Add prototype for set_tty_color_mode and tty_setup_colors.
[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
33
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
37
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
41
42 #ifdef macintosh
43 #include "macgui.h"
44 #endif
45
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
50
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
57
58
59 \f
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
63
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
66
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
70
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
72
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
80
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
84
85 #if GLYPH_DEBUG
86
87 extern int trace_redisplay_p;
88 #include <stdio.h>
89
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
95
96 #else /* GLYPH_DEBUG == 0 */
97
98 #define TRACE(X) (void) 0
99
100 #endif /* GLYPH_DEBUG == 0 */
101
102
103 \f
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
107
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
111
112 struct text_pos
113 {
114 /* Character position. */
115 int charpos;
116
117 /* Corresponding byte position. */
118 int bytepos;
119 };
120
121 /* Access character and byte position of POS in a functional form. */
122
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
125
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
127
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
130
131 /* Increment text position POS. */
132
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
135 { \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
141 } \
142 while (0)
143
144 /* Decrement text position POS. */
145
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
148 { \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
154 } \
155 while (0)
156
157 /* Set text position POS from marker MARKER. */
158
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
162
163 /* Set marker MARKER from text position POS. */
164
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
167
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
170
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
174
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
179
180 struct display_pos
181 {
182 /* Buffer or string position. */
183 struct text_pos pos;
184
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
190
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
194
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
200 };
201
202
203 \f
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
207
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
210
211 enum glyph_type
212 {
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
215
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
218
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
221
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
224 };
225
226
227 /* Glyphs.
228
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
234
235 struct glyph
236 {
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
243
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, if the glyph was produced from characters which came from
246 a buffer or a string; or 0 if the glyph was inserted by redisplay
247 for its own purposes such as padding. */
248 Lisp_Object object;
249
250 /* Width in pixels. */
251 short pixel_width;
252
253 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
254 the glyph is displayed lowered. */
255 short voffset;
256
257 /* Which kind of glyph this is---character, image etc. Value
258 should be an enumerator of type enum glyph_type. */
259 unsigned type : 2;
260
261 /* 1 means this glyph was produced from multibyte text. Zero
262 means it was produced from unibyte text, i.e. charsets aren't
263 applicable, and encoding is not performed. */
264 unsigned multibyte_p : 1;
265
266 /* Non-zero means draw a box line at the left or right side of this
267 glyph. This is part of the implementation of the face attribute
268 `:box'. */
269 unsigned left_box_line_p : 1;
270 unsigned right_box_line_p : 1;
271
272 /* Non-zero means this glyph's physical ascent or descent is greater
273 than its logical ascent/descent, i.e. it may potentially overlap
274 glyphs above or below it. */
275 unsigned overlaps_vertically_p : 1;
276
277 /* 1 means glyph is a padding glyph. Padding glyphs are used for
278 characters whose visual shape consists of more than one glyph
279 (e.g. Asian characters). All but the first glyph of such a glyph
280 sequence have the padding_p flag set. Only used for terminal
281 frames, and there only to minimize code changes. A better way
282 would probably be to use the width field of glyphs to express
283 padding. */
284 unsigned padding_p : 1;
285
286 /* 1 means the actual glyph is not available, draw a box instead.
287 This can happen when a font couldn't be loaded, or a character
288 doesn't have a glyph in a font. */
289 unsigned glyph_not_available_p : 1;
290
291 /* Face of the glyph. */
292 unsigned face_id : 22;
293
294 #ifdef WINDOWSNT
295 /* Type of font used to display the character glyph. Used to
296 determine which set of functions to use to obtain font metrics
297 for the glyph. Value should be an enumerator of the type
298 w32_char_font_type. */
299 unsigned w32_font_type : 2;
300 #endif
301
302 /* A union of sub-structures for different glyph types. */
303 union
304 {
305 /* Character code for character glyphs (type == CHAR_GLYPH). */
306 unsigned ch;
307
308 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
309 unsigned cmp_id;
310
311 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
312 unsigned img_id;
313
314 /* Sub-structure for type == STRETCH_GLYPH. */
315 struct
316 {
317 /* The height of the glyph. */
318 unsigned height : 16;
319
320 /* The ascent of the glyph. */
321 unsigned ascent : 16;
322 }
323 stretch;
324
325 /* Used to compare all bit-fields above in one step. */
326 unsigned val;
327 } u;
328 };
329
330
331 /* Is GLYPH a space? */
332
333 #define CHAR_GLYPH_SPACE_P(GLYPH) \
334 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
335
336 /* Are glyphs *X and *Y displayed equal? */
337
338 #define GLYPH_EQUAL_P(X, Y) \
339 ((X)->type == (Y)->type \
340 && (X)->u.val == (Y)->u.val \
341 && (X)->face_id == (Y)->face_id \
342 && (X)->padding_p == (Y)->padding_p \
343 && (X)->left_box_line_p == (Y)->left_box_line_p \
344 && (X)->right_box_line_p == (Y)->right_box_line_p \
345 && (X)->voffset == (Y)->voffset \
346 && (X)->pixel_width == (Y)->pixel_width)
347
348 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
349
350 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
351 ((X)->u.ch == (Y)->u.ch \
352 && (X)->face_id == (Y)->face_id \
353 && (X)->padding_p == (Y)->padding_p)
354
355 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
356 to the bits defined for the typedef `GLYPH' in lisp.h. */
357
358 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
359 do \
360 { \
361 (GLYPH).u.ch = (CODE); \
362 (GLYPH).face_id = (FACE_ID); \
363 (GLYPH).padding_p = (PADDING_P); \
364 } \
365 while (0)
366
367 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
368 defined in lisp.h. */
369
370 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
371 SET_CHAR_GLYPH ((GLYPH), \
372 FAST_GLYPH_CHAR ((FROM)), \
373 FAST_GLYPH_FACE ((FROM)), \
374 0)
375
376 /* Construct a glyph code from a character glyph GLYPH. If the
377 character is multibyte, return -1 as we can't use glyph table for a
378 multibyte character. */
379
380 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
381 ((GLYPH).u.ch < 256 \
382 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
383 : -1)
384
385 /* Is GLYPH a padding glyph? */
386
387 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
388
389
390
391 \f
392 /***********************************************************************
393 Glyph Pools
394 ***********************************************************************/
395
396 /* Glyph Pool.
397
398 Glyph memory for frame-based redisplay is allocated from the heap
399 in one vector kept in a glyph pool structure which is stored with
400 the frame. The size of the vector is made large enough to cover
401 all windows on the frame.
402
403 Both frame and window glyph matrices reference memory from a glyph
404 pool in frame-based redisplay.
405
406 In window-based redisplay, no glyphs pools exist; windows allocate
407 and free their glyph memory themselves. */
408
409 struct glyph_pool
410 {
411 /* Vector of glyphs allocated from the heap. */
412 struct glyph *glyphs;
413
414 /* Allocated size of `glyphs'. */
415 int nglyphs;
416
417 /* Number of rows and columns in a matrix. */
418 int nrows, ncolumns;
419 };
420
421
422 \f
423 /***********************************************************************
424 Glyph Matrix
425 ***********************************************************************/
426
427 /* Glyph Matrix.
428
429 Three kinds of glyph matrices exist:
430
431 1. Frame glyph matrices. These are used for terminal frames whose
432 redisplay needs a view of the whole screen due to limited terminal
433 capabilities. Frame matrices are used only in the update phase
434 of redisplay. They are built in update_frame and not used after
435 the update has been performed.
436
437 2. Window glyph matrices on frames having frame glyph matrices.
438 Such matrices are sub-matrices of their corresponding frame matrix,
439 i.e. frame glyph matrices and window glyph matrices share the same
440 glyph memory which is allocated in form of a glyph_pool structure.
441 Glyph rows in such a window matrix are slices of frame matrix rows.
442
443 2. Free-standing window glyph matrices managing their own glyph
444 storage. This form is used in window-based redisplay which
445 includes variable width and height fonts etc.
