 /* Extend the face to the end of the line. */
17762 extend_face_to_end_of_line (it);
17763
17764 /* Make sure we have the position. */
17765 if (used_before == 0)
17766 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17767
17768 /* Record the position of the newline, for use in
17769 find_row_edges. */
17770 it->eol_pos = it->current.pos;
17771
17772 /* Consume the line end. This skips over invisible lines. */
17773 set_iterator_to_next (it, 1);
17774 it->continuation_lines_width = 0;
17775 break;
17776 }
17777
17778 /* Proceed with next display element. Note that this skips
17779 over lines invisible because of selective display. */
17780 set_iterator_to_next (it, 1);
17781
17782 /* If we truncate lines, we are done when the last displayed
17783 glyphs reach past the right margin of the window. */
17784 if (it->line_wrap == TRUNCATE
17785 && (FRAME_WINDOW_P (it->f)
17786 ? (it->current_x >= it->last_visible_x)
17787 : (it->current_x > it->last_visible_x)))
17788 {
17789 /* Maybe add truncation glyphs. */
17790 if (!FRAME_WINDOW_P (it->f))
17791 {
17792 int i, n;
17793
17794 if (!row->reversed_p)
17795 {
17796 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17797 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17798 break;
17799 }
17800 else
17801 {
17802 for (i = 0; i < row->used[TEXT_AREA]; i++)
17803 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17804 break;
17805 /* Remove any padding glyphs at the front of ROW, to
17806 make room for the truncation glyphs we will be
17807 adding below. The loop below always inserts at
17808 least one truncation glyph, so also remove the
17809 last glyph added to ROW. */
17810 unproduce_glyphs (it, i + 1);
17811 /* Adjust i for the loop below. */
17812 i = row->used[TEXT_AREA] - (i + 1);
17813 }
17814
17815 for (n = row->used[TEXT_AREA]; i < n; ++i)
17816 {
17817 row->used[TEXT_AREA] = i;
17818 produce_special_glyphs (it, IT_TRUNCATION);
17819 }
17820 }
17821 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17822 {
17823 /* Don't truncate if we can overflow newline into fringe. */
17824 if (!get_next_display_element (it))
17825 {
17826 it->continuation_lines_width = 0;
17827 row->ends_at_zv_p = 1;
17828 row->exact_window_width_line_p = 1;
17829 break;
17830 }
17831 if (ITERATOR_AT_END_OF_LINE_P (it))
17832 {
17833 row->exact_window_width_line_p = 1;
17834 goto at_end_of_line;
17835 }
17836 }
17837
17838 row->truncated_on_right_p = 1;
17839 it->continuation_lines_width = 0;
17840 reseat_at_next_visible_line_start (it, 0);
17841 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17842 it->hpos = hpos_before;
17843 it->current_x = x_before;
17844 break;
17845 }
17846 }
17847
17848 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17849 at the left window margin. */
17850 if (it->first_visible_x
17851 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17852 {
17853 if (!FRAME_WINDOW_P (it->f))
17854 insert_left_trunc_glyphs (it);
17855 row->truncated_on_left_p = 1;
17856 }
17857
17858 /* Remember the position at which this line ends.
17859
17860 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17861 cannot be before the call to find_row_edges below, since that is
17862 where these positions are determined. */
17863 row->end = it->current;
17864 if (!it->bidi_p)
17865 {
17866 row->minpos = row->start.pos;
17867 row->maxpos = row->end.pos;
17868 }
17869 else
17870 {
17871 /* ROW->minpos and ROW->maxpos must be the smallest and
17872 `1 + the largest' buffer positions in ROW. But if ROW was
17873 bidi-reordered, these two positions can be anywhere in the
17874 row, so we must determine them now. */
17875 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17876 }
17877
17878 /* If the start of this line is the overlay arrow-position, then
17879 mark this glyph row as the one containing the overlay arrow.
17880 This is clearly a mess with variable size fonts. It would be
17881 better to let it be displayed like cursors under X. */
17882 if ((row->displays_text_p || !overlay_arrow_seen)
17883 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17884 !NILP (overlay_arrow_string)))
17885 {
17886 /* Overlay arrow in window redisplay is a fringe bitmap. */
17887 if (STRINGP (overlay_arrow_string))
17888 {
17889 struct glyph_row *arrow_row
17890 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17891 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17892 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17893 struct glyph *p = row->glyphs[TEXT_AREA];
17894 struct glyph *p2, *end;
17895
17896 /* Copy the arrow glyphs. */
17897 while (glyph < arrow_end)
17898 *p++ = *glyph++;
17899
17900 /* Throw away padding glyphs. */
17901 p2 = p;
17902 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17903 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17904 ++p2;
17905 if (p2 > p)
17906 {
17907 while (p2 < end)
17908 *p++ = *p2++;
17909 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17910 }
17911 }
17912 else
17913 {
17914 xassert (INTEGERP (overlay_arrow_string));
17915 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17916 }
17917 overlay_arrow_seen = 1;
17918 }
17919
17920 /* Compute pixel dimensions of this line. */
17921 compute_line_metrics (it);
17922
17923 /* Record whether this row ends inside an ellipsis. */
17924 row->ends_in_ellipsis_p
17925 = (it->method == GET_FROM_DISPLAY_VECTOR
17926 && it->ellipsis_p);
17927
17928 /* Save fringe bitmaps in this row. */
17929 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17930 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17931 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17932 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17933
17934 it->left_user_fringe_bitmap = 0;
17935 it->left_user_fringe_face_id = 0;
17936 it->right_user_fringe_bitmap = 0;
17937 it->right_user_fringe_face_id = 0;
17938
17939 /* Maybe set the cursor. */
17940 cvpos = it->w->cursor.vpos;
17941 if ((cvpos < 0
17942 /* In bidi-reordered rows, keep checking for proper cursor
17943 position even if one has been found already, because buffer
17944 positions in such rows change non-linearly with ROW->VPOS,
17945 when a line is continued. One exception: when we are at ZV,
17946 display cursor on the first suitable glyph row, since all
17947 the empty rows after that also have their position set to ZV. */
17948 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17949 lines' rows is implemented for bidi-reordered rows. */
17950 || (it->bidi_p
17951 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17952 && PT >= MATRIX_ROW_START_CHARPOS (row)
17953 && PT <= MATRIX_ROW_END_CHARPOS (row)
17954 && cursor_row_p (row))
17955 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17956
17957 /* Highlight trailing whitespace. */
17958 if (!NILP (Vshow_trailing_whitespace))
17959 highlight_trailing_whitespace (it->f, it->glyph_row);
17960
17961 /* Prepare for the next line. This line starts horizontally at (X
17962 HPOS) = (0 0). Vertical positions are incremented. As a
17963 convenience for the caller, IT->glyph_row is set to the next
17964 row to be used. */
17965 it->current_x = it->hpos = 0;
17966 it->current_y += row->height;
17967 SET_TEXT_POS (it->eol_pos, 0, 0);
17968 ++it->vpos;
17969 ++it->glyph_row;
17970 /* The next row should by default use the same value of the
17971 reversed_p flag as this one. set_iterator_to_next decides when
17972 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17973 the flag accordingly. */
17974 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17975 it->glyph_row->reversed_p = row->reversed_p;
17976 it->start = row->end;
17977 return row->displays_text_p;
17978
17979 #undef RECORD_MAX_MIN_POS
17980 }
17981
17982 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17983 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17984 doc: /* Return paragraph direction at point in BUFFER.
17985 Value is either `left-to-right' or `right-to-left'.
17986 If BUFFER is omitted or nil, it defaults to the current buffer.
17987
17988 Paragraph direction determines how the text in the paragraph is displayed.
17989 In left-to-right paragraphs, text begins at the left margin of the window
17990 and the reading direction is generally left to right. In right-to-left
17991 paragraphs, text begins at the right margin and is read from right to left.
17992
17993 See also `bidi-paragraph-direction'. */)
17994 (Lisp_Object buffer)
17995 {
17996 struct buffer *buf = current_buffer;
17997 struct buffer *old = buf;
17998
17999 if (! NILP (buffer))
18000 {
18001 CHECK_BUFFER (buffer);
18002 buf = XBUFFER (buffer);
18003 }
18004
18005 if (NILP (BVAR (buf, bidi_display_reordering)))
18006 return Qleft_to_right;
18007 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18008 return BVAR (buf, bidi_paragraph_direction);
18009 else
18010 {
18011 /* Determine the direction from buffer text. We could try to
18012 use current_matrix if it is up to date, but this seems fast
18013 enough as it is. */
18014 struct bidi_it itb;
18015 EMACS_INT pos = BUF_PT (buf);
18016 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18017 int c;
18018
18019 set_buffer_temp (buf);
18020 /* bidi_paragraph_init finds the base direction of the paragraph
18021 by searching forward from paragraph start. We need the base
18022 direction of the current or _previous_ paragraph, so we need
18023 to make sure we are within that paragraph. To that end, find
18024 the previous non-empty line. */
18025 if (pos >= ZV && pos > BEGV)
18026 {
18027 pos--;
18028 bytepos = CHAR_TO_BYTE (pos);
18029 }
18030 while ((c = FETCH_BYTE (bytepos)) == '\n'
18031 || c == ' ' || c == '\t' || c == '\f')
18032 {
18033 if (bytepos <= BEGV_BYTE)
18034 break;
18035 bytepos--;
18036 pos--;
18037 }
18038 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18039 bytepos--;
18040 itb.charpos = pos;
18041 itb.bytepos = bytepos;
18042 itb.first_elt = 1;
18043 itb.separator_limit = -1;
18044 itb.paragraph_dir = NEUTRAL_DIR;
18045
18046 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18047 set_buffer_temp (old);
18048 switch (itb.paragraph_dir)
18049 {
18050 case L2R:
18051 return Qleft_to_right;
18052 break;
18053 case R2L:
18054 return Qright_to_left;
18055 break;
18056 default:
18057 abort ();
18058 }
18059 }
18060 }
18061
18062
18063 \f
18064 /***********************************************************************
18065 Menu Bar
18066 ***********************************************************************/
18067
18068 /* Redisplay the menu bar in the frame for window W.
18069
18070 The menu bar of X frames that don't have X toolkit support is
18071 displayed in a special window W->frame->menu_bar_window.
18072
18073 The menu bar of terminal frames is treated specially as far as
18074 glyph matrices are concerned. Menu bar lines are not part of
18075 windows, so the update is done directly on the frame matrix rows
18076 for the menu bar. */
18077
18078 static void
18079 display_menu_bar (struct window *w)
18080 {
18081 struct frame *f = XFRAME (WINDOW_FRAME (w));
18082 struct it it;
18083 Lisp_Object items;
18084 int i;
18085
18086 /* Don't do all this for graphical frames. */
18087 #ifdef HAVE_NTGUI
18088 if (FRAME_W32_P (f))
18089 return;
18090 #endif
18091 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18092 if (FRAME_X_P (f))
18093 return;
18094 #endif
18095
18096 #ifdef HAVE_NS
18097 if (FRAME_NS_P (f))
18098 return;
18099 #endif /* HAVE_NS */
18100
18101 #ifdef USE_X_TOOLKIT
18102 xassert (!FRAME_WINDOW_P (f));
18103 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18104 it.first_visible_x = 0;
18105 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18106 #else /* not USE_X_TOOLKIT */
18107 if (FRAME_WINDOW_P (f))
18108 {
18109 /* Menu bar lines are displayed in the desired matrix of the
18110 dummy window menu_bar_window. */
18111 struct window *menu_w;
18112 xassert (WINDOWP (f->menu_bar_window));
18113 menu_w = XWINDOW (f->menu_bar_window);
18114 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18115 MENU_FACE_ID);
18116 it.first_visible_x = 0;
18117 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18118 }
18119 else
18120 {
18121 /* This is a TTY frame, i.e. character hpos/vpos are used as
18122 pixel x/y. */
18123 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18124 MENU_FACE_ID);
18125 it.first_visible_x = 0;
18126 it.last_visible_x = FRAME_COLS (f);
18127 }
18128 #endif /* not USE_X_TOOLKIT */
18129
18130 if (! mode_line_inverse_video)
18131 /* Force the menu-bar to be displayed in the default face. */
18132 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18133
18134 /* Clear all rows of the menu bar. */
18135 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18136 {
18137 struct glyph_row *row = it.glyph_row + i;
18138 clear_glyph_row (row);
18139 row->enabled_p = 1;
18140 row->full_width_p = 1;
18141 }
18142
18143 /* Display all items of the menu bar. */
18144 items = FRAME_MENU_BAR_ITEMS (it.f);
18145 for (i = 0; i < XVECTOR (items)->size; i += 4)
18146 {
18147 Lisp_Object string;
18148
18149 /* Stop at nil string. */
18150 string = AREF (items, i + 1);
18151 if (NILP (string))
18152 break;
18153
18154 /* Remember where item was displayed. */
18155 ASET (items, i + 3, make_number (it.hpos));
18156
18157 /* Display the item, pad with one space. */
18158 if (it.current_x < it.last_visible_x)
18159 display_string (NULL, string, Qnil, 0, 0, &it,
18160 SCHARS (string) + 1, 0, 0, -1);
18161 }
18162
18163 /* Fill out the line with spaces. */
18164 if (it.current_x < it.last_visible_x)
18165 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18166
18167 /* Compute the total height of the lines. */
18168 compute_line_metrics (&it);
18169 }
18170
18171
18172 \f
18173 /***********************************************************************
18174 Mode Line
18175 ***********************************************************************/
18176
18177 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18178 FORCE is non-zero, redisplay mode lines unconditionally.
18179 Otherwise, redisplay only mode lines that are garbaged. Value is
18180 the number of windows whose mode lines were redisplayed. */
18181
18182 static int
18183 redisplay_mode_lines (Lisp_Object window, int force)
18184 {
18185 int nwindows = 0;
18186
18187 while (!NILP (window))
18188 {
18189 struct window *w = XWINDOW (window);
18190
18191 if (WINDOWP (w->hchild))
18192 nwindows += redisplay_mode_lines (w->hchild, force);
18193 else if (WINDOWP (w->vchild))
18194 nwindows += redisplay_mode_lines (w->vchild, force);
18195 else if (force
18196 || FRAME_GARBAGED_P (XFRAME (w->frame))
18197 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18198 {
18199 struct text_pos lpoint;
18200 struct buffer *old = current_buffer;
18201
18202 /* Set the window's buffer for the mode line display. */
18203 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18204 set_buffer_internal_1 (XBUFFER (w->buffer));
18205
18206 /* Point refers normally to the selected window. For any
18207 other window, set up appropriate value. */
18208 if (!EQ (window, selected_window))
18209 {
18210 struct text_pos pt;
18211
18212 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18213 if (CHARPOS (pt) < BEGV)
18214 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18215 else if (CHARPOS (pt) > (ZV - 1))
18216 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18217 else
18218 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18219 }
18220
18221 /* Display mode lines. */
18222 clear_glyph_matrix (w->desired_matrix);
18223 if (display_mode_lines (w))
18224 {
18225 ++nwindows;
18226 w->must_be_updated_p = 1;
18227 }
18228
18229 /* Restore old settings. */
18230 set_buffer_internal_1 (old);
18231 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18232 }
18233
18234 window = w->next;
18235 }
18236
18237 return nwindows;
18238 }
18239
18240
18241 /* Display the mode and/or header line of window W. Value is the
18242 sum number of mode lines and header lines displayed. */
18243
18244 static int
18245 display_mode_lines (struct window *w)
18246 {
18247 Lisp_Object old_selected_window, old_selected_frame;
18248 int n = 0;
18249
18250 old_selected_frame = selected_frame;
18251 selected_frame = w->frame;
18252 old_selected_window = selected_window;
18253 XSETWINDOW (selected_window, w);
18254
18255 /* These will be set while the mode line specs are processed. */
18256 line_number_displayed = 0;
18257 w->column_number_displayed = Qnil;
18258
18259 if (WINDOW_WANTS_MODELINE_P (w))
18260 {
18261 struct window *sel_w = XWINDOW (old_selected_window);
18262
18263 /* Select mode line face based on the real selected window. */
18264 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18265 BVAR (current_buffer, mode_line_format));
18266 ++n;
18267 }
18268
18269 if (WINDOW_WANTS_HEADER_LINE_P (w))
18270 {
18271 display_mode_line (w, HEADER_LINE_FACE_ID,
18272 BVAR (current_buffer, header_line_format));
18273 ++n;
18274 }
18275
18276 selected_frame = old_selected_frame;
18277 selected_window = old_selected_window;
18278 return n;
18279 }
18280
18281
18282 /* Display mode or header line of window W. FACE_ID specifies which
18283 line to display; it is either MODE_LINE_FACE_ID or
18284 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18285 display. Value is the pixel height of the mode/header line
18286 displayed. */
18287
18288 static int
18289 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18290 {
18291 struct it it;
18292 struct face *face;
18293 int count = SPECPDL_INDEX ();
18294
18295 init_iterator (&it, w, -1, -1, NULL, face_id);
18296 /* Don't extend on a previously drawn mode-line.
18297 This may happen if called from pos_visible_p. */
18298 it.glyph_row->enabled_p = 0;
18299 prepare_desired_row (it.glyph_row);
18300
18301 it.glyph_row->mode_line_p = 1;
18302
18303 if (! mode_line_inverse_video)
18304 /* Force the mode-line to be displayed in the default face. */
18305 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18306
18307 record_unwind_protect (unwind_format_mode_line,
18308 format_mode_line_unwind_data (NULL, Qnil, 0));
18309
18310 mode_line_target = MODE_LINE_DISPLAY;
18311
18312 /* Temporarily make frame's keyboard the current kboard so that
18313 kboard-local variables in the mode_line_format will get the right
18314 values. */
18315 push_kboard (FRAME_KBOARD (it.f));
18316 record_unwind_save_match_data ();
18317 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18318 pop_kboard ();
18319
18320 unbind_to (count, Qnil);
18321
18322 /* Fill up with spaces. */
18323 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18324
18325 compute_line_metrics (&it);
18326 it.glyph_row->full_width_p = 1;
18327 it.glyph_row->continued_p = 0;
18328 it.glyph_row->truncated_on_left_p = 0;
18329 it.glyph_row->truncated_on_right_p = 0;
18330
18331 /* Make a 3D mode-line have a shadow at its right end. */
18332 face = FACE_FROM_ID (it.f, face_id);
18333 extend_face_to_end_of_line (&it);
18334 if (face->box != FACE_NO_BOX)
18335 {
18336 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18337 + it.glyph_row->used[TEXT_AREA] - 1);
18338 last->right_box_line_p = 1;
18339 }
18340
18341 return it.glyph_row->height;
18342 }
18343
18344 /* Move element ELT in LIST to the front of LIST.
18345 Return the updated list. */
18346
18347 static Lisp_Object
18348 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18349 {
18350 register Lisp_Object tail, prev;
18351 register Lisp_Object tem;
18352
18353 tail = list;
18354 prev = Qnil;
18355 while (CONSP (tail))
18356 {
18357 tem = XCAR (tail);
18358
18359 if (EQ (elt, tem))
18360 {
18361 /* Splice out the link TAIL. */
18362 if (NILP (prev))
18363 list = XCDR (tail);
18364 else
18365 Fsetcdr (prev, XCDR (tail));
18366
18367 /* Now make it the first. */
18368 Fsetcdr (tail, list);
18369 return tail;
18370 }
18371 else
18372 prev = tail;
18373 tail = XCDR (tail);
18374 QUIT;
18375 }
18376
18377 /* Not found--return unchanged LIST. */
18378 return list;
18379 }
18380
18381 /* Contribute ELT to the mode line for window IT->w. How it
18382 translates into text depends on its data type.
18383
18384 IT describes the display environment in which we display, as usual.
18385
18386 DEPTH is the depth in recursion. It is used to prevent
18387 infinite recursion here.
18388
18389 FIELD_WIDTH is the number of characters the display of ELT should
18390 occupy in the mode line, and PRECISION is the maximum number of
18391 characters to display from ELT's representation. See
18392 display_string for details.
18393
18394 Returns the hpos of the end of the text generated by ELT.
18395
18396 PROPS is a property list to add to any string we encounter.
18397
18398 If RISKY is nonzero, remove (disregard) any properties in any string
18399 we encounter, and ignore :eval and :propertize.
18400
18401 The global variable `mode_line_target' determines whether the
18402 output is passed to `store_mode_line_noprop',
18403 `store_mode_line_string', or `display_string'. */
18404
18405 static int
18406 display_mode_element (struct it *it, int depth, int field_width, int precision,
18407 Lisp_Object elt, Lisp_Object props, int risky)
18408 {
18409 int n = 0, field, prec;
18410 int literal = 0;
18411
18412 tail_recurse:
18413 if (depth > 100)
18414 elt = build_string ("*too-deep*");
18415
18416 depth++;
18417
18418 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18419 {
18420 case Lisp_String:
18421 {
18422 /* A string: output it and check for %-constructs within it. */
18423 unsigned char c;
18424 EMACS_INT offset = 0;
18425
18426 if (SCHARS (elt) > 0
18427 && (!NILP (props) || risky))
18428 {
18429 Lisp_Object oprops, aelt;
18430 oprops = Ftext_properties_at (make_number (0), elt);
18431
18432 /* If the starting string's properties are not what
18433 we want, translate the string. Also, if the string
18434 is risky, do that anyway. */
18435
18436 if (NILP (Fequal (props, oprops)) || risky)
18437 {
18438 /* If the starting string has properties,
18439 merge the specified ones onto the existing ones. */
18440 if (! NILP (oprops) && !risky)
18441 {
18442 Lisp_Object tem;
18443
18444 oprops = Fcopy_sequence (oprops);
18445 tem = props;
18446 while (CONSP (tem))
18447 {
18448 oprops = Fplist_put (oprops, XCAR (tem),
18449 XCAR (XCDR (tem)));
18450 tem = XCDR (XCDR (tem));
18451 }
18452 props = oprops;
18453 }
18454
18455 aelt = Fassoc (elt, mode_line_proptrans_alist);
18456 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18457 {
18458 /* AELT is what we want. Move it to the front
18459 without consing. */
18460 elt = XCAR (aelt);
18461 mode_line_proptrans_alist
18462 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18463 }
18464 else
18465 {
18466 Lisp_Object tem;
18467
18468 /* If AELT has the wrong props, it is useless.
18469 so get rid of it. */
18470 if (! NILP (aelt))
18471 mode_line_proptrans_alist
18472 = Fdelq (aelt, mode_line_proptrans_alist);
18473
18474 elt = Fcopy_sequence (elt);
18475 Fset_text_properties (make_number (0), Flength (elt),
18476 props, elt);
18477 /* Add this item to mode_line_proptrans_alist. */
18478 mode_line_proptrans_alist
18479 = Fcons (Fcons (elt, props),
18480 mode_line_proptrans_alist);
18481 /* Truncate mode_line_proptrans_alist
18482 to at most 50 elements. */
18483 tem = Fnthcdr (make_number (50),
18484 mode_line_proptrans_alist);
18485 if (! NILP (tem))
18486 XSETCDR (tem, Qnil);
18487 }
18488 }
18489 }
18490
18491 offset = 0;
18492
18493 if (literal)
18494 {
18495 prec = precision - n;
18496 switch (mode_line_target)
18497 {
18498 case MODE_LINE_NOPROP:
18499 case MODE_LINE_TITLE:
18500 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18501 break;
18502 case MODE_LINE_STRING:
18503 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18504 break;
18505 case MODE_LINE_DISPLAY:
18506 n += display_string (NULL, elt, Qnil, 0, 0, it,
18507 0, prec, 0, STRING_MULTIBYTE (elt));
18508 break;
18509 }
18510
18511 break;
18512 }
18513
18514 /* Handle the non-literal case. */
18515
18516 while ((precision <= 0 || n < precision)
18517 && SREF (elt, offset) != 0
18518 && (mode_line_target != MODE_LINE_DISPLAY
18519 || it->current_x < it->last_visible_x))
18520 {
18521 EMACS_INT last_offset = offset;
18522
18523 /* Advance to end of string or next format specifier. */
18524 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18525 ;
18526
18527 if (offset - 1 != last_offset)
18528 {
18529 EMACS_INT nchars, nbytes;
18530
18531 /* Output to end of string or up to '%'. Field width
18532 is length of string. Don't output more than
18533 PRECISION allows us. */
18534 offset--;
18535
18536 prec = c_string_width (SDATA (elt) + last_offset,
18537 offset - last_offset, precision - n,
18538 &nchars, &nbytes);
18539
18540 switch (mode_line_target)
18541 {
18542 case MODE_LINE_NOPROP:
18543 case MODE_LINE_TITLE:
18544 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18545 break;
18546 case MODE_LINE_STRING:
18547 {
18548 EMACS_INT bytepos = last_offset;
18549 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18550 EMACS_INT endpos = (precision <= 0
18551 ? string_byte_to_char (elt, offset)
18552 : charpos + nchars);
18553
18554 n += store_mode_line_string (NULL,
18555 Fsubstring (elt, make_number (charpos),
18556 make_number (endpos)),
18557 0, 0, 0, Qnil);
18558 }
18559 break;
18560 case MODE_LINE_DISPLAY:
18561 {
18562 EMACS_INT bytepos = last_offset;
18563 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18564
18565 if (precision <= 0)
18566 nchars = string_byte_to_char (elt, offset) - charpos;
18567 n += display_string (NULL, elt, Qnil, 0, charpos,
18568 it, 0, nchars, 0,
18569 STRING_MULTIBYTE (elt));
18570 }
18571 break;
18572 }
18573 }
18574 else /* c == '%' */
18575 {
18576 EMACS_INT percent_position = offset;
18577
18578 /* Get the specified minimum width. Zero means
18579 don't pad. */
18580 field = 0;
18581 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18582 field = field * 10 + c - '0';
18583
18584 /* Don't pad beyond the total padding allowed. */
18585 if (field_width - n > 0 && field > field_width - n)
18586 field = field_width - n;
18587
18588 /* Note that either PRECISION <= 0 or N < PRECISION. */
18589 prec = precision - n;
18590
18591 if (c == 'M')
18592 n += display_mode_element (it, depth, field, prec,
18593 Vglobal_mode_string, props,
18594 risky);
18595 else if (c != 0)
18596 {
18597 int multibyte;
18598 EMACS_INT bytepos, charpos;
18599 const char *spec;
18600 Lisp_Object string;
18601
18602 bytepos = percent_position;
18603 charpos = (STRING_MULTIBYTE (elt)
18604 ? string_byte_to_char (elt, bytepos)
18605 : bytepos);
18606 spec = decode_mode_spec (it->w, c, field, &string);
18607 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18608
18609 switch (mode_line_target)
18610 {
18611 case MODE_LINE_NOPROP:
18612 case MODE_LINE_TITLE:
18613 n += store_mode_line_noprop (spec, field, prec);
18614 break;
18615 case MODE_LINE_STRING:
18616 {
18617 int len = strlen (spec);
18618 Lisp_Object tem = make_string (spec, len);
18619 props = Ftext_properties_at (make_number (charpos), elt);
18620 /* Should only keep face property in props */
18621 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18622 }
18623 break;
18624 case MODE_LINE_DISPLAY:
18625 {
18626 int nglyphs_before, nwritten;
18627
18628 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18629 nwritten = display_string (spec, string, elt,
18630 charpos, 0, it,
18631 field, prec, 0,
18632 multibyte);
18633
18634 /* Assign to the glyphs written above the
18635 string where the `%x' came from, position
18636 of the `%'. */
18637 if (nwritten > 0)
18638 {
18639 struct glyph *glyph
18640 = (it->glyph_row->glyphs[TEXT_AREA]
18641 + nglyphs_before);
18642 int i;
18643
18644 for (i = 0; i < nwritten; ++i)
18645 {
18646 glyph[i].object = elt;
18647 glyph[i].charpos = charpos;
18648 }
18649
18650 n += nwritten;
18651 }
18652 }
18653 break;
18654 }
18655 }
18656 else /* c == 0 */
18657 break;
18658 }
18659 }
18660 }
18661 break;
18662
18663 case Lisp_Symbol:
18664 /* A symbol: process the value of the symbol recursively
18665 as if it appeared here directly. Avoid error if symbol void.
18666 Special case: if value of symbol is a string, output the string
18667 literally. */
18668 {
18669 register Lisp_Object tem;
18670
18671 /* If the variable is not marked as risky to set
18672 then its contents are risky to use. */
18673 if (NILP (Fget (elt, Qrisky_local_variable)))
18674 risky = 1;
18675
18676 tem = Fboundp (elt);
18677 if (!NILP (tem))
18678 {
18679 tem = Fsymbol_value (elt);
18680 /* If value is a string, output that string literally:
18681 don't check for % within it. */
18682 if (STRINGP (tem))
18683 literal = 1;
18684
18685 if (!EQ (tem, elt))
18686 {
18687 /* Give up right away for nil or t. */
18688 elt = tem;
18689 goto tail_recurse;
18690 }
18691 }
18692 }
18693 break;
18694
18695 case Lisp_Cons:
18696 {
18697 register Lisp_Object car, tem;
18698
18699 /* A cons cell: five distinct cases.
18700 If first element is :eval or :propertize, do something special.
18701 If first element is a string or a cons, process all the elements
18702 and effectively concatenate them.
18703 If first element is a negative number, truncate displaying cdr to
18704 at most that many characters. If positive, pad (with spaces)
18705 to at least that many characters.
18706 If first element is a symbol, process the cadr or caddr recursively
18707 according to whether the symbol's value is non-nil or nil. */
18708 car = XCAR (elt);
18709 if (EQ (car, QCeval))
18710 {
18711 /* An element of the form (:eval FORM) means evaluate FORM
18712 and use the result as mode line elements. */
18713
18714 if (risky)
18715 break;
18716
18717 if (CONSP (XCDR (elt)))
18718 {
18719 Lisp_Object spec;
18720 spec = safe_eval (XCAR (XCDR (elt)));
18721 n += display_mode_element (it, depth, field_width - n,
18722 precision - n, spec, props,
18723 risky);
18724 }
18725 }
18726 else if (EQ (car, QCpropertize))
18727 {
18728 /* An element of the form (:propertize ELT PROPS...)
18729 means display ELT but applying properties PROPS. */
18730
18731 if (risky)
18732 break;
18733
18734 if (CONSP (XCDR (elt)))
18735 n += display_mode_element (it, depth, field_width - n,
18736 precision - n, XCAR (XCDR (elt)),
18737 XCDR (XCDR (elt)), risky);
18738 }
18739 else if (SYMBOLP (car))
18740 {
18741 tem = Fboundp (car);
18742 elt = XCDR (elt);
18743 if (!CONSP (elt))
18744 goto invalid;
18745 /* elt is now the cdr, and we know it is a cons cell.
18746 Use its car if CAR has a non-nil value. */
18747 if (!NILP (tem))
18748 {
18749 tem = Fsymbol_value (car);
18750 if (!NILP (tem))
18751 {
18752 elt = XCAR (elt);
18753 goto tail_recurse;
18754 }
18755 }
18756 /* Symbol's value is nil (or symbol is unbound)
18757 Get the cddr of the original list
18758 and if possible find the caddr and use that. */
18759 elt = XCDR (elt);
18760 if (NILP (elt))
18761 break;
18762 else if (!CONSP (elt))
18763 goto invalid;
18764 elt = XCAR (elt);
18765 goto tail_recurse;
18766 }
18767 else if (INTEGERP (car))
18768 {
18769 register int lim = XINT (car);
18770 elt = XCDR (elt);
18771 if (lim < 0)
18772 {
18773 /* Negative int means reduce maximum width. */
18774 if (precision <= 0)
18775 precision = -lim;
18776 else
18777 precision = min (precision, -lim);
18778 }
18779 else if (lim > 0)
18780 {
18781 /* Padding specified. Don't let it be more than
18782 current maximum. */
18783 if (precision > 0)
18784 lim = min (precision, lim);
18785
18786 /* If that's more padding than already wanted, queue it.
18787 But don't reduce padding already specified even if
18788 that is beyond the current truncation point. */
18789 field_width = max (lim, field_width);
18790 }
18791 goto tail_recurse;
18792 }
18793 else if (STRINGP (car) || CONSP (car))
18794 {
18795 Lisp_Object halftail = elt;
18796 int len = 0;
18797
18798 while (CONSP (elt)
18799 && (precision <= 0 || n < precision))
18800 {
18801 n += display_mode_element (it, depth,
18802 /* Do padding only after the last
18803 element in the list. */
18804 (! CONSP (XCDR (elt))
18805 ? field_width - n
18806 : 0),
18807 precision - n, XCAR (elt),
18808 props, risky);
18809 elt = XCDR (elt);
18810 len++;
18811 if ((len & 1) == 0)
18812 halftail = XCDR (halftail);
18813 /* Check for cycle. */
18814 if (EQ (halftail, elt))
18815 break;
18816 }
18817 }
18818 }
18819 break;
18820
18821 default:
18822 invalid:
18823 elt = build_string ("*invalid*");
18824 goto tail_recurse;
18825 }
18826
18827 /* Pad to FIELD_WIDTH. */
18828 if (field_width > 0 && n < field_width)
18829 {
18830 switch (mode_line_target)
18831 {
18832 case MODE_LINE_NOPROP:
18833 case MODE_LINE_TITLE:
18834 n += store_mode_line_noprop ("", field_width - n, 0);
18835 break;
18836 case MODE_LINE_STRING:
18837 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18838 break;
18839 case MODE_LINE_DISPLAY:
18840 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18841 0, 0, 0);
18842 break;
18843 }
18844 }
18845
18846 return n;
18847 }
18848
18849 /* Store a mode-line string element in mode_line_string_list.
18850
18851 If STRING is non-null, display that C string. Otherwise, the Lisp
18852 string LISP_STRING is displayed.
18853
18854 FIELD_WIDTH is the minimum number of output glyphs to produce.
18855 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18856 with spaces. FIELD_WIDTH <= 0 means don't pad.
18857
18858 PRECISION is the maximum number of characters to output from
18859 STRING. PRECISION <= 0 means don't truncate the string.
18860
18861 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18862 properties to the string.
18863
18864 PROPS are the properties to add to the string.
18865 The mode_line_string_face face property is always added to the string.
18866 */
18867
18868 static int
18869 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18870 int field_width, int precision, Lisp_Object props)
18871 {
18872 EMACS_INT len;
18873 int n = 0;
18874
18875 if (string != NULL)
18876 {
18877 len = strlen (string);
18878 if (precision > 0 && len > precision)
18879 len = precision;
18880 lisp_string = make_string (string, len);
18881 if (NILP (props))
18882 props = mode_line_string_face_prop;
18883 else if (!NILP (mode_line_string_face))
18884 {
18885 Lisp_Object face = Fplist_get (props, Qface);
18886 props = Fcopy_sequence (props);
18887 if (NILP (face))
18888 face = mode_line_string_face;
18889 else
18890 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18891 props = Fplist_put (props, Qface, face);
18892 }
18893 Fadd_text_properties (make_number (0), make_number (len),
18894 props, lisp_string);
18895 }
18896 else
18897 {
18898 len = XFASTINT (Flength (lisp_string));
18899 if (precision > 0 && len > precision)
18900 {
18901 len = precision;
18902 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18903 precision = -1;
18904 }
18905 if (!NILP (mode_line_string_face))
18906 {
18907 Lisp_Object face;
18908 if (NILP (props))
18909 props = Ftext_properties_at (make_number (0), lisp_string);
18910 face = Fplist_get (props, Qface);
18911 if (NILP (face))
18912 face = mode_line_string_face;
18913 else
18914 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18915 props = Fcons (Qface, Fcons (face, Qnil));
18916 if (copy_string)
18917 lisp_string = Fcopy_sequence (lisp_string);
18918 }
18919 if (!NILP (props))
18920 Fadd_text_properties (make_number (0), make_number (len),
18921 props, lisp_string);
18922 }
18923
18924 if (len > 0)
18925 {
18926 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18927 n += len;
18928 }
18929
18930 if (field_width > len)
18931 {
18932 field_width -= len;
18933 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18934 if (!NILP (props))
18935 Fadd_text_properties (make_number (0), make_number (field_width),
18936 props, lisp_string);
18937 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18938 n += field_width;
18939 }
18940
18941 return n;
18942 }
18943
18944
18945 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18946 1, 4, 0,
18947 doc: /* Format a string out of a mode line format specification.
18948 First arg FORMAT specifies the mode line format (see `mode-line-format'
18949 for details) to use.
18950
18951 By default, the format is evaluated for the currently selected window.
18952
18953 Optional second arg FACE specifies the face property to put on all
18954 characters for which no face is specified. The value nil means the
18955 default face. The value t means whatever face the window's mode line
18956 currently uses (either `mode-line' or `mode-line-inactive',
18957 depending on whether the window is the selected window or not).
