Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 xfree (CACHE); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache(); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 xfree (it2data);
1345 }
1346 bidi_unshelve_cache (itdata);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2437
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2440
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2443
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2449
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2464 {
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2468 }
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2471
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2480
2481 /* Correct bogus values of tab_width. */
2482 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2483 if (it->tab_width <= 0 || it->tab_width > 1000)
2484 it->tab_width = 8;
2485
2486 /* Are lines in the display truncated? */
2487 if (base_face_id != DEFAULT_FACE_ID
2488 || XINT (it->w->hscroll)
2489 || (! WINDOW_FULL_WIDTH_P (it->w)
2490 && ((!NILP (Vtruncate_partial_width_windows)
2491 && !INTEGERP (Vtruncate_partial_width_windows))
2492 || (INTEGERP (Vtruncate_partial_width_windows)
2493 && (WINDOW_TOTAL_COLS (it->w)
2494 < XINT (Vtruncate_partial_width_windows))))))
2495 it->line_wrap = TRUNCATE;
2496 else if (NILP (BVAR (current_buffer, truncate_lines)))
2497 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2498 ? WINDOW_WRAP : WORD_WRAP;
2499 else
2500 it->line_wrap = TRUNCATE;
2501
2502 /* Get dimensions of truncation and continuation glyphs. These are
2503 displayed as fringe bitmaps under X, so we don't need them for such
2504 frames. */
2505 if (!FRAME_WINDOW_P (it->f))
2506 {
2507 if (it->line_wrap == TRUNCATE)
2508 {
2509 /* We will need the truncation glyph. */
2510 xassert (it->glyph_row == NULL);
2511 produce_special_glyphs (it, IT_TRUNCATION);
2512 it->truncation_pixel_width = it->pixel_width;
2513 }
2514 else
2515 {
2516 /* We will need the continuation glyph. */
2517 xassert (it->glyph_row == NULL);
2518 produce_special_glyphs (it, IT_CONTINUATION);
2519 it->continuation_pixel_width = it->pixel_width;
2520 }
2521
2522 /* Reset these values to zero because the produce_special_glyphs
2523 above has changed them. */
2524 it->pixel_width = it->ascent = it->descent = 0;
2525 it->phys_ascent = it->phys_descent = 0;
2526 }
2527
2528 /* Set this after getting the dimensions of truncation and
2529 continuation glyphs, so that we don't produce glyphs when calling
2530 produce_special_glyphs, above. */
2531 it->glyph_row = row;
2532 it->area = TEXT_AREA;
2533
2534 /* Forget any previous info about this row being reversed. */
2535 if (it->glyph_row)
2536 it->glyph_row->reversed_p = 0;
2537
2538 /* Get the dimensions of the display area. The display area
2539 consists of the visible window area plus a horizontally scrolled
2540 part to the left of the window. All x-values are relative to the
2541 start of this total display area. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 /* Mode lines, menu bar in terminal frames. */
2545 it->first_visible_x = 0;
2546 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2547 }
2548 else
2549 {
2550 it->first_visible_x
2551 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2552 it->last_visible_x = (it->first_visible_x
2553 + window_box_width (w, TEXT_AREA));
2554
2555 /* If we truncate lines, leave room for the truncator glyph(s) at
2556 the right margin. Otherwise, leave room for the continuation
2557 glyph(s). Truncation and continuation glyphs are not inserted
2558 for window-based redisplay. */
2559 if (!FRAME_WINDOW_P (it->f))
2560 {
2561 if (it->line_wrap == TRUNCATE)
2562 it->last_visible_x -= it->truncation_pixel_width;
2563 else
2564 it->last_visible_x -= it->continuation_pixel_width;
2565 }
2566
2567 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2568 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2569 }
2570
2571 /* Leave room for a border glyph. */
2572 if (!FRAME_WINDOW_P (it->f)
2573 && !WINDOW_RIGHTMOST_P (it->w))
2574 it->last_visible_x -= 1;
2575
2576 it->last_visible_y = window_text_bottom_y (w);
2577
2578 /* For mode lines and alike, arrange for the first glyph having a
2579 left box line if the face specifies a box. */
2580 if (base_face_id != DEFAULT_FACE_ID)
2581 {
2582 struct face *face;
2583
2584 it->face_id = remapped_base_face_id;
2585
2586 /* If we have a boxed mode line, make the first character appear
2587 with a left box line. */
2588 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2589 if (face->box != FACE_NO_BOX)
2590 it->start_of_box_run_p = 1;
2591 }
2592
2593 /* If a buffer position was specified, set the iterator there,
2594 getting overlays and face properties from that position. */
2595 if (charpos >= BUF_BEG (current_buffer))
2596 {
2597 it->end_charpos = ZV;
2598 it->face_id = -1;
2599 IT_CHARPOS (*it) = charpos;
2600
2601 /* Compute byte position if not specified. */
2602 if (bytepos < charpos)
2603 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2604 else
2605 IT_BYTEPOS (*it) = bytepos;
2606
2607 it->start = it->current;
2608 /* Do we need to reorder bidirectional text? Not if this is a
2609 unibyte buffer: by definition, none of the single-byte
2610 characters are strong R2L, so no reordering is needed. And
2611 bidi.c doesn't support unibyte buffers anyway. */
2612 it->bidi_p =
2613 !NILP (BVAR (current_buffer, bidi_display_reordering))
2614 && it->multibyte_p;
2615
2616 /* If we are to reorder bidirectional text, init the bidi
2617 iterator. */
2618 if (it->bidi_p)
2619 {
2620 /* Note the paragraph direction that this buffer wants to
2621 use. */
2622 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qleft_to_right))
2624 it->paragraph_embedding = L2R;
2625 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2626 Qright_to_left))
2627 it->paragraph_embedding = R2L;
2628 else
2629 it->paragraph_embedding = NEUTRAL_DIR;
2630 bidi_unshelve_cache (NULL);
2631 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2632 &it->bidi_it);
2633 }
2634
2635 /* Compute faces etc. */
2636 reseat (it, it->current.pos, 1);
2637 }
2638
2639 CHECK_IT (it);
2640 }
2641
2642
2643 /* Initialize IT for the display of window W with window start POS. */
2644
2645 void
2646 start_display (struct it *it, struct window *w, struct text_pos pos)
2647 {
2648 struct glyph_row *row;
2649 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2650
2651 row = w->desired_matrix->rows + first_vpos;
2652 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2653 it->first_vpos = first_vpos;
2654
2655 /* Don't reseat to previous visible line start if current start
2656 position is in a string or image. */
2657 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2658 {
2659 int start_at_line_beg_p;
2660 int first_y = it->current_y;
2661
2662 /* If window start is not at a line start, skip forward to POS to
2663 get the correct continuation lines width. */
2664 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2665 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2666 if (!start_at_line_beg_p)
2667 {
2668 int new_x;
2669
2670 reseat_at_previous_visible_line_start (it);
2671 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2672
2673 new_x = it->current_x + it->pixel_width;
2674
2675 /* If lines are continued, this line may end in the middle
2676 of a multi-glyph character (e.g. a control character
2677 displayed as \003, or in the middle of an overlay
2678 string). In this case move_it_to above will not have
2679 taken us to the start of the continuation line but to the
2680 end of the continued line. */
2681 if (it->current_x > 0
2682 && it->line_wrap != TRUNCATE /* Lines are continued. */
2683 && (/* And glyph doesn't fit on the line. */
2684 new_x > it->last_visible_x
2685 /* Or it fits exactly and we're on a window
2686 system frame. */
2687 || (new_x == it->last_visible_x
2688 && FRAME_WINDOW_P (it->f))))
2689 {
2690 if (it->current.dpvec_index >= 0
2691 || it->current.overlay_string_index >= 0)
2692 {
2693 set_iterator_to_next (it, 1);
2694 move_it_in_display_line_to (it, -1, -1, 0);
2695 }
2696
2697 it->continuation_lines_width += it->current_x;
2698 }
2699
2700 /* We're starting a new display line, not affected by the
2701 height of the continued line, so clear the appropriate
2702 fields in the iterator structure. */
2703 it->max_ascent = it->max_descent = 0;
2704 it->max_phys_ascent = it->max_phys_descent = 0;
2705
2706 it->current_y = first_y;
2707 it->vpos = 0;
2708 it->current_x = it->hpos = 0;
2709 }
2710 }
2711 }
2712
2713
2714 /* Return 1 if POS is a position in ellipses displayed for invisible
2715 text. W is the window we display, for text property lookup. */
2716
2717 static int
2718 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2719 {
2720 Lisp_Object prop, window;
2721 int ellipses_p = 0;
2722 EMACS_INT charpos = CHARPOS (pos->pos);
2723
2724 /* If POS specifies a position in a display vector, this might
2725 be for an ellipsis displayed for invisible text. We won't
2726 get the iterator set up for delivering that ellipsis unless
2727 we make sure that it gets aware of the invisible text. */
2728 if (pos->dpvec_index >= 0
2729 && pos->overlay_string_index < 0
2730 && CHARPOS (pos->string_pos) < 0
2731 && charpos > BEGV
2732 && (XSETWINDOW (window, w),
2733 prop = Fget_char_property (make_number (charpos),
2734 Qinvisible, window),
2735 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2736 {
2737 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2738 window);
2739 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2740 }
2741
2742 return ellipses_p;
2743 }
2744
2745
2746 /* Initialize IT for stepping through current_buffer in window W,
2747 starting at position POS that includes overlay string and display
2748 vector/ control character translation position information. Value
2749 is zero if there are overlay strings with newlines at POS. */
2750
2751 static int
2752 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2753 {
2754 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2755 int i, overlay_strings_with_newlines = 0;
2756
2757 /* If POS specifies a position in a display vector, this might
2758 be for an ellipsis displayed for invisible text. We won't
2759 get the iterator set up for delivering that ellipsis unless
2760 we make sure that it gets aware of the invisible text. */
2761 if (in_ellipses_for_invisible_text_p (pos, w))
2762 {
2763 --charpos;
2764 bytepos = 0;
2765 }
2766
2767 /* Keep in mind: the call to reseat in init_iterator skips invisible
2768 text, so we might end up at a position different from POS. This
2769 is only a problem when POS is a row start after a newline and an
2770 overlay starts there with an after-string, and the overlay has an
2771 invisible property. Since we don't skip invisible text in
2772 display_line and elsewhere immediately after consuming the
2773 newline before the row start, such a POS will not be in a string,
2774 but the call to init_iterator below will move us to the
2775 after-string. */
2776 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2777
2778 /* This only scans the current chunk -- it should scan all chunks.
2779 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2780 to 16 in 22.1 to make this a lesser problem. */
2781 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2782 {
2783 const char *s = SSDATA (it->overlay_strings[i]);
2784 const char *e = s + SBYTES (it->overlay_strings[i]);
2785
2786 while (s < e && *s != '\n')
2787 ++s;
2788
2789 if (s < e)
2790 {
2791 overlay_strings_with_newlines = 1;
2792 break;
2793 }
2794 }
2795
2796 /* If position is within an overlay string, set up IT to the right
2797 overlay string. */
2798 if (pos->overlay_string_index >= 0)
2799 {
2800 int relative_index;
2801
2802 /* If the first overlay string happens to have a `display'
2803 property for an image, the iterator will be set up for that
2804 image, and we have to undo that setup first before we can
2805 correct the overlay string index. */
2806 if (it->method == GET_FROM_IMAGE)
2807 pop_it (it);
2808
2809 /* We already have the first chunk of overlay strings in
2810 IT->overlay_strings. Load more until the one for
2811 pos->overlay_string_index is in IT->overlay_strings. */
2812 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2813 {
2814 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2815 it->current.overlay_string_index = 0;
2816 while (n--)
2817 {
2818 load_overlay_strings (it, 0);
2819 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 }
2821 }
2822
2823 it->current.overlay_string_index = pos->overlay_string_index;
2824 relative_index = (it->current.overlay_string_index
2825 % OVERLAY_STRING_CHUNK_SIZE);
2826 it->string = it->overlay_strings[relative_index];
2827 xassert (STRINGP (it->string));
2828 it->current.string_pos = pos->string_pos;
2829 it->method = GET_FROM_STRING;
2830 }
2831
2832 if (CHARPOS (pos->string_pos) >= 0)
2833 {
2834 /* Recorded position is not in an overlay string, but in another
2835 string. This can only be a string from a `display' property.
2836 IT should already be filled with that string. */
2837 it->current.string_pos = pos->string_pos;
2838 xassert (STRINGP (it->string));
2839 }
2840
2841 /* Restore position in display vector translations, control
2842 character translations or ellipses. */
2843 if (pos->dpvec_index >= 0)
2844 {
2845 if (it->dpvec == NULL)
2846 get_next_display_element (it);
2847 xassert (it->dpvec && it->current.dpvec_index == 0);
2848 it->current.dpvec_index = pos->dpvec_index;
2849 }
2850
2851 CHECK_IT (it);
2852 return !overlay_strings_with_newlines;
2853 }
2854
2855
2856 /* Initialize IT for stepping through current_buffer in window W
2857 starting at ROW->start. */
2858
2859 static void
2860 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2861 {
2862 init_from_display_pos (it, w, &row->start);
2863 it->start = row->start;
2864 it->continuation_lines_width = row->continuation_lines_width;
2865 CHECK_IT (it);
2866 }
2867
2868
2869 /* Initialize IT for stepping through current_buffer in window W
2870 starting in the line following ROW, i.e. starting at ROW->end.
2871 Value is zero if there are overlay strings with newlines at ROW's
2872 end position. */
2873
2874 static int
2875 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2876 {
2877 int success = 0;
2878
2879 if (init_from_display_pos (it, w, &row->end))
2880 {
2881 if (row->continued_p)
2882 it->continuation_lines_width
2883 = row->continuation_lines_width + row->pixel_width;
2884 CHECK_IT (it);
2885 success = 1;
2886 }
2887
2888 return success;
2889 }
2890
2891
2892
2893 \f
2894 /***********************************************************************
2895 Text properties
2896 ***********************************************************************/
2897
2898 /* Called when IT reaches IT->stop_charpos. Handle text property and
2899 overlay changes. Set IT->stop_charpos to the next position where
2900 to stop. */
2901
2902 static void
2903 handle_stop (struct it *it)
2904 {
2905 enum prop_handled handled;
2906 int handle_overlay_change_p;
2907 struct props *p;
2908
2909 it->dpvec = NULL;
2910 it->current.dpvec_index = -1;
2911 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2912 it->ignore_overlay_strings_at_pos_p = 0;
2913 it->ellipsis_p = 0;
2914
2915 /* Use face of preceding text for ellipsis (if invisible) */
2916 if (it->selective_display_ellipsis_p)
2917 it->saved_face_id = it->face_id;
2918
2919 do
2920 {
2921 handled = HANDLED_NORMALLY;
2922
2923 /* Call text property handlers. */
2924 for (p = it_props; p->handler; ++p)
2925 {
2926 handled = p->handler (it);
2927
2928 if (handled == HANDLED_RECOMPUTE_PROPS)
2929 break;
2930 else if (handled == HANDLED_RETURN)
2931 {
2932 /* We still want to show before and after strings from
2933 overlays even if the actual buffer text is replaced. */
2934 if (!handle_overlay_change_p
2935 || it->sp > 1
2936 || !get_overlay_strings_1 (it, 0, 0))
2937 {
2938 if (it->ellipsis_p)
2939 setup_for_ellipsis (it, 0);
2940 /* When handling a display spec, we might load an
2941 empty string. In that case, discard it here. We
2942 used to discard it in handle_single_display_spec,
2943 but that causes get_overlay_strings_1, above, to
2944 ignore overlay strings that we must check. */
2945 if (STRINGP (it->string) && !SCHARS (it->string))
2946 pop_it (it);
2947 return;
2948 }
2949 else if (STRINGP (it->string) && !SCHARS (it->string))
2950 pop_it (it);
2951 else
2952 {
2953 it->ignore_overlay_strings_at_pos_p = 1;
2954 it->string_from_display_prop_p = 0;
2955 it->from_disp_prop_p = 0;
2956 handle_overlay_change_p = 0;
2957 }
2958 handled = HANDLED_RECOMPUTE_PROPS;
2959 break;
2960 }
2961 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2962 handle_overlay_change_p = 0;
2963 }
2964
2965 if (handled != HANDLED_RECOMPUTE_PROPS)
2966 {
2967 /* Don't check for overlay strings below when set to deliver
2968 characters from a display vector. */
2969 if (it->method == GET_FROM_DISPLAY_VECTOR)
2970 handle_overlay_change_p = 0;
2971
2972 /* Handle overlay changes.
2973 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2974 if it finds overlays. */
2975 if (handle_overlay_change_p)
2976 handled = handle_overlay_change (it);
2977 }
2978
2979 if (it->ellipsis_p)
2980 {
2981 setup_for_ellipsis (it, 0);
2982 break;
2983 }
2984 }
2985 while (handled == HANDLED_RECOMPUTE_PROPS);
2986
2987 /* Determine where to stop next. */
2988 if (handled == HANDLED_NORMALLY)
2989 compute_stop_pos (it);
2990 }
2991
2992
2993 /* Compute IT->stop_charpos from text property and overlay change
2994 information for IT's current position. */
2995
2996 static void
2997 compute_stop_pos (struct it *it)
2998 {
2999 register INTERVAL iv, next_iv;
3000 Lisp_Object object, limit, position;
3001 EMACS_INT charpos, bytepos;
3002
3003 /* If nowhere else, stop at the end. */
3004 it->stop_charpos = it->end_charpos;
3005
3006 if (STRINGP (it->string))
3007 {
3008 /* Strings are usually short, so don't limit the search for
3009 properties. */
3010 object = it->string;
3011 limit = Qnil;
3012 charpos = IT_STRING_CHARPOS (*it);
3013 bytepos = IT_STRING_BYTEPOS (*it);
3014 }
3015 else
3016 {
3017 EMACS_INT pos;
3018
3019 /* If next overlay change is in front of the current stop pos
3020 (which is IT->end_charpos), stop there. Note: value of
3021 next_overlay_change is point-max if no overlay change
3022 follows. */
3023 charpos = IT_CHARPOS (*it);
3024 bytepos = IT_BYTEPOS (*it);
3025 pos = next_overlay_change (charpos);
3026 if (pos < it->stop_charpos)
3027 it->stop_charpos = pos;
3028
3029 /* If showing the region, we have to stop at the region
3030 start or end because the face might change there. */
3031 if (it->region_beg_charpos > 0)
3032 {
3033 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3034 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3035 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3036 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3037 }
3038
3039 /* Set up variables for computing the stop position from text
3040 property changes. */
3041 XSETBUFFER (object, current_buffer);
3042 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3043 }
3044
3045 /* Get the interval containing IT's position. Value is a null
3046 interval if there isn't such an interval. */
3047 position = make_number (charpos);
3048 iv = validate_interval_range (object, &position, &position, 0);
3049 if (!NULL_INTERVAL_P (iv))
3050 {
3051 Lisp_Object values_here[LAST_PROP_IDX];
3052 struct props *p;
3053
3054 /* Get properties here. */
3055 for (p = it_props; p->handler; ++p)
3056 values_here[p->idx] = textget (iv->plist, *p->name);
3057
3058 /* Look for an interval following iv that has different
3059 properties. */
3060 for (next_iv = next_interval (iv);
3061 (!NULL_INTERVAL_P (next_iv)
3062 && (NILP (limit)
3063 || XFASTINT (limit) > next_iv->position));
3064 next_iv = next_interval (next_iv))
3065 {
3066 for (p = it_props; p->handler; ++p)
3067 {
3068 Lisp_Object new_value;
3069
3070 new_value = textget (next_iv->plist, *p->name);
3071 if (!EQ (values_here[p->idx], new_value))
3072 break;
3073 }
3074
3075 if (p->handler)
3076 break;
3077 }
3078
3079 if (!NULL_INTERVAL_P (next_iv))
3080 {
3081 if (INTEGERP (limit)
3082 && next_iv->position >= XFASTINT (limit))
3083 /* No text property change up to limit. */
3084 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3085 else
3086 /* Text properties change in next_iv. */
3087 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3088 }
3089 }
3090
3091 if (it->cmp_it.id < 0)
3092 {
3093 EMACS_INT stoppos = it->end_charpos;
3094
3095 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3096 stoppos = -1;
3097 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3098 stoppos, it->string);
3099 }
3100
3101 xassert (STRINGP (it->string)
3102 || (it->stop_charpos >= BEGV
3103 && it->stop_charpos >= IT_CHARPOS (*it)));
3104 }
3105
3106
3107 /* Return the position of the next overlay change after POS in
3108 current_buffer. Value is point-max if no overlay change
3109 follows. This is like `next-overlay-change' but doesn't use
3110 xmalloc. */
3111
3112 static EMACS_INT
3113 next_overlay_change (EMACS_INT pos)
3114 {
3115 ptrdiff_t i, noverlays;
3116 EMACS_INT endpos;
3117 Lisp_Object *overlays;
3118
3119 /* Get all overlays at the given position. */
3120 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3121
3122 /* If any of these overlays ends before endpos,
3123 use its ending point instead. */
3124 for (i = 0; i < noverlays; ++i)
3125 {
3126 Lisp_Object oend;
3127 EMACS_INT oendpos;
3128
3129 oend = OVERLAY_END (overlays[i]);
3130 oendpos = OVERLAY_POSITION (oend);
3131 endpos = min (endpos, oendpos);
3132 }
3133
3134 return endpos;
3135 }
3136
3137 /* Record one cached display string position found recently by
3138 compute_display_string_pos. */
3139 static EMACS_INT cached_disp_pos;
3140 static EMACS_INT cached_prev_pos = -1;
3141 static struct buffer *cached_disp_buffer;
3142 static int cached_disp_modiff;
3143 static int cached_disp_overlay_modiff;
3144
3145 /* Return the character position of a display string at or after
3146 position specified by POSITION. If no display string exists at or
3147 after POSITION, return ZV. A display string is either an overlay
3148 with `display' property whose value is a string, or a `display'
3149 text property whose value is a string. STRING is data about the
3150 string to iterate; if STRING->lstring is nil, we are iterating a
3151 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3152 on a GUI frame. */
3153 EMACS_INT
3154 compute_display_string_pos (struct text_pos *position,
3155 struct bidi_string_data *string, int frame_window_p)
3156 {
3157 /* OBJECT = nil means current buffer. */
3158 Lisp_Object object =
3159 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3160 Lisp_Object pos, spec;
3161 int string_p = (string && (STRINGP (string->lstring) || string->s));
3162 EMACS_INT eob = string_p ? string->schars : ZV;
3163 EMACS_INT begb = string_p ? 0 : BEGV;
3164 EMACS_INT bufpos, charpos = CHARPOS (*position);
3165 struct text_pos tpos;
3166 struct buffer *b;
3167
3168 if (charpos >= eob
3169 /* We don't support display properties whose values are strings
3170 that have display string properties. */
3171 || string->from_disp_str
3172 /* C strings cannot have display properties. */
3173 || (string->s && !STRINGP (object)))
3174 return eob;
3175
3176 /* Check the cached values. */
3177 if (!STRINGP (object))
3178 {
3179 if (NILP (object))
3180 b = current_buffer;
3181 else
3182 b = XBUFFER (object);
3183 if (b == cached_disp_buffer
3184 && BUF_MODIFF (b) == cached_disp_modiff
3185 && BUF_OVERLAY_MODIFF (b) == cached_disp_overlay_modiff
3186 && !b->clip_changed)
3187 {
3188 if (cached_prev_pos >= 0
3189 && cached_prev_pos < charpos && charpos <= cached_disp_pos)
3190 return cached_disp_pos;
3191 /* Handle overstepping either end of the known interval. */
3192 if (charpos > cached_disp_pos)
3193 cached_prev_pos = cached_disp_pos;
3194 else /* charpos <= cached_prev_pos */
3195 cached_prev_pos = max (charpos - 1, 0);
3196 }
3197
3198 /* Record new values in the cache. */
3199 if (b != cached_disp_buffer)
3200 {
3201 cached_disp_buffer = b;
3202 cached_prev_pos = max (charpos - 1, 0);
3203 }
3204 cached_disp_modiff = BUF_MODIFF (b);
3205 cached_disp_overlay_modiff = BUF_OVERLAY_MODIFF (b);
3206 }
3207
3208 /* If the character at CHARPOS is where the display string begins,
3209 return CHARPOS. */
3210 pos = make_number (charpos);
3211 if (STRINGP (object))
3212 bufpos = string->bufpos;
3213 else
3214 bufpos = charpos;
3215 tpos = *position;
3216 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3217 && (charpos <= begb
3218 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3219 object),
3220 spec))
3221 && handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3222 frame_window_p))
3223 {
3224 if (!STRINGP (object))
3225 cached_disp_pos = charpos;
3226 return charpos;
3227 }
3228
3229 /* Look forward for the first character with a `display' property
3230 that will replace the underlying text when displayed. */
3231 do {
3232 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3233 CHARPOS (tpos) = XFASTINT (pos);
3234 if (STRINGP (object))
3235 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3236 else
3237 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3238 if (CHARPOS (tpos) >= eob)
3239 break;
3240 spec = Fget_char_property (pos, Qdisplay, object);
3241 if (!STRINGP (object))
3242 bufpos = CHARPOS (tpos);
3243 } while (NILP (spec)
3244 || !handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3245 frame_window_p));
3246
3247 if (!STRINGP (object))
3248 cached_disp_pos = CHARPOS (tpos);
3249 return CHARPOS (tpos);
3250 }
3251
3252 /* Return the character position of the end of the display string that
3253 started at CHARPOS. A display string is either an overlay with
3254 `display' property whose value is a string or a `display' text
3255 property whose value is a string. */
3256 EMACS_INT
3257 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3258 {
3259 /* OBJECT = nil means current buffer. */
3260 Lisp_Object object =
3261 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3262 Lisp_Object pos = make_number (charpos);
3263 EMACS_INT eob =
3264 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3265
3266 if (charpos >= eob || (string->s && !STRINGP (object)))
3267 return eob;
3268
3269 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3270 abort ();
3271
3272 /* Look forward for the first character where the `display' property
3273 changes. */
3274 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3275
3276 return XFASTINT (pos);
3277 }
3278
3279
3280 \f
3281 /***********************************************************************
3282 Fontification
3283 ***********************************************************************/
3284
3285 /* Handle changes in the `fontified' property of the current buffer by
3286 calling hook functions from Qfontification_functions to fontify
3287 regions of text. */
3288
3289 static enum prop_handled
3290 handle_fontified_prop (struct it *it)
3291 {
3292 Lisp_Object prop, pos;
3293 enum prop_handled handled = HANDLED_NORMALLY;
3294
3295 if (!NILP (Vmemory_full))
3296 return handled;
3297
3298 /* Get the value of the `fontified' property at IT's current buffer
3299 position. (The `fontified' property doesn't have a special
3300 meaning in strings.) If the value is nil, call functions from
3301 Qfontification_functions. */
3302 if (!STRINGP (it->string)
3303 && it->s == NULL
3304 && !NILP (Vfontification_functions)
3305 && !NILP (Vrun_hooks)
3306 && (pos = make_number (IT_CHARPOS (*it)),
3307 prop = Fget_char_property (pos, Qfontified, Qnil),
3308 /* Ignore the special cased nil value always present at EOB since
3309 no amount of fontifying will be able to change it. */
3310 NILP (prop) && IT_CHARPOS (*it) < Z))
3311 {
3312 int count = SPECPDL_INDEX ();
3313 Lisp_Object val;
3314 struct buffer *obuf = current_buffer;
3315 int begv = BEGV, zv = ZV;
3316 int old_clip_changed = current_buffer->clip_changed;
3317
3318 val = Vfontification_functions;
3319 specbind (Qfontification_functions, Qnil);
3320
3321 xassert (it->end_charpos == ZV);
3322
3323 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3324 safe_call1 (val, pos);
3325 else
3326 {
3327 Lisp_Object fns, fn;
3328 struct gcpro gcpro1, gcpro2;
3329
3330 fns = Qnil;
3331 GCPRO2 (val, fns);
3332
3333 for (; CONSP (val); val = XCDR (val))
3334 {
3335 fn = XCAR (val);
3336
3337 if (EQ (fn, Qt))
3338 {
3339 /* A value of t indicates this hook has a local
3340 binding; it means to run the global binding too.
3341 In a global value, t should not occur. If it
3342 does, we must ignore it to avoid an endless
3343 loop. */
3344 for (fns = Fdefault_value (Qfontification_functions);
3345 CONSP (fns);
3346 fns = XCDR (fns))
3347 {
3348 fn = XCAR (fns);
3349 if (!EQ (fn, Qt))
3350 safe_call1 (fn, pos);
3351 }
3352 }
3353 else
3354 safe_call1 (fn, pos);
3355 }
3356
3357 UNGCPRO;
3358 }
3359
3360 unbind_to (count, Qnil);
3361
3362 /* Fontification functions routinely call `save-restriction'.
3363 Normally, this tags clip_changed, which can confuse redisplay
3364 (see discussion in Bug#6671). Since we don't perform any
3365 special handling of fontification changes in the case where
3366 `save-restriction' isn't called, there's no point doing so in
3367 this case either. So, if the buffer's restrictions are
3368 actually left unchanged, reset clip_changed. */
3369 if (obuf == current_buffer)
3370 {
3371 if (begv == BEGV && zv == ZV)
3372 current_buffer->clip_changed = old_clip_changed;
3373 }
3374 /* There isn't much we can reasonably do to protect against
3375 misbehaving fontification, but here's a fig leaf. */
3376 else if (!NILP (BVAR (obuf, name)))
3377 set_buffer_internal_1 (obuf);
3378
3379 /* The fontification code may have added/removed text.
3380 It could do even a lot worse, but let's at least protect against
3381 the most obvious case where only the text past `pos' gets changed',
3382 as is/was done in grep.el where some escapes sequences are turned
3383 into face properties (bug#7876). */
3384 it->end_charpos = ZV;
3385
3386 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3387 something. This avoids an endless loop if they failed to
3388 fontify the text for which reason ever. */
3389 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3390 handled = HANDLED_RECOMPUTE_PROPS;
3391 }
3392
3393 return handled;
3394 }
3395
3396
3397 \f
3398 /***********************************************************************
3399 Faces
3400 ***********************************************************************/
3401
3402 /* Set up iterator IT from face properties at its current position.
3403 Called from handle_stop. */
3404
3405 static enum prop_handled
3406 handle_face_prop (struct it *it)
3407 {
3408 int new_face_id;
3409 EMACS_INT next_stop;
3410
3411 if (!STRINGP (it->string))
3412 {
3413 new_face_id
3414 = face_at_buffer_position (it->w,
3415 IT_CHARPOS (*it),
3416 it->region_beg_charpos,
3417 it->region_end_charpos,
3418 &next_stop,
3419 (IT_CHARPOS (*it)
3420 + TEXT_PROP_DISTANCE_LIMIT),
3421 0, it->base_face_id);
3422
3423 /* Is this a start of a run of characters with box face?
3424 Caveat: this can be called for a freshly initialized
3425 iterator; face_id is -1 in this case. We know that the new
3426 face will not change until limit, i.e. if the new face has a
3427 box, all characters up to limit will have one. But, as
3428 usual, we don't know whether limit is really the end. */
3429 if (new_face_id != it->face_id)
3430 {
3431 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3432
3433 /* If new face has a box but old face has not, this is
3434 the start of a run of characters with box, i.e. it has
3435 a shadow on the left side. The value of face_id of the
3436 iterator will be -1 if this is the initial call that gets
3437 the face. In this case, we have to look in front of IT's
3438 position and see whether there is a face != new_face_id. */
3439 it->start_of_box_run_p
3440 = (new_face->box != FACE_NO_BOX
3441 && (it->face_id >= 0
3442 || IT_CHARPOS (*it) == BEG
3443 || new_face_id != face_before_it_pos (it)));
3444 it->face_box_p = new_face->box != FACE_NO_BOX;
3445 }
3446 }
3447 else
3448 {
3449 int base_face_id;
3450 EMACS_INT bufpos;
3451 int i;
3452 Lisp_Object from_overlay
3453 = (it->current.overlay_string_index >= 0
3454 ? it->string_overlays[it->current.overlay_string_index]
3455 : Qnil);
3456
3457 /* See if we got to this string directly or indirectly from
3458 an overlay property. That includes the before-string or
3459 after-string of an overlay, strings in display properties
3460 provided by an overlay, their text properties, etc.
3461
3462 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3463 if (! NILP (from_overlay))
3464 for (i = it->sp - 1; i >= 0; i--)
3465 {
3466 if (it->stack[i].current.overlay_string_index >= 0)
3467 from_overlay
3468 = it->string_overlays[it->stack[i].current.overlay_string_index];
3469 else if (! NILP (it->stack[i].from_overlay))
3470 from_overlay = it->stack[i].from_overlay;
3471
3472 if (!NILP (from_overlay))
3473 break;
3474 }
3475
3476 if (! NILP (from_overlay))
3477 {
3478 bufpos = IT_CHARPOS (*it);
3479 /* For a string from an overlay, the base face depends
3480 only on text properties and ignores overlays. */
3481 base_face_id
3482 = face_for_overlay_string (it->w,
3483 IT_CHARPOS (*it),
3484 it->region_beg_charpos,
3485 it->region_end_charpos,
3486 &next_stop,
3487 (IT_CHARPOS (*it)
3488 + TEXT_PROP_DISTANCE_LIMIT),
3489 0,
3490 from_overlay);
3491 }
3492 else
3493 {
3494 bufpos = 0;
3495
3496 /* For strings from a `display' property, use the face at
3497 IT's current buffer position as the base face to merge
3498 with, so that overlay strings appear in the same face as
3499 surrounding text, unless they specify their own
3500 faces. */
3501 base_face_id = underlying_face_id (it);
3502 }
3503
3504 new_face_id = face_at_string_position (it->w,
3505 it->string,
3506 IT_STRING_CHARPOS (*it),
3507 bufpos,
3508 it->region_beg_charpos,
3509 it->region_end_charpos,
3510 &next_stop,
3511 base_face_id, 0);
3512
3513 /* Is this a start of a run of characters with box? Caveat:
3514 this can be called for a freshly allocated iterator; face_id
3515 is -1 is this case. We know that the new face will not
3516 change until the next check pos, i.e. if the new face has a
3517 box, all characters up to that position will have a
3518 box. But, as usual, we don't know whether that position
3519 is really the end. */
3520 if (new_face_id != it->face_id)
3521 {
3522 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3523 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3524
3525 /* If new face has a box but old face hasn't, this is the
3526 start of a run of characters with box, i.e. it has a
3527 shadow on the left side. */
3528 it->start_of_box_run_p
3529 = new_face->box && (old_face == NULL || !old_face->box);
3530 it->face_box_p = new_face->box != FACE_NO_BOX;
3531 }
3532 }
3533
3534 it->face_id = new_face_id;
3535 return HANDLED_NORMALLY;
3536 }
3537
3538
3539 /* Return the ID of the face ``underlying'' IT's current position,
3540 which is in a string. If the iterator is associated with a
3541 buffer, return the face at IT's current buffer position.
3542 Otherwise, use the iterator's base_face_id. */
3543
3544 static int
3545 underlying_face_id (struct it *it)
3546 {
3547 int face_id = it->base_face_id, i;
3548
3549 xassert (STRINGP (it->string));
3550
3551 for (i = it->sp - 1; i >= 0; --i)
3552 if (NILP (it->stack[i].string))
3553 face_id = it->stack[i].face_id;
3554
3555 return face_id;
3556 }
3557
3558
3559 /* Compute the face one character before or after the current position
3560 of IT, in the visual order. BEFORE_P non-zero means get the face
3561 in front (to the left in L2R paragraphs, to the right in R2L
3562 paragraphs) of IT's screen position. Value is the ID of the face. */
3563
3564 static int
3565 face_before_or_after_it_pos (struct it *it, int before_p)
3566 {
3567 int face_id, limit;
3568 EMACS_INT next_check_charpos;
3569 struct it it_copy;
3570 void *it_copy_data = NULL;
3571
3572 xassert (it->s == NULL);
3573
3574 if (STRINGP (it->string))
3575 {
3576 EMACS_INT bufpos, charpos;
3577 int base_face_id;
3578
3579 /* No face change past the end of the string (for the case
3580 we are padding with spaces). No face change before the
3581 string start. */
3582 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3583 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3584 return it->face_id;
3585
3586 if (!it->bidi_p)
3587 {
3588 /* Set charpos to the position before or after IT's current
3589 position, in the logical order, which in the non-bidi
3590 case is the same as the visual order. */
3591 if (before_p)
3592 charpos = IT_STRING_CHARPOS (*it) - 1;
3593 else if (it->what == IT_COMPOSITION)
3594 /* For composition, we must check the character after the
3595 composition. */
3596 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3597 else
3598 charpos = IT_STRING_CHARPOS (*it) + 1;
3599 }
3600 else
3601 {
3602 if (before_p)
3603 {
3604 /* With bidi iteration, the character before the current
3605 in the visual order cannot be found by simple
3606 iteration, because "reverse" reordering is not
3607 supported. Instead, we need to use the move_it_*
3608 family of functions. */
3609 /* Ignore face changes before the first visible
3610 character on this display line. */
3611 if (it->current_x <= it->first_visible_x)
3612 return it->face_id;
3613 SAVE_IT (it_copy, *it, it_copy_data);
3614 /* Implementation note: Since move_it_in_display_line
3615 works in the iterator geometry, and thinks the first
3616 character is always the leftmost, even in R2L lines,
3617 we don't need to distinguish between the R2L and L2R
3618 cases here. */
3619 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3620 it_copy.current_x - 1, MOVE_TO_X);
3621 charpos = IT_STRING_CHARPOS (it_copy);
3622 RESTORE_IT (it, it, it_copy_data);
3623 }
3624 else
3625 {
3626 /* Set charpos to the string position of the character
3627 that comes after IT's current position in the visual
3628 order. */
3629 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3630
3631 it_copy = *it;
3632 while (n--)
3633 bidi_move_to_visually_next (&it_copy.bidi_it);
3634
3635 charpos = it_copy.bidi_it.charpos;
3636 }
3637 }
3638 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3639
3640 if (it->current.overlay_string_index >= 0)
3641 bufpos = IT_CHARPOS (*it);
3642 else
3643 bufpos = 0;
3644
3645 base_face_id = underlying_face_id (it);
3646
3647 /* Get the face for ASCII, or unibyte. */
3648 face_id = face_at_string_position (it->w,
3649 it->string,
3650 charpos,
3651 bufpos,
3652 it->region_beg_charpos,
3653 it->region_end_charpos,
3654 &next_check_charpos,
3655 base_face_id, 0);
3656
3657 /* Correct the face for charsets different from ASCII. Do it
3658 for the multibyte case only. The face returned above is
3659 suitable for unibyte text if IT->string is unibyte. */
3660 if (STRING_MULTIBYTE (it->string))
3661 {
3662 struct text_pos pos1 = string_pos (charpos, it->string);
3663 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3664 int c, len;
3665 struct face *face = FACE_FROM_ID (it->f, face_id);
3666
3667 c = string_char_and_length (p, &len);
3668 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3669 }
3670 }
3671 else
3672 {
3673 struct text_pos pos;
3674
3675 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3676 || (IT_CHARPOS (*it) <= BEGV && before_p))
3677 return it->face_id;
3678
3679 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3680 pos = it->current.pos;
3681
3682 if (!it->bidi_p)
3683 {
3684 if (before_p)
3685 DEC_TEXT_POS (pos, it->multibyte_p);
3686 else
3687 {
3688 if (it->what == IT_COMPOSITION)
3689 {
3690 /* For composition, we must check the position after
3691 the composition. */
3692 pos.charpos += it->cmp_it.nchars;
3693 pos.bytepos += it->len;
3694 }
3695 else
3696 INC_TEXT_POS (pos, it->multibyte_p);
3697 }
3698 }
3699 else
3700 {
3701 if (before_p)
3702 {
3703 /* With bidi iteration, the character before the current
3704 in the visual order cannot be found by simple
3705 iteration, because "reverse" reordering is not
3706 supported. Instead, we need to use the move_it_*
3707 family of functions. */
3708 /* Ignore face changes before the first visible
3709 character on this display line. */
3710 if (it->current_x <= it->first_visible_x)
3711 return it->face_id;
3712 SAVE_IT (it_copy, *it, it_copy_data);
3713 /* Implementation note: Since move_it_in_display_line
3714 works in the iterator geometry, and thinks the first
3715 character is always the leftmost, even in R2L lines,
3716 we don't need to distinguish between the R2L and L2R
3717 cases here. */
3718 move_it_in_display_line (&it_copy, ZV,
3719 it_copy.current_x - 1, MOVE_TO_X);
3720 pos = it_copy.current.pos;
3721 RESTORE_IT (it, it, it_copy_data);
3722 }
3723 else
3724 {
3725 /* Set charpos to the buffer position of the character
3726 that comes after IT's current position in the visual
3727 order. */
3728 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3729
3730 it_copy = *it;
3731 while (n--)
3732 bidi_move_to_visually_next (&it_copy.bidi_it);
3733
3734 SET_TEXT_POS (pos,
3735 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3736 }
3737 }
3738 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3739
3740 /* Determine face for CHARSET_ASCII, or unibyte. */
3741 face_id = face_at_buffer_position (it->w,
3742 CHARPOS (pos),
3743 it->region_beg_charpos,
3744 it->region_end_charpos,
3745 &next_check_charpos,
3746 limit, 0, -1);
3747
3748 /* Correct the face for charsets different from ASCII. Do it
3749 for the multibyte case only. The face returned above is
3750 suitable for unibyte text if current_buffer is unibyte. */
3751 if (it->multibyte_p)
3752 {
3753 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3754 struct face *face = FACE_FROM_ID (it->f, face_id);
3755 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3756 }
3757 }
3758
3759 return face_id;
3760 }
3761
3762
3763 \f
3764 /***********************************************************************
3765 Invisible text
3766 ***********************************************************************/
3767
3768 /* Set up iterator IT from invisible properties at its current
3769 position. Called from handle_stop. */
3770
3771 static enum prop_handled
3772 handle_invisible_prop (struct it *it)
3773 {
3774 enum prop_handled handled = HANDLED_NORMALLY;
3775
3776 if (STRINGP (it->string))
3777 {
3778 Lisp_Object prop, end_charpos, limit, charpos;
3779
3780 /* Get the value of the invisible text property at the
3781 current position. Value will be nil if there is no such
3782 property. */
3783 charpos = make_number (IT_STRING_CHARPOS (*it));
3784 prop = Fget_text_property (charpos, Qinvisible, it->string);
3785
3786 if (!NILP (prop)
3787 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3788 {
3789 EMACS_INT endpos;
3790
3791 handled = HANDLED_RECOMPUTE_PROPS;
3792
3793 /* Get the position at which the next change of the
3794 invisible text property can be found in IT->string.
3795 Value will be nil if the property value is the same for
3796 all the rest of IT->string. */
3797 XSETINT (limit, SCHARS (it->string));
3798 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3799 it->string, limit);
3800
3801 /* Text at current position is invisible. The next
3802 change in the property is at position end_charpos.
3803 Move IT's current position to that position. */
3804 if (INTEGERP (end_charpos)
3805 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3806 {
3807 struct text_pos old;
3808 EMACS_INT oldpos;
3809
3810 old = it->current.string_pos;
3811 oldpos = CHARPOS (old);
3812 if (it->bidi_p)
3813 {
3814 if (it->bidi_it.first_elt
3815 && it->bidi_it.charpos < SCHARS (it->string))
3816 bidi_paragraph_init (it->paragraph_embedding,
3817 &it->bidi_it, 1);
3818 /* Bidi-iterate out of the invisible text. */
3819 do
3820 {
3821 bidi_move_to_visually_next (&it->bidi_it);
3822 }
3823 while (oldpos <= it->bidi_it.charpos
3824 && it->bidi_it.charpos < endpos);
3825
3826 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3827 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3828 if (IT_CHARPOS (*it) >= endpos)
3829 it->prev_stop = endpos;
3830 }
3831 else
3832 {
3833 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3834 compute_string_pos (&it->current.string_pos, old, it->string);
3835 }
3836 }
3837 else
3838 {
3839 /* The rest of the string is invisible. If this is an
3840 overlay string, proceed with the next overlay string
3841 or whatever comes and return a character from there. */
3842 if (it->current.overlay_string_index >= 0)
3843 {
3844 next_overlay_string (it);
3845 /* Don't check for overlay strings when we just
3846 finished processing them. */
3847 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3848 }
3849 else
3850 {
3851 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3852 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3853 }
3854 }
3855 }
3856 }
3857 else
3858 {
3859 int invis_p;
3860 EMACS_INT newpos, next_stop, start_charpos, tem;
3861 Lisp_Object pos, prop, overlay;
3862
3863 /* First of all, is there invisible text at this position? */
3864 tem = start_charpos = IT_CHARPOS (*it);
3865 pos = make_number (tem);
3866 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3867 &overlay);
3868 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3869
3870 /* If we are on invisible text, skip over it. */
3871 if (invis_p && start_charpos < it->end_charpos)
3872 {
3873 /* Record whether we have to display an ellipsis for the
3874 invisible text. */
3875 int display_ellipsis_p = invis_p == 2;
3876
3877 handled = HANDLED_RECOMPUTE_PROPS;
3878
3879 /* Loop skipping over invisible text. The loop is left at
3880 ZV or with IT on the first char being visible again. */
3881 do
3882 {
3883 /* Try to skip some invisible text. Return value is the
3884 position reached which can be equal to where we start
3885 if there is nothing invisible there. This skips both
3886 over invisible text properties and overlays with
3887 invisible property. */
3888 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3889
3890 /* If we skipped nothing at all we weren't at invisible
3891 text in the first place. If everything to the end of
3892 the buffer was skipped, end the loop. */
3893 if (newpos == tem || newpos >= ZV)
3894 invis_p = 0;
3895 else
3896 {
3897 /* We skipped some characters but not necessarily
3898 all there are. Check if we ended up on visible
3899 text. Fget_char_property returns the property of
3900 the char before the given position, i.e. if we
3901 get invis_p = 0, this means that the char at
3902 newpos is visible. */
3903 pos = make_number (newpos);
3904 prop = Fget_char_property (pos, Qinvisible, it->window);
3905 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3906 }
3907
3908 /* If we ended up on invisible text, proceed to
3909 skip starting with next_stop. */
3910 if (invis_p)
3911 tem = next_stop;
3912
3913 /* If there are adjacent invisible texts, don't lose the
3914 second one's ellipsis. */
3915 if (invis_p == 2)
3916 display_ellipsis_p = 1;
3917 }
3918 while (invis_p);
3919
3920 /* The position newpos is now either ZV or on visible text. */
3921 if (it->bidi_p && newpos < ZV)
3922 {
3923 /* With bidi iteration, the region of invisible text
3924 could start and/or end in the middle of a non-base
3925 embedding level. Therefore, we need to skip
3926 invisible text using the bidi iterator, starting at
3927 IT's current position, until we find ourselves
3928 outside the invisible text. Skipping invisible text
3929 _after_ bidi iteration avoids affecting the visual
3930 order of the displayed text when invisible properties
3931 are added or removed. */
3932 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3933 {
3934 /* If we were `reseat'ed to a new paragraph,
3935 determine the paragraph base direction. We need
3936 to do it now because next_element_from_buffer may
3937 not have a chance to do it, if we are going to
3938 skip any text at the beginning, which resets the
3939 FIRST_ELT flag. */
3940 bidi_paragraph_init (it->paragraph_embedding,
3941 &it->bidi_it, 1);
3942 }
3943 do
3944 {
3945 bidi_move_to_visually_next (&it->bidi_it);
3946 }
3947 while (it->stop_charpos <= it->bidi_it.charpos
3948 && it->bidi_it.charpos < newpos);
3949 IT_CHARPOS (*it) = it->bidi_it.charpos;
3950 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3951 /* If we overstepped NEWPOS, record its position in the
3952 iterator, so that we skip invisible text if later the
3953 bidi iteration lands us in the invisible region
3954 again. */
3955 if (IT_CHARPOS (*it) >= newpos)
3956 it->prev_stop = newpos;
3957 }
3958 else
3959 {
3960 IT_CHARPOS (*it) = newpos;
3961 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3962 }
3963
3964 /* If there are before-strings at the start of invisible
3965 text, and the text is invisible because of a text
3966 property, arrange to show before-strings because 20.x did
3967 it that way. (If the text is invisible because of an
3968 overlay property instead of a text property, this is
3969 already handled in the overlay code.) */
3970 if (NILP (overlay)
3971 && get_overlay_strings (it, it->stop_charpos))
3972 {
3973 handled = HANDLED_RECOMPUTE_PROPS;
3974 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3975 }
3976 else if (display_ellipsis_p)
3977 {
3978 /* Make sure that the glyphs of the ellipsis will get
3979 correct `charpos' values. If we would not update
3980 it->position here, the glyphs would belong to the
3981 last visible character _before_ the invisible
3982 text, which confuses `set_cursor_from_row'.
3983
3984 We use the last invisible position instead of the
3985 first because this way the cursor is always drawn on
3986 the first "." of the ellipsis, whenever PT is inside
3987 the invisible text. Otherwise the cursor would be
3988 placed _after_ the ellipsis when the point is after the
3989 first invisible character. */
3990 if (!STRINGP (it->object))
3991 {
3992 it->position.charpos = newpos - 1;
3993 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3994 }
3995 it->ellipsis_p = 1;
3996 /* Let the ellipsis display before
3997 considering any properties of the following char.
3998 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3999 handled = HANDLED_RETURN;
4000 }
4001 }
4002 }
4003
4004 return handled;
4005 }
4006
4007
4008 /* Make iterator IT return `...' next.
4009 Replaces LEN characters from buffer. */
4010
4011 static void
4012 setup_for_ellipsis (struct it *it, int len)
4013 {
4014 /* Use the display table definition for `...'. Invalid glyphs
4015 will be handled by the method returning elements from dpvec. */
4016 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4017 {
4018 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4019 it->dpvec = v->contents;
4020 it->dpend = v->contents + v->header.size;
4021 }
4022 else
4023 {
4024 /* Default `...'. */
4025 it->dpvec = default_invis_vector;
4026 it->dpend = default_invis_vector + 3;
4027 }
4028
4029 it->dpvec_char_len = len;
4030 it->current.dpvec_index = 0;
4031 it->dpvec_face_id = -1;
4032
4033 /* Remember the current face id in case glyphs specify faces.
4034 IT's face is restored in set_iterator_to_next.
4035 saved_face_id was set to preceding char's face in handle_stop. */
4036 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4037 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4038
4039 it->method = GET_FROM_DISPLAY_VECTOR;
4040 it->ellipsis_p = 1;
4041 }
4042
4043
4044 \f
4045 /***********************************************************************
4046 'display' property
4047 ***********************************************************************/
4048
4049 /* Set up iterator IT from `display' property at its current position.
4050 Called from handle_stop.
4051 We return HANDLED_RETURN if some part of the display property
4052 overrides the display of the buffer text itself.
4053 Otherwise we return HANDLED_NORMALLY. */
4054
4055 static enum prop_handled
4056 handle_display_prop (struct it *it)
4057 {
4058 Lisp_Object propval, object, overlay;
4059 struct text_pos *position;
4060 EMACS_INT bufpos;
4061 /* Nonzero if some property replaces the display of the text itself. */
4062 int display_replaced_p = 0;
4063
4064 if (STRINGP (it->string))
4065 {
4066 object = it->string;
4067 position = &it->current.string_pos;
4068 bufpos = CHARPOS (it->current.pos);
4069 }
4070 else
4071 {
4072 XSETWINDOW (object, it->w);
4073 position = &it->current.pos;
4074 bufpos = CHARPOS (*position);
4075 }
4076
4077 /* Reset those iterator values set from display property values. */
4078 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4079 it->space_width = Qnil;
4080 it->font_height = Qnil;
4081 it->voffset = 0;
4082
4083 /* We don't support recursive `display' properties, i.e. string
4084 values that have a string `display' property, that have a string
4085 `display' property etc. */
4086 if (!it->string_from_display_prop_p)
4087 it->area = TEXT_AREA;
4088
4089 propval = get_char_property_and_overlay (make_number (position->charpos),
4090 Qdisplay, object, &overlay);
4091 if (NILP (propval))
4092 return HANDLED_NORMALLY;
4093 /* Now OVERLAY is the overlay that gave us this property, or nil
4094 if it was a text property. */
4095
4096 if (!STRINGP (it->string))
4097 object = it->w->buffer;
4098
4099 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4100 position, bufpos,
4101 FRAME_WINDOW_P (it->f));
4102
4103 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4104 }
4105
4106 /* Subroutine of handle_display_prop. Returns non-zero if the display
4107 specification in SPEC is a replacing specification, i.e. it would
4108 replace the text covered by `display' property with something else,
4109 such as an image or a display string.
4110
4111 See handle_single_display_spec for documentation of arguments.
4112 frame_window_p is non-zero if the window being redisplayed is on a
4113 GUI frame; this argument is used only if IT is NULL, see below.
4114
4115 IT can be NULL, if this is called by the bidi reordering code
4116 through compute_display_string_pos, which see. In that case, this
4117 function only examines SPEC, but does not otherwise "handle" it, in
4118 the sense that it doesn't set up members of IT from the display
4119 spec. */
4120 static int
4121 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4122 Lisp_Object overlay, struct text_pos *position,
4123 EMACS_INT bufpos, int frame_window_p)
4124 {
4125 int replacing_p = 0;
4126
4127 if (CONSP (spec)
4128 /* Simple specerties. */
4129 && !EQ (XCAR (spec), Qimage)
4130 && !EQ (XCAR (spec), Qspace)
4131 && !EQ (XCAR (spec), Qwhen)
4132 && !EQ (XCAR (spec), Qslice)
4133 && !EQ (XCAR (spec), Qspace_width)
4134 && !EQ (XCAR (spec), Qheight)
4135 && !EQ (XCAR (spec), Qraise)
4136 /* Marginal area specifications. */
4137 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4138 && !EQ (XCAR (spec), Qleft_fringe)
4139 && !EQ (XCAR (spec), Qright_fringe)
4140 && !NILP (XCAR (spec)))
4141 {
4142 for (; CONSP (spec); spec = XCDR (spec))
4143 {
4144 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
4145 position, bufpos, replacing_p,
4146 frame_window_p))
4147 {
4148 replacing_p = 1;
4149 /* If some text in a string is replaced, `position' no
4150 longer points to the position of `object'. */
4151 if (!it || STRINGP (object))
4152 break;
4153 }
4154 }
4155 }
4156 else if (VECTORP (spec))
4157 {
4158 int i;
4159 for (i = 0; i < ASIZE (spec); ++i)
4160 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
4161 position, bufpos, replacing_p,
4162 frame_window_p))
4163 {
4164 replacing_p = 1;
4165 /* If some text in a string is replaced, `position' no
4166 longer points to the position of `object'. */
4167 if (!it || STRINGP (object))
4168 break;
4169 }
4170 }
4171 else
4172 {
4173 if (handle_single_display_spec (it, spec, object, overlay,
4174 position, bufpos, 0, frame_window_p))
4175 replacing_p = 1;
4176 }
4177
4178 return replacing_p;
4179 }
4180
4181 /* Value is the position of the end of the `display' property starting
4182 at START_POS in OBJECT. */
4183
4184 static struct text_pos
4185 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4186 {
4187 Lisp_Object end;
4188 struct text_pos end_pos;
4189
4190 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4191 Qdisplay, object, Qnil);
4192 CHARPOS (end_pos) = XFASTINT (end);
4193 if (STRINGP (object))
4194 compute_string_pos (&end_pos, start_pos, it->string);
4195 else
4196 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4197
4198 return end_pos;
4199 }
4200
4201
4202 /* Set up IT from a single `display' property specification SPEC. OBJECT
4203 is the object in which the `display' property was found. *POSITION
4204 is the position in OBJECT at which the `display' property was found.
4205 BUFPOS is the buffer position of OBJECT (different from POSITION if
4206 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4207 previously saw a display specification which already replaced text
4208 display with something else, for example an image; we ignore such
4209 properties after the first one has been processed.
4210
4211 OVERLAY is the overlay this `display' property came from,
4212 or nil if it was a text property.
4213
4214 If SPEC is a `space' or `image' specification, and in some other
4215 cases too, set *POSITION to the position where the `display'
4216 property ends.
4217
4218 If IT is NULL, only examine the property specification in SPEC, but
4219 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4220 is intended to be displayed in a window on a GUI frame.
4221
4222 Value is non-zero if something was found which replaces the display
4223 of buffer or string text. */
4224
4225 static int
4226 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4227 Lisp_Object overlay, struct text_pos *position,
4228 EMACS_INT bufpos, int display_replaced_p,
4229 int frame_window_p)
4230 {
4231 Lisp_Object form;
4232 Lisp_Object location, value;
4233 struct text_pos start_pos = *position;
4234 int valid_p;
4235
4236 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4237 If the result is non-nil, use VALUE instead of SPEC. */
4238 form = Qt;
4239 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4240 {
4241 spec = XCDR (spec);
4242 if (!CONSP (spec))
4243 return 0;
4244 form = XCAR (spec);
4245 spec = XCDR (spec);
4246 }
4247
4248 if (!NILP (form) && !EQ (form, Qt))
4249 {
4250 int count = SPECPDL_INDEX ();
4251 struct gcpro gcpro1;
4252
4253 /* Bind `object' to the object having the `display' property, a
4254 buffer or string. Bind `position' to the position in the
4255 object where the property was found, and `buffer-position'
4256 to the current position in the buffer. */
4257
4258 if (NILP (object))
4259 XSETBUFFER (object, current_buffer);
4260 specbind (Qobject, object);
4261 specbind (Qposition, make_number (CHARPOS (*position)));
4262 specbind (Qbuffer_position, make_number (bufpos));
4263 GCPRO1 (form);
4264 form = safe_eval (form);
4265 UNGCPRO;
4266 unbind_to (count, Qnil);
4267 }
4268
4269 if (NILP (form))
4270 return 0;
4271
4272 /* Handle `(height HEIGHT)' specifications. */
4273 if (CONSP (spec)
4274 && EQ (XCAR (spec), Qheight)
4275 && CONSP (XCDR (spec)))
4276 {
4277 if (it)
4278 {
4279 if (!FRAME_WINDOW_P (it->f))
4280 return 0;
4281
4282 it->font_height = XCAR (XCDR (spec));
4283 if (!NILP (it->font_height))
4284 {
4285 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4286 int new_height = -1;
4287
4288 if (CONSP (it->font_height)
4289 && (EQ (XCAR (it->font_height), Qplus)
4290 || EQ (XCAR (it->font_height), Qminus))
4291 && CONSP (XCDR (it->font_height))
4292 && INTEGERP (XCAR (XCDR (it->font_height))))
4293 {
4294 /* `(+ N)' or `(- N)' where N is an integer. */
4295 int steps = XINT (XCAR (XCDR (it->font_height)));
4296 if (EQ (XCAR (it->font_height), Qplus))
4297 steps = - steps;
4298 it->face_id = smaller_face (it->f, it->face_id, steps);
4299 }
4300 else if (FUNCTIONP (it->font_height))
4301 {
4302 /* Call function with current height as argument.
4303 Value is the new height. */
4304 Lisp_Object height;
4305 height = safe_call1 (it->font_height,
4306 face->lface[LFACE_HEIGHT_INDEX]);
4307 if (NUMBERP (height))
4308 new_height = XFLOATINT (height);
4309 }
4310 else if (NUMBERP (it->font_height))
4311 {
4312 /* Value is a multiple of the canonical char height. */
4313 struct face *f;
4314
4315 f = FACE_FROM_ID (it->f,
4316 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4317 new_height = (XFLOATINT (it->font_height)
4318 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4319 }
4320 else
4321 {
4322 /* Evaluate IT->font_height with `height' bound to the
4323 current specified height to get the new height. */
4324 int count = SPECPDL_INDEX ();
4325
4326 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4327 value = safe_eval (it->font_height);
4328 unbind_to (count, Qnil);
4329
4330 if (NUMBERP (value))
4331 new_height = XFLOATINT (value);
4332 }
4333
4334 if (new_height > 0)
4335 it->face_id = face_with_height (it->f, it->face_id, new_height);
4336 }
4337 }
4338
4339 return 0;
4340 }
4341
4342 /* Handle `(space-width WIDTH)'. */
4343 if (CONSP (spec)
4344 && EQ (XCAR (spec), Qspace_width)
4345 && CONSP (XCDR (spec)))
4346 {
4347 if (it)
4348 {
4349 if (!FRAME_WINDOW_P (it->f))
4350 return 0;
4351
4352 value = XCAR (XCDR (spec));
4353 if (NUMBERP (value) && XFLOATINT (value) > 0)
4354 it->space_width = value;
4355 }
4356
4357 return 0;
4358 }
4359
4360 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4361 if (CONSP (spec)
4362 && EQ (XCAR (spec), Qslice))
4363 {
4364 Lisp_Object tem;
4365
4366 if (it)
4367 {
4368 if (!FRAME_WINDOW_P (it->f))
4369 return 0;
4370
4371 if (tem = XCDR (spec), CONSP (tem))
4372 {
4373 it->slice.x = XCAR (tem);
4374 if (tem = XCDR (tem), CONSP (tem))
4375 {
4376 it->slice.y = XCAR (tem);
4377 if (tem = XCDR (tem), CONSP (tem))
4378 {
4379 it->slice.width = XCAR (tem);
4380 if (tem = XCDR (tem), CONSP (tem))
4381 it->slice.height = XCAR (tem);
4382 }
4383 }
4384 }
4385 }
4386
4387 return 0;
4388 }
4389
4390 /* Handle `(raise FACTOR)'. */
4391 if (CONSP (spec)
4392 && EQ (XCAR (spec), Qraise)
4393 && CONSP (XCDR (spec)))
4394 {
4395 if (it)
4396 {
4397 if (!FRAME_WINDOW_P (it->f))
4398 return 0;
4399
4400 #ifdef HAVE_WINDOW_SYSTEM
4401 value = XCAR (XCDR (spec));
4402 if (NUMBERP (value))
4403 {
4404 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4405 it->voffset = - (XFLOATINT (value)
4406 * (FONT_HEIGHT (face->font)));
4407 }
4408 #endif /* HAVE_WINDOW_SYSTEM */
4409 }
4410
4411 return 0;
4412 }
4413
4414 /* Don't handle the other kinds of display specifications
4415 inside a string that we got from a `display' property. */
4416 if (it && it->string_from_display_prop_p)
4417 return 0;
4418
4419 /* Characters having this form of property are not displayed, so
4420 we have to find the end of the property. */
4421 if (it)
4422 {
4423 start_pos = *position;
4424 *position = display_prop_end (it, object, start_pos);
4425 }
4426 value = Qnil;
4427
4428 /* Stop the scan at that end position--we assume that all
4429 text properties change there. */
4430 if (it)
4431 it->stop_charpos = position->charpos;
4432
4433 /* Handle `(left-fringe BITMAP [FACE])'
4434 and `(right-fringe BITMAP [FACE])'. */
4435 if (CONSP (spec)
4436 && (EQ (XCAR (spec), Qleft_fringe)
4437 || EQ (XCAR (spec), Qright_fringe))
4438 && CONSP (XCDR (spec)))
4439 {
4440 int fringe_bitmap;
4441
4442 if (it)
4443 {
4444 if (!FRAME_WINDOW_P (it->f))
4445 /* If we return here, POSITION has been advanced
4446 across the text with this property. */
4447 return 0;
4448 }
4449 else if (!frame_window_p)
4450 return 0;
4451
4452 #ifdef HAVE_WINDOW_SYSTEM
4453 value = XCAR (XCDR (spec));
4454 if (!SYMBOLP (value)
4455 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4456 /* If we return here, POSITION has been advanced
4457 across the text with this property. */
4458 return 0;
4459
4460 if (it)
4461 {
4462 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4463
4464 if (CONSP (XCDR (XCDR (spec))))
4465 {
4466 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4467 int face_id2 = lookup_derived_face (it->f, face_name,
4468 FRINGE_FACE_ID, 0);
4469 if (face_id2 >= 0)
4470 face_id = face_id2;
4471 }
4472
4473 /* Save current settings of IT so that we can restore them
4474 when we are finished with the glyph property value. */
4475 push_it (it, position);
4476
4477 it->area = TEXT_AREA;
4478 it->what = IT_IMAGE;
4479 it->image_id = -1; /* no image */
4480 it->position = start_pos;
4481 it->object = NILP (object) ? it->w->buffer : object;
4482 it->method = GET_FROM_IMAGE;
4483 it->from_overlay = Qnil;
4484 it->face_id = face_id;
4485 it->from_disp_prop_p = 1;
4486
4487 /* Say that we haven't consumed the characters with
4488 `display' property yet. The call to pop_it in
4489 set_iterator_to_next will clean this up. */
4490 *position = start_pos;
4491
4492 if (EQ (XCAR (spec), Qleft_fringe))
4493 {
4494 it->left_user_fringe_bitmap = fringe_bitmap;
4495 it->left_user_fringe_face_id = face_id;
4496 }
4497 else
4498 {
4499 it->right_user_fringe_bitmap = fringe_bitmap;
4500 it->right_user_fringe_face_id = face_id;
4501 }
4502 }
4503 #endif /* HAVE_WINDOW_SYSTEM */
4504 return 1;
4505 }
4506
4507 /* Prepare to handle `((margin left-margin) ...)',
4508 `((margin right-margin) ...)' and `((margin nil) ...)'
4509 prefixes for display specifications. */
4510 location = Qunbound;
4511 if (CONSP (spec) && CONSP (XCAR (spec)))
4512 {
4513 Lisp_Object tem;
4514
4515 value = XCDR (spec);
4516 if (CONSP (value))
4517 value = XCAR (value);
4518
4519 tem = XCAR (spec);
4520 if (EQ (XCAR (tem), Qmargin)
4521 && (tem = XCDR (tem),
4522 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4523 (NILP (tem)
4524 || EQ (tem, Qleft_margin)
4525 || EQ (tem, Qright_margin))))
4526 location = tem;
4527 }
4528
4529 if (EQ (location, Qunbound))
4530 {
4531 location = Qnil;
4532 value = spec;
4533 }
4534
4535 /* After this point, VALUE is the property after any
4536 margin prefix has been stripped. It must be a string,
4537 an image specification, or `(space ...)'.
4538
4539 LOCATION specifies where to display: `left-margin',
4540 `right-margin' or nil. */
4541
4542 valid_p = (STRINGP (value)
4543 #ifdef HAVE_WINDOW_SYSTEM
4544 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4545 && valid_image_p (value))
4546 #endif /* not HAVE_WINDOW_SYSTEM */
4547 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4548
4549 if (valid_p && !display_replaced_p)
4550 {
4551 if (!it)
4552 return 1;
4553
4554 /* Save current settings of IT so that we can restore them
4555 when we are finished with the glyph property value. */
4556 push_it (it, position);
4557 it->from_overlay = overlay;
4558 it->from_disp_prop_p = 1;
4559
4560 if (NILP (location))
4561 it->area = TEXT_AREA;
4562 else if (EQ (location, Qleft_margin))
4563 it->area = LEFT_MARGIN_AREA;
4564 else
4565 it->area = RIGHT_MARGIN_AREA;
4566
4567 if (STRINGP (value))
4568 {
4569 it->string = value;
4570 it->multibyte_p = STRING_MULTIBYTE (it->string);
4571 it->current.overlay_string_index = -1;
4572 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4573 it->end_charpos = it->string_nchars = SCHARS (it->string);
4574 it->method = GET_FROM_STRING;
4575 it->stop_charpos = 0;
4576 it->prev_stop = 0;
4577 it->base_level_stop = 0;
4578 it->string_from_display_prop_p = 1;
4579 /* Say that we haven't consumed the characters with
4580 `display' property yet. The call to pop_it in
4581 set_iterator_to_next will clean this up. */
4582 if (BUFFERP (object))
4583 *position = start_pos;
4584
4585 /* Force paragraph direction to be that of the parent
4586 object. If the parent object's paragraph direction is
4587 not yet determined, default to L2R. */
4588 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4589 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4590 else
4591 it->paragraph_embedding = L2R;
4592
4593 /* Set up the bidi iterator for this display string. */
4594 if (it->bidi_p)
4595 {
4596 it->bidi_it.string.lstring = it->string;
4597 it->bidi_it.string.s = NULL;
4598 it->bidi_it.string.schars = it->end_charpos;
4599 it->bidi_it.string.bufpos = bufpos;
4600 it->bidi_it.string.from_disp_str = 1;
4601 it->bidi_it.string.unibyte = !it->multibyte_p;
4602 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4603 }
4604 }
4605 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4606 {
4607 it->method = GET_FROM_STRETCH;
4608 it->object = value;
4609 *position = it->position = start_pos;
4610 }
4611 #ifdef HAVE_WINDOW_SYSTEM
4612 else
4613 {
4614 it->what = IT_IMAGE;
4615 it->image_id = lookup_image (it->f, value);
4616 it->position = start_pos;
4617 it->object = NILP (object) ? it->w->buffer : object;
4618 it->method = GET_FROM_IMAGE;
4619
4620 /* Say that we haven't consumed the characters with
4621 `display' property yet. The call to pop_it in
4622 set_iterator_to_next will clean this up. */
4623 *position = start_pos;
4624 }
4625 #endif /* HAVE_WINDOW_SYSTEM */
4626
4627 return 1;
4628 }
4629
4630 /* Invalid property or property not supported. Restore
4631 POSITION to what it was before. */
4632 *position = start_pos;
4633 return 0;
4634 }
4635
4636 /* Check if PROP is a display property value whose text should be
4637 treated as intangible. OVERLAY is the overlay from which PROP
4638 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4639 specify the buffer position covered by PROP. */
4640
4641 int
4642 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4643 EMACS_INT charpos, EMACS_INT bytepos)
4644 {
4645 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4646 struct text_pos position;
4647
4648 SET_TEXT_POS (position, charpos, bytepos);
4649 return handle_display_spec (NULL, prop, Qnil, overlay,
4650 &position, charpos, frame_window_p);
4651 }
4652
4653
4654 /* Return 1 if PROP is a display sub-property value containing STRING.
4655
4656 Implementation note: this and the following function are really
4657 special cases of handle_display_spec and
4658 handle_single_display_spec, and should ideally use the same code.
4659 Until they do, these two pairs must be consistent and must be
4660 modified in sync. */
4661
4662 static int
4663 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4664 {
4665 if (EQ (string, prop))
4666 return 1;
4667
4668 /* Skip over `when FORM'. */
4669 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4670 {
4671 prop = XCDR (prop);
4672 if (!CONSP (prop))
4673 return 0;
4674 /* Actually, the condition following `when' should be eval'ed,
4675 like handle_single_display_spec does, and we should return
4676 zero if it evaluates to nil. However, this function is
4677 called only when the buffer was already displayed and some
4678 glyph in the glyph matrix was found to come from a display
4679 string. Therefore, the condition was already evaluated, and
4680 the result was non-nil, otherwise the display string wouldn't
4681 have been displayed and we would have never been called for
4682 this property. Thus, we can skip the evaluation and assume
4683 its result is non-nil. */
4684 prop = XCDR (prop);
4685 }
4686
4687 if (CONSP (prop))
4688 /* Skip over `margin LOCATION'. */
4689 if (EQ (XCAR (prop), Qmargin))
4690 {
4691 prop = XCDR (prop);
4692 if (!CONSP (prop))
4693 return 0;
4694
4695 prop = XCDR (prop);
4696 if (!CONSP (prop))
4697 return 0;
4698 }
4699
4700 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4701 }
4702
4703
4704 /* Return 1 if STRING appears in the `display' property PROP. */
4705
4706 static int
4707 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4708 {
4709 if (CONSP (prop)
4710 && !EQ (XCAR (prop), Qwhen)
4711 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4712 {
4713 /* A list of sub-properties. */
4714 while (CONSP (prop))
4715 {
4716 if (single_display_spec_string_p (XCAR (prop), string))
4717 return 1;
4718 prop = XCDR (prop);
4719 }
4720 }
4721 else if (VECTORP (prop))
4722 {
4723 /* A vector of sub-properties. */
4724 int i;
4725 for (i = 0; i < ASIZE (prop); ++i)
4726 if (single_display_spec_string_p (AREF (prop, i), string))
4727 return 1;
4728 }
4729 else
4730 return single_display_spec_string_p (prop, string);
4731
4732 return 0;
4733 }
4734
4735 /* Look for STRING in overlays and text properties in the current
4736 buffer, between character positions FROM and TO (excluding TO).
4737 BACK_P non-zero means look back (in this case, TO is supposed to be
4738 less than FROM).
4739 Value is the first character position where STRING was found, or
4740 zero if it wasn't found before hitting TO.
4741
4742 This function may only use code that doesn't eval because it is
4743 called asynchronously from note_mouse_highlight. */
4744
4745 static EMACS_INT
4746 string_buffer_position_lim (Lisp_Object string,
4747 EMACS_INT from, EMACS_INT to, int back_p)
4748 {
4749 Lisp_Object limit, prop, pos;
4750 int found = 0;
4751
4752 pos = make_number (from);
4753
4754 if (!back_p) /* looking forward */
4755 {
4756 limit = make_number (min (to, ZV));
4757 while (!found && !EQ (pos, limit))
4758 {
4759 prop = Fget_char_property (pos, Qdisplay, Qnil);
4760 if (!NILP (prop) && display_prop_string_p (prop, string))
4761 found = 1;
4762 else
4763 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4764 limit);
4765 }
4766 }
4767 else /* looking back */
4768 {
4769 limit = make_number (max (to, BEGV));
4770 while (!found && !EQ (pos, limit))
4771 {
4772 prop = Fget_char_property (pos, Qdisplay, Qnil);
4773 if (!NILP (prop) && display_prop_string_p (prop, string))
4774 found = 1;
4775 else
4776 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4777 limit);
4778 }
4779 }
4780
4781 return found ? XINT (pos) : 0;
4782 }
4783
4784 /* Determine which buffer position in current buffer STRING comes from.
4785 AROUND_CHARPOS is an approximate position where it could come from.
4786 Value is the buffer position or 0 if it couldn't be determined.
4787
4788 This function is necessary because we don't record buffer positions
4789 in glyphs generated from strings (to keep struct glyph small).
4790 This function may only use code that doesn't eval because it is
4791 called asynchronously from note_mouse_highlight. */
4792
4793 static EMACS_INT
4794 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4795 {
4796 const int MAX_DISTANCE = 1000;
4797 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4798 around_charpos + MAX_DISTANCE,
4799 0);
4800
4801 if (!found)
4802 found = string_buffer_position_lim (string, around_charpos,
4803 around_charpos - MAX_DISTANCE, 1);
4804 return found;
4805 }
4806
4807
4808 \f
4809 /***********************************************************************
4810 `composition' property
4811 ***********************************************************************/
4812
4813 /* Set up iterator IT from `composition' property at its current
4814 position. Called from handle_stop. */
4815
4816 static enum prop_handled
4817 handle_composition_prop (struct it *it)
4818 {
4819 Lisp_Object prop, string;
4820 EMACS_INT pos, pos_byte, start, end;
4821
4822 if (STRINGP (it->string))
4823 {
4824 unsigned char *s;
4825
4826 pos = IT_STRING_CHARPOS (*it);
4827 pos_byte = IT_STRING_BYTEPOS (*it);
4828 string = it->string;
4829 s = SDATA (string) + pos_byte;
4830 it->c = STRING_CHAR (s);
4831 }
4832 else
4833 {
4834 pos = IT_CHARPOS (*it);
4835 pos_byte = IT_BYTEPOS (*it);
4836 string = Qnil;
4837 it->c = FETCH_CHAR (pos_byte);
4838 }
4839
4840 /* If there's a valid composition and point is not inside of the
4841 composition (in the case that the composition is from the current
4842 buffer), draw a glyph composed from the composition components. */
4843 if (find_composition (pos, -1, &start, &end, &prop, string)
4844 && COMPOSITION_VALID_P (start, end, prop)
4845 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4846 {
4847 if (start < pos)
4848 /* As we can't handle this situation (perhaps font-lock added
4849 a new composition), we just return here hoping that next
4850 redisplay will detect this composition much earlier. */
4851 return HANDLED_NORMALLY;
4852 if (start != pos)
4853 {
4854 if (STRINGP (it->string))
4855 pos_byte = string_char_to_byte (it->string, start);
4856 else
4857 pos_byte = CHAR_TO_BYTE (start);
4858 }
4859 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4860 prop, string);
4861
4862 if (it->cmp_it.id >= 0)
4863 {
4864 it->cmp_it.ch = -1;
4865 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4866 it->cmp_it.nglyphs = -1;
4867 }
4868 }
4869
4870 return HANDLED_NORMALLY;
4871 }
4872
4873
4874 \f
4875 /***********************************************************************
4876 Overlay strings
4877 ***********************************************************************/
4878
4879 /* The following structure is used to record overlay strings for
4880 later sorting in load_overlay_strings. */
4881
4882 struct overlay_entry
4883 {
4884 Lisp_Object overlay;
4885 Lisp_Object string;
4886 int priority;
4887 int after_string_p;
4888 };
4889
4890
4891 /* Set up iterator IT from overlay strings at its current position.
4892 Called from handle_stop. */
4893
4894 static enum prop_handled
4895 handle_overlay_change (struct it *it)
4896 {
4897 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4898 return HANDLED_RECOMPUTE_PROPS;
4899 else
4900 return HANDLED_NORMALLY;
4901 }
4902
4903
4904 /* Set up the next overlay string for delivery by IT, if there is an
4905 overlay string to deliver. Called by set_iterator_to_next when the
4906 end of the current overlay string is reached. If there are more
4907 overlay strings to display, IT->string and
4908 IT->current.overlay_string_index are set appropriately here.
4909 Otherwise IT->string is set to nil. */
4910
4911 static void
4912 next_overlay_string (struct it *it)
4913 {
4914 ++it->current.overlay_string_index;
4915 if (it->current.overlay_string_index == it->n_overlay_strings)
4916 {
4917 /* No more overlay strings. Restore IT's settings to what
4918 they were before overlay strings were processed, and
4919 continue to deliver from current_buffer. */
4920
4921 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4922 pop_it (it);
4923 xassert (it->sp > 0
4924 || (NILP (it->string)
4925 && it->method == GET_FROM_BUFFER
4926 && it->stop_charpos >= BEGV
4927 && it->stop_charpos <= it->end_charpos));
4928 it->current.overlay_string_index = -1;
4929 it->n_overlay_strings = 0;
4930 it->overlay_strings_charpos = -1;
4931
4932 /* If we're at the end of the buffer, record that we have
4933 processed the overlay strings there already, so that
4934 next_element_from_buffer doesn't try it again. */
4935 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4936 it->overlay_strings_at_end_processed_p = 1;
4937 }
4938 else
4939 {
4940 /* There are more overlay strings to process. If
4941 IT->current.overlay_string_index has advanced to a position
4942 where we must load IT->overlay_strings with more strings, do
4943 it. We must load at the IT->overlay_strings_charpos where
4944 IT->n_overlay_strings was originally computed; when invisible
4945 text is present, this might not be IT_CHARPOS (Bug#7016). */
4946 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4947
4948 if (it->current.overlay_string_index && i == 0)
4949 load_overlay_strings (it, it->overlay_strings_charpos);
4950
4951 /* Initialize IT to deliver display elements from the overlay
4952 string. */
4953 it->string = it->overlay_strings[i];
4954 it->multibyte_p = STRING_MULTIBYTE (it->string);
4955 SET_TEXT_POS (it->current.string_pos, 0, 0);
4956 it->method = GET_FROM_STRING;
4957 it->stop_charpos = 0;
4958 if (it->cmp_it.stop_pos >= 0)
4959 it->cmp_it.stop_pos = 0;
4960 it->prev_stop = 0;
4961 it->base_level_stop = 0;
4962
4963 /* Set up the bidi iterator for this overlay string. */
4964 if (it->bidi_p)
4965 {
4966 it->bidi_it.string.lstring = it->string;
4967 it->bidi_it.string.s = NULL;
4968 it->bidi_it.string.schars = SCHARS (it->string);
4969 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4970 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4971 it->bidi_it.string.unibyte = !it->multibyte_p;
4972 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4973 }
4974 }
4975
4976 CHECK_IT (it);
4977 }
4978
4979
4980 /* Compare two overlay_entry structures E1 and E2. Used as a
4981 comparison function for qsort in load_overlay_strings. Overlay
4982 strings for the same position are sorted so that
4983
4984 1. All after-strings come in front of before-strings, except
4985 when they come from the same overlay.
4986
4987 2. Within after-strings, strings are sorted so that overlay strings
4988 from overlays with higher priorities come first.
4989
4990 2. Within before-strings, strings are sorted so that overlay
4991 strings from overlays with higher priorities come last.
4992
4993 Value is analogous to strcmp. */
4994
4995
4996 static int
4997 compare_overlay_entries (const void *e1, const void *e2)
4998 {
4999 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5000 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5001 int result;
5002
5003 if (entry1->after_string_p != entry2->after_string_p)
5004 {
5005 /* Let after-strings appear in front of before-strings if
5006 they come from different overlays. */
5007 if (EQ (entry1->overlay, entry2->overlay))
5008 result = entry1->after_string_p ? 1 : -1;
5009 else
5010 result = entry1->after_string_p ? -1 : 1;
5011 }
5012 else if (entry1->after_string_p)
5013 /* After-strings sorted in order of decreasing priority. */
5014 result = entry2->priority - entry1->priority;
5015 else
5016 /* Before-strings sorted in order of increasing priority. */
5017 result = entry1->priority - entry2->priority;
5018
5019 return result;
5020 }
5021
5022
5023 /* Load the vector IT->overlay_strings with overlay strings from IT's
5024 current buffer position, or from CHARPOS if that is > 0. Set
5025 IT->n_overlays to the total number of overlay strings found.
5026
5027 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5028 a time. On entry into load_overlay_strings,
5029 IT->current.overlay_string_index gives the number of overlay
5030 strings that have already been loaded by previous calls to this
5031 function.
5032
5033 IT->add_overlay_start contains an additional overlay start
5034 position to consider for taking overlay strings from, if non-zero.
5035 This position comes into play when the overlay has an `invisible'
5036 property, and both before and after-strings. When we've skipped to
5037 the end of the overlay, because of its `invisible' property, we
5038 nevertheless want its before-string to appear.
5039 IT->add_overlay_start will contain the overlay start position
5040 in this case.
5041
5042 Overlay strings are sorted so that after-string strings come in
5043 front of before-string strings. Within before and after-strings,
5044 strings are sorted by overlay priority. See also function
5045 compare_overlay_entries. */
5046
5047 static void
5048 load_overlay_strings (struct it *it, EMACS_INT charpos)
5049 {
5050 Lisp_Object overlay, window, str, invisible;
5051 struct Lisp_Overlay *ov;
5052 EMACS_INT start, end;
5053 int size = 20;
5054 int n = 0, i, j, invis_p;
5055 struct overlay_entry *entries
5056 = (struct overlay_entry *) alloca (size * sizeof *entries);
5057
5058 if (charpos <= 0)
5059 charpos = IT_CHARPOS (*it);
5060
5061 /* Append the overlay string STRING of overlay OVERLAY to vector
5062 `entries' which has size `size' and currently contains `n'
5063 elements. AFTER_P non-zero means STRING is an after-string of
5064 OVERLAY. */
5065 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5066 do \
5067 { \
5068 Lisp_Object priority; \
5069 \
5070 if (n == size) \
5071 { \
5072 int new_size = 2 * size; \
5073 struct overlay_entry *old = entries; \
5074 entries = \
5075 (struct overlay_entry *) alloca (new_size \
5076 * sizeof *entries); \
5077 memcpy (entries, old, size * sizeof *entries); \
5078 size = new_size; \
5079 } \
5080 \
5081 entries[n].string = (STRING); \
5082 entries[n].overlay = (OVERLAY); \
5083 priority = Foverlay_get ((OVERLAY), Qpriority); \
5084 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5085 entries[n].after_string_p = (AFTER_P); \
5086 ++n; \
5087 } \
5088 while (0)
5089
5090 /* Process overlay before the overlay center. */
5091 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5092 {
5093 XSETMISC (overlay, ov);
5094 xassert (OVERLAYP (overlay));
5095 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5096 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5097
5098 if (end < charpos)
5099 break;
5100
5101 /* Skip this overlay if it doesn't start or end at IT's current
5102 position. */
5103 if (end != charpos && start != charpos)
5104 continue;
5105
5106 /* Skip this overlay if it doesn't apply to IT->w. */
5107 window = Foverlay_get (overlay, Qwindow);
5108 if (WINDOWP (window) && XWINDOW (window) != it->w)
5109 continue;
5110
5111 /* If the text ``under'' the overlay is invisible, both before-
5112 and after-strings from this overlay are visible; start and
5113 end position are indistinguishable. */
5114 invisible = Foverlay_get (overlay, Qinvisible);
5115 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5116
5117 /* If overlay has a non-empty before-string, record it. */
5118 if ((start == charpos || (end == charpos && invis_p))
5119 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5120 && SCHARS (str))
5121 RECORD_OVERLAY_STRING (overlay, str, 0);
5122
5123 /* If overlay has a non-empty after-string, record it. */
5124 if ((end == charpos || (start == charpos && invis_p))
5125 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5126 && SCHARS (str))
5127 RECORD_OVERLAY_STRING (overlay, str, 1);
5128 }
5129
5130 /* Process overlays after the overlay center. */
5131 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5132 {
5133 XSETMISC (overlay, ov);
5134 xassert (OVERLAYP (overlay));
5135 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5136 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5137
5138 if (start > charpos)
5139 break;
5140
5141 /* Skip this overlay if it doesn't start or end at IT's current
5142 position. */
5143 if (end != charpos && start != charpos)
5144 continue;
5145
5146 /* Skip this overlay if it doesn't apply to IT->w. */
5147 window = Foverlay_get (overlay, Qwindow);
5148 if (WINDOWP (window) && XWINDOW (window) != it->w)
5149 continue;
5150
5151 /* If the text ``under'' the overlay is invisible, it has a zero
5152 dimension, and both before- and after-strings apply. */
5153 invisible = Foverlay_get (overlay, Qinvisible);
5154 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5155
5156 /* If overlay has a non-empty before-string, record it. */
5157 if ((start == charpos || (end == charpos && invis_p))
5158 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5159 && SCHARS (str))
5160 RECORD_OVERLAY_STRING (overlay, str, 0);
5161
5162 /* If overlay has a non-empty after-string, record it. */
5163 if ((end == charpos || (start == charpos && invis_p))
5164 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5165 && SCHARS (str))
5166 RECORD_OVERLAY_STRING (overlay, str, 1);
5167 }
5168
5169 #undef RECORD_OVERLAY_STRING
5170
5171 /* Sort entries. */
5172 if (n > 1)
5173 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5174
5175 /* Record number of overlay strings, and where we computed it. */
5176 it->n_overlay_strings = n;
5177 it->overlay_strings_charpos = charpos;
5178
5179 /* IT->current.overlay_string_index is the number of overlay strings
5180 that have already been consumed by IT. Copy some of the
5181 remaining overlay strings to IT->overlay_strings. */
5182 i = 0;
5183 j = it->current.overlay_string_index;
5184 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5185 {
5186 it->overlay_strings[i] = entries[j].string;
5187 it->string_overlays[i++] = entries[j++].overlay;
5188 }
5189
5190 CHECK_IT (it);
5191 }
5192
5193
5194 /* Get the first chunk of overlay strings at IT's current buffer
5195 position, or at CHARPOS if that is > 0. Value is non-zero if at
5196 least one overlay string was found. */
5197
5198 static int
5199 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5200 {
5201 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5202 process. This fills IT->overlay_strings with strings, and sets
5203 IT->n_overlay_strings to the total number of strings to process.
5204 IT->pos.overlay_string_index has to be set temporarily to zero
5205 because load_overlay_strings needs this; it must be set to -1
5206 when no overlay strings are found because a zero value would
5207 indicate a position in the first overlay string. */
5208 it->current.overlay_string_index = 0;
5209 load_overlay_strings (it, charpos);
5210
5211 /* If we found overlay strings, set up IT to deliver display
5212 elements from the first one. Otherwise set up IT to deliver
5213 from current_buffer. */
5214 if (it->n_overlay_strings)
5215 {
5216 /* Make sure we know settings in current_buffer, so that we can
5217 restore meaningful values when we're done with the overlay
5218 strings. */
5219 if (compute_stop_p)
5220 compute_stop_pos (it);
5221 xassert (it->face_id >= 0);
5222
5223 /* Save IT's settings. They are restored after all overlay
5224 strings have been processed. */
5225 xassert (!compute_stop_p || it->sp == 0);
5226
5227 /* When called from handle_stop, there might be an empty display
5228 string loaded. In that case, don't bother saving it. */
5229 if (!STRINGP (it->string) || SCHARS (it->string))
5230 push_it (it, NULL);
5231
5232 /* Set up IT to deliver display elements from the first overlay
5233 string. */
5234 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5235 it->string = it->overlay_strings[0];
5236 it->from_overlay = Qnil;
5237 it->stop_charpos = 0;
5238 xassert (STRINGP (it->string));
5239 it->end_charpos = SCHARS (it->string);
5240 it->prev_stop = 0;
5241 it->base_level_stop = 0;
5242 it->multibyte_p = STRING_MULTIBYTE (it->string);
5243 it->method = GET_FROM_STRING;
5244 it->from_disp_prop_p = 0;
5245
5246 /* Force paragraph direction to be that of the parent
5247 buffer. */
5248 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5249 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5250 else
5251 it->paragraph_embedding = L2R;
5252
5253 /* Set up the bidi iterator for this overlay string. */
5254 if (it->bidi_p)
5255 {
5256 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5257
5258 it->bidi_it.string.lstring = it->string;
5259 it->bidi_it.string.s = NULL;
5260 it->bidi_it.string.schars = SCHARS (it->string);
5261 it->bidi_it.string.bufpos = pos;
5262 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5263 it->bidi_it.string.unibyte = !it->multibyte_p;
5264 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5265 }
5266 return 1;
5267 }
5268
5269 it->current.overlay_string_index = -1;
5270 return 0;
5271 }
5272
5273 static int
5274 get_overlay_strings (struct it *it, EMACS_INT charpos)
5275 {
5276 it->string = Qnil;
5277 it->method = GET_FROM_BUFFER;
5278
5279 (void) get_overlay_strings_1 (it, charpos, 1);
5280
5281 CHECK_IT (it);
5282
5283 /* Value is non-zero if we found at least one overlay string. */
5284 return STRINGP (it->string);
5285 }
5286
5287
5288 \f
5289 /***********************************************************************
5290 Saving and restoring state
5291 ***********************************************************************/
5292
5293 /* Save current settings of IT on IT->stack. Called, for example,
5294 before setting up IT for an overlay string, to be able to restore
5295 IT's settings to what they were after the overlay string has been
5296 processed. If POSITION is non-NULL, it is the position to save on
5297 the stack instead of IT->position. */
5298
5299 static void
5300 push_it (struct it *it, struct text_pos *position)
5301 {
5302 struct iterator_stack_entry *p;
5303
5304 xassert (it->sp < IT_STACK_SIZE);
5305 p = it->stack + it->sp;
5306
5307 p->stop_charpos = it->stop_charpos;
5308 p->prev_stop = it->prev_stop;
5309 p->base_level_stop = it->base_level_stop;
5310 p->cmp_it = it->cmp_it;
5311 xassert (it->face_id >= 0);
5312 p->face_id = it->face_id;
5313 p->string = it->string;
5314 p->method = it->method;
5315 p->from_overlay = it->from_overlay;
5316 switch (p->method)
5317 {
5318 case GET_FROM_IMAGE:
5319 p->u.image.object = it->object;
5320 p->u.image.image_id = it->image_id;
5321 p->u.image.slice = it->slice;
5322 break;
5323 case GET_FROM_STRETCH:
5324 p->u.stretch.object = it->object;
5325 break;
5326 }
5327 p->position = position ? *position : it->position;
5328 p->current = it->current;
5329 p->end_charpos = it->end_charpos;
5330 p->string_nchars = it->string_nchars;
5331 p->area = it->area;
5332 p->multibyte_p = it->multibyte_p;
5333 p->avoid_cursor_p = it->avoid_cursor_p;
5334 p->space_width = it->space_width;
5335 p->font_height = it->font_height;
5336 p->voffset = it->voffset;
5337 p->string_from_display_prop_p = it->string_from_display_prop_p;
5338 p->display_ellipsis_p = 0;
5339 p->line_wrap = it->line_wrap;
5340 p->bidi_p = it->bidi_p;
5341 p->paragraph_embedding = it->paragraph_embedding;
5342 p->from_disp_prop_p = it->from_disp_prop_p;
5343 ++it->sp;
5344
5345 /* Save the state of the bidi iterator as well. */
5346 if (it->bidi_p)
5347 bidi_push_it (&it->bidi_it);
5348 }
5349
5350 static void
5351 iterate_out_of_display_property (struct it *it)
5352 {
5353 int buffer_p = BUFFERP (it->object);
5354 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5355 EMACS_INT bob = (buffer_p ? BEGV : 0);
5356
5357 /* Maybe initialize paragraph direction. If we are at the beginning
5358 of a new paragraph, next_element_from_buffer may not have a
5359 chance to do that. */
5360 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5361 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5362 /* prev_stop can be zero, so check against BEGV as well. */
5363 while (it->bidi_it.charpos >= bob
5364 && it->prev_stop <= it->bidi_it.charpos
5365 && it->bidi_it.charpos < CHARPOS (it->position))
5366 bidi_move_to_visually_next (&it->bidi_it);
5367 /* Record the stop_pos we just crossed, for when we cross it
5368 back, maybe. */
5369 if (it->bidi_it.charpos > CHARPOS (it->position))
5370 it->prev_stop = CHARPOS (it->position);
5371 /* If we ended up not where pop_it put us, resync IT's
5372 positional members with the bidi iterator. */
5373 if (it->bidi_it.charpos != CHARPOS (it->position))
5374 {
5375 SET_TEXT_POS (it->position,
5376 it->bidi_it.charpos, it->bidi_it.bytepos);
5377 if (buffer_p)
5378 it->current.pos = it->position;
5379 else
5380 it->current.string_pos = it->position;
5381 }
5382 }
5383
5384 /* Restore IT's settings from IT->stack. Called, for example, when no
5385 more overlay strings must be processed, and we return to delivering
5386 display elements from a buffer, or when the end of a string from a
5387 `display' property is reached and we return to delivering display
5388 elements from an overlay string, or from a buffer. */
5389
5390 static void
5391 pop_it (struct it *it)
5392 {
5393 struct iterator_stack_entry *p;
5394 int from_display_prop = it->from_disp_prop_p;
5395
5396 xassert (it->sp > 0);
5397 --it->sp;
5398 p = it->stack + it->sp;
5399 it->stop_charpos = p->stop_charpos;
5400 it->prev_stop = p->prev_stop;
5401 it->base_level_stop = p->base_level_stop;
5402 it->cmp_it = p->cmp_it;
5403 it->face_id = p->face_id;
5404 it->current = p->current;
5405 it->position = p->position;
5406 it->string = p->string;
5407 it->from_overlay = p->from_overlay;
5408 if (NILP (it->string))
5409 SET_TEXT_POS (it->current.string_pos, -1, -1);
5410 it->method = p->method;
5411 switch (it->method)
5412 {
5413 case GET_FROM_IMAGE:
5414 it->image_id = p->u.image.image_id;
5415 it->object = p->u.image.object;
5416 it->slice = p->u.image.slice;
5417 break;
5418 case GET_FROM_STRETCH:
5419 it->object = p->u.stretch.object;
5420 break;
5421 case GET_FROM_BUFFER:
5422 it->object = it->w->buffer;
5423 break;
5424 case GET_FROM_STRING:
5425 it->object = it->string;
5426 break;
5427 case GET_FROM_DISPLAY_VECTOR:
5428 if (it->s)
5429 it->method = GET_FROM_C_STRING;
5430 else if (STRINGP (it->string))
5431 it->method = GET_FROM_STRING;
5432 else
5433 {
5434 it->method = GET_FROM_BUFFER;
5435 it->object = it->w->buffer;
5436 }
5437 }
5438 it->end_charpos = p->end_charpos;
5439 it->string_nchars = p->string_nchars;
5440 it->area = p->area;
5441 it->multibyte_p = p->multibyte_p;
5442 it->avoid_cursor_p = p->avoid_cursor_p;
5443 it->space_width = p->space_width;
5444 it->font_height = p->font_height;
5445 it->voffset = p->voffset;
5446 it->string_from_display_prop_p = p->string_from_display_prop_p;
5447 it->line_wrap = p->line_wrap;
5448 it->bidi_p = p->bidi_p;
5449 it->paragraph_embedding = p->paragraph_embedding;
5450 it->from_disp_prop_p = p->from_disp_prop_p;
5451 if (it->bidi_p)
5452 {
5453 bidi_pop_it (&it->bidi_it);
5454 /* Bidi-iterate until we get out of the portion of text, if any,
5455 covered by a `display' text property or by an overlay with
5456 `display' property. (We cannot just jump there, because the
5457 internal coherency of the bidi iterator state can not be
5458 preserved across such jumps.) We also must determine the
5459 paragraph base direction if the overlay we just processed is
5460 at the beginning of a new paragraph. */
5461 if (from_display_prop
5462 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5463 iterate_out_of_display_property (it);
5464
5465 xassert ((BUFFERP (it->object)
5466 && IT_CHARPOS (*it) == it->bidi_it.charpos
5467 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5468 || (STRINGP (it->object)
5469 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5470 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5471 }
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Moving over lines
5478 ***********************************************************************/
5479
5480 /* Set IT's current position to the previous line start. */
5481
5482 static void
5483 back_to_previous_line_start (struct it *it)
5484 {
5485 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5486 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5487 }
5488
5489
5490 /* Move IT to the next line start.
5491
5492 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5493 we skipped over part of the text (as opposed to moving the iterator
5494 continuously over the text). Otherwise, don't change the value
5495 of *SKIPPED_P.
5496
5497 Newlines may come from buffer text, overlay strings, or strings
5498 displayed via the `display' property. That's the reason we can't
5499 simply use find_next_newline_no_quit.
