xdisp.c (pop_it): Fix last change.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_get_next_char_visually, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
249
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
262
263 #include "font.h"
264
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
268
269 #define INFINITY 10000000
270
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar P_ ((struct frame *f, int, int));
274 extern int pending_menu_activation;
275 #endif
276
277 extern int interrupt_input;
278 extern int command_loop_level;
279
280 extern Lisp_Object do_mouse_tracking;
281
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
284
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
287
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
294
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
306
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
309
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
312
313 Lisp_Object Qrisky_local_variable;
314
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
317
318 /* Functions called to fontify regions of text. */
319
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
322
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
326
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
329
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
332
333 int auto_raise_tool_bar_buttons_p;
334
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
336
337 int make_cursor_line_fully_visible_p;
338
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
342
343 Lisp_Object Vtool_bar_border;
344
345 /* Margin around tool bar buttons in pixels. */
346
347 Lisp_Object Vtool_bar_button_margin;
348
349 /* Thickness of shadow to draw around tool bar buttons. */
350
351 EMACS_INT tool_bar_button_relief;
352
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
355
356 If value is `grow-only', only make tool-bar bigger. */
357
358 Lisp_Object Vauto_resize_tool_bars;
359
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
361
362 Lisp_Object Vtool_bar_style;
363
364 /* Maximum number of characters a label can have to be shown. */
365
366 EMACS_INT tool_bar_max_label_size;
367
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
371
372 int x_stretch_cursor_p;
373
374 /* Non-nil means don't actually do any redisplay. */
375
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
377
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
379
380 int inhibit_eval_during_redisplay;
381
382 /* Names of text properties relevant for redisplay. */
383
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
386
387 /* Symbols used in text property values. */
388
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
400
401 /* Non-nil means highlight trailing whitespace. */
402
403 Lisp_Object Vshow_trailing_whitespace;
404
405 /* Non-nil means escape non-break space and hyphens. */
406
407 Lisp_Object Vnobreak_char_display;
408
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
411
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
414
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
423
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
427
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
430
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
433
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
437
438 Lisp_Object Vvoid_text_area_pointer;
439
440 /* Name of the face used to highlight trailing whitespace. */
441
442 Lisp_Object Qtrailing_whitespace;
443
444 /* Name and number of the face used to highlight escape glyphs. */
445
446 Lisp_Object Qescape_glyph;
447
448 /* Name and number of the face used to highlight non-breaking spaces. */
449
450 Lisp_Object Qnobreak_space;
451
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
454
455 Lisp_Object Qimage;
456
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
460
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
463
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
466
467 int noninteractive_need_newline;
468
469 /* Non-zero means print newline to message log before next message. */
470
471 static int message_log_need_newline;
472
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
479 \f
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
484
485 static struct text_pos this_line_start_pos;
486
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
489
490 static struct text_pos this_line_end_pos;
491
492 /* The vertical positions and the height of this line. */
493
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
497
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
500
501 static int this_line_start_x;
502
503 /* Buffer that this_line_.* variables are referring to. */
504
505 static struct buffer *this_line_buffer;
506
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
509
510 Lisp_Object Vtruncate_partial_width_windows;
511
512 /* A flag to control how to display unibyte 8-bit character. */
513
514 int unibyte_display_via_language_environment;
515
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
519
520 int multiple_frames;
521
522 Lisp_Object Vglobal_mode_string;
523
524
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
528
529 Lisp_Object Voverlay_arrow_variable_list;
530
531 /* Marker for where to display an arrow on top of the buffer text. */
532
533 Lisp_Object Voverlay_arrow_position;
534
535 /* String to display for the arrow. Only used on terminal frames. */
536
537 Lisp_Object Voverlay_arrow_string;
538
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
543
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
545
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
548
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
550
551 /* Like mode-line-format, but for the title bar on a visible frame. */
552
553 Lisp_Object Vframe_title_format;
554
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
556
557 Lisp_Object Vicon_title_format;
558
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
562
563 static Lisp_Object Vwindow_size_change_functions;
564
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
566
567 /* Nonzero if an overlay arrow has been displayed in this window. */
568
569 static int overlay_arrow_seen;
570
571 /* Nonzero means highlight the region even in nonselected windows. */
572
573 int highlight_nonselected_windows;
574
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
577
578 static EMACS_INT scroll_step;
579
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
582
583 static EMACS_INT scroll_conservatively;
584
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
589
590 EMACS_INT scroll_margin;
591
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
595
596 int buffer_shared;
597
598 /* Vector containing glyphs for an ellipsis `...'. */
599
600 static Lisp_Object default_invis_vector[3];
601
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
605
606 This variable is deprecated. */
607
608 int mode_line_inverse_video;
609
610 /* Prompt to display in front of the mini-buffer contents. */
611
612 Lisp_Object minibuf_prompt;
613
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
616
617 int minibuf_prompt_width;
618
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
622
623 Lisp_Object echo_area_window;
624
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
629
630 Lisp_Object Vmessage_stack;
631
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
634
635 int message_enable_multibyte;
636
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
638
639 int update_mode_lines;
640
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
643
644 int windows_or_buffers_changed;
645
646 /* Nonzero means a frame's cursor type has been changed. */
647
648 int cursor_type_changed;
649
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
652
653 int line_number_displayed;
654
655 /* Maximum buffer size for which to display line numbers. */
656
657 Lisp_Object Vline_number_display_limit;
658
659 /* Line width to consider when repositioning for line number display. */
660
661 static EMACS_INT line_number_display_limit_width;
662
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
665
666 Lisp_Object Vmessage_log_max;
667
668 /* The name of the *Messages* buffer, a string. */
669
670 static Lisp_Object Vmessages_buffer_name;
671
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
674
675 Lisp_Object echo_area_buffer[2];
676
677 /* The buffers referenced from echo_area_buffer. */
678
679 static Lisp_Object echo_buffer[2];
680
681 /* A vector saved used in with_area_buffer to reduce consing. */
682
683 static Lisp_Object Vwith_echo_area_save_vector;
684
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
687
688 static int display_last_displayed_message_p;
689
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
692
693 int message_buf_print;
694
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
696
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
699
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
702
703 Lisp_Object Vmenu_updating_frame;
704
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
708
709 Lisp_Object Vmax_mini_window_height;
710
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
713
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
716
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
719
720 static int message_cleared_p;
721
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
724
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
727
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
731
732 /* Ascent and height of the last line processed by move_it_to. */
733
734 static int last_max_ascent, last_height;
735
736 /* Non-zero if there's a help-echo in the echo area. */
737
738 int help_echo_showing_p;
739
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
743
744 int current_mode_line_height, current_header_line_height;
745
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
751
752 #define TEXT_PROP_DISTANCE_LIMIT 100
753
754 #if GLYPH_DEBUG
755
756 /* Variables to turn off display optimizations from Lisp. */
757
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
760
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
763
764 int trace_redisplay_p;
765
766 #endif /* GLYPH_DEBUG */
767
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
771
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
776
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
779
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
782
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
786
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
789
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
794
795 Lisp_Object Vresize_mini_windows;
796
797 /* Buffer being redisplayed -- for redisplay_window_error. */
798
799 struct buffer *displayed_buffer;
800
801 /* Space between overline and text. */
802
803 EMACS_INT overline_margin;
804
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
808
809 EMACS_INT underline_minimum_offset;
810
811 /* Value returned from text property handlers (see below). */
812
813 enum prop_handled
814 {
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
819 };
820
821 /* A description of text properties that redisplay is interested
822 in. */
823
824 struct props
825 {
826 /* The name of the property. */
827 Lisp_Object *name;
828
829 /* A unique index for the property. */
830 enum prop_idx idx;
831
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) P_ ((struct it *it));
835 };
836
837 static enum prop_handled handle_face_prop P_ ((struct it *));
838 static enum prop_handled handle_invisible_prop P_ ((struct it *));
839 static enum prop_handled handle_display_prop P_ ((struct it *));
840 static enum prop_handled handle_composition_prop P_ ((struct it *));
841 static enum prop_handled handle_overlay_change P_ ((struct it *));
842 static enum prop_handled handle_fontified_prop P_ ((struct it *));
843
844 /* Properties handled by iterators. */
845
846 static struct props it_props[] =
847 {
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
856 };
857
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
860
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
862
863 /* Enumeration returned by some move_it_.* functions internally. */
864
865 enum move_it_result
866 {
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
869
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
872
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
875
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
879
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
883
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
886 };
887
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
892
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
895
896 /* Similarly for the image cache. */
897
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
902
903 /* Non-zero while redisplay_internal is in progress. */
904
905 int redisplaying_p;
906
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
910
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
913
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
916
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
921
922 /* Temporary variable for XTread_socket. */
923
924 Lisp_Object previous_help_echo_string;
925
926 /* Null glyph slice */
927
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
929
930 /* Platform-independent portion of hourglass implementation. */
931
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
934
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
937
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
941
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
944
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
948
949 \f
950 /* Function prototypes. */
951
952 static void setup_for_ellipsis P_ ((struct it *, int));
953 static void mark_window_display_accurate_1 P_ ((struct window *, int));
954 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
955 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
956 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
957 static int redisplay_mode_lines P_ ((Lisp_Object, int));
958 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
959
960 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
961
962 static void handle_line_prefix P_ ((struct it *));
963
964 static void pint2str P_ ((char *, int, int));
965 static void pint2hrstr P_ ((char *, int, int));
966 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
967 struct text_pos));
968 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
969 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
970 static void store_mode_line_noprop_char P_ ((char));
971 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
972 static void x_consider_frame_title P_ ((Lisp_Object));
973 static void handle_stop P_ ((struct it *));
974 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
975 static int tool_bar_lines_needed P_ ((struct frame *, int *));
976 static int single_display_spec_intangible_p P_ ((Lisp_Object));
977 static void ensure_echo_area_buffers P_ ((void));
978 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
979 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
980 static int with_echo_area_buffer P_ ((struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
983 static void clear_garbaged_frames P_ ((void));
984 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
985 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
986 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
987 static int display_echo_area P_ ((struct window *));
988 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
989 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
990 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
991 static int string_char_and_length P_ ((const unsigned char *, int *));
992 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
993 struct text_pos));
994 static int compute_window_start_on_continuation_line P_ ((struct window *));
995 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
996 static void insert_left_trunc_glyphs P_ ((struct it *));
997 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
998 Lisp_Object));
999 static void extend_face_to_end_of_line P_ ((struct it *));
1000 static int append_space_for_newline P_ ((struct it *, int));
1001 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
1002 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
1003 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
1004 static int trailing_whitespace_p P_ ((int));
1005 static int message_log_check_duplicate P_ ((int, int, int, int));
1006 static void push_it P_ ((struct it *));
1007 static void pop_it P_ ((struct it *));
1008 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
1009 static void select_frame_for_redisplay P_ ((Lisp_Object));
1010 static void redisplay_internal P_ ((int));
1011 static int echo_area_display P_ ((int));
1012 static void redisplay_windows P_ ((Lisp_Object));
1013 static void redisplay_window P_ ((Lisp_Object, int));
1014 static Lisp_Object redisplay_window_error ();
1015 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
1016 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
1017 static int update_menu_bar P_ ((struct frame *, int, int));
1018 static int try_window_reusing_current_matrix P_ ((struct window *));
1019 static int try_window_id P_ ((struct window *));
1020 static int display_line P_ ((struct it *));
1021 static int display_mode_lines P_ ((struct window *));
1022 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
1023 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
1024 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
1025 static char *decode_mode_spec P_ ((struct window *, int, int, int,
1026 Lisp_Object *));
1027 static void display_menu_bar P_ ((struct window *));
1028 static int display_count_lines P_ ((int, int, int, int, int *));
1029 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
1031 static void compute_line_metrics P_ ((struct it *));
1032 static void run_redisplay_end_trigger_hook P_ ((struct it *));
1033 static int get_overlay_strings P_ ((struct it *, int));
1034 static int get_overlay_strings_1 P_ ((struct it *, int, int));
1035 static void next_overlay_string P_ ((struct it *));
1036 static void reseat P_ ((struct it *, struct text_pos, int));
1037 static void reseat_1 P_ ((struct it *, struct text_pos, int));
1038 static void back_to_previous_visible_line_start P_ ((struct it *));
1039 void reseat_at_previous_visible_line_start P_ ((struct it *));
1040 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
1041 static int next_element_from_ellipsis P_ ((struct it *));
1042 static int next_element_from_display_vector P_ ((struct it *));
1043 static int next_element_from_string P_ ((struct it *));
1044 static int next_element_from_c_string P_ ((struct it *));
1045 static int next_element_from_buffer P_ ((struct it *));
1046 static int next_element_from_composition P_ ((struct it *));
1047 static int next_element_from_image P_ ((struct it *));
1048 static int next_element_from_stretch P_ ((struct it *));
1049 static void load_overlay_strings P_ ((struct it *, int));
1050 static int init_from_display_pos P_ ((struct it *, struct window *,
1051 struct display_pos *));
1052 static void reseat_to_string P_ ((struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int));
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward P_ ((struct it *, int));
1058 static void init_to_row_start P_ ((struct it *, struct window *,
1059 struct glyph_row *));
1060 static int init_to_row_end P_ ((struct it *, struct window *,
1061 struct glyph_row *));
1062 static void back_to_previous_line_start P_ ((struct it *));
1063 static int forward_to_next_line_start P_ ((struct it *, int *));
1064 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
1065 Lisp_Object, int));
1066 static struct text_pos string_pos P_ ((int, Lisp_Object));
1067 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1068 static int number_of_chars P_ ((unsigned char *, int));
1069 static void compute_stop_pos P_ ((struct it *));
1070 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1071 Lisp_Object));
1072 static int face_before_or_after_it_pos P_ ((struct it *, int));
1073 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1074 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int));
1077 static int underlying_face_id P_ ((struct it *));
1078 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1079 struct window *));
1080
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1083
1084 #ifdef HAVE_WINDOW_SYSTEM
1085
1086 static void update_tool_bar P_ ((struct frame *, int));
1087 static void build_desired_tool_bar_string P_ ((struct frame *f));
1088 static int redisplay_tool_bar P_ ((struct frame *));
1089 static void display_tool_bar_line P_ ((struct it *, int));
1090 static void notice_overwritten_cursor P_ ((struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int));
1093 static void append_stretch_glyph P_ ((struct it *, Lisp_Object,
1094 int, int, int));
1095
1096
1097
1098 #endif /* HAVE_WINDOW_SYSTEM */
1099
1100 \f
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1104
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1108
1109 This is the height of W minus the height of a mode line, if any. */
1110
1111 INLINE int
1112 window_text_bottom_y (w)
1113 struct window *w;
1114 {
1115 int height = WINDOW_TOTAL_HEIGHT (w);
1116
1117 if (WINDOW_WANTS_MODELINE_P (w))
1118 height -= CURRENT_MODE_LINE_HEIGHT (w);
1119 return height;
1120 }
1121
1122 /* Return the pixel width of display area AREA of window W. AREA < 0
1123 means return the total width of W, not including fringes to
1124 the left and right of the window. */
1125
1126 INLINE int
1127 window_box_width (w, area)
1128 struct window *w;
1129 int area;
1130 {
1131 int cols = XFASTINT (w->total_cols);
1132 int pixels = 0;
1133
1134 if (!w->pseudo_window_p)
1135 {
1136 cols -= WINDOW_SCROLL_BAR_COLS (w);
1137
1138 if (area == TEXT_AREA)
1139 {
1140 if (INTEGERP (w->left_margin_cols))
1141 cols -= XFASTINT (w->left_margin_cols);
1142 if (INTEGERP (w->right_margin_cols))
1143 cols -= XFASTINT (w->right_margin_cols);
1144 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1145 }
1146 else if (area == LEFT_MARGIN_AREA)
1147 {
1148 cols = (INTEGERP (w->left_margin_cols)
1149 ? XFASTINT (w->left_margin_cols) : 0);
1150 pixels = 0;
1151 }
1152 else if (area == RIGHT_MARGIN_AREA)
1153 {
1154 cols = (INTEGERP (w->right_margin_cols)
1155 ? XFASTINT (w->right_margin_cols) : 0);
1156 pixels = 0;
1157 }
1158 }
1159
1160 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1161 }
1162
1163
1164 /* Return the pixel height of the display area of window W, not
1165 including mode lines of W, if any. */
1166
1167 INLINE int
1168 window_box_height (w)
1169 struct window *w;
1170 {
1171 struct frame *f = XFRAME (w->frame);
1172 int height = WINDOW_TOTAL_HEIGHT (w);
1173
1174 xassert (height >= 0);
1175
1176 /* Note: the code below that determines the mode-line/header-line
1177 height is essentially the same as that contained in the macro
1178 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1179 the appropriate glyph row has its `mode_line_p' flag set,
1180 and if it doesn't, uses estimate_mode_line_height instead. */
1181
1182 if (WINDOW_WANTS_MODELINE_P (w))
1183 {
1184 struct glyph_row *ml_row
1185 = (w->current_matrix && w->current_matrix->rows
1186 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1187 : 0);
1188 if (ml_row && ml_row->mode_line_p)
1189 height -= ml_row->height;
1190 else
1191 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1192 }
1193
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1195 {
1196 struct glyph_row *hl_row
1197 = (w->current_matrix && w->current_matrix->rows
1198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1199 : 0);
1200 if (hl_row && hl_row->mode_line_p)
1201 height -= hl_row->height;
1202 else
1203 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1204 }
1205
1206 /* With a very small font and a mode-line that's taller than
1207 default, we might end up with a negative height. */
1208 return max (0, height);
1209 }
1210
1211 /* Return the window-relative coordinate of the left edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the right of the left fringe of W. */
1214
1215 INLINE int
1216 window_box_left_offset (w, area)
1217 struct window *w;
1218 int area;
1219 {
1220 int x;
1221
1222 if (w->pseudo_window_p)
1223 return 0;
1224
1225 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1226
1227 if (area == TEXT_AREA)
1228 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1229 + window_box_width (w, LEFT_MARGIN_AREA));
1230 else if (area == RIGHT_MARGIN_AREA)
1231 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1232 + window_box_width (w, LEFT_MARGIN_AREA)
1233 + window_box_width (w, TEXT_AREA)
1234 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1235 ? 0
1236 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1237 else if (area == LEFT_MARGIN_AREA
1238 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1239 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1240
1241 return x;
1242 }
1243
1244
1245 /* Return the window-relative coordinate of the right edge of display
1246 area AREA of window W. AREA < 0 means return the left edge of the
1247 whole window, to the left of the right fringe of W. */
1248
1249 INLINE int
1250 window_box_right_offset (w, area)
1251 struct window *w;
1252 int area;
1253 {
1254 return window_box_left_offset (w, area) + window_box_width (w, area);
1255 }
1256
1257 /* Return the frame-relative coordinate of the left edge of display
1258 area AREA of window W. AREA < 0 means return the left edge of the
1259 whole window, to the right of the left fringe of W. */
1260
1261 INLINE int
1262 window_box_left (w, area)
1263 struct window *w;
1264 int area;
1265 {
1266 struct frame *f = XFRAME (w->frame);
1267 int x;
1268
1269 if (w->pseudo_window_p)
1270 return FRAME_INTERNAL_BORDER_WIDTH (f);
1271
1272 x = (WINDOW_LEFT_EDGE_X (w)
1273 + window_box_left_offset (w, area));
1274
1275 return x;
1276 }
1277
1278
1279 /* Return the frame-relative coordinate of the right edge of display
1280 area AREA of window W. AREA < 0 means return the left edge of the
1281 whole window, to the left of the right fringe of W. */
1282
1283 INLINE int
1284 window_box_right (w, area)
1285 struct window *w;
1286 int area;
1287 {
1288 return window_box_left (w, area) + window_box_width (w, area);
1289 }
1290
1291 /* Get the bounding box of the display area AREA of window W, without
1292 mode lines, in frame-relative coordinates. AREA < 0 means the
1293 whole window, not including the left and right fringes of
1294 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1295 coordinates of the upper-left corner of the box. Return in
1296 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1297
1298 INLINE void
1299 window_box (w, area, box_x, box_y, box_width, box_height)
1300 struct window *w;
1301 int area;
1302 int *box_x, *box_y, *box_width, *box_height;
1303 {
1304 if (box_width)
1305 *box_width = window_box_width (w, area);
1306 if (box_height)
1307 *box_height = window_box_height (w);
1308 if (box_x)
1309 *box_x = window_box_left (w, area);
1310 if (box_y)
1311 {
1312 *box_y = WINDOW_TOP_EDGE_Y (w);
1313 if (WINDOW_WANTS_HEADER_LINE_P (w))
1314 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1315 }
1316 }
1317
1318
1319 /* Get the bounding box of the display area AREA of window W, without
1320 mode lines. AREA < 0 means the whole window, not including the
1321 left and right fringe of the window. Return in *TOP_LEFT_X
1322 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1323 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1324 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1325 box. */
1326
1327 INLINE void
1328 window_box_edges (w, area, top_left_x, top_left_y,
1329 bottom_right_x, bottom_right_y)
1330 struct window *w;
1331 int area;
1332 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1333 {
1334 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1335 bottom_right_y);
1336 *bottom_right_x += *top_left_x;
1337 *bottom_right_y += *top_left_y;
1338 }
1339
1340
1341 \f
1342 /***********************************************************************
1343 Utilities
1344 ***********************************************************************/
1345
1346 /* Return the bottom y-position of the line the iterator IT is in.
1347 This can modify IT's settings. */
1348
1349 int
1350 line_bottom_y (it)
1351 struct it *it;
1352 {
1353 int line_height = it->max_ascent + it->max_descent;
1354 int line_top_y = it->current_y;
1355
1356 if (line_height == 0)
1357 {
1358 if (last_height)
1359 line_height = last_height;
1360 else if (IT_CHARPOS (*it) < ZV)
1361 {
1362 move_it_by_lines (it, 1, 1);
1363 line_height = (it->max_ascent || it->max_descent
1364 ? it->max_ascent + it->max_descent
1365 : last_height);
1366 }
1367 else
1368 {
1369 struct glyph_row *row = it->glyph_row;
1370
1371 /* Use the default character height. */
1372 it->glyph_row = NULL;
1373 it->what = IT_CHARACTER;
1374 it->c = ' ';
1375 it->len = 1;
1376 PRODUCE_GLYPHS (it);
1377 line_height = it->ascent + it->descent;
1378 it->glyph_row = row;
1379 }
1380 }
1381
1382 return line_top_y + line_height;
1383 }
1384
1385
1386 /* Return 1 if position CHARPOS is visible in window W.
1387 CHARPOS < 0 means return info about WINDOW_END position.
1388 If visible, set *X and *Y to pixel coordinates of top left corner.
1389 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1390 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1391
1392 int
1393 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1394 struct window *w;
1395 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1396 {
1397 struct it it;
1398 struct text_pos top;
1399 int visible_p = 0;
1400 struct buffer *old_buffer = NULL;
1401
1402 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1403 return visible_p;
1404
1405 if (XBUFFER (w->buffer) != current_buffer)
1406 {
1407 old_buffer = current_buffer;
1408 set_buffer_internal_1 (XBUFFER (w->buffer));
1409 }
1410
1411 SET_TEXT_POS_FROM_MARKER (top, w->start);
1412
1413 /* Compute exact mode line heights. */
1414 if (WINDOW_WANTS_MODELINE_P (w))
1415 current_mode_line_height
1416 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1417 current_buffer->mode_line_format);
1418
1419 if (WINDOW_WANTS_HEADER_LINE_P (w))
1420 current_header_line_height
1421 = display_mode_line (w, HEADER_LINE_FACE_ID,
1422 current_buffer->header_line_format);
1423
1424 start_display (&it, w, top);
1425 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1426 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1427
1428 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1429 {
1430 /* We have reached CHARPOS, or passed it. How the call to
1431 move_it_to can overshoot: (i) If CHARPOS is on invisible
1432 text, move_it_to stops at the end of the invisible text,
1433 after CHARPOS. (ii) If CHARPOS is in a display vector,
1434 move_it_to stops on its last glyph. */
1435 int top_x = it.current_x;
1436 int top_y = it.current_y;
1437 enum it_method it_method = it.method;
1438 /* Calling line_bottom_y may change it.method, it.position, etc. */
1439 int bottom_y = (last_height = 0, line_bottom_y (&it));
1440 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1441
1442 if (top_y < window_top_y)
1443 visible_p = bottom_y > window_top_y;
1444 else if (top_y < it.last_visible_y)
1445 visible_p = 1;
1446 if (visible_p)
1447 {
1448 if (it_method == GET_FROM_DISPLAY_VECTOR)
1449 {
1450 /* We stopped on the last glyph of a display vector.
1451 Try and recompute. Hack alert! */
1452 if (charpos < 2 || top.charpos >= charpos)
1453 top_x = it.glyph_row->x;
1454 else
1455 {
1456 struct it it2;
1457 start_display (&it2, w, top);
1458 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1459 get_next_display_element (&it2);
1460 PRODUCE_GLYPHS (&it2);
1461 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1462 || it2.current_x > it2.last_visible_x)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 top_x = it2.current_x;
1467 top_y = it2.current_y;
1468 }
1469 }
1470 }
1471
1472 *x = top_x;
1473 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1474 *rtop = max (0, window_top_y - top_y);
1475 *rbot = max (0, bottom_y - it.last_visible_y);
1476 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1477 - max (top_y, window_top_y)));
1478 *vpos = it.vpos;
1479 }
1480 }
1481 else
1482 {
1483 struct it it2;
1484
1485 it2 = it;
1486 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1487 move_it_by_lines (&it, 1, 0);
1488 if (charpos < IT_CHARPOS (it)
1489 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1490 {
1491 visible_p = 1;
1492 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1493 *x = it2.current_x;
1494 *y = it2.current_y + it2.max_ascent - it2.ascent;
1495 *rtop = max (0, -it2.current_y);
1496 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1497 - it.last_visible_y));
1498 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1499 it.last_visible_y)
1500 - max (it2.current_y,
1501 WINDOW_HEADER_LINE_HEIGHT (w))));
1502 *vpos = it2.vpos;
1503 }
1504 }
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR which is MAXLEN bytes long.
1528 Return in *LEN the length of the character. This is like
1529 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1530 we find one, we return a `?', but with the length of the invalid
1531 character. */
1532
1533 static INLINE int
1534 string_char_and_length (str, len)
1535 const unsigned char *str;
1536 int *len;
1537 {
1538 int c;
1539
1540 c = STRING_CHAR_AND_LENGTH (str, *len);
1541 if (!CHAR_VALID_P (c, 1))
1542 /* We may not change the length here because other places in Emacs
1543 don't use this function, i.e. they silently accept invalid
1544 characters. */
1545 c = '?';
1546
1547 return c;
1548 }
1549
1550
1551
1552 /* Given a position POS containing a valid character and byte position
1553 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1554
1555 static struct text_pos
1556 string_pos_nchars_ahead (pos, string, nchars)
1557 struct text_pos pos;
1558 Lisp_Object string;
1559 int nchars;
1560 {
1561 xassert (STRINGP (string) && nchars >= 0);
1562
1563 if (STRING_MULTIBYTE (string))
1564 {
1565 int rest = SBYTES (string) - BYTEPOS (pos);
1566 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1567 int len;
1568
1569 while (nchars--)
1570 {
1571 string_char_and_length (p, &len);
1572 p += len, rest -= len;
1573 xassert (rest >= 0);
1574 CHARPOS (pos) += 1;
1575 BYTEPOS (pos) += len;
1576 }
1577 }
1578 else
1579 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1580
1581 return pos;
1582 }
1583
1584
1585 /* Value is the text position, i.e. character and byte position,
1586 for character position CHARPOS in STRING. */
1587
1588 static INLINE struct text_pos
1589 string_pos (charpos, string)
1590 int charpos;
1591 Lisp_Object string;
1592 {
1593 struct text_pos pos;
1594 xassert (STRINGP (string));
1595 xassert (charpos >= 0);
1596 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1597 return pos;
1598 }
1599
1600
1601 /* Value is a text position, i.e. character and byte position, for
1602 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1603 means recognize multibyte characters. */
1604
1605 static struct text_pos
1606 c_string_pos (charpos, s, multibyte_p)
1607 int charpos;
1608 unsigned char *s;
1609 int multibyte_p;
1610 {
1611 struct text_pos pos;
1612
1613 xassert (s != NULL);
1614 xassert (charpos >= 0);
1615
1616 if (multibyte_p)
1617 {
1618 int rest = strlen (s), len;
1619
1620 SET_TEXT_POS (pos, 0, 0);
1621 while (charpos--)
1622 {
1623 string_char_and_length (s, &len);
1624 s += len, rest -= len;
1625 xassert (rest >= 0);
1626 CHARPOS (pos) += 1;
1627 BYTEPOS (pos) += len;
1628 }
1629 }
1630 else
1631 SET_TEXT_POS (pos, charpos, charpos);
1632
1633 return pos;
1634 }
1635
1636
1637 /* Value is the number of characters in C string S. MULTIBYTE_P
1638 non-zero means recognize multibyte characters. */
1639
1640 static int
1641 number_of_chars (s, multibyte_p)
1642 unsigned char *s;
1643 int multibyte_p;
1644 {
1645 int nchars;
1646
1647 if (multibyte_p)
1648 {
1649 int rest = strlen (s), len;
1650 unsigned char *p = (unsigned char *) s;
1651
1652 for (nchars = 0; rest > 0; ++nchars)
1653 {
1654 string_char_and_length (p, &len);
1655 rest -= len, p += len;
1656 }
1657 }
1658 else
1659 nchars = strlen (s);
1660
1661 return nchars;
1662 }
1663
1664
1665 /* Compute byte position NEWPOS->bytepos corresponding to
1666 NEWPOS->charpos. POS is a known position in string STRING.
1667 NEWPOS->charpos must be >= POS.charpos. */
1668
1669 static void
1670 compute_string_pos (newpos, pos, string)
1671 struct text_pos *newpos, pos;
1672 Lisp_Object string;
1673 {
1674 xassert (STRINGP (string));
1675 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1676
1677 if (STRING_MULTIBYTE (string))
1678 *newpos = string_pos_nchars_ahead (pos, string,
1679 CHARPOS (*newpos) - CHARPOS (pos));
1680 else
1681 BYTEPOS (*newpos) = CHARPOS (*newpos);
1682 }
1683
1684 /* EXPORT:
1685 Return an estimation of the pixel height of mode or header lines on
1686 frame F. FACE_ID specifies what line's height to estimate. */
1687
1688 int
1689 estimate_mode_line_height (f, face_id)
1690 struct frame *f;
1691 enum face_id face_id;
1692 {
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 if (FRAME_WINDOW_P (f))
1695 {
1696 int height = FONT_HEIGHT (FRAME_FONT (f));
1697
1698 /* This function is called so early when Emacs starts that the face
1699 cache and mode line face are not yet initialized. */
1700 if (FRAME_FACE_CACHE (f))
1701 {
1702 struct face *face = FACE_FROM_ID (f, face_id);
1703 if (face)
1704 {
1705 if (face->font)
1706 height = FONT_HEIGHT (face->font);
1707 if (face->box_line_width > 0)
1708 height += 2 * face->box_line_width;
1709 }
1710 }
1711
1712 return height;
1713 }
1714 #endif
1715
1716 return 1;
1717 }
1718
1719 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1720 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1721 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1722 not force the value into range. */
1723
1724 void
1725 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1726 FRAME_PTR f;
1727 register int pix_x, pix_y;
1728 int *x, *y;
1729 NativeRectangle *bounds;
1730 int noclip;
1731 {
1732
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (f))
1735 {
1736 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1737 even for negative values. */
1738 if (pix_x < 0)
1739 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1740 if (pix_y < 0)
1741 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1742
1743 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1744 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1745
1746 if (bounds)
1747 STORE_NATIVE_RECT (*bounds,
1748 FRAME_COL_TO_PIXEL_X (f, pix_x),
1749 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1750 FRAME_COLUMN_WIDTH (f) - 1,
1751 FRAME_LINE_HEIGHT (f) - 1);
1752
1753 if (!noclip)
1754 {
1755 if (pix_x < 0)
1756 pix_x = 0;
1757 else if (pix_x > FRAME_TOTAL_COLS (f))
1758 pix_x = FRAME_TOTAL_COLS (f);
1759
1760 if (pix_y < 0)
1761 pix_y = 0;
1762 else if (pix_y > FRAME_LINES (f))
1763 pix_y = FRAME_LINES (f);
1764 }
1765 }
1766 #endif
1767
1768 *x = pix_x;
1769 *y = pix_y;
1770 }
1771
1772
1773 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1774 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1775 can't tell the positions because W's display is not up to date,
1776 return 0. */
1777
1778 int
1779 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1780 struct window *w;
1781 int hpos, vpos;
1782 int *frame_x, *frame_y;
1783 {
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1786 {
1787 int success_p;
1788
1789 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1790 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1791
1792 if (display_completed)
1793 {
1794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1795 struct glyph *glyph = row->glyphs[TEXT_AREA];
1796 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1797
1798 hpos = row->x;
1799 vpos = row->y;
1800 while (glyph < end)
1801 {
1802 hpos += glyph->pixel_width;
1803 ++glyph;
1804 }
1805
1806 /* If first glyph is partially visible, its first visible position is still 0. */
1807 if (hpos < 0)
1808 hpos = 0;
1809
1810 success_p = 1;
1811 }
1812 else
1813 {
1814 hpos = vpos = 0;
1815 success_p = 0;
1816 }
1817
1818 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1819 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1820 return success_p;
1821 }
1822 #endif
1823
1824 *frame_x = hpos;
1825 *frame_y = vpos;
1826 return 1;
1827 }
1828
1829
1830 #ifdef HAVE_WINDOW_SYSTEM
1831
1832 /* Find the glyph under window-relative coordinates X/Y in window W.
1833 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1834 strings. Return in *HPOS and *VPOS the row and column number of
1835 the glyph found. Return in *AREA the glyph area containing X.
1836 Value is a pointer to the glyph found or null if X/Y is not on
1837 text, or we can't tell because W's current matrix is not up to
1838 date. */
1839
1840 static
1841 struct glyph *
1842 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1843 struct window *w;
1844 int x, y;
1845 int *hpos, *vpos, *dx, *dy, *area;
1846 {
1847 struct glyph *glyph, *end;
1848 struct glyph_row *row = NULL;
1849 int x0, i;
1850
1851 /* Find row containing Y. Give up if some row is not enabled. */
1852 for (i = 0; i < w->current_matrix->nrows; ++i)
1853 {
1854 row = MATRIX_ROW (w->current_matrix, i);
1855 if (!row->enabled_p)
1856 return NULL;
1857 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1858 break;
1859 }
1860
1861 *vpos = i;
1862 *hpos = 0;
1863
1864 /* Give up if Y is not in the window. */
1865 if (i == w->current_matrix->nrows)
1866 return NULL;
1867
1868 /* Get the glyph area containing X. */
1869 if (w->pseudo_window_p)
1870 {
1871 *area = TEXT_AREA;
1872 x0 = 0;
1873 }
1874 else
1875 {
1876 if (x < window_box_left_offset (w, TEXT_AREA))
1877 {
1878 *area = LEFT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1880 }
1881 else if (x < window_box_right_offset (w, TEXT_AREA))
1882 {
1883 *area = TEXT_AREA;
1884 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1885 }
1886 else
1887 {
1888 *area = RIGHT_MARGIN_AREA;
1889 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1890 }
1891 }
1892
1893 /* Find glyph containing X. */
1894 glyph = row->glyphs[*area];
1895 end = glyph + row->used[*area];
1896 x -= x0;
1897 while (glyph < end && x >= glyph->pixel_width)
1898 {
1899 x -= glyph->pixel_width;
1900 ++glyph;
1901 }
1902
1903 if (glyph == end)
1904 return NULL;
1905
1906 if (dx)
1907 {
1908 *dx = x;
1909 *dy = y - (row->y + row->ascent - glyph->ascent);
1910 }
1911
1912 *hpos = glyph - row->glyphs[*area];
1913 return glyph;
1914 }
1915
1916
1917 /* EXPORT:
1918 Convert frame-relative x/y to coordinates relative to window W.
1919 Takes pseudo-windows into account. */
1920
1921 void
1922 frame_to_window_pixel_xy (w, x, y)
1923 struct window *w;
1924 int *x, *y;
1925 {
1926 if (w->pseudo_window_p)
1927 {
1928 /* A pseudo-window is always full-width, and starts at the
1929 left edge of the frame, plus a frame border. */
1930 struct frame *f = XFRAME (w->frame);
1931 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 else
1935 {
1936 *x -= WINDOW_LEFT_EDGE_X (w);
1937 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1938 }
1939 }
1940
1941 /* EXPORT:
1942 Return in RECTS[] at most N clipping rectangles for glyph string S.
1943 Return the number of stored rectangles. */
1944
1945 int
1946 get_glyph_string_clip_rects (s, rects, n)
1947 struct glyph_string *s;
1948 NativeRectangle *rects;
1949 int n;
1950 {
1951 XRectangle r;
1952
1953 if (n <= 0)
1954 return 0;
1955
1956 if (s->row->full_width_p)
1957 {
1958 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1959 r.x = WINDOW_LEFT_EDGE_X (s->w);
1960 r.width = WINDOW_TOTAL_WIDTH (s->w);
1961
1962 /* Unless displaying a mode or menu bar line, which are always
1963 fully visible, clip to the visible part of the row. */
1964 if (s->w->pseudo_window_p)
1965 r.height = s->row->visible_height;
1966 else
1967 r.height = s->height;
1968 }
1969 else
1970 {
1971 /* This is a text line that may be partially visible. */
1972 r.x = window_box_left (s->w, s->area);
1973 r.width = window_box_width (s->w, s->area);
1974 r.height = s->row->visible_height;
1975 }
1976
1977 if (s->clip_head)
1978 if (r.x < s->clip_head->x)
1979 {
1980 if (r.width >= s->clip_head->x - r.x)
1981 r.width -= s->clip_head->x - r.x;
1982 else
1983 r.width = 0;
1984 r.x = s->clip_head->x;
1985 }
1986 if (s->clip_tail)
1987 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1988 {
1989 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1990 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1991 else
1992 r.width = 0;
1993 }
1994
1995 /* If S draws overlapping rows, it's sufficient to use the top and
1996 bottom of the window for clipping because this glyph string
1997 intentionally draws over other lines. */
1998 if (s->for_overlaps)
1999 {
2000 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2001 r.height = window_text_bottom_y (s->w) - r.y;
2002
2003 /* Alas, the above simple strategy does not work for the
2004 environments with anti-aliased text: if the same text is
2005 drawn onto the same place multiple times, it gets thicker.
2006 If the overlap we are processing is for the erased cursor, we
2007 take the intersection with the rectagle of the cursor. */
2008 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2009 {
2010 XRectangle rc, r_save = r;
2011
2012 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2013 rc.y = s->w->phys_cursor.y;
2014 rc.width = s->w->phys_cursor_width;
2015 rc.height = s->w->phys_cursor_height;
2016
2017 x_intersect_rectangles (&r_save, &rc, &r);
2018 }
2019 }
2020 else
2021 {
2022 /* Don't use S->y for clipping because it doesn't take partially
2023 visible lines into account. For example, it can be negative for
2024 partially visible lines at the top of a window. */
2025 if (!s->row->full_width_p
2026 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2027 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2028 else
2029 r.y = max (0, s->row->y);
2030 }
2031
2032 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2033
2034 /* If drawing the cursor, don't let glyph draw outside its
2035 advertised boundaries. Cleartype does this under some circumstances. */
2036 if (s->hl == DRAW_CURSOR)
2037 {
2038 struct glyph *glyph = s->first_glyph;
2039 int height, max_y;
2040
2041 if (s->x > r.x)
2042 {
2043 r.width -= s->x - r.x;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (s, nr)
2144 struct glyph_string *s;
2145 NativeRectangle *nr;
2146 {
2147 get_glyph_string_clip_rects (s, nr, 1);
2148 }
2149
2150
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2154 */
2155
2156 void
2157 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2158 struct window *w;
2159 struct glyph_row *row;
2160 struct glyph *glyph;
2161 int *xp, *yp, *heightp;
2162 {
2163 struct frame *f = XFRAME (WINDOW_FRAME (w));
2164 int x, y, wd, h, h0, y0;
2165
2166 /* Compute the width of the rectangle to draw. If on a stretch
2167 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2168 rectangle as wide as the glyph, but use a canonical character
2169 width instead. */
2170 wd = glyph->pixel_width - 1;
2171 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2172 wd++; /* Why? */
2173 #endif
2174
2175 x = w->phys_cursor.x;
2176 if (x < 0)
2177 {
2178 wd += x;
2179 x = 0;
2180 }
2181
2182 if (glyph->type == STRETCH_GLYPH
2183 && !x_stretch_cursor_p)
2184 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2185 w->phys_cursor_width = wd;
2186
2187 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, glyph->ascent + glyph->descent);
2193 h0 = min (h0, glyph->ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (f, gx, gy, rect)
2222 struct frame *f;
2223 int gx, gy;
2224 NativeRectangle *rect;
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2250 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2251
2252 if (w->pseudo_window_p)
2253 {
2254 area = TEXT_AREA;
2255 part = ON_MODE_LINE; /* Don't adjust margin. */
2256 goto text_glyph;
2257 }
2258
2259 switch (part)
2260 {
2261 case ON_LEFT_MARGIN:
2262 area = LEFT_MARGIN_AREA;
2263 goto text_glyph;
2264
2265 case ON_RIGHT_MARGIN:
2266 area = RIGHT_MARGIN_AREA;
2267 goto text_glyph;
2268
2269 case ON_HEADER_LINE:
2270 case ON_MODE_LINE:
2271 gr = (part == ON_HEADER_LINE
2272 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2273 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2274 gy = gr->y;
2275 area = TEXT_AREA;
2276 goto text_glyph_row_found;
2277
2278 case ON_TEXT:
2279 area = TEXT_AREA;
2280
2281 text_glyph:
2282 gr = 0; gy = 0;
2283 for (; r <= end_row && r->enabled_p; ++r)
2284 if (r->y + r->height > y)
2285 {
2286 gr = r; gy = r->y;
2287 break;
2288 }
2289
2290 text_glyph_row_found:
2291 if (gr && gy <= y)
2292 {
2293 struct glyph *g = gr->glyphs[area];
2294 struct glyph *end = g + gr->used[area];
2295
2296 height = gr->height;
2297 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2298 if (gx + g->pixel_width > x)
2299 break;
2300
2301 if (g < end)
2302 {
2303 if (g->type == IMAGE_GLYPH)
2304 {
2305 /* Don't remember when mouse is over image, as
2306 image may have hot-spots. */
2307 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2308 return;
2309 }
2310 width = g->pixel_width;
2311 }
2312 else
2313 {
2314 /* Use nominal char spacing at end of line. */
2315 x -= gx;
2316 gx += (x / width) * width;
2317 }
2318
2319 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2320 gx += window_box_left_offset (w, area);
2321 }
2322 else
2323 {
2324 /* Use nominal line height at end of window. */
2325 gx = (x / width) * width;
2326 y -= gy;
2327 gy += (y / height) * height;
2328 }
2329 break;
2330
2331 case ON_LEFT_FRINGE:
2332 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2334 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2335 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2336 goto row_glyph;
2337
2338 case ON_RIGHT_FRINGE:
2339 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2340 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2341 : window_box_right_offset (w, TEXT_AREA));
2342 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2343 goto row_glyph;
2344
2345 case ON_SCROLL_BAR:
2346 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2347 ? 0
2348 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2349 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2350 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2351 : 0)));
2352 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2353
2354 row_glyph:
2355 gr = 0, gy = 0;
2356 for (; r <= end_row && r->enabled_p; ++r)
2357 if (r->y + r->height > y)
2358 {
2359 gr = r; gy = r->y;
2360 break;
2361 }
2362
2363 if (gr && gy <= y)
2364 height = gr->height;
2365 else
2366 {
2367 /* Use nominal line height at end of window. */
2368 y -= gy;
2369 gy += (y / height) * height;
2370 }
2371 break;
2372
2373 default:
2374 ;
2375 virtual_glyph:
2376 /* If there is no glyph under the mouse, then we divide the screen
2377 into a grid of the smallest glyph in the frame, and use that
2378 as our "glyph". */
2379
2380 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2381 round down even for negative values. */
2382 if (gx < 0)
2383 gx -= width - 1;
2384 if (gy < 0)
2385 gy -= height - 1;
2386
2387 gx = (gx / width) * width;
2388 gy = (gy / height) * height;
2389
2390 goto store_rect;
2391 }
2392
2393 gx += WINDOW_LEFT_EDGE_X (w);
2394 gy += WINDOW_TOP_EDGE_Y (w);
2395
2396 store_rect:
2397 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2398
2399 /* Visible feedback for debugging. */
2400 #if 0
2401 #if HAVE_X_WINDOWS
2402 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2403 f->output_data.x->normal_gc,
2404 gx, gy, width, height);
2405 #endif
2406 #endif
2407 }
2408
2409
2410 #endif /* HAVE_WINDOW_SYSTEM */
2411
2412 \f
2413 /***********************************************************************
2414 Lisp form evaluation
2415 ***********************************************************************/
2416
2417 /* Error handler for safe_eval and safe_call. */
2418
2419 static Lisp_Object
2420 safe_eval_handler (arg)
2421 Lisp_Object arg;
2422 {
2423 add_to_log ("Error during redisplay: %s", arg, Qnil);
2424 return Qnil;
2425 }
2426
2427
2428 /* Evaluate SEXPR and return the result, or nil if something went
2429 wrong. Prevent redisplay during the evaluation. */
2430
2431 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2432 Return the result, or nil if something went wrong. Prevent
2433 redisplay during the evaluation. */
2434
2435 Lisp_Object
2436 safe_call (nargs, args)
2437 int nargs;
2438 Lisp_Object *args;
2439 {
2440 Lisp_Object val;
2441
2442 if (inhibit_eval_during_redisplay)
2443 val = Qnil;
2444 else
2445 {
2446 int count = SPECPDL_INDEX ();
2447 struct gcpro gcpro1;
2448
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2458 }
2459
2460 return val;
2461 }
2462
2463
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2466
2467 Lisp_Object
2468 safe_call1 (fn, arg)
2469 Lisp_Object fn, arg;
2470 {
2471 Lisp_Object args[2];
2472 args[0] = fn;
2473 args[1] = arg;
2474 return safe_call (2, args);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with one argument ARG.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 Lisp_Object args[3];
2492 args[0] = fn;
2493 args[1] = arg1;
2494 args[2] = arg2;
2495 return safe_call (3, args);
2496 }
2497
2498
2499 \f
2500 /***********************************************************************
2501 Debugging
2502 ***********************************************************************/
2503
2504 #if 0
2505
2506 /* Define CHECK_IT to perform sanity checks on iterators.
2507 This is for debugging. It is too slow to do unconditionally. */
2508
2509 static void
2510 check_it (it)
2511 struct it *it;
2512 {
2513 if (it->method == GET_FROM_STRING)
2514 {
2515 xassert (STRINGP (it->string));
2516 xassert (IT_STRING_CHARPOS (*it) >= 0);
2517 }
2518 else
2519 {
2520 xassert (IT_STRING_CHARPOS (*it) < 0);
2521 if (it->method == GET_FROM_BUFFER)
2522 {
2523 /* Check that character and byte positions agree. */
2524 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2525 }
2526 }
2527
2528 if (it->dpvec)
2529 xassert (it->current.dpvec_index >= 0);
2530 else
2531 xassert (it->current.dpvec_index < 0);
2532 }
2533
2534 #define CHECK_IT(IT) check_it ((IT))
2535
2536 #else /* not 0 */
2537
2538 #define CHECK_IT(IT) (void) 0
2539
2540 #endif /* not 0 */
2541
2542
2543 #if GLYPH_DEBUG
2544
2545 /* Check that the window end of window W is what we expect it
2546 to be---the last row in the current matrix displaying text. */
2547
2548 static void
2549 check_window_end (w)
2550 struct window *w;
2551 {
2552 if (!MINI_WINDOW_P (w)
2553 && !NILP (w->window_end_valid))
2554 {
2555 struct glyph_row *row;
2556 xassert ((row = MATRIX_ROW (w->current_matrix,
2557 XFASTINT (w->window_end_vpos)),
2558 !row->enabled_p
2559 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2560 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2561 }
2562 }
2563
2564 #define CHECK_WINDOW_END(W) check_window_end ((W))
2565
2566 #else /* not GLYPH_DEBUG */
2567
2568 #define CHECK_WINDOW_END(W) (void) 0
2569
2570 #endif /* not GLYPH_DEBUG */
2571
2572
2573 \f
2574 /***********************************************************************
2575 Iterator initialization
2576 ***********************************************************************/
2577
2578 /* Initialize IT for displaying current_buffer in window W, starting
2579 at character position CHARPOS. CHARPOS < 0 means that no buffer
2580 position is specified which is useful when the iterator is assigned
2581 a position later. BYTEPOS is the byte position corresponding to
2582 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2583
2584 If ROW is not null, calls to produce_glyphs with IT as parameter
2585 will produce glyphs in that row.
2586
2587 BASE_FACE_ID is the id of a base face to use. It must be one of
2588 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2590 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2591
2592 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2593 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2594 will be initialized to use the corresponding mode line glyph row of
2595 the desired matrix of W. */
2596
2597 void
2598 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2599 struct it *it;
2600 struct window *w;
2601 int charpos, bytepos;
2602 struct glyph_row *row;
2603 enum face_id base_face_id;
2604 {
2605 int highlight_region_p;
2606 enum face_id remapped_base_face_id = base_face_id;
2607
2608 /* Some precondition checks. */
2609 xassert (w != NULL && it != NULL);
2610 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2611 && charpos <= ZV));
2612
2613 /* If face attributes have been changed since the last redisplay,
2614 free realized faces now because they depend on face definitions
2615 that might have changed. Don't free faces while there might be
2616 desired matrices pending which reference these faces. */
2617 if (face_change_count && !inhibit_free_realized_faces)
2618 {
2619 face_change_count = 0;
2620 free_all_realized_faces (Qnil);
2621 }
2622
2623 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2624 if (! NILP (Vface_remapping_alist))
2625 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2626
2627 /* Use one of the mode line rows of W's desired matrix if
2628 appropriate. */
2629 if (row == NULL)
2630 {
2631 if (base_face_id == MODE_LINE_FACE_ID
2632 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2633 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2634 else if (base_face_id == HEADER_LINE_FACE_ID)
2635 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2636 }
2637
2638 /* Clear IT. */
2639 bzero (it, sizeof *it);
2640 it->current.overlay_string_index = -1;
2641 it->current.dpvec_index = -1;
2642 it->base_face_id = remapped_base_face_id;
2643 it->string = Qnil;
2644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2645
2646 /* The window in which we iterate over current_buffer: */
2647 XSETWINDOW (it->window, w);
2648 it->w = w;
2649 it->f = XFRAME (w->frame);
2650
2651 it->cmp_it.id = -1;
2652
2653 /* Extra space between lines (on window systems only). */
2654 if (base_face_id == DEFAULT_FACE_ID
2655 && FRAME_WINDOW_P (it->f))
2656 {
2657 if (NATNUMP (current_buffer->extra_line_spacing))
2658 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2659 else if (FLOATP (current_buffer->extra_line_spacing))
2660 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2661 * FRAME_LINE_HEIGHT (it->f));
2662 else if (it->f->extra_line_spacing > 0)
2663 it->extra_line_spacing = it->f->extra_line_spacing;
2664 it->max_extra_line_spacing = 0;
2665 }
2666
2667 /* If realized faces have been removed, e.g. because of face
2668 attribute changes of named faces, recompute them. When running
2669 in batch mode, the face cache of the initial frame is null. If
2670 we happen to get called, make a dummy face cache. */
2671 if (FRAME_FACE_CACHE (it->f) == NULL)
2672 init_frame_faces (it->f);
2673 if (FRAME_FACE_CACHE (it->f)->used == 0)
2674 recompute_basic_faces (it->f);
2675
2676 /* Current value of the `slice', `space-width', and 'height' properties. */
2677 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2678 it->space_width = Qnil;
2679 it->font_height = Qnil;
2680 it->override_ascent = -1;
2681
2682 /* Are control characters displayed as `^C'? */
2683 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2684
2685 /* -1 means everything between a CR and the following line end
2686 is invisible. >0 means lines indented more than this value are
2687 invisible. */
2688 it->selective = (INTEGERP (current_buffer->selective_display)
2689 ? XFASTINT (current_buffer->selective_display)
2690 : (!NILP (current_buffer->selective_display)
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (current_buffer->selective_display_ellipses);
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2700
2701 /* Do we need to reorder bidirectional text? */
2702 it->bidi_p = !NILP (current_buffer->bidi_display_reordering);
2703
2704 /* Non-zero if we should highlight the region. */
2705 highlight_region_p
2706 = (!NILP (Vtransient_mark_mode)
2707 && !NILP (current_buffer->mark_active)
2708 && XMARKER (current_buffer->mark)->buffer != 0);
2709
2710 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2711 start and end of a visible region in window IT->w. Set both to
2712 -1 to indicate no region. */
2713 if (highlight_region_p
2714 /* Maybe highlight only in selected window. */
2715 && (/* Either show region everywhere. */
2716 highlight_nonselected_windows
2717 /* Or show region in the selected window. */
2718 || w == XWINDOW (selected_window)
2719 /* Or show the region if we are in the mini-buffer and W is
2720 the window the mini-buffer refers to. */
2721 || (MINI_WINDOW_P (XWINDOW (selected_window))
2722 && WINDOWP (minibuf_selected_window)
2723 && w == XWINDOW (minibuf_selected_window))))
2724 {
2725 int charpos = marker_position (current_buffer->mark);
2726 it->region_beg_charpos = min (PT, charpos);
2727 it->region_end_charpos = max (PT, charpos);
2728 }
2729 else
2730 it->region_beg_charpos = it->region_end_charpos = -1;
2731
2732 /* Get the position at which the redisplay_end_trigger hook should
2733 be run, if it is to be run at all. */
2734 if (MARKERP (w->redisplay_end_trigger)
2735 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2736 it->redisplay_end_trigger_charpos
2737 = marker_position (w->redisplay_end_trigger);
2738 else if (INTEGERP (w->redisplay_end_trigger))
2739 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2740
2741 /* Correct bogus values of tab_width. */
2742 it->tab_width = XINT (current_buffer->tab_width);
2743 if (it->tab_width <= 0 || it->tab_width > 1000)
2744 it->tab_width = 8;
2745
2746 /* Are lines in the display truncated? */
2747 if (base_face_id != DEFAULT_FACE_ID
2748 || XINT (it->w->hscroll)
2749 || (! WINDOW_FULL_WIDTH_P (it->w)
2750 && ((!NILP (Vtruncate_partial_width_windows)
2751 && !INTEGERP (Vtruncate_partial_width_windows))
2752 || (INTEGERP (Vtruncate_partial_width_windows)
2753 && (WINDOW_TOTAL_COLS (it->w)
2754 < XINT (Vtruncate_partial_width_windows))))))
2755 it->line_wrap = TRUNCATE;
2756 else if (NILP (current_buffer->truncate_lines))
2757 it->line_wrap = NILP (current_buffer->word_wrap)
2758 ? WINDOW_WRAP : WORD_WRAP;
2759 else
2760 it->line_wrap = TRUNCATE;
2761
2762 /* Get dimensions of truncation and continuation glyphs. These are
2763 displayed as fringe bitmaps under X, so we don't need them for such
2764 frames. */
2765 if (!FRAME_WINDOW_P (it->f))
2766 {
2767 if (it->line_wrap == TRUNCATE)
2768 {
2769 /* We will need the truncation glyph. */
2770 xassert (it->glyph_row == NULL);
2771 produce_special_glyphs (it, IT_TRUNCATION);
2772 it->truncation_pixel_width = it->pixel_width;
2773 }
2774 else
2775 {
2776 /* We will need the continuation glyph. */
2777 xassert (it->glyph_row == NULL);
2778 produce_special_glyphs (it, IT_CONTINUATION);
2779 it->continuation_pixel_width = it->pixel_width;
2780 }
2781
2782 /* Reset these values to zero because the produce_special_glyphs
2783 above has changed them. */
2784 it->pixel_width = it->ascent = it->descent = 0;
2785 it->phys_ascent = it->phys_descent = 0;
2786 }
2787
2788 /* Set this after getting the dimensions of truncation and
2789 continuation glyphs, so that we don't produce glyphs when calling
2790 produce_special_glyphs, above. */
2791 it->glyph_row = row;
2792 it->area = TEXT_AREA;
2793
2794 /* Forget any previous info about this row being reversed. */
2795 if (it->glyph_row)
2796 it->glyph_row->reversed_p = 0;
2797
2798 /* Get the dimensions of the display area. The display area
2799 consists of the visible window area plus a horizontally scrolled
2800 part to the left of the window. All x-values are relative to the
2801 start of this total display area. */
2802 if (base_face_id != DEFAULT_FACE_ID)
2803 {
2804 /* Mode lines, menu bar in terminal frames. */
2805 it->first_visible_x = 0;
2806 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2807 }
2808 else
2809 {
2810 it->first_visible_x
2811 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2812 it->last_visible_x = (it->first_visible_x
2813 + window_box_width (w, TEXT_AREA));
2814
2815 /* If we truncate lines, leave room for the truncator glyph(s) at
2816 the right margin. Otherwise, leave room for the continuation
2817 glyph(s). Truncation and continuation glyphs are not inserted
2818 for window-based redisplay. */
2819 if (!FRAME_WINDOW_P (it->f))
2820 {
2821 if (it->line_wrap == TRUNCATE)
2822 it->last_visible_x -= it->truncation_pixel_width;
2823 else
2824 it->last_visible_x -= it->continuation_pixel_width;
2825 }
2826
2827 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2828 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2829 }
2830
2831 /* Leave room for a border glyph. */
2832 if (!FRAME_WINDOW_P (it->f)
2833 && !WINDOW_RIGHTMOST_P (it->w))
2834 it->last_visible_x -= 1;
2835
2836 it->last_visible_y = window_text_bottom_y (w);
2837
2838 /* For mode lines and alike, arrange for the first glyph having a
2839 left box line if the face specifies a box. */
2840 if (base_face_id != DEFAULT_FACE_ID)
2841 {
2842 struct face *face;
2843
2844 it->face_id = remapped_base_face_id;
2845
2846 /* If we have a boxed mode line, make the first character appear
2847 with a left box line. */
2848 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2849 if (face->box != FACE_NO_BOX)
2850 it->start_of_box_run_p = 1;
2851 }
2852
2853 /* If we are to reorder bidirectional text, init the bidi
2854 iterator. */
2855 if (it->bidi_p)
2856 {
2857 /* Note the paragraph direction that this buffer wants to
2858 use. */
2859 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2860 it->paragraph_embedding = L2R;
2861 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2862 it->paragraph_embedding = R2L;
2863 else
2864 it->paragraph_embedding = NEUTRAL_DIR;
2865 bidi_init_it (charpos, bytepos, &it->bidi_it);
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->end_charpos = ZV;
2873 it->face_id = -1;
2874 IT_CHARPOS (*it) = charpos;
2875
2876 /* Compute byte position if not specified. */
2877 if (bytepos < charpos)
2878 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2879 else
2880 IT_BYTEPOS (*it) = bytepos;
2881
2882 it->start = it->current;
2883
2884 /* Compute faces etc. */
2885 reseat (it, it->current.pos, 1);
2886 }
2887
2888 CHECK_IT (it);
2889 }
2890
2891
2892 /* Initialize IT for the display of window W with window start POS. */
2893
2894 void
2895 start_display (it, w, pos)
2896 struct it *it;
2897 struct window *w;
2898 struct text_pos pos;
2899 {
2900 struct glyph_row *row;
2901 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2902
2903 row = w->desired_matrix->rows + first_vpos;
2904 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2905 it->first_vpos = first_vpos;
2906
2907 /* Don't reseat to previous visible line start if current start
2908 position is in a string or image. */
2909 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2910 {
2911 int start_at_line_beg_p;
2912 int first_y = it->current_y;
2913
2914 /* If window start is not at a line start, skip forward to POS to
2915 get the correct continuation lines width. */
2916 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2917 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2918 if (!start_at_line_beg_p)
2919 {
2920 int new_x;
2921
2922 reseat_at_previous_visible_line_start (it);
2923 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2924
2925 new_x = it->current_x + it->pixel_width;
2926
2927 /* If lines are continued, this line may end in the middle
2928 of a multi-glyph character (e.g. a control character
2929 displayed as \003, or in the middle of an overlay
2930 string). In this case move_it_to above will not have
2931 taken us to the start of the continuation line but to the
2932 end of the continued line. */
2933 if (it->current_x > 0
2934 && it->line_wrap != TRUNCATE /* Lines are continued. */
2935 && (/* And glyph doesn't fit on the line. */
2936 new_x > it->last_visible_x
2937 /* Or it fits exactly and we're on a window
2938 system frame. */
2939 || (new_x == it->last_visible_x
2940 && FRAME_WINDOW_P (it->f))))
2941 {
2942 if (it->current.dpvec_index >= 0
2943 || it->current.overlay_string_index >= 0)
2944 {
2945 set_iterator_to_next (it, 1);
2946 move_it_in_display_line_to (it, -1, -1, 0);
2947 }
2948
2949 it->continuation_lines_width += it->current_x;
2950 }
2951
2952 /* We're starting a new display line, not affected by the
2953 height of the continued line, so clear the appropriate
2954 fields in the iterator structure. */
2955 it->max_ascent = it->max_descent = 0;
2956 it->max_phys_ascent = it->max_phys_descent = 0;
2957
2958 it->current_y = first_y;
2959 it->vpos = 0;
2960 it->current_x = it->hpos = 0;
2961 }
2962 }
2963 }
2964
2965
2966 /* Return 1 if POS is a position in ellipses displayed for invisible
2967 text. W is the window we display, for text property lookup. */
2968
2969 static int
2970 in_ellipses_for_invisible_text_p (pos, w)
2971 struct display_pos *pos;
2972 struct window *w;
2973 {
2974 Lisp_Object prop, window;
2975 int ellipses_p = 0;
2976 int charpos = CHARPOS (pos->pos);
2977
2978 /* If POS specifies a position in a display vector, this might
2979 be for an ellipsis displayed for invisible text. We won't
2980 get the iterator set up for delivering that ellipsis unless
2981 we make sure that it gets aware of the invisible text. */
2982 if (pos->dpvec_index >= 0
2983 && pos->overlay_string_index < 0
2984 && CHARPOS (pos->string_pos) < 0
2985 && charpos > BEGV
2986 && (XSETWINDOW (window, w),
2987 prop = Fget_char_property (make_number (charpos),
2988 Qinvisible, window),
2989 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2990 {
2991 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2992 window);
2993 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2994 }
2995
2996 return ellipses_p;
2997 }
2998
2999
3000 /* Initialize IT for stepping through current_buffer in window W,
3001 starting at position POS that includes overlay string and display
3002 vector/ control character translation position information. Value
3003 is zero if there are overlay strings with newlines at POS. */
3004
3005 static int
3006 init_from_display_pos (it, w, pos)
3007 struct it *it;
3008 struct window *w;
3009 struct display_pos *pos;
3010 {
3011 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3012 int i, overlay_strings_with_newlines = 0;
3013
3014 /* If POS specifies a position in a display vector, this might
3015 be for an ellipsis displayed for invisible text. We won't
3016 get the iterator set up for delivering that ellipsis unless
3017 we make sure that it gets aware of the invisible text. */
3018 if (in_ellipses_for_invisible_text_p (pos, w))
3019 {
3020 --charpos;
3021 bytepos = 0;
3022 }
3023
3024 /* Keep in mind: the call to reseat in init_iterator skips invisible
3025 text, so we might end up at a position different from POS. This
3026 is only a problem when POS is a row start after a newline and an
3027 overlay starts there with an after-string, and the overlay has an
3028 invisible property. Since we don't skip invisible text in
3029 display_line and elsewhere immediately after consuming the
3030 newline before the row start, such a POS will not be in a string,
3031 but the call to init_iterator below will move us to the
3032 after-string. */
3033 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3034
3035 /* This only scans the current chunk -- it should scan all chunks.
3036 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3037 to 16 in 22.1 to make this a lesser problem. */
3038 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3039 {
3040 const char *s = SDATA (it->overlay_strings[i]);
3041 const char *e = s + SBYTES (it->overlay_strings[i]);
3042
3043 while (s < e && *s != '\n')
3044 ++s;
3045
3046 if (s < e)
3047 {
3048 overlay_strings_with_newlines = 1;
3049 break;
3050 }
3051 }
3052
3053 /* If position is within an overlay string, set up IT to the right
3054 overlay string. */
3055 if (pos->overlay_string_index >= 0)
3056 {
3057 int relative_index;
3058
3059 /* If the first overlay string happens to have a `display'
3060 property for an image, the iterator will be set up for that
3061 image, and we have to undo that setup first before we can
3062 correct the overlay string index. */
3063 if (it->method == GET_FROM_IMAGE)
3064 pop_it (it);
3065
3066 /* We already have the first chunk of overlay strings in
3067 IT->overlay_strings. Load more until the one for
3068 pos->overlay_string_index is in IT->overlay_strings. */
3069 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3070 {
3071 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3072 it->current.overlay_string_index = 0;
3073 while (n--)
3074 {
3075 load_overlay_strings (it, 0);
3076 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3077 }
3078 }
3079
3080 it->current.overlay_string_index = pos->overlay_string_index;
3081 relative_index = (it->current.overlay_string_index
3082 % OVERLAY_STRING_CHUNK_SIZE);
3083 it->string = it->overlay_strings[relative_index];
3084 xassert (STRINGP (it->string));
3085 it->current.string_pos = pos->string_pos;
3086 it->method = GET_FROM_STRING;
3087 }
3088
3089 if (CHARPOS (pos->string_pos) >= 0)
3090 {
3091 /* Recorded position is not in an overlay string, but in another
3092 string. This can only be a string from a `display' property.
3093 IT should already be filled with that string. */
3094 it->current.string_pos = pos->string_pos;
3095 xassert (STRINGP (it->string));
3096 }
3097
3098 /* Restore position in display vector translations, control
3099 character translations or ellipses. */
3100 if (pos->dpvec_index >= 0)
3101 {
3102 if (it->dpvec == NULL)
3103 get_next_display_element (it);
3104 xassert (it->dpvec && it->current.dpvec_index == 0);
3105 it->current.dpvec_index = pos->dpvec_index;
3106 }
3107
3108 CHECK_IT (it);
3109 return !overlay_strings_with_newlines;
3110 }
3111
3112
3113 /* Initialize IT for stepping through current_buffer in window W
3114 starting at ROW->start. */
3115
3116 static void
3117 init_to_row_start (it, w, row)
3118 struct it *it;
3119 struct window *w;
3120 struct glyph_row *row;
3121 {
3122 init_from_display_pos (it, w, &row->start);
3123 it->start = row->start;
3124 it->continuation_lines_width = row->continuation_lines_width;
3125 CHECK_IT (it);
3126 }
3127
3128
3129 /* Initialize IT for stepping through current_buffer in window W
3130 starting in the line following ROW, i.e. starting at ROW->end.
3131 Value is zero if there are overlay strings with newlines at ROW's
3132 end position. */
3133
3134 static int
3135 init_to_row_end (it, w, row)
3136 struct it *it;
3137 struct window *w;
3138 struct glyph_row *row;
3139 {
3140 int success = 0;
3141
3142 if (init_from_display_pos (it, w, &row->end))
3143 {
3144 if (row->continued_p)
3145 it->continuation_lines_width
3146 = row->continuation_lines_width + row->pixel_width;
3147 CHECK_IT (it);
3148 success = 1;
3149 }
3150
3151 return success;
3152 }
3153
3154
3155
3156 \f
3157 /***********************************************************************
3158 Text properties
3159 ***********************************************************************/
3160
3161 /* Called when IT reaches IT->stop_charpos. Handle text property and
3162 overlay changes. Set IT->stop_charpos to the next position where
3163 to stop. */
3164
3165 static void
3166 handle_stop (it)
3167 struct it *it;
3168 {
3169 enum prop_handled handled;
3170 int handle_overlay_change_p;
3171 struct props *p;
3172
3173 it->dpvec = NULL;
3174 it->current.dpvec_index = -1;
3175 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3176 it->ignore_overlay_strings_at_pos_p = 0;
3177 it->ellipsis_p = 0;
3178
3179 /* Use face of preceding text for ellipsis (if invisible) */
3180 if (it->selective_display_ellipsis_p)
3181 it->saved_face_id = it->face_id;
3182
3183 do
3184 {
3185 handled = HANDLED_NORMALLY;
3186
3187 /* Call text property handlers. */
3188 for (p = it_props; p->handler; ++p)
3189 {
3190 handled = p->handler (it);
3191
3192 if (handled == HANDLED_RECOMPUTE_PROPS)
3193 break;
3194 else if (handled == HANDLED_RETURN)
3195 {
3196 /* We still want to show before and after strings from
3197 overlays even if the actual buffer text is replaced. */
3198 if (!handle_overlay_change_p
3199 || it->sp > 1
3200 || !get_overlay_strings_1 (it, 0, 0))
3201 {
3202 if (it->ellipsis_p)
3203 setup_for_ellipsis (it, 0);
3204 /* When handling a display spec, we might load an
3205 empty string. In that case, discard it here. We
3206 used to discard it in handle_single_display_spec,
3207 but that causes get_overlay_strings_1, above, to
3208 ignore overlay strings that we must check. */
3209 if (STRINGP (it->string) && !SCHARS (it->string))
3210 pop_it (it);
3211 return;
3212 }
3213 else if (STRINGP (it->string) && !SCHARS (it->string))
3214 pop_it (it);
3215 else
3216 {
3217 it->ignore_overlay_strings_at_pos_p = 1;
3218 it->string_from_display_prop_p = 0;
3219 handle_overlay_change_p = 0;
3220 }
3221 handled = HANDLED_RECOMPUTE_PROPS;
3222 break;
3223 }
3224 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3225 handle_overlay_change_p = 0;
3226 }
3227
3228 if (handled != HANDLED_RECOMPUTE_PROPS)
3229 {
3230 /* Don't check for overlay strings below when set to deliver
3231 characters from a display vector. */
3232 if (it->method == GET_FROM_DISPLAY_VECTOR)
3233 handle_overlay_change_p = 0;
3234
3235 /* Handle overlay changes.
3236 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3237 if it finds overlays. */
3238 if (handle_overlay_change_p)
3239 handled = handle_overlay_change (it);
3240 }
3241
3242 if (it->ellipsis_p)
3243 {
3244 setup_for_ellipsis (it, 0);
3245 break;
3246 }
3247 }
3248 while (handled == HANDLED_RECOMPUTE_PROPS);
3249
3250 /* Determine where to stop next. */
3251 if (handled == HANDLED_NORMALLY)
3252 compute_stop_pos (it);
3253 }
3254
3255
3256 /* Compute IT->stop_charpos from text property and overlay change
3257 information for IT's current position. */
3258
3259 static void
3260 compute_stop_pos (it)
3261 struct it *it;
3262 {
3263 register INTERVAL iv, next_iv;
3264 Lisp_Object object, limit, position;
3265 EMACS_INT charpos, bytepos;
3266
3267 /* If nowhere else, stop at the end. */
3268 it->stop_charpos = it->end_charpos;
3269
3270 if (STRINGP (it->string))
3271 {
3272 /* Strings are usually short, so don't limit the search for
3273 properties. */
3274 object = it->string;
3275 limit = Qnil;
3276 charpos = IT_STRING_CHARPOS (*it);
3277 bytepos = IT_STRING_BYTEPOS (*it);
3278 }
3279 else
3280 {
3281 EMACS_INT pos;
3282
3283 /* If next overlay change is in front of the current stop pos
3284 (which is IT->end_charpos), stop there. Note: value of
3285 next_overlay_change is point-max if no overlay change
3286 follows. */
3287 charpos = IT_CHARPOS (*it);
3288 bytepos = IT_BYTEPOS (*it);
3289 pos = next_overlay_change (charpos);
3290 if (pos < it->stop_charpos)
3291 it->stop_charpos = pos;
3292
3293 /* If showing the region, we have to stop at the region
3294 start or end because the face might change there. */
3295 if (it->region_beg_charpos > 0)
3296 {
3297 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3298 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3299 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3300 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3301 }
3302
3303 /* Set up variables for computing the stop position from text
3304 property changes. */
3305 XSETBUFFER (object, current_buffer);
3306 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3307 }
3308
3309 /* Get the interval containing IT's position. Value is a null
3310 interval if there isn't such an interval. */
3311 position = make_number (charpos);
3312 iv = validate_interval_range (object, &position, &position, 0);
3313 if (!NULL_INTERVAL_P (iv))
3314 {
3315 Lisp_Object values_here[LAST_PROP_IDX];
3316 struct props *p;
3317
3318 /* Get properties here. */
3319 for (p = it_props; p->handler; ++p)
3320 values_here[p->idx] = textget (iv->plist, *p->name);
3321
3322 /* Look for an interval following iv that has different
3323 properties. */
3324 for (next_iv = next_interval (iv);
3325 (!NULL_INTERVAL_P (next_iv)
3326 && (NILP (limit)
3327 || XFASTINT (limit) > next_iv->position));
3328 next_iv = next_interval (next_iv))
3329 {
3330 for (p = it_props; p->handler; ++p)
3331 {
3332 Lisp_Object new_value;
3333
3334 new_value = textget (next_iv->plist, *p->name);
3335 if (!EQ (values_here[p->idx], new_value))
3336 break;
3337 }
3338
3339 if (p->handler)
3340 break;
3341 }
3342
3343 if (!NULL_INTERVAL_P (next_iv))
3344 {
3345 if (INTEGERP (limit)
3346 && next_iv->position >= XFASTINT (limit))
3347 /* No text property change up to limit. */
3348 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3349 else
3350 /* Text properties change in next_iv. */
3351 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3352 }
3353 }
3354
3355 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3356 it->stop_charpos, it->string);
3357
3358 xassert (STRINGP (it->string)
3359 || (it->stop_charpos >= BEGV
3360 && it->stop_charpos >= IT_CHARPOS (*it)));
3361 }
3362
3363
3364 /* Return the position of the next overlay change after POS in
3365 current_buffer. Value is point-max if no overlay change
3366 follows. This is like `next-overlay-change' but doesn't use
3367 xmalloc. */
3368
3369 static EMACS_INT
3370 next_overlay_change (pos)
3371 EMACS_INT pos;
3372 {
3373 int noverlays;
3374 EMACS_INT endpos;
3375 Lisp_Object *overlays;
3376 int i;
3377
3378 /* Get all overlays at the given position. */
3379 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3380
3381 /* If any of these overlays ends before endpos,
3382 use its ending point instead. */
3383 for (i = 0; i < noverlays; ++i)
3384 {
3385 Lisp_Object oend;
3386 EMACS_INT oendpos;
3387
3388 oend = OVERLAY_END (overlays[i]);
3389 oendpos = OVERLAY_POSITION (oend);
3390 endpos = min (endpos, oendpos);
3391 }
3392
3393 return endpos;
3394 }
3395
3396
3397 \f
3398 /***********************************************************************
3399 Fontification
3400 ***********************************************************************/
3401
3402 /* Handle changes in the `fontified' property of the current buffer by
3403 calling hook functions from Qfontification_functions to fontify
3404 regions of text. */
3405
3406 static enum prop_handled
3407 handle_fontified_prop (it)
3408 struct it *it;
3409 {
3410 Lisp_Object prop, pos;
3411 enum prop_handled handled = HANDLED_NORMALLY;
3412
3413 if (!NILP (Vmemory_full))
3414 return handled;
3415
3416 /* Get the value of the `fontified' property at IT's current buffer
3417 position. (The `fontified' property doesn't have a special
3418 meaning in strings.) If the value is nil, call functions from
3419 Qfontification_functions. */
3420 if (!STRINGP (it->string)
3421 && it->s == NULL
3422 && !NILP (Vfontification_functions)
3423 && !NILP (Vrun_hooks)
3424 && (pos = make_number (IT_CHARPOS (*it)),
3425 prop = Fget_char_property (pos, Qfontified, Qnil),
3426 /* Ignore the special cased nil value always present at EOB since
3427 no amount of fontifying will be able to change it. */
3428 NILP (prop) && IT_CHARPOS (*it) < Z))
3429 {
3430 int count = SPECPDL_INDEX ();
3431 Lisp_Object val;
3432
3433 val = Vfontification_functions;
3434 specbind (Qfontification_functions, Qnil);
3435
3436 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3437 safe_call1 (val, pos);
3438 else
3439 {
3440 Lisp_Object globals, fn;
3441 struct gcpro gcpro1, gcpro2;
3442
3443 globals = Qnil;
3444 GCPRO2 (val, globals);
3445
3446 for (; CONSP (val); val = XCDR (val))
3447 {
3448 fn = XCAR (val);
3449
3450 if (EQ (fn, Qt))
3451 {
3452 /* A value of t indicates this hook has a local
3453 binding; it means to run the global binding too.
3454 In a global value, t should not occur. If it
3455 does, we must ignore it to avoid an endless
3456 loop. */
3457 for (globals = Fdefault_value (Qfontification_functions);
3458 CONSP (globals);
3459 globals = XCDR (globals))
3460 {
3461 fn = XCAR (globals);
3462 if (!EQ (fn, Qt))
3463 safe_call1 (fn, pos);
3464 }
3465 }
3466 else
3467 safe_call1 (fn, pos);
3468 }
3469
3470 UNGCPRO;
3471 }
3472
3473 unbind_to (count, Qnil);
3474
3475 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3476 something. This avoids an endless loop if they failed to
3477 fontify the text for which reason ever. */
3478 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3479 handled = HANDLED_RECOMPUTE_PROPS;
3480 }
3481
3482 return handled;
3483 }
3484
3485
3486 \f
3487 /***********************************************************************
3488 Faces
3489 ***********************************************************************/
3490
3491 /* Set up iterator IT from face properties at its current position.
3492 Called from handle_stop. */
3493
3494 static enum prop_handled
3495 handle_face_prop (it)
3496 struct it *it;
3497 {
3498 int new_face_id;
3499 EMACS_INT next_stop;
3500
3501 if (!STRINGP (it->string))
3502 {
3503 new_face_id
3504 = face_at_buffer_position (it->w,
3505 IT_CHARPOS (*it),
3506 it->region_beg_charpos,
3507 it->region_end_charpos,
3508 &next_stop,
3509 (IT_CHARPOS (*it)
3510 + TEXT_PROP_DISTANCE_LIMIT),
3511 0, it->base_face_id);
3512
3513 /* Is this a start of a run of characters with box face?
3514 Caveat: this can be called for a freshly initialized
3515 iterator; face_id is -1 in this case. We know that the new
3516 face will not change until limit, i.e. if the new face has a
3517 box, all characters up to limit will have one. But, as
3518 usual, we don't know whether limit is really the end. */
3519 if (new_face_id != it->face_id)
3520 {
3521 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3522
3523 /* If new face has a box but old face has not, this is
3524 the start of a run of characters with box, i.e. it has
3525 a shadow on the left side. The value of face_id of the
3526 iterator will be -1 if this is the initial call that gets
3527 the face. In this case, we have to look in front of IT's
3528 position and see whether there is a face != new_face_id. */
3529 it->start_of_box_run_p
3530 = (new_face->box != FACE_NO_BOX
3531 && (it->face_id >= 0
3532 || IT_CHARPOS (*it) == BEG
3533 || new_face_id != face_before_it_pos (it)));
3534 it->face_box_p = new_face->box != FACE_NO_BOX;
3535 }
3536 }
3537 else
3538 {
3539 int base_face_id, bufpos;
3540 int i;
3541 Lisp_Object from_overlay
3542 = (it->current.overlay_string_index >= 0
3543 ? it->string_overlays[it->current.overlay_string_index]
3544 : Qnil);
3545
3546 /* See if we got to this string directly or indirectly from
3547 an overlay property. That includes the before-string or
3548 after-string of an overlay, strings in display properties
3549 provided by an overlay, their text properties, etc.
3550
3551 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3552 if (! NILP (from_overlay))
3553 for (i = it->sp - 1; i >= 0; i--)
3554 {
3555 if (it->stack[i].current.overlay_string_index >= 0)
3556 from_overlay
3557 = it->string_overlays[it->stack[i].current.overlay_string_index];
3558 else if (! NILP (it->stack[i].from_overlay))
3559 from_overlay = it->stack[i].from_overlay;
3560
3561 if (!NILP (from_overlay))
3562 break;
3563 }
3564
3565 if (! NILP (from_overlay))
3566 {
3567 bufpos = IT_CHARPOS (*it);
3568 /* For a string from an overlay, the base face depends
3569 only on text properties and ignores overlays. */
3570 base_face_id
3571 = face_for_overlay_string (it->w,
3572 IT_CHARPOS (*it),
3573 it->region_beg_charpos,
3574 it->region_end_charpos,
3575 &next_stop,
3576 (IT_CHARPOS (*it)
3577 + TEXT_PROP_DISTANCE_LIMIT),
3578 0,
3579 from_overlay);
3580 }
3581 else
3582 {
3583 bufpos = 0;
3584
3585 /* For strings from a `display' property, use the face at
3586 IT's current buffer position as the base face to merge
3587 with, so that overlay strings appear in the same face as
3588 surrounding text, unless they specify their own
3589 faces. */
3590 base_face_id = underlying_face_id (it);
3591 }
3592
3593 new_face_id = face_at_string_position (it->w,
3594 it->string,
3595 IT_STRING_CHARPOS (*it),
3596 bufpos,
3597 it->region_beg_charpos,
3598 it->region_end_charpos,
3599 &next_stop,
3600 base_face_id, 0);
3601
3602 /* Is this a start of a run of characters with box? Caveat:
3603 this can be called for a freshly allocated iterator; face_id
3604 is -1 is this case. We know that the new face will not
3605 change until the next check pos, i.e. if the new face has a
3606 box, all characters up to that position will have a
3607 box. But, as usual, we don't know whether that position
3608 is really the end. */
3609 if (new_face_id != it->face_id)
3610 {
3611 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3612 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3613
3614 /* If new face has a box but old face hasn't, this is the
3615 start of a run of characters with box, i.e. it has a
3616 shadow on the left side. */
3617 it->start_of_box_run_p
3618 = new_face->box && (old_face == NULL || !old_face->box);
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622
3623 it->face_id = new_face_id;
3624 return HANDLED_NORMALLY;
3625 }
3626
3627
3628 /* Return the ID of the face ``underlying'' IT's current position,
3629 which is in a string. If the iterator is associated with a
3630 buffer, return the face at IT's current buffer position.
3631 Otherwise, use the iterator's base_face_id. */
3632
3633 static int
3634 underlying_face_id (it)
3635 struct it *it;
3636 {
3637 int face_id = it->base_face_id, i;
3638
3639 xassert (STRINGP (it->string));
3640
3641 for (i = it->sp - 1; i >= 0; --i)
3642 if (NILP (it->stack[i].string))
3643 face_id = it->stack[i].face_id;
3644
3645 return face_id;
3646 }
3647
3648
3649 /* Compute the face one character before or after the current position
3650 of IT. BEFORE_P non-zero means get the face in front of IT's
3651 position. Value is the id of the face. */
3652
3653 static int
3654 face_before_or_after_it_pos (it, before_p)
3655 struct it *it;
3656 int before_p;
3657 {
3658 int face_id, limit;
3659 EMACS_INT next_check_charpos;
3660 struct text_pos pos;
3661
3662 xassert (it->s == NULL);
3663
3664 if (STRINGP (it->string))
3665 {
3666 int bufpos, base_face_id;
3667
3668 /* No face change past the end of the string (for the case
3669 we are padding with spaces). No face change before the
3670 string start. */
3671 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3672 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3673 return it->face_id;
3674
3675 /* Set pos to the position before or after IT's current position. */
3676 if (before_p)
3677 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3678 else
3679 /* For composition, we must check the character after the
3680 composition. */
3681 pos = (it->what == IT_COMPOSITION
3682 ? string_pos (IT_STRING_CHARPOS (*it)
3683 + it->cmp_it.nchars, it->string)
3684 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3685
3686 if (it->current.overlay_string_index >= 0)
3687 bufpos = IT_CHARPOS (*it);
3688 else
3689 bufpos = 0;
3690
3691 base_face_id = underlying_face_id (it);
3692
3693 /* Get the face for ASCII, or unibyte. */
3694 face_id = face_at_string_position (it->w,
3695 it->string,
3696 CHARPOS (pos),
3697 bufpos,
3698 it->region_beg_charpos,
3699 it->region_end_charpos,
3700 &next_check_charpos,
3701 base_face_id, 0);
3702
3703 /* Correct the face for charsets different from ASCII. Do it
3704 for the multibyte case only. The face returned above is
3705 suitable for unibyte text if IT->string is unibyte. */
3706 if (STRING_MULTIBYTE (it->string))
3707 {
3708 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3709 int rest = SBYTES (it->string) - BYTEPOS (pos);
3710 int c, len;
3711 struct face *face = FACE_FROM_ID (it->f, face_id);
3712
3713 c = string_char_and_length (p, &len);
3714 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3715 }
3716 }
3717 else
3718 {
3719 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3720 || (IT_CHARPOS (*it) <= BEGV && before_p))
3721 return it->face_id;
3722
3723 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3724 pos = it->current.pos;
3725
3726 if (before_p)
3727 DEC_TEXT_POS (pos, it->multibyte_p);
3728 else
3729 {
3730 if (it->what == IT_COMPOSITION)
3731 /* For composition, we must check the position after the
3732 composition. */
3733 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3734 else
3735 INC_TEXT_POS (pos, it->multibyte_p);
3736 }
3737
3738 /* Determine face for CHARSET_ASCII, or unibyte. */
3739 face_id = face_at_buffer_position (it->w,
3740 CHARPOS (pos),
3741 it->region_beg_charpos,
3742 it->region_end_charpos,
3743 &next_check_charpos,
3744 limit, 0, -1);
3745
3746 /* Correct the face for charsets different from ASCII. Do it
3747 for the multibyte case only. The face returned above is
3748 suitable for unibyte text if current_buffer is unibyte. */
3749 if (it->multibyte_p)
3750 {
3751 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3752 struct face *face = FACE_FROM_ID (it->f, face_id);
3753 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3754 }
3755 }
3756
3757 return face_id;
3758 }
3759
3760
3761 \f
3762 /***********************************************************************
3763 Invisible text
3764 ***********************************************************************/
3765
3766 /* Set up iterator IT from invisible properties at its current
3767 position. Called from handle_stop. */
3768
3769 static enum prop_handled
3770 handle_invisible_prop (it)
3771 struct it *it;
3772 {
3773 enum prop_handled handled = HANDLED_NORMALLY;
3774
3775 if (STRINGP (it->string))
3776 {
3777 extern Lisp_Object Qinvisible;
3778 Lisp_Object prop, end_charpos, limit, charpos;
3779
3780 /* Get the value of the invisible text property at the
3781 current position. Value will be nil if there is no such
3782 property. */
3783 charpos = make_number (IT_STRING_CHARPOS (*it));
3784 prop = Fget_text_property (charpos, Qinvisible, it->string);
3785
3786 if (!NILP (prop)
3787 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3788 {
3789 handled = HANDLED_RECOMPUTE_PROPS;
3790
3791 /* Get the position at which the next change of the
3792 invisible text property can be found in IT->string.
3793 Value will be nil if the property value is the same for
3794 all the rest of IT->string. */
3795 XSETINT (limit, SCHARS (it->string));
3796 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3797 it->string, limit);
3798
3799 /* Text at current position is invisible. The next
3800 change in the property is at position end_charpos.
3801 Move IT's current position to that position. */
3802 if (INTEGERP (end_charpos)
3803 && XFASTINT (end_charpos) < XFASTINT (limit))
3804 {
3805 struct text_pos old;
3806 old = it->current.string_pos;
3807 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3808 compute_string_pos (&it->current.string_pos, old, it->string);
3809 }
3810 else
3811 {
3812 /* The rest of the string is invisible. If this is an
3813 overlay string, proceed with the next overlay string
3814 or whatever comes and return a character from there. */
3815 if (it->current.overlay_string_index >= 0)
3816 {
3817 next_overlay_string (it);
3818 /* Don't check for overlay strings when we just
3819 finished processing them. */
3820 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3821 }
3822 else
3823 {
3824 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3825 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3826 }
3827 }
3828 }
3829 }
3830 else
3831 {
3832 int invis_p;
3833 EMACS_INT newpos, next_stop, start_charpos, tem;
3834 Lisp_Object pos, prop, overlay;
3835
3836 /* First of all, is there invisible text at this position? */
3837 tem = start_charpos = IT_CHARPOS (*it);
3838 pos = make_number (tem);
3839 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3840 &overlay);
3841 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3842
3843 /* If we are on invisible text, skip over it. */
3844 if (invis_p && start_charpos < it->end_charpos)
3845 {
3846 /* Record whether we have to display an ellipsis for the
3847 invisible text. */
3848 int display_ellipsis_p = invis_p == 2;
3849
3850 handled = HANDLED_RECOMPUTE_PROPS;
3851
3852 /* Loop skipping over invisible text. The loop is left at
3853 ZV or with IT on the first char being visible again. */
3854 do
3855 {
3856 /* Try to skip some invisible text. Return value is the
3857 position reached which can be equal to where we start
3858 if there is nothing invisible there. This skips both
3859 over invisible text properties and overlays with
3860 invisible property. */
3861 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3862
3863 /* If we skipped nothing at all we weren't at invisible
3864 text in the first place. If everything to the end of
3865 the buffer was skipped, end the loop. */
3866 if (newpos == tem || newpos >= ZV)
3867 invis_p = 0;
3868 else
3869 {
3870 /* We skipped some characters but not necessarily
3871 all there are. Check if we ended up on visible
3872 text. Fget_char_property returns the property of
3873 the char before the given position, i.e. if we
3874 get invis_p = 0, this means that the char at
3875 newpos is visible. */
3876 pos = make_number (newpos);
3877 prop = Fget_char_property (pos, Qinvisible, it->window);
3878 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3879 }
3880
3881 /* If we ended up on invisible text, proceed to
3882 skip starting with next_stop. */
3883 if (invis_p)
3884 tem = next_stop;
3885
3886 /* If there are adjacent invisible texts, don't lose the
3887 second one's ellipsis. */
3888 if (invis_p == 2)
3889 display_ellipsis_p = 1;
3890 }
3891 while (invis_p);
3892
3893 /* The position newpos is now either ZV or on visible text. */
3894 if (it->bidi_p && newpos < ZV)
3895 {
3896 /* With bidi iteration, the region of invisible text
3897 could start and/or end in the middle of a non-base
3898 embedding level. Therefore, we need to skip
3899 invisible text using the bidi iterator, starting at
3900 IT's current position, until we find ourselves
3901 outside the invisible text. Skipping invisible text
3902 _after_ bidi iteration avoids affecting the visual
3903 order of the displayed text when invisible properties
3904 are added or removed. */
3905 if (it->bidi_it.first_elt)
3906 {
3907 /* If we were `reseat'ed to a new paragraph,
3908 determine the paragraph base direction. We need
3909 to do it now because next_element_from_buffer may
3910 not have a chance to do it, if we are going to
3911 skip any text at the beginning, which resets the
3912 FIRST_ELT flag. */
3913 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3914 }
3915 do
3916 {
3917 bidi_get_next_char_visually (&it->bidi_it);
3918 }
3919 while (it->stop_charpos <= it->bidi_it.charpos
3920 && it->bidi_it.charpos < newpos);
3921 IT_CHARPOS (*it) = it->bidi_it.charpos;
3922 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3923 /* If we overstepped NEWPOS, record its position in the
3924 iterator, so that we skip invisible text if later the
3925 bidi iteration lands us in the invisible region
3926 again. */
3927 if (IT_CHARPOS (*it) >= newpos)
3928 it->prev_stop = newpos;
3929 }
3930 else
3931 {
3932 IT_CHARPOS (*it) = newpos;
3933 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3934 }
3935
3936 /* If there are before-strings at the start of invisible
3937 text, and the text is invisible because of a text
3938 property, arrange to show before-strings because 20.x did
3939 it that way. (If the text is invisible because of an
3940 overlay property instead of a text property, this is
3941 already handled in the overlay code.) */
3942 if (NILP (overlay)
3943 && get_overlay_strings (it, it->stop_charpos))
3944 {
3945 handled = HANDLED_RECOMPUTE_PROPS;
3946 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3947 }
3948 else if (display_ellipsis_p)
3949 {
3950 /* Make sure that the glyphs of the ellipsis will get
3951 correct `charpos' values. If we would not update
3952 it->position here, the glyphs would belong to the
3953 last visible character _before_ the invisible
3954 text, which confuses `set_cursor_from_row'.
3955
3956 We use the last invisible position instead of the
3957 first because this way the cursor is always drawn on
3958 the first "." of the ellipsis, whenever PT is inside
3959 the invisible text. Otherwise the cursor would be
3960 placed _after_ the ellipsis when the point is after the
3961 first invisible character. */
3962 if (!STRINGP (it->object))
3963 {
3964 it->position.charpos = newpos - 1;
3965 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3966 }
3967 it->ellipsis_p = 1;
3968 /* Let the ellipsis display before
3969 considering any properties of the following char.
3970 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3971 handled = HANDLED_RETURN;
3972 }
3973 }
3974 }
3975
3976 return handled;
3977 }
3978
3979
3980 /* Make iterator IT return `...' next.
3981 Replaces LEN characters from buffer. */
3982
3983 static void
3984 setup_for_ellipsis (it, len)
3985 struct it *it;
3986 int len;
3987 {
3988 /* Use the display table definition for `...'. Invalid glyphs
3989 will be handled by the method returning elements from dpvec. */
3990 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3991 {
3992 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3993 it->dpvec = v->contents;
3994 it->dpend = v->contents + v->size;
3995 }
3996 else
3997 {
3998 /* Default `...'. */
3999 it->dpvec = default_invis_vector;
4000 it->dpend = default_invis_vector + 3;
4001 }
4002
4003 it->dpvec_char_len = len;
4004 it->current.dpvec_index = 0;
4005 it->dpvec_face_id = -1;
4006
4007 /* Remember the current face id in case glyphs specify faces.
4008 IT's face is restored in set_iterator_to_next.
4009 saved_face_id was set to preceding char's face in handle_stop. */
4010 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4011 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4012
4013 it->method = GET_FROM_DISPLAY_VECTOR;
4014 it->ellipsis_p = 1;
4015 }
4016
4017
4018 \f
4019 /***********************************************************************
4020 'display' property
4021 ***********************************************************************/
4022
4023 /* Set up iterator IT from `display' property at its current position.
4024 Called from handle_stop.
4025 We return HANDLED_RETURN if some part of the display property
4026 overrides the display of the buffer text itself.
4027 Otherwise we return HANDLED_NORMALLY. */
4028
4029 static enum prop_handled
4030 handle_display_prop (it)
4031 struct it *it;
4032 {
4033 Lisp_Object prop, object, overlay;
4034 struct text_pos *position;
4035 /* Nonzero if some property replaces the display of the text itself. */
4036 int display_replaced_p = 0;
4037
4038 if (STRINGP (it->string))
4039 {
4040 object = it->string;
4041 position = &it->current.string_pos;
4042 }
4043 else
4044 {
4045 XSETWINDOW (object, it->w);
4046 position = &it->current.pos;
4047 }
4048
4049 /* Reset those iterator values set from display property values. */
4050 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4051 it->space_width = Qnil;
4052 it->font_height = Qnil;
4053 it->voffset = 0;
4054
4055 /* We don't support recursive `display' properties, i.e. string
4056 values that have a string `display' property, that have a string
4057 `display' property etc. */
4058 if (!it->string_from_display_prop_p)
4059 it->area = TEXT_AREA;
4060
4061 prop = get_char_property_and_overlay (make_number (position->charpos),
4062 Qdisplay, object, &overlay);
4063 if (NILP (prop))
4064 return HANDLED_NORMALLY;
4065 /* Now OVERLAY is the overlay that gave us this property, or nil
4066 if it was a text property. */
4067
4068 if (!STRINGP (it->string))
4069 object = it->w->buffer;
4070
4071 if (CONSP (prop)
4072 /* Simple properties. */
4073 && !EQ (XCAR (prop), Qimage)
4074 && !EQ (XCAR (prop), Qspace)
4075 && !EQ (XCAR (prop), Qwhen)
4076 && !EQ (XCAR (prop), Qslice)
4077 && !EQ (XCAR (prop), Qspace_width)
4078 && !EQ (XCAR (prop), Qheight)
4079 && !EQ (XCAR (prop), Qraise)
4080 /* Marginal area specifications. */
4081 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4082 && !EQ (XCAR (prop), Qleft_fringe)
4083 && !EQ (XCAR (prop), Qright_fringe)
4084 && !NILP (XCAR (prop)))
4085 {
4086 for (; CONSP (prop); prop = XCDR (prop))
4087 {
4088 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4089 position, display_replaced_p))
4090 {
4091 display_replaced_p = 1;
4092 /* If some text in a string is replaced, `position' no
4093 longer points to the position of `object'. */
4094 if (STRINGP (object))
4095 break;
4096 }
4097 }
4098 }
4099 else if (VECTORP (prop))
4100 {
4101 int i;
4102 for (i = 0; i < ASIZE (prop); ++i)
4103 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4104 position, display_replaced_p))
4105 {
4106 display_replaced_p = 1;
4107 /* If some text in a string is replaced, `position' no
4108 longer points to the position of `object'. */
4109 if (STRINGP (object))
4110 break;
4111 }
4112 }
4113 else
4114 {
4115 if (handle_single_display_spec (it, prop, object, overlay,
4116 position, 0))
4117 display_replaced_p = 1;
4118 }
4119
4120 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4121 }
4122
4123
4124 /* Value is the position of the end of the `display' property starting
4125 at START_POS in OBJECT. */
4126
4127 static struct text_pos
4128 display_prop_end (it, object, start_pos)
4129 struct it *it;
4130 Lisp_Object object;
4131 struct text_pos start_pos;
4132 {
4133 Lisp_Object end;
4134 struct text_pos end_pos;
4135
4136 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4137 Qdisplay, object, Qnil);
4138 CHARPOS (end_pos) = XFASTINT (end);
4139 if (STRINGP (object))
4140 compute_string_pos (&end_pos, start_pos, it->string);
4141 else
4142 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4143
4144 return end_pos;
4145 }
4146
4147
4148 /* Set up IT from a single `display' specification PROP. OBJECT
4149 is the object in which the `display' property was found. *POSITION
4150 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4151 means that we previously saw a display specification which already
4152 replaced text display with something else, for example an image;
4153 we ignore such properties after the first one has been processed.
4154
4155 OVERLAY is the overlay this `display' property came from,
4156 or nil if it was a text property.
4157
4158 If PROP is a `space' or `image' specification, and in some other
4159 cases too, set *POSITION to the position where the `display'
4160 property ends.
