Convert more function definitions to standard C.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
249
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
262
263 #include "font.h"
264
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
268
269 #define INFINITY 10000000
270
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar (struct frame *f, int, int);
274 extern int pending_menu_activation;
275 #endif
276
277 extern int interrupt_input;
278 extern int command_loop_level;
279
280 extern Lisp_Object do_mouse_tracking;
281
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
284
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
287
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
294
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
306
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
309
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
312
313 Lisp_Object Qrisky_local_variable;
314
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
317
318 /* Functions called to fontify regions of text. */
319
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
322
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
326
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
329
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
332
333 int auto_raise_tool_bar_buttons_p;
334
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
336
337 int make_cursor_line_fully_visible_p;
338
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
342
343 Lisp_Object Vtool_bar_border;
344
345 /* Margin around tool bar buttons in pixels. */
346
347 Lisp_Object Vtool_bar_button_margin;
348
349 /* Thickness of shadow to draw around tool bar buttons. */
350
351 EMACS_INT tool_bar_button_relief;
352
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
355
356 If value is `grow-only', only make tool-bar bigger. */
357
358 Lisp_Object Vauto_resize_tool_bars;
359
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
361
362 Lisp_Object Vtool_bar_style;
363
364 /* Maximum number of characters a label can have to be shown. */
365
366 EMACS_INT tool_bar_max_label_size;
367
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
371
372 int x_stretch_cursor_p;
373
374 /* Non-nil means don't actually do any redisplay. */
375
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
377
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
379
380 int inhibit_eval_during_redisplay;
381
382 /* Names of text properties relevant for redisplay. */
383
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
386
387 /* Symbols used in text property values. */
388
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
400
401 /* Non-nil means highlight trailing whitespace. */
402
403 Lisp_Object Vshow_trailing_whitespace;
404
405 /* Non-nil means escape non-break space and hyphens. */
406
407 Lisp_Object Vnobreak_char_display;
408
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
411
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
414
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
423
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
427
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
430
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
433
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
437
438 Lisp_Object Vvoid_text_area_pointer;
439
440 /* Name of the face used to highlight trailing whitespace. */
441
442 Lisp_Object Qtrailing_whitespace;
443
444 /* Name and number of the face used to highlight escape glyphs. */
445
446 Lisp_Object Qescape_glyph;
447
448 /* Name and number of the face used to highlight non-breaking spaces. */
449
450 Lisp_Object Qnobreak_space;
451
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
454
455 Lisp_Object Qimage;
456
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
460
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
463
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
466
467 int noninteractive_need_newline;
468
469 /* Non-zero means print newline to message log before next message. */
470
471 static int message_log_need_newline;
472
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
479 \f
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
484
485 static struct text_pos this_line_start_pos;
486
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
489
490 static struct text_pos this_line_end_pos;
491
492 /* The vertical positions and the height of this line. */
493
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
497
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
500
501 static int this_line_start_x;
502
503 /* Buffer that this_line_.* variables are referring to. */
504
505 static struct buffer *this_line_buffer;
506
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
509
510 Lisp_Object Vtruncate_partial_width_windows;
511
512 /* A flag to control how to display unibyte 8-bit character. */
513
514 int unibyte_display_via_language_environment;
515
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
519
520 int multiple_frames;
521
522 Lisp_Object Vglobal_mode_string;
523
524
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
528
529 Lisp_Object Voverlay_arrow_variable_list;
530
531 /* Marker for where to display an arrow on top of the buffer text. */
532
533 Lisp_Object Voverlay_arrow_position;
534
535 /* String to display for the arrow. Only used on terminal frames. */
536
537 Lisp_Object Voverlay_arrow_string;
538
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
543
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
545
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
548
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
550
551 /* Like mode-line-format, but for the title bar on a visible frame. */
552
553 Lisp_Object Vframe_title_format;
554
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
556
557 Lisp_Object Vicon_title_format;
558
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
562
563 static Lisp_Object Vwindow_size_change_functions;
564
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
566
567 /* Nonzero if an overlay arrow has been displayed in this window. */
568
569 static int overlay_arrow_seen;
570
571 /* Nonzero means highlight the region even in nonselected windows. */
572
573 int highlight_nonselected_windows;
574
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
577
578 static EMACS_INT scroll_step;
579
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
582
583 static EMACS_INT scroll_conservatively;
584
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
589
590 EMACS_INT scroll_margin;
591
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
595
596 int buffer_shared;
597
598 /* Vector containing glyphs for an ellipsis `...'. */
599
600 static Lisp_Object default_invis_vector[3];
601
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
605
606 This variable is deprecated. */
607
608 int mode_line_inverse_video;
609
610 /* Prompt to display in front of the mini-buffer contents. */
611
612 Lisp_Object minibuf_prompt;
613
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
616
617 int minibuf_prompt_width;
618
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
622
623 Lisp_Object echo_area_window;
624
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
629
630 Lisp_Object Vmessage_stack;
631
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
634
635 int message_enable_multibyte;
636
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
638
639 int update_mode_lines;
640
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
643
644 int windows_or_buffers_changed;
645
646 /* Nonzero means a frame's cursor type has been changed. */
647
648 int cursor_type_changed;
649
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
652
653 int line_number_displayed;
654
655 /* Maximum buffer size for which to display line numbers. */
656
657 Lisp_Object Vline_number_display_limit;
658
659 /* Line width to consider when repositioning for line number display. */
660
661 static EMACS_INT line_number_display_limit_width;
662
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
665
666 Lisp_Object Vmessage_log_max;
667
668 /* The name of the *Messages* buffer, a string. */
669
670 static Lisp_Object Vmessages_buffer_name;
671
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
674
675 Lisp_Object echo_area_buffer[2];
676
677 /* The buffers referenced from echo_area_buffer. */
678
679 static Lisp_Object echo_buffer[2];
680
681 /* A vector saved used in with_area_buffer to reduce consing. */
682
683 static Lisp_Object Vwith_echo_area_save_vector;
684
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
687
688 static int display_last_displayed_message_p;
689
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
692
693 int message_buf_print;
694
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
696
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
699
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
702
703 Lisp_Object Vmenu_updating_frame;
704
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
708
709 Lisp_Object Vmax_mini_window_height;
710
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
713
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
716
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
719
720 static int message_cleared_p;
721
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
724
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
727
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
731
732 /* Ascent and height of the last line processed by move_it_to. */
733
734 static int last_max_ascent, last_height;
735
736 /* Non-zero if there's a help-echo in the echo area. */
737
738 int help_echo_showing_p;
739
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
743
744 int current_mode_line_height, current_header_line_height;
745
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
751
752 #define TEXT_PROP_DISTANCE_LIMIT 100
753
754 #if GLYPH_DEBUG
755
756 /* Variables to turn off display optimizations from Lisp. */
757
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
760
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
763
764 int trace_redisplay_p;
765
766 #endif /* GLYPH_DEBUG */
767
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
771
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
776
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
779
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
782
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
786
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
789
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
794
795 Lisp_Object Vresize_mini_windows;
796
797 /* Buffer being redisplayed -- for redisplay_window_error. */
798
799 struct buffer *displayed_buffer;
800
801 /* Space between overline and text. */
802
803 EMACS_INT overline_margin;
804
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
808
809 EMACS_INT underline_minimum_offset;
810
811 /* Value returned from text property handlers (see below). */
812
813 enum prop_handled
814 {
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
819 };
820
821 /* A description of text properties that redisplay is interested
822 in. */
823
824 struct props
825 {
826 /* The name of the property. */
827 Lisp_Object *name;
828
829 /* A unique index for the property. */
830 enum prop_idx idx;
831
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) (struct it *it);
835 };
836
837 static enum prop_handled handle_face_prop (struct it *);
838 static enum prop_handled handle_invisible_prop (struct it *);
839 static enum prop_handled handle_display_prop (struct it *);
840 static enum prop_handled handle_composition_prop (struct it *);
841 static enum prop_handled handle_overlay_change (struct it *);
842 static enum prop_handled handle_fontified_prop (struct it *);
843
844 /* Properties handled by iterators. */
845
846 static struct props it_props[] =
847 {
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
856 };
857
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
860
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
862
863 /* Enumeration returned by some move_it_.* functions internally. */
864
865 enum move_it_result
866 {
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
869
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
872
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
875
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
879
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
883
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
886 };
887
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
892
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
895
896 /* Similarly for the image cache. */
897
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
902
903 /* Non-zero while redisplay_internal is in progress. */
904
905 int redisplaying_p;
906
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
910
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
913
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
916
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
921
922 /* Temporary variable for XTread_socket. */
923
924 Lisp_Object previous_help_echo_string;
925
926 /* Null glyph slice */
927
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
929
930 /* Platform-independent portion of hourglass implementation. */
931
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
934
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
937
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
941
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
944
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
948
949 \f
950 /* Function prototypes. */
951
952 static void setup_for_ellipsis (struct it *, int);
953 static void mark_window_display_accurate_1 (struct window *, int);
954 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
955 static int display_prop_string_p (Lisp_Object, Lisp_Object);
956 static int cursor_row_p (struct window *, struct glyph_row *);
957 static int redisplay_mode_lines (Lisp_Object, int);
958 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
959
960 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
961
962 static void handle_line_prefix (struct it *);
963
964 static void pint2str (char *, int, int);
965 static void pint2hrstr (char *, int, int);
966 static struct text_pos run_window_scroll_functions (Lisp_Object,
967 struct text_pos);
968 static void reconsider_clip_changes (struct window *, struct buffer *);
969 static int text_outside_line_unchanged_p (struct window *, int, int);
970 static void store_mode_line_noprop_char (char);
971 static int store_mode_line_noprop (const unsigned char *, int, int);
972 static void x_consider_frame_title (Lisp_Object);
973 static void handle_stop (struct it *);
974 static void handle_stop_backwards (struct it *, EMACS_INT);
975 static int tool_bar_lines_needed (struct frame *, int *);
976 static int single_display_spec_intangible_p (Lisp_Object);
977 static void ensure_echo_area_buffers (void);
978 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
979 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
980 static int with_echo_area_buffer (struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
983 static void clear_garbaged_frames (void);
984 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
985 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
986 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
987 static int display_echo_area (struct window *);
988 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
989 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
990 static Lisp_Object unwind_redisplay (Lisp_Object);
991 static int string_char_and_length (const unsigned char *, int *);
992 static struct text_pos display_prop_end (struct it *, Lisp_Object,
993 struct text_pos);
994 static int compute_window_start_on_continuation_line (struct window *);
995 static Lisp_Object safe_eval_handler (Lisp_Object);
996 static void insert_left_trunc_glyphs (struct it *);
997 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
998 Lisp_Object);
999 static void extend_face_to_end_of_line (struct it *);
1000 static int append_space_for_newline (struct it *, int);
1001 static int cursor_row_fully_visible_p (struct window *, int, int);
1002 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
1003 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
1004 static int trailing_whitespace_p (int);
1005 static int message_log_check_duplicate (int, int, int, int);
1006 static void push_it (struct it *);
1007 static void pop_it (struct it *);
1008 static void sync_frame_with_window_matrix_rows (struct window *);
1009 static void select_frame_for_redisplay (Lisp_Object);
1010 static void redisplay_internal (int);
1011 static int echo_area_display (int);
1012 static void redisplay_windows (Lisp_Object);
1013 static void redisplay_window (Lisp_Object, int);
1014 static Lisp_Object redisplay_window_error (Lisp_Object);
1015 static Lisp_Object redisplay_window_0 (Lisp_Object);
1016 static Lisp_Object redisplay_window_1 (Lisp_Object);
1017 static int update_menu_bar (struct frame *, int, int);
1018 static int try_window_reusing_current_matrix (struct window *);
1019 static int try_window_id (struct window *);
1020 static int display_line (struct it *);
1021 static int display_mode_lines (struct window *);
1022 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
1023 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
1024 static int store_mode_line_string (char *, Lisp_Object, int, int, int, Lisp_Object);
1025 static char *decode_mode_spec (struct window *, int, int, int,
1026 Lisp_Object *);
1027 static void display_menu_bar (struct window *);
1028 static int display_count_lines (int, int, int, int, int *);
1029 static int display_string (unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1031 static void compute_line_metrics (struct it *);
1032 static void run_redisplay_end_trigger_hook (struct it *);
1033 static int get_overlay_strings (struct it *, int);
1034 static int get_overlay_strings_1 (struct it *, int, int);
1035 static void next_overlay_string (struct it *);
1036 static void reseat (struct it *, struct text_pos, int);
1037 static void reseat_1 (struct it *, struct text_pos, int);
1038 static void back_to_previous_visible_line_start (struct it *);
1039 void reseat_at_previous_visible_line_start (struct it *);
1040 static void reseat_at_next_visible_line_start (struct it *, int);
1041 static int next_element_from_ellipsis (struct it *);
1042 static int next_element_from_display_vector (struct it *);
1043 static int next_element_from_string (struct it *);
1044 static int next_element_from_c_string (struct it *);
1045 static int next_element_from_buffer (struct it *);
1046 static int next_element_from_composition (struct it *);
1047 static int next_element_from_image (struct it *);
1048 static int next_element_from_stretch (struct it *);
1049 static void load_overlay_strings (struct it *, int);
1050 static int init_from_display_pos (struct it *, struct window *,
1051 struct display_pos *);
1052 static void reseat_to_string (struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int);
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward (struct it *, int);
1058 static void init_to_row_start (struct it *, struct window *,
1059 struct glyph_row *);
1060 static int init_to_row_end (struct it *, struct window *,
1061 struct glyph_row *);
1062 static void back_to_previous_line_start (struct it *);
1063 static int forward_to_next_line_start (struct it *, int *);
1064 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1065 Lisp_Object, int);
1066 static struct text_pos string_pos (int, Lisp_Object);
1067 static struct text_pos c_string_pos (int, unsigned char *, int);
1068 static int number_of_chars (unsigned char *, int);
1069 static void compute_stop_pos (struct it *);
1070 static void compute_string_pos (struct text_pos *, struct text_pos,
1071 Lisp_Object);
1072 static int face_before_or_after_it_pos (struct it *, int);
1073 static EMACS_INT next_overlay_change (EMACS_INT);
1074 static int handle_single_display_spec (struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int);
1077 static int underlying_face_id (struct it *);
1078 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1079 struct window *);
1080
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1083
1084 #ifdef HAVE_WINDOW_SYSTEM
1085
1086 static void update_tool_bar (struct frame *, int);
1087 static void build_desired_tool_bar_string (struct frame *f);
1088 static int redisplay_tool_bar (struct frame *);
1089 static void display_tool_bar_line (struct it *, int);
1090 static void notice_overwritten_cursor (struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int);
1093 static void append_stretch_glyph (struct it *, Lisp_Object,
1094 int, int, int);
1095
1096
1097
1098 #endif /* HAVE_WINDOW_SYSTEM */
1099
1100 \f
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1104
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1108
1109 This is the height of W minus the height of a mode line, if any. */
1110
1111 INLINE int
1112 window_text_bottom_y (struct window *w)
1113 {
1114 int height = WINDOW_TOTAL_HEIGHT (w);
1115
1116 if (WINDOW_WANTS_MODELINE_P (w))
1117 height -= CURRENT_MODE_LINE_HEIGHT (w);
1118 return height;
1119 }
1120
1121 /* Return the pixel width of display area AREA of window W. AREA < 0
1122 means return the total width of W, not including fringes to
1123 the left and right of the window. */
1124
1125 INLINE int
1126 window_box_width (struct window *w, int area)
1127 {
1128 int cols = XFASTINT (w->total_cols);
1129 int pixels = 0;
1130
1131 if (!w->pseudo_window_p)
1132 {
1133 cols -= WINDOW_SCROLL_BAR_COLS (w);
1134
1135 if (area == TEXT_AREA)
1136 {
1137 if (INTEGERP (w->left_margin_cols))
1138 cols -= XFASTINT (w->left_margin_cols);
1139 if (INTEGERP (w->right_margin_cols))
1140 cols -= XFASTINT (w->right_margin_cols);
1141 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1142 }
1143 else if (area == LEFT_MARGIN_AREA)
1144 {
1145 cols = (INTEGERP (w->left_margin_cols)
1146 ? XFASTINT (w->left_margin_cols) : 0);
1147 pixels = 0;
1148 }
1149 else if (area == RIGHT_MARGIN_AREA)
1150 {
1151 cols = (INTEGERP (w->right_margin_cols)
1152 ? XFASTINT (w->right_margin_cols) : 0);
1153 pixels = 0;
1154 }
1155 }
1156
1157 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1158 }
1159
1160
1161 /* Return the pixel height of the display area of window W, not
1162 including mode lines of W, if any. */
1163
1164 INLINE int
1165 window_box_height (struct window *w)
1166 {
1167 struct frame *f = XFRAME (w->frame);
1168 int height = WINDOW_TOTAL_HEIGHT (w);
1169
1170 xassert (height >= 0);
1171
1172 /* Note: the code below that determines the mode-line/header-line
1173 height is essentially the same as that contained in the macro
1174 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1175 the appropriate glyph row has its `mode_line_p' flag set,
1176 and if it doesn't, uses estimate_mode_line_height instead. */
1177
1178 if (WINDOW_WANTS_MODELINE_P (w))
1179 {
1180 struct glyph_row *ml_row
1181 = (w->current_matrix && w->current_matrix->rows
1182 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1183 : 0);
1184 if (ml_row && ml_row->mode_line_p)
1185 height -= ml_row->height;
1186 else
1187 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1188 }
1189
1190 if (WINDOW_WANTS_HEADER_LINE_P (w))
1191 {
1192 struct glyph_row *hl_row
1193 = (w->current_matrix && w->current_matrix->rows
1194 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1195 : 0);
1196 if (hl_row && hl_row->mode_line_p)
1197 height -= hl_row->height;
1198 else
1199 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1200 }
1201
1202 /* With a very small font and a mode-line that's taller than
1203 default, we might end up with a negative height. */
1204 return max (0, height);
1205 }
1206
1207 /* Return the window-relative coordinate of the left edge of display
1208 area AREA of window W. AREA < 0 means return the left edge of the
1209 whole window, to the right of the left fringe of W. */
1210
1211 INLINE int
1212 window_box_left_offset (struct window *w, int area)
1213 {
1214 int x;
1215
1216 if (w->pseudo_window_p)
1217 return 0;
1218
1219 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1220
1221 if (area == TEXT_AREA)
1222 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1223 + window_box_width (w, LEFT_MARGIN_AREA));
1224 else if (area == RIGHT_MARGIN_AREA)
1225 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1226 + window_box_width (w, LEFT_MARGIN_AREA)
1227 + window_box_width (w, TEXT_AREA)
1228 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1229 ? 0
1230 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1231 else if (area == LEFT_MARGIN_AREA
1232 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1233 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1234
1235 return x;
1236 }
1237
1238
1239 /* Return the window-relative coordinate of the right edge of display
1240 area AREA of window W. AREA < 0 means return the left edge of the
1241 whole window, to the left of the right fringe of W. */
1242
1243 INLINE int
1244 window_box_right_offset (struct window *w, int area)
1245 {
1246 return window_box_left_offset (w, area) + window_box_width (w, area);
1247 }
1248
1249 /* Return the frame-relative coordinate of the left edge of display
1250 area AREA of window W. AREA < 0 means return the left edge of the
1251 whole window, to the right of the left fringe of W. */
1252
1253 INLINE int
1254 window_box_left (struct window *w, int area)
1255 {
1256 struct frame *f = XFRAME (w->frame);
1257 int x;
1258
1259 if (w->pseudo_window_p)
1260 return FRAME_INTERNAL_BORDER_WIDTH (f);
1261
1262 x = (WINDOW_LEFT_EDGE_X (w)
1263 + window_box_left_offset (w, area));
1264
1265 return x;
1266 }
1267
1268
1269 /* Return the frame-relative coordinate of the right edge of display
1270 area AREA of window W. AREA < 0 means return the left edge of the
1271 whole window, to the left of the right fringe of W. */
1272
1273 INLINE int
1274 window_box_right (struct window *w, int area)
1275 {
1276 return window_box_left (w, area) + window_box_width (w, area);
1277 }
1278
1279 /* Get the bounding box of the display area AREA of window W, without
1280 mode lines, in frame-relative coordinates. AREA < 0 means the
1281 whole window, not including the left and right fringes of
1282 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1283 coordinates of the upper-left corner of the box. Return in
1284 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1285
1286 INLINE void
1287 window_box (struct window *w, int area, int *box_x, int *box_y,
1288 int *box_width, int *box_height)
1289 {
1290 if (box_width)
1291 *box_width = window_box_width (w, area);
1292 if (box_height)
1293 *box_height = window_box_height (w);
1294 if (box_x)
1295 *box_x = window_box_left (w, area);
1296 if (box_y)
1297 {
1298 *box_y = WINDOW_TOP_EDGE_Y (w);
1299 if (WINDOW_WANTS_HEADER_LINE_P (w))
1300 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1301 }
1302 }
1303
1304
1305 /* Get the bounding box of the display area AREA of window W, without
1306 mode lines. AREA < 0 means the whole window, not including the
1307 left and right fringe of the window. Return in *TOP_LEFT_X
1308 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1309 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1310 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1311 box. */
1312
1313 INLINE void
1314 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1315 int *bottom_right_x, int *bottom_right_y)
1316 {
1317 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1318 bottom_right_y);
1319 *bottom_right_x += *top_left_x;
1320 *bottom_right_y += *top_left_y;
1321 }
1322
1323
1324 \f
1325 /***********************************************************************
1326 Utilities
1327 ***********************************************************************/
1328
1329 /* Return the bottom y-position of the line the iterator IT is in.
1330 This can modify IT's settings. */
1331
1332 int
1333 line_bottom_y (struct it *it)
1334 {
1335 int line_height = it->max_ascent + it->max_descent;
1336 int line_top_y = it->current_y;
1337
1338 if (line_height == 0)
1339 {
1340 if (last_height)
1341 line_height = last_height;
1342 else if (IT_CHARPOS (*it) < ZV)
1343 {
1344 move_it_by_lines (it, 1, 1);
1345 line_height = (it->max_ascent || it->max_descent
1346 ? it->max_ascent + it->max_descent
1347 : last_height);
1348 }
1349 else
1350 {
1351 struct glyph_row *row = it->glyph_row;
1352
1353 /* Use the default character height. */
1354 it->glyph_row = NULL;
1355 it->what = IT_CHARACTER;
1356 it->c = ' ';
1357 it->len = 1;
1358 PRODUCE_GLYPHS (it);
1359 line_height = it->ascent + it->descent;
1360 it->glyph_row = row;
1361 }
1362 }
1363
1364 return line_top_y + line_height;
1365 }
1366
1367
1368 /* Return 1 if position CHARPOS is visible in window W.
1369 CHARPOS < 0 means return info about WINDOW_END position.
1370 If visible, set *X and *Y to pixel coordinates of top left corner.
1371 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1372 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1373
1374 int
1375 pos_visible_p (struct window *w, int charpos, int *x, int *y,
1376 int *rtop, int *rbot, int *rowh, int *vpos)
1377 {
1378 struct it it;
1379 struct text_pos top;
1380 int visible_p = 0;
1381 struct buffer *old_buffer = NULL;
1382
1383 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1384 return visible_p;
1385
1386 if (XBUFFER (w->buffer) != current_buffer)
1387 {
1388 old_buffer = current_buffer;
1389 set_buffer_internal_1 (XBUFFER (w->buffer));
1390 }
1391
1392 SET_TEXT_POS_FROM_MARKER (top, w->start);
1393
1394 /* Compute exact mode line heights. */
1395 if (WINDOW_WANTS_MODELINE_P (w))
1396 current_mode_line_height
1397 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1398 current_buffer->mode_line_format);
1399
1400 if (WINDOW_WANTS_HEADER_LINE_P (w))
1401 current_header_line_height
1402 = display_mode_line (w, HEADER_LINE_FACE_ID,
1403 current_buffer->header_line_format);
1404
1405 start_display (&it, w, top);
1406 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1407 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1408
1409 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1410 {
1411 /* We have reached CHARPOS, or passed it. How the call to
1412 move_it_to can overshoot: (i) If CHARPOS is on invisible
1413 text, move_it_to stops at the end of the invisible text,
1414 after CHARPOS. (ii) If CHARPOS is in a display vector,
1415 move_it_to stops on its last glyph. */
1416 int top_x = it.current_x;
1417 int top_y = it.current_y;
1418 enum it_method it_method = it.method;
1419 /* Calling line_bottom_y may change it.method, it.position, etc. */
1420 int bottom_y = (last_height = 0, line_bottom_y (&it));
1421 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1422
1423 if (top_y < window_top_y)
1424 visible_p = bottom_y > window_top_y;
1425 else if (top_y < it.last_visible_y)
1426 visible_p = 1;
1427 if (visible_p)
1428 {
1429 if (it_method == GET_FROM_DISPLAY_VECTOR)
1430 {
1431 /* We stopped on the last glyph of a display vector.
1432 Try and recompute. Hack alert! */
1433 if (charpos < 2 || top.charpos >= charpos)
1434 top_x = it.glyph_row->x;
1435 else
1436 {
1437 struct it it2;
1438 start_display (&it2, w, top);
1439 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1440 get_next_display_element (&it2);
1441 PRODUCE_GLYPHS (&it2);
1442 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1443 || it2.current_x > it2.last_visible_x)
1444 top_x = it.glyph_row->x;
1445 else
1446 {
1447 top_x = it2.current_x;
1448 top_y = it2.current_y;
1449 }
1450 }
1451 }
1452
1453 *x = top_x;
1454 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1455 *rtop = max (0, window_top_y - top_y);
1456 *rbot = max (0, bottom_y - it.last_visible_y);
1457 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1458 - max (top_y, window_top_y)));
1459 *vpos = it.vpos;
1460 }
1461 }
1462 else
1463 {
1464 struct it it2;
1465
1466 it2 = it;
1467 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1468 move_it_by_lines (&it, 1, 0);
1469 if (charpos < IT_CHARPOS (it)
1470 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1471 {
1472 visible_p = 1;
1473 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1474 *x = it2.current_x;
1475 *y = it2.current_y + it2.max_ascent - it2.ascent;
1476 *rtop = max (0, -it2.current_y);
1477 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1478 - it.last_visible_y));
1479 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1480 it.last_visible_y)
1481 - max (it2.current_y,
1482 WINDOW_HEADER_LINE_HEIGHT (w))));
1483 *vpos = it2.vpos;
1484 }
1485 }
1486
1487 if (old_buffer)
1488 set_buffer_internal_1 (old_buffer);
1489
1490 current_header_line_height = current_mode_line_height = -1;
1491
1492 if (visible_p && XFASTINT (w->hscroll) > 0)
1493 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1494
1495 #if 0
1496 /* Debugging code. */
1497 if (visible_p)
1498 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1499 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1500 else
1501 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1502 #endif
1503
1504 return visible_p;
1505 }
1506
1507
1508 /* Return the next character from STR which is MAXLEN bytes long.
1509 Return in *LEN the length of the character. This is like
1510 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1511 we find one, we return a `?', but with the length of the invalid
1512 character. */
1513
1514 static INLINE int
1515 string_char_and_length (const unsigned char *str, int *len)
1516 {
1517 int c;
1518
1519 c = STRING_CHAR_AND_LENGTH (str, *len);
1520 if (!CHAR_VALID_P (c, 1))
1521 /* We may not change the length here because other places in Emacs
1522 don't use this function, i.e. they silently accept invalid
1523 characters. */
1524 c = '?';
1525
1526 return c;
1527 }
1528
1529
1530
1531 /* Given a position POS containing a valid character and byte position
1532 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1533
1534 static struct text_pos
1535 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, int nchars)
1536 {
1537 xassert (STRINGP (string) && nchars >= 0);
1538
1539 if (STRING_MULTIBYTE (string))
1540 {
1541 int rest = SBYTES (string) - BYTEPOS (pos);
1542 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1543 int len;
1544
1545 while (nchars--)
1546 {
1547 string_char_and_length (p, &len);
1548 p += len, rest -= len;
1549 xassert (rest >= 0);
1550 CHARPOS (pos) += 1;
1551 BYTEPOS (pos) += len;
1552 }
1553 }
1554 else
1555 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1556
1557 return pos;
1558 }
1559
1560
1561 /* Value is the text position, i.e. character and byte position,
1562 for character position CHARPOS in STRING. */
1563
1564 static INLINE struct text_pos
1565 string_pos (int charpos, Lisp_Object string)
1566 {
1567 struct text_pos pos;
1568 xassert (STRINGP (string));
1569 xassert (charpos >= 0);
1570 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1571 return pos;
1572 }
1573
1574
1575 /* Value is a text position, i.e. character and byte position, for
1576 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1577 means recognize multibyte characters. */
1578
1579 static struct text_pos
1580 c_string_pos (int charpos, unsigned char *s, int multibyte_p)
1581 {
1582 struct text_pos pos;
1583
1584 xassert (s != NULL);
1585 xassert (charpos >= 0);
1586
1587 if (multibyte_p)
1588 {
1589 int rest = strlen (s), len;
1590
1591 SET_TEXT_POS (pos, 0, 0);
1592 while (charpos--)
1593 {
1594 string_char_and_length (s, &len);
1595 s += len, rest -= len;
1596 xassert (rest >= 0);
1597 CHARPOS (pos) += 1;
1598 BYTEPOS (pos) += len;
1599 }
1600 }
1601 else
1602 SET_TEXT_POS (pos, charpos, charpos);
1603
1604 return pos;
1605 }
1606
1607
1608 /* Value is the number of characters in C string S. MULTIBYTE_P
1609 non-zero means recognize multibyte characters. */
1610
1611 static int
1612 number_of_chars (unsigned char *s, int multibyte_p)
1613 {
1614 int nchars;
1615
1616 if (multibyte_p)
1617 {
1618 int rest = strlen (s), len;
1619 unsigned char *p = (unsigned char *) s;
1620
1621 for (nchars = 0; rest > 0; ++nchars)
1622 {
1623 string_char_and_length (p, &len);
1624 rest -= len, p += len;
1625 }
1626 }
1627 else
1628 nchars = strlen (s);
1629
1630 return nchars;
1631 }
1632
1633
1634 /* Compute byte position NEWPOS->bytepos corresponding to
1635 NEWPOS->charpos. POS is a known position in string STRING.
1636 NEWPOS->charpos must be >= POS.charpos. */
1637
1638 static void
1639 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1640 {
1641 xassert (STRINGP (string));
1642 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1643
1644 if (STRING_MULTIBYTE (string))
1645 *newpos = string_pos_nchars_ahead (pos, string,
1646 CHARPOS (*newpos) - CHARPOS (pos));
1647 else
1648 BYTEPOS (*newpos) = CHARPOS (*newpos);
1649 }
1650
1651 /* EXPORT:
1652 Return an estimation of the pixel height of mode or header lines on
1653 frame F. FACE_ID specifies what line's height to estimate. */
1654
1655 int
1656 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1657 {
1658 #ifdef HAVE_WINDOW_SYSTEM
1659 if (FRAME_WINDOW_P (f))
1660 {
1661 int height = FONT_HEIGHT (FRAME_FONT (f));
1662
1663 /* This function is called so early when Emacs starts that the face
1664 cache and mode line face are not yet initialized. */
1665 if (FRAME_FACE_CACHE (f))
1666 {
1667 struct face *face = FACE_FROM_ID (f, face_id);
1668 if (face)
1669 {
1670 if (face->font)
1671 height = FONT_HEIGHT (face->font);
1672 if (face->box_line_width > 0)
1673 height += 2 * face->box_line_width;
1674 }
1675 }
1676
1677 return height;
1678 }
1679 #endif
1680
1681 return 1;
1682 }
1683
1684 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1685 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1686 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1687 not force the value into range. */
1688
1689 void
1690 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1691 int *x, int *y, NativeRectangle *bounds, int noclip)
1692 {
1693
1694 #ifdef HAVE_WINDOW_SYSTEM
1695 if (FRAME_WINDOW_P (f))
1696 {
1697 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1698 even for negative values. */
1699 if (pix_x < 0)
1700 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1701 if (pix_y < 0)
1702 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1703
1704 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1705 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1706
1707 if (bounds)
1708 STORE_NATIVE_RECT (*bounds,
1709 FRAME_COL_TO_PIXEL_X (f, pix_x),
1710 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1711 FRAME_COLUMN_WIDTH (f) - 1,
1712 FRAME_LINE_HEIGHT (f) - 1);
1713
1714 if (!noclip)
1715 {
1716 if (pix_x < 0)
1717 pix_x = 0;
1718 else if (pix_x > FRAME_TOTAL_COLS (f))
1719 pix_x = FRAME_TOTAL_COLS (f);
1720
1721 if (pix_y < 0)
1722 pix_y = 0;
1723 else if (pix_y > FRAME_LINES (f))
1724 pix_y = FRAME_LINES (f);
1725 }
1726 }
1727 #endif
1728
1729 *x = pix_x;
1730 *y = pix_y;
1731 }
1732
1733
1734 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1735 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1736 can't tell the positions because W's display is not up to date,
1737 return 0. */
1738
1739 int
1740 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1741 int *frame_x, int *frame_y)
1742 {
1743 #ifdef HAVE_WINDOW_SYSTEM
1744 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1745 {
1746 int success_p;
1747
1748 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1749 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1750
1751 if (display_completed)
1752 {
1753 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1754 struct glyph *glyph = row->glyphs[TEXT_AREA];
1755 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1756
1757 hpos = row->x;
1758 vpos = row->y;
1759 while (glyph < end)
1760 {
1761 hpos += glyph->pixel_width;
1762 ++glyph;
1763 }
1764
1765 /* If first glyph is partially visible, its first visible position is still 0. */
1766 if (hpos < 0)
1767 hpos = 0;
1768
1769 success_p = 1;
1770 }
1771 else
1772 {
1773 hpos = vpos = 0;
1774 success_p = 0;
1775 }
1776
1777 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1778 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1779 return success_p;
1780 }
1781 #endif
1782
1783 *frame_x = hpos;
1784 *frame_y = vpos;
1785 return 1;
1786 }
1787
1788
1789 #ifdef HAVE_WINDOW_SYSTEM
1790
1791 /* Find the glyph under window-relative coordinates X/Y in window W.
1792 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1793 strings. Return in *HPOS and *VPOS the row and column number of
1794 the glyph found. Return in *AREA the glyph area containing X.
1795 Value is a pointer to the glyph found or null if X/Y is not on
1796 text, or we can't tell because W's current matrix is not up to
1797 date. */
1798
1799 static
1800 struct glyph *
1801 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1802 int *dx, int *dy, int *area)
1803 {
1804 struct glyph *glyph, *end;
1805 struct glyph_row *row = NULL;
1806 int x0, i;
1807
1808 /* Find row containing Y. Give up if some row is not enabled. */
1809 for (i = 0; i < w->current_matrix->nrows; ++i)
1810 {
1811 row = MATRIX_ROW (w->current_matrix, i);
1812 if (!row->enabled_p)
1813 return NULL;
1814 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1815 break;
1816 }
1817
1818 *vpos = i;
1819 *hpos = 0;
1820
1821 /* Give up if Y is not in the window. */
1822 if (i == w->current_matrix->nrows)
1823 return NULL;
1824
1825 /* Get the glyph area containing X. */
1826 if (w->pseudo_window_p)
1827 {
1828 *area = TEXT_AREA;
1829 x0 = 0;
1830 }
1831 else
1832 {
1833 if (x < window_box_left_offset (w, TEXT_AREA))
1834 {
1835 *area = LEFT_MARGIN_AREA;
1836 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1837 }
1838 else if (x < window_box_right_offset (w, TEXT_AREA))
1839 {
1840 *area = TEXT_AREA;
1841 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1842 }
1843 else
1844 {
1845 *area = RIGHT_MARGIN_AREA;
1846 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1847 }
1848 }
1849
1850 /* Find glyph containing X. */
1851 glyph = row->glyphs[*area];
1852 end = glyph + row->used[*area];
1853 x -= x0;
1854 while (glyph < end && x >= glyph->pixel_width)
1855 {
1856 x -= glyph->pixel_width;
1857 ++glyph;
1858 }
1859
1860 if (glyph == end)
1861 return NULL;
1862
1863 if (dx)
1864 {
1865 *dx = x;
1866 *dy = y - (row->y + row->ascent - glyph->ascent);
1867 }
1868
1869 *hpos = glyph - row->glyphs[*area];
1870 return glyph;
1871 }
1872
1873
1874 /* EXPORT:
1875 Convert frame-relative x/y to coordinates relative to window W.
1876 Takes pseudo-windows into account. */
1877
1878 void
1879 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1880 {
1881 if (w->pseudo_window_p)
1882 {
1883 /* A pseudo-window is always full-width, and starts at the
1884 left edge of the frame, plus a frame border. */
1885 struct frame *f = XFRAME (w->frame);
1886 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1887 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1888 }
1889 else
1890 {
1891 *x -= WINDOW_LEFT_EDGE_X (w);
1892 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1893 }
1894 }
1895
1896 /* EXPORT:
1897 Return in RECTS[] at most N clipping rectangles for glyph string S.
1898 Return the number of stored rectangles. */
1899
1900 int
1901 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1902 {
1903 XRectangle r;
1904
1905 if (n <= 0)
1906 return 0;
1907
1908 if (s->row->full_width_p)
1909 {
1910 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1911 r.x = WINDOW_LEFT_EDGE_X (s->w);
1912 r.width = WINDOW_TOTAL_WIDTH (s->w);
1913
1914 /* Unless displaying a mode or menu bar line, which are always
1915 fully visible, clip to the visible part of the row. */
1916 if (s->w->pseudo_window_p)
1917 r.height = s->row->visible_height;
1918 else
1919 r.height = s->height;
1920 }
1921 else
1922 {
1923 /* This is a text line that may be partially visible. */
1924 r.x = window_box_left (s->w, s->area);
1925 r.width = window_box_width (s->w, s->area);
1926 r.height = s->row->visible_height;
1927 }
1928
1929 if (s->clip_head)
1930 if (r.x < s->clip_head->x)
1931 {
1932 if (r.width >= s->clip_head->x - r.x)
1933 r.width -= s->clip_head->x - r.x;
1934 else
1935 r.width = 0;
1936 r.x = s->clip_head->x;
1937 }
1938 if (s->clip_tail)
1939 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1940 {
1941 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1942 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1943 else
1944 r.width = 0;
1945 }
1946
1947 /* If S draws overlapping rows, it's sufficient to use the top and
1948 bottom of the window for clipping because this glyph string
1949 intentionally draws over other lines. */
1950 if (s->for_overlaps)
1951 {
1952 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1953 r.height = window_text_bottom_y (s->w) - r.y;
1954
1955 /* Alas, the above simple strategy does not work for the
1956 environments with anti-aliased text: if the same text is
1957 drawn onto the same place multiple times, it gets thicker.
1958 If the overlap we are processing is for the erased cursor, we
1959 take the intersection with the rectagle of the cursor. */
1960 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1961 {
1962 XRectangle rc, r_save = r;
1963
1964 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1965 rc.y = s->w->phys_cursor.y;
1966 rc.width = s->w->phys_cursor_width;
1967 rc.height = s->w->phys_cursor_height;
1968
1969 x_intersect_rectangles (&r_save, &rc, &r);
1970 }
1971 }
1972 else
1973 {
1974 /* Don't use S->y for clipping because it doesn't take partially
1975 visible lines into account. For example, it can be negative for
1976 partially visible lines at the top of a window. */
1977 if (!s->row->full_width_p
1978 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1979 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1980 else
1981 r.y = max (0, s->row->y);
1982 }
1983
1984 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1985
1986 /* If drawing the cursor, don't let glyph draw outside its
1987 advertised boundaries. Cleartype does this under some circumstances. */
1988 if (s->hl == DRAW_CURSOR)
1989 {
1990 struct glyph *glyph = s->first_glyph;
1991 int height, max_y;
1992
1993 if (s->x > r.x)
1994 {
1995 r.width -= s->x - r.x;
1996 r.x = s->x;
1997 }
1998 r.width = min (r.width, glyph->pixel_width);
1999
2000 /* If r.y is below window bottom, ensure that we still see a cursor. */
2001 height = min (glyph->ascent + glyph->descent,
2002 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2003 max_y = window_text_bottom_y (s->w) - height;
2004 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2005 if (s->ybase - glyph->ascent > max_y)
2006 {
2007 r.y = max_y;
2008 r.height = height;
2009 }
2010 else
2011 {
2012 /* Don't draw cursor glyph taller than our actual glyph. */
2013 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2014 if (height < r.height)
2015 {
2016 max_y = r.y + r.height;
2017 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2018 r.height = min (max_y - r.y, height);
2019 }
2020 }
2021 }
2022
2023 if (s->row->clip)
2024 {
2025 XRectangle r_save = r;
2026
2027 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2028 r.width = 0;
2029 }
2030
2031 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2032 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2033 {
2034 #ifdef CONVERT_FROM_XRECT
2035 CONVERT_FROM_XRECT (r, *rects);
2036 #else
2037 *rects = r;
2038 #endif
2039 return 1;
2040 }
2041 else
2042 {
2043 /* If we are processing overlapping and allowed to return
2044 multiple clipping rectangles, we exclude the row of the glyph
2045 string from the clipping rectangle. This is to avoid drawing
2046 the same text on the environment with anti-aliasing. */
2047 #ifdef CONVERT_FROM_XRECT
2048 XRectangle rs[2];
2049 #else
2050 XRectangle *rs = rects;
2051 #endif
2052 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2053
2054 if (s->for_overlaps & OVERLAPS_PRED)
2055 {
2056 rs[i] = r;
2057 if (r.y + r.height > row_y)
2058 {
2059 if (r.y < row_y)
2060 rs[i].height = row_y - r.y;
2061 else
2062 rs[i].height = 0;
2063 }
2064 i++;
2065 }
2066 if (s->for_overlaps & OVERLAPS_SUCC)
2067 {
2068 rs[i] = r;
2069 if (r.y < row_y + s->row->visible_height)
2070 {
2071 if (r.y + r.height > row_y + s->row->visible_height)
2072 {
2073 rs[i].y = row_y + s->row->visible_height;
2074 rs[i].height = r.y + r.height - rs[i].y;
2075 }
2076 else
2077 rs[i].height = 0;
2078 }
2079 i++;
2080 }
2081
2082 n = i;
2083 #ifdef CONVERT_FROM_XRECT
2084 for (i = 0; i < n; i++)
2085 CONVERT_FROM_XRECT (rs[i], rects[i]);
2086 #endif
2087 return n;
2088 }
2089 }
2090
2091 /* EXPORT:
2092 Return in *NR the clipping rectangle for glyph string S. */
2093
2094 void
2095 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2096 {
2097 get_glyph_string_clip_rects (s, nr, 1);
2098 }
2099
2100
2101 /* EXPORT:
2102 Return the position and height of the phys cursor in window W.
2103 Set w->phys_cursor_width to width of phys cursor.
2104 */
2105
2106 void
2107 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2108 struct glyph *glyph, int *xp, int *yp, int *heightp)
2109 {
2110 struct frame *f = XFRAME (WINDOW_FRAME (w));
2111 int x, y, wd, h, h0, y0;
2112
2113 /* Compute the width of the rectangle to draw. If on a stretch
2114 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2115 rectangle as wide as the glyph, but use a canonical character
2116 width instead. */
2117 wd = glyph->pixel_width - 1;
2118 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2119 wd++; /* Why? */
2120 #endif
2121
2122 x = w->phys_cursor.x;
2123 if (x < 0)
2124 {
2125 wd += x;
2126 x = 0;
2127 }
2128
2129 if (glyph->type == STRETCH_GLYPH
2130 && !x_stretch_cursor_p)
2131 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2132 w->phys_cursor_width = wd;
2133
2134 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2135
2136 /* If y is below window bottom, ensure that we still see a cursor. */
2137 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2138
2139 h = max (h0, glyph->ascent + glyph->descent);
2140 h0 = min (h0, glyph->ascent + glyph->descent);
2141
2142 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2143 if (y < y0)
2144 {
2145 h = max (h - (y0 - y) + 1, h0);
2146 y = y0 - 1;
2147 }
2148 else
2149 {
2150 y0 = window_text_bottom_y (w) - h0;
2151 if (y > y0)
2152 {
2153 h += y - y0;
2154 y = y0;
2155 }
2156 }
2157
2158 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2159 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2160 *heightp = h;
2161 }
2162
2163 /*
2164 * Remember which glyph the mouse is over.
2165 */
2166
2167 void
2168 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2169 {
2170 Lisp_Object window;
2171 struct window *w;
2172 struct glyph_row *r, *gr, *end_row;
2173 enum window_part part;
2174 enum glyph_row_area area;
2175 int x, y, width, height;
2176
2177 /* Try to determine frame pixel position and size of the glyph under
2178 frame pixel coordinates X/Y on frame F. */
2179
2180 if (!f->glyphs_initialized_p
2181 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2182 NILP (window)))
2183 {
2184 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2185 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2186 goto virtual_glyph;
2187 }
2188
2189 w = XWINDOW (window);
2190 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2191 height = WINDOW_FRAME_LINE_HEIGHT (w);
2192
2193 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2194 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2195
2196 if (w->pseudo_window_p)
2197 {
2198 area = TEXT_AREA;
2199 part = ON_MODE_LINE; /* Don't adjust margin. */
2200 goto text_glyph;
2201 }
2202
2203 switch (part)
2204 {
2205 case ON_LEFT_MARGIN:
2206 area = LEFT_MARGIN_AREA;
2207 goto text_glyph;
2208
2209 case ON_RIGHT_MARGIN:
2210 area = RIGHT_MARGIN_AREA;
2211 goto text_glyph;
2212
2213 case ON_HEADER_LINE:
2214 case ON_MODE_LINE:
2215 gr = (part == ON_HEADER_LINE
2216 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2217 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2218 gy = gr->y;
2219 area = TEXT_AREA;
2220 goto text_glyph_row_found;
2221
2222 case ON_TEXT:
2223 area = TEXT_AREA;
2224
2225 text_glyph:
2226 gr = 0; gy = 0;
2227 for (; r <= end_row && r->enabled_p; ++r)
2228 if (r->y + r->height > y)
2229 {
2230 gr = r; gy = r->y;
2231 break;
2232 }
2233
2234 text_glyph_row_found:
2235 if (gr && gy <= y)
2236 {
2237 struct glyph *g = gr->glyphs[area];
2238 struct glyph *end = g + gr->used[area];
2239
2240 height = gr->height;
2241 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2242 if (gx + g->pixel_width > x)
2243 break;
2244
2245 if (g < end)
2246 {
2247 if (g->type == IMAGE_GLYPH)
2248 {
2249 /* Don't remember when mouse is over image, as
2250 image may have hot-spots. */
2251 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2252 return;
2253 }
2254 width = g->pixel_width;
2255 }
2256 else
2257 {
2258 /* Use nominal char spacing at end of line. */
2259 x -= gx;
2260 gx += (x / width) * width;
2261 }
2262
2263 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2264 gx += window_box_left_offset (w, area);
2265 }
2266 else
2267 {
2268 /* Use nominal line height at end of window. */
2269 gx = (x / width) * width;
2270 y -= gy;
2271 gy += (y / height) * height;
2272 }
2273 break;
2274
2275 case ON_LEFT_FRINGE:
2276 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2277 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2278 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2279 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2280 goto row_glyph;
2281
2282 case ON_RIGHT_FRINGE:
2283 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2284 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2285 : window_box_right_offset (w, TEXT_AREA));
2286 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2287 goto row_glyph;
2288
2289 case ON_SCROLL_BAR:
2290 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2291 ? 0
2292 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2293 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2294 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2295 : 0)));
2296 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2297
2298 row_glyph:
2299 gr = 0, gy = 0;
2300 for (; r <= end_row && r->enabled_p; ++r)
2301 if (r->y + r->height > y)
2302 {
2303 gr = r; gy = r->y;
2304 break;
2305 }
2306
2307 if (gr && gy <= y)
2308 height = gr->height;
2309 else
2310 {
2311 /* Use nominal line height at end of window. */
2312 y -= gy;
2313 gy += (y / height) * height;
2314 }
2315 break;
2316
2317 default:
2318 ;
2319 virtual_glyph:
2320 /* If there is no glyph under the mouse, then we divide the screen
2321 into a grid of the smallest glyph in the frame, and use that
2322 as our "glyph". */
2323
2324 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2325 round down even for negative values. */
2326 if (gx < 0)
2327 gx -= width - 1;
2328 if (gy < 0)
2329 gy -= height - 1;
2330
2331 gx = (gx / width) * width;
2332 gy = (gy / height) * height;
2333
2334 goto store_rect;
2335 }
2336
2337 gx += WINDOW_LEFT_EDGE_X (w);
2338 gy += WINDOW_TOP_EDGE_Y (w);
2339
2340 store_rect:
2341 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2342
2343 /* Visible feedback for debugging. */
2344 #if 0
2345 #if HAVE_X_WINDOWS
2346 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2347 f->output_data.x->normal_gc,
2348 gx, gy, width, height);
2349 #endif
2350 #endif
2351 }
2352
2353
2354 #endif /* HAVE_WINDOW_SYSTEM */
2355
2356 \f
2357 /***********************************************************************
2358 Lisp form evaluation
2359 ***********************************************************************/
2360
2361 /* Error handler for safe_eval and safe_call. */
2362
2363 static Lisp_Object
2364 safe_eval_handler (Lisp_Object arg)
2365 {
2366 add_to_log ("Error during redisplay: %s", arg, Qnil);
2367 return Qnil;
2368 }
2369
2370
2371 /* Evaluate SEXPR and return the result, or nil if something went
2372 wrong. Prevent redisplay during the evaluation. */
2373
2374 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2375 Return the result, or nil if something went wrong. Prevent
2376 redisplay during the evaluation. */
2377
2378 Lisp_Object
2379 safe_call (int nargs, Lisp_Object *args)
2380 {
2381 Lisp_Object val;
2382
2383 if (inhibit_eval_during_redisplay)
2384 val = Qnil;
2385 else
2386 {
2387 int count = SPECPDL_INDEX ();
2388 struct gcpro gcpro1;
2389
2390 GCPRO1 (args[0]);
2391 gcpro1.nvars = nargs;
2392 specbind (Qinhibit_redisplay, Qt);
2393 /* Use Qt to ensure debugger does not run,
2394 so there is no possibility of wanting to redisplay. */
2395 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2396 safe_eval_handler);
2397 UNGCPRO;
2398 val = unbind_to (count, val);
2399 }
2400
2401 return val;
2402 }
2403
2404
2405 /* Call function FN with one argument ARG.
2406 Return the result, or nil if something went wrong. */
2407
2408 Lisp_Object
2409 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2410 {
2411 Lisp_Object args[2];
2412 args[0] = fn;
2413 args[1] = arg;
2414 return safe_call (2, args);
2415 }
2416
2417 static Lisp_Object Qeval;
2418
2419 Lisp_Object
2420 safe_eval (Lisp_Object sexpr)
2421 {
2422 return safe_call1 (Qeval, sexpr);
2423 }
2424
2425 /* Call function FN with one argument ARG.
2426 Return the result, or nil if something went wrong. */
2427
2428 Lisp_Object
2429 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2430 {
2431 Lisp_Object args[3];
2432 args[0] = fn;
2433 args[1] = arg1;
2434 args[2] = arg2;
2435 return safe_call (3, args);
2436 }
2437
2438
2439 \f
2440 /***********************************************************************
2441 Debugging
2442 ***********************************************************************/
2443
2444 #if 0
2445
2446 /* Define CHECK_IT to perform sanity checks on iterators.
2447 This is for debugging. It is too slow to do unconditionally. */
2448
2449 static void
2450 check_it (it)
2451 struct it *it;
2452 {
2453 if (it->method == GET_FROM_STRING)
2454 {
2455 xassert (STRINGP (it->string));
2456 xassert (IT_STRING_CHARPOS (*it) >= 0);
2457 }
2458 else
2459 {
2460 xassert (IT_STRING_CHARPOS (*it) < 0);
2461 if (it->method == GET_FROM_BUFFER)
2462 {
2463 /* Check that character and byte positions agree. */
2464 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2465 }
2466 }
2467
2468 if (it->dpvec)
2469 xassert (it->current.dpvec_index >= 0);
2470 else
2471 xassert (it->current.dpvec_index < 0);
2472 }
2473
2474 #define CHECK_IT(IT) check_it ((IT))
2475
2476 #else /* not 0 */
2477
2478 #define CHECK_IT(IT) (void) 0
2479
2480 #endif /* not 0 */
2481
2482
2483 #if GLYPH_DEBUG
2484
2485 /* Check that the window end of window W is what we expect it
2486 to be---the last row in the current matrix displaying text. */
2487
2488 static void
2489 check_window_end (w)
2490 struct window *w;
2491 {
2492 if (!MINI_WINDOW_P (w)
2493 && !NILP (w->window_end_valid))
2494 {
2495 struct glyph_row *row;
2496 xassert ((row = MATRIX_ROW (w->current_matrix,
2497 XFASTINT (w->window_end_vpos)),
2498 !row->enabled_p
2499 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2500 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2501 }
2502 }
2503
2504 #define CHECK_WINDOW_END(W) check_window_end ((W))
2505
2506 #else /* not GLYPH_DEBUG */
2507
2508 #define CHECK_WINDOW_END(W) (void) 0
2509
2510 #endif /* not GLYPH_DEBUG */
2511
2512
2513 \f
2514 /***********************************************************************
2515 Iterator initialization
2516 ***********************************************************************/
2517
2518 /* Initialize IT for displaying current_buffer in window W, starting
2519 at character position CHARPOS. CHARPOS < 0 means that no buffer
2520 position is specified which is useful when the iterator is assigned
2521 a position later. BYTEPOS is the byte position corresponding to
2522 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2523
2524 If ROW is not null, calls to produce_glyphs with IT as parameter
2525 will produce glyphs in that row.
2526
2527 BASE_FACE_ID is the id of a base face to use. It must be one of
2528 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2529 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2530 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2531
2532 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2533 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2534 will be initialized to use the corresponding mode line glyph row of
2535 the desired matrix of W. */
2536
2537 void
2538 init_iterator (struct it *it, struct window *w,
2539 EMACS_INT charpos, EMACS_INT bytepos,
2540 struct glyph_row *row, enum face_id base_face_id)
2541 {
2542 int highlight_region_p;
2543 enum face_id remapped_base_face_id = base_face_id;
2544
2545 /* Some precondition checks. */
2546 xassert (w != NULL && it != NULL);
2547 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2548 && charpos <= ZV));
2549
2550 /* If face attributes have been changed since the last redisplay,
2551 free realized faces now because they depend on face definitions
2552 that might have changed. Don't free faces while there might be
2553 desired matrices pending which reference these faces. */
2554 if (face_change_count && !inhibit_free_realized_faces)
2555 {
2556 face_change_count = 0;
2557 free_all_realized_faces (Qnil);
2558 }
2559
2560 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2561 if (! NILP (Vface_remapping_alist))
2562 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2563
2564 /* Use one of the mode line rows of W's desired matrix if
2565 appropriate. */
2566 if (row == NULL)
2567 {
2568 if (base_face_id == MODE_LINE_FACE_ID
2569 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2570 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2571 else if (base_face_id == HEADER_LINE_FACE_ID)
2572 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2573 }
2574
2575 /* Clear IT. */
2576 memset (it, 0, sizeof *it);
2577 it->current.overlay_string_index = -1;
2578 it->current.dpvec_index = -1;
2579 it->base_face_id = remapped_base_face_id;
2580 it->string = Qnil;
2581 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2582
2583 /* The window in which we iterate over current_buffer: */
2584 XSETWINDOW (it->window, w);
2585 it->w = w;
2586 it->f = XFRAME (w->frame);
2587
2588 it->cmp_it.id = -1;
2589
2590 /* Extra space between lines (on window systems only). */
2591 if (base_face_id == DEFAULT_FACE_ID
2592 && FRAME_WINDOW_P (it->f))
2593 {
2594 if (NATNUMP (current_buffer->extra_line_spacing))
2595 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2596 else if (FLOATP (current_buffer->extra_line_spacing))
2597 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2598 * FRAME_LINE_HEIGHT (it->f));
2599 else if (it->f->extra_line_spacing > 0)
2600 it->extra_line_spacing = it->f->extra_line_spacing;
2601 it->max_extra_line_spacing = 0;
2602 }
2603
2604 /* If realized faces have been removed, e.g. because of face
2605 attribute changes of named faces, recompute them. When running
2606 in batch mode, the face cache of the initial frame is null. If
2607 we happen to get called, make a dummy face cache. */
2608 if (FRAME_FACE_CACHE (it->f) == NULL)
2609 init_frame_faces (it->f);
2610 if (FRAME_FACE_CACHE (it->f)->used == 0)
2611 recompute_basic_faces (it->f);
2612
2613 /* Current value of the `slice', `space-width', and 'height' properties. */
2614 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2615 it->space_width = Qnil;
2616 it->font_height = Qnil;
2617 it->override_ascent = -1;
2618
2619 /* Are control characters displayed as `^C'? */
2620 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2621
2622 /* -1 means everything between a CR and the following line end
2623 is invisible. >0 means lines indented more than this value are
2624 invisible. */
2625 it->selective = (INTEGERP (current_buffer->selective_display)
2626 ? XFASTINT (current_buffer->selective_display)
2627 : (!NILP (current_buffer->selective_display)
2628 ? -1 : 0));
2629 it->selective_display_ellipsis_p
2630 = !NILP (current_buffer->selective_display_ellipses);
2631
2632 /* Display table to use. */
2633 it->dp = window_display_table (w);
2634
2635 /* Are multibyte characters enabled in current_buffer? */
2636 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2637
2638 /* Do we need to reorder bidirectional text? Not if this is a
2639 unibyte buffer: by definition, none of the single-byte characters
2640 are strong R2L, so no reordering is needed. And bidi.c doesn't
2641 support unibyte buffers anyway. */
2642 it->bidi_p
2643 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2644
2645 /* Non-zero if we should highlight the region. */
2646 highlight_region_p
2647 = (!NILP (Vtransient_mark_mode)
2648 && !NILP (current_buffer->mark_active)
2649 && XMARKER (current_buffer->mark)->buffer != 0);
2650
2651 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2652 start and end of a visible region in window IT->w. Set both to
2653 -1 to indicate no region. */
2654 if (highlight_region_p
2655 /* Maybe highlight only in selected window. */
2656 && (/* Either show region everywhere. */
2657 highlight_nonselected_windows
2658 /* Or show region in the selected window. */
2659 || w == XWINDOW (selected_window)
2660 /* Or show the region if we are in the mini-buffer and W is
2661 the window the mini-buffer refers to. */
2662 || (MINI_WINDOW_P (XWINDOW (selected_window))
2663 && WINDOWP (minibuf_selected_window)
2664 && w == XWINDOW (minibuf_selected_window))))
2665 {
2666 int charpos = marker_position (current_buffer->mark);
2667 it->region_beg_charpos = min (PT, charpos);
2668 it->region_end_charpos = max (PT, charpos);
2669 }
2670 else
2671 it->region_beg_charpos = it->region_end_charpos = -1;
2672
2673 /* Get the position at which the redisplay_end_trigger hook should
2674 be run, if it is to be run at all. */
2675 if (MARKERP (w->redisplay_end_trigger)
2676 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2677 it->redisplay_end_trigger_charpos
2678 = marker_position (w->redisplay_end_trigger);
2679 else if (INTEGERP (w->redisplay_end_trigger))
2680 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2681
2682 /* Correct bogus values of tab_width. */
2683 it->tab_width = XINT (current_buffer->tab_width);
2684 if (it->tab_width <= 0 || it->tab_width > 1000)
2685 it->tab_width = 8;
2686
2687 /* Are lines in the display truncated? */
2688 if (base_face_id != DEFAULT_FACE_ID
2689 || XINT (it->w->hscroll)
2690 || (! WINDOW_FULL_WIDTH_P (it->w)
2691 && ((!NILP (Vtruncate_partial_width_windows)
2692 && !INTEGERP (Vtruncate_partial_width_windows))
2693 || (INTEGERP (Vtruncate_partial_width_windows)
2694 && (WINDOW_TOTAL_COLS (it->w)
2695 < XINT (Vtruncate_partial_width_windows))))))
2696 it->line_wrap = TRUNCATE;
2697 else if (NILP (current_buffer->truncate_lines))
2698 it->line_wrap = NILP (current_buffer->word_wrap)
2699 ? WINDOW_WRAP : WORD_WRAP;
2700 else
2701 it->line_wrap = TRUNCATE;
2702
2703 /* Get dimensions of truncation and continuation glyphs. These are
2704 displayed as fringe bitmaps under X, so we don't need them for such
2705 frames. */
2706 if (!FRAME_WINDOW_P (it->f))
2707 {
2708 if (it->line_wrap == TRUNCATE)
2709 {
2710 /* We will need the truncation glyph. */
2711 xassert (it->glyph_row == NULL);
2712 produce_special_glyphs (it, IT_TRUNCATION);
2713 it->truncation_pixel_width = it->pixel_width;
2714 }
2715 else
2716 {
2717 /* We will need the continuation glyph. */
2718 xassert (it->glyph_row == NULL);
2719 produce_special_glyphs (it, IT_CONTINUATION);
2720 it->continuation_pixel_width = it->pixel_width;
2721 }
2722
2723 /* Reset these values to zero because the produce_special_glyphs
2724 above has changed them. */
2725 it->pixel_width = it->ascent = it->descent = 0;
2726 it->phys_ascent = it->phys_descent = 0;
2727 }
2728
2729 /* Set this after getting the dimensions of truncation and
2730 continuation glyphs, so that we don't produce glyphs when calling
2731 produce_special_glyphs, above. */
2732 it->glyph_row = row;
2733 it->area = TEXT_AREA;
2734
2735 /* Forget any previous info about this row being reversed. */
2736 if (it->glyph_row)
2737 it->glyph_row->reversed_p = 0;
2738
2739 /* Get the dimensions of the display area. The display area
2740 consists of the visible window area plus a horizontally scrolled
2741 part to the left of the window. All x-values are relative to the
2742 start of this total display area. */
2743 if (base_face_id != DEFAULT_FACE_ID)
2744 {
2745 /* Mode lines, menu bar in terminal frames. */
2746 it->first_visible_x = 0;
2747 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2748 }
2749 else
2750 {
2751 it->first_visible_x
2752 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2753 it->last_visible_x = (it->first_visible_x
2754 + window_box_width (w, TEXT_AREA));
2755
2756 /* If we truncate lines, leave room for the truncator glyph(s) at
2757 the right margin. Otherwise, leave room for the continuation
2758 glyph(s). Truncation and continuation glyphs are not inserted
2759 for window-based redisplay. */
2760 if (!FRAME_WINDOW_P (it->f))
2761 {
2762 if (it->line_wrap == TRUNCATE)
2763 it->last_visible_x -= it->truncation_pixel_width;
2764 else
2765 it->last_visible_x -= it->continuation_pixel_width;
2766 }
2767
2768 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2769 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2770 }
2771
2772 /* Leave room for a border glyph. */
2773 if (!FRAME_WINDOW_P (it->f)
2774 && !WINDOW_RIGHTMOST_P (it->w))
2775 it->last_visible_x -= 1;
2776
2777 it->last_visible_y = window_text_bottom_y (w);
2778
2779 /* For mode lines and alike, arrange for the first glyph having a
2780 left box line if the face specifies a box. */
2781 if (base_face_id != DEFAULT_FACE_ID)
2782 {
2783 struct face *face;
2784
2785 it->face_id = remapped_base_face_id;
2786
2787 /* If we have a boxed mode line, make the first character appear
2788 with a left box line. */
2789 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2790 if (face->box != FACE_NO_BOX)
2791 it->start_of_box_run_p = 1;
2792 }
2793
2794 /* If we are to reorder bidirectional text, init the bidi
2795 iterator. */
2796 if (it->bidi_p)
2797 {
2798 /* Note the paragraph direction that this buffer wants to
2799 use. */
2800 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2801 it->paragraph_embedding = L2R;
2802 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2803 it->paragraph_embedding = R2L;
2804 else
2805 it->paragraph_embedding = NEUTRAL_DIR;
2806 bidi_init_it (charpos, bytepos, &it->bidi_it);
2807 }
2808
2809 /* If a buffer position was specified, set the iterator there,
2810 getting overlays and face properties from that position. */
2811 if (charpos >= BUF_BEG (current_buffer))
2812 {
2813 it->end_charpos = ZV;
2814 it->face_id = -1;
2815 IT_CHARPOS (*it) = charpos;
2816
2817 /* Compute byte position if not specified. */
2818 if (bytepos < charpos)
2819 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2820 else
2821 IT_BYTEPOS (*it) = bytepos;
2822
2823 it->start = it->current;
2824
2825 /* Compute faces etc. */
2826 reseat (it, it->current.pos, 1);
2827 }
2828
2829 CHECK_IT (it);
2830 }
2831
2832
2833 /* Initialize IT for the display of window W with window start POS. */
2834
2835 void
2836 start_display (struct it *it, struct window *w, struct text_pos pos)
2837 {
2838 struct glyph_row *row;
2839 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2840
2841 row = w->desired_matrix->rows + first_vpos;
2842 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2843 it->first_vpos = first_vpos;
2844
2845 /* Don't reseat to previous visible line start if current start
2846 position is in a string or image. */
2847 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2848 {
2849 int start_at_line_beg_p;
2850 int first_y = it->current_y;
2851
2852 /* If window start is not at a line start, skip forward to POS to
2853 get the correct continuation lines width. */
2854 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2855 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2856 if (!start_at_line_beg_p)
2857 {
2858 int new_x;
2859
2860 reseat_at_previous_visible_line_start (it);
2861 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2862
2863 new_x = it->current_x + it->pixel_width;
2864
2865 /* If lines are continued, this line may end in the middle
2866 of a multi-glyph character (e.g. a control character
2867 displayed as \003, or in the middle of an overlay
2868 string). In this case move_it_to above will not have
2869 taken us to the start of the continuation line but to the
2870 end of the continued line. */
2871 if (it->current_x > 0
2872 && it->line_wrap != TRUNCATE /* Lines are continued. */
2873 && (/* And glyph doesn't fit on the line. */
2874 new_x > it->last_visible_x
2875 /* Or it fits exactly and we're on a window
2876 system frame. */
2877 || (new_x == it->last_visible_x
2878 && FRAME_WINDOW_P (it->f))))
2879 {
2880 if (it->current.dpvec_index >= 0
2881 || it->current.overlay_string_index >= 0)
2882 {
2883 set_iterator_to_next (it, 1);
2884 move_it_in_display_line_to (it, -1, -1, 0);
2885 }
2886
2887 it->continuation_lines_width += it->current_x;
2888 }
2889
2890 /* We're starting a new display line, not affected by the
2891 height of the continued line, so clear the appropriate
2892 fields in the iterator structure. */
2893 it->max_ascent = it->max_descent = 0;
2894 it->max_phys_ascent = it->max_phys_descent = 0;
2895
2896 it->current_y = first_y;
2897 it->vpos = 0;
2898 it->current_x = it->hpos = 0;
2899 }
2900 }
2901 }
2902
2903
2904 /* Return 1 if POS is a position in ellipses displayed for invisible
2905 text. W is the window we display, for text property lookup. */
2906
2907 static int
2908 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2909 {
2910 Lisp_Object prop, window;
2911 int ellipses_p = 0;
2912 int charpos = CHARPOS (pos->pos);
2913
2914 /* If POS specifies a position in a display vector, this might
2915 be for an ellipsis displayed for invisible text. We won't
2916 get the iterator set up for delivering that ellipsis unless
2917 we make sure that it gets aware of the invisible text. */
2918 if (pos->dpvec_index >= 0
2919 && pos->overlay_string_index < 0
2920 && CHARPOS (pos->string_pos) < 0
2921 && charpos > BEGV
2922 && (XSETWINDOW (window, w),
2923 prop = Fget_char_property (make_number (charpos),
2924 Qinvisible, window),
2925 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2926 {
2927 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2928 window);
2929 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2930 }
2931
2932 return ellipses_p;
2933 }
2934
2935
2936 /* Initialize IT for stepping through current_buffer in window W,
2937 starting at position POS that includes overlay string and display
2938 vector/ control character translation position information. Value
2939 is zero if there are overlay strings with newlines at POS. */
2940
2941 static int
2942 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2943 {
2944 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2945 int i, overlay_strings_with_newlines = 0;
2946
2947 /* If POS specifies a position in a display vector, this might
2948 be for an ellipsis displayed for invisible text. We won't
2949 get the iterator set up for delivering that ellipsis unless
2950 we make sure that it gets aware of the invisible text. */
2951 if (in_ellipses_for_invisible_text_p (pos, w))
2952 {
2953 --charpos;
2954 bytepos = 0;
2955 }
2956
2957 /* Keep in mind: the call to reseat in init_iterator skips invisible
2958 text, so we might end up at a position different from POS. This
2959 is only a problem when POS is a row start after a newline and an
2960 overlay starts there with an after-string, and the overlay has an
2961 invisible property. Since we don't skip invisible text in
2962 display_line and elsewhere immediately after consuming the
2963 newline before the row start, such a POS will not be in a string,
2964 but the call to init_iterator below will move us to the
2965 after-string. */
2966 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2967
2968 /* This only scans the current chunk -- it should scan all chunks.
2969 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2970 to 16 in 22.1 to make this a lesser problem. */
2971 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2972 {
2973 const char *s = SDATA (it->overlay_strings[i]);
2974 const char *e = s + SBYTES (it->overlay_strings[i]);
2975
2976 while (s < e && *s != '\n')
2977 ++s;
2978
2979 if (s < e)
2980 {
2981 overlay_strings_with_newlines = 1;
2982 break;
2983 }
2984 }
2985
2986 /* If position is within an overlay string, set up IT to the right
2987 overlay string. */
2988 if (pos->overlay_string_index >= 0)
2989 {
2990 int relative_index;
2991
2992 /* If the first overlay string happens to have a `display'
2993 property for an image, the iterator will be set up for that
2994 image, and we have to undo that setup first before we can
2995 correct the overlay string index. */
2996 if (it->method == GET_FROM_IMAGE)
2997 pop_it (it);
2998
2999 /* We already have the first chunk of overlay strings in
3000 IT->overlay_strings. Load more until the one for
3001 pos->overlay_string_index is in IT->overlay_strings. */
3002 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3003 {
3004 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3005 it->current.overlay_string_index = 0;
3006 while (n--)
3007 {
3008 load_overlay_strings (it, 0);
3009 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3010 }
3011 }
3012
3013 it->current.overlay_string_index = pos->overlay_string_index;
3014 relative_index = (it->current.overlay_string_index
3015 % OVERLAY_STRING_CHUNK_SIZE);
3016 it->string = it->overlay_strings[relative_index];
3017 xassert (STRINGP (it->string));
3018 it->current.string_pos = pos->string_pos;
3019 it->method = GET_FROM_STRING;
3020 }
3021
3022 if (CHARPOS (pos->string_pos) >= 0)
3023 {
3024 /* Recorded position is not in an overlay string, but in another
3025 string. This can only be a string from a `display' property.
3026 IT should already be filled with that string. */
3027 it->current.string_pos = pos->string_pos;
3028 xassert (STRINGP (it->string));
3029 }
3030
3031 /* Restore position in display vector translations, control
3032 character translations or ellipses. */
3033 if (pos->dpvec_index >= 0)
3034 {
3035 if (it->dpvec == NULL)
3036 get_next_display_element (it);
3037 xassert (it->dpvec && it->current.dpvec_index == 0);
3038 it->current.dpvec_index = pos->dpvec_index;
3039 }
3040
3041 CHECK_IT (it);
3042 return !overlay_strings_with_newlines;
3043 }
3044
3045
3046 /* Initialize IT for stepping through current_buffer in window W
3047 starting at ROW->start. */
3048
3049 static void
3050 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3051 {
3052 init_from_display_pos (it, w, &row->start);
3053 it->start = row->start;
3054 it->continuation_lines_width = row->continuation_lines_width;
3055 CHECK_IT (it);
3056 }
3057
3058
3059 /* Initialize IT for stepping through current_buffer in window W
3060 starting in the line following ROW, i.e. starting at ROW->end.
3061 Value is zero if there are overlay strings with newlines at ROW's
3062 end position. */
3063
3064 static int
3065 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3066 {
3067 int success = 0;
3068
3069 if (init_from_display_pos (it, w, &row->end))
3070 {
3071 if (row->continued_p)
3072 it->continuation_lines_width
3073 = row->continuation_lines_width + row->pixel_width;
3074 CHECK_IT (it);
3075 success = 1;
3076 }
3077
3078 return success;
3079 }
3080
3081
3082
3083 \f
3084 /***********************************************************************
3085 Text properties
3086 ***********************************************************************/
3087
3088 /* Called when IT reaches IT->stop_charpos. Handle text property and
3089 overlay changes. Set IT->stop_charpos to the next position where
3090 to stop. */
3091
3092 static void
3093 handle_stop (struct it *it)
3094 {
3095 enum prop_handled handled;
3096 int handle_overlay_change_p;
3097 struct props *p;
3098
3099 it->dpvec = NULL;
3100 it->current.dpvec_index = -1;
3101 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3102 it->ignore_overlay_strings_at_pos_p = 0;
3103 it->ellipsis_p = 0;
3104
3105 /* Use face of preceding text for ellipsis (if invisible) */
3106 if (it->selective_display_ellipsis_p)
3107 it->saved_face_id = it->face_id;
3108
3109 do
3110 {
3111 handled = HANDLED_NORMALLY;
3112
3113 /* Call text property handlers. */
3114 for (p = it_props; p->handler; ++p)
3115 {
3116 handled = p->handler (it);
3117
3118 if (handled == HANDLED_RECOMPUTE_PROPS)
3119 break;
3120 else if (handled == HANDLED_RETURN)
3121 {
3122 /* We still want to show before and after strings from
3123 overlays even if the actual buffer text is replaced. */
3124 if (!handle_overlay_change_p
3125 || it->sp > 1
3126 || !get_overlay_strings_1 (it, 0, 0))
3127 {
3128 if (it->ellipsis_p)
3129 setup_for_ellipsis (it, 0);
3130 /* When handling a display spec, we might load an
3131 empty string. In that case, discard it here. We
3132 used to discard it in handle_single_display_spec,
3133 but that causes get_overlay_strings_1, above, to
3134 ignore overlay strings that we must check. */
3135 if (STRINGP (it->string) && !SCHARS (it->string))
3136 pop_it (it);
3137 return;
3138 }
3139 else if (STRINGP (it->string) && !SCHARS (it->string))
3140 pop_it (it);
3141 else
3142 {
3143 it->ignore_overlay_strings_at_pos_p = 1;
3144 it->string_from_display_prop_p = 0;
3145 handle_overlay_change_p = 0;
3146 }
3147 handled = HANDLED_RECOMPUTE_PROPS;
3148 break;
3149 }
3150 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3151 handle_overlay_change_p = 0;
3152 }
3153
3154 if (handled != HANDLED_RECOMPUTE_PROPS)
3155 {
3156 /* Don't check for overlay strings below when set to deliver
3157 characters from a display vector. */
3158 if (it->method == GET_FROM_DISPLAY_VECTOR)
3159 handle_overlay_change_p = 0;
3160
3161 /* Handle overlay changes.
3162 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3163 if it finds overlays. */
3164 if (handle_overlay_change_p)
3165 handled = handle_overlay_change (it);
3166 }
3167
3168 if (it->ellipsis_p)
3169 {
3170 setup_for_ellipsis (it, 0);
3171 break;
3172 }
3173 }
3174 while (handled == HANDLED_RECOMPUTE_PROPS);
3175
3176 /* Determine where to stop next. */
3177 if (handled == HANDLED_NORMALLY)
3178 compute_stop_pos (it);
3179 }
3180
3181
3182 /* Compute IT->stop_charpos from text property and overlay change
3183 information for IT's current position. */
3184
3185 static void
3186 compute_stop_pos (struct it *it)
3187 {
3188 register INTERVAL iv, next_iv;
3189 Lisp_Object object, limit, position;
3190 EMACS_INT charpos, bytepos;
3191
3192 /* If nowhere else, stop at the end. */
3193 it->stop_charpos = it->end_charpos;
3194
3195 if (STRINGP (it->string))
3196 {
3197 /* Strings are usually short, so don't limit the search for
3198 properties. */
3199 object = it->string;
3200 limit = Qnil;
3201 charpos = IT_STRING_CHARPOS (*it);
3202 bytepos = IT_STRING_BYTEPOS (*it);
3203 }
3204 else
3205 {
3206 EMACS_INT pos;
3207
3208 /* If next overlay change is in front of the current stop pos
3209 (which is IT->end_charpos), stop there. Note: value of
3210 next_overlay_change is point-max if no overlay change
3211 follows. */
3212 charpos = IT_CHARPOS (*it);
3213 bytepos = IT_BYTEPOS (*it);
3214 pos = next_overlay_change (charpos);
3215 if (pos < it->stop_charpos)
3216 it->stop_charpos = pos;
3217
3218 /* If showing the region, we have to stop at the region
3219 start or end because the face might change there. */
3220 if (it->region_beg_charpos > 0)
3221 {
3222 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3223 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3224 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3225 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3226 }
3227
3228 /* Set up variables for computing the stop position from text
3229 property changes. */
3230 XSETBUFFER (object, current_buffer);
3231 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3232 }
3233
3234 /* Get the interval containing IT's position. Value is a null
3235 interval if there isn't such an interval. */
3236 position = make_number (charpos);
3237 iv = validate_interval_range (object, &position, &position, 0);
3238 if (!NULL_INTERVAL_P (iv))
3239 {
3240 Lisp_Object values_here[LAST_PROP_IDX];
3241 struct props *p;
3242
3243 /* Get properties here. */
3244 for (p = it_props; p->handler; ++p)
3245 values_here[p->idx] = textget (iv->plist, *p->name);
3246
3247 /* Look for an interval following iv that has different
3248 properties. */
3249 for (next_iv = next_interval (iv);
3250 (!NULL_INTERVAL_P (next_iv)
3251 && (NILP (limit)
3252 || XFASTINT (limit) > next_iv->position));
3253 next_iv = next_interval (next_iv))
3254 {
3255 for (p = it_props; p->handler; ++p)
3256 {
3257 Lisp_Object new_value;
3258
3259 new_value = textget (next_iv->plist, *p->name);
3260 if (!EQ (values_here[p->idx], new_value))
3261 break;
3262 }
3263
3264 if (p->handler)
3265 break;
3266 }
3267
3268 if (!NULL_INTERVAL_P (next_iv))
3269 {
3270 if (INTEGERP (limit)
3271 && next_iv->position >= XFASTINT (limit))
3272 /* No text property change up to limit. */
3273 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3274 else
3275 /* Text properties change in next_iv. */
3276 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3277 }
3278 }
3279
3280 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3281 it->stop_charpos, it->string);
3282
3283 xassert (STRINGP (it->string)
3284 || (it->stop_charpos >= BEGV
3285 && it->stop_charpos >= IT_CHARPOS (*it)));
3286 }
3287
3288
3289 /* Return the position of the next overlay change after POS in
3290 current_buffer. Value is point-max if no overlay change
3291 follows. This is like `next-overlay-change' but doesn't use
3292 xmalloc. */
3293
3294 static EMACS_INT
3295 next_overlay_change (EMACS_INT pos)
3296 {
3297 int noverlays;
3298 EMACS_INT endpos;
3299 Lisp_Object *overlays;
3300 int i;
3301
3302 /* Get all overlays at the given position. */
3303 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3304
3305 /* If any of these overlays ends before endpos,
3306 use its ending point instead. */
3307 for (i = 0; i < noverlays; ++i)
3308 {
3309 Lisp_Object oend;
3310 EMACS_INT oendpos;
3311
3312 oend = OVERLAY_END (overlays[i]);
3313 oendpos = OVERLAY_POSITION (oend);
3314 endpos = min (endpos, oendpos);
3315 }
3316
3317 return endpos;
3318 }
3319
3320
3321 \f
3322 /***********************************************************************
3323 Fontification
3324 ***********************************************************************/
3325
3326 /* Handle changes in the `fontified' property of the current buffer by
3327 calling hook functions from Qfontification_functions to fontify
3328 regions of text. */
3329
3330 static enum prop_handled
3331 handle_fontified_prop (struct it *it)
3332 {
3333 Lisp_Object prop, pos;
3334 enum prop_handled handled = HANDLED_NORMALLY;
3335
3336 if (!NILP (Vmemory_full))
3337 return handled;
3338
3339 /* Get the value of the `fontified' property at IT's current buffer
3340 position. (The `fontified' property doesn't have a special
3341 meaning in strings.) If the value is nil, call functions from
3342 Qfontification_functions. */
3343 if (!STRINGP (it->string)
3344 && it->s == NULL
3345 && !NILP (Vfontification_functions)
3346 && !NILP (Vrun_hooks)
3347 && (pos = make_number (IT_CHARPOS (*it)),
3348 prop = Fget_char_property (pos, Qfontified, Qnil),
3349 /* Ignore the special cased nil value always present at EOB since
3350 no amount of fontifying will be able to change it. */
3351 NILP (prop) && IT_CHARPOS (*it) < Z))
3352 {
3353 int count = SPECPDL_INDEX ();
3354 Lisp_Object val;
3355
3356 val = Vfontification_functions;
3357 specbind (Qfontification_functions, Qnil);
3358
3359 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3360 safe_call1 (val, pos);
3361 else
3362 {
3363 Lisp_Object globals, fn;
3364 struct gcpro gcpro1, gcpro2;
3365
3366 globals = Qnil;
3367 GCPRO2 (val, globals);
3368
3369 for (; CONSP (val); val = XCDR (val))
3370 {
3371 fn = XCAR (val);
3372
3373 if (EQ (fn, Qt))
3374 {
3375 /* A value of t indicates this hook has a local
3376 binding; it means to run the global binding too.
3377 In a global value, t should not occur. If it
3378 does, we must ignore it to avoid an endless
3379 loop. */
3380 for (globals = Fdefault_value (Qfontification_functions);
3381 CONSP (globals);
3382 globals = XCDR (globals))
3383 {
3384 fn = XCAR (globals);
3385 if (!EQ (fn, Qt))
3386 safe_call1 (fn, pos);
3387 }
3388 }
3389 else
3390 safe_call1 (fn, pos);
3391 }
3392
3393 UNGCPRO;
3394 }
3395
3396 unbind_to (count, Qnil);
3397
3398 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3399 something. This avoids an endless loop if they failed to
3400 fontify the text for which reason ever. */
3401 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3402 handled = HANDLED_RECOMPUTE_PROPS;
3403 }
3404
3405 return handled;
3406 }
3407
3408
3409 \f
3410 /***********************************************************************
3411 Faces
3412 ***********************************************************************/
3413
3414 /* Set up iterator IT from face properties at its current position.
3415 Called from handle_stop. */
3416
3417 static enum prop_handled
3418 handle_face_prop (struct it *it)
3419 {
3420 int new_face_id;
3421 EMACS_INT next_stop;
3422
3423 if (!STRINGP (it->string))
3424 {
3425 new_face_id
3426 = face_at_buffer_position (it->w,
3427 IT_CHARPOS (*it),
3428 it->region_beg_charpos,
3429 it->region_end_charpos,
3430 &next_stop,
3431 (IT_CHARPOS (*it)
3432 + TEXT_PROP_DISTANCE_LIMIT),
3433 0, it->base_face_id);
3434
3435 /* Is this a start of a run of characters with box face?
3436 Caveat: this can be called for a freshly initialized
3437 iterator; face_id is -1 in this case. We know that the new
3438 face will not change until limit, i.e. if the new face has a
3439 box, all characters up to limit will have one. But, as
3440 usual, we don't know whether limit is really the end. */
3441 if (new_face_id != it->face_id)
3442 {
3443 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3444
3445 /* If new face has a box but old face has not, this is
3446 the start of a run of characters with box, i.e. it has
3447 a shadow on the left side. The value of face_id of the
3448 iterator will be -1 if this is the initial call that gets
3449 the face. In this case, we have to look in front of IT's
3450 position and see whether there is a face != new_face_id. */
3451 it->start_of_box_run_p
3452 = (new_face->box != FACE_NO_BOX
3453 && (it->face_id >= 0
3454 || IT_CHARPOS (*it) == BEG
3455 || new_face_id != face_before_it_pos (it)));
3456 it->face_box_p = new_face->box != FACE_NO_BOX;
3457 }
3458 }
3459 else
3460 {
3461 int base_face_id, bufpos;
3462 int i;
3463 Lisp_Object from_overlay
3464 = (it->current.overlay_string_index >= 0
3465 ? it->string_overlays[it->current.overlay_string_index]
3466 : Qnil);
3467
3468 /* See if we got to this string directly or indirectly from
3469 an overlay property. That includes the before-string or
3470 after-string of an overlay, strings in display properties
3471 provided by an overlay, their text properties, etc.
3472
3473 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3474 if (! NILP (from_overlay))
3475 for (i = it->sp - 1; i >= 0; i--)
3476 {
3477 if (it->stack[i].current.overlay_string_index >= 0)
3478 from_overlay
3479 = it->string_overlays[it->stack[i].current.overlay_string_index];
3480 else if (! NILP (it->stack[i].from_overlay))
3481 from_overlay = it->stack[i].from_overlay;
3482
3483 if (!NILP (from_overlay))
3484 break;
3485 }
3486
3487 if (! NILP (from_overlay))
3488 {
3489 bufpos = IT_CHARPOS (*it);
3490 /* For a string from an overlay, the base face depends
3491 only on text properties and ignores overlays. */
3492 base_face_id
3493 = face_for_overlay_string (it->w,
3494 IT_CHARPOS (*it),
3495 it->region_beg_charpos,
3496 it->region_end_charpos,
3497 &next_stop,
3498 (IT_CHARPOS (*it)
3499 + TEXT_PROP_DISTANCE_LIMIT),
3500 0,
3501 from_overlay);
3502 }
3503 else
3504 {
3505 bufpos = 0;
3506
3507 /* For strings from a `display' property, use the face at
3508 IT's current buffer position as the base face to merge
3509 with, so that overlay strings appear in the same face as
3510 surrounding text, unless they specify their own
3511 faces. */
3512 base_face_id = underlying_face_id (it);
3513 }
3514
3515 new_face_id = face_at_string_position (it->w,
3516 it->string,
3517 IT_STRING_CHARPOS (*it),
3518 bufpos,
3519 it->region_beg_charpos,
3520 it->region_end_charpos,
3521 &next_stop,
3522 base_face_id, 0);
3523
3524 /* Is this a start of a run of characters with box? Caveat:
3525 this can be called for a freshly allocated iterator; face_id
3526 is -1 is this case. We know that the new face will not
3527 change until the next check pos, i.e. if the new face has a
3528 box, all characters up to that position will have a
3529 box. But, as usual, we don't know whether that position
3530 is really the end. */
3531 if (new_face_id != it->face_id)
3532 {
3533 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3534 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3535
3536 /* If new face has a box but old face hasn't, this is the
3537 start of a run of characters with box, i.e. it has a
3538 shadow on the left side. */
3539 it->start_of_box_run_p
3540 = new_face->box && (old_face == NULL || !old_face->box);
3541 it->face_box_p = new_face->box != FACE_NO_BOX;
3542 }
3543 }
3544
3545 it->face_id = new_face_id;
3546 return HANDLED_NORMALLY;
3547 }
3548
3549
3550 /* Return the ID of the face ``underlying'' IT's current position,
3551 which is in a string. If the iterator is associated with a
3552 buffer, return the face at IT's current buffer position.
3553 Otherwise, use the iterator's base_face_id. */
3554
3555 static int
3556 underlying_face_id (struct it *it)
3557 {
3558 int face_id = it->base_face_id, i;
3559
3560 xassert (STRINGP (it->string));
3561
3562 for (i = it->sp - 1; i >= 0; --i)
3563 if (NILP (it->stack[i].string))
3564 face_id = it->stack[i].face_id;
3565
3566 return face_id;
3567 }
3568
3569
3570 /* Compute the face one character before or after the current position
3571 of IT. BEFORE_P non-zero means get the face in front of IT's
3572 position. Value is the id of the face. */
3573
3574 static int
3575 face_before_or_after_it_pos (struct it *it, int before_p)
3576 {
3577 int face_id, limit;
3578 EMACS_INT next_check_charpos;
3579 struct text_pos pos;
3580
3581 xassert (it->s == NULL);
3582
3583 if (STRINGP (it->string))
3584 {
3585 int bufpos, base_face_id;
3586
3587 /* No face change past the end of the string (for the case
3588 we are padding with spaces). No face change before the
3589 string start. */
3590 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3591 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3592 return it->face_id;
3593
3594 /* Set pos to the position before or after IT's current position. */
3595 if (before_p)
3596 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3597 else
3598 /* For composition, we must check the character after the
3599 composition. */
3600 pos = (it->what == IT_COMPOSITION
3601 ? string_pos (IT_STRING_CHARPOS (*it)
3602 + it->cmp_it.nchars, it->string)
3603 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3604
3605 if (it->current.overlay_string_index >= 0)
3606 bufpos = IT_CHARPOS (*it);
3607 else
3608 bufpos = 0;
3609
3610 base_face_id = underlying_face_id (it);
3611
3612 /* Get the face for ASCII, or unibyte. */
3613 face_id = face_at_string_position (it->w,
3614 it->string,
3615 CHARPOS (pos),
3616 bufpos,
3617 it->region_beg_charpos,
3618 it->region_end_charpos,
3619 &next_check_charpos,
3620 base_face_id, 0);
3621
3622 /* Correct the face for charsets different from ASCII. Do it
3623 for the multibyte case only. The face returned above is
3624 suitable for unibyte text if IT->string is unibyte. */
3625 if (STRING_MULTIBYTE (it->string))
3626 {
3627 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3628 int rest = SBYTES (it->string) - BYTEPOS (pos);
3629 int c, len;
3630 struct face *face = FACE_FROM_ID (it->f, face_id);
3631
3632 c = string_char_and_length (p, &len);
3633 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3634 }
3635 }
3636 else
3637 {
3638 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3639 || (IT_CHARPOS (*it) <= BEGV && before_p))
3640 return it->face_id;
3641
3642 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3643 pos = it->current.pos;
3644
3645 if (before_p)
3646 DEC_TEXT_POS (pos, it->multibyte_p);
3647 else
3648 {
3649 if (it->what == IT_COMPOSITION)
3650 /* For composition, we must check the position after the
3651 composition. */
3652 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3653 else
3654 INC_TEXT_POS (pos, it->multibyte_p);
3655 }
3656
3657 /* Determine face for CHARSET_ASCII, or unibyte. */
3658 face_id = face_at_buffer_position (it->w,
3659 CHARPOS (pos),
3660 it->region_beg_charpos,
3661 it->region_end_charpos,
3662 &next_check_charpos,
3663 limit, 0, -1);
3664
3665 /* Correct the face for charsets different from ASCII. Do it
3666 for the multibyte case only. The face returned above is
3667 suitable for unibyte text if current_buffer is unibyte. */
3668 if (it->multibyte_p)
3669 {
3670 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3671 struct face *face = FACE_FROM_ID (it->f, face_id);
3672 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3673 }
3674 }
3675
3676 return face_id;
3677 }
3678
3679
3680 \f
3681 /***********************************************************************
3682 Invisible text
3683 ***********************************************************************/
3684
3685 /* Set up iterator IT from invisible properties at its current
3686 position. Called from handle_stop. */
3687
3688 static enum prop_handled
3689 handle_invisible_prop (struct it *it)
3690 {
3691 enum prop_handled handled = HANDLED_NORMALLY;
3692
3693 if (STRINGP (it->string))
3694 {
3695 extern Lisp_Object Qinvisible;
3696 Lisp_Object prop, end_charpos, limit, charpos;
3697
3698 /* Get the value of the invisible text property at the
3699 current position. Value will be nil if there is no such
3700 property. */
3701 charpos = make_number (IT_STRING_CHARPOS (*it));
3702 prop = Fget_text_property (charpos, Qinvisible, it->string);
3703
3704 if (!NILP (prop)
3705 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3706 {
3707 handled = HANDLED_RECOMPUTE_PROPS;
3708
3709 /* Get the position at which the next change of the
3710 invisible text property can be found in IT->string.
3711 Value will be nil if the property value is the same for
3712 all the rest of IT->string. */
3713 XSETINT (limit, SCHARS (it->string));
3714 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3715 it->string, limit);
3716
3717 /* Text at current position is invisible. The next
3718 change in the property is at position end_charpos.
3719 Move IT's current position to that position. */
3720 if (INTEGERP (end_charpos)
3721 && XFASTINT (end_charpos) < XFASTINT (limit))
3722 {
3723 struct text_pos old;
3724 old = it->current.string_pos;
3725 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3726 compute_string_pos (&it->current.string_pos, old, it->string);
3727 }
3728 else
3729 {
3730 /* The rest of the string is invisible. If this is an
3731 overlay string, proceed with the next overlay string
3732 or whatever comes and return a character from there. */
3733 if (it->current.overlay_string_index >= 0)
3734 {
3735 next_overlay_string (it);
3736 /* Don't check for overlay strings when we just
3737 finished processing them. */
3738 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3739 }
3740 else
3741 {
3742 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3743 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3744 }
3745 }
3746 }
3747 }
3748 else
3749 {
3750 int invis_p;
3751 EMACS_INT newpos, next_stop, start_charpos, tem;
3752 Lisp_Object pos, prop, overlay;
3753
3754 /* First of all, is there invisible text at this position? */
3755 tem = start_charpos = IT_CHARPOS (*it);
3756 pos = make_number (tem);
3757 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3758 &overlay);
3759 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3760
3761 /* If we are on invisible text, skip over it. */
3762 if (invis_p && start_charpos < it->end_charpos)
3763 {
3764 /* Record whether we have to display an ellipsis for the
3765 invisible text. */
3766 int display_ellipsis_p = invis_p == 2;
3767
3768 handled = HANDLED_RECOMPUTE_PROPS;
3769
3770 /* Loop skipping over invisible text. The loop is left at
3771 ZV or with IT on the first char being visible again. */
3772 do
3773 {
3774 /* Try to skip some invisible text. Return value is the
3775 position reached which can be equal to where we start
3776 if there is nothing invisible there. This skips both
3777 over invisible text properties and overlays with
3778 invisible property. */
3779 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3780
3781 /* If we skipped nothing at all we weren't at invisible
3782 text in the first place. If everything to the end of
3783 the buffer was skipped, end the loop. */
3784 if (newpos == tem || newpos >= ZV)
3785 invis_p = 0;
3786 else
3787 {
3788 /* We skipped some characters but not necessarily
3789 all there are. Check if we ended up on visible
3790 text. Fget_char_property returns the property of
3791 the char before the given position, i.e. if we
3792 get invis_p = 0, this means that the char at
3793 newpos is visible. */
3794 pos = make_number (newpos);
3795 prop = Fget_char_property (pos, Qinvisible, it->window);
3796 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3797 }
3798
3799 /* If we ended up on invisible text, proceed to
3800 skip starting with next_stop. */
3801 if (invis_p)
3802 tem = next_stop;
3803
3804 /* If there are adjacent invisible texts, don't lose the
3805 second one's ellipsis. */
3806 if (invis_p == 2)
3807 display_ellipsis_p = 1;
3808 }
3809 while (invis_p);
3810
3811 /* The position newpos is now either ZV or on visible text. */
3812 if (it->bidi_p && newpos < ZV)
3813 {
3814 /* With bidi iteration, the region of invisible text
3815 could start and/or end in the middle of a non-base
3816 embedding level. Therefore, we need to skip
3817 invisible text using the bidi iterator, starting at
3818 IT's current position, until we find ourselves
3819 outside the invisible text. Skipping invisible text
3820 _after_ bidi iteration avoids affecting the visual
3821 order of the displayed text when invisible properties
3822 are added or removed. */
3823 if (it->bidi_it.first_elt)
3824 {
3825 /* If we were `reseat'ed to a new paragraph,
3826 determine the paragraph base direction. We need
3827 to do it now because next_element_from_buffer may
3828 not have a chance to do it, if we are going to
3829 skip any text at the beginning, which resets the
3830 FIRST_ELT flag. */
3831 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3832 }
3833 do
3834 {
3835 bidi_move_to_visually_next (&it->bidi_it);
3836 }
3837 while (it->stop_charpos <= it->bidi_it.charpos
3838 && it->bidi_it.charpos < newpos);
3839 IT_CHARPOS (*it) = it->bidi_it.charpos;
3840 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3841 /* If we overstepped NEWPOS, record its position in the
3842 iterator, so that we skip invisible text if later the
3843 bidi iteration lands us in the invisible region
3844 again. */
3845 if (IT_CHARPOS (*it) >= newpos)
3846 it->prev_stop = newpos;
3847 }
3848 else
3849 {
3850 IT_CHARPOS (*it) = newpos;
3851 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3852 }
3853
3854 /* If there are before-strings at the start of invisible
3855 text, and the text is invisible because of a text
3856 property, arrange to show before-strings because 20.x did
3857 it that way. (If the text is invisible because of an
3858 overlay property instead of a text property, this is
3859 already handled in the overlay code.) */
3860 if (NILP (overlay)
3861 && get_overlay_strings (it, it->stop_charpos))
3862 {
3863 handled = HANDLED_RECOMPUTE_PROPS;
3864 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3865 }
3866 else if (display_ellipsis_p)
3867 {
3868 /* Make sure that the glyphs of the ellipsis will get
3869 correct `charpos' values. If we would not update
3870 it->position here, the glyphs would belong to the
3871 last visible character _before_ the invisible
3872 text, which confuses `set_cursor_from_row'.