5500
5501 Note that this function may not skip over invisible text that is so
5502 because of text properties and immediately follows a newline. If
5503 it would, function reseat_at_next_visible_line_start, when called
5504 from set_iterator_to_next, would effectively make invisible
5505 characters following a newline part of the wrong glyph row, which
5506 leads to wrong cursor motion. */
5507
5508 static int
5509 forward_to_next_line_start (struct it *it, int *skipped_p)
5510 {
5511 EMACS_INT old_selective;
5512 int newline_found_p, n;
5513 const int MAX_NEWLINE_DISTANCE = 500;
5514
5515 /* If already on a newline, just consume it to avoid unintended
5516 skipping over invisible text below. */
5517 if (it->what == IT_CHARACTER
5518 && it->c == '\n'
5519 && CHARPOS (it->position) == IT_CHARPOS (*it))
5520 {
5521 set_iterator_to_next (it, 0);
5522 it->c = 0;
5523 return 1;
5524 }
5525
5526 /* Don't handle selective display in the following. It's (a)
5527 unnecessary because it's done by the caller, and (b) leads to an
5528 infinite recursion because next_element_from_ellipsis indirectly
5529 calls this function. */
5530 old_selective = it->selective;
5531 it->selective = 0;
5532
5533 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5534 from buffer text. */
5535 for (n = newline_found_p = 0;
5536 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5537 n += STRINGP (it->string) ? 0 : 1)
5538 {
5539 if (!get_next_display_element (it))
5540 return 0;
5541 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5542 set_iterator_to_next (it, 0);
5543 }
5544
5545 /* If we didn't find a newline near enough, see if we can use a
5546 short-cut. */
5547 if (!newline_found_p)
5548 {
5549 EMACS_INT start = IT_CHARPOS (*it);
5550 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5551 Lisp_Object pos;
5552
5553 xassert (!STRINGP (it->string));
5554
5555 /* If we are not bidi-reordering, and there isn't any `display'
5556 property in sight, and no overlays, we can just use the
5557 position of the newline in buffer text. */
5558 if (!it->bidi_p
5559 && (it->stop_charpos >= limit
5560 || ((pos = Fnext_single_property_change (make_number (start),
5561 Qdisplay, Qnil,
5562 make_number (limit)),
5563 NILP (pos))
5564 && next_overlay_change (start) == ZV)))
5565 {
5566 IT_CHARPOS (*it) = limit;
5567 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5568 *skipped_p = newline_found_p = 1;
5569 }
5570 else
5571 {
5572 while (get_next_display_element (it)
5573 && !newline_found_p)
5574 {
5575 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5576 set_iterator_to_next (it, 0);
5577 }
5578 }
5579 }
5580
5581 it->selective = old_selective;
5582 return newline_found_p;
5583 }
5584
5585
5586 /* Set IT's current position to the previous visible line start. Skip
5587 invisible text that is so either due to text properties or due to
5588 selective display. Caution: this does not change IT->current_x and
5589 IT->hpos. */
5590
5591 static void
5592 back_to_previous_visible_line_start (struct it *it)
5593 {
5594 while (IT_CHARPOS (*it) > BEGV)
5595 {
5596 back_to_previous_line_start (it);
5597
5598 if (IT_CHARPOS (*it) <= BEGV)
5599 break;
5600
5601 /* If selective > 0, then lines indented more than its value are
5602 invisible. */
5603 if (it->selective > 0
5604 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5605 it->selective))
5606 continue;
5607
5608 /* Check the newline before point for invisibility. */
5609 {
5610 Lisp_Object prop;
5611 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5612 Qinvisible, it->window);
5613 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5614 continue;
5615 }
5616
5617 if (IT_CHARPOS (*it) <= BEGV)
5618 break;
5619
5620 {
5621 struct it it2;
5622 void *it2data = NULL;
5623 EMACS_INT pos;
5624 EMACS_INT beg, end;
5625 Lisp_Object val, overlay;
5626
5627 SAVE_IT (it2, *it, it2data);
5628
5629 /* If newline is part of a composition, continue from start of composition */
5630 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5631 && beg < IT_CHARPOS (*it))
5632 goto replaced;
5633
5634 /* If newline is replaced by a display property, find start of overlay
5635 or interval and continue search from that point. */
5636 pos = --IT_CHARPOS (it2);
5637 --IT_BYTEPOS (it2);
5638 it2.sp = 0;
5639 bidi_unshelve_cache (NULL);
5640 it2.string_from_display_prop_p = 0;
5641 it2.from_disp_prop_p = 0;
5642 if (handle_display_prop (&it2) == HANDLED_RETURN
5643 && !NILP (val = get_char_property_and_overlay
5644 (make_number (pos), Qdisplay, Qnil, &overlay))
5645 && (OVERLAYP (overlay)
5646 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5647 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5648 {
5649 RESTORE_IT (it, it, it2data);
5650 goto replaced;
5651 }
5652
5653 /* Newline is not replaced by anything -- so we are done. */
5654 RESTORE_IT (it, it, it2data);
5655 break;
5656
5657 replaced:
5658 if (beg < BEGV)
5659 beg = BEGV;
5660 IT_CHARPOS (*it) = beg;
5661 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5662 }
5663 }
5664
5665 it->continuation_lines_width = 0;
5666
5667 xassert (IT_CHARPOS (*it) >= BEGV);
5668 xassert (IT_CHARPOS (*it) == BEGV
5669 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5670 CHECK_IT (it);
5671 }
5672
5673
5674 /* Reseat iterator IT at the previous visible line start. Skip
5675 invisible text that is so either due to text properties or due to
5676 selective display. At the end, update IT's overlay information,
5677 face information etc. */
5678
5679 void
5680 reseat_at_previous_visible_line_start (struct it *it)
5681 {
5682 back_to_previous_visible_line_start (it);
5683 reseat (it, it->current.pos, 1);
5684 CHECK_IT (it);
5685 }
5686
5687
5688 /* Reseat iterator IT on the next visible line start in the current
5689 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5690 preceding the line start. Skip over invisible text that is so
5691 because of selective display. Compute faces, overlays etc at the
5692 new position. Note that this function does not skip over text that
5693 is invisible because of text properties. */
5694
5695 static void
5696 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5697 {
5698 int newline_found_p, skipped_p = 0;
5699
5700 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5701
5702 /* Skip over lines that are invisible because they are indented
5703 more than the value of IT->selective. */
5704 if (it->selective > 0)
5705 while (IT_CHARPOS (*it) < ZV
5706 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5707 it->selective))
5708 {
5709 xassert (IT_BYTEPOS (*it) == BEGV
5710 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5711 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5712 }
5713
5714 /* Position on the newline if that's what's requested. */
5715 if (on_newline_p && newline_found_p)
5716 {
5717 if (STRINGP (it->string))
5718 {
5719 if (IT_STRING_CHARPOS (*it) > 0)
5720 {
5721 if (!it->bidi_p)
5722 {
5723 --IT_STRING_CHARPOS (*it);
5724 --IT_STRING_BYTEPOS (*it);
5725 }
5726 else
5727 /* Setting this flag will cause
5728 bidi_move_to_visually_next not to advance, but
5729 instead deliver the current character (newline),
5730 which is what the ON_NEWLINE_P flag wants. */
5731 it->bidi_it.first_elt = 1;
5732 }
5733 }
5734 else if (IT_CHARPOS (*it) > BEGV)
5735 {
5736 if (!it->bidi_p)
5737 {
5738 --IT_CHARPOS (*it);
5739 --IT_BYTEPOS (*it);
5740 }
5741 /* With bidi iteration, the call to `reseat' will cause
5742 bidi_move_to_visually_next deliver the current character,
5743 the newline, instead of advancing. */
5744 reseat (it, it->current.pos, 0);
5745 }
5746 }
5747 else if (skipped_p)
5748 reseat (it, it->current.pos, 0);
5749
5750 CHECK_IT (it);
5751 }
5752
5753
5754 \f
5755 /***********************************************************************
5756 Changing an iterator's position
5757 ***********************************************************************/
5758
5759 /* Change IT's current position to POS in current_buffer. If FORCE_P
5760 is non-zero, always check for text properties at the new position.
5761 Otherwise, text properties are only looked up if POS >=
5762 IT->check_charpos of a property. */
5763
5764 static void
5765 reseat (struct it *it, struct text_pos pos, int force_p)
5766 {
5767 EMACS_INT original_pos = IT_CHARPOS (*it);
5768
5769 reseat_1 (it, pos, 0);
5770
5771 /* Determine where to check text properties. Avoid doing it
5772 where possible because text property lookup is very expensive. */
5773 if (force_p
5774 || CHARPOS (pos) > it->stop_charpos
5775 || CHARPOS (pos) < original_pos)
5776 {
5777 if (it->bidi_p)
5778 {
5779 /* For bidi iteration, we need to prime prev_stop and
5780 base_level_stop with our best estimations. */
5781 /* Implementation note: Of course, POS is not necessarily a
5782 stop position, so assigning prev_pos to it is a lie; we
5783 should have called compute_stop_backwards. However, if
5784 the current buffer does not include any R2L characters,
5785 that call would be a waste of cycles, because the
5786 iterator will never move back, and thus never cross this
5787 "fake" stop position. So we delay that backward search
5788 until the time we really need it, in next_element_from_buffer. */
5789 if (CHARPOS (pos) != it->prev_stop)
5790 it->prev_stop = CHARPOS (pos);
5791 if (CHARPOS (pos) < it->base_level_stop)
5792 it->base_level_stop = 0; /* meaning it's unknown */
5793 handle_stop (it);
5794 }
5795 else
5796 {
5797 handle_stop (it);
5798 it->prev_stop = it->base_level_stop = 0;
5799 }
5800
5801 }
5802
5803 CHECK_IT (it);
5804 }
5805
5806
5807 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5808 IT->stop_pos to POS, also. */
5809
5810 static void
5811 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5812 {
5813 /* Don't call this function when scanning a C string. */
5814 xassert (it->s == NULL);
5815
5816 /* POS must be a reasonable value. */
5817 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5818
5819 it->current.pos = it->position = pos;
5820 it->end_charpos = ZV;
5821 it->dpvec = NULL;
5822 it->current.dpvec_index = -1;
5823 it->current.overlay_string_index = -1;
5824 IT_STRING_CHARPOS (*it) = -1;
5825 IT_STRING_BYTEPOS (*it) = -1;
5826 it->string = Qnil;
5827 it->method = GET_FROM_BUFFER;
5828 it->object = it->w->buffer;
5829 it->area = TEXT_AREA;
5830 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5831 it->sp = 0;
5832 it->string_from_display_prop_p = 0;
5833 it->from_disp_prop_p = 0;
5834 it->face_before_selective_p = 0;
5835 if (it->bidi_p)
5836 {
5837 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5838 &it->bidi_it);
5839 bidi_unshelve_cache (NULL);
5840 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5841 it->bidi_it.string.s = NULL;
5842 it->bidi_it.string.lstring = Qnil;
5843 it->bidi_it.string.bufpos = 0;
5844 it->bidi_it.string.unibyte = 0;
5845 }
5846
5847 if (set_stop_p)
5848 {
5849 it->stop_charpos = CHARPOS (pos);
5850 it->base_level_stop = CHARPOS (pos);
5851 }
5852 }
5853
5854
5855 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5856 If S is non-null, it is a C string to iterate over. Otherwise,
5857 STRING gives a Lisp string to iterate over.
5858
5859 If PRECISION > 0, don't return more then PRECISION number of
5860 characters from the string.
5861
5862 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5863 characters have been returned. FIELD_WIDTH < 0 means an infinite
5864 field width.
5865
5866 MULTIBYTE = 0 means disable processing of multibyte characters,
5867 MULTIBYTE > 0 means enable it,
5868 MULTIBYTE < 0 means use IT->multibyte_p.
5869
5870 IT must be initialized via a prior call to init_iterator before
5871 calling this function. */
5872
5873 static void
5874 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5875 EMACS_INT charpos, EMACS_INT precision, int field_width,
5876 int multibyte)
5877 {
5878 /* No region in strings. */
5879 it->region_beg_charpos = it->region_end_charpos = -1;
5880
5881 /* No text property checks performed by default, but see below. */
5882 it->stop_charpos = -1;
5883
5884 /* Set iterator position and end position. */
5885 memset (&it->current, 0, sizeof it->current);
5886 it->current.overlay_string_index = -1;
5887 it->current.dpvec_index = -1;
5888 xassert (charpos >= 0);
5889
5890 /* If STRING is specified, use its multibyteness, otherwise use the
5891 setting of MULTIBYTE, if specified. */
5892 if (multibyte >= 0)
5893 it->multibyte_p = multibyte > 0;
5894
5895 /* Bidirectional reordering of strings is controlled by the default
5896 value of bidi-display-reordering. */
5897 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5898
5899 if (s == NULL)
5900 {
5901 xassert (STRINGP (string));
5902 it->string = string;
5903 it->s = NULL;
5904 it->end_charpos = it->string_nchars = SCHARS (string);
5905 it->method = GET_FROM_STRING;
5906 it->current.string_pos = string_pos (charpos, string);
5907
5908 if (it->bidi_p)
5909 {
5910 it->bidi_it.string.lstring = string;
5911 it->bidi_it.string.s = NULL;
5912 it->bidi_it.string.schars = it->end_charpos;
5913 it->bidi_it.string.bufpos = 0;
5914 it->bidi_it.string.from_disp_str = 0;
5915 it->bidi_it.string.unibyte = !it->multibyte_p;
5916 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5917 FRAME_WINDOW_P (it->f), &it->bidi_it);
5918 }
5919 }
5920 else
5921 {
5922 it->s = (const unsigned char *) s;
5923 it->string = Qnil;
5924
5925 /* Note that we use IT->current.pos, not it->current.string_pos,
5926 for displaying C strings. */
5927 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5928 if (it->multibyte_p)
5929 {
5930 it->current.pos = c_string_pos (charpos, s, 1);
5931 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5932 }
5933 else
5934 {
5935 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5936 it->end_charpos = it->string_nchars = strlen (s);
5937 }
5938
5939 if (it->bidi_p)
5940 {
5941 it->bidi_it.string.lstring = Qnil;
5942 it->bidi_it.string.s = (const unsigned char *) s;
5943 it->bidi_it.string.schars = it->end_charpos;
5944 it->bidi_it.string.bufpos = 0;
5945 it->bidi_it.string.from_disp_str = 0;
5946 it->bidi_it.string.unibyte = !it->multibyte_p;
5947 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5948 &it->bidi_it);
5949 }
5950 it->method = GET_FROM_C_STRING;
5951 }
5952
5953 /* PRECISION > 0 means don't return more than PRECISION characters
5954 from the string. */
5955 if (precision > 0 && it->end_charpos - charpos > precision)
5956 {
5957 it->end_charpos = it->string_nchars = charpos + precision;
5958 if (it->bidi_p)
5959 it->bidi_it.string.schars = it->end_charpos;
5960 }
5961
5962 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5963 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5964 FIELD_WIDTH < 0 means infinite field width. This is useful for
5965 padding with `-' at the end of a mode line. */
5966 if (field_width < 0)
5967 field_width = INFINITY;
5968 /* Implementation note: We deliberately don't enlarge
5969 it->bidi_it.string.schars here to fit it->end_charpos, because
5970 the bidi iterator cannot produce characters out of thin air. */
5971 if (field_width > it->end_charpos - charpos)
5972 it->end_charpos = charpos + field_width;
5973
5974 /* Use the standard display table for displaying strings. */
5975 if (DISP_TABLE_P (Vstandard_display_table))
5976 it->dp = XCHAR_TABLE (Vstandard_display_table);
5977
5978 it->stop_charpos = charpos;
5979 it->prev_stop = charpos;
5980 it->base_level_stop = 0;
5981 if (it->bidi_p)
5982 {
5983 it->bidi_it.first_elt = 1;
5984 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5985 it->bidi_it.disp_pos = -1;
5986 }
5987 if (s == NULL && it->multibyte_p)
5988 {
5989 EMACS_INT endpos = SCHARS (it->string);
5990 if (endpos > it->end_charpos)
5991 endpos = it->end_charpos;
5992 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5993 it->string);
5994 }
5995 CHECK_IT (it);
5996 }
5997
5998
5999 \f
6000 /***********************************************************************
6001 Iteration
6002 ***********************************************************************/
6003
6004 /* Map enum it_method value to corresponding next_element_from_* function. */
6005
6006 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6007 {
6008 next_element_from_buffer,
6009 next_element_from_display_vector,
6010 next_element_from_string,
6011 next_element_from_c_string,
6012 next_element_from_image,
6013 next_element_from_stretch
6014 };
6015
6016 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6017
6018
6019 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6020 (possibly with the following characters). */
6021
6022 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6023 ((IT)->cmp_it.id >= 0 \
6024 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6025 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6026 END_CHARPOS, (IT)->w, \
6027 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6028 (IT)->string)))
6029
6030
6031 /* Lookup the char-table Vglyphless_char_display for character C (-1
6032 if we want information for no-font case), and return the display
6033 method symbol. By side-effect, update it->what and
6034 it->glyphless_method. This function is called from
6035 get_next_display_element for each character element, and from
6036 x_produce_glyphs when no suitable font was found. */
6037
6038 Lisp_Object
6039 lookup_glyphless_char_display (int c, struct it *it)
6040 {
6041 Lisp_Object glyphless_method = Qnil;
6042
6043 if (CHAR_TABLE_P (Vglyphless_char_display)
6044 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6045 {
6046 if (c >= 0)
6047 {
6048 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6049 if (CONSP (glyphless_method))
6050 glyphless_method = FRAME_WINDOW_P (it->f)
6051 ? XCAR (glyphless_method)
6052 : XCDR (glyphless_method);
6053 }
6054 else
6055 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6056 }
6057
6058 retry:
6059 if (NILP (glyphless_method))
6060 {
6061 if (c >= 0)
6062 /* The default is to display the character by a proper font. */
6063 return Qnil;
6064 /* The default for the no-font case is to display an empty box. */
6065 glyphless_method = Qempty_box;
6066 }
6067 if (EQ (glyphless_method, Qzero_width))
6068 {
6069 if (c >= 0)
6070 return glyphless_method;
6071 /* This method can't be used for the no-font case. */
6072 glyphless_method = Qempty_box;
6073 }
6074 if (EQ (glyphless_method, Qthin_space))
6075 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6076 else if (EQ (glyphless_method, Qempty_box))
6077 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6078 else if (EQ (glyphless_method, Qhex_code))
6079 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6080 else if (STRINGP (glyphless_method))
6081 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6082 else
6083 {
6084 /* Invalid value. We use the default method. */
6085 glyphless_method = Qnil;
6086 goto retry;
6087 }
6088 it->what = IT_GLYPHLESS;
6089 return glyphless_method;
6090 }
6091
6092 /* Load IT's display element fields with information about the next
6093 display element from the current position of IT. Value is zero if
6094 end of buffer (or C string) is reached. */
6095
6096 static struct frame *last_escape_glyph_frame = NULL;
6097 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6098 static int last_escape_glyph_merged_face_id = 0;
6099
6100 struct frame *last_glyphless_glyph_frame = NULL;
6101 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6102 int last_glyphless_glyph_merged_face_id = 0;
6103
6104 static int
6105 get_next_display_element (struct it *it)
6106 {
6107 /* Non-zero means that we found a display element. Zero means that
6108 we hit the end of what we iterate over. Performance note: the
6109 function pointer `method' used here turns out to be faster than
6110 using a sequence of if-statements. */
6111 int success_p;
6112
6113 get_next:
6114 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6115
6116 if (it->what == IT_CHARACTER)
6117 {
6118 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6119 and only if (a) the resolved directionality of that character
6120 is R..." */
6121 /* FIXME: Do we need an exception for characters from display
6122 tables? */
6123 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6124 it->c = bidi_mirror_char (it->c);
6125 /* Map via display table or translate control characters.
6126 IT->c, IT->len etc. have been set to the next character by
6127 the function call above. If we have a display table, and it
6128 contains an entry for IT->c, translate it. Don't do this if
6129 IT->c itself comes from a display table, otherwise we could
6130 end up in an infinite recursion. (An alternative could be to
6131 count the recursion depth of this function and signal an
6132 error when a certain maximum depth is reached.) Is it worth
6133 it? */
6134 if (success_p && it->dpvec == NULL)
6135 {
6136 Lisp_Object dv;
6137 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6138 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6139 nbsp_or_shy = char_is_other;
6140 int c = it->c; /* This is the character to display. */
6141
6142 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6143 {
6144 xassert (SINGLE_BYTE_CHAR_P (c));
6145 if (unibyte_display_via_language_environment)
6146 {
6147 c = DECODE_CHAR (unibyte, c);
6148 if (c < 0)
6149 c = BYTE8_TO_CHAR (it->c);
6150 }
6151 else
6152 c = BYTE8_TO_CHAR (it->c);
6153 }
6154
6155 if (it->dp
6156 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6157 VECTORP (dv)))
6158 {
6159 struct Lisp_Vector *v = XVECTOR (dv);
6160
6161 /* Return the first character from the display table
6162 entry, if not empty. If empty, don't display the
6163 current character. */
6164 if (v->header.size)
6165 {
6166 it->dpvec_char_len = it->len;
6167 it->dpvec = v->contents;
6168 it->dpend = v->contents + v->header.size;
6169 it->current.dpvec_index = 0;
6170 it->dpvec_face_id = -1;
6171 it->saved_face_id = it->face_id;
6172 it->method = GET_FROM_DISPLAY_VECTOR;
6173 it->ellipsis_p = 0;
6174 }
6175 else
6176 {
6177 set_iterator_to_next (it, 0);
6178 }
6179 goto get_next;
6180 }
6181
6182 if (! NILP (lookup_glyphless_char_display (c, it)))
6183 {
6184 if (it->what == IT_GLYPHLESS)
6185 goto done;
6186 /* Don't display this character. */
6187 set_iterator_to_next (it, 0);
6188 goto get_next;
6189 }
6190
6191 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6192 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6193 : c == 0xAD ? char_is_soft_hyphen
6194 : char_is_other);
6195
6196 /* Translate control characters into `\003' or `^C' form.
6197 Control characters coming from a display table entry are
6198 currently not translated because we use IT->dpvec to hold
6199 the translation. This could easily be changed but I
6200 don't believe that it is worth doing.
6201
6202 NBSP and SOFT-HYPEN are property translated too.
6203
6204 Non-printable characters and raw-byte characters are also
6205 translated to octal form. */
6206 if (((c < ' ' || c == 127) /* ASCII control chars */
6207 ? (it->area != TEXT_AREA
6208 /* In mode line, treat \n, \t like other crl chars. */
6209 || (c != '\t'
6210 && it->glyph_row
6211 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6212 || (c != '\n' && c != '\t'))
6213 : (nbsp_or_shy
6214 || CHAR_BYTE8_P (c)
6215 || ! CHAR_PRINTABLE_P (c))))
6216 {
6217 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6218 or a non-printable character which must be displayed
6219 either as '\003' or as `^C' where the '\\' and '^'
6220 can be defined in the display table. Fill
6221 IT->ctl_chars with glyphs for what we have to
6222 display. Then, set IT->dpvec to these glyphs. */
6223 Lisp_Object gc;
6224 int ctl_len;
6225 int face_id;
6226 EMACS_INT lface_id = 0;
6227 int escape_glyph;
6228
6229 /* Handle control characters with ^. */
6230
6231 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6232 {
6233 int g;
6234
6235 g = '^'; /* default glyph for Control */
6236 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6237 if (it->dp
6238 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6239 && GLYPH_CODE_CHAR_VALID_P (gc))
6240 {
6241 g = GLYPH_CODE_CHAR (gc);
6242 lface_id = GLYPH_CODE_FACE (gc);
6243 }
6244 if (lface_id)
6245 {
6246 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6247 }
6248 else if (it->f == last_escape_glyph_frame
6249 && it->face_id == last_escape_glyph_face_id)
6250 {
6251 face_id = last_escape_glyph_merged_face_id;
6252 }
6253 else
6254 {
6255 /* Merge the escape-glyph face into the current face. */
6256 face_id = merge_faces (it->f, Qescape_glyph, 0,
6257 it->face_id);
6258 last_escape_glyph_frame = it->f;
6259 last_escape_glyph_face_id = it->face_id;
6260 last_escape_glyph_merged_face_id = face_id;
6261 }
6262
6263 XSETINT (it->ctl_chars[0], g);
6264 XSETINT (it->ctl_chars[1], c ^ 0100);
6265 ctl_len = 2;
6266 goto display_control;
6267 }
6268
6269 /* Handle non-break space in the mode where it only gets
6270 highlighting. */
6271
6272 if (EQ (Vnobreak_char_display, Qt)
6273 && nbsp_or_shy == char_is_nbsp)
6274 {
6275 /* Merge the no-break-space face into the current face. */
6276 face_id = merge_faces (it->f, Qnobreak_space, 0,
6277 it->face_id);
6278
6279 c = ' ';
6280 XSETINT (it->ctl_chars[0], ' ');
6281 ctl_len = 1;
6282 goto display_control;
6283 }
6284
6285 /* Handle sequences that start with the "escape glyph". */
6286
6287 /* the default escape glyph is \. */
6288 escape_glyph = '\\';
6289
6290 if (it->dp
6291 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6292 && GLYPH_CODE_CHAR_VALID_P (gc))
6293 {
6294 escape_glyph = GLYPH_CODE_CHAR (gc);
6295 lface_id = GLYPH_CODE_FACE (gc);
6296 }
6297 if (lface_id)
6298 {
6299 /* The display table specified a face.
6300 Merge it into face_id and also into escape_glyph. */
6301 face_id = merge_faces (it->f, Qt, lface_id,
6302 it->face_id);
6303 }
6304 else if (it->f == last_escape_glyph_frame
6305 && it->face_id == last_escape_glyph_face_id)
6306 {
6307 face_id = last_escape_glyph_merged_face_id;
6308 }
6309 else
6310 {
6311 /* Merge the escape-glyph face into the current face. */
6312 face_id = merge_faces (it->f, Qescape_glyph, 0,
6313 it->face_id);
6314 last_escape_glyph_frame = it->f;
6315 last_escape_glyph_face_id = it->face_id;
6316 last_escape_glyph_merged_face_id = face_id;
6317 }
6318
6319 /* Handle soft hyphens in the mode where they only get
6320 highlighting. */
6321
6322 if (EQ (Vnobreak_char_display, Qt)
6323 && nbsp_or_shy == char_is_soft_hyphen)
6324 {
6325 XSETINT (it->ctl_chars[0], '-');
6326 ctl_len = 1;
6327 goto display_control;
6328 }
6329
6330 /* Handle non-break space and soft hyphen
6331 with the escape glyph. */
6332
6333 if (nbsp_or_shy)
6334 {
6335 XSETINT (it->ctl_chars[0], escape_glyph);
6336 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6337 XSETINT (it->ctl_chars[1], c);
6338 ctl_len = 2;
6339 goto display_control;
6340 }
6341
6342 {
6343 char str[10];
6344 int len, i;
6345
6346 if (CHAR_BYTE8_P (c))
6347 /* Display \200 instead of \17777600. */
6348 c = CHAR_TO_BYTE8 (c);
6349 len = sprintf (str, "%03o", c);
6350
6351 XSETINT (it->ctl_chars[0], escape_glyph);
6352 for (i = 0; i < len; i++)
6353 XSETINT (it->ctl_chars[i + 1], str[i]);
6354 ctl_len = len + 1;
6355 }
6356
6357 display_control:
6358 /* Set up IT->dpvec and return first character from it. */
6359 it->dpvec_char_len = it->len;
6360 it->dpvec = it->ctl_chars;
6361 it->dpend = it->dpvec + ctl_len;
6362 it->current.dpvec_index = 0;
6363 it->dpvec_face_id = face_id;
6364 it->saved_face_id = it->face_id;
6365 it->method = GET_FROM_DISPLAY_VECTOR;
6366 it->ellipsis_p = 0;
6367 goto get_next;
6368 }
6369 it->char_to_display = c;
6370 }
6371 else if (success_p)
6372 {
6373 it->char_to_display = it->c;
6374 }
6375 }
6376
6377 /* Adjust face id for a multibyte character. There are no multibyte
6378 character in unibyte text. */
6379 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6380 && it->multibyte_p
6381 && success_p
6382 && FRAME_WINDOW_P (it->f))
6383 {
6384 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6385
6386 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6387 {
6388 /* Automatic composition with glyph-string. */
6389 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6390
6391 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6392 }
6393 else
6394 {
6395 EMACS_INT pos = (it->s ? -1
6396 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6397 : IT_CHARPOS (*it));
6398 int c;
6399
6400 if (it->what == IT_CHARACTER)
6401 c = it->char_to_display;
6402 else
6403 {
6404 struct composition *cmp = composition_table[it->cmp_it.id];
6405 int i;
6406
6407 c = ' ';
6408 for (i = 0; i < cmp->glyph_len; i++)
6409 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6410 break;
6411 }
6412 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6413 }
6414 }
6415
6416 done:
6417 /* Is this character the last one of a run of characters with
6418 box? If yes, set IT->end_of_box_run_p to 1. */
6419 if (it->face_box_p
6420 && it->s == NULL)
6421 {
6422 if (it->method == GET_FROM_STRING && it->sp)
6423 {
6424 int face_id = underlying_face_id (it);
6425 struct face *face = FACE_FROM_ID (it->f, face_id);
6426
6427 if (face)
6428 {
6429 if (face->box == FACE_NO_BOX)
6430 {
6431 /* If the box comes from face properties in a
6432 display string, check faces in that string. */
6433 int string_face_id = face_after_it_pos (it);
6434 it->end_of_box_run_p
6435 = (FACE_FROM_ID (it->f, string_face_id)->box
6436 == FACE_NO_BOX);
6437 }
6438 /* Otherwise, the box comes from the underlying face.
6439 If this is the last string character displayed, check
6440 the next buffer location. */
6441 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6442 && (it->current.overlay_string_index
6443 == it->n_overlay_strings - 1))
6444 {
6445 EMACS_INT ignore;
6446 int next_face_id;
6447 struct text_pos pos = it->current.pos;
6448 INC_TEXT_POS (pos, it->multibyte_p);
6449
6450 next_face_id = face_at_buffer_position
6451 (it->w, CHARPOS (pos), it->region_beg_charpos,
6452 it->region_end_charpos, &ignore,
6453 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6454 -1);
6455 it->end_of_box_run_p
6456 = (FACE_FROM_ID (it->f, next_face_id)->box
6457 == FACE_NO_BOX);
6458 }
6459 }
6460 }
6461 else
6462 {
6463 int face_id = face_after_it_pos (it);
6464 it->end_of_box_run_p
6465 = (face_id != it->face_id
6466 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6467 }
6468 }
6469
6470 /* Value is 0 if end of buffer or string reached. */
6471 return success_p;
6472 }
6473
6474
6475 /* Move IT to the next display element.
6476
6477 RESEAT_P non-zero means if called on a newline in buffer text,
6478 skip to the next visible line start.
6479
6480 Functions get_next_display_element and set_iterator_to_next are
6481 separate because I find this arrangement easier to handle than a
6482 get_next_display_element function that also increments IT's
6483 position. The way it is we can first look at an iterator's current
6484 display element, decide whether it fits on a line, and if it does,
6485 increment the iterator position. The other way around we probably
6486 would either need a flag indicating whether the iterator has to be
6487 incremented the next time, or we would have to implement a
6488 decrement position function which would not be easy to write. */
6489
6490 void
6491 set_iterator_to_next (struct it *it, int reseat_p)
6492 {
6493 /* Reset flags indicating start and end of a sequence of characters
6494 with box. Reset them at the start of this function because
6495 moving the iterator to a new position might set them. */
6496 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6497
6498 switch (it->method)
6499 {
6500 case GET_FROM_BUFFER:
6501 /* The current display element of IT is a character from
6502 current_buffer. Advance in the buffer, and maybe skip over
6503 invisible lines that are so because of selective display. */
6504 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6505 reseat_at_next_visible_line_start (it, 0);
6506 else if (it->cmp_it.id >= 0)
6507 {
6508 /* We are currently getting glyphs from a composition. */
6509 int i;
6510
6511 if (! it->bidi_p)
6512 {
6513 IT_CHARPOS (*it) += it->cmp_it.nchars;
6514 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6515 if (it->cmp_it.to < it->cmp_it.nglyphs)
6516 {
6517 it->cmp_it.from = it->cmp_it.to;
6518 }
6519 else
6520 {
6521 it->cmp_it.id = -1;
6522 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6523 IT_BYTEPOS (*it),
6524 it->end_charpos, Qnil);
6525 }
6526 }
6527 else if (! it->cmp_it.reversed_p)
6528 {
6529 /* Composition created while scanning forward. */
6530 /* Update IT's char/byte positions to point to the first
6531 character of the next grapheme cluster, or to the
6532 character visually after the current composition. */
6533 for (i = 0; i < it->cmp_it.nchars; i++)
6534 bidi_move_to_visually_next (&it->bidi_it);
6535 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6536 IT_CHARPOS (*it) = it->bidi_it.charpos;
6537
6538 if (it->cmp_it.to < it->cmp_it.nglyphs)
6539 {
6540 /* Proceed to the next grapheme cluster. */
6541 it->cmp_it.from = it->cmp_it.to;
6542 }
6543 else
6544 {
6545 /* No more grapheme clusters in this composition.
6546 Find the next stop position. */
6547 EMACS_INT stop = it->end_charpos;
6548 if (it->bidi_it.scan_dir < 0)
6549 /* Now we are scanning backward and don't know
6550 where to stop. */
6551 stop = -1;
6552 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6553 IT_BYTEPOS (*it), stop, Qnil);
6554 }
6555 }
6556 else
6557 {
6558 /* Composition created while scanning backward. */
6559 /* Update IT's char/byte positions to point to the last
6560 character of the previous grapheme cluster, or the
6561 character visually after the current composition. */
6562 for (i = 0; i < it->cmp_it.nchars; i++)
6563 bidi_move_to_visually_next (&it->bidi_it);
6564 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6565 IT_CHARPOS (*it) = it->bidi_it.charpos;
6566 if (it->cmp_it.from > 0)
6567 {
6568 /* Proceed to the previous grapheme cluster. */
6569 it->cmp_it.to = it->cmp_it.from;
6570 }
6571 else
6572 {
6573 /* No more grapheme clusters in this composition.
6574 Find the next stop position. */
6575 EMACS_INT stop = it->end_charpos;
6576 if (it->bidi_it.scan_dir < 0)
6577 /* Now we are scanning backward and don't know
6578 where to stop. */
6579 stop = -1;
6580 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6581 IT_BYTEPOS (*it), stop, Qnil);
6582 }
6583 }
6584 }
6585 else
6586 {
6587 xassert (it->len != 0);
6588
6589 if (!it->bidi_p)
6590 {
6591 IT_BYTEPOS (*it) += it->len;
6592 IT_CHARPOS (*it) += 1;
6593 }
6594 else
6595 {
6596 int prev_scan_dir = it->bidi_it.scan_dir;
6597 /* If this is a new paragraph, determine its base
6598 direction (a.k.a. its base embedding level). */
6599 if (it->bidi_it.new_paragraph)
6600 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6601 bidi_move_to_visually_next (&it->bidi_it);
6602 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6603 IT_CHARPOS (*it) = it->bidi_it.charpos;
6604 if (prev_scan_dir != it->bidi_it.scan_dir)
6605 {
6606 /* As the scan direction was changed, we must
6607 re-compute the stop position for composition. */
6608 EMACS_INT stop = it->end_charpos;
6609 if (it->bidi_it.scan_dir < 0)
6610 stop = -1;
6611 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6612 IT_BYTEPOS (*it), stop, Qnil);
6613 }
6614 }
6615 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6616 }
6617 break;
6618
6619 case GET_FROM_C_STRING:
6620 /* Current display element of IT is from a C string. */
6621 if (!it->bidi_p
6622 /* If the string position is beyond string's end, it means
6623 next_element_from_c_string is padding the string with
6624 blanks, in which case we bypass the bidi iterator,
6625 because it cannot deal with such virtual characters. */
6626 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6627 {
6628 IT_BYTEPOS (*it) += it->len;
6629 IT_CHARPOS (*it) += 1;
6630 }
6631 else
6632 {
6633 bidi_move_to_visually_next (&it->bidi_it);
6634 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6635 IT_CHARPOS (*it) = it->bidi_it.charpos;
6636 }
6637 break;
6638
6639 case GET_FROM_DISPLAY_VECTOR:
6640 /* Current display element of IT is from a display table entry.
6641 Advance in the display table definition. Reset it to null if
6642 end reached, and continue with characters from buffers/
6643 strings. */
6644 ++it->current.dpvec_index;
6645
6646 /* Restore face of the iterator to what they were before the
6647 display vector entry (these entries may contain faces). */
6648 it->face_id = it->saved_face_id;
6649
6650 if (it->dpvec + it->current.dpvec_index == it->dpend)
6651 {
6652 int recheck_faces = it->ellipsis_p;
6653
6654 if (it->s)
6655 it->method = GET_FROM_C_STRING;
6656 else if (STRINGP (it->string))
6657 it->method = GET_FROM_STRING;
6658 else
6659 {
6660 it->method = GET_FROM_BUFFER;
6661 it->object = it->w->buffer;
6662 }
6663
6664 it->dpvec = NULL;
6665 it->current.dpvec_index = -1;
6666
6667 /* Skip over characters which were displayed via IT->dpvec. */
6668 if (it->dpvec_char_len < 0)
6669 reseat_at_next_visible_line_start (it, 1);
6670 else if (it->dpvec_char_len > 0)
6671 {
6672 if (it->method == GET_FROM_STRING
6673 && it->n_overlay_strings > 0)
6674 it->ignore_overlay_strings_at_pos_p = 1;
6675 it->len = it->dpvec_char_len;
6676 set_iterator_to_next (it, reseat_p);
6677 }
6678
6679 /* Maybe recheck faces after display vector */
6680 if (recheck_faces)
6681 it->stop_charpos = IT_CHARPOS (*it);
6682 }
6683 break;
6684
6685 case GET_FROM_STRING:
6686 /* Current display element is a character from a Lisp string. */
6687 xassert (it->s == NULL && STRINGP (it->string));
6688 if (it->cmp_it.id >= 0)
6689 {
6690 int i;
6691
6692 if (! it->bidi_p)
6693 {
6694 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6695 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6696 if (it->cmp_it.to < it->cmp_it.nglyphs)
6697 it->cmp_it.from = it->cmp_it.to;
6698 else
6699 {
6700 it->cmp_it.id = -1;
6701 composition_compute_stop_pos (&it->cmp_it,
6702 IT_STRING_CHARPOS (*it),
6703 IT_STRING_BYTEPOS (*it),
6704 it->end_charpos, it->string);
6705 }
6706 }
6707 else if (! it->cmp_it.reversed_p)
6708 {
6709 for (i = 0; i < it->cmp_it.nchars; i++)
6710 bidi_move_to_visually_next (&it->bidi_it);
6711 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6712 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6713
6714 if (it->cmp_it.to < it->cmp_it.nglyphs)
6715 it->cmp_it.from = it->cmp_it.to;
6716 else
6717 {
6718 EMACS_INT stop = it->end_charpos;
6719 if (it->bidi_it.scan_dir < 0)
6720 stop = -1;
6721 composition_compute_stop_pos (&it->cmp_it,
6722 IT_STRING_CHARPOS (*it),
6723 IT_STRING_BYTEPOS (*it), stop,
6724 it->string);
6725 }
6726 }
6727 else
6728 {
6729 for (i = 0; i < it->cmp_it.nchars; i++)
6730 bidi_move_to_visually_next (&it->bidi_it);
6731 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6732 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6733 if (it->cmp_it.from > 0)
6734 it->cmp_it.to = it->cmp_it.from;
6735 else
6736 {
6737 EMACS_INT stop = it->end_charpos;
6738 if (it->bidi_it.scan_dir < 0)
6739 stop = -1;
6740 composition_compute_stop_pos (&it->cmp_it,
6741 IT_STRING_CHARPOS (*it),
6742 IT_STRING_BYTEPOS (*it), stop,
6743 it->string);
6744 }
6745 }
6746 }
6747 else
6748 {
6749 if (!it->bidi_p
6750 /* If the string position is beyond string's end, it
6751 means next_element_from_string is padding the string
6752 with blanks, in which case we bypass the bidi
6753 iterator, because it cannot deal with such virtual
6754 characters. */
6755 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6756 {
6757 IT_STRING_BYTEPOS (*it) += it->len;
6758 IT_STRING_CHARPOS (*it) += 1;
6759 }
6760 else
6761 {
6762 int prev_scan_dir = it->bidi_it.scan_dir;
6763
6764 bidi_move_to_visually_next (&it->bidi_it);
6765 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6766 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6767 if (prev_scan_dir != it->bidi_it.scan_dir)
6768 {
6769 EMACS_INT stop = it->end_charpos;
6770
6771 if (it->bidi_it.scan_dir < 0)
6772 stop = -1;
6773 composition_compute_stop_pos (&it->cmp_it,
6774 IT_STRING_CHARPOS (*it),
6775 IT_STRING_BYTEPOS (*it), stop,
6776 it->string);
6777 }
6778 }
6779 }
6780
6781 consider_string_end:
6782
6783 if (it->current.overlay_string_index >= 0)
6784 {
6785 /* IT->string is an overlay string. Advance to the
6786 next, if there is one. */
6787 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6788 {
6789 it->ellipsis_p = 0;
6790 next_overlay_string (it);
6791 if (it->ellipsis_p)
6792 setup_for_ellipsis (it, 0);
6793 }
6794 }
6795 else
6796 {
6797 /* IT->string is not an overlay string. If we reached
6798 its end, and there is something on IT->stack, proceed
6799 with what is on the stack. This can be either another
6800 string, this time an overlay string, or a buffer. */
6801 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6802 && it->sp > 0)
6803 {
6804 pop_it (it);
6805 if (it->method == GET_FROM_STRING)
6806 goto consider_string_end;
6807 }
6808 }
6809 break;
6810
6811 case GET_FROM_IMAGE:
6812 case GET_FROM_STRETCH:
6813 /* The position etc with which we have to proceed are on
6814 the stack. The position may be at the end of a string,
6815 if the `display' property takes up the whole string. */
6816 xassert (it->sp > 0);
6817 pop_it (it);
6818 if (it->method == GET_FROM_STRING)
6819 goto consider_string_end;
6820 break;
6821
6822 default:
6823 /* There are no other methods defined, so this should be a bug. */
6824 abort ();
6825 }
6826
6827 xassert (it->method != GET_FROM_STRING
6828 || (STRINGP (it->string)
6829 && IT_STRING_CHARPOS (*it) >= 0));
6830 }
6831
6832 /* Load IT's display element fields with information about the next
6833 display element which comes from a display table entry or from the
6834 result of translating a control character to one of the forms `^C'
6835 or `\003'.
6836
6837 IT->dpvec holds the glyphs to return as characters.
6838 IT->saved_face_id holds the face id before the display vector--it
6839 is restored into IT->face_id in set_iterator_to_next. */
6840
6841 static int
6842 next_element_from_display_vector (struct it *it)
6843 {
6844 Lisp_Object gc;
6845
6846 /* Precondition. */
6847 xassert (it->dpvec && it->current.dpvec_index >= 0);
6848
6849 it->face_id = it->saved_face_id;
6850
6851 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6852 That seemed totally bogus - so I changed it... */
6853 gc = it->dpvec[it->current.dpvec_index];
6854
6855 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6856 {
6857 it->c = GLYPH_CODE_CHAR (gc);
6858 it->len = CHAR_BYTES (it->c);
6859
6860 /* The entry may contain a face id to use. Such a face id is
6861 the id of a Lisp face, not a realized face. A face id of
6862 zero means no face is specified. */
6863 if (it->dpvec_face_id >= 0)
6864 it->face_id = it->dpvec_face_id;
6865 else
6866 {
6867 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6868 if (lface_id > 0)
6869 it->face_id = merge_faces (it->f, Qt, lface_id,
6870 it->saved_face_id);
6871 }
6872 }
6873 else
6874 /* Display table entry is invalid. Return a space. */
6875 it->c = ' ', it->len = 1;
6876
6877 /* Don't change position and object of the iterator here. They are
6878 still the values of the character that had this display table
6879 entry or was translated, and that's what we want. */
6880 it->what = IT_CHARACTER;
6881 return 1;
6882 }
6883
6884 /* Get the first element of string/buffer in the visual order, after
6885 being reseated to a new position in a string or a buffer. */
6886 static void
6887 get_visually_first_element (struct it *it)
6888 {
6889 int string_p = STRINGP (it->string) || it->s;
6890 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6891 EMACS_INT bob = (string_p ? 0 : BEGV);
6892
6893 if (STRINGP (it->string))
6894 {
6895 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6896 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6897 }
6898 else
6899 {
6900 it->bidi_it.charpos = IT_CHARPOS (*it);
6901 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6902 }
6903
6904 if (it->bidi_it.charpos == eob)
6905 {
6906 /* Nothing to do, but reset the FIRST_ELT flag, like
6907 bidi_paragraph_init does, because we are not going to
6908 call it. */
6909 it->bidi_it.first_elt = 0;
6910 }
6911 else if (it->bidi_it.charpos == bob
6912 || (!string_p
6913 /* FIXME: Should support all Unicode line separators. */
6914 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6915 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6916 {
6917 /* If we are at the beginning of a line/string, we can produce
6918 the next element right away. */
6919 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6920 bidi_move_to_visually_next (&it->bidi_it);
6921 }
6922 else
6923 {
6924 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6925
6926 /* We need to prime the bidi iterator starting at the line's or
6927 string's beginning, before we will be able to produce the
6928 next element. */
6929 if (string_p)
6930 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6931 else
6932 {
6933 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6934 -1);
6935 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6936 }
6937 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6938 do
6939 {
6940 /* Now return to buffer/string position where we were asked
6941 to get the next display element, and produce that. */
6942 bidi_move_to_visually_next (&it->bidi_it);
6943 }
6944 while (it->bidi_it.bytepos != orig_bytepos
6945 && it->bidi_it.charpos < eob);
6946 }
6947
6948 /* Adjust IT's position information to where we ended up. */
6949 if (STRINGP (it->string))
6950 {
6951 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6952 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6953 }
6954 else
6955 {
6956 IT_CHARPOS (*it) = it->bidi_it.charpos;
6957 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6958 }
6959
6960 if (STRINGP (it->string) || !it->s)
6961 {
6962 EMACS_INT stop, charpos, bytepos;
6963
6964 if (STRINGP (it->string))
6965 {
6966 xassert (!it->s);
6967 stop = SCHARS (it->string);
6968 if (stop > it->end_charpos)
6969 stop = it->end_charpos;
6970 charpos = IT_STRING_CHARPOS (*it);
6971 bytepos = IT_STRING_BYTEPOS (*it);
6972 }
6973 else
6974 {
6975 stop = it->end_charpos;
6976 charpos = IT_CHARPOS (*it);
6977 bytepos = IT_BYTEPOS (*it);
6978 }
6979 if (it->bidi_it.scan_dir < 0)
6980 stop = -1;
6981 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
6982 it->string);
6983 }
6984 }
6985
6986 /* Load IT with the next display element from Lisp string IT->string.
6987 IT->current.string_pos is the current position within the string.
6988 If IT->current.overlay_string_index >= 0, the Lisp string is an
6989 overlay string. */
6990
6991 static int
6992 next_element_from_string (struct it *it)
6993 {
6994 struct text_pos position;
6995
6996 xassert (STRINGP (it->string));
6997 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
6998 xassert (IT_STRING_CHARPOS (*it) >= 0);
6999 position = it->current.string_pos;
7000
7001 /* With bidi reordering, the character to display might not be the
7002 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7003 that we were reseat()ed to a new string, whose paragraph
7004 direction is not known. */
7005 if (it->bidi_p && it->bidi_it.first_elt)
7006 {
7007 get_visually_first_element (it);
7008 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7009 }
7010
7011 /* Time to check for invisible text? */
7012 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7013 {
7014 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7015 {
7016 if (!(!it->bidi_p
7017 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7018 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7019 {
7020 /* With bidi non-linear iteration, we could find
7021 ourselves far beyond the last computed stop_charpos,
7022 with several other stop positions in between that we
7023 missed. Scan them all now, in buffer's logical
7024 order, until we find and handle the last stop_charpos
7025 that precedes our current position. */
7026 handle_stop_backwards (it, it->stop_charpos);
7027 return GET_NEXT_DISPLAY_ELEMENT (it);
7028 }
7029 else
7030 {
7031 if (it->bidi_p)
7032 {
7033 /* Take note of the stop position we just moved
7034 across, for when we will move back across it. */
7035 it->prev_stop = it->stop_charpos;
7036 /* If we are at base paragraph embedding level, take
7037 note of the last stop position seen at this
7038 level. */
7039 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7040 it->base_level_stop = it->stop_charpos;
7041 }
7042 handle_stop (it);
7043
7044 /* Since a handler may have changed IT->method, we must
7045 recurse here. */
7046 return GET_NEXT_DISPLAY_ELEMENT (it);
7047 }
7048 }
7049 else if (it->bidi_p
7050 /* If we are before prev_stop, we may have overstepped
7051 on our way backwards a stop_pos, and if so, we need
7052 to handle that stop_pos. */
7053 && IT_STRING_CHARPOS (*it) < it->prev_stop
7054 /* We can sometimes back up for reasons that have nothing
7055 to do with bidi reordering. E.g., compositions. The
7056 code below is only needed when we are above the base
7057 embedding level, so test for that explicitly. */
7058 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7059 {
7060 /* If we lost track of base_level_stop, we have no better
7061 place for handle_stop_backwards to start from than string
7062 beginning. This happens, e.g., when we were reseated to
7063 the previous screenful of text by vertical-motion. */
7064 if (it->base_level_stop <= 0
7065 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7066 it->base_level_stop = 0;
7067 handle_stop_backwards (it, it->base_level_stop);
7068 return GET_NEXT_DISPLAY_ELEMENT (it);
7069 }
7070 }
7071
7072 if (it->current.overlay_string_index >= 0)
7073 {
7074 /* Get the next character from an overlay string. In overlay
7075 strings, There is no field width or padding with spaces to
7076 do. */
7077 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7078 {
7079 it->what = IT_EOB;
7080 return 0;
7081 }
7082 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7083 IT_STRING_BYTEPOS (*it),
7084 it->bidi_it.scan_dir < 0
7085 ? -1
7086 : SCHARS (it->string))
7087 && next_element_from_composition (it))
7088 {
7089 return 1;
7090 }
7091 else if (STRING_MULTIBYTE (it->string))
7092 {
7093 const unsigned char *s = (SDATA (it->string)
7094 + IT_STRING_BYTEPOS (*it));
7095 it->c = string_char_and_length (s, &it->len);
7096 }
7097 else
7098 {
7099 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7100 it->len = 1;
7101 }
7102 }
7103 else
7104 {
7105 /* Get the next character from a Lisp string that is not an
7106 overlay string. Such strings come from the mode line, for
7107 example. We may have to pad with spaces, or truncate the
7108 string. See also next_element_from_c_string. */
7109 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7110 {
7111 it->what = IT_EOB;
7112 return 0;
7113 }
7114 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7115 {
7116 /* Pad with spaces. */
7117 it->c = ' ', it->len = 1;
7118 CHARPOS (position) = BYTEPOS (position) = -1;
7119 }
7120 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7121 IT_STRING_BYTEPOS (*it),
7122 it->bidi_it.scan_dir < 0
7123 ? -1
7124 : it->string_nchars)
7125 && next_element_from_composition (it))
7126 {
7127 return 1;
7128 }
7129 else if (STRING_MULTIBYTE (it->string))
7130 {
7131 const unsigned char *s = (SDATA (it->string)
7132 + IT_STRING_BYTEPOS (*it));
7133 it->c = string_char_and_length (s, &it->len);
7134 }
7135 else
7136 {
7137 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7138 it->len = 1;
7139 }
7140 }
7141
7142 /* Record what we have and where it came from. */
7143 it->what = IT_CHARACTER;
7144 it->object = it->string;
7145 it->position = position;
7146 return 1;
7147 }
7148
7149
7150 /* Load IT with next display element from C string IT->s.
7151 IT->string_nchars is the maximum number of characters to return
7152 from the string. IT->end_charpos may be greater than
7153 IT->string_nchars when this function is called, in which case we
7154 may have to return padding spaces. Value is zero if end of string
7155 reached, including padding spaces. */
7156
7157 static int
7158 next_element_from_c_string (struct it *it)
7159 {
7160 int success_p = 1;
7161
7162 xassert (it->s);
7163 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7164 it->what = IT_CHARACTER;
7165 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7166 it->object = Qnil;
7167
7168 /* With bidi reordering, the character to display might not be the
7169 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7170 we were reseated to a new string, whose paragraph direction is
7171 not known. */
7172 if (it->bidi_p && it->bidi_it.first_elt)
7173 get_visually_first_element (it);
7174
7175 /* IT's position can be greater than IT->string_nchars in case a
7176 field width or precision has been specified when the iterator was
7177 initialized. */
7178 if (IT_CHARPOS (*it) >= it->end_charpos)
7179 {
7180 /* End of the game. */
7181 it->what = IT_EOB;
7182 success_p = 0;
7183 }
7184 else if (IT_CHARPOS (*it) >= it->string_nchars)
7185 {
7186 /* Pad with spaces. */
7187 it->c = ' ', it->len = 1;
7188 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7189 }
7190 else if (it->multibyte_p)
7191 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7192 else
7193 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7194
7195 return success_p;
7196 }
7197
7198
7199 /* Set up IT to return characters from an ellipsis, if appropriate.
7200 The definition of the ellipsis glyphs may come from a display table
7201 entry. This function fills IT with the first glyph from the
7202 ellipsis if an ellipsis is to be displayed. */
7203
7204 static int
7205 next_element_from_ellipsis (struct it *it)
7206 {
7207 if (it->selective_display_ellipsis_p)
7208 setup_for_ellipsis (it, it->len);
7209 else
7210 {
7211 /* The face at the current position may be different from the
7212 face we find after the invisible text. Remember what it
7213 was in IT->saved_face_id, and signal that it's there by
7214 setting face_before_selective_p. */
7215 it->saved_face_id = it->face_id;
7216 it->method = GET_FROM_BUFFER;
7217 it->object = it->w->buffer;
7218 reseat_at_next_visible_line_start (it, 1);
7219 it->face_before_selective_p = 1;
7220 }
7221
7222 return GET_NEXT_DISPLAY_ELEMENT (it);
7223 }
7224
7225
7226 /* Deliver an image display element. The iterator IT is already
7227 filled with image information (done in handle_display_prop). Value
7228 is always 1. */
7229
7230
7231 static int
7232 next_element_from_image (struct it *it)
7233 {
7234 it->what = IT_IMAGE;
7235 it->ignore_overlay_strings_at_pos_p = 0;
7236 return 1;
7237 }
7238
7239
7240 /* Fill iterator IT with next display element from a stretch glyph
7241 property. IT->object is the value of the text property. Value is
7242 always 1. */
7243
7244 static int
7245 next_element_from_stretch (struct it *it)
7246 {
7247 it->what = IT_STRETCH;
7248 return 1;
7249 }
7250
7251 /* Scan backwards from IT's current position until we find a stop
7252 position, or until BEGV. This is called when we find ourself
7253 before both the last known prev_stop and base_level_stop while
7254 reordering bidirectional text. */
7255
7256 static void
7257 compute_stop_pos_backwards (struct it *it)
7258 {
7259 const int SCAN_BACK_LIMIT = 1000;
7260 struct text_pos pos;
7261 struct display_pos save_current = it->current;
7262 struct text_pos save_position = it->position;
7263 EMACS_INT charpos = IT_CHARPOS (*it);
7264 EMACS_INT where_we_are = charpos;
7265 EMACS_INT save_stop_pos = it->stop_charpos;
7266 EMACS_INT save_end_pos = it->end_charpos;
7267
7268 xassert (NILP (it->string) && !it->s);
7269 xassert (it->bidi_p);
7270 it->bidi_p = 0;
7271 do
7272 {
7273 it->end_charpos = min (charpos + 1, ZV);
7274 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7275 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7276 reseat_1 (it, pos, 0);
7277 compute_stop_pos (it);
7278 /* We must advance forward, right? */
7279 if (it->stop_charpos <= charpos)
7280 abort ();
7281 }
7282 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7283
7284 if (it->stop_charpos <= where_we_are)
7285 it->prev_stop = it->stop_charpos;
7286 else
7287 it->prev_stop = BEGV;
7288 it->bidi_p = 1;
7289 it->current = save_current;
7290 it->position = save_position;
7291 it->stop_charpos = save_stop_pos;
7292 it->end_charpos = save_end_pos;
7293 }
7294
7295 /* Scan forward from CHARPOS in the current buffer/string, until we
7296 find a stop position > current IT's position. Then handle the stop
7297 position before that. This is called when we bump into a stop
7298 position while reordering bidirectional text. CHARPOS should be
7299 the last previously processed stop_pos (or BEGV/0, if none were
7300 processed yet) whose position is less that IT's current
7301 position. */
7302
7303 static void
7304 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7305 {
7306 int bufp = !STRINGP (it->string);
7307 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7308 struct display_pos save_current = it->current;
7309 struct text_pos save_position = it->position;
7310 struct text_pos pos1;
7311 EMACS_INT next_stop;
7312
7313 /* Scan in strict logical order. */
7314 xassert (it->bidi_p);
7315 it->bidi_p = 0;
7316 do
7317 {
7318 it->prev_stop = charpos;
7319 if (bufp)
7320 {
7321 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7322 reseat_1 (it, pos1, 0);
7323 }
7324 else
7325 it->current.string_pos = string_pos (charpos, it->string);
7326 compute_stop_pos (it);
7327 /* We must advance forward, right? */
7328 if (it->stop_charpos <= it->prev_stop)
7329 abort ();
7330 charpos = it->stop_charpos;
7331 }
7332 while (charpos <= where_we_are);
7333
7334 it->bidi_p = 1;
7335 it->current = save_current;
7336 it->position = save_position;
7337 next_stop = it->stop_charpos;
7338 it->stop_charpos = it->prev_stop;
7339 handle_stop (it);
7340 it->stop_charpos = next_stop;
7341 }
7342
7343 /* Load IT with the next display element from current_buffer. Value
7344 is zero if end of buffer reached. IT->stop_charpos is the next
7345 position at which to stop and check for text properties or buffer
7346 end. */
7347
7348 static int
7349 next_element_from_buffer (struct it *it)
7350 {
7351 int success_p = 1;
7352
7353 xassert (IT_CHARPOS (*it) >= BEGV);
7354 xassert (NILP (it->string) && !it->s);
7355 xassert (!it->bidi_p
7356 || (EQ (it->bidi_it.string.lstring, Qnil)
7357 && it->bidi_it.string.s == NULL));
7358
7359 /* With bidi reordering, the character to display might not be the
7360 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7361 we were reseat()ed to a new buffer position, which is potentially
7362 a different paragraph. */
7363 if (it->bidi_p && it->bidi_it.first_elt)
7364 {
7365 get_visually_first_element (it);
7366 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7367 }
7368
7369 if (IT_CHARPOS (*it) >= it->stop_charpos)
7370 {
7371 if (IT_CHARPOS (*it) >= it->end_charpos)
7372 {
7373 int overlay_strings_follow_p;
7374
7375 /* End of the game, except when overlay strings follow that
7376 haven't been returned yet. */
7377 if (it->overlay_strings_at_end_processed_p)
7378 overlay_strings_follow_p = 0;
7379 else
7380 {
7381 it->overlay_strings_at_end_processed_p = 1;
7382 overlay_strings_follow_p = get_overlay_strings (it, 0);
7383 }
7384
7385 if (overlay_strings_follow_p)
7386 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7387 else
7388 {
7389 it->what = IT_EOB;
7390 it->position = it->current.pos;
7391 success_p = 0;
7392 }
7393 }
7394 else if (!(!it->bidi_p
7395 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7396 || IT_CHARPOS (*it) == it->stop_charpos))
7397 {
7398 /* With bidi non-linear iteration, we could find ourselves
7399 far beyond the last computed stop_charpos, with several
7400 other stop positions in between that we missed. Scan
7401 them all now, in buffer's logical order, until we find
7402 and handle the last stop_charpos that precedes our
7403 current position. */
7404 handle_stop_backwards (it, it->stop_charpos);
7405 return GET_NEXT_DISPLAY_ELEMENT (it);
7406 }
7407 else
7408 {
7409 if (it->bidi_p)
7410 {
7411 /* Take note of the stop position we just moved across,
7412 for when we will move back across it. */
7413 it->prev_stop = it->stop_charpos;
7414 /* If we are at base paragraph embedding level, take
7415 note of the last stop position seen at this
7416 level. */
7417 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7418 it->base_level_stop = it->stop_charpos;
7419 }
7420 handle_stop (it);
7421 return GET_NEXT_DISPLAY_ELEMENT (it);
7422 }
7423 }
7424 else if (it->bidi_p
7425 /* If we are before prev_stop, we may have overstepped on
7426 our way backwards a stop_pos, and if so, we need to
7427 handle that stop_pos. */
7428 && IT_CHARPOS (*it) < it->prev_stop
7429 /* We can sometimes back up for reasons that have nothing
7430 to do with bidi reordering. E.g., compositions. The
7431 code below is only needed when we are above the base
7432 embedding level, so test for that explicitly. */
7433 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7434 {
7435 if (it->base_level_stop <= 0
7436 || IT_CHARPOS (*it) < it->base_level_stop)
7437 {
7438 /* If we lost track of base_level_stop, we need to find
7439 prev_stop by looking backwards. This happens, e.g., when
7440 we were reseated to the previous screenful of text by
7441 vertical-motion. */
7442 it->base_level_stop = BEGV;
7443 compute_stop_pos_backwards (it);
7444 handle_stop_backwards (it, it->prev_stop);
7445 }
7446 else
7447 handle_stop_backwards (it, it->base_level_stop);
7448 return GET_NEXT_DISPLAY_ELEMENT (it);
7449 }
7450 else
7451 {
7452 /* No face changes, overlays etc. in sight, so just return a
7453 character from current_buffer. */
7454 unsigned char *p;
7455 EMACS_INT stop;
7456
7457 /* Maybe run the redisplay end trigger hook. Performance note:
7458 This doesn't seem to cost measurable time. */
7459 if (it->redisplay_end_trigger_charpos
7460 && it->glyph_row
7461 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7462 run_redisplay_end_trigger_hook (it);
7463
7464 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7465 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7466 stop)
7467 && next_element_from_composition (it))
7468 {
7469 return 1;
7470 }
7471
7472 /* Get the next character, maybe multibyte. */
7473 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7474 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7475 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7476 else
7477 it->c = *p, it->len = 1;
7478
7479 /* Record what we have and where it came from. */
7480 it->what = IT_CHARACTER;
7481 it->object = it->w->buffer;
7482 it->position = it->current.pos;
7483
7484 /* Normally we return the character found above, except when we
7485 really want to return an ellipsis for selective display. */
7486 if (it->selective)
7487 {
7488 if (it->c == '\n')
7489 {
7490 /* A value of selective > 0 means hide lines indented more
7491 than that number of columns. */
7492 if (it->selective > 0
7493 && IT_CHARPOS (*it) + 1 < ZV
7494 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7495 IT_BYTEPOS (*it) + 1,
7496 it->selective))
7497 {
7498 success_p = next_element_from_ellipsis (it);
7499 it->dpvec_char_len = -1;
7500 }
7501 }
7502 else if (it->c == '\r' && it->selective == -1)
7503 {
7504 /* A value of selective == -1 means that everything from the
7505 CR to the end of the line is invisible, with maybe an
7506 ellipsis displayed for it. */
7507 success_p = next_element_from_ellipsis (it);
7508 it->dpvec_char_len = -1;
7509 }
7510 }
7511 }
7512
7513 /* Value is zero if end of buffer reached. */
7514 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7515 return success_p;
7516 }
7517
7518
7519 /* Run the redisplay end trigger hook for IT. */
7520
7521 static void
7522 run_redisplay_end_trigger_hook (struct it *it)
7523 {
7524 Lisp_Object args[3];
7525
7526 /* IT->glyph_row should be non-null, i.e. we should be actually
7527 displaying something, or otherwise we should not run the hook. */
7528 xassert (it->glyph_row);
7529
7530 /* Set up hook arguments. */
7531 args[0] = Qredisplay_end_trigger_functions;
7532 args[1] = it->window;
7533 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7534 it->redisplay_end_trigger_charpos = 0;
7535
7536 /* Since we are *trying* to run these functions, don't try to run
7537 them again, even if they get an error. */
7538 it->w->redisplay_end_trigger = Qnil;
7539 Frun_hook_with_args (3, args);
7540
7541 /* Notice if it changed the face of the character we are on. */
7542 handle_face_prop (it);
7543 }
7544
7545
7546 /* Deliver a composition display element. Unlike the other
7547 next_element_from_XXX, this function is not registered in the array
7548 get_next_element[]. It is called from next_element_from_buffer and
7549 next_element_from_string when necessary. */
7550
7551 static int
7552 next_element_from_composition (struct it *it)
7553 {
7554 it->what = IT_COMPOSITION;
7555 it->len = it->cmp_it.nbytes;
7556 if (STRINGP (it->string))
7557 {
7558 if (it->c < 0)
7559 {
7560 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7561 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7562 return 0;
7563 }
7564 it->position = it->current.string_pos;
7565 it->object = it->string;
7566 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7567 IT_STRING_BYTEPOS (*it), it->string);
7568 }
7569 else
7570 {
7571 if (it->c < 0)
7572 {
7573 IT_CHARPOS (*it) += it->cmp_it.nchars;
7574 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7575 if (it->bidi_p)
7576 {
7577 if (it->bidi_it.new_paragraph)
7578 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7579 /* Resync the bidi iterator with IT's new position.
7580 FIXME: this doesn't support bidirectional text. */
7581 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7582 bidi_move_to_visually_next (&it->bidi_it);
7583 }
7584 return 0;
7585 }
7586 it->position = it->current.pos;
7587 it->object = it->w->buffer;
7588 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7589 IT_BYTEPOS (*it), Qnil);
7590 }
7591 return 1;
7592 }
7593
7594
7595 \f
7596 /***********************************************************************
7597 Moving an iterator without producing glyphs
7598 ***********************************************************************/
7599
7600 /* Check if iterator is at a position corresponding to a valid buffer
7601 position after some move_it_ call. */
7602
7603 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7604 ((it)->method == GET_FROM_STRING \
7605 ? IT_STRING_CHARPOS (*it) == 0 \
7606 : 1)
7607
7608
7609 /* Move iterator IT to a specified buffer or X position within one
7610 line on the display without producing glyphs.
7611
7612 OP should be a bit mask including some or all of these bits:
7613 MOVE_TO_X: Stop upon reaching x-position TO_X.
7614 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7615 Regardless of OP's value, stop upon reaching the end of the display line.
7616
7617 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7618 This means, in particular, that TO_X includes window's horizontal
7619 scroll amount.
7620
7621 The return value has several possible values that
7622 say what condition caused the scan to stop:
7623
7624 MOVE_POS_MATCH_OR_ZV
7625 - when TO_POS or ZV was reached.
7626
7627 MOVE_X_REACHED
7628 -when TO_X was reached before TO_POS or ZV were reached.
7629
7630 MOVE_LINE_CONTINUED
7631 - when we reached the end of the display area and the line must
7632 be continued.
7633
7634 MOVE_LINE_TRUNCATED
7635 - when we reached the end of the display area and the line is
7636 truncated.
7637
7638 MOVE_NEWLINE_OR_CR
7639 - when we stopped at a line end, i.e. a newline or a CR and selective
7640 display is on. */
7641
7642 static enum move_it_result
7643 move_it_in_display_line_to (struct it *it,
7644 EMACS_INT to_charpos, int to_x,
7645 enum move_operation_enum op)
7646 {
7647 enum move_it_result result = MOVE_UNDEFINED;
7648 struct glyph_row *saved_glyph_row;
7649 struct it wrap_it, atpos_it, atx_it, ppos_it;
7650 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7651 void *ppos_data = NULL;
7652 int may_wrap = 0;
7653 enum it_method prev_method = it->method;
7654 EMACS_INT prev_pos = IT_CHARPOS (*it);
7655 int saw_smaller_pos = prev_pos < to_charpos;
7656
7657 /* Don't produce glyphs in produce_glyphs. */
7658 saved_glyph_row = it->glyph_row;
7659 it->glyph_row = NULL;
7660
7661 /* Use wrap_it to save a copy of IT wherever a word wrap could
7662 occur. Use atpos_it to save a copy of IT at the desired buffer
7663 position, if found, so that we can scan ahead and check if the
7664 word later overshoots the window edge. Use atx_it similarly, for
7665 pixel positions. */
7666 wrap_it.sp = -1;
7667 atpos_it.sp = -1;
7668 atx_it.sp = -1;
7669
7670 /* Use ppos_it under bidi reordering to save a copy of IT for the
7671 position > CHARPOS that is the closest to CHARPOS. We restore
7672 that position in IT when we have scanned the entire display line
7673 without finding a match for CHARPOS and all the character
7674 positions are greater than CHARPOS. */
7675 if (it->bidi_p)
7676 {
7677 SAVE_IT (ppos_it, *it, ppos_data);
7678 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7679 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7680 SAVE_IT (ppos_it, *it, ppos_data);
7681 }
7682
7683 #define BUFFER_POS_REACHED_P() \
7684 ((op & MOVE_TO_POS) != 0 \
7685 && BUFFERP (it->object) \
7686 && (IT_CHARPOS (*it) == to_charpos \
7687 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7688 && (it->method == GET_FROM_BUFFER \
7689 || (it->method == GET_FROM_DISPLAY_VECTOR \
7690 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7691
7692 /* If there's a line-/wrap-prefix, handle it. */
7693 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7694 && it->current_y < it->last_visible_y)
7695 handle_line_prefix (it);
7696
7697 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7698 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7699
7700 while (1)
7701 {
7702 int x, i, ascent = 0, descent = 0;
7703
7704 /* Utility macro to reset an iterator with x, ascent, and descent. */
7705 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7706 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7707 (IT)->max_descent = descent)
7708
7709 /* Stop if we move beyond TO_CHARPOS (after an image or a
7710 display string or stretch glyph). */
7711 if ((op & MOVE_TO_POS) != 0
7712 && BUFFERP (it->object)
7713 && it->method == GET_FROM_BUFFER
7714 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7715 || (it->bidi_p
7716 && (prev_method == GET_FROM_IMAGE
7717 || prev_method == GET_FROM_STRETCH
7718 || prev_method == GET_FROM_STRING)
7719 /* Passed TO_CHARPOS from left to right. */
7720 && ((prev_pos < to_charpos
7721 && IT_CHARPOS (*it) > to_charpos)
7722 /* Passed TO_CHARPOS from right to left. */
7723 || (prev_pos > to_charpos
7724 && IT_CHARPOS (*it) < to_charpos)))))
7725 {
7726 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7727 {
7728 result = MOVE_POS_MATCH_OR_ZV;
7729 break;
7730 }
7731 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7732 /* If wrap_it is valid, the current position might be in a
7733 word that is wrapped. So, save the iterator in
7734 atpos_it and continue to see if wrapping happens. */
7735 SAVE_IT (atpos_it, *it, atpos_data);
7736 }
7737
7738 /* Stop when ZV reached.
7739 We used to stop here when TO_CHARPOS reached as well, but that is
7740 too soon if this glyph does not fit on this line. So we handle it
7741 explicitly below. */
7742 if (!get_next_display_element (it))
7743 {
7744 result = MOVE_POS_MATCH_OR_ZV;
7745 break;
7746 }
7747
7748 if (it->line_wrap == TRUNCATE)
7749 {
7750 if (BUFFER_POS_REACHED_P ())
7751 {
7752 result = MOVE_POS_MATCH_OR_ZV;
7753 break;
7754 }
7755 }
7756 else
7757 {
7758 if (it->line_wrap == WORD_WRAP)
7759 {
7760 if (IT_DISPLAYING_WHITESPACE (it))
7761 may_wrap = 1;
7762 else if (may_wrap)
7763 {
7764 /* We have reached a glyph that follows one or more
7765 whitespace characters. If the position is
7766 already found, we are done. */
7767 if (atpos_it.sp >= 0)
7768 {
7769 RESTORE_IT (it, &atpos_it, atpos_data);
7770 result = MOVE_POS_MATCH_OR_ZV;
7771 goto done;
7772 }
7773 if (atx_it.sp >= 0)
7774 {
7775 RESTORE_IT (it, &atx_it, atx_data);
7776 result = MOVE_X_REACHED;
7777 goto done;
7778 }
7779 /* Otherwise, we can wrap here. */
7780 SAVE_IT (wrap_it, *it, wrap_data);
7781 may_wrap = 0;
7782 }
7783 }
7784 }
7785
7786 /* Remember the line height for the current line, in case
7787 the next element doesn't fit on the line. */
7788 ascent = it->max_ascent;
7789 descent = it->max_descent;
7790
7791 /* The call to produce_glyphs will get the metrics of the
7792 display element IT is loaded with. Record the x-position
7793 before this display element, in case it doesn't fit on the
7794 line. */
7795 x = it->current_x;
7796
7797 PRODUCE_GLYPHS (it);
7798
7799 if (it->area != TEXT_AREA)
7800 {
7801 prev_method = it->method;
7802 if (it->method == GET_FROM_BUFFER)
7803 prev_pos = IT_CHARPOS (*it);
7804 set_iterator_to_next (it, 1);
7805 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7806 SET_TEXT_POS (this_line_min_pos,
7807 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7808 if (it->bidi_p
7809 && (op & MOVE_TO_POS)
7810 && IT_CHARPOS (*it) > to_charpos
7811 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7812 SAVE_IT (ppos_it, *it, ppos_data);
7813 continue;
7814 }
7815
7816 /* The number of glyphs we get back in IT->nglyphs will normally
7817 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7818 character on a terminal frame, or (iii) a line end. For the
7819 second case, IT->nglyphs - 1 padding glyphs will be present.
7820 (On X frames, there is only one glyph produced for a
7821 composite character.)
7822
7823 The behavior implemented below means, for continuation lines,
7824 that as many spaces of a TAB as fit on the current line are
7825 displayed there. For terminal frames, as many glyphs of a
7826 multi-glyph character are displayed in the current line, too.
7827 This is what the old redisplay code did, and we keep it that
7828 way. Under X, the whole shape of a complex character must
7829 fit on the line or it will be completely displayed in the
7830 next line.
7831
7832 Note that both for tabs and padding glyphs, all glyphs have
7833 the same width. */
7834 if (it->nglyphs)
7835 {
7836 /* More than one glyph or glyph doesn't fit on line. All
7837 glyphs have the same width. */
7838 int single_glyph_width = it->pixel_width / it->nglyphs;
7839 int new_x;
7840 int x_before_this_char = x;
7841 int hpos_before_this_char = it->hpos;
7842
7843 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7844 {
7845 new_x = x + single_glyph_width;
7846
7847 /* We want to leave anything reaching TO_X to the caller. */
7848 if ((op & MOVE_TO_X) && new_x > to_x)
7849 {
7850 if (BUFFER_POS_REACHED_P ())
7851 {
7852 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7853 goto buffer_pos_reached;
7854 if (atpos_it.sp < 0)
7855 {
7856 SAVE_IT (atpos_it, *it, atpos_data);
7857 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7858 }
7859 }
7860 else
7861 {
7862 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7863 {
7864 it->current_x = x;
7865 result = MOVE_X_REACHED;
7866 break;
7867 }
7868 if (atx_it.sp < 0)
7869 {
7870 SAVE_IT (atx_it, *it, atx_data);
7871 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7872 }
7873 }
7874 }
7875
7876 if (/* Lines are continued. */
7877 it->line_wrap != TRUNCATE
7878 && (/* And glyph doesn't fit on the line. */
7879 new_x > it->last_visible_x
7880 /* Or it fits exactly and we're on a window
7881 system frame. */
7882 || (new_x == it->last_visible_x
7883 && FRAME_WINDOW_P (it->f))))
7884 {
7885 if (/* IT->hpos == 0 means the very first glyph
7886 doesn't fit on the line, e.g. a wide image. */
7887 it->hpos == 0
7888 || (new_x == it->last_visible_x
7889 && FRAME_WINDOW_P (it->f)))
7890 {
7891 ++it->hpos;
7892 it->current_x = new_x;
7893
7894 /* The character's last glyph just barely fits
7895 in this row. */
7896 if (i == it->nglyphs - 1)
7897 {
7898 /* If this is the destination position,
7899 return a position *before* it in this row,
7900 now that we know it fits in this row. */
7901 if (BUFFER_POS_REACHED_P ())
7902 {
7903 if (it->line_wrap != WORD_WRAP
7904 || wrap_it.sp < 0)
7905 {
7906 it->hpos = hpos_before_this_char;
7907 it->current_x = x_before_this_char;
7908 result = MOVE_POS_MATCH_OR_ZV;
7909 break;
7910 }
7911 if (it->line_wrap == WORD_WRAP
7912 && atpos_it.sp < 0)
7913 {
7914 SAVE_IT (atpos_it, *it, atpos_data);
7915 atpos_it.current_x = x_before_this_char;
7916 atpos_it.hpos = hpos_before_this_char;
7917 }
7918 }
7919
7920 prev_method = it->method;
7921 if (it->method == GET_FROM_BUFFER)
7922 prev_pos = IT_CHARPOS (*it);
7923 set_iterator_to_next (it, 1);
7924 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7925 SET_TEXT_POS (this_line_min_pos,
7926 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7927 /* On graphical terminals, newlines may
7928 "overflow" into the fringe if
7929 overflow-newline-into-fringe is non-nil.
7930 On text-only terminals, newlines may
7931 overflow into the last glyph on the
7932 display line.*/
7933 if (!FRAME_WINDOW_P (it->f)
7934 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7935 {
7936 if (!get_next_display_element (it))
7937 {
7938 result = MOVE_POS_MATCH_OR_ZV;
7939 break;
7940 }
7941 if (BUFFER_POS_REACHED_P ())
7942 {
7943 if (ITERATOR_AT_END_OF_LINE_P (it))
7944 result = MOVE_POS_MATCH_OR_ZV;
7945 else
7946 result = MOVE_LINE_CONTINUED;
7947 break;
7948 }
7949 if (ITERATOR_AT_END_OF_LINE_P (it))
7950 {
7951 result = MOVE_NEWLINE_OR_CR;
7952 break;
7953 }
7954 }
7955 }
7956 }
7957 else
7958 IT_RESET_X_ASCENT_DESCENT (it);
7959
7960 if (wrap_it.sp >= 0)
7961 {
7962 RESTORE_IT (it, &wrap_it, wrap_data);
7963 atpos_it.sp = -1;
7964 atx_it.sp = -1;
7965 }
7966
7967 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7968 IT_CHARPOS (*it)));
7969 result = MOVE_LINE_CONTINUED;
7970 break;
7971 }
7972
7973 if (BUFFER_POS_REACHED_P ())
7974 {
7975 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7976 goto buffer_pos_reached;
7977 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7978 {
7979 SAVE_IT (atpos_it, *it, atpos_data);
7980 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7981 }
7982 }
7983
7984 if (new_x > it->first_visible_x)
7985 {
7986 /* Glyph is visible. Increment number of glyphs that
7987 would be displayed. */
7988 ++it->hpos;
7989 }
7990 }
7991
7992 if (result != MOVE_UNDEFINED)
7993 break;
7994 }
7995 else if (BUFFER_POS_REACHED_P ())
7996 {
7997 buffer_pos_reached:
7998 IT_RESET_X_ASCENT_DESCENT (it);
7999 result = MOVE_POS_MATCH_OR_ZV;
8000 break;
8001 }
8002 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8003 {
8004 /* Stop when TO_X specified and reached. This check is
8005 necessary here because of lines consisting of a line end,
8006 only. The line end will not produce any glyphs and we
8007 would never get MOVE_X_REACHED. */
8008 xassert (it->nglyphs == 0);
8009 result = MOVE_X_REACHED;
8010 break;
8011 }
8012
8013 /* Is this a line end? If yes, we're done. */
8014 if (ITERATOR_AT_END_OF_LINE_P (it))
8015 {
8016 /* If we are past TO_CHARPOS, but never saw any character
8017 positions smaller than TO_CHARPOS, return
8018 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8019 did. */
8020 if ((op & MOVE_TO_POS) != 0
8021 && !saw_smaller_pos
8022 && IT_CHARPOS (*it) > to_charpos)
8023 {
8024 result = MOVE_POS_MATCH_OR_ZV;
8025 if (it->bidi_p && IT_CHARPOS (ppos_it) < ZV)
8026 RESTORE_IT (it, &ppos_it, ppos_data);
8027 }
8028 else
8029 result = MOVE_NEWLINE_OR_CR;
8030 break;
8031 }
8032
8033 prev_method = it->method;
8034 if (it->method == GET_FROM_BUFFER)
8035 prev_pos = IT_CHARPOS (*it);
8036 /* The current display element has been consumed. Advance
8037 to the next. */
8038 set_iterator_to_next (it, 1);
8039 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8040 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8041 if (IT_CHARPOS (*it) < to_charpos)
8042 saw_smaller_pos = 1;
8043 if (it->bidi_p
8044 && (op & MOVE_TO_POS)
8045 && IT_CHARPOS (*it) >= to_charpos
8046 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8047 SAVE_IT (ppos_it, *it, ppos_data);
8048
8049 /* Stop if lines are truncated and IT's current x-position is
8050 past the right edge of the window now. */
8051 if (it->line_wrap == TRUNCATE
8052 && it->current_x >= it->last_visible_x)
8053 {
8054 if (!FRAME_WINDOW_P (it->f)
8055 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8056 {
8057 int at_eob_p = 0;
8058
8059 if ((at_eob_p = !get_next_display_element (it))
8060 || BUFFER_POS_REACHED_P ()
8061 /* If we are past TO_CHARPOS, but never saw any
8062 character positions smaller than TO_CHARPOS,
8063 return MOVE_POS_MATCH_OR_ZV, like the
8064 unidirectional display did. */
8065 || ((op & MOVE_TO_POS) != 0
8066 && !saw_smaller_pos
8067 && IT_CHARPOS (*it) > to_charpos))
8068 {
8069 result = MOVE_POS_MATCH_OR_ZV;
8070 if (it->bidi_p && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8071 RESTORE_IT (it, &ppos_it, ppos_data);
8072 break;
8073 }
8074 if (ITERATOR_AT_END_OF_LINE_P (it))
8075 {
8076 result = MOVE_NEWLINE_OR_CR;
8077 break;
8078 }
8079 }
8080 else if ((op & MOVE_TO_POS) != 0
8081 && !saw_smaller_pos
8082 && IT_CHARPOS (*it) > to_charpos)
8083 {
8084 result = MOVE_POS_MATCH_OR_ZV;
8085 if (it->bidi_p && IT_CHARPOS (ppos_it) < ZV)
8086 RESTORE_IT (it, &ppos_it, ppos_data);
8087 break;
8088 }
8089 result = MOVE_LINE_TRUNCATED;
8090 break;
8091 }
8092 #undef IT_RESET_X_ASCENT_DESCENT
8093 }
8094
8095 #undef BUFFER_POS_REACHED_P
8096
8097 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8098 restore the saved iterator. */
8099 if (atpos_it.sp >= 0)
8100 RESTORE_IT (it, &atpos_it, atpos_data);
8101 else if (atx_it.sp >= 0)
8102 RESTORE_IT (it, &atx_it, atx_data);
8103
8104 done:
8105
8106 if (atpos_data)
8107 xfree (atpos_data);
8108 if (atx_data)
8109 xfree (atx_data);
8110 if (wrap_data)
8111 xfree (wrap_data);
8112 if (ppos_data)
8113 xfree (ppos_data);
8114
8115 /* Restore the iterator settings altered at the beginning of this
8116 function. */
8117 it->glyph_row = saved_glyph_row;
8118 return result;
8119 }
8120
8121 /* For external use. */
8122 void
8123 move_it_in_display_line (struct it *it,
8124 EMACS_INT to_charpos, int to_x,
8125 enum move_operation_enum op)
8126 {
8127 if (it->line_wrap == WORD_WRAP
8128 && (op & MOVE_TO_X))
8129 {
8130 struct it save_it;
8131 void *save_data = NULL;
8132 int skip;
8133
8134 SAVE_IT (save_it, *it, save_data);
8135 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8136 /* When word-wrap is on, TO_X may lie past the end
8137 of a wrapped line. Then it->current is the
8138 character on the next line, so backtrack to the
8139 space before the wrap point. */
8140 if (skip == MOVE_LINE_CONTINUED)
8141 {
8142 int prev_x = max (it->current_x - 1, 0);
8143 RESTORE_IT (it, &save_it, save_data);
8144 move_it_in_display_line_to
8145 (it, -1, prev_x, MOVE_TO_X);
8146 }
8147 else
8148 xfree (save_data);
8149 }
8150 else
8151 move_it_in_display_line_to (it, to_charpos, to_x, op);
8152 }
8153
8154
8155 /* Move IT forward until it satisfies one or more of the criteria in
8156 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8157
8158 OP is a bit-mask that specifies where to stop, and in particular,
8159 which of those four position arguments makes a difference. See the
8160 description of enum move_operation_enum.
8161
8162 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8163 screen line, this function will set IT to the next position that is
8164 displayed to the right of TO_CHARPOS on the screen. */
8165
8166 void
8167 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8168 {
8169 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8170 int line_height, line_start_x = 0, reached = 0;
8171 void *backup_data = NULL;
8172
8173 for (;;)
8174 {
8175 if (op & MOVE_TO_VPOS)
8176 {
8177 /* If no TO_CHARPOS and no TO_X specified, stop at the
8178 start of the line TO_VPOS. */
8179 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8180 {
8181 if (it->vpos == to_vpos)
8182 {
8183 reached = 1;
8184 break;
8185 }
8186 else
8187 skip = move_it_in_display_line_to (it, -1, -1, 0);
8188 }
8189 else
8190 {
8191 /* TO_VPOS >= 0 means stop at TO_X in the line at
8192 TO_VPOS, or at TO_POS, whichever comes first. */
8193 if (it->vpos == to_vpos)
8194 {
8195 reached = 2;
8196 break;
8197 }
8198
8199 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8200
8201 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8202 {
8203 reached = 3;
8204 break;
8205 }
8206 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8207 {
8208 /* We have reached TO_X but not in the line we want. */
8209 skip = move_it_in_display_line_to (it, to_charpos,
8210 -1, MOVE_TO_POS);
8211 if (skip == MOVE_POS_MATCH_OR_ZV)
8212 {
8213 reached = 4;
8214 break;
8215 }
8216 }
8217 }
8218 }
8219 else if (op & MOVE_TO_Y)
8220 {
8221 struct it it_backup;
8222
8223 if (it->line_wrap == WORD_WRAP)
8224 SAVE_IT (it_backup, *it, backup_data);
8225
8226 /* TO_Y specified means stop at TO_X in the line containing
8227 TO_Y---or at TO_CHARPOS if this is reached first. The
8228 problem is that we can't really tell whether the line
8229 contains TO_Y before we have completely scanned it, and
8230 this may skip past TO_X. What we do is to first scan to
8231 TO_X.
8232
8233 If TO_X is not specified, use a TO_X of zero. The reason
8234 is to make the outcome of this function more predictable.
8235 If we didn't use TO_X == 0, we would stop at the end of
8236 the line which is probably not what a caller would expect
8237 to happen. */
8238 skip = move_it_in_display_line_to
8239 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8240 (MOVE_TO_X | (op & MOVE_TO_POS)));
8241
8242 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8243 if (skip == MOVE_POS_MATCH_OR_ZV)
8244 reached = 5;
8245 else if (skip == MOVE_X_REACHED)
8246 {
8247 /* If TO_X was reached, we want to know whether TO_Y is
8248 in the line. We know this is the case if the already
8249 scanned glyphs make the line tall enough. Otherwise,
8250 we must check by scanning the rest of the line. */
8251 line_height = it->max_ascent + it->max_descent;
8252 if (to_y >= it->current_y
8253 && to_y < it->current_y + line_height)
8254 {
8255 reached = 6;
8256 break;
8257 }
8258 SAVE_IT (it_backup, *it, backup_data);
8259 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8260 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8261 op & MOVE_TO_POS);
8262 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8263 line_height = it->max_ascent + it->max_descent;
8264 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8265
8266 if (to_y >= it->current_y
8267 && to_y < it->current_y + line_height)
8268 {
8269 /* If TO_Y is in this line and TO_X was reached
8270 above, we scanned too far. We have to restore
8271 IT's settings to the ones before skipping. */
8272 RESTORE_IT (it, &it_backup, backup_data);
8273 reached = 6;
8274 }
8275 else
8276 {
8277 skip = skip2;
8278 if (skip == MOVE_POS_MATCH_OR_ZV)
8279 reached = 7;
8280 }
8281 }
8282 else
8283 {
8284 /* Check whether TO_Y is in this line. */
8285 line_height = it->max_ascent + it->max_descent;
8286 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8287
8288 if (to_y >= it->current_y
8289 && to_y < it->current_y + line_height)
8290 {
8291 /* When word-wrap is on, TO_X may lie past the end
8292 of a wrapped line. Then it->current is the
8293 character on the next line, so backtrack to the
8294 space before the wrap point. */
8295 if (skip == MOVE_LINE_CONTINUED
8296 && it->line_wrap == WORD_WRAP)
8297 {
8298 int prev_x = max (it->current_x - 1, 0);
8299 RESTORE_IT (it, &it_backup, backup_data);
8300 skip = move_it_in_display_line_to
8301 (it, -1, prev_x, MOVE_TO_X);
8302 }
8303 reached = 6;
8304 }
8305 }
8306
8307 if (reached)
8308 break;
8309 }
8310 else if (BUFFERP (it->object)
8311 && (it->method == GET_FROM_BUFFER
8312 || it->method == GET_FROM_STRETCH)
8313 && IT_CHARPOS (*it) >= to_charpos)
8314 skip = MOVE_POS_MATCH_OR_ZV;
8315 else
8316 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8317
8318 switch (skip)
8319 {
8320 case MOVE_POS_MATCH_OR_ZV:
8321 reached = 8;
8322 goto out;
8323
8324 case MOVE_NEWLINE_OR_CR:
8325 set_iterator_to_next (it, 1);
8326 it->continuation_lines_width = 0;
8327 break;
8328
8329 case MOVE_LINE_TRUNCATED:
8330 it->continuation_lines_width = 0;
8331 reseat_at_next_visible_line_start (it, 0);
8332 if ((op & MOVE_TO_POS) != 0
8333 && IT_CHARPOS (*it) > to_charpos)
8334 {
8335 reached = 9;
8336 goto out;
8337 }
8338 break;
8339
8340 case MOVE_LINE_CONTINUED:
8341 /* For continued lines ending in a tab, some of the glyphs
8342 associated with the tab are displayed on the current
8343 line. Since it->current_x does not include these glyphs,
8344 we use it->last_visible_x instead. */
8345 if (it->c == '\t')
8346 {
8347 it->continuation_lines_width += it->last_visible_x;
8348 /* When moving by vpos, ensure that the iterator really
8349 advances to the next line (bug#847, bug#969). Fixme:
8350 do we need to do this in other circumstances? */
8351 if (it->current_x != it->last_visible_x
8352 && (op & MOVE_TO_VPOS)
8353 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8354 {
8355 line_start_x = it->current_x + it->pixel_width
8356 - it->last_visible_x;
8357 set_iterator_to_next (it, 0);
8358 }
8359 }
8360 else
8361 it->continuation_lines_width += it->current_x;
8362 break;
8363
8364 default:
8365 abort ();
8366 }
8367
8368 /* Reset/increment for the next run. */
8369 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8370 it->current_x = line_start_x;
8371 line_start_x = 0;
8372 it->hpos = 0;
8373 it->current_y += it->max_ascent + it->max_descent;
8374 ++it->vpos;
8375 last_height = it->max_ascent + it->max_descent;
8376 last_max_ascent = it->max_ascent;
8377 it->max_ascent = it->max_descent = 0;
8378 }
8379
8380 out:
8381
8382 /* On text terminals, we may stop at the end of a line in the middle
8383 of a multi-character glyph. If the glyph itself is continued,
8384 i.e. it is actually displayed on the next line, don't treat this
8385 stopping point as valid; move to the next line instead (unless
8386 that brings us offscreen). */
8387 if (!FRAME_WINDOW_P (it->f)
8388 && op & MOVE_TO_POS
8389 && IT_CHARPOS (*it) == to_charpos
8390 && it->what == IT_CHARACTER
8391 && it->nglyphs > 1
8392 && it->line_wrap == WINDOW_WRAP
8393 && it->current_x == it->last_visible_x - 1
8394 && it->c != '\n'
8395 && it->c != '\t'
8396 && it->vpos < XFASTINT (it->w->window_end_vpos))
8397 {
8398 it->continuation_lines_width += it->current_x;
8399 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8400 it->current_y += it->max_ascent + it->max_descent;
8401 ++it->vpos;
8402 last_height = it->max_ascent + it->max_descent;
8403 last_max_ascent = it->max_ascent;
8404 }
8405
8406 if (backup_data)
8407 xfree (backup_data);
8408
8409 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8410 }
8411
8412
8413 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8414
8415 If DY > 0, move IT backward at least that many pixels. DY = 0
8416 means move IT backward to the preceding line start or BEGV. This
8417 function may move over more than DY pixels if IT->current_y - DY
8418 ends up in the middle of a line; in this case IT->current_y will be
8419 set to the top of the line moved to. */
8420
8421 void
8422 move_it_vertically_backward (struct it *it, int dy)
8423 {
8424 int nlines, h;
8425 struct it it2, it3;
8426 void *it2data = NULL, *it3data = NULL;
8427 EMACS_INT start_pos;
8428
8429 move_further_back:
8430 xassert (dy >= 0);
8431
8432 start_pos = IT_CHARPOS (*it);
8433
8434 /* Estimate how many newlines we must move back. */
8435 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8436
8437 /* Set the iterator's position that many lines back. */
8438 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8439 back_to_previous_visible_line_start (it);
8440
8441 /* Reseat the iterator here. When moving backward, we don't want
8442 reseat to skip forward over invisible text, set up the iterator
8443 to deliver from overlay strings at the new position etc. So,
8444 use reseat_1 here. */
8445 reseat_1 (it, it->current.pos, 1);
8446
8447 /* We are now surely at a line start. */
8448 it->current_x = it->hpos = 0;
8449 it->continuation_lines_width = 0;
8450
8451 /* Move forward and see what y-distance we moved. First move to the
8452 start of the next line so that we get its height. We need this
8453 height to be able to tell whether we reached the specified
8454 y-distance. */
8455 SAVE_IT (it2, *it, it2data);
8456 it2.max_ascent = it2.max_descent = 0;
8457 do
8458 {
8459 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8460 MOVE_TO_POS | MOVE_TO_VPOS);
8461 }
8462 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8463 xassert (IT_CHARPOS (*it) >= BEGV);
8464 SAVE_IT (it3, it2, it3data);
8465
8466 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8467 xassert (IT_CHARPOS (*it) >= BEGV);
8468 /* H is the actual vertical distance from the position in *IT
8469 and the starting position. */
8470 h = it2.current_y - it->current_y;
8471 /* NLINES is the distance in number of lines. */
8472 nlines = it2.vpos - it->vpos;
8473
8474 /* Correct IT's y and vpos position
8475 so that they are relative to the starting point. */
8476 it->vpos -= nlines;
8477 it->current_y -= h;
8478
8479 if (dy == 0)
8480 {
8481 /* DY == 0 means move to the start of the screen line. The
8482 value of nlines is > 0 if continuation lines were involved. */
8483 RESTORE_IT (it, it, it2data);
8484 if (nlines > 0)
8485 move_it_by_lines (it, nlines);
8486 xfree (it3data);
8487 }
8488 else
8489 {
8490 /* The y-position we try to reach, relative to *IT.
8491 Note that H has been subtracted in front of the if-statement. */
8492 int target_y = it->current_y + h - dy;
8493 int y0 = it3.current_y;
8494 int y1;
8495 int line_height;
8496
8497 RESTORE_IT (&it3, &it3, it3data);
8498 y1 = line_bottom_y (&it3);
8499 line_height = y1 - y0;
8500 RESTORE_IT (it, it, it2data);
8501 /* If we did not reach target_y, try to move further backward if
8502 we can. If we moved too far backward, try to move forward. */
8503 if (target_y < it->current_y
8504 /* This is heuristic. In a window that's 3 lines high, with
8505 a line height of 13 pixels each, recentering with point
8506 on the bottom line will try to move -39/2 = 19 pixels
8507 backward. Try to avoid moving into the first line. */
8508 && (it->current_y - target_y
8509 > min (window_box_height (it->w), line_height * 2 / 3))
8510 && IT_CHARPOS (*it) > BEGV)
8511 {
8512 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8513 target_y - it->current_y));
8514 dy = it->current_y - target_y;
8515 goto move_further_back;
8516 }
8517 else if (target_y >= it->current_y + line_height
8518 && IT_CHARPOS (*it) < ZV)
8519 {
8520 /* Should move forward by at least one line, maybe more.
8521
8522 Note: Calling move_it_by_lines can be expensive on
8523 terminal frames, where compute_motion is used (via
8524 vmotion) to do the job, when there are very long lines
8525 and truncate-lines is nil. That's the reason for
8526 treating terminal frames specially here. */
8527
8528 if (!FRAME_WINDOW_P (it->f))
8529 move_it_vertically (it, target_y - (it->current_y + line_height));
8530 else
8531 {
8532 do
8533 {
8534 move_it_by_lines (it, 1);
8535 }
8536 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8537 }
8538 }
8539 }
8540 }
8541
8542
8543 /* Move IT by a specified amount of pixel lines DY. DY negative means
8544 move backwards. DY = 0 means move to start of screen line. At the
8545 end, IT will be on the start of a screen line. */
8546
8547 void
8548 move_it_vertically (struct it *it, int dy)
8549 {
8550 if (dy <= 0)
8551 move_it_vertically_backward (it, -dy);
8552 else
8553 {
8554 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8555 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8556 MOVE_TO_POS | MOVE_TO_Y);
8557 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8558
8559 /* If buffer ends in ZV without a newline, move to the start of
8560 the line to satisfy the post-condition. */
8561 if (IT_CHARPOS (*it) == ZV
8562 && ZV > BEGV
8563 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8564 move_it_by_lines (it, 0);
8565 }
8566 }
8567
8568
8569 /* Move iterator IT past the end of the text line it is in. */
8570
8571 void
8572 move_it_past_eol (struct it *it)
8573 {
8574 enum move_it_result rc;
8575
8576 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8577 if (rc == MOVE_NEWLINE_OR_CR)
8578 set_iterator_to_next (it, 0);
8579 }
8580
8581
8582 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8583 negative means move up. DVPOS == 0 means move to the start of the
8584 screen line.
8585
8586 Optimization idea: If we would know that IT->f doesn't use
8587 a face with proportional font, we could be faster for
8588 truncate-lines nil. */
8589
8590 void
8591 move_it_by_lines (struct it *it, int dvpos)
8592 {
8593
8594 /* The commented-out optimization uses vmotion on terminals. This
8595 gives bad results, because elements like it->what, on which
8596 callers such as pos_visible_p rely, aren't updated. */
8597 /* struct position pos;
8598 if (!FRAME_WINDOW_P (it->f))
8599 {
8600 struct text_pos textpos;
8601
8602 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8603 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8604 reseat (it, textpos, 1);
8605 it->vpos += pos.vpos;
8606 it->current_y += pos.vpos;
8607 }
8608 else */
8609
8610 if (dvpos == 0)
8611 {
8612 /* DVPOS == 0 means move to the start of the screen line. */
8613 move_it_vertically_backward (it, 0);
8614 xassert (it->current_x == 0 && it->hpos == 0);
8615 /* Let next call to line_bottom_y calculate real line height */
8616 last_height = 0;
8617 }
8618 else if (dvpos > 0)
8619 {
8620 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8621 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8622 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8623 }
8624 else
8625 {
8626 struct it it2;
8627 void *it2data = NULL;
8628 EMACS_INT start_charpos, i;
8629
8630 /* Start at the beginning of the screen line containing IT's
8631 position. This may actually move vertically backwards,
8632 in case of overlays, so adjust dvpos accordingly. */
8633 dvpos += it->vpos;
8634 move_it_vertically_backward (it, 0);
8635 dvpos -= it->vpos;
8636
8637 /* Go back -DVPOS visible lines and reseat the iterator there. */
8638 start_charpos = IT_CHARPOS (*it);
8639 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8640 back_to_previous_visible_line_start (it);
8641 reseat (it, it->current.pos, 1);
8642
8643 /* Move further back if we end up in a string or an image. */
8644 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8645 {
8646 /* First try to move to start of display line. */
8647 dvpos += it->vpos;
8648 move_it_vertically_backward (it, 0);
8649 dvpos -= it->vpos;
8650 if (IT_POS_VALID_AFTER_MOVE_P (it))
8651 break;
8652 /* If start of line is still in string or image,
8653 move further back. */
8654 back_to_previous_visible_line_start (it);
8655 reseat (it, it->current.pos, 1);
8656 dvpos--;
8657 }
8658
8659 it->current_x = it->hpos = 0;
8660
8661 /* Above call may have moved too far if continuation lines
8662 are involved. Scan forward and see if it did. */
8663 SAVE_IT (it2, *it, it2data);
8664 it2.vpos = it2.current_y = 0;
8665 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8666 it->vpos -= it2.vpos;
8667 it->current_y -= it2.current_y;
8668 it->current_x = it->hpos = 0;
8669
8670 /* If we moved too far back, move IT some lines forward. */
8671 if (it2.vpos > -dvpos)
8672 {
8673 int delta = it2.vpos + dvpos;
8674
8675 RESTORE_IT (&it2, &it2, it2data);
8676 SAVE_IT (it2, *it, it2data);
8677 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8678 /* Move back again if we got too far ahead. */
8679 if (IT_CHARPOS (*it) >= start_charpos)
8680 RESTORE_IT (it, &it2, it2data);
8681 else
8682 xfree (it2data);
8683 }
8684 else
8685 RESTORE_IT (it, it, it2data);
8686 }
8687 }
8688
8689 /* Return 1 if IT points into the middle of a display vector. */
8690
8691 int
8692 in_display_vector_p (struct it *it)
8693 {
8694 return (it->method == GET_FROM_DISPLAY_VECTOR
8695 && it->current.dpvec_index > 0
8696 && it->dpvec + it->current.dpvec_index != it->dpend);
8697 }
8698
8699 \f
8700 /***********************************************************************
8701 Messages
8702 ***********************************************************************/
8703
8704
8705 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8706 to *Messages*. */
8707
8708 void
8709 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8710 {
8711 Lisp_Object args[3];
8712 Lisp_Object msg, fmt;
8713 char *buffer;
8714 EMACS_INT len;
8715 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8716 USE_SAFE_ALLOCA;
8717
8718 /* Do nothing if called asynchronously. Inserting text into
8719 a buffer may call after-change-functions and alike and
8720 that would means running Lisp asynchronously. */
8721 if (handling_signal)
8722 return;
8723
8724 fmt = msg = Qnil;
8725 GCPRO4 (fmt, msg, arg1, arg2);
8726
8727 args[0] = fmt = build_string (format);
8728 args[1] = arg1;
8729 args[2] = arg2;
8730 msg = Fformat (3, args);
8731
8732 len = SBYTES (msg) + 1;
8733 SAFE_ALLOCA (buffer, char *, len);
8734 memcpy (buffer, SDATA (msg), len);
8735
8736 message_dolog (buffer, len - 1, 1, 0);
8737 SAFE_FREE ();
8738
8739 UNGCPRO;
8740 }
8741
8742
8743 /* Output a newline in the *Messages* buffer if "needs" one. */
8744
8745 void
8746 message_log_maybe_newline (void)
8747 {
8748 if (message_log_need_newline)
8749 message_dolog ("", 0, 1, 0);
8750 }
8751
8752
8753 /* Add a string M of length NBYTES to the message log, optionally
8754 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8755 nonzero, means interpret the contents of M as multibyte. This
8756 function calls low-level routines in order to bypass text property
8757 hooks, etc. which might not be safe to run.