446
447 The size of a window's row vector depends on the height of fonts
448 defined on its frame. It is chosen so that the vector is large
449 enough to describe all lines in a window when it is displayed in
450 the smallest possible character size. When new fonts are loaded,
451 or window sizes change, the row vector is adjusted accordingly. */
452
453 struct glyph_matrix
454 {
455 /* The pool from which glyph memory is allocated, if any. This is
456 null for frame matrices and for window matrices managing their
457 own storage. */
458 struct glyph_pool *pool;
459
460 /* Vector of glyph row structures. The row at nrows - 1 is reserved
461 for the mode line. */
462 struct glyph_row *rows;
463
464 /* Number of elements allocated for the vector rows above. */
465 int rows_allocated;
466
467 /* The number of rows used by the window if all lines were displayed
468 with the smallest possible character height. */
469 int nrows;
470
471 /* Origin within the frame matrix if this is a window matrix on a
472 frame having a frame matrix. Both values are zero for
473 window-based redisplay. */
474 int matrix_x, matrix_y;
475
476 /* Width and height of the matrix in columns and rows. */
477 int matrix_w, matrix_h;
478
479 /* If this structure describes a window matrix of window W,
480 window_left_x is the value of W->left, window_top_y the value of
481 W->top, window_height and window_width are width and height of W,
482 as returned by window_box, and window_vscroll is the value of
483 W->vscroll at the time the matrix was last adjusted. Only set
484 for window-based redisplay. */
485 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
486
487 /* Number of glyphs reserved for left and right marginal areas when
488 the matrix was last adjusted. */
489 int left_margin_glyphs, right_margin_glyphs;
490
491 /* Flag indicating that scrolling should not be tried in
492 update_window. This flag is set by functions like try_window_id
493 which do their own scrolling. */
494 unsigned no_scrolling_p : 1;
495
496 /* Non-zero means window displayed in this matrix has a top mode
497 line. */
498 unsigned header_line_p : 1;
499
500 #ifdef GLYPH_DEBUG
501 /* A string identifying the method used to display the matrix. */
502 char method[512];
503 #endif
504
505 /* The buffer this matrix displays. Set in
506 mark_window_display_accurate_1. */
507 struct buffer *buffer;
508
509 /* Values of BEGV and ZV as of last redisplay. Set in
510 mark_window_display_accurate_1. */
511 int begv, zv;
512 };
513
514
515 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
516 This aborts if any pointer is found twice. */
517
518 #if GLYPH_DEBUG
519 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
520 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
521 #else
522 #define CHECK_MATRIX(MATRIX) (void) 0
523 #endif
524
525
526 \f
527 /***********************************************************************
528 Glyph Rows
529 ***********************************************************************/
530
531 /* Area in window glyph matrix. If values are added or removed, the
532 function mark_object in alloc.c has to be changed. */
533
534 enum glyph_row_area
535 {
536 LEFT_MARGIN_AREA,
537 TEXT_AREA,
538 RIGHT_MARGIN_AREA,
539 LAST_AREA
540 };
541
542
543 /* Rows of glyphs in a windows or frame glyph matrix.
544
545 Each row is partitioned into three areas. The start and end of
546 each area is recorded in a pointer as shown below.
547
548 +--------------------+-------------+---------------------+
549 | left margin area | text area | right margin area |
550 +--------------------+-------------+---------------------+
551 | | | |
552 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
553 | |
554 glyphs[TEXT_AREA] |
555 glyphs[LAST_AREA]
556
557 Rows in frame matrices reference glyph memory allocated in a frame
558 glyph pool (see the description of struct glyph_pool). Rows in
559 window matrices on frames having frame matrices reference slices of
560 the glyphs of corresponding rows in the frame matrix.
561
562 Rows in window matrices on frames having no frame matrices point to
563 glyphs allocated from the heap via xmalloc;
564 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
565 glyph structure array. */
566
567 struct glyph_row
568 {
569 /* Pointers to beginnings of areas. The end of an area A is found at
570 A + 1 in the vector. The last element of the vector is the end
571 of the whole row.
572
573 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
574 position field is used. It is -1 if this row does not correspond
575 to any text; it is some buffer position if the row corresponds to
576 an empty display line that displays a line end. This is what old
577 redisplay used to do. (Except in code for terminal frames, this
578 kludge is no longer used, I believe. --gerd).
579
580 See also start, end, displays_text_p and ends_at_zv_p for cleaner
581 ways to do it. The special meaning of positions 0 and -1 will be
582 removed some day, so don't use it in new code. */
583 struct glyph *glyphs[1 + LAST_AREA];
584
585 /* Number of glyphs actually filled in areas. */
586 short used[LAST_AREA];
587
588 /* Window-relative x and y-position of the top-left corner of this
589 row. If y < 0, this means that abs (y) pixels of the row are
590 invisible because it is partially visible at the top of a window.
591 If x < 0, this means that abs (x) pixels of the first glyph of
592 the text area of the row are invisible because the glyph is
593 partially visible. */
594 int x, y;
595
596 /* Width of the row in pixels without taking face extension at the
597 end of the row into account, and without counting truncation
598 and continuation glyphs at the end of a row on ttys. */
599 int pixel_width;
600
601 /* Logical ascent/height of this line. The value of ascent is zero
602 and height is 1 on terminal frames. */
603 int ascent, height;
604
605 /* Physical ascent/height of this line. If max_ascent > ascent,
606 this line overlaps the line above it on the display. Otherwise,
607 if max_height > height, this line overlaps the line beneath it. */
608 int phys_ascent, phys_height;
609
610 /* Portion of row that is visible. Partially visible rows may be
611 found at the top and bottom of a window. This is 1 for tty
612 frames. It may be < 0 in case of completely invisible rows. */
613 int visible_height;
614
615 /* Hash code. This hash code is available as soon as the row
616 is constructed, i.e. after a call to display_line. */
617 unsigned hash;
618
619 /* First position in this row. This is the text position, including
620 overlay position information etc, where the display of this row
621 started, and can thus be less the position of the first glyph
622 (e.g. due to invisible text or horizontal scrolling). */
623 struct display_pos start;
624
625 /* Text position at the end of this row. This is the position after
626 the last glyph on this row. It can be greater than the last
627 glyph position + 1, due to truncation, invisible text etc. In an
628 up-to-date display, this should always be equal to the start
629 position of the next row. */
630 struct display_pos end;
631
632 /* In a desired matrix, 1 means that this row must be updated. In a
633 current matrix, 0 means that the row has been invalidated, i.e.
634 the row's contents do not agree with what is visible on the
635 screen. */
636 unsigned enabled_p : 1;
637
638 /* 1 means row displays a text line that is truncated on the left or
639 right side. */
640 unsigned truncated_on_left_p : 1;
641 unsigned truncated_on_right_p : 1;
642
643 /* 1 means the overlay arrow is on this line. */
644 unsigned overlay_arrow_p : 1;
645
646 /* 1 means that this row displays a continued line, i.e. it has a
647 continuation mark at the right side. */
648 unsigned continued_p : 1;
649
650 /* 0 means that this row does not contain any text, i.e. it is
651 a blank line at the window and buffer end. */
652 unsigned displays_text_p : 1;
653
654 /* 1 means that this line ends at ZV. */
655 unsigned ends_at_zv_p : 1;
656
657 /* 1 means the face of the last glyph in the text area is drawn to
658 the right end of the window. This flag is used in
659 update_text_area to optimize clearing to the end of the area. */
660 unsigned fill_line_p : 1;
661
662 /* Non-zero means display a bitmap on X frames indicating that this
663 line contains no text and ends in ZV. */
664 unsigned indicate_empty_line_p : 1;
665
666 /* 1 means this row contains glyphs that overlap each other because
667 of lbearing or rbearing. */
668 unsigned contains_overlapping_glyphs_p : 1;
669
670 /* 1 means this row is as wide as the window it is displayed in, including
671 scroll bars, fringes, and internal borders. This also
672 implies that the row doesn't have marginal areas. */
673 unsigned full_width_p : 1;
674
675 /* Non-zero means row is a mode or header-line. */
676 unsigned mode_line_p : 1;
677
678 /* 1 in a current row means this row is overlapped by another row. */
679 unsigned overlapped_p : 1;
680
681 /* 1 means this line ends in the middle of a character consisting
682 of more than one glyph. Some glyphs have been put in this row,
683 the rest are put in rows below this one. */
684 unsigned ends_in_middle_of_char_p : 1;
685
686 /* 1 means this line starts in the middle of a character consisting
687 of more than one glyph. Some glyphs have been put in the
688 previous row, the rest are put in this row. */
689 unsigned starts_in_middle_of_char_p : 1;
690
691 /* 1 in a current row means this row overlaps others. */
692 unsigned overlapping_p : 1;
693
694 /* 1 means some glyphs in this row are displayed in mouse-face. */
695 unsigned mouse_face_p : 1;
696
697 /* 1 means this row was ended by a newline from a string. */
698 unsigned ends_in_newline_from_string_p : 1;
699
700 /* Continuation lines width at the start of the row. */
701 int continuation_lines_width;
702 };
703
704
705 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
706 is defined to a non-zero value, the function matrix_row checks that
707 we don't try to access rows that are out of bounds. */
708
709 #if GLYPH_DEBUG
710 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
711 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
712 #else
713 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
714 #endif
715
716 /* Return a pointer to the row reserved for the mode line in MATRIX.
717 Row MATRIX->nrows - 1 is always reserved for the mode line. */
718
719 #define MATRIX_MODE_LINE_ROW(MATRIX) \
720 ((MATRIX)->rows + (MATRIX)->nrows - 1)
721
722 /* Return a pointer to the row reserved for the header line in MATRIX.
723 This is always the first row in MATRIX because that's the only
724 way that works in frame-based redisplay. */
725
726 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
727
728 /* Return a pointer to first row in MATRIX used for text display. */
729
730 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
731 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
732
733 /* Return a pointer to the first glyph in the text area of a row.