3873
3874 We use the last invisible position instead of the
3875 first because this way the cursor is always drawn on
3876 the first "." of the ellipsis, whenever PT is inside
3877 the invisible text. Otherwise the cursor would be
3878 placed _after_ the ellipsis when the point is after the
3879 first invisible character. */
3880 if (!STRINGP (it->object))
3881 {
3882 it->position.charpos = newpos - 1;
3883 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3884 }
3885 it->ellipsis_p = 1;
3886 /* Let the ellipsis display before
3887 considering any properties of the following char.
3888 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3889 handled = HANDLED_RETURN;
3890 }
3891 }
3892 }
3893
3894 return handled;
3895 }
3896
3897
3898 /* Make iterator IT return `...' next.
3899 Replaces LEN characters from buffer. */
3900
3901 static void
3902 setup_for_ellipsis (struct it *it, int len)
3903 {
3904 /* Use the display table definition for `...'. Invalid glyphs
3905 will be handled by the method returning elements from dpvec. */
3906 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3907 {
3908 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3909 it->dpvec = v->contents;
3910 it->dpend = v->contents + v->size;
3911 }
3912 else
3913 {
3914 /* Default `...'. */
3915 it->dpvec = default_invis_vector;
3916 it->dpend = default_invis_vector + 3;
3917 }
3918
3919 it->dpvec_char_len = len;
3920 it->current.dpvec_index = 0;
3921 it->dpvec_face_id = -1;
3922
3923 /* Remember the current face id in case glyphs specify faces.
3924 IT's face is restored in set_iterator_to_next.
3925 saved_face_id was set to preceding char's face in handle_stop. */
3926 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3927 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3928
3929 it->method = GET_FROM_DISPLAY_VECTOR;
3930 it->ellipsis_p = 1;
3931 }
3932
3933
3934 \f
3935 /***********************************************************************
3936 'display' property
3937 ***********************************************************************/
3938
3939 /* Set up iterator IT from `display' property at its current position.
3940 Called from handle_stop.
3941 We return HANDLED_RETURN if some part of the display property
3942 overrides the display of the buffer text itself.
3943 Otherwise we return HANDLED_NORMALLY. */
3944
3945 static enum prop_handled
3946 handle_display_prop (struct it *it)
3947 {
3948 Lisp_Object prop, object, overlay;
3949 struct text_pos *position;
3950 /* Nonzero if some property replaces the display of the text itself. */
3951 int display_replaced_p = 0;
3952
3953 if (STRINGP (it->string))
3954 {
3955 object = it->string;
3956 position = &it->current.string_pos;
3957 }
3958 else
3959 {
3960 XSETWINDOW (object, it->w);
3961 position = &it->current.pos;
3962 }
3963
3964 /* Reset those iterator values set from display property values. */
3965 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3966 it->space_width = Qnil;
3967 it->font_height = Qnil;
3968 it->voffset = 0;
3969
3970 /* We don't support recursive `display' properties, i.e. string
3971 values that have a string `display' property, that have a string
3972 `display' property etc. */
3973 if (!it->string_from_display_prop_p)
3974 it->area = TEXT_AREA;
3975
3976 prop = get_char_property_and_overlay (make_number (position->charpos),
3977 Qdisplay, object, &overlay);
3978 if (NILP (prop))
3979 return HANDLED_NORMALLY;
3980 /* Now OVERLAY is the overlay that gave us this property, or nil
3981 if it was a text property. */
3982
3983 if (!STRINGP (it->string))
3984 object = it->w->buffer;
3985
3986 if (CONSP (prop)
3987 /* Simple properties. */
3988 && !EQ (XCAR (prop), Qimage)
3989 && !EQ (XCAR (prop), Qspace)
3990 && !EQ (XCAR (prop), Qwhen)
3991 && !EQ (XCAR (prop), Qslice)
3992 && !EQ (XCAR (prop), Qspace_width)
3993 && !EQ (XCAR (prop), Qheight)
3994 && !EQ (XCAR (prop), Qraise)
3995 /* Marginal area specifications. */
3996 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3997 && !EQ (XCAR (prop), Qleft_fringe)
3998 && !EQ (XCAR (prop), Qright_fringe)
3999 && !NILP (XCAR (prop)))
4000 {
4001 for (; CONSP (prop); prop = XCDR (prop))
4002 {
4003 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4004 position, display_replaced_p))
4005 {
4006 display_replaced_p = 1;
4007 /* If some text in a string is replaced, `position' no
4008 longer points to the position of `object'. */
4009 if (STRINGP (object))
4010 break;
4011 }
4012 }
4013 }
4014 else if (VECTORP (prop))
4015 {
4016 int i;
4017 for (i = 0; i < ASIZE (prop); ++i)
4018 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4019 position, display_replaced_p))
4020 {
4021 display_replaced_p = 1;
4022 /* If some text in a string is replaced, `position' no
4023 longer points to the position of `object'. */
4024 if (STRINGP (object))
4025 break;
4026 }
4027 }
4028 else
4029 {
4030 if (handle_single_display_spec (it, prop, object, overlay,
4031 position, 0))
4032 display_replaced_p = 1;
4033 }
4034
4035 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4036 }
4037
4038
4039 /* Value is the position of the end of the `display' property starting
4040 at START_POS in OBJECT. */
4041
4042 static struct text_pos
4043 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4044 {
4045 Lisp_Object end;
4046 struct text_pos end_pos;
4047
4048 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4049 Qdisplay, object, Qnil);
4050 CHARPOS (end_pos) = XFASTINT (end);
4051 if (STRINGP (object))
4052 compute_string_pos (&end_pos, start_pos, it->string);
4053 else
4054 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4055
4056 return end_pos;
4057 }
4058
4059
4060 /* Set up IT from a single `display' specification PROP. OBJECT
4061 is the object in which the `display' property was found. *POSITION
4062 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4063 means that we previously saw a display specification which already
4064 replaced text display with something else, for example an image;
4065 we ignore such properties after the first one has been processed.
4066
4067 OVERLAY is the overlay this `display' property came from,
4068 or nil if it was a text property.
4069
4070 If PROP is a `space' or `image' specification, and in some other
4071 cases too, set *POSITION to the position where the `display'
4072 property ends.
4073
4074 Value is non-zero if something was found which replaces the display
4075 of buffer or string text. */
4076
4077 static int
4078 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4079 Lisp_Object overlay, struct text_pos *position,
4080 int display_replaced_before_p)
4081 {
4082 Lisp_Object form;
4083 Lisp_Object location, value;
4084 struct text_pos start_pos, save_pos;
4085 int valid_p;
4086
4087 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4088 If the result is non-nil, use VALUE instead of SPEC. */
4089 form = Qt;
4090 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4091 {
4092 spec = XCDR (spec);
4093 if (!CONSP (spec))
4094 return 0;
4095 form = XCAR (spec);
4096 spec = XCDR (spec);
4097 }
4098
4099 if (!NILP (form) && !EQ (form, Qt))
4100 {
4101 int count = SPECPDL_INDEX ();
4102 struct gcpro gcpro1;
4103
4104 /* Bind `object' to the object having the `display' property, a
4105 buffer or string. Bind `position' to the position in the
4106 object where the property was found, and `buffer-position'
4107 to the current position in the buffer. */
4108 specbind (Qobject, object);
4109 specbind (Qposition, make_number (CHARPOS (*position)));
4110 specbind (Qbuffer_position,
4111 make_number (STRINGP (object)
4112 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4113 GCPRO1 (form);
4114 form = safe_eval (form);
4115 UNGCPRO;
4116 unbind_to (count, Qnil);
4117 }
4118
4119 if (NILP (form))
4120 return 0;
4121
4122 /* Handle `(height HEIGHT)' specifications. */
4123 if (CONSP (spec)
4124 && EQ (XCAR (spec), Qheight)
4125 && CONSP (XCDR (spec)))
4126 {
4127 if (!FRAME_WINDOW_P (it->f))
4128 return 0;
4129
4130 it->font_height = XCAR (XCDR (spec));
4131 if (!NILP (it->font_height))
4132 {
4133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4134 int new_height = -1;
4135
4136 if (CONSP (it->font_height)
4137 && (EQ (XCAR (it->font_height), Qplus)
4138 || EQ (XCAR (it->font_height), Qminus))
4139 && CONSP (XCDR (it->font_height))
4140 && INTEGERP (XCAR (XCDR (it->font_height))))
4141 {
4142 /* `(+ N)' or `(- N)' where N is an integer. */
4143 int steps = XINT (XCAR (XCDR (it->font_height)));
4144 if (EQ (XCAR (it->font_height), Qplus))
4145 steps = - steps;
4146 it->face_id = smaller_face (it->f, it->face_id, steps);
4147 }
4148 else if (FUNCTIONP (it->font_height))
4149 {
4150 /* Call function with current height as argument.
4151 Value is the new height. */
4152 Lisp_Object height;
4153 height = safe_call1 (it->font_height,
4154 face->lface[LFACE_HEIGHT_INDEX]);
4155 if (NUMBERP (height))
4156 new_height = XFLOATINT (height);
4157 }
4158 else if (NUMBERP (it->font_height))
4159 {
4160 /* Value is a multiple of the canonical char height. */
4161 struct face *face;
4162
4163 face = FACE_FROM_ID (it->f,
4164 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4165 new_height = (XFLOATINT (it->font_height)
4166 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4167 }
4168 else
4169 {
4170 /* Evaluate IT->font_height with `height' bound to the
4171 current specified height to get the new height. */
4172 int count = SPECPDL_INDEX ();
4173
4174 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4175 value = safe_eval (it->font_height);
4176 unbind_to (count, Qnil);
4177
4178 if (NUMBERP (value))
4179 new_height = XFLOATINT (value);
4180 }
4181
4182 if (new_height > 0)
4183 it->face_id = face_with_height (it->f, it->face_id, new_height);
4184 }
4185
4186 return 0;
4187 }
4188
4189 /* Handle `(space-width WIDTH)'. */
4190 if (CONSP (spec)
4191 && EQ (XCAR (spec), Qspace_width)
4192 && CONSP (XCDR (spec)))
4193 {
4194 if (!FRAME_WINDOW_P (it->f))
4195 return 0;
4196
4197 value = XCAR (XCDR (spec));
4198 if (NUMBERP (value) && XFLOATINT (value) > 0)
4199 it->space_width = value;
4200
4201 return 0;
4202 }
4203
4204 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4205 if (CONSP (spec)
4206 && EQ (XCAR (spec), Qslice))
4207 {
4208 Lisp_Object tem;
4209
4210 if (!FRAME_WINDOW_P (it->f))
4211 return 0;
4212
4213 if (tem = XCDR (spec), CONSP (tem))
4214 {
4215 it->slice.x = XCAR (tem);
4216 if (tem = XCDR (tem), CONSP (tem))
4217 {
4218 it->slice.y = XCAR (tem);
4219 if (tem = XCDR (tem), CONSP (tem))
4220 {
4221 it->slice.width = XCAR (tem);
4222 if (tem = XCDR (tem), CONSP (tem))
4223 it->slice.height = XCAR (tem);
4224 }
4225 }
4226 }
4227
4228 return 0;
4229 }
4230
4231 /* Handle `(raise FACTOR)'. */
4232 if (CONSP (spec)
4233 && EQ (XCAR (spec), Qraise)
4234 && CONSP (XCDR (spec)))
4235 {
4236 if (!FRAME_WINDOW_P (it->f))
4237 return 0;
4238
4239 #ifdef HAVE_WINDOW_SYSTEM
4240 value = XCAR (XCDR (spec));
4241 if (NUMBERP (value))
4242 {
4243 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4244 it->voffset = - (XFLOATINT (value)
4245 * (FONT_HEIGHT (face->font)));
4246 }
4247 #endif /* HAVE_WINDOW_SYSTEM */
4248
4249 return 0;
4250 }
4251
4252 /* Don't handle the other kinds of display specifications
4253 inside a string that we got from a `display' property. */
4254 if (it->string_from_display_prop_p)
4255 return 0;
4256
4257 /* Characters having this form of property are not displayed, so
4258 we have to find the end of the property. */
4259 start_pos = *position;
4260 *position = display_prop_end (it, object, start_pos);
4261 value = Qnil;
4262
4263 /* Stop the scan at that end position--we assume that all
4264 text properties change there. */
4265 it->stop_charpos = position->charpos;
4266
4267 /* Handle `(left-fringe BITMAP [FACE])'
4268 and `(right-fringe BITMAP [FACE])'. */
4269 if (CONSP (spec)
4270 && (EQ (XCAR (spec), Qleft_fringe)
4271 || EQ (XCAR (spec), Qright_fringe))
4272 && CONSP (XCDR (spec)))
4273 {
4274 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4275 int fringe_bitmap;
4276
4277 if (!FRAME_WINDOW_P (it->f))
4278 /* If we return here, POSITION has been advanced
4279 across the text with this property. */
4280 return 0;
4281
4282 #ifdef HAVE_WINDOW_SYSTEM
4283 value = XCAR (XCDR (spec));
4284 if (!SYMBOLP (value)
4285 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4286 /* If we return here, POSITION has been advanced
4287 across the text with this property. */
4288 return 0;
4289
4290 if (CONSP (XCDR (XCDR (spec))))
4291 {
4292 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4293 int face_id2 = lookup_derived_face (it->f, face_name,
4294 FRINGE_FACE_ID, 0);
4295 if (face_id2 >= 0)
4296 face_id = face_id2;
4297 }
4298
4299 /* Save current settings of IT so that we can restore them
4300 when we are finished with the glyph property value. */
4301
4302 save_pos = it->position;
4303 it->position = *position;
4304 push_it (it);
4305 it->position = save_pos;
4306
4307 it->area = TEXT_AREA;
4308 it->what = IT_IMAGE;
4309 it->image_id = -1; /* no image */
4310 it->position = start_pos;
4311 it->object = NILP (object) ? it->w->buffer : object;
4312 it->method = GET_FROM_IMAGE;
4313 it->from_overlay = Qnil;
4314 it->face_id = face_id;
4315
4316 /* Say that we haven't consumed the characters with
4317 `display' property yet. The call to pop_it in
4318 set_iterator_to_next will clean this up. */
4319 *position = start_pos;
4320
4321 if (EQ (XCAR (spec), Qleft_fringe))
4322 {
4323 it->left_user_fringe_bitmap = fringe_bitmap;
4324 it->left_user_fringe_face_id = face_id;
4325 }
4326 else
4327 {
4328 it->right_user_fringe_bitmap = fringe_bitmap;
4329 it->right_user_fringe_face_id = face_id;
4330 }
4331 #endif /* HAVE_WINDOW_SYSTEM */
4332 return 1;
4333 }
4334
4335 /* Prepare to handle `((margin left-margin) ...)',
4336 `((margin right-margin) ...)' and `((margin nil) ...)'
4337 prefixes for display specifications. */
4338 location = Qunbound;
4339 if (CONSP (spec) && CONSP (XCAR (spec)))
4340 {
4341 Lisp_Object tem;
4342
4343 value = XCDR (spec);
4344 if (CONSP (value))
4345 value = XCAR (value);
4346
4347 tem = XCAR (spec);
4348 if (EQ (XCAR (tem), Qmargin)
4349 && (tem = XCDR (tem),
4350 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4351 (NILP (tem)
4352 || EQ (tem, Qleft_margin)
4353 || EQ (tem, Qright_margin))))
4354 location = tem;
4355 }
4356
4357 if (EQ (location, Qunbound))
4358 {
4359 location = Qnil;
4360 value = spec;
4361 }
4362
4363 /* After this point, VALUE is the property after any
4364 margin prefix has been stripped. It must be a string,
4365 an image specification, or `(space ...)'.
4366
4367 LOCATION specifies where to display: `left-margin',
4368 `right-margin' or nil. */
4369
4370 valid_p = (STRINGP (value)
4371 #ifdef HAVE_WINDOW_SYSTEM
4372 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4373 #endif /* not HAVE_WINDOW_SYSTEM */
4374 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4375
4376 if (valid_p && !display_replaced_before_p)
4377 {
4378 /* Save current settings of IT so that we can restore them
4379 when we are finished with the glyph property value. */
4380 save_pos = it->position;
4381 it->position = *position;
4382 push_it (it);
4383 it->position = save_pos;
4384 it->from_overlay = overlay;
4385
4386 if (NILP (location))
4387 it->area = TEXT_AREA;
4388 else if (EQ (location, Qleft_margin))
4389 it->area = LEFT_MARGIN_AREA;
4390 else
4391 it->area = RIGHT_MARGIN_AREA;
4392
4393 if (STRINGP (value))
4394 {
4395 it->string = value;
4396 it->multibyte_p = STRING_MULTIBYTE (it->string);
4397 it->current.overlay_string_index = -1;
4398 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4399 it->end_charpos = it->string_nchars = SCHARS (it->string);
4400 it->method = GET_FROM_STRING;
4401 it->stop_charpos = 0;
4402 it->string_from_display_prop_p = 1;
4403 /* Say that we haven't consumed the characters with
4404 `display' property yet. The call to pop_it in
4405 set_iterator_to_next will clean this up. */
4406 if (BUFFERP (object))
4407 *position = start_pos;
4408 }
4409 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4410 {
4411 it->method = GET_FROM_STRETCH;
4412 it->object = value;
4413 *position = it->position = start_pos;
4414 }
4415 #ifdef HAVE_WINDOW_SYSTEM
4416 else
4417 {
4418 it->what = IT_IMAGE;
4419 it->image_id = lookup_image (it->f, value);
4420 it->position = start_pos;
4421 it->object = NILP (object) ? it->w->buffer : object;
4422 it->method = GET_FROM_IMAGE;
4423
4424 /* Say that we haven't consumed the characters with
4425 `display' property yet. The call to pop_it in
4426 set_iterator_to_next will clean this up. */
4427 *position = start_pos;
4428 }
4429 #endif /* HAVE_WINDOW_SYSTEM */
4430
4431 return 1;
4432 }
4433
4434 /* Invalid property or property not supported. Restore
4435 POSITION to what it was before. */
4436 *position = start_pos;
4437 return 0;
4438 }
4439
4440
4441 /* Check if SPEC is a display sub-property value whose text should be
4442 treated as intangible. */
4443
4444 static int
4445 single_display_spec_intangible_p (Lisp_Object prop)
4446 {
4447 /* Skip over `when FORM'. */
4448 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4449 {
4450 prop = XCDR (prop);
4451 if (!CONSP (prop))
4452 return 0;
4453 prop = XCDR (prop);
4454 }
4455
4456 if (STRINGP (prop))
4457 return 1;
4458
4459 if (!CONSP (prop))
4460 return 0;
4461
4462 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4463 we don't need to treat text as intangible. */
4464 if (EQ (XCAR (prop), Qmargin))
4465 {
4466 prop = XCDR (prop);
4467 if (!CONSP (prop))
4468 return 0;
4469
4470 prop = XCDR (prop);
4471 if (!CONSP (prop)
4472 || EQ (XCAR (prop), Qleft_margin)
4473 || EQ (XCAR (prop), Qright_margin))
4474 return 0;
4475 }
4476
4477 return (CONSP (prop)
4478 && (EQ (XCAR (prop), Qimage)
4479 || EQ (XCAR (prop), Qspace)));
4480 }
4481
4482
4483 /* Check if PROP is a display property value whose text should be
4484 treated as intangible. */
4485
4486 int
4487 display_prop_intangible_p (Lisp_Object prop)
4488 {
4489 if (CONSP (prop)
4490 && CONSP (XCAR (prop))
4491 && !EQ (Qmargin, XCAR (XCAR (prop))))
4492 {
4493 /* A list of sub-properties. */
4494 while (CONSP (prop))
4495 {
4496 if (single_display_spec_intangible_p (XCAR (prop)))
4497 return 1;
4498 prop = XCDR (prop);
4499 }
4500 }
4501 else if (VECTORP (prop))
4502 {
4503 /* A vector of sub-properties. */
4504 int i;
4505 for (i = 0; i < ASIZE (prop); ++i)
4506 if (single_display_spec_intangible_p (AREF (prop, i)))
4507 return 1;
4508 }
4509 else
4510 return single_display_spec_intangible_p (prop);
4511
4512 return 0;
4513 }
4514
4515
4516 /* Return 1 if PROP is a display sub-property value containing STRING. */
4517
4518 static int
4519 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4520 {
4521 if (EQ (string, prop))
4522 return 1;
4523
4524 /* Skip over `when FORM'. */
4525 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4526 {
4527 prop = XCDR (prop);
4528 if (!CONSP (prop))
4529 return 0;
4530 prop = XCDR (prop);
4531 }
4532
4533 if (CONSP (prop))
4534 /* Skip over `margin LOCATION'. */
4535 if (EQ (XCAR (prop), Qmargin))
4536 {
4537 prop = XCDR (prop);
4538 if (!CONSP (prop))
4539 return 0;
4540
4541 prop = XCDR (prop);
4542 if (!CONSP (prop))
4543 return 0;
4544 }
4545
4546 return CONSP (prop) && EQ (XCAR (prop), string);
4547 }
4548
4549
4550 /* Return 1 if STRING appears in the `display' property PROP. */
4551
4552 static int
4553 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4554 {
4555 if (CONSP (prop)
4556 && CONSP (XCAR (prop))
4557 && !EQ (Qmargin, XCAR (XCAR (prop))))
4558 {
4559 /* A list of sub-properties. */
4560 while (CONSP (prop))
4561 {
4562 if (single_display_spec_string_p (XCAR (prop), string))
4563 return 1;
4564 prop = XCDR (prop);
4565 }
4566 }
4567 else if (VECTORP (prop))
4568 {
4569 /* A vector of sub-properties. */
4570 int i;
4571 for (i = 0; i < ASIZE (prop); ++i)
4572 if (single_display_spec_string_p (AREF (prop, i), string))
4573 return 1;
4574 }
4575 else
4576 return single_display_spec_string_p (prop, string);
4577
4578 return 0;
4579 }
4580
4581 /* Look for STRING in overlays and text properties in W's buffer,
4582 between character positions FROM and TO (excluding TO).
4583 BACK_P non-zero means look back (in this case, TO is supposed to be
4584 less than FROM).
4585 Value is the first character position where STRING was found, or
4586 zero if it wasn't found before hitting TO.
4587
4588 W's buffer must be current.
4589
4590 This function may only use code that doesn't eval because it is
4591 called asynchronously from note_mouse_highlight. */
4592
4593 static EMACS_INT
4594 string_buffer_position_lim (struct window *w, Lisp_Object string,
4595 EMACS_INT from, EMACS_INT to, int back_p)
4596 {
4597 Lisp_Object limit, prop, pos;
4598 int found = 0;
4599
4600 pos = make_number (from);
4601
4602 if (!back_p) /* looking forward */
4603 {
4604 limit = make_number (min (to, ZV));
4605 while (!found && !EQ (pos, limit))
4606 {
4607 prop = Fget_char_property (pos, Qdisplay, Qnil);
4608 if (!NILP (prop) && display_prop_string_p (prop, string))
4609 found = 1;
4610 else
4611 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4612 limit);
4613 }
4614 }
4615 else /* looking back */
4616 {
4617 limit = make_number (max (to, BEGV));
4618 while (!found && !EQ (pos, limit))
4619 {
4620 prop = Fget_char_property (pos, Qdisplay, Qnil);
4621 if (!NILP (prop) && display_prop_string_p (prop, string))
4622 found = 1;
4623 else
4624 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4625 limit);
4626 }
4627 }
4628
4629 return found ? XINT (pos) : 0;
4630 }
4631
4632 /* Determine which buffer position in W's buffer STRING comes from.
4633 AROUND_CHARPOS is an approximate position where it could come from.
4634 Value is the buffer position or 0 if it couldn't be determined.
4635
4636 W's buffer must be current.
4637
4638 This function is necessary because we don't record buffer positions
4639 in glyphs generated from strings (to keep struct glyph small).
4640 This function may only use code that doesn't eval because it is
4641 called asynchronously from note_mouse_highlight. */
4642
4643 EMACS_INT
4644 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4645 {
4646 Lisp_Object limit, prop, pos;
4647 const int MAX_DISTANCE = 1000;
4648 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4649 around_charpos + MAX_DISTANCE,
4650 0);
4651
4652 if (!found)
4653 found = string_buffer_position_lim (w, string, around_charpos,
4654 around_charpos - MAX_DISTANCE, 1);
4655 return found;
4656 }
4657
4658
4659 \f
4660 /***********************************************************************
4661 `composition' property
4662 ***********************************************************************/
4663
4664 /* Set up iterator IT from `composition' property at its current
4665 position. Called from handle_stop. */
4666
4667 static enum prop_handled
4668 handle_composition_prop (struct it *it)
4669 {
4670 Lisp_Object prop, string;
4671 EMACS_INT pos, pos_byte, start, end;
4672
4673 if (STRINGP (it->string))
4674 {
4675 unsigned char *s;
4676
4677 pos = IT_STRING_CHARPOS (*it);
4678 pos_byte = IT_STRING_BYTEPOS (*it);
4679 string = it->string;
4680 s = SDATA (string) + pos_byte;
4681 it->c = STRING_CHAR (s);
4682 }
4683 else
4684 {
4685 pos = IT_CHARPOS (*it);
4686 pos_byte = IT_BYTEPOS (*it);
4687 string = Qnil;
4688 it->c = FETCH_CHAR (pos_byte);
4689 }
4690
4691 /* If there's a valid composition and point is not inside of the
4692 composition (in the case that the composition is from the current
4693 buffer), draw a glyph composed from the composition components. */
4694 if (find_composition (pos, -1, &start, &end, &prop, string)
4695 && COMPOSITION_VALID_P (start, end, prop)
4696 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4697 {
4698 if (start != pos)
4699 {
4700 if (STRINGP (it->string))
4701 pos_byte = string_char_to_byte (it->string, start);
4702 else
4703 pos_byte = CHAR_TO_BYTE (start);
4704 }
4705 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4706 prop, string);
4707
4708 if (it->cmp_it.id >= 0)
4709 {
4710 it->cmp_it.ch = -1;
4711 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4712 it->cmp_it.nglyphs = -1;
4713 }
4714 }
4715
4716 return HANDLED_NORMALLY;
4717 }
4718
4719
4720 \f
4721 /***********************************************************************
4722 Overlay strings
4723 ***********************************************************************/
4724
4725 /* The following structure is used to record overlay strings for
4726 later sorting in load_overlay_strings. */
4727
4728 struct overlay_entry
4729 {
4730 Lisp_Object overlay;
4731 Lisp_Object string;
4732 int priority;
4733 int after_string_p;
4734 };
4735
4736
4737 /* Set up iterator IT from overlay strings at its current position.
4738 Called from handle_stop. */
4739
4740 static enum prop_handled
4741 handle_overlay_change (struct it *it)
4742 {
4743 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4744 return HANDLED_RECOMPUTE_PROPS;
4745 else
4746 return HANDLED_NORMALLY;
4747 }
4748
4749
4750 /* Set up the next overlay string for delivery by IT, if there is an
4751 overlay string to deliver. Called by set_iterator_to_next when the
4752 end of the current overlay string is reached. If there are more
4753 overlay strings to display, IT->string and
4754 IT->current.overlay_string_index are set appropriately here.
4755 Otherwise IT->string is set to nil. */
4756
4757 static void
4758 next_overlay_string (struct it *it)
4759 {
4760 ++it->current.overlay_string_index;
4761 if (it->current.overlay_string_index == it->n_overlay_strings)
4762 {
4763 /* No more overlay strings. Restore IT's settings to what
4764 they were before overlay strings were processed, and
4765 continue to deliver from current_buffer. */
4766
4767 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4768 pop_it (it);
4769 xassert (it->sp > 0
4770 || (NILP (it->string)
4771 && it->method == GET_FROM_BUFFER
4772 && it->stop_charpos >= BEGV
4773 && it->stop_charpos <= it->end_charpos));
4774 it->current.overlay_string_index = -1;
4775 it->n_overlay_strings = 0;
4776
4777 /* If we're at the end of the buffer, record that we have
4778 processed the overlay strings there already, so that
4779 next_element_from_buffer doesn't try it again. */
4780 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4781 it->overlay_strings_at_end_processed_p = 1;
4782 }
4783 else
4784 {
4785 /* There are more overlay strings to process. If
4786 IT->current.overlay_string_index has advanced to a position
4787 where we must load IT->overlay_strings with more strings, do
4788 it. */
4789 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4790
4791 if (it->current.overlay_string_index && i == 0)
4792 load_overlay_strings (it, 0);
4793
4794 /* Initialize IT to deliver display elements from the overlay
4795 string. */
4796 it->string = it->overlay_strings[i];
4797 it->multibyte_p = STRING_MULTIBYTE (it->string);
4798 SET_TEXT_POS (it->current.string_pos, 0, 0);
4799 it->method = GET_FROM_STRING;
4800 it->stop_charpos = 0;
4801 if (it->cmp_it.stop_pos >= 0)
4802 it->cmp_it.stop_pos = 0;
4803 }
4804
4805 CHECK_IT (it);
4806 }
4807
4808
4809 /* Compare two overlay_entry structures E1 and E2. Used as a
4810 comparison function for qsort in load_overlay_strings. Overlay
4811 strings for the same position are sorted so that
4812
4813 1. All after-strings come in front of before-strings, except
4814 when they come from the same overlay.
4815
4816 2. Within after-strings, strings are sorted so that overlay strings
4817 from overlays with higher priorities come first.
4818
4819 2. Within before-strings, strings are sorted so that overlay
4820 strings from overlays with higher priorities come last.
4821
4822 Value is analogous to strcmp. */
4823
4824
4825 static int
4826 compare_overlay_entries (const void *e1, const void *e2)
4827 {
4828 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4829 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4830 int result;
4831
4832 if (entry1->after_string_p != entry2->after_string_p)
4833 {
4834 /* Let after-strings appear in front of before-strings if
4835 they come from different overlays. */
4836 if (EQ (entry1->overlay, entry2->overlay))
4837 result = entry1->after_string_p ? 1 : -1;
4838 else
4839 result = entry1->after_string_p ? -1 : 1;
4840 }
4841 else if (entry1->after_string_p)
4842 /* After-strings sorted in order of decreasing priority. */
4843 result = entry2->priority - entry1->priority;
4844 else
4845 /* Before-strings sorted in order of increasing priority. */
4846 result = entry1->priority - entry2->priority;
4847
4848 return result;
4849 }
4850
4851
4852 /* Load the vector IT->overlay_strings with overlay strings from IT's
4853 current buffer position, or from CHARPOS if that is > 0. Set
4854 IT->n_overlays to the total number of overlay strings found.
4855
4856 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4857 a time. On entry into load_overlay_strings,
4858 IT->current.overlay_string_index gives the number of overlay
4859 strings that have already been loaded by previous calls to this
4860 function.
4861
4862 IT->add_overlay_start contains an additional overlay start
4863 position to consider for taking overlay strings from, if non-zero.
4864 This position comes into play when the overlay has an `invisible'
4865 property, and both before and after-strings. When we've skipped to
4866 the end of the overlay, because of its `invisible' property, we
4867 nevertheless want its before-string to appear.
4868 IT->add_overlay_start will contain the overlay start position
4869 in this case.
4870
4871 Overlay strings are sorted so that after-string strings come in
4872 front of before-string strings. Within before and after-strings,
4873 strings are sorted by overlay priority. See also function
4874 compare_overlay_entries. */
4875
4876 static void
4877 load_overlay_strings (struct it *it, int charpos)
4878 {
4879 extern Lisp_Object Qwindow, Qpriority;
4880 Lisp_Object overlay, window, str, invisible;
4881 struct Lisp_Overlay *ov;
4882 int start, end;
4883 int size = 20;
4884 int n = 0, i, j, invis_p;
4885 struct overlay_entry *entries
4886 = (struct overlay_entry *) alloca (size * sizeof *entries);
4887
4888 if (charpos <= 0)
4889 charpos = IT_CHARPOS (*it);
4890
4891 /* Append the overlay string STRING of overlay OVERLAY to vector
4892 `entries' which has size `size' and currently contains `n'
4893 elements. AFTER_P non-zero means STRING is an after-string of
4894 OVERLAY. */
4895 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4896 do \
4897 { \
4898 Lisp_Object priority; \
4899 \
4900 if (n == size) \
4901 { \
4902 int new_size = 2 * size; \
4903 struct overlay_entry *old = entries; \
4904 entries = \
4905 (struct overlay_entry *) alloca (new_size \
4906 * sizeof *entries); \
4907 memcpy (entries, old, size * sizeof *entries); \
4908 size = new_size; \
4909 } \
4910 \
4911 entries[n].string = (STRING); \
4912 entries[n].overlay = (OVERLAY); \
4913 priority = Foverlay_get ((OVERLAY), Qpriority); \
4914 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4915 entries[n].after_string_p = (AFTER_P); \
4916 ++n; \
4917 } \
4918 while (0)
4919
4920 /* Process overlay before the overlay center. */
4921 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4922 {
4923 XSETMISC (overlay, ov);
4924 xassert (OVERLAYP (overlay));
4925 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4926 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4927
4928 if (end < charpos)
4929 break;
4930
4931 /* Skip this overlay if it doesn't start or end at IT's current
4932 position. */
4933 if (end != charpos && start != charpos)
4934 continue;
4935
4936 /* Skip this overlay if it doesn't apply to IT->w. */
4937 window = Foverlay_get (overlay, Qwindow);
4938 if (WINDOWP (window) && XWINDOW (window) != it->w)
4939 continue;
4940
4941 /* If the text ``under'' the overlay is invisible, both before-
4942 and after-strings from this overlay are visible; start and
4943 end position are indistinguishable. */
4944 invisible = Foverlay_get (overlay, Qinvisible);
4945 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4946
4947 /* If overlay has a non-empty before-string, record it. */
4948 if ((start == charpos || (end == charpos && invis_p))
4949 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4950 && SCHARS (str))
4951 RECORD_OVERLAY_STRING (overlay, str, 0);
4952
4953 /* If overlay has a non-empty after-string, record it. */
4954 if ((end == charpos || (start == charpos && invis_p))
4955 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4956 && SCHARS (str))
4957 RECORD_OVERLAY_STRING (overlay, str, 1);
4958 }
4959
4960 /* Process overlays after the overlay center. */
4961 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4962 {
4963 XSETMISC (overlay, ov);
4964 xassert (OVERLAYP (overlay));
4965 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4966 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4967
4968 if (start > charpos)
4969 break;
4970
4971 /* Skip this overlay if it doesn't start or end at IT's current
4972 position. */
4973 if (end != charpos && start != charpos)
4974 continue;
4975
4976 /* Skip this overlay if it doesn't apply to IT->w. */
4977 window = Foverlay_get (overlay, Qwindow);
4978 if (WINDOWP (window) && XWINDOW (window) != it->w)
4979 continue;
4980
4981 /* If the text ``under'' the overlay is invisible, it has a zero
4982 dimension, and both before- and after-strings apply. */
4983 invisible = Foverlay_get (overlay, Qinvisible);
4984 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4985
4986 /* If overlay has a non-empty before-string, record it. */
4987 if ((start == charpos || (end == charpos && invis_p))
4988 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4989 && SCHARS (str))
4990 RECORD_OVERLAY_STRING (overlay, str, 0);
4991
4992 /* If overlay has a non-empty after-string, record it. */
4993 if ((end == charpos || (start == charpos && invis_p))
4994 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4995 && SCHARS (str))
4996 RECORD_OVERLAY_STRING (overlay, str, 1);
4997 }
4998
4999 #undef RECORD_OVERLAY_STRING
5000
5001 /* Sort entries. */
5002 if (n > 1)
5003 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5004
5005 /* Record the total number of strings to process. */
5006 it->n_overlay_strings = n;
5007
5008 /* IT->current.overlay_string_index is the number of overlay strings
5009 that have already been consumed by IT. Copy some of the
5010 remaining overlay strings to IT->overlay_strings. */
5011 i = 0;
5012 j = it->current.overlay_string_index;
5013 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5014 {
5015 it->overlay_strings[i] = entries[j].string;
5016 it->string_overlays[i++] = entries[j++].overlay;
5017 }
5018
5019 CHECK_IT (it);
5020 }
5021
5022
5023 /* Get the first chunk of overlay strings at IT's current buffer
5024 position, or at CHARPOS if that is > 0. Value is non-zero if at
5025 least one overlay string was found. */
5026
5027 static int
5028 get_overlay_strings_1 (struct it *it, int charpos, int compute_stop_p)
5029 {
5030 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5031 process. This fills IT->overlay_strings with strings, and sets
5032 IT->n_overlay_strings to the total number of strings to process.
5033 IT->pos.overlay_string_index has to be set temporarily to zero
5034 because load_overlay_strings needs this; it must be set to -1
5035 when no overlay strings are found because a zero value would
5036 indicate a position in the first overlay string. */
5037 it->current.overlay_string_index = 0;
5038 load_overlay_strings (it, charpos);
5039
5040 /* If we found overlay strings, set up IT to deliver display
5041 elements from the first one. Otherwise set up IT to deliver
5042 from current_buffer. */
5043 if (it->n_overlay_strings)
5044 {
5045 /* Make sure we know settings in current_buffer, so that we can
5046 restore meaningful values when we're done with the overlay
5047 strings. */
5048 if (compute_stop_p)
5049 compute_stop_pos (it);
5050 xassert (it->face_id >= 0);
5051
5052 /* Save IT's settings. They are restored after all overlay
5053 strings have been processed. */
5054 xassert (!compute_stop_p || it->sp == 0);
5055
5056 /* When called from handle_stop, there might be an empty display
5057 string loaded. In that case, don't bother saving it. */
5058 if (!STRINGP (it->string) || SCHARS (it->string))
5059 push_it (it);
5060
5061 /* Set up IT to deliver display elements from the first overlay
5062 string. */
5063 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5064 it->string = it->overlay_strings[0];
5065 it->from_overlay = Qnil;
5066 it->stop_charpos = 0;
5067 xassert (STRINGP (it->string));
5068 it->end_charpos = SCHARS (it->string);
5069 it->multibyte_p = STRING_MULTIBYTE (it->string);
5070 it->method = GET_FROM_STRING;
5071 return 1;
5072 }
5073
5074 it->current.overlay_string_index = -1;
5075 return 0;
5076 }
5077
5078 static int
5079 get_overlay_strings (struct it *it, int charpos)
5080 {
5081 it->string = Qnil;
5082 it->method = GET_FROM_BUFFER;
5083
5084 (void) get_overlay_strings_1 (it, charpos, 1);
5085
5086 CHECK_IT (it);
5087
5088 /* Value is non-zero if we found at least one overlay string. */
5089 return STRINGP (it->string);
5090 }
5091
5092
5093 \f
5094 /***********************************************************************
5095 Saving and restoring state
5096 ***********************************************************************/
5097
5098 /* Save current settings of IT on IT->stack. Called, for example,
5099 before setting up IT for an overlay string, to be able to restore
5100 IT's settings to what they were after the overlay string has been
5101 processed. */
5102
5103 static void
5104 push_it (struct it *it)
5105 {
5106 struct iterator_stack_entry *p;
5107
5108 xassert (it->sp < IT_STACK_SIZE);
5109 p = it->stack + it->sp;
5110
5111 p->stop_charpos = it->stop_charpos;
5112 p->prev_stop = it->prev_stop;
5113 p->base_level_stop = it->base_level_stop;
5114 p->cmp_it = it->cmp_it;
5115 xassert (it->face_id >= 0);
5116 p->face_id = it->face_id;
5117 p->string = it->string;
5118 p->method = it->method;
5119 p->from_overlay = it->from_overlay;
5120 switch (p->method)
5121 {
5122 case GET_FROM_IMAGE:
5123 p->u.image.object = it->object;
5124 p->u.image.image_id = it->image_id;
5125 p->u.image.slice = it->slice;
5126 break;
5127 case GET_FROM_STRETCH:
5128 p->u.stretch.object = it->object;
5129 break;
5130 }
5131 p->position = it->position;
5132 p->current = it->current;
5133 p->end_charpos = it->end_charpos;
5134 p->string_nchars = it->string_nchars;
5135 p->area = it->area;
5136 p->multibyte_p = it->multibyte_p;
5137 p->avoid_cursor_p = it->avoid_cursor_p;
5138 p->space_width = it->space_width;
5139 p->font_height = it->font_height;
5140 p->voffset = it->voffset;
5141 p->string_from_display_prop_p = it->string_from_display_prop_p;
5142 p->display_ellipsis_p = 0;
5143 p->line_wrap = it->line_wrap;
5144 ++it->sp;
5145 }
5146
5147 static void
5148 iterate_out_of_display_property (struct it *it)
5149 {
5150 /* Maybe initialize paragraph direction. If we are at the beginning
5151 of a new paragraph, next_element_from_buffer may not have a
5152 chance to do that. */
5153 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5154 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5155 /* prev_stop can be zero, so check against BEGV as well. */
5156 while (it->bidi_it.charpos >= BEGV
5157 && it->prev_stop <= it->bidi_it.charpos
5158 && it->bidi_it.charpos < CHARPOS (it->position))
5159 bidi_move_to_visually_next (&it->bidi_it);
5160 /* Record the stop_pos we just crossed, for when we cross it
5161 back, maybe. */
5162 if (it->bidi_it.charpos > CHARPOS (it->position))
5163 it->prev_stop = CHARPOS (it->position);
5164 /* If we ended up not where pop_it put us, resync IT's
5165 positional members with the bidi iterator. */
5166 if (it->bidi_it.charpos != CHARPOS (it->position))
5167 {
5168 SET_TEXT_POS (it->position,
5169 it->bidi_it.charpos, it->bidi_it.bytepos);
5170 it->current.pos = it->position;
5171 }
5172 }
5173
5174 /* Restore IT's settings from IT->stack. Called, for example, when no
5175 more overlay strings must be processed, and we return to delivering
5176 display elements from a buffer, or when the end of a string from a
5177 `display' property is reached and we return to delivering display
5178 elements from an overlay string, or from a buffer. */
5179
5180 static void
5181 pop_it (struct it *it)
5182 {
5183 struct iterator_stack_entry *p;
5184
5185 xassert (it->sp > 0);
5186 --it->sp;
5187 p = it->stack + it->sp;
5188 it->stop_charpos = p->stop_charpos;
5189 it->prev_stop = p->prev_stop;
5190 it->base_level_stop = p->base_level_stop;
5191 it->cmp_it = p->cmp_it;
5192 it->face_id = p->face_id;
5193 it->current = p->current;
5194 it->position = p->position;
5195 it->string = p->string;
5196 it->from_overlay = p->from_overlay;
5197 if (NILP (it->string))
5198 SET_TEXT_POS (it->current.string_pos, -1, -1);
5199 it->method = p->method;
5200 switch (it->method)
5201 {
5202 case GET_FROM_IMAGE:
5203 it->image_id = p->u.image.image_id;
5204 it->object = p->u.image.object;
5205 it->slice = p->u.image.slice;
5206 break;
5207 case GET_FROM_STRETCH:
5208 it->object = p->u.comp.object;
5209 break;
5210 case GET_FROM_BUFFER:
5211 it->object = it->w->buffer;
5212 if (it->bidi_p)
5213 {
5214 /* Bidi-iterate until we get out of the portion of text, if
5215 any, covered by a `display' text property or an overlay
5216 with `display' property. (We cannot just jump there,
5217 because the internal coherency of the bidi iterator state
5218 can not be preserved across such jumps.) We also must
5219 determine the paragraph base direction if the overlay we
5220 just processed is at the beginning of a new
5221 paragraph. */
5222 iterate_out_of_display_property (it);
5223 }
5224 break;
5225 case GET_FROM_STRING:
5226 it->object = it->string;
5227 break;
5228 case GET_FROM_DISPLAY_VECTOR:
5229 if (it->s)
5230 it->method = GET_FROM_C_STRING;
5231 else if (STRINGP (it->string))
5232 it->method = GET_FROM_STRING;
5233 else
5234 {
5235 it->method = GET_FROM_BUFFER;
5236 it->object = it->w->buffer;
5237 }
5238 }
5239 it->end_charpos = p->end_charpos;
5240 it->string_nchars = p->string_nchars;
5241 it->area = p->area;
5242 it->multibyte_p = p->multibyte_p;
5243 it->avoid_cursor_p = p->avoid_cursor_p;
5244 it->space_width = p->space_width;
5245 it->font_height = p->font_height;
5246 it->voffset = p->voffset;
5247 it->string_from_display_prop_p = p->string_from_display_prop_p;
5248 it->line_wrap = p->line_wrap;
5249 }
5250
5251
5252 \f
5253 /***********************************************************************
5254 Moving over lines
5255 ***********************************************************************/
5256
5257 /* Set IT's current position to the previous line start. */
5258
5259 static void
5260 back_to_previous_line_start (struct it *it)
5261 {
5262 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5263 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5264 }
5265
5266
5267 /* Move IT to the next line start.
5268
5269 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5270 we skipped over part of the text (as opposed to moving the iterator
5271 continuously over the text). Otherwise, don't change the value
5272 of *SKIPPED_P.
5273
5274 Newlines may come from buffer text, overlay strings, or strings
5275 displayed via the `display' property. That's the reason we can't
5276 simply use find_next_newline_no_quit.
5277
5278 Note that this function may not skip over invisible text that is so
5279 because of text properties and immediately follows a newline. If
5280 it would, function reseat_at_next_visible_line_start, when called
5281 from set_iterator_to_next, would effectively make invisible
5282 characters following a newline part of the wrong glyph row, which
5283 leads to wrong cursor motion. */
5284
5285 static int
5286 forward_to_next_line_start (struct it *it, int *skipped_p)
5287 {
5288 int old_selective, newline_found_p, n;
5289 const int MAX_NEWLINE_DISTANCE = 500;
5290
5291 /* If already on a newline, just consume it to avoid unintended
5292 skipping over invisible text below. */
5293 if (it->what == IT_CHARACTER
5294 && it->c == '\n'
5295 && CHARPOS (it->position) == IT_CHARPOS (*it))
5296 {
5297 set_iterator_to_next (it, 0);
5298 it->c = 0;
5299 return 1;
5300 }
5301
5302 /* Don't handle selective display in the following. It's (a)
5303 unnecessary because it's done by the caller, and (b) leads to an
5304 infinite recursion because next_element_from_ellipsis indirectly
5305 calls this function. */
5306 old_selective = it->selective;
5307 it->selective = 0;
5308
5309 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5310 from buffer text. */
5311 for (n = newline_found_p = 0;
5312 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5313 n += STRINGP (it->string) ? 0 : 1)
5314 {
5315 if (!get_next_display_element (it))
5316 return 0;
5317 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5318 set_iterator_to_next (it, 0);
5319 }
5320
5321 /* If we didn't find a newline near enough, see if we can use a
5322 short-cut. */
5323 if (!newline_found_p)
5324 {
5325 int start = IT_CHARPOS (*it);
5326 int limit = find_next_newline_no_quit (start, 1);
5327 Lisp_Object pos;
5328
5329 xassert (!STRINGP (it->string));
5330
5331 /* If there isn't any `display' property in sight, and no
5332 overlays, we can just use the position of the newline in
5333 buffer text. */
5334 if (it->stop_charpos >= limit
5335 || ((pos = Fnext_single_property_change (make_number (start),
5336 Qdisplay,
5337 Qnil, make_number (limit)),
5338 NILP (pos))
5339 && next_overlay_change (start) == ZV))
5340 {
5341 IT_CHARPOS (*it) = limit;
5342 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5343 *skipped_p = newline_found_p = 1;
5344 }
5345 else
5346 {
5347 while (get_next_display_element (it)
5348 && !newline_found_p)
5349 {
5350 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5351 set_iterator_to_next (it, 0);
5352 }
5353 }
5354 }
5355
5356 it->selective = old_selective;
5357 return newline_found_p;
5358 }
5359
5360
5361 /* Set IT's current position to the previous visible line start. Skip
5362 invisible text that is so either due to text properties or due to
5363 selective display. Caution: this does not change IT->current_x and
5364 IT->hpos. */
5365
5366 static void
5367 back_to_previous_visible_line_start (struct it *it)
5368 {
5369 while (IT_CHARPOS (*it) > BEGV)
5370 {
5371 back_to_previous_line_start (it);
5372
5373 if (IT_CHARPOS (*it) <= BEGV)
5374 break;
5375
5376 /* If selective > 0, then lines indented more than its value are
5377 invisible. */
5378 if (it->selective > 0
5379 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5380 (double) it->selective)) /* iftc */
5381 continue;
5382
5383 /* Check the newline before point for invisibility. */
5384 {
5385 Lisp_Object prop;
5386 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5387 Qinvisible, it->window);
5388 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5389 continue;
5390 }
5391
5392 if (IT_CHARPOS (*it) <= BEGV)
5393 break;
5394
5395 {
5396 struct it it2;
5397 int pos;
5398 EMACS_INT beg, end;
5399 Lisp_Object val, overlay;
5400
5401 /* If newline is part of a composition, continue from start of composition */
5402 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5403 && beg < IT_CHARPOS (*it))
5404 goto replaced;
5405
5406 /* If newline is replaced by a display property, find start of overlay
5407 or interval and continue search from that point. */
5408 it2 = *it;
5409 pos = --IT_CHARPOS (it2);
5410 --IT_BYTEPOS (it2);
5411 it2.sp = 0;
5412 it2.string_from_display_prop_p = 0;
5413 if (handle_display_prop (&it2) == HANDLED_RETURN
5414 && !NILP (val = get_char_property_and_overlay
5415 (make_number (pos), Qdisplay, Qnil, &overlay))
5416 && (OVERLAYP (overlay)
5417 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5418 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5419 goto replaced;
5420
5421 /* Newline is not replaced by anything -- so we are done. */
5422 break;
5423
5424 replaced:
5425 if (beg < BEGV)
5426 beg = BEGV;
5427 IT_CHARPOS (*it) = beg;
5428 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5429 }
5430 }
5431
5432 it->continuation_lines_width = 0;
5433
5434 xassert (IT_CHARPOS (*it) >= BEGV);
5435 xassert (IT_CHARPOS (*it) == BEGV
5436 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5437 CHECK_IT (it);
5438 }
5439
5440
5441 /* Reseat iterator IT at the previous visible line start. Skip
5442 invisible text that is so either due to text properties or due to
5443 selective display. At the end, update IT's overlay information,
5444 face information etc. */
5445
5446 void
5447 reseat_at_previous_visible_line_start (struct it *it)
5448 {
5449 back_to_previous_visible_line_start (it);
5450 reseat (it, it->current.pos, 1);
5451 CHECK_IT (it);
5452 }
5453
5454
5455 /* Reseat iterator IT on the next visible line start in the current
5456 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5457 preceding the line start. Skip over invisible text that is so
5458 because of selective display. Compute faces, overlays etc at the
5459 new position. Note that this function does not skip over text that
5460 is invisible because of text properties. */
5461
5462 static void
5463 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5464 {
5465 int newline_found_p, skipped_p = 0;
5466
5467 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5468
5469 /* Skip over lines that are invisible because they are indented
5470 more than the value of IT->selective. */
5471 if (it->selective > 0)
5472 while (IT_CHARPOS (*it) < ZV
5473 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5474 (double) it->selective)) /* iftc */
5475 {
5476 xassert (IT_BYTEPOS (*it) == BEGV
5477 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5478 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5479 }
5480
5481 /* Position on the newline if that's what's requested. */
5482 if (on_newline_p && newline_found_p)
5483 {
5484 if (STRINGP (it->string))
5485 {
5486 if (IT_STRING_CHARPOS (*it) > 0)
5487 {
5488 --IT_STRING_CHARPOS (*it);
5489 --IT_STRING_BYTEPOS (*it);
5490 }
5491 }
5492 else if (IT_CHARPOS (*it) > BEGV)
5493 {
5494 --IT_CHARPOS (*it);
5495 --IT_BYTEPOS (*it);
5496 reseat (it, it->current.pos, 0);
5497 }
5498 }
5499 else if (skipped_p)
5500 reseat (it, it->current.pos, 0);
5501
5502 CHECK_IT (it);
5503 }
5504
5505
5506 \f
5507 /***********************************************************************
5508 Changing an iterator's position
5509 ***********************************************************************/
5510
5511 /* Change IT's current position to POS in current_buffer. If FORCE_P
5512 is non-zero, always check for text properties at the new position.
5513 Otherwise, text properties are only looked up if POS >=
5514 IT->check_charpos of a property. */
5515
5516 static void
5517 reseat (struct it *it, struct text_pos pos, int force_p)
5518 {
5519 int original_pos = IT_CHARPOS (*it);
5520
5521 reseat_1 (it, pos, 0);
5522
5523 /* Determine where to check text properties. Avoid doing it
5524 where possible because text property lookup is very expensive. */
5525 if (force_p
5526 || CHARPOS (pos) > it->stop_charpos
5527 || CHARPOS (pos) < original_pos)
5528 {
5529 if (it->bidi_p)
5530 {
5531 /* For bidi iteration, we need to prime prev_stop and
5532 base_level_stop with our best estimations. */
5533 if (CHARPOS (pos) < it->prev_stop)
5534 {
5535 handle_stop_backwards (it, BEGV);
5536 if (CHARPOS (pos) < it->base_level_stop)
5537 it->base_level_stop = 0;
5538 }
5539 else if (CHARPOS (pos) > it->stop_charpos
5540 && it->stop_charpos >= BEGV)
5541 handle_stop_backwards (it, it->stop_charpos);
5542 else /* force_p */
5543 handle_stop (it);
5544 }
5545 else
5546 {
5547 handle_stop (it);
5548 it->prev_stop = it->base_level_stop = 0;
5549 }
5550
5551 }
5552
5553 CHECK_IT (it);
5554 }
5555
5556
5557 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5558 IT->stop_pos to POS, also. */
5559
5560 static void
5561 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5562 {
5563 /* Don't call this function when scanning a C string. */
5564 xassert (it->s == NULL);
5565
5566 /* POS must be a reasonable value. */
5567 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5568
5569 it->current.pos = it->position = pos;
5570 it->end_charpos = ZV;
5571 it->dpvec = NULL;
5572 it->current.dpvec_index = -1;
5573 it->current.overlay_string_index = -1;
5574 IT_STRING_CHARPOS (*it) = -1;
5575 IT_STRING_BYTEPOS (*it) = -1;
5576 it->string = Qnil;
5577 it->string_from_display_prop_p = 0;
5578 it->method = GET_FROM_BUFFER;
5579 it->object = it->w->buffer;
5580 it->area = TEXT_AREA;
5581 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5582 it->sp = 0;
5583 it->string_from_display_prop_p = 0;
5584 it->face_before_selective_p = 0;
5585 if (it->bidi_p)
5586 it->bidi_it.first_elt = 1;
5587
5588 if (set_stop_p)
5589 {
5590 it->stop_charpos = CHARPOS (pos);
5591 it->base_level_stop = CHARPOS (pos);
5592 }
5593 }
5594
5595
5596 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5597 If S is non-null, it is a C string to iterate over. Otherwise,
5598 STRING gives a Lisp string to iterate over.
5599
5600 If PRECISION > 0, don't return more then PRECISION number of
5601 characters from the string.
5602
5603 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5604 characters have been returned. FIELD_WIDTH < 0 means an infinite
5605 field width.
5606
5607 MULTIBYTE = 0 means disable processing of multibyte characters,
5608 MULTIBYTE > 0 means enable it,
5609 MULTIBYTE < 0 means use IT->multibyte_p.
5610
5611 IT must be initialized via a prior call to init_iterator before
5612 calling this function. */
5613
5614 static void
5615 reseat_to_string (struct it *it, unsigned char *s, Lisp_Object string,
5616 int charpos, int precision, int field_width, int multibyte)
5617 {
5618 /* No region in strings. */
5619 it->region_beg_charpos = it->region_end_charpos = -1;
5620
5621 /* No text property checks performed by default, but see below. */
5622 it->stop_charpos = -1;
5623
5624 /* Set iterator position and end position. */
5625 memset (&it->current, 0, sizeof it->current);
5626 it->current.overlay_string_index = -1;
5627 it->current.dpvec_index = -1;
5628 xassert (charpos >= 0);
5629
5630 /* If STRING is specified, use its multibyteness, otherwise use the
5631 setting of MULTIBYTE, if specified. */
5632 if (multibyte >= 0)
5633 it->multibyte_p = multibyte > 0;
5634
5635 if (s == NULL)
5636 {
5637 xassert (STRINGP (string));
5638 it->string = string;
5639 it->s = NULL;
5640 it->end_charpos = it->string_nchars = SCHARS (string);
5641 it->method = GET_FROM_STRING;
5642 it->current.string_pos = string_pos (charpos, string);
5643 }
5644 else
5645 {
5646 it->s = s;
5647 it->string = Qnil;
5648
5649 /* Note that we use IT->current.pos, not it->current.string_pos,
5650 for displaying C strings. */
5651 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5652 if (it->multibyte_p)
5653 {
5654 it->current.pos = c_string_pos (charpos, s, 1);
5655 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5656 }
5657 else
5658 {
5659 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5660 it->end_charpos = it->string_nchars = strlen (s);
5661 }
5662
5663 it->method = GET_FROM_C_STRING;
5664 }
5665
5666 /* PRECISION > 0 means don't return more than PRECISION characters
5667 from the string. */
5668 if (precision > 0 && it->end_charpos - charpos > precision)
5669 it->end_charpos = it->string_nchars = charpos + precision;
5670
5671 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5672 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5673 FIELD_WIDTH < 0 means infinite field width. This is useful for
5674 padding with `-' at the end of a mode line. */
5675 if (field_width < 0)
5676 field_width = INFINITY;
5677 if (field_width > it->end_charpos - charpos)
5678 it->end_charpos = charpos + field_width;
5679
5680 /* Use the standard display table for displaying strings. */
5681 if (DISP_TABLE_P (Vstandard_display_table))
5682 it->dp = XCHAR_TABLE (Vstandard_display_table);
5683
5684 it->stop_charpos = charpos;
5685 if (s == NULL && it->multibyte_p)
5686 {
5687 EMACS_INT endpos = SCHARS (it->string);
5688 if (endpos > it->end_charpos)
5689 endpos = it->end_charpos;
5690 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5691 it->string);
5692 }
5693 CHECK_IT (it);
5694 }
5695
5696
5697 \f
5698 /***********************************************************************
5699 Iteration
5700 ***********************************************************************/
5701
5702 /* Map enum it_method value to corresponding next_element_from_* function. */
5703
5704 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5705 {
5706 next_element_from_buffer,
5707 next_element_from_display_vector,
5708 next_element_from_string,
5709 next_element_from_c_string,
5710 next_element_from_image,
5711 next_element_from_stretch
5712 };
5713
5714 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5715
5716
5717 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5718 (possibly with the following characters). */
5719
5720 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5721 ((IT)->cmp_it.id >= 0 \
5722 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5723 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5724 END_CHARPOS, (IT)->w, \
5725 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5726 (IT)->string)))
5727
5728
5729 /* Load IT's display element fields with information about the next
5730 display element from the current position of IT. Value is zero if
5731 end of buffer (or C string) is reached. */
5732
5733 static struct frame *last_escape_glyph_frame = NULL;
5734 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5735 static int last_escape_glyph_merged_face_id = 0;
5736
5737 int
5738 get_next_display_element (struct it *it)
5739 {
5740 /* Non-zero means that we found a display element. Zero means that
5741 we hit the end of what we iterate over. Performance note: the
5742 function pointer `method' used here turns out to be faster than
5743 using a sequence of if-statements. */
5744 int success_p;
5745
5746 get_next:
5747 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5748
5749 if (it->what == IT_CHARACTER)
5750 {
5751 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5752 and only if (a) the resolved directionality of that character
5753 is R..." */
5754 /* FIXME: Do we need an exception for characters from display
5755 tables? */
5756 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5757 it->c = bidi_mirror_char (it->c);
5758 /* Map via display table or translate control characters.
5759 IT->c, IT->len etc. have been set to the next character by
5760 the function call above. If we have a display table, and it
5761 contains an entry for IT->c, translate it. Don't do this if
5762 IT->c itself comes from a display table, otherwise we could
5763 end up in an infinite recursion. (An alternative could be to
5764 count the recursion depth of this function and signal an
5765 error when a certain maximum depth is reached.) Is it worth
5766 it? */
5767 if (success_p && it->dpvec == NULL)
5768 {
5769 Lisp_Object dv;
5770 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5771 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5772 nbsp_or_shy = char_is_other;
5773 int decoded = it->c;
5774
5775 if (it->dp
5776 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5777 VECTORP (dv)))
5778 {
5779 struct Lisp_Vector *v = XVECTOR (dv);
5780
5781 /* Return the first character from the display table
5782 entry, if not empty. If empty, don't display the
5783 current character. */
5784 if (v->size)
5785 {
5786 it->dpvec_char_len = it->len;
5787 it->dpvec = v->contents;
5788 it->dpend = v->contents + v->size;
5789 it->current.dpvec_index = 0;
5790 it->dpvec_face_id = -1;
5791 it->saved_face_id = it->face_id;
5792 it->method = GET_FROM_DISPLAY_VECTOR;
5793 it->ellipsis_p = 0;
5794 }
5795 else
5796 {
5797 set_iterator_to_next (it, 0);
5798 }
5799 goto get_next;
5800 }
5801
5802 if (unibyte_display_via_language_environment
5803 && !ASCII_CHAR_P (it->c))
5804 decoded = DECODE_CHAR (unibyte, it->c);
5805
5806 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5807 {
5808 if (it->multibyte_p)
5809 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5810 : it->c == 0xAD ? char_is_soft_hyphen
5811 : char_is_other);
5812 else if (unibyte_display_via_language_environment)
5813 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5814 : decoded == 0xAD ? char_is_soft_hyphen
5815 : char_is_other);
5816 }
5817
5818 /* Translate control characters into `\003' or `^C' form.
5819 Control characters coming from a display table entry are
5820 currently not translated because we use IT->dpvec to hold
5821 the translation. This could easily be changed but I
5822 don't believe that it is worth doing.
5823
5824 If it->multibyte_p is nonzero, non-printable non-ASCII
5825 characters are also translated to octal form.
5826
5827 If it->multibyte_p is zero, eight-bit characters that
5828 don't have corresponding multibyte char code are also
5829 translated to octal form. */
5830 if ((it->c < ' '
5831 ? (it->area != TEXT_AREA
5832 /* In mode line, treat \n, \t like other crl chars. */
5833 || (it->c != '\t'
5834 && it->glyph_row
5835 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5836 || (it->c != '\n' && it->c != '\t'))
5837 : (nbsp_or_shy
5838 || (it->multibyte_p
5839 ? ! CHAR_PRINTABLE_P (it->c)
5840 : (! unibyte_display_via_language_environment
5841 ? it->c >= 0x80
5842 : (decoded >= 0x80 && decoded < 0xA0))))))
5843 {
5844 /* IT->c is a control character which must be displayed
5845 either as '\003' or as `^C' where the '\\' and '^'
5846 can be defined in the display table. Fill
5847 IT->ctl_chars with glyphs for what we have to
5848 display. Then, set IT->dpvec to these glyphs. */
5849 Lisp_Object gc;
5850 int ctl_len;
5851 int face_id, lface_id = 0 ;
5852 int escape_glyph;
5853
5854 /* Handle control characters with ^. */
5855
5856 if (it->c < 128 && it->ctl_arrow_p)
5857 {
5858 int g;
5859
5860 g = '^'; /* default glyph for Control */
5861 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5862 if (it->dp
5863 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5864 && GLYPH_CODE_CHAR_VALID_P (gc))
5865 {
5866 g = GLYPH_CODE_CHAR (gc);
5867 lface_id = GLYPH_CODE_FACE (gc);
5868 }
5869 if (lface_id)
5870 {
5871 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5872 }
5873 else if (it->f == last_escape_glyph_frame
5874 && it->face_id == last_escape_glyph_face_id)
5875 {
5876 face_id = last_escape_glyph_merged_face_id;
5877 }
5878 else
5879 {
5880 /* Merge the escape-glyph face into the current face. */
5881 face_id = merge_faces (it->f, Qescape_glyph, 0,
5882 it->face_id);
5883 last_escape_glyph_frame = it->f;
5884 last_escape_glyph_face_id = it->face_id;
5885 last_escape_glyph_merged_face_id = face_id;
5886 }
5887
5888 XSETINT (it->ctl_chars[0], g);
5889 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5890 ctl_len = 2;
5891 goto display_control;
5892 }
5893
5894 /* Handle non-break space in the mode where it only gets
5895 highlighting. */
5896
5897 if (EQ (Vnobreak_char_display, Qt)
5898 && nbsp_or_shy == char_is_nbsp)
5899 {
5900 /* Merge the no-break-space face into the current face. */
5901 face_id = merge_faces (it->f, Qnobreak_space, 0,
5902 it->face_id);
5903
5904 it->c = ' ';
5905 XSETINT (it->ctl_chars[0], ' ');
5906 ctl_len = 1;
5907 goto display_control;
5908 }
5909
5910 /* Handle sequences that start with the "escape glyph". */
5911
5912 /* the default escape glyph is \. */
5913 escape_glyph = '\\';
5914
5915 if (it->dp
5916 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5917 && GLYPH_CODE_CHAR_VALID_P (gc))
5918 {
5919 escape_glyph = GLYPH_CODE_CHAR (gc);
5920 lface_id = GLYPH_CODE_FACE (gc);
5921 }
5922 if (lface_id)
5923 {
5924 /* The display table specified a face.
5925 Merge it into face_id and also into escape_glyph. */
5926 face_id = merge_faces (it->f, Qt, lface_id,
5927 it->face_id);
5928 }
5929 else if (it->f == last_escape_glyph_frame
5930 && it->face_id == last_escape_glyph_face_id)
5931 {
5932 face_id = last_escape_glyph_merged_face_id;
5933 }
5934 else
5935 {
5936 /* Merge the escape-glyph face into the current face. */
5937 face_id = merge_faces (it->f, Qescape_glyph, 0,
5938 it->face_id);
5939 last_escape_glyph_frame = it->f;
5940 last_escape_glyph_face_id = it->face_id;
5941 last_escape_glyph_merged_face_id = face_id;
5942 }
5943
5944 /* Handle soft hyphens in the mode where they only get
5945 highlighting. */
5946
5947 if (EQ (Vnobreak_char_display, Qt)
5948 && nbsp_or_shy == char_is_soft_hyphen)
5949 {
5950 it->c = '-';
5951 XSETINT (it->ctl_chars[0], '-');
5952 ctl_len = 1;
5953 goto display_control;
5954 }
5955
5956 /* Handle non-break space and soft hyphen
5957 with the escape glyph. */
5958
5959 if (nbsp_or_shy)
5960 {
5961 XSETINT (it->ctl_chars[0], escape_glyph);
5962 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5963 XSETINT (it->ctl_chars[1], it->c);
5964 ctl_len = 2;
5965 goto display_control;
5966 }
5967
5968 {
5969 unsigned char str[MAX_MULTIBYTE_LENGTH];
5970 int len;
5971 int i;
5972
5973 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5974 if (CHAR_BYTE8_P (it->c))
5975 {
5976 str[0] = CHAR_TO_BYTE8 (it->c);
5977 len = 1;
5978 }
5979 else if (it->c < 256)
5980 {
5981 str[0] = it->c;
5982 len = 1;
5983 }
5984 else
5985 {
5986 /* It's an invalid character, which shouldn't
5987 happen actually, but due to bugs it may
5988 happen. Let's print the char as is, there's
5989 not much meaningful we can do with it. */
5990 str[0] = it->c;
5991 str[1] = it->c >> 8;
5992 str[2] = it->c >> 16;
5993 str[3] = it->c >> 24;
5994 len = 4;
5995 }
5996
5997 for (i = 0; i < len; i++)
5998 {
5999 int g;
6000 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6001 /* Insert three more glyphs into IT->ctl_chars for
6002 the octal display of the character. */
6003 g = ((str[i] >> 6) & 7) + '0';
6004 XSETINT (it->ctl_chars[i * 4 + 1], g);
6005 g = ((str[i] >> 3) & 7) + '0';
6006 XSETINT (it->ctl_chars[i * 4 + 2], g);
6007 g = (str[i] & 7) + '0';
6008 XSETINT (it->ctl_chars[i * 4 + 3], g);
6009 }
6010 ctl_len = len * 4;
6011 }
6012
6013 display_control:
6014 /* Set up IT->dpvec and return first character from it. */
6015 it->dpvec_char_len = it->len;
6016 it->dpvec = it->ctl_chars;
6017 it->dpend = it->dpvec + ctl_len;
6018 it->current.dpvec_index = 0;
6019 it->dpvec_face_id = face_id;
6020 it->saved_face_id = it->face_id;
6021 it->method = GET_FROM_DISPLAY_VECTOR;
6022 it->ellipsis_p = 0;
6023 goto get_next;
6024 }
6025 }
6026 }
6027
6028 #ifdef HAVE_WINDOW_SYSTEM
6029 /* Adjust face id for a multibyte character. There are no multibyte
6030 character in unibyte text. */
6031 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6032 && it->multibyte_p
6033 && success_p
6034 && FRAME_WINDOW_P (it->f))
6035 {
6036 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6037
6038 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6039 {
6040 /* Automatic composition with glyph-string. */
6041 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6042
6043 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6044 }
6045 else
6046 {
6047 int pos = (it->s ? -1
6048 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6049 : IT_CHARPOS (*it));
6050
6051 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6052 }
6053 }
6054 #endif
6055
6056 /* Is this character the last one of a run of characters with
6057 box? If yes, set IT->end_of_box_run_p to 1. */
6058 if (it->face_box_p
6059 && it->s == NULL)
6060 {
6061 if (it->method == GET_FROM_STRING && it->sp)
6062 {
6063 int face_id = underlying_face_id (it);
6064 struct face *face = FACE_FROM_ID (it->f, face_id);
6065
6066 if (face)
6067 {
6068 if (face->box == FACE_NO_BOX)
6069 {
6070 /* If the box comes from face properties in a
6071 display string, check faces in that string. */
6072 int string_face_id = face_after_it_pos (it);
6073 it->end_of_box_run_p
6074 = (FACE_FROM_ID (it->f, string_face_id)->box
6075 == FACE_NO_BOX);
6076 }
6077 /* Otherwise, the box comes from the underlying face.
6078 If this is the last string character displayed, check
6079 the next buffer location. */
6080 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6081 && (it->current.overlay_string_index
6082 == it->n_overlay_strings - 1))
6083 {
6084 EMACS_INT ignore;
6085 int next_face_id;
6086 struct text_pos pos = it->current.pos;
6087 INC_TEXT_POS (pos, it->multibyte_p);
6088
6089 next_face_id = face_at_buffer_position
6090 (it->w, CHARPOS (pos), it->region_beg_charpos,
6091 it->region_end_charpos, &ignore,
6092 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6093 -1);
6094 it->end_of_box_run_p
6095 = (FACE_FROM_ID (it->f, next_face_id)->box
6096 == FACE_NO_BOX);
6097 }
6098 }
6099 }
6100 else
6101 {
6102 int face_id = face_after_it_pos (it);
6103 it->end_of_box_run_p
6104 = (face_id != it->face_id
6105 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6106 }
6107 }
6108
6109 /* Value is 0 if end of buffer or string reached. */
6110 return success_p;
6111 }
6112
6113
6114 /* Move IT to the next display element.
6115
6116 RESEAT_P non-zero means if called on a newline in buffer text,
6117 skip to the next visible line start.
6118
6119 Functions get_next_display_element and set_iterator_to_next are
6120 separate because I find this arrangement easier to handle than a
6121 get_next_display_element function that also increments IT's
6122 position. The way it is we can first look at an iterator's current
6123 display element, decide whether it fits on a line, and if it does,
6124 increment the iterator position. The other way around we probably
6125 would either need a flag indicating whether the iterator has to be
6126 incremented the next time, or we would have to implement a
6127 decrement position function which would not be easy to write. */
6128
6129 void
6130 set_iterator_to_next (struct it *it, int reseat_p)
6131 {
6132 /* Reset flags indicating start and end of a sequence of characters
6133 with box. Reset them at the start of this function because
6134 moving the iterator to a new position might set them. */
6135 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6136
6137 switch (it->method)
6138 {
6139 case GET_FROM_BUFFER:
6140 /* The current display element of IT is a character from
6141 current_buffer. Advance in the buffer, and maybe skip over
6142 invisible lines that are so because of selective display. */
6143 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6144 reseat_at_next_visible_line_start (it, 0);
6145 else if (it->cmp_it.id >= 0)
6146 {
6147 /* We are currently getting glyphs from a composition. */
6148 int i;
6149
6150 if (! it->bidi_p)
6151 {
6152 IT_CHARPOS (*it) += it->cmp_it.nchars;
6153 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6154 if (it->cmp_it.to < it->cmp_it.nglyphs)
6155 {
6156 it->cmp_it.from = it->cmp_it.to;
6157 }
6158 else
6159 {
6160 it->cmp_it.id = -1;
6161 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6162 IT_BYTEPOS (*it),
6163 it->stop_charpos, Qnil);
6164 }
6165 }
6166 else if (! it->cmp_it.reversed_p)
6167 {
6168 /* Composition created while scanning forward. */
6169 /* Update IT's char/byte positions to point to the first
6170 character of the next grapheme cluster, or to the
6171 character visually after the current composition. */
6172 for (i = 0; i < it->cmp_it.nchars; i++)
6173 bidi_move_to_visually_next (&it->bidi_it);
6174 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6175 IT_CHARPOS (*it) = it->bidi_it.charpos;
6176
6177 if (it->cmp_it.to < it->cmp_it.nglyphs)
6178 {
6179 /* Proceed to the next grapheme cluster. */
6180 it->cmp_it.from = it->cmp_it.to;
6181 }
6182 else
6183 {
6184 /* No more grapheme clusters in this composition.
6185 Find the next stop position. */
6186 EMACS_INT stop = it->stop_charpos;
6187 if (it->bidi_it.scan_dir < 0)
6188 /* Now we are scanning backward and don't know
6189 where to stop. */
6190 stop = -1;
6191 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6192 IT_BYTEPOS (*it), stop, Qnil);
6193 }
6194 }
6195 else
6196 {
6197 /* Composition created while scanning backward. */
6198 /* Update IT's char/byte positions to point to the last
6199 character of the previous grapheme cluster, or the
6200 character visually after the current composition. */
6201 for (i = 0; i < it->cmp_it.nchars; i++)
6202 bidi_move_to_visually_next (&it->bidi_it);
6203 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6204 IT_CHARPOS (*it) = it->bidi_it.charpos;
6205 if (it->cmp_it.from > 0)
6206 {
6207 /* Proceed to the previous grapheme cluster. */
6208 it->cmp_it.to = it->cmp_it.from;
6209 }
6210 else
6211 {
6212 /* No more grapheme clusters in this composition.
6213 Find the next stop position. */
6214 EMACS_INT stop = it->stop_charpos;
6215 if (it->bidi_it.scan_dir < 0)
6216 /* Now we are scanning backward and don't know
6217 where to stop. */
6218 stop = -1;
6219 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6220 IT_BYTEPOS (*it), stop, Qnil);
6221 }
6222 }
6223 }
6224 else
6225 {
6226 xassert (it->len != 0);
6227
6228 if (!it->bidi_p)
6229 {
6230 IT_BYTEPOS (*it) += it->len;
6231 IT_CHARPOS (*it) += 1;
6232 }
6233 else
6234 {
6235 int prev_scan_dir = it->bidi_it.scan_dir;
6236 /* If this is a new paragraph, determine its base
6237 direction (a.k.a. its base embedding level). */
6238 if (it->bidi_it.new_paragraph)
6239 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6240 bidi_move_to_visually_next (&it->bidi_it);
6241 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6242 IT_CHARPOS (*it) = it->bidi_it.charpos;
6243 if (prev_scan_dir != it->bidi_it.scan_dir)
6244 {
6245 /* As the scan direction was changed, we must
6246 re-compute the stop position for composition. */
6247 EMACS_INT stop = it->stop_charpos;
6248 if (it->bidi_it.scan_dir < 0)
6249 stop = -1;
6250 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6251 IT_BYTEPOS (*it), stop, Qnil);
6252 }
6253 }
6254 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6255 }
6256 break;
6257
6258 case GET_FROM_C_STRING:
6259 /* Current display element of IT is from a C string. */
6260 IT_BYTEPOS (*it) += it->len;
6261 IT_CHARPOS (*it) += 1;
6262 break;
6263
6264 case GET_FROM_DISPLAY_VECTOR:
6265 /* Current display element of IT is from a display table entry.
6266 Advance in the display table definition. Reset it to null if
6267 end reached, and continue with characters from buffers/
6268 strings. */
6269 ++it->current.dpvec_index;
6270
6271 /* Restore face of the iterator to what they were before the
6272 display vector entry (these entries may contain faces). */
6273 it->face_id = it->saved_face_id;
6274
6275 if (it->dpvec + it->current.dpvec_index == it->dpend)
6276 {
6277 int recheck_faces = it->ellipsis_p;
6278
6279 if (it->s)
6280 it->method = GET_FROM_C_STRING;
6281 else if (STRINGP (it->string))
6282 it->method = GET_FROM_STRING;
6283 else
6284 {
6285 it->method = GET_FROM_BUFFER;
6286 it->object = it->w->buffer;
6287 }
6288
6289 it->dpvec = NULL;
6290 it->current.dpvec_index = -1;
6291
6292 /* Skip over characters which were displayed via IT->dpvec. */
6293 if (it->dpvec_char_len < 0)
6294 reseat_at_next_visible_line_start (it, 1);
6295 else if (it->dpvec_char_len > 0)
6296 {
6297 if (it->method == GET_FROM_STRING
6298 && it->n_overlay_strings > 0)
6299 it->ignore_overlay_strings_at_pos_p = 1;
6300 it->len = it->dpvec_char_len;
6301 set_iterator_to_next (it, reseat_p);
6302 }
6303
6304 /* Maybe recheck faces after display vector */
6305 if (recheck_faces)
6306 it->stop_charpos = IT_CHARPOS (*it);
6307 }
6308 break;
6309
6310 case GET_FROM_STRING:
6311 /* Current display element is a character from a Lisp string. */
6312 xassert (it->s == NULL && STRINGP (it->string));
6313 if (it->cmp_it.id >= 0)
6314 {
6315 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6316 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6317 if (it->cmp_it.to < it->cmp_it.nglyphs)
6318 it->cmp_it.from = it->cmp_it.to;
6319 else
6320 {
6321 it->cmp_it.id = -1;
6322 composition_compute_stop_pos (&it->cmp_it,
6323 IT_STRING_CHARPOS (*it),
6324 IT_STRING_BYTEPOS (*it),
6325 it->stop_charpos, it->string);
6326 }
6327 }
6328 else
6329 {
6330 IT_STRING_BYTEPOS (*it) += it->len;
6331 IT_STRING_CHARPOS (*it) += 1;
6332 }
6333
6334 consider_string_end:
6335
6336 if (it->current.overlay_string_index >= 0)
6337 {
6338 /* IT->string is an overlay string. Advance to the
6339 next, if there is one. */
6340 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6341 {
6342 it->ellipsis_p = 0;
6343 next_overlay_string (it);
6344 if (it->ellipsis_p)
6345 setup_for_ellipsis (it, 0);
6346 }
6347 }
6348 else
6349 {
6350 /* IT->string is not an overlay string. If we reached
6351 its end, and there is something on IT->stack, proceed
6352 with what is on the stack. This can be either another
6353 string, this time an overlay string, or a buffer. */
6354 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6355 && it->sp > 0)
6356 {
6357 pop_it (it);
6358 if (it->method == GET_FROM_STRING)
6359 goto consider_string_end;
6360 }
6361 }
6362 break;
6363
6364 case GET_FROM_IMAGE:
6365 case GET_FROM_STRETCH:
6366 /* The position etc with which we have to proceed are on
6367 the stack. The position may be at the end of a string,
6368 if the `display' property takes up the whole string. */
6369 xassert (it->sp > 0);
6370 pop_it (it);
6371 if (it->method == GET_FROM_STRING)
6372 goto consider_string_end;
6373 break;
6374
6375 default:
6376 /* There are no other methods defined, so this should be a bug. */
6377 abort ();
6378 }
6379
6380 xassert (it->method != GET_FROM_STRING
6381 || (STRINGP (it->string)
6382 && IT_STRING_CHARPOS (*it) >= 0));
6383 }
6384
6385 /* Load IT's display element fields with information about the next
6386 display element which comes from a display table entry or from the
6387 result of translating a control character to one of the forms `^C'
6388 or `\003'.
6389
6390 IT->dpvec holds the glyphs to return as characters.
6391 IT->saved_face_id holds the face id before the display vector--it
6392 is restored into IT->face_id in set_iterator_to_next. */
6393
6394 static int
6395 next_element_from_display_vector (struct it *it)
6396 {
6397 Lisp_Object gc;
6398
6399 /* Precondition. */
6400 xassert (it->dpvec && it->current.dpvec_index >= 0);
6401
6402 it->face_id = it->saved_face_id;
6403
6404 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6405 That seemed totally bogus - so I changed it... */
6406 gc = it->dpvec[it->current.dpvec_index];
6407
6408 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6409 {
6410 it->c = GLYPH_CODE_CHAR (gc);
6411 it->len = CHAR_BYTES (it->c);
6412
6413 /* The entry may contain a face id to use. Such a face id is
6414 the id of a Lisp face, not a realized face. A face id of
6415 zero means no face is specified. */
6416 if (it->dpvec_face_id >= 0)
6417 it->face_id = it->dpvec_face_id;
6418 else
6419 {
6420 int lface_id = GLYPH_CODE_FACE (gc);
6421 if (lface_id > 0)
6422 it->face_id = merge_faces (it->f, Qt, lface_id,
6423 it->saved_face_id);
6424 }
6425 }
6426 else
6427 /* Display table entry is invalid. Return a space. */
6428 it->c = ' ', it->len = 1;
6429
6430 /* Don't change position and object of the iterator here. They are
6431 still the values of the character that had this display table
6432 entry or was translated, and that's what we want. */
6433 it->what = IT_CHARACTER;
6434 return 1;
6435 }
6436
6437
6438 /* Load IT with the next display element from Lisp string IT->string.
6439 IT->current.string_pos is the current position within the string.
6440 If IT->current.overlay_string_index >= 0, the Lisp string is an
6441 overlay string. */
6442
6443 static int
6444 next_element_from_string (struct it *it)
6445 {
6446 struct text_pos position;
6447
6448 xassert (STRINGP (it->string));
6449 xassert (IT_STRING_CHARPOS (*it) >= 0);
6450 position = it->current.string_pos;
6451
6452 /* Time to check for invisible text? */
6453 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6454 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6455 {
6456 handle_stop (it);
6457
6458 /* Since a handler may have changed IT->method, we must
6459 recurse here. */
6460 return GET_NEXT_DISPLAY_ELEMENT (it);
6461 }
6462
6463 if (it->current.overlay_string_index >= 0)
6464 {
6465 /* Get the next character from an overlay string. In overlay
6466 strings, There is no field width or padding with spaces to
6467 do. */
6468 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6469 {
6470 it->what = IT_EOB;
6471 return 0;
6472 }
6473 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6474 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6475 && next_element_from_composition (it))
6476 {
6477 return 1;
6478 }
6479 else if (STRING_MULTIBYTE (it->string))
6480 {
6481 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6482 const unsigned char *s = (SDATA (it->string)
6483 + IT_STRING_BYTEPOS (*it));
6484 it->c = string_char_and_length (s, &it->len);
6485 }
6486 else
6487 {
6488 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6489 it->len = 1;
6490 }
6491 }
6492 else
6493 {
6494 /* Get the next character from a Lisp string that is not an
6495 overlay string. Such strings come from the mode line, for
6496 example. We may have to pad with spaces, or truncate the
6497 string. See also next_element_from_c_string. */
6498 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6499 {
6500 it->what = IT_EOB;
6501 return 0;
6502 }
6503 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6504 {
6505 /* Pad with spaces. */
6506 it->c = ' ', it->len = 1;
6507 CHARPOS (position) = BYTEPOS (position) = -1;
6508 }
6509 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6510 IT_STRING_BYTEPOS (*it), it->string_nchars)
6511 && next_element_from_composition (it))
6512 {
6513 return 1;
6514 }
6515 else if (STRING_MULTIBYTE (it->string))
6516 {
6517 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6518 const unsigned char *s = (SDATA (it->string)
6519 + IT_STRING_BYTEPOS (*it));
6520 it->c = string_char_and_length (s, &it->len);
6521 }
6522 else
6523 {
6524 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6525 it->len = 1;
6526 }
6527 }
6528
6529 /* Record what we have and where it came from. */
6530 it->what = IT_CHARACTER;
6531 it->object = it->string;
6532 it->position = position;
6533 return 1;
6534 }
6535
6536
6537 /* Load IT with next display element from C string IT->s.
6538 IT->string_nchars is the maximum number of characters to return
6539 from the string. IT->end_charpos may be greater than
6540 IT->string_nchars when this function is called, in which case we
6541 may have to return padding spaces. Value is zero if end of string
6542 reached, including padding spaces. */
6543
6544 static int
6545 next_element_from_c_string (struct it *it)
6546 {
6547 int success_p = 1;
6548
6549 xassert (it->s);
6550 it->what = IT_CHARACTER;
6551 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6552 it->object = Qnil;
6553
6554 /* IT's position can be greater IT->string_nchars in case a field
6555 width or precision has been specified when the iterator was
6556 initialized. */
6557 if (IT_CHARPOS (*it) >= it->end_charpos)
6558 {
6559 /* End of the game. */
6560 it->what = IT_EOB;
6561 success_p = 0;
6562 }
6563 else if (IT_CHARPOS (*it) >= it->string_nchars)
6564 {
6565 /* Pad with spaces. */
6566 it->c = ' ', it->len = 1;
6567 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6568 }
6569 else if (it->multibyte_p)
6570 {
6571 /* Implementation note: The calls to strlen apparently aren't a
6572 performance problem because there is no noticeable performance
6573 difference between Emacs running in unibyte or multibyte mode. */
6574 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6575 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6576 }
6577 else
6578 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6579
6580 return success_p;
6581 }
6582
6583
6584 /* Set up IT to return characters from an ellipsis, if appropriate.
6585 The definition of the ellipsis glyphs may come from a display table
6586 entry. This function fills IT with the first glyph from the
6587 ellipsis if an ellipsis is to be displayed. */
6588
6589 static int
6590 next_element_from_ellipsis (struct it *it)
6591 {
6592 if (it->selective_display_ellipsis_p)
6593 setup_for_ellipsis (it, it->len);
6594 else
6595 {
6596 /* The face at the current position may be different from the
6597 face we find after the invisible text. Remember what it
6598 was in IT->saved_face_id, and signal that it's there by
6599 setting face_before_selective_p. */
6600 it->saved_face_id = it->face_id;
6601 it->method = GET_FROM_BUFFER;
6602 it->object = it->w->buffer;
6603 reseat_at_next_visible_line_start (it, 1);
6604 it->face_before_selective_p = 1;
6605 }
6606
6607 return GET_NEXT_DISPLAY_ELEMENT (it);
6608 }
6609
6610
6611 /* Deliver an image display element. The iterator IT is already
6612 filled with image information (done in handle_display_prop). Value
6613 is always 1. */
6614
6615
6616 static int
6617 next_element_from_image (struct it *it)
6618 {
6619 it->what = IT_IMAGE;
6620 it->ignore_overlay_strings_at_pos_p = 0;
6621 return 1;
6622 }
6623
6624
6625 /* Fill iterator IT with next display element from a stretch glyph
6626 property. IT->object is the value of the text property. Value is
6627 always 1. */
6628
6629 static int
6630 next_element_from_stretch (struct it *it)
6631 {
6632 it->what = IT_STRETCH;
6633 return 1;
6634 }
6635
6636 /* Scan forward from CHARPOS in the current buffer, until we find a
6637 stop position > current IT's position. Then handle the stop
6638 position before that. This is called when we bump into a stop
6639 position while reordering bidirectional text. CHARPOS should be
6640 the last previously processed stop_pos (or BEGV, if none were
6641 processed yet) whose position is less that IT's current
6642 position. */
6643
6644 static void
6645 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6646 {
6647 EMACS_INT where_we_are = IT_CHARPOS (*it);
6648 struct display_pos save_current = it->current;
6649 struct text_pos save_position = it->position;
6650 struct text_pos pos1;
6651 EMACS_INT next_stop;
6652
6653 /* Scan in strict logical order. */
6654 it->bidi_p = 0;
6655 do
6656 {
6657 it->prev_stop = charpos;
6658 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6659 reseat_1 (it, pos1, 0);
6660 compute_stop_pos (it);
6661 /* We must advance forward, right? */
6662 if (it->stop_charpos <= it->prev_stop)
6663 abort ();
6664 charpos = it->stop_charpos;
6665 }
6666 while (charpos <= where_we_are);
6667
6668 next_stop = it->stop_charpos;
6669 it->stop_charpos = it->prev_stop;
6670 it->bidi_p = 1;
6671 it->current = save_current;
6672 it->position = save_position;
6673 handle_stop (it);
6674 it->stop_charpos = next_stop;
6675 }
6676
6677 /* Load IT with the next display element from current_buffer. Value
6678 is zero if end of buffer reached. IT->stop_charpos is the next
6679 position at which to stop and check for text properties or buffer
6680 end. */
6681
6682 static int
6683 next_element_from_buffer (struct it *it)
6684 {
6685 int success_p = 1;
6686
6687 xassert (IT_CHARPOS (*it) >= BEGV);
6688
6689 /* With bidi reordering, the character to display might not be the
6690 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6691 we were reseat()ed to a new buffer position, which is potentially
6692 a different paragraph. */
6693 if (it->bidi_p && it->bidi_it.first_elt)
6694 {
6695 it->bidi_it.charpos = IT_CHARPOS (*it);
6696 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6697 if (it->bidi_it.bytepos == ZV_BYTE)
6698 {
6699 /* Nothing to do, but reset the FIRST_ELT flag, like
6700 bidi_paragraph_init does, because we are not going to
6701 call it. */
6702 it->bidi_it.first_elt = 0;
6703 }
6704 else if (it->bidi_it.bytepos == BEGV_BYTE
6705 /* FIXME: Should support all Unicode line separators. */
6706 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6707 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6708 {
6709 /* If we are at the beginning of a line, we can produce the
6710 next element right away. */
6711 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6712 bidi_move_to_visually_next (&it->bidi_it);
6713 }
6714 else
6715 {
6716 int orig_bytepos = IT_BYTEPOS (*it);
6717
6718 /* We need to prime the bidi iterator starting at the line's
6719 beginning, before we will be able to produce the next
6720 element. */
6721 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6722 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6723 it->bidi_it.charpos = IT_CHARPOS (*it);
6724 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6725 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6726 do
6727 {
6728 /* Now return to buffer position where we were asked to
6729 get the next display element, and produce that. */
6730 bidi_move_to_visually_next (&it->bidi_it);
6731 }
6732 while (it->bidi_it.bytepos != orig_bytepos
6733 && it->bidi_it.bytepos < ZV_BYTE);
6734 }
6735
6736 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6737 /* Adjust IT's position information to where we ended up. */
6738 IT_CHARPOS (*it) = it->bidi_it.charpos;
6739 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6740 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6741 {
6742 EMACS_INT stop = it->stop_charpos;
6743 if (it->bidi_it.scan_dir < 0)
6744 stop = -1;
6745 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6746 IT_BYTEPOS (*it), stop, Qnil);
6747 }
6748 }
6749
6750 if (IT_CHARPOS (*it) >= it->stop_charpos)
6751 {
6752 if (IT_CHARPOS (*it) >= it->end_charpos)
6753 {
6754 int overlay_strings_follow_p;
6755
6756 /* End of the game, except when overlay strings follow that
6757 haven't been returned yet. */
6758 if (it->overlay_strings_at_end_processed_p)
6759 overlay_strings_follow_p = 0;
6760 else
6761 {
6762 it->overlay_strings_at_end_processed_p = 1;
6763 overlay_strings_follow_p = get_overlay_strings (it, 0);
6764 }
6765
6766 if (overlay_strings_follow_p)
6767 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6768 else
6769 {
6770 it->what = IT_EOB;
6771 it->position = it->current.pos;
6772 success_p = 0;
6773 }
6774 }
6775 else if (!(!it->bidi_p
6776 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6777 || IT_CHARPOS (*it) == it->stop_charpos))
6778 {
6779 /* With bidi non-linear iteration, we could find ourselves
6780 far beyond the last computed stop_charpos, with several
6781 other stop positions in between that we missed. Scan
6782 them all now, in buffer's logical order, until we find
6783 and handle the last stop_charpos that precedes our
6784 current position. */
6785 handle_stop_backwards (it, it->stop_charpos);
6786 return GET_NEXT_DISPLAY_ELEMENT (it);
6787 }
6788 else
6789 {
6790 if (it->bidi_p)
6791 {
6792 /* Take note of the stop position we just moved across,
6793 for when we will move back across it. */
6794 it->prev_stop = it->stop_charpos;
6795 /* If we are at base paragraph embedding level, take
6796 note of the last stop position seen at this
6797 level. */
6798 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6799 it->base_level_stop = it->stop_charpos;
6800 }
6801 handle_stop (it);
6802 return GET_NEXT_DISPLAY_ELEMENT (it);
6803 }
6804 }
6805 else if (it->bidi_p
6806 /* We can sometimes back up for reasons that have nothing
6807 to do with bidi reordering. E.g., compositions. The
6808 code below is only needed when we are above the base
6809 embedding level, so test for that explicitly. */
6810 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6811 && IT_CHARPOS (*it) < it->prev_stop)
6812 {
6813 if (it->base_level_stop <= 0)
6814 it->base_level_stop = BEGV;
6815 if (IT_CHARPOS (*it) < it->base_level_stop)
6816 abort ();
6817 handle_stop_backwards (it, it->base_level_stop);
6818 return GET_NEXT_DISPLAY_ELEMENT (it);
6819 }
6820 else
6821 {
6822 /* No face changes, overlays etc. in sight, so just return a
6823 character from current_buffer. */
6824 unsigned char *p;
6825 EMACS_INT stop;
6826
6827 /* Maybe run the redisplay end trigger hook. Performance note:
6828 This doesn't seem to cost measurable time. */
6829 if (it->redisplay_end_trigger_charpos
6830 && it->glyph_row
6831 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6832 run_redisplay_end_trigger_hook (it);
6833
6834 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6835 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6836 stop)
6837 && next_element_from_composition (it))
6838 {
6839 return 1;
6840 }
6841
6842 /* Get the next character, maybe multibyte. */
6843 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6844 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6845 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6846 else
6847 it->c = *p, it->len = 1;
6848
6849 /* Record what we have and where it came from. */
6850 it->what = IT_CHARACTER;
6851 it->object = it->w->buffer;
6852 it->position = it->current.pos;
6853
6854 /* Normally we return the character found above, except when we
6855 really want to return an ellipsis for selective display. */
6856 if (it->selective)
6857 {
6858 if (it->c == '\n')
6859 {
6860 /* A value of selective > 0 means hide lines indented more
6861 than that number of columns. */
6862 if (it->selective > 0
6863 && IT_CHARPOS (*it) + 1 < ZV
6864 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6865 IT_BYTEPOS (*it) + 1,
6866 (double) it->selective)) /* iftc */
6867 {
6868 success_p = next_element_from_ellipsis (it);
6869 it->dpvec_char_len = -1;
6870 }
6871 }
6872 else if (it->c == '\r' && it->selective == -1)
6873 {
6874 /* A value of selective == -1 means that everything from the
6875 CR to the end of the line is invisible, with maybe an
6876 ellipsis displayed for it. */
6877 success_p = next_element_from_ellipsis (it);
6878 it->dpvec_char_len = -1;
6879 }
6880 }
6881 }
6882
6883 /* Value is zero if end of buffer reached. */
6884 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6885 return success_p;
6886 }
6887
6888
6889 /* Run the redisplay end trigger hook for IT. */
6890
6891 static void
6892 run_redisplay_end_trigger_hook (struct it *it)
6893 {
6894 Lisp_Object args[3];
6895
6896 /* IT->glyph_row should be non-null, i.e. we should be actually
6897 displaying something, or otherwise we should not run the hook. */
6898 xassert (it->glyph_row);
6899
6900 /* Set up hook arguments. */
6901 args[0] = Qredisplay_end_trigger_functions;
6902 args[1] = it->window;
6903 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6904 it->redisplay_end_trigger_charpos = 0;
6905
6906 /* Since we are *trying* to run these functions, don't try to run
6907 them again, even if they get an error. */
6908 it->w->redisplay_end_trigger = Qnil;
6909 Frun_hook_with_args (3, args);
6910
6911 /* Notice if it changed the face of the character we are on. */
6912 handle_face_prop (it);
6913 }
6914
6915
6916 /* Deliver a composition display element. Unlike the other
6917 next_element_from_XXX, this function is not registered in the array
6918 get_next_element[]. It is called from next_element_from_buffer and
6919 next_element_from_string when necessary. */
6920
6921 static int
6922 next_element_from_composition (struct it *it)
6923 {
6924 it->what = IT_COMPOSITION;
6925 it->len = it->cmp_it.nbytes;
6926 if (STRINGP (it->string))
6927 {
6928 if (it->c < 0)
6929 {
6930 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6931 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6932 return 0;
6933 }
6934 it->position = it->current.string_pos;
6935 it->object = it->string;
6936 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6937 IT_STRING_BYTEPOS (*it), it->string);
6938 }
6939 else
6940 {
6941 if (it->c < 0)
6942 {
6943 IT_CHARPOS (*it) += it->cmp_it.nchars;
6944 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6945 if (it->bidi_p)
6946 {
6947 if (it->bidi_it.new_paragraph)
6948 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6949 /* Resync the bidi iterator with IT's new position.