8758
8759 This may GC (insert may run before/after change hooks),
8760 so the buffer M must NOT point to a Lisp string. */
8761
8762 void
8763 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8764 {
8765 const unsigned char *msg = (const unsigned char *) m;
8766
8767 if (!NILP (Vmemory_full))
8768 return;
8769
8770 if (!NILP (Vmessage_log_max))
8771 {
8772 struct buffer *oldbuf;
8773 Lisp_Object oldpoint, oldbegv, oldzv;
8774 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8775 EMACS_INT point_at_end = 0;
8776 EMACS_INT zv_at_end = 0;
8777 Lisp_Object old_deactivate_mark, tem;
8778 struct gcpro gcpro1;
8779
8780 old_deactivate_mark = Vdeactivate_mark;
8781 oldbuf = current_buffer;
8782 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8783 BVAR (current_buffer, undo_list) = Qt;
8784
8785 oldpoint = message_dolog_marker1;
8786 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8787 oldbegv = message_dolog_marker2;
8788 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8789 oldzv = message_dolog_marker3;
8790 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8791 GCPRO1 (old_deactivate_mark);
8792
8793 if (PT == Z)
8794 point_at_end = 1;
8795 if (ZV == Z)
8796 zv_at_end = 1;
8797
8798 BEGV = BEG;
8799 BEGV_BYTE = BEG_BYTE;
8800 ZV = Z;
8801 ZV_BYTE = Z_BYTE;
8802 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8803
8804 /* Insert the string--maybe converting multibyte to single byte
8805 or vice versa, so that all the text fits the buffer. */
8806 if (multibyte
8807 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8808 {
8809 EMACS_INT i;
8810 int c, char_bytes;
8811 char work[1];
8812
8813 /* Convert a multibyte string to single-byte
8814 for the *Message* buffer. */
8815 for (i = 0; i < nbytes; i += char_bytes)
8816 {
8817 c = string_char_and_length (msg + i, &char_bytes);
8818 work[0] = (ASCII_CHAR_P (c)
8819 ? c
8820 : multibyte_char_to_unibyte (c));
8821 insert_1_both (work, 1, 1, 1, 0, 0);
8822 }
8823 }
8824 else if (! multibyte
8825 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8826 {
8827 EMACS_INT i;
8828 int c, char_bytes;
8829 unsigned char str[MAX_MULTIBYTE_LENGTH];
8830 /* Convert a single-byte string to multibyte
8831 for the *Message* buffer. */
8832 for (i = 0; i < nbytes; i++)
8833 {
8834 c = msg[i];
8835 MAKE_CHAR_MULTIBYTE (c);
8836 char_bytes = CHAR_STRING (c, str);
8837 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8838 }
8839 }
8840 else if (nbytes)
8841 insert_1 (m, nbytes, 1, 0, 0);
8842
8843 if (nlflag)
8844 {
8845 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8846 printmax_t dups;
8847 insert_1 ("\n", 1, 1, 0, 0);
8848
8849 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8850 this_bol = PT;
8851 this_bol_byte = PT_BYTE;
8852
8853 /* See if this line duplicates the previous one.
8854 If so, combine duplicates. */
8855 if (this_bol > BEG)
8856 {
8857 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8858 prev_bol = PT;
8859 prev_bol_byte = PT_BYTE;
8860
8861 dups = message_log_check_duplicate (prev_bol_byte,
8862 this_bol_byte);
8863 if (dups)
8864 {
8865 del_range_both (prev_bol, prev_bol_byte,
8866 this_bol, this_bol_byte, 0);
8867 if (dups > 1)
8868 {
8869 char dupstr[sizeof " [ times]"
8870 + INT_STRLEN_BOUND (printmax_t)];
8871 int duplen;
8872
8873 /* If you change this format, don't forget to also
8874 change message_log_check_duplicate. */
8875 sprintf (dupstr, " [%"pMd" times]", dups);
8876 duplen = strlen (dupstr);
8877 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8878 insert_1 (dupstr, duplen, 1, 0, 1);
8879 }
8880 }
8881 }
8882
8883 /* If we have more than the desired maximum number of lines
8884 in the *Messages* buffer now, delete the oldest ones.
8885 This is safe because we don't have undo in this buffer. */
8886
8887 if (NATNUMP (Vmessage_log_max))
8888 {
8889 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8890 -XFASTINT (Vmessage_log_max) - 1, 0);
8891 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8892 }
8893 }
8894 BEGV = XMARKER (oldbegv)->charpos;
8895 BEGV_BYTE = marker_byte_position (oldbegv);
8896
8897 if (zv_at_end)
8898 {
8899 ZV = Z;
8900 ZV_BYTE = Z_BYTE;
8901 }
8902 else
8903 {
8904 ZV = XMARKER (oldzv)->charpos;
8905 ZV_BYTE = marker_byte_position (oldzv);
8906 }
8907
8908 if (point_at_end)
8909 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8910 else
8911 /* We can't do Fgoto_char (oldpoint) because it will run some
8912 Lisp code. */
8913 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8914 XMARKER (oldpoint)->bytepos);
8915
8916 UNGCPRO;
8917 unchain_marker (XMARKER (oldpoint));
8918 unchain_marker (XMARKER (oldbegv));
8919 unchain_marker (XMARKER (oldzv));
8920
8921 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8922 set_buffer_internal (oldbuf);
8923 if (NILP (tem))
8924 windows_or_buffers_changed = old_windows_or_buffers_changed;
8925 message_log_need_newline = !nlflag;
8926 Vdeactivate_mark = old_deactivate_mark;
8927 }
8928 }
8929
8930
8931 /* We are at the end of the buffer after just having inserted a newline.
8932 (Note: We depend on the fact we won't be crossing the gap.)
8933 Check to see if the most recent message looks a lot like the previous one.
8934 Return 0 if different, 1 if the new one should just replace it, or a
8935 value N > 1 if we should also append " [N times]". */
8936
8937 static intmax_t
8938 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8939 {
8940 EMACS_INT i;
8941 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8942 int seen_dots = 0;
8943 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8944 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8945
8946 for (i = 0; i < len; i++)
8947 {
8948 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8949 seen_dots = 1;
8950 if (p1[i] != p2[i])
8951 return seen_dots;
8952 }
8953 p1 += len;
8954 if (*p1 == '\n')
8955 return 2;
8956 if (*p1++ == ' ' && *p1++ == '[')
8957 {
8958 char *pend;
8959 intmax_t n = strtoimax ((char *) p1, &pend, 10);
8960 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
8961 return n+1;
8962 }
8963 return 0;
8964 }
8965 \f
8966
8967 /* Display an echo area message M with a specified length of NBYTES
8968 bytes. The string may include null characters. If M is 0, clear
8969 out any existing message, and let the mini-buffer text show
8970 through.
8971
8972 This may GC, so the buffer M must NOT point to a Lisp string. */
8973
8974 void
8975 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8976 {
8977 /* First flush out any partial line written with print. */
8978 message_log_maybe_newline ();
8979 if (m)
8980 message_dolog (m, nbytes, 1, multibyte);
8981 message2_nolog (m, nbytes, multibyte);
8982 }
8983
8984
8985 /* The non-logging counterpart of message2. */
8986
8987 void
8988 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8989 {
8990 struct frame *sf = SELECTED_FRAME ();
8991 message_enable_multibyte = multibyte;
8992
8993 if (FRAME_INITIAL_P (sf))
8994 {
8995 if (noninteractive_need_newline)
8996 putc ('\n', stderr);
8997 noninteractive_need_newline = 0;
8998 if (m)
8999 fwrite (m, nbytes, 1, stderr);
9000 if (cursor_in_echo_area == 0)
9001 fprintf (stderr, "\n");
9002 fflush (stderr);
9003 }
9004 /* A null message buffer means that the frame hasn't really been
9005 initialized yet. Error messages get reported properly by
9006 cmd_error, so this must be just an informative message; toss it. */
9007 else if (INTERACTIVE
9008 && sf->glyphs_initialized_p
9009 && FRAME_MESSAGE_BUF (sf))
9010 {
9011 Lisp_Object mini_window;
9012 struct frame *f;
9013
9014 /* Get the frame containing the mini-buffer
9015 that the selected frame is using. */
9016 mini_window = FRAME_MINIBUF_WINDOW (sf);
9017 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9018
9019 FRAME_SAMPLE_VISIBILITY (f);
9020 if (FRAME_VISIBLE_P (sf)
9021 && ! FRAME_VISIBLE_P (f))
9022 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9023
9024 if (m)
9025 {
9026 set_message (m, Qnil, nbytes, multibyte);
9027 if (minibuffer_auto_raise)
9028 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9029 }
9030 else
9031 clear_message (1, 1);
9032
9033 do_pending_window_change (0);
9034 echo_area_display (1);
9035 do_pending_window_change (0);
9036 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9037 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9038 }
9039 }
9040
9041
9042 /* Display an echo area message M with a specified length of NBYTES
9043 bytes. The string may include null characters. If M is not a
9044 string, clear out any existing message, and let the mini-buffer
9045 text show through.
9046
9047 This function cancels echoing. */
9048
9049 void
9050 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9051 {
9052 struct gcpro gcpro1;
9053
9054 GCPRO1 (m);
9055 clear_message (1,1);
9056 cancel_echoing ();
9057
9058 /* First flush out any partial line written with print. */
9059 message_log_maybe_newline ();
9060 if (STRINGP (m))
9061 {
9062 char *buffer;
9063 USE_SAFE_ALLOCA;
9064
9065 SAFE_ALLOCA (buffer, char *, nbytes);
9066 memcpy (buffer, SDATA (m), nbytes);
9067 message_dolog (buffer, nbytes, 1, multibyte);
9068 SAFE_FREE ();
9069 }
9070 message3_nolog (m, nbytes, multibyte);
9071
9072 UNGCPRO;
9073 }
9074
9075
9076 /* The non-logging version of message3.
9077 This does not cancel echoing, because it is used for echoing.
9078 Perhaps we need to make a separate function for echoing
9079 and make this cancel echoing. */
9080
9081 void
9082 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9083 {
9084 struct frame *sf = SELECTED_FRAME ();
9085 message_enable_multibyte = multibyte;
9086
9087 if (FRAME_INITIAL_P (sf))
9088 {
9089 if (noninteractive_need_newline)
9090 putc ('\n', stderr);
9091 noninteractive_need_newline = 0;
9092 if (STRINGP (m))
9093 fwrite (SDATA (m), nbytes, 1, stderr);
9094 if (cursor_in_echo_area == 0)
9095 fprintf (stderr, "\n");
9096 fflush (stderr);
9097 }
9098 /* A null message buffer means that the frame hasn't really been
9099 initialized yet. Error messages get reported properly by
9100 cmd_error, so this must be just an informative message; toss it. */
9101 else if (INTERACTIVE
9102 && sf->glyphs_initialized_p
9103 && FRAME_MESSAGE_BUF (sf))
9104 {
9105 Lisp_Object mini_window;
9106 Lisp_Object frame;
9107 struct frame *f;
9108
9109 /* Get the frame containing the mini-buffer
9110 that the selected frame is using. */
9111 mini_window = FRAME_MINIBUF_WINDOW (sf);
9112 frame = XWINDOW (mini_window)->frame;
9113 f = XFRAME (frame);
9114
9115 FRAME_SAMPLE_VISIBILITY (f);
9116 if (FRAME_VISIBLE_P (sf)
9117 && !FRAME_VISIBLE_P (f))
9118 Fmake_frame_visible (frame);
9119
9120 if (STRINGP (m) && SCHARS (m) > 0)
9121 {
9122 set_message (NULL, m, nbytes, multibyte);
9123 if (minibuffer_auto_raise)
9124 Fraise_frame (frame);
9125 /* Assume we are not echoing.
9126 (If we are, echo_now will override this.) */
9127 echo_message_buffer = Qnil;
9128 }
9129 else
9130 clear_message (1, 1);
9131
9132 do_pending_window_change (0);
9133 echo_area_display (1);
9134 do_pending_window_change (0);
9135 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9136 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9137 }
9138 }
9139
9140
9141 /* Display a null-terminated echo area message M. If M is 0, clear
9142 out any existing message, and let the mini-buffer text show through.
9143
9144 The buffer M must continue to exist until after the echo area gets
9145 cleared or some other message gets displayed there. Do not pass
9146 text that is stored in a Lisp string. Do not pass text in a buffer
9147 that was alloca'd. */
9148
9149 void
9150 message1 (const char *m)
9151 {
9152 message2 (m, (m ? strlen (m) : 0), 0);
9153 }
9154
9155
9156 /* The non-logging counterpart of message1. */
9157
9158 void
9159 message1_nolog (const char *m)
9160 {
9161 message2_nolog (m, (m ? strlen (m) : 0), 0);
9162 }
9163
9164 /* Display a message M which contains a single %s
9165 which gets replaced with STRING. */
9166
9167 void
9168 message_with_string (const char *m, Lisp_Object string, int log)
9169 {
9170 CHECK_STRING (string);
9171
9172 if (noninteractive)
9173 {
9174 if (m)
9175 {
9176 if (noninteractive_need_newline)
9177 putc ('\n', stderr);
9178 noninteractive_need_newline = 0;
9179 fprintf (stderr, m, SDATA (string));
9180 if (!cursor_in_echo_area)
9181 fprintf (stderr, "\n");
9182 fflush (stderr);
9183 }
9184 }
9185 else if (INTERACTIVE)
9186 {
9187 /* The frame whose minibuffer we're going to display the message on.
9188 It may be larger than the selected frame, so we need
9189 to use its buffer, not the selected frame's buffer. */
9190 Lisp_Object mini_window;
9191 struct frame *f, *sf = SELECTED_FRAME ();
9192
9193 /* Get the frame containing the minibuffer
9194 that the selected frame is using. */
9195 mini_window = FRAME_MINIBUF_WINDOW (sf);
9196 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9197
9198 /* A null message buffer means that the frame hasn't really been
9199 initialized yet. Error messages get reported properly by
9200 cmd_error, so this must be just an informative message; toss it. */
9201 if (FRAME_MESSAGE_BUF (f))
9202 {
9203 Lisp_Object args[2], msg;
9204 struct gcpro gcpro1, gcpro2;
9205
9206 args[0] = build_string (m);
9207 args[1] = msg = string;
9208 GCPRO2 (args[0], msg);
9209 gcpro1.nvars = 2;
9210
9211 msg = Fformat (2, args);
9212
9213 if (log)
9214 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9215 else
9216 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9217
9218 UNGCPRO;
9219
9220 /* Print should start at the beginning of the message
9221 buffer next time. */
9222 message_buf_print = 0;
9223 }
9224 }
9225 }
9226
9227
9228 /* Dump an informative message to the minibuf. If M is 0, clear out
9229 any existing message, and let the mini-buffer text show through. */
9230
9231 static void
9232 vmessage (const char *m, va_list ap)
9233 {
9234 if (noninteractive)
9235 {
9236 if (m)
9237 {
9238 if (noninteractive_need_newline)
9239 putc ('\n', stderr);
9240 noninteractive_need_newline = 0;
9241 vfprintf (stderr, m, ap);
9242 if (cursor_in_echo_area == 0)
9243 fprintf (stderr, "\n");
9244 fflush (stderr);
9245 }
9246 }
9247 else if (INTERACTIVE)
9248 {
9249 /* The frame whose mini-buffer we're going to display the message
9250 on. It may be larger than the selected frame, so we need to
9251 use its buffer, not the selected frame's buffer. */
9252 Lisp_Object mini_window;
9253 struct frame *f, *sf = SELECTED_FRAME ();
9254
9255 /* Get the frame containing the mini-buffer
9256 that the selected frame is using. */
9257 mini_window = FRAME_MINIBUF_WINDOW (sf);
9258 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9259
9260 /* A null message buffer means that the frame hasn't really been
9261 initialized yet. Error messages get reported properly by
9262 cmd_error, so this must be just an informative message; toss
9263 it. */
9264 if (FRAME_MESSAGE_BUF (f))
9265 {
9266 if (m)
9267 {
9268 ptrdiff_t len;
9269
9270 len = doprnt (FRAME_MESSAGE_BUF (f),
9271 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9272
9273 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9274 }
9275 else
9276 message1 (0);
9277
9278 /* Print should start at the beginning of the message
9279 buffer next time. */
9280 message_buf_print = 0;
9281 }
9282 }
9283 }
9284
9285 void
9286 message (const char *m, ...)
9287 {
9288 va_list ap;
9289 va_start (ap, m);
9290 vmessage (m, ap);
9291 va_end (ap);
9292 }
9293
9294
9295 #if 0
9296 /* The non-logging version of message. */
9297
9298 void
9299 message_nolog (const char *m, ...)
9300 {
9301 Lisp_Object old_log_max;
9302 va_list ap;
9303 va_start (ap, m);
9304 old_log_max = Vmessage_log_max;
9305 Vmessage_log_max = Qnil;
9306 vmessage (m, ap);
9307 Vmessage_log_max = old_log_max;
9308 va_end (ap);
9309 }
9310 #endif
9311
9312
9313 /* Display the current message in the current mini-buffer. This is
9314 only called from error handlers in process.c, and is not time
9315 critical. */
9316
9317 void
9318 update_echo_area (void)
9319 {
9320 if (!NILP (echo_area_buffer[0]))
9321 {
9322 Lisp_Object string;
9323 string = Fcurrent_message ();
9324 message3 (string, SBYTES (string),
9325 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9326 }
9327 }
9328
9329
9330 /* Make sure echo area buffers in `echo_buffers' are live.
9331 If they aren't, make new ones. */
9332
9333 static void
9334 ensure_echo_area_buffers (void)
9335 {
9336 int i;
9337
9338 for (i = 0; i < 2; ++i)
9339 if (!BUFFERP (echo_buffer[i])
9340 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9341 {
9342 char name[30];
9343 Lisp_Object old_buffer;
9344 int j;
9345
9346 old_buffer = echo_buffer[i];
9347 sprintf (name, " *Echo Area %d*", i);
9348 echo_buffer[i] = Fget_buffer_create (build_string (name));
9349 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9350 /* to force word wrap in echo area -
9351 it was decided to postpone this*/
9352 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9353
9354 for (j = 0; j < 2; ++j)
9355 if (EQ (old_buffer, echo_area_buffer[j]))
9356 echo_area_buffer[j] = echo_buffer[i];
9357 }
9358 }
9359
9360
9361 /* Call FN with args A1..A4 with either the current or last displayed
9362 echo_area_buffer as current buffer.
9363
9364 WHICH zero means use the current message buffer
9365 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9366 from echo_buffer[] and clear it.
9367
9368 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9369 suitable buffer from echo_buffer[] and clear it.
9370
9371 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9372 that the current message becomes the last displayed one, make
9373 choose a suitable buffer for echo_area_buffer[0], and clear it.
9374
9375 Value is what FN returns. */
9376
9377 static int
9378 with_echo_area_buffer (struct window *w, int which,
9379 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9380 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9381 {
9382 Lisp_Object buffer;
9383 int this_one, the_other, clear_buffer_p, rc;
9384 int count = SPECPDL_INDEX ();
9385
9386 /* If buffers aren't live, make new ones. */
9387 ensure_echo_area_buffers ();
9388
9389 clear_buffer_p = 0;
9390
9391 if (which == 0)
9392 this_one = 0, the_other = 1;
9393 else if (which > 0)
9394 this_one = 1, the_other = 0;
9395 else
9396 {
9397 this_one = 0, the_other = 1;
9398 clear_buffer_p = 1;
9399
9400 /* We need a fresh one in case the current echo buffer equals
9401 the one containing the last displayed echo area message. */
9402 if (!NILP (echo_area_buffer[this_one])
9403 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9404 echo_area_buffer[this_one] = Qnil;
9405 }
9406
9407 /* Choose a suitable buffer from echo_buffer[] is we don't
9408 have one. */
9409 if (NILP (echo_area_buffer[this_one]))
9410 {
9411 echo_area_buffer[this_one]
9412 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9413 ? echo_buffer[the_other]
9414 : echo_buffer[this_one]);
9415 clear_buffer_p = 1;
9416 }
9417
9418 buffer = echo_area_buffer[this_one];
9419
9420 /* Don't get confused by reusing the buffer used for echoing
9421 for a different purpose. */
9422 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9423 cancel_echoing ();
9424
9425 record_unwind_protect (unwind_with_echo_area_buffer,
9426 with_echo_area_buffer_unwind_data (w));
9427
9428 /* Make the echo area buffer current. Note that for display
9429 purposes, it is not necessary that the displayed window's buffer
9430 == current_buffer, except for text property lookup. So, let's
9431 only set that buffer temporarily here without doing a full
9432 Fset_window_buffer. We must also change w->pointm, though,
9433 because otherwise an assertions in unshow_buffer fails, and Emacs
9434 aborts. */
9435 set_buffer_internal_1 (XBUFFER (buffer));
9436 if (w)
9437 {
9438 w->buffer = buffer;
9439 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9440 }
9441
9442 BVAR (current_buffer, undo_list) = Qt;
9443 BVAR (current_buffer, read_only) = Qnil;
9444 specbind (Qinhibit_read_only, Qt);
9445 specbind (Qinhibit_modification_hooks, Qt);
9446
9447 if (clear_buffer_p && Z > BEG)
9448 del_range (BEG, Z);
9449
9450 xassert (BEGV >= BEG);
9451 xassert (ZV <= Z && ZV >= BEGV);
9452
9453 rc = fn (a1, a2, a3, a4);
9454
9455 xassert (BEGV >= BEG);
9456 xassert (ZV <= Z && ZV >= BEGV);
9457
9458 unbind_to (count, Qnil);
9459 return rc;
9460 }
9461
9462
9463 /* Save state that should be preserved around the call to the function
9464 FN called in with_echo_area_buffer. */
9465
9466 static Lisp_Object
9467 with_echo_area_buffer_unwind_data (struct window *w)
9468 {
9469 int i = 0;
9470 Lisp_Object vector, tmp;
9471
9472 /* Reduce consing by keeping one vector in
9473 Vwith_echo_area_save_vector. */
9474 vector = Vwith_echo_area_save_vector;
9475 Vwith_echo_area_save_vector = Qnil;
9476
9477 if (NILP (vector))
9478 vector = Fmake_vector (make_number (7), Qnil);
9479
9480 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9481 ASET (vector, i, Vdeactivate_mark); ++i;
9482 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9483
9484 if (w)
9485 {
9486 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9487 ASET (vector, i, w->buffer); ++i;
9488 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9489 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9490 }
9491 else
9492 {
9493 int end = i + 4;
9494 for (; i < end; ++i)
9495 ASET (vector, i, Qnil);
9496 }
9497
9498 xassert (i == ASIZE (vector));
9499 return vector;
9500 }
9501
9502
9503 /* Restore global state from VECTOR which was created by
9504 with_echo_area_buffer_unwind_data. */
9505
9506 static Lisp_Object
9507 unwind_with_echo_area_buffer (Lisp_Object vector)
9508 {
9509 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9510 Vdeactivate_mark = AREF (vector, 1);
9511 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9512
9513 if (WINDOWP (AREF (vector, 3)))
9514 {
9515 struct window *w;
9516 Lisp_Object buffer, charpos, bytepos;
9517
9518 w = XWINDOW (AREF (vector, 3));
9519 buffer = AREF (vector, 4);
9520 charpos = AREF (vector, 5);
9521 bytepos = AREF (vector, 6);
9522
9523 w->buffer = buffer;
9524 set_marker_both (w->pointm, buffer,
9525 XFASTINT (charpos), XFASTINT (bytepos));
9526 }
9527
9528 Vwith_echo_area_save_vector = vector;
9529 return Qnil;
9530 }
9531
9532
9533 /* Set up the echo area for use by print functions. MULTIBYTE_P
9534 non-zero means we will print multibyte. */
9535
9536 void
9537 setup_echo_area_for_printing (int multibyte_p)
9538 {
9539 /* If we can't find an echo area any more, exit. */
9540 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9541 Fkill_emacs (Qnil);
9542
9543 ensure_echo_area_buffers ();
9544
9545 if (!message_buf_print)
9546 {
9547 /* A message has been output since the last time we printed.
9548 Choose a fresh echo area buffer. */
9549 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9550 echo_area_buffer[0] = echo_buffer[1];
9551 else
9552 echo_area_buffer[0] = echo_buffer[0];
9553
9554 /* Switch to that buffer and clear it. */
9555 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9556 BVAR (current_buffer, truncate_lines) = Qnil;
9557
9558 if (Z > BEG)
9559 {
9560 int count = SPECPDL_INDEX ();
9561 specbind (Qinhibit_read_only, Qt);
9562 /* Note that undo recording is always disabled. */
9563 del_range (BEG, Z);
9564 unbind_to (count, Qnil);
9565 }
9566 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9567
9568 /* Set up the buffer for the multibyteness we need. */
9569 if (multibyte_p
9570 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9571 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9572
9573 /* Raise the frame containing the echo area. */
9574 if (minibuffer_auto_raise)
9575 {
9576 struct frame *sf = SELECTED_FRAME ();
9577 Lisp_Object mini_window;
9578 mini_window = FRAME_MINIBUF_WINDOW (sf);
9579 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9580 }
9581
9582 message_log_maybe_newline ();
9583 message_buf_print = 1;
9584 }
9585 else
9586 {
9587 if (NILP (echo_area_buffer[0]))
9588 {
9589 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9590 echo_area_buffer[0] = echo_buffer[1];
9591 else
9592 echo_area_buffer[0] = echo_buffer[0];
9593 }
9594
9595 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9596 {
9597 /* Someone switched buffers between print requests. */
9598 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9599 BVAR (current_buffer, truncate_lines) = Qnil;
9600 }
9601 }
9602 }
9603
9604
9605 /* Display an echo area message in window W. Value is non-zero if W's
9606 height is changed. If display_last_displayed_message_p is
9607 non-zero, display the message that was last displayed, otherwise
9608 display the current message. */
9609
9610 static int
9611 display_echo_area (struct window *w)
9612 {
9613 int i, no_message_p, window_height_changed_p, count;
9614
9615 /* Temporarily disable garbage collections while displaying the echo
9616 area. This is done because a GC can print a message itself.
9617 That message would modify the echo area buffer's contents while a
9618 redisplay of the buffer is going on, and seriously confuse
9619 redisplay. */
9620 count = inhibit_garbage_collection ();
9621
9622 /* If there is no message, we must call display_echo_area_1
9623 nevertheless because it resizes the window. But we will have to
9624 reset the echo_area_buffer in question to nil at the end because
9625 with_echo_area_buffer will sets it to an empty buffer. */
9626 i = display_last_displayed_message_p ? 1 : 0;
9627 no_message_p = NILP (echo_area_buffer[i]);
9628
9629 window_height_changed_p
9630 = with_echo_area_buffer (w, display_last_displayed_message_p,
9631 display_echo_area_1,
9632 (intptr_t) w, Qnil, 0, 0);
9633
9634 if (no_message_p)
9635 echo_area_buffer[i] = Qnil;
9636
9637 unbind_to (count, Qnil);
9638 return window_height_changed_p;
9639 }
9640
9641
9642 /* Helper for display_echo_area. Display the current buffer which
9643 contains the current echo area message in window W, a mini-window,
9644 a pointer to which is passed in A1. A2..A4 are currently not used.
9645 Change the height of W so that all of the message is displayed.
9646 Value is non-zero if height of W was changed. */
9647
9648 static int
9649 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9650 {
9651 intptr_t i1 = a1;
9652 struct window *w = (struct window *) i1;
9653 Lisp_Object window;
9654 struct text_pos start;
9655 int window_height_changed_p = 0;
9656
9657 /* Do this before displaying, so that we have a large enough glyph
9658 matrix for the display. If we can't get enough space for the
9659 whole text, display the last N lines. That works by setting w->start. */
9660 window_height_changed_p = resize_mini_window (w, 0);
9661
9662 /* Use the starting position chosen by resize_mini_window. */
9663 SET_TEXT_POS_FROM_MARKER (start, w->start);
9664
9665 /* Display. */
9666 clear_glyph_matrix (w->desired_matrix);
9667 XSETWINDOW (window, w);
9668 try_window (window, start, 0);
9669
9670 return window_height_changed_p;
9671 }
9672
9673
9674 /* Resize the echo area window to exactly the size needed for the
9675 currently displayed message, if there is one. If a mini-buffer
9676 is active, don't shrink it. */
9677
9678 void
9679 resize_echo_area_exactly (void)
9680 {
9681 if (BUFFERP (echo_area_buffer[0])
9682 && WINDOWP (echo_area_window))
9683 {
9684 struct window *w = XWINDOW (echo_area_window);
9685 int resized_p;
9686 Lisp_Object resize_exactly;
9687
9688 if (minibuf_level == 0)
9689 resize_exactly = Qt;
9690 else
9691 resize_exactly = Qnil;
9692
9693 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9694 (intptr_t) w, resize_exactly,
9695 0, 0);
9696 if (resized_p)
9697 {
9698 ++windows_or_buffers_changed;
9699 ++update_mode_lines;
9700 redisplay_internal ();
9701 }
9702 }
9703 }
9704
9705
9706 /* Callback function for with_echo_area_buffer, when used from
9707 resize_echo_area_exactly. A1 contains a pointer to the window to
9708 resize, EXACTLY non-nil means resize the mini-window exactly to the
9709 size of the text displayed. A3 and A4 are not used. Value is what
9710 resize_mini_window returns. */
9711
9712 static int
9713 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9714 {
9715 intptr_t i1 = a1;
9716 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9717 }
9718
9719
9720 /* Resize mini-window W to fit the size of its contents. EXACT_P
9721 means size the window exactly to the size needed. Otherwise, it's
9722 only enlarged until W's buffer is empty.
9723
9724 Set W->start to the right place to begin display. If the whole
9725 contents fit, start at the beginning. Otherwise, start so as
9726 to make the end of the contents appear. This is particularly
9727 important for y-or-n-p, but seems desirable generally.
9728
9729 Value is non-zero if the window height has been changed. */
9730
9731 int
9732 resize_mini_window (struct window *w, int exact_p)
9733 {
9734 struct frame *f = XFRAME (w->frame);
9735 int window_height_changed_p = 0;
9736
9737 xassert (MINI_WINDOW_P (w));
9738
9739 /* By default, start display at the beginning. */
9740 set_marker_both (w->start, w->buffer,
9741 BUF_BEGV (XBUFFER (w->buffer)),
9742 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9743
9744 /* Don't resize windows while redisplaying a window; it would
9745 confuse redisplay functions when the size of the window they are
9746 displaying changes from under them. Such a resizing can happen,
9747 for instance, when which-func prints a long message while
9748 we are running fontification-functions. We're running these
9749 functions with safe_call which binds inhibit-redisplay to t. */
9750 if (!NILP (Vinhibit_redisplay))
9751 return 0;
9752
9753 /* Nil means don't try to resize. */
9754 if (NILP (Vresize_mini_windows)
9755 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9756 return 0;
9757
9758 if (!FRAME_MINIBUF_ONLY_P (f))
9759 {
9760 struct it it;
9761 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9762 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9763 int height, max_height;
9764 int unit = FRAME_LINE_HEIGHT (f);
9765 struct text_pos start;
9766 struct buffer *old_current_buffer = NULL;
9767
9768 if (current_buffer != XBUFFER (w->buffer))
9769 {
9770 old_current_buffer = current_buffer;
9771 set_buffer_internal (XBUFFER (w->buffer));
9772 }
9773
9774 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9775
9776 /* Compute the max. number of lines specified by the user. */
9777 if (FLOATP (Vmax_mini_window_height))
9778 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9779 else if (INTEGERP (Vmax_mini_window_height))
9780 max_height = XINT (Vmax_mini_window_height);
9781 else
9782 max_height = total_height / 4;
9783
9784 /* Correct that max. height if it's bogus. */
9785 max_height = max (1, max_height);
9786 max_height = min (total_height, max_height);
9787
9788 /* Find out the height of the text in the window. */
9789 if (it.line_wrap == TRUNCATE)
9790 height = 1;
9791 else
9792 {
9793 last_height = 0;
9794 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9795 if (it.max_ascent == 0 && it.max_descent == 0)
9796 height = it.current_y + last_height;
9797 else
9798 height = it.current_y + it.max_ascent + it.max_descent;
9799 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9800 height = (height + unit - 1) / unit;
9801 }
9802
9803 /* Compute a suitable window start. */
9804 if (height > max_height)
9805 {
9806 height = max_height;
9807 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9808 move_it_vertically_backward (&it, (height - 1) * unit);
9809 start = it.current.pos;
9810 }
9811 else
9812 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9813 SET_MARKER_FROM_TEXT_POS (w->start, start);
9814
9815 if (EQ (Vresize_mini_windows, Qgrow_only))
9816 {
9817 /* Let it grow only, until we display an empty message, in which
9818 case the window shrinks again. */
9819 if (height > WINDOW_TOTAL_LINES (w))
9820 {
9821 int old_height = WINDOW_TOTAL_LINES (w);
9822 freeze_window_starts (f, 1);
9823 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9824 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9825 }
9826 else if (height < WINDOW_TOTAL_LINES (w)
9827 && (exact_p || BEGV == ZV))
9828 {
9829 int old_height = WINDOW_TOTAL_LINES (w);
9830 freeze_window_starts (f, 0);
9831 shrink_mini_window (w);
9832 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9833 }
9834 }
9835 else
9836 {
9837 /* Always resize to exact size needed. */
9838 if (height > WINDOW_TOTAL_LINES (w))
9839 {
9840 int old_height = WINDOW_TOTAL_LINES (w);
9841 freeze_window_starts (f, 1);
9842 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9843 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9844 }
9845 else if (height < WINDOW_TOTAL_LINES (w))
9846 {
9847 int old_height = WINDOW_TOTAL_LINES (w);
9848 freeze_window_starts (f, 0);
9849 shrink_mini_window (w);
9850
9851 if (height)
9852 {
9853 freeze_window_starts (f, 1);
9854 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9855 }
9856
9857 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9858 }
9859 }
9860
9861 if (old_current_buffer)
9862 set_buffer_internal (old_current_buffer);
9863 }
9864
9865 return window_height_changed_p;
9866 }
9867
9868
9869 /* Value is the current message, a string, or nil if there is no
9870 current message. */
9871
9872 Lisp_Object
9873 current_message (void)
9874 {
9875 Lisp_Object msg;
9876
9877 if (!BUFFERP (echo_area_buffer[0]))
9878 msg = Qnil;
9879 else
9880 {
9881 with_echo_area_buffer (0, 0, current_message_1,
9882 (intptr_t) &msg, Qnil, 0, 0);
9883 if (NILP (msg))
9884 echo_area_buffer[0] = Qnil;
9885 }
9886
9887 return msg;
9888 }
9889
9890
9891 static int
9892 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9893 {
9894 intptr_t i1 = a1;
9895 Lisp_Object *msg = (Lisp_Object *) i1;
9896
9897 if (Z > BEG)
9898 *msg = make_buffer_string (BEG, Z, 1);
9899 else
9900 *msg = Qnil;
9901 return 0;
9902 }
9903
9904
9905 /* Push the current message on Vmessage_stack for later restauration
9906 by restore_message. Value is non-zero if the current message isn't
9907 empty. This is a relatively infrequent operation, so it's not
9908 worth optimizing. */
9909
9910 int
9911 push_message (void)
9912 {
9913 Lisp_Object msg;
9914 msg = current_message ();
9915 Vmessage_stack = Fcons (msg, Vmessage_stack);
9916 return STRINGP (msg);
9917 }
9918
9919
9920 /* Restore message display from the top of Vmessage_stack. */
9921
9922 void
9923 restore_message (void)
9924 {
9925 Lisp_Object msg;
9926
9927 xassert (CONSP (Vmessage_stack));
9928 msg = XCAR (Vmessage_stack);
9929 if (STRINGP (msg))
9930 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9931 else
9932 message3_nolog (msg, 0, 0);
9933 }
9934
9935
9936 /* Handler for record_unwind_protect calling pop_message. */
9937
9938 Lisp_Object
9939 pop_message_unwind (Lisp_Object dummy)
9940 {
9941 pop_message ();
9942 return Qnil;
9943 }
9944
9945 /* Pop the top-most entry off Vmessage_stack. */
9946
9947 static void
9948 pop_message (void)
9949 {
9950 xassert (CONSP (Vmessage_stack));
9951 Vmessage_stack = XCDR (Vmessage_stack);
9952 }
9953
9954
9955 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9956 exits. If the stack is not empty, we have a missing pop_message
9957 somewhere. */
9958
9959 void
9960 check_message_stack (void)
9961 {
9962 if (!NILP (Vmessage_stack))
9963 abort ();
9964 }
9965
9966
9967 /* Truncate to NCHARS what will be displayed in the echo area the next
9968 time we display it---but don't redisplay it now. */
9969
9970 void
9971 truncate_echo_area (EMACS_INT nchars)
9972 {
9973 if (nchars == 0)
9974 echo_area_buffer[0] = Qnil;
9975 /* A null message buffer means that the frame hasn't really been
9976 initialized yet. Error messages get reported properly by
9977 cmd_error, so this must be just an informative message; toss it. */
9978 else if (!noninteractive
9979 && INTERACTIVE
9980 && !NILP (echo_area_buffer[0]))
9981 {
9982 struct frame *sf = SELECTED_FRAME ();
9983 if (FRAME_MESSAGE_BUF (sf))
9984 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9985 }
9986 }
9987
9988
9989 /* Helper function for truncate_echo_area. Truncate the current
9990 message to at most NCHARS characters. */
9991
9992 static int
9993 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9994 {
9995 if (BEG + nchars < Z)
9996 del_range (BEG + nchars, Z);
9997 if (Z == BEG)
9998 echo_area_buffer[0] = Qnil;
9999 return 0;
10000 }
10001
10002
10003 /* Set the current message to a substring of S or STRING.
10004
10005 If STRING is a Lisp string, set the message to the first NBYTES
10006 bytes from STRING. NBYTES zero means use the whole string. If
10007 STRING is multibyte, the message will be displayed multibyte.
10008
10009 If S is not null, set the message to the first LEN bytes of S. LEN
10010 zero means use the whole string. MULTIBYTE_P non-zero means S is
10011 multibyte. Display the message multibyte in that case.
10012
10013 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10014 to t before calling set_message_1 (which calls insert).
10015 */
10016
10017 static void
10018 set_message (const char *s, Lisp_Object string,
10019 EMACS_INT nbytes, int multibyte_p)
10020 {
10021 message_enable_multibyte
10022 = ((s && multibyte_p)
10023 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10024
10025 with_echo_area_buffer (0, -1, set_message_1,
10026 (intptr_t) s, string, nbytes, multibyte_p);
10027 message_buf_print = 0;
10028 help_echo_showing_p = 0;
10029 }
10030
10031
10032 /* Helper function for set_message. Arguments have the same meaning
10033 as there, with A1 corresponding to S and A2 corresponding to STRING
10034 This function is called with the echo area buffer being
10035 current. */
10036
10037 static int
10038 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10039 {
10040 intptr_t i1 = a1;
10041 const char *s = (const char *) i1;
10042 const unsigned char *msg = (const unsigned char *) s;
10043 Lisp_Object string = a2;
10044
10045 /* Change multibyteness of the echo buffer appropriately. */
10046 if (message_enable_multibyte
10047 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10048 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10049
10050 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10051 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10052 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10053
10054 /* Insert new message at BEG. */
10055 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10056
10057 if (STRINGP (string))
10058 {
10059 EMACS_INT nchars;
10060
10061 if (nbytes == 0)
10062 nbytes = SBYTES (string);
10063 nchars = string_byte_to_char (string, nbytes);
10064
10065 /* This function takes care of single/multibyte conversion. We
10066 just have to ensure that the echo area buffer has the right
10067 setting of enable_multibyte_characters. */
10068 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10069 }
10070 else if (s)
10071 {
10072 if (nbytes == 0)
10073 nbytes = strlen (s);
10074
10075 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10076 {
10077 /* Convert from multi-byte to single-byte. */
10078 EMACS_INT i;
10079 int c, n;
10080 char work[1];
10081
10082 /* Convert a multibyte string to single-byte. */
10083 for (i = 0; i < nbytes; i += n)
10084 {
10085 c = string_char_and_length (msg + i, &n);
10086 work[0] = (ASCII_CHAR_P (c)
10087 ? c
10088 : multibyte_char_to_unibyte (c));
10089 insert_1_both (work, 1, 1, 1, 0, 0);
10090 }
10091 }
10092 else if (!multibyte_p
10093 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10094 {
10095 /* Convert from single-byte to multi-byte. */
10096 EMACS_INT i;
10097 int c, n;
10098 unsigned char str[MAX_MULTIBYTE_LENGTH];
10099
10100 /* Convert a single-byte string to multibyte. */
10101 for (i = 0; i < nbytes; i++)
10102 {
10103 c = msg[i];
10104 MAKE_CHAR_MULTIBYTE (c);
10105 n = CHAR_STRING (c, str);
10106 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10107 }
10108 }
10109 else
10110 insert_1 (s, nbytes, 1, 0, 0);
10111 }
10112
10113 return 0;
10114 }
10115
10116
10117 /* Clear messages. CURRENT_P non-zero means clear the current
10118 message. LAST_DISPLAYED_P non-zero means clear the message
10119 last displayed. */
10120
10121 void
10122 clear_message (int current_p, int last_displayed_p)
10123 {
10124 if (current_p)
10125 {
10126 echo_area_buffer[0] = Qnil;
10127 message_cleared_p = 1;
10128 }
10129
10130 if (last_displayed_p)
10131 echo_area_buffer[1] = Qnil;
10132
10133 message_buf_print = 0;
10134 }
10135
10136 /* Clear garbaged frames.
10137
10138 This function is used where the old redisplay called
10139 redraw_garbaged_frames which in turn called redraw_frame which in
10140 turn called clear_frame. The call to clear_frame was a source of
10141 flickering. I believe a clear_frame is not necessary. It should
10142 suffice in the new redisplay to invalidate all current matrices,
10143 and ensure a complete redisplay of all windows. */
10144
10145 static void
10146 clear_garbaged_frames (void)
10147 {
10148 if (frame_garbaged)
10149 {
10150 Lisp_Object tail, frame;
10151 int changed_count = 0;
10152
10153 FOR_EACH_FRAME (tail, frame)
10154 {
10155 struct frame *f = XFRAME (frame);
10156
10157 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10158 {
10159 if (f->resized_p)
10160 {
10161 Fredraw_frame (frame);
10162 f->force_flush_display_p = 1;
10163 }
10164 clear_current_matrices (f);
10165 changed_count++;
10166 f->garbaged = 0;
10167 f->resized_p = 0;
10168 }
10169 }
10170
10171 frame_garbaged = 0;
10172 if (changed_count)
10173 ++windows_or_buffers_changed;
10174 }
10175 }
10176
10177
10178 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10179 is non-zero update selected_frame. Value is non-zero if the
10180 mini-windows height has been changed. */
10181
10182 static int
10183 echo_area_display (int update_frame_p)
10184 {
10185 Lisp_Object mini_window;
10186 struct window *w;
10187 struct frame *f;
10188 int window_height_changed_p = 0;
10189 struct frame *sf = SELECTED_FRAME ();
10190
10191 mini_window = FRAME_MINIBUF_WINDOW (sf);
10192 w = XWINDOW (mini_window);
10193 f = XFRAME (WINDOW_FRAME (w));
10194
10195 /* Don't display if frame is invisible or not yet initialized. */
10196 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10197 return 0;
10198
10199 #ifdef HAVE_WINDOW_SYSTEM
10200 /* When Emacs starts, selected_frame may be the initial terminal
10201 frame. If we let this through, a message would be displayed on
10202 the terminal. */
10203 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10204 return 0;
10205 #endif /* HAVE_WINDOW_SYSTEM */
10206
10207 /* Redraw garbaged frames. */
10208 if (frame_garbaged)
10209 clear_garbaged_frames ();
10210
10211 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10212 {
10213 echo_area_window = mini_window;
10214 window_height_changed_p = display_echo_area (w);
10215 w->must_be_updated_p = 1;
10216
10217 /* Update the display, unless called from redisplay_internal.
10218 Also don't update the screen during redisplay itself. The
10219 update will happen at the end of redisplay, and an update
10220 here could cause confusion. */
10221 if (update_frame_p && !redisplaying_p)
10222 {
10223 int n = 0;
10224
10225 /* If the display update has been interrupted by pending
10226 input, update mode lines in the frame. Due to the
10227 pending input, it might have been that redisplay hasn't
10228 been called, so that mode lines above the echo area are
10229 garbaged. This looks odd, so we prevent it here. */
10230 if (!display_completed)
10231 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10232
10233 if (window_height_changed_p
10234 /* Don't do this if Emacs is shutting down. Redisplay
10235 needs to run hooks. */
10236 && !NILP (Vrun_hooks))
10237 {
10238 /* Must update other windows. Likewise as in other
10239 cases, don't let this update be interrupted by
10240 pending input. */
10241 int count = SPECPDL_INDEX ();
10242 specbind (Qredisplay_dont_pause, Qt);
10243 windows_or_buffers_changed = 1;
10244 redisplay_internal ();
10245 unbind_to (count, Qnil);
10246 }
10247 else if (FRAME_WINDOW_P (f) && n == 0)
10248 {
10249 /* Window configuration is the same as before.
10250 Can do with a display update of the echo area,
10251 unless we displayed some mode lines. */
10252 update_single_window (w, 1);
10253 FRAME_RIF (f)->flush_display (f);
10254 }
10255 else
10256 update_frame (f, 1, 1);
10257
10258 /* If cursor is in the echo area, make sure that the next
10259 redisplay displays the minibuffer, so that the cursor will
10260 be replaced with what the minibuffer wants. */
10261 if (cursor_in_echo_area)
10262 ++windows_or_buffers_changed;
10263 }
10264 }
10265 else if (!EQ (mini_window, selected_window))
10266 windows_or_buffers_changed++;
10267
10268 /* Last displayed message is now the current message. */
10269 echo_area_buffer[1] = echo_area_buffer[0];
10270 /* Inform read_char that we're not echoing. */
10271 echo_message_buffer = Qnil;
10272
10273 /* Prevent redisplay optimization in redisplay_internal by resetting
10274 this_line_start_pos. This is done because the mini-buffer now
10275 displays the message instead of its buffer text. */
10276 if (EQ (mini_window, selected_window))
10277 CHARPOS (this_line_start_pos) = 0;
10278
10279 return window_height_changed_p;
10280 }
10281
10282
10283 \f
10284 /***********************************************************************
10285 Mode Lines and Frame Titles
10286 ***********************************************************************/
10287
10288 /* A buffer for constructing non-propertized mode-line strings and
10289 frame titles in it; allocated from the heap in init_xdisp and
10290 resized as needed in store_mode_line_noprop_char. */
10291
10292 static char *mode_line_noprop_buf;
10293
10294 /* The buffer's end, and a current output position in it. */
10295
10296 static char *mode_line_noprop_buf_end;
10297 static char *mode_line_noprop_ptr;
10298
10299 #define MODE_LINE_NOPROP_LEN(start) \
10300 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10301
10302 static enum {
10303 MODE_LINE_DISPLAY = 0,
10304 MODE_LINE_TITLE,
10305 MODE_LINE_NOPROP,
10306 MODE_LINE_STRING
10307 } mode_line_target;
10308
10309 /* Alist that caches the results of :propertize.
10310 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10311 static Lisp_Object mode_line_proptrans_alist;
10312
10313 /* List of strings making up the mode-line. */
10314 static Lisp_Object mode_line_string_list;
10315
10316 /* Base face property when building propertized mode line string. */
10317 static Lisp_Object mode_line_string_face;
10318 static Lisp_Object mode_line_string_face_prop;
10319
10320
10321 /* Unwind data for mode line strings */
10322
10323 static Lisp_Object Vmode_line_unwind_vector;
10324
10325 static Lisp_Object
10326 format_mode_line_unwind_data (struct buffer *obuf,
10327 Lisp_Object owin,
10328 int save_proptrans)
10329 {
10330 Lisp_Object vector, tmp;
10331
10332 /* Reduce consing by keeping one vector in
10333 Vwith_echo_area_save_vector. */
10334 vector = Vmode_line_unwind_vector;
10335 Vmode_line_unwind_vector = Qnil;
10336
10337 if (NILP (vector))
10338 vector = Fmake_vector (make_number (8), Qnil);
10339
10340 ASET (vector, 0, make_number (mode_line_target));
10341 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10342 ASET (vector, 2, mode_line_string_list);
10343 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10344 ASET (vector, 4, mode_line_string_face);
10345 ASET (vector, 5, mode_line_string_face_prop);
10346
10347 if (obuf)
10348 XSETBUFFER (tmp, obuf);
10349 else
10350 tmp = Qnil;
10351 ASET (vector, 6, tmp);
10352 ASET (vector, 7, owin);
10353
10354 return vector;
10355 }
10356
10357 static Lisp_Object
10358 unwind_format_mode_line (Lisp_Object vector)
10359 {
10360 mode_line_target = XINT (AREF (vector, 0));
10361 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10362 mode_line_string_list = AREF (vector, 2);
10363 if (! EQ (AREF (vector, 3), Qt))
10364 mode_line_proptrans_alist = AREF (vector, 3);
10365 mode_line_string_face = AREF (vector, 4);
10366 mode_line_string_face_prop = AREF (vector, 5);
10367
10368 if (!NILP (AREF (vector, 7)))
10369 /* Select window before buffer, since it may change the buffer. */
10370 Fselect_window (AREF (vector, 7), Qt);
10371
10372 if (!NILP (AREF (vector, 6)))
10373 {
10374 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10375 ASET (vector, 6, Qnil);
10376 }
10377
10378 Vmode_line_unwind_vector = vector;
10379 return Qnil;
10380 }
10381
10382
10383 /* Store a single character C for the frame title in mode_line_noprop_buf.
10384 Re-allocate mode_line_noprop_buf if necessary. */
10385
10386 static void
10387 store_mode_line_noprop_char (char c)
10388 {
10389 /* If output position has reached the end of the allocated buffer,
10390 double the buffer's size. */
10391 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10392 {
10393 int len = MODE_LINE_NOPROP_LEN (0);
10394 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
10395 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
10396 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
10397 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10398 }
10399
10400 *mode_line_noprop_ptr++ = c;
10401 }
10402
10403
10404 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10405 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10406 characters that yield more columns than PRECISION; PRECISION <= 0
10407 means copy the whole string. Pad with spaces until FIELD_WIDTH
10408 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10409 pad. Called from display_mode_element when it is used to build a
10410 frame title. */
10411
10412 static int
10413 store_mode_line_noprop (const char *string, int field_width, int precision)
10414 {
10415 const unsigned char *str = (const unsigned char *) string;
10416 int n = 0;
10417 EMACS_INT dummy, nbytes;
10418
10419 /* Copy at most PRECISION chars from STR. */
10420 nbytes = strlen (string);
10421 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10422 while (nbytes--)
10423 store_mode_line_noprop_char (*str++);
10424
10425 /* Fill up with spaces until FIELD_WIDTH reached. */
10426 while (field_width > 0
10427 && n < field_width)
10428 {
10429 store_mode_line_noprop_char (' ');
10430 ++n;
10431 }
10432
10433 return n;
10434 }
10435
10436 /***********************************************************************
10437 Frame Titles
10438 ***********************************************************************/
10439
10440 #ifdef HAVE_WINDOW_SYSTEM
10441
10442 /* Set the title of FRAME, if it has changed. The title format is
10443 Vicon_title_format if FRAME is iconified, otherwise it is
10444 frame_title_format. */
10445
10446 static void
10447 x_consider_frame_title (Lisp_Object frame)
10448 {
10449 struct frame *f = XFRAME (frame);
10450
10451 if (FRAME_WINDOW_P (f)
10452 || FRAME_MINIBUF_ONLY_P (f)
10453 || f->explicit_name)
10454 {
10455 /* Do we have more than one visible frame on this X display? */
10456 Lisp_Object tail;
10457 Lisp_Object fmt;
10458 int title_start;
10459 char *title;
10460 int len;
10461 struct it it;
10462 int count = SPECPDL_INDEX ();
10463
10464 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10465 {
10466 Lisp_Object other_frame = XCAR (tail);
10467 struct frame *tf = XFRAME (other_frame);
10468
10469 if (tf != f
10470 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10471 && !FRAME_MINIBUF_ONLY_P (tf)
10472 && !EQ (other_frame, tip_frame)
10473 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10474 break;
10475 }
10476
10477 /* Set global variable indicating that multiple frames exist. */
10478 multiple_frames = CONSP (tail);
10479
10480 /* Switch to the buffer of selected window of the frame. Set up
10481 mode_line_target so that display_mode_element will output into
10482 mode_line_noprop_buf; then display the title. */
10483 record_unwind_protect (unwind_format_mode_line,
10484 format_mode_line_unwind_data
10485 (current_buffer, selected_window, 0));
10486
10487 Fselect_window (f->selected_window, Qt);
10488 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10489 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10490
10491 mode_line_target = MODE_LINE_TITLE;
10492 title_start = MODE_LINE_NOPROP_LEN (0);
10493 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10494 NULL, DEFAULT_FACE_ID);
10495 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10496 len = MODE_LINE_NOPROP_LEN (title_start);
10497 title = mode_line_noprop_buf + title_start;
10498 unbind_to (count, Qnil);
10499
10500 /* Set the title only if it's changed. This avoids consing in
10501 the common case where it hasn't. (If it turns out that we've
10502 already wasted too much time by walking through the list with
10503 display_mode_element, then we might need to optimize at a
10504 higher level than this.) */
10505 if (! STRINGP (f->name)
10506 || SBYTES (f->name) != len
10507 || memcmp (title, SDATA (f->name), len) != 0)
10508 x_implicitly_set_name (f, make_string (title, len), Qnil);
10509 }
10510 }
10511
10512 #endif /* not HAVE_WINDOW_SYSTEM */
10513
10514
10515
10516 \f
10517 /***********************************************************************
10518 Menu Bars
10519 ***********************************************************************/
10520
10521
10522 /* Prepare for redisplay by updating menu-bar item lists when
10523 appropriate. This can call eval. */
10524
10525 void
10526 prepare_menu_bars (void)
10527 {
10528 int all_windows;
10529 struct gcpro gcpro1, gcpro2;
10530 struct frame *f;
10531 Lisp_Object tooltip_frame;
10532
10533 #ifdef HAVE_WINDOW_SYSTEM
10534 tooltip_frame = tip_frame;
10535 #else
10536 tooltip_frame = Qnil;
10537 #endif
10538
10539 /* Update all frame titles based on their buffer names, etc. We do
10540 this before the menu bars so that the buffer-menu will show the
10541 up-to-date frame titles. */
10542 #ifdef HAVE_WINDOW_SYSTEM
10543 if (windows_or_buffers_changed || update_mode_lines)
10544 {
10545 Lisp_Object tail, frame;
10546
10547 FOR_EACH_FRAME (tail, frame)
10548 {
10549 f = XFRAME (frame);
10550 if (!EQ (frame, tooltip_frame)
10551 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10552 x_consider_frame_title (frame);
10553 }
10554 }
10555 #endif /* HAVE_WINDOW_SYSTEM */
10556
10557 /* Update the menu bar item lists, if appropriate. This has to be
10558 done before any actual redisplay or generation of display lines. */
10559 all_windows = (update_mode_lines
10560 || buffer_shared > 1
10561 || windows_or_buffers_changed);
10562 if (all_windows)
10563 {
10564 Lisp_Object tail, frame;
10565 int count = SPECPDL_INDEX ();
10566 /* 1 means that update_menu_bar has run its hooks
10567 so any further calls to update_menu_bar shouldn't do so again. */
10568 int menu_bar_hooks_run = 0;
10569
10570 record_unwind_save_match_data ();
10571
10572 FOR_EACH_FRAME (tail, frame)
10573 {
10574 f = XFRAME (frame);
10575
10576 /* Ignore tooltip frame. */
10577 if (EQ (frame, tooltip_frame))
10578 continue;
10579
10580 /* If a window on this frame changed size, report that to
10581 the user and clear the size-change flag. */
10582 if (FRAME_WINDOW_SIZES_CHANGED (f))
10583 {
10584 Lisp_Object functions;
10585
10586 /* Clear flag first in case we get an error below. */
10587 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10588 functions = Vwindow_size_change_functions;
10589 GCPRO2 (tail, functions);
10590
10591 while (CONSP (functions))
10592 {
10593 if (!EQ (XCAR (functions), Qt))
10594 call1 (XCAR (functions), frame);
10595 functions = XCDR (functions);
10596 }
10597 UNGCPRO;
10598 }
10599
10600 GCPRO1 (tail);
10601 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10602 #ifdef HAVE_WINDOW_SYSTEM
10603 update_tool_bar (f, 0);
10604 #endif
10605 #ifdef HAVE_NS
10606 if (windows_or_buffers_changed
10607 && FRAME_NS_P (f))
10608 ns_set_doc_edited (f, Fbuffer_modified_p
10609 (XWINDOW (f->selected_window)->buffer));
10610 #endif
10611 UNGCPRO;
10612 }
10613
10614 unbind_to (count, Qnil);
10615 }
10616 else
10617 {
10618 struct frame *sf = SELECTED_FRAME ();
10619 update_menu_bar (sf, 1, 0);
10620 #ifdef HAVE_WINDOW_SYSTEM
10621 update_tool_bar (sf, 1);
10622 #endif
10623 }
10624 }
10625
10626
10627 /* Update the menu bar item list for frame F. This has to be done
10628 before we start to fill in any display lines, because it can call
10629 eval.
10630
10631 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10632
10633 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10634 already ran the menu bar hooks for this redisplay, so there
10635 is no need to run them again. The return value is the
10636 updated value of this flag, to pass to the next call. */
10637
10638 static int
10639 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10640 {
10641 Lisp_Object window;
10642 register struct window *w;
10643
10644 /* If called recursively during a menu update, do nothing. This can
10645 happen when, for instance, an activate-menubar-hook causes a
10646 redisplay. */
10647 if (inhibit_menubar_update)
10648 return hooks_run;
10649
10650 window = FRAME_SELECTED_WINDOW (f);
10651 w = XWINDOW (window);
10652
10653 if (FRAME_WINDOW_P (f)
10654 ?
10655 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10656 || defined (HAVE_NS) || defined (USE_GTK)
10657 FRAME_EXTERNAL_MENU_BAR (f)
10658 #else
10659 FRAME_MENU_BAR_LINES (f) > 0
10660 #endif
10661 : FRAME_MENU_BAR_LINES (f) > 0)
10662 {
10663 /* If the user has switched buffers or windows, we need to
10664 recompute to reflect the new bindings. But we'll
10665 recompute when update_mode_lines is set too; that means
10666 that people can use force-mode-line-update to request
10667 that the menu bar be recomputed. The adverse effect on
10668 the rest of the redisplay algorithm is about the same as
10669 windows_or_buffers_changed anyway. */
10670 if (windows_or_buffers_changed
10671 /* This used to test w->update_mode_line, but we believe
10672 there is no need to recompute the menu in that case. */
10673 || update_mode_lines
10674 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10675 < BUF_MODIFF (XBUFFER (w->buffer)))
10676 != !NILP (w->last_had_star))
10677 || ((!NILP (Vtransient_mark_mode)
10678 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10679 != !NILP (w->region_showing)))
10680 {
10681 struct buffer *prev = current_buffer;
10682 int count = SPECPDL_INDEX ();
10683
10684 specbind (Qinhibit_menubar_update, Qt);
10685
10686 set_buffer_internal_1 (XBUFFER (w->buffer));
10687 if (save_match_data)
10688 record_unwind_save_match_data ();
10689 if (NILP (Voverriding_local_map_menu_flag))
10690 {
10691 specbind (Qoverriding_terminal_local_map, Qnil);
10692 specbind (Qoverriding_local_map, Qnil);
10693 }
10694
10695 if (!hooks_run)
10696 {
10697 /* Run the Lucid hook. */
10698 safe_run_hooks (Qactivate_menubar_hook);
10699
10700 /* If it has changed current-menubar from previous value,
10701 really recompute the menu-bar from the value. */
10702 if (! NILP (Vlucid_menu_bar_dirty_flag))
10703 call0 (Qrecompute_lucid_menubar);
10704
10705 safe_run_hooks (Qmenu_bar_update_hook);
10706
10707 hooks_run = 1;
10708 }
10709
10710 XSETFRAME (Vmenu_updating_frame, f);
10711 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10712
10713 /* Redisplay the menu bar in case we changed it. */
10714 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10715 || defined (HAVE_NS) || defined (USE_GTK)
10716 if (FRAME_WINDOW_P (f))
10717 {
10718 #if defined (HAVE_NS)
10719 /* All frames on Mac OS share the same menubar. So only
10720 the selected frame should be allowed to set it. */
10721 if (f == SELECTED_FRAME ())
10722 #endif
10723 set_frame_menubar (f, 0, 0);
10724 }
10725 else
10726 /* On a terminal screen, the menu bar is an ordinary screen
10727 line, and this makes it get updated. */
10728 w->update_mode_line = Qt;
10729 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10730 /* In the non-toolkit version, the menu bar is an ordinary screen
10731 line, and this makes it get updated. */
10732 w->update_mode_line = Qt;
10733 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10734
10735 unbind_to (count, Qnil);
10736 set_buffer_internal_1 (prev);
10737 }
10738 }
10739
10740 return hooks_run;
10741 }
10742
10743
10744 \f
10745 /***********************************************************************
10746 Output Cursor
10747 ***********************************************************************/
10748
10749 #ifdef HAVE_WINDOW_SYSTEM
10750
10751 /* EXPORT:
10752 Nominal cursor position -- where to draw output.
10753 HPOS and VPOS are window relative glyph matrix coordinates.
10754 X and Y are window relative pixel coordinates. */
10755
10756 struct cursor_pos output_cursor;
10757
10758
10759 /* EXPORT:
10760 Set the global variable output_cursor to CURSOR. All cursor
10761 positions are relative to updated_window. */
10762
10763 void
10764 set_output_cursor (struct cursor_pos *cursor)
10765 {
10766 output_cursor.hpos = cursor->hpos;
10767 output_cursor.vpos = cursor->vpos;
10768 output_cursor.x = cursor->x;
10769 output_cursor.y = cursor->y;
10770 }
10771
10772
10773 /* EXPORT for RIF:
10774 Set a nominal cursor position.
10775
10776 HPOS and VPOS are column/row positions in a window glyph matrix. X
10777 and Y are window text area relative pixel positions.
10778
10779 If this is done during an update, updated_window will contain the
10780 window that is being updated and the position is the future output
10781 cursor position for that window. If updated_window is null, use
10782 selected_window and display the cursor at the given position. */
10783
10784 void
10785 x_cursor_to (int vpos, int hpos, int y, int x)
10786 {
10787 struct window *w;
10788
10789 /* If updated_window is not set, work on selected_window. */
10790 if (updated_window)
10791 w = updated_window;
10792 else
10793 w = XWINDOW (selected_window);
10794
10795 /* Set the output cursor. */
10796 output_cursor.hpos = hpos;
10797 output_cursor.vpos = vpos;
10798 output_cursor.x = x;
10799 output_cursor.y = y;
10800
10801 /* If not called as part of an update, really display the cursor.
10802 This will also set the cursor position of W. */
10803 if (updated_window == NULL)
10804 {
10805 BLOCK_INPUT;
10806 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10807 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10808 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10809 UNBLOCK_INPUT;
10810 }
10811 }
10812
10813 #endif /* HAVE_WINDOW_SYSTEM */
10814
10815 \f
10816 /***********************************************************************
10817 Tool-bars
10818 ***********************************************************************/
10819
10820 #ifdef HAVE_WINDOW_SYSTEM
10821
10822 /* Where the mouse was last time we reported a mouse event. */
10823
10824 FRAME_PTR last_mouse_frame;
10825
10826 /* Tool-bar item index of the item on which a mouse button was pressed
10827 or -1. */
10828
10829 int last_tool_bar_item;
10830
10831
10832 static Lisp_Object
10833 update_tool_bar_unwind (Lisp_Object frame)
10834 {
10835 selected_frame = frame;
10836 return Qnil;
10837 }
10838
10839 /* Update the tool-bar item list for frame F. This has to be done
10840 before we start to fill in any display lines. Called from
10841 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10842 and restore it here. */
10843
10844 static void
10845 update_tool_bar (struct frame *f, int save_match_data)
10846 {
10847 #if defined (USE_GTK) || defined (HAVE_NS)
10848 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10849 #else
10850 int do_update = WINDOWP (f->tool_bar_window)
10851 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10852 #endif
10853
10854 if (do_update)
10855 {
10856 Lisp_Object window;
10857 struct window *w;
10858
10859 window = FRAME_SELECTED_WINDOW (f);
10860 w = XWINDOW (window);
10861
10862 /* If the user has switched buffers or windows, we need to
10863 recompute to reflect the new bindings. But we'll
10864 recompute when update_mode_lines is set too; that means
10865 that people can use force-mode-line-update to request
10866 that the menu bar be recomputed. The adverse effect on
10867 the rest of the redisplay algorithm is about the same as
10868 windows_or_buffers_changed anyway. */
10869 if (windows_or_buffers_changed
10870 || !NILP (w->update_mode_line)
10871 || update_mode_lines
10872 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10873 < BUF_MODIFF (XBUFFER (w->buffer)))
10874 != !NILP (w->last_had_star))
10875 || ((!NILP (Vtransient_mark_mode)
10876 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10877 != !NILP (w->region_showing)))
10878 {
10879 struct buffer *prev = current_buffer;
10880 int count = SPECPDL_INDEX ();
10881 Lisp_Object frame, new_tool_bar;
10882 int new_n_tool_bar;
10883 struct gcpro gcpro1;
10884
10885 /* Set current_buffer to the buffer of the selected
10886 window of the frame, so that we get the right local
10887 keymaps. */
10888 set_buffer_internal_1 (XBUFFER (w->buffer));
10889
10890 /* Save match data, if we must. */
10891 if (save_match_data)
10892 record_unwind_save_match_data ();
10893
10894 /* Make sure that we don't accidentally use bogus keymaps. */
10895 if (NILP (Voverriding_local_map_menu_flag))
10896 {
10897 specbind (Qoverriding_terminal_local_map, Qnil);
10898 specbind (Qoverriding_local_map, Qnil);
10899 }
10900
10901 GCPRO1 (new_tool_bar);
10902
10903 /* We must temporarily set the selected frame to this frame
10904 before calling tool_bar_items, because the calculation of
10905 the tool-bar keymap uses the selected frame (see
10906 `tool-bar-make-keymap' in tool-bar.el). */
10907 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10908 XSETFRAME (frame, f);
10909 selected_frame = frame;
10910
10911 /* Build desired tool-bar items from keymaps. */
10912 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10913 &new_n_tool_bar);
10914
10915 /* Redisplay the tool-bar if we changed it. */
10916 if (new_n_tool_bar != f->n_tool_bar_items
10917 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10918 {
10919 /* Redisplay that happens asynchronously due to an expose event
10920 may access f->tool_bar_items. Make sure we update both
10921 variables within BLOCK_INPUT so no such event interrupts. */
10922 BLOCK_INPUT;
10923 f->tool_bar_items = new_tool_bar;
10924 f->n_tool_bar_items = new_n_tool_bar;
10925 w->update_mode_line = Qt;
10926 UNBLOCK_INPUT;
10927 }
10928
10929 UNGCPRO;
10930
10931 unbind_to (count, Qnil);
10932 set_buffer_internal_1 (prev);
10933 }
10934 }
10935 }
10936
10937
10938 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10939 F's desired tool-bar contents. F->tool_bar_items must have
10940 been set up previously by calling prepare_menu_bars. */
10941
10942 static void
10943 build_desired_tool_bar_string (struct frame *f)
10944 {
10945 int i, size, size_needed;
10946 struct gcpro gcpro1, gcpro2, gcpro3;
10947 Lisp_Object image, plist, props;
10948
10949 image = plist = props = Qnil;
10950 GCPRO3 (image, plist, props);
10951
10952 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10953 Otherwise, make a new string. */
10954
10955 /* The size of the string we might be able to reuse. */
10956 size = (STRINGP (f->desired_tool_bar_string)
10957 ? SCHARS (f->desired_tool_bar_string)
10958 : 0);
10959
10960 /* We need one space in the string for each image. */
10961 size_needed = f->n_tool_bar_items;
10962
10963 /* Reuse f->desired_tool_bar_string, if possible. */
10964 if (size < size_needed || NILP (f->desired_tool_bar_string))
10965 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10966 make_number (' '));
10967 else
10968 {
10969 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10970 Fremove_text_properties (make_number (0), make_number (size),
10971 props, f->desired_tool_bar_string);
10972 }
10973
10974 /* Put a `display' property on the string for the images to display,
10975 put a `menu_item' property on tool-bar items with a value that
10976 is the index of the item in F's tool-bar item vector. */
10977 for (i = 0; i < f->n_tool_bar_items; ++i)
10978 {
10979 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10980
10981 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10982 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10983 int hmargin, vmargin, relief, idx, end;
10984
10985 /* If image is a vector, choose the image according to the
10986 button state. */
10987 image = PROP (TOOL_BAR_ITEM_IMAGES);
10988 if (VECTORP (image))
10989 {
10990 if (enabled_p)
10991 idx = (selected_p
10992 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10993 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10994 else
10995 idx = (selected_p
10996 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10997 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10998
10999 xassert (ASIZE (image) >= idx);
11000 image = AREF (image, idx);
11001 }
11002 else
11003 idx = -1;
11004
11005 /* Ignore invalid image specifications. */
11006 if (!valid_image_p (image))
11007 continue;
11008
11009 /* Display the tool-bar button pressed, or depressed. */
11010 plist = Fcopy_sequence (XCDR (image));
11011
11012 /* Compute margin and relief to draw. */
11013 relief = (tool_bar_button_relief >= 0
11014 ? tool_bar_button_relief
11015 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11016 hmargin = vmargin = relief;
11017
11018 if (INTEGERP (Vtool_bar_button_margin)
11019 && XINT (Vtool_bar_button_margin) > 0)
11020 {
11021 hmargin += XFASTINT (Vtool_bar_button_margin);
11022 vmargin += XFASTINT (Vtool_bar_button_margin);
11023 }
11024 else if (CONSP (Vtool_bar_button_margin))
11025 {
11026 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11027 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11028 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11029
11030 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11031 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11032 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11033 }
11034
11035 if (auto_raise_tool_bar_buttons_p)
11036 {
11037 /* Add a `:relief' property to the image spec if the item is
11038 selected. */
11039 if (selected_p)
11040 {
11041 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11042 hmargin -= relief;
11043 vmargin -= relief;
11044 }
11045 }
11046 else
11047 {
11048 /* If image is selected, display it pressed, i.e. with a
11049 negative relief. If it's not selected, display it with a
11050 raised relief. */
11051 plist = Fplist_put (plist, QCrelief,
11052 (selected_p
11053 ? make_number (-relief)
11054 : make_number (relief)));
11055 hmargin -= relief;
11056 vmargin -= relief;
11057 }
11058
11059 /* Put a margin around the image. */
11060 if (hmargin || vmargin)
11061 {
11062 if (hmargin == vmargin)
11063 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11064 else
11065 plist = Fplist_put (plist, QCmargin,
11066 Fcons (make_number (hmargin),
11067 make_number (vmargin)));
11068 }
11069
11070 /* If button is not enabled, and we don't have special images
11071 for the disabled state, make the image appear disabled by
11072 applying an appropriate algorithm to it. */
11073 if (!enabled_p && idx < 0)
11074 plist = Fplist_put (plist, QCconversion, Qdisabled);
11075
11076 /* Put a `display' text property on the string for the image to
11077 display. Put a `menu-item' property on the string that gives
11078 the start of this item's properties in the tool-bar items
11079 vector. */
11080 image = Fcons (Qimage, plist);
11081 props = list4 (Qdisplay, image,
11082 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11083
11084 /* Let the last image hide all remaining spaces in the tool bar
11085 string. The string can be longer than needed when we reuse a
11086 previous string. */
11087 if (i + 1 == f->n_tool_bar_items)
11088 end = SCHARS (f->desired_tool_bar_string);
11089 else
11090 end = i + 1;
11091 Fadd_text_properties (make_number (i), make_number (end),
11092 props, f->desired_tool_bar_string);
11093 #undef PROP
11094 }
11095
11096 UNGCPRO;
11097 }
11098
11099
11100 /* Display one line of the tool-bar of frame IT->f.
11101
11102 HEIGHT specifies the desired height of the tool-bar line.
11103 If the actual height of the glyph row is less than HEIGHT, the
11104 row's height is increased to HEIGHT, and the icons are centered
11105 vertically in the new height.
11106
11107 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11108 count a final empty row in case the tool-bar width exactly matches
11109 the window width.
11110 */
11111
11112 static void
11113 display_tool_bar_line (struct it *it, int height)
11114 {
11115 struct glyph_row *row = it->glyph_row;
11116 int max_x = it->last_visible_x;
11117 struct glyph *last;
11118
11119 prepare_desired_row (row);
11120 row->y = it->current_y;
11121
11122 /* Note that this isn't made use of if the face hasn't a box,
11123 so there's no need to check the face here. */
11124 it->start_of_box_run_p = 1;
11125
11126 while (it->current_x < max_x)
11127 {
11128 int x, n_glyphs_before, i, nglyphs;
11129 struct it it_before;
11130
11131 /* Get the next display element. */
11132 if (!get_next_display_element (it))
11133 {
11134 /* Don't count empty row if we are counting needed tool-bar lines. */
11135 if (height < 0 && !it->hpos)
11136 return;
11137 break;
11138 }
11139
11140 /* Produce glyphs. */
11141 n_glyphs_before = row->used[TEXT_AREA];
11142 it_before = *it;
11143
11144 PRODUCE_GLYPHS (it);
11145
11146 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11147 i = 0;
11148 x = it_before.current_x;
11149 while (i < nglyphs)
11150 {
11151 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11152
11153 if (x + glyph->pixel_width > max_x)
11154 {
11155 /* Glyph doesn't fit on line. Backtrack. */
11156 row->used[TEXT_AREA] = n_glyphs_before;
11157 *it = it_before;
11158 /* If this is the only glyph on this line, it will never fit on the
11159 tool-bar, so skip it. But ensure there is at least one glyph,
11160 so we don't accidentally disable the tool-bar. */
11161 if (n_glyphs_before == 0
11162 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11163 break;
11164 goto out;
11165 }
11166
11167 ++it->hpos;
11168 x += glyph->pixel_width;
11169 ++i;
11170 }
11171
11172 /* Stop at line end. */
11173 if (ITERATOR_AT_END_OF_LINE_P (it))
11174 break;
11175
11176 set_iterator_to_next (it, 1);
11177 }
11178
11179 out:;
11180
11181 row->displays_text_p = row->used[TEXT_AREA] != 0;
11182
11183 /* Use default face for the border below the tool bar.
11184
11185 FIXME: When auto-resize-tool-bars is grow-only, there is
11186 no additional border below the possibly empty tool-bar lines.
11187 So to make the extra empty lines look "normal", we have to
11188 use the tool-bar face for the border too. */
11189 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11190 it->face_id = DEFAULT_FACE_ID;
11191
11192 extend_face_to_end_of_line (it);
11193 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11194 last->right_box_line_p = 1;
11195 if (last == row->glyphs[TEXT_AREA])
11196 last->left_box_line_p = 1;
11197
11198 /* Make line the desired height and center it vertically. */
11199 if ((height -= it->max_ascent + it->max_descent) > 0)
11200 {
11201 /* Don't add more than one line height. */
11202 height %= FRAME_LINE_HEIGHT (it->f);
11203 it->max_ascent += height / 2;
11204 it->max_descent += (height + 1) / 2;
11205 }
11206
11207 compute_line_metrics (it);
11208
11209 /* If line is empty, make it occupy the rest of the tool-bar. */
11210 if (!row->displays_text_p)
11211 {
11212 row->height = row->phys_height = it->last_visible_y - row->y;
11213 row->visible_height = row->height;
11214 row->ascent = row->phys_ascent = 0;
11215 row->extra_line_spacing = 0;
11216 }
11217
11218 row->full_width_p = 1;
11219 row->continued_p = 0;
11220 row->truncated_on_left_p = 0;
11221 row->truncated_on_right_p = 0;
11222
11223 it->current_x = it->hpos = 0;
11224 it->current_y += row->height;
11225 ++it->vpos;
11226 ++it->glyph_row;
11227 }
11228
11229
11230 /* Max tool-bar height. */
11231
11232 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11233 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11234
11235 /* Value is the number of screen lines needed to make all tool-bar
11236 items of frame F visible. The number of actual rows needed is
11237 returned in *N_ROWS if non-NULL. */
11238
11239 static int
11240 tool_bar_lines_needed (struct frame *f, int *n_rows)
11241 {
11242 struct window *w = XWINDOW (f->tool_bar_window);
11243 struct it it;
11244 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11245 the desired matrix, so use (unused) mode-line row as temporary row to
11246 avoid destroying the first tool-bar row. */
11247 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11248
11249 /* Initialize an iterator for iteration over
11250 F->desired_tool_bar_string in the tool-bar window of frame F. */
11251 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11252 it.first_visible_x = 0;
11253 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11254 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11255 it.paragraph_embedding = L2R;
11256
11257 while (!ITERATOR_AT_END_P (&it))
11258 {
11259 clear_glyph_row (temp_row);
11260 it.glyph_row = temp_row;
11261 display_tool_bar_line (&it, -1);
11262 }
11263 clear_glyph_row (temp_row);
11264
11265 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11266 if (n_rows)
11267 *n_rows = it.vpos > 0 ? it.vpos : -1;
11268
11269 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11270 }
11271
11272
11273 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11274 0, 1, 0,
11275 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11276 (Lisp_Object frame)
11277 {
11278 struct frame *f;
11279 struct window *w;
11280 int nlines = 0;
11281
11282 if (NILP (frame))
11283 frame = selected_frame;
11284 else
11285 CHECK_FRAME (frame);
11286 f = XFRAME (frame);
11287
11288 if (WINDOWP (f->tool_bar_window)
11289 && (w = XWINDOW (f->tool_bar_window),
11290 WINDOW_TOTAL_LINES (w) > 0))
11291 {
11292 update_tool_bar (f, 1);
11293 if (f->n_tool_bar_items)
11294 {
11295 build_desired_tool_bar_string (f);
11296 nlines = tool_bar_lines_needed (f, NULL);
11297 }
11298 }
11299
11300 return make_number (nlines);
11301 }
11302
11303
11304 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11305 height should be changed. */
11306
11307 static int
11308 redisplay_tool_bar (struct frame *f)
11309 {
11310 struct window *w;
11311 struct it it;
11312 struct glyph_row *row;
11313
11314 #if defined (USE_GTK) || defined (HAVE_NS)
11315 if (FRAME_EXTERNAL_TOOL_BAR (f))
11316 update_frame_tool_bar (f);
11317 return 0;
11318 #endif
11319
11320 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11321 do anything. This means you must start with tool-bar-lines
11322 non-zero to get the auto-sizing effect. Or in other words, you
11323 can turn off tool-bars by specifying tool-bar-lines zero. */
11324 if (!WINDOWP (f->tool_bar_window)
11325 || (w = XWINDOW (f->tool_bar_window),
11326 WINDOW_TOTAL_LINES (w) == 0))
11327 return 0;
11328
11329 /* Set up an iterator for the tool-bar window. */
11330 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11331 it.first_visible_x = 0;
11332 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11333 row = it.glyph_row;
11334
11335 /* Build a string that represents the contents of the tool-bar. */
11336 build_desired_tool_bar_string (f);
11337 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11338 /* FIXME: This should be controlled by a user option. But it
11339 doesn't make sense to have an R2L tool bar if the menu bar cannot
11340 be drawn also R2L, and making the menu bar R2L is tricky due
11341 toolkit-specific code that implements it. If an R2L tool bar is
11342 ever supported, display_tool_bar_line should also be augmented to
11343 call unproduce_glyphs like display_line and display_string
11344 do. */
11345 it.paragraph_embedding = L2R;
11346
11347 if (f->n_tool_bar_rows == 0)
11348 {
11349 int nlines;
11350
11351 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11352 nlines != WINDOW_TOTAL_LINES (w)))
11353 {
11354 Lisp_Object frame;
11355 int old_height = WINDOW_TOTAL_LINES (w);
11356
11357 XSETFRAME (frame, f);
11358 Fmodify_frame_parameters (frame,
11359 Fcons (Fcons (Qtool_bar_lines,
11360 make_number (nlines)),
11361 Qnil));
11362 if (WINDOW_TOTAL_LINES (w) != old_height)
11363 {
11364 clear_glyph_matrix (w->desired_matrix);
11365 fonts_changed_p = 1;
11366 return 1;
11367 }
11368 }
11369 }
11370
11371 /* Display as many lines as needed to display all tool-bar items. */
11372
11373 if (f->n_tool_bar_rows > 0)
11374 {
11375 int border, rows, height, extra;
11376
11377 if (INTEGERP (Vtool_bar_border))
11378 border = XINT (Vtool_bar_border);
11379 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11380 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11381 else if (EQ (Vtool_bar_border, Qborder_width))
11382 border = f->border_width;
11383 else
11384 border = 0;
11385 if (border < 0)
11386 border = 0;
11387
11388 rows = f->n_tool_bar_rows;
11389 height = max (1, (it.last_visible_y - border) / rows);
11390 extra = it.last_visible_y - border - height * rows;
11391
11392 while (it.current_y < it.last_visible_y)
11393 {
11394 int h = 0;
11395 if (extra > 0 && rows-- > 0)
11396 {
11397 h = (extra + rows - 1) / rows;
11398 extra -= h;
11399 }
11400 display_tool_bar_line (&it, height + h);
11401 }
11402 }
11403 else
11404 {
11405 while (it.current_y < it.last_visible_y)
11406 display_tool_bar_line (&it, 0);
11407 }
11408
11409 /* It doesn't make much sense to try scrolling in the tool-bar
11410 window, so don't do it. */
11411 w->desired_matrix->no_scrolling_p = 1;
11412 w->must_be_updated_p = 1;
11413
11414 if (!NILP (Vauto_resize_tool_bars))
11415 {
11416 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11417 int change_height_p = 0;
11418
11419 /* If we couldn't display everything, change the tool-bar's
11420 height if there is room for more. */
11421 if (IT_STRING_CHARPOS (it) < it.end_charpos
11422 && it.current_y < max_tool_bar_height)
11423 change_height_p = 1;
11424
11425 row = it.glyph_row - 1;
11426
11427 /* If there are blank lines at the end, except for a partially
11428 visible blank line at the end that is smaller than
11429 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11430 if (!row->displays_text_p
11431 && row->height >= FRAME_LINE_HEIGHT (f))
11432 change_height_p = 1;
11433
11434 /* If row displays tool-bar items, but is partially visible,
11435 change the tool-bar's height. */
11436 if (row->displays_text_p
11437 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11438 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11439 change_height_p = 1;
11440
11441 /* Resize windows as needed by changing the `tool-bar-lines'
11442 frame parameter. */
11443 if (change_height_p)
11444 {
11445 Lisp_Object frame;
11446 int old_height = WINDOW_TOTAL_LINES (w);
11447 int nrows;
11448 int nlines = tool_bar_lines_needed (f, &nrows);
11449
11450 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11451 && !f->minimize_tool_bar_window_p)
11452 ? (nlines > old_height)
11453 : (nlines != old_height));
11454 f->minimize_tool_bar_window_p = 0;
11455
11456 if (change_height_p)
11457 {
11458 XSETFRAME (frame, f);
11459 Fmodify_frame_parameters (frame,
11460 Fcons (Fcons (Qtool_bar_lines,
11461 make_number (nlines)),
11462 Qnil));
11463 if (WINDOW_TOTAL_LINES (w) != old_height)
11464 {
11465 clear_glyph_matrix (w->desired_matrix);
11466 f->n_tool_bar_rows = nrows;
11467 fonts_changed_p = 1;
11468 return 1;
11469 }
11470 }
11471 }
11472 }
11473
11474 f->minimize_tool_bar_window_p = 0;
11475 return 0;
11476 }
11477
11478
11479 /* Get information about the tool-bar item which is displayed in GLYPH
11480 on frame F. Return in *PROP_IDX the index where tool-bar item
11481 properties start in F->tool_bar_items. Value is zero if
11482 GLYPH doesn't display a tool-bar item. */
11483
11484 static int
11485 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11486 {
11487 Lisp_Object prop;
11488 int success_p;
11489 int charpos;
11490
11491 /* This function can be called asynchronously, which means we must
11492 exclude any possibility that Fget_text_property signals an
11493 error. */
11494 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11495 charpos = max (0, charpos);
11496
11497 /* Get the text property `menu-item' at pos. The value of that
11498 property is the start index of this item's properties in
11499 F->tool_bar_items. */
11500 prop = Fget_text_property (make_number (charpos),
11501 Qmenu_item, f->current_tool_bar_string);
11502 if (INTEGERP (prop))
11503 {
11504 *prop_idx = XINT (prop);
11505 success_p = 1;
11506 }
11507 else
11508 success_p = 0;
11509
11510 return success_p;
11511 }
11512
11513 \f
11514 /* Get information about the tool-bar item at position X/Y on frame F.
11515 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11516 the current matrix of the tool-bar window of F, or NULL if not
11517 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11518 item in F->tool_bar_items. Value is
11519
11520 -1 if X/Y is not on a tool-bar item
11521 0 if X/Y is on the same item that was highlighted before.
11522 1 otherwise. */
11523
11524 static int
11525 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11526 int *hpos, int *vpos, int *prop_idx)
11527 {
11528 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11529 struct window *w = XWINDOW (f->tool_bar_window);
11530 int area;
11531
11532 /* Find the glyph under X/Y. */
11533 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11534 if (*glyph == NULL)
11535 return -1;
11536
11537 /* Get the start of this tool-bar item's properties in
11538 f->tool_bar_items. */
11539 if (!tool_bar_item_info (f, *glyph, prop_idx))
11540 return -1;
11541
11542 /* Is mouse on the highlighted item? */
11543 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11544 && *vpos >= hlinfo->mouse_face_beg_row
11545 && *vpos <= hlinfo->mouse_face_end_row
11546 && (*vpos > hlinfo->mouse_face_beg_row
11547 || *hpos >= hlinfo->mouse_face_beg_col)
11548 && (*vpos < hlinfo->mouse_face_end_row
11549 || *hpos < hlinfo->mouse_face_end_col
11550 || hlinfo->mouse_face_past_end))
11551 return 0;
11552
11553 return 1;
11554 }
11555
11556
11557 /* EXPORT:
11558 Handle mouse button event on the tool-bar of frame F, at
11559 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11560 0 for button release. MODIFIERS is event modifiers for button
11561 release. */
11562
11563 void
11564 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11565 unsigned int modifiers)
11566 {
11567 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11568 struct window *w = XWINDOW (f->tool_bar_window);
11569 int hpos, vpos, prop_idx;
11570 struct glyph *glyph;
11571 Lisp_Object enabled_p;
11572
11573 /* If not on the highlighted tool-bar item, return. */
11574 frame_to_window_pixel_xy (w, &x, &y);
11575 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11576 return;
11577
11578 /* If item is disabled, do nothing. */
11579 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11580 if (NILP (enabled_p))
11581 return;
11582
11583 if (down_p)
11584 {
11585 /* Show item in pressed state. */
11586 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11587 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11588 last_tool_bar_item = prop_idx;
11589 }
11590 else
11591 {
11592 Lisp_Object key, frame;
11593 struct input_event event;
11594 EVENT_INIT (event);
11595
11596 /* Show item in released state. */
11597 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11598 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11599
11600 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11601
11602 XSETFRAME (frame, f);
11603 event.kind = TOOL_BAR_EVENT;
11604 event.frame_or_window = frame;
11605 event.arg = frame;
11606 kbd_buffer_store_event (&event);
11607
11608 event.kind = TOOL_BAR_EVENT;
11609 event.frame_or_window = frame;
11610 event.arg = key;
11611 event.modifiers = modifiers;
11612 kbd_buffer_store_event (&event);
11613 last_tool_bar_item = -1;
11614 }
11615 }
11616
11617
11618 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11619 tool-bar window-relative coordinates X/Y. Called from
11620 note_mouse_highlight. */
11621
11622 static void
11623 note_tool_bar_highlight (struct frame *f, int x, int y)
11624 {
11625 Lisp_Object window = f->tool_bar_window;
11626 struct window *w = XWINDOW (window);
11627 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11628 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11629 int hpos, vpos;
11630 struct glyph *glyph;
11631 struct glyph_row *row;
11632 int i;
11633 Lisp_Object enabled_p;
11634 int prop_idx;
11635 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11636 int mouse_down_p, rc;
11637
11638 /* Function note_mouse_highlight is called with negative X/Y
11639 values when mouse moves outside of the frame. */
11640 if (x <= 0 || y <= 0)
11641 {
11642 clear_mouse_face (hlinfo);
11643 return;
11644 }
11645
11646 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11647 if (rc < 0)
11648 {
11649 /* Not on tool-bar item. */
11650 clear_mouse_face (hlinfo);
11651 return;
11652 }
11653 else if (rc == 0)
11654 /* On same tool-bar item as before. */
11655 goto set_help_echo;
11656
11657 clear_mouse_face (hlinfo);
11658
11659 /* Mouse is down, but on different tool-bar item? */
11660 mouse_down_p = (dpyinfo->grabbed
11661 && f == last_mouse_frame
11662 && FRAME_LIVE_P (f));
11663 if (mouse_down_p
11664 && last_tool_bar_item != prop_idx)
11665 return;
11666
11667 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11668 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11669
11670 /* If tool-bar item is not enabled, don't highlight it. */
11671 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11672 if (!NILP (enabled_p))
11673 {
11674 /* Compute the x-position of the glyph. In front and past the
11675 image is a space. We include this in the highlighted area. */
11676 row = MATRIX_ROW (w->current_matrix, vpos);
11677 for (i = x = 0; i < hpos; ++i)
11678 x += row->glyphs[TEXT_AREA][i].pixel_width;
11679
11680 /* Record this as the current active region. */
11681 hlinfo->mouse_face_beg_col = hpos;
11682 hlinfo->mouse_face_beg_row = vpos;
11683 hlinfo->mouse_face_beg_x = x;
11684 hlinfo->mouse_face_beg_y = row->y;
11685 hlinfo->mouse_face_past_end = 0;
11686
11687 hlinfo->mouse_face_end_col = hpos + 1;
11688 hlinfo->mouse_face_end_row = vpos;
11689 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11690 hlinfo->mouse_face_end_y = row->y;
11691 hlinfo->mouse_face_window = window;
11692 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11693
11694 /* Display it as active. */
11695 show_mouse_face (hlinfo, draw);
11696 hlinfo->mouse_face_image_state = draw;
11697 }
11698
11699 set_help_echo:
11700
11701 /* Set help_echo_string to a help string to display for this tool-bar item.
11702 XTread_socket does the rest. */
11703 help_echo_object = help_echo_window = Qnil;
11704 help_echo_pos = -1;
11705 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11706 if (NILP (help_echo_string))
11707 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11708 }
11709
11710 #endif /* HAVE_WINDOW_SYSTEM */
11711
11712
11713 \f
11714 /************************************************************************
11715 Horizontal scrolling
11716 ************************************************************************/
11717
11718 static int hscroll_window_tree (Lisp_Object);
11719 static int hscroll_windows (Lisp_Object);
11720
11721 /* For all leaf windows in the window tree rooted at WINDOW, set their
11722 hscroll value so that PT is (i) visible in the window, and (ii) so
11723 that it is not within a certain margin at the window's left and
11724 right border. Value is non-zero if any window's hscroll has been
11725 changed. */
11726
11727 static int
11728 hscroll_window_tree (Lisp_Object window)
11729 {
11730 int hscrolled_p = 0;
11731 int hscroll_relative_p = FLOATP (Vhscroll_step);
11732 int hscroll_step_abs = 0;
11733 double hscroll_step_rel = 0;
11734
11735 if (hscroll_relative_p)
11736 {
11737 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11738 if (hscroll_step_rel < 0)
11739 {
11740 hscroll_relative_p = 0;
11741 hscroll_step_abs = 0;
11742 }
11743 }
11744 else if (INTEGERP (Vhscroll_step))
11745 {
11746 hscroll_step_abs = XINT (Vhscroll_step);
11747 if (hscroll_step_abs < 0)
11748 hscroll_step_abs = 0;
11749 }
11750 else
11751 hscroll_step_abs = 0;
11752
11753 while (WINDOWP (window))
11754 {
11755 struct window *w = XWINDOW (window);
11756
11757 if (WINDOWP (w->hchild))
11758 hscrolled_p |= hscroll_window_tree (w->hchild);
11759 else if (WINDOWP (w->vchild))
11760 hscrolled_p |= hscroll_window_tree (w->vchild);
11761 else if (w->cursor.vpos >= 0)
11762 {
11763 int h_margin;
11764 int text_area_width;
11765 struct glyph_row *current_cursor_row
11766 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11767 struct glyph_row *desired_cursor_row
11768 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11769 struct glyph_row *cursor_row
11770 = (desired_cursor_row->enabled_p
11771 ? desired_cursor_row
11772 : current_cursor_row);
11773
11774 text_area_width = window_box_width (w, TEXT_AREA);
11775
11776 /* Scroll when cursor is inside this scroll margin. */
11777 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11778
11779 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11780 && ((XFASTINT (w->hscroll)
11781 && w->cursor.x <= h_margin)
11782 || (cursor_row->enabled_p
11783 && cursor_row->truncated_on_right_p
11784 && (w->cursor.x >= text_area_width - h_margin))))
11785 {
11786 struct it it;
11787 int hscroll;
11788 struct buffer *saved_current_buffer;
11789 EMACS_INT pt;
11790 int wanted_x;
11791
11792 /* Find point in a display of infinite width. */
11793 saved_current_buffer = current_buffer;
11794 current_buffer = XBUFFER (w->buffer);
11795
11796 if (w == XWINDOW (selected_window))
11797 pt = PT;
11798 else
11799 {
11800 pt = marker_position (w->pointm);
11801 pt = max (BEGV, pt);
11802 pt = min (ZV, pt);
11803 }
11804
11805 /* Move iterator to pt starting at cursor_row->start in
11806 a line with infinite width. */
11807 init_to_row_start (&it, w, cursor_row);
11808 it.last_visible_x = INFINITY;
11809 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11810 current_buffer = saved_current_buffer;
11811
11812 /* Position cursor in window. */
11813 if (!hscroll_relative_p && hscroll_step_abs == 0)
11814 hscroll = max (0, (it.current_x
11815 - (ITERATOR_AT_END_OF_LINE_P (&it)
11816 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11817 : (text_area_width / 2))))
11818 / FRAME_COLUMN_WIDTH (it.f);
11819 else if (w->cursor.x >= text_area_width - h_margin)
11820 {
11821 if (hscroll_relative_p)
11822 wanted_x = text_area_width * (1 - hscroll_step_rel)
11823 - h_margin;
11824 else
11825 wanted_x = text_area_width
11826 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11827 - h_margin;
11828 hscroll
11829 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11830 }
11831 else
11832 {
11833 if (hscroll_relative_p)
11834 wanted_x = text_area_width * hscroll_step_rel
11835 + h_margin;
11836 else
11837 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11838 + h_margin;
11839 hscroll
11840 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11841 }
11842 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11843
11844 /* Don't call Fset_window_hscroll if value hasn't
11845 changed because it will prevent redisplay
11846 optimizations. */
11847 if (XFASTINT (w->hscroll) != hscroll)
11848 {
11849 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11850 w->hscroll = make_number (hscroll);
11851 hscrolled_p = 1;
11852 }
11853 }
11854 }
11855
11856 window = w->next;
11857 }
11858
11859 /* Value is non-zero if hscroll of any leaf window has been changed. */
11860 return hscrolled_p;
11861 }
11862
11863
11864 /* Set hscroll so that cursor is visible and not inside horizontal
11865 scroll margins for all windows in the tree rooted at WINDOW. See
11866 also hscroll_window_tree above. Value is non-zero if any window's
11867 hscroll has been changed. If it has, desired matrices on the frame
11868 of WINDOW are cleared. */
11869
11870 static int
11871 hscroll_windows (Lisp_Object window)
11872 {
11873 int hscrolled_p = hscroll_window_tree (window);
11874 if (hscrolled_p)
11875 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11876 return hscrolled_p;
11877 }
11878
11879
11880 \f
11881 /************************************************************************
11882 Redisplay
11883 ************************************************************************/
11884
11885 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11886 to a non-zero value. This is sometimes handy to have in a debugger
11887 session. */
11888
11889 #if GLYPH_DEBUG
11890
11891 /* First and last unchanged row for try_window_id. */
11892
11893 static int debug_first_unchanged_at_end_vpos;
11894 static int debug_last_unchanged_at_beg_vpos;
11895
11896 /* Delta vpos and y. */
11897
11898 static int debug_dvpos, debug_dy;
11899
11900 /* Delta in characters and bytes for try_window_id. */
11901
11902 static EMACS_INT debug_delta, debug_delta_bytes;
11903
11904 /* Values of window_end_pos and window_end_vpos at the end of
11905 try_window_id. */
11906
11907 static EMACS_INT debug_end_vpos;
11908
11909 /* Append a string to W->desired_matrix->method. FMT is a printf
11910 format string. If trace_redisplay_p is non-zero also printf the
11911 resulting string to stderr. */
11912
11913 static void debug_method_add (struct window *, char const *, ...)
11914 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11915
11916 static void
11917 debug_method_add (struct window *w, char const *fmt, ...)
11918 {
11919 char buffer[512];
11920 char *method = w->desired_matrix->method;
11921 int len = strlen (method);
11922 int size = sizeof w->desired_matrix->method;
11923 int remaining = size - len - 1;
11924 va_list ap;
11925
11926 va_start (ap, fmt);
11927 vsprintf (buffer, fmt, ap);
11928 va_end (ap);
11929 if (len && remaining)
11930 {
11931 method[len] = '|';
11932 --remaining, ++len;
11933 }
11934
11935 strncpy (method + len, buffer, remaining);
11936
11937 if (trace_redisplay_p)
11938 fprintf (stderr, "%p (%s): %s\n",
11939 w,
11940 ((BUFFERP (w->buffer)
11941 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11942 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11943 : "no buffer"),
11944 buffer);
11945 }
11946
11947 #endif /* GLYPH_DEBUG */
11948
11949
11950 /* Value is non-zero if all changes in window W, which displays
11951 current_buffer, are in the text between START and END. START is a
11952 buffer position, END is given as a distance from Z. Used in
11953 redisplay_internal for display optimization. */
11954
11955 static inline int
11956 text_outside_line_unchanged_p (struct window *w,
11957 EMACS_INT start, EMACS_INT end)
11958 {
11959 int unchanged_p = 1;
11960
11961 /* If text or overlays have changed, see where. */
11962 if (XFASTINT (w->last_modified) < MODIFF
11963 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11964 {
11965 /* Gap in the line? */
11966 if (GPT < start || Z - GPT < end)
11967 unchanged_p = 0;
11968
11969 /* Changes start in front of the line, or end after it? */
11970 if (unchanged_p
11971 && (BEG_UNCHANGED < start - 1
11972 || END_UNCHANGED < end))
11973 unchanged_p = 0;
11974
11975 /* If selective display, can't optimize if changes start at the
11976 beginning of the line. */
11977 if (unchanged_p
11978 && INTEGERP (BVAR (current_buffer, selective_display))
11979 && XINT (BVAR (current_buffer, selective_display)) > 0
11980 && (BEG_UNCHANGED < start || GPT <= start))
11981 unchanged_p = 0;
11982
11983 /* If there are overlays at the start or end of the line, these
11984 may have overlay strings with newlines in them. A change at
11985 START, for instance, may actually concern the display of such
11986 overlay strings as well, and they are displayed on different
11987 lines. So, quickly rule out this case. (For the future, it
11988 might be desirable to implement something more telling than
11989 just BEG/END_UNCHANGED.) */
11990 if (unchanged_p)
11991 {
11992 if (BEG + BEG_UNCHANGED == start
11993 && overlay_touches_p (start))
11994 unchanged_p = 0;
11995 if (END_UNCHANGED == end
11996 && overlay_touches_p (Z - end))
11997 unchanged_p = 0;
11998 }
11999
12000 /* Under bidi reordering, adding or deleting a character in the
12001 beginning of a paragraph, before the first strong directional
12002 character, can change the base direction of the paragraph (unless
12003 the buffer specifies a fixed paragraph direction), which will
12004 require to redisplay the whole paragraph. It might be worthwhile
12005 to find the paragraph limits and widen the range of redisplayed
12006 lines to that, but for now just give up this optimization. */
12007 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12008 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12009 unchanged_p = 0;
12010 }
12011
12012 return unchanged_p;
12013 }
12014
12015
12016 /* Do a frame update, taking possible shortcuts into account. This is
12017 the main external entry point for redisplay.