734 MATRIX is the glyph matrix accessed, and ROW is the row index in
735 MATRIX. */
736
737 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
738 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
739
740 /* Return the number of used glyphs in the text area of a row. */
741
742 #define MATRIX_ROW_USED(MATRIX, ROW) \
743 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
744
745 /* Return the character/ byte position at which the display of ROW
746 starts. */
747
748 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
749 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
750
751 /* Return the character/ byte position at which ROW ends. */
752
753 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
754 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
755
756 /* Return the vertical position of ROW in MATRIX. */
757
758 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
759
760 /* Return the last glyph row + 1 in MATRIX on window W reserved for
761 text. If W has a mode line, the last row in the matrix is reserved
762 for it. */
763
764 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
765 ((MATRIX)->rows \
766 + (MATRIX)->nrows \
767 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
768
769 /* Non-zero if the face of the last glyph in ROW's text area has
770 to be drawn to the end of the text area. */
771
772 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
773
774 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
775
776 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
777 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
778
779 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
780 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
781
782 /* Non-zero if ROW displays text. Value is non-zero if the row is
783 blank but displays a line end. */
784
785 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
786
787 /* Non-zero if ROW is not completely visible in window W. */
788
789 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
790 ((ROW)->height != (ROW)->visible_height)
791
792 /* Non-zero if ROW is partially visible at the top of window W. */
793
794 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
795 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
796 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
797
798 /* Non-zero if ROW is partially visible at the bottom of window W. */
799
800 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
801 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
802 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
803
804 /* Return the bottom Y + 1 of ROW. */
805
806 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
807
808 /* Is ROW the last visible one in the display described by the
809 iterator structure pointed to by IT?. */
810
811 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
812 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
813
814 /* Non-zero if ROW displays a continuation line. */
815
816 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
817 ((ROW)->continuation_lines_width > 0)
818
819 /* Non-zero if ROW ends in the middle of a character. This is the
820 case for continued lines showing only part of a display table entry
821 or a control char, or an overlay string. */
822
823 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
824 ((ROW)->end.dpvec_index >= 0 \
825 || (ROW)->end.overlay_string_index >= 0 \
826 || (ROW)->ends_in_middle_of_char_p)
827
828 /* Non-zero if ROW ends in the middle of an overlay string. */
829
830 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
831 ((ROW)->end.overlay_string_index >= 0)
832
833 /* Non-zero if ROW starts in the middle of a character. See above. */
834
835 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
836 ((ROW)->start.dpvec_index >= 0 \
837 || (ROW)->starts_in_middle_of_char_p \
838 || ((ROW)->start.overlay_string_index >= 0 \
839 && (ROW)->start.string_pos.charpos > 0))
840
841 /* Non-zero means ROW overlaps its predecessor. */
842
843 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
844 ((ROW)->phys_ascent > (ROW)->ascent)
845
846 /* Non-zero means ROW overlaps its successor. */
847
848 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
849 ((ROW)->phys_height - (ROW)->phys_ascent \
850 > (ROW)->height - (ROW)->ascent)
851
852 /* Non-zero means that fonts have been loaded since the last glyph
853 matrix adjustments. The function redisplay_internal adjusts glyph
854 matrices when this flag is non-zero. */
855
856 extern int fonts_changed_p;
857
858 /* A glyph for a space. */
859
860 extern struct glyph space_glyph;
861
862 /* Frame being updated by update_window/update_frame. */
863
864 extern struct frame *updating_frame;
865
866 /* Window being updated by update_window. This is non-null as long as
867 update_window has not finished, and null otherwise. It's role is
868 analogous to updating_frame. */
869
870 extern struct window *updated_window;
871
872 /* Glyph row and area updated by update_window_line. */
873
874 extern struct glyph_row *updated_row;
875 extern int updated_area;
876
877 /* Non-zero means reading single-character input with prompt so put
878 cursor on mini-buffer after the prompt. Positive means at end of
879 text in echo area; negative means at beginning of line. */
880
881 extern int cursor_in_echo_area;
882
883 /* Non-zero means last display completed. Zero means it was
884 preempted. */
885
886 extern int display_completed;
887
888 /* Non-zero means redisplay has been performed directly (see also
889 direct_output_for_insert and direct_output_forward_char), so that
890 no further updating has to be performed. The function
891 redisplay_internal checks this flag, and does nothing but reset it
892 to zero if it is non-zero. */
893
894 extern int redisplay_performed_directly_p;
895
896 /* A temporary storage area, including a row of glyphs. Initialized
897 in xdisp.c. Used for various purposes, as an example see
898 direct_output_for_insert. */
899
900 extern struct glyph_row scratch_glyph_row;
901
902
903 \f
904 /************************************************************************
905 Display Dimensions
906 ************************************************************************/
907
908 /* Return the height of the mode line in glyph matrix MATRIX, or zero
909 if not known. This macro is called under circumstances where
910 MATRIX might not have been allocated yet. */
911
912 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
913 ((MATRIX) && (MATRIX)->rows \
914 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
915 : 0)
916
917 /* Return the height of the header line in glyph matrix MATRIX, or zero
918 if not known. This macro is called under circumstances where
919 MATRIX might not have been allocated yet. */
920
921 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
922 ((MATRIX) && (MATRIX)->rows \
923 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
924 : 0)
925
926 /* Return the current height of the mode line of window W. If not
927 known from current_mode_line_height, look at W's current glyph
928 matrix, or return a default based on the height of the font of the
929 face `mode-line'. */
930
931 #define CURRENT_MODE_LINE_HEIGHT(W) \
932 (current_mode_line_height >= 0 \
933 ? current_mode_line_height \
934 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
935 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
936 : estimate_mode_line_height (XFRAME ((W)->frame), \
937 MODE_LINE_FACE_ID)))
938
939 /* Return the current height of the header line of window W. If not
940 known from current_header_line_height, look at W's current glyph
941 matrix, or return an estimation based on the height of the font of
942 the face `header-line'. */
943
944 #define CURRENT_HEADER_LINE_HEIGHT(W) \
945 (current_header_line_height >= 0 \
946 ? current_header_line_height \
947 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
948 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
949 : estimate_mode_line_height (XFRAME ((W)->frame), \
950 HEADER_LINE_FACE_ID)))
951
952 /* Return the height of the desired mode line of window W. */
953
954 #define DESIRED_MODE_LINE_HEIGHT(W) \
955 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
956
957 /* Return the height of the desired header line of window W. */
958
959 #define DESIRED_HEADER_LINE_HEIGHT(W) \
960 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
961
962 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
963 window-system frame. */
964
965 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
966 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
967
968 /* Width of display region of window W. For terminal frames, this
969 equals the width of W since there are no vertical scroll bars. For
970 window system frames, the value has to be corrected by the pixel
971 width of vertical scroll bars, and fringes. */
972
973 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
974 (((XFASTINT ((W)->width) \
975 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
976 - FRAME_FRINGE_COLS (XFRAME (WINDOW_FRAME ((W))))) \
977 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
978
979 /* Height of the display region of W, including a mode line, if any. */
980
981 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
982 (XFASTINT ((W)->height) \
983 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
984
985 /* Height in pixels of the mode line. May be zero if W doesn't have a
986 mode line. */
987
988 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
989 (WINDOW_WANTS_MODELINE_P ((W)) \
990 ? CURRENT_MODE_LINE_HEIGHT (W) \
991 : 0)
992
993 /* Height in pixels of the header line. Zero if W doesn't have a header
994 line. */
995
996 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
997 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
998 ? CURRENT_HEADER_LINE_HEIGHT (W) \
999 : 0)
1000
1001 /* Pixel height of window W without mode line. */
1002
1003 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1004 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1005 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1006
1007 /* Pixel height of window W without mode and header line. */
1008
1009 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1010 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1011 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1012 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1013
1014 /* Left edge of W in pixels relative to its frame. */
1015
1016 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1017 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1018 + (WINDOW_LEFT_MARGIN ((W)) \
1019 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1020 + FRAME_LEFT_FRINGE_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1021
1022 /* Right edge of window W in pixels, relative to its frame. */
1023
1024 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1025 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1026 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1027
1028 /* Top edge of W in pixels relative to its frame. */
1029
1030 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1031 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1032 + (XFASTINT ((W)->top) \
1033 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1034
1035 /* Bottom edge of window W relative to its frame. */
1036
1037 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1038 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1039 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1040
1041 /* Convert window W relative pixel X to frame pixel coordinates. */
1042
1043 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1044 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1045
1046 /* Convert window W relative pixel Y to frame pixel coordinates. */
1047
1048 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1049 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1050
1051 /* Convert frame relative pixel X to window relative pixel X. */
1052
1053 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1054 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1055
1056 /* Convert frame relative pixel Y to window relative pixel Y. */
1057
1058 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1059 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1060