18958 An integer value means the value string has no text
18959 properties.
18960
18961 Optional third and fourth args WINDOW and BUFFER specify the window
18962 and buffer to use as the context for the formatting (defaults
18963 are the selected window and the WINDOW's buffer). */)
18964 (Lisp_Object format, Lisp_Object face,
18965 Lisp_Object window, Lisp_Object buffer)
18966 {
18967 struct it it;
18968 int len;
18969 struct window *w;
18970 struct buffer *old_buffer = NULL;
18971 int face_id;
18972 int no_props = INTEGERP (face);
18973 int count = SPECPDL_INDEX ();
18974 Lisp_Object str;
18975 int string_start = 0;
18976
18977 if (NILP (window))
18978 window = selected_window;
18979 CHECK_WINDOW (window);
18980 w = XWINDOW (window);
18981
18982 if (NILP (buffer))
18983 buffer = w->buffer;
18984 CHECK_BUFFER (buffer);
18985
18986 /* Make formatting the modeline a non-op when noninteractive, otherwise
18987 there will be problems later caused by a partially initialized frame. */
18988 if (NILP (format) || noninteractive)
18989 return empty_unibyte_string;
18990
18991 if (no_props)
18992 face = Qnil;
18993
18994 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18995 : EQ (face, Qt) ? (EQ (window, selected_window)
18996 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18997 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18998 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18999 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19000 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19001 : DEFAULT_FACE_ID;
19002
19003 if (XBUFFER (buffer) != current_buffer)
19004 old_buffer = current_buffer;
19005
19006 /* Save things including mode_line_proptrans_alist,
19007 and set that to nil so that we don't alter the outer value. */
19008 record_unwind_protect (unwind_format_mode_line,
19009 format_mode_line_unwind_data
19010 (old_buffer, selected_window, 1));
19011 mode_line_proptrans_alist = Qnil;
19012
19013 Fselect_window (window, Qt);
19014 if (old_buffer)
19015 set_buffer_internal_1 (XBUFFER (buffer));
19016
19017 init_iterator (&it, w, -1, -1, NULL, face_id);
19018
19019 if (no_props)
19020 {
19021 mode_line_target = MODE_LINE_NOPROP;
19022 mode_line_string_face_prop = Qnil;
19023 mode_line_string_list = Qnil;
19024 string_start = MODE_LINE_NOPROP_LEN (0);
19025 }
19026 else
19027 {
19028 mode_line_target = MODE_LINE_STRING;
19029 mode_line_string_list = Qnil;
19030 mode_line_string_face = face;
19031 mode_line_string_face_prop
19032 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19033 }
19034
19035 push_kboard (FRAME_KBOARD (it.f));
19036 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19037 pop_kboard ();
19038
19039 if (no_props)
19040 {
19041 len = MODE_LINE_NOPROP_LEN (string_start);
19042 str = make_string (mode_line_noprop_buf + string_start, len);
19043 }
19044 else
19045 {
19046 mode_line_string_list = Fnreverse (mode_line_string_list);
19047 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19048 empty_unibyte_string);
19049 }
19050
19051 unbind_to (count, Qnil);
19052 return str;
19053 }
19054
19055 /* Write a null-terminated, right justified decimal representation of
19056 the positive integer D to BUF using a minimal field width WIDTH. */
19057
19058 static void
19059 pint2str (register char *buf, register int width, register EMACS_INT d)
19060 {
19061 register char *p = buf;
19062
19063 if (d <= 0)
19064 *p++ = '0';
19065 else
19066 {
19067 while (d > 0)
19068 {
19069 *p++ = d % 10 + '0';
19070 d /= 10;
19071 }
19072 }
19073
19074 for (width -= (int) (p - buf); width > 0; --width)
19075 *p++ = ' ';
19076 *p-- = '\0';
19077 while (p > buf)
19078 {
19079 d = *buf;
19080 *buf++ = *p;
19081 *p-- = d;
19082 }
19083 }
19084
19085 /* Write a null-terminated, right justified decimal and "human
19086 readable" representation of the nonnegative integer D to BUF using
19087 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19088
19089 static const char power_letter[] =
19090 {
19091 0, /* no letter */
19092 'k', /* kilo */
19093 'M', /* mega */
19094 'G', /* giga */
19095 'T', /* tera */
19096 'P', /* peta */
19097 'E', /* exa */
19098 'Z', /* zetta */
19099 'Y' /* yotta */
19100 };
19101
19102 static void
19103 pint2hrstr (char *buf, int width, EMACS_INT d)
19104 {
19105 /* We aim to represent the nonnegative integer D as
19106 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19107 EMACS_INT quotient = d;
19108 int remainder = 0;
19109 /* -1 means: do not use TENTHS. */
19110 int tenths = -1;
19111 int exponent = 0;
19112
19113 /* Length of QUOTIENT.TENTHS as a string. */
19114 int length;
19115
19116 char * psuffix;
19117 char * p;
19118
19119 if (1000 <= quotient)
19120 {
19121 /* Scale to the appropriate EXPONENT. */
19122 do
19123 {
19124 remainder = quotient % 1000;
19125 quotient /= 1000;
19126 exponent++;
19127 }
19128 while (1000 <= quotient);
19129
19130 /* Round to nearest and decide whether to use TENTHS or not. */
19131 if (quotient <= 9)
19132 {
19133 tenths = remainder / 100;
19134 if (50 <= remainder % 100)
19135 {
19136 if (tenths < 9)
19137 tenths++;
19138 else
19139 {
19140 quotient++;
19141 if (quotient == 10)
19142 tenths = -1;
19143 else
19144 tenths = 0;
19145 }
19146 }
19147 }
19148 else
19149 if (500 <= remainder)
19150 {
19151 if (quotient < 999)
19152 quotient++;
19153 else
19154 {
19155 quotient = 1;
19156 exponent++;
19157 tenths = 0;
19158 }
19159 }
19160 }
19161
19162 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19163 if (tenths == -1 && quotient <= 99)
19164 if (quotient <= 9)
19165 length = 1;
19166 else
19167 length = 2;
19168 else
19169 length = 3;
19170 p = psuffix = buf + max (width, length);
19171
19172 /* Print EXPONENT. */
19173 *psuffix++ = power_letter[exponent];
19174 *psuffix = '\0';
19175
19176 /* Print TENTHS. */
19177 if (tenths >= 0)
19178 {
19179 *--p = '0' + tenths;
19180 *--p = '.';
19181 }
19182
19183 /* Print QUOTIENT. */
19184 do
19185 {
19186 int digit = quotient % 10;
19187 *--p = '0' + digit;
19188 }
19189 while ((quotient /= 10) != 0);
19190
19191 /* Print leading spaces. */
19192 while (buf < p)
19193 *--p = ' ';
19194 }
19195
19196 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19197 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19198 type of CODING_SYSTEM. Return updated pointer into BUF. */
19199
19200 static unsigned char invalid_eol_type[] = "(*invalid*)";
19201
19202 static char *
19203 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19204 {
19205 Lisp_Object val;
19206 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19207 const unsigned char *eol_str;
19208 int eol_str_len;
19209 /* The EOL conversion we are using. */
19210 Lisp_Object eoltype;
19211
19212 val = CODING_SYSTEM_SPEC (coding_system);
19213 eoltype = Qnil;
19214
19215 if (!VECTORP (val)) /* Not yet decided. */
19216 {
19217 if (multibyte)
19218 *buf++ = '-';
19219 if (eol_flag)
19220 eoltype = eol_mnemonic_undecided;
19221 /* Don't mention EOL conversion if it isn't decided. */
19222 }
19223 else
19224 {
19225 Lisp_Object attrs;
19226 Lisp_Object eolvalue;
19227
19228 attrs = AREF (val, 0);
19229 eolvalue = AREF (val, 2);
19230
19231 if (multibyte)
19232 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19233
19234 if (eol_flag)
19235 {
19236 /* The EOL conversion that is normal on this system. */
19237
19238 if (NILP (eolvalue)) /* Not yet decided. */
19239 eoltype = eol_mnemonic_undecided;
19240 else if (VECTORP (eolvalue)) /* Not yet decided. */
19241 eoltype = eol_mnemonic_undecided;
19242 else /* eolvalue is Qunix, Qdos, or Qmac. */
19243 eoltype = (EQ (eolvalue, Qunix)
19244 ? eol_mnemonic_unix
19245 : (EQ (eolvalue, Qdos) == 1
19246 ? eol_mnemonic_dos : eol_mnemonic_mac));
19247 }
19248 }
19249
19250 if (eol_flag)
19251 {
19252 /* Mention the EOL conversion if it is not the usual one. */
19253 if (STRINGP (eoltype))
19254 {
19255 eol_str = SDATA (eoltype);
19256 eol_str_len = SBYTES (eoltype);
19257 }
19258 else if (CHARACTERP (eoltype))
19259 {
19260 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19261 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19262 eol_str = tmp;
19263 }
19264 else
19265 {
19266 eol_str = invalid_eol_type;
19267 eol_str_len = sizeof (invalid_eol_type) - 1;
19268 }
19269 memcpy (buf, eol_str, eol_str_len);
19270 buf += eol_str_len;
19271 }
19272
19273 return buf;
19274 }
19275
19276 /* Return a string for the output of a mode line %-spec for window W,
19277 generated by character C. FIELD_WIDTH > 0 means pad the string
19278 returned with spaces to that value. Return a Lisp string in
19279 *STRING if the resulting string is taken from that Lisp string.
19280
19281 Note we operate on the current buffer for most purposes,
19282 the exception being w->base_line_pos. */
19283
19284 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19285
19286 static const char *
19287 decode_mode_spec (struct window *w, register int c, int field_width,
19288 Lisp_Object *string)
19289 {
19290 Lisp_Object obj;
19291 struct frame *f = XFRAME (WINDOW_FRAME (w));
19292 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19293 struct buffer *b = current_buffer;
19294
19295 obj = Qnil;
19296 *string = Qnil;
19297
19298 switch (c)
19299 {
19300 case '*':
19301 if (!NILP (BVAR (b, read_only)))
19302 return "%";
19303 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19304 return "*";
19305 return "-";
19306
19307 case '+':
19308 /* This differs from %* only for a modified read-only buffer. */
19309 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19310 return "*";
19311 if (!NILP (BVAR (b, read_only)))
19312 return "%";
19313 return "-";
19314
19315 case '&':
19316 /* This differs from %* in ignoring read-only-ness. */
19317 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19318 return "*";
19319 return "-";
19320
19321 case '%':
19322 return "%";
19323
19324 case '[':
19325 {
19326 int i;
19327 char *p;
19328
19329 if (command_loop_level > 5)
19330 return "[[[... ";
19331 p = decode_mode_spec_buf;
19332 for (i = 0; i < command_loop_level; i++)
19333 *p++ = '[';
19334 *p = 0;
19335 return decode_mode_spec_buf;
19336 }
19337
19338 case ']':
19339 {
19340 int i;
19341 char *p;
19342
19343 if (command_loop_level > 5)
19344 return " ...]]]";
19345 p = decode_mode_spec_buf;
19346 for (i = 0; i < command_loop_level; i++)
19347 *p++ = ']';
19348 *p = 0;
19349 return decode_mode_spec_buf;
19350 }
19351
19352 case '-':
19353 {
19354 register int i;
19355
19356 /* Let lots_of_dashes be a string of infinite length. */
19357 if (mode_line_target == MODE_LINE_NOPROP ||
19358 mode_line_target == MODE_LINE_STRING)
19359 return "--";
19360 if (field_width <= 0
19361 || field_width > sizeof (lots_of_dashes))
19362 {
19363 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19364 decode_mode_spec_buf[i] = '-';
19365 decode_mode_spec_buf[i] = '\0';
19366 return decode_mode_spec_buf;
19367 }
19368 else
19369 return lots_of_dashes;
19370 }
19371
19372 case 'b':
19373 obj = BVAR (b, name);
19374 break;
19375
19376 case 'c':
19377 /* %c and %l are ignored in `frame-title-format'.
19378 (In redisplay_internal, the frame title is drawn _before_ the
19379 windows are updated, so the stuff which depends on actual
19380 window contents (such as %l) may fail to render properly, or
19381 even crash emacs.) */
19382 if (mode_line_target == MODE_LINE_TITLE)
19383 return "";
19384 else
19385 {
19386 EMACS_INT col = current_column ();
19387 w->column_number_displayed = make_number (col);
19388 pint2str (decode_mode_spec_buf, field_width, col);
19389 return decode_mode_spec_buf;
19390 }
19391
19392 case 'e':
19393 #ifndef SYSTEM_MALLOC
19394 {
19395 if (NILP (Vmemory_full))
19396 return "";
19397 else
19398 return "!MEM FULL! ";
19399 }
19400 #else
19401 return "";
19402 #endif
19403
19404 case 'F':
19405 /* %F displays the frame name. */
19406 if (!NILP (f->title))
19407 return SSDATA (f->title);
19408 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19409 return SSDATA (f->name);
19410 return "Emacs";
19411
19412 case 'f':
19413 obj = BVAR (b, filename);
19414 break;
19415
19416 case 'i':
19417 {
19418 EMACS_INT size = ZV - BEGV;
19419 pint2str (decode_mode_spec_buf, field_width, size);
19420 return decode_mode_spec_buf;
19421 }
19422
19423 case 'I':
19424 {
19425 EMACS_INT size = ZV - BEGV;
19426 pint2hrstr (decode_mode_spec_buf, field_width, size);
19427 return decode_mode_spec_buf;
19428 }
19429
19430 case 'l':
19431 {
19432 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19433 EMACS_INT topline, nlines, height;
19434 EMACS_INT junk;
19435
19436 /* %c and %l are ignored in `frame-title-format'. */
19437 if (mode_line_target == MODE_LINE_TITLE)
19438 return "";
19439
19440 startpos = XMARKER (w->start)->charpos;
19441 startpos_byte = marker_byte_position (w->start);
19442 height = WINDOW_TOTAL_LINES (w);
19443
19444 /* If we decided that this buffer isn't suitable for line numbers,
19445 don't forget that too fast. */
19446 if (EQ (w->base_line_pos, w->buffer))
19447 goto no_value;
19448 /* But do forget it, if the window shows a different buffer now. */
19449 else if (BUFFERP (w->base_line_pos))
19450 w->base_line_pos = Qnil;
19451
19452 /* If the buffer is very big, don't waste time. */
19453 if (INTEGERP (Vline_number_display_limit)
19454 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19455 {
19456 w->base_line_pos = Qnil;
19457 w->base_line_number = Qnil;
19458 goto no_value;
19459 }
19460
19461 if (INTEGERP (w->base_line_number)
19462 && INTEGERP (w->base_line_pos)
19463 && XFASTINT (w->base_line_pos) <= startpos)
19464 {
19465 line = XFASTINT (w->base_line_number);
19466 linepos = XFASTINT (w->base_line_pos);
19467 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19468 }
19469 else
19470 {
19471 line = 1;
19472 linepos = BUF_BEGV (b);
19473 linepos_byte = BUF_BEGV_BYTE (b);
19474 }
19475
19476 /* Count lines from base line to window start position. */
19477 nlines = display_count_lines (linepos_byte,
19478 startpos_byte,
19479 startpos, &junk);
19480
19481 topline = nlines + line;
19482
19483 /* Determine a new base line, if the old one is too close
19484 or too far away, or if we did not have one.
19485 "Too close" means it's plausible a scroll-down would
19486 go back past it. */
19487 if (startpos == BUF_BEGV (b))
19488 {
19489 w->base_line_number = make_number (topline);
19490 w->base_line_pos = make_number (BUF_BEGV (b));
19491 }
19492 else if (nlines < height + 25 || nlines > height * 3 + 50
19493 || linepos == BUF_BEGV (b))
19494 {
19495 EMACS_INT limit = BUF_BEGV (b);
19496 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19497 EMACS_INT position;
19498 EMACS_INT distance =
19499 (height * 2 + 30) * line_number_display_limit_width;
19500
19501 if (startpos - distance > limit)
19502 {
19503 limit = startpos - distance;
19504 limit_byte = CHAR_TO_BYTE (limit);
19505 }
19506
19507 nlines = display_count_lines (startpos_byte,
19508 limit_byte,
19509 - (height * 2 + 30),
19510 &position);
19511 /* If we couldn't find the lines we wanted within
19512 line_number_display_limit_width chars per line,
19513 give up on line numbers for this window. */
19514 if (position == limit_byte && limit == startpos - distance)
19515 {
19516 w->base_line_pos = w->buffer;
19517 w->base_line_number = Qnil;
19518 goto no_value;
19519 }
19520
19521 w->base_line_number = make_number (topline - nlines);
19522 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19523 }
19524
19525 /* Now count lines from the start pos to point. */
19526 nlines = display_count_lines (startpos_byte,
19527 PT_BYTE, PT, &junk);
19528
19529 /* Record that we did display the line number. */
19530 line_number_displayed = 1;
19531
19532 /* Make the string to show. */
19533 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19534 return decode_mode_spec_buf;
19535 no_value:
19536 {
19537 char* p = decode_mode_spec_buf;
19538 int pad = field_width - 2;
19539 while (pad-- > 0)
19540 *p++ = ' ';
19541 *p++ = '?';
19542 *p++ = '?';
19543 *p = '\0';
19544 return decode_mode_spec_buf;
19545 }
19546 }
19547 break;
19548
19549 case 'm':
19550 obj = BVAR (b, mode_name);
19551 break;
19552
19553 case 'n':
19554 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19555 return " Narrow";
19556 break;
19557
19558 case 'p':
19559 {
19560 EMACS_INT pos = marker_position (w->start);
19561 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19562
19563 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19564 {
19565 if (pos <= BUF_BEGV (b))
19566 return "All";
19567 else
19568 return "Bottom";
19569 }
19570 else if (pos <= BUF_BEGV (b))
19571 return "Top";
19572 else
19573 {
19574 if (total > 1000000)
19575 /* Do it differently for a large value, to avoid overflow. */
19576 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19577 else
19578 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19579 /* We can't normally display a 3-digit number,
19580 so get us a 2-digit number that is close. */
19581 if (total == 100)
19582 total = 99;
19583 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19584 return decode_mode_spec_buf;
19585 }
19586 }
19587
19588 /* Display percentage of size above the bottom of the screen. */
19589 case 'P':
19590 {
19591 EMACS_INT toppos = marker_position (w->start);
19592 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19593 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19594
19595 if (botpos >= BUF_ZV (b))
19596 {
19597 if (toppos <= BUF_BEGV (b))
19598 return "All";
19599 else
19600 return "Bottom";
19601 }
19602 else
19603 {
19604 if (total > 1000000)
19605 /* Do it differently for a large value, to avoid overflow. */
19606 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19607 else
19608 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19609 /* We can't normally display a 3-digit number,
19610 so get us a 2-digit number that is close. */
19611 if (total == 100)
19612 total = 99;
19613 if (toppos <= BUF_BEGV (b))
19614 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19615 else
19616 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19617 return decode_mode_spec_buf;
19618 }
19619 }
19620
19621 case 's':
19622 /* status of process */
19623 obj = Fget_buffer_process (Fcurrent_buffer ());
19624 if (NILP (obj))
19625 return "no process";
19626 #ifndef MSDOS
19627 obj = Fsymbol_name (Fprocess_status (obj));
19628 #endif
19629 break;
19630
19631 case '@':
19632 {
19633 int count = inhibit_garbage_collection ();
19634 Lisp_Object val = call1 (intern ("file-remote-p"),
19635 BVAR (current_buffer, directory));
19636 unbind_to (count, Qnil);
19637
19638 if (NILP (val))
19639 return "-";
19640 else
19641 return "@";
19642 }
19643
19644 case 't': /* indicate TEXT or BINARY */
19645 return "T";
19646
19647 case 'z':
19648 /* coding-system (not including end-of-line format) */
19649 case 'Z':
19650 /* coding-system (including end-of-line type) */
19651 {
19652 int eol_flag = (c == 'Z');
19653 char *p = decode_mode_spec_buf;
19654
19655 if (! FRAME_WINDOW_P (f))
19656 {
19657 /* No need to mention EOL here--the terminal never needs
19658 to do EOL conversion. */
19659 p = decode_mode_spec_coding (CODING_ID_NAME
19660 (FRAME_KEYBOARD_CODING (f)->id),
19661 p, 0);
19662 p = decode_mode_spec_coding (CODING_ID_NAME
19663 (FRAME_TERMINAL_CODING (f)->id),
19664 p, 0);
19665 }
19666 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19667 p, eol_flag);
19668
19669 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19670 #ifdef subprocesses
19671 obj = Fget_buffer_process (Fcurrent_buffer ());
19672 if (PROCESSP (obj))
19673 {
19674 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19675 p, eol_flag);
19676 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19677 p, eol_flag);
19678 }
19679 #endif /* subprocesses */
19680 #endif /* 0 */
19681 *p = 0;
19682 return decode_mode_spec_buf;
19683 }
19684 }
19685
19686 if (STRINGP (obj))
19687 {
19688 *string = obj;
19689 return SSDATA (obj);
19690 }
19691 else
19692 return "";
19693 }
19694
19695
19696 /* Count up to COUNT lines starting from START_BYTE.
19697 But don't go beyond LIMIT_BYTE.
19698 Return the number of lines thus found (always nonnegative).
19699
19700 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19701
19702 static EMACS_INT
19703 display_count_lines (EMACS_INT start_byte,
19704 EMACS_INT limit_byte, EMACS_INT count,
19705 EMACS_INT *byte_pos_ptr)
19706 {
19707 register unsigned char *cursor;
19708 unsigned char *base;
19709
19710 register EMACS_INT ceiling;
19711 register unsigned char *ceiling_addr;
19712 EMACS_INT orig_count = count;
19713
19714 /* If we are not in selective display mode,
19715 check only for newlines. */
19716 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19717 && !INTEGERP (BVAR (current_buffer, selective_display)));
19718
19719 if (count > 0)
19720 {
19721 while (start_byte < limit_byte)
19722 {
19723 ceiling = BUFFER_CEILING_OF (start_byte);
19724 ceiling = min (limit_byte - 1, ceiling);
19725 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19726 base = (cursor = BYTE_POS_ADDR (start_byte));
19727 while (1)
19728 {
19729 if (selective_display)
19730 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19731 ;
19732 else
19733 while (*cursor != '\n' && ++cursor != ceiling_addr)
19734 ;
19735
19736 if (cursor != ceiling_addr)
19737 {
19738 if (--count == 0)
19739 {
19740 start_byte += cursor - base + 1;
19741 *byte_pos_ptr = start_byte;
19742 return orig_count;
19743 }
19744 else
19745 if (++cursor == ceiling_addr)
19746 break;
19747 }
19748 else
19749 break;
19750 }
19751 start_byte += cursor - base;
19752 }
19753 }
19754 else
19755 {
19756 while (start_byte > limit_byte)
19757 {
19758 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19759 ceiling = max (limit_byte, ceiling);
19760 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19761 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19762 while (1)
19763 {
19764 if (selective_display)
19765 while (--cursor != ceiling_addr
19766 && *cursor != '\n' && *cursor != 015)
19767 ;
19768 else
19769 while (--cursor != ceiling_addr && *cursor != '\n')
19770 ;
19771
19772 if (cursor != ceiling_addr)
19773 {
19774 if (++count == 0)
19775 {
19776 start_byte += cursor - base + 1;
19777 *byte_pos_ptr = start_byte;
19778 /* When scanning backwards, we should
19779 not count the newline posterior to which we stop. */
19780 return - orig_count - 1;
19781 }
19782 }
19783 else
19784 break;
19785 }
19786 /* Here we add 1 to compensate for the last decrement
19787 of CURSOR, which took it past the valid range. */
19788 start_byte += cursor - base + 1;
19789 }
19790 }
19791
19792 *byte_pos_ptr = limit_byte;
19793
19794 if (count < 0)
19795 return - orig_count + count;
19796 return orig_count - count;
19797
19798 }
19799
19800
19801 \f
19802 /***********************************************************************
19803 Displaying strings
19804 ***********************************************************************/
19805
19806 /* Display a NUL-terminated string, starting with index START.
19807
19808 If STRING is non-null, display that C string. Otherwise, the Lisp
19809 string LISP_STRING is displayed. There's a case that STRING is
19810 non-null and LISP_STRING is not nil. It means STRING is a string
19811 data of LISP_STRING. In that case, we display LISP_STRING while
19812 ignoring its text properties.
19813
19814 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19815 FACE_STRING. Display STRING or LISP_STRING with the face at
19816 FACE_STRING_POS in FACE_STRING:
19817
19818 Display the string in the environment given by IT, but use the
19819 standard display table, temporarily.
19820
19821 FIELD_WIDTH is the minimum number of output glyphs to produce.
19822 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19823 with spaces. If STRING has more characters, more than FIELD_WIDTH
19824 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19825
19826 PRECISION is the maximum number of characters to output from
19827 STRING. PRECISION < 0 means don't truncate the string.
19828
19829 This is roughly equivalent to printf format specifiers:
19830
19831 FIELD_WIDTH PRECISION PRINTF
19832 ----------------------------------------
19833 -1 -1 %s
19834 -1 10 %.10s
19835 10 -1 %10s
19836 20 10 %20.10s
19837
19838 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19839 display them, and < 0 means obey the current buffer's value of
19840 enable_multibyte_characters.
19841
19842 Value is the number of columns displayed. */
19843
19844 static int
19845 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19846 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19847 int field_width, int precision, int max_x, int multibyte)
19848 {
19849 int hpos_at_start = it->hpos;
19850 int saved_face_id = it->face_id;
19851 struct glyph_row *row = it->glyph_row;
19852
19853 /* Initialize the iterator IT for iteration over STRING beginning
19854 with index START. */
19855 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19856 precision, field_width, multibyte);
19857 if (string && STRINGP (lisp_string))
19858 /* LISP_STRING is the one returned by decode_mode_spec. We should
19859 ignore its text properties. */
19860 it->stop_charpos = -1;
19861
19862 /* If displaying STRING, set up the face of the iterator
19863 from LISP_STRING, if that's given. */
19864 if (STRINGP (face_string))
19865 {
19866 EMACS_INT endptr;
19867 struct face *face;
19868
19869 it->face_id
19870 = face_at_string_position (it->w, face_string, face_string_pos,
19871 0, it->region_beg_charpos,
19872 it->region_end_charpos,
19873 &endptr, it->base_face_id, 0);
19874 face = FACE_FROM_ID (it->f, it->face_id);
19875 it->face_box_p = face->box != FACE_NO_BOX;
19876 }
19877
19878 /* Set max_x to the maximum allowed X position. Don't let it go
19879 beyond the right edge of the window. */
19880 if (max_x <= 0)
19881 max_x = it->last_visible_x;
19882 else
19883 max_x = min (max_x, it->last_visible_x);
19884
19885 /* Skip over display elements that are not visible. because IT->w is
19886 hscrolled. */
19887 if (it->current_x < it->first_visible_x)
19888 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19889 MOVE_TO_POS | MOVE_TO_X);
19890
19891 row->ascent = it->max_ascent;
19892 row->height = it->max_ascent + it->max_descent;
19893 row->phys_ascent = it->max_phys_ascent;
19894 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19895 row->extra_line_spacing = it->max_extra_line_spacing;
19896
19897 /* This condition is for the case that we are called with current_x
19898 past last_visible_x. */
19899 while (it->current_x < max_x)
19900 {
19901 int x_before, x, n_glyphs_before, i, nglyphs;
19902
19903 /* Get the next display element. */
19904 if (!get_next_display_element (it))
19905 break;
19906
19907 /* Produce glyphs. */
19908 x_before = it->current_x;
19909 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19910 PRODUCE_GLYPHS (it);
19911
19912 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19913 i = 0;
19914 x = x_before;
19915 while (i < nglyphs)
19916 {
19917 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19918
19919 if (it->line_wrap != TRUNCATE
19920 && x + glyph->pixel_width > max_x)
19921 {
19922 /* End of continued line or max_x reached. */
19923 if (CHAR_GLYPH_PADDING_P (*glyph))
19924 {
19925 /* A wide character is unbreakable. */
19926 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19927 it->current_x = x_before;
19928 }
19929 else
19930 {
19931 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19932 it->current_x = x;
19933 }
19934 break;
19935 }
19936 else if (x + glyph->pixel_width >= it->first_visible_x)
19937 {
19938 /* Glyph is at least partially visible. */
19939 ++it->hpos;
19940 if (x < it->first_visible_x)
19941 it->glyph_row->x = x - it->first_visible_x;
19942 }
19943 else
19944 {
19945 /* Glyph is off the left margin of the display area.
19946 Should not happen. */
19947 abort ();
19948 }
19949
19950 row->ascent = max (row->ascent, it->max_ascent);
19951 row->height = max (row->height, it->max_ascent + it->max_descent);
19952 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19953 row->phys_height = max (row->phys_height,
19954 it->max_phys_ascent + it->max_phys_descent);
19955 row->extra_line_spacing = max (row->extra_line_spacing,
19956 it->max_extra_line_spacing);
19957 x += glyph->pixel_width;
19958 ++i;
19959 }
19960
19961 /* Stop if max_x reached. */
19962 if (i < nglyphs)
19963 break;
19964
19965 /* Stop at line ends. */
19966 if (ITERATOR_AT_END_OF_LINE_P (it))
19967 {
19968 it->continuation_lines_width = 0;
19969 break;
19970 }
19971
19972 set_iterator_to_next (it, 1);
19973
19974 /* Stop if truncating at the right edge. */
19975 if (it->line_wrap == TRUNCATE
19976 && it->current_x >= it->last_visible_x)
19977 {
19978 /* Add truncation mark, but don't do it if the line is
19979 truncated at a padding space. */
19980 if (IT_CHARPOS (*it) < it->string_nchars)
19981 {
19982 if (!FRAME_WINDOW_P (it->f))
19983 {
19984 int ii, n;
19985
19986 if (it->current_x > it->last_visible_x)
19987 {
19988 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19989 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19990 break;
19991 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19992 {
19993 row->used[TEXT_AREA] = ii;
19994 produce_special_glyphs (it, IT_TRUNCATION);
19995 }
19996 }
19997 produce_special_glyphs (it, IT_TRUNCATION);
19998 }
19999 it->glyph_row->truncated_on_right_p = 1;
20000 }
20001 break;
20002 }
20003 }
20004
20005 /* Maybe insert a truncation at the left. */
20006 if (it->first_visible_x
20007 && IT_CHARPOS (*it) > 0)
20008 {
20009 if (!FRAME_WINDOW_P (it->f))
20010 insert_left_trunc_glyphs (it);
20011 it->glyph_row->truncated_on_left_p = 1;
20012 }
20013
20014 it->face_id = saved_face_id;
20015
20016 /* Value is number of columns displayed. */
20017 return it->hpos - hpos_at_start;
20018 }
20019
20020
20021 \f
20022 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20023 appears as an element of LIST or as the car of an element of LIST.
20024 If PROPVAL is a list, compare each element against LIST in that
20025 way, and return 1/2 if any element of PROPVAL is found in LIST.
20026 Otherwise return 0. This function cannot quit.
20027 The return value is 2 if the text is invisible but with an ellipsis
20028 and 1 if it's invisible and without an ellipsis. */
20029
20030 int
20031 invisible_p (register Lisp_Object propval, Lisp_Object list)
20032 {
20033 register Lisp_Object tail, proptail;
20034
20035 for (tail = list; CONSP (tail); tail = XCDR (tail))
20036 {
20037 register Lisp_Object tem;
20038 tem = XCAR (tail);
20039 if (EQ (propval, tem))
20040 return 1;
20041 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20042 return NILP (XCDR (tem)) ? 1 : 2;
20043 }
20044
20045 if (CONSP (propval))
20046 {
20047 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20048 {
20049 Lisp_Object propelt;
20050 propelt = XCAR (proptail);
20051 for (tail = list; CONSP (tail); tail = XCDR (tail))
20052 {
20053 register Lisp_Object tem;
20054 tem = XCAR (tail);
20055 if (EQ (propelt, tem))
20056 return 1;
20057 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20058 return NILP (XCDR (tem)) ? 1 : 2;
20059 }
20060 }
20061 }
20062
20063 return 0;
20064 }
20065
20066 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20067 doc: /* Non-nil if the property makes the text invisible.
20068 POS-OR-PROP can be a marker or number, in which case it is taken to be
20069 a position in the current buffer and the value of the `invisible' property
20070 is checked; or it can be some other value, which is then presumed to be the
20071 value of the `invisible' property of the text of interest.
20072 The non-nil value returned can be t for truly invisible text or something
20073 else if the text is replaced by an ellipsis. */)
20074 (Lisp_Object pos_or_prop)
20075 {
20076 Lisp_Object prop
20077 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20078 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20079 : pos_or_prop);
20080 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20081 return (invis == 0 ? Qnil
20082 : invis == 1 ? Qt
20083 : make_number (invis));
20084 }
20085
20086 /* Calculate a width or height in pixels from a specification using
20087 the following elements:
20088
20089 SPEC ::=
20090 NUM - a (fractional) multiple of the default font width/height
20091 (NUM) - specifies exactly NUM pixels
20092 UNIT - a fixed number of pixels, see below.
20093 ELEMENT - size of a display element in pixels, see below.
20094 (NUM . SPEC) - equals NUM * SPEC
20095 (+ SPEC SPEC ...) - add pixel values
20096 (- SPEC SPEC ...) - subtract pixel values
20097 (- SPEC) - negate pixel value
20098
20099 NUM ::=
20100 INT or FLOAT - a number constant
20101 SYMBOL - use symbol's (buffer local) variable binding.
20102
20103 UNIT ::=
20104 in - pixels per inch *)
20105 mm - pixels per 1/1000 meter *)
20106 cm - pixels per 1/100 meter *)
20107 width - width of current font in pixels.
20108 height - height of current font in pixels.
20109
20110 *) using the ratio(s) defined in display-pixels-per-inch.