4161
4162 Value is non-zero if something was found which replaces the display
4163 of buffer or string text. */
4164
4165 static int
4166 handle_single_display_spec (it, spec, object, overlay, position,
4167 display_replaced_before_p)
4168 struct it *it;
4169 Lisp_Object spec;
4170 Lisp_Object object;
4171 Lisp_Object overlay;
4172 struct text_pos *position;
4173 int display_replaced_before_p;
4174 {
4175 Lisp_Object form;
4176 Lisp_Object location, value;
4177 struct text_pos start_pos, save_pos;
4178 int valid_p;
4179
4180 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4181 If the result is non-nil, use VALUE instead of SPEC. */
4182 form = Qt;
4183 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4184 {
4185 spec = XCDR (spec);
4186 if (!CONSP (spec))
4187 return 0;
4188 form = XCAR (spec);
4189 spec = XCDR (spec);
4190 }
4191
4192 if (!NILP (form) && !EQ (form, Qt))
4193 {
4194 int count = SPECPDL_INDEX ();
4195 struct gcpro gcpro1;
4196
4197 /* Bind `object' to the object having the `display' property, a
4198 buffer or string. Bind `position' to the position in the
4199 object where the property was found, and `buffer-position'
4200 to the current position in the buffer. */
4201 specbind (Qobject, object);
4202 specbind (Qposition, make_number (CHARPOS (*position)));
4203 specbind (Qbuffer_position,
4204 make_number (STRINGP (object)
4205 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4206 GCPRO1 (form);
4207 form = safe_eval (form);
4208 UNGCPRO;
4209 unbind_to (count, Qnil);
4210 }
4211
4212 if (NILP (form))
4213 return 0;
4214
4215 /* Handle `(height HEIGHT)' specifications. */
4216 if (CONSP (spec)
4217 && EQ (XCAR (spec), Qheight)
4218 && CONSP (XCDR (spec)))
4219 {
4220 if (!FRAME_WINDOW_P (it->f))
4221 return 0;
4222
4223 it->font_height = XCAR (XCDR (spec));
4224 if (!NILP (it->font_height))
4225 {
4226 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4227 int new_height = -1;
4228
4229 if (CONSP (it->font_height)
4230 && (EQ (XCAR (it->font_height), Qplus)
4231 || EQ (XCAR (it->font_height), Qminus))
4232 && CONSP (XCDR (it->font_height))
4233 && INTEGERP (XCAR (XCDR (it->font_height))))
4234 {
4235 /* `(+ N)' or `(- N)' where N is an integer. */
4236 int steps = XINT (XCAR (XCDR (it->font_height)));
4237 if (EQ (XCAR (it->font_height), Qplus))
4238 steps = - steps;
4239 it->face_id = smaller_face (it->f, it->face_id, steps);
4240 }
4241 else if (FUNCTIONP (it->font_height))
4242 {
4243 /* Call function with current height as argument.
4244 Value is the new height. */
4245 Lisp_Object height;
4246 height = safe_call1 (it->font_height,
4247 face->lface[LFACE_HEIGHT_INDEX]);
4248 if (NUMBERP (height))
4249 new_height = XFLOATINT (height);
4250 }
4251 else if (NUMBERP (it->font_height))
4252 {
4253 /* Value is a multiple of the canonical char height. */
4254 struct face *face;
4255
4256 face = FACE_FROM_ID (it->f,
4257 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4258 new_height = (XFLOATINT (it->font_height)
4259 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4260 }
4261 else
4262 {
4263 /* Evaluate IT->font_height with `height' bound to the
4264 current specified height to get the new height. */
4265 int count = SPECPDL_INDEX ();
4266
4267 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4268 value = safe_eval (it->font_height);
4269 unbind_to (count, Qnil);
4270
4271 if (NUMBERP (value))
4272 new_height = XFLOATINT (value);
4273 }
4274
4275 if (new_height > 0)
4276 it->face_id = face_with_height (it->f, it->face_id, new_height);
4277 }
4278
4279 return 0;
4280 }
4281
4282 /* Handle `(space-width WIDTH)'. */
4283 if (CONSP (spec)
4284 && EQ (XCAR (spec), Qspace_width)
4285 && CONSP (XCDR (spec)))
4286 {
4287 if (!FRAME_WINDOW_P (it->f))
4288 return 0;
4289
4290 value = XCAR (XCDR (spec));
4291 if (NUMBERP (value) && XFLOATINT (value) > 0)
4292 it->space_width = value;
4293
4294 return 0;
4295 }
4296
4297 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4298 if (CONSP (spec)
4299 && EQ (XCAR (spec), Qslice))
4300 {
4301 Lisp_Object tem;
4302
4303 if (!FRAME_WINDOW_P (it->f))
4304 return 0;
4305
4306 if (tem = XCDR (spec), CONSP (tem))
4307 {
4308 it->slice.x = XCAR (tem);
4309 if (tem = XCDR (tem), CONSP (tem))
4310 {
4311 it->slice.y = XCAR (tem);
4312 if (tem = XCDR (tem), CONSP (tem))
4313 {
4314 it->slice.width = XCAR (tem);
4315 if (tem = XCDR (tem), CONSP (tem))
4316 it->slice.height = XCAR (tem);
4317 }
4318 }
4319 }
4320
4321 return 0;
4322 }
4323
4324 /* Handle `(raise FACTOR)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qraise)
4327 && CONSP (XCDR (spec)))
4328 {
4329 if (!FRAME_WINDOW_P (it->f))
4330 return 0;
4331
4332 #ifdef HAVE_WINDOW_SYSTEM
4333 value = XCAR (XCDR (spec));
4334 if (NUMBERP (value))
4335 {
4336 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4337 it->voffset = - (XFLOATINT (value)
4338 * (FONT_HEIGHT (face->font)));
4339 }
4340 #endif /* HAVE_WINDOW_SYSTEM */
4341
4342 return 0;
4343 }
4344
4345 /* Don't handle the other kinds of display specifications
4346 inside a string that we got from a `display' property. */
4347 if (it->string_from_display_prop_p)
4348 return 0;
4349
4350 /* Characters having this form of property are not displayed, so
4351 we have to find the end of the property. */
4352 start_pos = *position;
4353 *position = display_prop_end (it, object, start_pos);
4354 value = Qnil;
4355
4356 /* Stop the scan at that end position--we assume that all
4357 text properties change there. */
4358 it->stop_charpos = position->charpos;
4359
4360 /* Handle `(left-fringe BITMAP [FACE])'
4361 and `(right-fringe BITMAP [FACE])'. */
4362 if (CONSP (spec)
4363 && (EQ (XCAR (spec), Qleft_fringe)
4364 || EQ (XCAR (spec), Qright_fringe))
4365 && CONSP (XCDR (spec)))
4366 {
4367 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4368 int fringe_bitmap;
4369
4370 if (!FRAME_WINDOW_P (it->f))
4371 /* If we return here, POSITION has been advanced
4372 across the text with this property. */
4373 return 0;
4374
4375 #ifdef HAVE_WINDOW_SYSTEM
4376 value = XCAR (XCDR (spec));
4377 if (!SYMBOLP (value)
4378 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4379 /* If we return here, POSITION has been advanced
4380 across the text with this property. */
4381 return 0;
4382
4383 if (CONSP (XCDR (XCDR (spec))))
4384 {
4385 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4386 int face_id2 = lookup_derived_face (it->f, face_name,
4387 FRINGE_FACE_ID, 0);
4388 if (face_id2 >= 0)
4389 face_id = face_id2;
4390 }
4391
4392 /* Save current settings of IT so that we can restore them
4393 when we are finished with the glyph property value. */
4394
4395 save_pos = it->position;
4396 it->position = *position;
4397 push_it (it);
4398 it->position = save_pos;
4399
4400 it->area = TEXT_AREA;
4401 it->what = IT_IMAGE;
4402 it->image_id = -1; /* no image */
4403 it->position = start_pos;
4404 it->object = NILP (object) ? it->w->buffer : object;
4405 it->method = GET_FROM_IMAGE;
4406 it->from_overlay = Qnil;
4407 it->face_id = face_id;
4408
4409 /* Say that we haven't consumed the characters with
4410 `display' property yet. The call to pop_it in
4411 set_iterator_to_next will clean this up. */
4412 *position = start_pos;
4413
4414 if (EQ (XCAR (spec), Qleft_fringe))
4415 {
4416 it->left_user_fringe_bitmap = fringe_bitmap;
4417 it->left_user_fringe_face_id = face_id;
4418 }
4419 else
4420 {
4421 it->right_user_fringe_bitmap = fringe_bitmap;
4422 it->right_user_fringe_face_id = face_id;
4423 }
4424 #endif /* HAVE_WINDOW_SYSTEM */
4425 return 1;
4426 }
4427
4428 /* Prepare to handle `((margin left-margin) ...)',
4429 `((margin right-margin) ...)' and `((margin nil) ...)'
4430 prefixes for display specifications. */
4431 location = Qunbound;
4432 if (CONSP (spec) && CONSP (XCAR (spec)))
4433 {
4434 Lisp_Object tem;
4435
4436 value = XCDR (spec);
4437 if (CONSP (value))
4438 value = XCAR (value);
4439
4440 tem = XCAR (spec);
4441 if (EQ (XCAR (tem), Qmargin)
4442 && (tem = XCDR (tem),
4443 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4444 (NILP (tem)
4445 || EQ (tem, Qleft_margin)
4446 || EQ (tem, Qright_margin))))
4447 location = tem;
4448 }
4449
4450 if (EQ (location, Qunbound))
4451 {
4452 location = Qnil;
4453 value = spec;
4454 }
4455
4456 /* After this point, VALUE is the property after any
4457 margin prefix has been stripped. It must be a string,
4458 an image specification, or `(space ...)'.
4459
4460 LOCATION specifies where to display: `left-margin',
4461 `right-margin' or nil. */
4462
4463 valid_p = (STRINGP (value)
4464 #ifdef HAVE_WINDOW_SYSTEM
4465 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4466 #endif /* not HAVE_WINDOW_SYSTEM */
4467 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4468
4469 if (valid_p && !display_replaced_before_p)
4470 {
4471 /* Save current settings of IT so that we can restore them
4472 when we are finished with the glyph property value. */
4473 save_pos = it->position;
4474 it->position = *position;
4475 push_it (it);
4476 it->position = save_pos;
4477 it->from_overlay = overlay;
4478
4479 if (NILP (location))
4480 it->area = TEXT_AREA;
4481 else if (EQ (location, Qleft_margin))
4482 it->area = LEFT_MARGIN_AREA;
4483 else
4484 it->area = RIGHT_MARGIN_AREA;
4485
4486 if (STRINGP (value))
4487 {
4488 it->string = value;
4489 it->multibyte_p = STRING_MULTIBYTE (it->string);
4490 it->current.overlay_string_index = -1;
4491 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4492 it->end_charpos = it->string_nchars = SCHARS (it->string);
4493 it->method = GET_FROM_STRING;
4494 it->stop_charpos = 0;
4495 it->string_from_display_prop_p = 1;
4496 /* Say that we haven't consumed the characters with
4497 `display' property yet. The call to pop_it in
4498 set_iterator_to_next will clean this up. */
4499 if (BUFFERP (object))
4500 *position = start_pos;
4501 }
4502 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4503 {
4504 it->method = GET_FROM_STRETCH;
4505 it->object = value;
4506 *position = it->position = start_pos;
4507 }
4508 #ifdef HAVE_WINDOW_SYSTEM
4509 else
4510 {
4511 it->what = IT_IMAGE;
4512 it->image_id = lookup_image (it->f, value);
4513 it->position = start_pos;
4514 it->object = NILP (object) ? it->w->buffer : object;
4515 it->method = GET_FROM_IMAGE;
4516
4517 /* Say that we haven't consumed the characters with
4518 `display' property yet. The call to pop_it in
4519 set_iterator_to_next will clean this up. */
4520 *position = start_pos;
4521 }
4522 #endif /* HAVE_WINDOW_SYSTEM */
4523
4524 return 1;
4525 }
4526
4527 /* Invalid property or property not supported. Restore
4528 POSITION to what it was before. */
4529 *position = start_pos;
4530 return 0;
4531 }
4532
4533
4534 /* Check if SPEC is a display sub-property value whose text should be
4535 treated as intangible. */
4536
4537 static int
4538 single_display_spec_intangible_p (prop)
4539 Lisp_Object prop;
4540 {
4541 /* Skip over `when FORM'. */
4542 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4543 {
4544 prop = XCDR (prop);
4545 if (!CONSP (prop))
4546 return 0;
4547 prop = XCDR (prop);
4548 }
4549
4550 if (STRINGP (prop))
4551 return 1;
4552
4553 if (!CONSP (prop))
4554 return 0;
4555
4556 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4557 we don't need to treat text as intangible. */
4558 if (EQ (XCAR (prop), Qmargin))
4559 {
4560 prop = XCDR (prop);
4561 if (!CONSP (prop))
4562 return 0;
4563
4564 prop = XCDR (prop);
4565 if (!CONSP (prop)
4566 || EQ (XCAR (prop), Qleft_margin)
4567 || EQ (XCAR (prop), Qright_margin))
4568 return 0;
4569 }
4570
4571 return (CONSP (prop)
4572 && (EQ (XCAR (prop), Qimage)
4573 || EQ (XCAR (prop), Qspace)));
4574 }
4575
4576
4577 /* Check if PROP is a display property value whose text should be
4578 treated as intangible. */
4579
4580 int
4581 display_prop_intangible_p (prop)
4582 Lisp_Object prop;
4583 {
4584 if (CONSP (prop)
4585 && CONSP (XCAR (prop))
4586 && !EQ (Qmargin, XCAR (XCAR (prop))))
4587 {
4588 /* A list of sub-properties. */
4589 while (CONSP (prop))
4590 {
4591 if (single_display_spec_intangible_p (XCAR (prop)))
4592 return 1;
4593 prop = XCDR (prop);
4594 }
4595 }
4596 else if (VECTORP (prop))
4597 {
4598 /* A vector of sub-properties. */
4599 int i;
4600 for (i = 0; i < ASIZE (prop); ++i)
4601 if (single_display_spec_intangible_p (AREF (prop, i)))
4602 return 1;
4603 }
4604 else
4605 return single_display_spec_intangible_p (prop);
4606
4607 return 0;
4608 }
4609
4610
4611 /* Return 1 if PROP is a display sub-property value containing STRING. */
4612
4613 static int
4614 single_display_spec_string_p (prop, string)
4615 Lisp_Object prop, string;
4616 {
4617 if (EQ (string, prop))
4618 return 1;
4619
4620 /* Skip over `when FORM'. */
4621 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4622 {
4623 prop = XCDR (prop);
4624 if (!CONSP (prop))
4625 return 0;
4626 prop = XCDR (prop);
4627 }
4628
4629 if (CONSP (prop))
4630 /* Skip over `margin LOCATION'. */
4631 if (EQ (XCAR (prop), Qmargin))
4632 {
4633 prop = XCDR (prop);
4634 if (!CONSP (prop))
4635 return 0;
4636
4637 prop = XCDR (prop);
4638 if (!CONSP (prop))
4639 return 0;
4640 }
4641
4642 return CONSP (prop) && EQ (XCAR (prop), string);
4643 }
4644
4645
4646 /* Return 1 if STRING appears in the `display' property PROP. */
4647
4648 static int
4649 display_prop_string_p (prop, string)
4650 Lisp_Object prop, string;
4651 {
4652 if (CONSP (prop)
4653 && CONSP (XCAR (prop))
4654 && !EQ (Qmargin, XCAR (XCAR (prop))))
4655 {
4656 /* A list of sub-properties. */
4657 while (CONSP (prop))
4658 {
4659 if (single_display_spec_string_p (XCAR (prop), string))
4660 return 1;
4661 prop = XCDR (prop);
4662 }
4663 }
4664 else if (VECTORP (prop))
4665 {
4666 /* A vector of sub-properties. */
4667 int i;
4668 for (i = 0; i < ASIZE (prop); ++i)
4669 if (single_display_spec_string_p (AREF (prop, i), string))
4670 return 1;
4671 }
4672 else
4673 return single_display_spec_string_p (prop, string);
4674
4675 return 0;
4676 }
4677
4678 /* Look for STRING in overlays and text properties in W's buffer,
4679 between character positions FROM and TO (excluding TO).
4680 BACK_P non-zero means look back (in this case, TO is supposed to be
4681 less than FROM).
4682 Value is the first character position where STRING was found, or
4683 zero if it wasn't found before hitting TO.
4684
4685 W's buffer must be current.
4686
4687 This function may only use code that doesn't eval because it is
4688 called asynchronously from note_mouse_highlight. */
4689
4690 static EMACS_INT
4691 string_buffer_position_lim (w, string, from, to, back_p)
4692 struct window *w;
4693 Lisp_Object string;
4694 EMACS_INT from, to;
4695 int back_p;
4696 {
4697 Lisp_Object limit, prop, pos;
4698 int found = 0;
4699
4700 pos = make_number (from);
4701
4702 if (!back_p) /* looking forward */
4703 {
4704 limit = make_number (min (to, ZV));
4705 while (!found && !EQ (pos, limit))
4706 {
4707 prop = Fget_char_property (pos, Qdisplay, Qnil);
4708 if (!NILP (prop) && display_prop_string_p (prop, string))
4709 found = 1;
4710 else
4711 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4712 limit);
4713 }
4714 }
4715 else /* looking back */
4716 {
4717 limit = make_number (max (to, BEGV));
4718 while (!found && !EQ (pos, limit))
4719 {
4720 prop = Fget_char_property (pos, Qdisplay, Qnil);
4721 if (!NILP (prop) && display_prop_string_p (prop, string))
4722 found = 1;
4723 else
4724 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4725 limit);
4726 }
4727 }
4728
4729 return found ? XINT (pos) : 0;
4730 }
4731
4732 /* Determine which buffer position in W's buffer STRING comes from.
4733 AROUND_CHARPOS is an approximate position where it could come from.
4734 Value is the buffer position or 0 if it couldn't be determined.
4735
4736 W's buffer must be current.
4737
4738 This function is necessary because we don't record buffer positions
4739 in glyphs generated from strings (to keep struct glyph small).
4740 This function may only use code that doesn't eval because it is
4741 called asynchronously from note_mouse_highlight. */
4742
4743 EMACS_INT
4744 string_buffer_position (w, string, around_charpos)
4745 struct window *w;
4746 Lisp_Object string;
4747 EMACS_INT around_charpos;
4748 {
4749 Lisp_Object limit, prop, pos;
4750 const int MAX_DISTANCE = 1000;
4751 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4752 around_charpos + MAX_DISTANCE,
4753 0);
4754
4755 if (!found)
4756 found = string_buffer_position_lim (w, string, around_charpos,
4757 around_charpos - MAX_DISTANCE, 1);
4758 return found;
4759 }
4760
4761
4762 \f
4763 /***********************************************************************
4764 `composition' property
4765 ***********************************************************************/
4766
4767 /* Set up iterator IT from `composition' property at its current
4768 position. Called from handle_stop. */
4769
4770 static enum prop_handled
4771 handle_composition_prop (it)
4772 struct it *it;
4773 {
4774 Lisp_Object prop, string;
4775 EMACS_INT pos, pos_byte, start, end;
4776
4777 if (STRINGP (it->string))
4778 {
4779 unsigned char *s;
4780
4781 pos = IT_STRING_CHARPOS (*it);
4782 pos_byte = IT_STRING_BYTEPOS (*it);
4783 string = it->string;
4784 s = SDATA (string) + pos_byte;
4785 it->c = STRING_CHAR (s);
4786 }
4787 else
4788 {
4789 pos = IT_CHARPOS (*it);
4790 pos_byte = IT_BYTEPOS (*it);
4791 string = Qnil;
4792 it->c = FETCH_CHAR (pos_byte);
4793 }
4794
4795 /* If there's a valid composition and point is not inside of the
4796 composition (in the case that the composition is from the current
4797 buffer), draw a glyph composed from the composition components. */
4798 if (find_composition (pos, -1, &start, &end, &prop, string)
4799 && COMPOSITION_VALID_P (start, end, prop)
4800 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4801 {
4802 if (start != pos)
4803 {
4804 if (STRINGP (it->string))
4805 pos_byte = string_char_to_byte (it->string, start);
4806 else
4807 pos_byte = CHAR_TO_BYTE (start);
4808 }
4809 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4810 prop, string);
4811
4812 if (it->cmp_it.id >= 0)
4813 {
4814 it->cmp_it.ch = -1;
4815 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4816 it->cmp_it.nglyphs = -1;
4817 }
4818 }
4819
4820 return HANDLED_NORMALLY;
4821 }
4822
4823
4824 \f
4825 /***********************************************************************
4826 Overlay strings
4827 ***********************************************************************/
4828
4829 /* The following structure is used to record overlay strings for
4830 later sorting in load_overlay_strings. */
4831
4832 struct overlay_entry
4833 {
4834 Lisp_Object overlay;
4835 Lisp_Object string;
4836 int priority;
4837 int after_string_p;
4838 };
4839
4840
4841 /* Set up iterator IT from overlay strings at its current position.
4842 Called from handle_stop. */
4843
4844 static enum prop_handled
4845 handle_overlay_change (it)
4846 struct it *it;
4847 {
4848 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4849 return HANDLED_RECOMPUTE_PROPS;
4850 else
4851 return HANDLED_NORMALLY;
4852 }
4853
4854
4855 /* Set up the next overlay string for delivery by IT, if there is an
4856 overlay string to deliver. Called by set_iterator_to_next when the
4857 end of the current overlay string is reached. If there are more
4858 overlay strings to display, IT->string and
4859 IT->current.overlay_string_index are set appropriately here.
4860 Otherwise IT->string is set to nil. */
4861
4862 static void
4863 next_overlay_string (it)
4864 struct it *it;
4865 {
4866 ++it->current.overlay_string_index;
4867 if (it->current.overlay_string_index == it->n_overlay_strings)
4868 {
4869 /* No more overlay strings. Restore IT's settings to what
4870 they were before overlay strings were processed, and
4871 continue to deliver from current_buffer. */
4872
4873 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4874 pop_it (it);
4875 xassert (it->sp > 0
4876 || (NILP (it->string)
4877 && it->method == GET_FROM_BUFFER
4878 && it->stop_charpos >= BEGV
4879 && it->stop_charpos <= it->end_charpos));
4880 it->current.overlay_string_index = -1;
4881 it->n_overlay_strings = 0;
4882
4883 /* If we're at the end of the buffer, record that we have
4884 processed the overlay strings there already, so that
4885 next_element_from_buffer doesn't try it again. */
4886 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4887 it->overlay_strings_at_end_processed_p = 1;
4888 }
4889 else
4890 {
4891 /* There are more overlay strings to process. If
4892 IT->current.overlay_string_index has advanced to a position
4893 where we must load IT->overlay_strings with more strings, do
4894 it. */
4895 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4896
4897 if (it->current.overlay_string_index && i == 0)
4898 load_overlay_strings (it, 0);
4899
4900 /* Initialize IT to deliver display elements from the overlay
4901 string. */
4902 it->string = it->overlay_strings[i];
4903 it->multibyte_p = STRING_MULTIBYTE (it->string);
4904 SET_TEXT_POS (it->current.string_pos, 0, 0);
4905 it->method = GET_FROM_STRING;
4906 it->stop_charpos = 0;
4907 if (it->cmp_it.stop_pos >= 0)
4908 it->cmp_it.stop_pos = 0;
4909 }
4910
4911 CHECK_IT (it);
4912 }
4913
4914
4915 /* Compare two overlay_entry structures E1 and E2. Used as a
4916 comparison function for qsort in load_overlay_strings. Overlay
4917 strings for the same position are sorted so that
4918
4919 1. All after-strings come in front of before-strings, except
4920 when they come from the same overlay.
4921
4922 2. Within after-strings, strings are sorted so that overlay strings
4923 from overlays with higher priorities come first.
4924
4925 2. Within before-strings, strings are sorted so that overlay
4926 strings from overlays with higher priorities come last.
4927
4928 Value is analogous to strcmp. */
4929
4930
4931 static int
4932 compare_overlay_entries (e1, e2)
4933 void *e1, *e2;
4934 {
4935 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4936 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4937 int result;
4938
4939 if (entry1->after_string_p != entry2->after_string_p)
4940 {
4941 /* Let after-strings appear in front of before-strings if
4942 they come from different overlays. */
4943 if (EQ (entry1->overlay, entry2->overlay))
4944 result = entry1->after_string_p ? 1 : -1;
4945 else
4946 result = entry1->after_string_p ? -1 : 1;
4947 }
4948 else if (entry1->after_string_p)
4949 /* After-strings sorted in order of decreasing priority. */
4950 result = entry2->priority - entry1->priority;
4951 else
4952 /* Before-strings sorted in order of increasing priority. */
4953 result = entry1->priority - entry2->priority;
4954
4955 return result;
4956 }
4957
4958
4959 /* Load the vector IT->overlay_strings with overlay strings from IT's
4960 current buffer position, or from CHARPOS if that is > 0. Set
4961 IT->n_overlays to the total number of overlay strings found.
4962
4963 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4964 a time. On entry into load_overlay_strings,
4965 IT->current.overlay_string_index gives the number of overlay
4966 strings that have already been loaded by previous calls to this
4967 function.
4968
4969 IT->add_overlay_start contains an additional overlay start
4970 position to consider for taking overlay strings from, if non-zero.
4971 This position comes into play when the overlay has an `invisible'
4972 property, and both before and after-strings. When we've skipped to
4973 the end of the overlay, because of its `invisible' property, we
4974 nevertheless want its before-string to appear.
4975 IT->add_overlay_start will contain the overlay start position
4976 in this case.
4977
4978 Overlay strings are sorted so that after-string strings come in
4979 front of before-string strings. Within before and after-strings,
4980 strings are sorted by overlay priority. See also function
4981 compare_overlay_entries. */
4982
4983 static void
4984 load_overlay_strings (it, charpos)
4985 struct it *it;
4986 int charpos;
4987 {
4988 extern Lisp_Object Qwindow, Qpriority;
4989 Lisp_Object overlay, window, str, invisible;
4990 struct Lisp_Overlay *ov;
4991 int start, end;
4992 int size = 20;
4993 int n = 0, i, j, invis_p;
4994 struct overlay_entry *entries
4995 = (struct overlay_entry *) alloca (size * sizeof *entries);
4996
4997 if (charpos <= 0)
4998 charpos = IT_CHARPOS (*it);
4999
5000 /* Append the overlay string STRING of overlay OVERLAY to vector
5001 `entries' which has size `size' and currently contains `n'
5002 elements. AFTER_P non-zero means STRING is an after-string of
5003 OVERLAY. */
5004 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5005 do \
5006 { \
5007 Lisp_Object priority; \
5008 \
5009 if (n == size) \
5010 { \
5011 int new_size = 2 * size; \
5012 struct overlay_entry *old = entries; \
5013 entries = \
5014 (struct overlay_entry *) alloca (new_size \
5015 * sizeof *entries); \
5016 bcopy (old, entries, size * sizeof *entries); \
5017 size = new_size; \
5018 } \
5019 \
5020 entries[n].string = (STRING); \
5021 entries[n].overlay = (OVERLAY); \
5022 priority = Foverlay_get ((OVERLAY), Qpriority); \
5023 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5024 entries[n].after_string_p = (AFTER_P); \
5025 ++n; \
5026 } \
5027 while (0)
5028
5029 /* Process overlay before the overlay center. */
5030 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5031 {
5032 XSETMISC (overlay, ov);
5033 xassert (OVERLAYP (overlay));
5034 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5035 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5036
5037 if (end < charpos)
5038 break;
5039
5040 /* Skip this overlay if it doesn't start or end at IT's current
5041 position. */
5042 if (end != charpos && start != charpos)
5043 continue;
5044
5045 /* Skip this overlay if it doesn't apply to IT->w. */
5046 window = Foverlay_get (overlay, Qwindow);
5047 if (WINDOWP (window) && XWINDOW (window) != it->w)
5048 continue;
5049
5050 /* If the text ``under'' the overlay is invisible, both before-
5051 and after-strings from this overlay are visible; start and
5052 end position are indistinguishable. */
5053 invisible = Foverlay_get (overlay, Qinvisible);
5054 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5055
5056 /* If overlay has a non-empty before-string, record it. */
5057 if ((start == charpos || (end == charpos && invis_p))
5058 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5059 && SCHARS (str))
5060 RECORD_OVERLAY_STRING (overlay, str, 0);
5061
5062 /* If overlay has a non-empty after-string, record it. */
5063 if ((end == charpos || (start == charpos && invis_p))
5064 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5065 && SCHARS (str))
5066 RECORD_OVERLAY_STRING (overlay, str, 1);
5067 }
5068
5069 /* Process overlays after the overlay center. */
5070 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5071 {
5072 XSETMISC (overlay, ov);
5073 xassert (OVERLAYP (overlay));
5074 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5075 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5076
5077 if (start > charpos)
5078 break;
5079
5080 /* Skip this overlay if it doesn't start or end at IT's current
5081 position. */
5082 if (end != charpos && start != charpos)
5083 continue;
5084
5085 /* Skip this overlay if it doesn't apply to IT->w. */
5086 window = Foverlay_get (overlay, Qwindow);
5087 if (WINDOWP (window) && XWINDOW (window) != it->w)
5088 continue;
5089
5090 /* If the text ``under'' the overlay is invisible, it has a zero
5091 dimension, and both before- and after-strings apply. */
5092 invisible = Foverlay_get (overlay, Qinvisible);
5093 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5094
5095 /* If overlay has a non-empty before-string, record it. */
5096 if ((start == charpos || (end == charpos && invis_p))
5097 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5098 && SCHARS (str))
5099 RECORD_OVERLAY_STRING (overlay, str, 0);
5100
5101 /* If overlay has a non-empty after-string, record it. */
5102 if ((end == charpos || (start == charpos && invis_p))
5103 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5104 && SCHARS (str))
5105 RECORD_OVERLAY_STRING (overlay, str, 1);
5106 }
5107
5108 #undef RECORD_OVERLAY_STRING
5109
5110 /* Sort entries. */
5111 if (n > 1)
5112 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5113
5114 /* Record the total number of strings to process. */
5115 it->n_overlay_strings = n;
5116
5117 /* IT->current.overlay_string_index is the number of overlay strings
5118 that have already been consumed by IT. Copy some of the
5119 remaining overlay strings to IT->overlay_strings. */
5120 i = 0;
5121 j = it->current.overlay_string_index;
5122 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5123 {
5124 it->overlay_strings[i] = entries[j].string;
5125 it->string_overlays[i++] = entries[j++].overlay;
5126 }
5127
5128 CHECK_IT (it);
5129 }
5130
5131
5132 /* Get the first chunk of overlay strings at IT's current buffer
5133 position, or at CHARPOS if that is > 0. Value is non-zero if at
5134 least one overlay string was found. */
5135
5136 static int
5137 get_overlay_strings_1 (it, charpos, compute_stop_p)
5138 struct it *it;
5139 int charpos;
5140 int compute_stop_p;
5141 {
5142 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5143 process. This fills IT->overlay_strings with strings, and sets
5144 IT->n_overlay_strings to the total number of strings to process.
5145 IT->pos.overlay_string_index has to be set temporarily to zero
5146 because load_overlay_strings needs this; it must be set to -1
5147 when no overlay strings are found because a zero value would
5148 indicate a position in the first overlay string. */
5149 it->current.overlay_string_index = 0;
5150 load_overlay_strings (it, charpos);
5151
5152 /* If we found overlay strings, set up IT to deliver display
5153 elements from the first one. Otherwise set up IT to deliver
5154 from current_buffer. */
5155 if (it->n_overlay_strings)
5156 {
5157 /* Make sure we know settings in current_buffer, so that we can
5158 restore meaningful values when we're done with the overlay
5159 strings. */
5160 if (compute_stop_p)
5161 compute_stop_pos (it);
5162 xassert (it->face_id >= 0);
5163
5164 /* Save IT's settings. They are restored after all overlay
5165 strings have been processed. */
5166 xassert (!compute_stop_p || it->sp == 0);
5167
5168 /* When called from handle_stop, there might be an empty display
5169 string loaded. In that case, don't bother saving it. */
5170 if (!STRINGP (it->string) || SCHARS (it->string))
5171 push_it (it);
5172
5173 /* Set up IT to deliver display elements from the first overlay
5174 string. */
5175 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5176 it->string = it->overlay_strings[0];
5177 it->from_overlay = Qnil;
5178 it->stop_charpos = 0;
5179 xassert (STRINGP (it->string));
5180 it->end_charpos = SCHARS (it->string);
5181 it->multibyte_p = STRING_MULTIBYTE (it->string);
5182 it->method = GET_FROM_STRING;
5183 return 1;
5184 }
5185
5186 it->current.overlay_string_index = -1;
5187 return 0;
5188 }
5189
5190 static int
5191 get_overlay_strings (it, charpos)
5192 struct it *it;
5193 int charpos;
5194 {
5195 it->string = Qnil;
5196 it->method = GET_FROM_BUFFER;
5197
5198 (void) get_overlay_strings_1 (it, charpos, 1);
5199
5200 CHECK_IT (it);
5201
5202 /* Value is non-zero if we found at least one overlay string. */
5203 return STRINGP (it->string);
5204 }
5205
5206
5207 \f
5208 /***********************************************************************
5209 Saving and restoring state
5210 ***********************************************************************/
5211
5212 /* Save current settings of IT on IT->stack. Called, for example,
5213 before setting up IT for an overlay string, to be able to restore
5214 IT's settings to what they were after the overlay string has been
5215 processed. */
5216
5217 static void
5218 push_it (it)
5219 struct it *it;
5220 {
5221 struct iterator_stack_entry *p;
5222
5223 xassert (it->sp < IT_STACK_SIZE);
5224 p = it->stack + it->sp;
5225
5226 p->stop_charpos = it->stop_charpos;
5227 p->prev_stop = it->prev_stop;
5228 p->base_level_stop = it->base_level_stop;
5229 p->cmp_it = it->cmp_it;
5230 xassert (it->face_id >= 0);
5231 p->face_id = it->face_id;
5232 p->string = it->string;
5233 p->method = it->method;
5234 p->from_overlay = it->from_overlay;
5235 switch (p->method)
5236 {
5237 case GET_FROM_IMAGE:
5238 p->u.image.object = it->object;
5239 p->u.image.image_id = it->image_id;
5240 p->u.image.slice = it->slice;
5241 break;
5242 case GET_FROM_STRETCH:
5243 p->u.stretch.object = it->object;
5244 break;
5245 }
5246 p->position = it->position;
5247 p->current = it->current;
5248 p->end_charpos = it->end_charpos;
5249 p->string_nchars = it->string_nchars;
5250 p->area = it->area;
5251 p->multibyte_p = it->multibyte_p;
5252 p->avoid_cursor_p = it->avoid_cursor_p;
5253 p->space_width = it->space_width;
5254 p->font_height = it->font_height;
5255 p->voffset = it->voffset;
5256 p->string_from_display_prop_p = it->string_from_display_prop_p;
5257 p->display_ellipsis_p = 0;
5258 p->line_wrap = it->line_wrap;
5259 ++it->sp;
5260 }
5261
5262
5263 /* Restore IT's settings from IT->stack. Called, for example, when no
5264 more overlay strings must be processed, and we return to delivering
5265 display elements from a buffer, or when the end of a string from a
5266 `display' property is reached and we return to delivering display
5267 elements from an overlay string, or from a buffer. */
5268
5269 static void
5270 pop_it (it)
5271 struct it *it;
5272 {
5273 struct iterator_stack_entry *p;
5274
5275 xassert (it->sp > 0);
5276 --it->sp;
5277 p = it->stack + it->sp;
5278 it->stop_charpos = p->stop_charpos;
5279 it->prev_stop = p->prev_stop;
5280 it->base_level_stop = p->base_level_stop;
5281 it->cmp_it = p->cmp_it;
5282 it->face_id = p->face_id;
5283 it->current = p->current;
5284 it->position = p->position;
5285 it->string = p->string;
5286 it->from_overlay = p->from_overlay;
5287 if (NILP (it->string))
5288 SET_TEXT_POS (it->current.string_pos, -1, -1);
5289 it->method = p->method;
5290 switch (it->method)
5291 {
5292 case GET_FROM_IMAGE:
5293 it->image_id = p->u.image.image_id;
5294 it->object = p->u.image.object;
5295 it->slice = p->u.image.slice;
5296 break;
5297 case GET_FROM_STRETCH:
5298 it->object = p->u.comp.object;
5299 break;
5300 case GET_FROM_BUFFER:
5301 it->object = it->w->buffer;
5302 if (it->bidi_p)
5303 {
5304 /* Bidi-iterate until we get out of the portion of text, if
5305 any, covered by a `display' text property or an overlay
5306 with `display' property. (We cannot just jump there,
5307 because the internal coherency of the bidi iterator state
5308 can not be preserved across such jumps.) We also must
5309 determine the paragraph base direction if the overlay we
5310 just processed is at the beginning of a new
5311 paragraph. */
5312 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5313 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5314 /* prev_stop can be zero, so check against BEGV as well. */
5315 while (it->bidi_it.charpos >= BEGV
5316 && it->prev_stop <= it->bidi_it.charpos
5317 && it->bidi_it.charpos < CHARPOS (it->position))
5318 bidi_get_next_char_visually (&it->bidi_it);
5319 /* Record the stop_pos we just crossed, for when we cross it
5320 back, maybe. */
5321 if (it->bidi_it.charpos > CHARPOS (it->position))
5322 it->prev_stop = CHARPOS (it->position);
5323 /* If we ended up not where pop_it put us, resync IT's
5324 positional members with the bidi iterator. */
5325 if (it->bidi_it.charpos != CHARPOS (it->position))
5326 {
5327 SET_TEXT_POS (it->position,
5328 it->bidi_it.charpos, it->bidi_it.bytepos);
5329 it->current.pos = it->position;
5330 }
5331 }
5332 break;
5333 case GET_FROM_STRING:
5334 it->object = it->string;
5335 break;
5336 case GET_FROM_DISPLAY_VECTOR:
5337 if (it->s)
5338 it->method = GET_FROM_C_STRING;
5339 else if (STRINGP (it->string))
5340 it->method = GET_FROM_STRING;
5341 else
5342 {
5343 it->method = GET_FROM_BUFFER;
5344 it->object = it->w->buffer;
5345 }
5346 }
5347 it->end_charpos = p->end_charpos;
5348 it->string_nchars = p->string_nchars;
5349 it->area = p->area;
5350 it->multibyte_p = p->multibyte_p;
5351 it->avoid_cursor_p = p->avoid_cursor_p;
5352 it->space_width = p->space_width;
5353 it->font_height = p->font_height;
5354 it->voffset = p->voffset;
5355 it->string_from_display_prop_p = p->string_from_display_prop_p;
5356 it->line_wrap = p->line_wrap;
5357 }
5358
5359
5360 \f
5361 /***********************************************************************
5362 Moving over lines
5363 ***********************************************************************/
5364
5365 /* Set IT's current position to the previous line start. */
5366
5367 static void
5368 back_to_previous_line_start (it)
5369 struct it *it;
5370 {
5371 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5372 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5373 }
5374
5375
5376 /* Move IT to the next line start.
5377
5378 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5379 we skipped over part of the text (as opposed to moving the iterator
5380 continuously over the text). Otherwise, don't change the value
5381 of *SKIPPED_P.
5382
5383 Newlines may come from buffer text, overlay strings, or strings
5384 displayed via the `display' property. That's the reason we can't
5385 simply use find_next_newline_no_quit.
5386
5387 Note that this function may not skip over invisible text that is so
5388 because of text properties and immediately follows a newline. If
5389 it would, function reseat_at_next_visible_line_start, when called
5390 from set_iterator_to_next, would effectively make invisible
5391 characters following a newline part of the wrong glyph row, which
5392 leads to wrong cursor motion. */
5393
5394 static int
5395 forward_to_next_line_start (it, skipped_p)
5396 struct it *it;
5397 int *skipped_p;
5398 {
5399 int old_selective, newline_found_p, n;
5400 const int MAX_NEWLINE_DISTANCE = 500;
5401
5402 /* If already on a newline, just consume it to avoid unintended
5403 skipping over invisible text below. */
5404 if (it->what == IT_CHARACTER
5405 && it->c == '\n'
5406 && CHARPOS (it->position) == IT_CHARPOS (*it))
5407 {
5408 set_iterator_to_next (it, 0);
5409 it->c = 0;
5410 return 1;
5411 }
5412
5413 /* Don't handle selective display in the following. It's (a)
5414 unnecessary because it's done by the caller, and (b) leads to an
5415 infinite recursion because next_element_from_ellipsis indirectly
5416 calls this function. */
5417 old_selective = it->selective;
5418 it->selective = 0;
5419
5420 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5421 from buffer text. */
5422 for (n = newline_found_p = 0;
5423 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5424 n += STRINGP (it->string) ? 0 : 1)
5425 {
5426 if (!get_next_display_element (it))
5427 return 0;
5428 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5429 set_iterator_to_next (it, 0);
5430 }
5431
5432 /* If we didn't find a newline near enough, see if we can use a
5433 short-cut. */
5434 if (!newline_found_p)
5435 {
5436 int start = IT_CHARPOS (*it);
5437 int limit = find_next_newline_no_quit (start, 1);
5438 Lisp_Object pos;
5439
5440 xassert (!STRINGP (it->string));
5441
5442 /* If there isn't any `display' property in sight, and no
5443 overlays, we can just use the position of the newline in
5444 buffer text. */
5445 if (it->stop_charpos >= limit
5446 || ((pos = Fnext_single_property_change (make_number (start),
5447 Qdisplay,
5448 Qnil, make_number (limit)),
5449 NILP (pos))
5450 && next_overlay_change (start) == ZV))
5451 {
5452 IT_CHARPOS (*it) = limit;
5453 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5454 *skipped_p = newline_found_p = 1;
5455 }
5456 else
5457 {
5458 while (get_next_display_element (it)
5459 && !newline_found_p)
5460 {
5461 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5462 set_iterator_to_next (it, 0);
5463 }
5464 }
5465 }
5466
5467 it->selective = old_selective;
5468 return newline_found_p;
5469 }
5470
5471
5472 /* Set IT's current position to the previous visible line start. Skip
5473 invisible text that is so either due to text properties or due to
5474 selective display. Caution: this does not change IT->current_x and
5475 IT->hpos. */
5476
5477 static void
5478 back_to_previous_visible_line_start (it)
5479 struct it *it;
5480 {
5481 while (IT_CHARPOS (*it) > BEGV)
5482 {
5483 back_to_previous_line_start (it);
5484
5485 if (IT_CHARPOS (*it) <= BEGV)
5486 break;
5487
5488 /* If selective > 0, then lines indented more than its value are
5489 invisible. */
5490 if (it->selective > 0
5491 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5492 (double) it->selective)) /* iftc */
5493 continue;
5494
5495 /* Check the newline before point for invisibility. */
5496 {
5497 Lisp_Object prop;
5498 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5499 Qinvisible, it->window);
5500 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5501 continue;
5502 }
5503
5504 if (IT_CHARPOS (*it) <= BEGV)
5505 break;
5506
5507 {
5508 struct it it2;
5509 int pos;
5510 EMACS_INT beg, end;
5511 Lisp_Object val, overlay;
5512
5513 /* If newline is part of a composition, continue from start of composition */
5514 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5515 && beg < IT_CHARPOS (*it))
5516 goto replaced;
5517
5518 /* If newline is replaced by a display property, find start of overlay
5519 or interval and continue search from that point. */
5520 it2 = *it;
5521 pos = --IT_CHARPOS (it2);
5522 --IT_BYTEPOS (it2);
5523 it2.sp = 0;
5524 it2.string_from_display_prop_p = 0;
5525 if (handle_display_prop (&it2) == HANDLED_RETURN
5526 && !NILP (val = get_char_property_and_overlay
5527 (make_number (pos), Qdisplay, Qnil, &overlay))
5528 && (OVERLAYP (overlay)
5529 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5530 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5531 goto replaced;
5532
5533 /* Newline is not replaced by anything -- so we are done. */
5534 break;
5535
5536 replaced:
5537 if (beg < BEGV)
5538 beg = BEGV;
5539 IT_CHARPOS (*it) = beg;
5540 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5541 }
5542 }
5543
5544 it->continuation_lines_width = 0;
5545
5546 xassert (IT_CHARPOS (*it) >= BEGV);
5547 xassert (IT_CHARPOS (*it) == BEGV
5548 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5549 CHECK_IT (it);
5550 }
5551
5552
5553 /* Reseat iterator IT at the previous visible line start. Skip
5554 invisible text that is so either due to text properties or due to
5555 selective display. At the end, update IT's overlay information,
5556 face information etc. */
5557
5558 void
5559 reseat_at_previous_visible_line_start (it)
5560 struct it *it;
5561 {
5562 back_to_previous_visible_line_start (it);
5563 reseat (it, it->current.pos, 1);
5564 CHECK_IT (it);
5565 }
5566
5567
5568 /* Reseat iterator IT on the next visible line start in the current
5569 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5570 preceding the line start. Skip over invisible text that is so
5571 because of selective display. Compute faces, overlays etc at the
5572 new position. Note that this function does not skip over text that
5573 is invisible because of text properties. */
5574
5575 static void
5576 reseat_at_next_visible_line_start (it, on_newline_p)
5577 struct it *it;
5578 int on_newline_p;
5579 {
5580 int newline_found_p, skipped_p = 0;
5581
5582 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5583
5584 /* Skip over lines that are invisible because they are indented
5585 more than the value of IT->selective. */
5586 if (it->selective > 0)
5587 while (IT_CHARPOS (*it) < ZV
5588 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5589 (double) it->selective)) /* iftc */
5590 {
5591 xassert (IT_BYTEPOS (*it) == BEGV
5592 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5593 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5594 }
5595
5596 /* Position on the newline if that's what's requested. */
5597 if (on_newline_p && newline_found_p)
5598 {
5599 if (STRINGP (it->string))
5600 {
5601 if (IT_STRING_CHARPOS (*it) > 0)
5602 {
5603 --IT_STRING_CHARPOS (*it);
5604 --IT_STRING_BYTEPOS (*it);
5605 }
5606 }
5607 else if (IT_CHARPOS (*it) > BEGV)
5608 {
5609 --IT_CHARPOS (*it);
5610 --IT_BYTEPOS (*it);
5611 reseat (it, it->current.pos, 0);
5612 }
5613 }
5614 else if (skipped_p)
5615 reseat (it, it->current.pos, 0);
5616
5617 CHECK_IT (it);
5618 }
5619
5620
5621 \f
5622 /***********************************************************************
5623 Changing an iterator's position
5624 ***********************************************************************/
5625
5626 /* Change IT's current position to POS in current_buffer. If FORCE_P
5627 is non-zero, always check for text properties at the new position.
5628 Otherwise, text properties are only looked up if POS >=
5629 IT->check_charpos of a property. */
5630
5631 static void
5632 reseat (it, pos, force_p)
5633 struct it *it;
5634 struct text_pos pos;
5635 int force_p;
5636 {
5637 int original_pos = IT_CHARPOS (*it);
5638
5639 reseat_1 (it, pos, 0);
5640
5641 /* Determine where to check text properties. Avoid doing it
5642 where possible because text property lookup is very expensive. */
5643 if (force_p
5644 || CHARPOS (pos) > it->stop_charpos
5645 || CHARPOS (pos) < original_pos)
5646 {
5647 if (it->bidi_p)
5648 {
5649 /* For bidi iteration, we need to prime prev_stop and
5650 base_level_stop with our best estimations. */
5651 if (CHARPOS (pos) < it->prev_stop)
5652 {
5653 handle_stop_backwards (it, BEGV);
5654 if (CHARPOS (pos) < it->base_level_stop)
5655 it->base_level_stop = 0;
5656 }
5657 else if (CHARPOS (pos) > it->stop_charpos
5658 && it->stop_charpos >= BEGV)
5659 handle_stop_backwards (it, it->stop_charpos);
5660 else /* force_p */
5661 handle_stop (it);
5662 }
5663 else
5664 {
5665 handle_stop (it);
5666 it->prev_stop = it->base_level_stop = 0;
5667 }
5668
5669 }
5670
5671 CHECK_IT (it);
5672 }
5673
5674
5675 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5676 IT->stop_pos to POS, also. */
5677
5678 static void
5679 reseat_1 (it, pos, set_stop_p)
5680 struct it *it;
5681 struct text_pos pos;
5682 int set_stop_p;
5683 {
5684 /* Don't call this function when scanning a C string. */
5685 xassert (it->s == NULL);
5686
5687 /* POS must be a reasonable value. */
5688 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5689
5690 it->current.pos = it->position = pos;
5691 it->end_charpos = ZV;
5692 it->dpvec = NULL;
5693 it->current.dpvec_index = -1;
5694 it->current.overlay_string_index = -1;
5695 IT_STRING_CHARPOS (*it) = -1;
5696 IT_STRING_BYTEPOS (*it) = -1;
5697 it->string = Qnil;
5698 it->string_from_display_prop_p = 0;
5699 it->method = GET_FROM_BUFFER;
5700 it->object = it->w->buffer;
5701 it->area = TEXT_AREA;
5702 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5703 it->sp = 0;
5704 it->string_from_display_prop_p = 0;
5705 it->face_before_selective_p = 0;
5706 if (it->bidi_p)
5707 it->bidi_it.first_elt = 1;
5708
5709 if (set_stop_p)
5710 {
5711 it->stop_charpos = CHARPOS (pos);
5712 it->base_level_stop = CHARPOS (pos);
5713 }
5714 }
5715
5716
5717 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5718 If S is non-null, it is a C string to iterate over. Otherwise,
5719 STRING gives a Lisp string to iterate over.
5720
5721 If PRECISION > 0, don't return more then PRECISION number of
5722 characters from the string.
5723
5724 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5725 characters have been returned. FIELD_WIDTH < 0 means an infinite
5726 field width.
5727
5728 MULTIBYTE = 0 means disable processing of multibyte characters,
5729 MULTIBYTE > 0 means enable it,
5730 MULTIBYTE < 0 means use IT->multibyte_p.
5731
5732 IT must be initialized via a prior call to init_iterator before
5733 calling this function. */
5734
5735 static void
5736 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5737 struct it *it;
5738 unsigned char *s;
5739 Lisp_Object string;
5740 int charpos;
5741 int precision, field_width, multibyte;
5742 {
5743 /* No region in strings. */
5744 it->region_beg_charpos = it->region_end_charpos = -1;
5745
5746 /* No text property checks performed by default, but see below. */
5747 it->stop_charpos = -1;
5748
5749 /* Set iterator position and end position. */
5750 bzero (&it->current, sizeof it->current);
5751 it->current.overlay_string_index = -1;
5752 it->current.dpvec_index = -1;
5753 xassert (charpos >= 0);
5754
5755 /* If STRING is specified, use its multibyteness, otherwise use the
5756 setting of MULTIBYTE, if specified. */
5757 if (multibyte >= 0)
5758 it->multibyte_p = multibyte > 0;
5759
5760 if (s == NULL)
5761 {
5762 xassert (STRINGP (string));
5763 it->string = string;
5764 it->s = NULL;
5765 it->end_charpos = it->string_nchars = SCHARS (string);
5766 it->method = GET_FROM_STRING;
5767 it->current.string_pos = string_pos (charpos, string);
5768 }
5769 else
5770 {
5771 it->s = s;
5772 it->string = Qnil;
5773
5774 /* Note that we use IT->current.pos, not it->current.string_pos,
5775 for displaying C strings. */
5776 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5777 if (it->multibyte_p)
5778 {
5779 it->current.pos = c_string_pos (charpos, s, 1);
5780 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5781 }
5782 else
5783 {
5784 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5785 it->end_charpos = it->string_nchars = strlen (s);
5786 }
5787
5788 it->method = GET_FROM_C_STRING;
5789 }
5790
5791 /* PRECISION > 0 means don't return more than PRECISION characters
5792 from the string. */
5793 if (precision > 0 && it->end_charpos - charpos > precision)
5794 it->end_charpos = it->string_nchars = charpos + precision;
5795
5796 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5797 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5798 FIELD_WIDTH < 0 means infinite field width. This is useful for
5799 padding with `-' at the end of a mode line. */
5800 if (field_width < 0)
5801 field_width = INFINITY;
5802 if (field_width > it->end_charpos - charpos)
5803 it->end_charpos = charpos + field_width;
5804
5805 /* Use the standard display table for displaying strings. */
5806 if (DISP_TABLE_P (Vstandard_display_table))
5807 it->dp = XCHAR_TABLE (Vstandard_display_table);
5808
5809 it->stop_charpos = charpos;
5810 if (s == NULL && it->multibyte_p)
5811 {
5812 EMACS_INT endpos = SCHARS (it->string);
5813 if (endpos > it->end_charpos)
5814 endpos = it->end_charpos;
5815 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5816 it->string);
5817 }
5818 CHECK_IT (it);
5819 }
5820
5821
5822 \f
5823 /***********************************************************************
5824 Iteration
5825 ***********************************************************************/
5826
5827 /* Map enum it_method value to corresponding next_element_from_* function. */
5828
5829 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5830 {
5831 next_element_from_buffer,
5832 next_element_from_display_vector,
5833 next_element_from_string,
5834 next_element_from_c_string,
5835 next_element_from_image,
5836 next_element_from_stretch
5837 };
5838
5839 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5840
5841
5842 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5843 (possibly with the following characters). */
5844
5845 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5846 ((IT)->cmp_it.id >= 0 \
5847 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5848 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5849 END_CHARPOS, (IT)->w, \
5850 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5851 (IT)->string)))
5852
5853
5854 /* Load IT's display element fields with information about the next
5855 display element from the current position of IT. Value is zero if
5856 end of buffer (or C string) is reached. */
5857
5858 static struct frame *last_escape_glyph_frame = NULL;
5859 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5860 static int last_escape_glyph_merged_face_id = 0;
5861
5862 int
5863 get_next_display_element (it)
5864 struct it *it;
5865 {
5866 /* Non-zero means that we found a display element. Zero means that
5867 we hit the end of what we iterate over. Performance note: the
5868 function pointer `method' used here turns out to be faster than
5869 using a sequence of if-statements. */
5870 int success_p;
5871
5872 get_next:
5873 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5874
5875 if (it->what == IT_CHARACTER)
5876 {
5877 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5878 and only if (a) the resolved directionality of that character
5879 is R..." */
5880 /* FIXME: Do we need an exception for characters from display
5881 tables? */
5882 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5883 it->c = bidi_mirror_char (it->c);
5884 /* Map via display table or translate control characters.
5885 IT->c, IT->len etc. have been set to the next character by
5886 the function call above. If we have a display table, and it
5887 contains an entry for IT->c, translate it. Don't do this if
5888 IT->c itself comes from a display table, otherwise we could
5889 end up in an infinite recursion. (An alternative could be to
5890 count the recursion depth of this function and signal an
5891 error when a certain maximum depth is reached.) Is it worth
5892 it? */
5893 if (success_p && it->dpvec == NULL)
5894 {
5895 Lisp_Object dv;
5896 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5897 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5898 nbsp_or_shy = char_is_other;
5899 int decoded = it->c;
5900
5901 if (it->dp
5902 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5903 VECTORP (dv)))
5904 {
5905 struct Lisp_Vector *v = XVECTOR (dv);
5906
5907 /* Return the first character from the display table
5908 entry, if not empty. If empty, don't display the
5909 current character. */
5910 if (v->size)
5911 {
5912 it->dpvec_char_len = it->len;
5913 it->dpvec = v->contents;
5914 it->dpend = v->contents + v->size;
5915 it->current.dpvec_index = 0;
5916 it->dpvec_face_id = -1;
5917 it->saved_face_id = it->face_id;
5918 it->method = GET_FROM_DISPLAY_VECTOR;
5919 it->ellipsis_p = 0;
5920 }
5921 else
5922 {
5923 set_iterator_to_next (it, 0);
5924 }
5925 goto get_next;
5926 }
5927
5928 if (unibyte_display_via_language_environment
5929 && !ASCII_CHAR_P (it->c))
5930 decoded = DECODE_CHAR (unibyte, it->c);
5931
5932 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5933 {
5934 if (it->multibyte_p)
5935 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5936 : it->c == 0xAD ? char_is_soft_hyphen
5937 : char_is_other);
5938 else if (unibyte_display_via_language_environment)
5939 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5940 : decoded == 0xAD ? char_is_soft_hyphen
5941 : char_is_other);
5942 }
5943
5944 /* Translate control characters into `\003' or `^C' form.
5945 Control characters coming from a display table entry are
5946 currently not translated because we use IT->dpvec to hold
5947 the translation. This could easily be changed but I
5948 don't believe that it is worth doing.
5949
5950 If it->multibyte_p is nonzero, non-printable non-ASCII
5951 characters are also translated to octal form.
5952
5953 If it->multibyte_p is zero, eight-bit characters that
5954 don't have corresponding multibyte char code are also
5955 translated to octal form. */
5956 if ((it->c < ' '
5957 ? (it->area != TEXT_AREA
5958 /* In mode line, treat \n, \t like other crl chars. */
5959 || (it->c != '\t'
5960 && it->glyph_row
5961 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5962 || (it->c != '\n' && it->c != '\t'))
5963 : (nbsp_or_shy
5964 || (it->multibyte_p
5965 ? ! CHAR_PRINTABLE_P (it->c)
5966 : (! unibyte_display_via_language_environment
5967 ? it->c >= 0x80
5968 : (decoded >= 0x80 && decoded < 0xA0))))))
5969 {
5970 /* IT->c is a control character which must be displayed
5971 either as '\003' or as `^C' where the '\\' and '^'
5972 can be defined in the display table. Fill
5973 IT->ctl_chars with glyphs for what we have to
5974 display. Then, set IT->dpvec to these glyphs. */
5975 Lisp_Object gc;
5976 int ctl_len;
5977 int face_id, lface_id = 0 ;
5978 int escape_glyph;
5979
5980 /* Handle control characters with ^. */
5981
5982 if (it->c < 128 && it->ctl_arrow_p)
5983 {
5984 int g;
5985
5986 g = '^'; /* default glyph for Control */
5987 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5988 if (it->dp
5989 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5990 && GLYPH_CODE_CHAR_VALID_P (gc))
5991 {
5992 g = GLYPH_CODE_CHAR (gc);
5993 lface_id = GLYPH_CODE_FACE (gc);
5994 }
5995 if (lface_id)
5996 {
5997 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5998 }
5999 else if (it->f == last_escape_glyph_frame
6000 && it->face_id == last_escape_glyph_face_id)
6001 {
6002 face_id = last_escape_glyph_merged_face_id;
6003 }
6004 else
6005 {
6006 /* Merge the escape-glyph face into the current face. */
6007 face_id = merge_faces (it->f, Qescape_glyph, 0,
6008 it->face_id);
6009 last_escape_glyph_frame = it->f;
6010 last_escape_glyph_face_id = it->face_id;
6011 last_escape_glyph_merged_face_id = face_id;
6012 }
6013
6014 XSETINT (it->ctl_chars[0], g);
6015 XSETINT (it->ctl_chars[1], it->c ^ 0100);
6016 ctl_len = 2;
6017 goto display_control;
6018 }
6019
6020 /* Handle non-break space in the mode where it only gets
6021 highlighting. */
6022
6023 if (EQ (Vnobreak_char_display, Qt)
6024 && nbsp_or_shy == char_is_nbsp)
6025 {
6026 /* Merge the no-break-space face into the current face. */
6027 face_id = merge_faces (it->f, Qnobreak_space, 0,
6028 it->face_id);
6029
6030 it->c = ' ';
6031 XSETINT (it->ctl_chars[0], ' ');
6032 ctl_len = 1;
6033 goto display_control;
6034 }
6035
6036 /* Handle sequences that start with the "escape glyph". */
6037
6038 /* the default escape glyph is \. */
6039 escape_glyph = '\\';
6040
6041 if (it->dp
6042 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6043 && GLYPH_CODE_CHAR_VALID_P (gc))
6044 {
6045 escape_glyph = GLYPH_CODE_CHAR (gc);
6046 lface_id = GLYPH_CODE_FACE (gc);
6047 }
6048 if (lface_id)
6049 {
6050 /* The display table specified a face.
6051 Merge it into face_id and also into escape_glyph. */
6052 face_id = merge_faces (it->f, Qt, lface_id,
6053 it->face_id);
6054 }
6055 else if (it->f == last_escape_glyph_frame
6056 && it->face_id == last_escape_glyph_face_id)
6057 {
6058 face_id = last_escape_glyph_merged_face_id;
6059 }
6060 else
6061 {
6062 /* Merge the escape-glyph face into the current face. */
6063 face_id = merge_faces (it->f, Qescape_glyph, 0,
6064 it->face_id);
6065 last_escape_glyph_frame = it->f;
6066 last_escape_glyph_face_id = it->face_id;
6067 last_escape_glyph_merged_face_id = face_id;
6068 }
6069
6070 /* Handle soft hyphens in the mode where they only get
6071 highlighting. */
6072
6073 if (EQ (Vnobreak_char_display, Qt)
6074 && nbsp_or_shy == char_is_soft_hyphen)
6075 {
6076 it->c = '-';
6077 XSETINT (it->ctl_chars[0], '-');
6078 ctl_len = 1;
6079 goto display_control;
6080 }
6081
6082 /* Handle non-break space and soft hyphen
6083 with the escape glyph. */
6084
6085 if (nbsp_or_shy)
6086 {
6087 XSETINT (it->ctl_chars[0], escape_glyph);
6088 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6089 XSETINT (it->ctl_chars[1], it->c);
6090 ctl_len = 2;
6091 goto display_control;
6092 }
6093
6094 {
6095 unsigned char str[MAX_MULTIBYTE_LENGTH];
6096 int len;
6097 int i;
6098
6099 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6100 if (CHAR_BYTE8_P (it->c))
6101 {
6102 str[0] = CHAR_TO_BYTE8 (it->c);
6103 len = 1;
6104 }
6105 else if (it->c < 256)
6106 {
6107 str[0] = it->c;
6108 len = 1;
6109 }
6110 else
6111 {
6112 /* It's an invalid character, which shouldn't
6113 happen actually, but due to bugs it may
6114 happen. Let's print the char as is, there's
6115 not much meaningful we can do with it. */
6116 str[0] = it->c;
6117 str[1] = it->c >> 8;
6118 str[2] = it->c >> 16;
6119 str[3] = it->c >> 24;
6120 len = 4;
6121 }
6122
6123 for (i = 0; i < len; i++)
6124 {
6125 int g;
6126 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6127 /* Insert three more glyphs into IT->ctl_chars for
6128 the octal display of the character. */
6129 g = ((str[i] >> 6) & 7) + '0';
6130 XSETINT (it->ctl_chars[i * 4 + 1], g);
6131 g = ((str[i] >> 3) & 7) + '0';
6132 XSETINT (it->ctl_chars[i * 4 + 2], g);
6133 g = (str[i] & 7) + '0';
6134 XSETINT (it->ctl_chars[i * 4 + 3], g);
6135 }
6136 ctl_len = len * 4;
6137 }
6138
6139 display_control:
6140 /* Set up IT->dpvec and return first character from it. */
6141 it->dpvec_char_len = it->len;
6142 it->dpvec = it->ctl_chars;
6143 it->dpend = it->dpvec + ctl_len;
6144 it->current.dpvec_index = 0;
6145 it->dpvec_face_id = face_id;
6146 it->saved_face_id = it->face_id;
6147 it->method = GET_FROM_DISPLAY_VECTOR;
6148 it->ellipsis_p = 0;
6149 goto get_next;
6150 }
6151 }
6152 }
6153
6154 #ifdef HAVE_WINDOW_SYSTEM
6155 /* Adjust face id for a multibyte character. There are no multibyte
6156 character in unibyte text. */
6157 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6158 && it->multibyte_p
6159 && success_p
6160 && FRAME_WINDOW_P (it->f))
6161 {
6162 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6163
6164 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6165 {
6166 /* Automatic composition with glyph-string. */
6167 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6168
6169 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6170 }
6171 else
6172 {
6173 int pos = (it->s ? -1
6174 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6175 : IT_CHARPOS (*it));
6176
6177 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6178 }
6179 }
6180 #endif
6181
6182 /* Is this character the last one of a run of characters with
6183 box? If yes, set IT->end_of_box_run_p to 1. */
6184 if (it->face_box_p
6185 && it->s == NULL)
6186 {
6187 if (it->method == GET_FROM_STRING && it->sp)
6188 {
6189 int face_id = underlying_face_id (it);
6190 struct face *face = FACE_FROM_ID (it->f, face_id);
6191
6192 if (face)
6193 {
6194 if (face->box == FACE_NO_BOX)
6195 {
6196 /* If the box comes from face properties in a
6197 display string, check faces in that string. */
6198 int string_face_id = face_after_it_pos (it);
6199 it->end_of_box_run_p
6200 = (FACE_FROM_ID (it->f, string_face_id)->box
6201 == FACE_NO_BOX);
6202 }
6203 /* Otherwise, the box comes from the underlying face.
6204 If this is the last string character displayed, check
6205 the next buffer location. */
6206 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6207 && (it->current.overlay_string_index
6208 == it->n_overlay_strings - 1))
6209 {
6210 EMACS_INT ignore;
6211 int next_face_id;
6212 struct text_pos pos = it->current.pos;
6213 INC_TEXT_POS (pos, it->multibyte_p);
6214
6215 next_face_id = face_at_buffer_position
6216 (it->w, CHARPOS (pos), it->region_beg_charpos,
6217 it->region_end_charpos, &ignore,
6218 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6219 -1);
6220 it->end_of_box_run_p
6221 = (FACE_FROM_ID (it->f, next_face_id)->box
6222 == FACE_NO_BOX);
6223 }
6224 }
6225 }
6226 else
6227 {
6228 int face_id = face_after_it_pos (it);
6229 it->end_of_box_run_p
6230 = (face_id != it->face_id
6231 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6232 }
6233 }
6234
6235 /* Value is 0 if end of buffer or string reached. */
6236 return success_p;
6237 }
6238
6239
6240 /* Move IT to the next display element.
6241
6242 RESEAT_P non-zero means if called on a newline in buffer text,
6243 skip to the next visible line start.
6244
6245 Functions get_next_display_element and set_iterator_to_next are
6246 separate because I find this arrangement easier to handle than a
6247 get_next_display_element function that also increments IT's
6248 position. The way it is we can first look at an iterator's current
6249 display element, decide whether it fits on a line, and if it does,
6250 increment the iterator position. The other way around we probably
6251 would either need a flag indicating whether the iterator has to be
6252 incremented the next time, or we would have to implement a
6253 decrement position function which would not be easy to write. */
6254
6255 void
6256 set_iterator_to_next (it, reseat_p)
6257 struct it *it;
6258 int reseat_p;
6259 {
6260 /* Reset flags indicating start and end of a sequence of characters
6261 with box. Reset them at the start of this function because
6262 moving the iterator to a new position might set them. */
6263 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6264
6265 switch (it->method)
6266 {
6267 case GET_FROM_BUFFER:
6268 /* The current display element of IT is a character from
6269 current_buffer. Advance in the buffer, and maybe skip over
6270 invisible lines that are so because of selective display. */
6271 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6272 reseat_at_next_visible_line_start (it, 0);
6273 else if (it->cmp_it.id >= 0)
6274 {
6275 IT_CHARPOS (*it) += it->cmp_it.nchars;
6276 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6277 if (it->cmp_it.to < it->cmp_it.nglyphs)
6278 it->cmp_it.from = it->cmp_it.to;
6279 else
6280 {
6281 it->cmp_it.id = -1;
6282 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6283 IT_BYTEPOS (*it), it->stop_charpos,
6284 Qnil);
6285 }
6286 }
6287 else
6288 {
6289 xassert (it->len != 0);
6290
6291 if (!it->bidi_p)
6292 {
6293 IT_BYTEPOS (*it) += it->len;
6294 IT_CHARPOS (*it) += 1;
6295 }
6296 else
6297 {
6298 /* If this is a new paragraph, determine its base
6299 direction (a.k.a. its base embedding level). */
6300 if (it->bidi_it.new_paragraph)
6301 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6302 bidi_get_next_char_visually (&it->bidi_it);
6303 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6304 IT_CHARPOS (*it) = it->bidi_it.charpos;
6305 }
6306 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6307 }
6308 break;
6309
6310 case GET_FROM_C_STRING:
6311 /* Current display element of IT is from a C string. */
6312 IT_BYTEPOS (*it) += it->len;
6313 IT_CHARPOS (*it) += 1;
6314 break;
6315
6316 case GET_FROM_DISPLAY_VECTOR:
6317 /* Current display element of IT is from a display table entry.
6318 Advance in the display table definition. Reset it to null if
6319 end reached, and continue with characters from buffers/
6320 strings. */
6321 ++it->current.dpvec_index;
6322
6323 /* Restore face of the iterator to what they were before the
6324 display vector entry (these entries may contain faces). */
6325 it->face_id = it->saved_face_id;
6326
6327 if (it->dpvec + it->current.dpvec_index == it->dpend)
6328 {
6329 int recheck_faces = it->ellipsis_p;
6330
6331 if (it->s)
6332 it->method = GET_FROM_C_STRING;
6333 else if (STRINGP (it->string))
6334 it->method = GET_FROM_STRING;
6335 else
6336 {
6337 it->method = GET_FROM_BUFFER;
6338 it->object = it->w->buffer;
6339 }
6340
6341 it->dpvec = NULL;
6342 it->current.dpvec_index = -1;
6343
6344 /* Skip over characters which were displayed via IT->dpvec. */
6345 if (it->dpvec_char_len < 0)
6346 reseat_at_next_visible_line_start (it, 1);
6347 else if (it->dpvec_char_len > 0)
6348 {
6349 if (it->method == GET_FROM_STRING
6350 && it->n_overlay_strings > 0)
6351 it->ignore_overlay_strings_at_pos_p = 1;
6352 it->len = it->dpvec_char_len;
6353 set_iterator_to_next (it, reseat_p);
6354 }
6355
6356 /* Maybe recheck faces after display vector */
6357 if (recheck_faces)
6358 it->stop_charpos = IT_CHARPOS (*it);
6359 }
6360 break;
6361
6362 case GET_FROM_STRING:
6363 /* Current display element is a character from a Lisp string. */
6364 xassert (it->s == NULL && STRINGP (it->string));
6365 if (it->cmp_it.id >= 0)
6366 {
6367 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6368 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6369 if (it->cmp_it.to < it->cmp_it.nglyphs)
6370 it->cmp_it.from = it->cmp_it.to;
6371 else
6372 {
6373 it->cmp_it.id = -1;
6374 composition_compute_stop_pos (&it->cmp_it,
6375 IT_STRING_CHARPOS (*it),
6376 IT_STRING_BYTEPOS (*it),
6377 it->stop_charpos, it->string);
6378 }
6379 }
6380 else
6381 {
6382 IT_STRING_BYTEPOS (*it) += it->len;
6383 IT_STRING_CHARPOS (*it) += 1;
6384 }
6385
6386 consider_string_end:
6387
6388 if (it->current.overlay_string_index >= 0)
6389 {
6390 /* IT->string is an overlay string. Advance to the
6391 next, if there is one. */
6392 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6393 {
6394 it->ellipsis_p = 0;
6395 next_overlay_string (it);
6396 if (it->ellipsis_p)
6397 setup_for_ellipsis (it, 0);
6398 }
6399 }
6400 else
6401 {
6402 /* IT->string is not an overlay string. If we reached
6403 its end, and there is something on IT->stack, proceed
6404 with what is on the stack. This can be either another
6405 string, this time an overlay string, or a buffer. */
6406 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6407 && it->sp > 0)
6408 {
6409 pop_it (it);
6410 if (it->method == GET_FROM_STRING)
6411 goto consider_string_end;
6412 }
6413 }
6414 break;
6415
6416 case GET_FROM_IMAGE:
6417 case GET_FROM_STRETCH:
6418 /* The position etc with which we have to proceed are on
6419 the stack. The position may be at the end of a string,
6420 if the `display' property takes up the whole string. */
6421 xassert (it->sp > 0);
6422 pop_it (it);
6423 if (it->method == GET_FROM_STRING)
6424 goto consider_string_end;
6425 break;
6426
6427 default:
6428 /* There are no other methods defined, so this should be a bug. */
6429 abort ();
6430 }
6431
6432 xassert (it->method != GET_FROM_STRING
6433 || (STRINGP (it->string)
6434 && IT_STRING_CHARPOS (*it) >= 0));
6435 }
6436
6437 /* Load IT's display element fields with information about the next
6438 display element which comes from a display table entry or from the
6439 result of translating a control character to one of the forms `^C'
6440 or `\003'.
6441
6442 IT->dpvec holds the glyphs to return as characters.
6443 IT->saved_face_id holds the face id before the display vector--it
6444 is restored into IT->face_id in set_iterator_to_next. */
6445
6446 static int
6447 next_element_from_display_vector (it)
6448 struct it *it;
6449 {
6450 Lisp_Object gc;
6451
6452 /* Precondition. */
6453 xassert (it->dpvec && it->current.dpvec_index >= 0);
6454
6455 it->face_id = it->saved_face_id;
6456
6457 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6458 That seemed totally bogus - so I changed it... */
6459 gc = it->dpvec[it->current.dpvec_index];
6460
6461 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6462 {
6463 it->c = GLYPH_CODE_CHAR (gc);
6464 it->len = CHAR_BYTES (it->c);
6465
6466 /* The entry may contain a face id to use. Such a face id is
6467 the id of a Lisp face, not a realized face. A face id of
6468 zero means no face is specified. */
6469 if (it->dpvec_face_id >= 0)
6470 it->face_id = it->dpvec_face_id;
6471 else
6472 {
6473 int lface_id = GLYPH_CODE_FACE (gc);
6474 if (lface_id > 0)
6475 it->face_id = merge_faces (it->f, Qt, lface_id,
6476 it->saved_face_id);
6477 }
6478 }
6479 else
6480 /* Display table entry is invalid. Return a space. */
6481 it->c = ' ', it->len = 1;
6482
6483 /* Don't change position and object of the iterator here. They are
6484 still the values of the character that had this display table
6485 entry or was translated, and that's what we want. */
6486 it->what = IT_CHARACTER;
6487 return 1;
6488 }
6489
6490
6491 /* Load IT with the next display element from Lisp string IT->string.
6492 IT->current.string_pos is the current position within the string.
6493 If IT->current.overlay_string_index >= 0, the Lisp string is an
6494 overlay string. */
6495
6496 static int
6497 next_element_from_string (it)
6498 struct it *it;
6499 {
6500 struct text_pos position;
6501
6502 xassert (STRINGP (it->string));
6503 xassert (IT_STRING_CHARPOS (*it) >= 0);
6504 position = it->current.string_pos;
6505
6506 /* Time to check for invisible text? */
6507 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6508 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6509 {
6510 handle_stop (it);
6511
6512 /* Since a handler may have changed IT->method, we must
6513 recurse here. */
6514 return GET_NEXT_DISPLAY_ELEMENT (it);
6515 }
6516
6517 if (it->current.overlay_string_index >= 0)
6518 {
6519 /* Get the next character from an overlay string. In overlay
6520 strings, There is no field width or padding with spaces to
6521 do. */
6522 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6523 {
6524 it->what = IT_EOB;
6525 return 0;
6526 }
6527 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6528 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6529 && next_element_from_composition (it))
6530 {
6531 return 1;
6532 }
6533 else if (STRING_MULTIBYTE (it->string))
6534 {
6535 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6536 const unsigned char *s = (SDATA (it->string)
6537 + IT_STRING_BYTEPOS (*it));
6538 it->c = string_char_and_length (s, &it->len);
6539 }
6540 else
6541 {
6542 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6543 it->len = 1;
6544 }
6545 }
6546 else
6547 {
6548 /* Get the next character from a Lisp string that is not an
6549 overlay string. Such strings come from the mode line, for
6550 example. We may have to pad with spaces, or truncate the
6551 string. See also next_element_from_c_string. */
6552 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6553 {
6554 it->what = IT_EOB;
6555 return 0;
6556 }
6557 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6558 {
6559 /* Pad with spaces. */
6560 it->c = ' ', it->len = 1;
6561 CHARPOS (position) = BYTEPOS (position) = -1;
6562 }
6563 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6564 IT_STRING_BYTEPOS (*it), it->string_nchars)
6565 && next_element_from_composition (it))
6566 {
6567 return 1;
6568 }
6569 else if (STRING_MULTIBYTE (it->string))
6570 {
6571 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6572 const unsigned char *s = (SDATA (it->string)
6573 + IT_STRING_BYTEPOS (*it));
6574 it->c = string_char_and_length (s, &it->len);
6575 }
6576 else
6577 {
6578 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6579 it->len = 1;
6580 }
6581 }
6582
6583 /* Record what we have and where it came from. */
6584 it->what = IT_CHARACTER;
6585 it->object = it->string;
6586 it->position = position;
6587 return 1;
6588 }
6589
6590
6591 /* Load IT with next display element from C string IT->s.
6592 IT->string_nchars is the maximum number of characters to return
6593 from the string. IT->end_charpos may be greater than
6594 IT->string_nchars when this function is called, in which case we
6595 may have to return padding spaces. Value is zero if end of string
6596 reached, including padding spaces. */
6597
6598 static int
6599 next_element_from_c_string (it)
6600 struct it *it;
6601 {
6602 int success_p = 1;
6603
6604 xassert (it->s);
6605 it->what = IT_CHARACTER;
6606 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6607 it->object = Qnil;
6608
6609 /* IT's position can be greater IT->string_nchars in case a field
6610 width or precision has been specified when the iterator was
6611 initialized. */
6612 if (IT_CHARPOS (*it) >= it->end_charpos)
6613 {
6614 /* End of the game. */
6615 it->what = IT_EOB;
6616 success_p = 0;
6617 }
6618 else if (IT_CHARPOS (*it) >= it->string_nchars)
6619 {
6620 /* Pad with spaces. */
6621 it->c = ' ', it->len = 1;
6622 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6623 }
6624 else if (it->multibyte_p)
6625 {
6626 /* Implementation note: The calls to strlen apparently aren't a
6627 performance problem because there is no noticeable performance
6628 difference between Emacs running in unibyte or multibyte mode. */
6629 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6630 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6631 }
6632 else
6633 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6634
6635 return success_p;
6636 }
6637
6638
6639 /* Set up IT to return characters from an ellipsis, if appropriate.
6640 The definition of the ellipsis glyphs may come from a display table
6641 entry. This function fills IT with the first glyph from the
6642 ellipsis if an ellipsis is to be displayed. */
6643
6644 static int
6645 next_element_from_ellipsis (it)
6646 struct it *it;
6647 {
6648 if (it->selective_display_ellipsis_p)
6649 setup_for_ellipsis (it, it->len);
6650 else
6651 {
6652 /* The face at the current position may be different from the
6653 face we find after the invisible text. Remember what it
6654 was in IT->saved_face_id, and signal that it's there by
6655 setting face_before_selective_p. */
6656 it->saved_face_id = it->face_id;
6657 it->method = GET_FROM_BUFFER;
6658 it->object = it->w->buffer;
6659 reseat_at_next_visible_line_start (it, 1);
6660 it->face_before_selective_p = 1;
6661 }
6662
6663 return GET_NEXT_DISPLAY_ELEMENT (it);
6664 }
6665
6666
6667 /* Deliver an image display element. The iterator IT is already
6668 filled with image information (done in handle_display_prop). Value
6669 is always 1. */
6670
6671
6672 static int
6673 next_element_from_image (it)
6674 struct it *it;
6675 {
6676 it->what = IT_IMAGE;
6677 return 1;
6678 }
6679
6680
6681 /* Fill iterator IT with next display element from a stretch glyph
6682 property. IT->object is the value of the text property. Value is
6683 always 1. */
6684
6685 static int
6686 next_element_from_stretch (it)
6687 struct it *it;
6688 {
6689 it->what = IT_STRETCH;
6690 return 1;
6691 }
6692
6693 /* Scan forward from CHARPOS in the current buffer, until we find a
6694 stop position > current IT's position. Then handle the stop
6695 position before that. This is called when we bump into a stop
6696 position while reordering bidirectional text. CHARPOS should be
6697 the last previously processed stop_pos (or BEGV, if none were
6698 processed yet) whose position is less that IT's current
6699 position. */
6700
6701 static void
6702 handle_stop_backwards (it, charpos)
6703 struct it *it;
6704 EMACS_INT charpos;
6705 {
6706 EMACS_INT where_we_are = IT_CHARPOS (*it);
6707 struct display_pos save_current = it->current;
6708 struct text_pos save_position = it->position;
6709 struct text_pos pos1;
6710 EMACS_INT next_stop;
6711
6712 /* Scan in strict logical order. */
6713 it->bidi_p = 0;
6714 do
6715 {
6716 it->prev_stop = charpos;
6717 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6718 reseat_1 (it, pos1, 0);
6719 compute_stop_pos (it);
6720 /* We must advance forward, right? */
6721 if (it->stop_charpos <= it->prev_stop)
6722 abort ();
6723 charpos = it->stop_charpos;
6724 }
6725 while (charpos <= where_we_are);
6726
6727 next_stop = it->stop_charpos;
6728 it->stop_charpos = it->prev_stop;
6729 it->bidi_p = 1;
6730 it->current = save_current;
6731 it->position = save_position;
6732 handle_stop (it);
6733 it->stop_charpos = next_stop;
6734 }
6735
6736 /* Load IT with the next display element from current_buffer. Value
6737 is zero if end of buffer reached. IT->stop_charpos is the next
6738 position at which to stop and check for text properties or buffer
6739 end. */
6740
6741 static int
6742 next_element_from_buffer (it)
6743 struct it *it;
6744 {
6745 int success_p = 1;
6746
6747 xassert (IT_CHARPOS (*it) >= BEGV);
6748
6749 /* With bidi reordering, the character to display might not be the
6750 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6751 we were reseat()ed to a new buffer position, which is potentially
6752 a different paragraph. */
6753 if (it->bidi_p && it->bidi_it.first_elt)
6754 {
6755 it->bidi_it.charpos = IT_CHARPOS (*it);
6756 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6757 if (it->bidi_it.bytepos == ZV_BYTE)
6758 {
6759 /* Nothing to do, but reset the FIRST_ELT flag, like
6760 bidi_paragraph_init does, because we are not going to
6761 call it. */
6762 it->bidi_it.first_elt = 0;
6763 }
6764 else if (it->bidi_it.bytepos == BEGV_BYTE
6765 /* FIXME: Should support all Unicode line separators. */
6766 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6767 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6768 {
6769 /* If we are at the beginning of a line, we can produce the
6770 next element right away. */
6771 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6772 bidi_get_next_char_visually (&it->bidi_it);
6773 }
6774 else
6775 {
6776 int orig_bytepos = IT_BYTEPOS (*it);
6777
6778 /* We need to prime the bidi iterator starting at the line's
6779 beginning, before we will be able to produce the next
6780 element. */
6781 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6782 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6783 it->bidi_it.charpos = IT_CHARPOS (*it);
6784 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6785 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6786 do
6787 {
6788 /* Now return to buffer position where we were asked to
6789 get the next display element, and produce that. */
6790 bidi_get_next_char_visually (&it->bidi_it);
6791 }
6792 while (it->bidi_it.bytepos != orig_bytepos
6793 && it->bidi_it.bytepos < ZV_BYTE);
6794 }
6795
6796 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6797 /* Adjust IT's position information to where we ended up. */
6798 IT_CHARPOS (*it) = it->bidi_it.charpos;
6799 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6800 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6801 }
6802
6803 if (IT_CHARPOS (*it) >= it->stop_charpos)
6804 {
6805 if (IT_CHARPOS (*it) >= it->end_charpos)
6806 {
6807 int overlay_strings_follow_p;
6808
6809 /* End of the game, except when overlay strings follow that
6810 haven't been returned yet. */
6811 if (it->overlay_strings_at_end_processed_p)
6812 overlay_strings_follow_p = 0;
6813 else
6814 {
6815 it->overlay_strings_at_end_processed_p = 1;
6816 overlay_strings_follow_p = get_overlay_strings (it, 0);
6817 }
6818
6819 if (overlay_strings_follow_p)
6820 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6821 else
6822 {
6823 it->what = IT_EOB;
6824 it->position = it->current.pos;
6825 success_p = 0;
6826 }
6827 }
6828 else if (!(!it->bidi_p
6829 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6830 || IT_CHARPOS (*it) == it->stop_charpos))
6831 {
6832 /* With bidi non-linear iteration, we could find ourselves
6833 far beyond the last computed stop_charpos, with several
6834 other stop positions in between that we missed. Scan
6835 them all now, in buffer's logical order, until we find
6836 and handle the last stop_charpos that precedes our
6837 current position. */
6838 handle_stop_backwards (it, it->stop_charpos);
6839 return GET_NEXT_DISPLAY_ELEMENT (it);
6840 }
6841 else
6842 {
6843 if (it->bidi_p)
6844 {
6845 /* Take note of the stop position we just moved across,
6846 for when we will move back across it. */
6847 it->prev_stop = it->stop_charpos;
6848 /* If we are at base paragraph embedding level, take
6849 note of the last stop position seen at this
6850 level. */
6851 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6852 it->base_level_stop = it->stop_charpos;
6853 }
6854 handle_stop (it);
6855 return GET_NEXT_DISPLAY_ELEMENT (it);
6856 }
6857 }
6858 else if (it->bidi_p
6859 /* We can sometimes back up for reasons that have nothing
6860 to do with bidi reordering. E.g., compositions. The
6861 code below is only needed when we are above the base
6862 embedding level, so test for that explicitly. */
6863 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6864 && IT_CHARPOS (*it) < it->prev_stop)
6865 {
6866 if (it->base_level_stop <= 0)
6867 it->base_level_stop = BEGV;
6868 if (IT_CHARPOS (*it) < it->base_level_stop)
6869 abort ();
6870 handle_stop_backwards (it, it->base_level_stop);
6871 return GET_NEXT_DISPLAY_ELEMENT (it);
6872 }
6873 else
6874 {
6875 /* No face changes, overlays etc. in sight, so just return a
6876 character from current_buffer. */
6877 unsigned char *p;
6878
6879 /* Maybe run the redisplay end trigger hook. Performance note:
6880 This doesn't seem to cost measurable time. */
6881 if (it->redisplay_end_trigger_charpos
6882 && it->glyph_row
6883 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6884 run_redisplay_end_trigger_hook (it);
6885
6886 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6887 it->end_charpos)
6888 && next_element_from_composition (it))
6889 {
6890 return 1;
6891 }
6892
6893 /* Get the next character, maybe multibyte. */
6894 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6895 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6896 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6897 else
6898 it->c = *p, it->len = 1;
6899
6900 /* Record what we have and where it came from. */
6901 it->what = IT_CHARACTER;
6902 it->object = it->w->buffer;
6903 it->position = it->current.pos;
6904
6905 /* Normally we return the character found above, except when we
6906 really want to return an ellipsis for selective display. */
6907 if (it->selective)
6908 {
6909 if (it->c == '\n')
6910 {
6911 /* A value of selective > 0 means hide lines indented more
6912 than that number of columns. */
6913 if (it->selective > 0
6914 && IT_CHARPOS (*it) + 1 < ZV
6915 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6916 IT_BYTEPOS (*it) + 1,
6917 (double) it->selective)) /* iftc */
6918 {
6919 success_p = next_element_from_ellipsis (it);
6920 it->dpvec_char_len = -1;
6921 }
6922 }
6923 else if (it->c == '\r' && it->selective == -1)
6924 {
6925 /* A value of selective == -1 means that everything from the
6926 CR to the end of the line is invisible, with maybe an
6927 ellipsis displayed for it. */
6928 success_p = next_element_from_ellipsis (it);
6929 it->dpvec_char_len = -1;
6930 }
6931 }
6932 }
6933
6934 /* Value is zero if end of buffer reached. */
6935 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6936 return success_p;
6937 }
6938
6939
6940 /* Run the redisplay end trigger hook for IT. */
6941
6942 static void
6943 run_redisplay_end_trigger_hook (it)
6944 struct it *it;
6945 {
6946 Lisp_Object args[3];
6947
6948 /* IT->glyph_row should be non-null, i.e. we should be actually
6949 displaying something, or otherwise we should not run the hook. */
6950 xassert (it->glyph_row);
6951
6952 /* Set up hook arguments. */
6953 args[0] = Qredisplay_end_trigger_functions;
6954 args[1] = it->window;
6955 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6956 it->redisplay_end_trigger_charpos = 0;
6957
6958 /* Since we are *trying* to run these functions, don't try to run
6959 them again, even if they get an error. */
6960 it->w->redisplay_end_trigger = Qnil;
6961 Frun_hook_with_args (3, args);
6962
6963 /* Notice if it changed the face of the character we are on. */
6964 handle_face_prop (it);
6965 }
6966
6967
6968 /* Deliver a composition display element. Unlike the other
6969 next_element_from_XXX, this function is not registered in the array
6970 get_next_element[]. It is called from next_element_from_buffer and
6971 next_element_from_string when necessary. */
6972
6973 static int
6974 next_element_from_composition (it)
6975 struct it *it;
6976 {
6977 it->what = IT_COMPOSITION;
6978 it->len = it->cmp_it.nbytes;
6979 if (STRINGP (it->string))
6980 {
6981 if (it->c < 0)
6982 {
6983 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6984 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6985 return 0;
6986 }
6987 it->position = it->current.string_pos;
6988 it->object = it->string;
6989 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6990 IT_STRING_BYTEPOS (*it), it->string);
6991 }
6992 else
6993 {
6994 if (it->c < 0)
6995 {
6996 IT_CHARPOS (*it) += it->cmp_it.nchars;
6997 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6998 return 0;
6999 }
7000 it->position = it->current.pos;
7001 it->object = it->w->buffer;
7002 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7003 IT_BYTEPOS (*it), Qnil);
7004 }
7005 return 1;
7006 }
7007
7008
7009 \f
7010 /***********************************************************************
7011 Moving an iterator without producing glyphs
7012 ***********************************************************************/
7013
7014 /* Check if iterator is at a position corresponding to a valid buffer
7015 position after some move_it_ call. */
7016
7017 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7018 ((it)->method == GET_FROM_STRING \
7019 ? IT_STRING_CHARPOS (*it) == 0 \
7020 : 1)
7021
7022
7023 /* Move iterator IT to a specified buffer or X position within one
7024 line on the display without producing glyphs.
7025
7026 OP should be a bit mask including some or all of these bits:
7027 MOVE_TO_X: Stop upon reaching x-position TO_X.
7028 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7029 Regardless of OP's value, stop upon reaching the end of the display line.
7030
7031 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7032 This means, in particular, that TO_X includes window's horizontal
7033 scroll amount.
7034
7035 The return value has several possible values that
7036 say what condition caused the scan to stop:
7037
7038 MOVE_POS_MATCH_OR_ZV
7039 - when TO_POS or ZV was reached.
7040
7041 MOVE_X_REACHED
7042 -when TO_X was reached before TO_POS or ZV were reached.
7043
7044 MOVE_LINE_CONTINUED
7045 - when we reached the end of the display area and the line must
7046 be continued.
7047
7048 MOVE_LINE_TRUNCATED
7049 - when we reached the end of the display area and the line is
7050 truncated.
7051
7052 MOVE_NEWLINE_OR_CR
7053 - when we stopped at a line end, i.e. a newline or a CR and selective
7054 display is on. */
7055
7056 static enum move_it_result
7057 move_it_in_display_line_to (struct it *it,
7058 EMACS_INT to_charpos, int to_x,
7059 enum move_operation_enum op)
7060 {
7061 enum move_it_result result = MOVE_UNDEFINED;
7062 struct glyph_row *saved_glyph_row;
7063 struct it wrap_it, atpos_it, atx_it;
7064 int may_wrap = 0;
7065 enum it_method prev_method = it->method;
7066 EMACS_INT prev_pos = IT_CHARPOS (*it);
7067
7068 /* Don't produce glyphs in produce_glyphs. */
7069 saved_glyph_row = it->glyph_row;
7070 it->glyph_row = NULL;
7071
7072 /* Use wrap_it to save a copy of IT wherever a word wrap could
7073 occur. Use atpos_it to save a copy of IT at the desired buffer
7074 position, if found, so that we can scan ahead and check if the
7075 word later overshoots the window edge. Use atx_it similarly, for
7076 pixel positions. */
7077 wrap_it.sp = -1;
7078 atpos_it.sp = -1;
7079 atx_it.sp = -1;
7080
7081 #define BUFFER_POS_REACHED_P() \
7082 ((op & MOVE_TO_POS) != 0 \
7083 && BUFFERP (it->object) \
7084 && (IT_CHARPOS (*it) == to_charpos \
7085 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7086 && (it->method == GET_FROM_BUFFER \
7087 || (it->method == GET_FROM_DISPLAY_VECTOR \
7088 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7089
7090 /* If there's a line-/wrap-prefix, handle it. */
7091 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7092 && it->current_y < it->last_visible_y)
7093 handle_line_prefix (it);
7094
7095 while (1)
7096 {
7097 int x, i, ascent = 0, descent = 0;
7098
7099 /* Utility macro to reset an iterator with x, ascent, and descent. */
7100 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7101 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7102 (IT)->max_descent = descent)
7103
7104 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7105 glyph). */
7106 if ((op & MOVE_TO_POS) != 0
7107 && BUFFERP (it->object)
7108 && it->method == GET_FROM_BUFFER
7109 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7110 || (it->bidi_p
7111 && (prev_method == GET_FROM_IMAGE
7112 || prev_method == GET_FROM_STRETCH)
7113 /* Passed TO_CHARPOS from left to right. */
7114 && ((prev_pos < to_charpos
7115 && IT_CHARPOS (*it) > to_charpos)
7116 /* Passed TO_CHARPOS from right to left. */
7117 || (prev_pos > to_charpos
7118 && IT_CHARPOS (*it) < to_charpos)))))
7119 {
7120 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7121 {
7122 result = MOVE_POS_MATCH_OR_ZV;
7123 break;
7124 }
7125 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7126 /* If wrap_it is valid, the current position might be in a
7127 word that is wrapped. So, save the iterator in
7128 atpos_it and continue to see if wrapping happens. */
7129 atpos_it = *it;
7130 }
7131
7132 prev_method = it->method;
7133 if (it->method == GET_FROM_BUFFER)
7134 prev_pos = IT_CHARPOS (*it);
7135 /* Stop when ZV reached.
7136 We used to stop here when TO_CHARPOS reached as well, but that is
7137 too soon if this glyph does not fit on this line. So we handle it
7138 explicitly below. */
7139 if (!get_next_display_element (it))
7140 {
7141 result = MOVE_POS_MATCH_OR_ZV;
7142 break;
7143 }
7144
7145 if (it->line_wrap == TRUNCATE)
7146 {
7147 if (BUFFER_POS_REACHED_P ())
7148 {
7149 result = MOVE_POS_MATCH_OR_ZV;
7150 break;
7151 }
7152 }
7153 else
7154 {
7155 if (it->line_wrap == WORD_WRAP)
7156 {
7157 if (IT_DISPLAYING_WHITESPACE (it))
7158 may_wrap = 1;
7159 else if (may_wrap)
7160 {
7161 /* We have reached a glyph that follows one or more
7162 whitespace characters. If the position is
7163 already found, we are done. */
7164 if (atpos_it.sp >= 0)
7165 {
7166 *it = atpos_it;
7167 result = MOVE_POS_MATCH_OR_ZV;
7168 goto done;
7169 }
7170 if (atx_it.sp >= 0)
7171 {
7172 *it = atx_it;
7173 result = MOVE_X_REACHED;
7174 goto done;
7175 }
7176 /* Otherwise, we can wrap here. */
7177 wrap_it = *it;
7178 may_wrap = 0;
7179 }
7180 }
7181 }
7182
7183 /* Remember the line height for the current line, in case
7184 the next element doesn't fit on the line. */
7185 ascent = it->max_ascent;
7186 descent = it->max_descent;
7187
7188 /* The call to produce_glyphs will get the metrics of the
7189 display element IT is loaded with. Record the x-position
7190 before this display element, in case it doesn't fit on the
7191 line. */
7192 x = it->current_x;
7193
7194 PRODUCE_GLYPHS (it);
7195
7196 if (it->area != TEXT_AREA)
7197 {
7198 set_iterator_to_next (it, 1);
7199 continue;
7200 }
7201
7202 /* The number of glyphs we get back in IT->nglyphs will normally
7203 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7204 character on a terminal frame, or (iii) a line end. For the
7205 second case, IT->nglyphs - 1 padding glyphs will be present.
7206 (On X frames, there is only one glyph produced for a
7207 composite character.)
7208
7209 The behavior implemented below means, for continuation lines,
7210 that as many spaces of a TAB as fit on the current line are
7211 displayed there. For terminal frames, as many glyphs of a
7212 multi-glyph character are displayed in the current line, too.
7213 This is what the old redisplay code did, and we keep it that
7214 way. Under X, the whole shape of a complex character must
7215 fit on the line or it will be completely displayed in the
7216 next line.
7217
7218 Note that both for tabs and padding glyphs, all glyphs have
7219 the same width. */
7220 if (it->nglyphs)
7221 {
7222 /* More than one glyph or glyph doesn't fit on line. All
7223 glyphs have the same width. */
7224 int single_glyph_width = it->pixel_width / it->nglyphs;
7225 int new_x;
7226 int x_before_this_char = x;
7227 int hpos_before_this_char = it->hpos;
7228
7229 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7230 {
7231 new_x = x + single_glyph_width;
7232
7233 /* We want to leave anything reaching TO_X to the caller. */
7234 if ((op & MOVE_TO_X) && new_x > to_x)
7235 {
7236 if (BUFFER_POS_REACHED_P ())
7237 {
7238 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7239 goto buffer_pos_reached;
7240 if (atpos_it.sp < 0)
7241 {
7242 atpos_it = *it;
7243 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7244 }
7245 }
7246 else
7247 {
7248 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7249 {
7250 it->current_x = x;
7251 result = MOVE_X_REACHED;
7252 break;
7253 }
7254 if (atx_it.sp < 0)
7255 {
7256 atx_it = *it;
7257 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7258 }
7259 }
7260 }
7261
7262 if (/* Lines are continued. */
7263 it->line_wrap != TRUNCATE
7264 && (/* And glyph doesn't fit on the line. */
7265 new_x > it->last_visible_x
7266 /* Or it fits exactly and we're on a window
7267 system frame. */
7268 || (new_x == it->last_visible_x
7269 && FRAME_WINDOW_P (it->f))))
7270 {
7271 if (/* IT->hpos == 0 means the very first glyph
7272 doesn't fit on the line, e.g. a wide image. */
7273 it->hpos == 0
7274 || (new_x == it->last_visible_x
7275 && FRAME_WINDOW_P (it->f)))
7276 {
7277 ++it->hpos;
7278 it->current_x = new_x;
7279
7280 /* The character's last glyph just barely fits
7281 in this row. */
7282 if (i == it->nglyphs - 1)
7283 {
7284 /* If this is the destination position,
7285 return a position *before* it in this row,
7286 now that we know it fits in this row. */
7287 if (BUFFER_POS_REACHED_P ())
7288 {
7289 if (it->line_wrap != WORD_WRAP
7290 || wrap_it.sp < 0)
7291 {
7292 it->hpos = hpos_before_this_char;
7293 it->current_x = x_before_this_char;
7294 result = MOVE_POS_MATCH_OR_ZV;
7295 break;
7296 }
7297 if (it->line_wrap == WORD_WRAP
7298 && atpos_it.sp < 0)
7299 {
7300 atpos_it = *it;
7301 atpos_it.current_x = x_before_this_char;
7302 atpos_it.hpos = hpos_before_this_char;
7303 }
7304 }
7305
7306 set_iterator_to_next (it, 1);
7307 /* On graphical terminals, newlines may
7308 "overflow" into the fringe if
7309 overflow-newline-into-fringe is non-nil.