1061 /* Width of left margin area in pixels. */
1062
1063 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1064 (NILP ((W)->left_margin_width) \
1065 ? 0 \
1066 : (XINT ((W)->left_margin_width) \
1067 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1068
1069 /* Width of right marginal area in pixels. */
1070
1071 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1072 (NILP ((W)->right_margin_width) \
1073 ? 0 \
1074 : (XINT ((W)->right_margin_width) \
1075 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1076
1077 /* Width of text area in pixels. */
1078
1079 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1080 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1081 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1082 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1083
1084 /* Convert a text area relative x-position in window W to frame X
1085 pixel coordinates. */
1086
1087 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1088 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1089 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1090
1091 /* Translate an x-position relative to AREA in window W to frame pixel
1092 coordinates. */
1093
1094 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1095 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1096 + (((AREA) > LEFT_MARGIN_AREA) \
1097 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1098 : 0) \
1099 + (((AREA) > TEXT_AREA) \
1100 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1101 : 0))
1102
1103 /* Return the pixel width of AREA in W. */
1104
1105 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1106 (((AREA) == TEXT_AREA) \
1107 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1108 : (((AREA) == LEFT_MARGIN_AREA) \
1109 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1110 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1111
1112 /* Value is non-zero if window W wants a mode line. */
1113
1114 #define WINDOW_WANTS_MODELINE_P(W) \
1115 (!MINI_WINDOW_P ((W)) \
1116 && !(W)->pseudo_window_p \
1117 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1118 && BUFFERP ((W)->buffer) \
1119 && !NILP (XBUFFER ((W)->buffer)->mode_line_format) \
1120 && XFASTINT ((W)->height) > 1)
1121
1122 /* Value is non-zero if window W wants a header line. */
1123
1124 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1125 (!MINI_WINDOW_P ((W)) \
1126 && !(W)->pseudo_window_p \
1127 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1128 && BUFFERP ((W)->buffer) \
1129 && !NILP (XBUFFER ((W)->buffer)->header_line_format) \
1130 && XFASTINT ((W)->height) > 1 + !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1131
1132 \f
1133 /***********************************************************************
1134 Faces
1135 ***********************************************************************/
1136
1137 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1138 symbol `face'. */
1139
1140 enum lface_attribute_index
1141 {
1142 LFACE_FAMILY_INDEX = 1,
1143 LFACE_SWIDTH_INDEX,
1144 LFACE_HEIGHT_INDEX,
1145 LFACE_WEIGHT_INDEX,
1146 LFACE_SLANT_INDEX,
1147 LFACE_UNDERLINE_INDEX,
1148 LFACE_INVERSE_INDEX,
1149 LFACE_FOREGROUND_INDEX,
1150 LFACE_BACKGROUND_INDEX,
1151 LFACE_STIPPLE_INDEX,
1152 LFACE_OVERLINE_INDEX,
1153 LFACE_STRIKE_THROUGH_INDEX,
1154 LFACE_BOX_INDEX,
1155 LFACE_FONT_INDEX,
1156 LFACE_INHERIT_INDEX,
1157 LFACE_AVGWIDTH_INDEX,
1158 LFACE_VECTOR_SIZE
1159 };
1160
1161
1162 /* Box types of faces. */
1163
1164 enum face_box_type
1165 {
1166 /* No box around text. */
1167 FACE_NO_BOX,
1168
1169 /* Simple box of specified width and color. Default width is 1, and
1170 default color is the foreground color of the face. */
1171 FACE_SIMPLE_BOX,
1172
1173 /* Boxes with 3D shadows. Color equals the background color of the
1174 face. Width is specified. */
1175 FACE_RAISED_BOX,
1176 FACE_SUNKEN_BOX
1177 };
1178
1179
1180 /* Structure describing a realized face.
1181
1182 For each Lisp face, 0..N realized faces can exist for different
1183 frames and different charsets. Realized faces are built from Lisp
1184 faces and text properties/overlays by merging faces and adding
1185 unspecified attributes from the `default' face. */
1186
1187 struct face
1188 {
1189 /* The id of this face. The id equals the index of this face in the
1190 vector faces_by_id of its face cache. */
1191 int id;
1192
1193 #ifdef HAVE_WINDOW_SYSTEM
1194
1195 /* If non-zero, this is a GC that we can use without modification for
1196 drawing the characters in this face. */
1197 GC gc;
1198
1199 /* Font used for this face, or null if the font could not be loaded
1200 for some reason. This points to a `font' slot of a struct
1201 font_info, and we should not call XFreeFont on it because the
1202 font may still be used somewhere else. */
1203 XFontStruct *font;
1204
1205 /* Background stipple or bitmap used for this face. This is
1206 an id as returned from load_pixmap. */
1207 int stipple;
1208
1209 #else /* not HAVE_WINDOW_SYSTEM */
1210
1211 /* Dummy. */
1212 int stipple;
1213
1214 #endif /* not HAVE_WINDOW_SYSTEM */
1215
1216 /* Pixel value of foreground color for X frames. Color index
1217 for tty frames. */
1218 unsigned long foreground;
1219
1220 /* Pixel value or color index of background color. */
1221 unsigned long background;
1222
1223 /* Pixel value or color index of underline color. */
1224 unsigned long underline_color;
1225
1226 /* Pixel value or color index of overlined, strike-through, or box
1227 color. */
1228 unsigned long overline_color;
1229 unsigned long strike_through_color;
1230 unsigned long box_color;
1231
1232 /* The font's name. This points to a `name' of a font_info, and it
1233 must not be freed. */
1234 char *font_name;
1235
1236 /* Font info ID for this face's font. An ID is stored here because
1237 pointers to font_info structures may change. The reason is that
1238 they are pointers into a font table vector that is itself
1239 reallocated. */
1240 int font_info_id;
1241
1242 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1243 if the face was realized for a composition sequence.
1244 Otherwise, a specific font is loaded from the set of fonts
1245 specified by the fontset given by the family attribute of the face. */
1246 int fontset;
1247
1248 /* Pixmap width and height. */
1249 unsigned int pixmap_w, pixmap_h;
1250
1251 /* Non-zero means characters in this face have a box that thickness
1252 around them. If it is negative, the absolute value indicates the
1253 thickness, and the horizontal lines of box (top and bottom) are
1254 drawn inside of characters glyph area. The vertical lines of box
1255 (left and right) are drawn as the same way as the case that this
1256 value is positive. */
1257 int box_line_width;
1258
1259 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1260 around text in this face. A value of FACE_SIMPLE_BOX means a box
1261 of width box_line_width is drawn in color box_color. A value of
1262 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1263 shadow colors derived from the background color of the face. */
1264 enum face_box_type box;
1265
1266 /* If `box' above specifies a 3D type, 1 means use box_color for
1267 drawing shadows. */
1268 unsigned use_box_color_for_shadows_p : 1;
1269
1270 /* The Lisp face attributes this face realizes. All attributes
1271 in this vector are non-nil. */
1272 Lisp_Object lface[LFACE_VECTOR_SIZE];
1273
1274 /* The hash value of this face. */
1275 unsigned hash;
1276
1277 /* The charset for which this face was realized if it was realized
1278 for use in multibyte text. If fontset >= 0, this is the charset
1279 of the first character of the composition sequence. A value of
1280 charset < 0 means the face was realized for use in unibyte text
1281 where the idea of Emacs charsets isn't applicable. */
1282 int charset;
1283
1284 /* Non-zero if text in this face should be underlined, overlined,
1285 strike-through or have a box drawn around it. */
1286 unsigned underline_p : 1;
1287 unsigned overline_p : 1;
1288 unsigned strike_through_p : 1;
1289
1290 /* 1 means that the colors specified for this face could not be
1291 loaded, and were replaced by default colors, so they shouldn't be
1292 freed. */
1293 unsigned foreground_defaulted_p : 1;
1294 unsigned background_defaulted_p : 1;
1295
1296 /* 1 means that either no color is specified for underlining or that
1297 the specified color couldn't be loaded. Use the foreground
1298 color when drawing in that case. */
1299 unsigned underline_defaulted_p : 1;
1300
1301 /* 1 means that either no color is specified for the corresponding
1302 attribute or that the specified color couldn't be loaded.
1303 Use the foreground color when drawing in that case. */
1304 unsigned overline_color_defaulted_p : 1;
1305 unsigned strike_through_color_defaulted_p : 1;
1306 unsigned box_color_defaulted_p : 1;
1307
1308 /* TTY appearances. Blinking is not yet implemented. Colors are
1309 found in `lface' with empty color string meaning the default
1310 color of the TTY. */
1311 unsigned tty_bold_p : 1;
1312 unsigned tty_dim_p : 1;
1313 unsigned tty_underline_p : 1;
1314 unsigned tty_alt_charset_p : 1;
1315 unsigned tty_reverse_p : 1;
1316 unsigned tty_blinking_p : 1;
1317
1318 /* 1 means that colors of this face may not be freed because they
1319 have been copied bitwise from a base face (see
1320 realize_x_face). */
1321 unsigned colors_copied_bitwise_p : 1;
1322
1323 /* Next and previous face in hash collision list of face cache. */
1324 struct face *next, *prev;
1325
1326 /* If this face is for ASCII characters, this points this face
1327 itself. Otherwise, this points a face for ASCII characters. */
1328 struct face *ascii_face;
1329 };
1330
1331
1332 /* Color index indicating that face uses a terminal's default color. */
1333
1334 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1335
1336 /* Color index indicating that face uses an unknown foreground color. */
1337
1338 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1339
1340 /* Color index indicating that face uses an unknown background color. */
1341
1342 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1343
1344 /* Non-zero if FACE was realized for unibyte use. */
1345
1346 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1347
1348
1349 /* IDs of important faces known by the C face code. These are the IDs
1350 of the faces for CHARSET_ASCII. */
1351
1352 enum face_id
1353 {
1354 DEFAULT_FACE_ID,
1355 MODE_LINE_FACE_ID,
1356 TOOL_BAR_FACE_ID,
1357 FRINGE_FACE_ID,
1358 HEADER_LINE_FACE_ID,
1359 SCROLL_BAR_FACE_ID,
1360 BORDER_FACE_ID,
1361 CURSOR_FACE_ID,
1362 MOUSE_FACE_ID,
1363 MENU_FACE_ID,
1364 BASIC_FACE_ID_SENTINEL
1365 };
1366
1367
1368 /* A cache of realized faces. Each frame has its own cache because
1369 Emacs allows different frame-local face definitions. */
1370
1371 struct face_cache
1372 {
1373 /* Hash table of cached realized faces. */
1374 struct face **buckets;
1375
1376 /* Back-pointer to the frame this cache belongs to. */
1377 struct frame *f;
1378
1379 /* A vector of faces so that faces can be referenced by an ID. */
1380 struct face **faces_by_id;
1381
1382 /* The allocated size, and number of used slots of faces_by_id. */
1383 int size, used;
1384
1385 /* Flag indicating that attributes of the `menu' face have been
1386 changed. */
1387 unsigned menu_face_changed_p : 1;
1388 };
1389
1390
1391 /* Prepare face FACE for use on frame F. This must be called before
1392 using X resources of FACE. */
1393
1394 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1395 if ((FACE)->gc == 0) \
1396 prepare_face_for_display ((F), (FACE)); \
1397 else \
1398 (void) 0
1399
1400 /* Return a pointer to the face with ID on frame F, or null if such a
1401 face doesn't exist. */
1402
1403 #define FACE_FROM_ID(F, ID) \
1404 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1405 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1406 : NULL)
1407
1408 #ifdef HAVE_WINDOW_SYSTEM
1409
1410 /* Non-zero if FACE is suitable for displaying character CHAR. */
1411
1412 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1413 (SINGLE_BYTE_CHAR_P (CHAR) \
1414 ? (FACE) == (FACE)->ascii_face \
1415 : face_suitable_for_char_p ((FACE), (CHAR)))
1416
1417 /* Return the id of the realized face on frame F that is like the face
1418 with id ID but is suitable for displaying character CHAR.