20111
20112 ELEMENT ::=
20113
20114 left-fringe - left fringe width in pixels
20115 right-fringe - right fringe width in pixels
20116
20117 left-margin - left margin width in pixels
20118 right-margin - right margin width in pixels
20119
20120 scroll-bar - scroll-bar area width in pixels
20121
20122 Examples:
20123
20124 Pixels corresponding to 5 inches:
20125 (5 . in)
20126
20127 Total width of non-text areas on left side of window (if scroll-bar is on left):
20128 '(space :width (+ left-fringe left-margin scroll-bar))
20129
20130 Align to first text column (in header line):
20131 '(space :align-to 0)
20132
20133 Align to middle of text area minus half the width of variable `my-image'
20134 containing a loaded image:
20135 '(space :align-to (0.5 . (- text my-image)))
20136
20137 Width of left margin minus width of 1 character in the default font:
20138 '(space :width (- left-margin 1))
20139
20140 Width of left margin minus width of 2 characters in the current font:
20141 '(space :width (- left-margin (2 . width)))
20142
20143 Center 1 character over left-margin (in header line):
20144 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20145
20146 Different ways to express width of left fringe plus left margin minus one pixel:
20147 '(space :width (- (+ left-fringe left-margin) (1)))
20148 '(space :width (+ left-fringe left-margin (- (1))))
20149 '(space :width (+ left-fringe left-margin (-1)))
20150
20151 */
20152
20153 #define NUMVAL(X) \
20154 ((INTEGERP (X) || FLOATP (X)) \
20155 ? XFLOATINT (X) \
20156 : - 1)
20157
20158 int
20159 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20160 struct font *font, int width_p, int *align_to)
20161 {
20162 double pixels;
20163
20164 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20165 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20166
20167 if (NILP (prop))
20168 return OK_PIXELS (0);
20169
20170 xassert (FRAME_LIVE_P (it->f));
20171
20172 if (SYMBOLP (prop))
20173 {
20174 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20175 {
20176 char *unit = SSDATA (SYMBOL_NAME (prop));
20177
20178 if (unit[0] == 'i' && unit[1] == 'n')
20179 pixels = 1.0;
20180 else if (unit[0] == 'm' && unit[1] == 'm')
20181 pixels = 25.4;
20182 else if (unit[0] == 'c' && unit[1] == 'm')
20183 pixels = 2.54;
20184 else
20185 pixels = 0;
20186 if (pixels > 0)
20187 {
20188 double ppi;
20189 #ifdef HAVE_WINDOW_SYSTEM
20190 if (FRAME_WINDOW_P (it->f)
20191 && (ppi = (width_p
20192 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20193 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20194 ppi > 0))
20195 return OK_PIXELS (ppi / pixels);
20196 #endif
20197
20198 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20199 || (CONSP (Vdisplay_pixels_per_inch)
20200 && (ppi = (width_p
20201 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20202 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20203 ppi > 0)))
20204 return OK_PIXELS (ppi / pixels);
20205
20206 return 0;
20207 }
20208 }
20209
20210 #ifdef HAVE_WINDOW_SYSTEM
20211 if (EQ (prop, Qheight))
20212 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20213 if (EQ (prop, Qwidth))
20214 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20215 #else
20216 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20217 return OK_PIXELS (1);
20218 #endif
20219
20220 if (EQ (prop, Qtext))
20221 return OK_PIXELS (width_p
20222 ? window_box_width (it->w, TEXT_AREA)
20223 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20224
20225 if (align_to && *align_to < 0)
20226 {
20227 *res = 0;
20228 if (EQ (prop, Qleft))
20229 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20230 if (EQ (prop, Qright))
20231 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20232 if (EQ (prop, Qcenter))
20233 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20234 + window_box_width (it->w, TEXT_AREA) / 2);
20235 if (EQ (prop, Qleft_fringe))
20236 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20237 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20238 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20239 if (EQ (prop, Qright_fringe))
20240 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20241 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20242 : window_box_right_offset (it->w, TEXT_AREA));
20243 if (EQ (prop, Qleft_margin))
20244 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20245 if (EQ (prop, Qright_margin))
20246 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20247 if (EQ (prop, Qscroll_bar))
20248 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20249 ? 0
20250 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20251 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20252 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20253 : 0)));
20254 }
20255 else
20256 {
20257 if (EQ (prop, Qleft_fringe))
20258 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20259 if (EQ (prop, Qright_fringe))
20260 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20261 if (EQ (prop, Qleft_margin))
20262 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20263 if (EQ (prop, Qright_margin))
20264 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20265 if (EQ (prop, Qscroll_bar))
20266 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20267 }
20268
20269 prop = Fbuffer_local_value (prop, it->w->buffer);
20270 }
20271
20272 if (INTEGERP (prop) || FLOATP (prop))
20273 {
20274 int base_unit = (width_p
20275 ? FRAME_COLUMN_WIDTH (it->f)
20276 : FRAME_LINE_HEIGHT (it->f));
20277 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20278 }
20279
20280 if (CONSP (prop))
20281 {
20282 Lisp_Object car = XCAR (prop);
20283 Lisp_Object cdr = XCDR (prop);
20284
20285 if (SYMBOLP (car))
20286 {
20287 #ifdef HAVE_WINDOW_SYSTEM
20288 if (FRAME_WINDOW_P (it->f)
20289 && valid_image_p (prop))
20290 {
20291 int id = lookup_image (it->f, prop);
20292 struct image *img = IMAGE_FROM_ID (it->f, id);
20293
20294 return OK_PIXELS (width_p ? img->width : img->height);
20295 }
20296 #endif
20297 if (EQ (car, Qplus) || EQ (car, Qminus))
20298 {
20299 int first = 1;
20300 double px;
20301
20302 pixels = 0;
20303 while (CONSP (cdr))
20304 {
20305 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20306 font, width_p, align_to))
20307 return 0;
20308 if (first)
20309 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20310 else
20311 pixels += px;
20312 cdr = XCDR (cdr);
20313 }
20314 if (EQ (car, Qminus))
20315 pixels = -pixels;
20316 return OK_PIXELS (pixels);
20317 }
20318
20319 car = Fbuffer_local_value (car, it->w->buffer);
20320 }
20321
20322 if (INTEGERP (car) || FLOATP (car))
20323 {
20324 double fact;
20325 pixels = XFLOATINT (car);
20326 if (NILP (cdr))
20327 return OK_PIXELS (pixels);
20328 if (calc_pixel_width_or_height (&fact, it, cdr,
20329 font, width_p, align_to))
20330 return OK_PIXELS (pixels * fact);
20331 return 0;
20332 }
20333
20334 return 0;
20335 }
20336
20337 return 0;
20338 }
20339
20340 \f
20341 /***********************************************************************
20342 Glyph Display
20343 ***********************************************************************/
20344
20345 #ifdef HAVE_WINDOW_SYSTEM
20346
20347 #if GLYPH_DEBUG
20348
20349 void
20350 dump_glyph_string (s)
20351 struct glyph_string *s;
20352 {
20353 fprintf (stderr, "glyph string\n");
20354 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20355 s->x, s->y, s->width, s->height);
20356 fprintf (stderr, " ybase = %d\n", s->ybase);
20357 fprintf (stderr, " hl = %d\n", s->hl);
20358 fprintf (stderr, " left overhang = %d, right = %d\n",
20359 s->left_overhang, s->right_overhang);
20360 fprintf (stderr, " nchars = %d\n", s->nchars);
20361 fprintf (stderr, " extends to end of line = %d\n",
20362 s->extends_to_end_of_line_p);
20363 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20364 fprintf (stderr, " bg width = %d\n", s->background_width);
20365 }
20366
20367 #endif /* GLYPH_DEBUG */
20368
20369 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20370 of XChar2b structures for S; it can't be allocated in
20371 init_glyph_string because it must be allocated via `alloca'. W
20372 is the window on which S is drawn. ROW and AREA are the glyph row
20373 and area within the row from which S is constructed. START is the
20374 index of the first glyph structure covered by S. HL is a
20375 face-override for drawing S. */
20376
20377 #ifdef HAVE_NTGUI
20378 #define OPTIONAL_HDC(hdc) HDC hdc,
20379 #define DECLARE_HDC(hdc) HDC hdc;
20380 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20381 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20382 #endif
20383
20384 #ifndef OPTIONAL_HDC
20385 #define OPTIONAL_HDC(hdc)
20386 #define DECLARE_HDC(hdc)
20387 #define ALLOCATE_HDC(hdc, f)
20388 #define RELEASE_HDC(hdc, f)
20389 #endif
20390
20391 static void
20392 init_glyph_string (struct glyph_string *s,
20393 OPTIONAL_HDC (hdc)
20394 XChar2b *char2b, struct window *w, struct glyph_row *row,
20395 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20396 {
20397 memset (s, 0, sizeof *s);
20398 s->w = w;
20399 s->f = XFRAME (w->frame);
20400 #ifdef HAVE_NTGUI
20401 s->hdc = hdc;
20402 #endif
20403 s->display = FRAME_X_DISPLAY (s->f);
20404 s->window = FRAME_X_WINDOW (s->f);
20405 s->char2b = char2b;
20406 s->hl = hl;
20407 s->row = row;
20408 s->area = area;
20409 s->first_glyph = row->glyphs[area] + start;
20410 s->height = row->height;
20411 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20412 s->ybase = s->y + row->ascent;
20413 }
20414
20415
20416 /* Append the list of glyph strings with head H and tail T to the list
20417 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20418
20419 static INLINE void
20420 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20421 struct glyph_string *h, struct glyph_string *t)
20422 {
20423 if (h)
20424 {
20425 if (*head)
20426 (*tail)->next = h;
20427 else
20428 *head = h;
20429 h->prev = *tail;
20430 *tail = t;
20431 }
20432 }
20433
20434
20435 /* Prepend the list of glyph strings with head H and tail T to the
20436 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20437 result. */
20438
20439 static INLINE void
20440 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20441 struct glyph_string *h, struct glyph_string *t)
20442 {
20443 if (h)
20444 {
20445 if (*head)
20446 (*head)->prev = t;
20447 else
20448 *tail = t;
20449 t->next = *head;
20450 *head = h;
20451 }
20452 }
20453
20454
20455 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20456 Set *HEAD and *TAIL to the resulting list. */
20457
20458 static INLINE void
20459 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20460 struct glyph_string *s)
20461 {
20462 s->next = s->prev = NULL;
20463 append_glyph_string_lists (head, tail, s, s);
20464 }
20465
20466
20467 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20468 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20469 make sure that X resources for the face returned are allocated.
20470 Value is a pointer to a realized face that is ready for display if
20471 DISPLAY_P is non-zero. */
20472
20473 static INLINE struct face *
20474 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20475 XChar2b *char2b, int display_p)
20476 {
20477 struct face *face = FACE_FROM_ID (f, face_id);
20478
20479 if (face->font)
20480 {
20481 unsigned code = face->font->driver->encode_char (face->font, c);
20482
20483 if (code != FONT_INVALID_CODE)
20484 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20485 else
20486 STORE_XCHAR2B (char2b, 0, 0);
20487 }
20488
20489 /* Make sure X resources of the face are allocated. */
20490 #ifdef HAVE_X_WINDOWS
20491 if (display_p)
20492 #endif
20493 {
20494 xassert (face != NULL);
20495 PREPARE_FACE_FOR_DISPLAY (f, face);
20496 }
20497
20498 return face;
20499 }
20500
20501
20502 /* Get face and two-byte form of character glyph GLYPH on frame F.
20503 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20504 a pointer to a realized face that is ready for display. */
20505
20506 static INLINE struct face *
20507 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20508 XChar2b *char2b, int *two_byte_p)
20509 {
20510 struct face *face;
20511
20512 xassert (glyph->type == CHAR_GLYPH);
20513 face = FACE_FROM_ID (f, glyph->face_id);
20514
20515 if (two_byte_p)
20516 *two_byte_p = 0;
20517
20518 if (face->font)
20519 {
20520 unsigned code;
20521
20522 if (CHAR_BYTE8_P (glyph->u.ch))
20523 code = CHAR_TO_BYTE8 (glyph->u.ch);
20524 else
20525 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20526
20527 if (code != FONT_INVALID_CODE)
20528 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20529 else
20530 STORE_XCHAR2B (char2b, 0, 0);
20531 }
20532
20533 /* Make sure X resources of the face are allocated. */
20534 xassert (face != NULL);
20535 PREPARE_FACE_FOR_DISPLAY (f, face);
20536 return face;
20537 }
20538
20539
20540 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20541 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20542
20543 static INLINE int
20544 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20545 {
20546 unsigned code;
20547
20548 if (CHAR_BYTE8_P (c))
20549 code = CHAR_TO_BYTE8 (c);
20550 else
20551 code = font->driver->encode_char (font, c);
20552
20553 if (code == FONT_INVALID_CODE)
20554 return 0;
20555 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20556 return 1;
20557 }
20558
20559
20560 /* Fill glyph string S with composition components specified by S->cmp.
20561
20562 BASE_FACE is the base face of the composition.
20563 S->cmp_from is the index of the first component for S.
20564
20565 OVERLAPS non-zero means S should draw the foreground only, and use
20566 its physical height for clipping. See also draw_glyphs.
20567
20568 Value is the index of a component not in S. */
20569
20570 static int
20571 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20572 int overlaps)
20573 {
20574 int i;
20575 /* For all glyphs of this composition, starting at the offset
20576 S->cmp_from, until we reach the end of the definition or encounter a
20577 glyph that requires the different face, add it to S. */
20578 struct face *face;
20579
20580 xassert (s);
20581
20582 s->for_overlaps = overlaps;
20583 s->face = NULL;
20584 s->font = NULL;
20585 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20586 {
20587 int c = COMPOSITION_GLYPH (s->cmp, i);
20588
20589 if (c != '\t')
20590 {
20591 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20592 -1, Qnil);
20593
20594 face = get_char_face_and_encoding (s->f, c, face_id,
20595 s->char2b + i, 1);
20596 if (face)
20597 {
20598 if (! s->face)
20599 {
20600 s->face = face;
20601 s->font = s->face->font;
20602 }
20603 else if (s->face != face)
20604 break;
20605 }
20606 }
20607 ++s->nchars;
20608 }
20609 s->cmp_to = i;
20610
20611 /* All glyph strings for the same composition has the same width,
20612 i.e. the width set for the first component of the composition. */
20613 s->width = s->first_glyph->pixel_width;
20614
20615 /* If the specified font could not be loaded, use the frame's
20616 default font, but record the fact that we couldn't load it in
20617 the glyph string so that we can draw rectangles for the
20618 characters of the glyph string. */
20619 if (s->font == NULL)
20620 {
20621 s->font_not_found_p = 1;
20622 s->font = FRAME_FONT (s->f);
20623 }
20624
20625 /* Adjust base line for subscript/superscript text. */
20626 s->ybase += s->first_glyph->voffset;
20627
20628 /* This glyph string must always be drawn with 16-bit functions. */
20629 s->two_byte_p = 1;
20630
20631 return s->cmp_to;
20632 }
20633
20634 static int
20635 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20636 int start, int end, int overlaps)
20637 {
20638 struct glyph *glyph, *last;
20639 Lisp_Object lgstring;
20640 int i;
20641
20642 s->for_overlaps = overlaps;
20643 glyph = s->row->glyphs[s->area] + start;
20644 last = s->row->glyphs[s->area] + end;
20645 s->cmp_id = glyph->u.cmp.id;
20646 s->cmp_from = glyph->slice.cmp.from;
20647 s->cmp_to = glyph->slice.cmp.to + 1;
20648 s->face = FACE_FROM_ID (s->f, face_id);
20649 lgstring = composition_gstring_from_id (s->cmp_id);
20650 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20651 glyph++;
20652 while (glyph < last
20653 && glyph->u.cmp.automatic
20654 && glyph->u.cmp.id == s->cmp_id
20655 && s->cmp_to == glyph->slice.cmp.from)
20656 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20657
20658 for (i = s->cmp_from; i < s->cmp_to; i++)
20659 {
20660 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20661 unsigned code = LGLYPH_CODE (lglyph);
20662
20663 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20664 }
20665 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20666 return glyph - s->row->glyphs[s->area];
20667 }
20668
20669
20670 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20671 See the comment of fill_glyph_string for arguments.
20672 Value is the index of the first glyph not in S. */
20673
20674
20675 static int
20676 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20677 int start, int end, int overlaps)
20678 {
20679 struct glyph *glyph, *last;
20680 int voffset;
20681
20682 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20683 s->for_overlaps = overlaps;
20684 glyph = s->row->glyphs[s->area] + start;
20685 last = s->row->glyphs[s->area] + end;
20686 voffset = glyph->voffset;
20687 s->face = FACE_FROM_ID (s->f, face_id);
20688 s->font = s->face->font;
20689 s->nchars = 1;
20690 s->width = glyph->pixel_width;
20691 glyph++;
20692 while (glyph < last
20693 && glyph->type == GLYPHLESS_GLYPH
20694 && glyph->voffset == voffset
20695 && glyph->face_id == face_id)
20696 {
20697 s->nchars++;
20698 s->width += glyph->pixel_width;
20699 glyph++;
20700 }
20701 s->ybase += voffset;
20702 return glyph - s->row->glyphs[s->area];
20703 }
20704
20705
20706 /* Fill glyph string S from a sequence of character glyphs.
20707
20708 FACE_ID is the face id of the string. START is the index of the
20709 first glyph to consider, END is the index of the last + 1.
20710 OVERLAPS non-zero means S should draw the foreground only, and use
20711 its physical height for clipping. See also draw_glyphs.
20712
20713 Value is the index of the first glyph not in S. */
20714
20715 static int
20716 fill_glyph_string (struct glyph_string *s, int face_id,
20717 int start, int end, int overlaps)
20718 {
20719 struct glyph *glyph, *last;
20720 int voffset;
20721 int glyph_not_available_p;
20722
20723 xassert (s->f == XFRAME (s->w->frame));
20724 xassert (s->nchars == 0);
20725 xassert (start >= 0 && end > start);
20726
20727 s->for_overlaps = overlaps;
20728 glyph = s->row->glyphs[s->area] + start;
20729 last = s->row->glyphs[s->area] + end;
20730 voffset = glyph->voffset;
20731 s->padding_p = glyph->padding_p;
20732 glyph_not_available_p = glyph->glyph_not_available_p;
20733
20734 while (glyph < last
20735 && glyph->type == CHAR_GLYPH
20736 && glyph->voffset == voffset
20737 /* Same face id implies same font, nowadays. */
20738 && glyph->face_id == face_id
20739 && glyph->glyph_not_available_p == glyph_not_available_p)
20740 {
20741 int two_byte_p;
20742
20743 s->face = get_glyph_face_and_encoding (s->f, glyph,
20744 s->char2b + s->nchars,
20745 &two_byte_p);
20746 s->two_byte_p = two_byte_p;
20747 ++s->nchars;
20748 xassert (s->nchars <= end - start);
20749 s->width += glyph->pixel_width;
20750 if (glyph++->padding_p != s->padding_p)
20751 break;
20752 }
20753
20754 s->font = s->face->font;
20755
20756 /* If the specified font could not be loaded, use the frame's font,
20757 but record the fact that we couldn't load it in
20758 S->font_not_found_p so that we can draw rectangles for the
20759 characters of the glyph string. */
20760 if (s->font == NULL || glyph_not_available_p)
20761 {
20762 s->font_not_found_p = 1;
20763 s->font = FRAME_FONT (s->f);
20764 }
20765
20766 /* Adjust base line for subscript/superscript text. */
20767 s->ybase += voffset;
20768
20769 xassert (s->face && s->face->gc);
20770 return glyph - s->row->glyphs[s->area];
20771 }
20772
20773
20774 /* Fill glyph string S from image glyph S->first_glyph. */
20775
20776 static void
20777 fill_image_glyph_string (struct glyph_string *s)
20778 {
20779 xassert (s->first_glyph->type == IMAGE_GLYPH);
20780 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20781 xassert (s->img);
20782 s->slice = s->first_glyph->slice.img;
20783 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20784 s->font = s->face->font;
20785 s->width = s->first_glyph->pixel_width;
20786
20787 /* Adjust base line for subscript/superscript text. */
20788 s->ybase += s->first_glyph->voffset;
20789 }
20790
20791
20792 /* Fill glyph string S from a sequence of stretch glyphs.
20793
20794 START is the index of the first glyph to consider,
20795 END is the index of the last + 1.
20796
20797 Value is the index of the first glyph not in S. */
20798
20799 static int
20800 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20801 {
20802 struct glyph *glyph, *last;
20803 int voffset, face_id;
20804
20805 xassert (s->first_glyph->type == STRETCH_GLYPH);
20806
20807 glyph = s->row->glyphs[s->area] + start;
20808 last = s->row->glyphs[s->area] + end;
20809 face_id = glyph->face_id;
20810 s->face = FACE_FROM_ID (s->f, face_id);
20811 s->font = s->face->font;
20812 s->width = glyph->pixel_width;
20813 s->nchars = 1;
20814 voffset = glyph->voffset;
20815
20816 for (++glyph;
20817 (glyph < last
20818 && glyph->type == STRETCH_GLYPH
20819 && glyph->voffset == voffset
20820 && glyph->face_id == face_id);
20821 ++glyph)
20822 s->width += glyph->pixel_width;
20823
20824 /* Adjust base line for subscript/superscript text. */
20825 s->ybase += voffset;
20826
20827 /* The case that face->gc == 0 is handled when drawing the glyph
20828 string by calling PREPARE_FACE_FOR_DISPLAY. */
20829 xassert (s->face);
20830 return glyph - s->row->glyphs[s->area];
20831 }
20832
20833 static struct font_metrics *
20834 get_per_char_metric (struct font *font, XChar2b *char2b)
20835 {
20836 static struct font_metrics metrics;
20837 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20838
20839 if (! font || code == FONT_INVALID_CODE)
20840 return NULL;
20841 font->driver->text_extents (font, &code, 1, &metrics);
20842 return &metrics;
20843 }
20844
20845 /* EXPORT for RIF:
20846 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20847 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20848 assumed to be zero. */
20849
20850 void
20851 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20852 {
20853 *left = *right = 0;
20854
20855 if (glyph->type == CHAR_GLYPH)
20856 {
20857 struct face *face;
20858 XChar2b char2b;
20859 struct font_metrics *pcm;
20860
20861 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20862 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20863 {
20864 if (pcm->rbearing > pcm->width)
20865 *right = pcm->rbearing - pcm->width;
20866 if (pcm->lbearing < 0)
20867 *left = -pcm->lbearing;
20868 }
20869 }
20870 else if (glyph->type == COMPOSITE_GLYPH)
20871 {
20872 if (! glyph->u.cmp.automatic)
20873 {
20874 struct composition *cmp = composition_table[glyph->u.cmp.id];
20875
20876 if (cmp->rbearing > cmp->pixel_width)
20877 *right = cmp->rbearing - cmp->pixel_width;
20878 if (cmp->lbearing < 0)
20879 *left = - cmp->lbearing;
20880 }
20881 else
20882 {
20883 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20884 struct font_metrics metrics;
20885
20886 composition_gstring_width (gstring, glyph->slice.cmp.from,
20887 glyph->slice.cmp.to + 1, &metrics);
20888 if (metrics.rbearing > metrics.width)
20889 *right = metrics.rbearing - metrics.width;
20890 if (metrics.lbearing < 0)
20891 *left = - metrics.lbearing;
20892 }
20893 }
20894 }
20895
20896
20897 /* Return the index of the first glyph preceding glyph string S that
20898 is overwritten by S because of S's left overhang. Value is -1
20899 if no glyphs are overwritten. */
20900
20901 static int
20902 left_overwritten (struct glyph_string *s)
20903 {
20904 int k;
20905
20906 if (s->left_overhang)
20907 {
20908 int x = 0, i;
20909 struct glyph *glyphs = s->row->glyphs[s->area];
20910 int first = s->first_glyph - glyphs;
20911
20912 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20913 x -= glyphs[i].pixel_width;
20914
20915 k = i + 1;
20916 }
20917 else
20918 k = -1;
20919
20920 return k;
20921 }
20922
20923
20924 /* Return the index of the first glyph preceding glyph string S that
20925 is overwriting S because of its right overhang. Value is -1 if no
20926 glyph in front of S overwrites S. */
20927
20928 static int
20929 left_overwriting (struct glyph_string *s)
20930 {
20931 int i, k, x;
20932 struct glyph *glyphs = s->row->glyphs[s->area];
20933 int first = s->first_glyph - glyphs;
20934
20935 k = -1;
20936 x = 0;
20937 for (i = first - 1; i >= 0; --i)
20938 {
20939 int left, right;
20940 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20941 if (x + right > 0)
20942 k = i;
20943 x -= glyphs[i].pixel_width;
20944 }
20945
20946 return k;
20947 }
20948
20949
20950 /* Return the index of the last glyph following glyph string S that is
20951 overwritten by S because of S's right overhang. Value is -1 if
20952 no such glyph is found. */
20953
20954 static int
20955 right_overwritten (struct glyph_string *s)
20956 {
20957 int k = -1;
20958
20959 if (s->right_overhang)
20960 {
20961 int x = 0, i;
20962 struct glyph *glyphs = s->row->glyphs[s->area];
20963 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20964 int end = s->row->used[s->area];
20965
20966 for (i = first; i < end && s->right_overhang > x; ++i)
20967 x += glyphs[i].pixel_width;
20968
20969 k = i;
20970 }
20971
20972 return k;
20973 }
20974
20975
20976 /* Return the index of the last glyph following glyph string S that
20977 overwrites S because of its left overhang. Value is negative
20978 if no such glyph is found. */
20979
20980 static int
20981 right_overwriting (struct glyph_string *s)
20982 {
20983 int i, k, x;
20984 int end = s->row->used[s->area];
20985 struct glyph *glyphs = s->row->glyphs[s->area];
20986 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20987
20988 k = -1;
20989 x = 0;
20990 for (i = first; i < end; ++i)
20991 {
20992 int left, right;
20993 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20994 if (x - left < 0)
20995 k = i;
20996 x += glyphs[i].pixel_width;
20997 }
20998
20999 return k;
21000 }
21001
21002
21003 /* Set background width of glyph string S. START is the index of the
21004 first glyph following S. LAST_X is the right-most x-position + 1
21005 in the drawing area. */
21006
21007 static INLINE void
21008 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21009 {
21010 /* If the face of this glyph string has to be drawn to the end of
21011 the drawing area, set S->extends_to_end_of_line_p. */
21012
21013 if (start == s->row->used[s->area]
21014 && s->area == TEXT_AREA
21015 && ((s->row->fill_line_p
21016 && (s->hl == DRAW_NORMAL_TEXT
21017 || s->hl == DRAW_IMAGE_RAISED
21018 || s->hl == DRAW_IMAGE_SUNKEN))
21019 || s->hl == DRAW_MOUSE_FACE))
21020 s->extends_to_end_of_line_p = 1;
21021
21022 /* If S extends its face to the end of the line, set its
21023 background_width to the distance to the right edge of the drawing
21024 area. */
21025 if (s->extends_to_end_of_line_p)
21026 s->background_width = last_x - s->x + 1;
21027 else
21028 s->background_width = s->width;
21029 }
21030
21031
21032 /* Compute overhangs and x-positions for glyph string S and its
21033 predecessors, or successors. X is the starting x-position for S.
21034 BACKWARD_P non-zero means process predecessors. */
21035
21036 static void
21037 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21038 {
21039 if (backward_p)
21040 {
21041 while (s)
21042 {
21043 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21044 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21045 x -= s->width;
21046 s->x = x;
21047 s = s->prev;
21048 }
21049 }
21050 else
21051 {
21052 while (s)
21053 {
21054 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21055 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21056 s->x = x;
21057 x += s->width;
21058 s = s->next;
21059 }
21060 }
21061 }
21062
21063
21064
21065 /* The following macros are only called from draw_glyphs below.
21066 They reference the following parameters of that function directly:
21067 `w', `row', `area', and `overlap_p'
21068 as well as the following local variables:
21069 `s', `f', and `hdc' (in W32) */
21070
21071 #ifdef HAVE_NTGUI
21072 /* On W32, silently add local `hdc' variable to argument list of
21073 init_glyph_string. */
21074 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21075 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21076 #else
21077 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21078 init_glyph_string (s, char2b, w, row, area, start, hl)
21079 #endif
21080
21081 /* Add a glyph string for a stretch glyph to the list of strings
21082 between HEAD and TAIL. START is the index of the stretch glyph in
21083 row area AREA of glyph row ROW. END is the index of the last glyph
21084 in that glyph row area. X is the current output position assigned
21085 to the new glyph string constructed. HL overrides that face of the
21086 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21087 is the right-most x-position of the drawing area. */
21088
21089 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21090 and below -- keep them on one line. */
21091 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21092 do \
21093 { \
21094 s = (struct glyph_string *) alloca (sizeof *s); \
21095 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21096 START = fill_stretch_glyph_string (s, START, END); \
21097 append_glyph_string (&HEAD, &TAIL, s); \
21098 s->x = (X); \
21099 } \
21100 while (0)
21101
21102
21103 /* Add a glyph string for an image glyph to the list of strings
21104 between HEAD and TAIL. START is the index of the image glyph in
21105 row area AREA of glyph row ROW. END is the index of the last glyph
21106 in that glyph row area. X is the current output position assigned
21107 to the new glyph string constructed. HL overrides that face of the
21108 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21109 is the right-most x-position of the drawing area. */
21110
21111 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21112 do \
21113 { \
21114 s = (struct glyph_string *) alloca (sizeof *s); \
21115 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21116 fill_image_glyph_string (s); \
21117 append_glyph_string (&HEAD, &TAIL, s); \
21118 ++START; \
21119 s->x = (X); \
21120 } \
21121 while (0)
21122
21123
21124 /* Add a glyph string for a sequence of character glyphs to the list
21125 of strings between HEAD and TAIL. START is the index of the first
21126 glyph in row area AREA of glyph row ROW that is part of the new
21127 glyph string. END is the index of the last glyph in that glyph row
21128 area. X is the current output position assigned to the new glyph
21129 string constructed. HL overrides that face of the glyph; e.g. it
21130 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21131 right-most x-position of the drawing area. */
21132
21133 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21134 do \
21135 { \
21136 int face_id; \
21137 XChar2b *char2b; \
21138 \
21139 face_id = (row)->glyphs[area][START].face_id; \
21140 \
21141 s = (struct glyph_string *) alloca (sizeof *s); \
21142 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21143 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21144 append_glyph_string (&HEAD, &TAIL, s); \
21145 s->x = (X); \
21146 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21147 } \
21148 while (0)
21149
21150
21151 /* Add a glyph string for a composite sequence to the list of strings
21152 between HEAD and TAIL. START is the index of the first glyph in
21153 row area AREA of glyph row ROW that is part of the new glyph
21154 string. END is the index of the last glyph in that glyph row area.
21155 X is the current output position assigned to the new glyph string
21156 constructed. HL overrides that face of the glyph; e.g. it is
21157 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21158 x-position of the drawing area. */
21159
21160 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21161 do { \
21162 int face_id = (row)->glyphs[area][START].face_id; \
21163 struct face *base_face = FACE_FROM_ID (f, face_id); \
21164 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21165 struct composition *cmp = composition_table[cmp_id]; \
21166 XChar2b *char2b; \
21167 struct glyph_string *first_s IF_LINT (= NULL); \
21168 int n; \
21169 \
21170 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21171 \
21172 /* Make glyph_strings for each glyph sequence that is drawable by \
21173 the same face, and append them to HEAD/TAIL. */ \
21174 for (n = 0; n < cmp->glyph_len;) \
21175 { \
21176 s = (struct glyph_string *) alloca (sizeof *s); \
21177 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21178 append_glyph_string (&(HEAD), &(TAIL), s); \
21179 s->cmp = cmp; \
21180 s->cmp_from = n; \
21181 s->x = (X); \
21182 if (n == 0) \
21183 first_s = s; \
21184 n = fill_composite_glyph_string (s, base_face, overlaps); \
21185 } \
21186 \
21187 ++START; \
21188 s = first_s; \
21189 } while (0)
21190
21191
21192 /* Add a glyph string for a glyph-string sequence to the list of strings
21193 between HEAD and TAIL. */
21194
21195 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21196 do { \
21197 int face_id; \
21198 XChar2b *char2b; \
21199 Lisp_Object gstring; \
21200 \
21201 face_id = (row)->glyphs[area][START].face_id; \
21202 gstring = (composition_gstring_from_id \
21203 ((row)->glyphs[area][START].u.cmp.id)); \
21204 s = (struct glyph_string *) alloca (sizeof *s); \
21205 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21206 * LGSTRING_GLYPH_LEN (gstring)); \
21207 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21208 append_glyph_string (&(HEAD), &(TAIL), s); \
21209 s->x = (X); \
21210 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21211 } while (0)
21212
21213
21214 /* Add a glyph string for a sequence of glyphless character's glyphs
21215 to the list of strings between HEAD and TAIL. The meanings of
21216 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21217
21218 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21219 do \
21220 { \
21221 int face_id; \
21222 \
21223 face_id = (row)->glyphs[area][START].face_id; \
21224 \
21225 s = (struct glyph_string *) alloca (sizeof *s); \
21226 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21227 append_glyph_string (&HEAD, &TAIL, s); \
21228 s->x = (X); \
21229 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21230 overlaps); \
21231 } \
21232 while (0)
21233
21234
21235 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21236 of AREA of glyph row ROW on window W between indices START and END.
21237 HL overrides the face for drawing glyph strings, e.g. it is
21238 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21239 x-positions of the drawing area.
21240
21241 This is an ugly monster macro construct because we must use alloca
21242 to allocate glyph strings (because draw_glyphs can be called
21243 asynchronously). */
21244
21245 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21246 do \
21247 { \
21248 HEAD = TAIL = NULL; \
21249 while (START < END) \
21250 { \
21251 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21252 switch (first_glyph->type) \
21253 { \
21254 case CHAR_GLYPH: \
21255 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21256 HL, X, LAST_X); \
21257 break; \
21258 \
21259 case COMPOSITE_GLYPH: \
21260 if (first_glyph->u.cmp.automatic) \
21261 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21262 HL, X, LAST_X); \
21263 else \
21264 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21265 HL, X, LAST_X); \
21266 break; \
21267 \
21268 case STRETCH_GLYPH: \
21269 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21270 HL, X, LAST_X); \
21271 break; \
21272 \
21273 case IMAGE_GLYPH: \
21274 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21275 HL, X, LAST_X); \
21276 break; \
21277 \
21278 case GLYPHLESS_GLYPH: \
21279 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21280 HL, X, LAST_X); \
21281 break; \
21282 \
21283 default: \
21284 abort (); \
21285 } \
21286 \
21287 if (s) \
21288 { \
21289 set_glyph_string_background_width (s, START, LAST_X); \
21290 (X) += s->width; \
21291 } \
21292 } \
21293 } while (0)
21294
21295
21296 /* Draw glyphs between START and END in AREA of ROW on window W,
21297 starting at x-position X. X is relative to AREA in W. HL is a
21298 face-override with the following meaning:
21299
21300 DRAW_NORMAL_TEXT draw normally
21301 DRAW_CURSOR draw in cursor face
21302 DRAW_MOUSE_FACE draw in mouse face.
21303 DRAW_INVERSE_VIDEO draw in mode line face
21304 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21305 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21306
21307 If OVERLAPS is non-zero, draw only the foreground of characters and
21308 clip to the physical height of ROW. Non-zero value also defines
21309 the overlapping part to be drawn:
21310
21311 OVERLAPS_PRED overlap with preceding rows
21312 OVERLAPS_SUCC overlap with succeeding rows
21313 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21314 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21315
21316 Value is the x-position reached, relative to AREA of W. */
21317
21318 static int
21319 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21320 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21321 enum draw_glyphs_face hl, int overlaps)
21322 {
21323 struct glyph_string *head, *tail;
21324 struct glyph_string *s;
21325 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21326 int i, j, x_reached, last_x, area_left = 0;
21327 struct frame *f = XFRAME (WINDOW_FRAME (w));
21328 DECLARE_HDC (hdc);
21329
21330 ALLOCATE_HDC (hdc, f);
21331
21332 /* Let's rather be paranoid than getting a SEGV. */
21333 end = min (end, row->used[area]);
21334 start = max (0, start);
21335 start = min (end, start);
21336
21337 /* Translate X to frame coordinates. Set last_x to the right
21338 end of the drawing area. */
21339 if (row->full_width_p)
21340 {
21341 /* X is relative to the left edge of W, without scroll bars
21342 or fringes. */
21343 area_left = WINDOW_LEFT_EDGE_X (w);
21344 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21345 }
21346 else
21347 {
21348 area_left = window_box_left (w, area);
21349 last_x = area_left + window_box_width (w, area);
21350 }
21351 x += area_left;
21352
21353 /* Build a doubly-linked list of glyph_string structures between
21354 head and tail from what we have to draw. Note that the macro
21355 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21356 the reason we use a separate variable `i'. */
21357 i = start;
21358 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21359 if (tail)
21360 x_reached = tail->x + tail->background_width;
21361 else
21362 x_reached = x;
21363
21364 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21365 the row, redraw some glyphs in front or following the glyph
21366 strings built above. */
21367 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21368 {
21369 struct glyph_string *h, *t;
21370 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21371 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21372 int check_mouse_face = 0;
21373 int dummy_x = 0;
21374
21375 /* If mouse highlighting is on, we may need to draw adjacent
21376 glyphs using mouse-face highlighting. */
21377 if (area == TEXT_AREA && row->mouse_face_p)
21378 {
21379 struct glyph_row *mouse_beg_row, *mouse_end_row;
21380
21381 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21382 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21383
21384 if (row >= mouse_beg_row && row <= mouse_end_row)
21385 {
21386 check_mouse_face = 1;
21387 mouse_beg_col = (row == mouse_beg_row)
21388 ? hlinfo->mouse_face_beg_col : 0;
21389 mouse_end_col = (row == mouse_end_row)
21390 ? hlinfo->mouse_face_end_col
21391 : row->used[TEXT_AREA];
21392 }
21393 }
21394
21395 /* Compute overhangs for all glyph strings. */
21396 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21397 for (s = head; s; s = s->next)
21398 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21399
21400 /* Prepend glyph strings for glyphs in front of the first glyph
21401 string that are overwritten because of the first glyph
21402 string's left overhang. The background of all strings
21403 prepended must be drawn because the first glyph string
21404 draws over it. */
21405 i = left_overwritten (head);
21406 if (i >= 0)
21407 {
21408 enum draw_glyphs_face overlap_hl;
21409
21410 /* If this row contains mouse highlighting, attempt to draw
21411 the overlapped glyphs with the correct highlight. This
21412 code fails if the overlap encompasses more than one glyph
21413 and mouse-highlight spans only some of these glyphs.