6950 FIXME: this doesn't support bidirectional text. */
6951 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6952 bidi_move_to_visually_next (&it->bidi_it);
6953 }
6954 return 0;
6955 }
6956 it->position = it->current.pos;
6957 it->object = it->w->buffer;
6958 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6959 IT_BYTEPOS (*it), Qnil);
6960 }
6961 return 1;
6962 }
6963
6964
6965 \f
6966 /***********************************************************************
6967 Moving an iterator without producing glyphs
6968 ***********************************************************************/
6969
6970 /* Check if iterator is at a position corresponding to a valid buffer
6971 position after some move_it_ call. */
6972
6973 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6974 ((it)->method == GET_FROM_STRING \
6975 ? IT_STRING_CHARPOS (*it) == 0 \
6976 : 1)
6977
6978
6979 /* Move iterator IT to a specified buffer or X position within one
6980 line on the display without producing glyphs.
6981
6982 OP should be a bit mask including some or all of these bits:
6983 MOVE_TO_X: Stop upon reaching x-position TO_X.
6984 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6985 Regardless of OP's value, stop upon reaching the end of the display line.
6986
6987 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6988 This means, in particular, that TO_X includes window's horizontal
6989 scroll amount.
6990
6991 The return value has several possible values that
6992 say what condition caused the scan to stop:
6993
6994 MOVE_POS_MATCH_OR_ZV
6995 - when TO_POS or ZV was reached.
6996
6997 MOVE_X_REACHED
6998 -when TO_X was reached before TO_POS or ZV were reached.
6999
7000 MOVE_LINE_CONTINUED
7001 - when we reached the end of the display area and the line must
7002 be continued.
7003
7004 MOVE_LINE_TRUNCATED
7005 - when we reached the end of the display area and the line is
7006 truncated.
7007
7008 MOVE_NEWLINE_OR_CR
7009 - when we stopped at a line end, i.e. a newline or a CR and selective
7010 display is on. */
7011
7012 static enum move_it_result
7013 move_it_in_display_line_to (struct it *it,
7014 EMACS_INT to_charpos, int to_x,
7015 enum move_operation_enum op)
7016 {
7017 enum move_it_result result = MOVE_UNDEFINED;
7018 struct glyph_row *saved_glyph_row;
7019 struct it wrap_it, atpos_it, atx_it;
7020 int may_wrap = 0;
7021 enum it_method prev_method = it->method;
7022 EMACS_INT prev_pos = IT_CHARPOS (*it);
7023
7024 /* Don't produce glyphs in produce_glyphs. */
7025 saved_glyph_row = it->glyph_row;
7026 it->glyph_row = NULL;
7027
7028 /* Use wrap_it to save a copy of IT wherever a word wrap could
7029 occur. Use atpos_it to save a copy of IT at the desired buffer
7030 position, if found, so that we can scan ahead and check if the
7031 word later overshoots the window edge. Use atx_it similarly, for
7032 pixel positions. */
7033 wrap_it.sp = -1;
7034 atpos_it.sp = -1;
7035 atx_it.sp = -1;
7036
7037 #define BUFFER_POS_REACHED_P() \
7038 ((op & MOVE_TO_POS) != 0 \
7039 && BUFFERP (it->object) \
7040 && (IT_CHARPOS (*it) == to_charpos \
7041 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7042 && (it->method == GET_FROM_BUFFER \
7043 || (it->method == GET_FROM_DISPLAY_VECTOR \
7044 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7045
7046 /* If there's a line-/wrap-prefix, handle it. */
7047 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7048 && it->current_y < it->last_visible_y)
7049 handle_line_prefix (it);
7050
7051 while (1)
7052 {
7053 int x, i, ascent = 0, descent = 0;
7054
7055 /* Utility macro to reset an iterator with x, ascent, and descent. */
7056 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7057 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7058 (IT)->max_descent = descent)
7059
7060 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7061 glyph). */
7062 if ((op & MOVE_TO_POS) != 0
7063 && BUFFERP (it->object)
7064 && it->method == GET_FROM_BUFFER
7065 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7066 || (it->bidi_p
7067 && (prev_method == GET_FROM_IMAGE
7068 || prev_method == GET_FROM_STRETCH)
7069 /* Passed TO_CHARPOS from left to right. */
7070 && ((prev_pos < to_charpos
7071 && IT_CHARPOS (*it) > to_charpos)
7072 /* Passed TO_CHARPOS from right to left. */
7073 || (prev_pos > to_charpos
7074 && IT_CHARPOS (*it) < to_charpos)))))
7075 {
7076 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7077 {
7078 result = MOVE_POS_MATCH_OR_ZV;
7079 break;
7080 }
7081 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7082 /* If wrap_it is valid, the current position might be in a
7083 word that is wrapped. So, save the iterator in
7084 atpos_it and continue to see if wrapping happens. */
7085 atpos_it = *it;
7086 }
7087
7088 prev_method = it->method;
7089 if (it->method == GET_FROM_BUFFER)
7090 prev_pos = IT_CHARPOS (*it);
7091 /* Stop when ZV reached.
7092 We used to stop here when TO_CHARPOS reached as well, but that is
7093 too soon if this glyph does not fit on this line. So we handle it
7094 explicitly below. */
7095 if (!get_next_display_element (it))
7096 {
7097 result = MOVE_POS_MATCH_OR_ZV;
7098 break;
7099 }
7100
7101 if (it->line_wrap == TRUNCATE)
7102 {
7103 if (BUFFER_POS_REACHED_P ())
7104 {
7105 result = MOVE_POS_MATCH_OR_ZV;
7106 break;
7107 }
7108 }
7109 else
7110 {
7111 if (it->line_wrap == WORD_WRAP)
7112 {
7113 if (IT_DISPLAYING_WHITESPACE (it))
7114 may_wrap = 1;
7115 else if (may_wrap)
7116 {
7117 /* We have reached a glyph that follows one or more
7118 whitespace characters. If the position is
7119 already found, we are done. */
7120 if (atpos_it.sp >= 0)
7121 {
7122 *it = atpos_it;
7123 result = MOVE_POS_MATCH_OR_ZV;
7124 goto done;
7125 }
7126 if (atx_it.sp >= 0)
7127 {
7128 *it = atx_it;
7129 result = MOVE_X_REACHED;
7130 goto done;
7131 }
7132 /* Otherwise, we can wrap here. */
7133 wrap_it = *it;
7134 may_wrap = 0;
7135 }
7136 }
7137 }
7138
7139 /* Remember the line height for the current line, in case
7140 the next element doesn't fit on the line. */
7141 ascent = it->max_ascent;
7142 descent = it->max_descent;
7143
7144 /* The call to produce_glyphs will get the metrics of the
7145 display element IT is loaded with. Record the x-position
7146 before this display element, in case it doesn't fit on the
7147 line. */
7148 x = it->current_x;
7149
7150 PRODUCE_GLYPHS (it);
7151
7152 if (it->area != TEXT_AREA)
7153 {
7154 set_iterator_to_next (it, 1);
7155 continue;
7156 }
7157
7158 /* The number of glyphs we get back in IT->nglyphs will normally
7159 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7160 character on a terminal frame, or (iii) a line end. For the
7161 second case, IT->nglyphs - 1 padding glyphs will be present.
7162 (On X frames, there is only one glyph produced for a
7163 composite character.)
7164
7165 The behavior implemented below means, for continuation lines,
7166 that as many spaces of a TAB as fit on the current line are
7167 displayed there. For terminal frames, as many glyphs of a
7168 multi-glyph character are displayed in the current line, too.
7169 This is what the old redisplay code did, and we keep it that
7170 way. Under X, the whole shape of a complex character must
7171 fit on the line or it will be completely displayed in the
7172 next line.
7173
7174 Note that both for tabs and padding glyphs, all glyphs have
7175 the same width. */
7176 if (it->nglyphs)
7177 {
7178 /* More than one glyph or glyph doesn't fit on line. All
7179 glyphs have the same width. */
7180 int single_glyph_width = it->pixel_width / it->nglyphs;
7181 int new_x;
7182 int x_before_this_char = x;
7183 int hpos_before_this_char = it->hpos;
7184
7185 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7186 {
7187 new_x = x + single_glyph_width;
7188
7189 /* We want to leave anything reaching TO_X to the caller. */
7190 if ((op & MOVE_TO_X) && new_x > to_x)
7191 {
7192 if (BUFFER_POS_REACHED_P ())
7193 {
7194 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7195 goto buffer_pos_reached;
7196 if (atpos_it.sp < 0)
7197 {
7198 atpos_it = *it;
7199 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7200 }
7201 }
7202 else
7203 {
7204 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7205 {
7206 it->current_x = x;
7207 result = MOVE_X_REACHED;
7208 break;
7209 }
7210 if (atx_it.sp < 0)
7211 {
7212 atx_it = *it;
7213 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7214 }
7215 }
7216 }
7217
7218 if (/* Lines are continued. */
7219 it->line_wrap != TRUNCATE
7220 && (/* And glyph doesn't fit on the line. */
7221 new_x > it->last_visible_x
7222 /* Or it fits exactly and we're on a window
7223 system frame. */
7224 || (new_x == it->last_visible_x
7225 && FRAME_WINDOW_P (it->f))))
7226 {
7227 if (/* IT->hpos == 0 means the very first glyph
7228 doesn't fit on the line, e.g. a wide image. */
7229 it->hpos == 0
7230 || (new_x == it->last_visible_x
7231 && FRAME_WINDOW_P (it->f)))
7232 {
7233 ++it->hpos;
7234 it->current_x = new_x;
7235
7236 /* The character's last glyph just barely fits
7237 in this row. */
7238 if (i == it->nglyphs - 1)
7239 {
7240 /* If this is the destination position,
7241 return a position *before* it in this row,
7242 now that we know it fits in this row. */
7243 if (BUFFER_POS_REACHED_P ())
7244 {
7245 if (it->line_wrap != WORD_WRAP
7246 || wrap_it.sp < 0)
7247 {
7248 it->hpos = hpos_before_this_char;
7249 it->current_x = x_before_this_char;
7250 result = MOVE_POS_MATCH_OR_ZV;
7251 break;
7252 }
7253 if (it->line_wrap == WORD_WRAP
7254 && atpos_it.sp < 0)
7255 {
7256 atpos_it = *it;
7257 atpos_it.current_x = x_before_this_char;
7258 atpos_it.hpos = hpos_before_this_char;
7259 }
7260 }
7261
7262 set_iterator_to_next (it, 1);
7263 /* On graphical terminals, newlines may
7264 "overflow" into the fringe if
7265 overflow-newline-into-fringe is non-nil.
7266 On text-only terminals, newlines may
7267 overflow into the last glyph on the
7268 display line.*/
7269 if (!FRAME_WINDOW_P (it->f)
7270 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7271 {
7272 if (!get_next_display_element (it))
7273 {
7274 result = MOVE_POS_MATCH_OR_ZV;
7275 break;
7276 }
7277 if (BUFFER_POS_REACHED_P ())
7278 {
7279 if (ITERATOR_AT_END_OF_LINE_P (it))
7280 result = MOVE_POS_MATCH_OR_ZV;
7281 else
7282 result = MOVE_LINE_CONTINUED;
7283 break;
7284 }
7285 if (ITERATOR_AT_END_OF_LINE_P (it))
7286 {
7287 result = MOVE_NEWLINE_OR_CR;
7288 break;
7289 }
7290 }
7291 }
7292 }
7293 else
7294 IT_RESET_X_ASCENT_DESCENT (it);
7295
7296 if (wrap_it.sp >= 0)
7297 {
7298 *it = wrap_it;
7299 atpos_it.sp = -1;
7300 atx_it.sp = -1;
7301 }
7302
7303 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7304 IT_CHARPOS (*it)));
7305 result = MOVE_LINE_CONTINUED;
7306 break;
7307 }
7308
7309 if (BUFFER_POS_REACHED_P ())
7310 {
7311 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7312 goto buffer_pos_reached;
7313 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7314 {
7315 atpos_it = *it;
7316 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7317 }
7318 }
7319
7320 if (new_x > it->first_visible_x)
7321 {
7322 /* Glyph is visible. Increment number of glyphs that
7323 would be displayed. */
7324 ++it->hpos;
7325 }
7326 }
7327
7328 if (result != MOVE_UNDEFINED)
7329 break;
7330 }
7331 else if (BUFFER_POS_REACHED_P ())
7332 {
7333 buffer_pos_reached:
7334 IT_RESET_X_ASCENT_DESCENT (it);
7335 result = MOVE_POS_MATCH_OR_ZV;
7336 break;
7337 }
7338 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7339 {
7340 /* Stop when TO_X specified and reached. This check is
7341 necessary here because of lines consisting of a line end,
7342 only. The line end will not produce any glyphs and we
7343 would never get MOVE_X_REACHED. */
7344 xassert (it->nglyphs == 0);
7345 result = MOVE_X_REACHED;
7346 break;
7347 }
7348
7349 /* Is this a line end? If yes, we're done. */
7350 if (ITERATOR_AT_END_OF_LINE_P (it))
7351 {
7352 result = MOVE_NEWLINE_OR_CR;
7353 break;
7354 }
7355
7356 if (it->method == GET_FROM_BUFFER)
7357 prev_pos = IT_CHARPOS (*it);
7358 /* The current display element has been consumed. Advance
7359 to the next. */
7360 set_iterator_to_next (it, 1);
7361
7362 /* Stop if lines are truncated and IT's current x-position is
7363 past the right edge of the window now. */
7364 if (it->line_wrap == TRUNCATE
7365 && it->current_x >= it->last_visible_x)
7366 {
7367 if (!FRAME_WINDOW_P (it->f)
7368 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7369 {
7370 if (!get_next_display_element (it)
7371 || BUFFER_POS_REACHED_P ())
7372 {
7373 result = MOVE_POS_MATCH_OR_ZV;
7374 break;
7375 }
7376 if (ITERATOR_AT_END_OF_LINE_P (it))
7377 {
7378 result = MOVE_NEWLINE_OR_CR;
7379 break;
7380 }
7381 }
7382 result = MOVE_LINE_TRUNCATED;
7383 break;
7384 }
7385 #undef IT_RESET_X_ASCENT_DESCENT
7386 }
7387
7388 #undef BUFFER_POS_REACHED_P
7389
7390 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7391 restore the saved iterator. */
7392 if (atpos_it.sp >= 0)
7393 *it = atpos_it;
7394 else if (atx_it.sp >= 0)
7395 *it = atx_it;
7396
7397 done:
7398
7399 /* Restore the iterator settings altered at the beginning of this
7400 function. */
7401 it->glyph_row = saved_glyph_row;
7402 return result;
7403 }
7404
7405 /* For external use. */
7406 void
7407 move_it_in_display_line (struct it *it,
7408 EMACS_INT to_charpos, int to_x,
7409 enum move_operation_enum op)
7410 {
7411 if (it->line_wrap == WORD_WRAP
7412 && (op & MOVE_TO_X))
7413 {
7414 struct it save_it = *it;
7415 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7416 /* When word-wrap is on, TO_X may lie past the end
7417 of a wrapped line. Then it->current is the
7418 character on the next line, so backtrack to the
7419 space before the wrap point. */
7420 if (skip == MOVE_LINE_CONTINUED)
7421 {
7422 int prev_x = max (it->current_x - 1, 0);
7423 *it = save_it;
7424 move_it_in_display_line_to
7425 (it, -1, prev_x, MOVE_TO_X);
7426 }
7427 }
7428 else
7429 move_it_in_display_line_to (it, to_charpos, to_x, op);
7430 }
7431
7432
7433 /* Move IT forward until it satisfies one or more of the criteria in
7434 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7435
7436 OP is a bit-mask that specifies where to stop, and in particular,
7437 which of those four position arguments makes a difference. See the
7438 description of enum move_operation_enum.
7439
7440 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7441 screen line, this function will set IT to the next position >
7442 TO_CHARPOS. */
7443
7444 void
7445 move_it_to (struct it *it, int to_charpos, int to_x, int to_y, int to_vpos, int op)
7446 {
7447 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7448 int line_height, line_start_x = 0, reached = 0;
7449
7450 for (;;)
7451 {
7452 if (op & MOVE_TO_VPOS)
7453 {
7454 /* If no TO_CHARPOS and no TO_X specified, stop at the
7455 start of the line TO_VPOS. */
7456 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7457 {
7458 if (it->vpos == to_vpos)
7459 {
7460 reached = 1;
7461 break;
7462 }
7463 else
7464 skip = move_it_in_display_line_to (it, -1, -1, 0);
7465 }
7466 else
7467 {
7468 /* TO_VPOS >= 0 means stop at TO_X in the line at
7469 TO_VPOS, or at TO_POS, whichever comes first. */
7470 if (it->vpos == to_vpos)
7471 {
7472 reached = 2;
7473 break;
7474 }
7475
7476 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7477
7478 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7479 {
7480 reached = 3;
7481 break;
7482 }
7483 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7484 {
7485 /* We have reached TO_X but not in the line we want. */
7486 skip = move_it_in_display_line_to (it, to_charpos,
7487 -1, MOVE_TO_POS);
7488 if (skip == MOVE_POS_MATCH_OR_ZV)
7489 {
7490 reached = 4;
7491 break;
7492 }
7493 }
7494 }
7495 }
7496 else if (op & MOVE_TO_Y)
7497 {
7498 struct it it_backup;
7499
7500 if (it->line_wrap == WORD_WRAP)
7501 it_backup = *it;
7502
7503 /* TO_Y specified means stop at TO_X in the line containing
7504 TO_Y---or at TO_CHARPOS if this is reached first. The
7505 problem is that we can't really tell whether the line
7506 contains TO_Y before we have completely scanned it, and
7507 this may skip past TO_X. What we do is to first scan to
7508 TO_X.
7509
7510 If TO_X is not specified, use a TO_X of zero. The reason
7511 is to make the outcome of this function more predictable.
7512 If we didn't use TO_X == 0, we would stop at the end of
7513 the line which is probably not what a caller would expect
7514 to happen. */
7515 skip = move_it_in_display_line_to
7516 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7517 (MOVE_TO_X | (op & MOVE_TO_POS)));
7518
7519 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7520 if (skip == MOVE_POS_MATCH_OR_ZV)
7521 reached = 5;
7522 else if (skip == MOVE_X_REACHED)
7523 {
7524 /* If TO_X was reached, we want to know whether TO_Y is
7525 in the line. We know this is the case if the already
7526 scanned glyphs make the line tall enough. Otherwise,
7527 we must check by scanning the rest of the line. */
7528 line_height = it->max_ascent + it->max_descent;
7529 if (to_y >= it->current_y
7530 && to_y < it->current_y + line_height)
7531 {
7532 reached = 6;
7533 break;
7534 }
7535 it_backup = *it;
7536 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7537 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7538 op & MOVE_TO_POS);
7539 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7540 line_height = it->max_ascent + it->max_descent;
7541 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7542
7543 if (to_y >= it->current_y
7544 && to_y < it->current_y + line_height)
7545 {
7546 /* If TO_Y is in this line and TO_X was reached
7547 above, we scanned too far. We have to restore
7548 IT's settings to the ones before skipping. */
7549 *it = it_backup;
7550 reached = 6;
7551 }
7552 else
7553 {
7554 skip = skip2;
7555 if (skip == MOVE_POS_MATCH_OR_ZV)
7556 reached = 7;
7557 }
7558 }
7559 else
7560 {
7561 /* Check whether TO_Y is in this line. */
7562 line_height = it->max_ascent + it->max_descent;
7563 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7564
7565 if (to_y >= it->current_y
7566 && to_y < it->current_y + line_height)
7567 {
7568 /* When word-wrap is on, TO_X may lie past the end
7569 of a wrapped line. Then it->current is the
7570 character on the next line, so backtrack to the
7571 space before the wrap point. */
7572 if (skip == MOVE_LINE_CONTINUED
7573 && it->line_wrap == WORD_WRAP)
7574 {
7575 int prev_x = max (it->current_x - 1, 0);
7576 *it = it_backup;
7577 skip = move_it_in_display_line_to
7578 (it, -1, prev_x, MOVE_TO_X);
7579 }
7580 reached = 6;
7581 }
7582 }
7583
7584 if (reached)
7585 break;
7586 }
7587 else if (BUFFERP (it->object)
7588 && (it->method == GET_FROM_BUFFER
7589 || it->method == GET_FROM_STRETCH)
7590 && IT_CHARPOS (*it) >= to_charpos)
7591 skip = MOVE_POS_MATCH_OR_ZV;
7592 else
7593 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7594
7595 switch (skip)
7596 {
7597 case MOVE_POS_MATCH_OR_ZV:
7598 reached = 8;
7599 goto out;
7600
7601 case MOVE_NEWLINE_OR_CR:
7602 set_iterator_to_next (it, 1);
7603 it->continuation_lines_width = 0;
7604 break;
7605
7606 case MOVE_LINE_TRUNCATED:
7607 it->continuation_lines_width = 0;
7608 reseat_at_next_visible_line_start (it, 0);
7609 if ((op & MOVE_TO_POS) != 0
7610 && IT_CHARPOS (*it) > to_charpos)
7611 {
7612 reached = 9;
7613 goto out;
7614 }
7615 break;
7616
7617 case MOVE_LINE_CONTINUED:
7618 /* For continued lines ending in a tab, some of the glyphs
7619 associated with the tab are displayed on the current
7620 line. Since it->current_x does not include these glyphs,
7621 we use it->last_visible_x instead. */
7622 if (it->c == '\t')
7623 {
7624 it->continuation_lines_width += it->last_visible_x;
7625 /* When moving by vpos, ensure that the iterator really
7626 advances to the next line (bug#847, bug#969). Fixme:
7627 do we need to do this in other circumstances? */
7628 if (it->current_x != it->last_visible_x
7629 && (op & MOVE_TO_VPOS)
7630 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7631 {
7632 line_start_x = it->current_x + it->pixel_width
7633 - it->last_visible_x;
7634 set_iterator_to_next (it, 0);
7635 }
7636 }
7637 else
7638 it->continuation_lines_width += it->current_x;
7639 break;
7640
7641 default:
7642 abort ();
7643 }
7644
7645 /* Reset/increment for the next run. */
7646 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7647 it->current_x = line_start_x;
7648 line_start_x = 0;
7649 it->hpos = 0;
7650 it->current_y += it->max_ascent + it->max_descent;
7651 ++it->vpos;
7652 last_height = it->max_ascent + it->max_descent;
7653 last_max_ascent = it->max_ascent;
7654 it->max_ascent = it->max_descent = 0;
7655 }
7656
7657 out:
7658
7659 /* On text terminals, we may stop at the end of a line in the middle
7660 of a multi-character glyph. If the glyph itself is continued,
7661 i.e. it is actually displayed on the next line, don't treat this
7662 stopping point as valid; move to the next line instead (unless
7663 that brings us offscreen). */
7664 if (!FRAME_WINDOW_P (it->f)
7665 && op & MOVE_TO_POS
7666 && IT_CHARPOS (*it) == to_charpos
7667 && it->what == IT_CHARACTER
7668 && it->nglyphs > 1
7669 && it->line_wrap == WINDOW_WRAP
7670 && it->current_x == it->last_visible_x - 1
7671 && it->c != '\n'
7672 && it->c != '\t'
7673 && it->vpos < XFASTINT (it->w->window_end_vpos))
7674 {
7675 it->continuation_lines_width += it->current_x;
7676 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7677 it->current_y += it->max_ascent + it->max_descent;
7678 ++it->vpos;
7679 last_height = it->max_ascent + it->max_descent;
7680 last_max_ascent = it->max_ascent;
7681 }
7682
7683 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7684 }
7685
7686
7687 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7688
7689 If DY > 0, move IT backward at least that many pixels. DY = 0
7690 means move IT backward to the preceding line start or BEGV. This
7691 function may move over more than DY pixels if IT->current_y - DY
7692 ends up in the middle of a line; in this case IT->current_y will be
7693 set to the top of the line moved to. */
7694
7695 void
7696 move_it_vertically_backward (struct it *it, int dy)
7697 {
7698 int nlines, h;
7699 struct it it2, it3;
7700 int start_pos;
7701
7702 move_further_back:
7703 xassert (dy >= 0);
7704
7705 start_pos = IT_CHARPOS (*it);
7706
7707 /* Estimate how many newlines we must move back. */
7708 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7709
7710 /* Set the iterator's position that many lines back. */
7711 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7712 back_to_previous_visible_line_start (it);
7713
7714 /* Reseat the iterator here. When moving backward, we don't want
7715 reseat to skip forward over invisible text, set up the iterator
7716 to deliver from overlay strings at the new position etc. So,
7717 use reseat_1 here. */
7718 reseat_1 (it, it->current.pos, 1);
7719
7720 /* We are now surely at a line start. */
7721 it->current_x = it->hpos = 0;
7722 it->continuation_lines_width = 0;
7723
7724 /* Move forward and see what y-distance we moved. First move to the
7725 start of the next line so that we get its height. We need this
7726 height to be able to tell whether we reached the specified
7727 y-distance. */
7728 it2 = *it;
7729 it2.max_ascent = it2.max_descent = 0;
7730 do
7731 {
7732 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7733 MOVE_TO_POS | MOVE_TO_VPOS);
7734 }
7735 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7736 xassert (IT_CHARPOS (*it) >= BEGV);
7737 it3 = it2;
7738
7739 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7740 xassert (IT_CHARPOS (*it) >= BEGV);
7741 /* H is the actual vertical distance from the position in *IT
7742 and the starting position. */
7743 h = it2.current_y - it->current_y;
7744 /* NLINES is the distance in number of lines. */
7745 nlines = it2.vpos - it->vpos;
7746
7747 /* Correct IT's y and vpos position
7748 so that they are relative to the starting point. */
7749 it->vpos -= nlines;
7750 it->current_y -= h;
7751
7752 if (dy == 0)
7753 {
7754 /* DY == 0 means move to the start of the screen line. The
7755 value of nlines is > 0 if continuation lines were involved. */
7756 if (nlines > 0)
7757 move_it_by_lines (it, nlines, 1);
7758 }
7759 else
7760 {
7761 /* The y-position we try to reach, relative to *IT.
7762 Note that H has been subtracted in front of the if-statement. */
7763 int target_y = it->current_y + h - dy;
7764 int y0 = it3.current_y;
7765 int y1 = line_bottom_y (&it3);
7766 int line_height = y1 - y0;
7767
7768 /* If we did not reach target_y, try to move further backward if
7769 we can. If we moved too far backward, try to move forward. */
7770 if (target_y < it->current_y
7771 /* This is heuristic. In a window that's 3 lines high, with
7772 a line height of 13 pixels each, recentering with point
7773 on the bottom line will try to move -39/2 = 19 pixels
7774 backward. Try to avoid moving into the first line. */
7775 && (it->current_y - target_y
7776 > min (window_box_height (it->w), line_height * 2 / 3))
7777 && IT_CHARPOS (*it) > BEGV)
7778 {
7779 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7780 target_y - it->current_y));
7781 dy = it->current_y - target_y;
7782 goto move_further_back;
7783 }
7784 else if (target_y >= it->current_y + line_height
7785 && IT_CHARPOS (*it) < ZV)
7786 {
7787 /* Should move forward by at least one line, maybe more.
7788
7789 Note: Calling move_it_by_lines can be expensive on
7790 terminal frames, where compute_motion is used (via
7791 vmotion) to do the job, when there are very long lines
7792 and truncate-lines is nil. That's the reason for
7793 treating terminal frames specially here. */
7794
7795 if (!FRAME_WINDOW_P (it->f))
7796 move_it_vertically (it, target_y - (it->current_y + line_height));
7797 else
7798 {
7799 do
7800 {
7801 move_it_by_lines (it, 1, 1);
7802 }
7803 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7804 }
7805 }
7806 }
7807 }
7808
7809
7810 /* Move IT by a specified amount of pixel lines DY. DY negative means
7811 move backwards. DY = 0 means move to start of screen line. At the
7812 end, IT will be on the start of a screen line. */
7813
7814 void
7815 move_it_vertically (struct it *it, int dy)
7816 {
7817 if (dy <= 0)
7818 move_it_vertically_backward (it, -dy);
7819 else
7820 {
7821 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7822 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7823 MOVE_TO_POS | MOVE_TO_Y);
7824 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7825
7826 /* If buffer ends in ZV without a newline, move to the start of
7827 the line to satisfy the post-condition. */
7828 if (IT_CHARPOS (*it) == ZV
7829 && ZV > BEGV
7830 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7831 move_it_by_lines (it, 0, 0);
7832 }
7833 }
7834
7835
7836 /* Move iterator IT past the end of the text line it is in. */
7837
7838 void
7839 move_it_past_eol (struct it *it)
7840 {
7841 enum move_it_result rc;
7842
7843 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7844 if (rc == MOVE_NEWLINE_OR_CR)
7845 set_iterator_to_next (it, 0);
7846 }
7847
7848
7849 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7850 negative means move up. DVPOS == 0 means move to the start of the
7851 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7852 NEED_Y_P is zero, IT->current_y will be left unchanged.
7853
7854 Further optimization ideas: If we would know that IT->f doesn't use
7855 a face with proportional font, we could be faster for
7856 truncate-lines nil. */
7857
7858 void
7859 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7860 {
7861 struct position pos;
7862
7863 /* The commented-out optimization uses vmotion on terminals. This
7864 gives bad results, because elements like it->what, on which
7865 callers such as pos_visible_p rely, aren't updated. */
7866 /* if (!FRAME_WINDOW_P (it->f))
7867 {
7868 struct text_pos textpos;
7869
7870 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7871 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7872 reseat (it, textpos, 1);
7873 it->vpos += pos.vpos;
7874 it->current_y += pos.vpos;
7875 }
7876 else */
7877
7878 if (dvpos == 0)
7879 {
7880 /* DVPOS == 0 means move to the start of the screen line. */
7881 move_it_vertically_backward (it, 0);
7882 xassert (it->current_x == 0 && it->hpos == 0);
7883 /* Let next call to line_bottom_y calculate real line height */
7884 last_height = 0;
7885 }
7886 else if (dvpos > 0)
7887 {
7888 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7889 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7890 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7891 }
7892 else
7893 {
7894 struct it it2;
7895 int start_charpos, i;
7896
7897 /* Start at the beginning of the screen line containing IT's
7898 position. This may actually move vertically backwards,
7899 in case of overlays, so adjust dvpos accordingly. */
7900 dvpos += it->vpos;
7901 move_it_vertically_backward (it, 0);
7902 dvpos -= it->vpos;
7903
7904 /* Go back -DVPOS visible lines and reseat the iterator there. */
7905 start_charpos = IT_CHARPOS (*it);
7906 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7907 back_to_previous_visible_line_start (it);
7908 reseat (it, it->current.pos, 1);
7909
7910 /* Move further back if we end up in a string or an image. */
7911 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7912 {
7913 /* First try to move to start of display line. */
7914 dvpos += it->vpos;
7915 move_it_vertically_backward (it, 0);
7916 dvpos -= it->vpos;
7917 if (IT_POS_VALID_AFTER_MOVE_P (it))
7918 break;
7919 /* If start of line is still in string or image,
7920 move further back. */
7921 back_to_previous_visible_line_start (it);
7922 reseat (it, it->current.pos, 1);
7923 dvpos--;
7924 }
7925
7926 it->current_x = it->hpos = 0;
7927
7928 /* Above call may have moved too far if continuation lines
7929 are involved. Scan forward and see if it did. */
7930 it2 = *it;
7931 it2.vpos = it2.current_y = 0;
7932 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7933 it->vpos -= it2.vpos;
7934 it->current_y -= it2.current_y;
7935 it->current_x = it->hpos = 0;
7936
7937 /* If we moved too far back, move IT some lines forward. */
7938 if (it2.vpos > -dvpos)
7939 {
7940 int delta = it2.vpos + dvpos;
7941 it2 = *it;
7942 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7943 /* Move back again if we got too far ahead. */
7944 if (IT_CHARPOS (*it) >= start_charpos)
7945 *it = it2;
7946 }
7947 }
7948 }
7949
7950 /* Return 1 if IT points into the middle of a display vector. */
7951
7952 int
7953 in_display_vector_p (struct it *it)
7954 {
7955 return (it->method == GET_FROM_DISPLAY_VECTOR
7956 && it->current.dpvec_index > 0
7957 && it->dpvec + it->current.dpvec_index != it->dpend);
7958 }
7959
7960 \f
7961 /***********************************************************************
7962 Messages
7963 ***********************************************************************/
7964
7965
7966 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7967 to *Messages*. */
7968
7969 void
7970 add_to_log (char *format, Lisp_Object arg1, Lisp_Object arg2)
7971 {
7972 Lisp_Object args[3];
7973 Lisp_Object msg, fmt;
7974 char *buffer;
7975 int len;
7976 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7977 USE_SAFE_ALLOCA;
7978
7979 /* Do nothing if called asynchronously. Inserting text into
7980 a buffer may call after-change-functions and alike and
7981 that would means running Lisp asynchronously. */
7982 if (handling_signal)
7983 return;
7984
7985 fmt = msg = Qnil;
7986 GCPRO4 (fmt, msg, arg1, arg2);
7987
7988 args[0] = fmt = build_string (format);
7989 args[1] = arg1;
7990 args[2] = arg2;
7991 msg = Fformat (3, args);
7992
7993 len = SBYTES (msg) + 1;
7994 SAFE_ALLOCA (buffer, char *, len);
7995 memcpy (buffer, SDATA (msg), len);
7996
7997 message_dolog (buffer, len - 1, 1, 0);
7998 SAFE_FREE ();
7999
8000 UNGCPRO;
8001 }
8002
8003
8004 /* Output a newline in the *Messages* buffer if "needs" one. */
8005
8006 void
8007 message_log_maybe_newline (void)
8008 {
8009 if (message_log_need_newline)
8010 message_dolog ("", 0, 1, 0);
8011 }
8012
8013
8014 /* Add a string M of length NBYTES to the message log, optionally
8015 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8016 nonzero, means interpret the contents of M as multibyte. This
8017 function calls low-level routines in order to bypass text property
8018 hooks, etc. which might not be safe to run.
8019
8020 This may GC (insert may run before/after change hooks),
8021 so the buffer M must NOT point to a Lisp string. */
8022
8023 void
8024 message_dolog (const char *m, int nbytes, int nlflag, int multibyte)
8025 {
8026 if (!NILP (Vmemory_full))
8027 return;
8028
8029 if (!NILP (Vmessage_log_max))
8030 {
8031 struct buffer *oldbuf;
8032 Lisp_Object oldpoint, oldbegv, oldzv;
8033 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8034 int point_at_end = 0;
8035 int zv_at_end = 0;
8036 Lisp_Object old_deactivate_mark, tem;
8037 struct gcpro gcpro1;
8038
8039 old_deactivate_mark = Vdeactivate_mark;
8040 oldbuf = current_buffer;
8041 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8042 current_buffer->undo_list = Qt;
8043
8044 oldpoint = message_dolog_marker1;
8045 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8046 oldbegv = message_dolog_marker2;
8047 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8048 oldzv = message_dolog_marker3;
8049 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8050 GCPRO1 (old_deactivate_mark);
8051
8052 if (PT == Z)
8053 point_at_end = 1;
8054 if (ZV == Z)
8055 zv_at_end = 1;
8056
8057 BEGV = BEG;
8058 BEGV_BYTE = BEG_BYTE;
8059 ZV = Z;
8060 ZV_BYTE = Z_BYTE;
8061 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8062
8063 /* Insert the string--maybe converting multibyte to single byte
8064 or vice versa, so that all the text fits the buffer. */
8065 if (multibyte
8066 && NILP (current_buffer->enable_multibyte_characters))
8067 {
8068 int i, c, char_bytes;
8069 unsigned char work[1];
8070
8071 /* Convert a multibyte string to single-byte
8072 for the *Message* buffer. */
8073 for (i = 0; i < nbytes; i += char_bytes)
8074 {
8075 c = string_char_and_length (m + i, &char_bytes);
8076 work[0] = (ASCII_CHAR_P (c)
8077 ? c
8078 : multibyte_char_to_unibyte (c, Qnil));
8079 insert_1_both (work, 1, 1, 1, 0, 0);
8080 }
8081 }
8082 else if (! multibyte
8083 && ! NILP (current_buffer->enable_multibyte_characters))
8084 {
8085 int i, c, char_bytes;
8086 unsigned char *msg = (unsigned char *) m;
8087 unsigned char str[MAX_MULTIBYTE_LENGTH];
8088 /* Convert a single-byte string to multibyte
8089 for the *Message* buffer. */
8090 for (i = 0; i < nbytes; i++)
8091 {
8092 c = msg[i];
8093 MAKE_CHAR_MULTIBYTE (c);
8094 char_bytes = CHAR_STRING (c, str);
8095 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8096 }
8097 }
8098 else if (nbytes)
8099 insert_1 (m, nbytes, 1, 0, 0);
8100
8101 if (nlflag)
8102 {
8103 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8104 insert_1 ("\n", 1, 1, 0, 0);
8105
8106 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8107 this_bol = PT;
8108 this_bol_byte = PT_BYTE;
8109
8110 /* See if this line duplicates the previous one.
8111 If so, combine duplicates. */
8112 if (this_bol > BEG)
8113 {
8114 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8115 prev_bol = PT;
8116 prev_bol_byte = PT_BYTE;
8117
8118 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8119 this_bol, this_bol_byte);
8120 if (dup)
8121 {
8122 del_range_both (prev_bol, prev_bol_byte,
8123 this_bol, this_bol_byte, 0);
8124 if (dup > 1)
8125 {
8126 char dupstr[40];
8127 int duplen;
8128
8129 /* If you change this format, don't forget to also
8130 change message_log_check_duplicate. */
8131 sprintf (dupstr, " [%d times]", dup);
8132 duplen = strlen (dupstr);
8133 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8134 insert_1 (dupstr, duplen, 1, 0, 1);
8135 }
8136 }
8137 }
8138
8139 /* If we have more than the desired maximum number of lines
8140 in the *Messages* buffer now, delete the oldest ones.
8141 This is safe because we don't have undo in this buffer. */
8142
8143 if (NATNUMP (Vmessage_log_max))
8144 {
8145 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8146 -XFASTINT (Vmessage_log_max) - 1, 0);
8147 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8148 }
8149 }
8150 BEGV = XMARKER (oldbegv)->charpos;
8151 BEGV_BYTE = marker_byte_position (oldbegv);
8152
8153 if (zv_at_end)
8154 {
8155 ZV = Z;
8156 ZV_BYTE = Z_BYTE;
8157 }
8158 else
8159 {
8160 ZV = XMARKER (oldzv)->charpos;
8161 ZV_BYTE = marker_byte_position (oldzv);
8162 }
8163
8164 if (point_at_end)
8165 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8166 else
8167 /* We can't do Fgoto_char (oldpoint) because it will run some
8168 Lisp code. */
8169 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8170 XMARKER (oldpoint)->bytepos);
8171
8172 UNGCPRO;
8173 unchain_marker (XMARKER (oldpoint));
8174 unchain_marker (XMARKER (oldbegv));
8175 unchain_marker (XMARKER (oldzv));
8176
8177 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8178 set_buffer_internal (oldbuf);
8179 if (NILP (tem))
8180 windows_or_buffers_changed = old_windows_or_buffers_changed;
8181 message_log_need_newline = !nlflag;
8182 Vdeactivate_mark = old_deactivate_mark;
8183 }
8184 }
8185
8186
8187 /* We are at the end of the buffer after just having inserted a newline.
8188 (Note: We depend on the fact we won't be crossing the gap.)
8189 Check to see if the most recent message looks a lot like the previous one.
8190 Return 0 if different, 1 if the new one should just replace it, or a
8191 value N > 1 if we should also append " [N times]". */
8192
8193 static int
8194 message_log_check_duplicate (int prev_bol, int prev_bol_byte,
8195 int this_bol, int this_bol_byte)
8196 {
8197 int i;
8198 int len = Z_BYTE - 1 - this_bol_byte;
8199 int seen_dots = 0;
8200 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8201 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8202
8203 for (i = 0; i < len; i++)
8204 {
8205 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8206 seen_dots = 1;
8207 if (p1[i] != p2[i])
8208 return seen_dots;
8209 }
8210 p1 += len;
8211 if (*p1 == '\n')
8212 return 2;
8213 if (*p1++ == ' ' && *p1++ == '[')
8214 {
8215 int n = 0;
8216 while (*p1 >= '0' && *p1 <= '9')
8217 n = n * 10 + *p1++ - '0';
8218 if (strncmp (p1, " times]\n", 8) == 0)
8219 return n+1;
8220 }
8221 return 0;
8222 }
8223 \f
8224
8225 /* Display an echo area message M with a specified length of NBYTES
8226 bytes. The string may include null characters. If M is 0, clear
8227 out any existing message, and let the mini-buffer text show
8228 through.
8229
8230 This may GC, so the buffer M must NOT point to a Lisp string. */
8231
8232 void
8233 message2 (const char *m, int nbytes, int multibyte)
8234 {
8235 /* First flush out any partial line written with print. */
8236 message_log_maybe_newline ();
8237 if (m)
8238 message_dolog (m, nbytes, 1, multibyte);
8239 message2_nolog (m, nbytes, multibyte);
8240 }
8241
8242
8243 /* The non-logging counterpart of message2. */
8244
8245 void
8246 message2_nolog (const char *m, int nbytes, int multibyte)
8247 {
8248 struct frame *sf = SELECTED_FRAME ();
8249 message_enable_multibyte = multibyte;
8250
8251 if (FRAME_INITIAL_P (sf))
8252 {
8253 if (noninteractive_need_newline)
8254 putc ('\n', stderr);
8255 noninteractive_need_newline = 0;
8256 if (m)
8257 fwrite (m, nbytes, 1, stderr);
8258 if (cursor_in_echo_area == 0)
8259 fprintf (stderr, "\n");
8260 fflush (stderr);
8261 }
8262 /* A null message buffer means that the frame hasn't really been
8263 initialized yet. Error messages get reported properly by
8264 cmd_error, so this must be just an informative message; toss it. */
8265 else if (INTERACTIVE
8266 && sf->glyphs_initialized_p
8267 && FRAME_MESSAGE_BUF (sf))
8268 {
8269 Lisp_Object mini_window;
8270 struct frame *f;
8271
8272 /* Get the frame containing the mini-buffer
8273 that the selected frame is using. */
8274 mini_window = FRAME_MINIBUF_WINDOW (sf);
8275 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8276
8277 FRAME_SAMPLE_VISIBILITY (f);
8278 if (FRAME_VISIBLE_P (sf)
8279 && ! FRAME_VISIBLE_P (f))
8280 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8281
8282 if (m)
8283 {
8284 set_message (m, Qnil, nbytes, multibyte);
8285 if (minibuffer_auto_raise)
8286 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8287 }
8288 else
8289 clear_message (1, 1);
8290
8291 do_pending_window_change (0);
8292 echo_area_display (1);
8293 do_pending_window_change (0);
8294 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8295 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8296 }
8297 }
8298
8299
8300 /* Display an echo area message M with a specified length of NBYTES
8301 bytes. The string may include null characters. If M is not a
8302 string, clear out any existing message, and let the mini-buffer
8303 text show through.
8304
8305 This function cancels echoing. */
8306
8307 void
8308 message3 (Lisp_Object m, int nbytes, int multibyte)
8309 {
8310 struct gcpro gcpro1;
8311
8312 GCPRO1 (m);
8313 clear_message (1,1);
8314 cancel_echoing ();
8315
8316 /* First flush out any partial line written with print. */
8317 message_log_maybe_newline ();
8318 if (STRINGP (m))
8319 {
8320 char *buffer;
8321 USE_SAFE_ALLOCA;
8322
8323 SAFE_ALLOCA (buffer, char *, nbytes);
8324 memcpy (buffer, SDATA (m), nbytes);
8325 message_dolog (buffer, nbytes, 1, multibyte);
8326 SAFE_FREE ();
8327 }
8328 message3_nolog (m, nbytes, multibyte);
8329
8330 UNGCPRO;
8331 }
8332
8333
8334 /* The non-logging version of message3.
8335 This does not cancel echoing, because it is used for echoing.
8336 Perhaps we need to make a separate function for echoing
8337 and make this cancel echoing. */
8338
8339 void
8340 message3_nolog (Lisp_Object m, int nbytes, int multibyte)
8341 {
8342 struct frame *sf = SELECTED_FRAME ();
8343 message_enable_multibyte = multibyte;
8344
8345 if (FRAME_INITIAL_P (sf))
8346 {
8347 if (noninteractive_need_newline)
8348 putc ('\n', stderr);
8349 noninteractive_need_newline = 0;
8350 if (STRINGP (m))
8351 fwrite (SDATA (m), nbytes, 1, stderr);
8352 if (cursor_in_echo_area == 0)
8353 fprintf (stderr, "\n");
8354 fflush (stderr);
8355 }
8356 /* A null message buffer means that the frame hasn't really been
8357 initialized yet. Error messages get reported properly by
8358 cmd_error, so this must be just an informative message; toss it. */
8359 else if (INTERACTIVE
8360 && sf->glyphs_initialized_p
8361 && FRAME_MESSAGE_BUF (sf))
8362 {
8363 Lisp_Object mini_window;
8364 Lisp_Object frame;
8365 struct frame *f;
8366
8367 /* Get the frame containing the mini-buffer
8368 that the selected frame is using. */
8369 mini_window = FRAME_MINIBUF_WINDOW (sf);
8370 frame = XWINDOW (mini_window)->frame;
8371 f = XFRAME (frame);
8372
8373 FRAME_SAMPLE_VISIBILITY (f);
8374 if (FRAME_VISIBLE_P (sf)
8375 && !FRAME_VISIBLE_P (f))
8376 Fmake_frame_visible (frame);
8377
8378 if (STRINGP (m) && SCHARS (m) > 0)
8379 {
8380 set_message (NULL, m, nbytes, multibyte);
8381 if (minibuffer_auto_raise)
8382 Fraise_frame (frame);
8383 /* Assume we are not echoing.
8384 (If we are, echo_now will override this.) */
8385 echo_message_buffer = Qnil;
8386 }
8387 else
8388 clear_message (1, 1);
8389
8390 do_pending_window_change (0);
8391 echo_area_display (1);
8392 do_pending_window_change (0);
8393 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8394 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8395 }
8396 }
8397
8398
8399 /* Display a null-terminated echo area message M. If M is 0, clear
8400 out any existing message, and let the mini-buffer text show through.
8401
8402 The buffer M must continue to exist until after the echo area gets
8403 cleared or some other message gets displayed there. Do not pass
8404 text that is stored in a Lisp string. Do not pass text in a buffer
8405 that was alloca'd. */
8406
8407 void
8408 message1 (const char *m)
8409 {
8410 message2 (m, (m ? strlen (m) : 0), 0);
8411 }
8412
8413
8414 /* The non-logging counterpart of message1. */
8415
8416 void
8417 message1_nolog (const char *m)
8418 {
8419 message2_nolog (m, (m ? strlen (m) : 0), 0);
8420 }
8421
8422 /* Display a message M which contains a single %s
8423 which gets replaced with STRING. */
8424
8425 void
8426 message_with_string (const char *m, Lisp_Object string, int log)
8427 {
8428 CHECK_STRING (string);
8429
8430 if (noninteractive)
8431 {
8432 if (m)
8433 {
8434 if (noninteractive_need_newline)
8435 putc ('\n', stderr);
8436 noninteractive_need_newline = 0;
8437 fprintf (stderr, m, SDATA (string));
8438 if (!cursor_in_echo_area)
8439 fprintf (stderr, "\n");
8440 fflush (stderr);
8441 }
8442 }
8443 else if (INTERACTIVE)
8444 {
8445 /* The frame whose minibuffer we're going to display the message on.
8446 It may be larger than the selected frame, so we need
8447 to use its buffer, not the selected frame's buffer. */
8448 Lisp_Object mini_window;
8449 struct frame *f, *sf = SELECTED_FRAME ();
8450
8451 /* Get the frame containing the minibuffer
8452 that the selected frame is using. */
8453 mini_window = FRAME_MINIBUF_WINDOW (sf);
8454 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8455
8456 /* A null message buffer means that the frame hasn't really been
8457 initialized yet. Error messages get reported properly by
8458 cmd_error, so this must be just an informative message; toss it. */
8459 if (FRAME_MESSAGE_BUF (f))
8460 {
8461 Lisp_Object args[2], message;
8462 struct gcpro gcpro1, gcpro2;
8463
8464 args[0] = build_string (m);
8465 args[1] = message = string;
8466 GCPRO2 (args[0], message);
8467 gcpro1.nvars = 2;
8468
8469 message = Fformat (2, args);
8470
8471 if (log)
8472 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8473 else
8474 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8475
8476 UNGCPRO;
8477
8478 /* Print should start at the beginning of the message
8479 buffer next time. */
8480 message_buf_print = 0;
8481 }
8482 }
8483 }
8484
8485
8486 /* Dump an informative message to the minibuf. If M is 0, clear out
8487 any existing message, and let the mini-buffer text show through. */
8488
8489 static void
8490 vmessage (const char *m, va_list ap)
8491 {
8492 if (noninteractive)
8493 {
8494 if (m)
8495 {
8496 if (noninteractive_need_newline)
8497 putc ('\n', stderr);
8498 noninteractive_need_newline = 0;
8499 vfprintf (stderr, m, ap);
8500 if (cursor_in_echo_area == 0)
8501 fprintf (stderr, "\n");
8502 fflush (stderr);
8503 }
8504 }
8505 else if (INTERACTIVE)
8506 {
8507 /* The frame whose mini-buffer we're going to display the message
8508 on. It may be larger than the selected frame, so we need to
8509 use its buffer, not the selected frame's buffer. */
8510 Lisp_Object mini_window;
8511 struct frame *f, *sf = SELECTED_FRAME ();
8512
8513 /* Get the frame containing the mini-buffer
8514 that the selected frame is using. */
8515 mini_window = FRAME_MINIBUF_WINDOW (sf);
8516 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8517
8518 /* A null message buffer means that the frame hasn't really been
8519 initialized yet. Error messages get reported properly by
8520 cmd_error, so this must be just an informative message; toss
8521 it. */
8522 if (FRAME_MESSAGE_BUF (f))
8523 {
8524 if (m)
8525 {
8526 int len;
8527
8528 len = doprnt (FRAME_MESSAGE_BUF (f),
8529 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8530
8531 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8532 }
8533 else
8534 message1 (0);
8535
8536 /* Print should start at the beginning of the message
8537 buffer next time. */
8538 message_buf_print = 0;
8539 }
8540 }
8541 }
8542
8543 void
8544 message (const char *m, ...)
8545 {
8546 va_list ap;
8547 va_start (ap, m);
8548 vmessage (m, ap);
8549 va_end (ap);
8550 }
8551
8552
8553 /* The non-logging version of message. */
8554
8555 void
8556 message_nolog (const char *m, ...)
8557 {
8558 Lisp_Object old_log_max;
8559 va_list ap;
8560 va_start (ap, m);
8561 old_log_max = Vmessage_log_max;
8562 Vmessage_log_max = Qnil;
8563 vmessage (m, ap);
8564 Vmessage_log_max = old_log_max;
8565 va_end (ap);
8566 }
8567
8568
8569 /* Display the current message in the current mini-buffer. This is
8570 only called from error handlers in process.c, and is not time
8571 critical. */
8572
8573 void
8574 update_echo_area (void)
8575 {
8576 if (!NILP (echo_area_buffer[0]))
8577 {
8578 Lisp_Object string;
8579 string = Fcurrent_message ();
8580 message3 (string, SBYTES (string),
8581 !NILP (current_buffer->enable_multibyte_characters));
8582 }
8583 }
8584
8585
8586 /* Make sure echo area buffers in `echo_buffers' are live.
8587 If they aren't, make new ones. */
8588
8589 static void
8590 ensure_echo_area_buffers (void)
8591 {
8592 int i;
8593
8594 for (i = 0; i < 2; ++i)
8595 if (!BUFFERP (echo_buffer[i])
8596 || NILP (XBUFFER (echo_buffer[i])->name))
8597 {
8598 char name[30];
8599 Lisp_Object old_buffer;
8600 int j;
8601
8602 old_buffer = echo_buffer[i];
8603 sprintf (name, " *Echo Area %d*", i);
8604 echo_buffer[i] = Fget_buffer_create (build_string (name));
8605 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8606 /* to force word wrap in echo area -
8607 it was decided to postpone this*/
8608 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8609
8610 for (j = 0; j < 2; ++j)
8611 if (EQ (old_buffer, echo_area_buffer[j]))
8612 echo_area_buffer[j] = echo_buffer[i];
8613 }
8614 }
8615
8616
8617 /* Call FN with args A1..A4 with either the current or last displayed
8618 echo_area_buffer as current buffer.
8619
8620 WHICH zero means use the current message buffer
8621 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8622 from echo_buffer[] and clear it.
8623
8624 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8625 suitable buffer from echo_buffer[] and clear it.
8626
8627 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8628 that the current message becomes the last displayed one, make
8629 choose a suitable buffer for echo_area_buffer[0], and clear it.
8630
8631 Value is what FN returns. */
8632
8633 static int
8634 with_echo_area_buffer (struct window *w, int which,
8635 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8636 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8637 {
8638 Lisp_Object buffer;
8639 int this_one, the_other, clear_buffer_p, rc;
8640 int count = SPECPDL_INDEX ();
8641
8642 /* If buffers aren't live, make new ones. */
8643 ensure_echo_area_buffers ();
8644
8645 clear_buffer_p = 0;
8646
8647 if (which == 0)
8648 this_one = 0, the_other = 1;
8649 else if (which > 0)
8650 this_one = 1, the_other = 0;
8651 else
8652 {
8653 this_one = 0, the_other = 1;
8654 clear_buffer_p = 1;
8655
8656 /* We need a fresh one in case the current echo buffer equals
8657 the one containing the last displayed echo area message. */
8658 if (!NILP (echo_area_buffer[this_one])
8659 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8660 echo_area_buffer[this_one] = Qnil;
8661 }
8662
8663 /* Choose a suitable buffer from echo_buffer[] is we don't
8664 have one. */
8665 if (NILP (echo_area_buffer[this_one]))
8666 {
8667 echo_area_buffer[this_one]
8668 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8669 ? echo_buffer[the_other]
8670 : echo_buffer[this_one]);
8671 clear_buffer_p = 1;
8672 }
8673
8674 buffer = echo_area_buffer[this_one];
8675
8676 /* Don't get confused by reusing the buffer used for echoing
8677 for a different purpose. */
8678 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8679 cancel_echoing ();
8680
8681 record_unwind_protect (unwind_with_echo_area_buffer,
8682 with_echo_area_buffer_unwind_data (w));
8683
8684 /* Make the echo area buffer current. Note that for display
8685 purposes, it is not necessary that the displayed window's buffer
8686 == current_buffer, except for text property lookup. So, let's
8687 only set that buffer temporarily here without doing a full
8688 Fset_window_buffer. We must also change w->pointm, though,
8689 because otherwise an assertions in unshow_buffer fails, and Emacs
8690 aborts. */
8691 set_buffer_internal_1 (XBUFFER (buffer));
8692 if (w)
8693 {
8694 w->buffer = buffer;
8695 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8696 }
8697
8698 current_buffer->undo_list = Qt;
8699 current_buffer->read_only = Qnil;
8700 specbind (Qinhibit_read_only, Qt);
8701 specbind (Qinhibit_modification_hooks, Qt);
8702
8703 if (clear_buffer_p && Z > BEG)
8704 del_range (BEG, Z);
8705
8706 xassert (BEGV >= BEG);
8707 xassert (ZV <= Z && ZV >= BEGV);
8708
8709 rc = fn (a1, a2, a3, a4);
8710
8711 xassert (BEGV >= BEG);
8712 xassert (ZV <= Z && ZV >= BEGV);
8713
8714 unbind_to (count, Qnil);
8715 return rc;
8716 }
8717
8718
8719 /* Save state that should be preserved around the call to the function
8720 FN called in with_echo_area_buffer. */
8721
8722 static Lisp_Object
8723 with_echo_area_buffer_unwind_data (struct window *w)
8724 {
8725 int i = 0;
8726 Lisp_Object vector, tmp;
8727
8728 /* Reduce consing by keeping one vector in
8729 Vwith_echo_area_save_vector. */
8730 vector = Vwith_echo_area_save_vector;
8731 Vwith_echo_area_save_vector = Qnil;
8732
8733 if (NILP (vector))
8734 vector = Fmake_vector (make_number (7), Qnil);
8735
8736 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8737 ASET (vector, i, Vdeactivate_mark); ++i;
8738 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8739
8740 if (w)
8741 {
8742 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8743 ASET (vector, i, w->buffer); ++i;
8744 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8745 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8746 }
8747 else
8748 {
8749 int end = i + 4;
8750 for (; i < end; ++i)
8751 ASET (vector, i, Qnil);
8752 }
8753
8754 xassert (i == ASIZE (vector));
8755 return vector;
8756 }
8757
8758
8759 /* Restore global state from VECTOR which was created by
8760 with_echo_area_buffer_unwind_data. */
8761
8762 static Lisp_Object
8763 unwind_with_echo_area_buffer (Lisp_Object vector)
8764 {
8765 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8766 Vdeactivate_mark = AREF (vector, 1);
8767 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8768
8769 if (WINDOWP (AREF (vector, 3)))
8770 {
8771 struct window *w;
8772 Lisp_Object buffer, charpos, bytepos;
8773
8774 w = XWINDOW (AREF (vector, 3));
8775 buffer = AREF (vector, 4);
8776 charpos = AREF (vector, 5);
8777 bytepos = AREF (vector, 6);
8778
8779 w->buffer = buffer;
8780 set_marker_both (w->pointm, buffer,
8781 XFASTINT (charpos), XFASTINT (bytepos));
8782 }
8783
8784 Vwith_echo_area_save_vector = vector;
8785 return Qnil;
8786 }
8787
8788
8789 /* Set up the echo area for use by print functions. MULTIBYTE_P
8790 non-zero means we will print multibyte. */
8791
8792 void
8793 setup_echo_area_for_printing (int multibyte_p)
8794 {
8795 /* If we can't find an echo area any more, exit. */
8796 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8797 Fkill_emacs (Qnil);
8798
8799 ensure_echo_area_buffers ();
8800
8801 if (!message_buf_print)
8802 {
8803 /* A message has been output since the last time we printed.
8804 Choose a fresh echo area buffer. */
8805 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8806 echo_area_buffer[0] = echo_buffer[1];
8807 else
8808 echo_area_buffer[0] = echo_buffer[0];
8809
8810 /* Switch to that buffer and clear it. */
8811 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8812 current_buffer->truncate_lines = Qnil;
8813
8814 if (Z > BEG)
8815 {
8816 int count = SPECPDL_INDEX ();
8817 specbind (Qinhibit_read_only, Qt);
8818 /* Note that undo recording is always disabled. */
8819 del_range (BEG, Z);
8820 unbind_to (count, Qnil);
8821 }
8822 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8823
8824 /* Set up the buffer for the multibyteness we need. */
8825 if (multibyte_p
8826 != !NILP (current_buffer->enable_multibyte_characters))
8827 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8828
8829 /* Raise the frame containing the echo area. */
8830 if (minibuffer_auto_raise)
8831 {
8832 struct frame *sf = SELECTED_FRAME ();
8833 Lisp_Object mini_window;
8834 mini_window = FRAME_MINIBUF_WINDOW (sf);
8835 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8836 }
8837
8838 message_log_maybe_newline ();
8839 message_buf_print = 1;
8840 }
8841 else
8842 {
8843 if (NILP (echo_area_buffer[0]))
8844 {
8845 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8846 echo_area_buffer[0] = echo_buffer[1];
8847 else
8848 echo_area_buffer[0] = echo_buffer[0];
8849 }
8850
8851 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8852 {
8853 /* Someone switched buffers between print requests. */
8854 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8855 current_buffer->truncate_lines = Qnil;
8856 }
8857 }
8858 }
8859
8860
8861 /* Display an echo area message in window W. Value is non-zero if W's
8862 height is changed. If display_last_displayed_message_p is
8863 non-zero, display the message that was last displayed, otherwise
8864 display the current message. */
8865
8866 static int
8867 display_echo_area (struct window *w)
8868 {
8869 int i, no_message_p, window_height_changed_p, count;
8870
8871 /* Temporarily disable garbage collections while displaying the echo
8872 area. This is done because a GC can print a message itself.
8873 That message would modify the echo area buffer's contents while a
8874 redisplay of the buffer is going on, and seriously confuse
8875 redisplay. */
8876 count = inhibit_garbage_collection ();
8877
8878 /* If there is no message, we must call display_echo_area_1
8879 nevertheless because it resizes the window. But we will have to
8880 reset the echo_area_buffer in question to nil at the end because
8881 with_echo_area_buffer will sets it to an empty buffer. */
8882 i = display_last_displayed_message_p ? 1 : 0;
8883 no_message_p = NILP (echo_area_buffer[i]);
8884
8885 window_height_changed_p
8886 = with_echo_area_buffer (w, display_last_displayed_message_p,
8887 display_echo_area_1,
8888 (EMACS_INT) w, Qnil, 0, 0);
8889
8890 if (no_message_p)
8891 echo_area_buffer[i] = Qnil;
8892
8893 unbind_to (count, Qnil);
8894 return window_height_changed_p;
8895 }
8896
8897
8898 /* Helper for display_echo_area. Display the current buffer which
8899 contains the current echo area message in window W, a mini-window,
8900 a pointer to which is passed in A1. A2..A4 are currently not used.
8901 Change the height of W so that all of the message is displayed.
8902 Value is non-zero if height of W was changed. */
8903
8904 static int
8905 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8906 {
8907 struct window *w = (struct window *) a1;
8908 Lisp_Object window;
8909 struct text_pos start;
8910 int window_height_changed_p = 0;
8911
8912 /* Do this before displaying, so that we have a large enough glyph
8913 matrix for the display. If we can't get enough space for the
8914 whole text, display the last N lines. That works by setting w->start. */
8915 window_height_changed_p = resize_mini_window (w, 0);
8916
8917 /* Use the starting position chosen by resize_mini_window. */
8918 SET_TEXT_POS_FROM_MARKER (start, w->start);
8919
8920 /* Display. */
8921 clear_glyph_matrix (w->desired_matrix);
8922 XSETWINDOW (window, w);
8923 try_window (window, start, 0);
8924
8925 return window_height_changed_p;
8926 }
8927
8928
8929 /* Resize the echo area window to exactly the size needed for the
8930 currently displayed message, if there is one. If a mini-buffer
8931 is active, don't shrink it. */
8932
8933 void
8934 resize_echo_area_exactly (void)
8935 {
8936 if (BUFFERP (echo_area_buffer[0])
8937 && WINDOWP (echo_area_window))
8938 {
8939 struct window *w = XWINDOW (echo_area_window);
8940 int resized_p;
8941 Lisp_Object resize_exactly;
8942
8943 if (minibuf_level == 0)
8944 resize_exactly = Qt;
8945 else
8946 resize_exactly = Qnil;
8947
8948 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8949 (EMACS_INT) w, resize_exactly, 0, 0);
8950 if (resized_p)
8951 {
8952 ++windows_or_buffers_changed;
8953 ++update_mode_lines;
8954 redisplay_internal (0);
8955 }
8956 }
8957 }
8958
8959
8960 /* Callback function for with_echo_area_buffer, when used from
8961 resize_echo_area_exactly. A1 contains a pointer to the window to
8962 resize, EXACTLY non-nil means resize the mini-window exactly to the
8963 size of the text displayed. A3 and A4 are not used. Value is what
8964 resize_mini_window returns. */
8965
8966 static int
8967 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8968 {
8969 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8970 }
8971
8972
8973 /* Resize mini-window W to fit the size of its contents. EXACT_P
8974 means size the window exactly to the size needed. Otherwise, it's
8975 only enlarged until W's buffer is empty.
8976
8977 Set W->start to the right place to begin display. If the whole
8978 contents fit, start at the beginning. Otherwise, start so as
8979 to make the end of the contents appear. This is particularly
8980 important for y-or-n-p, but seems desirable generally.
8981
8982 Value is non-zero if the window height has been changed. */
8983
8984 int
8985 resize_mini_window (struct window *w, int exact_p)
8986 {
8987 struct frame *f = XFRAME (w->frame);
8988 int window_height_changed_p = 0;
8989
8990 xassert (MINI_WINDOW_P (w));
8991
8992 /* By default, start display at the beginning. */
8993 set_marker_both (w->start, w->buffer,
8994 BUF_BEGV (XBUFFER (w->buffer)),
8995 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8996
8997 /* Don't resize windows while redisplaying a window; it would
8998 confuse redisplay functions when the size of the window they are
8999 displaying changes from under them. Such a resizing can happen,
9000 for instance, when which-func prints a long message while
9001 we are running fontification-functions. We're running these
9002 functions with safe_call which binds inhibit-redisplay to t. */
9003 if (!NILP (Vinhibit_redisplay))
9004 return 0;
9005
9006 /* Nil means don't try to resize. */
9007 if (NILP (Vresize_mini_windows)
9008 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9009 return 0;
9010
9011 if (!FRAME_MINIBUF_ONLY_P (f))
9012 {
9013 struct it it;
9014 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9015 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9016 int height, max_height;
9017 int unit = FRAME_LINE_HEIGHT (f);
9018 struct text_pos start;
9019 struct buffer *old_current_buffer = NULL;
9020
9021 if (current_buffer != XBUFFER (w->buffer))
9022 {
9023 old_current_buffer = current_buffer;
9024 set_buffer_internal (XBUFFER (w->buffer));
9025 }
9026
9027 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9028
9029 /* Compute the max. number of lines specified by the user. */
9030 if (FLOATP (Vmax_mini_window_height))
9031 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9032 else if (INTEGERP (Vmax_mini_window_height))
9033 max_height = XINT (Vmax_mini_window_height);
9034 else
9035 max_height = total_height / 4;
9036
9037 /* Correct that max. height if it's bogus. */
9038 max_height = max (1, max_height);
9039 max_height = min (total_height, max_height);
9040
9041 /* Find out the height of the text in the window. */
9042 if (it.line_wrap == TRUNCATE)
9043 height = 1;
9044 else
9045 {
9046 last_height = 0;
9047 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9048 if (it.max_ascent == 0 && it.max_descent == 0)
9049 height = it.current_y + last_height;
9050 else
9051 height = it.current_y + it.max_ascent + it.max_descent;
9052 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9053 height = (height + unit - 1) / unit;
9054 }
9055
9056 /* Compute a suitable window start. */
9057 if (height > max_height)
9058 {
9059 height = max_height;
9060 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9061 move_it_vertically_backward (&it, (height - 1) * unit);
9062 start = it.current.pos;
9063 }
9064 else
9065 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9066 SET_MARKER_FROM_TEXT_POS (w->start, start);
9067
9068 if (EQ (Vresize_mini_windows, Qgrow_only))
9069 {
9070 /* Let it grow only, until we display an empty message, in which
9071 case the window shrinks again. */
9072 if (height > WINDOW_TOTAL_LINES (w))
9073 {
9074 int old_height = WINDOW_TOTAL_LINES (w);
9075 freeze_window_starts (f, 1);
9076 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9077 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9078 }
9079 else if (height < WINDOW_TOTAL_LINES (w)
9080 && (exact_p || BEGV == ZV))
9081 {
9082 int old_height = WINDOW_TOTAL_LINES (w);
9083 freeze_window_starts (f, 0);
9084 shrink_mini_window (w);
9085 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9086 }
9087 }
9088 else
9089 {
9090 /* Always resize to exact size needed. */
9091 if (height > WINDOW_TOTAL_LINES (w))
9092 {
9093 int old_height = WINDOW_TOTAL_LINES (w);
9094 freeze_window_starts (f, 1);
9095 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9096 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9097 }
9098 else if (height < WINDOW_TOTAL_LINES (w))
9099 {
9100 int old_height = WINDOW_TOTAL_LINES (w);
9101 freeze_window_starts (f, 0);
9102 shrink_mini_window (w);
9103
9104 if (height)
9105 {
9106 freeze_window_starts (f, 1);
9107 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9108 }
9109
9110 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9111 }
9112 }
9113
9114 if (old_current_buffer)
9115 set_buffer_internal (old_current_buffer);
9116 }
9117
9118 return window_height_changed_p;
9119 }
9120
9121
9122 /* Value is the current message, a string, or nil if there is no
9123 current message. */
9124
9125 Lisp_Object
9126 current_message (void)
9127 {
9128 Lisp_Object msg;
9129
9130 if (!BUFFERP (echo_area_buffer[0]))
9131 msg = Qnil;
9132 else
9133 {
9134 with_echo_area_buffer (0, 0, current_message_1,
9135 (EMACS_INT) &msg, Qnil, 0, 0);
9136 if (NILP (msg))
9137 echo_area_buffer[0] = Qnil;
9138 }
9139
9140 return msg;
9141 }
9142
9143
9144 static int
9145 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9146 {
9147 Lisp_Object *msg = (Lisp_Object *) a1;
9148
9149 if (Z > BEG)
9150 *msg = make_buffer_string (BEG, Z, 1);
9151 else
9152 *msg = Qnil;
9153 return 0;
9154 }
9155
9156
9157 /* Push the current message on Vmessage_stack for later restauration
9158 by restore_message. Value is non-zero if the current message isn't
9159 empty. This is a relatively infrequent operation, so it's not
9160 worth optimizing. */
9161
9162 int
9163 push_message (void)
9164 {
9165 Lisp_Object msg;
9166 msg = current_message ();
9167 Vmessage_stack = Fcons (msg, Vmessage_stack);
9168 return STRINGP (msg);
9169 }
9170
9171
9172 /* Restore message display from the top of Vmessage_stack. */
9173
9174 void
9175 restore_message (void)
9176 {
9177 Lisp_Object msg;
9178
9179 xassert (CONSP (Vmessage_stack));
9180 msg = XCAR (Vmessage_stack);
9181 if (STRINGP (msg))
9182 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9183 else
9184 message3_nolog (msg, 0, 0);
9185 }
9186
9187
9188 /* Handler for record_unwind_protect calling pop_message. */
9189
9190 Lisp_Object
9191 pop_message_unwind (Lisp_Object dummy)
9192 {
9193 pop_message ();
9194 return Qnil;
9195 }
9196
9197 /* Pop the top-most entry off Vmessage_stack. */
9198
9199 void
9200 pop_message (void)
9201 {
9202 xassert (CONSP (Vmessage_stack));
9203 Vmessage_stack = XCDR (Vmessage_stack);
9204 }
9205
9206
9207 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9208 exits. If the stack is not empty, we have a missing pop_message
9209 somewhere. */
9210
9211 void
9212 check_message_stack (void)
9213 {
9214 if (!NILP (Vmessage_stack))
9215 abort ();
9216 }
9217
9218
9219 /* Truncate to NCHARS what will be displayed in the echo area the next
9220 time we display it---but don't redisplay it now. */
9221
9222 void
9223 truncate_echo_area (int nchars)
9224 {
9225 if (nchars == 0)
9226 echo_area_buffer[0] = Qnil;
9227 /* A null message buffer means that the frame hasn't really been
9228 initialized yet. Error messages get reported properly by
9229 cmd_error, so this must be just an informative message; toss it. */
9230 else if (!noninteractive
9231 && INTERACTIVE
9232 && !NILP (echo_area_buffer[0]))
9233 {
9234 struct frame *sf = SELECTED_FRAME ();
9235 if (FRAME_MESSAGE_BUF (sf))
9236 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9237 }
9238 }
9239
9240
9241 /* Helper function for truncate_echo_area. Truncate the current
9242 message to at most NCHARS characters. */
9243
9244 static int
9245 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9246 {
9247 if (BEG + nchars < Z)
9248 del_range (BEG + nchars, Z);
9249 if (Z == BEG)
9250 echo_area_buffer[0] = Qnil;
9251 return 0;
9252 }
9253
9254
9255 /* Set the current message to a substring of S or STRING.
9256
9257 If STRING is a Lisp string, set the message to the first NBYTES
9258 bytes from STRING. NBYTES zero means use the whole string. If
9259 STRING is multibyte, the message will be displayed multibyte.
9260
9261 If S is not null, set the message to the first LEN bytes of S. LEN
9262 zero means use the whole string. MULTIBYTE_P non-zero means S is
9263 multibyte. Display the message multibyte in that case.
9264
9265 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9266 to t before calling set_message_1 (which calls insert).
9267 */
9268
9269 void
9270 set_message (const char *s, Lisp_Object string, int nbytes, int multibyte_p)
9271 {
9272 message_enable_multibyte
9273 = ((s && multibyte_p)
9274 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9275
9276 with_echo_area_buffer (0, -1, set_message_1,
9277 (EMACS_INT) s, string, nbytes, multibyte_p);
9278 message_buf_print = 0;
9279 help_echo_showing_p = 0;
9280 }
9281
9282
9283 /* Helper function for set_message. Arguments have the same meaning
9284 as there, with A1 corresponding to S and A2 corresponding to STRING
9285 This function is called with the echo area buffer being
9286 current. */
9287
9288 static int
9289 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9290 {
9291 const char *s = (const char *) a1;
9292 Lisp_Object string = a2;
9293
9294 /* Change multibyteness of the echo buffer appropriately. */
9295 if (message_enable_multibyte
9296 != !NILP (current_buffer->enable_multibyte_characters))
9297 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9298
9299 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9300
9301 /* Insert new message at BEG. */
9302 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9303
9304 if (STRINGP (string))
9305 {
9306 int nchars;
9307
9308 if (nbytes == 0)
9309 nbytes = SBYTES (string);
9310 nchars = string_byte_to_char (string, nbytes);
9311
9312 /* This function takes care of single/multibyte conversion. We
9313 just have to ensure that the echo area buffer has the right
9314 setting of enable_multibyte_characters. */
9315 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9316 }
9317 else if (s)
9318 {
9319 if (nbytes == 0)
9320 nbytes = strlen (s);
9321
9322 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9323 {
9324 /* Convert from multi-byte to single-byte. */
9325 int i, c, n;
9326 unsigned char work[1];
9327
9328 /* Convert a multibyte string to single-byte. */
9329 for (i = 0; i < nbytes; i += n)
9330 {
9331 c = string_char_and_length (s + i, &n);
9332 work[0] = (ASCII_CHAR_P (c)
9333 ? c
9334 : multibyte_char_to_unibyte (c, Qnil));
9335 insert_1_both (work, 1, 1, 1, 0, 0);
9336 }
9337 }
9338 else if (!multibyte_p
9339 && !NILP (current_buffer->enable_multibyte_characters))
9340 {
9341 /* Convert from single-byte to multi-byte. */
9342 int i, c, n;
9343 const unsigned char *msg = (const unsigned char *) s;
9344 unsigned char str[MAX_MULTIBYTE_LENGTH];
9345
9346 /* Convert a single-byte string to multibyte. */
9347 for (i = 0; i < nbytes; i++)
9348 {
9349 c = msg[i];
9350 MAKE_CHAR_MULTIBYTE (c);
9351 n = CHAR_STRING (c, str);
9352 insert_1_both (str, 1, n, 1, 0, 0);
9353 }
9354 }
9355 else
9356 insert_1 (s, nbytes, 1, 0, 0);
9357 }
9358
9359 return 0;
9360 }
9361
9362
9363 /* Clear messages. CURRENT_P non-zero means clear the current
9364 message. LAST_DISPLAYED_P non-zero means clear the message
9365 last displayed. */
9366
9367 void
9368 clear_message (int current_p, int last_displayed_p)
9369 {
9370 if (current_p)
9371 {
9372 echo_area_buffer[0] = Qnil;
9373 message_cleared_p = 1;
9374 }
9375
9376 if (last_displayed_p)
9377 echo_area_buffer[1] = Qnil;
9378
9379 message_buf_print = 0;
9380 }
9381
9382 /* Clear garbaged frames.
9383
9384 This function is used where the old redisplay called
9385 redraw_garbaged_frames which in turn called redraw_frame which in
9386 turn called clear_frame. The call to clear_frame was a source of
9387 flickering. I believe a clear_frame is not necessary. It should
9388 suffice in the new redisplay to invalidate all current matrices,
9389 and ensure a complete redisplay of all windows. */
9390
9391 static void
9392 clear_garbaged_frames (void)
9393 {
9394 if (frame_garbaged)
9395 {
9396 Lisp_Object tail, frame;
9397 int changed_count = 0;
9398
9399 FOR_EACH_FRAME (tail, frame)
9400 {
9401 struct frame *f = XFRAME (frame);
9402
9403 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9404 {
9405 if (f->resized_p)
9406 {
9407 Fredraw_frame (frame);
9408 f->force_flush_display_p = 1;
9409 }
9410 clear_current_matrices (f);
9411 changed_count++;
9412 f->garbaged = 0;
9413 f->resized_p = 0;
9414 }
9415 }
9416
9417 frame_garbaged = 0;
9418 if (changed_count)
9419 ++windows_or_buffers_changed;
9420 }
9421 }
9422
9423
9424 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9425 is non-zero update selected_frame. Value is non-zero if the
9426 mini-windows height has been changed. */
9427
9428 static int
9429 echo_area_display (int update_frame_p)
9430 {
9431 Lisp_Object mini_window;
9432 struct window *w;
9433 struct frame *f;
9434 int window_height_changed_p = 0;
9435 struct frame *sf = SELECTED_FRAME ();
9436
9437 mini_window = FRAME_MINIBUF_WINDOW (sf);
9438 w = XWINDOW (mini_window);
9439 f = XFRAME (WINDOW_FRAME (w));
9440
9441 /* Don't display if frame is invisible or not yet initialized. */
9442 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9443 return 0;
9444
9445 #ifdef HAVE_WINDOW_SYSTEM
9446 /* When Emacs starts, selected_frame may be the initial terminal
9447 frame. If we let this through, a message would be displayed on
9448 the terminal. */
9449 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9450 return 0;
9451 #endif /* HAVE_WINDOW_SYSTEM */
9452
9453 /* Redraw garbaged frames. */
9454 if (frame_garbaged)
9455 clear_garbaged_frames ();
9456
9457 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9458 {
9459 echo_area_window = mini_window;
9460 window_height_changed_p = display_echo_area (w);
9461 w->must_be_updated_p = 1;
9462
9463 /* Update the display, unless called from redisplay_internal.
9464 Also don't update the screen during redisplay itself. The
9465 update will happen at the end of redisplay, and an update
9466 here could cause confusion. */
9467 if (update_frame_p && !redisplaying_p)
9468 {
9469 int n = 0;
9470
9471 /* If the display update has been interrupted by pending
9472 input, update mode lines in the frame. Due to the
9473 pending input, it might have been that redisplay hasn't
9474 been called, so that mode lines above the echo area are
9475 garbaged. This looks odd, so we prevent it here. */
9476 if (!display_completed)
9477 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9478
9479 if (window_height_changed_p
9480 /* Don't do this if Emacs is shutting down. Redisplay
9481 needs to run hooks. */
9482 && !NILP (Vrun_hooks))
9483 {
9484 /* Must update other windows. Likewise as in other
9485 cases, don't let this update be interrupted by
9486 pending input. */
9487 int count = SPECPDL_INDEX ();
9488 specbind (Qredisplay_dont_pause, Qt);
9489 windows_or_buffers_changed = 1;
9490 redisplay_internal (0);
9491 unbind_to (count, Qnil);
9492 }
9493 else if (FRAME_WINDOW_P (f) && n == 0)
9494 {
9495 /* Window configuration is the same as before.
9496 Can do with a display update of the echo area,
9497 unless we displayed some mode lines. */
9498 update_single_window (w, 1);
9499 FRAME_RIF (f)->flush_display (f);
9500 }
9501 else
9502 update_frame (f, 1, 1);
9503
9504 /* If cursor is in the echo area, make sure that the next
9505 redisplay displays the minibuffer, so that the cursor will
9506 be replaced with what the minibuffer wants. */
9507 if (cursor_in_echo_area)
9508 ++windows_or_buffers_changed;
9509 }
9510 }
9511 else if (!EQ (mini_window, selected_window))
9512 windows_or_buffers_changed++;
9513
9514 /* Last displayed message is now the current message. */
9515 echo_area_buffer[1] = echo_area_buffer[0];
9516 /* Inform read_char that we're not echoing. */
9517 echo_message_buffer = Qnil;
9518
9519 /* Prevent redisplay optimization in redisplay_internal by resetting
9520 this_line_start_pos. This is done because the mini-buffer now
9521 displays the message instead of its buffer text. */
9522 if (EQ (mini_window, selected_window))
9523 CHARPOS (this_line_start_pos) = 0;
9524
9525 return window_height_changed_p;
9526 }
9527
9528
9529 \f
9530 /***********************************************************************
9531 Mode Lines and Frame Titles
9532 ***********************************************************************/
9533
9534 /* A buffer for constructing non-propertized mode-line strings and
9535 frame titles in it; allocated from the heap in init_xdisp and
9536 resized as needed in store_mode_line_noprop_char. */
9537
9538 static char *mode_line_noprop_buf;
9539
9540 /* The buffer's end, and a current output position in it. */
9541
9542 static char *mode_line_noprop_buf_end;
9543 static char *mode_line_noprop_ptr;
9544
9545 #define MODE_LINE_NOPROP_LEN(start) \
9546 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9547
9548 static enum {
9549 MODE_LINE_DISPLAY = 0,
9550 MODE_LINE_TITLE,
9551 MODE_LINE_NOPROP,
9552 MODE_LINE_STRING
9553 } mode_line_target;
9554
9555 /* Alist that caches the results of :propertize.
9556 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9557 static Lisp_Object mode_line_proptrans_alist;
9558
9559 /* List of strings making up the mode-line. */
9560 static Lisp_Object mode_line_string_list;
9561
9562 /* Base face property when building propertized mode line string. */
9563 static Lisp_Object mode_line_string_face;
9564 static Lisp_Object mode_line_string_face_prop;
9565
9566
9567 /* Unwind data for mode line strings */
9568
9569 static Lisp_Object Vmode_line_unwind_vector;
9570
9571 static Lisp_Object
9572 format_mode_line_unwind_data (struct buffer *obuf,
9573 Lisp_Object owin,
9574 int save_proptrans)
9575 {
9576 Lisp_Object vector, tmp;
9577
9578 /* Reduce consing by keeping one vector in
9579 Vwith_echo_area_save_vector. */
9580 vector = Vmode_line_unwind_vector;
9581 Vmode_line_unwind_vector = Qnil;
9582
9583 if (NILP (vector))
9584 vector = Fmake_vector (make_number (8), Qnil);
9585
9586 ASET (vector, 0, make_number (mode_line_target));
9587 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9588 ASET (vector, 2, mode_line_string_list);
9589 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9590 ASET (vector, 4, mode_line_string_face);
9591 ASET (vector, 5, mode_line_string_face_prop);
9592
9593 if (obuf)
9594 XSETBUFFER (tmp, obuf);
9595 else
9596 tmp = Qnil;
9597 ASET (vector, 6, tmp);
9598 ASET (vector, 7, owin);
9599
9600 return vector;
9601 }
9602
9603 static Lisp_Object
9604 unwind_format_mode_line (Lisp_Object vector)
9605 {
9606 mode_line_target = XINT (AREF (vector, 0));
9607 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9608 mode_line_string_list = AREF (vector, 2);
9609 if (! EQ (AREF (vector, 3), Qt))
9610 mode_line_proptrans_alist = AREF (vector, 3);
9611 mode_line_string_face = AREF (vector, 4);
9612 mode_line_string_face_prop = AREF (vector, 5);
9613
9614 if (!NILP (AREF (vector, 7)))
9615 /* Select window before buffer, since it may change the buffer. */
9616 Fselect_window (AREF (vector, 7), Qt);
9617
9618 if (!NILP (AREF (vector, 6)))
9619 {
9620 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9621 ASET (vector, 6, Qnil);
9622 }
9623
9624 Vmode_line_unwind_vector = vector;
9625 return Qnil;
9626 }
9627
9628
9629 /* Store a single character C for the frame title in mode_line_noprop_buf.
9630 Re-allocate mode_line_noprop_buf if necessary. */
9631
9632 static void
9633 store_mode_line_noprop_char (char c)
9634 {
9635 /* If output position has reached the end of the allocated buffer,
9636 double the buffer's size. */
9637 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9638 {
9639 int len = MODE_LINE_NOPROP_LEN (0);
9640 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9641 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9642 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9643 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9644 }
9645
9646 *mode_line_noprop_ptr++ = c;
9647 }
9648
9649
9650 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9651 mode_line_noprop_ptr. STR is the string to store. Do not copy
9652 characters that yield more columns than PRECISION; PRECISION <= 0
9653 means copy the whole string. Pad with spaces until FIELD_WIDTH
9654 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9655 pad. Called from display_mode_element when it is used to build a
9656 frame title. */
9657
9658 static int
9659 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9660 {
9661 int n = 0;
9662 int dummy, nbytes;
9663
9664 /* Copy at most PRECISION chars from STR. */
9665 nbytes = strlen (str);
9666 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9667 while (nbytes--)
9668 store_mode_line_noprop_char (*str++);
9669
9670 /* Fill up with spaces until FIELD_WIDTH reached. */
9671 while (field_width > 0
9672 && n < field_width)
9673 {
9674 store_mode_line_noprop_char (' ');
9675 ++n;
9676 }
9677
9678 return n;
9679 }
9680
9681 /***********************************************************************
9682 Frame Titles
9683 ***********************************************************************/
9684
9685 #ifdef HAVE_WINDOW_SYSTEM
9686
9687 /* Set the title of FRAME, if it has changed. The title format is
9688 Vicon_title_format if FRAME is iconified, otherwise it is
9689 frame_title_format. */
9690
9691 static void
9692 x_consider_frame_title (Lisp_Object frame)
9693 {
9694 struct frame *f = XFRAME (frame);
9695
9696 if (FRAME_WINDOW_P (f)
9697 || FRAME_MINIBUF_ONLY_P (f)
9698 || f->explicit_name)
9699 {
9700 /* Do we have more than one visible frame on this X display? */
9701 Lisp_Object tail;
9702 Lisp_Object fmt;
9703 int title_start;
9704 char *title;
9705 int len;
9706 struct it it;
9707 int count = SPECPDL_INDEX ();
9708
9709 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9710 {
9711 Lisp_Object other_frame = XCAR (tail);
9712 struct frame *tf = XFRAME (other_frame);
9713
9714 if (tf != f
9715 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9716 && !FRAME_MINIBUF_ONLY_P (tf)
9717 && !EQ (other_frame, tip_frame)
9718 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9719 break;
9720 }
9721
9722 /* Set global variable indicating that multiple frames exist. */
9723 multiple_frames = CONSP (tail);
9724
9725 /* Switch to the buffer of selected window of the frame. Set up
9726 mode_line_target so that display_mode_element will output into
9727 mode_line_noprop_buf; then display the title. */
9728 record_unwind_protect (unwind_format_mode_line,
9729 format_mode_line_unwind_data
9730 (current_buffer, selected_window, 0));
9731
9732 Fselect_window (f->selected_window, Qt);
9733 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9734 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9735
9736 mode_line_target = MODE_LINE_TITLE;
9737 title_start = MODE_LINE_NOPROP_LEN (0);
9738 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9739 NULL, DEFAULT_FACE_ID);
9740 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9741 len = MODE_LINE_NOPROP_LEN (title_start);
9742 title = mode_line_noprop_buf + title_start;
9743 unbind_to (count, Qnil);
9744
9745 /* Set the title only if it's changed. This avoids consing in
9746 the common case where it hasn't. (If it turns out that we've
9747 already wasted too much time by walking through the list with
9748 display_mode_element, then we might need to optimize at a
9749 higher level than this.) */
9750 if (! STRINGP (f->name)
9751 || SBYTES (f->name) != len
9752 || memcmp (title, SDATA (f->name), len) != 0)
9753 x_implicitly_set_name (f, make_string (title, len), Qnil);
9754 }
9755 }
9756
9757 #endif /* not HAVE_WINDOW_SYSTEM */
9758
9759
9760
9761 \f
9762 /***********************************************************************
9763 Menu Bars
9764 ***********************************************************************/
9765
9766
9767 /* Prepare for redisplay by updating menu-bar item lists when
9768 appropriate. This can call eval. */
9769
9770 void
9771 prepare_menu_bars (void)
9772 {
9773 int all_windows;
9774 struct gcpro gcpro1, gcpro2;
9775 struct frame *f;
9776 Lisp_Object tooltip_frame;
9777
9778 #ifdef HAVE_WINDOW_SYSTEM
9779 tooltip_frame = tip_frame;
9780 #else
9781 tooltip_frame = Qnil;
9782 #endif
9783
9784 /* Update all frame titles based on their buffer names, etc. We do
9785 this before the menu bars so that the buffer-menu will show the
9786 up-to-date frame titles. */
9787 #ifdef HAVE_WINDOW_SYSTEM
9788 if (windows_or_buffers_changed || update_mode_lines)
9789 {
9790 Lisp_Object tail, frame;
9791
9792 FOR_EACH_FRAME (tail, frame)
9793 {
9794 f = XFRAME (frame);
9795 if (!EQ (frame, tooltip_frame)
9796 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9797 x_consider_frame_title (frame);
9798 }
9799 }
9800 #endif /* HAVE_WINDOW_SYSTEM */
9801
9802 /* Update the menu bar item lists, if appropriate. This has to be
9803 done before any actual redisplay or generation of display lines. */
9804 all_windows = (update_mode_lines
9805 || buffer_shared > 1
9806 || windows_or_buffers_changed);
9807 if (all_windows)
9808 {
9809 Lisp_Object tail, frame;
9810 int count = SPECPDL_INDEX ();
9811 /* 1 means that update_menu_bar has run its hooks
9812 so any further calls to update_menu_bar shouldn't do so again. */
9813 int menu_bar_hooks_run = 0;
9814
9815 record_unwind_save_match_data ();
9816
9817 FOR_EACH_FRAME (tail, frame)
9818 {
9819 f = XFRAME (frame);
9820
9821 /* Ignore tooltip frame. */
9822 if (EQ (frame, tooltip_frame))
9823 continue;
9824
9825 /* If a window on this frame changed size, report that to
9826 the user and clear the size-change flag. */
9827 if (FRAME_WINDOW_SIZES_CHANGED (f))
9828 {
9829 Lisp_Object functions;
9830
9831 /* Clear flag first in case we get an error below. */
9832 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9833 functions = Vwindow_size_change_functions;
9834 GCPRO2 (tail, functions);
9835
9836 while (CONSP (functions))
9837 {
9838 if (!EQ (XCAR (functions), Qt))
9839 call1 (XCAR (functions), frame);
9840 functions = XCDR (functions);
9841 }
9842 UNGCPRO;
9843 }
9844
9845 GCPRO1 (tail);
9846 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9847 #ifdef HAVE_WINDOW_SYSTEM
9848 update_tool_bar (f, 0);
9849 #endif
9850 #ifdef HAVE_NS
9851 if (windows_or_buffers_changed
9852 && FRAME_NS_P (f))
9853 ns_set_doc_edited (f, Fbuffer_modified_p
9854 (XWINDOW (f->selected_window)->buffer));
9855 #endif
9856 UNGCPRO;
9857 }
9858
9859 unbind_to (count, Qnil);
9860 }
9861 else
9862 {
9863 struct frame *sf = SELECTED_FRAME ();
9864 update_menu_bar (sf, 1, 0);
9865 #ifdef HAVE_WINDOW_SYSTEM
9866 update_tool_bar (sf, 1);
9867 #endif
9868 }
9869
9870 /* Motif needs this. See comment in xmenu.c. Turn it off when
9871 pending_menu_activation is not defined. */
9872 #ifdef USE_X_TOOLKIT
9873 pending_menu_activation = 0;
9874 #endif
9875 }
9876
9877
9878 /* Update the menu bar item list for frame F. This has to be done
9879 before we start to fill in any display lines, because it can call
9880 eval.