12018
12019 If the last redisplay displayed an echo area message and that message
12020 is no longer requested, we clear the echo area or bring back the
12021 mini-buffer if that is in use. */
12022
12023 void
12024 redisplay (void)
12025 {
12026 redisplay_internal ();
12027 }
12028
12029
12030 static Lisp_Object
12031 overlay_arrow_string_or_property (Lisp_Object var)
12032 {
12033 Lisp_Object val;
12034
12035 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12036 return val;
12037
12038 return Voverlay_arrow_string;
12039 }
12040
12041 /* Return 1 if there are any overlay-arrows in current_buffer. */
12042 static int
12043 overlay_arrow_in_current_buffer_p (void)
12044 {
12045 Lisp_Object vlist;
12046
12047 for (vlist = Voverlay_arrow_variable_list;
12048 CONSP (vlist);
12049 vlist = XCDR (vlist))
12050 {
12051 Lisp_Object var = XCAR (vlist);
12052 Lisp_Object val;
12053
12054 if (!SYMBOLP (var))
12055 continue;
12056 val = find_symbol_value (var);
12057 if (MARKERP (val)
12058 && current_buffer == XMARKER (val)->buffer)
12059 return 1;
12060 }
12061 return 0;
12062 }
12063
12064
12065 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12066 has changed. */
12067
12068 static int
12069 overlay_arrows_changed_p (void)
12070 {
12071 Lisp_Object vlist;
12072
12073 for (vlist = Voverlay_arrow_variable_list;
12074 CONSP (vlist);
12075 vlist = XCDR (vlist))
12076 {
12077 Lisp_Object var = XCAR (vlist);
12078 Lisp_Object val, pstr;
12079
12080 if (!SYMBOLP (var))
12081 continue;
12082 val = find_symbol_value (var);
12083 if (!MARKERP (val))
12084 continue;
12085 if (! EQ (COERCE_MARKER (val),
12086 Fget (var, Qlast_arrow_position))
12087 || ! (pstr = overlay_arrow_string_or_property (var),
12088 EQ (pstr, Fget (var, Qlast_arrow_string))))
12089 return 1;
12090 }
12091 return 0;
12092 }
12093
12094 /* Mark overlay arrows to be updated on next redisplay. */
12095
12096 static void
12097 update_overlay_arrows (int up_to_date)
12098 {
12099 Lisp_Object vlist;
12100
12101 for (vlist = Voverlay_arrow_variable_list;
12102 CONSP (vlist);
12103 vlist = XCDR (vlist))
12104 {
12105 Lisp_Object var = XCAR (vlist);
12106
12107 if (!SYMBOLP (var))
12108 continue;
12109
12110 if (up_to_date > 0)
12111 {
12112 Lisp_Object val = find_symbol_value (var);
12113 Fput (var, Qlast_arrow_position,
12114 COERCE_MARKER (val));
12115 Fput (var, Qlast_arrow_string,
12116 overlay_arrow_string_or_property (var));
12117 }
12118 else if (up_to_date < 0
12119 || !NILP (Fget (var, Qlast_arrow_position)))
12120 {
12121 Fput (var, Qlast_arrow_position, Qt);
12122 Fput (var, Qlast_arrow_string, Qt);
12123 }
12124 }
12125 }
12126
12127
12128 /* Return overlay arrow string to display at row.
12129 Return integer (bitmap number) for arrow bitmap in left fringe.
12130 Return nil if no overlay arrow. */
12131
12132 static Lisp_Object
12133 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12134 {
12135 Lisp_Object vlist;
12136
12137 for (vlist = Voverlay_arrow_variable_list;
12138 CONSP (vlist);
12139 vlist = XCDR (vlist))
12140 {
12141 Lisp_Object var = XCAR (vlist);
12142 Lisp_Object val;
12143
12144 if (!SYMBOLP (var))
12145 continue;
12146
12147 val = find_symbol_value (var);
12148
12149 if (MARKERP (val)
12150 && current_buffer == XMARKER (val)->buffer
12151 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12152 {
12153 if (FRAME_WINDOW_P (it->f)
12154 /* FIXME: if ROW->reversed_p is set, this should test
12155 the right fringe, not the left one. */
12156 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12157 {
12158 #ifdef HAVE_WINDOW_SYSTEM
12159 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12160 {
12161 int fringe_bitmap;
12162 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12163 return make_number (fringe_bitmap);
12164 }
12165 #endif
12166 return make_number (-1); /* Use default arrow bitmap */
12167 }
12168 return overlay_arrow_string_or_property (var);
12169 }
12170 }
12171
12172 return Qnil;
12173 }
12174
12175 /* Return 1 if point moved out of or into a composition. Otherwise
12176 return 0. PREV_BUF and PREV_PT are the last point buffer and
12177 position. BUF and PT are the current point buffer and position. */
12178
12179 static int
12180 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12181 struct buffer *buf, EMACS_INT pt)
12182 {
12183 EMACS_INT start, end;
12184 Lisp_Object prop;
12185 Lisp_Object buffer;
12186
12187 XSETBUFFER (buffer, buf);
12188 /* Check a composition at the last point if point moved within the
12189 same buffer. */
12190 if (prev_buf == buf)
12191 {
12192 if (prev_pt == pt)
12193 /* Point didn't move. */
12194 return 0;
12195
12196 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12197 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12198 && COMPOSITION_VALID_P (start, end, prop)
12199 && start < prev_pt && end > prev_pt)
12200 /* The last point was within the composition. Return 1 iff
12201 point moved out of the composition. */
12202 return (pt <= start || pt >= end);
12203 }
12204
12205 /* Check a composition at the current point. */
12206 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12207 && find_composition (pt, -1, &start, &end, &prop, buffer)
12208 && COMPOSITION_VALID_P (start, end, prop)
12209 && start < pt && end > pt);
12210 }
12211
12212
12213 /* Reconsider the setting of B->clip_changed which is displayed
12214 in window W. */
12215
12216 static inline void
12217 reconsider_clip_changes (struct window *w, struct buffer *b)
12218 {
12219 if (b->clip_changed
12220 && !NILP (w->window_end_valid)
12221 && w->current_matrix->buffer == b
12222 && w->current_matrix->zv == BUF_ZV (b)
12223 && w->current_matrix->begv == BUF_BEGV (b))
12224 b->clip_changed = 0;
12225
12226 /* If display wasn't paused, and W is not a tool bar window, see if
12227 point has been moved into or out of a composition. In that case,
12228 we set b->clip_changed to 1 to force updating the screen. If
12229 b->clip_changed has already been set to 1, we can skip this
12230 check. */
12231 if (!b->clip_changed
12232 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12233 {
12234 EMACS_INT pt;
12235
12236 if (w == XWINDOW (selected_window))
12237 pt = PT;
12238 else
12239 pt = marker_position (w->pointm);
12240
12241 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12242 || pt != XINT (w->last_point))
12243 && check_point_in_composition (w->current_matrix->buffer,
12244 XINT (w->last_point),
12245 XBUFFER (w->buffer), pt))
12246 b->clip_changed = 1;
12247 }
12248 }
12249 \f
12250
12251 /* Select FRAME to forward the values of frame-local variables into C
12252 variables so that the redisplay routines can access those values
12253 directly. */
12254
12255 static void
12256 select_frame_for_redisplay (Lisp_Object frame)
12257 {
12258 Lisp_Object tail, tem;
12259 Lisp_Object old = selected_frame;
12260 struct Lisp_Symbol *sym;
12261
12262 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12263
12264 selected_frame = frame;
12265
12266 do {
12267 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12268 if (CONSP (XCAR (tail))
12269 && (tem = XCAR (XCAR (tail)),
12270 SYMBOLP (tem))
12271 && (sym = indirect_variable (XSYMBOL (tem)),
12272 sym->redirect == SYMBOL_LOCALIZED)
12273 && sym->val.blv->frame_local)
12274 /* Use find_symbol_value rather than Fsymbol_value
12275 to avoid an error if it is void. */
12276 find_symbol_value (tem);
12277 } while (!EQ (frame, old) && (frame = old, 1));
12278 }
12279
12280
12281 #define STOP_POLLING \
12282 do { if (! polling_stopped_here) stop_polling (); \
12283 polling_stopped_here = 1; } while (0)
12284
12285 #define RESUME_POLLING \
12286 do { if (polling_stopped_here) start_polling (); \
12287 polling_stopped_here = 0; } while (0)
12288
12289
12290 /* Perhaps in the future avoid recentering windows if it
12291 is not necessary; currently that causes some problems. */
12292
12293 static void
12294 redisplay_internal (void)
12295 {
12296 struct window *w = XWINDOW (selected_window);
12297 struct window *sw;
12298 struct frame *fr;
12299 int pending;
12300 int must_finish = 0;
12301 struct text_pos tlbufpos, tlendpos;
12302 int number_of_visible_frames;
12303 int count, count1;
12304 struct frame *sf;
12305 int polling_stopped_here = 0;
12306 Lisp_Object old_frame = selected_frame;
12307
12308 /* Non-zero means redisplay has to consider all windows on all
12309 frames. Zero means, only selected_window is considered. */
12310 int consider_all_windows_p;
12311
12312 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12313
12314 /* No redisplay if running in batch mode or frame is not yet fully
12315 initialized, or redisplay is explicitly turned off by setting
12316 Vinhibit_redisplay. */
12317 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12318 || !NILP (Vinhibit_redisplay))
12319 return;
12320
12321 /* Don't examine these until after testing Vinhibit_redisplay.
12322 When Emacs is shutting down, perhaps because its connection to
12323 X has dropped, we should not look at them at all. */
12324 fr = XFRAME (w->frame);
12325 sf = SELECTED_FRAME ();
12326
12327 if (!fr->glyphs_initialized_p)
12328 return;
12329
12330 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12331 if (popup_activated ())
12332 return;
12333 #endif
12334
12335 /* I don't think this happens but let's be paranoid. */
12336 if (redisplaying_p)
12337 return;
12338
12339 /* Record a function that resets redisplaying_p to its old value
12340 when we leave this function. */
12341 count = SPECPDL_INDEX ();
12342 record_unwind_protect (unwind_redisplay,
12343 Fcons (make_number (redisplaying_p), selected_frame));
12344 ++redisplaying_p;
12345 specbind (Qinhibit_free_realized_faces, Qnil);
12346
12347 {
12348 Lisp_Object tail, frame;
12349
12350 FOR_EACH_FRAME (tail, frame)
12351 {
12352 struct frame *f = XFRAME (frame);
12353 f->already_hscrolled_p = 0;
12354 }
12355 }
12356
12357 retry:
12358 /* Remember the currently selected window. */
12359 sw = w;
12360
12361 if (!EQ (old_frame, selected_frame)
12362 && FRAME_LIVE_P (XFRAME (old_frame)))
12363 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12364 selected_frame and selected_window to be temporarily out-of-sync so
12365 when we come back here via `goto retry', we need to resync because we
12366 may need to run Elisp code (via prepare_menu_bars). */
12367 select_frame_for_redisplay (old_frame);
12368
12369 pending = 0;
12370 reconsider_clip_changes (w, current_buffer);
12371 last_escape_glyph_frame = NULL;
12372 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12373 last_glyphless_glyph_frame = NULL;
12374 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12375
12376 /* If new fonts have been loaded that make a glyph matrix adjustment
12377 necessary, do it. */
12378 if (fonts_changed_p)
12379 {
12380 adjust_glyphs (NULL);
12381 ++windows_or_buffers_changed;
12382 fonts_changed_p = 0;
12383 }
12384
12385 /* If face_change_count is non-zero, init_iterator will free all
12386 realized faces, which includes the faces referenced from current
12387 matrices. So, we can't reuse current matrices in this case. */
12388 if (face_change_count)
12389 ++windows_or_buffers_changed;
12390
12391 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12392 && FRAME_TTY (sf)->previous_frame != sf)
12393 {
12394 /* Since frames on a single ASCII terminal share the same
12395 display area, displaying a different frame means redisplay
12396 the whole thing. */
12397 windows_or_buffers_changed++;
12398 SET_FRAME_GARBAGED (sf);
12399 #ifndef DOS_NT
12400 set_tty_color_mode (FRAME_TTY (sf), sf);
12401 #endif
12402 FRAME_TTY (sf)->previous_frame = sf;
12403 }
12404
12405 /* Set the visible flags for all frames. Do this before checking
12406 for resized or garbaged frames; they want to know if their frames
12407 are visible. See the comment in frame.h for
12408 FRAME_SAMPLE_VISIBILITY. */
12409 {
12410 Lisp_Object tail, frame;
12411
12412 number_of_visible_frames = 0;
12413
12414 FOR_EACH_FRAME (tail, frame)
12415 {
12416 struct frame *f = XFRAME (frame);
12417
12418 FRAME_SAMPLE_VISIBILITY (f);
12419 if (FRAME_VISIBLE_P (f))
12420 ++number_of_visible_frames;
12421 clear_desired_matrices (f);
12422 }
12423 }
12424
12425 /* Notice any pending interrupt request to change frame size. */
12426 do_pending_window_change (1);
12427
12428 /* do_pending_window_change could change the selected_window due to
12429 frame resizing which makes the selected window too small. */
12430 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12431 {
12432 sw = w;
12433 reconsider_clip_changes (w, current_buffer);
12434 }
12435
12436 /* Clear frames marked as garbaged. */
12437 if (frame_garbaged)
12438 clear_garbaged_frames ();
12439
12440 /* Build menubar and tool-bar items. */
12441 if (NILP (Vmemory_full))
12442 prepare_menu_bars ();
12443
12444 if (windows_or_buffers_changed)
12445 update_mode_lines++;
12446
12447 /* Detect case that we need to write or remove a star in the mode line. */
12448 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12449 {
12450 w->update_mode_line = Qt;
12451 if (buffer_shared > 1)
12452 update_mode_lines++;
12453 }
12454
12455 /* Avoid invocation of point motion hooks by `current_column' below. */
12456 count1 = SPECPDL_INDEX ();
12457 specbind (Qinhibit_point_motion_hooks, Qt);
12458
12459 /* If %c is in the mode line, update it if needed. */
12460 if (!NILP (w->column_number_displayed)
12461 /* This alternative quickly identifies a common case
12462 where no change is needed. */
12463 && !(PT == XFASTINT (w->last_point)
12464 && XFASTINT (w->last_modified) >= MODIFF
12465 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12466 && (XFASTINT (w->column_number_displayed) != current_column ()))
12467 w->update_mode_line = Qt;
12468
12469 unbind_to (count1, Qnil);
12470
12471 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12472
12473 /* The variable buffer_shared is set in redisplay_window and
12474 indicates that we redisplay a buffer in different windows. See
12475 there. */
12476 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12477 || cursor_type_changed);
12478
12479 /* If specs for an arrow have changed, do thorough redisplay
12480 to ensure we remove any arrow that should no longer exist. */
12481 if (overlay_arrows_changed_p ())
12482 consider_all_windows_p = windows_or_buffers_changed = 1;
12483
12484 /* Normally the message* functions will have already displayed and
12485 updated the echo area, but the frame may have been trashed, or
12486 the update may have been preempted, so display the echo area
12487 again here. Checking message_cleared_p captures the case that
12488 the echo area should be cleared. */
12489 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12490 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12491 || (message_cleared_p
12492 && minibuf_level == 0
12493 /* If the mini-window is currently selected, this means the
12494 echo-area doesn't show through. */
12495 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12496 {
12497 int window_height_changed_p = echo_area_display (0);
12498 must_finish = 1;
12499
12500 /* If we don't display the current message, don't clear the
12501 message_cleared_p flag, because, if we did, we wouldn't clear
12502 the echo area in the next redisplay which doesn't preserve
12503 the echo area. */
12504 if (!display_last_displayed_message_p)
12505 message_cleared_p = 0;
12506
12507 if (fonts_changed_p)
12508 goto retry;
12509 else if (window_height_changed_p)
12510 {
12511 consider_all_windows_p = 1;
12512 ++update_mode_lines;
12513 ++windows_or_buffers_changed;
12514
12515 /* If window configuration was changed, frames may have been
12516 marked garbaged. Clear them or we will experience
12517 surprises wrt scrolling. */
12518 if (frame_garbaged)
12519 clear_garbaged_frames ();
12520 }
12521 }
12522 else if (EQ (selected_window, minibuf_window)
12523 && (current_buffer->clip_changed
12524 || XFASTINT (w->last_modified) < MODIFF
12525 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12526 && resize_mini_window (w, 0))
12527 {
12528 /* Resized active mini-window to fit the size of what it is
12529 showing if its contents might have changed. */
12530 must_finish = 1;
12531 /* FIXME: this causes all frames to be updated, which seems unnecessary
12532 since only the current frame needs to be considered. This function needs
12533 to be rewritten with two variables, consider_all_windows and
12534 consider_all_frames. */
12535 consider_all_windows_p = 1;
12536 ++windows_or_buffers_changed;
12537 ++update_mode_lines;
12538
12539 /* If window configuration was changed, frames may have been
12540 marked garbaged. Clear them or we will experience
12541 surprises wrt scrolling. */
12542 if (frame_garbaged)
12543 clear_garbaged_frames ();
12544 }
12545
12546
12547 /* If showing the region, and mark has changed, we must redisplay
12548 the whole window. The assignment to this_line_start_pos prevents
12549 the optimization directly below this if-statement. */
12550 if (((!NILP (Vtransient_mark_mode)
12551 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12552 != !NILP (w->region_showing))
12553 || (!NILP (w->region_showing)
12554 && !EQ (w->region_showing,
12555 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12556 CHARPOS (this_line_start_pos) = 0;
12557
12558 /* Optimize the case that only the line containing the cursor in the
12559 selected window has changed. Variables starting with this_ are
12560 set in display_line and record information about the line
12561 containing the cursor. */
12562 tlbufpos = this_line_start_pos;
12563 tlendpos = this_line_end_pos;
12564 if (!consider_all_windows_p
12565 && CHARPOS (tlbufpos) > 0
12566 && NILP (w->update_mode_line)
12567 && !current_buffer->clip_changed
12568 && !current_buffer->prevent_redisplay_optimizations_p
12569 && FRAME_VISIBLE_P (XFRAME (w->frame))
12570 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12571 /* Make sure recorded data applies to current buffer, etc. */
12572 && this_line_buffer == current_buffer
12573 && current_buffer == XBUFFER (w->buffer)
12574 && NILP (w->force_start)
12575 && NILP (w->optional_new_start)
12576 /* Point must be on the line that we have info recorded about. */
12577 && PT >= CHARPOS (tlbufpos)
12578 && PT <= Z - CHARPOS (tlendpos)
12579 /* All text outside that line, including its final newline,
12580 must be unchanged. */
12581 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12582 CHARPOS (tlendpos)))
12583 {
12584 if (CHARPOS (tlbufpos) > BEGV
12585 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12586 && (CHARPOS (tlbufpos) == ZV
12587 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12588 /* Former continuation line has disappeared by becoming empty. */
12589 goto cancel;
12590 else if (XFASTINT (w->last_modified) < MODIFF
12591 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12592 || MINI_WINDOW_P (w))
12593 {
12594 /* We have to handle the case of continuation around a
12595 wide-column character (see the comment in indent.c around
12596 line 1340).
12597
12598 For instance, in the following case:
12599
12600 -------- Insert --------
12601 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12602 J_I_ ==> J_I_ `^^' are cursors.
12603 ^^ ^^
12604 -------- --------
12605
12606 As we have to redraw the line above, we cannot use this
12607 optimization. */
12608
12609 struct it it;
12610 int line_height_before = this_line_pixel_height;
12611
12612 /* Note that start_display will handle the case that the
12613 line starting at tlbufpos is a continuation line. */
12614 start_display (&it, w, tlbufpos);
12615
12616 /* Implementation note: It this still necessary? */
12617 if (it.current_x != this_line_start_x)
12618 goto cancel;
12619
12620 TRACE ((stderr, "trying display optimization 1\n"));
12621 w->cursor.vpos = -1;
12622 overlay_arrow_seen = 0;
12623 it.vpos = this_line_vpos;
12624 it.current_y = this_line_y;
12625 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12626 display_line (&it);
12627
12628 /* If line contains point, is not continued,
12629 and ends at same distance from eob as before, we win. */
12630 if (w->cursor.vpos >= 0
12631 /* Line is not continued, otherwise this_line_start_pos
12632 would have been set to 0 in display_line. */
12633 && CHARPOS (this_line_start_pos)
12634 /* Line ends as before. */
12635 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12636 /* Line has same height as before. Otherwise other lines
12637 would have to be shifted up or down. */
12638 && this_line_pixel_height == line_height_before)
12639 {
12640 /* If this is not the window's last line, we must adjust
12641 the charstarts of the lines below. */
12642 if (it.current_y < it.last_visible_y)
12643 {
12644 struct glyph_row *row
12645 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12646 EMACS_INT delta, delta_bytes;
12647
12648 /* We used to distinguish between two cases here,
12649 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12650 when the line ends in a newline or the end of the
12651 buffer's accessible portion. But both cases did
12652 the same, so they were collapsed. */
12653 delta = (Z
12654 - CHARPOS (tlendpos)
12655 - MATRIX_ROW_START_CHARPOS (row));
12656 delta_bytes = (Z_BYTE
12657 - BYTEPOS (tlendpos)
12658 - MATRIX_ROW_START_BYTEPOS (row));
12659
12660 increment_matrix_positions (w->current_matrix,
12661 this_line_vpos + 1,
12662 w->current_matrix->nrows,
12663 delta, delta_bytes);
12664 }
12665
12666 /* If this row displays text now but previously didn't,
12667 or vice versa, w->window_end_vpos may have to be
12668 adjusted. */
12669 if ((it.glyph_row - 1)->displays_text_p)
12670 {
12671 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12672 XSETINT (w->window_end_vpos, this_line_vpos);
12673 }
12674 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12675 && this_line_vpos > 0)
12676 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12677 w->window_end_valid = Qnil;
12678
12679 /* Update hint: No need to try to scroll in update_window. */
12680 w->desired_matrix->no_scrolling_p = 1;
12681
12682 #if GLYPH_DEBUG
12683 *w->desired_matrix->method = 0;
12684 debug_method_add (w, "optimization 1");
12685 #endif
12686 #ifdef HAVE_WINDOW_SYSTEM
12687 update_window_fringes (w, 0);
12688 #endif
12689 goto update;
12690 }
12691 else
12692 goto cancel;
12693 }
12694 else if (/* Cursor position hasn't changed. */
12695 PT == XFASTINT (w->last_point)
12696 /* Make sure the cursor was last displayed
12697 in this window. Otherwise we have to reposition it. */
12698 && 0 <= w->cursor.vpos
12699 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12700 {
12701 if (!must_finish)
12702 {
12703 do_pending_window_change (1);
12704 /* If selected_window changed, redisplay again. */
12705 if (WINDOWP (selected_window)
12706 && (w = XWINDOW (selected_window)) != sw)
12707 goto retry;
12708
12709 /* We used to always goto end_of_redisplay here, but this
12710 isn't enough if we have a blinking cursor. */
12711 if (w->cursor_off_p == w->last_cursor_off_p)
12712 goto end_of_redisplay;
12713 }
12714 goto update;
12715 }
12716 /* If highlighting the region, or if the cursor is in the echo area,
12717 then we can't just move the cursor. */
12718 else if (! (!NILP (Vtransient_mark_mode)
12719 && !NILP (BVAR (current_buffer, mark_active)))
12720 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12721 || highlight_nonselected_windows)
12722 && NILP (w->region_showing)
12723 && NILP (Vshow_trailing_whitespace)
12724 && !cursor_in_echo_area)
12725 {
12726 struct it it;
12727 struct glyph_row *row;
12728
12729 /* Skip from tlbufpos to PT and see where it is. Note that
12730 PT may be in invisible text. If so, we will end at the
12731 next visible position. */
12732 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12733 NULL, DEFAULT_FACE_ID);
12734 it.current_x = this_line_start_x;
12735 it.current_y = this_line_y;
12736 it.vpos = this_line_vpos;
12737
12738 /* The call to move_it_to stops in front of PT, but
12739 moves over before-strings. */
12740 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12741
12742 if (it.vpos == this_line_vpos
12743 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12744 row->enabled_p))
12745 {
12746 xassert (this_line_vpos == it.vpos);
12747 xassert (this_line_y == it.current_y);
12748 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12749 #if GLYPH_DEBUG
12750 *w->desired_matrix->method = 0;
12751 debug_method_add (w, "optimization 3");
12752 #endif
12753 goto update;
12754 }
12755 else
12756 goto cancel;
12757 }
12758
12759 cancel:
12760 /* Text changed drastically or point moved off of line. */
12761 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12762 }
12763
12764 CHARPOS (this_line_start_pos) = 0;
12765 consider_all_windows_p |= buffer_shared > 1;
12766 ++clear_face_cache_count;
12767 #ifdef HAVE_WINDOW_SYSTEM
12768 ++clear_image_cache_count;
12769 #endif
12770
12771 /* Build desired matrices, and update the display. If
12772 consider_all_windows_p is non-zero, do it for all windows on all
12773 frames. Otherwise do it for selected_window, only. */
12774
12775 if (consider_all_windows_p)
12776 {
12777 Lisp_Object tail, frame;
12778
12779 FOR_EACH_FRAME (tail, frame)
12780 XFRAME (frame)->updated_p = 0;
12781
12782 /* Recompute # windows showing selected buffer. This will be
12783 incremented each time such a window is displayed. */
12784 buffer_shared = 0;
12785
12786 FOR_EACH_FRAME (tail, frame)
12787 {
12788 struct frame *f = XFRAME (frame);
12789
12790 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12791 {
12792 if (! EQ (frame, selected_frame))
12793 /* Select the frame, for the sake of frame-local
12794 variables. */
12795 select_frame_for_redisplay (frame);
12796
12797 /* Mark all the scroll bars to be removed; we'll redeem
12798 the ones we want when we redisplay their windows. */
12799 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12800 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12801
12802 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12803 redisplay_windows (FRAME_ROOT_WINDOW (f));
12804
12805 /* The X error handler may have deleted that frame. */
12806 if (!FRAME_LIVE_P (f))
12807 continue;
12808
12809 /* Any scroll bars which redisplay_windows should have
12810 nuked should now go away. */
12811 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12812 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12813
12814 /* If fonts changed, display again. */
12815 /* ??? rms: I suspect it is a mistake to jump all the way
12816 back to retry here. It should just retry this frame. */
12817 if (fonts_changed_p)
12818 goto retry;
12819
12820 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12821 {
12822 /* See if we have to hscroll. */
12823 if (!f->already_hscrolled_p)
12824 {
12825 f->already_hscrolled_p = 1;
12826 if (hscroll_windows (f->root_window))
12827 goto retry;
12828 }
12829
12830 /* Prevent various kinds of signals during display
12831 update. stdio is not robust about handling
12832 signals, which can cause an apparent I/O
12833 error. */
12834 if (interrupt_input)
12835 unrequest_sigio ();
12836 STOP_POLLING;
12837
12838 /* Update the display. */
12839 set_window_update_flags (XWINDOW (f->root_window), 1);
12840 pending |= update_frame (f, 0, 0);
12841 f->updated_p = 1;
12842 }
12843 }
12844 }
12845
12846 if (!EQ (old_frame, selected_frame)
12847 && FRAME_LIVE_P (XFRAME (old_frame)))
12848 /* We played a bit fast-and-loose above and allowed selected_frame
12849 and selected_window to be temporarily out-of-sync but let's make
12850 sure this stays contained. */
12851 select_frame_for_redisplay (old_frame);
12852 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12853
12854 if (!pending)
12855 {
12856 /* Do the mark_window_display_accurate after all windows have
12857 been redisplayed because this call resets flags in buffers
12858 which are needed for proper redisplay. */
12859 FOR_EACH_FRAME (tail, frame)
12860 {
12861 struct frame *f = XFRAME (frame);
12862 if (f->updated_p)
12863 {
12864 mark_window_display_accurate (f->root_window, 1);
12865 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12866 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12867 }
12868 }
12869 }
12870 }
12871 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12872 {
12873 Lisp_Object mini_window;
12874 struct frame *mini_frame;
12875
12876 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12877 /* Use list_of_error, not Qerror, so that
12878 we catch only errors and don't run the debugger. */
12879 internal_condition_case_1 (redisplay_window_1, selected_window,
12880 list_of_error,
12881 redisplay_window_error);
12882
12883 /* Compare desired and current matrices, perform output. */
12884
12885 update:
12886 /* If fonts changed, display again. */
12887 if (fonts_changed_p)
12888 goto retry;
12889
12890 /* Prevent various kinds of signals during display update.
12891 stdio is not robust about handling signals,
12892 which can cause an apparent I/O error. */
12893 if (interrupt_input)
12894 unrequest_sigio ();
12895 STOP_POLLING;
12896
12897 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12898 {
12899 if (hscroll_windows (selected_window))
12900 goto retry;
12901
12902 XWINDOW (selected_window)->must_be_updated_p = 1;
12903 pending = update_frame (sf, 0, 0);
12904 }
12905
12906 /* We may have called echo_area_display at the top of this
12907 function. If the echo area is on another frame, that may
12908 have put text on a frame other than the selected one, so the
12909 above call to update_frame would not have caught it. Catch
12910 it here. */
12911 mini_window = FRAME_MINIBUF_WINDOW (sf);
12912 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12913
12914 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12915 {
12916 XWINDOW (mini_window)->must_be_updated_p = 1;
12917 pending |= update_frame (mini_frame, 0, 0);
12918 if (!pending && hscroll_windows (mini_window))
12919 goto retry;
12920 }
12921 }
12922
12923 /* If display was paused because of pending input, make sure we do a
12924 thorough update the next time. */
12925 if (pending)
12926 {
12927 /* Prevent the optimization at the beginning of
12928 redisplay_internal that tries a single-line update of the
12929 line containing the cursor in the selected window. */
12930 CHARPOS (this_line_start_pos) = 0;
12931
12932 /* Let the overlay arrow be updated the next time. */
12933 update_overlay_arrows (0);
12934
12935 /* If we pause after scrolling, some rows in the current
12936 matrices of some windows are not valid. */
12937 if (!WINDOW_FULL_WIDTH_P (w)
12938 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12939 update_mode_lines = 1;
12940 }
12941 else
12942 {
12943 if (!consider_all_windows_p)
12944 {
12945 /* This has already been done above if
12946 consider_all_windows_p is set. */
12947 mark_window_display_accurate_1 (w, 1);
12948
12949 /* Say overlay arrows are up to date. */
12950 update_overlay_arrows (1);
12951
12952 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12953 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12954 }
12955
12956 update_mode_lines = 0;
12957 windows_or_buffers_changed = 0;
12958 cursor_type_changed = 0;
12959 }
12960
12961 /* Start SIGIO interrupts coming again. Having them off during the
12962 code above makes it less likely one will discard output, but not
12963 impossible, since there might be stuff in the system buffer here.
12964 But it is much hairier to try to do anything about that. */
12965 if (interrupt_input)
12966 request_sigio ();
12967 RESUME_POLLING;
12968
12969 /* If a frame has become visible which was not before, redisplay
12970 again, so that we display it. Expose events for such a frame
12971 (which it gets when becoming visible) don't call the parts of
12972 redisplay constructing glyphs, so simply exposing a frame won't
12973 display anything in this case. So, we have to display these
12974 frames here explicitly. */
12975 if (!pending)
12976 {
12977 Lisp_Object tail, frame;
12978 int new_count = 0;
12979
12980 FOR_EACH_FRAME (tail, frame)
12981 {
12982 int this_is_visible = 0;
12983
12984 if (XFRAME (frame)->visible)
12985 this_is_visible = 1;
12986 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12987 if (XFRAME (frame)->visible)
12988 this_is_visible = 1;
12989
12990 if (this_is_visible)
12991 new_count++;
12992 }
12993
12994 if (new_count != number_of_visible_frames)
12995 windows_or_buffers_changed++;
12996 }
12997
12998 /* Change frame size now if a change is pending. */
12999 do_pending_window_change (1);
13000
13001 /* If we just did a pending size change, or have additional
13002 visible frames, or selected_window changed, redisplay again. */
13003 if ((windows_or_buffers_changed && !pending)
13004 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13005 goto retry;
13006
13007 /* Clear the face and image caches.
13008
13009 We used to do this only if consider_all_windows_p. But the cache
13010 needs to be cleared if a timer creates images in the current
13011 buffer (e.g. the test case in Bug#6230). */
13012
13013 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13014 {
13015 clear_face_cache (0);
13016 clear_face_cache_count = 0;
13017 }
13018
13019 #ifdef HAVE_WINDOW_SYSTEM
13020 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13021 {
13022 clear_image_caches (Qnil);
13023 clear_image_cache_count = 0;
13024 }
13025 #endif /* HAVE_WINDOW_SYSTEM */
13026
13027 end_of_redisplay:
13028 unbind_to (count, Qnil);
13029 RESUME_POLLING;
13030 }
13031
13032
13033 /* Redisplay, but leave alone any recent echo area message unless
13034 another message has been requested in its place.
13035
13036 This is useful in situations where you need to redisplay but no
13037 user action has occurred, making it inappropriate for the message
13038 area to be cleared. See tracking_off and
13039 wait_reading_process_output for examples of these situations.
13040
13041 FROM_WHERE is an integer saying from where this function was
13042 called. This is useful for debugging. */
13043
13044 void
13045 redisplay_preserve_echo_area (int from_where)
13046 {
13047 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13048
13049 if (!NILP (echo_area_buffer[1]))
13050 {
13051 /* We have a previously displayed message, but no current
13052 message. Redisplay the previous message. */
13053 display_last_displayed_message_p = 1;
13054 redisplay_internal ();
13055 display_last_displayed_message_p = 0;
13056 }
13057 else
13058 redisplay_internal ();
13059
13060 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13061 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13062 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13063 }
13064
13065
13066 /* Function registered with record_unwind_protect in
13067 redisplay_internal. Reset redisplaying_p to the value it had
13068 before redisplay_internal was called, and clear
13069 prevent_freeing_realized_faces_p. It also selects the previously
13070 selected frame, unless it has been deleted (by an X connection
13071 failure during redisplay, for example). */
13072
13073 static Lisp_Object
13074 unwind_redisplay (Lisp_Object val)
13075 {
13076 Lisp_Object old_redisplaying_p, old_frame;
13077
13078 old_redisplaying_p = XCAR (val);
13079 redisplaying_p = XFASTINT (old_redisplaying_p);
13080 old_frame = XCDR (val);
13081 if (! EQ (old_frame, selected_frame)
13082 && FRAME_LIVE_P (XFRAME (old_frame)))
13083 select_frame_for_redisplay (old_frame);
13084 return Qnil;
13085 }
13086
13087
13088 /* Mark the display of window W as accurate or inaccurate. If
13089 ACCURATE_P is non-zero mark display of W as accurate. If
13090 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13091 redisplay_internal is called. */
13092
13093 static void
13094 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13095 {
13096 if (BUFFERP (w->buffer))
13097 {
13098 struct buffer *b = XBUFFER (w->buffer);
13099
13100 w->last_modified
13101 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13102 w->last_overlay_modified
13103 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13104 w->last_had_star
13105 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13106
13107 if (accurate_p)
13108 {
13109 b->clip_changed = 0;
13110 b->prevent_redisplay_optimizations_p = 0;
13111
13112 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13113 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13114 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13115 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13116
13117 w->current_matrix->buffer = b;
13118 w->current_matrix->begv = BUF_BEGV (b);
13119 w->current_matrix->zv = BUF_ZV (b);
13120
13121 w->last_cursor = w->cursor;
13122 w->last_cursor_off_p = w->cursor_off_p;
13123
13124 if (w == XWINDOW (selected_window))
13125 w->last_point = make_number (BUF_PT (b));
13126 else
13127 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13128 }
13129 }
13130
13131 if (accurate_p)
13132 {
13133 w->window_end_valid = w->buffer;
13134 w->update_mode_line = Qnil;
13135 }
13136 }
13137
13138
13139 /* Mark the display of windows in the window tree rooted at WINDOW as
13140 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13141 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13142 be redisplayed the next time redisplay_internal is called. */
13143
13144 void
13145 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13146 {
13147 struct window *w;
13148
13149 for (; !NILP (window); window = w->next)
13150 {
13151 w = XWINDOW (window);
13152 mark_window_display_accurate_1 (w, accurate_p);
13153
13154 if (!NILP (w->vchild))
13155 mark_window_display_accurate (w->vchild, accurate_p);
13156 if (!NILP (w->hchild))
13157 mark_window_display_accurate (w->hchild, accurate_p);
13158 }
13159
13160 if (accurate_p)
13161 {
13162 update_overlay_arrows (1);
13163 }
13164 else
13165 {
13166 /* Force a thorough redisplay the next time by setting
13167 last_arrow_position and last_arrow_string to t, which is
13168 unequal to any useful value of Voverlay_arrow_... */
13169 update_overlay_arrows (-1);
13170 }
13171 }
13172
13173
13174 /* Return value in display table DP (Lisp_Char_Table *) for character
13175 C. Since a display table doesn't have any parent, we don't have to
13176 follow parent. Do not call this function directly but use the
13177 macro DISP_CHAR_VECTOR. */
13178
13179 Lisp_Object
13180 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13181 {
13182 Lisp_Object val;
13183
13184 if (ASCII_CHAR_P (c))
13185 {
13186 val = dp->ascii;
13187 if (SUB_CHAR_TABLE_P (val))
13188 val = XSUB_CHAR_TABLE (val)->contents[c];
13189 }
13190 else
13191 {
13192 Lisp_Object table;
13193
13194 XSETCHAR_TABLE (table, dp);
13195 val = char_table_ref (table, c);
13196 }
13197 if (NILP (val))
13198 val = dp->defalt;
13199 return val;
13200 }
13201
13202
13203 \f
13204 /***********************************************************************
13205 Window Redisplay
13206 ***********************************************************************/
13207
13208 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13209
13210 static void
13211 redisplay_windows (Lisp_Object window)
13212 {
13213 while (!NILP (window))
13214 {
13215 struct window *w = XWINDOW (window);
13216
13217 if (!NILP (w->hchild))
13218 redisplay_windows (w->hchild);
13219 else if (!NILP (w->vchild))
13220 redisplay_windows (w->vchild);
13221 else if (!NILP (w->buffer))
13222 {
13223 displayed_buffer = XBUFFER (w->buffer);
13224 /* Use list_of_error, not Qerror, so that
13225 we catch only errors and don't run the debugger. */
13226 internal_condition_case_1 (redisplay_window_0, window,
13227 list_of_error,
13228 redisplay_window_error);
13229 }
13230
13231 window = w->next;
13232 }
13233 }
13234
13235 static Lisp_Object
13236 redisplay_window_error (Lisp_Object ignore)
13237 {
13238 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13239 return Qnil;
13240 }
13241
13242 static Lisp_Object
13243 redisplay_window_0 (Lisp_Object window)
13244 {
13245 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13246 redisplay_window (window, 0);
13247 return Qnil;
13248 }
13249
13250 static Lisp_Object
13251 redisplay_window_1 (Lisp_Object window)
13252 {
13253 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13254 redisplay_window (window, 1);
13255 return Qnil;
13256 }
13257 \f
13258
13259 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13260 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13261 which positions recorded in ROW differ from current buffer
13262 positions.
13263
13264 Return 0 if cursor is not on this row, 1 otherwise. */
13265
13266 static int
13267 set_cursor_from_row (struct window *w, struct glyph_row *row,
13268 struct glyph_matrix *matrix,
13269 EMACS_INT delta, EMACS_INT delta_bytes,
13270 int dy, int dvpos)
13271 {
13272 struct glyph *glyph = row->glyphs[TEXT_AREA];
13273 struct glyph *end = glyph + row->used[TEXT_AREA];
13274 struct glyph *cursor = NULL;
13275 /* The last known character position in row. */
13276 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13277 int x = row->x;
13278 EMACS_INT pt_old = PT - delta;
13279 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13280 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13281 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13282 /* A glyph beyond the edge of TEXT_AREA which we should never
13283 touch. */
13284 struct glyph *glyphs_end = end;
13285 /* Non-zero means we've found a match for cursor position, but that
13286 glyph has the avoid_cursor_p flag set. */
13287 int match_with_avoid_cursor = 0;
13288 /* Non-zero means we've seen at least one glyph that came from a
13289 display string. */
13290 int string_seen = 0;
13291 /* Largest and smalles buffer positions seen so far during scan of
13292 glyph row. */
13293 EMACS_INT bpos_max = pos_before;
13294 EMACS_INT bpos_min = pos_after;
13295 /* Last buffer position covered by an overlay string with an integer
13296 `cursor' property. */
13297 EMACS_INT bpos_covered = 0;
13298
13299 /* Skip over glyphs not having an object at the start and the end of
13300 the row. These are special glyphs like truncation marks on
13301 terminal frames. */
13302 if (row->displays_text_p)
13303 {
13304 if (!row->reversed_p)
13305 {
13306 while (glyph < end
13307 && INTEGERP (glyph->object)
13308 && glyph->charpos < 0)
13309 {
13310 x += glyph->pixel_width;
13311 ++glyph;
13312 }
13313 while (end > glyph
13314 && INTEGERP ((end - 1)->object)
13315 /* CHARPOS is zero for blanks and stretch glyphs
13316 inserted by extend_face_to_end_of_line. */
13317 && (end - 1)->charpos <= 0)
13318 --end;
13319 glyph_before = glyph - 1;
13320 glyph_after = end;
13321 }
13322 else
13323 {
13324 struct glyph *g;
13325
13326 /* If the glyph row is reversed, we need to process it from back
13327 to front, so swap the edge pointers. */
13328 glyphs_end = end = glyph - 1;
13329 glyph += row->used[TEXT_AREA] - 1;
13330
13331 while (glyph > end + 1
13332 && INTEGERP (glyph->object)
13333 && glyph->charpos < 0)
13334 {
13335 --glyph;
13336 x -= glyph->pixel_width;
13337 }
13338 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13339 --glyph;
13340 /* By default, in reversed rows we put the cursor on the
13341 rightmost (first in the reading order) glyph. */
13342 for (g = end + 1; g < glyph; g++)
13343 x += g->pixel_width;
13344 while (end < glyph
13345 && INTEGERP ((end + 1)->object)
13346 && (end + 1)->charpos <= 0)
13347 ++end;
13348 glyph_before = glyph + 1;
13349 glyph_after = end;
13350 }
13351 }
13352 else if (row->reversed_p)
13353 {
13354 /* In R2L rows that don't display text, put the cursor on the
13355 rightmost glyph. Case in point: an empty last line that is
13356 part of an R2L paragraph. */
13357 cursor = end - 1;
13358 /* Avoid placing the cursor on the last glyph of the row, where
13359 on terminal frames we hold the vertical border between
13360 adjacent windows. */
13361 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13362 && !WINDOW_RIGHTMOST_P (w)
13363 && cursor == row->glyphs[LAST_AREA] - 1)
13364 cursor--;
13365 x = -1; /* will be computed below, at label compute_x */
13366 }
13367
13368 /* Step 1: Try to find the glyph whose character position
13369 corresponds to point. If that's not possible, find 2 glyphs
13370 whose character positions are the closest to point, one before
13371 point, the other after it. */
13372 if (!row->reversed_p)
13373 while (/* not marched to end of glyph row */
13374 glyph < end
13375 /* glyph was not inserted by redisplay for internal purposes */
13376 && !INTEGERP (glyph->object))
13377 {
13378 if (BUFFERP (glyph->object))
13379 {
13380 EMACS_INT dpos = glyph->charpos - pt_old;
13381
13382 if (glyph->charpos > bpos_max)
13383 bpos_max = glyph->charpos;
13384 if (glyph->charpos < bpos_min)
13385 bpos_min = glyph->charpos;
13386 if (!glyph->avoid_cursor_p)
13387 {
13388 /* If we hit point, we've found the glyph on which to
13389 display the cursor. */
13390 if (dpos == 0)
13391 {
13392 match_with_avoid_cursor = 0;
13393 break;
13394 }
13395 /* See if we've found a better approximation to
13396 POS_BEFORE or to POS_AFTER. Note that we want the
13397 first (leftmost) glyph of all those that are the
13398 closest from below, and the last (rightmost) of all
13399 those from above. */
13400 if (0 > dpos && dpos > pos_before - pt_old)
13401 {
13402 pos_before = glyph->charpos;
13403 glyph_before = glyph;
13404 }
13405 else if (0 < dpos && dpos <= pos_after - pt_old)
13406 {
13407 pos_after = glyph->charpos;
13408 glyph_after = glyph;
13409 }
13410 }
13411 else if (dpos == 0)
13412 match_with_avoid_cursor = 1;
13413 }
13414 else if (STRINGP (glyph->object))
13415 {
13416 Lisp_Object chprop;
13417 EMACS_INT glyph_pos = glyph->charpos;
13418
13419 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13420 glyph->object);
13421 if (INTEGERP (chprop))
13422 {
13423 bpos_covered = bpos_max + XINT (chprop);
13424 /* If the `cursor' property covers buffer positions up
13425 to and including point, we should display cursor on
13426 this glyph. Note that overlays and text properties
13427 with string values stop bidi reordering, so every
13428 buffer position to the left of the string is always
13429 smaller than any position to the right of the
13430 string. Therefore, if a `cursor' property on one
13431 of the string's characters has an integer value, we
13432 will break out of the loop below _before_ we get to
13433 the position match above. IOW, integer values of
13434 the `cursor' property override the "exact match for
13435 point" strategy of positioning the cursor. */
13436 /* Implementation note: bpos_max == pt_old when, e.g.,
13437 we are in an empty line, where bpos_max is set to
13438 MATRIX_ROW_START_CHARPOS, see above. */
13439 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13440 {
13441 cursor = glyph;
13442 break;
13443 }
13444 }
13445
13446 string_seen = 1;
13447 }
13448 x += glyph->pixel_width;
13449 ++glyph;
13450 }
13451 else if (glyph > end) /* row is reversed */
13452 while (!INTEGERP (glyph->object))
13453 {
13454 if (BUFFERP (glyph->object))
13455 {
13456 EMACS_INT dpos = glyph->charpos - pt_old;
13457
13458 if (glyph->charpos > bpos_max)
13459 bpos_max = glyph->charpos;
13460 if (glyph->charpos < bpos_min)
13461 bpos_min = glyph->charpos;
13462 if (!glyph->avoid_cursor_p)
13463 {
13464 if (dpos == 0)
13465 {
13466 match_with_avoid_cursor = 0;
13467 break;
13468 }
13469 if (0 > dpos && dpos > pos_before - pt_old)
13470 {
13471 pos_before = glyph->charpos;
13472 glyph_before = glyph;
13473 }
13474 else if (0 < dpos && dpos <= pos_after - pt_old)
13475 {
13476 pos_after = glyph->charpos;
13477 glyph_after = glyph;
13478 }
13479 }
13480 else if (dpos == 0)
13481 match_with_avoid_cursor = 1;
13482 }
13483 else if (STRINGP (glyph->object))
13484 {
13485 Lisp_Object chprop;
13486 EMACS_INT glyph_pos = glyph->charpos;
13487
13488 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13489 glyph->object);
13490 if (INTEGERP (chprop))
13491 {
13492 bpos_covered = bpos_max + XINT (chprop);
13493 /* If the `cursor' property covers buffer positions up
13494 to and including point, we should display cursor on
13495 this glyph. */
13496 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13497 {
13498 cursor = glyph;
13499 break;
13500 }
13501 }
13502 string_seen = 1;
13503 }
13504 --glyph;
13505 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13506 {
13507 x--; /* can't use any pixel_width */
13508 break;
13509 }
13510 x -= glyph->pixel_width;
13511 }
13512
13513 /* Step 2: If we didn't find an exact match for point, we need to
13514 look for a proper place to put the cursor among glyphs between
13515 GLYPH_BEFORE and GLYPH_AFTER. */
13516 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13517 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13518 && bpos_covered < pt_old)
13519 {
13520 /* An empty line has a single glyph whose OBJECT is zero and
13521 whose CHARPOS is the position of a newline on that line.
13522 Note that on a TTY, there are more glyphs after that, which
13523 were produced by extend_face_to_end_of_line, but their
13524 CHARPOS is zero or negative. */
13525 int empty_line_p =
13526 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13527 && INTEGERP (glyph->object) && glyph->charpos > 0;
13528
13529 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13530 {
13531 EMACS_INT ellipsis_pos;
13532
13533 /* Scan back over the ellipsis glyphs. */
13534 if (!row->reversed_p)
13535 {
13536 ellipsis_pos = (glyph - 1)->charpos;
13537 while (glyph > row->glyphs[TEXT_AREA]
13538 && (glyph - 1)->charpos == ellipsis_pos)
13539 glyph--, x -= glyph->pixel_width;
13540 /* That loop always goes one position too far, including
13541 the glyph before the ellipsis. So scan forward over
13542 that one. */
13543 x += glyph->pixel_width;
13544 glyph++;
13545 }
13546 else /* row is reversed */
13547 {
13548 ellipsis_pos = (glyph + 1)->charpos;
13549 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13550 && (glyph + 1)->charpos == ellipsis_pos)
13551 glyph++, x += glyph->pixel_width;
13552 x -= glyph->pixel_width;
13553 glyph--;
13554 }
13555 }
13556 else if (match_with_avoid_cursor
13557 /* A truncated row may not include PT among its
13558 character positions. Setting the cursor inside the
13559 scroll margin will trigger recalculation of hscroll
13560 in hscroll_window_tree. */
13561 || (row->truncated_on_left_p && pt_old < bpos_min)
13562 || (row->truncated_on_right_p && pt_old > bpos_max)
13563 /* Zero-width characters produce no glyphs. */
13564 || (!string_seen
13565 && !empty_line_p
13566 && (row->reversed_p
13567 ? glyph_after > glyphs_end
13568 : glyph_after < glyphs_end)))
13569 {
13570 cursor = glyph_after;
13571 x = -1;
13572 }
13573 else if (string_seen)
13574 {
13575 int incr = row->reversed_p ? -1 : +1;
13576
13577 /* Need to find the glyph that came out of a string which is
13578 present at point. That glyph is somewhere between
13579 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13580 positioned between POS_BEFORE and POS_AFTER in the
13581 buffer. */
13582 struct glyph *start, *stop;
13583 EMACS_INT pos = pos_before;
13584
13585 x = -1;
13586
13587 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13588 correspond to POS_BEFORE and POS_AFTER, respectively. We
13589 need START and STOP in the order that corresponds to the
13590 row's direction as given by its reversed_p flag. If the
13591 directionality of characters between POS_BEFORE and
13592 POS_AFTER is the opposite of the row's base direction,
13593 these characters will have been reordered for display,
13594 and we need to reverse START and STOP. */
13595 if (!row->reversed_p)
13596 {
13597 start = min (glyph_before, glyph_after);
13598 stop = max (glyph_before, glyph_after);
13599 }
13600 else
13601 {
13602 start = max (glyph_before, glyph_after);
13603 stop = min (glyph_before, glyph_after);
13604 }
13605 for (glyph = start + incr;
13606 row->reversed_p ? glyph > stop : glyph < stop; )
13607 {
13608
13609 /* Any glyphs that come from the buffer are here because
13610 of bidi reordering. Skip them, and only pay
13611 attention to glyphs that came from some string. */
13612 if (STRINGP (glyph->object))
13613 {
13614 Lisp_Object str;
13615 EMACS_INT tem;
13616
13617 str = glyph->object;
13618 tem = string_buffer_position_lim (str, pos, pos_after, 0);
13619 if (tem == 0 /* from overlay */
13620 || pos <= tem)
13621 {
13622 /* If the string from which this glyph came is
13623 found in the buffer at point, then we've
13624 found the glyph we've been looking for. If
13625 it comes from an overlay (tem == 0), and it
13626 has the `cursor' property on one of its
13627 glyphs, record that glyph as a candidate for
13628 displaying the cursor. (As in the
13629 unidirectional version, we will display the
13630 cursor on the last candidate we find.) */
13631 if (tem == 0 || tem == pt_old)
13632 {
13633 /* The glyphs from this string could have
13634 been reordered. Find the one with the
13635 smallest string position. Or there could
13636 be a character in the string with the
13637 `cursor' property, which means display
13638 cursor on that character's glyph. */
13639 EMACS_INT strpos = glyph->charpos;
13640
13641 if (tem)
13642 cursor = glyph;
13643 for ( ;
13644 (row->reversed_p ? glyph > stop : glyph < stop)
13645 && EQ (glyph->object, str);
13646 glyph += incr)
13647 {
13648 Lisp_Object cprop;
13649 EMACS_INT gpos = glyph->charpos;
13650
13651 cprop = Fget_char_property (make_number (gpos),
13652 Qcursor,
13653 glyph->object);
13654 if (!NILP (cprop))
13655 {
13656 cursor = glyph;
13657 break;
13658 }
13659 if (tem && glyph->charpos < strpos)
13660 {
13661 strpos = glyph->charpos;
13662 cursor = glyph;
13663 }
13664 }
13665
13666 if (tem == pt_old)
13667 goto compute_x;
13668 }
13669 if (tem)
13670 pos = tem + 1; /* don't find previous instances */
13671 }
13672 /* This string is not what we want; skip all of the
13673 glyphs that came from it. */
13674 while ((row->reversed_p ? glyph > stop : glyph < stop)
13675 && EQ (glyph->object, str))
13676 glyph += incr;
13677 }
13678 else
13679 glyph += incr;
13680 }
13681
13682 /* If we reached the end of the line, and END was from a string,
13683 the cursor is not on this line. */
13684 if (cursor == NULL
13685 && (row->reversed_p ? glyph <= end : glyph >= end)
13686 && STRINGP (end->object)
13687 && row->continued_p)
13688 return 0;
13689 }
13690 }
13691
13692 compute_x:
13693 if (cursor != NULL)
13694 glyph = cursor;
13695 if (x < 0)
13696 {
13697 struct glyph *g;
13698
13699 /* Need to compute x that corresponds to GLYPH. */
13700 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13701 {
13702 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13703 abort ();
13704 x += g->pixel_width;
13705 }
13706 }
13707
13708 /* ROW could be part of a continued line, which, under bidi
13709 reordering, might have other rows whose start and end charpos
13710 occlude point. Only set w->cursor if we found a better
13711 approximation to the cursor position than we have from previously
13712 examined candidate rows belonging to the same continued line. */
13713 if (/* we already have a candidate row */
13714 w->cursor.vpos >= 0
13715 /* that candidate is not the row we are processing */
13716 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13717 /* the row we are processing is part of a continued line */
13718 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13719 /* Make sure cursor.vpos specifies a row whose start and end
13720 charpos occlude point. This is because some callers of this
13721 function leave cursor.vpos at the row where the cursor was
13722 displayed during the last redisplay cycle. */
13723 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13724 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13725 {
13726 struct glyph *g1 =
13727 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13728
13729 /* Don't consider glyphs that are outside TEXT_AREA. */
13730 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13731 return 0;
13732 /* Keep the candidate whose buffer position is the closest to
13733 point. */
13734 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13735 w->cursor.hpos >= 0
13736 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13737 && BUFFERP (g1->object)
13738 && (g1->charpos == pt_old /* an exact match always wins */
13739 || (BUFFERP (glyph->object)
13740 && eabs (g1->charpos - pt_old)
13741 < eabs (glyph->charpos - pt_old))))
13742 return 0;
13743 /* If this candidate gives an exact match, use that. */
13744 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13745 /* Otherwise, keep the candidate that comes from a row
13746 spanning less buffer positions. This may win when one or
13747 both candidate positions are on glyphs that came from
13748 display strings, for which we cannot compare buffer
13749 positions. */
13750 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13751 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13752 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13753 return 0;
13754 }
13755 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13756 w->cursor.x = x;
13757 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13758 w->cursor.y = row->y + dy;
13759
13760 if (w == XWINDOW (selected_window))
13761 {
13762 if (!row->continued_p
13763 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13764 && row->x == 0)
13765 {
13766 this_line_buffer = XBUFFER (w->buffer);
13767
13768 CHARPOS (this_line_start_pos)
13769 = MATRIX_ROW_START_CHARPOS (row) + delta;
13770 BYTEPOS (this_line_start_pos)
13771 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13772
13773 CHARPOS (this_line_end_pos)
13774 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13775 BYTEPOS (this_line_end_pos)
13776 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13777
13778 this_line_y = w->cursor.y;
13779 this_line_pixel_height = row->height;
13780 this_line_vpos = w->cursor.vpos;
13781 this_line_start_x = row->x;
13782 }
13783 else
13784 CHARPOS (this_line_start_pos) = 0;
13785 }
13786
13787 return 1;
13788 }
13789
13790
13791 /* Run window scroll functions, if any, for WINDOW with new window
13792 start STARTP. Sets the window start of WINDOW to that position.
13793
13794 We assume that the window's buffer is really current. */
13795
13796 static inline struct text_pos
13797 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13798 {
13799 struct window *w = XWINDOW (window);
13800 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13801
13802 if (current_buffer != XBUFFER (w->buffer))
13803 abort ();
13804
13805 if (!NILP (Vwindow_scroll_functions))
13806 {
13807 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13808 make_number (CHARPOS (startp)));
13809 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13810 /* In case the hook functions switch buffers. */
13811 if (current_buffer != XBUFFER (w->buffer))
13812 set_buffer_internal_1 (XBUFFER (w->buffer));
13813 }
13814
13815 return startp;
13816 }
13817
13818
13819 /* Make sure the line containing the cursor is fully visible.
13820 A value of 1 means there is nothing to be done.
13821 (Either the line is fully visible, or it cannot be made so,
13822 or we cannot tell.)
13823
13824 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13825 is higher than window.
13826
13827 A value of 0 means the caller should do scrolling
13828 as if point had gone off the screen. */
13829
13830 static int
13831 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13832 {
13833 struct glyph_matrix *matrix;
13834 struct glyph_row *row;
13835 int window_height;
13836
13837 if (!make_cursor_line_fully_visible_p)
13838 return 1;
13839
13840 /* It's not always possible to find the cursor, e.g, when a window
13841 is full of overlay strings. Don't do anything in that case. */
13842 if (w->cursor.vpos < 0)
13843 return 1;
13844
13845 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13846 row = MATRIX_ROW (matrix, w->cursor.vpos);
13847
13848 /* If the cursor row is not partially visible, there's nothing to do. */
13849 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13850 return 1;
13851
13852 /* If the row the cursor is in is taller than the window's height,
13853 it's not clear what to do, so do nothing. */
13854 window_height = window_box_height (w);
13855 if (row->height >= window_height)
13856 {
13857 if (!force_p || MINI_WINDOW_P (w)
13858 || w->vscroll || w->cursor.vpos == 0)
13859 return 1;
13860 }
13861 return 0;
13862 }
13863
13864
13865 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13866 non-zero means only WINDOW is redisplayed in redisplay_internal.
13867 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13868 in redisplay_window to bring a partially visible line into view in
13869 the case that only the cursor has moved.
13870
13871 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13872 last screen line's vertical height extends past the end of the screen.
13873
13874 Value is
13875
13876 1 if scrolling succeeded
13877
13878 0 if scrolling didn't find point.
13879
13880 -1 if new fonts have been loaded so that we must interrupt
13881 redisplay, adjust glyph matrices, and try again. */
13882
13883 enum
13884 {
13885 SCROLLING_SUCCESS,
13886 SCROLLING_FAILED,
13887 SCROLLING_NEED_LARGER_MATRICES
13888 };
13889
13890 /* If scroll-conservatively is more than this, never recenter.
13891
13892 If you change this, don't forget to update the doc string of
13893 `scroll-conservatively' and the Emacs manual. */
13894 #define SCROLL_LIMIT 100
13895
13896 static int
13897 try_scrolling (Lisp_Object window, int just_this_one_p,
13898 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13899 int temp_scroll_step, int last_line_misfit)
13900 {
13901 struct window *w = XWINDOW (window);
13902 struct frame *f = XFRAME (w->frame);
13903 struct text_pos pos, startp;
13904 struct it it;
13905 int this_scroll_margin, scroll_max, rc, height;
13906 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13907 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13908 Lisp_Object aggressive;
13909 /* We will never try scrolling more than this number of lines. */
13910 int scroll_limit = SCROLL_LIMIT;
13911
13912 #if GLYPH_DEBUG
13913 debug_method_add (w, "try_scrolling");
13914 #endif
13915
13916 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13917
13918 /* Compute scroll margin height in pixels. We scroll when point is
13919 within this distance from the top or bottom of the window. */
13920 if (scroll_margin > 0)
13921 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13922 * FRAME_LINE_HEIGHT (f);
13923 else
13924 this_scroll_margin = 0;
13925
13926 /* Force arg_scroll_conservatively to have a reasonable value, to
13927 avoid scrolling too far away with slow move_it_* functions. Note
13928 that the user can supply scroll-conservatively equal to
13929 `most-positive-fixnum', which can be larger than INT_MAX. */
13930 if (arg_scroll_conservatively > scroll_limit)
13931 {
13932 arg_scroll_conservatively = scroll_limit + 1;
13933 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13934 }
13935 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13936 /* Compute how much we should try to scroll maximally to bring
13937 point into view. */
13938 scroll_max = (max (scroll_step,
13939 max (arg_scroll_conservatively, temp_scroll_step))
13940 * FRAME_LINE_HEIGHT (f));
13941 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13942 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13943 /* We're trying to scroll because of aggressive scrolling but no
13944 scroll_step is set. Choose an arbitrary one. */
13945 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13946 else
13947 scroll_max = 0;
13948
13949 too_near_end:
13950
13951 /* Decide whether to scroll down. */
13952 if (PT > CHARPOS (startp))
13953 {
13954 int scroll_margin_y;
13955
13956 /* Compute the pixel ypos of the scroll margin, then move it to
13957 either that ypos or PT, whichever comes first. */
13958 start_display (&it, w, startp);
13959 scroll_margin_y = it.last_visible_y - this_scroll_margin
13960 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13961 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13962 (MOVE_TO_POS | MOVE_TO_Y));
13963
13964 if (PT > CHARPOS (it.current.pos))
13965 {
13966 int y0 = line_bottom_y (&it);
13967 /* Compute how many pixels below window bottom to stop searching
13968 for PT. This avoids costly search for PT that is far away if
13969 the user limited scrolling by a small number of lines, but
13970 always finds PT if scroll_conservatively is set to a large
13971 number, such as most-positive-fixnum. */
13972 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13973 int y_to_move = it.last_visible_y + slack;
13974
13975 /* Compute the distance from the scroll margin to PT or to
13976 the scroll limit, whichever comes first. This should
13977 include the height of the cursor line, to make that line
13978 fully visible. */
13979 move_it_to (&it, PT, -1, y_to_move,
13980 -1, MOVE_TO_POS | MOVE_TO_Y);
13981 dy = line_bottom_y (&it) - y0;
13982
13983 if (dy > scroll_max)
13984 return SCROLLING_FAILED;
13985
13986 scroll_down_p = 1;
13987 }
13988 }
13989
13990 if (scroll_down_p)
13991 {
13992 /* Point is in or below the bottom scroll margin, so move the
13993 window start down. If scrolling conservatively, move it just
13994 enough down to make point visible. If scroll_step is set,
13995 move it down by scroll_step. */
13996 if (arg_scroll_conservatively)
13997 amount_to_scroll
13998 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13999 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14000 else if (scroll_step || temp_scroll_step)
14001 amount_to_scroll = scroll_max;
14002 else
14003 {
14004 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14005 height = WINDOW_BOX_TEXT_HEIGHT (w);
14006 if (NUMBERP (aggressive))
14007 {
14008 double float_amount = XFLOATINT (aggressive) * height;
14009 amount_to_scroll = float_amount;
14010 if (amount_to_scroll == 0 && float_amount > 0)
14011 amount_to_scroll = 1;
14012 /* Don't let point enter the scroll margin near top of
14013 the window. */
14014 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14015 amount_to_scroll = height - 2*this_scroll_margin + dy;
14016 }
14017 }
14018
14019 if (amount_to_scroll <= 0)
14020 return SCROLLING_FAILED;
14021
14022 start_display (&it, w, startp);
14023 if (arg_scroll_conservatively <= scroll_limit)
14024 move_it_vertically (&it, amount_to_scroll);
14025 else
14026 {
14027 /* Extra precision for users who set scroll-conservatively
14028 to a large number: make sure the amount we scroll
14029 the window start is never less than amount_to_scroll,
14030 which was computed as distance from window bottom to
14031 point. This matters when lines at window top and lines
14032 below window bottom have different height. */
14033 struct it it1;
14034 void *it1data = NULL;
14035 /* We use a temporary it1 because line_bottom_y can modify
14036 its argument, if it moves one line down; see there. */
14037 int start_y;
14038
14039 SAVE_IT (it1, it, it1data);
14040 start_y = line_bottom_y (&it1);
14041 do {
14042 RESTORE_IT (&it, &it, it1data);
14043 move_it_by_lines (&it, 1);
14044 SAVE_IT (it1, it, it1data);
14045 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14046 }
14047
14048 /* If STARTP is unchanged, move it down another screen line. */
14049 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14050 move_it_by_lines (&it, 1);
14051 startp = it.current.pos;
14052 }
14053 else
14054 {
14055 struct text_pos scroll_margin_pos = startp;
14056
14057 /* See if point is inside the scroll margin at the top of the
14058 window. */
14059 if (this_scroll_margin)
14060 {
14061 start_display (&it, w, startp);
14062 move_it_vertically (&it, this_scroll_margin);
14063 scroll_margin_pos = it.current.pos;
14064 }
14065
14066 if (PT < CHARPOS (scroll_margin_pos))
14067 {
14068 /* Point is in the scroll margin at the top of the window or
14069 above what is displayed in the window. */
14070 int y0, y_to_move;
14071
14072 /* Compute the vertical distance from PT to the scroll
14073 margin position. Move as far as scroll_max allows, or
14074 one screenful, or 10 screen lines, whichever is largest.
14075 Give up if distance is greater than scroll_max. */
14076 SET_TEXT_POS (pos, PT, PT_BYTE);
14077 start_display (&it, w, pos);
14078 y0 = it.current_y;
14079 y_to_move = max (it.last_visible_y,
14080 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14081 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14082 y_to_move, -1,
14083 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14084 dy = it.current_y - y0;
14085 if (dy > scroll_max)
14086 return SCROLLING_FAILED;
14087
14088 /* Compute new window start. */
14089 start_display (&it, w, startp);
14090
14091 if (arg_scroll_conservatively)
14092 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14093 max (scroll_step, temp_scroll_step));
14094 else if (scroll_step || temp_scroll_step)
14095 amount_to_scroll = scroll_max;
14096 else
14097 {
14098 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14099 height = WINDOW_BOX_TEXT_HEIGHT (w);
14100 if (NUMBERP (aggressive))
14101 {
14102 double float_amount = XFLOATINT (aggressive) * height;
14103 amount_to_scroll = float_amount;
14104 if (amount_to_scroll == 0 && float_amount > 0)
14105 amount_to_scroll = 1;
14106 amount_to_scroll -=
14107 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14108 /* Don't let point enter the scroll margin near
14109 bottom of the window. */
14110 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14111 amount_to_scroll = height - 2*this_scroll_margin + dy;
14112 }
14113 }
14114
14115 if (amount_to_scroll <= 0)
14116 return SCROLLING_FAILED;
14117
14118 move_it_vertically_backward (&it, amount_to_scroll);
14119 startp = it.current.pos;
14120 }
14121 }
14122
14123 /* Run window scroll functions. */
14124 startp = run_window_scroll_functions (window, startp);
14125
14126 /* Display the window. Give up if new fonts are loaded, or if point
14127 doesn't appear. */
14128 if (!try_window (window, startp, 0))
14129 rc = SCROLLING_NEED_LARGER_MATRICES;
14130 else if (w->cursor.vpos < 0)
14131 {
14132 clear_glyph_matrix (w->desired_matrix);
14133 rc = SCROLLING_FAILED;
14134 }
14135 else
14136 {
14137 /* Maybe forget recorded base line for line number display. */
14138 if (!just_this_one_p
14139 || current_buffer->clip_changed
14140 || BEG_UNCHANGED < CHARPOS (startp))
14141 w->base_line_number = Qnil;
14142
14143 /* If cursor ends up on a partially visible line,
14144 treat that as being off the bottom of the screen. */
14145 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14146 /* It's possible that the cursor is on the first line of the
14147 buffer, which is partially obscured due to a vscroll
14148 (Bug#7537). In that case, avoid looping forever . */
14149 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14150 {
14151 clear_glyph_matrix (w->desired_matrix);
14152 ++extra_scroll_margin_lines;
14153 goto too_near_end;
14154 }
14155 rc = SCROLLING_SUCCESS;
14156 }
14157
14158 return rc;
14159 }
14160
14161
14162 /* Compute a suitable window start for window W if display of W starts
14163 on a continuation line. Value is non-zero if a new window start
14164 was computed.
14165
14166 The new window start will be computed, based on W's width, starting
14167 from the start of the continued line. It is the start of the
14168 screen line with the minimum distance from the old start W->start. */
14169
14170 static int
14171 compute_window_start_on_continuation_line (struct window *w)
14172 {
14173 struct text_pos pos, start_pos;
14174 int window_start_changed_p = 0;
14175
14176 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14177
14178 /* If window start is on a continuation line... Window start may be
14179 < BEGV in case there's invisible text at the start of the
14180 buffer (M-x rmail, for example). */
14181 if (CHARPOS (start_pos) > BEGV
14182 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14183 {
14184 struct it it;
14185 struct glyph_row *row;
14186
14187 /* Handle the case that the window start is out of range. */
14188 if (CHARPOS (start_pos) < BEGV)
14189 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14190 else if (CHARPOS (start_pos) > ZV)
14191 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14192
14193 /* Find the start of the continued line. This should be fast
14194 because scan_buffer is fast (newline cache). */
14195 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14196 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14197 row, DEFAULT_FACE_ID);
14198 reseat_at_previous_visible_line_start (&it);
14199
14200 /* If the line start is "too far" away from the window start,
14201 say it takes too much time to compute a new window start. */
14202 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14203 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14204 {
14205 int min_distance, distance;
14206
14207 /* Move forward by display lines to find the new window
14208 start. If window width was enlarged, the new start can
14209 be expected to be > the old start. If window width was
14210 decreased, the new window start will be < the old start.
14211 So, we're looking for the display line start with the
14212 minimum distance from the old window start. */
14213 pos = it.current.pos;
14214 min_distance = INFINITY;
14215 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14216 distance < min_distance)
14217 {
14218 min_distance = distance;
14219 pos = it.current.pos;
14220 move_it_by_lines (&it, 1);
14221 }
14222
14223 /* Set the window start there. */
14224 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14225 window_start_changed_p = 1;
14226 }
14227 }
14228
14229 return window_start_changed_p;
14230 }
14231
14232
14233 /* Try cursor movement in case text has not changed in window WINDOW,
14234 with window start STARTP. Value is
14235
14236 CURSOR_MOVEMENT_SUCCESS if successful
14237
14238 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14239
14240 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14241 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14242 we want to scroll as if scroll-step were set to 1. See the code.
14243
14244 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14245 which case we have to abort this redisplay, and adjust matrices
14246 first. */
14247
14248 enum
14249 {
14250 CURSOR_MOVEMENT_SUCCESS,
14251 CURSOR_MOVEMENT_CANNOT_BE_USED,
14252 CURSOR_MOVEMENT_MUST_SCROLL,
14253 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14254 };
14255
14256 static int
14257 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14258 {
14259 struct window *w = XWINDOW (window);
14260 struct frame *f = XFRAME (w->frame);
14261 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14262
14263 #if GLYPH_DEBUG
14264 if (inhibit_try_cursor_movement)
14265 return rc;
14266 #endif
14267
14268 /* Handle case where text has not changed, only point, and it has
14269 not moved off the frame. */
14270 if (/* Point may be in this window. */
14271 PT >= CHARPOS (startp)
14272 /* Selective display hasn't changed. */
14273 && !current_buffer->clip_changed
14274 /* Function force-mode-line-update is used to force a thorough
14275 redisplay. It sets either windows_or_buffers_changed or
14276 update_mode_lines. So don't take a shortcut here for these
14277 cases. */
14278 && !update_mode_lines
14279 && !windows_or_buffers_changed
14280 && !cursor_type_changed
14281 /* Can't use this case if highlighting a region. When a
14282 region exists, cursor movement has to do more than just
14283 set the cursor. */
14284 && !(!NILP (Vtransient_mark_mode)
14285 && !NILP (BVAR (current_buffer, mark_active)))
14286 && NILP (w->region_showing)
14287 && NILP (Vshow_trailing_whitespace)
14288 /* Right after splitting windows, last_point may be nil. */
14289 && INTEGERP (w->last_point)
14290 /* This code is not used for mini-buffer for the sake of the case
14291 of redisplaying to replace an echo area message; since in
14292 that case the mini-buffer contents per se are usually
14293 unchanged. This code is of no real use in the mini-buffer
14294 since the handling of this_line_start_pos, etc., in redisplay
14295 handles the same cases. */
14296 && !EQ (window, minibuf_window)
14297 /* When splitting windows or for new windows, it happens that
14298 redisplay is called with a nil window_end_vpos or one being
14299 larger than the window. This should really be fixed in
14300 window.c. I don't have this on my list, now, so we do
14301 approximately the same as the old redisplay code. --gerd. */
14302 && INTEGERP (w->window_end_vpos)
14303 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14304 && (FRAME_WINDOW_P (f)
14305 || !overlay_arrow_in_current_buffer_p ()))
14306 {
14307 int this_scroll_margin, top_scroll_margin;
14308 struct glyph_row *row = NULL;
14309
14310 #if GLYPH_DEBUG
14311 debug_method_add (w, "cursor movement");
14312 #endif
14313
14314 /* Scroll if point within this distance from the top or bottom
14315 of the window. This is a pixel value. */
14316 if (scroll_margin > 0)
14317 {
14318 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14319 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14320 }
14321 else
14322 this_scroll_margin = 0;
14323
14324 top_scroll_margin = this_scroll_margin;
14325 if (WINDOW_WANTS_HEADER_LINE_P (w))
14326 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14327
14328 /* Start with the row the cursor was displayed during the last
14329 not paused redisplay. Give up if that row is not valid. */
14330 if (w->last_cursor.vpos < 0
14331 || w->last_cursor.vpos >= w->current_matrix->nrows)
14332 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14333 else
14334 {
14335 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14336 if (row->mode_line_p)
14337 ++row;
14338 if (!row->enabled_p)
14339 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14340 }
14341
14342 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14343 {
14344 int scroll_p = 0, must_scroll = 0;
14345 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14346
14347 if (PT > XFASTINT (w->last_point))
14348 {
14349 /* Point has moved forward. */
14350 while (MATRIX_ROW_END_CHARPOS (row) < PT
14351 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14352 {
14353 xassert (row->enabled_p);
14354 ++row;
14355 }
14356
14357 /* If the end position of a row equals the start
14358 position of the next row, and PT is at that position,
14359 we would rather display cursor in the next line. */
14360 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14361 && MATRIX_ROW_END_CHARPOS (row) == PT
14362 && row < w->current_matrix->rows
14363 + w->current_matrix->nrows - 1
14364 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14365 && !cursor_row_p (row))
14366 ++row;
14367
14368 /* If within the scroll margin, scroll. Note that
14369 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14370 the next line would be drawn, and that
14371 this_scroll_margin can be zero. */
14372 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14373 || PT > MATRIX_ROW_END_CHARPOS (row)
14374 /* Line is completely visible last line in window
14375 and PT is to be set in the next line. */
14376 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14377 && PT == MATRIX_ROW_END_CHARPOS (row)
14378 && !row->ends_at_zv_p
14379 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14380 scroll_p = 1;
14381 }
14382 else if (PT < XFASTINT (w->last_point))
14383 {
14384 /* Cursor has to be moved backward. Note that PT >=
14385 CHARPOS (startp) because of the outer if-statement. */
14386 while (!row->mode_line_p
14387 && (MATRIX_ROW_START_CHARPOS (row) > PT
14388 || (MATRIX_ROW_START_CHARPOS (row) == PT
14389 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14390 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14391 row > w->current_matrix->rows
14392 && (row-1)->ends_in_newline_from_string_p))))
14393 && (row->y > top_scroll_margin
14394 || CHARPOS (startp) == BEGV))
14395 {
14396 xassert (row->enabled_p);
14397 --row;
14398 }
14399
14400 /* Consider the following case: Window starts at BEGV,
14401 there is invisible, intangible text at BEGV, so that
14402 display starts at some point START > BEGV. It can
14403 happen that we are called with PT somewhere between
14404 BEGV and START. Try to handle that case. */
14405 if (row < w->current_matrix->rows
14406 || row->mode_line_p)
14407 {
14408 row = w->current_matrix->rows;
14409 if (row->mode_line_p)
14410 ++row;
14411 }
14412
14413 /* Due to newlines in overlay strings, we may have to
14414 skip forward over overlay strings. */
14415 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14416 && MATRIX_ROW_END_CHARPOS (row) == PT
14417 && !cursor_row_p (row))
14418 ++row;
14419
14420 /* If within the scroll margin, scroll. */
14421 if (row->y < top_scroll_margin
14422 && CHARPOS (startp) != BEGV)
14423 scroll_p = 1;
14424 }
14425 else
14426 {
14427 /* Cursor did not move. So don't scroll even if cursor line
14428 is partially visible, as it was so before. */
14429 rc = CURSOR_MOVEMENT_SUCCESS;
14430 }
14431
14432 if (PT < MATRIX_ROW_START_CHARPOS (row)
14433 || PT > MATRIX_ROW_END_CHARPOS (row))
14434 {
14435 /* if PT is not in the glyph row, give up. */
14436 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14437 must_scroll = 1;
14438 }
14439 else if (rc != CURSOR_MOVEMENT_SUCCESS
14440 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14441 {
14442 /* If rows are bidi-reordered and point moved, back up
14443 until we find a row that does not belong to a
14444 continuation line. This is because we must consider
14445 all rows of a continued line as candidates for the
14446 new cursor positioning, since row start and end
14447 positions change non-linearly with vertical position
14448 in such rows. */
14449 /* FIXME: Revisit this when glyph ``spilling'' in
14450 continuation lines' rows is implemented for
14451 bidi-reordered rows. */
14452 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14453 {
14454 xassert (row->enabled_p);
14455 --row;
14456 /* If we hit the beginning of the displayed portion
14457 without finding the first row of a continued
14458 line, give up. */
14459 if (row <= w->current_matrix->rows)
14460 {
14461 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14462 break;
14463 }
14464
14465 }
14466 }
14467 if (must_scroll)
14468 ;
14469 else if (rc != CURSOR_MOVEMENT_SUCCESS
14470 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14471 && make_cursor_line_fully_visible_p)
14472 {
14473 if (PT == MATRIX_ROW_END_CHARPOS (row)
14474 && !row->ends_at_zv_p
14475 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14476 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14477 else if (row->height > window_box_height (w))
14478 {
14479 /* If we end up in a partially visible line, let's
14480 make it fully visible, except when it's taller
14481 than the window, in which case we can't do much
14482 about it. */
14483 *scroll_step = 1;
14484 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14485 }
14486 else
14487 {
14488 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14489 if (!cursor_row_fully_visible_p (w, 0, 1))
14490 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14491 else
14492 rc = CURSOR_MOVEMENT_SUCCESS;
14493 }
14494 }
14495 else if (scroll_p)
14496 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14497 else if (rc != CURSOR_MOVEMENT_SUCCESS
14498 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14499 {
14500 /* With bidi-reordered rows, there could be more than
14501 one candidate row whose start and end positions
14502 occlude point. We need to let set_cursor_from_row
14503 find the best candidate. */
14504 /* FIXME: Revisit this when glyph ``spilling'' in
14505 continuation lines' rows is implemented for
14506 bidi-reordered rows. */
14507 int rv = 0;
14508
14509 do
14510 {
14511 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14512 && PT <= MATRIX_ROW_END_CHARPOS (row)
14513 && cursor_row_p (row))
14514 rv |= set_cursor_from_row (w, row, w->current_matrix,
14515 0, 0, 0, 0);
14516 /* As soon as we've found the first suitable row
14517 whose ends_at_zv_p flag is set, we are done. */
14518 if (rv
14519 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
14520 {
14521 rc = CURSOR_MOVEMENT_SUCCESS;
14522 break;
14523 }
14524 ++row;
14525 }
14526 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
14527 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14528 || (MATRIX_ROW_START_CHARPOS (row) == PT
14529 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14530 /* If we didn't find any candidate rows, or exited the
14531 loop before all the candidates were examined, signal
14532 to the caller that this method failed. */
14533 if (rc != CURSOR_MOVEMENT_SUCCESS
14534 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
14535 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14536 else if (rv)
14537 rc = CURSOR_MOVEMENT_SUCCESS;
14538 }
14539 else
14540 {
14541 do
14542 {
14543 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14544 {
14545 rc = CURSOR_MOVEMENT_SUCCESS;
14546 break;
14547 }
14548 ++row;
14549 }
14550 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14551 && MATRIX_ROW_START_CHARPOS (row) == PT
14552 && cursor_row_p (row));
14553 }
14554 }
14555 }
14556
14557 return rc;
14558 }
14559
14560 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14561 static
14562 #endif
14563 void
14564 set_vertical_scroll_bar (struct window *w)
14565 {
14566 EMACS_INT start, end, whole;
14567
14568 /* Calculate the start and end positions for the current window.
14569 At some point, it would be nice to choose between scrollbars
14570 which reflect the whole buffer size, with special markers
14571 indicating narrowing, and scrollbars which reflect only the
14572 visible region.
14573
14574 Note that mini-buffers sometimes aren't displaying any text. */
14575 if (!MINI_WINDOW_P (w)
14576 || (w == XWINDOW (minibuf_window)
14577 && NILP (echo_area_buffer[0])))
14578 {
14579 struct buffer *buf = XBUFFER (w->buffer);
14580 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14581 start = marker_position (w->start) - BUF_BEGV (buf);
14582 /* I don't think this is guaranteed to be right. For the
14583 moment, we'll pretend it is. */
14584 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14585
14586 if (end < start)
14587 end = start;
14588 if (whole < (end - start))
14589 whole = end - start;
14590 }
14591 else
14592 start = end = whole = 0;
14593
14594 /* Indicate what this scroll bar ought to be displaying now. */
14595 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14596 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14597 (w, end - start, whole, start);
14598 }
14599
14600
14601 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14602 selected_window is redisplayed.
14603
14604 We can return without actually redisplaying the window if
14605 fonts_changed_p is nonzero. In that case, redisplay_internal will
14606 retry. */
14607
14608 static void
14609 redisplay_window (Lisp_Object window, int just_this_one_p)
14610 {
14611 struct window *w = XWINDOW (window);
14612 struct frame *f = XFRAME (w->frame);
14613 struct buffer *buffer = XBUFFER (w->buffer);
14614 struct buffer *old = current_buffer;
14615 struct text_pos lpoint, opoint, startp;
14616 int update_mode_line;
14617 int tem;
14618 struct it it;
14619 /* Record it now because it's overwritten. */
14620 int current_matrix_up_to_date_p = 0;
14621 int used_current_matrix_p = 0;
14622 /* This is less strict than current_matrix_up_to_date_p.
14623 It indictes that the buffer contents and narrowing are unchanged. */
14624 int buffer_unchanged_p = 0;
14625 int temp_scroll_step = 0;
14626 int count = SPECPDL_INDEX ();
14627 int rc;
14628 int centering_position = -1;
14629 int last_line_misfit = 0;
14630 EMACS_INT beg_unchanged, end_unchanged;
14631
14632 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14633 opoint = lpoint;
14634
14635 /* W must be a leaf window here. */
14636 xassert (!NILP (w->buffer));
14637 #if GLYPH_DEBUG
14638 *w->desired_matrix->method = 0;
14639 #endif
14640
14641 restart:
14642 reconsider_clip_changes (w, buffer);
14643
14644 /* Has the mode line to be updated? */
14645 update_mode_line = (!NILP (w->update_mode_line)
14646 || update_mode_lines
14647 || buffer->clip_changed
14648 || buffer->prevent_redisplay_optimizations_p);
14649
14650 if (MINI_WINDOW_P (w))
14651 {
14652 if (w == XWINDOW (echo_area_window)
14653 && !NILP (echo_area_buffer[0]))
14654 {
14655 if (update_mode_line)
14656 /* We may have to update a tty frame's menu bar or a
14657 tool-bar. Example `M-x C-h C-h C-g'. */
14658 goto finish_menu_bars;
14659 else
14660 /* We've already displayed the echo area glyphs in this window. */
14661 goto finish_scroll_bars;
14662 }
14663 else if ((w != XWINDOW (minibuf_window)
14664 || minibuf_level == 0)
14665 /* When buffer is nonempty, redisplay window normally. */
14666 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14667 /* Quail displays non-mini buffers in minibuffer window.
14668 In that case, redisplay the window normally. */
14669 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14670 {
14671 /* W is a mini-buffer window, but it's not active, so clear
14672 it. */
14673 int yb = window_text_bottom_y (w);
14674 struct glyph_row *row;
14675 int y;
14676
14677 for (y = 0, row = w->desired_matrix->rows;
14678 y < yb;
14679 y += row->height, ++row)
14680 blank_row (w, row, y);
14681 goto finish_scroll_bars;
14682 }
14683
14684 clear_glyph_matrix (w->desired_matrix);
14685 }
14686
14687 /* Otherwise set up data on this window; select its buffer and point
14688 value. */
14689 /* Really select the buffer, for the sake of buffer-local
14690 variables. */
14691 set_buffer_internal_1 (XBUFFER (w->buffer));
14692
14693 current_matrix_up_to_date_p
14694 = (!NILP (w->window_end_valid)
14695 && !current_buffer->clip_changed
14696 && !current_buffer->prevent_redisplay_optimizations_p
14697 && XFASTINT (w->last_modified) >= MODIFF
14698 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14699
14700 /* Run the window-bottom-change-functions
14701 if it is possible that the text on the screen has changed
14702 (either due to modification of the text, or any other reason). */
14703 if (!current_matrix_up_to_date_p
14704 && !NILP (Vwindow_text_change_functions))
14705 {
14706 safe_run_hooks (Qwindow_text_change_functions);
14707 goto restart;
14708 }
14709
14710 beg_unchanged = BEG_UNCHANGED;
14711 end_unchanged = END_UNCHANGED;
14712
14713 SET_TEXT_POS (opoint, PT, PT_BYTE);
14714
14715 specbind (Qinhibit_point_motion_hooks, Qt);
14716
14717 buffer_unchanged_p
14718 = (!NILP (w->window_end_valid)
14719 && !current_buffer->clip_changed
14720 && XFASTINT (w->last_modified) >= MODIFF
14721 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14722
14723 /* When windows_or_buffers_changed is non-zero, we can't rely on
14724 the window end being valid, so set it to nil there. */
14725 if (windows_or_buffers_changed)
14726 {
14727 /* If window starts on a continuation line, maybe adjust the
14728 window start in case the window's width changed. */
14729 if (XMARKER (w->start)->buffer == current_buffer)
14730 compute_window_start_on_continuation_line (w);
14731
14732 w->window_end_valid = Qnil;
14733 }
14734
14735 /* Some sanity checks. */
14736 CHECK_WINDOW_END (w);
14737 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14738 abort ();
14739 if (BYTEPOS (opoint) < CHARPOS (opoint))
14740 abort ();
14741
14742 /* If %c is in mode line, update it if needed. */
14743 if (!NILP (w->column_number_displayed)
14744 /* This alternative quickly identifies a common case
14745 where no change is needed. */
14746 && !(PT == XFASTINT (w->last_point)
14747 && XFASTINT (w->last_modified) >= MODIFF
14748 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14749 && (XFASTINT (w->column_number_displayed) != current_column ()))
14750 update_mode_line = 1;
14751
14752 /* Count number of windows showing the selected buffer. An indirect
14753 buffer counts as its base buffer. */
14754 if (!just_this_one_p)
14755 {
14756 struct buffer *current_base, *window_base;
14757 current_base = current_buffer;
14758 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14759 if (current_base->base_buffer)
14760 current_base = current_base->base_buffer;
14761 if (window_base->base_buffer)
14762 window_base = window_base->base_buffer;
14763 if (current_base == window_base)
14764 buffer_shared++;
14765 }
14766
14767 /* Point refers normally to the selected window. For any other
14768 window, set up appropriate value. */
14769 if (!EQ (window, selected_window))
14770 {
14771 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14772 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14773 if (new_pt < BEGV)
14774 {
14775 new_pt = BEGV;
14776 new_pt_byte = BEGV_BYTE;
14777 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14778 }
14779 else if (new_pt > (ZV - 1))
14780 {
14781 new_pt = ZV;
14782 new_pt_byte = ZV_BYTE;
14783 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14784 }
14785
14786 /* We don't use SET_PT so that the point-motion hooks don't run. */
14787 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14788 }
14789
14790 /* If any of the character widths specified in the display table
14791 have changed, invalidate the width run cache. It's true that
14792 this may be a bit late to catch such changes, but the rest of
14793 redisplay goes (non-fatally) haywire when the display table is
14794 changed, so why should we worry about doing any better? */
14795 if (current_buffer->width_run_cache)
14796 {
14797 struct Lisp_Char_Table *disptab = buffer_display_table ();
14798
14799 if (! disptab_matches_widthtab (disptab,
14800 XVECTOR (BVAR (current_buffer, width_table))))
14801 {
14802 invalidate_region_cache (current_buffer,
14803 current_buffer->width_run_cache,
14804 BEG, Z);
14805 recompute_width_table (current_buffer, disptab);
14806 }
14807 }
14808
14809 /* If window-start is screwed up, choose a new one. */
14810 if (XMARKER (w->start)->buffer != current_buffer)
14811 goto recenter;
14812
14813 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14814
14815 /* If someone specified a new starting point but did not insist,
14816 check whether it can be used. */
14817 if (!NILP (w->optional_new_start)
14818 && CHARPOS (startp) >= BEGV
14819 && CHARPOS (startp) <= ZV)
14820 {
14821 w->optional_new_start = Qnil;
14822 start_display (&it, w, startp);
14823 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14824 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14825 if (IT_CHARPOS (it) == PT)
14826 w->force_start = Qt;
14827 /* IT may overshoot PT if text at PT is invisible. */
14828 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14829 w->force_start = Qt;
14830 }
14831
14832 force_start:
14833
14834 /* Handle case where place to start displaying has been specified,
14835 unless the specified location is outside the accessible range. */
14836 if (!NILP (w->force_start)
14837 || w->frozen_window_start_p)
14838 {
14839 /* We set this later on if we have to adjust point. */
14840 int new_vpos = -1;
14841
14842 w->force_start = Qnil;
14843 w->vscroll = 0;
14844 w->window_end_valid = Qnil;
14845
14846 /* Forget any recorded base line for line number display. */
14847 if (!buffer_unchanged_p)
14848 w->base_line_number = Qnil;
14849
14850 /* Redisplay the mode line. Select the buffer properly for that.
14851 Also, run the hook window-scroll-functions
14852 because we have scrolled. */
14853 /* Note, we do this after clearing force_start because
14854 if there's an error, it is better to forget about force_start
14855 than to get into an infinite loop calling the hook functions
14856 and having them get more errors. */
14857 if (!update_mode_line
14858 || ! NILP (Vwindow_scroll_functions))
14859 {
14860 update_mode_line = 1;
14861 w->update_mode_line = Qt;
14862 startp = run_window_scroll_functions (window, startp);
14863 }
14864
14865 w->last_modified = make_number (0);
14866 w->last_overlay_modified = make_number (0);
14867 if (CHARPOS (startp) < BEGV)
14868 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14869 else if (CHARPOS (startp) > ZV)
14870 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14871
14872 /* Redisplay, then check if cursor has been set during the
14873 redisplay. Give up if new fonts were loaded. */
14874 /* We used to issue a CHECK_MARGINS argument to try_window here,
14875 but this causes scrolling to fail when point begins inside
14876 the scroll margin (bug#148) -- cyd */
14877 if (!try_window (window, startp, 0))
14878 {
14879 w->force_start = Qt;
14880 clear_glyph_matrix (w->desired_matrix);
14881 goto need_larger_matrices;
14882 }
14883
14884 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14885 {
14886 /* If point does not appear, try to move point so it does
14887 appear. The desired matrix has been built above, so we
14888 can use it here. */
14889 new_vpos = window_box_height (w) / 2;
14890 }
14891
14892 if (!cursor_row_fully_visible_p (w, 0, 0))
14893 {
14894 /* Point does appear, but on a line partly visible at end of window.
14895 Move it back to a fully-visible line. */
14896 new_vpos = window_box_height (w);
14897 }
14898
14899 /* If we need to move point for either of the above reasons,
14900 now actually do it. */
14901 if (new_vpos >= 0)
14902 {
14903 struct glyph_row *row;
14904
14905 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14906 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14907 ++row;
14908
14909 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14910 MATRIX_ROW_START_BYTEPOS (row));
14911
14912 if (w != XWINDOW (selected_window))
14913 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14914 else if (current_buffer == old)
14915 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14916
14917 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14918
14919 /* If we are highlighting the region, then we just changed
14920 the region, so redisplay to show it. */
14921 if (!NILP (Vtransient_mark_mode)
14922 && !NILP (BVAR (current_buffer, mark_active)))
14923 {
14924 clear_glyph_matrix (w->desired_matrix);
14925 if (!try_window (window, startp, 0))
14926 goto need_larger_matrices;
14927 }
14928 }
14929
14930 #if GLYPH_DEBUG
14931 debug_method_add (w, "forced window start");
14932 #endif
14933 goto done;
14934 }
14935
14936 /* Handle case where text has not changed, only point, and it has
14937 not moved off the frame, and we are not retrying after hscroll.
14938 (current_matrix_up_to_date_p is nonzero when retrying.) */
14939 if (current_matrix_up_to_date_p
14940 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14941 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14942 {
14943 switch (rc)
14944 {
14945 case CURSOR_MOVEMENT_SUCCESS:
14946 used_current_matrix_p = 1;
14947 goto done;
14948
14949 case CURSOR_MOVEMENT_MUST_SCROLL:
14950 goto try_to_scroll;
14951
14952 default:
14953 abort ();
14954 }
14955 }
14956 /* If current starting point was originally the beginning of a line
14957 but no longer is, find a new starting point. */
14958 else if (!NILP (w->start_at_line_beg)
14959 && !(CHARPOS (startp) <= BEGV
14960 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14961 {
14962 #if GLYPH_DEBUG
14963 debug_method_add (w, "recenter 1");
14964 #endif
14965 goto recenter;
14966 }
14967
14968 /* Try scrolling with try_window_id. Value is > 0 if update has
14969 been done, it is -1 if we know that the same window start will
14970 not work. It is 0 if unsuccessful for some other reason. */
14971 else if ((tem = try_window_id (w)) != 0)
14972 {
14973 #if GLYPH_DEBUG
14974 debug_method_add (w, "try_window_id %d", tem);
14975 #endif
14976
14977 if (fonts_changed_p)
14978 goto need_larger_matrices;
14979 if (tem > 0)
14980 goto done;
14981
14982 /* Otherwise try_window_id has returned -1 which means that we
14983 don't want the alternative below this comment to execute. */
14984 }
14985 else if (CHARPOS (startp) >= BEGV
14986 && CHARPOS (startp) <= ZV
14987 && PT >= CHARPOS (startp)
14988 && (CHARPOS (startp) < ZV
14989 /* Avoid starting at end of buffer. */
14990 || CHARPOS (startp) == BEGV
14991 || (XFASTINT (w->last_modified) >= MODIFF
14992 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14993 {
14994
14995 /* If first window line is a continuation line, and window start
14996 is inside the modified region, but the first change is before
14997 current window start, we must select a new window start.
14998
14999 However, if this is the result of a down-mouse event (e.g. by
15000 extending the mouse-drag-overlay), we don't want to select a
15001 new window start, since that would change the position under
15002 the mouse, resulting in an unwanted mouse-movement rather
15003 than a simple mouse-click. */
15004 if (NILP (w->start_at_line_beg)
15005 && NILP (do_mouse_tracking)
15006 && CHARPOS (startp) > BEGV
15007 && CHARPOS (startp) > BEG + beg_unchanged
15008 && CHARPOS (startp) <= Z - end_unchanged
15009 /* Even if w->start_at_line_beg is nil, a new window may
15010 start at a line_beg, since that's how set_buffer_window
15011 sets it. So, we need to check the return value of
15012 compute_window_start_on_continuation_line. (See also
15013 bug#197). */
15014 && XMARKER (w->start)->buffer == current_buffer
15015 && compute_window_start_on_continuation_line (w))
15016 {
15017 w->force_start = Qt;
15018 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15019 goto force_start;
15020 }
15021
15022 #if GLYPH_DEBUG
15023 debug_method_add (w, "same window start");
15024 #endif
15025
15026 /* Try to redisplay starting at same place as before.
15027 If point has not moved off frame, accept the results. */
15028 if (!current_matrix_up_to_date_p
15029 /* Don't use try_window_reusing_current_matrix in this case
15030 because a window scroll function can have changed the
15031 buffer. */
15032 || !NILP (Vwindow_scroll_functions)
15033 || MINI_WINDOW_P (w)
15034 || !(used_current_matrix_p
15035 = try_window_reusing_current_matrix (w)))
15036 {
15037 IF_DEBUG (debug_method_add (w, "1"));
15038 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15039 /* -1 means we need to scroll.
15040 0 means we need new matrices, but fonts_changed_p
15041 is set in that case, so we will detect it below. */
15042 goto try_to_scroll;
15043 }
15044
15045 if (fonts_changed_p)
15046 goto need_larger_matrices;
15047
15048 if (w->cursor.vpos >= 0)
15049 {
15050 if (!just_this_one_p
15051 || current_buffer->clip_changed
15052 || BEG_UNCHANGED < CHARPOS (startp))
15053 /* Forget any recorded base line for line number display. */
15054 w->base_line_number = Qnil;
15055
15056 if (!cursor_row_fully_visible_p (w, 1, 0))
15057 {
15058 clear_glyph_matrix (w->desired_matrix);
15059 last_line_misfit = 1;
15060 }
15061 /* Drop through and scroll. */
15062 else
15063 goto done;
15064 }
15065 else
15066 clear_glyph_matrix (w->desired_matrix);
15067 }
15068
15069 try_to_scroll:
15070
15071 w->last_modified = make_number (0);
15072 w->last_overlay_modified = make_number (0);
15073
15074 /* Redisplay the mode line. Select the buffer properly for that. */
15075 if (!update_mode_line)
15076 {
15077 update_mode_line = 1;
15078 w->update_mode_line = Qt;
15079 }
15080
15081 /* Try to scroll by specified few lines. */
15082 if ((scroll_conservatively
15083 || emacs_scroll_step
15084 || temp_scroll_step
15085 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15086 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15087 && CHARPOS (startp) >= BEGV
15088 && CHARPOS (startp) <= ZV)
15089 {
15090 /* The function returns -1 if new fonts were loaded, 1 if
15091 successful, 0 if not successful. */
15092 int ss = try_scrolling (window, just_this_one_p,
15093 scroll_conservatively,
15094 emacs_scroll_step,
15095 temp_scroll_step, last_line_misfit);
15096 switch (ss)
15097 {
15098 case SCROLLING_SUCCESS:
15099 goto done;
15100
15101 case SCROLLING_NEED_LARGER_MATRICES:
15102 goto need_larger_matrices;
15103
15104 case SCROLLING_FAILED:
15105 break;
15106
15107 default:
15108 abort ();
15109 }
15110 }
15111
15112 /* Finally, just choose a place to start which positions point
15113 according to user preferences. */
15114
15115 recenter:
15116
15117 #if GLYPH_DEBUG
15118 debug_method_add (w, "recenter");
15119 #endif
15120
15121 /* w->vscroll = 0; */
15122
15123 /* Forget any previously recorded base line for line number display. */
15124 if (!buffer_unchanged_p)
15125 w->base_line_number = Qnil;
15126
15127 /* Determine the window start relative to point. */
15128 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15129 it.current_y = it.last_visible_y;
15130 if (centering_position < 0)
15131 {
15132 int margin =
15133 scroll_margin > 0
15134 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15135 : 0;
15136 EMACS_INT margin_pos = CHARPOS (startp);
15137 int scrolling_up;
15138 Lisp_Object aggressive;
15139
15140 /* If there is a scroll margin at the top of the window, find
15141 its character position. */
15142 if (margin
15143 /* Cannot call start_display if startp is not in the
15144 accessible region of the buffer. This can happen when we
15145 have just switched to a different buffer and/or changed
15146 its restriction. In that case, startp is initialized to
15147 the character position 1 (BEG) because we did not yet
15148 have chance to display the buffer even once. */
15149 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15150 {
15151 struct it it1;
15152 void *it1data = NULL;
15153
15154 SAVE_IT (it1, it, it1data);
15155 start_display (&it1, w, startp);
15156 move_it_vertically (&it1, margin);
15157 margin_pos = IT_CHARPOS (it1);
15158 RESTORE_IT (&it, &it, it1data);
15159 }
15160 scrolling_up = PT > margin_pos;
15161 aggressive =
15162 scrolling_up
15163 ? BVAR (current_buffer, scroll_up_aggressively)
15164 : BVAR (current_buffer, scroll_down_aggressively);
15165
15166 if (!MINI_WINDOW_P (w)
15167 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15168 {
15169 int pt_offset = 0;
15170
15171 /* Setting scroll-conservatively overrides
15172 scroll-*-aggressively. */
15173 if (!scroll_conservatively && NUMBERP (aggressive))
15174 {
15175 double float_amount = XFLOATINT (aggressive);
15176
15177 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15178 if (pt_offset == 0 && float_amount > 0)
15179 pt_offset = 1;
15180 if (pt_offset)
15181 margin -= 1;
15182 }
15183 /* Compute how much to move the window start backward from
15184 point so that point will be displayed where the user
15185 wants it. */
15186 if (scrolling_up)
15187 {
15188 centering_position = it.last_visible_y;
15189 if (pt_offset)
15190 centering_position -= pt_offset;
15191 centering_position -=
15192 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
15193 /* Don't let point enter the scroll margin near top of
15194 the window. */
15195 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15196 centering_position = margin * FRAME_LINE_HEIGHT (f);
15197 }
15198 else
15199 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15200 }
15201 else
15202 /* Set the window start half the height of the window backward
15203 from point. */
15204 centering_position = window_box_height (w) / 2;
15205 }
15206 move_it_vertically_backward (&it, centering_position);
15207
15208 xassert (IT_CHARPOS (it) >= BEGV);
15209
15210 /* The function move_it_vertically_backward may move over more
15211 than the specified y-distance. If it->w is small, e.g. a
15212 mini-buffer window, we may end up in front of the window's
15213 display area. Start displaying at the start of the line
15214 containing PT in this case. */
15215 if (it.current_y <= 0)
15216 {
15217 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15218 move_it_vertically_backward (&it, 0);
15219 it.current_y = 0;
15220 }
15221
15222 it.current_x = it.hpos = 0;
15223
15224 /* Set the window start position here explicitly, to avoid an
15225 infinite loop in case the functions in window-scroll-functions
15226 get errors. */
15227 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15228
15229 /* Run scroll hooks. */
15230 startp = run_window_scroll_functions (window, it.current.pos);
15231
15232 /* Redisplay the window. */
15233 if (!current_matrix_up_to_date_p
15234 || windows_or_buffers_changed
15235 || cursor_type_changed
15236 /* Don't use try_window_reusing_current_matrix in this case
15237 because it can have changed the buffer. */
15238 || !NILP (Vwindow_scroll_functions)
15239 || !just_this_one_p
15240 || MINI_WINDOW_P (w)
15241 || !(used_current_matrix_p
15242 = try_window_reusing_current_matrix (w)))
15243 try_window (window, startp, 0);
15244
15245 /* If new fonts have been loaded (due to fontsets), give up. We
15246 have to start a new redisplay since we need to re-adjust glyph
15247 matrices. */
15248 if (fonts_changed_p)
15249 goto need_larger_matrices;
15250
15251 /* If cursor did not appear assume that the middle of the window is
15252 in the first line of the window. Do it again with the next line.