21414 However, making it work perfectly involves a lot more
21415 code, and I don't know if the pathological case occurs in
21416 practice, so we'll stick to this for now. --- cyd */
21417 if (check_mouse_face
21418 && mouse_beg_col < start && mouse_end_col > i)
21419 overlap_hl = DRAW_MOUSE_FACE;
21420 else
21421 overlap_hl = DRAW_NORMAL_TEXT;
21422
21423 j = i;
21424 BUILD_GLYPH_STRINGS (j, start, h, t,
21425 overlap_hl, dummy_x, last_x);
21426 start = i;
21427 compute_overhangs_and_x (t, head->x, 1);
21428 prepend_glyph_string_lists (&head, &tail, h, t);
21429 clip_head = head;
21430 }
21431
21432 /* Prepend glyph strings for glyphs in front of the first glyph
21433 string that overwrite that glyph string because of their
21434 right overhang. For these strings, only the foreground must
21435 be drawn, because it draws over the glyph string at `head'.
21436 The background must not be drawn because this would overwrite
21437 right overhangs of preceding glyphs for which no glyph
21438 strings exist. */
21439 i = left_overwriting (head);
21440 if (i >= 0)
21441 {
21442 enum draw_glyphs_face overlap_hl;
21443
21444 if (check_mouse_face
21445 && mouse_beg_col < start && mouse_end_col > i)
21446 overlap_hl = DRAW_MOUSE_FACE;
21447 else
21448 overlap_hl = DRAW_NORMAL_TEXT;
21449
21450 clip_head = head;
21451 BUILD_GLYPH_STRINGS (i, start, h, t,
21452 overlap_hl, dummy_x, last_x);
21453 for (s = h; s; s = s->next)
21454 s->background_filled_p = 1;
21455 compute_overhangs_and_x (t, head->x, 1);
21456 prepend_glyph_string_lists (&head, &tail, h, t);
21457 }
21458
21459 /* Append glyphs strings for glyphs following the last glyph
21460 string tail that are overwritten by tail. The background of
21461 these strings has to be drawn because tail's foreground draws
21462 over it. */
21463 i = right_overwritten (tail);
21464 if (i >= 0)
21465 {
21466 enum draw_glyphs_face overlap_hl;
21467
21468 if (check_mouse_face
21469 && mouse_beg_col < i && mouse_end_col > end)
21470 overlap_hl = DRAW_MOUSE_FACE;
21471 else
21472 overlap_hl = DRAW_NORMAL_TEXT;
21473
21474 BUILD_GLYPH_STRINGS (end, i, h, t,
21475 overlap_hl, x, last_x);
21476 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21477 we don't have `end = i;' here. */
21478 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21479 append_glyph_string_lists (&head, &tail, h, t);
21480 clip_tail = tail;
21481 }
21482
21483 /* Append glyph strings for glyphs following the last glyph
21484 string tail that overwrite tail. The foreground of such
21485 glyphs has to be drawn because it writes into the background
21486 of tail. The background must not be drawn because it could
21487 paint over the foreground of following glyphs. */
21488 i = right_overwriting (tail);
21489 if (i >= 0)
21490 {
21491 enum draw_glyphs_face overlap_hl;
21492 if (check_mouse_face
21493 && mouse_beg_col < i && mouse_end_col > end)
21494 overlap_hl = DRAW_MOUSE_FACE;
21495 else
21496 overlap_hl = DRAW_NORMAL_TEXT;
21497
21498 clip_tail = tail;
21499 i++; /* We must include the Ith glyph. */
21500 BUILD_GLYPH_STRINGS (end, i, h, t,
21501 overlap_hl, x, last_x);
21502 for (s = h; s; s = s->next)
21503 s->background_filled_p = 1;
21504 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21505 append_glyph_string_lists (&head, &tail, h, t);
21506 }
21507 if (clip_head || clip_tail)
21508 for (s = head; s; s = s->next)
21509 {
21510 s->clip_head = clip_head;
21511 s->clip_tail = clip_tail;
21512 }
21513 }
21514
21515 /* Draw all strings. */
21516 for (s = head; s; s = s->next)
21517 FRAME_RIF (f)->draw_glyph_string (s);
21518
21519 #ifndef HAVE_NS
21520 /* When focus a sole frame and move horizontally, this sets on_p to 0
21521 causing a failure to erase prev cursor position. */
21522 if (area == TEXT_AREA
21523 && !row->full_width_p
21524 /* When drawing overlapping rows, only the glyph strings'
21525 foreground is drawn, which doesn't erase a cursor
21526 completely. */
21527 && !overlaps)
21528 {
21529 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21530 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21531 : (tail ? tail->x + tail->background_width : x));
21532 x0 -= area_left;
21533 x1 -= area_left;
21534
21535 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21536 row->y, MATRIX_ROW_BOTTOM_Y (row));
21537 }
21538 #endif
21539
21540 /* Value is the x-position up to which drawn, relative to AREA of W.
21541 This doesn't include parts drawn because of overhangs. */
21542 if (row->full_width_p)
21543 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21544 else
21545 x_reached -= area_left;
21546
21547 RELEASE_HDC (hdc, f);
21548
21549 return x_reached;
21550 }
21551
21552 /* Expand row matrix if too narrow. Don't expand if area
21553 is not present. */
21554
21555 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21556 { \
21557 if (!fonts_changed_p \
21558 && (it->glyph_row->glyphs[area] \
21559 < it->glyph_row->glyphs[area + 1])) \
21560 { \
21561 it->w->ncols_scale_factor++; \
21562 fonts_changed_p = 1; \
21563 } \
21564 }
21565
21566 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21567 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21568
21569 static INLINE void
21570 append_glyph (struct it *it)
21571 {
21572 struct glyph *glyph;
21573 enum glyph_row_area area = it->area;
21574
21575 xassert (it->glyph_row);
21576 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21577
21578 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21579 if (glyph < it->glyph_row->glyphs[area + 1])
21580 {
21581 /* If the glyph row is reversed, we need to prepend the glyph
21582 rather than append it. */
21583 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21584 {
21585 struct glyph *g;
21586
21587 /* Make room for the additional glyph. */
21588 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21589 g[1] = *g;
21590 glyph = it->glyph_row->glyphs[area];
21591 }
21592 glyph->charpos = CHARPOS (it->position);
21593 glyph->object = it->object;
21594 if (it->pixel_width > 0)
21595 {
21596 glyph->pixel_width = it->pixel_width;
21597 glyph->padding_p = 0;
21598 }
21599 else
21600 {
21601 /* Assure at least 1-pixel width. Otherwise, cursor can't
21602 be displayed correctly. */
21603 glyph->pixel_width = 1;
21604 glyph->padding_p = 1;
21605 }
21606 glyph->ascent = it->ascent;
21607 glyph->descent = it->descent;
21608 glyph->voffset = it->voffset;
21609 glyph->type = CHAR_GLYPH;
21610 glyph->avoid_cursor_p = it->avoid_cursor_p;
21611 glyph->multibyte_p = it->multibyte_p;
21612 glyph->left_box_line_p = it->start_of_box_run_p;
21613 glyph->right_box_line_p = it->end_of_box_run_p;
21614 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21615 || it->phys_descent > it->descent);
21616 glyph->glyph_not_available_p = it->glyph_not_available_p;
21617 glyph->face_id = it->face_id;
21618 glyph->u.ch = it->char_to_display;
21619 glyph->slice.img = null_glyph_slice;
21620 glyph->font_type = FONT_TYPE_UNKNOWN;
21621 if (it->bidi_p)
21622 {
21623 glyph->resolved_level = it->bidi_it.resolved_level;
21624 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21625 abort ();
21626 glyph->bidi_type = it->bidi_it.type;
21627 }
21628 else
21629 {
21630 glyph->resolved_level = 0;
21631 glyph->bidi_type = UNKNOWN_BT;
21632 }
21633 ++it->glyph_row->used[area];
21634 }
21635 else
21636 IT_EXPAND_MATRIX_WIDTH (it, area);
21637 }
21638
21639 /* Store one glyph for the composition IT->cmp_it.id in
21640 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21641 non-null. */
21642
21643 static INLINE void
21644 append_composite_glyph (struct it *it)
21645 {
21646 struct glyph *glyph;
21647 enum glyph_row_area area = it->area;
21648
21649 xassert (it->glyph_row);
21650
21651 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21652 if (glyph < it->glyph_row->glyphs[area + 1])
21653 {
21654 /* If the glyph row is reversed, we need to prepend the glyph
21655 rather than append it. */
21656 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21657 {
21658 struct glyph *g;
21659
21660 /* Make room for the new glyph. */
21661 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21662 g[1] = *g;
21663 glyph = it->glyph_row->glyphs[it->area];
21664 }
21665 glyph->charpos = it->cmp_it.charpos;
21666 glyph->object = it->object;
21667 glyph->pixel_width = it->pixel_width;
21668 glyph->ascent = it->ascent;
21669 glyph->descent = it->descent;
21670 glyph->voffset = it->voffset;
21671 glyph->type = COMPOSITE_GLYPH;
21672 if (it->cmp_it.ch < 0)
21673 {
21674 glyph->u.cmp.automatic = 0;
21675 glyph->u.cmp.id = it->cmp_it.id;
21676 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21677 }
21678 else
21679 {
21680 glyph->u.cmp.automatic = 1;
21681 glyph->u.cmp.id = it->cmp_it.id;
21682 glyph->slice.cmp.from = it->cmp_it.from;
21683 glyph->slice.cmp.to = it->cmp_it.to - 1;
21684 }
21685 glyph->avoid_cursor_p = it->avoid_cursor_p;
21686 glyph->multibyte_p = it->multibyte_p;
21687 glyph->left_box_line_p = it->start_of_box_run_p;
21688 glyph->right_box_line_p = it->end_of_box_run_p;
21689 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21690 || it->phys_descent > it->descent);
21691 glyph->padding_p = 0;
21692 glyph->glyph_not_available_p = 0;
21693 glyph->face_id = it->face_id;
21694 glyph->font_type = FONT_TYPE_UNKNOWN;
21695 if (it->bidi_p)
21696 {
21697 glyph->resolved_level = it->bidi_it.resolved_level;
21698 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21699 abort ();
21700 glyph->bidi_type = it->bidi_it.type;
21701 }
21702 ++it->glyph_row->used[area];
21703 }
21704 else
21705 IT_EXPAND_MATRIX_WIDTH (it, area);
21706 }
21707
21708
21709 /* Change IT->ascent and IT->height according to the setting of
21710 IT->voffset. */
21711
21712 static INLINE void
21713 take_vertical_position_into_account (struct it *it)
21714 {
21715 if (it->voffset)
21716 {
21717 if (it->voffset < 0)
21718 /* Increase the ascent so that we can display the text higher
21719 in the line. */
21720 it->ascent -= it->voffset;
21721 else
21722 /* Increase the descent so that we can display the text lower
21723 in the line. */
21724 it->descent += it->voffset;
21725 }
21726 }
21727
21728
21729 /* Produce glyphs/get display metrics for the image IT is loaded with.
21730 See the description of struct display_iterator in dispextern.h for
21731 an overview of struct display_iterator. */
21732
21733 static void
21734 produce_image_glyph (struct it *it)
21735 {
21736 struct image *img;
21737 struct face *face;
21738 int glyph_ascent, crop;
21739 struct glyph_slice slice;
21740
21741 xassert (it->what == IT_IMAGE);
21742
21743 face = FACE_FROM_ID (it->f, it->face_id);
21744 xassert (face);
21745 /* Make sure X resources of the face is loaded. */
21746 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21747
21748 if (it->image_id < 0)
21749 {
21750 /* Fringe bitmap. */
21751 it->ascent = it->phys_ascent = 0;
21752 it->descent = it->phys_descent = 0;
21753 it->pixel_width = 0;
21754 it->nglyphs = 0;
21755 return;
21756 }
21757
21758 img = IMAGE_FROM_ID (it->f, it->image_id);
21759 xassert (img);
21760 /* Make sure X resources of the image is loaded. */
21761 prepare_image_for_display (it->f, img);
21762
21763 slice.x = slice.y = 0;
21764 slice.width = img->width;
21765 slice.height = img->height;
21766
21767 if (INTEGERP (it->slice.x))
21768 slice.x = XINT (it->slice.x);
21769 else if (FLOATP (it->slice.x))
21770 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21771
21772 if (INTEGERP (it->slice.y))
21773 slice.y = XINT (it->slice.y);
21774 else if (FLOATP (it->slice.y))
21775 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21776
21777 if (INTEGERP (it->slice.width))
21778 slice.width = XINT (it->slice.width);
21779 else if (FLOATP (it->slice.width))
21780 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21781
21782 if (INTEGERP (it->slice.height))
21783 slice.height = XINT (it->slice.height);
21784 else if (FLOATP (it->slice.height))
21785 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21786
21787 if (slice.x >= img->width)
21788 slice.x = img->width;
21789 if (slice.y >= img->height)
21790 slice.y = img->height;
21791 if (slice.x + slice.width >= img->width)
21792 slice.width = img->width - slice.x;
21793 if (slice.y + slice.height > img->height)
21794 slice.height = img->height - slice.y;
21795
21796 if (slice.width == 0 || slice.height == 0)
21797 return;
21798
21799 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21800
21801 it->descent = slice.height - glyph_ascent;
21802 if (slice.y == 0)
21803 it->descent += img->vmargin;
21804 if (slice.y + slice.height == img->height)
21805 it->descent += img->vmargin;
21806 it->phys_descent = it->descent;
21807
21808 it->pixel_width = slice.width;
21809 if (slice.x == 0)
21810 it->pixel_width += img->hmargin;
21811 if (slice.x + slice.width == img->width)
21812 it->pixel_width += img->hmargin;
21813
21814 /* It's quite possible for images to have an ascent greater than
21815 their height, so don't get confused in that case. */
21816 if (it->descent < 0)
21817 it->descent = 0;
21818
21819 it->nglyphs = 1;
21820
21821 if (face->box != FACE_NO_BOX)
21822 {
21823 if (face->box_line_width > 0)
21824 {
21825 if (slice.y == 0)
21826 it->ascent += face->box_line_width;
21827 if (slice.y + slice.height == img->height)
21828 it->descent += face->box_line_width;
21829 }
21830
21831 if (it->start_of_box_run_p && slice.x == 0)
21832 it->pixel_width += eabs (face->box_line_width);
21833 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21834 it->pixel_width += eabs (face->box_line_width);
21835 }
21836
21837 take_vertical_position_into_account (it);
21838
21839 /* Automatically crop wide image glyphs at right edge so we can
21840 draw the cursor on same display row. */
21841 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21842 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21843 {
21844 it->pixel_width -= crop;
21845 slice.width -= crop;
21846 }
21847
21848 if (it->glyph_row)
21849 {
21850 struct glyph *glyph;
21851 enum glyph_row_area area = it->area;
21852
21853 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21854 if (glyph < it->glyph_row->glyphs[area + 1])
21855 {
21856 glyph->charpos = CHARPOS (it->position);
21857 glyph->object = it->object;
21858 glyph->pixel_width = it->pixel_width;
21859 glyph->ascent = glyph_ascent;
21860 glyph->descent = it->descent;
21861 glyph->voffset = it->voffset;
21862 glyph->type = IMAGE_GLYPH;
21863 glyph->avoid_cursor_p = it->avoid_cursor_p;
21864 glyph->multibyte_p = it->multibyte_p;
21865 glyph->left_box_line_p = it->start_of_box_run_p;
21866 glyph->right_box_line_p = it->end_of_box_run_p;
21867 glyph->overlaps_vertically_p = 0;
21868 glyph->padding_p = 0;
21869 glyph->glyph_not_available_p = 0;
21870 glyph->face_id = it->face_id;
21871 glyph->u.img_id = img->id;
21872 glyph->slice.img = slice;
21873 glyph->font_type = FONT_TYPE_UNKNOWN;
21874 if (it->bidi_p)
21875 {
21876 glyph->resolved_level = it->bidi_it.resolved_level;
21877 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21878 abort ();
21879 glyph->bidi_type = it->bidi_it.type;
21880 }
21881 ++it->glyph_row->used[area];
21882 }
21883 else
21884 IT_EXPAND_MATRIX_WIDTH (it, area);
21885 }
21886 }
21887
21888
21889 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21890 of the glyph, WIDTH and HEIGHT are the width and height of the
21891 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21892
21893 static void
21894 append_stretch_glyph (struct it *it, Lisp_Object object,
21895 int width, int height, int ascent)
21896 {
21897 struct glyph *glyph;
21898 enum glyph_row_area area = it->area;
21899
21900 xassert (ascent >= 0 && ascent <= height);
21901
21902 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21903 if (glyph < it->glyph_row->glyphs[area + 1])
21904 {
21905 /* If the glyph row is reversed, we need to prepend the glyph
21906 rather than append it. */
21907 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21908 {
21909 struct glyph *g;
21910
21911 /* Make room for the additional glyph. */
21912 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21913 g[1] = *g;
21914 glyph = it->glyph_row->glyphs[area];
21915 }
21916 glyph->charpos = CHARPOS (it->position);
21917 glyph->object = object;
21918 glyph->pixel_width = width;
21919 glyph->ascent = ascent;
21920 glyph->descent = height - ascent;
21921 glyph->voffset = it->voffset;
21922 glyph->type = STRETCH_GLYPH;
21923 glyph->avoid_cursor_p = it->avoid_cursor_p;
21924 glyph->multibyte_p = it->multibyte_p;
21925 glyph->left_box_line_p = it->start_of_box_run_p;
21926 glyph->right_box_line_p = it->end_of_box_run_p;
21927 glyph->overlaps_vertically_p = 0;
21928 glyph->padding_p = 0;
21929 glyph->glyph_not_available_p = 0;
21930 glyph->face_id = it->face_id;
21931 glyph->u.stretch.ascent = ascent;
21932 glyph->u.stretch.height = height;
21933 glyph->slice.img = null_glyph_slice;
21934 glyph->font_type = FONT_TYPE_UNKNOWN;
21935 if (it->bidi_p)
21936 {
21937 glyph->resolved_level = it->bidi_it.resolved_level;
21938 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21939 abort ();
21940 glyph->bidi_type = it->bidi_it.type;
21941 }
21942 else
21943 {
21944 glyph->resolved_level = 0;
21945 glyph->bidi_type = UNKNOWN_BT;
21946 }
21947 ++it->glyph_row->used[area];
21948 }
21949 else
21950 IT_EXPAND_MATRIX_WIDTH (it, area);
21951 }
21952
21953
21954 /* Produce a stretch glyph for iterator IT. IT->object is the value
21955 of the glyph property displayed. The value must be a list
21956 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21957 being recognized:
21958
21959 1. `:width WIDTH' specifies that the space should be WIDTH *
21960 canonical char width wide. WIDTH may be an integer or floating
21961 point number.
21962
21963 2. `:relative-width FACTOR' specifies that the width of the stretch
21964 should be computed from the width of the first character having the
21965 `glyph' property, and should be FACTOR times that width.
21966
21967 3. `:align-to HPOS' specifies that the space should be wide enough
21968 to reach HPOS, a value in canonical character units.
21969
21970 Exactly one of the above pairs must be present.
21971
21972 4. `:height HEIGHT' specifies that the height of the stretch produced
21973 should be HEIGHT, measured in canonical character units.
21974
21975 5. `:relative-height FACTOR' specifies that the height of the
21976 stretch should be FACTOR times the height of the characters having
21977 the glyph property.
21978
21979 Either none or exactly one of 4 or 5 must be present.
21980
21981 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21982 of the stretch should be used for the ascent of the stretch.
21983 ASCENT must be in the range 0 <= ASCENT <= 100. */
21984
21985 static void
21986 produce_stretch_glyph (struct it *it)
21987 {
21988 /* (space :width WIDTH :height HEIGHT ...) */
21989 Lisp_Object prop, plist;
21990 int width = 0, height = 0, align_to = -1;
21991 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21992 int ascent = 0;
21993 double tem;
21994 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21995 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21996
21997 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21998
21999 /* List should start with `space'. */
22000 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22001 plist = XCDR (it->object);
22002
22003 /* Compute the width of the stretch. */
22004 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22005 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22006 {
22007 /* Absolute width `:width WIDTH' specified and valid. */
22008 zero_width_ok_p = 1;
22009 width = (int)tem;
22010 }
22011 else if (prop = Fplist_get (plist, QCrelative_width),
22012 NUMVAL (prop) > 0)
22013 {
22014 /* Relative width `:relative-width FACTOR' specified and valid.
22015 Compute the width of the characters having the `glyph'
22016 property. */
22017 struct it it2;
22018 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22019
22020 it2 = *it;
22021 if (it->multibyte_p)
22022 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22023 else
22024 {
22025 it2.c = it2.char_to_display = *p, it2.len = 1;
22026 if (! ASCII_CHAR_P (it2.c))
22027 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22028 }
22029
22030 it2.glyph_row = NULL;
22031 it2.what = IT_CHARACTER;
22032 x_produce_glyphs (&it2);
22033 width = NUMVAL (prop) * it2.pixel_width;
22034 }
22035 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22036 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22037 {
22038 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22039 align_to = (align_to < 0
22040 ? 0
22041 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22042 else if (align_to < 0)
22043 align_to = window_box_left_offset (it->w, TEXT_AREA);
22044 width = max (0, (int)tem + align_to - it->current_x);
22045 zero_width_ok_p = 1;
22046 }
22047 else
22048 /* Nothing specified -> width defaults to canonical char width. */
22049 width = FRAME_COLUMN_WIDTH (it->f);
22050
22051 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22052 width = 1;
22053
22054 /* Compute height. */
22055 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22056 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22057 {
22058 height = (int)tem;
22059 zero_height_ok_p = 1;
22060 }
22061 else if (prop = Fplist_get (plist, QCrelative_height),
22062 NUMVAL (prop) > 0)
22063 height = FONT_HEIGHT (font) * NUMVAL (prop);
22064 else
22065 height = FONT_HEIGHT (font);
22066
22067 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22068 height = 1;
22069
22070 /* Compute percentage of height used for ascent. If
22071 `:ascent ASCENT' is present and valid, use that. Otherwise,
22072 derive the ascent from the font in use. */
22073 if (prop = Fplist_get (plist, QCascent),
22074 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22075 ascent = height * NUMVAL (prop) / 100.0;
22076 else if (!NILP (prop)
22077 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22078 ascent = min (max (0, (int)tem), height);
22079 else
22080 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22081
22082 if (width > 0 && it->line_wrap != TRUNCATE
22083 && it->current_x + width > it->last_visible_x)
22084 width = it->last_visible_x - it->current_x - 1;
22085
22086 if (width > 0 && height > 0 && it->glyph_row)
22087 {
22088 Lisp_Object object = it->stack[it->sp - 1].string;
22089 if (!STRINGP (object))
22090 object = it->w->buffer;
22091 append_stretch_glyph (it, object, width, height, ascent);
22092 }
22093
22094 it->pixel_width = width;
22095 it->ascent = it->phys_ascent = ascent;
22096 it->descent = it->phys_descent = height - it->ascent;
22097 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22098
22099 take_vertical_position_into_account (it);
22100 }
22101
22102 /* Calculate line-height and line-spacing properties.
22103 An integer value specifies explicit pixel value.
22104 A float value specifies relative value to current face height.
22105 A cons (float . face-name) specifies relative value to
22106 height of specified face font.
22107
22108 Returns height in pixels, or nil. */
22109
22110
22111 static Lisp_Object
22112 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22113 int boff, int override)
22114 {
22115 Lisp_Object face_name = Qnil;
22116 int ascent, descent, height;
22117
22118 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22119 return val;
22120
22121 if (CONSP (val))
22122 {
22123 face_name = XCAR (val);
22124 val = XCDR (val);
22125 if (!NUMBERP (val))
22126 val = make_number (1);
22127 if (NILP (face_name))
22128 {
22129 height = it->ascent + it->descent;
22130 goto scale;
22131 }
22132 }
22133
22134 if (NILP (face_name))
22135 {
22136 font = FRAME_FONT (it->f);
22137 boff = FRAME_BASELINE_OFFSET (it->f);
22138 }
22139 else if (EQ (face_name, Qt))
22140 {
22141 override = 0;
22142 }
22143 else
22144 {
22145 int face_id;
22146 struct face *face;
22147
22148 face_id = lookup_named_face (it->f, face_name, 0);
22149 if (face_id < 0)
22150 return make_number (-1);
22151
22152 face = FACE_FROM_ID (it->f, face_id);
22153 font = face->font;
22154 if (font == NULL)
22155 return make_number (-1);
22156 boff = font->baseline_offset;
22157 if (font->vertical_centering)
22158 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22159 }
22160
22161 ascent = FONT_BASE (font) + boff;
22162 descent = FONT_DESCENT (font) - boff;
22163
22164 if (override)
22165 {
22166 it->override_ascent = ascent;
22167 it->override_descent = descent;
22168 it->override_boff = boff;
22169 }
22170
22171 height = ascent + descent;
22172
22173 scale:
22174 if (FLOATP (val))
22175 height = (int)(XFLOAT_DATA (val) * height);
22176 else if (INTEGERP (val))
22177 height *= XINT (val);
22178
22179 return make_number (height);
22180 }
22181
22182
22183 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22184 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22185 and only if this is for a character for which no font was found.
22186
22187 If the display method (it->glyphless_method) is
22188 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22189 length of the acronym or the hexadecimal string, UPPER_XOFF and
22190 UPPER_YOFF are pixel offsets for the upper part of the string,
22191 LOWER_XOFF and LOWER_YOFF are for the lower part.
22192
22193 For the other display methods, LEN through LOWER_YOFF are zero. */
22194
22195 static void
22196 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22197 short upper_xoff, short upper_yoff,
22198 short lower_xoff, short lower_yoff)
22199 {
22200 struct glyph *glyph;
22201 enum glyph_row_area area = it->area;
22202
22203 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22204 if (glyph < it->glyph_row->glyphs[area + 1])
22205 {
22206 /* If the glyph row is reversed, we need to prepend the glyph
22207 rather than append it. */
22208 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22209 {
22210 struct glyph *g;
22211
22212 /* Make room for the additional glyph. */
22213 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22214 g[1] = *g;
22215 glyph = it->glyph_row->glyphs[area];
22216 }
22217 glyph->charpos = CHARPOS (it->position);
22218 glyph->object = it->object;
22219 glyph->pixel_width = it->pixel_width;
22220 glyph->ascent = it->ascent;
22221 glyph->descent = it->descent;
22222 glyph->voffset = it->voffset;
22223 glyph->type = GLYPHLESS_GLYPH;
22224 glyph->u.glyphless.method = it->glyphless_method;
22225 glyph->u.glyphless.for_no_font = for_no_font;
22226 glyph->u.glyphless.len = len;
22227 glyph->u.glyphless.ch = it->c;
22228 glyph->slice.glyphless.upper_xoff = upper_xoff;
22229 glyph->slice.glyphless.upper_yoff = upper_yoff;
22230 glyph->slice.glyphless.lower_xoff = lower_xoff;
22231 glyph->slice.glyphless.lower_yoff = lower_yoff;
22232 glyph->avoid_cursor_p = it->avoid_cursor_p;
22233 glyph->multibyte_p = it->multibyte_p;
22234 glyph->left_box_line_p = it->start_of_box_run_p;
22235 glyph->right_box_line_p = it->end_of_box_run_p;
22236 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22237 || it->phys_descent > it->descent);
22238 glyph->padding_p = 0;
22239 glyph->glyph_not_available_p = 0;
22240 glyph->face_id = face_id;
22241 glyph->font_type = FONT_TYPE_UNKNOWN;
22242 if (it->bidi_p)
22243 {
22244 glyph->resolved_level = it->bidi_it.resolved_level;
22245 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22246 abort ();
22247 glyph->bidi_type = it->bidi_it.type;
22248 }
22249 ++it->glyph_row->used[area];
22250 }
22251 else
22252 IT_EXPAND_MATRIX_WIDTH (it, area);
22253 }
22254
22255
22256 /* Produce a glyph for a glyphless character for iterator IT.
22257 IT->glyphless_method specifies which method to use for displaying
22258 the character. See the description of enum
22259 glyphless_display_method in dispextern.h for the detail.
22260
22261 FOR_NO_FONT is nonzero if and only if this is for a character for
22262 which no font was found. ACRONYM, if non-nil, is an acronym string
22263 for the character. */
22264
22265 static void
22266 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22267 {
22268 int face_id;
22269 struct face *face;
22270 struct font *font;
22271 int base_width, base_height, width, height;
22272 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22273 int len;
22274
22275 /* Get the metrics of the base font. We always refer to the current
22276 ASCII face. */
22277 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22278 font = face->font ? face->font : FRAME_FONT (it->f);
22279 it->ascent = FONT_BASE (font) + font->baseline_offset;
22280 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22281 base_height = it->ascent + it->descent;
22282 base_width = font->average_width;
22283
22284 /* Get a face ID for the glyph by utilizing a cache (the same way as
22285 doen for `escape-glyph' in get_next_display_element). */
22286 if (it->f == last_glyphless_glyph_frame
22287 && it->face_id == last_glyphless_glyph_face_id)
22288 {
22289 face_id = last_glyphless_glyph_merged_face_id;
22290 }
22291 else
22292 {
22293 /* Merge the `glyphless-char' face into the current face. */
22294 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22295 last_glyphless_glyph_frame = it->f;
22296 last_glyphless_glyph_face_id = it->face_id;
22297 last_glyphless_glyph_merged_face_id = face_id;
22298 }
22299
22300 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22301 {
22302 it->pixel_width = THIN_SPACE_WIDTH;
22303 len = 0;
22304 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22305 }
22306 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22307 {
22308 width = CHAR_WIDTH (it->c);
22309 if (width == 0)
22310 width = 1;
22311 else if (width > 4)
22312 width = 4;
22313 it->pixel_width = base_width * width;
22314 len = 0;
22315 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22316 }
22317 else
22318 {
22319 char buf[7];
22320 const char *str;
22321 unsigned int code[6];
22322 int upper_len;
22323 int ascent, descent;
22324 struct font_metrics metrics_upper, metrics_lower;
22325
22326 face = FACE_FROM_ID (it->f, face_id);
22327 font = face->font ? face->font : FRAME_FONT (it->f);
22328 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22329
22330 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22331 {
22332 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22333 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22334 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22335 }
22336 else
22337 {
22338 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22339 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22340 str = buf;
22341 }
22342 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22343 code[len] = font->driver->encode_char (font, str[len]);
22344 upper_len = (len + 1) / 2;
22345 font->driver->text_extents (font, code, upper_len,
22346 &metrics_upper);
22347 font->driver->text_extents (font, code + upper_len, len - upper_len,
22348 &metrics_lower);
22349
22350
22351
22352 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22353 width = max (metrics_upper.width, metrics_lower.width) + 4;
22354 upper_xoff = upper_yoff = 2; /* the typical case */
22355 if (base_width >= width)
22356 {
22357 /* Align the upper to the left, the lower to the right. */
22358 it->pixel_width = base_width;
22359 lower_xoff = base_width - 2 - metrics_lower.width;
22360 }
22361 else
22362 {
22363 /* Center the shorter one. */
22364 it->pixel_width = width;
22365 if (metrics_upper.width >= metrics_lower.width)
22366 lower_xoff = (width - metrics_lower.width) / 2;
22367 else
22368 {
22369 /* FIXME: This code doesn't look right. It formerly was
22370 missing the "lower_xoff = 0;", which couldn't have
22371 been right since it left lower_xoff uninitialized. */
22372 lower_xoff = 0;
22373 upper_xoff = (width - metrics_upper.width) / 2;
22374 }
22375 }
22376
22377 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22378 top, bottom, and between upper and lower strings. */
22379 height = (metrics_upper.ascent + metrics_upper.descent
22380 + metrics_lower.ascent + metrics_lower.descent) + 5;
22381 /* Center vertically.
22382 H:base_height, D:base_descent
22383 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22384
22385 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22386 descent = D - H/2 + h/2;
22387 lower_yoff = descent - 2 - ld;
22388 upper_yoff = lower_yoff - la - 1 - ud; */
22389 ascent = - (it->descent - (base_height + height + 1) / 2);
22390 descent = it->descent - (base_height - height) / 2;
22391 lower_yoff = descent - 2 - metrics_lower.descent;
22392 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22393 - metrics_upper.descent);
22394 /* Don't make the height shorter than the base height. */
22395 if (height > base_height)
22396 {
22397 it->ascent = ascent;
22398 it->descent = descent;
22399 }
22400 }
22401
22402 it->phys_ascent = it->ascent;
22403 it->phys_descent = it->descent;
22404 if (it->glyph_row)
22405 append_glyphless_glyph (it, face_id, for_no_font, len,
22406 upper_xoff, upper_yoff,
22407 lower_xoff, lower_yoff);
22408 it->nglyphs = 1;
22409 take_vertical_position_into_account (it);
22410 }
22411
22412
22413 /* RIF:
22414 Produce glyphs/get display metrics for the display element IT is
22415 loaded with. See the description of struct it in dispextern.h
22416 for an overview of struct it. */
22417
22418 void
22419 x_produce_glyphs (struct it *it)
22420 {
22421 int extra_line_spacing = it->extra_line_spacing;
22422
22423 it->glyph_not_available_p = 0;
22424
22425 if (it->what == IT_CHARACTER)
22426 {
22427 XChar2b char2b;
22428 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22429 struct font *font = face->font;
22430 struct font_metrics *pcm = NULL;
22431 int boff; /* baseline offset */
22432
22433 if (font == NULL)
22434 {
22435 /* When no suitable font is found, display this character by
22436 the method specified in the first extra slot of
22437 Vglyphless_char_display. */
22438 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22439
22440 xassert (it->what == IT_GLYPHLESS);
22441 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22442 goto done;
22443 }
22444
22445 boff = font->baseline_offset;
22446 if (font->vertical_centering)
22447 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22448
22449 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22450 {
22451 int stretched_p;
22452
22453 it->nglyphs = 1;
22454
22455 if (it->override_ascent >= 0)
22456 {
22457 it->ascent = it->override_ascent;
22458 it->descent = it->override_descent;
22459 boff = it->override_boff;
22460 }
22461 else
22462 {
22463 it->ascent = FONT_BASE (font) + boff;
22464 it->descent = FONT_DESCENT (font) - boff;
22465 }
22466
22467 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22468 {
22469 pcm = get_per_char_metric (font, &char2b);
22470 if (pcm->width == 0
22471 && pcm->rbearing == 0 && pcm->lbearing == 0)
22472 pcm = NULL;
22473 }
22474
22475 if (pcm)
22476 {
22477 it->phys_ascent = pcm->ascent + boff;
22478 it->phys_descent = pcm->descent - boff;
22479 it->pixel_width = pcm->width;
22480 }
22481 else
22482 {
22483 it->glyph_not_available_p = 1;
22484 it->phys_ascent = it->ascent;
22485 it->phys_descent = it->descent;
22486 it->pixel_width = font->space_width;
22487 }
22488
22489 if (it->constrain_row_ascent_descent_p)
22490 {
22491 if (it->descent > it->max_descent)
22492 {
22493 it->ascent += it->descent - it->max_descent;
22494 it->descent = it->max_descent;
22495 }
22496 if (it->ascent > it->max_ascent)
22497 {
22498 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22499 it->ascent = it->max_ascent;
22500 }
22501 it->phys_ascent = min (it->phys_ascent, it->ascent);
22502 it->phys_descent = min (it->phys_descent, it->descent);
22503 extra_line_spacing = 0;
22504 }
22505
22506 /* If this is a space inside a region of text with
22507 `space-width' property, change its width. */
22508 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22509 if (stretched_p)
22510 it->pixel_width *= XFLOATINT (it->space_width);
22511
22512 /* If face has a box, add the box thickness to the character
22513 height. If character has a box line to the left and/or
22514 right, add the box line width to the character's width. */
22515 if (face->box != FACE_NO_BOX)
22516 {
22517 int thick = face->box_line_width;
22518
22519 if (thick > 0)
22520 {
22521 it->ascent += thick;
22522 it->descent += thick;
22523 }
22524 else
22525 thick = -thick;
22526
22527 if (it->start_of_box_run_p)
22528 it->pixel_width += thick;
22529 if (it->end_of_box_run_p)
22530 it->pixel_width += thick;
22531 }
22532
22533 /* If face has an overline, add the height of the overline
22534 (1 pixel) and a 1 pixel margin to the character height. */
22535 if (face->overline_p)
22536 it->ascent += overline_margin;
22537
22538 if (it->constrain_row_ascent_descent_p)
22539 {
22540 if (it->ascent > it->max_ascent)
22541 it->ascent = it->max_ascent;
22542 if (it->descent > it->max_descent)
22543 it->descent = it->max_descent;
22544 }
22545
22546 take_vertical_position_into_account (it);
22547
22548 /* If we have to actually produce glyphs, do it. */
22549 if (it->glyph_row)
22550 {
22551 if (stretched_p)
22552 {
22553 /* Translate a space with a `space-width' property
22554 into a stretch glyph. */
22555 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22556 / FONT_HEIGHT (font));
22557 append_stretch_glyph (it, it->object, it->pixel_width,
22558 it->ascent + it->descent, ascent);
22559 }
22560 else
22561 append_glyph (it);
22562
22563 /* If characters with lbearing or rbearing are displayed
22564 in this line, record that fact in a flag of the
22565 glyph row. This is used to optimize X output code. */
22566 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22567 it->glyph_row->contains_overlapping_glyphs_p = 1;
22568 }
22569 if (! stretched_p && it->pixel_width == 0)
22570 /* We assure that all visible glyphs have at least 1-pixel
22571 width. */
22572 it->pixel_width = 1;
22573 }
22574 else if (it->char_to_display == '\n')
22575 {
22576 /* A newline has no width, but we need the height of the
22577 line. But if previous part of the line sets a height,
22578 don't increase that height */
22579
22580 Lisp_Object height;
22581 Lisp_Object total_height = Qnil;
22582
22583 it->override_ascent = -1;
22584 it->pixel_width = 0;
22585 it->nglyphs = 0;
22586
22587 height = get_it_property (it, Qline_height);
22588 /* Split (line-height total-height) list */
22589 if (CONSP (height)
22590 && CONSP (XCDR (height))
22591 && NILP (XCDR (XCDR (height))))
22592 {
22593 total_height = XCAR (XCDR (height));
22594 height = XCAR (height);
22595 }
22596 height = calc_line_height_property (it, height, font, boff, 1);
22597
22598 if (it->override_ascent >= 0)
22599 {
22600 it->ascent = it->override_ascent;
22601 it->descent = it->override_descent;
22602 boff = it->override_boff;
22603 }
22604 else
22605 {
22606 it->ascent = FONT_BASE (font) + boff;
22607 it->descent = FONT_DESCENT (font) - boff;
22608 }
22609
22610 if (EQ (height, Qt))
22611 {
22612 if (it->descent > it->max_descent)
22613 {
22614 it->ascent += it->descent - it->max_descent;
22615 it->descent = it->max_descent;
22616 }
22617 if (it->ascent > it->max_ascent)
22618 {
22619 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22620 it->ascent = it->max_ascent;
22621 }
22622 it->phys_ascent = min (it->phys_ascent, it->ascent);
22623 it->phys_descent = min (it->phys_descent, it->descent);
22624 it->constrain_row_ascent_descent_p = 1;
22625 extra_line_spacing = 0;
22626 }
22627 else
22628 {
22629 Lisp_Object spacing;
22630
22631 it->phys_ascent = it->ascent;
22632 it->phys_descent = it->descent;
22633
22634 if ((it->max_ascent > 0 || it->max_descent > 0)
22635 && face->box != FACE_NO_BOX
22636 && face->box_line_width > 0)
22637 {
22638 it->ascent += face->box_line_width;
22639 it->descent += face->box_line_width;
22640 }
22641 if (!NILP (height)
22642 && XINT (height) > it->ascent + it->descent)
22643 it->ascent = XINT (height) - it->descent;
22644
22645 if (!NILP (total_height))
22646 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22647 else
22648 {
22649 spacing = get_it_property (it, Qline_spacing);
22650 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22651 }
22652 if (INTEGERP (spacing))
22653 {
22654 extra_line_spacing = XINT (spacing);
22655 if (!NILP (total_height))
22656 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22657 }
22658 }
22659 }
22660 else /* i.e. (it->char_to_display == '\t') */
22661 {
22662 if (font->space_width > 0)
22663 {
22664 int tab_width = it->tab_width * font->space_width;
22665 int x = it->current_x + it->continuation_lines_width;
22666 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22667
22668 /* If the distance from the current position to the next tab
22669 stop is less than a space character width, use the
22670 tab stop after that. */
22671 if (next_tab_x - x < font->space_width)
22672 next_tab_x += tab_width;
22673
22674 it->pixel_width = next_tab_x - x;
22675 it->nglyphs = 1;
22676 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22677 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22678
22679 if (it->glyph_row)
22680 {
22681 append_stretch_glyph (it, it->object, it->pixel_width,
22682 it->ascent + it->descent, it->ascent);
22683 }
22684 }
22685 else
22686 {
22687 it->pixel_width = 0;
22688 it->nglyphs = 1;
22689 }
22690 }
22691 }
22692 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22693 {
22694 /* A static composition.