9881
9882 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9883
9884 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9885 already ran the menu bar hooks for this redisplay, so there
9886 is no need to run them again. The return value is the
9887 updated value of this flag, to pass to the next call. */
9888
9889 static int
9890 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9891 {
9892 Lisp_Object window;
9893 register struct window *w;
9894
9895 /* If called recursively during a menu update, do nothing. This can
9896 happen when, for instance, an activate-menubar-hook causes a
9897 redisplay. */
9898 if (inhibit_menubar_update)
9899 return hooks_run;
9900
9901 window = FRAME_SELECTED_WINDOW (f);
9902 w = XWINDOW (window);
9903
9904 if (FRAME_WINDOW_P (f)
9905 ?
9906 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9907 || defined (HAVE_NS) || defined (USE_GTK)
9908 FRAME_EXTERNAL_MENU_BAR (f)
9909 #else
9910 FRAME_MENU_BAR_LINES (f) > 0
9911 #endif
9912 : FRAME_MENU_BAR_LINES (f) > 0)
9913 {
9914 /* If the user has switched buffers or windows, we need to
9915 recompute to reflect the new bindings. But we'll
9916 recompute when update_mode_lines is set too; that means
9917 that people can use force-mode-line-update to request
9918 that the menu bar be recomputed. The adverse effect on
9919 the rest of the redisplay algorithm is about the same as
9920 windows_or_buffers_changed anyway. */
9921 if (windows_or_buffers_changed
9922 /* This used to test w->update_mode_line, but we believe
9923 there is no need to recompute the menu in that case. */
9924 || update_mode_lines
9925 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9926 < BUF_MODIFF (XBUFFER (w->buffer)))
9927 != !NILP (w->last_had_star))
9928 || ((!NILP (Vtransient_mark_mode)
9929 && !NILP (XBUFFER (w->buffer)->mark_active))
9930 != !NILP (w->region_showing)))
9931 {
9932 struct buffer *prev = current_buffer;
9933 int count = SPECPDL_INDEX ();
9934
9935 specbind (Qinhibit_menubar_update, Qt);
9936
9937 set_buffer_internal_1 (XBUFFER (w->buffer));
9938 if (save_match_data)
9939 record_unwind_save_match_data ();
9940 if (NILP (Voverriding_local_map_menu_flag))
9941 {
9942 specbind (Qoverriding_terminal_local_map, Qnil);
9943 specbind (Qoverriding_local_map, Qnil);
9944 }
9945
9946 if (!hooks_run)
9947 {
9948 /* Run the Lucid hook. */
9949 safe_run_hooks (Qactivate_menubar_hook);
9950
9951 /* If it has changed current-menubar from previous value,
9952 really recompute the menu-bar from the value. */
9953 if (! NILP (Vlucid_menu_bar_dirty_flag))
9954 call0 (Qrecompute_lucid_menubar);
9955
9956 safe_run_hooks (Qmenu_bar_update_hook);
9957
9958 hooks_run = 1;
9959 }
9960
9961 XSETFRAME (Vmenu_updating_frame, f);
9962 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9963
9964 /* Redisplay the menu bar in case we changed it. */
9965 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9966 || defined (HAVE_NS) || defined (USE_GTK)
9967 if (FRAME_WINDOW_P (f))
9968 {
9969 #if defined (HAVE_NS)
9970 /* All frames on Mac OS share the same menubar. So only
9971 the selected frame should be allowed to set it. */
9972 if (f == SELECTED_FRAME ())
9973 #endif
9974 set_frame_menubar (f, 0, 0);
9975 }
9976 else
9977 /* On a terminal screen, the menu bar is an ordinary screen
9978 line, and this makes it get updated. */
9979 w->update_mode_line = Qt;
9980 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9981 /* In the non-toolkit version, the menu bar is an ordinary screen
9982 line, and this makes it get updated. */
9983 w->update_mode_line = Qt;
9984 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9985
9986 unbind_to (count, Qnil);
9987 set_buffer_internal_1 (prev);
9988 }
9989 }
9990
9991 return hooks_run;
9992 }
9993
9994
9995 \f
9996 /***********************************************************************
9997 Output Cursor
9998 ***********************************************************************/
9999
10000 #ifdef HAVE_WINDOW_SYSTEM
10001
10002 /* EXPORT:
10003 Nominal cursor position -- where to draw output.
10004 HPOS and VPOS are window relative glyph matrix coordinates.
10005 X and Y are window relative pixel coordinates. */
10006
10007 struct cursor_pos output_cursor;
10008
10009
10010 /* EXPORT:
10011 Set the global variable output_cursor to CURSOR. All cursor
10012 positions are relative to updated_window. */
10013
10014 void
10015 set_output_cursor (struct cursor_pos *cursor)
10016 {
10017 output_cursor.hpos = cursor->hpos;
10018 output_cursor.vpos = cursor->vpos;
10019 output_cursor.x = cursor->x;
10020 output_cursor.y = cursor->y;
10021 }
10022
10023
10024 /* EXPORT for RIF:
10025 Set a nominal cursor position.
10026
10027 HPOS and VPOS are column/row positions in a window glyph matrix. X
10028 and Y are window text area relative pixel positions.
10029
10030 If this is done during an update, updated_window will contain the
10031 window that is being updated and the position is the future output
10032 cursor position for that window. If updated_window is null, use
10033 selected_window and display the cursor at the given position. */
10034
10035 void
10036 x_cursor_to (int vpos, int hpos, int y, int x)
10037 {
10038 struct window *w;
10039
10040 /* If updated_window is not set, work on selected_window. */
10041 if (updated_window)
10042 w = updated_window;
10043 else
10044 w = XWINDOW (selected_window);
10045
10046 /* Set the output cursor. */
10047 output_cursor.hpos = hpos;
10048 output_cursor.vpos = vpos;
10049 output_cursor.x = x;
10050 output_cursor.y = y;
10051
10052 /* If not called as part of an update, really display the cursor.
10053 This will also set the cursor position of W. */
10054 if (updated_window == NULL)
10055 {
10056 BLOCK_INPUT;
10057 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10058 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10059 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10060 UNBLOCK_INPUT;
10061 }
10062 }
10063
10064 #endif /* HAVE_WINDOW_SYSTEM */
10065
10066 \f
10067 /***********************************************************************
10068 Tool-bars
10069 ***********************************************************************/
10070
10071 #ifdef HAVE_WINDOW_SYSTEM
10072
10073 /* Where the mouse was last time we reported a mouse event. */
10074
10075 FRAME_PTR last_mouse_frame;
10076
10077 /* Tool-bar item index of the item on which a mouse button was pressed
10078 or -1. */
10079
10080 int last_tool_bar_item;
10081
10082
10083 static Lisp_Object
10084 update_tool_bar_unwind (Lisp_Object frame)
10085 {
10086 selected_frame = frame;
10087 return Qnil;
10088 }
10089
10090 /* Update the tool-bar item list for frame F. This has to be done
10091 before we start to fill in any display lines. Called from
10092 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10093 and restore it here. */
10094
10095 static void
10096 update_tool_bar (struct frame *f, int save_match_data)
10097 {
10098 #if defined (USE_GTK) || defined (HAVE_NS)
10099 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10100 #else
10101 int do_update = WINDOWP (f->tool_bar_window)
10102 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10103 #endif
10104
10105 if (do_update)
10106 {
10107 Lisp_Object window;
10108 struct window *w;
10109
10110 window = FRAME_SELECTED_WINDOW (f);
10111 w = XWINDOW (window);
10112
10113 /* If the user has switched buffers or windows, we need to
10114 recompute to reflect the new bindings. But we'll
10115 recompute when update_mode_lines is set too; that means
10116 that people can use force-mode-line-update to request
10117 that the menu bar be recomputed. The adverse effect on
10118 the rest of the redisplay algorithm is about the same as
10119 windows_or_buffers_changed anyway. */
10120 if (windows_or_buffers_changed
10121 || !NILP (w->update_mode_line)
10122 || update_mode_lines
10123 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10124 < BUF_MODIFF (XBUFFER (w->buffer)))
10125 != !NILP (w->last_had_star))
10126 || ((!NILP (Vtransient_mark_mode)
10127 && !NILP (XBUFFER (w->buffer)->mark_active))
10128 != !NILP (w->region_showing)))
10129 {
10130 struct buffer *prev = current_buffer;
10131 int count = SPECPDL_INDEX ();
10132 Lisp_Object frame, new_tool_bar;
10133 int new_n_tool_bar;
10134 struct gcpro gcpro1;
10135
10136 /* Set current_buffer to the buffer of the selected
10137 window of the frame, so that we get the right local
10138 keymaps. */
10139 set_buffer_internal_1 (XBUFFER (w->buffer));
10140
10141 /* Save match data, if we must. */
10142 if (save_match_data)
10143 record_unwind_save_match_data ();
10144
10145 /* Make sure that we don't accidentally use bogus keymaps. */
10146 if (NILP (Voverriding_local_map_menu_flag))
10147 {
10148 specbind (Qoverriding_terminal_local_map, Qnil);
10149 specbind (Qoverriding_local_map, Qnil);
10150 }
10151
10152 GCPRO1 (new_tool_bar);
10153
10154 /* We must temporarily set the selected frame to this frame
10155 before calling tool_bar_items, because the calculation of
10156 the tool-bar keymap uses the selected frame (see
10157 `tool-bar-make-keymap' in tool-bar.el). */
10158 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10159 XSETFRAME (frame, f);
10160 selected_frame = frame;
10161
10162 /* Build desired tool-bar items from keymaps. */
10163 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10164 &new_n_tool_bar);
10165
10166 /* Redisplay the tool-bar if we changed it. */
10167 if (new_n_tool_bar != f->n_tool_bar_items
10168 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10169 {
10170 /* Redisplay that happens asynchronously due to an expose event
10171 may access f->tool_bar_items. Make sure we update both
10172 variables within BLOCK_INPUT so no such event interrupts. */
10173 BLOCK_INPUT;
10174 f->tool_bar_items = new_tool_bar;
10175 f->n_tool_bar_items = new_n_tool_bar;
10176 w->update_mode_line = Qt;
10177 UNBLOCK_INPUT;
10178 }
10179
10180 UNGCPRO;
10181
10182 unbind_to (count, Qnil);
10183 set_buffer_internal_1 (prev);
10184 }
10185 }
10186 }
10187
10188
10189 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10190 F's desired tool-bar contents. F->tool_bar_items must have
10191 been set up previously by calling prepare_menu_bars. */
10192
10193 static void
10194 build_desired_tool_bar_string (struct frame *f)
10195 {
10196 int i, size, size_needed;
10197 struct gcpro gcpro1, gcpro2, gcpro3;
10198 Lisp_Object image, plist, props;
10199
10200 image = plist = props = Qnil;
10201 GCPRO3 (image, plist, props);
10202
10203 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10204 Otherwise, make a new string. */
10205
10206 /* The size of the string we might be able to reuse. */
10207 size = (STRINGP (f->desired_tool_bar_string)
10208 ? SCHARS (f->desired_tool_bar_string)
10209 : 0);
10210
10211 /* We need one space in the string for each image. */
10212 size_needed = f->n_tool_bar_items;
10213
10214 /* Reuse f->desired_tool_bar_string, if possible. */
10215 if (size < size_needed || NILP (f->desired_tool_bar_string))
10216 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10217 make_number (' '));
10218 else
10219 {
10220 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10221 Fremove_text_properties (make_number (0), make_number (size),
10222 props, f->desired_tool_bar_string);
10223 }
10224
10225 /* Put a `display' property on the string for the images to display,
10226 put a `menu_item' property on tool-bar items with a value that
10227 is the index of the item in F's tool-bar item vector. */
10228 for (i = 0; i < f->n_tool_bar_items; ++i)
10229 {
10230 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10231
10232 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10233 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10234 int hmargin, vmargin, relief, idx, end;
10235 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10236
10237 /* If image is a vector, choose the image according to the
10238 button state. */
10239 image = PROP (TOOL_BAR_ITEM_IMAGES);
10240 if (VECTORP (image))
10241 {
10242 if (enabled_p)
10243 idx = (selected_p
10244 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10245 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10246 else
10247 idx = (selected_p
10248 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10249 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10250
10251 xassert (ASIZE (image) >= idx);
10252 image = AREF (image, idx);
10253 }
10254 else
10255 idx = -1;
10256
10257 /* Ignore invalid image specifications. */
10258 if (!valid_image_p (image))
10259 continue;
10260
10261 /* Display the tool-bar button pressed, or depressed. */
10262 plist = Fcopy_sequence (XCDR (image));
10263
10264 /* Compute margin and relief to draw. */
10265 relief = (tool_bar_button_relief >= 0
10266 ? tool_bar_button_relief
10267 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10268 hmargin = vmargin = relief;
10269
10270 if (INTEGERP (Vtool_bar_button_margin)
10271 && XINT (Vtool_bar_button_margin) > 0)
10272 {
10273 hmargin += XFASTINT (Vtool_bar_button_margin);
10274 vmargin += XFASTINT (Vtool_bar_button_margin);
10275 }
10276 else if (CONSP (Vtool_bar_button_margin))
10277 {
10278 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10279 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10280 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10281
10282 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10283 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10284 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10285 }
10286
10287 if (auto_raise_tool_bar_buttons_p)
10288 {
10289 /* Add a `:relief' property to the image spec if the item is
10290 selected. */
10291 if (selected_p)
10292 {
10293 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10294 hmargin -= relief;
10295 vmargin -= relief;
10296 }
10297 }
10298 else
10299 {
10300 /* If image is selected, display it pressed, i.e. with a
10301 negative relief. If it's not selected, display it with a
10302 raised relief. */
10303 plist = Fplist_put (plist, QCrelief,
10304 (selected_p
10305 ? make_number (-relief)
10306 : make_number (relief)));
10307 hmargin -= relief;
10308 vmargin -= relief;
10309 }
10310
10311 /* Put a margin around the image. */
10312 if (hmargin || vmargin)
10313 {
10314 if (hmargin == vmargin)
10315 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10316 else
10317 plist = Fplist_put (plist, QCmargin,
10318 Fcons (make_number (hmargin),
10319 make_number (vmargin)));
10320 }
10321
10322 /* If button is not enabled, and we don't have special images
10323 for the disabled state, make the image appear disabled by
10324 applying an appropriate algorithm to it. */
10325 if (!enabled_p && idx < 0)
10326 plist = Fplist_put (plist, QCconversion, Qdisabled);
10327
10328 /* Put a `display' text property on the string for the image to
10329 display. Put a `menu-item' property on the string that gives
10330 the start of this item's properties in the tool-bar items
10331 vector. */
10332 image = Fcons (Qimage, plist);
10333 props = list4 (Qdisplay, image,
10334 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10335
10336 /* Let the last image hide all remaining spaces in the tool bar
10337 string. The string can be longer than needed when we reuse a
10338 previous string. */
10339 if (i + 1 == f->n_tool_bar_items)
10340 end = SCHARS (f->desired_tool_bar_string);
10341 else
10342 end = i + 1;
10343 Fadd_text_properties (make_number (i), make_number (end),
10344 props, f->desired_tool_bar_string);
10345 #undef PROP
10346 }
10347
10348 UNGCPRO;
10349 }
10350
10351
10352 /* Display one line of the tool-bar of frame IT->f.
10353
10354 HEIGHT specifies the desired height of the tool-bar line.
10355 If the actual height of the glyph row is less than HEIGHT, the
10356 row's height is increased to HEIGHT, and the icons are centered
10357 vertically in the new height.
10358
10359 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10360 count a final empty row in case the tool-bar width exactly matches
10361 the window width.
10362 */
10363
10364 static void
10365 display_tool_bar_line (struct it *it, int height)
10366 {
10367 struct glyph_row *row = it->glyph_row;
10368 int max_x = it->last_visible_x;
10369 struct glyph *last;
10370
10371 prepare_desired_row (row);
10372 row->y = it->current_y;
10373
10374 /* Note that this isn't made use of if the face hasn't a box,
10375 so there's no need to check the face here. */
10376 it->start_of_box_run_p = 1;
10377
10378 while (it->current_x < max_x)
10379 {
10380 int x, n_glyphs_before, i, nglyphs;
10381 struct it it_before;
10382
10383 /* Get the next display element. */
10384 if (!get_next_display_element (it))
10385 {
10386 /* Don't count empty row if we are counting needed tool-bar lines. */
10387 if (height < 0 && !it->hpos)
10388 return;
10389 break;
10390 }
10391
10392 /* Produce glyphs. */
10393 n_glyphs_before = row->used[TEXT_AREA];
10394 it_before = *it;
10395
10396 PRODUCE_GLYPHS (it);
10397
10398 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10399 i = 0;
10400 x = it_before.current_x;
10401 while (i < nglyphs)
10402 {
10403 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10404
10405 if (x + glyph->pixel_width > max_x)
10406 {
10407 /* Glyph doesn't fit on line. Backtrack. */
10408 row->used[TEXT_AREA] = n_glyphs_before;
10409 *it = it_before;
10410 /* If this is the only glyph on this line, it will never fit on the
10411 toolbar, so skip it. But ensure there is at least one glyph,
10412 so we don't accidentally disable the tool-bar. */
10413 if (n_glyphs_before == 0
10414 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10415 break;
10416 goto out;
10417 }
10418
10419 ++it->hpos;
10420 x += glyph->pixel_width;
10421 ++i;
10422 }
10423
10424 /* Stop at line ends. */
10425 if (ITERATOR_AT_END_OF_LINE_P (it))
10426 break;
10427
10428 set_iterator_to_next (it, 1);
10429 }
10430
10431 out:;
10432
10433 row->displays_text_p = row->used[TEXT_AREA] != 0;
10434
10435 /* Use default face for the border below the tool bar.
10436
10437 FIXME: When auto-resize-tool-bars is grow-only, there is
10438 no additional border below the possibly empty tool-bar lines.
10439 So to make the extra empty lines look "normal", we have to
10440 use the tool-bar face for the border too. */
10441 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10442 it->face_id = DEFAULT_FACE_ID;
10443
10444 extend_face_to_end_of_line (it);
10445 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10446 last->right_box_line_p = 1;
10447 if (last == row->glyphs[TEXT_AREA])
10448 last->left_box_line_p = 1;
10449
10450 /* Make line the desired height and center it vertically. */
10451 if ((height -= it->max_ascent + it->max_descent) > 0)
10452 {
10453 /* Don't add more than one line height. */
10454 height %= FRAME_LINE_HEIGHT (it->f);
10455 it->max_ascent += height / 2;
10456 it->max_descent += (height + 1) / 2;
10457 }
10458
10459 compute_line_metrics (it);
10460
10461 /* If line is empty, make it occupy the rest of the tool-bar. */
10462 if (!row->displays_text_p)
10463 {
10464 row->height = row->phys_height = it->last_visible_y - row->y;
10465 row->visible_height = row->height;
10466 row->ascent = row->phys_ascent = 0;
10467 row->extra_line_spacing = 0;
10468 }
10469
10470 row->full_width_p = 1;
10471 row->continued_p = 0;
10472 row->truncated_on_left_p = 0;
10473 row->truncated_on_right_p = 0;
10474
10475 it->current_x = it->hpos = 0;
10476 it->current_y += row->height;
10477 ++it->vpos;
10478 ++it->glyph_row;
10479 }
10480
10481
10482 /* Max tool-bar height. */
10483
10484 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10485 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10486
10487 /* Value is the number of screen lines needed to make all tool-bar
10488 items of frame F visible. The number of actual rows needed is
10489 returned in *N_ROWS if non-NULL. */
10490
10491 static int
10492 tool_bar_lines_needed (struct frame *f, int *n_rows)
10493 {
10494 struct window *w = XWINDOW (f->tool_bar_window);
10495 struct it it;
10496 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10497 the desired matrix, so use (unused) mode-line row as temporary row to
10498 avoid destroying the first tool-bar row. */
10499 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10500
10501 /* Initialize an iterator for iteration over
10502 F->desired_tool_bar_string in the tool-bar window of frame F. */
10503 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10504 it.first_visible_x = 0;
10505 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10506 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10507
10508 while (!ITERATOR_AT_END_P (&it))
10509 {
10510 clear_glyph_row (temp_row);
10511 it.glyph_row = temp_row;
10512 display_tool_bar_line (&it, -1);
10513 }
10514 clear_glyph_row (temp_row);
10515
10516 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10517 if (n_rows)
10518 *n_rows = it.vpos > 0 ? it.vpos : -1;
10519
10520 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10521 }
10522
10523
10524 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10525 0, 1, 0,
10526 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10527 (Lisp_Object frame)
10528 {
10529 struct frame *f;
10530 struct window *w;
10531 int nlines = 0;
10532
10533 if (NILP (frame))
10534 frame = selected_frame;
10535 else
10536 CHECK_FRAME (frame);
10537 f = XFRAME (frame);
10538
10539 if (WINDOWP (f->tool_bar_window)
10540 || (w = XWINDOW (f->tool_bar_window),
10541 WINDOW_TOTAL_LINES (w) > 0))
10542 {
10543 update_tool_bar (f, 1);
10544 if (f->n_tool_bar_items)
10545 {
10546 build_desired_tool_bar_string (f);
10547 nlines = tool_bar_lines_needed (f, NULL);
10548 }
10549 }
10550
10551 return make_number (nlines);
10552 }
10553
10554
10555 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10556 height should be changed. */
10557
10558 static int
10559 redisplay_tool_bar (struct frame *f)
10560 {
10561 struct window *w;
10562 struct it it;
10563 struct glyph_row *row;
10564
10565 #if defined (USE_GTK) || defined (HAVE_NS)
10566 if (FRAME_EXTERNAL_TOOL_BAR (f))
10567 update_frame_tool_bar (f);
10568 return 0;
10569 #endif
10570
10571 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10572 do anything. This means you must start with tool-bar-lines
10573 non-zero to get the auto-sizing effect. Or in other words, you
10574 can turn off tool-bars by specifying tool-bar-lines zero. */
10575 if (!WINDOWP (f->tool_bar_window)
10576 || (w = XWINDOW (f->tool_bar_window),
10577 WINDOW_TOTAL_LINES (w) == 0))
10578 return 0;
10579
10580 /* Set up an iterator for the tool-bar window. */
10581 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10582 it.first_visible_x = 0;
10583 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10584 row = it.glyph_row;
10585
10586 /* Build a string that represents the contents of the tool-bar. */
10587 build_desired_tool_bar_string (f);
10588 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10589
10590 if (f->n_tool_bar_rows == 0)
10591 {
10592 int nlines;
10593
10594 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10595 nlines != WINDOW_TOTAL_LINES (w)))
10596 {
10597 extern Lisp_Object Qtool_bar_lines;
10598 Lisp_Object frame;
10599 int old_height = WINDOW_TOTAL_LINES (w);
10600
10601 XSETFRAME (frame, f);
10602 Fmodify_frame_parameters (frame,
10603 Fcons (Fcons (Qtool_bar_lines,
10604 make_number (nlines)),
10605 Qnil));
10606 if (WINDOW_TOTAL_LINES (w) != old_height)
10607 {
10608 clear_glyph_matrix (w->desired_matrix);
10609 fonts_changed_p = 1;
10610 return 1;
10611 }
10612 }
10613 }
10614
10615 /* Display as many lines as needed to display all tool-bar items. */
10616
10617 if (f->n_tool_bar_rows > 0)
10618 {
10619 int border, rows, height, extra;
10620
10621 if (INTEGERP (Vtool_bar_border))
10622 border = XINT (Vtool_bar_border);
10623 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10624 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10625 else if (EQ (Vtool_bar_border, Qborder_width))
10626 border = f->border_width;
10627 else
10628 border = 0;
10629 if (border < 0)
10630 border = 0;
10631
10632 rows = f->n_tool_bar_rows;
10633 height = max (1, (it.last_visible_y - border) / rows);
10634 extra = it.last_visible_y - border - height * rows;
10635
10636 while (it.current_y < it.last_visible_y)
10637 {
10638 int h = 0;
10639 if (extra > 0 && rows-- > 0)
10640 {
10641 h = (extra + rows - 1) / rows;
10642 extra -= h;
10643 }
10644 display_tool_bar_line (&it, height + h);
10645 }
10646 }
10647 else
10648 {
10649 while (it.current_y < it.last_visible_y)
10650 display_tool_bar_line (&it, 0);
10651 }
10652
10653 /* It doesn't make much sense to try scrolling in the tool-bar
10654 window, so don't do it. */
10655 w->desired_matrix->no_scrolling_p = 1;
10656 w->must_be_updated_p = 1;
10657
10658 if (!NILP (Vauto_resize_tool_bars))
10659 {
10660 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10661 int change_height_p = 0;
10662
10663 /* If we couldn't display everything, change the tool-bar's
10664 height if there is room for more. */
10665 if (IT_STRING_CHARPOS (it) < it.end_charpos
10666 && it.current_y < max_tool_bar_height)
10667 change_height_p = 1;
10668
10669 row = it.glyph_row - 1;
10670
10671 /* If there are blank lines at the end, except for a partially
10672 visible blank line at the end that is smaller than
10673 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10674 if (!row->displays_text_p
10675 && row->height >= FRAME_LINE_HEIGHT (f))
10676 change_height_p = 1;
10677
10678 /* If row displays tool-bar items, but is partially visible,
10679 change the tool-bar's height. */
10680 if (row->displays_text_p
10681 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10682 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10683 change_height_p = 1;
10684
10685 /* Resize windows as needed by changing the `tool-bar-lines'
10686 frame parameter. */
10687 if (change_height_p)
10688 {
10689 extern Lisp_Object Qtool_bar_lines;
10690 Lisp_Object frame;
10691 int old_height = WINDOW_TOTAL_LINES (w);
10692 int nrows;
10693 int nlines = tool_bar_lines_needed (f, &nrows);
10694
10695 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10696 && !f->minimize_tool_bar_window_p)
10697 ? (nlines > old_height)
10698 : (nlines != old_height));
10699 f->minimize_tool_bar_window_p = 0;
10700
10701 if (change_height_p)
10702 {
10703 XSETFRAME (frame, f);
10704 Fmodify_frame_parameters (frame,
10705 Fcons (Fcons (Qtool_bar_lines,
10706 make_number (nlines)),
10707 Qnil));
10708 if (WINDOW_TOTAL_LINES (w) != old_height)
10709 {
10710 clear_glyph_matrix (w->desired_matrix);
10711 f->n_tool_bar_rows = nrows;
10712 fonts_changed_p = 1;
10713 return 1;
10714 }
10715 }
10716 }
10717 }
10718
10719 f->minimize_tool_bar_window_p = 0;
10720 return 0;
10721 }
10722
10723
10724 /* Get information about the tool-bar item which is displayed in GLYPH
10725 on frame F. Return in *PROP_IDX the index where tool-bar item
10726 properties start in F->tool_bar_items. Value is zero if
10727 GLYPH doesn't display a tool-bar item. */
10728
10729 static int
10730 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10731 {
10732 Lisp_Object prop;
10733 int success_p;
10734 int charpos;
10735
10736 /* This function can be called asynchronously, which means we must
10737 exclude any possibility that Fget_text_property signals an
10738 error. */
10739 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10740 charpos = max (0, charpos);
10741
10742 /* Get the text property `menu-item' at pos. The value of that
10743 property is the start index of this item's properties in
10744 F->tool_bar_items. */
10745 prop = Fget_text_property (make_number (charpos),
10746 Qmenu_item, f->current_tool_bar_string);
10747 if (INTEGERP (prop))
10748 {
10749 *prop_idx = XINT (prop);
10750 success_p = 1;
10751 }
10752 else
10753 success_p = 0;
10754
10755 return success_p;
10756 }
10757
10758 \f
10759 /* Get information about the tool-bar item at position X/Y on frame F.
10760 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10761 the current matrix of the tool-bar window of F, or NULL if not
10762 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10763 item in F->tool_bar_items. Value is
10764
10765 -1 if X/Y is not on a tool-bar item
10766 0 if X/Y is on the same item that was highlighted before.
10767 1 otherwise. */
10768
10769 static int
10770 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10771 int *hpos, int *vpos, int *prop_idx)
10772 {
10773 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10774 struct window *w = XWINDOW (f->tool_bar_window);
10775 int area;
10776
10777 /* Find the glyph under X/Y. */
10778 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10779 if (*glyph == NULL)
10780 return -1;
10781
10782 /* Get the start of this tool-bar item's properties in
10783 f->tool_bar_items. */
10784 if (!tool_bar_item_info (f, *glyph, prop_idx))
10785 return -1;
10786
10787 /* Is mouse on the highlighted item? */
10788 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10789 && *vpos >= dpyinfo->mouse_face_beg_row
10790 && *vpos <= dpyinfo->mouse_face_end_row
10791 && (*vpos > dpyinfo->mouse_face_beg_row
10792 || *hpos >= dpyinfo->mouse_face_beg_col)
10793 && (*vpos < dpyinfo->mouse_face_end_row
10794 || *hpos < dpyinfo->mouse_face_end_col
10795 || dpyinfo->mouse_face_past_end))
10796 return 0;
10797
10798 return 1;
10799 }
10800
10801
10802 /* EXPORT:
10803 Handle mouse button event on the tool-bar of frame F, at
10804 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10805 0 for button release. MODIFIERS is event modifiers for button
10806 release. */
10807
10808 void
10809 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10810 unsigned int modifiers)
10811 {
10812 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10813 struct window *w = XWINDOW (f->tool_bar_window);
10814 int hpos, vpos, prop_idx;
10815 struct glyph *glyph;
10816 Lisp_Object enabled_p;
10817
10818 /* If not on the highlighted tool-bar item, return. */
10819 frame_to_window_pixel_xy (w, &x, &y);
10820 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10821 return;
10822
10823 /* If item is disabled, do nothing. */
10824 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10825 if (NILP (enabled_p))
10826 return;
10827
10828 if (down_p)
10829 {
10830 /* Show item in pressed state. */
10831 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10832 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10833 last_tool_bar_item = prop_idx;
10834 }
10835 else
10836 {
10837 Lisp_Object key, frame;
10838 struct input_event event;
10839 EVENT_INIT (event);
10840
10841 /* Show item in released state. */
10842 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10843 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10844
10845 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10846
10847 XSETFRAME (frame, f);
10848 event.kind = TOOL_BAR_EVENT;
10849 event.frame_or_window = frame;
10850 event.arg = frame;
10851 kbd_buffer_store_event (&event);
10852
10853 event.kind = TOOL_BAR_EVENT;
10854 event.frame_or_window = frame;
10855 event.arg = key;
10856 event.modifiers = modifiers;
10857 kbd_buffer_store_event (&event);
10858 last_tool_bar_item = -1;
10859 }
10860 }
10861
10862
10863 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10864 tool-bar window-relative coordinates X/Y. Called from
10865 note_mouse_highlight. */
10866
10867 static void
10868 note_tool_bar_highlight (struct frame *f, int x, int y)
10869 {
10870 Lisp_Object window = f->tool_bar_window;
10871 struct window *w = XWINDOW (window);
10872 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10873 int hpos, vpos;
10874 struct glyph *glyph;
10875 struct glyph_row *row;
10876 int i;
10877 Lisp_Object enabled_p;
10878 int prop_idx;
10879 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10880 int mouse_down_p, rc;
10881
10882 /* Function note_mouse_highlight is called with negative x(y
10883 values when mouse moves outside of the frame. */
10884 if (x <= 0 || y <= 0)
10885 {
10886 clear_mouse_face (dpyinfo);
10887 return;
10888 }
10889
10890 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10891 if (rc < 0)
10892 {
10893 /* Not on tool-bar item. */
10894 clear_mouse_face (dpyinfo);
10895 return;
10896 }
10897 else if (rc == 0)
10898 /* On same tool-bar item as before. */
10899 goto set_help_echo;
10900
10901 clear_mouse_face (dpyinfo);
10902
10903 /* Mouse is down, but on different tool-bar item? */
10904 mouse_down_p = (dpyinfo->grabbed
10905 && f == last_mouse_frame
10906 && FRAME_LIVE_P (f));
10907 if (mouse_down_p
10908 && last_tool_bar_item != prop_idx)
10909 return;
10910
10911 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10912 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10913
10914 /* If tool-bar item is not enabled, don't highlight it. */
10915 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10916 if (!NILP (enabled_p))
10917 {
10918 /* Compute the x-position of the glyph. In front and past the
10919 image is a space. We include this in the highlighted area. */
10920 row = MATRIX_ROW (w->current_matrix, vpos);
10921 for (i = x = 0; i < hpos; ++i)
10922 x += row->glyphs[TEXT_AREA][i].pixel_width;
10923
10924 /* Record this as the current active region. */
10925 dpyinfo->mouse_face_beg_col = hpos;
10926 dpyinfo->mouse_face_beg_row = vpos;
10927 dpyinfo->mouse_face_beg_x = x;
10928 dpyinfo->mouse_face_beg_y = row->y;
10929 dpyinfo->mouse_face_past_end = 0;
10930
10931 dpyinfo->mouse_face_end_col = hpos + 1;
10932 dpyinfo->mouse_face_end_row = vpos;
10933 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10934 dpyinfo->mouse_face_end_y = row->y;
10935 dpyinfo->mouse_face_window = window;
10936 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10937
10938 /* Display it as active. */
10939 show_mouse_face (dpyinfo, draw);
10940 dpyinfo->mouse_face_image_state = draw;
10941 }
10942
10943 set_help_echo:
10944
10945 /* Set help_echo_string to a help string to display for this tool-bar item.
10946 XTread_socket does the rest. */
10947 help_echo_object = help_echo_window = Qnil;
10948 help_echo_pos = -1;
10949 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10950 if (NILP (help_echo_string))
10951 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10952 }
10953
10954 #endif /* HAVE_WINDOW_SYSTEM */
10955
10956
10957 \f
10958 /************************************************************************
10959 Horizontal scrolling
10960 ************************************************************************/
10961
10962 static int hscroll_window_tree (Lisp_Object);
10963 static int hscroll_windows (Lisp_Object);
10964
10965 /* For all leaf windows in the window tree rooted at WINDOW, set their
10966 hscroll value so that PT is (i) visible in the window, and (ii) so
10967 that it is not within a certain margin at the window's left and
10968 right border. Value is non-zero if any window's hscroll has been
10969 changed. */
10970
10971 static int
10972 hscroll_window_tree (Lisp_Object window)
10973 {
10974 int hscrolled_p = 0;
10975 int hscroll_relative_p = FLOATP (Vhscroll_step);
10976 int hscroll_step_abs = 0;
10977 double hscroll_step_rel = 0;
10978
10979 if (hscroll_relative_p)
10980 {
10981 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10982 if (hscroll_step_rel < 0)
10983 {
10984 hscroll_relative_p = 0;
10985 hscroll_step_abs = 0;
10986 }
10987 }
10988 else if (INTEGERP (Vhscroll_step))
10989 {
10990 hscroll_step_abs = XINT (Vhscroll_step);
10991 if (hscroll_step_abs < 0)
10992 hscroll_step_abs = 0;
10993 }
10994 else
10995 hscroll_step_abs = 0;
10996
10997 while (WINDOWP (window))
10998 {
10999 struct window *w = XWINDOW (window);
11000
11001 if (WINDOWP (w->hchild))
11002 hscrolled_p |= hscroll_window_tree (w->hchild);
11003 else if (WINDOWP (w->vchild))
11004 hscrolled_p |= hscroll_window_tree (w->vchild);
11005 else if (w->cursor.vpos >= 0)
11006 {
11007 int h_margin;
11008 int text_area_width;
11009 struct glyph_row *current_cursor_row
11010 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11011 struct glyph_row *desired_cursor_row
11012 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11013 struct glyph_row *cursor_row
11014 = (desired_cursor_row->enabled_p
11015 ? desired_cursor_row
11016 : current_cursor_row);
11017
11018 text_area_width = window_box_width (w, TEXT_AREA);
11019
11020 /* Scroll when cursor is inside this scroll margin. */
11021 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11022
11023 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11024 && ((XFASTINT (w->hscroll)
11025 && w->cursor.x <= h_margin)
11026 || (cursor_row->enabled_p
11027 && cursor_row->truncated_on_right_p
11028 && (w->cursor.x >= text_area_width - h_margin))))
11029 {
11030 struct it it;
11031 int hscroll;
11032 struct buffer *saved_current_buffer;
11033 int pt;
11034 int wanted_x;
11035
11036 /* Find point in a display of infinite width. */
11037 saved_current_buffer = current_buffer;
11038 current_buffer = XBUFFER (w->buffer);
11039
11040 if (w == XWINDOW (selected_window))
11041 pt = BUF_PT (current_buffer);
11042 else
11043 {
11044 pt = marker_position (w->pointm);
11045 pt = max (BEGV, pt);
11046 pt = min (ZV, pt);
11047 }
11048
11049 /* Move iterator to pt starting at cursor_row->start in
11050 a line with infinite width. */
11051 init_to_row_start (&it, w, cursor_row);
11052 it.last_visible_x = INFINITY;
11053 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11054 current_buffer = saved_current_buffer;
11055
11056 /* Position cursor in window. */
11057 if (!hscroll_relative_p && hscroll_step_abs == 0)
11058 hscroll = max (0, (it.current_x
11059 - (ITERATOR_AT_END_OF_LINE_P (&it)
11060 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11061 : (text_area_width / 2))))
11062 / FRAME_COLUMN_WIDTH (it.f);
11063 else if (w->cursor.x >= text_area_width - h_margin)
11064 {
11065 if (hscroll_relative_p)
11066 wanted_x = text_area_width * (1 - hscroll_step_rel)
11067 - h_margin;
11068 else
11069 wanted_x = text_area_width
11070 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11071 - h_margin;
11072 hscroll
11073 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11074 }
11075 else
11076 {
11077 if (hscroll_relative_p)
11078 wanted_x = text_area_width * hscroll_step_rel
11079 + h_margin;
11080 else
11081 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11082 + h_margin;
11083 hscroll
11084 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11085 }
11086 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11087
11088 /* Don't call Fset_window_hscroll if value hasn't
11089 changed because it will prevent redisplay
11090 optimizations. */
11091 if (XFASTINT (w->hscroll) != hscroll)
11092 {
11093 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11094 w->hscroll = make_number (hscroll);
11095 hscrolled_p = 1;
11096 }
11097 }
11098 }
11099
11100 window = w->next;
11101 }
11102
11103 /* Value is non-zero if hscroll of any leaf window has been changed. */
11104 return hscrolled_p;
11105 }
11106
11107
11108 /* Set hscroll so that cursor is visible and not inside horizontal
11109 scroll margins for all windows in the tree rooted at WINDOW. See
11110 also hscroll_window_tree above. Value is non-zero if any window's
11111 hscroll has been changed. If it has, desired matrices on the frame
11112 of WINDOW are cleared. */
11113
11114 static int
11115 hscroll_windows (Lisp_Object window)
11116 {
11117 int hscrolled_p = hscroll_window_tree (window);
11118 if (hscrolled_p)
11119 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11120 return hscrolled_p;
11121 }
11122
11123
11124 \f
11125 /************************************************************************
11126 Redisplay
11127 ************************************************************************/
11128
11129 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11130 to a non-zero value. This is sometimes handy to have in a debugger
11131 session. */
11132
11133 #if GLYPH_DEBUG
11134
11135 /* First and last unchanged row for try_window_id. */
11136
11137 int debug_first_unchanged_at_end_vpos;
11138 int debug_last_unchanged_at_beg_vpos;
11139
11140 /* Delta vpos and y. */
11141
11142 int debug_dvpos, debug_dy;
11143
11144 /* Delta in characters and bytes for try_window_id. */
11145
11146 int debug_delta, debug_delta_bytes;
11147
11148 /* Values of window_end_pos and window_end_vpos at the end of
11149 try_window_id. */
11150
11151 EMACS_INT debug_end_pos, debug_end_vpos;
11152
11153 /* Append a string to W->desired_matrix->method. FMT is a printf
11154 format string. A1...A9 are a supplement for a variable-length
11155 argument list. If trace_redisplay_p is non-zero also printf the
11156 resulting string to stderr. */
11157
11158 static void
11159 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11160 struct window *w;
11161 char *fmt;
11162 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11163 {
11164 char buffer[512];
11165 char *method = w->desired_matrix->method;
11166 int len = strlen (method);
11167 int size = sizeof w->desired_matrix->method;
11168 int remaining = size - len - 1;
11169
11170 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11171 if (len && remaining)
11172 {
11173 method[len] = '|';
11174 --remaining, ++len;
11175 }
11176
11177 strncpy (method + len, buffer, remaining);
11178
11179 if (trace_redisplay_p)
11180 fprintf (stderr, "%p (%s): %s\n",
11181 w,
11182 ((BUFFERP (w->buffer)
11183 && STRINGP (XBUFFER (w->buffer)->name))
11184 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11185 : "no buffer"),
11186 buffer);
11187 }
11188
11189 #endif /* GLYPH_DEBUG */
11190
11191
11192 /* Value is non-zero if all changes in window W, which displays
11193 current_buffer, are in the text between START and END. START is a
11194 buffer position, END is given as a distance from Z. Used in
11195 redisplay_internal for display optimization. */
11196
11197 static INLINE int
11198 text_outside_line_unchanged_p (struct window *w, int start, int end)
11199 {
11200 int unchanged_p = 1;
11201
11202 /* If text or overlays have changed, see where. */
11203 if (XFASTINT (w->last_modified) < MODIFF
11204 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11205 {
11206 /* Gap in the line? */
11207 if (GPT < start || Z - GPT < end)
11208 unchanged_p = 0;
11209
11210 /* Changes start in front of the line, or end after it? */
11211 if (unchanged_p
11212 && (BEG_UNCHANGED < start - 1
11213 || END_UNCHANGED < end))
11214 unchanged_p = 0;
11215
11216 /* If selective display, can't optimize if changes start at the
11217 beginning of the line. */
11218 if (unchanged_p
11219 && INTEGERP (current_buffer->selective_display)
11220 && XINT (current_buffer->selective_display) > 0
11221 && (BEG_UNCHANGED < start || GPT <= start))
11222 unchanged_p = 0;
11223
11224 /* If there are overlays at the start or end of the line, these
11225 may have overlay strings with newlines in them. A change at
11226 START, for instance, may actually concern the display of such
11227 overlay strings as well, and they are displayed on different
11228 lines. So, quickly rule out this case. (For the future, it
11229 might be desirable to implement something more telling than
11230 just BEG/END_UNCHANGED.) */
11231 if (unchanged_p)
11232 {
11233 if (BEG + BEG_UNCHANGED == start
11234 && overlay_touches_p (start))
11235 unchanged_p = 0;
11236 if (END_UNCHANGED == end
11237 && overlay_touches_p (Z - end))
11238 unchanged_p = 0;
11239 }
11240
11241 /* Under bidi reordering, adding or deleting a character in the
11242 beginning of a paragraph, before the first strong directional
11243 character, can change the base direction of the paragraph (unless
11244 the buffer specifies a fixed paragraph direction), which will
11245 require to redisplay the whole paragraph. It might be worthwhile
11246 to find the paragraph limits and widen the range of redisplayed
11247 lines to that, but for now just give up this optimization. */
11248 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11249 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11250 unchanged_p = 0;
11251 }
11252
11253 return unchanged_p;
11254 }
11255
11256
11257 /* Do a frame update, taking possible shortcuts into account. This is
11258 the main external entry point for redisplay.
11259
11260 If the last redisplay displayed an echo area message and that message
11261 is no longer requested, we clear the echo area or bring back the
11262 mini-buffer if that is in use. */
11263
11264 void
11265 redisplay (void)
11266 {
11267 redisplay_internal (0);
11268 }
11269
11270
11271 static Lisp_Object
11272 overlay_arrow_string_or_property (Lisp_Object var)
11273 {
11274 Lisp_Object val;
11275
11276 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11277 return val;
11278
11279 return Voverlay_arrow_string;
11280 }
11281
11282 /* Return 1 if there are any overlay-arrows in current_buffer. */
11283 static int
11284 overlay_arrow_in_current_buffer_p (void)
11285 {
11286 Lisp_Object vlist;
11287
11288 for (vlist = Voverlay_arrow_variable_list;
11289 CONSP (vlist);
11290 vlist = XCDR (vlist))
11291 {
11292 Lisp_Object var = XCAR (vlist);
11293 Lisp_Object val;
11294
11295 if (!SYMBOLP (var))
11296 continue;
11297 val = find_symbol_value (var);
11298 if (MARKERP (val)
11299 && current_buffer == XMARKER (val)->buffer)
11300 return 1;
11301 }
11302 return 0;
11303 }
11304
11305
11306 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11307 has changed. */
11308
11309 static int
11310 overlay_arrows_changed_p (void)
11311 {
11312 Lisp_Object vlist;
11313
11314 for (vlist = Voverlay_arrow_variable_list;
11315 CONSP (vlist);
11316 vlist = XCDR (vlist))
11317 {
11318 Lisp_Object var = XCAR (vlist);
11319 Lisp_Object val, pstr;
11320
11321 if (!SYMBOLP (var))
11322 continue;
11323 val = find_symbol_value (var);
11324 if (!MARKERP (val))
11325 continue;
11326 if (! EQ (COERCE_MARKER (val),
11327 Fget (var, Qlast_arrow_position))
11328 || ! (pstr = overlay_arrow_string_or_property (var),
11329 EQ (pstr, Fget (var, Qlast_arrow_string))))
11330 return 1;
11331 }
11332 return 0;
11333 }
11334
11335 /* Mark overlay arrows to be updated on next redisplay. */
11336
11337 static void
11338 update_overlay_arrows (int up_to_date)
11339 {
11340 Lisp_Object vlist;
11341
11342 for (vlist = Voverlay_arrow_variable_list;
11343 CONSP (vlist);
11344 vlist = XCDR (vlist))
11345 {
11346 Lisp_Object var = XCAR (vlist);
11347
11348 if (!SYMBOLP (var))
11349 continue;
11350
11351 if (up_to_date > 0)
11352 {
11353 Lisp_Object val = find_symbol_value (var);
11354 Fput (var, Qlast_arrow_position,
11355 COERCE_MARKER (val));
11356 Fput (var, Qlast_arrow_string,
11357 overlay_arrow_string_or_property (var));
11358 }
11359 else if (up_to_date < 0
11360 || !NILP (Fget (var, Qlast_arrow_position)))
11361 {
11362 Fput (var, Qlast_arrow_position, Qt);
11363 Fput (var, Qlast_arrow_string, Qt);
11364 }
11365 }
11366 }
11367
11368
11369 /* Return overlay arrow string to display at row.
11370 Return integer (bitmap number) for arrow bitmap in left fringe.
11371 Return nil if no overlay arrow. */
11372
11373 static Lisp_Object
11374 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11375 {
11376 Lisp_Object vlist;
11377
11378 for (vlist = Voverlay_arrow_variable_list;
11379 CONSP (vlist);
11380 vlist = XCDR (vlist))
11381 {
11382 Lisp_Object var = XCAR (vlist);
11383 Lisp_Object val;
11384
11385 if (!SYMBOLP (var))
11386 continue;
11387
11388 val = find_symbol_value (var);
11389
11390 if (MARKERP (val)
11391 && current_buffer == XMARKER (val)->buffer
11392 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11393 {
11394 if (FRAME_WINDOW_P (it->f)
11395 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11396 {
11397 #ifdef HAVE_WINDOW_SYSTEM
11398 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11399 {
11400 int fringe_bitmap;
11401 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11402 return make_number (fringe_bitmap);
11403 }
11404 #endif
11405 return make_number (-1); /* Use default arrow bitmap */
11406 }
11407 return overlay_arrow_string_or_property (var);
11408 }
11409 }
11410
11411 return Qnil;
11412 }
11413
11414 /* Return 1 if point moved out of or into a composition. Otherwise
11415 return 0. PREV_BUF and PREV_PT are the last point buffer and
11416 position. BUF and PT are the current point buffer and position. */
11417
11418 int
11419 check_point_in_composition (struct buffer *prev_buf, int prev_pt,
11420 struct buffer *buf, int pt)
11421 {
11422 EMACS_INT start, end;
11423 Lisp_Object prop;
11424 Lisp_Object buffer;
11425
11426 XSETBUFFER (buffer, buf);
11427 /* Check a composition at the last point if point moved within the
11428 same buffer. */
11429 if (prev_buf == buf)
11430 {
11431 if (prev_pt == pt)
11432 /* Point didn't move. */
11433 return 0;
11434
11435 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11436 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11437 && COMPOSITION_VALID_P (start, end, prop)
11438 && start < prev_pt && end > prev_pt)
11439 /* The last point was within the composition. Return 1 iff
11440 point moved out of the composition. */
11441 return (pt <= start || pt >= end);
11442 }
11443
11444 /* Check a composition at the current point. */
11445 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11446 && find_composition (pt, -1, &start, &end, &prop, buffer)
11447 && COMPOSITION_VALID_P (start, end, prop)
11448 && start < pt && end > pt);
11449 }
11450
11451
11452 /* Reconsider the setting of B->clip_changed which is displayed
11453 in window W. */
11454
11455 static INLINE void
11456 reconsider_clip_changes (struct window *w, struct buffer *b)
11457 {
11458 if (b->clip_changed
11459 && !NILP (w->window_end_valid)
11460 && w->current_matrix->buffer == b
11461 && w->current_matrix->zv == BUF_ZV (b)
11462 && w->current_matrix->begv == BUF_BEGV (b))
11463 b->clip_changed = 0;
11464
11465 /* If display wasn't paused, and W is not a tool bar window, see if
11466 point has been moved into or out of a composition. In that case,
11467 we set b->clip_changed to 1 to force updating the screen. If
11468 b->clip_changed has already been set to 1, we can skip this
11469 check. */
11470 if (!b->clip_changed
11471 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11472 {
11473 int pt;
11474
11475 if (w == XWINDOW (selected_window))
11476 pt = BUF_PT (current_buffer);
11477 else
11478 pt = marker_position (w->pointm);
11479
11480 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11481 || pt != XINT (w->last_point))
11482 && check_point_in_composition (w->current_matrix->buffer,
11483 XINT (w->last_point),
11484 XBUFFER (w->buffer), pt))
11485 b->clip_changed = 1;
11486 }
11487 }
11488 \f
11489
11490 /* Select FRAME to forward the values of frame-local variables into C
11491 variables so that the redisplay routines can access those values
11492 directly. */
11493
11494 static void
11495 select_frame_for_redisplay (Lisp_Object frame)
11496 {
11497 Lisp_Object tail, tem;
11498 Lisp_Object old = selected_frame;
11499 struct Lisp_Symbol *sym;
11500
11501 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11502
11503 selected_frame = frame;
11504
11505 do {
11506 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11507 if (CONSP (XCAR (tail))
11508 && (tem = XCAR (XCAR (tail)),
11509 SYMBOLP (tem))
11510 && (sym = indirect_variable (XSYMBOL (tem)),
11511 sym->redirect == SYMBOL_LOCALIZED)
11512 && sym->val.blv->frame_local)
11513 /* Use find_symbol_value rather than Fsymbol_value
11514 to avoid an error if it is void. */
11515 find_symbol_value (tem);
11516 } while (!EQ (frame, old) && (frame = old, 1));
11517 }
11518
11519
11520 #define STOP_POLLING \
11521 do { if (! polling_stopped_here) stop_polling (); \
11522 polling_stopped_here = 1; } while (0)
11523
11524 #define RESUME_POLLING \
11525 do { if (polling_stopped_here) start_polling (); \
11526 polling_stopped_here = 0; } while (0)
11527
11528
11529 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11530 response to any user action; therefore, we should preserve the echo
11531 area. (Actually, our caller does that job.) Perhaps in the future
11532 avoid recentering windows if it is not necessary; currently that
11533 causes some problems. */
11534
11535 static void
11536 redisplay_internal (int preserve_echo_area)
11537 {
11538 struct window *w = XWINDOW (selected_window);
11539 struct frame *f;
11540 int pause;
11541 int must_finish = 0;
11542 struct text_pos tlbufpos, tlendpos;
11543 int number_of_visible_frames;
11544 int count, count1;
11545 struct frame *sf;
11546 int polling_stopped_here = 0;
11547 Lisp_Object old_frame = selected_frame;
11548
11549 /* Non-zero means redisplay has to consider all windows on all
11550 frames. Zero means, only selected_window is considered. */
11551 int consider_all_windows_p;
11552
11553 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11554
11555 /* No redisplay if running in batch mode or frame is not yet fully
11556 initialized, or redisplay is explicitly turned off by setting
11557 Vinhibit_redisplay. */
11558 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11559 || !NILP (Vinhibit_redisplay))
11560 return;
11561
11562 /* Don't examine these until after testing Vinhibit_redisplay.
11563 When Emacs is shutting down, perhaps because its connection to
11564 X has dropped, we should not look at them at all. */
11565 f = XFRAME (w->frame);
11566 sf = SELECTED_FRAME ();
11567
11568 if (!f->glyphs_initialized_p)
11569 return;
11570
11571 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11572 if (popup_activated ())
11573 return;
11574 #endif
11575
11576 /* I don't think this happens but let's be paranoid. */
11577 if (redisplaying_p)
11578 return;
11579
11580 /* Record a function that resets redisplaying_p to its old value
11581 when we leave this function. */
11582 count = SPECPDL_INDEX ();
11583 record_unwind_protect (unwind_redisplay,
11584 Fcons (make_number (redisplaying_p), selected_frame));
11585 ++redisplaying_p;
11586 specbind (Qinhibit_free_realized_faces, Qnil);
11587
11588 {
11589 Lisp_Object tail, frame;
11590
11591 FOR_EACH_FRAME (tail, frame)
11592 {
11593 struct frame *f = XFRAME (frame);
11594 f->already_hscrolled_p = 0;
11595 }
11596 }
11597
11598 retry:
11599 if (!EQ (old_frame, selected_frame)
11600 && FRAME_LIVE_P (XFRAME (old_frame)))
11601 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11602 selected_frame and selected_window to be temporarily out-of-sync so
11603 when we come back here via `goto retry', we need to resync because we
11604 may need to run Elisp code (via prepare_menu_bars). */
11605 select_frame_for_redisplay (old_frame);
11606
11607 pause = 0;
11608 reconsider_clip_changes (w, current_buffer);
11609 last_escape_glyph_frame = NULL;
11610 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11611
11612 /* If new fonts have been loaded that make a glyph matrix adjustment
11613 necessary, do it. */
11614 if (fonts_changed_p)
11615 {
11616 adjust_glyphs (NULL);
11617 ++windows_or_buffers_changed;
11618 fonts_changed_p = 0;
11619 }
11620
11621 /* If face_change_count is non-zero, init_iterator will free all
11622 realized faces, which includes the faces referenced from current
11623 matrices. So, we can't reuse current matrices in this case. */
11624 if (face_change_count)
11625 ++windows_or_buffers_changed;
11626
11627 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11628 && FRAME_TTY (sf)->previous_frame != sf)
11629 {
11630 /* Since frames on a single ASCII terminal share the same
11631 display area, displaying a different frame means redisplay
11632 the whole thing. */
11633 windows_or_buffers_changed++;
11634 SET_FRAME_GARBAGED (sf);
11635 #ifndef DOS_NT
11636 set_tty_color_mode (FRAME_TTY (sf), sf);
11637 #endif
11638 FRAME_TTY (sf)->previous_frame = sf;
11639 }
11640
11641 /* Set the visible flags for all frames. Do this before checking
11642 for resized or garbaged frames; they want to know if their frames
11643 are visible. See the comment in frame.h for
11644 FRAME_SAMPLE_VISIBILITY. */
11645 {
11646 Lisp_Object tail, frame;
11647
11648 number_of_visible_frames = 0;
11649
11650 FOR_EACH_FRAME (tail, frame)
11651 {
11652 struct frame *f = XFRAME (frame);
11653
11654 FRAME_SAMPLE_VISIBILITY (f);
11655 if (FRAME_VISIBLE_P (f))
11656 ++number_of_visible_frames;
11657 clear_desired_matrices (f);
11658 }
11659 }
11660
11661 /* Notice any pending interrupt request to change frame size. */
11662 do_pending_window_change (1);
11663
11664 /* Clear frames marked as garbaged. */
11665 if (frame_garbaged)
11666 clear_garbaged_frames ();
11667
11668 /* Build menubar and tool-bar items. */
11669 if (NILP (Vmemory_full))
11670 prepare_menu_bars ();
11671
11672 if (windows_or_buffers_changed)
11673 update_mode_lines++;
11674
11675 /* Detect case that we need to write or remove a star in the mode line. */
11676 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11677 {
11678 w->update_mode_line = Qt;
11679 if (buffer_shared > 1)
11680 update_mode_lines++;
11681 }
11682
11683 /* Avoid invocation of point motion hooks by `current_column' below. */
11684 count1 = SPECPDL_INDEX ();
11685 specbind (Qinhibit_point_motion_hooks, Qt);
11686
11687 /* If %c is in the mode line, update it if needed. */
11688 if (!NILP (w->column_number_displayed)
11689 /* This alternative quickly identifies a common case
11690 where no change is needed. */
11691 && !(PT == XFASTINT (w->last_point)
11692 && XFASTINT (w->last_modified) >= MODIFF
11693 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11694 && (XFASTINT (w->column_number_displayed)
11695 != (int) current_column ())) /* iftc */
11696 w->update_mode_line = Qt;
11697
11698 unbind_to (count1, Qnil);
11699
11700 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11701
11702 /* The variable buffer_shared is set in redisplay_window and
11703 indicates that we redisplay a buffer in different windows. See
11704 there. */
11705 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11706 || cursor_type_changed);
11707
11708 /* If specs for an arrow have changed, do thorough redisplay
11709 to ensure we remove any arrow that should no longer exist. */
11710 if (overlay_arrows_changed_p ())
11711 consider_all_windows_p = windows_or_buffers_changed = 1;
11712
11713 /* Normally the message* functions will have already displayed and
11714 updated the echo area, but the frame may have been trashed, or
11715 the update may have been preempted, so display the echo area
11716 again here. Checking message_cleared_p captures the case that
11717 the echo area should be cleared. */
11718 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11719 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11720 || (message_cleared_p
11721 && minibuf_level == 0
11722 /* If the mini-window is currently selected, this means the
11723 echo-area doesn't show through. */
11724 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11725 {
11726 int window_height_changed_p = echo_area_display (0);
11727 must_finish = 1;
11728
11729 /* If we don't display the current message, don't clear the
11730 message_cleared_p flag, because, if we did, we wouldn't clear
11731 the echo area in the next redisplay which doesn't preserve
11732 the echo area. */
11733 if (!display_last_displayed_message_p)
11734 message_cleared_p = 0;
11735
11736 if (fonts_changed_p)
11737 goto retry;
11738 else if (window_height_changed_p)
11739 {
11740 consider_all_windows_p = 1;
11741 ++update_mode_lines;
11742 ++windows_or_buffers_changed;
11743
11744 /* If window configuration was changed, frames may have been
11745 marked garbaged. Clear them or we will experience
11746 surprises wrt scrolling. */
11747 if (frame_garbaged)
11748 clear_garbaged_frames ();
11749 }
11750 }
11751 else if (EQ (selected_window, minibuf_window)
11752 && (current_buffer->clip_changed
11753 || XFASTINT (w->last_modified) < MODIFF
11754 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11755 && resize_mini_window (w, 0))
11756 {
11757 /* Resized active mini-window to fit the size of what it is
11758 showing if its contents might have changed. */
11759 must_finish = 1;
11760 /* FIXME: this causes all frames to be updated, which seems unnecessary
11761 since only the current frame needs to be considered. This function needs
11762 to be rewritten with two variables, consider_all_windows and
11763 consider_all_frames. */
11764 consider_all_windows_p = 1;
11765 ++windows_or_buffers_changed;
11766 ++update_mode_lines;
11767
11768 /* If window configuration was changed, frames may have been
11769 marked garbaged. Clear them or we will experience
11770 surprises wrt scrolling. */
11771 if (frame_garbaged)
11772 clear_garbaged_frames ();
11773 }
11774
11775
11776 /* If showing the region, and mark has changed, we must redisplay
11777 the whole window. The assignment to this_line_start_pos prevents
11778 the optimization directly below this if-statement. */
11779 if (((!NILP (Vtransient_mark_mode)
11780 && !NILP (XBUFFER (w->buffer)->mark_active))
11781 != !NILP (w->region_showing))
11782 || (!NILP (w->region_showing)
11783 && !EQ (w->region_showing,
11784 Fmarker_position (XBUFFER (w->buffer)->mark))))
11785 CHARPOS (this_line_start_pos) = 0;
11786
11787 /* Optimize the case that only the line containing the cursor in the
11788 selected window has changed. Variables starting with this_ are
11789 set in display_line and record information about the line
11790 containing the cursor. */
11791 tlbufpos = this_line_start_pos;
11792 tlendpos = this_line_end_pos;
11793 if (!consider_all_windows_p
11794 && CHARPOS (tlbufpos) > 0
11795 && NILP (w->update_mode_line)
11796 && !current_buffer->clip_changed
11797 && !current_buffer->prevent_redisplay_optimizations_p
11798 && FRAME_VISIBLE_P (XFRAME (w->frame))
11799 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11800 /* Make sure recorded data applies to current buffer, etc. */
11801 && this_line_buffer == current_buffer
11802 && current_buffer == XBUFFER (w->buffer)
11803 && NILP (w->force_start)
11804 && NILP (w->optional_new_start)
11805 /* Point must be on the line that we have info recorded about. */
11806 && PT >= CHARPOS (tlbufpos)
11807 && PT <= Z - CHARPOS (tlendpos)
11808 /* All text outside that line, including its final newline,
11809 must be unchanged. */
11810 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11811 CHARPOS (tlendpos)))
11812 {
11813 if (CHARPOS (tlbufpos) > BEGV
11814 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11815 && (CHARPOS (tlbufpos) == ZV
11816 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11817 /* Former continuation line has disappeared by becoming empty. */
11818 goto cancel;
11819 else if (XFASTINT (w->last_modified) < MODIFF
11820 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11821 || MINI_WINDOW_P (w))
11822 {
11823 /* We have to handle the case of continuation around a
11824 wide-column character (see the comment in indent.c around
11825 line 1340).
11826
11827 For instance, in the following case:
11828
11829 -------- Insert --------
11830 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11831 J_I_ ==> J_I_ `^^' are cursors.
11832 ^^ ^^
11833 -------- --------
11834
11835 As we have to redraw the line above, we cannot use this
11836 optimization. */
11837
11838 struct it it;
11839 int line_height_before = this_line_pixel_height;
11840
11841 /* Note that start_display will handle the case that the
11842 line starting at tlbufpos is a continuation line. */
11843 start_display (&it, w, tlbufpos);
11844
11845 /* Implementation note: It this still necessary? */
11846 if (it.current_x != this_line_start_x)
11847 goto cancel;
11848
11849 TRACE ((stderr, "trying display optimization 1\n"));
11850 w->cursor.vpos = -1;
11851 overlay_arrow_seen = 0;
11852 it.vpos = this_line_vpos;
11853 it.current_y = this_line_y;
11854 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11855 display_line (&it);
11856
11857 /* If line contains point, is not continued,
11858 and ends at same distance from eob as before, we win. */
11859 if (w->cursor.vpos >= 0
11860 /* Line is not continued, otherwise this_line_start_pos
11861 would have been set to 0 in display_line. */
11862 && CHARPOS (this_line_start_pos)
11863 /* Line ends as before. */
11864 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11865 /* Line has same height as before. Otherwise other lines
11866 would have to be shifted up or down. */
11867 && this_line_pixel_height == line_height_before)
11868 {
11869 /* If this is not the window's last line, we must adjust
11870 the charstarts of the lines below. */
11871 if (it.current_y < it.last_visible_y)
11872 {
11873 struct glyph_row *row
11874 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11875 int delta, delta_bytes;
11876
11877 /* We used to distinguish between two cases here,
11878 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11879 when the line ends in a newline or the end of the
11880 buffer's accessible portion. But both cases did
11881 the same, so they were collapsed. */
11882 delta = (Z
11883 - CHARPOS (tlendpos)
11884 - MATRIX_ROW_START_CHARPOS (row));
11885 delta_bytes = (Z_BYTE
11886 - BYTEPOS (tlendpos)
11887 - MATRIX_ROW_START_BYTEPOS (row));
11888
11889 increment_matrix_positions (w->current_matrix,
11890 this_line_vpos + 1,
11891 w->current_matrix->nrows,
11892 delta, delta_bytes);
11893 }
11894
11895 /* If this row displays text now but previously didn't,
11896 or vice versa, w->window_end_vpos may have to be
11897 adjusted. */
11898 if ((it.glyph_row - 1)->displays_text_p)
11899 {
11900 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11901 XSETINT (w->window_end_vpos, this_line_vpos);
11902 }
11903 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11904 && this_line_vpos > 0)
11905 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11906 w->window_end_valid = Qnil;
11907
11908 /* Update hint: No need to try to scroll in update_window. */
11909 w->desired_matrix->no_scrolling_p = 1;
11910
11911 #if GLYPH_DEBUG
11912 *w->desired_matrix->method = 0;
11913 debug_method_add (w, "optimization 1");
11914 #endif
11915 #ifdef HAVE_WINDOW_SYSTEM
11916 update_window_fringes (w, 0);
11917 #endif
11918 goto update;
11919 }
11920 else
11921 goto cancel;
11922 }
11923 else if (/* Cursor position hasn't changed. */
11924 PT == XFASTINT (w->last_point)
11925 /* Make sure the cursor was last displayed
11926 in this window. Otherwise we have to reposition it. */
11927 && 0 <= w->cursor.vpos
11928 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11929 {
11930 if (!must_finish)
11931 {
11932 do_pending_window_change (1);
11933
11934 /* We used to always goto end_of_redisplay here, but this
11935 isn't enough if we have a blinking cursor. */
11936 if (w->cursor_off_p == w->last_cursor_off_p)
11937 goto end_of_redisplay;
11938 }
11939 goto update;
11940 }
11941 /* If highlighting the region, or if the cursor is in the echo area,
11942 then we can't just move the cursor. */
11943 else if (! (!NILP (Vtransient_mark_mode)
11944 && !NILP (current_buffer->mark_active))
11945 && (EQ (selected_window, current_buffer->last_selected_window)
11946 || highlight_nonselected_windows)
11947 && NILP (w->region_showing)
11948 && NILP (Vshow_trailing_whitespace)
11949 && !cursor_in_echo_area)
11950 {
11951 struct it it;
11952 struct glyph_row *row;
11953
11954 /* Skip from tlbufpos to PT and see where it is. Note that
11955 PT may be in invisible text. If so, we will end at the
11956 next visible position. */
11957 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11958 NULL, DEFAULT_FACE_ID);
11959 it.current_x = this_line_start_x;
11960 it.current_y = this_line_y;
11961 it.vpos = this_line_vpos;
11962
11963 /* The call to move_it_to stops in front of PT, but
11964 moves over before-strings. */
11965 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11966
11967 if (it.vpos == this_line_vpos
11968 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11969 row->enabled_p))
11970 {
11971 xassert (this_line_vpos == it.vpos);
11972 xassert (this_line_y == it.current_y);
11973 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11974 #if GLYPH_DEBUG
11975 *w->desired_matrix->method = 0;
11976 debug_method_add (w, "optimization 3");
11977 #endif
11978 goto update;
11979 }
11980 else
11981 goto cancel;
11982 }
11983
11984 cancel:
11985 /* Text changed drastically or point moved off of line. */
11986 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11987 }
11988
11989 CHARPOS (this_line_start_pos) = 0;
11990 consider_all_windows_p |= buffer_shared > 1;
11991 ++clear_face_cache_count;
11992 #ifdef HAVE_WINDOW_SYSTEM
11993 ++clear_image_cache_count;
11994 #endif
11995
11996 /* Build desired matrices, and update the display. If
11997 consider_all_windows_p is non-zero, do it for all windows on all
11998 frames. Otherwise do it for selected_window, only. */
11999
12000 if (consider_all_windows_p)
12001 {
12002 Lisp_Object tail, frame;
12003
12004 FOR_EACH_FRAME (tail, frame)
12005 XFRAME (frame)->updated_p = 0;
12006
12007 /* Recompute # windows showing selected buffer. This will be
12008 incremented each time such a window is displayed. */
12009 buffer_shared = 0;
12010
12011 FOR_EACH_FRAME (tail, frame)
12012 {
12013 struct frame *f = XFRAME (frame);
12014
12015 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12016 {
12017 if (! EQ (frame, selected_frame))
12018 /* Select the frame, for the sake of frame-local
12019 variables. */
12020 select_frame_for_redisplay (frame);
12021
12022 /* Mark all the scroll bars to be removed; we'll redeem
12023 the ones we want when we redisplay their windows. */
12024 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12025 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12026
12027 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12028 redisplay_windows (FRAME_ROOT_WINDOW (f));
12029
12030 /* The X error handler may have deleted that frame. */
12031 if (!FRAME_LIVE_P (f))
12032 continue;
12033
12034 /* Any scroll bars which redisplay_windows should have
12035 nuked should now go away. */
12036 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12037 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12038
12039 /* If fonts changed, display again. */
12040 /* ??? rms: I suspect it is a mistake to jump all the way
12041 back to retry here. It should just retry this frame. */
12042 if (fonts_changed_p)
12043 goto retry;
12044
12045 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12046 {
12047 /* See if we have to hscroll. */
12048 if (!f->already_hscrolled_p)
12049 {
12050 f->already_hscrolled_p = 1;
12051 if (hscroll_windows (f->root_window))
12052 goto retry;
12053 }
12054
12055 /* Prevent various kinds of signals during display
12056 update. stdio is not robust about handling
12057 signals, which can cause an apparent I/O
12058 error. */
12059 if (interrupt_input)
12060 unrequest_sigio ();
12061 STOP_POLLING;
12062
12063 /* Update the display. */
12064 set_window_update_flags (XWINDOW (f->root_window), 1);
12065 pause |= update_frame (f, 0, 0);
12066 f->updated_p = 1;
12067 }
12068 }
12069 }
12070
12071 if (!EQ (old_frame, selected_frame)
12072 && FRAME_LIVE_P (XFRAME (old_frame)))
12073 /* We played a bit fast-and-loose above and allowed selected_frame
12074 and selected_window to be temporarily out-of-sync but let's make
12075 sure this stays contained. */
12076 select_frame_for_redisplay (old_frame);
12077 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12078
12079 if (!pause)
12080 {
12081 /* Do the mark_window_display_accurate after all windows have
12082 been redisplayed because this call resets flags in buffers
12083 which are needed for proper redisplay. */
12084 FOR_EACH_FRAME (tail, frame)
12085 {
12086 struct frame *f = XFRAME (frame);
12087 if (f->updated_p)
12088 {
12089 mark_window_display_accurate (f->root_window, 1);
12090 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12091 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12092 }
12093 }
12094 }
12095 }
12096 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12097 {
12098 Lisp_Object mini_window;
12099 struct frame *mini_frame;
12100
12101 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12102 /* Use list_of_error, not Qerror, so that
12103 we catch only errors and don't run the debugger. */
12104 internal_condition_case_1 (redisplay_window_1, selected_window,
12105 list_of_error,
12106 redisplay_window_error);
12107
12108 /* Compare desired and current matrices, perform output. */
12109
12110 update:
12111 /* If fonts changed, display again. */
12112 if (fonts_changed_p)
12113 goto retry;
12114
12115 /* Prevent various kinds of signals during display update.
12116 stdio is not robust about handling signals,
12117 which can cause an apparent I/O error. */
12118 if (interrupt_input)
12119 unrequest_sigio ();
12120 STOP_POLLING;
12121
12122 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12123 {
12124 if (hscroll_windows (selected_window))
12125 goto retry;
12126
12127 XWINDOW (selected_window)->must_be_updated_p = 1;
12128 pause = update_frame (sf, 0, 0);
12129 }
12130
12131 /* We may have called echo_area_display at the top of this
12132 function. If the echo area is on another frame, that may
12133 have put text on a frame other than the selected one, so the
12134 above call to update_frame would not have caught it. Catch
12135 it here. */
12136 mini_window = FRAME_MINIBUF_WINDOW (sf);
12137 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12138
12139 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12140 {
12141 XWINDOW (mini_window)->must_be_updated_p = 1;
12142 pause |= update_frame (mini_frame, 0, 0);
12143 if (!pause && hscroll_windows (mini_window))
12144 goto retry;
12145 }
12146 }
12147
12148 /* If display was paused because of pending input, make sure we do a
12149 thorough update the next time. */
12150 if (pause)
12151 {
12152 /* Prevent the optimization at the beginning of
12153 redisplay_internal that tries a single-line update of the
12154 line containing the cursor in the selected window. */
12155 CHARPOS (this_line_start_pos) = 0;
12156
12157 /* Let the overlay arrow be updated the next time. */
12158 update_overlay_arrows (0);
12159
12160 /* If we pause after scrolling, some rows in the current
12161 matrices of some windows are not valid. */
12162 if (!WINDOW_FULL_WIDTH_P (w)
12163 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12164 update_mode_lines = 1;
12165 }
12166 else
12167 {
12168 if (!consider_all_windows_p)
12169 {
12170 /* This has already been done above if
12171 consider_all_windows_p is set. */
12172 mark_window_display_accurate_1 (w, 1);
12173
12174 /* Say overlay arrows are up to date. */
12175 update_overlay_arrows (1);
12176
12177 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12178 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12179 }
12180
12181 update_mode_lines = 0;
12182 windows_or_buffers_changed = 0;
12183 cursor_type_changed = 0;
12184 }
12185
12186 /* Start SIGIO interrupts coming again. Having them off during the
12187 code above makes it less likely one will discard output, but not
12188 impossible, since there might be stuff in the system buffer here.
12189 But it is much hairier to try to do anything about that. */
12190 if (interrupt_input)
12191 request_sigio ();
12192 RESUME_POLLING;
12193
12194 /* If a frame has become visible which was not before, redisplay
12195 again, so that we display it. Expose events for such a frame
12196 (which it gets when becoming visible) don't call the parts of
12197 redisplay constructing glyphs, so simply exposing a frame won't
12198 display anything in this case. So, we have to display these
12199 frames here explicitly. */
12200 if (!pause)
12201 {
12202 Lisp_Object tail, frame;
12203 int new_count = 0;
12204
12205 FOR_EACH_FRAME (tail, frame)
12206 {
12207 int this_is_visible = 0;
12208
12209 if (XFRAME (frame)->visible)
12210 this_is_visible = 1;
12211 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12212 if (XFRAME (frame)->visible)
12213 this_is_visible = 1;
12214
12215 if (this_is_visible)
12216 new_count++;
12217 }
12218
12219 if (new_count != number_of_visible_frames)
12220 windows_or_buffers_changed++;
12221 }
12222
12223 /* Change frame size now if a change is pending. */
12224 do_pending_window_change (1);
12225
12226 /* If we just did a pending size change, or have additional
12227 visible frames, redisplay again. */
12228 if (windows_or_buffers_changed && !pause)
12229 goto retry;
12230
12231 /* Clear the face and image caches.
12232
12233 We used to do this only if consider_all_windows_p. But the cache
12234 needs to be cleared if a timer creates images in the current
12235 buffer (e.g. the test case in Bug#6230). */
12236
12237 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12238 {
12239 clear_face_cache (0);
12240 clear_face_cache_count = 0;
12241 }
12242
12243 #ifdef HAVE_WINDOW_SYSTEM
12244 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12245 {
12246 clear_image_caches (Qnil);
12247 clear_image_cache_count = 0;
12248 }
12249 #endif /* HAVE_WINDOW_SYSTEM */
12250
12251 end_of_redisplay:
12252 unbind_to (count, Qnil);
12253 RESUME_POLLING;
12254 }
12255
12256
12257 /* Redisplay, but leave alone any recent echo area message unless
12258 another message has been requested in its place.
12259
12260 This is useful in situations where you need to redisplay but no
12261 user action has occurred, making it inappropriate for the message
12262 area to be cleared. See tracking_off and
12263 wait_reading_process_output for examples of these situations.
12264
12265 FROM_WHERE is an integer saying from where this function was
12266 called. This is useful for debugging. */
12267
12268 void
12269 redisplay_preserve_echo_area (int from_where)
12270 {
12271 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12272
12273 if (!NILP (echo_area_buffer[1]))
12274 {
12275 /* We have a previously displayed message, but no current
12276 message. Redisplay the previous message. */
12277 display_last_displayed_message_p = 1;
12278 redisplay_internal (1);
12279 display_last_displayed_message_p = 0;
12280 }
12281 else
12282 redisplay_internal (1);
12283
12284 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12285 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12286 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12287 }
12288
12289
12290 /* Function registered with record_unwind_protect in
12291 redisplay_internal. Reset redisplaying_p to the value it had
12292 before redisplay_internal was called, and clear
12293 prevent_freeing_realized_faces_p. It also selects the previously
12294 selected frame, unless it has been deleted (by an X connection
12295 failure during redisplay, for example). */
12296
12297 static Lisp_Object
12298 unwind_redisplay (Lisp_Object val)
12299 {
12300 Lisp_Object old_redisplaying_p, old_frame;
12301
12302 old_redisplaying_p = XCAR (val);
12303 redisplaying_p = XFASTINT (old_redisplaying_p);
12304 old_frame = XCDR (val);
12305 if (! EQ (old_frame, selected_frame)
12306 && FRAME_LIVE_P (XFRAME (old_frame)))
12307 select_frame_for_redisplay (old_frame);
12308 return Qnil;
12309 }
12310
12311
12312 /* Mark the display of window W as accurate or inaccurate. If
12313 ACCURATE_P is non-zero mark display of W as accurate. If
12314 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12315 redisplay_internal is called. */
12316
12317 static void
12318 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12319 {
12320 if (BUFFERP (w->buffer))
12321 {
12322 struct buffer *b = XBUFFER (w->buffer);
12323
12324 w->last_modified
12325 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12326 w->last_overlay_modified
12327 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12328 w->last_had_star
12329 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12330
12331 if (accurate_p)
12332 {
12333 b->clip_changed = 0;
12334 b->prevent_redisplay_optimizations_p = 0;
12335
12336 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12337 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12338 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12339 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12340
12341 w->current_matrix->buffer = b;
12342 w->current_matrix->begv = BUF_BEGV (b);
12343 w->current_matrix->zv = BUF_ZV (b);
12344
12345 w->last_cursor = w->cursor;
12346 w->last_cursor_off_p = w->cursor_off_p;
12347
12348 if (w == XWINDOW (selected_window))
12349 w->last_point = make_number (BUF_PT (b));
12350 else
12351 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12352 }
12353 }
12354
12355 if (accurate_p)
12356 {
12357 w->window_end_valid = w->buffer;
12358 w->update_mode_line = Qnil;
12359 }
12360 }
12361
12362
12363 /* Mark the display of windows in the window tree rooted at WINDOW as
12364 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12365 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12366 be redisplayed the next time redisplay_internal is called. */
12367
12368 void
12369 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12370 {
12371 struct window *w;
12372
12373 for (; !NILP (window); window = w->next)
12374 {
12375 w = XWINDOW (window);
12376 mark_window_display_accurate_1 (w, accurate_p);
12377
12378 if (!NILP (w->vchild))
12379 mark_window_display_accurate (w->vchild, accurate_p);
12380 if (!NILP (w->hchild))
12381 mark_window_display_accurate (w->hchild, accurate_p);
12382 }
12383
12384 if (accurate_p)
12385 {
12386 update_overlay_arrows (1);
12387 }
12388 else
12389 {
12390 /* Force a thorough redisplay the next time by setting
12391 last_arrow_position and last_arrow_string to t, which is
12392 unequal to any useful value of Voverlay_arrow_... */
12393 update_overlay_arrows (-1);
12394 }
12395 }
12396
12397
12398 /* Return value in display table DP (Lisp_Char_Table *) for character
12399 C. Since a display table doesn't have any parent, we don't have to
12400 follow parent. Do not call this function directly but use the
12401 macro DISP_CHAR_VECTOR. */
12402
12403 Lisp_Object
12404 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12405 {
12406 Lisp_Object val;
12407
12408 if (ASCII_CHAR_P (c))
12409 {
12410 val = dp->ascii;
12411 if (SUB_CHAR_TABLE_P (val))
12412 val = XSUB_CHAR_TABLE (val)->contents[c];
12413 }
12414 else
12415 {
12416 Lisp_Object table;
12417
12418 XSETCHAR_TABLE (table, dp);
12419 val = char_table_ref (table, c);
12420 }
12421 if (NILP (val))
12422 val = dp->defalt;
12423 return val;
12424 }
12425
12426
12427 \f
12428 /***********************************************************************
12429 Window Redisplay
12430 ***********************************************************************/
12431
12432 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12433
12434 static void
12435 redisplay_windows (Lisp_Object window)
12436 {
12437 while (!NILP (window))
12438 {
12439 struct window *w = XWINDOW (window);
12440
12441 if (!NILP (w->hchild))
12442 redisplay_windows (w->hchild);
12443 else if (!NILP (w->vchild))
12444 redisplay_windows (w->vchild);
12445 else if (!NILP (w->buffer))
12446 {
12447 displayed_buffer = XBUFFER (w->buffer);
12448 /* Use list_of_error, not Qerror, so that
12449 we catch only errors and don't run the debugger. */
12450 internal_condition_case_1 (redisplay_window_0, window,
12451 list_of_error,
12452 redisplay_window_error);
12453 }
12454
12455 window = w->next;
12456 }
12457 }
12458
12459 static Lisp_Object
12460 redisplay_window_error (Lisp_Object ignore)
12461 {
12462 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12463 return Qnil;
12464 }
12465
12466 static Lisp_Object
12467 redisplay_window_0 (Lisp_Object window)
12468 {
12469 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12470 redisplay_window (window, 0);
12471 return Qnil;
12472 }
12473
12474 static Lisp_Object
12475 redisplay_window_1 (Lisp_Object window)
12476 {
12477 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12478 redisplay_window (window, 1);
12479 return Qnil;
12480 }
12481 \f
12482
12483 /* Increment GLYPH until it reaches END or CONDITION fails while
12484 adding (GLYPH)->pixel_width to X. */
12485
12486 #define SKIP_GLYPHS(glyph, end, x, condition) \
12487 do \
12488 { \
12489 (x) += (glyph)->pixel_width; \
12490 ++(glyph); \
12491 } \
12492 while ((glyph) < (end) && (condition))
12493
12494
12495 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12496 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12497 which positions recorded in ROW differ from current buffer
12498 positions.
12499
12500 Return 0 if cursor is not on this row, 1 otherwise. */
12501
12502 int
12503 set_cursor_from_row (struct window *w, struct glyph_row *row,
12504 struct glyph_matrix *matrix, int delta, int delta_bytes,
12505 int dy, int dvpos)
12506 {
12507 struct glyph *glyph = row->glyphs[TEXT_AREA];
12508 struct glyph *end = glyph + row->used[TEXT_AREA];
12509 struct glyph *cursor = NULL;
12510 /* The last known character position in row. */
12511 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12512 int x = row->x;
12513 EMACS_INT pt_old = PT - delta;
12514 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12515 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12516 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12517 /* A glyph beyond the edge of TEXT_AREA which we should never
12518 touch. */
12519 struct glyph *glyphs_end = end;
12520 /* Non-zero means we've found a match for cursor position, but that
12521 glyph has the avoid_cursor_p flag set. */
12522 int match_with_avoid_cursor = 0;
12523 /* Non-zero means we've seen at least one glyph that came from a
12524 display string. */
12525 int string_seen = 0;
12526 /* Largest buffer position seen so far during scan of glyph row. */
12527 EMACS_INT bpos_max = last_pos;
12528 /* Last buffer position covered by an overlay string with an integer
12529 `cursor' property. */
12530 EMACS_INT bpos_covered = 0;
12531
12532 /* Skip over glyphs not having an object at the start and the end of
12533 the row. These are special glyphs like truncation marks on
12534 terminal frames. */
12535 if (row->displays_text_p)
12536 {
12537 if (!row->reversed_p)
12538 {
12539 while (glyph < end
12540 && INTEGERP (glyph->object)
12541 && glyph->charpos < 0)
12542 {
12543 x += glyph->pixel_width;
12544 ++glyph;
12545 }
12546 while (end > glyph
12547 && INTEGERP ((end - 1)->object)
12548 /* CHARPOS is zero for blanks and stretch glyphs
12549 inserted by extend_face_to_end_of_line. */
12550 && (end - 1)->charpos <= 0)
12551 --end;
12552 glyph_before = glyph - 1;
12553 glyph_after = end;
12554 }
12555 else
12556 {
12557 struct glyph *g;
12558
12559 /* If the glyph row is reversed, we need to process it from back
12560 to front, so swap the edge pointers. */
12561 glyphs_end = end = glyph - 1;
12562 glyph += row->used[TEXT_AREA] - 1;
12563
12564 while (glyph > end + 1
12565 && INTEGERP (glyph->object)
12566 && glyph->charpos < 0)
12567 {
12568 --glyph;
12569 x -= glyph->pixel_width;
12570 }
12571 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12572 --glyph;
12573 /* By default, in reversed rows we put the cursor on the
12574 rightmost (first in the reading order) glyph. */
12575 for (g = end + 1; g < glyph; g++)
12576 x += g->pixel_width;
12577 while (end < glyph
12578 && INTEGERP ((end + 1)->object)
12579 && (end + 1)->charpos <= 0)
12580 ++end;
12581 glyph_before = glyph + 1;
12582 glyph_after = end;
12583 }
12584 }
12585 else if (row->reversed_p)
12586 {
12587 /* In R2L rows that don't display text, put the cursor on the
12588 rightmost glyph. Case in point: an empty last line that is
12589 part of an R2L paragraph. */
12590 cursor = end - 1;
12591 /* Avoid placing the cursor on the last glyph of the row, where
12592 on terminal frames we hold the vertical border between
12593 adjacent windows. */
12594 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12595 && !WINDOW_RIGHTMOST_P (w)
12596 && cursor == row->glyphs[LAST_AREA] - 1)
12597 cursor--;
12598 x = -1; /* will be computed below, at label compute_x */
12599 }
12600
12601 /* Step 1: Try to find the glyph whose character position
12602 corresponds to point. If that's not possible, find 2 glyphs
12603 whose character positions are the closest to point, one before
12604 point, the other after it. */
12605 if (!row->reversed_p)
12606 while (/* not marched to end of glyph row */
12607 glyph < end
12608 /* glyph was not inserted by redisplay for internal purposes */
12609 && !INTEGERP (glyph->object))
12610 {
12611 if (BUFFERP (glyph->object))
12612 {
12613 EMACS_INT dpos = glyph->charpos - pt_old;
12614
12615 if (glyph->charpos > bpos_max)
12616 bpos_max = glyph->charpos;
12617 if (!glyph->avoid_cursor_p)
12618 {
12619 /* If we hit point, we've found the glyph on which to
12620 display the cursor. */
12621 if (dpos == 0)
12622 {
12623 match_with_avoid_cursor = 0;
12624 break;
12625 }
12626 /* See if we've found a better approximation to
12627 POS_BEFORE or to POS_AFTER. Note that we want the
12628 first (leftmost) glyph of all those that are the
12629 closest from below, and the last (rightmost) of all
12630 those from above. */
12631 if (0 > dpos && dpos > pos_before - pt_old)
12632 {
12633 pos_before = glyph->charpos;
12634 glyph_before = glyph;
12635 }
12636 else if (0 < dpos && dpos <= pos_after - pt_old)
12637 {
12638 pos_after = glyph->charpos;
12639 glyph_after = glyph;
12640 }
12641 }
12642 else if (dpos == 0)
12643 match_with_avoid_cursor = 1;
12644 }
12645 else if (STRINGP (glyph->object))
12646 {
12647 Lisp_Object chprop;
12648 int glyph_pos = glyph->charpos;
12649
12650 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12651 glyph->object);
12652 if (INTEGERP (chprop))
12653 {
12654 bpos_covered = bpos_max + XINT (chprop);
12655 /* If the `cursor' property covers buffer positions up
12656 to and including point, we should display cursor on
12657 this glyph. Note that overlays and text properties
12658 with string values stop bidi reordering, so every
12659 buffer position to the left of the string is always
12660 smaller than any position to the right of the
12661 string. Therefore, if a `cursor' property on one
12662 of the string's characters has an integer value, we
12663 will break out of the loop below _before_ we get to
12664 the position match above. IOW, integer values of
12665 the `cursor' property override the "exact match for
12666 point" strategy of positioning the cursor. */
12667 /* Implementation note: bpos_max == pt_old when, e.g.,
12668 we are in an empty line, where bpos_max is set to
12669 MATRIX_ROW_START_CHARPOS, see above. */
12670 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12671 {
12672 cursor = glyph;
12673 break;
12674 }
12675 }
12676
12677 string_seen = 1;
12678 }
12679 x += glyph->pixel_width;
12680 ++glyph;
12681 }
12682 else if (glyph > end) /* row is reversed */
12683 while (!INTEGERP (glyph->object))
12684 {
12685 if (BUFFERP (glyph->object))
12686 {
12687 EMACS_INT dpos = glyph->charpos - pt_old;
12688
12689 if (glyph->charpos > bpos_max)
12690 bpos_max = glyph->charpos;
12691 if (!glyph->avoid_cursor_p)
12692 {
12693 if (dpos == 0)
12694 {
12695 match_with_avoid_cursor = 0;
12696 break;
12697 }
12698 if (0 > dpos && dpos > pos_before - pt_old)
12699 {
12700 pos_before = glyph->charpos;
12701 glyph_before = glyph;
12702 }
12703 else if (0 < dpos && dpos <= pos_after - pt_old)
12704 {
12705 pos_after = glyph->charpos;
12706 glyph_after = glyph;
12707 }
12708 }
12709 else if (dpos == 0)
12710 match_with_avoid_cursor = 1;
12711 }
12712 else if (STRINGP (glyph->object))
12713 {
12714 Lisp_Object chprop;
12715 int glyph_pos = glyph->charpos;
12716
12717 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12718 glyph->object);
12719 if (INTEGERP (chprop))
12720 {
12721 bpos_covered = bpos_max + XINT (chprop);
12722 /* If the `cursor' property covers buffer positions up
12723 to and including point, we should display cursor on
12724 this glyph. */
12725 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12726 {
12727 cursor = glyph;
12728 break;
12729 }
12730 }
12731 string_seen = 1;
12732 }
12733 --glyph;
12734 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12735 {
12736 x--; /* can't use any pixel_width */
12737 break;
12738 }
12739 x -= glyph->pixel_width;
12740 }
12741
12742 /* Step 2: If we didn't find an exact match for point, we need to
12743 look for a proper place to put the cursor among glyphs between
12744 GLYPH_BEFORE and GLYPH_AFTER. */
12745 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12746 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12747 && bpos_covered < pt_old)
12748 {
12749 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12750 {
12751 EMACS_INT ellipsis_pos;
12752
12753 /* Scan back over the ellipsis glyphs. */
12754 if (!row->reversed_p)
12755 {
12756 ellipsis_pos = (glyph - 1)->charpos;
12757 while (glyph > row->glyphs[TEXT_AREA]
12758 && (glyph - 1)->charpos == ellipsis_pos)
12759 glyph--, x -= glyph->pixel_width;
12760 /* That loop always goes one position too far, including
12761 the glyph before the ellipsis. So scan forward over
12762 that one. */
12763 x += glyph->pixel_width;
12764 glyph++;
12765 }
12766 else /* row is reversed */
12767 {
12768 ellipsis_pos = (glyph + 1)->charpos;
12769 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12770 && (glyph + 1)->charpos == ellipsis_pos)
12771 glyph++, x += glyph->pixel_width;
12772 x -= glyph->pixel_width;
12773 glyph--;
12774 }
12775 }
12776 else if (match_with_avoid_cursor
12777 /* zero-width characters produce no glyphs */
12778 || ((row->reversed_p
12779 ? glyph_after > glyphs_end
12780 : glyph_after < glyphs_end)
12781 && eabs (glyph_after - glyph_before) == 1))
12782 {
12783 cursor = glyph_after;
12784 x = -1;
12785 }
12786 else if (string_seen)
12787 {
12788 int incr = row->reversed_p ? -1 : +1;
12789
12790 /* Need to find the glyph that came out of a string which is
12791 present at point. That glyph is somewhere between
12792 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12793 positioned between POS_BEFORE and POS_AFTER in the
12794 buffer. */
12795 struct glyph *stop = glyph_after;
12796 EMACS_INT pos = pos_before;
12797
12798 x = -1;
12799 for (glyph = glyph_before + incr;
12800 row->reversed_p ? glyph > stop : glyph < stop; )
12801 {
12802
12803 /* Any glyphs that come from the buffer are here because
12804 of bidi reordering. Skip them, and only pay
12805 attention to glyphs that came from some string. */
12806 if (STRINGP (glyph->object))
12807 {
12808 Lisp_Object str;
12809 EMACS_INT tem;
12810
12811 str = glyph->object;
12812 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12813 if (tem == 0 /* from overlay */
12814 || pos <= tem)
12815 {
12816 /* If the string from which this glyph came is
12817 found in the buffer at point, then we've
12818 found the glyph we've been looking for. If
12819 it comes from an overlay (tem == 0), and it
12820 has the `cursor' property on one of its
12821 glyphs, record that glyph as a candidate for
12822 displaying the cursor. (As in the
12823 unidirectional version, we will display the
12824 cursor on the last candidate we find.) */
12825 if (tem == 0 || tem == pt_old)
12826 {
12827 /* The glyphs from this string could have
12828 been reordered. Find the one with the
12829 smallest string position. Or there could
12830 be a character in the string with the
12831 `cursor' property, which means display
12832 cursor on that character's glyph. */
12833 int strpos = glyph->charpos;
12834
12835 cursor = glyph;
12836 for (glyph += incr;
12837 (row->reversed_p ? glyph > stop : glyph < stop)
12838 && EQ (glyph->object, str);
12839 glyph += incr)
12840 {
12841 Lisp_Object cprop;
12842 int gpos = glyph->charpos;
12843
12844 cprop = Fget_char_property (make_number (gpos),
12845 Qcursor,
12846 glyph->object);
12847 if (!NILP (cprop))
12848 {
12849 cursor = glyph;
12850 break;
12851 }
12852 if (glyph->charpos < strpos)
12853 {
12854 strpos = glyph->charpos;
12855 cursor = glyph;
12856 }
12857 }
12858
12859 if (tem == pt_old)
12860 goto compute_x;
12861 }
12862 if (tem)
12863 pos = tem + 1; /* don't find previous instances */
12864 }
12865 /* This string is not what we want; skip all of the
12866 glyphs that came from it. */
12867 do
12868 glyph += incr;
12869 while ((row->reversed_p ? glyph > stop : glyph < stop)
12870 && EQ (glyph->object, str));
12871 }
12872 else
12873 glyph += incr;
12874 }
12875
12876 /* If we reached the end of the line, and END was from a string,
12877 the cursor is not on this line. */
12878 if (cursor == NULL
12879 && (row->reversed_p ? glyph <= end : glyph >= end)
12880 && STRINGP (end->object)
12881 && row->continued_p)
12882 return 0;
12883 }
12884 }
12885
12886 compute_x:
12887 if (cursor != NULL)
12888 glyph = cursor;
12889 if (x < 0)
12890 {
12891 struct glyph *g;
12892
12893 /* Need to compute x that corresponds to GLYPH. */
12894 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12895 {
12896 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12897 abort ();
12898 x += g->pixel_width;
12899 }
12900 }
12901
12902 /* ROW could be part of a continued line, which, under bidi
12903 reordering, might have other rows whose start and end charpos
12904 occlude point. Only set w->cursor if we found a better
12905 approximation to the cursor position than we have from previously
12906 examined candidate rows belonging to the same continued line. */
12907 if (/* we already have a candidate row */
12908 w->cursor.vpos >= 0
12909 /* that candidate is not the row we are processing */
12910 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12911 /* the row we are processing is part of a continued line */
12912 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12913 /* Make sure cursor.vpos specifies a row whose start and end
12914 charpos occlude point. This is because some callers of this
12915 function leave cursor.vpos at the row where the cursor was
12916 displayed during the last redisplay cycle. */
12917 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12918 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12919 {
12920 struct glyph *g1 =
12921 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12922
12923 /* Don't consider glyphs that are outside TEXT_AREA. */
12924 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12925 return 0;
12926 /* Keep the candidate whose buffer position is the closest to
12927 point. */
12928 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12929 w->cursor.hpos >= 0
12930 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12931 && BUFFERP (g1->object)
12932 && (g1->charpos == pt_old /* an exact match always wins */
12933 || (BUFFERP (glyph->object)
12934 && eabs (g1->charpos - pt_old)
12935 < eabs (glyph->charpos - pt_old))))
12936 return 0;
12937 /* If this candidate gives an exact match, use that. */
12938 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12939 /* Otherwise, keep the candidate that comes from a row
12940 spanning less buffer positions. This may win when one or
12941 both candidate positions are on glyphs that came from
12942 display strings, for which we cannot compare buffer
12943 positions. */
12944 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12945 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12946 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12947 return 0;
12948 }
12949 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12950 w->cursor.x = x;
12951 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12952 w->cursor.y = row->y + dy;
12953
12954 if (w == XWINDOW (selected_window))
12955 {
12956 if (!row->continued_p
12957 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12958 && row->x == 0)
12959 {
12960 this_line_buffer = XBUFFER (w->buffer);
12961
12962 CHARPOS (this_line_start_pos)
12963 = MATRIX_ROW_START_CHARPOS (row) + delta;
12964 BYTEPOS (this_line_start_pos)
12965 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12966
12967 CHARPOS (this_line_end_pos)
12968 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12969 BYTEPOS (this_line_end_pos)
12970 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12971
12972 this_line_y = w->cursor.y;
12973 this_line_pixel_height = row->height;
12974 this_line_vpos = w->cursor.vpos;
12975 this_line_start_x = row->x;
12976 }
12977 else
12978 CHARPOS (this_line_start_pos) = 0;
12979 }
12980
12981 return 1;
12982 }
12983
12984
12985 /* Run window scroll functions, if any, for WINDOW with new window
12986 start STARTP. Sets the window start of WINDOW to that position.