1419 This macro is only meaningful for multibyte character CHAR. */
1420
1421 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1422 (SINGLE_BYTE_CHAR_P (CHAR) \
1423 ? (FACE)->ascii_face->id \
1424 : face_for_char ((F), (FACE), (CHAR)))
1425
1426 #else /* not HAVE_WINDOW_SYSTEM */
1427
1428 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1429 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1430
1431 #endif /* not HAVE_WINDOW_SYSTEM */
1432
1433 /* Non-zero means face attributes have been changed since the last
1434 redisplay. Used in redisplay_internal. */
1435
1436 extern int face_change_count;
1437
1438
1439
1440 \f
1441 /***********************************************************************
1442 Display Iterator
1443 ***********************************************************************/
1444
1445 /* Iteration over things to display in current_buffer or in a string.
1446
1447 The iterator handles:
1448
1449 1. Overlay strings (after-string, before-string).
1450 2. Face properties.
1451 3. Invisible text properties.
1452 4. Selective display.
1453 5. Translation of characters via display tables.
1454 6. Translation of control characters to the forms `\003' or `^C'.
1455 7. `glyph' and `space-width' properties.
1456
1457 Iterators are initialized by calling init_iterator or one of the
1458 equivalent functions below. A call to get_next_display_element
1459 loads the iterator structure with information about what next to
1460 display. A call to set_iterator_to_next increments the iterator's
1461 position.
1462
1463 Characters from overlay strings, display table entries or control
1464 character translations are returned one at a time. For example, if
1465 we have a text of `a\x01' where `a' has a display table definition
1466 of `cd' and the control character is displayed with a leading
1467 arrow, then the iterator will return:
1468
1469 Call Return Source Call next
1470 -----------------------------------------------------------------
1471 next c display table move
1472 next d display table move
1473 next ^ control char move
1474 next A control char move
1475
1476 The same mechanism is also used to return characters for ellipses
1477 displayed at the end of invisible text.
1478
1479 CAVEAT: Under some circumstances, move_.* functions can be called
1480 asynchronously, e.g. when computing a buffer position from an x and
1481 y pixel position. This means that these functions and functions
1482 called from them SHOULD NOT USE xmalloc and alike. See also the
1483 comment at the start of xdisp.c. */
1484
1485 /* Enumeration describing what kind of display element an iterator is
1486 loaded with after a call to get_next_display_element. */
1487
1488 enum display_element_type
1489 {
1490 /* A normal character. */
1491 IT_CHARACTER,
1492
1493 /* A composition sequence. */
1494 IT_COMPOSITION,
1495
1496 /* An image. */
1497 IT_IMAGE,
1498
1499 /* A flexible width and height space. */
1500 IT_STRETCH,
1501
1502 /* End of buffer or string. */
1503 IT_EOB,
1504
1505 /* Truncation glyphs. Never returned by get_next_display_element.
1506 Used to get display information about truncation glyphs via
1507 produce_glyphs. */
1508 IT_TRUNCATION,
1509
1510 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1511 IT_CONTINUATION
1512 };
1513
1514
1515 /* An enumerator for each text property that has a meaning for display
1516 purposes. */
1517
1518 enum prop_idx
1519 {
1520 FONTIFIED_PROP_IDX,
1521 FACE_PROP_IDX,
1522 INVISIBLE_PROP_IDX,
1523 DISPLAY_PROP_IDX,
1524 COMPOSITION_PROP_IDX,
1525
1526 /* Not a property. Used to indicate changes in overlays. */
1527 OVERLAY_PROP_IDX,
1528
1529 /* Sentinel. */
1530 LAST_PROP_IDX
1531 };
1532
1533
1534 struct it
1535 {
1536 /* The window in which we iterate over current_buffer (or a string). */
1537 Lisp_Object window;
1538 struct window *w;
1539
1540 /* The window's frame. */
1541 struct frame *f;
1542
1543 /* Function to call to load this structure with the next display
1544 element. */
1545 int (* method) P_ ((struct it *it));
1546
1547 /* The next position at which to check for face changes, invisible
1548 text, overlay strings, end of text etc., which see. */
1549 int stop_charpos;
1550
1551 /* Maximum string or buffer position + 1. ZV when iterating over
1552 current_buffer. */
1553 int end_charpos;
1554
1555 /* C string to iterate over. Non-null means get characters from
1556 this string, otherwise characters are read from current_buffer
1557 or it->string. */
1558 unsigned char *s;
1559
1560 /* Number of characters in the string (s, or it->string) we iterate
1561 over. */
1562 int string_nchars;
1563
1564 /* Start and end of a visible region; -1 if the region is not
1565 visible in the window. */
1566 int region_beg_charpos, region_end_charpos;
1567
1568 /* Position at which redisplay end trigger functions should be run. */
1569 int redisplay_end_trigger_charpos;
1570
1571 /* 1 means multibyte characters are enabled. */
1572 unsigned multibyte_p : 1;
1573
1574 /* 1 means window has a mode line at its top. */
1575 unsigned header_line_p : 1;
1576
1577 /* 1 means `string' is the value of a `display' property.
1578 Don't handle some `display' properties in these strings. */
1579 unsigned string_from_display_prop_p : 1;
1580
1581 /* Display table in effect or null for none. */
1582 struct Lisp_Char_Table *dp;
1583
1584 /* Current display table vector to return characters from and its
1585 end. dpvec null means we are not returning characters from a
1586 display table entry; current.dpvec_index gives the current index
1587 into dpvec. This same mechanism is also used to return
1588 characters from translated control characters, i.e. `\003' or
1589 `^C'. */
1590 Lisp_Object *dpvec, *dpend;
1591
1592 /* Length in bytes of the char that filled dpvec. A value of zero
1593 means that no such character is involved. */
1594 int dpvec_char_len;
1595
1596 /* Face id of the iterator saved in case a glyph from dpvec contains
1597 a face. The face is restored when all glyphs from dpvec have
1598 been delivered. */
1599 int saved_face_id;
1600
1601 /* Vector of glyphs for control character translation. The pointer
1602 dpvec is set to ctl_chars when a control character is translated.
1603 This vector is also used for incomplete multibyte character
1604 translation (e.g \222\244). Such a character is at most 4 bytes,
1605 thus we need at most 16 bytes here. */
1606 Lisp_Object ctl_chars[16];
1607
1608 /* Current buffer or string position of the iterator, including
1609 position in overlay strings etc. */
1610 struct display_pos current;
1611
1612 /* Vector of overlays to process. Overlay strings are processed
1613 OVERLAY_STRING_CHUNK_SIZE at a time. */
1614 #define OVERLAY_STRING_CHUNK_SIZE 3
1615 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1616
1617 /* Total number of overlay strings to process. This can be >
1618 OVERLAY_STRING_CHUNK_SIZE. */
1619 int n_overlay_strings;
1620
1621 /* If non-nil, a Lisp string being processed. If
1622 current.overlay_string_index >= 0, this is an overlay string from
1623 pos. */
1624 Lisp_Object string;
1625
1626 /* Stack of saved values. New entries are pushed when we begin to
1627 process an overlay string or a string from a `glyph' property.