22695
22696 Note: A composition is represented as one glyph in the
22697 glyph matrix. There are no padding glyphs.
22698
22699 Important note: pixel_width, ascent, and descent are the
22700 values of what is drawn by draw_glyphs (i.e. the values of
22701 the overall glyphs composed). */
22702 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22703 int boff; /* baseline offset */
22704 struct composition *cmp = composition_table[it->cmp_it.id];
22705 int glyph_len = cmp->glyph_len;
22706 struct font *font = face->font;
22707
22708 it->nglyphs = 1;
22709
22710 /* If we have not yet calculated pixel size data of glyphs of
22711 the composition for the current face font, calculate them
22712 now. Theoretically, we have to check all fonts for the
22713 glyphs, but that requires much time and memory space. So,
22714 here we check only the font of the first glyph. This may
22715 lead to incorrect display, but it's very rare, and C-l
22716 (recenter-top-bottom) can correct the display anyway. */
22717 if (! cmp->font || cmp->font != font)
22718 {
22719 /* Ascent and descent of the font of the first character
22720 of this composition (adjusted by baseline offset).
22721 Ascent and descent of overall glyphs should not be less
22722 than these, respectively. */
22723 int font_ascent, font_descent, font_height;
22724 /* Bounding box of the overall glyphs. */
22725 int leftmost, rightmost, lowest, highest;
22726 int lbearing, rbearing;
22727 int i, width, ascent, descent;
22728 int left_padded = 0, right_padded = 0;
22729 int c;
22730 XChar2b char2b;
22731 struct font_metrics *pcm;
22732 int font_not_found_p;
22733 EMACS_INT pos;
22734
22735 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22736 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22737 break;
22738 if (glyph_len < cmp->glyph_len)
22739 right_padded = 1;
22740 for (i = 0; i < glyph_len; i++)
22741 {
22742 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22743 break;
22744 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22745 }
22746 if (i > 0)
22747 left_padded = 1;
22748
22749 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22750 : IT_CHARPOS (*it));
22751 /* If no suitable font is found, use the default font. */
22752 font_not_found_p = font == NULL;
22753 if (font_not_found_p)
22754 {
22755 face = face->ascii_face;
22756 font = face->font;
22757 }
22758 boff = font->baseline_offset;
22759 if (font->vertical_centering)
22760 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22761 font_ascent = FONT_BASE (font) + boff;
22762 font_descent = FONT_DESCENT (font) - boff;
22763 font_height = FONT_HEIGHT (font);
22764
22765 cmp->font = (void *) font;
22766
22767 pcm = NULL;
22768 if (! font_not_found_p)
22769 {
22770 get_char_face_and_encoding (it->f, c, it->face_id,
22771 &char2b, 0);
22772 pcm = get_per_char_metric (font, &char2b);
22773 }
22774
22775 /* Initialize the bounding box. */
22776 if (pcm)
22777 {
22778 width = pcm->width;
22779 ascent = pcm->ascent;
22780 descent = pcm->descent;
22781 lbearing = pcm->lbearing;
22782 rbearing = pcm->rbearing;
22783 }
22784 else
22785 {
22786 width = font->space_width;
22787 ascent = FONT_BASE (font);
22788 descent = FONT_DESCENT (font);
22789 lbearing = 0;
22790 rbearing = width;
22791 }
22792
22793 rightmost = width;
22794 leftmost = 0;
22795 lowest = - descent + boff;
22796 highest = ascent + boff;
22797
22798 if (! font_not_found_p
22799 && font->default_ascent
22800 && CHAR_TABLE_P (Vuse_default_ascent)
22801 && !NILP (Faref (Vuse_default_ascent,
22802 make_number (it->char_to_display))))
22803 highest = font->default_ascent + boff;
22804
22805 /* Draw the first glyph at the normal position. It may be
22806 shifted to right later if some other glyphs are drawn
22807 at the left. */
22808 cmp->offsets[i * 2] = 0;
22809 cmp->offsets[i * 2 + 1] = boff;
22810 cmp->lbearing = lbearing;
22811 cmp->rbearing = rbearing;
22812
22813 /* Set cmp->offsets for the remaining glyphs. */
22814 for (i++; i < glyph_len; i++)
22815 {
22816 int left, right, btm, top;
22817 int ch = COMPOSITION_GLYPH (cmp, i);
22818 int face_id;
22819 struct face *this_face;
22820
22821 if (ch == '\t')
22822 ch = ' ';
22823 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22824 this_face = FACE_FROM_ID (it->f, face_id);
22825 font = this_face->font;
22826
22827 if (font == NULL)
22828 pcm = NULL;
22829 else
22830 {
22831 get_char_face_and_encoding (it->f, ch, face_id,
22832 &char2b, 0);
22833 pcm = get_per_char_metric (font, &char2b);
22834 }
22835 if (! pcm)
22836 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22837 else
22838 {
22839 width = pcm->width;
22840 ascent = pcm->ascent;
22841 descent = pcm->descent;
22842 lbearing = pcm->lbearing;
22843 rbearing = pcm->rbearing;
22844 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22845 {
22846 /* Relative composition with or without
22847 alternate chars. */
22848 left = (leftmost + rightmost - width) / 2;
22849 btm = - descent + boff;
22850 if (font->relative_compose
22851 && (! CHAR_TABLE_P (Vignore_relative_composition)
22852 || NILP (Faref (Vignore_relative_composition,
22853 make_number (ch)))))
22854 {
22855
22856 if (- descent >= font->relative_compose)
22857 /* One extra pixel between two glyphs. */
22858 btm = highest + 1;
22859 else if (ascent <= 0)
22860 /* One extra pixel between two glyphs. */
22861 btm = lowest - 1 - ascent - descent;
22862 }
22863 }
22864 else
22865 {
22866 /* A composition rule is specified by an integer
22867 value that encodes global and new reference
22868 points (GREF and NREF). GREF and NREF are
22869 specified by numbers as below:
22870
22871 0---1---2 -- ascent
22872 | |
22873 | |
22874 | |
22875 9--10--11 -- center
22876 | |
22877 ---3---4---5--- baseline
22878 | |
22879 6---7---8 -- descent
22880 */
22881 int rule = COMPOSITION_RULE (cmp, i);
22882 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22883
22884 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22885 grefx = gref % 3, nrefx = nref % 3;
22886 grefy = gref / 3, nrefy = nref / 3;
22887 if (xoff)
22888 xoff = font_height * (xoff - 128) / 256;
22889 if (yoff)
22890 yoff = font_height * (yoff - 128) / 256;
22891
22892 left = (leftmost
22893 + grefx * (rightmost - leftmost) / 2
22894 - nrefx * width / 2
22895 + xoff);
22896
22897 btm = ((grefy == 0 ? highest
22898 : grefy == 1 ? 0
22899 : grefy == 2 ? lowest
22900 : (highest + lowest) / 2)
22901 - (nrefy == 0 ? ascent + descent
22902 : nrefy == 1 ? descent - boff
22903 : nrefy == 2 ? 0
22904 : (ascent + descent) / 2)
22905 + yoff);
22906 }
22907
22908 cmp->offsets[i * 2] = left;
22909 cmp->offsets[i * 2 + 1] = btm + descent;
22910
22911 /* Update the bounding box of the overall glyphs. */
22912 if (width > 0)
22913 {
22914 right = left + width;
22915 if (left < leftmost)
22916 leftmost = left;
22917 if (right > rightmost)
22918 rightmost = right;
22919 }
22920 top = btm + descent + ascent;
22921 if (top > highest)
22922 highest = top;
22923 if (btm < lowest)
22924 lowest = btm;
22925
22926 if (cmp->lbearing > left + lbearing)
22927 cmp->lbearing = left + lbearing;
22928 if (cmp->rbearing < left + rbearing)
22929 cmp->rbearing = left + rbearing;
22930 }
22931 }
22932
22933 /* If there are glyphs whose x-offsets are negative,
22934 shift all glyphs to the right and make all x-offsets
22935 non-negative. */
22936 if (leftmost < 0)
22937 {
22938 for (i = 0; i < cmp->glyph_len; i++)
22939 cmp->offsets[i * 2] -= leftmost;
22940 rightmost -= leftmost;
22941 cmp->lbearing -= leftmost;
22942 cmp->rbearing -= leftmost;
22943 }
22944
22945 if (left_padded && cmp->lbearing < 0)
22946 {
22947 for (i = 0; i < cmp->glyph_len; i++)
22948 cmp->offsets[i * 2] -= cmp->lbearing;
22949 rightmost -= cmp->lbearing;
22950 cmp->rbearing -= cmp->lbearing;
22951 cmp->lbearing = 0;
22952 }
22953 if (right_padded && rightmost < cmp->rbearing)
22954 {
22955 rightmost = cmp->rbearing;
22956 }
22957
22958 cmp->pixel_width = rightmost;
22959 cmp->ascent = highest;
22960 cmp->descent = - lowest;
22961 if (cmp->ascent < font_ascent)
22962 cmp->ascent = font_ascent;
22963 if (cmp->descent < font_descent)
22964 cmp->descent = font_descent;
22965 }
22966
22967 if (it->glyph_row
22968 && (cmp->lbearing < 0
22969 || cmp->rbearing > cmp->pixel_width))
22970 it->glyph_row->contains_overlapping_glyphs_p = 1;
22971
22972 it->pixel_width = cmp->pixel_width;
22973 it->ascent = it->phys_ascent = cmp->ascent;
22974 it->descent = it->phys_descent = cmp->descent;
22975 if (face->box != FACE_NO_BOX)
22976 {
22977 int thick = face->box_line_width;
22978
22979 if (thick > 0)
22980 {
22981 it->ascent += thick;
22982 it->descent += thick;
22983 }
22984 else
22985 thick = - thick;
22986
22987 if (it->start_of_box_run_p)
22988 it->pixel_width += thick;
22989 if (it->end_of_box_run_p)
22990 it->pixel_width += thick;
22991 }
22992
22993 /* If face has an overline, add the height of the overline
22994 (1 pixel) and a 1 pixel margin to the character height. */
22995 if (face->overline_p)
22996 it->ascent += overline_margin;
22997
22998 take_vertical_position_into_account (it);
22999 if (it->ascent < 0)
23000 it->ascent = 0;
23001 if (it->descent < 0)
23002 it->descent = 0;
23003
23004 if (it->glyph_row)
23005 append_composite_glyph (it);
23006 }
23007 else if (it->what == IT_COMPOSITION)
23008 {
23009 /* A dynamic (automatic) composition. */
23010 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23011 Lisp_Object gstring;
23012 struct font_metrics metrics;
23013
23014 gstring = composition_gstring_from_id (it->cmp_it.id);
23015 it->pixel_width
23016 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23017 &metrics);
23018 if (it->glyph_row
23019 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23020 it->glyph_row->contains_overlapping_glyphs_p = 1;
23021 it->ascent = it->phys_ascent = metrics.ascent;
23022 it->descent = it->phys_descent = metrics.descent;
23023 if (face->box != FACE_NO_BOX)
23024 {
23025 int thick = face->box_line_width;
23026
23027 if (thick > 0)
23028 {
23029 it->ascent += thick;
23030 it->descent += thick;
23031 }
23032 else
23033 thick = - thick;
23034
23035 if (it->start_of_box_run_p)
23036 it->pixel_width += thick;
23037 if (it->end_of_box_run_p)
23038 it->pixel_width += thick;
23039 }
23040 /* If face has an overline, add the height of the overline
23041 (1 pixel) and a 1 pixel margin to the character height. */
23042 if (face->overline_p)
23043 it->ascent += overline_margin;
23044 take_vertical_position_into_account (it);
23045 if (it->ascent < 0)
23046 it->ascent = 0;
23047 if (it->descent < 0)
23048 it->descent = 0;
23049
23050 if (it->glyph_row)
23051 append_composite_glyph (it);
23052 }
23053 else if (it->what == IT_GLYPHLESS)
23054 produce_glyphless_glyph (it, 0, Qnil);
23055 else if (it->what == IT_IMAGE)
23056 produce_image_glyph (it);
23057 else if (it->what == IT_STRETCH)
23058 produce_stretch_glyph (it);
23059
23060 done:
23061 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23062 because this isn't true for images with `:ascent 100'. */
23063 xassert (it->ascent >= 0 && it->descent >= 0);
23064 if (it->area == TEXT_AREA)
23065 it->current_x += it->pixel_width;
23066
23067 if (extra_line_spacing > 0)
23068 {
23069 it->descent += extra_line_spacing;
23070 if (extra_line_spacing > it->max_extra_line_spacing)
23071 it->max_extra_line_spacing = extra_line_spacing;
23072 }
23073
23074 it->max_ascent = max (it->max_ascent, it->ascent);
23075 it->max_descent = max (it->max_descent, it->descent);
23076 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23077 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23078 }
23079
23080 /* EXPORT for RIF:
23081 Output LEN glyphs starting at START at the nominal cursor position.
23082 Advance the nominal cursor over the text. The global variable
23083 updated_window contains the window being updated, updated_row is
23084 the glyph row being updated, and updated_area is the area of that
23085 row being updated. */
23086
23087 void
23088 x_write_glyphs (struct glyph *start, int len)
23089 {
23090 int x, hpos;
23091
23092 xassert (updated_window && updated_row);
23093 BLOCK_INPUT;
23094
23095 /* Write glyphs. */
23096
23097 hpos = start - updated_row->glyphs[updated_area];
23098 x = draw_glyphs (updated_window, output_cursor.x,
23099 updated_row, updated_area,
23100 hpos, hpos + len,
23101 DRAW_NORMAL_TEXT, 0);
23102
23103 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23104 if (updated_area == TEXT_AREA
23105 && updated_window->phys_cursor_on_p
23106 && updated_window->phys_cursor.vpos == output_cursor.vpos
23107 && updated_window->phys_cursor.hpos >= hpos
23108 && updated_window->phys_cursor.hpos < hpos + len)
23109 updated_window->phys_cursor_on_p = 0;
23110
23111 UNBLOCK_INPUT;
23112
23113 /* Advance the output cursor. */
23114 output_cursor.hpos += len;
23115 output_cursor.x = x;
23116 }
23117
23118
23119 /* EXPORT for RIF:
23120 Insert LEN glyphs from START at the nominal cursor position. */
23121
23122 void
23123 x_insert_glyphs (struct glyph *start, int len)
23124 {
23125 struct frame *f;
23126 struct window *w;
23127 int line_height, shift_by_width, shifted_region_width;
23128 struct glyph_row *row;
23129 struct glyph *glyph;
23130 int frame_x, frame_y;
23131 EMACS_INT hpos;
23132
23133 xassert (updated_window && updated_row);
23134 BLOCK_INPUT;
23135 w = updated_window;
23136 f = XFRAME (WINDOW_FRAME (w));
23137
23138 /* Get the height of the line we are in. */
23139 row = updated_row;
23140 line_height = row->height;
23141
23142 /* Get the width of the glyphs to insert. */
23143 shift_by_width = 0;
23144 for (glyph = start; glyph < start + len; ++glyph)
23145 shift_by_width += glyph->pixel_width;
23146
23147 /* Get the width of the region to shift right. */
23148 shifted_region_width = (window_box_width (w, updated_area)
23149 - output_cursor.x
23150 - shift_by_width);
23151
23152 /* Shift right. */
23153 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23154 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23155
23156 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23157 line_height, shift_by_width);
23158
23159 /* Write the glyphs. */
23160 hpos = start - row->glyphs[updated_area];
23161 draw_glyphs (w, output_cursor.x, row, updated_area,
23162 hpos, hpos + len,
23163 DRAW_NORMAL_TEXT, 0);
23164
23165 /* Advance the output cursor. */
23166 output_cursor.hpos += len;
23167 output_cursor.x += shift_by_width;
23168 UNBLOCK_INPUT;
23169 }
23170
23171
23172 /* EXPORT for RIF:
23173 Erase the current text line from the nominal cursor position
23174 (inclusive) to pixel column TO_X (exclusive). The idea is that
23175 everything from TO_X onward is already erased.
23176
23177 TO_X is a pixel position relative to updated_area of
23178 updated_window. TO_X == -1 means clear to the end of this area. */
23179
23180 void
23181 x_clear_end_of_line (int to_x)
23182 {
23183 struct frame *f;
23184 struct window *w = updated_window;
23185 int max_x, min_y, max_y;
23186 int from_x, from_y, to_y;
23187
23188 xassert (updated_window && updated_row);
23189 f = XFRAME (w->frame);
23190
23191 if (updated_row->full_width_p)
23192 max_x = WINDOW_TOTAL_WIDTH (w);
23193 else
23194 max_x = window_box_width (w, updated_area);
23195 max_y = window_text_bottom_y (w);
23196
23197 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23198 of window. For TO_X > 0, truncate to end of drawing area. */
23199 if (to_x == 0)
23200 return;
23201 else if (to_x < 0)
23202 to_x = max_x;
23203 else
23204 to_x = min (to_x, max_x);
23205
23206 to_y = min (max_y, output_cursor.y + updated_row->height);
23207
23208 /* Notice if the cursor will be cleared by this operation. */
23209 if (!updated_row->full_width_p)
23210 notice_overwritten_cursor (w, updated_area,
23211 output_cursor.x, -1,
23212 updated_row->y,
23213 MATRIX_ROW_BOTTOM_Y (updated_row));
23214
23215 from_x = output_cursor.x;
23216
23217 /* Translate to frame coordinates. */
23218 if (updated_row->full_width_p)
23219 {
23220 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23221 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23222 }
23223 else
23224 {
23225 int area_left = window_box_left (w, updated_area);
23226 from_x += area_left;
23227 to_x += area_left;
23228 }
23229
23230 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23231 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23232 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23233
23234 /* Prevent inadvertently clearing to end of the X window. */
23235 if (to_x > from_x && to_y > from_y)
23236 {
23237 BLOCK_INPUT;
23238 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23239 to_x - from_x, to_y - from_y);
23240 UNBLOCK_INPUT;
23241 }
23242 }
23243
23244 #endif /* HAVE_WINDOW_SYSTEM */
23245
23246
23247 \f
23248 /***********************************************************************
23249 Cursor types
23250 ***********************************************************************/
23251
23252 /* Value is the internal representation of the specified cursor type
23253 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23254 of the bar cursor. */
23255
23256 static enum text_cursor_kinds
23257 get_specified_cursor_type (Lisp_Object arg, int *width)
23258 {
23259 enum text_cursor_kinds type;
23260
23261 if (NILP (arg))
23262 return NO_CURSOR;
23263
23264 if (EQ (arg, Qbox))
23265 return FILLED_BOX_CURSOR;
23266
23267 if (EQ (arg, Qhollow))
23268 return HOLLOW_BOX_CURSOR;
23269
23270 if (EQ (arg, Qbar))
23271 {
23272 *width = 2;
23273 return BAR_CURSOR;
23274 }
23275
23276 if (CONSP (arg)
23277 && EQ (XCAR (arg), Qbar)
23278 && INTEGERP (XCDR (arg))
23279 && XINT (XCDR (arg)) >= 0)
23280 {
23281 *width = XINT (XCDR (arg));
23282 return BAR_CURSOR;
23283 }
23284
23285 if (EQ (arg, Qhbar))
23286 {
23287 *width = 2;
23288 return HBAR_CURSOR;
23289 }
23290
23291 if (CONSP (arg)
23292 && EQ (XCAR (arg), Qhbar)
23293 && INTEGERP (XCDR (arg))
23294 && XINT (XCDR (arg)) >= 0)
23295 {
23296 *width = XINT (XCDR (arg));
23297 return HBAR_CURSOR;
23298 }
23299
23300 /* Treat anything unknown as "hollow box cursor".
23301 It was bad to signal an error; people have trouble fixing
23302 .Xdefaults with Emacs, when it has something bad in it. */
23303 type = HOLLOW_BOX_CURSOR;
23304
23305 return type;
23306 }
23307
23308 /* Set the default cursor types for specified frame. */
23309 void
23310 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23311 {
23312 int width = 1;
23313 Lisp_Object tem;
23314
23315 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23316 FRAME_CURSOR_WIDTH (f) = width;
23317
23318 /* By default, set up the blink-off state depending on the on-state. */
23319
23320 tem = Fassoc (arg, Vblink_cursor_alist);
23321 if (!NILP (tem))
23322 {
23323 FRAME_BLINK_OFF_CURSOR (f)
23324 = get_specified_cursor_type (XCDR (tem), &width);
23325 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23326 }
23327 else
23328 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23329 }
23330
23331
23332 #ifdef HAVE_WINDOW_SYSTEM
23333
23334 /* Return the cursor we want to be displayed in window W. Return
23335 width of bar/hbar cursor through WIDTH arg. Return with
23336 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23337 (i.e. if the `system caret' should track this cursor).
23338
23339 In a mini-buffer window, we want the cursor only to appear if we
23340 are reading input from this window. For the selected window, we
23341 want the cursor type given by the frame parameter or buffer local
23342 setting of cursor-type. If explicitly marked off, draw no cursor.
23343 In all other cases, we want a hollow box cursor. */
23344
23345 static enum text_cursor_kinds
23346 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23347 int *active_cursor)
23348 {
23349 struct frame *f = XFRAME (w->frame);
23350 struct buffer *b = XBUFFER (w->buffer);
23351 int cursor_type = DEFAULT_CURSOR;
23352 Lisp_Object alt_cursor;
23353 int non_selected = 0;
23354
23355 *active_cursor = 1;
23356
23357 /* Echo area */
23358 if (cursor_in_echo_area
23359 && FRAME_HAS_MINIBUF_P (f)
23360 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23361 {
23362 if (w == XWINDOW (echo_area_window))
23363 {
23364 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23365 {
23366 *width = FRAME_CURSOR_WIDTH (f);
23367 return FRAME_DESIRED_CURSOR (f);
23368 }
23369 else
23370 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23371 }
23372
23373 *active_cursor = 0;
23374 non_selected = 1;
23375 }
23376
23377 /* Detect a nonselected window or nonselected frame. */
23378 else if (w != XWINDOW (f->selected_window)
23379 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23380 {
23381 *active_cursor = 0;
23382
23383 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23384 return NO_CURSOR;
23385
23386 non_selected = 1;
23387 }
23388
23389 /* Never display a cursor in a window in which cursor-type is nil. */
23390 if (NILP (BVAR (b, cursor_type)))
23391 return NO_CURSOR;
23392
23393 /* Get the normal cursor type for this window. */
23394 if (EQ (BVAR (b, cursor_type), Qt))
23395 {
23396 cursor_type = FRAME_DESIRED_CURSOR (f);
23397 *width = FRAME_CURSOR_WIDTH (f);
23398 }
23399 else
23400 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23401
23402 /* Use cursor-in-non-selected-windows instead
23403 for non-selected window or frame. */
23404 if (non_selected)
23405 {
23406 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23407 if (!EQ (Qt, alt_cursor))
23408 return get_specified_cursor_type (alt_cursor, width);
23409 /* t means modify the normal cursor type. */
23410 if (cursor_type == FILLED_BOX_CURSOR)
23411 cursor_type = HOLLOW_BOX_CURSOR;
23412 else if (cursor_type == BAR_CURSOR && *width > 1)
23413 --*width;
23414 return cursor_type;
23415 }
23416
23417 /* Use normal cursor if not blinked off. */
23418 if (!w->cursor_off_p)
23419 {
23420 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23421 {
23422 if (cursor_type == FILLED_BOX_CURSOR)
23423 {
23424 /* Using a block cursor on large images can be very annoying.
23425 So use a hollow cursor for "large" images.
23426 If image is not transparent (no mask), also use hollow cursor. */
23427 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23428 if (img != NULL && IMAGEP (img->spec))
23429 {
23430 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23431 where N = size of default frame font size.
23432 This should cover most of the "tiny" icons people may use. */
23433 if (!img->mask
23434 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23435 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23436 cursor_type = HOLLOW_BOX_CURSOR;
23437 }
23438 }
23439 else if (cursor_type != NO_CURSOR)
23440 {
23441 /* Display current only supports BOX and HOLLOW cursors for images.
23442 So for now, unconditionally use a HOLLOW cursor when cursor is
23443 not a solid box cursor. */
23444 cursor_type = HOLLOW_BOX_CURSOR;
23445 }
23446 }
23447 return cursor_type;
23448 }
23449
23450 /* Cursor is blinked off, so determine how to "toggle" it. */
23451
23452 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23453 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23454 return get_specified_cursor_type (XCDR (alt_cursor), width);
23455
23456 /* Then see if frame has specified a specific blink off cursor type. */
23457 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23458 {
23459 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23460 return FRAME_BLINK_OFF_CURSOR (f);
23461 }
23462
23463 #if 0
23464 /* Some people liked having a permanently visible blinking cursor,
23465 while others had very strong opinions against it. So it was
23466 decided to remove it. KFS 2003-09-03 */
23467
23468 /* Finally perform built-in cursor blinking:
23469 filled box <-> hollow box
23470 wide [h]bar <-> narrow [h]bar
23471 narrow [h]bar <-> no cursor
23472 other type <-> no cursor */
23473
23474 if (cursor_type == FILLED_BOX_CURSOR)
23475 return HOLLOW_BOX_CURSOR;
23476
23477 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23478 {
23479 *width = 1;
23480 return cursor_type;
23481 }
23482 #endif
23483
23484 return NO_CURSOR;
23485 }
23486
23487
23488 /* Notice when the text cursor of window W has been completely
23489 overwritten by a drawing operation that outputs glyphs in AREA
23490 starting at X0 and ending at X1 in the line starting at Y0 and
23491 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23492 the rest of the line after X0 has been written. Y coordinates
23493 are window-relative. */
23494
23495 static void
23496 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23497 int x0, int x1, int y0, int y1)
23498 {
23499 int cx0, cx1, cy0, cy1;
23500 struct glyph_row *row;
23501
23502 if (!w->phys_cursor_on_p)
23503 return;
23504 if (area != TEXT_AREA)
23505 return;
23506
23507 if (w->phys_cursor.vpos < 0
23508 || w->phys_cursor.vpos >= w->current_matrix->nrows
23509 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23510 !(row->enabled_p && row->displays_text_p)))
23511 return;
23512
23513 if (row->cursor_in_fringe_p)
23514 {
23515 row->cursor_in_fringe_p = 0;
23516 draw_fringe_bitmap (w, row, row->reversed_p);
23517 w->phys_cursor_on_p = 0;
23518 return;
23519 }
23520
23521 cx0 = w->phys_cursor.x;
23522 cx1 = cx0 + w->phys_cursor_width;
23523 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23524 return;
23525
23526 /* The cursor image will be completely removed from the
23527 screen if the output area intersects the cursor area in
23528 y-direction. When we draw in [y0 y1[, and some part of
23529 the cursor is at y < y0, that part must have been drawn
23530 before. When scrolling, the cursor is erased before
23531 actually scrolling, so we don't come here. When not
23532 scrolling, the rows above the old cursor row must have
23533 changed, and in this case these rows must have written
23534 over the cursor image.
23535
23536 Likewise if part of the cursor is below y1, with the
23537 exception of the cursor being in the first blank row at
23538 the buffer and window end because update_text_area
23539 doesn't draw that row. (Except when it does, but
23540 that's handled in update_text_area.) */
23541
23542 cy0 = w->phys_cursor.y;
23543 cy1 = cy0 + w->phys_cursor_height;
23544 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23545 return;
23546
23547 w->phys_cursor_on_p = 0;
23548 }
23549
23550 #endif /* HAVE_WINDOW_SYSTEM */
23551
23552 \f
23553 /************************************************************************
23554 Mouse Face
23555 ************************************************************************/
23556
23557 #ifdef HAVE_WINDOW_SYSTEM
23558
23559 /* EXPORT for RIF:
23560 Fix the display of area AREA of overlapping row ROW in window W
23561 with respect to the overlapping part OVERLAPS. */
23562
23563 void
23564 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23565 enum glyph_row_area area, int overlaps)
23566 {
23567 int i, x;
23568
23569 BLOCK_INPUT;
23570
23571 x = 0;
23572 for (i = 0; i < row->used[area];)
23573 {
23574 if (row->glyphs[area][i].overlaps_vertically_p)
23575 {
23576 int start = i, start_x = x;
23577
23578 do
23579 {
23580 x += row->glyphs[area][i].pixel_width;
23581 ++i;
23582 }
23583 while (i < row->used[area]
23584 && row->glyphs[area][i].overlaps_vertically_p);
23585
23586 draw_glyphs (w, start_x, row, area,
23587 start, i,
23588 DRAW_NORMAL_TEXT, overlaps);
23589 }
23590 else
23591 {
23592 x += row->glyphs[area][i].pixel_width;
23593 ++i;
23594 }
23595 }
23596
23597 UNBLOCK_INPUT;
23598 }
23599
23600
23601 /* EXPORT:
23602 Draw the cursor glyph of window W in glyph row ROW. See the
23603 comment of draw_glyphs for the meaning of HL. */
23604
23605 void
23606 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23607 enum draw_glyphs_face hl)
23608 {
23609 /* If cursor hpos is out of bounds, don't draw garbage. This can
23610 happen in mini-buffer windows when switching between echo area
23611 glyphs and mini-buffer. */
23612 if ((row->reversed_p
23613 ? (w->phys_cursor.hpos >= 0)
23614 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23615 {
23616 int on_p = w->phys_cursor_on_p;
23617 int x1;
23618 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23619 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23620 hl, 0);
23621 w->phys_cursor_on_p = on_p;
23622
23623 if (hl == DRAW_CURSOR)
23624 w->phys_cursor_width = x1 - w->phys_cursor.x;
23625 /* When we erase the cursor, and ROW is overlapped by other
23626 rows, make sure that these overlapping parts of other rows
23627 are redrawn. */
23628 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23629 {
23630 w->phys_cursor_width = x1 - w->phys_cursor.x;
23631
23632 if (row > w->current_matrix->rows
23633 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23634 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23635 OVERLAPS_ERASED_CURSOR);
23636
23637 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23638 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23639 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23640 OVERLAPS_ERASED_CURSOR);
23641 }
23642 }
23643 }
23644
23645
23646 /* EXPORT:
23647 Erase the image of a cursor of window W from the screen. */
23648
23649 void
23650 erase_phys_cursor (struct window *w)
23651 {
23652 struct frame *f = XFRAME (w->frame);
23653 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23654 int hpos = w->phys_cursor.hpos;
23655 int vpos = w->phys_cursor.vpos;
23656 int mouse_face_here_p = 0;
23657 struct glyph_matrix *active_glyphs = w->current_matrix;
23658 struct glyph_row *cursor_row;
23659 struct glyph *cursor_glyph;
23660 enum draw_glyphs_face hl;
23661
23662 /* No cursor displayed or row invalidated => nothing to do on the
23663 screen. */
23664 if (w->phys_cursor_type == NO_CURSOR)
23665 goto mark_cursor_off;
23666
23667 /* VPOS >= active_glyphs->nrows means that window has been resized.
23668 Don't bother to erase the cursor. */
23669 if (vpos >= active_glyphs->nrows)
23670 goto mark_cursor_off;
23671
23672 /* If row containing cursor is marked invalid, there is nothing we
23673 can do. */
23674 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23675 if (!cursor_row->enabled_p)
23676 goto mark_cursor_off;
23677
23678 /* If line spacing is > 0, old cursor may only be partially visible in
23679 window after split-window. So adjust visible height. */
23680 cursor_row->visible_height = min (cursor_row->visible_height,
23681 window_text_bottom_y (w) - cursor_row->y);
23682
23683 /* If row is completely invisible, don't attempt to delete a cursor which
23684 isn't there. This can happen if cursor is at top of a window, and
23685 we switch to a buffer with a header line in that window. */
23686 if (cursor_row->visible_height <= 0)
23687 goto mark_cursor_off;
23688
23689 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23690 if (cursor_row->cursor_in_fringe_p)
23691 {
23692 cursor_row->cursor_in_fringe_p = 0;
23693 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23694 goto mark_cursor_off;
23695 }
23696
23697 /* This can happen when the new row is shorter than the old one.