12987
12988 We assume that the window's buffer is really current. */
12989
12990 static INLINE struct text_pos
12991 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12992 {
12993 struct window *w = XWINDOW (window);
12994 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12995
12996 if (current_buffer != XBUFFER (w->buffer))
12997 abort ();
12998
12999 if (!NILP (Vwindow_scroll_functions))
13000 {
13001 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13002 make_number (CHARPOS (startp)));
13003 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13004 /* In case the hook functions switch buffers. */
13005 if (current_buffer != XBUFFER (w->buffer))
13006 set_buffer_internal_1 (XBUFFER (w->buffer));
13007 }
13008
13009 return startp;
13010 }
13011
13012
13013 /* Make sure the line containing the cursor is fully visible.
13014 A value of 1 means there is nothing to be done.
13015 (Either the line is fully visible, or it cannot be made so,
13016 or we cannot tell.)
13017
13018 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13019 is higher than window.
13020
13021 A value of 0 means the caller should do scrolling
13022 as if point had gone off the screen. */
13023
13024 static int
13025 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13026 {
13027 struct glyph_matrix *matrix;
13028 struct glyph_row *row;
13029 int window_height;
13030
13031 if (!make_cursor_line_fully_visible_p)
13032 return 1;
13033
13034 /* It's not always possible to find the cursor, e.g, when a window
13035 is full of overlay strings. Don't do anything in that case. */
13036 if (w->cursor.vpos < 0)
13037 return 1;
13038
13039 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13040 row = MATRIX_ROW (matrix, w->cursor.vpos);
13041
13042 /* If the cursor row is not partially visible, there's nothing to do. */
13043 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13044 return 1;
13045
13046 /* If the row the cursor is in is taller than the window's height,
13047 it's not clear what to do, so do nothing. */
13048 window_height = window_box_height (w);
13049 if (row->height >= window_height)
13050 {
13051 if (!force_p || MINI_WINDOW_P (w)
13052 || w->vscroll || w->cursor.vpos == 0)
13053 return 1;
13054 }
13055 return 0;
13056 }
13057
13058
13059 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13060 non-zero means only WINDOW is redisplayed in redisplay_internal.
13061 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13062 in redisplay_window to bring a partially visible line into view in
13063 the case that only the cursor has moved.
13064
13065 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13066 last screen line's vertical height extends past the end of the screen.
13067
13068 Value is
13069
13070 1 if scrolling succeeded
13071
13072 0 if scrolling didn't find point.
13073
13074 -1 if new fonts have been loaded so that we must interrupt
13075 redisplay, adjust glyph matrices, and try again. */
13076
13077 enum
13078 {
13079 SCROLLING_SUCCESS,
13080 SCROLLING_FAILED,
13081 SCROLLING_NEED_LARGER_MATRICES
13082 };
13083
13084 static int
13085 try_scrolling (window, just_this_one_p, scroll_conservatively,
13086 scroll_step, temp_scroll_step, last_line_misfit)
13087 Lisp_Object window;
13088 int just_this_one_p;
13089 EMACS_INT scroll_conservatively, scroll_step;
13090 int temp_scroll_step;
13091 int last_line_misfit;
13092 {
13093 struct window *w = XWINDOW (window);
13094 struct frame *f = XFRAME (w->frame);
13095 struct text_pos pos, startp;
13096 struct it it;
13097 int this_scroll_margin, scroll_max, rc, height;
13098 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13099 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13100 Lisp_Object aggressive;
13101 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13102
13103 #if GLYPH_DEBUG
13104 debug_method_add (w, "try_scrolling");
13105 #endif
13106
13107 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13108
13109 /* Compute scroll margin height in pixels. We scroll when point is
13110 within this distance from the top or bottom of the window. */
13111 if (scroll_margin > 0)
13112 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13113 * FRAME_LINE_HEIGHT (f);
13114 else
13115 this_scroll_margin = 0;
13116
13117 /* Force scroll_conservatively to have a reasonable value, to avoid
13118 overflow while computing how much to scroll. Note that the user
13119 can supply scroll-conservatively equal to `most-positive-fixnum',
13120 which can be larger than INT_MAX. */
13121 if (scroll_conservatively > scroll_limit)
13122 {
13123 scroll_conservatively = scroll_limit;
13124 scroll_max = INT_MAX;
13125 }
13126 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13127 /* Compute how much we should try to scroll maximally to bring
13128 point into view. */
13129 scroll_max = (max (scroll_step,
13130 max (scroll_conservatively, temp_scroll_step))
13131 * FRAME_LINE_HEIGHT (f));
13132 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13133 || NUMBERP (current_buffer->scroll_up_aggressively))
13134 /* We're trying to scroll because of aggressive scrolling but no
13135 scroll_step is set. Choose an arbitrary one. */
13136 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13137 else
13138 scroll_max = 0;
13139
13140 too_near_end:
13141
13142 /* Decide whether to scroll down. */
13143 if (PT > CHARPOS (startp))
13144 {
13145 int scroll_margin_y;
13146
13147 /* Compute the pixel ypos of the scroll margin, then move it to
13148 either that ypos or PT, whichever comes first. */
13149 start_display (&it, w, startp);
13150 scroll_margin_y = it.last_visible_y - this_scroll_margin
13151 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13152 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13153 (MOVE_TO_POS | MOVE_TO_Y));
13154
13155 if (PT > CHARPOS (it.current.pos))
13156 {
13157 int y0 = line_bottom_y (&it);
13158 /* Compute how many pixels below window bottom to stop searching
13159 for PT. This avoids costly search for PT that is far away if
13160 the user limited scrolling by a small number of lines, but
13161 always finds PT if scroll_conservatively is set to a large
13162 number, such as most-positive-fixnum. */
13163 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13164 int y_to_move =
13165 slack >= INT_MAX - it.last_visible_y
13166 ? INT_MAX
13167 : it.last_visible_y + slack;
13168
13169 /* Compute the distance from the scroll margin to PT or to
13170 the scroll limit, whichever comes first. This should
13171 include the height of the cursor line, to make that line
13172 fully visible. */
13173 move_it_to (&it, PT, -1, y_to_move,
13174 -1, MOVE_TO_POS | MOVE_TO_Y);
13175 dy = line_bottom_y (&it) - y0;
13176
13177 if (dy > scroll_max)
13178 return SCROLLING_FAILED;
13179
13180 scroll_down_p = 1;
13181 }
13182 }
13183
13184 if (scroll_down_p)
13185 {
13186 /* Point is in or below the bottom scroll margin, so move the
13187 window start down. If scrolling conservatively, move it just
13188 enough down to make point visible. If scroll_step is set,
13189 move it down by scroll_step. */
13190 if (scroll_conservatively)
13191 amount_to_scroll
13192 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13193 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13194 else if (scroll_step || temp_scroll_step)
13195 amount_to_scroll = scroll_max;
13196 else
13197 {
13198 aggressive = current_buffer->scroll_up_aggressively;
13199 height = WINDOW_BOX_TEXT_HEIGHT (w);
13200 if (NUMBERP (aggressive))
13201 {
13202 double float_amount = XFLOATINT (aggressive) * height;
13203 amount_to_scroll = float_amount;
13204 if (amount_to_scroll == 0 && float_amount > 0)
13205 amount_to_scroll = 1;
13206 }
13207 }
13208
13209 if (amount_to_scroll <= 0)
13210 return SCROLLING_FAILED;
13211
13212 start_display (&it, w, startp);
13213 if (scroll_max < INT_MAX)
13214 move_it_vertically (&it, amount_to_scroll);
13215 else
13216 {
13217 /* Extra precision for users who set scroll-conservatively
13218 to most-positive-fixnum: make sure the amount we scroll
13219 the window start is never less than amount_to_scroll,
13220 which was computed as distance from window bottom to
13221 point. This matters when lines at window top and lines
13222 below window bottom have different height. */
13223 struct it it1 = it;
13224 /* We use a temporary it1 because line_bottom_y can modify
13225 its argument, if it moves one line down; see there. */
13226 int start_y = line_bottom_y (&it1);
13227
13228 do {
13229 move_it_by_lines (&it, 1, 1);
13230 it1 = it;
13231 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13232 }
13233
13234 /* If STARTP is unchanged, move it down another screen line. */
13235 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13236 move_it_by_lines (&it, 1, 1);
13237 startp = it.current.pos;
13238 }
13239 else
13240 {
13241 struct text_pos scroll_margin_pos = startp;
13242
13243 /* See if point is inside the scroll margin at the top of the
13244 window. */
13245 if (this_scroll_margin)
13246 {
13247 start_display (&it, w, startp);
13248 move_it_vertically (&it, this_scroll_margin);
13249 scroll_margin_pos = it.current.pos;
13250 }
13251
13252 if (PT < CHARPOS (scroll_margin_pos))
13253 {
13254 /* Point is in the scroll margin at the top of the window or
13255 above what is displayed in the window. */
13256 int y0;
13257
13258 /* Compute the vertical distance from PT to the scroll
13259 margin position. Give up if distance is greater than
13260 scroll_max. */
13261 SET_TEXT_POS (pos, PT, PT_BYTE);
13262 start_display (&it, w, pos);
13263 y0 = it.current_y;
13264 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13265 it.last_visible_y, -1,
13266 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13267 dy = it.current_y - y0;
13268 if (dy > scroll_max)
13269 return SCROLLING_FAILED;
13270
13271 /* Compute new window start. */
13272 start_display (&it, w, startp);
13273
13274 if (scroll_conservatively)
13275 amount_to_scroll
13276 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13277 else if (scroll_step || temp_scroll_step)
13278 amount_to_scroll = scroll_max;
13279 else
13280 {
13281 aggressive = current_buffer->scroll_down_aggressively;
13282 height = WINDOW_BOX_TEXT_HEIGHT (w);
13283 if (NUMBERP (aggressive))
13284 {
13285 double float_amount = XFLOATINT (aggressive) * height;
13286 amount_to_scroll = float_amount;
13287 if (amount_to_scroll == 0 && float_amount > 0)
13288 amount_to_scroll = 1;
13289 }
13290 }
13291
13292 if (amount_to_scroll <= 0)
13293 return SCROLLING_FAILED;
13294
13295 move_it_vertically_backward (&it, amount_to_scroll);
13296 startp = it.current.pos;
13297 }
13298 }
13299
13300 /* Run window scroll functions. */
13301 startp = run_window_scroll_functions (window, startp);
13302
13303 /* Display the window. Give up if new fonts are loaded, or if point
13304 doesn't appear. */
13305 if (!try_window (window, startp, 0))
13306 rc = SCROLLING_NEED_LARGER_MATRICES;
13307 else if (w->cursor.vpos < 0)
13308 {
13309 clear_glyph_matrix (w->desired_matrix);
13310 rc = SCROLLING_FAILED;
13311 }
13312 else
13313 {
13314 /* Maybe forget recorded base line for line number display. */
13315 if (!just_this_one_p
13316 || current_buffer->clip_changed
13317 || BEG_UNCHANGED < CHARPOS (startp))
13318 w->base_line_number = Qnil;
13319
13320 /* If cursor ends up on a partially visible line,
13321 treat that as being off the bottom of the screen. */
13322 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13323 {
13324 clear_glyph_matrix (w->desired_matrix);
13325 ++extra_scroll_margin_lines;
13326 goto too_near_end;
13327 }
13328 rc = SCROLLING_SUCCESS;
13329 }
13330
13331 return rc;
13332 }
13333
13334
13335 /* Compute a suitable window start for window W if display of W starts
13336 on a continuation line. Value is non-zero if a new window start
13337 was computed.
13338
13339 The new window start will be computed, based on W's width, starting
13340 from the start of the continued line. It is the start of the
13341 screen line with the minimum distance from the old start W->start. */
13342
13343 static int
13344 compute_window_start_on_continuation_line (struct window *w)
13345 {
13346 struct text_pos pos, start_pos;
13347 int window_start_changed_p = 0;
13348
13349 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13350
13351 /* If window start is on a continuation line... Window start may be
13352 < BEGV in case there's invisible text at the start of the
13353 buffer (M-x rmail, for example). */
13354 if (CHARPOS (start_pos) > BEGV
13355 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13356 {
13357 struct it it;
13358 struct glyph_row *row;
13359
13360 /* Handle the case that the window start is out of range. */
13361 if (CHARPOS (start_pos) < BEGV)
13362 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13363 else if (CHARPOS (start_pos) > ZV)
13364 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13365
13366 /* Find the start of the continued line. This should be fast
13367 because scan_buffer is fast (newline cache). */
13368 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13369 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13370 row, DEFAULT_FACE_ID);
13371 reseat_at_previous_visible_line_start (&it);
13372
13373 /* If the line start is "too far" away from the window start,
13374 say it takes too much time to compute a new window start. */
13375 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13376 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13377 {
13378 int min_distance, distance;
13379
13380 /* Move forward by display lines to find the new window
13381 start. If window width was enlarged, the new start can
13382 be expected to be > the old start. If window width was
13383 decreased, the new window start will be < the old start.
13384 So, we're looking for the display line start with the
13385 minimum distance from the old window start. */
13386 pos = it.current.pos;
13387 min_distance = INFINITY;
13388 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13389 distance < min_distance)
13390 {
13391 min_distance = distance;
13392 pos = it.current.pos;
13393 move_it_by_lines (&it, 1, 0);
13394 }
13395
13396 /* Set the window start there. */
13397 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13398 window_start_changed_p = 1;
13399 }
13400 }
13401
13402 return window_start_changed_p;
13403 }
13404
13405
13406 /* Try cursor movement in case text has not changed in window WINDOW,
13407 with window start STARTP. Value is
13408
13409 CURSOR_MOVEMENT_SUCCESS if successful
13410
13411 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13412
13413 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13414 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13415 we want to scroll as if scroll-step were set to 1. See the code.
13416
13417 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13418 which case we have to abort this redisplay, and adjust matrices
13419 first. */
13420
13421 enum
13422 {
13423 CURSOR_MOVEMENT_SUCCESS,
13424 CURSOR_MOVEMENT_CANNOT_BE_USED,
13425 CURSOR_MOVEMENT_MUST_SCROLL,
13426 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13427 };
13428
13429 static int
13430 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13431 {
13432 struct window *w = XWINDOW (window);
13433 struct frame *f = XFRAME (w->frame);
13434 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13435
13436 #if GLYPH_DEBUG
13437 if (inhibit_try_cursor_movement)
13438 return rc;
13439 #endif
13440
13441 /* Handle case where text has not changed, only point, and it has
13442 not moved off the frame. */
13443 if (/* Point may be in this window. */
13444 PT >= CHARPOS (startp)
13445 /* Selective display hasn't changed. */
13446 && !current_buffer->clip_changed
13447 /* Function force-mode-line-update is used to force a thorough
13448 redisplay. It sets either windows_or_buffers_changed or
13449 update_mode_lines. So don't take a shortcut here for these
13450 cases. */
13451 && !update_mode_lines
13452 && !windows_or_buffers_changed
13453 && !cursor_type_changed
13454 /* Can't use this case if highlighting a region. When a
13455 region exists, cursor movement has to do more than just
13456 set the cursor. */
13457 && !(!NILP (Vtransient_mark_mode)
13458 && !NILP (current_buffer->mark_active))
13459 && NILP (w->region_showing)
13460 && NILP (Vshow_trailing_whitespace)
13461 /* Right after splitting windows, last_point may be nil. */
13462 && INTEGERP (w->last_point)
13463 /* This code is not used for mini-buffer for the sake of the case
13464 of redisplaying to replace an echo area message; since in
13465 that case the mini-buffer contents per se are usually
13466 unchanged. This code is of no real use in the mini-buffer
13467 since the handling of this_line_start_pos, etc., in redisplay
13468 handles the same cases. */
13469 && !EQ (window, minibuf_window)
13470 /* When splitting windows or for new windows, it happens that
13471 redisplay is called with a nil window_end_vpos or one being
13472 larger than the window. This should really be fixed in
13473 window.c. I don't have this on my list, now, so we do
13474 approximately the same as the old redisplay code. --gerd. */
13475 && INTEGERP (w->window_end_vpos)
13476 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13477 && (FRAME_WINDOW_P (f)
13478 || !overlay_arrow_in_current_buffer_p ()))
13479 {
13480 int this_scroll_margin, top_scroll_margin;
13481 struct glyph_row *row = NULL;
13482
13483 #if GLYPH_DEBUG
13484 debug_method_add (w, "cursor movement");
13485 #endif
13486
13487 /* Scroll if point within this distance from the top or bottom
13488 of the window. This is a pixel value. */
13489 if (scroll_margin > 0)
13490 {
13491 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13492 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13493 }
13494 else
13495 this_scroll_margin = 0;
13496
13497 top_scroll_margin = this_scroll_margin;
13498 if (WINDOW_WANTS_HEADER_LINE_P (w))
13499 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13500
13501 /* Start with the row the cursor was displayed during the last
13502 not paused redisplay. Give up if that row is not valid. */
13503 if (w->last_cursor.vpos < 0
13504 || w->last_cursor.vpos >= w->current_matrix->nrows)
13505 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13506 else
13507 {
13508 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13509 if (row->mode_line_p)
13510 ++row;
13511 if (!row->enabled_p)
13512 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13513 }
13514
13515 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13516 {
13517 int scroll_p = 0, must_scroll = 0;
13518 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13519
13520 if (PT > XFASTINT (w->last_point))
13521 {
13522 /* Point has moved forward. */
13523 while (MATRIX_ROW_END_CHARPOS (row) < PT
13524 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13525 {
13526 xassert (row->enabled_p);
13527 ++row;
13528 }
13529
13530 /* If the end position of a row equals the start
13531 position of the next row, and PT is at that position,
13532 we would rather display cursor in the next line. */
13533 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13534 && MATRIX_ROW_END_CHARPOS (row) == PT
13535 && row < w->current_matrix->rows
13536 + w->current_matrix->nrows - 1
13537 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13538 && !cursor_row_p (w, row))
13539 ++row;
13540
13541 /* If within the scroll margin, scroll. Note that
13542 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13543 the next line would be drawn, and that
13544 this_scroll_margin can be zero. */
13545 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13546 || PT > MATRIX_ROW_END_CHARPOS (row)
13547 /* Line is completely visible last line in window
13548 and PT is to be set in the next line. */
13549 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13550 && PT == MATRIX_ROW_END_CHARPOS (row)
13551 && !row->ends_at_zv_p
13552 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13553 scroll_p = 1;
13554 }
13555 else if (PT < XFASTINT (w->last_point))
13556 {
13557 /* Cursor has to be moved backward. Note that PT >=
13558 CHARPOS (startp) because of the outer if-statement. */
13559 while (!row->mode_line_p
13560 && (MATRIX_ROW_START_CHARPOS (row) > PT
13561 || (MATRIX_ROW_START_CHARPOS (row) == PT
13562 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13563 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13564 row > w->current_matrix->rows
13565 && (row-1)->ends_in_newline_from_string_p))))
13566 && (row->y > top_scroll_margin
13567 || CHARPOS (startp) == BEGV))
13568 {
13569 xassert (row->enabled_p);
13570 --row;
13571 }
13572
13573 /* Consider the following case: Window starts at BEGV,
13574 there is invisible, intangible text at BEGV, so that
13575 display starts at some point START > BEGV. It can
13576 happen that we are called with PT somewhere between
13577 BEGV and START. Try to handle that case. */
13578 if (row < w->current_matrix->rows
13579 || row->mode_line_p)
13580 {
13581 row = w->current_matrix->rows;
13582 if (row->mode_line_p)
13583 ++row;
13584 }
13585
13586 /* Due to newlines in overlay strings, we may have to
13587 skip forward over overlay strings. */
13588 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13589 && MATRIX_ROW_END_CHARPOS (row) == PT
13590 && !cursor_row_p (w, row))
13591 ++row;
13592
13593 /* If within the scroll margin, scroll. */
13594 if (row->y < top_scroll_margin
13595 && CHARPOS (startp) != BEGV)
13596 scroll_p = 1;
13597 }
13598 else
13599 {
13600 /* Cursor did not move. So don't scroll even if cursor line
13601 is partially visible, as it was so before. */
13602 rc = CURSOR_MOVEMENT_SUCCESS;
13603 }
13604
13605 if (PT < MATRIX_ROW_START_CHARPOS (row)
13606 || PT > MATRIX_ROW_END_CHARPOS (row))
13607 {
13608 /* if PT is not in the glyph row, give up. */
13609 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13610 must_scroll = 1;
13611 }
13612 else if (rc != CURSOR_MOVEMENT_SUCCESS
13613 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13614 {
13615 /* If rows are bidi-reordered and point moved, back up
13616 until we find a row that does not belong to a
13617 continuation line. This is because we must consider
13618 all rows of a continued line as candidates for the
13619 new cursor positioning, since row start and end
13620 positions change non-linearly with vertical position
13621 in such rows. */
13622 /* FIXME: Revisit this when glyph ``spilling'' in
13623 continuation lines' rows is implemented for
13624 bidi-reordered rows. */
13625 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13626 {
13627 xassert (row->enabled_p);
13628 --row;
13629 /* If we hit the beginning of the displayed portion
13630 without finding the first row of a continued
13631 line, give up. */
13632 if (row <= w->current_matrix->rows)
13633 {
13634 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13635 break;
13636 }
13637
13638 }
13639 }
13640 if (must_scroll)
13641 ;
13642 else if (rc != CURSOR_MOVEMENT_SUCCESS
13643 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13644 && make_cursor_line_fully_visible_p)
13645 {
13646 if (PT == MATRIX_ROW_END_CHARPOS (row)
13647 && !row->ends_at_zv_p
13648 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13649 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13650 else if (row->height > window_box_height (w))
13651 {
13652 /* If we end up in a partially visible line, let's
13653 make it fully visible, except when it's taller
13654 than the window, in which case we can't do much
13655 about it. */
13656 *scroll_step = 1;
13657 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13658 }
13659 else
13660 {
13661 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13662 if (!cursor_row_fully_visible_p (w, 0, 1))
13663 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13664 else
13665 rc = CURSOR_MOVEMENT_SUCCESS;
13666 }
13667 }
13668 else if (scroll_p)
13669 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13670 else if (rc != CURSOR_MOVEMENT_SUCCESS
13671 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13672 {
13673 /* With bidi-reordered rows, there could be more than
13674 one candidate row whose start and end positions
13675 occlude point. We need to let set_cursor_from_row
13676 find the best candidate. */
13677 /* FIXME: Revisit this when glyph ``spilling'' in
13678 continuation lines' rows is implemented for
13679 bidi-reordered rows. */
13680 int rv = 0;
13681
13682 do
13683 {
13684 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13685 && PT <= MATRIX_ROW_END_CHARPOS (row)
13686 && cursor_row_p (w, row))
13687 rv |= set_cursor_from_row (w, row, w->current_matrix,
13688 0, 0, 0, 0);
13689 /* As soon as we've found the first suitable row
13690 whose ends_at_zv_p flag is set, we are done. */
13691 if (rv
13692 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13693 {
13694 rc = CURSOR_MOVEMENT_SUCCESS;
13695 break;
13696 }
13697 ++row;
13698 }
13699 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13700 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13701 || (MATRIX_ROW_START_CHARPOS (row) == PT
13702 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13703 /* If we didn't find any candidate rows, or exited the
13704 loop before all the candidates were examined, signal
13705 to the caller that this method failed. */
13706 if (rc != CURSOR_MOVEMENT_SUCCESS
13707 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13708 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13709 else if (rv)
13710 rc = CURSOR_MOVEMENT_SUCCESS;
13711 }
13712 else
13713 {
13714 do
13715 {
13716 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13717 {
13718 rc = CURSOR_MOVEMENT_SUCCESS;
13719 break;
13720 }
13721 ++row;
13722 }
13723 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13724 && MATRIX_ROW_START_CHARPOS (row) == PT
13725 && cursor_row_p (w, row));
13726 }
13727 }
13728 }
13729
13730 return rc;
13731 }
13732
13733 void
13734 set_vertical_scroll_bar (struct window *w)
13735 {
13736 int start, end, whole;
13737
13738 /* Calculate the start and end positions for the current window.
13739 At some point, it would be nice to choose between scrollbars
13740 which reflect the whole buffer size, with special markers
13741 indicating narrowing, and scrollbars which reflect only the
13742 visible region.
13743
13744 Note that mini-buffers sometimes aren't displaying any text. */
13745 if (!MINI_WINDOW_P (w)
13746 || (w == XWINDOW (minibuf_window)
13747 && NILP (echo_area_buffer[0])))
13748 {
13749 struct buffer *buf = XBUFFER (w->buffer);
13750 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13751 start = marker_position (w->start) - BUF_BEGV (buf);
13752 /* I don't think this is guaranteed to be right. For the
13753 moment, we'll pretend it is. */
13754 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13755
13756 if (end < start)
13757 end = start;
13758 if (whole < (end - start))
13759 whole = end - start;
13760 }
13761 else
13762 start = end = whole = 0;
13763
13764 /* Indicate what this scroll bar ought to be displaying now. */
13765 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13766 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13767 (w, end - start, whole, start);
13768 }
13769
13770
13771 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13772 selected_window is redisplayed.
13773
13774 We can return without actually redisplaying the window if
13775 fonts_changed_p is nonzero. In that case, redisplay_internal will
13776 retry. */
13777
13778 static void
13779 redisplay_window (Lisp_Object window, int just_this_one_p)
13780 {
13781 struct window *w = XWINDOW (window);
13782 struct frame *f = XFRAME (w->frame);
13783 struct buffer *buffer = XBUFFER (w->buffer);
13784 struct buffer *old = current_buffer;
13785 struct text_pos lpoint, opoint, startp;
13786 int update_mode_line;
13787 int tem;
13788 struct it it;
13789 /* Record it now because it's overwritten. */
13790 int current_matrix_up_to_date_p = 0;
13791 int used_current_matrix_p = 0;
13792 /* This is less strict than current_matrix_up_to_date_p.
13793 It indictes that the buffer contents and narrowing are unchanged. */
13794 int buffer_unchanged_p = 0;
13795 int temp_scroll_step = 0;
13796 int count = SPECPDL_INDEX ();
13797 int rc;
13798 int centering_position = -1;
13799 int last_line_misfit = 0;
13800 int beg_unchanged, end_unchanged;
13801
13802 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13803 opoint = lpoint;
13804
13805 /* W must be a leaf window here. */
13806 xassert (!NILP (w->buffer));
13807 #if GLYPH_DEBUG
13808 *w->desired_matrix->method = 0;
13809 #endif
13810
13811 restart:
13812 reconsider_clip_changes (w, buffer);
13813
13814 /* Has the mode line to be updated? */
13815 update_mode_line = (!NILP (w->update_mode_line)
13816 || update_mode_lines
13817 || buffer->clip_changed
13818 || buffer->prevent_redisplay_optimizations_p);
13819
13820 if (MINI_WINDOW_P (w))
13821 {
13822 if (w == XWINDOW (echo_area_window)
13823 && !NILP (echo_area_buffer[0]))
13824 {
13825 if (update_mode_line)
13826 /* We may have to update a tty frame's menu bar or a
13827 tool-bar. Example `M-x C-h C-h C-g'. */
13828 goto finish_menu_bars;
13829 else
13830 /* We've already displayed the echo area glyphs in this window. */
13831 goto finish_scroll_bars;
13832 }
13833 else if ((w != XWINDOW (minibuf_window)
13834 || minibuf_level == 0)
13835 /* When buffer is nonempty, redisplay window normally. */
13836 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13837 /* Quail displays non-mini buffers in minibuffer window.
13838 In that case, redisplay the window normally. */
13839 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13840 {
13841 /* W is a mini-buffer window, but it's not active, so clear
13842 it. */
13843 int yb = window_text_bottom_y (w);
13844 struct glyph_row *row;
13845 int y;
13846
13847 for (y = 0, row = w->desired_matrix->rows;
13848 y < yb;
13849 y += row->height, ++row)
13850 blank_row (w, row, y);
13851 goto finish_scroll_bars;
13852 }
13853
13854 clear_glyph_matrix (w->desired_matrix);
13855 }
13856
13857 /* Otherwise set up data on this window; select its buffer and point
13858 value. */
13859 /* Really select the buffer, for the sake of buffer-local
13860 variables. */
13861 set_buffer_internal_1 (XBUFFER (w->buffer));
13862
13863 current_matrix_up_to_date_p
13864 = (!NILP (w->window_end_valid)
13865 && !current_buffer->clip_changed
13866 && !current_buffer->prevent_redisplay_optimizations_p
13867 && XFASTINT (w->last_modified) >= MODIFF
13868 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13869
13870 /* Run the window-bottom-change-functions
13871 if it is possible that the text on the screen has changed
13872 (either due to modification of the text, or any other reason). */
13873 if (!current_matrix_up_to_date_p
13874 && !NILP (Vwindow_text_change_functions))
13875 {
13876 safe_run_hooks (Qwindow_text_change_functions);
13877 goto restart;
13878 }
13879
13880 beg_unchanged = BEG_UNCHANGED;
13881 end_unchanged = END_UNCHANGED;
13882
13883 SET_TEXT_POS (opoint, PT, PT_BYTE);
13884
13885 specbind (Qinhibit_point_motion_hooks, Qt);
13886
13887 buffer_unchanged_p
13888 = (!NILP (w->window_end_valid)
13889 && !current_buffer->clip_changed
13890 && XFASTINT (w->last_modified) >= MODIFF
13891 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13892
13893 /* When windows_or_buffers_changed is non-zero, we can't rely on
13894 the window end being valid, so set it to nil there. */
13895 if (windows_or_buffers_changed)
13896 {
13897 /* If window starts on a continuation line, maybe adjust the
13898 window start in case the window's width changed. */
13899 if (XMARKER (w->start)->buffer == current_buffer)
13900 compute_window_start_on_continuation_line (w);
13901
13902 w->window_end_valid = Qnil;
13903 }
13904
13905 /* Some sanity checks. */
13906 CHECK_WINDOW_END (w);
13907 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13908 abort ();
13909 if (BYTEPOS (opoint) < CHARPOS (opoint))
13910 abort ();
13911
13912 /* If %c is in mode line, update it if needed. */
13913 if (!NILP (w->column_number_displayed)
13914 /* This alternative quickly identifies a common case
13915 where no change is needed. */
13916 && !(PT == XFASTINT (w->last_point)
13917 && XFASTINT (w->last_modified) >= MODIFF
13918 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13919 && (XFASTINT (w->column_number_displayed)
13920 != (int) current_column ())) /* iftc */
13921 update_mode_line = 1;
13922
13923 /* Count number of windows showing the selected buffer. An indirect
13924 buffer counts as its base buffer. */
13925 if (!just_this_one_p)
13926 {
13927 struct buffer *current_base, *window_base;
13928 current_base = current_buffer;
13929 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13930 if (current_base->base_buffer)
13931 current_base = current_base->base_buffer;
13932 if (window_base->base_buffer)
13933 window_base = window_base->base_buffer;
13934 if (current_base == window_base)
13935 buffer_shared++;
13936 }
13937
13938 /* Point refers normally to the selected window. For any other
13939 window, set up appropriate value. */
13940 if (!EQ (window, selected_window))
13941 {
13942 int new_pt = XMARKER (w->pointm)->charpos;
13943 int new_pt_byte = marker_byte_position (w->pointm);
13944 if (new_pt < BEGV)
13945 {
13946 new_pt = BEGV;
13947 new_pt_byte = BEGV_BYTE;
13948 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13949 }
13950 else if (new_pt > (ZV - 1))
13951 {
13952 new_pt = ZV;
13953 new_pt_byte = ZV_BYTE;
13954 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13955 }
13956
13957 /* We don't use SET_PT so that the point-motion hooks don't run. */
13958 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13959 }
13960
13961 /* If any of the character widths specified in the display table
13962 have changed, invalidate the width run cache. It's true that
13963 this may be a bit late to catch such changes, but the rest of
13964 redisplay goes (non-fatally) haywire when the display table is
13965 changed, so why should we worry about doing any better? */
13966 if (current_buffer->width_run_cache)
13967 {
13968 struct Lisp_Char_Table *disptab = buffer_display_table ();
13969
13970 if (! disptab_matches_widthtab (disptab,
13971 XVECTOR (current_buffer->width_table)))
13972 {
13973 invalidate_region_cache (current_buffer,
13974 current_buffer->width_run_cache,
13975 BEG, Z);
13976 recompute_width_table (current_buffer, disptab);
13977 }
13978 }
13979
13980 /* If window-start is screwed up, choose a new one. */
13981 if (XMARKER (w->start)->buffer != current_buffer)
13982 goto recenter;
13983
13984 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13985
13986 /* If someone specified a new starting point but did not insist,
13987 check whether it can be used. */
13988 if (!NILP (w->optional_new_start)
13989 && CHARPOS (startp) >= BEGV
13990 && CHARPOS (startp) <= ZV)
13991 {
13992 w->optional_new_start = Qnil;
13993 start_display (&it, w, startp);
13994 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13995 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13996 if (IT_CHARPOS (it) == PT)
13997 w->force_start = Qt;
13998 /* IT may overshoot PT if text at PT is invisible. */
13999 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14000 w->force_start = Qt;
14001 }
14002
14003 force_start:
14004
14005 /* Handle case where place to start displaying has been specified,
14006 unless the specified location is outside the accessible range. */
14007 if (!NILP (w->force_start)
14008 || w->frozen_window_start_p)
14009 {
14010 /* We set this later on if we have to adjust point. */
14011 int new_vpos = -1;
14012
14013 w->force_start = Qnil;
14014 w->vscroll = 0;
14015 w->window_end_valid = Qnil;
14016
14017 /* Forget any recorded base line for line number display. */
14018 if (!buffer_unchanged_p)
14019 w->base_line_number = Qnil;
14020
14021 /* Redisplay the mode line. Select the buffer properly for that.
14022 Also, run the hook window-scroll-functions
14023 because we have scrolled. */
14024 /* Note, we do this after clearing force_start because
14025 if there's an error, it is better to forget about force_start
14026 than to get into an infinite loop calling the hook functions
14027 and having them get more errors. */
14028 if (!update_mode_line
14029 || ! NILP (Vwindow_scroll_functions))
14030 {
14031 update_mode_line = 1;
14032 w->update_mode_line = Qt;
14033 startp = run_window_scroll_functions (window, startp);
14034 }
14035
14036 w->last_modified = make_number (0);
14037 w->last_overlay_modified = make_number (0);
14038 if (CHARPOS (startp) < BEGV)
14039 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14040 else if (CHARPOS (startp) > ZV)
14041 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14042
14043 /* Redisplay, then check if cursor has been set during the
14044 redisplay. Give up if new fonts were loaded. */
14045 /* We used to issue a CHECK_MARGINS argument to try_window here,
14046 but this causes scrolling to fail when point begins inside
14047 the scroll margin (bug#148) -- cyd */
14048 if (!try_window (window, startp, 0))
14049 {
14050 w->force_start = Qt;
14051 clear_glyph_matrix (w->desired_matrix);
14052 goto need_larger_matrices;
14053 }
14054
14055 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14056 {
14057 /* If point does not appear, try to move point so it does
14058 appear. The desired matrix has been built above, so we
14059 can use it here. */
14060 new_vpos = window_box_height (w) / 2;
14061 }
14062
14063 if (!cursor_row_fully_visible_p (w, 0, 0))
14064 {
14065 /* Point does appear, but on a line partly visible at end of window.
14066 Move it back to a fully-visible line. */
14067 new_vpos = window_box_height (w);
14068 }
14069
14070 /* If we need to move point for either of the above reasons,
14071 now actually do it. */
14072 if (new_vpos >= 0)
14073 {
14074 struct glyph_row *row;
14075
14076 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14077 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14078 ++row;
14079
14080 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14081 MATRIX_ROW_START_BYTEPOS (row));
14082
14083 if (w != XWINDOW (selected_window))
14084 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14085 else if (current_buffer == old)
14086 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14087
14088 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14089
14090 /* If we are highlighting the region, then we just changed
14091 the region, so redisplay to show it. */
14092 if (!NILP (Vtransient_mark_mode)
14093 && !NILP (current_buffer->mark_active))
14094 {
14095 clear_glyph_matrix (w->desired_matrix);
14096 if (!try_window (window, startp, 0))
14097 goto need_larger_matrices;
14098 }
14099 }
14100
14101 #if GLYPH_DEBUG
14102 debug_method_add (w, "forced window start");
14103 #endif
14104 goto done;
14105 }
14106
14107 /* Handle case where text has not changed, only point, and it has
14108 not moved off the frame, and we are not retrying after hscroll.
14109 (current_matrix_up_to_date_p is nonzero when retrying.) */
14110 if (current_matrix_up_to_date_p
14111 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14112 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14113 {
14114 switch (rc)
14115 {
14116 case CURSOR_MOVEMENT_SUCCESS:
14117 used_current_matrix_p = 1;
14118 goto done;
14119
14120 case CURSOR_MOVEMENT_MUST_SCROLL:
14121 goto try_to_scroll;
14122
14123 default:
14124 abort ();
14125 }
14126 }
14127 /* If current starting point was originally the beginning of a line
14128 but no longer is, find a new starting point. */
14129 else if (!NILP (w->start_at_line_beg)
14130 && !(CHARPOS (startp) <= BEGV
14131 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14132 {
14133 #if GLYPH_DEBUG
14134 debug_method_add (w, "recenter 1");
14135 #endif
14136 goto recenter;
14137 }
14138
14139 /* Try scrolling with try_window_id. Value is > 0 if update has
14140 been done, it is -1 if we know that the same window start will
14141 not work. It is 0 if unsuccessful for some other reason. */
14142 else if ((tem = try_window_id (w)) != 0)
14143 {
14144 #if GLYPH_DEBUG
14145 debug_method_add (w, "try_window_id %d", tem);
14146 #endif
14147
14148 if (fonts_changed_p)
14149 goto need_larger_matrices;
14150 if (tem > 0)
14151 goto done;
14152
14153 /* Otherwise try_window_id has returned -1 which means that we
14154 don't want the alternative below this comment to execute. */
14155 }
14156 else if (CHARPOS (startp) >= BEGV
14157 && CHARPOS (startp) <= ZV
14158 && PT >= CHARPOS (startp)
14159 && (CHARPOS (startp) < ZV
14160 /* Avoid starting at end of buffer. */
14161 || CHARPOS (startp) == BEGV
14162 || (XFASTINT (w->last_modified) >= MODIFF
14163 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14164 {
14165
14166 /* If first window line is a continuation line, and window start
14167 is inside the modified region, but the first change is before
14168 current window start, we must select a new window start.
14169
14170 However, if this is the result of a down-mouse event (e.g. by
14171 extending the mouse-drag-overlay), we don't want to select a
14172 new window start, since that would change the position under
14173 the mouse, resulting in an unwanted mouse-movement rather
14174 than a simple mouse-click. */
14175 if (NILP (w->start_at_line_beg)
14176 && NILP (do_mouse_tracking)
14177 && CHARPOS (startp) > BEGV
14178 && CHARPOS (startp) > BEG + beg_unchanged
14179 && CHARPOS (startp) <= Z - end_unchanged
14180 /* Even if w->start_at_line_beg is nil, a new window may
14181 start at a line_beg, since that's how set_buffer_window
14182 sets it. So, we need to check the return value of
14183 compute_window_start_on_continuation_line. (See also
14184 bug#197). */
14185 && XMARKER (w->start)->buffer == current_buffer
14186 && compute_window_start_on_continuation_line (w))
14187 {
14188 w->force_start = Qt;
14189 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14190 goto force_start;
14191 }
14192
14193 #if GLYPH_DEBUG
14194 debug_method_add (w, "same window start");
14195 #endif
14196
14197 /* Try to redisplay starting at same place as before.
14198 If point has not moved off frame, accept the results. */
14199 if (!current_matrix_up_to_date_p
14200 /* Don't use try_window_reusing_current_matrix in this case
14201 because a window scroll function can have changed the
14202 buffer. */
14203 || !NILP (Vwindow_scroll_functions)
14204 || MINI_WINDOW_P (w)
14205 || !(used_current_matrix_p
14206 = try_window_reusing_current_matrix (w)))
14207 {
14208 IF_DEBUG (debug_method_add (w, "1"));
14209 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14210 /* -1 means we need to scroll.
14211 0 means we need new matrices, but fonts_changed_p
14212 is set in that case, so we will detect it below. */
14213 goto try_to_scroll;
14214 }
14215
14216 if (fonts_changed_p)
14217 goto need_larger_matrices;
14218
14219 if (w->cursor.vpos >= 0)
14220 {
14221 if (!just_this_one_p
14222 || current_buffer->clip_changed
14223 || BEG_UNCHANGED < CHARPOS (startp))
14224 /* Forget any recorded base line for line number display. */
14225 w->base_line_number = Qnil;
14226
14227 if (!cursor_row_fully_visible_p (w, 1, 0))
14228 {
14229 clear_glyph_matrix (w->desired_matrix);
14230 last_line_misfit = 1;
14231 }
14232 /* Drop through and scroll. */
14233 else
14234 goto done;
14235 }
14236 else
14237 clear_glyph_matrix (w->desired_matrix);
14238 }
14239
14240 try_to_scroll:
14241
14242 w->last_modified = make_number (0);
14243 w->last_overlay_modified = make_number (0);
14244
14245 /* Redisplay the mode line. Select the buffer properly for that. */
14246 if (!update_mode_line)
14247 {
14248 update_mode_line = 1;
14249 w->update_mode_line = Qt;
14250 }
14251
14252 /* Try to scroll by specified few lines. */
14253 if ((scroll_conservatively
14254 || scroll_step
14255 || temp_scroll_step
14256 || NUMBERP (current_buffer->scroll_up_aggressively)
14257 || NUMBERP (current_buffer->scroll_down_aggressively))
14258 && !current_buffer->clip_changed
14259 && CHARPOS (startp) >= BEGV
14260 && CHARPOS (startp) <= ZV)
14261 {
14262 /* The function returns -1 if new fonts were loaded, 1 if
14263 successful, 0 if not successful. */
14264 int rc = try_scrolling (window, just_this_one_p,
14265 scroll_conservatively,
14266 scroll_step,
14267 temp_scroll_step, last_line_misfit);
14268 switch (rc)
14269 {
14270 case SCROLLING_SUCCESS:
14271 goto done;
14272
14273 case SCROLLING_NEED_LARGER_MATRICES:
14274 goto need_larger_matrices;
14275
14276 case SCROLLING_FAILED:
14277 break;
14278
14279 default:
14280 abort ();
14281 }
14282 }
14283
14284 /* Finally, just choose place to start which centers point */
14285
14286 recenter:
14287 if (centering_position < 0)
14288 centering_position = window_box_height (w) / 2;
14289
14290 #if GLYPH_DEBUG
14291 debug_method_add (w, "recenter");
14292 #endif
14293
14294 /* w->vscroll = 0; */
14295
14296 /* Forget any previously recorded base line for line number display. */
14297 if (!buffer_unchanged_p)
14298 w->base_line_number = Qnil;
14299
14300 /* Move backward half the height of the window. */
14301 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14302 it.current_y = it.last_visible_y;
14303 move_it_vertically_backward (&it, centering_position);
14304 xassert (IT_CHARPOS (it) >= BEGV);
14305
14306 /* The function move_it_vertically_backward may move over more
14307 than the specified y-distance. If it->w is small, e.g. a
14308 mini-buffer window, we may end up in front of the window's
14309 display area. Start displaying at the start of the line
14310 containing PT in this case. */
14311 if (it.current_y <= 0)
14312 {
14313 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14314 move_it_vertically_backward (&it, 0);
14315 it.current_y = 0;
14316 }
14317
14318 it.current_x = it.hpos = 0;
14319
14320 /* Set startp here explicitly in case that helps avoid an infinite loop
14321 in case the window-scroll-functions functions get errors. */
14322 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14323
14324 /* Run scroll hooks. */
14325 startp = run_window_scroll_functions (window, it.current.pos);
14326
14327 /* Redisplay the window. */
14328 if (!current_matrix_up_to_date_p
14329 || windows_or_buffers_changed
14330 || cursor_type_changed
14331 /* Don't use try_window_reusing_current_matrix in this case
14332 because it can have changed the buffer. */
14333 || !NILP (Vwindow_scroll_functions)
14334 || !just_this_one_p
14335 || MINI_WINDOW_P (w)
14336 || !(used_current_matrix_p
14337 = try_window_reusing_current_matrix (w)))
14338 try_window (window, startp, 0);
14339
14340 /* If new fonts have been loaded (due to fontsets), give up. We
14341 have to start a new redisplay since we need to re-adjust glyph
14342 matrices. */
14343 if (fonts_changed_p)
14344 goto need_larger_matrices;
14345
14346 /* If cursor did not appear assume that the middle of the window is
14347 in the first line of the window. Do it again with the next line.
14348 (Imagine a window of height 100, displaying two lines of height
14349 60. Moving back 50 from it->last_visible_y will end in the first
14350 line.) */
14351 if (w->cursor.vpos < 0)
14352 {
14353 if (!NILP (w->window_end_valid)
14354 && PT >= Z - XFASTINT (w->window_end_pos))
14355 {
14356 clear_glyph_matrix (w->desired_matrix);
14357 move_it_by_lines (&it, 1, 0);
14358 try_window (window, it.current.pos, 0);
14359 }
14360 else if (PT < IT_CHARPOS (it))
14361 {
14362 clear_glyph_matrix (w->desired_matrix);
14363 move_it_by_lines (&it, -1, 0);
14364 try_window (window, it.current.pos, 0);
14365 }
14366 else
14367 {
14368 /* Not much we can do about it. */
14369 }
14370 }
14371
14372 /* Consider the following case: Window starts at BEGV, there is
14373 invisible, intangible text at BEGV, so that display starts at
14374 some point START > BEGV. It can happen that we are called with
14375 PT somewhere between BEGV and START. Try to handle that case. */
14376 if (w->cursor.vpos < 0)
14377 {
14378 struct glyph_row *row = w->current_matrix->rows;
14379 if (row->mode_line_p)
14380 ++row;
14381 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14382 }
14383
14384 if (!cursor_row_fully_visible_p (w, 0, 0))
14385 {
14386 /* If vscroll is enabled, disable it and try again. */
14387 if (w->vscroll)
14388 {
14389 w->vscroll = 0;
14390 clear_glyph_matrix (w->desired_matrix);
14391 goto recenter;
14392 }
14393
14394 /* If centering point failed to make the whole line visible,
14395 put point at the top instead. That has to make the whole line
14396 visible, if it can be done. */
14397 if (centering_position == 0)
14398 goto done;
14399
14400 clear_glyph_matrix (w->desired_matrix);
14401 centering_position = 0;
14402 goto recenter;
14403 }
14404
14405 done:
14406
14407 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14408 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14409 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14410 ? Qt : Qnil);
14411
14412 /* Display the mode line, if we must. */
14413 if ((update_mode_line
14414 /* If window not full width, must redo its mode line
14415 if (a) the window to its side is being redone and
14416 (b) we do a frame-based redisplay. This is a consequence
14417 of how inverted lines are drawn in frame-based redisplay. */
14418 || (!just_this_one_p
14419 && !FRAME_WINDOW_P (f)
14420 && !WINDOW_FULL_WIDTH_P (w))
14421 /* Line number to display. */
14422 || INTEGERP (w->base_line_pos)
14423 /* Column number is displayed and different from the one displayed. */
14424 || (!NILP (w->column_number_displayed)
14425 && (XFASTINT (w->column_number_displayed)
14426 != (int) current_column ()))) /* iftc */
14427 /* This means that the window has a mode line. */
14428 && (WINDOW_WANTS_MODELINE_P (w)
14429 || WINDOW_WANTS_HEADER_LINE_P (w)))
14430 {
14431 display_mode_lines (w);
14432
14433 /* If mode line height has changed, arrange for a thorough
14434 immediate redisplay using the correct mode line height. */
14435 if (WINDOW_WANTS_MODELINE_P (w)
14436 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14437 {
14438 fonts_changed_p = 1;
14439 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14440 = DESIRED_MODE_LINE_HEIGHT (w);
14441 }
14442
14443 /* If header line height has changed, arrange for a thorough
14444 immediate redisplay using the correct header line height. */
14445 if (WINDOW_WANTS_HEADER_LINE_P (w)
14446 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14447 {
14448 fonts_changed_p = 1;
14449 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14450 = DESIRED_HEADER_LINE_HEIGHT (w);
14451 }
14452
14453 if (fonts_changed_p)
14454 goto need_larger_matrices;
14455 }
14456
14457 if (!line_number_displayed
14458 && !BUFFERP (w->base_line_pos))
14459 {
14460 w->base_line_pos = Qnil;
14461 w->base_line_number = Qnil;
14462 }
14463
14464 finish_menu_bars:
14465
14466 /* When we reach a frame's selected window, redo the frame's menu bar. */
14467 if (update_mode_line
14468 && EQ (FRAME_SELECTED_WINDOW (f), window))
14469 {
14470 int redisplay_menu_p = 0;
14471 int redisplay_tool_bar_p = 0;
14472
14473 if (FRAME_WINDOW_P (f))
14474 {
14475 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14476 || defined (HAVE_NS) || defined (USE_GTK)
14477 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14478 #else
14479 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14480 #endif
14481 }
14482 else
14483 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14484
14485 if (redisplay_menu_p)
14486 display_menu_bar (w);
14487
14488 #ifdef HAVE_WINDOW_SYSTEM
14489 if (FRAME_WINDOW_P (f))
14490 {
14491 #if defined (USE_GTK) || defined (HAVE_NS)
14492 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14493 #else
14494 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14495 && (FRAME_TOOL_BAR_LINES (f) > 0
14496 || !NILP (Vauto_resize_tool_bars));
14497 #endif
14498
14499 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14500 {
14501 extern int ignore_mouse_drag_p;
14502 ignore_mouse_drag_p = 1;
14503 }
14504 }
14505 #endif
14506 }
14507
14508 #ifdef HAVE_WINDOW_SYSTEM
14509 if (FRAME_WINDOW_P (f)
14510 && update_window_fringes (w, (just_this_one_p
14511 || (!used_current_matrix_p && !overlay_arrow_seen)
14512 || w->pseudo_window_p)))
14513 {
14514 update_begin (f);
14515 BLOCK_INPUT;
14516 if (draw_window_fringes (w, 1))
14517 x_draw_vertical_border (w);
14518 UNBLOCK_INPUT;
14519 update_end (f);
14520 }
14521 #endif /* HAVE_WINDOW_SYSTEM */
14522
14523 /* We go to this label, with fonts_changed_p nonzero,
14524 if it is necessary to try again using larger glyph matrices.
14525 We have to redeem the scroll bar even in this case,
14526 because the loop in redisplay_internal expects that. */
14527 need_larger_matrices:
14528 ;
14529 finish_scroll_bars:
14530
14531 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14532 {
14533 /* Set the thumb's position and size. */
14534 set_vertical_scroll_bar (w);
14535
14536 /* Note that we actually used the scroll bar attached to this
14537 window, so it shouldn't be deleted at the end of redisplay. */
14538 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14539 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14540 }
14541
14542 /* Restore current_buffer and value of point in it. The window
14543 update may have changed the buffer, so first make sure `opoint'
14544 is still valid (Bug#6177). */
14545 if (CHARPOS (opoint) < BEGV)
14546 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14547 else if (CHARPOS (opoint) > ZV)
14548 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14549 else
14550 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14551
14552 set_buffer_internal_1 (old);
14553 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14554 shorter. This can be caused by log truncation in *Messages*. */
14555 if (CHARPOS (lpoint) <= ZV)
14556 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14557
14558 unbind_to (count, Qnil);
14559 }
14560
14561
14562 /* Build the complete desired matrix of WINDOW with a window start
14563 buffer position POS.
14564
14565 Value is 1 if successful. It is zero if fonts were loaded during
14566 redisplay which makes re-adjusting glyph matrices necessary, and -1
14567 if point would appear in the scroll margins.
14568 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14569 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14570 set in FLAGS.) */
14571
14572 int
14573 try_window (Lisp_Object window, struct text_pos pos, int flags)
14574 {
14575 struct window *w = XWINDOW (window);
14576 struct it it;
14577 struct glyph_row *last_text_row = NULL;
14578 struct frame *f = XFRAME (w->frame);
14579
14580 /* Make POS the new window start. */
14581 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14582
14583 /* Mark cursor position as unknown. No overlay arrow seen. */
14584 w->cursor.vpos = -1;
14585 overlay_arrow_seen = 0;
14586
14587 /* Initialize iterator and info to start at POS. */
14588 start_display (&it, w, pos);
14589
14590 /* Display all lines of W. */
14591 while (it.current_y < it.last_visible_y)
14592 {
14593 if (display_line (&it))
14594 last_text_row = it.glyph_row - 1;
14595 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14596 return 0;
14597 }
14598
14599 /* Don't let the cursor end in the scroll margins. */
14600 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14601 && !MINI_WINDOW_P (w))
14602 {
14603 int this_scroll_margin;
14604
14605 if (scroll_margin > 0)
14606 {
14607 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14608 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14609 }
14610 else
14611 this_scroll_margin = 0;
14612
14613 if ((w->cursor.y >= 0 /* not vscrolled */
14614 && w->cursor.y < this_scroll_margin
14615 && CHARPOS (pos) > BEGV
14616 && IT_CHARPOS (it) < ZV)
14617 /* rms: considering make_cursor_line_fully_visible_p here
14618 seems to give wrong results. We don't want to recenter
14619 when the last line is partly visible, we want to allow
14620 that case to be handled in the usual way. */
14621 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14622 {
14623 w->cursor.vpos = -1;
14624 clear_glyph_matrix (w->desired_matrix);
14625 return -1;
14626 }
14627 }
14628
14629 /* If bottom moved off end of frame, change mode line percentage. */
14630 if (XFASTINT (w->window_end_pos) <= 0
14631 && Z != IT_CHARPOS (it))
14632 w->update_mode_line = Qt;
14633
14634 /* Set window_end_pos to the offset of the last character displayed
14635 on the window from the end of current_buffer. Set
14636 window_end_vpos to its row number. */
14637 if (last_text_row)
14638 {
14639 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14640 w->window_end_bytepos
14641 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14642 w->window_end_pos
14643 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14644 w->window_end_vpos
14645 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14646 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14647 ->displays_text_p);
14648 }
14649 else
14650 {
14651 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14652 w->window_end_pos = make_number (Z - ZV);
14653 w->window_end_vpos = make_number (0);
14654 }
14655
14656 /* But that is not valid info until redisplay finishes. */
14657 w->window_end_valid = Qnil;
14658 return 1;
14659 }
14660
14661
14662 \f
14663 /************************************************************************
14664 Window redisplay reusing current matrix when buffer has not changed
14665 ************************************************************************/
14666
14667 /* Try redisplay of window W showing an unchanged buffer with a
14668 different window start than the last time it was displayed by
14669 reusing its current matrix. Value is non-zero if successful.
14670 W->start is the new window start. */
14671
14672 static int
14673 try_window_reusing_current_matrix (struct window *w)
14674 {
14675 struct frame *f = XFRAME (w->frame);
14676 struct glyph_row *row, *bottom_row;
14677 struct it it;
14678 struct run run;
14679 struct text_pos start, new_start;
14680 int nrows_scrolled, i;
14681 struct glyph_row *last_text_row;
14682 struct glyph_row *last_reused_text_row;
14683 struct glyph_row *start_row;
14684 int start_vpos, min_y, max_y;
14685
14686 #if GLYPH_DEBUG
14687 if (inhibit_try_window_reusing)
14688 return 0;
14689 #endif
14690
14691 if (/* This function doesn't handle terminal frames. */
14692 !FRAME_WINDOW_P (f)
14693 /* Don't try to reuse the display if windows have been split
14694 or such. */
14695 || windows_or_buffers_changed
14696 || cursor_type_changed)
14697 return 0;
14698
14699 /* Can't do this if region may have changed. */
14700 if ((!NILP (Vtransient_mark_mode)
14701 && !NILP (current_buffer->mark_active))
14702 || !NILP (w->region_showing)
14703 || !NILP (Vshow_trailing_whitespace))
14704 return 0;
14705
14706 /* If top-line visibility has changed, give up. */
14707 if (WINDOW_WANTS_HEADER_LINE_P (w)
14708 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14709 return 0;
14710
14711 /* Give up if old or new display is scrolled vertically. We could
14712 make this function handle this, but right now it doesn't. */
14713 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14714 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14715 return 0;
14716
14717 /* The variable new_start now holds the new window start. The old
14718 start `start' can be determined from the current matrix. */
14719 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14720 start = start_row->minpos;
14721 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14722
14723 /* Clear the desired matrix for the display below. */
14724 clear_glyph_matrix (w->desired_matrix);
14725
14726 if (CHARPOS (new_start) <= CHARPOS (start))
14727 {
14728 int first_row_y;
14729
14730 /* Don't use this method if the display starts with an ellipsis
14731 displayed for invisible text. It's not easy to handle that case
14732 below, and it's certainly not worth the effort since this is
14733 not a frequent case. */
14734 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14735 return 0;
14736
14737 IF_DEBUG (debug_method_add (w, "twu1"));
14738
14739 /* Display up to a row that can be reused. The variable
14740 last_text_row is set to the last row displayed that displays
14741 text. Note that it.vpos == 0 if or if not there is a
14742 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14743 start_display (&it, w, new_start);
14744 first_row_y = it.current_y;
14745 w->cursor.vpos = -1;
14746 last_text_row = last_reused_text_row = NULL;
14747
14748 while (it.current_y < it.last_visible_y
14749 && !fonts_changed_p)
14750 {
14751 /* If we have reached into the characters in the START row,
14752 that means the line boundaries have changed. So we
14753 can't start copying with the row START. Maybe it will
14754 work to start copying with the following row. */
14755 while (IT_CHARPOS (it) > CHARPOS (start))
14756 {
14757 /* Advance to the next row as the "start". */
14758 start_row++;
14759 start = start_row->minpos;
14760 /* If there are no more rows to try, or just one, give up. */
14761 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14762 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14763 || CHARPOS (start) == ZV)
14764 {
14765 clear_glyph_matrix (w->desired_matrix);
14766 return 0;
14767 }
14768
14769 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14770 }
14771 /* If we have reached alignment,
14772 we can copy the rest of the rows. */
14773 if (IT_CHARPOS (it) == CHARPOS (start))
14774 break;
14775
14776 if (display_line (&it))
14777 last_text_row = it.glyph_row - 1;
14778 }
14779
14780 /* A value of current_y < last_visible_y means that we stopped
14781 at the previous window start, which in turn means that we
14782 have at least one reusable row. */
14783 if (it.current_y < it.last_visible_y)
14784 {
14785 /* IT.vpos always starts from 0; it counts text lines. */
14786 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14787
14788 /* Find PT if not already found in the lines displayed. */
14789 if (w->cursor.vpos < 0)
14790 {
14791 int dy = it.current_y - start_row->y;
14792
14793 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14794 row = row_containing_pos (w, PT, row, NULL, dy);
14795 if (row)
14796 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14797 dy, nrows_scrolled);
14798 else
14799 {
14800 clear_glyph_matrix (w->desired_matrix);
14801 return 0;
14802 }
14803 }
14804
14805 /* Scroll the display. Do it before the current matrix is
14806 changed. The problem here is that update has not yet
14807 run, i.e. part of the current matrix is not up to date.
14808 scroll_run_hook will clear the cursor, and use the
14809 current matrix to get the height of the row the cursor is
14810 in. */
14811 run.current_y = start_row->y;
14812 run.desired_y = it.current_y;
14813 run.height = it.last_visible_y - it.current_y;
14814
14815 if (run.height > 0 && run.current_y != run.desired_y)
14816 {
14817 update_begin (f);
14818 FRAME_RIF (f)->update_window_begin_hook (w);
14819 FRAME_RIF (f)->clear_window_mouse_face (w);
14820 FRAME_RIF (f)->scroll_run_hook (w, &run);
14821 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14822 update_end (f);
14823 }
14824
14825 /* Shift current matrix down by nrows_scrolled lines. */
14826 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14827 rotate_matrix (w->current_matrix,
14828 start_vpos,
14829 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14830 nrows_scrolled);
14831
14832 /* Disable lines that must be updated. */
14833 for (i = 0; i < nrows_scrolled; ++i)
14834 (start_row + i)->enabled_p = 0;
14835
14836 /* Re-compute Y positions. */
14837 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14838 max_y = it.last_visible_y;
14839 for (row = start_row + nrows_scrolled;
14840 row < bottom_row;
14841 ++row)
14842 {
14843 row->y = it.current_y;
14844 row->visible_height = row->height;
14845
14846 if (row->y < min_y)
14847 row->visible_height -= min_y - row->y;
14848 if (row->y + row->height > max_y)
14849 row->visible_height -= row->y + row->height - max_y;
14850 row->redraw_fringe_bitmaps_p = 1;
14851
14852 it.current_y += row->height;
14853
14854 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14855 last_reused_text_row = row;
14856 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14857 break;
14858 }
14859
14860 /* Disable lines in the current matrix which are now
14861 below the window. */
14862 for (++row; row < bottom_row; ++row)
14863 row->enabled_p = row->mode_line_p = 0;
14864 }
14865
14866 /* Update window_end_pos etc.; last_reused_text_row is the last
14867 reused row from the current matrix containing text, if any.
14868 The value of last_text_row is the last displayed line
14869 containing text. */
14870 if (last_reused_text_row)
14871 {
14872 w->window_end_bytepos
14873 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14874 w->window_end_pos
14875 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14876 w->window_end_vpos
14877 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14878 w->current_matrix));
14879 }
14880 else if (last_text_row)
14881 {
14882 w->window_end_bytepos
14883 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14884 w->window_end_pos
14885 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14886 w->window_end_vpos
14887 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14888 }
14889 else
14890 {
14891 /* This window must be completely empty. */
14892 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14893 w->window_end_pos = make_number (Z - ZV);
14894 w->window_end_vpos = make_number (0);
14895 }
14896 w->window_end_valid = Qnil;
14897
14898 /* Update hint: don't try scrolling again in update_window. */
14899 w->desired_matrix->no_scrolling_p = 1;
14900
14901 #if GLYPH_DEBUG
14902 debug_method_add (w, "try_window_reusing_current_matrix 1");
14903 #endif
14904 return 1;
14905 }
14906 else if (CHARPOS (new_start) > CHARPOS (start))
14907 {
14908 struct glyph_row *pt_row, *row;
14909 struct glyph_row *first_reusable_row;
14910 struct glyph_row *first_row_to_display;
14911 int dy;
14912 int yb = window_text_bottom_y (w);
14913
14914 /* Find the row starting at new_start, if there is one. Don't
14915 reuse a partially visible line at the end. */
14916 first_reusable_row = start_row;
14917 while (first_reusable_row->enabled_p
14918 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14919 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14920 < CHARPOS (new_start)))
14921 ++first_reusable_row;
14922
14923 /* Give up if there is no row to reuse. */
14924 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14925 || !first_reusable_row->enabled_p
14926 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14927 != CHARPOS (new_start)))
14928 return 0;
14929
14930 /* We can reuse fully visible rows beginning with
14931 first_reusable_row to the end of the window. Set
14932 first_row_to_display to the first row that cannot be reused.
14933 Set pt_row to the row containing point, if there is any. */
14934 pt_row = NULL;
14935 for (first_row_to_display = first_reusable_row;
14936 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14937 ++first_row_to_display)
14938 {
14939 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14940 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14941 pt_row = first_row_to_display;
14942 }
14943
14944 /* Start displaying at the start of first_row_to_display. */
14945 xassert (first_row_to_display->y < yb);
14946 init_to_row_start (&it, w, first_row_to_display);
14947
14948 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14949 - start_vpos);
14950 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14951 - nrows_scrolled);
14952 it.current_y = (first_row_to_display->y - first_reusable_row->y
14953 + WINDOW_HEADER_LINE_HEIGHT (w));
14954
14955 /* Display lines beginning with first_row_to_display in the
14956 desired matrix. Set last_text_row to the last row displayed
14957 that displays text. */
14958 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14959 if (pt_row == NULL)
14960 w->cursor.vpos = -1;
14961 last_text_row = NULL;
14962 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14963 if (display_line (&it))
14964 last_text_row = it.glyph_row - 1;
14965
14966 /* If point is in a reused row, adjust y and vpos of the cursor
14967 position. */
14968 if (pt_row)
14969 {
14970 w->cursor.vpos -= nrows_scrolled;
14971 w->cursor.y -= first_reusable_row->y - start_row->y;
14972 }
14973
14974 /* Give up if point isn't in a row displayed or reused. (This
14975 also handles the case where w->cursor.vpos < nrows_scrolled
14976 after the calls to display_line, which can happen with scroll
14977 margins. See bug#1295.) */
14978 if (w->cursor.vpos < 0)
14979 {
14980 clear_glyph_matrix (w->desired_matrix);
14981 return 0;
14982 }
14983
14984 /* Scroll the display. */
14985 run.current_y = first_reusable_row->y;
14986 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14987 run.height = it.last_visible_y - run.current_y;
14988 dy = run.current_y - run.desired_y;
14989
14990 if (run.height)
14991 {
14992 update_begin (f);
14993 FRAME_RIF (f)->update_window_begin_hook (w);
14994 FRAME_RIF (f)->clear_window_mouse_face (w);
14995 FRAME_RIF (f)->scroll_run_hook (w, &run);
14996 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14997 update_end (f);
14998 }
14999
15000 /* Adjust Y positions of reused rows. */
15001 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15002 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15003 max_y = it.last_visible_y;
15004 for (row = first_reusable_row; row < first_row_to_display; ++row)
15005 {
15006 row->y -= dy;
15007 row->visible_height = row->height;
15008 if (row->y < min_y)
15009 row->visible_height -= min_y - row->y;
15010 if (row->y + row->height > max_y)
15011 row->visible_height -= row->y + row->height - max_y;
15012 row->redraw_fringe_bitmaps_p = 1;
15013 }
15014
15015 /* Scroll the current matrix. */
15016 xassert (nrows_scrolled > 0);
15017 rotate_matrix (w->current_matrix,
15018 start_vpos,
15019 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15020 -nrows_scrolled);
15021
15022 /* Disable rows not reused. */
15023 for (row -= nrows_scrolled; row < bottom_row; ++row)
15024 row->enabled_p = 0;
15025
15026 /* Point may have moved to a different line, so we cannot assume that
15027 the previous cursor position is valid; locate the correct row. */
15028 if (pt_row)
15029 {
15030 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15031 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15032 row++)
15033 {
15034 w->cursor.vpos++;
15035 w->cursor.y = row->y;
15036 }
15037 if (row < bottom_row)
15038 {
15039 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15040 struct glyph *end = glyph + row->used[TEXT_AREA];
15041
15042 /* Can't use this optimization with bidi-reordered glyph
15043 rows, unless cursor is already at point. */
15044 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15045 {
15046 if (!(w->cursor.hpos >= 0
15047 && w->cursor.hpos < row->used[TEXT_AREA]
15048 && BUFFERP (glyph->object)
15049 && glyph->charpos == PT))
15050 return 0;
15051 }
15052 else
15053 for (; glyph < end
15054 && (!BUFFERP (glyph->object)
15055 || glyph->charpos < PT);
15056 glyph++)
15057 {
15058 w->cursor.hpos++;
15059 w->cursor.x += glyph->pixel_width;
15060 }
15061 }
15062 }
15063
15064 /* Adjust window end. A null value of last_text_row means that
15065 the window end is in reused rows which in turn means that
15066 only its vpos can have changed. */
15067 if (last_text_row)
15068 {
15069 w->window_end_bytepos
15070 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15071 w->window_end_pos
15072 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15073 w->window_end_vpos
15074 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15075 }
15076 else
15077 {
15078 w->window_end_vpos
15079 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15080 }
15081
15082 w->window_end_valid = Qnil;
15083 w->desired_matrix->no_scrolling_p = 1;
15084
15085 #if GLYPH_DEBUG
15086 debug_method_add (w, "try_window_reusing_current_matrix 2");
15087 #endif
15088 return 1;
15089 }
15090
15091 return 0;
15092 }
15093
15094
15095 \f
15096 /************************************************************************
15097 Window redisplay reusing current matrix when buffer has changed
15098 ************************************************************************/
15099
15100 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15101 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15102 int *, int *);
15103 static struct glyph_row *
15104 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15105 struct glyph_row *);
15106
15107
15108 /* Return the last row in MATRIX displaying text. If row START is
15109 non-null, start searching with that row. IT gives the dimensions
15110 of the display. Value is null if matrix is empty; otherwise it is
15111 a pointer to the row found. */
15112
15113 static struct glyph_row *
15114 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15115 struct glyph_row *start)
15116 {
15117 struct glyph_row *row, *row_found;
15118
15119 /* Set row_found to the last row in IT->w's current matrix
15120 displaying text. The loop looks funny but think of partially
15121 visible lines. */
15122 row_found = NULL;
15123 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15124 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15125 {
15126 xassert (row->enabled_p);
15127 row_found = row;
15128 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15129 break;
15130 ++row;
15131 }
15132
15133 return row_found;
15134 }
15135
15136
15137 /* Return the last row in the current matrix of W that is not affected
15138 by changes at the start of current_buffer that occurred since W's
15139 current matrix was built. Value is null if no such row exists.
15140
15141 BEG_UNCHANGED us the number of characters unchanged at the start of
15142 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15143 first changed character in current_buffer. Characters at positions <
15144 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15145 when the current matrix was built. */
15146
15147 static struct glyph_row *
15148 find_last_unchanged_at_beg_row (struct window *w)
15149 {
15150 int first_changed_pos = BEG + BEG_UNCHANGED;
15151 struct glyph_row *row;
15152 struct glyph_row *row_found = NULL;
15153 int yb = window_text_bottom_y (w);
15154
15155 /* Find the last row displaying unchanged text. */
15156 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15157 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15158 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15159 ++row)
15160 {
15161 if (/* If row ends before first_changed_pos, it is unchanged,
15162 except in some case. */
15163 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15164 /* When row ends in ZV and we write at ZV it is not
15165 unchanged. */
15166 && !row->ends_at_zv_p
15167 /* When first_changed_pos is the end of a continued line,
15168 row is not unchanged because it may be no longer
15169 continued. */
15170 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15171 && (row->continued_p
15172 || row->exact_window_width_line_p)))
15173 row_found = row;
15174
15175 /* Stop if last visible row. */
15176 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15177 break;
15178 }
15179
15180 return row_found;
15181 }
15182
15183
15184 /* Find the first glyph row in the current matrix of W that is not
15185 affected by changes at the end of current_buffer since the
15186 time W's current matrix was built.
15187
15188 Return in *DELTA the number of chars by which buffer positions in
15189 unchanged text at the end of current_buffer must be adjusted.
15190
15191 Return in *DELTA_BYTES the corresponding number of bytes.
15192
15193 Value is null if no such row exists, i.e. all rows are affected by
15194 changes. */
15195
15196 static struct glyph_row *
15197 find_first_unchanged_at_end_row (struct window *w, int *delta, int *delta_bytes)
15198 {
15199 struct glyph_row *row;
15200 struct glyph_row *row_found = NULL;
15201
15202 *delta = *delta_bytes = 0;
15203
15204 /* Display must not have been paused, otherwise the current matrix
15205 is not up to date. */
15206 eassert (!NILP (w->window_end_valid));
15207
15208 /* A value of window_end_pos >= END_UNCHANGED means that the window
15209 end is in the range of changed text. If so, there is no
15210 unchanged row at the end of W's current matrix. */
15211 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15212 return NULL;
15213
15214 /* Set row to the last row in W's current matrix displaying text. */
15215 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15216
15217 /* If matrix is entirely empty, no unchanged row exists. */
15218 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15219 {
15220 /* The value of row is the last glyph row in the matrix having a
15221 meaningful buffer position in it. The end position of row
15222 corresponds to window_end_pos. This allows us to translate
15223 buffer positions in the current matrix to current buffer
15224 positions for characters not in changed text. */
15225 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15226 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15227 int last_unchanged_pos, last_unchanged_pos_old;
15228 struct glyph_row *first_text_row
15229 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15230
15231 *delta = Z - Z_old;
15232 *delta_bytes = Z_BYTE - Z_BYTE_old;
15233
15234 /* Set last_unchanged_pos to the buffer position of the last
15235 character in the buffer that has not been changed. Z is the
15236 index + 1 of the last character in current_buffer, i.e. by
15237 subtracting END_UNCHANGED we get the index of the last
15238 unchanged character, and we have to add BEG to get its buffer
15239 position. */
15240 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15241 last_unchanged_pos_old = last_unchanged_pos - *delta;
15242
15243 /* Search backward from ROW for a row displaying a line that
15244 starts at a minimum position >= last_unchanged_pos_old. */
15245 for (; row > first_text_row; --row)
15246 {
15247 /* This used to abort, but it can happen.
15248 It is ok to just stop the search instead here. KFS. */
15249 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15250 break;
15251
15252 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15253 row_found = row;
15254 }
15255 }
15256
15257 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15258
15259 return row_found;
15260 }
15261
15262
15263 /* Make sure that glyph rows in the current matrix of window W
15264 reference the same glyph memory as corresponding rows in the
15265 frame's frame matrix. This function is called after scrolling W's
15266 current matrix on a terminal frame in try_window_id and
15267 try_window_reusing_current_matrix. */
15268
15269 static void
15270 sync_frame_with_window_matrix_rows (struct window *w)
15271 {
15272 struct frame *f = XFRAME (w->frame);
15273 struct glyph_row *window_row, *window_row_end, *frame_row;
15274
15275 /* Preconditions: W must be a leaf window and full-width. Its frame
15276 must have a frame matrix. */
15277 xassert (NILP (w->hchild) && NILP (w->vchild));
15278 xassert (WINDOW_FULL_WIDTH_P (w));
15279 xassert (!FRAME_WINDOW_P (f));
15280
15281 /* If W is a full-width window, glyph pointers in W's current matrix
15282 have, by definition, to be the same as glyph pointers in the
15283 corresponding frame matrix. Note that frame matrices have no
15284 marginal areas (see build_frame_matrix). */
15285 window_row = w->current_matrix->rows;
15286 window_row_end = window_row + w->current_matrix->nrows;
15287 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15288 while (window_row < window_row_end)
15289 {
15290 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15291 struct glyph *end = window_row->glyphs[LAST_AREA];
15292
15293 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15294 frame_row->glyphs[TEXT_AREA] = start;
15295 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15296 frame_row->glyphs[LAST_AREA] = end;
15297
15298 /* Disable frame rows whose corresponding window rows have
15299 been disabled in try_window_id. */
15300 if (!window_row->enabled_p)
15301 frame_row->enabled_p = 0;
15302
15303 ++window_row, ++frame_row;
15304 }
15305 }
15306
15307
15308 /* Find the glyph row in window W containing CHARPOS. Consider all
15309 rows between START and END (not inclusive). END null means search
15310 all rows to the end of the display area of W. Value is the row
15311 containing CHARPOS or null. */
15312
15313 struct glyph_row *
15314 row_containing_pos (struct window *w, int charpos, struct glyph_row *start,
15315 struct glyph_row *end, int dy)
15316 {
15317 struct glyph_row *row = start;
15318 struct glyph_row *best_row = NULL;
15319 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15320 int last_y;
15321
15322 /* If we happen to start on a header-line, skip that. */
15323 if (row->mode_line_p)
15324 ++row;
15325
15326 if ((end && row >= end) || !row->enabled_p)
15327 return NULL;
15328
15329 last_y = window_text_bottom_y (w) - dy;
15330
15331 while (1)
15332 {
15333 /* Give up if we have gone too far. */
15334 if (end && row >= end)
15335 return NULL;
15336 /* This formerly returned if they were equal.
15337 I think that both quantities are of a "last plus one" type;
15338 if so, when they are equal, the row is within the screen. -- rms. */
15339 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15340 return NULL;
15341
15342 /* If it is in this row, return this row. */
15343 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15344 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15345 /* The end position of a row equals the start
15346 position of the next row. If CHARPOS is there, we
15347 would rather display it in the next line, except
15348 when this line ends in ZV. */
15349 && !row->ends_at_zv_p
15350 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15351 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15352 {
15353 struct glyph *g;
15354
15355 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15356 return row;
15357 /* In bidi-reordered rows, there could be several rows
15358 occluding point. We need to find the one which fits
15359 CHARPOS the best. */
15360 for (g = row->glyphs[TEXT_AREA];
15361 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15362 g++)
15363 {
15364 if (!STRINGP (g->object))
15365 {
15366 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15367 {
15368 mindif = eabs (g->charpos - charpos);
15369 best_row = row;
15370 }
15371 }
15372 }
15373 }
15374 else if (best_row)
15375 return best_row;
15376 ++row;
15377 }
15378 }
15379
15380
15381 /* Try to redisplay window W by reusing its existing display. W's
15382 current matrix must be up to date when this function is called,
15383 i.e. window_end_valid must not be nil.
15384
15385 Value is
15386
15387 1 if display has been updated
15388 0 if otherwise unsuccessful
15389 -1 if redisplay with same window start is known not to succeed
15390
15391 The following steps are performed:
15392
15393 1. Find the last row in the current matrix of W that is not
15394 affected by changes at the start of current_buffer. If no such row
15395 is found, give up.
15396
15397 2. Find the first row in W's current matrix that is not affected by
15398 changes at the end of current_buffer. Maybe there is no such row.
15399
15400 3. Display lines beginning with the row + 1 found in step 1 to the
15401 row found in step 2 or, if step 2 didn't find a row, to the end of
15402 the window.
15403
15404 4. If cursor is not known to appear on the window, give up.
15405
15406 5. If display stopped at the row found in step 2, scroll the
15407 display and current matrix as needed.
15408
15409 6. Maybe display some lines at the end of W, if we must. This can
15410 happen under various circumstances, like a partially visible line
15411 becoming fully visible, or because newly displayed lines are displayed
15412 in smaller font sizes.
15413
15414 7. Update W's window end information. */
15415
15416 static int
15417 try_window_id (struct window *w)
15418 {
15419 struct frame *f = XFRAME (w->frame);
15420 struct glyph_matrix *current_matrix = w->current_matrix;
15421 struct glyph_matrix *desired_matrix = w->desired_matrix;
15422 struct glyph_row *last_unchanged_at_beg_row;
15423 struct glyph_row *first_unchanged_at_end_row;
15424 struct glyph_row *row;
15425 struct glyph_row *bottom_row;
15426 int bottom_vpos;
15427 struct it it;
15428 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15429 struct text_pos start_pos;
15430 struct run run;
15431 int first_unchanged_at_end_vpos = 0;
15432 struct glyph_row *last_text_row, *last_text_row_at_end;
15433 struct text_pos start;
15434 int first_changed_charpos, last_changed_charpos;
15435
15436 #if GLYPH_DEBUG
15437 if (inhibit_try_window_id)
15438 return 0;
15439 #endif
15440
15441 /* This is handy for debugging. */
15442 #if 0
15443 #define GIVE_UP(X) \
15444 do { \
15445 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15446 return 0; \
15447 } while (0)
15448 #else
15449 #define GIVE_UP(X) return 0
15450 #endif
15451
15452 SET_TEXT_POS_FROM_MARKER (start, w->start);
15453
15454 /* Don't use this for mini-windows because these can show
15455 messages and mini-buffers, and we don't handle that here. */
15456 if (MINI_WINDOW_P (w))
15457 GIVE_UP (1);
15458
15459 /* This flag is used to prevent redisplay optimizations. */
15460 if (windows_or_buffers_changed || cursor_type_changed)
15461 GIVE_UP (2);
15462
15463 /* Verify that narrowing has not changed.
15464 Also verify that we were not told to prevent redisplay optimizations.
15465 It would be nice to further
15466 reduce the number of cases where this prevents try_window_id. */
15467 if (current_buffer->clip_changed
15468 || current_buffer->prevent_redisplay_optimizations_p)
15469 GIVE_UP (3);
15470
15471 /* Window must either use window-based redisplay or be full width. */
15472 if (!FRAME_WINDOW_P (f)
15473 && (!FRAME_LINE_INS_DEL_OK (f)
15474 || !WINDOW_FULL_WIDTH_P (w)))
15475 GIVE_UP (4);
15476
15477 /* Give up if point is known NOT to appear in W. */
15478 if (PT < CHARPOS (start))
15479 GIVE_UP (5);
15480
15481 /* Another way to prevent redisplay optimizations. */
15482 if (XFASTINT (w->last_modified) == 0)
15483 GIVE_UP (6);
15484
15485 /* Verify that window is not hscrolled. */
15486 if (XFASTINT (w->hscroll) != 0)
15487 GIVE_UP (7);
15488
15489 /* Verify that display wasn't paused. */
15490 if (NILP (w->window_end_valid))
15491 GIVE_UP (8);
15492
15493 /* Can't use this if highlighting a region because a cursor movement
15494 will do more than just set the cursor. */
15495 if (!NILP (Vtransient_mark_mode)
15496 && !NILP (current_buffer->mark_active))
15497 GIVE_UP (9);
15498
15499 /* Likewise if highlighting trailing whitespace. */
15500 if (!NILP (Vshow_trailing_whitespace))
15501 GIVE_UP (11);
15502
15503 /* Likewise if showing a region. */
15504 if (!NILP (w->region_showing))
15505 GIVE_UP (10);
15506
15507 /* Can't use this if overlay arrow position and/or string have
15508 changed. */
15509 if (overlay_arrows_changed_p ())
15510 GIVE_UP (12);
15511
15512 /* When word-wrap is on, adding a space to the first word of a
15513 wrapped line can change the wrap position, altering the line
15514 above it. It might be worthwhile to handle this more
15515 intelligently, but for now just redisplay from scratch. */
15516 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15517 GIVE_UP (21);
15518
15519 /* Under bidi reordering, adding or deleting a character in the
15520 beginning of a paragraph, before the first strong directional
15521 character, can change the base direction of the paragraph (unless
15522 the buffer specifies a fixed paragraph direction), which will
15523 require to redisplay the whole paragraph. It might be worthwhile
15524 to find the paragraph limits and widen the range of redisplayed
15525 lines to that, but for now just give up this optimization and
15526 redisplay from scratch. */
15527 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15528 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15529 GIVE_UP (22);
15530
15531 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15532 only if buffer has really changed. The reason is that the gap is
15533 initially at Z for freshly visited files. The code below would
15534 set end_unchanged to 0 in that case. */
15535 if (MODIFF > SAVE_MODIFF
15536 /* This seems to happen sometimes after saving a buffer. */
15537 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15538 {
15539 if (GPT - BEG < BEG_UNCHANGED)
15540 BEG_UNCHANGED = GPT - BEG;
15541 if (Z - GPT < END_UNCHANGED)
15542 END_UNCHANGED = Z - GPT;
15543 }
15544
15545 /* The position of the first and last character that has been changed. */
15546 first_changed_charpos = BEG + BEG_UNCHANGED;
15547 last_changed_charpos = Z - END_UNCHANGED;
15548
15549 /* If window starts after a line end, and the last change is in
15550 front of that newline, then changes don't affect the display.
15551 This case happens with stealth-fontification. Note that although
15552 the display is unchanged, glyph positions in the matrix have to
15553 be adjusted, of course. */
15554 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15555 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15556 && ((last_changed_charpos < CHARPOS (start)
15557 && CHARPOS (start) == BEGV)
15558 || (last_changed_charpos < CHARPOS (start) - 1
15559 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15560 {
15561 int Z_old, delta, Z_BYTE_old, delta_bytes;
15562 struct glyph_row *r0;
15563
15564 /* Compute how many chars/bytes have been added to or removed
15565 from the buffer. */
15566 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15567 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15568 delta = Z - Z_old;
15569 delta_bytes = Z_BYTE - Z_BYTE_old;
15570
15571 /* Give up if PT is not in the window. Note that it already has
15572 been checked at the start of try_window_id that PT is not in
15573 front of the window start. */
15574 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15575 GIVE_UP (13);
15576
15577 /* If window start is unchanged, we can reuse the whole matrix
15578 as is, after adjusting glyph positions. No need to compute
15579 the window end again, since its offset from Z hasn't changed. */
15580 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15581 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15582 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15583 /* PT must not be in a partially visible line. */
15584 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15585 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15586 {
15587 /* Adjust positions in the glyph matrix. */
15588 if (delta || delta_bytes)
15589 {
15590 struct glyph_row *r1
15591 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15592 increment_matrix_positions (w->current_matrix,
15593 MATRIX_ROW_VPOS (r0, current_matrix),
15594 MATRIX_ROW_VPOS (r1, current_matrix),
15595 delta, delta_bytes);
15596 }
15597
15598 /* Set the cursor. */
15599 row = row_containing_pos (w, PT, r0, NULL, 0);
15600 if (row)
15601 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15602 else
15603 abort ();
15604 return 1;
15605 }
15606 }
15607
15608 /* Handle the case that changes are all below what is displayed in
15609 the window, and that PT is in the window. This shortcut cannot
15610 be taken if ZV is visible in the window, and text has been added
15611 there that is visible in the window. */
15612 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15613 /* ZV is not visible in the window, or there are no
15614 changes at ZV, actually. */
15615 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15616 || first_changed_charpos == last_changed_charpos))
15617 {
15618 struct glyph_row *r0;
15619
15620 /* Give up if PT is not in the window. Note that it already has
15621 been checked at the start of try_window_id that PT is not in
15622 front of the window start. */
15623 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15624 GIVE_UP (14);
15625
15626 /* If window start is unchanged, we can reuse the whole matrix
15627 as is, without changing glyph positions since no text has
15628 been added/removed in front of the window end. */
15629 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15630 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15631 /* PT must not be in a partially visible line. */
15632 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15633 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15634 {
15635 /* We have to compute the window end anew since text
15636 could have been added/removed after it. */
15637 w->window_end_pos
15638 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15639 w->window_end_bytepos
15640 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15641
15642 /* Set the cursor. */
15643 row = row_containing_pos (w, PT, r0, NULL, 0);
15644 if (row)
15645 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15646 else
15647 abort ();
15648 return 2;
15649 }
15650 }
15651
15652 /* Give up if window start is in the changed area.
15653
15654 The condition used to read
15655
15656 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15657
15658 but why that was tested escapes me at the moment. */
15659 if (CHARPOS (start) >= first_changed_charpos
15660 && CHARPOS (start) <= last_changed_charpos)
15661 GIVE_UP (15);
15662
15663 /* Check that window start agrees with the start of the first glyph
15664 row in its current matrix. Check this after we know the window
15665 start is not in changed text, otherwise positions would not be
15666 comparable. */
15667 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15668 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15669 GIVE_UP (16);
15670
15671 /* Give up if the window ends in strings. Overlay strings
15672 at the end are difficult to handle, so don't try. */
15673 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15674 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15675 GIVE_UP (20);
15676
15677 /* Compute the position at which we have to start displaying new
15678 lines. Some of the lines at the top of the window might be
15679 reusable because they are not displaying changed text. Find the
15680 last row in W's current matrix not affected by changes at the
15681 start of current_buffer. Value is null if changes start in the
15682 first line of window. */
15683 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15684 if (last_unchanged_at_beg_row)
15685 {
15686 /* Avoid starting to display in the moddle of a character, a TAB
15687 for instance. This is easier than to set up the iterator
15688 exactly, and it's not a frequent case, so the additional
15689 effort wouldn't really pay off. */
15690 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15691 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15692 && last_unchanged_at_beg_row > w->current_matrix->rows)
15693 --last_unchanged_at_beg_row;
15694
15695 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15696 GIVE_UP (17);
15697
15698 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15699 GIVE_UP (18);
15700 start_pos = it.current.pos;
15701
15702 /* Start displaying new lines in the desired matrix at the same
15703 vpos we would use in the current matrix, i.e. below
15704 last_unchanged_at_beg_row. */
15705 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15706 current_matrix);
15707 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15708 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15709
15710 xassert (it.hpos == 0 && it.current_x == 0);
15711 }
15712 else
15713 {
15714 /* There are no reusable lines at the start of the window.
15715 Start displaying in the first text line. */
15716 start_display (&it, w, start);
15717 it.vpos = it.first_vpos;
15718 start_pos = it.current.pos;
15719 }
15720
15721 /* Find the first row that is not affected by changes at the end of
15722 the buffer. Value will be null if there is no unchanged row, in
15723 which case we must redisplay to the end of the window. delta
15724 will be set to the value by which buffer positions beginning with
15725 first_unchanged_at_end_row have to be adjusted due to text
15726 changes. */
15727 first_unchanged_at_end_row
15728 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15729 IF_DEBUG (debug_delta = delta);
15730 IF_DEBUG (debug_delta_bytes = delta_bytes);
15731
15732 /* Set stop_pos to the buffer position up to which we will have to
15733 display new lines. If first_unchanged_at_end_row != NULL, this
15734 is the buffer position of the start of the line displayed in that
15735 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15736 that we don't stop at a buffer position. */
15737 stop_pos = 0;
15738 if (first_unchanged_at_end_row)
15739 {
15740 xassert (last_unchanged_at_beg_row == NULL
15741 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15742
15743 /* If this is a continuation line, move forward to the next one
15744 that isn't. Changes in lines above affect this line.