15253 (Imagine a window of height 100, displaying two lines of height
15254 60. Moving back 50 from it->last_visible_y will end in the first
15255 line.) */
15256 if (w->cursor.vpos < 0)
15257 {
15258 if (!NILP (w->window_end_valid)
15259 && PT >= Z - XFASTINT (w->window_end_pos))
15260 {
15261 clear_glyph_matrix (w->desired_matrix);
15262 move_it_by_lines (&it, 1);
15263 try_window (window, it.current.pos, 0);
15264 }
15265 else if (PT < IT_CHARPOS (it))
15266 {
15267 clear_glyph_matrix (w->desired_matrix);
15268 move_it_by_lines (&it, -1);
15269 try_window (window, it.current.pos, 0);
15270 }
15271 else
15272 {
15273 /* Not much we can do about it. */
15274 }
15275 }
15276
15277 /* Consider the following case: Window starts at BEGV, there is
15278 invisible, intangible text at BEGV, so that display starts at
15279 some point START > BEGV. It can happen that we are called with
15280 PT somewhere between BEGV and START. Try to handle that case. */
15281 if (w->cursor.vpos < 0)
15282 {
15283 struct glyph_row *row = w->current_matrix->rows;
15284 if (row->mode_line_p)
15285 ++row;
15286 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15287 }
15288
15289 if (!cursor_row_fully_visible_p (w, 0, 0))
15290 {
15291 /* If vscroll is enabled, disable it and try again. */
15292 if (w->vscroll)
15293 {
15294 w->vscroll = 0;
15295 clear_glyph_matrix (w->desired_matrix);
15296 goto recenter;
15297 }
15298
15299 /* If centering point failed to make the whole line visible,
15300 put point at the top instead. That has to make the whole line
15301 visible, if it can be done. */
15302 if (centering_position == 0)
15303 goto done;
15304
15305 clear_glyph_matrix (w->desired_matrix);
15306 centering_position = 0;
15307 goto recenter;
15308 }
15309
15310 done:
15311
15312 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15313 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15314 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15315 ? Qt : Qnil);
15316
15317 /* Display the mode line, if we must. */
15318 if ((update_mode_line
15319 /* If window not full width, must redo its mode line
15320 if (a) the window to its side is being redone and
15321 (b) we do a frame-based redisplay. This is a consequence
15322 of how inverted lines are drawn in frame-based redisplay. */
15323 || (!just_this_one_p
15324 && !FRAME_WINDOW_P (f)
15325 && !WINDOW_FULL_WIDTH_P (w))
15326 /* Line number to display. */
15327 || INTEGERP (w->base_line_pos)
15328 /* Column number is displayed and different from the one displayed. */
15329 || (!NILP (w->column_number_displayed)
15330 && (XFASTINT (w->column_number_displayed) != current_column ())))
15331 /* This means that the window has a mode line. */
15332 && (WINDOW_WANTS_MODELINE_P (w)
15333 || WINDOW_WANTS_HEADER_LINE_P (w)))
15334 {
15335 display_mode_lines (w);
15336
15337 /* If mode line height has changed, arrange for a thorough
15338 immediate redisplay using the correct mode line height. */
15339 if (WINDOW_WANTS_MODELINE_P (w)
15340 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15341 {
15342 fonts_changed_p = 1;
15343 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15344 = DESIRED_MODE_LINE_HEIGHT (w);
15345 }
15346
15347 /* If header line height has changed, arrange for a thorough
15348 immediate redisplay using the correct header line height. */
15349 if (WINDOW_WANTS_HEADER_LINE_P (w)
15350 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15351 {
15352 fonts_changed_p = 1;
15353 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15354 = DESIRED_HEADER_LINE_HEIGHT (w);
15355 }
15356
15357 if (fonts_changed_p)
15358 goto need_larger_matrices;
15359 }
15360
15361 if (!line_number_displayed
15362 && !BUFFERP (w->base_line_pos))
15363 {
15364 w->base_line_pos = Qnil;
15365 w->base_line_number = Qnil;
15366 }
15367
15368 finish_menu_bars:
15369
15370 /* When we reach a frame's selected window, redo the frame's menu bar. */
15371 if (update_mode_line
15372 && EQ (FRAME_SELECTED_WINDOW (f), window))
15373 {
15374 int redisplay_menu_p = 0;
15375
15376 if (FRAME_WINDOW_P (f))
15377 {
15378 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15379 || defined (HAVE_NS) || defined (USE_GTK)
15380 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15381 #else
15382 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15383 #endif
15384 }
15385 else
15386 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15387
15388 if (redisplay_menu_p)
15389 display_menu_bar (w);
15390
15391 #ifdef HAVE_WINDOW_SYSTEM
15392 if (FRAME_WINDOW_P (f))
15393 {
15394 #if defined (USE_GTK) || defined (HAVE_NS)
15395 if (FRAME_EXTERNAL_TOOL_BAR (f))
15396 redisplay_tool_bar (f);
15397 #else
15398 if (WINDOWP (f->tool_bar_window)
15399 && (FRAME_TOOL_BAR_LINES (f) > 0
15400 || !NILP (Vauto_resize_tool_bars))
15401 && redisplay_tool_bar (f))
15402 ignore_mouse_drag_p = 1;
15403 #endif
15404 }
15405 #endif
15406 }
15407
15408 #ifdef HAVE_WINDOW_SYSTEM
15409 if (FRAME_WINDOW_P (f)
15410 && update_window_fringes (w, (just_this_one_p
15411 || (!used_current_matrix_p && !overlay_arrow_seen)
15412 || w->pseudo_window_p)))
15413 {
15414 update_begin (f);
15415 BLOCK_INPUT;
15416 if (draw_window_fringes (w, 1))
15417 x_draw_vertical_border (w);
15418 UNBLOCK_INPUT;
15419 update_end (f);
15420 }
15421 #endif /* HAVE_WINDOW_SYSTEM */
15422
15423 /* We go to this label, with fonts_changed_p nonzero,
15424 if it is necessary to try again using larger glyph matrices.
15425 We have to redeem the scroll bar even in this case,
15426 because the loop in redisplay_internal expects that. */
15427 need_larger_matrices:
15428 ;
15429 finish_scroll_bars:
15430
15431 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15432 {
15433 /* Set the thumb's position and size. */
15434 set_vertical_scroll_bar (w);
15435
15436 /* Note that we actually used the scroll bar attached to this
15437 window, so it shouldn't be deleted at the end of redisplay. */
15438 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15439 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15440 }
15441
15442 /* Restore current_buffer and value of point in it. The window
15443 update may have changed the buffer, so first make sure `opoint'
15444 is still valid (Bug#6177). */
15445 if (CHARPOS (opoint) < BEGV)
15446 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15447 else if (CHARPOS (opoint) > ZV)
15448 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15449 else
15450 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15451
15452 set_buffer_internal_1 (old);
15453 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15454 shorter. This can be caused by log truncation in *Messages*. */
15455 if (CHARPOS (lpoint) <= ZV)
15456 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15457
15458 unbind_to (count, Qnil);
15459 }
15460
15461
15462 /* Build the complete desired matrix of WINDOW with a window start
15463 buffer position POS.
15464
15465 Value is 1 if successful. It is zero if fonts were loaded during
15466 redisplay which makes re-adjusting glyph matrices necessary, and -1
15467 if point would appear in the scroll margins.
15468 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15469 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15470 set in FLAGS.) */
15471
15472 int
15473 try_window (Lisp_Object window, struct text_pos pos, int flags)
15474 {
15475 struct window *w = XWINDOW (window);
15476 struct it it;
15477 struct glyph_row *last_text_row = NULL;
15478 struct frame *f = XFRAME (w->frame);
15479
15480 /* Make POS the new window start. */
15481 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15482
15483 /* Mark cursor position as unknown. No overlay arrow seen. */
15484 w->cursor.vpos = -1;
15485 overlay_arrow_seen = 0;
15486
15487 /* Initialize iterator and info to start at POS. */
15488 start_display (&it, w, pos);
15489
15490 /* Display all lines of W. */
15491 while (it.current_y < it.last_visible_y)
15492 {
15493 if (display_line (&it))
15494 last_text_row = it.glyph_row - 1;
15495 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15496 return 0;
15497 }
15498
15499 /* Don't let the cursor end in the scroll margins. */
15500 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15501 && !MINI_WINDOW_P (w))
15502 {
15503 int this_scroll_margin;
15504
15505 if (scroll_margin > 0)
15506 {
15507 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15508 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15509 }
15510 else
15511 this_scroll_margin = 0;
15512
15513 if ((w->cursor.y >= 0 /* not vscrolled */
15514 && w->cursor.y < this_scroll_margin
15515 && CHARPOS (pos) > BEGV
15516 && IT_CHARPOS (it) < ZV)
15517 /* rms: considering make_cursor_line_fully_visible_p here
15518 seems to give wrong results. We don't want to recenter
15519 when the last line is partly visible, we want to allow
15520 that case to be handled in the usual way. */
15521 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15522 {
15523 w->cursor.vpos = -1;
15524 clear_glyph_matrix (w->desired_matrix);
15525 return -1;
15526 }
15527 }
15528
15529 /* If bottom moved off end of frame, change mode line percentage. */
15530 if (XFASTINT (w->window_end_pos) <= 0
15531 && Z != IT_CHARPOS (it))
15532 w->update_mode_line = Qt;
15533
15534 /* Set window_end_pos to the offset of the last character displayed
15535 on the window from the end of current_buffer. Set
15536 window_end_vpos to its row number. */
15537 if (last_text_row)
15538 {
15539 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15540 w->window_end_bytepos
15541 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15542 w->window_end_pos
15543 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15544 w->window_end_vpos
15545 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15546 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15547 ->displays_text_p);
15548 }
15549 else
15550 {
15551 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15552 w->window_end_pos = make_number (Z - ZV);
15553 w->window_end_vpos = make_number (0);
15554 }
15555
15556 /* But that is not valid info until redisplay finishes. */
15557 w->window_end_valid = Qnil;
15558 return 1;
15559 }
15560
15561
15562 \f
15563 /************************************************************************
15564 Window redisplay reusing current matrix when buffer has not changed
15565 ************************************************************************/
15566
15567 /* Try redisplay of window W showing an unchanged buffer with a
15568 different window start than the last time it was displayed by
15569 reusing its current matrix. Value is non-zero if successful.
15570 W->start is the new window start. */
15571
15572 static int
15573 try_window_reusing_current_matrix (struct window *w)
15574 {
15575 struct frame *f = XFRAME (w->frame);
15576 struct glyph_row *bottom_row;
15577 struct it it;
15578 struct run run;
15579 struct text_pos start, new_start;
15580 int nrows_scrolled, i;
15581 struct glyph_row *last_text_row;
15582 struct glyph_row *last_reused_text_row;
15583 struct glyph_row *start_row;
15584 int start_vpos, min_y, max_y;
15585
15586 #if GLYPH_DEBUG
15587 if (inhibit_try_window_reusing)
15588 return 0;
15589 #endif
15590
15591 if (/* This function doesn't handle terminal frames. */
15592 !FRAME_WINDOW_P (f)
15593 /* Don't try to reuse the display if windows have been split
15594 or such. */
15595 || windows_or_buffers_changed
15596 || cursor_type_changed)
15597 return 0;
15598
15599 /* Can't do this if region may have changed. */
15600 if ((!NILP (Vtransient_mark_mode)
15601 && !NILP (BVAR (current_buffer, mark_active)))
15602 || !NILP (w->region_showing)
15603 || !NILP (Vshow_trailing_whitespace))
15604 return 0;
15605
15606 /* If top-line visibility has changed, give up. */
15607 if (WINDOW_WANTS_HEADER_LINE_P (w)
15608 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15609 return 0;
15610
15611 /* Give up if old or new display is scrolled vertically. We could
15612 make this function handle this, but right now it doesn't. */
15613 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15614 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15615 return 0;
15616
15617 /* The variable new_start now holds the new window start. The old
15618 start `start' can be determined from the current matrix. */
15619 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15620 start = start_row->minpos;
15621 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15622
15623 /* Clear the desired matrix for the display below. */
15624 clear_glyph_matrix (w->desired_matrix);
15625
15626 if (CHARPOS (new_start) <= CHARPOS (start))
15627 {
15628 /* Don't use this method if the display starts with an ellipsis
15629 displayed for invisible text. It's not easy to handle that case
15630 below, and it's certainly not worth the effort since this is
15631 not a frequent case. */
15632 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15633 return 0;
15634
15635 IF_DEBUG (debug_method_add (w, "twu1"));
15636
15637 /* Display up to a row that can be reused. The variable
15638 last_text_row is set to the last row displayed that displays
15639 text. Note that it.vpos == 0 if or if not there is a
15640 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15641 start_display (&it, w, new_start);
15642 w->cursor.vpos = -1;
15643 last_text_row = last_reused_text_row = NULL;
15644
15645 while (it.current_y < it.last_visible_y
15646 && !fonts_changed_p)
15647 {
15648 /* If we have reached into the characters in the START row,
15649 that means the line boundaries have changed. So we
15650 can't start copying with the row START. Maybe it will
15651 work to start copying with the following row. */
15652 while (IT_CHARPOS (it) > CHARPOS (start))
15653 {
15654 /* Advance to the next row as the "start". */
15655 start_row++;
15656 start = start_row->minpos;
15657 /* If there are no more rows to try, or just one, give up. */
15658 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15659 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15660 || CHARPOS (start) == ZV)
15661 {
15662 clear_glyph_matrix (w->desired_matrix);
15663 return 0;
15664 }
15665
15666 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15667 }
15668 /* If we have reached alignment,
15669 we can copy the rest of the rows. */
15670 if (IT_CHARPOS (it) == CHARPOS (start))
15671 break;
15672
15673 if (display_line (&it))
15674 last_text_row = it.glyph_row - 1;
15675 }
15676
15677 /* A value of current_y < last_visible_y means that we stopped
15678 at the previous window start, which in turn means that we
15679 have at least one reusable row. */
15680 if (it.current_y < it.last_visible_y)
15681 {
15682 struct glyph_row *row;
15683
15684 /* IT.vpos always starts from 0; it counts text lines. */
15685 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15686
15687 /* Find PT if not already found in the lines displayed. */
15688 if (w->cursor.vpos < 0)
15689 {
15690 int dy = it.current_y - start_row->y;
15691
15692 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15693 row = row_containing_pos (w, PT, row, NULL, dy);
15694 if (row)
15695 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15696 dy, nrows_scrolled);
15697 else
15698 {
15699 clear_glyph_matrix (w->desired_matrix);
15700 return 0;
15701 }
15702 }
15703
15704 /* Scroll the display. Do it before the current matrix is
15705 changed. The problem here is that update has not yet
15706 run, i.e. part of the current matrix is not up to date.
15707 scroll_run_hook will clear the cursor, and use the
15708 current matrix to get the height of the row the cursor is
15709 in. */
15710 run.current_y = start_row->y;
15711 run.desired_y = it.current_y;
15712 run.height = it.last_visible_y - it.current_y;
15713
15714 if (run.height > 0 && run.current_y != run.desired_y)
15715 {
15716 update_begin (f);
15717 FRAME_RIF (f)->update_window_begin_hook (w);
15718 FRAME_RIF (f)->clear_window_mouse_face (w);
15719 FRAME_RIF (f)->scroll_run_hook (w, &run);
15720 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15721 update_end (f);
15722 }
15723
15724 /* Shift current matrix down by nrows_scrolled lines. */
15725 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15726 rotate_matrix (w->current_matrix,
15727 start_vpos,
15728 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15729 nrows_scrolled);
15730
15731 /* Disable lines that must be updated. */
15732 for (i = 0; i < nrows_scrolled; ++i)
15733 (start_row + i)->enabled_p = 0;
15734
15735 /* Re-compute Y positions. */
15736 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15737 max_y = it.last_visible_y;
15738 for (row = start_row + nrows_scrolled;
15739 row < bottom_row;
15740 ++row)
15741 {
15742 row->y = it.current_y;
15743 row->visible_height = row->height;
15744
15745 if (row->y < min_y)
15746 row->visible_height -= min_y - row->y;
15747 if (row->y + row->height > max_y)
15748 row->visible_height -= row->y + row->height - max_y;
15749 if (row->fringe_bitmap_periodic_p)
15750 row->redraw_fringe_bitmaps_p = 1;
15751
15752 it.current_y += row->height;
15753
15754 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15755 last_reused_text_row = row;
15756 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15757 break;
15758 }
15759
15760 /* Disable lines in the current matrix which are now
15761 below the window. */
15762 for (++row; row < bottom_row; ++row)
15763 row->enabled_p = row->mode_line_p = 0;
15764 }
15765
15766 /* Update window_end_pos etc.; last_reused_text_row is the last
15767 reused row from the current matrix containing text, if any.
15768 The value of last_text_row is the last displayed line
15769 containing text. */
15770 if (last_reused_text_row)
15771 {
15772 w->window_end_bytepos
15773 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15774 w->window_end_pos
15775 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15776 w->window_end_vpos
15777 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15778 w->current_matrix));
15779 }
15780 else if (last_text_row)
15781 {
15782 w->window_end_bytepos
15783 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15784 w->window_end_pos
15785 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15786 w->window_end_vpos
15787 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15788 }
15789 else
15790 {
15791 /* This window must be completely empty. */
15792 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15793 w->window_end_pos = make_number (Z - ZV);
15794 w->window_end_vpos = make_number (0);
15795 }
15796 w->window_end_valid = Qnil;
15797
15798 /* Update hint: don't try scrolling again in update_window. */
15799 w->desired_matrix->no_scrolling_p = 1;
15800
15801 #if GLYPH_DEBUG
15802 debug_method_add (w, "try_window_reusing_current_matrix 1");
15803 #endif
15804 return 1;
15805 }
15806 else if (CHARPOS (new_start) > CHARPOS (start))
15807 {
15808 struct glyph_row *pt_row, *row;
15809 struct glyph_row *first_reusable_row;
15810 struct glyph_row *first_row_to_display;
15811 int dy;
15812 int yb = window_text_bottom_y (w);
15813
15814 /* Find the row starting at new_start, if there is one. Don't
15815 reuse a partially visible line at the end. */
15816 first_reusable_row = start_row;
15817 while (first_reusable_row->enabled_p
15818 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15819 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15820 < CHARPOS (new_start)))
15821 ++first_reusable_row;
15822
15823 /* Give up if there is no row to reuse. */
15824 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15825 || !first_reusable_row->enabled_p
15826 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15827 != CHARPOS (new_start)))
15828 return 0;
15829
15830 /* We can reuse fully visible rows beginning with
15831 first_reusable_row to the end of the window. Set
15832 first_row_to_display to the first row that cannot be reused.
15833 Set pt_row to the row containing point, if there is any. */
15834 pt_row = NULL;
15835 for (first_row_to_display = first_reusable_row;
15836 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15837 ++first_row_to_display)
15838 {
15839 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15840 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15841 pt_row = first_row_to_display;
15842 }
15843
15844 /* Start displaying at the start of first_row_to_display. */
15845 xassert (first_row_to_display->y < yb);
15846 init_to_row_start (&it, w, first_row_to_display);
15847
15848 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15849 - start_vpos);
15850 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15851 - nrows_scrolled);
15852 it.current_y = (first_row_to_display->y - first_reusable_row->y
15853 + WINDOW_HEADER_LINE_HEIGHT (w));
15854
15855 /* Display lines beginning with first_row_to_display in the
15856 desired matrix. Set last_text_row to the last row displayed
15857 that displays text. */
15858 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15859 if (pt_row == NULL)
15860 w->cursor.vpos = -1;
15861 last_text_row = NULL;
15862 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15863 if (display_line (&it))
15864 last_text_row = it.glyph_row - 1;
15865
15866 /* If point is in a reused row, adjust y and vpos of the cursor
15867 position. */
15868 if (pt_row)
15869 {
15870 w->cursor.vpos -= nrows_scrolled;
15871 w->cursor.y -= first_reusable_row->y - start_row->y;
15872 }
15873
15874 /* Give up if point isn't in a row displayed or reused. (This
15875 also handles the case where w->cursor.vpos < nrows_scrolled
15876 after the calls to display_line, which can happen with scroll
15877 margins. See bug#1295.) */
15878 if (w->cursor.vpos < 0)
15879 {
15880 clear_glyph_matrix (w->desired_matrix);
15881 return 0;
15882 }
15883
15884 /* Scroll the display. */
15885 run.current_y = first_reusable_row->y;
15886 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15887 run.height = it.last_visible_y - run.current_y;
15888 dy = run.current_y - run.desired_y;
15889
15890 if (run.height)
15891 {
15892 update_begin (f);
15893 FRAME_RIF (f)->update_window_begin_hook (w);
15894 FRAME_RIF (f)->clear_window_mouse_face (w);
15895 FRAME_RIF (f)->scroll_run_hook (w, &run);
15896 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15897 update_end (f);
15898 }
15899
15900 /* Adjust Y positions of reused rows. */
15901 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15902 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15903 max_y = it.last_visible_y;
15904 for (row = first_reusable_row; row < first_row_to_display; ++row)
15905 {
15906 row->y -= dy;
15907 row->visible_height = row->height;
15908 if (row->y < min_y)
15909 row->visible_height -= min_y - row->y;
15910 if (row->y + row->height > max_y)
15911 row->visible_height -= row->y + row->height - max_y;
15912 if (row->fringe_bitmap_periodic_p)
15913 row->redraw_fringe_bitmaps_p = 1;
15914 }
15915
15916 /* Scroll the current matrix. */
15917 xassert (nrows_scrolled > 0);
15918 rotate_matrix (w->current_matrix,
15919 start_vpos,
15920 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15921 -nrows_scrolled);
15922
15923 /* Disable rows not reused. */
15924 for (row -= nrows_scrolled; row < bottom_row; ++row)
15925 row->enabled_p = 0;
15926
15927 /* Point may have moved to a different line, so we cannot assume that
15928 the previous cursor position is valid; locate the correct row. */
15929 if (pt_row)
15930 {
15931 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15932 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15933 row++)
15934 {
15935 w->cursor.vpos++;
15936 w->cursor.y = row->y;
15937 }
15938 if (row < bottom_row)
15939 {
15940 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15941 struct glyph *end = glyph + row->used[TEXT_AREA];
15942
15943 /* Can't use this optimization with bidi-reordered glyph
15944 rows, unless cursor is already at point. */
15945 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15946 {
15947 if (!(w->cursor.hpos >= 0
15948 && w->cursor.hpos < row->used[TEXT_AREA]
15949 && BUFFERP (glyph->object)
15950 && glyph->charpos == PT))
15951 return 0;
15952 }
15953 else
15954 for (; glyph < end
15955 && (!BUFFERP (glyph->object)
15956 || glyph->charpos < PT);
15957 glyph++)
15958 {
15959 w->cursor.hpos++;
15960 w->cursor.x += glyph->pixel_width;
15961 }
15962 }
15963 }
15964
15965 /* Adjust window end. A null value of last_text_row means that
15966 the window end is in reused rows which in turn means that
15967 only its vpos can have changed. */
15968 if (last_text_row)
15969 {
15970 w->window_end_bytepos
15971 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15972 w->window_end_pos
15973 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15974 w->window_end_vpos
15975 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15976 }
15977 else
15978 {
15979 w->window_end_vpos
15980 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15981 }
15982
15983 w->window_end_valid = Qnil;
15984 w->desired_matrix->no_scrolling_p = 1;
15985
15986 #if GLYPH_DEBUG
15987 debug_method_add (w, "try_window_reusing_current_matrix 2");
15988 #endif
15989 return 1;
15990 }
15991
15992 return 0;
15993 }
15994
15995
15996 \f
15997 /************************************************************************
15998 Window redisplay reusing current matrix when buffer has changed
15999 ************************************************************************/
16000
16001 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16002 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16003 EMACS_INT *, EMACS_INT *);
16004 static struct glyph_row *
16005 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16006 struct glyph_row *);
16007
16008
16009 /* Return the last row in MATRIX displaying text. If row START is
16010 non-null, start searching with that row. IT gives the dimensions
16011 of the display. Value is null if matrix is empty; otherwise it is
16012 a pointer to the row found. */
16013
16014 static struct glyph_row *
16015 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16016 struct glyph_row *start)
16017 {
16018 struct glyph_row *row, *row_found;
16019
16020 /* Set row_found to the last row in IT->w's current matrix
16021 displaying text. The loop looks funny but think of partially
16022 visible lines. */
16023 row_found = NULL;
16024 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16025 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16026 {
16027 xassert (row->enabled_p);
16028 row_found = row;
16029 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16030 break;
16031 ++row;
16032 }
16033
16034 return row_found;
16035 }
16036
16037
16038 /* Return the last row in the current matrix of W that is not affected
16039 by changes at the start of current_buffer that occurred since W's
16040 current matrix was built. Value is null if no such row exists.
16041
16042 BEG_UNCHANGED us the number of characters unchanged at the start of
16043 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16044 first changed character in current_buffer. Characters at positions <
16045 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16046 when the current matrix was built. */
16047
16048 static struct glyph_row *
16049 find_last_unchanged_at_beg_row (struct window *w)
16050 {
16051 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16052 struct glyph_row *row;
16053 struct glyph_row *row_found = NULL;
16054 int yb = window_text_bottom_y (w);
16055
16056 /* Find the last row displaying unchanged text. */
16057 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16058 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16059 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16060 ++row)
16061 {
16062 if (/* If row ends before first_changed_pos, it is unchanged,
16063 except in some case. */
16064 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16065 /* When row ends in ZV and we write at ZV it is not
16066 unchanged. */
16067 && !row->ends_at_zv_p
16068 /* When first_changed_pos is the end of a continued line,
16069 row is not unchanged because it may be no longer
16070 continued. */
16071 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16072 && (row->continued_p
16073 || row->exact_window_width_line_p)))
16074 row_found = row;
16075
16076 /* Stop if last visible row. */
16077 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16078 break;
16079 }
16080
16081 return row_found;
16082 }
16083
16084
16085 /* Find the first glyph row in the current matrix of W that is not
16086 affected by changes at the end of current_buffer since the
16087 time W's current matrix was built.
16088
16089 Return in *DELTA the number of chars by which buffer positions in
16090 unchanged text at the end of current_buffer must be adjusted.
16091
16092 Return in *DELTA_BYTES the corresponding number of bytes.
16093
16094 Value is null if no such row exists, i.e. all rows are affected by
16095 changes. */
16096
16097 static struct glyph_row *
16098 find_first_unchanged_at_end_row (struct window *w,
16099 EMACS_INT *delta, EMACS_INT *delta_bytes)
16100 {
16101 struct glyph_row *row;
16102 struct glyph_row *row_found = NULL;
16103
16104 *delta = *delta_bytes = 0;
16105
16106 /* Display must not have been paused, otherwise the current matrix
16107 is not up to date. */
16108 eassert (!NILP (w->window_end_valid));
16109
16110 /* A value of window_end_pos >= END_UNCHANGED means that the window
16111 end is in the range of changed text. If so, there is no
16112 unchanged row at the end of W's current matrix. */
16113 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16114 return NULL;
16115
16116 /* Set row to the last row in W's current matrix displaying text. */
16117 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16118
16119 /* If matrix is entirely empty, no unchanged row exists. */
16120 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16121 {
16122 /* The value of row is the last glyph row in the matrix having a
16123 meaningful buffer position in it. The end position of row
16124 corresponds to window_end_pos. This allows us to translate
16125 buffer positions in the current matrix to current buffer
16126 positions for characters not in changed text. */
16127 EMACS_INT Z_old =
16128 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16129 EMACS_INT Z_BYTE_old =
16130 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16131 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16132 struct glyph_row *first_text_row
16133 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16134
16135 *delta = Z - Z_old;
16136 *delta_bytes = Z_BYTE - Z_BYTE_old;
16137
16138 /* Set last_unchanged_pos to the buffer position of the last
16139 character in the buffer that has not been changed. Z is the
16140 index + 1 of the last character in current_buffer, i.e. by
16141 subtracting END_UNCHANGED we get the index of the last
16142 unchanged character, and we have to add BEG to get its buffer
16143 position. */
16144 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16145 last_unchanged_pos_old = last_unchanged_pos - *delta;
16146
16147 /* Search backward from ROW for a row displaying a line that
16148 starts at a minimum position >= last_unchanged_pos_old. */
16149 for (; row > first_text_row; --row)
16150 {
16151 /* This used to abort, but it can happen.
16152 It is ok to just stop the search instead here. KFS. */
16153 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16154 break;
16155
16156 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16157 row_found = row;
16158 }
16159 }
16160
16161 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16162
16163 return row_found;
16164 }
16165
16166
16167 /* Make sure that glyph rows in the current matrix of window W
16168 reference the same glyph memory as corresponding rows in the
16169 frame's frame matrix. This function is called after scrolling W's
16170 current matrix on a terminal frame in try_window_id and
16171 try_window_reusing_current_matrix. */
16172
16173 static void
16174 sync_frame_with_window_matrix_rows (struct window *w)
16175 {
16176 struct frame *f = XFRAME (w->frame);
16177 struct glyph_row *window_row, *window_row_end, *frame_row;
16178
16179 /* Preconditions: W must be a leaf window and full-width. Its frame
16180 must have a frame matrix. */
16181 xassert (NILP (w->hchild) && NILP (w->vchild));
16182 xassert (WINDOW_FULL_WIDTH_P (w));
16183 xassert (!FRAME_WINDOW_P (f));
16184
16185 /* If W is a full-width window, glyph pointers in W's current matrix
16186 have, by definition, to be the same as glyph pointers in the
16187 corresponding frame matrix. Note that frame matrices have no
16188 marginal areas (see build_frame_matrix). */
16189 window_row = w->current_matrix->rows;
16190 window_row_end = window_row + w->current_matrix->nrows;
16191 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16192 while (window_row < window_row_end)
16193 {
16194 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16195 struct glyph *end = window_row->glyphs[LAST_AREA];
16196
16197 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16198 frame_row->glyphs[TEXT_AREA] = start;
16199 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16200 frame_row->glyphs[LAST_AREA] = end;
16201
16202 /* Disable frame rows whose corresponding window rows have
16203 been disabled in try_window_id. */
16204 if (!window_row->enabled_p)
16205 frame_row->enabled_p = 0;
16206
16207 ++window_row, ++frame_row;
16208 }
16209 }
16210
16211
16212 /* Find the glyph row in window W containing CHARPOS. Consider all
16213 rows between START and END (not inclusive). END null means search
16214 all rows to the end of the display area of W. Value is the row
16215 containing CHARPOS or null. */
16216
16217 struct glyph_row *
16218 row_containing_pos (struct window *w, EMACS_INT charpos,
16219 struct glyph_row *start, struct glyph_row *end, int dy)
16220 {
16221 struct glyph_row *row = start;
16222 struct glyph_row *best_row = NULL;
16223 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16224 int last_y;
16225
16226 /* If we happen to start on a header-line, skip that. */
16227 if (row->mode_line_p)
16228 ++row;
16229
16230 if ((end && row >= end) || !row->enabled_p)
16231 return NULL;
16232
16233 last_y = window_text_bottom_y (w) - dy;
16234
16235 while (1)
16236 {
16237 /* Give up if we have gone too far. */
16238 if (end && row >= end)
16239 return NULL;
16240 /* This formerly returned if they were equal.
16241 I think that both quantities are of a "last plus one" type;
16242 if so, when they are equal, the row is within the screen. -- rms. */
16243 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16244 return NULL;
16245
16246 /* If it is in this row, return this row. */
16247 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16248 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16249 /* The end position of a row equals the start
16250 position of the next row. If CHARPOS is there, we
16251 would rather display it in the next line, except
16252 when this line ends in ZV. */
16253 && !row->ends_at_zv_p
16254 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16255 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16256 {
16257 struct glyph *g;
16258
16259 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16260 || (!best_row && !row->continued_p))
16261 return row;
16262 /* In bidi-reordered rows, there could be several rows
16263 occluding point, all of them belonging to the same
16264 continued line. We need to find the row which fits
16265 CHARPOS the best. */
16266 for (g = row->glyphs[TEXT_AREA];
16267 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16268 g++)
16269 {
16270 if (!STRINGP (g->object))
16271 {
16272 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16273 {
16274 mindif = eabs (g->charpos - charpos);
16275 best_row = row;
16276 /* Exact match always wins. */
16277 if (mindif == 0)
16278 return best_row;
16279 }
16280 }
16281 }
16282 }
16283 else if (best_row && !row->continued_p)
16284 return best_row;
16285 ++row;
16286 }
16287 }
16288
16289
16290 /* Try to redisplay window W by reusing its existing display. W's
16291 current matrix must be up to date when this function is called,
16292 i.e. window_end_valid must not be nil.
16293
16294 Value is
16295
16296 1 if display has been updated
16297 0 if otherwise unsuccessful
16298 -1 if redisplay with same window start is known not to succeed
16299
16300 The following steps are performed:
16301
16302 1. Find the last row in the current matrix of W that is not
16303 affected by changes at the start of current_buffer. If no such row
16304 is found, give up.
16305
16306 2. Find the first row in W's current matrix that is not affected by
16307 changes at the end of current_buffer. Maybe there is no such row.
16308
16309 3. Display lines beginning with the row + 1 found in step 1 to the
16310 row found in step 2 or, if step 2 didn't find a row, to the end of
16311 the window.
16312
16313 4. If cursor is not known to appear on the window, give up.
16314
16315 5. If display stopped at the row found in step 2, scroll the
16316 display and current matrix as needed.
16317
16318 6. Maybe display some lines at the end of W, if we must. This can
16319 happen under various circumstances, like a partially visible line
16320 becoming fully visible, or because newly displayed lines are displayed
16321 in smaller font sizes.
16322
16323 7. Update W's window end information. */
16324
16325 static int
16326 try_window_id (struct window *w)
16327 {
16328 struct frame *f = XFRAME (w->frame);
16329 struct glyph_matrix *current_matrix = w->current_matrix;
16330 struct glyph_matrix *desired_matrix = w->desired_matrix;
16331 struct glyph_row *last_unchanged_at_beg_row;
16332 struct glyph_row *first_unchanged_at_end_row;
16333 struct glyph_row *row;
16334 struct glyph_row *bottom_row;
16335 int bottom_vpos;
16336 struct it it;
16337 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16338 int dvpos, dy;
16339 struct text_pos start_pos;
16340 struct run run;
16341 int first_unchanged_at_end_vpos = 0;
16342 struct glyph_row *last_text_row, *last_text_row_at_end;
16343 struct text_pos start;
16344 EMACS_INT first_changed_charpos, last_changed_charpos;
16345
16346 #if GLYPH_DEBUG
16347 if (inhibit_try_window_id)
16348 return 0;
16349 #endif
16350
16351 /* This is handy for debugging. */
16352 #if 0
16353 #define GIVE_UP(X) \
16354 do { \
16355 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16356 return 0; \
16357 } while (0)
16358 #else
16359 #define GIVE_UP(X) return 0
16360 #endif
16361
16362 SET_TEXT_POS_FROM_MARKER (start, w->start);
16363
16364 /* Don't use this for mini-windows because these can show
16365 messages and mini-buffers, and we don't handle that here. */
16366 if (MINI_WINDOW_P (w))
16367 GIVE_UP (1);
16368
16369 /* This flag is used to prevent redisplay optimizations. */
16370 if (windows_or_buffers_changed || cursor_type_changed)
16371 GIVE_UP (2);
16372
16373 /* Verify that narrowing has not changed.
16374 Also verify that we were not told to prevent redisplay optimizations.
16375 It would be nice to further
16376 reduce the number of cases where this prevents try_window_id. */
16377 if (current_buffer->clip_changed
16378 || current_buffer->prevent_redisplay_optimizations_p)
16379 GIVE_UP (3);
16380
16381 /* Window must either use window-based redisplay or be full width. */
16382 if (!FRAME_WINDOW_P (f)
16383 && (!FRAME_LINE_INS_DEL_OK (f)
16384 || !WINDOW_FULL_WIDTH_P (w)))
16385 GIVE_UP (4);
16386
16387 /* Give up if point is known NOT to appear in W. */
16388 if (PT < CHARPOS (start))
16389 GIVE_UP (5);
16390
16391 /* Another way to prevent redisplay optimizations. */
16392 if (XFASTINT (w->last_modified) == 0)
16393 GIVE_UP (6);
16394
16395 /* Verify that window is not hscrolled. */
16396 if (XFASTINT (w->hscroll) != 0)
16397 GIVE_UP (7);
16398
16399 /* Verify that display wasn't paused. */
16400 if (NILP (w->window_end_valid))
16401 GIVE_UP (8);
16402
16403 /* Can't use this if highlighting a region because a cursor movement
16404 will do more than just set the cursor. */
16405 if (!NILP (Vtransient_mark_mode)
16406 && !NILP (BVAR (current_buffer, mark_active)))
16407 GIVE_UP (9);
16408
16409 /* Likewise if highlighting trailing whitespace. */
16410 if (!NILP (Vshow_trailing_whitespace))
16411 GIVE_UP (11);
16412
16413 /* Likewise if showing a region. */
16414 if (!NILP (w->region_showing))
16415 GIVE_UP (10);
16416
16417 /* Can't use this if overlay arrow position and/or string have
16418 changed. */
16419 if (overlay_arrows_changed_p ())
16420 GIVE_UP (12);
16421
16422 /* When word-wrap is on, adding a space to the first word of a
16423 wrapped line can change the wrap position, altering the line
16424 above it. It might be worthwhile to handle this more
16425 intelligently, but for now just redisplay from scratch. */
16426 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16427 GIVE_UP (21);
16428
16429 /* Under bidi reordering, adding or deleting a character in the
16430 beginning of a paragraph, before the first strong directional
16431 character, can change the base direction of the paragraph (unless
16432 the buffer specifies a fixed paragraph direction), which will
16433 require to redisplay the whole paragraph. It might be worthwhile
16434 to find the paragraph limits and widen the range of redisplayed
16435 lines to that, but for now just give up this optimization and
16436 redisplay from scratch. */
16437 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16438 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16439 GIVE_UP (22);
16440
16441 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16442 only if buffer has really changed. The reason is that the gap is
16443 initially at Z for freshly visited files. The code below would
16444 set end_unchanged to 0 in that case. */
16445 if (MODIFF > SAVE_MODIFF
16446 /* This seems to happen sometimes after saving a buffer. */
16447 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16448 {
16449 if (GPT - BEG < BEG_UNCHANGED)
16450 BEG_UNCHANGED = GPT - BEG;
16451 if (Z - GPT < END_UNCHANGED)
16452 END_UNCHANGED = Z - GPT;
16453 }
16454
16455 /* The position of the first and last character that has been changed. */
16456 first_changed_charpos = BEG + BEG_UNCHANGED;
16457 last_changed_charpos = Z - END_UNCHANGED;
16458
16459 /* If window starts after a line end, and the last change is in
16460 front of that newline, then changes don't affect the display.
16461 This case happens with stealth-fontification. Note that although
16462 the display is unchanged, glyph positions in the matrix have to
16463 be adjusted, of course. */
16464 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16465 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16466 && ((last_changed_charpos < CHARPOS (start)
16467 && CHARPOS (start) == BEGV)
16468 || (last_changed_charpos < CHARPOS (start) - 1
16469 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16470 {
16471 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16472 struct glyph_row *r0;
16473
16474 /* Compute how many chars/bytes have been added to or removed
16475 from the buffer. */
16476 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16477 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16478 Z_delta = Z - Z_old;
16479 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16480
16481 /* Give up if PT is not in the window. Note that it already has
16482 been checked at the start of try_window_id that PT is not in
16483 front of the window start. */
16484 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16485 GIVE_UP (13);
16486
16487 /* If window start is unchanged, we can reuse the whole matrix
16488 as is, after adjusting glyph positions. No need to compute
16489 the window end again, since its offset from Z hasn't changed. */
16490 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16491 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16492 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16493 /* PT must not be in a partially visible line. */
16494 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16495 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16496 {
16497 /* Adjust positions in the glyph matrix. */
16498 if (Z_delta || Z_delta_bytes)
16499 {
16500 struct glyph_row *r1
16501 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16502 increment_matrix_positions (w->current_matrix,
16503 MATRIX_ROW_VPOS (r0, current_matrix),
16504 MATRIX_ROW_VPOS (r1, current_matrix),
16505 Z_delta, Z_delta_bytes);
16506 }
16507
16508 /* Set the cursor. */
16509 row = row_containing_pos (w, PT, r0, NULL, 0);
16510 if (row)
16511 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16512 else
16513 abort ();
16514 return 1;
16515 }
16516 }
16517
16518 /* Handle the case that changes are all below what is displayed in
16519 the window, and that PT is in the window. This shortcut cannot
16520 be taken if ZV is visible in the window, and text has been added
16521 there that is visible in the window. */
16522 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16523 /* ZV is not visible in the window, or there are no
16524 changes at ZV, actually. */
16525 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16526 || first_changed_charpos == last_changed_charpos))
16527 {
16528 struct glyph_row *r0;
16529
16530 /* Give up if PT is not in the window. Note that it already has
16531 been checked at the start of try_window_id that PT is not in
16532 front of the window start. */
16533 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16534 GIVE_UP (14);
16535
16536 /* If window start is unchanged, we can reuse the whole matrix
16537 as is, without changing glyph positions since no text has
16538 been added/removed in front of the window end. */
16539 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16540 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16541 /* PT must not be in a partially visible line. */
16542 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16543 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16544 {
16545 /* We have to compute the window end anew since text
16546 could have been added/removed after it. */
16547 w->window_end_pos
16548 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16549 w->window_end_bytepos
16550 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16551
16552 /* Set the cursor. */
16553 row = row_containing_pos (w, PT, r0, NULL, 0);
16554 if (row)
16555 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16556 else
16557 abort ();
16558 return 2;
16559 }
16560 }
16561
16562 /* Give up if window start is in the changed area.
16563
16564 The condition used to read
16565
16566 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16567
16568 but why that was tested escapes me at the moment. */
16569 if (CHARPOS (start) >= first_changed_charpos
16570 && CHARPOS (start) <= last_changed_charpos)
16571 GIVE_UP (15);
16572
16573 /* Check that window start agrees with the start of the first glyph
16574 row in its current matrix. Check this after we know the window
16575 start is not in changed text, otherwise positions would not be
16576 comparable. */
16577 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16578 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16579 GIVE_UP (16);
16580
16581 /* Give up if the window ends in strings. Overlay strings
16582 at the end are difficult to handle, so don't try. */
16583 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16584 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16585 GIVE_UP (20);
16586
16587 /* Compute the position at which we have to start displaying new
16588 lines. Some of the lines at the top of the window might be
16589 reusable because they are not displaying changed text. Find the
16590 last row in W's current matrix not affected by changes at the
16591 start of current_buffer. Value is null if changes start in the
16592 first line of window. */
16593 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16594 if (last_unchanged_at_beg_row)
16595 {
16596 /* Avoid starting to display in the moddle of a character, a TAB
16597 for instance. This is easier than to set up the iterator
16598 exactly, and it's not a frequent case, so the additional
16599 effort wouldn't really pay off. */
16600 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16601 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16602 && last_unchanged_at_beg_row > w->current_matrix->rows)
16603 --last_unchanged_at_beg_row;
16604
16605 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16606 GIVE_UP (17);
16607
16608 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16609 GIVE_UP (18);
16610 start_pos = it.current.pos;
16611
16612 /* Start displaying new lines in the desired matrix at the same
16613 vpos we would use in the current matrix, i.e. below
16614 last_unchanged_at_beg_row. */
16615 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16616 current_matrix);
16617 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16618 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16619
16620 xassert (it.hpos == 0 && it.current_x == 0);
16621 }
16622 else
16623 {
16624 /* There are no reusable lines at the start of the window.
16625 Start displaying in the first text line. */
16626 start_display (&it, w, start);
16627 it.vpos = it.first_vpos;
16628 start_pos = it.current.pos;
16629 }
16630
16631 /* Find the first row that is not affected by changes at the end of
16632 the buffer. Value will be null if there is no unchanged row, in
16633 which case we must redisplay to the end of the window. delta
16634 will be set to the value by which buffer positions beginning with
16635 first_unchanged_at_end_row have to be adjusted due to text
16636 changes. */
16637 first_unchanged_at_end_row
16638 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16639 IF_DEBUG (debug_delta = delta);
16640 IF_DEBUG (debug_delta_bytes = delta_bytes);
16641
16642 /* Set stop_pos to the buffer position up to which we will have to
16643 display new lines. If first_unchanged_at_end_row != NULL, this
16644 is the buffer position of the start of the line displayed in that
16645 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16646 that we don't stop at a buffer position. */
16647 stop_pos = 0;
16648 if (first_unchanged_at_end_row)
16649 {
16650 xassert (last_unchanged_at_beg_row == NULL
16651 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16652
16653 /* If this is a continuation line, move forward to the next one
16654 that isn't. Changes in lines above affect this line.
16655 Caution: this may move first_unchanged_at_end_row to a row
16656 not displaying text. */
16657 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16658 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16659 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16660 < it.last_visible_y))
16661 ++first_unchanged_at_end_row;
16662
16663 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16664 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16665 >= it.last_visible_y))
16666 first_unchanged_at_end_row = NULL;
16667 else
16668 {
16669 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16670 + delta);
16671 first_unchanged_at_end_vpos
16672 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16673 xassert (stop_pos >= Z - END_UNCHANGED);
16674 }
16675 }
16676 else if (last_unchanged_at_beg_row == NULL)
16677 GIVE_UP (19);
16678
16679
16680 #if GLYPH_DEBUG
16681
16682 /* Either there is no unchanged row at the end, or the one we have
16683 now displays text. This is a necessary condition for the window
16684 end pos calculation at the end of this function. */
16685 xassert (first_unchanged_at_end_row == NULL
16686 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16687
16688 debug_last_unchanged_at_beg_vpos
16689 = (last_unchanged_at_beg_row
16690 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16691 : -1);
16692 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16693
16694 #endif /* GLYPH_DEBUG != 0 */
16695
16696
16697 /* Display new lines. Set last_text_row to the last new line
16698 displayed which has text on it, i.e. might end up as being the
16699 line where the window_end_vpos is. */
16700 w->cursor.vpos = -1;
16701 last_text_row = NULL;
16702 overlay_arrow_seen = 0;
16703 while (it.current_y < it.last_visible_y
16704 && !fonts_changed_p
16705 && (first_unchanged_at_end_row == NULL
16706 || IT_CHARPOS (it) < stop_pos))
16707 {
16708 if (display_line (&it))
16709 last_text_row = it.glyph_row - 1;
16710 }
16711
16712 if (fonts_changed_p)
16713 return -1;
16714
16715
16716 /* Compute differences in buffer positions, y-positions etc. for
16717 lines reused at the bottom of the window. Compute what we can
16718 scroll. */
16719 if (first_unchanged_at_end_row
16720 /* No lines reused because we displayed everything up to the
16721 bottom of the window. */
16722 && it.current_y < it.last_visible_y)
16723 {
16724 dvpos = (it.vpos
16725 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16726 current_matrix));
16727 dy = it.current_y - first_unchanged_at_end_row->y;
16728 run.current_y = first_unchanged_at_end_row->y;
16729 run.desired_y = run.current_y + dy;
16730 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16731 }
16732 else
16733 {
16734 delta = delta_bytes = dvpos = dy
16735 = run.current_y = run.desired_y = run.height = 0;
16736 first_unchanged_at_end_row = NULL;
16737 }
16738 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16739
16740
16741 /* Find the cursor if not already found. We have to decide whether
16742 PT will appear on this window (it sometimes doesn't, but this is
16743 not a very frequent case.) This decision has to be made before
16744 the current matrix is altered. A value of cursor.vpos < 0 means
16745 that PT is either in one of the lines beginning at
16746 first_unchanged_at_end_row or below the window. Don't care for
16747 lines that might be displayed later at the window end; as
16748 mentioned, this is not a frequent case. */
16749 if (w->cursor.vpos < 0)
16750 {
16751 /* Cursor in unchanged rows at the top? */
16752 if (PT < CHARPOS (start_pos)
16753 && last_unchanged_at_beg_row)
16754 {
16755 row = row_containing_pos (w, PT,
16756 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16757 last_unchanged_at_beg_row + 1, 0);
16758 if (row)
16759 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16760 }
16761
16762 /* Start from first_unchanged_at_end_row looking for PT. */
16763 else if (first_unchanged_at_end_row)
16764 {
16765 row = row_containing_pos (w, PT - delta,
16766 first_unchanged_at_end_row, NULL, 0);
16767 if (row)
16768 set_cursor_from_row (w, row, w->current_matrix, delta,
16769 delta_bytes, dy, dvpos);
16770 }
16771
16772 /* Give up if cursor was not found. */
16773 if (w->cursor.vpos < 0)
16774 {
16775 clear_glyph_matrix (w->desired_matrix);
16776 return -1;
16777 }
16778 }
16779
16780 /* Don't let the cursor end in the scroll margins. */
16781 {
16782 int this_scroll_margin, cursor_height;
16783
16784 this_scroll_margin = max (0, scroll_margin);
16785 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16786 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16787 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16788
16789 if ((w->cursor.y < this_scroll_margin
16790 && CHARPOS (start) > BEGV)
16791 /* Old redisplay didn't take scroll margin into account at the bottom,
16792 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16793 || (w->cursor.y + (make_cursor_line_fully_visible_p
16794 ? cursor_height + this_scroll_margin
16795 : 1)) > it.last_visible_y)
16796 {
16797 w->cursor.vpos = -1;
16798 clear_glyph_matrix (w->desired_matrix);
16799 return -1;
16800 }
16801 }
16802
16803 /* Scroll the display. Do it before changing the current matrix so
16804 that xterm.c doesn't get confused about where the cursor glyph is
16805 found. */
16806 if (dy && run.height)
16807 {
16808 update_begin (f);
16809
16810 if (FRAME_WINDOW_P (f))
16811 {
16812 FRAME_RIF (f)->update_window_begin_hook (w);
16813 FRAME_RIF (f)->clear_window_mouse_face (w);
16814 FRAME_RIF (f)->scroll_run_hook (w, &run);
16815 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16816 }
16817 else
16818 {
16819 /* Terminal frame. In this case, dvpos gives the number of
16820 lines to scroll by; dvpos < 0 means scroll up. */
16821 int from_vpos
16822 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16823 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16824 int end = (WINDOW_TOP_EDGE_LINE (w)
16825 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16826 + window_internal_height (w));
16827
16828 #if defined (HAVE_GPM) || defined (MSDOS)
16829 x_clear_window_mouse_face (w);
16830 #endif
16831 /* Perform the operation on the screen. */
16832 if (dvpos > 0)
16833 {
16834 /* Scroll last_unchanged_at_beg_row to the end of the
16835 window down dvpos lines. */
16836 set_terminal_window (f, end);
16837
16838 /* On dumb terminals delete dvpos lines at the end
16839 before inserting dvpos empty lines. */
16840 if (!FRAME_SCROLL_REGION_OK (f))
16841 ins_del_lines (f, end - dvpos, -dvpos);
16842
16843 /* Insert dvpos empty lines in front of
16844 last_unchanged_at_beg_row. */
16845 ins_del_lines (f, from, dvpos);
16846 }
16847 else if (dvpos < 0)
16848 {
16849 /* Scroll up last_unchanged_at_beg_vpos to the end of
16850 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16851 set_terminal_window (f, end);
16852
16853 /* Delete dvpos lines in front of
16854 last_unchanged_at_beg_vpos. ins_del_lines will set
16855 the cursor to the given vpos and emit |dvpos| delete
16856 line sequences. */
16857 ins_del_lines (f, from + dvpos, dvpos);
16858
16859 /* On a dumb terminal insert dvpos empty lines at the
16860 end. */
16861 if (!FRAME_SCROLL_REGION_OK (f))
16862 ins_del_lines (f, end + dvpos, -dvpos);
16863 }
16864
16865 set_terminal_window (f, 0);
16866 }
16867
16868 update_end (f);
16869 }
16870
16871 /* Shift reused rows of the current matrix to the right position.
16872 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16873 text. */
16874 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16875 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16876 if (dvpos < 0)
16877 {
16878 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16879 bottom_vpos, dvpos);
16880 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16881 bottom_vpos, 0);
16882 }
16883 else if (dvpos > 0)
16884 {
16885 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16886 bottom_vpos, dvpos);
16887 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16888 first_unchanged_at_end_vpos + dvpos, 0);
16889 }
16890
16891 /* For frame-based redisplay, make sure that current frame and window
16892 matrix are in sync with respect to glyph memory. */
16893 if (!FRAME_WINDOW_P (f))
16894 sync_frame_with_window_matrix_rows (w);
16895
16896 /* Adjust buffer positions in reused rows. */
16897 if (delta || delta_bytes)
16898 increment_matrix_positions (current_matrix,
16899 first_unchanged_at_end_vpos + dvpos,
16900 bottom_vpos, delta, delta_bytes);
16901
16902 /* Adjust Y positions. */
16903 if (dy)
16904 shift_glyph_matrix (w, current_matrix,
16905 first_unchanged_at_end_vpos + dvpos,
16906 bottom_vpos, dy);
16907
16908 if (first_unchanged_at_end_row)
16909 {
16910 first_unchanged_at_end_row += dvpos;
16911 if (first_unchanged_at_end_row->y >= it.last_visible_y
16912 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16913 first_unchanged_at_end_row = NULL;
16914 }
16915
16916 /* If scrolling up, there may be some lines to display at the end of
16917 the window. */
16918 last_text_row_at_end = NULL;
16919 if (dy < 0)
16920 {
16921 /* Scrolling up can leave for example a partially visible line
16922 at the end of the window to be redisplayed. */
16923 /* Set last_row to the glyph row in the current matrix where the
16924 window end line is found. It has been moved up or down in
16925 the matrix by dvpos. */
16926 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16927 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16928
16929 /* If last_row is the window end line, it should display text. */
16930 xassert (last_row->displays_text_p);
16931
16932 /* If window end line was partially visible before, begin
16933 displaying at that line. Otherwise begin displaying with the
16934 line following it. */
16935 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16936 {
16937 init_to_row_start (&it, w, last_row);
16938 it.vpos = last_vpos;
16939 it.current_y = last_row->y;
16940 }
16941 else
16942 {
16943 init_to_row_end (&it, w, last_row);
16944 it.vpos = 1 + last_vpos;
16945 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16946 ++last_row;
16947 }
16948
16949 /* We may start in a continuation line. If so, we have to
16950 get the right continuation_lines_width and current_x. */
16951 it.continuation_lines_width = last_row->continuation_lines_width;
16952 it.hpos = it.current_x = 0;
16953
16954 /* Display the rest of the lines at the window end. */
16955 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16956 while (it.current_y < it.last_visible_y
16957 && !fonts_changed_p)
16958 {
16959 /* Is it always sure that the display agrees with lines in
16960 the current matrix? I don't think so, so we mark rows
16961 displayed invalid in the current matrix by setting their
16962 enabled_p flag to zero. */
16963 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16964 if (display_line (&it))
16965 last_text_row_at_end = it.glyph_row - 1;
16966 }
16967 }
16968
16969 /* Update window_end_pos and window_end_vpos. */
16970 if (first_unchanged_at_end_row
16971 && !last_text_row_at_end)
16972 {
16973 /* Window end line if one of the preserved rows from the current
16974 matrix. Set row to the last row displaying text in current
16975 matrix starting at first_unchanged_at_end_row, after
16976 scrolling. */
16977 xassert (first_unchanged_at_end_row->displays_text_p);
16978 row = find_last_row_displaying_text (w->current_matrix, &it,
16979 first_unchanged_at_end_row);
16980 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16981
16982 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16983 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16984 w->window_end_vpos
16985 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16986 xassert (w->window_end_bytepos >= 0);
16987 IF_DEBUG (debug_method_add (w, "A"));
16988 }
16989 else if (last_text_row_at_end)
16990 {
16991 w->window_end_pos
16992 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16993 w->window_end_bytepos
16994 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16995 w->window_end_vpos
16996 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16997 xassert (w->window_end_bytepos >= 0);
16998 IF_DEBUG (debug_method_add (w, "B"));
16999 }
17000 else if (last_text_row)
17001 {
17002 /* We have displayed either to the end of the window or at the
17003 end of the window, i.e. the last row with text is to be found
17004 in the desired matrix. */
17005 w->window_end_pos
17006 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17007 w->window_end_bytepos
17008 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17009 w->window_end_vpos
17010 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17011 xassert (w->window_end_bytepos >= 0);
17012 }
17013 else if (first_unchanged_at_end_row == NULL
17014 && last_text_row == NULL
17015 && last_text_row_at_end == NULL)
17016 {
17017 /* Displayed to end of window, but no line containing text was
17018 displayed. Lines were deleted at the end of the window. */
17019 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17020 int vpos = XFASTINT (w->window_end_vpos);
17021 struct glyph_row *current_row = current_matrix->rows + vpos;
17022 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17023
17024 for (row = NULL;
17025 row == NULL && vpos >= first_vpos;
17026 --vpos, --current_row, --desired_row)
17027 {
17028 if (desired_row->enabled_p)
17029 {
17030 if (desired_row->displays_text_p)
17031 row = desired_row;
17032 }
17033 else if (current_row->displays_text_p)
17034 row = current_row;
17035 }
17036
17037 xassert (row != NULL);
17038 w->window_end_vpos = make_number (vpos + 1);
17039 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17040 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17041 xassert (w->window_end_bytepos >= 0);
17042 IF_DEBUG (debug_method_add (w, "C"));
17043 }
17044 else
17045 abort ();
17046
17047 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17048 debug_end_vpos = XFASTINT (w->window_end_vpos));
17049
17050 /* Record that display has not been completed. */
17051 w->window_end_valid = Qnil;
17052 w->desired_matrix->no_scrolling_p = 1;
17053 return 3;
17054
17055 #undef GIVE_UP
17056 }
17057
17058
17059 \f
17060 /***********************************************************************
17061 More debugging support
17062 ***********************************************************************/
17063
17064 #if GLYPH_DEBUG
17065
17066 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17067 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17068 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17069
17070
17071 /* Dump the contents of glyph matrix MATRIX on stderr.
17072
17073 GLYPHS 0 means don't show glyph contents.
17074 GLYPHS 1 means show glyphs in short form
17075 GLYPHS > 1 means show glyphs in long form. */
17076
17077 void
17078 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17079 {
17080 int i;
17081 for (i = 0; i < matrix->nrows; ++i)
17082 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17083 }
17084
17085
17086 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17087 the glyph row and area where the glyph comes from. */
17088
17089 void
17090 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17091 {
17092 if (glyph->type == CHAR_GLYPH)
17093 {
17094 fprintf (stderr,
17095 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17096 glyph - row->glyphs[TEXT_AREA],
17097 'C',
17098 glyph->charpos,
17099 (BUFFERP (glyph->object)
17100 ? 'B'
17101 : (STRINGP (glyph->object)
17102 ? 'S'
17103 : '-')),
17104 glyph->pixel_width,
17105 glyph->u.ch,
17106 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17107 ? glyph->u.ch
17108 : '.'),
17109 glyph->face_id,
17110 glyph->left_box_line_p,
17111 glyph->right_box_line_p);
17112 }
17113 else if (glyph->type == STRETCH_GLYPH)
17114 {
17115 fprintf (stderr,
17116 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17117 glyph - row->glyphs[TEXT_AREA],
17118 'S',
17119 glyph->charpos,
17120 (BUFFERP (glyph->object)
17121 ? 'B'
17122 : (STRINGP (glyph->object)
17123 ? 'S'
17124 : '-')),
17125 glyph->pixel_width,
17126 0,
17127 '.',
17128 glyph->face_id,
17129 glyph->left_box_line_p,
17130 glyph->right_box_line_p);
17131 }
17132 else if (glyph->type == IMAGE_GLYPH)
17133 {
17134 fprintf (stderr,
17135 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17136 glyph - row->glyphs[TEXT_AREA],
17137 'I',
17138 glyph->charpos,
17139 (BUFFERP (glyph->object)
17140 ? 'B'
17141 : (STRINGP (glyph->object)
17142 ? 'S'
17143 : '-')),
17144 glyph->pixel_width,
17145 glyph->u.img_id,
17146 '.',
17147 glyph->face_id,
17148 glyph->left_box_line_p,
17149 glyph->right_box_line_p);
17150 }
17151 else if (glyph->type == COMPOSITE_GLYPH)
17152 {
17153 fprintf (stderr,
17154 " %5td %4c %6"pI"d %c %3d 0x%05x",
17155 glyph - row->glyphs[TEXT_AREA],
17156 '+',
17157 glyph->charpos,
17158 (BUFFERP (glyph->object)
17159 ? 'B'
17160 : (STRINGP (glyph->object)
17161 ? 'S'
17162 : '-')),
17163 glyph->pixel_width,
17164 glyph->u.cmp.id);
17165 if (glyph->u.cmp.automatic)
17166 fprintf (stderr,
17167 "[%d-%d]",
17168 glyph->slice.cmp.from, glyph->slice.cmp.to);
17169 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17170 glyph->face_id,
17171 glyph->left_box_line_p,
17172 glyph->right_box_line_p);
17173 }
17174 }
17175
17176
17177 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17178 GLYPHS 0 means don't show glyph contents.
17179 GLYPHS 1 means show glyphs in short form
17180 GLYPHS > 1 means show glyphs in long form. */
17181
17182 void
17183 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17184 {
17185 if (glyphs != 1)
17186 {
17187 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17188 fprintf (stderr, "======================================================================\n");
17189
17190 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17191 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17192 vpos,
17193 MATRIX_ROW_START_CHARPOS (row),
17194 MATRIX_ROW_END_CHARPOS (row),
17195 row->used[TEXT_AREA],
17196 row->contains_overlapping_glyphs_p,
17197 row->enabled_p,
17198 row->truncated_on_left_p,
17199 row->truncated_on_right_p,
17200 row->continued_p,
17201 MATRIX_ROW_CONTINUATION_LINE_P (row),
17202 row->displays_text_p,
17203 row->ends_at_zv_p,
17204 row->fill_line_p,
17205 row->ends_in_middle_of_char_p,
17206 row->starts_in_middle_of_char_p,
17207 row->mouse_face_p,
17208 row->x,
17209 row->y,
17210 row->pixel_width,
17211 row->height,
17212 row->visible_height,
17213 row->ascent,
17214 row->phys_ascent);
17215 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17216 row->end.overlay_string_index,
17217 row->continuation_lines_width);
17218 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17219 CHARPOS (row->start.string_pos),
17220 CHARPOS (row->end.string_pos));
17221 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17222 row->end.dpvec_index);
17223 }
17224
17225 if (glyphs > 1)
17226 {
17227 int area;
17228
17229 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17230 {
17231 struct glyph *glyph = row->glyphs[area];
17232 struct glyph *glyph_end = glyph + row->used[area];
17233
17234 /* Glyph for a line end in text. */
17235 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17236 ++glyph_end;
17237
17238 if (glyph < glyph_end)
17239 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17240
17241 for (; glyph < glyph_end; ++glyph)
17242 dump_glyph (row, glyph, area);
17243 }
17244 }
17245 else if (glyphs == 1)
17246 {
17247 int area;
17248
17249 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17250 {
17251 char *s = (char *) alloca (row->used[area] + 1);
17252 int i;
17253
17254 for (i = 0; i < row->used[area]; ++i)
17255 {
17256 struct glyph *glyph = row->glyphs[area] + i;
17257 if (glyph->type == CHAR_GLYPH
17258 && glyph->u.ch < 0x80
17259 && glyph->u.ch >= ' ')
17260 s[i] = glyph->u.ch;
17261 else
17262 s[i] = '.';
17263 }
17264
17265 s[i] = '\0';
17266 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17267 }
17268 }
17269 }
17270
17271
17272 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17273 Sdump_glyph_matrix, 0, 1, "p",
17274 doc: /* Dump the current matrix of the selected window to stderr.
17275 Shows contents of glyph row structures. With non-nil
17276 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17277 glyphs in short form, otherwise show glyphs in long form. */)
17278 (Lisp_Object glyphs)
17279 {
17280 struct window *w = XWINDOW (selected_window);
17281 struct buffer *buffer = XBUFFER (w->buffer);
17282
17283 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17284 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17285 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17286 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17287 fprintf (stderr, "=============================================\n");
17288 dump_glyph_matrix (w->current_matrix,
17289 NILP (glyphs) ? 0 : XINT (glyphs));
17290 return Qnil;
17291 }
17292
17293
17294 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17295 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17296 (void)
17297 {
17298 struct frame *f = XFRAME (selected_frame);
17299 dump_glyph_matrix (f->current_matrix, 1);
17300 return Qnil;
17301 }
17302
17303
17304 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17305 doc: /* Dump glyph row ROW to stderr.
17306 GLYPH 0 means don't dump glyphs.
17307 GLYPH 1 means dump glyphs in short form.
17308 GLYPH > 1 or omitted means dump glyphs in long form. */)
17309 (Lisp_Object row, Lisp_Object glyphs)
17310 {
17311 struct glyph_matrix *matrix;
17312 int vpos;
17313
17314 CHECK_NUMBER (row);
17315 matrix = XWINDOW (selected_window)->current_matrix;
17316 vpos = XINT (row);
17317 if (vpos >= 0 && vpos < matrix->nrows)
17318 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17319 vpos,
17320 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17321 return Qnil;
17322 }
17323
17324
17325 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17326 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17327 GLYPH 0 means don't dump glyphs.
17328 GLYPH 1 means dump glyphs in short form.
17329 GLYPH > 1 or omitted means dump glyphs in long form. */)
17330 (Lisp_Object row, Lisp_Object glyphs)
17331 {
17332 struct frame *sf = SELECTED_FRAME ();
17333 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17334 int vpos;
17335
17336 CHECK_NUMBER (row);
17337 vpos = XINT (row);
17338 if (vpos >= 0 && vpos < m->nrows)
17339 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17340 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17341 return Qnil;
17342 }
17343
17344
17345 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17346 doc: /* Toggle tracing of redisplay.
17347 With ARG, turn tracing on if and only if ARG is positive. */)
17348 (Lisp_Object arg)
17349 {
17350 if (NILP (arg))
17351 trace_redisplay_p = !trace_redisplay_p;
17352 else
17353 {
17354 arg = Fprefix_numeric_value (arg);
17355 trace_redisplay_p = XINT (arg) > 0;
17356 }
17357
17358 return Qnil;
17359 }
17360
17361
17362 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17363 doc: /* Like `format', but print result to stderr.
17364 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17365 (ptrdiff_t nargs, Lisp_Object *args)
17366 {
17367 Lisp_Object s = Fformat (nargs, args);
17368 fprintf (stderr, "%s", SDATA (s));
17369 return Qnil;
17370 }
17371
17372 #endif /* GLYPH_DEBUG */
17373
17374
17375 \f
17376 /***********************************************************************
17377 Building Desired Matrix Rows
17378 ***********************************************************************/
17379
17380 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17381 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17382
17383 static struct glyph_row *
17384 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17385 {
17386 struct frame *f = XFRAME (WINDOW_FRAME (w));
17387 struct buffer *buffer = XBUFFER (w->buffer);
17388 struct buffer *old = current_buffer;
17389 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17390 int arrow_len = SCHARS (overlay_arrow_string);
17391 const unsigned char *arrow_end = arrow_string + arrow_len;
17392 const unsigned char *p;
17393 struct it it;
17394 int multibyte_p;
17395 int n_glyphs_before;
17396
17397 set_buffer_temp (buffer);
17398 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17399 it.glyph_row->used[TEXT_AREA] = 0;
17400 SET_TEXT_POS (it.position, 0, 0);
17401
17402 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17403 p = arrow_string;
17404 while (p < arrow_end)
17405 {
17406 Lisp_Object face, ilisp;
17407
17408 /* Get the next character. */
17409 if (multibyte_p)
17410 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17411 else
17412 {
17413 it.c = it.char_to_display = *p, it.len = 1;
17414 if (! ASCII_CHAR_P (it.c))
17415 it.char_to_display = BYTE8_TO_CHAR (it.c);
17416 }
17417 p += it.len;
17418
17419 /* Get its face. */
17420 ilisp = make_number (p - arrow_string);
17421 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17422 it.face_id = compute_char_face (f, it.char_to_display, face);
17423
17424 /* Compute its width, get its glyphs. */
17425 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17426 SET_TEXT_POS (it.position, -1, -1);
17427 PRODUCE_GLYPHS (&it);
17428
17429 /* If this character doesn't fit any more in the line, we have
17430 to remove some glyphs. */
17431 if (it.current_x > it.last_visible_x)
17432 {
17433 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17434 break;
17435 }
17436 }
17437
17438 set_buffer_temp (old);
17439 return it.glyph_row;
17440 }
17441
17442
17443 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17444 glyphs are only inserted for terminal frames since we can't really
17445 win with truncation glyphs when partially visible glyphs are
17446 involved. Which glyphs to insert is determined by
17447 produce_special_glyphs. */
17448
17449 static void
17450 insert_left_trunc_glyphs (struct it *it)
17451 {
17452 struct it truncate_it;
17453 struct glyph *from, *end, *to, *toend;
17454
17455 xassert (!FRAME_WINDOW_P (it->f));
17456
17457 /* Get the truncation glyphs. */
17458 truncate_it = *it;
17459 truncate_it.current_x = 0;
17460 truncate_it.face_id = DEFAULT_FACE_ID;
17461 truncate_it.glyph_row = &scratch_glyph_row;
17462 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17463 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17464 truncate_it.object = make_number (0);
17465 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17466
17467 /* Overwrite glyphs from IT with truncation glyphs. */
17468 if (!it->glyph_row->reversed_p)
17469 {
17470 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17471 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17472 to = it->glyph_row->glyphs[TEXT_AREA];
17473 toend = to + it->glyph_row->used[TEXT_AREA];
17474
17475 while (from < end)
17476 *to++ = *from++;
17477
17478 /* There may be padding glyphs left over. Overwrite them too. */
17479 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17480 {
17481 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17482 while (from < end)
17483 *to++ = *from++;
17484 }
17485
17486 if (to > toend)
17487 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17488 }
17489 else
17490 {
17491 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17492 that back to front. */
17493 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17494 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17495 toend = it->glyph_row->glyphs[TEXT_AREA];
17496 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17497
17498 while (from >= end && to >= toend)
17499 *to-- = *from--;
17500 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17501 {
17502 from =
17503 truncate_it.glyph_row->glyphs[TEXT_AREA]
17504 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17505 while (from >= end && to >= toend)
17506 *to-- = *from--;
17507 }
17508 if (from >= end)
17509 {
17510 /* Need to free some room before prepending additional
17511 glyphs. */
17512 int move_by = from - end + 1;
17513 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17514 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17515
17516 for ( ; g >= g0; g--)
17517 g[move_by] = *g;
17518 while (from >= end)
17519 *to-- = *from--;
17520 it->glyph_row->used[TEXT_AREA] += move_by;
17521 }
17522 }
17523 }
17524
17525
17526 /* Compute the pixel height and width of IT->glyph_row.
17527
17528 Most of the time, ascent and height of a display line will be equal
17529 to the max_ascent and max_height values of the display iterator
17530 structure. This is not the case if
17531
17532 1. We hit ZV without displaying anything. In this case, max_ascent
17533 and max_height will be zero.
17534
17535 2. We have some glyphs that don't contribute to the line height.
17536 (The glyph row flag contributes_to_line_height_p is for future
17537 pixmap extensions).
17538
17539 The first case is easily covered by using default values because in
17540 these cases, the line height does not really matter, except that it
17541 must not be zero. */
17542
17543 static void
17544 compute_line_metrics (struct it *it)
17545 {
17546 struct glyph_row *row = it->glyph_row;
17547
17548 if (FRAME_WINDOW_P (it->f))
17549 {
17550 int i, min_y, max_y;
17551
17552 /* The line may consist of one space only, that was added to
17553 place the cursor on it. If so, the row's height hasn't been
17554 computed yet. */
17555 if (row->height == 0)
17556 {
17557 if (it->max_ascent + it->max_descent == 0)
17558 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17559 row->ascent = it->max_ascent;
17560 row->height = it->max_ascent + it->max_descent;
17561 row->phys_ascent = it->max_phys_ascent;
17562 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17563 row->extra_line_spacing = it->max_extra_line_spacing;
17564 }
17565
17566 /* Compute the width of this line. */
17567 row->pixel_width = row->x;
17568 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17569 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17570
17571 xassert (row->pixel_width >= 0);
17572 xassert (row->ascent >= 0 && row->height > 0);
17573
17574 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17575 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17576
17577 /* If first line's physical ascent is larger than its logical
17578 ascent, use the physical ascent, and make the row taller.
17579 This makes accented characters fully visible. */
17580 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17581 && row->phys_ascent > row->ascent)
17582 {
17583 row->height += row->phys_ascent - row->ascent;
17584 row->ascent = row->phys_ascent;
17585 }
17586
17587 /* Compute how much of the line is visible. */
17588 row->visible_height = row->height;
17589
17590 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17591 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17592
17593 if (row->y < min_y)
17594 row->visible_height -= min_y - row->y;
17595 if (row->y + row->height > max_y)
17596 row->visible_height -= row->y + row->height - max_y;
17597 }
17598 else
17599 {
17600 row->pixel_width = row->used[TEXT_AREA];
17601 if (row->continued_p)
17602 row->pixel_width -= it->continuation_pixel_width;
17603 else if (row->truncated_on_right_p)
17604 row->pixel_width -= it->truncation_pixel_width;
17605 row->ascent = row->phys_ascent = 0;
17606 row->height = row->phys_height = row->visible_height = 1;
17607 row->extra_line_spacing = 0;
17608 }
17609
17610 /* Compute a hash code for this row. */
17611 {
17612 int area, i;
17613 row->hash = 0;
17614 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17615 for (i = 0; i < row->used[area]; ++i)
17616 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17617 + row->glyphs[area][i].u.val
17618 + row->glyphs[area][i].face_id
17619 + row->glyphs[area][i].padding_p
17620 + (row->glyphs[area][i].type << 2));
17621 }
17622
17623 it->max_ascent = it->max_descent = 0;
17624 it->max_phys_ascent = it->max_phys_descent = 0;
17625 }
17626
17627
17628 /* Append one space to the glyph row of iterator IT if doing a
17629 window-based redisplay. The space has the same face as
17630 IT->face_id. Value is non-zero if a space was added.
17631
17632 This function is called to make sure that there is always one glyph
17633 at the end of a glyph row that the cursor can be set on under
17634 window-systems. (If there weren't such a glyph we would not know
17635 how wide and tall a box cursor should be displayed).
17636
17637 At the same time this space let's a nicely handle clearing to the
17638 end of the line if the row ends in italic text. */
17639
17640 static int
17641 append_space_for_newline (struct it *it, int default_face_p)
17642 {
17643 if (FRAME_WINDOW_P (it->f))
17644 {
17645 int n = it->glyph_row->used[TEXT_AREA];
17646
17647 if (it->glyph_row->glyphs[TEXT_AREA] + n
17648 < it->glyph_row->glyphs[1 + TEXT_AREA])
17649 {
17650 /* Save some values that must not be changed.
17651 Must save IT->c and IT->len because otherwise
17652 ITERATOR_AT_END_P wouldn't work anymore after
17653 append_space_for_newline has been called. */
17654 enum display_element_type saved_what = it->what;
17655 int saved_c = it->c, saved_len = it->len;
17656 int saved_char_to_display = it->char_to_display;
17657 int saved_x = it->current_x;
17658 int saved_face_id = it->face_id;
17659 struct text_pos saved_pos;
17660 Lisp_Object saved_object;
17661 struct face *face;
17662
17663 saved_object = it->object;
17664 saved_pos = it->position;
17665
17666 it->what = IT_CHARACTER;
17667 memset (&it->position, 0, sizeof it->position);
17668 it->object = make_number (0);
17669 it->c = it->char_to_display = ' ';
17670 it->len = 1;
17671
17672 if (default_face_p)
17673 it->face_id = DEFAULT_FACE_ID;
17674 else if (it->face_before_selective_p)
17675 it->face_id = it->saved_face_id;
17676 face = FACE_FROM_ID (it->f, it->face_id);
17677 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17678
17679 PRODUCE_GLYPHS (it);
17680
17681 it->override_ascent = -1;
17682 it->constrain_row_ascent_descent_p = 0;
17683 it->current_x = saved_x;
17684 it->object = saved_object;
17685 it->position = saved_pos;
17686 it->what = saved_what;
17687 it->face_id = saved_face_id;
17688 it->len = saved_len;
17689 it->c = saved_c;
17690 it->char_to_display = saved_char_to_display;
17691 return 1;
17692 }
17693 }
17694
17695 return 0;
17696 }
17697
17698
17699 /* Extend the face of the last glyph in the text area of IT->glyph_row
17700 to the end of the display line. Called from display_line. If the
17701 glyph row is empty, add a space glyph to it so that we know the
17702 face to draw. Set the glyph row flag fill_line_p. If the glyph
17703 row is R2L, prepend a stretch glyph to cover the empty space to the
17704 left of the leftmost glyph. */
17705
17706 static void
17707 extend_face_to_end_of_line (struct it *it)
17708 {
17709 struct face *face;
17710 struct frame *f = it->f;
17711
17712 /* If line is already filled, do nothing. Non window-system frames
17713 get a grace of one more ``pixel'' because their characters are
17714 1-``pixel'' wide, so they hit the equality too early. This grace
17715 is needed only for R2L rows that are not continued, to produce
17716 one extra blank where we could display the cursor. */
17717 if (it->current_x >= it->last_visible_x
17718 + (!FRAME_WINDOW_P (f)
17719 && it->glyph_row->reversed_p
17720 && !it->glyph_row->continued_p))
17721 return;
17722
17723 /* Face extension extends the background and box of IT->face_id
17724 to the end of the line. If the background equals the background
17725 of the frame, we don't have to do anything. */
17726 if (it->face_before_selective_p)
17727 face = FACE_FROM_ID (f, it->saved_face_id);
17728 else
17729 face = FACE_FROM_ID (f, it->face_id);
17730
17731 if (FRAME_WINDOW_P (f)
17732 && it->glyph_row->displays_text_p
17733 && face->box == FACE_NO_BOX
17734 && face->background == FRAME_BACKGROUND_PIXEL (f)
17735 && !face->stipple
17736 && !it->glyph_row->reversed_p)
17737 return;
17738
17739 /* Set the glyph row flag indicating that the face of the last glyph
17740 in the text area has to be drawn to the end of the text area. */
17741 it->glyph_row->fill_line_p = 1;
17742
17743 /* If current character of IT is not ASCII, make sure we have the
17744 ASCII face. This will be automatically undone the next time
17745 get_next_display_element returns a multibyte character. Note
17746 that the character will always be single byte in unibyte
17747 text. */
17748 if (!ASCII_CHAR_P (it->c))
17749 {
17750 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17751 }
17752
17753 if (FRAME_WINDOW_P (f))
17754 {
17755 /* If the row is empty, add a space with the current face of IT,
17756 so that we know which face to draw. */
17757 if (it->glyph_row->used[TEXT_AREA] == 0)
17758 {
17759 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17760 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17761 it->glyph_row->used[TEXT_AREA] = 1;
17762 }
17763 #ifdef HAVE_WINDOW_SYSTEM
17764 if (it->glyph_row->reversed_p)
17765 {
17766 /* Prepend a stretch glyph to the row, such that the
17767 rightmost glyph will be drawn flushed all the way to the
17768 right margin of the window. The stretch glyph that will
17769 occupy the empty space, if any, to the left of the
17770 glyphs. */
17771 struct font *font = face->font ? face->font : FRAME_FONT (f);
17772 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17773 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17774 struct glyph *g;
17775 int row_width, stretch_ascent, stretch_width;
17776 struct text_pos saved_pos;
17777 int saved_face_id, saved_avoid_cursor;
17778
17779 for (row_width = 0, g = row_start; g < row_end; g++)
17780 row_width += g->pixel_width;
17781 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17782 if (stretch_width > 0)
17783 {
17784 stretch_ascent =
17785 (((it->ascent + it->descent)
17786 * FONT_BASE (font)) / FONT_HEIGHT (font));
17787 saved_pos = it->position;
17788 memset (&it->position, 0, sizeof it->position);
17789 saved_avoid_cursor = it->avoid_cursor_p;
17790 it->avoid_cursor_p = 1;
17791 saved_face_id = it->face_id;
17792 /* The last row's stretch glyph should get the default
17793 face, to avoid painting the rest of the window with
17794 the region face, if the region ends at ZV. */
17795 if (it->glyph_row->ends_at_zv_p)
17796 it->face_id = DEFAULT_FACE_ID;
17797 else
17798 it->face_id = face->id;
17799 append_stretch_glyph (it, make_number (0), stretch_width,
17800 it->ascent + it->descent, stretch_ascent);
17801 it->position = saved_pos;
17802 it->avoid_cursor_p = saved_avoid_cursor;
17803 it->face_id = saved_face_id;
17804 }
17805 }
17806 #endif /* HAVE_WINDOW_SYSTEM */
17807 }
17808 else
17809 {
17810 /* Save some values that must not be changed. */
17811 int saved_x = it->current_x;
17812 struct text_pos saved_pos;
17813 Lisp_Object saved_object;
17814 enum display_element_type saved_what = it->what;
17815 int saved_face_id = it->face_id;
17816
17817 saved_object = it->object;
17818 saved_pos = it->position;
17819
17820 it->what = IT_CHARACTER;
17821 memset (&it->position, 0, sizeof it->position);
17822 it->object = make_number (0);
17823 it->c = it->char_to_display = ' ';
17824 it->len = 1;
17825 /* The last row's blank glyphs should get the default face, to
17826 avoid painting the rest of the window with the region face,
17827 if the region ends at ZV. */
17828 if (it->glyph_row->ends_at_zv_p)
17829 it->face_id = DEFAULT_FACE_ID;
17830 else
17831 it->face_id = face->id;
17832
17833 PRODUCE_GLYPHS (it);
17834
17835 while (it->current_x <= it->last_visible_x)
17836 PRODUCE_GLYPHS (it);
17837
17838 /* Don't count these blanks really. It would let us insert a left
17839 truncation glyph below and make us set the cursor on them, maybe. */
17840 it->current_x = saved_x;
17841 it->object = saved_object;
17842 it->position = saved_pos;
17843 it->what = saved_what;
17844 it->face_id = saved_face_id;
17845 }
17846 }
17847
17848
17849 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17850 trailing whitespace. */
17851
17852 static int
17853 trailing_whitespace_p (EMACS_INT charpos)
17854 {
17855 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17856 int c = 0;
17857
17858 while (bytepos < ZV_BYTE
17859 && (c = FETCH_CHAR (bytepos),
17860 c == ' ' || c == '\t'))
17861 ++bytepos;
17862
17863 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17864 {
17865 if (bytepos != PT_BYTE)
17866 return 1;
17867 }
17868 return 0;
17869 }
17870
17871
17872 /* Highlight trailing whitespace, if any, in ROW. */
17873
17874 static void
17875 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17876 {
17877 int used = row->used[TEXT_AREA];
17878
17879 if (used)
17880 {
17881 struct glyph *start = row->glyphs[TEXT_AREA];
17882 struct glyph *glyph = start + used - 1;
17883
17884 if (row->reversed_p)
17885 {
17886 /* Right-to-left rows need to be processed in the opposite
17887 direction, so swap the edge pointers. */
17888 glyph = start;
17889 start = row->glyphs[TEXT_AREA] + used - 1;
17890 }
17891
17892 /* Skip over glyphs inserted to display the cursor at the
17893 end of a line, for extending the face of the last glyph
17894 to the end of the line on terminals, and for truncation
17895 and continuation glyphs. */
17896 if (!row->reversed_p)
17897 {
17898 while (glyph >= start
17899 && glyph->type == CHAR_GLYPH
17900 && INTEGERP (glyph->object))
17901 --glyph;
17902 }
17903 else
17904 {
17905 while (glyph <= start
17906 && glyph->type == CHAR_GLYPH
17907 && INTEGERP (glyph->object))
17908 ++glyph;
17909 }
17910
17911 /* If last glyph is a space or stretch, and it's trailing
17912 whitespace, set the face of all trailing whitespace glyphs in
17913 IT->glyph_row to `trailing-whitespace'. */
17914 if ((row->reversed_p ? glyph <= start : glyph >= start)
17915 && BUFFERP (glyph->object)
17916 && (glyph->type == STRETCH_GLYPH
17917 || (glyph->type == CHAR_GLYPH
17918 && glyph->u.ch == ' '))
17919 && trailing_whitespace_p (glyph->charpos))
17920 {
17921 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17922 if (face_id < 0)
17923 return;
17924
17925 if (!row->reversed_p)
17926 {
17927 while (glyph >= start
17928 && BUFFERP (glyph->object)
17929 && (glyph->type == STRETCH_GLYPH
17930 || (glyph->type == CHAR_GLYPH
17931 && glyph->u.ch == ' ')))
17932 (glyph--)->face_id = face_id;
17933 }
17934 else
17935 {
17936 while (glyph <= start
17937 && BUFFERP (glyph->object)
17938 && (glyph->type == STRETCH_GLYPH
17939 || (glyph->type == CHAR_GLYPH
17940 && glyph->u.ch == ' ')))
17941 (glyph++)->face_id = face_id;
17942 }
17943 }
17944 }
17945 }
17946
17947
17948 /* Value is non-zero if glyph row ROW should be
17949 used to hold the cursor. */
17950
17951 static int
17952 cursor_row_p (struct glyph_row *row)
17953 {
17954 int result = 1;
17955
17956 if (PT == CHARPOS (row->end.pos))
17957 {
17958 /* Suppose the row ends on a string.
17959 Unless the row is continued, that means it ends on a newline
17960 in the string. If it's anything other than a display string
17961 (e.g. a before-string from an overlay), we don't want the
17962 cursor there. (This heuristic seems to give the optimal
17963 behavior for the various types of multi-line strings.) */
17964 if (CHARPOS (row->end.string_pos) >= 0)
17965 {
17966 if (row->continued_p)
17967 result = 1;
17968 else
17969 {
17970 /* Check for `display' property. */
17971 struct glyph *beg = row->glyphs[TEXT_AREA];
17972 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17973 struct glyph *glyph;
17974
17975 result = 0;
17976 for (glyph = end; glyph >= beg; --glyph)
17977 if (STRINGP (glyph->object))
17978 {
17979 Lisp_Object prop
17980 = Fget_char_property (make_number (PT),
17981 Qdisplay, Qnil);
17982 result =
17983 (!NILP (prop)
17984 && display_prop_string_p (prop, glyph->object));
17985 break;
17986 }
17987 }
17988 }
17989 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17990 {
17991 /* If the row ends in middle of a real character,
17992 and the line is continued, we want the cursor here.
17993 That's because CHARPOS (ROW->end.pos) would equal
17994 PT if PT is before the character. */
17995 if (!row->ends_in_ellipsis_p)
17996 result = row->continued_p;
17997 else
17998 /* If the row ends in an ellipsis, then
17999 CHARPOS (ROW->end.pos) will equal point after the
18000 invisible text. We want that position to be displayed
18001 after the ellipsis. */
18002 result = 0;
18003 }
18004 /* If the row ends at ZV, display the cursor at the end of that
18005 row instead of at the start of the row below. */
18006 else if (row->ends_at_zv_p)
18007 result = 1;
18008 else
18009 result = 0;
18010 }
18011
18012 return result;
18013 }
18014
18015 \f
18016
18017 /* Push the display property PROP so that it will be rendered at the
18018 current position in IT. Return 1 if PROP was successfully pushed,
18019 0 otherwise. */
18020
18021 static int
18022 push_display_prop (struct it *it, Lisp_Object prop)
18023 {
18024 xassert (it->method == GET_FROM_BUFFER);
18025
18026 push_it (it, NULL);
18027
18028 if (STRINGP (prop))
18029 {
18030 if (SCHARS (prop) == 0)
18031 {
18032 pop_it (it);
18033 return 0;
18034 }
18035
18036 it->string = prop;
18037 it->multibyte_p = STRING_MULTIBYTE (it->string);
18038 it->current.overlay_string_index = -1;
18039 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18040 it->end_charpos = it->string_nchars = SCHARS (it->string);
18041 it->method = GET_FROM_STRING;
18042 it->stop_charpos = 0;
18043 it->prev_stop = 0;
18044 it->base_level_stop = 0;
18045 it->string_from_display_prop_p = 1;
18046 it->from_disp_prop_p = 1;
18047
18048 /* Force paragraph direction to be that of the parent
18049 buffer. */
18050 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18051 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18052 else
18053 it->paragraph_embedding = L2R;
18054
18055 /* Set up the bidi iterator for this display string. */
18056 if (it->bidi_p)
18057 {
18058 it->bidi_it.string.lstring = it->string;
18059 it->bidi_it.string.s = NULL;
18060 it->bidi_it.string.schars = it->end_charpos;
18061 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18062 it->bidi_it.string.from_disp_str = 1;
18063 it->bidi_it.string.unibyte = !it->multibyte_p;
18064 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18065 }
18066 }
18067 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18068 {
18069 it->method = GET_FROM_STRETCH;
18070 it->object = prop;
18071 }
18072 #ifdef HAVE_WINDOW_SYSTEM
18073 else if (IMAGEP (prop))
18074 {
18075 it->what = IT_IMAGE;
18076 it->image_id = lookup_image (it->f, prop);
18077 it->method = GET_FROM_IMAGE;
18078 }
18079 #endif /* HAVE_WINDOW_SYSTEM */
18080 else
18081 {
18082 pop_it (it); /* bogus display property, give up */
18083 return 0;
18084 }
18085
18086 return 1;
18087 }
18088
18089 /* Return the character-property PROP at the current position in IT. */
18090
18091 static Lisp_Object
18092 get_it_property (struct it *it, Lisp_Object prop)
18093 {
18094 Lisp_Object position;
18095
18096 if (STRINGP (it->object))
18097 position = make_number (IT_STRING_CHARPOS (*it));
18098 else if (BUFFERP (it->object))
18099 position = make_number (IT_CHARPOS (*it));
18100 else
18101 return Qnil;
18102
18103 return Fget_char_property (position, prop, it->object);
18104 }
18105
18106 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18107
18108 static void
18109 handle_line_prefix (struct it *it)
18110 {
18111 Lisp_Object prefix;
18112
18113 if (it->continuation_lines_width > 0)
18114 {
18115 prefix = get_it_property (it, Qwrap_prefix);
18116 if (NILP (prefix))
18117 prefix = Vwrap_prefix;
18118 }
18119 else
18120 {
18121 prefix = get_it_property (it, Qline_prefix);
18122 if (NILP (prefix))
18123 prefix = Vline_prefix;
18124 }
18125 if (! NILP (prefix) && push_display_prop (it, prefix))
18126 {
18127 /* If the prefix is wider than the window, and we try to wrap
18128 it, it would acquire its own wrap prefix, and so on till the
18129 iterator stack overflows. So, don't wrap the prefix. */
18130 it->line_wrap = TRUNCATE;
18131 it->avoid_cursor_p = 1;
18132 }
18133 }
18134
18135 \f
18136
18137 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18138 only for R2L lines from display_line and display_string, when they
18139 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18140 the line/string needs to be continued on the next glyph row. */
18141 static void
18142 unproduce_glyphs (struct it *it, int n)
18143 {
18144 struct glyph *glyph, *end;
18145
18146 xassert (it->glyph_row);
18147 xassert (it->glyph_row->reversed_p);
18148 xassert (it->area == TEXT_AREA);
18149 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18150
18151 if (n > it->glyph_row->used[TEXT_AREA])
18152 n = it->glyph_row->used[TEXT_AREA];
18153 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18154 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18155 for ( ; glyph < end; glyph++)
18156 glyph[-n] = *glyph;
18157 }
18158
18159 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18160 and ROW->maxpos. */
18161 static void
18162 find_row_edges (struct it *it, struct glyph_row *row,
18163 EMACS_INT min_pos, EMACS_INT min_bpos,
18164 EMACS_INT max_pos, EMACS_INT max_bpos)
18165 {
18166 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18167 lines' rows is implemented for bidi-reordered rows. */
18168
18169 /* ROW->minpos is the value of min_pos, the minimal buffer position
18170 we have in ROW, or ROW->start.pos if that is smaller. */
18171 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18172 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18173 else
18174 /* We didn't find buffer positions smaller than ROW->start, or
18175 didn't find _any_ valid buffer positions in any of the glyphs,
18176 so we must trust the iterator's computed positions. */
18177 row->minpos = row->start.pos;
18178 if (max_pos <= 0)
18179 {
18180 max_pos = CHARPOS (it->current.pos);
18181 max_bpos = BYTEPOS (it->current.pos);
18182 }
18183
18184 /* Here are the various use-cases for ending the row, and the
18185 corresponding values for ROW->maxpos:
18186
18187 Line ends in a newline from buffer eol_pos + 1
18188 Line is continued from buffer max_pos + 1
18189 Line is truncated on right it->current.pos
18190 Line ends in a newline from string max_pos
18191 Line is continued from string max_pos
18192 Line is continued from display vector max_pos
18193 Line is entirely from a string min_pos == max_pos
18194 Line is entirely from a display vector min_pos == max_pos
18195 Line that ends at ZV ZV
18196
18197 If you discover other use-cases, please add them here as
18198 appropriate. */
18199 if (row->ends_at_zv_p)
18200 row->maxpos = it->current.pos;
18201 else if (row->used[TEXT_AREA])
18202 {
18203 if (row->ends_in_newline_from_string_p)
18204 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18205 else if (CHARPOS (it->eol_pos) > 0)
18206 SET_TEXT_POS (row->maxpos,
18207 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18208 else if (row->continued_p)
18209 {
18210 /* If max_pos is different from IT's current position, it
18211 means IT->method does not belong to the display element
18212 at max_pos. However, it also means that the display
18213 element at max_pos was displayed in its entirety on this
18214 line, which is equivalent to saying that the next line
18215 starts at the next buffer position. */
18216 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18217 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18218 else
18219 {
18220 INC_BOTH (max_pos, max_bpos);
18221 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18222 }
18223 }
18224 else if (row->truncated_on_right_p)
18225 /* display_line already called reseat_at_next_visible_line_start,
18226 which puts the iterator at the beginning of the next line, in
18227 the logical order. */
18228 row->maxpos = it->current.pos;
18229 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18230 /* A line that is entirely from a string/image/stretch... */
18231 row->maxpos = row->minpos;
18232 else
18233 abort ();
18234 }
18235 else
18236 row->maxpos = it->current.pos;
18237 }
18238
18239 /* Construct the glyph row IT->glyph_row in the desired matrix of
18240 IT->w from text at the current position of IT. See dispextern.h
18241 for an overview of struct it. Value is non-zero if
18242 IT->glyph_row displays text, as opposed to a line displaying ZV
18243 only. */
18244
18245 static int
18246 display_line (struct it *it)
18247 {
18248 struct glyph_row *row = it->glyph_row;
18249 Lisp_Object overlay_arrow_string;
18250 struct it wrap_it;
18251 void *wrap_data = NULL;
18252 int may_wrap = 0, wrap_x IF_LINT (= 0);
18253 int wrap_row_used = -1;
18254 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18255 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18256 int wrap_row_extra_line_spacing IF_LINT (= 0);
18257 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18258 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18259 int cvpos;
18260 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18261 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18262
18263 /* We always start displaying at hpos zero even if hscrolled. */
18264 xassert (it->hpos == 0 && it->current_x == 0);
18265
18266 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18267 >= it->w->desired_matrix->nrows)
18268 {
18269 it->w->nrows_scale_factor++;
18270 fonts_changed_p = 1;
18271 return 0;
18272 }
18273
18274 /* Is IT->w showing the region? */
18275 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18276
18277 /* Clear the result glyph row and enable it. */
18278 prepare_desired_row (row);
18279
18280 row->y = it->current_y;
18281 row->start = it->start;
18282 row->continuation_lines_width = it->continuation_lines_width;
18283 row->displays_text_p = 1;
18284 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18285 it->starts_in_middle_of_char_p = 0;
18286
18287 /* Arrange the overlays nicely for our purposes. Usually, we call
18288 display_line on only one line at a time, in which case this
18289 can't really hurt too much, or we call it on lines which appear
18290 one after another in the buffer, in which case all calls to
18291 recenter_overlay_lists but the first will be pretty cheap. */
18292 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18293
18294 /* Move over display elements that are not visible because we are
18295 hscrolled. This may stop at an x-position < IT->first_visible_x
18296 if the first glyph is partially visible or if we hit a line end. */
18297 if (it->current_x < it->first_visible_x)
18298 {
18299 this_line_min_pos = row->start.pos;
18300 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18301 MOVE_TO_POS | MOVE_TO_X);
18302 /* Record the smallest positions seen while we moved over
18303 display elements that are not visible. This is needed by
18304 redisplay_internal for optimizing the case where the cursor
18305 stays inside the same line. The rest of this function only
18306 considers positions that are actually displayed, so
18307 RECORD_MAX_MIN_POS will not otherwise record positions that
18308 are hscrolled to the left of the left edge of the window. */
18309 min_pos = CHARPOS (this_line_min_pos);
18310 min_bpos = BYTEPOS (this_line_min_pos);
18311 }
18312 else
18313 {
18314 /* We only do this when not calling `move_it_in_display_line_to'
18315 above, because move_it_in_display_line_to calls
18316 handle_line_prefix itself. */
18317 handle_line_prefix (it);
18318 }
18319
18320 /* Get the initial row height. This is either the height of the
18321 text hscrolled, if there is any, or zero. */
18322 row->ascent = it->max_ascent;
18323 row->height = it->max_ascent + it->max_descent;
18324 row->phys_ascent = it->max_phys_ascent;
18325 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18326 row->extra_line_spacing = it->max_extra_line_spacing;
18327
18328 /* Utility macro to record max and min buffer positions seen until now. */
18329 #define RECORD_MAX_MIN_POS(IT) \
18330 do \
18331 { \
18332 if (IT_CHARPOS (*(IT)) < min_pos) \
18333 { \
18334 min_pos = IT_CHARPOS (*(IT)); \
18335 min_bpos = IT_BYTEPOS (*(IT)); \
18336 } \
18337 if (IT_CHARPOS (*(IT)) > max_pos) \
18338 { \
18339 max_pos = IT_CHARPOS (*(IT)); \
18340 max_bpos = IT_BYTEPOS (*(IT)); \
18341 } \
18342 } \
18343 while (0)
18344
18345 /* Loop generating characters. The loop is left with IT on the next
18346 character to display. */
18347 while (1)
18348 {
18349 int n_glyphs_before, hpos_before, x_before;
18350 int x, nglyphs;
18351 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18352
18353 /* Retrieve the next thing to display. Value is zero if end of
18354 buffer reached. */
18355 if (!get_next_display_element (it))
18356 {
18357 /* Maybe add a space at the end of this line that is used to
18358 display the cursor there under X. Set the charpos of the
18359 first glyph of blank lines not corresponding to any text
18360 to -1. */
18361 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18362 row->exact_window_width_line_p = 1;
18363 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18364 || row->used[TEXT_AREA] == 0)
18365 {
18366 row->glyphs[TEXT_AREA]->charpos = -1;
18367 row->displays_text_p = 0;
18368
18369 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18370 && (!MINI_WINDOW_P (it->w)
18371 || (minibuf_level && EQ (it->window, minibuf_window))))
18372 row->indicate_empty_line_p = 1;
18373 }
18374
18375 it->continuation_lines_width = 0;
18376 row->ends_at_zv_p = 1;
18377 /* A row that displays right-to-left text must always have
18378 its last face extended all the way to the end of line,
18379 even if this row ends in ZV, because we still write to
18380 the screen left to right. */
18381 if (row->reversed_p)
18382 extend_face_to_end_of_line (it);
18383 break;
18384 }
18385
18386 /* Now, get the metrics of what we want to display. This also
18387 generates glyphs in `row' (which is IT->glyph_row). */
18388 n_glyphs_before = row->used[TEXT_AREA];
18389 x = it->current_x;
18390
18391 /* Remember the line height so far in case the next element doesn't
18392 fit on the line. */
18393 if (it->line_wrap != TRUNCATE)
18394 {
18395 ascent = it->max_ascent;
18396 descent = it->max_descent;
18397 phys_ascent = it->max_phys_ascent;
18398 phys_descent = it->max_phys_descent;
18399
18400 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18401 {
18402 if (IT_DISPLAYING_WHITESPACE (it))
18403 may_wrap = 1;
18404 else if (may_wrap)
18405 {
18406 SAVE_IT (wrap_it, *it, wrap_data);
18407 wrap_x = x;
18408 wrap_row_used = row->used[TEXT_AREA];
18409 wrap_row_ascent = row->ascent;
18410 wrap_row_height = row->height;
18411 wrap_row_phys_ascent = row->phys_ascent;
18412 wrap_row_phys_height = row->phys_height;
18413 wrap_row_extra_line_spacing = row->extra_line_spacing;
18414 wrap_row_min_pos = min_pos;
18415 wrap_row_min_bpos = min_bpos;
18416 wrap_row_max_pos = max_pos;
18417 wrap_row_max_bpos = max_bpos;
18418 may_wrap = 0;
18419 }
18420 }
18421 }
18422
18423 PRODUCE_GLYPHS (it);
18424
18425 /* If this display element was in marginal areas, continue with
18426 the next one. */
18427 if (it->area != TEXT_AREA)
18428 {
18429 row->ascent = max (row->ascent, it->max_ascent);
18430 row->height = max (row->height, it->max_ascent + it->max_descent);
18431 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18432 row->phys_height = max (row->phys_height,
18433 it->max_phys_ascent + it->max_phys_descent);
18434 row->extra_line_spacing = max (row->extra_line_spacing,
18435 it->max_extra_line_spacing);
18436 set_iterator_to_next (it, 1);
18437 continue;
18438 }
18439
18440 /* Does the display element fit on the line? If we truncate
18441 lines, we should draw past the right edge of the window. If
18442 we don't truncate, we want to stop so that we can display the
18443 continuation glyph before the right margin. If lines are
18444 continued, there are two possible strategies for characters
18445 resulting in more than 1 glyph (e.g. tabs): Display as many
18446 glyphs as possible in this line and leave the rest for the
18447 continuation line, or display the whole element in the next
18448 line. Original redisplay did the former, so we do it also. */
18449 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18450 hpos_before = it->hpos;
18451 x_before = x;
18452
18453 if (/* Not a newline. */
18454 nglyphs > 0
18455 /* Glyphs produced fit entirely in the line. */
18456 && it->current_x < it->last_visible_x)
18457 {
18458 it->hpos += nglyphs;
18459 row->ascent = max (row->ascent, it->max_ascent);
18460 row->height = max (row->height, it->max_ascent + it->max_descent);
18461 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18462 row->phys_height = max (row->phys_height,
18463 it->max_phys_ascent + it->max_phys_descent);
18464 row->extra_line_spacing = max (row->extra_line_spacing,
18465 it->max_extra_line_spacing);
18466 if (it->current_x - it->pixel_width < it->first_visible_x)
18467 row->x = x - it->first_visible_x;
18468 /* Record the maximum and minimum buffer positions seen so
18469 far in glyphs that will be displayed by this row. */
18470 if (it->bidi_p)
18471 RECORD_MAX_MIN_POS (it);
18472 }
18473 else
18474 {
18475 int i, new_x;
18476 struct glyph *glyph;
18477
18478 for (i = 0; i < nglyphs; ++i, x = new_x)
18479 {
18480 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18481 new_x = x + glyph->pixel_width;
18482
18483 if (/* Lines are continued. */
18484 it->line_wrap != TRUNCATE
18485 && (/* Glyph doesn't fit on the line. */
18486 new_x > it->last_visible_x
18487 /* Or it fits exactly on a window system frame. */
18488 || (new_x == it->last_visible_x
18489 && FRAME_WINDOW_P (it->f))))
18490 {
18491 /* End of a continued line. */
18492
18493 if (it->hpos == 0
18494 || (new_x == it->last_visible_x
18495 && FRAME_WINDOW_P (it->f)))
18496 {
18497 /* Current glyph is the only one on the line or
18498 fits exactly on the line. We must continue
18499 the line because we can't draw the cursor
18500 after the glyph. */
18501 row->continued_p = 1;
18502 it->current_x = new_x;
18503 it->continuation_lines_width += new_x;
18504 ++it->hpos;
18505 /* Record the maximum and minimum buffer
18506 positions seen so far in glyphs that will be
18507 displayed by this row. */
18508 if (it->bidi_p)
18509 RECORD_MAX_MIN_POS (it);
18510 if (i == nglyphs - 1)
18511 {
18512 /* If line-wrap is on, check if a previous
18513 wrap point was found. */
18514 if (wrap_row_used > 0
18515 /* Even if there is a previous wrap
18516 point, continue the line here as
18517 usual, if (i) the previous character
18518 was a space or tab AND (ii) the
18519 current character is not. */
18520 && (!may_wrap
18521 || IT_DISPLAYING_WHITESPACE (it)))
18522 goto back_to_wrap;
18523
18524 set_iterator_to_next (it, 1);
18525 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18526 {
18527 if (!get_next_display_element (it))
18528 {
18529 row->exact_window_width_line_p = 1;
18530 it->continuation_lines_width = 0;
18531 row->continued_p = 0;
18532 row->ends_at_zv_p = 1;
18533 }
18534 else if (ITERATOR_AT_END_OF_LINE_P (it))
18535 {
18536 row->continued_p = 0;
18537 row->exact_window_width_line_p = 1;
18538 }
18539 }
18540 }
18541 }
18542 else if (CHAR_GLYPH_PADDING_P (*glyph)
18543 && !FRAME_WINDOW_P (it->f))
18544 {
18545 /* A padding glyph that doesn't fit on this line.