23698 In this case, either draw_glyphs or clear_end_of_line
23699 should have cleared the cursor. Note that we wouldn't be
23700 able to erase the cursor in this case because we don't have a
23701 cursor glyph at hand. */
23702 if ((cursor_row->reversed_p
23703 ? (w->phys_cursor.hpos < 0)
23704 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23705 goto mark_cursor_off;
23706
23707 /* If the cursor is in the mouse face area, redisplay that when
23708 we clear the cursor. */
23709 if (! NILP (hlinfo->mouse_face_window)
23710 && coords_in_mouse_face_p (w, hpos, vpos)
23711 /* Don't redraw the cursor's spot in mouse face if it is at the
23712 end of a line (on a newline). The cursor appears there, but
23713 mouse highlighting does not. */
23714 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23715 mouse_face_here_p = 1;
23716
23717 /* Maybe clear the display under the cursor. */
23718 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23719 {
23720 int x, y, left_x;
23721 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23722 int width;
23723
23724 cursor_glyph = get_phys_cursor_glyph (w);
23725 if (cursor_glyph == NULL)
23726 goto mark_cursor_off;
23727
23728 width = cursor_glyph->pixel_width;
23729 left_x = window_box_left_offset (w, TEXT_AREA);
23730 x = w->phys_cursor.x;
23731 if (x < left_x)
23732 width -= left_x - x;
23733 width = min (width, window_box_width (w, TEXT_AREA) - x);
23734 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23735 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23736
23737 if (width > 0)
23738 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23739 }
23740
23741 /* Erase the cursor by redrawing the character underneath it. */
23742 if (mouse_face_here_p)
23743 hl = DRAW_MOUSE_FACE;
23744 else
23745 hl = DRAW_NORMAL_TEXT;
23746 draw_phys_cursor_glyph (w, cursor_row, hl);
23747
23748 mark_cursor_off:
23749 w->phys_cursor_on_p = 0;
23750 w->phys_cursor_type = NO_CURSOR;
23751 }
23752
23753
23754 /* EXPORT:
23755 Display or clear cursor of window W. If ON is zero, clear the
23756 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23757 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23758
23759 void
23760 display_and_set_cursor (struct window *w, int on,
23761 int hpos, int vpos, int x, int y)
23762 {
23763 struct frame *f = XFRAME (w->frame);
23764 int new_cursor_type;
23765 int new_cursor_width;
23766 int active_cursor;
23767 struct glyph_row *glyph_row;
23768 struct glyph *glyph;
23769
23770 /* This is pointless on invisible frames, and dangerous on garbaged
23771 windows and frames; in the latter case, the frame or window may
23772 be in the midst of changing its size, and x and y may be off the
23773 window. */
23774 if (! FRAME_VISIBLE_P (f)
23775 || FRAME_GARBAGED_P (f)
23776 || vpos >= w->current_matrix->nrows
23777 || hpos >= w->current_matrix->matrix_w)
23778 return;
23779
23780 /* If cursor is off and we want it off, return quickly. */
23781 if (!on && !w->phys_cursor_on_p)
23782 return;
23783
23784 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23785 /* If cursor row is not enabled, we don't really know where to
23786 display the cursor. */
23787 if (!glyph_row->enabled_p)
23788 {
23789 w->phys_cursor_on_p = 0;
23790 return;
23791 }
23792
23793 glyph = NULL;
23794 if (!glyph_row->exact_window_width_line_p
23795 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23796 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23797
23798 xassert (interrupt_input_blocked);
23799
23800 /* Set new_cursor_type to the cursor we want to be displayed. */
23801 new_cursor_type = get_window_cursor_type (w, glyph,
23802 &new_cursor_width, &active_cursor);
23803
23804 /* If cursor is currently being shown and we don't want it to be or
23805 it is in the wrong place, or the cursor type is not what we want,
23806 erase it. */
23807 if (w->phys_cursor_on_p
23808 && (!on
23809 || w->phys_cursor.x != x
23810 || w->phys_cursor.y != y
23811 || new_cursor_type != w->phys_cursor_type
23812 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23813 && new_cursor_width != w->phys_cursor_width)))
23814 erase_phys_cursor (w);
23815
23816 /* Don't check phys_cursor_on_p here because that flag is only set
23817 to zero in some cases where we know that the cursor has been
23818 completely erased, to avoid the extra work of erasing the cursor
23819 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23820 still not be visible, or it has only been partly erased. */
23821 if (on)
23822 {
23823 w->phys_cursor_ascent = glyph_row->ascent;
23824 w->phys_cursor_height = glyph_row->height;
23825
23826 /* Set phys_cursor_.* before x_draw_.* is called because some
23827 of them may need the information. */
23828 w->phys_cursor.x = x;
23829 w->phys_cursor.y = glyph_row->y;
23830 w->phys_cursor.hpos = hpos;
23831 w->phys_cursor.vpos = vpos;
23832 }
23833
23834 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23835 new_cursor_type, new_cursor_width,
23836 on, active_cursor);
23837 }
23838
23839
23840 /* Switch the display of W's cursor on or off, according to the value
23841 of ON. */
23842
23843 static void
23844 update_window_cursor (struct window *w, int on)
23845 {
23846 /* Don't update cursor in windows whose frame is in the process
23847 of being deleted. */
23848 if (w->current_matrix)
23849 {
23850 BLOCK_INPUT;
23851 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23852 w->phys_cursor.x, w->phys_cursor.y);
23853 UNBLOCK_INPUT;
23854 }
23855 }
23856
23857
23858 /* Call update_window_cursor with parameter ON_P on all leaf windows
23859 in the window tree rooted at W. */
23860
23861 static void
23862 update_cursor_in_window_tree (struct window *w, int on_p)
23863 {
23864 while (w)
23865 {
23866 if (!NILP (w->hchild))
23867 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23868 else if (!NILP (w->vchild))
23869 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23870 else
23871 update_window_cursor (w, on_p);
23872
23873 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23874 }
23875 }
23876
23877
23878 /* EXPORT:
23879 Display the cursor on window W, or clear it, according to ON_P.
23880 Don't change the cursor's position. */
23881
23882 void
23883 x_update_cursor (struct frame *f, int on_p)
23884 {
23885 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23886 }
23887
23888
23889 /* EXPORT:
23890 Clear the cursor of window W to background color, and mark the
23891 cursor as not shown. This is used when the text where the cursor
23892 is about to be rewritten. */
23893
23894 void
23895 x_clear_cursor (struct window *w)
23896 {
23897 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23898 update_window_cursor (w, 0);
23899 }
23900
23901 #endif /* HAVE_WINDOW_SYSTEM */
23902
23903 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23904 and MSDOS. */
23905 void
23906 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23907 int start_hpos, int end_hpos,
23908 enum draw_glyphs_face draw)
23909 {
23910 #ifdef HAVE_WINDOW_SYSTEM
23911 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23912 {
23913 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23914 return;
23915 }
23916 #endif
23917 #if defined (HAVE_GPM) || defined (MSDOS)
23918 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23919 #endif
23920 }
23921
23922 /* EXPORT:
23923 Display the active region described by mouse_face_* according to DRAW. */
23924
23925 void
23926 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23927 {
23928 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23929 struct frame *f = XFRAME (WINDOW_FRAME (w));
23930
23931 if (/* If window is in the process of being destroyed, don't bother
23932 to do anything. */
23933 w->current_matrix != NULL
23934 /* Don't update mouse highlight if hidden */
23935 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23936 /* Recognize when we are called to operate on rows that don't exist
23937 anymore. This can happen when a window is split. */
23938 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23939 {
23940 int phys_cursor_on_p = w->phys_cursor_on_p;
23941 struct glyph_row *row, *first, *last;
23942
23943 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23944 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23945
23946 for (row = first; row <= last && row->enabled_p; ++row)
23947 {
23948 int start_hpos, end_hpos, start_x;
23949
23950 /* For all but the first row, the highlight starts at column 0. */
23951 if (row == first)
23952 {
23953 /* R2L rows have BEG and END in reversed order, but the
23954 screen drawing geometry is always left to right. So
23955 we need to mirror the beginning and end of the
23956 highlighted area in R2L rows. */
23957 if (!row->reversed_p)
23958 {
23959 start_hpos = hlinfo->mouse_face_beg_col;
23960 start_x = hlinfo->mouse_face_beg_x;
23961 }
23962 else if (row == last)
23963 {
23964 start_hpos = hlinfo->mouse_face_end_col;
23965 start_x = hlinfo->mouse_face_end_x;
23966 }
23967 else
23968 {
23969 start_hpos = 0;
23970 start_x = 0;
23971 }
23972 }
23973 else if (row->reversed_p && row == last)
23974 {
23975 start_hpos = hlinfo->mouse_face_end_col;
23976 start_x = hlinfo->mouse_face_end_x;
23977 }
23978 else
23979 {
23980 start_hpos = 0;
23981 start_x = 0;
23982 }
23983
23984 if (row == last)
23985 {
23986 if (!row->reversed_p)
23987 end_hpos = hlinfo->mouse_face_end_col;
23988 else if (row == first)
23989 end_hpos = hlinfo->mouse_face_beg_col;
23990 else
23991 {
23992 end_hpos = row->used[TEXT_AREA];
23993 if (draw == DRAW_NORMAL_TEXT)
23994 row->fill_line_p = 1; /* Clear to end of line */
23995 }
23996 }
23997 else if (row->reversed_p && row == first)
23998 end_hpos = hlinfo->mouse_face_beg_col;
23999 else
24000 {
24001 end_hpos = row->used[TEXT_AREA];
24002 if (draw == DRAW_NORMAL_TEXT)
24003 row->fill_line_p = 1; /* Clear to end of line */
24004 }
24005
24006 if (end_hpos > start_hpos)
24007 {
24008 draw_row_with_mouse_face (w, start_x, row,
24009 start_hpos, end_hpos, draw);
24010
24011 row->mouse_face_p
24012 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24013 }
24014 }
24015
24016 #ifdef HAVE_WINDOW_SYSTEM
24017 /* When we've written over the cursor, arrange for it to
24018 be displayed again. */
24019 if (FRAME_WINDOW_P (f)
24020 && phys_cursor_on_p && !w->phys_cursor_on_p)
24021 {
24022 BLOCK_INPUT;
24023 display_and_set_cursor (w, 1,
24024 w->phys_cursor.hpos, w->phys_cursor.vpos,
24025 w->phys_cursor.x, w->phys_cursor.y);
24026 UNBLOCK_INPUT;
24027 }
24028 #endif /* HAVE_WINDOW_SYSTEM */
24029 }
24030
24031 #ifdef HAVE_WINDOW_SYSTEM
24032 /* Change the mouse cursor. */
24033 if (FRAME_WINDOW_P (f))
24034 {
24035 if (draw == DRAW_NORMAL_TEXT
24036 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24037 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24038 else if (draw == DRAW_MOUSE_FACE)
24039 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24040 else
24041 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24042 }
24043 #endif /* HAVE_WINDOW_SYSTEM */
24044 }
24045
24046 /* EXPORT:
24047 Clear out the mouse-highlighted active region.
24048 Redraw it un-highlighted first. Value is non-zero if mouse
24049 face was actually drawn unhighlighted. */
24050
24051 int
24052 clear_mouse_face (Mouse_HLInfo *hlinfo)
24053 {
24054 int cleared = 0;
24055
24056 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24057 {
24058 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24059 cleared = 1;
24060 }
24061
24062 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24063 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24064 hlinfo->mouse_face_window = Qnil;
24065 hlinfo->mouse_face_overlay = Qnil;
24066 return cleared;
24067 }
24068
24069 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24070 within the mouse face on that window. */
24071 static int
24072 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24073 {
24074 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24075
24076 /* Quickly resolve the easy cases. */
24077 if (!(WINDOWP (hlinfo->mouse_face_window)
24078 && XWINDOW (hlinfo->mouse_face_window) == w))
24079 return 0;
24080 if (vpos < hlinfo->mouse_face_beg_row
24081 || vpos > hlinfo->mouse_face_end_row)
24082 return 0;
24083 if (vpos > hlinfo->mouse_face_beg_row
24084 && vpos < hlinfo->mouse_face_end_row)
24085 return 1;
24086
24087 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24088 {
24089 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24090 {
24091 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24092 return 1;
24093 }
24094 else if ((vpos == hlinfo->mouse_face_beg_row
24095 && hpos >= hlinfo->mouse_face_beg_col)
24096 || (vpos == hlinfo->mouse_face_end_row
24097 && hpos < hlinfo->mouse_face_end_col))
24098 return 1;
24099 }
24100 else
24101 {
24102 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24103 {
24104 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24105 return 1;
24106 }
24107 else if ((vpos == hlinfo->mouse_face_beg_row
24108 && hpos <= hlinfo->mouse_face_beg_col)
24109 || (vpos == hlinfo->mouse_face_end_row
24110 && hpos > hlinfo->mouse_face_end_col))
24111 return 1;
24112 }
24113 return 0;
24114 }
24115
24116
24117 /* EXPORT:
24118 Non-zero if physical cursor of window W is within mouse face. */
24119
24120 int
24121 cursor_in_mouse_face_p (struct window *w)
24122 {
24123 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24124 }
24125
24126
24127 \f
24128 /* Find the glyph rows START_ROW and END_ROW of window W that display
24129 characters between buffer positions START_CHARPOS and END_CHARPOS
24130 (excluding END_CHARPOS). This is similar to row_containing_pos,
24131 but is more accurate when bidi reordering makes buffer positions
24132 change non-linearly with glyph rows. */
24133 static void
24134 rows_from_pos_range (struct window *w,
24135 EMACS_INT start_charpos, EMACS_INT end_charpos,
24136 struct glyph_row **start, struct glyph_row **end)
24137 {
24138 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24139 int last_y = window_text_bottom_y (w);
24140 struct glyph_row *row;
24141
24142 *start = NULL;
24143 *end = NULL;
24144
24145 while (!first->enabled_p
24146 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24147 first++;
24148
24149 /* Find the START row. */
24150 for (row = first;
24151 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24152 row++)
24153 {
24154 /* A row can potentially be the START row if the range of the
24155 characters it displays intersects the range
24156 [START_CHARPOS..END_CHARPOS). */
24157 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24158 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24159 /* See the commentary in row_containing_pos, for the
24160 explanation of the complicated way to check whether
24161 some position is beyond the end of the characters
24162 displayed by a row. */
24163 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24164 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24165 && !row->ends_at_zv_p
24166 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24167 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24168 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24169 && !row->ends_at_zv_p
24170 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24171 {
24172 /* Found a candidate row. Now make sure at least one of the
24173 glyphs it displays has a charpos from the range
24174 [START_CHARPOS..END_CHARPOS).
24175
24176 This is not obvious because bidi reordering could make
24177 buffer positions of a row be 1,2,3,102,101,100, and if we
24178 want to highlight characters in [50..60), we don't want
24179 this row, even though [50..60) does intersect [1..103),
24180 the range of character positions given by the row's start
24181 and end positions. */
24182 struct glyph *g = row->glyphs[TEXT_AREA];
24183 struct glyph *e = g + row->used[TEXT_AREA];
24184
24185 while (g < e)
24186 {
24187 if (BUFFERP (g->object)
24188 && start_charpos <= g->charpos && g->charpos < end_charpos)
24189 *start = row;
24190 g++;
24191 }
24192 if (*start)
24193 break;
24194 }
24195 }
24196
24197 /* Find the END row. */
24198 if (!*start
24199 /* If the last row is partially visible, start looking for END
24200 from that row, instead of starting from FIRST. */
24201 && !(row->enabled_p
24202 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24203 row = first;
24204 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24205 {
24206 struct glyph_row *next = row + 1;
24207
24208 if (!next->enabled_p
24209 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24210 /* The first row >= START whose range of displayed characters
24211 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24212 is the row END + 1. */
24213 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24214 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24215 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24216 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24217 && !next->ends_at_zv_p
24218 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24219 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24220 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24221 && !next->ends_at_zv_p
24222 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24223 {
24224 *end = row;
24225 break;
24226 }
24227 else
24228 {
24229 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24230 but none of the characters it displays are in the range, it is
24231 also END + 1. */
24232 struct glyph *g = next->glyphs[TEXT_AREA];
24233 struct glyph *e = g + next->used[TEXT_AREA];
24234
24235 while (g < e)
24236 {
24237 if (BUFFERP (g->object)
24238 && start_charpos <= g->charpos && g->charpos < end_charpos)
24239 break;
24240 g++;
24241 }
24242 if (g == e)
24243 {
24244 *end = row;
24245 break;
24246 }
24247 }
24248 }
24249 }
24250
24251 /* This function sets the mouse_face_* elements of HLINFO, assuming
24252 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24253 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24254 for the overlay or run of text properties specifying the mouse
24255 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24256 before-string and after-string that must also be highlighted.
24257 COVER_STRING, if non-nil, is a display string that may cover some
24258 or all of the highlighted text. */
24259
24260 static void
24261 mouse_face_from_buffer_pos (Lisp_Object window,
24262 Mouse_HLInfo *hlinfo,
24263 EMACS_INT mouse_charpos,
24264 EMACS_INT start_charpos,
24265 EMACS_INT end_charpos,
24266 Lisp_Object before_string,
24267 Lisp_Object after_string,
24268 Lisp_Object cover_string)
24269 {
24270 struct window *w = XWINDOW (window);
24271 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24272 struct glyph_row *r1, *r2;
24273 struct glyph *glyph, *end;
24274 EMACS_INT ignore, pos;
24275 int x;
24276
24277 xassert (NILP (cover_string) || STRINGP (cover_string));
24278 xassert (NILP (before_string) || STRINGP (before_string));
24279 xassert (NILP (after_string) || STRINGP (after_string));
24280
24281 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24282 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24283 if (r1 == NULL)
24284 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24285 /* If the before-string or display-string contains newlines,
24286 rows_from_pos_range skips to its last row. Move back. */
24287 if (!NILP (before_string) || !NILP (cover_string))
24288 {
24289 struct glyph_row *prev;
24290 while ((prev = r1 - 1, prev >= first)
24291 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24292 && prev->used[TEXT_AREA] > 0)
24293 {
24294 struct glyph *beg = prev->glyphs[TEXT_AREA];
24295 glyph = beg + prev->used[TEXT_AREA];
24296 while (--glyph >= beg && INTEGERP (glyph->object));
24297 if (glyph < beg
24298 || !(EQ (glyph->object, before_string)
24299 || EQ (glyph->object, cover_string)))
24300 break;
24301 r1 = prev;
24302 }
24303 }
24304 if (r2 == NULL)
24305 {
24306 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24307 hlinfo->mouse_face_past_end = 1;
24308 }
24309 else if (!NILP (after_string))
24310 {
24311 /* If the after-string has newlines, advance to its last row. */
24312 struct glyph_row *next;
24313 struct glyph_row *last
24314 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24315
24316 for (next = r2 + 1;
24317 next <= last
24318 && next->used[TEXT_AREA] > 0
24319 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24320 ++next)
24321 r2 = next;
24322 }
24323 /* The rest of the display engine assumes that mouse_face_beg_row is
24324 either above below mouse_face_end_row or identical to it. But
24325 with bidi-reordered continued lines, the row for START_CHARPOS
24326 could be below the row for END_CHARPOS. If so, swap the rows and
24327 store them in correct order. */
24328 if (r1->y > r2->y)
24329 {
24330 struct glyph_row *tem = r2;
24331
24332 r2 = r1;
24333 r1 = tem;
24334 }
24335
24336 hlinfo->mouse_face_beg_y = r1->y;
24337 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24338 hlinfo->mouse_face_end_y = r2->y;
24339 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24340
24341 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24342 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24343 could be anywhere in the row and in any order. The strategy
24344 below is to find the leftmost and the rightmost glyph that
24345 belongs to either of these 3 strings, or whose position is
24346 between START_CHARPOS and END_CHARPOS, and highlight all the
24347 glyphs between those two. This may cover more than just the text
24348 between START_CHARPOS and END_CHARPOS if the range of characters
24349 strides the bidi level boundary, e.g. if the beginning is in R2L
24350 text while the end is in L2R text or vice versa. */
24351 if (!r1->reversed_p)
24352 {
24353 /* This row is in a left to right paragraph. Scan it left to
24354 right. */
24355 glyph = r1->glyphs[TEXT_AREA];
24356 end = glyph + r1->used[TEXT_AREA];
24357 x = r1->x;
24358
24359 /* Skip truncation glyphs at the start of the glyph row. */
24360 if (r1->displays_text_p)
24361 for (; glyph < end
24362 && INTEGERP (glyph->object)
24363 && glyph->charpos < 0;
24364 ++glyph)
24365 x += glyph->pixel_width;
24366
24367 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24368 or COVER_STRING, and the first glyph from buffer whose
24369 position is between START_CHARPOS and END_CHARPOS. */
24370 for (; glyph < end
24371 && !INTEGERP (glyph->object)
24372 && !EQ (glyph->object, cover_string)
24373 && !(BUFFERP (glyph->object)
24374 && (glyph->charpos >= start_charpos
24375 && glyph->charpos < end_charpos));
24376 ++glyph)
24377 {
24378 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24379 are present at buffer positions between START_CHARPOS and
24380 END_CHARPOS, or if they come from an overlay. */
24381 if (EQ (glyph->object, before_string))
24382 {
24383 pos = string_buffer_position (before_string,
24384 start_charpos);
24385 /* If pos == 0, it means before_string came from an
24386 overlay, not from a buffer position. */
24387 if (!pos || (pos >= start_charpos && pos < end_charpos))
24388 break;
24389 }
24390 else if (EQ (glyph->object, after_string))
24391 {
24392 pos = string_buffer_position (after_string, end_charpos);
24393 if (!pos || (pos >= start_charpos && pos < end_charpos))
24394 break;
24395 }
24396 x += glyph->pixel_width;
24397 }
24398 hlinfo->mouse_face_beg_x = x;
24399 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24400 }
24401 else
24402 {
24403 /* This row is in a right to left paragraph. Scan it right to
24404 left. */
24405 struct glyph *g;
24406
24407 end = r1->glyphs[TEXT_AREA] - 1;
24408 glyph = end + r1->used[TEXT_AREA];
24409
24410 /* Skip truncation glyphs at the start of the glyph row. */
24411 if (r1->displays_text_p)
24412 for (; glyph > end
24413 && INTEGERP (glyph->object)
24414 && glyph->charpos < 0;
24415 --glyph)
24416 ;
24417
24418 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24419 or COVER_STRING, and the first glyph from buffer whose
24420 position is between START_CHARPOS and END_CHARPOS. */
24421 for (; glyph > end
24422 && !INTEGERP (glyph->object)
24423 && !EQ (glyph->object, cover_string)
24424 && !(BUFFERP (glyph->object)
24425 && (glyph->charpos >= start_charpos
24426 && glyph->charpos < end_charpos));
24427 --glyph)
24428 {
24429 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24430 are present at buffer positions between START_CHARPOS and
24431 END_CHARPOS, or if they come from an overlay. */
24432 if (EQ (glyph->object, before_string))
24433 {
24434 pos = string_buffer_position (before_string, start_charpos);
24435 /* If pos == 0, it means before_string came from an
24436 overlay, not from a buffer position. */
24437 if (!pos || (pos >= start_charpos && pos < end_charpos))
24438 break;
24439 }
24440 else if (EQ (glyph->object, after_string))
24441 {
24442 pos = string_buffer_position (after_string, end_charpos);
24443 if (!pos || (pos >= start_charpos && pos < end_charpos))
24444 break;
24445 }
24446 }
24447
24448 glyph++; /* first glyph to the right of the highlighted area */
24449 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24450 x += g->pixel_width;
24451 hlinfo->mouse_face_beg_x = x;
24452 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24453 }
24454
24455 /* If the highlight ends in a different row, compute GLYPH and END
24456 for the end row. Otherwise, reuse the values computed above for
24457 the row where the highlight begins. */
24458 if (r2 != r1)
24459 {
24460 if (!r2->reversed_p)
24461 {
24462 glyph = r2->glyphs[TEXT_AREA];
24463 end = glyph + r2->used[TEXT_AREA];
24464 x = r2->x;
24465 }
24466 else
24467 {
24468 end = r2->glyphs[TEXT_AREA] - 1;
24469 glyph = end + r2->used[TEXT_AREA];
24470 }
24471 }
24472
24473 if (!r2->reversed_p)
24474 {
24475 /* Skip truncation and continuation glyphs near the end of the
24476 row, and also blanks and stretch glyphs inserted by
24477 extend_face_to_end_of_line. */
24478 while (end > glyph
24479 && INTEGERP ((end - 1)->object)
24480 && (end - 1)->charpos <= 0)
24481 --end;
24482 /* Scan the rest of the glyph row from the end, looking for the
24483 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24484 COVER_STRING, or whose position is between START_CHARPOS
24485 and END_CHARPOS */
24486 for (--end;
24487 end > glyph
24488 && !INTEGERP (end->object)
24489 && !EQ (end->object, cover_string)
24490 && !(BUFFERP (end->object)
24491 && (end->charpos >= start_charpos
24492 && end->charpos < end_charpos));
24493 --end)
24494 {
24495 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24496 are present at buffer positions between START_CHARPOS and
24497 END_CHARPOS, or if they come from an overlay. */
24498 if (EQ (end->object, before_string))
24499 {
24500 pos = string_buffer_position (before_string, start_charpos);
24501 if (!pos || (pos >= start_charpos && pos < end_charpos))
24502 break;
24503 }
24504 else if (EQ (end->object, after_string))
24505 {
24506 pos = string_buffer_position (after_string, end_charpos);
24507 if (!pos || (pos >= start_charpos && pos < end_charpos))
24508 break;
24509 }
24510 }
24511 /* Find the X coordinate of the last glyph to be highlighted. */
24512 for (; glyph <= end; ++glyph)
24513 x += glyph->pixel_width;
24514
24515 hlinfo->mouse_face_end_x = x;
24516 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24517 }
24518 else
24519 {
24520 /* Skip truncation and continuation glyphs near the end of the
24521 row, and also blanks and stretch glyphs inserted by
24522 extend_face_to_end_of_line. */
24523 x = r2->x;
24524 end++;
24525 while (end < glyph
24526 && INTEGERP (end->object)
24527 && end->charpos <= 0)
24528 {
24529 x += end->pixel_width;
24530 ++end;
24531 }
24532 /* Scan the rest of the glyph row from the end, looking for the
24533 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24534 COVER_STRING, or whose position is between START_CHARPOS
24535 and END_CHARPOS */
24536 for ( ;
24537 end < glyph
24538 && !INTEGERP (end->object)
24539 && !EQ (end->object, cover_string)
24540 && !(BUFFERP (end->object)
24541 && (end->charpos >= start_charpos
24542 && end->charpos < end_charpos));
24543 ++end)
24544 {
24545 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24546 are present at buffer positions between START_CHARPOS and
24547 END_CHARPOS, or if they come from an overlay. */
24548 if (EQ (end->object, before_string))
24549 {
24550 pos = string_buffer_position (before_string, start_charpos);
24551 if (!pos || (pos >= start_charpos && pos < end_charpos))
24552 break;
24553 }
24554 else if (EQ (end->object, after_string))
24555 {
24556 pos = string_buffer_position (after_string, end_charpos);
24557 if (!pos || (pos >= start_charpos && pos < end_charpos))
24558 break;
24559 }
24560 x += end->pixel_width;
24561 }
24562 hlinfo->mouse_face_end_x = x;
24563 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24564 }
24565
24566 hlinfo->mouse_face_window = window;
24567 hlinfo->mouse_face_face_id
24568 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24569 mouse_charpos + 1,
24570 !hlinfo->mouse_face_hidden, -1);
24571 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24572 }
24573
24574 /* The following function is not used anymore (replaced with
24575 mouse_face_from_string_pos), but I leave it here for the time
24576 being, in case someone would. */
24577
24578 #if 0 /* not used */
24579
24580 /* Find the position of the glyph for position POS in OBJECT in
24581 window W's current matrix, and return in *X, *Y the pixel
24582 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24583
24584 RIGHT_P non-zero means return the position of the right edge of the
24585 glyph, RIGHT_P zero means return the left edge position.
24586
24587 If no glyph for POS exists in the matrix, return the position of
24588 the glyph with the next smaller position that is in the matrix, if
24589 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24590 exists in the matrix, return the position of the glyph with the
24591 next larger position in OBJECT.
24592
24593 Value is non-zero if a glyph was found. */
24594
24595 static int
24596 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24597 int *hpos, int *vpos, int *x, int *y, int right_p)
24598 {
24599 int yb = window_text_bottom_y (w);
24600 struct glyph_row *r;
24601 struct glyph *best_glyph = NULL;
24602 struct glyph_row *best_row = NULL;
24603 int best_x = 0;
24604
24605 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24606 r->enabled_p && r->y < yb;
24607 ++r)
24608 {
24609 struct glyph *g = r->glyphs[TEXT_AREA];
24610 struct glyph *e = g + r->used[TEXT_AREA];
24611 int gx;
24612
24613 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24614 if (EQ (g->object, object))
24615 {
24616 if (g->charpos == pos)
24617 {
24618 best_glyph = g;
24619 best_x = gx;
24620 best_row = r;
24621 goto found;
24622 }
24623 else if (best_glyph == NULL
24624 || ((eabs (g->charpos - pos)
24625 < eabs (best_glyph->charpos - pos))
24626 && (right_p
24627 ? g->charpos < pos
24628 : g->charpos > pos)))
24629 {
24630 best_glyph = g;
24631 best_x = gx;
24632 best_row = r;
24633 }
24634 }
24635 }
24636
24637 found:
24638
24639 if (best_glyph)
24640 {
24641 *x = best_x;
24642 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24643
24644 if (right_p)
24645 {
24646 *x += best_glyph->pixel_width;
24647 ++*hpos;
24648 }
24649
24650 *y = best_row->y;
24651 *vpos = best_row - w->current_matrix->rows;
24652 }
24653
24654 return best_glyph != NULL;
24655 }
24656 #endif /* not used */
24657
24658 /* Find the positions of the first and the last glyphs in window W's
24659 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24660 (assumed to be a string), and return in HLINFO's mouse_face_*
24661 members the pixel and column/row coordinates of those glyphs. */
24662
24663 static void
24664 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24665 Lisp_Object object,
24666 EMACS_INT startpos, EMACS_INT endpos)
24667 {
24668 int yb = window_text_bottom_y (w);
24669 struct glyph_row *r;
24670 struct glyph *g, *e;
24671 int gx;
24672 int found = 0;
24673
24674 /* Find the glyph row with at least one position in the range
24675 [STARTPOS..ENDPOS], and the first glyph in that row whose
24676 position belongs to that range. */
24677 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24678 r->enabled_p && r->y < yb;
24679 ++r)
24680 {
24681 if (!r->reversed_p)
24682 {
24683 g = r->glyphs[TEXT_AREA];
24684 e = g + r->used[TEXT_AREA];
24685 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24686 if (EQ (g->object, object)
24687 && startpos <= g->charpos && g->charpos <= endpos)
24688 {
24689 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24690 hlinfo->mouse_face_beg_y = r->y;
24691 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24692 hlinfo->mouse_face_beg_x = gx;
24693 found = 1;
24694 break;
24695 }
24696 }
24697 else
24698 {
24699 struct glyph *g1;
24700
24701 e = r->glyphs[TEXT_AREA];
24702 g = e + r->used[TEXT_AREA];
24703 for ( ; g > e; --g)
24704 if (EQ ((g-1)->object, object)
24705 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24706 {
24707 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24708 hlinfo->mouse_face_beg_y = r->y;
24709 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24710 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24711 gx += g1->pixel_width;
24712 hlinfo->mouse_face_beg_x = gx;
24713 found = 1;
24714 break;
24715 }
24716 }
24717 if (found)
24718 break;
24719 }
24720
24721 if (!found)
24722 return;
24723
24724 /* Starting with the next row, look for the first row which does NOT
24725 include any glyphs whose positions are in the range. */
24726 for (++r; r->enabled_p && r->y < yb; ++r)
24727 {
24728 g = r->glyphs[TEXT_AREA];
24729 e = g + r->used[TEXT_AREA];
24730 found = 0;
24731 for ( ; g < e; ++g)
24732 if (EQ (g->object, object)
24733 && startpos <= g->charpos && g->charpos <= endpos)
24734 {
24735 found = 1;
24736 break;
24737 }
24738 if (!found)
24739 break;
24740 }
24741
24742 /* The highlighted region ends on the previous row. */
24743 r--;
24744
24745 /* Set the end row and its vertical pixel coordinate. */
24746 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24747 hlinfo->mouse_face_end_y = r->y;
24748
24749 /* Compute and set the end column and the end column's horizontal
24750 pixel coordinate. */
24751 if (!r->reversed_p)
24752 {
24753 g = r->glyphs[TEXT_AREA];
24754 e = g + r->used[TEXT_AREA];
24755 for ( ; e > g; --e)
24756 if (EQ ((e-1)->object, object)
24757 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24758 break;
24759 hlinfo->mouse_face_end_col = e - g;
24760
24761 for (gx = r->x; g < e; ++g)
24762 gx += g->pixel_width;
24763 hlinfo->mouse_face_end_x = gx;
24764 }
24765 else
24766 {
24767 e = r->glyphs[TEXT_AREA];
24768 g = e + r->used[TEXT_AREA];
24769 for (gx = r->x ; e < g; ++e)
24770 {
24771 if (EQ (e->object, object)
24772 && startpos <= e->charpos && e->charpos <= endpos)
24773 break;
24774 gx += e->pixel_width;
24775 }
24776 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24777 hlinfo->mouse_face_end_x = gx;
24778 }
24779 }
24780
24781 #ifdef HAVE_WINDOW_SYSTEM
24782
24783 /* See if position X, Y is within a hot-spot of an image. */
24784
24785 static int
24786 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24787 {
24788 if (!CONSP (hot_spot))
24789 return 0;
24790
24791 if (EQ (XCAR (hot_spot), Qrect))
24792 {
24793 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24794 Lisp_Object rect = XCDR (hot_spot);
24795 Lisp_Object tem;
24796 if (!CONSP (rect))
24797 return 0;
24798 if (!CONSP (XCAR (rect)))
24799 return 0;
24800 if (!CONSP (XCDR (rect)))
24801 return 0;
24802 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24803 return 0;
24804 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24805 return 0;
24806 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24807 return 0;
24808 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24809 return 0;
24810 return 1;
24811 }
24812 else if (EQ (XCAR (hot_spot), Qcircle))
24813 {
24814 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24815 Lisp_Object circ = XCDR (hot_spot);
24816 Lisp_Object lr, lx0, ly0;
24817 if (CONSP (circ)
24818 && CONSP (XCAR (circ))
24819 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24820 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24821 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24822 {
24823 double r = XFLOATINT (lr);
24824 double dx = XINT (lx0) - x;
24825 double dy = XINT (ly0) - y;
24826 return (dx * dx + dy * dy <= r * r);
24827 }
24828 }
24829 else if (EQ (XCAR (hot_spot), Qpoly))
24830 {
24831 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24832 if (VECTORP (XCDR (hot_spot)))
24833 {
24834 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24835 Lisp_Object *poly = v->contents;
24836 int n = v->size;
24837 int i;
24838 int inside = 0;
24839 Lisp_Object lx, ly;
24840 int x0, y0;
24841
24842 /* Need an even number of coordinates, and at least 3 edges. */
24843 if (n < 6 || n & 1)
24844 return 0;
24845
24846 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24847 If count is odd, we are inside polygon. Pixels on edges
24848 may or may not be included depending on actual geometry of the
24849 polygon. */
24850 if ((lx = poly[n-2], !INTEGERP (lx))
24851 || (ly = poly[n-1], !INTEGERP (lx)))
24852 return 0;
24853 x0 = XINT (lx), y0 = XINT (ly);
24854 for (i = 0; i < n; i += 2)
24855 {
24856 int x1 = x0, y1 = y0;
24857 if ((lx = poly[i], !INTEGERP (lx))
24858 || (ly = poly[i+1], !INTEGERP (ly)))
24859 return 0;
24860 x0 = XINT (lx), y0 = XINT (ly);
24861
24862 /* Does this segment cross the X line? */
24863 if (x0 >= x)
24864 {
24865 if (x1 >= x)
24866 continue;
24867 }
24868 else if (x1 < x)
24869 continue;
24870 if (y > y0 && y > y1)
24871 continue;
24872 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24873 inside = !inside;
24874 }
24875 return inside;
24876 }
24877 }
24878 return 0;
24879 }
24880
24881 Lisp_Object
24882 find_hot_spot (Lisp_Object map, int x, int y)
24883 {
24884 while (CONSP (map))
24885 {
24886 if (CONSP (XCAR (map))
24887 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24888 return XCAR (map);
24889 map = XCDR (map);
24890 }
24891
24892 return Qnil;
24893 }
24894
24895 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24896 3, 3, 0,
24897 doc: /* Lookup in image map MAP coordinates X and Y.
24898 An image map is an alist where each element has the format (AREA ID PLIST).
24899 An AREA is specified as either a rectangle, a circle, or a polygon:
24900 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24901 pixel coordinates of the upper left and bottom right corners.
24902 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24903 and the radius of the circle; r may be a float or integer.