1628 Entries are popped when we return to deliver display elements
1629 from what we previously had. */
1630 struct iterator_stack_entry
1631 {
1632 int stop_charpos;
1633 int face_id;
1634 Lisp_Object string;
1635 struct display_pos pos;
1636 int end_charpos;
1637 int string_nchars;
1638 enum glyph_row_area area;
1639 unsigned multibyte_p : 1;
1640 unsigned string_from_display_prop_p : 1;
1641 unsigned display_ellipsis_p : 1;
1642 Lisp_Object space_width;
1643 short voffset;
1644 Lisp_Object font_height;
1645 }
1646 stack[2];
1647
1648 /* Stack pointer. */
1649 int sp;
1650
1651 /* Setting of buffer-local variable selective-display-ellipsis. */
1652 unsigned selective_display_ellipsis_p : 1;
1653
1654 /* 1 means control characters are translated into the form `^C'
1655 where the `^' can be replaced by a display table entry. */
1656 unsigned ctl_arrow_p : 1;
1657
1658 /* -1 means selective display hides everything between a \r and the
1659 next newline; > 0 means hide lines indented more than that value. */
1660 int selective;
1661
1662 /* An enumeration describing what the next display element is
1663 after a call to get_next_display_element. */
1664 enum display_element_type what;
1665
1666 /* Face to use. */
1667 int face_id;
1668
1669 /* Non-zero means that the current face has a box. */
1670 unsigned face_box_p : 1;
1671
1672 /* Non-null means that the current character is the first in a run
1673 of characters with box face. */
1674 unsigned start_of_box_run_p : 1;
1675
1676 /* Non-zero means that the current character is the last in a run
1677 of characters with box face. */
1678 unsigned end_of_box_run_p : 1;
1679
1680 /* 1 means overlay strings at end_charpos have been processed. */
1681 unsigned overlay_strings_at_end_processed_p : 1;
1682
1683 /* 1 means the actual glyph is not available in the current
1684 system. */
1685 unsigned glyph_not_available_p : 1;
1686
1687 /* 1 means the next line in display_line continues a character
1688 consisting of more than one glyph, and some glyphs of this
1689 character have been put on the previous line. */
1690 unsigned starts_in_middle_of_char_p : 1;
1691
1692 /* If 1, saved_face_id contains the id of the face in front of text
1693 skipped due to selective display. */
1694 unsigned face_before_selective_p : 1;
1695
1696 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1697 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1698 int base_face_id;
1699
1700 /* If what == IT_CHARACTER, character and length in bytes. This is
1701 a character from a buffer or string. It may be different from
1702 the character displayed in case that
1703 unibyte_display_via_language_environment is set.
1704
1705 If what == IT_COMPOSITION, the first component of a composition
1706 and length in bytes of the composition. */
1707 int c, len;
1708
1709 /* If what == IT_COMPOSITION, identification number and length in
1710 chars of a composition. */
1711 int cmp_id, cmp_len;
1712
1713 /* The character to display, possibly translated to multibyte
1714 if unibyte_display_via_language_environment is set. This
1715 is set after x_produce_glyphs has been called. */
1716 int char_to_display;
1717
1718 /* If what == IT_IMAGE, the id of the image to display. */
1719 int image_id;
1720
1721 /* Value of the `space-width' property, if any; nil if none. */
1722 Lisp_Object space_width;
1723
1724 /* Computed from the value of the `raise' property. */
1725 short voffset;
1726
1727 /* Value of the `height' property, if any; nil if none. */
1728 Lisp_Object font_height;
1729
1730 /* Object and position where the current display element came from.
1731 Object can be a Lisp string in case the current display element
1732 comes from an overlay string, or it is buffer. Position is
1733 a position in object. */
1734 Lisp_Object object;
1735 struct text_pos position;
1736
1737 /* 1 means lines are truncated. */
1738 unsigned truncate_lines_p : 1;
1739
1740 /* Number of columns per \t. */
1741 short tab_width;
1742
1743 /* Width in pixels of truncation and continuation glyphs. */
1744 short truncation_pixel_width, continuation_pixel_width;
1745
1746 /* First and last visible x-position in the display area. If window
1747 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1748 (f), and last_visible_x == pixel width of W + first_visible_x. */
1749 int first_visible_x, last_visible_x;
1750
1751 /* Last visible y-position + 1 in the display area without a mode
1752 line, if the window has one. */
1753 int last_visible_y;
1754
1755 /* Additional space in pixels between lines (for window systems
1756 only.) */
1757 int extra_line_spacing;
1758
1759 /* If non-null, glyphs are produced in glyph_row with each call to
1760 produce_glyphs. */
1761 struct glyph_row *glyph_row;
1762
1763 /* The area of glyph_row to which glyphs are added. */
1764 enum glyph_row_area area;
1765
1766 /* Number of glyphs needed for the last character requested via
1767 produce_glyphs. This is 1 except for tabs. */
1768 int nglyphs;
1769
1770 /* Width of the display element in pixels. Result of
1771 produce_glyphs. */
1772 int pixel_width;
1773
1774 /* Current, maximum logical, and maximum physical line height
1775 information. Result of produce_glyphs. */
1776 int ascent, descent, max_ascent, max_descent;
1777 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1778
1779 /* Current x pixel position within the display line. This value
1780 does not include the width of continuation lines in front of the
1781 line. The value of current_x is automatically incremented by
1782 pixel_width with each call to produce_glyphs. */
1783 int current_x;
1784
1785 /* Accumulated width of continuation lines. If > 0, this means we
1786 are currently in a continuation line. This is initially zero and
1787 incremented/reset by display_line, move_it_to etc. */
1788 int continuation_lines_width;
1789
1790 /* Current y-position. Automatically incremented by the height of
1791 glyph_row in move_it_to and display_line. */
1792 int current_y;
1793
1794 /* Current vertical matrix position, or line number. Automatically
1795 incremented by move_it_to and display_line. */
1796 int vpos;
1797
1798 /* Horizontal matrix position reached in move_it_in_display_line.
1799 Only set there, not in display_line. */
1800 int hpos;
1801 };
1802
1803
1804 /* Access to positions of iterator IT. */
1805
1806 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1807 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1808 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1809 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1810
1811 /* Test if IT has reached the end of its buffer or string. This will
1812 only work after get_next_display_element has been called. */
1813
1814 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1815
1816 /* Non-zero means IT is at the end of a line. This is the case if it
1817 is either on a newline or on a carriage return and selective
1818 display hides the rest of the line. */
1819
1820 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1821 ((IT)->what == IT_CHARACTER \
1822 && ((IT)->c == '\n' \
1823 || ((IT)->c == '\r' && (IT)->selective)))
1824
1825 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1826 avoid the function call overhead. */
1827
1828 #define PRODUCE_GLYPHS(IT) \
1829 (rif \
1830 ? rif->produce_glyphs ((IT)) \
1831 : produce_glyphs ((IT)))
1832
1833 /* Bit-flags indicating what operation move_it_to should perform. */
1834
1835 enum move_operation_enum
1836 {
1837 /* Stop if specified x-position is reached. */
1838 MOVE_TO_X = 0x01,
1839
1840 /* Stop if specified y-position is reached. */
1841 MOVE_TO_Y = 0x02,
1842
1843 /* Stop if specified vpos is reached. */
1844 MOVE_TO_VPOS = 0x04,
1845
1846 /* Stop if specified buffer or string position is reached. */
1847 MOVE_TO_POS = 0x08
1848 };
1849
1850
1851 \f
1852 /***********************************************************************
1853 Window-based redisplay interface
1854 ***********************************************************************/
1855
1856 /* Structure used to describe runs of lines that must be scrolled. */
1857
1858 struct run
1859 {
1860 /* Source and destination y pixel position. */
1861 int desired_y, current_y;
1862
1863 /* Source and destination vpos in matrix. */
1864 int desired_vpos, current_vpos;
1865
1866 /* Height in pixels, number of glyph rows. */
1867 int height, nrows;
1868 };
1869
1870
1871 /* Structure holding system-dependent interface functions needed
1872 for window-based redisplay. */
1873
1874 struct redisplay_interface
1875 {
1876 /* Produce glyphs/get display metrics for the display element IT is
1877 loaded with. */
1878 void (*produce_glyphs) P_ ((struct it *it));
1879
1880 /* Write or insert LEN glyphs from STRING at the nominal output
1881 position. */
1882 void (*write_glyphs) P_ ((struct glyph *string, int len));
1883 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1884
1885 /* Clear from nominal output position to X. X < 0 means clear
1886 to right end of display. */
1887 void (*clear_end_of_line) P_ ((int x));
1888
1889 /* Function to call to scroll the display as described by RUN on
1890 window W. */
1891 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1892
1893 /* Function to call after a line in a display has been completely
1894 updated. Used to draw truncation marks and alike. DESIRED_ROW
1895 is the desired row which has been updated. */
1896 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1897
1898 /* Function to call before beginning to update window W in
1899 window-based redisplay. */
1900 void (*update_window_begin_hook) P_ ((struct window *w));
1901
1902 /* Function to call after window W has been updated in window-based
1903 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1904 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1905 that contained glyphs in mouse-face were overwritten, so we
1906 have to update the mouse highlight. */
1907 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1908 int mouse_face_overwritten_p));
1909
1910 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1911 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1912 are window-relative pixel positions. */
1913 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1914
1915 /* Flush the display of frame F. For X, this is XFlush. */
1916 void (*flush_display) P_ ((struct frame *f));
1917
1918 /* Clear the mouse hightlight in window W, if there is any. */
1919 void (*clear_mouse_face) P_ ((struct window *w));
1920
1921 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1922 frame F. */
1923 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1924 int *left, int *right));
1925
1926 /* Fix the display of AREA of ROW in window W for overlapping rows.