7310 On text-only terminals, newlines may
7311 overflow into the last glyph on the
7312 display line.*/
7313 if (!FRAME_WINDOW_P (it->f)
7314 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7315 {
7316 if (!get_next_display_element (it))
7317 {
7318 result = MOVE_POS_MATCH_OR_ZV;
7319 break;
7320 }
7321 if (BUFFER_POS_REACHED_P ())
7322 {
7323 if (ITERATOR_AT_END_OF_LINE_P (it))
7324 result = MOVE_POS_MATCH_OR_ZV;
7325 else
7326 result = MOVE_LINE_CONTINUED;
7327 break;
7328 }
7329 if (ITERATOR_AT_END_OF_LINE_P (it))
7330 {
7331 result = MOVE_NEWLINE_OR_CR;
7332 break;
7333 }
7334 }
7335 }
7336 }
7337 else
7338 IT_RESET_X_ASCENT_DESCENT (it);
7339
7340 if (wrap_it.sp >= 0)
7341 {
7342 *it = wrap_it;
7343 atpos_it.sp = -1;
7344 atx_it.sp = -1;
7345 }
7346
7347 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7348 IT_CHARPOS (*it)));
7349 result = MOVE_LINE_CONTINUED;
7350 break;
7351 }
7352
7353 if (BUFFER_POS_REACHED_P ())
7354 {
7355 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7356 goto buffer_pos_reached;
7357 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7358 {
7359 atpos_it = *it;
7360 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7361 }
7362 }
7363
7364 if (new_x > it->first_visible_x)
7365 {
7366 /* Glyph is visible. Increment number of glyphs that
7367 would be displayed. */
7368 ++it->hpos;
7369 }
7370 }
7371
7372 if (result != MOVE_UNDEFINED)
7373 break;
7374 }
7375 else if (BUFFER_POS_REACHED_P ())
7376 {
7377 buffer_pos_reached:
7378 IT_RESET_X_ASCENT_DESCENT (it);
7379 result = MOVE_POS_MATCH_OR_ZV;
7380 break;
7381 }
7382 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7383 {
7384 /* Stop when TO_X specified and reached. This check is
7385 necessary here because of lines consisting of a line end,
7386 only. The line end will not produce any glyphs and we
7387 would never get MOVE_X_REACHED. */
7388 xassert (it->nglyphs == 0);
7389 result = MOVE_X_REACHED;
7390 break;
7391 }
7392
7393 /* Is this a line end? If yes, we're done. */
7394 if (ITERATOR_AT_END_OF_LINE_P (it))
7395 {
7396 result = MOVE_NEWLINE_OR_CR;
7397 break;
7398 }
7399
7400 if (it->method == GET_FROM_BUFFER)
7401 prev_pos = IT_CHARPOS (*it);
7402 /* The current display element has been consumed. Advance
7403 to the next. */
7404 set_iterator_to_next (it, 1);
7405
7406 /* Stop if lines are truncated and IT's current x-position is
7407 past the right edge of the window now. */
7408 if (it->line_wrap == TRUNCATE
7409 && it->current_x >= it->last_visible_x)
7410 {
7411 if (!FRAME_WINDOW_P (it->f)
7412 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7413 {
7414 if (!get_next_display_element (it)
7415 || BUFFER_POS_REACHED_P ())
7416 {
7417 result = MOVE_POS_MATCH_OR_ZV;
7418 break;
7419 }
7420 if (ITERATOR_AT_END_OF_LINE_P (it))
7421 {
7422 result = MOVE_NEWLINE_OR_CR;
7423 break;
7424 }
7425 }
7426 result = MOVE_LINE_TRUNCATED;
7427 break;
7428 }
7429 #undef IT_RESET_X_ASCENT_DESCENT
7430 }
7431
7432 #undef BUFFER_POS_REACHED_P
7433
7434 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7435 restore the saved iterator. */
7436 if (atpos_it.sp >= 0)
7437 *it = atpos_it;
7438 else if (atx_it.sp >= 0)
7439 *it = atx_it;
7440
7441 done:
7442
7443 /* Restore the iterator settings altered at the beginning of this
7444 function. */
7445 it->glyph_row = saved_glyph_row;
7446 return result;
7447 }
7448
7449 /* For external use. */
7450 void
7451 move_it_in_display_line (struct it *it,
7452 EMACS_INT to_charpos, int to_x,
7453 enum move_operation_enum op)
7454 {
7455 if (it->line_wrap == WORD_WRAP
7456 && (op & MOVE_TO_X))
7457 {
7458 struct it save_it = *it;
7459 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7460 /* When word-wrap is on, TO_X may lie past the end
7461 of a wrapped line. Then it->current is the
7462 character on the next line, so backtrack to the
7463 space before the wrap point. */
7464 if (skip == MOVE_LINE_CONTINUED)
7465 {
7466 int prev_x = max (it->current_x - 1, 0);
7467 *it = save_it;
7468 move_it_in_display_line_to
7469 (it, -1, prev_x, MOVE_TO_X);
7470 }
7471 }
7472 else
7473 move_it_in_display_line_to (it, to_charpos, to_x, op);
7474 }
7475
7476
7477 /* Move IT forward until it satisfies one or more of the criteria in
7478 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7479
7480 OP is a bit-mask that specifies where to stop, and in particular,
7481 which of those four position arguments makes a difference. See the
7482 description of enum move_operation_enum.
7483
7484 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7485 screen line, this function will set IT to the next position >
7486 TO_CHARPOS. */
7487
7488 void
7489 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7490 struct it *it;
7491 int to_charpos, to_x, to_y, to_vpos;
7492 int op;
7493 {
7494 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7495 int line_height, line_start_x = 0, reached = 0;
7496
7497 for (;;)
7498 {
7499 if (op & MOVE_TO_VPOS)
7500 {
7501 /* If no TO_CHARPOS and no TO_X specified, stop at the
7502 start of the line TO_VPOS. */
7503 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7504 {
7505 if (it->vpos == to_vpos)
7506 {
7507 reached = 1;
7508 break;
7509 }
7510 else
7511 skip = move_it_in_display_line_to (it, -1, -1, 0);
7512 }
7513 else
7514 {
7515 /* TO_VPOS >= 0 means stop at TO_X in the line at
7516 TO_VPOS, or at TO_POS, whichever comes first. */
7517 if (it->vpos == to_vpos)
7518 {
7519 reached = 2;
7520 break;
7521 }
7522
7523 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7524
7525 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7526 {
7527 reached = 3;
7528 break;
7529 }
7530 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7531 {
7532 /* We have reached TO_X but not in the line we want. */
7533 skip = move_it_in_display_line_to (it, to_charpos,
7534 -1, MOVE_TO_POS);
7535 if (skip == MOVE_POS_MATCH_OR_ZV)
7536 {
7537 reached = 4;
7538 break;
7539 }
7540 }
7541 }
7542 }
7543 else if (op & MOVE_TO_Y)
7544 {
7545 struct it it_backup;
7546
7547 if (it->line_wrap == WORD_WRAP)
7548 it_backup = *it;
7549
7550 /* TO_Y specified means stop at TO_X in the line containing
7551 TO_Y---or at TO_CHARPOS if this is reached first. The
7552 problem is that we can't really tell whether the line
7553 contains TO_Y before we have completely scanned it, and
7554 this may skip past TO_X. What we do is to first scan to
7555 TO_X.
7556
7557 If TO_X is not specified, use a TO_X of zero. The reason
7558 is to make the outcome of this function more predictable.
7559 If we didn't use TO_X == 0, we would stop at the end of
7560 the line which is probably not what a caller would expect
7561 to happen. */
7562 skip = move_it_in_display_line_to
7563 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7564 (MOVE_TO_X | (op & MOVE_TO_POS)));
7565
7566 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7567 if (skip == MOVE_POS_MATCH_OR_ZV)
7568 reached = 5;
7569 else if (skip == MOVE_X_REACHED)
7570 {
7571 /* If TO_X was reached, we want to know whether TO_Y is
7572 in the line. We know this is the case if the already
7573 scanned glyphs make the line tall enough. Otherwise,
7574 we must check by scanning the rest of the line. */
7575 line_height = it->max_ascent + it->max_descent;
7576 if (to_y >= it->current_y
7577 && to_y < it->current_y + line_height)
7578 {
7579 reached = 6;
7580 break;
7581 }
7582 it_backup = *it;
7583 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7584 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7585 op & MOVE_TO_POS);
7586 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7587 line_height = it->max_ascent + it->max_descent;
7588 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7589
7590 if (to_y >= it->current_y
7591 && to_y < it->current_y + line_height)
7592 {
7593 /* If TO_Y is in this line and TO_X was reached
7594 above, we scanned too far. We have to restore
7595 IT's settings to the ones before skipping. */
7596 *it = it_backup;
7597 reached = 6;
7598 }
7599 else
7600 {
7601 skip = skip2;
7602 if (skip == MOVE_POS_MATCH_OR_ZV)
7603 reached = 7;
7604 }
7605 }
7606 else
7607 {
7608 /* Check whether TO_Y is in this line. */
7609 line_height = it->max_ascent + it->max_descent;
7610 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7611
7612 if (to_y >= it->current_y
7613 && to_y < it->current_y + line_height)
7614 {
7615 /* When word-wrap is on, TO_X may lie past the end
7616 of a wrapped line. Then it->current is the
7617 character on the next line, so backtrack to the
7618 space before the wrap point. */
7619 if (skip == MOVE_LINE_CONTINUED
7620 && it->line_wrap == WORD_WRAP)
7621 {
7622 int prev_x = max (it->current_x - 1, 0);
7623 *it = it_backup;
7624 skip = move_it_in_display_line_to
7625 (it, -1, prev_x, MOVE_TO_X);
7626 }
7627 reached = 6;
7628 }
7629 }
7630
7631 if (reached)
7632 break;
7633 }
7634 else if (BUFFERP (it->object)
7635 && (it->method == GET_FROM_BUFFER
7636 || it->method == GET_FROM_STRETCH)
7637 && IT_CHARPOS (*it) >= to_charpos)
7638 skip = MOVE_POS_MATCH_OR_ZV;
7639 else
7640 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7641
7642 switch (skip)
7643 {
7644 case MOVE_POS_MATCH_OR_ZV:
7645 reached = 8;
7646 goto out;
7647
7648 case MOVE_NEWLINE_OR_CR:
7649 set_iterator_to_next (it, 1);
7650 it->continuation_lines_width = 0;
7651 break;
7652
7653 case MOVE_LINE_TRUNCATED:
7654 it->continuation_lines_width = 0;
7655 reseat_at_next_visible_line_start (it, 0);
7656 if ((op & MOVE_TO_POS) != 0
7657 && IT_CHARPOS (*it) > to_charpos)
7658 {
7659 reached = 9;
7660 goto out;
7661 }
7662 break;
7663
7664 case MOVE_LINE_CONTINUED:
7665 /* For continued lines ending in a tab, some of the glyphs
7666 associated with the tab are displayed on the current
7667 line. Since it->current_x does not include these glyphs,
7668 we use it->last_visible_x instead. */
7669 if (it->c == '\t')
7670 {
7671 it->continuation_lines_width += it->last_visible_x;
7672 /* When moving by vpos, ensure that the iterator really
7673 advances to the next line (bug#847, bug#969). Fixme:
7674 do we need to do this in other circumstances? */
7675 if (it->current_x != it->last_visible_x
7676 && (op & MOVE_TO_VPOS)
7677 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7678 {
7679 line_start_x = it->current_x + it->pixel_width
7680 - it->last_visible_x;
7681 set_iterator_to_next (it, 0);
7682 }
7683 }
7684 else
7685 it->continuation_lines_width += it->current_x;
7686 break;
7687
7688 default:
7689 abort ();
7690 }
7691
7692 /* Reset/increment for the next run. */
7693 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7694 it->current_x = line_start_x;
7695 line_start_x = 0;
7696 it->hpos = 0;
7697 it->current_y += it->max_ascent + it->max_descent;
7698 ++it->vpos;
7699 last_height = it->max_ascent + it->max_descent;
7700 last_max_ascent = it->max_ascent;
7701 it->max_ascent = it->max_descent = 0;
7702 }
7703
7704 out:
7705
7706 /* On text terminals, we may stop at the end of a line in the middle
7707 of a multi-character glyph. If the glyph itself is continued,
7708 i.e. it is actually displayed on the next line, don't treat this
7709 stopping point as valid; move to the next line instead (unless
7710 that brings us offscreen). */
7711 if (!FRAME_WINDOW_P (it->f)
7712 && op & MOVE_TO_POS
7713 && IT_CHARPOS (*it) == to_charpos
7714 && it->what == IT_CHARACTER
7715 && it->nglyphs > 1
7716 && it->line_wrap == WINDOW_WRAP
7717 && it->current_x == it->last_visible_x - 1
7718 && it->c != '\n'
7719 && it->c != '\t'
7720 && it->vpos < XFASTINT (it->w->window_end_vpos))
7721 {
7722 it->continuation_lines_width += it->current_x;
7723 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7724 it->current_y += it->max_ascent + it->max_descent;
7725 ++it->vpos;
7726 last_height = it->max_ascent + it->max_descent;
7727 last_max_ascent = it->max_ascent;
7728 }
7729
7730 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7731 }
7732
7733
7734 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7735
7736 If DY > 0, move IT backward at least that many pixels. DY = 0
7737 means move IT backward to the preceding line start or BEGV. This
7738 function may move over more than DY pixels if IT->current_y - DY
7739 ends up in the middle of a line; in this case IT->current_y will be
7740 set to the top of the line moved to. */
7741
7742 void
7743 move_it_vertically_backward (it, dy)
7744 struct it *it;
7745 int dy;
7746 {
7747 int nlines, h;
7748 struct it it2, it3;
7749 int start_pos;
7750
7751 move_further_back:
7752 xassert (dy >= 0);
7753
7754 start_pos = IT_CHARPOS (*it);
7755
7756 /* Estimate how many newlines we must move back. */
7757 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7758
7759 /* Set the iterator's position that many lines back. */
7760 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7761 back_to_previous_visible_line_start (it);
7762
7763 /* Reseat the iterator here. When moving backward, we don't want
7764 reseat to skip forward over invisible text, set up the iterator
7765 to deliver from overlay strings at the new position etc. So,
7766 use reseat_1 here. */
7767 reseat_1 (it, it->current.pos, 1);
7768
7769 /* We are now surely at a line start. */
7770 it->current_x = it->hpos = 0;
7771 it->continuation_lines_width = 0;
7772
7773 /* Move forward and see what y-distance we moved. First move to the
7774 start of the next line so that we get its height. We need this
7775 height to be able to tell whether we reached the specified
7776 y-distance. */
7777 it2 = *it;
7778 it2.max_ascent = it2.max_descent = 0;
7779 do
7780 {
7781 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7782 MOVE_TO_POS | MOVE_TO_VPOS);
7783 }
7784 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7785 xassert (IT_CHARPOS (*it) >= BEGV);
7786 it3 = it2;
7787
7788 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7789 xassert (IT_CHARPOS (*it) >= BEGV);
7790 /* H is the actual vertical distance from the position in *IT
7791 and the starting position. */
7792 h = it2.current_y - it->current_y;
7793 /* NLINES is the distance in number of lines. */
7794 nlines = it2.vpos - it->vpos;
7795
7796 /* Correct IT's y and vpos position
7797 so that they are relative to the starting point. */
7798 it->vpos -= nlines;
7799 it->current_y -= h;
7800
7801 if (dy == 0)
7802 {
7803 /* DY == 0 means move to the start of the screen line. The
7804 value of nlines is > 0 if continuation lines were involved. */
7805 if (nlines > 0)
7806 move_it_by_lines (it, nlines, 1);
7807 }
7808 else
7809 {
7810 /* The y-position we try to reach, relative to *IT.
7811 Note that H has been subtracted in front of the if-statement. */
7812 int target_y = it->current_y + h - dy;
7813 int y0 = it3.current_y;
7814 int y1 = line_bottom_y (&it3);
7815 int line_height = y1 - y0;
7816
7817 /* If we did not reach target_y, try to move further backward if
7818 we can. If we moved too far backward, try to move forward. */
7819 if (target_y < it->current_y
7820 /* This is heuristic. In a window that's 3 lines high, with
7821 a line height of 13 pixels each, recentering with point
7822 on the bottom line will try to move -39/2 = 19 pixels
7823 backward. Try to avoid moving into the first line. */
7824 && (it->current_y - target_y
7825 > min (window_box_height (it->w), line_height * 2 / 3))
7826 && IT_CHARPOS (*it) > BEGV)
7827 {
7828 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7829 target_y - it->current_y));
7830 dy = it->current_y - target_y;
7831 goto move_further_back;
7832 }
7833 else if (target_y >= it->current_y + line_height
7834 && IT_CHARPOS (*it) < ZV)
7835 {
7836 /* Should move forward by at least one line, maybe more.
7837
7838 Note: Calling move_it_by_lines can be expensive on
7839 terminal frames, where compute_motion is used (via
7840 vmotion) to do the job, when there are very long lines
7841 and truncate-lines is nil. That's the reason for
7842 treating terminal frames specially here. */
7843
7844 if (!FRAME_WINDOW_P (it->f))
7845 move_it_vertically (it, target_y - (it->current_y + line_height));
7846 else
7847 {
7848 do
7849 {
7850 move_it_by_lines (it, 1, 1);
7851 }
7852 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7853 }
7854 }
7855 }
7856 }
7857
7858
7859 /* Move IT by a specified amount of pixel lines DY. DY negative means
7860 move backwards. DY = 0 means move to start of screen line. At the
7861 end, IT will be on the start of a screen line. */
7862
7863 void
7864 move_it_vertically (it, dy)
7865 struct it *it;
7866 int dy;
7867 {
7868 if (dy <= 0)
7869 move_it_vertically_backward (it, -dy);
7870 else
7871 {
7872 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7873 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7874 MOVE_TO_POS | MOVE_TO_Y);
7875 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7876
7877 /* If buffer ends in ZV without a newline, move to the start of
7878 the line to satisfy the post-condition. */
7879 if (IT_CHARPOS (*it) == ZV
7880 && ZV > BEGV
7881 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7882 move_it_by_lines (it, 0, 0);
7883 }
7884 }
7885
7886
7887 /* Move iterator IT past the end of the text line it is in. */
7888
7889 void
7890 move_it_past_eol (it)
7891 struct it *it;
7892 {
7893 enum move_it_result rc;
7894
7895 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7896 if (rc == MOVE_NEWLINE_OR_CR)
7897 set_iterator_to_next (it, 0);
7898 }
7899
7900
7901 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7902 negative means move up. DVPOS == 0 means move to the start of the
7903 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7904 NEED_Y_P is zero, IT->current_y will be left unchanged.
7905
7906 Further optimization ideas: If we would know that IT->f doesn't use
7907 a face with proportional font, we could be faster for
7908 truncate-lines nil. */
7909
7910 void
7911 move_it_by_lines (it, dvpos, need_y_p)
7912 struct it *it;
7913 int dvpos, need_y_p;
7914 {
7915 struct position pos;
7916
7917 /* The commented-out optimization uses vmotion on terminals. This
7918 gives bad results, because elements like it->what, on which
7919 callers such as pos_visible_p rely, aren't updated. */
7920 /* if (!FRAME_WINDOW_P (it->f))
7921 {
7922 struct text_pos textpos;
7923
7924 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7925 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7926 reseat (it, textpos, 1);
7927 it->vpos += pos.vpos;
7928 it->current_y += pos.vpos;
7929 }
7930 else */
7931
7932 if (dvpos == 0)
7933 {
7934 /* DVPOS == 0 means move to the start of the screen line. */
7935 move_it_vertically_backward (it, 0);
7936 xassert (it->current_x == 0 && it->hpos == 0);
7937 /* Let next call to line_bottom_y calculate real line height */
7938 last_height = 0;
7939 }
7940 else if (dvpos > 0)
7941 {
7942 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7943 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7944 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7945 }
7946 else
7947 {
7948 struct it it2;
7949 int start_charpos, i;
7950
7951 /* Start at the beginning of the screen line containing IT's
7952 position. This may actually move vertically backwards,
7953 in case of overlays, so adjust dvpos accordingly. */
7954 dvpos += it->vpos;
7955 move_it_vertically_backward (it, 0);
7956 dvpos -= it->vpos;
7957
7958 /* Go back -DVPOS visible lines and reseat the iterator there. */
7959 start_charpos = IT_CHARPOS (*it);
7960 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7961 back_to_previous_visible_line_start (it);
7962 reseat (it, it->current.pos, 1);
7963
7964 /* Move further back if we end up in a string or an image. */
7965 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7966 {
7967 /* First try to move to start of display line. */
7968 dvpos += it->vpos;
7969 move_it_vertically_backward (it, 0);
7970 dvpos -= it->vpos;
7971 if (IT_POS_VALID_AFTER_MOVE_P (it))
7972 break;
7973 /* If start of line is still in string or image,
7974 move further back. */
7975 back_to_previous_visible_line_start (it);
7976 reseat (it, it->current.pos, 1);
7977 dvpos--;
7978 }
7979
7980 it->current_x = it->hpos = 0;
7981
7982 /* Above call may have moved too far if continuation lines
7983 are involved. Scan forward and see if it did. */
7984 it2 = *it;
7985 it2.vpos = it2.current_y = 0;
7986 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7987 it->vpos -= it2.vpos;
7988 it->current_y -= it2.current_y;
7989 it->current_x = it->hpos = 0;
7990
7991 /* If we moved too far back, move IT some lines forward. */
7992 if (it2.vpos > -dvpos)
7993 {
7994 int delta = it2.vpos + dvpos;
7995 it2 = *it;
7996 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7997 /* Move back again if we got too far ahead. */
7998 if (IT_CHARPOS (*it) >= start_charpos)
7999 *it = it2;
8000 }
8001 }
8002 }
8003
8004 /* Return 1 if IT points into the middle of a display vector. */
8005
8006 int
8007 in_display_vector_p (it)
8008 struct it *it;
8009 {
8010 return (it->method == GET_FROM_DISPLAY_VECTOR
8011 && it->current.dpvec_index > 0
8012 && it->dpvec + it->current.dpvec_index != it->dpend);
8013 }
8014
8015 \f
8016 /***********************************************************************
8017 Messages
8018 ***********************************************************************/
8019
8020
8021 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8022 to *Messages*. */
8023
8024 void
8025 add_to_log (format, arg1, arg2)
8026 char *format;
8027 Lisp_Object arg1, arg2;
8028 {
8029 Lisp_Object args[3];
8030 Lisp_Object msg, fmt;
8031 char *buffer;
8032 int len;
8033 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8034 USE_SAFE_ALLOCA;
8035
8036 /* Do nothing if called asynchronously. Inserting text into
8037 a buffer may call after-change-functions and alike and
8038 that would means running Lisp asynchronously. */
8039 if (handling_signal)
8040 return;
8041
8042 fmt = msg = Qnil;
8043 GCPRO4 (fmt, msg, arg1, arg2);
8044
8045 args[0] = fmt = build_string (format);
8046 args[1] = arg1;
8047 args[2] = arg2;
8048 msg = Fformat (3, args);
8049
8050 len = SBYTES (msg) + 1;
8051 SAFE_ALLOCA (buffer, char *, len);
8052 bcopy (SDATA (msg), buffer, len);
8053
8054 message_dolog (buffer, len - 1, 1, 0);
8055 SAFE_FREE ();
8056
8057 UNGCPRO;
8058 }
8059
8060
8061 /* Output a newline in the *Messages* buffer if "needs" one. */
8062
8063 void
8064 message_log_maybe_newline ()
8065 {
8066 if (message_log_need_newline)
8067 message_dolog ("", 0, 1, 0);
8068 }
8069
8070
8071 /* Add a string M of length NBYTES to the message log, optionally
8072 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8073 nonzero, means interpret the contents of M as multibyte. This
8074 function calls low-level routines in order to bypass text property
8075 hooks, etc. which might not be safe to run.
8076
8077 This may GC (insert may run before/after change hooks),
8078 so the buffer M must NOT point to a Lisp string. */
8079
8080 void
8081 message_dolog (m, nbytes, nlflag, multibyte)
8082 const char *m;
8083 int nbytes, nlflag, multibyte;
8084 {
8085 if (!NILP (Vmemory_full))
8086 return;
8087
8088 if (!NILP (Vmessage_log_max))
8089 {
8090 struct buffer *oldbuf;
8091 Lisp_Object oldpoint, oldbegv, oldzv;
8092 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8093 int point_at_end = 0;
8094 int zv_at_end = 0;
8095 Lisp_Object old_deactivate_mark, tem;
8096 struct gcpro gcpro1;
8097
8098 old_deactivate_mark = Vdeactivate_mark;
8099 oldbuf = current_buffer;
8100 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8101 current_buffer->undo_list = Qt;
8102
8103 oldpoint = message_dolog_marker1;
8104 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8105 oldbegv = message_dolog_marker2;
8106 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8107 oldzv = message_dolog_marker3;
8108 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8109 GCPRO1 (old_deactivate_mark);
8110
8111 if (PT == Z)
8112 point_at_end = 1;
8113 if (ZV == Z)
8114 zv_at_end = 1;
8115
8116 BEGV = BEG;
8117 BEGV_BYTE = BEG_BYTE;
8118 ZV = Z;
8119 ZV_BYTE = Z_BYTE;
8120 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8121
8122 /* Insert the string--maybe converting multibyte to single byte
8123 or vice versa, so that all the text fits the buffer. */
8124 if (multibyte
8125 && NILP (current_buffer->enable_multibyte_characters))
8126 {
8127 int i, c, char_bytes;
8128 unsigned char work[1];
8129
8130 /* Convert a multibyte string to single-byte
8131 for the *Message* buffer. */
8132 for (i = 0; i < nbytes; i += char_bytes)
8133 {
8134 c = string_char_and_length (m + i, &char_bytes);
8135 work[0] = (ASCII_CHAR_P (c)
8136 ? c
8137 : multibyte_char_to_unibyte (c, Qnil));
8138 insert_1_both (work, 1, 1, 1, 0, 0);
8139 }
8140 }
8141 else if (! multibyte
8142 && ! NILP (current_buffer->enable_multibyte_characters))
8143 {
8144 int i, c, char_bytes;
8145 unsigned char *msg = (unsigned char *) m;
8146 unsigned char str[MAX_MULTIBYTE_LENGTH];
8147 /* Convert a single-byte string to multibyte
8148 for the *Message* buffer. */
8149 for (i = 0; i < nbytes; i++)
8150 {
8151 c = msg[i];
8152 MAKE_CHAR_MULTIBYTE (c);
8153 char_bytes = CHAR_STRING (c, str);
8154 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8155 }
8156 }
8157 else if (nbytes)
8158 insert_1 (m, nbytes, 1, 0, 0);
8159
8160 if (nlflag)
8161 {
8162 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8163 insert_1 ("\n", 1, 1, 0, 0);
8164
8165 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8166 this_bol = PT;
8167 this_bol_byte = PT_BYTE;
8168
8169 /* See if this line duplicates the previous one.
8170 If so, combine duplicates. */
8171 if (this_bol > BEG)
8172 {
8173 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8174 prev_bol = PT;
8175 prev_bol_byte = PT_BYTE;
8176
8177 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8178 this_bol, this_bol_byte);
8179 if (dup)
8180 {
8181 del_range_both (prev_bol, prev_bol_byte,
8182 this_bol, this_bol_byte, 0);
8183 if (dup > 1)
8184 {
8185 char dupstr[40];
8186 int duplen;
8187
8188 /* If you change this format, don't forget to also
8189 change message_log_check_duplicate. */
8190 sprintf (dupstr, " [%d times]", dup);
8191 duplen = strlen (dupstr);
8192 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8193 insert_1 (dupstr, duplen, 1, 0, 1);
8194 }
8195 }
8196 }
8197
8198 /* If we have more than the desired maximum number of lines
8199 in the *Messages* buffer now, delete the oldest ones.
8200 This is safe because we don't have undo in this buffer. */
8201
8202 if (NATNUMP (Vmessage_log_max))
8203 {
8204 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8205 -XFASTINT (Vmessage_log_max) - 1, 0);
8206 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8207 }
8208 }
8209 BEGV = XMARKER (oldbegv)->charpos;
8210 BEGV_BYTE = marker_byte_position (oldbegv);
8211
8212 if (zv_at_end)
8213 {
8214 ZV = Z;
8215 ZV_BYTE = Z_BYTE;
8216 }
8217 else
8218 {
8219 ZV = XMARKER (oldzv)->charpos;
8220 ZV_BYTE = marker_byte_position (oldzv);
8221 }
8222
8223 if (point_at_end)
8224 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8225 else
8226 /* We can't do Fgoto_char (oldpoint) because it will run some
8227 Lisp code. */
8228 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8229 XMARKER (oldpoint)->bytepos);
8230
8231 UNGCPRO;
8232 unchain_marker (XMARKER (oldpoint));
8233 unchain_marker (XMARKER (oldbegv));
8234 unchain_marker (XMARKER (oldzv));
8235
8236 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8237 set_buffer_internal (oldbuf);
8238 if (NILP (tem))
8239 windows_or_buffers_changed = old_windows_or_buffers_changed;
8240 message_log_need_newline = !nlflag;
8241 Vdeactivate_mark = old_deactivate_mark;
8242 }
8243 }
8244
8245
8246 /* We are at the end of the buffer after just having inserted a newline.
8247 (Note: We depend on the fact we won't be crossing the gap.)
8248 Check to see if the most recent message looks a lot like the previous one.
8249 Return 0 if different, 1 if the new one should just replace it, or a
8250 value N > 1 if we should also append " [N times]". */
8251
8252 static int
8253 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8254 int prev_bol, this_bol;
8255 int prev_bol_byte, this_bol_byte;
8256 {
8257 int i;
8258 int len = Z_BYTE - 1 - this_bol_byte;
8259 int seen_dots = 0;
8260 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8261 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8262
8263 for (i = 0; i < len; i++)
8264 {
8265 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8266 seen_dots = 1;
8267 if (p1[i] != p2[i])
8268 return seen_dots;
8269 }
8270 p1 += len;
8271 if (*p1 == '\n')
8272 return 2;
8273 if (*p1++ == ' ' && *p1++ == '[')
8274 {
8275 int n = 0;
8276 while (*p1 >= '0' && *p1 <= '9')
8277 n = n * 10 + *p1++ - '0';
8278 if (strncmp (p1, " times]\n", 8) == 0)
8279 return n+1;
8280 }
8281 return 0;
8282 }
8283 \f
8284
8285 /* Display an echo area message M with a specified length of NBYTES
8286 bytes. The string may include null characters. If M is 0, clear
8287 out any existing message, and let the mini-buffer text show
8288 through.
8289
8290 This may GC, so the buffer M must NOT point to a Lisp string. */
8291
8292 void
8293 message2 (m, nbytes, multibyte)
8294 const char *m;
8295 int nbytes;
8296 int multibyte;
8297 {
8298 /* First flush out any partial line written with print. */
8299 message_log_maybe_newline ();
8300 if (m)
8301 message_dolog (m, nbytes, 1, multibyte);
8302 message2_nolog (m, nbytes, multibyte);
8303 }
8304
8305
8306 /* The non-logging counterpart of message2. */
8307
8308 void
8309 message2_nolog (m, nbytes, multibyte)
8310 const char *m;
8311 int nbytes, multibyte;
8312 {
8313 struct frame *sf = SELECTED_FRAME ();
8314 message_enable_multibyte = multibyte;
8315
8316 if (FRAME_INITIAL_P (sf))
8317 {
8318 if (noninteractive_need_newline)
8319 putc ('\n', stderr);
8320 noninteractive_need_newline = 0;
8321 if (m)
8322 fwrite (m, nbytes, 1, stderr);
8323 if (cursor_in_echo_area == 0)
8324 fprintf (stderr, "\n");
8325 fflush (stderr);
8326 }
8327 /* A null message buffer means that the frame hasn't really been
8328 initialized yet. Error messages get reported properly by
8329 cmd_error, so this must be just an informative message; toss it. */
8330 else if (INTERACTIVE
8331 && sf->glyphs_initialized_p
8332 && FRAME_MESSAGE_BUF (sf))
8333 {
8334 Lisp_Object mini_window;
8335 struct frame *f;
8336
8337 /* Get the frame containing the mini-buffer
8338 that the selected frame is using. */
8339 mini_window = FRAME_MINIBUF_WINDOW (sf);
8340 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8341
8342 FRAME_SAMPLE_VISIBILITY (f);
8343 if (FRAME_VISIBLE_P (sf)
8344 && ! FRAME_VISIBLE_P (f))
8345 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8346
8347 if (m)
8348 {
8349 set_message (m, Qnil, nbytes, multibyte);
8350 if (minibuffer_auto_raise)
8351 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8352 }
8353 else
8354 clear_message (1, 1);
8355
8356 do_pending_window_change (0);
8357 echo_area_display (1);
8358 do_pending_window_change (0);
8359 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8360 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8361 }
8362 }
8363
8364
8365 /* Display an echo area message M with a specified length of NBYTES
8366 bytes. The string may include null characters. If M is not a
8367 string, clear out any existing message, and let the mini-buffer
8368 text show through.
8369
8370 This function cancels echoing. */
8371
8372 void
8373 message3 (m, nbytes, multibyte)
8374 Lisp_Object m;
8375 int nbytes;
8376 int multibyte;
8377 {
8378 struct gcpro gcpro1;
8379
8380 GCPRO1 (m);
8381 clear_message (1,1);
8382 cancel_echoing ();
8383
8384 /* First flush out any partial line written with print. */
8385 message_log_maybe_newline ();
8386 if (STRINGP (m))
8387 {
8388 char *buffer;
8389 USE_SAFE_ALLOCA;
8390
8391 SAFE_ALLOCA (buffer, char *, nbytes);
8392 bcopy (SDATA (m), buffer, nbytes);
8393 message_dolog (buffer, nbytes, 1, multibyte);
8394 SAFE_FREE ();
8395 }
8396 message3_nolog (m, nbytes, multibyte);
8397
8398 UNGCPRO;
8399 }
8400
8401
8402 /* The non-logging version of message3.
8403 This does not cancel echoing, because it is used for echoing.
8404 Perhaps we need to make a separate function for echoing
8405 and make this cancel echoing. */
8406
8407 void
8408 message3_nolog (m, nbytes, multibyte)
8409 Lisp_Object m;
8410 int nbytes, multibyte;
8411 {
8412 struct frame *sf = SELECTED_FRAME ();
8413 message_enable_multibyte = multibyte;
8414
8415 if (FRAME_INITIAL_P (sf))
8416 {
8417 if (noninteractive_need_newline)
8418 putc ('\n', stderr);
8419 noninteractive_need_newline = 0;
8420 if (STRINGP (m))
8421 fwrite (SDATA (m), nbytes, 1, stderr);
8422 if (cursor_in_echo_area == 0)
8423 fprintf (stderr, "\n");
8424 fflush (stderr);
8425 }
8426 /* A null message buffer means that the frame hasn't really been
8427 initialized yet. Error messages get reported properly by
8428 cmd_error, so this must be just an informative message; toss it. */
8429 else if (INTERACTIVE
8430 && sf->glyphs_initialized_p
8431 && FRAME_MESSAGE_BUF (sf))
8432 {
8433 Lisp_Object mini_window;
8434 Lisp_Object frame;
8435 struct frame *f;
8436
8437 /* Get the frame containing the mini-buffer
8438 that the selected frame is using. */
8439 mini_window = FRAME_MINIBUF_WINDOW (sf);
8440 frame = XWINDOW (mini_window)->frame;
8441 f = XFRAME (frame);
8442
8443 FRAME_SAMPLE_VISIBILITY (f);
8444 if (FRAME_VISIBLE_P (sf)
8445 && !FRAME_VISIBLE_P (f))
8446 Fmake_frame_visible (frame);
8447
8448 if (STRINGP (m) && SCHARS (m) > 0)
8449 {
8450 set_message (NULL, m, nbytes, multibyte);
8451 if (minibuffer_auto_raise)
8452 Fraise_frame (frame);
8453 /* Assume we are not echoing.
8454 (If we are, echo_now will override this.) */
8455 echo_message_buffer = Qnil;
8456 }
8457 else
8458 clear_message (1, 1);
8459
8460 do_pending_window_change (0);
8461 echo_area_display (1);
8462 do_pending_window_change (0);
8463 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8464 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8465 }
8466 }
8467
8468
8469 /* Display a null-terminated echo area message M. If M is 0, clear
8470 out any existing message, and let the mini-buffer text show through.
8471
8472 The buffer M must continue to exist until after the echo area gets
8473 cleared or some other message gets displayed there. Do not pass
8474 text that is stored in a Lisp string. Do not pass text in a buffer
8475 that was alloca'd. */
8476
8477 void
8478 message1 (m)
8479 char *m;
8480 {
8481 message2 (m, (m ? strlen (m) : 0), 0);
8482 }
8483
8484
8485 /* The non-logging counterpart of message1. */
8486
8487 void
8488 message1_nolog (m)
8489 char *m;
8490 {
8491 message2_nolog (m, (m ? strlen (m) : 0), 0);
8492 }
8493
8494 /* Display a message M which contains a single %s
8495 which gets replaced with STRING. */
8496
8497 void
8498 message_with_string (m, string, log)
8499 char *m;
8500 Lisp_Object string;
8501 int log;
8502 {
8503 CHECK_STRING (string);
8504
8505 if (noninteractive)
8506 {
8507 if (m)
8508 {
8509 if (noninteractive_need_newline)
8510 putc ('\n', stderr);
8511 noninteractive_need_newline = 0;
8512 fprintf (stderr, m, SDATA (string));
8513 if (!cursor_in_echo_area)
8514 fprintf (stderr, "\n");
8515 fflush (stderr);
8516 }
8517 }
8518 else if (INTERACTIVE)
8519 {
8520 /* The frame whose minibuffer we're going to display the message on.
8521 It may be larger than the selected frame, so we need
8522 to use its buffer, not the selected frame's buffer. */
8523 Lisp_Object mini_window;
8524 struct frame *f, *sf = SELECTED_FRAME ();
8525
8526 /* Get the frame containing the minibuffer
8527 that the selected frame is using. */
8528 mini_window = FRAME_MINIBUF_WINDOW (sf);
8529 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8530
8531 /* A null message buffer means that the frame hasn't really been
8532 initialized yet. Error messages get reported properly by
8533 cmd_error, so this must be just an informative message; toss it. */
8534 if (FRAME_MESSAGE_BUF (f))
8535 {
8536 Lisp_Object args[2], message;
8537 struct gcpro gcpro1, gcpro2;
8538
8539 args[0] = build_string (m);
8540 args[1] = message = string;
8541 GCPRO2 (args[0], message);
8542 gcpro1.nvars = 2;
8543
8544 message = Fformat (2, args);
8545
8546 if (log)
8547 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8548 else
8549 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8550
8551 UNGCPRO;
8552
8553 /* Print should start at the beginning of the message
8554 buffer next time. */
8555 message_buf_print = 0;
8556 }
8557 }
8558 }
8559
8560
8561 /* Dump an informative message to the minibuf. If M is 0, clear out
8562 any existing message, and let the mini-buffer text show through. */
8563
8564 /* VARARGS 1 */
8565 void
8566 message (m, a1, a2, a3)
8567 char *m;
8568 EMACS_INT a1, a2, a3;
8569 {
8570 if (noninteractive)
8571 {
8572 if (m)
8573 {
8574 if (noninteractive_need_newline)
8575 putc ('\n', stderr);
8576 noninteractive_need_newline = 0;
8577 fprintf (stderr, m, a1, a2, a3);
8578 if (cursor_in_echo_area == 0)
8579 fprintf (stderr, "\n");
8580 fflush (stderr);
8581 }
8582 }
8583 else if (INTERACTIVE)
8584 {
8585 /* The frame whose mini-buffer we're going to display the message
8586 on. It may be larger than the selected frame, so we need to
8587 use its buffer, not the selected frame's buffer. */
8588 Lisp_Object mini_window;
8589 struct frame *f, *sf = SELECTED_FRAME ();
8590
8591 /* Get the frame containing the mini-buffer
8592 that the selected frame is using. */
8593 mini_window = FRAME_MINIBUF_WINDOW (sf);
8594 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8595
8596 /* A null message buffer means that the frame hasn't really been
8597 initialized yet. Error messages get reported properly by
8598 cmd_error, so this must be just an informative message; toss
8599 it. */
8600 if (FRAME_MESSAGE_BUF (f))
8601 {
8602 if (m)
8603 {
8604 int len;
8605 char *a[3];
8606 a[0] = (char *) a1;
8607 a[1] = (char *) a2;
8608 a[2] = (char *) a3;
8609
8610 len = doprnt (FRAME_MESSAGE_BUF (f),
8611 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8612
8613 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8614 }
8615 else
8616 message1 (0);
8617
8618 /* Print should start at the beginning of the message
8619 buffer next time. */
8620 message_buf_print = 0;
8621 }
8622 }
8623 }
8624
8625
8626 /* The non-logging version of message. */
8627
8628 void
8629 message_nolog (m, a1, a2, a3)
8630 char *m;
8631 EMACS_INT a1, a2, a3;
8632 {
8633 Lisp_Object old_log_max;
8634 old_log_max = Vmessage_log_max;
8635 Vmessage_log_max = Qnil;
8636 message (m, a1, a2, a3);
8637 Vmessage_log_max = old_log_max;
8638 }
8639
8640
8641 /* Display the current message in the current mini-buffer. This is
8642 only called from error handlers in process.c, and is not time
8643 critical. */
8644
8645 void
8646 update_echo_area ()
8647 {
8648 if (!NILP (echo_area_buffer[0]))
8649 {
8650 Lisp_Object string;
8651 string = Fcurrent_message ();
8652 message3 (string, SBYTES (string),
8653 !NILP (current_buffer->enable_multibyte_characters));
8654 }
8655 }
8656
8657
8658 /* Make sure echo area buffers in `echo_buffers' are live.
8659 If they aren't, make new ones. */
8660
8661 static void
8662 ensure_echo_area_buffers ()
8663 {
8664 int i;
8665
8666 for (i = 0; i < 2; ++i)
8667 if (!BUFFERP (echo_buffer[i])
8668 || NILP (XBUFFER (echo_buffer[i])->name))
8669 {
8670 char name[30];
8671 Lisp_Object old_buffer;
8672 int j;
8673
8674 old_buffer = echo_buffer[i];
8675 sprintf (name, " *Echo Area %d*", i);
8676 echo_buffer[i] = Fget_buffer_create (build_string (name));
8677 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8678 /* to force word wrap in echo area -
8679 it was decided to postpone this*/
8680 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8681
8682 for (j = 0; j < 2; ++j)
8683 if (EQ (old_buffer, echo_area_buffer[j]))
8684 echo_area_buffer[j] = echo_buffer[i];
8685 }
8686 }
8687
8688
8689 /* Call FN with args A1..A4 with either the current or last displayed
8690 echo_area_buffer as current buffer.
8691
8692 WHICH zero means use the current message buffer
8693 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8694 from echo_buffer[] and clear it.
8695
8696 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8697 suitable buffer from echo_buffer[] and clear it.
8698
8699 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8700 that the current message becomes the last displayed one, make
8701 choose a suitable buffer for echo_area_buffer[0], and clear it.
8702
8703 Value is what FN returns. */
8704
8705 static int
8706 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8707 struct window *w;
8708 int which;
8709 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8710 EMACS_INT a1;
8711 Lisp_Object a2;
8712 EMACS_INT a3, a4;
8713 {
8714 Lisp_Object buffer;
8715 int this_one, the_other, clear_buffer_p, rc;
8716 int count = SPECPDL_INDEX ();
8717
8718 /* If buffers aren't live, make new ones. */
8719 ensure_echo_area_buffers ();
8720
8721 clear_buffer_p = 0;
8722
8723 if (which == 0)
8724 this_one = 0, the_other = 1;
8725 else if (which > 0)
8726 this_one = 1, the_other = 0;
8727 else
8728 {
8729 this_one = 0, the_other = 1;
8730 clear_buffer_p = 1;
8731
8732 /* We need a fresh one in case the current echo buffer equals
8733 the one containing the last displayed echo area message. */
8734 if (!NILP (echo_area_buffer[this_one])
8735 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8736 echo_area_buffer[this_one] = Qnil;
8737 }
8738
8739 /* Choose a suitable buffer from echo_buffer[] is we don't
8740 have one. */
8741 if (NILP (echo_area_buffer[this_one]))
8742 {
8743 echo_area_buffer[this_one]
8744 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8745 ? echo_buffer[the_other]
8746 : echo_buffer[this_one]);
8747 clear_buffer_p = 1;
8748 }
8749
8750 buffer = echo_area_buffer[this_one];
8751
8752 /* Don't get confused by reusing the buffer used for echoing
8753 for a different purpose. */
8754 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8755 cancel_echoing ();
8756
8757 record_unwind_protect (unwind_with_echo_area_buffer,
8758 with_echo_area_buffer_unwind_data (w));
8759
8760 /* Make the echo area buffer current. Note that for display
8761 purposes, it is not necessary that the displayed window's buffer
8762 == current_buffer, except for text property lookup. So, let's
8763 only set that buffer temporarily here without doing a full
8764 Fset_window_buffer. We must also change w->pointm, though,
8765 because otherwise an assertions in unshow_buffer fails, and Emacs
8766 aborts. */
8767 set_buffer_internal_1 (XBUFFER (buffer));
8768 if (w)
8769 {
8770 w->buffer = buffer;
8771 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8772 }
8773
8774 current_buffer->undo_list = Qt;
8775 current_buffer->read_only = Qnil;
8776 specbind (Qinhibit_read_only, Qt);
8777 specbind (Qinhibit_modification_hooks, Qt);
8778
8779 if (clear_buffer_p && Z > BEG)
8780 del_range (BEG, Z);
8781
8782 xassert (BEGV >= BEG);
8783 xassert (ZV <= Z && ZV >= BEGV);
8784
8785 rc = fn (a1, a2, a3, a4);
8786
8787 xassert (BEGV >= BEG);
8788 xassert (ZV <= Z && ZV >= BEGV);
8789
8790 unbind_to (count, Qnil);
8791 return rc;
8792 }
8793
8794
8795 /* Save state that should be preserved around the call to the function
8796 FN called in with_echo_area_buffer. */
8797
8798 static Lisp_Object
8799 with_echo_area_buffer_unwind_data (w)
8800 struct window *w;
8801 {
8802 int i = 0;
8803 Lisp_Object vector, tmp;
8804
8805 /* Reduce consing by keeping one vector in
8806 Vwith_echo_area_save_vector. */
8807 vector = Vwith_echo_area_save_vector;
8808 Vwith_echo_area_save_vector = Qnil;
8809
8810 if (NILP (vector))
8811 vector = Fmake_vector (make_number (7), Qnil);
8812
8813 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8814 ASET (vector, i, Vdeactivate_mark); ++i;
8815 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8816
8817 if (w)
8818 {
8819 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8820 ASET (vector, i, w->buffer); ++i;
8821 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8822 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8823 }
8824 else
8825 {
8826 int end = i + 4;
8827 for (; i < end; ++i)
8828 ASET (vector, i, Qnil);
8829 }
8830
8831 xassert (i == ASIZE (vector));
8832 return vector;
8833 }
8834
8835
8836 /* Restore global state from VECTOR which was created by
8837 with_echo_area_buffer_unwind_data. */
8838
8839 static Lisp_Object
8840 unwind_with_echo_area_buffer (vector)
8841 Lisp_Object vector;
8842 {
8843 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8844 Vdeactivate_mark = AREF (vector, 1);
8845 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8846
8847 if (WINDOWP (AREF (vector, 3)))
8848 {
8849 struct window *w;
8850 Lisp_Object buffer, charpos, bytepos;
8851
8852 w = XWINDOW (AREF (vector, 3));
8853 buffer = AREF (vector, 4);
8854 charpos = AREF (vector, 5);
8855 bytepos = AREF (vector, 6);
8856
8857 w->buffer = buffer;
8858 set_marker_both (w->pointm, buffer,
8859 XFASTINT (charpos), XFASTINT (bytepos));
8860 }
8861
8862 Vwith_echo_area_save_vector = vector;
8863 return Qnil;
8864 }
8865
8866
8867 /* Set up the echo area for use by print functions. MULTIBYTE_P
8868 non-zero means we will print multibyte. */
8869
8870 void
8871 setup_echo_area_for_printing (multibyte_p)
8872 int multibyte_p;
8873 {
8874 /* If we can't find an echo area any more, exit. */
8875 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8876 Fkill_emacs (Qnil);
8877
8878 ensure_echo_area_buffers ();
8879
8880 if (!message_buf_print)
8881 {
8882 /* A message has been output since the last time we printed.
8883 Choose a fresh echo area buffer. */
8884 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8885 echo_area_buffer[0] = echo_buffer[1];
8886 else
8887 echo_area_buffer[0] = echo_buffer[0];
8888
8889 /* Switch to that buffer and clear it. */
8890 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8891 current_buffer->truncate_lines = Qnil;
8892
8893 if (Z > BEG)
8894 {
8895 int count = SPECPDL_INDEX ();
8896 specbind (Qinhibit_read_only, Qt);
8897 /* Note that undo recording is always disabled. */
8898 del_range (BEG, Z);
8899 unbind_to (count, Qnil);
8900 }
8901 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8902
8903 /* Set up the buffer for the multibyteness we need. */
8904 if (multibyte_p
8905 != !NILP (current_buffer->enable_multibyte_characters))
8906 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8907
8908 /* Raise the frame containing the echo area. */
8909 if (minibuffer_auto_raise)
8910 {
8911 struct frame *sf = SELECTED_FRAME ();
8912 Lisp_Object mini_window;
8913 mini_window = FRAME_MINIBUF_WINDOW (sf);
8914 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8915 }
8916
8917 message_log_maybe_newline ();
8918 message_buf_print = 1;
8919 }
8920 else
8921 {
8922 if (NILP (echo_area_buffer[0]))
8923 {
8924 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8925 echo_area_buffer[0] = echo_buffer[1];
8926 else
8927 echo_area_buffer[0] = echo_buffer[0];
8928 }
8929
8930 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8931 {
8932 /* Someone switched buffers between print requests. */
8933 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8934 current_buffer->truncate_lines = Qnil;
8935 }
8936 }
8937 }
8938
8939
8940 /* Display an echo area message in window W. Value is non-zero if W's
8941 height is changed. If display_last_displayed_message_p is
8942 non-zero, display the message that was last displayed, otherwise
8943 display the current message. */
8944
8945 static int
8946 display_echo_area (w)
8947 struct window *w;
8948 {
8949 int i, no_message_p, window_height_changed_p, count;
8950
8951 /* Temporarily disable garbage collections while displaying the echo
8952 area. This is done because a GC can print a message itself.
8953 That message would modify the echo area buffer's contents while a
8954 redisplay of the buffer is going on, and seriously confuse
8955 redisplay. */
8956 count = inhibit_garbage_collection ();
8957
8958 /* If there is no message, we must call display_echo_area_1
8959 nevertheless because it resizes the window. But we will have to
8960 reset the echo_area_buffer in question to nil at the end because
8961 with_echo_area_buffer will sets it to an empty buffer. */
8962 i = display_last_displayed_message_p ? 1 : 0;
8963 no_message_p = NILP (echo_area_buffer[i]);
8964
8965 window_height_changed_p
8966 = with_echo_area_buffer (w, display_last_displayed_message_p,
8967 display_echo_area_1,
8968 (EMACS_INT) w, Qnil, 0, 0);
8969
8970 if (no_message_p)
8971 echo_area_buffer[i] = Qnil;
8972
8973 unbind_to (count, Qnil);
8974 return window_height_changed_p;
8975 }
8976
8977
8978 /* Helper for display_echo_area. Display the current buffer which
8979 contains the current echo area message in window W, a mini-window,
8980 a pointer to which is passed in A1. A2..A4 are currently not used.
8981 Change the height of W so that all of the message is displayed.
8982 Value is non-zero if height of W was changed. */
8983
8984 static int
8985 display_echo_area_1 (a1, a2, a3, a4)
8986 EMACS_INT a1;
8987 Lisp_Object a2;
8988 EMACS_INT a3, a4;
8989 {
8990 struct window *w = (struct window *) a1;
8991 Lisp_Object window;
8992 struct text_pos start;
8993 int window_height_changed_p = 0;
8994
8995 /* Do this before displaying, so that we have a large enough glyph
8996 matrix for the display. If we can't get enough space for the
8997 whole text, display the last N lines. That works by setting w->start. */
8998 window_height_changed_p = resize_mini_window (w, 0);
8999
9000 /* Use the starting position chosen by resize_mini_window. */
9001 SET_TEXT_POS_FROM_MARKER (start, w->start);
9002
9003 /* Display. */
9004 clear_glyph_matrix (w->desired_matrix);
9005 XSETWINDOW (window, w);
9006 try_window (window, start, 0);
9007
9008 return window_height_changed_p;
9009 }
9010
9011
9012 /* Resize the echo area window to exactly the size needed for the
9013 currently displayed message, if there is one. If a mini-buffer
9014 is active, don't shrink it. */
9015
9016 void
9017 resize_echo_area_exactly ()
9018 {
9019 if (BUFFERP (echo_area_buffer[0])
9020 && WINDOWP (echo_area_window))
9021 {
9022 struct window *w = XWINDOW (echo_area_window);
9023 int resized_p;
9024 Lisp_Object resize_exactly;
9025
9026 if (minibuf_level == 0)
9027 resize_exactly = Qt;
9028 else
9029 resize_exactly = Qnil;
9030
9031 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9032 (EMACS_INT) w, resize_exactly, 0, 0);
9033 if (resized_p)
9034 {
9035 ++windows_or_buffers_changed;
9036 ++update_mode_lines;
9037 redisplay_internal (0);
9038 }
9039 }
9040 }
9041
9042
9043 /* Callback function for with_echo_area_buffer, when used from
9044 resize_echo_area_exactly. A1 contains a pointer to the window to
9045 resize, EXACTLY non-nil means resize the mini-window exactly to the
9046 size of the text displayed. A3 and A4 are not used. Value is what
9047 resize_mini_window returns. */
9048
9049 static int
9050 resize_mini_window_1 (a1, exactly, a3, a4)
9051 EMACS_INT a1;
9052 Lisp_Object exactly;
9053 EMACS_INT a3, a4;
9054 {
9055 return resize_mini_window ((struct window *) a1, !NILP (exactly));
9056 }
9057
9058
9059 /* Resize mini-window W to fit the size of its contents. EXACT_P
9060 means size the window exactly to the size needed. Otherwise, it's
9061 only enlarged until W's buffer is empty.
9062
9063 Set W->start to the right place to begin display. If the whole
9064 contents fit, start at the beginning. Otherwise, start so as
9065 to make the end of the contents appear. This is particularly
9066 important for y-or-n-p, but seems desirable generally.
9067
9068 Value is non-zero if the window height has been changed. */
9069
9070 int
9071 resize_mini_window (w, exact_p)
9072 struct window *w;
9073 int exact_p;
9074 {
9075 struct frame *f = XFRAME (w->frame);
9076 int window_height_changed_p = 0;
9077
9078 xassert (MINI_WINDOW_P (w));
9079
9080 /* By default, start display at the beginning. */
9081 set_marker_both (w->start, w->buffer,
9082 BUF_BEGV (XBUFFER (w->buffer)),
9083 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9084
9085 /* Don't resize windows while redisplaying a window; it would
9086 confuse redisplay functions when the size of the window they are
9087 displaying changes from under them. Such a resizing can happen,
9088 for instance, when which-func prints a long message while
9089 we are running fontification-functions. We're running these
9090 functions with safe_call which binds inhibit-redisplay to t. */
9091 if (!NILP (Vinhibit_redisplay))
9092 return 0;
9093
9094 /* Nil means don't try to resize. */
9095 if (NILP (Vresize_mini_windows)
9096 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9097 return 0;
9098
9099 if (!FRAME_MINIBUF_ONLY_P (f))
9100 {
9101 struct it it;
9102 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9103 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9104 int height, max_height;
9105 int unit = FRAME_LINE_HEIGHT (f);
9106 struct text_pos start;
9107 struct buffer *old_current_buffer = NULL;
9108
9109 if (current_buffer != XBUFFER (w->buffer))
9110 {
9111 old_current_buffer = current_buffer;
9112 set_buffer_internal (XBUFFER (w->buffer));
9113 }
9114
9115 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9116
9117 /* Compute the max. number of lines specified by the user. */
9118 if (FLOATP (Vmax_mini_window_height))
9119 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9120 else if (INTEGERP (Vmax_mini_window_height))
9121 max_height = XINT (Vmax_mini_window_height);
9122 else
9123 max_height = total_height / 4;
9124
9125 /* Correct that max. height if it's bogus. */
9126 max_height = max (1, max_height);
9127 max_height = min (total_height, max_height);
9128
9129 /* Find out the height of the text in the window. */
9130 if (it.line_wrap == TRUNCATE)
9131 height = 1;
9132 else
9133 {
9134 last_height = 0;
9135 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9136 if (it.max_ascent == 0 && it.max_descent == 0)
9137 height = it.current_y + last_height;
9138 else
9139 height = it.current_y + it.max_ascent + it.max_descent;
9140 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9141 height = (height + unit - 1) / unit;
9142 }
9143
9144 /* Compute a suitable window start. */
9145 if (height > max_height)
9146 {
9147 height = max_height;
9148 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9149 move_it_vertically_backward (&it, (height - 1) * unit);
9150 start = it.current.pos;
9151 }
9152 else
9153 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9154 SET_MARKER_FROM_TEXT_POS (w->start, start);
9155
9156 if (EQ (Vresize_mini_windows, Qgrow_only))
9157 {
9158 /* Let it grow only, until we display an empty message, in which
9159 case the window shrinks again. */
9160 if (height > WINDOW_TOTAL_LINES (w))
9161 {
9162 int old_height = WINDOW_TOTAL_LINES (w);
9163 freeze_window_starts (f, 1);
9164 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9165 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9166 }
9167 else if (height < WINDOW_TOTAL_LINES (w)
9168 && (exact_p || BEGV == ZV))
9169 {
9170 int old_height = WINDOW_TOTAL_LINES (w);
9171 freeze_window_starts (f, 0);
9172 shrink_mini_window (w);
9173 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9174 }
9175 }
9176 else
9177 {
9178 /* Always resize to exact size needed. */
9179 if (height > WINDOW_TOTAL_LINES (w))
9180 {
9181 int old_height = WINDOW_TOTAL_LINES (w);
9182 freeze_window_starts (f, 1);
9183 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9184 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9185 }
9186 else if (height < WINDOW_TOTAL_LINES (w))
9187 {
9188 int old_height = WINDOW_TOTAL_LINES (w);
9189 freeze_window_starts (f, 0);
9190 shrink_mini_window (w);
9191
9192 if (height)
9193 {
9194 freeze_window_starts (f, 1);
9195 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9196 }
9197
9198 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9199 }
9200 }
9201
9202 if (old_current_buffer)
9203 set_buffer_internal (old_current_buffer);
9204 }
9205
9206 return window_height_changed_p;
9207 }
9208
9209
9210 /* Value is the current message, a string, or nil if there is no
9211 current message. */
9212
9213 Lisp_Object
9214 current_message ()
9215 {
9216 Lisp_Object msg;
9217
9218 if (!BUFFERP (echo_area_buffer[0]))
9219 msg = Qnil;
9220 else
9221 {
9222 with_echo_area_buffer (0, 0, current_message_1,
9223 (EMACS_INT) &msg, Qnil, 0, 0);
9224 if (NILP (msg))
9225 echo_area_buffer[0] = Qnil;
9226 }
9227
9228 return msg;
9229 }
9230
9231
9232 static int
9233 current_message_1 (a1, a2, a3, a4)
9234 EMACS_INT a1;
9235 Lisp_Object a2;
9236 EMACS_INT a3, a4;
9237 {
9238 Lisp_Object *msg = (Lisp_Object *) a1;
9239
9240 if (Z > BEG)
9241 *msg = make_buffer_string (BEG, Z, 1);
9242 else
9243 *msg = Qnil;
9244 return 0;
9245 }
9246
9247
9248 /* Push the current message on Vmessage_stack for later restauration
9249 by restore_message. Value is non-zero if the current message isn't
9250 empty. This is a relatively infrequent operation, so it's not
9251 worth optimizing. */
9252
9253 int
9254 push_message ()
9255 {
9256 Lisp_Object msg;
9257 msg = current_message ();
9258 Vmessage_stack = Fcons (msg, Vmessage_stack);
9259 return STRINGP (msg);
9260 }
9261
9262
9263 /* Restore message display from the top of Vmessage_stack. */
9264
9265 void
9266 restore_message ()
9267 {
9268 Lisp_Object msg;
9269
9270 xassert (CONSP (Vmessage_stack));
9271 msg = XCAR (Vmessage_stack);
9272 if (STRINGP (msg))
9273 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9274 else
9275 message3_nolog (msg, 0, 0);
9276 }
9277
9278
9279 /* Handler for record_unwind_protect calling pop_message. */
9280
9281 Lisp_Object
9282 pop_message_unwind (dummy)
9283 Lisp_Object dummy;
9284 {
9285 pop_message ();
9286 return Qnil;
9287 }
9288
9289 /* Pop the top-most entry off Vmessage_stack. */
9290
9291 void
9292 pop_message ()
9293 {
9294 xassert (CONSP (Vmessage_stack));
9295 Vmessage_stack = XCDR (Vmessage_stack);
9296 }
9297
9298
9299 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9300 exits. If the stack is not empty, we have a missing pop_message
9301 somewhere. */
9302
9303 void
9304 check_message_stack ()
9305 {
9306 if (!NILP (Vmessage_stack))
9307 abort ();
9308 }
9309
9310
9311 /* Truncate to NCHARS what will be displayed in the echo area the next
9312 time we display it---but don't redisplay it now. */
9313
9314 void
9315 truncate_echo_area (nchars)
9316 int nchars;
9317 {
9318 if (nchars == 0)
9319 echo_area_buffer[0] = Qnil;
9320 /* A null message buffer means that the frame hasn't really been
9321 initialized yet. Error messages get reported properly by
9322 cmd_error, so this must be just an informative message; toss it. */
9323 else if (!noninteractive
9324 && INTERACTIVE
9325 && !NILP (echo_area_buffer[0]))
9326 {
9327 struct frame *sf = SELECTED_FRAME ();
9328 if (FRAME_MESSAGE_BUF (sf))
9329 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9330 }
9331 }
9332
9333
9334 /* Helper function for truncate_echo_area. Truncate the current
9335 message to at most NCHARS characters. */
9336
9337 static int
9338 truncate_message_1 (nchars, a2, a3, a4)
9339 EMACS_INT nchars;
9340 Lisp_Object a2;
9341 EMACS_INT a3, a4;
9342 {
9343 if (BEG + nchars < Z)
9344 del_range (BEG + nchars, Z);
9345 if (Z == BEG)
9346 echo_area_buffer[0] = Qnil;
9347 return 0;
9348 }
9349
9350
9351 /* Set the current message to a substring of S or STRING.
9352
9353 If STRING is a Lisp string, set the message to the first NBYTES
9354 bytes from STRING. NBYTES zero means use the whole string. If
9355 STRING is multibyte, the message will be displayed multibyte.
9356
9357 If S is not null, set the message to the first LEN bytes of S. LEN
9358 zero means use the whole string. MULTIBYTE_P non-zero means S is
9359 multibyte. Display the message multibyte in that case.
9360
9361 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9362 to t before calling set_message_1 (which calls insert).
9363 */
9364
9365 void
9366 set_message (s, string, nbytes, multibyte_p)
9367 const char *s;
9368 Lisp_Object string;
9369 int nbytes, multibyte_p;
9370 {
9371 message_enable_multibyte
9372 = ((s && multibyte_p)
9373 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9374
9375 with_echo_area_buffer (0, -1, set_message_1,
9376 (EMACS_INT) s, string, nbytes, multibyte_p);
9377 message_buf_print = 0;
9378 help_echo_showing_p = 0;
9379 }
9380
9381
9382 /* Helper function for set_message. Arguments have the same meaning
9383 as there, with A1 corresponding to S and A2 corresponding to STRING
9384 This function is called with the echo area buffer being
9385 current. */
9386
9387 static int
9388 set_message_1 (a1, a2, nbytes, multibyte_p)
9389 EMACS_INT a1;
9390 Lisp_Object a2;
9391 EMACS_INT nbytes, multibyte_p;
9392 {
9393 const char *s = (const char *) a1;
9394 Lisp_Object string = a2;
9395
9396 /* Change multibyteness of the echo buffer appropriately. */
9397 if (message_enable_multibyte
9398 != !NILP (current_buffer->enable_multibyte_characters))
9399 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9400
9401 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9402
9403 /* Insert new message at BEG. */
9404 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9405
9406 if (STRINGP (string))
9407 {
9408 int nchars;
9409
9410 if (nbytes == 0)
9411 nbytes = SBYTES (string);
9412 nchars = string_byte_to_char (string, nbytes);
9413
9414 /* This function takes care of single/multibyte conversion. We
9415 just have to ensure that the echo area buffer has the right
9416 setting of enable_multibyte_characters. */
9417 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9418 }
9419 else if (s)
9420 {
9421 if (nbytes == 0)
9422 nbytes = strlen (s);
9423
9424 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9425 {
9426 /* Convert from multi-byte to single-byte. */
9427 int i, c, n;
9428 unsigned char work[1];
9429
9430 /* Convert a multibyte string to single-byte. */
9431 for (i = 0; i < nbytes; i += n)
9432 {
9433 c = string_char_and_length (s + i, &n);
9434 work[0] = (ASCII_CHAR_P (c)
9435 ? c
9436 : multibyte_char_to_unibyte (c, Qnil));
9437 insert_1_both (work, 1, 1, 1, 0, 0);
9438 }
9439 }
9440 else if (!multibyte_p
9441 && !NILP (current_buffer->enable_multibyte_characters))
9442 {
9443 /* Convert from single-byte to multi-byte. */
9444 int i, c, n;
9445 const unsigned char *msg = (const unsigned char *) s;
9446 unsigned char str[MAX_MULTIBYTE_LENGTH];
9447
9448 /* Convert a single-byte string to multibyte. */
9449 for (i = 0; i < nbytes; i++)
9450 {
9451 c = msg[i];
9452 MAKE_CHAR_MULTIBYTE (c);
9453 n = CHAR_STRING (c, str);
9454 insert_1_both (str, 1, n, 1, 0, 0);
9455 }
9456 }
9457 else
9458 insert_1 (s, nbytes, 1, 0, 0);
9459 }
9460
9461 return 0;
9462 }
9463
9464
9465 /* Clear messages. CURRENT_P non-zero means clear the current
9466 message. LAST_DISPLAYED_P non-zero means clear the message
9467 last displayed. */
9468
9469 void
9470 clear_message (current_p, last_displayed_p)
9471 int current_p, last_displayed_p;
9472 {
9473 if (current_p)
9474 {
9475 echo_area_buffer[0] = Qnil;
9476 message_cleared_p = 1;
9477 }
9478
9479 if (last_displayed_p)
9480 echo_area_buffer[1] = Qnil;
9481
9482 message_buf_print = 0;
9483 }
9484
9485 /* Clear garbaged frames.
9486
9487 This function is used where the old redisplay called
9488 redraw_garbaged_frames which in turn called redraw_frame which in
9489 turn called clear_frame. The call to clear_frame was a source of
9490 flickering. I believe a clear_frame is not necessary. It should
9491 suffice in the new redisplay to invalidate all current matrices,
9492 and ensure a complete redisplay of all windows. */
9493
9494 static void
9495 clear_garbaged_frames ()
9496 {
9497 if (frame_garbaged)
9498 {
9499 Lisp_Object tail, frame;
9500 int changed_count = 0;
9501
9502 FOR_EACH_FRAME (tail, frame)
9503 {
9504 struct frame *f = XFRAME (frame);
9505
9506 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9507 {
9508 if (f->resized_p)
9509 {
9510 Fredraw_frame (frame);
9511 f->force_flush_display_p = 1;
9512 }
9513 clear_current_matrices (f);
9514 changed_count++;
9515 f->garbaged = 0;
9516 f->resized_p = 0;
9517 }
9518 }
9519
9520 frame_garbaged = 0;
9521 if (changed_count)
9522 ++windows_or_buffers_changed;
9523 }
9524 }
9525
9526
9527 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9528 is non-zero update selected_frame. Value is non-zero if the
9529 mini-windows height has been changed. */
9530
9531 static int
9532 echo_area_display (update_frame_p)
9533 int update_frame_p;
9534 {
9535 Lisp_Object mini_window;
9536 struct window *w;
9537 struct frame *f;
9538 int window_height_changed_p = 0;
9539 struct frame *sf = SELECTED_FRAME ();
9540
9541 mini_window = FRAME_MINIBUF_WINDOW (sf);
9542 w = XWINDOW (mini_window);
9543 f = XFRAME (WINDOW_FRAME (w));
9544
9545 /* Don't display if frame is invisible or not yet initialized. */
9546 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9547 return 0;
9548
9549 #ifdef HAVE_WINDOW_SYSTEM
9550 /* When Emacs starts, selected_frame may be the initial terminal
9551 frame. If we let this through, a message would be displayed on
9552 the terminal. */
9553 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9554 return 0;
9555 #endif /* HAVE_WINDOW_SYSTEM */
9556
9557 /* Redraw garbaged frames. */
9558 if (frame_garbaged)
9559 clear_garbaged_frames ();
9560
9561 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9562 {
9563 echo_area_window = mini_window;
9564 window_height_changed_p = display_echo_area (w);
9565 w->must_be_updated_p = 1;
9566
9567 /* Update the display, unless called from redisplay_internal.
9568 Also don't update the screen during redisplay itself. The
9569 update will happen at the end of redisplay, and an update
9570 here could cause confusion. */
9571 if (update_frame_p && !redisplaying_p)
9572 {
9573 int n = 0;
9574
9575 /* If the display update has been interrupted by pending
9576 input, update mode lines in the frame. Due to the
9577 pending input, it might have been that redisplay hasn't
9578 been called, so that mode lines above the echo area are
9579 garbaged. This looks odd, so we prevent it here. */
9580 if (!display_completed)
9581 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9582
9583 if (window_height_changed_p
9584 /* Don't do this if Emacs is shutting down. Redisplay
9585 needs to run hooks. */
9586 && !NILP (Vrun_hooks))
9587 {
9588 /* Must update other windows. Likewise as in other
9589 cases, don't let this update be interrupted by
9590 pending input. */
9591 int count = SPECPDL_INDEX ();
9592 specbind (Qredisplay_dont_pause, Qt);
9593 windows_or_buffers_changed = 1;
9594 redisplay_internal (0);
9595 unbind_to (count, Qnil);
9596 }
9597 else if (FRAME_WINDOW_P (f) && n == 0)
9598 {
9599 /* Window configuration is the same as before.
9600 Can do with a display update of the echo area,
9601 unless we displayed some mode lines. */
9602 update_single_window (w, 1);
9603 FRAME_RIF (f)->flush_display (f);
9604 }
9605 else
9606 update_frame (f, 1, 1);
9607
9608 /* If cursor is in the echo area, make sure that the next
9609 redisplay displays the minibuffer, so that the cursor will
9610 be replaced with what the minibuffer wants. */
9611 if (cursor_in_echo_area)
9612 ++windows_or_buffers_changed;
9613 }
9614 }
9615 else if (!EQ (mini_window, selected_window))
9616 windows_or_buffers_changed++;
9617
9618 /* Last displayed message is now the current message. */
9619 echo_area_buffer[1] = echo_area_buffer[0];
9620 /* Inform read_char that we're not echoing. */
9621 echo_message_buffer = Qnil;
9622
9623 /* Prevent redisplay optimization in redisplay_internal by resetting
9624 this_line_start_pos. This is done because the mini-buffer now
9625 displays the message instead of its buffer text. */
9626 if (EQ (mini_window, selected_window))
9627 CHARPOS (this_line_start_pos) = 0;
9628
9629 return window_height_changed_p;
9630 }
9631
9632
9633 \f
9634 /***********************************************************************
9635 Mode Lines and Frame Titles
9636 ***********************************************************************/
9637
9638 /* A buffer for constructing non-propertized mode-line strings and
9639 frame titles in it; allocated from the heap in init_xdisp and
9640 resized as needed in store_mode_line_noprop_char. */
9641
9642 static char *mode_line_noprop_buf;
9643
9644 /* The buffer's end, and a current output position in it. */
9645
9646 static char *mode_line_noprop_buf_end;
9647 static char *mode_line_noprop_ptr;
9648
9649 #define MODE_LINE_NOPROP_LEN(start) \
9650 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9651
9652 static enum {
9653 MODE_LINE_DISPLAY = 0,
9654 MODE_LINE_TITLE,
9655 MODE_LINE_NOPROP,
9656 MODE_LINE_STRING
9657 } mode_line_target;
9658
9659 /* Alist that caches the results of :propertize.
9660 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9661 static Lisp_Object mode_line_proptrans_alist;
9662
9663 /* List of strings making up the mode-line. */
9664 static Lisp_Object mode_line_string_list;
9665
9666 /* Base face property when building propertized mode line string. */
9667 static Lisp_Object mode_line_string_face;
9668 static Lisp_Object mode_line_string_face_prop;
9669
9670
9671 /* Unwind data for mode line strings */
9672
9673 static Lisp_Object Vmode_line_unwind_vector;
9674
9675 static Lisp_Object
9676 format_mode_line_unwind_data (struct buffer *obuf,
9677 Lisp_Object owin,
9678 int save_proptrans)
9679 {
9680 Lisp_Object vector, tmp;
9681
9682 /* Reduce consing by keeping one vector in
9683 Vwith_echo_area_save_vector. */
9684 vector = Vmode_line_unwind_vector;
9685 Vmode_line_unwind_vector = Qnil;
9686
9687 if (NILP (vector))
9688 vector = Fmake_vector (make_number (8), Qnil);
9689
9690 ASET (vector, 0, make_number (mode_line_target));
9691 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9692 ASET (vector, 2, mode_line_string_list);
9693 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9694 ASET (vector, 4, mode_line_string_face);
9695 ASET (vector, 5, mode_line_string_face_prop);
9696
9697 if (obuf)
9698 XSETBUFFER (tmp, obuf);
9699 else
9700 tmp = Qnil;
9701 ASET (vector, 6, tmp);
9702 ASET (vector, 7, owin);
9703
9704 return vector;
9705 }
9706
9707 static Lisp_Object
9708 unwind_format_mode_line (vector)
9709 Lisp_Object vector;
9710 {
9711 mode_line_target = XINT (AREF (vector, 0));
9712 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9713 mode_line_string_list = AREF (vector, 2);
9714 if (! EQ (AREF (vector, 3), Qt))
9715 mode_line_proptrans_alist = AREF (vector, 3);
9716 mode_line_string_face = AREF (vector, 4);
9717 mode_line_string_face_prop = AREF (vector, 5);
9718
9719 if (!NILP (AREF (vector, 7)))
9720 /* Select window before buffer, since it may change the buffer. */
9721 Fselect_window (AREF (vector, 7), Qt);
9722
9723 if (!NILP (AREF (vector, 6)))
9724 {
9725 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9726 ASET (vector, 6, Qnil);
9727 }
9728
9729 Vmode_line_unwind_vector = vector;
9730 return Qnil;
9731 }
9732
9733
9734 /* Store a single character C for the frame title in mode_line_noprop_buf.
9735 Re-allocate mode_line_noprop_buf if necessary. */
9736
9737 static void
9738 #ifdef PROTOTYPES
9739 store_mode_line_noprop_char (char c)
9740 #else
9741 store_mode_line_noprop_char (c)
9742 char c;
9743 #endif
9744 {
9745 /* If output position has reached the end of the allocated buffer,
9746 double the buffer's size. */
9747 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9748 {
9749 int len = MODE_LINE_NOPROP_LEN (0);
9750 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9751 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9752 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9753 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9754 }
9755
9756 *mode_line_noprop_ptr++ = c;
9757 }
9758
9759
9760 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9761 mode_line_noprop_ptr. STR is the string to store. Do not copy
9762 characters that yield more columns than PRECISION; PRECISION <= 0
9763 means copy the whole string. Pad with spaces until FIELD_WIDTH
9764 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9765 pad. Called from display_mode_element when it is used to build a
9766 frame title. */
9767
9768 static int
9769 store_mode_line_noprop (str, field_width, precision)
9770 const unsigned char *str;
9771 int field_width, precision;
9772 {
9773 int n = 0;
9774 int dummy, nbytes;
9775
9776 /* Copy at most PRECISION chars from STR. */
9777 nbytes = strlen (str);
9778 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9779 while (nbytes--)
9780 store_mode_line_noprop_char (*str++);
9781
9782 /* Fill up with spaces until FIELD_WIDTH reached. */
9783 while (field_width > 0
9784 && n < field_width)
9785 {
9786 store_mode_line_noprop_char (' ');
9787 ++n;
9788 }
9789
9790 return n;
9791 }
9792
9793 /***********************************************************************
9794 Frame Titles
9795 ***********************************************************************/
9796
9797 #ifdef HAVE_WINDOW_SYSTEM
9798
9799 /* Set the title of FRAME, if it has changed. The title format is
9800 Vicon_title_format if FRAME is iconified, otherwise it is
9801 frame_title_format. */
9802
9803 static void
9804 x_consider_frame_title (frame)
9805 Lisp_Object frame;
9806 {
9807 struct frame *f = XFRAME (frame);
9808
9809 if (FRAME_WINDOW_P (f)
9810 || FRAME_MINIBUF_ONLY_P (f)
9811 || f->explicit_name)
9812 {
9813 /* Do we have more than one visible frame on this X display? */
9814 Lisp_Object tail;
9815 Lisp_Object fmt;
9816 int title_start;
9817 char *title;
9818 int len;
9819 struct it it;
9820 int count = SPECPDL_INDEX ();
9821
9822 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9823 {
9824 Lisp_Object other_frame = XCAR (tail);
9825 struct frame *tf = XFRAME (other_frame);
9826
9827 if (tf != f
9828 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9829 && !FRAME_MINIBUF_ONLY_P (tf)
9830 && !EQ (other_frame, tip_frame)
9831 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9832 break;
9833 }
9834
9835 /* Set global variable indicating that multiple frames exist. */
9836 multiple_frames = CONSP (tail);
9837
9838 /* Switch to the buffer of selected window of the frame. Set up
9839 mode_line_target so that display_mode_element will output into
9840 mode_line_noprop_buf; then display the title. */
9841 record_unwind_protect (unwind_format_mode_line,
9842 format_mode_line_unwind_data
9843 (current_buffer, selected_window, 0));
9844
9845 Fselect_window (f->selected_window, Qt);
9846 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9847 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9848
9849 mode_line_target = MODE_LINE_TITLE;
9850 title_start = MODE_LINE_NOPROP_LEN (0);
9851 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9852 NULL, DEFAULT_FACE_ID);
9853 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9854 len = MODE_LINE_NOPROP_LEN (title_start);
9855 title = mode_line_noprop_buf + title_start;
9856 unbind_to (count, Qnil);
9857
9858 /* Set the title only if it's changed. This avoids consing in
9859 the common case where it hasn't. (If it turns out that we've
9860 already wasted too much time by walking through the list with
9861 display_mode_element, then we might need to optimize at a
9862 higher level than this.) */
9863 if (! STRINGP (f->name)
9864 || SBYTES (f->name) != len
9865 || bcmp (title, SDATA (f->name), len) != 0)
9866 x_implicitly_set_name (f, make_string (title, len), Qnil);
9867 }
9868 }
9869
9870 #endif /* not HAVE_WINDOW_SYSTEM */
9871
9872
9873
9874 \f
9875 /***********************************************************************
9876 Menu Bars
9877 ***********************************************************************/
9878
9879
9880 /* Prepare for redisplay by updating menu-bar item lists when
9881 appropriate. This can call eval. */
9882
9883 void
9884 prepare_menu_bars ()
9885 {
9886 int all_windows;
9887 struct gcpro gcpro1, gcpro2;
9888 struct frame *f;
9889 Lisp_Object tooltip_frame;
9890
9891 #ifdef HAVE_WINDOW_SYSTEM
9892 tooltip_frame = tip_frame;
9893 #else
9894 tooltip_frame = Qnil;
9895 #endif
9896
9897 /* Update all frame titles based on their buffer names, etc. We do
9898 this before the menu bars so that the buffer-menu will show the
9899 up-to-date frame titles. */
9900 #ifdef HAVE_WINDOW_SYSTEM
9901 if (windows_or_buffers_changed || update_mode_lines)
9902 {
9903 Lisp_Object tail, frame;
9904
9905 FOR_EACH_FRAME (tail, frame)
9906 {
9907 f = XFRAME (frame);
9908 if (!EQ (frame, tooltip_frame)
9909 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9910 x_consider_frame_title (frame);
9911 }
9912 }
9913 #endif /* HAVE_WINDOW_SYSTEM */
9914
9915 /* Update the menu bar item lists, if appropriate. This has to be
9916 done before any actual redisplay or generation of display lines. */
9917 all_windows = (update_mode_lines
9918 || buffer_shared > 1
9919 || windows_or_buffers_changed);
9920 if (all_windows)
9921 {
9922 Lisp_Object tail, frame;
9923 int count = SPECPDL_INDEX ();
9924 /* 1 means that update_menu_bar has run its hooks
9925 so any further calls to update_menu_bar shouldn't do so again. */
9926 int menu_bar_hooks_run = 0;
9927
9928 record_unwind_save_match_data ();
9929
9930 FOR_EACH_FRAME (tail, frame)
9931 {
9932 f = XFRAME (frame);
9933
9934 /* Ignore tooltip frame. */
9935 if (EQ (frame, tooltip_frame))
9936 continue;
9937
9938 /* If a window on this frame changed size, report that to
9939 the user and clear the size-change flag. */
9940 if (FRAME_WINDOW_SIZES_CHANGED (f))
9941 {
9942 Lisp_Object functions;
9943
9944 /* Clear flag first in case we get an error below. */
9945 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9946 functions = Vwindow_size_change_functions;
9947 GCPRO2 (tail, functions);
9948
9949 while (CONSP (functions))
9950 {
9951 if (!EQ (XCAR (functions), Qt))
9952 call1 (XCAR (functions), frame);
9953 functions = XCDR (functions);
9954 }
9955 UNGCPRO;
9956 }
9957
9958 GCPRO1 (tail);
9959 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9960 #ifdef HAVE_WINDOW_SYSTEM
9961 update_tool_bar (f, 0);
9962 #endif
9963 #ifdef HAVE_NS
9964 if (windows_or_buffers_changed
9965 && FRAME_NS_P (f))
9966 ns_set_doc_edited (f, Fbuffer_modified_p
9967 (XWINDOW (f->selected_window)->buffer));
9968 #endif
9969 UNGCPRO;
9970 }
9971
9972 unbind_to (count, Qnil);
9973 }
9974 else
9975 {
9976 struct frame *sf = SELECTED_FRAME ();
9977 update_menu_bar (sf, 1, 0);
9978 #ifdef HAVE_WINDOW_SYSTEM
9979 update_tool_bar (sf, 1);
9980 #endif
9981 }
9982
9983 /* Motif needs this. See comment in xmenu.c. Turn it off when
9984 pending_menu_activation is not defined. */
9985 #ifdef USE_X_TOOLKIT
9986 pending_menu_activation = 0;
9987 #endif
9988 }
9989
9990
9991 /* Update the menu bar item list for frame F. This has to be done
9992 before we start to fill in any display lines, because it can call
9993 eval.
9994
9995 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9996
9997 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9998 already ran the menu bar hooks for this redisplay, so there
9999 is no need to run them again. The return value is the
10000 updated value of this flag, to pass to the next call. */
10001
10002 static int
10003 update_menu_bar (f, save_match_data, hooks_run)
10004 struct frame *f;
10005 int save_match_data;
10006 int hooks_run;
10007 {
10008 Lisp_Object window;
10009 register struct window *w;
10010
10011 /* If called recursively during a menu update, do nothing. This can
10012 happen when, for instance, an activate-menubar-hook causes a
10013 redisplay. */
10014 if (inhibit_menubar_update)
10015 return hooks_run;
10016
10017 window = FRAME_SELECTED_WINDOW (f);
10018 w = XWINDOW (window);
10019
10020 if (FRAME_WINDOW_P (f)
10021 ?
10022 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10023 || defined (HAVE_NS) || defined (USE_GTK)
10024 FRAME_EXTERNAL_MENU_BAR (f)
10025 #else
10026 FRAME_MENU_BAR_LINES (f) > 0
10027 #endif
10028 : FRAME_MENU_BAR_LINES (f) > 0)
10029 {
10030 /* If the user has switched buffers or windows, we need to
10031 recompute to reflect the new bindings. But we'll
10032 recompute when update_mode_lines is set too; that means
10033 that people can use force-mode-line-update to request
10034 that the menu bar be recomputed. The adverse effect on
10035 the rest of the redisplay algorithm is about the same as
10036 windows_or_buffers_changed anyway. */
10037 if (windows_or_buffers_changed
10038 /* This used to test w->update_mode_line, but we believe
10039 there is no need to recompute the menu in that case. */
10040 || update_mode_lines
10041 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10042 < BUF_MODIFF (XBUFFER (w->buffer)))
10043 != !NILP (w->last_had_star))
10044 || ((!NILP (Vtransient_mark_mode)
10045 && !NILP (XBUFFER (w->buffer)->mark_active))
10046 != !NILP (w->region_showing)))
10047 {
10048 struct buffer *prev = current_buffer;
10049 int count = SPECPDL_INDEX ();
10050
10051 specbind (Qinhibit_menubar_update, Qt);
10052
10053 set_buffer_internal_1 (XBUFFER (w->buffer));
10054 if (save_match_data)
10055 record_unwind_save_match_data ();
10056 if (NILP (Voverriding_local_map_menu_flag))
10057 {
10058 specbind (Qoverriding_terminal_local_map, Qnil);
10059 specbind (Qoverriding_local_map, Qnil);
10060 }
10061
10062 if (!hooks_run)
10063 {
10064 /* Run the Lucid hook. */
10065 safe_run_hooks (Qactivate_menubar_hook);
10066
10067 /* If it has changed current-menubar from previous value,
10068 really recompute the menu-bar from the value. */
10069 if (! NILP (Vlucid_menu_bar_dirty_flag))
10070 call0 (Qrecompute_lucid_menubar);
10071
10072 safe_run_hooks (Qmenu_bar_update_hook);
10073
10074 hooks_run = 1;
10075 }
10076
10077 XSETFRAME (Vmenu_updating_frame, f);
10078 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10079
10080 /* Redisplay the menu bar in case we changed it. */
10081 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10082 || defined (HAVE_NS) || defined (USE_GTK)
10083 if (FRAME_WINDOW_P (f))
10084 {
10085 #if defined (HAVE_NS)
10086 /* All frames on Mac OS share the same menubar. So only
10087 the selected frame should be allowed to set it. */
10088 if (f == SELECTED_FRAME ())
10089 #endif
10090 set_frame_menubar (f, 0, 0);
10091 }
10092 else
10093 /* On a terminal screen, the menu bar is an ordinary screen
10094 line, and this makes it get updated. */
10095 w->update_mode_line = Qt;
10096 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10097 /* In the non-toolkit version, the menu bar is an ordinary screen
10098 line, and this makes it get updated. */
10099 w->update_mode_line = Qt;
10100 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10101
10102 unbind_to (count, Qnil);
10103 set_buffer_internal_1 (prev);
10104 }
10105 }
10106
10107 return hooks_run;
10108 }
10109
10110
10111 \f
10112 /***********************************************************************
10113 Output Cursor
10114 ***********************************************************************/
10115
10116 #ifdef HAVE_WINDOW_SYSTEM
10117
10118 /* EXPORT:
10119 Nominal cursor position -- where to draw output.
10120 HPOS and VPOS are window relative glyph matrix coordinates.
10121 X and Y are window relative pixel coordinates. */
10122
10123 struct cursor_pos output_cursor;
10124
10125
10126 /* EXPORT:
10127 Set the global variable output_cursor to CURSOR. All cursor
10128 positions are relative to updated_window. */
10129
10130 void
10131 set_output_cursor (cursor)
10132 struct cursor_pos *cursor;
10133 {
10134 output_cursor.hpos = cursor->hpos;
10135 output_cursor.vpos = cursor->vpos;
10136 output_cursor.x = cursor->x;
10137 output_cursor.y = cursor->y;
10138 }
10139
10140
10141 /* EXPORT for RIF:
10142 Set a nominal cursor position.
10143
10144 HPOS and VPOS are column/row positions in a window glyph matrix. X
10145 and Y are window text area relative pixel positions.
10146
10147 If this is done during an update, updated_window will contain the
10148 window that is being updated and the position is the future output
10149 cursor position for that window. If updated_window is null, use
10150 selected_window and display the cursor at the given position. */
10151
10152 void
10153 x_cursor_to (vpos, hpos, y, x)
10154 int vpos, hpos, y, x;
10155 {
10156 struct window *w;
10157
10158 /* If updated_window is not set, work on selected_window. */
10159 if (updated_window)
10160 w = updated_window;
10161 else
10162 w = XWINDOW (selected_window);
10163
10164 /* Set the output cursor. */
10165 output_cursor.hpos = hpos;
10166 output_cursor.vpos = vpos;
10167 output_cursor.x = x;
10168 output_cursor.y = y;
10169
10170 /* If not called as part of an update, really display the cursor.
10171 This will also set the cursor position of W. */
10172 if (updated_window == NULL)
10173 {
10174 BLOCK_INPUT;
10175 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10176 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10177 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10178 UNBLOCK_INPUT;
10179 }
10180 }
10181
10182 #endif /* HAVE_WINDOW_SYSTEM */
10183
10184 \f
10185 /***********************************************************************
10186 Tool-bars
10187 ***********************************************************************/
10188
10189 #ifdef HAVE_WINDOW_SYSTEM
10190
10191 /* Where the mouse was last time we reported a mouse event. */
10192
10193 FRAME_PTR last_mouse_frame;
10194
10195 /* Tool-bar item index of the item on which a mouse button was pressed
10196 or -1. */
10197
10198 int last_tool_bar_item;
10199
10200
10201 static Lisp_Object
10202 update_tool_bar_unwind (frame)
10203 Lisp_Object frame;
10204 {
10205 selected_frame = frame;
10206 return Qnil;
10207 }
10208
10209 /* Update the tool-bar item list for frame F. This has to be done
10210 before we start to fill in any display lines. Called from
10211 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10212 and restore it here. */
10213
10214 static void
10215 update_tool_bar (f, save_match_data)
10216 struct frame *f;
10217 int save_match_data;
10218 {
10219 #if defined (USE_GTK) || defined (HAVE_NS)
10220 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10221 #else
10222 int do_update = WINDOWP (f->tool_bar_window)
10223 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10224 #endif
10225
10226 if (do_update)
10227 {
10228 Lisp_Object window;
10229 struct window *w;
10230
10231 window = FRAME_SELECTED_WINDOW (f);
10232 w = XWINDOW (window);
10233
10234 /* If the user has switched buffers or windows, we need to
10235 recompute to reflect the new bindings. But we'll
10236 recompute when update_mode_lines is set too; that means
10237 that people can use force-mode-line-update to request
10238 that the menu bar be recomputed. The adverse effect on
10239 the rest of the redisplay algorithm is about the same as
10240 windows_or_buffers_changed anyway. */
10241 if (windows_or_buffers_changed
10242 || !NILP (w->update_mode_line)
10243 || update_mode_lines
10244 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10245 < BUF_MODIFF (XBUFFER (w->buffer)))
10246 != !NILP (w->last_had_star))
10247 || ((!NILP (Vtransient_mark_mode)
10248 && !NILP (XBUFFER (w->buffer)->mark_active))
10249 != !NILP (w->region_showing)))
10250 {
10251 struct buffer *prev = current_buffer;
10252 int count = SPECPDL_INDEX ();
10253 Lisp_Object frame, new_tool_bar;
10254 int new_n_tool_bar;
10255 struct gcpro gcpro1;
10256
10257 /* Set current_buffer to the buffer of the selected
10258 window of the frame, so that we get the right local
10259 keymaps. */
10260 set_buffer_internal_1 (XBUFFER (w->buffer));
10261
10262 /* Save match data, if we must. */
10263 if (save_match_data)
10264 record_unwind_save_match_data ();
10265
10266 /* Make sure that we don't accidentally use bogus keymaps. */
10267 if (NILP (Voverriding_local_map_menu_flag))
10268 {
10269 specbind (Qoverriding_terminal_local_map, Qnil);
10270 specbind (Qoverriding_local_map, Qnil);
10271 }
10272
10273 GCPRO1 (new_tool_bar);
10274
10275 /* We must temporarily set the selected frame to this frame
10276 before calling tool_bar_items, because the calculation of
10277 the tool-bar keymap uses the selected frame (see
10278 `tool-bar-make-keymap' in tool-bar.el). */
10279 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10280 XSETFRAME (frame, f);
10281 selected_frame = frame;
10282
10283 /* Build desired tool-bar items from keymaps. */
10284 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10285 &new_n_tool_bar);
10286
10287 /* Redisplay the tool-bar if we changed it. */
10288 if (new_n_tool_bar != f->n_tool_bar_items
10289 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10290 {
10291 /* Redisplay that happens asynchronously due to an expose event
10292 may access f->tool_bar_items. Make sure we update both
10293 variables within BLOCK_INPUT so no such event interrupts. */
10294 BLOCK_INPUT;
10295 f->tool_bar_items = new_tool_bar;
10296 f->n_tool_bar_items = new_n_tool_bar;
10297 w->update_mode_line = Qt;
10298 UNBLOCK_INPUT;
10299 }
10300
10301 UNGCPRO;
10302
10303 unbind_to (count, Qnil);
10304 set_buffer_internal_1 (prev);
10305 }
10306 }
10307 }
10308
10309
10310 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10311 F's desired tool-bar contents. F->tool_bar_items must have
10312 been set up previously by calling prepare_menu_bars. */
10313
10314 static void
10315 build_desired_tool_bar_string (f)
10316 struct frame *f;
10317 {
10318 int i, size, size_needed;
10319 struct gcpro gcpro1, gcpro2, gcpro3;
10320 Lisp_Object image, plist, props;
10321
10322 image = plist = props = Qnil;
10323 GCPRO3 (image, plist, props);
10324
10325 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10326 Otherwise, make a new string. */
10327
10328 /* The size of the string we might be able to reuse. */
10329 size = (STRINGP (f->desired_tool_bar_string)
10330 ? SCHARS (f->desired_tool_bar_string)
10331 : 0);
10332
10333 /* We need one space in the string for each image. */
10334 size_needed = f->n_tool_bar_items;
10335
10336 /* Reuse f->desired_tool_bar_string, if possible. */
10337 if (size < size_needed || NILP (f->desired_tool_bar_string))
10338 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10339 make_number (' '));
10340 else
10341 {
10342 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10343 Fremove_text_properties (make_number (0), make_number (size),
10344 props, f->desired_tool_bar_string);
10345 }
10346
10347 /* Put a `display' property on the string for the images to display,
10348 put a `menu_item' property on tool-bar items with a value that
10349 is the index of the item in F's tool-bar item vector. */
10350 for (i = 0; i < f->n_tool_bar_items; ++i)
10351 {
10352 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10353
10354 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10355 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10356 int hmargin, vmargin, relief, idx, end;
10357 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10358
10359 /* If image is a vector, choose the image according to the
10360 button state. */
10361 image = PROP (TOOL_BAR_ITEM_IMAGES);
10362 if (VECTORP (image))
10363 {
10364 if (enabled_p)
10365 idx = (selected_p
10366 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10367 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10368 else
10369 idx = (selected_p
10370 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10371 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10372
10373 xassert (ASIZE (image) >= idx);
10374 image = AREF (image, idx);
10375 }
10376 else
10377 idx = -1;
10378
10379 /* Ignore invalid image specifications. */
10380 if (!valid_image_p (image))
10381 continue;
10382
10383 /* Display the tool-bar button pressed, or depressed. */
10384 plist = Fcopy_sequence (XCDR (image));
10385
10386 /* Compute margin and relief to draw. */
10387 relief = (tool_bar_button_relief >= 0
10388 ? tool_bar_button_relief
10389 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10390 hmargin = vmargin = relief;
10391
10392 if (INTEGERP (Vtool_bar_button_margin)
10393 && XINT (Vtool_bar_button_margin) > 0)
10394 {
10395 hmargin += XFASTINT (Vtool_bar_button_margin);
10396 vmargin += XFASTINT (Vtool_bar_button_margin);
10397 }
10398 else if (CONSP (Vtool_bar_button_margin))
10399 {
10400 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10401 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10402 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10403
10404 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10405 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10406 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10407 }
10408
10409 if (auto_raise_tool_bar_buttons_p)
10410 {
10411 /* Add a `:relief' property to the image spec if the item is
10412 selected. */
10413 if (selected_p)
10414 {
10415 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10416 hmargin -= relief;
10417 vmargin -= relief;
10418 }
10419 }
10420 else
10421 {
10422 /* If image is selected, display it pressed, i.e. with a
10423 negative relief. If it's not selected, display it with a
10424 raised relief. */
10425 plist = Fplist_put (plist, QCrelief,
10426 (selected_p
10427 ? make_number (-relief)
10428 : make_number (relief)));
10429 hmargin -= relief;
10430 vmargin -= relief;
10431 }
10432
10433 /* Put a margin around the image. */
10434 if (hmargin || vmargin)
10435 {
10436 if (hmargin == vmargin)
10437 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10438 else
10439 plist = Fplist_put (plist, QCmargin,
10440 Fcons (make_number (hmargin),
10441 make_number (vmargin)));
10442 }
10443
10444 /* If button is not enabled, and we don't have special images
10445 for the disabled state, make the image appear disabled by
10446 applying an appropriate algorithm to it. */
10447 if (!enabled_p && idx < 0)
10448 plist = Fplist_put (plist, QCconversion, Qdisabled);
10449
10450 /* Put a `display' text property on the string for the image to
10451 display. Put a `menu-item' property on the string that gives
10452 the start of this item's properties in the tool-bar items
10453 vector. */
10454 image = Fcons (Qimage, plist);
10455 props = list4 (Qdisplay, image,
10456 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10457
10458 /* Let the last image hide all remaining spaces in the tool bar
10459 string. The string can be longer than needed when we reuse a
10460 previous string. */
10461 if (i + 1 == f->n_tool_bar_items)
10462 end = SCHARS (f->desired_tool_bar_string);
10463 else
10464 end = i + 1;
10465 Fadd_text_properties (make_number (i), make_number (end),
10466 props, f->desired_tool_bar_string);
10467 #undef PROP
10468 }
10469
10470 UNGCPRO;
10471 }
10472
10473
10474 /* Display one line of the tool-bar of frame IT->f.
10475
10476 HEIGHT specifies the desired height of the tool-bar line.
10477 If the actual height of the glyph row is less than HEIGHT, the
10478 row's height is increased to HEIGHT, and the icons are centered
10479 vertically in the new height.
10480
10481 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10482 count a final empty row in case the tool-bar width exactly matches
10483 the window width.
10484 */
10485
10486 static void
10487 display_tool_bar_line (it, height)
10488 struct it *it;
10489 int height;
10490 {
10491 struct glyph_row *row = it->glyph_row;
10492 int max_x = it->last_visible_x;
10493 struct glyph *last;
10494
10495 prepare_desired_row (row);
10496 row->y = it->current_y;
10497
10498 /* Note that this isn't made use of if the face hasn't a box,
10499 so there's no need to check the face here. */
10500 it->start_of_box_run_p = 1;
10501
10502 while (it->current_x < max_x)
10503 {
10504 int x, n_glyphs_before, i, nglyphs;
10505 struct it it_before;
10506
10507 /* Get the next display element. */
10508 if (!get_next_display_element (it))
10509 {
10510 /* Don't count empty row if we are counting needed tool-bar lines. */
10511 if (height < 0 && !it->hpos)
10512 return;
10513 break;
10514 }
10515
10516 /* Produce glyphs. */
10517 n_glyphs_before = row->used[TEXT_AREA];
10518 it_before = *it;
10519
10520 PRODUCE_GLYPHS (it);
10521
10522 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10523 i = 0;
10524 x = it_before.current_x;
10525 while (i < nglyphs)
10526 {
10527 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10528
10529 if (x + glyph->pixel_width > max_x)
10530 {
10531 /* Glyph doesn't fit on line. Backtrack. */
10532 row->used[TEXT_AREA] = n_glyphs_before;
10533 *it = it_before;
10534 /* If this is the only glyph on this line, it will never fit on the
10535 toolbar, so skip it. But ensure there is at least one glyph,
10536 so we don't accidentally disable the tool-bar. */
10537 if (n_glyphs_before == 0
10538 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10539 break;
10540 goto out;
10541 }
10542
10543 ++it->hpos;
10544 x += glyph->pixel_width;
10545 ++i;
10546 }
10547
10548 /* Stop at line ends. */
10549 if (ITERATOR_AT_END_OF_LINE_P (it))
10550 break;
10551
10552 set_iterator_to_next (it, 1);
10553 }
10554
10555 out:;
10556
10557 row->displays_text_p = row->used[TEXT_AREA] != 0;
10558
10559 /* Use default face for the border below the tool bar.
10560
10561 FIXME: When auto-resize-tool-bars is grow-only, there is
10562 no additional border below the possibly empty tool-bar lines.