24904 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24905 vector describes one corner in the polygon.
24906 Returns the alist element for the first matching AREA in MAP. */)
24907 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24908 {
24909 if (NILP (map))
24910 return Qnil;
24911
24912 CHECK_NUMBER (x);
24913 CHECK_NUMBER (y);
24914
24915 return find_hot_spot (map, XINT (x), XINT (y));
24916 }
24917
24918
24919 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24920 static void
24921 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24922 {
24923 /* Do not change cursor shape while dragging mouse. */
24924 if (!NILP (do_mouse_tracking))
24925 return;
24926
24927 if (!NILP (pointer))
24928 {
24929 if (EQ (pointer, Qarrow))
24930 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24931 else if (EQ (pointer, Qhand))
24932 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24933 else if (EQ (pointer, Qtext))
24934 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24935 else if (EQ (pointer, intern ("hdrag")))
24936 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24937 #ifdef HAVE_X_WINDOWS
24938 else if (EQ (pointer, intern ("vdrag")))
24939 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24940 #endif
24941 else if (EQ (pointer, intern ("hourglass")))
24942 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24943 else if (EQ (pointer, Qmodeline))
24944 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24945 else
24946 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24947 }
24948
24949 if (cursor != No_Cursor)
24950 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24951 }
24952
24953 #endif /* HAVE_WINDOW_SYSTEM */
24954
24955 /* Take proper action when mouse has moved to the mode or header line
24956 or marginal area AREA of window W, x-position X and y-position Y.
24957 X is relative to the start of the text display area of W, so the
24958 width of bitmap areas and scroll bars must be subtracted to get a
24959 position relative to the start of the mode line. */
24960
24961 static void
24962 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24963 enum window_part area)
24964 {
24965 struct window *w = XWINDOW (window);
24966 struct frame *f = XFRAME (w->frame);
24967 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24968 #ifdef HAVE_WINDOW_SYSTEM
24969 Display_Info *dpyinfo;
24970 #endif
24971 Cursor cursor = No_Cursor;
24972 Lisp_Object pointer = Qnil;
24973 int dx, dy, width, height;
24974 EMACS_INT charpos;
24975 Lisp_Object string, object = Qnil;
24976 Lisp_Object pos, help;
24977
24978 Lisp_Object mouse_face;
24979 int original_x_pixel = x;
24980 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24981 struct glyph_row *row;
24982
24983 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24984 {
24985 int x0;
24986 struct glyph *end;
24987
24988 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24989 returns them in row/column units! */
24990 string = mode_line_string (w, area, &x, &y, &charpos,
24991 &object, &dx, &dy, &width, &height);
24992
24993 row = (area == ON_MODE_LINE
24994 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24995 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24996
24997 /* Find the glyph under the mouse pointer. */
24998 if (row->mode_line_p && row->enabled_p)
24999 {
25000 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25001 end = glyph + row->used[TEXT_AREA];
25002
25003 for (x0 = original_x_pixel;
25004 glyph < end && x0 >= glyph->pixel_width;
25005 ++glyph)
25006 x0 -= glyph->pixel_width;
25007
25008 if (glyph >= end)
25009 glyph = NULL;
25010 }
25011 }
25012 else
25013 {
25014 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25015 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25016 returns them in row/column units! */
25017 string = marginal_area_string (w, area, &x, &y, &charpos,
25018 &object, &dx, &dy, &width, &height);
25019 }
25020
25021 help = Qnil;
25022
25023 #ifdef HAVE_WINDOW_SYSTEM
25024 if (IMAGEP (object))
25025 {
25026 Lisp_Object image_map, hotspot;
25027 if ((image_map = Fplist_get (XCDR (object), QCmap),
25028 !NILP (image_map))
25029 && (hotspot = find_hot_spot (image_map, dx, dy),
25030 CONSP (hotspot))
25031 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25032 {
25033 Lisp_Object plist;
25034
25035 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25036 If so, we could look for mouse-enter, mouse-leave
25037 properties in PLIST (and do something...). */
25038 hotspot = XCDR (hotspot);
25039 if (CONSP (hotspot)
25040 && (plist = XCAR (hotspot), CONSP (plist)))
25041 {
25042 pointer = Fplist_get (plist, Qpointer);
25043 if (NILP (pointer))
25044 pointer = Qhand;
25045 help = Fplist_get (plist, Qhelp_echo);
25046 if (!NILP (help))
25047 {
25048 help_echo_string = help;
25049 /* Is this correct? ++kfs */
25050 XSETWINDOW (help_echo_window, w);
25051 help_echo_object = w->buffer;
25052 help_echo_pos = charpos;
25053 }
25054 }
25055 }
25056 if (NILP (pointer))
25057 pointer = Fplist_get (XCDR (object), QCpointer);
25058 }
25059 #endif /* HAVE_WINDOW_SYSTEM */
25060
25061 if (STRINGP (string))
25062 {
25063 pos = make_number (charpos);
25064 /* If we're on a string with `help-echo' text property, arrange
25065 for the help to be displayed. This is done by setting the
25066 global variable help_echo_string to the help string. */
25067 if (NILP (help))
25068 {
25069 help = Fget_text_property (pos, Qhelp_echo, string);
25070 if (!NILP (help))
25071 {
25072 help_echo_string = help;
25073 XSETWINDOW (help_echo_window, w);
25074 help_echo_object = string;
25075 help_echo_pos = charpos;
25076 }
25077 }
25078
25079 #ifdef HAVE_WINDOW_SYSTEM
25080 if (FRAME_WINDOW_P (f))
25081 {
25082 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25083 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25084 if (NILP (pointer))
25085 pointer = Fget_text_property (pos, Qpointer, string);
25086
25087 /* Change the mouse pointer according to what is under X/Y. */
25088 if (NILP (pointer)
25089 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25090 {
25091 Lisp_Object map;
25092 map = Fget_text_property (pos, Qlocal_map, string);
25093 if (!KEYMAPP (map))
25094 map = Fget_text_property (pos, Qkeymap, string);
25095 if (!KEYMAPP (map))
25096 cursor = dpyinfo->vertical_scroll_bar_cursor;
25097 }
25098 }
25099 #endif
25100
25101 /* Change the mouse face according to what is under X/Y. */
25102 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25103 if (!NILP (mouse_face)
25104 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25105 && glyph)
25106 {
25107 Lisp_Object b, e;
25108
25109 struct glyph * tmp_glyph;
25110
25111 int gpos;
25112 int gseq_length;
25113 int total_pixel_width;
25114 EMACS_INT begpos, endpos, ignore;
25115
25116 int vpos, hpos;
25117
25118 b = Fprevious_single_property_change (make_number (charpos + 1),
25119 Qmouse_face, string, Qnil);
25120 if (NILP (b))
25121 begpos = 0;
25122 else
25123 begpos = XINT (b);
25124
25125 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25126 if (NILP (e))
25127 endpos = SCHARS (string);
25128 else
25129 endpos = XINT (e);
25130
25131 /* Calculate the glyph position GPOS of GLYPH in the
25132 displayed string, relative to the beginning of the
25133 highlighted part of the string.
25134
25135 Note: GPOS is different from CHARPOS. CHARPOS is the
25136 position of GLYPH in the internal string object. A mode
25137 line string format has structures which are converted to
25138 a flattened string by the Emacs Lisp interpreter. The
25139 internal string is an element of those structures. The
25140 displayed string is the flattened string. */
25141 tmp_glyph = row_start_glyph;
25142 while (tmp_glyph < glyph
25143 && (!(EQ (tmp_glyph->object, glyph->object)
25144 && begpos <= tmp_glyph->charpos
25145 && tmp_glyph->charpos < endpos)))
25146 tmp_glyph++;
25147 gpos = glyph - tmp_glyph;
25148
25149 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25150 the highlighted part of the displayed string to which
25151 GLYPH belongs. Note: GSEQ_LENGTH is different from
25152 SCHARS (STRING), because the latter returns the length of
25153 the internal string. */
25154 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25155 tmp_glyph > glyph
25156 && (!(EQ (tmp_glyph->object, glyph->object)
25157 && begpos <= tmp_glyph->charpos
25158 && tmp_glyph->charpos < endpos));
25159 tmp_glyph--)
25160 ;
25161 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25162
25163 /* Calculate the total pixel width of all the glyphs between
25164 the beginning of the highlighted area and GLYPH. */
25165 total_pixel_width = 0;
25166 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25167 total_pixel_width += tmp_glyph->pixel_width;
25168
25169 /* Pre calculation of re-rendering position. Note: X is in
25170 column units here, after the call to mode_line_string or
25171 marginal_area_string. */
25172 hpos = x - gpos;
25173 vpos = (area == ON_MODE_LINE
25174 ? (w->current_matrix)->nrows - 1
25175 : 0);
25176
25177 /* If GLYPH's position is included in the region that is
25178 already drawn in mouse face, we have nothing to do. */
25179 if ( EQ (window, hlinfo->mouse_face_window)
25180 && (!row->reversed_p
25181 ? (hlinfo->mouse_face_beg_col <= hpos
25182 && hpos < hlinfo->mouse_face_end_col)
25183 /* In R2L rows we swap BEG and END, see below. */
25184 : (hlinfo->mouse_face_end_col <= hpos
25185 && hpos < hlinfo->mouse_face_beg_col))
25186 && hlinfo->mouse_face_beg_row == vpos )
25187 return;
25188
25189 if (clear_mouse_face (hlinfo))
25190 cursor = No_Cursor;
25191
25192 if (!row->reversed_p)
25193 {
25194 hlinfo->mouse_face_beg_col = hpos;
25195 hlinfo->mouse_face_beg_x = original_x_pixel
25196 - (total_pixel_width + dx);
25197 hlinfo->mouse_face_end_col = hpos + gseq_length;
25198 hlinfo->mouse_face_end_x = 0;
25199 }
25200 else
25201 {
25202 /* In R2L rows, show_mouse_face expects BEG and END
25203 coordinates to be swapped. */
25204 hlinfo->mouse_face_end_col = hpos;
25205 hlinfo->mouse_face_end_x = original_x_pixel
25206 - (total_pixel_width + dx);
25207 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25208 hlinfo->mouse_face_beg_x = 0;
25209 }
25210
25211 hlinfo->mouse_face_beg_row = vpos;
25212 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25213 hlinfo->mouse_face_beg_y = 0;
25214 hlinfo->mouse_face_end_y = 0;
25215 hlinfo->mouse_face_past_end = 0;
25216 hlinfo->mouse_face_window = window;
25217
25218 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25219 charpos,
25220 0, 0, 0,
25221 &ignore,
25222 glyph->face_id,
25223 1);
25224 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25225
25226 if (NILP (pointer))
25227 pointer = Qhand;
25228 }
25229 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25230 clear_mouse_face (hlinfo);
25231 }
25232 #ifdef HAVE_WINDOW_SYSTEM
25233 if (FRAME_WINDOW_P (f))
25234 define_frame_cursor1 (f, cursor, pointer);
25235 #endif
25236 }
25237
25238
25239 /* EXPORT:
25240 Take proper action when the mouse has moved to position X, Y on
25241 frame F as regards highlighting characters that have mouse-face
25242 properties. Also de-highlighting chars where the mouse was before.
25243 X and Y can be negative or out of range. */
25244
25245 void
25246 note_mouse_highlight (struct frame *f, int x, int y)
25247 {
25248 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25249 enum window_part part;
25250 Lisp_Object window;
25251 struct window *w;
25252 Cursor cursor = No_Cursor;
25253 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25254 struct buffer *b;
25255
25256 /* When a menu is active, don't highlight because this looks odd. */
25257 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25258 if (popup_activated ())
25259 return;
25260 #endif
25261
25262 if (NILP (Vmouse_highlight)
25263 || !f->glyphs_initialized_p
25264 || f->pointer_invisible)
25265 return;
25266
25267 hlinfo->mouse_face_mouse_x = x;
25268 hlinfo->mouse_face_mouse_y = y;
25269 hlinfo->mouse_face_mouse_frame = f;
25270
25271 if (hlinfo->mouse_face_defer)
25272 return;
25273
25274 if (gc_in_progress)
25275 {
25276 hlinfo->mouse_face_deferred_gc = 1;
25277 return;
25278 }
25279
25280 /* Which window is that in? */
25281 window = window_from_coordinates (f, x, y, &part, 1);
25282
25283 /* If we were displaying active text in another window, clear that.
25284 Also clear if we move out of text area in same window. */
25285 if (! EQ (window, hlinfo->mouse_face_window)
25286 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25287 && !NILP (hlinfo->mouse_face_window)))
25288 clear_mouse_face (hlinfo);
25289
25290 /* Not on a window -> return. */
25291 if (!WINDOWP (window))
25292 return;
25293
25294 /* Reset help_echo_string. It will get recomputed below. */
25295 help_echo_string = Qnil;
25296
25297 /* Convert to window-relative pixel coordinates. */
25298 w = XWINDOW (window);
25299 frame_to_window_pixel_xy (w, &x, &y);
25300
25301 #ifdef HAVE_WINDOW_SYSTEM
25302 /* Handle tool-bar window differently since it doesn't display a
25303 buffer. */
25304 if (EQ (window, f->tool_bar_window))
25305 {
25306 note_tool_bar_highlight (f, x, y);
25307 return;
25308 }
25309 #endif
25310
25311 /* Mouse is on the mode, header line or margin? */
25312 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25313 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25314 {
25315 note_mode_line_or_margin_highlight (window, x, y, part);
25316 return;
25317 }
25318
25319 #ifdef HAVE_WINDOW_SYSTEM
25320 if (part == ON_VERTICAL_BORDER)
25321 {
25322 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25323 help_echo_string = build_string ("drag-mouse-1: resize");
25324 }
25325 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25326 || part == ON_SCROLL_BAR)
25327 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25328 else
25329 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25330 #endif
25331
25332 /* Are we in a window whose display is up to date?
25333 And verify the buffer's text has not changed. */
25334 b = XBUFFER (w->buffer);
25335 if (part == ON_TEXT
25336 && EQ (w->window_end_valid, w->buffer)
25337 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25338 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25339 {
25340 int hpos, vpos, i, dx, dy, area;
25341 EMACS_INT pos;
25342 struct glyph *glyph;
25343 Lisp_Object object;
25344 Lisp_Object mouse_face = Qnil, position;
25345 Lisp_Object *overlay_vec = NULL;
25346 int noverlays;
25347 struct buffer *obuf;
25348 EMACS_INT obegv, ozv;
25349 int same_region;
25350
25351 /* Find the glyph under X/Y. */
25352 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25353
25354 #ifdef HAVE_WINDOW_SYSTEM
25355 /* Look for :pointer property on image. */
25356 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25357 {
25358 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25359 if (img != NULL && IMAGEP (img->spec))
25360 {
25361 Lisp_Object image_map, hotspot;
25362 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25363 !NILP (image_map))
25364 && (hotspot = find_hot_spot (image_map,
25365 glyph->slice.img.x + dx,
25366 glyph->slice.img.y + dy),
25367 CONSP (hotspot))
25368 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25369 {
25370 Lisp_Object plist;
25371
25372 /* Could check XCAR (hotspot) to see if we enter/leave
25373 this hot-spot.
25374 If so, we could look for mouse-enter, mouse-leave
25375 properties in PLIST (and do something...). */
25376 hotspot = XCDR (hotspot);
25377 if (CONSP (hotspot)
25378 && (plist = XCAR (hotspot), CONSP (plist)))
25379 {
25380 pointer = Fplist_get (plist, Qpointer);
25381 if (NILP (pointer))
25382 pointer = Qhand;
25383 help_echo_string = Fplist_get (plist, Qhelp_echo);
25384 if (!NILP (help_echo_string))
25385 {
25386 help_echo_window = window;
25387 help_echo_object = glyph->object;
25388 help_echo_pos = glyph->charpos;
25389 }
25390 }
25391 }
25392 if (NILP (pointer))
25393 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25394 }
25395 }
25396 #endif /* HAVE_WINDOW_SYSTEM */
25397
25398 /* Clear mouse face if X/Y not over text. */
25399 if (glyph == NULL
25400 || area != TEXT_AREA
25401 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25402 /* Glyph's OBJECT is an integer for glyphs inserted by the
25403 display engine for its internal purposes, like truncation
25404 and continuation glyphs and blanks beyond the end of
25405 line's text on text terminals. If we are over such a
25406 glyph, we are not over any text. */
25407 || INTEGERP (glyph->object)
25408 /* R2L rows have a stretch glyph at their front, which
25409 stands for no text, whereas L2R rows have no glyphs at
25410 all beyond the end of text. Treat such stretch glyphs
25411 like we do with NULL glyphs in L2R rows. */
25412 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25413 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25414 && glyph->type == STRETCH_GLYPH
25415 && glyph->avoid_cursor_p))
25416 {
25417 if (clear_mouse_face (hlinfo))
25418 cursor = No_Cursor;
25419 #ifdef HAVE_WINDOW_SYSTEM
25420 if (FRAME_WINDOW_P (f) && NILP (pointer))
25421 {
25422 if (area != TEXT_AREA)
25423 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25424 else
25425 pointer = Vvoid_text_area_pointer;
25426 }
25427 #endif
25428 goto set_cursor;
25429 }
25430
25431 pos = glyph->charpos;
25432 object = glyph->object;
25433 if (!STRINGP (object) && !BUFFERP (object))
25434 goto set_cursor;
25435
25436 /* If we get an out-of-range value, return now; avoid an error. */
25437 if (BUFFERP (object) && pos > BUF_Z (b))
25438 goto set_cursor;
25439
25440 /* Make the window's buffer temporarily current for
25441 overlays_at and compute_char_face. */
25442 obuf = current_buffer;
25443 current_buffer = b;
25444 obegv = BEGV;
25445 ozv = ZV;
25446 BEGV = BEG;
25447 ZV = Z;
25448
25449 /* Is this char mouse-active or does it have help-echo? */
25450 position = make_number (pos);
25451
25452 if (BUFFERP (object))
25453 {
25454 /* Put all the overlays we want in a vector in overlay_vec. */
25455 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25456 /* Sort overlays into increasing priority order. */
25457 noverlays = sort_overlays (overlay_vec, noverlays, w);
25458 }
25459 else
25460 noverlays = 0;
25461
25462 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25463
25464 if (same_region)
25465 cursor = No_Cursor;
25466
25467 /* Check mouse-face highlighting. */
25468 if (! same_region
25469 /* If there exists an overlay with mouse-face overlapping
25470 the one we are currently highlighting, we have to
25471 check if we enter the overlapping overlay, and then
25472 highlight only that. */
25473 || (OVERLAYP (hlinfo->mouse_face_overlay)
25474 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25475 {
25476 /* Find the highest priority overlay with a mouse-face. */
25477 Lisp_Object overlay = Qnil;
25478 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25479 {
25480 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25481 if (!NILP (mouse_face))
25482 overlay = overlay_vec[i];
25483 }
25484
25485 /* If we're highlighting the same overlay as before, there's
25486 no need to do that again. */
25487 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25488 goto check_help_echo;
25489 hlinfo->mouse_face_overlay = overlay;
25490
25491 /* Clear the display of the old active region, if any. */
25492 if (clear_mouse_face (hlinfo))
25493 cursor = No_Cursor;
25494
25495 /* If no overlay applies, get a text property. */
25496 if (NILP (overlay))
25497 mouse_face = Fget_text_property (position, Qmouse_face, object);
25498
25499 /* Next, compute the bounds of the mouse highlighting and
25500 display it. */
25501 if (!NILP (mouse_face) && STRINGP (object))
25502 {
25503 /* The mouse-highlighting comes from a display string
25504 with a mouse-face. */
25505 Lisp_Object s, e;
25506 EMACS_INT ignore;
25507
25508 s = Fprevious_single_property_change
25509 (make_number (pos + 1), Qmouse_face, object, Qnil);
25510 e = Fnext_single_property_change
25511 (position, Qmouse_face, object, Qnil);
25512 if (NILP (s))
25513 s = make_number (0);
25514 if (NILP (e))
25515 e = make_number (SCHARS (object) - 1);
25516 mouse_face_from_string_pos (w, hlinfo, object,
25517 XINT (s), XINT (e));
25518 hlinfo->mouse_face_past_end = 0;
25519 hlinfo->mouse_face_window = window;
25520 hlinfo->mouse_face_face_id
25521 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25522 glyph->face_id, 1);
25523 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25524 cursor = No_Cursor;
25525 }
25526 else
25527 {
25528 /* The mouse-highlighting, if any, comes from an overlay
25529 or text property in the buffer. */
25530 Lisp_Object buffer IF_LINT (= Qnil);
25531 Lisp_Object cover_string IF_LINT (= Qnil);
25532
25533 if (STRINGP (object))
25534 {
25535 /* If we are on a display string with no mouse-face,
25536 check if the text under it has one. */
25537 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25538 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25539 pos = string_buffer_position (object, start);
25540 if (pos > 0)
25541 {
25542 mouse_face = get_char_property_and_overlay
25543 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25544 buffer = w->buffer;
25545 cover_string = object;
25546 }
25547 }
25548 else
25549 {
25550 buffer = object;
25551 cover_string = Qnil;
25552 }
25553
25554 if (!NILP (mouse_face))
25555 {
25556 Lisp_Object before, after;
25557 Lisp_Object before_string, after_string;
25558 /* To correctly find the limits of mouse highlight
25559 in a bidi-reordered buffer, we must not use the
25560 optimization of limiting the search in
25561 previous-single-property-change and
25562 next-single-property-change, because
25563 rows_from_pos_range needs the real start and end
25564 positions to DTRT in this case. That's because
25565 the first row visible in a window does not
25566 necessarily display the character whose position
25567 is the smallest. */
25568 Lisp_Object lim1 =
25569 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25570 ? Fmarker_position (w->start)
25571 : Qnil;
25572 Lisp_Object lim2 =
25573 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25574 ? make_number (BUF_Z (XBUFFER (buffer))
25575 - XFASTINT (w->window_end_pos))
25576 : Qnil;
25577
25578 if (NILP (overlay))
25579 {
25580 /* Handle the text property case. */
25581 before = Fprevious_single_property_change
25582 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25583 after = Fnext_single_property_change
25584 (make_number (pos), Qmouse_face, buffer, lim2);
25585 before_string = after_string = Qnil;
25586 }
25587 else
25588 {
25589 /* Handle the overlay case. */
25590 before = Foverlay_start (overlay);
25591 after = Foverlay_end (overlay);
25592 before_string = Foverlay_get (overlay, Qbefore_string);
25593 after_string = Foverlay_get (overlay, Qafter_string);
25594
25595 if (!STRINGP (before_string)) before_string = Qnil;
25596 if (!STRINGP (after_string)) after_string = Qnil;
25597 }
25598
25599 mouse_face_from_buffer_pos (window, hlinfo, pos,
25600 XFASTINT (before),
25601 XFASTINT (after),
25602 before_string, after_string,
25603 cover_string);
25604 cursor = No_Cursor;
25605 }
25606 }
25607 }
25608
25609 check_help_echo:
25610
25611 /* Look for a `help-echo' property. */
25612 if (NILP (help_echo_string)) {
25613 Lisp_Object help, overlay;
25614
25615 /* Check overlays first. */
25616 help = overlay = Qnil;
25617 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25618 {
25619 overlay = overlay_vec[i];
25620 help = Foverlay_get (overlay, Qhelp_echo);
25621 }
25622
25623 if (!NILP (help))
25624 {
25625 help_echo_string = help;
25626 help_echo_window = window;
25627 help_echo_object = overlay;
25628 help_echo_pos = pos;
25629 }
25630 else
25631 {
25632 Lisp_Object obj = glyph->object;
25633 EMACS_INT charpos = glyph->charpos;
25634
25635 /* Try text properties. */
25636 if (STRINGP (obj)
25637 && charpos >= 0
25638 && charpos < SCHARS (obj))
25639 {
25640 help = Fget_text_property (make_number (charpos),
25641 Qhelp_echo, obj);
25642 if (NILP (help))
25643 {
25644 /* If the string itself doesn't specify a help-echo,
25645 see if the buffer text ``under'' it does. */
25646 struct glyph_row *r
25647 = MATRIX_ROW (w->current_matrix, vpos);
25648 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25649 EMACS_INT p = string_buffer_position (obj, start);
25650 if (p > 0)
25651 {
25652 help = Fget_char_property (make_number (p),
25653 Qhelp_echo, w->buffer);
25654 if (!NILP (help))
25655 {
25656 charpos = p;
25657 obj = w->buffer;
25658 }
25659 }
25660 }
25661 }
25662 else if (BUFFERP (obj)
25663 && charpos >= BEGV
25664 && charpos < ZV)
25665 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25666 obj);
25667
25668 if (!NILP (help))
25669 {
25670 help_echo_string = help;
25671 help_echo_window = window;
25672 help_echo_object = obj;
25673 help_echo_pos = charpos;
25674 }
25675 }
25676 }
25677
25678 #ifdef HAVE_WINDOW_SYSTEM
25679 /* Look for a `pointer' property. */
25680 if (FRAME_WINDOW_P (f) && NILP (pointer))
25681 {
25682 /* Check overlays first. */
25683 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25684 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25685
25686 if (NILP (pointer))
25687 {
25688 Lisp_Object obj = glyph->object;
25689 EMACS_INT charpos = glyph->charpos;
25690
25691 /* Try text properties. */
25692 if (STRINGP (obj)
25693 && charpos >= 0
25694 && charpos < SCHARS (obj))
25695 {
25696 pointer = Fget_text_property (make_number (charpos),
25697 Qpointer, obj);
25698 if (NILP (pointer))
25699 {
25700 /* If the string itself doesn't specify a pointer,
25701 see if the buffer text ``under'' it does. */
25702 struct glyph_row *r
25703 = MATRIX_ROW (w->current_matrix, vpos);
25704 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25705 EMACS_INT p = string_buffer_position (obj, start);
25706 if (p > 0)
25707 pointer = Fget_char_property (make_number (p),
25708 Qpointer, w->buffer);
25709 }
25710 }
25711 else if (BUFFERP (obj)
25712 && charpos >= BEGV
25713 && charpos < ZV)
25714 pointer = Fget_text_property (make_number (charpos),
25715 Qpointer, obj);
25716 }
25717 }
25718 #endif /* HAVE_WINDOW_SYSTEM */
25719
25720 BEGV = obegv;
25721 ZV = ozv;
25722 current_buffer = obuf;
25723 }
25724
25725 set_cursor:
25726
25727 #ifdef HAVE_WINDOW_SYSTEM
25728 if (FRAME_WINDOW_P (f))
25729 define_frame_cursor1 (f, cursor, pointer);
25730 #else
25731 /* This is here to prevent a compiler error, about "label at end of
25732 compound statement". */
25733 return;
25734 #endif
25735 }
25736
25737
25738 /* EXPORT for RIF:
25739 Clear any mouse-face on window W. This function is part of the
25740 redisplay interface, and is called from try_window_id and similar
25741 functions to ensure the mouse-highlight is off. */
25742
25743 void
25744 x_clear_window_mouse_face (struct window *w)
25745 {
25746 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25747 Lisp_Object window;
25748
25749 BLOCK_INPUT;
25750 XSETWINDOW (window, w);
25751 if (EQ (window, hlinfo->mouse_face_window))
25752 clear_mouse_face (hlinfo);
25753 UNBLOCK_INPUT;
25754 }
25755
25756
25757 /* EXPORT:
25758 Just discard the mouse face information for frame F, if any.
25759 This is used when the size of F is changed. */
25760
25761 void
25762 cancel_mouse_face (struct frame *f)
25763 {
25764 Lisp_Object window;
25765 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25766
25767 window = hlinfo->mouse_face_window;
25768 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25769 {
25770 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25771 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25772 hlinfo->mouse_face_window = Qnil;
25773 }
25774 }
25775
25776
25777 \f
25778 /***********************************************************************
25779 Exposure Events
25780 ***********************************************************************/
25781
25782 #ifdef HAVE_WINDOW_SYSTEM
25783
25784 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25785 which intersects rectangle R. R is in window-relative coordinates. */
25786
25787 static void
25788 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25789 enum glyph_row_area area)
25790 {
25791 struct glyph *first = row->glyphs[area];
25792 struct glyph *end = row->glyphs[area] + row->used[area];
25793 struct glyph *last;
25794 int first_x, start_x, x;
25795
25796 if (area == TEXT_AREA && row->fill_line_p)
25797 /* If row extends face to end of line write the whole line. */
25798 draw_glyphs (w, 0, row, area,
25799 0, row->used[area],
25800 DRAW_NORMAL_TEXT, 0);
25801 else
25802 {
25803 /* Set START_X to the window-relative start position for drawing glyphs of
25804 AREA. The first glyph of the text area can be partially visible.
25805 The first glyphs of other areas cannot. */
25806 start_x = window_box_left_offset (w, area);
25807 x = start_x;
25808 if (area == TEXT_AREA)
25809 x += row->x;
25810
25811 /* Find the first glyph that must be redrawn. */
25812 while (first < end
25813 && x + first->pixel_width < r->x)
25814 {
25815 x += first->pixel_width;
25816 ++first;
25817 }
25818
25819 /* Find the last one. */
25820 last = first;
25821 first_x = x;
25822 while (last < end
25823 && x < r->x + r->width)
25824 {
25825 x += last->pixel_width;
25826 ++last;
25827 }
25828
25829 /* Repaint. */
25830 if (last > first)
25831 draw_glyphs (w, first_x - start_x, row, area,
25832 first - row->glyphs[area], last - row->glyphs[area],
25833 DRAW_NORMAL_TEXT, 0);
25834 }
25835 }
25836
25837
25838 /* Redraw the parts of the glyph row ROW on window W intersecting
25839 rectangle R. R is in window-relative coordinates. Value is
25840 non-zero if mouse-face was overwritten. */
25841
25842 static int
25843 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25844 {
25845 xassert (row->enabled_p);
25846
25847 if (row->mode_line_p || w->pseudo_window_p)
25848 draw_glyphs (w, 0, row, TEXT_AREA,
25849 0, row->used[TEXT_AREA],
25850 DRAW_NORMAL_TEXT, 0);
25851 else
25852 {
25853 if (row->used[LEFT_MARGIN_AREA])
25854 expose_area (w, row, r, LEFT_MARGIN_AREA);
25855 if (row->used[TEXT_AREA])
25856 expose_area (w, row, r, TEXT_AREA);
25857 if (row->used[RIGHT_MARGIN_AREA])
25858 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25859 draw_row_fringe_bitmaps (w, row);
25860 }
25861
25862 return row->mouse_face_p;
25863 }
25864
25865
25866 /* Redraw those parts of glyphs rows during expose event handling that
25867 overlap other rows. Redrawing of an exposed line writes over parts
25868 of lines overlapping that exposed line; this function fixes that.
25869
25870 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25871 row in W's current matrix that is exposed and overlaps other rows.
25872 LAST_OVERLAPPING_ROW is the last such row. */
25873
25874 static void
25875 expose_overlaps (struct window *w,
25876 struct glyph_row *first_overlapping_row,
25877 struct glyph_row *last_overlapping_row,
25878 XRectangle *r)
25879 {
25880 struct glyph_row *row;
25881
25882 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25883 if (row->overlapping_p)
25884 {
25885 xassert (row->enabled_p && !row->mode_line_p);
25886
25887 row->clip = r;
25888 if (row->used[LEFT_MARGIN_AREA])
25889 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25890
25891 if (row->used[TEXT_AREA])
25892 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25893
25894 if (row->used[RIGHT_MARGIN_AREA])
25895 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25896 row->clip = NULL;
25897 }
25898 }
25899
25900
25901 /* Return non-zero if W's cursor intersects rectangle R. */
25902
25903 static int
25904 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25905 {
25906 XRectangle cr, result;
25907 struct glyph *cursor_glyph;
25908 struct glyph_row *row;
25909
25910 if (w->phys_cursor.vpos >= 0
25911 && w->phys_cursor.vpos < w->current_matrix->nrows
25912 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25913 row->enabled_p)
25914 && row->cursor_in_fringe_p)
25915 {
25916 /* Cursor is in the fringe. */
25917 cr.x = window_box_right_offset (w,
25918 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25919 ? RIGHT_MARGIN_AREA
25920 : TEXT_AREA));
25921 cr.y = row->y;
25922 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25923 cr.height = row->height;
25924 return x_intersect_rectangles (&cr, r, &result);
25925 }
25926
25927 cursor_glyph = get_phys_cursor_glyph (w);
25928 if (cursor_glyph)
25929 {
25930 /* r is relative to W's box, but w->phys_cursor.x is relative
25931 to left edge of W's TEXT area. Adjust it. */
25932 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25933 cr.y = w->phys_cursor.y;
25934 cr.width = cursor_glyph->pixel_width;
25935 cr.height = w->phys_cursor_height;
25936 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25937 I assume the effect is the same -- and this is portable. */
25938 return x_intersect_rectangles (&cr, r, &result);
25939 }
25940 /* If we don't understand the format, pretend we're not in the hot-spot. */
25941 return 0;
25942 }
25943
25944
25945 /* EXPORT:
25946 Draw a vertical window border to the right of window W if W doesn't
25947 have vertical scroll bars. */
25948
25949 void
25950 x_draw_vertical_border (struct window *w)
25951 {
25952 struct frame *f = XFRAME (WINDOW_FRAME (w));
25953
25954 /* We could do better, if we knew what type of scroll-bar the adjacent
25955 windows (on either side) have... But we don't :-(
25956 However, I think this works ok. ++KFS 2003-04-25 */
25957
25958 /* Redraw borders between horizontally adjacent windows. Don't
25959 do it for frames with vertical scroll bars because either the
25960 right scroll bar of a window, or the left scroll bar of its
25961 neighbor will suffice as a border. */
25962 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25963 return;
25964
25965 if (!WINDOW_RIGHTMOST_P (w)
25966 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25967 {
25968 int x0, x1, y0, y1;
25969
25970 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25971 y1 -= 1;
25972
25973 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25974 x1 -= 1;
25975
25976 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25977 }
25978 else if (!WINDOW_LEFTMOST_P (w)
25979 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25980 {
25981 int x0, x1, y0, y1;
25982
25983 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25984 y1 -= 1;
25985
25986 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25987 x0 -= 1;
25988
25989 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25990 }
25991 }
25992
25993
25994 /* Redraw the part of window W intersection rectangle FR. Pixel
25995 coordinates in FR are frame-relative. Call this function with
25996 input blocked. Value is non-zero if the exposure overwrites
25997 mouse-face. */
25998
25999 static int
26000 expose_window (struct window *w, XRectangle *fr)
26001 {
26002 struct frame *f = XFRAME (w->frame);
26003 XRectangle wr, r;
26004 int mouse_face_overwritten_p = 0;
26005
26006 /* If window is not yet fully initialized, do nothing. This can
26007 happen when toolkit scroll bars are used and a window is split.