1927 This function is called from redraw_overlapping_rows after
1928 desired rows have been made current. */
1929 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1930 enum glyph_row_area area));
1931 };
1932
1933 /* The current interface for window-based redisplay. */
1934
1935 extern struct redisplay_interface *rif;
1936
1937 /* Hook to call in estimate_mode_line_height. */
1938
1939 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1940 enum face_id));
1941
1942 \f
1943 /***********************************************************************
1944 Images
1945 ***********************************************************************/
1946
1947 #ifdef HAVE_WINDOW_SYSTEM
1948
1949 /* Structure forward declarations. */
1950
1951 struct image;
1952
1953
1954 /* Each image format (JPEG, TIFF, ...) supported is described by
1955 a structure of the type below. */
1956
1957 struct image_type
1958 {
1959 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1960 Lisp_Object *type;
1961
1962 /* Check that SPEC is a valid image specification for the given
1963 image type. Value is non-zero if SPEC is valid. */
1964 int (* valid_p) P_ ((Lisp_Object spec));
1965
1966 /* Load IMG which is used on frame F from information contained in
1967 IMG->spec. Value is non-zero if successful. */
1968 int (* load) P_ ((struct frame *f, struct image *img));
1969
1970 /* Free resources of image IMG which is used on frame F. */
1971 void (* free) P_ ((struct frame *f, struct image *img));
1972
1973 /* Next in list of all supported image types. */
1974 struct image_type *next;
1975 };
1976
1977
1978 /* Structure describing an image. Specific image formats like XBM are
1979 converted into this form, so that display only has to deal with
1980 this type of image. */
1981
1982 struct image
1983 {
1984 /* The time in seconds at which the image was last displayed. Set
1985 in prepare_image_for_display. */
1986 unsigned long timestamp;
1987
1988 /* Pixmaps of the image. */
1989 Pixmap pixmap, mask;
1990
1991 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1992 unsigned long *colors;
1993 int ncolors;
1994
1995 /* A single `background color' for this image, for the use of anyone that
1996 cares about such a thing. Only valid if the `background_valid' field
1997 is true. This should generally be accessed by calling the accessor
1998 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
1999 if necessary. */
2000 unsigned long background;
2001
2002 /* True if this image has a `transparent' background -- that is, is
2003 uses an image mask. The accessor macro for this is
2004 `IMAGE_BACKGROUND_TRANSPARENT'. */
2005 unsigned background_transparent : 1;
2006
2007 /* True if the `background' and `background_transparent' fields are
2008 valid, respectively. */
2009 unsigned background_valid : 1, background_transparent_valid : 1;
2010
2011 /* Width and height of the image. */
2012 int width, height;
2013
2014 /* These values are used for the rectangles displayed for images
2015 that can't be loaded. */
2016 #define DEFAULT_IMAGE_WIDTH 30
2017 #define DEFAULT_IMAGE_HEIGHT 30
2018
2019 /* Percent of image height used as ascent. A value of
2020 CENTERED_IMAGE_ASCENT means draw the image centered on the
2021 line. */
2022 int ascent;
2023 #define DEFAULT_IMAGE_ASCENT 50
2024 #define CENTERED_IMAGE_ASCENT -1
2025
2026 /* Lisp specification of this image. */
2027 Lisp_Object spec;
2028
2029 /* Relief to draw around the image. */
2030 int relief;
2031
2032 /* Optional margins around the image. This includes the relief. */
2033 int hmargin, vmargin;
2034
2035 /* Reference to the type of the image. */
2036 struct image_type *type;
2037
2038 /* 1 means that loading the image failed. Don't try again. */
2039 unsigned load_failed_p;
2040
2041 /* A place for image types to store additional data. The member
2042 data.lisp_val is marked during GC, so it's safe to store Lisp data
2043 there. Image types should free this data when their `free'
2044 function is called. */
2045 struct
2046 {
2047 int int_val;
2048 void *ptr_val;
2049 Lisp_Object lisp_val;
2050 } data;
2051
2052 /* Hash value of image specification to speed up comparisons. */
2053 unsigned hash;
2054
2055 /* Image id of this image. */
2056 int id;
2057
2058 /* Hash collision chain. */
2059 struct image *next, *prev;
2060 };
2061
2062
2063 /* Cache of images. Each frame has a cache. X frames with the same
2064 x_display_info share their caches. */
2065
2066 struct image_cache
2067 {
2068 /* Hash table of images. */
2069 struct image **buckets;
2070
2071 /* Vector mapping image ids to images. */
2072 struct image **images;
2073
2074 /* Allocated size of `images'. */
2075 unsigned size;
2076
2077 /* Number of images in the cache. */
2078 unsigned used;
2079
2080 /* Reference count (number of frames sharing this cache). */
2081 int refcount;
2082 };
2083
2084
2085 /* Value is a pointer to the image with id ID on frame F, or null if
2086 no image with that id exists. */
2087
2088 #define IMAGE_FROM_ID(F, ID) \
2089 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2090 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2091 : NULL)
2092
2093 /* Size of bucket vector of image caches. Should be prime. */
2094
2095 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2096
2097 #endif /* HAVE_WINDOW_SYSTEM */
2098
2099
2100 \f
2101 /***********************************************************************
2102 Tool-bars
2103 ***********************************************************************/
2104
2105 /* Enumeration defining where to find tool-bar item information in
2106 tool-bar items vectors stored with frames. Each tool-bar item
2107 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2108
2109 enum tool_bar_item_idx
2110 {
2111 /* The key of the tool-bar item. Used to remove items when a binding
2112 for `undefined' is found. */
2113 TOOL_BAR_ITEM_KEY,
2114
2115 /* Non-nil if item is enabled. */
2116 TOOL_BAR_ITEM_ENABLED_P,
2117
2118 /* Non-nil if item is selected (pressed). */
2119 TOOL_BAR_ITEM_SELECTED_P,
2120
2121 /* Caption. */
2122 TOOL_BAR_ITEM_CAPTION,
2123
2124 /* Image(s) to display. This is either a single image specification
2125 or a vector of specifications. */
2126 TOOL_BAR_ITEM_IMAGES,
2127
2128 /* The binding. */
2129 TOOL_BAR_ITEM_BINDING,
2130
2131 /* Button type. One of nil, `:radio' or `:toggle'. */
2132 TOOL_BAR_ITEM_TYPE,
2133
2134 /* Help string. */
2135 TOOL_BAR_ITEM_HELP,
2136
2137 /* Sentinel = number of slots in tool_bar_items occupied by one
2138 tool-bar item. */
2139 TOOL_BAR_ITEM_NSLOTS
2140 };
2141
2142
2143 /* An enumeration for the different images that can be specified
2144 for a tool-bar item. */
2145
2146 enum tool_bar_item_image
2147 {
2148 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2149 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2150 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2151 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2152 };
2153
2154 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2155
2156 extern int auto_raise_tool_bar_buttons_p;
2157
2158 /* Margin around tool-bar buttons in pixels. */
2159
2160 extern Lisp_Object Vtool_bar_button_margin;
2161
2162 /* Thickness of relief to draw around tool-bar buttons. */
2163
2164 extern int tool_bar_button_relief;
2165
2166 /* Default values of the above variables. */
2167
2168 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 1
2169 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 3
2170
2171 /* The height in pixels of the default tool-bar images. */
2172
2173 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2174
2175 \f
2176 /***********************************************************************
2177 Function Prototypes
2178 ***********************************************************************/
2179
2180 /* Defined in xdisp.c */
2181
2182 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2183 struct glyph_row *,
2184 struct glyph_row *, int));
2185 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2186 int line_bottom_y P_ ((struct it *));
2187 int display_prop_intangible_p P_ ((Lisp_Object));
2188 void resize_echo_area_exactly P_ ((void));
2189 int resize_mini_window P_ ((struct window *, int));
2190 int try_window P_ ((Lisp_Object, struct text_pos));
2191 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2192 int window_box_height P_ ((struct window *));
2193 int window_text_bottom_y P_ ((struct window *));
2194 int window_box_width P_ ((struct window *, int));
2195 int window_box_left P_ ((struct window *, int));
2196 int window_box_right P_ ((struct window *, int));
2197 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2198 void mark_window_display_accurate P_ ((Lisp_Object, int));
2199 void redisplay_preserve_echo_area P_ ((int));
2200 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2201 struct glyph_matrix *, int, int, int, int));
2202 void init_iterator P_ ((struct it *, struct window *, int,
2203 int, struct glyph_row *, enum face_id));
2204 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2205 struct glyph_row *));
2206 int get_next_display_element P_ ((struct it *));
2207 void set_iterator_to_next P_ ((struct it *, int));
2208 void produce_glyphs P_ ((struct it *));
2209 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2210 void start_display P_ ((struct it *, struct window *, struct text_pos));