10563 So to make the extra empty lines look "normal", we have to
10564 use the tool-bar face for the border too. */
10565 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10566 it->face_id = DEFAULT_FACE_ID;
10567
10568 extend_face_to_end_of_line (it);
10569 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10570 last->right_box_line_p = 1;
10571 if (last == row->glyphs[TEXT_AREA])
10572 last->left_box_line_p = 1;
10573
10574 /* Make line the desired height and center it vertically. */
10575 if ((height -= it->max_ascent + it->max_descent) > 0)
10576 {
10577 /* Don't add more than one line height. */
10578 height %= FRAME_LINE_HEIGHT (it->f);
10579 it->max_ascent += height / 2;
10580 it->max_descent += (height + 1) / 2;
10581 }
10582
10583 compute_line_metrics (it);
10584
10585 /* If line is empty, make it occupy the rest of the tool-bar. */
10586 if (!row->displays_text_p)
10587 {
10588 row->height = row->phys_height = it->last_visible_y - row->y;
10589 row->visible_height = row->height;
10590 row->ascent = row->phys_ascent = 0;
10591 row->extra_line_spacing = 0;
10592 }
10593
10594 row->full_width_p = 1;
10595 row->continued_p = 0;
10596 row->truncated_on_left_p = 0;
10597 row->truncated_on_right_p = 0;
10598
10599 it->current_x = it->hpos = 0;
10600 it->current_y += row->height;
10601 ++it->vpos;
10602 ++it->glyph_row;
10603 }
10604
10605
10606 /* Max tool-bar height. */
10607
10608 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10609 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10610
10611 /* Value is the number of screen lines needed to make all tool-bar
10612 items of frame F visible. The number of actual rows needed is
10613 returned in *N_ROWS if non-NULL. */
10614
10615 static int
10616 tool_bar_lines_needed (f, n_rows)
10617 struct frame *f;
10618 int *n_rows;
10619 {
10620 struct window *w = XWINDOW (f->tool_bar_window);
10621 struct it it;
10622 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10623 the desired matrix, so use (unused) mode-line row as temporary row to
10624 avoid destroying the first tool-bar row. */
10625 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10626
10627 /* Initialize an iterator for iteration over
10628 F->desired_tool_bar_string in the tool-bar window of frame F. */
10629 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10630 it.first_visible_x = 0;
10631 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10632 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10633
10634 while (!ITERATOR_AT_END_P (&it))
10635 {
10636 clear_glyph_row (temp_row);
10637 it.glyph_row = temp_row;
10638 display_tool_bar_line (&it, -1);
10639 }
10640 clear_glyph_row (temp_row);
10641
10642 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10643 if (n_rows)
10644 *n_rows = it.vpos > 0 ? it.vpos : -1;
10645
10646 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10647 }
10648
10649
10650 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10651 0, 1, 0,
10652 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10653 (frame)
10654 Lisp_Object frame;
10655 {
10656 struct frame *f;
10657 struct window *w;
10658 int nlines = 0;
10659
10660 if (NILP (frame))
10661 frame = selected_frame;
10662 else
10663 CHECK_FRAME (frame);
10664 f = XFRAME (frame);
10665
10666 if (WINDOWP (f->tool_bar_window)
10667 || (w = XWINDOW (f->tool_bar_window),
10668 WINDOW_TOTAL_LINES (w) > 0))
10669 {
10670 update_tool_bar (f, 1);
10671 if (f->n_tool_bar_items)
10672 {
10673 build_desired_tool_bar_string (f);
10674 nlines = tool_bar_lines_needed (f, NULL);
10675 }
10676 }
10677
10678 return make_number (nlines);
10679 }
10680
10681
10682 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10683 height should be changed. */
10684
10685 static int
10686 redisplay_tool_bar (f)
10687 struct frame *f;
10688 {
10689 struct window *w;
10690 struct it it;
10691 struct glyph_row *row;
10692
10693 #if defined (USE_GTK) || defined (HAVE_NS)
10694 if (FRAME_EXTERNAL_TOOL_BAR (f))
10695 update_frame_tool_bar (f);
10696 return 0;
10697 #endif
10698
10699 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10700 do anything. This means you must start with tool-bar-lines
10701 non-zero to get the auto-sizing effect. Or in other words, you
10702 can turn off tool-bars by specifying tool-bar-lines zero. */
10703 if (!WINDOWP (f->tool_bar_window)
10704 || (w = XWINDOW (f->tool_bar_window),
10705 WINDOW_TOTAL_LINES (w) == 0))
10706 return 0;
10707
10708 /* Set up an iterator for the tool-bar window. */
10709 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10710 it.first_visible_x = 0;
10711 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10712 row = it.glyph_row;
10713
10714 /* Build a string that represents the contents of the tool-bar. */
10715 build_desired_tool_bar_string (f);
10716 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10717
10718 if (f->n_tool_bar_rows == 0)
10719 {
10720 int nlines;
10721
10722 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10723 nlines != WINDOW_TOTAL_LINES (w)))
10724 {
10725 extern Lisp_Object Qtool_bar_lines;
10726 Lisp_Object frame;
10727 int old_height = WINDOW_TOTAL_LINES (w);
10728
10729 XSETFRAME (frame, f);
10730 Fmodify_frame_parameters (frame,
10731 Fcons (Fcons (Qtool_bar_lines,
10732 make_number (nlines)),
10733 Qnil));
10734 if (WINDOW_TOTAL_LINES (w) != old_height)
10735 {
10736 clear_glyph_matrix (w->desired_matrix);
10737 fonts_changed_p = 1;
10738 return 1;
10739 }
10740 }
10741 }
10742
10743 /* Display as many lines as needed to display all tool-bar items. */
10744
10745 if (f->n_tool_bar_rows > 0)
10746 {
10747 int border, rows, height, extra;
10748
10749 if (INTEGERP (Vtool_bar_border))
10750 border = XINT (Vtool_bar_border);
10751 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10752 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10753 else if (EQ (Vtool_bar_border, Qborder_width))
10754 border = f->border_width;
10755 else
10756 border = 0;
10757 if (border < 0)
10758 border = 0;
10759
10760 rows = f->n_tool_bar_rows;
10761 height = max (1, (it.last_visible_y - border) / rows);
10762 extra = it.last_visible_y - border - height * rows;
10763
10764 while (it.current_y < it.last_visible_y)
10765 {
10766 int h = 0;
10767 if (extra > 0 && rows-- > 0)
10768 {
10769 h = (extra + rows - 1) / rows;
10770 extra -= h;
10771 }
10772 display_tool_bar_line (&it, height + h);
10773 }
10774 }
10775 else
10776 {
10777 while (it.current_y < it.last_visible_y)
10778 display_tool_bar_line (&it, 0);
10779 }
10780
10781 /* It doesn't make much sense to try scrolling in the tool-bar
10782 window, so don't do it. */
10783 w->desired_matrix->no_scrolling_p = 1;
10784 w->must_be_updated_p = 1;
10785
10786 if (!NILP (Vauto_resize_tool_bars))
10787 {
10788 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10789 int change_height_p = 0;
10790
10791 /* If we couldn't display everything, change the tool-bar's
10792 height if there is room for more. */
10793 if (IT_STRING_CHARPOS (it) < it.end_charpos
10794 && it.current_y < max_tool_bar_height)
10795 change_height_p = 1;
10796
10797 row = it.glyph_row - 1;
10798
10799 /* If there are blank lines at the end, except for a partially
10800 visible blank line at the end that is smaller than
10801 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10802 if (!row->displays_text_p
10803 && row->height >= FRAME_LINE_HEIGHT (f))
10804 change_height_p = 1;
10805
10806 /* If row displays tool-bar items, but is partially visible,
10807 change the tool-bar's height. */
10808 if (row->displays_text_p
10809 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10810 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10811 change_height_p = 1;
10812
10813 /* Resize windows as needed by changing the `tool-bar-lines'
10814 frame parameter. */
10815 if (change_height_p)
10816 {
10817 extern Lisp_Object Qtool_bar_lines;
10818 Lisp_Object frame;
10819 int old_height = WINDOW_TOTAL_LINES (w);
10820 int nrows;
10821 int nlines = tool_bar_lines_needed (f, &nrows);
10822
10823 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10824 && !f->minimize_tool_bar_window_p)
10825 ? (nlines > old_height)
10826 : (nlines != old_height));
10827 f->minimize_tool_bar_window_p = 0;
10828
10829 if (change_height_p)
10830 {
10831 XSETFRAME (frame, f);
10832 Fmodify_frame_parameters (frame,
10833 Fcons (Fcons (Qtool_bar_lines,
10834 make_number (nlines)),
10835 Qnil));
10836 if (WINDOW_TOTAL_LINES (w) != old_height)
10837 {
10838 clear_glyph_matrix (w->desired_matrix);
10839 f->n_tool_bar_rows = nrows;
10840 fonts_changed_p = 1;
10841 return 1;
10842 }
10843 }
10844 }
10845 }
10846
10847 f->minimize_tool_bar_window_p = 0;
10848 return 0;
10849 }
10850
10851
10852 /* Get information about the tool-bar item which is displayed in GLYPH
10853 on frame F. Return in *PROP_IDX the index where tool-bar item
10854 properties start in F->tool_bar_items. Value is zero if
10855 GLYPH doesn't display a tool-bar item. */
10856
10857 static int
10858 tool_bar_item_info (f, glyph, prop_idx)
10859 struct frame *f;
10860 struct glyph *glyph;
10861 int *prop_idx;
10862 {
10863 Lisp_Object prop;
10864 int success_p;
10865 int charpos;
10866
10867 /* This function can be called asynchronously, which means we must
10868 exclude any possibility that Fget_text_property signals an
10869 error. */
10870 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10871 charpos = max (0, charpos);
10872
10873 /* Get the text property `menu-item' at pos. The value of that
10874 property is the start index of this item's properties in
10875 F->tool_bar_items. */
10876 prop = Fget_text_property (make_number (charpos),
10877 Qmenu_item, f->current_tool_bar_string);
10878 if (INTEGERP (prop))
10879 {
10880 *prop_idx = XINT (prop);
10881 success_p = 1;
10882 }
10883 else
10884 success_p = 0;
10885
10886 return success_p;
10887 }
10888
10889 \f
10890 /* Get information about the tool-bar item at position X/Y on frame F.
10891 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10892 the current matrix of the tool-bar window of F, or NULL if not
10893 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10894 item in F->tool_bar_items. Value is
10895
10896 -1 if X/Y is not on a tool-bar item
10897 0 if X/Y is on the same item that was highlighted before.
10898 1 otherwise. */
10899
10900 static int
10901 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10902 struct frame *f;
10903 int x, y;
10904 struct glyph **glyph;
10905 int *hpos, *vpos, *prop_idx;
10906 {
10907 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10908 struct window *w = XWINDOW (f->tool_bar_window);
10909 int area;
10910
10911 /* Find the glyph under X/Y. */
10912 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10913 if (*glyph == NULL)
10914 return -1;
10915
10916 /* Get the start of this tool-bar item's properties in
10917 f->tool_bar_items. */
10918 if (!tool_bar_item_info (f, *glyph, prop_idx))
10919 return -1;
10920
10921 /* Is mouse on the highlighted item? */
10922 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10923 && *vpos >= dpyinfo->mouse_face_beg_row
10924 && *vpos <= dpyinfo->mouse_face_end_row
10925 && (*vpos > dpyinfo->mouse_face_beg_row
10926 || *hpos >= dpyinfo->mouse_face_beg_col)
10927 && (*vpos < dpyinfo->mouse_face_end_row
10928 || *hpos < dpyinfo->mouse_face_end_col
10929 || dpyinfo->mouse_face_past_end))
10930 return 0;
10931
10932 return 1;
10933 }
10934
10935
10936 /* EXPORT:
10937 Handle mouse button event on the tool-bar of frame F, at
10938 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10939 0 for button release. MODIFIERS is event modifiers for button
10940 release. */
10941
10942 void
10943 handle_tool_bar_click (f, x, y, down_p, modifiers)
10944 struct frame *f;
10945 int x, y, down_p;
10946 unsigned int modifiers;
10947 {
10948 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10949 struct window *w = XWINDOW (f->tool_bar_window);
10950 int hpos, vpos, prop_idx;
10951 struct glyph *glyph;
10952 Lisp_Object enabled_p;
10953
10954 /* If not on the highlighted tool-bar item, return. */
10955 frame_to_window_pixel_xy (w, &x, &y);
10956 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10957 return;
10958
10959 /* If item is disabled, do nothing. */
10960 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10961 if (NILP (enabled_p))
10962 return;
10963
10964 if (down_p)
10965 {
10966 /* Show item in pressed state. */
10967 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10968 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10969 last_tool_bar_item = prop_idx;
10970 }
10971 else
10972 {
10973 Lisp_Object key, frame;
10974 struct input_event event;
10975 EVENT_INIT (event);
10976
10977 /* Show item in released state. */
10978 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10979 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10980
10981 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10982
10983 XSETFRAME (frame, f);
10984 event.kind = TOOL_BAR_EVENT;
10985 event.frame_or_window = frame;
10986 event.arg = frame;
10987 kbd_buffer_store_event (&event);
10988
10989 event.kind = TOOL_BAR_EVENT;
10990 event.frame_or_window = frame;
10991 event.arg = key;
10992 event.modifiers = modifiers;
10993 kbd_buffer_store_event (&event);
10994 last_tool_bar_item = -1;
10995 }
10996 }
10997
10998
10999 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11000 tool-bar window-relative coordinates X/Y. Called from
11001 note_mouse_highlight. */
11002
11003 static void
11004 note_tool_bar_highlight (f, x, y)
11005 struct frame *f;
11006 int x, y;
11007 {
11008 Lisp_Object window = f->tool_bar_window;
11009 struct window *w = XWINDOW (window);
11010 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11011 int hpos, vpos;
11012 struct glyph *glyph;
11013 struct glyph_row *row;
11014 int i;
11015 Lisp_Object enabled_p;
11016 int prop_idx;
11017 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11018 int mouse_down_p, rc;
11019
11020 /* Function note_mouse_highlight is called with negative x(y
11021 values when mouse moves outside of the frame. */
11022 if (x <= 0 || y <= 0)
11023 {
11024 clear_mouse_face (dpyinfo);
11025 return;
11026 }
11027
11028 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11029 if (rc < 0)
11030 {
11031 /* Not on tool-bar item. */
11032 clear_mouse_face (dpyinfo);
11033 return;
11034 }
11035 else if (rc == 0)
11036 /* On same tool-bar item as before. */
11037 goto set_help_echo;
11038
11039 clear_mouse_face (dpyinfo);
11040
11041 /* Mouse is down, but on different tool-bar item? */
11042 mouse_down_p = (dpyinfo->grabbed
11043 && f == last_mouse_frame
11044 && FRAME_LIVE_P (f));
11045 if (mouse_down_p
11046 && last_tool_bar_item != prop_idx)
11047 return;
11048
11049 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11050 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11051
11052 /* If tool-bar item is not enabled, don't highlight it. */
11053 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11054 if (!NILP (enabled_p))
11055 {
11056 /* Compute the x-position of the glyph. In front and past the
11057 image is a space. We include this in the highlighted area. */
11058 row = MATRIX_ROW (w->current_matrix, vpos);
11059 for (i = x = 0; i < hpos; ++i)
11060 x += row->glyphs[TEXT_AREA][i].pixel_width;
11061
11062 /* Record this as the current active region. */
11063 dpyinfo->mouse_face_beg_col = hpos;
11064 dpyinfo->mouse_face_beg_row = vpos;
11065 dpyinfo->mouse_face_beg_x = x;
11066 dpyinfo->mouse_face_beg_y = row->y;
11067 dpyinfo->mouse_face_past_end = 0;
11068
11069 dpyinfo->mouse_face_end_col = hpos + 1;
11070 dpyinfo->mouse_face_end_row = vpos;
11071 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11072 dpyinfo->mouse_face_end_y = row->y;
11073 dpyinfo->mouse_face_window = window;
11074 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11075
11076 /* Display it as active. */
11077 show_mouse_face (dpyinfo, draw);
11078 dpyinfo->mouse_face_image_state = draw;
11079 }
11080
11081 set_help_echo:
11082
11083 /* Set help_echo_string to a help string to display for this tool-bar item.
11084 XTread_socket does the rest. */
11085 help_echo_object = help_echo_window = Qnil;
11086 help_echo_pos = -1;
11087 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11088 if (NILP (help_echo_string))
11089 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11090 }
11091
11092 #endif /* HAVE_WINDOW_SYSTEM */
11093
11094
11095 \f
11096 /************************************************************************
11097 Horizontal scrolling
11098 ************************************************************************/
11099
11100 static int hscroll_window_tree P_ ((Lisp_Object));
11101 static int hscroll_windows P_ ((Lisp_Object));
11102
11103 /* For all leaf windows in the window tree rooted at WINDOW, set their
11104 hscroll value so that PT is (i) visible in the window, and (ii) so
11105 that it is not within a certain margin at the window's left and
11106 right border. Value is non-zero if any window's hscroll has been
11107 changed. */
11108
11109 static int
11110 hscroll_window_tree (window)
11111 Lisp_Object window;
11112 {
11113 int hscrolled_p = 0;
11114 int hscroll_relative_p = FLOATP (Vhscroll_step);
11115 int hscroll_step_abs = 0;
11116 double hscroll_step_rel = 0;
11117
11118 if (hscroll_relative_p)
11119 {
11120 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11121 if (hscroll_step_rel < 0)
11122 {
11123 hscroll_relative_p = 0;
11124 hscroll_step_abs = 0;
11125 }
11126 }
11127 else if (INTEGERP (Vhscroll_step))
11128 {
11129 hscroll_step_abs = XINT (Vhscroll_step);
11130 if (hscroll_step_abs < 0)
11131 hscroll_step_abs = 0;
11132 }
11133 else
11134 hscroll_step_abs = 0;
11135
11136 while (WINDOWP (window))
11137 {
11138 struct window *w = XWINDOW (window);
11139
11140 if (WINDOWP (w->hchild))
11141 hscrolled_p |= hscroll_window_tree (w->hchild);
11142 else if (WINDOWP (w->vchild))
11143 hscrolled_p |= hscroll_window_tree (w->vchild);
11144 else if (w->cursor.vpos >= 0)
11145 {
11146 int h_margin;
11147 int text_area_width;
11148 struct glyph_row *current_cursor_row
11149 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11150 struct glyph_row *desired_cursor_row
11151 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11152 struct glyph_row *cursor_row
11153 = (desired_cursor_row->enabled_p
11154 ? desired_cursor_row
11155 : current_cursor_row);
11156
11157 text_area_width = window_box_width (w, TEXT_AREA);
11158
11159 /* Scroll when cursor is inside this scroll margin. */
11160 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11161
11162 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11163 && ((XFASTINT (w->hscroll)
11164 && w->cursor.x <= h_margin)
11165 || (cursor_row->enabled_p
11166 && cursor_row->truncated_on_right_p
11167 && (w->cursor.x >= text_area_width - h_margin))))
11168 {
11169 struct it it;
11170 int hscroll;
11171 struct buffer *saved_current_buffer;
11172 int pt;
11173 int wanted_x;
11174
11175 /* Find point in a display of infinite width. */
11176 saved_current_buffer = current_buffer;
11177 current_buffer = XBUFFER (w->buffer);
11178
11179 if (w == XWINDOW (selected_window))
11180 pt = BUF_PT (current_buffer);
11181 else
11182 {
11183 pt = marker_position (w->pointm);
11184 pt = max (BEGV, pt);
11185 pt = min (ZV, pt);
11186 }
11187
11188 /* Move iterator to pt starting at cursor_row->start in
11189 a line with infinite width. */
11190 init_to_row_start (&it, w, cursor_row);
11191 it.last_visible_x = INFINITY;
11192 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11193 current_buffer = saved_current_buffer;
11194
11195 /* Position cursor in window. */
11196 if (!hscroll_relative_p && hscroll_step_abs == 0)
11197 hscroll = max (0, (it.current_x
11198 - (ITERATOR_AT_END_OF_LINE_P (&it)
11199 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11200 : (text_area_width / 2))))
11201 / FRAME_COLUMN_WIDTH (it.f);
11202 else if (w->cursor.x >= text_area_width - h_margin)
11203 {
11204 if (hscroll_relative_p)
11205 wanted_x = text_area_width * (1 - hscroll_step_rel)
11206 - h_margin;
11207 else
11208 wanted_x = text_area_width
11209 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11210 - h_margin;
11211 hscroll
11212 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11213 }
11214 else
11215 {
11216 if (hscroll_relative_p)
11217 wanted_x = text_area_width * hscroll_step_rel
11218 + h_margin;
11219 else
11220 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11221 + h_margin;
11222 hscroll
11223 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11224 }
11225 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11226
11227 /* Don't call Fset_window_hscroll if value hasn't
11228 changed because it will prevent redisplay
11229 optimizations. */
11230 if (XFASTINT (w->hscroll) != hscroll)
11231 {
11232 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11233 w->hscroll = make_number (hscroll);
11234 hscrolled_p = 1;
11235 }
11236 }
11237 }
11238
11239 window = w->next;
11240 }
11241
11242 /* Value is non-zero if hscroll of any leaf window has been changed. */
11243 return hscrolled_p;
11244 }
11245
11246
11247 /* Set hscroll so that cursor is visible and not inside horizontal
11248 scroll margins for all windows in the tree rooted at WINDOW. See
11249 also hscroll_window_tree above. Value is non-zero if any window's
11250 hscroll has been changed. If it has, desired matrices on the frame
11251 of WINDOW are cleared. */
11252
11253 static int
11254 hscroll_windows (window)
11255 Lisp_Object window;
11256 {
11257 int hscrolled_p = hscroll_window_tree (window);
11258 if (hscrolled_p)
11259 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11260 return hscrolled_p;
11261 }
11262
11263
11264 \f
11265 /************************************************************************
11266 Redisplay
11267 ************************************************************************/
11268
11269 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11270 to a non-zero value. This is sometimes handy to have in a debugger
11271 session. */
11272
11273 #if GLYPH_DEBUG
11274
11275 /* First and last unchanged row for try_window_id. */
11276
11277 int debug_first_unchanged_at_end_vpos;
11278 int debug_last_unchanged_at_beg_vpos;
11279
11280 /* Delta vpos and y. */
11281
11282 int debug_dvpos, debug_dy;
11283
11284 /* Delta in characters and bytes for try_window_id. */
11285
11286 int debug_delta, debug_delta_bytes;
11287
11288 /* Values of window_end_pos and window_end_vpos at the end of
11289 try_window_id. */
11290
11291 EMACS_INT debug_end_pos, debug_end_vpos;
11292
11293 /* Append a string to W->desired_matrix->method. FMT is a printf
11294 format string. A1...A9 are a supplement for a variable-length
11295 argument list. If trace_redisplay_p is non-zero also printf the
11296 resulting string to stderr. */
11297
11298 static void
11299 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11300 struct window *w;
11301 char *fmt;
11302 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11303 {
11304 char buffer[512];
11305 char *method = w->desired_matrix->method;
11306 int len = strlen (method);
11307 int size = sizeof w->desired_matrix->method;
11308 int remaining = size - len - 1;
11309
11310 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11311 if (len && remaining)
11312 {
11313 method[len] = '|';
11314 --remaining, ++len;
11315 }
11316
11317 strncpy (method + len, buffer, remaining);
11318
11319 if (trace_redisplay_p)
11320 fprintf (stderr, "%p (%s): %s\n",
11321 w,
11322 ((BUFFERP (w->buffer)
11323 && STRINGP (XBUFFER (w->buffer)->name))
11324 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11325 : "no buffer"),
11326 buffer);
11327 }
11328
11329 #endif /* GLYPH_DEBUG */
11330
11331
11332 /* Value is non-zero if all changes in window W, which displays
11333 current_buffer, are in the text between START and END. START is a
11334 buffer position, END is given as a distance from Z. Used in
11335 redisplay_internal for display optimization. */
11336
11337 static INLINE int
11338 text_outside_line_unchanged_p (w, start, end)
11339 struct window *w;
11340 int start, end;
11341 {
11342 int unchanged_p = 1;
11343
11344 /* If text or overlays have changed, see where. */
11345 if (XFASTINT (w->last_modified) < MODIFF
11346 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11347 {
11348 /* Gap in the line? */
11349 if (GPT < start || Z - GPT < end)
11350 unchanged_p = 0;
11351
11352 /* Changes start in front of the line, or end after it? */
11353 if (unchanged_p
11354 && (BEG_UNCHANGED < start - 1
11355 || END_UNCHANGED < end))
11356 unchanged_p = 0;
11357
11358 /* If selective display, can't optimize if changes start at the
11359 beginning of the line. */
11360 if (unchanged_p
11361 && INTEGERP (current_buffer->selective_display)
11362 && XINT (current_buffer->selective_display) > 0
11363 && (BEG_UNCHANGED < start || GPT <= start))
11364 unchanged_p = 0;
11365
11366 /* If there are overlays at the start or end of the line, these
11367 may have overlay strings with newlines in them. A change at
11368 START, for instance, may actually concern the display of such
11369 overlay strings as well, and they are displayed on different
11370 lines. So, quickly rule out this case. (For the future, it
11371 might be desirable to implement something more telling than
11372 just BEG/END_UNCHANGED.) */
11373 if (unchanged_p)
11374 {
11375 if (BEG + BEG_UNCHANGED == start
11376 && overlay_touches_p (start))
11377 unchanged_p = 0;
11378 if (END_UNCHANGED == end
11379 && overlay_touches_p (Z - end))
11380 unchanged_p = 0;
11381 }
11382
11383 /* Under bidi reordering, adding or deleting a character in the
11384 beginning of a paragraph, before the first strong directional
11385 character, can change the base direction of the paragraph (unless
11386 the buffer specifies a fixed paragraph direction), which will
11387 require to redisplay the whole paragraph. It might be worthwhile
11388 to find the paragraph limits and widen the range of redisplayed
11389 lines to that, but for now just give up this optimization. */
11390 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11391 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11392 unchanged_p = 0;
11393 }
11394
11395 return unchanged_p;
11396 }
11397
11398
11399 /* Do a frame update, taking possible shortcuts into account. This is
11400 the main external entry point for redisplay.
11401
11402 If the last redisplay displayed an echo area message and that message
11403 is no longer requested, we clear the echo area or bring back the
11404 mini-buffer if that is in use. */
11405
11406 void
11407 redisplay ()
11408 {
11409 redisplay_internal (0);
11410 }
11411
11412
11413 static Lisp_Object
11414 overlay_arrow_string_or_property (var)
11415 Lisp_Object var;
11416 {
11417 Lisp_Object val;
11418
11419 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11420 return val;
11421
11422 return Voverlay_arrow_string;
11423 }
11424
11425 /* Return 1 if there are any overlay-arrows in current_buffer. */
11426 static int
11427 overlay_arrow_in_current_buffer_p ()
11428 {
11429 Lisp_Object vlist;
11430
11431 for (vlist = Voverlay_arrow_variable_list;
11432 CONSP (vlist);
11433 vlist = XCDR (vlist))
11434 {
11435 Lisp_Object var = XCAR (vlist);
11436 Lisp_Object val;
11437
11438 if (!SYMBOLP (var))
11439 continue;
11440 val = find_symbol_value (var);
11441 if (MARKERP (val)
11442 && current_buffer == XMARKER (val)->buffer)
11443 return 1;
11444 }
11445 return 0;
11446 }
11447
11448
11449 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11450 has changed. */
11451
11452 static int
11453 overlay_arrows_changed_p ()
11454 {
11455 Lisp_Object vlist;
11456
11457 for (vlist = Voverlay_arrow_variable_list;
11458 CONSP (vlist);
11459 vlist = XCDR (vlist))
11460 {
11461 Lisp_Object var = XCAR (vlist);
11462 Lisp_Object val, pstr;
11463
11464 if (!SYMBOLP (var))
11465 continue;
11466 val = find_symbol_value (var);
11467 if (!MARKERP (val))
11468 continue;
11469 if (! EQ (COERCE_MARKER (val),
11470 Fget (var, Qlast_arrow_position))
11471 || ! (pstr = overlay_arrow_string_or_property (var),
11472 EQ (pstr, Fget (var, Qlast_arrow_string))))
11473 return 1;
11474 }
11475 return 0;
11476 }
11477
11478 /* Mark overlay arrows to be updated on next redisplay. */
11479
11480 static void
11481 update_overlay_arrows (up_to_date)
11482 int up_to_date;
11483 {
11484 Lisp_Object vlist;
11485
11486 for (vlist = Voverlay_arrow_variable_list;
11487 CONSP (vlist);
11488 vlist = XCDR (vlist))
11489 {
11490 Lisp_Object var = XCAR (vlist);
11491
11492 if (!SYMBOLP (var))
11493 continue;
11494
11495 if (up_to_date > 0)
11496 {
11497 Lisp_Object val = find_symbol_value (var);
11498 Fput (var, Qlast_arrow_position,
11499 COERCE_MARKER (val));
11500 Fput (var, Qlast_arrow_string,
11501 overlay_arrow_string_or_property (var));
11502 }
11503 else if (up_to_date < 0
11504 || !NILP (Fget (var, Qlast_arrow_position)))
11505 {
11506 Fput (var, Qlast_arrow_position, Qt);
11507 Fput (var, Qlast_arrow_string, Qt);
11508 }
11509 }
11510 }
11511
11512
11513 /* Return overlay arrow string to display at row.
11514 Return integer (bitmap number) for arrow bitmap in left fringe.
11515 Return nil if no overlay arrow. */
11516
11517 static Lisp_Object
11518 overlay_arrow_at_row (it, row)
11519 struct it *it;
11520 struct glyph_row *row;
11521 {
11522 Lisp_Object vlist;
11523
11524 for (vlist = Voverlay_arrow_variable_list;
11525 CONSP (vlist);
11526 vlist = XCDR (vlist))
11527 {
11528 Lisp_Object var = XCAR (vlist);
11529 Lisp_Object val;
11530
11531 if (!SYMBOLP (var))
11532 continue;
11533
11534 val = find_symbol_value (var);
11535
11536 if (MARKERP (val)
11537 && current_buffer == XMARKER (val)->buffer
11538 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11539 {
11540 if (FRAME_WINDOW_P (it->f)
11541 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11542 {
11543 #ifdef HAVE_WINDOW_SYSTEM
11544 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11545 {
11546 int fringe_bitmap;
11547 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11548 return make_number (fringe_bitmap);
11549 }
11550 #endif
11551 return make_number (-1); /* Use default arrow bitmap */
11552 }
11553 return overlay_arrow_string_or_property (var);
11554 }
11555 }
11556
11557 return Qnil;
11558 }
11559
11560 /* Return 1 if point moved out of or into a composition. Otherwise
11561 return 0. PREV_BUF and PREV_PT are the last point buffer and
11562 position. BUF and PT are the current point buffer and position. */
11563
11564 int
11565 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11566 struct buffer *prev_buf, *buf;
11567 int prev_pt, pt;
11568 {
11569 EMACS_INT start, end;
11570 Lisp_Object prop;
11571 Lisp_Object buffer;
11572
11573 XSETBUFFER (buffer, buf);
11574 /* Check a composition at the last point if point moved within the
11575 same buffer. */
11576 if (prev_buf == buf)
11577 {
11578 if (prev_pt == pt)
11579 /* Point didn't move. */
11580 return 0;
11581
11582 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11583 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11584 && COMPOSITION_VALID_P (start, end, prop)
11585 && start < prev_pt && end > prev_pt)
11586 /* The last point was within the composition. Return 1 iff
11587 point moved out of the composition. */
11588 return (pt <= start || pt >= end);
11589 }
11590
11591 /* Check a composition at the current point. */
11592 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11593 && find_composition (pt, -1, &start, &end, &prop, buffer)
11594 && COMPOSITION_VALID_P (start, end, prop)
11595 && start < pt && end > pt);
11596 }
11597
11598
11599 /* Reconsider the setting of B->clip_changed which is displayed
11600 in window W. */
11601
11602 static INLINE void
11603 reconsider_clip_changes (w, b)
11604 struct window *w;
11605 struct buffer *b;
11606 {
11607 if (b->clip_changed
11608 && !NILP (w->window_end_valid)
11609 && w->current_matrix->buffer == b
11610 && w->current_matrix->zv == BUF_ZV (b)
11611 && w->current_matrix->begv == BUF_BEGV (b))
11612 b->clip_changed = 0;
11613
11614 /* If display wasn't paused, and W is not a tool bar window, see if
11615 point has been moved into or out of a composition. In that case,
11616 we set b->clip_changed to 1 to force updating the screen. If
11617 b->clip_changed has already been set to 1, we can skip this
11618 check. */
11619 if (!b->clip_changed
11620 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11621 {
11622 int pt;
11623
11624 if (w == XWINDOW (selected_window))
11625 pt = BUF_PT (current_buffer);
11626 else
11627 pt = marker_position (w->pointm);
11628
11629 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11630 || pt != XINT (w->last_point))
11631 && check_point_in_composition (w->current_matrix->buffer,
11632 XINT (w->last_point),
11633 XBUFFER (w->buffer), pt))
11634 b->clip_changed = 1;
11635 }
11636 }
11637 \f
11638
11639 /* Select FRAME to forward the values of frame-local variables into C
11640 variables so that the redisplay routines can access those values
11641 directly. */
11642
11643 static void
11644 select_frame_for_redisplay (frame)
11645 Lisp_Object frame;
11646 {
11647 Lisp_Object tail, tem;
11648 Lisp_Object old = selected_frame;
11649 struct Lisp_Symbol *sym;
11650
11651 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11652
11653 selected_frame = frame;
11654
11655 do {
11656 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11657 if (CONSP (XCAR (tail))
11658 && (tem = XCAR (XCAR (tail)),
11659 SYMBOLP (tem))
11660 && (sym = indirect_variable (XSYMBOL (tem)),
11661 sym->redirect == SYMBOL_LOCALIZED)
11662 && sym->val.blv->frame_local)
11663 /* Use find_symbol_value rather than Fsymbol_value
11664 to avoid an error if it is void. */
11665 find_symbol_value (tem);
11666 } while (!EQ (frame, old) && (frame = old, 1));
11667 }
11668
11669
11670 #define STOP_POLLING \
11671 do { if (! polling_stopped_here) stop_polling (); \
11672 polling_stopped_here = 1; } while (0)
11673
11674 #define RESUME_POLLING \
11675 do { if (polling_stopped_here) start_polling (); \
11676 polling_stopped_here = 0; } while (0)
11677
11678
11679 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11680 response to any user action; therefore, we should preserve the echo
11681 area. (Actually, our caller does that job.) Perhaps in the future
11682 avoid recentering windows if it is not necessary; currently that
11683 causes some problems. */
11684
11685 static void
11686 redisplay_internal (preserve_echo_area)
11687 int preserve_echo_area;
11688 {
11689 struct window *w = XWINDOW (selected_window);
11690 struct frame *f;
11691 int pause;
11692 int must_finish = 0;
11693 struct text_pos tlbufpos, tlendpos;
11694 int number_of_visible_frames;
11695 int count, count1;
11696 struct frame *sf;
11697 int polling_stopped_here = 0;
11698 Lisp_Object old_frame = selected_frame;
11699
11700 /* Non-zero means redisplay has to consider all windows on all
11701 frames. Zero means, only selected_window is considered. */
11702 int consider_all_windows_p;
11703
11704 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11705
11706 /* No redisplay if running in batch mode or frame is not yet fully
11707 initialized, or redisplay is explicitly turned off by setting
11708 Vinhibit_redisplay. */
11709 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11710 || !NILP (Vinhibit_redisplay))
11711 return;
11712
11713 /* Don't examine these until after testing Vinhibit_redisplay.
11714 When Emacs is shutting down, perhaps because its connection to
11715 X has dropped, we should not look at them at all. */
11716 f = XFRAME (w->frame);
11717 sf = SELECTED_FRAME ();
11718
11719 if (!f->glyphs_initialized_p)
11720 return;
11721
11722 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11723 if (popup_activated ())
11724 return;
11725 #endif
11726
11727 /* I don't think this happens but let's be paranoid. */
11728 if (redisplaying_p)
11729 return;
11730
11731 /* Record a function that resets redisplaying_p to its old value
11732 when we leave this function. */
11733 count = SPECPDL_INDEX ();
11734 record_unwind_protect (unwind_redisplay,
11735 Fcons (make_number (redisplaying_p), selected_frame));
11736 ++redisplaying_p;
11737 specbind (Qinhibit_free_realized_faces, Qnil);
11738
11739 {
11740 Lisp_Object tail, frame;
11741
11742 FOR_EACH_FRAME (tail, frame)
11743 {
11744 struct frame *f = XFRAME (frame);
11745 f->already_hscrolled_p = 0;
11746 }
11747 }
11748
11749 retry:
11750 if (!EQ (old_frame, selected_frame)
11751 && FRAME_LIVE_P (XFRAME (old_frame)))
11752 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11753 selected_frame and selected_window to be temporarily out-of-sync so
11754 when we come back here via `goto retry', we need to resync because we
11755 may need to run Elisp code (via prepare_menu_bars). */
11756 select_frame_for_redisplay (old_frame);
11757
11758 pause = 0;
11759 reconsider_clip_changes (w, current_buffer);
11760 last_escape_glyph_frame = NULL;
11761 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11762
11763 /* If new fonts have been loaded that make a glyph matrix adjustment
11764 necessary, do it. */
11765 if (fonts_changed_p)
11766 {
11767 adjust_glyphs (NULL);
11768 ++windows_or_buffers_changed;
11769 fonts_changed_p = 0;
11770 }
11771
11772 /* If face_change_count is non-zero, init_iterator will free all
11773 realized faces, which includes the faces referenced from current
11774 matrices. So, we can't reuse current matrices in this case. */
11775 if (face_change_count)
11776 ++windows_or_buffers_changed;
11777
11778 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11779 && FRAME_TTY (sf)->previous_frame != sf)
11780 {
11781 /* Since frames on a single ASCII terminal share the same
11782 display area, displaying a different frame means redisplay
11783 the whole thing. */
11784 windows_or_buffers_changed++;
11785 SET_FRAME_GARBAGED (sf);
11786 #ifndef DOS_NT
11787 set_tty_color_mode (FRAME_TTY (sf), sf);
11788 #endif
11789 FRAME_TTY (sf)->previous_frame = sf;
11790 }
11791
11792 /* Set the visible flags for all frames. Do this before checking
11793 for resized or garbaged frames; they want to know if their frames
11794 are visible. See the comment in frame.h for
11795 FRAME_SAMPLE_VISIBILITY. */
11796 {
11797 Lisp_Object tail, frame;
11798
11799 number_of_visible_frames = 0;
11800
11801 FOR_EACH_FRAME (tail, frame)
11802 {
11803 struct frame *f = XFRAME (frame);
11804
11805 FRAME_SAMPLE_VISIBILITY (f);
11806 if (FRAME_VISIBLE_P (f))
11807 ++number_of_visible_frames;
11808 clear_desired_matrices (f);
11809 }
11810 }
11811
11812 /* Notice any pending interrupt request to change frame size. */
11813 do_pending_window_change (1);
11814
11815 /* Clear frames marked as garbaged. */
11816 if (frame_garbaged)
11817 clear_garbaged_frames ();
11818
11819 /* Build menubar and tool-bar items. */
11820 if (NILP (Vmemory_full))
11821 prepare_menu_bars ();
11822
11823 if (windows_or_buffers_changed)
11824 update_mode_lines++;
11825
11826 /* Detect case that we need to write or remove a star in the mode line. */
11827 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11828 {
11829 w->update_mode_line = Qt;
11830 if (buffer_shared > 1)
11831 update_mode_lines++;
11832 }
11833
11834 /* Avoid invocation of point motion hooks by `current_column' below. */
11835 count1 = SPECPDL_INDEX ();
11836 specbind (Qinhibit_point_motion_hooks, Qt);
11837
11838 /* If %c is in the mode line, update it if needed. */
11839 if (!NILP (w->column_number_displayed)
11840 /* This alternative quickly identifies a common case
11841 where no change is needed. */
11842 && !(PT == XFASTINT (w->last_point)
11843 && XFASTINT (w->last_modified) >= MODIFF
11844 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11845 && (XFASTINT (w->column_number_displayed)
11846 != (int) current_column ())) /* iftc */
11847 w->update_mode_line = Qt;
11848
11849 unbind_to (count1, Qnil);
11850
11851 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11852
11853 /* The variable buffer_shared is set in redisplay_window and
11854 indicates that we redisplay a buffer in different windows. See
11855 there. */
11856 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11857 || cursor_type_changed);
11858
11859 /* If specs for an arrow have changed, do thorough redisplay
11860 to ensure we remove any arrow that should no longer exist. */
11861 if (overlay_arrows_changed_p ())
11862 consider_all_windows_p = windows_or_buffers_changed = 1;
11863
11864 /* Normally the message* functions will have already displayed and
11865 updated the echo area, but the frame may have been trashed, or
11866 the update may have been preempted, so display the echo area
11867 again here. Checking message_cleared_p captures the case that
11868 the echo area should be cleared. */
11869 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11870 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11871 || (message_cleared_p
11872 && minibuf_level == 0
11873 /* If the mini-window is currently selected, this means the
11874 echo-area doesn't show through. */
11875 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11876 {
11877 int window_height_changed_p = echo_area_display (0);
11878 must_finish = 1;
11879
11880 /* If we don't display the current message, don't clear the
11881 message_cleared_p flag, because, if we did, we wouldn't clear
11882 the echo area in the next redisplay which doesn't preserve
11883 the echo area. */
11884 if (!display_last_displayed_message_p)
11885 message_cleared_p = 0;
11886
11887 if (fonts_changed_p)
11888 goto retry;
11889 else if (window_height_changed_p)
11890 {
11891 consider_all_windows_p = 1;
11892 ++update_mode_lines;
11893 ++windows_or_buffers_changed;
11894
11895 /* If window configuration was changed, frames may have been
11896 marked garbaged. Clear them or we will experience
11897 surprises wrt scrolling. */
11898 if (frame_garbaged)
11899 clear_garbaged_frames ();
11900 }
11901 }
11902 else if (EQ (selected_window, minibuf_window)
11903 && (current_buffer->clip_changed
11904 || XFASTINT (w->last_modified) < MODIFF
11905 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11906 && resize_mini_window (w, 0))
11907 {
11908 /* Resized active mini-window to fit the size of what it is
11909 showing if its contents might have changed. */
11910 must_finish = 1;
11911 /* FIXME: this causes all frames to be updated, which seems unnecessary
11912 since only the current frame needs to be considered. This function needs
11913 to be rewritten with two variables, consider_all_windows and
11914 consider_all_frames. */
11915 consider_all_windows_p = 1;
11916 ++windows_or_buffers_changed;
11917 ++update_mode_lines;
11918
11919 /* If window configuration was changed, frames may have been
11920 marked garbaged. Clear them or we will experience
11921 surprises wrt scrolling. */
11922 if (frame_garbaged)
11923 clear_garbaged_frames ();
11924 }
11925
11926
11927 /* If showing the region, and mark has changed, we must redisplay
11928 the whole window. The assignment to this_line_start_pos prevents
11929 the optimization directly below this if-statement. */
11930 if (((!NILP (Vtransient_mark_mode)
11931 && !NILP (XBUFFER (w->buffer)->mark_active))
11932 != !NILP (w->region_showing))
11933 || (!NILP (w->region_showing)
11934 && !EQ (w->region_showing,
11935 Fmarker_position (XBUFFER (w->buffer)->mark))))
11936 CHARPOS (this_line_start_pos) = 0;
11937
11938 /* Optimize the case that only the line containing the cursor in the
11939 selected window has changed. Variables starting with this_ are
11940 set in display_line and record information about the line
11941 containing the cursor. */
11942 tlbufpos = this_line_start_pos;
11943 tlendpos = this_line_end_pos;
11944 if (!consider_all_windows_p
11945 && CHARPOS (tlbufpos) > 0
11946 && NILP (w->update_mode_line)
11947 && !current_buffer->clip_changed
11948 && !current_buffer->prevent_redisplay_optimizations_p
11949 && FRAME_VISIBLE_P (XFRAME (w->frame))
11950 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11951 /* Make sure recorded data applies to current buffer, etc. */
11952 && this_line_buffer == current_buffer
11953 && current_buffer == XBUFFER (w->buffer)
11954 && NILP (w->force_start)
11955 && NILP (w->optional_new_start)
11956 /* Point must be on the line that we have info recorded about. */
11957 && PT >= CHARPOS (tlbufpos)
11958 && PT <= Z - CHARPOS (tlendpos)
11959 /* All text outside that line, including its final newline,
11960 must be unchanged. */
11961 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11962 CHARPOS (tlendpos)))
11963 {
11964 if (CHARPOS (tlbufpos) > BEGV
11965 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11966 && (CHARPOS (tlbufpos) == ZV
11967 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11968 /* Former continuation line has disappeared by becoming empty. */
11969 goto cancel;
11970 else if (XFASTINT (w->last_modified) < MODIFF
11971 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11972 || MINI_WINDOW_P (w))
11973 {
11974 /* We have to handle the case of continuation around a
11975 wide-column character (see the comment in indent.c around
11976 line 1340).
11977
11978 For instance, in the following case:
11979
11980 -------- Insert --------
11981 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11982 J_I_ ==> J_I_ `^^' are cursors.
11983 ^^ ^^
11984 -------- --------
11985
11986 As we have to redraw the line above, we cannot use this
11987 optimization. */
11988
11989 struct it it;
11990 int line_height_before = this_line_pixel_height;
11991
11992 /* Note that start_display will handle the case that the
11993 line starting at tlbufpos is a continuation line. */
11994 start_display (&it, w, tlbufpos);
11995
11996 /* Implementation note: It this still necessary? */
11997 if (it.current_x != this_line_start_x)
11998 goto cancel;
11999
12000 TRACE ((stderr, "trying display optimization 1\n"));
12001 w->cursor.vpos = -1;
12002 overlay_arrow_seen = 0;
12003 it.vpos = this_line_vpos;
12004 it.current_y = this_line_y;
12005 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12006 display_line (&it);
12007
12008 /* If line contains point, is not continued,
12009 and ends at same distance from eob as before, we win. */
12010 if (w->cursor.vpos >= 0
12011 /* Line is not continued, otherwise this_line_start_pos
12012 would have been set to 0 in display_line. */
12013 && CHARPOS (this_line_start_pos)
12014 /* Line ends as before. */
12015 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12016 /* Line has same height as before. Otherwise other lines
12017 would have to be shifted up or down. */
12018 && this_line_pixel_height == line_height_before)
12019 {
12020 /* If this is not the window's last line, we must adjust
12021 the charstarts of the lines below. */
12022 if (it.current_y < it.last_visible_y)
12023 {
12024 struct glyph_row *row
12025 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12026 int delta, delta_bytes;
12027
12028 /* We used to distinguish between two cases here,
12029 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12030 when the line ends in a newline or the end of the
12031 buffer's accessible portion. But both cases did
12032 the same, so they were collapsed. */
12033 delta = (Z
12034 - CHARPOS (tlendpos)
12035 - MATRIX_ROW_START_CHARPOS (row));
12036 delta_bytes = (Z_BYTE
12037 - BYTEPOS (tlendpos)
12038 - MATRIX_ROW_START_BYTEPOS (row));
12039
12040 increment_matrix_positions (w->current_matrix,
12041 this_line_vpos + 1,
12042 w->current_matrix->nrows,
12043 delta, delta_bytes);
12044 }
12045
12046 /* If this row displays text now but previously didn't,
12047 or vice versa, w->window_end_vpos may have to be
12048 adjusted. */
12049 if ((it.glyph_row - 1)->displays_text_p)
12050 {
12051 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12052 XSETINT (w->window_end_vpos, this_line_vpos);
12053 }
12054 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12055 && this_line_vpos > 0)
12056 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12057 w->window_end_valid = Qnil;
12058
12059 /* Update hint: No need to try to scroll in update_window. */
12060 w->desired_matrix->no_scrolling_p = 1;
12061
12062 #if GLYPH_DEBUG
12063 *w->desired_matrix->method = 0;
12064 debug_method_add (w, "optimization 1");
12065 #endif
12066 #ifdef HAVE_WINDOW_SYSTEM
12067 update_window_fringes (w, 0);
12068 #endif
12069 goto update;
12070 }
12071 else
12072 goto cancel;
12073 }
12074 else if (/* Cursor position hasn't changed. */
12075 PT == XFASTINT (w->last_point)
12076 /* Make sure the cursor was last displayed
12077 in this window. Otherwise we have to reposition it. */
12078 && 0 <= w->cursor.vpos
12079 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12080 {
12081 if (!must_finish)
12082 {
12083 do_pending_window_change (1);
12084
12085 /* We used to always goto end_of_redisplay here, but this
12086 isn't enough if we have a blinking cursor. */
12087 if (w->cursor_off_p == w->last_cursor_off_p)
12088 goto end_of_redisplay;
12089 }
12090 goto update;
12091 }
12092 /* If highlighting the region, or if the cursor is in the echo area,
12093 then we can't just move the cursor. */
12094 else if (! (!NILP (Vtransient_mark_mode)
12095 && !NILP (current_buffer->mark_active))
12096 && (EQ (selected_window, current_buffer->last_selected_window)
12097 || highlight_nonselected_windows)
12098 && NILP (w->region_showing)
12099 && NILP (Vshow_trailing_whitespace)
12100 && !cursor_in_echo_area)
12101 {
12102 struct it it;
12103 struct glyph_row *row;
12104
12105 /* Skip from tlbufpos to PT and see where it is. Note that
12106 PT may be in invisible text. If so, we will end at the
12107 next visible position. */
12108 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12109 NULL, DEFAULT_FACE_ID);
12110 it.current_x = this_line_start_x;
12111 it.current_y = this_line_y;
12112 it.vpos = this_line_vpos;
12113
12114 /* The call to move_it_to stops in front of PT, but
12115 moves over before-strings. */
12116 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12117
12118 if (it.vpos == this_line_vpos
12119 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12120 row->enabled_p))
12121 {
12122 xassert (this_line_vpos == it.vpos);
12123 xassert (this_line_y == it.current_y);
12124 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12125 #if GLYPH_DEBUG
12126 *w->desired_matrix->method = 0;
12127 debug_method_add (w, "optimization 3");
12128 #endif
12129 goto update;
12130 }
12131 else
12132 goto cancel;
12133 }
12134
12135 cancel:
12136 /* Text changed drastically or point moved off of line. */
12137 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12138 }
12139
12140 CHARPOS (this_line_start_pos) = 0;
12141 consider_all_windows_p |= buffer_shared > 1;
12142 ++clear_face_cache_count;
12143 #ifdef HAVE_WINDOW_SYSTEM
12144 ++clear_image_cache_count;
12145 #endif
12146
12147 /* Build desired matrices, and update the display. If
12148 consider_all_windows_p is non-zero, do it for all windows on all
12149 frames. Otherwise do it for selected_window, only. */
12150
12151 if (consider_all_windows_p)
12152 {
12153 Lisp_Object tail, frame;
12154
12155 FOR_EACH_FRAME (tail, frame)
12156 XFRAME (frame)->updated_p = 0;
12157
12158 /* Recompute # windows showing selected buffer. This will be
12159 incremented each time such a window is displayed. */
12160 buffer_shared = 0;
12161
12162 FOR_EACH_FRAME (tail, frame)
12163 {
12164 struct frame *f = XFRAME (frame);
12165
12166 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12167 {
12168 if (! EQ (frame, selected_frame))
12169 /* Select the frame, for the sake of frame-local
12170 variables. */
12171 select_frame_for_redisplay (frame);
12172
12173 /* Mark all the scroll bars to be removed; we'll redeem
12174 the ones we want when we redisplay their windows. */
12175 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12176 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12177
12178 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12179 redisplay_windows (FRAME_ROOT_WINDOW (f));
12180
12181 /* The X error handler may have deleted that frame. */
12182 if (!FRAME_LIVE_P (f))
12183 continue;
12184
12185 /* Any scroll bars which redisplay_windows should have
12186 nuked should now go away. */
12187 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12188 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12189
12190 /* If fonts changed, display again. */
12191 /* ??? rms: I suspect it is a mistake to jump all the way
12192 back to retry here. It should just retry this frame. */
12193 if (fonts_changed_p)
12194 goto retry;
12195
12196 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12197 {
12198 /* See if we have to hscroll. */
12199 if (!f->already_hscrolled_p)
12200 {
12201 f->already_hscrolled_p = 1;
12202 if (hscroll_windows (f->root_window))
12203 goto retry;
12204 }
12205
12206 /* Prevent various kinds of signals during display
12207 update. stdio is not robust about handling
12208 signals, which can cause an apparent I/O
12209 error. */
12210 if (interrupt_input)
12211 unrequest_sigio ();
12212 STOP_POLLING;
12213
12214 /* Update the display. */
12215 set_window_update_flags (XWINDOW (f->root_window), 1);
12216 pause |= update_frame (f, 0, 0);
12217 f->updated_p = 1;
12218 }
12219 }
12220 }
12221
12222 if (!EQ (old_frame, selected_frame)
12223 && FRAME_LIVE_P (XFRAME (old_frame)))
12224 /* We played a bit fast-and-loose above and allowed selected_frame
12225 and selected_window to be temporarily out-of-sync but let's make
12226 sure this stays contained. */
12227 select_frame_for_redisplay (old_frame);
12228 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12229
12230 if (!pause)
12231 {
12232 /* Do the mark_window_display_accurate after all windows have
12233 been redisplayed because this call resets flags in buffers
12234 which are needed for proper redisplay. */
12235 FOR_EACH_FRAME (tail, frame)
12236 {
12237 struct frame *f = XFRAME (frame);
12238 if (f->updated_p)
12239 {
12240 mark_window_display_accurate (f->root_window, 1);
12241 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12242 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12243 }
12244 }
12245 }
12246 }
12247 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12248 {
12249 Lisp_Object mini_window;
12250 struct frame *mini_frame;
12251
12252 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12253 /* Use list_of_error, not Qerror, so that
12254 we catch only errors and don't run the debugger. */
12255 internal_condition_case_1 (redisplay_window_1, selected_window,
12256 list_of_error,
12257 redisplay_window_error);
12258
12259 /* Compare desired and current matrices, perform output. */
12260
12261 update:
12262 /* If fonts changed, display again. */
12263 if (fonts_changed_p)
12264 goto retry;
12265
12266 /* Prevent various kinds of signals during display update.
12267 stdio is not robust about handling signals,
12268 which can cause an apparent I/O error. */
12269 if (interrupt_input)
12270 unrequest_sigio ();
12271 STOP_POLLING;
12272
12273 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12274 {
12275 if (hscroll_windows (selected_window))
12276 goto retry;
12277
12278 XWINDOW (selected_window)->must_be_updated_p = 1;
12279 pause = update_frame (sf, 0, 0);
12280 }
12281
12282 /* We may have called echo_area_display at the top of this
12283 function. If the echo area is on another frame, that may
12284 have put text on a frame other than the selected one, so the
12285 above call to update_frame would not have caught it. Catch
12286 it here. */
12287 mini_window = FRAME_MINIBUF_WINDOW (sf);
12288 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12289
12290 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12291 {
12292 XWINDOW (mini_window)->must_be_updated_p = 1;
12293 pause |= update_frame (mini_frame, 0, 0);
12294 if (!pause && hscroll_windows (mini_window))
12295 goto retry;
12296 }
12297 }
12298
12299 /* If display was paused because of pending input, make sure we do a
12300 thorough update the next time. */
12301 if (pause)
12302 {
12303 /* Prevent the optimization at the beginning of
12304 redisplay_internal that tries a single-line update of the
12305 line containing the cursor in the selected window. */
12306 CHARPOS (this_line_start_pos) = 0;
12307
12308 /* Let the overlay arrow be updated the next time. */
12309 update_overlay_arrows (0);
12310
12311 /* If we pause after scrolling, some rows in the current
12312 matrices of some windows are not valid. */
12313 if (!WINDOW_FULL_WIDTH_P (w)
12314 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12315 update_mode_lines = 1;
12316 }
12317 else
12318 {
12319 if (!consider_all_windows_p)
12320 {
12321 /* This has already been done above if
12322 consider_all_windows_p is set. */
12323 mark_window_display_accurate_1 (w, 1);
12324
12325 /* Say overlay arrows are up to date. */
12326 update_overlay_arrows (1);
12327
12328 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12329 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12330 }
12331
12332 update_mode_lines = 0;
12333 windows_or_buffers_changed = 0;
12334 cursor_type_changed = 0;
12335 }
12336
12337 /* Start SIGIO interrupts coming again. Having them off during the
12338 code above makes it less likely one will discard output, but not
12339 impossible, since there might be stuff in the system buffer here.
12340 But it is much hairier to try to do anything about that. */
12341 if (interrupt_input)
12342 request_sigio ();
12343 RESUME_POLLING;
12344
12345 /* If a frame has become visible which was not before, redisplay
12346 again, so that we display it. Expose events for such a frame
12347 (which it gets when becoming visible) don't call the parts of
12348 redisplay constructing glyphs, so simply exposing a frame won't
12349 display anything in this case. So, we have to display these
12350 frames here explicitly. */
12351 if (!pause)
12352 {
12353 Lisp_Object tail, frame;
12354 int new_count = 0;
12355
12356 FOR_EACH_FRAME (tail, frame)
12357 {
12358 int this_is_visible = 0;
12359
12360 if (XFRAME (frame)->visible)
12361 this_is_visible = 1;
12362 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12363 if (XFRAME (frame)->visible)
12364 this_is_visible = 1;
12365
12366 if (this_is_visible)
12367 new_count++;
12368 }
12369
12370 if (new_count != number_of_visible_frames)
12371 windows_or_buffers_changed++;
12372 }
12373
12374 /* Change frame size now if a change is pending. */
12375 do_pending_window_change (1);
12376
12377 /* If we just did a pending size change, or have additional
12378 visible frames, redisplay again. */
12379 if (windows_or_buffers_changed && !pause)
12380 goto retry;
12381
12382 /* Clear the face cache eventually. */
12383 if (consider_all_windows_p)
12384 {
12385 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12386 {
12387 clear_face_cache (0);
12388 clear_face_cache_count = 0;
12389 }
12390 #ifdef HAVE_WINDOW_SYSTEM
12391 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12392 {
12393 clear_image_caches (Qnil);
12394 clear_image_cache_count = 0;
12395 }
12396 #endif /* HAVE_WINDOW_SYSTEM */
12397 }
12398
12399 end_of_redisplay:
12400 unbind_to (count, Qnil);
12401 RESUME_POLLING;
12402 }
12403
12404
12405 /* Redisplay, but leave alone any recent echo area message unless
12406 another message has been requested in its place.
12407
12408 This is useful in situations where you need to redisplay but no
12409 user action has occurred, making it inappropriate for the message
12410 area to be cleared. See tracking_off and
12411 wait_reading_process_output for examples of these situations.
12412
12413 FROM_WHERE is an integer saying from where this function was
12414 called. This is useful for debugging. */
12415
12416 void
12417 redisplay_preserve_echo_area (from_where)
12418 int from_where;
12419 {
12420 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12421
12422 if (!NILP (echo_area_buffer[1]))
12423 {
12424 /* We have a previously displayed message, but no current
12425 message. Redisplay the previous message. */
12426 display_last_displayed_message_p = 1;
12427 redisplay_internal (1);
12428 display_last_displayed_message_p = 0;
12429 }
12430 else
12431 redisplay_internal (1);
12432
12433 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12434 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12435 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12436 }
12437
12438
12439 /* Function registered with record_unwind_protect in
12440 redisplay_internal. Reset redisplaying_p to the value it had
12441 before redisplay_internal was called, and clear
12442 prevent_freeing_realized_faces_p. It also selects the previously
12443 selected frame, unless it has been deleted (by an X connection
12444 failure during redisplay, for example). */
12445
12446 static Lisp_Object
12447 unwind_redisplay (val)
12448 Lisp_Object val;
12449 {
12450 Lisp_Object old_redisplaying_p, old_frame;
12451
12452 old_redisplaying_p = XCAR (val);
12453 redisplaying_p = XFASTINT (old_redisplaying_p);
12454 old_frame = XCDR (val);
12455 if (! EQ (old_frame, selected_frame)
12456 && FRAME_LIVE_P (XFRAME (old_frame)))
12457 select_frame_for_redisplay (old_frame);
12458 return Qnil;
12459 }
12460
12461
12462 /* Mark the display of window W as accurate or inaccurate. If
12463 ACCURATE_P is non-zero mark display of W as accurate. If
12464 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12465 redisplay_internal is called. */
12466
12467 static void
12468 mark_window_display_accurate_1 (w, accurate_p)
12469 struct window *w;
12470 int accurate_p;
12471 {
12472 if (BUFFERP (w->buffer))
12473 {
12474 struct buffer *b = XBUFFER (w->buffer);
12475
12476 w->last_modified
12477 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12478 w->last_overlay_modified
12479 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12480 w->last_had_star
12481 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12482
12483 if (accurate_p)
12484 {
12485 b->clip_changed = 0;
12486 b->prevent_redisplay_optimizations_p = 0;
12487
12488 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12489 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12490 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12491 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12492
12493 w->current_matrix->buffer = b;
12494 w->current_matrix->begv = BUF_BEGV (b);
12495 w->current_matrix->zv = BUF_ZV (b);
12496
12497 w->last_cursor = w->cursor;
12498 w->last_cursor_off_p = w->cursor_off_p;
12499
12500 if (w == XWINDOW (selected_window))
12501 w->last_point = make_number (BUF_PT (b));
12502 else
12503 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12504 }
12505 }
12506
12507 if (accurate_p)
12508 {
12509 w->window_end_valid = w->buffer;
12510 w->update_mode_line = Qnil;
12511 }
12512 }
12513
12514
12515 /* Mark the display of windows in the window tree rooted at WINDOW as
12516 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12517 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12518 be redisplayed the next time redisplay_internal is called. */
12519
12520 void
12521 mark_window_display_accurate (window, accurate_p)
12522 Lisp_Object window;
12523 int accurate_p;
12524 {
12525 struct window *w;
12526
12527 for (; !NILP (window); window = w->next)
12528 {
12529 w = XWINDOW (window);
12530 mark_window_display_accurate_1 (w, accurate_p);
12531
12532 if (!NILP (w->vchild))
12533 mark_window_display_accurate (w->vchild, accurate_p);
12534 if (!NILP (w->hchild))
12535 mark_window_display_accurate (w->hchild, accurate_p);
12536 }
12537
12538 if (accurate_p)
12539 {
12540 update_overlay_arrows (1);
12541 }
12542 else
12543 {
12544 /* Force a thorough redisplay the next time by setting
12545 last_arrow_position and last_arrow_string to t, which is
12546 unequal to any useful value of Voverlay_arrow_... */
12547 update_overlay_arrows (-1);
12548 }
12549 }
12550
12551
12552 /* Return value in display table DP (Lisp_Char_Table *) for character
12553 C. Since a display table doesn't have any parent, we don't have to
12554 follow parent. Do not call this function directly but use the
12555 macro DISP_CHAR_VECTOR. */
12556
12557 Lisp_Object
12558 disp_char_vector (dp, c)
12559 struct Lisp_Char_Table *dp;
12560 int c;
12561 {
12562 Lisp_Object val;
12563
12564 if (ASCII_CHAR_P (c))
12565 {
12566 val = dp->ascii;
12567 if (SUB_CHAR_TABLE_P (val))
12568 val = XSUB_CHAR_TABLE (val)->contents[c];
12569 }
12570 else
12571 {
12572 Lisp_Object table;
12573
12574 XSETCHAR_TABLE (table, dp);
12575 val = char_table_ref (table, c);
12576 }
12577 if (NILP (val))
12578 val = dp->defalt;
12579 return val;
12580 }
12581
12582
12583 \f
12584 /***********************************************************************
12585 Window Redisplay
12586 ***********************************************************************/
12587
12588 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12589
12590 static void
12591 redisplay_windows (window)
12592 Lisp_Object window;
12593 {
12594 while (!NILP (window))
12595 {
12596 struct window *w = XWINDOW (window);
12597
12598 if (!NILP (w->hchild))
12599 redisplay_windows (w->hchild);
12600 else if (!NILP (w->vchild))
12601 redisplay_windows (w->vchild);
12602 else if (!NILP (w->buffer))
12603 {
12604 displayed_buffer = XBUFFER (w->buffer);
12605 /* Use list_of_error, not Qerror, so that
12606 we catch only errors and don't run the debugger. */
12607 internal_condition_case_1 (redisplay_window_0, window,
12608 list_of_error,
12609 redisplay_window_error);
12610 }
12611
12612 window = w->next;
12613 }
12614 }
12615
12616 static Lisp_Object
12617 redisplay_window_error ()
12618 {
12619 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12620 return Qnil;
12621 }
12622
12623 static Lisp_Object
12624 redisplay_window_0 (window)
12625 Lisp_Object window;
12626 {
12627 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12628 redisplay_window (window, 0);
12629 return Qnil;
12630 }
12631
12632 static Lisp_Object
12633 redisplay_window_1 (window)
12634 Lisp_Object window;
12635 {
12636 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12637 redisplay_window (window, 1);
12638 return Qnil;
12639 }
12640 \f
12641
12642 /* Increment GLYPH until it reaches END or CONDITION fails while
12643 adding (GLYPH)->pixel_width to X. */
12644
12645 #define SKIP_GLYPHS(glyph, end, x, condition) \
12646 do \
12647 { \
12648 (x) += (glyph)->pixel_width; \
12649 ++(glyph); \
12650 } \
12651 while ((glyph) < (end) && (condition))
12652
12653
12654 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12655 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12656 which positions recorded in ROW differ from current buffer
12657 positions.
12658
12659 Return 0 if cursor is not on this row, 1 otherwise. */
12660
12661 int
12662 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12663 struct window *w;
12664 struct glyph_row *row;
12665 struct glyph_matrix *matrix;
12666 int delta, delta_bytes, dy, dvpos;
12667 {
12668 struct glyph *glyph = row->glyphs[TEXT_AREA];
12669 struct glyph *end = glyph + row->used[TEXT_AREA];
12670 struct glyph *cursor = NULL;
12671 /* The last known character position in row. */
12672 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12673 int x = row->x;
12674 EMACS_INT pt_old = PT - delta;
12675 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12676 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12677 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12678 /* A glyph beyond the edge of TEXT_AREA which we should never
12679 touch. */
12680 struct glyph *glyphs_end = end;
12681 /* Non-zero means we've found a match for cursor position, but that
12682 glyph has the avoid_cursor_p flag set. */
12683 int match_with_avoid_cursor = 0;
12684 /* Non-zero means we've seen at least one glyph that came from a
12685 display string. */
12686 int string_seen = 0;
12687 /* Largest buffer position seen so far during scan of glyph row. */
12688 EMACS_INT bpos_max = last_pos;
12689 /* Last buffer position covered by an overlay string with an integer
12690 `cursor' property. */
12691 EMACS_INT bpos_covered = 0;
12692
12693 /* Skip over glyphs not having an object at the start and the end of
12694 the row. These are special glyphs like truncation marks on
12695 terminal frames. */
12696 if (row->displays_text_p)
12697 {
12698 if (!row->reversed_p)
12699 {
12700 while (glyph < end
12701 && INTEGERP (glyph->object)
12702 && glyph->charpos < 0)
12703 {
12704 x += glyph->pixel_width;
12705 ++glyph;
12706 }
12707 while (end > glyph
12708 && INTEGERP ((end - 1)->object)
12709 /* CHARPOS is zero for blanks and stretch glyphs
12710 inserted by extend_face_to_end_of_line. */
12711 && (end - 1)->charpos <= 0)
12712 --end;
12713 glyph_before = glyph - 1;
12714 glyph_after = end;
12715 }
12716 else
12717 {
12718 struct glyph *g;
12719
12720 /* If the glyph row is reversed, we need to process it from back
12721 to front, so swap the edge pointers. */
12722 glyphs_end = end = glyph - 1;
12723 glyph += row->used[TEXT_AREA] - 1;
12724
12725 while (glyph > end + 1
12726 && INTEGERP (glyph->object)
12727 && glyph->charpos < 0)
12728 {
12729 --glyph;
12730 x -= glyph->pixel_width;
12731 }
12732 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12733 --glyph;
12734 /* By default, in reversed rows we put the cursor on the
12735 rightmost (first in the reading order) glyph. */
12736 for (g = end + 1; g < glyph; g++)
12737 x += g->pixel_width;
12738 while (end < glyph
12739 && INTEGERP ((end + 1)->object)
12740 && (end + 1)->charpos <= 0)
12741 ++end;
12742 glyph_before = glyph + 1;
12743 glyph_after = end;
12744 }
12745 }
12746 else if (row->reversed_p)
12747 {
12748 /* In R2L rows that don't display text, put the cursor on the
12749 rightmost glyph. Case in point: an empty last line that is
12750 part of an R2L paragraph. */
12751 cursor = end - 1;
12752 x = -1; /* will be computed below, at label compute_x */
12753 }
12754
12755 /* Step 1: Try to find the glyph whose character position
12756 corresponds to point. If that's not possible, find 2 glyphs
12757 whose character positions are the closest to point, one before
12758 point, the other after it. */
12759 if (!row->reversed_p)
12760 while (/* not marched to end of glyph row */
12761 glyph < end
12762 /* glyph was not inserted by redisplay for internal purposes */
12763 && !INTEGERP (glyph->object))
12764 {
12765 if (BUFFERP (glyph->object))
12766 {
12767 EMACS_INT dpos = glyph->charpos - pt_old;
12768
12769 if (glyph->charpos > bpos_max)
12770 bpos_max = glyph->charpos;
12771 if (!glyph->avoid_cursor_p)
12772 {
12773 /* If we hit point, we've found the glyph on which to
12774 display the cursor. */
12775 if (dpos == 0)
12776 {
12777 match_with_avoid_cursor = 0;
12778 break;
12779 }
12780 /* See if we've found a better approximation to
12781 POS_BEFORE or to POS_AFTER. Note that we want the
12782 first (leftmost) glyph of all those that are the
12783 closest from below, and the last (rightmost) of all
12784 those from above. */
12785 if (0 > dpos && dpos > pos_before - pt_old)
12786 {
12787 pos_before = glyph->charpos;
12788 glyph_before = glyph;
12789 }
12790 else if (0 < dpos && dpos <= pos_after - pt_old)
12791 {
12792 pos_after = glyph->charpos;
12793 glyph_after = glyph;
12794 }
12795 }
12796 else if (dpos == 0)
12797 match_with_avoid_cursor = 1;
12798 }
12799 else if (STRINGP (glyph->object))
12800 {
12801 Lisp_Object chprop;
12802 int glyph_pos = glyph->charpos;
12803
12804 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12805 glyph->object);
12806 if (INTEGERP (chprop))
12807 {
12808 bpos_covered = bpos_max + XINT (chprop);
12809 /* If the `cursor' property covers buffer positions up
12810 to and including point, we should display cursor on
12811 this glyph. Note that overlays and text properties
12812 with string values stop bidi reordering, so every
12813 buffer position to the left of the string is always
12814 smaller than any position to the right of the
12815 string. Therefore, if a `cursor' property on one
12816 of the string's characters has an integer value, we
12817 will break out of the loop below _before_ we get to
12818 the position match above. IOW, integer values of
12819 the `cursor' property override the "exact match for
12820 point" strategy of positioning the cursor. */
12821 /* Implementation note: bpos_max == pt_old when, e.g.,
12822 we are in an empty line, where bpos_max is set to
12823 MATRIX_ROW_START_CHARPOS, see above. */
12824 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12825 {
12826 cursor = glyph;
12827 break;
12828 }
12829 }
12830
12831 string_seen = 1;
12832 }
12833 x += glyph->pixel_width;
12834 ++glyph;
12835 }
12836 else if (glyph > end) /* row is reversed */
12837 while (!INTEGERP (glyph->object))
12838 {
12839 if (BUFFERP (glyph->object))
12840 {
12841 EMACS_INT dpos = glyph->charpos - pt_old;
12842
12843 if (glyph->charpos > bpos_max)
12844 bpos_max = glyph->charpos;
12845 if (!glyph->avoid_cursor_p)
12846 {
12847 if (dpos == 0)
12848 {
12849 match_with_avoid_cursor = 0;
12850 break;
12851 }
12852 if (0 > dpos && dpos > pos_before - pt_old)
12853 {
12854 pos_before = glyph->charpos;
12855 glyph_before = glyph;
12856 }
12857 else if (0 < dpos && dpos <= pos_after - pt_old)
12858 {
12859 pos_after = glyph->charpos;
12860 glyph_after = glyph;
12861 }
12862 }
12863 else if (dpos == 0)
12864 match_with_avoid_cursor = 1;
12865 }
12866 else if (STRINGP (glyph->object))
12867 {
12868 Lisp_Object chprop;
12869 int glyph_pos = glyph->charpos;
12870
12871 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12872 glyph->object);
12873 if (INTEGERP (chprop))
12874 {
12875 bpos_covered = bpos_max + XINT (chprop);
12876 /* If the `cursor' property covers buffer positions up
12877 to and including point, we should display cursor on
12878 this glyph. */
12879 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12880 {
12881 cursor = glyph;
12882 break;
12883 }
12884 }
12885 string_seen = 1;
12886 }
12887 --glyph;
12888 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12889 {
12890 x--; /* can't use any pixel_width */
12891 break;
12892 }
12893 x -= glyph->pixel_width;
12894 }
12895
12896 /* Step 2: If we didn't find an exact match for point, we need to
12897 look for a proper place to put the cursor among glyphs between
12898 GLYPH_BEFORE and GLYPH_AFTER. */
12899 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12900 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12901 && bpos_covered < pt_old)
12902 {
12903 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12904 {
12905 EMACS_INT ellipsis_pos;
12906
12907 /* Scan back over the ellipsis glyphs. */
12908 if (!row->reversed_p)
12909 {
12910 ellipsis_pos = (glyph - 1)->charpos;
12911 while (glyph > row->glyphs[TEXT_AREA]
12912 && (glyph - 1)->charpos == ellipsis_pos)
12913 glyph--, x -= glyph->pixel_width;
12914 /* That loop always goes one position too far, including
12915 the glyph before the ellipsis. So scan forward over
12916 that one. */
12917 x += glyph->pixel_width;
12918 glyph++;
12919 }
12920 else /* row is reversed */
12921 {
12922 ellipsis_pos = (glyph + 1)->charpos;
12923 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12924 && (glyph + 1)->charpos == ellipsis_pos)
12925 glyph++, x += glyph->pixel_width;
12926 x -= glyph->pixel_width;
12927 glyph--;
12928 }
12929 }
12930 else if (match_with_avoid_cursor
12931 /* zero-width characters produce no glyphs */
12932 || ((row->reversed_p
12933 ? glyph_after > glyphs_end
12934 : glyph_after < glyphs_end)
12935 && eabs (glyph_after - glyph_before) == 1))
12936 {
12937 cursor = glyph_after;
12938 x = -1;
12939 }
12940 else if (string_seen)
12941 {
12942 int incr = row->reversed_p ? -1 : +1;
12943
12944 /* Need to find the glyph that came out of a string which is
12945 present at point. That glyph is somewhere between
12946 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12947 positioned between POS_BEFORE and POS_AFTER in the
12948 buffer. */
12949 struct glyph *stop = glyph_after;
12950 EMACS_INT pos = pos_before;
12951
12952 x = -1;
12953 for (glyph = glyph_before + incr;
12954 row->reversed_p ? glyph > stop : glyph < stop; )
12955 {
12956
12957 /* Any glyphs that come from the buffer are here because
12958 of bidi reordering. Skip them, and only pay
12959 attention to glyphs that came from some string. */
12960 if (STRINGP (glyph->object))
12961 {
12962 Lisp_Object str;
12963 EMACS_INT tem;
12964
12965 str = glyph->object;
12966 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12967 if (tem == 0 /* from overlay */
12968 || pos <= tem)
12969 {
12970 /* If the string from which this glyph came is
12971 found in the buffer at point, then we've
12972 found the glyph we've been looking for. If
12973 it comes from an overlay (tem == 0), and it
12974 has the `cursor' property on one of its
12975 glyphs, record that glyph as a candidate for
12976 displaying the cursor. (As in the
12977 unidirectional version, we will display the
12978 cursor on the last candidate we find.) */
12979 if (tem == 0 || tem == pt_old)
12980 {
12981 /* The glyphs from this string could have
12982 been reordered. Find the one with the
12983 smallest string position. Or there could
12984 be a character in the string with the
12985 `cursor' property, which means display
12986 cursor on that character's glyph. */
12987 int strpos = glyph->charpos;
12988
12989 cursor = glyph;
12990 for (glyph += incr;
12991 EQ (glyph->object, str);
12992 glyph += incr)
12993 {
12994 Lisp_Object cprop;
12995 int gpos = glyph->charpos;
12996
12997 cprop = Fget_char_property (make_number (gpos),
12998 Qcursor,
12999 glyph->object);
13000 if (!NILP (cprop))
13001 {
13002 cursor = glyph;
13003 break;
13004 }
13005 if (glyph->charpos < strpos)
13006 {
13007 strpos = glyph->charpos;
13008 cursor = glyph;
13009 }
13010 }
13011
13012 if (tem == pt_old)
13013 goto compute_x;
13014 }
13015 if (tem)
13016 pos = tem + 1; /* don't find previous instances */
13017 }
13018 /* This string is not what we want; skip all of the
13019 glyphs that came from it. */
13020 do
13021 glyph += incr;
13022 while ((row->reversed_p ? glyph > stop : glyph < stop)
13023 && EQ (glyph->object, str));
13024 }
13025 else
13026 glyph += incr;
13027 }
13028
13029 /* If we reached the end of the line, and END was from a string,
13030 the cursor is not on this line. */
13031 if (glyph == end
13032 && STRINGP ((glyph - incr)->object)
13033 && row->continued_p)
13034 return 0;
13035 }
13036 }
13037
13038 compute_x:
13039 if (cursor != NULL)
13040 glyph = cursor;
13041 if (x < 0)
13042 {
13043 struct glyph *g;
13044
13045 /* Need to compute x that corresponds to GLYPH. */
13046 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13047 {
13048 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13049 abort ();
13050 x += g->pixel_width;
13051 }
13052 }
13053
13054 /* ROW could be part of a continued line, which, under bidi
13055 reordering, might have other rows whose start and end charpos
13056 occlude point. Only set w->cursor if we found a better
13057 approximation to the cursor position than we have from previously
13058 examined candidate rows belonging to the same continued line. */
13059 if (/* we already have a candidate row */
13060 w->cursor.vpos >= 0
13061 /* that candidate is not the row we are processing */
13062 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13063 /* the row we are processing is part of a continued line */
13064 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13065 /* Make sure cursor.vpos specifies a row whose start and end
13066 charpos occlude point. This is because some callers of this
13067 function leave cursor.vpos at the row where the cursor was
13068 displayed during the last redisplay cycle. */
13069 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13070 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13071 {
13072 struct glyph *g1 =
13073 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13074
13075 /* Don't consider glyphs that are outside TEXT_AREA. */
13076 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13077 return 0;
13078 /* Keep the candidate whose buffer position is the closest to
13079 point. */
13080 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13081 w->cursor.hpos >= 0
13082 && w->cursor.hpos < MATRIX_ROW_USED(matrix, w->cursor.vpos)
13083 && BUFFERP (g1->object)
13084 && (g1->charpos == pt_old /* an exact match always wins */
13085 || (BUFFERP (glyph->object)
13086 && eabs (g1->charpos - pt_old)
13087 < eabs (glyph->charpos - pt_old))))
13088 return 0;
13089 /* If this candidate gives an exact match, use that. */
13090 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13091 /* Otherwise, keep the candidate that comes from a row
13092 spanning less buffer positions. This may win when one or
13093 both candidate positions are on glyphs that came from
13094 display strings, for which we cannot compare buffer
13095 positions. */
13096 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13097 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13098 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13099 return 0;
13100 }
13101 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13102 w->cursor.x = x;
13103 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13104 w->cursor.y = row->y + dy;
13105
13106 if (w == XWINDOW (selected_window))
13107 {
13108 if (!row->continued_p
13109 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13110 && row->x == 0)
13111 {
13112 this_line_buffer = XBUFFER (w->buffer);
13113
13114 CHARPOS (this_line_start_pos)
13115 = MATRIX_ROW_START_CHARPOS (row) + delta;
13116 BYTEPOS (this_line_start_pos)
13117 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13118
13119 CHARPOS (this_line_end_pos)
13120 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13121 BYTEPOS (this_line_end_pos)
13122 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13123
13124 this_line_y = w->cursor.y;
13125 this_line_pixel_height = row->height;
13126 this_line_vpos = w->cursor.vpos;
13127 this_line_start_x = row->x;
13128 }
13129 else
13130 CHARPOS (this_line_start_pos) = 0;
13131 }
13132
13133 return 1;
13134 }
13135
13136
13137 /* Run window scroll functions, if any, for WINDOW with new window
13138 start STARTP. Sets the window start of WINDOW to that position.
13139
13140 We assume that the window's buffer is really current. */
13141
13142 static INLINE struct text_pos
13143 run_window_scroll_functions (window, startp)
13144 Lisp_Object window;
13145 struct text_pos startp;
13146 {
13147 struct window *w = XWINDOW (window);
13148 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13149
13150 if (current_buffer != XBUFFER (w->buffer))
13151 abort ();
13152
13153 if (!NILP (Vwindow_scroll_functions))
13154 {
13155 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13156 make_number (CHARPOS (startp)));
13157 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13158 /* In case the hook functions switch buffers. */
13159 if (current_buffer != XBUFFER (w->buffer))
13160 set_buffer_internal_1 (XBUFFER (w->buffer));
13161 }
13162
13163 return startp;
13164 }
13165
13166
13167 /* Make sure the line containing the cursor is fully visible.
13168 A value of 1 means there is nothing to be done.
13169 (Either the line is fully visible, or it cannot be made so,
13170 or we cannot tell.)
13171
13172 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13173 is higher than window.
13174
13175 A value of 0 means the caller should do scrolling
13176 as if point had gone off the screen. */
13177
13178 static int
13179 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13180 struct window *w;
13181 int force_p;
13182 int current_matrix_p;
13183 {
13184 struct glyph_matrix *matrix;
13185 struct glyph_row *row;
13186 int window_height;
13187
13188 if (!make_cursor_line_fully_visible_p)
13189 return 1;
13190
13191 /* It's not always possible to find the cursor, e.g, when a window
13192 is full of overlay strings. Don't do anything in that case. */
13193 if (w->cursor.vpos < 0)
13194 return 1;
13195
13196 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13197 row = MATRIX_ROW (matrix, w->cursor.vpos);
13198
13199 /* If the cursor row is not partially visible, there's nothing to do. */
13200 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13201 return 1;
13202
13203 /* If the row the cursor is in is taller than the window's height,
13204 it's not clear what to do, so do nothing. */
13205 window_height = window_box_height (w);
13206 if (row->height >= window_height)
13207 {
13208 if (!force_p || MINI_WINDOW_P (w)
13209 || w->vscroll || w->cursor.vpos == 0)
13210 return 1;
13211 }
13212 return 0;
13213 }
13214
13215
13216 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13217 non-zero means only WINDOW is redisplayed in redisplay_internal.
13218 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13219 in redisplay_window to bring a partially visible line into view in
13220 the case that only the cursor has moved.
13221
13222 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13223 last screen line's vertical height extends past the end of the screen.
13224
13225 Value is
13226
13227 1 if scrolling succeeded
13228
13229 0 if scrolling didn't find point.
13230
13231 -1 if new fonts have been loaded so that we must interrupt
13232 redisplay, adjust glyph matrices, and try again. */
13233
13234 enum
13235 {
13236 SCROLLING_SUCCESS,
13237 SCROLLING_FAILED,
13238 SCROLLING_NEED_LARGER_MATRICES
13239 };
13240
13241 static int
13242 try_scrolling (window, just_this_one_p, scroll_conservatively,
13243 scroll_step, temp_scroll_step, last_line_misfit)
13244 Lisp_Object window;
13245 int just_this_one_p;
13246 EMACS_INT scroll_conservatively, scroll_step;
13247 int temp_scroll_step;
13248 int last_line_misfit;
13249 {
13250 struct window *w = XWINDOW (window);
13251 struct frame *f = XFRAME (w->frame);
13252 struct text_pos pos, startp;
13253 struct it it;
13254 int this_scroll_margin, scroll_max, rc, height;
13255 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13256 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13257 Lisp_Object aggressive;
13258 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13259
13260 #if GLYPH_DEBUG
13261 debug_method_add (w, "try_scrolling");
13262 #endif
13263
13264 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13265
13266 /* Compute scroll margin height in pixels. We scroll when point is
13267 within this distance from the top or bottom of the window. */
13268 if (scroll_margin > 0)
13269 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13270 * FRAME_LINE_HEIGHT (f);
13271 else
13272 this_scroll_margin = 0;
13273
13274 /* Force scroll_conservatively to have a reasonable value, to avoid
13275 overflow while computing how much to scroll. Note that the user
13276 can supply scroll-conservatively equal to `most-positive-fixnum',
13277 which can be larger than INT_MAX. */
13278 if (scroll_conservatively > scroll_limit)
13279 {
13280 scroll_conservatively = scroll_limit;
13281 scroll_max = INT_MAX;
13282 }
13283 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13284 /* Compute how much we should try to scroll maximally to bring
13285 point into view. */
13286 scroll_max = (max (scroll_step,
13287 max (scroll_conservatively, temp_scroll_step))
13288 * FRAME_LINE_HEIGHT (f));
13289 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13290 || NUMBERP (current_buffer->scroll_up_aggressively))
13291 /* We're trying to scroll because of aggressive scrolling but no
13292 scroll_step is set. Choose an arbitrary one. */
13293 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13294 else
13295 scroll_max = 0;
13296
13297 too_near_end:
13298
13299 /* Decide whether to scroll down. */
13300 if (PT > CHARPOS (startp))
13301 {
13302 int scroll_margin_y;
13303
13304 /* Compute the pixel ypos of the scroll margin, then move it to
13305 either that ypos or PT, whichever comes first. */
13306 start_display (&it, w, startp);
13307 scroll_margin_y = it.last_visible_y - this_scroll_margin
13308 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13309 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13310 (MOVE_TO_POS | MOVE_TO_Y));
13311
13312 if (PT > CHARPOS (it.current.pos))
13313 {
13314 int y0 = line_bottom_y (&it);
13315
13316 /* Compute the distance from the scroll margin to PT
13317 (including the height of the cursor line). Moving the
13318 iterator unconditionally to PT can be slow if PT is far
13319 away, so stop 10 lines past the window bottom (is there a
13320 way to do the right thing quickly?). */
13321 move_it_to (&it, PT, -1,
13322 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13323 -1, MOVE_TO_POS | MOVE_TO_Y);
13324 dy = line_bottom_y (&it) - y0;
13325
13326 if (dy > scroll_max)
13327 return SCROLLING_FAILED;
13328
13329 scroll_down_p = 1;
13330 }
13331 }
13332
13333 if (scroll_down_p)
13334 {
13335 /* Point is in or below the bottom scroll margin, so move the
13336 window start down. If scrolling conservatively, move it just
13337 enough down to make point visible. If scroll_step is set,
13338 move it down by scroll_step. */
13339 if (scroll_conservatively)
13340 amount_to_scroll
13341 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13342 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13343 else if (scroll_step || temp_scroll_step)
13344 amount_to_scroll = scroll_max;
13345 else
13346 {
13347 aggressive = current_buffer->scroll_up_aggressively;
13348 height = WINDOW_BOX_TEXT_HEIGHT (w);
13349 if (NUMBERP (aggressive))
13350 {
13351 double float_amount = XFLOATINT (aggressive) * height;
13352 amount_to_scroll = float_amount;
13353 if (amount_to_scroll == 0 && float_amount > 0)
13354 amount_to_scroll = 1;
13355 }
13356 }
13357
13358 if (amount_to_scroll <= 0)
13359 return SCROLLING_FAILED;
13360
13361 start_display (&it, w, startp);
13362 move_it_vertically (&it, amount_to_scroll);
13363
13364 /* If STARTP is unchanged, move it down another screen line. */
13365 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13366 move_it_by_lines (&it, 1, 1);
13367 startp = it.current.pos;
13368 }
13369 else
13370 {
13371 struct text_pos scroll_margin_pos = startp;
13372
13373 /* See if point is inside the scroll margin at the top of the
13374 window. */
13375 if (this_scroll_margin)
13376 {
13377 start_display (&it, w, startp);
13378 move_it_vertically (&it, this_scroll_margin);
13379 scroll_margin_pos = it.current.pos;
13380 }
13381
13382 if (PT < CHARPOS (scroll_margin_pos))
13383 {
13384 /* Point is in the scroll margin at the top of the window or
13385 above what is displayed in the window. */
13386 int y0;
13387
13388 /* Compute the vertical distance from PT to the scroll
13389 margin position. Give up if distance is greater than
13390 scroll_max. */
13391 SET_TEXT_POS (pos, PT, PT_BYTE);
13392 start_display (&it, w, pos);
13393 y0 = it.current_y;
13394 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13395 it.last_visible_y, -1,
13396 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13397 dy = it.current_y - y0;
13398 if (dy > scroll_max)
13399 return SCROLLING_FAILED;
13400
13401 /* Compute new window start. */
13402 start_display (&it, w, startp);
13403
13404 if (scroll_conservatively)
13405 amount_to_scroll
13406 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13407 else if (scroll_step || temp_scroll_step)
13408 amount_to_scroll = scroll_max;
13409 else
13410 {
13411 aggressive = current_buffer->scroll_down_aggressively;
13412 height = WINDOW_BOX_TEXT_HEIGHT (w);
13413 if (NUMBERP (aggressive))
13414 {
13415 double float_amount = XFLOATINT (aggressive) * height;
13416 amount_to_scroll = float_amount;
13417 if (amount_to_scroll == 0 && float_amount > 0)
13418 amount_to_scroll = 1;
13419 }
13420 }
13421
13422 if (amount_to_scroll <= 0)
13423 return SCROLLING_FAILED;
13424
13425 move_it_vertically_backward (&it, amount_to_scroll);
13426 startp = it.current.pos;
13427 }
13428 }
13429
13430 /* Run window scroll functions. */
13431 startp = run_window_scroll_functions (window, startp);
13432
13433 /* Display the window. Give up if new fonts are loaded, or if point
13434 doesn't appear. */
13435 if (!try_window (window, startp, 0))
13436 rc = SCROLLING_NEED_LARGER_MATRICES;
13437 else if (w->cursor.vpos < 0)
13438 {
13439 clear_glyph_matrix (w->desired_matrix);
13440 rc = SCROLLING_FAILED;
13441 }
13442 else
13443 {
13444 /* Maybe forget recorded base line for line number display. */
13445 if (!just_this_one_p
13446 || current_buffer->clip_changed
13447 || BEG_UNCHANGED < CHARPOS (startp))
13448 w->base_line_number = Qnil;
13449
13450 /* If cursor ends up on a partially visible line,
13451 treat that as being off the bottom of the screen. */
13452 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13453 {
13454 clear_glyph_matrix (w->desired_matrix);
13455 ++extra_scroll_margin_lines;
13456 goto too_near_end;
13457 }
13458 rc = SCROLLING_SUCCESS;
13459 }
13460
13461 return rc;
13462 }
13463
13464
13465 /* Compute a suitable window start for window W if display of W starts
13466 on a continuation line. Value is non-zero if a new window start
13467 was computed.
13468
13469 The new window start will be computed, based on W's width, starting
13470 from the start of the continued line. It is the start of the
13471 screen line with the minimum distance from the old start W->start. */
13472
13473 static int
13474 compute_window_start_on_continuation_line (w)
13475 struct window *w;
13476 {
13477 struct text_pos pos, start_pos;
13478 int window_start_changed_p = 0;
13479
13480 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13481
13482 /* If window start is on a continuation line... Window start may be
13483 < BEGV in case there's invisible text at the start of the
13484 buffer (M-x rmail, for example). */
13485 if (CHARPOS (start_pos) > BEGV
13486 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13487 {
13488 struct it it;
13489 struct glyph_row *row;
13490
13491 /* Handle the case that the window start is out of range. */
13492 if (CHARPOS (start_pos) < BEGV)
13493 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13494 else if (CHARPOS (start_pos) > ZV)
13495 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13496
13497 /* Find the start of the continued line. This should be fast
13498 because scan_buffer is fast (newline cache). */
13499 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13500 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13501 row, DEFAULT_FACE_ID);
13502 reseat_at_previous_visible_line_start (&it);
13503
13504 /* If the line start is "too far" away from the window start,
13505 say it takes too much time to compute a new window start. */
13506 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13507 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13508 {
13509 int min_distance, distance;
13510
13511 /* Move forward by display lines to find the new window
13512 start. If window width was enlarged, the new start can
13513 be expected to be > the old start. If window width was
13514 decreased, the new window start will be < the old start.
13515 So, we're looking for the display line start with the
13516 minimum distance from the old window start. */
13517 pos = it.current.pos;
13518 min_distance = INFINITY;
13519 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13520 distance < min_distance)
13521 {
13522 min_distance = distance;
13523 pos = it.current.pos;
13524 move_it_by_lines (&it, 1, 0);
13525 }
13526
13527 /* Set the window start there. */
13528 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13529 window_start_changed_p = 1;
13530 }
13531 }
13532
13533 return window_start_changed_p;
13534 }
13535
13536
13537 /* Try cursor movement in case text has not changed in window WINDOW,
13538 with window start STARTP. Value is
13539
13540 CURSOR_MOVEMENT_SUCCESS if successful
13541
13542 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13543
13544 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13545 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13546 we want to scroll as if scroll-step were set to 1. See the code.
13547
13548 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13549 which case we have to abort this redisplay, and adjust matrices
13550 first. */
13551
13552 enum
13553 {
13554 CURSOR_MOVEMENT_SUCCESS,
13555 CURSOR_MOVEMENT_CANNOT_BE_USED,
13556 CURSOR_MOVEMENT_MUST_SCROLL,
13557 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13558 };
13559
13560 static int
13561 try_cursor_movement (window, startp, scroll_step)
13562 Lisp_Object window;
13563 struct text_pos startp;
13564 int *scroll_step;
13565 {
13566 struct window *w = XWINDOW (window);
13567 struct frame *f = XFRAME (w->frame);
13568 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13569
13570 #if GLYPH_DEBUG
13571 if (inhibit_try_cursor_movement)
13572 return rc;
13573 #endif
13574
13575 /* Handle case where text has not changed, only point, and it has
13576 not moved off the frame. */
13577 if (/* Point may be in this window. */
13578 PT >= CHARPOS (startp)
13579 /* Selective display hasn't changed. */
13580 && !current_buffer->clip_changed
13581 /* Function force-mode-line-update is used to force a thorough
13582 redisplay. It sets either windows_or_buffers_changed or
13583 update_mode_lines. So don't take a shortcut here for these
13584 cases. */
13585 && !update_mode_lines
13586 && !windows_or_buffers_changed
13587 && !cursor_type_changed
13588 /* Can't use this case if highlighting a region. When a
13589 region exists, cursor movement has to do more than just
13590 set the cursor. */
13591 && !(!NILP (Vtransient_mark_mode)
13592 && !NILP (current_buffer->mark_active))
13593 && NILP (w->region_showing)
13594 && NILP (Vshow_trailing_whitespace)
13595 /* Right after splitting windows, last_point may be nil. */
13596 && INTEGERP (w->last_point)
13597 /* This code is not used for mini-buffer for the sake of the case
13598 of redisplaying to replace an echo area message; since in
13599 that case the mini-buffer contents per se are usually
13600 unchanged. This code is of no real use in the mini-buffer
13601 since the handling of this_line_start_pos, etc., in redisplay
13602 handles the same cases. */
13603 && !EQ (window, minibuf_window)
13604 /* When splitting windows or for new windows, it happens that
13605 redisplay is called with a nil window_end_vpos or one being
13606 larger than the window. This should really be fixed in
13607 window.c. I don't have this on my list, now, so we do
13608 approximately the same as the old redisplay code. --gerd. */
13609 && INTEGERP (w->window_end_vpos)
13610 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13611 && (FRAME_WINDOW_P (f)
13612 || !overlay_arrow_in_current_buffer_p ()))
13613 {
13614 int this_scroll_margin, top_scroll_margin;
13615 struct glyph_row *row = NULL;
13616
13617 #if GLYPH_DEBUG
13618 debug_method_add (w, "cursor movement");
13619 #endif
13620
13621 /* Scroll if point within this distance from the top or bottom
13622 of the window. This is a pixel value. */
13623 if (scroll_margin > 0)
13624 {
13625 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13626 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13627 }
13628 else
13629 this_scroll_margin = 0;
13630
13631 top_scroll_margin = this_scroll_margin;
13632 if (WINDOW_WANTS_HEADER_LINE_P (w))
13633 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13634
13635 /* Start with the row the cursor was displayed during the last
13636 not paused redisplay. Give up if that row is not valid. */
13637 if (w->last_cursor.vpos < 0
13638 || w->last_cursor.vpos >= w->current_matrix->nrows)
13639 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13640 else
13641 {
13642 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13643 if (row->mode_line_p)
13644 ++row;
13645 if (!row->enabled_p)
13646 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13647 /* If rows are bidi-reordered, back up until we find a row
13648 that does not belong to a continuation line. This is
13649 because we must consider all rows of a continued line as
13650 candidates for cursor positioning, since row start and
13651 end positions change non-linearly with vertical position
13652 in such rows. */
13653 /* FIXME: Revisit this when glyph ``spilling'' in
13654 continuation lines' rows is implemented for
13655 bidi-reordered rows. */
13656 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13657 {
13658 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13659 {
13660 xassert (row->enabled_p);
13661 --row;
13662 /* If we hit the beginning of the displayed portion
13663 without finding the first row of a continued
13664 line, give up. */
13665 if (row <= w->current_matrix->rows)
13666 {
13667 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13668 break;
13669 }
13670
13671 }
13672 }
13673 }
13674
13675 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13676 {
13677 int scroll_p = 0;
13678 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13679
13680 if (PT > XFASTINT (w->last_point))
13681 {
13682 /* Point has moved forward. */
13683 while (MATRIX_ROW_END_CHARPOS (row) < PT
13684 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13685 {
13686 xassert (row->enabled_p);
13687 ++row;
13688 }
13689
13690 /* The end position of a row equals the start position
13691 of the next row. If PT is there, we would rather
13692 display it in the next line. */
13693 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13694 && MATRIX_ROW_END_CHARPOS (row) == PT
13695 && !cursor_row_p (w, row))
13696 ++row;
13697
13698 /* If within the scroll margin, scroll. Note that
13699 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13700 the next line would be drawn, and that
13701 this_scroll_margin can be zero. */
13702 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13703 || PT > MATRIX_ROW_END_CHARPOS (row)
13704 /* Line is completely visible last line in window
13705 and PT is to be set in the next line. */
13706 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13707 && PT == MATRIX_ROW_END_CHARPOS (row)
13708 && !row->ends_at_zv_p
13709 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13710 scroll_p = 1;
13711 }
13712 else if (PT < XFASTINT (w->last_point))
13713 {
13714 /* Cursor has to be moved backward. Note that PT >=
13715 CHARPOS (startp) because of the outer if-statement. */
13716 while (!row->mode_line_p
13717 && (MATRIX_ROW_START_CHARPOS (row) > PT
13718 || (MATRIX_ROW_START_CHARPOS (row) == PT
13719 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13720 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13721 row > w->current_matrix->rows
13722 && (row-1)->ends_in_newline_from_string_p))))
13723 && (row->y > top_scroll_margin
13724 || CHARPOS (startp) == BEGV))
13725 {
13726 xassert (row->enabled_p);
13727 --row;
13728 }
13729
13730 /* Consider the following case: Window starts at BEGV,
13731 there is invisible, intangible text at BEGV, so that
13732 display starts at some point START > BEGV. It can
13733 happen that we are called with PT somewhere between
13734 BEGV and START. Try to handle that case. */
13735 if (row < w->current_matrix->rows
13736 || row->mode_line_p)
13737 {
13738 row = w->current_matrix->rows;
13739 if (row->mode_line_p)
13740 ++row;
13741 }
13742
13743 /* Due to newlines in overlay strings, we may have to
13744 skip forward over overlay strings. */
13745 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13746 && MATRIX_ROW_END_CHARPOS (row) == PT
13747 && !cursor_row_p (w, row))
13748 ++row;
13749
13750 /* If within the scroll margin, scroll. */
13751 if (row->y < top_scroll_margin
13752 && CHARPOS (startp) != BEGV)
13753 scroll_p = 1;
13754 }
13755 else
13756 {
13757 /* Cursor did not move. So don't scroll even if cursor line
13758 is partially visible, as it was so before. */
13759 rc = CURSOR_MOVEMENT_SUCCESS;
13760 }
13761
13762 if (PT < MATRIX_ROW_START_CHARPOS (row)
13763 || PT > MATRIX_ROW_END_CHARPOS (row))
13764 {
13765 /* if PT is not in the glyph row, give up. */
13766 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13767 }
13768 else if (rc != CURSOR_MOVEMENT_SUCCESS
13769 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13770 && make_cursor_line_fully_visible_p)
13771 {
13772 if (PT == MATRIX_ROW_END_CHARPOS (row)
13773 && !row->ends_at_zv_p
13774 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13775 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13776 else if (row->height > window_box_height (w))
13777 {
13778 /* If we end up in a partially visible line, let's
13779 make it fully visible, except when it's taller
13780 than the window, in which case we can't do much
13781 about it. */
13782 *scroll_step = 1;
13783 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13784 }
13785 else
13786 {
13787 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13788 if (!cursor_row_fully_visible_p (w, 0, 1))
13789 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13790 else
13791 rc = CURSOR_MOVEMENT_SUCCESS;
13792 }
13793 }
13794 else if (scroll_p)
13795 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13796 else if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13797 {
13798 /* With bidi-reordered rows, there could be more than
13799 one candidate row whose start and end positions
13800 occlude point. We need to let set_cursor_from_row
13801 find the best candidate. */
13802 /* FIXME: Revisit this when glyph ``spilling'' in
13803 continuation lines' rows is implemented for
13804 bidi-reordered rows. */
13805 int rv = 0;
13806
13807 do
13808 {
13809 rv |= set_cursor_from_row (w, row, w->current_matrix,
13810 0, 0, 0, 0);
13811 /* As soon as we've found the first suitable row
13812 whose ends_at_zv_p flag is set, we are done. */
13813 if (rv
13814 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13815 {
13816 rc = CURSOR_MOVEMENT_SUCCESS;
13817 break;
13818 }
13819 ++row;
13820 }
13821 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13822 && MATRIX_ROW_START_CHARPOS (row) <= PT
13823 && PT <= MATRIX_ROW_END_CHARPOS (row)
13824 && cursor_row_p (w, row));
13825 /* If we didn't find any candidate rows, or exited the
13826 loop before all the candidates were examined, signal
13827 to the caller that this method failed. */
13828 if (rc != CURSOR_MOVEMENT_SUCCESS
13829 && (!rv
13830 || (MATRIX_ROW_START_CHARPOS (row) <= PT
13831 && PT <= MATRIX_ROW_END_CHARPOS (row))))
13832 rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13833 else
13834 rc = CURSOR_MOVEMENT_SUCCESS;
13835 }
13836 else
13837 {
13838 do
13839 {
13840 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13841 {
13842 rc = CURSOR_MOVEMENT_SUCCESS;
13843 break;
13844 }
13845 ++row;
13846 }
13847 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13848 && MATRIX_ROW_START_CHARPOS (row) == PT
13849 && cursor_row_p (w, row));
13850 }
13851 }
13852 }
13853
13854 return rc;
13855 }
13856
13857 void
13858 set_vertical_scroll_bar (w)
13859 struct window *w;
13860 {
13861 int start, end, whole;
13862
13863 /* Calculate the start and end positions for the current window.