26008 Reconfiguring the scroll bar will generate an expose for a newly
26009 created window. */
26010 if (w->current_matrix == NULL)
26011 return 0;
26012
26013 /* When we're currently updating the window, display and current
26014 matrix usually don't agree. Arrange for a thorough display
26015 later. */
26016 if (w == updated_window)
26017 {
26018 SET_FRAME_GARBAGED (f);
26019 return 0;
26020 }
26021
26022 /* Frame-relative pixel rectangle of W. */
26023 wr.x = WINDOW_LEFT_EDGE_X (w);
26024 wr.y = WINDOW_TOP_EDGE_Y (w);
26025 wr.width = WINDOW_TOTAL_WIDTH (w);
26026 wr.height = WINDOW_TOTAL_HEIGHT (w);
26027
26028 if (x_intersect_rectangles (fr, &wr, &r))
26029 {
26030 int yb = window_text_bottom_y (w);
26031 struct glyph_row *row;
26032 int cursor_cleared_p;
26033 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26034
26035 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26036 r.x, r.y, r.width, r.height));
26037
26038 /* Convert to window coordinates. */
26039 r.x -= WINDOW_LEFT_EDGE_X (w);
26040 r.y -= WINDOW_TOP_EDGE_Y (w);
26041
26042 /* Turn off the cursor. */
26043 if (!w->pseudo_window_p
26044 && phys_cursor_in_rect_p (w, &r))
26045 {
26046 x_clear_cursor (w);
26047 cursor_cleared_p = 1;
26048 }
26049 else
26050 cursor_cleared_p = 0;
26051
26052 /* Update lines intersecting rectangle R. */
26053 first_overlapping_row = last_overlapping_row = NULL;
26054 for (row = w->current_matrix->rows;
26055 row->enabled_p;
26056 ++row)
26057 {
26058 int y0 = row->y;
26059 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26060
26061 if ((y0 >= r.y && y0 < r.y + r.height)
26062 || (y1 > r.y && y1 < r.y + r.height)
26063 || (r.y >= y0 && r.y < y1)
26064 || (r.y + r.height > y0 && r.y + r.height < y1))
26065 {
26066 /* A header line may be overlapping, but there is no need
26067 to fix overlapping areas for them. KFS 2005-02-12 */
26068 if (row->overlapping_p && !row->mode_line_p)
26069 {
26070 if (first_overlapping_row == NULL)
26071 first_overlapping_row = row;
26072 last_overlapping_row = row;
26073 }
26074
26075 row->clip = fr;
26076 if (expose_line (w, row, &r))
26077 mouse_face_overwritten_p = 1;
26078 row->clip = NULL;
26079 }
26080 else if (row->overlapping_p)
26081 {
26082 /* We must redraw a row overlapping the exposed area. */
26083 if (y0 < r.y
26084 ? y0 + row->phys_height > r.y
26085 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26086 {
26087 if (first_overlapping_row == NULL)
26088 first_overlapping_row = row;
26089 last_overlapping_row = row;
26090 }
26091 }
26092
26093 if (y1 >= yb)
26094 break;
26095 }
26096
26097 /* Display the mode line if there is one. */
26098 if (WINDOW_WANTS_MODELINE_P (w)
26099 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26100 row->enabled_p)
26101 && row->y < r.y + r.height)
26102 {
26103 if (expose_line (w, row, &r))
26104 mouse_face_overwritten_p = 1;
26105 }
26106
26107 if (!w->pseudo_window_p)
26108 {
26109 /* Fix the display of overlapping rows. */
26110 if (first_overlapping_row)
26111 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26112 fr);
26113
26114 /* Draw border between windows. */
26115 x_draw_vertical_border (w);
26116
26117 /* Turn the cursor on again. */
26118 if (cursor_cleared_p)
26119 update_window_cursor (w, 1);
26120 }
26121 }
26122
26123 return mouse_face_overwritten_p;
26124 }
26125
26126
26127
26128 /* Redraw (parts) of all windows in the window tree rooted at W that
26129 intersect R. R contains frame pixel coordinates. Value is
26130 non-zero if the exposure overwrites mouse-face. */
26131
26132 static int
26133 expose_window_tree (struct window *w, XRectangle *r)
26134 {
26135 struct frame *f = XFRAME (w->frame);
26136 int mouse_face_overwritten_p = 0;
26137
26138 while (w && !FRAME_GARBAGED_P (f))
26139 {
26140 if (!NILP (w->hchild))
26141 mouse_face_overwritten_p
26142 |= expose_window_tree (XWINDOW (w->hchild), r);
26143 else if (!NILP (w->vchild))
26144 mouse_face_overwritten_p
26145 |= expose_window_tree (XWINDOW (w->vchild), r);
26146 else
26147 mouse_face_overwritten_p |= expose_window (w, r);
26148
26149 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26150 }
26151
26152 return mouse_face_overwritten_p;
26153 }
26154
26155
26156 /* EXPORT:
26157 Redisplay an exposed area of frame F. X and Y are the upper-left
26158 corner of the exposed rectangle. W and H are width and height of
26159 the exposed area. All are pixel values. W or H zero means redraw
26160 the entire frame. */
26161
26162 void
26163 expose_frame (struct frame *f, int x, int y, int w, int h)
26164 {
26165 XRectangle r;
26166 int mouse_face_overwritten_p = 0;
26167
26168 TRACE ((stderr, "expose_frame "));
26169
26170 /* No need to redraw if frame will be redrawn soon. */
26171 if (FRAME_GARBAGED_P (f))
26172 {
26173 TRACE ((stderr, " garbaged\n"));
26174 return;
26175 }
26176
26177 /* If basic faces haven't been realized yet, there is no point in
26178 trying to redraw anything. This can happen when we get an expose
26179 event while Emacs is starting, e.g. by moving another window. */
26180 if (FRAME_FACE_CACHE (f) == NULL
26181 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26182 {
26183 TRACE ((stderr, " no faces\n"));
26184 return;
26185 }
26186
26187 if (w == 0 || h == 0)
26188 {
26189 r.x = r.y = 0;
26190 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26191 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26192 }
26193 else
26194 {
26195 r.x = x;
26196 r.y = y;
26197 r.width = w;
26198 r.height = h;
26199 }
26200
26201 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26202 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26203
26204 if (WINDOWP (f->tool_bar_window))
26205 mouse_face_overwritten_p
26206 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26207
26208 #ifdef HAVE_X_WINDOWS
26209 #ifndef MSDOS
26210 #ifndef USE_X_TOOLKIT
26211 if (WINDOWP (f->menu_bar_window))
26212 mouse_face_overwritten_p
26213 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26214 #endif /* not USE_X_TOOLKIT */
26215 #endif
26216 #endif
26217
26218 /* Some window managers support a focus-follows-mouse style with
26219 delayed raising of frames. Imagine a partially obscured frame,
26220 and moving the mouse into partially obscured mouse-face on that
26221 frame. The visible part of the mouse-face will be highlighted,
26222 then the WM raises the obscured frame. With at least one WM, KDE
26223 2.1, Emacs is not getting any event for the raising of the frame
26224 (even tried with SubstructureRedirectMask), only Expose events.
26225 These expose events will draw text normally, i.e. not
26226 highlighted. Which means we must redo the highlight here.
26227 Subsume it under ``we love X''. --gerd 2001-08-15 */
26228 /* Included in Windows version because Windows most likely does not
26229 do the right thing if any third party tool offers
26230 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26231 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26232 {
26233 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26234 if (f == hlinfo->mouse_face_mouse_frame)
26235 {
26236 int mouse_x = hlinfo->mouse_face_mouse_x;
26237 int mouse_y = hlinfo->mouse_face_mouse_y;
26238 clear_mouse_face (hlinfo);
26239 note_mouse_highlight (f, mouse_x, mouse_y);
26240 }
26241 }
26242 }
26243
26244
26245 /* EXPORT:
26246 Determine the intersection of two rectangles R1 and R2. Return
26247 the intersection in *RESULT. Value is non-zero if RESULT is not
26248 empty. */
26249
26250 int
26251 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26252 {
26253 XRectangle *left, *right;
26254 XRectangle *upper, *lower;
26255 int intersection_p = 0;
26256
26257 /* Rearrange so that R1 is the left-most rectangle. */
26258 if (r1->x < r2->x)
26259 left = r1, right = r2;
26260 else
26261 left = r2, right = r1;
26262
26263 /* X0 of the intersection is right.x0, if this is inside R1,
26264 otherwise there is no intersection. */
26265 if (right->x <= left->x + left->width)
26266 {
26267 result->x = right->x;
26268
26269 /* The right end of the intersection is the minimum of the
26270 the right ends of left and right. */
26271 result->width = (min (left->x + left->width, right->x + right->width)
26272 - result->x);
26273
26274 /* Same game for Y. */
26275 if (r1->y < r2->y)
26276 upper = r1, lower = r2;
26277 else
26278 upper = r2, lower = r1;
26279
26280 /* The upper end of the intersection is lower.y0, if this is inside
26281 of upper. Otherwise, there is no intersection. */
26282 if (lower->y <= upper->y + upper->height)
26283 {
26284 result->y = lower->y;
26285
26286 /* The lower end of the intersection is the minimum of the lower
26287 ends of upper and lower. */
26288 result->height = (min (lower->y + lower->height,
26289 upper->y + upper->height)
26290 - result->y);
26291 intersection_p = 1;
26292 }
26293 }
26294
26295 return intersection_p;
26296 }
26297
26298 #endif /* HAVE_WINDOW_SYSTEM */
26299
26300 \f
26301 /***********************************************************************
26302 Initialization
26303 ***********************************************************************/
26304
26305 void
26306 syms_of_xdisp (void)
26307 {
26308 Vwith_echo_area_save_vector = Qnil;
26309 staticpro (&Vwith_echo_area_save_vector);
26310
26311 Vmessage_stack = Qnil;
26312 staticpro (&Vmessage_stack);
26313
26314 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26315 staticpro (&Qinhibit_redisplay);
26316
26317 message_dolog_marker1 = Fmake_marker ();
26318 staticpro (&message_dolog_marker1);
26319 message_dolog_marker2 = Fmake_marker ();
26320 staticpro (&message_dolog_marker2);
26321 message_dolog_marker3 = Fmake_marker ();
26322 staticpro (&message_dolog_marker3);
26323
26324 #if GLYPH_DEBUG
26325 defsubr (&Sdump_frame_glyph_matrix);
26326 defsubr (&Sdump_glyph_matrix);
26327 defsubr (&Sdump_glyph_row);
26328 defsubr (&Sdump_tool_bar_row);
26329 defsubr (&Strace_redisplay);
26330 defsubr (&Strace_to_stderr);
26331 #endif
26332 #ifdef HAVE_WINDOW_SYSTEM
26333 defsubr (&Stool_bar_lines_needed);
26334 defsubr (&Slookup_image_map);
26335 #endif
26336 defsubr (&Sformat_mode_line);
26337 defsubr (&Sinvisible_p);
26338 defsubr (&Scurrent_bidi_paragraph_direction);
26339
26340 staticpro (&Qmenu_bar_update_hook);
26341 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26342
26343 staticpro (&Qoverriding_terminal_local_map);
26344 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26345
26346 staticpro (&Qoverriding_local_map);
26347 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26348
26349 staticpro (&Qwindow_scroll_functions);
26350 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26351
26352 staticpro (&Qwindow_text_change_functions);
26353 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26354
26355 staticpro (&Qredisplay_end_trigger_functions);
26356 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26357
26358 staticpro (&Qinhibit_point_motion_hooks);
26359 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26360
26361 Qeval = intern_c_string ("eval");
26362 staticpro (&Qeval);
26363
26364 QCdata = intern_c_string (":data");
26365 staticpro (&QCdata);
26366 Qdisplay = intern_c_string ("display");
26367 staticpro (&Qdisplay);
26368 Qspace_width = intern_c_string ("space-width");
26369 staticpro (&Qspace_width);
26370 Qraise = intern_c_string ("raise");
26371 staticpro (&Qraise);
26372 Qslice = intern_c_string ("slice");
26373 staticpro (&Qslice);
26374 Qspace = intern_c_string ("space");
26375 staticpro (&Qspace);
26376 Qmargin = intern_c_string ("margin");
26377 staticpro (&Qmargin);
26378 Qpointer = intern_c_string ("pointer");
26379 staticpro (&Qpointer);
26380 Qleft_margin = intern_c_string ("left-margin");
26381 staticpro (&Qleft_margin);
26382 Qright_margin = intern_c_string ("right-margin");
26383 staticpro (&Qright_margin);
26384 Qcenter = intern_c_string ("center");
26385 staticpro (&Qcenter);
26386 Qline_height = intern_c_string ("line-height");
26387 staticpro (&Qline_height);
26388 QCalign_to = intern_c_string (":align-to");
26389 staticpro (&QCalign_to);
26390 QCrelative_width = intern_c_string (":relative-width");
26391 staticpro (&QCrelative_width);
26392 QCrelative_height = intern_c_string (":relative-height");
26393 staticpro (&QCrelative_height);
26394 QCeval = intern_c_string (":eval");
26395 staticpro (&QCeval);
26396 QCpropertize = intern_c_string (":propertize");
26397 staticpro (&QCpropertize);
26398 QCfile = intern_c_string (":file");
26399 staticpro (&QCfile);
26400 Qfontified = intern_c_string ("fontified");
26401 staticpro (&Qfontified);
26402 Qfontification_functions = intern_c_string ("fontification-functions");
26403 staticpro (&Qfontification_functions);
26404 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26405 staticpro (&Qtrailing_whitespace);
26406 Qescape_glyph = intern_c_string ("escape-glyph");
26407 staticpro (&Qescape_glyph);
26408 Qnobreak_space = intern_c_string ("nobreak-space");
26409 staticpro (&Qnobreak_space);
26410 Qimage = intern_c_string ("image");
26411 staticpro (&Qimage);
26412 Qtext = intern_c_string ("text");
26413 staticpro (&Qtext);
26414 Qboth = intern_c_string ("both");
26415 staticpro (&Qboth);
26416 Qboth_horiz = intern_c_string ("both-horiz");
26417 staticpro (&Qboth_horiz);
26418 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26419 staticpro (&Qtext_image_horiz);
26420 QCmap = intern_c_string (":map");
26421 staticpro (&QCmap);
26422 QCpointer = intern_c_string (":pointer");
26423 staticpro (&QCpointer);
26424 Qrect = intern_c_string ("rect");
26425 staticpro (&Qrect);
26426 Qcircle = intern_c_string ("circle");
26427 staticpro (&Qcircle);
26428 Qpoly = intern_c_string ("poly");
26429 staticpro (&Qpoly);
26430 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26431 staticpro (&Qmessage_truncate_lines);
26432 Qgrow_only = intern_c_string ("grow-only");
26433 staticpro (&Qgrow_only);
26434 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26435 staticpro (&Qinhibit_menubar_update);
26436 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26437 staticpro (&Qinhibit_eval_during_redisplay);
26438 Qposition = intern_c_string ("position");
26439 staticpro (&Qposition);
26440 Qbuffer_position = intern_c_string ("buffer-position");
26441 staticpro (&Qbuffer_position);
26442 Qobject = intern_c_string ("object");
26443 staticpro (&Qobject);
26444 Qbar = intern_c_string ("bar");
26445 staticpro (&Qbar);
26446 Qhbar = intern_c_string ("hbar");
26447 staticpro (&Qhbar);
26448 Qbox = intern_c_string ("box");
26449 staticpro (&Qbox);
26450 Qhollow = intern_c_string ("hollow");
26451 staticpro (&Qhollow);
26452 Qhand = intern_c_string ("hand");
26453 staticpro (&Qhand);
26454 Qarrow = intern_c_string ("arrow");
26455 staticpro (&Qarrow);
26456 Qtext = intern_c_string ("text");
26457 staticpro (&Qtext);
26458 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26459 staticpro (&Qinhibit_free_realized_faces);
26460
26461 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26462 Fcons (intern_c_string ("void-variable"), Qnil)),
26463 Qnil);
26464 staticpro (&list_of_error);
26465
26466 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26467 staticpro (&Qlast_arrow_position);
26468 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26469 staticpro (&Qlast_arrow_string);
26470
26471 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26472 staticpro (&Qoverlay_arrow_string);
26473 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26474 staticpro (&Qoverlay_arrow_bitmap);
26475
26476 echo_buffer[0] = echo_buffer[1] = Qnil;
26477 staticpro (&echo_buffer[0]);
26478 staticpro (&echo_buffer[1]);
26479
26480 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26481 staticpro (&echo_area_buffer[0]);
26482 staticpro (&echo_area_buffer[1]);
26483
26484 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26485 staticpro (&Vmessages_buffer_name);
26486
26487 mode_line_proptrans_alist = Qnil;
26488 staticpro (&mode_line_proptrans_alist);
26489 mode_line_string_list = Qnil;
26490 staticpro (&mode_line_string_list);
26491 mode_line_string_face = Qnil;
26492 staticpro (&mode_line_string_face);
26493 mode_line_string_face_prop = Qnil;
26494 staticpro (&mode_line_string_face_prop);
26495 Vmode_line_unwind_vector = Qnil;
26496 staticpro (&Vmode_line_unwind_vector);
26497
26498 help_echo_string = Qnil;
26499 staticpro (&help_echo_string);
26500 help_echo_object = Qnil;
26501 staticpro (&help_echo_object);
26502 help_echo_window = Qnil;
26503 staticpro (&help_echo_window);
26504 previous_help_echo_string = Qnil;
26505 staticpro (&previous_help_echo_string);
26506 help_echo_pos = -1;
26507
26508 Qright_to_left = intern_c_string ("right-to-left");
26509 staticpro (&Qright_to_left);
26510 Qleft_to_right = intern_c_string ("left-to-right");
26511 staticpro (&Qleft_to_right);
26512
26513 #ifdef HAVE_WINDOW_SYSTEM
26514 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26515 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26516 For example, if a block cursor is over a tab, it will be drawn as
26517 wide as that tab on the display. */);
26518 x_stretch_cursor_p = 0;
26519 #endif
26520
26521 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26522 doc: /* *Non-nil means highlight trailing whitespace.
26523 The face used for trailing whitespace is `trailing-whitespace'. */);
26524 Vshow_trailing_whitespace = Qnil;
26525
26526 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26527 doc: /* *Control highlighting of nobreak space and soft hyphen.
26528 A value of t means highlight the character itself (for nobreak space,
26529 use face `nobreak-space').
26530 A value of nil means no highlighting.
26531 Other values mean display the escape glyph followed by an ordinary
26532 space or ordinary hyphen. */);
26533 Vnobreak_char_display = Qt;
26534
26535 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26536 doc: /* *The pointer shape to show in void text areas.
26537 A value of nil means to show the text pointer. Other options are `arrow',
26538 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26539 Vvoid_text_area_pointer = Qarrow;
26540
26541 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26542 doc: /* Non-nil means don't actually do any redisplay.
26543 This is used for internal purposes. */);
26544 Vinhibit_redisplay = Qnil;
26545
26546 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26547 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26548 Vglobal_mode_string = Qnil;
26549
26550 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26551 doc: /* Marker for where to display an arrow on top of the buffer text.
26552 This must be the beginning of a line in order to work.
26553 See also `overlay-arrow-string'. */);
26554 Voverlay_arrow_position = Qnil;
26555
26556 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26557 doc: /* String to display as an arrow in non-window frames.
26558 See also `overlay-arrow-position'. */);
26559 Voverlay_arrow_string = make_pure_c_string ("=>");
26560
26561 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26562 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26563 The symbols on this list are examined during redisplay to determine
26564 where to display overlay arrows. */);
26565 Voverlay_arrow_variable_list
26566 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26567
26568 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26569 doc: /* *The number of lines to try scrolling a window by when point moves out.
26570 If that fails to bring point back on frame, point is centered instead.
26571 If this is zero, point is always centered after it moves off frame.
26572 If you want scrolling to always be a line at a time, you should set
26573 `scroll-conservatively' to a large value rather than set this to 1. */);
26574
26575 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26576 doc: /* *Scroll up to this many lines, to bring point back on screen.
26577 If point moves off-screen, redisplay will scroll by up to
26578 `scroll-conservatively' lines in order to bring point just barely
26579 onto the screen again. If that cannot be done, then redisplay
26580 recenters point as usual.
26581
26582 If the value is greater than 100, redisplay will never recenter point,
26583 but will always scroll just enough text to bring point into view, even
26584 if you move far away.
26585
26586 A value of zero means always recenter point if it moves off screen. */);
26587 scroll_conservatively = 0;
26588
26589 DEFVAR_INT ("scroll-margin", scroll_margin,
26590 doc: /* *Number of lines of margin at the top and bottom of a window.
26591 Recenter the window whenever point gets within this many lines
26592 of the top or bottom of the window. */);
26593 scroll_margin = 0;
26594
26595 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26596 doc: /* Pixels per inch value for non-window system displays.
26597 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26598 Vdisplay_pixels_per_inch = make_float (72.0);
26599
26600 #if GLYPH_DEBUG
26601 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26602 #endif
26603
26604 DEFVAR_LISP ("truncate-partial-width-windows",
26605 Vtruncate_partial_width_windows,
26606 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26607 For an integer value, truncate lines in each window narrower than the
26608 full frame width, provided the window width is less than that integer;
26609 otherwise, respect the value of `truncate-lines'.
26610
26611 For any other non-nil value, truncate lines in all windows that do
26612 not span the full frame width.
26613
26614 A value of nil means to respect the value of `truncate-lines'.
26615
26616 If `word-wrap' is enabled, you might want to reduce this. */);
26617 Vtruncate_partial_width_windows = make_number (50);
26618
26619 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26620 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26621 Any other value means to use the appropriate face, `mode-line',
26622 `header-line', or `menu' respectively. */);
26623 mode_line_inverse_video = 1;
26624
26625 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26626 doc: /* *Maximum buffer size for which line number should be displayed.
26627 If the buffer is bigger than this, the line number does not appear
26628 in the mode line. A value of nil means no limit. */);
26629 Vline_number_display_limit = Qnil;
26630
26631 DEFVAR_INT ("line-number-display-limit-width",
26632 line_number_display_limit_width,
26633 doc: /* *Maximum line width (in characters) for line number display.
26634 If the average length of the lines near point is bigger than this, then the
26635 line number may be omitted from the mode line. */);
26636 line_number_display_limit_width = 200;
26637
26638 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26639 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26640 highlight_nonselected_windows = 0;
26641
26642 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26643 doc: /* Non-nil if more than one frame is visible on this display.
26644 Minibuffer-only frames don't count, but iconified frames do.
26645 This variable is not guaranteed to be accurate except while processing
26646 `frame-title-format' and `icon-title-format'. */);
26647
26648 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26649 doc: /* Template for displaying the title bar of visible frames.
26650 \(Assuming the window manager supports this feature.)
26651
26652 This variable has the same structure as `mode-line-format', except that
26653 the %c and %l constructs are ignored. It is used only on frames for
26654 which no explicit name has been set \(see `modify-frame-parameters'). */);
26655
26656 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26657 doc: /* Template for displaying the title bar of an iconified frame.
26658 \(Assuming the window manager supports this feature.)
26659 This variable has the same structure as `mode-line-format' (which see),
26660 and is used only on frames for which no explicit name has been set
26661 \(see `modify-frame-parameters'). */);
26662 Vicon_title_format
26663 = Vframe_title_format
26664 = pure_cons (intern_c_string ("multiple-frames"),
26665 pure_cons (make_pure_c_string ("%b"),
26666 pure_cons (pure_cons (empty_unibyte_string,
26667 pure_cons (intern_c_string ("invocation-name"),
26668 pure_cons (make_pure_c_string ("@"),
26669 pure_cons (intern_c_string ("system-name"),
26670 Qnil)))),
26671 Qnil)));
26672
26673 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26674 doc: /* Maximum number of lines to keep in the message log buffer.
26675 If nil, disable message logging. If t, log messages but don't truncate
26676 the buffer when it becomes large. */);
26677 Vmessage_log_max = make_number (100);
26678
26679 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26680 doc: /* Functions called before redisplay, if window sizes have changed.
26681 The value should be a list of functions that take one argument.
26682 Just before redisplay, for each frame, if any of its windows have changed
26683 size since the last redisplay, or have been split or deleted,
26684 all the functions in the list are called, with the frame as argument. */);
26685 Vwindow_size_change_functions = Qnil;
26686
26687 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26688 doc: /* List of functions to call before redisplaying a window with scrolling.
26689 Each function is called with two arguments, the window and its new
26690 display-start position. Note that these functions are also called by
26691 `set-window-buffer'. Also note that the value of `window-end' is not
26692 valid when these functions are called. */);
26693 Vwindow_scroll_functions = Qnil;
26694
26695 DEFVAR_LISP ("window-text-change-functions",
26696 Vwindow_text_change_functions,
26697 doc: /* Functions to call in redisplay when text in the window might change. */);
26698 Vwindow_text_change_functions = Qnil;
26699
26700 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26701 doc: /* Functions called when redisplay of a window reaches the end trigger.
26702 Each function is called with two arguments, the window and the end trigger value.
26703 See `set-window-redisplay-end-trigger'. */);
26704 Vredisplay_end_trigger_functions = Qnil;
26705
26706 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26707 doc: /* *Non-nil means autoselect window with mouse pointer.
26708 If nil, do not autoselect windows.
26709 A positive number means delay autoselection by that many seconds: a
26710 window is autoselected only after the mouse has remained in that
26711 window for the duration of the delay.
26712 A negative number has a similar effect, but causes windows to be
26713 autoselected only after the mouse has stopped moving. \(Because of
26714 the way Emacs compares mouse events, you will occasionally wait twice
26715 that time before the window gets selected.\)
26716 Any other value means to autoselect window instantaneously when the
26717 mouse pointer enters it.
26718
26719 Autoselection selects the minibuffer only if it is active, and never
26720 unselects the minibuffer if it is active.
26721
26722 When customizing this variable make sure that the actual value of
26723 `focus-follows-mouse' matches the behavior of your window manager. */);
26724 Vmouse_autoselect_window = Qnil;
26725
26726 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26727 doc: /* *Non-nil means automatically resize tool-bars.
26728 This dynamically changes the tool-bar's height to the minimum height
26729 that is needed to make all tool-bar items visible.
26730 If value is `grow-only', the tool-bar's height is only increased
26731 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26732 Vauto_resize_tool_bars = Qt;
26733
26734 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26735 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26736 auto_raise_tool_bar_buttons_p = 1;
26737
26738 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26739 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26740 make_cursor_line_fully_visible_p = 1;
26741
26742 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26743 doc: /* *Border below tool-bar in pixels.
26744 If an integer, use it as the height of the border.
26745 If it is one of `internal-border-width' or `border-width', use the
26746 value of the corresponding frame parameter.
26747 Otherwise, no border is added below the tool-bar. */);
26748 Vtool_bar_border = Qinternal_border_width;
26749
26750 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26751 doc: /* *Margin around tool-bar buttons in pixels.
26752 If an integer, use that for both horizontal and vertical margins.
26753 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26754 HORZ specifying the horizontal margin, and VERT specifying the
26755 vertical margin. */);
26756 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26757
26758 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26759 doc: /* *Relief thickness of tool-bar buttons. */);
26760 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26761
26762 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26763 doc: /* Tool bar style to use.
26764 It can be one of
26765 image - show images only
26766 text - show text only
26767 both - show both, text below image
26768 both-horiz - show text to the right of the image
26769 text-image-horiz - show text to the left of the image
26770 any other - use system default or image if no system default. */);
26771 Vtool_bar_style = Qnil;
26772
26773 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26774 doc: /* *Maximum number of characters a label can have to be shown.
26775 The tool bar style must also show labels for this to have any effect, see
26776 `tool-bar-style'. */);
26777 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26778
26779 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26780 doc: /* List of functions to call to fontify regions of text.
26781 Each function is called with one argument POS. Functions must
26782 fontify a region starting at POS in the current buffer, and give
26783 fontified regions the property `fontified'. */);
26784 Vfontification_functions = Qnil;
26785 Fmake_variable_buffer_local (Qfontification_functions);
26786
26787 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26788 unibyte_display_via_language_environment,
26789 doc: /* *Non-nil means display unibyte text according to language environment.
26790 Specifically, this means that raw bytes in the range 160-255 decimal
26791 are displayed by converting them to the equivalent multibyte characters
26792 according to the current language environment. As a result, they are
26793 displayed according to the current fontset.
26794
26795 Note that this variable affects only how these bytes are displayed,
26796 but does not change the fact they are interpreted as raw bytes. */);
26797 unibyte_display_via_language_environment = 0;
26798
26799 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26800 doc: /* *Maximum height for resizing mini-windows.
26801 If a float, it specifies a fraction of the mini-window frame's height.
26802 If an integer, it specifies a number of lines. */);
26803 Vmax_mini_window_height = make_float (0.25);
26804
26805 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26806 doc: /* *How to resize mini-windows.
26807 A value of nil means don't automatically resize mini-windows.
26808 A value of t means resize them to fit the text displayed in them.
26809 A value of `grow-only', the default, means let mini-windows grow
26810 only, until their display becomes empty, at which point the windows
26811 go back to their normal size. */);
26812 Vresize_mini_windows = Qgrow_only;
26813
26814 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26815 doc: /* Alist specifying how to blink the cursor off.
26816 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26817 `cursor-type' frame-parameter or variable equals ON-STATE,
26818 comparing using `equal', Emacs uses OFF-STATE to specify
26819 how to blink it off. ON-STATE and OFF-STATE are values for
26820 the `cursor-type' frame parameter.
26821
26822 If a frame's ON-STATE has no entry in this list,
26823 the frame's other specifications determine how to blink the cursor off. */);
26824 Vblink_cursor_alist = Qnil;
26825
26826 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26827 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26828 If non-nil, windows are automatically scrolled horizontally to make
26829 point visible. */);
26830 automatic_hscrolling_p = 1;
26831 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26832 staticpro (&Qauto_hscroll_mode);
26833
26834 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26835 doc: /* *How many columns away from the window edge point is allowed to get
26836 before automatic hscrolling will horizontally scroll the window. */);
26837 hscroll_margin = 5;
26838
26839 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26840 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26841 When point is less than `hscroll-margin' columns from the window
26842 edge, automatic hscrolling will scroll the window by the amount of columns
26843 determined by this variable. If its value is a positive integer, scroll that
26844 many columns. If it's a positive floating-point number, it specifies the
26845 fraction of the window's width to scroll. If it's nil or zero, point will be
26846 centered horizontally after the scroll. Any other value, including negative
26847 numbers, are treated as if the value were zero.
26848
26849 Automatic hscrolling always moves point outside the scroll margin, so if
26850 point was more than scroll step columns inside the margin, the window will
26851 scroll more than the value given by the scroll step.
26852
26853 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26854 and `scroll-right' overrides this variable's effect. */);
26855 Vhscroll_step = make_number (0);
26856
26857 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26858 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26859 Bind this around calls to `message' to let it take effect. */);
26860 message_truncate_lines = 0;
26861
26862 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26863 doc: /* Normal hook run to update the menu bar definitions.
26864 Redisplay runs this hook before it redisplays the menu bar.
26865 This is used to update submenus such as Buffers,
26866 whose contents depend on various data. */);
26867 Vmenu_bar_update_hook = Qnil;
26868
26869 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26870 doc: /* Frame for which we are updating a menu.
26871 The enable predicate for a menu binding should check this variable. */);
26872 Vmenu_updating_frame = Qnil;
26873
26874 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26875 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26876 inhibit_menubar_update = 0;
26877
26878 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26879 doc: /* Prefix prepended to all continuation lines at display time.
26880 The value may be a string, an image, or a stretch-glyph; it is
26881 interpreted in the same way as the value of a `display' text property.
26882
26883 This variable is overridden by any `wrap-prefix' text or overlay
26884 property.
26885
26886 To add a prefix to non-continuation lines, use `line-prefix'. */);
26887 Vwrap_prefix = Qnil;
26888 staticpro (&Qwrap_prefix);
26889 Qwrap_prefix = intern_c_string ("wrap-prefix");
26890 Fmake_variable_buffer_local (Qwrap_prefix);
26891
26892 DEFVAR_LISP ("line-prefix", Vline_prefix,
26893 doc: /* Prefix prepended to all non-continuation lines at display time.
26894 The value may be a string, an image, or a stretch-glyph; it is
26895 interpreted in the same way as the value of a `display' text property.
26896
26897 This variable is overridden by any `line-prefix' text or overlay
26898 property.
26899
26900 To add a prefix to continuation lines, use `wrap-prefix'. */);
26901 Vline_prefix = Qnil;
26902 staticpro (&Qline_prefix);
26903 Qline_prefix = intern_c_string ("line-prefix");
26904 Fmake_variable_buffer_local (Qline_prefix);
26905
26906 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26907 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26908 inhibit_eval_during_redisplay = 0;
26909
26910 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26911 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26912 inhibit_free_realized_faces = 0;
26913
26914 #if GLYPH_DEBUG
26915 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26916 doc: /* Inhibit try_window_id display optimization. */);
26917 inhibit_try_window_id = 0;
26918
26919 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26920 doc: /* Inhibit try_window_reusing display optimization. */);
26921 inhibit_try_window_reusing = 0;
26922
26923 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26924 doc: /* Inhibit try_cursor_movement display optimization. */);
26925 inhibit_try_cursor_movement = 0;
26926 #endif /* GLYPH_DEBUG */
26927
26928 DEFVAR_INT ("overline-margin", overline_margin,
26929 doc: /* *Space between overline and text, in pixels.
26930 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26931 margin to the caracter height. */);
26932 overline_margin = 2;
26933
26934 DEFVAR_INT ("underline-minimum-offset",
26935 underline_minimum_offset,
26936 doc: /* Minimum distance between baseline and underline.
26937 This can improve legibility of underlined text at small font sizes,
26938 particularly when using variable `x-use-underline-position-properties'
26939 with fonts that specify an UNDERLINE_POSITION relatively close to the
26940 baseline. The default value is 1. */);
26941 underline_minimum_offset = 1;
26942
26943 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26944 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26945 This feature only works when on a window system that can change
26946 cursor shapes. */);
26947 display_hourglass_p = 1;
26948
26949 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26950 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26951 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26952
26953 hourglass_atimer = NULL;
26954 hourglass_shown_p = 0;
26955
26956 DEFSYM (Qglyphless_char, "glyphless-char");
26957 DEFSYM (Qhex_code, "hex-code");
26958 DEFSYM (Qempty_box, "empty-box");
26959 DEFSYM (Qthin_space, "thin-space");
26960 DEFSYM (Qzero_width, "zero-width");
26961
26962 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26963 /* Intern this now in case it isn't already done.
26964 Setting this variable twice is harmless.
26965 But don't staticpro it here--that is done in alloc.c. */
26966 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26967 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26968
26969 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26970 doc: /* Char-table to control displaying of glyphless characters.
26971 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26972 or one of these symbols:
26973 hex-code: display the hexadecimal code of a character in a box
26974 empty-box: display as an empty box
26975 thin-space: display as 1-pixel width space
26976 zero-width: don't display
26977
26978 It has one extra slot to control the display of a character for which
26979 no font is found. The value of the slot is `hex-code' or `empty-box'.
26980 The default is `empty-box'. */);
26981 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26982 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26983 Qempty_box);
26984 }
26985
26986
26987 /* Initialize this module when Emacs starts. */
26988
26989 void
26990 init_xdisp (void)
26991 {
26992 Lisp_Object root_window;
26993 struct window *mini_w;
26994
26995 current_header_line_height = current_mode_line_height = -1;
26996
26997 CHARPOS (this_line_start_pos) = 0;
26998
26999 mini_w = XWINDOW (minibuf_window);
27000 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27001
27002 if (!noninteractive)
27003 {
27004 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27005 int i;
27006
27007 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27008 set_window_height (root_window,
27009 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27010 0);
27011 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27012 set_window_height (minibuf_window, 1, 0);
27013
27014 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27015 mini_w->total_cols = make_number (FRAME_COLS (f));
27016
27017 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27018 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27019 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27020
27021 /* The default ellipsis glyphs `...'. */
27022 for (i = 0; i < 3; ++i)
27023 default_invis_vector[i] = make_number ('.');
27024 }
27025
27026 {
27027 /* Allocate the buffer for frame titles.
27028 Also used for `format-mode-line'. */
27029 int size = 100;
27030 mode_line_noprop_buf = (char *) xmalloc (size);
27031 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27032 mode_line_noprop_ptr = mode_line_noprop_buf;
27033 mode_line_target = MODE_LINE_DISPLAY;
27034 }
27035
27036 help_echo_showing_p = 0;
27037 }
27038
27039 /* Since w32 does not support atimers, it defines its own implementation of
27040 the following three functions in w32fns.c. */
27041 #ifndef WINDOWSNT
27042
27043 /* Platform-independent portion of hourglass implementation. */
27044
27045 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27046 int
27047 hourglass_started (void)
27048 {
27049 return hourglass_shown_p || hourglass_atimer != NULL;
27050 }
27051
27052 /* Cancel a currently active hourglass timer, and start a new one. */
27053 void
27054 start_hourglass (void)
27055 {
27056 #if defined (HAVE_WINDOW_SYSTEM)
27057 EMACS_TIME delay;
27058 int secs, usecs = 0;
27059
27060 cancel_hourglass ();
27061
27062 if (INTEGERP (Vhourglass_delay)
27063 && XINT (Vhourglass_delay) > 0)
27064 secs = XFASTINT (Vhourglass_delay);
27065 else if (FLOATP (Vhourglass_delay)
27066 && XFLOAT_DATA (Vhourglass_delay) > 0)
27067 {
27068 Lisp_Object tem;
27069 tem = Ftruncate (Vhourglass_delay, Qnil);
27070 secs = XFASTINT (tem);
27071 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27072 }
27073 else
27074 secs = DEFAULT_HOURGLASS_DELAY;
27075
27076 EMACS_SET_SECS_USECS (delay, secs, usecs);
27077 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27078 show_hourglass, NULL);
27079 #endif
27080 }
27081
27082
27083 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27084 shown. */
27085 void
27086 cancel_hourglass (void)
27087 {
27088 #if defined (HAVE_WINDOW_SYSTEM)
27089 if (hourglass_atimer)
27090 {
27091 cancel_atimer (hourglass_atimer);
27092 hourglass_atimer = NULL;
27093 }
27094
27095 if (hourglass_shown_p)
27096 hide_hourglass ();
27097 #endif
27098 }
27099 #endif /* ! WINDOWSNT */