15745 Caution: this may move first_unchanged_at_end_row to a row
15746 not displaying text. */
15747 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15748 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15749 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15750 < it.last_visible_y))
15751 ++first_unchanged_at_end_row;
15752
15753 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15754 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15755 >= it.last_visible_y))
15756 first_unchanged_at_end_row = NULL;
15757 else
15758 {
15759 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15760 + delta);
15761 first_unchanged_at_end_vpos
15762 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15763 xassert (stop_pos >= Z - END_UNCHANGED);
15764 }
15765 }
15766 else if (last_unchanged_at_beg_row == NULL)
15767 GIVE_UP (19);
15768
15769
15770 #if GLYPH_DEBUG
15771
15772 /* Either there is no unchanged row at the end, or the one we have
15773 now displays text. This is a necessary condition for the window
15774 end pos calculation at the end of this function. */
15775 xassert (first_unchanged_at_end_row == NULL
15776 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15777
15778 debug_last_unchanged_at_beg_vpos
15779 = (last_unchanged_at_beg_row
15780 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15781 : -1);
15782 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15783
15784 #endif /* GLYPH_DEBUG != 0 */
15785
15786
15787 /* Display new lines. Set last_text_row to the last new line
15788 displayed which has text on it, i.e. might end up as being the
15789 line where the window_end_vpos is. */
15790 w->cursor.vpos = -1;
15791 last_text_row = NULL;
15792 overlay_arrow_seen = 0;
15793 while (it.current_y < it.last_visible_y
15794 && !fonts_changed_p
15795 && (first_unchanged_at_end_row == NULL
15796 || IT_CHARPOS (it) < stop_pos))
15797 {
15798 if (display_line (&it))
15799 last_text_row = it.glyph_row - 1;
15800 }
15801
15802 if (fonts_changed_p)
15803 return -1;
15804
15805
15806 /* Compute differences in buffer positions, y-positions etc. for
15807 lines reused at the bottom of the window. Compute what we can
15808 scroll. */
15809 if (first_unchanged_at_end_row
15810 /* No lines reused because we displayed everything up to the
15811 bottom of the window. */
15812 && it.current_y < it.last_visible_y)
15813 {
15814 dvpos = (it.vpos
15815 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15816 current_matrix));
15817 dy = it.current_y - first_unchanged_at_end_row->y;
15818 run.current_y = first_unchanged_at_end_row->y;
15819 run.desired_y = run.current_y + dy;
15820 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15821 }
15822 else
15823 {
15824 delta = delta_bytes = dvpos = dy
15825 = run.current_y = run.desired_y = run.height = 0;
15826 first_unchanged_at_end_row = NULL;
15827 }
15828 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15829
15830
15831 /* Find the cursor if not already found. We have to decide whether
15832 PT will appear on this window (it sometimes doesn't, but this is
15833 not a very frequent case.) This decision has to be made before
15834 the current matrix is altered. A value of cursor.vpos < 0 means
15835 that PT is either in one of the lines beginning at
15836 first_unchanged_at_end_row or below the window. Don't care for
15837 lines that might be displayed later at the window end; as
15838 mentioned, this is not a frequent case. */
15839 if (w->cursor.vpos < 0)
15840 {
15841 /* Cursor in unchanged rows at the top? */
15842 if (PT < CHARPOS (start_pos)
15843 && last_unchanged_at_beg_row)
15844 {
15845 row = row_containing_pos (w, PT,
15846 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15847 last_unchanged_at_beg_row + 1, 0);
15848 if (row)
15849 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15850 }
15851
15852 /* Start from first_unchanged_at_end_row looking for PT. */
15853 else if (first_unchanged_at_end_row)
15854 {
15855 row = row_containing_pos (w, PT - delta,
15856 first_unchanged_at_end_row, NULL, 0);
15857 if (row)
15858 set_cursor_from_row (w, row, w->current_matrix, delta,
15859 delta_bytes, dy, dvpos);
15860 }
15861
15862 /* Give up if cursor was not found. */
15863 if (w->cursor.vpos < 0)
15864 {
15865 clear_glyph_matrix (w->desired_matrix);
15866 return -1;
15867 }
15868 }
15869
15870 /* Don't let the cursor end in the scroll margins. */
15871 {
15872 int this_scroll_margin, cursor_height;
15873
15874 this_scroll_margin = max (0, scroll_margin);
15875 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15876 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15877 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15878
15879 if ((w->cursor.y < this_scroll_margin
15880 && CHARPOS (start) > BEGV)
15881 /* Old redisplay didn't take scroll margin into account at the bottom,
15882 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15883 || (w->cursor.y + (make_cursor_line_fully_visible_p
15884 ? cursor_height + this_scroll_margin
15885 : 1)) > it.last_visible_y)
15886 {
15887 w->cursor.vpos = -1;
15888 clear_glyph_matrix (w->desired_matrix);
15889 return -1;
15890 }
15891 }
15892
15893 /* Scroll the display. Do it before changing the current matrix so
15894 that xterm.c doesn't get confused about where the cursor glyph is
15895 found. */
15896 if (dy && run.height)
15897 {
15898 update_begin (f);
15899
15900 if (FRAME_WINDOW_P (f))
15901 {
15902 FRAME_RIF (f)->update_window_begin_hook (w);
15903 FRAME_RIF (f)->clear_window_mouse_face (w);
15904 FRAME_RIF (f)->scroll_run_hook (w, &run);
15905 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15906 }
15907 else
15908 {
15909 /* Terminal frame. In this case, dvpos gives the number of
15910 lines to scroll by; dvpos < 0 means scroll up. */
15911 int first_unchanged_at_end_vpos
15912 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15913 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15914 int end = (WINDOW_TOP_EDGE_LINE (w)
15915 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15916 + window_internal_height (w));
15917
15918 /* Perform the operation on the screen. */
15919 if (dvpos > 0)
15920 {
15921 /* Scroll last_unchanged_at_beg_row to the end of the
15922 window down dvpos lines. */
15923 set_terminal_window (f, end);
15924
15925 /* On dumb terminals delete dvpos lines at the end
15926 before inserting dvpos empty lines. */
15927 if (!FRAME_SCROLL_REGION_OK (f))
15928 ins_del_lines (f, end - dvpos, -dvpos);
15929
15930 /* Insert dvpos empty lines in front of
15931 last_unchanged_at_beg_row. */
15932 ins_del_lines (f, from, dvpos);
15933 }
15934 else if (dvpos < 0)
15935 {
15936 /* Scroll up last_unchanged_at_beg_vpos to the end of
15937 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15938 set_terminal_window (f, end);
15939
15940 /* Delete dvpos lines in front of
15941 last_unchanged_at_beg_vpos. ins_del_lines will set
15942 the cursor to the given vpos and emit |dvpos| delete
15943 line sequences. */
15944 ins_del_lines (f, from + dvpos, dvpos);
15945
15946 /* On a dumb terminal insert dvpos empty lines at the
15947 end. */
15948 if (!FRAME_SCROLL_REGION_OK (f))
15949 ins_del_lines (f, end + dvpos, -dvpos);
15950 }
15951
15952 set_terminal_window (f, 0);
15953 }
15954
15955 update_end (f);
15956 }
15957
15958 /* Shift reused rows of the current matrix to the right position.
15959 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15960 text. */
15961 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15962 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15963 if (dvpos < 0)
15964 {
15965 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15966 bottom_vpos, dvpos);
15967 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15968 bottom_vpos, 0);
15969 }
15970 else if (dvpos > 0)
15971 {
15972 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15973 bottom_vpos, dvpos);
15974 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15975 first_unchanged_at_end_vpos + dvpos, 0);
15976 }
15977
15978 /* For frame-based redisplay, make sure that current frame and window
15979 matrix are in sync with respect to glyph memory. */
15980 if (!FRAME_WINDOW_P (f))
15981 sync_frame_with_window_matrix_rows (w);
15982
15983 /* Adjust buffer positions in reused rows. */
15984 if (delta || delta_bytes)
15985 increment_matrix_positions (current_matrix,
15986 first_unchanged_at_end_vpos + dvpos,
15987 bottom_vpos, delta, delta_bytes);
15988
15989 /* Adjust Y positions. */
15990 if (dy)
15991 shift_glyph_matrix (w, current_matrix,
15992 first_unchanged_at_end_vpos + dvpos,
15993 bottom_vpos, dy);
15994
15995 if (first_unchanged_at_end_row)
15996 {
15997 first_unchanged_at_end_row += dvpos;
15998 if (first_unchanged_at_end_row->y >= it.last_visible_y
15999 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16000 first_unchanged_at_end_row = NULL;
16001 }
16002
16003 /* If scrolling up, there may be some lines to display at the end of
16004 the window. */
16005 last_text_row_at_end = NULL;
16006 if (dy < 0)
16007 {
16008 /* Scrolling up can leave for example a partially visible line
16009 at the end of the window to be redisplayed. */
16010 /* Set last_row to the glyph row in the current matrix where the
16011 window end line is found. It has been moved up or down in
16012 the matrix by dvpos. */
16013 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16014 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16015
16016 /* If last_row is the window end line, it should display text. */
16017 xassert (last_row->displays_text_p);
16018
16019 /* If window end line was partially visible before, begin
16020 displaying at that line. Otherwise begin displaying with the
16021 line following it. */
16022 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16023 {
16024 init_to_row_start (&it, w, last_row);
16025 it.vpos = last_vpos;
16026 it.current_y = last_row->y;
16027 }
16028 else
16029 {
16030 init_to_row_end (&it, w, last_row);
16031 it.vpos = 1 + last_vpos;
16032 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16033 ++last_row;
16034 }
16035
16036 /* We may start in a continuation line. If so, we have to
16037 get the right continuation_lines_width and current_x. */
16038 it.continuation_lines_width = last_row->continuation_lines_width;
16039 it.hpos = it.current_x = 0;
16040
16041 /* Display the rest of the lines at the window end. */
16042 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16043 while (it.current_y < it.last_visible_y
16044 && !fonts_changed_p)
16045 {
16046 /* Is it always sure that the display agrees with lines in
16047 the current matrix? I don't think so, so we mark rows
16048 displayed invalid in the current matrix by setting their
16049 enabled_p flag to zero. */
16050 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16051 if (display_line (&it))
16052 last_text_row_at_end = it.glyph_row - 1;
16053 }
16054 }
16055
16056 /* Update window_end_pos and window_end_vpos. */
16057 if (first_unchanged_at_end_row
16058 && !last_text_row_at_end)
16059 {
16060 /* Window end line if one of the preserved rows from the current
16061 matrix. Set row to the last row displaying text in current
16062 matrix starting at first_unchanged_at_end_row, after
16063 scrolling. */
16064 xassert (first_unchanged_at_end_row->displays_text_p);
16065 row = find_last_row_displaying_text (w->current_matrix, &it,
16066 first_unchanged_at_end_row);
16067 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16068
16069 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16070 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16071 w->window_end_vpos
16072 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16073 xassert (w->window_end_bytepos >= 0);
16074 IF_DEBUG (debug_method_add (w, "A"));
16075 }
16076 else if (last_text_row_at_end)
16077 {
16078 w->window_end_pos
16079 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16080 w->window_end_bytepos
16081 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16082 w->window_end_vpos
16083 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16084 xassert (w->window_end_bytepos >= 0);
16085 IF_DEBUG (debug_method_add (w, "B"));
16086 }
16087 else if (last_text_row)
16088 {
16089 /* We have displayed either to the end of the window or at the
16090 end of the window, i.e. the last row with text is to be found
16091 in the desired matrix. */
16092 w->window_end_pos
16093 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16094 w->window_end_bytepos
16095 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16096 w->window_end_vpos
16097 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16098 xassert (w->window_end_bytepos >= 0);
16099 }
16100 else if (first_unchanged_at_end_row == NULL
16101 && last_text_row == NULL
16102 && last_text_row_at_end == NULL)
16103 {
16104 /* Displayed to end of window, but no line containing text was
16105 displayed. Lines were deleted at the end of the window. */
16106 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16107 int vpos = XFASTINT (w->window_end_vpos);
16108 struct glyph_row *current_row = current_matrix->rows + vpos;
16109 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16110
16111 for (row = NULL;
16112 row == NULL && vpos >= first_vpos;
16113 --vpos, --current_row, --desired_row)
16114 {
16115 if (desired_row->enabled_p)
16116 {
16117 if (desired_row->displays_text_p)
16118 row = desired_row;
16119 }
16120 else if (current_row->displays_text_p)
16121 row = current_row;
16122 }
16123
16124 xassert (row != NULL);
16125 w->window_end_vpos = make_number (vpos + 1);
16126 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16127 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16128 xassert (w->window_end_bytepos >= 0);
16129 IF_DEBUG (debug_method_add (w, "C"));
16130 }
16131 else
16132 abort ();
16133
16134 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16135 debug_end_vpos = XFASTINT (w->window_end_vpos));
16136
16137 /* Record that display has not been completed. */
16138 w->window_end_valid = Qnil;
16139 w->desired_matrix->no_scrolling_p = 1;
16140 return 3;
16141
16142 #undef GIVE_UP
16143 }
16144
16145
16146 \f
16147 /***********************************************************************
16148 More debugging support
16149 ***********************************************************************/
16150
16151 #if GLYPH_DEBUG
16152
16153 void dump_glyph_row (struct glyph_row *, int, int);
16154 void dump_glyph_matrix (struct glyph_matrix *, int);
16155 void dump_glyph (struct glyph_row *, struct glyph *, int);
16156
16157
16158 /* Dump the contents of glyph matrix MATRIX on stderr.
16159
16160 GLYPHS 0 means don't show glyph contents.
16161 GLYPHS 1 means show glyphs in short form
16162 GLYPHS > 1 means show glyphs in long form. */
16163
16164 void
16165 dump_glyph_matrix (matrix, glyphs)
16166 struct glyph_matrix *matrix;
16167 int glyphs;
16168 {
16169 int i;
16170 for (i = 0; i < matrix->nrows; ++i)
16171 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16172 }
16173
16174
16175 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16176 the glyph row and area where the glyph comes from. */
16177
16178 void
16179 dump_glyph (row, glyph, area)
16180 struct glyph_row *row;
16181 struct glyph *glyph;
16182 int area;
16183 {
16184 if (glyph->type == CHAR_GLYPH)
16185 {
16186 fprintf (stderr,
16187 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16188 glyph - row->glyphs[TEXT_AREA],
16189 'C',
16190 glyph->charpos,
16191 (BUFFERP (glyph->object)
16192 ? 'B'
16193 : (STRINGP (glyph->object)
16194 ? 'S'
16195 : '-')),
16196 glyph->pixel_width,
16197 glyph->u.ch,
16198 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16199 ? glyph->u.ch
16200 : '.'),
16201 glyph->face_id,
16202 glyph->left_box_line_p,
16203 glyph->right_box_line_p);
16204 }
16205 else if (glyph->type == STRETCH_GLYPH)
16206 {
16207 fprintf (stderr,
16208 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16209 glyph - row->glyphs[TEXT_AREA],
16210 'S',
16211 glyph->charpos,
16212 (BUFFERP (glyph->object)
16213 ? 'B'
16214 : (STRINGP (glyph->object)
16215 ? 'S'
16216 : '-')),
16217 glyph->pixel_width,
16218 0,
16219 '.',
16220 glyph->face_id,
16221 glyph->left_box_line_p,
16222 glyph->right_box_line_p);
16223 }
16224 else if (glyph->type == IMAGE_GLYPH)
16225 {
16226 fprintf (stderr,
16227 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16228 glyph - row->glyphs[TEXT_AREA],
16229 'I',
16230 glyph->charpos,
16231 (BUFFERP (glyph->object)
16232 ? 'B'
16233 : (STRINGP (glyph->object)
16234 ? 'S'
16235 : '-')),
16236 glyph->pixel_width,
16237 glyph->u.img_id,
16238 '.',
16239 glyph->face_id,
16240 glyph->left_box_line_p,
16241 glyph->right_box_line_p);
16242 }
16243 else if (glyph->type == COMPOSITE_GLYPH)
16244 {
16245 fprintf (stderr,
16246 " %5d %4c %6d %c %3d 0x%05x",
16247 glyph - row->glyphs[TEXT_AREA],
16248 '+',
16249 glyph->charpos,
16250 (BUFFERP (glyph->object)
16251 ? 'B'
16252 : (STRINGP (glyph->object)
16253 ? 'S'
16254 : '-')),
16255 glyph->pixel_width,
16256 glyph->u.cmp.id);
16257 if (glyph->u.cmp.automatic)
16258 fprintf (stderr,
16259 "[%d-%d]",
16260 glyph->u.cmp.from, glyph->u.cmp.to);
16261 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16262 glyph->face_id,
16263 glyph->left_box_line_p,
16264 glyph->right_box_line_p);
16265 }
16266 }
16267
16268
16269 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16270 GLYPHS 0 means don't show glyph contents.
16271 GLYPHS 1 means show glyphs in short form
16272 GLYPHS > 1 means show glyphs in long form. */
16273
16274 void
16275 dump_glyph_row (row, vpos, glyphs)
16276 struct glyph_row *row;
16277 int vpos, glyphs;
16278 {
16279 if (glyphs != 1)
16280 {
16281 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16282 fprintf (stderr, "======================================================================\n");
16283
16284 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16285 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16286 vpos,
16287 MATRIX_ROW_START_CHARPOS (row),
16288 MATRIX_ROW_END_CHARPOS (row),
16289 row->used[TEXT_AREA],
16290 row->contains_overlapping_glyphs_p,
16291 row->enabled_p,
16292 row->truncated_on_left_p,
16293 row->truncated_on_right_p,
16294 row->continued_p,
16295 MATRIX_ROW_CONTINUATION_LINE_P (row),
16296 row->displays_text_p,
16297 row->ends_at_zv_p,
16298 row->fill_line_p,
16299 row->ends_in_middle_of_char_p,
16300 row->starts_in_middle_of_char_p,
16301 row->mouse_face_p,
16302 row->x,
16303 row->y,
16304 row->pixel_width,
16305 row->height,
16306 row->visible_height,
16307 row->ascent,
16308 row->phys_ascent);
16309 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16310 row->end.overlay_string_index,
16311 row->continuation_lines_width);
16312 fprintf (stderr, "%9d %5d\n",
16313 CHARPOS (row->start.string_pos),
16314 CHARPOS (row->end.string_pos));
16315 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16316 row->end.dpvec_index);
16317 }
16318
16319 if (glyphs > 1)
16320 {
16321 int area;
16322
16323 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16324 {
16325 struct glyph *glyph = row->glyphs[area];
16326 struct glyph *glyph_end = glyph + row->used[area];
16327
16328 /* Glyph for a line end in text. */
16329 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16330 ++glyph_end;
16331
16332 if (glyph < glyph_end)
16333 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16334
16335 for (; glyph < glyph_end; ++glyph)
16336 dump_glyph (row, glyph, area);
16337 }
16338 }
16339 else if (glyphs == 1)
16340 {
16341 int area;
16342
16343 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16344 {
16345 char *s = (char *) alloca (row->used[area] + 1);
16346 int i;
16347
16348 for (i = 0; i < row->used[area]; ++i)
16349 {
16350 struct glyph *glyph = row->glyphs[area] + i;
16351 if (glyph->type == CHAR_GLYPH
16352 && glyph->u.ch < 0x80
16353 && glyph->u.ch >= ' ')
16354 s[i] = glyph->u.ch;
16355 else
16356 s[i] = '.';
16357 }
16358
16359 s[i] = '\0';
16360 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16361 }
16362 }
16363 }
16364
16365
16366 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16367 Sdump_glyph_matrix, 0, 1, "p",
16368 doc: /* Dump the current matrix of the selected window to stderr.
16369 Shows contents of glyph row structures. With non-nil
16370 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16371 glyphs in short form, otherwise show glyphs in long form. */)
16372 (Lisp_Object glyphs)
16373 {
16374 struct window *w = XWINDOW (selected_window);
16375 struct buffer *buffer = XBUFFER (w->buffer);
16376
16377 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16378 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16379 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16380 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16381 fprintf (stderr, "=============================================\n");
16382 dump_glyph_matrix (w->current_matrix,
16383 NILP (glyphs) ? 0 : XINT (glyphs));
16384 return Qnil;
16385 }
16386
16387
16388 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16389 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16390 (void)
16391 {
16392 struct frame *f = XFRAME (selected_frame);
16393 dump_glyph_matrix (f->current_matrix, 1);
16394 return Qnil;
16395 }
16396
16397
16398 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16399 doc: /* Dump glyph row ROW to stderr.
16400 GLYPH 0 means don't dump glyphs.
16401 GLYPH 1 means dump glyphs in short form.
16402 GLYPH > 1 or omitted means dump glyphs in long form. */)
16403 (Lisp_Object row, Lisp_Object glyphs)
16404 {
16405 struct glyph_matrix *matrix;
16406 int vpos;
16407
16408 CHECK_NUMBER (row);
16409 matrix = XWINDOW (selected_window)->current_matrix;
16410 vpos = XINT (row);
16411 if (vpos >= 0 && vpos < matrix->nrows)
16412 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16413 vpos,
16414 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16415 return Qnil;
16416 }
16417
16418
16419 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16420 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16421 GLYPH 0 means don't dump glyphs.
16422 GLYPH 1 means dump glyphs in short form.
16423 GLYPH > 1 or omitted means dump glyphs in long form. */)
16424 (Lisp_Object row, Lisp_Object glyphs)
16425 {
16426 struct frame *sf = SELECTED_FRAME ();
16427 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16428 int vpos;
16429
16430 CHECK_NUMBER (row);
16431 vpos = XINT (row);
16432 if (vpos >= 0 && vpos < m->nrows)
16433 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16434 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16435 return Qnil;
16436 }
16437
16438
16439 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16440 doc: /* Toggle tracing of redisplay.
16441 With ARG, turn tracing on if and only if ARG is positive. */)
16442 (Lisp_Object arg)
16443 {
16444 if (NILP (arg))
16445 trace_redisplay_p = !trace_redisplay_p;
16446 else
16447 {
16448 arg = Fprefix_numeric_value (arg);
16449 trace_redisplay_p = XINT (arg) > 0;
16450 }
16451
16452 return Qnil;
16453 }
16454
16455
16456 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16457 doc: /* Like `format', but print result to stderr.
16458 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16459 (int nargs, Lisp_Object *args)
16460 {
16461 Lisp_Object s = Fformat (nargs, args);
16462 fprintf (stderr, "%s", SDATA (s));
16463 return Qnil;
16464 }
16465
16466 #endif /* GLYPH_DEBUG */
16467
16468
16469 \f
16470 /***********************************************************************
16471 Building Desired Matrix Rows
16472 ***********************************************************************/
16473
16474 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16475 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16476
16477 static struct glyph_row *
16478 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16479 {
16480 struct frame *f = XFRAME (WINDOW_FRAME (w));
16481 struct buffer *buffer = XBUFFER (w->buffer);
16482 struct buffer *old = current_buffer;
16483 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16484 int arrow_len = SCHARS (overlay_arrow_string);
16485 const unsigned char *arrow_end = arrow_string + arrow_len;
16486 const unsigned char *p;
16487 struct it it;
16488 int multibyte_p;
16489 int n_glyphs_before;
16490
16491 set_buffer_temp (buffer);
16492 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16493 it.glyph_row->used[TEXT_AREA] = 0;
16494 SET_TEXT_POS (it.position, 0, 0);
16495
16496 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16497 p = arrow_string;
16498 while (p < arrow_end)
16499 {
16500 Lisp_Object face, ilisp;
16501
16502 /* Get the next character. */
16503 if (multibyte_p)
16504 it.c = string_char_and_length (p, &it.len);
16505 else
16506 it.c = *p, it.len = 1;
16507 p += it.len;
16508
16509 /* Get its face. */
16510 ilisp = make_number (p - arrow_string);
16511 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16512 it.face_id = compute_char_face (f, it.c, face);
16513
16514 /* Compute its width, get its glyphs. */
16515 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16516 SET_TEXT_POS (it.position, -1, -1);
16517 PRODUCE_GLYPHS (&it);
16518
16519 /* If this character doesn't fit any more in the line, we have
16520 to remove some glyphs. */
16521 if (it.current_x > it.last_visible_x)
16522 {
16523 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16524 break;
16525 }
16526 }
16527
16528 set_buffer_temp (old);
16529 return it.glyph_row;
16530 }
16531
16532
16533 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16534 glyphs are only inserted for terminal frames since we can't really
16535 win with truncation glyphs when partially visible glyphs are
16536 involved. Which glyphs to insert is determined by
16537 produce_special_glyphs. */
16538
16539 static void
16540 insert_left_trunc_glyphs (struct it *it)
16541 {
16542 struct it truncate_it;
16543 struct glyph *from, *end, *to, *toend;
16544
16545 xassert (!FRAME_WINDOW_P (it->f));
16546
16547 /* Get the truncation glyphs. */
16548 truncate_it = *it;
16549 truncate_it.current_x = 0;
16550 truncate_it.face_id = DEFAULT_FACE_ID;
16551 truncate_it.glyph_row = &scratch_glyph_row;
16552 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16553 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16554 truncate_it.object = make_number (0);
16555 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16556
16557 /* Overwrite glyphs from IT with truncation glyphs. */
16558 if (!it->glyph_row->reversed_p)
16559 {
16560 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16561 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16562 to = it->glyph_row->glyphs[TEXT_AREA];
16563 toend = to + it->glyph_row->used[TEXT_AREA];
16564
16565 while (from < end)
16566 *to++ = *from++;
16567
16568 /* There may be padding glyphs left over. Overwrite them too. */
16569 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16570 {
16571 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16572 while (from < end)
16573 *to++ = *from++;
16574 }
16575
16576 if (to > toend)
16577 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16578 }
16579 else
16580 {
16581 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16582 that back to front. */
16583 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16584 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16585 toend = it->glyph_row->glyphs[TEXT_AREA];
16586 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16587
16588 while (from >= end && to >= toend)
16589 *to-- = *from--;
16590 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16591 {
16592 from =
16593 truncate_it.glyph_row->glyphs[TEXT_AREA]
16594 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16595 while (from >= end && to >= toend)
16596 *to-- = *from--;
16597 }
16598 if (from >= end)
16599 {
16600 /* Need to free some room before prepending additional
16601 glyphs. */
16602 int move_by = from - end + 1;
16603 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16604 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16605
16606 for ( ; g >= g0; g--)
16607 g[move_by] = *g;
16608 while (from >= end)
16609 *to-- = *from--;
16610 it->glyph_row->used[TEXT_AREA] += move_by;
16611 }
16612 }
16613 }
16614
16615
16616 /* Compute the pixel height and width of IT->glyph_row.
16617
16618 Most of the time, ascent and height of a display line will be equal
16619 to the max_ascent and max_height values of the display iterator
16620 structure. This is not the case if
16621
16622 1. We hit ZV without displaying anything. In this case, max_ascent
16623 and max_height will be zero.
16624
16625 2. We have some glyphs that don't contribute to the line height.
16626 (The glyph row flag contributes_to_line_height_p is for future
16627 pixmap extensions).
16628
16629 The first case is easily covered by using default values because in
16630 these cases, the line height does not really matter, except that it
16631 must not be zero. */
16632
16633 static void
16634 compute_line_metrics (struct it *it)
16635 {
16636 struct glyph_row *row = it->glyph_row;
16637 int area, i;
16638
16639 if (FRAME_WINDOW_P (it->f))
16640 {
16641 int i, min_y, max_y;
16642
16643 /* The line may consist of one space only, that was added to
16644 place the cursor on it. If so, the row's height hasn't been
16645 computed yet. */
16646 if (row->height == 0)
16647 {
16648 if (it->max_ascent + it->max_descent == 0)
16649 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16650 row->ascent = it->max_ascent;
16651 row->height = it->max_ascent + it->max_descent;
16652 row->phys_ascent = it->max_phys_ascent;
16653 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16654 row->extra_line_spacing = it->max_extra_line_spacing;
16655 }
16656
16657 /* Compute the width of this line. */
16658 row->pixel_width = row->x;
16659 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16660 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16661
16662 xassert (row->pixel_width >= 0);
16663 xassert (row->ascent >= 0 && row->height > 0);
16664
16665 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16666 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16667
16668 /* If first line's physical ascent is larger than its logical
16669 ascent, use the physical ascent, and make the row taller.
16670 This makes accented characters fully visible. */
16671 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16672 && row->phys_ascent > row->ascent)
16673 {
16674 row->height += row->phys_ascent - row->ascent;
16675 row->ascent = row->phys_ascent;
16676 }
16677
16678 /* Compute how much of the line is visible. */
16679 row->visible_height = row->height;
16680
16681 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16682 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16683
16684 if (row->y < min_y)
16685 row->visible_height -= min_y - row->y;
16686 if (row->y + row->height > max_y)
16687 row->visible_height -= row->y + row->height - max_y;
16688 }
16689 else
16690 {
16691 row->pixel_width = row->used[TEXT_AREA];
16692 if (row->continued_p)
16693 row->pixel_width -= it->continuation_pixel_width;
16694 else if (row->truncated_on_right_p)
16695 row->pixel_width -= it->truncation_pixel_width;
16696 row->ascent = row->phys_ascent = 0;
16697 row->height = row->phys_height = row->visible_height = 1;
16698 row->extra_line_spacing = 0;
16699 }
16700
16701 /* Compute a hash code for this row. */
16702 row->hash = 0;
16703 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16704 for (i = 0; i < row->used[area]; ++i)
16705 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16706 + row->glyphs[area][i].u.val
16707 + row->glyphs[area][i].face_id
16708 + row->glyphs[area][i].padding_p
16709 + (row->glyphs[area][i].type << 2));
16710
16711 it->max_ascent = it->max_descent = 0;
16712 it->max_phys_ascent = it->max_phys_descent = 0;
16713 }
16714
16715
16716 /* Append one space to the glyph row of iterator IT if doing a
16717 window-based redisplay. The space has the same face as
16718 IT->face_id. Value is non-zero if a space was added.
16719
16720 This function is called to make sure that there is always one glyph
16721 at the end of a glyph row that the cursor can be set on under
16722 window-systems. (If there weren't such a glyph we would not know
16723 how wide and tall a box cursor should be displayed).
16724
16725 At the same time this space let's a nicely handle clearing to the
16726 end of the line if the row ends in italic text. */
16727
16728 static int
16729 append_space_for_newline (struct it *it, int default_face_p)
16730 {
16731 if (FRAME_WINDOW_P (it->f))
16732 {
16733 int n = it->glyph_row->used[TEXT_AREA];
16734
16735 if (it->glyph_row->glyphs[TEXT_AREA] + n
16736 < it->glyph_row->glyphs[1 + TEXT_AREA])
16737 {
16738 /* Save some values that must not be changed.
16739 Must save IT->c and IT->len because otherwise
16740 ITERATOR_AT_END_P wouldn't work anymore after
16741 append_space_for_newline has been called. */
16742 enum display_element_type saved_what = it->what;
16743 int saved_c = it->c, saved_len = it->len;
16744 int saved_x = it->current_x;
16745 int saved_face_id = it->face_id;
16746 struct text_pos saved_pos;
16747 Lisp_Object saved_object;
16748 struct face *face;
16749
16750 saved_object = it->object;
16751 saved_pos = it->position;
16752
16753 it->what = IT_CHARACTER;
16754 memset (&it->position, 0, sizeof it->position);
16755 it->object = make_number (0);
16756 it->c = ' ';
16757 it->len = 1;
16758
16759 if (default_face_p)
16760 it->face_id = DEFAULT_FACE_ID;
16761 else if (it->face_before_selective_p)
16762 it->face_id = it->saved_face_id;
16763 face = FACE_FROM_ID (it->f, it->face_id);
16764 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16765
16766 PRODUCE_GLYPHS (it);
16767
16768 it->override_ascent = -1;
16769 it->constrain_row_ascent_descent_p = 0;
16770 it->current_x = saved_x;
16771 it->object = saved_object;
16772 it->position = saved_pos;
16773 it->what = saved_what;
16774 it->face_id = saved_face_id;
16775 it->len = saved_len;
16776 it->c = saved_c;
16777 return 1;
16778 }
16779 }
16780
16781 return 0;
16782 }
16783
16784
16785 /* Extend the face of the last glyph in the text area of IT->glyph_row
16786 to the end of the display line. Called from display_line. If the
16787 glyph row is empty, add a space glyph to it so that we know the
16788 face to draw. Set the glyph row flag fill_line_p. If the glyph
16789 row is R2L, prepend a stretch glyph to cover the empty space to the
16790 left of the leftmost glyph. */
16791
16792 static void
16793 extend_face_to_end_of_line (struct it *it)
16794 {
16795 struct face *face;
16796 struct frame *f = it->f;
16797
16798 /* If line is already filled, do nothing. Non window-system frames
16799 get a grace of one more ``pixel'' because their characters are
16800 1-``pixel'' wide, so they hit the equality too early. This grace
16801 is needed only for R2L rows that are not continued, to produce
16802 one extra blank where we could display the cursor. */
16803 if (it->current_x >= it->last_visible_x
16804 + (!FRAME_WINDOW_P (f)
16805 && it->glyph_row->reversed_p
16806 && !it->glyph_row->continued_p))
16807 return;
16808
16809 /* Face extension extends the background and box of IT->face_id
16810 to the end of the line. If the background equals the background
16811 of the frame, we don't have to do anything. */
16812 if (it->face_before_selective_p)
16813 face = FACE_FROM_ID (f, it->saved_face_id);
16814 else
16815 face = FACE_FROM_ID (f, it->face_id);
16816
16817 if (FRAME_WINDOW_P (f)
16818 && it->glyph_row->displays_text_p
16819 && face->box == FACE_NO_BOX
16820 && face->background == FRAME_BACKGROUND_PIXEL (f)
16821 && !face->stipple
16822 && !it->glyph_row->reversed_p)
16823 return;
16824
16825 /* Set the glyph row flag indicating that the face of the last glyph
16826 in the text area has to be drawn to the end of the text area. */
16827 it->glyph_row->fill_line_p = 1;
16828
16829 /* If current character of IT is not ASCII, make sure we have the
16830 ASCII face. This will be automatically undone the next time
16831 get_next_display_element returns a multibyte character. Note
16832 that the character will always be single byte in unibyte
16833 text. */
16834 if (!ASCII_CHAR_P (it->c))
16835 {
16836 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16837 }
16838
16839 if (FRAME_WINDOW_P (f))
16840 {
16841 /* If the row is empty, add a space with the current face of IT,
16842 so that we know which face to draw. */
16843 if (it->glyph_row->used[TEXT_AREA] == 0)
16844 {
16845 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16846 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16847 it->glyph_row->used[TEXT_AREA] = 1;
16848 }
16849 #ifdef HAVE_WINDOW_SYSTEM
16850 if (it->glyph_row->reversed_p)
16851 {
16852 /* Prepend a stretch glyph to the row, such that the
16853 rightmost glyph will be drawn flushed all the way to the
16854 right margin of the window. The stretch glyph that will
16855 occupy the empty space, if any, to the left of the
16856 glyphs. */
16857 struct font *font = face->font ? face->font : FRAME_FONT (f);
16858 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16859 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16860 struct glyph *g;
16861 int row_width, stretch_ascent, stretch_width;
16862 struct text_pos saved_pos;
16863 int saved_face_id, saved_avoid_cursor;
16864
16865 for (row_width = 0, g = row_start; g < row_end; g++)
16866 row_width += g->pixel_width;
16867 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16868 if (stretch_width > 0)
16869 {
16870 stretch_ascent =
16871 (((it->ascent + it->descent)
16872 * FONT_BASE (font)) / FONT_HEIGHT (font));
16873 saved_pos = it->position;
16874 memset (&it->position, 0, sizeof it->position);
16875 saved_avoid_cursor = it->avoid_cursor_p;
16876 it->avoid_cursor_p = 1;
16877 saved_face_id = it->face_id;
16878 /* The last row's stretch glyph should get the default
16879 face, to avoid painting the rest of the window with
16880 the region face, if the region ends at ZV. */
16881 if (it->glyph_row->ends_at_zv_p)
16882 it->face_id = DEFAULT_FACE_ID;
16883 else
16884 it->face_id = face->id;
16885 append_stretch_glyph (it, make_number (0), stretch_width,
16886 it->ascent + it->descent, stretch_ascent);
16887 it->position = saved_pos;
16888 it->avoid_cursor_p = saved_avoid_cursor;
16889 it->face_id = saved_face_id;
16890 }
16891 }
16892 #endif /* HAVE_WINDOW_SYSTEM */
16893 }
16894 else
16895 {
16896 /* Save some values that must not be changed. */
16897 int saved_x = it->current_x;
16898 struct text_pos saved_pos;
16899 Lisp_Object saved_object;
16900 enum display_element_type saved_what = it->what;
16901 int saved_face_id = it->face_id;
16902
16903 saved_object = it->object;
16904 saved_pos = it->position;
16905
16906 it->what = IT_CHARACTER;
16907 memset (&it->position, 0, sizeof it->position);
16908 it->object = make_number (0);
16909 it->c = ' ';
16910 it->len = 1;
16911 /* The last row's blank glyphs should get the default face, to
16912 avoid painting the rest of the window with the region face,
16913 if the region ends at ZV. */
16914 if (it->glyph_row->ends_at_zv_p)
16915 it->face_id = DEFAULT_FACE_ID;
16916 else
16917 it->face_id = face->id;
16918
16919 PRODUCE_GLYPHS (it);
16920
16921 while (it->current_x <= it->last_visible_x)
16922 PRODUCE_GLYPHS (it);
16923
16924 /* Don't count these blanks really. It would let us insert a left
16925 truncation glyph below and make us set the cursor on them, maybe. */
16926 it->current_x = saved_x;
16927 it->object = saved_object;
16928 it->position = saved_pos;
16929 it->what = saved_what;
16930 it->face_id = saved_face_id;
16931 }
16932 }
16933
16934
16935 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16936 trailing whitespace. */
16937
16938 static int
16939 trailing_whitespace_p (int charpos)
16940 {
16941 int bytepos = CHAR_TO_BYTE (charpos);
16942 int c = 0;
16943
16944 while (bytepos < ZV_BYTE
16945 && (c = FETCH_CHAR (bytepos),
16946 c == ' ' || c == '\t'))
16947 ++bytepos;
16948
16949 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16950 {
16951 if (bytepos != PT_BYTE)
16952 return 1;
16953 }
16954 return 0;
16955 }
16956
16957
16958 /* Highlight trailing whitespace, if any, in ROW. */
16959
16960 void
16961 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16962 {
16963 int used = row->used[TEXT_AREA];
16964
16965 if (used)
16966 {
16967 struct glyph *start = row->glyphs[TEXT_AREA];
16968 struct glyph *glyph = start + used - 1;
16969
16970 if (row->reversed_p)
16971 {
16972 /* Right-to-left rows need to be processed in the opposite
16973 direction, so swap the edge pointers. */
16974 glyph = start;
16975 start = row->glyphs[TEXT_AREA] + used - 1;
16976 }
16977
16978 /* Skip over glyphs inserted to display the cursor at the
16979 end of a line, for extending the face of the last glyph
16980 to the end of the line on terminals, and for truncation
16981 and continuation glyphs. */
16982 if (!row->reversed_p)
16983 {
16984 while (glyph >= start
16985 && glyph->type == CHAR_GLYPH
16986 && INTEGERP (glyph->object))
16987 --glyph;
16988 }
16989 else
16990 {
16991 while (glyph <= start
16992 && glyph->type == CHAR_GLYPH
16993 && INTEGERP (glyph->object))
16994 ++glyph;
16995 }
16996
16997 /* If last glyph is a space or stretch, and it's trailing
16998 whitespace, set the face of all trailing whitespace glyphs in
16999 IT->glyph_row to `trailing-whitespace'. */
17000 if ((row->reversed_p ? glyph <= start : glyph >= start)
17001 && BUFFERP (glyph->object)
17002 && (glyph->type == STRETCH_GLYPH
17003 || (glyph->type == CHAR_GLYPH
17004 && glyph->u.ch == ' '))
17005 && trailing_whitespace_p (glyph->charpos))
17006 {
17007 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17008 if (face_id < 0)
17009 return;
17010
17011 if (!row->reversed_p)
17012 {
17013 while (glyph >= start
17014 && BUFFERP (glyph->object)
17015 && (glyph->type == STRETCH_GLYPH
17016 || (glyph->type == CHAR_GLYPH
17017 && glyph->u.ch == ' ')))
17018 (glyph--)->face_id = face_id;
17019 }
17020 else
17021 {
17022 while (glyph <= start
17023 && BUFFERP (glyph->object)
17024 && (glyph->type == STRETCH_GLYPH
17025 || (glyph->type == CHAR_GLYPH
17026 && glyph->u.ch == ' ')))
17027 (glyph++)->face_id = face_id;
17028 }
17029 }
17030 }
17031 }
17032
17033
17034 /* Value is non-zero if glyph row ROW in window W should be
17035 used to hold the cursor. */
17036
17037 static int
17038 cursor_row_p (struct window *w, struct glyph_row *row)
17039 {
17040 int cursor_row_p = 1;
17041
17042 if (PT == CHARPOS (row->end.pos))
17043 {
17044 /* Suppose the row ends on a string.
17045 Unless the row is continued, that means it ends on a newline
17046 in the string. If it's anything other than a display string
17047 (e.g. a before-string from an overlay), we don't want the
17048 cursor there. (This heuristic seems to give the optimal
17049 behavior for the various types of multi-line strings.) */
17050 if (CHARPOS (row->end.string_pos) >= 0)
17051 {
17052 if (row->continued_p)
17053 cursor_row_p = 1;
17054 else
17055 {
17056 /* Check for `display' property. */
17057 struct glyph *beg = row->glyphs[TEXT_AREA];
17058 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17059 struct glyph *glyph;
17060
17061 cursor_row_p = 0;
17062 for (glyph = end; glyph >= beg; --glyph)
17063 if (STRINGP (glyph->object))
17064 {
17065 Lisp_Object prop
17066 = Fget_char_property (make_number (PT),
17067 Qdisplay, Qnil);
17068 cursor_row_p =
17069 (!NILP (prop)
17070 && display_prop_string_p (prop, glyph->object));
17071 break;
17072 }
17073 }
17074 }
17075 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17076 {
17077 /* If the row ends in middle of a real character,
17078 and the line is continued, we want the cursor here.
17079 That's because CHARPOS (ROW->end.pos) would equal
17080 PT if PT is before the character. */
17081 if (!row->ends_in_ellipsis_p)
17082 cursor_row_p = row->continued_p;
17083 else
17084 /* If the row ends in an ellipsis, then
17085 CHARPOS (ROW->end.pos) will equal point after the
17086 invisible text. We want that position to be displayed
17087 after the ellipsis. */
17088 cursor_row_p = 0;
17089 }
17090 /* If the row ends at ZV, display the cursor at the end of that
17091 row instead of at the start of the row below. */
17092 else if (row->ends_at_zv_p)
17093 cursor_row_p = 1;
17094 else
17095 cursor_row_p = 0;
17096 }
17097
17098 return cursor_row_p;
17099 }
17100
17101 \f
17102
17103 /* Push the display property PROP so that it will be rendered at the
17104 current position in IT. Return 1 if PROP was successfully pushed,
17105 0 otherwise. */
17106
17107 static int
17108 push_display_prop (struct it *it, Lisp_Object prop)
17109 {
17110 push_it (it);
17111
17112 if (STRINGP (prop))
17113 {
17114 if (SCHARS (prop) == 0)
17115 {
17116 pop_it (it);
17117 return 0;
17118 }
17119
17120 it->string = prop;
17121 it->multibyte_p = STRING_MULTIBYTE (it->string);
17122 it->current.overlay_string_index = -1;
17123 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17124 it->end_charpos = it->string_nchars = SCHARS (it->string);
17125 it->method = GET_FROM_STRING;
17126 it->stop_charpos = 0;
17127 }
17128 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17129 {
17130 it->method = GET_FROM_STRETCH;
17131 it->object = prop;
17132 }
17133 #ifdef HAVE_WINDOW_SYSTEM
17134 else if (IMAGEP (prop))
17135 {
17136 it->what = IT_IMAGE;
17137 it->image_id = lookup_image (it->f, prop);
17138 it->method = GET_FROM_IMAGE;
17139 }
17140 #endif /* HAVE_WINDOW_SYSTEM */
17141 else
17142 {
17143 pop_it (it); /* bogus display property, give up */
17144 return 0;
17145 }
17146
17147 return 1;
17148 }
17149
17150 /* Return the character-property PROP at the current position in IT. */
17151
17152 static Lisp_Object
17153 get_it_property (struct it *it, Lisp_Object prop)
17154 {
17155 Lisp_Object position;
17156
17157 if (STRINGP (it->object))
17158 position = make_number (IT_STRING_CHARPOS (*it));
17159 else if (BUFFERP (it->object))
17160 position = make_number (IT_CHARPOS (*it));
17161 else
17162 return Qnil;
17163
17164 return Fget_char_property (position, prop, it->object);
17165 }
17166
17167 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17168
17169 static void
17170 handle_line_prefix (struct it *it)
17171 {
17172 Lisp_Object prefix;
17173 if (it->continuation_lines_width > 0)
17174 {
17175 prefix = get_it_property (it, Qwrap_prefix);
17176 if (NILP (prefix))
17177 prefix = Vwrap_prefix;
17178 }
17179 else
17180 {
17181 prefix = get_it_property (it, Qline_prefix);
17182 if (NILP (prefix))
17183 prefix = Vline_prefix;
17184 }
17185 if (! NILP (prefix) && push_display_prop (it, prefix))
17186 {
17187 /* If the prefix is wider than the window, and we try to wrap
17188 it, it would acquire its own wrap prefix, and so on till the
17189 iterator stack overflows. So, don't wrap the prefix. */
17190 it->line_wrap = TRUNCATE;
17191 it->avoid_cursor_p = 1;
17192 }
17193 }
17194
17195 \f
17196
17197 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17198 only for R2L lines from display_line, when it decides that too many
17199 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17200 continued. */
17201 static void
17202 unproduce_glyphs (struct it *it, int n)
17203 {
17204 struct glyph *glyph, *end;
17205
17206 xassert (it->glyph_row);
17207 xassert (it->glyph_row->reversed_p);
17208 xassert (it->area == TEXT_AREA);
17209 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17210
17211 if (n > it->glyph_row->used[TEXT_AREA])
17212 n = it->glyph_row->used[TEXT_AREA];
17213 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17214 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17215 for ( ; glyph < end; glyph++)
17216 glyph[-n] = *glyph;
17217 }
17218
17219 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17220 and ROW->maxpos. */
17221 static void
17222 find_row_edges (struct it *it, struct glyph_row *row,
17223 EMACS_INT min_pos, EMACS_INT min_bpos,
17224 EMACS_INT max_pos, EMACS_INT max_bpos)
17225 {
17226 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17227 lines' rows is implemented for bidi-reordered rows. */
17228
17229 /* ROW->minpos is the value of min_pos, the minimal buffer position
17230 we have in ROW. */
17231 if (min_pos <= ZV)
17232 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17233 else
17234 {
17235 /* We didn't find _any_ valid buffer positions in any of the
17236 glyphs, so we must trust the iterator's computed
17237 positions. */
17238 row->minpos = row->start.pos;
17239 max_pos = CHARPOS (it->current.pos);
17240 max_bpos = BYTEPOS (it->current.pos);
17241 }
17242
17243 if (!max_pos)
17244 abort ();
17245
17246 /* Here are the various use-cases for ending the row, and the
17247 corresponding values for ROW->maxpos:
17248
17249 Line ends in a newline from buffer eol_pos + 1
17250 Line is continued from buffer max_pos + 1
17251 Line is truncated on right it->current.pos
17252 Line ends in a newline from string max_pos
17253 Line is continued from string max_pos
17254 Line is continued from display vector max_pos
17255 Line is entirely from a string min_pos == max_pos
17256 Line is entirely from a display vector min_pos == max_pos
17257 Line that ends at ZV ZV
17258
17259 If you discover other use-cases, please add them here as
17260 appropriate. */
17261 if (row->ends_at_zv_p)
17262 row->maxpos = it->current.pos;
17263 else if (row->used[TEXT_AREA])
17264 {
17265 if (row->ends_in_newline_from_string_p)
17266 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17267 else if (CHARPOS (it->eol_pos) > 0)
17268 SET_TEXT_POS (row->maxpos,
17269 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17270 else if (row->continued_p)
17271 {
17272 /* If max_pos is different from IT's current position, it
17273 means IT->method does not belong to the display element
17274 at max_pos. However, it also means that the display
17275 element at max_pos was displayed in its entirety on this
17276 line, which is equivalent to saying that the next line
17277 starts at the next buffer position. */
17278 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17279 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17280 else
17281 {
17282 INC_BOTH (max_pos, max_bpos);
17283 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17284 }
17285 }
17286 else if (row->truncated_on_right_p)
17287 /* display_line already called reseat_at_next_visible_line_start,
17288 which puts the iterator at the beginning of the next line, in
17289 the logical order. */
17290 row->maxpos = it->current.pos;
17291 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17292 /* A line that is entirely from a string/image/stretch... */
17293 row->maxpos = row->minpos;
17294 else
17295 abort ();
17296 }
17297 else
17298 row->maxpos = it->current.pos;
17299 }
17300
17301 /* Construct the glyph row IT->glyph_row in the desired matrix of
17302 IT->w from text at the current position of IT. See dispextern.h
17303 for an overview of struct it. Value is non-zero if
17304 IT->glyph_row displays text, as opposed to a line displaying ZV
17305 only. */
17306
17307 static int
17308 display_line (struct it *it)
17309 {
17310 struct glyph_row *row = it->glyph_row;
17311 Lisp_Object overlay_arrow_string;
17312 struct it wrap_it;
17313 int may_wrap = 0, wrap_x;
17314 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17315 int wrap_row_phys_ascent, wrap_row_phys_height;
17316 int wrap_row_extra_line_spacing;
17317 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17318 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17319 int cvpos;
17320 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17321
17322 /* We always start displaying at hpos zero even if hscrolled. */
17323 xassert (it->hpos == 0 && it->current_x == 0);
17324
17325 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17326 >= it->w->desired_matrix->nrows)
17327 {
17328 it->w->nrows_scale_factor++;
17329 fonts_changed_p = 1;
17330 return 0;
17331 }
17332
17333 /* Is IT->w showing the region? */
17334 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17335
17336 /* Clear the result glyph row and enable it. */
17337 prepare_desired_row (row);
17338
17339 row->y = it->current_y;
17340 row->start = it->start;
17341 row->continuation_lines_width = it->continuation_lines_width;
17342 row->displays_text_p = 1;
17343 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17344 it->starts_in_middle_of_char_p = 0;
17345
17346 /* Arrange the overlays nicely for our purposes. Usually, we call
17347 display_line on only one line at a time, in which case this
17348 can't really hurt too much, or we call it on lines which appear
17349 one after another in the buffer, in which case all calls to
17350 recenter_overlay_lists but the first will be pretty cheap. */
17351 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17352
17353 /* Move over display elements that are not visible because we are
17354 hscrolled. This may stop at an x-position < IT->first_visible_x
17355 if the first glyph is partially visible or if we hit a line end. */
17356 if (it->current_x < it->first_visible_x)
17357 {
17358 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17359 MOVE_TO_POS | MOVE_TO_X);
17360 }
17361 else
17362 {
17363 /* We only do this when not calling `move_it_in_display_line_to'
17364 above, because move_it_in_display_line_to calls
17365 handle_line_prefix itself. */
17366 handle_line_prefix (it);
17367 }
17368
17369 /* Get the initial row height. This is either the height of the
17370 text hscrolled, if there is any, or zero. */
17371 row->ascent = it->max_ascent;
17372 row->height = it->max_ascent + it->max_descent;
17373 row->phys_ascent = it->max_phys_ascent;
17374 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17375 row->extra_line_spacing = it->max_extra_line_spacing;
17376
17377 /* Utility macro to record max and min buffer positions seen until now. */
17378 #define RECORD_MAX_MIN_POS(IT) \
17379 do \
17380 { \
17381 if (IT_CHARPOS (*(IT)) < min_pos) \
17382 { \
17383 min_pos = IT_CHARPOS (*(IT)); \
17384 min_bpos = IT_BYTEPOS (*(IT)); \
17385 } \
17386 if (IT_CHARPOS (*(IT)) > max_pos) \
17387 { \
17388 max_pos = IT_CHARPOS (*(IT)); \
17389 max_bpos = IT_BYTEPOS (*(IT)); \
17390 } \
17391 } \
17392 while (0)
17393
17394 /* Loop generating characters. The loop is left with IT on the next
17395 character to display. */
17396 while (1)
17397 {
17398 int n_glyphs_before, hpos_before, x_before;
17399 int x, i, nglyphs;
17400 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17401
17402 /* Retrieve the next thing to display. Value is zero if end of
17403 buffer reached. */
17404 if (!get_next_display_element (it))
17405 {
17406 /* Maybe add a space at the end of this line that is used to
17407 display the cursor there under X. Set the charpos of the
17408 first glyph of blank lines not corresponding to any text
17409 to -1. */
17410 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17411 row->exact_window_width_line_p = 1;
17412 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17413 || row->used[TEXT_AREA] == 0)
17414 {
17415 row->glyphs[TEXT_AREA]->charpos = -1;
17416 row->displays_text_p = 0;
17417
17418 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17419 && (!MINI_WINDOW_P (it->w)
17420 || (minibuf_level && EQ (it->window, minibuf_window))))
17421 row->indicate_empty_line_p = 1;
17422 }
17423
17424 it->continuation_lines_width = 0;
17425 row->ends_at_zv_p = 1;
17426 /* A row that displays right-to-left text must always have
17427 its last face extended all the way to the end of line,
17428 even if this row ends in ZV, because we still write to th
17429 screen left to right. */
17430 if (row->reversed_p)
17431 extend_face_to_end_of_line (it);
17432 break;
17433 }
17434
17435 /* Now, get the metrics of what we want to display. This also
17436 generates glyphs in `row' (which is IT->glyph_row). */
17437 n_glyphs_before = row->used[TEXT_AREA];
17438 x = it->current_x;
17439
17440 /* Remember the line height so far in case the next element doesn't
17441 fit on the line. */
17442 if (it->line_wrap != TRUNCATE)
17443 {
17444 ascent = it->max_ascent;
17445 descent = it->max_descent;
17446 phys_ascent = it->max_phys_ascent;
17447 phys_descent = it->max_phys_descent;
17448
17449 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17450 {
17451 if (IT_DISPLAYING_WHITESPACE (it))
17452 may_wrap = 1;
17453 else if (may_wrap)
17454 {
17455 wrap_it = *it;
17456 wrap_x = x;
17457 wrap_row_used = row->used[TEXT_AREA];
17458 wrap_row_ascent = row->ascent;
17459 wrap_row_height = row->height;
17460 wrap_row_phys_ascent = row->phys_ascent;
17461 wrap_row_phys_height = row->phys_height;
17462 wrap_row_extra_line_spacing = row->extra_line_spacing;
17463 wrap_row_min_pos = min_pos;
17464 wrap_row_min_bpos = min_bpos;
17465 wrap_row_max_pos = max_pos;
17466 wrap_row_max_bpos = max_bpos;
17467 may_wrap = 0;
17468 }
17469 }
17470 }
17471
17472 PRODUCE_GLYPHS (it);
17473
17474 /* If this display element was in marginal areas, continue with
17475 the next one. */
17476 if (it->area != TEXT_AREA)
17477 {
17478 row->ascent = max (row->ascent, it->max_ascent);
17479 row->height = max (row->height, it->max_ascent + it->max_descent);
17480 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17481 row->phys_height = max (row->phys_height,
17482 it->max_phys_ascent + it->max_phys_descent);
17483 row->extra_line_spacing = max (row->extra_line_spacing,
17484 it->max_extra_line_spacing);
17485 set_iterator_to_next (it, 1);
17486 continue;
17487 }
17488
17489 /* Does the display element fit on the line? If we truncate
17490 lines, we should draw past the right edge of the window. If
17491 we don't truncate, we want to stop so that we can display the
17492 continuation glyph before the right margin. If lines are
17493 continued, there are two possible strategies for characters
17494 resulting in more than 1 glyph (e.g. tabs): Display as many
17495 glyphs as possible in this line and leave the rest for the
17496 continuation line, or display the whole element in the next
17497 line. Original redisplay did the former, so we do it also. */
17498 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17499 hpos_before = it->hpos;
17500 x_before = x;
17501
17502 if (/* Not a newline. */
17503 nglyphs > 0
17504 /* Glyphs produced fit entirely in the line. */
17505 && it->current_x < it->last_visible_x)
17506 {
17507 it->hpos += nglyphs;
17508 row->ascent = max (row->ascent, it->max_ascent);
17509 row->height = max (row->height, it->max_ascent + it->max_descent);
17510 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17511 row->phys_height = max (row->phys_height,
17512 it->max_phys_ascent + it->max_phys_descent);
17513 row->extra_line_spacing = max (row->extra_line_spacing,
17514 it->max_extra_line_spacing);
17515 if (it->current_x - it->pixel_width < it->first_visible_x)
17516 row->x = x - it->first_visible_x;
17517 /* Record the maximum and minimum buffer positions seen so
17518 far in glyphs that will be displayed by this row. */
17519 if (it->bidi_p)
17520 RECORD_MAX_MIN_POS (it);
17521 }
17522 else
17523 {
17524 int new_x;
17525 struct glyph *glyph;
17526
17527 for (i = 0; i < nglyphs; ++i, x = new_x)
17528 {
17529 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17530 new_x = x + glyph->pixel_width;
17531
17532 if (/* Lines are continued. */
17533 it->line_wrap != TRUNCATE
17534 && (/* Glyph doesn't fit on the line. */
17535 new_x > it->last_visible_x
17536 /* Or it fits exactly on a window system frame. */
17537 || (new_x == it->last_visible_x
17538 && FRAME_WINDOW_P (it->f))))
17539 {
17540 /* End of a continued line. */
17541
17542 if (it->hpos == 0
17543 || (new_x == it->last_visible_x
17544 && FRAME_WINDOW_P (it->f)))
17545 {
17546 /* Current glyph is the only one on the line or
17547 fits exactly on the line. We must continue
17548 the line because we can't draw the cursor
17549 after the glyph. */
17550 row->continued_p = 1;
17551 it->current_x = new_x;
17552 it->continuation_lines_width += new_x;
17553 ++it->hpos;
17554 /* Record the maximum and minimum buffer
17555 positions seen so far in glyphs that will be
17556 displayed by this row. */
17557 if (it->bidi_p)
17558 RECORD_MAX_MIN_POS (it);
17559 if (i == nglyphs - 1)
17560 {
17561 /* If line-wrap is on, check if a previous
17562 wrap point was found. */
17563 if (wrap_row_used > 0
17564 /* Even if there is a previous wrap
17565 point, continue the line here as
17566 usual, if (i) the previous character
17567 was a space or tab AND (ii) the
17568 current character is not. */
17569 && (!may_wrap
17570 || IT_DISPLAYING_WHITESPACE (it)))
17571 goto back_to_wrap;
17572
17573 set_iterator_to_next (it, 1);
17574 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17575 {
17576 if (!get_next_display_element (it))
17577 {
17578 row->exact_window_width_line_p = 1;
17579 it->continuation_lines_width = 0;
17580 row->continued_p = 0;
17581 row->ends_at_zv_p = 1;
17582 }
17583 else if (ITERATOR_AT_END_OF_LINE_P (it))
17584 {
17585 row->continued_p = 0;
17586 row->exact_window_width_line_p = 1;
17587 }
17588 }
17589 }
17590 }
17591 else if (CHAR_GLYPH_PADDING_P (*glyph)
17592 && !FRAME_WINDOW_P (it->f))
17593 {
17594 /* A padding glyph that doesn't fit on this line.
17595 This means the whole character doesn't fit
17596 on the line. */
17597 if (row->reversed_p)
17598 unproduce_glyphs (it, row->used[TEXT_AREA]
17599 - n_glyphs_before);
17600 row->used[TEXT_AREA] = n_glyphs_before;
17601
17602 /* Fill the rest of the row with continuation
17603 glyphs like in 20.x. */
17604 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17605 < row->glyphs[1 + TEXT_AREA])
17606 produce_special_glyphs (it, IT_CONTINUATION);
17607
17608 row->continued_p = 1;
17609 it->current_x = x_before;
17610 it->continuation_lines_width += x_before;
17611
17612 /* Restore the height to what it was before the
17613 element not fitting on the line. */
17614 it->max_ascent = ascent;
17615 it->max_descent = descent;
17616 it->max_phys_ascent = phys_ascent;
17617 it->max_phys_descent = phys_descent;
17618 }
17619 else if (wrap_row_used > 0)
17620 {
17621 back_to_wrap:
17622 if (row->reversed_p)
17623 unproduce_glyphs (it,
17624 row->used[TEXT_AREA] - wrap_row_used);
17625 *it = wrap_it;
17626 it->continuation_lines_width += wrap_x;
17627 row->used[TEXT_AREA] = wrap_row_used;
17628 row->ascent = wrap_row_ascent;
17629 row->height = wrap_row_height;
17630 row->phys_ascent = wrap_row_phys_ascent;
17631 row->phys_height = wrap_row_phys_height;
17632 row->extra_line_spacing = wrap_row_extra_line_spacing;
17633 min_pos = wrap_row_min_pos;
17634 min_bpos = wrap_row_min_bpos;
17635 max_pos = wrap_row_max_pos;
17636 max_bpos = wrap_row_max_bpos;
17637 row->continued_p = 1;
17638 row->ends_at_zv_p = 0;
17639 row->exact_window_width_line_p = 0;
17640 it->continuation_lines_width += x;
17641
17642 /* Make sure that a non-default face is extended
17643 up to the right margin of the window. */
17644 extend_face_to_end_of_line (it);
17645 }
17646 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17647 {
17648 /* A TAB that extends past the right edge of the
17649 window. This produces a single glyph on
17650 window system frames. We leave the glyph in
17651 this row and let it fill the row, but don't
17652 consume the TAB. */
17653 it->continuation_lines_width += it->last_visible_x;
17654 row->ends_in_middle_of_char_p = 1;
17655 row->continued_p = 1;
17656 glyph->pixel_width = it->last_visible_x - x;
17657 it->starts_in_middle_of_char_p = 1;
17658 }
17659 else
17660 {
17661 /* Something other than a TAB that draws past
17662 the right edge of the window. Restore
17663 positions to values before the element. */
17664 if (row->reversed_p)
17665 unproduce_glyphs (it, row->used[TEXT_AREA]
17666 - (n_glyphs_before + i));
17667 row->used[TEXT_AREA] = n_glyphs_before + i;
17668
17669 /* Display continuation glyphs. */
17670 if (!FRAME_WINDOW_P (it->f))
17671 produce_special_glyphs (it, IT_CONTINUATION);
17672 row->continued_p = 1;
17673
17674 it->current_x = x_before;
17675 it->continuation_lines_width += x;
17676 extend_face_to_end_of_line (it);
17677
17678 if (nglyphs > 1 && i > 0)
17679 {
17680 row->ends_in_middle_of_char_p = 1;
17681 it->starts_in_middle_of_char_p = 1;
17682 }
17683
17684 /* Restore the height to what it was before the
17685 element not fitting on the line. */
17686 it->max_ascent = ascent;
17687 it->max_descent = descent;
17688 it->max_phys_ascent = phys_ascent;
17689 it->max_phys_descent = phys_descent;
17690 }
17691
17692 break;
17693 }
17694 else if (new_x > it->first_visible_x)
17695 {
17696 /* Increment number of glyphs actually displayed. */
17697 ++it->hpos;
17698
17699 /* Record the maximum and minimum buffer positions
17700 seen so far in glyphs that will be displayed by
17701 this row. */
17702 if (it->bidi_p)
17703 RECORD_MAX_MIN_POS (it);
17704
17705 if (x < it->first_visible_x)
17706 /* Glyph is partially visible, i.e. row starts at
17707 negative X position. */
17708 row->x = x - it->first_visible_x;
17709 }
17710 else
17711 {
17712 /* Glyph is completely off the left margin of the
17713 window. This should not happen because of the
17714 move_it_in_display_line at the start of this
17715 function, unless the text display area of the
17716 window is empty. */
17717 xassert (it->first_visible_x <= it->last_visible_x);
17718 }
17719 }
17720
17721 row->ascent = max (row->ascent, it->max_ascent);
17722 row->height = max (row->height, it->max_ascent + it->max_descent);
17723 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17724 row->phys_height = max (row->phys_height,
17725 it->max_phys_ascent + it->max_phys_descent);
17726 row->extra_line_spacing = max (row->extra_line_spacing,
17727 it->max_extra_line_spacing);
17728
17729 /* End of this display line if row is continued. */
17730 if (row->continued_p || row->ends_at_zv_p)
17731 break;
17732 }
17733
17734 at_end_of_line:
17735 /* Is this a line end? If yes, we're also done, after making
17736 sure that a non-default face is extended up to the right
17737 margin of the window. */
17738 if (ITERATOR_AT_END_OF_LINE_P (it))
17739 {
17740 int used_before = row->used[TEXT_AREA];
17741
17742 row->ends_in_newline_from_string_p = STRINGP (it->object);
17743
17744 /* Add a space at the end of the line that is used to
17745 display the cursor there. */
17746 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17747 append_space_for_newline (it, 0);
17748
17749 /* Extend the face to the end of the line. */
17750 extend_face_to_end_of_line (it);
17751
17752 /* Make sure we have the position. */
17753 if (used_before == 0)
17754 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17755
17756 /* Record the position of the newline, for use in
17757 find_row_edges. */
17758 it->eol_pos = it->current.pos;
17759
17760 /* Consume the line end. This skips over invisible lines. */
17761 set_iterator_to_next (it, 1);
17762 it->continuation_lines_width = 0;
17763 break;
17764 }
17765
17766 /* Proceed with next display element. Note that this skips
17767 over lines invisible because of selective display. */
17768 set_iterator_to_next (it, 1);
17769
17770 /* If we truncate lines, we are done when the last displayed
17771 glyphs reach past the right margin of the window. */
17772 if (it->line_wrap == TRUNCATE
17773 && (FRAME_WINDOW_P (it->f)
17774 ? (it->current_x >= it->last_visible_x)
17775 : (it->current_x > it->last_visible_x)))
17776 {
17777 /* Maybe add truncation glyphs. */
17778 if (!FRAME_WINDOW_P (it->f))
17779 {
17780 int i, n;
17781
17782 if (!row->reversed_p)
17783 {
17784 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17785 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17786 break;
17787 }
17788 else
17789 {
17790 for (i = 0; i < row->used[TEXT_AREA]; i++)
17791 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17792 break;
17793 /* Remove any padding glyphs at the front of ROW, to
17794 make room for the truncation glyphs we will be
17795 adding below. The loop below always inserts at
17796 least one truncation glyph, so also remove the
17797 last glyph added to ROW. */
17798 unproduce_glyphs (it, i + 1);
17799 /* Adjust i for the loop below. */
17800 i = row->used[TEXT_AREA] - (i + 1);
17801 }
17802
17803 for (n = row->used[TEXT_AREA]; i < n; ++i)
17804 {
17805 row->used[TEXT_AREA] = i;
17806 produce_special_glyphs (it, IT_TRUNCATION);
17807 }
17808 }
17809 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17810 {
17811 /* Don't truncate if we can overflow newline into fringe. */
17812 if (!get_next_display_element (it))
17813 {
17814 it->continuation_lines_width = 0;
17815 row->ends_at_zv_p = 1;
17816 row->exact_window_width_line_p = 1;
17817 break;
17818 }
17819 if (ITERATOR_AT_END_OF_LINE_P (it))
17820 {
17821 row->exact_window_width_line_p = 1;
17822 goto at_end_of_line;
17823 }
17824 }
17825
17826 row->truncated_on_right_p = 1;
17827 it->continuation_lines_width = 0;
17828 reseat_at_next_visible_line_start (it, 0);
17829 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17830 it->hpos = hpos_before;
17831 it->current_x = x_before;
17832 break;
17833 }
17834 }
17835
17836 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17837 at the left window margin. */
17838 if (it->first_visible_x
17839 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17840 {
17841 if (!FRAME_WINDOW_P (it->f))
17842 insert_left_trunc_glyphs (it);
17843 row->truncated_on_left_p = 1;
17844 }
17845
17846 /* If the start of this line is the overlay arrow-position, then
17847 mark this glyph row as the one containing the overlay arrow.
17848 This is clearly a mess with variable size fonts. It would be
17849 better to let it be displayed like cursors under X. */
17850 if ((row->displays_text_p || !overlay_arrow_seen)
17851 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17852 !NILP (overlay_arrow_string)))
17853 {
17854 /* Overlay arrow in window redisplay is a fringe bitmap. */
17855 if (STRINGP (overlay_arrow_string))
17856 {
17857 struct glyph_row *arrow_row
17858 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17859 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17860 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17861 struct glyph *p = row->glyphs[TEXT_AREA];
17862 struct glyph *p2, *end;
17863
17864 /* Copy the arrow glyphs. */
17865 while (glyph < arrow_end)
17866 *p++ = *glyph++;
17867
17868 /* Throw away padding glyphs. */
17869 p2 = p;
17870 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17871 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17872 ++p2;
17873 if (p2 > p)
17874 {
17875 while (p2 < end)
17876 *p++ = *p2++;
17877 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17878 }
17879 }
17880 else
17881 {
17882 xassert (INTEGERP (overlay_arrow_string));
17883 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17884 }
17885 overlay_arrow_seen = 1;
17886 }
17887
17888 /* Compute pixel dimensions of this line. */
17889 compute_line_metrics (it);
17890
17891 /* Remember the position at which this line ends. */
17892 row->end = it->current;
17893 if (!it->bidi_p)
17894 {
17895 row->minpos = row->start.pos;
17896 row->maxpos = row->end.pos;
17897 }
17898 else
17899 {
17900 /* ROW->minpos and ROW->maxpos must be the smallest and
17901 `1 + the largest' buffer positions in ROW. But if ROW was
17902 bidi-reordered, these two positions can be anywhere in the
17903 row, so we must determine them now. */
17904 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17905 }
17906
17907 /* Record whether this row ends inside an ellipsis. */
17908 row->ends_in_ellipsis_p
17909 = (it->method == GET_FROM_DISPLAY_VECTOR
17910 && it->ellipsis_p);
17911
17912 /* Save fringe bitmaps in this row. */
17913 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17914 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17915 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17916 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17917
17918 it->left_user_fringe_bitmap = 0;
17919 it->left_user_fringe_face_id = 0;
17920 it->right_user_fringe_bitmap = 0;
17921 it->right_user_fringe_face_id = 0;
17922
17923 /* Maybe set the cursor. */
17924 cvpos = it->w->cursor.vpos;
17925 if ((cvpos < 0
17926 /* In bidi-reordered rows, keep checking for proper cursor
17927 position even if one has been found already, because buffer
17928 positions in such rows change non-linearly with ROW->VPOS,
17929 when a line is continued. One exception: when we are at ZV,
17930 display cursor on the first suitable glyph row, since all
17931 the empty rows after that also have their position set to ZV. */
17932 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17933 lines' rows is implemented for bidi-reordered rows. */
17934 || (it->bidi_p
17935 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17936 && PT >= MATRIX_ROW_START_CHARPOS (row)
17937 && PT <= MATRIX_ROW_END_CHARPOS (row)
17938 && cursor_row_p (it->w, row))
17939 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17940
17941 /* Highlight trailing whitespace. */
17942 if (!NILP (Vshow_trailing_whitespace))
17943 highlight_trailing_whitespace (it->f, it->glyph_row);
17944
17945 /* Prepare for the next line. This line starts horizontally at (X
17946 HPOS) = (0 0). Vertical positions are incremented. As a
17947 convenience for the caller, IT->glyph_row is set to the next
17948 row to be used. */
17949 it->current_x = it->hpos = 0;
17950 it->current_y += row->height;
17951 SET_TEXT_POS (it->eol_pos, 0, 0);
17952 ++it->vpos;
17953 ++it->glyph_row;
17954 /* The next row should by default use the same value of the
17955 reversed_p flag as this one. set_iterator_to_next decides when
17956 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17957 the flag accordingly. */
17958 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17959 it->glyph_row->reversed_p = row->reversed_p;
17960 it->start = row->end;
17961 return row->displays_text_p;
17962
17963 #undef RECORD_MAX_MIN_POS
17964 }
17965
17966 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17967 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17968 doc: /* Return paragraph direction at point in BUFFER.
17969 Value is either `left-to-right' or `right-to-left'.
17970 If BUFFER is omitted or nil, it defaults to the current buffer.
17971
17972 Paragraph direction determines how the text in the paragraph is displayed.
17973 In left-to-right paragraphs, text begins at the left margin of the window
17974 and the reading direction is generally left to right. In right-to-left
17975 paragraphs, text begins at the right margin and is read from right to left.
17976
17977 See also `bidi-paragraph-direction'. */)
17978 (Lisp_Object buffer)
17979 {
17980 struct buffer *buf;
17981 struct buffer *old;
17982
17983 if (NILP (buffer))
17984 buf = current_buffer;
17985 else
17986 {
17987 CHECK_BUFFER (buffer);
17988 buf = XBUFFER (buffer);
17989 old = current_buffer;
17990 }
17991
17992 if (NILP (buf->bidi_display_reordering))
17993 return Qleft_to_right;
17994 else if (!NILP (buf->bidi_paragraph_direction))
17995 return buf->bidi_paragraph_direction;
17996 else
17997 {
17998 /* Determine the direction from buffer text. We could try to
17999 use current_matrix if it is up to date, but this seems fast
18000 enough as it is. */
18001 struct bidi_it itb;
18002 EMACS_INT pos = BUF_PT (buf);
18003 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18004
18005 if (buf != current_buffer)
18006 set_buffer_temp (buf);
18007 /* Find previous non-empty line. */
18008 if (pos >= ZV && pos > BEGV)
18009 {
18010 pos--;
18011 bytepos = CHAR_TO_BYTE (pos);
18012 }
18013 while (FETCH_BYTE (bytepos) == '\n')
18014 {
18015 if (bytepos <= BEGV_BYTE)
18016 break;
18017 bytepos--;
18018 pos--;
18019 }
18020 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18021 bytepos--;
18022 itb.charpos = pos;
18023 itb.bytepos = bytepos;
18024 itb.first_elt = 1;
18025
18026 bidi_paragraph_init (NEUTRAL_DIR, &itb);
18027 if (buf != current_buffer)
18028 set_buffer_temp (old);
18029 switch (itb.paragraph_dir)
18030 {
18031 case L2R:
18032 return Qleft_to_right;
18033 break;
18034 case R2L:
18035 return Qright_to_left;
18036 break;
18037 default:
18038 abort ();
18039 }
18040 }
18041 }
18042
18043
18044 \f
18045 /***********************************************************************
18046 Menu Bar
18047 ***********************************************************************/
18048
18049 /* Redisplay the menu bar in the frame for window W.
18050
18051 The menu bar of X frames that don't have X toolkit support is
18052 displayed in a special window W->frame->menu_bar_window.
18053
18054 The menu bar of terminal frames is treated specially as far as
18055 glyph matrices are concerned. Menu bar lines are not part of
18056 windows, so the update is done directly on the frame matrix rows
18057 for the menu bar. */
18058
18059 static void
18060 display_menu_bar (struct window *w)
18061 {
18062 struct frame *f = XFRAME (WINDOW_FRAME (w));
18063 struct it it;
18064 Lisp_Object items;
18065 int i;
18066
18067 /* Don't do all this for graphical frames. */
18068 #ifdef HAVE_NTGUI
18069 if (FRAME_W32_P (f))
18070 return;
18071 #endif
18072 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18073 if (FRAME_X_P (f))
18074 return;
18075 #endif
18076
18077 #ifdef HAVE_NS
18078 if (FRAME_NS_P (f))
18079 return;
18080 #endif /* HAVE_NS */
18081
18082 #ifdef USE_X_TOOLKIT
18083 xassert (!FRAME_WINDOW_P (f));
18084 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18085 it.first_visible_x = 0;
18086 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18087 #else /* not USE_X_TOOLKIT */
18088 if (FRAME_WINDOW_P (f))
18089 {
18090 /* Menu bar lines are displayed in the desired matrix of the
18091 dummy window menu_bar_window. */
18092 struct window *menu_w;
18093 xassert (WINDOWP (f->menu_bar_window));
18094 menu_w = XWINDOW (f->menu_bar_window);
18095 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18096 MENU_FACE_ID);
18097 it.first_visible_x = 0;
18098 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18099 }
18100 else
18101 {
18102 /* This is a TTY frame, i.e. character hpos/vpos are used as
18103 pixel x/y. */
18104 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18105 MENU_FACE_ID);
18106 it.first_visible_x = 0;
18107 it.last_visible_x = FRAME_COLS (f);
18108 }
18109 #endif /* not USE_X_TOOLKIT */
18110
18111 if (! mode_line_inverse_video)
18112 /* Force the menu-bar to be displayed in the default face. */
18113 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18114
18115 /* Clear all rows of the menu bar. */
18116 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18117 {
18118 struct glyph_row *row = it.glyph_row + i;
18119 clear_glyph_row (row);
18120 row->enabled_p = 1;
18121 row->full_width_p = 1;
18122 }
18123
18124 /* Display all items of the menu bar. */
18125 items = FRAME_MENU_BAR_ITEMS (it.f);
18126 for (i = 0; i < XVECTOR (items)->size; i += 4)
18127 {
18128 Lisp_Object string;
18129
18130 /* Stop at nil string. */
18131 string = AREF (items, i + 1);
18132 if (NILP (string))
18133 break;
18134
18135 /* Remember where item was displayed. */
18136 ASET (items, i + 3, make_number (it.hpos));
18137
18138 /* Display the item, pad with one space. */
18139 if (it.current_x < it.last_visible_x)
18140 display_string (NULL, string, Qnil, 0, 0, &it,
18141 SCHARS (string) + 1, 0, 0, -1);
18142 }
18143
18144 /* Fill out the line with spaces. */
18145 if (it.current_x < it.last_visible_x)
18146 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18147
18148 /* Compute the total height of the lines. */
18149 compute_line_metrics (&it);
18150 }
18151
18152
18153 \f
18154 /***********************************************************************
18155 Mode Line
18156 ***********************************************************************/
18157
18158 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18159 FORCE is non-zero, redisplay mode lines unconditionally.
18160 Otherwise, redisplay only mode lines that are garbaged. Value is
18161 the number of windows whose mode lines were redisplayed. */
18162
18163 static int
18164 redisplay_mode_lines (Lisp_Object window, int force)
18165 {
18166 int nwindows = 0;
18167
18168 while (!NILP (window))
18169 {
18170 struct window *w = XWINDOW (window);
18171
18172 if (WINDOWP (w->hchild))
18173 nwindows += redisplay_mode_lines (w->hchild, force);
18174 else if (WINDOWP (w->vchild))
18175 nwindows += redisplay_mode_lines (w->vchild, force);
18176 else if (force
18177 || FRAME_GARBAGED_P (XFRAME (w->frame))
18178 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18179 {
18180 struct text_pos lpoint;
18181 struct buffer *old = current_buffer;
18182
18183 /* Set the window's buffer for the mode line display. */
18184 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18185 set_buffer_internal_1 (XBUFFER (w->buffer));
18186
18187 /* Point refers normally to the selected window. For any
18188 other window, set up appropriate value. */
18189 if (!EQ (window, selected_window))
18190 {
18191 struct text_pos pt;
18192
18193 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18194 if (CHARPOS (pt) < BEGV)
18195 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18196 else if (CHARPOS (pt) > (ZV - 1))
18197 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18198 else
18199 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18200 }
18201
18202 /* Display mode lines. */
18203 clear_glyph_matrix (w->desired_matrix);
18204 if (display_mode_lines (w))
18205 {
18206 ++nwindows;
18207 w->must_be_updated_p = 1;
18208 }
18209
18210 /* Restore old settings. */
18211 set_buffer_internal_1 (old);
18212 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18213 }
18214
18215 window = w->next;
18216 }
18217
18218 return nwindows;
18219 }
18220
18221
18222 /* Display the mode and/or header line of window W. Value is the
18223 sum number of mode lines and header lines displayed. */
18224
18225 static int
18226 display_mode_lines (struct window *w)
18227 {
18228 Lisp_Object old_selected_window, old_selected_frame;
18229 int n = 0;
18230
18231 old_selected_frame = selected_frame;
18232 selected_frame = w->frame;
18233 old_selected_window = selected_window;
18234 XSETWINDOW (selected_window, w);
18235
18236 /* These will be set while the mode line specs are processed. */
18237 line_number_displayed = 0;
18238 w->column_number_displayed = Qnil;
18239
18240 if (WINDOW_WANTS_MODELINE_P (w))
18241 {
18242 struct window *sel_w = XWINDOW (old_selected_window);
18243
18244 /* Select mode line face based on the real selected window. */
18245 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18246 current_buffer->mode_line_format);
18247 ++n;
18248 }
18249
18250 if (WINDOW_WANTS_HEADER_LINE_P (w))
18251 {
18252 display_mode_line (w, HEADER_LINE_FACE_ID,
18253 current_buffer->header_line_format);
18254 ++n;
18255 }
18256
18257 selected_frame = old_selected_frame;
18258 selected_window = old_selected_window;
18259 return n;
18260 }
18261
18262
18263 /* Display mode or header line of window W. FACE_ID specifies which
18264 line to display; it is either MODE_LINE_FACE_ID or
18265 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18266 display. Value is the pixel height of the mode/header line
18267 displayed. */
18268
18269 static int
18270 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18271 {
18272 struct it it;
18273 struct face *face;
18274 int count = SPECPDL_INDEX ();
18275
18276 init_iterator (&it, w, -1, -1, NULL, face_id);
18277 /* Don't extend on a previously drawn mode-line.
18278 This may happen if called from pos_visible_p. */
18279 it.glyph_row->enabled_p = 0;
18280 prepare_desired_row (it.glyph_row);
18281
18282 it.glyph_row->mode_line_p = 1;
18283
18284 if (! mode_line_inverse_video)
18285 /* Force the mode-line to be displayed in the default face. */
18286 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18287
18288 record_unwind_protect (unwind_format_mode_line,
18289 format_mode_line_unwind_data (NULL, Qnil, 0));
18290
18291 mode_line_target = MODE_LINE_DISPLAY;
18292
18293 /* Temporarily make frame's keyboard the current kboard so that
18294 kboard-local variables in the mode_line_format will get the right
18295 values. */
18296 push_kboard (FRAME_KBOARD (it.f));
18297 record_unwind_save_match_data ();
18298 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18299 pop_kboard ();
18300
18301 unbind_to (count, Qnil);
18302
18303 /* Fill up with spaces. */
18304 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18305
18306 compute_line_metrics (&it);
18307 it.glyph_row->full_width_p = 1;
18308 it.glyph_row->continued_p = 0;
18309 it.glyph_row->truncated_on_left_p = 0;
18310 it.glyph_row->truncated_on_right_p = 0;
18311
18312 /* Make a 3D mode-line have a shadow at its right end. */
18313 face = FACE_FROM_ID (it.f, face_id);
18314 extend_face_to_end_of_line (&it);
18315 if (face->box != FACE_NO_BOX)
18316 {
18317 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18318 + it.glyph_row->used[TEXT_AREA] - 1);
18319 last->right_box_line_p = 1;
18320 }
18321
18322 return it.glyph_row->height;
18323 }
18324
18325 /* Move element ELT in LIST to the front of LIST.
18326 Return the updated list. */
18327
18328 static Lisp_Object
18329 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18330 {
18331 register Lisp_Object tail, prev;
18332 register Lisp_Object tem;
18333
18334 tail = list;
18335 prev = Qnil;
18336 while (CONSP (tail))
18337 {
18338 tem = XCAR (tail);
18339
18340 if (EQ (elt, tem))
18341 {
18342 /* Splice out the link TAIL. */
18343 if (NILP (prev))
18344 list = XCDR (tail);
18345 else
18346 Fsetcdr (prev, XCDR (tail));
18347
18348 /* Now make it the first. */
18349 Fsetcdr (tail, list);
18350 return tail;
18351 }
18352 else
18353 prev = tail;
18354 tail = XCDR (tail);
18355 QUIT;
18356 }
18357
18358 /* Not found--return unchanged LIST. */
18359 return list;
18360 }
18361
18362 /* Contribute ELT to the mode line for window IT->w. How it
18363 translates into text depends on its data type.
18364
18365 IT describes the display environment in which we display, as usual.
18366
18367 DEPTH is the depth in recursion. It is used to prevent
18368 infinite recursion here.
18369
18370 FIELD_WIDTH is the number of characters the display of ELT should
18371 occupy in the mode line, and PRECISION is the maximum number of
18372 characters to display from ELT's representation. See
18373 display_string for details.
18374
18375 Returns the hpos of the end of the text generated by ELT.
18376
18377 PROPS is a property list to add to any string we encounter.
18378
18379 If RISKY is nonzero, remove (disregard) any properties in any string
18380 we encounter, and ignore :eval and :propertize.
18381
18382 The global variable `mode_line_target' determines whether the
18383 output is passed to `store_mode_line_noprop',
18384 `store_mode_line_string', or `display_string'. */
18385
18386 static int
18387 display_mode_element (struct it *it, int depth, int field_width, int precision,
18388 Lisp_Object elt, Lisp_Object props, int risky)
18389 {
18390 int n = 0, field, prec;
18391 int literal = 0;
18392
18393 tail_recurse:
18394 if (depth > 100)
18395 elt = build_string ("*too-deep*");
18396
18397 depth++;
18398
18399 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18400 {
18401 case Lisp_String:
18402 {
18403 /* A string: output it and check for %-constructs within it. */
18404 unsigned char c;
18405 int offset = 0;
18406
18407 if (SCHARS (elt) > 0
18408 && (!NILP (props) || risky))
18409 {
18410 Lisp_Object oprops, aelt;
18411 oprops = Ftext_properties_at (make_number (0), elt);
18412
18413 /* If the starting string's properties are not what
18414 we want, translate the string. Also, if the string
18415 is risky, do that anyway. */
18416
18417 if (NILP (Fequal (props, oprops)) || risky)
18418 {
18419 /* If the starting string has properties,
18420 merge the specified ones onto the existing ones. */
18421 if (! NILP (oprops) && !risky)
18422 {
18423 Lisp_Object tem;
18424
18425 oprops = Fcopy_sequence (oprops);
18426 tem = props;
18427 while (CONSP (tem))
18428 {
18429 oprops = Fplist_put (oprops, XCAR (tem),
18430 XCAR (XCDR (tem)));
18431 tem = XCDR (XCDR (tem));
18432 }
18433 props = oprops;
18434 }
18435
18436 aelt = Fassoc (elt, mode_line_proptrans_alist);
18437 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18438 {
18439 /* AELT is what we want. Move it to the front
18440 without consing. */
18441 elt = XCAR (aelt);
18442 mode_line_proptrans_alist
18443 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18444 }
18445 else
18446 {
18447 Lisp_Object tem;
18448
18449 /* If AELT has the wrong props, it is useless.
18450 so get rid of it. */
18451 if (! NILP (aelt))
18452 mode_line_proptrans_alist
18453 = Fdelq (aelt, mode_line_proptrans_alist);
18454
18455 elt = Fcopy_sequence (elt);
18456 Fset_text_properties (make_number (0), Flength (elt),
18457 props, elt);
18458 /* Add this item to mode_line_proptrans_alist. */
18459 mode_line_proptrans_alist
18460 = Fcons (Fcons (elt, props),
18461 mode_line_proptrans_alist);
18462 /* Truncate mode_line_proptrans_alist
18463 to at most 50 elements. */
18464 tem = Fnthcdr (make_number (50),
18465 mode_line_proptrans_alist);
18466 if (! NILP (tem))
18467 XSETCDR (tem, Qnil);
18468 }
18469 }
18470 }
18471
18472 offset = 0;
18473
18474 if (literal)
18475 {
18476 prec = precision - n;
18477 switch (mode_line_target)
18478 {
18479 case MODE_LINE_NOPROP:
18480 case MODE_LINE_TITLE:
18481 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18482 break;
18483 case MODE_LINE_STRING:
18484 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18485 break;
18486 case MODE_LINE_DISPLAY:
18487 n += display_string (NULL, elt, Qnil, 0, 0, it,
18488 0, prec, 0, STRING_MULTIBYTE (elt));
18489 break;
18490 }
18491
18492 break;
18493 }
18494
18495 /* Handle the non-literal case. */
18496
18497 while ((precision <= 0 || n < precision)
18498 && SREF (elt, offset) != 0
18499 && (mode_line_target != MODE_LINE_DISPLAY
18500 || it->current_x < it->last_visible_x))
18501 {
18502 int last_offset = offset;
18503
18504 /* Advance to end of string or next format specifier. */
18505 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18506 ;
18507
18508 if (offset - 1 != last_offset)
18509 {
18510 int nchars, nbytes;
18511
18512 /* Output to end of string or up to '%'. Field width
18513 is length of string. Don't output more than
18514 PRECISION allows us. */
18515 offset--;
18516
18517 prec = c_string_width (SDATA (elt) + last_offset,
18518 offset - last_offset, precision - n,
18519 &nchars, &nbytes);
18520
18521 switch (mode_line_target)
18522 {
18523 case MODE_LINE_NOPROP:
18524 case MODE_LINE_TITLE:
18525 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18526 break;
18527 case MODE_LINE_STRING:
18528 {
18529 int bytepos = last_offset;
18530 int charpos = string_byte_to_char (elt, bytepos);
18531 int endpos = (precision <= 0
18532 ? string_byte_to_char (elt, offset)
18533 : charpos + nchars);
18534
18535 n += store_mode_line_string (NULL,
18536 Fsubstring (elt, make_number (charpos),
18537 make_number (endpos)),
18538 0, 0, 0, Qnil);
18539 }
18540 break;
18541 case MODE_LINE_DISPLAY:
18542 {
18543 int bytepos = last_offset;
18544 int charpos = string_byte_to_char (elt, bytepos);
18545
18546 if (precision <= 0)
18547 nchars = string_byte_to_char (elt, offset) - charpos;
18548 n += display_string (NULL, elt, Qnil, 0, charpos,
18549 it, 0, nchars, 0,
18550 STRING_MULTIBYTE (elt));
18551 }
18552 break;
18553 }
18554 }
18555 else /* c == '%' */
18556 {
18557 int percent_position = offset;
18558
18559 /* Get the specified minimum width. Zero means
18560 don't pad. */
18561 field = 0;
18562 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18563 field = field * 10 + c - '0';
18564
18565 /* Don't pad beyond the total padding allowed. */
18566 if (field_width - n > 0 && field > field_width - n)
18567 field = field_width - n;
18568
18569 /* Note that either PRECISION <= 0 or N < PRECISION. */
18570 prec = precision - n;
18571
18572 if (c == 'M')
18573 n += display_mode_element (it, depth, field, prec,
18574 Vglobal_mode_string, props,
18575 risky);
18576 else if (c != 0)
18577 {
18578 int multibyte;
18579 int bytepos, charpos;
18580 unsigned char *spec;
18581 Lisp_Object string;
18582
18583 bytepos = percent_position;
18584 charpos = (STRING_MULTIBYTE (elt)
18585 ? string_byte_to_char (elt, bytepos)
18586 : bytepos);
18587 spec = decode_mode_spec (it->w, c, field, prec, &string);
18588 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18589
18590 switch (mode_line_target)
18591 {
18592 case MODE_LINE_NOPROP:
18593 case MODE_LINE_TITLE:
18594 n += store_mode_line_noprop (spec, field, prec);
18595 break;
18596 case MODE_LINE_STRING:
18597 {
18598 int len = strlen (spec);
18599 Lisp_Object tem = make_string (spec, len);
18600 props = Ftext_properties_at (make_number (charpos), elt);
18601 /* Should only keep face property in props */
18602 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18603 }
18604 break;
18605 case MODE_LINE_DISPLAY:
18606 {
18607 int nglyphs_before, nwritten;
18608
18609 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18610 nwritten = display_string (spec, string, elt,
18611 charpos, 0, it,
18612 field, prec, 0,
18613 multibyte);
18614
18615 /* Assign to the glyphs written above the
18616 string where the `%x' came from, position
18617 of the `%'. */
18618 if (nwritten > 0)
18619 {
18620 struct glyph *glyph
18621 = (it->glyph_row->glyphs[TEXT_AREA]
18622 + nglyphs_before);
18623 int i;
18624
18625 for (i = 0; i < nwritten; ++i)
18626 {
18627 glyph[i].object = elt;
18628 glyph[i].charpos = charpos;
18629 }
18630
18631 n += nwritten;
18632 }
18633 }
18634 break;
18635 }
18636 }
18637 else /* c == 0 */
18638 break;
18639 }
18640 }
18641 }
18642 break;
18643
18644 case Lisp_Symbol:
18645 /* A symbol: process the value of the symbol recursively
18646 as if it appeared here directly. Avoid error if symbol void.
18647 Special case: if value of symbol is a string, output the string
18648 literally. */
18649 {
18650 register Lisp_Object tem;
18651
18652 /* If the variable is not marked as risky to set
18653 then its contents are risky to use. */
18654 if (NILP (Fget (elt, Qrisky_local_variable)))
18655 risky = 1;
18656
18657 tem = Fboundp (elt);
18658 if (!NILP (tem))
18659 {
18660 tem = Fsymbol_value (elt);
18661 /* If value is a string, output that string literally:
18662 don't check for % within it. */
18663 if (STRINGP (tem))
18664 literal = 1;
18665
18666 if (!EQ (tem, elt))
18667 {
18668 /* Give up right away for nil or t. */
18669 elt = tem;
18670 goto tail_recurse;
18671 }
18672 }
18673 }
18674 break;
18675
18676 case Lisp_Cons:
18677 {
18678 register Lisp_Object car, tem;
18679
18680 /* A cons cell: five distinct cases.
18681 If first element is :eval or :propertize, do something special.
18682 If first element is a string or a cons, process all the elements
18683 and effectively concatenate them.
18684 If first element is a negative number, truncate displaying cdr to
18685 at most that many characters. If positive, pad (with spaces)
18686 to at least that many characters.
18687 If first element is a symbol, process the cadr or caddr recursively
18688 according to whether the symbol's value is non-nil or nil. */
18689 car = XCAR (elt);
18690 if (EQ (car, QCeval))
18691 {
18692 /* An element of the form (:eval FORM) means evaluate FORM
18693 and use the result as mode line elements. */
18694
18695 if (risky)
18696 break;
18697
18698 if (CONSP (XCDR (elt)))
18699 {
18700 Lisp_Object spec;
18701 spec = safe_eval (XCAR (XCDR (elt)));
18702 n += display_mode_element (it, depth, field_width - n,
18703 precision - n, spec, props,
18704 risky);
18705 }
18706 }
18707 else if (EQ (car, QCpropertize))
18708 {
18709 /* An element of the form (:propertize ELT PROPS...)
18710 means display ELT but applying properties PROPS. */
18711
18712 if (risky)
18713 break;
18714
18715 if (CONSP (XCDR (elt)))
18716 n += display_mode_element (it, depth, field_width - n,
18717 precision - n, XCAR (XCDR (elt)),
18718 XCDR (XCDR (elt)), risky);
18719 }
18720 else if (SYMBOLP (car))
18721 {
18722 tem = Fboundp (car);
18723 elt = XCDR (elt);
18724 if (!CONSP (elt))
18725 goto invalid;
18726 /* elt is now the cdr, and we know it is a cons cell.
18727 Use its car if CAR has a non-nil value. */
18728 if (!NILP (tem))
18729 {
18730 tem = Fsymbol_value (car);
18731 if (!NILP (tem))
18732 {
18733 elt = XCAR (elt);
18734 goto tail_recurse;
18735 }
18736 }
18737 /* Symbol's value is nil (or symbol is unbound)
18738 Get the cddr of the original list
18739 and if possible find the caddr and use that. */
18740 elt = XCDR (elt);
18741 if (NILP (elt))
18742 break;
18743 else if (!CONSP (elt))
18744 goto invalid;
18745 elt = XCAR (elt);
18746 goto tail_recurse;
18747 }
18748 else if (INTEGERP (car))
18749 {
18750 register int lim = XINT (car);
18751 elt = XCDR (elt);
18752 if (lim < 0)
18753 {
18754 /* Negative int means reduce maximum width. */
18755 if (precision <= 0)
18756 precision = -lim;
18757 else
18758 precision = min (precision, -lim);
18759 }
18760 else if (lim > 0)
18761 {
18762 /* Padding specified. Don't let it be more than
18763 current maximum. */
18764 if (precision > 0)
18765 lim = min (precision, lim);
18766
18767 /* If that's more padding than already wanted, queue it.
18768 But don't reduce padding already specified even if
18769 that is beyond the current truncation point. */
18770 field_width = max (lim, field_width);
18771 }
18772 goto tail_recurse;
18773 }
18774 else if (STRINGP (car) || CONSP (car))
18775 {
18776 Lisp_Object halftail = elt;
18777 int len = 0;
18778
18779 while (CONSP (elt)
18780 && (precision <= 0 || n < precision))
18781 {
18782 n += display_mode_element (it, depth,
18783 /* Do padding only after the last
18784 element in the list. */
18785 (! CONSP (XCDR (elt))
18786 ? field_width - n
18787 : 0),
18788 precision - n, XCAR (elt),
18789 props, risky);
18790 elt = XCDR (elt);
18791 len++;
18792 if ((len & 1) == 0)
18793 halftail = XCDR (halftail);
18794 /* Check for cycle. */
18795 if (EQ (halftail, elt))
18796 break;
18797 }
18798 }
18799 }
18800 break;
18801
18802 default:
18803 invalid:
18804 elt = build_string ("*invalid*");
18805 goto tail_recurse;
18806 }
18807
18808 /* Pad to FIELD_WIDTH. */
18809 if (field_width > 0 && n < field_width)
18810 {
18811 switch (mode_line_target)
18812 {
18813 case MODE_LINE_NOPROP:
18814 case MODE_LINE_TITLE:
18815 n += store_mode_line_noprop ("", field_width - n, 0);
18816 break;
18817 case MODE_LINE_STRING:
18818 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18819 break;
18820 case MODE_LINE_DISPLAY:
18821 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18822 0, 0, 0);
18823 break;
18824 }
18825 }
18826
18827 return n;
18828 }
18829
18830 /* Store a mode-line string element in mode_line_string_list.