13864 At some point, it would be nice to choose between scrollbars
13865 which reflect the whole buffer size, with special markers
13866 indicating narrowing, and scrollbars which reflect only the
13867 visible region.
13868
13869 Note that mini-buffers sometimes aren't displaying any text. */
13870 if (!MINI_WINDOW_P (w)
13871 || (w == XWINDOW (minibuf_window)
13872 && NILP (echo_area_buffer[0])))
13873 {
13874 struct buffer *buf = XBUFFER (w->buffer);
13875 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13876 start = marker_position (w->start) - BUF_BEGV (buf);
13877 /* I don't think this is guaranteed to be right. For the
13878 moment, we'll pretend it is. */
13879 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13880
13881 if (end < start)
13882 end = start;
13883 if (whole < (end - start))
13884 whole = end - start;
13885 }
13886 else
13887 start = end = whole = 0;
13888
13889 /* Indicate what this scroll bar ought to be displaying now. */
13890 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13891 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13892 (w, end - start, whole, start);
13893 }
13894
13895
13896 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13897 selected_window is redisplayed.
13898
13899 We can return without actually redisplaying the window if
13900 fonts_changed_p is nonzero. In that case, redisplay_internal will
13901 retry. */
13902
13903 static void
13904 redisplay_window (window, just_this_one_p)
13905 Lisp_Object window;
13906 int just_this_one_p;
13907 {
13908 struct window *w = XWINDOW (window);
13909 struct frame *f = XFRAME (w->frame);
13910 struct buffer *buffer = XBUFFER (w->buffer);
13911 struct buffer *old = current_buffer;
13912 struct text_pos lpoint, opoint, startp;
13913 int update_mode_line;
13914 int tem;
13915 struct it it;
13916 /* Record it now because it's overwritten. */
13917 int current_matrix_up_to_date_p = 0;
13918 int used_current_matrix_p = 0;
13919 /* This is less strict than current_matrix_up_to_date_p.
13920 It indictes that the buffer contents and narrowing are unchanged. */
13921 int buffer_unchanged_p = 0;
13922 int temp_scroll_step = 0;
13923 int count = SPECPDL_INDEX ();
13924 int rc;
13925 int centering_position = -1;
13926 int last_line_misfit = 0;
13927 int beg_unchanged, end_unchanged;
13928
13929 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13930 opoint = lpoint;
13931
13932 /* W must be a leaf window here. */
13933 xassert (!NILP (w->buffer));
13934 #if GLYPH_DEBUG
13935 *w->desired_matrix->method = 0;
13936 #endif
13937
13938 restart:
13939 reconsider_clip_changes (w, buffer);
13940
13941 /* Has the mode line to be updated? */
13942 update_mode_line = (!NILP (w->update_mode_line)
13943 || update_mode_lines
13944 || buffer->clip_changed
13945 || buffer->prevent_redisplay_optimizations_p);
13946
13947 if (MINI_WINDOW_P (w))
13948 {
13949 if (w == XWINDOW (echo_area_window)
13950 && !NILP (echo_area_buffer[0]))
13951 {
13952 if (update_mode_line)
13953 /* We may have to update a tty frame's menu bar or a
13954 tool-bar. Example `M-x C-h C-h C-g'. */
13955 goto finish_menu_bars;
13956 else
13957 /* We've already displayed the echo area glyphs in this window. */
13958 goto finish_scroll_bars;
13959 }
13960 else if ((w != XWINDOW (minibuf_window)
13961 || minibuf_level == 0)
13962 /* When buffer is nonempty, redisplay window normally. */
13963 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13964 /* Quail displays non-mini buffers in minibuffer window.
13965 In that case, redisplay the window normally. */
13966 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13967 {
13968 /* W is a mini-buffer window, but it's not active, so clear
13969 it. */
13970 int yb = window_text_bottom_y (w);
13971 struct glyph_row *row;
13972 int y;
13973
13974 for (y = 0, row = w->desired_matrix->rows;
13975 y < yb;
13976 y += row->height, ++row)
13977 blank_row (w, row, y);
13978 goto finish_scroll_bars;
13979 }
13980
13981 clear_glyph_matrix (w->desired_matrix);
13982 }
13983
13984 /* Otherwise set up data on this window; select its buffer and point
13985 value. */
13986 /* Really select the buffer, for the sake of buffer-local
13987 variables. */
13988 set_buffer_internal_1 (XBUFFER (w->buffer));
13989
13990 current_matrix_up_to_date_p
13991 = (!NILP (w->window_end_valid)
13992 && !current_buffer->clip_changed
13993 && !current_buffer->prevent_redisplay_optimizations_p
13994 && XFASTINT (w->last_modified) >= MODIFF
13995 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13996
13997 /* Run the window-bottom-change-functions
13998 if it is possible that the text on the screen has changed
13999 (either due to modification of the text, or any other reason). */
14000 if (!current_matrix_up_to_date_p
14001 && !NILP (Vwindow_text_change_functions))
14002 {
14003 safe_run_hooks (Qwindow_text_change_functions);
14004 goto restart;
14005 }
14006
14007 beg_unchanged = BEG_UNCHANGED;
14008 end_unchanged = END_UNCHANGED;
14009
14010 SET_TEXT_POS (opoint, PT, PT_BYTE);
14011
14012 specbind (Qinhibit_point_motion_hooks, Qt);
14013
14014 buffer_unchanged_p
14015 = (!NILP (w->window_end_valid)
14016 && !current_buffer->clip_changed
14017 && XFASTINT (w->last_modified) >= MODIFF
14018 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14019
14020 /* When windows_or_buffers_changed is non-zero, we can't rely on
14021 the window end being valid, so set it to nil there. */
14022 if (windows_or_buffers_changed)
14023 {
14024 /* If window starts on a continuation line, maybe adjust the
14025 window start in case the window's width changed. */
14026 if (XMARKER (w->start)->buffer == current_buffer)
14027 compute_window_start_on_continuation_line (w);
14028
14029 w->window_end_valid = Qnil;
14030 }
14031
14032 /* Some sanity checks. */
14033 CHECK_WINDOW_END (w);
14034 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14035 abort ();
14036 if (BYTEPOS (opoint) < CHARPOS (opoint))
14037 abort ();
14038
14039 /* If %c is in mode line, update it if needed. */
14040 if (!NILP (w->column_number_displayed)
14041 /* This alternative quickly identifies a common case
14042 where no change is needed. */
14043 && !(PT == XFASTINT (w->last_point)
14044 && XFASTINT (w->last_modified) >= MODIFF
14045 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14046 && (XFASTINT (w->column_number_displayed)
14047 != (int) current_column ())) /* iftc */
14048 update_mode_line = 1;
14049
14050 /* Count number of windows showing the selected buffer. An indirect
14051 buffer counts as its base buffer. */
14052 if (!just_this_one_p)
14053 {
14054 struct buffer *current_base, *window_base;
14055 current_base = current_buffer;
14056 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14057 if (current_base->base_buffer)
14058 current_base = current_base->base_buffer;
14059 if (window_base->base_buffer)
14060 window_base = window_base->base_buffer;
14061 if (current_base == window_base)
14062 buffer_shared++;
14063 }
14064
14065 /* Point refers normally to the selected window. For any other
14066 window, set up appropriate value. */
14067 if (!EQ (window, selected_window))
14068 {
14069 int new_pt = XMARKER (w->pointm)->charpos;
14070 int new_pt_byte = marker_byte_position (w->pointm);
14071 if (new_pt < BEGV)
14072 {
14073 new_pt = BEGV;
14074 new_pt_byte = BEGV_BYTE;
14075 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14076 }
14077 else if (new_pt > (ZV - 1))
14078 {
14079 new_pt = ZV;
14080 new_pt_byte = ZV_BYTE;
14081 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14082 }
14083
14084 /* We don't use SET_PT so that the point-motion hooks don't run. */
14085 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14086 }
14087
14088 /* If any of the character widths specified in the display table
14089 have changed, invalidate the width run cache. It's true that
14090 this may be a bit late to catch such changes, but the rest of
14091 redisplay goes (non-fatally) haywire when the display table is
14092 changed, so why should we worry about doing any better? */
14093 if (current_buffer->width_run_cache)
14094 {
14095 struct Lisp_Char_Table *disptab = buffer_display_table ();
14096
14097 if (! disptab_matches_widthtab (disptab,
14098 XVECTOR (current_buffer->width_table)))
14099 {
14100 invalidate_region_cache (current_buffer,
14101 current_buffer->width_run_cache,
14102 BEG, Z);
14103 recompute_width_table (current_buffer, disptab);
14104 }
14105 }
14106
14107 /* If window-start is screwed up, choose a new one. */
14108 if (XMARKER (w->start)->buffer != current_buffer)
14109 goto recenter;
14110
14111 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14112
14113 /* If someone specified a new starting point but did not insist,
14114 check whether it can be used. */
14115 if (!NILP (w->optional_new_start)
14116 && CHARPOS (startp) >= BEGV
14117 && CHARPOS (startp) <= ZV)
14118 {
14119 w->optional_new_start = Qnil;
14120 start_display (&it, w, startp);
14121 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14122 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14123 if (IT_CHARPOS (it) == PT)
14124 w->force_start = Qt;
14125 /* IT may overshoot PT if text at PT is invisible. */
14126 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14127 w->force_start = Qt;
14128 }
14129
14130 force_start:
14131
14132 /* Handle case where place to start displaying has been specified,
14133 unless the specified location is outside the accessible range. */
14134 if (!NILP (w->force_start)
14135 || w->frozen_window_start_p)
14136 {
14137 /* We set this later on if we have to adjust point. */
14138 int new_vpos = -1;
14139
14140 w->force_start = Qnil;
14141 w->vscroll = 0;
14142 w->window_end_valid = Qnil;
14143
14144 /* Forget any recorded base line for line number display. */
14145 if (!buffer_unchanged_p)
14146 w->base_line_number = Qnil;
14147
14148 /* Redisplay the mode line. Select the buffer properly for that.
14149 Also, run the hook window-scroll-functions
14150 because we have scrolled. */
14151 /* Note, we do this after clearing force_start because
14152 if there's an error, it is better to forget about force_start
14153 than to get into an infinite loop calling the hook functions
14154 and having them get more errors. */
14155 if (!update_mode_line
14156 || ! NILP (Vwindow_scroll_functions))
14157 {
14158 update_mode_line = 1;
14159 w->update_mode_line = Qt;
14160 startp = run_window_scroll_functions (window, startp);
14161 }
14162
14163 w->last_modified = make_number (0);
14164 w->last_overlay_modified = make_number (0);
14165 if (CHARPOS (startp) < BEGV)
14166 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14167 else if (CHARPOS (startp) > ZV)
14168 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14169
14170 /* Redisplay, then check if cursor has been set during the
14171 redisplay. Give up if new fonts were loaded. */
14172 /* We used to issue a CHECK_MARGINS argument to try_window here,
14173 but this causes scrolling to fail when point begins inside
14174 the scroll margin (bug#148) -- cyd */
14175 if (!try_window (window, startp, 0))
14176 {
14177 w->force_start = Qt;
14178 clear_glyph_matrix (w->desired_matrix);
14179 goto need_larger_matrices;
14180 }
14181
14182 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14183 {
14184 /* If point does not appear, try to move point so it does
14185 appear. The desired matrix has been built above, so we
14186 can use it here. */
14187 new_vpos = window_box_height (w) / 2;
14188 }
14189
14190 if (!cursor_row_fully_visible_p (w, 0, 0))
14191 {
14192 /* Point does appear, but on a line partly visible at end of window.
14193 Move it back to a fully-visible line. */
14194 new_vpos = window_box_height (w);
14195 }
14196
14197 /* If we need to move point for either of the above reasons,
14198 now actually do it. */
14199 if (new_vpos >= 0)
14200 {
14201 struct glyph_row *row;
14202
14203 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14204 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14205 ++row;
14206
14207 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14208 MATRIX_ROW_START_BYTEPOS (row));
14209
14210 if (w != XWINDOW (selected_window))
14211 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14212 else if (current_buffer == old)
14213 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14214
14215 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14216
14217 /* If we are highlighting the region, then we just changed
14218 the region, so redisplay to show it. */
14219 if (!NILP (Vtransient_mark_mode)
14220 && !NILP (current_buffer->mark_active))
14221 {
14222 clear_glyph_matrix (w->desired_matrix);
14223 if (!try_window (window, startp, 0))
14224 goto need_larger_matrices;
14225 }
14226 }
14227
14228 #if GLYPH_DEBUG
14229 debug_method_add (w, "forced window start");
14230 #endif
14231 goto done;
14232 }
14233
14234 /* Handle case where text has not changed, only point, and it has
14235 not moved off the frame, and we are not retrying after hscroll.
14236 (current_matrix_up_to_date_p is nonzero when retrying.) */
14237 if (current_matrix_up_to_date_p
14238 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14239 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14240 {
14241 switch (rc)
14242 {
14243 case CURSOR_MOVEMENT_SUCCESS:
14244 used_current_matrix_p = 1;
14245 goto done;
14246
14247 case CURSOR_MOVEMENT_MUST_SCROLL:
14248 goto try_to_scroll;
14249
14250 default:
14251 abort ();
14252 }
14253 }
14254 /* If current starting point was originally the beginning of a line
14255 but no longer is, find a new starting point. */
14256 else if (!NILP (w->start_at_line_beg)
14257 && !(CHARPOS (startp) <= BEGV
14258 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14259 {
14260 #if GLYPH_DEBUG
14261 debug_method_add (w, "recenter 1");
14262 #endif
14263 goto recenter;
14264 }
14265
14266 /* Try scrolling with try_window_id. Value is > 0 if update has
14267 been done, it is -1 if we know that the same window start will
14268 not work. It is 0 if unsuccessful for some other reason. */
14269 else if ((tem = try_window_id (w)) != 0)
14270 {
14271 #if GLYPH_DEBUG
14272 debug_method_add (w, "try_window_id %d", tem);
14273 #endif
14274
14275 if (fonts_changed_p)
14276 goto need_larger_matrices;
14277 if (tem > 0)
14278 goto done;
14279
14280 /* Otherwise try_window_id has returned -1 which means that we
14281 don't want the alternative below this comment to execute. */
14282 }
14283 else if (CHARPOS (startp) >= BEGV
14284 && CHARPOS (startp) <= ZV
14285 && PT >= CHARPOS (startp)
14286 && (CHARPOS (startp) < ZV
14287 /* Avoid starting at end of buffer. */
14288 || CHARPOS (startp) == BEGV
14289 || (XFASTINT (w->last_modified) >= MODIFF
14290 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14291 {
14292
14293 /* If first window line is a continuation line, and window start
14294 is inside the modified region, but the first change is before
14295 current window start, we must select a new window start.
14296
14297 However, if this is the result of a down-mouse event (e.g. by
14298 extending the mouse-drag-overlay), we don't want to select a
14299 new window start, since that would change the position under
14300 the mouse, resulting in an unwanted mouse-movement rather
14301 than a simple mouse-click. */
14302 if (NILP (w->start_at_line_beg)
14303 && NILP (do_mouse_tracking)
14304 && CHARPOS (startp) > BEGV
14305 && CHARPOS (startp) > BEG + beg_unchanged
14306 && CHARPOS (startp) <= Z - end_unchanged
14307 /* Even if w->start_at_line_beg is nil, a new window may
14308 start at a line_beg, since that's how set_buffer_window
14309 sets it. So, we need to check the return value of
14310 compute_window_start_on_continuation_line. (See also
14311 bug#197). */
14312 && XMARKER (w->start)->buffer == current_buffer
14313 && compute_window_start_on_continuation_line (w))
14314 {
14315 w->force_start = Qt;
14316 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14317 goto force_start;
14318 }
14319
14320 #if GLYPH_DEBUG
14321 debug_method_add (w, "same window start");
14322 #endif
14323
14324 /* Try to redisplay starting at same place as before.
14325 If point has not moved off frame, accept the results. */
14326 if (!current_matrix_up_to_date_p
14327 /* Don't use try_window_reusing_current_matrix in this case
14328 because a window scroll function can have changed the
14329 buffer. */
14330 || !NILP (Vwindow_scroll_functions)
14331 || MINI_WINDOW_P (w)
14332 || !(used_current_matrix_p
14333 = try_window_reusing_current_matrix (w)))
14334 {
14335 IF_DEBUG (debug_method_add (w, "1"));
14336 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14337 /* -1 means we need to scroll.
14338 0 means we need new matrices, but fonts_changed_p
14339 is set in that case, so we will detect it below. */
14340 goto try_to_scroll;
14341 }
14342
14343 if (fonts_changed_p)
14344 goto need_larger_matrices;
14345
14346 if (w->cursor.vpos >= 0)
14347 {
14348 if (!just_this_one_p
14349 || current_buffer->clip_changed
14350 || BEG_UNCHANGED < CHARPOS (startp))
14351 /* Forget any recorded base line for line number display. */
14352 w->base_line_number = Qnil;
14353
14354 if (!cursor_row_fully_visible_p (w, 1, 0))
14355 {
14356 clear_glyph_matrix (w->desired_matrix);
14357 last_line_misfit = 1;
14358 }
14359 /* Drop through and scroll. */
14360 else
14361 goto done;
14362 }
14363 else
14364 clear_glyph_matrix (w->desired_matrix);
14365 }
14366
14367 try_to_scroll:
14368
14369 w->last_modified = make_number (0);
14370 w->last_overlay_modified = make_number (0);
14371
14372 /* Redisplay the mode line. Select the buffer properly for that. */
14373 if (!update_mode_line)
14374 {
14375 update_mode_line = 1;
14376 w->update_mode_line = Qt;
14377 }
14378
14379 /* Try to scroll by specified few lines. */
14380 if ((scroll_conservatively
14381 || scroll_step
14382 || temp_scroll_step
14383 || NUMBERP (current_buffer->scroll_up_aggressively)
14384 || NUMBERP (current_buffer->scroll_down_aggressively))
14385 && !current_buffer->clip_changed
14386 && CHARPOS (startp) >= BEGV
14387 && CHARPOS (startp) <= ZV)
14388 {
14389 /* The function returns -1 if new fonts were loaded, 1 if
14390 successful, 0 if not successful. */
14391 int rc = try_scrolling (window, just_this_one_p,
14392 scroll_conservatively,
14393 scroll_step,
14394 temp_scroll_step, last_line_misfit);
14395 switch (rc)
14396 {
14397 case SCROLLING_SUCCESS:
14398 goto done;
14399
14400 case SCROLLING_NEED_LARGER_MATRICES:
14401 goto need_larger_matrices;
14402
14403 case SCROLLING_FAILED:
14404 break;
14405
14406 default:
14407 abort ();
14408 }
14409 }
14410
14411 /* Finally, just choose place to start which centers point */
14412
14413 recenter:
14414 if (centering_position < 0)
14415 centering_position = window_box_height (w) / 2;
14416
14417 #if GLYPH_DEBUG
14418 debug_method_add (w, "recenter");
14419 #endif
14420
14421 /* w->vscroll = 0; */
14422
14423 /* Forget any previously recorded base line for line number display. */
14424 if (!buffer_unchanged_p)
14425 w->base_line_number = Qnil;
14426
14427 /* Move backward half the height of the window. */
14428 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14429 it.current_y = it.last_visible_y;
14430 move_it_vertically_backward (&it, centering_position);
14431 xassert (IT_CHARPOS (it) >= BEGV);
14432
14433 /* The function move_it_vertically_backward may move over more
14434 than the specified y-distance. If it->w is small, e.g. a
14435 mini-buffer window, we may end up in front of the window's
14436 display area. Start displaying at the start of the line
14437 containing PT in this case. */
14438 if (it.current_y <= 0)
14439 {
14440 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14441 move_it_vertically_backward (&it, 0);
14442 it.current_y = 0;
14443 }
14444
14445 it.current_x = it.hpos = 0;
14446
14447 /* Set startp here explicitly in case that helps avoid an infinite loop
14448 in case the window-scroll-functions functions get errors. */
14449 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14450
14451 /* Run scroll hooks. */
14452 startp = run_window_scroll_functions (window, it.current.pos);
14453
14454 /* Redisplay the window. */
14455 if (!current_matrix_up_to_date_p
14456 || windows_or_buffers_changed
14457 || cursor_type_changed
14458 /* Don't use try_window_reusing_current_matrix in this case
14459 because it can have changed the buffer. */
14460 || !NILP (Vwindow_scroll_functions)
14461 || !just_this_one_p
14462 || MINI_WINDOW_P (w)
14463 || !(used_current_matrix_p
14464 = try_window_reusing_current_matrix (w)))
14465 try_window (window, startp, 0);
14466
14467 /* If new fonts have been loaded (due to fontsets), give up. We
14468 have to start a new redisplay since we need to re-adjust glyph
14469 matrices. */
14470 if (fonts_changed_p)
14471 goto need_larger_matrices;
14472
14473 /* If cursor did not appear assume that the middle of the window is
14474 in the first line of the window. Do it again with the next line.
14475 (Imagine a window of height 100, displaying two lines of height
14476 60. Moving back 50 from it->last_visible_y will end in the first
14477 line.) */
14478 if (w->cursor.vpos < 0)
14479 {
14480 if (!NILP (w->window_end_valid)
14481 && PT >= Z - XFASTINT (w->window_end_pos))
14482 {
14483 clear_glyph_matrix (w->desired_matrix);
14484 move_it_by_lines (&it, 1, 0);
14485 try_window (window, it.current.pos, 0);
14486 }
14487 else if (PT < IT_CHARPOS (it))
14488 {
14489 clear_glyph_matrix (w->desired_matrix);
14490 move_it_by_lines (&it, -1, 0);
14491 try_window (window, it.current.pos, 0);
14492 }
14493 else
14494 {
14495 /* Not much we can do about it. */
14496 }
14497 }
14498
14499 /* Consider the following case: Window starts at BEGV, there is
14500 invisible, intangible text at BEGV, so that display starts at
14501 some point START > BEGV. It can happen that we are called with
14502 PT somewhere between BEGV and START. Try to handle that case. */
14503 if (w->cursor.vpos < 0)
14504 {
14505 struct glyph_row *row = w->current_matrix->rows;
14506 if (row->mode_line_p)
14507 ++row;
14508 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14509 }
14510
14511 if (!cursor_row_fully_visible_p (w, 0, 0))
14512 {
14513 /* If vscroll is enabled, disable it and try again. */
14514 if (w->vscroll)
14515 {
14516 w->vscroll = 0;
14517 clear_glyph_matrix (w->desired_matrix);
14518 goto recenter;
14519 }
14520
14521 /* If centering point failed to make the whole line visible,
14522 put point at the top instead. That has to make the whole line
14523 visible, if it can be done. */
14524 if (centering_position == 0)
14525 goto done;
14526
14527 clear_glyph_matrix (w->desired_matrix);
14528 centering_position = 0;
14529 goto recenter;
14530 }
14531
14532 done:
14533
14534 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14535 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14536 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14537 ? Qt : Qnil);
14538
14539 /* Display the mode line, if we must. */
14540 if ((update_mode_line
14541 /* If window not full width, must redo its mode line
14542 if (a) the window to its side is being redone and
14543 (b) we do a frame-based redisplay. This is a consequence
14544 of how inverted lines are drawn in frame-based redisplay. */
14545 || (!just_this_one_p
14546 && !FRAME_WINDOW_P (f)
14547 && !WINDOW_FULL_WIDTH_P (w))
14548 /* Line number to display. */
14549 || INTEGERP (w->base_line_pos)
14550 /* Column number is displayed and different from the one displayed. */
14551 || (!NILP (w->column_number_displayed)
14552 && (XFASTINT (w->column_number_displayed)
14553 != (int) current_column ()))) /* iftc */
14554 /* This means that the window has a mode line. */
14555 && (WINDOW_WANTS_MODELINE_P (w)
14556 || WINDOW_WANTS_HEADER_LINE_P (w)))
14557 {
14558 display_mode_lines (w);
14559
14560 /* If mode line height has changed, arrange for a thorough
14561 immediate redisplay using the correct mode line height. */
14562 if (WINDOW_WANTS_MODELINE_P (w)
14563 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14564 {
14565 fonts_changed_p = 1;
14566 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14567 = DESIRED_MODE_LINE_HEIGHT (w);
14568 }
14569
14570 /* If header line height has changed, arrange for a thorough
14571 immediate redisplay using the correct header line height. */
14572 if (WINDOW_WANTS_HEADER_LINE_P (w)
14573 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14574 {
14575 fonts_changed_p = 1;
14576 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14577 = DESIRED_HEADER_LINE_HEIGHT (w);
14578 }
14579
14580 if (fonts_changed_p)
14581 goto need_larger_matrices;
14582 }
14583
14584 if (!line_number_displayed
14585 && !BUFFERP (w->base_line_pos))
14586 {
14587 w->base_line_pos = Qnil;
14588 w->base_line_number = Qnil;
14589 }
14590
14591 finish_menu_bars:
14592
14593 /* When we reach a frame's selected window, redo the frame's menu bar. */
14594 if (update_mode_line
14595 && EQ (FRAME_SELECTED_WINDOW (f), window))
14596 {
14597 int redisplay_menu_p = 0;
14598 int redisplay_tool_bar_p = 0;
14599
14600 if (FRAME_WINDOW_P (f))
14601 {
14602 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14603 || defined (HAVE_NS) || defined (USE_GTK)
14604 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14605 #else
14606 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14607 #endif
14608 }
14609 else
14610 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14611
14612 if (redisplay_menu_p)
14613 display_menu_bar (w);
14614
14615 #ifdef HAVE_WINDOW_SYSTEM
14616 if (FRAME_WINDOW_P (f))
14617 {
14618 #if defined (USE_GTK) || defined (HAVE_NS)
14619 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14620 #else
14621 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14622 && (FRAME_TOOL_BAR_LINES (f) > 0
14623 || !NILP (Vauto_resize_tool_bars));
14624 #endif
14625
14626 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14627 {
14628 extern int ignore_mouse_drag_p;
14629 ignore_mouse_drag_p = 1;
14630 }
14631 }
14632 #endif
14633 }
14634
14635 #ifdef HAVE_WINDOW_SYSTEM
14636 if (FRAME_WINDOW_P (f)
14637 && update_window_fringes (w, (just_this_one_p
14638 || (!used_current_matrix_p && !overlay_arrow_seen)
14639 || w->pseudo_window_p)))
14640 {
14641 update_begin (f);
14642 BLOCK_INPUT;
14643 if (draw_window_fringes (w, 1))
14644 x_draw_vertical_border (w);
14645 UNBLOCK_INPUT;
14646 update_end (f);
14647 }
14648 #endif /* HAVE_WINDOW_SYSTEM */
14649
14650 /* We go to this label, with fonts_changed_p nonzero,
14651 if it is necessary to try again using larger glyph matrices.
14652 We have to redeem the scroll bar even in this case,
14653 because the loop in redisplay_internal expects that. */
14654 need_larger_matrices:
14655 ;
14656 finish_scroll_bars:
14657
14658 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14659 {
14660 /* Set the thumb's position and size. */
14661 set_vertical_scroll_bar (w);
14662
14663 /* Note that we actually used the scroll bar attached to this
14664 window, so it shouldn't be deleted at the end of redisplay. */
14665 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14666 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14667 }
14668
14669 /* Restore current_buffer and value of point in it. */
14670 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14671 set_buffer_internal_1 (old);
14672 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14673 shorter. This can be caused by log truncation in *Messages*. */
14674 if (CHARPOS (lpoint) <= ZV)
14675 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14676
14677 unbind_to (count, Qnil);
14678 }
14679
14680
14681 /* Build the complete desired matrix of WINDOW with a window start
14682 buffer position POS.
14683
14684 Value is 1 if successful. It is zero if fonts were loaded during
14685 redisplay which makes re-adjusting glyph matrices necessary, and -1
14686 if point would appear in the scroll margins.
14687 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14688 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14689 set in FLAGS.) */
14690
14691 int
14692 try_window (window, pos, flags)
14693 Lisp_Object window;
14694 struct text_pos pos;
14695 int flags;
14696 {
14697 struct window *w = XWINDOW (window);
14698 struct it it;
14699 struct glyph_row *last_text_row = NULL;
14700 struct frame *f = XFRAME (w->frame);
14701
14702 /* Make POS the new window start. */
14703 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14704
14705 /* Mark cursor position as unknown. No overlay arrow seen. */
14706 w->cursor.vpos = -1;
14707 overlay_arrow_seen = 0;
14708
14709 /* Initialize iterator and info to start at POS. */
14710 start_display (&it, w, pos);
14711
14712 /* Display all lines of W. */
14713 while (it.current_y < it.last_visible_y)
14714 {
14715 if (display_line (&it))
14716 last_text_row = it.glyph_row - 1;
14717 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14718 return 0;
14719 }
14720
14721 /* Don't let the cursor end in the scroll margins. */
14722 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14723 && !MINI_WINDOW_P (w))
14724 {
14725 int this_scroll_margin;
14726
14727 if (scroll_margin > 0)
14728 {
14729 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14730 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14731 }
14732 else
14733 this_scroll_margin = 0;
14734
14735 if ((w->cursor.y >= 0 /* not vscrolled */
14736 && w->cursor.y < this_scroll_margin
14737 && CHARPOS (pos) > BEGV
14738 && IT_CHARPOS (it) < ZV)
14739 /* rms: considering make_cursor_line_fully_visible_p here
14740 seems to give wrong results. We don't want to recenter
14741 when the last line is partly visible, we want to allow
14742 that case to be handled in the usual way. */
14743 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14744 {
14745 w->cursor.vpos = -1;
14746 clear_glyph_matrix (w->desired_matrix);
14747 return -1;
14748 }
14749 }
14750
14751 /* If bottom moved off end of frame, change mode line percentage. */
14752 if (XFASTINT (w->window_end_pos) <= 0
14753 && Z != IT_CHARPOS (it))
14754 w->update_mode_line = Qt;
14755
14756 /* Set window_end_pos to the offset of the last character displayed
14757 on the window from the end of current_buffer. Set
14758 window_end_vpos to its row number. */
14759 if (last_text_row)
14760 {
14761 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14762 w->window_end_bytepos
14763 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14764 w->window_end_pos
14765 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14766 w->window_end_vpos
14767 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14768 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14769 ->displays_text_p);
14770 }
14771 else
14772 {
14773 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14774 w->window_end_pos = make_number (Z - ZV);
14775 w->window_end_vpos = make_number (0);
14776 }
14777
14778 /* But that is not valid info until redisplay finishes. */
14779 w->window_end_valid = Qnil;
14780 return 1;
14781 }
14782
14783
14784 \f
14785 /************************************************************************
14786 Window redisplay reusing current matrix when buffer has not changed
14787 ************************************************************************/
14788
14789 /* Try redisplay of window W showing an unchanged buffer with a
14790 different window start than the last time it was displayed by
14791 reusing its current matrix. Value is non-zero if successful.
14792 W->start is the new window start. */
14793
14794 static int
14795 try_window_reusing_current_matrix (w)
14796 struct window *w;
14797 {
14798 struct frame *f = XFRAME (w->frame);
14799 struct glyph_row *row, *bottom_row;
14800 struct it it;
14801 struct run run;
14802 struct text_pos start, new_start;
14803 int nrows_scrolled, i;
14804 struct glyph_row *last_text_row;
14805 struct glyph_row *last_reused_text_row;
14806 struct glyph_row *start_row;
14807 int start_vpos, min_y, max_y;
14808
14809 #if GLYPH_DEBUG
14810 if (inhibit_try_window_reusing)
14811 return 0;
14812 #endif
14813
14814 if (/* This function doesn't handle terminal frames. */
14815 !FRAME_WINDOW_P (f)
14816 /* Don't try to reuse the display if windows have been split
14817 or such. */
14818 || windows_or_buffers_changed
14819 || cursor_type_changed)
14820 return 0;
14821
14822 /* Can't do this if region may have changed. */
14823 if ((!NILP (Vtransient_mark_mode)
14824 && !NILP (current_buffer->mark_active))
14825 || !NILP (w->region_showing)
14826 || !NILP (Vshow_trailing_whitespace))
14827 return 0;
14828
14829 /* If top-line visibility has changed, give up. */
14830 if (WINDOW_WANTS_HEADER_LINE_P (w)
14831 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14832 return 0;
14833
14834 /* Give up if old or new display is scrolled vertically. We could
14835 make this function handle this, but right now it doesn't. */
14836 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14837 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14838 return 0;
14839
14840 /* The variable new_start now holds the new window start. The old
14841 start `start' can be determined from the current matrix. */
14842 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14843 start = start_row->start.pos;
14844 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14845
14846 /* Clear the desired matrix for the display below. */
14847 clear_glyph_matrix (w->desired_matrix);
14848
14849 if (CHARPOS (new_start) <= CHARPOS (start))
14850 {
14851 int first_row_y;
14852
14853 /* Don't use this method if the display starts with an ellipsis
14854 displayed for invisible text. It's not easy to handle that case
14855 below, and it's certainly not worth the effort since this is
14856 not a frequent case. */
14857 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14858 return 0;
14859
14860 IF_DEBUG (debug_method_add (w, "twu1"));
14861
14862 /* Display up to a row that can be reused. The variable
14863 last_text_row is set to the last row displayed that displays
14864 text. Note that it.vpos == 0 if or if not there is a
14865 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14866 start_display (&it, w, new_start);
14867 first_row_y = it.current_y;
14868 w->cursor.vpos = -1;
14869 last_text_row = last_reused_text_row = NULL;
14870
14871 while (it.current_y < it.last_visible_y
14872 && !fonts_changed_p)
14873 {
14874 /* If we have reached into the characters in the START row,
14875 that means the line boundaries have changed. So we
14876 can't start copying with the row START. Maybe it will
14877 work to start copying with the following row. */
14878 while (IT_CHARPOS (it) > CHARPOS (start))
14879 {
14880 /* Advance to the next row as the "start". */
14881 start_row++;
14882 start = start_row->start.pos;
14883 /* If there are no more rows to try, or just one, give up. */
14884 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14885 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14886 || CHARPOS (start) == ZV)
14887 {
14888 clear_glyph_matrix (w->desired_matrix);
14889 return 0;
14890 }
14891
14892 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14893 }
14894 /* If we have reached alignment,
14895 we can copy the rest of the rows. */
14896 if (IT_CHARPOS (it) == CHARPOS (start))
14897 break;
14898
14899 if (display_line (&it))
14900 last_text_row = it.glyph_row - 1;
14901 }
14902
14903 /* A value of current_y < last_visible_y means that we stopped
14904 at the previous window start, which in turn means that we
14905 have at least one reusable row. */
14906 if (it.current_y < it.last_visible_y)
14907 {
14908 /* IT.vpos always starts from 0; it counts text lines. */
14909 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14910
14911 /* Find PT if not already found in the lines displayed. */
14912 if (w->cursor.vpos < 0)
14913 {
14914 int dy = it.current_y - start_row->y;
14915
14916 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14917 row = row_containing_pos (w, PT, row, NULL, dy);
14918 if (row)
14919 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14920 dy, nrows_scrolled);
14921 else
14922 {
14923 clear_glyph_matrix (w->desired_matrix);
14924 return 0;
14925 }
14926 }
14927
14928 /* Scroll the display. Do it before the current matrix is
14929 changed. The problem here is that update has not yet
14930 run, i.e. part of the current matrix is not up to date.
14931 scroll_run_hook will clear the cursor, and use the
14932 current matrix to get the height of the row the cursor is
14933 in. */
14934 run.current_y = start_row->y;
14935 run.desired_y = it.current_y;
14936 run.height = it.last_visible_y - it.current_y;
14937
14938 if (run.height > 0 && run.current_y != run.desired_y)
14939 {
14940 update_begin (f);
14941 FRAME_RIF (f)->update_window_begin_hook (w);
14942 FRAME_RIF (f)->clear_window_mouse_face (w);
14943 FRAME_RIF (f)->scroll_run_hook (w, &run);
14944 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14945 update_end (f);
14946 }
14947
14948 /* Shift current matrix down by nrows_scrolled lines. */
14949 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14950 rotate_matrix (w->current_matrix,
14951 start_vpos,
14952 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14953 nrows_scrolled);
14954
14955 /* Disable lines that must be updated. */
14956 for (i = 0; i < nrows_scrolled; ++i)
14957 (start_row + i)->enabled_p = 0;
14958
14959 /* Re-compute Y positions. */
14960 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14961 max_y = it.last_visible_y;
14962 for (row = start_row + nrows_scrolled;
14963 row < bottom_row;
14964 ++row)
14965 {
14966 row->y = it.current_y;
14967 row->visible_height = row->height;
14968
14969 if (row->y < min_y)
14970 row->visible_height -= min_y - row->y;
14971 if (row->y + row->height > max_y)
14972 row->visible_height -= row->y + row->height - max_y;
14973 row->redraw_fringe_bitmaps_p = 1;
14974
14975 it.current_y += row->height;
14976
14977 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14978 last_reused_text_row = row;
14979 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14980 break;
14981 }
14982
14983 /* Disable lines in the current matrix which are now
14984 below the window. */
14985 for (++row; row < bottom_row; ++row)
14986 row->enabled_p = row->mode_line_p = 0;
14987 }
14988
14989 /* Update window_end_pos etc.; last_reused_text_row is the last
14990 reused row from the current matrix containing text, if any.
14991 The value of last_text_row is the last displayed line
14992 containing text. */
14993 if (last_reused_text_row)
14994 {
14995 w->window_end_bytepos
14996 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14997 w->window_end_pos
14998 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14999 w->window_end_vpos
15000 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15001 w->current_matrix));
15002 }
15003 else if (last_text_row)
15004 {
15005 w->window_end_bytepos
15006 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15007 w->window_end_pos
15008 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15009 w->window_end_vpos
15010 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15011 }
15012 else
15013 {
15014 /* This window must be completely empty. */
15015 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15016 w->window_end_pos = make_number (Z - ZV);
15017 w->window_end_vpos = make_number (0);
15018 }
15019 w->window_end_valid = Qnil;
15020
15021 /* Update hint: don't try scrolling again in update_window. */
15022 w->desired_matrix->no_scrolling_p = 1;
15023
15024 #if GLYPH_DEBUG
15025 debug_method_add (w, "try_window_reusing_current_matrix 1");
15026 #endif
15027 return 1;
15028 }
15029 else if (CHARPOS (new_start) > CHARPOS (start))
15030 {
15031 struct glyph_row *pt_row, *row;
15032 struct glyph_row *first_reusable_row;
15033 struct glyph_row *first_row_to_display;
15034 int dy;
15035 int yb = window_text_bottom_y (w);
15036
15037 /* Find the row starting at new_start, if there is one. Don't
15038 reuse a partially visible line at the end. */
15039 first_reusable_row = start_row;
15040 while (first_reusable_row->enabled_p
15041 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15042 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15043 < CHARPOS (new_start)))
15044 ++first_reusable_row;
15045
15046 /* Give up if there is no row to reuse. */
15047 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15048 || !first_reusable_row->enabled_p
15049 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15050 != CHARPOS (new_start)))
15051 return 0;
15052
15053 /* We can reuse fully visible rows beginning with
15054 first_reusable_row to the end of the window. Set
15055 first_row_to_display to the first row that cannot be reused.
15056 Set pt_row to the row containing point, if there is any. */
15057 pt_row = NULL;
15058 for (first_row_to_display = first_reusable_row;
15059 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15060 ++first_row_to_display)
15061 {
15062 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15063 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15064 pt_row = first_row_to_display;
15065 }
15066
15067 /* Start displaying at the start of first_row_to_display. */
15068 xassert (first_row_to_display->y < yb);
15069 init_to_row_start (&it, w, first_row_to_display);
15070
15071 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15072 - start_vpos);
15073 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15074 - nrows_scrolled);
15075 it.current_y = (first_row_to_display->y - first_reusable_row->y
15076 + WINDOW_HEADER_LINE_HEIGHT (w));
15077
15078 /* Display lines beginning with first_row_to_display in the
15079 desired matrix. Set last_text_row to the last row displayed
15080 that displays text. */
15081 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15082 if (pt_row == NULL)
15083 w->cursor.vpos = -1;
15084 last_text_row = NULL;
15085 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15086 if (display_line (&it))
15087 last_text_row = it.glyph_row - 1;
15088
15089 /* If point is in a reused row, adjust y and vpos of the cursor
15090 position. */
15091 if (pt_row)
15092 {
15093 w->cursor.vpos -= nrows_scrolled;
15094 w->cursor.y -= first_reusable_row->y - start_row->y;
15095 }
15096
15097 /* Give up if point isn't in a row displayed or reused. (This
15098 also handles the case where w->cursor.vpos < nrows_scrolled
15099 after the calls to display_line, which can happen with scroll
15100 margins. See bug#1295.) */
15101 if (w->cursor.vpos < 0)
15102 {
15103 clear_glyph_matrix (w->desired_matrix);
15104 return 0;
15105 }
15106
15107 /* Scroll the display. */
15108 run.current_y = first_reusable_row->y;
15109 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15110 run.height = it.last_visible_y - run.current_y;
15111 dy = run.current_y - run.desired_y;
15112
15113 if (run.height)
15114 {
15115 update_begin (f);
15116 FRAME_RIF (f)->update_window_begin_hook (w);
15117 FRAME_RIF (f)->clear_window_mouse_face (w);
15118 FRAME_RIF (f)->scroll_run_hook (w, &run);
15119 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15120 update_end (f);
15121 }
15122
15123 /* Adjust Y positions of reused rows. */
15124 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15125 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15126 max_y = it.last_visible_y;
15127 for (row = first_reusable_row; row < first_row_to_display; ++row)
15128 {
15129 row->y -= dy;
15130 row->visible_height = row->height;
15131 if (row->y < min_y)
15132 row->visible_height -= min_y - row->y;
15133 if (row->y + row->height > max_y)
15134 row->visible_height -= row->y + row->height - max_y;
15135 row->redraw_fringe_bitmaps_p = 1;
15136 }
15137
15138 /* Scroll the current matrix. */
15139 xassert (nrows_scrolled > 0);
15140 rotate_matrix (w->current_matrix,
15141 start_vpos,
15142 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15143 -nrows_scrolled);
15144
15145 /* Disable rows not reused. */
15146 for (row -= nrows_scrolled; row < bottom_row; ++row)
15147 row->enabled_p = 0;
15148
15149 /* Point may have moved to a different line, so we cannot assume that
15150 the previous cursor position is valid; locate the correct row. */
15151 if (pt_row)
15152 {
15153 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15154 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15155 row++)
15156 {
15157 w->cursor.vpos++;
15158 w->cursor.y = row->y;
15159 }
15160 if (row < bottom_row)
15161 {
15162 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15163 struct glyph *end = glyph + row->used[TEXT_AREA];
15164 struct glyph *orig_glyph = glyph;
15165 struct cursor_pos orig_cursor = w->cursor;
15166
15167 for (; glyph < end
15168 && (!BUFFERP (glyph->object)
15169 || glyph->charpos != PT);
15170 glyph++)
15171 {
15172 w->cursor.hpos++;
15173 w->cursor.x += glyph->pixel_width;
15174 }
15175 /* With bidi reordering, charpos changes non-linearly
15176 with hpos, so the right glyph could be to the
15177 left. */
15178 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15179 && (!BUFFERP (glyph->object) || glyph->charpos != PT))
15180 {
15181 struct glyph *start_glyph = row->glyphs[TEXT_AREA];
15182
15183 glyph = orig_glyph - 1;
15184 orig_cursor.hpos--;
15185 orig_cursor.x -= glyph->pixel_width;
15186 for (; glyph >= start_glyph
15187 && (!BUFFERP (glyph->object)
15188 || glyph->charpos != PT);
15189 glyph--)
15190 {
15191 w->cursor.hpos--;
15192 w->cursor.x -= glyph->pixel_width;
15193 }
15194 if (BUFFERP (glyph->object) && glyph->charpos == PT)
15195 w->cursor = orig_cursor;
15196 }
15197 }
15198 }
15199
15200 /* Adjust window end. A null value of last_text_row means that
15201 the window end is in reused rows which in turn means that
15202 only its vpos can have changed. */
15203 if (last_text_row)
15204 {
15205 w->window_end_bytepos
15206 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15207 w->window_end_pos
15208 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15209 w->window_end_vpos
15210 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15211 }
15212 else
15213 {
15214 w->window_end_vpos
15215 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15216 }
15217
15218 w->window_end_valid = Qnil;
15219 w->desired_matrix->no_scrolling_p = 1;
15220
15221 #if GLYPH_DEBUG
15222 debug_method_add (w, "try_window_reusing_current_matrix 2");
15223 #endif
15224 return 1;
15225 }
15226
15227 return 0;
15228 }
15229
15230
15231 \f
15232 /************************************************************************
15233 Window redisplay reusing current matrix when buffer has changed
15234 ************************************************************************/
15235
15236 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15237 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15238 int *, int *));
15239 static struct glyph_row *
15240 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15241 struct glyph_row *));
15242
15243
15244 /* Return the last row in MATRIX displaying text. If row START is
15245 non-null, start searching with that row. IT gives the dimensions
15246 of the display. Value is null if matrix is empty; otherwise it is
15247 a pointer to the row found. */
15248
15249 static struct glyph_row *
15250 find_last_row_displaying_text (matrix, it, start)
15251 struct glyph_matrix *matrix;
15252 struct it *it;
15253 struct glyph_row *start;
15254 {
15255 struct glyph_row *row, *row_found;
15256
15257 /* Set row_found to the last row in IT->w's current matrix
15258 displaying text. The loop looks funny but think of partially
15259 visible lines. */
15260 row_found = NULL;
15261 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15262 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15263 {
15264 xassert (row->enabled_p);
15265 row_found = row;
15266 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15267 break;
15268 ++row;
15269 }
15270
15271 return row_found;
15272 }
15273
15274
15275 /* Return the last row in the current matrix of W that is not affected
15276 by changes at the start of current_buffer that occurred since W's
15277 current matrix was built. Value is null if no such row exists.
15278
15279 BEG_UNCHANGED us the number of characters unchanged at the start of
15280 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15281 first changed character in current_buffer. Characters at positions <
15282 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15283 when the current matrix was built. */
15284
15285 static struct glyph_row *
15286 find_last_unchanged_at_beg_row (w)
15287 struct window *w;
15288 {
15289 int first_changed_pos = BEG + BEG_UNCHANGED;
15290 struct glyph_row *row;
15291 struct glyph_row *row_found = NULL;
15292 int yb = window_text_bottom_y (w);
15293
15294 /* Find the last row displaying unchanged text. */
15295 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15296 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15297 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15298 ++row)
15299 {
15300 if (/* If row ends before first_changed_pos, it is unchanged,
15301 except in some case. */
15302 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15303 /* When row ends in ZV and we write at ZV it is not
15304 unchanged. */
15305 && !row->ends_at_zv_p
15306 /* When first_changed_pos is the end of a continued line,
15307 row is not unchanged because it may be no longer
15308 continued. */
15309 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15310 && (row->continued_p
15311 || row->exact_window_width_line_p)))
15312 row_found = row;
15313
15314 /* Stop if last visible row. */
15315 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15316 break;
15317 }
15318
15319 return row_found;
15320 }
15321
15322
15323 /* Find the first glyph row in the current matrix of W that is not
15324 affected by changes at the end of current_buffer since the
15325 time W's current matrix was built.
15326
15327 Return in *DELTA the number of chars by which buffer positions in
15328 unchanged text at the end of current_buffer must be adjusted.
15329
15330 Return in *DELTA_BYTES the corresponding number of bytes.
15331
15332 Value is null if no such row exists, i.e. all rows are affected by
15333 changes. */
15334
15335 static struct glyph_row *
15336 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15337 struct window *w;
15338 int *delta, *delta_bytes;
15339 {
15340 struct glyph_row *row;
15341 struct glyph_row *row_found = NULL;
15342
15343 *delta = *delta_bytes = 0;
15344
15345 /* Display must not have been paused, otherwise the current matrix
15346 is not up to date. */
15347 eassert (!NILP (w->window_end_valid));
15348
15349 /* A value of window_end_pos >= END_UNCHANGED means that the window
15350 end is in the range of changed text. If so, there is no
15351 unchanged row at the end of W's current matrix. */
15352 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15353 return NULL;
15354
15355 /* Set row to the last row in W's current matrix displaying text. */
15356 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15357
15358 /* If matrix is entirely empty, no unchanged row exists. */
15359 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15360 {
15361 /* The value of row is the last glyph row in the matrix having a
15362 meaningful buffer position in it. The end position of row
15363 corresponds to window_end_pos. This allows us to translate
15364 buffer positions in the current matrix to current buffer
15365 positions for characters not in changed text. */
15366 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15367 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15368 int last_unchanged_pos, last_unchanged_pos_old;
15369 struct glyph_row *first_text_row
15370 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15371
15372 *delta = Z - Z_old;
15373 *delta_bytes = Z_BYTE - Z_BYTE_old;
15374
15375 /* Set last_unchanged_pos to the buffer position of the last
15376 character in the buffer that has not been changed. Z is the
15377 index + 1 of the last character in current_buffer, i.e. by
15378 subtracting END_UNCHANGED we get the index of the last
15379 unchanged character, and we have to add BEG to get its buffer
15380 position. */
15381 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15382 last_unchanged_pos_old = last_unchanged_pos - *delta;
15383
15384 /* Search backward from ROW for a row displaying a line that
15385 starts at a minimum position >= last_unchanged_pos_old. */
15386 for (; row > first_text_row; --row)
15387 {
15388 /* This used to abort, but it can happen.
15389 It is ok to just stop the search instead here. KFS. */
15390 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15391 break;
15392
15393 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15394 row_found = row;
15395 }
15396 }
15397
15398 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15399
15400 return row_found;
15401 }
15402
15403
15404 /* Make sure that glyph rows in the current matrix of window W
15405 reference the same glyph memory as corresponding rows in the
15406 frame's frame matrix. This function is called after scrolling W's
15407 current matrix on a terminal frame in try_window_id and
15408 try_window_reusing_current_matrix. */
15409
15410 static void
15411 sync_frame_with_window_matrix_rows (w)
15412 struct window *w;
15413 {
15414 struct frame *f = XFRAME (w->frame);
15415 struct glyph_row *window_row, *window_row_end, *frame_row;
15416
15417 /* Preconditions: W must be a leaf window and full-width. Its frame
15418 must have a frame matrix. */
15419 xassert (NILP (w->hchild) && NILP (w->vchild));
15420 xassert (WINDOW_FULL_WIDTH_P (w));
15421 xassert (!FRAME_WINDOW_P (f));
15422
15423 /* If W is a full-width window, glyph pointers in W's current matrix
15424 have, by definition, to be the same as glyph pointers in the
15425 corresponding frame matrix. Note that frame matrices have no
15426 marginal areas (see build_frame_matrix). */
15427 window_row = w->current_matrix->rows;
15428 window_row_end = window_row + w->current_matrix->nrows;
15429 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15430 while (window_row < window_row_end)
15431 {
15432 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15433 struct glyph *end = window_row->glyphs[LAST_AREA];
15434
15435 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15436 frame_row->glyphs[TEXT_AREA] = start;
15437 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15438 frame_row->glyphs[LAST_AREA] = end;
15439
15440 /* Disable frame rows whose corresponding window rows have
15441 been disabled in try_window_id. */
15442 if (!window_row->enabled_p)
15443 frame_row->enabled_p = 0;
15444
15445 ++window_row, ++frame_row;
15446 }
15447 }
15448
15449
15450 /* Find the glyph row in window W containing CHARPOS. Consider all
15451 rows between START and END (not inclusive). END null means search
15452 all rows to the end of the display area of W. Value is the row
15453 containing CHARPOS or null. */
15454
15455 struct glyph_row *
15456 row_containing_pos (w, charpos, start, end, dy)
15457 struct window *w;
15458 int charpos;
15459 struct glyph_row *start, *end;
15460 int dy;
15461 {
15462 struct glyph_row *row = start;
15463 struct glyph_row *best_row = NULL;
15464 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15465 int last_y;
15466
15467 /* If we happen to start on a header-line, skip that. */
15468 if (row->mode_line_p)
15469 ++row;
15470
15471 if ((end && row >= end) || !row->enabled_p)
15472 return NULL;
15473
15474 last_y = window_text_bottom_y (w) - dy;
15475
15476 while (1)
15477 {
15478 /* Give up if we have gone too far. */
15479 if (end && row >= end)
15480 return NULL;
15481 /* This formerly returned if they were equal.
15482 I think that both quantities are of a "last plus one" type;
15483 if so, when they are equal, the row is within the screen. -- rms. */
15484 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15485 return NULL;
15486
15487 /* If it is in this row, return this row. */
15488 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15489 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15490 /* The end position of a row equals the start
15491 position of the next row. If CHARPOS is there, we
15492 would rather display it in the next line, except
15493 when this line ends in ZV. */
15494 && !row->ends_at_zv_p
15495 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15496 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15497 {
15498 struct glyph *g;
15499
15500 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15501 return row;
15502 /* In bidi-reordered rows, there could be several rows
15503 occluding point. We need to find the one which fits
15504 CHARPOS the best. */
15505 for (g = row->glyphs[TEXT_AREA];
15506 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15507 g++)
15508 {
15509 if (!STRINGP (g->object))
15510 {
15511 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15512 {
15513 mindif = eabs (g->charpos - charpos);
15514 best_row = row;
15515 }
15516 }
15517 }
15518 }
15519 else if (best_row)
15520 return best_row;
15521 ++row;
15522 }
15523 }
15524
15525
15526 /* Try to redisplay window W by reusing its existing display. W's
15527 current matrix must be up to date when this function is called,
15528 i.e. window_end_valid must not be nil.
15529
15530 Value is
15531
15532 1 if display has been updated
15533 0 if otherwise unsuccessful
15534 -1 if redisplay with same window start is known not to succeed
15535
15536 The following steps are performed:
15537
15538 1. Find the last row in the current matrix of W that is not
15539 affected by changes at the start of current_buffer. If no such row
15540 is found, give up.
15541
15542 2. Find the first row in W's current matrix that is not affected by
15543 changes at the end of current_buffer. Maybe there is no such row.
15544
15545 3. Display lines beginning with the row + 1 found in step 1 to the
15546 row found in step 2 or, if step 2 didn't find a row, to the end of
15547 the window.
15548
15549 4. If cursor is not known to appear on the window, give up.
15550
15551 5. If display stopped at the row found in step 2, scroll the
15552 display and current matrix as needed.
15553
15554 6. Maybe display some lines at the end of W, if we must. This can
15555 happen under various circumstances, like a partially visible line
15556 becoming fully visible, or because newly displayed lines are displayed
15557 in smaller font sizes.
15558
15559 7. Update W's window end information. */
15560
15561 static int
15562 try_window_id (w)
15563 struct window *w;
15564 {
15565 struct frame *f = XFRAME (w->frame);
15566 struct glyph_matrix *current_matrix = w->current_matrix;
15567 struct glyph_matrix *desired_matrix = w->desired_matrix;
15568 struct glyph_row *last_unchanged_at_beg_row;
15569 struct glyph_row *first_unchanged_at_end_row;
15570 struct glyph_row *row;
15571 struct glyph_row *bottom_row;
15572 int bottom_vpos;
15573 struct it it;
15574 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15575 struct text_pos start_pos;
15576 struct run run;
15577 int first_unchanged_at_end_vpos = 0;
15578 struct glyph_row *last_text_row, *last_text_row_at_end;
15579 struct text_pos start;
15580 int first_changed_charpos, last_changed_charpos;
15581
15582 #if GLYPH_DEBUG
15583 if (inhibit_try_window_id)
15584 return 0;
15585 #endif
15586
15587 /* This is handy for debugging. */
15588 #if 0
15589 #define GIVE_UP(X) \
15590 do { \
15591 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15592 return 0; \
15593 } while (0)
15594 #else
15595 #define GIVE_UP(X) return 0
15596 #endif
15597
15598 SET_TEXT_POS_FROM_MARKER (start, w->start);
15599
15600 /* Don't use this for mini-windows because these can show
15601 messages and mini-buffers, and we don't handle that here. */
15602 if (MINI_WINDOW_P (w))
15603 GIVE_UP (1);
15604
15605 /* This flag is used to prevent redisplay optimizations. */
15606 if (windows_or_buffers_changed || cursor_type_changed)
15607 GIVE_UP (2);
15608
15609 /* Verify that narrowing has not changed.
15610 Also verify that we were not told to prevent redisplay optimizations.
15611 It would be nice to further
15612 reduce the number of cases where this prevents try_window_id. */
15613 if (current_buffer->clip_changed
15614 || current_buffer->prevent_redisplay_optimizations_p)
15615 GIVE_UP (3);
15616
15617 /* Window must either use window-based redisplay or be full width. */
15618 if (!FRAME_WINDOW_P (f)
15619 && (!FRAME_LINE_INS_DEL_OK (f)
15620 || !WINDOW_FULL_WIDTH_P (w)))
15621 GIVE_UP (4);
15622
15623 /* Give up if point is known NOT to appear in W. */
15624 if (PT < CHARPOS (start))
15625 GIVE_UP (5);
15626
15627 /* Another way to prevent redisplay optimizations. */
15628 if (XFASTINT (w->last_modified) == 0)
15629 GIVE_UP (6);
15630
15631 /* Verify that window is not hscrolled. */
15632 if (XFASTINT (w->hscroll) != 0)
15633 GIVE_UP (7);
15634
15635 /* Verify that display wasn't paused. */
15636 if (NILP (w->window_end_valid))
15637 GIVE_UP (8);
15638
15639 /* Can't use this if highlighting a region because a cursor movement
15640 will do more than just set the cursor. */
15641 if (!NILP (Vtransient_mark_mode)
15642 && !NILP (current_buffer->mark_active))
15643 GIVE_UP (9);
15644
15645 /* Likewise if highlighting trailing whitespace. */
15646 if (!NILP (Vshow_trailing_whitespace))
15647 GIVE_UP (11);
15648
15649 /* Likewise if showing a region. */
15650 if (!NILP (w->region_showing))
15651 GIVE_UP (10);
15652
15653 /* Can't use this if overlay arrow position and/or string have
15654 changed. */
15655 if (overlay_arrows_changed_p ())
15656 GIVE_UP (12);
15657
15658 /* When word-wrap is on, adding a space to the first word of a
15659 wrapped line can change the wrap position, altering the line
15660 above it. It might be worthwhile to handle this more
15661 intelligently, but for now just redisplay from scratch. */
15662 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15663 GIVE_UP (21);
15664
15665 /* Under bidi reordering, adding or deleting a character in the
15666 beginning of a paragraph, before the first strong directional
15667 character, can change the base direction of the paragraph (unless
15668 the buffer specifies a fixed paragraph direction), which will
15669 require to redisplay the whole paragraph. It might be worthwhile
15670 to find the paragraph limits and widen the range of redisplayed
15671 lines to that, but for now just give up this optimization and
15672 redisplay from scratch. */
15673 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15674 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15675 GIVE_UP (22);
15676
15677 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15678 only if buffer has really changed. The reason is that the gap is
15679 initially at Z for freshly visited files. The code below would
15680 set end_unchanged to 0 in that case. */
15681 if (MODIFF > SAVE_MODIFF
15682 /* This seems to happen sometimes after saving a buffer. */
15683 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15684 {
15685 if (GPT - BEG < BEG_UNCHANGED)
15686 BEG_UNCHANGED = GPT - BEG;
15687 if (Z - GPT < END_UNCHANGED)
15688 END_UNCHANGED = Z - GPT;
15689 }
15690
15691 /* The position of the first and last character that has been changed. */
15692 first_changed_charpos = BEG + BEG_UNCHANGED;
15693 last_changed_charpos = Z - END_UNCHANGED;
15694
15695 /* If window starts after a line end, and the last change is in
15696 front of that newline, then changes don't affect the display.
15697 This case happens with stealth-fontification. Note that although
15698 the display is unchanged, glyph positions in the matrix have to
15699 be adjusted, of course. */
15700 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15701 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15702 && ((last_changed_charpos < CHARPOS (start)
15703 && CHARPOS (start) == BEGV)
15704 || (last_changed_charpos < CHARPOS (start) - 1
15705 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15706 {
15707 int Z_old, delta, Z_BYTE_old, delta_bytes;
15708 struct glyph_row *r0;
15709
15710 /* Compute how many chars/bytes have been added to or removed
15711 from the buffer. */
15712 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15713 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15714 delta = Z - Z_old;
15715 delta_bytes = Z_BYTE - Z_BYTE_old;
15716
15717 /* Give up if PT is not in the window. Note that it already has
15718 been checked at the start of try_window_id that PT is not in
15719 front of the window start. */
15720 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15721 GIVE_UP (13);
15722
15723 /* If window start is unchanged, we can reuse the whole matrix
15724 as is, after adjusting glyph positions. No need to compute
15725 the window end again, since its offset from Z hasn't changed. */
15726 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15727 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15728 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15729 /* PT must not be in a partially visible line. */
15730 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15731 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15732 {
15733 /* Adjust positions in the glyph matrix. */
15734 if (delta || delta_bytes)
15735 {
15736 struct glyph_row *r1
15737 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15738 increment_matrix_positions (w->current_matrix,
15739 MATRIX_ROW_VPOS (r0, current_matrix),
15740 MATRIX_ROW_VPOS (r1, current_matrix),
15741 delta, delta_bytes);
15742 }
15743
15744 /* Set the cursor. */
15745 row = row_containing_pos (w, PT, r0, NULL, 0);
15746 if (row)
15747 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15748 else
15749 abort ();
15750 return 1;
15751 }
15752 }
15753
15754 /* Handle the case that changes are all below what is displayed in
15755 the window, and that PT is in the window. This shortcut cannot
15756 be taken if ZV is visible in the window, and text has been added
15757 there that is visible in the window. */
15758 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15759 /* ZV is not visible in the window, or there are no
15760 changes at ZV, actually. */
15761 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15762 || first_changed_charpos == last_changed_charpos))
15763 {
15764 struct glyph_row *r0;
15765
15766 /* Give up if PT is not in the window. Note that it already has
15767 been checked at the start of try_window_id that PT is not in
15768 front of the window start. */
15769 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15770 GIVE_UP (14);
15771
15772 /* If window start is unchanged, we can reuse the whole matrix
15773 as is, without changing glyph positions since no text has
15774 been added/removed in front of the window end. */
15775 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15776 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15777 /* PT must not be in a partially visible line. */
15778 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15779 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15780 {
15781 /* We have to compute the window end anew since text
15782 can have been added/removed after it. */
15783 w->window_end_pos
15784 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15785 w->window_end_bytepos
15786 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15787
15788 /* Set the cursor. */
15789 row = row_containing_pos (w, PT, r0, NULL, 0);
15790 if (row)
15791 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15792 else
15793 abort ();
15794 return 2;
15795 }
15796 }
15797
15798 /* Give up if window start is in the changed area.
15799
15800 The condition used to read
15801
15802 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15803
15804 but why that was tested escapes me at the moment. */
15805 if (CHARPOS (start) >= first_changed_charpos
15806 && CHARPOS (start) <= last_changed_charpos)
15807 GIVE_UP (15);
15808
15809 /* Check that window start agrees with the start of the first glyph
15810 row in its current matrix. Check this after we know the window
15811 start is not in changed text, otherwise positions would not be
15812 comparable. */
15813 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15814 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15815 GIVE_UP (16);
15816
15817 /* Give up if the window ends in strings. Overlay strings
15818 at the end are difficult to handle, so don't try. */
15819 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15820 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15821 GIVE_UP (20);
15822
15823 /* Compute the position at which we have to start displaying new
15824 lines. Some of the lines at the top of the window might be
15825 reusable because they are not displaying changed text. Find the
15826 last row in W's current matrix not affected by changes at the
15827 start of current_buffer. Value is null if changes start in the
15828 first line of window. */
15829 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15830 if (last_unchanged_at_beg_row)
15831 {
15832 /* Avoid starting to display in the moddle of a character, a TAB
15833 for instance. This is easier than to set up the iterator
15834 exactly, and it's not a frequent case, so the additional
15835 effort wouldn't really pay off. */
15836 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15837 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15838 && last_unchanged_at_beg_row > w->current_matrix->rows)
15839 --last_unchanged_at_beg_row;
15840
15841 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15842 GIVE_UP (17);
15843
15844 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15845 GIVE_UP (18);
15846 start_pos = it.current.pos;
15847
15848 /* Start displaying new lines in the desired matrix at the same
15849 vpos we would use in the current matrix, i.e. below
15850 last_unchanged_at_beg_row. */
15851 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15852 current_matrix);
15853 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15854 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15855
15856 xassert (it.hpos == 0 && it.current_x == 0);
15857 }
15858 else
15859 {
15860 /* There are no reusable lines at the start of the window.
15861 Start displaying in the first text line. */
15862 start_display (&it, w, start);
15863 it.vpos = it.first_vpos;
15864 start_pos = it.current.pos;
15865 }
15866
15867 /* Find the first row that is not affected by changes at the end of
15868 the buffer. Value will be null if there is no unchanged row, in
15869 which case we must redisplay to the end of the window. delta
15870 will be set to the value by which buffer positions beginning with
15871 first_unchanged_at_end_row have to be adjusted due to text
15872 changes. */
15873 first_unchanged_at_end_row
15874 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15875 IF_DEBUG (debug_delta = delta);
15876 IF_DEBUG (debug_delta_bytes = delta_bytes);
15877
15878 /* Set stop_pos to the buffer position up to which we will have to
15879 display new lines. If first_unchanged_at_end_row != NULL, this
15880 is the buffer position of the start of the line displayed in that
15881 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15882 that we don't stop at a buffer position. */
15883 stop_pos = 0;
15884 if (first_unchanged_at_end_row)
15885 {
15886 xassert (last_unchanged_at_beg_row == NULL
15887 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15888
15889 /* If this is a continuation line, move forward to the next one
15890 that isn't. Changes in lines above affect this line.
15891 Caution: this may move first_unchanged_at_end_row to a row
15892 not displaying text. */
15893 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15894 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15895 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15896 < it.last_visible_y))
15897 ++first_unchanged_at_end_row;
15898
15899 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15900 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15901 >= it.last_visible_y))
15902 first_unchanged_at_end_row = NULL;
15903 else
15904 {
15905 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15906 + delta);
15907 first_unchanged_at_end_vpos
15908 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15909 xassert (stop_pos >= Z - END_UNCHANGED);
15910 }
15911 }
15912 else if (last_unchanged_at_beg_row == NULL)
15913 GIVE_UP (19);
15914
15915
15916 #if GLYPH_DEBUG
15917
15918 /* Either there is no unchanged row at the end, or the one we have
15919 now displays text. This is a necessary condition for the window
15920 end pos calculation at the end of this function. */
15921 xassert (first_unchanged_at_end_row == NULL
15922 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15923
15924 debug_last_unchanged_at_beg_vpos
15925 = (last_unchanged_at_beg_row
15926 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15927 : -1);
15928 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15929
15930 #endif /* GLYPH_DEBUG != 0 */
15931
15932
15933 /* Display new lines. Set last_text_row to the last new line
15934 displayed which has text on it, i.e. might end up as being the
15935 line where the window_end_vpos is. */
15936 w->cursor.vpos = -1;
15937 last_text_row = NULL;
15938 overlay_arrow_seen = 0;
15939 while (it.current_y < it.last_visible_y
15940 && !fonts_changed_p
15941 && (first_unchanged_at_end_row == NULL
15942 || IT_CHARPOS (it) < stop_pos))
15943 {
15944 if (display_line (&it))
15945 last_text_row = it.glyph_row - 1;
15946 }
15947
15948 if (fonts_changed_p)
15949 return -1;
15950
15951
15952 /* Compute differences in buffer positions, y-positions etc. for
15953 lines reused at the bottom of the window. Compute what we can
15954 scroll. */
15955 if (first_unchanged_at_end_row
15956 /* No lines reused because we displayed everything up to the
15957 bottom of the window. */
15958 && it.current_y < it.last_visible_y)
15959 {
15960 dvpos = (it.vpos
15961 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15962 current_matrix));
15963 dy = it.current_y - first_unchanged_at_end_row->y;
15964 run.current_y = first_unchanged_at_end_row->y;
15965 run.desired_y = run.current_y + dy;
15966 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15967 }
15968 else
15969 {
15970 delta = delta_bytes = dvpos = dy
15971 = run.current_y = run.desired_y = run.height = 0;
15972 first_unchanged_at_end_row = NULL;
15973 }
15974 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15975
15976
15977 /* Find the cursor if not already found. We have to decide whether
15978 PT will appear on this window (it sometimes doesn't, but this is
15979 not a very frequent case.) This decision has to be made before
15980 the current matrix is altered. A value of cursor.vpos < 0 means
15981 that PT is either in one of the lines beginning at
15982 first_unchanged_at_end_row or below the window. Don't care for
15983 lines that might be displayed later at the window end; as
15984 mentioned, this is not a frequent case. */
15985 if (w->cursor.vpos < 0)
15986 {
15987 /* Cursor in unchanged rows at the top? */
15988 if (PT < CHARPOS (start_pos)
15989 && last_unchanged_at_beg_row)
15990 {
15991 row = row_containing_pos (w, PT,
15992 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15993 last_unchanged_at_beg_row + 1, 0);
15994 if (row)
15995 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15996 }
15997
15998 /* Start from first_unchanged_at_end_row looking for PT. */
15999 else if (first_unchanged_at_end_row)
16000 {
16001 row = row_containing_pos (w, PT - delta,
16002 first_unchanged_at_end_row, NULL, 0);
16003 if (row)
16004 set_cursor_from_row (w, row, w->current_matrix, delta,
16005 delta_bytes, dy, dvpos);
16006 }
16007
16008 /* Give up if cursor was not found. */
16009 if (w->cursor.vpos < 0)
16010 {
16011 clear_glyph_matrix (w->desired_matrix);
16012 return -1;
16013 }
16014 }
16015
16016 /* Don't let the cursor end in the scroll margins. */
16017 {
16018 int this_scroll_margin, cursor_height;
16019
16020 this_scroll_margin = max (0, scroll_margin);
16021 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16022 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16023 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16024
16025 if ((w->cursor.y < this_scroll_margin
16026 && CHARPOS (start) > BEGV)
16027 /* Old redisplay didn't take scroll margin into account at the bottom,
16028 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16029 || (w->cursor.y + (make_cursor_line_fully_visible_p
16030 ? cursor_height + this_scroll_margin
16031 : 1)) > it.last_visible_y)
16032 {
16033 w->cursor.vpos = -1;
16034 clear_glyph_matrix (w->desired_matrix);
16035 return -1;
16036 }
16037 }
16038
16039 /* Scroll the display. Do it before changing the current matrix so
16040 that xterm.c doesn't get confused about where the cursor glyph is
16041 found. */
16042 if (dy && run.height)
16043 {
16044 update_begin (f);
16045
16046 if (FRAME_WINDOW_P (f))
16047 {
16048 FRAME_RIF (f)->update_window_begin_hook (w);
16049 FRAME_RIF (f)->clear_window_mouse_face (w);
16050 FRAME_RIF (f)->scroll_run_hook (w, &run);
16051 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16052 }
16053 else
16054 {
16055 /* Terminal frame. In this case, dvpos gives the number of
16056 lines to scroll by; dvpos < 0 means scroll up. */
16057 int first_unchanged_at_end_vpos
16058 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16059 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
16060 int end = (WINDOW_TOP_EDGE_LINE (w)
16061 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16062 + window_internal_height (w));
16063
16064 /* Perform the operation on the screen. */
16065 if (dvpos > 0)
16066 {
16067 /* Scroll last_unchanged_at_beg_row to the end of the
16068 window down dvpos lines. */
16069 set_terminal_window (f, end);
16070
16071 /* On dumb terminals delete dvpos lines at the end
16072 before inserting dvpos empty lines. */
16073 if (!FRAME_SCROLL_REGION_OK (f))
16074 ins_del_lines (f, end - dvpos, -dvpos);
16075
16076 /* Insert dvpos empty lines in front of
16077 last_unchanged_at_beg_row. */
16078 ins_del_lines (f, from, dvpos);
16079 }
16080 else if (dvpos < 0)
16081 {
16082 /* Scroll up last_unchanged_at_beg_vpos to the end of
16083 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16084 set_terminal_window (f, end);
16085
16086 /* Delete dvpos lines in front of
16087 last_unchanged_at_beg_vpos. ins_del_lines will set
16088 the cursor to the given vpos and emit |dvpos| delete
16089 line sequences. */
16090 ins_del_lines (f, from + dvpos, dvpos);
16091
16092 /* On a dumb terminal insert dvpos empty lines at the
16093 end. */
16094 if (!FRAME_SCROLL_REGION_OK (f))
16095 ins_del_lines (f, end + dvpos, -dvpos);
16096 }
16097
16098 set_terminal_window (f, 0);
16099 }
16100
16101 update_end (f);
16102 }
16103
16104 /* Shift reused rows of the current matrix to the right position.
16105 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16106 text. */
16107 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16108 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16109 if (dvpos < 0)
16110 {
16111 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16112 bottom_vpos, dvpos);
16113 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16114 bottom_vpos, 0);
16115 }
16116 else if (dvpos > 0)
16117 {
16118 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16119 bottom_vpos, dvpos);
16120 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16121 first_unchanged_at_end_vpos + dvpos, 0);
16122 }
16123
16124 /* For frame-based redisplay, make sure that current frame and window
16125 matrix are in sync with respect to glyph memory. */
16126 if (!FRAME_WINDOW_P (f))
16127 sync_frame_with_window_matrix_rows (w);
16128
16129 /* Adjust buffer positions in reused rows. */
16130 if (delta || delta_bytes)
16131 increment_matrix_positions (current_matrix,
16132 first_unchanged_at_end_vpos + dvpos,
16133 bottom_vpos, delta, delta_bytes);
16134
16135 /* Adjust Y positions. */
16136 if (dy)
16137 shift_glyph_matrix (w, current_matrix,
16138 first_unchanged_at_end_vpos + dvpos,
16139 bottom_vpos, dy);
16140
16141 if (first_unchanged_at_end_row)
16142 {
16143 first_unchanged_at_end_row += dvpos;
16144 if (first_unchanged_at_end_row->y >= it.last_visible_y
16145 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16146 first_unchanged_at_end_row = NULL;
16147 }
16148
16149 /* If scrolling up, there may be some lines to display at the end of
16150 the window. */
16151 last_text_row_at_end = NULL;
16152 if (dy < 0)
16153 {
16154 /* Scrolling up can leave for example a partially visible line
16155 at the end of the window to be redisplayed. */
16156 /* Set last_row to the glyph row in the current matrix where the
16157 window end line is found. It has been moved up or down in
16158 the matrix by dvpos. */
16159 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16160 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16161
16162 /* If last_row is the window end line, it should display text. */
16163 xassert (last_row->displays_text_p);
16164
16165 /* If window end line was partially visible before, begin
16166 displaying at that line. Otherwise begin displaying with the
16167 line following it. */
16168 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16169 {
16170 init_to_row_start (&it, w, last_row);
16171 it.vpos = last_vpos;
16172 it.current_y = last_row->y;
16173 }
16174 else
16175 {
16176 init_to_row_end (&it, w, last_row);
16177 it.vpos = 1 + last_vpos;
16178 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16179 ++last_row;
16180 }
16181
16182 /* We may start in a continuation line. If so, we have to
16183 get the right continuation_lines_width and current_x. */
16184 it.continuation_lines_width = last_row->continuation_lines_width;
16185 it.hpos = it.current_x = 0;
16186
16187 /* Display the rest of the lines at the window end. */
16188 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16189 while (it.current_y < it.last_visible_y
16190 && !fonts_changed_p)
16191 {
16192 /* Is it always sure that the display agrees with lines in
16193 the current matrix? I don't think so, so we mark rows
16194 displayed invalid in the current matrix by setting their
16195 enabled_p flag to zero. */
16196 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16197 if (display_line (&it))
16198 last_text_row_at_end = it.glyph_row - 1;
16199 }
16200 }
16201
16202 /* Update window_end_pos and window_end_vpos. */
16203 if (first_unchanged_at_end_row
16204 && !last_text_row_at_end)
16205 {
16206 /* Window end line if one of the preserved rows from the current
16207 matrix. Set row to the last row displaying text in current
16208 matrix starting at first_unchanged_at_end_row, after
16209 scrolling. */
16210 xassert (first_unchanged_at_end_row->displays_text_p);
16211 row = find_last_row_displaying_text (w->current_matrix, &it,
16212 first_unchanged_at_end_row);
16213 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16214
16215 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16216 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16217 w->window_end_vpos
16218 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16219 xassert (w->window_end_bytepos >= 0);
16220 IF_DEBUG (debug_method_add (w, "A"));
16221 }
16222 else if (last_text_row_at_end)
16223 {
16224 w->window_end_pos
16225 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16226 w->window_end_bytepos
16227 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16228 w->window_end_vpos
16229 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16230 xassert (w->window_end_bytepos >= 0);
16231 IF_DEBUG (debug_method_add (w, "B"));
16232 }
16233 else if (last_text_row)
16234 {
16235 /* We have displayed either to the end of the window or at the
16236 end of the window, i.e. the last row with text is to be found
16237 in the desired matrix. */
16238 w->window_end_pos
16239 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16240 w->window_end_bytepos
16241 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16242 w->window_end_vpos
16243 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16244 xassert (w->window_end_bytepos >= 0);
16245 }
16246 else if (first_unchanged_at_end_row == NULL
16247 && last_text_row == NULL
16248 && last_text_row_at_end == NULL)
16249 {
16250 /* Displayed to end of window, but no line containing text was
16251 displayed. Lines were deleted at the end of the window. */
16252 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16253 int vpos = XFASTINT (w->window_end_vpos);
16254 struct glyph_row *current_row = current_matrix->rows + vpos;
16255 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16256
16257 for (row = NULL;
16258 row == NULL && vpos >= first_vpos;
16259 --vpos, --current_row, --desired_row)
16260 {
16261 if (desired_row->enabled_p)
16262 {
16263 if (desired_row->displays_text_p)
16264 row = desired_row;
16265 }
16266 else if (current_row->displays_text_p)
16267 row = current_row;
16268 }
16269
16270 xassert (row != NULL);
16271 w->window_end_vpos = make_number (vpos + 1);
16272 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16273 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16274 xassert (w->window_end_bytepos >= 0);
16275 IF_DEBUG (debug_method_add (w, "C"));
16276 }
16277 else
16278 abort ();
16279
16280 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16281 debug_end_vpos = XFASTINT (w->window_end_vpos));
16282
16283 /* Record that display has not been completed. */
16284 w->window_end_valid = Qnil;
16285 w->desired_matrix->no_scrolling_p = 1;
16286 return 3;
16287
16288 #undef GIVE_UP
16289 }
16290
16291
16292 \f
16293 /***********************************************************************
16294 More debugging support
16295 ***********************************************************************/
16296
16297 #if GLYPH_DEBUG
16298
16299 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16300 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16301 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16302
16303
16304 /* Dump the contents of glyph matrix MATRIX on stderr.
16305
16306 GLYPHS 0 means don't show glyph contents.
16307 GLYPHS 1 means show glyphs in short form
16308 GLYPHS > 1 means show glyphs in long form. */
16309
16310 void
16311 dump_glyph_matrix (matrix, glyphs)
16312 struct glyph_matrix *matrix;
16313 int glyphs;
16314 {
16315 int i;
16316 for (i = 0; i < matrix->nrows; ++i)
16317 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16318 }
16319
16320
16321 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16322 the glyph row and area where the glyph comes from. */
16323
16324 void
16325 dump_glyph (row, glyph, area)
16326 struct glyph_row *row;
16327 struct glyph *glyph;
16328 int area;
16329 {
16330 if (glyph->type == CHAR_GLYPH)
16331 {
16332 fprintf (stderr,
16333 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16334 glyph - row->glyphs[TEXT_AREA],
16335 'C',
16336 glyph->charpos,
16337 (BUFFERP (glyph->object)
16338 ? 'B'
16339 : (STRINGP (glyph->object)
16340 ? 'S'
16341 : '-')),
16342 glyph->pixel_width,
16343 glyph->u.ch,
16344 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16345 ? glyph->u.ch
16346 : '.'),
16347 glyph->face_id,
16348 glyph->left_box_line_p,
16349 glyph->right_box_line_p);
16350 }
16351 else if (glyph->type == STRETCH_GLYPH)
16352 {
16353 fprintf (stderr,
16354 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16355 glyph - row->glyphs[TEXT_AREA],
16356 'S',
16357 glyph->charpos,
16358 (BUFFERP (glyph->object)
16359 ? 'B'
16360 : (STRINGP (glyph->object)
16361 ? 'S'
16362 : '-')),
16363 glyph->pixel_width,
16364 0,
16365 '.',
16366 glyph->face_id,
16367 glyph->left_box_line_p,
16368 glyph->right_box_line_p);
16369 }
16370 else if (glyph->type == IMAGE_GLYPH)
16371 {
16372 fprintf (stderr,
16373 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16374 glyph - row->glyphs[TEXT_AREA],
16375 'I',
16376 glyph->charpos,
16377 (BUFFERP (glyph->object)
16378 ? 'B'
16379 : (STRINGP (glyph->object)
16380 ? 'S'
16381 : '-')),
16382 glyph->pixel_width,
16383 glyph->u.img_id,
16384 '.',
16385 glyph->face_id,
16386 glyph->left_box_line_p,
16387 glyph->right_box_line_p);
16388 }
16389 else if (glyph->type == COMPOSITE_GLYPH)
16390 {
16391 fprintf (stderr,
16392 " %5d %4c %6d %c %3d 0x%05x",
16393 glyph - row->glyphs[TEXT_AREA],
16394 '+',
16395 glyph->charpos,
16396 (BUFFERP (glyph->object)
16397 ? 'B'
16398 : (STRINGP (glyph->object)
16399 ? 'S'
16400 : '-')),
16401 glyph->pixel_width,
16402 glyph->u.cmp.id);
16403 if (glyph->u.cmp.automatic)
16404 fprintf (stderr,
16405 "[%d-%d]",
16406 glyph->u.cmp.from, glyph->u.cmp.to);
16407 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16408 glyph->face_id,
16409 glyph->left_box_line_p,
16410 glyph->right_box_line_p);
16411 }
16412 }
16413
16414
16415 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16416 GLYPHS 0 means don't show glyph contents.
16417 GLYPHS 1 means show glyphs in short form
16418 GLYPHS > 1 means show glyphs in long form. */
16419
16420 void
16421 dump_glyph_row (row, vpos, glyphs)
16422 struct glyph_row *row;
16423 int vpos, glyphs;
16424 {
16425 if (glyphs != 1)
16426 {
16427 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16428 fprintf (stderr, "======================================================================\n");
16429
16430 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16431 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16432 vpos,
16433 MATRIX_ROW_START_CHARPOS (row),
16434 MATRIX_ROW_END_CHARPOS (row),
16435 row->used[TEXT_AREA],
16436 row->contains_overlapping_glyphs_p,
16437 row->enabled_p,
16438 row->truncated_on_left_p,
16439 row->truncated_on_right_p,
16440 row->continued_p,
16441 MATRIX_ROW_CONTINUATION_LINE_P (row),
16442 row->displays_text_p,
16443 row->ends_at_zv_p,
16444 row->fill_line_p,
16445 row->ends_in_middle_of_char_p,
16446 row->starts_in_middle_of_char_p,
16447 row->mouse_face_p,
16448 row->x,
16449 row->y,
16450 row->pixel_width,
16451 row->height,
16452 row->visible_height,
16453 row->ascent,
16454 row->phys_ascent);
16455 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16456 row->end.overlay_string_index,
16457 row->continuation_lines_width);
16458 fprintf (stderr, "%9d %5d\n",
16459 CHARPOS (row->start.string_pos),
16460 CHARPOS (row->end.string_pos));
16461 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16462 row->end.dpvec_index);
16463 }
16464
16465 if (glyphs > 1)
16466 {
16467 int area;
16468
16469 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16470 {
16471 struct glyph *glyph = row->glyphs[area];
16472 struct glyph *glyph_end = glyph + row->used[area];
16473
16474 /* Glyph for a line end in text. */
16475 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16476 ++glyph_end;
16477
16478 if (glyph < glyph_end)
16479 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16480
16481 for (; glyph < glyph_end; ++glyph)
16482 dump_glyph (row, glyph, area);
16483 }
16484 }
16485 else if (glyphs == 1)
16486 {
16487 int area;
16488
16489 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16490 {
16491 char *s = (char *) alloca (row->used[area] + 1);
16492 int i;
16493
16494 for (i = 0; i < row->used[area]; ++i)
16495 {
16496 struct glyph *glyph = row->glyphs[area] + i;
16497 if (glyph->type == CHAR_GLYPH
16498 && glyph->u.ch < 0x80
16499 && glyph->u.ch >= ' ')
16500 s[i] = glyph->u.ch;
16501 else
16502 s[i] = '.';
16503 }
16504
16505 s[i] = '\0';
16506 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16507 }
16508 }
16509 }
16510
16511
16512 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16513 Sdump_glyph_matrix, 0, 1, "p",
16514 doc: /* Dump the current matrix of the selected window to stderr.
16515 Shows contents of glyph row structures. With non-nil
16516 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16517 glyphs in short form, otherwise show glyphs in long form. */)
16518 (glyphs)
16519 Lisp_Object glyphs;
16520 {
16521 struct window *w = XWINDOW (selected_window);
16522 struct buffer *buffer = XBUFFER (w->buffer);
16523
16524 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16525 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16526 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16527 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16528 fprintf (stderr, "=============================================\n");
16529 dump_glyph_matrix (w->current_matrix,
16530 NILP (glyphs) ? 0 : XINT (glyphs));
16531 return Qnil;
16532 }
16533
16534
16535 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16536 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16537 ()
16538 {
16539 struct frame *f = XFRAME (selected_frame);
16540 dump_glyph_matrix (f->current_matrix, 1);
16541 return Qnil;
16542 }
16543
16544
16545 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16546 doc: /* Dump glyph row ROW to stderr.
16547 GLYPH 0 means don't dump glyphs.
16548 GLYPH 1 means dump glyphs in short form.
16549 GLYPH > 1 or omitted means dump glyphs in long form. */)
16550 (row, glyphs)
16551 Lisp_Object row, glyphs;
16552 {
16553 struct glyph_matrix *matrix;
16554 int vpos;
16555
16556 CHECK_NUMBER (row);
16557 matrix = XWINDOW (selected_window)->current_matrix;
16558 vpos = XINT (row);
16559 if (vpos >= 0 && vpos < matrix->nrows)
16560 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16561 vpos,
16562 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16563 return Qnil;
16564 }
16565
16566
16567 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16568 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16569 GLYPH 0 means don't dump glyphs.
16570 GLYPH 1 means dump glyphs in short form.
16571 GLYPH > 1 or omitted means dump glyphs in long form. */)
16572 (row, glyphs)
16573 Lisp_Object row, glyphs;
16574 {
16575 struct frame *sf = SELECTED_FRAME ();
16576 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16577 int vpos;
16578
16579 CHECK_NUMBER (row);
16580 vpos = XINT (row);
16581 if (vpos >= 0 && vpos < m->nrows)
16582 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16583 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16584 return Qnil;
16585 }
16586
16587
16588 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16589 doc: /* Toggle tracing of redisplay.
16590 With ARG, turn tracing on if and only if ARG is positive. */)
16591 (arg)
16592 Lisp_Object arg;
16593 {
16594 if (NILP (arg))
16595 trace_redisplay_p = !trace_redisplay_p;
16596 else
16597 {
16598 arg = Fprefix_numeric_value (arg);
16599 trace_redisplay_p = XINT (arg) > 0;
16600 }
16601
16602 return Qnil;
16603 }
16604
16605
16606 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16607 doc: /* Like `format', but print result to stderr.
16608 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16609 (nargs, args)
16610 int nargs;
16611 Lisp_Object *args;
16612 {
16613 Lisp_Object s = Fformat (nargs, args);
16614 fprintf (stderr, "%s", SDATA (s));
16615 return Qnil;
16616 }
16617
16618 #endif /* GLYPH_DEBUG */
16619
16620
16621 \f
16622 /***********************************************************************
16623 Building Desired Matrix Rows
16624 ***********************************************************************/
16625
16626 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16627 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16628
16629 static struct glyph_row *
16630 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16631 struct window *w;
16632 Lisp_Object overlay_arrow_string;
16633 {
16634 struct frame *f = XFRAME (WINDOW_FRAME (w));
16635 struct buffer *buffer = XBUFFER (w->buffer);
16636 struct buffer *old = current_buffer;
16637 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16638 int arrow_len = SCHARS (overlay_arrow_string);
16639 const unsigned char *arrow_end = arrow_string + arrow_len;
16640 const unsigned char *p;
16641 struct it it;
16642 int multibyte_p;
16643 int n_glyphs_before;
16644
16645 set_buffer_temp (buffer);
16646 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16647 it.glyph_row->used[TEXT_AREA] = 0;
16648 SET_TEXT_POS (it.position, 0, 0);
16649
16650 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16651 p = arrow_string;
16652 while (p < arrow_end)
16653 {
16654 Lisp_Object face, ilisp;
16655
16656 /* Get the next character. */
16657 if (multibyte_p)
16658 it.c = string_char_and_length (p, &it.len);
16659 else
16660 it.c = *p, it.len = 1;
16661 p += it.len;
16662
16663 /* Get its face. */
16664 ilisp = make_number (p - arrow_string);
16665 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16666 it.face_id = compute_char_face (f, it.c, face);
16667
16668 /* Compute its width, get its glyphs. */
16669 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16670 SET_TEXT_POS (it.position, -1, -1);
16671 PRODUCE_GLYPHS (&it);
16672
16673 /* If this character doesn't fit any more in the line, we have
16674 to remove some glyphs. */
16675 if (it.current_x > it.last_visible_x)
16676 {
16677 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16678 break;
16679 }
16680 }
16681
16682 set_buffer_temp (old);
16683 return it.glyph_row;
16684 }
16685
16686
16687 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16688 glyphs are only inserted for terminal frames since we can't really
16689 win with truncation glyphs when partially visible glyphs are
16690 involved. Which glyphs to insert is determined by
16691 produce_special_glyphs. */
16692
16693 static void
16694 insert_left_trunc_glyphs (it)
16695 struct it *it;
16696 {
16697 struct it truncate_it;
16698 struct glyph *from, *end, *to, *toend;
16699
16700 xassert (!FRAME_WINDOW_P (it->f));
16701
16702 /* Get the truncation glyphs. */
16703 truncate_it = *it;
16704 truncate_it.current_x = 0;
16705 truncate_it.face_id = DEFAULT_FACE_ID;
16706 truncate_it.glyph_row = &scratch_glyph_row;
16707 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16708 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16709 truncate_it.object = make_number (0);
16710 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16711
16712 /* Overwrite glyphs from IT with truncation glyphs. */
16713 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16714 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16715 to = it->glyph_row->glyphs[TEXT_AREA];
16716 toend = to + it->glyph_row->used[TEXT_AREA];
16717
16718 while (from < end)
16719 *to++ = *from++;
16720
16721 /* There may be padding glyphs left over. Overwrite them too. */
16722 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16723 {
16724 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16725 while (from < end)
16726 *to++ = *from++;
16727 }
16728
16729 if (to > toend)
16730 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16731 }
16732
16733
16734 /* Compute the pixel height and width of IT->glyph_row.
16735
16736 Most of the time, ascent and height of a display line will be equal
16737 to the max_ascent and max_height values of the display iterator
16738 structure. This is not the case if
16739
16740 1. We hit ZV without displaying anything. In this case, max_ascent
16741 and max_height will be zero.
16742
16743 2. We have some glyphs that don't contribute to the line height.
16744 (The glyph row flag contributes_to_line_height_p is for future
16745 pixmap extensions).
16746
16747 The first case is easily covered by using default values because in
16748 these cases, the line height does not really matter, except that it
16749 must not be zero. */
16750
16751 static void
16752 compute_line_metrics (it)
16753 struct it *it;
16754 {
16755 struct glyph_row *row = it->glyph_row;
16756 int area, i;
16757
16758 if (FRAME_WINDOW_P (it->f))
16759 {
16760 int i, min_y, max_y;
16761
16762 /* The line may consist of one space only, that was added to
16763 place the cursor on it. If so, the row's height hasn't been
16764 computed yet. */
16765 if (row->height == 0)
16766 {
16767 if (it->max_ascent + it->max_descent == 0)
16768 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16769 row->ascent = it->max_ascent;
16770 row->height = it->max_ascent + it->max_descent;
16771 row->phys_ascent = it->max_phys_ascent;
16772 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16773 row->extra_line_spacing = it->max_extra_line_spacing;
16774 }
16775
16776 /* Compute the width of this line. */
16777 row->pixel_width = row->x;
16778 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16779 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16780
16781 xassert (row->pixel_width >= 0);
16782 xassert (row->ascent >= 0 && row->height > 0);
16783
16784 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16785 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16786
16787 /* If first line's physical ascent is larger than its logical
16788 ascent, use the physical ascent, and make the row taller.
16789 This makes accented characters fully visible. */
16790 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16791 && row->phys_ascent > row->ascent)
16792 {
16793 row->height += row->phys_ascent - row->ascent;
16794 row->ascent = row->phys_ascent;
16795 }
16796
16797 /* Compute how much of the line is visible. */
16798 row->visible_height = row->height;
16799
16800 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16801 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16802
16803 if (row->y < min_y)
16804 row->visible_height -= min_y - row->y;
16805 if (row->y + row->height > max_y)
16806 row->visible_height -= row->y + row->height - max_y;
16807 }
16808 else
16809 {
16810 row->pixel_width = row->used[TEXT_AREA];
16811 if (row->continued_p)
16812 row->pixel_width -= it->continuation_pixel_width;
16813 else if (row->truncated_on_right_p)
16814 row->pixel_width -= it->truncation_pixel_width;
16815 row->ascent = row->phys_ascent = 0;
16816 row->height = row->phys_height = row->visible_height = 1;
16817 row->extra_line_spacing = 0;
16818 }
16819
16820 /* Compute a hash code for this row. */
16821 row->hash = 0;
16822 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16823 for (i = 0; i < row->used[area]; ++i)
16824 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16825 + row->glyphs[area][i].u.val
16826 + row->glyphs[area][i].face_id
16827 + row->glyphs[area][i].padding_p
16828 + (row->glyphs[area][i].type << 2));
16829
16830 it->max_ascent = it->max_descent = 0;
16831 it->max_phys_ascent = it->max_phys_descent = 0;
16832 }
16833
16834
16835 /* Append one space to the glyph row of iterator IT if doing a
16836 window-based redisplay. The space has the same face as
16837 IT->face_id. Value is non-zero if a space was added.
16838
16839 This function is called to make sure that there is always one glyph
16840 at the end of a glyph row that the cursor can be set on under
16841 window-systems. (If there weren't such a glyph we would not know
16842 how wide and tall a box cursor should be displayed).
16843
16844 At the same time this space let's a nicely handle clearing to the
16845 end of the line if the row ends in italic text. */
16846
16847 static int
16848 append_space_for_newline (it, default_face_p)
16849 struct it *it;
16850 int default_face_p;
16851 {
16852 if (FRAME_WINDOW_P (it->f))
16853 {
16854 int n = it->glyph_row->used[TEXT_AREA];
16855
16856 if (it->glyph_row->glyphs[TEXT_AREA] + n
16857 < it->glyph_row->glyphs[1 + TEXT_AREA])
16858 {
16859 /* Save some values that must not be changed.