2211 void move_it_to P_ ((struct it *, int, int, int, int, int));
2212 void move_it_vertically P_ ((struct it *, int));
2213 void move_it_vertically_backward P_ ((struct it *, int));
2214 void move_it_by_lines P_ ((struct it *, int, int));
2215 void move_it_past_eol P_ ((struct it *));
2216 int frame_mode_line_height P_ ((struct frame *));
2217 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2218 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2219 extern Lisp_Object Qtool_bar;
2220 extern Lisp_Object Vshow_trailing_whitespace;
2221 extern int redisplaying_p;
2222 extern Lisp_Object Vimage_types;
2223 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2224 extern int help_echo_showing_p;
2225 extern int current_mode_line_height, current_header_line_height;
2226 extern int cursor_in_non_selected_windows;
2227
2228 /* Defined in sysdep.c */
2229
2230 void get_frame_size P_ ((int *, int *));
2231 void request_sigio P_ ((void));
2232 void unrequest_sigio P_ ((void));
2233 int tabs_safe_p P_ ((void));
2234 void init_baud_rate P_ ((void));
2235 void init_sigio P_ ((int));
2236
2237 /* Defined in xfaces.c */
2238
2239 #ifdef HAVE_X_WINDOWS
2240 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2241 #endif
2242
2243 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2244 Lisp_Object));
2245 Lisp_Object tty_color_name P_ ((struct frame *, int));
2246 void clear_face_cache P_ ((int));
2247 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2248 enum lface_attribute_index));
2249 void unload_color P_ ((struct frame *, unsigned long));
2250 int frame_update_line_height P_ ((struct frame *));
2251 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2252 void prepare_face_for_display P_ ((struct frame *, struct face *));
2253 int xstricmp P_ ((unsigned char *, unsigned char *));
2254 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2255 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2256 int smaller_face P_ ((struct frame *, int, int));
2257 int face_with_height P_ ((struct frame *, int, int));
2258 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2259 void init_frame_faces P_ ((struct frame *));
2260 void free_frame_faces P_ ((struct frame *));
2261 void recompute_basic_faces P_ ((struct frame *));
2262 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2263 int, int));
2264 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2265 int, int *, enum face_id, int));
2266 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2267 void free_all_realized_faces P_ ((Lisp_Object));
2268 extern Lisp_Object Qforeground_color, Qbackground_color;
2269 extern char unspecified_fg[], unspecified_bg[];
2270 void free_realized_multibyte_face P_ ((struct frame *, int));
2271
2272 /* Defined in xfns.c */
2273
2274 #ifdef HAVE_X_WINDOWS
2275 void gamma_correct P_ ((struct frame *, XColor *));
2276 #endif
2277 #ifdef WINDOWSNT
2278 void gamma_correct P_ ((struct frame *, COLORREF *));
2279 #endif
2280
2281 #ifdef HAVE_WINDOW_SYSTEM
2282
2283 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2284 int x_screen_planes P_ ((struct frame *));
2285 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2286 struct image_cache *make_image_cache P_ ((void));
2287 void free_image_cache P_ ((struct frame *));
2288 void clear_image_cache P_ ((struct frame *, int));
2289 void forall_images_in_image_cache P_ ((struct frame *,
2290 void (*) P_ ((struct image *))));
2291 int valid_image_p P_ ((Lisp_Object));
2292 void prepare_image_for_display P_ ((struct frame *, struct image *));
2293 int lookup_image P_ ((struct frame *, Lisp_Object));
2294
2295 #ifdef HAVE_X_WINDOWS
2296 unsigned long image_background P_ ((struct image *, struct frame *,
2297 XImage *ximg));
2298 int image_background_transparent P_ ((struct image *, struct frame *,
2299 XImage *mask));
2300 #endif /* HAVE_X_WINDOWS */
2301
2302 extern Lisp_Object tip_frame;
2303 extern Window tip_window;
2304 EXFUN (Fx_show_tip, 6);
2305 EXFUN (Fx_hide_tip, 0);
2306 extern void start_hourglass P_ ((void));
2307 extern void cancel_hourglass P_ ((void));
2308 extern int display_hourglass_p;
2309
2310 /* Returns the background color of IMG, calculating one heuristically if
2311 necessary. If non-zero, XIMG is an existing XImage object to use for
2312 the heuristic. */
2313
2314 #define IMAGE_BACKGROUND(img, f, ximg) \
2315 ((img)->background_valid \
2316 ? (img)->background \
2317 : image_background (img, f, ximg))
2318
2319 /* Returns true if IMG has a `transparent' background, using heuristics
2320 to decide if necessary. If non-zero, MASK is an existing XImage
2321 object to use for the heuristic. */
2322
2323 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
2324 ((img)->background_transparent_valid \
2325 ? (img)->background_transparent \
2326 : image_background_transparent (img, f, mask))
2327
2328 #endif /* HAVE_WINDOW_SYSTEM */
2329
2330
2331 /* Defined in xmenu.c */
2332
2333 int popup_activated P_ ((void));
2334
2335 /* Defined in dispnew.c */
2336
2337 extern int inverse_video;
2338 extern int required_matrix_width P_ ((struct window *));
2339 extern int required_matrix_height P_ ((struct window *));
2340 extern int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2341 extern Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2342 extern void redraw_frame P_ ((struct frame *));
2343 extern void redraw_garbaged_frames P_ ((void));
2344 extern void cancel_line P_ ((int, struct frame *));
2345 extern void init_desired_glyphs P_ ((struct frame *));
2346 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2347 extern int direct_output_for_insert P_ ((int));
2348 extern int direct_output_forward_char P_ ((int));
2349 extern int update_frame P_ ((struct frame *, int, int));
2350 extern int scrolling P_ ((struct frame *));
2351 extern void bitch_at_user P_ ((void));
2352 void adjust_glyphs P_ ((struct frame *));
2353 void free_glyphs P_ ((struct frame *));
2354 void free_window_matrices P_ ((struct window *));
2355 void check_glyph_memory P_ ((void));
2356 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2357 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2358 void clear_current_matrices P_ ((struct frame *f));
2359 void clear_desired_matrices P_ ((struct frame *));
2360 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2361 int, int, int));
2362 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2363 void increment_matrix_positions P_ ((struct glyph_matrix *,
2364 int, int, int, int));
2365 void blank_row P_ ((struct window *, struct glyph_row *, int));
2366 void increment_row_positions P_ ((struct glyph_row *, int, int));
2367 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2368 void clear_glyph_row P_ ((struct glyph_row *));
2369 void prepare_desired_row P_ ((struct glyph_row *));
2370 int line_hash_code P_ ((struct glyph_row *));
2371 void set_window_update_flags P_ ((struct window *, int));
2372 void write_glyphs P_ ((struct glyph *, int));
2373 void insert_glyphs P_ ((struct glyph *, int));
2374 void redraw_frame P_ ((struct frame *));
2375 void redraw_garbaged_frames P_ ((void));
2376 int scroll_cost P_ ((struct frame *, int, int, int));
2377 int direct_output_for_insert P_ ((int));
2378 int direct_output_forward_char P_ ((int));
2379 int update_frame P_ ((struct frame *, int, int));
2380 void update_single_window P_ ((struct window *, int));
2381 int scrolling P_ ((struct frame *));
2382 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2383 Lisp_Object *, struct display_pos *));
2384 void do_pending_window_change P_ ((int));
2385 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2386 void bitch_at_user P_ ((void));
2387 Lisp_Object sit_for P_ ((int, int, int, int, int));
2388 void init_display P_ ((void));
2389 void syms_of_display P_ ((void));
2390 extern Lisp_Object Qredisplay_dont_pause;
2391
2392 /* Defined in term.c */
2393
2394 extern void ring_bell P_ ((void));
2395 extern void set_terminal_modes P_ ((void));
2396 extern void reset_terminal_modes P_ ((void));
2397 extern void update_begin P_ ((struct frame *));
2398 extern void update_end P_ ((struct frame *));
2399 extern void set_terminal_window P_ ((int));
2400 extern void set_scroll_region P_ ((int, int));
2401 extern void turn_off_insert P_ ((void));
2402 extern void turn_off_highlight P_ ((void));
2403 extern void background_highlight P_ ((void));
2404 extern void clear_frame P_ ((void));
2405 extern void clear_end_of_line P_ ((int));
2406 extern void clear_end_of_line_raw P_ ((int));
2407 extern void delete_glyphs P_ ((int));
2408 extern void ins_del_lines P_ ((int, int));
2409 extern int string_cost P_ ((char *));
2410 extern int per_line_cost P_ ((char *));
2411 extern void calculate_costs P_ ((struct frame *));
2412 extern void set_tty_color_mode P_ ((struct frame *, Lisp_Object));
2413 extern void tty_setup_colors P_ ((int));
2414 extern void term_init P_ ((char *));
2415 extern void fatal P_ ((/* char *, ... */));
2416 void cursor_to P_ ((int, int));
2417
2418 /* Defined in scroll.c */
2419
2420 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2421 extern int scroll_cost P_ ((struct frame *, int, int, int));
2422 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2423 char *, char *, char *,
2424 char *, char *, int));
2425 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2426 int *, int));
2427
2428 #endif /* not DISPEXTERN_H_INCLUDED */