18831
18832 If STRING is non-null, display that C string. Otherwise, the Lisp
18833 string LISP_STRING is displayed.
18834
18835 FIELD_WIDTH is the minimum number of output glyphs to produce.
18836 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18837 with spaces. FIELD_WIDTH <= 0 means don't pad.
18838
18839 PRECISION is the maximum number of characters to output from
18840 STRING. PRECISION <= 0 means don't truncate the string.
18841
18842 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18843 properties to the string.
18844
18845 PROPS are the properties to add to the string.
18846 The mode_line_string_face face property is always added to the string.
18847 */
18848
18849 static int
18850 store_mode_line_string (char *string, Lisp_Object lisp_string, int copy_string,
18851 int field_width, int precision, Lisp_Object props)
18852 {
18853 int len;
18854 int n = 0;
18855
18856 if (string != NULL)
18857 {
18858 len = strlen (string);
18859 if (precision > 0 && len > precision)
18860 len = precision;
18861 lisp_string = make_string (string, len);
18862 if (NILP (props))
18863 props = mode_line_string_face_prop;
18864 else if (!NILP (mode_line_string_face))
18865 {
18866 Lisp_Object face = Fplist_get (props, Qface);
18867 props = Fcopy_sequence (props);
18868 if (NILP (face))
18869 face = mode_line_string_face;
18870 else
18871 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18872 props = Fplist_put (props, Qface, face);
18873 }
18874 Fadd_text_properties (make_number (0), make_number (len),
18875 props, lisp_string);
18876 }
18877 else
18878 {
18879 len = XFASTINT (Flength (lisp_string));
18880 if (precision > 0 && len > precision)
18881 {
18882 len = precision;
18883 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18884 precision = -1;
18885 }
18886 if (!NILP (mode_line_string_face))
18887 {
18888 Lisp_Object face;
18889 if (NILP (props))
18890 props = Ftext_properties_at (make_number (0), lisp_string);
18891 face = Fplist_get (props, Qface);
18892 if (NILP (face))
18893 face = mode_line_string_face;
18894 else
18895 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18896 props = Fcons (Qface, Fcons (face, Qnil));
18897 if (copy_string)
18898 lisp_string = Fcopy_sequence (lisp_string);
18899 }
18900 if (!NILP (props))
18901 Fadd_text_properties (make_number (0), make_number (len),
18902 props, lisp_string);
18903 }
18904
18905 if (len > 0)
18906 {
18907 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18908 n += len;
18909 }
18910
18911 if (field_width > len)
18912 {
18913 field_width -= len;
18914 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18915 if (!NILP (props))
18916 Fadd_text_properties (make_number (0), make_number (field_width),
18917 props, lisp_string);
18918 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18919 n += field_width;
18920 }
18921
18922 return n;
18923 }
18924
18925
18926 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18927 1, 4, 0,
18928 doc: /* Format a string out of a mode line format specification.
18929 First arg FORMAT specifies the mode line format (see `mode-line-format'
18930 for details) to use.
18931
18932 Optional second arg FACE specifies the face property to put
18933 on all characters for which no face is specified.
18934 The value t means whatever face the window's mode line currently uses
18935 \(either `mode-line' or `mode-line-inactive', depending).
18936 A value of nil means the default is no face property.
18937 If FACE is an integer, the value string has no text properties.
18938
18939 Optional third and fourth args WINDOW and BUFFER specify the window
18940 and buffer to use as the context for the formatting (defaults
18941 are the selected window and the window's buffer). */)
18942 (Lisp_Object format, Lisp_Object face, Lisp_Object window, Lisp_Object buffer)
18943 {
18944 struct it it;
18945 int len;
18946 struct window *w;
18947 struct buffer *old_buffer = NULL;
18948 int face_id = -1;
18949 int no_props = INTEGERP (face);
18950 int count = SPECPDL_INDEX ();
18951 Lisp_Object str;
18952 int string_start = 0;
18953
18954 if (NILP (window))
18955 window = selected_window;
18956 CHECK_WINDOW (window);
18957 w = XWINDOW (window);
18958
18959 if (NILP (buffer))
18960 buffer = w->buffer;
18961 CHECK_BUFFER (buffer);
18962
18963 /* Make formatting the modeline a non-op when noninteractive, otherwise
18964 there will be problems later caused by a partially initialized frame. */
18965 if (NILP (format) || noninteractive)
18966 return empty_unibyte_string;
18967
18968 if (no_props)
18969 face = Qnil;
18970
18971 if (!NILP (face))
18972 {
18973 if (EQ (face, Qt))
18974 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18975 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18976 }
18977
18978 if (face_id < 0)
18979 face_id = DEFAULT_FACE_ID;
18980
18981 if (XBUFFER (buffer) != current_buffer)
18982 old_buffer = current_buffer;
18983
18984 /* Save things including mode_line_proptrans_alist,
18985 and set that to nil so that we don't alter the outer value. */
18986 record_unwind_protect (unwind_format_mode_line,
18987 format_mode_line_unwind_data
18988 (old_buffer, selected_window, 1));
18989 mode_line_proptrans_alist = Qnil;
18990
18991 Fselect_window (window, Qt);
18992 if (old_buffer)
18993 set_buffer_internal_1 (XBUFFER (buffer));
18994
18995 init_iterator (&it, w, -1, -1, NULL, face_id);
18996
18997 if (no_props)
18998 {
18999 mode_line_target = MODE_LINE_NOPROP;
19000 mode_line_string_face_prop = Qnil;
19001 mode_line_string_list = Qnil;
19002 string_start = MODE_LINE_NOPROP_LEN (0);
19003 }
19004 else
19005 {
19006 mode_line_target = MODE_LINE_STRING;
19007 mode_line_string_list = Qnil;
19008 mode_line_string_face = face;
19009 mode_line_string_face_prop
19010 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19011 }
19012
19013 push_kboard (FRAME_KBOARD (it.f));
19014 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19015 pop_kboard ();
19016
19017 if (no_props)
19018 {
19019 len = MODE_LINE_NOPROP_LEN (string_start);
19020 str = make_string (mode_line_noprop_buf + string_start, len);
19021 }
19022 else
19023 {
19024 mode_line_string_list = Fnreverse (mode_line_string_list);
19025 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19026 empty_unibyte_string);
19027 }
19028
19029 unbind_to (count, Qnil);
19030 return str;
19031 }
19032
19033 /* Write a null-terminated, right justified decimal representation of
19034 the positive integer D to BUF using a minimal field width WIDTH. */
19035
19036 static void
19037 pint2str (register char *buf, register int width, register int d)
19038 {
19039 register char *p = buf;
19040
19041 if (d <= 0)
19042 *p++ = '0';
19043 else
19044 {
19045 while (d > 0)
19046 {
19047 *p++ = d % 10 + '0';
19048 d /= 10;
19049 }
19050 }
19051
19052 for (width -= (int) (p - buf); width > 0; --width)
19053 *p++ = ' ';
19054 *p-- = '\0';
19055 while (p > buf)
19056 {
19057 d = *buf;
19058 *buf++ = *p;
19059 *p-- = d;
19060 }
19061 }
19062
19063 /* Write a null-terminated, right justified decimal and "human
19064 readable" representation of the nonnegative integer D to BUF using
19065 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19066
19067 static const char power_letter[] =
19068 {
19069 0, /* not used */
19070 'k', /* kilo */
19071 'M', /* mega */
19072 'G', /* giga */
19073 'T', /* tera */
19074 'P', /* peta */
19075 'E', /* exa */
19076 'Z', /* zetta */
19077 'Y' /* yotta */
19078 };
19079
19080 static void
19081 pint2hrstr (char *buf, int width, int d)
19082 {
19083 /* We aim to represent the nonnegative integer D as
19084 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19085 int quotient = d;
19086 int remainder = 0;
19087 /* -1 means: do not use TENTHS. */
19088 int tenths = -1;
19089 int exponent = 0;
19090
19091 /* Length of QUOTIENT.TENTHS as a string. */
19092 int length;
19093
19094 char * psuffix;
19095 char * p;
19096
19097 if (1000 <= quotient)
19098 {
19099 /* Scale to the appropriate EXPONENT. */
19100 do
19101 {
19102 remainder = quotient % 1000;
19103 quotient /= 1000;
19104 exponent++;
19105 }
19106 while (1000 <= quotient);
19107
19108 /* Round to nearest and decide whether to use TENTHS or not. */
19109 if (quotient <= 9)
19110 {
19111 tenths = remainder / 100;
19112 if (50 <= remainder % 100)
19113 {
19114 if (tenths < 9)
19115 tenths++;
19116 else
19117 {
19118 quotient++;
19119 if (quotient == 10)
19120 tenths = -1;
19121 else
19122 tenths = 0;
19123 }
19124 }
19125 }
19126 else
19127 if (500 <= remainder)
19128 {
19129 if (quotient < 999)
19130 quotient++;
19131 else
19132 {
19133 quotient = 1;
19134 exponent++;
19135 tenths = 0;
19136 }
19137 }
19138 }
19139
19140 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19141 if (tenths == -1 && quotient <= 99)
19142 if (quotient <= 9)
19143 length = 1;
19144 else
19145 length = 2;
19146 else
19147 length = 3;
19148 p = psuffix = buf + max (width, length);
19149
19150 /* Print EXPONENT. */
19151 if (exponent)
19152 *psuffix++ = power_letter[exponent];
19153 *psuffix = '\0';
19154
19155 /* Print TENTHS. */
19156 if (tenths >= 0)
19157 {
19158 *--p = '0' + tenths;
19159 *--p = '.';
19160 }
19161
19162 /* Print QUOTIENT. */
19163 do
19164 {
19165 int digit = quotient % 10;
19166 *--p = '0' + digit;
19167 }
19168 while ((quotient /= 10) != 0);
19169
19170 /* Print leading spaces. */
19171 while (buf < p)
19172 *--p = ' ';
19173 }
19174
19175 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19176 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19177 type of CODING_SYSTEM. Return updated pointer into BUF. */
19178
19179 static unsigned char invalid_eol_type[] = "(*invalid*)";
19180
19181 static char *
19182 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19183 {
19184 Lisp_Object val;
19185 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19186 const unsigned char *eol_str;
19187 int eol_str_len;
19188 /* The EOL conversion we are using. */
19189 Lisp_Object eoltype;
19190
19191 val = CODING_SYSTEM_SPEC (coding_system);
19192 eoltype = Qnil;
19193
19194 if (!VECTORP (val)) /* Not yet decided. */
19195 {
19196 if (multibyte)
19197 *buf++ = '-';
19198 if (eol_flag)
19199 eoltype = eol_mnemonic_undecided;
19200 /* Don't mention EOL conversion if it isn't decided. */
19201 }
19202 else
19203 {
19204 Lisp_Object attrs;
19205 Lisp_Object eolvalue;
19206
19207 attrs = AREF (val, 0);
19208 eolvalue = AREF (val, 2);
19209
19210 if (multibyte)
19211 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19212
19213 if (eol_flag)
19214 {
19215 /* The EOL conversion that is normal on this system. */
19216
19217 if (NILP (eolvalue)) /* Not yet decided. */
19218 eoltype = eol_mnemonic_undecided;
19219 else if (VECTORP (eolvalue)) /* Not yet decided. */
19220 eoltype = eol_mnemonic_undecided;
19221 else /* eolvalue is Qunix, Qdos, or Qmac. */
19222 eoltype = (EQ (eolvalue, Qunix)
19223 ? eol_mnemonic_unix
19224 : (EQ (eolvalue, Qdos) == 1
19225 ? eol_mnemonic_dos : eol_mnemonic_mac));
19226 }
19227 }
19228
19229 if (eol_flag)
19230 {
19231 /* Mention the EOL conversion if it is not the usual one. */
19232 if (STRINGP (eoltype))
19233 {
19234 eol_str = SDATA (eoltype);
19235 eol_str_len = SBYTES (eoltype);
19236 }
19237 else if (CHARACTERP (eoltype))
19238 {
19239 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19240 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19241 eol_str = tmp;
19242 }
19243 else
19244 {
19245 eol_str = invalid_eol_type;
19246 eol_str_len = sizeof (invalid_eol_type) - 1;
19247 }
19248 memcpy (buf, eol_str, eol_str_len);
19249 buf += eol_str_len;
19250 }
19251
19252 return buf;
19253 }
19254
19255 /* Return a string for the output of a mode line %-spec for window W,
19256 generated by character C. PRECISION >= 0 means don't return a
19257 string longer than that value. FIELD_WIDTH > 0 means pad the
19258 string returned with spaces to that value. Return a Lisp string in
19259 *STRING if the resulting string is taken from that Lisp string.
19260
19261 Note we operate on the current buffer for most purposes,
19262 the exception being w->base_line_pos. */
19263
19264 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19265
19266 static char *
19267 decode_mode_spec (struct window *w, register int c, int field_width,
19268 int precision, Lisp_Object *string)
19269 {
19270 Lisp_Object obj;
19271 struct frame *f = XFRAME (WINDOW_FRAME (w));
19272 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19273 struct buffer *b = current_buffer;
19274
19275 obj = Qnil;
19276 *string = Qnil;
19277
19278 switch (c)
19279 {
19280 case '*':
19281 if (!NILP (b->read_only))
19282 return "%";
19283 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19284 return "*";
19285 return "-";
19286
19287 case '+':
19288 /* This differs from %* only for a modified read-only buffer. */
19289 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19290 return "*";
19291 if (!NILP (b->read_only))
19292 return "%";
19293 return "-";
19294
19295 case '&':
19296 /* This differs from %* in ignoring read-only-ness. */
19297 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19298 return "*";
19299 return "-";
19300
19301 case '%':
19302 return "%";
19303
19304 case '[':
19305 {
19306 int i;
19307 char *p;
19308
19309 if (command_loop_level > 5)
19310 return "[[[... ";
19311 p = decode_mode_spec_buf;
19312 for (i = 0; i < command_loop_level; i++)
19313 *p++ = '[';
19314 *p = 0;
19315 return decode_mode_spec_buf;
19316 }
19317
19318 case ']':
19319 {
19320 int i;
19321 char *p;
19322
19323 if (command_loop_level > 5)
19324 return " ...]]]";
19325 p = decode_mode_spec_buf;
19326 for (i = 0; i < command_loop_level; i++)
19327 *p++ = ']';
19328 *p = 0;
19329 return decode_mode_spec_buf;
19330 }
19331
19332 case '-':
19333 {
19334 register int i;
19335
19336 /* Let lots_of_dashes be a string of infinite length. */
19337 if (mode_line_target == MODE_LINE_NOPROP ||
19338 mode_line_target == MODE_LINE_STRING)
19339 return "--";
19340 if (field_width <= 0
19341 || field_width > sizeof (lots_of_dashes))
19342 {
19343 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19344 decode_mode_spec_buf[i] = '-';
19345 decode_mode_spec_buf[i] = '\0';
19346 return decode_mode_spec_buf;
19347 }
19348 else
19349 return lots_of_dashes;
19350 }
19351
19352 case 'b':
19353 obj = b->name;
19354 break;
19355
19356 case 'c':
19357 /* %c and %l are ignored in `frame-title-format'.
19358 (In redisplay_internal, the frame title is drawn _before_ the
19359 windows are updated, so the stuff which depends on actual
19360 window contents (such as %l) may fail to render properly, or
19361 even crash emacs.) */
19362 if (mode_line_target == MODE_LINE_TITLE)
19363 return "";
19364 else
19365 {
19366 int col = (int) current_column (); /* iftc */
19367 w->column_number_displayed = make_number (col);
19368 pint2str (decode_mode_spec_buf, field_width, col);
19369 return decode_mode_spec_buf;
19370 }
19371
19372 case 'e':
19373 #ifndef SYSTEM_MALLOC
19374 {
19375 if (NILP (Vmemory_full))
19376 return "";
19377 else
19378 return "!MEM FULL! ";
19379 }
19380 #else
19381 return "";
19382 #endif
19383
19384 case 'F':
19385 /* %F displays the frame name. */
19386 if (!NILP (f->title))
19387 return (char *) SDATA (f->title);
19388 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19389 return (char *) SDATA (f->name);
19390 return "Emacs";
19391
19392 case 'f':
19393 obj = b->filename;
19394 break;
19395
19396 case 'i':
19397 {
19398 int size = ZV - BEGV;
19399 pint2str (decode_mode_spec_buf, field_width, size);
19400 return decode_mode_spec_buf;
19401 }
19402
19403 case 'I':
19404 {
19405 int size = ZV - BEGV;
19406 pint2hrstr (decode_mode_spec_buf, field_width, size);
19407 return decode_mode_spec_buf;
19408 }
19409
19410 case 'l':
19411 {
19412 int startpos, startpos_byte, line, linepos, linepos_byte;
19413 int topline, nlines, junk, height;
19414
19415 /* %c and %l are ignored in `frame-title-format'. */
19416 if (mode_line_target == MODE_LINE_TITLE)
19417 return "";
19418
19419 startpos = XMARKER (w->start)->charpos;
19420 startpos_byte = marker_byte_position (w->start);
19421 height = WINDOW_TOTAL_LINES (w);
19422
19423 /* If we decided that this buffer isn't suitable for line numbers,
19424 don't forget that too fast. */
19425 if (EQ (w->base_line_pos, w->buffer))
19426 goto no_value;
19427 /* But do forget it, if the window shows a different buffer now. */
19428 else if (BUFFERP (w->base_line_pos))
19429 w->base_line_pos = Qnil;
19430
19431 /* If the buffer is very big, don't waste time. */
19432 if (INTEGERP (Vline_number_display_limit)
19433 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19434 {
19435 w->base_line_pos = Qnil;
19436 w->base_line_number = Qnil;
19437 goto no_value;
19438 }
19439
19440 if (INTEGERP (w->base_line_number)
19441 && INTEGERP (w->base_line_pos)
19442 && XFASTINT (w->base_line_pos) <= startpos)
19443 {
19444 line = XFASTINT (w->base_line_number);
19445 linepos = XFASTINT (w->base_line_pos);
19446 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19447 }
19448 else
19449 {
19450 line = 1;
19451 linepos = BUF_BEGV (b);
19452 linepos_byte = BUF_BEGV_BYTE (b);
19453 }
19454
19455 /* Count lines from base line to window start position. */
19456 nlines = display_count_lines (linepos, linepos_byte,
19457 startpos_byte,
19458 startpos, &junk);
19459
19460 topline = nlines + line;
19461
19462 /* Determine a new base line, if the old one is too close
19463 or too far away, or if we did not have one.
19464 "Too close" means it's plausible a scroll-down would
19465 go back past it. */
19466 if (startpos == BUF_BEGV (b))
19467 {
19468 w->base_line_number = make_number (topline);
19469 w->base_line_pos = make_number (BUF_BEGV (b));
19470 }
19471 else if (nlines < height + 25 || nlines > height * 3 + 50
19472 || linepos == BUF_BEGV (b))
19473 {
19474 int limit = BUF_BEGV (b);
19475 int limit_byte = BUF_BEGV_BYTE (b);
19476 int position;
19477 int distance = (height * 2 + 30) * line_number_display_limit_width;
19478
19479 if (startpos - distance > limit)
19480 {
19481 limit = startpos - distance;
19482 limit_byte = CHAR_TO_BYTE (limit);
19483 }
19484
19485 nlines = display_count_lines (startpos, startpos_byte,
19486 limit_byte,
19487 - (height * 2 + 30),
19488 &position);
19489 /* If we couldn't find the lines we wanted within
19490 line_number_display_limit_width chars per line,
19491 give up on line numbers for this window. */
19492 if (position == limit_byte && limit == startpos - distance)
19493 {
19494 w->base_line_pos = w->buffer;
19495 w->base_line_number = Qnil;
19496 goto no_value;
19497 }
19498
19499 w->base_line_number = make_number (topline - nlines);
19500 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19501 }
19502
19503 /* Now count lines from the start pos to point. */
19504 nlines = display_count_lines (startpos, startpos_byte,
19505 PT_BYTE, PT, &junk);
19506
19507 /* Record that we did display the line number. */
19508 line_number_displayed = 1;
19509
19510 /* Make the string to show. */
19511 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19512 return decode_mode_spec_buf;
19513 no_value:
19514 {
19515 char* p = decode_mode_spec_buf;
19516 int pad = field_width - 2;
19517 while (pad-- > 0)
19518 *p++ = ' ';
19519 *p++ = '?';
19520 *p++ = '?';
19521 *p = '\0';
19522 return decode_mode_spec_buf;
19523 }
19524 }
19525 break;
19526
19527 case 'm':
19528 obj = b->mode_name;
19529 break;
19530
19531 case 'n':
19532 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19533 return " Narrow";
19534 break;
19535
19536 case 'p':
19537 {
19538 int pos = marker_position (w->start);
19539 int total = BUF_ZV (b) - BUF_BEGV (b);
19540
19541 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19542 {
19543 if (pos <= BUF_BEGV (b))
19544 return "All";
19545 else
19546 return "Bottom";
19547 }
19548 else if (pos <= BUF_BEGV (b))
19549 return "Top";
19550 else
19551 {
19552 if (total > 1000000)
19553 /* Do it differently for a large value, to avoid overflow. */
19554 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19555 else
19556 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19557 /* We can't normally display a 3-digit number,
19558 so get us a 2-digit number that is close. */
19559 if (total == 100)
19560 total = 99;
19561 sprintf (decode_mode_spec_buf, "%2d%%", total);
19562 return decode_mode_spec_buf;
19563 }
19564 }
19565
19566 /* Display percentage of size above the bottom of the screen. */
19567 case 'P':
19568 {
19569 int toppos = marker_position (w->start);
19570 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19571 int total = BUF_ZV (b) - BUF_BEGV (b);
19572
19573 if (botpos >= BUF_ZV (b))
19574 {
19575 if (toppos <= BUF_BEGV (b))
19576 return "All";
19577 else
19578 return "Bottom";
19579 }
19580 else
19581 {
19582 if (total > 1000000)
19583 /* Do it differently for a large value, to avoid overflow. */
19584 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19585 else
19586 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19587 /* We can't normally display a 3-digit number,
19588 so get us a 2-digit number that is close. */
19589 if (total == 100)
19590 total = 99;
19591 if (toppos <= BUF_BEGV (b))
19592 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19593 else
19594 sprintf (decode_mode_spec_buf, "%2d%%", total);
19595 return decode_mode_spec_buf;
19596 }
19597 }
19598
19599 case 's':
19600 /* status of process */
19601 obj = Fget_buffer_process (Fcurrent_buffer ());
19602 if (NILP (obj))
19603 return "no process";
19604 #ifdef subprocesses
19605 obj = Fsymbol_name (Fprocess_status (obj));
19606 #endif
19607 break;
19608
19609 case '@':
19610 {
19611 int count = inhibit_garbage_collection ();
19612 Lisp_Object val = call1 (intern ("file-remote-p"),
19613 current_buffer->directory);
19614 unbind_to (count, Qnil);
19615
19616 if (NILP (val))
19617 return "-";
19618 else
19619 return "@";
19620 }
19621
19622 case 't': /* indicate TEXT or BINARY */
19623 #ifdef MODE_LINE_BINARY_TEXT
19624 return MODE_LINE_BINARY_TEXT (b);
19625 #else
19626 return "T";
19627 #endif
19628
19629 case 'z':
19630 /* coding-system (not including end-of-line format) */
19631 case 'Z':
19632 /* coding-system (including end-of-line type) */
19633 {
19634 int eol_flag = (c == 'Z');
19635 char *p = decode_mode_spec_buf;
19636
19637 if (! FRAME_WINDOW_P (f))
19638 {
19639 /* No need to mention EOL here--the terminal never needs
19640 to do EOL conversion. */
19641 p = decode_mode_spec_coding (CODING_ID_NAME
19642 (FRAME_KEYBOARD_CODING (f)->id),
19643 p, 0);
19644 p = decode_mode_spec_coding (CODING_ID_NAME
19645 (FRAME_TERMINAL_CODING (f)->id),
19646 p, 0);
19647 }
19648 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19649 p, eol_flag);
19650
19651 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19652 #ifdef subprocesses
19653 obj = Fget_buffer_process (Fcurrent_buffer ());
19654 if (PROCESSP (obj))
19655 {
19656 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19657 p, eol_flag);
19658 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19659 p, eol_flag);
19660 }
19661 #endif /* subprocesses */
19662 #endif /* 0 */
19663 *p = 0;
19664 return decode_mode_spec_buf;
19665 }
19666 }
19667
19668 if (STRINGP (obj))
19669 {
19670 *string = obj;
19671 return (char *) SDATA (obj);
19672 }
19673 else
19674 return "";
19675 }
19676
19677
19678 /* Count up to COUNT lines starting from START / START_BYTE.
19679 But don't go beyond LIMIT_BYTE.
19680 Return the number of lines thus found (always nonnegative).
19681
19682 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19683
19684 static int
19685 display_count_lines (int start, int start_byte, int limit_byte, int count,
19686 int *byte_pos_ptr)
19687 {
19688 register unsigned char *cursor;
19689 unsigned char *base;
19690
19691 register int ceiling;
19692 register unsigned char *ceiling_addr;
19693 int orig_count = count;
19694
19695 /* If we are not in selective display mode,
19696 check only for newlines. */
19697 int selective_display = (!NILP (current_buffer->selective_display)
19698 && !INTEGERP (current_buffer->selective_display));
19699
19700 if (count > 0)
19701 {
19702 while (start_byte < limit_byte)
19703 {
19704 ceiling = BUFFER_CEILING_OF (start_byte);
19705 ceiling = min (limit_byte - 1, ceiling);
19706 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19707 base = (cursor = BYTE_POS_ADDR (start_byte));
19708 while (1)
19709 {
19710 if (selective_display)
19711 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19712 ;
19713 else
19714 while (*cursor != '\n' && ++cursor != ceiling_addr)
19715 ;
19716
19717 if (cursor != ceiling_addr)
19718 {
19719 if (--count == 0)
19720 {
19721 start_byte += cursor - base + 1;
19722 *byte_pos_ptr = start_byte;
19723 return orig_count;
19724 }
19725 else
19726 if (++cursor == ceiling_addr)
19727 break;
19728 }
19729 else
19730 break;
19731 }
19732 start_byte += cursor - base;
19733 }
19734 }
19735 else
19736 {
19737 while (start_byte > limit_byte)
19738 {
19739 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19740 ceiling = max (limit_byte, ceiling);
19741 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19742 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19743 while (1)
19744 {
19745 if (selective_display)
19746 while (--cursor != ceiling_addr
19747 && *cursor != '\n' && *cursor != 015)
19748 ;
19749 else
19750 while (--cursor != ceiling_addr && *cursor != '\n')
19751 ;
19752
19753 if (cursor != ceiling_addr)
19754 {
19755 if (++count == 0)
19756 {
19757 start_byte += cursor - base + 1;
19758 *byte_pos_ptr = start_byte;
19759 /* When scanning backwards, we should
19760 not count the newline posterior to which we stop. */
19761 return - orig_count - 1;
19762 }
19763 }
19764 else
19765 break;
19766 }
19767 /* Here we add 1 to compensate for the last decrement
19768 of CURSOR, which took it past the valid range. */
19769 start_byte += cursor - base + 1;
19770 }
19771 }
19772
19773 *byte_pos_ptr = limit_byte;
19774
19775 if (count < 0)
19776 return - orig_count + count;
19777 return orig_count - count;
19778
19779 }
19780
19781
19782 \f
19783 /***********************************************************************
19784 Displaying strings
19785 ***********************************************************************/
19786
19787 /* Display a NUL-terminated string, starting with index START.
19788
19789 If STRING is non-null, display that C string. Otherwise, the Lisp
19790 string LISP_STRING is displayed. There's a case that STRING is
19791 non-null and LISP_STRING is not nil. It means STRING is a string
19792 data of LISP_STRING. In that case, we display LISP_STRING while
19793 ignoring its text properties.
19794
19795 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19796 FACE_STRING. Display STRING or LISP_STRING with the face at
19797 FACE_STRING_POS in FACE_STRING:
19798
19799 Display the string in the environment given by IT, but use the
19800 standard display table, temporarily.
19801
19802 FIELD_WIDTH is the minimum number of output glyphs to produce.
19803 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19804 with spaces. If STRING has more characters, more than FIELD_WIDTH
19805 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19806
19807 PRECISION is the maximum number of characters to output from
19808 STRING. PRECISION < 0 means don't truncate the string.
19809
19810 This is roughly equivalent to printf format specifiers:
19811
19812 FIELD_WIDTH PRECISION PRINTF
19813 ----------------------------------------
19814 -1 -1 %s
19815 -1 10 %.10s
19816 10 -1 %10s
19817 20 10 %20.10s
19818
19819 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19820 display them, and < 0 means obey the current buffer's value of
19821 enable_multibyte_characters.
19822
19823 Value is the number of columns displayed. */
19824
19825 static int
19826 display_string (unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19827 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19828 int field_width, int precision, int max_x, int multibyte)
19829 {
19830 int hpos_at_start = it->hpos;
19831 int saved_face_id = it->face_id;
19832 struct glyph_row *row = it->glyph_row;
19833
19834 /* Initialize the iterator IT for iteration over STRING beginning
19835 with index START. */
19836 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19837 precision, field_width, multibyte);
19838 if (string && STRINGP (lisp_string))
19839 /* LISP_STRING is the one returned by decode_mode_spec. We should
19840 ignore its text properties. */
19841 it->stop_charpos = -1;
19842
19843 /* If displaying STRING, set up the face of the iterator
19844 from LISP_STRING, if that's given. */
19845 if (STRINGP (face_string))
19846 {
19847 EMACS_INT endptr;
19848 struct face *face;
19849
19850 it->face_id
19851 = face_at_string_position (it->w, face_string, face_string_pos,
19852 0, it->region_beg_charpos,
19853 it->region_end_charpos,
19854 &endptr, it->base_face_id, 0);
19855 face = FACE_FROM_ID (it->f, it->face_id);
19856 it->face_box_p = face->box != FACE_NO_BOX;
19857 }
19858
19859 /* Set max_x to the maximum allowed X position. Don't let it go
19860 beyond the right edge of the window. */
19861 if (max_x <= 0)
19862 max_x = it->last_visible_x;
19863 else
19864 max_x = min (max_x, it->last_visible_x);
19865
19866 /* Skip over display elements that are not visible. because IT->w is
19867 hscrolled. */
19868 if (it->current_x < it->first_visible_x)
19869 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19870 MOVE_TO_POS | MOVE_TO_X);
19871
19872 row->ascent = it->max_ascent;
19873 row->height = it->max_ascent + it->max_descent;
19874 row->phys_ascent = it->max_phys_ascent;
19875 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19876 row->extra_line_spacing = it->max_extra_line_spacing;
19877
19878 /* This condition is for the case that we are called with current_x
19879 past last_visible_x. */
19880 while (it->current_x < max_x)
19881 {
19882 int x_before, x, n_glyphs_before, i, nglyphs;
19883
19884 /* Get the next display element. */
19885 if (!get_next_display_element (it))
19886 break;
19887
19888 /* Produce glyphs. */
19889 x_before = it->current_x;
19890 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19891 PRODUCE_GLYPHS (it);
19892
19893 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19894 i = 0;
19895 x = x_before;
19896 while (i < nglyphs)
19897 {
19898 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19899
19900 if (it->line_wrap != TRUNCATE
19901 && x + glyph->pixel_width > max_x)
19902 {
19903 /* End of continued line or max_x reached. */
19904 if (CHAR_GLYPH_PADDING_P (*glyph))
19905 {
19906 /* A wide character is unbreakable. */
19907 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19908 it->current_x = x_before;
19909 }
19910 else
19911 {
19912 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19913 it->current_x = x;
19914 }
19915 break;
19916 }
19917 else if (x + glyph->pixel_width >= it->first_visible_x)
19918 {
19919 /* Glyph is at least partially visible. */
19920 ++it->hpos;
19921 if (x < it->first_visible_x)
19922 it->glyph_row->x = x - it->first_visible_x;
19923 }
19924 else
19925 {
19926 /* Glyph is off the left margin of the display area.
19927 Should not happen. */
19928 abort ();
19929 }
19930
19931 row->ascent = max (row->ascent, it->max_ascent);
19932 row->height = max (row->height, it->max_ascent + it->max_descent);
19933 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19934 row->phys_height = max (row->phys_height,
19935 it->max_phys_ascent + it->max_phys_descent);
19936 row->extra_line_spacing = max (row->extra_line_spacing,
19937 it->max_extra_line_spacing);
19938 x += glyph->pixel_width;
19939 ++i;
19940 }
19941
19942 /* Stop if max_x reached. */
19943 if (i < nglyphs)
19944 break;
19945
19946 /* Stop at line ends. */
19947 if (ITERATOR_AT_END_OF_LINE_P (it))
19948 {
19949 it->continuation_lines_width = 0;
19950 break;
19951 }
19952
19953 set_iterator_to_next (it, 1);
19954
19955 /* Stop if truncating at the right edge. */
19956 if (it->line_wrap == TRUNCATE
19957 && it->current_x >= it->last_visible_x)
19958 {
19959 /* Add truncation mark, but don't do it if the line is
19960 truncated at a padding space. */
19961 if (IT_CHARPOS (*it) < it->string_nchars)
19962 {
19963 if (!FRAME_WINDOW_P (it->f))
19964 {
19965 int i, n;
19966
19967 if (it->current_x > it->last_visible_x)
19968 {
19969 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19970 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19971 break;
19972 for (n = row->used[TEXT_AREA]; i < n; ++i)
19973 {
19974 row->used[TEXT_AREA] = i;
19975 produce_special_glyphs (it, IT_TRUNCATION);
19976 }
19977 }
19978 produce_special_glyphs (it, IT_TRUNCATION);
19979 }
19980 it->glyph_row->truncated_on_right_p = 1;
19981 }
19982 break;
19983 }
19984 }
19985
19986 /* Maybe insert a truncation at the left. */
19987 if (it->first_visible_x
19988 && IT_CHARPOS (*it) > 0)
19989 {
19990 if (!FRAME_WINDOW_P (it->f))
19991 insert_left_trunc_glyphs (it);
19992 it->glyph_row->truncated_on_left_p = 1;
19993 }
19994
19995 it->face_id = saved_face_id;
19996
19997 /* Value is number of columns displayed. */
19998 return it->hpos - hpos_at_start;
19999 }
20000
20001
20002 \f
20003 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20004 appears as an element of LIST or as the car of an element of LIST.
20005 If PROPVAL is a list, compare each element against LIST in that
20006 way, and return 1/2 if any element of PROPVAL is found in LIST.
20007 Otherwise return 0. This function cannot quit.
20008 The return value is 2 if the text is invisible but with an ellipsis
20009 and 1 if it's invisible and without an ellipsis. */
20010
20011 int
20012 invisible_p (register Lisp_Object propval, Lisp_Object list)
20013 {
20014 register Lisp_Object tail, proptail;
20015
20016 for (tail = list; CONSP (tail); tail = XCDR (tail))
20017 {
20018 register Lisp_Object tem;
20019 tem = XCAR (tail);
20020 if (EQ (propval, tem))
20021 return 1;
20022 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20023 return NILP (XCDR (tem)) ? 1 : 2;
20024 }
20025
20026 if (CONSP (propval))
20027 {
20028 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20029 {
20030 Lisp_Object propelt;
20031 propelt = XCAR (proptail);
20032 for (tail = list; CONSP (tail); tail = XCDR (tail))
20033 {
20034 register Lisp_Object tem;
20035 tem = XCAR (tail);
20036 if (EQ (propelt, tem))
20037 return 1;
20038 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20039 return NILP (XCDR (tem)) ? 1 : 2;
20040 }
20041 }
20042 }
20043
20044 return 0;
20045 }
20046
20047 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20048 doc: /* Non-nil if the property makes the text invisible.
20049 POS-OR-PROP can be a marker or number, in which case it is taken to be
20050 a position in the current buffer and the value of the `invisible' property
20051 is checked; or it can be some other value, which is then presumed to be the
20052 value of the `invisible' property of the text of interest.
20053 The non-nil value returned can be t for truly invisible text or something
20054 else if the text is replaced by an ellipsis. */)
20055 (Lisp_Object pos_or_prop)
20056 {
20057 Lisp_Object prop
20058 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20059 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20060 : pos_or_prop);
20061 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20062 return (invis == 0 ? Qnil
20063 : invis == 1 ? Qt
20064 : make_number (invis));
20065 }
20066
20067 /* Calculate a width or height in pixels from a specification using
20068 the following elements:
20069
20070 SPEC ::=
20071 NUM - a (fractional) multiple of the default font width/height
20072 (NUM) - specifies exactly NUM pixels
20073 UNIT - a fixed number of pixels, see below.
20074 ELEMENT - size of a display element in pixels, see below.
20075 (NUM . SPEC) - equals NUM * SPEC
20076 (+ SPEC SPEC ...) - add pixel values
20077 (- SPEC SPEC ...) - subtract pixel values
20078 (- SPEC) - negate pixel value
20079
20080 NUM ::=
20081 INT or FLOAT - a number constant
20082 SYMBOL - use symbol's (buffer local) variable binding.
20083
20084 UNIT ::=
20085 in - pixels per inch *)
20086 mm - pixels per 1/1000 meter *)
20087 cm - pixels per 1/100 meter *)
20088 width - width of current font in pixels.
20089 height - height of current font in pixels.
20090
20091 *) using the ratio(s) defined in display-pixels-per-inch.
20092
20093 ELEMENT ::=
20094
20095 left-fringe - left fringe width in pixels
20096 right-fringe - right fringe width in pixels
20097
20098 left-margin - left margin width in pixels
20099 right-margin - right margin width in pixels
20100
20101 scroll-bar - scroll-bar area width in pixels
20102
20103 Examples:
20104
20105 Pixels corresponding to 5 inches:
20106 (5 . in)
20107
20108 Total width of non-text areas on left side of window (if scroll-bar is on left):
20109 '(space :width (+ left-fringe left-margin scroll-bar))
20110
20111 Align to first text column (in header line):
20112 '(space :align-to 0)
20113
20114 Align to middle of text area minus half the width of variable `my-image'
20115 containing a loaded image:
20116 '(space :align-to (0.5 . (- text my-image)))
20117
20118 Width of left margin minus width of 1 character in the default font:
20119 '(space :width (- left-margin 1))
20120
20121 Width of left margin minus width of 2 characters in the current font:
20122 '(space :width (- left-margin (2 . width)))
20123
20124 Center 1 character over left-margin (in header line):
20125 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20126
20127 Different ways to express width of left fringe plus left margin minus one pixel:
20128 '(space :width (- (+ left-fringe left-margin) (1)))
20129 '(space :width (+ left-fringe left-margin (- (1))))
20130 '(space :width (+ left-fringe left-margin (-1)))
20131
20132 */
20133
20134 #define NUMVAL(X) \
20135 ((INTEGERP (X) || FLOATP (X)) \
20136 ? XFLOATINT (X) \
20137 : - 1)
20138
20139 int
20140 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20141 struct font *font, int width_p, int *align_to)
20142 {
20143 double pixels;
20144
20145 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20146 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20147
20148 if (NILP (prop))
20149 return OK_PIXELS (0);
20150
20151 xassert (FRAME_LIVE_P (it->f));
20152
20153 if (SYMBOLP (prop))
20154 {
20155 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20156 {
20157 char *unit = SDATA (SYMBOL_NAME (prop));
20158
20159 if (unit[0] == 'i' && unit[1] == 'n')
20160 pixels = 1.0;
20161 else if (unit[0] == 'm' && unit[1] == 'm')
20162 pixels = 25.4;
20163 else if (unit[0] == 'c' && unit[1] == 'm')
20164 pixels = 2.54;
20165 else
20166 pixels = 0;
20167 if (pixels > 0)
20168 {
20169 double ppi;
20170 #ifdef HAVE_WINDOW_SYSTEM
20171 if (FRAME_WINDOW_P (it->f)
20172 && (ppi = (width_p
20173 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20174 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20175 ppi > 0))
20176 return OK_PIXELS (ppi / pixels);
20177 #endif
20178
20179 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20180 || (CONSP (Vdisplay_pixels_per_inch)
20181 && (ppi = (width_p
20182 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20183 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20184 ppi > 0)))
20185 return OK_PIXELS (ppi / pixels);
20186
20187 return 0;
20188 }
20189 }
20190
20191 #ifdef HAVE_WINDOW_SYSTEM
20192 if (EQ (prop, Qheight))
20193 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20194 if (EQ (prop, Qwidth))
20195 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20196 #else
20197 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20198 return OK_PIXELS (1);
20199 #endif
20200
20201 if (EQ (prop, Qtext))
20202 return OK_PIXELS (width_p
20203 ? window_box_width (it->w, TEXT_AREA)
20204 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20205
20206 if (align_to && *align_to < 0)
20207 {
20208 *res = 0;
20209 if (EQ (prop, Qleft))
20210 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20211 if (EQ (prop, Qright))
20212 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20213 if (EQ (prop, Qcenter))
20214 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20215 + window_box_width (it->w, TEXT_AREA) / 2);
20216 if (EQ (prop, Qleft_fringe))
20217 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20218 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20219 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20220 if (EQ (prop, Qright_fringe))
20221 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20222 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20223 : window_box_right_offset (it->w, TEXT_AREA));
20224 if (EQ (prop, Qleft_margin))
20225 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20226 if (EQ (prop, Qright_margin))
20227 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20228 if (EQ (prop, Qscroll_bar))
20229 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20230 ? 0
20231 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20232 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20233 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20234 : 0)));
20235 }
20236 else
20237 {
20238 if (EQ (prop, Qleft_fringe))
20239 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20240 if (EQ (prop, Qright_fringe))
20241 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20242 if (EQ (prop, Qleft_margin))
20243 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20244 if (EQ (prop, Qright_margin))
20245 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20246 if (EQ (prop, Qscroll_bar))
20247 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20248 }
20249
20250 prop = Fbuffer_local_value (prop, it->w->buffer);
20251 }
20252
20253 if (INTEGERP (prop) || FLOATP (prop))
20254 {
20255 int base_unit = (width_p
20256 ? FRAME_COLUMN_WIDTH (it->f)
20257 : FRAME_LINE_HEIGHT (it->f));
20258 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20259 }
20260
20261 if (CONSP (prop))
20262 {
20263 Lisp_Object car = XCAR (prop);
20264 Lisp_Object cdr = XCDR (prop);
20265
20266 if (SYMBOLP (car))
20267 {
20268 #ifdef HAVE_WINDOW_SYSTEM
20269 if (FRAME_WINDOW_P (it->f)
20270 && valid_image_p (prop))
20271 {
20272 int id = lookup_image (it->f, prop);
20273 struct image *img = IMAGE_FROM_ID (it->f, id);
20274
20275 return OK_PIXELS (width_p ? img->width : img->height);
20276 }
20277 #endif
20278 if (EQ (car, Qplus) || EQ (car, Qminus))
20279 {
20280 int first = 1;
20281 double px;
20282
20283 pixels = 0;
20284 while (CONSP (cdr))
20285 {
20286 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20287 font, width_p, align_to))
20288 return 0;
20289 if (first)
20290 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20291 else
20292 pixels += px;
20293 cdr = XCDR (cdr);
20294 }
20295 if (EQ (car, Qminus))
20296 pixels = -pixels;
20297 return OK_PIXELS (pixels);
20298 }
20299
20300 car = Fbuffer_local_value (car, it->w->buffer);
20301 }
20302
20303 if (INTEGERP (car) || FLOATP (car))
20304 {
20305 double fact;
20306 pixels = XFLOATINT (car);
20307 if (NILP (cdr))
20308 return OK_PIXELS (pixels);
20309 if (calc_pixel_width_or_height (&fact, it, cdr,
20310 font, width_p, align_to))
20311 return OK_PIXELS (pixels * fact);
20312 return 0;
20313 }
20314
20315 return 0;
20316 }
20317
20318 return 0;
20319 }
20320
20321 \f
20322 /***********************************************************************
20323 Glyph Display
20324 ***********************************************************************/
20325
20326 #ifdef HAVE_WINDOW_SYSTEM
20327
20328 #if GLYPH_DEBUG
20329
20330 void
20331 dump_glyph_string (s)
20332 struct glyph_string *s;
20333 {
20334 fprintf (stderr, "glyph string\n");
20335 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20336 s->x, s->y, s->width, s->height);
20337 fprintf (stderr, " ybase = %d\n", s->ybase);
20338 fprintf (stderr, " hl = %d\n", s->hl);
20339 fprintf (stderr, " left overhang = %d, right = %d\n",
20340 s->left_overhang, s->right_overhang);
20341 fprintf (stderr, " nchars = %d\n", s->nchars);
20342 fprintf (stderr, " extends to end of line = %d\n",
20343 s->extends_to_end_of_line_p);
20344 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20345 fprintf (stderr, " bg width = %d\n", s->background_width);
20346 }
20347
20348 #endif /* GLYPH_DEBUG */
20349
20350 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20351 of XChar2b structures for S; it can't be allocated in
20352 init_glyph_string because it must be allocated via `alloca'. W
20353 is the window on which S is drawn. ROW and AREA are the glyph row
20354 and area within the row from which S is constructed. START is the
20355 index of the first glyph structure covered by S. HL is a
20356 face-override for drawing S. */
20357
20358 #ifdef HAVE_NTGUI
20359 #define OPTIONAL_HDC(hdc) HDC hdc,
20360 #define DECLARE_HDC(hdc) HDC hdc;
20361 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20362 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20363 #endif
20364
20365 #ifndef OPTIONAL_HDC
20366 #define OPTIONAL_HDC(hdc)
20367 #define DECLARE_HDC(hdc)
20368 #define ALLOCATE_HDC(hdc, f)
20369 #define RELEASE_HDC(hdc, f)
20370 #endif
20371
20372 static void
20373 init_glyph_string (struct glyph_string *s,
20374 OPTIONAL_HDC (hdc)
20375 XChar2b *char2b, struct window *w, struct glyph_row *row,
20376 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20377 {
20378 memset (s, 0, sizeof *s);
20379 s->w = w;
20380 s->f = XFRAME (w->frame);
20381 #ifdef HAVE_NTGUI
20382 s->hdc = hdc;
20383 #endif
20384 s->display = FRAME_X_DISPLAY (s->f);
20385 s->window = FRAME_X_WINDOW (s->f);
20386 s->char2b = char2b;
20387 s->hl = hl;
20388 s->row = row;
20389 s->area = area;
20390 s->first_glyph = row->glyphs[area] + start;
20391 s->height = row->height;
20392 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20393 s->ybase = s->y + row->ascent;
20394 }
20395
20396
20397 /* Append the list of glyph strings with head H and tail T to the list
20398 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20399
20400 static INLINE void
20401 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20402 struct glyph_string *h, struct glyph_string *t)
20403 {
20404 if (h)
20405 {
20406 if (*head)
20407 (*tail)->next = h;
20408 else
20409 *head = h;
20410 h->prev = *tail;
20411 *tail = t;
20412 }
20413 }
20414
20415
20416 /* Prepend the list of glyph strings with head H and tail T to the
20417 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20418 result. */
20419
20420 static INLINE void
20421 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20422 struct glyph_string *h, struct glyph_string *t)
20423 {
20424 if (h)
20425 {
20426 if (*head)
20427 (*head)->prev = t;
20428 else
20429 *tail = t;
20430 t->next = *head;
20431 *head = h;
20432 }
20433 }
20434
20435
20436 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20437 Set *HEAD and *TAIL to the resulting list. */
20438
20439 static INLINE void
20440 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20441 struct glyph_string *s)
20442 {
20443 s->next = s->prev = NULL;
20444 append_glyph_string_lists (head, tail, s, s);
20445 }
20446
20447
20448 /* Get face and two-byte form of character C in face FACE_ID on frame
20449 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20450 means we want to display multibyte text. DISPLAY_P non-zero means
20451 make sure that X resources for the face returned are allocated.
20452 Value is a pointer to a realized face that is ready for display if
20453 DISPLAY_P is non-zero. */
20454
20455 static INLINE struct face *
20456 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20457 XChar2b *char2b, int multibyte_p, int display_p)
20458 {
20459 struct face *face = FACE_FROM_ID (f, face_id);
20460
20461 if (face->font)
20462 {
20463 unsigned code = face->font->driver->encode_char (face->font, c);
20464
20465 if (code != FONT_INVALID_CODE)
20466 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20467 else
20468 STORE_XCHAR2B (char2b, 0, 0);
20469 }
20470
20471 /* Make sure X resources of the face are allocated. */
20472 #ifdef HAVE_X_WINDOWS
20473 if (display_p)
20474 #endif
20475 {
20476 xassert (face != NULL);
20477 PREPARE_FACE_FOR_DISPLAY (f, face);
20478 }
20479
20480 return face;
20481 }
20482
20483
20484 /* Get face and two-byte form of character glyph GLYPH on frame F.
20485 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20486 a pointer to a realized face that is ready for display. */
20487
20488 static INLINE struct face *
20489 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20490 XChar2b *char2b, int *two_byte_p)
20491 {
20492 struct face *face;
20493
20494 xassert (glyph->type == CHAR_GLYPH);
20495 face = FACE_FROM_ID (f, glyph->face_id);
20496
20497 if (two_byte_p)
20498 *two_byte_p = 0;
20499
20500 if (face->font)
20501 {
20502 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20503
20504 if (code != FONT_INVALID_CODE)
20505 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20506 else
20507 STORE_XCHAR2B (char2b, 0, 0);
20508 }
20509
20510 /* Make sure X resources of the face are allocated. */
20511 xassert (face != NULL);
20512 PREPARE_FACE_FOR_DISPLAY (f, face);
20513 return face;
20514 }
20515
20516
20517 /* Fill glyph string S with composition components specified by S->cmp.
20518
20519 BASE_FACE is the base face of the composition.
20520 S->cmp_from is the index of the first component for S.
20521
20522 OVERLAPS non-zero means S should draw the foreground only, and use
20523 its physical height for clipping. See also draw_glyphs.
20524
20525 Value is the index of a component not in S. */
20526
20527 static int
20528 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20529 int overlaps)
20530 {
20531 int i;
20532 /* For all glyphs of this composition, starting at the offset
20533 S->cmp_from, until we reach the end of the definition or encounter a
20534 glyph that requires the different face, add it to S. */
20535 struct face *face;
20536
20537 xassert (s);
20538
20539 s->for_overlaps = overlaps;
20540 s->face = NULL;
20541 s->font = NULL;
20542 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20543 {
20544 int c = COMPOSITION_GLYPH (s->cmp, i);
20545
20546 if (c != '\t')
20547 {
20548 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20549 -1, Qnil);
20550
20551 face = get_char_face_and_encoding (s->f, c, face_id,
20552 s->char2b + i, 1, 1);
20553 if (face)
20554 {
20555 if (! s->face)
20556 {
20557 s->face = face;
20558 s->font = s->face->font;
20559 }
20560 else if (s->face != face)
20561 break;
20562 }
20563 }
20564 ++s->nchars;
20565 }
20566 s->cmp_to = i;
20567
20568 /* All glyph strings for the same composition has the same width,
20569 i.e. the width set for the first component of the composition. */
20570 s->width = s->first_glyph->pixel_width;
20571
20572 /* If the specified font could not be loaded, use the frame's
20573 default font, but record the fact that we couldn't load it in
20574 the glyph string so that we can draw rectangles for the
20575 characters of the glyph string. */
20576 if (s->font == NULL)
20577 {
20578 s->font_not_found_p = 1;
20579 s->font = FRAME_FONT (s->f);
20580 }
20581
20582 /* Adjust base line for subscript/superscript text. */
20583 s->ybase += s->first_glyph->voffset;
20584
20585 /* This glyph string must always be drawn with 16-bit functions. */
20586 s->two_byte_p = 1;
20587
20588 return s->cmp_to;
20589 }
20590
20591 static int
20592 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20593 int start, int end, int overlaps)
20594 {
20595 struct glyph *glyph, *last;
20596 Lisp_Object lgstring;
20597 int i;
20598
20599 s->for_overlaps = overlaps;
20600 glyph = s->row->glyphs[s->area] + start;
20601 last = s->row->glyphs[s->area] + end;
20602 s->cmp_id = glyph->u.cmp.id;
20603 s->cmp_from = glyph->u.cmp.from;
20604 s->cmp_to = glyph->u.cmp.to + 1;
20605 s->face = FACE_FROM_ID (s->f, face_id);
20606 lgstring = composition_gstring_from_id (s->cmp_id);
20607 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20608 glyph++;
20609 while (glyph < last
20610 && glyph->u.cmp.automatic
20611 && glyph->u.cmp.id == s->cmp_id
20612 && s->cmp_to == glyph->u.cmp.from)
20613 s->cmp_to = (glyph++)->u.cmp.to + 1;
20614
20615 for (i = s->cmp_from; i < s->cmp_to; i++)
20616 {
20617 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20618 unsigned code = LGLYPH_CODE (lglyph);
20619
20620 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20621 }
20622 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20623 return glyph - s->row->glyphs[s->area];
20624 }
20625
20626
20627 /* Fill glyph string S from a sequence of character glyphs.
20628
20629 FACE_ID is the face id of the string. START is the index of the
20630 first glyph to consider, END is the index of the last + 1.
20631 OVERLAPS non-zero means S should draw the foreground only, and use
20632 its physical height for clipping. See also draw_glyphs.
20633
20634 Value is the index of the first glyph not in S. */
20635
20636 static int
20637 fill_glyph_string (struct glyph_string *s, int face_id,
20638 int start, int end, int overlaps)
20639 {
20640 struct glyph *glyph, *last;
20641 int voffset;
20642 int glyph_not_available_p;
20643
20644 xassert (s->f == XFRAME (s->w->frame));
20645 xassert (s->nchars == 0);
20646 xassert (start >= 0 && end > start);
20647
20648 s->for_overlaps = overlaps;
20649 glyph = s->row->glyphs[s->area] + start;
20650 last = s->row->glyphs[s->area] + end;
20651 voffset = glyph->voffset;
20652 s->padding_p = glyph->padding_p;
20653 glyph_not_available_p = glyph->glyph_not_available_p;
20654
20655 while (glyph < last
20656 && glyph->type == CHAR_GLYPH
20657 && glyph->voffset == voffset
20658 /* Same face id implies same font, nowadays. */
20659 && glyph->face_id == face_id
20660 && glyph->glyph_not_available_p == glyph_not_available_p)
20661 {
20662 int two_byte_p;
20663
20664 s->face = get_glyph_face_and_encoding (s->f, glyph,
20665 s->char2b + s->nchars,
20666 &two_byte_p);
20667 s->two_byte_p = two_byte_p;
20668 ++s->nchars;
20669 xassert (s->nchars <= end - start);
20670 s->width += glyph->pixel_width;
20671 if (glyph++->padding_p != s->padding_p)
20672 break;
20673 }
20674
20675 s->font = s->face->font;
20676
20677 /* If the specified font could not be loaded, use the frame's font,
20678 but record the fact that we couldn't load it in
20679 S->font_not_found_p so that we can draw rectangles for the
20680 characters of the glyph string. */
20681 if (s->font == NULL || glyph_not_available_p)
20682 {
20683 s->font_not_found_p = 1;
20684 s->font = FRAME_FONT (s->f);
20685 }
20686
20687 /* Adjust base line for subscript/superscript text. */
20688 s->ybase += voffset;
20689
20690 xassert (s->face && s->face->gc);
20691 return glyph - s->row->glyphs[s->area];
20692 }
20693
20694
20695 /* Fill glyph string S from image glyph S->first_glyph. */
20696
20697 static void
20698 fill_image_glyph_string (struct glyph_string *s)
20699 {
20700 xassert (s->first_glyph->type == IMAGE_GLYPH);
20701 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20702 xassert (s->img);
20703 s->slice = s->first_glyph->slice;
20704 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20705 s->font = s->face->font;
20706 s->width = s->first_glyph->pixel_width;
20707
20708 /* Adjust base line for subscript/superscript text. */
20709 s->ybase += s->first_glyph->voffset;
20710 }
20711
20712
20713 /* Fill glyph string S from a sequence of stretch glyphs.
20714
20715 ROW is the glyph row in which the glyphs are found, AREA is the
20716 area within the row. START is the index of the first glyph to
20717 consider, END is the index of the last + 1.
20718
20719 Value is the index of the first glyph not in S. */
20720
20721 static int
20722 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20723 enum glyph_row_area area, int start, int end)
20724 {
20725 struct glyph *glyph, *last;
20726 int voffset, face_id;
20727
20728 xassert (s->first_glyph->type == STRETCH_GLYPH);
20729
20730 glyph = s->row->glyphs[s->area] + start;
20731 last = s->row->glyphs[s->area] + end;
20732 face_id = glyph->face_id;
20733 s->face = FACE_FROM_ID (s->f, face_id);
20734 s->font = s->face->font;
20735 s->width = glyph->pixel_width;
20736 s->nchars = 1;
20737 voffset = glyph->voffset;
20738
20739 for (++glyph;
20740 (glyph < last
20741 && glyph->type == STRETCH_GLYPH
20742 && glyph->voffset == voffset
20743 && glyph->face_id == face_id);
20744 ++glyph)
20745 s->width += glyph->pixel_width;
20746
20747 /* Adjust base line for subscript/superscript text. */
20748 s->ybase += voffset;
20749
20750 /* The case that face->gc == 0 is handled when drawing the glyph
20751 string by calling PREPARE_FACE_FOR_DISPLAY. */
20752 xassert (s->face);
20753 return glyph - s->row->glyphs[s->area];
20754 }
20755
20756 static struct font_metrics *
20757 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20758 {
20759 static struct font_metrics metrics;
20760 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20761
20762 if (! font || code == FONT_INVALID_CODE)
20763 return NULL;
20764 font->driver->text_extents (font, &code, 1, &metrics);
20765 return &metrics;
20766 }
20767
20768 /* EXPORT for RIF:
20769 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20770 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20771 assumed to be zero. */
20772
20773 void
20774 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20775 {
20776 *left = *right = 0;
20777
20778 if (glyph->type == CHAR_GLYPH)
20779 {
20780 struct face *face;
20781 XChar2b char2b;
20782 struct font_metrics *pcm;
20783
20784 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20785 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20786 {
20787 if (pcm->rbearing > pcm->width)
20788 *right = pcm->rbearing - pcm->width;
20789 if (pcm->lbearing < 0)
20790 *left = -pcm->lbearing;
20791 }
20792 }
20793 else if (glyph->type == COMPOSITE_GLYPH)
20794 {
20795 if (! glyph->u.cmp.automatic)
20796 {
20797 struct composition *cmp = composition_table[glyph->u.cmp.id];
20798
20799 if (cmp->rbearing > cmp->pixel_width)
20800 *right = cmp->rbearing - cmp->pixel_width;
20801 if (cmp->lbearing < 0)
20802 *left = - cmp->lbearing;
20803 }
20804 else
20805 {
20806 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20807 struct font_metrics metrics;
20808
20809 composition_gstring_width (gstring, glyph->u.cmp.from,
20810 glyph->u.cmp.to + 1, &metrics);
20811 if (metrics.rbearing > metrics.width)
20812 *right = metrics.rbearing - metrics.width;
20813 if (metrics.lbearing < 0)
20814 *left = - metrics.lbearing;
20815 }
20816 }
20817 }
20818
20819
20820 /* Return the index of the first glyph preceding glyph string S that
20821 is overwritten by S because of S's left overhang. Value is -1
20822 if no glyphs are overwritten. */
20823
20824 static int
20825 left_overwritten (struct glyph_string *s)
20826 {
20827 int k;
20828
20829 if (s->left_overhang)
20830 {
20831 int x = 0, i;
20832 struct glyph *glyphs = s->row->glyphs[s->area];
20833 int first = s->first_glyph - glyphs;
20834
20835 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20836 x -= glyphs[i].pixel_width;
20837
20838 k = i + 1;
20839 }
20840 else
20841 k = -1;
20842
20843 return k;
20844 }
20845
20846
20847 /* Return the index of the first glyph preceding glyph string S that
20848 is overwriting S because of its right overhang. Value is -1 if no
20849 glyph in front of S overwrites S. */
20850
20851 static int
20852 left_overwriting (struct glyph_string *s)
20853 {
20854 int i, k, x;
20855 struct glyph *glyphs = s->row->glyphs[s->area];
20856 int first = s->first_glyph - glyphs;
20857
20858 k = -1;
20859 x = 0;
20860 for (i = first - 1; i >= 0; --i)
20861 {
20862 int left, right;
20863 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20864 if (x + right > 0)
20865 k = i;
20866 x -= glyphs[i].pixel_width;
20867 }
20868
20869 return k;
20870 }
20871
20872
20873 /* Return the index of the last glyph following glyph string S that is
20874 overwritten by S because of S's right overhang. Value is -1 if
20875 no such glyph is found. */
20876
20877 static int
20878 right_overwritten (struct glyph_string *s)
20879 {
20880 int k = -1;
20881
20882 if (s->right_overhang)
20883 {
20884 int x = 0, i;
20885 struct glyph *glyphs = s->row->glyphs[s->area];
20886 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20887 int end = s->row->used[s->area];
20888
20889 for (i = first; i < end && s->right_overhang > x; ++i)
20890 x += glyphs[i].pixel_width;
20891
20892 k = i;
20893 }
20894
20895 return k;
20896 }
20897
20898
20899 /* Return the index of the last glyph following glyph string S that
20900 overwrites S because of its left overhang. Value is negative
20901 if no such glyph is found. */
20902
20903 static int
20904 right_overwriting (struct glyph_string *s)
20905 {
20906 int i, k, x;
20907 int end = s->row->used[s->area];
20908 struct glyph *glyphs = s->row->glyphs[s->area];
20909 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20910
20911 k = -1;
20912 x = 0;
20913 for (i = first; i < end; ++i)
20914 {
20915 int left, right;
20916 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20917 if (x - left < 0)
20918 k = i;
20919 x += glyphs[i].pixel_width;
20920 }
20921
20922 return k;
20923 }
20924
20925
20926 /* Set background width of glyph string S. START is the index of the
20927 first glyph following S. LAST_X is the right-most x-position + 1
20928 in the drawing area. */
20929
20930 static INLINE void
20931 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20932 {
20933 /* If the face of this glyph string has to be drawn to the end of
20934 the drawing area, set S->extends_to_end_of_line_p. */
20935
20936 if (start == s->row->used[s->area]
20937 && s->area == TEXT_AREA
20938 && ((s->row->fill_line_p
20939 && (s->hl == DRAW_NORMAL_TEXT
20940 || s->hl == DRAW_IMAGE_RAISED
20941 || s->hl == DRAW_IMAGE_SUNKEN))
20942 || s->hl == DRAW_MOUSE_FACE))
20943 s->extends_to_end_of_line_p = 1;
20944
20945 /* If S extends its face to the end of the line, set its
20946 background_width to the distance to the right edge of the drawing
20947 area. */
20948 if (s->extends_to_end_of_line_p)
20949 s->background_width = last_x - s->x + 1;
20950 else
20951 s->background_width = s->width;
20952 }
20953
20954
20955 /* Compute overhangs and x-positions for glyph string S and its
20956 predecessors, or successors. X is the starting x-position for S.
20957 BACKWARD_P non-zero means process predecessors. */
20958
20959 static void
20960 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20961 {
20962 if (backward_p)
20963 {
20964 while (s)
20965 {
20966 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20967 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20968 x -= s->width;
20969 s->x = x;
20970 s = s->prev;
20971 }
20972 }
20973 else
20974 {
20975 while (s)
20976 {
20977 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20978 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20979 s->x = x;
20980 x += s->width;
20981 s = s->next;
20982 }
20983 }
20984 }
20985
20986
20987
20988 /* The following macros are only called from draw_glyphs below.
20989 They reference the following parameters of that function directly:
20990 `w', `row', `area', and `overlap_p'
20991 as well as the following local variables:
20992 `s', `f', and `hdc' (in W32) */
20993
20994 #ifdef HAVE_NTGUI
20995 /* On W32, silently add local `hdc' variable to argument list of
20996 init_glyph_string. */
20997 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20998 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20999 #else
21000 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21001 init_glyph_string (s, char2b, w, row, area, start, hl)
21002 #endif
21003
21004 /* Add a glyph string for a stretch glyph to the list of strings
21005 between HEAD and TAIL. START is the index of the stretch glyph in
21006 row area AREA of glyph row ROW. END is the index of the last glyph
21007 in that glyph row area. X is the current output position assigned
21008 to the new glyph string constructed. HL overrides that face of the
21009 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21010 is the right-most x-position of the drawing area. */
21011
21012 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21013 and below -- keep them on one line. */
21014 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21015 do \
21016 { \
21017 s = (struct glyph_string *) alloca (sizeof *s); \
21018 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21019 START = fill_stretch_glyph_string (s, row, area, START, END); \
21020 append_glyph_string (&HEAD, &TAIL, s); \
21021 s->x = (X); \
21022 } \
21023 while (0)
21024
21025
21026 /* Add a glyph string for an image glyph to the list of strings
21027 between HEAD and TAIL. START is the index of the image glyph in
21028 row area AREA of glyph row ROW. END is the index of the last glyph
21029 in that glyph row area. X is the current output position assigned
21030 to the new glyph string constructed. HL overrides that face of the
21031 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21032 is the right-most x-position of the drawing area. */
21033
21034 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21035 do \
21036 { \
21037 s = (struct glyph_string *) alloca (sizeof *s); \
21038 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21039 fill_image_glyph_string (s); \
21040 append_glyph_string (&HEAD, &TAIL, s); \
21041 ++START; \
21042 s->x = (X); \
21043 } \
21044 while (0)
21045
21046
21047 /* Add a glyph string for a sequence of character glyphs to the list
21048 of strings between HEAD and TAIL. START is the index of the first
21049 glyph in row area AREA of glyph row ROW that is part of the new
21050 glyph string. END is the index of the last glyph in that glyph row
21051 area. X is the current output position assigned to the new glyph
21052 string constructed. HL overrides that face of the glyph; e.g. it
21053 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21054 right-most x-position of the drawing area. */
21055
21056 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21057 do \
21058 { \
21059 int face_id; \
21060 XChar2b *char2b; \
21061 \
21062 face_id = (row)->glyphs[area][START].face_id; \
21063 \
21064 s = (struct glyph_string *) alloca (sizeof *s); \
21065 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21066 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21067 append_glyph_string (&HEAD, &TAIL, s); \
21068 s->x = (X); \
21069 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21070 } \
21071 while (0)
21072
21073
21074 /* Add a glyph string for a composite sequence to the list of strings
21075 between HEAD and TAIL. START is the index of the first glyph in
21076 row area AREA of glyph row ROW that is part of the new glyph
21077 string. END is the index of the last glyph in that glyph row area.
21078 X is the current output position assigned to the new glyph string
21079 constructed. HL overrides that face of the glyph; e.g. it is
21080 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21081 x-position of the drawing area. */
21082
21083 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21084 do { \
21085 int face_id = (row)->glyphs[area][START].face_id; \
21086 struct face *base_face = FACE_FROM_ID (f, face_id); \
21087 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21088 struct composition *cmp = composition_table[cmp_id]; \
21089 XChar2b *char2b; \
21090 struct glyph_string *first_s; \
21091 int n; \
21092 \
21093 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21094 \
21095 /* Make glyph_strings for each glyph sequence that is drawable by \
21096 the same face, and append them to HEAD/TAIL. */ \
21097 for (n = 0; n < cmp->glyph_len;) \
21098 { \
21099 s = (struct glyph_string *) alloca (sizeof *s); \
21100 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21101 append_glyph_string (&(HEAD), &(TAIL), s); \
21102 s->cmp = cmp; \
21103 s->cmp_from = n; \
21104 s->x = (X); \
21105 if (n == 0) \
21106 first_s = s; \
21107 n = fill_composite_glyph_string (s, base_face, overlaps); \
21108 } \
21109 \
21110 ++START; \
21111 s = first_s; \
21112 } while (0)
21113
21114
21115 /* Add a glyph string for a glyph-string sequence to the list of strings
21116 between HEAD and TAIL. */
21117
21118 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21119 do { \
21120 int face_id; \
21121 XChar2b *char2b; \
21122 Lisp_Object gstring; \
21123 \
21124 face_id = (row)->glyphs[area][START].face_id; \
21125 gstring = (composition_gstring_from_id \
21126 ((row)->glyphs[area][START].u.cmp.id)); \
21127 s = (struct glyph_string *) alloca (sizeof *s); \
21128 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21129 * LGSTRING_GLYPH_LEN (gstring)); \
21130 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21131 append_glyph_string (&(HEAD), &(TAIL), s); \
21132 s->x = (X); \
21133 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21134 } while (0)
21135
21136
21137 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21138 of AREA of glyph row ROW on window W between indices START and END.
21139 HL overrides the face for drawing glyph strings, e.g. it is
21140 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21141 x-positions of the drawing area.
21142
21143 This is an ugly monster macro construct because we must use alloca
21144 to allocate glyph strings (because draw_glyphs can be called
21145 asynchronously). */
21146
21147 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21148 do \
21149 { \
21150 HEAD = TAIL = NULL; \
21151 while (START < END) \
21152 { \
21153 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21154 switch (first_glyph->type) \
21155 { \
21156 case CHAR_GLYPH: \
21157 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21158 HL, X, LAST_X); \
21159 break; \
21160 \
21161 case COMPOSITE_GLYPH: \
21162 if (first_glyph->u.cmp.automatic) \
21163 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21164 HL, X, LAST_X); \
21165 else \
21166 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21167 HL, X, LAST_X); \
21168 break; \
21169 \
21170 case STRETCH_GLYPH: \
21171 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21172 HL, X, LAST_X); \
21173 break; \
21174 \
21175 case IMAGE_GLYPH: \
21176 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21177 HL, X, LAST_X); \
21178 break; \
21179 \
21180 default: \
21181 abort (); \
21182 } \
21183 \
21184 if (s) \
21185 { \
21186 set_glyph_string_background_width (s, START, LAST_X); \
21187 (X) += s->width; \
21188 } \
21189 } \
21190 } while (0)
21191
21192
21193 /* Draw glyphs between START and END in AREA of ROW on window W,
21194 starting at x-position X. X is relative to AREA in W. HL is a
21195 face-override with the following meaning:
21196
21197 DRAW_NORMAL_TEXT draw normally
21198 DRAW_CURSOR draw in cursor face
21199 DRAW_MOUSE_FACE draw in mouse face.
21200 DRAW_INVERSE_VIDEO draw in mode line face
21201 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21202 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21203
21204 If OVERLAPS is non-zero, draw only the foreground of characters and
21205 clip to the physical height of ROW. Non-zero value also defines
21206 the overlapping part to be drawn:
21207
21208 OVERLAPS_PRED overlap with preceding rows
21209 OVERLAPS_SUCC overlap with succeeding rows
21210 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21211 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21212
21213 Value is the x-position reached, relative to AREA of W. */
21214
21215 static int
21216 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21217 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21218 enum draw_glyphs_face hl, int overlaps)
21219 {
21220 struct glyph_string *head, *tail;
21221 struct glyph_string *s;
21222 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21223 int i, j, x_reached, last_x, area_left = 0;
21224 struct frame *f = XFRAME (WINDOW_FRAME (w));
21225 DECLARE_HDC (hdc);
21226
21227 ALLOCATE_HDC (hdc, f);
21228
21229 /* Let's rather be paranoid than getting a SEGV. */
21230 end = min (end, row->used[area]);
21231 start = max (0, start);
21232 start = min (end, start);
21233
21234 /* Translate X to frame coordinates. Set last_x to the right
21235 end of the drawing area. */
21236 if (row->full_width_p)
21237 {
21238 /* X is relative to the left edge of W, without scroll bars
21239 or fringes. */
21240 area_left = WINDOW_LEFT_EDGE_X (w);
21241 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21242 }
21243 else
21244 {
21245 area_left = window_box_left (w, area);
21246 last_x = area_left + window_box_width (w, area);
21247 }
21248 x += area_left;
21249
21250 /* Build a doubly-linked list of glyph_string structures between
21251 head and tail from what we have to draw. Note that the macro
21252 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21253 the reason we use a separate variable `i'. */
21254 i = start;
21255 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21256 if (tail)
21257 x_reached = tail->x + tail->background_width;
21258 else
21259 x_reached = x;
21260
21261 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21262 the row, redraw some glyphs in front or following the glyph
21263 strings built above. */
21264 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21265 {
21266 struct glyph_string *h, *t;
21267 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21268 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21269 int dummy_x = 0;
21270
21271 /* If mouse highlighting is on, we may need to draw adjacent
21272 glyphs using mouse-face highlighting. */
21273 if (area == TEXT_AREA && row->mouse_face_p)
21274 {
21275 struct glyph_row *mouse_beg_row, *mouse_end_row;
21276
21277 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21278 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21279
21280 if (row >= mouse_beg_row && row <= mouse_end_row)
21281 {
21282 check_mouse_face = 1;
21283 mouse_beg_col = (row == mouse_beg_row)
21284 ? dpyinfo->mouse_face_beg_col : 0;
21285 mouse_end_col = (row == mouse_end_row)
21286 ? dpyinfo->mouse_face_end_col
21287 : row->used[TEXT_AREA];
21288 }
21289 }
21290
21291 /* Compute overhangs for all glyph strings. */
21292 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21293 for (s = head; s; s = s->next)
21294 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21295
21296 /* Prepend glyph strings for glyphs in front of the first glyph
21297 string that are overwritten because of the first glyph
21298 string's left overhang. The background of all strings
21299 prepended must be drawn because the first glyph string
21300 draws over it. */
21301 i = left_overwritten (head);
21302 if (i >= 0)
21303 {
21304 enum draw_glyphs_face overlap_hl;
21305
21306 /* If this row contains mouse highlighting, attempt to draw
21307 the overlapped glyphs with the correct highlight. This
21308 code fails if the overlap encompasses more than one glyph
21309 and mouse-highlight spans only some of these glyphs.
21310 However, making it work perfectly involves a lot more
21311 code, and I don't know if the pathological case occurs in
21312 practice, so we'll stick to this for now. --- cyd */
21313 if (check_mouse_face
21314 && mouse_beg_col < start && mouse_end_col > i)
21315 overlap_hl = DRAW_MOUSE_FACE;
21316 else
21317 overlap_hl = DRAW_NORMAL_TEXT;
21318
21319 j = i;
21320 BUILD_GLYPH_STRINGS (j, start, h, t,
21321 overlap_hl, dummy_x, last_x);
21322 start = i;
21323 compute_overhangs_and_x (t, head->x, 1);
21324 prepend_glyph_string_lists (&head, &tail, h, t);
21325 clip_head = head;
21326 }
21327
21328 /* Prepend glyph strings for glyphs in front of the first glyph
21329 string that overwrite that glyph string because of their
21330 right overhang. For these strings, only the foreground must
21331 be drawn, because it draws over the glyph string at `head'.
21332 The background must not be drawn because this would overwrite
21333 right overhangs of preceding glyphs for which no glyph
21334 strings exist. */
21335 i = left_overwriting (head);
21336 if (i >= 0)
21337 {
21338 enum draw_glyphs_face overlap_hl;
21339
21340 if (check_mouse_face
21341 && mouse_beg_col < start && mouse_end_col > i)
21342 overlap_hl = DRAW_MOUSE_FACE;
21343 else
21344 overlap_hl = DRAW_NORMAL_TEXT;
21345
21346 clip_head = head;
21347 BUILD_GLYPH_STRINGS (i, start, h, t,
21348 overlap_hl, dummy_x, last_x);
21349 for (s = h; s; s = s->next)
21350 s->background_filled_p = 1;
21351 compute_overhangs_and_x (t, head->x, 1);
21352 prepend_glyph_string_lists (&head, &tail, h, t);
21353 }
21354
21355 /* Append glyphs strings for glyphs following the last glyph
21356 string tail that are overwritten by tail. The background of
21357 these strings has to be drawn because tail's foreground draws
21358 over it. */
21359 i = right_overwritten (tail);
21360 if (i >= 0)
21361 {
21362 enum draw_glyphs_face overlap_hl;
21363
21364 if (check_mouse_face
21365 && mouse_beg_col < i && mouse_end_col > end)
21366 overlap_hl = DRAW_MOUSE_FACE;
21367 else
21368 overlap_hl = DRAW_NORMAL_TEXT;
21369
21370 BUILD_GLYPH_STRINGS (end, i, h, t,
21371 overlap_hl, x, last_x);
21372 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21373 we don't have `end = i;' here. */
21374 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21375 append_glyph_string_lists (&head, &tail, h, t);
21376 clip_tail = tail;
21377 }
21378
21379 /* Append glyph strings for glyphs following the last glyph
21380 string tail that overwrite tail. The foreground of such
21381 glyphs has to be drawn because it writes into the background
21382 of tail. The background must not be drawn because it could
21383 paint over the foreground of following glyphs. */
21384 i = right_overwriting (tail);
21385 if (i >= 0)
21386 {
21387 enum draw_glyphs_face overlap_hl;
21388 if (check_mouse_face
21389 && mouse_beg_col < i && mouse_end_col > end)
21390 overlap_hl = DRAW_MOUSE_FACE;
21391 else
21392 overlap_hl = DRAW_NORMAL_TEXT;
21393
21394 clip_tail = tail;
21395 i++; /* We must include the Ith glyph. */
21396 BUILD_GLYPH_STRINGS (end, i, h, t,
21397 overlap_hl, x, last_x);
21398 for (s = h; s; s = s->next)
21399 s->background_filled_p = 1;
21400 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21401 append_glyph_string_lists (&head, &tail, h, t);
21402 }
21403 if (clip_head || clip_tail)
21404 for (s = head; s; s = s->next)
21405 {
21406 s->clip_head = clip_head;
21407 s->clip_tail = clip_tail;
21408 }
21409 }
21410
21411 /* Draw all strings. */
21412 for (s = head; s; s = s->next)
21413 FRAME_RIF (f)->draw_glyph_string (s);
21414
21415 #ifndef HAVE_NS
21416 /* When focus a sole frame and move horizontally, this sets on_p to 0
21417 causing a failure to erase prev cursor position. */
21418 if (area == TEXT_AREA
21419 && !row->full_width_p
21420 /* When drawing overlapping rows, only the glyph strings'
21421 foreground is drawn, which doesn't erase a cursor
21422 completely. */
21423 && !overlaps)
21424 {
21425 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21426 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21427 : (tail ? tail->x + tail->background_width : x));
21428 x0 -= area_left;
21429 x1 -= area_left;
21430
21431 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21432 row->y, MATRIX_ROW_BOTTOM_Y (row));
21433 }
21434 #endif
21435
21436 /* Value is the x-position up to which drawn, relative to AREA of W.
21437 This doesn't include parts drawn because of overhangs. */
21438 if (row->full_width_p)
21439 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21440 else
21441 x_reached -= area_left;
21442
21443 RELEASE_HDC (hdc, f);
21444
21445 return x_reached;
21446 }
21447
21448 /* Expand row matrix if too narrow. Don't expand if area
21449 is not present. */
21450
21451 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21452 { \
21453 if (!fonts_changed_p \
21454 && (it->glyph_row->glyphs[area] \
21455 < it->glyph_row->glyphs[area + 1])) \
21456 { \
21457 it->w->ncols_scale_factor++; \
21458 fonts_changed_p = 1; \
21459 } \
21460 }
21461
21462 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21463 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21464
21465 static INLINE void
21466 append_glyph (struct it *it)
21467 {
21468 struct glyph *glyph;
21469 enum glyph_row_area area = it->area;
21470
21471 xassert (it->glyph_row);
21472 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21473
21474 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21475 if (glyph < it->glyph_row->glyphs[area + 1])
21476 {
21477 /* If the glyph row is reversed, we need to prepend the glyph
21478 rather than append it. */
21479 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21480 {
21481 struct glyph *g;
21482
21483 /* Make room for the additional glyph. */
21484 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21485 g[1] = *g;
21486 glyph = it->glyph_row->glyphs[area];
21487 }
21488 glyph->charpos = CHARPOS (it->position);
21489 glyph->object = it->object;
21490 if (it->pixel_width > 0)
21491 {
21492 glyph->pixel_width = it->pixel_width;
21493 glyph->padding_p = 0;
21494 }
21495 else
21496 {
21497 /* Assure at least 1-pixel width. Otherwise, cursor can't
21498 be displayed correctly. */
21499 glyph->pixel_width = 1;
21500 glyph->padding_p = 1;
21501 }
21502 glyph->ascent = it->ascent;
21503 glyph->descent = it->descent;
21504 glyph->voffset = it->voffset;
21505 glyph->type = CHAR_GLYPH;
21506 glyph->avoid_cursor_p = it->avoid_cursor_p;
21507 glyph->multibyte_p = it->multibyte_p;
21508 glyph->left_box_line_p = it->start_of_box_run_p;
21509 glyph->right_box_line_p = it->end_of_box_run_p;
21510 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21511 || it->phys_descent > it->descent);
21512 glyph->glyph_not_available_p = it->glyph_not_available_p;
21513 glyph->face_id = it->face_id;
21514 glyph->u.ch = it->char_to_display;
21515 glyph->slice = null_glyph_slice;
21516 glyph->font_type = FONT_TYPE_UNKNOWN;
21517 if (it->bidi_p)
21518 {
21519 glyph->resolved_level = it->bidi_it.resolved_level;
21520 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21521 abort ();
21522 glyph->bidi_type = it->bidi_it.type;
21523 }
21524 else
21525 {
21526 glyph->resolved_level = 0;
21527 glyph->bidi_type = UNKNOWN_BT;
21528 }
21529 ++it->glyph_row->used[area];
21530 }
21531 else
21532 IT_EXPAND_MATRIX_WIDTH (it, area);
21533 }
21534
21535 /* Store one glyph for the composition IT->cmp_it.id in
21536 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21537 non-null. */
21538
21539 static INLINE void
21540 append_composite_glyph (struct it *it)
21541 {
21542 struct glyph *glyph;
21543 enum glyph_row_area area = it->area;
21544
21545 xassert (it->glyph_row);
21546
21547 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21548 if (glyph < it->glyph_row->glyphs[area + 1])
21549 {
21550 /* If the glyph row is reversed, we need to prepend the glyph
21551 rather than append it. */
21552 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21553 {
21554 struct glyph *g;
21555
21556 /* Make room for the new glyph. */
21557 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21558 g[1] = *g;
21559 glyph = it->glyph_row->glyphs[it->area];
21560 }
21561 glyph->charpos = it->cmp_it.charpos;
21562 glyph->object = it->object;
21563 glyph->pixel_width = it->pixel_width;
21564 glyph->ascent = it->ascent;
21565 glyph->descent = it->descent;
21566 glyph->voffset = it->voffset;
21567 glyph->type = COMPOSITE_GLYPH;
21568 if (it->cmp_it.ch < 0)
21569 {
21570 glyph->u.cmp.automatic = 0;
21571 glyph->u.cmp.id = it->cmp_it.id;
21572 }
21573 else
21574 {
21575 glyph->u.cmp.automatic = 1;
21576 glyph->u.cmp.id = it->cmp_it.id;
21577 glyph->u.cmp.from = it->cmp_it.from;
21578 glyph->u.cmp.to = it->cmp_it.to - 1;
21579 }
21580 glyph->avoid_cursor_p = it->avoid_cursor_p;
21581 glyph->multibyte_p = it->multibyte_p;
21582 glyph->left_box_line_p = it->start_of_box_run_p;
21583 glyph->right_box_line_p = it->end_of_box_run_p;
21584 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21585 || it->phys_descent > it->descent);
21586 glyph->padding_p = 0;
21587 glyph->glyph_not_available_p = 0;
21588 glyph->face_id = it->face_id;
21589 glyph->slice = null_glyph_slice;
21590 glyph->font_type = FONT_TYPE_UNKNOWN;
21591 if (it->bidi_p)
21592 {
21593 glyph->resolved_level = it->bidi_it.resolved_level;
21594 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21595 abort ();
21596 glyph->bidi_type = it->bidi_it.type;
21597 }
21598 ++it->glyph_row->used[area];
21599 }
21600 else
21601 IT_EXPAND_MATRIX_WIDTH (it, area);
21602 }
21603
21604
21605 /* Change IT->ascent and IT->height according to the setting of
21606 IT->voffset. */
21607
21608 static INLINE void
21609 take_vertical_position_into_account (struct it *it)
21610 {
21611 if (it->voffset)
21612 {
21613 if (it->voffset < 0)
21614 /* Increase the ascent so that we can display the text higher
21615 in the line. */
21616 it->ascent -= it->voffset;
21617 else
21618 /* Increase the descent so that we can display the text lower
21619 in the line. */
21620 it->descent += it->voffset;
21621 }
21622 }
21623
21624
21625 /* Produce glyphs/get display metrics for the image IT is loaded with.
21626 See the description of struct display_iterator in dispextern.h for
21627 an overview of struct display_iterator. */
21628
21629 static void
21630 produce_image_glyph (struct it *it)
21631 {
21632 struct image *img;
21633 struct face *face;
21634 int glyph_ascent, crop;
21635 struct glyph_slice slice;
21636
21637 xassert (it->what == IT_IMAGE);
21638
21639 face = FACE_FROM_ID (it->f, it->face_id);
21640 xassert (face);
21641 /* Make sure X resources of the face is loaded. */
21642 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21643
21644 if (it->image_id < 0)
21645 {
21646 /* Fringe bitmap. */
21647 it->ascent = it->phys_ascent = 0;
21648 it->descent = it->phys_descent = 0;
21649 it->pixel_width = 0;
21650 it->nglyphs = 0;
21651 return;
21652 }
21653
21654 img = IMAGE_FROM_ID (it->f, it->image_id);
21655 xassert (img);
21656 /* Make sure X resources of the image is loaded. */
21657 prepare_image_for_display (it->f, img);
21658
21659 slice.x = slice.y = 0;
21660 slice.width = img->width;
21661 slice.height = img->height;
21662
21663 if (INTEGERP (it->slice.x))
21664 slice.x = XINT (it->slice.x);
21665 else if (FLOATP (it->slice.x))
21666 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21667
21668 if (INTEGERP (it->slice.y))
21669 slice.y = XINT (it->slice.y);
21670 else if (FLOATP (it->slice.y))
21671 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21672
21673 if (INTEGERP (it->slice.width))
21674 slice.width = XINT (it->slice.width);
21675 else if (FLOATP (it->slice.width))
21676 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21677
21678 if (INTEGERP (it->slice.height))
21679 slice.height = XINT (it->slice.height);
21680 else if (FLOATP (it->slice.height))
21681 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21682
21683 if (slice.x >= img->width)
21684 slice.x = img->width;
21685 if (slice.y >= img->height)
21686 slice.y = img->height;
21687 if (slice.x + slice.width >= img->width)
21688 slice.width = img->width - slice.x;
21689 if (slice.y + slice.height > img->height)
21690 slice.height = img->height - slice.y;
21691
21692 if (slice.width == 0 || slice.height == 0)
21693 return;
21694
21695 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21696
21697 it->descent = slice.height - glyph_ascent;
21698 if (slice.y == 0)
21699 it->descent += img->vmargin;
21700 if (slice.y + slice.height == img->height)
21701 it->descent += img->vmargin;
21702 it->phys_descent = it->descent;
21703
21704 it->pixel_width = slice.width;
21705 if (slice.x == 0)
21706 it->pixel_width += img->hmargin;
21707 if (slice.x + slice.width == img->width)
21708 it->pixel_width += img->hmargin;
21709
21710 /* It's quite possible for images to have an ascent greater than
21711 their height, so don't get confused in that case. */
21712 if (it->descent < 0)
21713 it->descent = 0;
21714
21715 it->nglyphs = 1;
21716
21717 if (face->box != FACE_NO_BOX)
21718 {
21719 if (face->box_line_width > 0)
21720 {
21721 if (slice.y == 0)
21722 it->ascent += face->box_line_width;
21723 if (slice.y + slice.height == img->height)
21724 it->descent += face->box_line_width;
21725 }
21726
21727 if (it->start_of_box_run_p && slice.x == 0)
21728 it->pixel_width += eabs (face->box_line_width);
21729 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21730 it->pixel_width += eabs (face->box_line_width);
21731 }
21732
21733 take_vertical_position_into_account (it);
21734
21735 /* Automatically crop wide image glyphs at right edge so we can
21736 draw the cursor on same display row. */
21737 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21738 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21739 {
21740 it->pixel_width -= crop;
21741 slice.width -= crop;
21742 }
21743
21744 if (it->glyph_row)
21745 {
21746 struct glyph *glyph;
21747 enum glyph_row_area area = it->area;
21748
21749 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21750 if (glyph < it->glyph_row->glyphs[area + 1])
21751 {
21752 glyph->charpos = CHARPOS (it->position);
21753 glyph->object = it->object;
21754 glyph->pixel_width = it->pixel_width;
21755 glyph->ascent = glyph_ascent;
21756 glyph->descent = it->descent;
21757 glyph->voffset = it->voffset;
21758 glyph->type = IMAGE_GLYPH;
21759 glyph->avoid_cursor_p = it->avoid_cursor_p;
21760 glyph->multibyte_p = it->multibyte_p;
21761 glyph->left_box_line_p = it->start_of_box_run_p;
21762 glyph->right_box_line_p = it->end_of_box_run_p;
21763 glyph->overlaps_vertically_p = 0;
21764 glyph->padding_p = 0;
21765 glyph->glyph_not_available_p = 0;
21766 glyph->face_id = it->face_id;
21767 glyph->u.img_id = img->id;
21768 glyph->slice = slice;
21769 glyph->font_type = FONT_TYPE_UNKNOWN;
21770 if (it->bidi_p)
21771 {
21772 glyph->resolved_level = it->bidi_it.resolved_level;
21773 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21774 abort ();
21775 glyph->bidi_type = it->bidi_it.type;
21776 }
21777 ++it->glyph_row->used[area];
21778 }
21779 else
21780 IT_EXPAND_MATRIX_WIDTH (it, area);
21781 }
21782 }
21783
21784
21785 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21786 of the glyph, WIDTH and HEIGHT are the width and height of the
21787 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21788
21789 static void
21790 append_stretch_glyph (struct it *it, Lisp_Object object,
21791 int width, int height, int ascent)
21792 {
21793 struct glyph *glyph;
21794 enum glyph_row_area area = it->area;
21795
21796 xassert (ascent >= 0 && ascent <= height);
21797
21798 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21799 if (glyph < it->glyph_row->glyphs[area + 1])
21800 {
21801 /* If the glyph row is reversed, we need to prepend the glyph
21802 rather than append it. */
21803 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21804 {
21805 struct glyph *g;
21806
21807 /* Make room for the additional glyph. */
21808 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21809 g[1] = *g;
21810 glyph = it->glyph_row->glyphs[area];
21811 }
21812 glyph->charpos = CHARPOS (it->position);
21813 glyph->object = object;
21814 glyph->pixel_width = width;
21815 glyph->ascent = ascent;
21816 glyph->descent = height - ascent;
21817 glyph->voffset = it->voffset;
21818 glyph->type = STRETCH_GLYPH;
21819 glyph->avoid_cursor_p = it->avoid_cursor_p;
21820 glyph->multibyte_p = it->multibyte_p;
21821 glyph->left_box_line_p = it->start_of_box_run_p;
21822 glyph->right_box_line_p = it->end_of_box_run_p;
21823 glyph->overlaps_vertically_p = 0;
21824 glyph->padding_p = 0;
21825 glyph->glyph_not_available_p = 0;
21826 glyph->face_id = it->face_id;
21827 glyph->u.stretch.ascent = ascent;
21828 glyph->u.stretch.height = height;
21829 glyph->slice = null_glyph_slice;
21830 glyph->font_type = FONT_TYPE_UNKNOWN;
21831 if (it->bidi_p)
21832 {
21833 glyph->resolved_level = it->bidi_it.resolved_level;
21834 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21835 abort ();
21836 glyph->bidi_type = it->bidi_it.type;
21837 }
21838 else
21839 {
21840 glyph->resolved_level = 0;
21841 glyph->bidi_type = UNKNOWN_BT;
21842 }
21843 ++it->glyph_row->used[area];
21844 }
21845 else
21846 IT_EXPAND_MATRIX_WIDTH (it, area);
21847 }
21848
21849
21850 /* Produce a stretch glyph for iterator IT. IT->object is the value
21851 of the glyph property displayed. The value must be a list
21852 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21853 being recognized:
21854
21855 1. `:width WIDTH' specifies that the space should be WIDTH *
21856 canonical char width wide. WIDTH may be an integer or floating
21857 point number.
21858
21859 2. `:relative-width FACTOR' specifies that the width of the stretch
21860 should be computed from the width of the first character having the
21861 `glyph' property, and should be FACTOR times that width.
21862
21863 3. `:align-to HPOS' specifies that the space should be wide enough
21864 to reach HPOS, a value in canonical character units.
21865
21866 Exactly one of the above pairs must be present.
21867
21868 4. `:height HEIGHT' specifies that the height of the stretch produced
21869 should be HEIGHT, measured in canonical character units.
21870
21871 5. `:relative-height FACTOR' specifies that the height of the
21872 stretch should be FACTOR times the height of the characters having
21873 the glyph property.
21874
21875 Either none or exactly one of 4 or 5 must be present.
21876
21877 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21878 of the stretch should be used for the ascent of the stretch.
21879 ASCENT must be in the range 0 <= ASCENT <= 100. */
21880
21881 static void
21882 produce_stretch_glyph (struct it *it)
21883 {
21884 /* (space :width WIDTH :height HEIGHT ...) */
21885 Lisp_Object prop, plist;
21886 int width = 0, height = 0, align_to = -1;
21887 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21888 int ascent = 0;
21889 double tem;
21890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21891 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21892
21893 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21894
21895 /* List should start with `space'. */
21896 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21897 plist = XCDR (it->object);
21898
21899 /* Compute the width of the stretch. */
21900 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21901 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21902 {
21903 /* Absolute width `:width WIDTH' specified and valid. */
21904 zero_width_ok_p = 1;
21905 width = (int)tem;
21906 }
21907 else if (prop = Fplist_get (plist, QCrelative_width),
21908 NUMVAL (prop) > 0)
21909 {
21910 /* Relative width `:relative-width FACTOR' specified and valid.