16860 Must save IT->c and IT->len because otherwise
16861 ITERATOR_AT_END_P wouldn't work anymore after
16862 append_space_for_newline has been called. */
16863 enum display_element_type saved_what = it->what;
16864 int saved_c = it->c, saved_len = it->len;
16865 int saved_x = it->current_x;
16866 int saved_face_id = it->face_id;
16867 struct text_pos saved_pos;
16868 Lisp_Object saved_object;
16869 struct face *face;
16870
16871 saved_object = it->object;
16872 saved_pos = it->position;
16873
16874 it->what = IT_CHARACTER;
16875 bzero (&it->position, sizeof it->position);
16876 it->object = make_number (0);
16877 it->c = ' ';
16878 it->len = 1;
16879
16880 if (default_face_p)
16881 it->face_id = DEFAULT_FACE_ID;
16882 else if (it->face_before_selective_p)
16883 it->face_id = it->saved_face_id;
16884 face = FACE_FROM_ID (it->f, it->face_id);
16885 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16886
16887 PRODUCE_GLYPHS (it);
16888
16889 it->override_ascent = -1;
16890 it->constrain_row_ascent_descent_p = 0;
16891 it->current_x = saved_x;
16892 it->object = saved_object;
16893 it->position = saved_pos;
16894 it->what = saved_what;
16895 it->face_id = saved_face_id;
16896 it->len = saved_len;
16897 it->c = saved_c;
16898 return 1;
16899 }
16900 }
16901
16902 return 0;
16903 }
16904
16905
16906 /* Extend the face of the last glyph in the text area of IT->glyph_row
16907 to the end of the display line. Called from display_line. If the
16908 glyph row is empty, add a space glyph to it so that we know the
16909 face to draw. Set the glyph row flag fill_line_p. If the glyph
16910 row is R2L, prepend a stretch glyph to cover the empty space to the
16911 left of the leftmost glyph. */
16912
16913 static void
16914 extend_face_to_end_of_line (it)
16915 struct it *it;
16916 {
16917 struct face *face;
16918 struct frame *f = it->f;
16919
16920 /* If line is already filled, do nothing. Non window-system frames
16921 get a grace of one more ``pixel'' because their characters are
16922 1-``pixel'' wide, so they hit the equality too early. */
16923 if (it->current_x >= it->last_visible_x + !FRAME_WINDOW_P (f))
16924 return;
16925
16926 /* Face extension extends the background and box of IT->face_id
16927 to the end of the line. If the background equals the background
16928 of the frame, we don't have to do anything. */
16929 if (it->face_before_selective_p)
16930 face = FACE_FROM_ID (f, it->saved_face_id);
16931 else
16932 face = FACE_FROM_ID (f, it->face_id);
16933
16934 if (FRAME_WINDOW_P (f)
16935 && it->glyph_row->displays_text_p
16936 && face->box == FACE_NO_BOX
16937 && face->background == FRAME_BACKGROUND_PIXEL (f)
16938 && !face->stipple
16939 && !it->glyph_row->reversed_p)
16940 return;
16941
16942 /* Set the glyph row flag indicating that the face of the last glyph
16943 in the text area has to be drawn to the end of the text area. */
16944 it->glyph_row->fill_line_p = 1;
16945
16946 /* If current character of IT is not ASCII, make sure we have the
16947 ASCII face. This will be automatically undone the next time
16948 get_next_display_element returns a multibyte character. Note
16949 that the character will always be single byte in unibyte
16950 text. */
16951 if (!ASCII_CHAR_P (it->c))
16952 {
16953 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16954 }
16955
16956 if (FRAME_WINDOW_P (f))
16957 {
16958 /* If the row is empty, add a space with the current face of IT,
16959 so that we know which face to draw. */
16960 if (it->glyph_row->used[TEXT_AREA] == 0)
16961 {
16962 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16963 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16964 it->glyph_row->used[TEXT_AREA] = 1;
16965 }
16966 #ifdef HAVE_WINDOW_SYSTEM
16967 if (it->glyph_row->reversed_p)
16968 {
16969 /* Prepend a stretch glyph to the row, such that the
16970 rightmost glyph will be drawn flushed all the way to the
16971 right margin of the window. The stretch glyph that will
16972 occupy the empty space, if any, to the left of the
16973 glyphs. */
16974 struct font *font = face->font ? face->font : FRAME_FONT (f);
16975 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16976 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16977 struct glyph *g;
16978 int row_width, stretch_ascent, stretch_width;
16979 struct text_pos saved_pos;
16980 int saved_face_id, saved_avoid_cursor;
16981
16982 for (row_width = 0, g = row_start; g < row_end; g++)
16983 row_width += g->pixel_width;
16984 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16985 if (stretch_width > 0)
16986 {
16987 stretch_ascent =
16988 (((it->ascent + it->descent)
16989 * FONT_BASE (font)) / FONT_HEIGHT (font));
16990 saved_pos = it->position;
16991 bzero (&it->position, sizeof it->position);
16992 saved_avoid_cursor = it->avoid_cursor_p;
16993 it->avoid_cursor_p = 1;
16994 saved_face_id = it->face_id;
16995 /* The last row's stretch glyph should get the default
16996 face, to avoid painting the rest of the window with
16997 the region face, if the region ends at ZV. */
16998 if (it->glyph_row->ends_at_zv_p)
16999 it->face_id = DEFAULT_FACE_ID;
17000 else
17001 it->face_id = face->id;
17002 append_stretch_glyph (it, make_number (0), stretch_width,
17003 it->ascent + it->descent, stretch_ascent);
17004 it->position = saved_pos;
17005 it->avoid_cursor_p = saved_avoid_cursor;
17006 it->face_id = saved_face_id;
17007 }
17008 }
17009 #endif /* HAVE_WINDOW_SYSTEM */
17010 }
17011 else
17012 {
17013 /* Save some values that must not be changed. */
17014 int saved_x = it->current_x;
17015 struct text_pos saved_pos;
17016 Lisp_Object saved_object;
17017 enum display_element_type saved_what = it->what;
17018 int saved_face_id = it->face_id;
17019
17020 saved_object = it->object;
17021 saved_pos = it->position;
17022
17023 it->what = IT_CHARACTER;
17024 bzero (&it->position, sizeof it->position);
17025 it->object = make_number (0);
17026 it->c = ' ';
17027 it->len = 1;
17028 /* The last row's blank glyphs should get the default face, to
17029 avoid painting the rest of the window with the region face,
17030 if the region ends at ZV. */
17031 if (it->glyph_row->ends_at_zv_p)
17032 it->face_id = DEFAULT_FACE_ID;
17033 else
17034 it->face_id = face->id;
17035
17036 PRODUCE_GLYPHS (it);
17037
17038 while (it->current_x <= it->last_visible_x)
17039 PRODUCE_GLYPHS (it);
17040
17041 /* Don't count these blanks really. It would let us insert a left
17042 truncation glyph below and make us set the cursor on them, maybe. */
17043 it->current_x = saved_x;
17044 it->object = saved_object;
17045 it->position = saved_pos;
17046 it->what = saved_what;
17047 it->face_id = saved_face_id;
17048 }
17049 }
17050
17051
17052 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17053 trailing whitespace. */
17054
17055 static int
17056 trailing_whitespace_p (charpos)
17057 int charpos;
17058 {
17059 int bytepos = CHAR_TO_BYTE (charpos);
17060 int c = 0;
17061
17062 while (bytepos < ZV_BYTE
17063 && (c = FETCH_CHAR (bytepos),
17064 c == ' ' || c == '\t'))
17065 ++bytepos;
17066
17067 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17068 {
17069 if (bytepos != PT_BYTE)
17070 return 1;
17071 }
17072 return 0;
17073 }
17074
17075
17076 /* Highlight trailing whitespace, if any, in ROW. */
17077
17078 void
17079 highlight_trailing_whitespace (f, row)
17080 struct frame *f;
17081 struct glyph_row *row;
17082 {
17083 int used = row->used[TEXT_AREA];
17084
17085 if (used)
17086 {
17087 struct glyph *start = row->glyphs[TEXT_AREA];
17088 struct glyph *glyph = start + used - 1;
17089
17090 if (row->reversed_p)
17091 {
17092 /* Right-to-left rows need to be processed in the opposite
17093 direction, so swap the edge pointers. */
17094 glyph = start;
17095 start = row->glyphs[TEXT_AREA] + used - 1;
17096 }
17097
17098 /* Skip over glyphs inserted to display the cursor at the
17099 end of a line, for extending the face of the last glyph
17100 to the end of the line on terminals, and for truncation
17101 and continuation glyphs. */
17102 if (!row->reversed_p)
17103 {
17104 while (glyph >= start
17105 && glyph->type == CHAR_GLYPH
17106 && INTEGERP (glyph->object))
17107 --glyph;
17108 }
17109 else
17110 {
17111 while (glyph <= start
17112 && glyph->type == CHAR_GLYPH
17113 && INTEGERP (glyph->object))
17114 ++glyph;
17115 }
17116
17117 /* If last glyph is a space or stretch, and it's trailing
17118 whitespace, set the face of all trailing whitespace glyphs in
17119 IT->glyph_row to `trailing-whitespace'. */
17120 if ((row->reversed_p ? glyph <= start : glyph >= start)
17121 && BUFFERP (glyph->object)
17122 && (glyph->type == STRETCH_GLYPH
17123 || (glyph->type == CHAR_GLYPH
17124 && glyph->u.ch == ' '))
17125 && trailing_whitespace_p (glyph->charpos))
17126 {
17127 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17128 if (face_id < 0)
17129 return;
17130
17131 if (!row->reversed_p)
17132 {
17133 while (glyph >= start
17134 && BUFFERP (glyph->object)
17135 && (glyph->type == STRETCH_GLYPH
17136 || (glyph->type == CHAR_GLYPH
17137 && glyph->u.ch == ' ')))
17138 (glyph--)->face_id = face_id;
17139 }
17140 else
17141 {
17142 while (glyph <= start
17143 && BUFFERP (glyph->object)
17144 && (glyph->type == STRETCH_GLYPH
17145 || (glyph->type == CHAR_GLYPH
17146 && glyph->u.ch == ' ')))
17147 (glyph++)->face_id = face_id;
17148 }
17149 }
17150 }
17151 }
17152
17153
17154 /* Value is non-zero if glyph row ROW in window W should be
17155 used to hold the cursor. */
17156
17157 static int
17158 cursor_row_p (w, row)
17159 struct window *w;
17160 struct glyph_row *row;
17161 {
17162 int cursor_row_p = 1;
17163
17164 if (PT == MATRIX_ROW_END_CHARPOS (row))
17165 {
17166 /* Suppose the row ends on a string.
17167 Unless the row is continued, that means it ends on a newline
17168 in the string. If it's anything other than a display string
17169 (e.g. a before-string from an overlay), we don't want the
17170 cursor there. (This heuristic seems to give the optimal
17171 behavior for the various types of multi-line strings.) */
17172 if (CHARPOS (row->end.string_pos) >= 0)
17173 {
17174 if (row->continued_p)
17175 cursor_row_p = 1;
17176 else
17177 {
17178 /* Check for `display' property. */
17179 struct glyph *beg = row->glyphs[TEXT_AREA];
17180 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17181 struct glyph *glyph;
17182
17183 cursor_row_p = 0;
17184 for (glyph = end; glyph >= beg; --glyph)
17185 if (STRINGP (glyph->object))
17186 {
17187 Lisp_Object prop
17188 = Fget_char_property (make_number (PT),
17189 Qdisplay, Qnil);
17190 cursor_row_p =
17191 (!NILP (prop)
17192 && display_prop_string_p (prop, glyph->object));
17193 break;
17194 }
17195 }
17196 }
17197 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17198 {
17199 /* If the row ends in middle of a real character,
17200 and the line is continued, we want the cursor here.
17201 That's because MATRIX_ROW_END_CHARPOS would equal
17202 PT if PT is before the character. */
17203 if (!row->ends_in_ellipsis_p)
17204 cursor_row_p = row->continued_p;
17205 else
17206 /* If the row ends in an ellipsis, then
17207 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
17208 We want that position to be displayed after the ellipsis. */
17209 cursor_row_p = 0;
17210 }
17211 /* If the row ends at ZV, display the cursor at the end of that
17212 row instead of at the start of the row below. */
17213 else if (row->ends_at_zv_p)
17214 cursor_row_p = 1;
17215 else
17216 cursor_row_p = 0;
17217 }
17218
17219 return cursor_row_p;
17220 }
17221
17222 \f
17223
17224 /* Push the display property PROP so that it will be rendered at the
17225 current position in IT. Return 1 if PROP was successfully pushed,
17226 0 otherwise. */
17227
17228 static int
17229 push_display_prop (struct it *it, Lisp_Object prop)
17230 {
17231 push_it (it);
17232
17233 if (STRINGP (prop))
17234 {
17235 if (SCHARS (prop) == 0)
17236 {
17237 pop_it (it);
17238 return 0;
17239 }
17240
17241 it->string = prop;
17242 it->multibyte_p = STRING_MULTIBYTE (it->string);
17243 it->current.overlay_string_index = -1;
17244 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17245 it->end_charpos = it->string_nchars = SCHARS (it->string);
17246 it->method = GET_FROM_STRING;
17247 it->stop_charpos = 0;
17248 }
17249 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17250 {
17251 it->method = GET_FROM_STRETCH;
17252 it->object = prop;
17253 }
17254 #ifdef HAVE_WINDOW_SYSTEM
17255 else if (IMAGEP (prop))
17256 {
17257 it->what = IT_IMAGE;
17258 it->image_id = lookup_image (it->f, prop);
17259 it->method = GET_FROM_IMAGE;
17260 }
17261 #endif /* HAVE_WINDOW_SYSTEM */
17262 else
17263 {
17264 pop_it (it); /* bogus display property, give up */
17265 return 0;
17266 }
17267
17268 return 1;
17269 }
17270
17271 /* Return the character-property PROP at the current position in IT. */
17272
17273 static Lisp_Object
17274 get_it_property (it, prop)
17275 struct it *it;
17276 Lisp_Object prop;
17277 {
17278 Lisp_Object position;
17279
17280 if (STRINGP (it->object))
17281 position = make_number (IT_STRING_CHARPOS (*it));
17282 else if (BUFFERP (it->object))
17283 position = make_number (IT_CHARPOS (*it));
17284 else
17285 return Qnil;
17286
17287 return Fget_char_property (position, prop, it->object);
17288 }
17289
17290 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17291
17292 static void
17293 handle_line_prefix (struct it *it)
17294 {
17295 Lisp_Object prefix;
17296 if (it->continuation_lines_width > 0)
17297 {
17298 prefix = get_it_property (it, Qwrap_prefix);
17299 if (NILP (prefix))
17300 prefix = Vwrap_prefix;
17301 }
17302 else
17303 {
17304 prefix = get_it_property (it, Qline_prefix);
17305 if (NILP (prefix))
17306 prefix = Vline_prefix;
17307 }
17308 if (! NILP (prefix) && push_display_prop (it, prefix))
17309 {
17310 /* If the prefix is wider than the window, and we try to wrap
17311 it, it would acquire its own wrap prefix, and so on till the
17312 iterator stack overflows. So, don't wrap the prefix. */
17313 it->line_wrap = TRUNCATE;
17314 it->avoid_cursor_p = 1;
17315 }
17316 }
17317
17318 \f
17319
17320 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17321 only for R2L lines from display_line, when it decides that too many
17322 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17323 continued. */
17324 static void
17325 unproduce_glyphs (it, n)
17326 struct it *it;
17327 int n;
17328 {
17329 struct glyph *glyph, *end;
17330
17331 xassert (it->glyph_row);
17332 xassert (it->glyph_row->reversed_p);
17333 xassert (it->area == TEXT_AREA);
17334 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17335
17336 if (n > it->glyph_row->used[TEXT_AREA])
17337 n = it->glyph_row->used[TEXT_AREA];
17338 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17339 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17340 for ( ; glyph < end; glyph++)
17341 glyph[-n] = *glyph;
17342 }
17343
17344
17345 /* Construct the glyph row IT->glyph_row in the desired matrix of
17346 IT->w from text at the current position of IT. See dispextern.h
17347 for an overview of struct it. Value is non-zero if
17348 IT->glyph_row displays text, as opposed to a line displaying ZV
17349 only. */
17350
17351 static int
17352 display_line (it)
17353 struct it *it;
17354 {
17355 struct glyph_row *row = it->glyph_row;
17356 Lisp_Object overlay_arrow_string;
17357 struct it wrap_it;
17358 int may_wrap = 0, wrap_x;
17359 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17360 int wrap_row_phys_ascent, wrap_row_phys_height;
17361 int wrap_row_extra_line_spacing;
17362 struct display_pos row_end;
17363 int cvpos;
17364
17365 /* We always start displaying at hpos zero even if hscrolled. */
17366 xassert (it->hpos == 0 && it->current_x == 0);
17367
17368 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17369 >= it->w->desired_matrix->nrows)
17370 {
17371 it->w->nrows_scale_factor++;
17372 fonts_changed_p = 1;
17373 return 0;
17374 }
17375
17376 /* Is IT->w showing the region? */
17377 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17378
17379 /* Clear the result glyph row and enable it. */
17380 prepare_desired_row (row);
17381
17382 row->y = it->current_y;
17383 row->start = it->start;
17384 row->continuation_lines_width = it->continuation_lines_width;
17385 row->displays_text_p = 1;
17386 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17387 it->starts_in_middle_of_char_p = 0;
17388
17389 /* Arrange the overlays nicely for our purposes. Usually, we call
17390 display_line on only one line at a time, in which case this
17391 can't really hurt too much, or we call it on lines which appear
17392 one after another in the buffer, in which case all calls to
17393 recenter_overlay_lists but the first will be pretty cheap. */
17394 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17395
17396 /* Move over display elements that are not visible because we are
17397 hscrolled. This may stop at an x-position < IT->first_visible_x
17398 if the first glyph is partially visible or if we hit a line end. */
17399 if (it->current_x < it->first_visible_x)
17400 {
17401 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17402 MOVE_TO_POS | MOVE_TO_X);
17403 }
17404 else
17405 {
17406 /* We only do this when not calling `move_it_in_display_line_to'
17407 above, because move_it_in_display_line_to calls
17408 handle_line_prefix itself. */
17409 handle_line_prefix (it);
17410 }
17411
17412 /* Get the initial row height. This is either the height of the
17413 text hscrolled, if there is any, or zero. */
17414 row->ascent = it->max_ascent;
17415 row->height = it->max_ascent + it->max_descent;
17416 row->phys_ascent = it->max_phys_ascent;
17417 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17418 row->extra_line_spacing = it->max_extra_line_spacing;
17419
17420 /* Loop generating characters. The loop is left with IT on the next
17421 character to display. */
17422 while (1)
17423 {
17424 int n_glyphs_before, hpos_before, x_before;
17425 int x, i, nglyphs;
17426 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17427
17428 /* Retrieve the next thing to display. Value is zero if end of
17429 buffer reached. */
17430 if (!get_next_display_element (it))
17431 {
17432 /* Maybe add a space at the end of this line that is used to
17433 display the cursor there under X. Set the charpos of the
17434 first glyph of blank lines not corresponding to any text
17435 to -1. */
17436 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17437 row->exact_window_width_line_p = 1;
17438 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17439 || row->used[TEXT_AREA] == 0)
17440 {
17441 row->glyphs[TEXT_AREA]->charpos = -1;
17442 row->displays_text_p = 0;
17443
17444 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17445 && (!MINI_WINDOW_P (it->w)
17446 || (minibuf_level && EQ (it->window, minibuf_window))))
17447 row->indicate_empty_line_p = 1;
17448 }
17449
17450 it->continuation_lines_width = 0;
17451 row->ends_at_zv_p = 1;
17452 /* A row that displays right-to-left text must always have
17453 its last face extended all the way to the end of line,
17454 even if this row ends in ZV. */
17455 if (row->reversed_p)
17456 extend_face_to_end_of_line (it);
17457 break;
17458 }
17459
17460 /* Now, get the metrics of what we want to display. This also
17461 generates glyphs in `row' (which is IT->glyph_row). */
17462 n_glyphs_before = row->used[TEXT_AREA];
17463 x = it->current_x;
17464
17465 /* Remember the line height so far in case the next element doesn't
17466 fit on the line. */
17467 if (it->line_wrap != TRUNCATE)
17468 {
17469 ascent = it->max_ascent;
17470 descent = it->max_descent;
17471 phys_ascent = it->max_phys_ascent;
17472 phys_descent = it->max_phys_descent;
17473
17474 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17475 {
17476 if (IT_DISPLAYING_WHITESPACE (it))
17477 may_wrap = 1;
17478 else if (may_wrap)
17479 {
17480 wrap_it = *it;
17481 wrap_x = x;
17482 wrap_row_used = row->used[TEXT_AREA];
17483 wrap_row_ascent = row->ascent;
17484 wrap_row_height = row->height;
17485 wrap_row_phys_ascent = row->phys_ascent;
17486 wrap_row_phys_height = row->phys_height;
17487 wrap_row_extra_line_spacing = row->extra_line_spacing;
17488 may_wrap = 0;
17489 }
17490 }
17491 }
17492
17493 PRODUCE_GLYPHS (it);
17494
17495 /* If this display element was in marginal areas, continue with
17496 the next one. */
17497 if (it->area != TEXT_AREA)
17498 {
17499 row->ascent = max (row->ascent, it->max_ascent);
17500 row->height = max (row->height, it->max_ascent + it->max_descent);
17501 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17502 row->phys_height = max (row->phys_height,
17503 it->max_phys_ascent + it->max_phys_descent);
17504 row->extra_line_spacing = max (row->extra_line_spacing,
17505 it->max_extra_line_spacing);
17506 set_iterator_to_next (it, 1);
17507 continue;
17508 }
17509
17510 /* Does the display element fit on the line? If we truncate
17511 lines, we should draw past the right edge of the window. If
17512 we don't truncate, we want to stop so that we can display the
17513 continuation glyph before the right margin. If lines are
17514 continued, there are two possible strategies for characters
17515 resulting in more than 1 glyph (e.g. tabs): Display as many
17516 glyphs as possible in this line and leave the rest for the
17517 continuation line, or display the whole element in the next
17518 line. Original redisplay did the former, so we do it also. */
17519 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17520 hpos_before = it->hpos;
17521 x_before = x;
17522
17523 if (/* Not a newline. */
17524 nglyphs > 0
17525 /* Glyphs produced fit entirely in the line. */
17526 && it->current_x < it->last_visible_x)
17527 {
17528 it->hpos += nglyphs;
17529 row->ascent = max (row->ascent, it->max_ascent);
17530 row->height = max (row->height, it->max_ascent + it->max_descent);
17531 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17532 row->phys_height = max (row->phys_height,
17533 it->max_phys_ascent + it->max_phys_descent);
17534 row->extra_line_spacing = max (row->extra_line_spacing,
17535 it->max_extra_line_spacing);
17536 if (it->current_x - it->pixel_width < it->first_visible_x)
17537 row->x = x - it->first_visible_x;
17538 }
17539 else
17540 {
17541 int new_x;
17542 struct glyph *glyph;
17543
17544 for (i = 0; i < nglyphs; ++i, x = new_x)
17545 {
17546 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17547 new_x = x + glyph->pixel_width;
17548
17549 if (/* Lines are continued. */
17550 it->line_wrap != TRUNCATE
17551 && (/* Glyph doesn't fit on the line. */
17552 new_x > it->last_visible_x
17553 /* Or it fits exactly on a window system frame. */
17554 || (new_x == it->last_visible_x
17555 && FRAME_WINDOW_P (it->f))))
17556 {
17557 /* End of a continued line. */
17558
17559 if (it->hpos == 0
17560 || (new_x == it->last_visible_x
17561 && FRAME_WINDOW_P (it->f)))
17562 {
17563 /* Current glyph is the only one on the line or
17564 fits exactly on the line. We must continue
17565 the line because we can't draw the cursor
17566 after the glyph. */
17567 row->continued_p = 1;
17568 it->current_x = new_x;
17569 it->continuation_lines_width += new_x;
17570 ++it->hpos;
17571 if (i == nglyphs - 1)
17572 {
17573 /* If line-wrap is on, check if a previous
17574 wrap point was found. */
17575 if (wrap_row_used > 0
17576 /* Even if there is a previous wrap
17577 point, continue the line here as
17578 usual, if (i) the previous character
17579 was a space or tab AND (ii) the
17580 current character is not. */
17581 && (!may_wrap
17582 || IT_DISPLAYING_WHITESPACE (it)))
17583 goto back_to_wrap;
17584
17585 set_iterator_to_next (it, 1);
17586 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17587 {
17588 if (!get_next_display_element (it))
17589 {
17590 row->exact_window_width_line_p = 1;
17591 it->continuation_lines_width = 0;
17592 row->continued_p = 0;
17593 row->ends_at_zv_p = 1;
17594 }
17595 else if (ITERATOR_AT_END_OF_LINE_P (it))
17596 {
17597 row->continued_p = 0;
17598 row->exact_window_width_line_p = 1;
17599 }
17600 }
17601 }
17602 }
17603 else if (CHAR_GLYPH_PADDING_P (*glyph)
17604 && !FRAME_WINDOW_P (it->f))
17605 {
17606 /* A padding glyph that doesn't fit on this line.
17607 This means the whole character doesn't fit
17608 on the line. */
17609 if (row->reversed_p)
17610 unproduce_glyphs (it, row->used[TEXT_AREA]
17611 - n_glyphs_before);
17612 row->used[TEXT_AREA] = n_glyphs_before;
17613
17614 /* Fill the rest of the row with continuation
17615 glyphs like in 20.x. */
17616 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17617 < row->glyphs[1 + TEXT_AREA])
17618 produce_special_glyphs (it, IT_CONTINUATION);
17619
17620 row->continued_p = 1;
17621 it->current_x = x_before;
17622 it->continuation_lines_width += x_before;
17623
17624 /* Restore the height to what it was before the
17625 element not fitting on the line. */
17626 it->max_ascent = ascent;
17627 it->max_descent = descent;
17628 it->max_phys_ascent = phys_ascent;
17629 it->max_phys_descent = phys_descent;
17630 }
17631 else if (wrap_row_used > 0)
17632 {
17633 back_to_wrap:
17634 if (row->reversed_p)
17635 unproduce_glyphs (it,
17636 row->used[TEXT_AREA] - wrap_row_used);
17637 *it = wrap_it;
17638 it->continuation_lines_width += wrap_x;
17639 row->used[TEXT_AREA] = wrap_row_used;
17640 row->ascent = wrap_row_ascent;
17641 row->height = wrap_row_height;
17642 row->phys_ascent = wrap_row_phys_ascent;
17643 row->phys_height = wrap_row_phys_height;
17644 row->extra_line_spacing = wrap_row_extra_line_spacing;
17645 row->continued_p = 1;
17646 row->ends_at_zv_p = 0;
17647 row->exact_window_width_line_p = 0;
17648 it->continuation_lines_width += x;
17649
17650 /* Make sure that a non-default face is extended
17651 up to the right margin of the window. */
17652 extend_face_to_end_of_line (it);
17653 }
17654 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17655 {
17656 /* A TAB that extends past the right edge of the
17657 window. This produces a single glyph on
17658 window system frames. We leave the glyph in
17659 this row and let it fill the row, but don't
17660 consume the TAB. */
17661 it->continuation_lines_width += it->last_visible_x;
17662 row->ends_in_middle_of_char_p = 1;
17663 row->continued_p = 1;
17664 glyph->pixel_width = it->last_visible_x - x;
17665 it->starts_in_middle_of_char_p = 1;
17666 }
17667 else
17668 {
17669 /* Something other than a TAB that draws past
17670 the right edge of the window. Restore
17671 positions to values before the element. */
17672 if (row->reversed_p)
17673 unproduce_glyphs (it, row->used[TEXT_AREA]
17674 - (n_glyphs_before + i));
17675 row->used[TEXT_AREA] = n_glyphs_before + i;
17676
17677 /* Display continuation glyphs. */
17678 if (!FRAME_WINDOW_P (it->f))
17679 produce_special_glyphs (it, IT_CONTINUATION);
17680 row->continued_p = 1;
17681
17682 it->current_x = x_before;
17683 it->continuation_lines_width += x;
17684 extend_face_to_end_of_line (it);
17685
17686 if (nglyphs > 1 && i > 0)
17687 {
17688 row->ends_in_middle_of_char_p = 1;
17689 it->starts_in_middle_of_char_p = 1;
17690 }
17691
17692 /* Restore the height to what it was before the
17693 element not fitting on the line. */
17694 it->max_ascent = ascent;
17695 it->max_descent = descent;
17696 it->max_phys_ascent = phys_ascent;
17697 it->max_phys_descent = phys_descent;
17698 }
17699
17700 break;
17701 }
17702 else if (new_x > it->first_visible_x)
17703 {
17704 /* Increment number of glyphs actually displayed. */
17705 ++it->hpos;
17706
17707 if (x < it->first_visible_x)
17708 /* Glyph is partially visible, i.e. row starts at
17709 negative X position. */
17710 row->x = x - it->first_visible_x;
17711 }
17712 else
17713 {
17714 /* Glyph is completely off the left margin of the
17715 window. This should not happen because of the
17716 move_it_in_display_line at the start of this
17717 function, unless the text display area of the
17718 window is empty. */
17719 xassert (it->first_visible_x <= it->last_visible_x);
17720 }
17721 }
17722
17723 row->ascent = max (row->ascent, it->max_ascent);
17724 row->height = max (row->height, it->max_ascent + it->max_descent);
17725 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17726 row->phys_height = max (row->phys_height,
17727 it->max_phys_ascent + it->max_phys_descent);
17728 row->extra_line_spacing = max (row->extra_line_spacing,
17729 it->max_extra_line_spacing);
17730
17731 /* End of this display line if row is continued. */
17732 if (row->continued_p || row->ends_at_zv_p)
17733 break;
17734 }
17735
17736 at_end_of_line:
17737 /* Is this a line end? If yes, we're also done, after making
17738 sure that a non-default face is extended up to the right
17739 margin of the window. */
17740 if (ITERATOR_AT_END_OF_LINE_P (it))
17741 {
17742 int used_before = row->used[TEXT_AREA];
17743
17744 row->ends_in_newline_from_string_p = STRINGP (it->object);
17745
17746 /* Add a space at the end of the line that is used to
17747 display the cursor there. */
17748 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17749 append_space_for_newline (it, 0);
17750
17751 /* Extend the face to the end of the line. */
17752 extend_face_to_end_of_line (it);
17753
17754 /* Make sure we have the position. */
17755 if (used_before == 0)
17756 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17757
17758 /* Consume the line end. This skips over invisible lines. */
17759 set_iterator_to_next (it, 1);
17760 it->continuation_lines_width = 0;
17761 break;
17762 }
17763
17764 /* Proceed with next display element. Note that this skips
17765 over lines invisible because of selective display. */
17766 set_iterator_to_next (it, 1);
17767
17768 /* If we truncate lines, we are done when the last displayed
17769 glyphs reach past the right margin of the window. */
17770 if (it->line_wrap == TRUNCATE
17771 && (FRAME_WINDOW_P (it->f)
17772 ? (it->current_x >= it->last_visible_x)
17773 : (it->current_x > it->last_visible_x)))
17774 {
17775 /* Maybe add truncation glyphs. */
17776 if (!FRAME_WINDOW_P (it->f))
17777 {
17778 int i, n;
17779
17780 if (!row->reversed_p)
17781 {
17782 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17783 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17784 break;
17785 }
17786 else
17787 {
17788 for (i = 0; i < row->used[TEXT_AREA]; i++)
17789 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17790 break;
17791 /* Remove padding glyphs at the front of ROW, to
17792 make room for the truncation glyphs we will be
17793 adding below. */
17794 unproduce_glyphs (it, i);
17795 }
17796
17797 for (n = row->used[TEXT_AREA]; i < n; ++i)
17798 {
17799 row->used[TEXT_AREA] = i;
17800 produce_special_glyphs (it, IT_TRUNCATION);
17801 }
17802 }
17803 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17804 {
17805 /* Don't truncate if we can overflow newline into fringe. */
17806 if (!get_next_display_element (it))
17807 {
17808 it->continuation_lines_width = 0;
17809 row->ends_at_zv_p = 1;
17810 row->exact_window_width_line_p = 1;
17811 break;
17812 }
17813 if (ITERATOR_AT_END_OF_LINE_P (it))
17814 {
17815 row->exact_window_width_line_p = 1;
17816 goto at_end_of_line;
17817 }
17818 }
17819
17820 row->truncated_on_right_p = 1;
17821 it->continuation_lines_width = 0;
17822 reseat_at_next_visible_line_start (it, 0);
17823 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17824 it->hpos = hpos_before;
17825 it->current_x = x_before;
17826 break;
17827 }
17828 }
17829
17830 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17831 at the left window margin. */
17832 if (it->first_visible_x
17833 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
17834 {
17835 if (!FRAME_WINDOW_P (it->f))
17836 insert_left_trunc_glyphs (it);
17837 row->truncated_on_left_p = 1;
17838 }
17839
17840 /* If the start of this line is the overlay arrow-position, then
17841 mark this glyph row as the one containing the overlay arrow.
17842 This is clearly a mess with variable size fonts. It would be
17843 better to let it be displayed like cursors under X. */
17844 if ((row->displays_text_p || !overlay_arrow_seen)
17845 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17846 !NILP (overlay_arrow_string)))
17847 {
17848 /* Overlay arrow in window redisplay is a fringe bitmap. */
17849 if (STRINGP (overlay_arrow_string))
17850 {
17851 struct glyph_row *arrow_row
17852 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17853 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17854 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17855 struct glyph *p = row->glyphs[TEXT_AREA];
17856 struct glyph *p2, *end;
17857
17858 /* Copy the arrow glyphs. */
17859 while (glyph < arrow_end)
17860 *p++ = *glyph++;
17861
17862 /* Throw away padding glyphs. */
17863 p2 = p;
17864 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17865 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17866 ++p2;
17867 if (p2 > p)
17868 {
17869 while (p2 < end)
17870 *p++ = *p2++;
17871 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17872 }
17873 }
17874 else
17875 {
17876 xassert (INTEGERP (overlay_arrow_string));
17877 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17878 }
17879 overlay_arrow_seen = 1;
17880 }
17881
17882 /* Compute pixel dimensions of this line. */
17883 compute_line_metrics (it);
17884
17885 /* Remember the position at which this line ends. */
17886 row->end = row_end = it->current;
17887 if (it->bidi_p)
17888 {
17889 /* ROW->start and ROW->end must be the smallest and largest
17890 buffer positions in ROW. But if ROW was bidi-reordered,
17891 these two positions can be anywhere in the row, so we must
17892 rescan all of the ROW's glyphs to find them. */
17893 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17894 lines' rows is implemented for bidi-reordered rows. */
17895 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17896 struct glyph *g;
17897 struct it save_it;
17898 struct text_pos tpos;
17899
17900 for (g = row->glyphs[TEXT_AREA];
17901 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17902 g++)
17903 {
17904 if (BUFFERP (g->object))
17905 {
17906 if (g->charpos > 0 && g->charpos < min_pos)
17907 min_pos = g->charpos;
17908 if (g->charpos > max_pos)
17909 max_pos = g->charpos;
17910 }
17911 }
17912 /* Empty lines have a valid buffer position at their first
17913 glyph, but that glyph's OBJECT is zero, as if it didn't come
17914 from a buffer. If we didn't find any valid buffer positions
17915 in this row, maybe we have such an empty line. */
17916 if (min_pos == ZV + 1 && row->used[TEXT_AREA])
17917 {
17918 for (g = row->glyphs[TEXT_AREA];
17919 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17920 g++)
17921 {
17922 if (INTEGERP (g->object))
17923 {
17924 if (g->charpos > 0 && g->charpos < min_pos)
17925 min_pos = g->charpos;
17926 if (g->charpos > max_pos)
17927 max_pos = g->charpos;
17928 }
17929 }
17930 }
17931 if (min_pos <= ZV)
17932 {
17933 if (min_pos != row->start.pos.charpos)
17934 {
17935 row->start.pos.charpos = min_pos;
17936 row->start.pos.bytepos = CHAR_TO_BYTE (min_pos);
17937 }
17938 if (max_pos == 0)
17939 max_pos = min_pos;
17940 }
17941 /* For ROW->end, we need the position that is _after_ max_pos,
17942 in the logical order, unless we are at ZV. */
17943 if (row->ends_at_zv_p)
17944 {
17945 row_end = row->end = it->current;
17946 if (!row->used[TEXT_AREA])
17947 {
17948 row->start.pos.charpos = row_end.pos.charpos;
17949 row->start.pos.bytepos = row_end.pos.bytepos;
17950 }
17951 }
17952 else if (row->used[TEXT_AREA] && max_pos)
17953 {
17954 SET_TEXT_POS (tpos, max_pos + 1, CHAR_TO_BYTE (max_pos + 1));
17955 row_end = it->current;
17956 row_end.pos = tpos;
17957 /* If the character at max_pos+1 is a newline, skip that as
17958 well. Note that this may skip some invisible text. */
17959 if (FETCH_CHAR (tpos.bytepos) == '\n'
17960 || (FETCH_CHAR (tpos.bytepos) == '\r' && it->selective))
17961 {
17962 save_it = *it;
17963 it->bidi_p = 0;
17964 reseat_1 (it, tpos, 0);
17965 set_iterator_to_next (it, 1);
17966 /* Record the position after the newline of a continued
17967 row. We will need that to set ROW->end of the last
17968 row produced for a continued line. */
17969 if (row->continued_p)
17970 {
17971 save_it.eol_pos.charpos = IT_CHARPOS (*it);
17972 save_it.eol_pos.bytepos = IT_BYTEPOS (*it);
17973 }
17974 else
17975 {
17976 row_end = it->current;
17977 save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
17978 }
17979 *it = save_it;
17980 }
17981 else if (!row->continued_p
17982 && MATRIX_ROW_CONTINUATION_LINE_P (row)
17983 && it->eol_pos.charpos > 0)
17984 {
17985 /* Last row of a continued line. Use the position
17986 recorded in ROW->eol_pos, to the effect that the
17987 newline belongs to this row, not to the row which
17988 displays the character with the largest buffer
17989 position. */
17990 row_end.pos = it->eol_pos;
17991 it->eol_pos.charpos = it->eol_pos.bytepos = 0;
17992 }
17993 row->end = row_end;
17994 }
17995 }
17996
17997 /* Record whether this row ends inside an ellipsis. */
17998 row->ends_in_ellipsis_p
17999 = (it->method == GET_FROM_DISPLAY_VECTOR
18000 && it->ellipsis_p);
18001
18002 /* Save fringe bitmaps in this row. */
18003 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18004 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18005 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18006 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18007
18008 it->left_user_fringe_bitmap = 0;
18009 it->left_user_fringe_face_id = 0;
18010 it->right_user_fringe_bitmap = 0;
18011 it->right_user_fringe_face_id = 0;
18012
18013 /* Maybe set the cursor. */
18014 cvpos = it->w->cursor.vpos;
18015 if ((cvpos < 0
18016 /* In bidi-reordered rows, keep checking for proper cursor
18017 position even if one has been found already, because buffer
18018 positions in such rows change non-linearly with ROW->VPOS,
18019 when a line is continued. One exception: when we are at ZV,
18020 display cursor on the first suitable glyph row, since all
18021 the empty rows after that also have their position set to ZV. */
18022 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18023 lines' rows is implemented for bidi-reordered rows. */
18024 || (it->bidi_p
18025 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18026 && PT >= MATRIX_ROW_START_CHARPOS (row)
18027 && PT <= MATRIX_ROW_END_CHARPOS (row)
18028 && cursor_row_p (it->w, row))
18029 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18030
18031 /* Highlight trailing whitespace. */
18032 if (!NILP (Vshow_trailing_whitespace))
18033 highlight_trailing_whitespace (it->f, it->glyph_row);
18034
18035 /* Prepare for the next line. This line starts horizontally at (X
18036 HPOS) = (0 0). Vertical positions are incremented. As a
18037 convenience for the caller, IT->glyph_row is set to the next
18038 row to be used. */
18039 it->current_x = it->hpos = 0;
18040 it->current_y += row->height;
18041 ++it->vpos;
18042 ++it->glyph_row;
18043 /* The next row should by default use the same value of the
18044 reversed_p flag as this one. set_iterator_to_next decides when
18045 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18046 the flag accordingly. */
18047 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18048 it->glyph_row->reversed_p = row->reversed_p;
18049 it->start = row_end;
18050 return row->displays_text_p;
18051 }
18052
18053
18054 \f
18055 /***********************************************************************
18056 Menu Bar
18057 ***********************************************************************/
18058
18059 /* Redisplay the menu bar in the frame for window W.
18060
18061 The menu bar of X frames that don't have X toolkit support is
18062 displayed in a special window W->frame->menu_bar_window.
18063
18064 The menu bar of terminal frames is treated specially as far as
18065 glyph matrices are concerned. Menu bar lines are not part of
18066 windows, so the update is done directly on the frame matrix rows
18067 for the menu bar. */
18068
18069 static void
18070 display_menu_bar (w)
18071 struct window *w;
18072 {
18073 struct frame *f = XFRAME (WINDOW_FRAME (w));
18074 struct it it;
18075 Lisp_Object items;
18076 int i;
18077
18078 /* Don't do all this for graphical frames. */
18079 #ifdef HAVE_NTGUI
18080 if (FRAME_W32_P (f))
18081 return;
18082 #endif
18083 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18084 if (FRAME_X_P (f))
18085 return;
18086 #endif
18087
18088 #ifdef HAVE_NS
18089 if (FRAME_NS_P (f))
18090 return;
18091 #endif /* HAVE_NS */
18092
18093 #ifdef USE_X_TOOLKIT
18094 xassert (!FRAME_WINDOW_P (f));
18095 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18096 it.first_visible_x = 0;
18097 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18098 #else /* not USE_X_TOOLKIT */
18099 if (FRAME_WINDOW_P (f))
18100 {
18101 /* Menu bar lines are displayed in the desired matrix of the
18102 dummy window menu_bar_window. */
18103 struct window *menu_w;
18104 xassert (WINDOWP (f->menu_bar_window));
18105 menu_w = XWINDOW (f->menu_bar_window);
18106 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18107 MENU_FACE_ID);
18108 it.first_visible_x = 0;
18109 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18110 }
18111 else
18112 {
18113 /* This is a TTY frame, i.e. character hpos/vpos are used as
18114 pixel x/y. */
18115 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18116 MENU_FACE_ID);
18117 it.first_visible_x = 0;
18118 it.last_visible_x = FRAME_COLS (f);
18119 }
18120 #endif /* not USE_X_TOOLKIT */
18121
18122 if (! mode_line_inverse_video)
18123 /* Force the menu-bar to be displayed in the default face. */
18124 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18125
18126 /* Clear all rows of the menu bar. */
18127 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18128 {
18129 struct glyph_row *row = it.glyph_row + i;
18130 clear_glyph_row (row);
18131 row->enabled_p = 1;
18132 row->full_width_p = 1;
18133 }
18134
18135 /* Display all items of the menu bar. */
18136 items = FRAME_MENU_BAR_ITEMS (it.f);
18137 for (i = 0; i < XVECTOR (items)->size; i += 4)
18138 {
18139 Lisp_Object string;
18140
18141 /* Stop at nil string. */
18142 string = AREF (items, i + 1);
18143 if (NILP (string))
18144 break;
18145
18146 /* Remember where item was displayed. */
18147 ASET (items, i + 3, make_number (it.hpos));
18148
18149 /* Display the item, pad with one space. */
18150 if (it.current_x < it.last_visible_x)
18151 display_string (NULL, string, Qnil, 0, 0, &it,
18152 SCHARS (string) + 1, 0, 0, -1);
18153 }
18154
18155 /* Fill out the line with spaces. */
18156 if (it.current_x < it.last_visible_x)
18157 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18158
18159 /* Compute the total height of the lines. */
18160 compute_line_metrics (&it);
18161 }
18162
18163
18164 \f
18165 /***********************************************************************
18166 Mode Line
18167 ***********************************************************************/
18168
18169 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18170 FORCE is non-zero, redisplay mode lines unconditionally.
18171 Otherwise, redisplay only mode lines that are garbaged. Value is
18172 the number of windows whose mode lines were redisplayed. */
18173
18174 static int
18175 redisplay_mode_lines (window, force)
18176 Lisp_Object window;
18177 int force;
18178 {
18179 int nwindows = 0;
18180
18181 while (!NILP (window))
18182 {
18183 struct window *w = XWINDOW (window);
18184
18185 if (WINDOWP (w->hchild))
18186 nwindows += redisplay_mode_lines (w->hchild, force);
18187 else if (WINDOWP (w->vchild))
18188 nwindows += redisplay_mode_lines (w->vchild, force);
18189 else if (force
18190 || FRAME_GARBAGED_P (XFRAME (w->frame))
18191 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18192 {
18193 struct text_pos lpoint;
18194 struct buffer *old = current_buffer;
18195
18196 /* Set the window's buffer for the mode line display. */
18197 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18198 set_buffer_internal_1 (XBUFFER (w->buffer));
18199
18200 /* Point refers normally to the selected window. For any
18201 other window, set up appropriate value. */
18202 if (!EQ (window, selected_window))
18203 {
18204 struct text_pos pt;
18205
18206 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18207 if (CHARPOS (pt) < BEGV)
18208 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18209 else if (CHARPOS (pt) > (ZV - 1))
18210 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18211 else
18212 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18213 }
18214
18215 /* Display mode lines. */
18216 clear_glyph_matrix (w->desired_matrix);
18217 if (display_mode_lines (w))
18218 {
18219 ++nwindows;
18220 w->must_be_updated_p = 1;
18221 }
18222
18223 /* Restore old settings. */
18224 set_buffer_internal_1 (old);
18225 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18226 }
18227
18228 window = w->next;
18229 }
18230
18231 return nwindows;
18232 }
18233
18234
18235 /* Display the mode and/or header line of window W. Value is the
18236 sum number of mode lines and header lines displayed. */
18237
18238 static int
18239 display_mode_lines (w)
18240 struct window *w;
18241 {
18242 Lisp_Object old_selected_window, old_selected_frame;
18243 int n = 0;
18244
18245 old_selected_frame = selected_frame;
18246 selected_frame = w->frame;
18247 old_selected_window = selected_window;
18248 XSETWINDOW (selected_window, w);
18249
18250 /* These will be set while the mode line specs are processed. */
18251 line_number_displayed = 0;
18252 w->column_number_displayed = Qnil;
18253
18254 if (WINDOW_WANTS_MODELINE_P (w))
18255 {
18256 struct window *sel_w = XWINDOW (old_selected_window);
18257
18258 /* Select mode line face based on the real selected window. */
18259 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18260 current_buffer->mode_line_format);
18261 ++n;
18262 }
18263
18264 if (WINDOW_WANTS_HEADER_LINE_P (w))
18265 {
18266 display_mode_line (w, HEADER_LINE_FACE_ID,
18267 current_buffer->header_line_format);
18268 ++n;
18269 }
18270
18271 selected_frame = old_selected_frame;
18272 selected_window = old_selected_window;
18273 return n;
18274 }
18275
18276
18277 /* Display mode or header line of window W. FACE_ID specifies which
18278 line to display; it is either MODE_LINE_FACE_ID or
18279 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18280 display. Value is the pixel height of the mode/header line
18281 displayed. */
18282
18283 static int
18284 display_mode_line (w, face_id, format)
18285 struct window *w;
18286 enum face_id face_id;
18287 Lisp_Object format;
18288 {
18289 struct it it;
18290 struct face *face;
18291 int count = SPECPDL_INDEX ();
18292
18293 init_iterator (&it, w, -1, -1, NULL, face_id);
18294 /* Don't extend on a previously drawn mode-line.
18295 This may happen if called from pos_visible_p. */
18296 it.glyph_row->enabled_p = 0;
18297 prepare_desired_row (it.glyph_row);
18298
18299 it.glyph_row->mode_line_p = 1;
18300
18301 if (! mode_line_inverse_video)
18302 /* Force the mode-line to be displayed in the default face. */
18303 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18304
18305 record_unwind_protect (unwind_format_mode_line,
18306 format_mode_line_unwind_data (NULL, Qnil, 0));
18307
18308 mode_line_target = MODE_LINE_DISPLAY;
18309
18310 /* Temporarily make frame's keyboard the current kboard so that
18311 kboard-local variables in the mode_line_format will get the right
18312 values. */
18313 push_kboard (FRAME_KBOARD (it.f));
18314 record_unwind_save_match_data ();
18315 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18316 pop_kboard ();
18317
18318 unbind_to (count, Qnil);
18319
18320 /* Fill up with spaces. */
18321 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18322
18323 compute_line_metrics (&it);
18324 it.glyph_row->full_width_p = 1;
18325 it.glyph_row->continued_p = 0;
18326 it.glyph_row->truncated_on_left_p = 0;
18327 it.glyph_row->truncated_on_right_p = 0;
18328
18329 /* Make a 3D mode-line have a shadow at its right end. */
18330 face = FACE_FROM_ID (it.f, face_id);
18331 extend_face_to_end_of_line (&it);
18332 if (face->box != FACE_NO_BOX)
18333 {
18334 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18335 + it.glyph_row->used[TEXT_AREA] - 1);
18336 last->right_box_line_p = 1;
18337 }
18338
18339 return it.glyph_row->height;
18340 }
18341
18342 /* Move element ELT in LIST to the front of LIST.
18343 Return the updated list. */
18344
18345 static Lisp_Object
18346 move_elt_to_front (elt, list)
18347 Lisp_Object elt, list;
18348 {
18349 register Lisp_Object tail, prev;
18350 register Lisp_Object tem;
18351
18352 tail = list;
18353 prev = Qnil;
18354 while (CONSP (tail))
18355 {
18356 tem = XCAR (tail);
18357
18358 if (EQ (elt, tem))
18359 {
18360 /* Splice out the link TAIL. */
18361 if (NILP (prev))
18362 list = XCDR (tail);
18363 else
18364 Fsetcdr (prev, XCDR (tail));
18365
18366 /* Now make it the first. */
18367 Fsetcdr (tail, list);
18368 return tail;
18369 }
18370 else
18371 prev = tail;
18372 tail = XCDR (tail);
18373 QUIT;
18374 }
18375
18376 /* Not found--return unchanged LIST. */
18377 return list;
18378 }
18379
18380 /* Contribute ELT to the mode line for window IT->w. How it
18381 translates into text depends on its data type.
18382
18383 IT describes the display environment in which we display, as usual.
18384
18385 DEPTH is the depth in recursion. It is used to prevent
18386 infinite recursion here.
18387
18388 FIELD_WIDTH is the number of characters the display of ELT should
18389 occupy in the mode line, and PRECISION is the maximum number of
18390 characters to display from ELT's representation. See
18391 display_string for details.
18392
18393 Returns the hpos of the end of the text generated by ELT.
18394
18395 PROPS is a property list to add to any string we encounter.
18396
18397 If RISKY is nonzero, remove (disregard) any properties in any string
18398 we encounter, and ignore :eval and :propertize.
18399
18400 The global variable `mode_line_target' determines whether the
18401 output is passed to `store_mode_line_noprop',
18402 `store_mode_line_string', or `display_string'. */
18403
18404 static int
18405 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18406 struct it *it;
18407 int depth;
18408 int field_width, precision;
18409 Lisp_Object elt, props;
18410 int risky;
18411 {
18412 int n = 0, field, prec;
18413 int literal = 0;
18414
18415 tail_recurse:
18416 if (depth > 100)
18417 elt = build_string ("*too-deep*");
18418
18419 depth++;
18420
18421 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18422 {
18423 case Lisp_String:
18424 {
18425 /* A string: output it and check for %-constructs within it. */
18426 unsigned char c;
18427 int offset = 0;
18428
18429 if (SCHARS (elt) > 0
18430 && (!NILP (props) || risky))
18431 {
18432 Lisp_Object oprops, aelt;
18433 oprops = Ftext_properties_at (make_number (0), elt);
18434
18435 /* If the starting string's properties are not what
18436 we want, translate the string. Also, if the string
18437 is risky, do that anyway. */
18438
18439 if (NILP (Fequal (props, oprops)) || risky)
18440 {
18441 /* If the starting string has properties,
18442 merge the specified ones onto the existing ones. */
18443 if (! NILP (oprops) && !risky)
18444 {
18445 Lisp_Object tem;
18446
18447 oprops = Fcopy_sequence (oprops);
18448 tem = props;
18449 while (CONSP (tem))
18450 {
18451 oprops = Fplist_put (oprops, XCAR (tem),
18452 XCAR (XCDR (tem)));
18453 tem = XCDR (XCDR (tem));
18454 }
18455 props = oprops;
18456 }
18457
18458 aelt = Fassoc (elt, mode_line_proptrans_alist);
18459 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18460 {
18461 /* AELT is what we want. Move it to the front
18462 without consing. */
18463 elt = XCAR (aelt);
18464 mode_line_proptrans_alist
18465 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18466 }
18467 else
18468 {
18469 Lisp_Object tem;
18470
18471 /* If AELT has the wrong props, it is useless.
18472 so get rid of it. */
18473 if (! NILP (aelt))
18474 mode_line_proptrans_alist
18475 = Fdelq (aelt, mode_line_proptrans_alist);
18476
18477 elt = Fcopy_sequence (elt);
18478 Fset_text_properties (make_number (0), Flength (elt),
18479 props, elt);
18480 /* Add this item to mode_line_proptrans_alist. */
18481 mode_line_proptrans_alist
18482 = Fcons (Fcons (elt, props),
18483 mode_line_proptrans_alist);
18484 /* Truncate mode_line_proptrans_alist
18485 to at most 50 elements. */
18486 tem = Fnthcdr (make_number (50),
18487 mode_line_proptrans_alist);
18488 if (! NILP (tem))
18489 XSETCDR (tem, Qnil);
18490 }
18491 }
18492 }
18493
18494 offset = 0;
18495
18496 if (literal)
18497 {
18498 prec = precision - n;
18499 switch (mode_line_target)
18500 {
18501 case MODE_LINE_NOPROP:
18502 case MODE_LINE_TITLE:
18503 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18504 break;
18505 case MODE_LINE_STRING:
18506 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18507 break;
18508 case MODE_LINE_DISPLAY:
18509 n += display_string (NULL, elt, Qnil, 0, 0, it,
18510 0, prec, 0, STRING_MULTIBYTE (elt));
18511 break;
18512 }
18513
18514 break;
18515 }
18516
18517 /* Handle the non-literal case. */
18518
18519 while ((precision <= 0 || n < precision)
18520 && SREF (elt, offset) != 0
18521 && (mode_line_target != MODE_LINE_DISPLAY
18522 || it->current_x < it->last_visible_x))
18523 {
18524 int last_offset = offset;
18525
18526 /* Advance to end of string or next format specifier. */
18527 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18528 ;
18529
18530 if (offset - 1 != last_offset)
18531 {
18532 int nchars, nbytes;
18533
18534 /* Output to end of string or up to '%'. Field width
18535 is length of string. Don't output more than
18536 PRECISION allows us. */
18537 offset--;
18538
18539 prec = c_string_width (SDATA (elt) + last_offset,
18540 offset - last_offset, precision - n,
18541 &nchars, &nbytes);
18542
18543 switch (mode_line_target)
18544 {
18545 case MODE_LINE_NOPROP:
18546 case MODE_LINE_TITLE:
18547 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18548 break;
18549 case MODE_LINE_STRING:
18550 {
18551 int bytepos = last_offset;
18552 int charpos = string_byte_to_char (elt, bytepos);
18553 int endpos = (precision <= 0
18554 ? string_byte_to_char (elt, offset)
18555 : charpos + nchars);
18556
18557 n += store_mode_line_string (NULL,
18558 Fsubstring (elt, make_number (charpos),
18559 make_number (endpos)),
18560 0, 0, 0, Qnil);
18561 }
18562 break;
18563 case MODE_LINE_DISPLAY:
18564 {
18565 int bytepos = last_offset;
18566 int charpos = string_byte_to_char (elt, bytepos);
18567
18568 if (precision <= 0)
18569 nchars = string_byte_to_char (elt, offset) - charpos;
18570 n += display_string (NULL, elt, Qnil, 0, charpos,
18571 it, 0, nchars, 0,
18572 STRING_MULTIBYTE (elt));
18573 }
18574 break;
18575 }
18576 }
18577 else /* c == '%' */
18578 {
18579 int percent_position = offset;
18580
18581 /* Get the specified minimum width. Zero means
18582 don't pad. */
18583 field = 0;
18584 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18585 field = field * 10 + c - '0';
18586
18587 /* Don't pad beyond the total padding allowed. */
18588 if (field_width - n > 0 && field > field_width - n)
18589 field = field_width - n;
18590
18591 /* Note that either PRECISION <= 0 or N < PRECISION. */
18592 prec = precision - n;
18593
18594 if (c == 'M')
18595 n += display_mode_element (it, depth, field, prec,
18596 Vglobal_mode_string, props,
18597 risky);
18598 else if (c != 0)
18599 {
18600 int multibyte;
18601 int bytepos, charpos;
18602 unsigned char *spec;
18603 Lisp_Object string;
18604
18605 bytepos = percent_position;
18606 charpos = (STRING_MULTIBYTE (elt)
18607 ? string_byte_to_char (elt, bytepos)
18608 : bytepos);
18609 spec = decode_mode_spec (it->w, c, field, prec, &string);
18610 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18611
18612 switch (mode_line_target)
18613 {
18614 case MODE_LINE_NOPROP:
18615 case MODE_LINE_TITLE:
18616 n += store_mode_line_noprop (spec, field, prec);
18617 break;
18618 case MODE_LINE_STRING:
18619 {
18620 int len = strlen (spec);
18621 Lisp_Object tem = make_string (spec, len);
18622 props = Ftext_properties_at (make_number (charpos), elt);
18623 /* Should only keep face property in props */
18624 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18625 }
18626 break;
18627 case MODE_LINE_DISPLAY:
18628 {
18629 int nglyphs_before, nwritten;
18630
18631 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18632 nwritten = display_string (spec, string, elt,
18633 charpos, 0, it,
18634 field, prec, 0,
18635 multibyte);
18636
18637 /* Assign to the glyphs written above the
18638 string where the `%x' came from, position
18639 of the `%'. */
18640 if (nwritten > 0)
18641 {
18642 struct glyph *glyph
18643 = (it->glyph_row->glyphs[TEXT_AREA]
18644 + nglyphs_before);
18645 int i;
18646
18647 for (i = 0; i < nwritten; ++i)
18648 {
18649 glyph[i].object = elt;
18650 glyph[i].charpos = charpos;
18651 }
18652
18653 n += nwritten;
18654 }
18655 }
18656 break;
18657 }
18658 }
18659 else /* c == 0 */
18660 break;
18661 }
18662 }
18663 }
18664 break;
18665
18666 case Lisp_Symbol:
18667 /* A symbol: process the value of the symbol recursively
18668 as if it appeared here directly. Avoid error if symbol void.
18669 Special case: if value of symbol is a string, output the string
18670 literally. */
18671 {
18672 register Lisp_Object tem;
18673
18674 /* If the variable is not marked as risky to set
18675 then its contents are risky to use. */
18676 if (NILP (Fget (elt, Qrisky_local_variable)))
18677 risky = 1;
18678
18679 tem = Fboundp (elt);
18680 if (!NILP (tem))
18681 {
18682 tem = Fsymbol_value (elt);
18683 /* If value is a string, output that string literally:
18684 don't check for % within it. */
18685 if (STRINGP (tem))
18686 literal = 1;
18687
18688 if (!EQ (tem, elt))
18689 {
18690 /* Give up right away for nil or t. */
18691 elt = tem;
18692 goto tail_recurse;
18693 }
18694 }
18695 }
18696 break;
18697
18698 case Lisp_Cons:
18699 {
18700 register Lisp_Object car, tem;
18701
18702 /* A cons cell: five distinct cases.
18703 If first element is :eval or :propertize, do something special.
18704 If first element is a string or a cons, process all the elements
18705 and effectively concatenate them.
18706 If first element is a negative number, truncate displaying cdr to
18707 at most that many characters. If positive, pad (with spaces)
18708 to at least that many characters.
18709 If first element is a symbol, process the cadr or caddr recursively
18710 according to whether the symbol's value is non-nil or nil. */
18711 car = XCAR (elt);
18712 if (EQ (car, QCeval))
18713 {
18714 /* An element of the form (:eval FORM) means evaluate FORM
18715 and use the result as mode line elements. */
18716
18717 if (risky)
18718 break;
18719
18720 if (CONSP (XCDR (elt)))
18721 {
18722 Lisp_Object spec;
18723 spec = safe_eval (XCAR (XCDR (elt)));
18724 n += display_mode_element (it, depth, field_width - n,
18725 precision - n, spec, props,
18726 risky);
18727 }
18728 }
18729 else if (EQ (car, QCpropertize))
18730 {
18731 /* An element of the form (:propertize ELT PROPS...)
18732 means display ELT but applying properties PROPS. */
18733
18734 if (risky)
18735 break;
18736
18737 if (CONSP (XCDR (elt)))
18738 n += display_mode_element (it, depth, field_width - n,
18739 precision - n, XCAR (XCDR (elt)),
18740 XCDR (XCDR (elt)), risky);
18741 }
18742 else if (SYMBOLP (car))
18743 {
18744 tem = Fboundp (car);
18745 elt = XCDR (elt);
18746 if (!CONSP (elt))
18747 goto invalid;
18748 /* elt is now the cdr, and we know it is a cons cell.
18749 Use its car if CAR has a non-nil value. */
18750 if (!NILP (tem))
18751 {
18752 tem = Fsymbol_value (car);
18753 if (!NILP (tem))
18754 {
18755 elt = XCAR (elt);
18756 goto tail_recurse;
18757 }
18758 }
18759 /* Symbol's value is nil (or symbol is unbound)
18760 Get the cddr of the original list
18761 and if possible find the caddr and use that. */
18762 elt = XCDR (elt);
18763 if (NILP (elt))
18764 break;
18765 else if (!CONSP (elt))
18766 goto invalid;
18767 elt = XCAR (elt);
18768 goto tail_recurse;
18769 }
18770 else if (INTEGERP (car))
18771 {
18772 register int lim = XINT (car);
18773 elt = XCDR (elt);
18774 if (lim < 0)
18775 {
18776 /* Negative int means reduce maximum width. */
18777 if (precision <= 0)
18778 precision = -lim;
18779 else
18780 precision = min (precision, -lim);
18781 }
18782 else if (lim > 0)
18783 {
18784 /* Padding specified. Don't let it be more than
18785 current maximum. */
18786 if (precision > 0)
18787 lim = min (precision, lim);
18788
18789 /* If that's more padding than already wanted, queue it.
18790 But don't reduce padding already specified even if
18791 that is beyond the current truncation point. */
18792 field_width = max (lim, field_width);
18793 }
18794 goto tail_recurse;
18795 }
18796 else if (STRINGP (car) || CONSP (car))
18797 {
18798 Lisp_Object halftail = elt;
18799 int len = 0;
18800
18801 while (CONSP (elt)
18802 && (precision <= 0 || n < precision))
18803 {
18804 n += display_mode_element (it, depth,
18805 /* Do padding only after the last
18806 element in the list. */
18807 (! CONSP (XCDR (elt))
18808 ? field_width - n
18809 : 0),
18810 precision - n, XCAR (elt),
18811 props, risky);
18812 elt = XCDR (elt);
18813 len++;
18814 if ((len & 1) == 0)
18815 halftail = XCDR (halftail);
18816 /* Check for cycle. */
18817 if (EQ (halftail, elt))
18818 break;
18819 }
18820 }
18821 }
18822 break;
18823
18824 default:
18825 invalid:
18826 elt = build_string ("*invalid*");
18827 goto tail_recurse;
18828 }
18829
18830 /* Pad to FIELD_WIDTH. */
18831 if (field_width > 0 && n < field_width)
18832 {
18833 switch (mode_line_target)
18834 {
18835 case MODE_LINE_NOPROP:
18836 case MODE_LINE_TITLE:
18837 n += store_mode_line_noprop ("", field_width - n, 0);
18838 break;
18839 case MODE_LINE_STRING:
18840 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18841 break;
18842 case MODE_LINE_DISPLAY:
18843 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18844 0, 0, 0);
18845 break;
18846 }
18847 }
18848
18849 return n;
18850 }
18851
18852 /* Store a mode-line string element in mode_line_string_list.
18853
18854 If STRING is non-null, display that C string. Otherwise, the Lisp
18855 string LISP_STRING is displayed.
18856
18857 FIELD_WIDTH is the minimum number of output glyphs to produce.
18858 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18859 with spaces. FIELD_WIDTH <= 0 means don't pad.
18860
18861 PRECISION is the maximum number of characters to output from
18862 STRING. PRECISION <= 0 means don't truncate the string.
18863
18864 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18865 properties to the string.
18866
18867 PROPS are the properties to add to the string.
18868 The mode_line_string_face face property is always added to the string.
18869 */
18870
18871 static int
18872 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
18873 char *string;
18874 Lisp_Object lisp_string;
18875 int copy_string;
18876 int field_width;
18877 int precision;
18878 Lisp_Object props;
18879 {
18880 int len;
18881 int n = 0;
18882
18883 if (string != NULL)
18884 {
18885 len = strlen (string);
18886 if (precision > 0 && len > precision)
18887 len = precision;
18888 lisp_string = make_string (string, len);
18889 if (NILP (props))
18890 props = mode_line_string_face_prop;
18891 else if (!NILP (mode_line_string_face))
18892 {
18893 Lisp_Object face = Fplist_get (props, Qface);
18894 props = Fcopy_sequence (props);
18895 if (NILP (face))
18896 face = mode_line_string_face;
18897 else
18898 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18899 props = Fplist_put (props, Qface, face);
18900 }
18901 Fadd_text_properties (make_number (0), make_number (len),
18902 props, lisp_string);
18903 }
18904 else
18905 {
18906 len = XFASTINT (Flength (lisp_string));
18907 if (precision > 0 && len > precision)
18908 {
18909 len = precision;
18910 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18911 precision = -1;
18912 }
18913 if (!NILP (mode_line_string_face))
18914 {
18915 Lisp_Object face;
18916 if (NILP (props))
18917 props = Ftext_properties_at (make_number (0), lisp_string);
18918 face = Fplist_get (props, Qface);
18919 if (NILP (face))
18920 face = mode_line_string_face;
18921 else
18922 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18923 props = Fcons (Qface, Fcons (face, Qnil));
18924 if (copy_string)
18925 lisp_string = Fcopy_sequence (lisp_string);
18926 }
18927 if (!NILP (props))
18928 Fadd_text_properties (make_number (0), make_number (len),
18929 props, lisp_string);
18930 }
18931
18932 if (len > 0)
18933 {
18934 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18935 n += len;
18936 }
18937
18938 if (field_width > len)
18939 {
18940 field_width -= len;
18941 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18942 if (!NILP (props))
18943 Fadd_text_properties (make_number (0), make_number (field_width),
18944 props, lisp_string);
18945 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18946 n += field_width;
18947 }
18948
18949 return n;
18950 }
18951
18952
18953 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18954 1, 4, 0,
18955 doc: /* Format a string out of a mode line format specification.
18956 First arg FORMAT specifies the mode line format (see `mode-line-format'
18957 for details) to use.
18958
18959 Optional second arg FACE specifies the face property to put
18960 on all characters for which no face is specified.
18961 The value t means whatever face the window's mode line currently uses
18962 \(either `mode-line' or `mode-line-inactive', depending).
18963 A value of nil means the default is no face property.
18964 If FACE is an integer, the value string has no text properties.
18965
18966 Optional third and fourth args WINDOW and BUFFER specify the window
18967 and buffer to use as the context for the formatting (defaults
18968 are the selected window and the window's buffer). */)
18969 (format, face, window, buffer)
18970 Lisp_Object format, face, window, buffer;
18971 {
18972 struct it it;
18973 int len;
18974 struct window *w;
18975 struct buffer *old_buffer = NULL;
18976 int face_id = -1;
18977 int no_props = INTEGERP (face);
18978 int count = SPECPDL_INDEX ();
18979 Lisp_Object str;
18980 int string_start = 0;
18981
18982 if (NILP (window))
18983 window = selected_window;
18984 CHECK_WINDOW (window);
18985 w = XWINDOW (window);
18986
18987 if (NILP (buffer))
18988 buffer = w->buffer;
18989 CHECK_BUFFER (buffer);
18990
18991 /* Make formatting the modeline a non-op when noninteractive, otherwise
18992 there will be problems later caused by a partially initialized frame. */
18993 if (NILP (format) || noninteractive)
18994 return empty_unibyte_string;
18995
18996 if (no_props)
18997 face = Qnil;
18998
18999 if (!NILP (face))
19000 {
19001 if (EQ (face, Qt))
19002 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
19003 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
19004 }
19005
19006 if (face_id < 0)
19007 face_id = DEFAULT_FACE_ID;
19008
19009 if (XBUFFER (buffer) != current_buffer)
19010 old_buffer = current_buffer;
19011
19012 /* Save things including mode_line_proptrans_alist,
19013 and set that to nil so that we don't alter the outer value. */
19014 record_unwind_protect (unwind_format_mode_line,
19015 format_mode_line_unwind_data
19016 (old_buffer, selected_window, 1));
19017 mode_line_proptrans_alist = Qnil;
19018
19019 Fselect_window (window, Qt);
19020 if (old_buffer)
19021 set_buffer_internal_1 (XBUFFER (buffer));
19022
19023 init_iterator (&it, w, -1, -1, NULL, face_id);
19024
19025 if (no_props)
19026 {
19027 mode_line_target = MODE_LINE_NOPROP;
19028 mode_line_string_face_prop = Qnil;
19029 mode_line_string_list = Qnil;
19030 string_start = MODE_LINE_NOPROP_LEN (0);
19031 }
19032 else
19033 {
19034 mode_line_target = MODE_LINE_STRING;
19035 mode_line_string_list = Qnil;
19036 mode_line_string_face = face;
19037 mode_line_string_face_prop
19038 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19039 }
19040
19041 push_kboard (FRAME_KBOARD (it.f));
19042 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19043 pop_kboard ();
19044
19045 if (no_props)
19046 {
19047 len = MODE_LINE_NOPROP_LEN (string_start);
19048 str = make_string (mode_line_noprop_buf + string_start, len);
19049 }
19050 else
19051 {
19052 mode_line_string_list = Fnreverse (mode_line_string_list);
19053 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19054 empty_unibyte_string);
19055 }
19056
19057 unbind_to (count, Qnil);
19058 return str;
19059 }
19060
19061 /* Write a null-terminated, right justified decimal representation of
19062 the positive integer D to BUF using a minimal field width WIDTH. */
19063
19064 static void
19065 pint2str (buf, width, d)
19066 register char *buf;
19067 register int width;
19068 register int d;
19069 {
19070 register char *p = buf;
19071
19072 if (d <= 0)
19073 *p++ = '0';
19074 else
19075 {
19076 while (d > 0)
19077 {
19078 *p++ = d % 10 + '0';
19079 d /= 10;
19080 }
19081 }
19082
19083 for (width -= (int) (p - buf); width > 0; --width)
19084 *p++ = ' ';
19085 *p-- = '\0';
19086 while (p > buf)
19087 {
19088 d = *buf;
19089 *buf++ = *p;
19090 *p-- = d;
19091 }
19092 }
19093
19094 /* Write a null-terminated, right justified decimal and "human
19095 readable" representation of the nonnegative integer D to BUF using
19096 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19097
19098 static const char power_letter[] =
19099 {
19100 0, /* not used */
19101 'k', /* kilo */
19102 'M', /* mega */
19103 'G', /* giga */
19104 'T', /* tera */
19105 'P', /* peta */
19106 'E', /* exa */
19107 'Z', /* zetta */
19108 'Y' /* yotta */
19109 };
19110
19111 static void
19112 pint2hrstr (buf, width, d)
19113 char *buf;
19114 int width;
19115 int d;
19116 {
19117 /* We aim to represent the nonnegative integer D as
19118 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19119 int quotient = d;
19120 int remainder = 0;
19121 /* -1 means: do not use TENTHS. */
19122 int tenths = -1;
19123 int exponent = 0;
19124
19125 /* Length of QUOTIENT.TENTHS as a string. */
19126 int length;
19127
19128 char * psuffix;
19129 char * p;
19130
19131 if (1000 <= quotient)
19132 {
19133 /* Scale to the appropriate EXPONENT. */
19134 do
19135 {
19136 remainder = quotient % 1000;
19137 quotient /= 1000;
19138 exponent++;
19139 }
19140 while (1000 <= quotient);
19141
19142 /* Round to nearest and decide whether to use TENTHS or not. */
19143 if (quotient <= 9)
19144 {
19145 tenths = remainder / 100;
19146 if (50 <= remainder % 100)
19147 {
19148 if (tenths < 9)
19149 tenths++;
19150 else
19151 {
19152 quotient++;
19153 if (quotient == 10)
19154 tenths = -1;
19155 else
19156 tenths = 0;
19157 }
19158 }
19159 }
19160 else
19161 if (500 <= remainder)
19162 {
19163 if (quotient < 999)
19164 quotient++;
19165 else
19166 {
19167 quotient = 1;
19168 exponent++;
19169 tenths = 0;
19170 }
19171 }
19172 }
19173
19174 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19175 if (tenths == -1 && quotient <= 99)
19176 if (quotient <= 9)
19177 length = 1;
19178 else
19179 length = 2;
19180 else
19181 length = 3;
19182 p = psuffix = buf + max (width, length);
19183
19184 /* Print EXPONENT. */
19185 if (exponent)
19186 *psuffix++ = power_letter[exponent];
19187 *psuffix = '\0';
19188
19189 /* Print TENTHS. */
19190 if (tenths >= 0)
19191 {
19192 *--p = '0' + tenths;
19193 *--p = '.';
19194 }
19195
19196 /* Print QUOTIENT. */
19197 do
19198 {
19199 int digit = quotient % 10;
19200 *--p = '0' + digit;
19201 }
19202 while ((quotient /= 10) != 0);
19203
19204 /* Print leading spaces. */
19205 while (buf < p)
19206 *--p = ' ';
19207 }
19208
19209 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19210 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19211 type of CODING_SYSTEM. Return updated pointer into BUF. */
19212
19213 static unsigned char invalid_eol_type[] = "(*invalid*)";
19214
19215 static char *
19216 decode_mode_spec_coding (coding_system, buf, eol_flag)
19217 Lisp_Object coding_system;
19218 register char *buf;
19219 int eol_flag;
19220 {
19221 Lisp_Object val;
19222 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19223 const unsigned char *eol_str;
19224 int eol_str_len;
19225 /* The EOL conversion we are using. */
19226 Lisp_Object eoltype;
19227
19228 val = CODING_SYSTEM_SPEC (coding_system);
19229 eoltype = Qnil;
19230
19231 if (!VECTORP (val)) /* Not yet decided. */
19232 {
19233 if (multibyte)
19234 *buf++ = '-';
19235 if (eol_flag)
19236 eoltype = eol_mnemonic_undecided;
19237 /* Don't mention EOL conversion if it isn't decided. */
19238 }
19239 else
19240 {
19241 Lisp_Object attrs;
19242 Lisp_Object eolvalue;
19243
19244 attrs = AREF (val, 0);
19245 eolvalue = AREF (val, 2);
19246
19247 if (multibyte)
19248 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19249
19250 if (eol_flag)
19251 {
19252 /* The EOL conversion that is normal on this system. */
19253
19254 if (NILP (eolvalue)) /* Not yet decided. */
19255 eoltype = eol_mnemonic_undecided;
19256 else if (VECTORP (eolvalue)) /* Not yet decided. */
19257 eoltype = eol_mnemonic_undecided;
19258 else /* eolvalue is Qunix, Qdos, or Qmac. */
19259 eoltype = (EQ (eolvalue, Qunix)
19260 ? eol_mnemonic_unix
19261 : (EQ (eolvalue, Qdos) == 1
19262 ? eol_mnemonic_dos : eol_mnemonic_mac));
19263 }
19264 }
19265
19266 if (eol_flag)
19267 {
19268 /* Mention the EOL conversion if it is not the usual one. */
19269 if (STRINGP (eoltype))
19270 {
19271 eol_str = SDATA (eoltype);
19272 eol_str_len = SBYTES (eoltype);
19273 }
19274 else if (CHARACTERP (eoltype))
19275 {
19276 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19277 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19278 eol_str = tmp;
19279 }
19280 else
19281 {
19282 eol_str = invalid_eol_type;
19283 eol_str_len = sizeof (invalid_eol_type) - 1;
19284 }
19285 bcopy (eol_str, buf, eol_str_len);
19286 buf += eol_str_len;
19287 }
19288
19289 return buf;
19290 }
19291
19292 /* Return a string for the output of a mode line %-spec for window W,
19293 generated by character C. PRECISION >= 0 means don't return a
19294 string longer than that value. FIELD_WIDTH > 0 means pad the
19295 string returned with spaces to that value. Return a Lisp string in
19296 *STRING if the resulting string is taken from that Lisp string.
19297
19298 Note we operate on the current buffer for most purposes,
19299 the exception being w->base_line_pos. */
19300
19301 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19302
19303 static char *
19304 decode_mode_spec (w, c, field_width, precision, string)
19305 struct window *w;
19306 register int c;
19307 int field_width, precision;
19308 Lisp_Object *string;
19309 {
19310 Lisp_Object obj;
19311 struct frame *f = XFRAME (WINDOW_FRAME (w));
19312 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19313 struct buffer *b = current_buffer;
19314
19315 obj = Qnil;
19316 *string = Qnil;
19317
19318 switch (c)
19319 {
19320 case '*':
19321 if (!NILP (b->read_only))
19322 return "%";
19323 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19324 return "*";
19325 return "-";
19326
19327 case '+':
19328 /* This differs from %* only for a modified read-only buffer. */
19329 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19330 return "*";
19331 if (!NILP (b->read_only))
19332 return "%";
19333 return "-";
19334
19335 case '&':
19336 /* This differs from %* in ignoring read-only-ness. */
19337 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19338 return "*";
19339 return "-";
19340
19341 case '%':
19342 return "%";
19343
19344 case '[':
19345 {
19346 int i;
19347 char *p;
19348
19349 if (command_loop_level > 5)
19350 return "[[[... ";
19351 p = decode_mode_spec_buf;
19352 for (i = 0; i < command_loop_level; i++)
19353 *p++ = '[';
19354 *p = 0;
19355 return decode_mode_spec_buf;
19356 }
19357
19358 case ']':
19359 {
19360 int i;
19361 char *p;
19362
19363 if (command_loop_level > 5)
19364 return " ...]]]";
19365 p = decode_mode_spec_buf;
19366 for (i = 0; i < command_loop_level; i++)
19367 *p++ = ']';
19368 *p = 0;
19369 return decode_mode_spec_buf;
19370 }
19371
19372 case '-':
19373 {
19374 register int i;
19375
19376 /* Let lots_of_dashes be a string of infinite length. */
19377 if (mode_line_target == MODE_LINE_NOPROP ||
19378 mode_line_target == MODE_LINE_STRING)
19379 return "--";
19380 if (field_width <= 0
19381 || field_width > sizeof (lots_of_dashes))
19382 {
19383 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19384 decode_mode_spec_buf[i] = '-';
19385 decode_mode_spec_buf[i] = '\0';
19386 return decode_mode_spec_buf;
19387 }
19388 else
19389 return lots_of_dashes;
19390 }
19391
19392 case 'b':
19393 obj = b->name;
19394 break;
19395
19396 case 'c':
19397 /* %c and %l are ignored in `frame-title-format'.
19398 (In redisplay_internal, the frame title is drawn _before_ the
19399 windows are updated, so the stuff which depends on actual
19400 window contents (such as %l) may fail to render properly, or
19401 even crash emacs.) */
19402 if (mode_line_target == MODE_LINE_TITLE)
19403 return "";
19404 else
19405 {
19406 int col = (int) current_column (); /* iftc */
19407 w->column_number_displayed = make_number (col);
19408 pint2str (decode_mode_spec_buf, field_width, col);
19409 return decode_mode_spec_buf;
19410 }
19411
19412 case 'e':
19413 #ifndef SYSTEM_MALLOC
19414 {
19415 if (NILP (Vmemory_full))
19416 return "";
19417 else
19418 return "!MEM FULL! ";
19419 }
19420 #else
19421 return "";
19422 #endif
19423
19424 case 'F':
19425 /* %F displays the frame name. */
19426 if (!NILP (f->title))
19427 return (char *) SDATA (f->title);
19428 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19429 return (char *) SDATA (f->name);
19430 return "Emacs";
19431
19432 case 'f':
19433 obj = b->filename;
19434 break;
19435
19436 case 'i':
19437 {
19438 int size = ZV - BEGV;
19439 pint2str (decode_mode_spec_buf, field_width, size);
19440 return decode_mode_spec_buf;
19441 }
19442
19443 case 'I':
19444 {
19445 int size = ZV - BEGV;
19446 pint2hrstr (decode_mode_spec_buf, field_width, size);
19447 return decode_mode_spec_buf;
19448 }
19449
19450 case 'l':
19451 {
19452 int startpos, startpos_byte, line, linepos, linepos_byte;
19453 int topline, nlines, junk, height;
19454
19455 /* %c and %l are ignored in `frame-title-format'. */
19456 if (mode_line_target == MODE_LINE_TITLE)
19457 return "";
19458
19459 startpos = XMARKER (w->start)->charpos;
19460 startpos_byte = marker_byte_position (w->start);
19461 height = WINDOW_TOTAL_LINES (w);
19462
19463 /* If we decided that this buffer isn't suitable for line numbers,
19464 don't forget that too fast. */
19465 if (EQ (w->base_line_pos, w->buffer))
19466 goto no_value;
19467 /* But do forget it, if the window shows a different buffer now. */
19468 else if (BUFFERP (w->base_line_pos))
19469 w->base_line_pos = Qnil;
19470
19471 /* If the buffer is very big, don't waste time. */
19472 if (INTEGERP (Vline_number_display_limit)
19473 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19474 {
19475 w->base_line_pos = Qnil;
19476 w->base_line_number = Qnil;
19477 goto no_value;
19478 }
19479
19480 if (INTEGERP (w->base_line_number)
19481 && INTEGERP (w->base_line_pos)
19482 && XFASTINT (w->base_line_pos) <= startpos)
19483 {
19484 line = XFASTINT (w->base_line_number);
19485 linepos = XFASTINT (w->base_line_pos);
19486 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19487 }
19488 else
19489 {
19490 line = 1;
19491 linepos = BUF_BEGV (b);
19492 linepos_byte = BUF_BEGV_BYTE (b);
19493 }
19494
19495 /* Count lines from base line to window start position. */
19496 nlines = display_count_lines (linepos, linepos_byte,
19497 startpos_byte,
19498 startpos, &junk);
19499
19500 topline = nlines + line;
19501
19502 /* Determine a new base line, if the old one is too close
19503 or too far away, or if we did not have one.
19504 "Too close" means it's plausible a scroll-down would
19505 go back past it. */
19506 if (startpos == BUF_BEGV (b))
19507 {
19508 w->base_line_number = make_number (topline);
19509 w->base_line_pos = make_number (BUF_BEGV (b));
19510 }
19511 else if (nlines < height + 25 || nlines > height * 3 + 50
19512 || linepos == BUF_BEGV (b))
19513 {
19514 int limit = BUF_BEGV (b);
19515 int limit_byte = BUF_BEGV_BYTE (b);
19516 int position;
19517 int distance = (height * 2 + 30) * line_number_display_limit_width;
19518
19519 if (startpos - distance > limit)
19520 {
19521 limit = startpos - distance;
19522 limit_byte = CHAR_TO_BYTE (limit);
19523 }
19524
19525 nlines = display_count_lines (startpos, startpos_byte,
19526 limit_byte,
19527 - (height * 2 + 30),
19528 &position);
19529 /* If we couldn't find the lines we wanted within
19530 line_number_display_limit_width chars per line,
19531 give up on line numbers for this window. */
19532 if (position == limit_byte && limit == startpos - distance)
19533 {
19534 w->base_line_pos = w->buffer;
19535 w->base_line_number = Qnil;
19536 goto no_value;
19537 }
19538
19539 w->base_line_number = make_number (topline - nlines);
19540 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19541 }
19542
19543 /* Now count lines from the start pos to point. */
19544 nlines = display_count_lines (startpos, startpos_byte,
19545 PT_BYTE, PT, &junk);
19546
19547 /* Record that we did display the line number. */
19548 line_number_displayed = 1;
19549
19550 /* Make the string to show. */
19551 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19552 return decode_mode_spec_buf;
19553 no_value:
19554 {
19555 char* p = decode_mode_spec_buf;
19556 int pad = field_width - 2;
19557 while (pad-- > 0)
19558 *p++ = ' ';
19559 *p++ = '?';
19560 *p++ = '?';
19561 *p = '\0';
19562 return decode_mode_spec_buf;
19563 }
19564 }
19565 break;
19566
19567 case 'm':
19568 obj = b->mode_name;
19569 break;
19570
19571 case 'n':
19572 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19573 return " Narrow";
19574 break;
19575
19576 case 'p':
19577 {
19578 int pos = marker_position (w->start);
19579 int total = BUF_ZV (b) - BUF_BEGV (b);
19580
19581 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19582 {
19583 if (pos <= BUF_BEGV (b))
19584 return "All";
19585 else
19586 return "Bottom";
19587 }
19588 else if (pos <= BUF_BEGV (b))
19589 return "Top";
19590 else
19591 {
19592 if (total > 1000000)
19593 /* Do it differently for a large value, to avoid overflow. */
19594 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19595 else
19596 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19597 /* We can't normally display a 3-digit number,
19598 so get us a 2-digit number that is close. */
19599 if (total == 100)
19600 total = 99;
19601 sprintf (decode_mode_spec_buf, "%2d%%", total);
19602 return decode_mode_spec_buf;
19603 }
19604 }
19605
19606 /* Display percentage of size above the bottom of the screen. */
19607 case 'P':
19608 {
19609 int toppos = marker_position (w->start);
19610 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19611 int total = BUF_ZV (b) - BUF_BEGV (b);
19612
19613 if (botpos >= BUF_ZV (b))
19614 {
19615 if (toppos <= BUF_BEGV (b))
19616 return "All";
19617 else
19618 return "Bottom";
19619 }
19620 else
19621 {
19622 if (total > 1000000)
19623 /* Do it differently for a large value, to avoid overflow. */
19624 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19625 else
19626 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19627 /* We can't normally display a 3-digit number,
19628 so get us a 2-digit number that is close. */
19629 if (total == 100)
19630 total = 99;
19631 if (toppos <= BUF_BEGV (b))
19632 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19633 else
19634 sprintf (decode_mode_spec_buf, "%2d%%", total);
19635 return decode_mode_spec_buf;
19636 }
19637 }
19638
19639 case 's':
19640 /* status of process */
19641 obj = Fget_buffer_process (Fcurrent_buffer ());
19642 if (NILP (obj))
19643 return "no process";
19644 #ifdef subprocesses
19645 obj = Fsymbol_name (Fprocess_status (obj));
19646 #endif
19647 break;
19648
19649 case '@':
19650 {
19651 int count = inhibit_garbage_collection ();
19652 Lisp_Object val = call1 (intern ("file-remote-p"),
19653 current_buffer->directory);
19654 unbind_to (count, Qnil);
19655
19656 if (NILP (val))
19657 return "-";
19658 else
19659 return "@";
19660 }
19661
19662 case 't': /* indicate TEXT or BINARY */
19663 #ifdef MODE_LINE_BINARY_TEXT
19664 return MODE_LINE_BINARY_TEXT (b);
19665 #else
19666 return "T";
19667 #endif
19668
19669 case 'z':
19670 /* coding-system (not including end-of-line format) */
19671 case 'Z':
19672 /* coding-system (including end-of-line type) */
19673 {
19674 int eol_flag = (c == 'Z');
19675 char *p = decode_mode_spec_buf;
19676
19677 if (! FRAME_WINDOW_P (f))
19678 {
19679 /* No need to mention EOL here--the terminal never needs
19680 to do EOL conversion. */
19681 p = decode_mode_spec_coding (CODING_ID_NAME
19682 (FRAME_KEYBOARD_CODING (f)->id),
19683 p, 0);
19684 p = decode_mode_spec_coding (CODING_ID_NAME
19685 (FRAME_TERMINAL_CODING (f)->id),
19686 p, 0);
19687 }
19688 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19689 p, eol_flag);
19690
19691 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19692 #ifdef subprocesses
19693 obj = Fget_buffer_process (Fcurrent_buffer ());
19694 if (PROCESSP (obj))
19695 {
19696 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19697 p, eol_flag);
19698 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19699 p, eol_flag);
19700 }
19701 #endif /* subprocesses */
19702 #endif /* 0 */
19703 *p = 0;
19704 return decode_mode_spec_buf;
19705 }
19706 }
19707
19708 if (STRINGP (obj))
19709 {
19710 *string = obj;
19711 return (char *) SDATA (obj);
19712 }
19713 else
19714 return "";
19715 }
19716
19717
19718 /* Count up to COUNT lines starting from START / START_BYTE.
19719 But don't go beyond LIMIT_BYTE.
19720 Return the number of lines thus found (always nonnegative).
19721
19722 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19723
19724 static int
19725 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
19726 int start, start_byte, limit_byte, count;
19727 int *byte_pos_ptr;
19728 {
19729 register unsigned char *cursor;
19730 unsigned char *base;
19731
19732 register int ceiling;
19733 register unsigned char *ceiling_addr;
19734 int orig_count = count;
19735
19736 /* If we are not in selective display mode,
19737 check only for newlines. */
19738 int selective_display = (!NILP (current_buffer->selective_display)
19739 && !INTEGERP (current_buffer->selective_display));
19740
19741 if (count > 0)
19742 {
19743 while (start_byte < limit_byte)
19744 {
19745 ceiling = BUFFER_CEILING_OF (start_byte);
19746 ceiling = min (limit_byte - 1, ceiling);
19747 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19748 base = (cursor = BYTE_POS_ADDR (start_byte));
19749 while (1)
19750 {
19751 if (selective_display)
19752 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19753 ;
19754 else
19755 while (*cursor != '\n' && ++cursor != ceiling_addr)
19756 ;
19757
19758 if (cursor != ceiling_addr)
19759 {
19760 if (--count == 0)
19761 {
19762 start_byte += cursor - base + 1;
19763 *byte_pos_ptr = start_byte;
19764 return orig_count;
19765 }
19766 else
19767 if (++cursor == ceiling_addr)
19768 break;
19769 }
19770 else
19771 break;
19772 }
19773 start_byte += cursor - base;
19774 }
19775 }
19776 else
19777 {
19778 while (start_byte > limit_byte)
19779 {
19780 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19781 ceiling = max (limit_byte, ceiling);
19782 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19783 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19784 while (1)
19785 {
19786 if (selective_display)
19787 while (--cursor != ceiling_addr
19788 && *cursor != '\n' && *cursor != 015)
19789 ;
19790 else
19791 while (--cursor != ceiling_addr && *cursor != '\n')
19792 ;
19793
19794 if (cursor != ceiling_addr)
19795 {
19796 if (++count == 0)
19797 {
19798 start_byte += cursor - base + 1;
19799 *byte_pos_ptr = start_byte;
19800 /* When scanning backwards, we should
19801 not count the newline posterior to which we stop. */
19802 return - orig_count - 1;
19803 }
19804 }
19805 else
19806 break;
19807 }
19808 /* Here we add 1 to compensate for the last decrement
19809 of CURSOR, which took it past the valid range. */
19810 start_byte += cursor - base + 1;
19811 }
19812 }
19813
19814 *byte_pos_ptr = limit_byte;
19815
19816 if (count < 0)
19817 return - orig_count + count;
19818 return orig_count - count;
19819
19820 }
19821
19822
19823 \f
19824 /***********************************************************************
19825 Displaying strings
19826 ***********************************************************************/
19827
19828 /* Display a NUL-terminated string, starting with index START.
19829
19830 If STRING is non-null, display that C string. Otherwise, the Lisp
19831 string LISP_STRING is displayed. There's a case that STRING is
19832 non-null and LISP_STRING is not nil. It means STRING is a string
19833 data of LISP_STRING. In that case, we display LISP_STRING while
19834 ignoring its text properties.
19835
19836 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19837 FACE_STRING. Display STRING or LISP_STRING with the face at
19838 FACE_STRING_POS in FACE_STRING:
19839
19840 Display the string in the environment given by IT, but use the
19841 standard display table, temporarily.
19842
19843 FIELD_WIDTH is the minimum number of output glyphs to produce.
19844 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19845 with spaces. If STRING has more characters, more than FIELD_WIDTH
19846 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19847
19848 PRECISION is the maximum number of characters to output from
19849 STRING. PRECISION < 0 means don't truncate the string.
19850
19851 This is roughly equivalent to printf format specifiers:
19852
19853 FIELD_WIDTH PRECISION PRINTF
19854 ----------------------------------------
19855 -1 -1 %s
19856 -1 10 %.10s
19857 10 -1 %10s
19858 20 10 %20.10s
19859
19860 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19861 display them, and < 0 means obey the current buffer's value of
19862 enable_multibyte_characters.
19863
19864 Value is the number of columns displayed. */
19865
19866 static int
19867 display_string (string, lisp_string, face_string, face_string_pos,
19868 start, it, field_width, precision, max_x, multibyte)
19869 unsigned char *string;
19870 Lisp_Object lisp_string;
19871 Lisp_Object face_string;
19872 EMACS_INT face_string_pos;
19873 EMACS_INT start;
19874 struct it *it;
19875 int field_width, precision, max_x;
19876 int multibyte;
19877 {
19878 int hpos_at_start = it->hpos;
19879 int saved_face_id = it->face_id;
19880 struct glyph_row *row = it->glyph_row;
19881
19882 /* Initialize the iterator IT for iteration over STRING beginning
19883 with index START. */
19884 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19885 precision, field_width, multibyte);
19886 if (string && STRINGP (lisp_string))
19887 /* LISP_STRING is the one returned by decode_mode_spec. We should
19888 ignore its text properties. */
19889 it->stop_charpos = -1;
19890
19891 /* If displaying STRING, set up the face of the iterator
19892 from LISP_STRING, if that's given. */
19893 if (STRINGP (face_string))
19894 {
19895 EMACS_INT endptr;
19896 struct face *face;
19897
19898 it->face_id
19899 = face_at_string_position (it->w, face_string, face_string_pos,
19900 0, it->region_beg_charpos,
19901 it->region_end_charpos,
19902 &endptr, it->base_face_id, 0);
19903 face = FACE_FROM_ID (it->f, it->face_id);
19904 it->face_box_p = face->box != FACE_NO_BOX;
19905 }
19906
19907 /* Set max_x to the maximum allowed X position. Don't let it go
19908 beyond the right edge of the window. */
19909 if (max_x <= 0)
19910 max_x = it->last_visible_x;
19911 else
19912 max_x = min (max_x, it->last_visible_x);
19913
19914 /* Skip over display elements that are not visible. because IT->w is
19915 hscrolled. */
19916 if (it->current_x < it->first_visible_x)
19917 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19918 MOVE_TO_POS | MOVE_TO_X);
19919
19920 row->ascent = it->max_ascent;
19921 row->height = it->max_ascent + it->max_descent;
19922 row->phys_ascent = it->max_phys_ascent;
19923 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19924 row->extra_line_spacing = it->max_extra_line_spacing;
19925
19926 /* This condition is for the case that we are called with current_x
19927 past last_visible_x. */
19928 while (it->current_x < max_x)
19929 {
19930 int x_before, x, n_glyphs_before, i, nglyphs;
19931
19932 /* Get the next display element. */
19933 if (!get_next_display_element (it))
19934 break;
19935
19936 /* Produce glyphs. */
19937 x_before = it->current_x;
19938 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19939 PRODUCE_GLYPHS (it);
19940
19941 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19942 i = 0;
19943 x = x_before;
19944 while (i < nglyphs)
19945 {
19946 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19947
19948 if (it->line_wrap != TRUNCATE
19949 && x + glyph->pixel_width > max_x)
19950 {
19951 /* End of continued line or max_x reached. */
19952 if (CHAR_GLYPH_PADDING_P (*glyph))
19953 {
19954 /* A wide character is unbreakable. */
19955 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19956 it->current_x = x_before;
19957 }
19958 else
19959 {
19960 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19961 it->current_x = x;
19962 }
19963 break;
19964 }
19965 else if (x + glyph->pixel_width >= it->first_visible_x)
19966 {
19967 /* Glyph is at least partially visible. */
19968 ++it->hpos;
19969 if (x < it->first_visible_x)
19970 it->glyph_row->x = x - it->first_visible_x;
19971 }
19972 else
19973 {
19974 /* Glyph is off the left margin of the display area.
19975 Should not happen. */
19976 abort ();
19977 }
19978
19979 row->ascent = max (row->ascent, it->max_ascent);
19980 row->height = max (row->height, it->max_ascent + it->max_descent);
19981 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19982 row->phys_height = max (row->phys_height,
19983 it->max_phys_ascent + it->max_phys_descent);
19984 row->extra_line_spacing = max (row->extra_line_spacing,
19985 it->max_extra_line_spacing);
19986 x += glyph->pixel_width;
19987 ++i;
19988 }
19989
19990 /* Stop if max_x reached. */
19991 if (i < nglyphs)
19992 break;
19993
19994 /* Stop at line ends. */
19995 if (ITERATOR_AT_END_OF_LINE_P (it))
19996 {
19997 it->continuation_lines_width = 0;
19998 break;
19999 }
20000
20001 set_iterator_to_next (it, 1);
20002
20003 /* Stop if truncating at the right edge. */
20004 if (it->line_wrap == TRUNCATE
20005 && it->current_x >= it->last_visible_x)
20006 {
20007 /* Add truncation mark, but don't do it if the line is
20008 truncated at a padding space. */
20009 if (IT_CHARPOS (*it) < it->string_nchars)
20010 {
20011 if (!FRAME_WINDOW_P (it->f))
20012 {
20013 int i, n;
20014
20015 if (it->current_x > it->last_visible_x)
20016 {
20017 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20018 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20019 break;
20020 for (n = row->used[TEXT_AREA]; i < n; ++i)
20021 {
20022 row->used[TEXT_AREA] = i;
20023 produce_special_glyphs (it, IT_TRUNCATION);
20024 }
20025 }
20026 produce_special_glyphs (it, IT_TRUNCATION);
20027 }
20028 it->glyph_row->truncated_on_right_p = 1;
20029 }
20030 break;
20031 }
20032 }
20033
20034 /* Maybe insert a truncation at the left. */
20035 if (it->first_visible_x
20036 && IT_CHARPOS (*it) > 0)
20037 {
20038 if (!FRAME_WINDOW_P (it->f))
20039 insert_left_trunc_glyphs (it);
20040 it->glyph_row->truncated_on_left_p = 1;
20041 }
20042
20043 it->face_id = saved_face_id;
20044
20045 /* Value is number of columns displayed. */
20046 return it->hpos - hpos_at_start;
20047 }
20048
20049
20050 \f
20051 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20052 appears as an element of LIST or as the car of an element of LIST.
20053 If PROPVAL is a list, compare each element against LIST in that
20054 way, and return 1/2 if any element of PROPVAL is found in LIST.
20055 Otherwise return 0. This function cannot quit.
20056 The return value is 2 if the text is invisible but with an ellipsis
20057 and 1 if it's invisible and without an ellipsis. */
20058
20059 int
20060 invisible_p (propval, list)
20061 register Lisp_Object propval;
20062 Lisp_Object list;
20063 {
20064 register Lisp_Object tail, proptail;
20065
20066 for (tail = list; CONSP (tail); tail = XCDR (tail))
20067 {
20068 register Lisp_Object tem;
20069 tem = XCAR (tail);
20070 if (EQ (propval, tem))
20071 return 1;
20072 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20073 return NILP (XCDR (tem)) ? 1 : 2;
20074 }
20075
20076 if (CONSP (propval))
20077 {
20078 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20079 {
20080 Lisp_Object propelt;
20081 propelt = XCAR (proptail);
20082 for (tail = list; CONSP (tail); tail = XCDR (tail))
20083 {
20084 register Lisp_Object tem;
20085 tem = XCAR (tail);
20086 if (EQ (propelt, tem))
20087 return 1;
20088 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20089 return NILP (XCDR (tem)) ? 1 : 2;
20090 }
20091 }
20092 }
20093
20094 return 0;
20095 }
20096
20097 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20098 doc: /* Non-nil if the property makes the text invisible.
20099 POS-OR-PROP can be a marker or number, in which case it is taken to be
20100 a position in the current buffer and the value of the `invisible' property
20101 is checked; or it can be some other value, which is then presumed to be the
20102 value of the `invisible' property of the text of interest.
20103 The non-nil value returned can be t for truly invisible text or something
20104 else if the text is replaced by an ellipsis. */)
20105 (pos_or_prop)
20106 Lisp_Object pos_or_prop;
20107 {
20108 Lisp_Object prop
20109 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20110 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20111 : pos_or_prop);
20112 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20113 return (invis == 0 ? Qnil
20114 : invis == 1 ? Qt
20115 : make_number (invis));
20116 }
20117
20118 /* Calculate a width or height in pixels from a specification using
20119 the following elements:
20120
20121 SPEC ::=
20122 NUM - a (fractional) multiple of the default font width/height
20123 (NUM) - specifies exactly NUM pixels
20124 UNIT - a fixed number of pixels, see below.
20125 ELEMENT - size of a display element in pixels, see below.
20126 (NUM . SPEC) - equals NUM * SPEC
20127 (+ SPEC SPEC ...) - add pixel values
20128 (- SPEC SPEC ...) - subtract pixel values
20129 (- SPEC) - negate pixel value
20130
20131 NUM ::=
20132 INT or FLOAT - a number constant
20133 SYMBOL - use symbol's (buffer local) variable binding.
20134
20135 UNIT ::=
20136 in - pixels per inch *)
20137 mm - pixels per 1/1000 meter *)
20138 cm - pixels per 1/100 meter *)
20139 width - width of current font in pixels.
20140 height - height of current font in pixels.
20141
20142 *) using the ratio(s) defined in display-pixels-per-inch.