18546 This means the whole character doesn't fit
18547 on the line. */
18548 if (row->reversed_p)
18549 unproduce_glyphs (it, row->used[TEXT_AREA]
18550 - n_glyphs_before);
18551 row->used[TEXT_AREA] = n_glyphs_before;
18552
18553 /* Fill the rest of the row with continuation
18554 glyphs like in 20.x. */
18555 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18556 < row->glyphs[1 + TEXT_AREA])
18557 produce_special_glyphs (it, IT_CONTINUATION);
18558
18559 row->continued_p = 1;
18560 it->current_x = x_before;
18561 it->continuation_lines_width += x_before;
18562
18563 /* Restore the height to what it was before the
18564 element not fitting on the line. */
18565 it->max_ascent = ascent;
18566 it->max_descent = descent;
18567 it->max_phys_ascent = phys_ascent;
18568 it->max_phys_descent = phys_descent;
18569 }
18570 else if (wrap_row_used > 0)
18571 {
18572 back_to_wrap:
18573 if (row->reversed_p)
18574 unproduce_glyphs (it,
18575 row->used[TEXT_AREA] - wrap_row_used);
18576 RESTORE_IT (it, &wrap_it, wrap_data);
18577 it->continuation_lines_width += wrap_x;
18578 row->used[TEXT_AREA] = wrap_row_used;
18579 row->ascent = wrap_row_ascent;
18580 row->height = wrap_row_height;
18581 row->phys_ascent = wrap_row_phys_ascent;
18582 row->phys_height = wrap_row_phys_height;
18583 row->extra_line_spacing = wrap_row_extra_line_spacing;
18584 min_pos = wrap_row_min_pos;
18585 min_bpos = wrap_row_min_bpos;
18586 max_pos = wrap_row_max_pos;
18587 max_bpos = wrap_row_max_bpos;
18588 row->continued_p = 1;
18589 row->ends_at_zv_p = 0;
18590 row->exact_window_width_line_p = 0;
18591 it->continuation_lines_width += x;
18592
18593 /* Make sure that a non-default face is extended
18594 up to the right margin of the window. */
18595 extend_face_to_end_of_line (it);
18596 }
18597 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18598 {
18599 /* A TAB that extends past the right edge of the
18600 window. This produces a single glyph on
18601 window system frames. We leave the glyph in
18602 this row and let it fill the row, but don't
18603 consume the TAB. */
18604 it->continuation_lines_width += it->last_visible_x;
18605 row->ends_in_middle_of_char_p = 1;
18606 row->continued_p = 1;
18607 glyph->pixel_width = it->last_visible_x - x;
18608 it->starts_in_middle_of_char_p = 1;
18609 }
18610 else
18611 {
18612 /* Something other than a TAB that draws past
18613 the right edge of the window. Restore
18614 positions to values before the element. */
18615 if (row->reversed_p)
18616 unproduce_glyphs (it, row->used[TEXT_AREA]
18617 - (n_glyphs_before + i));
18618 row->used[TEXT_AREA] = n_glyphs_before + i;
18619
18620 /* Display continuation glyphs. */
18621 if (!FRAME_WINDOW_P (it->f))
18622 produce_special_glyphs (it, IT_CONTINUATION);
18623 row->continued_p = 1;
18624
18625 it->current_x = x_before;
18626 it->continuation_lines_width += x;
18627 extend_face_to_end_of_line (it);
18628
18629 if (nglyphs > 1 && i > 0)
18630 {
18631 row->ends_in_middle_of_char_p = 1;
18632 it->starts_in_middle_of_char_p = 1;
18633 }
18634
18635 /* Restore the height to what it was before the
18636 element not fitting on the line. */
18637 it->max_ascent = ascent;
18638 it->max_descent = descent;
18639 it->max_phys_ascent = phys_ascent;
18640 it->max_phys_descent = phys_descent;
18641 }
18642
18643 break;
18644 }
18645 else if (new_x > it->first_visible_x)
18646 {
18647 /* Increment number of glyphs actually displayed. */
18648 ++it->hpos;
18649
18650 /* Record the maximum and minimum buffer positions
18651 seen so far in glyphs that will be displayed by
18652 this row. */
18653 if (it->bidi_p)
18654 RECORD_MAX_MIN_POS (it);
18655
18656 if (x < it->first_visible_x)
18657 /* Glyph is partially visible, i.e. row starts at
18658 negative X position. */
18659 row->x = x - it->first_visible_x;
18660 }
18661 else
18662 {
18663 /* Glyph is completely off the left margin of the
18664 window. This should not happen because of the
18665 move_it_in_display_line at the start of this
18666 function, unless the text display area of the
18667 window is empty. */
18668 xassert (it->first_visible_x <= it->last_visible_x);
18669 }
18670 }
18671
18672 row->ascent = max (row->ascent, it->max_ascent);
18673 row->height = max (row->height, it->max_ascent + it->max_descent);
18674 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18675 row->phys_height = max (row->phys_height,
18676 it->max_phys_ascent + it->max_phys_descent);
18677 row->extra_line_spacing = max (row->extra_line_spacing,
18678 it->max_extra_line_spacing);
18679
18680 /* End of this display line if row is continued. */
18681 if (row->continued_p || row->ends_at_zv_p)
18682 break;
18683 }
18684
18685 at_end_of_line:
18686 /* Is this a line end? If yes, we're also done, after making
18687 sure that a non-default face is extended up to the right
18688 margin of the window. */
18689 if (ITERATOR_AT_END_OF_LINE_P (it))
18690 {
18691 int used_before = row->used[TEXT_AREA];
18692
18693 row->ends_in_newline_from_string_p = STRINGP (it->object);
18694
18695 /* Add a space at the end of the line that is used to
18696 display the cursor there. */
18697 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18698 append_space_for_newline (it, 0);
18699
18700 /* Extend the face to the end of the line. */
18701 extend_face_to_end_of_line (it);
18702
18703 /* Make sure we have the position. */
18704 if (used_before == 0)
18705 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18706
18707 /* Record the position of the newline, for use in
18708 find_row_edges. */
18709 it->eol_pos = it->current.pos;
18710
18711 /* Consume the line end. This skips over invisible lines. */
18712 set_iterator_to_next (it, 1);
18713 it->continuation_lines_width = 0;
18714 break;
18715 }
18716
18717 /* Proceed with next display element. Note that this skips
18718 over lines invisible because of selective display. */
18719 set_iterator_to_next (it, 1);
18720
18721 /* If we truncate lines, we are done when the last displayed
18722 glyphs reach past the right margin of the window. */
18723 if (it->line_wrap == TRUNCATE
18724 && (FRAME_WINDOW_P (it->f)
18725 ? (it->current_x >= it->last_visible_x)
18726 : (it->current_x > it->last_visible_x)))
18727 {
18728 /* Maybe add truncation glyphs. */
18729 if (!FRAME_WINDOW_P (it->f))
18730 {
18731 int i, n;
18732
18733 if (!row->reversed_p)
18734 {
18735 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18736 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18737 break;
18738 }
18739 else
18740 {
18741 for (i = 0; i < row->used[TEXT_AREA]; i++)
18742 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18743 break;
18744 /* Remove any padding glyphs at the front of ROW, to
18745 make room for the truncation glyphs we will be
18746 adding below. The loop below always inserts at
18747 least one truncation glyph, so also remove the
18748 last glyph added to ROW. */
18749 unproduce_glyphs (it, i + 1);
18750 /* Adjust i for the loop below. */
18751 i = row->used[TEXT_AREA] - (i + 1);
18752 }
18753
18754 for (n = row->used[TEXT_AREA]; i < n; ++i)
18755 {
18756 row->used[TEXT_AREA] = i;
18757 produce_special_glyphs (it, IT_TRUNCATION);
18758 }
18759 }
18760 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18761 {
18762 /* Don't truncate if we can overflow newline into fringe. */
18763 if (!get_next_display_element (it))
18764 {
18765 it->continuation_lines_width = 0;
18766 row->ends_at_zv_p = 1;
18767 row->exact_window_width_line_p = 1;
18768 break;
18769 }
18770 if (ITERATOR_AT_END_OF_LINE_P (it))
18771 {
18772 row->exact_window_width_line_p = 1;
18773 goto at_end_of_line;
18774 }
18775 }
18776
18777 row->truncated_on_right_p = 1;
18778 it->continuation_lines_width = 0;
18779 reseat_at_next_visible_line_start (it, 0);
18780 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18781 it->hpos = hpos_before;
18782 it->current_x = x_before;
18783 break;
18784 }
18785 }
18786
18787 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18788 at the left window margin. */
18789 if (it->first_visible_x
18790 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18791 {
18792 if (!FRAME_WINDOW_P (it->f))
18793 insert_left_trunc_glyphs (it);
18794 row->truncated_on_left_p = 1;
18795 }
18796
18797 /* Remember the position at which this line ends.
18798
18799 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18800 cannot be before the call to find_row_edges below, since that is
18801 where these positions are determined. */
18802 row->end = it->current;
18803 if (!it->bidi_p)
18804 {
18805 row->minpos = row->start.pos;
18806 row->maxpos = row->end.pos;
18807 }
18808 else
18809 {
18810 /* ROW->minpos and ROW->maxpos must be the smallest and
18811 `1 + the largest' buffer positions in ROW. But if ROW was
18812 bidi-reordered, these two positions can be anywhere in the
18813 row, so we must determine them now. */
18814 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18815 }
18816
18817 /* If the start of this line is the overlay arrow-position, then
18818 mark this glyph row as the one containing the overlay arrow.
18819 This is clearly a mess with variable size fonts. It would be
18820 better to let it be displayed like cursors under X. */
18821 if ((row->displays_text_p || !overlay_arrow_seen)
18822 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18823 !NILP (overlay_arrow_string)))
18824 {
18825 /* Overlay arrow in window redisplay is a fringe bitmap. */
18826 if (STRINGP (overlay_arrow_string))
18827 {
18828 struct glyph_row *arrow_row
18829 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18830 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18831 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18832 struct glyph *p = row->glyphs[TEXT_AREA];
18833 struct glyph *p2, *end;
18834
18835 /* Copy the arrow glyphs. */
18836 while (glyph < arrow_end)
18837 *p++ = *glyph++;
18838
18839 /* Throw away padding glyphs. */
18840 p2 = p;
18841 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18842 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18843 ++p2;
18844 if (p2 > p)
18845 {
18846 while (p2 < end)
18847 *p++ = *p2++;
18848 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18849 }
18850 }
18851 else
18852 {
18853 xassert (INTEGERP (overlay_arrow_string));
18854 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18855 }
18856 overlay_arrow_seen = 1;
18857 }
18858
18859 /* Compute pixel dimensions of this line. */
18860 compute_line_metrics (it);
18861
18862 /* Record whether this row ends inside an ellipsis. */
18863 row->ends_in_ellipsis_p
18864 = (it->method == GET_FROM_DISPLAY_VECTOR
18865 && it->ellipsis_p);
18866
18867 /* Save fringe bitmaps in this row. */
18868 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18869 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18870 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18871 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18872
18873 it->left_user_fringe_bitmap = 0;
18874 it->left_user_fringe_face_id = 0;
18875 it->right_user_fringe_bitmap = 0;
18876 it->right_user_fringe_face_id = 0;
18877
18878 /* Maybe set the cursor. */
18879 cvpos = it->w->cursor.vpos;
18880 if ((cvpos < 0
18881 /* In bidi-reordered rows, keep checking for proper cursor
18882 position even if one has been found already, because buffer
18883 positions in such rows change non-linearly with ROW->VPOS,
18884 when a line is continued. One exception: when we are at ZV,
18885 display cursor on the first suitable glyph row, since all
18886 the empty rows after that also have their position set to ZV. */
18887 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18888 lines' rows is implemented for bidi-reordered rows. */
18889 || (it->bidi_p
18890 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18891 && PT >= MATRIX_ROW_START_CHARPOS (row)
18892 && PT <= MATRIX_ROW_END_CHARPOS (row)
18893 && cursor_row_p (row))
18894 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18895
18896 /* Highlight trailing whitespace. */
18897 if (!NILP (Vshow_trailing_whitespace))
18898 highlight_trailing_whitespace (it->f, it->glyph_row);
18899
18900 /* Prepare for the next line. This line starts horizontally at (X
18901 HPOS) = (0 0). Vertical positions are incremented. As a
18902 convenience for the caller, IT->glyph_row is set to the next
18903 row to be used. */
18904 it->current_x = it->hpos = 0;
18905 it->current_y += row->height;
18906 SET_TEXT_POS (it->eol_pos, 0, 0);
18907 ++it->vpos;
18908 ++it->glyph_row;
18909 /* The next row should by default use the same value of the
18910 reversed_p flag as this one. set_iterator_to_next decides when
18911 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18912 the flag accordingly. */
18913 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18914 it->glyph_row->reversed_p = row->reversed_p;
18915 it->start = row->end;
18916 return row->displays_text_p;
18917
18918 #undef RECORD_MAX_MIN_POS
18919 }
18920
18921 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18922 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18923 doc: /* Return paragraph direction at point in BUFFER.
18924 Value is either `left-to-right' or `right-to-left'.
18925 If BUFFER is omitted or nil, it defaults to the current buffer.
18926
18927 Paragraph direction determines how the text in the paragraph is displayed.
18928 In left-to-right paragraphs, text begins at the left margin of the window
18929 and the reading direction is generally left to right. In right-to-left
18930 paragraphs, text begins at the right margin and is read from right to left.
18931
18932 See also `bidi-paragraph-direction'. */)
18933 (Lisp_Object buffer)
18934 {
18935 struct buffer *buf = current_buffer;
18936 struct buffer *old = buf;
18937
18938 if (! NILP (buffer))
18939 {
18940 CHECK_BUFFER (buffer);
18941 buf = XBUFFER (buffer);
18942 }
18943
18944 if (NILP (BVAR (buf, bidi_display_reordering)))
18945 return Qleft_to_right;
18946 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18947 return BVAR (buf, bidi_paragraph_direction);
18948 else
18949 {
18950 /* Determine the direction from buffer text. We could try to
18951 use current_matrix if it is up to date, but this seems fast
18952 enough as it is. */
18953 struct bidi_it itb;
18954 EMACS_INT pos = BUF_PT (buf);
18955 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18956 int c;
18957
18958 set_buffer_temp (buf);
18959 /* bidi_paragraph_init finds the base direction of the paragraph
18960 by searching forward from paragraph start. We need the base
18961 direction of the current or _previous_ paragraph, so we need
18962 to make sure we are within that paragraph. To that end, find
18963 the previous non-empty line. */
18964 if (pos >= ZV && pos > BEGV)
18965 {
18966 pos--;
18967 bytepos = CHAR_TO_BYTE (pos);
18968 }
18969 while ((c = FETCH_BYTE (bytepos)) == '\n'
18970 || c == ' ' || c == '\t' || c == '\f')
18971 {
18972 if (bytepos <= BEGV_BYTE)
18973 break;
18974 bytepos--;
18975 pos--;
18976 }
18977 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18978 bytepos--;
18979 itb.charpos = pos;
18980 itb.bytepos = bytepos;
18981 itb.nchars = -1;
18982 itb.string.s = NULL;
18983 itb.string.lstring = Qnil;
18984 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18985 itb.first_elt = 1;
18986 itb.separator_limit = -1;
18987 itb.paragraph_dir = NEUTRAL_DIR;
18988
18989 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18990 set_buffer_temp (old);
18991 switch (itb.paragraph_dir)
18992 {
18993 case L2R:
18994 return Qleft_to_right;
18995 break;
18996 case R2L:
18997 return Qright_to_left;
18998 break;
18999 default:
19000 abort ();
19001 }
19002 }
19003 }
19004
19005
19006 \f
19007 /***********************************************************************
19008 Menu Bar
19009 ***********************************************************************/
19010
19011 /* Redisplay the menu bar in the frame for window W.
19012
19013 The menu bar of X frames that don't have X toolkit support is
19014 displayed in a special window W->frame->menu_bar_window.
19015
19016 The menu bar of terminal frames is treated specially as far as
19017 glyph matrices are concerned. Menu bar lines are not part of
19018 windows, so the update is done directly on the frame matrix rows
19019 for the menu bar. */
19020
19021 static void
19022 display_menu_bar (struct window *w)
19023 {
19024 struct frame *f = XFRAME (WINDOW_FRAME (w));
19025 struct it it;
19026 Lisp_Object items;
19027 int i;
19028
19029 /* Don't do all this for graphical frames. */
19030 #ifdef HAVE_NTGUI
19031 if (FRAME_W32_P (f))
19032 return;
19033 #endif
19034 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19035 if (FRAME_X_P (f))
19036 return;
19037 #endif
19038
19039 #ifdef HAVE_NS
19040 if (FRAME_NS_P (f))
19041 return;
19042 #endif /* HAVE_NS */
19043
19044 #ifdef USE_X_TOOLKIT
19045 xassert (!FRAME_WINDOW_P (f));
19046 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19047 it.first_visible_x = 0;
19048 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19049 #else /* not USE_X_TOOLKIT */
19050 if (FRAME_WINDOW_P (f))
19051 {
19052 /* Menu bar lines are displayed in the desired matrix of the
19053 dummy window menu_bar_window. */
19054 struct window *menu_w;
19055 xassert (WINDOWP (f->menu_bar_window));
19056 menu_w = XWINDOW (f->menu_bar_window);
19057 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19058 MENU_FACE_ID);
19059 it.first_visible_x = 0;
19060 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19061 }
19062 else
19063 {
19064 /* This is a TTY frame, i.e. character hpos/vpos are used as
19065 pixel x/y. */
19066 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19067 MENU_FACE_ID);
19068 it.first_visible_x = 0;
19069 it.last_visible_x = FRAME_COLS (f);
19070 }
19071 #endif /* not USE_X_TOOLKIT */
19072
19073 /* FIXME: This should be controlled by a user option. See the
19074 comments in redisplay_tool_bar and display_mode_line about
19075 this. */
19076 it.paragraph_embedding = L2R;
19077
19078 if (! mode_line_inverse_video)
19079 /* Force the menu-bar to be displayed in the default face. */
19080 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19081
19082 /* Clear all rows of the menu bar. */
19083 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19084 {
19085 struct glyph_row *row = it.glyph_row + i;
19086 clear_glyph_row (row);
19087 row->enabled_p = 1;
19088 row->full_width_p = 1;
19089 }
19090
19091 /* Display all items of the menu bar. */
19092 items = FRAME_MENU_BAR_ITEMS (it.f);
19093 for (i = 0; i < ASIZE (items); i += 4)
19094 {
19095 Lisp_Object string;
19096
19097 /* Stop at nil string. */
19098 string = AREF (items, i + 1);
19099 if (NILP (string))
19100 break;
19101
19102 /* Remember where item was displayed. */
19103 ASET (items, i + 3, make_number (it.hpos));
19104
19105 /* Display the item, pad with one space. */
19106 if (it.current_x < it.last_visible_x)
19107 display_string (NULL, string, Qnil, 0, 0, &it,
19108 SCHARS (string) + 1, 0, 0, -1);
19109 }
19110
19111 /* Fill out the line with spaces. */
19112 if (it.current_x < it.last_visible_x)
19113 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19114
19115 /* Compute the total height of the lines. */
19116 compute_line_metrics (&it);
19117 }
19118
19119
19120 \f
19121 /***********************************************************************
19122 Mode Line
19123 ***********************************************************************/
19124
19125 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19126 FORCE is non-zero, redisplay mode lines unconditionally.
19127 Otherwise, redisplay only mode lines that are garbaged. Value is
19128 the number of windows whose mode lines were redisplayed. */
19129
19130 static int
19131 redisplay_mode_lines (Lisp_Object window, int force)
19132 {
19133 int nwindows = 0;
19134
19135 while (!NILP (window))
19136 {
19137 struct window *w = XWINDOW (window);
19138
19139 if (WINDOWP (w->hchild))
19140 nwindows += redisplay_mode_lines (w->hchild, force);
19141 else if (WINDOWP (w->vchild))
19142 nwindows += redisplay_mode_lines (w->vchild, force);
19143 else if (force
19144 || FRAME_GARBAGED_P (XFRAME (w->frame))
19145 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19146 {
19147 struct text_pos lpoint;
19148 struct buffer *old = current_buffer;
19149
19150 /* Set the window's buffer for the mode line display. */
19151 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19152 set_buffer_internal_1 (XBUFFER (w->buffer));
19153
19154 /* Point refers normally to the selected window. For any
19155 other window, set up appropriate value. */
19156 if (!EQ (window, selected_window))
19157 {
19158 struct text_pos pt;
19159
19160 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19161 if (CHARPOS (pt) < BEGV)
19162 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19163 else if (CHARPOS (pt) > (ZV - 1))
19164 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19165 else
19166 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19167 }
19168
19169 /* Display mode lines. */
19170 clear_glyph_matrix (w->desired_matrix);
19171 if (display_mode_lines (w))
19172 {
19173 ++nwindows;
19174 w->must_be_updated_p = 1;
19175 }
19176
19177 /* Restore old settings. */
19178 set_buffer_internal_1 (old);
19179 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19180 }
19181
19182 window = w->next;
19183 }
19184
19185 return nwindows;
19186 }
19187
19188
19189 /* Display the mode and/or header line of window W. Value is the
19190 sum number of mode lines and header lines displayed. */
19191
19192 static int
19193 display_mode_lines (struct window *w)
19194 {
19195 Lisp_Object old_selected_window, old_selected_frame;
19196 int n = 0;
19197
19198 old_selected_frame = selected_frame;
19199 selected_frame = w->frame;
19200 old_selected_window = selected_window;
19201 XSETWINDOW (selected_window, w);
19202
19203 /* These will be set while the mode line specs are processed. */
19204 line_number_displayed = 0;
19205 w->column_number_displayed = Qnil;
19206
19207 if (WINDOW_WANTS_MODELINE_P (w))
19208 {
19209 struct window *sel_w = XWINDOW (old_selected_window);
19210
19211 /* Select mode line face based on the real selected window. */
19212 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19213 BVAR (current_buffer, mode_line_format));
19214 ++n;
19215 }
19216
19217 if (WINDOW_WANTS_HEADER_LINE_P (w))
19218 {
19219 display_mode_line (w, HEADER_LINE_FACE_ID,
19220 BVAR (current_buffer, header_line_format));
19221 ++n;
19222 }
19223
19224 selected_frame = old_selected_frame;
19225 selected_window = old_selected_window;
19226 return n;
19227 }
19228
19229
19230 /* Display mode or header line of window W. FACE_ID specifies which
19231 line to display; it is either MODE_LINE_FACE_ID or
19232 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19233 display. Value is the pixel height of the mode/header line
19234 displayed. */
19235
19236 static int
19237 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19238 {
19239 struct it it;
19240 struct face *face;
19241 int count = SPECPDL_INDEX ();
19242
19243 init_iterator (&it, w, -1, -1, NULL, face_id);
19244 /* Don't extend on a previously drawn mode-line.
19245 This may happen if called from pos_visible_p. */
19246 it.glyph_row->enabled_p = 0;
19247 prepare_desired_row (it.glyph_row);
19248
19249 it.glyph_row->mode_line_p = 1;
19250
19251 if (! mode_line_inverse_video)
19252 /* Force the mode-line to be displayed in the default face. */
19253 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19254
19255 /* FIXME: This should be controlled by a user option. But
19256 supporting such an option is not trivial, since the mode line is
19257 made up of many separate strings. */
19258 it.paragraph_embedding = L2R;
19259
19260 record_unwind_protect (unwind_format_mode_line,
19261 format_mode_line_unwind_data (NULL, Qnil, 0));
19262
19263 mode_line_target = MODE_LINE_DISPLAY;
19264
19265 /* Temporarily make frame's keyboard the current kboard so that
19266 kboard-local variables in the mode_line_format will get the right
19267 values. */
19268 push_kboard (FRAME_KBOARD (it.f));
19269 record_unwind_save_match_data ();
19270 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19271 pop_kboard ();
19272
19273 unbind_to (count, Qnil);
19274
19275 /* Fill up with spaces. */
19276 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19277
19278 compute_line_metrics (&it);
19279 it.glyph_row->full_width_p = 1;
19280 it.glyph_row->continued_p = 0;
19281 it.glyph_row->truncated_on_left_p = 0;
19282 it.glyph_row->truncated_on_right_p = 0;
19283
19284 /* Make a 3D mode-line have a shadow at its right end. */
19285 face = FACE_FROM_ID (it.f, face_id);
19286 extend_face_to_end_of_line (&it);
19287 if (face->box != FACE_NO_BOX)
19288 {
19289 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19290 + it.glyph_row->used[TEXT_AREA] - 1);
19291 last->right_box_line_p = 1;
19292 }
19293
19294 return it.glyph_row->height;
19295 }
19296
19297 /* Move element ELT in LIST to the front of LIST.
19298 Return the updated list. */
19299
19300 static Lisp_Object
19301 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19302 {
19303 register Lisp_Object tail, prev;
19304 register Lisp_Object tem;
19305
19306 tail = list;
19307 prev = Qnil;
19308 while (CONSP (tail))
19309 {
19310 tem = XCAR (tail);
19311
19312 if (EQ (elt, tem))
19313 {
19314 /* Splice out the link TAIL. */
19315 if (NILP (prev))
19316 list = XCDR (tail);
19317 else
19318 Fsetcdr (prev, XCDR (tail));
19319
19320 /* Now make it the first. */
19321 Fsetcdr (tail, list);
19322 return tail;
19323 }
19324 else
19325 prev = tail;
19326 tail = XCDR (tail);
19327 QUIT;
19328 }
19329
19330 /* Not found--return unchanged LIST. */
19331 return list;
19332 }
19333
19334 /* Contribute ELT to the mode line for window IT->w. How it
19335 translates into text depends on its data type.
19336
19337 IT describes the display environment in which we display, as usual.
19338
19339 DEPTH is the depth in recursion. It is used to prevent
19340 infinite recursion here.
19341
19342 FIELD_WIDTH is the number of characters the display of ELT should
19343 occupy in the mode line, and PRECISION is the maximum number of
19344 characters to display from ELT's representation. See
19345 display_string for details.
19346
19347 Returns the hpos of the end of the text generated by ELT.
19348
19349 PROPS is a property list to add to any string we encounter.
19350
19351 If RISKY is nonzero, remove (disregard) any properties in any string
19352 we encounter, and ignore :eval and :propertize.
19353
19354 The global variable `mode_line_target' determines whether the
19355 output is passed to `store_mode_line_noprop',
19356 `store_mode_line_string', or `display_string'. */
19357
19358 static int
19359 display_mode_element (struct it *it, int depth, int field_width, int precision,
19360 Lisp_Object elt, Lisp_Object props, int risky)
19361 {
19362 int n = 0, field, prec;
19363 int literal = 0;
19364
19365 tail_recurse:
19366 if (depth > 100)
19367 elt = build_string ("*too-deep*");
19368
19369 depth++;
19370
19371 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19372 {
19373 case Lisp_String:
19374 {
19375 /* A string: output it and check for %-constructs within it. */
19376 unsigned char c;
19377 EMACS_INT offset = 0;
19378
19379 if (SCHARS (elt) > 0
19380 && (!NILP (props) || risky))
19381 {
19382 Lisp_Object oprops, aelt;
19383 oprops = Ftext_properties_at (make_number (0), elt);
19384
19385 /* If the starting string's properties are not what
19386 we want, translate the string. Also, if the string
19387 is risky, do that anyway. */
19388
19389 if (NILP (Fequal (props, oprops)) || risky)
19390 {
19391 /* If the starting string has properties,
19392 merge the specified ones onto the existing ones. */
19393 if (! NILP (oprops) && !risky)
19394 {
19395 Lisp_Object tem;
19396
19397 oprops = Fcopy_sequence (oprops);
19398 tem = props;
19399 while (CONSP (tem))
19400 {
19401 oprops = Fplist_put (oprops, XCAR (tem),
19402 XCAR (XCDR (tem)));
19403 tem = XCDR (XCDR (tem));
19404 }
19405 props = oprops;
19406 }
19407
19408 aelt = Fassoc (elt, mode_line_proptrans_alist);
19409 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19410 {
19411 /* AELT is what we want. Move it to the front
19412 without consing. */
19413 elt = XCAR (aelt);
19414 mode_line_proptrans_alist
19415 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19416 }
19417 else
19418 {
19419 Lisp_Object tem;
19420
19421 /* If AELT has the wrong props, it is useless.
19422 so get rid of it. */
19423 if (! NILP (aelt))
19424 mode_line_proptrans_alist
19425 = Fdelq (aelt, mode_line_proptrans_alist);
19426
19427 elt = Fcopy_sequence (elt);
19428 Fset_text_properties (make_number (0), Flength (elt),
19429 props, elt);
19430 /* Add this item to mode_line_proptrans_alist. */
19431 mode_line_proptrans_alist
19432 = Fcons (Fcons (elt, props),
19433 mode_line_proptrans_alist);
19434 /* Truncate mode_line_proptrans_alist
19435 to at most 50 elements. */
19436 tem = Fnthcdr (make_number (50),
19437 mode_line_proptrans_alist);
19438 if (! NILP (tem))
19439 XSETCDR (tem, Qnil);
19440 }
19441 }
19442 }
19443
19444 offset = 0;
19445
19446 if (literal)
19447 {
19448 prec = precision - n;
19449 switch (mode_line_target)
19450 {
19451 case MODE_LINE_NOPROP:
19452 case MODE_LINE_TITLE:
19453 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19454 break;
19455 case MODE_LINE_STRING:
19456 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19457 break;
19458 case MODE_LINE_DISPLAY:
19459 n += display_string (NULL, elt, Qnil, 0, 0, it,
19460 0, prec, 0, STRING_MULTIBYTE (elt));
19461 break;
19462 }
19463
19464 break;
19465 }
19466
19467 /* Handle the non-literal case. */
19468
19469 while ((precision <= 0 || n < precision)
19470 && SREF (elt, offset) != 0
19471 && (mode_line_target != MODE_LINE_DISPLAY
19472 || it->current_x < it->last_visible_x))
19473 {
19474 EMACS_INT last_offset = offset;
19475
19476 /* Advance to end of string or next format specifier. */
19477 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19478 ;
19479
19480 if (offset - 1 != last_offset)
19481 {
19482 EMACS_INT nchars, nbytes;
19483
19484 /* Output to end of string or up to '%'. Field width
19485 is length of string. Don't output more than
19486 PRECISION allows us. */
19487 offset--;
19488
19489 prec = c_string_width (SDATA (elt) + last_offset,
19490 offset - last_offset, precision - n,
19491 &nchars, &nbytes);
19492
19493 switch (mode_line_target)
19494 {
19495 case MODE_LINE_NOPROP:
19496 case MODE_LINE_TITLE:
19497 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19498 break;
19499 case MODE_LINE_STRING:
19500 {
19501 EMACS_INT bytepos = last_offset;
19502 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19503 EMACS_INT endpos = (precision <= 0
19504 ? string_byte_to_char (elt, offset)
19505 : charpos + nchars);
19506
19507 n += store_mode_line_string (NULL,
19508 Fsubstring (elt, make_number (charpos),
19509 make_number (endpos)),
19510 0, 0, 0, Qnil);
19511 }
19512 break;
19513 case MODE_LINE_DISPLAY:
19514 {
19515 EMACS_INT bytepos = last_offset;
19516 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19517
19518 if (precision <= 0)
19519 nchars = string_byte_to_char (elt, offset) - charpos;
19520 n += display_string (NULL, elt, Qnil, 0, charpos,
19521 it, 0, nchars, 0,
19522 STRING_MULTIBYTE (elt));
19523 }
19524 break;
19525 }
19526 }
19527 else /* c == '%' */
19528 {
19529 EMACS_INT percent_position = offset;
19530
19531 /* Get the specified minimum width. Zero means
19532 don't pad. */
19533 field = 0;
19534 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19535 field = field * 10 + c - '0';
19536
19537 /* Don't pad beyond the total padding allowed. */
19538 if (field_width - n > 0 && field > field_width - n)
19539 field = field_width - n;
19540
19541 /* Note that either PRECISION <= 0 or N < PRECISION. */
19542 prec = precision - n;
19543
19544 if (c == 'M')
19545 n += display_mode_element (it, depth, field, prec,
19546 Vglobal_mode_string, props,
19547 risky);
19548 else if (c != 0)
19549 {
19550 int multibyte;
19551 EMACS_INT bytepos, charpos;
19552 const char *spec;
19553 Lisp_Object string;
19554
19555 bytepos = percent_position;
19556 charpos = (STRING_MULTIBYTE (elt)
19557 ? string_byte_to_char (elt, bytepos)
19558 : bytepos);
19559 spec = decode_mode_spec (it->w, c, field, &string);
19560 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19561
19562 switch (mode_line_target)
19563 {
19564 case MODE_LINE_NOPROP:
19565 case MODE_LINE_TITLE:
19566 n += store_mode_line_noprop (spec, field, prec);
19567 break;
19568 case MODE_LINE_STRING:
19569 {
19570 Lisp_Object tem = build_string (spec);
19571 props = Ftext_properties_at (make_number (charpos), elt);
19572 /* Should only keep face property in props */
19573 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19574 }
19575 break;
19576 case MODE_LINE_DISPLAY:
19577 {
19578 int nglyphs_before, nwritten;
19579
19580 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19581 nwritten = display_string (spec, string, elt,
19582 charpos, 0, it,
19583 field, prec, 0,
19584 multibyte);
19585
19586 /* Assign to the glyphs written above the
19587 string where the `%x' came from, position
19588 of the `%'. */
19589 if (nwritten > 0)
19590 {
19591 struct glyph *glyph
19592 = (it->glyph_row->glyphs[TEXT_AREA]
19593 + nglyphs_before);
19594 int i;
19595
19596 for (i = 0; i < nwritten; ++i)
19597 {
19598 glyph[i].object = elt;
19599 glyph[i].charpos = charpos;
19600 }
19601
19602 n += nwritten;
19603 }
19604 }
19605 break;
19606 }
19607 }
19608 else /* c == 0 */
19609 break;
19610 }
19611 }
19612 }
19613 break;
19614
19615 case Lisp_Symbol:
19616 /* A symbol: process the value of the symbol recursively
19617 as if it appeared here directly. Avoid error if symbol void.
19618 Special case: if value of symbol is a string, output the string
19619 literally. */
19620 {
19621 register Lisp_Object tem;
19622
19623 /* If the variable is not marked as risky to set
19624 then its contents are risky to use. */
19625 if (NILP (Fget (elt, Qrisky_local_variable)))
19626 risky = 1;
19627
19628 tem = Fboundp (elt);
19629 if (!NILP (tem))
19630 {
19631 tem = Fsymbol_value (elt);
19632 /* If value is a string, output that string literally:
19633 don't check for % within it. */
19634 if (STRINGP (tem))
19635 literal = 1;
19636
19637 if (!EQ (tem, elt))
19638 {
19639 /* Give up right away for nil or t. */
19640 elt = tem;
19641 goto tail_recurse;
19642 }
19643 }
19644 }
19645 break;
19646
19647 case Lisp_Cons:
19648 {
19649 register Lisp_Object car, tem;
19650
19651 /* A cons cell: five distinct cases.
19652 If first element is :eval or :propertize, do something special.
19653 If first element is a string or a cons, process all the elements
19654 and effectively concatenate them.
19655 If first element is a negative number, truncate displaying cdr to
19656 at most that many characters. If positive, pad (with spaces)
19657 to at least that many characters.
19658 If first element is a symbol, process the cadr or caddr recursively
19659 according to whether the symbol's value is non-nil or nil. */
19660 car = XCAR (elt);
19661 if (EQ (car, QCeval))
19662 {
19663 /* An element of the form (:eval FORM) means evaluate FORM
19664 and use the result as mode line elements. */
19665
19666 if (risky)
19667 break;
19668
19669 if (CONSP (XCDR (elt)))
19670 {
19671 Lisp_Object spec;
19672 spec = safe_eval (XCAR (XCDR (elt)));
19673 n += display_mode_element (it, depth, field_width - n,
19674 precision - n, spec, props,
19675 risky);
19676 }
19677 }
19678 else if (EQ (car, QCpropertize))
19679 {
19680 /* An element of the form (:propertize ELT PROPS...)
19681 means display ELT but applying properties PROPS. */
19682
19683 if (risky)
19684 break;
19685
19686 if (CONSP (XCDR (elt)))
19687 n += display_mode_element (it, depth, field_width - n,
19688 precision - n, XCAR (XCDR (elt)),
19689 XCDR (XCDR (elt)), risky);
19690 }
19691 else if (SYMBOLP (car))
19692 {
19693 tem = Fboundp (car);
19694 elt = XCDR (elt);
19695 if (!CONSP (elt))
19696 goto invalid;
19697 /* elt is now the cdr, and we know it is a cons cell.
19698 Use its car if CAR has a non-nil value. */
19699 if (!NILP (tem))
19700 {
19701 tem = Fsymbol_value (car);
19702 if (!NILP (tem))
19703 {
19704 elt = XCAR (elt);
19705 goto tail_recurse;
19706 }
19707 }
19708 /* Symbol's value is nil (or symbol is unbound)
19709 Get the cddr of the original list
19710 and if possible find the caddr and use that. */
19711 elt = XCDR (elt);
19712 if (NILP (elt))
19713 break;
19714 else if (!CONSP (elt))
19715 goto invalid;
19716 elt = XCAR (elt);
19717 goto tail_recurse;
19718 }
19719 else if (INTEGERP (car))
19720 {
19721 register int lim = XINT (car);
19722 elt = XCDR (elt);
19723 if (lim < 0)
19724 {
19725 /* Negative int means reduce maximum width. */
19726 if (precision <= 0)
19727 precision = -lim;
19728 else
19729 precision = min (precision, -lim);
19730 }
19731 else if (lim > 0)
19732 {
19733 /* Padding specified. Don't let it be more than
19734 current maximum. */
19735 if (precision > 0)
19736 lim = min (precision, lim);
19737
19738 /* If that's more padding than already wanted, queue it.
19739 But don't reduce padding already specified even if
19740 that is beyond the current truncation point. */
19741 field_width = max (lim, field_width);
19742 }
19743 goto tail_recurse;
19744 }
19745 else if (STRINGP (car) || CONSP (car))
19746 {
19747 Lisp_Object halftail = elt;
19748 int len = 0;
19749
19750 while (CONSP (elt)
19751 && (precision <= 0 || n < precision))
19752 {
19753 n += display_mode_element (it, depth,
19754 /* Do padding only after the last
19755 element in the list. */
19756 (! CONSP (XCDR (elt))
19757 ? field_width - n
19758 : 0),
19759 precision - n, XCAR (elt),
19760 props, risky);
19761 elt = XCDR (elt);
19762 len++;
19763 if ((len & 1) == 0)
19764 halftail = XCDR (halftail);
19765 /* Check for cycle. */
19766 if (EQ (halftail, elt))
19767 break;
19768 }
19769 }
19770 }
19771 break;
19772
19773 default:
19774 invalid:
19775 elt = build_string ("*invalid*");
19776 goto tail_recurse;
19777 }
19778
19779 /* Pad to FIELD_WIDTH. */
19780 if (field_width > 0 && n < field_width)
19781 {
19782 switch (mode_line_target)
19783 {
19784 case MODE_LINE_NOPROP:
19785 case MODE_LINE_TITLE:
19786 n += store_mode_line_noprop ("", field_width - n, 0);
19787 break;
19788 case MODE_LINE_STRING:
19789 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19790 break;
19791 case MODE_LINE_DISPLAY:
19792 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19793 0, 0, 0);
19794 break;
19795 }
19796 }
19797
19798 return n;
19799 }
19800
19801 /* Store a mode-line string element in mode_line_string_list.
19802
19803 If STRING is non-null, display that C string. Otherwise, the Lisp
19804 string LISP_STRING is displayed.
19805
19806 FIELD_WIDTH is the minimum number of output glyphs to produce.
19807 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19808 with spaces. FIELD_WIDTH <= 0 means don't pad.
19809
19810 PRECISION is the maximum number of characters to output from
19811 STRING. PRECISION <= 0 means don't truncate the string.
19812
19813 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19814 properties to the string.
19815
19816 PROPS are the properties to add to the string.
19817 The mode_line_string_face face property is always added to the string.
19818 */
19819
19820 static int
19821 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19822 int field_width, int precision, Lisp_Object props)
19823 {
19824 EMACS_INT len;
19825 int n = 0;
19826
19827 if (string != NULL)
19828 {
19829 len = strlen (string);
19830 if (precision > 0 && len > precision)
19831 len = precision;
19832 lisp_string = make_string (string, len);
19833 if (NILP (props))
19834 props = mode_line_string_face_prop;
19835 else if (!NILP (mode_line_string_face))
19836 {
19837 Lisp_Object face = Fplist_get (props, Qface);
19838 props = Fcopy_sequence (props);
19839 if (NILP (face))
19840 face = mode_line_string_face;
19841 else
19842 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19843 props = Fplist_put (props, Qface, face);
19844 }
19845 Fadd_text_properties (make_number (0), make_number (len),
19846 props, lisp_string);
19847 }
19848 else
19849 {
19850 len = XFASTINT (Flength (lisp_string));
19851 if (precision > 0 && len > precision)
19852 {
19853 len = precision;
19854 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19855 precision = -1;
19856 }
19857 if (!NILP (mode_line_string_face))
19858 {
19859 Lisp_Object face;
19860 if (NILP (props))
19861 props = Ftext_properties_at (make_number (0), lisp_string);
19862 face = Fplist_get (props, Qface);
19863 if (NILP (face))
19864 face = mode_line_string_face;
19865 else
19866 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19867 props = Fcons (Qface, Fcons (face, Qnil));
19868 if (copy_string)
19869 lisp_string = Fcopy_sequence (lisp_string);
19870 }
19871 if (!NILP (props))
19872 Fadd_text_properties (make_number (0), make_number (len),
19873 props, lisp_string);
19874 }
19875
19876 if (len > 0)
19877 {
19878 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19879 n += len;
19880 }
19881
19882 if (field_width > len)
19883 {
19884 field_width -= len;
19885 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19886 if (!NILP (props))
19887 Fadd_text_properties (make_number (0), make_number (field_width),
19888 props, lisp_string);
19889 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19890 n += field_width;
19891 }
19892
19893 return n;
19894 }
19895
19896
19897 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19898 1, 4, 0,
19899 doc: /* Format a string out of a mode line format specification.
19900 First arg FORMAT specifies the mode line format (see `mode-line-format'
19901 for details) to use.
19902
19903 By default, the format is evaluated for the currently selected window.
19904
19905 Optional second arg FACE specifies the face property to put on all
19906 characters for which no face is specified. The value nil means the
19907 default face. The value t means whatever face the window's mode line
19908 currently uses (either `mode-line' or `mode-line-inactive',
19909 depending on whether the window is the selected window or not).
19910 An integer value means the value string has no text
19911 properties.
19912
19913 Optional third and fourth args WINDOW and BUFFER specify the window
19914 and buffer to use as the context for the formatting (defaults
19915 are the selected window and the WINDOW's buffer). */)
19916 (Lisp_Object format, Lisp_Object face,
19917 Lisp_Object window, Lisp_Object buffer)
19918 {
19919 struct it it;
19920 int len;
19921 struct window *w;
19922 struct buffer *old_buffer = NULL;
19923 int face_id;
19924 int no_props = INTEGERP (face);
19925 int count = SPECPDL_INDEX ();
19926 Lisp_Object str;
19927 int string_start = 0;
19928
19929 if (NILP (window))
19930 window = selected_window;
19931 CHECK_WINDOW (window);
19932 w = XWINDOW (window);
19933
19934 if (NILP (buffer))
19935 buffer = w->buffer;
19936 CHECK_BUFFER (buffer);
19937
19938 /* Make formatting the modeline a non-op when noninteractive, otherwise
19939 there will be problems later caused by a partially initialized frame. */
19940 if (NILP (format) || noninteractive)
19941 return empty_unibyte_string;
19942
19943 if (no_props)
19944 face = Qnil;
19945
19946 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19947 : EQ (face, Qt) ? (EQ (window, selected_window)
19948 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19949 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19950 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19951 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19952 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19953 : DEFAULT_FACE_ID;
19954
19955 if (XBUFFER (buffer) != current_buffer)
19956 old_buffer = current_buffer;
19957
19958 /* Save things including mode_line_proptrans_alist,
19959 and set that to nil so that we don't alter the outer value. */
19960 record_unwind_protect (unwind_format_mode_line,
19961 format_mode_line_unwind_data
19962 (old_buffer, selected_window, 1));
19963 mode_line_proptrans_alist = Qnil;
19964
19965 Fselect_window (window, Qt);
19966 if (old_buffer)
19967 set_buffer_internal_1 (XBUFFER (buffer));
19968
19969 init_iterator (&it, w, -1, -1, NULL, face_id);
19970
19971 if (no_props)
19972 {
19973 mode_line_target = MODE_LINE_NOPROP;
19974 mode_line_string_face_prop = Qnil;
19975 mode_line_string_list = Qnil;
19976 string_start = MODE_LINE_NOPROP_LEN (0);
19977 }
19978 else
19979 {
19980 mode_line_target = MODE_LINE_STRING;
19981 mode_line_string_list = Qnil;
19982 mode_line_string_face = face;
19983 mode_line_string_face_prop
19984 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19985 }
19986
19987 push_kboard (FRAME_KBOARD (it.f));
19988 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19989 pop_kboard ();
19990
19991 if (no_props)
19992 {
19993 len = MODE_LINE_NOPROP_LEN (string_start);
19994 str = make_string (mode_line_noprop_buf + string_start, len);
19995 }
19996 else
19997 {
19998 mode_line_string_list = Fnreverse (mode_line_string_list);
19999 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20000 empty_unibyte_string);
20001 }
20002
20003 unbind_to (count, Qnil);
20004 return str;
20005 }
20006
20007 /* Write a null-terminated, right justified decimal representation of
20008 the positive integer D to BUF using a minimal field width WIDTH. */
20009
20010 static void
20011 pint2str (register char *buf, register int width, register EMACS_INT d)
20012 {
20013 register char *p = buf;
20014
20015 if (d <= 0)
20016 *p++ = '0';
20017 else
20018 {
20019 while (d > 0)
20020 {
20021 *p++ = d % 10 + '0';
20022 d /= 10;
20023 }
20024 }
20025
20026 for (width -= (int) (p - buf); width > 0; --width)
20027 *p++ = ' ';
20028 *p-- = '\0';
20029 while (p > buf)
20030 {
20031 d = *buf;
20032 *buf++ = *p;
20033 *p-- = d;
20034 }
20035 }
20036
20037 /* Write a null-terminated, right justified decimal and "human
20038 readable" representation of the nonnegative integer D to BUF using
20039 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20040
20041 static const char power_letter[] =
20042 {
20043 0, /* no letter */
20044 'k', /* kilo */
20045 'M', /* mega */
20046 'G', /* giga */
20047 'T', /* tera */
20048 'P', /* peta */
20049 'E', /* exa */
20050 'Z', /* zetta */
20051 'Y' /* yotta */
20052 };
20053
20054 static void
20055 pint2hrstr (char *buf, int width, EMACS_INT d)
20056 {
20057 /* We aim to represent the nonnegative integer D as
20058 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20059 EMACS_INT quotient = d;
20060 int remainder = 0;
20061 /* -1 means: do not use TENTHS. */
20062 int tenths = -1;
20063 int exponent = 0;
20064
20065 /* Length of QUOTIENT.TENTHS as a string. */
20066 int length;
20067
20068 char * psuffix;
20069 char * p;
20070
20071 if (1000 <= quotient)
20072 {
20073 /* Scale to the appropriate EXPONENT. */
20074 do
20075 {
20076 remainder = quotient % 1000;
20077 quotient /= 1000;
20078 exponent++;
20079 }
20080 while (1000 <= quotient);
20081
20082 /* Round to nearest and decide whether to use TENTHS or not. */
20083 if (quotient <= 9)
20084 {
20085 tenths = remainder / 100;
20086 if (50 <= remainder % 100)
20087 {
20088 if (tenths < 9)
20089 tenths++;
20090 else
20091 {
20092 quotient++;
20093 if (quotient == 10)
20094 tenths = -1;
20095 else
20096 tenths = 0;
20097 }
20098 }
20099 }
20100 else
20101 if (500 <= remainder)
20102 {
20103 if (quotient < 999)
20104 quotient++;
20105 else
20106 {
20107 quotient = 1;
20108 exponent++;
20109 tenths = 0;
20110 }
20111 }
20112 }
20113
20114 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20115 if (tenths == -1 && quotient <= 99)
20116 if (quotient <= 9)
20117 length = 1;
20118 else
20119 length = 2;
20120 else
20121 length = 3;
20122 p = psuffix = buf + max (width, length);
20123
20124 /* Print EXPONENT. */
20125 *psuffix++ = power_letter[exponent];
20126 *psuffix = '\0';
20127
20128 /* Print TENTHS. */
20129 if (tenths >= 0)
20130 {
20131 *--p = '0' + tenths;
20132 *--p = '.';
20133 }
20134
20135 /* Print QUOTIENT. */
20136 do
20137 {
20138 int digit = quotient % 10;
20139 *--p = '0' + digit;
20140 }
20141 while ((quotient /= 10) != 0);
20142
20143 /* Print leading spaces. */
20144 while (buf < p)
20145 *--p = ' ';
20146 }
20147
20148 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20149 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20150 type of CODING_SYSTEM. Return updated pointer into BUF. */
20151
20152 static unsigned char invalid_eol_type[] = "(*invalid*)";
20153
20154 static char *
20155 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20156 {
20157 Lisp_Object val;
20158 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20159 const unsigned char *eol_str;
20160 int eol_str_len;
20161 /* The EOL conversion we are using. */
20162 Lisp_Object eoltype;
20163
20164 val = CODING_SYSTEM_SPEC (coding_system);
20165 eoltype = Qnil;
20166
20167 if (!VECTORP (val)) /* Not yet decided. */
20168 {
20169 if (multibyte)
20170 *buf++ = '-';
20171 if (eol_flag)
20172 eoltype = eol_mnemonic_undecided;
20173 /* Don't mention EOL conversion if it isn't decided. */
20174 }
20175 else
20176 {
20177 Lisp_Object attrs;
20178 Lisp_Object eolvalue;
20179
20180 attrs = AREF (val, 0);
20181 eolvalue = AREF (val, 2);
20182
20183 if (multibyte)
20184 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20185
20186 if (eol_flag)
20187 {
20188 /* The EOL conversion that is normal on this system. */
20189
20190 if (NILP (eolvalue)) /* Not yet decided. */
20191 eoltype = eol_mnemonic_undecided;
20192 else if (VECTORP (eolvalue)) /* Not yet decided. */
20193 eoltype = eol_mnemonic_undecided;
20194 else /* eolvalue is Qunix, Qdos, or Qmac. */
20195 eoltype = (EQ (eolvalue, Qunix)
20196 ? eol_mnemonic_unix
20197 : (EQ (eolvalue, Qdos) == 1
20198 ? eol_mnemonic_dos : eol_mnemonic_mac));
20199 }
20200 }
20201
20202 if (eol_flag)
20203 {
20204 /* Mention the EOL conversion if it is not the usual one. */
20205 if (STRINGP (eoltype))
20206 {
20207 eol_str = SDATA (eoltype);
20208 eol_str_len = SBYTES (eoltype);
20209 }
20210 else if (CHARACTERP (eoltype))
20211 {
20212 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20213 int c = XFASTINT (eoltype);
20214 eol_str_len = CHAR_STRING (c, tmp);
20215 eol_str = tmp;
20216 }
20217 else
20218 {
20219 eol_str = invalid_eol_type;
20220 eol_str_len = sizeof (invalid_eol_type) - 1;
20221 }
20222 memcpy (buf, eol_str, eol_str_len);
20223 buf += eol_str_len;
20224 }
20225
20226 return buf;
20227 }
20228
20229 /* Return a string for the output of a mode line %-spec for window W,
20230 generated by character C. FIELD_WIDTH > 0 means pad the string
20231 returned with spaces to that value. Return a Lisp string in
20232 *STRING if the resulting string is taken from that Lisp string.
20233
20234 Note we operate on the current buffer for most purposes,
20235 the exception being w->base_line_pos. */
20236
20237 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20238
20239 static const char *
20240 decode_mode_spec (struct window *w, register int c, int field_width,
20241 Lisp_Object *string)
20242 {
20243 Lisp_Object obj;
20244 struct frame *f = XFRAME (WINDOW_FRAME (w));
20245 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20246 struct buffer *b = current_buffer;
20247
20248 obj = Qnil;
20249 *string = Qnil;
20250
20251 switch (c)
20252 {
20253 case '*':
20254 if (!NILP (BVAR (b, read_only)))
20255 return "%";
20256 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20257 return "*";
20258 return "-";
20259
20260 case '+':
20261 /* This differs from %* only for a modified read-only buffer. */
20262 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20263 return "*";
20264 if (!NILP (BVAR (b, read_only)))
20265 return "%";
20266 return "-";
20267
20268 case '&':
20269 /* This differs from %* in ignoring read-only-ness. */
20270 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20271 return "*";
20272 return "-";
20273
20274 case '%':
20275 return "%";
20276
20277 case '[':
20278 {
20279 int i;
20280 char *p;
20281
20282 if (command_loop_level > 5)
20283 return "[[[... ";
20284 p = decode_mode_spec_buf;
20285 for (i = 0; i < command_loop_level; i++)
20286 *p++ = '[';
20287 *p = 0;
20288 return decode_mode_spec_buf;
20289 }
20290
20291 case ']':
20292 {
20293 int i;
20294 char *p;
20295
20296 if (command_loop_level > 5)
20297 return " ...]]]";
20298 p = decode_mode_spec_buf;
20299 for (i = 0; i < command_loop_level; i++)
20300 *p++ = ']';
20301 *p = 0;
20302 return decode_mode_spec_buf;
20303 }
20304
20305 case '-':
20306 {
20307 register int i;
20308
20309 /* Let lots_of_dashes be a string of infinite length. */
20310 if (mode_line_target == MODE_LINE_NOPROP ||
20311 mode_line_target == MODE_LINE_STRING)
20312 return "--";
20313 if (field_width <= 0
20314 || field_width > sizeof (lots_of_dashes))
20315 {
20316 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20317 decode_mode_spec_buf[i] = '-';
20318 decode_mode_spec_buf[i] = '\0';
20319 return decode_mode_spec_buf;
20320 }
20321 else
20322 return lots_of_dashes;
20323 }
20324
20325 case 'b':
20326 obj = BVAR (b, name);
20327 break;
20328
20329 case 'c':
20330 /* %c and %l are ignored in `frame-title-format'.
20331 (In redisplay_internal, the frame title is drawn _before_ the
20332 windows are updated, so the stuff which depends on actual
20333 window contents (such as %l) may fail to render properly, or
20334 even crash emacs.) */
20335 if (mode_line_target == MODE_LINE_TITLE)
20336 return "";
20337 else
20338 {
20339 EMACS_INT col = current_column ();
20340 w->column_number_displayed = make_number (col);
20341 pint2str (decode_mode_spec_buf, field_width, col);
20342 return decode_mode_spec_buf;
20343 }
20344
20345 case 'e':
20346 #ifndef SYSTEM_MALLOC
20347 {
20348 if (NILP (Vmemory_full))
20349 return "";
20350 else
20351 return "!MEM FULL! ";
20352 }
20353 #else
20354 return "";
20355 #endif
20356
20357 case 'F':
20358 /* %F displays the frame name. */
20359 if (!NILP (f->title))
20360 return SSDATA (f->title);
20361 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20362 return SSDATA (f->name);
20363 return "Emacs";
20364
20365 case 'f':
20366 obj = BVAR (b, filename);
20367 break;
20368
20369 case 'i':
20370 {
20371 EMACS_INT size = ZV - BEGV;
20372 pint2str (decode_mode_spec_buf, field_width, size);
20373 return decode_mode_spec_buf;
20374 }
20375
20376 case 'I':
20377 {
20378 EMACS_INT size = ZV - BEGV;
20379 pint2hrstr (decode_mode_spec_buf, field_width, size);
20380 return decode_mode_spec_buf;
20381 }
20382
20383 case 'l':
20384 {
20385 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20386 EMACS_INT topline, nlines, height;
20387 EMACS_INT junk;
20388
20389 /* %c and %l are ignored in `frame-title-format'. */
20390 if (mode_line_target == MODE_LINE_TITLE)
20391 return "";
20392
20393 startpos = XMARKER (w->start)->charpos;
20394 startpos_byte = marker_byte_position (w->start);
20395 height = WINDOW_TOTAL_LINES (w);
20396
20397 /* If we decided that this buffer isn't suitable for line numbers,
20398 don't forget that too fast. */
20399 if (EQ (w->base_line_pos, w->buffer))
20400 goto no_value;
20401 /* But do forget it, if the window shows a different buffer now. */
20402 else if (BUFFERP (w->base_line_pos))
20403 w->base_line_pos = Qnil;
20404
20405 /* If the buffer is very big, don't waste time. */
20406 if (INTEGERP (Vline_number_display_limit)
20407 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20408 {
20409 w->base_line_pos = Qnil;
20410 w->base_line_number = Qnil;
20411 goto no_value;
20412 }
20413
20414 if (INTEGERP (w->base_line_number)
20415 && INTEGERP (w->base_line_pos)
20416 && XFASTINT (w->base_line_pos) <= startpos)
20417 {
20418 line = XFASTINT (w->base_line_number);
20419 linepos = XFASTINT (w->base_line_pos);
20420 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20421 }
20422 else
20423 {
20424 line = 1;
20425 linepos = BUF_BEGV (b);
20426 linepos_byte = BUF_BEGV_BYTE (b);
20427 }
20428
20429 /* Count lines from base line to window start position. */
20430 nlines = display_count_lines (linepos_byte,
20431 startpos_byte,
20432 startpos, &junk);
20433
20434 topline = nlines + line;
20435
20436 /* Determine a new base line, if the old one is too close
20437 or too far away, or if we did not have one.
20438 "Too close" means it's plausible a scroll-down would
20439 go back past it. */
20440 if (startpos == BUF_BEGV (b))
20441 {
20442 w->base_line_number = make_number (topline);
20443 w->base_line_pos = make_number (BUF_BEGV (b));
20444 }
20445 else if (nlines < height + 25 || nlines > height * 3 + 50
20446 || linepos == BUF_BEGV (b))
20447 {
20448 EMACS_INT limit = BUF_BEGV (b);
20449 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20450 EMACS_INT position;
20451 EMACS_INT distance =
20452 (height * 2 + 30) * line_number_display_limit_width;
20453
20454 if (startpos - distance > limit)
20455 {
20456 limit = startpos - distance;
20457 limit_byte = CHAR_TO_BYTE (limit);
20458 }
20459
20460 nlines = display_count_lines (startpos_byte,
20461 limit_byte,
20462 - (height * 2 + 30),
20463 &position);
20464 /* If we couldn't find the lines we wanted within
20465 line_number_display_limit_width chars per line,
20466 give up on line numbers for this window. */
20467 if (position == limit_byte && limit == startpos - distance)
20468 {
20469 w->base_line_pos = w->buffer;
20470 w->base_line_number = Qnil;
20471 goto no_value;
20472 }
20473
20474 w->base_line_number = make_number (topline - nlines);
20475 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20476 }
20477
20478 /* Now count lines from the start pos to point. */
20479 nlines = display_count_lines (startpos_byte,
20480 PT_BYTE, PT, &junk);
20481
20482 /* Record that we did display the line number. */
20483 line_number_displayed = 1;
20484
20485 /* Make the string to show. */
20486 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20487 return decode_mode_spec_buf;
20488 no_value:
20489 {
20490 char* p = decode_mode_spec_buf;
20491 int pad = field_width - 2;
20492 while (pad-- > 0)
20493 *p++ = ' ';
20494 *p++ = '?';
20495 *p++ = '?';
20496 *p = '\0';
20497 return decode_mode_spec_buf;
20498 }
20499 }
20500 break;
20501
20502 case 'm':
20503 obj = BVAR (b, mode_name);
20504 break;
20505
20506 case 'n':
20507 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20508 return " Narrow";
20509 break;
20510
20511 case 'p':
20512 {
20513 EMACS_INT pos = marker_position (w->start);
20514 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20515
20516 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20517 {
20518 if (pos <= BUF_BEGV (b))
20519 return "All";
20520 else
20521 return "Bottom";
20522 }
20523 else if (pos <= BUF_BEGV (b))
20524 return "Top";
20525 else
20526 {
20527 if (total > 1000000)
20528 /* Do it differently for a large value, to avoid overflow. */
20529 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20530 else
20531 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20532 /* We can't normally display a 3-digit number,
20533 so get us a 2-digit number that is close. */
20534 if (total == 100)
20535 total = 99;
20536 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20537 return decode_mode_spec_buf;
20538 }
20539 }
20540
20541 /* Display percentage of size above the bottom of the screen. */
20542 case 'P':
20543 {
20544 EMACS_INT toppos = marker_position (w->start);
20545 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20546 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20547
20548 if (botpos >= BUF_ZV (b))
20549 {
20550 if (toppos <= BUF_BEGV (b))
20551 return "All";
20552 else
20553 return "Bottom";
20554 }
20555 else
20556 {
20557 if (total > 1000000)
20558 /* Do it differently for a large value, to avoid overflow. */
20559 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20560 else
20561 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20562 /* We can't normally display a 3-digit number,
20563 so get us a 2-digit number that is close. */
20564 if (total == 100)
20565 total = 99;
20566 if (toppos <= BUF_BEGV (b))
20567 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20568 else
20569 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20570 return decode_mode_spec_buf;
20571 }
20572 }
20573
20574 case 's':
20575 /* status of process */
20576 obj = Fget_buffer_process (Fcurrent_buffer ());
20577 if (NILP (obj))
20578 return "no process";
20579 #ifndef MSDOS
20580 obj = Fsymbol_name (Fprocess_status (obj));
20581 #endif
20582 break;
20583
20584 case '@':
20585 {
20586 int count = inhibit_garbage_collection ();
20587 Lisp_Object val = call1 (intern ("file-remote-p"),
20588 BVAR (current_buffer, directory));
20589 unbind_to (count, Qnil);
20590
20591 if (NILP (val))
20592 return "-";
20593 else
20594 return "@";
20595 }
20596
20597 case 't': /* indicate TEXT or BINARY */
20598 return "T";
20599
20600 case 'z':
20601 /* coding-system (not including end-of-line format) */
20602 case 'Z':
20603 /* coding-system (including end-of-line type) */
20604 {
20605 int eol_flag = (c == 'Z');
20606 char *p = decode_mode_spec_buf;
20607
20608 if (! FRAME_WINDOW_P (f))
20609 {
20610 /* No need to mention EOL here--the terminal never needs
20611 to do EOL conversion. */
20612 p = decode_mode_spec_coding (CODING_ID_NAME
20613 (FRAME_KEYBOARD_CODING (f)->id),
20614 p, 0);
20615 p = decode_mode_spec_coding (CODING_ID_NAME
20616 (FRAME_TERMINAL_CODING (f)->id),
20617 p, 0);
20618 }
20619 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20620 p, eol_flag);
20621
20622 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20623 #ifdef subprocesses
20624 obj = Fget_buffer_process (Fcurrent_buffer ());
20625 if (PROCESSP (obj))
20626 {
20627 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20628 p, eol_flag);
20629 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20630 p, eol_flag);
20631 }
20632 #endif /* subprocesses */
20633 #endif /* 0 */
20634 *p = 0;
20635 return decode_mode_spec_buf;
20636 }
20637 }
20638
20639 if (STRINGP (obj))
20640 {
20641 *string = obj;
20642 return SSDATA (obj);
20643 }
20644 else
20645 return "";
20646 }
20647
20648
20649 /* Count up to COUNT lines starting from START_BYTE.
20650 But don't go beyond LIMIT_BYTE.
20651 Return the number of lines thus found (always nonnegative).
20652
20653 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20654
20655 static EMACS_INT
20656 display_count_lines (EMACS_INT start_byte,
20657 EMACS_INT limit_byte, EMACS_INT count,
20658 EMACS_INT *byte_pos_ptr)
20659 {
20660 register unsigned char *cursor;
20661 unsigned char *base;
20662
20663 register EMACS_INT ceiling;
20664 register unsigned char *ceiling_addr;
20665 EMACS_INT orig_count = count;
20666
20667 /* If we are not in selective display mode,
20668 check only for newlines. */
20669 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20670 && !INTEGERP (BVAR (current_buffer, selective_display)));
20671
20672 if (count > 0)
20673 {
20674 while (start_byte < limit_byte)
20675 {
20676 ceiling = BUFFER_CEILING_OF (start_byte);
20677 ceiling = min (limit_byte - 1, ceiling);
20678 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20679 base = (cursor = BYTE_POS_ADDR (start_byte));
20680 while (1)
20681 {
20682 if (selective_display)
20683 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20684 ;
20685 else
20686 while (*cursor != '\n' && ++cursor != ceiling_addr)
20687 ;
20688
20689 if (cursor != ceiling_addr)
20690 {
20691 if (--count == 0)
20692 {
20693 start_byte += cursor - base + 1;
20694 *byte_pos_ptr = start_byte;
20695 return orig_count;
20696 }
20697 else
20698 if (++cursor == ceiling_addr)
20699 break;
20700 }
20701 else
20702 break;
20703 }
20704 start_byte += cursor - base;
20705 }
20706 }
20707 else
20708 {
20709 while (start_byte > limit_byte)
20710 {
20711 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20712 ceiling = max (limit_byte, ceiling);
20713 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20714 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20715 while (1)
20716 {
20717 if (selective_display)
20718 while (--cursor != ceiling_addr
20719 && *cursor != '\n' && *cursor != 015)
20720 ;
20721 else
20722 while (--cursor != ceiling_addr && *cursor != '\n')
20723 ;
20724
20725 if (cursor != ceiling_addr)
20726 {
20727 if (++count == 0)
20728 {
20729 start_byte += cursor - base + 1;
20730 *byte_pos_ptr = start_byte;
20731 /* When scanning backwards, we should
20732 not count the newline posterior to which we stop. */
20733 return - orig_count - 1;
20734 }
20735 }
20736 else
20737 break;
20738 }
20739 /* Here we add 1 to compensate for the last decrement
20740 of CURSOR, which took it past the valid range. */
20741 start_byte += cursor - base + 1;
20742 }
20743 }
20744
20745 *byte_pos_ptr = limit_byte;
20746
20747 if (count < 0)
20748 return - orig_count + count;
20749 return orig_count - count;
20750
20751 }
20752
20753
20754 \f
20755 /***********************************************************************
20756 Displaying strings
20757 ***********************************************************************/
20758
20759 /* Display a NUL-terminated string, starting with index START.
20760
20761 If STRING is non-null, display that C string. Otherwise, the Lisp
20762 string LISP_STRING is displayed. There's a case that STRING is
20763 non-null and LISP_STRING is not nil. It means STRING is a string
20764 data of LISP_STRING. In that case, we display LISP_STRING while
20765 ignoring its text properties.
20766
20767 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20768 FACE_STRING. Display STRING or LISP_STRING with the face at
20769 FACE_STRING_POS in FACE_STRING:
20770
20771 Display the string in the environment given by IT, but use the
20772 standard display table, temporarily.
20773
20774 FIELD_WIDTH is the minimum number of output glyphs to produce.
20775 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20776 with spaces. If STRING has more characters, more than FIELD_WIDTH
20777 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20778
20779 PRECISION is the maximum number of characters to output from
20780 STRING. PRECISION < 0 means don't truncate the string.
20781
20782 This is roughly equivalent to printf format specifiers:
20783
20784 FIELD_WIDTH PRECISION PRINTF
20785 ----------------------------------------
20786 -1 -1 %s
20787 -1 10 %.10s
20788 10 -1 %10s
20789 20 10 %20.10s
20790
20791 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20792 display them, and < 0 means obey the current buffer's value of
20793 enable_multibyte_characters.
20794
20795 Value is the number of columns displayed. */
20796
20797 static int
20798 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20799 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20800 int field_width, int precision, int max_x, int multibyte)
20801 {
20802 int hpos_at_start = it->hpos;
20803 int saved_face_id = it->face_id;
20804 struct glyph_row *row = it->glyph_row;
20805 EMACS_INT it_charpos;
20806
20807 /* Initialize the iterator IT for iteration over STRING beginning
20808 with index START. */
20809 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20810 precision, field_width, multibyte);
20811 if (string && STRINGP (lisp_string))
20812 /* LISP_STRING is the one returned by decode_mode_spec. We should
20813 ignore its text properties. */
20814 it->stop_charpos = it->end_charpos;
20815
20816 /* If displaying STRING, set up the face of the iterator from
20817 FACE_STRING, if that's given. */
20818 if (STRINGP (face_string))
20819 {
20820 EMACS_INT endptr;
20821 struct face *face;
20822
20823 it->face_id
20824 = face_at_string_position (it->w, face_string, face_string_pos,
20825 0, it->region_beg_charpos,
20826 it->region_end_charpos,
20827 &endptr, it->base_face_id, 0);
20828 face = FACE_FROM_ID (it->f, it->face_id);
20829 it->face_box_p = face->box != FACE_NO_BOX;
20830 }
20831
20832 /* Set max_x to the maximum allowed X position. Don't let it go
20833 beyond the right edge of the window. */
20834 if (max_x <= 0)
20835 max_x = it->last_visible_x;
20836 else
20837 max_x = min (max_x, it->last_visible_x);
20838
20839 /* Skip over display elements that are not visible. because IT->w is
20840 hscrolled. */
20841 if (it->current_x < it->first_visible_x)
20842 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20843 MOVE_TO_POS | MOVE_TO_X);
20844
20845 row->ascent = it->max_ascent;
20846 row->height = it->max_ascent + it->max_descent;
20847 row->phys_ascent = it->max_phys_ascent;
20848 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20849 row->extra_line_spacing = it->max_extra_line_spacing;
20850
20851 if (STRINGP (it->string))
20852 it_charpos = IT_STRING_CHARPOS (*it);
20853 else
20854 it_charpos = IT_CHARPOS (*it);
20855
20856 /* This condition is for the case that we are called with current_x
20857 past last_visible_x. */
20858 while (it->current_x < max_x)
20859 {
20860 int x_before, x, n_glyphs_before, i, nglyphs;
20861
20862 /* Get the next display element. */
20863 if (!get_next_display_element (it))
20864 break;
20865
20866 /* Produce glyphs. */
20867 x_before = it->current_x;
20868 n_glyphs_before = row->used[TEXT_AREA];
20869 PRODUCE_GLYPHS (it);
20870
20871 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20872 i = 0;
20873 x = x_before;
20874 while (i < nglyphs)
20875 {
20876 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20877
20878 if (it->line_wrap != TRUNCATE
20879 && x + glyph->pixel_width > max_x)
20880 {
20881 /* End of continued line or max_x reached. */
20882 if (CHAR_GLYPH_PADDING_P (*glyph))
20883 {
20884 /* A wide character is unbreakable. */
20885 if (row->reversed_p)
20886 unproduce_glyphs (it, row->used[TEXT_AREA]
20887 - n_glyphs_before);
20888 row->used[TEXT_AREA] = n_glyphs_before;
20889 it->current_x = x_before;
20890 }
20891 else
20892 {
20893 if (row->reversed_p)
20894 unproduce_glyphs (it, row->used[TEXT_AREA]
20895 - (n_glyphs_before + i));
20896 row->used[TEXT_AREA] = n_glyphs_before + i;
20897 it->current_x = x;
20898 }
20899 break;
20900 }
20901 else if (x + glyph->pixel_width >= it->first_visible_x)
20902 {
20903 /* Glyph is at least partially visible. */
20904 ++it->hpos;
20905 if (x < it->first_visible_x)
20906 row->x = x - it->first_visible_x;
20907 }
20908 else
20909 {
20910 /* Glyph is off the left margin of the display area.
20911 Should not happen. */
20912 abort ();
20913 }
20914
20915 row->ascent = max (row->ascent, it->max_ascent);
20916 row->height = max (row->height, it->max_ascent + it->max_descent);
20917 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20918 row->phys_height = max (row->phys_height,
20919 it->max_phys_ascent + it->max_phys_descent);
20920 row->extra_line_spacing = max (row->extra_line_spacing,
20921 it->max_extra_line_spacing);
20922 x += glyph->pixel_width;
20923 ++i;
20924 }
20925
20926 /* Stop if max_x reached. */
20927 if (i < nglyphs)
20928 break;
20929
20930 /* Stop at line ends. */
20931 if (ITERATOR_AT_END_OF_LINE_P (it))
20932 {
20933 it->continuation_lines_width = 0;
20934 break;
20935 }
20936
20937 set_iterator_to_next (it, 1);
20938 if (STRINGP (it->string))
20939 it_charpos = IT_STRING_CHARPOS (*it);
20940 else
20941 it_charpos = IT_CHARPOS (*it);
20942
20943 /* Stop if truncating at the right edge. */
20944 if (it->line_wrap == TRUNCATE
20945 && it->current_x >= it->last_visible_x)
20946 {
20947 /* Add truncation mark, but don't do it if the line is
20948 truncated at a padding space. */
20949 if (it_charpos < it->string_nchars)
20950 {
20951 if (!FRAME_WINDOW_P (it->f))
20952 {
20953 int ii, n;
20954
20955 if (it->current_x > it->last_visible_x)
20956 {
20957 if (!row->reversed_p)
20958 {
20959 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20960 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20961 break;
20962 }
20963 else
20964 {
20965 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
20966 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20967 break;
20968 unproduce_glyphs (it, ii + 1);
20969 ii = row->used[TEXT_AREA] - (ii + 1);
20970 }
20971 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20972 {
20973 row->used[TEXT_AREA] = ii;
20974 produce_special_glyphs (it, IT_TRUNCATION);
20975 }
20976 }
20977 produce_special_glyphs (it, IT_TRUNCATION);
20978 }
20979 row->truncated_on_right_p = 1;
20980 }
20981 break;
20982 }
20983 }
20984
20985 /* Maybe insert a truncation at the left. */
20986 if (it->first_visible_x
20987 && it_charpos > 0)
20988 {
20989 if (!FRAME_WINDOW_P (it->f))
20990 insert_left_trunc_glyphs (it);
20991 row->truncated_on_left_p = 1;
20992 }
20993
20994 it->face_id = saved_face_id;
20995
20996 /* Value is number of columns displayed. */
20997 return it->hpos - hpos_at_start;
20998 }
20999
21000
21001 \f
21002 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21003 appears as an element of LIST or as the car of an element of LIST.
21004 If PROPVAL is a list, compare each element against LIST in that
21005 way, and return 1/2 if any element of PROPVAL is found in LIST.
21006 Otherwise return 0. This function cannot quit.
21007 The return value is 2 if the text is invisible but with an ellipsis
21008 and 1 if it's invisible and without an ellipsis. */
21009
21010 int
21011 invisible_p (register Lisp_Object propval, Lisp_Object list)
21012 {
21013 register Lisp_Object tail, proptail;
21014
21015 for (tail = list; CONSP (tail); tail = XCDR (tail))
21016 {
21017 register Lisp_Object tem;
21018 tem = XCAR (tail);
21019 if (EQ (propval, tem))
21020 return 1;
21021 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21022 return NILP (XCDR (tem)) ? 1 : 2;
21023 }
21024
21025 if (CONSP (propval))
21026 {
21027 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21028 {
21029 Lisp_Object propelt;
21030 propelt = XCAR (proptail);
21031 for (tail = list; CONSP (tail); tail = XCDR (tail))
21032 {
21033 register Lisp_Object tem;
21034 tem = XCAR (tail);
21035 if (EQ (propelt, tem))
21036 return 1;
21037 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21038 return NILP (XCDR (tem)) ? 1 : 2;
21039 }
21040 }
21041 }
21042
21043 return 0;
21044 }
21045
21046 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21047 doc: /* Non-nil if the property makes the text invisible.
21048 POS-OR-PROP can be a marker or number, in which case it is taken to be
21049 a position in the current buffer and the value of the `invisible' property
21050 is checked; or it can be some other value, which is then presumed to be the
21051 value of the `invisible' property of the text of interest.
21052 The non-nil value returned can be t for truly invisible text or something
21053 else if the text is replaced by an ellipsis. */)
21054 (Lisp_Object pos_or_prop)
21055 {
21056 Lisp_Object prop
21057 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21058 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21059 : pos_or_prop);
21060 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21061 return (invis == 0 ? Qnil
21062 : invis == 1 ? Qt
21063 : make_number (invis));
21064 }
21065
21066 /* Calculate a width or height in pixels from a specification using
21067 the following elements:
21068
21069 SPEC ::=
21070 NUM - a (fractional) multiple of the default font width/height
21071 (NUM) - specifies exactly NUM pixels
21072 UNIT - a fixed number of pixels, see below.
21073 ELEMENT - size of a display element in pixels, see below.
21074 (NUM . SPEC) - equals NUM * SPEC
21075 (+ SPEC SPEC ...) - add pixel values
21076 (- SPEC SPEC ...) - subtract pixel values
21077 (- SPEC) - negate pixel value
21078
21079 NUM ::=
21080 INT or FLOAT - a number constant
21081 SYMBOL - use symbol's (buffer local) variable binding.
21082
21083 UNIT ::=
21084 in - pixels per inch *)
21085 mm - pixels per 1/1000 meter *)
21086 cm - pixels per 1/100 meter *)
21087 width - width of current font in pixels.
21088 height - height of current font in pixels.
21089
21090 *) using the ratio(s) defined in display-pixels-per-inch.
21091
21092 ELEMENT ::=
21093
21094 left-fringe - left fringe width in pixels
21095 right-fringe - right fringe width in pixels
21096
21097 left-margin - left margin width in pixels
21098 right-margin - right margin width in pixels
21099
21100 scroll-bar - scroll-bar area width in pixels
21101
21102 Examples:
21103
21104 Pixels corresponding to 5 inches:
21105 (5 . in)
21106
21107 Total width of non-text areas on left side of window (if scroll-bar is on left):
21108 '(space :width (+ left-fringe left-margin scroll-bar))
21109
21110 Align to first text column (in header line):
21111 '(space :align-to 0)
21112
21113 Align to middle of text area minus half the width of variable `my-image'
21114 containing a loaded image:
21115 '(space :align-to (0.5 . (- text my-image)))
21116
21117 Width of left margin minus width of 1 character in the default font:
21118 '(space :width (- left-margin 1))
21119
21120 Width of left margin minus width of 2 characters in the current font:
21121 '(space :width (- left-margin (2 . width)))
21122
21123 Center 1 character over left-margin (in header line):
21124 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21125
21126 Different ways to express width of left fringe plus left margin minus one pixel:
21127 '(space :width (- (+ left-fringe left-margin) (1)))
21128 '(space :width (+ left-fringe left-margin (- (1))))
21129 '(space :width (+ left-fringe left-margin (-1)))
21130
21131 */
21132
21133 #define NUMVAL(X) \
21134 ((INTEGERP (X) || FLOATP (X)) \
21135 ? XFLOATINT (X) \
21136 : - 1)
21137
21138 int
21139 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21140 struct font *font, int width_p, int *align_to)
21141 {
21142 double pixels;
21143
21144 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21145 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21146
21147 if (NILP (prop))
21148 return OK_PIXELS (0);
21149
21150 xassert (FRAME_LIVE_P (it->f));
21151
21152 if (SYMBOLP (prop))
21153 {
21154 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21155 {
21156 char *unit = SSDATA (SYMBOL_NAME (prop));
21157
21158 if (unit[0] == 'i' && unit[1] == 'n')
21159 pixels = 1.0;
21160 else if (unit[0] == 'm' && unit[1] == 'm')
21161 pixels = 25.4;
21162 else if (unit[0] == 'c' && unit[1] == 'm')
21163 pixels = 2.54;
21164 else
21165 pixels = 0;
21166 if (pixels > 0)
21167 {
21168 double ppi;
21169 #ifdef HAVE_WINDOW_SYSTEM
21170 if (FRAME_WINDOW_P (it->f)
21171 && (ppi = (width_p
21172 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21173 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21174 ppi > 0))
21175 return OK_PIXELS (ppi / pixels);
21176 #endif
21177
21178 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21179 || (CONSP (Vdisplay_pixels_per_inch)
21180 && (ppi = (width_p
21181 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21182 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21183 ppi > 0)))
21184 return OK_PIXELS (ppi / pixels);
21185
21186 return 0;
21187 }
21188 }
21189
21190 #ifdef HAVE_WINDOW_SYSTEM
21191 if (EQ (prop, Qheight))
21192 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21193 if (EQ (prop, Qwidth))
21194 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21195 #else
21196 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21197 return OK_PIXELS (1);
21198 #endif
21199
21200 if (EQ (prop, Qtext))
21201 return OK_PIXELS (width_p
21202 ? window_box_width (it->w, TEXT_AREA)
21203 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21204
21205 if (align_to && *align_to < 0)
21206 {
21207 *res = 0;
21208 if (EQ (prop, Qleft))
21209 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21210 if (EQ (prop, Qright))
21211 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21212 if (EQ (prop, Qcenter))
21213 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21214 + window_box_width (it->w, TEXT_AREA) / 2);
21215 if (EQ (prop, Qleft_fringe))
21216 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21217 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21218 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21219 if (EQ (prop, Qright_fringe))
21220 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21221 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21222 : window_box_right_offset (it->w, TEXT_AREA));
21223 if (EQ (prop, Qleft_margin))
21224 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21225 if (EQ (prop, Qright_margin))
21226 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21227 if (EQ (prop, Qscroll_bar))
21228 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21229 ? 0
21230 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21231 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21232 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21233 : 0)));
21234 }
21235 else
21236 {
21237 if (EQ (prop, Qleft_fringe))
21238 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21239 if (EQ (prop, Qright_fringe))
21240 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21241 if (EQ (prop, Qleft_margin))
21242 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21243 if (EQ (prop, Qright_margin))
21244 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21245 if (EQ (prop, Qscroll_bar))
21246 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21247 }
21248
21249 prop = Fbuffer_local_value (prop, it->w->buffer);
21250 }
21251
21252 if (INTEGERP (prop) || FLOATP (prop))
21253 {
21254 int base_unit = (width_p
21255 ? FRAME_COLUMN_WIDTH (it->f)
21256 : FRAME_LINE_HEIGHT (it->f));
21257 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21258 }
21259
21260 if (CONSP (prop))
21261 {
21262 Lisp_Object car = XCAR (prop);
21263 Lisp_Object cdr = XCDR (prop);
21264
21265 if (SYMBOLP (car))
21266 {
21267 #ifdef HAVE_WINDOW_SYSTEM
21268 if (FRAME_WINDOW_P (it->f)
21269 && valid_image_p (prop))
21270 {
21271 int id = lookup_image (it->f, prop);
21272 struct image *img = IMAGE_FROM_ID (it->f, id);
21273
21274 return OK_PIXELS (width_p ? img->width : img->height);
21275 }
21276 #endif
21277 if (EQ (car, Qplus) || EQ (car, Qminus))
21278 {
21279 int first = 1;
21280 double px;
21281
21282 pixels = 0;
21283 while (CONSP (cdr))
21284 {
21285 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21286 font, width_p, align_to))
21287 return 0;
21288 if (first)
21289 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21290 else
21291 pixels += px;
21292 cdr = XCDR (cdr);
21293 }
21294 if (EQ (car, Qminus))
21295 pixels = -pixels;
21296 return OK_PIXELS (pixels);
21297 }
21298
21299 car = Fbuffer_local_value (car, it->w->buffer);
21300 }
21301
21302 if (INTEGERP (car) || FLOATP (car))
21303 {
21304 double fact;
21305 pixels = XFLOATINT (car);
21306 if (NILP (cdr))
21307 return OK_PIXELS (pixels);
21308 if (calc_pixel_width_or_height (&fact, it, cdr,
21309 font, width_p, align_to))
21310 return OK_PIXELS (pixels * fact);
21311 return 0;
21312 }
21313
21314 return 0;
21315 }
21316
21317 return 0;
21318 }
21319
21320 \f
21321 /***********************************************************************
21322 Glyph Display
21323 ***********************************************************************/
21324
21325 #ifdef HAVE_WINDOW_SYSTEM
21326
21327 #if GLYPH_DEBUG
21328
21329 void
21330 dump_glyph_string (struct glyph_string *s)
21331 {
21332 fprintf (stderr, "glyph string\n");
21333 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21334 s->x, s->y, s->width, s->height);
21335 fprintf (stderr, " ybase = %d\n", s->ybase);
21336 fprintf (stderr, " hl = %d\n", s->hl);
21337 fprintf (stderr, " left overhang = %d, right = %d\n",
21338 s->left_overhang, s->right_overhang);
21339 fprintf (stderr, " nchars = %d\n", s->nchars);
21340 fprintf (stderr, " extends to end of line = %d\n",
21341 s->extends_to_end_of_line_p);
21342 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21343 fprintf (stderr, " bg width = %d\n", s->background_width);
21344 }
21345
21346 #endif /* GLYPH_DEBUG */
21347
21348 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21349 of XChar2b structures for S; it can't be allocated in
21350 init_glyph_string because it must be allocated via `alloca'. W
21351 is the window on which S is drawn. ROW and AREA are the glyph row
21352 and area within the row from which S is constructed. START is the
21353 index of the first glyph structure covered by S. HL is a
21354 face-override for drawing S. */
21355
21356 #ifdef HAVE_NTGUI
21357 #define OPTIONAL_HDC(hdc) HDC hdc,
21358 #define DECLARE_HDC(hdc) HDC hdc;
21359 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21360 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21361 #endif
21362
21363 #ifndef OPTIONAL_HDC
21364 #define OPTIONAL_HDC(hdc)
21365 #define DECLARE_HDC(hdc)
21366 #define ALLOCATE_HDC(hdc, f)
21367 #define RELEASE_HDC(hdc, f)
21368 #endif
21369
21370 static void
21371 init_glyph_string (struct glyph_string *s,
21372 OPTIONAL_HDC (hdc)
21373 XChar2b *char2b, struct window *w, struct glyph_row *row,
21374 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21375 {
21376 memset (s, 0, sizeof *s);
21377 s->w = w;
21378 s->f = XFRAME (w->frame);
21379 #ifdef HAVE_NTGUI
21380 s->hdc = hdc;
21381 #endif
21382 s->display = FRAME_X_DISPLAY (s->f);
21383 s->window = FRAME_X_WINDOW (s->f);
21384 s->char2b = char2b;
21385 s->hl = hl;
21386 s->row = row;
21387 s->area = area;
21388 s->first_glyph = row->glyphs[area] + start;
21389 s->height = row->height;
21390 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21391 s->ybase = s->y + row->ascent;
21392 }
21393
21394
21395 /* Append the list of glyph strings with head H and tail T to the list
21396 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21397
21398 static inline void
21399 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21400 struct glyph_string *h, struct glyph_string *t)
21401 {
21402 if (h)
21403 {
21404 if (*head)
21405 (*tail)->next = h;
21406 else
21407 *head = h;
21408 h->prev = *tail;
21409 *tail = t;
21410 }
21411 }
21412
21413
21414 /* Prepend the list of glyph strings with head H and tail T to the
21415 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21416 result. */
21417
21418 static inline void
21419 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21420 struct glyph_string *h, struct glyph_string *t)
21421 {
21422 if (h)
21423 {
21424 if (*head)
21425 (*head)->prev = t;
21426 else
21427 *tail = t;
21428 t->next = *head;
21429 *head = h;
21430 }
21431 }
21432
21433
21434 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21435 Set *HEAD and *TAIL to the resulting list. */
21436
21437 static inline void
21438 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21439 struct glyph_string *s)
21440 {
21441 s->next = s->prev = NULL;
21442 append_glyph_string_lists (head, tail, s, s);
21443 }
21444
21445
21446 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21447 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21448 make sure that X resources for the face returned are allocated.
21449 Value is a pointer to a realized face that is ready for display if
21450 DISPLAY_P is non-zero. */
21451
21452 static inline struct face *
21453 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21454 XChar2b *char2b, int display_p)
21455 {
21456 struct face *face = FACE_FROM_ID (f, face_id);
21457
21458 if (face->font)
21459 {
21460 unsigned code = face->font->driver->encode_char (face->font, c);
21461
21462 if (code != FONT_INVALID_CODE)
21463 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21464 else
21465 STORE_XCHAR2B (char2b, 0, 0);
21466 }
21467
21468 /* Make sure X resources of the face are allocated. */
21469 #ifdef HAVE_X_WINDOWS
21470 if (display_p)
21471 #endif
21472 {
21473 xassert (face != NULL);
21474 PREPARE_FACE_FOR_DISPLAY (f, face);
21475 }
21476
21477 return face;
21478 }
21479
21480
21481 /* Get face and two-byte form of character glyph GLYPH on frame F.
21482 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21483 a pointer to a realized face that is ready for display. */
21484
21485 static inline struct face *
21486 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21487 XChar2b *char2b, int *two_byte_p)
21488 {
21489 struct face *face;
21490
21491 xassert (glyph->type == CHAR_GLYPH);
21492 face = FACE_FROM_ID (f, glyph->face_id);
21493
21494 if (two_byte_p)
21495 *two_byte_p = 0;
21496
21497 if (face->font)
21498 {
21499 unsigned code;
21500
21501 if (CHAR_BYTE8_P (glyph->u.ch))
21502 code = CHAR_TO_BYTE8 (glyph->u.ch);
21503 else
21504 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21505
21506 if (code != FONT_INVALID_CODE)
21507 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21508 else
21509 STORE_XCHAR2B (char2b, 0, 0);
21510 }
21511
21512 /* Make sure X resources of the face are allocated. */
21513 xassert (face != NULL);
21514 PREPARE_FACE_FOR_DISPLAY (f, face);
21515 return face;
21516 }
21517
21518
21519 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21520 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21521
21522 static inline int
21523 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21524 {
21525 unsigned code;
21526
21527 if (CHAR_BYTE8_P (c))
21528 code = CHAR_TO_BYTE8 (c);
21529 else
21530 code = font->driver->encode_char (font, c);
21531
21532 if (code == FONT_INVALID_CODE)
21533 return 0;
21534 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21535 return 1;
21536 }
21537
21538
21539 /* Fill glyph string S with composition components specified by S->cmp.
21540
21541 BASE_FACE is the base face of the composition.
21542 S->cmp_from is the index of the first component for S.
21543
21544 OVERLAPS non-zero means S should draw the foreground only, and use
21545 its physical height for clipping. See also draw_glyphs.
21546
21547 Value is the index of a component not in S. */
21548
21549 static int
21550 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21551 int overlaps)
21552 {
21553 int i;
21554 /* For all glyphs of this composition, starting at the offset
21555 S->cmp_from, until we reach the end of the definition or encounter a
21556 glyph that requires the different face, add it to S. */
21557 struct face *face;
21558
21559 xassert (s);
21560
21561 s->for_overlaps = overlaps;
21562 s->face = NULL;
21563 s->font = NULL;
21564 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21565 {
21566 int c = COMPOSITION_GLYPH (s->cmp, i);
21567
21568 if (c != '\t')
21569 {
21570 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21571 -1, Qnil);
21572
21573 face = get_char_face_and_encoding (s->f, c, face_id,
21574 s->char2b + i, 1);
21575 if (face)
21576 {
21577 if (! s->face)
21578 {
21579 s->face = face;
21580 s->font = s->face->font;
21581 }
21582 else if (s->face != face)
21583 break;
21584 }
21585 }
21586 ++s->nchars;
21587 }
21588 s->cmp_to = i;
21589
21590 /* All glyph strings for the same composition has the same width,
21591 i.e. the width set for the first component of the composition. */
21592 s->width = s->first_glyph->pixel_width;
21593
21594 /* If the specified font could not be loaded, use the frame's
21595 default font, but record the fact that we couldn't load it in
21596 the glyph string so that we can draw rectangles for the
21597 characters of the glyph string. */
21598 if (s->font == NULL)
21599 {
21600 s->font_not_found_p = 1;
21601 s->font = FRAME_FONT (s->f);
21602 }
21603
21604 /* Adjust base line for subscript/superscript text. */
21605 s->ybase += s->first_glyph->voffset;
21606
21607 /* This glyph string must always be drawn with 16-bit functions. */
21608 s->two_byte_p = 1;
21609
21610 return s->cmp_to;
21611 }
21612
21613 static int
21614 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21615 int start, int end, int overlaps)
21616 {
21617 struct glyph *glyph, *last;
21618 Lisp_Object lgstring;
21619 int i;
21620
21621 s->for_overlaps = overlaps;
21622 glyph = s->row->glyphs[s->area] + start;
21623 last = s->row->glyphs[s->area] + end;
21624 s->cmp_id = glyph->u.cmp.id;
21625 s->cmp_from = glyph->slice.cmp.from;
21626 s->cmp_to = glyph->slice.cmp.to + 1;
21627 s->face = FACE_FROM_ID (s->f, face_id);
21628 lgstring = composition_gstring_from_id (s->cmp_id);
21629 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21630 glyph++;
21631 while (glyph < last
21632 && glyph->u.cmp.automatic
21633 && glyph->u.cmp.id == s->cmp_id
21634 && s->cmp_to == glyph->slice.cmp.from)
21635 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21636
21637 for (i = s->cmp_from; i < s->cmp_to; i++)
21638 {
21639 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21640 unsigned code = LGLYPH_CODE (lglyph);
21641
21642 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21643 }
21644 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21645 return glyph - s->row->glyphs[s->area];
21646 }
21647
21648
21649 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21650 See the comment of fill_glyph_string for arguments.
21651 Value is the index of the first glyph not in S. */
21652
21653
21654 static int
21655 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21656 int start, int end, int overlaps)
21657 {
21658 struct glyph *glyph, *last;
21659 int voffset;
21660
21661 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21662 s->for_overlaps = overlaps;
21663 glyph = s->row->glyphs[s->area] + start;
21664 last = s->row->glyphs[s->area] + end;
21665 voffset = glyph->voffset;
21666 s->face = FACE_FROM_ID (s->f, face_id);
21667 s->font = s->face->font;
21668 s->nchars = 1;
21669 s->width = glyph->pixel_width;
21670 glyph++;
21671 while (glyph < last
21672 && glyph->type == GLYPHLESS_GLYPH
21673 && glyph->voffset == voffset
21674 && glyph->face_id == face_id)
21675 {
21676 s->nchars++;
21677 s->width += glyph->pixel_width;
21678 glyph++;
21679 }
21680 s->ybase += voffset;
21681 return glyph - s->row->glyphs[s->area];
21682 }
21683
21684
21685 /* Fill glyph string S from a sequence of character glyphs.
21686
21687 FACE_ID is the face id of the string. START is the index of the
21688 first glyph to consider, END is the index of the last + 1.
21689 OVERLAPS non-zero means S should draw the foreground only, and use
21690 its physical height for clipping. See also draw_glyphs.
21691
21692 Value is the index of the first glyph not in S. */
21693
21694 static int
21695 fill_glyph_string (struct glyph_string *s, int face_id,
21696 int start, int end, int overlaps)
21697 {
21698 struct glyph *glyph, *last;
21699 int voffset;
21700 int glyph_not_available_p;
21701
21702 xassert (s->f == XFRAME (s->w->frame));
21703 xassert (s->nchars == 0);
21704 xassert (start >= 0 && end > start);
21705
21706 s->for_overlaps = overlaps;
21707 glyph = s->row->glyphs[s->area] + start;
21708 last = s->row->glyphs[s->area] + end;
21709 voffset = glyph->voffset;
21710 s->padding_p = glyph->padding_p;
21711 glyph_not_available_p = glyph->glyph_not_available_p;
21712
21713 while (glyph < last
21714 && glyph->type == CHAR_GLYPH
21715 && glyph->voffset == voffset
21716 /* Same face id implies same font, nowadays. */
21717 && glyph->face_id == face_id
21718 && glyph->glyph_not_available_p == glyph_not_available_p)
21719 {
21720 int two_byte_p;
21721
21722 s->face = get_glyph_face_and_encoding (s->f, glyph,
21723 s->char2b + s->nchars,
21724 &two_byte_p);
21725 s->two_byte_p = two_byte_p;
21726 ++s->nchars;
21727 xassert (s->nchars <= end - start);
21728 s->width += glyph->pixel_width;
21729 if (glyph++->padding_p != s->padding_p)
21730 break;
21731 }
21732
21733 s->font = s->face->font;
21734
21735 /* If the specified font could not be loaded, use the frame's font,
21736 but record the fact that we couldn't load it in
21737 S->font_not_found_p so that we can draw rectangles for the
21738 characters of the glyph string. */
21739 if (s->font == NULL || glyph_not_available_p)
21740 {
21741 s->font_not_found_p = 1;
21742 s->font = FRAME_FONT (s->f);
21743 }
21744
21745 /* Adjust base line for subscript/superscript text. */
21746 s->ybase += voffset;
21747
21748 xassert (s->face && s->face->gc);
21749 return glyph - s->row->glyphs[s->area];
21750 }
21751
21752
21753 /* Fill glyph string S from image glyph S->first_glyph. */
21754
21755 static void
21756 fill_image_glyph_string (struct glyph_string *s)
21757 {
21758 xassert (s->first_glyph->type == IMAGE_GLYPH);
21759 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21760 xassert (s->img);
21761 s->slice = s->first_glyph->slice.img;
21762 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21763 s->font = s->face->font;
21764 s->width = s->first_glyph->pixel_width;
21765
21766 /* Adjust base line for subscript/superscript text. */
21767 s->ybase += s->first_glyph->voffset;
21768 }
21769
21770
21771 /* Fill glyph string S from a sequence of stretch glyphs.
21772
21773 START is the index of the first glyph to consider,
21774 END is the index of the last + 1.
21775
21776 Value is the index of the first glyph not in S. */
21777
21778 static int
21779 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21780 {
21781 struct glyph *glyph, *last;
21782 int voffset, face_id;
21783
21784 xassert (s->first_glyph->type == STRETCH_GLYPH);
21785
21786 glyph = s->row->glyphs[s->area] + start;
21787 last = s->row->glyphs[s->area] + end;
21788 face_id = glyph->face_id;
21789 s->face = FACE_FROM_ID (s->f, face_id);
21790 s->font = s->face->font;
21791 s->width = glyph->pixel_width;
21792 s->nchars = 1;
21793 voffset = glyph->voffset;
21794
21795 for (++glyph;
21796 (glyph < last
21797 && glyph->type == STRETCH_GLYPH
21798 && glyph->voffset == voffset
21799 && glyph->face_id == face_id);
21800 ++glyph)
21801 s->width += glyph->pixel_width;
21802
21803 /* Adjust base line for subscript/superscript text. */
21804 s->ybase += voffset;
21805
21806 /* The case that face->gc == 0 is handled when drawing the glyph
21807 string by calling PREPARE_FACE_FOR_DISPLAY. */
21808 xassert (s->face);
21809 return glyph - s->row->glyphs[s->area];
21810 }
21811
21812 static struct font_metrics *
21813 get_per_char_metric (struct font *font, XChar2b *char2b)
21814 {
21815 static struct font_metrics metrics;
21816 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21817
21818 if (! font || code == FONT_INVALID_CODE)
21819 return NULL;
21820 font->driver->text_extents (font, &code, 1, &metrics);
21821 return &metrics;
21822 }
21823
21824 /* EXPORT for RIF:
21825 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21826 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21827 assumed to be zero. */
21828
21829 void
21830 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
21831 {
21832 *left = *right = 0;
21833
21834 if (glyph->type == CHAR_GLYPH)
21835 {
21836 struct face *face;
21837 XChar2b char2b;
21838 struct font_metrics *pcm;
21839
21840 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21841 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
21842 {
21843 if (pcm->rbearing > pcm->width)
21844 *right = pcm->rbearing - pcm->width;
21845 if (pcm->lbearing < 0)
21846 *left = -pcm->lbearing;
21847 }
21848 }
21849 else if (glyph->type == COMPOSITE_GLYPH)
21850 {
21851 if (! glyph->u.cmp.automatic)
21852 {
21853 struct composition *cmp = composition_table[glyph->u.cmp.id];
21854
21855 if (cmp->rbearing > cmp->pixel_width)
21856 *right = cmp->rbearing - cmp->pixel_width;
21857 if (cmp->lbearing < 0)
21858 *left = - cmp->lbearing;
21859 }
21860 else
21861 {
21862 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21863 struct font_metrics metrics;
21864
21865 composition_gstring_width (gstring, glyph->slice.cmp.from,
21866 glyph->slice.cmp.to + 1, &metrics);
21867 if (metrics.rbearing > metrics.width)
21868 *right = metrics.rbearing - metrics.width;
21869 if (metrics.lbearing < 0)
21870 *left = - metrics.lbearing;
21871 }
21872 }
21873 }
21874
21875
21876 /* Return the index of the first glyph preceding glyph string S that
21877 is overwritten by S because of S's left overhang. Value is -1
21878 if no glyphs are overwritten. */
21879
21880 static int
21881 left_overwritten (struct glyph_string *s)
21882 {
21883 int k;
21884
21885 if (s->left_overhang)
21886 {
21887 int x = 0, i;
21888 struct glyph *glyphs = s->row->glyphs[s->area];
21889 int first = s->first_glyph - glyphs;
21890
21891 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21892 x -= glyphs[i].pixel_width;
21893
21894 k = i + 1;
21895 }
21896 else
21897 k = -1;
21898
21899 return k;
21900 }
21901
21902
21903 /* Return the index of the first glyph preceding glyph string S that
21904 is overwriting S because of its right overhang. Value is -1 if no
21905 glyph in front of S overwrites S. */
21906
21907 static int
21908 left_overwriting (struct glyph_string *s)
21909 {
21910 int i, k, x;
21911 struct glyph *glyphs = s->row->glyphs[s->area];
21912 int first = s->first_glyph - glyphs;
21913
21914 k = -1;
21915 x = 0;
21916 for (i = first - 1; i >= 0; --i)
21917 {
21918 int left, right;
21919 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21920 if (x + right > 0)
21921 k = i;
21922 x -= glyphs[i].pixel_width;
21923 }
21924
21925 return k;
21926 }
21927
21928
21929 /* Return the index of the last glyph following glyph string S that is
21930 overwritten by S because of S's right overhang. Value is -1 if
21931 no such glyph is found. */
21932
21933 static int
21934 right_overwritten (struct glyph_string *s)
21935 {
21936 int k = -1;
21937
21938 if (s->right_overhang)
21939 {
21940 int x = 0, i;
21941 struct glyph *glyphs = s->row->glyphs[s->area];
21942 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21943 int end = s->row->used[s->area];
21944
21945 for (i = first; i < end && s->right_overhang > x; ++i)
21946 x += glyphs[i].pixel_width;
21947
21948 k = i;
21949 }
21950
21951 return k;
21952 }
21953
21954
21955 /* Return the index of the last glyph following glyph string S that
21956 overwrites S because of its left overhang. Value is negative
21957 if no such glyph is found. */
21958
21959 static int
21960 right_overwriting (struct glyph_string *s)
21961 {
21962 int i, k, x;
21963 int end = s->row->used[s->area];
21964 struct glyph *glyphs = s->row->glyphs[s->area];
21965 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21966
21967 k = -1;
21968 x = 0;
21969 for (i = first; i < end; ++i)
21970 {
21971 int left, right;
21972 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21973 if (x - left < 0)
21974 k = i;
21975 x += glyphs[i].pixel_width;
21976 }
21977
21978 return k;
21979 }
21980
21981
21982 /* Set background width of glyph string S. START is the index of the
21983 first glyph following S. LAST_X is the right-most x-position + 1
21984 in the drawing area. */
21985
21986 static inline void
21987 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21988 {
21989 /* If the face of this glyph string has to be drawn to the end of
21990 the drawing area, set S->extends_to_end_of_line_p. */
21991
21992 if (start == s->row->used[s->area]
21993 && s->area == TEXT_AREA
21994 && ((s->row->fill_line_p
21995 && (s->hl == DRAW_NORMAL_TEXT
21996 || s->hl == DRAW_IMAGE_RAISED
21997 || s->hl == DRAW_IMAGE_SUNKEN))
21998 || s->hl == DRAW_MOUSE_FACE))
21999 s->extends_to_end_of_line_p = 1;
22000
22001 /* If S extends its face to the end of the line, set its
22002 background_width to the distance to the right edge of the drawing
22003 area. */
22004 if (s->extends_to_end_of_line_p)
22005 s->background_width = last_x - s->x + 1;
22006 else
22007 s->background_width = s->width;
22008 }
22009
22010
22011 /* Compute overhangs and x-positions for glyph string S and its
22012 predecessors, or successors. X is the starting x-position for S.
22013 BACKWARD_P non-zero means process predecessors. */
22014
22015 static void
22016 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22017 {
22018 if (backward_p)
22019 {
22020 while (s)
22021 {
22022 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22023 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22024 x -= s->width;
22025 s->x = x;
22026 s = s->prev;
22027 }
22028 }
22029 else
22030 {
22031 while (s)
22032 {
22033 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22034 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22035 s->x = x;
22036 x += s->width;
22037 s = s->next;
22038 }
22039 }
22040 }
22041
22042
22043
22044 /* The following macros are only called from draw_glyphs below.
22045 They reference the following parameters of that function directly:
22046 `w', `row', `area', and `overlap_p'
22047 as well as the following local variables:
22048 `s', `f', and `hdc' (in W32) */
22049
22050 #ifdef HAVE_NTGUI
22051 /* On W32, silently add local `hdc' variable to argument list of
22052 init_glyph_string. */
22053 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22054 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22055 #else
22056 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22057 init_glyph_string (s, char2b, w, row, area, start, hl)
22058 #endif
22059
22060 /* Add a glyph string for a stretch glyph to the list of strings
22061 between HEAD and TAIL. START is the index of the stretch glyph in
22062 row area AREA of glyph row ROW. END is the index of the last glyph
22063 in that glyph row area. X is the current output position assigned
22064 to the new glyph string constructed. HL overrides that face of the
22065 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22066 is the right-most x-position of the drawing area. */
22067
22068 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22069 and below -- keep them on one line. */
22070 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22071 do \
22072 { \
22073 s = (struct glyph_string *) alloca (sizeof *s); \
22074 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22075 START = fill_stretch_glyph_string (s, START, END); \
22076 append_glyph_string (&HEAD, &TAIL, s); \
22077 s->x = (X); \
22078 } \
22079 while (0)
22080
22081
22082 /* Add a glyph string for an image glyph to the list of strings
22083 between HEAD and TAIL. START is the index of the image glyph in
22084 row area AREA of glyph row ROW. END is the index of the last glyph
22085 in that glyph row area. X is the current output position assigned
22086 to the new glyph string constructed. HL overrides that face of the
22087 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22088 is the right-most x-position of the drawing area. */
22089
22090 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22091 do \
22092 { \
22093 s = (struct glyph_string *) alloca (sizeof *s); \
22094 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22095 fill_image_glyph_string (s); \
22096 append_glyph_string (&HEAD, &TAIL, s); \
22097 ++START; \
22098 s->x = (X); \
22099 } \
22100 while (0)
22101
22102
22103 /* Add a glyph string for a sequence of character glyphs to the list
22104 of strings between HEAD and TAIL. START is the index of the first
22105 glyph in row area AREA of glyph row ROW that is part of the new
22106 glyph string. END is the index of the last glyph in that glyph row
22107 area. X is the current output position assigned to the new glyph
22108 string constructed. HL overrides that face of the glyph; e.g. it
22109 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22110 right-most x-position of the drawing area. */
22111
22112 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22113 do \
22114 { \
22115 int face_id; \
22116 XChar2b *char2b; \
22117 \
22118 face_id = (row)->glyphs[area][START].face_id; \
22119 \
22120 s = (struct glyph_string *) alloca (sizeof *s); \
22121 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22122 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22123 append_glyph_string (&HEAD, &TAIL, s); \
22124 s->x = (X); \
22125 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22126 } \
22127 while (0)
22128
22129
22130 /* Add a glyph string for a composite sequence to the list of strings
22131 between HEAD and TAIL. START is the index of the first glyph in
22132 row area AREA of glyph row ROW that is part of the new glyph
22133 string. END is the index of the last glyph in that glyph row area.
22134 X is the current output position assigned to the new glyph string
22135 constructed. HL overrides that face of the glyph; e.g. it is
22136 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22137 x-position of the drawing area. */
22138
22139 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22140 do { \
22141 int face_id = (row)->glyphs[area][START].face_id; \
22142 struct face *base_face = FACE_FROM_ID (f, face_id); \
22143 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22144 struct composition *cmp = composition_table[cmp_id]; \
22145 XChar2b *char2b; \
22146 struct glyph_string *first_s IF_LINT (= NULL); \
22147 int n; \
22148 \
22149 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22150 \
22151 /* Make glyph_strings for each glyph sequence that is drawable by \
22152 the same face, and append them to HEAD/TAIL. */ \
22153 for (n = 0; n < cmp->glyph_len;) \
22154 { \
22155 s = (struct glyph_string *) alloca (sizeof *s); \
22156 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22157 append_glyph_string (&(HEAD), &(TAIL), s); \
22158 s->cmp = cmp; \
22159 s->cmp_from = n; \
22160 s->x = (X); \
22161 if (n == 0) \
22162 first_s = s; \
22163 n = fill_composite_glyph_string (s, base_face, overlaps); \
22164 } \
22165 \
22166 ++START; \
22167 s = first_s; \
22168 } while (0)
22169
22170
22171 /* Add a glyph string for a glyph-string sequence to the list of strings
22172 between HEAD and TAIL. */
22173
22174 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22175 do { \
22176 int face_id; \
22177 XChar2b *char2b; \
22178 Lisp_Object gstring; \
22179 \
22180 face_id = (row)->glyphs[area][START].face_id; \
22181 gstring = (composition_gstring_from_id \
22182 ((row)->glyphs[area][START].u.cmp.id)); \
22183 s = (struct glyph_string *) alloca (sizeof *s); \
22184 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22185 * LGSTRING_GLYPH_LEN (gstring)); \
22186 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22187 append_glyph_string (&(HEAD), &(TAIL), s); \
22188 s->x = (X); \
22189 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22190 } while (0)
22191
22192
22193 /* Add a glyph string for a sequence of glyphless character's glyphs
22194 to the list of strings between HEAD and TAIL. The meanings of
22195 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22196
22197 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22198 do \
22199 { \
22200 int face_id; \
22201 \
22202 face_id = (row)->glyphs[area][START].face_id; \
22203 \
22204 s = (struct glyph_string *) alloca (sizeof *s); \
22205 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22206 append_glyph_string (&HEAD, &TAIL, s); \
22207 s->x = (X); \
22208 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22209 overlaps); \
22210 } \
22211 while (0)
22212
22213
22214 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22215 of AREA of glyph row ROW on window W between indices START and END.
22216 HL overrides the face for drawing glyph strings, e.g. it is
22217 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22218 x-positions of the drawing area.
22219
22220 This is an ugly monster macro construct because we must use alloca
22221 to allocate glyph strings (because draw_glyphs can be called
22222 asynchronously). */
22223
22224 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22225 do \
22226 { \
22227 HEAD = TAIL = NULL; \
22228 while (START < END) \
22229 { \
22230 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22231 switch (first_glyph->type) \
22232 { \
22233 case CHAR_GLYPH: \
22234 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22235 HL, X, LAST_X); \
22236 break; \
22237 \
22238 case COMPOSITE_GLYPH: \
22239 if (first_glyph->u.cmp.automatic) \
22240 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22241 HL, X, LAST_X); \
22242 else \
22243 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22244 HL, X, LAST_X); \
22245 break; \
22246 \
22247 case STRETCH_GLYPH: \
22248 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22249 HL, X, LAST_X); \
22250 break; \
22251 \
22252 case IMAGE_GLYPH: \
22253 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22254 HL, X, LAST_X); \
22255 break; \
22256 \
22257 case GLYPHLESS_GLYPH: \
22258 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22259 HL, X, LAST_X); \
22260 break; \
22261 \
22262 default: \
22263 abort (); \
22264 } \
22265 \
22266 if (s) \
22267 { \
22268 set_glyph_string_background_width (s, START, LAST_X); \
22269 (X) += s->width; \
22270 } \
22271 } \
22272 } while (0)
22273
22274
22275 /* Draw glyphs between START and END in AREA of ROW on window W,
22276 starting at x-position X. X is relative to AREA in W. HL is a
22277 face-override with the following meaning:
22278
22279 DRAW_NORMAL_TEXT draw normally
22280 DRAW_CURSOR draw in cursor face
22281 DRAW_MOUSE_FACE draw in mouse face.
22282 DRAW_INVERSE_VIDEO draw in mode line face
22283 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22284 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22285
22286 If OVERLAPS is non-zero, draw only the foreground of characters and
22287 clip to the physical height of ROW. Non-zero value also defines
22288 the overlapping part to be drawn:
22289
22290 OVERLAPS_PRED overlap with preceding rows
22291 OVERLAPS_SUCC overlap with succeeding rows
22292 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22293 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22294
22295 Value is the x-position reached, relative to AREA of W. */
22296
22297 static int
22298 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22299 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22300 enum draw_glyphs_face hl, int overlaps)
22301 {
22302 struct glyph_string *head, *tail;
22303 struct glyph_string *s;
22304 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22305 int i, j, x_reached, last_x, area_left = 0;
22306 struct frame *f = XFRAME (WINDOW_FRAME (w));
22307 DECLARE_HDC (hdc);
22308
22309 ALLOCATE_HDC (hdc, f);
22310
22311 /* Let's rather be paranoid than getting a SEGV. */
22312 end = min (end, row->used[area]);
22313 start = max (0, start);
22314 start = min (end, start);
22315
22316 /* Translate X to frame coordinates. Set last_x to the right
22317 end of the drawing area. */
22318 if (row->full_width_p)
22319 {
22320 /* X is relative to the left edge of W, without scroll bars
22321 or fringes. */
22322 area_left = WINDOW_LEFT_EDGE_X (w);
22323 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22324 }
22325 else
22326 {
22327 area_left = window_box_left (w, area);
22328 last_x = area_left + window_box_width (w, area);
22329 }
22330 x += area_left;
22331
22332 /* Build a doubly-linked list of glyph_string structures between
22333 head and tail from what we have to draw. Note that the macro
22334 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22335 the reason we use a separate variable `i'. */
22336 i = start;
22337 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22338 if (tail)
22339 x_reached = tail->x + tail->background_width;
22340 else
22341 x_reached = x;
22342
22343 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22344 the row, redraw some glyphs in front or following the glyph
22345 strings built above. */
22346 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22347 {
22348 struct glyph_string *h, *t;
22349 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22350 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22351 int check_mouse_face = 0;
22352 int dummy_x = 0;
22353
22354 /* If mouse highlighting is on, we may need to draw adjacent
22355 glyphs using mouse-face highlighting. */
22356 if (area == TEXT_AREA && row->mouse_face_p)
22357 {
22358 struct glyph_row *mouse_beg_row, *mouse_end_row;
22359
22360 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22361 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22362
22363 if (row >= mouse_beg_row && row <= mouse_end_row)
22364 {
22365 check_mouse_face = 1;
22366 mouse_beg_col = (row == mouse_beg_row)
22367 ? hlinfo->mouse_face_beg_col : 0;
22368 mouse_end_col = (row == mouse_end_row)
22369 ? hlinfo->mouse_face_end_col
22370 : row->used[TEXT_AREA];
22371 }
22372 }
22373
22374 /* Compute overhangs for all glyph strings. */
22375 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22376 for (s = head; s; s = s->next)
22377 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22378
22379 /* Prepend glyph strings for glyphs in front of the first glyph
22380 string that are overwritten because of the first glyph
22381 string's left overhang. The background of all strings
22382 prepended must be drawn because the first glyph string
22383 draws over it. */
22384 i = left_overwritten (head);
22385 if (i >= 0)
22386 {
22387 enum draw_glyphs_face overlap_hl;
22388
22389 /* If this row contains mouse highlighting, attempt to draw
22390 the overlapped glyphs with the correct highlight. This
22391 code fails if the overlap encompasses more than one glyph
22392 and mouse-highlight spans only some of these glyphs.
22393 However, making it work perfectly involves a lot more
22394 code, and I don't know if the pathological case occurs in
22395 practice, so we'll stick to this for now. --- cyd */
22396 if (check_mouse_face
22397 && mouse_beg_col < start && mouse_end_col > i)
22398 overlap_hl = DRAW_MOUSE_FACE;
22399 else
22400 overlap_hl = DRAW_NORMAL_TEXT;
22401
22402 j = i;
22403 BUILD_GLYPH_STRINGS (j, start, h, t,
22404 overlap_hl, dummy_x, last_x);
22405 start = i;
22406 compute_overhangs_and_x (t, head->x, 1);
22407 prepend_glyph_string_lists (&head, &tail, h, t);
22408 clip_head = head;
22409 }
22410
22411 /* Prepend glyph strings for glyphs in front of the first glyph
22412 string that overwrite that glyph string because of their
22413 right overhang. For these strings, only the foreground must
22414 be drawn, because it draws over the glyph string at `head'.
22415 The background must not be drawn because this would overwrite
22416 right overhangs of preceding glyphs for which no glyph
22417 strings exist. */
22418 i = left_overwriting (head);
22419 if (i >= 0)
22420 {
22421 enum draw_glyphs_face overlap_hl;
22422
22423 if (check_mouse_face
22424 && mouse_beg_col < start && mouse_end_col > i)
22425 overlap_hl = DRAW_MOUSE_FACE;
22426 else
22427 overlap_hl = DRAW_NORMAL_TEXT;
22428
22429 clip_head = head;
22430 BUILD_GLYPH_STRINGS (i, start, h, t,
22431 overlap_hl, dummy_x, last_x);
22432 for (s = h; s; s = s->next)
22433 s->background_filled_p = 1;
22434 compute_overhangs_and_x (t, head->x, 1);
22435 prepend_glyph_string_lists (&head, &tail, h, t);
22436 }
22437
22438 /* Append glyphs strings for glyphs following the last glyph
22439 string tail that are overwritten by tail. The background of
22440 these strings has to be drawn because tail's foreground draws
22441 over it. */
22442 i = right_overwritten (tail);
22443 if (i >= 0)
22444 {
22445 enum draw_glyphs_face overlap_hl;
22446
22447 if (check_mouse_face
22448 && mouse_beg_col < i && mouse_end_col > end)
22449 overlap_hl = DRAW_MOUSE_FACE;
22450 else
22451 overlap_hl = DRAW_NORMAL_TEXT;
22452
22453 BUILD_GLYPH_STRINGS (end, i, h, t,
22454 overlap_hl, x, last_x);
22455 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22456 we don't have `end = i;' here. */
22457 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22458 append_glyph_string_lists (&head, &tail, h, t);
22459 clip_tail = tail;
22460 }
22461
22462 /* Append glyph strings for glyphs following the last glyph
22463 string tail that overwrite tail. The foreground of such
22464 glyphs has to be drawn because it writes into the background
22465 of tail. The background must not be drawn because it could
22466 paint over the foreground of following glyphs. */
22467 i = right_overwriting (tail);
22468 if (i >= 0)
22469 {
22470 enum draw_glyphs_face overlap_hl;
22471 if (check_mouse_face
22472 && mouse_beg_col < i && mouse_end_col > end)
22473 overlap_hl = DRAW_MOUSE_FACE;
22474 else
22475 overlap_hl = DRAW_NORMAL_TEXT;
22476
22477 clip_tail = tail;
22478 i++; /* We must include the Ith glyph. */
22479 BUILD_GLYPH_STRINGS (end, i, h, t,
22480 overlap_hl, x, last_x);
22481 for (s = h; s; s = s->next)
22482 s->background_filled_p = 1;
22483 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22484 append_glyph_string_lists (&head, &tail, h, t);
22485 }
22486 if (clip_head || clip_tail)
22487 for (s = head; s; s = s->next)
22488 {
22489 s->clip_head = clip_head;
22490 s->clip_tail = clip_tail;
22491 }
22492 }
22493
22494 /* Draw all strings. */
22495 for (s = head; s; s = s->next)
22496 FRAME_RIF (f)->draw_glyph_string (s);
22497
22498 #ifndef HAVE_NS
22499 /* When focus a sole frame and move horizontally, this sets on_p to 0
22500 causing a failure to erase prev cursor position. */
22501 if (area == TEXT_AREA
22502 && !row->full_width_p
22503 /* When drawing overlapping rows, only the glyph strings'
22504 foreground is drawn, which doesn't erase a cursor
22505 completely. */
22506 && !overlaps)
22507 {
22508 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22509 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22510 : (tail ? tail->x + tail->background_width : x));
22511 x0 -= area_left;
22512 x1 -= area_left;
22513
22514 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22515 row->y, MATRIX_ROW_BOTTOM_Y (row));
22516 }
22517 #endif
22518
22519 /* Value is the x-position up to which drawn, relative to AREA of W.
22520 This doesn't include parts drawn because of overhangs. */
22521 if (row->full_width_p)
22522 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22523 else
22524 x_reached -= area_left;
22525
22526 RELEASE_HDC (hdc, f);
22527
22528 return x_reached;
22529 }
22530
22531 /* Expand row matrix if too narrow. Don't expand if area
22532 is not present. */
22533
22534 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22535 { \
22536 if (!fonts_changed_p \
22537 && (it->glyph_row->glyphs[area] \
22538 < it->glyph_row->glyphs[area + 1])) \
22539 { \
22540 it->w->ncols_scale_factor++; \
22541 fonts_changed_p = 1; \
22542 } \
22543 }
22544
22545 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22546 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22547
22548 static inline void
22549 append_glyph (struct it *it)
22550 {
22551 struct glyph *glyph;
22552 enum glyph_row_area area = it->area;
22553
22554 xassert (it->glyph_row);
22555 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22556
22557 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22558 if (glyph < it->glyph_row->glyphs[area + 1])
22559 {
22560 /* If the glyph row is reversed, we need to prepend the glyph
22561 rather than append it. */
22562 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22563 {
22564 struct glyph *g;
22565
22566 /* Make room for the additional glyph. */
22567 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22568 g[1] = *g;
22569 glyph = it->glyph_row->glyphs[area];
22570 }
22571 glyph->charpos = CHARPOS (it->position);
22572 glyph->object = it->object;
22573 if (it->pixel_width > 0)
22574 {
22575 glyph->pixel_width = it->pixel_width;
22576 glyph->padding_p = 0;
22577 }
22578 else
22579 {
22580 /* Assure at least 1-pixel width. Otherwise, cursor can't
22581 be displayed correctly. */
22582 glyph->pixel_width = 1;
22583 glyph->padding_p = 1;
22584 }
22585 glyph->ascent = it->ascent;
22586 glyph->descent = it->descent;
22587 glyph->voffset = it->voffset;
22588 glyph->type = CHAR_GLYPH;
22589 glyph->avoid_cursor_p = it->avoid_cursor_p;
22590 glyph->multibyte_p = it->multibyte_p;
22591 glyph->left_box_line_p = it->start_of_box_run_p;
22592 glyph->right_box_line_p = it->end_of_box_run_p;
22593 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22594 || it->phys_descent > it->descent);
22595 glyph->glyph_not_available_p = it->glyph_not_available_p;
22596 glyph->face_id = it->face_id;
22597 glyph->u.ch = it->char_to_display;
22598 glyph->slice.img = null_glyph_slice;
22599 glyph->font_type = FONT_TYPE_UNKNOWN;
22600 if (it->bidi_p)
22601 {
22602 glyph->resolved_level = it->bidi_it.resolved_level;
22603 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22604 abort ();
22605 glyph->bidi_type = it->bidi_it.type;
22606 }
22607 else
22608 {
22609 glyph->resolved_level = 0;
22610 glyph->bidi_type = UNKNOWN_BT;
22611 }
22612 ++it->glyph_row->used[area];
22613 }
22614 else
22615 IT_EXPAND_MATRIX_WIDTH (it, area);
22616 }
22617
22618 /* Store one glyph for the composition IT->cmp_it.id in
22619 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22620 non-null. */
22621
22622 static inline void
22623 append_composite_glyph (struct it *it)
22624 {
22625 struct glyph *glyph;
22626 enum glyph_row_area area = it->area;
22627
22628 xassert (it->glyph_row);
22629
22630 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22631 if (glyph < it->glyph_row->glyphs[area + 1])
22632 {
22633 /* If the glyph row is reversed, we need to prepend the glyph
22634 rather than append it. */
22635 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22636 {
22637 struct glyph *g;
22638
22639 /* Make room for the new glyph. */
22640 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22641 g[1] = *g;
22642 glyph = it->glyph_row->glyphs[it->area];
22643 }
22644 glyph->charpos = it->cmp_it.charpos;
22645 glyph->object = it->object;
22646 glyph->pixel_width = it->pixel_width;
22647 glyph->ascent = it->ascent;
22648 glyph->descent = it->descent;
22649 glyph->voffset = it->voffset;
22650 glyph->type = COMPOSITE_GLYPH;
22651 if (it->cmp_it.ch < 0)
22652 {
22653 glyph->u.cmp.automatic = 0;
22654 glyph->u.cmp.id = it->cmp_it.id;
22655 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22656 }
22657 else
22658 {
22659 glyph->u.cmp.automatic = 1;
22660 glyph->u.cmp.id = it->cmp_it.id;
22661 glyph->slice.cmp.from = it->cmp_it.from;
22662 glyph->slice.cmp.to = it->cmp_it.to - 1;
22663 }
22664 glyph->avoid_cursor_p = it->avoid_cursor_p;
22665 glyph->multibyte_p = it->multibyte_p;
22666 glyph->left_box_line_p = it->start_of_box_run_p;
22667 glyph->right_box_line_p = it->end_of_box_run_p;
22668 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22669 || it->phys_descent > it->descent);
22670 glyph->padding_p = 0;
22671 glyph->glyph_not_available_p = 0;
22672 glyph->face_id = it->face_id;
22673 glyph->font_type = FONT_TYPE_UNKNOWN;
22674 if (it->bidi_p)
22675 {
22676 glyph->resolved_level = it->bidi_it.resolved_level;
22677 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22678 abort ();
22679 glyph->bidi_type = it->bidi_it.type;
22680 }
22681 ++it->glyph_row->used[area];
22682 }
22683 else
22684 IT_EXPAND_MATRIX_WIDTH (it, area);
22685 }
22686
22687
22688 /* Change IT->ascent and IT->height according to the setting of
22689 IT->voffset. */
22690
22691 static inline void
22692 take_vertical_position_into_account (struct it *it)
22693 {
22694 if (it->voffset)
22695 {
22696 if (it->voffset < 0)
22697 /* Increase the ascent so that we can display the text higher
22698 in the line. */
22699 it->ascent -= it->voffset;
22700 else
22701 /* Increase the descent so that we can display the text lower
22702 in the line. */
22703 it->descent += it->voffset;
22704 }
22705 }
22706
22707
22708 /* Produce glyphs/get display metrics for the image IT is loaded with.
22709 See the description of struct display_iterator in dispextern.h for
22710 an overview of struct display_iterator. */
22711
22712 static void
22713 produce_image_glyph (struct it *it)
22714 {
22715 struct image *img;
22716 struct face *face;
22717 int glyph_ascent, crop;
22718 struct glyph_slice slice;
22719
22720 xassert (it->what == IT_IMAGE);
22721
22722 face = FACE_FROM_ID (it->f, it->face_id);
22723 xassert (face);
22724 /* Make sure X resources of the face is loaded. */
22725 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22726
22727 if (it->image_id < 0)
22728 {
22729 /* Fringe bitmap. */
22730 it->ascent = it->phys_ascent = 0;
22731 it->descent = it->phys_descent = 0;
22732 it->pixel_width = 0;
22733 it->nglyphs = 0;
22734 return;
22735 }
22736
22737 img = IMAGE_FROM_ID (it->f, it->image_id);
22738 xassert (img);
22739 /* Make sure X resources of the image is loaded. */
22740 prepare_image_for_display (it->f, img);
22741
22742 slice.x = slice.y = 0;
22743 slice.width = img->width;
22744 slice.height = img->height;
22745
22746 if (INTEGERP (it->slice.x))
22747 slice.x = XINT (it->slice.x);
22748 else if (FLOATP (it->slice.x))
22749 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22750
22751 if (INTEGERP (it->slice.y))
22752 slice.y = XINT (it->slice.y);
22753 else if (FLOATP (it->slice.y))
22754 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22755
22756 if (INTEGERP (it->slice.width))
22757 slice.width = XINT (it->slice.width);
22758 else if (FLOATP (it->slice.width))
22759 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22760
22761 if (INTEGERP (it->slice.height))
22762 slice.height = XINT (it->slice.height);
22763 else if (FLOATP (it->slice.height))
22764 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22765
22766 if (slice.x >= img->width)
22767 slice.x = img->width;
22768 if (slice.y >= img->height)
22769 slice.y = img->height;
22770 if (slice.x + slice.width >= img->width)
22771 slice.width = img->width - slice.x;
22772 if (slice.y + slice.height > img->height)
22773 slice.height = img->height - slice.y;
22774
22775 if (slice.width == 0 || slice.height == 0)
22776 return;
22777
22778 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22779
22780 it->descent = slice.height - glyph_ascent;
22781 if (slice.y == 0)
22782 it->descent += img->vmargin;
22783 if (slice.y + slice.height == img->height)
22784 it->descent += img->vmargin;
22785 it->phys_descent = it->descent;
22786
22787 it->pixel_width = slice.width;
22788 if (slice.x == 0)
22789 it->pixel_width += img->hmargin;
22790 if (slice.x + slice.width == img->width)
22791 it->pixel_width += img->hmargin;
22792
22793 /* It's quite possible for images to have an ascent greater than
22794 their height, so don't get confused in that case. */
22795 if (it->descent < 0)
22796 it->descent = 0;
22797
22798 it->nglyphs = 1;
22799
22800 if (face->box != FACE_NO_BOX)
22801 {
22802 if (face->box_line_width > 0)
22803 {
22804 if (slice.y == 0)
22805 it->ascent += face->box_line_width;
22806 if (slice.y + slice.height == img->height)
22807 it->descent += face->box_line_width;
22808 }
22809
22810 if (it->start_of_box_run_p && slice.x == 0)
22811 it->pixel_width += eabs (face->box_line_width);
22812 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22813 it->pixel_width += eabs (face->box_line_width);
22814 }
22815
22816 take_vertical_position_into_account (it);
22817
22818 /* Automatically crop wide image glyphs at right edge so we can
22819 draw the cursor on same display row. */
22820 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22821 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22822 {
22823 it->pixel_width -= crop;
22824 slice.width -= crop;
22825 }
22826
22827 if (it->glyph_row)
22828 {
22829 struct glyph *glyph;
22830 enum glyph_row_area area = it->area;
22831
22832 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22833 if (glyph < it->glyph_row->glyphs[area + 1])
22834 {
22835 glyph->charpos = CHARPOS (it->position);
22836 glyph->object = it->object;
22837 glyph->pixel_width = it->pixel_width;
22838 glyph->ascent = glyph_ascent;
22839 glyph->descent = it->descent;
22840 glyph->voffset = it->voffset;
22841 glyph->type = IMAGE_GLYPH;
22842 glyph->avoid_cursor_p = it->avoid_cursor_p;
22843 glyph->multibyte_p = it->multibyte_p;
22844 glyph->left_box_line_p = it->start_of_box_run_p;
22845 glyph->right_box_line_p = it->end_of_box_run_p;
22846 glyph->overlaps_vertically_p = 0;
22847 glyph->padding_p = 0;
22848 glyph->glyph_not_available_p = 0;
22849 glyph->face_id = it->face_id;
22850 glyph->u.img_id = img->id;
22851 glyph->slice.img = slice;
22852 glyph->font_type = FONT_TYPE_UNKNOWN;
22853 if (it->bidi_p)
22854 {
22855 glyph->resolved_level = it->bidi_it.resolved_level;
22856 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22857 abort ();
22858 glyph->bidi_type = it->bidi_it.type;
22859 }
22860 ++it->glyph_row->used[area];
22861 }
22862 else
22863 IT_EXPAND_MATRIX_WIDTH (it, area);
22864 }
22865 }
22866
22867
22868 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22869 of the glyph, WIDTH and HEIGHT are the width and height of the
22870 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22871
22872 static void
22873 append_stretch_glyph (struct it *it, Lisp_Object object,
22874 int width, int height, int ascent)
22875 {
22876 struct glyph *glyph;
22877 enum glyph_row_area area = it->area;
22878
22879 xassert (ascent >= 0 && ascent <= height);
22880
22881 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22882 if (glyph < it->glyph_row->glyphs[area + 1])
22883 {
22884 /* If the glyph row is reversed, we need to prepend the glyph
22885 rather than append it. */
22886 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22887 {
22888 struct glyph *g;
22889
22890 /* Make room for the additional glyph. */
22891 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22892 g[1] = *g;
22893 glyph = it->glyph_row->glyphs[area];
22894 }
22895 glyph->charpos = CHARPOS (it->position);
22896 glyph->object = object;
22897 glyph->pixel_width = width;
22898 glyph->ascent = ascent;
22899 glyph->descent = height - ascent;
22900 glyph->voffset = it->voffset;
22901 glyph->type = STRETCH_GLYPH;
22902 glyph->avoid_cursor_p = it->avoid_cursor_p;
22903 glyph->multibyte_p = it->multibyte_p;
22904 glyph->left_box_line_p = it->start_of_box_run_p;
22905 glyph->right_box_line_p = it->end_of_box_run_p;
22906 glyph->overlaps_vertically_p = 0;
22907 glyph->padding_p = 0;
22908 glyph->glyph_not_available_p = 0;
22909 glyph->face_id = it->face_id;
22910 glyph->u.stretch.ascent = ascent;
22911 glyph->u.stretch.height = height;
22912 glyph->slice.img = null_glyph_slice;
22913 glyph->font_type = FONT_TYPE_UNKNOWN;
22914 if (it->bidi_p)
22915 {
22916 glyph->resolved_level = it->bidi_it.resolved_level;
22917 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22918 abort ();
22919 glyph->bidi_type = it->bidi_it.type;
22920 }
22921 else
22922 {
22923 glyph->resolved_level = 0;
22924 glyph->bidi_type = UNKNOWN_BT;
22925 }
22926 ++it->glyph_row->used[area];
22927 }
22928 else
22929 IT_EXPAND_MATRIX_WIDTH (it, area);
22930 }
22931
22932
22933 /* Produce a stretch glyph for iterator IT. IT->object is the value
22934 of the glyph property displayed. The value must be a list
22935 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22936 being recognized:
22937
22938 1. `:width WIDTH' specifies that the space should be WIDTH *
22939 canonical char width wide. WIDTH may be an integer or floating
22940 point number.
22941
22942 2. `:relative-width FACTOR' specifies that the width of the stretch
22943 should be computed from the width of the first character having the
22944 `glyph' property, and should be FACTOR times that width.
22945
22946 3. `:align-to HPOS' specifies that the space should be wide enough
22947 to reach HPOS, a value in canonical character units.
22948
22949 Exactly one of the above pairs must be present.
22950
22951 4. `:height HEIGHT' specifies that the height of the stretch produced
22952 should be HEIGHT, measured in canonical character units.
22953
22954 5. `:relative-height FACTOR' specifies that the height of the
22955 stretch should be FACTOR times the height of the characters having
22956 the glyph property.
22957
22958 Either none or exactly one of 4 or 5 must be present.
22959
22960 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22961 of the stretch should be used for the ascent of the stretch.
22962 ASCENT must be in the range 0 <= ASCENT <= 100. */
22963
22964 static void
22965 produce_stretch_glyph (struct it *it)
22966 {
22967 /* (space :width WIDTH :height HEIGHT ...) */
22968 Lisp_Object prop, plist;
22969 int width = 0, height = 0, align_to = -1;
22970 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22971 int ascent = 0;
22972 double tem;
22973 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22974 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22975
22976 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22977
22978 /* List should start with `space'. */
22979 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22980 plist = XCDR (it->object);
22981
22982 /* Compute the width of the stretch. */
22983 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22984 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22985 {
22986 /* Absolute width `:width WIDTH' specified and valid. */
22987 zero_width_ok_p = 1;
22988 width = (int)tem;
22989 }
22990 else if (prop = Fplist_get (plist, QCrelative_width),
22991 NUMVAL (prop) > 0)
22992 {
22993 /* Relative width `:relative-width FACTOR' specified and valid.
22994 Compute the width of the characters having the `glyph'
22995 property. */
22996 struct it it2;
22997 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22998
22999 it2 = *it;
23000 if (it->multibyte_p)
23001 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23002 else
23003 {
23004 it2.c = it2.char_to_display = *p, it2.len = 1;
23005 if (! ASCII_CHAR_P (it2.c))
23006 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23007 }
23008
23009 it2.glyph_row = NULL;
23010 it2.what = IT_CHARACTER;
23011 x_produce_glyphs (&it2);
23012 width = NUMVAL (prop) * it2.pixel_width;
23013 }
23014 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23015 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23016 {
23017 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23018 align_to = (align_to < 0
23019 ? 0
23020 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23021 else if (align_to < 0)
23022 align_to = window_box_left_offset (it->w, TEXT_AREA);
23023 width = max (0, (int)tem + align_to - it->current_x);
23024 zero_width_ok_p = 1;
23025 }
23026 else
23027 /* Nothing specified -> width defaults to canonical char width. */
23028 width = FRAME_COLUMN_WIDTH (it->f);
23029
23030 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23031 width = 1;
23032
23033 /* Compute height. */
23034 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23035 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23036 {
23037 height = (int)tem;
23038 zero_height_ok_p = 1;
23039 }
23040 else if (prop = Fplist_get (plist, QCrelative_height),
23041 NUMVAL (prop) > 0)
23042 height = FONT_HEIGHT (font) * NUMVAL (prop);
23043 else
23044 height = FONT_HEIGHT (font);
23045
23046 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23047 height = 1;
23048
23049 /* Compute percentage of height used for ascent. If
23050 `:ascent ASCENT' is present and valid, use that. Otherwise,
23051 derive the ascent from the font in use. */
23052 if (prop = Fplist_get (plist, QCascent),
23053 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23054 ascent = height * NUMVAL (prop) / 100.0;
23055 else if (!NILP (prop)
23056 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23057 ascent = min (max (0, (int)tem), height);
23058 else
23059 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23060
23061 if (width > 0 && it->line_wrap != TRUNCATE
23062 && it->current_x + width > it->last_visible_x)
23063 width = it->last_visible_x - it->current_x - 1;
23064
23065 if (width > 0 && height > 0 && it->glyph_row)
23066 {
23067 Lisp_Object object = it->stack[it->sp - 1].string;
23068 if (!STRINGP (object))
23069 object = it->w->buffer;
23070 append_stretch_glyph (it, object, width, height, ascent);
23071 }
23072
23073 it->pixel_width = width;
23074 it->ascent = it->phys_ascent = ascent;
23075 it->descent = it->phys_descent = height - it->ascent;
23076 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23077
23078 take_vertical_position_into_account (it);
23079 }
23080
23081 /* Calculate line-height and line-spacing properties.
23082 An integer value specifies explicit pixel value.
23083 A float value specifies relative value to current face height.
23084 A cons (float . face-name) specifies relative value to
23085 height of specified face font.
23086
23087 Returns height in pixels, or nil. */
23088
23089
23090 static Lisp_Object
23091 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23092 int boff, int override)
23093 {
23094 Lisp_Object face_name = Qnil;
23095 int ascent, descent, height;
23096
23097 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23098 return val;
23099
23100 if (CONSP (val))
23101 {
23102 face_name = XCAR (val);
23103 val = XCDR (val);
23104 if (!NUMBERP (val))
23105 val = make_number (1);
23106 if (NILP (face_name))
23107 {
23108 height = it->ascent + it->descent;
23109 goto scale;
23110 }
23111 }
23112
23113 if (NILP (face_name))
23114 {
23115 font = FRAME_FONT (it->f);
23116 boff = FRAME_BASELINE_OFFSET (it->f);
23117 }
23118 else if (EQ (face_name, Qt))
23119 {
23120 override = 0;
23121 }
23122 else
23123 {
23124 int face_id;
23125 struct face *face;
23126
23127 face_id = lookup_named_face (it->f, face_name, 0);
23128 if (face_id < 0)
23129 return make_number (-1);
23130
23131 face = FACE_FROM_ID (it->f, face_id);
23132 font = face->font;
23133 if (font == NULL)
23134 return make_number (-1);
23135 boff = font->baseline_offset;
23136 if (font->vertical_centering)
23137 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23138 }
23139
23140 ascent = FONT_BASE (font) + boff;
23141 descent = FONT_DESCENT (font) - boff;
23142
23143 if (override)
23144 {
23145 it->override_ascent = ascent;
23146 it->override_descent = descent;
23147 it->override_boff = boff;
23148 }
23149
23150 height = ascent + descent;
23151
23152 scale:
23153 if (FLOATP (val))
23154 height = (int)(XFLOAT_DATA (val) * height);
23155 else if (INTEGERP (val))
23156 height *= XINT (val);
23157
23158 return make_number (height);
23159 }
23160
23161
23162 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23163 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23164 and only if this is for a character for which no font was found.
23165
23166 If the display method (it->glyphless_method) is
23167 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23168 length of the acronym or the hexadecimal string, UPPER_XOFF and
23169 UPPER_YOFF are pixel offsets for the upper part of the string,
23170 LOWER_XOFF and LOWER_YOFF are for the lower part.
23171
23172 For the other display methods, LEN through LOWER_YOFF are zero. */
23173
23174 static void
23175 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23176 short upper_xoff, short upper_yoff,
23177 short lower_xoff, short lower_yoff)
23178 {
23179 struct glyph *glyph;
23180 enum glyph_row_area area = it->area;
23181
23182 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23183 if (glyph < it->glyph_row->glyphs[area + 1])
23184 {
23185 /* If the glyph row is reversed, we need to prepend the glyph
23186 rather than append it. */
23187 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23188 {
23189 struct glyph *g;
23190
23191 /* Make room for the additional glyph. */
23192 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23193 g[1] = *g;
23194 glyph = it->glyph_row->glyphs[area];
23195 }
23196 glyph->charpos = CHARPOS (it->position);
23197 glyph->object = it->object;
23198 glyph->pixel_width = it->pixel_width;
23199 glyph->ascent = it->ascent;
23200 glyph->descent = it->descent;
23201 glyph->voffset = it->voffset;
23202 glyph->type = GLYPHLESS_GLYPH;
23203 glyph->u.glyphless.method = it->glyphless_method;
23204 glyph->u.glyphless.for_no_font = for_no_font;
23205 glyph->u.glyphless.len = len;
23206 glyph->u.glyphless.ch = it->c;
23207 glyph->slice.glyphless.upper_xoff = upper_xoff;
23208 glyph->slice.glyphless.upper_yoff = upper_yoff;
23209 glyph->slice.glyphless.lower_xoff = lower_xoff;
23210 glyph->slice.glyphless.lower_yoff = lower_yoff;
23211 glyph->avoid_cursor_p = it->avoid_cursor_p;
23212 glyph->multibyte_p = it->multibyte_p;
23213 glyph->left_box_line_p = it->start_of_box_run_p;
23214 glyph->right_box_line_p = it->end_of_box_run_p;
23215 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23216 || it->phys_descent > it->descent);
23217 glyph->padding_p = 0;
23218 glyph->glyph_not_available_p = 0;
23219 glyph->face_id = face_id;
23220 glyph->font_type = FONT_TYPE_UNKNOWN;
23221 if (it->bidi_p)
23222 {
23223 glyph->resolved_level = it->bidi_it.resolved_level;
23224 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23225 abort ();
23226 glyph->bidi_type = it->bidi_it.type;
23227 }
23228 ++it->glyph_row->used[area];
23229 }
23230 else
23231 IT_EXPAND_MATRIX_WIDTH (it, area);
23232 }
23233
23234
23235 /* Produce a glyph for a glyphless character for iterator IT.
23236 IT->glyphless_method specifies which method to use for displaying
23237 the character. See the description of enum
23238 glyphless_display_method in dispextern.h for the detail.
23239
23240 FOR_NO_FONT is nonzero if and only if this is for a character for
23241 which no font was found. ACRONYM, if non-nil, is an acronym string
23242 for the character. */
23243
23244 static void
23245 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23246 {
23247 int face_id;
23248 struct face *face;
23249 struct font *font;
23250 int base_width, base_height, width, height;
23251 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23252 int len;
23253
23254 /* Get the metrics of the base font. We always refer to the current
23255 ASCII face. */
23256 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23257 font = face->font ? face->font : FRAME_FONT (it->f);
23258 it->ascent = FONT_BASE (font) + font->baseline_offset;
23259 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23260 base_height = it->ascent + it->descent;
23261 base_width = font->average_width;
23262
23263 /* Get a face ID for the glyph by utilizing a cache (the same way as
23264 done for `escape-glyph' in get_next_display_element). */
23265 if (it->f == last_glyphless_glyph_frame
23266 && it->face_id == last_glyphless_glyph_face_id)
23267 {
23268 face_id = last_glyphless_glyph_merged_face_id;
23269 }
23270 else
23271 {
23272 /* Merge the `glyphless-char' face into the current face. */
23273 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23274 last_glyphless_glyph_frame = it->f;
23275 last_glyphless_glyph_face_id = it->face_id;
23276 last_glyphless_glyph_merged_face_id = face_id;
23277 }
23278
23279 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23280 {
23281 it->pixel_width = THIN_SPACE_WIDTH;
23282 len = 0;
23283 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23284 }
23285 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23286 {
23287 width = CHAR_WIDTH (it->c);
23288 if (width == 0)
23289 width = 1;
23290 else if (width > 4)
23291 width = 4;
23292 it->pixel_width = base_width * width;
23293 len = 0;
23294 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23295 }
23296 else
23297 {
23298 char buf[7];
23299 const char *str;
23300 unsigned int code[6];
23301 int upper_len;
23302 int ascent, descent;
23303 struct font_metrics metrics_upper, metrics_lower;
23304
23305 face = FACE_FROM_ID (it->f, face_id);
23306 font = face->font ? face->font : FRAME_FONT (it->f);
23307 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23308
23309 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23310 {
23311 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23312 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23313 if (CONSP (acronym))
23314 acronym = XCAR (acronym);
23315 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23316 }
23317 else
23318 {
23319 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23320 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23321 str = buf;
23322 }
23323 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23324 code[len] = font->driver->encode_char (font, str[len]);
23325 upper_len = (len + 1) / 2;
23326 font->driver->text_extents (font, code, upper_len,
23327 &metrics_upper);
23328 font->driver->text_extents (font, code + upper_len, len - upper_len,
23329 &metrics_lower);
23330
23331
23332
23333 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23334 width = max (metrics_upper.width, metrics_lower.width) + 4;
23335 upper_xoff = upper_yoff = 2; /* the typical case */
23336 if (base_width >= width)
23337 {
23338 /* Align the upper to the left, the lower to the right. */
23339 it->pixel_width = base_width;
23340 lower_xoff = base_width - 2 - metrics_lower.width;
23341 }
23342 else
23343 {
23344 /* Center the shorter one. */
23345 it->pixel_width = width;
23346 if (metrics_upper.width >= metrics_lower.width)
23347 lower_xoff = (width - metrics_lower.width) / 2;
23348 else
23349 {
23350 /* FIXME: This code doesn't look right. It formerly was
23351 missing the "lower_xoff = 0;", which couldn't have
23352 been right since it left lower_xoff uninitialized. */
23353 lower_xoff = 0;
23354 upper_xoff = (width - metrics_upper.width) / 2;
23355 }
23356 }
23357
23358 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23359 top, bottom, and between upper and lower strings. */
23360 height = (metrics_upper.ascent + metrics_upper.descent
23361 + metrics_lower.ascent + metrics_lower.descent) + 5;
23362 /* Center vertically.
23363 H:base_height, D:base_descent
23364 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23365
23366 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23367 descent = D - H/2 + h/2;
23368 lower_yoff = descent - 2 - ld;
23369 upper_yoff = lower_yoff - la - 1 - ud; */
23370 ascent = - (it->descent - (base_height + height + 1) / 2);
23371 descent = it->descent - (base_height - height) / 2;
23372 lower_yoff = descent - 2 - metrics_lower.descent;
23373 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23374 - metrics_upper.descent);
23375 /* Don't make the height shorter than the base height. */
23376 if (height > base_height)
23377 {
23378 it->ascent = ascent;
23379 it->descent = descent;
23380 }
23381 }
23382
23383 it->phys_ascent = it->ascent;
23384 it->phys_descent = it->descent;
23385 if (it->glyph_row)
23386 append_glyphless_glyph (it, face_id, for_no_font, len,
23387 upper_xoff, upper_yoff,
23388 lower_xoff, lower_yoff);
23389 it->nglyphs = 1;
23390 take_vertical_position_into_account (it);
23391 }
23392
23393
23394 /* RIF:
23395 Produce glyphs/get display metrics for the display element IT is
23396 loaded with. See the description of struct it in dispextern.h
23397 for an overview of struct it. */
23398
23399 void
23400 x_produce_glyphs (struct it *it)
23401 {
23402 int extra_line_spacing = it->extra_line_spacing;
23403
23404 it->glyph_not_available_p = 0;
23405
23406 if (it->what == IT_CHARACTER)
23407 {
23408 XChar2b char2b;
23409 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23410 struct font *font = face->font;
23411 struct font_metrics *pcm = NULL;
23412 int boff; /* baseline offset */
23413
23414 if (font == NULL)
23415 {
23416 /* When no suitable font is found, display this character by
23417 the method specified in the first extra slot of
23418 Vglyphless_char_display. */
23419 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23420
23421 xassert (it->what == IT_GLYPHLESS);
23422 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23423 goto done;
23424 }
23425
23426 boff = font->baseline_offset;
23427 if (font->vertical_centering)
23428 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23429
23430 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23431 {
23432 int stretched_p;
23433
23434 it->nglyphs = 1;
23435
23436 if (it->override_ascent >= 0)
23437 {
23438 it->ascent = it->override_ascent;
23439 it->descent = it->override_descent;
23440 boff = it->override_boff;
23441 }
23442 else
23443 {
23444 it->ascent = FONT_BASE (font) + boff;
23445 it->descent = FONT_DESCENT (font) - boff;
23446 }
23447
23448 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23449 {
23450 pcm = get_per_char_metric (font, &char2b);
23451 if (pcm->width == 0
23452 && pcm->rbearing == 0 && pcm->lbearing == 0)
23453 pcm = NULL;
23454 }
23455
23456 if (pcm)
23457 {
23458 it->phys_ascent = pcm->ascent + boff;
23459 it->phys_descent = pcm->descent - boff;
23460 it->pixel_width = pcm->width;
23461 }
23462 else
23463 {
23464 it->glyph_not_available_p = 1;
23465 it->phys_ascent = it->ascent;
23466 it->phys_descent = it->descent;
23467 it->pixel_width = font->space_width;
23468 }
23469
23470 if (it->constrain_row_ascent_descent_p)
23471 {
23472 if (it->descent > it->max_descent)
23473 {
23474 it->ascent += it->descent - it->max_descent;
23475 it->descent = it->max_descent;
23476 }
23477 if (it->ascent > it->max_ascent)
23478 {
23479 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23480 it->ascent = it->max_ascent;
23481 }
23482 it->phys_ascent = min (it->phys_ascent, it->ascent);
23483 it->phys_descent = min (it->phys_descent, it->descent);
23484 extra_line_spacing = 0;
23485 }
23486
23487 /* If this is a space inside a region of text with
23488 `space-width' property, change its width. */
23489 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23490 if (stretched_p)
23491 it->pixel_width *= XFLOATINT (it->space_width);
23492
23493 /* If face has a box, add the box thickness to the character
23494 height. If character has a box line to the left and/or
23495 right, add the box line width to the character's width. */
23496 if (face->box != FACE_NO_BOX)
23497 {
23498 int thick = face->box_line_width;
23499
23500 if (thick > 0)
23501 {
23502 it->ascent += thick;
23503 it->descent += thick;
23504 }
23505 else
23506 thick = -thick;
23507
23508 if (it->start_of_box_run_p)
23509 it->pixel_width += thick;
23510 if (it->end_of_box_run_p)
23511 it->pixel_width += thick;
23512 }
23513
23514 /* If face has an overline, add the height of the overline
23515 (1 pixel) and a 1 pixel margin to the character height. */
23516 if (face->overline_p)
23517 it->ascent += overline_margin;
23518
23519 if (it->constrain_row_ascent_descent_p)
23520 {
23521 if (it->ascent > it->max_ascent)
23522 it->ascent = it->max_ascent;
23523 if (it->descent > it->max_descent)
23524 it->descent = it->max_descent;
23525 }
23526
23527 take_vertical_position_into_account (it);
23528
23529 /* If we have to actually produce glyphs, do it. */
23530 if (it->glyph_row)
23531 {
23532 if (stretched_p)
23533 {
23534 /* Translate a space with a `space-width' property
23535 into a stretch glyph. */
23536 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23537 / FONT_HEIGHT (font));
23538 append_stretch_glyph (it, it->object, it->pixel_width,
23539 it->ascent + it->descent, ascent);
23540 }
23541 else
23542 append_glyph (it);
23543
23544 /* If characters with lbearing or rbearing are displayed
23545 in this line, record that fact in a flag of the
23546 glyph row. This is used to optimize X output code. */
23547 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23548 it->glyph_row->contains_overlapping_glyphs_p = 1;
23549 }
23550 if (! stretched_p && it->pixel_width == 0)
23551 /* We assure that all visible glyphs have at least 1-pixel
23552 width. */
23553 it->pixel_width = 1;
23554 }
23555 else if (it->char_to_display == '\n')
23556 {
23557 /* A newline has no width, but we need the height of the
23558 line. But if previous part of the line sets a height,
23559 don't increase that height */
23560
23561 Lisp_Object height;
23562 Lisp_Object total_height = Qnil;
23563
23564 it->override_ascent = -1;
23565 it->pixel_width = 0;
23566 it->nglyphs = 0;
23567
23568 height = get_it_property (it, Qline_height);
23569 /* Split (line-height total-height) list */
23570 if (CONSP (height)
23571 && CONSP (XCDR (height))
23572 && NILP (XCDR (XCDR (height))))
23573 {
23574 total_height = XCAR (XCDR (height));
23575 height = XCAR (height);
23576 }
23577 height = calc_line_height_property (it, height, font, boff, 1);
23578
23579 if (it->override_ascent >= 0)
23580 {
23581 it->ascent = it->override_ascent;
23582 it->descent = it->override_descent;
23583 boff = it->override_boff;
23584 }
23585 else
23586 {
23587 it->ascent = FONT_BASE (font) + boff;
23588 it->descent = FONT_DESCENT (font) - boff;
23589 }
23590
23591 if (EQ (height, Qt))
23592 {
23593 if (it->descent > it->max_descent)
23594 {
23595 it->ascent += it->descent - it->max_descent;
23596 it->descent = it->max_descent;
23597 }
23598 if (it->ascent > it->max_ascent)
23599 {
23600 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23601 it->ascent = it->max_ascent;
23602 }
23603 it->phys_ascent = min (it->phys_ascent, it->ascent);
23604 it->phys_descent = min (it->phys_descent, it->descent);
23605 it->constrain_row_ascent_descent_p = 1;
23606 extra_line_spacing = 0;
23607 }
23608 else
23609 {
23610 Lisp_Object spacing;
23611
23612 it->phys_ascent = it->ascent;
23613 it->phys_descent = it->descent;
23614
23615 if ((it->max_ascent > 0 || it->max_descent > 0)
23616 && face->box != FACE_NO_BOX
23617 && face->box_line_width > 0)
23618 {
23619 it->ascent += face->box_line_width;
23620 it->descent += face->box_line_width;
23621 }
23622 if (!NILP (height)
23623 && XINT (height) > it->ascent + it->descent)
23624 it->ascent = XINT (height) - it->descent;
23625
23626 if (!NILP (total_height))
23627 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23628 else
23629 {
23630 spacing = get_it_property (it, Qline_spacing);
23631 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23632 }
23633 if (INTEGERP (spacing))
23634 {
23635 extra_line_spacing = XINT (spacing);
23636 if (!NILP (total_height))
23637 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23638 }
23639 }
23640 }
23641 else /* i.e. (it->char_to_display == '\t') */
23642 {
23643 if (font->space_width > 0)
23644 {
23645 int tab_width = it->tab_width * font->space_width;
23646 int x = it->current_x + it->continuation_lines_width;
23647 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23648
23649 /* If the distance from the current position to the next tab
23650 stop is less than a space character width, use the
23651 tab stop after that. */
23652 if (next_tab_x - x < font->space_width)
23653 next_tab_x += tab_width;
23654
23655 it->pixel_width = next_tab_x - x;
23656 it->nglyphs = 1;
23657 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23658 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23659
23660 if (it->glyph_row)
23661 {
23662 append_stretch_glyph (it, it->object, it->pixel_width,
23663 it->ascent + it->descent, it->ascent);
23664 }
23665 }
23666 else
23667 {
23668 it->pixel_width = 0;
23669 it->nglyphs = 1;
23670 }
23671 }
23672 }
23673 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23674 {
23675 /* A static composition.
23676
23677 Note: A composition is represented as one glyph in the
23678 glyph matrix. There are no padding glyphs.
23679
23680 Important note: pixel_width, ascent, and descent are the
23681 values of what is drawn by draw_glyphs (i.e. the values of
23682 the overall glyphs composed). */
23683 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23684 int boff; /* baseline offset */
23685 struct composition *cmp = composition_table[it->cmp_it.id];
23686 int glyph_len = cmp->glyph_len;
23687 struct font *font = face->font;
23688
23689 it->nglyphs = 1;
23690
23691 /* If we have not yet calculated pixel size data of glyphs of
23692 the composition for the current face font, calculate them
23693 now. Theoretically, we have to check all fonts for the
23694 glyphs, but that requires much time and memory space. So,
23695 here we check only the font of the first glyph. This may
23696 lead to incorrect display, but it's very rare, and C-l
23697 (recenter-top-bottom) can correct the display anyway. */
23698 if (! cmp->font || cmp->font != font)
23699 {
23700 /* Ascent and descent of the font of the first character
23701 of this composition (adjusted by baseline offset).
23702 Ascent and descent of overall glyphs should not be less
23703 than these, respectively. */
23704 int font_ascent, font_descent, font_height;
23705 /* Bounding box of the overall glyphs. */
23706 int leftmost, rightmost, lowest, highest;
23707 int lbearing, rbearing;
23708 int i, width, ascent, descent;
23709 int left_padded = 0, right_padded = 0;
23710 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23711 XChar2b char2b;
23712 struct font_metrics *pcm;
23713 int font_not_found_p;
23714 EMACS_INT pos;
23715
23716 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23717 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23718 break;
23719 if (glyph_len < cmp->glyph_len)
23720 right_padded = 1;
23721 for (i = 0; i < glyph_len; i++)
23722 {
23723 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23724 break;
23725 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23726 }
23727 if (i > 0)
23728 left_padded = 1;
23729
23730 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23731 : IT_CHARPOS (*it));
23732 /* If no suitable font is found, use the default font. */
23733 font_not_found_p = font == NULL;
23734 if (font_not_found_p)
23735 {
23736 face = face->ascii_face;
23737 font = face->font;
23738 }
23739 boff = font->baseline_offset;
23740 if (font->vertical_centering)
23741 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23742 font_ascent = FONT_BASE (font) + boff;
23743 font_descent = FONT_DESCENT (font) - boff;
23744 font_height = FONT_HEIGHT (font);
23745
23746 cmp->font = (void *) font;
23747
23748 pcm = NULL;
23749 if (! font_not_found_p)
23750 {
23751 get_char_face_and_encoding (it->f, c, it->face_id,
23752 &char2b, 0);
23753 pcm = get_per_char_metric (font, &char2b);
23754 }
23755
23756 /* Initialize the bounding box. */
23757 if (pcm)
23758 {
23759 width = pcm->width;
23760 ascent = pcm->ascent;
23761 descent = pcm->descent;
23762 lbearing = pcm->lbearing;
23763 rbearing = pcm->rbearing;
23764 }
23765 else
23766 {
23767 width = font->space_width;
23768 ascent = FONT_BASE (font);
23769 descent = FONT_DESCENT (font);
23770 lbearing = 0;
23771 rbearing = width;
23772 }
23773
23774 rightmost = width;
23775 leftmost = 0;
23776 lowest = - descent + boff;
23777 highest = ascent + boff;
23778
23779 if (! font_not_found_p
23780 && font->default_ascent
23781 && CHAR_TABLE_P (Vuse_default_ascent)
23782 && !NILP (Faref (Vuse_default_ascent,
23783 make_number (it->char_to_display))))
23784 highest = font->default_ascent + boff;
23785
23786 /* Draw the first glyph at the normal position. It may be
23787 shifted to right later if some other glyphs are drawn
23788 at the left. */
23789 cmp->offsets[i * 2] = 0;
23790 cmp->offsets[i * 2 + 1] = boff;
23791 cmp->lbearing = lbearing;
23792 cmp->rbearing = rbearing;
23793
23794 /* Set cmp->offsets for the remaining glyphs. */
23795 for (i++; i < glyph_len; i++)
23796 {
23797 int left, right, btm, top;
23798 int ch = COMPOSITION_GLYPH (cmp, i);
23799 int face_id;
23800 struct face *this_face;
23801
23802 if (ch == '\t')
23803 ch = ' ';
23804 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23805 this_face = FACE_FROM_ID (it->f, face_id);
23806 font = this_face->font;
23807
23808 if (font == NULL)
23809 pcm = NULL;
23810 else
23811 {
23812 get_char_face_and_encoding (it->f, ch, face_id,
23813 &char2b, 0);
23814 pcm = get_per_char_metric (font, &char2b);
23815 }
23816 if (! pcm)
23817 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23818 else
23819 {
23820 width = pcm->width;
23821 ascent = pcm->ascent;
23822 descent = pcm->descent;
23823 lbearing = pcm->lbearing;
23824 rbearing = pcm->rbearing;
23825 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23826 {
23827 /* Relative composition with or without
23828 alternate chars. */
23829 left = (leftmost + rightmost - width) / 2;
23830 btm = - descent + boff;
23831 if (font->relative_compose
23832 && (! CHAR_TABLE_P (Vignore_relative_composition)
23833 || NILP (Faref (Vignore_relative_composition,
23834 make_number (ch)))))
23835 {
23836
23837 if (- descent >= font->relative_compose)
23838 /* One extra pixel between two glyphs. */
23839 btm = highest + 1;
23840 else if (ascent <= 0)
23841 /* One extra pixel between two glyphs. */
23842 btm = lowest - 1 - ascent - descent;
23843 }
23844 }
23845 else
23846 {
23847 /* A composition rule is specified by an integer
23848 value that encodes global and new reference
23849 points (GREF and NREF). GREF and NREF are
23850 specified by numbers as below:
23851
23852 0---1---2 -- ascent
23853 | |
23854 | |
23855 | |
23856 9--10--11 -- center
23857 | |
23858 ---3---4---5--- baseline
23859 | |
23860 6---7---8 -- descent
23861 */
23862 int rule = COMPOSITION_RULE (cmp, i);
23863 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23864
23865 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23866 grefx = gref % 3, nrefx = nref % 3;
23867 grefy = gref / 3, nrefy = nref / 3;
23868 if (xoff)
23869 xoff = font_height * (xoff - 128) / 256;
23870 if (yoff)
23871 yoff = font_height * (yoff - 128) / 256;
23872
23873 left = (leftmost
23874 + grefx * (rightmost - leftmost) / 2
23875 - nrefx * width / 2
23876 + xoff);
23877
23878 btm = ((grefy == 0 ? highest
23879 : grefy == 1 ? 0
23880 : grefy == 2 ? lowest
23881 : (highest + lowest) / 2)
23882 - (nrefy == 0 ? ascent + descent
23883 : nrefy == 1 ? descent - boff
23884 : nrefy == 2 ? 0
23885 : (ascent + descent) / 2)
23886 + yoff);
23887 }
23888
23889 cmp->offsets[i * 2] = left;
23890 cmp->offsets[i * 2 + 1] = btm + descent;
23891
23892 /* Update the bounding box of the overall glyphs. */
23893 if (width > 0)
23894 {
23895 right = left + width;
23896 if (left < leftmost)
23897 leftmost = left;
23898 if (right > rightmost)
23899 rightmost = right;
23900 }
23901 top = btm + descent + ascent;
23902 if (top > highest)
23903 highest = top;
23904 if (btm < lowest)
23905 lowest = btm;
23906
23907 if (cmp->lbearing > left + lbearing)
23908 cmp->lbearing = left + lbearing;
23909 if (cmp->rbearing < left + rbearing)
23910 cmp->rbearing = left + rbearing;
23911 }
23912 }
23913
23914 /* If there are glyphs whose x-offsets are negative,
23915 shift all glyphs to the right and make all x-offsets
23916 non-negative. */
23917 if (leftmost < 0)
23918 {
23919 for (i = 0; i < cmp->glyph_len; i++)
23920 cmp->offsets[i * 2] -= leftmost;
23921 rightmost -= leftmost;
23922 cmp->lbearing -= leftmost;
23923 cmp->rbearing -= leftmost;
23924 }
23925
23926 if (left_padded && cmp->lbearing < 0)
23927 {
23928 for (i = 0; i < cmp->glyph_len; i++)
23929 cmp->offsets[i * 2] -= cmp->lbearing;
23930 rightmost -= cmp->lbearing;
23931 cmp->rbearing -= cmp->lbearing;
23932 cmp->lbearing = 0;
23933 }
23934 if (right_padded && rightmost < cmp->rbearing)
23935 {
23936 rightmost = cmp->rbearing;
23937 }
23938
23939 cmp->pixel_width = rightmost;
23940 cmp->ascent = highest;
23941 cmp->descent = - lowest;
23942 if (cmp->ascent < font_ascent)
23943 cmp->ascent = font_ascent;
23944 if (cmp->descent < font_descent)
23945 cmp->descent = font_descent;
23946 }
23947
23948 if (it->glyph_row
23949 && (cmp->lbearing < 0
23950 || cmp->rbearing > cmp->pixel_width))
23951 it->glyph_row->contains_overlapping_glyphs_p = 1;
23952
23953 it->pixel_width = cmp->pixel_width;
23954 it->ascent = it->phys_ascent = cmp->ascent;
23955 it->descent = it->phys_descent = cmp->descent;
23956 if (face->box != FACE_NO_BOX)
23957 {
23958 int thick = face->box_line_width;
23959
23960 if (thick > 0)
23961 {
23962 it->ascent += thick;
23963 it->descent += thick;
23964 }
23965 else
23966 thick = - thick;
23967
23968 if (it->start_of_box_run_p)
23969 it->pixel_width += thick;
23970 if (it->end_of_box_run_p)
23971 it->pixel_width += thick;
23972 }
23973
23974 /* If face has an overline, add the height of the overline
23975 (1 pixel) and a 1 pixel margin to the character height. */
23976 if (face->overline_p)
23977 it->ascent += overline_margin;
23978
23979 take_vertical_position_into_account (it);
23980 if (it->ascent < 0)
23981 it->ascent = 0;
23982 if (it->descent < 0)
23983 it->descent = 0;
23984
23985 if (it->glyph_row)
23986 append_composite_glyph (it);
23987 }
23988 else if (it->what == IT_COMPOSITION)
23989 {
23990 /* A dynamic (automatic) composition. */
23991 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23992 Lisp_Object gstring;
23993 struct font_metrics metrics;
23994
23995 gstring = composition_gstring_from_id (it->cmp_it.id);
23996 it->pixel_width
23997 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23998 &metrics);
23999 if (it->glyph_row
24000 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24001 it->glyph_row->contains_overlapping_glyphs_p = 1;
24002 it->ascent = it->phys_ascent = metrics.ascent;
24003 it->descent = it->phys_descent = metrics.descent;
24004 if (face->box != FACE_NO_BOX)
24005 {
24006 int thick = face->box_line_width;
24007
24008 if (thick > 0)
24009 {
24010 it->ascent += thick;
24011 it->descent += thick;
24012 }
24013 else
24014 thick = - thick;
24015
24016 if (it->start_of_box_run_p)
24017 it->pixel_width += thick;
24018 if (it->end_of_box_run_p)
24019 it->pixel_width += thick;
24020 }
24021 /* If face has an overline, add the height of the overline
24022 (1 pixel) and a 1 pixel margin to the character height. */
24023 if (face->overline_p)
24024 it->ascent += overline_margin;
24025 take_vertical_position_into_account (it);
24026 if (it->ascent < 0)
24027 it->ascent = 0;
24028 if (it->descent < 0)
24029 it->descent = 0;
24030
24031 if (it->glyph_row)
24032 append_composite_glyph (it);
24033 }
24034 else if (it->what == IT_GLYPHLESS)
24035 produce_glyphless_glyph (it, 0, Qnil);
24036 else if (it->what == IT_IMAGE)
24037 produce_image_glyph (it);
24038 else if (it->what == IT_STRETCH)
24039 produce_stretch_glyph (it);
24040
24041 done:
24042 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24043 because this isn't true for images with `:ascent 100'. */
24044 xassert (it->ascent >= 0 && it->descent >= 0);
24045 if (it->area == TEXT_AREA)
24046 it->current_x += it->pixel_width;
24047
24048 if (extra_line_spacing > 0)
24049 {
24050 it->descent += extra_line_spacing;
24051 if (extra_line_spacing > it->max_extra_line_spacing)
24052 it->max_extra_line_spacing = extra_line_spacing;
24053 }
24054
24055 it->max_ascent = max (it->max_ascent, it->ascent);
24056 it->max_descent = max (it->max_descent, it->descent);
24057 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24058 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24059 }
24060
24061 /* EXPORT for RIF:
24062 Output LEN glyphs starting at START at the nominal cursor position.
24063 Advance the nominal cursor over the text. The global variable
24064 updated_window contains the window being updated, updated_row is
24065 the glyph row being updated, and updated_area is the area of that
24066 row being updated. */
24067
24068 void
24069 x_write_glyphs (struct glyph *start, int len)
24070 {
24071 int x, hpos;
24072
24073 xassert (updated_window && updated_row);
24074 BLOCK_INPUT;
24075
24076 /* Write glyphs. */
24077
24078 hpos = start - updated_row->glyphs[updated_area];
24079 x = draw_glyphs (updated_window, output_cursor.x,
24080 updated_row, updated_area,
24081 hpos, hpos + len,
24082 DRAW_NORMAL_TEXT, 0);
24083
24084 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24085 if (updated_area == TEXT_AREA
24086 && updated_window->phys_cursor_on_p
24087 && updated_window->phys_cursor.vpos == output_cursor.vpos
24088 && updated_window->phys_cursor.hpos >= hpos
24089 && updated_window->phys_cursor.hpos < hpos + len)
24090 updated_window->phys_cursor_on_p = 0;
24091
24092 UNBLOCK_INPUT;
24093
24094 /* Advance the output cursor. */
24095 output_cursor.hpos += len;
24096 output_cursor.x = x;
24097 }
24098
24099
24100 /* EXPORT for RIF:
24101 Insert LEN glyphs from START at the nominal cursor position. */
24102
24103 void
24104 x_insert_glyphs (struct glyph *start, int len)
24105 {
24106 struct frame *f;
24107 struct window *w;
24108 int line_height, shift_by_width, shifted_region_width;
24109 struct glyph_row *row;
24110 struct glyph *glyph;
24111 int frame_x, frame_y;
24112 EMACS_INT hpos;
24113
24114 xassert (updated_window && updated_row);
24115 BLOCK_INPUT;
24116 w = updated_window;
24117 f = XFRAME (WINDOW_FRAME (w));
24118
24119 /* Get the height of the line we are in. */
24120 row = updated_row;
24121 line_height = row->height;
24122
24123 /* Get the width of the glyphs to insert. */
24124 shift_by_width = 0;
24125 for (glyph = start; glyph < start + len; ++glyph)
24126 shift_by_width += glyph->pixel_width;
24127
24128 /* Get the width of the region to shift right. */
24129 shifted_region_width = (window_box_width (w, updated_area)
24130 - output_cursor.x
24131 - shift_by_width);
24132
24133 /* Shift right. */
24134 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24135 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24136
24137 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24138 line_height, shift_by_width);
24139
24140 /* Write the glyphs. */
24141 hpos = start - row->glyphs[updated_area];
24142 draw_glyphs (w, output_cursor.x, row, updated_area,
24143 hpos, hpos + len,
24144 DRAW_NORMAL_TEXT, 0);
24145
24146 /* Advance the output cursor. */
24147 output_cursor.hpos += len;
24148 output_cursor.x += shift_by_width;
24149 UNBLOCK_INPUT;
24150 }
24151
24152
24153 /* EXPORT for RIF:
24154 Erase the current text line from the nominal cursor position
24155 (inclusive) to pixel column TO_X (exclusive). The idea is that
24156 everything from TO_X onward is already erased.
24157
24158 TO_X is a pixel position relative to updated_area of
24159 updated_window. TO_X == -1 means clear to the end of this area. */
24160
24161 void
24162 x_clear_end_of_line (int to_x)
24163 {
24164 struct frame *f;
24165 struct window *w = updated_window;
24166 int max_x, min_y, max_y;
24167 int from_x, from_y, to_y;
24168
24169 xassert (updated_window && updated_row);
24170 f = XFRAME (w->frame);
24171
24172 if (updated_row->full_width_p)
24173 max_x = WINDOW_TOTAL_WIDTH (w);
24174 else
24175 max_x = window_box_width (w, updated_area);
24176 max_y = window_text_bottom_y (w);
24177
24178 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24179 of window. For TO_X > 0, truncate to end of drawing area. */
24180 if (to_x == 0)
24181 return;
24182 else if (to_x < 0)
24183 to_x = max_x;
24184 else
24185 to_x = min (to_x, max_x);
24186
24187 to_y = min (max_y, output_cursor.y + updated_row->height);
24188
24189 /* Notice if the cursor will be cleared by this operation. */
24190 if (!updated_row->full_width_p)
24191 notice_overwritten_cursor (w, updated_area,
24192 output_cursor.x, -1,
24193 updated_row->y,
24194 MATRIX_ROW_BOTTOM_Y (updated_row));
24195
24196 from_x = output_cursor.x;
24197
24198 /* Translate to frame coordinates. */
24199 if (updated_row->full_width_p)
24200 {
24201 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24202 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24203 }
24204 else
24205 {
24206 int area_left = window_box_left (w, updated_area);
24207 from_x += area_left;
24208 to_x += area_left;
24209 }
24210
24211 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24212 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24213 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24214
24215 /* Prevent inadvertently clearing to end of the X window. */
24216 if (to_x > from_x && to_y > from_y)
24217 {
24218 BLOCK_INPUT;
24219 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24220 to_x - from_x, to_y - from_y);
24221 UNBLOCK_INPUT;
24222 }
24223 }
24224
24225 #endif /* HAVE_WINDOW_SYSTEM */
24226
24227
24228 \f
24229 /***********************************************************************
24230 Cursor types
24231 ***********************************************************************/
24232
24233 /* Value is the internal representation of the specified cursor type
24234 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24235 of the bar cursor. */
24236
24237 static enum text_cursor_kinds
24238 get_specified_cursor_type (Lisp_Object arg, int *width)
24239 {
24240 enum text_cursor_kinds type;
24241
24242 if (NILP (arg))
24243 return NO_CURSOR;
24244
24245 if (EQ (arg, Qbox))
24246 return FILLED_BOX_CURSOR;
24247
24248 if (EQ (arg, Qhollow))
24249 return HOLLOW_BOX_CURSOR;
24250
24251 if (EQ (arg, Qbar))
24252 {
24253 *width = 2;
24254 return BAR_CURSOR;
24255 }
24256
24257 if (CONSP (arg)
24258 && EQ (XCAR (arg), Qbar)
24259 && INTEGERP (XCDR (arg))
24260 && XINT (XCDR (arg)) >= 0)
24261 {
24262 *width = XINT (XCDR (arg));
24263 return BAR_CURSOR;
24264 }
24265
24266 if (EQ (arg, Qhbar))
24267 {
24268 *width = 2;
24269 return HBAR_CURSOR;
24270 }
24271
24272 if (CONSP (arg)
24273 && EQ (XCAR (arg), Qhbar)
24274 && INTEGERP (XCDR (arg))
24275 && XINT (XCDR (arg)) >= 0)
24276 {
24277 *width = XINT (XCDR (arg));
24278 return HBAR_CURSOR;
24279 }
24280
24281 /* Treat anything unknown as "hollow box cursor".
24282 It was bad to signal an error; people have trouble fixing
24283 .Xdefaults with Emacs, when it has something bad in it. */
24284 type = HOLLOW_BOX_CURSOR;
24285
24286 return type;
24287 }
24288
24289 /* Set the default cursor types for specified frame. */
24290 void
24291 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24292 {
24293 int width = 1;
24294 Lisp_Object tem;
24295
24296 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24297 FRAME_CURSOR_WIDTH (f) = width;
24298
24299 /* By default, set up the blink-off state depending on the on-state. */
24300
24301 tem = Fassoc (arg, Vblink_cursor_alist);
24302 if (!NILP (tem))
24303 {
24304 FRAME_BLINK_OFF_CURSOR (f)
24305 = get_specified_cursor_type (XCDR (tem), &width);
24306 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24307 }
24308 else
24309 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24310 }
24311
24312
24313 #ifdef HAVE_WINDOW_SYSTEM
24314
24315 /* Return the cursor we want to be displayed in window W. Return
24316 width of bar/hbar cursor through WIDTH arg. Return with
24317 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24318 (i.e. if the `system caret' should track this cursor).
24319
24320 In a mini-buffer window, we want the cursor only to appear if we
24321 are reading input from this window. For the selected window, we
24322 want the cursor type given by the frame parameter or buffer local
24323 setting of cursor-type. If explicitly marked off, draw no cursor.
24324 In all other cases, we want a hollow box cursor. */
24325
24326 static enum text_cursor_kinds
24327 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24328 int *active_cursor)
24329 {
24330 struct frame *f = XFRAME (w->frame);
24331 struct buffer *b = XBUFFER (w->buffer);
24332 int cursor_type = DEFAULT_CURSOR;
24333 Lisp_Object alt_cursor;
24334 int non_selected = 0;
24335
24336 *active_cursor = 1;
24337
24338 /* Echo area */
24339 if (cursor_in_echo_area
24340 && FRAME_HAS_MINIBUF_P (f)
24341 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24342 {
24343 if (w == XWINDOW (echo_area_window))
24344 {
24345 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24346 {
24347 *width = FRAME_CURSOR_WIDTH (f);
24348 return FRAME_DESIRED_CURSOR (f);
24349 }
24350 else
24351 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24352 }
24353
24354 *active_cursor = 0;
24355 non_selected = 1;
24356 }
24357
24358 /* Detect a nonselected window or nonselected frame. */
24359 else if (w != XWINDOW (f->selected_window)
24360 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24361 {
24362 *active_cursor = 0;
24363
24364 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24365 return NO_CURSOR;
24366
24367 non_selected = 1;
24368 }
24369
24370 /* Never display a cursor in a window in which cursor-type is nil. */
24371 if (NILP (BVAR (b, cursor_type)))
24372 return NO_CURSOR;
24373
24374 /* Get the normal cursor type for this window. */
24375 if (EQ (BVAR (b, cursor_type), Qt))
24376 {
24377 cursor_type = FRAME_DESIRED_CURSOR (f);
24378 *width = FRAME_CURSOR_WIDTH (f);
24379 }
24380 else
24381 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24382
24383 /* Use cursor-in-non-selected-windows instead
24384 for non-selected window or frame. */
24385 if (non_selected)
24386 {
24387 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24388 if (!EQ (Qt, alt_cursor))
24389 return get_specified_cursor_type (alt_cursor, width);
24390 /* t means modify the normal cursor type. */
24391 if (cursor_type == FILLED_BOX_CURSOR)
24392 cursor_type = HOLLOW_BOX_CURSOR;
24393 else if (cursor_type == BAR_CURSOR && *width > 1)
24394 --*width;
24395 return cursor_type;
24396 }
24397
24398 /* Use normal cursor if not blinked off. */
24399 if (!w->cursor_off_p)
24400 {
24401 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24402 {
24403 if (cursor_type == FILLED_BOX_CURSOR)
24404 {
24405 /* Using a block cursor on large images can be very annoying.
24406 So use a hollow cursor for "large" images.
24407 If image is not transparent (no mask), also use hollow cursor. */
24408 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24409 if (img != NULL && IMAGEP (img->spec))
24410 {
24411 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24412 where N = size of default frame font size.
24413 This should cover most of the "tiny" icons people may use. */
24414 if (!img->mask
24415 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24416 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24417 cursor_type = HOLLOW_BOX_CURSOR;
24418 }
24419 }
24420 else if (cursor_type != NO_CURSOR)
24421 {
24422 /* Display current only supports BOX and HOLLOW cursors for images.
24423 So for now, unconditionally use a HOLLOW cursor when cursor is
24424 not a solid box cursor. */
24425 cursor_type = HOLLOW_BOX_CURSOR;
24426 }
24427 }
24428 return cursor_type;
24429 }
24430
24431 /* Cursor is blinked off, so determine how to "toggle" it. */
24432
24433 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24434 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24435 return get_specified_cursor_type (XCDR (alt_cursor), width);
24436
24437 /* Then see if frame has specified a specific blink off cursor type. */
24438 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24439 {
24440 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24441 return FRAME_BLINK_OFF_CURSOR (f);
24442 }
24443
24444 #if 0
24445 /* Some people liked having a permanently visible blinking cursor,
24446 while others had very strong opinions against it. So it was
24447 decided to remove it. KFS 2003-09-03 */
24448
24449 /* Finally perform built-in cursor blinking:
24450 filled box <-> hollow box
24451 wide [h]bar <-> narrow [h]bar
24452 narrow [h]bar <-> no cursor
24453 other type <-> no cursor */
24454
24455 if (cursor_type == FILLED_BOX_CURSOR)
24456 return HOLLOW_BOX_CURSOR;
24457
24458 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24459 {
24460 *width = 1;
24461 return cursor_type;
24462 }
24463 #endif
24464
24465 return NO_CURSOR;
24466 }
24467
24468
24469 /* Notice when the text cursor of window W has been completely
24470 overwritten by a drawing operation that outputs glyphs in AREA
24471 starting at X0 and ending at X1 in the line starting at Y0 and
24472 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24473 the rest of the line after X0 has been written. Y coordinates
24474 are window-relative. */
24475
24476 static void
24477 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24478 int x0, int x1, int y0, int y1)
24479 {
24480 int cx0, cx1, cy0, cy1;
24481 struct glyph_row *row;
24482
24483 if (!w->phys_cursor_on_p)
24484 return;
24485 if (area != TEXT_AREA)
24486 return;
24487
24488 if (w->phys_cursor.vpos < 0
24489 || w->phys_cursor.vpos >= w->current_matrix->nrows
24490 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24491 !(row->enabled_p && row->displays_text_p)))
24492 return;
24493
24494 if (row->cursor_in_fringe_p)
24495 {
24496 row->cursor_in_fringe_p = 0;
24497 draw_fringe_bitmap (w, row, row->reversed_p);
24498 w->phys_cursor_on_p = 0;
24499 return;
24500 }
24501
24502 cx0 = w->phys_cursor.x;
24503 cx1 = cx0 + w->phys_cursor_width;
24504 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24505 return;
24506
24507 /* The cursor image will be completely removed from the
24508 screen if the output area intersects the cursor area in
24509 y-direction. When we draw in [y0 y1[, and some part of
24510 the cursor is at y < y0, that part must have been drawn
24511 before. When scrolling, the cursor is erased before
24512 actually scrolling, so we don't come here. When not
24513 scrolling, the rows above the old cursor row must have
24514 changed, and in this case these rows must have written
24515 over the cursor image.
24516
24517 Likewise if part of the cursor is below y1, with the
24518 exception of the cursor being in the first blank row at
24519 the buffer and window end because update_text_area
24520 doesn't draw that row. (Except when it does, but
24521 that's handled in update_text_area.) */
24522
24523 cy0 = w->phys_cursor.y;
24524 cy1 = cy0 + w->phys_cursor_height;
24525 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24526 return;
24527
24528 w->phys_cursor_on_p = 0;
24529 }
24530
24531 #endif /* HAVE_WINDOW_SYSTEM */
24532
24533 \f
24534 /************************************************************************
24535 Mouse Face
24536 ************************************************************************/
24537
24538 #ifdef HAVE_WINDOW_SYSTEM
24539
24540 /* EXPORT for RIF:
24541 Fix the display of area AREA of overlapping row ROW in window W
24542 with respect to the overlapping part OVERLAPS. */
24543
24544 void
24545 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24546 enum glyph_row_area area, int overlaps)
24547 {
24548 int i, x;
24549
24550 BLOCK_INPUT;
24551
24552 x = 0;
24553 for (i = 0; i < row->used[area];)
24554 {
24555 if (row->glyphs[area][i].overlaps_vertically_p)
24556 {
24557 int start = i, start_x = x;
24558
24559 do
24560 {
24561 x += row->glyphs[area][i].pixel_width;
24562 ++i;
24563 }
24564 while (i < row->used[area]
24565 && row->glyphs[area][i].overlaps_vertically_p);
24566
24567 draw_glyphs (w, start_x, row, area,
24568 start, i,
24569 DRAW_NORMAL_TEXT, overlaps);
24570 }
24571 else
24572 {
24573 x += row->glyphs[area][i].pixel_width;
24574 ++i;
24575 }
24576 }
24577
24578 UNBLOCK_INPUT;
24579 }
24580
24581
24582 /* EXPORT:
24583 Draw the cursor glyph of window W in glyph row ROW. See the
24584 comment of draw_glyphs for the meaning of HL. */
24585
24586 void
24587 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24588 enum draw_glyphs_face hl)
24589 {
24590 /* If cursor hpos is out of bounds, don't draw garbage. This can
24591 happen in mini-buffer windows when switching between echo area
24592 glyphs and mini-buffer. */
24593 if ((row->reversed_p
24594 ? (w->phys_cursor.hpos >= 0)
24595 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24596 {
24597 int on_p = w->phys_cursor_on_p;
24598 int x1;
24599 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24600 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24601 hl, 0);
24602 w->phys_cursor_on_p = on_p;
24603
24604 if (hl == DRAW_CURSOR)
24605 w->phys_cursor_width = x1 - w->phys_cursor.x;
24606 /* When we erase the cursor, and ROW is overlapped by other
24607 rows, make sure that these overlapping parts of other rows
24608 are redrawn. */
24609 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24610 {
24611 w->phys_cursor_width = x1 - w->phys_cursor.x;
24612
24613 if (row > w->current_matrix->rows
24614 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24615 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24616 OVERLAPS_ERASED_CURSOR);
24617
24618 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24619 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24620 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24621 OVERLAPS_ERASED_CURSOR);
24622 }
24623 }
24624 }
24625
24626
24627 /* EXPORT:
24628 Erase the image of a cursor of window W from the screen. */
24629
24630 void
24631 erase_phys_cursor (struct window *w)
24632 {
24633 struct frame *f = XFRAME (w->frame);
24634 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24635 int hpos = w->phys_cursor.hpos;
24636 int vpos = w->phys_cursor.vpos;
24637 int mouse_face_here_p = 0;
24638 struct glyph_matrix *active_glyphs = w->current_matrix;
24639 struct glyph_row *cursor_row;
24640 struct glyph *cursor_glyph;
24641 enum draw_glyphs_face hl;
24642
24643 /* No cursor displayed or row invalidated => nothing to do on the
24644 screen. */
24645 if (w->phys_cursor_type == NO_CURSOR)
24646 goto mark_cursor_off;
24647
24648 /* VPOS >= active_glyphs->nrows means that window has been resized.
24649 Don't bother to erase the cursor. */
24650 if (vpos >= active_glyphs->nrows)
24651 goto mark_cursor_off;
24652
24653 /* If row containing cursor is marked invalid, there is nothing we
24654 can do. */
24655 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24656 if (!cursor_row->enabled_p)
24657 goto mark_cursor_off;
24658
24659 /* If line spacing is > 0, old cursor may only be partially visible in
24660 window after split-window. So adjust visible height. */
24661 cursor_row->visible_height = min (cursor_row->visible_height,
24662 window_text_bottom_y (w) - cursor_row->y);
24663
24664 /* If row is completely invisible, don't attempt to delete a cursor which
24665 isn't there. This can happen if cursor is at top of a window, and
24666 we switch to a buffer with a header line in that window. */
24667 if (cursor_row->visible_height <= 0)
24668 goto mark_cursor_off;
24669
24670 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24671 if (cursor_row->cursor_in_fringe_p)
24672 {
24673 cursor_row->cursor_in_fringe_p = 0;
24674 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24675 goto mark_cursor_off;
24676 }
24677
24678 /* This can happen when the new row is shorter than the old one.