20143
20144 ELEMENT ::=
20145
20146 left-fringe - left fringe width in pixels
20147 right-fringe - right fringe width in pixels
20148
20149 left-margin - left margin width in pixels
20150 right-margin - right margin width in pixels
20151
20152 scroll-bar - scroll-bar area width in pixels
20153
20154 Examples:
20155
20156 Pixels corresponding to 5 inches:
20157 (5 . in)
20158
20159 Total width of non-text areas on left side of window (if scroll-bar is on left):
20160 '(space :width (+ left-fringe left-margin scroll-bar))
20161
20162 Align to first text column (in header line):
20163 '(space :align-to 0)
20164
20165 Align to middle of text area minus half the width of variable `my-image'
20166 containing a loaded image:
20167 '(space :align-to (0.5 . (- text my-image)))
20168
20169 Width of left margin minus width of 1 character in the default font:
20170 '(space :width (- left-margin 1))
20171
20172 Width of left margin minus width of 2 characters in the current font:
20173 '(space :width (- left-margin (2 . width)))
20174
20175 Center 1 character over left-margin (in header line):
20176 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20177
20178 Different ways to express width of left fringe plus left margin minus one pixel:
20179 '(space :width (- (+ left-fringe left-margin) (1)))
20180 '(space :width (+ left-fringe left-margin (- (1))))
20181 '(space :width (+ left-fringe left-margin (-1)))
20182
20183 */
20184
20185 #define NUMVAL(X) \
20186 ((INTEGERP (X) || FLOATP (X)) \
20187 ? XFLOATINT (X) \
20188 : - 1)
20189
20190 int
20191 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
20192 double *res;
20193 struct it *it;
20194 Lisp_Object prop;
20195 struct font *font;
20196 int width_p, *align_to;
20197 {
20198 double pixels;
20199
20200 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20201 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20202
20203 if (NILP (prop))
20204 return OK_PIXELS (0);
20205
20206 xassert (FRAME_LIVE_P (it->f));
20207
20208 if (SYMBOLP (prop))
20209 {
20210 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20211 {
20212 char *unit = SDATA (SYMBOL_NAME (prop));
20213
20214 if (unit[0] == 'i' && unit[1] == 'n')
20215 pixels = 1.0;
20216 else if (unit[0] == 'm' && unit[1] == 'm')
20217 pixels = 25.4;
20218 else if (unit[0] == 'c' && unit[1] == 'm')
20219 pixels = 2.54;
20220 else
20221 pixels = 0;
20222 if (pixels > 0)
20223 {
20224 double ppi;
20225 #ifdef HAVE_WINDOW_SYSTEM
20226 if (FRAME_WINDOW_P (it->f)
20227 && (ppi = (width_p
20228 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20229 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20230 ppi > 0))
20231 return OK_PIXELS (ppi / pixels);
20232 #endif
20233
20234 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20235 || (CONSP (Vdisplay_pixels_per_inch)
20236 && (ppi = (width_p
20237 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20238 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20239 ppi > 0)))
20240 return OK_PIXELS (ppi / pixels);
20241
20242 return 0;
20243 }
20244 }
20245
20246 #ifdef HAVE_WINDOW_SYSTEM
20247 if (EQ (prop, Qheight))
20248 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20249 if (EQ (prop, Qwidth))
20250 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20251 #else
20252 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20253 return OK_PIXELS (1);
20254 #endif
20255
20256 if (EQ (prop, Qtext))
20257 return OK_PIXELS (width_p
20258 ? window_box_width (it->w, TEXT_AREA)
20259 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20260
20261 if (align_to && *align_to < 0)
20262 {
20263 *res = 0;
20264 if (EQ (prop, Qleft))
20265 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20266 if (EQ (prop, Qright))
20267 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20268 if (EQ (prop, Qcenter))
20269 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20270 + window_box_width (it->w, TEXT_AREA) / 2);
20271 if (EQ (prop, Qleft_fringe))
20272 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20273 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20274 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20275 if (EQ (prop, Qright_fringe))
20276 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20277 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20278 : window_box_right_offset (it->w, TEXT_AREA));
20279 if (EQ (prop, Qleft_margin))
20280 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20281 if (EQ (prop, Qright_margin))
20282 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20283 if (EQ (prop, Qscroll_bar))
20284 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20285 ? 0
20286 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20287 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20288 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20289 : 0)));
20290 }
20291 else
20292 {
20293 if (EQ (prop, Qleft_fringe))
20294 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20295 if (EQ (prop, Qright_fringe))
20296 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20297 if (EQ (prop, Qleft_margin))
20298 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20299 if (EQ (prop, Qright_margin))
20300 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20301 if (EQ (prop, Qscroll_bar))
20302 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20303 }
20304
20305 prop = Fbuffer_local_value (prop, it->w->buffer);
20306 }
20307
20308 if (INTEGERP (prop) || FLOATP (prop))
20309 {
20310 int base_unit = (width_p
20311 ? FRAME_COLUMN_WIDTH (it->f)
20312 : FRAME_LINE_HEIGHT (it->f));
20313 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20314 }
20315
20316 if (CONSP (prop))
20317 {
20318 Lisp_Object car = XCAR (prop);
20319 Lisp_Object cdr = XCDR (prop);
20320
20321 if (SYMBOLP (car))
20322 {
20323 #ifdef HAVE_WINDOW_SYSTEM
20324 if (FRAME_WINDOW_P (it->f)
20325 && valid_image_p (prop))
20326 {
20327 int id = lookup_image (it->f, prop);
20328 struct image *img = IMAGE_FROM_ID (it->f, id);
20329
20330 return OK_PIXELS (width_p ? img->width : img->height);
20331 }
20332 #endif
20333 if (EQ (car, Qplus) || EQ (car, Qminus))
20334 {
20335 int first = 1;
20336 double px;
20337
20338 pixels = 0;
20339 while (CONSP (cdr))
20340 {
20341 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20342 font, width_p, align_to))
20343 return 0;
20344 if (first)
20345 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20346 else
20347 pixels += px;
20348 cdr = XCDR (cdr);
20349 }
20350 if (EQ (car, Qminus))
20351 pixels = -pixels;
20352 return OK_PIXELS (pixels);
20353 }
20354
20355 car = Fbuffer_local_value (car, it->w->buffer);
20356 }
20357
20358 if (INTEGERP (car) || FLOATP (car))
20359 {
20360 double fact;
20361 pixels = XFLOATINT (car);
20362 if (NILP (cdr))
20363 return OK_PIXELS (pixels);
20364 if (calc_pixel_width_or_height (&fact, it, cdr,
20365 font, width_p, align_to))
20366 return OK_PIXELS (pixels * fact);
20367 return 0;
20368 }
20369
20370 return 0;
20371 }
20372
20373 return 0;
20374 }
20375
20376 \f
20377 /***********************************************************************
20378 Glyph Display
20379 ***********************************************************************/
20380
20381 #ifdef HAVE_WINDOW_SYSTEM
20382
20383 #if GLYPH_DEBUG
20384
20385 void
20386 dump_glyph_string (s)
20387 struct glyph_string *s;
20388 {
20389 fprintf (stderr, "glyph string\n");
20390 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20391 s->x, s->y, s->width, s->height);
20392 fprintf (stderr, " ybase = %d\n", s->ybase);
20393 fprintf (stderr, " hl = %d\n", s->hl);
20394 fprintf (stderr, " left overhang = %d, right = %d\n",
20395 s->left_overhang, s->right_overhang);
20396 fprintf (stderr, " nchars = %d\n", s->nchars);
20397 fprintf (stderr, " extends to end of line = %d\n",
20398 s->extends_to_end_of_line_p);
20399 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20400 fprintf (stderr, " bg width = %d\n", s->background_width);
20401 }
20402
20403 #endif /* GLYPH_DEBUG */
20404
20405 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20406 of XChar2b structures for S; it can't be allocated in
20407 init_glyph_string because it must be allocated via `alloca'. W
20408 is the window on which S is drawn. ROW and AREA are the glyph row
20409 and area within the row from which S is constructed. START is the
20410 index of the first glyph structure covered by S. HL is a
20411 face-override for drawing S. */
20412
20413 #ifdef HAVE_NTGUI
20414 #define OPTIONAL_HDC(hdc) hdc,
20415 #define DECLARE_HDC(hdc) HDC hdc;
20416 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20417 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20418 #endif
20419
20420 #ifndef OPTIONAL_HDC
20421 #define OPTIONAL_HDC(hdc)
20422 #define DECLARE_HDC(hdc)
20423 #define ALLOCATE_HDC(hdc, f)
20424 #define RELEASE_HDC(hdc, f)
20425 #endif
20426
20427 static void
20428 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20429 struct glyph_string *s;
20430 DECLARE_HDC (hdc)
20431 XChar2b *char2b;
20432 struct window *w;
20433 struct glyph_row *row;
20434 enum glyph_row_area area;
20435 int start;
20436 enum draw_glyphs_face hl;
20437 {
20438 bzero (s, sizeof *s);
20439 s->w = w;
20440 s->f = XFRAME (w->frame);
20441 #ifdef HAVE_NTGUI
20442 s->hdc = hdc;
20443 #endif
20444 s->display = FRAME_X_DISPLAY (s->f);
20445 s->window = FRAME_X_WINDOW (s->f);
20446 s->char2b = char2b;
20447 s->hl = hl;
20448 s->row = row;
20449 s->area = area;
20450 s->first_glyph = row->glyphs[area] + start;
20451 s->height = row->height;
20452 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20453 s->ybase = s->y + row->ascent;
20454 }
20455
20456
20457 /* Append the list of glyph strings with head H and tail T to the list
20458 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20459
20460 static INLINE void
20461 append_glyph_string_lists (head, tail, h, t)
20462 struct glyph_string **head, **tail;
20463 struct glyph_string *h, *t;
20464 {
20465 if (h)
20466 {
20467 if (*head)
20468 (*tail)->next = h;
20469 else
20470 *head = h;
20471 h->prev = *tail;
20472 *tail = t;
20473 }
20474 }
20475
20476
20477 /* Prepend the list of glyph strings with head H and tail T to the
20478 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20479 result. */
20480
20481 static INLINE void
20482 prepend_glyph_string_lists (head, tail, h, t)
20483 struct glyph_string **head, **tail;
20484 struct glyph_string *h, *t;
20485 {
20486 if (h)
20487 {
20488 if (*head)
20489 (*head)->prev = t;
20490 else
20491 *tail = t;
20492 t->next = *head;
20493 *head = h;
20494 }
20495 }
20496
20497
20498 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20499 Set *HEAD and *TAIL to the resulting list. */
20500
20501 static INLINE void
20502 append_glyph_string (head, tail, s)
20503 struct glyph_string **head, **tail;
20504 struct glyph_string *s;
20505 {
20506 s->next = s->prev = NULL;
20507 append_glyph_string_lists (head, tail, s, s);
20508 }
20509
20510
20511 /* Get face and two-byte form of character C in face FACE_ID on frame
20512 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20513 means we want to display multibyte text. DISPLAY_P non-zero means
20514 make sure that X resources for the face returned are allocated.
20515 Value is a pointer to a realized face that is ready for display if
20516 DISPLAY_P is non-zero. */
20517
20518 static INLINE struct face *
20519 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20520 struct frame *f;
20521 int c, face_id;
20522 XChar2b *char2b;
20523 int multibyte_p, display_p;
20524 {
20525 struct face *face = FACE_FROM_ID (f, face_id);
20526
20527 if (face->font)
20528 {
20529 unsigned code = face->font->driver->encode_char (face->font, c);
20530
20531 if (code != FONT_INVALID_CODE)
20532 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20533 else
20534 STORE_XCHAR2B (char2b, 0, 0);
20535 }
20536
20537 /* Make sure X resources of the face are allocated. */
20538 #ifdef HAVE_X_WINDOWS
20539 if (display_p)
20540 #endif
20541 {
20542 xassert (face != NULL);
20543 PREPARE_FACE_FOR_DISPLAY (f, face);
20544 }
20545
20546 return face;
20547 }
20548
20549
20550 /* Get face and two-byte form of character glyph GLYPH on frame F.
20551 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20552 a pointer to a realized face that is ready for display. */
20553
20554 static INLINE struct face *
20555 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20556 struct frame *f;
20557 struct glyph *glyph;
20558 XChar2b *char2b;
20559 int *two_byte_p;
20560 {
20561 struct face *face;
20562
20563 xassert (glyph->type == CHAR_GLYPH);
20564 face = FACE_FROM_ID (f, glyph->face_id);
20565
20566 if (two_byte_p)
20567 *two_byte_p = 0;
20568
20569 if (face->font)
20570 {
20571 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20572
20573 if (code != FONT_INVALID_CODE)
20574 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20575 else
20576 STORE_XCHAR2B (char2b, 0, 0);
20577 }
20578
20579 /* Make sure X resources of the face are allocated. */
20580 xassert (face != NULL);
20581 PREPARE_FACE_FOR_DISPLAY (f, face);
20582 return face;
20583 }
20584
20585
20586 /* Fill glyph string S with composition components specified by S->cmp.
20587
20588 BASE_FACE is the base face of the composition.
20589 S->cmp_from is the index of the first component for S.
20590
20591 OVERLAPS non-zero means S should draw the foreground only, and use
20592 its physical height for clipping. See also draw_glyphs.
20593
20594 Value is the index of a component not in S. */
20595
20596 static int
20597 fill_composite_glyph_string (s, base_face, overlaps)
20598 struct glyph_string *s;
20599 struct face *base_face;
20600 int overlaps;
20601 {
20602 int i;
20603 /* For all glyphs of this composition, starting at the offset
20604 S->cmp_from, until we reach the end of the definition or encounter a
20605 glyph that requires the different face, add it to S. */
20606 struct face *face;
20607
20608 xassert (s);
20609
20610 s->for_overlaps = overlaps;
20611 s->face = NULL;
20612 s->font = NULL;
20613 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20614 {
20615 int c = COMPOSITION_GLYPH (s->cmp, i);
20616
20617 if (c != '\t')
20618 {
20619 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20620 -1, Qnil);
20621
20622 face = get_char_face_and_encoding (s->f, c, face_id,
20623 s->char2b + i, 1, 1);
20624 if (face)
20625 {
20626 if (! s->face)
20627 {
20628 s->face = face;
20629 s->font = s->face->font;
20630 }
20631 else if (s->face != face)
20632 break;
20633 }
20634 }
20635 ++s->nchars;
20636 }
20637 s->cmp_to = i;
20638
20639 /* All glyph strings for the same composition has the same width,
20640 i.e. the width set for the first component of the composition. */
20641 s->width = s->first_glyph->pixel_width;
20642
20643 /* If the specified font could not be loaded, use the frame's
20644 default font, but record the fact that we couldn't load it in
20645 the glyph string so that we can draw rectangles for the
20646 characters of the glyph string. */
20647 if (s->font == NULL)
20648 {
20649 s->font_not_found_p = 1;
20650 s->font = FRAME_FONT (s->f);
20651 }
20652
20653 /* Adjust base line for subscript/superscript text. */
20654 s->ybase += s->first_glyph->voffset;
20655
20656 /* This glyph string must always be drawn with 16-bit functions. */
20657 s->two_byte_p = 1;
20658
20659 return s->cmp_to;
20660 }
20661
20662 static int
20663 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20664 struct glyph_string *s;
20665 int face_id;
20666 int start, end, overlaps;
20667 {
20668 struct glyph *glyph, *last;
20669 Lisp_Object lgstring;
20670 int i;
20671
20672 s->for_overlaps = overlaps;
20673 glyph = s->row->glyphs[s->area] + start;
20674 last = s->row->glyphs[s->area] + end;
20675 s->cmp_id = glyph->u.cmp.id;
20676 s->cmp_from = glyph->u.cmp.from;
20677 s->cmp_to = glyph->u.cmp.to + 1;
20678 s->face = FACE_FROM_ID (s->f, face_id);
20679 lgstring = composition_gstring_from_id (s->cmp_id);
20680 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20681 glyph++;
20682 while (glyph < last
20683 && glyph->u.cmp.automatic
20684 && glyph->u.cmp.id == s->cmp_id
20685 && s->cmp_to == glyph->u.cmp.from)
20686 s->cmp_to = (glyph++)->u.cmp.to + 1;
20687
20688 for (i = s->cmp_from; i < s->cmp_to; i++)
20689 {
20690 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20691 unsigned code = LGLYPH_CODE (lglyph);
20692
20693 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20694 }
20695 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20696 return glyph - s->row->glyphs[s->area];
20697 }
20698
20699
20700 /* Fill glyph string S from a sequence of character glyphs.
20701
20702 FACE_ID is the face id of the string. START is the index of the
20703 first glyph to consider, END is the index of the last + 1.
20704 OVERLAPS non-zero means S should draw the foreground only, and use
20705 its physical height for clipping. See also draw_glyphs.
20706
20707 Value is the index of the first glyph not in S. */
20708
20709 static int
20710 fill_glyph_string (s, face_id, start, end, overlaps)
20711 struct glyph_string *s;
20712 int face_id;
20713 int start, end, overlaps;
20714 {
20715 struct glyph *glyph, *last;
20716 int voffset;
20717 int glyph_not_available_p;
20718
20719 xassert (s->f == XFRAME (s->w->frame));
20720 xassert (s->nchars == 0);
20721 xassert (start >= 0 && end > start);
20722
20723 s->for_overlaps = overlaps;
20724 glyph = s->row->glyphs[s->area] + start;
20725 last = s->row->glyphs[s->area] + end;
20726 voffset = glyph->voffset;
20727 s->padding_p = glyph->padding_p;
20728 glyph_not_available_p = glyph->glyph_not_available_p;
20729
20730 while (glyph < last
20731 && glyph->type == CHAR_GLYPH
20732 && glyph->voffset == voffset
20733 /* Same face id implies same font, nowadays. */
20734 && glyph->face_id == face_id
20735 && glyph->glyph_not_available_p == glyph_not_available_p)
20736 {
20737 int two_byte_p;
20738
20739 s->face = get_glyph_face_and_encoding (s->f, glyph,
20740 s->char2b + s->nchars,
20741 &two_byte_p);
20742 s->two_byte_p = two_byte_p;
20743 ++s->nchars;
20744 xassert (s->nchars <= end - start);
20745 s->width += glyph->pixel_width;
20746 if (glyph++->padding_p != s->padding_p)
20747 break;
20748 }
20749
20750 s->font = s->face->font;
20751
20752 /* If the specified font could not be loaded, use the frame's font,
20753 but record the fact that we couldn't load it in
20754 S->font_not_found_p so that we can draw rectangles for the
20755 characters of the glyph string. */
20756 if (s->font == NULL || glyph_not_available_p)
20757 {
20758 s->font_not_found_p = 1;
20759 s->font = FRAME_FONT (s->f);
20760 }
20761
20762 /* Adjust base line for subscript/superscript text. */
20763 s->ybase += voffset;
20764
20765 xassert (s->face && s->face->gc);
20766 return glyph - s->row->glyphs[s->area];
20767 }
20768
20769
20770 /* Fill glyph string S from image glyph S->first_glyph. */
20771
20772 static void
20773 fill_image_glyph_string (s)
20774 struct glyph_string *s;
20775 {
20776 xassert (s->first_glyph->type == IMAGE_GLYPH);
20777 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20778 xassert (s->img);
20779 s->slice = s->first_glyph->slice;
20780 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20781 s->font = s->face->font;
20782 s->width = s->first_glyph->pixel_width;
20783
20784 /* Adjust base line for subscript/superscript text. */
20785 s->ybase += s->first_glyph->voffset;
20786 }
20787
20788
20789 /* Fill glyph string S from a sequence of stretch glyphs.
20790
20791 ROW is the glyph row in which the glyphs are found, AREA is the
20792 area within the row. START is the index of the first glyph to
20793 consider, END is the index of the last + 1.
20794
20795 Value is the index of the first glyph not in S. */
20796
20797 static int
20798 fill_stretch_glyph_string (s, row, area, start, end)
20799 struct glyph_string *s;
20800 struct glyph_row *row;
20801 enum glyph_row_area area;
20802 int start, end;
20803 {
20804 struct glyph *glyph, *last;
20805 int voffset, face_id;
20806
20807 xassert (s->first_glyph->type == STRETCH_GLYPH);
20808
20809 glyph = s->row->glyphs[s->area] + start;
20810 last = s->row->glyphs[s->area] + end;
20811 face_id = glyph->face_id;
20812 s->face = FACE_FROM_ID (s->f, face_id);
20813 s->font = s->face->font;
20814 s->width = glyph->pixel_width;
20815 s->nchars = 1;
20816 voffset = glyph->voffset;
20817
20818 for (++glyph;
20819 (glyph < last
20820 && glyph->type == STRETCH_GLYPH
20821 && glyph->voffset == voffset
20822 && glyph->face_id == face_id);
20823 ++glyph)
20824 s->width += glyph->pixel_width;
20825
20826 /* Adjust base line for subscript/superscript text. */
20827 s->ybase += voffset;
20828
20829 /* The case that face->gc == 0 is handled when drawing the glyph
20830 string by calling PREPARE_FACE_FOR_DISPLAY. */
20831 xassert (s->face);
20832 return glyph - s->row->glyphs[s->area];
20833 }
20834
20835 static struct font_metrics *
20836 get_per_char_metric (f, font, char2b)
20837 struct frame *f;
20838 struct font *font;
20839 XChar2b *char2b;
20840 {
20841 static struct font_metrics metrics;
20842 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20843
20844 if (! font || code == FONT_INVALID_CODE)
20845 return NULL;
20846 font->driver->text_extents (font, &code, 1, &metrics);
20847 return &metrics;
20848 }
20849
20850 /* EXPORT for RIF:
20851 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20852 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20853 assumed to be zero. */
20854
20855 void
20856 x_get_glyph_overhangs (glyph, f, left, right)
20857 struct glyph *glyph;
20858 struct frame *f;
20859 int *left, *right;
20860 {
20861 *left = *right = 0;
20862
20863 if (glyph->type == CHAR_GLYPH)
20864 {
20865 struct face *face;
20866 XChar2b char2b;
20867 struct font_metrics *pcm;
20868
20869 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20870 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20871 {
20872 if (pcm->rbearing > pcm->width)
20873 *right = pcm->rbearing - pcm->width;
20874 if (pcm->lbearing < 0)
20875 *left = -pcm->lbearing;
20876 }
20877 }
20878 else if (glyph->type == COMPOSITE_GLYPH)
20879 {
20880 if (! glyph->u.cmp.automatic)
20881 {
20882 struct composition *cmp = composition_table[glyph->u.cmp.id];
20883
20884 if (cmp->rbearing > cmp->pixel_width)
20885 *right = cmp->rbearing - cmp->pixel_width;
20886 if (cmp->lbearing < 0)
20887 *left = - cmp->lbearing;
20888 }
20889 else
20890 {
20891 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20892 struct font_metrics metrics;
20893
20894 composition_gstring_width (gstring, glyph->u.cmp.from,
20895 glyph->u.cmp.to + 1, &metrics);
20896 if (metrics.rbearing > metrics.width)
20897 *right = metrics.rbearing - metrics.width;
20898 if (metrics.lbearing < 0)
20899 *left = - metrics.lbearing;
20900 }
20901 }
20902 }
20903
20904
20905 /* Return the index of the first glyph preceding glyph string S that
20906 is overwritten by S because of S's left overhang. Value is -1
20907 if no glyphs are overwritten. */
20908
20909 static int
20910 left_overwritten (s)
20911 struct glyph_string *s;
20912 {
20913 int k;
20914
20915 if (s->left_overhang)
20916 {
20917 int x = 0, i;
20918 struct glyph *glyphs = s->row->glyphs[s->area];
20919 int first = s->first_glyph - glyphs;
20920
20921 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20922 x -= glyphs[i].pixel_width;
20923
20924 k = i + 1;
20925 }
20926 else
20927 k = -1;
20928
20929 return k;
20930 }
20931
20932
20933 /* Return the index of the first glyph preceding glyph string S that
20934 is overwriting S because of its right overhang. Value is -1 if no
20935 glyph in front of S overwrites S. */
20936
20937 static int
20938 left_overwriting (s)
20939 struct glyph_string *s;
20940 {
20941 int i, k, x;
20942 struct glyph *glyphs = s->row->glyphs[s->area];
20943 int first = s->first_glyph - glyphs;
20944
20945 k = -1;
20946 x = 0;
20947 for (i = first - 1; i >= 0; --i)
20948 {
20949 int left, right;
20950 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20951 if (x + right > 0)
20952 k = i;
20953 x -= glyphs[i].pixel_width;
20954 }
20955
20956 return k;
20957 }
20958
20959
20960 /* Return the index of the last glyph following glyph string S that is
20961 overwritten by S because of S's right overhang. Value is -1 if
20962 no such glyph is found. */
20963
20964 static int
20965 right_overwritten (s)
20966 struct glyph_string *s;
20967 {
20968 int k = -1;
20969
20970 if (s->right_overhang)
20971 {
20972 int x = 0, i;
20973 struct glyph *glyphs = s->row->glyphs[s->area];
20974 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20975 int end = s->row->used[s->area];
20976
20977 for (i = first; i < end && s->right_overhang > x; ++i)
20978 x += glyphs[i].pixel_width;
20979
20980 k = i;
20981 }
20982
20983 return k;
20984 }
20985
20986
20987 /* Return the index of the last glyph following glyph string S that
20988 overwrites S because of its left overhang. Value is negative
20989 if no such glyph is found. */
20990
20991 static int
20992 right_overwriting (s)
20993 struct glyph_string *s;
20994 {
20995 int i, k, x;
20996 int end = s->row->used[s->area];
20997 struct glyph *glyphs = s->row->glyphs[s->area];
20998 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20999
21000 k = -1;
21001 x = 0;
21002 for (i = first; i < end; ++i)
21003 {
21004 int left, right;
21005 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21006 if (x - left < 0)
21007 k = i;
21008 x += glyphs[i].pixel_width;
21009 }
21010
21011 return k;
21012 }
21013
21014
21015 /* Set background width of glyph string S. START is the index of the
21016 first glyph following S. LAST_X is the right-most x-position + 1
21017 in the drawing area. */
21018
21019 static INLINE void
21020 set_glyph_string_background_width (s, start, last_x)
21021 struct glyph_string *s;
21022 int start;
21023 int last_x;
21024 {
21025 /* If the face of this glyph string has to be drawn to the end of
21026 the drawing area, set S->extends_to_end_of_line_p. */
21027
21028 if (start == s->row->used[s->area]
21029 && s->area == TEXT_AREA
21030 && ((s->row->fill_line_p
21031 && (s->hl == DRAW_NORMAL_TEXT
21032 || s->hl == DRAW_IMAGE_RAISED
21033 || s->hl == DRAW_IMAGE_SUNKEN))
21034 || s->hl == DRAW_MOUSE_FACE))
21035 s->extends_to_end_of_line_p = 1;
21036
21037 /* If S extends its face to the end of the line, set its
21038 background_width to the distance to the right edge of the drawing
21039 area. */
21040 if (s->extends_to_end_of_line_p)
21041 s->background_width = last_x - s->x + 1;
21042 else
21043 s->background_width = s->width;
21044 }
21045
21046
21047 /* Compute overhangs and x-positions for glyph string S and its
21048 predecessors, or successors. X is the starting x-position for S.
21049 BACKWARD_P non-zero means process predecessors. */
21050
21051 static void
21052 compute_overhangs_and_x (s, x, backward_p)
21053 struct glyph_string *s;
21054 int x;
21055 int backward_p;
21056 {
21057 if (backward_p)
21058 {
21059 while (s)
21060 {
21061 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21062 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21063 x -= s->width;
21064 s->x = x;
21065 s = s->prev;
21066 }
21067 }
21068 else
21069 {
21070 while (s)
21071 {
21072 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21073 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21074 s->x = x;
21075 x += s->width;
21076 s = s->next;
21077 }
21078 }
21079 }
21080
21081
21082
21083 /* The following macros are only called from draw_glyphs below.
21084 They reference the following parameters of that function directly:
21085 `w', `row', `area', and `overlap_p'
21086 as well as the following local variables:
21087 `s', `f', and `hdc' (in W32) */
21088
21089 #ifdef HAVE_NTGUI
21090 /* On W32, silently add local `hdc' variable to argument list of
21091 init_glyph_string. */
21092 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21093 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21094 #else
21095 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21096 init_glyph_string (s, char2b, w, row, area, start, hl)
21097 #endif
21098
21099 /* Add a glyph string for a stretch glyph to the list of strings
21100 between HEAD and TAIL. START is the index of the stretch glyph in
21101 row area AREA of glyph row ROW. END is the index of the last glyph
21102 in that glyph row area. X is the current output position assigned
21103 to the new glyph string constructed. HL overrides that face of the
21104 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21105 is the right-most x-position of the drawing area. */
21106
21107 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21108 and below -- keep them on one line. */
21109 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21110 do \
21111 { \
21112 s = (struct glyph_string *) alloca (sizeof *s); \
21113 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21114 START = fill_stretch_glyph_string (s, row, area, START, END); \
21115 append_glyph_string (&HEAD, &TAIL, s); \
21116 s->x = (X); \
21117 } \
21118 while (0)
21119
21120
21121 /* Add a glyph string for an image glyph to the list of strings
21122 between HEAD and TAIL. START is the index of the image glyph in
21123 row area AREA of glyph row ROW. END is the index of the last glyph
21124 in that glyph row area. X is the current output position assigned
21125 to the new glyph string constructed. HL overrides that face of the
21126 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21127 is the right-most x-position of the drawing area. */
21128
21129 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21130 do \
21131 { \
21132 s = (struct glyph_string *) alloca (sizeof *s); \
21133 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21134 fill_image_glyph_string (s); \
21135 append_glyph_string (&HEAD, &TAIL, s); \
21136 ++START; \
21137 s->x = (X); \
21138 } \
21139 while (0)
21140
21141
21142 /* Add a glyph string for a sequence of character glyphs to the list
21143 of strings between HEAD and TAIL. START is the index of the first
21144 glyph in row area AREA of glyph row ROW that is part of the new
21145 glyph string. END is the index of the last glyph in that glyph row
21146 area. X is the current output position assigned to the new glyph
21147 string constructed. HL overrides that face of the glyph; e.g. it
21148 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21149 right-most x-position of the drawing area. */
21150
21151 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21152 do \
21153 { \
21154 int face_id; \
21155 XChar2b *char2b; \
21156 \
21157 face_id = (row)->glyphs[area][START].face_id; \
21158 \
21159 s = (struct glyph_string *) alloca (sizeof *s); \
21160 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21161 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21162 append_glyph_string (&HEAD, &TAIL, s); \
21163 s->x = (X); \
21164 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21165 } \
21166 while (0)
21167
21168
21169 /* Add a glyph string for a composite sequence to the list of strings
21170 between HEAD and TAIL. START is the index of the first glyph in
21171 row area AREA of glyph row ROW that is part of the new glyph
21172 string. END is the index of the last glyph in that glyph row area.
21173 X is the current output position assigned to the new glyph string
21174 constructed. HL overrides that face of the glyph; e.g. it is
21175 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21176 x-position of the drawing area. */
21177
21178 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21179 do { \
21180 int face_id = (row)->glyphs[area][START].face_id; \
21181 struct face *base_face = FACE_FROM_ID (f, face_id); \
21182 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21183 struct composition *cmp = composition_table[cmp_id]; \
21184 XChar2b *char2b; \
21185 struct glyph_string *first_s; \
21186 int n; \
21187 \
21188 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21189 \
21190 /* Make glyph_strings for each glyph sequence that is drawable by \
21191 the same face, and append them to HEAD/TAIL. */ \
21192 for (n = 0; n < cmp->glyph_len;) \
21193 { \
21194 s = (struct glyph_string *) alloca (sizeof *s); \
21195 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21196 append_glyph_string (&(HEAD), &(TAIL), s); \
21197 s->cmp = cmp; \
21198 s->cmp_from = n; \
21199 s->x = (X); \
21200 if (n == 0) \
21201 first_s = s; \
21202 n = fill_composite_glyph_string (s, base_face, overlaps); \
21203 } \
21204 \
21205 ++START; \
21206 s = first_s; \
21207 } while (0)
21208
21209
21210 /* Add a glyph string for a glyph-string sequence to the list of strings
21211 between HEAD and TAIL. */
21212
21213 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21214 do { \
21215 int face_id; \
21216 XChar2b *char2b; \
21217 Lisp_Object gstring; \
21218 \
21219 face_id = (row)->glyphs[area][START].face_id; \
21220 gstring = (composition_gstring_from_id \
21221 ((row)->glyphs[area][START].u.cmp.id)); \
21222 s = (struct glyph_string *) alloca (sizeof *s); \
21223 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21224 * LGSTRING_GLYPH_LEN (gstring)); \
21225 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21226 append_glyph_string (&(HEAD), &(TAIL), s); \
21227 s->x = (X); \
21228 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21229 } while (0)
21230
21231
21232 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21233 of AREA of glyph row ROW on window W between indices START and END.
21234 HL overrides the face for drawing glyph strings, e.g. it is
21235 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21236 x-positions of the drawing area.
21237
21238 This is an ugly monster macro construct because we must use alloca
21239 to allocate glyph strings (because draw_glyphs can be called
21240 asynchronously). */
21241
21242 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21243 do \
21244 { \
21245 HEAD = TAIL = NULL; \
21246 while (START < END) \
21247 { \
21248 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21249 switch (first_glyph->type) \
21250 { \
21251 case CHAR_GLYPH: \
21252 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21253 HL, X, LAST_X); \
21254 break; \
21255 \
21256 case COMPOSITE_GLYPH: \
21257 if (first_glyph->u.cmp.automatic) \
21258 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21259 HL, X, LAST_X); \
21260 else \
21261 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21262 HL, X, LAST_X); \
21263 break; \
21264 \
21265 case STRETCH_GLYPH: \
21266 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21267 HL, X, LAST_X); \
21268 break; \
21269 \
21270 case IMAGE_GLYPH: \
21271 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21272 HL, X, LAST_X); \
21273 break; \
21274 \
21275 default: \
21276 abort (); \
21277 } \
21278 \
21279 if (s) \
21280 { \
21281 set_glyph_string_background_width (s, START, LAST_X); \
21282 (X) += s->width; \
21283 } \
21284 } \
21285 } while (0)
21286
21287
21288 /* Draw glyphs between START and END in AREA of ROW on window W,
21289 starting at x-position X. X is relative to AREA in W. HL is a
21290 face-override with the following meaning:
21291
21292 DRAW_NORMAL_TEXT draw normally
21293 DRAW_CURSOR draw in cursor face
21294 DRAW_MOUSE_FACE draw in mouse face.
21295 DRAW_INVERSE_VIDEO draw in mode line face
21296 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21297 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21298
21299 If OVERLAPS is non-zero, draw only the foreground of characters and
21300 clip to the physical height of ROW. Non-zero value also defines
21301 the overlapping part to be drawn:
21302
21303 OVERLAPS_PRED overlap with preceding rows
21304 OVERLAPS_SUCC overlap with succeeding rows
21305 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21306 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21307
21308 Value is the x-position reached, relative to AREA of W. */
21309
21310 static int
21311 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21312 struct window *w;
21313 int x;
21314 struct glyph_row *row;
21315 enum glyph_row_area area;
21316 EMACS_INT start, end;
21317 enum draw_glyphs_face hl;
21318 int overlaps;
21319 {
21320 struct glyph_string *head, *tail;
21321 struct glyph_string *s;
21322 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21323 int i, j, x_reached, last_x, area_left = 0;
21324 struct frame *f = XFRAME (WINDOW_FRAME (w));
21325 DECLARE_HDC (hdc);
21326
21327 ALLOCATE_HDC (hdc, f);
21328
21329 /* Let's rather be paranoid than getting a SEGV. */
21330 end = min (end, row->used[area]);
21331 start = max (0, start);
21332 start = min (end, start);
21333
21334 /* Translate X to frame coordinates. Set last_x to the right
21335 end of the drawing area. */
21336 if (row->full_width_p)
21337 {
21338 /* X is relative to the left edge of W, without scroll bars
21339 or fringes. */
21340 area_left = WINDOW_LEFT_EDGE_X (w);
21341 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21342 }
21343 else
21344 {
21345 area_left = window_box_left (w, area);
21346 last_x = area_left + window_box_width (w, area);
21347 }
21348 x += area_left;
21349
21350 /* Build a doubly-linked list of glyph_string structures between
21351 head and tail from what we have to draw. Note that the macro
21352 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21353 the reason we use a separate variable `i'. */
21354 i = start;
21355 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21356 if (tail)
21357 x_reached = tail->x + tail->background_width;
21358 else
21359 x_reached = x;
21360
21361 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21362 the row, redraw some glyphs in front or following the glyph
21363 strings built above. */
21364 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21365 {
21366 struct glyph_string *h, *t;
21367 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21368 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21369 int dummy_x = 0;
21370
21371 /* If mouse highlighting is on, we may need to draw adjacent
21372 glyphs using mouse-face highlighting. */
21373 if (area == TEXT_AREA && row->mouse_face_p)
21374 {
21375 struct glyph_row *mouse_beg_row, *mouse_end_row;
21376
21377 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21378 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21379
21380 if (row >= mouse_beg_row && row <= mouse_end_row)
21381 {
21382 check_mouse_face = 1;
21383 mouse_beg_col = (row == mouse_beg_row)
21384 ? dpyinfo->mouse_face_beg_col : 0;
21385 mouse_end_col = (row == mouse_end_row)
21386 ? dpyinfo->mouse_face_end_col
21387 : row->used[TEXT_AREA];
21388 }
21389 }
21390
21391 /* Compute overhangs for all glyph strings. */
21392 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21393 for (s = head; s; s = s->next)
21394 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21395
21396 /* Prepend glyph strings for glyphs in front of the first glyph
21397 string that are overwritten because of the first glyph
21398 string's left overhang. The background of all strings
21399 prepended must be drawn because the first glyph string
21400 draws over it. */
21401 i = left_overwritten (head);
21402 if (i >= 0)
21403 {
21404 enum draw_glyphs_face overlap_hl;
21405
21406 /* If this row contains mouse highlighting, attempt to draw
21407 the overlapped glyphs with the correct highlight. This
21408 code fails if the overlap encompasses more than one glyph
21409 and mouse-highlight spans only some of these glyphs.
21410 However, making it work perfectly involves a lot more
21411 code, and I don't know if the pathological case occurs in
21412 practice, so we'll stick to this for now. --- cyd */
21413 if (check_mouse_face
21414 && mouse_beg_col < start && mouse_end_col > i)
21415 overlap_hl = DRAW_MOUSE_FACE;
21416 else
21417 overlap_hl = DRAW_NORMAL_TEXT;
21418
21419 j = i;
21420 BUILD_GLYPH_STRINGS (j, start, h, t,
21421 overlap_hl, dummy_x, last_x);
21422 start = i;
21423 compute_overhangs_and_x (t, head->x, 1);
21424 prepend_glyph_string_lists (&head, &tail, h, t);
21425 clip_head = head;
21426 }
21427
21428 /* Prepend glyph strings for glyphs in front of the first glyph
21429 string that overwrite that glyph string because of their
21430 right overhang. For these strings, only the foreground must
21431 be drawn, because it draws over the glyph string at `head'.
21432 The background must not be drawn because this would overwrite
21433 right overhangs of preceding glyphs for which no glyph
21434 strings exist. */
21435 i = left_overwriting (head);
21436 if (i >= 0)
21437 {
21438 enum draw_glyphs_face overlap_hl;
21439
21440 if (check_mouse_face
21441 && mouse_beg_col < start && mouse_end_col > i)
21442 overlap_hl = DRAW_MOUSE_FACE;
21443 else
21444 overlap_hl = DRAW_NORMAL_TEXT;
21445
21446 clip_head = head;
21447 BUILD_GLYPH_STRINGS (i, start, h, t,
21448 overlap_hl, dummy_x, last_x);
21449 for (s = h; s; s = s->next)
21450 s->background_filled_p = 1;
21451 compute_overhangs_and_x (t, head->x, 1);
21452 prepend_glyph_string_lists (&head, &tail, h, t);
21453 }
21454
21455 /* Append glyphs strings for glyphs following the last glyph
21456 string tail that are overwritten by tail. The background of
21457 these strings has to be drawn because tail's foreground draws
21458 over it. */
21459 i = right_overwritten (tail);
21460 if (i >= 0)
21461 {
21462 enum draw_glyphs_face overlap_hl;
21463
21464 if (check_mouse_face
21465 && mouse_beg_col < i && mouse_end_col > end)
21466 overlap_hl = DRAW_MOUSE_FACE;
21467 else
21468 overlap_hl = DRAW_NORMAL_TEXT;
21469
21470 BUILD_GLYPH_STRINGS (end, i, h, t,
21471 overlap_hl, x, last_x);
21472 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21473 we don't have `end = i;' here. */
21474 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21475 append_glyph_string_lists (&head, &tail, h, t);
21476 clip_tail = tail;
21477 }
21478
21479 /* Append glyph strings for glyphs following the last glyph
21480 string tail that overwrite tail. The foreground of such
21481 glyphs has to be drawn because it writes into the background
21482 of tail. The background must not be drawn because it could
21483 paint over the foreground of following glyphs. */
21484 i = right_overwriting (tail);
21485 if (i >= 0)
21486 {
21487 enum draw_glyphs_face overlap_hl;
21488 if (check_mouse_face
21489 && mouse_beg_col < i && mouse_end_col > end)
21490 overlap_hl = DRAW_MOUSE_FACE;
21491 else
21492 overlap_hl = DRAW_NORMAL_TEXT;
21493
21494 clip_tail = tail;
21495 i++; /* We must include the Ith glyph. */
21496 BUILD_GLYPH_STRINGS (end, i, h, t,
21497 overlap_hl, x, last_x);
21498 for (s = h; s; s = s->next)
21499 s->background_filled_p = 1;
21500 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21501 append_glyph_string_lists (&head, &tail, h, t);
21502 }
21503 if (clip_head || clip_tail)
21504 for (s = head; s; s = s->next)
21505 {
21506 s->clip_head = clip_head;
21507 s->clip_tail = clip_tail;
21508 }
21509 }
21510
21511 /* Draw all strings. */
21512 for (s = head; s; s = s->next)
21513 FRAME_RIF (f)->draw_glyph_string (s);
21514
21515 #ifndef HAVE_NS
21516 /* When focus a sole frame and move horizontally, this sets on_p to 0
21517 causing a failure to erase prev cursor position. */
21518 if (area == TEXT_AREA
21519 && !row->full_width_p
21520 /* When drawing overlapping rows, only the glyph strings'
21521 foreground is drawn, which doesn't erase a cursor
21522 completely. */
21523 && !overlaps)
21524 {
21525 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21526 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21527 : (tail ? tail->x + tail->background_width : x));
21528 x0 -= area_left;
21529 x1 -= area_left;
21530
21531 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21532 row->y, MATRIX_ROW_BOTTOM_Y (row));
21533 }
21534 #endif
21535
21536 /* Value is the x-position up to which drawn, relative to AREA of W.
21537 This doesn't include parts drawn because of overhangs. */
21538 if (row->full_width_p)
21539 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21540 else
21541 x_reached -= area_left;
21542
21543 RELEASE_HDC (hdc, f);
21544
21545 return x_reached;
21546 }
21547
21548 /* Expand row matrix if too narrow. Don't expand if area
21549 is not present. */
21550
21551 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21552 { \
21553 if (!fonts_changed_p \
21554 && (it->glyph_row->glyphs[area] \
21555 < it->glyph_row->glyphs[area + 1])) \
21556 { \
21557 it->w->ncols_scale_factor++; \
21558 fonts_changed_p = 1; \
21559 } \
21560 }
21561
21562 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21563 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21564
21565 static INLINE void
21566 append_glyph (it)
21567 struct it *it;
21568 {
21569 struct glyph *glyph;
21570 enum glyph_row_area area = it->area;
21571
21572 xassert (it->glyph_row);
21573 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21574
21575 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21576 if (glyph < it->glyph_row->glyphs[area + 1])
21577 {
21578 /* If the glyph row is reversed, we need to prepend the glyph
21579 rather than append it. */
21580 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21581 {
21582 struct glyph *g;
21583
21584 /* Make room for the additional glyph. */
21585 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21586 g[1] = *g;
21587 glyph = it->glyph_row->glyphs[area];
21588 }
21589 glyph->charpos = CHARPOS (it->position);
21590 glyph->object = it->object;
21591 if (it->pixel_width > 0)
21592 {
21593 glyph->pixel_width = it->pixel_width;
21594 glyph->padding_p = 0;
21595 }
21596 else
21597 {
21598 /* Assure at least 1-pixel width. Otherwise, cursor can't
21599 be displayed correctly. */
21600 glyph->pixel_width = 1;
21601 glyph->padding_p = 1;
21602 }
21603 glyph->ascent = it->ascent;
21604 glyph->descent = it->descent;
21605 glyph->voffset = it->voffset;
21606 glyph->type = CHAR_GLYPH;
21607 glyph->avoid_cursor_p = it->avoid_cursor_p;
21608 glyph->multibyte_p = it->multibyte_p;
21609 glyph->left_box_line_p = it->start_of_box_run_p;
21610 glyph->right_box_line_p = it->end_of_box_run_p;
21611 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21612 || it->phys_descent > it->descent);
21613 glyph->glyph_not_available_p = it->glyph_not_available_p;
21614 glyph->face_id = it->face_id;
21615 glyph->u.ch = it->char_to_display;
21616 glyph->slice = null_glyph_slice;
21617 glyph->font_type = FONT_TYPE_UNKNOWN;
21618 if (it->bidi_p)
21619 {
21620 glyph->resolved_level = it->bidi_it.resolved_level;
21621 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21622 abort ();
21623 glyph->bidi_type = it->bidi_it.type;
21624 }
21625 else
21626 {
21627 glyph->resolved_level = 0;
21628 glyph->bidi_type = UNKNOWN_BT;
21629 }
21630 ++it->glyph_row->used[area];
21631 }
21632 else
21633 IT_EXPAND_MATRIX_WIDTH (it, area);
21634 }
21635
21636 /* Store one glyph for the composition IT->cmp_it.id in
21637 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21638 non-null. */
21639
21640 static INLINE void
21641 append_composite_glyph (it)
21642 struct it *it;
21643 {
21644 struct glyph *glyph;
21645 enum glyph_row_area area = it->area;
21646
21647 xassert (it->glyph_row);
21648
21649 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21650 if (glyph < it->glyph_row->glyphs[area + 1])
21651 {
21652 /* If the glyph row is reversed, we need to prepend the glyph
21653 rather than append it. */
21654 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21655 {
21656 struct glyph *g;
21657
21658 /* Make room for the new glyph. */
21659 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21660 g[1] = *g;
21661 glyph = it->glyph_row->glyphs[it->area];
21662 }
21663 glyph->charpos = CHARPOS (it->position);
21664 glyph->object = it->object;
21665 glyph->pixel_width = it->pixel_width;
21666 glyph->ascent = it->ascent;
21667 glyph->descent = it->descent;
21668 glyph->voffset = it->voffset;
21669 glyph->type = COMPOSITE_GLYPH;
21670 if (it->cmp_it.ch < 0)
21671 {
21672 glyph->u.cmp.automatic = 0;
21673 glyph->u.cmp.id = it->cmp_it.id;
21674 }
21675 else
21676 {
21677 glyph->u.cmp.automatic = 1;
21678 glyph->u.cmp.id = it->cmp_it.id;
21679 glyph->u.cmp.from = it->cmp_it.from;
21680 glyph->u.cmp.to = it->cmp_it.to - 1;
21681 }
21682 glyph->avoid_cursor_p = it->avoid_cursor_p;
21683 glyph->multibyte_p = it->multibyte_p;
21684 glyph->left_box_line_p = it->start_of_box_run_p;
21685 glyph->right_box_line_p = it->end_of_box_run_p;
21686 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21687 || it->phys_descent > it->descent);
21688 glyph->padding_p = 0;
21689 glyph->glyph_not_available_p = 0;
21690 glyph->face_id = it->face_id;
21691 glyph->slice = null_glyph_slice;
21692 glyph->font_type = FONT_TYPE_UNKNOWN;
21693 if (it->bidi_p)
21694 {
21695 glyph->resolved_level = it->bidi_it.resolved_level;
21696 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21697 abort ();
21698 glyph->bidi_type = it->bidi_it.type;
21699 }
21700 ++it->glyph_row->used[area];
21701 }
21702 else
21703 IT_EXPAND_MATRIX_WIDTH (it, area);
21704 }
21705
21706
21707 /* Change IT->ascent and IT->height according to the setting of
21708 IT->voffset. */
21709
21710 static INLINE void
21711 take_vertical_position_into_account (it)
21712 struct it *it;
21713 {
21714 if (it->voffset)
21715 {
21716 if (it->voffset < 0)
21717 /* Increase the ascent so that we can display the text higher
21718 in the line. */
21719 it->ascent -= it->voffset;
21720 else
21721 /* Increase the descent so that we can display the text lower
21722 in the line. */
21723 it->descent += it->voffset;
21724 }
21725 }
21726
21727
21728 /* Produce glyphs/get display metrics for the image IT is loaded with.
21729 See the description of struct display_iterator in dispextern.h for
21730 an overview of struct display_iterator. */
21731
21732 static void
21733 produce_image_glyph (it)
21734 struct it *it;
21735 {
21736 struct image *img;
21737 struct face *face;
21738 int glyph_ascent, crop;
21739 struct glyph_slice slice;
21740
21741 xassert (it->what == IT_IMAGE);
21742
21743 face = FACE_FROM_ID (it->f, it->face_id);
21744 xassert (face);
21745 /* Make sure X resources of the face is loaded. */
21746 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21747
21748 if (it->image_id < 0)
21749 {
21750 /* Fringe bitmap. */
21751 it->ascent = it->phys_ascent = 0;
21752 it->descent = it->phys_descent = 0;
21753 it->pixel_width = 0;
21754 it->nglyphs = 0;
21755 return;
21756 }
21757
21758 img = IMAGE_FROM_ID (it->f, it->image_id);
21759 xassert (img);
21760 /* Make sure X resources of the image is loaded. */
21761 prepare_image_for_display (it->f, img);
21762
21763 slice.x = slice.y = 0;
21764 slice.width = img->width;
21765 slice.height = img->height;
21766
21767 if (INTEGERP (it->slice.x))
21768 slice.x = XINT (it->slice.x);
21769 else if (FLOATP (it->slice.x))
21770 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21771
21772 if (INTEGERP (it->slice.y))
21773 slice.y = XINT (it->slice.y);
21774 else if (FLOATP (it->slice.y))
21775 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21776
21777 if (INTEGERP (it->slice.width))
21778 slice.width = XINT (it->slice.width);
21779 else if (FLOATP (it->slice.width))
21780 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21781
21782 if (INTEGERP (it->slice.height))
21783 slice.height = XINT (it->slice.height);
21784 else if (FLOATP (it->slice.height))
21785 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21786
21787 if (slice.x >= img->width)
21788 slice.x = img->width;
21789 if (slice.y >= img->height)
21790 slice.y = img->height;
21791 if (slice.x + slice.width >= img->width)
21792 slice.width = img->width - slice.x;
21793 if (slice.y + slice.height > img->height)
21794 slice.height = img->height - slice.y;
21795
21796 if (slice.width == 0 || slice.height == 0)
21797 return;
21798
21799 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21800
21801 it->descent = slice.height - glyph_ascent;
21802 if (slice.y == 0)
21803 it->descent += img->vmargin;
21804 if (slice.y + slice.height == img->height)
21805 it->descent += img->vmargin;
21806 it->phys_descent = it->descent;
21807
21808 it->pixel_width = slice.width;
21809 if (slice.x == 0)
21810 it->pixel_width += img->hmargin;
21811 if (slice.x + slice.width == img->width)
21812 it->pixel_width += img->hmargin;
21813
21814 /* It's quite possible for images to have an ascent greater than
21815 their height, so don't get confused in that case. */
21816 if (it->descent < 0)
21817 it->descent = 0;
21818
21819 it->nglyphs = 1;
21820
21821 if (face->box != FACE_NO_BOX)
21822 {
21823 if (face->box_line_width > 0)
21824 {
21825 if (slice.y == 0)
21826 it->ascent += face->box_line_width;
21827 if (slice.y + slice.height == img->height)
21828 it->descent += face->box_line_width;
21829 }
21830
21831 if (it->start_of_box_run_p && slice.x == 0)
21832 it->pixel_width += eabs (face->box_line_width);
21833 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21834 it->pixel_width += eabs (face->box_line_width);
21835 }
21836
21837 take_vertical_position_into_account (it);
21838
21839 /* Automatically crop wide image glyphs at right edge so we can
21840 draw the cursor on same display row. */
21841 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21842 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21843 {
21844 it->pixel_width -= crop;
21845 slice.width -= crop;
21846 }
21847
21848 if (it->glyph_row)
21849 {
21850 struct glyph *glyph;
21851 enum glyph_row_area area = it->area;
21852
21853 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21854 if (glyph < it->glyph_row->glyphs[area + 1])
21855 {
21856 glyph->charpos = CHARPOS (it->position);
21857 glyph->object = it->object;
21858 glyph->pixel_width = it->pixel_width;
21859 glyph->ascent = glyph_ascent;
21860 glyph->descent = it->descent;
21861 glyph->voffset = it->voffset;
21862 glyph->type = IMAGE_GLYPH;
21863 glyph->avoid_cursor_p = it->avoid_cursor_p;
21864 glyph->multibyte_p = it->multibyte_p;
21865 glyph->left_box_line_p = it->start_of_box_run_p;
21866 glyph->right_box_line_p = it->end_of_box_run_p;
21867 glyph->overlaps_vertically_p = 0;
21868 glyph->padding_p = 0;
21869 glyph->glyph_not_available_p = 0;
21870 glyph->face_id = it->face_id;
21871 glyph->u.img_id = img->id;
21872 glyph->slice = slice;
21873 glyph->font_type = FONT_TYPE_UNKNOWN;
21874 if (it->bidi_p)
21875 {
21876 glyph->resolved_level = it->bidi_it.resolved_level;
21877 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21878 abort ();
21879 glyph->bidi_type = it->bidi_it.type;
21880 }
21881 ++it->glyph_row->used[area];
21882 }
21883 else
21884 IT_EXPAND_MATRIX_WIDTH (it, area);
21885 }
21886 }
21887
21888
21889 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21890 of the glyph, WIDTH and HEIGHT are the width and height of the
21891 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21892
21893 static void
21894 append_stretch_glyph (it, object, width, height, ascent)
21895 struct it *it;
21896 Lisp_Object object;
21897 int width, height;
21898 int ascent;
21899 {
21900 struct glyph *glyph;
21901 enum glyph_row_area area = it->area;
21902
21903 xassert (ascent >= 0 && ascent <= height);
21904
21905 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21906 if (glyph < it->glyph_row->glyphs[area + 1])
21907 {
21908 /* If the glyph row is reversed, we need to prepend the glyph
21909 rather than append it. */
21910 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21911 {
21912 struct glyph *g;
21913
21914 /* Make room for the additional glyph. */
21915 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21916 g[1] = *g;
21917 glyph = it->glyph_row->glyphs[area];
21918 }
21919 glyph->charpos = CHARPOS (it->position);
21920 glyph->object = object;
21921 glyph->pixel_width = width;
21922 glyph->ascent = ascent;
21923 glyph->descent = height - ascent;
21924 glyph->voffset = it->voffset;
21925 glyph->type = STRETCH_GLYPH;
21926 glyph->avoid_cursor_p = it->avoid_cursor_p;
21927 glyph->multibyte_p = it->multibyte_p;
21928 glyph->left_box_line_p = it->start_of_box_run_p;
21929 glyph->right_box_line_p = it->end_of_box_run_p;
21930 glyph->overlaps_vertically_p = 0;
21931 glyph->padding_p = 0;
21932 glyph->glyph_not_available_p = 0;
21933 glyph->face_id = it->face_id;
21934 glyph->u.stretch.ascent = ascent;
21935 glyph->u.stretch.height = height;
21936 glyph->slice = null_glyph_slice;
21937 glyph->font_type = FONT_TYPE_UNKNOWN;
21938 if (it->bidi_p)
21939 {
21940 glyph->resolved_level = it->bidi_it.resolved_level;
21941 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21942 abort ();
21943 glyph->bidi_type = it->bidi_it.type;
21944 }
21945 else
21946 {
21947 glyph->resolved_level = 0;
21948 glyph->bidi_type = UNKNOWN_BT;
21949 }
21950 ++it->glyph_row->used[area];
21951 }
21952 else
21953 IT_EXPAND_MATRIX_WIDTH (it, area);
21954 }
21955
21956
21957 /* Produce a stretch glyph for iterator IT. IT->object is the value
21958 of the glyph property displayed. The value must be a list
21959 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21960 being recognized:
21961
21962 1. `:width WIDTH' specifies that the space should be WIDTH *
21963 canonical char width wide. WIDTH may be an integer or floating
21964 point number.
21965
21966 2. `:relative-width FACTOR' specifies that the width of the stretch
21967 should be computed from the width of the first character having the
21968 `glyph' property, and should be FACTOR times that width.
21969
21970 3. `:align-to HPOS' specifies that the space should be wide enough
21971 to reach HPOS, a value in canonical character units.
21972
21973 Exactly one of the above pairs must be present.
21974
21975 4. `:height HEIGHT' specifies that the height of the stretch produced
21976 should be HEIGHT, measured in canonical character units.
21977
21978 5. `:relative-height FACTOR' specifies that the height of the
21979 stretch should be FACTOR times the height of the characters having
21980 the glyph property.
21981
21982 Either none or exactly one of 4 or 5 must be present.
21983
21984 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21985 of the stretch should be used for the ascent of the stretch.
21986 ASCENT must be in the range 0 <= ASCENT <= 100. */
21987
21988 static void
21989 produce_stretch_glyph (it)
21990 struct it *it;
21991 {
21992 /* (space :width WIDTH :height HEIGHT ...) */
21993 Lisp_Object prop, plist;
21994 int width = 0, height = 0, align_to = -1;
21995 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21996 int ascent = 0;
21997 double tem;
21998 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21999 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22000
22001 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22002
22003 /* List should start with `space'. */
22004 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22005 plist = XCDR (it->object);
22006
22007 /* Compute the width of the stretch. */
22008 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22009 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22010 {
22011 /* Absolute width `:width WIDTH' specified and valid. */
22012 zero_width_ok_p = 1;
22013 width = (int)tem;
22014 }
22015 else if (prop = Fplist_get (plist, QCrelative_width),
22016 NUMVAL (prop) > 0)
22017 {
22018 /* Relative width `:relative-width FACTOR' specified and valid.
22019 Compute the width of the characters having the `glyph'
22020 property. */
22021 struct it it2;
22022 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22023
22024 it2 = *it;
22025 if (it->multibyte_p)
22026 {
22027 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
22028 - IT_BYTEPOS (*it));
22029 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
22030 }
22031 else
22032 it2.c = *p, it2.len = 1;
22033
22034 it2.glyph_row = NULL;
22035 it2.what = IT_CHARACTER;
22036 x_produce_glyphs (&it2);
22037 width = NUMVAL (prop) * it2.pixel_width;
22038 }
22039 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22040 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22041 {
22042 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22043 align_to = (align_to < 0
22044 ? 0
22045 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22046 else if (align_to < 0)
22047 align_to = window_box_left_offset (it->w, TEXT_AREA);
22048 width = max (0, (int)tem + align_to - it->current_x);
22049 zero_width_ok_p = 1;
22050 }
22051 else
22052 /* Nothing specified -> width defaults to canonical char width. */
22053 width = FRAME_COLUMN_WIDTH (it->f);
22054
22055 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22056 width = 1;
22057
22058 /* Compute height. */
22059 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22060 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22061 {
22062 height = (int)tem;
22063 zero_height_ok_p = 1;
22064 }
22065 else if (prop = Fplist_get (plist, QCrelative_height),
22066 NUMVAL (prop) > 0)
22067 height = FONT_HEIGHT (font) * NUMVAL (prop);
22068 else
22069 height = FONT_HEIGHT (font);
22070
22071 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22072 height = 1;
22073
22074 /* Compute percentage of height used for ascent. If
22075 `:ascent ASCENT' is present and valid, use that. Otherwise,
22076 derive the ascent from the font in use. */
22077 if (prop = Fplist_get (plist, QCascent),
22078 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22079 ascent = height * NUMVAL (prop) / 100.0;
22080 else if (!NILP (prop)
22081 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22082 ascent = min (max (0, (int)tem), height);
22083 else
22084 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22085
22086 if (width > 0 && it->line_wrap != TRUNCATE
22087 && it->current_x + width > it->last_visible_x)
22088 width = it->last_visible_x - it->current_x - 1;
22089
22090 if (width > 0 && height > 0 && it->glyph_row)
22091 {
22092 Lisp_Object object = it->stack[it->sp - 1].string;
22093 if (!STRINGP (object))
22094 object = it->w->buffer;
22095 append_stretch_glyph (it, object, width, height, ascent);
22096 }
22097
22098 it->pixel_width = width;
22099 it->ascent = it->phys_ascent = ascent;
22100 it->descent = it->phys_descent = height - it->ascent;
22101 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22102
22103 take_vertical_position_into_account (it);
22104 }
22105
22106 /* Calculate line-height and line-spacing properties.
22107 An integer value specifies explicit pixel value.
22108 A float value specifies relative value to current face height.
22109 A cons (float . face-name) specifies relative value to
22110 height of specified face font.
22111
22112 Returns height in pixels, or nil. */
22113
22114
22115 static Lisp_Object
22116 calc_line_height_property (it, val, font, boff, override)
22117 struct it *it;
22118 Lisp_Object val;
22119 struct font *font;
22120 int boff, override;
22121 {
22122 Lisp_Object face_name = Qnil;
22123 int ascent, descent, height;
22124
22125 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22126 return val;
22127
22128 if (CONSP (val))
22129 {
22130 face_name = XCAR (val);
22131 val = XCDR (val);
22132 if (!NUMBERP (val))
22133 val = make_number (1);
22134 if (NILP (face_name))
22135 {
22136 height = it->ascent + it->descent;
22137 goto scale;
22138 }
22139 }
22140
22141 if (NILP (face_name))
22142 {
22143 font = FRAME_FONT (it->f);
22144 boff = FRAME_BASELINE_OFFSET (it->f);
22145 }
22146 else if (EQ (face_name, Qt))
22147 {
22148 override = 0;
22149 }
22150 else
22151 {
22152 int face_id;
22153 struct face *face;
22154
22155 face_id = lookup_named_face (it->f, face_name, 0);
22156 if (face_id < 0)
22157 return make_number (-1);
22158
22159 face = FACE_FROM_ID (it->f, face_id);
22160 font = face->font;
22161 if (font == NULL)
22162 return make_number (-1);
22163 boff = font->baseline_offset;
22164 if (font->vertical_centering)
22165 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22166 }
22167
22168 ascent = FONT_BASE (font) + boff;
22169 descent = FONT_DESCENT (font) - boff;
22170
22171 if (override)
22172 {
22173 it->override_ascent = ascent;
22174 it->override_descent = descent;
22175 it->override_boff = boff;
22176 }
22177
22178 height = ascent + descent;
22179
22180 scale:
22181 if (FLOATP (val))
22182 height = (int)(XFLOAT_DATA (val) * height);
22183 else if (INTEGERP (val))
22184 height *= XINT (val);
22185
22186 return make_number (height);
22187 }
22188
22189
22190 /* RIF:
22191 Produce glyphs/get display metrics for the display element IT is
22192 loaded with. See the description of struct it in dispextern.h
22193 for an overview of struct it. */
22194
22195 void
22196 x_produce_glyphs (it)
22197 struct it *it;
22198 {
22199 int extra_line_spacing = it->extra_line_spacing;
22200
22201 it->glyph_not_available_p = 0;
22202
22203 if (it->what == IT_CHARACTER)
22204 {
22205 XChar2b char2b;
22206 struct font *font;
22207 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22208 struct font_metrics *pcm;
22209 int font_not_found_p;
22210 int boff; /* baseline offset */
22211 /* We may change it->multibyte_p upon unibyte<->multibyte
22212 conversion. So, save the current value now and restore it
22213 later.
22214
22215 Note: It seems that we don't have to record multibyte_p in
22216 struct glyph because the character code itself tells whether
22217 or not the character is multibyte. Thus, in the future, we
22218 must consider eliminating the field `multibyte_p' in the
22219 struct glyph. */
22220 int saved_multibyte_p = it->multibyte_p;
22221
22222 /* Maybe translate single-byte characters to multibyte, or the
22223 other way. */
22224 it->char_to_display = it->c;
22225 if (!ASCII_BYTE_P (it->c)
22226 && ! it->multibyte_p)
22227 {
22228 if (SINGLE_BYTE_CHAR_P (it->c)
22229 && unibyte_display_via_language_environment)
22230 {
22231 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22232
22233 /* get_next_display_element assures that this decoding
22234 never fails. */
22235 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22236 it->multibyte_p = 1;
22237 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22238 -1, Qnil);
22239 face = FACE_FROM_ID (it->f, it->face_id);
22240 }
22241 }
22242
22243 /* Get font to use. Encode IT->char_to_display. */
22244 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22245 &char2b, it->multibyte_p, 0);
22246 font = face->font;
22247
22248 font_not_found_p = font == NULL;
22249 if (font_not_found_p)
22250 {
22251 /* When no suitable font found, display an empty box based
22252 on the metrics of the font of the default face (or what
22253 remapped). */
22254 struct face *no_font_face
22255 = FACE_FROM_ID (it->f,
22256 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22257 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22258 font = no_font_face->font;
22259 boff = font->baseline_offset;
22260 }
22261 else
22262 {
22263 boff = font->baseline_offset;
22264 if (font->vertical_centering)
22265 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22266 }
22267
22268 if (it->char_to_display >= ' '
22269 && (!it->multibyte_p || it->char_to_display < 128))
22270 {
22271 /* Either unibyte or ASCII. */
22272 int stretched_p;
22273
22274 it->nglyphs = 1;
22275
22276 pcm = get_per_char_metric (it->f, font, &char2b);
22277
22278 if (it->override_ascent >= 0)
22279 {
22280 it->ascent = it->override_ascent;
22281 it->descent = it->override_descent;
22282 boff = it->override_boff;
22283 }
22284 else
22285 {
22286 it->ascent = FONT_BASE (font) + boff;
22287 it->descent = FONT_DESCENT (font) - boff;
22288 }
22289
22290 if (pcm)
22291 {
22292 it->phys_ascent = pcm->ascent + boff;
22293 it->phys_descent = pcm->descent - boff;
22294 it->pixel_width = pcm->width;
22295 }
22296 else
22297 {
22298 it->glyph_not_available_p = 1;
22299 it->phys_ascent = it->ascent;
22300 it->phys_descent = it->descent;
22301 it->pixel_width = FONT_WIDTH (font);
22302 }
22303
22304 if (it->constrain_row_ascent_descent_p)
22305 {
22306 if (it->descent > it->max_descent)
22307 {
22308 it->ascent += it->descent - it->max_descent;
22309 it->descent = it->max_descent;
22310 }
22311 if (it->ascent > it->max_ascent)
22312 {
22313 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22314 it->ascent = it->max_ascent;
22315 }
22316 it->phys_ascent = min (it->phys_ascent, it->ascent);
22317 it->phys_descent = min (it->phys_descent, it->descent);
22318 extra_line_spacing = 0;
22319 }
22320
22321 /* If this is a space inside a region of text with
22322 `space-width' property, change its width. */
22323 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22324 if (stretched_p)
22325 it->pixel_width *= XFLOATINT (it->space_width);
22326
22327 /* If face has a box, add the box thickness to the character
22328 height. If character has a box line to the left and/or
22329 right, add the box line width to the character's width. */
22330 if (face->box != FACE_NO_BOX)
22331 {
22332 int thick = face->box_line_width;
22333
22334 if (thick > 0)
22335 {
22336 it->ascent += thick;
22337 it->descent += thick;
22338 }
22339 else
22340 thick = -thick;
22341
22342 if (it->start_of_box_run_p)
22343 it->pixel_width += thick;
22344 if (it->end_of_box_run_p)
22345 it->pixel_width += thick;
22346 }
22347
22348 /* If face has an overline, add the height of the overline
22349 (1 pixel) and a 1 pixel margin to the character height. */
22350 if (face->overline_p)
22351 it->ascent += overline_margin;
22352
22353 if (it->constrain_row_ascent_descent_p)
22354 {
22355 if (it->ascent > it->max_ascent)
22356 it->ascent = it->max_ascent;
22357 if (it->descent > it->max_descent)
22358 it->descent = it->max_descent;
22359 }
22360
22361 take_vertical_position_into_account (it);
22362
22363 /* If we have to actually produce glyphs, do it. */
22364 if (it->glyph_row)
22365 {
22366 if (stretched_p)
22367 {
22368 /* Translate a space with a `space-width' property
22369 into a stretch glyph. */
22370 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22371 / FONT_HEIGHT (font));
22372 append_stretch_glyph (it, it->object, it->pixel_width,
22373 it->ascent + it->descent, ascent);
22374 }
22375 else
22376 append_glyph (it);
22377
22378 /* If characters with lbearing or rbearing are displayed
22379 in this line, record that fact in a flag of the
22380 glyph row. This is used to optimize X output code. */
22381 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22382 it->glyph_row->contains_overlapping_glyphs_p = 1;
22383 }
22384 if (! stretched_p && it->pixel_width == 0)
22385 /* We assure that all visible glyphs have at least 1-pixel
22386 width. */
22387 it->pixel_width = 1;
22388 }
22389 else if (it->char_to_display == '\n')
22390 {
22391 /* A newline has no width, but we need the height of the
22392 line. But if previous part of the line sets a height,
22393 don't increase that height */
22394
22395 Lisp_Object height;
22396 Lisp_Object total_height = Qnil;
22397
22398 it->override_ascent = -1;
22399 it->pixel_width = 0;
22400 it->nglyphs = 0;
22401
22402 height = get_it_property(it, Qline_height);
22403 /* Split (line-height total-height) list */
22404 if (CONSP (height)
22405 && CONSP (XCDR (height))
22406 && NILP (XCDR (XCDR (height))))
22407 {
22408 total_height = XCAR (XCDR (height));
22409 height = XCAR (height);
22410 }
22411 height = calc_line_height_property(it, height, font, boff, 1);
22412
22413 if (it->override_ascent >= 0)
22414 {
22415 it->ascent = it->override_ascent;
22416 it->descent = it->override_descent;
22417 boff = it->override_boff;
22418 }
22419 else
22420 {
22421 it->ascent = FONT_BASE (font) + boff;
22422 it->descent = FONT_DESCENT (font) - boff;
22423 }
22424
22425 if (EQ (height, Qt))
22426 {
22427 if (it->descent > it->max_descent)
22428 {
22429 it->ascent += it->descent - it->max_descent;
22430 it->descent = it->max_descent;
22431 }
22432 if (it->ascent > it->max_ascent)
22433 {
22434 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22435 it->ascent = it->max_ascent;
22436 }
22437 it->phys_ascent = min (it->phys_ascent, it->ascent);
22438 it->phys_descent = min (it->phys_descent, it->descent);
22439 it->constrain_row_ascent_descent_p = 1;
22440 extra_line_spacing = 0;
22441 }
22442 else
22443 {
22444 Lisp_Object spacing;
22445
22446 it->phys_ascent = it->ascent;
22447 it->phys_descent = it->descent;
22448
22449 if ((it->max_ascent > 0 || it->max_descent > 0)
22450 && face->box != FACE_NO_BOX
22451 && face->box_line_width > 0)
22452 {
22453 it->ascent += face->box_line_width;
22454 it->descent += face->box_line_width;
22455 }
22456 if (!NILP (height)
22457 && XINT (height) > it->ascent + it->descent)
22458 it->ascent = XINT (height) - it->descent;
22459
22460 if (!NILP (total_height))
22461 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22462 else
22463 {
22464 spacing = get_it_property(it, Qline_spacing);
22465 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22466 }
22467 if (INTEGERP (spacing))
22468 {
22469 extra_line_spacing = XINT (spacing);
22470 if (!NILP (total_height))
22471 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22472 }
22473 }
22474 }
22475 else if (it->char_to_display == '\t')
22476 {
22477 if (font->space_width > 0)
22478 {
22479 int tab_width = it->tab_width * font->space_width;
22480 int x = it->current_x + it->continuation_lines_width;
22481 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22482
22483 /* If the distance from the current position to the next tab
22484 stop is less than a space character width, use the
22485 tab stop after that. */
22486 if (next_tab_x - x < font->space_width)
22487 next_tab_x += tab_width;
22488
22489 it->pixel_width = next_tab_x - x;
22490 it->nglyphs = 1;
22491 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22492 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22493
22494 if (it->glyph_row)
22495 {
22496 append_stretch_glyph (it, it->object, it->pixel_width,
22497 it->ascent + it->descent, it->ascent);
22498 }
22499 }
22500 else
22501 {
22502 it->pixel_width = 0;
22503 it->nglyphs = 1;
22504 }
22505 }
22506 else
22507 {
22508 /* A multi-byte character. Assume that the display width of the
22509 character is the width of the character multiplied by the
22510 width of the font. */
22511
22512 /* If we found a font, this font should give us the right
22513 metrics. If we didn't find a font, use the frame's
22514 default font and calculate the width of the character by
22515 multiplying the width of font by the width of the
22516 character. */
22517
22518 pcm = get_per_char_metric (it->f, font, &char2b);
22519
22520 if (font_not_found_p || !pcm)
22521 {
22522 int char_width = CHAR_WIDTH (it->char_to_display);
22523
22524 if (char_width == 0)
22525 /* This is a non spacing character. But, as we are
22526 going to display an empty box, the box must occupy
22527 at least one column. */
22528 char_width = 1;
22529 it->glyph_not_available_p = 1;
22530 it->pixel_width = font->space_width * char_width;
22531 it->phys_ascent = FONT_BASE (font) + boff;
22532 it->phys_descent = FONT_DESCENT (font) - boff;
22533 }
22534 else
22535 {
22536 it->pixel_width = pcm->width;
22537 it->phys_ascent = pcm->ascent + boff;
22538 it->phys_descent = pcm->descent - boff;
22539 if (it->glyph_row
22540 && (pcm->lbearing < 0
22541 || pcm->rbearing > pcm->width))
22542 it->glyph_row->contains_overlapping_glyphs_p = 1;
22543 }
22544 it->nglyphs = 1;
22545 it->ascent = FONT_BASE (font) + boff;
22546 it->descent = FONT_DESCENT (font) - boff;
22547 if (face->box != FACE_NO_BOX)
22548 {
22549 int thick = face->box_line_width;
22550
22551 if (thick > 0)
22552 {
22553 it->ascent += thick;
22554 it->descent += thick;
22555 }
22556 else
22557 thick = - thick;
22558
22559 if (it->start_of_box_run_p)
22560 it->pixel_width += thick;
22561 if (it->end_of_box_run_p)
22562 it->pixel_width += thick;
22563 }
22564
22565 /* If face has an overline, add the height of the overline
22566 (1 pixel) and a 1 pixel margin to the character height. */
22567 if (face->overline_p)
22568 it->ascent += overline_margin;
22569
22570 take_vertical_position_into_account (it);
22571
22572 if (it->ascent < 0)
22573 it->ascent = 0;
22574 if (it->descent < 0)
22575 it->descent = 0;
22576
22577 if (it->glyph_row)
22578 append_glyph (it);
22579 if (it->pixel_width == 0)
22580 /* We assure that all visible glyphs have at least 1-pixel
22581 width. */
22582 it->pixel_width = 1;
22583 }
22584 it->multibyte_p = saved_multibyte_p;
22585 }
22586 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22587 {
22588 /* A static composition.
22589
22590 Note: A composition is represented as one glyph in the
22591 glyph matrix. There are no padding glyphs.
22592
22593 Important note: pixel_width, ascent, and descent are the
22594 values of what is drawn by draw_glyphs (i.e. the values of
22595 the overall glyphs composed). */
22596 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22597 int boff; /* baseline offset */
22598 struct composition *cmp = composition_table[it->cmp_it.id];
22599 int glyph_len = cmp->glyph_len;
22600 struct font *font = face->font;
22601
22602 it->nglyphs = 1;
22603
22604 /* If we have not yet calculated pixel size data of glyphs of
22605 the composition for the current face font, calculate them
22606 now. Theoretically, we have to check all fonts for the
22607 glyphs, but that requires much time and memory space. So,
22608 here we check only the font of the first glyph. This may
22609 lead to incorrect display, but it's very rare, and C-l
22610 (recenter-top-bottom) can correct the display anyway. */
22611 if (! cmp->font || cmp->font != font)
22612 {
22613 /* Ascent and descent of the font of the first character
22614 of this composition (adjusted by baseline offset).
22615 Ascent and descent of overall glyphs should not be less
22616 than these, respectively. */
22617 int font_ascent, font_descent, font_height;
22618 /* Bounding box of the overall glyphs. */
22619 int leftmost, rightmost, lowest, highest;
22620 int lbearing, rbearing;
22621 int i, width, ascent, descent;
22622 int left_padded = 0, right_padded = 0;
22623 int c;
22624 XChar2b char2b;
22625 struct font_metrics *pcm;
22626 int font_not_found_p;
22627 int pos;
22628
22629 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22630 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22631 break;
22632 if (glyph_len < cmp->glyph_len)
22633 right_padded = 1;
22634 for (i = 0; i < glyph_len; i++)
22635 {
22636 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22637 break;
22638 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22639 }
22640 if (i > 0)
22641 left_padded = 1;
22642
22643 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22644 : IT_CHARPOS (*it));
22645 /* If no suitable font is found, use the default font. */
22646 font_not_found_p = font == NULL;
22647 if (font_not_found_p)
22648 {
22649 face = face->ascii_face;
22650 font = face->font;
22651 }
22652 boff = font->baseline_offset;
22653 if (font->vertical_centering)
22654 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22655 font_ascent = FONT_BASE (font) + boff;
22656 font_descent = FONT_DESCENT (font) - boff;
22657 font_height = FONT_HEIGHT (font);
22658
22659 cmp->font = (void *) font;
22660
22661 pcm = NULL;
22662 if (! font_not_found_p)
22663 {
22664 get_char_face_and_encoding (it->f, c, it->face_id,
22665 &char2b, it->multibyte_p, 0);
22666 pcm = get_per_char_metric (it->f, font, &char2b);
22667 }
22668
22669 /* Initialize the bounding box. */
22670 if (pcm)
22671 {
22672 width = pcm->width;
22673 ascent = pcm->ascent;
22674 descent = pcm->descent;
22675 lbearing = pcm->lbearing;
22676 rbearing = pcm->rbearing;
22677 }
22678 else
22679 {
22680 width = FONT_WIDTH (font);
22681 ascent = FONT_BASE (font);
22682 descent = FONT_DESCENT (font);
22683 lbearing = 0;
22684 rbearing = width;
22685 }
22686
22687 rightmost = width;
22688 leftmost = 0;
22689 lowest = - descent + boff;
22690 highest = ascent + boff;
22691
22692 if (! font_not_found_p
22693 && font->default_ascent
22694 && CHAR_TABLE_P (Vuse_default_ascent)
22695 && !NILP (Faref (Vuse_default_ascent,
22696 make_number (it->char_to_display))))
22697 highest = font->default_ascent + boff;
22698
22699 /* Draw the first glyph at the normal position. It may be
22700 shifted to right later if some other glyphs are drawn
22701 at the left. */
22702 cmp->offsets[i * 2] = 0;
22703 cmp->offsets[i * 2 + 1] = boff;
22704 cmp->lbearing = lbearing;
22705 cmp->rbearing = rbearing;
22706
22707 /* Set cmp->offsets for the remaining glyphs. */
22708 for (i++; i < glyph_len; i++)
22709 {
22710 int left, right, btm, top;
22711 int ch = COMPOSITION_GLYPH (cmp, i);
22712 int face_id;
22713 struct face *this_face;
22714 int this_boff;
22715
22716 if (ch == '\t')
22717 ch = ' ';
22718 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22719 this_face = FACE_FROM_ID (it->f, face_id);
22720 font = this_face->font;
22721
22722 if (font == NULL)
22723 pcm = NULL;
22724 else
22725 {
22726 this_boff = font->baseline_offset;
22727 if (font->vertical_centering)
22728 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22729 get_char_face_and_encoding (it->f, ch, face_id,
22730 &char2b, it->multibyte_p, 0);
22731 pcm = get_per_char_metric (it->f, font, &char2b);
22732 }
22733 if (! pcm)
22734 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22735 else
22736 {
22737 width = pcm->width;
22738 ascent = pcm->ascent;
22739 descent = pcm->descent;
22740 lbearing = pcm->lbearing;
22741 rbearing = pcm->rbearing;
22742 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22743 {
22744 /* Relative composition with or without
22745 alternate chars. */
22746 left = (leftmost + rightmost - width) / 2;
22747 btm = - descent + boff;
22748 if (font->relative_compose
22749 && (! CHAR_TABLE_P (Vignore_relative_composition)
22750 || NILP (Faref (Vignore_relative_composition,
22751 make_number (ch)))))
22752 {
22753
22754 if (- descent >= font->relative_compose)
22755 /* One extra pixel between two glyphs. */
22756 btm = highest + 1;
22757 else if (ascent <= 0)
22758 /* One extra pixel between two glyphs. */
22759 btm = lowest - 1 - ascent - descent;
22760 }
22761 }
22762 else
22763 {
22764 /* A composition rule is specified by an integer
22765 value that encodes global and new reference
22766 points (GREF and NREF). GREF and NREF are
22767 specified by numbers as below:
22768
22769 0---1---2 -- ascent
22770 | |
22771 | |
22772 | |
22773 9--10--11 -- center
22774 | |
22775 ---3---4---5--- baseline
22776 | |
22777 6---7---8 -- descent
22778 */
22779 int rule = COMPOSITION_RULE (cmp, i);
22780 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22781
22782 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22783 grefx = gref % 3, nrefx = nref % 3;
22784 grefy = gref / 3, nrefy = nref / 3;
22785 if (xoff)
22786 xoff = font_height * (xoff - 128) / 256;
22787 if (yoff)
22788 yoff = font_height * (yoff - 128) / 256;
22789
22790 left = (leftmost
22791 + grefx * (rightmost - leftmost) / 2
22792 - nrefx * width / 2
22793 + xoff);
22794
22795 btm = ((grefy == 0 ? highest
22796 : grefy == 1 ? 0
22797 : grefy == 2 ? lowest
22798 : (highest + lowest) / 2)
22799 - (nrefy == 0 ? ascent + descent
22800 : nrefy == 1 ? descent - boff
22801 : nrefy == 2 ? 0
22802 : (ascent + descent) / 2)
22803 + yoff);
22804 }
22805
22806 cmp->offsets[i * 2] = left;
22807 cmp->offsets[i * 2 + 1] = btm + descent;
22808
22809 /* Update the bounding box of the overall glyphs. */
22810 if (width > 0)
22811 {
22812 right = left + width;
22813 if (left < leftmost)
22814 leftmost = left;
22815 if (right > rightmost)
22816 rightmost = right;
22817 }
22818 top = btm + descent + ascent;
22819 if (top > highest)
22820 highest = top;
22821 if (btm < lowest)
22822 lowest = btm;
22823
22824 if (cmp->lbearing > left + lbearing)
22825 cmp->lbearing = left + lbearing;
22826 if (cmp->rbearing < left + rbearing)
22827 cmp->rbearing = left + rbearing;
22828 }
22829 }
22830
22831 /* If there are glyphs whose x-offsets are negative,
22832 shift all glyphs to the right and make all x-offsets
22833 non-negative. */
22834 if (leftmost < 0)
22835 {
22836 for (i = 0; i < cmp->glyph_len; i++)
22837 cmp->offsets[i * 2] -= leftmost;
22838 rightmost -= leftmost;
22839 cmp->lbearing -= leftmost;
22840 cmp->rbearing -= leftmost;
22841 }
22842
22843 if (left_padded && cmp->lbearing < 0)
22844 {
22845 for (i = 0; i < cmp->glyph_len; i++)
22846 cmp->offsets[i * 2] -= cmp->lbearing;
22847 rightmost -= cmp->lbearing;
22848 cmp->rbearing -= cmp->lbearing;
22849 cmp->lbearing = 0;
22850 }
22851 if (right_padded && rightmost < cmp->rbearing)
22852 {
22853 rightmost = cmp->rbearing;
22854 }
22855
22856 cmp->pixel_width = rightmost;
22857 cmp->ascent = highest;
22858 cmp->descent = - lowest;
22859 if (cmp->ascent < font_ascent)
22860 cmp->ascent = font_ascent;
22861 if (cmp->descent < font_descent)
22862 cmp->descent = font_descent;
22863 }
22864
22865 if (it->glyph_row
22866 && (cmp->lbearing < 0
22867 || cmp->rbearing > cmp->pixel_width))
22868 it->glyph_row->contains_overlapping_glyphs_p = 1;
22869
22870 it->pixel_width = cmp->pixel_width;
22871 it->ascent = it->phys_ascent = cmp->ascent;
22872 it->descent = it->phys_descent = cmp->descent;
22873 if (face->box != FACE_NO_BOX)
22874 {
22875 int thick = face->box_line_width;
22876
22877 if (thick > 0)
22878 {
22879 it->ascent += thick;
22880 it->descent += thick;
22881 }
22882 else
22883 thick = - thick;
22884
22885 if (it->start_of_box_run_p)
22886 it->pixel_width += thick;
22887 if (it->end_of_box_run_p)
22888 it->pixel_width += thick;
22889 }
22890
22891 /* If face has an overline, add the height of the overline
22892 (1 pixel) and a 1 pixel margin to the character height. */
22893 if (face->overline_p)
22894 it->ascent += overline_margin;
22895
22896 take_vertical_position_into_account (it);
22897 if (it->ascent < 0)
22898 it->ascent = 0;
22899 if (it->descent < 0)
22900 it->descent = 0;
22901
22902 if (it->glyph_row)
22903 append_composite_glyph (it);
22904 }
22905 else if (it->what == IT_COMPOSITION)
22906 {
22907 /* A dynamic (automatic) composition. */
22908 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22909 Lisp_Object gstring;
22910 struct font_metrics metrics;
22911
22912 gstring = composition_gstring_from_id (it->cmp_it.id);
22913 it->pixel_width
22914 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22915 &metrics);
22916 if (it->glyph_row
22917 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22918 it->glyph_row->contains_overlapping_glyphs_p = 1;
22919 it->ascent = it->phys_ascent = metrics.ascent;
22920 it->descent = it->phys_descent = metrics.descent;
22921 if (face->box != FACE_NO_BOX)
22922 {
22923 int thick = face->box_line_width;
22924
22925 if (thick > 0)
22926 {
22927 it->ascent += thick;
22928 it->descent += thick;
22929 }
22930 else
22931 thick = - thick;
22932
22933 if (it->start_of_box_run_p)
22934 it->pixel_width += thick;
22935 if (it->end_of_box_run_p)
22936 it->pixel_width += thick;
22937 }
22938 /* If face has an overline, add the height of the overline
22939 (1 pixel) and a 1 pixel margin to the character height. */
22940 if (face->overline_p)
22941 it->ascent += overline_margin;
22942 take_vertical_position_into_account (it);
22943 if (it->ascent < 0)
22944 it->ascent = 0;
22945 if (it->descent < 0)
22946 it->descent = 0;
22947
22948 if (it->glyph_row)
22949 append_composite_glyph (it);
22950 }
22951 else if (it->what == IT_IMAGE)
22952 produce_image_glyph (it);
22953 else if (it->what == IT_STRETCH)
22954 produce_stretch_glyph (it);
22955
22956 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22957 because this isn't true for images with `:ascent 100'. */
22958 xassert (it->ascent >= 0 && it->descent >= 0);
22959 if (it->area == TEXT_AREA)
22960 it->current_x += it->pixel_width;
22961
22962 if (extra_line_spacing > 0)
22963 {
22964 it->descent += extra_line_spacing;
22965 if (extra_line_spacing > it->max_extra_line_spacing)
22966 it->max_extra_line_spacing = extra_line_spacing;
22967 }
22968
22969 it->max_ascent = max (it->max_ascent, it->ascent);
22970 it->max_descent = max (it->max_descent, it->descent);
22971 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22972 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22973 }
22974
22975 /* EXPORT for RIF:
22976 Output LEN glyphs starting at START at the nominal cursor position.
22977 Advance the nominal cursor over the text. The global variable
22978 updated_window contains the window being updated, updated_row is
22979 the glyph row being updated, and updated_area is the area of that
22980 row being updated. */
22981
22982 void
22983 x_write_glyphs (start, len)
22984 struct glyph *start;
22985 int len;
22986 {
22987 int x, hpos;
22988
22989 xassert (updated_window && updated_row);
22990 BLOCK_INPUT;
22991
22992 /* Write glyphs. */
22993
22994 hpos = start - updated_row->glyphs[updated_area];
22995 x = draw_glyphs (updated_window, output_cursor.x,
22996 updated_row, updated_area,
22997 hpos, hpos + len,
22998 DRAW_NORMAL_TEXT, 0);
22999
23000 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23001 if (updated_area == TEXT_AREA
23002 && updated_window->phys_cursor_on_p
23003 && updated_window->phys_cursor.vpos == output_cursor.vpos
23004 && updated_window->phys_cursor.hpos >= hpos
23005 && updated_window->phys_cursor.hpos < hpos + len)
23006 updated_window->phys_cursor_on_p = 0;
23007
23008 UNBLOCK_INPUT;
23009
23010 /* Advance the output cursor. */
23011 output_cursor.hpos += len;
23012 output_cursor.x = x;
23013 }
23014
23015
23016 /* EXPORT for RIF:
23017 Insert LEN glyphs from START at the nominal cursor position. */
23018
23019 void
23020 x_insert_glyphs (start, len)
23021 struct glyph *start;
23022 int len;
23023 {
23024 struct frame *f;
23025 struct window *w;
23026 int line_height, shift_by_width, shifted_region_width;
23027 struct glyph_row *row;
23028 struct glyph *glyph;
23029 int frame_x, frame_y;
23030 EMACS_INT hpos;
23031
23032 xassert (updated_window && updated_row);
23033 BLOCK_INPUT;
23034 w = updated_window;
23035 f = XFRAME (WINDOW_FRAME (w));
23036
23037 /* Get the height of the line we are in. */
23038 row = updated_row;
23039 line_height = row->height;
23040
23041 /* Get the width of the glyphs to insert. */
23042 shift_by_width = 0;
23043 for (glyph = start; glyph < start + len; ++glyph)
23044 shift_by_width += glyph->pixel_width;
23045
23046 /* Get the width of the region to shift right. */
23047 shifted_region_width = (window_box_width (w, updated_area)
23048 - output_cursor.x
23049 - shift_by_width);
23050
23051 /* Shift right. */
23052 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23053 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23054
23055 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23056 line_height, shift_by_width);
23057
23058 /* Write the glyphs. */
23059 hpos = start - row->glyphs[updated_area];
23060 draw_glyphs (w, output_cursor.x, row, updated_area,
23061 hpos, hpos + len,
23062 DRAW_NORMAL_TEXT, 0);
23063
23064 /* Advance the output cursor. */
23065 output_cursor.hpos += len;
23066 output_cursor.x += shift_by_width;
23067 UNBLOCK_INPUT;
23068 }
23069
23070
23071 /* EXPORT for RIF:
23072 Erase the current text line from the nominal cursor position
23073 (inclusive) to pixel column TO_X (exclusive). The idea is that
23074 everything from TO_X onward is already erased.
23075
23076 TO_X is a pixel position relative to updated_area of
23077 updated_window. TO_X == -1 means clear to the end of this area. */
23078
23079 void
23080 x_clear_end_of_line (to_x)
23081 int to_x;
23082 {
23083 struct frame *f;
23084 struct window *w = updated_window;
23085 int max_x, min_y, max_y;
23086 int from_x, from_y, to_y;
23087
23088 xassert (updated_window && updated_row);
23089 f = XFRAME (w->frame);
23090
23091 if (updated_row->full_width_p)
23092 max_x = WINDOW_TOTAL_WIDTH (w);
23093 else
23094 max_x = window_box_width (w, updated_area);
23095 max_y = window_text_bottom_y (w);
23096
23097 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23098 of window. For TO_X > 0, truncate to end of drawing area. */
23099 if (to_x == 0)
23100 return;
23101 else if (to_x < 0)
23102 to_x = max_x;
23103 else
23104 to_x = min (to_x, max_x);
23105
23106 to_y = min (max_y, output_cursor.y + updated_row->height);
23107
23108 /* Notice if the cursor will be cleared by this operation. */
23109 if (!updated_row->full_width_p)
23110 notice_overwritten_cursor (w, updated_area,
23111 output_cursor.x, -1,
23112 updated_row->y,
23113 MATRIX_ROW_BOTTOM_Y (updated_row));
23114
23115 from_x = output_cursor.x;
23116
23117 /* Translate to frame coordinates. */
23118 if (updated_row->full_width_p)
23119 {
23120 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23121 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23122 }
23123 else
23124 {
23125 int area_left = window_box_left (w, updated_area);
23126 from_x += area_left;
23127 to_x += area_left;
23128 }
23129
23130 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23131 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23132 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23133
23134 /* Prevent inadvertently clearing to end of the X window. */
23135 if (to_x > from_x && to_y > from_y)
23136 {
23137 BLOCK_INPUT;
23138 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23139 to_x - from_x, to_y - from_y);
23140 UNBLOCK_INPUT;
23141 }
23142 }
23143
23144 #endif /* HAVE_WINDOW_SYSTEM */
23145
23146
23147 \f
23148 /***********************************************************************
23149 Cursor types
23150 ***********************************************************************/
23151
23152 /* Value is the internal representation of the specified cursor type
23153 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23154 of the bar cursor. */
23155
23156 static enum text_cursor_kinds
23157 get_specified_cursor_type (arg, width)
23158 Lisp_Object arg;
23159 int *width;
23160 {
23161 enum text_cursor_kinds type;
23162
23163 if (NILP (arg))
23164 return NO_CURSOR;
23165
23166 if (EQ (arg, Qbox))
23167 return FILLED_BOX_CURSOR;
23168
23169 if (EQ (arg, Qhollow))
23170 return HOLLOW_BOX_CURSOR;
23171
23172 if (EQ (arg, Qbar))
23173 {
23174 *width = 2;
23175 return BAR_CURSOR;
23176 }
23177
23178 if (CONSP (arg)
23179 && EQ (XCAR (arg), Qbar)
23180 && INTEGERP (XCDR (arg))
23181 && XINT (XCDR (arg)) >= 0)
23182 {
23183 *width = XINT (XCDR (arg));
23184 return BAR_CURSOR;
23185 }
23186
23187 if (EQ (arg, Qhbar))
23188 {
23189 *width = 2;
23190 return HBAR_CURSOR;
23191 }
23192
23193 if (CONSP (arg)
23194 && EQ (XCAR (arg), Qhbar)
23195 && INTEGERP (XCDR (arg))
23196 && XINT (XCDR (arg)) >= 0)
23197 {
23198 *width = XINT (XCDR (arg));
23199 return HBAR_CURSOR;
23200 }
23201
23202 /* Treat anything unknown as "hollow box cursor".
23203 It was bad to signal an error; people have trouble fixing
23204 .Xdefaults with Emacs, when it has something bad in it. */
23205 type = HOLLOW_BOX_CURSOR;
23206
23207 return type;
23208 }
23209
23210 /* Set the default cursor types for specified frame. */
23211 void
23212 set_frame_cursor_types (f, arg)
23213 struct frame *f;
23214 Lisp_Object arg;
23215 {
23216 int width;
23217 Lisp_Object tem;
23218
23219 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23220 FRAME_CURSOR_WIDTH (f) = width;
23221
23222 /* By default, set up the blink-off state depending on the on-state. */
23223
23224 tem = Fassoc (arg, Vblink_cursor_alist);
23225 if (!NILP (tem))
23226 {
23227 FRAME_BLINK_OFF_CURSOR (f)
23228 = get_specified_cursor_type (XCDR (tem), &width);
23229 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23230 }
23231 else
23232 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23233 }
23234
23235
23236 /* Return the cursor we want to be displayed in window W. Return
23237 width of bar/hbar cursor through WIDTH arg. Return with
23238 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23239 (i.e. if the `system caret' should track this cursor).
23240
23241 In a mini-buffer window, we want the cursor only to appear if we
23242 are reading input from this window. For the selected window, we
23243 want the cursor type given by the frame parameter or buffer local
23244 setting of cursor-type. If explicitly marked off, draw no cursor.
23245 In all other cases, we want a hollow box cursor. */
23246
23247 static enum text_cursor_kinds
23248 get_window_cursor_type (w, glyph, width, active_cursor)
23249 struct window *w;
23250 struct glyph *glyph;
23251 int *width;
23252 int *active_cursor;
23253 {
23254 struct frame *f = XFRAME (w->frame);
23255 struct buffer *b = XBUFFER (w->buffer);
23256 int cursor_type = DEFAULT_CURSOR;
23257 Lisp_Object alt_cursor;
23258 int non_selected = 0;
23259
23260 *active_cursor = 1;
23261
23262 /* Echo area */
23263 if (cursor_in_echo_area
23264 && FRAME_HAS_MINIBUF_P (f)
23265 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23266 {
23267 if (w == XWINDOW (echo_area_window))
23268 {
23269 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23270 {
23271 *width = FRAME_CURSOR_WIDTH (f);
23272 return FRAME_DESIRED_CURSOR (f);
23273 }
23274 else
23275 return get_specified_cursor_type (b->cursor_type, width);
23276 }
23277
23278 *active_cursor = 0;
23279 non_selected = 1;
23280 }
23281
23282 /* Detect a nonselected window or nonselected frame. */
23283 else if (w != XWINDOW (f->selected_window)
23284 #ifdef HAVE_WINDOW_SYSTEM
23285 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23286 #endif
23287 )
23288 {
23289 *active_cursor = 0;
23290
23291 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23292 return NO_CURSOR;
23293
23294 non_selected = 1;
23295 }
23296
23297 /* Never display a cursor in a window in which cursor-type is nil. */
23298 if (NILP (b->cursor_type))
23299 return NO_CURSOR;
23300
23301 /* Get the normal cursor type for this window. */
23302 if (EQ (b->cursor_type, Qt))
23303 {
23304 cursor_type = FRAME_DESIRED_CURSOR (f);
23305 *width = FRAME_CURSOR_WIDTH (f);
23306 }
23307 else
23308 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23309
23310 /* Use cursor-in-non-selected-windows instead
23311 for non-selected window or frame. */
23312 if (non_selected)
23313 {
23314 alt_cursor = b->cursor_in_non_selected_windows;
23315 if (!EQ (Qt, alt_cursor))
23316 return get_specified_cursor_type (alt_cursor, width);
23317 /* t means modify the normal cursor type. */
23318 if (cursor_type == FILLED_BOX_CURSOR)
23319 cursor_type = HOLLOW_BOX_CURSOR;
23320 else if (cursor_type == BAR_CURSOR && *width > 1)
23321 --*width;
23322 return cursor_type;
23323 }
23324
23325 /* Use normal cursor if not blinked off. */
23326 if (!w->cursor_off_p)
23327 {
23328 #ifdef HAVE_WINDOW_SYSTEM
23329 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23330 {
23331 if (cursor_type == FILLED_BOX_CURSOR)
23332 {
23333 /* Using a block cursor on large images can be very annoying.
23334 So use a hollow cursor for "large" images.
23335 If image is not transparent (no mask), also use hollow cursor. */
23336 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23337 if (img != NULL && IMAGEP (img->spec))
23338 {
23339 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23340 where N = size of default frame font size.
23341 This should cover most of the "tiny" icons people may use. */
23342 if (!img->mask
23343 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23344 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23345 cursor_type = HOLLOW_BOX_CURSOR;
23346 }
23347 }
23348 else if (cursor_type != NO_CURSOR)
23349 {
23350 /* Display current only supports BOX and HOLLOW cursors for images.
23351 So for now, unconditionally use a HOLLOW cursor when cursor is
23352 not a solid box cursor. */
23353 cursor_type = HOLLOW_BOX_CURSOR;
23354 }
23355 }
23356 #endif
23357 return cursor_type;
23358 }
23359
23360 /* Cursor is blinked off, so determine how to "toggle" it. */
23361
23362 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23363 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23364 return get_specified_cursor_type (XCDR (alt_cursor), width);
23365
23366 /* Then see if frame has specified a specific blink off cursor type. */
23367 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23368 {
23369 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23370 return FRAME_BLINK_OFF_CURSOR (f);
23371 }
23372
23373 #if 0
23374 /* Some people liked having a permanently visible blinking cursor,
23375 while others had very strong opinions against it. So it was
23376 decided to remove it. KFS 2003-09-03 */
23377
23378 /* Finally perform built-in cursor blinking:
23379 filled box <-> hollow box
23380 wide [h]bar <-> narrow [h]bar
23381 narrow [h]bar <-> no cursor
23382 other type <-> no cursor */
23383
23384 if (cursor_type == FILLED_BOX_CURSOR)
23385 return HOLLOW_BOX_CURSOR;
23386
23387 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23388 {
23389 *width = 1;
23390 return cursor_type;
23391 }
23392 #endif
23393
23394 return NO_CURSOR;
23395 }
23396
23397
23398 #ifdef HAVE_WINDOW_SYSTEM
23399
23400 /* Notice when the text cursor of window W has been completely
23401 overwritten by a drawing operation that outputs glyphs in AREA
23402 starting at X0 and ending at X1 in the line starting at Y0 and
23403 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23404 the rest of the line after X0 has been written. Y coordinates
23405 are window-relative. */
23406
23407 static void
23408 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23409 struct window *w;
23410 enum glyph_row_area area;
23411 int x0, y0, x1, y1;
23412 {
23413 int cx0, cx1, cy0, cy1;
23414 struct glyph_row *row;
23415
23416 if (!w->phys_cursor_on_p)
23417 return;
23418 if (area != TEXT_AREA)
23419 return;
23420
23421 if (w->phys_cursor.vpos < 0
23422 || w->phys_cursor.vpos >= w->current_matrix->nrows
23423 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23424 !(row->enabled_p && row->displays_text_p)))
23425 return;
23426
23427 if (row->cursor_in_fringe_p)
23428 {
23429 row->cursor_in_fringe_p = 0;
23430 draw_fringe_bitmap (w, row, row->reversed_p);
23431 w->phys_cursor_on_p = 0;
23432 return;
23433 }
23434
23435 cx0 = w->phys_cursor.x;
23436 cx1 = cx0 + w->phys_cursor_width;
23437 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23438 return;
23439
23440 /* The cursor image will be completely removed from the
23441 screen if the output area intersects the cursor area in
23442 y-direction. When we draw in [y0 y1[, and some part of
23443 the cursor is at y < y0, that part must have been drawn
23444 before. When scrolling, the cursor is erased before
23445 actually scrolling, so we don't come here. When not
23446 scrolling, the rows above the old cursor row must have
23447 changed, and in this case these rows must have written
23448 over the cursor image.
23449
23450 Likewise if part of the cursor is below y1, with the
23451 exception of the cursor being in the first blank row at
23452 the buffer and window end because update_text_area
23453 doesn't draw that row. (Except when it does, but
23454 that's handled in update_text_area.) */
23455
23456 cy0 = w->phys_cursor.y;
23457 cy1 = cy0 + w->phys_cursor_height;
23458 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23459 return;
23460
23461 w->phys_cursor_on_p = 0;
23462 }
23463
23464 #endif /* HAVE_WINDOW_SYSTEM */
23465
23466 \f
23467 /************************************************************************
23468 Mouse Face
23469 ************************************************************************/
23470
23471 #ifdef HAVE_WINDOW_SYSTEM
23472
23473 /* EXPORT for RIF:
23474 Fix the display of area AREA of overlapping row ROW in window W
23475 with respect to the overlapping part OVERLAPS. */
23476
23477 void
23478 x_fix_overlapping_area (w, row, area, overlaps)
23479 struct window *w;
23480 struct glyph_row *row;
23481 enum glyph_row_area area;
23482 int overlaps;
23483 {
23484 int i, x;
23485
23486 BLOCK_INPUT;
23487
23488 x = 0;
23489 for (i = 0; i < row->used[area];)
23490 {
23491 if (row->glyphs[area][i].overlaps_vertically_p)
23492 {
23493 int start = i, start_x = x;
23494
23495 do
23496 {
23497 x += row->glyphs[area][i].pixel_width;
23498 ++i;
23499 }
23500 while (i < row->used[area]
23501 && row->glyphs[area][i].overlaps_vertically_p);
23502
23503 draw_glyphs (w, start_x, row, area,
23504 start, i,
23505 DRAW_NORMAL_TEXT, overlaps);
23506 }
23507 else
23508 {
23509 x += row->glyphs[area][i].pixel_width;
23510 ++i;
23511 }
23512 }
23513
23514 UNBLOCK_INPUT;
23515 }
23516
23517
23518 /* EXPORT:
23519 Draw the cursor glyph of window W in glyph row ROW. See the
23520 comment of draw_glyphs for the meaning of HL. */
23521
23522 void
23523 draw_phys_cursor_glyph (w, row, hl)
23524 struct window *w;
23525 struct glyph_row *row;
23526 enum draw_glyphs_face hl;
23527 {
23528 /* If cursor hpos is out of bounds, don't draw garbage. This can
23529 happen in mini-buffer windows when switching between echo area
23530 glyphs and mini-buffer. */
23531 if ((row->reversed_p
23532 ? (w->phys_cursor.hpos >= 0)
23533 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23534 {
23535 int on_p = w->phys_cursor_on_p;
23536 int x1;
23537 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23538 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23539 hl, 0);
23540 w->phys_cursor_on_p = on_p;
23541
23542 if (hl == DRAW_CURSOR)
23543 w->phys_cursor_width = x1 - w->phys_cursor.x;
23544 /* When we erase the cursor, and ROW is overlapped by other
23545 rows, make sure that these overlapping parts of other rows
23546 are redrawn. */
23547 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23548 {
23549 w->phys_cursor_width = x1 - w->phys_cursor.x;
23550
23551 if (row > w->current_matrix->rows
23552 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23553 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23554 OVERLAPS_ERASED_CURSOR);
23555
23556 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23557 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23558 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23559 OVERLAPS_ERASED_CURSOR);
23560 }
23561 }
23562 }
23563
23564
23565 /* EXPORT:
23566 Erase the image of a cursor of window W from the screen. */
23567
23568 void
23569 erase_phys_cursor (w)
23570 struct window *w;
23571 {
23572 struct frame *f = XFRAME (w->frame);
23573 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23574 int hpos = w->phys_cursor.hpos;
23575 int vpos = w->phys_cursor.vpos;
23576 int mouse_face_here_p = 0;
23577 struct glyph_matrix *active_glyphs = w->current_matrix;
23578 struct glyph_row *cursor_row;
23579 struct glyph *cursor_glyph;
23580 enum draw_glyphs_face hl;
23581
23582 /* No cursor displayed or row invalidated => nothing to do on the
23583 screen. */
23584 if (w->phys_cursor_type == NO_CURSOR)
23585 goto mark_cursor_off;
23586
23587 /* VPOS >= active_glyphs->nrows means that window has been resized.
23588 Don't bother to erase the cursor. */
23589 if (vpos >= active_glyphs->nrows)
23590 goto mark_cursor_off;
23591
23592 /* If row containing cursor is marked invalid, there is nothing we
23593 can do. */
23594 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23595 if (!cursor_row->enabled_p)
23596 goto mark_cursor_off;
23597
23598 /* If line spacing is > 0, old cursor may only be partially visible in
23599 window after split-window. So adjust visible height. */
23600 cursor_row->visible_height = min (cursor_row->visible_height,
23601 window_text_bottom_y (w) - cursor_row->y);
23602
23603 /* If row is completely invisible, don't attempt to delete a cursor which
23604 isn't there. This can happen if cursor is at top of a window, and
23605 we switch to a buffer with a header line in that window. */
23606 if (cursor_row->visible_height <= 0)
23607 goto mark_cursor_off;
23608
23609 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23610 if (cursor_row->cursor_in_fringe_p)
23611 {
23612 cursor_row->cursor_in_fringe_p = 0;
23613 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23614 goto mark_cursor_off;
23615 }
23616
23617 /* This can happen when the new row is shorter than the old one.
23618 In this case, either draw_glyphs or clear_end_of_line
23619 should have cleared the cursor. Note that we wouldn't be
23620 able to erase the cursor in this case because we don't have a
23621 cursor glyph at hand. */
23622 if ((cursor_row->reversed_p
23623 ? (w->phys_cursor.hpos < 0)
23624 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23625 goto mark_cursor_off;
23626
23627 /* If the cursor is in the mouse face area, redisplay that when
23628 we clear the cursor. */
23629 if (! NILP (dpyinfo->mouse_face_window)
23630 && w == XWINDOW (dpyinfo->mouse_face_window)
23631 && (vpos > dpyinfo->mouse_face_beg_row
23632 || (vpos == dpyinfo->mouse_face_beg_row
23633 && hpos >= dpyinfo->mouse_face_beg_col))
23634 && (vpos < dpyinfo->mouse_face_end_row
23635 || (vpos == dpyinfo->mouse_face_end_row
23636 && hpos < dpyinfo->mouse_face_end_col))
23637 /* Don't redraw the cursor's spot in mouse face if it is at the
23638 end of a line (on a newline). The cursor appears there, but
23639 mouse highlighting does not. */
23640 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23641 mouse_face_here_p = 1;
23642
23643 /* Maybe clear the display under the cursor. */
23644 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23645 {
23646 int x, y, left_x;
23647 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23648 int width;
23649
23650 cursor_glyph = get_phys_cursor_glyph (w);
23651 if (cursor_glyph == NULL)
23652 goto mark_cursor_off;
23653
23654 width = cursor_glyph->pixel_width;
23655 left_x = window_box_left_offset (w, TEXT_AREA);
23656 x = w->phys_cursor.x;
23657 if (x < left_x)
23658 width -= left_x - x;
23659 width = min (width, window_box_width (w, TEXT_AREA) - x);
23660 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23661 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23662
23663 if (width > 0)
23664 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23665 }
23666
23667 /* Erase the cursor by redrawing the character underneath it. */
23668 if (mouse_face_here_p)
23669 hl = DRAW_MOUSE_FACE;
23670 else
23671 hl = DRAW_NORMAL_TEXT;
23672 draw_phys_cursor_glyph (w, cursor_row, hl);
23673
23674 mark_cursor_off:
23675 w->phys_cursor_on_p = 0;
23676 w->phys_cursor_type = NO_CURSOR;
23677 }
23678
23679
23680 /* EXPORT:
23681 Display or clear cursor of window W. If ON is zero, clear the
23682 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23683 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23684
23685 void
23686 display_and_set_cursor (w, on, hpos, vpos, x, y)
23687 struct window *w;
23688 int on, hpos, vpos, x, y;
23689 {
23690 struct frame *f = XFRAME (w->frame);
23691 int new_cursor_type;
23692 int new_cursor_width;
23693 int active_cursor;
23694 struct glyph_row *glyph_row;
23695 struct glyph *glyph;
23696
23697 /* This is pointless on invisible frames, and dangerous on garbaged
23698 windows and frames; in the latter case, the frame or window may
23699 be in the midst of changing its size, and x and y may be off the
23700 window. */
23701 if (! FRAME_VISIBLE_P (f)
23702 || FRAME_GARBAGED_P (f)
23703 || vpos >= w->current_matrix->nrows
23704 || hpos >= w->current_matrix->matrix_w)
23705 return;
23706
23707 /* If cursor is off and we want it off, return quickly. */
23708 if (!on && !w->phys_cursor_on_p)
23709 return;
23710
23711 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23712 /* If cursor row is not enabled, we don't really know where to
23713 display the cursor. */
23714 if (!glyph_row->enabled_p)
23715 {
23716 w->phys_cursor_on_p = 0;
23717 return;
23718 }
23719
23720 glyph = NULL;
23721 if (!glyph_row->exact_window_width_line_p
23722 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23723 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23724
23725 xassert (interrupt_input_blocked);
23726
23727 /* Set new_cursor_type to the cursor we want to be displayed. */
23728 new_cursor_type = get_window_cursor_type (w, glyph,
23729 &new_cursor_width, &active_cursor);
23730
23731 /* If cursor is currently being shown and we don't want it to be or
23732 it is in the wrong place, or the cursor type is not what we want,
23733 erase it. */
23734 if (w->phys_cursor_on_p
23735 && (!on
23736 || w->phys_cursor.x != x
23737 || w->phys_cursor.y != y
23738 || new_cursor_type != w->phys_cursor_type
23739 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23740 && new_cursor_width != w->phys_cursor_width)))
23741 erase_phys_cursor (w);
23742
23743 /* Don't check phys_cursor_on_p here because that flag is only set
23744 to zero in some cases where we know that the cursor has been
23745 completely erased, to avoid the extra work of erasing the cursor
23746 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23747 still not be visible, or it has only been partly erased. */
23748 if (on)
23749 {
23750 w->phys_cursor_ascent = glyph_row->ascent;
23751 w->phys_cursor_height = glyph_row->height;
23752
23753 /* Set phys_cursor_.* before x_draw_.* is called because some
23754 of them may need the information. */
23755 w->phys_cursor.x = x;
23756 w->phys_cursor.y = glyph_row->y;
23757 w->phys_cursor.hpos = hpos;
23758 w->phys_cursor.vpos = vpos;
23759 }
23760
23761 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23762 new_cursor_type, new_cursor_width,
23763 on, active_cursor);
23764 }
23765
23766
23767 /* Switch the display of W's cursor on or off, according to the value
23768 of ON. */
23769
23770 void
23771 update_window_cursor (w, on)
23772 struct window *w;
23773 int on;
23774 {
23775 /* Don't update cursor in windows whose frame is in the process
23776 of being deleted. */
23777 if (w->current_matrix)
23778 {
23779 BLOCK_INPUT;
23780 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23781 w->phys_cursor.x, w->phys_cursor.y);
23782 UNBLOCK_INPUT;
23783 }
23784 }
23785
23786
23787 /* Call update_window_cursor with parameter ON_P on all leaf windows
23788 in the window tree rooted at W. */
23789
23790 static void
23791 update_cursor_in_window_tree (w, on_p)
23792 struct window *w;
23793 int on_p;
23794 {
23795 while (w)
23796 {
23797 if (!NILP (w->hchild))
23798 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23799 else if (!NILP (w->vchild))
23800 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23801 else
23802 update_window_cursor (w, on_p);
23803
23804 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23805 }
23806 }
23807
23808
23809 /* EXPORT:
23810 Display the cursor on window W, or clear it, according to ON_P.
23811 Don't change the cursor's position. */
23812
23813 void
23814 x_update_cursor (f, on_p)
23815 struct frame *f;
23816 int on_p;
23817 {
23818 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23819 }
23820
23821
23822 /* EXPORT:
23823 Clear the cursor of window W to background color, and mark the
23824 cursor as not shown. This is used when the text where the cursor
23825 is about to be rewritten. */
23826
23827 void
23828 x_clear_cursor (w)
23829 struct window *w;
23830 {
23831 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23832 update_window_cursor (w, 0);
23833 }
23834
23835
23836 /* EXPORT:
23837 Display the active region described by mouse_face_* according to DRAW. */
23838
23839 void
23840 show_mouse_face (dpyinfo, draw)
23841 Display_Info *dpyinfo;
23842 enum draw_glyphs_face draw;
23843 {
23844 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23845 struct frame *f = XFRAME (WINDOW_FRAME (w));
23846
23847 if (/* If window is in the process of being destroyed, don't bother
23848 to do anything. */
23849 w->current_matrix != NULL
23850 /* Don't update mouse highlight if hidden */
23851 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23852 /* Recognize when we are called to operate on rows that don't exist
23853 anymore. This can happen when a window is split. */
23854 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23855 {
23856 int phys_cursor_on_p = w->phys_cursor_on_p;
23857 struct glyph_row *row, *first, *last;
23858
23859 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23860 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23861
23862 for (row = first; row <= last && row->enabled_p; ++row)
23863 {
23864 int start_hpos, end_hpos, start_x;
23865
23866 /* For all but the first row, the highlight starts at column 0. */
23867 if (row == first)
23868 {
23869 start_hpos = dpyinfo->mouse_face_beg_col;
23870 start_x = dpyinfo->mouse_face_beg_x;
23871 }
23872 else
23873 {
23874 start_hpos = 0;
23875 start_x = 0;
23876 }
23877
23878 if (row == last)
23879 end_hpos = dpyinfo->mouse_face_end_col;
23880 else
23881 {
23882 end_hpos = row->used[TEXT_AREA];
23883 if (draw == DRAW_NORMAL_TEXT)
23884 row->fill_line_p = 1; /* Clear to end of line */
23885 }
23886
23887 if (end_hpos > start_hpos)
23888 {
23889 draw_glyphs (w, start_x, row, TEXT_AREA,
23890 start_hpos, end_hpos,
23891 draw, 0);
23892
23893 row->mouse_face_p
23894 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23895 }
23896 }
23897
23898 /* When we've written over the cursor, arrange for it to
23899 be displayed again. */
23900 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23901 {
23902 BLOCK_INPUT;
23903 display_and_set_cursor (w, 1,
23904 w->phys_cursor.hpos, w->phys_cursor.vpos,
23905 w->phys_cursor.x, w->phys_cursor.y);
23906 UNBLOCK_INPUT;
23907 }
23908 }
23909
23910 /* Change the mouse cursor. */
23911 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23912 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23913 else if (draw == DRAW_MOUSE_FACE)
23914 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23915 else
23916 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23917 }
23918
23919 /* EXPORT:
23920 Clear out the mouse-highlighted active region.
23921 Redraw it un-highlighted first. Value is non-zero if mouse
23922 face was actually drawn unhighlighted. */
23923
23924 int
23925 clear_mouse_face (dpyinfo)
23926 Display_Info *dpyinfo;
23927 {
23928 int cleared = 0;
23929
23930 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23931 {
23932 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23933 cleared = 1;
23934 }
23935
23936 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23937 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23938 dpyinfo->mouse_face_window = Qnil;
23939 dpyinfo->mouse_face_overlay = Qnil;
23940 return cleared;
23941 }
23942
23943
23944 /* EXPORT:
23945 Non-zero if physical cursor of window W is within mouse face. */
23946
23947 int
23948 cursor_in_mouse_face_p (w)
23949 struct window *w;
23950 {
23951 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23952 int in_mouse_face = 0;
23953
23954 if (WINDOWP (dpyinfo->mouse_face_window)
23955 && XWINDOW (dpyinfo->mouse_face_window) == w)
23956 {
23957 int hpos = w->phys_cursor.hpos;
23958 int vpos = w->phys_cursor.vpos;
23959
23960 if (vpos >= dpyinfo->mouse_face_beg_row
23961 && vpos <= dpyinfo->mouse_face_end_row
23962 && (vpos > dpyinfo->mouse_face_beg_row
23963 || hpos >= dpyinfo->mouse_face_beg_col)
23964 && (vpos < dpyinfo->mouse_face_end_row
23965 || hpos < dpyinfo->mouse_face_end_col
23966 || dpyinfo->mouse_face_past_end))
23967 in_mouse_face = 1;
23968 }
23969
23970 return in_mouse_face;
23971 }
23972
23973
23974
23975 \f
23976 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23977 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23978 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23979 for the overlay or run of text properties specifying the mouse
23980 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23981 before-string and after-string that must also be highlighted.
23982 DISPLAY_STRING, if non-nil, is a display string that may cover some
23983 or all of the highlighted text. */
23984
23985 static void
23986 mouse_face_from_buffer_pos (Lisp_Object window,
23987 Display_Info *dpyinfo,
23988 EMACS_INT mouse_charpos,
23989 EMACS_INT start_charpos,
23990 EMACS_INT end_charpos,
23991 Lisp_Object before_string,
23992 Lisp_Object after_string,
23993 Lisp_Object display_string)
23994 {
23995 struct window *w = XWINDOW (window);
23996 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23997 struct glyph_row *row;
23998 struct glyph *glyph, *end;
23999 EMACS_INT ignore;
24000 int x;
24001
24002 xassert (NILP (display_string) || STRINGP (display_string));
24003 xassert (NILP (before_string) || STRINGP (before_string));
24004 xassert (NILP (after_string) || STRINGP (after_string));
24005
24006 /* Find the first highlighted glyph. */
24007 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
24008 {
24009 dpyinfo->mouse_face_beg_col = 0;
24010 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
24011 dpyinfo->mouse_face_beg_x = first->x;
24012 dpyinfo->mouse_face_beg_y = first->y;
24013 }
24014 else
24015 {
24016 row = row_containing_pos (w, start_charpos, first, NULL, 0);
24017 if (row == NULL)
24018 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24019
24020 /* If the before-string or display-string contains newlines,
24021 row_containing_pos skips to its last row. Move back. */
24022 if (!NILP (before_string) || !NILP (display_string))
24023 {
24024 struct glyph_row *prev;
24025 while ((prev = row - 1, prev >= first)
24026 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24027 && prev->used[TEXT_AREA] > 0)
24028 {
24029 struct glyph *beg = prev->glyphs[TEXT_AREA];
24030 glyph = beg + prev->used[TEXT_AREA];
24031 while (--glyph >= beg && INTEGERP (glyph->object));
24032 if (glyph < beg
24033 || !(EQ (glyph->object, before_string)
24034 || EQ (glyph->object, display_string)))
24035 break;
24036 row = prev;
24037 }
24038 }
24039
24040 glyph = row->glyphs[TEXT_AREA];
24041 end = glyph + row->used[TEXT_AREA];
24042 x = row->x;
24043 dpyinfo->mouse_face_beg_y = row->y;
24044 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24045
24046 /* Skip truncation glyphs at the start of the glyph row. */
24047 if (row->displays_text_p)
24048 for (; glyph < end
24049 && INTEGERP (glyph->object)
24050 && glyph->charpos < 0;
24051 ++glyph)
24052 x += glyph->pixel_width;
24053
24054 /* Scan the glyph row, stopping before BEFORE_STRING or
24055 DISPLAY_STRING or START_CHARPOS. */
24056 for (; glyph < end
24057 && !INTEGERP (glyph->object)
24058 && !EQ (glyph->object, before_string)
24059 && !EQ (glyph->object, display_string)
24060 && !(BUFFERP (glyph->object)
24061 && glyph->charpos >= start_charpos);
24062 ++glyph)
24063 x += glyph->pixel_width;
24064
24065 dpyinfo->mouse_face_beg_x = x;
24066 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
24067 }
24068
24069 /* Find the last highlighted glyph. */
24070 row = row_containing_pos (w, end_charpos, first, NULL, 0);
24071 if (row == NULL)
24072 {
24073 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24074 dpyinfo->mouse_face_past_end = 1;
24075 }
24076 else if (!NILP (after_string))
24077 {
24078 /* If the after-string has newlines, advance to its last row. */
24079 struct glyph_row *next;
24080 struct glyph_row *last
24081 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24082
24083 for (next = row + 1;
24084 next <= last
24085 && next->used[TEXT_AREA] > 0
24086 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24087 ++next)
24088 row = next;
24089 }
24090
24091 glyph = row->glyphs[TEXT_AREA];
24092 end = glyph + row->used[TEXT_AREA];
24093 x = row->x;
24094 dpyinfo->mouse_face_end_y = row->y;
24095 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24096
24097 /* Skip truncation glyphs at the start of the row. */
24098 if (row->displays_text_p)
24099 for (; glyph < end
24100 && INTEGERP (glyph->object)
24101 && glyph->charpos < 0;
24102 ++glyph)
24103 x += glyph->pixel_width;
24104
24105 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
24106 AFTER_STRING. */
24107 for (; glyph < end
24108 && !INTEGERP (glyph->object)
24109 && !EQ (glyph->object, after_string)
24110 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
24111 ++glyph)
24112 x += glyph->pixel_width;
24113
24114 /* If we found AFTER_STRING, consume it and stop. */
24115 if (EQ (glyph->object, after_string))
24116 {
24117 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
24118 x += glyph->pixel_width;
24119 }
24120 else
24121 {
24122 /* If there's no after-string, we must check if we overshot,
24123 which might be the case if we stopped after a string glyph.
24124 That glyph may belong to a before-string or display-string
24125 associated with the end position, which must not be
24126 highlighted. */
24127 Lisp_Object prev_object;
24128 EMACS_INT pos;
24129
24130 while (glyph > row->glyphs[TEXT_AREA])
24131 {
24132 prev_object = (glyph - 1)->object;
24133 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
24134 break;
24135
24136 pos = string_buffer_position (w, prev_object, end_charpos);
24137 if (pos && pos < end_charpos)
24138 break;
24139
24140 for (; glyph > row->glyphs[TEXT_AREA]
24141 && EQ ((glyph - 1)->object, prev_object);
24142 --glyph)
24143 x -= (glyph - 1)->pixel_width;
24144 }
24145 }
24146
24147 dpyinfo->mouse_face_end_x = x;
24148 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24149 dpyinfo->mouse_face_window = window;
24150 dpyinfo->mouse_face_face_id
24151 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24152 mouse_charpos + 1,
24153 !dpyinfo->mouse_face_hidden, -1);
24154 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24155 }
24156
24157
24158 /* Find the position of the glyph for position POS in OBJECT in
24159 window W's current matrix, and return in *X, *Y the pixel
24160 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24161
24162 RIGHT_P non-zero means return the position of the right edge of the
24163 glyph, RIGHT_P zero means return the left edge position.
24164
24165 If no glyph for POS exists in the matrix, return the position of
24166 the glyph with the next smaller position that is in the matrix, if
24167 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24168 exists in the matrix, return the position of the glyph with the
24169 next larger position in OBJECT.
24170
24171 Value is non-zero if a glyph was found. */
24172
24173 static int
24174 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
24175 struct window *w;
24176 EMACS_INT pos;
24177 Lisp_Object object;
24178 int *hpos, *vpos, *x, *y;
24179 int right_p;
24180 {
24181 int yb = window_text_bottom_y (w);
24182 struct glyph_row *r;
24183 struct glyph *best_glyph = NULL;
24184 struct glyph_row *best_row = NULL;
24185 int best_x = 0;
24186
24187 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24188 r->enabled_p && r->y < yb;
24189 ++r)
24190 {
24191 struct glyph *g = r->glyphs[TEXT_AREA];
24192 struct glyph *e = g + r->used[TEXT_AREA];
24193 int gx;
24194
24195 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24196 if (EQ (g->object, object))
24197 {
24198 if (g->charpos == pos)
24199 {
24200 best_glyph = g;
24201 best_x = gx;
24202 best_row = r;
24203 goto found;
24204 }
24205 else if (best_glyph == NULL
24206 || ((eabs (g->charpos - pos)
24207 < eabs (best_glyph->charpos - pos))
24208 && (right_p
24209 ? g->charpos < pos
24210 : g->charpos > pos)))
24211 {
24212 best_glyph = g;
24213 best_x = gx;
24214 best_row = r;
24215 }
24216 }
24217 }
24218
24219 found:
24220
24221 if (best_glyph)
24222 {
24223 *x = best_x;
24224 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24225
24226 if (right_p)
24227 {
24228 *x += best_glyph->pixel_width;
24229 ++*hpos;
24230 }
24231
24232 *y = best_row->y;
24233 *vpos = best_row - w->current_matrix->rows;
24234 }
24235
24236 return best_glyph != NULL;
24237 }
24238
24239
24240 /* See if position X, Y is within a hot-spot of an image. */
24241
24242 static int
24243 on_hot_spot_p (hot_spot, x, y)
24244 Lisp_Object hot_spot;
24245 int x, y;
24246 {
24247 if (!CONSP (hot_spot))
24248 return 0;
24249
24250 if (EQ (XCAR (hot_spot), Qrect))
24251 {
24252 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24253 Lisp_Object rect = XCDR (hot_spot);
24254 Lisp_Object tem;
24255 if (!CONSP (rect))
24256 return 0;
24257 if (!CONSP (XCAR (rect)))
24258 return 0;
24259 if (!CONSP (XCDR (rect)))
24260 return 0;
24261 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24262 return 0;
24263 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24264 return 0;
24265 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24266 return 0;
24267 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24268 return 0;
24269 return 1;
24270 }
24271 else if (EQ (XCAR (hot_spot), Qcircle))
24272 {
24273 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24274 Lisp_Object circ = XCDR (hot_spot);
24275 Lisp_Object lr, lx0, ly0;
24276 if (CONSP (circ)
24277 && CONSP (XCAR (circ))
24278 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24279 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24280 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24281 {
24282 double r = XFLOATINT (lr);
24283 double dx = XINT (lx0) - x;
24284 double dy = XINT (ly0) - y;
24285 return (dx * dx + dy * dy <= r * r);
24286 }
24287 }
24288 else if (EQ (XCAR (hot_spot), Qpoly))
24289 {
24290 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24291 if (VECTORP (XCDR (hot_spot)))
24292 {
24293 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24294 Lisp_Object *poly = v->contents;
24295 int n = v->size;
24296 int i;
24297 int inside = 0;
24298 Lisp_Object lx, ly;
24299 int x0, y0;
24300
24301 /* Need an even number of coordinates, and at least 3 edges. */
24302 if (n < 6 || n & 1)
24303 return 0;
24304
24305 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24306 If count is odd, we are inside polygon. Pixels on edges
24307 may or may not be included depending on actual geometry of the
24308 polygon. */
24309 if ((lx = poly[n-2], !INTEGERP (lx))
24310 || (ly = poly[n-1], !INTEGERP (lx)))
24311 return 0;
24312 x0 = XINT (lx), y0 = XINT (ly);
24313 for (i = 0; i < n; i += 2)
24314 {
24315 int x1 = x0, y1 = y0;
24316 if ((lx = poly[i], !INTEGERP (lx))
24317 || (ly = poly[i+1], !INTEGERP (ly)))
24318 return 0;
24319 x0 = XINT (lx), y0 = XINT (ly);
24320
24321 /* Does this segment cross the X line? */
24322 if (x0 >= x)
24323 {
24324 if (x1 >= x)
24325 continue;
24326 }
24327 else if (x1 < x)
24328 continue;
24329 if (y > y0 && y > y1)
24330 continue;
24331 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24332 inside = !inside;
24333 }
24334 return inside;
24335 }
24336 }
24337 return 0;
24338 }
24339
24340 Lisp_Object
24341 find_hot_spot (map, x, y)
24342 Lisp_Object map;
24343 int x, y;
24344 {
24345 while (CONSP (map))
24346 {
24347 if (CONSP (XCAR (map))
24348 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24349 return XCAR (map);
24350 map = XCDR (map);
24351 }
24352
24353 return Qnil;
24354 }
24355
24356 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24357 3, 3, 0,
24358 doc: /* Lookup in image map MAP coordinates X and Y.
24359 An image map is an alist where each element has the format (AREA ID PLIST).
24360 An AREA is specified as either a rectangle, a circle, or a polygon:
24361 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24362 pixel coordinates of the upper left and bottom right corners.
24363 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24364 and the radius of the circle; r may be a float or integer.
24365 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24366 vector describes one corner in the polygon.
24367 Returns the alist element for the first matching AREA in MAP. */)
24368 (map, x, y)
24369 Lisp_Object map;
24370 Lisp_Object x, y;
24371 {
24372 if (NILP (map))
24373 return Qnil;
24374
24375 CHECK_NUMBER (x);
24376 CHECK_NUMBER (y);
24377
24378 return find_hot_spot (map, XINT (x), XINT (y));
24379 }
24380
24381
24382 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24383 static void
24384 define_frame_cursor1 (f, cursor, pointer)
24385 struct frame *f;
24386 Cursor cursor;
24387 Lisp_Object pointer;
24388 {
24389 /* Do not change cursor shape while dragging mouse. */
24390 if (!NILP (do_mouse_tracking))
24391 return;
24392
24393 if (!NILP (pointer))
24394 {
24395 if (EQ (pointer, Qarrow))
24396 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24397 else if (EQ (pointer, Qhand))
24398 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24399 else if (EQ (pointer, Qtext))
24400 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24401 else if (EQ (pointer, intern ("hdrag")))
24402 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24403 #ifdef HAVE_X_WINDOWS
24404 else if (EQ (pointer, intern ("vdrag")))
24405 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24406 #endif
24407 else if (EQ (pointer, intern ("hourglass")))
24408 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24409 else if (EQ (pointer, Qmodeline))
24410 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24411 else
24412 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24413 }
24414
24415 if (cursor != No_Cursor)
24416 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24417 }
24418
24419 /* Take proper action when mouse has moved to the mode or header line
24420 or marginal area AREA of window W, x-position X and y-position Y.
24421 X is relative to the start of the text display area of W, so the
24422 width of bitmap areas and scroll bars must be subtracted to get a
24423 position relative to the start of the mode line. */
24424
24425 static void
24426 note_mode_line_or_margin_highlight (window, x, y, area)
24427 Lisp_Object window;
24428 int x, y;
24429 enum window_part area;
24430 {
24431 struct window *w = XWINDOW (window);
24432 struct frame *f = XFRAME (w->frame);
24433 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24434 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24435 Lisp_Object pointer = Qnil;
24436 int charpos, dx, dy, width, height;
24437 Lisp_Object string, object = Qnil;
24438 Lisp_Object pos, help;
24439
24440 Lisp_Object mouse_face;
24441 int original_x_pixel = x;
24442 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24443 struct glyph_row *row;
24444
24445 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24446 {
24447 int x0;
24448 struct glyph *end;
24449
24450 string = mode_line_string (w, area, &x, &y, &charpos,
24451 &object, &dx, &dy, &width, &height);
24452
24453 row = (area == ON_MODE_LINE
24454 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24455 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24456
24457 /* Find glyph */
24458 if (row->mode_line_p && row->enabled_p)
24459 {
24460 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24461 end = glyph + row->used[TEXT_AREA];
24462
24463 for (x0 = original_x_pixel;
24464 glyph < end && x0 >= glyph->pixel_width;
24465 ++glyph)
24466 x0 -= glyph->pixel_width;
24467
24468 if (glyph >= end)
24469 glyph = NULL;
24470 }
24471 }
24472 else
24473 {
24474 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24475 string = marginal_area_string (w, area, &x, &y, &charpos,
24476 &object, &dx, &dy, &width, &height);
24477 }
24478
24479 help = Qnil;
24480
24481 if (IMAGEP (object))
24482 {
24483 Lisp_Object image_map, hotspot;
24484 if ((image_map = Fplist_get (XCDR (object), QCmap),
24485 !NILP (image_map))
24486 && (hotspot = find_hot_spot (image_map, dx, dy),
24487 CONSP (hotspot))
24488 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24489 {
24490 Lisp_Object area_id, plist;
24491
24492 area_id = XCAR (hotspot);
24493 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24494 If so, we could look for mouse-enter, mouse-leave
24495 properties in PLIST (and do something...). */
24496 hotspot = XCDR (hotspot);
24497 if (CONSP (hotspot)
24498 && (plist = XCAR (hotspot), CONSP (plist)))
24499 {
24500 pointer = Fplist_get (plist, Qpointer);
24501 if (NILP (pointer))
24502 pointer = Qhand;
24503 help = Fplist_get (plist, Qhelp_echo);
24504 if (!NILP (help))
24505 {
24506 help_echo_string = help;
24507 /* Is this correct? ++kfs */
24508 XSETWINDOW (help_echo_window, w);
24509 help_echo_object = w->buffer;
24510 help_echo_pos = charpos;
24511 }
24512 }
24513 }
24514 if (NILP (pointer))
24515 pointer = Fplist_get (XCDR (object), QCpointer);
24516 }
24517
24518 if (STRINGP (string))
24519 {
24520 pos = make_number (charpos);
24521 /* If we're on a string with `help-echo' text property, arrange
24522 for the help to be displayed. This is done by setting the
24523 global variable help_echo_string to the help string. */
24524 if (NILP (help))
24525 {
24526 help = Fget_text_property (pos, Qhelp_echo, string);
24527 if (!NILP (help))
24528 {
24529 help_echo_string = help;
24530 XSETWINDOW (help_echo_window, w);
24531 help_echo_object = string;
24532 help_echo_pos = charpos;
24533 }
24534 }
24535
24536 if (NILP (pointer))
24537 pointer = Fget_text_property (pos, Qpointer, string);
24538
24539 /* Change the mouse pointer according to what is under X/Y. */
24540 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24541 {
24542 Lisp_Object map;
24543 map = Fget_text_property (pos, Qlocal_map, string);
24544 if (!KEYMAPP (map))
24545 map = Fget_text_property (pos, Qkeymap, string);
24546 if (!KEYMAPP (map))
24547 cursor = dpyinfo->vertical_scroll_bar_cursor;
24548 }
24549
24550 /* Change the mouse face according to what is under X/Y. */
24551 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24552 if (!NILP (mouse_face)
24553 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24554 && glyph)
24555 {
24556 Lisp_Object b, e;
24557
24558 struct glyph * tmp_glyph;
24559
24560 int gpos;
24561 int gseq_length;
24562 int total_pixel_width;
24563 EMACS_INT ignore;
24564
24565 int vpos, hpos;
24566
24567 b = Fprevious_single_property_change (make_number (charpos + 1),
24568 Qmouse_face, string, Qnil);
24569 if (NILP (b))
24570 b = make_number (0);
24571
24572 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24573 if (NILP (e))
24574 e = make_number (SCHARS (string));
24575
24576 /* Calculate the position(glyph position: GPOS) of GLYPH in
24577 displayed string. GPOS is different from CHARPOS.
24578
24579 CHARPOS is the position of glyph in internal string
24580 object. A mode line string format has structures which
24581 is converted to a flatten by emacs lisp interpreter.
24582 The internal string is an element of the structures.
24583 The displayed string is the flatten string. */
24584 gpos = 0;
24585 if (glyph > row_start_glyph)
24586 {
24587 tmp_glyph = glyph - 1;
24588 while (tmp_glyph >= row_start_glyph
24589 && tmp_glyph->charpos >= XINT (b)
24590 && EQ (tmp_glyph->object, glyph->object))
24591 {
24592 tmp_glyph--;
24593 gpos++;
24594 }
24595 }
24596
24597 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24598 displayed string holding GLYPH.
24599
24600 GSEQ_LENGTH is different from SCHARS (STRING).
24601 SCHARS (STRING) returns the length of the internal string. */
24602 for (tmp_glyph = glyph, gseq_length = gpos;
24603 tmp_glyph->charpos < XINT (e);
24604 tmp_glyph++, gseq_length++)
24605 {
24606 if (!EQ (tmp_glyph->object, glyph->object))
24607 break;
24608 }
24609
24610 total_pixel_width = 0;
24611 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24612 total_pixel_width += tmp_glyph->pixel_width;
24613
24614 /* Pre calculation of re-rendering position */
24615 vpos = (x - gpos);
24616 hpos = (area == ON_MODE_LINE
24617 ? (w->current_matrix)->nrows - 1
24618 : 0);
24619
24620 /* If the re-rendering position is included in the last
24621 re-rendering area, we should do nothing. */
24622 if ( EQ (window, dpyinfo->mouse_face_window)
24623 && dpyinfo->mouse_face_beg_col <= vpos
24624 && vpos < dpyinfo->mouse_face_end_col
24625 && dpyinfo->mouse_face_beg_row == hpos )
24626 return;
24627
24628 if (clear_mouse_face (dpyinfo))
24629 cursor = No_Cursor;
24630
24631 dpyinfo->mouse_face_beg_col = vpos;
24632 dpyinfo->mouse_face_beg_row = hpos;
24633
24634 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24635 dpyinfo->mouse_face_beg_y = 0;
24636
24637 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24638 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24639
24640 dpyinfo->mouse_face_end_x = 0;
24641 dpyinfo->mouse_face_end_y = 0;
24642
24643 dpyinfo->mouse_face_past_end = 0;
24644 dpyinfo->mouse_face_window = window;
24645
24646 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24647 charpos,
24648 0, 0, 0, &ignore,
24649 glyph->face_id, 1);
24650 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24651
24652 if (NILP (pointer))
24653 pointer = Qhand;
24654 }
24655 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24656 clear_mouse_face (dpyinfo);
24657 }
24658 define_frame_cursor1 (f, cursor, pointer);
24659 }
24660
24661
24662 /* EXPORT:
24663 Take proper action when the mouse has moved to position X, Y on
24664 frame F as regards highlighting characters that have mouse-face
24665 properties. Also de-highlighting chars where the mouse was before.
24666 X and Y can be negative or out of range. */
24667
24668 void
24669 note_mouse_highlight (f, x, y)
24670 struct frame *f;
24671 int x, y;
24672 {
24673 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24674 enum window_part part;
24675 Lisp_Object window;
24676 struct window *w;
24677 Cursor cursor = No_Cursor;
24678 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24679 struct buffer *b;
24680
24681 /* When a menu is active, don't highlight because this looks odd. */
24682 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24683 if (popup_activated ())
24684 return;
24685 #endif
24686
24687 if (NILP (Vmouse_highlight)
24688 || !f->glyphs_initialized_p
24689 || f->pointer_invisible)
24690 return;
24691
24692 dpyinfo->mouse_face_mouse_x = x;
24693 dpyinfo->mouse_face_mouse_y = y;
24694 dpyinfo->mouse_face_mouse_frame = f;
24695
24696 if (dpyinfo->mouse_face_defer)
24697 return;
24698
24699 if (gc_in_progress)
24700 {
24701 dpyinfo->mouse_face_deferred_gc = 1;
24702 return;
24703 }
24704
24705 /* Which window is that in? */
24706 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24707
24708 /* If we were displaying active text in another window, clear that.
24709 Also clear if we move out of text area in same window. */
24710 if (! EQ (window, dpyinfo->mouse_face_window)
24711 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24712 && !NILP (dpyinfo->mouse_face_window)))
24713 clear_mouse_face (dpyinfo);
24714
24715 /* Not on a window -> return. */
24716 if (!WINDOWP (window))
24717 return;
24718
24719 /* Reset help_echo_string. It will get recomputed below. */
24720 help_echo_string = Qnil;
24721
24722 /* Convert to window-relative pixel coordinates. */
24723 w = XWINDOW (window);
24724 frame_to_window_pixel_xy (w, &x, &y);
24725
24726 /* Handle tool-bar window differently since it doesn't display a
24727 buffer. */
24728 if (EQ (window, f->tool_bar_window))
24729 {
24730 note_tool_bar_highlight (f, x, y);
24731 return;
24732 }
24733
24734 /* Mouse is on the mode, header line or margin? */
24735 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24736 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24737 {
24738 note_mode_line_or_margin_highlight (window, x, y, part);
24739 return;
24740 }
24741
24742 if (part == ON_VERTICAL_BORDER)
24743 {
24744 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24745 help_echo_string = build_string ("drag-mouse-1: resize");
24746 }
24747 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24748 || part == ON_SCROLL_BAR)
24749 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24750 else
24751 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24752
24753 /* Are we in a window whose display is up to date?
24754 And verify the buffer's text has not changed. */
24755 b = XBUFFER (w->buffer);
24756 if (part == ON_TEXT
24757 && EQ (w->window_end_valid, w->buffer)
24758 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24759 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24760 {
24761 int hpos, vpos, i, dx, dy, area;
24762 EMACS_INT pos;
24763 struct glyph *glyph;
24764 Lisp_Object object;
24765 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24766 Lisp_Object *overlay_vec = NULL;
24767 int noverlays;
24768 struct buffer *obuf;
24769 int obegv, ozv, same_region;
24770
24771 /* Find the glyph under X/Y. */
24772 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24773
24774 /* Look for :pointer property on image. */
24775 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24776 {
24777 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24778 if (img != NULL && IMAGEP (img->spec))
24779 {
24780 Lisp_Object image_map, hotspot;
24781 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24782 !NILP (image_map))
24783 && (hotspot = find_hot_spot (image_map,
24784 glyph->slice.x + dx,
24785 glyph->slice.y + dy),
24786 CONSP (hotspot))
24787 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24788 {
24789 Lisp_Object area_id, plist;
24790
24791 area_id = XCAR (hotspot);
24792 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24793 If so, we could look for mouse-enter, mouse-leave
24794 properties in PLIST (and do something...). */
24795 hotspot = XCDR (hotspot);
24796 if (CONSP (hotspot)
24797 && (plist = XCAR (hotspot), CONSP (plist)))
24798 {
24799 pointer = Fplist_get (plist, Qpointer);
24800 if (NILP (pointer))
24801 pointer = Qhand;
24802 help_echo_string = Fplist_get (plist, Qhelp_echo);
24803 if (!NILP (help_echo_string))
24804 {
24805 help_echo_window = window;
24806 help_echo_object = glyph->object;
24807 help_echo_pos = glyph->charpos;
24808 }
24809 }
24810 }
24811 if (NILP (pointer))
24812 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24813 }
24814 }
24815
24816 /* Clear mouse face if X/Y not over text. */
24817 if (glyph == NULL
24818 || area != TEXT_AREA
24819 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24820 {
24821 if (clear_mouse_face (dpyinfo))
24822 cursor = No_Cursor;
24823 if (NILP (pointer))
24824 {
24825 if (area != TEXT_AREA)
24826 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24827 else
24828 pointer = Vvoid_text_area_pointer;
24829 }
24830 goto set_cursor;
24831 }
24832
24833 pos = glyph->charpos;
24834 object = glyph->object;
24835 if (!STRINGP (object) && !BUFFERP (object))
24836 goto set_cursor;
24837
24838 /* If we get an out-of-range value, return now; avoid an error. */
24839 if (BUFFERP (object) && pos > BUF_Z (b))
24840 goto set_cursor;
24841
24842 /* Make the window's buffer temporarily current for
24843 overlays_at and compute_char_face. */
24844 obuf = current_buffer;
24845 current_buffer = b;
24846 obegv = BEGV;
24847 ozv = ZV;
24848 BEGV = BEG;
24849 ZV = Z;
24850
24851 /* Is this char mouse-active or does it have help-echo? */
24852 position = make_number (pos);
24853
24854 if (BUFFERP (object))
24855 {
24856 /* Put all the overlays we want in a vector in overlay_vec. */
24857 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24858 /* Sort overlays into increasing priority order. */
24859 noverlays = sort_overlays (overlay_vec, noverlays, w);
24860 }
24861 else
24862 noverlays = 0;
24863
24864 same_region = (EQ (window, dpyinfo->mouse_face_window)
24865 && vpos >= dpyinfo->mouse_face_beg_row
24866 && vpos <= dpyinfo->mouse_face_end_row
24867 && (vpos > dpyinfo->mouse_face_beg_row
24868 || hpos >= dpyinfo->mouse_face_beg_col)
24869 && (vpos < dpyinfo->mouse_face_end_row
24870 || hpos < dpyinfo->mouse_face_end_col
24871 || dpyinfo->mouse_face_past_end));
24872
24873 if (same_region)
24874 cursor = No_Cursor;
24875
24876 /* Check mouse-face highlighting. */
24877 if (! same_region
24878 /* If there exists an overlay with mouse-face overlapping
24879 the one we are currently highlighting, we have to
24880 check if we enter the overlapping overlay, and then
24881 highlight only that. */
24882 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24883 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24884 {
24885 /* Find the highest priority overlay with a mouse-face. */
24886 overlay = Qnil;
24887 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24888 {
24889 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24890 if (!NILP (mouse_face))
24891 overlay = overlay_vec[i];
24892 }
24893
24894 /* If we're highlighting the same overlay as before, there's
24895 no need to do that again. */
24896 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24897 goto check_help_echo;
24898 dpyinfo->mouse_face_overlay = overlay;
24899
24900 /* Clear the display of the old active region, if any. */
24901 if (clear_mouse_face (dpyinfo))
24902 cursor = No_Cursor;
24903
24904 /* If no overlay applies, get a text property. */
24905 if (NILP (overlay))
24906 mouse_face = Fget_text_property (position, Qmouse_face, object);
24907
24908 /* Next, compute the bounds of the mouse highlighting and
24909 display it. */
24910 if (!NILP (mouse_face) && STRINGP (object))
24911 {
24912 /* The mouse-highlighting comes from a display string
24913 with a mouse-face. */
24914 Lisp_Object b, e;
24915 EMACS_INT ignore;
24916
24917 b = Fprevious_single_property_change
24918 (make_number (pos + 1), Qmouse_face, object, Qnil);
24919 e = Fnext_single_property_change
24920 (position, Qmouse_face, object, Qnil);
24921 if (NILP (b))
24922 b = make_number (0);
24923 if (NILP (e))
24924 e = make_number (SCHARS (object) - 1);
24925
24926 fast_find_string_pos (w, XINT (b), object,
24927 &dpyinfo->mouse_face_beg_col,
24928 &dpyinfo->mouse_face_beg_row,
24929 &dpyinfo->mouse_face_beg_x,
24930 &dpyinfo->mouse_face_beg_y, 0);
24931 fast_find_string_pos (w, XINT (e), object,
24932 &dpyinfo->mouse_face_end_col,
24933 &dpyinfo->mouse_face_end_row,
24934 &dpyinfo->mouse_face_end_x,
24935 &dpyinfo->mouse_face_end_y, 1);
24936 dpyinfo->mouse_face_past_end = 0;
24937 dpyinfo->mouse_face_window = window;
24938 dpyinfo->mouse_face_face_id
24939 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24940 glyph->face_id, 1);
24941 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24942 cursor = No_Cursor;
24943 }
24944 else
24945 {
24946 /* The mouse-highlighting, if any, comes from an overlay
24947 or text property in the buffer. */
24948 Lisp_Object buffer, display_string;
24949
24950 if (STRINGP (object))
24951 {
24952 /* If we are on a display string with no mouse-face,
24953 check if the text under it has one. */
24954 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24955 int start = MATRIX_ROW_START_CHARPOS (r);
24956 pos = string_buffer_position (w, object, start);
24957 if (pos > 0)
24958 {
24959 mouse_face = get_char_property_and_overlay
24960 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24961 buffer = w->buffer;
24962 display_string = object;
24963 }
24964 }
24965 else
24966 {
24967 buffer = object;
24968 display_string = Qnil;
24969 }
24970
24971 if (!NILP (mouse_face))
24972 {
24973 Lisp_Object before, after;
24974 Lisp_Object before_string, after_string;
24975
24976 if (NILP (overlay))
24977 {
24978 /* Handle the text property case. */
24979 before = Fprevious_single_property_change
24980 (make_number (pos + 1), Qmouse_face, buffer,
24981 Fmarker_position (w->start));
24982 after = Fnext_single_property_change
24983 (make_number (pos), Qmouse_face, buffer,
24984 make_number (BUF_Z (XBUFFER (buffer))
24985 - XFASTINT (w->window_end_pos)));
24986 before_string = after_string = Qnil;
24987 }
24988 else
24989 {
24990 /* Handle the overlay case. */
24991 before = Foverlay_start (overlay);
24992 after = Foverlay_end (overlay);
24993 before_string = Foverlay_get (overlay, Qbefore_string);
24994 after_string = Foverlay_get (overlay, Qafter_string);
24995
24996 if (!STRINGP (before_string)) before_string = Qnil;
24997 if (!STRINGP (after_string)) after_string = Qnil;
24998 }
24999
25000 mouse_face_from_buffer_pos (window, dpyinfo, pos,
25001 XFASTINT (before),
25002 XFASTINT (after),
25003 before_string, after_string,
25004 display_string);
25005 cursor = No_Cursor;
25006 }
25007 }
25008 }
25009
25010 check_help_echo:
25011
25012 /* Look for a `help-echo' property. */
25013 if (NILP (help_echo_string)) {
25014 Lisp_Object help, overlay;
25015
25016 /* Check overlays first. */
25017 help = overlay = Qnil;
25018 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25019 {
25020 overlay = overlay_vec[i];
25021 help = Foverlay_get (overlay, Qhelp_echo);
25022 }
25023
25024 if (!NILP (help))
25025 {
25026 help_echo_string = help;
25027 help_echo_window = window;
25028 help_echo_object = overlay;
25029 help_echo_pos = pos;
25030 }
25031 else
25032 {
25033 Lisp_Object object = glyph->object;
25034 int charpos = glyph->charpos;
25035
25036 /* Try text properties. */
25037 if (STRINGP (object)
25038 && charpos >= 0
25039 && charpos < SCHARS (object))
25040 {
25041 help = Fget_text_property (make_number (charpos),
25042 Qhelp_echo, object);
25043 if (NILP (help))
25044 {
25045 /* If the string itself doesn't specify a help-echo,
25046 see if the buffer text ``under'' it does. */
25047 struct glyph_row *r
25048 = MATRIX_ROW (w->current_matrix, vpos);
25049 int start = MATRIX_ROW_START_CHARPOS (r);
25050 EMACS_INT pos = string_buffer_position (w, object, start);
25051 if (pos > 0)
25052 {
25053 help = Fget_char_property (make_number (pos),
25054 Qhelp_echo, w->buffer);
25055 if (!NILP (help))
25056 {
25057 charpos = pos;
25058 object = w->buffer;
25059 }
25060 }
25061 }
25062 }
25063 else if (BUFFERP (object)
25064 && charpos >= BEGV
25065 && charpos < ZV)
25066 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25067 object);
25068
25069 if (!NILP (help))
25070 {
25071 help_echo_string = help;
25072 help_echo_window = window;
25073 help_echo_object = object;
25074 help_echo_pos = charpos;
25075 }
25076 }
25077 }
25078
25079 /* Look for a `pointer' property. */
25080 if (NILP (pointer))
25081 {
25082 /* Check overlays first. */
25083 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25084 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25085
25086 if (NILP (pointer))
25087 {
25088 Lisp_Object object = glyph->object;
25089 int charpos = glyph->charpos;
25090
25091 /* Try text properties. */
25092 if (STRINGP (object)
25093 && charpos >= 0
25094 && charpos < SCHARS (object))
25095 {
25096 pointer = Fget_text_property (make_number (charpos),
25097 Qpointer, object);
25098 if (NILP (pointer))
25099 {
25100 /* If the string itself doesn't specify a pointer,
25101 see if the buffer text ``under'' it does. */
25102 struct glyph_row *r
25103 = MATRIX_ROW (w->current_matrix, vpos);
25104 int start = MATRIX_ROW_START_CHARPOS (r);
25105 EMACS_INT pos = string_buffer_position (w, object,
25106 start);
25107 if (pos > 0)
25108 pointer = Fget_char_property (make_number (pos),
25109 Qpointer, w->buffer);
25110 }
25111 }
25112 else if (BUFFERP (object)
25113 && charpos >= BEGV
25114 && charpos < ZV)
25115 pointer = Fget_text_property (make_number (charpos),
25116 Qpointer, object);
25117 }
25118 }
25119
25120 BEGV = obegv;
25121 ZV = ozv;
25122 current_buffer = obuf;
25123 }
25124
25125 set_cursor:
25126
25127 define_frame_cursor1 (f, cursor, pointer);
25128 }
25129
25130
25131 /* EXPORT for RIF:
25132 Clear any mouse-face on window W. This function is part of the
25133 redisplay interface, and is called from try_window_id and similar
25134 functions to ensure the mouse-highlight is off. */
25135
25136 void
25137 x_clear_window_mouse_face (w)
25138 struct window *w;
25139 {
25140 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
25141 Lisp_Object window;
25142
25143 BLOCK_INPUT;
25144 XSETWINDOW (window, w);
25145 if (EQ (window, dpyinfo->mouse_face_window))
25146 clear_mouse_face (dpyinfo);
25147 UNBLOCK_INPUT;
25148 }
25149
25150
25151 /* EXPORT:
25152 Just discard the mouse face information for frame F, if any.
25153 This is used when the size of F is changed. */
25154
25155 void
25156 cancel_mouse_face (f)
25157 struct frame *f;
25158 {
25159 Lisp_Object window;
25160 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25161
25162 window = dpyinfo->mouse_face_window;
25163 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25164 {
25165 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25166 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25167 dpyinfo->mouse_face_window = Qnil;
25168 }
25169 }
25170
25171
25172 #endif /* HAVE_WINDOW_SYSTEM */
25173
25174 \f
25175 /***********************************************************************
25176 Exposure Events
25177 ***********************************************************************/
25178
25179 #ifdef HAVE_WINDOW_SYSTEM
25180
25181 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25182 which intersects rectangle R. R is in window-relative coordinates. */
25183
25184 static void
25185 expose_area (w, row, r, area)
25186 struct window *w;
25187 struct glyph_row *row;
25188 XRectangle *r;
25189 enum glyph_row_area area;
25190 {
25191 struct glyph *first = row->glyphs[area];
25192 struct glyph *end = row->glyphs[area] + row->used[area];
25193 struct glyph *last;
25194 int first_x, start_x, x;
25195
25196 if (area == TEXT_AREA && row->fill_line_p)
25197 /* If row extends face to end of line write the whole line. */
25198 draw_glyphs (w, 0, row, area,
25199 0, row->used[area],
25200 DRAW_NORMAL_TEXT, 0);
25201 else
25202 {
25203 /* Set START_X to the window-relative start position for drawing glyphs of
25204 AREA. The first glyph of the text area can be partially visible.
25205 The first glyphs of other areas cannot. */
25206 start_x = window_box_left_offset (w, area);
25207 x = start_x;
25208 if (area == TEXT_AREA)
25209 x += row->x;
25210
25211 /* Find the first glyph that must be redrawn. */
25212 while (first < end
25213 && x + first->pixel_width < r->x)
25214 {
25215 x += first->pixel_width;
25216 ++first;
25217 }
25218
25219 /* Find the last one. */
25220 last = first;
25221 first_x = x;
25222 while (last < end
25223 && x < r->x + r->width)
25224 {
25225 x += last->pixel_width;
25226 ++last;
25227 }
25228
25229 /* Repaint. */
25230 if (last > first)
25231 draw_glyphs (w, first_x - start_x, row, area,
25232 first - row->glyphs[area], last - row->glyphs[area],
25233 DRAW_NORMAL_TEXT, 0);
25234 }
25235 }
25236
25237
25238 /* Redraw the parts of the glyph row ROW on window W intersecting
25239 rectangle R. R is in window-relative coordinates. Value is
25240 non-zero if mouse-face was overwritten. */
25241
25242 static int
25243 expose_line (w, row, r)
25244 struct window *w;
25245 struct glyph_row *row;
25246 XRectangle *r;
25247 {
25248 xassert (row->enabled_p);
25249
25250 if (row->mode_line_p || w->pseudo_window_p)
25251 draw_glyphs (w, 0, row, TEXT_AREA,
25252 0, row->used[TEXT_AREA],
25253 DRAW_NORMAL_TEXT, 0);
25254 else
25255 {
25256 if (row->used[LEFT_MARGIN_AREA])
25257 expose_area (w, row, r, LEFT_MARGIN_AREA);
25258 if (row->used[TEXT_AREA])
25259 expose_area (w, row, r, TEXT_AREA);
25260 if (row->used[RIGHT_MARGIN_AREA])
25261 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25262 draw_row_fringe_bitmaps (w, row);
25263 }
25264
25265 return row->mouse_face_p;
25266 }
25267
25268
25269 /* Redraw those parts of glyphs rows during expose event handling that
25270 overlap other rows. Redrawing of an exposed line writes over parts
25271 of lines overlapping that exposed line; this function fixes that.
25272
25273 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25274 row in W's current matrix that is exposed and overlaps other rows.
25275 LAST_OVERLAPPING_ROW is the last such row. */
25276
25277 static void
25278 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25279 struct window *w;
25280 struct glyph_row *first_overlapping_row;
25281 struct glyph_row *last_overlapping_row;
25282 XRectangle *r;
25283 {
25284 struct glyph_row *row;
25285
25286 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25287 if (row->overlapping_p)
25288 {
25289 xassert (row->enabled_p && !row->mode_line_p);
25290
25291 row->clip = r;
25292 if (row->used[LEFT_MARGIN_AREA])
25293 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25294
25295 if (row->used[TEXT_AREA])
25296 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25297
25298 if (row->used[RIGHT_MARGIN_AREA])
25299 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25300 row->clip = NULL;
25301 }
25302 }
25303
25304
25305 /* Return non-zero if W's cursor intersects rectangle R. */
25306
25307 static int
25308 phys_cursor_in_rect_p (w, r)
25309 struct window *w;
25310 XRectangle *r;
25311 {
25312 XRectangle cr, result;
25313 struct glyph *cursor_glyph;
25314 struct glyph_row *row;
25315
25316 if (w->phys_cursor.vpos >= 0
25317 && w->phys_cursor.vpos < w->current_matrix->nrows
25318 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25319 row->enabled_p)
25320 && row->cursor_in_fringe_p)
25321 {
25322 /* Cursor is in the fringe. */
25323 cr.x = window_box_right_offset (w,
25324 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25325 ? RIGHT_MARGIN_AREA
25326 : TEXT_AREA));
25327 cr.y = row->y;
25328 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25329 cr.height = row->height;
25330 return x_intersect_rectangles (&cr, r, &result);
25331 }
25332
25333 cursor_glyph = get_phys_cursor_glyph (w);
25334 if (cursor_glyph)
25335 {
25336 /* r is relative to W's box, but w->phys_cursor.x is relative
25337 to left edge of W's TEXT area. Adjust it. */
25338 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25339 cr.y = w->phys_cursor.y;
25340 cr.width = cursor_glyph->pixel_width;
25341 cr.height = w->phys_cursor_height;
25342 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25343 I assume the effect is the same -- and this is portable. */
25344 return x_intersect_rectangles (&cr, r, &result);
25345 }
25346 /* If we don't understand the format, pretend we're not in the hot-spot. */
25347 return 0;
25348 }
25349
25350
25351 /* EXPORT:
25352 Draw a vertical window border to the right of window W if W doesn't
25353 have vertical scroll bars. */
25354
25355 void
25356 x_draw_vertical_border (w)
25357 struct window *w;
25358 {
25359 struct frame *f = XFRAME (WINDOW_FRAME (w));
25360
25361 /* We could do better, if we knew what type of scroll-bar the adjacent
25362 windows (on either side) have... But we don't :-(
25363 However, I think this works ok. ++KFS 2003-04-25 */
25364
25365 /* Redraw borders between horizontally adjacent windows. Don't
25366 do it for frames with vertical scroll bars because either the
25367 right scroll bar of a window, or the left scroll bar of its
25368 neighbor will suffice as a border. */
25369 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25370 return;
25371
25372 if (!WINDOW_RIGHTMOST_P (w)
25373 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25374 {
25375 int x0, x1, y0, y1;
25376
25377 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25378 y1 -= 1;
25379
25380 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25381 x1 -= 1;
25382
25383 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25384 }
25385 else if (!WINDOW_LEFTMOST_P (w)
25386 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25387 {
25388 int x0, x1, y0, y1;
25389
25390 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25391 y1 -= 1;
25392
25393 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25394 x0 -= 1;
25395
25396 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25397 }
25398 }
25399
25400
25401 /* Redraw the part of window W intersection rectangle FR. Pixel
25402 coordinates in FR are frame-relative. Call this function with
25403 input blocked. Value is non-zero if the exposure overwrites
25404 mouse-face. */
25405
25406 static int
25407 expose_window (w, fr)
25408 struct window *w;
25409 XRectangle *fr;
25410 {
25411 struct frame *f = XFRAME (w->frame);
25412 XRectangle wr, r;
25413 int mouse_face_overwritten_p = 0;
25414
25415 /* If window is not yet fully initialized, do nothing. This can
25416 happen when toolkit scroll bars are used and a window is split.
25417 Reconfiguring the scroll bar will generate an expose for a newly
25418 created window. */
25419 if (w->current_matrix == NULL)
25420 return 0;
25421
25422 /* When we're currently updating the window, display and current
25423 matrix usually don't agree. Arrange for a thorough display
25424 later. */
25425 if (w == updated_window)
25426 {
25427 SET_FRAME_GARBAGED (f);
25428 return 0;
25429 }
25430
25431 /* Frame-relative pixel rectangle of W. */
25432 wr.x = WINDOW_LEFT_EDGE_X (w);
25433 wr.y = WINDOW_TOP_EDGE_Y (w);
25434 wr.width = WINDOW_TOTAL_WIDTH (w);
25435 wr.height = WINDOW_TOTAL_HEIGHT (w);
25436
25437 if (x_intersect_rectangles (fr, &wr, &r))
25438 {
25439 int yb = window_text_bottom_y (w);
25440 struct glyph_row *row;
25441 int cursor_cleared_p;
25442 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25443
25444 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25445 r.x, r.y, r.width, r.height));
25446
25447 /* Convert to window coordinates. */
25448 r.x -= WINDOW_LEFT_EDGE_X (w);
25449 r.y -= WINDOW_TOP_EDGE_Y (w);
25450
25451 /* Turn off the cursor. */
25452 if (!w->pseudo_window_p
25453 && phys_cursor_in_rect_p (w, &r))
25454 {
25455 x_clear_cursor (w);
25456 cursor_cleared_p = 1;
25457 }
25458 else
25459 cursor_cleared_p = 0;
25460
25461 /* Update lines intersecting rectangle R. */
25462 first_overlapping_row = last_overlapping_row = NULL;
25463 for (row = w->current_matrix->rows;
25464 row->enabled_p;
25465 ++row)
25466 {
25467 int y0 = row->y;
25468 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25469
25470 if ((y0 >= r.y && y0 < r.y + r.height)
25471 || (y1 > r.y && y1 < r.y + r.height)
25472 || (r.y >= y0 && r.y < y1)
25473 || (r.y + r.height > y0 && r.y + r.height < y1))
25474 {
25475 /* A header line may be overlapping, but there is no need
25476 to fix overlapping areas for them. KFS 2005-02-12 */
25477 if (row->overlapping_p && !row->mode_line_p)
25478 {
25479 if (first_overlapping_row == NULL)
25480 first_overlapping_row = row;
25481 last_overlapping_row = row;
25482 }
25483
25484 row->clip = fr;
25485 if (expose_line (w, row, &r))
25486 mouse_face_overwritten_p = 1;
25487 row->clip = NULL;
25488 }
25489 else if (row->overlapping_p)
25490 {
25491 /* We must redraw a row overlapping the exposed area. */
25492 if (y0 < r.y
25493 ? y0 + row->phys_height > r.y
25494 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25495 {
25496 if (first_overlapping_row == NULL)
25497 first_overlapping_row = row;
25498 last_overlapping_row = row;
25499 }
25500 }
25501
25502 if (y1 >= yb)
25503 break;
25504 }
25505
25506 /* Display the mode line if there is one. */
25507 if (WINDOW_WANTS_MODELINE_P (w)
25508 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25509 row->enabled_p)
25510 && row->y < r.y + r.height)
25511 {
25512 if (expose_line (w, row, &r))
25513 mouse_face_overwritten_p = 1;
25514 }
25515
25516 if (!w->pseudo_window_p)
25517 {
25518 /* Fix the display of overlapping rows. */
25519 if (first_overlapping_row)
25520 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25521 fr);
25522
25523 /* Draw border between windows. */
25524 x_draw_vertical_border (w);
25525
25526 /* Turn the cursor on again. */
25527 if (cursor_cleared_p)
25528 update_window_cursor (w, 1);
25529 }
25530 }
25531
25532 return mouse_face_overwritten_p;
25533 }
25534
25535
25536
25537 /* Redraw (parts) of all windows in the window tree rooted at W that
25538 intersect R. R contains frame pixel coordinates. Value is
25539 non-zero if the exposure overwrites mouse-face. */
25540
25541 static int
25542 expose_window_tree (w, r)
25543 struct window *w;
25544 XRectangle *r;
25545 {
25546 struct frame *f = XFRAME (w->frame);
25547 int mouse_face_overwritten_p = 0;
25548
25549 while (w && !FRAME_GARBAGED_P (f))
25550 {
25551 if (!NILP (w->hchild))
25552 mouse_face_overwritten_p
25553 |= expose_window_tree (XWINDOW (w->hchild), r);
25554 else if (!NILP (w->vchild))
25555 mouse_face_overwritten_p
25556 |= expose_window_tree (XWINDOW (w->vchild), r);
25557 else
25558 mouse_face_overwritten_p |= expose_window (w, r);
25559
25560 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25561 }
25562
25563 return mouse_face_overwritten_p;
25564 }
25565
25566
25567 /* EXPORT:
25568 Redisplay an exposed area of frame F. X and Y are the upper-left
25569 corner of the exposed rectangle. W and H are width and height of
25570 the exposed area. All are pixel values. W or H zero means redraw
25571 the entire frame. */
25572
25573 void
25574 expose_frame (f, x, y, w, h)
25575 struct frame *f;
25576 int x, y, w, h;
25577 {
25578 XRectangle r;
25579 int mouse_face_overwritten_p = 0;
25580
25581 TRACE ((stderr, "expose_frame "));
25582
25583 /* No need to redraw if frame will be redrawn soon. */
25584 if (FRAME_GARBAGED_P (f))
25585 {
25586 TRACE ((stderr, " garbaged\n"));
25587 return;
25588 }
25589
25590 /* If basic faces haven't been realized yet, there is no point in
25591 trying to redraw anything. This can happen when we get an expose
25592 event while Emacs is starting, e.g. by moving another window. */
25593 if (FRAME_FACE_CACHE (f) == NULL
25594 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25595 {
25596 TRACE ((stderr, " no faces\n"));
25597 return;
25598 }
25599
25600 if (w == 0 || h == 0)
25601 {
25602 r.x = r.y = 0;
25603 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25604 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25605 }
25606 else
25607 {
25608 r.x = x;
25609 r.y = y;
25610 r.width = w;
25611 r.height = h;
25612 }
25613
25614 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25615 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25616
25617 if (WINDOWP (f->tool_bar_window))
25618 mouse_face_overwritten_p
25619 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25620
25621 #ifdef HAVE_X_WINDOWS
25622 #ifndef MSDOS
25623 #ifndef USE_X_TOOLKIT
25624 if (WINDOWP (f->menu_bar_window))
25625 mouse_face_overwritten_p
25626 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25627 #endif /* not USE_X_TOOLKIT */
25628 #endif
25629 #endif
25630
25631 /* Some window managers support a focus-follows-mouse style with
25632 delayed raising of frames. Imagine a partially obscured frame,
25633 and moving the mouse into partially obscured mouse-face on that
25634 frame. The visible part of the mouse-face will be highlighted,
25635 then the WM raises the obscured frame. With at least one WM, KDE
25636 2.1, Emacs is not getting any event for the raising of the frame
25637 (even tried with SubstructureRedirectMask), only Expose events.
25638 These expose events will draw text normally, i.e. not
25639 highlighted. Which means we must redo the highlight here.
25640 Subsume it under ``we love X''. --gerd 2001-08-15 */
25641 /* Included in Windows version because Windows most likely does not
25642 do the right thing if any third party tool offers
25643 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25644 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25645 {
25646 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25647 if (f == dpyinfo->mouse_face_mouse_frame)
25648 {
25649 int x = dpyinfo->mouse_face_mouse_x;
25650 int y = dpyinfo->mouse_face_mouse_y;
25651 clear_mouse_face (dpyinfo);
25652 note_mouse_highlight (f, x, y);
25653 }
25654 }
25655 }
25656
25657
25658 /* EXPORT:
25659 Determine the intersection of two rectangles R1 and R2. Return
25660 the intersection in *RESULT. Value is non-zero if RESULT is not
25661 empty. */
25662
25663 int
25664 x_intersect_rectangles (r1, r2, result)
25665 XRectangle *r1, *r2, *result;
25666 {
25667 XRectangle *left, *right;
25668 XRectangle *upper, *lower;
25669 int intersection_p = 0;
25670
25671 /* Rearrange so that R1 is the left-most rectangle. */
25672 if (r1->x < r2->x)
25673 left = r1, right = r2;
25674 else
25675 left = r2, right = r1;
25676
25677 /* X0 of the intersection is right.x0, if this is inside R1,
25678 otherwise there is no intersection. */
25679 if (right->x <= left->x + left->width)
25680 {
25681 result->x = right->x;
25682
25683 /* The right end of the intersection is the minimum of the
25684 the right ends of left and right. */
25685 result->width = (min (left->x + left->width, right->x + right->width)
25686 - result->x);
25687
25688 /* Same game for Y. */
25689 if (r1->y < r2->y)
25690 upper = r1, lower = r2;
25691 else
25692 upper = r2, lower = r1;
25693
25694 /* The upper end of the intersection is lower.y0, if this is inside
25695 of upper. Otherwise, there is no intersection. */
25696 if (lower->y <= upper->y + upper->height)
25697 {
25698 result->y = lower->y;
25699
25700 /* The lower end of the intersection is the minimum of the lower
25701 ends of upper and lower. */
25702 result->height = (min (lower->y + lower->height,
25703 upper->y + upper->height)
25704 - result->y);
25705 intersection_p = 1;
25706 }
25707 }
25708
25709 return intersection_p;
25710 }
25711
25712 #endif /* HAVE_WINDOW_SYSTEM */
25713
25714 \f
25715 /***********************************************************************
25716 Initialization
25717 ***********************************************************************/
25718
25719 void
25720 syms_of_xdisp ()
25721 {
25722 Vwith_echo_area_save_vector = Qnil;
25723 staticpro (&Vwith_echo_area_save_vector);
25724
25725 Vmessage_stack = Qnil;
25726 staticpro (&Vmessage_stack);
25727
25728 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25729 staticpro (&Qinhibit_redisplay);
25730
25731 message_dolog_marker1 = Fmake_marker ();
25732 staticpro (&message_dolog_marker1);
25733 message_dolog_marker2 = Fmake_marker ();
25734 staticpro (&message_dolog_marker2);
25735 message_dolog_marker3 = Fmake_marker ();
25736 staticpro (&message_dolog_marker3);
25737
25738 #if GLYPH_DEBUG
25739 defsubr (&Sdump_frame_glyph_matrix);
25740 defsubr (&Sdump_glyph_matrix);
25741 defsubr (&Sdump_glyph_row);
25742 defsubr (&Sdump_tool_bar_row);
25743 defsubr (&Strace_redisplay);
25744 defsubr (&Strace_to_stderr);
25745 #endif
25746 #ifdef HAVE_WINDOW_SYSTEM
25747 defsubr (&Stool_bar_lines_needed);
25748 defsubr (&Slookup_image_map);
25749 #endif
25750 defsubr (&Sformat_mode_line);
25751 defsubr (&Sinvisible_p);
25752
25753 staticpro (&Qmenu_bar_update_hook);
25754 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25755
25756 staticpro (&Qoverriding_terminal_local_map);
25757 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25758
25759 staticpro (&Qoverriding_local_map);
25760 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25761
25762 staticpro (&Qwindow_scroll_functions);
25763 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25764
25765 staticpro (&Qwindow_text_change_functions);
25766 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25767
25768 staticpro (&Qredisplay_end_trigger_functions);
25769 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25770
25771 staticpro (&Qinhibit_point_motion_hooks);
25772 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25773
25774 Qeval = intern_c_string ("eval");
25775 staticpro (&Qeval);
25776
25777 QCdata = intern_c_string (":data");
25778 staticpro (&QCdata);
25779 Qdisplay = intern_c_string ("display");
25780 staticpro (&Qdisplay);
25781 Qspace_width = intern_c_string ("space-width");
25782 staticpro (&Qspace_width);
25783 Qraise = intern_c_string ("raise");
25784 staticpro (&Qraise);
25785 Qslice = intern_c_string ("slice");
25786 staticpro (&Qslice);
25787 Qspace = intern_c_string ("space");
25788 staticpro (&Qspace);
25789 Qmargin = intern_c_string ("margin");
25790 staticpro (&Qmargin);
25791 Qpointer = intern_c_string ("pointer");
25792 staticpro (&Qpointer);
25793 Qleft_margin = intern_c_string ("left-margin");
25794 staticpro (&Qleft_margin);
25795 Qright_margin = intern_c_string ("right-margin");
25796 staticpro (&Qright_margin);
25797 Qcenter = intern_c_string ("center");
25798 staticpro (&Qcenter);
25799 Qline_height = intern_c_string ("line-height");
25800 staticpro (&Qline_height);
25801 QCalign_to = intern_c_string (":align-to");
25802 staticpro (&QCalign_to);
25803 QCrelative_width = intern_c_string (":relative-width");
25804 staticpro (&QCrelative_width);
25805 QCrelative_height = intern_c_string (":relative-height");
25806 staticpro (&QCrelative_height);
25807 QCeval = intern_c_string (":eval");
25808 staticpro (&QCeval);
25809 QCpropertize = intern_c_string (":propertize");
25810 staticpro (&QCpropertize);
25811 QCfile = intern_c_string (":file");
25812 staticpro (&QCfile);
25813 Qfontified = intern_c_string ("fontified");
25814 staticpro (&Qfontified);
25815 Qfontification_functions = intern_c_string ("fontification-functions");
25816 staticpro (&Qfontification_functions);
25817 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25818 staticpro (&Qtrailing_whitespace);
25819 Qescape_glyph = intern_c_string ("escape-glyph");
25820 staticpro (&Qescape_glyph);
25821 Qnobreak_space = intern_c_string ("nobreak-space");
25822 staticpro (&Qnobreak_space);
25823 Qimage = intern_c_string ("image");
25824 staticpro (&Qimage);
25825 Qtext = intern_c_string ("text");
25826 staticpro (&Qtext);
25827 Qboth = intern_c_string ("both");
25828 staticpro (&Qboth);
25829 Qboth_horiz = intern_c_string ("both-horiz");
25830 staticpro (&Qboth_horiz);
25831 QCmap = intern_c_string (":map");
25832 staticpro (&QCmap);
25833 QCpointer = intern_c_string (":pointer");
25834 staticpro (&QCpointer);
25835 Qrect = intern_c_string ("rect");
25836 staticpro (&Qrect);
25837 Qcircle = intern_c_string ("circle");
25838 staticpro (&Qcircle);
25839 Qpoly = intern_c_string ("poly");
25840 staticpro (&Qpoly);
25841 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25842 staticpro (&Qmessage_truncate_lines);
25843 Qgrow_only = intern_c_string ("grow-only");
25844 staticpro (&Qgrow_only);
25845 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25846 staticpro (&Qinhibit_menubar_update);
25847 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25848 staticpro (&Qinhibit_eval_during_redisplay);
25849 Qposition = intern_c_string ("position");
25850 staticpro (&Qposition);
25851 Qbuffer_position = intern_c_string ("buffer-position");
25852 staticpro (&Qbuffer_position);
25853 Qobject = intern_c_string ("object");
25854 staticpro (&Qobject);
25855 Qbar = intern_c_string ("bar");
25856 staticpro (&Qbar);
25857 Qhbar = intern_c_string ("hbar");
25858 staticpro (&Qhbar);
25859 Qbox = intern_c_string ("box");
25860 staticpro (&Qbox);
25861 Qhollow = intern_c_string ("hollow");
25862 staticpro (&Qhollow);
25863 Qhand = intern_c_string ("hand");
25864 staticpro (&Qhand);
25865 Qarrow = intern_c_string ("arrow");
25866 staticpro (&Qarrow);
25867 Qtext = intern_c_string ("text");
25868 staticpro (&Qtext);
25869 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25870 staticpro (&Qrisky_local_variable);
25871 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25872 staticpro (&Qinhibit_free_realized_faces);
25873
25874 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25875 Fcons (intern_c_string ("void-variable"), Qnil)),
25876 Qnil);
25877 staticpro (&list_of_error);
25878
25879 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25880 staticpro (&Qlast_arrow_position);
25881 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25882 staticpro (&Qlast_arrow_string);
25883
25884 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25885 staticpro (&Qoverlay_arrow_string);
25886 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25887 staticpro (&Qoverlay_arrow_bitmap);
25888
25889 echo_buffer[0] = echo_buffer[1] = Qnil;
25890 staticpro (&echo_buffer[0]);
25891 staticpro (&echo_buffer[1]);
25892
25893 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25894 staticpro (&echo_area_buffer[0]);
25895 staticpro (&echo_area_buffer[1]);
25896
25897 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25898 staticpro (&Vmessages_buffer_name);
25899
25900 mode_line_proptrans_alist = Qnil;
25901 staticpro (&mode_line_proptrans_alist);
25902 mode_line_string_list = Qnil;
25903 staticpro (&mode_line_string_list);
25904 mode_line_string_face = Qnil;
25905 staticpro (&mode_line_string_face);
25906 mode_line_string_face_prop = Qnil;
25907 staticpro (&mode_line_string_face_prop);
25908 Vmode_line_unwind_vector = Qnil;
25909 staticpro (&Vmode_line_unwind_vector);
25910
25911 help_echo_string = Qnil;
25912 staticpro (&help_echo_string);
25913 help_echo_object = Qnil;
25914 staticpro (&help_echo_object);
25915 help_echo_window = Qnil;
25916 staticpro (&help_echo_window);
25917 previous_help_echo_string = Qnil;
25918 staticpro (&previous_help_echo_string);
25919 help_echo_pos = -1;
25920
25921 Qright_to_left = intern_c_string ("right-to-left");
25922 staticpro (&Qright_to_left);
25923 Qleft_to_right = intern_c_string ("left-to-right");
25924 staticpro (&Qleft_to_right);
25925
25926 #ifdef HAVE_WINDOW_SYSTEM
25927 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25928 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25929 For example, if a block cursor is over a tab, it will be drawn as
25930 wide as that tab on the display. */);
25931 x_stretch_cursor_p = 0;
25932 #endif
25933
25934 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25935 doc: /* *Non-nil means highlight trailing whitespace.
25936 The face used for trailing whitespace is `trailing-whitespace'. */);
25937 Vshow_trailing_whitespace = Qnil;
25938
25939 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25940 doc: /* *Control highlighting of nobreak space and soft hyphen.
25941 A value of t means highlight the character itself (for nobreak space,
25942 use face `nobreak-space').
25943 A value of nil means no highlighting.
25944 Other values mean display the escape glyph followed by an ordinary
25945 space or ordinary hyphen. */);
25946 Vnobreak_char_display = Qt;
25947
25948 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25949 doc: /* *The pointer shape to show in void text areas.
25950 A value of nil means to show the text pointer. Other options are `arrow',
25951 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25952 Vvoid_text_area_pointer = Qarrow;
25953
25954 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25955 doc: /* Non-nil means don't actually do any redisplay.
25956 This is used for internal purposes. */);
25957 Vinhibit_redisplay = Qnil;
25958
25959 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25960 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25961 Vglobal_mode_string = Qnil;
25962
25963 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25964 doc: /* Marker for where to display an arrow on top of the buffer text.
25965 This must be the beginning of a line in order to work.
25966 See also `overlay-arrow-string'. */);
25967 Voverlay_arrow_position = Qnil;
25968
25969 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25970 doc: /* String to display as an arrow in non-window frames.
25971 See also `overlay-arrow-position'. */);
25972 Voverlay_arrow_string = make_pure_c_string ("=>");
25973
25974 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25975 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25976 The symbols on this list are examined during redisplay to determine
25977 where to display overlay arrows. */);
25978 Voverlay_arrow_variable_list
25979 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25980
25981 DEFVAR_INT ("scroll-step", &scroll_step,
25982 doc: /* *The number of lines to try scrolling a window by when point moves out.
25983 If that fails to bring point back on frame, point is centered instead.
25984 If this is zero, point is always centered after it moves off frame.
25985 If you want scrolling to always be a line at a time, you should set
25986 `scroll-conservatively' to a large value rather than set this to 1. */);
25987
25988 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25989 doc: /* *Scroll up to this many lines, to bring point back on screen.
25990 If point moves off-screen, redisplay will scroll by up to
25991 `scroll-conservatively' lines in order to bring point just barely
25992 onto the screen again. If that cannot be done, then redisplay
25993 recenters point as usual.
25994
25995 A value of zero means always recenter point if it moves off screen. */);
25996 scroll_conservatively = 0;
25997
25998 DEFVAR_INT ("scroll-margin", &scroll_margin,
25999 doc: /* *Number of lines of margin at the top and bottom of a window.
26000 Recenter the window whenever point gets within this many lines
26001 of the top or bottom of the window. */);
26002 scroll_margin = 0;
26003
26004 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
26005 doc: /* Pixels per inch value for non-window system displays.
26006 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26007 Vdisplay_pixels_per_inch = make_float (72.0);
26008
26009 #if GLYPH_DEBUG
26010 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
26011 #endif
26012
26013 DEFVAR_LISP ("truncate-partial-width-windows",
26014 &Vtruncate_partial_width_windows,
26015 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26016 For an integer value, truncate lines in each window narrower than the
26017 full frame width, provided the window width is less than that integer;
26018 otherwise, respect the value of `truncate-lines'.
26019
26020 For any other non-nil value, truncate lines in all windows that do
26021 not span the full frame width.
26022
26023 A value of nil means to respect the value of `truncate-lines'.
26024
26025 If `word-wrap' is enabled, you might want to reduce this. */);
26026 Vtruncate_partial_width_windows = make_number (50);
26027
26028 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
26029 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26030 Any other value means to use the appropriate face, `mode-line',
26031 `header-line', or `menu' respectively. */);
26032 mode_line_inverse_video = 1;
26033
26034 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
26035 doc: /* *Maximum buffer size for which line number should be displayed.
26036 If the buffer is bigger than this, the line number does not appear
26037 in the mode line. A value of nil means no limit. */);
26038 Vline_number_display_limit = Qnil;
26039
26040 DEFVAR_INT ("line-number-display-limit-width",
26041 &line_number_display_limit_width,
26042 doc: /* *Maximum line width (in characters) for line number display.
26043 If the average length of the lines near point is bigger than this, then the
26044 line number may be omitted from the mode line. */);
26045 line_number_display_limit_width = 200;
26046
26047 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
26048 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26049 highlight_nonselected_windows = 0;
26050
26051 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
26052 doc: /* Non-nil if more than one frame is visible on this display.
26053 Minibuffer-only frames don't count, but iconified frames do.
26054 This variable is not guaranteed to be accurate except while processing
26055 `frame-title-format' and `icon-title-format'. */);
26056
26057 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
26058 doc: /* Template for displaying the title bar of visible frames.
26059 \(Assuming the window manager supports this feature.)
26060
26061 This variable has the same structure as `mode-line-format', except that
26062 the %c and %l constructs are ignored. It is used only on frames for
26063 which no explicit name has been set \(see `modify-frame-parameters'). */);
26064
26065 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
26066 doc: /* Template for displaying the title bar of an iconified frame.
26067 \(Assuming the window manager supports this feature.)
26068 This variable has the same structure as `mode-line-format' (which see),
26069 and is used only on frames for which no explicit name has been set
26070 \(see `modify-frame-parameters'). */);
26071 Vicon_title_format
26072 = Vframe_title_format
26073 = pure_cons (intern_c_string ("multiple-frames"),
26074 pure_cons (make_pure_c_string ("%b"),
26075 pure_cons (pure_cons (empty_unibyte_string,
26076 pure_cons (intern_c_string ("invocation-name"),
26077 pure_cons (make_pure_c_string ("@"),
26078 pure_cons (intern_c_string ("system-name"),
26079 Qnil)))),
26080 Qnil)));
26081
26082 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
26083 doc: /* Maximum number of lines to keep in the message log buffer.
26084 If nil, disable message logging. If t, log messages but don't truncate
26085 the buffer when it becomes large. */);
26086 Vmessage_log_max = make_number (100);
26087
26088 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
26089 doc: /* Functions called before redisplay, if window sizes have changed.
26090 The value should be a list of functions that take one argument.
26091 Just before redisplay, for each frame, if any of its windows have changed
26092 size since the last redisplay, or have been split or deleted,
26093 all the functions in the list are called, with the frame as argument. */);
26094 Vwindow_size_change_functions = Qnil;
26095
26096 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
26097 doc: /* List of functions to call before redisplaying a window with scrolling.
26098 Each function is called with two arguments, the window and its new
26099 display-start position. Note that these functions are also called by
26100 `set-window-buffer'. Also note that the value of `window-end' is not
26101 valid when these functions are called. */);
26102 Vwindow_scroll_functions = Qnil;
26103
26104 DEFVAR_LISP ("window-text-change-functions",
26105 &Vwindow_text_change_functions,
26106 doc: /* Functions to call in redisplay when text in the window might change. */);
26107 Vwindow_text_change_functions = Qnil;
26108
26109 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
26110 doc: /* Functions called when redisplay of a window reaches the end trigger.
26111 Each function is called with two arguments, the window and the end trigger value.
26112 See `set-window-redisplay-end-trigger'. */);
26113 Vredisplay_end_trigger_functions = Qnil;
26114
26115 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
26116 doc: /* *Non-nil means autoselect window with mouse pointer.
26117 If nil, do not autoselect windows.
26118 A positive number means delay autoselection by that many seconds: a
26119 window is autoselected only after the mouse has remained in that
26120 window for the duration of the delay.
26121 A negative number has a similar effect, but causes windows to be
26122 autoselected only after the mouse has stopped moving. \(Because of
26123 the way Emacs compares mouse events, you will occasionally wait twice
26124 that time before the window gets selected.\)
26125 Any other value means to autoselect window instantaneously when the
26126 mouse pointer enters it.
26127
26128 Autoselection selects the minibuffer only if it is active, and never
26129 unselects the minibuffer if it is active.
26130
26131 When customizing this variable make sure that the actual value of
26132 `focus-follows-mouse' matches the behavior of your window manager. */);
26133 Vmouse_autoselect_window = Qnil;
26134
26135 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
26136 doc: /* *Non-nil means automatically resize tool-bars.
26137 This dynamically changes the tool-bar's height to the minimum height
26138 that is needed to make all tool-bar items visible.
26139 If value is `grow-only', the tool-bar's height is only increased
26140 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26141 Vauto_resize_tool_bars = Qt;
26142
26143 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
26144 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26145 auto_raise_tool_bar_buttons_p = 1;
26146
26147 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
26148 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26149 make_cursor_line_fully_visible_p = 1;
26150
26151 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
26152 doc: /* *Border below tool-bar in pixels.
26153 If an integer, use it as the height of the border.
26154 If it is one of `internal-border-width' or `border-width', use the
26155 value of the corresponding frame parameter.
26156 Otherwise, no border is added below the tool-bar. */);
26157 Vtool_bar_border = Qinternal_border_width;
26158
26159 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
26160 doc: /* *Margin around tool-bar buttons in pixels.
26161 If an integer, use that for both horizontal and vertical margins.
26162 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26163 HORZ specifying the horizontal margin, and VERT specifying the
26164 vertical margin. */);
26165 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26166
26167 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
26168 doc: /* *Relief thickness of tool-bar buttons. */);
26169 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26170
26171 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
26172 doc: /* *Tool bar style to use.
26173 It can be one of
26174 image - show images only
26175 text - show text only
26176 both - show both, text under image
26177 both-horiz - show text to the right of the image
26178 any other - use system default or image if no system default. */);
26179 Vtool_bar_style = Qnil;
26180
26181 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26182 doc: /* *Maximum number of characters a label can have to be shown.
26183 The tool bar style must also show labels for this to have any effect, see
26184 `tool-bar-style'. */);
26185 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26186
26187 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26188 doc: /* List of functions to call to fontify regions of text.
26189 Each function is called with one argument POS. Functions must
26190 fontify a region starting at POS in the current buffer, and give
26191 fontified regions the property `fontified'. */);
26192 Vfontification_functions = Qnil;
26193 Fmake_variable_buffer_local (Qfontification_functions);
26194
26195 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26196 &unibyte_display_via_language_environment,
26197 doc: /* *Non-nil means display unibyte text according to language environment.
26198 Specifically, this means that raw bytes in the range 160-255 decimal
26199 are displayed by converting them to the equivalent multibyte characters
26200 according to the current language environment. As a result, they are
26201 displayed according to the current fontset.
26202
26203 Note that this variable affects only how these bytes are displayed,
26204 but does not change the fact they are interpreted as raw bytes. */);
26205 unibyte_display_via_language_environment = 0;
26206
26207 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26208 doc: /* *Maximum height for resizing mini-windows.
26209 If a float, it specifies a fraction of the mini-window frame's height.
26210 If an integer, it specifies a number of lines. */);
26211 Vmax_mini_window_height = make_float (0.25);
26212
26213 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26214 doc: /* *How to resize mini-windows.
26215 A value of nil means don't automatically resize mini-windows.
26216 A value of t means resize them to fit the text displayed in them.
26217 A value of `grow-only', the default, means let mini-windows grow
26218 only, until their display becomes empty, at which point the windows
26219 go back to their normal size. */);
26220 Vresize_mini_windows = Qgrow_only;
26221
26222 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26223 doc: /* Alist specifying how to blink the cursor off.
26224 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26225 `cursor-type' frame-parameter or variable equals ON-STATE,
26226 comparing using `equal', Emacs uses OFF-STATE to specify
26227 how to blink it off. ON-STATE and OFF-STATE are values for
26228 the `cursor-type' frame parameter.
26229
26230 If a frame's ON-STATE has no entry in this list,
26231 the frame's other specifications determine how to blink the cursor off. */);
26232 Vblink_cursor_alist = Qnil;
26233
26234 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26235 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26236 automatic_hscrolling_p = 1;
26237 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26238 staticpro (&Qauto_hscroll_mode);
26239
26240 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26241 doc: /* *How many columns away from the window edge point is allowed to get
26242 before automatic hscrolling will horizontally scroll the window. */);
26243 hscroll_margin = 5;
26244
26245 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26246 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26247 When point is less than `hscroll-margin' columns from the window
26248 edge, automatic hscrolling will scroll the window by the amount of columns
26249 determined by this variable. If its value is a positive integer, scroll that
26250 many columns. If it's a positive floating-point number, it specifies the
26251 fraction of the window's width to scroll. If it's nil or zero, point will be
26252 centered horizontally after the scroll. Any other value, including negative
26253 numbers, are treated as if the value were zero.
26254
26255 Automatic hscrolling always moves point outside the scroll margin, so if
26256 point was more than scroll step columns inside the margin, the window will
26257 scroll more than the value given by the scroll step.
26258
26259 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26260 and `scroll-right' overrides this variable's effect. */);
26261 Vhscroll_step = make_number (0);
26262
26263 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26264 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26265 Bind this around calls to `message' to let it take effect. */);
26266 message_truncate_lines = 0;
26267
26268 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26269 doc: /* Normal hook run to update the menu bar definitions.
26270 Redisplay runs this hook before it redisplays the menu bar.
26271 This is used to update submenus such as Buffers,
26272 whose contents depend on various data. */);
26273 Vmenu_bar_update_hook = Qnil;
26274
26275 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26276 doc: /* Frame for which we are updating a menu.
26277 The enable predicate for a menu binding should check this variable. */);
26278 Vmenu_updating_frame = Qnil;
26279
26280 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26281 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26282 inhibit_menubar_update = 0;
26283
26284 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26285 doc: /* Prefix prepended to all continuation lines at display time.
26286 The value may be a string, an image, or a stretch-glyph; it is
26287 interpreted in the same way as the value of a `display' text property.
26288
26289 This variable is overridden by any `wrap-prefix' text or overlay
26290 property.
26291
26292 To add a prefix to non-continuation lines, use `line-prefix'. */);
26293 Vwrap_prefix = Qnil;
26294 staticpro (&Qwrap_prefix);
26295 Qwrap_prefix = intern_c_string ("wrap-prefix");
26296 Fmake_variable_buffer_local (Qwrap_prefix);
26297
26298 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26299 doc: /* Prefix prepended to all non-continuation lines at display time.
26300 The value may be a string, an image, or a stretch-glyph; it is
26301 interpreted in the same way as the value of a `display' text property.
26302
26303 This variable is overridden by any `line-prefix' text or overlay
26304 property.
26305
26306 To add a prefix to continuation lines, use `wrap-prefix'. */);
26307 Vline_prefix = Qnil;
26308 staticpro (&Qline_prefix);
26309 Qline_prefix = intern_c_string ("line-prefix");
26310 Fmake_variable_buffer_local (Qline_prefix);
26311
26312 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26313 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26314 inhibit_eval_during_redisplay = 0;
26315
26316 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26317 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26318 inhibit_free_realized_faces = 0;
26319
26320 #if GLYPH_DEBUG
26321 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26322 doc: /* Inhibit try_window_id display optimization. */);
26323 inhibit_try_window_id = 0;
26324
26325 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26326 doc: /* Inhibit try_window_reusing display optimization. */);
26327 inhibit_try_window_reusing = 0;
26328
26329 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26330 doc: /* Inhibit try_cursor_movement display optimization. */);
26331 inhibit_try_cursor_movement = 0;
26332 #endif /* GLYPH_DEBUG */
26333
26334 DEFVAR_INT ("overline-margin", &overline_margin,
26335 doc: /* *Space between overline and text, in pixels.
26336 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26337 margin to the caracter height. */);
26338 overline_margin = 2;
26339
26340 DEFVAR_INT ("underline-minimum-offset",
26341 &underline_minimum_offset,
26342 doc: /* Minimum distance between baseline and underline.
26343 This can improve legibility of underlined text at small font sizes,
26344 particularly when using variable `x-use-underline-position-properties'
26345 with fonts that specify an UNDERLINE_POSITION relatively close to the
26346 baseline. The default value is 1. */);
26347 underline_minimum_offset = 1;
26348
26349 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26350 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26351 display_hourglass_p = 1;
26352
26353 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26354 doc: /* *Seconds to wait before displaying an hourglass pointer.
26355 Value must be an integer or float. */);
26356 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26357
26358 hourglass_atimer = NULL;
26359 hourglass_shown_p = 0;
26360 }
26361
26362
26363 /* Initialize this module when Emacs starts. */
26364
26365 void
26366 init_xdisp ()
26367 {
26368 Lisp_Object root_window;
26369 struct window *mini_w;
26370
26371 current_header_line_height = current_mode_line_height = -1;
26372
26373 CHARPOS (this_line_start_pos) = 0;
26374
26375 mini_w = XWINDOW (minibuf_window);
26376 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26377
26378 if (!noninteractive)
26379 {
26380 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26381 int i;
26382
26383 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26384 set_window_height (root_window,
26385 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26386 0);
26387 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26388 set_window_height (minibuf_window, 1, 0);
26389
26390 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26391 mini_w->total_cols = make_number (FRAME_COLS (f));
26392
26393 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26394 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26395 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26396
26397 /* The default ellipsis glyphs `...'. */
26398 for (i = 0; i < 3; ++i)
26399 default_invis_vector[i] = make_number ('.');
26400 }
26401
26402 {
26403 /* Allocate the buffer for frame titles.
26404 Also used for `format-mode-line'. */
26405 int size = 100;
26406 mode_line_noprop_buf = (char *) xmalloc (size);
26407 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26408 mode_line_noprop_ptr = mode_line_noprop_buf;
26409 mode_line_target = MODE_LINE_DISPLAY;
26410 }
26411
26412 help_echo_showing_p = 0;
26413 }
26414
26415 /* Since w32 does not support atimers, it defines its own implementation of
26416 the following three functions in w32fns.c. */
26417 #ifndef WINDOWSNT
26418
26419 /* Platform-independent portion of hourglass implementation. */
26420
26421 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26422 int
26423 hourglass_started ()
26424 {
26425 return hourglass_shown_p || hourglass_atimer != NULL;
26426 }
26427
26428 /* Cancel a currently active hourglass timer, and start a new one. */
26429 void
26430 start_hourglass ()
26431 {
26432 #if defined (HAVE_WINDOW_SYSTEM)
26433 EMACS_TIME delay;
26434 int secs, usecs = 0;
26435
26436 cancel_hourglass ();
26437
26438 if (INTEGERP (Vhourglass_delay)
26439 && XINT (Vhourglass_delay) > 0)
26440 secs = XFASTINT (Vhourglass_delay);
26441 else if (FLOATP (Vhourglass_delay)
26442 && XFLOAT_DATA (Vhourglass_delay) > 0)
26443 {
26444 Lisp_Object tem;
26445 tem = Ftruncate (Vhourglass_delay, Qnil);
26446 secs = XFASTINT (tem);
26447 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26448 }
26449 else
26450 secs = DEFAULT_HOURGLASS_DELAY;
26451
26452 EMACS_SET_SECS_USECS (delay, secs, usecs);
26453 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26454 show_hourglass, NULL);
26455 #endif
26456 }
26457
26458
26459 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26460 shown. */
26461 void
26462 cancel_hourglass ()
26463 {
26464 #if defined (HAVE_WINDOW_SYSTEM)
26465 if (hourglass_atimer)
26466 {
26467 cancel_atimer (hourglass_atimer);
26468 hourglass_atimer = NULL;
26469 }
26470
26471 if (hourglass_shown_p)
26472 hide_hourglass ();
26473 #endif
26474 }
26475 #endif /* ! WINDOWSNT */
26476
26477 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26478 (do not change this comment) */