24679 In this case, either draw_glyphs or clear_end_of_line
24680 should have cleared the cursor. Note that we wouldn't be
24681 able to erase the cursor in this case because we don't have a
24682 cursor glyph at hand. */
24683 if ((cursor_row->reversed_p
24684 ? (w->phys_cursor.hpos < 0)
24685 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24686 goto mark_cursor_off;
24687
24688 /* If the cursor is in the mouse face area, redisplay that when
24689 we clear the cursor. */
24690 if (! NILP (hlinfo->mouse_face_window)
24691 && coords_in_mouse_face_p (w, hpos, vpos)
24692 /* Don't redraw the cursor's spot in mouse face if it is at the
24693 end of a line (on a newline). The cursor appears there, but
24694 mouse highlighting does not. */
24695 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24696 mouse_face_here_p = 1;
24697
24698 /* Maybe clear the display under the cursor. */
24699 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24700 {
24701 int x, y, left_x;
24702 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24703 int width;
24704
24705 cursor_glyph = get_phys_cursor_glyph (w);
24706 if (cursor_glyph == NULL)
24707 goto mark_cursor_off;
24708
24709 width = cursor_glyph->pixel_width;
24710 left_x = window_box_left_offset (w, TEXT_AREA);
24711 x = w->phys_cursor.x;
24712 if (x < left_x)
24713 width -= left_x - x;
24714 width = min (width, window_box_width (w, TEXT_AREA) - x);
24715 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24716 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24717
24718 if (width > 0)
24719 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24720 }
24721
24722 /* Erase the cursor by redrawing the character underneath it. */
24723 if (mouse_face_here_p)
24724 hl = DRAW_MOUSE_FACE;
24725 else
24726 hl = DRAW_NORMAL_TEXT;
24727 draw_phys_cursor_glyph (w, cursor_row, hl);
24728
24729 mark_cursor_off:
24730 w->phys_cursor_on_p = 0;
24731 w->phys_cursor_type = NO_CURSOR;
24732 }
24733
24734
24735 /* EXPORT:
24736 Display or clear cursor of window W. If ON is zero, clear the
24737 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24738 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24739
24740 void
24741 display_and_set_cursor (struct window *w, int on,
24742 int hpos, int vpos, int x, int y)
24743 {
24744 struct frame *f = XFRAME (w->frame);
24745 int new_cursor_type;
24746 int new_cursor_width;
24747 int active_cursor;
24748 struct glyph_row *glyph_row;
24749 struct glyph *glyph;
24750
24751 /* This is pointless on invisible frames, and dangerous on garbaged
24752 windows and frames; in the latter case, the frame or window may
24753 be in the midst of changing its size, and x and y may be off the
24754 window. */
24755 if (! FRAME_VISIBLE_P (f)
24756 || FRAME_GARBAGED_P (f)
24757 || vpos >= w->current_matrix->nrows
24758 || hpos >= w->current_matrix->matrix_w)
24759 return;
24760
24761 /* If cursor is off and we want it off, return quickly. */
24762 if (!on && !w->phys_cursor_on_p)
24763 return;
24764
24765 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24766 /* If cursor row is not enabled, we don't really know where to
24767 display the cursor. */
24768 if (!glyph_row->enabled_p)
24769 {
24770 w->phys_cursor_on_p = 0;
24771 return;
24772 }
24773
24774 glyph = NULL;
24775 if (!glyph_row->exact_window_width_line_p
24776 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24777 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24778
24779 xassert (interrupt_input_blocked);
24780
24781 /* Set new_cursor_type to the cursor we want to be displayed. */
24782 new_cursor_type = get_window_cursor_type (w, glyph,
24783 &new_cursor_width, &active_cursor);
24784
24785 /* If cursor is currently being shown and we don't want it to be or
24786 it is in the wrong place, or the cursor type is not what we want,
24787 erase it. */
24788 if (w->phys_cursor_on_p
24789 && (!on
24790 || w->phys_cursor.x != x
24791 || w->phys_cursor.y != y
24792 || new_cursor_type != w->phys_cursor_type
24793 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24794 && new_cursor_width != w->phys_cursor_width)))
24795 erase_phys_cursor (w);
24796
24797 /* Don't check phys_cursor_on_p here because that flag is only set
24798 to zero in some cases where we know that the cursor has been
24799 completely erased, to avoid the extra work of erasing the cursor
24800 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24801 still not be visible, or it has only been partly erased. */
24802 if (on)
24803 {
24804 w->phys_cursor_ascent = glyph_row->ascent;
24805 w->phys_cursor_height = glyph_row->height;
24806
24807 /* Set phys_cursor_.* before x_draw_.* is called because some
24808 of them may need the information. */
24809 w->phys_cursor.x = x;
24810 w->phys_cursor.y = glyph_row->y;
24811 w->phys_cursor.hpos = hpos;
24812 w->phys_cursor.vpos = vpos;
24813 }
24814
24815 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24816 new_cursor_type, new_cursor_width,
24817 on, active_cursor);
24818 }
24819
24820
24821 /* Switch the display of W's cursor on or off, according to the value
24822 of ON. */
24823
24824 static void
24825 update_window_cursor (struct window *w, int on)
24826 {
24827 /* Don't update cursor in windows whose frame is in the process
24828 of being deleted. */
24829 if (w->current_matrix)
24830 {
24831 BLOCK_INPUT;
24832 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24833 w->phys_cursor.x, w->phys_cursor.y);
24834 UNBLOCK_INPUT;
24835 }
24836 }
24837
24838
24839 /* Call update_window_cursor with parameter ON_P on all leaf windows
24840 in the window tree rooted at W. */
24841
24842 static void
24843 update_cursor_in_window_tree (struct window *w, int on_p)
24844 {
24845 while (w)
24846 {
24847 if (!NILP (w->hchild))
24848 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24849 else if (!NILP (w->vchild))
24850 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24851 else
24852 update_window_cursor (w, on_p);
24853
24854 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24855 }
24856 }
24857
24858
24859 /* EXPORT:
24860 Display the cursor on window W, or clear it, according to ON_P.
24861 Don't change the cursor's position. */
24862
24863 void
24864 x_update_cursor (struct frame *f, int on_p)
24865 {
24866 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24867 }
24868
24869
24870 /* EXPORT:
24871 Clear the cursor of window W to background color, and mark the
24872 cursor as not shown. This is used when the text where the cursor
24873 is about to be rewritten. */
24874
24875 void
24876 x_clear_cursor (struct window *w)
24877 {
24878 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24879 update_window_cursor (w, 0);
24880 }
24881
24882 #endif /* HAVE_WINDOW_SYSTEM */
24883
24884 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24885 and MSDOS. */
24886 static void
24887 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24888 int start_hpos, int end_hpos,
24889 enum draw_glyphs_face draw)
24890 {
24891 #ifdef HAVE_WINDOW_SYSTEM
24892 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24893 {
24894 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24895 return;
24896 }
24897 #endif
24898 #if defined (HAVE_GPM) || defined (MSDOS)
24899 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24900 #endif
24901 }
24902
24903 /* Display the active region described by mouse_face_* according to DRAW. */
24904
24905 static void
24906 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24907 {
24908 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24909 struct frame *f = XFRAME (WINDOW_FRAME (w));
24910
24911 if (/* If window is in the process of being destroyed, don't bother
24912 to do anything. */
24913 w->current_matrix != NULL
24914 /* Don't update mouse highlight if hidden */
24915 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24916 /* Recognize when we are called to operate on rows that don't exist
24917 anymore. This can happen when a window is split. */
24918 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24919 {
24920 int phys_cursor_on_p = w->phys_cursor_on_p;
24921 struct glyph_row *row, *first, *last;
24922
24923 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24924 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24925
24926 for (row = first; row <= last && row->enabled_p; ++row)
24927 {
24928 int start_hpos, end_hpos, start_x;
24929
24930 /* For all but the first row, the highlight starts at column 0. */
24931 if (row == first)
24932 {
24933 /* R2L rows have BEG and END in reversed order, but the
24934 screen drawing geometry is always left to right. So
24935 we need to mirror the beginning and end of the
24936 highlighted area in R2L rows. */
24937 if (!row->reversed_p)
24938 {
24939 start_hpos = hlinfo->mouse_face_beg_col;
24940 start_x = hlinfo->mouse_face_beg_x;
24941 }
24942 else if (row == last)
24943 {
24944 start_hpos = hlinfo->mouse_face_end_col;
24945 start_x = hlinfo->mouse_face_end_x;
24946 }
24947 else
24948 {
24949 start_hpos = 0;
24950 start_x = 0;
24951 }
24952 }
24953 else if (row->reversed_p && row == last)
24954 {
24955 start_hpos = hlinfo->mouse_face_end_col;
24956 start_x = hlinfo->mouse_face_end_x;
24957 }
24958 else
24959 {
24960 start_hpos = 0;
24961 start_x = 0;
24962 }
24963
24964 if (row == last)
24965 {
24966 if (!row->reversed_p)
24967 end_hpos = hlinfo->mouse_face_end_col;
24968 else if (row == first)
24969 end_hpos = hlinfo->mouse_face_beg_col;
24970 else
24971 {
24972 end_hpos = row->used[TEXT_AREA];
24973 if (draw == DRAW_NORMAL_TEXT)
24974 row->fill_line_p = 1; /* Clear to end of line */
24975 }
24976 }
24977 else if (row->reversed_p && row == first)
24978 end_hpos = hlinfo->mouse_face_beg_col;
24979 else
24980 {
24981 end_hpos = row->used[TEXT_AREA];
24982 if (draw == DRAW_NORMAL_TEXT)
24983 row->fill_line_p = 1; /* Clear to end of line */
24984 }
24985
24986 if (end_hpos > start_hpos)
24987 {
24988 draw_row_with_mouse_face (w, start_x, row,
24989 start_hpos, end_hpos, draw);
24990
24991 row->mouse_face_p
24992 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24993 }
24994 }
24995
24996 #ifdef HAVE_WINDOW_SYSTEM
24997 /* When we've written over the cursor, arrange for it to
24998 be displayed again. */
24999 if (FRAME_WINDOW_P (f)
25000 && phys_cursor_on_p && !w->phys_cursor_on_p)
25001 {
25002 BLOCK_INPUT;
25003 display_and_set_cursor (w, 1,
25004 w->phys_cursor.hpos, w->phys_cursor.vpos,
25005 w->phys_cursor.x, w->phys_cursor.y);
25006 UNBLOCK_INPUT;
25007 }
25008 #endif /* HAVE_WINDOW_SYSTEM */
25009 }
25010
25011 #ifdef HAVE_WINDOW_SYSTEM
25012 /* Change the mouse cursor. */
25013 if (FRAME_WINDOW_P (f))
25014 {
25015 if (draw == DRAW_NORMAL_TEXT
25016 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25017 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25018 else if (draw == DRAW_MOUSE_FACE)
25019 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25020 else
25021 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25022 }
25023 #endif /* HAVE_WINDOW_SYSTEM */
25024 }
25025
25026 /* EXPORT:
25027 Clear out the mouse-highlighted active region.
25028 Redraw it un-highlighted first. Value is non-zero if mouse
25029 face was actually drawn unhighlighted. */
25030
25031 int
25032 clear_mouse_face (Mouse_HLInfo *hlinfo)
25033 {
25034 int cleared = 0;
25035
25036 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25037 {
25038 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25039 cleared = 1;
25040 }
25041
25042 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25043 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25044 hlinfo->mouse_face_window = Qnil;
25045 hlinfo->mouse_face_overlay = Qnil;
25046 return cleared;
25047 }
25048
25049 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25050 within the mouse face on that window. */
25051 static int
25052 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25053 {
25054 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25055
25056 /* Quickly resolve the easy cases. */
25057 if (!(WINDOWP (hlinfo->mouse_face_window)
25058 && XWINDOW (hlinfo->mouse_face_window) == w))
25059 return 0;
25060 if (vpos < hlinfo->mouse_face_beg_row
25061 || vpos > hlinfo->mouse_face_end_row)
25062 return 0;
25063 if (vpos > hlinfo->mouse_face_beg_row
25064 && vpos < hlinfo->mouse_face_end_row)
25065 return 1;
25066
25067 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25068 {
25069 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25070 {
25071 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25072 return 1;
25073 }
25074 else if ((vpos == hlinfo->mouse_face_beg_row
25075 && hpos >= hlinfo->mouse_face_beg_col)
25076 || (vpos == hlinfo->mouse_face_end_row
25077 && hpos < hlinfo->mouse_face_end_col))
25078 return 1;
25079 }
25080 else
25081 {
25082 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25083 {
25084 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25085 return 1;
25086 }
25087 else if ((vpos == hlinfo->mouse_face_beg_row
25088 && hpos <= hlinfo->mouse_face_beg_col)
25089 || (vpos == hlinfo->mouse_face_end_row
25090 && hpos > hlinfo->mouse_face_end_col))
25091 return 1;
25092 }
25093 return 0;
25094 }
25095
25096
25097 /* EXPORT:
25098 Non-zero if physical cursor of window W is within mouse face. */
25099
25100 int
25101 cursor_in_mouse_face_p (struct window *w)
25102 {
25103 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25104 }
25105
25106
25107 \f
25108 /* Find the glyph rows START_ROW and END_ROW of window W that display
25109 characters between buffer positions START_CHARPOS and END_CHARPOS
25110 (excluding END_CHARPOS). This is similar to row_containing_pos,
25111 but is more accurate when bidi reordering makes buffer positions
25112 change non-linearly with glyph rows. */
25113 static void
25114 rows_from_pos_range (struct window *w,
25115 EMACS_INT start_charpos, EMACS_INT end_charpos,
25116 struct glyph_row **start, struct glyph_row **end)
25117 {
25118 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25119 int last_y = window_text_bottom_y (w);
25120 struct glyph_row *row;
25121
25122 *start = NULL;
25123 *end = NULL;
25124
25125 while (!first->enabled_p
25126 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25127 first++;
25128
25129 /* Find the START row. */
25130 for (row = first;
25131 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25132 row++)
25133 {
25134 /* A row can potentially be the START row if the range of the
25135 characters it displays intersects the range
25136 [START_CHARPOS..END_CHARPOS). */
25137 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25138 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25139 /* See the commentary in row_containing_pos, for the
25140 explanation of the complicated way to check whether
25141 some position is beyond the end of the characters
25142 displayed by a row. */
25143 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25144 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25145 && !row->ends_at_zv_p
25146 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25147 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25148 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25149 && !row->ends_at_zv_p
25150 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25151 {
25152 /* Found a candidate row. Now make sure at least one of the
25153 glyphs it displays has a charpos from the range
25154 [START_CHARPOS..END_CHARPOS).
25155
25156 This is not obvious because bidi reordering could make
25157 buffer positions of a row be 1,2,3,102,101,100, and if we
25158 want to highlight characters in [50..60), we don't want
25159 this row, even though [50..60) does intersect [1..103),
25160 the range of character positions given by the row's start
25161 and end positions. */
25162 struct glyph *g = row->glyphs[TEXT_AREA];
25163 struct glyph *e = g + row->used[TEXT_AREA];
25164
25165 while (g < e)
25166 {
25167 if ((BUFFERP (g->object) || INTEGERP (g->object))
25168 && start_charpos <= g->charpos && g->charpos < end_charpos)
25169 *start = row;
25170 g++;
25171 }
25172 if (*start)
25173 break;
25174 }
25175 }
25176
25177 /* Find the END row. */
25178 if (!*start
25179 /* If the last row is partially visible, start looking for END
25180 from that row, instead of starting from FIRST. */
25181 && !(row->enabled_p
25182 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25183 row = first;
25184 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25185 {
25186 struct glyph_row *next = row + 1;
25187
25188 if (!next->enabled_p
25189 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25190 /* The first row >= START whose range of displayed characters
25191 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25192 is the row END + 1. */
25193 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25194 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25195 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25196 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25197 && !next->ends_at_zv_p
25198 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25199 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25200 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25201 && !next->ends_at_zv_p
25202 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25203 {
25204 *end = row;
25205 break;
25206 }
25207 else
25208 {
25209 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25210 but none of the characters it displays are in the range, it is
25211 also END + 1. */
25212 struct glyph *g = next->glyphs[TEXT_AREA];
25213 struct glyph *e = g + next->used[TEXT_AREA];
25214
25215 while (g < e)
25216 {
25217 if ((BUFFERP (g->object) || INTEGERP (g->object))
25218 && start_charpos <= g->charpos && g->charpos < end_charpos)
25219 break;
25220 g++;
25221 }
25222 if (g == e)
25223 {
25224 *end = row;
25225 break;
25226 }
25227 }
25228 }
25229 }
25230
25231 /* This function sets the mouse_face_* elements of HLINFO, assuming
25232 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25233 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25234 for the overlay or run of text properties specifying the mouse
25235 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25236 before-string and after-string that must also be highlighted.
25237 COVER_STRING, if non-nil, is a display string that may cover some
25238 or all of the highlighted text. */
25239
25240 static void
25241 mouse_face_from_buffer_pos (Lisp_Object window,
25242 Mouse_HLInfo *hlinfo,
25243 EMACS_INT mouse_charpos,
25244 EMACS_INT start_charpos,
25245 EMACS_INT end_charpos,
25246 Lisp_Object before_string,
25247 Lisp_Object after_string,
25248 Lisp_Object cover_string)
25249 {
25250 struct window *w = XWINDOW (window);
25251 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25252 struct glyph_row *r1, *r2;
25253 struct glyph *glyph, *end;
25254 EMACS_INT ignore, pos;
25255 int x;
25256
25257 xassert (NILP (cover_string) || STRINGP (cover_string));
25258 xassert (NILP (before_string) || STRINGP (before_string));
25259 xassert (NILP (after_string) || STRINGP (after_string));
25260
25261 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25262 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25263 if (r1 == NULL)
25264 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25265 /* If the before-string or display-string contains newlines,
25266 rows_from_pos_range skips to its last row. Move back. */
25267 if (!NILP (before_string) || !NILP (cover_string))
25268 {
25269 struct glyph_row *prev;
25270 while ((prev = r1 - 1, prev >= first)
25271 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25272 && prev->used[TEXT_AREA] > 0)
25273 {
25274 struct glyph *beg = prev->glyphs[TEXT_AREA];
25275 glyph = beg + prev->used[TEXT_AREA];
25276 while (--glyph >= beg && INTEGERP (glyph->object));
25277 if (glyph < beg
25278 || !(EQ (glyph->object, before_string)
25279 || EQ (glyph->object, cover_string)))
25280 break;
25281 r1 = prev;
25282 }
25283 }
25284 if (r2 == NULL)
25285 {
25286 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25287 hlinfo->mouse_face_past_end = 1;
25288 }
25289 else if (!NILP (after_string))
25290 {
25291 /* If the after-string has newlines, advance to its last row. */
25292 struct glyph_row *next;
25293 struct glyph_row *last
25294 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25295
25296 for (next = r2 + 1;
25297 next <= last
25298 && next->used[TEXT_AREA] > 0
25299 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25300 ++next)
25301 r2 = next;
25302 }
25303 /* The rest of the display engine assumes that mouse_face_beg_row is
25304 either above below mouse_face_end_row or identical to it. But
25305 with bidi-reordered continued lines, the row for START_CHARPOS
25306 could be below the row for END_CHARPOS. If so, swap the rows and
25307 store them in correct order. */
25308 if (r1->y > r2->y)
25309 {
25310 struct glyph_row *tem = r2;
25311
25312 r2 = r1;
25313 r1 = tem;
25314 }
25315
25316 hlinfo->mouse_face_beg_y = r1->y;
25317 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25318 hlinfo->mouse_face_end_y = r2->y;
25319 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25320
25321 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25322 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25323 could be anywhere in the row and in any order. The strategy
25324 below is to find the leftmost and the rightmost glyph that
25325 belongs to either of these 3 strings, or whose position is
25326 between START_CHARPOS and END_CHARPOS, and highlight all the
25327 glyphs between those two. This may cover more than just the text
25328 between START_CHARPOS and END_CHARPOS if the range of characters
25329 strides the bidi level boundary, e.g. if the beginning is in R2L
25330 text while the end is in L2R text or vice versa. */
25331 if (!r1->reversed_p)
25332 {
25333 /* This row is in a left to right paragraph. Scan it left to
25334 right. */
25335 glyph = r1->glyphs[TEXT_AREA];
25336 end = glyph + r1->used[TEXT_AREA];
25337 x = r1->x;
25338
25339 /* Skip truncation glyphs at the start of the glyph row. */
25340 if (r1->displays_text_p)
25341 for (; glyph < end
25342 && INTEGERP (glyph->object)
25343 && glyph->charpos < 0;
25344 ++glyph)
25345 x += glyph->pixel_width;
25346
25347 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25348 or COVER_STRING, and the first glyph from buffer whose
25349 position is between START_CHARPOS and END_CHARPOS. */
25350 for (; glyph < end
25351 && !INTEGERP (glyph->object)
25352 && !EQ (glyph->object, cover_string)
25353 && !(BUFFERP (glyph->object)
25354 && (glyph->charpos >= start_charpos
25355 && glyph->charpos < end_charpos));
25356 ++glyph)
25357 {
25358 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25359 are present at buffer positions between START_CHARPOS and
25360 END_CHARPOS, or if they come from an overlay. */
25361 if (EQ (glyph->object, before_string))
25362 {
25363 pos = string_buffer_position (before_string,
25364 start_charpos);
25365 /* If pos == 0, it means before_string came from an
25366 overlay, not from a buffer position. */
25367 if (!pos || (pos >= start_charpos && pos < end_charpos))
25368 break;
25369 }
25370 else if (EQ (glyph->object, after_string))
25371 {
25372 pos = string_buffer_position (after_string, end_charpos);
25373 if (!pos || (pos >= start_charpos && pos < end_charpos))
25374 break;
25375 }
25376 x += glyph->pixel_width;
25377 }
25378 hlinfo->mouse_face_beg_x = x;
25379 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25380 }
25381 else
25382 {
25383 /* This row is in a right to left paragraph. Scan it right to
25384 left. */
25385 struct glyph *g;
25386
25387 end = r1->glyphs[TEXT_AREA] - 1;
25388 glyph = end + r1->used[TEXT_AREA];
25389
25390 /* Skip truncation glyphs at the start of the glyph row. */
25391 if (r1->displays_text_p)
25392 for (; glyph > end
25393 && INTEGERP (glyph->object)
25394 && glyph->charpos < 0;
25395 --glyph)
25396 ;
25397
25398 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25399 or COVER_STRING, and the first glyph from buffer whose
25400 position is between START_CHARPOS and END_CHARPOS. */
25401 for (; glyph > end
25402 && !INTEGERP (glyph->object)
25403 && !EQ (glyph->object, cover_string)
25404 && !(BUFFERP (glyph->object)
25405 && (glyph->charpos >= start_charpos
25406 && glyph->charpos < end_charpos));
25407 --glyph)
25408 {
25409 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25410 are present at buffer positions between START_CHARPOS and
25411 END_CHARPOS, or if they come from an overlay. */
25412 if (EQ (glyph->object, before_string))
25413 {
25414 pos = string_buffer_position (before_string, start_charpos);
25415 /* If pos == 0, it means before_string came from an
25416 overlay, not from a buffer position. */
25417 if (!pos || (pos >= start_charpos && pos < end_charpos))
25418 break;
25419 }
25420 else if (EQ (glyph->object, after_string))
25421 {
25422 pos = string_buffer_position (after_string, end_charpos);
25423 if (!pos || (pos >= start_charpos && pos < end_charpos))
25424 break;
25425 }
25426 }
25427
25428 glyph++; /* first glyph to the right of the highlighted area */
25429 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25430 x += g->pixel_width;
25431 hlinfo->mouse_face_beg_x = x;
25432 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25433 }
25434
25435 /* If the highlight ends in a different row, compute GLYPH and END
25436 for the end row. Otherwise, reuse the values computed above for
25437 the row where the highlight begins. */
25438 if (r2 != r1)
25439 {
25440 if (!r2->reversed_p)
25441 {
25442 glyph = r2->glyphs[TEXT_AREA];
25443 end = glyph + r2->used[TEXT_AREA];
25444 x = r2->x;
25445 }
25446 else
25447 {
25448 end = r2->glyphs[TEXT_AREA] - 1;
25449 glyph = end + r2->used[TEXT_AREA];
25450 }
25451 }
25452
25453 if (!r2->reversed_p)
25454 {
25455 /* Skip truncation and continuation glyphs near the end of the
25456 row, and also blanks and stretch glyphs inserted by
25457 extend_face_to_end_of_line. */
25458 while (end > glyph
25459 && INTEGERP ((end - 1)->object)
25460 && (end - 1)->charpos <= 0)
25461 --end;
25462 /* Scan the rest of the glyph row from the end, looking for the
25463 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25464 COVER_STRING, or whose position is between START_CHARPOS
25465 and END_CHARPOS */
25466 for (--end;
25467 end > glyph
25468 && !INTEGERP (end->object)
25469 && !EQ (end->object, cover_string)
25470 && !(BUFFERP (end->object)
25471 && (end->charpos >= start_charpos
25472 && end->charpos < end_charpos));
25473 --end)
25474 {
25475 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25476 are present at buffer positions between START_CHARPOS and
25477 END_CHARPOS, or if they come from an overlay. */
25478 if (EQ (end->object, before_string))
25479 {
25480 pos = string_buffer_position (before_string, start_charpos);
25481 if (!pos || (pos >= start_charpos && pos < end_charpos))
25482 break;
25483 }
25484 else if (EQ (end->object, after_string))
25485 {
25486 pos = string_buffer_position (after_string, end_charpos);
25487 if (!pos || (pos >= start_charpos && pos < end_charpos))
25488 break;
25489 }
25490 }
25491 /* Find the X coordinate of the last glyph to be highlighted. */
25492 for (; glyph <= end; ++glyph)
25493 x += glyph->pixel_width;
25494
25495 hlinfo->mouse_face_end_x = x;
25496 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25497 }
25498 else
25499 {
25500 /* Skip truncation and continuation glyphs near the end of the
25501 row, and also blanks and stretch glyphs inserted by
25502 extend_face_to_end_of_line. */
25503 x = r2->x;
25504 end++;
25505 while (end < glyph
25506 && INTEGERP (end->object)
25507 && end->charpos <= 0)
25508 {
25509 x += end->pixel_width;
25510 ++end;
25511 }
25512 /* Scan the rest of the glyph row from the end, looking for the
25513 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25514 COVER_STRING, or whose position is between START_CHARPOS
25515 and END_CHARPOS */
25516 for ( ;
25517 end < glyph
25518 && !INTEGERP (end->object)
25519 && !EQ (end->object, cover_string)
25520 && !(BUFFERP (end->object)
25521 && (end->charpos >= start_charpos
25522 && end->charpos < end_charpos));
25523 ++end)
25524 {
25525 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25526 are present at buffer positions between START_CHARPOS and
25527 END_CHARPOS, or if they come from an overlay. */
25528 if (EQ (end->object, before_string))
25529 {
25530 pos = string_buffer_position (before_string, start_charpos);
25531 if (!pos || (pos >= start_charpos && pos < end_charpos))
25532 break;
25533 }
25534 else if (EQ (end->object, after_string))
25535 {
25536 pos = string_buffer_position (after_string, end_charpos);
25537 if (!pos || (pos >= start_charpos && pos < end_charpos))
25538 break;
25539 }
25540 x += end->pixel_width;
25541 }
25542 hlinfo->mouse_face_end_x = x;
25543 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25544 }
25545
25546 hlinfo->mouse_face_window = window;
25547 hlinfo->mouse_face_face_id
25548 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25549 mouse_charpos + 1,
25550 !hlinfo->mouse_face_hidden, -1);
25551 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25552 }
25553
25554 /* The following function is not used anymore (replaced with
25555 mouse_face_from_string_pos), but I leave it here for the time
25556 being, in case someone would. */
25557
25558 #if 0 /* not used */
25559
25560 /* Find the position of the glyph for position POS in OBJECT in
25561 window W's current matrix, and return in *X, *Y the pixel
25562 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25563
25564 RIGHT_P non-zero means return the position of the right edge of the
25565 glyph, RIGHT_P zero means return the left edge position.
25566
25567 If no glyph for POS exists in the matrix, return the position of
25568 the glyph with the next smaller position that is in the matrix, if
25569 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25570 exists in the matrix, return the position of the glyph with the
25571 next larger position in OBJECT.
25572
25573 Value is non-zero if a glyph was found. */
25574
25575 static int
25576 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25577 int *hpos, int *vpos, int *x, int *y, int right_p)
25578 {
25579 int yb = window_text_bottom_y (w);
25580 struct glyph_row *r;
25581 struct glyph *best_glyph = NULL;
25582 struct glyph_row *best_row = NULL;
25583 int best_x = 0;
25584
25585 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25586 r->enabled_p && r->y < yb;
25587 ++r)
25588 {
25589 struct glyph *g = r->glyphs[TEXT_AREA];
25590 struct glyph *e = g + r->used[TEXT_AREA];
25591 int gx;
25592
25593 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25594 if (EQ (g->object, object))
25595 {
25596 if (g->charpos == pos)
25597 {
25598 best_glyph = g;
25599 best_x = gx;
25600 best_row = r;
25601 goto found;
25602 }
25603 else if (best_glyph == NULL
25604 || ((eabs (g->charpos - pos)
25605 < eabs (best_glyph->charpos - pos))
25606 && (right_p
25607 ? g->charpos < pos
25608 : g->charpos > pos)))
25609 {
25610 best_glyph = g;
25611 best_x = gx;
25612 best_row = r;
25613 }
25614 }
25615 }
25616
25617 found:
25618
25619 if (best_glyph)
25620 {
25621 *x = best_x;
25622 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25623
25624 if (right_p)
25625 {
25626 *x += best_glyph->pixel_width;
25627 ++*hpos;
25628 }
25629
25630 *y = best_row->y;
25631 *vpos = best_row - w->current_matrix->rows;
25632 }
25633
25634 return best_glyph != NULL;
25635 }
25636 #endif /* not used */
25637
25638 /* Find the positions of the first and the last glyphs in window W's
25639 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25640 (assumed to be a string), and return in HLINFO's mouse_face_*
25641 members the pixel and column/row coordinates of those glyphs. */
25642
25643 static void
25644 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25645 Lisp_Object object,
25646 EMACS_INT startpos, EMACS_INT endpos)
25647 {
25648 int yb = window_text_bottom_y (w);
25649 struct glyph_row *r;
25650 struct glyph *g, *e;
25651 int gx;
25652 int found = 0;
25653
25654 /* Find the glyph row with at least one position in the range
25655 [STARTPOS..ENDPOS], and the first glyph in that row whose
25656 position belongs to that range. */
25657 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25658 r->enabled_p && r->y < yb;
25659 ++r)
25660 {
25661 if (!r->reversed_p)
25662 {
25663 g = r->glyphs[TEXT_AREA];
25664 e = g + r->used[TEXT_AREA];
25665 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25666 if (EQ (g->object, object)
25667 && startpos <= g->charpos && g->charpos <= endpos)
25668 {
25669 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25670 hlinfo->mouse_face_beg_y = r->y;
25671 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25672 hlinfo->mouse_face_beg_x = gx;
25673 found = 1;
25674 break;
25675 }
25676 }
25677 else
25678 {
25679 struct glyph *g1;
25680
25681 e = r->glyphs[TEXT_AREA];
25682 g = e + r->used[TEXT_AREA];
25683 for ( ; g > e; --g)
25684 if (EQ ((g-1)->object, object)
25685 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25686 {
25687 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25688 hlinfo->mouse_face_beg_y = r->y;
25689 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25690 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25691 gx += g1->pixel_width;
25692 hlinfo->mouse_face_beg_x = gx;
25693 found = 1;
25694 break;
25695 }
25696 }
25697 if (found)
25698 break;
25699 }
25700
25701 if (!found)
25702 return;
25703
25704 /* Starting with the next row, look for the first row which does NOT
25705 include any glyphs whose positions are in the range. */
25706 for (++r; r->enabled_p && r->y < yb; ++r)
25707 {
25708 g = r->glyphs[TEXT_AREA];
25709 e = g + r->used[TEXT_AREA];
25710 found = 0;
25711 for ( ; g < e; ++g)
25712 if (EQ (g->object, object)
25713 && startpos <= g->charpos && g->charpos <= endpos)
25714 {
25715 found = 1;
25716 break;
25717 }
25718 if (!found)
25719 break;
25720 }
25721
25722 /* The highlighted region ends on the previous row. */
25723 r--;
25724
25725 /* Set the end row and its vertical pixel coordinate. */
25726 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25727 hlinfo->mouse_face_end_y = r->y;
25728
25729 /* Compute and set the end column and the end column's horizontal
25730 pixel coordinate. */
25731 if (!r->reversed_p)
25732 {
25733 g = r->glyphs[TEXT_AREA];
25734 e = g + r->used[TEXT_AREA];
25735 for ( ; e > g; --e)
25736 if (EQ ((e-1)->object, object)
25737 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25738 break;
25739 hlinfo->mouse_face_end_col = e - g;
25740
25741 for (gx = r->x; g < e; ++g)
25742 gx += g->pixel_width;
25743 hlinfo->mouse_face_end_x = gx;
25744 }
25745 else
25746 {
25747 e = r->glyphs[TEXT_AREA];
25748 g = e + r->used[TEXT_AREA];
25749 for (gx = r->x ; e < g; ++e)
25750 {
25751 if (EQ (e->object, object)
25752 && startpos <= e->charpos && e->charpos <= endpos)
25753 break;
25754 gx += e->pixel_width;
25755 }
25756 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25757 hlinfo->mouse_face_end_x = gx;
25758 }
25759 }
25760
25761 #ifdef HAVE_WINDOW_SYSTEM
25762
25763 /* See if position X, Y is within a hot-spot of an image. */
25764
25765 static int
25766 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25767 {
25768 if (!CONSP (hot_spot))
25769 return 0;
25770
25771 if (EQ (XCAR (hot_spot), Qrect))
25772 {
25773 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25774 Lisp_Object rect = XCDR (hot_spot);
25775 Lisp_Object tem;
25776 if (!CONSP (rect))
25777 return 0;
25778 if (!CONSP (XCAR (rect)))
25779 return 0;
25780 if (!CONSP (XCDR (rect)))
25781 return 0;
25782 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
25783 return 0;
25784 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
25785 return 0;
25786 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
25787 return 0;
25788 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
25789 return 0;
25790 return 1;
25791 }
25792 else if (EQ (XCAR (hot_spot), Qcircle))
25793 {
25794 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
25795 Lisp_Object circ = XCDR (hot_spot);
25796 Lisp_Object lr, lx0, ly0;
25797 if (CONSP (circ)
25798 && CONSP (XCAR (circ))
25799 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
25800 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
25801 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
25802 {
25803 double r = XFLOATINT (lr);
25804 double dx = XINT (lx0) - x;
25805 double dy = XINT (ly0) - y;
25806 return (dx * dx + dy * dy <= r * r);
25807 }
25808 }
25809 else if (EQ (XCAR (hot_spot), Qpoly))
25810 {
25811 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
25812 if (VECTORP (XCDR (hot_spot)))
25813 {
25814 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
25815 Lisp_Object *poly = v->contents;
25816 int n = v->header.size;
25817 int i;
25818 int inside = 0;
25819 Lisp_Object lx, ly;
25820 int x0, y0;
25821
25822 /* Need an even number of coordinates, and at least 3 edges. */
25823 if (n < 6 || n & 1)
25824 return 0;
25825
25826 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
25827 If count is odd, we are inside polygon. Pixels on edges
25828 may or may not be included depending on actual geometry of the
25829 polygon. */
25830 if ((lx = poly[n-2], !INTEGERP (lx))
25831 || (ly = poly[n-1], !INTEGERP (lx)))
25832 return 0;
25833 x0 = XINT (lx), y0 = XINT (ly);
25834 for (i = 0; i < n; i += 2)
25835 {
25836 int x1 = x0, y1 = y0;
25837 if ((lx = poly[i], !INTEGERP (lx))
25838 || (ly = poly[i+1], !INTEGERP (ly)))
25839 return 0;
25840 x0 = XINT (lx), y0 = XINT (ly);
25841
25842 /* Does this segment cross the X line? */
25843 if (x0 >= x)
25844 {
25845 if (x1 >= x)
25846 continue;
25847 }
25848 else if (x1 < x)
25849 continue;
25850 if (y > y0 && y > y1)
25851 continue;
25852 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
25853 inside = !inside;
25854 }
25855 return inside;
25856 }
25857 }
25858 return 0;
25859 }
25860
25861 Lisp_Object
25862 find_hot_spot (Lisp_Object map, int x, int y)
25863 {
25864 while (CONSP (map))
25865 {
25866 if (CONSP (XCAR (map))
25867 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25868 return XCAR (map);
25869 map = XCDR (map);
25870 }
25871
25872 return Qnil;
25873 }
25874
25875 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25876 3, 3, 0,
25877 doc: /* Lookup in image map MAP coordinates X and Y.
25878 An image map is an alist where each element has the format (AREA ID PLIST).
25879 An AREA is specified as either a rectangle, a circle, or a polygon:
25880 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25881 pixel coordinates of the upper left and bottom right corners.
25882 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25883 and the radius of the circle; r may be a float or integer.
25884 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25885 vector describes one corner in the polygon.
25886 Returns the alist element for the first matching AREA in MAP. */)
25887 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25888 {
25889 if (NILP (map))
25890 return Qnil;
25891
25892 CHECK_NUMBER (x);
25893 CHECK_NUMBER (y);
25894
25895 return find_hot_spot (map, XINT (x), XINT (y));
25896 }
25897
25898
25899 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25900 static void
25901 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25902 {
25903 /* Do not change cursor shape while dragging mouse. */
25904 if (!NILP (do_mouse_tracking))
25905 return;
25906
25907 if (!NILP (pointer))
25908 {
25909 if (EQ (pointer, Qarrow))
25910 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25911 else if (EQ (pointer, Qhand))
25912 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25913 else if (EQ (pointer, Qtext))
25914 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25915 else if (EQ (pointer, intern ("hdrag")))
25916 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25917 #ifdef HAVE_X_WINDOWS
25918 else if (EQ (pointer, intern ("vdrag")))
25919 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25920 #endif
25921 else if (EQ (pointer, intern ("hourglass")))
25922 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25923 else if (EQ (pointer, Qmodeline))
25924 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25925 else
25926 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25927 }
25928
25929 if (cursor != No_Cursor)
25930 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25931 }
25932
25933 #endif /* HAVE_WINDOW_SYSTEM */
25934
25935 /* Take proper action when mouse has moved to the mode or header line
25936 or marginal area AREA of window W, x-position X and y-position Y.
25937 X is relative to the start of the text display area of W, so the
25938 width of bitmap areas and scroll bars must be subtracted to get a
25939 position relative to the start of the mode line. */
25940
25941 static void
25942 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25943 enum window_part area)
25944 {
25945 struct window *w = XWINDOW (window);
25946 struct frame *f = XFRAME (w->frame);
25947 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25948 #ifdef HAVE_WINDOW_SYSTEM
25949 Display_Info *dpyinfo;
25950 #endif
25951 Cursor cursor = No_Cursor;
25952 Lisp_Object pointer = Qnil;
25953 int dx, dy, width, height;
25954 EMACS_INT charpos;
25955 Lisp_Object string, object = Qnil;
25956 Lisp_Object pos, help;
25957
25958 Lisp_Object mouse_face;
25959 int original_x_pixel = x;
25960 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25961 struct glyph_row *row;
25962
25963 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25964 {
25965 int x0;
25966 struct glyph *end;
25967
25968 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25969 returns them in row/column units! */
25970 string = mode_line_string (w, area, &x, &y, &charpos,
25971 &object, &dx, &dy, &width, &height);
25972
25973 row = (area == ON_MODE_LINE
25974 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25975 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25976
25977 /* Find the glyph under the mouse pointer. */
25978 if (row->mode_line_p && row->enabled_p)
25979 {
25980 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25981 end = glyph + row->used[TEXT_AREA];
25982
25983 for (x0 = original_x_pixel;
25984 glyph < end && x0 >= glyph->pixel_width;
25985 ++glyph)
25986 x0 -= glyph->pixel_width;
25987
25988 if (glyph >= end)
25989 glyph = NULL;
25990 }
25991 }
25992 else
25993 {
25994 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25995 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25996 returns them in row/column units! */
25997 string = marginal_area_string (w, area, &x, &y, &charpos,
25998 &object, &dx, &dy, &width, &height);
25999 }
26000
26001 help = Qnil;
26002
26003 #ifdef HAVE_WINDOW_SYSTEM
26004 if (IMAGEP (object))
26005 {
26006 Lisp_Object image_map, hotspot;
26007 if ((image_map = Fplist_get (XCDR (object), QCmap),
26008 !NILP (image_map))
26009 && (hotspot = find_hot_spot (image_map, dx, dy),
26010 CONSP (hotspot))
26011 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26012 {
26013 Lisp_Object plist;
26014
26015 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26016 If so, we could look for mouse-enter, mouse-leave
26017 properties in PLIST (and do something...). */
26018 hotspot = XCDR (hotspot);
26019 if (CONSP (hotspot)
26020 && (plist = XCAR (hotspot), CONSP (plist)))
26021 {
26022 pointer = Fplist_get (plist, Qpointer);
26023 if (NILP (pointer))
26024 pointer = Qhand;
26025 help = Fplist_get (plist, Qhelp_echo);
26026 if (!NILP (help))
26027 {
26028 help_echo_string = help;
26029 /* Is this correct? ++kfs */
26030 XSETWINDOW (help_echo_window, w);
26031 help_echo_object = w->buffer;
26032 help_echo_pos = charpos;
26033 }
26034 }
26035 }
26036 if (NILP (pointer))
26037 pointer = Fplist_get (XCDR (object), QCpointer);
26038 }
26039 #endif /* HAVE_WINDOW_SYSTEM */
26040
26041 if (STRINGP (string))
26042 {
26043 pos = make_number (charpos);
26044 /* If we're on a string with `help-echo' text property, arrange
26045 for the help to be displayed. This is done by setting the
26046 global variable help_echo_string to the help string. */
26047 if (NILP (help))
26048 {
26049 help = Fget_text_property (pos, Qhelp_echo, string);
26050 if (!NILP (help))
26051 {
26052 help_echo_string = help;
26053 XSETWINDOW (help_echo_window, w);
26054 help_echo_object = string;
26055 help_echo_pos = charpos;
26056 }
26057 }
26058
26059 #ifdef HAVE_WINDOW_SYSTEM
26060 if (FRAME_WINDOW_P (f))
26061 {
26062 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26063 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26064 if (NILP (pointer))
26065 pointer = Fget_text_property (pos, Qpointer, string);
26066
26067 /* Change the mouse pointer according to what is under X/Y. */
26068 if (NILP (pointer)
26069 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26070 {
26071 Lisp_Object map;
26072 map = Fget_text_property (pos, Qlocal_map, string);
26073 if (!KEYMAPP (map))
26074 map = Fget_text_property (pos, Qkeymap, string);
26075 if (!KEYMAPP (map))
26076 cursor = dpyinfo->vertical_scroll_bar_cursor;
26077 }
26078 }
26079 #endif
26080
26081 /* Change the mouse face according to what is under X/Y. */
26082 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26083 if (!NILP (mouse_face)
26084 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26085 && glyph)
26086 {
26087 Lisp_Object b, e;
26088
26089 struct glyph * tmp_glyph;
26090
26091 int gpos;
26092 int gseq_length;
26093 int total_pixel_width;
26094 EMACS_INT begpos, endpos, ignore;
26095
26096 int vpos, hpos;
26097
26098 b = Fprevious_single_property_change (make_number (charpos + 1),
26099 Qmouse_face, string, Qnil);
26100 if (NILP (b))
26101 begpos = 0;
26102 else
26103 begpos = XINT (b);
26104
26105 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26106 if (NILP (e))
26107 endpos = SCHARS (string);
26108 else
26109 endpos = XINT (e);
26110
26111 /* Calculate the glyph position GPOS of GLYPH in the
26112 displayed string, relative to the beginning of the
26113 highlighted part of the string.
26114
26115 Note: GPOS is different from CHARPOS. CHARPOS is the
26116 position of GLYPH in the internal string object. A mode
26117 line string format has structures which are converted to
26118 a flattened string by the Emacs Lisp interpreter. The
26119 internal string is an element of those structures. The
26120 displayed string is the flattened string. */
26121 tmp_glyph = row_start_glyph;
26122 while (tmp_glyph < glyph
26123 && (!(EQ (tmp_glyph->object, glyph->object)
26124 && begpos <= tmp_glyph->charpos
26125 && tmp_glyph->charpos < endpos)))
26126 tmp_glyph++;
26127 gpos = glyph - tmp_glyph;
26128
26129 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26130 the highlighted part of the displayed string to which
26131 GLYPH belongs. Note: GSEQ_LENGTH is different from
26132 SCHARS (STRING), because the latter returns the length of
26133 the internal string. */
26134 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26135 tmp_glyph > glyph
26136 && (!(EQ (tmp_glyph->object, glyph->object)
26137 && begpos <= tmp_glyph->charpos
26138 && tmp_glyph->charpos < endpos));
26139 tmp_glyph--)
26140 ;
26141 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26142
26143 /* Calculate the total pixel width of all the glyphs between
26144 the beginning of the highlighted area and GLYPH. */
26145 total_pixel_width = 0;
26146 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26147 total_pixel_width += tmp_glyph->pixel_width;
26148
26149 /* Pre calculation of re-rendering position. Note: X is in
26150 column units here, after the call to mode_line_string or
26151 marginal_area_string. */
26152 hpos = x - gpos;
26153 vpos = (area == ON_MODE_LINE
26154 ? (w->current_matrix)->nrows - 1
26155 : 0);
26156
26157 /* If GLYPH's position is included in the region that is
26158 already drawn in mouse face, we have nothing to do. */
26159 if ( EQ (window, hlinfo->mouse_face_window)
26160 && (!row->reversed_p
26161 ? (hlinfo->mouse_face_beg_col <= hpos
26162 && hpos < hlinfo->mouse_face_end_col)
26163 /* In R2L rows we swap BEG and END, see below. */
26164 : (hlinfo->mouse_face_end_col <= hpos
26165 && hpos < hlinfo->mouse_face_beg_col))
26166 && hlinfo->mouse_face_beg_row == vpos )
26167 return;
26168
26169 if (clear_mouse_face (hlinfo))
26170 cursor = No_Cursor;
26171
26172 if (!row->reversed_p)
26173 {
26174 hlinfo->mouse_face_beg_col = hpos;
26175 hlinfo->mouse_face_beg_x = original_x_pixel
26176 - (total_pixel_width + dx);
26177 hlinfo->mouse_face_end_col = hpos + gseq_length;
26178 hlinfo->mouse_face_end_x = 0;
26179 }
26180 else
26181 {
26182 /* In R2L rows, show_mouse_face expects BEG and END
26183 coordinates to be swapped. */
26184 hlinfo->mouse_face_end_col = hpos;
26185 hlinfo->mouse_face_end_x = original_x_pixel
26186 - (total_pixel_width + dx);
26187 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26188 hlinfo->mouse_face_beg_x = 0;
26189 }
26190
26191 hlinfo->mouse_face_beg_row = vpos;
26192 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26193 hlinfo->mouse_face_beg_y = 0;
26194 hlinfo->mouse_face_end_y = 0;
26195 hlinfo->mouse_face_past_end = 0;
26196 hlinfo->mouse_face_window = window;
26197
26198 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26199 charpos,
26200 0, 0, 0,
26201 &ignore,
26202 glyph->face_id,
26203 1);
26204 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26205
26206 if (NILP (pointer))
26207 pointer = Qhand;
26208 }
26209 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26210 clear_mouse_face (hlinfo);
26211 }
26212 #ifdef HAVE_WINDOW_SYSTEM
26213 if (FRAME_WINDOW_P (f))
26214 define_frame_cursor1 (f, cursor, pointer);
26215 #endif
26216 }
26217
26218
26219 /* EXPORT:
26220 Take proper action when the mouse has moved to position X, Y on
26221 frame F as regards highlighting characters that have mouse-face
26222 properties. Also de-highlighting chars where the mouse was before.
26223 X and Y can be negative or out of range. */
26224
26225 void
26226 note_mouse_highlight (struct frame *f, int x, int y)
26227 {
26228 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26229 enum window_part part;
26230 Lisp_Object window;
26231 struct window *w;
26232 Cursor cursor = No_Cursor;
26233 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26234 struct buffer *b;
26235
26236 /* When a menu is active, don't highlight because this looks odd. */
26237 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26238 if (popup_activated ())
26239 return;
26240 #endif
26241
26242 if (NILP (Vmouse_highlight)
26243 || !f->glyphs_initialized_p
26244 || f->pointer_invisible)
26245 return;
26246
26247 hlinfo->mouse_face_mouse_x = x;
26248 hlinfo->mouse_face_mouse_y = y;
26249 hlinfo->mouse_face_mouse_frame = f;
26250
26251 if (hlinfo->mouse_face_defer)
26252 return;
26253
26254 if (gc_in_progress)
26255 {
26256 hlinfo->mouse_face_deferred_gc = 1;
26257 return;
26258 }
26259
26260 /* Which window is that in? */
26261 window = window_from_coordinates (f, x, y, &part, 1);
26262
26263 /* If we were displaying active text in another window, clear that.
26264 Also clear if we move out of text area in same window. */
26265 if (! EQ (window, hlinfo->mouse_face_window)
26266 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26267 && !NILP (hlinfo->mouse_face_window)))
26268 clear_mouse_face (hlinfo);
26269
26270 /* Not on a window -> return. */
26271 if (!WINDOWP (window))
26272 return;
26273
26274 /* Reset help_echo_string. It will get recomputed below. */
26275 help_echo_string = Qnil;
26276
26277 /* Convert to window-relative pixel coordinates. */
26278 w = XWINDOW (window);
26279 frame_to_window_pixel_xy (w, &x, &y);
26280
26281 #ifdef HAVE_WINDOW_SYSTEM
26282 /* Handle tool-bar window differently since it doesn't display a
26283 buffer. */
26284 if (EQ (window, f->tool_bar_window))
26285 {
26286 note_tool_bar_highlight (f, x, y);
26287 return;
26288 }
26289 #endif
26290
26291 /* Mouse is on the mode, header line or margin? */
26292 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26293 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26294 {
26295 note_mode_line_or_margin_highlight (window, x, y, part);
26296 return;
26297 }
26298
26299 #ifdef HAVE_WINDOW_SYSTEM
26300 if (part == ON_VERTICAL_BORDER)
26301 {
26302 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26303 help_echo_string = build_string ("drag-mouse-1: resize");
26304 }
26305 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26306 || part == ON_SCROLL_BAR)
26307 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26308 else
26309 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26310 #endif
26311
26312 /* Are we in a window whose display is up to date?
26313 And verify the buffer's text has not changed. */
26314 b = XBUFFER (w->buffer);
26315 if (part == ON_TEXT
26316 && EQ (w->window_end_valid, w->buffer)
26317 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26318 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26319 {
26320 int hpos, vpos, dx, dy, area;
26321 EMACS_INT pos;
26322 struct glyph *glyph;
26323 Lisp_Object object;
26324 Lisp_Object mouse_face = Qnil, position;
26325 Lisp_Object *overlay_vec = NULL;
26326 ptrdiff_t i, noverlays;
26327 struct buffer *obuf;
26328 EMACS_INT obegv, ozv;
26329 int same_region;
26330
26331 /* Find the glyph under X/Y. */
26332 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26333
26334 #ifdef HAVE_WINDOW_SYSTEM
26335 /* Look for :pointer property on image. */
26336 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26337 {
26338 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26339 if (img != NULL && IMAGEP (img->spec))
26340 {
26341 Lisp_Object image_map, hotspot;
26342 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26343 !NILP (image_map))
26344 && (hotspot = find_hot_spot (image_map,
26345 glyph->slice.img.x + dx,
26346 glyph->slice.img.y + dy),
26347 CONSP (hotspot))
26348 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26349 {
26350 Lisp_Object plist;
26351
26352 /* Could check XCAR (hotspot) to see if we enter/leave
26353 this hot-spot.
26354 If so, we could look for mouse-enter, mouse-leave
26355 properties in PLIST (and do something...). */
26356 hotspot = XCDR (hotspot);
26357 if (CONSP (hotspot)
26358 && (plist = XCAR (hotspot), CONSP (plist)))
26359 {
26360 pointer = Fplist_get (plist, Qpointer);
26361 if (NILP (pointer))
26362 pointer = Qhand;
26363 help_echo_string = Fplist_get (plist, Qhelp_echo);
26364 if (!NILP (help_echo_string))
26365 {
26366 help_echo_window = window;
26367 help_echo_object = glyph->object;
26368 help_echo_pos = glyph->charpos;
26369 }
26370 }
26371 }
26372 if (NILP (pointer))
26373 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26374 }
26375 }
26376 #endif /* HAVE_WINDOW_SYSTEM */
26377
26378 /* Clear mouse face if X/Y not over text. */
26379 if (glyph == NULL
26380 || area != TEXT_AREA
26381 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26382 /* Glyph's OBJECT is an integer for glyphs inserted by the
26383 display engine for its internal purposes, like truncation
26384 and continuation glyphs and blanks beyond the end of
26385 line's text on text terminals. If we are over such a
26386 glyph, we are not over any text. */
26387 || INTEGERP (glyph->object)
26388 /* R2L rows have a stretch glyph at their front, which
26389 stands for no text, whereas L2R rows have no glyphs at
26390 all beyond the end of text. Treat such stretch glyphs
26391 like we do with NULL glyphs in L2R rows. */
26392 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26393 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26394 && glyph->type == STRETCH_GLYPH
26395 && glyph->avoid_cursor_p))
26396 {
26397 if (clear_mouse_face (hlinfo))
26398 cursor = No_Cursor;
26399 #ifdef HAVE_WINDOW_SYSTEM
26400 if (FRAME_WINDOW_P (f) && NILP (pointer))
26401 {
26402 if (area != TEXT_AREA)
26403 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26404 else
26405 pointer = Vvoid_text_area_pointer;
26406 }
26407 #endif
26408 goto set_cursor;
26409 }
26410
26411 pos = glyph->charpos;
26412 object = glyph->object;
26413 if (!STRINGP (object) && !BUFFERP (object))
26414 goto set_cursor;
26415
26416 /* If we get an out-of-range value, return now; avoid an error. */
26417 if (BUFFERP (object) && pos > BUF_Z (b))
26418 goto set_cursor;
26419
26420 /* Make the window's buffer temporarily current for
26421 overlays_at and compute_char_face. */
26422 obuf = current_buffer;
26423 current_buffer = b;
26424 obegv = BEGV;
26425 ozv = ZV;
26426 BEGV = BEG;
26427 ZV = Z;
26428
26429 /* Is this char mouse-active or does it have help-echo? */
26430 position = make_number (pos);
26431
26432 if (BUFFERP (object))
26433 {
26434 /* Put all the overlays we want in a vector in overlay_vec. */
26435 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26436 /* Sort overlays into increasing priority order. */
26437 noverlays = sort_overlays (overlay_vec, noverlays, w);
26438 }
26439 else
26440 noverlays = 0;
26441
26442 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26443
26444 if (same_region)
26445 cursor = No_Cursor;
26446
26447 /* Check mouse-face highlighting. */
26448 if (! same_region
26449 /* If there exists an overlay with mouse-face overlapping
26450 the one we are currently highlighting, we have to
26451 check if we enter the overlapping overlay, and then
26452 highlight only that. */
26453 || (OVERLAYP (hlinfo->mouse_face_overlay)
26454 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26455 {
26456 /* Find the highest priority overlay with a mouse-face. */
26457 Lisp_Object overlay = Qnil;
26458 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26459 {
26460 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26461 if (!NILP (mouse_face))
26462 overlay = overlay_vec[i];
26463 }
26464
26465 /* If we're highlighting the same overlay as before, there's
26466 no need to do that again. */
26467 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26468 goto check_help_echo;
26469 hlinfo->mouse_face_overlay = overlay;
26470
26471 /* Clear the display of the old active region, if any. */
26472 if (clear_mouse_face (hlinfo))
26473 cursor = No_Cursor;
26474
26475 /* If no overlay applies, get a text property. */
26476 if (NILP (overlay))
26477 mouse_face = Fget_text_property (position, Qmouse_face, object);
26478
26479 /* Next, compute the bounds of the mouse highlighting and
26480 display it. */
26481 if (!NILP (mouse_face) && STRINGP (object))
26482 {
26483 /* The mouse-highlighting comes from a display string
26484 with a mouse-face. */
26485 Lisp_Object s, e;
26486 EMACS_INT ignore;
26487
26488 s = Fprevious_single_property_change
26489 (make_number (pos + 1), Qmouse_face, object, Qnil);
26490 e = Fnext_single_property_change
26491 (position, Qmouse_face, object, Qnil);
26492 if (NILP (s))
26493 s = make_number (0);
26494 if (NILP (e))
26495 e = make_number (SCHARS (object) - 1);
26496 mouse_face_from_string_pos (w, hlinfo, object,
26497 XINT (s), XINT (e));
26498 hlinfo->mouse_face_past_end = 0;
26499 hlinfo->mouse_face_window = window;
26500 hlinfo->mouse_face_face_id
26501 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26502 glyph->face_id, 1);
26503 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26504 cursor = No_Cursor;
26505 }
26506 else
26507 {
26508 /* The mouse-highlighting, if any, comes from an overlay
26509 or text property in the buffer. */
26510 Lisp_Object buffer IF_LINT (= Qnil);
26511 Lisp_Object cover_string IF_LINT (= Qnil);
26512
26513 if (STRINGP (object))
26514 {
26515 /* If we are on a display string with no mouse-face,
26516 check if the text under it has one. */
26517 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26518 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26519 pos = string_buffer_position (object, start);
26520 if (pos > 0)
26521 {
26522 mouse_face = get_char_property_and_overlay
26523 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26524 buffer = w->buffer;
26525 cover_string = object;
26526 }
26527 }
26528 else
26529 {
26530 buffer = object;
26531 cover_string = Qnil;
26532 }
26533
26534 if (!NILP (mouse_face))
26535 {
26536 Lisp_Object before, after;
26537 Lisp_Object before_string, after_string;
26538 /* To correctly find the limits of mouse highlight
26539 in a bidi-reordered buffer, we must not use the
26540 optimization of limiting the search in
26541 previous-single-property-change and
26542 next-single-property-change, because
26543 rows_from_pos_range needs the real start and end
26544 positions to DTRT in this case. That's because
26545 the first row visible in a window does not
26546 necessarily display the character whose position
26547 is the smallest. */
26548 Lisp_Object lim1 =
26549 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26550 ? Fmarker_position (w->start)
26551 : Qnil;
26552 Lisp_Object lim2 =
26553 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26554 ? make_number (BUF_Z (XBUFFER (buffer))
26555 - XFASTINT (w->window_end_pos))
26556 : Qnil;
26557
26558 if (NILP (overlay))
26559 {
26560 /* Handle the text property case. */
26561 before = Fprevious_single_property_change
26562 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26563 after = Fnext_single_property_change
26564 (make_number (pos), Qmouse_face, buffer, lim2);
26565 before_string = after_string = Qnil;
26566 }
26567 else
26568 {
26569 /* Handle the overlay case. */
26570 before = Foverlay_start (overlay);
26571 after = Foverlay_end (overlay);
26572 before_string = Foverlay_get (overlay, Qbefore_string);
26573 after_string = Foverlay_get (overlay, Qafter_string);
26574
26575 if (!STRINGP (before_string)) before_string = Qnil;
26576 if (!STRINGP (after_string)) after_string = Qnil;
26577 }
26578
26579 mouse_face_from_buffer_pos (window, hlinfo, pos,
26580 XFASTINT (before),
26581 XFASTINT (after),
26582 before_string, after_string,
26583 cover_string);
26584 cursor = No_Cursor;
26585 }
26586 }
26587 }
26588
26589 check_help_echo:
26590
26591 /* Look for a `help-echo' property. */
26592 if (NILP (help_echo_string)) {
26593 Lisp_Object help, overlay;
26594
26595 /* Check overlays first. */
26596 help = overlay = Qnil;
26597 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26598 {
26599 overlay = overlay_vec[i];
26600 help = Foverlay_get (overlay, Qhelp_echo);
26601 }
26602
26603 if (!NILP (help))
26604 {
26605 help_echo_string = help;
26606 help_echo_window = window;
26607 help_echo_object = overlay;
26608 help_echo_pos = pos;
26609 }
26610 else
26611 {
26612 Lisp_Object obj = glyph->object;
26613 EMACS_INT charpos = glyph->charpos;
26614
26615 /* Try text properties. */
26616 if (STRINGP (obj)
26617 && charpos >= 0
26618 && charpos < SCHARS (obj))
26619 {
26620 help = Fget_text_property (make_number (charpos),
26621 Qhelp_echo, obj);
26622 if (NILP (help))
26623 {
26624 /* If the string itself doesn't specify a help-echo,
26625 see if the buffer text ``under'' it does. */
26626 struct glyph_row *r
26627 = MATRIX_ROW (w->current_matrix, vpos);
26628 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26629 EMACS_INT p = string_buffer_position (obj, start);
26630 if (p > 0)
26631 {
26632 help = Fget_char_property (make_number (p),
26633 Qhelp_echo, w->buffer);
26634 if (!NILP (help))
26635 {
26636 charpos = p;
26637 obj = w->buffer;
26638 }
26639 }
26640 }
26641 }
26642 else if (BUFFERP (obj)
26643 && charpos >= BEGV
26644 && charpos < ZV)
26645 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26646 obj);
26647
26648 if (!NILP (help))
26649 {
26650 help_echo_string = help;
26651 help_echo_window = window;
26652 help_echo_object = obj;
26653 help_echo_pos = charpos;
26654 }
26655 }
26656 }
26657
26658 #ifdef HAVE_WINDOW_SYSTEM
26659 /* Look for a `pointer' property. */
26660 if (FRAME_WINDOW_P (f) && NILP (pointer))
26661 {
26662 /* Check overlays first. */
26663 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26664 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26665
26666 if (NILP (pointer))
26667 {
26668 Lisp_Object obj = glyph->object;
26669 EMACS_INT charpos = glyph->charpos;
26670
26671 /* Try text properties. */
26672 if (STRINGP (obj)
26673 && charpos >= 0
26674 && charpos < SCHARS (obj))
26675 {
26676 pointer = Fget_text_property (make_number (charpos),
26677 Qpointer, obj);
26678 if (NILP (pointer))
26679 {
26680 /* If the string itself doesn't specify a pointer,
26681 see if the buffer text ``under'' it does. */
26682 struct glyph_row *r
26683 = MATRIX_ROW (w->current_matrix, vpos);
26684 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26685 EMACS_INT p = string_buffer_position (obj, start);
26686 if (p > 0)
26687 pointer = Fget_char_property (make_number (p),
26688 Qpointer, w->buffer);
26689 }
26690 }
26691 else if (BUFFERP (obj)
26692 && charpos >= BEGV
26693 && charpos < ZV)
26694 pointer = Fget_text_property (make_number (charpos),
26695 Qpointer, obj);
26696 }
26697 }
26698 #endif /* HAVE_WINDOW_SYSTEM */
26699
26700 BEGV = obegv;
26701 ZV = ozv;
26702 current_buffer = obuf;
26703 }
26704
26705 set_cursor:
26706
26707 #ifdef HAVE_WINDOW_SYSTEM
26708 if (FRAME_WINDOW_P (f))
26709 define_frame_cursor1 (f, cursor, pointer);
26710 #else
26711 /* This is here to prevent a compiler error, about "label at end of
26712 compound statement". */
26713 return;
26714 #endif
26715 }
26716
26717
26718 /* EXPORT for RIF:
26719 Clear any mouse-face on window W. This function is part of the
26720 redisplay interface, and is called from try_window_id and similar
26721 functions to ensure the mouse-highlight is off. */
26722
26723 void
26724 x_clear_window_mouse_face (struct window *w)
26725 {
26726 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26727 Lisp_Object window;
26728
26729 BLOCK_INPUT;
26730 XSETWINDOW (window, w);
26731 if (EQ (window, hlinfo->mouse_face_window))
26732 clear_mouse_face (hlinfo);
26733 UNBLOCK_INPUT;
26734 }
26735
26736
26737 /* EXPORT:
26738 Just discard the mouse face information for frame F, if any.
26739 This is used when the size of F is changed. */
26740
26741 void
26742 cancel_mouse_face (struct frame *f)
26743 {
26744 Lisp_Object window;
26745 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26746
26747 window = hlinfo->mouse_face_window;
26748 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26749 {
26750 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26751 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26752 hlinfo->mouse_face_window = Qnil;
26753 }
26754 }
26755
26756
26757 \f
26758 /***********************************************************************
26759 Exposure Events
26760 ***********************************************************************/
26761
26762 #ifdef HAVE_WINDOW_SYSTEM
26763
26764 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26765 which intersects rectangle R. R is in window-relative coordinates. */
26766
26767 static void
26768 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26769 enum glyph_row_area area)
26770 {
26771 struct glyph *first = row->glyphs[area];
26772 struct glyph *end = row->glyphs[area] + row->used[area];
26773 struct glyph *last;
26774 int first_x, start_x, x;
26775
26776 if (area == TEXT_AREA && row->fill_line_p)
26777 /* If row extends face to end of line write the whole line. */
26778 draw_glyphs (w, 0, row, area,
26779 0, row->used[area],
26780 DRAW_NORMAL_TEXT, 0);
26781 else
26782 {
26783 /* Set START_X to the window-relative start position for drawing glyphs of
26784 AREA. The first glyph of the text area can be partially visible.
26785 The first glyphs of other areas cannot. */
26786 start_x = window_box_left_offset (w, area);
26787 x = start_x;
26788 if (area == TEXT_AREA)
26789 x += row->x;
26790
26791 /* Find the first glyph that must be redrawn. */
26792 while (first < end
26793 && x + first->pixel_width < r->x)
26794 {
26795 x += first->pixel_width;
26796 ++first;
26797 }
26798
26799 /* Find the last one. */
26800 last = first;
26801 first_x = x;
26802 while (last < end
26803 && x < r->x + r->width)
26804 {
26805 x += last->pixel_width;
26806 ++last;
26807 }
26808
26809 /* Repaint. */
26810 if (last > first)
26811 draw_glyphs (w, first_x - start_x, row, area,
26812 first - row->glyphs[area], last - row->glyphs[area],
26813 DRAW_NORMAL_TEXT, 0);
26814 }
26815 }
26816
26817
26818 /* Redraw the parts of the glyph row ROW on window W intersecting
26819 rectangle R. R is in window-relative coordinates. Value is
26820 non-zero if mouse-face was overwritten. */
26821
26822 static int
26823 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
26824 {
26825 xassert (row->enabled_p);
26826
26827 if (row->mode_line_p || w->pseudo_window_p)
26828 draw_glyphs (w, 0, row, TEXT_AREA,
26829 0, row->used[TEXT_AREA],
26830 DRAW_NORMAL_TEXT, 0);
26831 else
26832 {
26833 if (row->used[LEFT_MARGIN_AREA])
26834 expose_area (w, row, r, LEFT_MARGIN_AREA);
26835 if (row->used[TEXT_AREA])
26836 expose_area (w, row, r, TEXT_AREA);
26837 if (row->used[RIGHT_MARGIN_AREA])
26838 expose_area (w, row, r, RIGHT_MARGIN_AREA);
26839 draw_row_fringe_bitmaps (w, row);
26840 }
26841
26842 return row->mouse_face_p;
26843 }
26844
26845
26846 /* Redraw those parts of glyphs rows during expose event handling that
26847 overlap other rows. Redrawing of an exposed line writes over parts
26848 of lines overlapping that exposed line; this function fixes that.
26849
26850 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
26851 row in W's current matrix that is exposed and overlaps other rows.
26852 LAST_OVERLAPPING_ROW is the last such row. */
26853
26854 static void
26855 expose_overlaps (struct window *w,
26856 struct glyph_row *first_overlapping_row,
26857 struct glyph_row *last_overlapping_row,
26858 XRectangle *r)
26859 {
26860 struct glyph_row *row;
26861
26862 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26863 if (row->overlapping_p)
26864 {
26865 xassert (row->enabled_p && !row->mode_line_p);
26866
26867 row->clip = r;
26868 if (row->used[LEFT_MARGIN_AREA])
26869 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26870
26871 if (row->used[TEXT_AREA])
26872 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26873
26874 if (row->used[RIGHT_MARGIN_AREA])
26875 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26876 row->clip = NULL;
26877 }
26878 }
26879
26880
26881 /* Return non-zero if W's cursor intersects rectangle R. */
26882
26883 static int
26884 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26885 {
26886 XRectangle cr, result;
26887 struct glyph *cursor_glyph;
26888 struct glyph_row *row;
26889
26890 if (w->phys_cursor.vpos >= 0
26891 && w->phys_cursor.vpos < w->current_matrix->nrows
26892 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26893 row->enabled_p)
26894 && row->cursor_in_fringe_p)
26895 {
26896 /* Cursor is in the fringe. */
26897 cr.x = window_box_right_offset (w,
26898 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26899 ? RIGHT_MARGIN_AREA
26900 : TEXT_AREA));
26901 cr.y = row->y;
26902 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26903 cr.height = row->height;
26904 return x_intersect_rectangles (&cr, r, &result);
26905 }
26906
26907 cursor_glyph = get_phys_cursor_glyph (w);
26908 if (cursor_glyph)
26909 {
26910 /* r is relative to W's box, but w->phys_cursor.x is relative
26911 to left edge of W's TEXT area. Adjust it. */
26912 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26913 cr.y = w->phys_cursor.y;
26914 cr.width = cursor_glyph->pixel_width;
26915 cr.height = w->phys_cursor_height;
26916 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26917 I assume the effect is the same -- and this is portable. */
26918 return x_intersect_rectangles (&cr, r, &result);
26919 }
26920 /* If we don't understand the format, pretend we're not in the hot-spot. */
26921 return 0;
26922 }
26923
26924
26925 /* EXPORT:
26926 Draw a vertical window border to the right of window W if W doesn't
26927 have vertical scroll bars. */
26928
26929 void
26930 x_draw_vertical_border (struct window *w)
26931 {
26932 struct frame *f = XFRAME (WINDOW_FRAME (w));
26933
26934 /* We could do better, if we knew what type of scroll-bar the adjacent
26935 windows (on either side) have... But we don't :-(
26936 However, I think this works ok. ++KFS 2003-04-25 */
26937
26938 /* Redraw borders between horizontally adjacent windows. Don't
26939 do it for frames with vertical scroll bars because either the
26940 right scroll bar of a window, or the left scroll bar of its
26941 neighbor will suffice as a border. */
26942 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26943 return;
26944
26945 if (!WINDOW_RIGHTMOST_P (w)
26946 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26947 {
26948 int x0, x1, y0, y1;
26949
26950 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26951 y1 -= 1;
26952
26953 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26954 x1 -= 1;
26955
26956 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26957 }
26958 else if (!WINDOW_LEFTMOST_P (w)
26959 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26960 {
26961 int x0, x1, y0, y1;
26962
26963 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26964 y1 -= 1;
26965
26966 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26967 x0 -= 1;
26968
26969 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26970 }
26971 }
26972
26973
26974 /* Redraw the part of window W intersection rectangle FR. Pixel
26975 coordinates in FR are frame-relative. Call this function with
26976 input blocked. Value is non-zero if the exposure overwrites
26977 mouse-face. */
26978
26979 static int
26980 expose_window (struct window *w, XRectangle *fr)
26981 {
26982 struct frame *f = XFRAME (w->frame);
26983 XRectangle wr, r;
26984 int mouse_face_overwritten_p = 0;
26985
26986 /* If window is not yet fully initialized, do nothing. This can
26987 happen when toolkit scroll bars are used and a window is split.
26988 Reconfiguring the scroll bar will generate an expose for a newly
26989 created window. */
26990 if (w->current_matrix == NULL)
26991 return 0;
26992
26993 /* When we're currently updating the window, display and current
26994 matrix usually don't agree. Arrange for a thorough display
26995 later. */
26996 if (w == updated_window)
26997 {
26998 SET_FRAME_GARBAGED (f);
26999 return 0;
27000 }
27001
27002 /* Frame-relative pixel rectangle of W. */
27003 wr.x = WINDOW_LEFT_EDGE_X (w);
27004 wr.y = WINDOW_TOP_EDGE_Y (w);
27005 wr.width = WINDOW_TOTAL_WIDTH (w);
27006 wr.height = WINDOW_TOTAL_HEIGHT (w);
27007
27008 if (x_intersect_rectangles (fr, &wr, &r))
27009 {
27010 int yb = window_text_bottom_y (w);
27011 struct glyph_row *row;
27012 int cursor_cleared_p;
27013 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27014
27015 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27016 r.x, r.y, r.width, r.height));
27017
27018 /* Convert to window coordinates. */
27019 r.x -= WINDOW_LEFT_EDGE_X (w);
27020 r.y -= WINDOW_TOP_EDGE_Y (w);
27021
27022 /* Turn off the cursor. */
27023 if (!w->pseudo_window_p
27024 && phys_cursor_in_rect_p (w, &r))
27025 {
27026 x_clear_cursor (w);
27027 cursor_cleared_p = 1;
27028 }
27029 else
27030 cursor_cleared_p = 0;
27031
27032 /* Update lines intersecting rectangle R. */
27033 first_overlapping_row = last_overlapping_row = NULL;
27034 for (row = w->current_matrix->rows;
27035 row->enabled_p;
27036 ++row)
27037 {
27038 int y0 = row->y;
27039 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27040
27041 if ((y0 >= r.y && y0 < r.y + r.height)
27042 || (y1 > r.y && y1 < r.y + r.height)
27043 || (r.y >= y0 && r.y < y1)
27044 || (r.y + r.height > y0 && r.y + r.height < y1))
27045 {
27046 /* A header line may be overlapping, but there is no need
27047 to fix overlapping areas for them. KFS 2005-02-12 */
27048 if (row->overlapping_p && !row->mode_line_p)
27049 {
27050 if (first_overlapping_row == NULL)
27051 first_overlapping_row = row;
27052 last_overlapping_row = row;
27053 }
27054
27055 row->clip = fr;
27056 if (expose_line (w, row, &r))
27057 mouse_face_overwritten_p = 1;
27058 row->clip = NULL;
27059 }
27060 else if (row->overlapping_p)
27061 {
27062 /* We must redraw a row overlapping the exposed area. */
27063 if (y0 < r.y
27064 ? y0 + row->phys_height > r.y
27065 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27066 {
27067 if (first_overlapping_row == NULL)
27068 first_overlapping_row = row;
27069 last_overlapping_row = row;
27070 }
27071 }
27072
27073 if (y1 >= yb)
27074 break;
27075 }
27076
27077 /* Display the mode line if there is one. */
27078 if (WINDOW_WANTS_MODELINE_P (w)
27079 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27080 row->enabled_p)
27081 && row->y < r.y + r.height)
27082 {
27083 if (expose_line (w, row, &r))
27084 mouse_face_overwritten_p = 1;
27085 }
27086
27087 if (!w->pseudo_window_p)
27088 {
27089 /* Fix the display of overlapping rows. */
27090 if (first_overlapping_row)
27091 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27092 fr);
27093
27094 /* Draw border between windows. */
27095 x_draw_vertical_border (w);
27096
27097 /* Turn the cursor on again. */
27098 if (cursor_cleared_p)
27099 update_window_cursor (w, 1);
27100 }
27101 }
27102
27103 return mouse_face_overwritten_p;
27104 }
27105
27106
27107
27108 /* Redraw (parts) of all windows in the window tree rooted at W that
27109 intersect R. R contains frame pixel coordinates. Value is
27110 non-zero if the exposure overwrites mouse-face. */
27111
27112 static int
27113 expose_window_tree (struct window *w, XRectangle *r)
27114 {
27115 struct frame *f = XFRAME (w->frame);
27116 int mouse_face_overwritten_p = 0;
27117
27118 while (w && !FRAME_GARBAGED_P (f))
27119 {
27120 if (!NILP (w->hchild))
27121 mouse_face_overwritten_p
27122 |= expose_window_tree (XWINDOW (w->hchild), r);
27123 else if (!NILP (w->vchild))
27124 mouse_face_overwritten_p
27125 |= expose_window_tree (XWINDOW (w->vchild), r);
27126 else
27127 mouse_face_overwritten_p |= expose_window (w, r);
27128
27129 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27130 }
27131
27132 return mouse_face_overwritten_p;
27133 }
27134
27135
27136 /* EXPORT:
27137 Redisplay an exposed area of frame F. X and Y are the upper-left
27138 corner of the exposed rectangle. W and H are width and height of
27139 the exposed area. All are pixel values. W or H zero means redraw
27140 the entire frame. */
27141
27142 void
27143 expose_frame (struct frame *f, int x, int y, int w, int h)
27144 {
27145 XRectangle r;
27146 int mouse_face_overwritten_p = 0;
27147
27148 TRACE ((stderr, "expose_frame "));
27149
27150 /* No need to redraw if frame will be redrawn soon. */
27151 if (FRAME_GARBAGED_P (f))
27152 {
27153 TRACE ((stderr, " garbaged\n"));
27154 return;
27155 }
27156
27157 /* If basic faces haven't been realized yet, there is no point in
27158 trying to redraw anything. This can happen when we get an expose
27159 event while Emacs is starting, e.g. by moving another window. */
27160 if (FRAME_FACE_CACHE (f) == NULL
27161 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27162 {
27163 TRACE ((stderr, " no faces\n"));
27164 return;
27165 }
27166
27167 if (w == 0 || h == 0)
27168 {
27169 r.x = r.y = 0;
27170 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27171 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27172 }
27173 else
27174 {
27175 r.x = x;
27176 r.y = y;
27177 r.width = w;
27178 r.height = h;
27179 }
27180
27181 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27182 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27183
27184 if (WINDOWP (f->tool_bar_window))
27185 mouse_face_overwritten_p
27186 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27187
27188 #ifdef HAVE_X_WINDOWS
27189 #ifndef MSDOS
27190 #ifndef USE_X_TOOLKIT
27191 if (WINDOWP (f->menu_bar_window))
27192 mouse_face_overwritten_p
27193 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27194 #endif /* not USE_X_TOOLKIT */
27195 #endif
27196 #endif
27197
27198 /* Some window managers support a focus-follows-mouse style with
27199 delayed raising of frames. Imagine a partially obscured frame,
27200 and moving the mouse into partially obscured mouse-face on that
27201 frame. The visible part of the mouse-face will be highlighted,
27202 then the WM raises the obscured frame. With at least one WM, KDE
27203 2.1, Emacs is not getting any event for the raising of the frame
27204 (even tried with SubstructureRedirectMask), only Expose events.
27205 These expose events will draw text normally, i.e. not
27206 highlighted. Which means we must redo the highlight here.
27207 Subsume it under ``we love X''. --gerd 2001-08-15 */
27208 /* Included in Windows version because Windows most likely does not
27209 do the right thing if any third party tool offers
27210 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27211 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27212 {
27213 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27214 if (f == hlinfo->mouse_face_mouse_frame)
27215 {
27216 int mouse_x = hlinfo->mouse_face_mouse_x;
27217 int mouse_y = hlinfo->mouse_face_mouse_y;
27218 clear_mouse_face (hlinfo);
27219 note_mouse_highlight (f, mouse_x, mouse_y);
27220 }
27221 }
27222 }
27223
27224
27225 /* EXPORT:
27226 Determine the intersection of two rectangles R1 and R2. Return
27227 the intersection in *RESULT. Value is non-zero if RESULT is not
27228 empty. */
27229
27230 int
27231 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27232 {
27233 XRectangle *left, *right;
27234 XRectangle *upper, *lower;
27235 int intersection_p = 0;
27236
27237 /* Rearrange so that R1 is the left-most rectangle. */
27238 if (r1->x < r2->x)
27239 left = r1, right = r2;
27240 else
27241 left = r2, right = r1;
27242
27243 /* X0 of the intersection is right.x0, if this is inside R1,
27244 otherwise there is no intersection. */
27245 if (right->x <= left->x + left->width)
27246 {
27247 result->x = right->x;
27248
27249 /* The right end of the intersection is the minimum of
27250 the right ends of left and right. */
27251 result->width = (min (left->x + left->width, right->x + right->width)
27252 - result->x);
27253
27254 /* Same game for Y. */
27255 if (r1->y < r2->y)
27256 upper = r1, lower = r2;
27257 else
27258 upper = r2, lower = r1;
27259
27260 /* The upper end of the intersection is lower.y0, if this is inside
27261 of upper. Otherwise, there is no intersection. */
27262 if (lower->y <= upper->y + upper->height)
27263 {
27264 result->y = lower->y;
27265
27266 /* The lower end of the intersection is the minimum of the lower
27267 ends of upper and lower. */
27268 result->height = (min (lower->y + lower->height,
27269 upper->y + upper->height)
27270 - result->y);
27271 intersection_p = 1;
27272 }
27273 }
27274
27275 return intersection_p;
27276 }
27277
27278 #endif /* HAVE_WINDOW_SYSTEM */
27279
27280 \f
27281 /***********************************************************************
27282 Initialization
27283 ***********************************************************************/
27284
27285 void
27286 syms_of_xdisp (void)
27287 {
27288 Vwith_echo_area_save_vector = Qnil;
27289 staticpro (&Vwith_echo_area_save_vector);
27290
27291 Vmessage_stack = Qnil;
27292 staticpro (&Vmessage_stack);
27293
27294 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27295
27296 message_dolog_marker1 = Fmake_marker ();
27297 staticpro (&message_dolog_marker1);
27298 message_dolog_marker2 = Fmake_marker ();
27299 staticpro (&message_dolog_marker2);
27300 message_dolog_marker3 = Fmake_marker ();
27301 staticpro (&message_dolog_marker3);
27302
27303 #if GLYPH_DEBUG
27304 defsubr (&Sdump_frame_glyph_matrix);
27305 defsubr (&Sdump_glyph_matrix);
27306 defsubr (&Sdump_glyph_row);
27307 defsubr (&Sdump_tool_bar_row);
27308 defsubr (&Strace_redisplay);
27309 defsubr (&Strace_to_stderr);
27310 #endif
27311 #ifdef HAVE_WINDOW_SYSTEM
27312 defsubr (&Stool_bar_lines_needed);
27313 defsubr (&Slookup_image_map);
27314 #endif
27315 defsubr (&Sformat_mode_line);
27316 defsubr (&Sinvisible_p);
27317 defsubr (&Scurrent_bidi_paragraph_direction);
27318
27319 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27320 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27321 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27322 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27323 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27324 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27325 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27326 DEFSYM (Qeval, "eval");
27327 DEFSYM (QCdata, ":data");
27328 DEFSYM (Qdisplay, "display");
27329 DEFSYM (Qspace_width, "space-width");
27330 DEFSYM (Qraise, "raise");
27331 DEFSYM (Qslice, "slice");
27332 DEFSYM (Qspace, "space");
27333 DEFSYM (Qmargin, "margin");
27334 DEFSYM (Qpointer, "pointer");
27335 DEFSYM (Qleft_margin, "left-margin");
27336 DEFSYM (Qright_margin, "right-margin");
27337 DEFSYM (Qcenter, "center");
27338 DEFSYM (Qline_height, "line-height");
27339 DEFSYM (QCalign_to, ":align-to");
27340 DEFSYM (QCrelative_width, ":relative-width");
27341 DEFSYM (QCrelative_height, ":relative-height");
27342 DEFSYM (QCeval, ":eval");
27343 DEFSYM (QCpropertize, ":propertize");
27344 DEFSYM (QCfile, ":file");
27345 DEFSYM (Qfontified, "fontified");
27346 DEFSYM (Qfontification_functions, "fontification-functions");
27347 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27348 DEFSYM (Qescape_glyph, "escape-glyph");
27349 DEFSYM (Qnobreak_space, "nobreak-space");
27350 DEFSYM (Qimage, "image");
27351 DEFSYM (Qtext, "text");
27352 DEFSYM (Qboth, "both");
27353 DEFSYM (Qboth_horiz, "both-horiz");
27354 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27355 DEFSYM (QCmap, ":map");
27356 DEFSYM (QCpointer, ":pointer");
27357 DEFSYM (Qrect, "rect");
27358 DEFSYM (Qcircle, "circle");
27359 DEFSYM (Qpoly, "poly");
27360 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27361 DEFSYM (Qgrow_only, "grow-only");
27362 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27363 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27364 DEFSYM (Qposition, "position");
27365 DEFSYM (Qbuffer_position, "buffer-position");
27366 DEFSYM (Qobject, "object");
27367 DEFSYM (Qbar, "bar");
27368 DEFSYM (Qhbar, "hbar");
27369 DEFSYM (Qbox, "box");
27370 DEFSYM (Qhollow, "hollow");
27371 DEFSYM (Qhand, "hand");
27372 DEFSYM (Qarrow, "arrow");
27373 DEFSYM (Qtext, "text");
27374 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27375
27376 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27377 Fcons (intern_c_string ("void-variable"), Qnil)),
27378 Qnil);
27379 staticpro (&list_of_error);
27380
27381 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27382 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27383 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27384 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27385
27386 echo_buffer[0] = echo_buffer[1] = Qnil;
27387 staticpro (&echo_buffer[0]);
27388 staticpro (&echo_buffer[1]);
27389
27390 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27391 staticpro (&echo_area_buffer[0]);
27392 staticpro (&echo_area_buffer[1]);
27393
27394 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27395 staticpro (&Vmessages_buffer_name);
27396
27397 mode_line_proptrans_alist = Qnil;
27398 staticpro (&mode_line_proptrans_alist);
27399 mode_line_string_list = Qnil;
27400 staticpro (&mode_line_string_list);
27401 mode_line_string_face = Qnil;
27402 staticpro (&mode_line_string_face);
27403 mode_line_string_face_prop = Qnil;
27404 staticpro (&mode_line_string_face_prop);
27405 Vmode_line_unwind_vector = Qnil;
27406 staticpro (&Vmode_line_unwind_vector);
27407
27408 help_echo_string = Qnil;
27409 staticpro (&help_echo_string);
27410 help_echo_object = Qnil;
27411 staticpro (&help_echo_object);
27412 help_echo_window = Qnil;
27413 staticpro (&help_echo_window);
27414 previous_help_echo_string = Qnil;
27415 staticpro (&previous_help_echo_string);
27416 help_echo_pos = -1;
27417
27418 DEFSYM (Qright_to_left, "right-to-left");
27419 DEFSYM (Qleft_to_right, "left-to-right");
27420
27421 #ifdef HAVE_WINDOW_SYSTEM
27422 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27423 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27424 For example, if a block cursor is over a tab, it will be drawn as
27425 wide as that tab on the display. */);
27426 x_stretch_cursor_p = 0;
27427 #endif
27428
27429 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27430 doc: /* *Non-nil means highlight trailing whitespace.
27431 The face used for trailing whitespace is `trailing-whitespace'. */);
27432 Vshow_trailing_whitespace = Qnil;
27433
27434 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27435 doc: /* *Control highlighting of nobreak space and soft hyphen.
27436 A value of t means highlight the character itself (for nobreak space,
27437 use face `nobreak-space').
27438 A value of nil means no highlighting.
27439 Other values mean display the escape glyph followed by an ordinary
27440 space or ordinary hyphen. */);
27441 Vnobreak_char_display = Qt;
27442
27443 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27444 doc: /* *The pointer shape to show in void text areas.
27445 A value of nil means to show the text pointer. Other options are `arrow',
27446 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27447 Vvoid_text_area_pointer = Qarrow;
27448
27449 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27450 doc: /* Non-nil means don't actually do any redisplay.
27451 This is used for internal purposes. */);
27452 Vinhibit_redisplay = Qnil;
27453
27454 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27455 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27456 Vglobal_mode_string = Qnil;
27457
27458 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27459 doc: /* Marker for where to display an arrow on top of the buffer text.
27460 This must be the beginning of a line in order to work.
27461 See also `overlay-arrow-string'. */);
27462 Voverlay_arrow_position = Qnil;
27463
27464 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27465 doc: /* String to display as an arrow in non-window frames.
27466 See also `overlay-arrow-position'. */);
27467 Voverlay_arrow_string = make_pure_c_string ("=>");
27468
27469 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27470 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27471 The symbols on this list are examined during redisplay to determine
27472 where to display overlay arrows. */);
27473 Voverlay_arrow_variable_list
27474 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27475
27476 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27477 doc: /* *The number of lines to try scrolling a window by when point moves out.
27478 If that fails to bring point back on frame, point is centered instead.
27479 If this is zero, point is always centered after it moves off frame.
27480 If you want scrolling to always be a line at a time, you should set
27481 `scroll-conservatively' to a large value rather than set this to 1. */);
27482
27483 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27484 doc: /* *Scroll up to this many lines, to bring point back on screen.
27485 If point moves off-screen, redisplay will scroll by up to
27486 `scroll-conservatively' lines in order to bring point just barely
27487 onto the screen again. If that cannot be done, then redisplay
27488 recenters point as usual.
27489
27490 If the value is greater than 100, redisplay will never recenter point,
27491 but will always scroll just enough text to bring point into view, even
27492 if you move far away.
27493
27494 A value of zero means always recenter point if it moves off screen. */);
27495 scroll_conservatively = 0;
27496
27497 DEFVAR_INT ("scroll-margin", scroll_margin,
27498 doc: /* *Number of lines of margin at the top and bottom of a window.
27499 Recenter the window whenever point gets within this many lines
27500 of the top or bottom of the window. */);
27501 scroll_margin = 0;
27502
27503 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27504 doc: /* Pixels per inch value for non-window system displays.
27505 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27506 Vdisplay_pixels_per_inch = make_float (72.0);
27507
27508 #if GLYPH_DEBUG
27509 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27510 #endif
27511
27512 DEFVAR_LISP ("truncate-partial-width-windows",
27513 Vtruncate_partial_width_windows,
27514 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27515 For an integer value, truncate lines in each window narrower than the
27516 full frame width, provided the window width is less than that integer;
27517 otherwise, respect the value of `truncate-lines'.
27518
27519 For any other non-nil value, truncate lines in all windows that do
27520 not span the full frame width.
27521
27522 A value of nil means to respect the value of `truncate-lines'.
27523
27524 If `word-wrap' is enabled, you might want to reduce this. */);
27525 Vtruncate_partial_width_windows = make_number (50);
27526
27527 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27528 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27529 Any other value means to use the appropriate face, `mode-line',
27530 `header-line', or `menu' respectively. */);
27531 mode_line_inverse_video = 1;
27532
27533 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27534 doc: /* *Maximum buffer size for which line number should be displayed.
27535 If the buffer is bigger than this, the line number does not appear
27536 in the mode line. A value of nil means no limit. */);
27537 Vline_number_display_limit = Qnil;
27538
27539 DEFVAR_INT ("line-number-display-limit-width",
27540 line_number_display_limit_width,
27541 doc: /* *Maximum line width (in characters) for line number display.
27542 If the average length of the lines near point is bigger than this, then the
27543 line number may be omitted from the mode line. */);
27544 line_number_display_limit_width = 200;
27545
27546 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27547 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27548 highlight_nonselected_windows = 0;
27549
27550 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27551 doc: /* Non-nil if more than one frame is visible on this display.
27552 Minibuffer-only frames don't count, but iconified frames do.
27553 This variable is not guaranteed to be accurate except while processing
27554 `frame-title-format' and `icon-title-format'. */);
27555
27556 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27557 doc: /* Template for displaying the title bar of visible frames.
27558 \(Assuming the window manager supports this feature.)
27559
27560 This variable has the same structure as `mode-line-format', except that
27561 the %c and %l constructs are ignored. It is used only on frames for
27562 which no explicit name has been set \(see `modify-frame-parameters'). */);
27563
27564 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27565 doc: /* Template for displaying the title bar of an iconified frame.
27566 \(Assuming the window manager supports this feature.)
27567 This variable has the same structure as `mode-line-format' (which see),
27568 and is used only on frames for which no explicit name has been set
27569 \(see `modify-frame-parameters'). */);
27570 Vicon_title_format
27571 = Vframe_title_format
27572 = pure_cons (intern_c_string ("multiple-frames"),
27573 pure_cons (make_pure_c_string ("%b"),
27574 pure_cons (pure_cons (empty_unibyte_string,
27575 pure_cons (intern_c_string ("invocation-name"),
27576 pure_cons (make_pure_c_string ("@"),
27577 pure_cons (intern_c_string ("system-name"),
27578 Qnil)))),
27579 Qnil)));
27580
27581 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27582 doc: /* Maximum number of lines to keep in the message log buffer.
27583 If nil, disable message logging. If t, log messages but don't truncate
27584 the buffer when it becomes large. */);
27585 Vmessage_log_max = make_number (100);
27586
27587 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27588 doc: /* Functions called before redisplay, if window sizes have changed.
27589 The value should be a list of functions that take one argument.
27590 Just before redisplay, for each frame, if any of its windows have changed
27591 size since the last redisplay, or have been split or deleted,
27592 all the functions in the list are called, with the frame as argument. */);
27593 Vwindow_size_change_functions = Qnil;
27594
27595 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27596 doc: /* List of functions to call before redisplaying a window with scrolling.
27597 Each function is called with two arguments, the window and its new
27598 display-start position. Note that these functions are also called by
27599 `set-window-buffer'. Also note that the value of `window-end' is not
27600 valid when these functions are called. */);
27601 Vwindow_scroll_functions = Qnil;
27602
27603 DEFVAR_LISP ("window-text-change-functions",
27604 Vwindow_text_change_functions,
27605 doc: /* Functions to call in redisplay when text in the window might change. */);
27606 Vwindow_text_change_functions = Qnil;
27607
27608 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27609 doc: /* Functions called when redisplay of a window reaches the end trigger.
27610 Each function is called with two arguments, the window and the end trigger value.
27611 See `set-window-redisplay-end-trigger'. */);
27612 Vredisplay_end_trigger_functions = Qnil;
27613
27614 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27615 doc: /* *Non-nil means autoselect window with mouse pointer.
27616 If nil, do not autoselect windows.
27617 A positive number means delay autoselection by that many seconds: a
27618 window is autoselected only after the mouse has remained in that
27619 window for the duration of the delay.
27620 A negative number has a similar effect, but causes windows to be
27621 autoselected only after the mouse has stopped moving. \(Because of
27622 the way Emacs compares mouse events, you will occasionally wait twice
27623 that time before the window gets selected.\)
27624 Any other value means to autoselect window instantaneously when the
27625 mouse pointer enters it.
27626
27627 Autoselection selects the minibuffer only if it is active, and never
27628 unselects the minibuffer if it is active.
27629
27630 When customizing this variable make sure that the actual value of
27631 `focus-follows-mouse' matches the behavior of your window manager. */);
27632 Vmouse_autoselect_window = Qnil;
27633
27634 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27635 doc: /* *Non-nil means automatically resize tool-bars.
27636 This dynamically changes the tool-bar's height to the minimum height
27637 that is needed to make all tool-bar items visible.
27638 If value is `grow-only', the tool-bar's height is only increased
27639 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27640 Vauto_resize_tool_bars = Qt;
27641
27642 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27643 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27644 auto_raise_tool_bar_buttons_p = 1;
27645
27646 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27647 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27648 make_cursor_line_fully_visible_p = 1;
27649
27650 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27651 doc: /* *Border below tool-bar in pixels.
27652 If an integer, use it as the height of the border.
27653 If it is one of `internal-border-width' or `border-width', use the
27654 value of the corresponding frame parameter.
27655 Otherwise, no border is added below the tool-bar. */);
27656 Vtool_bar_border = Qinternal_border_width;
27657
27658 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27659 doc: /* *Margin around tool-bar buttons in pixels.
27660 If an integer, use that for both horizontal and vertical margins.
27661 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27662 HORZ specifying the horizontal margin, and VERT specifying the
27663 vertical margin. */);
27664 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27665
27666 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27667 doc: /* *Relief thickness of tool-bar buttons. */);
27668 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27669
27670 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27671 doc: /* Tool bar style to use.
27672 It can be one of
27673 image - show images only
27674 text - show text only
27675 both - show both, text below image
27676 both-horiz - show text to the right of the image
27677 text-image-horiz - show text to the left of the image
27678 any other - use system default or image if no system default. */);
27679 Vtool_bar_style = Qnil;
27680
27681 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27682 doc: /* *Maximum number of characters a label can have to be shown.
27683 The tool bar style must also show labels for this to have any effect, see
27684 `tool-bar-style'. */);
27685 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27686
27687 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27688 doc: /* List of functions to call to fontify regions of text.
27689 Each function is called with one argument POS. Functions must
27690 fontify a region starting at POS in the current buffer, and give
27691 fontified regions the property `fontified'. */);
27692 Vfontification_functions = Qnil;
27693 Fmake_variable_buffer_local (Qfontification_functions);
27694
27695 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27696 unibyte_display_via_language_environment,
27697 doc: /* *Non-nil means display unibyte text according to language environment.
27698 Specifically, this means that raw bytes in the range 160-255 decimal
27699 are displayed by converting them to the equivalent multibyte characters
27700 according to the current language environment. As a result, they are
27701 displayed according to the current fontset.
27702
27703 Note that this variable affects only how these bytes are displayed,
27704 but does not change the fact they are interpreted as raw bytes. */);
27705 unibyte_display_via_language_environment = 0;
27706
27707 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27708 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27709 If a float, it specifies a fraction of the mini-window frame's height.
27710 If an integer, it specifies a number of lines. */);
27711 Vmax_mini_window_height = make_float (0.25);
27712
27713 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27714 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27715 A value of nil means don't automatically resize mini-windows.
27716 A value of t means resize them to fit the text displayed in them.
27717 A value of `grow-only', the default, means let mini-windows grow only;
27718 they return to their normal size when the minibuffer is closed, or the
27719 echo area becomes empty. */);
27720 Vresize_mini_windows = Qgrow_only;
27721
27722 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27723 doc: /* Alist specifying how to blink the cursor off.
27724 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27725 `cursor-type' frame-parameter or variable equals ON-STATE,
27726 comparing using `equal', Emacs uses OFF-STATE to specify
27727 how to blink it off. ON-STATE and OFF-STATE are values for
27728 the `cursor-type' frame parameter.
27729
27730 If a frame's ON-STATE has no entry in this list,
27731 the frame's other specifications determine how to blink the cursor off. */);
27732 Vblink_cursor_alist = Qnil;
27733
27734 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27735 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27736 If non-nil, windows are automatically scrolled horizontally to make
27737 point visible. */);
27738 automatic_hscrolling_p = 1;
27739 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27740
27741 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27742 doc: /* *How many columns away from the window edge point is allowed to get
27743 before automatic hscrolling will horizontally scroll the window. */);
27744 hscroll_margin = 5;
27745
27746 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27747 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27748 When point is less than `hscroll-margin' columns from the window
27749 edge, automatic hscrolling will scroll the window by the amount of columns
27750 determined by this variable. If its value is a positive integer, scroll that
27751 many columns. If it's a positive floating-point number, it specifies the
27752 fraction of the window's width to scroll. If it's nil or zero, point will be
27753 centered horizontally after the scroll. Any other value, including negative
27754 numbers, are treated as if the value were zero.
27755
27756 Automatic hscrolling always moves point outside the scroll margin, so if
27757 point was more than scroll step columns inside the margin, the window will
27758 scroll more than the value given by the scroll step.
27759
27760 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27761 and `scroll-right' overrides this variable's effect. */);
27762 Vhscroll_step = make_number (0);
27763
27764 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27765 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27766 Bind this around calls to `message' to let it take effect. */);
27767 message_truncate_lines = 0;
27768
27769 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27770 doc: /* Normal hook run to update the menu bar definitions.
27771 Redisplay runs this hook before it redisplays the menu bar.
27772 This is used to update submenus such as Buffers,
27773 whose contents depend on various data. */);
27774 Vmenu_bar_update_hook = Qnil;
27775
27776 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27777 doc: /* Frame for which we are updating a menu.
27778 The enable predicate for a menu binding should check this variable. */);
27779 Vmenu_updating_frame = Qnil;
27780
27781 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27782 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27783 inhibit_menubar_update = 0;
27784
27785 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27786 doc: /* Prefix prepended to all continuation lines at display time.
27787 The value may be a string, an image, or a stretch-glyph; it is
27788 interpreted in the same way as the value of a `display' text property.
27789
27790 This variable is overridden by any `wrap-prefix' text or overlay
27791 property.
27792
27793 To add a prefix to non-continuation lines, use `line-prefix'. */);
27794 Vwrap_prefix = Qnil;
27795 DEFSYM (Qwrap_prefix, "wrap-prefix");
27796 Fmake_variable_buffer_local (Qwrap_prefix);
27797
27798 DEFVAR_LISP ("line-prefix", Vline_prefix,
27799 doc: /* Prefix prepended to all non-continuation lines at display time.
27800 The value may be a string, an image, or a stretch-glyph; it is
27801 interpreted in the same way as the value of a `display' text property.
27802
27803 This variable is overridden by any `line-prefix' text or overlay
27804 property.
27805
27806 To add a prefix to continuation lines, use `wrap-prefix'. */);
27807 Vline_prefix = Qnil;
27808 DEFSYM (Qline_prefix, "line-prefix");
27809 Fmake_variable_buffer_local (Qline_prefix);
27810
27811 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27812 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27813 inhibit_eval_during_redisplay = 0;
27814
27815 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27816 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27817 inhibit_free_realized_faces = 0;
27818
27819 #if GLYPH_DEBUG
27820 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27821 doc: /* Inhibit try_window_id display optimization. */);
27822 inhibit_try_window_id = 0;
27823
27824 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27825 doc: /* Inhibit try_window_reusing display optimization. */);
27826 inhibit_try_window_reusing = 0;
27827
27828 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27829 doc: /* Inhibit try_cursor_movement display optimization. */);
27830 inhibit_try_cursor_movement = 0;
27831 #endif /* GLYPH_DEBUG */
27832
27833 DEFVAR_INT ("overline-margin", overline_margin,
27834 doc: /* *Space between overline and text, in pixels.
27835 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27836 margin to the caracter height. */);
27837 overline_margin = 2;
27838
27839 DEFVAR_INT ("underline-minimum-offset",
27840 underline_minimum_offset,
27841 doc: /* Minimum distance between baseline and underline.
27842 This can improve legibility of underlined text at small font sizes,
27843 particularly when using variable `x-use-underline-position-properties'
27844 with fonts that specify an UNDERLINE_POSITION relatively close to the
27845 baseline. The default value is 1. */);
27846 underline_minimum_offset = 1;
27847
27848 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27849 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27850 This feature only works when on a window system that can change
27851 cursor shapes. */);
27852 display_hourglass_p = 1;
27853
27854 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27855 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27856 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27857
27858 hourglass_atimer = NULL;
27859 hourglass_shown_p = 0;
27860
27861 DEFSYM (Qglyphless_char, "glyphless-char");
27862 DEFSYM (Qhex_code, "hex-code");
27863 DEFSYM (Qempty_box, "empty-box");
27864 DEFSYM (Qthin_space, "thin-space");
27865 DEFSYM (Qzero_width, "zero-width");
27866
27867 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27868 /* Intern this now in case it isn't already done.
27869 Setting this variable twice is harmless.
27870 But don't staticpro it here--that is done in alloc.c. */
27871 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27872 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27873
27874 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27875 doc: /* Char-table defining glyphless characters.
27876 Each element, if non-nil, should be one of the following:
27877 an ASCII acronym string: display this string in a box
27878 `hex-code': display the hexadecimal code of a character in a box
27879 `empty-box': display as an empty box
27880 `thin-space': display as 1-pixel width space
27881 `zero-width': don't display
27882 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27883 display method for graphical terminals and text terminals respectively.
27884 GRAPHICAL and TEXT should each have one of the values listed above.
27885
27886 The char-table has one extra slot to control the display of a character for
27887 which no font is found. This slot only takes effect on graphical terminals.
27888 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27889 `thin-space'. The default is `empty-box'. */);
27890 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27891 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27892 Qempty_box);
27893 }
27894
27895
27896 /* Initialize this module when Emacs starts. */
27897
27898 void
27899 init_xdisp (void)
27900 {
27901 current_header_line_height = current_mode_line_height = -1;
27902
27903 CHARPOS (this_line_start_pos) = 0;
27904
27905 if (!noninteractive)
27906 {
27907 struct window *m = XWINDOW (minibuf_window);
27908 Lisp_Object frame = m->frame;
27909 struct frame *f = XFRAME (frame);
27910 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27911 struct window *r = XWINDOW (root);
27912 int i;
27913
27914 echo_area_window = minibuf_window;
27915
27916 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27917 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27918 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27919 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27920 XSETFASTINT (m->total_lines, 1);
27921 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27922
27923 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27924 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27925 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27926
27927 /* The default ellipsis glyphs `...'. */
27928 for (i = 0; i < 3; ++i)
27929 default_invis_vector[i] = make_number ('.');
27930 }
27931
27932 {
27933 /* Allocate the buffer for frame titles.
27934 Also used for `format-mode-line'. */
27935 int size = 100;
27936 mode_line_noprop_buf = (char *) xmalloc (size);
27937 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27938 mode_line_noprop_ptr = mode_line_noprop_buf;
27939 mode_line_target = MODE_LINE_DISPLAY;
27940 }
27941
27942 help_echo_showing_p = 0;
27943 }
27944
27945 /* Since w32 does not support atimers, it defines its own implementation of
27946 the following three functions in w32fns.c. */
27947 #ifndef WINDOWSNT
27948
27949 /* Platform-independent portion of hourglass implementation. */
27950
27951 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27952 int
27953 hourglass_started (void)
27954 {
27955 return hourglass_shown_p || hourglass_atimer != NULL;
27956 }
27957
27958 /* Cancel a currently active hourglass timer, and start a new one. */
27959 void
27960 start_hourglass (void)
27961 {
27962 #if defined (HAVE_WINDOW_SYSTEM)
27963 EMACS_TIME delay;
27964 int secs, usecs = 0;
27965
27966 cancel_hourglass ();
27967
27968 if (INTEGERP (Vhourglass_delay)
27969 && XINT (Vhourglass_delay) > 0)
27970 secs = XFASTINT (Vhourglass_delay);
27971 else if (FLOATP (Vhourglass_delay)
27972 && XFLOAT_DATA (Vhourglass_delay) > 0)
27973 {
27974 Lisp_Object tem;
27975 tem = Ftruncate (Vhourglass_delay, Qnil);
27976 secs = XFASTINT (tem);
27977 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27978 }
27979 else
27980 secs = DEFAULT_HOURGLASS_DELAY;
27981
27982 EMACS_SET_SECS_USECS (delay, secs, usecs);
27983 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27984 show_hourglass, NULL);
27985 #endif
27986 }
27987
27988
27989 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27990 shown. */
27991 void
27992 cancel_hourglass (void)
27993 {
27994 #if defined (HAVE_WINDOW_SYSTEM)
27995 if (hourglass_atimer)
27996 {
27997 cancel_atimer (hourglass_atimer);
27998 hourglass_atimer = NULL;
27999 }
28000
28001 if (hourglass_shown_p)
28002 hide_hourglass ();
28003 #endif
28004 }
28005 #endif /* ! WINDOWSNT */