21911 Compute the width of the characters having the `glyph'
21912 property. */
21913 struct it it2;
21914 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21915
21916 it2 = *it;
21917 if (it->multibyte_p)
21918 {
21919 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21920 - IT_BYTEPOS (*it));
21921 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
21922 }
21923 else
21924 it2.c = *p, it2.len = 1;
21925
21926 it2.glyph_row = NULL;
21927 it2.what = IT_CHARACTER;
21928 x_produce_glyphs (&it2);
21929 width = NUMVAL (prop) * it2.pixel_width;
21930 }
21931 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21932 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21933 {
21934 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21935 align_to = (align_to < 0
21936 ? 0
21937 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21938 else if (align_to < 0)
21939 align_to = window_box_left_offset (it->w, TEXT_AREA);
21940 width = max (0, (int)tem + align_to - it->current_x);
21941 zero_width_ok_p = 1;
21942 }
21943 else
21944 /* Nothing specified -> width defaults to canonical char width. */
21945 width = FRAME_COLUMN_WIDTH (it->f);
21946
21947 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21948 width = 1;
21949
21950 /* Compute height. */
21951 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21952 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21953 {
21954 height = (int)tem;
21955 zero_height_ok_p = 1;
21956 }
21957 else if (prop = Fplist_get (plist, QCrelative_height),
21958 NUMVAL (prop) > 0)
21959 height = FONT_HEIGHT (font) * NUMVAL (prop);
21960 else
21961 height = FONT_HEIGHT (font);
21962
21963 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21964 height = 1;
21965
21966 /* Compute percentage of height used for ascent. If
21967 `:ascent ASCENT' is present and valid, use that. Otherwise,
21968 derive the ascent from the font in use. */
21969 if (prop = Fplist_get (plist, QCascent),
21970 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21971 ascent = height * NUMVAL (prop) / 100.0;
21972 else if (!NILP (prop)
21973 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21974 ascent = min (max (0, (int)tem), height);
21975 else
21976 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21977
21978 if (width > 0 && it->line_wrap != TRUNCATE
21979 && it->current_x + width > it->last_visible_x)
21980 width = it->last_visible_x - it->current_x - 1;
21981
21982 if (width > 0 && height > 0 && it->glyph_row)
21983 {
21984 Lisp_Object object = it->stack[it->sp - 1].string;
21985 if (!STRINGP (object))
21986 object = it->w->buffer;
21987 append_stretch_glyph (it, object, width, height, ascent);
21988 }
21989
21990 it->pixel_width = width;
21991 it->ascent = it->phys_ascent = ascent;
21992 it->descent = it->phys_descent = height - it->ascent;
21993 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21994
21995 take_vertical_position_into_account (it);
21996 }
21997
21998 /* Calculate line-height and line-spacing properties.
21999 An integer value specifies explicit pixel value.
22000 A float value specifies relative value to current face height.
22001 A cons (float . face-name) specifies relative value to
22002 height of specified face font.
22003
22004 Returns height in pixels, or nil. */
22005
22006
22007 static Lisp_Object
22008 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22009 int boff, int override)
22010 {
22011 Lisp_Object face_name = Qnil;
22012 int ascent, descent, height;
22013
22014 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22015 return val;
22016
22017 if (CONSP (val))
22018 {
22019 face_name = XCAR (val);
22020 val = XCDR (val);
22021 if (!NUMBERP (val))
22022 val = make_number (1);
22023 if (NILP (face_name))
22024 {
22025 height = it->ascent + it->descent;
22026 goto scale;
22027 }
22028 }
22029
22030 if (NILP (face_name))
22031 {
22032 font = FRAME_FONT (it->f);
22033 boff = FRAME_BASELINE_OFFSET (it->f);
22034 }
22035 else if (EQ (face_name, Qt))
22036 {
22037 override = 0;
22038 }
22039 else
22040 {
22041 int face_id;
22042 struct face *face;
22043
22044 face_id = lookup_named_face (it->f, face_name, 0);
22045 if (face_id < 0)
22046 return make_number (-1);
22047
22048 face = FACE_FROM_ID (it->f, face_id);
22049 font = face->font;
22050 if (font == NULL)
22051 return make_number (-1);
22052 boff = font->baseline_offset;
22053 if (font->vertical_centering)
22054 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22055 }
22056
22057 ascent = FONT_BASE (font) + boff;
22058 descent = FONT_DESCENT (font) - boff;
22059
22060 if (override)
22061 {
22062 it->override_ascent = ascent;
22063 it->override_descent = descent;
22064 it->override_boff = boff;
22065 }
22066
22067 height = ascent + descent;
22068
22069 scale:
22070 if (FLOATP (val))
22071 height = (int)(XFLOAT_DATA (val) * height);
22072 else if (INTEGERP (val))
22073 height *= XINT (val);
22074
22075 return make_number (height);
22076 }
22077
22078
22079 /* RIF:
22080 Produce glyphs/get display metrics for the display element IT is
22081 loaded with. See the description of struct it in dispextern.h
22082 for an overview of struct it. */
22083
22084 void
22085 x_produce_glyphs (struct it *it)
22086 {
22087 int extra_line_spacing = it->extra_line_spacing;
22088
22089 it->glyph_not_available_p = 0;
22090
22091 if (it->what == IT_CHARACTER)
22092 {
22093 XChar2b char2b;
22094 struct font *font;
22095 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22096 struct font_metrics *pcm;
22097 int font_not_found_p;
22098 int boff; /* baseline offset */
22099 /* We may change it->multibyte_p upon unibyte<->multibyte
22100 conversion. So, save the current value now and restore it
22101 later.
22102
22103 Note: It seems that we don't have to record multibyte_p in
22104 struct glyph because the character code itself tells whether
22105 or not the character is multibyte. Thus, in the future, we
22106 must consider eliminating the field `multibyte_p' in the
22107 struct glyph. */
22108 int saved_multibyte_p = it->multibyte_p;
22109
22110 /* Maybe translate single-byte characters to multibyte, or the
22111 other way. */
22112 it->char_to_display = it->c;
22113 if (!ASCII_BYTE_P (it->c)
22114 && ! it->multibyte_p)
22115 {
22116 if (SINGLE_BYTE_CHAR_P (it->c)
22117 && unibyte_display_via_language_environment)
22118 {
22119 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22120
22121 /* get_next_display_element assures that this decoding
22122 never fails. */
22123 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22124 it->multibyte_p = 1;
22125 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22126 -1, Qnil);
22127 face = FACE_FROM_ID (it->f, it->face_id);
22128 }
22129 }
22130
22131 /* Get font to use. Encode IT->char_to_display. */
22132 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22133 &char2b, it->multibyte_p, 0);
22134 font = face->font;
22135
22136 font_not_found_p = font == NULL;
22137 if (font_not_found_p)
22138 {
22139 /* When no suitable font found, display an empty box based
22140 on the metrics of the font of the default face (or what
22141 remapped). */
22142 struct face *no_font_face
22143 = FACE_FROM_ID (it->f,
22144 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22145 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22146 font = no_font_face->font;
22147 boff = font->baseline_offset;
22148 }
22149 else
22150 {
22151 boff = font->baseline_offset;
22152 if (font->vertical_centering)
22153 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22154 }
22155
22156 if (it->char_to_display >= ' '
22157 && (!it->multibyte_p || it->char_to_display < 128))
22158 {
22159 /* Either unibyte or ASCII. */
22160 int stretched_p;
22161
22162 it->nglyphs = 1;
22163
22164 pcm = get_per_char_metric (it->f, font, &char2b);
22165
22166 if (it->override_ascent >= 0)
22167 {
22168 it->ascent = it->override_ascent;
22169 it->descent = it->override_descent;
22170 boff = it->override_boff;
22171 }
22172 else
22173 {
22174 it->ascent = FONT_BASE (font) + boff;
22175 it->descent = FONT_DESCENT (font) - boff;
22176 }
22177
22178 if (pcm)
22179 {
22180 it->phys_ascent = pcm->ascent + boff;
22181 it->phys_descent = pcm->descent - boff;
22182 it->pixel_width = pcm->width;
22183 }
22184 else
22185 {
22186 it->glyph_not_available_p = 1;
22187 it->phys_ascent = it->ascent;
22188 it->phys_descent = it->descent;
22189 it->pixel_width = FONT_WIDTH (font);
22190 }
22191
22192 if (it->constrain_row_ascent_descent_p)
22193 {
22194 if (it->descent > it->max_descent)
22195 {
22196 it->ascent += it->descent - it->max_descent;
22197 it->descent = it->max_descent;
22198 }
22199 if (it->ascent > it->max_ascent)
22200 {
22201 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22202 it->ascent = it->max_ascent;
22203 }
22204 it->phys_ascent = min (it->phys_ascent, it->ascent);
22205 it->phys_descent = min (it->phys_descent, it->descent);
22206 extra_line_spacing = 0;
22207 }
22208
22209 /* If this is a space inside a region of text with
22210 `space-width' property, change its width. */
22211 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22212 if (stretched_p)
22213 it->pixel_width *= XFLOATINT (it->space_width);
22214
22215 /* If face has a box, add the box thickness to the character
22216 height. If character has a box line to the left and/or
22217 right, add the box line width to the character's width. */
22218 if (face->box != FACE_NO_BOX)
22219 {
22220 int thick = face->box_line_width;
22221
22222 if (thick > 0)
22223 {
22224 it->ascent += thick;
22225 it->descent += thick;
22226 }
22227 else
22228 thick = -thick;
22229
22230 if (it->start_of_box_run_p)
22231 it->pixel_width += thick;
22232 if (it->end_of_box_run_p)
22233 it->pixel_width += thick;
22234 }
22235
22236 /* If face has an overline, add the height of the overline
22237 (1 pixel) and a 1 pixel margin to the character height. */
22238 if (face->overline_p)
22239 it->ascent += overline_margin;
22240
22241 if (it->constrain_row_ascent_descent_p)
22242 {
22243 if (it->ascent > it->max_ascent)
22244 it->ascent = it->max_ascent;
22245 if (it->descent > it->max_descent)
22246 it->descent = it->max_descent;
22247 }
22248
22249 take_vertical_position_into_account (it);
22250
22251 /* If we have to actually produce glyphs, do it. */
22252 if (it->glyph_row)
22253 {
22254 if (stretched_p)
22255 {
22256 /* Translate a space with a `space-width' property
22257 into a stretch glyph. */
22258 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22259 / FONT_HEIGHT (font));
22260 append_stretch_glyph (it, it->object, it->pixel_width,
22261 it->ascent + it->descent, ascent);
22262 }
22263 else
22264 append_glyph (it);
22265
22266 /* If characters with lbearing or rbearing are displayed
22267 in this line, record that fact in a flag of the
22268 glyph row. This is used to optimize X output code. */
22269 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22270 it->glyph_row->contains_overlapping_glyphs_p = 1;
22271 }
22272 if (! stretched_p && it->pixel_width == 0)
22273 /* We assure that all visible glyphs have at least 1-pixel
22274 width. */
22275 it->pixel_width = 1;
22276 }
22277 else if (it->char_to_display == '\n')
22278 {
22279 /* A newline has no width, but we need the height of the
22280 line. But if previous part of the line sets a height,
22281 don't increase that height */
22282
22283 Lisp_Object height;
22284 Lisp_Object total_height = Qnil;
22285
22286 it->override_ascent = -1;
22287 it->pixel_width = 0;
22288 it->nglyphs = 0;
22289
22290 height = get_it_property (it, Qline_height);
22291 /* Split (line-height total-height) list */
22292 if (CONSP (height)
22293 && CONSP (XCDR (height))
22294 && NILP (XCDR (XCDR (height))))
22295 {
22296 total_height = XCAR (XCDR (height));
22297 height = XCAR (height);
22298 }
22299 height = calc_line_height_property (it, height, font, boff, 1);
22300
22301 if (it->override_ascent >= 0)
22302 {
22303 it->ascent = it->override_ascent;
22304 it->descent = it->override_descent;
22305 boff = it->override_boff;
22306 }
22307 else
22308 {
22309 it->ascent = FONT_BASE (font) + boff;
22310 it->descent = FONT_DESCENT (font) - boff;
22311 }
22312
22313 if (EQ (height, Qt))
22314 {
22315 if (it->descent > it->max_descent)
22316 {
22317 it->ascent += it->descent - it->max_descent;
22318 it->descent = it->max_descent;
22319 }
22320 if (it->ascent > it->max_ascent)
22321 {
22322 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22323 it->ascent = it->max_ascent;
22324 }
22325 it->phys_ascent = min (it->phys_ascent, it->ascent);
22326 it->phys_descent = min (it->phys_descent, it->descent);
22327 it->constrain_row_ascent_descent_p = 1;
22328 extra_line_spacing = 0;
22329 }
22330 else
22331 {
22332 Lisp_Object spacing;
22333
22334 it->phys_ascent = it->ascent;
22335 it->phys_descent = it->descent;
22336
22337 if ((it->max_ascent > 0 || it->max_descent > 0)
22338 && face->box != FACE_NO_BOX
22339 && face->box_line_width > 0)
22340 {
22341 it->ascent += face->box_line_width;
22342 it->descent += face->box_line_width;
22343 }
22344 if (!NILP (height)
22345 && XINT (height) > it->ascent + it->descent)
22346 it->ascent = XINT (height) - it->descent;
22347
22348 if (!NILP (total_height))
22349 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22350 else
22351 {
22352 spacing = get_it_property (it, Qline_spacing);
22353 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22354 }
22355 if (INTEGERP (spacing))
22356 {
22357 extra_line_spacing = XINT (spacing);
22358 if (!NILP (total_height))
22359 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22360 }
22361 }
22362 }
22363 else if (it->char_to_display == '\t')
22364 {
22365 if (font->space_width > 0)
22366 {
22367 int tab_width = it->tab_width * font->space_width;
22368 int x = it->current_x + it->continuation_lines_width;
22369 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22370
22371 /* If the distance from the current position to the next tab
22372 stop is less than a space character width, use the
22373 tab stop after that. */
22374 if (next_tab_x - x < font->space_width)
22375 next_tab_x += tab_width;
22376
22377 it->pixel_width = next_tab_x - x;
22378 it->nglyphs = 1;
22379 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22380 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22381
22382 if (it->glyph_row)
22383 {
22384 append_stretch_glyph (it, it->object, it->pixel_width,
22385 it->ascent + it->descent, it->ascent);
22386 }
22387 }
22388 else
22389 {
22390 it->pixel_width = 0;
22391 it->nglyphs = 1;
22392 }
22393 }
22394 else
22395 {
22396 /* A multi-byte character. Assume that the display width of the
22397 character is the width of the character multiplied by the
22398 width of the font. */
22399
22400 /* If we found a font, this font should give us the right
22401 metrics. If we didn't find a font, use the frame's
22402 default font and calculate the width of the character by
22403 multiplying the width of font by the width of the
22404 character. */
22405
22406 pcm = get_per_char_metric (it->f, font, &char2b);
22407
22408 if (font_not_found_p || !pcm)
22409 {
22410 int char_width = CHAR_WIDTH (it->char_to_display);
22411
22412 if (char_width == 0)
22413 /* This is a non spacing character. But, as we are
22414 going to display an empty box, the box must occupy
22415 at least one column. */
22416 char_width = 1;
22417 it->glyph_not_available_p = 1;
22418 it->pixel_width = font->space_width * char_width;
22419 it->phys_ascent = FONT_BASE (font) + boff;
22420 it->phys_descent = FONT_DESCENT (font) - boff;
22421 }
22422 else
22423 {
22424 it->pixel_width = pcm->width;
22425 it->phys_ascent = pcm->ascent + boff;
22426 it->phys_descent = pcm->descent - boff;
22427 if (it->glyph_row
22428 && (pcm->lbearing < 0
22429 || pcm->rbearing > pcm->width))
22430 it->glyph_row->contains_overlapping_glyphs_p = 1;
22431 }
22432 it->nglyphs = 1;
22433 it->ascent = FONT_BASE (font) + boff;
22434 it->descent = FONT_DESCENT (font) - boff;
22435 if (face->box != FACE_NO_BOX)
22436 {
22437 int thick = face->box_line_width;
22438
22439 if (thick > 0)
22440 {
22441 it->ascent += thick;
22442 it->descent += thick;
22443 }
22444 else
22445 thick = - thick;
22446
22447 if (it->start_of_box_run_p)
22448 it->pixel_width += thick;
22449 if (it->end_of_box_run_p)
22450 it->pixel_width += thick;
22451 }
22452
22453 /* If face has an overline, add the height of the overline
22454 (1 pixel) and a 1 pixel margin to the character height. */
22455 if (face->overline_p)
22456 it->ascent += overline_margin;
22457
22458 take_vertical_position_into_account (it);
22459
22460 if (it->ascent < 0)
22461 it->ascent = 0;
22462 if (it->descent < 0)
22463 it->descent = 0;
22464
22465 if (it->glyph_row)
22466 append_glyph (it);
22467 if (it->pixel_width == 0)
22468 /* We assure that all visible glyphs have at least 1-pixel
22469 width. */
22470 it->pixel_width = 1;
22471 }
22472 it->multibyte_p = saved_multibyte_p;
22473 }
22474 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22475 {
22476 /* A static composition.
22477
22478 Note: A composition is represented as one glyph in the
22479 glyph matrix. There are no padding glyphs.
22480
22481 Important note: pixel_width, ascent, and descent are the
22482 values of what is drawn by draw_glyphs (i.e. the values of
22483 the overall glyphs composed). */
22484 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22485 int boff; /* baseline offset */
22486 struct composition *cmp = composition_table[it->cmp_it.id];
22487 int glyph_len = cmp->glyph_len;
22488 struct font *font = face->font;
22489
22490 it->nglyphs = 1;
22491
22492 /* If we have not yet calculated pixel size data of glyphs of
22493 the composition for the current face font, calculate them
22494 now. Theoretically, we have to check all fonts for the
22495 glyphs, but that requires much time and memory space. So,
22496 here we check only the font of the first glyph. This may
22497 lead to incorrect display, but it's very rare, and C-l
22498 (recenter-top-bottom) can correct the display anyway. */
22499 if (! cmp->font || cmp->font != font)
22500 {
22501 /* Ascent and descent of the font of the first character
22502 of this composition (adjusted by baseline offset).
22503 Ascent and descent of overall glyphs should not be less
22504 than these, respectively. */
22505 int font_ascent, font_descent, font_height;
22506 /* Bounding box of the overall glyphs. */
22507 int leftmost, rightmost, lowest, highest;
22508 int lbearing, rbearing;
22509 int i, width, ascent, descent;
22510 int left_padded = 0, right_padded = 0;
22511 int c;
22512 XChar2b char2b;
22513 struct font_metrics *pcm;
22514 int font_not_found_p;
22515 int pos;
22516
22517 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22518 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22519 break;
22520 if (glyph_len < cmp->glyph_len)
22521 right_padded = 1;
22522 for (i = 0; i < glyph_len; i++)
22523 {
22524 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22525 break;
22526 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22527 }
22528 if (i > 0)
22529 left_padded = 1;
22530
22531 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22532 : IT_CHARPOS (*it));
22533 /* If no suitable font is found, use the default font. */
22534 font_not_found_p = font == NULL;
22535 if (font_not_found_p)
22536 {
22537 face = face->ascii_face;
22538 font = face->font;
22539 }
22540 boff = font->baseline_offset;
22541 if (font->vertical_centering)
22542 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22543 font_ascent = FONT_BASE (font) + boff;
22544 font_descent = FONT_DESCENT (font) - boff;
22545 font_height = FONT_HEIGHT (font);
22546
22547 cmp->font = (void *) font;
22548
22549 pcm = NULL;
22550 if (! font_not_found_p)
22551 {
22552 get_char_face_and_encoding (it->f, c, it->face_id,
22553 &char2b, it->multibyte_p, 0);
22554 pcm = get_per_char_metric (it->f, font, &char2b);
22555 }
22556
22557 /* Initialize the bounding box. */
22558 if (pcm)
22559 {
22560 width = pcm->width;
22561 ascent = pcm->ascent;
22562 descent = pcm->descent;
22563 lbearing = pcm->lbearing;
22564 rbearing = pcm->rbearing;
22565 }
22566 else
22567 {
22568 width = FONT_WIDTH (font);
22569 ascent = FONT_BASE (font);
22570 descent = FONT_DESCENT (font);
22571 lbearing = 0;
22572 rbearing = width;
22573 }
22574
22575 rightmost = width;
22576 leftmost = 0;
22577 lowest = - descent + boff;
22578 highest = ascent + boff;
22579
22580 if (! font_not_found_p
22581 && font->default_ascent
22582 && CHAR_TABLE_P (Vuse_default_ascent)
22583 && !NILP (Faref (Vuse_default_ascent,
22584 make_number (it->char_to_display))))
22585 highest = font->default_ascent + boff;
22586
22587 /* Draw the first glyph at the normal position. It may be
22588 shifted to right later if some other glyphs are drawn
22589 at the left. */
22590 cmp->offsets[i * 2] = 0;
22591 cmp->offsets[i * 2 + 1] = boff;
22592 cmp->lbearing = lbearing;
22593 cmp->rbearing = rbearing;
22594
22595 /* Set cmp->offsets for the remaining glyphs. */
22596 for (i++; i < glyph_len; i++)
22597 {
22598 int left, right, btm, top;
22599 int ch = COMPOSITION_GLYPH (cmp, i);
22600 int face_id;
22601 struct face *this_face;
22602 int this_boff;
22603
22604 if (ch == '\t')
22605 ch = ' ';
22606 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22607 this_face = FACE_FROM_ID (it->f, face_id);
22608 font = this_face->font;
22609
22610 if (font == NULL)
22611 pcm = NULL;
22612 else
22613 {
22614 this_boff = font->baseline_offset;
22615 if (font->vertical_centering)
22616 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22617 get_char_face_and_encoding (it->f, ch, face_id,
22618 &char2b, it->multibyte_p, 0);
22619 pcm = get_per_char_metric (it->f, font, &char2b);
22620 }
22621 if (! pcm)
22622 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22623 else
22624 {
22625 width = pcm->width;
22626 ascent = pcm->ascent;
22627 descent = pcm->descent;
22628 lbearing = pcm->lbearing;
22629 rbearing = pcm->rbearing;
22630 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22631 {
22632 /* Relative composition with or without
22633 alternate chars. */
22634 left = (leftmost + rightmost - width) / 2;
22635 btm = - descent + boff;
22636 if (font->relative_compose
22637 && (! CHAR_TABLE_P (Vignore_relative_composition)
22638 || NILP (Faref (Vignore_relative_composition,
22639 make_number (ch)))))
22640 {
22641
22642 if (- descent >= font->relative_compose)
22643 /* One extra pixel between two glyphs. */
22644 btm = highest + 1;
22645 else if (ascent <= 0)
22646 /* One extra pixel between two glyphs. */
22647 btm = lowest - 1 - ascent - descent;
22648 }
22649 }
22650 else
22651 {
22652 /* A composition rule is specified by an integer
22653 value that encodes global and new reference
22654 points (GREF and NREF). GREF and NREF are
22655 specified by numbers as below:
22656
22657 0---1---2 -- ascent
22658 | |
22659 | |
22660 | |
22661 9--10--11 -- center
22662 | |
22663 ---3---4---5--- baseline
22664 | |
22665 6---7---8 -- descent
22666 */
22667 int rule = COMPOSITION_RULE (cmp, i);
22668 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22669
22670 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22671 grefx = gref % 3, nrefx = nref % 3;
22672 grefy = gref / 3, nrefy = nref / 3;
22673 if (xoff)
22674 xoff = font_height * (xoff - 128) / 256;
22675 if (yoff)
22676 yoff = font_height * (yoff - 128) / 256;
22677
22678 left = (leftmost
22679 + grefx * (rightmost - leftmost) / 2
22680 - nrefx * width / 2
22681 + xoff);
22682
22683 btm = ((grefy == 0 ? highest
22684 : grefy == 1 ? 0
22685 : grefy == 2 ? lowest
22686 : (highest + lowest) / 2)
22687 - (nrefy == 0 ? ascent + descent
22688 : nrefy == 1 ? descent - boff
22689 : nrefy == 2 ? 0
22690 : (ascent + descent) / 2)
22691 + yoff);
22692 }
22693
22694 cmp->offsets[i * 2] = left;
22695 cmp->offsets[i * 2 + 1] = btm + descent;
22696
22697 /* Update the bounding box of the overall glyphs. */
22698 if (width > 0)
22699 {
22700 right = left + width;
22701 if (left < leftmost)
22702 leftmost = left;
22703 if (right > rightmost)
22704 rightmost = right;
22705 }
22706 top = btm + descent + ascent;
22707 if (top > highest)
22708 highest = top;
22709 if (btm < lowest)
22710 lowest = btm;
22711
22712 if (cmp->lbearing > left + lbearing)
22713 cmp->lbearing = left + lbearing;
22714 if (cmp->rbearing < left + rbearing)
22715 cmp->rbearing = left + rbearing;
22716 }
22717 }
22718
22719 /* If there are glyphs whose x-offsets are negative,
22720 shift all glyphs to the right and make all x-offsets
22721 non-negative. */
22722 if (leftmost < 0)
22723 {
22724 for (i = 0; i < cmp->glyph_len; i++)
22725 cmp->offsets[i * 2] -= leftmost;
22726 rightmost -= leftmost;
22727 cmp->lbearing -= leftmost;
22728 cmp->rbearing -= leftmost;
22729 }
22730
22731 if (left_padded && cmp->lbearing < 0)
22732 {
22733 for (i = 0; i < cmp->glyph_len; i++)
22734 cmp->offsets[i * 2] -= cmp->lbearing;
22735 rightmost -= cmp->lbearing;
22736 cmp->rbearing -= cmp->lbearing;
22737 cmp->lbearing = 0;
22738 }
22739 if (right_padded && rightmost < cmp->rbearing)
22740 {
22741 rightmost = cmp->rbearing;
22742 }
22743
22744 cmp->pixel_width = rightmost;
22745 cmp->ascent = highest;
22746 cmp->descent = - lowest;
22747 if (cmp->ascent < font_ascent)
22748 cmp->ascent = font_ascent;
22749 if (cmp->descent < font_descent)
22750 cmp->descent = font_descent;
22751 }
22752
22753 if (it->glyph_row
22754 && (cmp->lbearing < 0
22755 || cmp->rbearing > cmp->pixel_width))
22756 it->glyph_row->contains_overlapping_glyphs_p = 1;
22757
22758 it->pixel_width = cmp->pixel_width;
22759 it->ascent = it->phys_ascent = cmp->ascent;
22760 it->descent = it->phys_descent = cmp->descent;
22761 if (face->box != FACE_NO_BOX)
22762 {
22763 int thick = face->box_line_width;
22764
22765 if (thick > 0)
22766 {
22767 it->ascent += thick;
22768 it->descent += thick;
22769 }
22770 else
22771 thick = - thick;
22772
22773 if (it->start_of_box_run_p)
22774 it->pixel_width += thick;
22775 if (it->end_of_box_run_p)
22776 it->pixel_width += thick;
22777 }
22778
22779 /* If face has an overline, add the height of the overline
22780 (1 pixel) and a 1 pixel margin to the character height. */
22781 if (face->overline_p)
22782 it->ascent += overline_margin;
22783
22784 take_vertical_position_into_account (it);
22785 if (it->ascent < 0)
22786 it->ascent = 0;
22787 if (it->descent < 0)
22788 it->descent = 0;
22789
22790 if (it->glyph_row)
22791 append_composite_glyph (it);
22792 }
22793 else if (it->what == IT_COMPOSITION)
22794 {
22795 /* A dynamic (automatic) composition. */
22796 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22797 Lisp_Object gstring;
22798 struct font_metrics metrics;
22799
22800 gstring = composition_gstring_from_id (it->cmp_it.id);
22801 it->pixel_width
22802 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22803 &metrics);
22804 if (it->glyph_row
22805 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22806 it->glyph_row->contains_overlapping_glyphs_p = 1;
22807 it->ascent = it->phys_ascent = metrics.ascent;
22808 it->descent = it->phys_descent = metrics.descent;
22809 if (face->box != FACE_NO_BOX)
22810 {
22811 int thick = face->box_line_width;
22812
22813 if (thick > 0)
22814 {
22815 it->ascent += thick;
22816 it->descent += thick;
22817 }
22818 else
22819 thick = - thick;
22820
22821 if (it->start_of_box_run_p)
22822 it->pixel_width += thick;
22823 if (it->end_of_box_run_p)
22824 it->pixel_width += thick;
22825 }
22826 /* If face has an overline, add the height of the overline
22827 (1 pixel) and a 1 pixel margin to the character height. */
22828 if (face->overline_p)
22829 it->ascent += overline_margin;
22830 take_vertical_position_into_account (it);
22831 if (it->ascent < 0)
22832 it->ascent = 0;
22833 if (it->descent < 0)
22834 it->descent = 0;
22835
22836 if (it->glyph_row)
22837 append_composite_glyph (it);
22838 }
22839 else if (it->what == IT_IMAGE)
22840 produce_image_glyph (it);
22841 else if (it->what == IT_STRETCH)
22842 produce_stretch_glyph (it);
22843
22844 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22845 because this isn't true for images with `:ascent 100'. */
22846 xassert (it->ascent >= 0 && it->descent >= 0);
22847 if (it->area == TEXT_AREA)
22848 it->current_x += it->pixel_width;
22849
22850 if (extra_line_spacing > 0)
22851 {
22852 it->descent += extra_line_spacing;
22853 if (extra_line_spacing > it->max_extra_line_spacing)
22854 it->max_extra_line_spacing = extra_line_spacing;
22855 }
22856
22857 it->max_ascent = max (it->max_ascent, it->ascent);
22858 it->max_descent = max (it->max_descent, it->descent);
22859 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22860 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22861 }
22862
22863 /* EXPORT for RIF:
22864 Output LEN glyphs starting at START at the nominal cursor position.
22865 Advance the nominal cursor over the text. The global variable
22866 updated_window contains the window being updated, updated_row is
22867 the glyph row being updated, and updated_area is the area of that
22868 row being updated. */
22869
22870 void
22871 x_write_glyphs (struct glyph *start, int len)
22872 {
22873 int x, hpos;
22874
22875 xassert (updated_window && updated_row);
22876 BLOCK_INPUT;
22877
22878 /* Write glyphs. */
22879
22880 hpos = start - updated_row->glyphs[updated_area];
22881 x = draw_glyphs (updated_window, output_cursor.x,
22882 updated_row, updated_area,
22883 hpos, hpos + len,
22884 DRAW_NORMAL_TEXT, 0);
22885
22886 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22887 if (updated_area == TEXT_AREA
22888 && updated_window->phys_cursor_on_p
22889 && updated_window->phys_cursor.vpos == output_cursor.vpos
22890 && updated_window->phys_cursor.hpos >= hpos
22891 && updated_window->phys_cursor.hpos < hpos + len)
22892 updated_window->phys_cursor_on_p = 0;
22893
22894 UNBLOCK_INPUT;
22895
22896 /* Advance the output cursor. */
22897 output_cursor.hpos += len;
22898 output_cursor.x = x;
22899 }
22900
22901
22902 /* EXPORT for RIF:
22903 Insert LEN glyphs from START at the nominal cursor position. */
22904
22905 void
22906 x_insert_glyphs (struct glyph *start, int len)
22907 {
22908 struct frame *f;
22909 struct window *w;
22910 int line_height, shift_by_width, shifted_region_width;
22911 struct glyph_row *row;
22912 struct glyph *glyph;
22913 int frame_x, frame_y;
22914 EMACS_INT hpos;
22915
22916 xassert (updated_window && updated_row);
22917 BLOCK_INPUT;
22918 w = updated_window;
22919 f = XFRAME (WINDOW_FRAME (w));
22920
22921 /* Get the height of the line we are in. */
22922 row = updated_row;
22923 line_height = row->height;
22924
22925 /* Get the width of the glyphs to insert. */
22926 shift_by_width = 0;
22927 for (glyph = start; glyph < start + len; ++glyph)
22928 shift_by_width += glyph->pixel_width;
22929
22930 /* Get the width of the region to shift right. */
22931 shifted_region_width = (window_box_width (w, updated_area)
22932 - output_cursor.x
22933 - shift_by_width);
22934
22935 /* Shift right. */
22936 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22937 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22938
22939 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22940 line_height, shift_by_width);
22941
22942 /* Write the glyphs. */
22943 hpos = start - row->glyphs[updated_area];
22944 draw_glyphs (w, output_cursor.x, row, updated_area,
22945 hpos, hpos + len,
22946 DRAW_NORMAL_TEXT, 0);
22947
22948 /* Advance the output cursor. */
22949 output_cursor.hpos += len;
22950 output_cursor.x += shift_by_width;
22951 UNBLOCK_INPUT;
22952 }
22953
22954
22955 /* EXPORT for RIF:
22956 Erase the current text line from the nominal cursor position
22957 (inclusive) to pixel column TO_X (exclusive). The idea is that
22958 everything from TO_X onward is already erased.
22959
22960 TO_X is a pixel position relative to updated_area of
22961 updated_window. TO_X == -1 means clear to the end of this area. */
22962
22963 void
22964 x_clear_end_of_line (int to_x)
22965 {
22966 struct frame *f;
22967 struct window *w = updated_window;
22968 int max_x, min_y, max_y;
22969 int from_x, from_y, to_y;
22970
22971 xassert (updated_window && updated_row);
22972 f = XFRAME (w->frame);
22973
22974 if (updated_row->full_width_p)
22975 max_x = WINDOW_TOTAL_WIDTH (w);
22976 else
22977 max_x = window_box_width (w, updated_area);
22978 max_y = window_text_bottom_y (w);
22979
22980 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22981 of window. For TO_X > 0, truncate to end of drawing area. */
22982 if (to_x == 0)
22983 return;
22984 else if (to_x < 0)
22985 to_x = max_x;
22986 else
22987 to_x = min (to_x, max_x);
22988
22989 to_y = min (max_y, output_cursor.y + updated_row->height);
22990
22991 /* Notice if the cursor will be cleared by this operation. */
22992 if (!updated_row->full_width_p)
22993 notice_overwritten_cursor (w, updated_area,
22994 output_cursor.x, -1,
22995 updated_row->y,
22996 MATRIX_ROW_BOTTOM_Y (updated_row));
22997
22998 from_x = output_cursor.x;
22999
23000 /* Translate to frame coordinates. */
23001 if (updated_row->full_width_p)
23002 {
23003 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23004 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23005 }
23006 else
23007 {
23008 int area_left = window_box_left (w, updated_area);
23009 from_x += area_left;
23010 to_x += area_left;
23011 }
23012
23013 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23014 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23015 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23016
23017 /* Prevent inadvertently clearing to end of the X window. */
23018 if (to_x > from_x && to_y > from_y)
23019 {
23020 BLOCK_INPUT;
23021 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23022 to_x - from_x, to_y - from_y);
23023 UNBLOCK_INPUT;
23024 }
23025 }
23026
23027 #endif /* HAVE_WINDOW_SYSTEM */
23028
23029
23030 \f
23031 /***********************************************************************
23032 Cursor types
23033 ***********************************************************************/
23034
23035 /* Value is the internal representation of the specified cursor type
23036 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23037 of the bar cursor. */
23038
23039 static enum text_cursor_kinds
23040 get_specified_cursor_type (Lisp_Object arg, int *width)
23041 {
23042 enum text_cursor_kinds type;
23043
23044 if (NILP (arg))
23045 return NO_CURSOR;
23046
23047 if (EQ (arg, Qbox))
23048 return FILLED_BOX_CURSOR;
23049
23050 if (EQ (arg, Qhollow))
23051 return HOLLOW_BOX_CURSOR;
23052
23053 if (EQ (arg, Qbar))
23054 {
23055 *width = 2;
23056 return BAR_CURSOR;
23057 }
23058
23059 if (CONSP (arg)
23060 && EQ (XCAR (arg), Qbar)
23061 && INTEGERP (XCDR (arg))
23062 && XINT (XCDR (arg)) >= 0)
23063 {
23064 *width = XINT (XCDR (arg));
23065 return BAR_CURSOR;
23066 }
23067
23068 if (EQ (arg, Qhbar))
23069 {
23070 *width = 2;
23071 return HBAR_CURSOR;
23072 }
23073
23074 if (CONSP (arg)
23075 && EQ (XCAR (arg), Qhbar)
23076 && INTEGERP (XCDR (arg))
23077 && XINT (XCDR (arg)) >= 0)
23078 {
23079 *width = XINT (XCDR (arg));
23080 return HBAR_CURSOR;
23081 }
23082
23083 /* Treat anything unknown as "hollow box cursor".
23084 It was bad to signal an error; people have trouble fixing
23085 .Xdefaults with Emacs, when it has something bad in it. */
23086 type = HOLLOW_BOX_CURSOR;
23087
23088 return type;
23089 }
23090
23091 /* Set the default cursor types for specified frame. */
23092 void
23093 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23094 {
23095 int width;
23096 Lisp_Object tem;
23097
23098 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23099 FRAME_CURSOR_WIDTH (f) = width;
23100
23101 /* By default, set up the blink-off state depending on the on-state. */
23102
23103 tem = Fassoc (arg, Vblink_cursor_alist);
23104 if (!NILP (tem))
23105 {
23106 FRAME_BLINK_OFF_CURSOR (f)
23107 = get_specified_cursor_type (XCDR (tem), &width);
23108 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23109 }
23110 else
23111 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23112 }
23113
23114
23115 /* Return the cursor we want to be displayed in window W. Return
23116 width of bar/hbar cursor through WIDTH arg. Return with
23117 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23118 (i.e. if the `system caret' should track this cursor).
23119
23120 In a mini-buffer window, we want the cursor only to appear if we
23121 are reading input from this window. For the selected window, we
23122 want the cursor type given by the frame parameter or buffer local
23123 setting of cursor-type. If explicitly marked off, draw no cursor.
23124 In all other cases, we want a hollow box cursor. */
23125
23126 static enum text_cursor_kinds
23127 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23128 int *active_cursor)
23129 {
23130 struct frame *f = XFRAME (w->frame);
23131 struct buffer *b = XBUFFER (w->buffer);
23132 int cursor_type = DEFAULT_CURSOR;
23133 Lisp_Object alt_cursor;
23134 int non_selected = 0;
23135
23136 *active_cursor = 1;
23137
23138 /* Echo area */
23139 if (cursor_in_echo_area
23140 && FRAME_HAS_MINIBUF_P (f)
23141 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23142 {
23143 if (w == XWINDOW (echo_area_window))
23144 {
23145 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23146 {
23147 *width = FRAME_CURSOR_WIDTH (f);
23148 return FRAME_DESIRED_CURSOR (f);
23149 }
23150 else
23151 return get_specified_cursor_type (b->cursor_type, width);
23152 }
23153
23154 *active_cursor = 0;
23155 non_selected = 1;
23156 }
23157
23158 /* Detect a nonselected window or nonselected frame. */
23159 else if (w != XWINDOW (f->selected_window)
23160 #ifdef HAVE_WINDOW_SYSTEM
23161 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23162 #endif
23163 )
23164 {
23165 *active_cursor = 0;
23166
23167 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23168 return NO_CURSOR;
23169
23170 non_selected = 1;
23171 }
23172
23173 /* Never display a cursor in a window in which cursor-type is nil. */
23174 if (NILP (b->cursor_type))
23175 return NO_CURSOR;
23176
23177 /* Get the normal cursor type for this window. */
23178 if (EQ (b->cursor_type, Qt))
23179 {
23180 cursor_type = FRAME_DESIRED_CURSOR (f);
23181 *width = FRAME_CURSOR_WIDTH (f);
23182 }
23183 else
23184 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23185
23186 /* Use cursor-in-non-selected-windows instead
23187 for non-selected window or frame. */
23188 if (non_selected)
23189 {
23190 alt_cursor = b->cursor_in_non_selected_windows;
23191 if (!EQ (Qt, alt_cursor))
23192 return get_specified_cursor_type (alt_cursor, width);
23193 /* t means modify the normal cursor type. */
23194 if (cursor_type == FILLED_BOX_CURSOR)
23195 cursor_type = HOLLOW_BOX_CURSOR;
23196 else if (cursor_type == BAR_CURSOR && *width > 1)
23197 --*width;
23198 return cursor_type;
23199 }
23200
23201 /* Use normal cursor if not blinked off. */
23202 if (!w->cursor_off_p)
23203 {
23204 #ifdef HAVE_WINDOW_SYSTEM
23205 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23206 {
23207 if (cursor_type == FILLED_BOX_CURSOR)
23208 {
23209 /* Using a block cursor on large images can be very annoying.
23210 So use a hollow cursor for "large" images.
23211 If image is not transparent (no mask), also use hollow cursor. */
23212 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23213 if (img != NULL && IMAGEP (img->spec))
23214 {
23215 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23216 where N = size of default frame font size.
23217 This should cover most of the "tiny" icons people may use. */
23218 if (!img->mask
23219 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23220 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23221 cursor_type = HOLLOW_BOX_CURSOR;
23222 }
23223 }
23224 else if (cursor_type != NO_CURSOR)
23225 {
23226 /* Display current only supports BOX and HOLLOW cursors for images.
23227 So for now, unconditionally use a HOLLOW cursor when cursor is
23228 not a solid box cursor. */
23229 cursor_type = HOLLOW_BOX_CURSOR;
23230 }
23231 }
23232 #endif
23233 return cursor_type;
23234 }
23235
23236 /* Cursor is blinked off, so determine how to "toggle" it. */
23237
23238 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23239 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23240 return get_specified_cursor_type (XCDR (alt_cursor), width);
23241
23242 /* Then see if frame has specified a specific blink off cursor type. */
23243 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23244 {
23245 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23246 return FRAME_BLINK_OFF_CURSOR (f);
23247 }
23248
23249 #if 0
23250 /* Some people liked having a permanently visible blinking cursor,
23251 while others had very strong opinions against it. So it was
23252 decided to remove it. KFS 2003-09-03 */
23253
23254 /* Finally perform built-in cursor blinking:
23255 filled box <-> hollow box
23256 wide [h]bar <-> narrow [h]bar
23257 narrow [h]bar <-> no cursor
23258 other type <-> no cursor */
23259
23260 if (cursor_type == FILLED_BOX_CURSOR)
23261 return HOLLOW_BOX_CURSOR;
23262
23263 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23264 {
23265 *width = 1;
23266 return cursor_type;
23267 }
23268 #endif
23269
23270 return NO_CURSOR;
23271 }
23272
23273
23274 #ifdef HAVE_WINDOW_SYSTEM
23275
23276 /* Notice when the text cursor of window W has been completely
23277 overwritten by a drawing operation that outputs glyphs in AREA
23278 starting at X0 and ending at X1 in the line starting at Y0 and
23279 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23280 the rest of the line after X0 has been written. Y coordinates
23281 are window-relative. */
23282
23283 static void
23284 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23285 int x0, int x1, int y0, int y1)
23286 {
23287 int cx0, cx1, cy0, cy1;
23288 struct glyph_row *row;
23289
23290 if (!w->phys_cursor_on_p)
23291 return;
23292 if (area != TEXT_AREA)
23293 return;
23294
23295 if (w->phys_cursor.vpos < 0
23296 || w->phys_cursor.vpos >= w->current_matrix->nrows
23297 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23298 !(row->enabled_p && row->displays_text_p)))
23299 return;
23300
23301 if (row->cursor_in_fringe_p)
23302 {
23303 row->cursor_in_fringe_p = 0;
23304 draw_fringe_bitmap (w, row, row->reversed_p);
23305 w->phys_cursor_on_p = 0;
23306 return;
23307 }
23308
23309 cx0 = w->phys_cursor.x;
23310 cx1 = cx0 + w->phys_cursor_width;
23311 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23312 return;
23313
23314 /* The cursor image will be completely removed from the
23315 screen if the output area intersects the cursor area in
23316 y-direction. When we draw in [y0 y1[, and some part of
23317 the cursor is at y < y0, that part must have been drawn
23318 before. When scrolling, the cursor is erased before
23319 actually scrolling, so we don't come here. When not
23320 scrolling, the rows above the old cursor row must have
23321 changed, and in this case these rows must have written
23322 over the cursor image.
23323
23324 Likewise if part of the cursor is below y1, with the
23325 exception of the cursor being in the first blank row at
23326 the buffer and window end because update_text_area
23327 doesn't draw that row. (Except when it does, but
23328 that's handled in update_text_area.) */
23329
23330 cy0 = w->phys_cursor.y;
23331 cy1 = cy0 + w->phys_cursor_height;
23332 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23333 return;
23334
23335 w->phys_cursor_on_p = 0;
23336 }
23337
23338 #endif /* HAVE_WINDOW_SYSTEM */
23339
23340 \f
23341 /************************************************************************
23342 Mouse Face
23343 ************************************************************************/
23344
23345 #ifdef HAVE_WINDOW_SYSTEM
23346
23347 /* EXPORT for RIF:
23348 Fix the display of area AREA of overlapping row ROW in window W
23349 with respect to the overlapping part OVERLAPS. */
23350
23351 void
23352 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23353 enum glyph_row_area area, int overlaps)
23354 {
23355 int i, x;
23356
23357 BLOCK_INPUT;
23358
23359 x = 0;
23360 for (i = 0; i < row->used[area];)
23361 {
23362 if (row->glyphs[area][i].overlaps_vertically_p)
23363 {
23364 int start = i, start_x = x;
23365
23366 do
23367 {
23368 x += row->glyphs[area][i].pixel_width;
23369 ++i;
23370 }
23371 while (i < row->used[area]
23372 && row->glyphs[area][i].overlaps_vertically_p);
23373
23374 draw_glyphs (w, start_x, row, area,
23375 start, i,
23376 DRAW_NORMAL_TEXT, overlaps);
23377 }
23378 else
23379 {
23380 x += row->glyphs[area][i].pixel_width;
23381 ++i;
23382 }
23383 }
23384
23385 UNBLOCK_INPUT;
23386 }
23387
23388
23389 /* EXPORT:
23390 Draw the cursor glyph of window W in glyph row ROW. See the
23391 comment of draw_glyphs for the meaning of HL. */
23392
23393 void
23394 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23395 enum draw_glyphs_face hl)
23396 {
23397 /* If cursor hpos is out of bounds, don't draw garbage. This can
23398 happen in mini-buffer windows when switching between echo area
23399 glyphs and mini-buffer. */
23400 if ((row->reversed_p
23401 ? (w->phys_cursor.hpos >= 0)
23402 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23403 {
23404 int on_p = w->phys_cursor_on_p;
23405 int x1;
23406 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23407 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23408 hl, 0);
23409 w->phys_cursor_on_p = on_p;
23410
23411 if (hl == DRAW_CURSOR)
23412 w->phys_cursor_width = x1 - w->phys_cursor.x;
23413 /* When we erase the cursor, and ROW is overlapped by other
23414 rows, make sure that these overlapping parts of other rows
23415 are redrawn. */
23416 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23417 {
23418 w->phys_cursor_width = x1 - w->phys_cursor.x;
23419
23420 if (row > w->current_matrix->rows
23421 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23422 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23423 OVERLAPS_ERASED_CURSOR);
23424
23425 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23426 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23427 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23428 OVERLAPS_ERASED_CURSOR);
23429 }
23430 }
23431 }
23432
23433
23434 /* EXPORT:
23435 Erase the image of a cursor of window W from the screen. */
23436
23437 void
23438 erase_phys_cursor (struct window *w)
23439 {
23440 struct frame *f = XFRAME (w->frame);
23441 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23442 int hpos = w->phys_cursor.hpos;
23443 int vpos = w->phys_cursor.vpos;
23444 int mouse_face_here_p = 0;
23445 struct glyph_matrix *active_glyphs = w->current_matrix;
23446 struct glyph_row *cursor_row;
23447 struct glyph *cursor_glyph;
23448 enum draw_glyphs_face hl;
23449
23450 /* No cursor displayed or row invalidated => nothing to do on the
23451 screen. */
23452 if (w->phys_cursor_type == NO_CURSOR)
23453 goto mark_cursor_off;
23454
23455 /* VPOS >= active_glyphs->nrows means that window has been resized.
23456 Don't bother to erase the cursor. */
23457 if (vpos >= active_glyphs->nrows)
23458 goto mark_cursor_off;
23459
23460 /* If row containing cursor is marked invalid, there is nothing we
23461 can do. */
23462 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23463 if (!cursor_row->enabled_p)
23464 goto mark_cursor_off;
23465
23466 /* If line spacing is > 0, old cursor may only be partially visible in
23467 window after split-window. So adjust visible height. */
23468 cursor_row->visible_height = min (cursor_row->visible_height,
23469 window_text_bottom_y (w) - cursor_row->y);
23470
23471 /* If row is completely invisible, don't attempt to delete a cursor which
23472 isn't there. This can happen if cursor is at top of a window, and
23473 we switch to a buffer with a header line in that window. */
23474 if (cursor_row->visible_height <= 0)
23475 goto mark_cursor_off;
23476
23477 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23478 if (cursor_row->cursor_in_fringe_p)
23479 {
23480 cursor_row->cursor_in_fringe_p = 0;
23481 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23482 goto mark_cursor_off;
23483 }
23484
23485 /* This can happen when the new row is shorter than the old one.
23486 In this case, either draw_glyphs or clear_end_of_line
23487 should have cleared the cursor. Note that we wouldn't be
23488 able to erase the cursor in this case because we don't have a
23489 cursor glyph at hand. */
23490 if ((cursor_row->reversed_p
23491 ? (w->phys_cursor.hpos < 0)
23492 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23493 goto mark_cursor_off;
23494
23495 /* If the cursor is in the mouse face area, redisplay that when
23496 we clear the cursor. */
23497 if (! NILP (dpyinfo->mouse_face_window)
23498 && w == XWINDOW (dpyinfo->mouse_face_window)
23499 && (vpos > dpyinfo->mouse_face_beg_row
23500 || (vpos == dpyinfo->mouse_face_beg_row
23501 && hpos >= dpyinfo->mouse_face_beg_col))
23502 && (vpos < dpyinfo->mouse_face_end_row
23503 || (vpos == dpyinfo->mouse_face_end_row
23504 && hpos < dpyinfo->mouse_face_end_col))
23505 /* Don't redraw the cursor's spot in mouse face if it is at the
23506 end of a line (on a newline). The cursor appears there, but
23507 mouse highlighting does not. */
23508 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23509 mouse_face_here_p = 1;
23510
23511 /* Maybe clear the display under the cursor. */
23512 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23513 {
23514 int x, y, left_x;
23515 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23516 int width;
23517
23518 cursor_glyph = get_phys_cursor_glyph (w);
23519 if (cursor_glyph == NULL)
23520 goto mark_cursor_off;
23521
23522 width = cursor_glyph->pixel_width;
23523 left_x = window_box_left_offset (w, TEXT_AREA);
23524 x = w->phys_cursor.x;
23525 if (x < left_x)
23526 width -= left_x - x;
23527 width = min (width, window_box_width (w, TEXT_AREA) - x);
23528 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23529 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23530
23531 if (width > 0)
23532 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23533 }
23534
23535 /* Erase the cursor by redrawing the character underneath it. */
23536 if (mouse_face_here_p)
23537 hl = DRAW_MOUSE_FACE;
23538 else
23539 hl = DRAW_NORMAL_TEXT;
23540 draw_phys_cursor_glyph (w, cursor_row, hl);
23541
23542 mark_cursor_off:
23543 w->phys_cursor_on_p = 0;
23544 w->phys_cursor_type = NO_CURSOR;
23545 }
23546
23547
23548 /* EXPORT:
23549 Display or clear cursor of window W. If ON is zero, clear the
23550 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23551 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23552
23553 void
23554 display_and_set_cursor (struct window *w, int on,
23555 int hpos, int vpos, int x, int y)
23556 {
23557 struct frame *f = XFRAME (w->frame);
23558 int new_cursor_type;
23559 int new_cursor_width;
23560 int active_cursor;
23561 struct glyph_row *glyph_row;
23562 struct glyph *glyph;
23563
23564 /* This is pointless on invisible frames, and dangerous on garbaged
23565 windows and frames; in the latter case, the frame or window may
23566 be in the midst of changing its size, and x and y may be off the
23567 window. */
23568 if (! FRAME_VISIBLE_P (f)
23569 || FRAME_GARBAGED_P (f)
23570 || vpos >= w->current_matrix->nrows
23571 || hpos >= w->current_matrix->matrix_w)
23572 return;
23573
23574 /* If cursor is off and we want it off, return quickly. */
23575 if (!on && !w->phys_cursor_on_p)
23576 return;
23577
23578 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23579 /* If cursor row is not enabled, we don't really know where to
23580 display the cursor. */
23581 if (!glyph_row->enabled_p)
23582 {
23583 w->phys_cursor_on_p = 0;
23584 return;
23585 }
23586
23587 glyph = NULL;
23588 if (!glyph_row->exact_window_width_line_p
23589 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23590 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23591
23592 xassert (interrupt_input_blocked);
23593
23594 /* Set new_cursor_type to the cursor we want to be displayed. */
23595 new_cursor_type = get_window_cursor_type (w, glyph,
23596 &new_cursor_width, &active_cursor);
23597
23598 /* If cursor is currently being shown and we don't want it to be or
23599 it is in the wrong place, or the cursor type is not what we want,
23600 erase it. */
23601 if (w->phys_cursor_on_p
23602 && (!on
23603 || w->phys_cursor.x != x
23604 || w->phys_cursor.y != y
23605 || new_cursor_type != w->phys_cursor_type
23606 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23607 && new_cursor_width != w->phys_cursor_width)))
23608 erase_phys_cursor (w);
23609
23610 /* Don't check phys_cursor_on_p here because that flag is only set
23611 to zero in some cases where we know that the cursor has been
23612 completely erased, to avoid the extra work of erasing the cursor
23613 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23614 still not be visible, or it has only been partly erased. */
23615 if (on)
23616 {
23617 w->phys_cursor_ascent = glyph_row->ascent;
23618 w->phys_cursor_height = glyph_row->height;
23619
23620 /* Set phys_cursor_.* before x_draw_.* is called because some
23621 of them may need the information. */
23622 w->phys_cursor.x = x;
23623 w->phys_cursor.y = glyph_row->y;
23624 w->phys_cursor.hpos = hpos;
23625 w->phys_cursor.vpos = vpos;
23626 }
23627
23628 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23629 new_cursor_type, new_cursor_width,
23630 on, active_cursor);
23631 }
23632
23633
23634 /* Switch the display of W's cursor on or off, according to the value
23635 of ON. */
23636
23637 void
23638 update_window_cursor (struct window *w, int on)
23639 {
23640 /* Don't update cursor in windows whose frame is in the process
23641 of being deleted. */
23642 if (w->current_matrix)
23643 {
23644 BLOCK_INPUT;
23645 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23646 w->phys_cursor.x, w->phys_cursor.y);
23647 UNBLOCK_INPUT;
23648 }
23649 }
23650
23651
23652 /* Call update_window_cursor with parameter ON_P on all leaf windows
23653 in the window tree rooted at W. */
23654
23655 static void
23656 update_cursor_in_window_tree (struct window *w, int on_p)
23657 {
23658 while (w)
23659 {
23660 if (!NILP (w->hchild))
23661 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23662 else if (!NILP (w->vchild))
23663 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23664 else
23665 update_window_cursor (w, on_p);
23666
23667 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23668 }
23669 }
23670
23671
23672 /* EXPORT:
23673 Display the cursor on window W, or clear it, according to ON_P.
23674 Don't change the cursor's position. */
23675
23676 void
23677 x_update_cursor (struct frame *f, int on_p)
23678 {
23679 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23680 }
23681
23682
23683 /* EXPORT:
23684 Clear the cursor of window W to background color, and mark the
23685 cursor as not shown. This is used when the text where the cursor
23686 is about to be rewritten. */
23687
23688 void
23689 x_clear_cursor (struct window *w)
23690 {
23691 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23692 update_window_cursor (w, 0);
23693 }
23694
23695
23696 /* EXPORT:
23697 Display the active region described by mouse_face_* according to DRAW. */
23698
23699 void
23700 show_mouse_face (Display_Info *dpyinfo, enum draw_glyphs_face draw)
23701 {
23702 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23703 struct frame *f = XFRAME (WINDOW_FRAME (w));
23704
23705 if (/* If window is in the process of being destroyed, don't bother
23706 to do anything. */
23707 w->current_matrix != NULL
23708 /* Don't update mouse highlight if hidden */
23709 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23710 /* Recognize when we are called to operate on rows that don't exist
23711 anymore. This can happen when a window is split. */
23712 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23713 {
23714 int phys_cursor_on_p = w->phys_cursor_on_p;
23715 struct glyph_row *row, *first, *last;
23716
23717 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23718 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23719
23720 for (row = first; row <= last && row->enabled_p; ++row)
23721 {
23722 int start_hpos, end_hpos, start_x;
23723
23724 /* For all but the first row, the highlight starts at column 0. */
23725 if (row == first)
23726 {
23727 start_hpos = dpyinfo->mouse_face_beg_col;
23728 start_x = dpyinfo->mouse_face_beg_x;
23729 }
23730 else
23731 {
23732 start_hpos = 0;
23733 start_x = 0;
23734 }
23735
23736 if (row == last)
23737 end_hpos = dpyinfo->mouse_face_end_col;
23738 else
23739 {
23740 end_hpos = row->used[TEXT_AREA];
23741 if (draw == DRAW_NORMAL_TEXT)
23742 row->fill_line_p = 1; /* Clear to end of line */
23743 }
23744
23745 if (end_hpos > start_hpos)
23746 {
23747 draw_glyphs (w, start_x, row, TEXT_AREA,
23748 start_hpos, end_hpos,
23749 draw, 0);
23750
23751 row->mouse_face_p
23752 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23753 }
23754 }
23755
23756 /* When we've written over the cursor, arrange for it to
23757 be displayed again. */
23758 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23759 {
23760 BLOCK_INPUT;
23761 display_and_set_cursor (w, 1,
23762 w->phys_cursor.hpos, w->phys_cursor.vpos,
23763 w->phys_cursor.x, w->phys_cursor.y);
23764 UNBLOCK_INPUT;
23765 }
23766 }
23767
23768 /* Change the mouse cursor. */
23769 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23770 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23771 else if (draw == DRAW_MOUSE_FACE)
23772 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23773 else
23774 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23775 }
23776
23777 /* EXPORT:
23778 Clear out the mouse-highlighted active region.
23779 Redraw it un-highlighted first. Value is non-zero if mouse
23780 face was actually drawn unhighlighted. */
23781
23782 int
23783 clear_mouse_face (Display_Info *dpyinfo)
23784 {
23785 int cleared = 0;
23786
23787 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23788 {
23789 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23790 cleared = 1;
23791 }
23792
23793 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23794 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23795 dpyinfo->mouse_face_window = Qnil;
23796 dpyinfo->mouse_face_overlay = Qnil;
23797 return cleared;
23798 }
23799
23800
23801 /* EXPORT:
23802 Non-zero if physical cursor of window W is within mouse face. */
23803
23804 int
23805 cursor_in_mouse_face_p (struct window *w)
23806 {
23807 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23808 int in_mouse_face = 0;
23809
23810 if (WINDOWP (dpyinfo->mouse_face_window)
23811 && XWINDOW (dpyinfo->mouse_face_window) == w)
23812 {
23813 int hpos = w->phys_cursor.hpos;
23814 int vpos = w->phys_cursor.vpos;
23815
23816 if (vpos >= dpyinfo->mouse_face_beg_row
23817 && vpos <= dpyinfo->mouse_face_end_row
23818 && (vpos > dpyinfo->mouse_face_beg_row
23819 || hpos >= dpyinfo->mouse_face_beg_col)
23820 && (vpos < dpyinfo->mouse_face_end_row
23821 || hpos < dpyinfo->mouse_face_end_col
23822 || dpyinfo->mouse_face_past_end))
23823 in_mouse_face = 1;
23824 }
23825
23826 return in_mouse_face;
23827 }
23828
23829
23830
23831 \f
23832 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23833 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23834 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23835 for the overlay or run of text properties specifying the mouse
23836 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23837 before-string and after-string that must also be highlighted.
23838 DISPLAY_STRING, if non-nil, is a display string that may cover some
23839 or all of the highlighted text. */
23840
23841 static void
23842 mouse_face_from_buffer_pos (Lisp_Object window,
23843 Display_Info *dpyinfo,
23844 EMACS_INT mouse_charpos,
23845 EMACS_INT start_charpos,
23846 EMACS_INT end_charpos,
23847 Lisp_Object before_string,
23848 Lisp_Object after_string,
23849 Lisp_Object display_string)
23850 {
23851 struct window *w = XWINDOW (window);
23852 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23853 struct glyph_row *row;
23854 struct glyph *glyph, *end;
23855 EMACS_INT ignore;
23856 int x;
23857
23858 xassert (NILP (display_string) || STRINGP (display_string));
23859 xassert (NILP (before_string) || STRINGP (before_string));
23860 xassert (NILP (after_string) || STRINGP (after_string));
23861
23862 /* Find the first highlighted glyph. */
23863 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23864 {
23865 dpyinfo->mouse_face_beg_col = 0;
23866 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23867 dpyinfo->mouse_face_beg_x = first->x;
23868 dpyinfo->mouse_face_beg_y = first->y;
23869 }
23870 else
23871 {
23872 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23873 if (row == NULL)
23874 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23875
23876 /* If the before-string or display-string contains newlines,
23877 row_containing_pos skips to its last row. Move back. */
23878 if (!NILP (before_string) || !NILP (display_string))
23879 {
23880 struct glyph_row *prev;
23881 while ((prev = row - 1, prev >= first)
23882 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23883 && prev->used[TEXT_AREA] > 0)
23884 {
23885 struct glyph *beg = prev->glyphs[TEXT_AREA];
23886 glyph = beg + prev->used[TEXT_AREA];
23887 while (--glyph >= beg && INTEGERP (glyph->object));
23888 if (glyph < beg
23889 || !(EQ (glyph->object, before_string)
23890 || EQ (glyph->object, display_string)))
23891 break;
23892 row = prev;
23893 }
23894 }
23895
23896 glyph = row->glyphs[TEXT_AREA];
23897 end = glyph + row->used[TEXT_AREA];
23898 x = row->x;
23899 dpyinfo->mouse_face_beg_y = row->y;
23900 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23901
23902 /* Skip truncation glyphs at the start of the glyph row. */
23903 if (row->displays_text_p)
23904 for (; glyph < end
23905 && INTEGERP (glyph->object)
23906 && glyph->charpos < 0;
23907 ++glyph)
23908 x += glyph->pixel_width;
23909
23910 /* Scan the glyph row, stopping before BEFORE_STRING or
23911 DISPLAY_STRING or START_CHARPOS. */
23912 for (; glyph < end
23913 && !INTEGERP (glyph->object)
23914 && !EQ (glyph->object, before_string)
23915 && !EQ (glyph->object, display_string)
23916 && !(BUFFERP (glyph->object)
23917 && glyph->charpos >= start_charpos);
23918 ++glyph)
23919 x += glyph->pixel_width;
23920
23921 dpyinfo->mouse_face_beg_x = x;
23922 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23923 }
23924
23925 /* Find the last highlighted glyph. */
23926 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23927 if (row == NULL)
23928 {
23929 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23930 dpyinfo->mouse_face_past_end = 1;
23931 }
23932 else if (!NILP (after_string))
23933 {
23934 /* If the after-string has newlines, advance to its last row. */
23935 struct glyph_row *next;
23936 struct glyph_row *last
23937 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23938
23939 for (next = row + 1;
23940 next <= last
23941 && next->used[TEXT_AREA] > 0
23942 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23943 ++next)
23944 row = next;
23945 }
23946
23947 glyph = row->glyphs[TEXT_AREA];
23948 end = glyph + row->used[TEXT_AREA];
23949 x = row->x;
23950 dpyinfo->mouse_face_end_y = row->y;
23951 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23952
23953 /* Skip truncation glyphs at the start of the row. */
23954 if (row->displays_text_p)
23955 for (; glyph < end
23956 && INTEGERP (glyph->object)
23957 && glyph->charpos < 0;
23958 ++glyph)
23959 x += glyph->pixel_width;
23960
23961 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23962 AFTER_STRING. */
23963 for (; glyph < end
23964 && !INTEGERP (glyph->object)
23965 && !EQ (glyph->object, after_string)
23966 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23967 ++glyph)
23968 x += glyph->pixel_width;
23969
23970 /* If we found AFTER_STRING, consume it and stop. */
23971 if (EQ (glyph->object, after_string))
23972 {
23973 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23974 x += glyph->pixel_width;
23975 }
23976 else
23977 {
23978 /* If there's no after-string, we must check if we overshot,
23979 which might be the case if we stopped after a string glyph.
23980 That glyph may belong to a before-string or display-string
23981 associated with the end position, which must not be
23982 highlighted. */
23983 Lisp_Object prev_object;
23984 EMACS_INT pos;
23985
23986 while (glyph > row->glyphs[TEXT_AREA])
23987 {
23988 prev_object = (glyph - 1)->object;
23989 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23990 break;
23991
23992 pos = string_buffer_position (w, prev_object, end_charpos);
23993 if (pos && pos < end_charpos)
23994 break;
23995
23996 for (; glyph > row->glyphs[TEXT_AREA]
23997 && EQ ((glyph - 1)->object, prev_object);
23998 --glyph)
23999 x -= (glyph - 1)->pixel_width;
24000 }
24001 }
24002
24003 dpyinfo->mouse_face_end_x = x;
24004 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24005 dpyinfo->mouse_face_window = window;
24006 dpyinfo->mouse_face_face_id
24007 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24008 mouse_charpos + 1,
24009 !dpyinfo->mouse_face_hidden, -1);
24010 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24011 }
24012
24013
24014 /* Find the position of the glyph for position POS in OBJECT in
24015 window W's current matrix, and return in *X, *Y the pixel
24016 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24017
24018 RIGHT_P non-zero means return the position of the right edge of the
24019 glyph, RIGHT_P zero means return the left edge position.
24020
24021 If no glyph for POS exists in the matrix, return the position of
24022 the glyph with the next smaller position that is in the matrix, if
24023 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24024 exists in the matrix, return the position of the glyph with the
24025 next larger position in OBJECT.
24026
24027 Value is non-zero if a glyph was found. */
24028
24029 static int
24030 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24031 int *hpos, int *vpos, int *x, int *y, int right_p)
24032 {
24033 int yb = window_text_bottom_y (w);
24034 struct glyph_row *r;
24035 struct glyph *best_glyph = NULL;
24036 struct glyph_row *best_row = NULL;
24037 int best_x = 0;
24038
24039 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24040 r->enabled_p && r->y < yb;
24041 ++r)
24042 {
24043 struct glyph *g = r->glyphs[TEXT_AREA];
24044 struct glyph *e = g + r->used[TEXT_AREA];
24045 int gx;
24046
24047 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24048 if (EQ (g->object, object))
24049 {
24050 if (g->charpos == pos)
24051 {
24052 best_glyph = g;
24053 best_x = gx;
24054 best_row = r;
24055 goto found;
24056 }
24057 else if (best_glyph == NULL
24058 || ((eabs (g->charpos - pos)
24059 < eabs (best_glyph->charpos - pos))
24060 && (right_p
24061 ? g->charpos < pos
24062 : g->charpos > pos)))
24063 {
24064 best_glyph = g;
24065 best_x = gx;
24066 best_row = r;
24067 }
24068 }
24069 }
24070
24071 found:
24072
24073 if (best_glyph)
24074 {
24075 *x = best_x;
24076 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24077
24078 if (right_p)
24079 {
24080 *x += best_glyph->pixel_width;
24081 ++*hpos;
24082 }
24083
24084 *y = best_row->y;
24085 *vpos = best_row - w->current_matrix->rows;
24086 }
24087
24088 return best_glyph != NULL;
24089 }
24090
24091
24092 /* See if position X, Y is within a hot-spot of an image. */
24093
24094 static int
24095 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24096 {
24097 if (!CONSP (hot_spot))
24098 return 0;
24099
24100 if (EQ (XCAR (hot_spot), Qrect))
24101 {
24102 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24103 Lisp_Object rect = XCDR (hot_spot);
24104 Lisp_Object tem;
24105 if (!CONSP (rect))
24106 return 0;
24107 if (!CONSP (XCAR (rect)))
24108 return 0;
24109 if (!CONSP (XCDR (rect)))
24110 return 0;
24111 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24112 return 0;
24113 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24114 return 0;
24115 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24116 return 0;
24117 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24118 return 0;
24119 return 1;
24120 }
24121 else if (EQ (XCAR (hot_spot), Qcircle))
24122 {
24123 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24124 Lisp_Object circ = XCDR (hot_spot);
24125 Lisp_Object lr, lx0, ly0;
24126 if (CONSP (circ)
24127 && CONSP (XCAR (circ))
24128 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24129 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24130 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24131 {
24132 double r = XFLOATINT (lr);
24133 double dx = XINT (lx0) - x;
24134 double dy = XINT (ly0) - y;
24135 return (dx * dx + dy * dy <= r * r);
24136 }
24137 }
24138 else if (EQ (XCAR (hot_spot), Qpoly))
24139 {
24140 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24141 if (VECTORP (XCDR (hot_spot)))
24142 {
24143 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24144 Lisp_Object *poly = v->contents;
24145 int n = v->size;
24146 int i;
24147 int inside = 0;
24148 Lisp_Object lx, ly;
24149 int x0, y0;
24150
24151 /* Need an even number of coordinates, and at least 3 edges. */
24152 if (n < 6 || n & 1)
24153 return 0;
24154
24155 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24156 If count is odd, we are inside polygon. Pixels on edges
24157 may or may not be included depending on actual geometry of the
24158 polygon. */
24159 if ((lx = poly[n-2], !INTEGERP (lx))
24160 || (ly = poly[n-1], !INTEGERP (lx)))
24161 return 0;
24162 x0 = XINT (lx), y0 = XINT (ly);
24163 for (i = 0; i < n; i += 2)
24164 {
24165 int x1 = x0, y1 = y0;
24166 if ((lx = poly[i], !INTEGERP (lx))
24167 || (ly = poly[i+1], !INTEGERP (ly)))
24168 return 0;
24169 x0 = XINT (lx), y0 = XINT (ly);
24170
24171 /* Does this segment cross the X line? */
24172 if (x0 >= x)
24173 {
24174 if (x1 >= x)
24175 continue;
24176 }
24177 else if (x1 < x)
24178 continue;
24179 if (y > y0 && y > y1)
24180 continue;
24181 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24182 inside = !inside;
24183 }
24184 return inside;
24185 }
24186 }
24187 return 0;
24188 }
24189
24190 Lisp_Object
24191 find_hot_spot (Lisp_Object map, int x, int y)
24192 {
24193 while (CONSP (map))
24194 {
24195 if (CONSP (XCAR (map))
24196 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24197 return XCAR (map);
24198 map = XCDR (map);
24199 }
24200
24201 return Qnil;
24202 }
24203
24204 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24205 3, 3, 0,
24206 doc: /* Lookup in image map MAP coordinates X and Y.
24207 An image map is an alist where each element has the format (AREA ID PLIST).
24208 An AREA is specified as either a rectangle, a circle, or a polygon:
24209 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24210 pixel coordinates of the upper left and bottom right corners.
24211 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24212 and the radius of the circle; r may be a float or integer.
24213 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24214 vector describes one corner in the polygon.
24215 Returns the alist element for the first matching AREA in MAP. */)
24216 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24217 {
24218 if (NILP (map))
24219 return Qnil;
24220
24221 CHECK_NUMBER (x);
24222 CHECK_NUMBER (y);
24223
24224 return find_hot_spot (map, XINT (x), XINT (y));
24225 }
24226
24227
24228 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24229 static void
24230 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24231 {
24232 /* Do not change cursor shape while dragging mouse. */
24233 if (!NILP (do_mouse_tracking))
24234 return;
24235
24236 if (!NILP (pointer))
24237 {
24238 if (EQ (pointer, Qarrow))
24239 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24240 else if (EQ (pointer, Qhand))
24241 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24242 else if (EQ (pointer, Qtext))
24243 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24244 else if (EQ (pointer, intern ("hdrag")))
24245 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24246 #ifdef HAVE_X_WINDOWS
24247 else if (EQ (pointer, intern ("vdrag")))
24248 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24249 #endif
24250 else if (EQ (pointer, intern ("hourglass")))
24251 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24252 else if (EQ (pointer, Qmodeline))
24253 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24254 else
24255 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24256 }
24257
24258 if (cursor != No_Cursor)
24259 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24260 }
24261
24262 /* Take proper action when mouse has moved to the mode or header line
24263 or marginal area AREA of window W, x-position X and y-position Y.
24264 X is relative to the start of the text display area of W, so the
24265 width of bitmap areas and scroll bars must be subtracted to get a
24266 position relative to the start of the mode line. */
24267
24268 static void
24269 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24270 enum window_part area)
24271 {
24272 struct window *w = XWINDOW (window);
24273 struct frame *f = XFRAME (w->frame);
24274 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24275 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24276 Lisp_Object pointer = Qnil;
24277 int charpos, dx, dy, width, height;
24278 Lisp_Object string, object = Qnil;
24279 Lisp_Object pos, help;
24280
24281 Lisp_Object mouse_face;
24282 int original_x_pixel = x;
24283 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24284 struct glyph_row *row;
24285
24286 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24287 {
24288 int x0;
24289 struct glyph *end;
24290
24291 string = mode_line_string (w, area, &x, &y, &charpos,
24292 &object, &dx, &dy, &width, &height);
24293
24294 row = (area == ON_MODE_LINE
24295 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24296 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24297
24298 /* Find glyph */
24299 if (row->mode_line_p && row->enabled_p)
24300 {
24301 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24302 end = glyph + row->used[TEXT_AREA];
24303
24304 for (x0 = original_x_pixel;
24305 glyph < end && x0 >= glyph->pixel_width;
24306 ++glyph)
24307 x0 -= glyph->pixel_width;
24308
24309 if (glyph >= end)
24310 glyph = NULL;
24311 }
24312 }
24313 else
24314 {
24315 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24316 string = marginal_area_string (w, area, &x, &y, &charpos,
24317 &object, &dx, &dy, &width, &height);
24318 }
24319
24320 help = Qnil;
24321
24322 if (IMAGEP (object))
24323 {
24324 Lisp_Object image_map, hotspot;
24325 if ((image_map = Fplist_get (XCDR (object), QCmap),
24326 !NILP (image_map))
24327 && (hotspot = find_hot_spot (image_map, dx, dy),
24328 CONSP (hotspot))
24329 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24330 {
24331 Lisp_Object area_id, plist;
24332
24333 area_id = XCAR (hotspot);
24334 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24335 If so, we could look for mouse-enter, mouse-leave
24336 properties in PLIST (and do something...). */
24337 hotspot = XCDR (hotspot);
24338 if (CONSP (hotspot)
24339 && (plist = XCAR (hotspot), CONSP (plist)))
24340 {
24341 pointer = Fplist_get (plist, Qpointer);
24342 if (NILP (pointer))
24343 pointer = Qhand;
24344 help = Fplist_get (plist, Qhelp_echo);
24345 if (!NILP (help))
24346 {
24347 help_echo_string = help;
24348 /* Is this correct? ++kfs */
24349 XSETWINDOW (help_echo_window, w);
24350 help_echo_object = w->buffer;
24351 help_echo_pos = charpos;
24352 }
24353 }
24354 }
24355 if (NILP (pointer))
24356 pointer = Fplist_get (XCDR (object), QCpointer);
24357 }
24358
24359 if (STRINGP (string))
24360 {
24361 pos = make_number (charpos);
24362 /* If we're on a string with `help-echo' text property, arrange
24363 for the help to be displayed. This is done by setting the
24364 global variable help_echo_string to the help string. */
24365 if (NILP (help))
24366 {
24367 help = Fget_text_property (pos, Qhelp_echo, string);
24368 if (!NILP (help))
24369 {
24370 help_echo_string = help;
24371 XSETWINDOW (help_echo_window, w);
24372 help_echo_object = string;
24373 help_echo_pos = charpos;
24374 }
24375 }
24376
24377 if (NILP (pointer))
24378 pointer = Fget_text_property (pos, Qpointer, string);
24379
24380 /* Change the mouse pointer according to what is under X/Y. */
24381 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24382 {
24383 Lisp_Object map;
24384 map = Fget_text_property (pos, Qlocal_map, string);
24385 if (!KEYMAPP (map))
24386 map = Fget_text_property (pos, Qkeymap, string);
24387 if (!KEYMAPP (map))
24388 cursor = dpyinfo->vertical_scroll_bar_cursor;
24389 }
24390
24391 /* Change the mouse face according to what is under X/Y. */
24392 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24393 if (!NILP (mouse_face)
24394 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24395 && glyph)
24396 {
24397 Lisp_Object b, e;
24398
24399 struct glyph * tmp_glyph;
24400
24401 int gpos;
24402 int gseq_length;
24403 int total_pixel_width;
24404 EMACS_INT ignore;
24405
24406 int vpos, hpos;
24407
24408 b = Fprevious_single_property_change (make_number (charpos + 1),
24409 Qmouse_face, string, Qnil);
24410 if (NILP (b))
24411 b = make_number (0);
24412
24413 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24414 if (NILP (e))
24415 e = make_number (SCHARS (string));
24416
24417 /* Calculate the position(glyph position: GPOS) of GLYPH in
24418 displayed string. GPOS is different from CHARPOS.
24419
24420 CHARPOS is the position of glyph in internal string
24421 object. A mode line string format has structures which
24422 is converted to a flatten by emacs lisp interpreter.
24423 The internal string is an element of the structures.
24424 The displayed string is the flatten string. */
24425 gpos = 0;
24426 if (glyph > row_start_glyph)
24427 {
24428 tmp_glyph = glyph - 1;
24429 while (tmp_glyph >= row_start_glyph
24430 && tmp_glyph->charpos >= XINT (b)
24431 && EQ (tmp_glyph->object, glyph->object))
24432 {
24433 tmp_glyph--;
24434 gpos++;
24435 }
24436 }
24437
24438 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24439 displayed string holding GLYPH.
24440
24441 GSEQ_LENGTH is different from SCHARS (STRING).
24442 SCHARS (STRING) returns the length of the internal string. */
24443 for (tmp_glyph = glyph, gseq_length = gpos;
24444 tmp_glyph->charpos < XINT (e);
24445 tmp_glyph++, gseq_length++)
24446 {
24447 if (!EQ (tmp_glyph->object, glyph->object))
24448 break;
24449 }
24450
24451 total_pixel_width = 0;
24452 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24453 total_pixel_width += tmp_glyph->pixel_width;
24454
24455 /* Pre calculation of re-rendering position */
24456 vpos = (x - gpos);
24457 hpos = (area == ON_MODE_LINE
24458 ? (w->current_matrix)->nrows - 1
24459 : 0);
24460
24461 /* If the re-rendering position is included in the last
24462 re-rendering area, we should do nothing. */
24463 if ( EQ (window, dpyinfo->mouse_face_window)
24464 && dpyinfo->mouse_face_beg_col <= vpos
24465 && vpos < dpyinfo->mouse_face_end_col
24466 && dpyinfo->mouse_face_beg_row == hpos )
24467 return;
24468
24469 if (clear_mouse_face (dpyinfo))
24470 cursor = No_Cursor;
24471
24472 dpyinfo->mouse_face_beg_col = vpos;
24473 dpyinfo->mouse_face_beg_row = hpos;
24474
24475 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24476 dpyinfo->mouse_face_beg_y = 0;
24477
24478 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24479 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24480
24481 dpyinfo->mouse_face_end_x = 0;
24482 dpyinfo->mouse_face_end_y = 0;
24483
24484 dpyinfo->mouse_face_past_end = 0;
24485 dpyinfo->mouse_face_window = window;
24486
24487 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24488 charpos,
24489 0, 0, 0, &ignore,
24490 glyph->face_id, 1);
24491 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24492
24493 if (NILP (pointer))
24494 pointer = Qhand;
24495 }
24496 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24497 clear_mouse_face (dpyinfo);
24498 }
24499 define_frame_cursor1 (f, cursor, pointer);
24500 }
24501
24502
24503 /* EXPORT:
24504 Take proper action when the mouse has moved to position X, Y on
24505 frame F as regards highlighting characters that have mouse-face
24506 properties. Also de-highlighting chars where the mouse was before.
24507 X and Y can be negative or out of range. */
24508
24509 void
24510 note_mouse_highlight (struct frame *f, int x, int y)
24511 {
24512 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24513 enum window_part part;
24514 Lisp_Object window;
24515 struct window *w;
24516 Cursor cursor = No_Cursor;
24517 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24518 struct buffer *b;
24519
24520 /* When a menu is active, don't highlight because this looks odd. */
24521 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24522 if (popup_activated ())
24523 return;
24524 #endif
24525
24526 if (NILP (Vmouse_highlight)
24527 || !f->glyphs_initialized_p
24528 || f->pointer_invisible)
24529 return;
24530
24531 dpyinfo->mouse_face_mouse_x = x;
24532 dpyinfo->mouse_face_mouse_y = y;
24533 dpyinfo->mouse_face_mouse_frame = f;
24534
24535 if (dpyinfo->mouse_face_defer)
24536 return;
24537
24538 if (gc_in_progress)
24539 {
24540 dpyinfo->mouse_face_deferred_gc = 1;
24541 return;
24542 }
24543
24544 /* Which window is that in? */
24545 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24546
24547 /* If we were displaying active text in another window, clear that.
24548 Also clear if we move out of text area in same window. */
24549 if (! EQ (window, dpyinfo->mouse_face_window)
24550 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24551 && !NILP (dpyinfo->mouse_face_window)))
24552 clear_mouse_face (dpyinfo);
24553
24554 /* Not on a window -> return. */
24555 if (!WINDOWP (window))
24556 return;
24557
24558 /* Reset help_echo_string. It will get recomputed below. */
24559 help_echo_string = Qnil;
24560
24561 /* Convert to window-relative pixel coordinates. */
24562 w = XWINDOW (window);
24563 frame_to_window_pixel_xy (w, &x, &y);
24564
24565 /* Handle tool-bar window differently since it doesn't display a
24566 buffer. */
24567 if (EQ (window, f->tool_bar_window))
24568 {
24569 note_tool_bar_highlight (f, x, y);
24570 return;
24571 }
24572
24573 /* Mouse is on the mode, header line or margin? */
24574 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24575 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24576 {
24577 note_mode_line_or_margin_highlight (window, x, y, part);
24578 return;
24579 }
24580
24581 if (part == ON_VERTICAL_BORDER)
24582 {
24583 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24584 help_echo_string = build_string ("drag-mouse-1: resize");
24585 }
24586 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24587 || part == ON_SCROLL_BAR)
24588 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24589 else
24590 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24591
24592 /* Are we in a window whose display is up to date?
24593 And verify the buffer's text has not changed. */
24594 b = XBUFFER (w->buffer);
24595 if (part == ON_TEXT
24596 && EQ (w->window_end_valid, w->buffer)
24597 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24598 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24599 {
24600 int hpos, vpos, i, dx, dy, area;
24601 EMACS_INT pos;
24602 struct glyph *glyph;
24603 Lisp_Object object;
24604 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24605 Lisp_Object *overlay_vec = NULL;
24606 int noverlays;
24607 struct buffer *obuf;
24608 int obegv, ozv, same_region;
24609
24610 /* Find the glyph under X/Y. */
24611 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24612
24613 /* Look for :pointer property on image. */
24614 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24615 {
24616 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24617 if (img != NULL && IMAGEP (img->spec))
24618 {
24619 Lisp_Object image_map, hotspot;
24620 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24621 !NILP (image_map))
24622 && (hotspot = find_hot_spot (image_map,
24623 glyph->slice.x + dx,
24624 glyph->slice.y + dy),
24625 CONSP (hotspot))
24626 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24627 {
24628 Lisp_Object area_id, plist;
24629
24630 area_id = XCAR (hotspot);
24631 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24632 If so, we could look for mouse-enter, mouse-leave
24633 properties in PLIST (and do something...). */
24634 hotspot = XCDR (hotspot);
24635 if (CONSP (hotspot)
24636 && (plist = XCAR (hotspot), CONSP (plist)))
24637 {
24638 pointer = Fplist_get (plist, Qpointer);
24639 if (NILP (pointer))
24640 pointer = Qhand;
24641 help_echo_string = Fplist_get (plist, Qhelp_echo);
24642 if (!NILP (help_echo_string))
24643 {
24644 help_echo_window = window;
24645 help_echo_object = glyph->object;
24646 help_echo_pos = glyph->charpos;
24647 }
24648 }
24649 }
24650 if (NILP (pointer))
24651 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24652 }
24653 }
24654
24655 /* Clear mouse face if X/Y not over text. */
24656 if (glyph == NULL
24657 || area != TEXT_AREA
24658 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24659 {
24660 if (clear_mouse_face (dpyinfo))
24661 cursor = No_Cursor;
24662 if (NILP (pointer))
24663 {
24664 if (area != TEXT_AREA)
24665 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24666 else
24667 pointer = Vvoid_text_area_pointer;
24668 }
24669 goto set_cursor;
24670 }
24671
24672 pos = glyph->charpos;
24673 object = glyph->object;
24674 if (!STRINGP (object) && !BUFFERP (object))
24675 goto set_cursor;
24676
24677 /* If we get an out-of-range value, return now; avoid an error. */
24678 if (BUFFERP (object) && pos > BUF_Z (b))
24679 goto set_cursor;
24680
24681 /* Make the window's buffer temporarily current for
24682 overlays_at and compute_char_face. */
24683 obuf = current_buffer;
24684 current_buffer = b;
24685 obegv = BEGV;
24686 ozv = ZV;
24687 BEGV = BEG;
24688 ZV = Z;
24689
24690 /* Is this char mouse-active or does it have help-echo? */
24691 position = make_number (pos);
24692
24693 if (BUFFERP (object))
24694 {
24695 /* Put all the overlays we want in a vector in overlay_vec. */
24696 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24697 /* Sort overlays into increasing priority order. */
24698 noverlays = sort_overlays (overlay_vec, noverlays, w);
24699 }
24700 else
24701 noverlays = 0;
24702
24703 same_region = (EQ (window, dpyinfo->mouse_face_window)
24704 && vpos >= dpyinfo->mouse_face_beg_row
24705 && vpos <= dpyinfo->mouse_face_end_row
24706 && (vpos > dpyinfo->mouse_face_beg_row
24707 || hpos >= dpyinfo->mouse_face_beg_col)
24708 && (vpos < dpyinfo->mouse_face_end_row
24709 || hpos < dpyinfo->mouse_face_end_col
24710 || dpyinfo->mouse_face_past_end));
24711
24712 if (same_region)
24713 cursor = No_Cursor;
24714
24715 /* Check mouse-face highlighting. */
24716 if (! same_region
24717 /* If there exists an overlay with mouse-face overlapping
24718 the one we are currently highlighting, we have to
24719 check if we enter the overlapping overlay, and then
24720 highlight only that. */
24721 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24722 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24723 {
24724 /* Find the highest priority overlay with a mouse-face. */
24725 overlay = Qnil;
24726 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24727 {
24728 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24729 if (!NILP (mouse_face))
24730 overlay = overlay_vec[i];
24731 }
24732
24733 /* If we're highlighting the same overlay as before, there's
24734 no need to do that again. */
24735 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24736 goto check_help_echo;
24737 dpyinfo->mouse_face_overlay = overlay;
24738
24739 /* Clear the display of the old active region, if any. */
24740 if (clear_mouse_face (dpyinfo))
24741 cursor = No_Cursor;
24742
24743 /* If no overlay applies, get a text property. */
24744 if (NILP (overlay))
24745 mouse_face = Fget_text_property (position, Qmouse_face, object);
24746
24747 /* Next, compute the bounds of the mouse highlighting and
24748 display it. */
24749 if (!NILP (mouse_face) && STRINGP (object))
24750 {
24751 /* The mouse-highlighting comes from a display string
24752 with a mouse-face. */
24753 Lisp_Object b, e;
24754 EMACS_INT ignore;
24755
24756 b = Fprevious_single_property_change
24757 (make_number (pos + 1), Qmouse_face, object, Qnil);
24758 e = Fnext_single_property_change
24759 (position, Qmouse_face, object, Qnil);
24760 if (NILP (b))
24761 b = make_number (0);
24762 if (NILP (e))
24763 e = make_number (SCHARS (object) - 1);
24764
24765 fast_find_string_pos (w, XINT (b), object,
24766 &dpyinfo->mouse_face_beg_col,
24767 &dpyinfo->mouse_face_beg_row,
24768 &dpyinfo->mouse_face_beg_x,
24769 &dpyinfo->mouse_face_beg_y, 0);
24770 fast_find_string_pos (w, XINT (e), object,
24771 &dpyinfo->mouse_face_end_col,
24772 &dpyinfo->mouse_face_end_row,
24773 &dpyinfo->mouse_face_end_x,
24774 &dpyinfo->mouse_face_end_y, 1);
24775 dpyinfo->mouse_face_past_end = 0;
24776 dpyinfo->mouse_face_window = window;
24777 dpyinfo->mouse_face_face_id
24778 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24779 glyph->face_id, 1);
24780 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24781 cursor = No_Cursor;
24782 }
24783 else
24784 {
24785 /* The mouse-highlighting, if any, comes from an overlay
24786 or text property in the buffer. */
24787 Lisp_Object buffer, display_string;
24788
24789 if (STRINGP (object))
24790 {
24791 /* If we are on a display string with no mouse-face,
24792 check if the text under it has one. */
24793 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24794 int start = MATRIX_ROW_START_CHARPOS (r);
24795 pos = string_buffer_position (w, object, start);
24796 if (pos > 0)
24797 {
24798 mouse_face = get_char_property_and_overlay
24799 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24800 buffer = w->buffer;
24801 display_string = object;
24802 }
24803 }
24804 else
24805 {
24806 buffer = object;
24807 display_string = Qnil;
24808 }
24809
24810 if (!NILP (mouse_face))
24811 {
24812 Lisp_Object before, after;
24813 Lisp_Object before_string, after_string;
24814
24815 if (NILP (overlay))
24816 {
24817 /* Handle the text property case. */
24818 before = Fprevious_single_property_change
24819 (make_number (pos + 1), Qmouse_face, buffer,
24820 Fmarker_position (w->start));
24821 after = Fnext_single_property_change
24822 (make_number (pos), Qmouse_face, buffer,
24823 make_number (BUF_Z (XBUFFER (buffer))
24824 - XFASTINT (w->window_end_pos)));
24825 before_string = after_string = Qnil;
24826 }
24827 else
24828 {
24829 /* Handle the overlay case. */
24830 before = Foverlay_start (overlay);
24831 after = Foverlay_end (overlay);
24832 before_string = Foverlay_get (overlay, Qbefore_string);
24833 after_string = Foverlay_get (overlay, Qafter_string);
24834
24835 if (!STRINGP (before_string)) before_string = Qnil;
24836 if (!STRINGP (after_string)) after_string = Qnil;
24837 }
24838
24839 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24840 XFASTINT (before),
24841 XFASTINT (after),
24842 before_string, after_string,
24843 display_string);
24844 cursor = No_Cursor;
24845 }
24846 }
24847 }
24848
24849 check_help_echo:
24850
24851 /* Look for a `help-echo' property. */
24852 if (NILP (help_echo_string)) {
24853 Lisp_Object help, overlay;
24854
24855 /* Check overlays first. */
24856 help = overlay = Qnil;
24857 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24858 {
24859 overlay = overlay_vec[i];
24860 help = Foverlay_get (overlay, Qhelp_echo);
24861 }
24862
24863 if (!NILP (help))
24864 {
24865 help_echo_string = help;
24866 help_echo_window = window;
24867 help_echo_object = overlay;
24868 help_echo_pos = pos;
24869 }
24870 else
24871 {
24872 Lisp_Object object = glyph->object;
24873 int charpos = glyph->charpos;
24874
24875 /* Try text properties. */
24876 if (STRINGP (object)
24877 && charpos >= 0
24878 && charpos < SCHARS (object))
24879 {
24880 help = Fget_text_property (make_number (charpos),
24881 Qhelp_echo, object);
24882 if (NILP (help))
24883 {
24884 /* If the string itself doesn't specify a help-echo,
24885 see if the buffer text ``under'' it does. */
24886 struct glyph_row *r
24887 = MATRIX_ROW (w->current_matrix, vpos);
24888 int start = MATRIX_ROW_START_CHARPOS (r);
24889 EMACS_INT pos = string_buffer_position (w, object, start);
24890 if (pos > 0)
24891 {
24892 help = Fget_char_property (make_number (pos),
24893 Qhelp_echo, w->buffer);
24894 if (!NILP (help))
24895 {
24896 charpos = pos;
24897 object = w->buffer;
24898 }
24899 }
24900 }
24901 }
24902 else if (BUFFERP (object)
24903 && charpos >= BEGV
24904 && charpos < ZV)
24905 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24906 object);
24907
24908 if (!NILP (help))
24909 {
24910 help_echo_string = help;
24911 help_echo_window = window;
24912 help_echo_object = object;
24913 help_echo_pos = charpos;
24914 }
24915 }
24916 }
24917
24918 /* Look for a `pointer' property. */
24919 if (NILP (pointer))
24920 {
24921 /* Check overlays first. */
24922 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24923 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24924
24925 if (NILP (pointer))
24926 {
24927 Lisp_Object object = glyph->object;
24928 int charpos = glyph->charpos;
24929
24930 /* Try text properties. */
24931 if (STRINGP (object)
24932 && charpos >= 0
24933 && charpos < SCHARS (object))
24934 {
24935 pointer = Fget_text_property (make_number (charpos),
24936 Qpointer, object);
24937 if (NILP (pointer))
24938 {
24939 /* If the string itself doesn't specify a pointer,
24940 see if the buffer text ``under'' it does. */
24941 struct glyph_row *r
24942 = MATRIX_ROW (w->current_matrix, vpos);
24943 int start = MATRIX_ROW_START_CHARPOS (r);
24944 EMACS_INT pos = string_buffer_position (w, object,
24945 start);
24946 if (pos > 0)
24947 pointer = Fget_char_property (make_number (pos),
24948 Qpointer, w->buffer);
24949 }
24950 }
24951 else if (BUFFERP (object)
24952 && charpos >= BEGV
24953 && charpos < ZV)
24954 pointer = Fget_text_property (make_number (charpos),
24955 Qpointer, object);
24956 }
24957 }
24958
24959 BEGV = obegv;
24960 ZV = ozv;
24961 current_buffer = obuf;
24962 }
24963
24964 set_cursor:
24965
24966 define_frame_cursor1 (f, cursor, pointer);
24967 }
24968
24969
24970 /* EXPORT for RIF:
24971 Clear any mouse-face on window W. This function is part of the
24972 redisplay interface, and is called from try_window_id and similar
24973 functions to ensure the mouse-highlight is off. */
24974
24975 void
24976 x_clear_window_mouse_face (struct window *w)
24977 {
24978 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24979 Lisp_Object window;
24980
24981 BLOCK_INPUT;
24982 XSETWINDOW (window, w);
24983 if (EQ (window, dpyinfo->mouse_face_window))
24984 clear_mouse_face (dpyinfo);
24985 UNBLOCK_INPUT;
24986 }
24987
24988
24989 /* EXPORT:
24990 Just discard the mouse face information for frame F, if any.
24991 This is used when the size of F is changed. */
24992
24993 void
24994 cancel_mouse_face (struct frame *f)
24995 {
24996 Lisp_Object window;
24997 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24998
24999 window = dpyinfo->mouse_face_window;
25000 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25001 {
25002 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25003 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25004 dpyinfo->mouse_face_window = Qnil;
25005 }
25006 }
25007
25008
25009 #endif /* HAVE_WINDOW_SYSTEM */
25010
25011 \f
25012 /***********************************************************************
25013 Exposure Events
25014 ***********************************************************************/
25015
25016 #ifdef HAVE_WINDOW_SYSTEM
25017
25018 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25019 which intersects rectangle R. R is in window-relative coordinates. */
25020
25021 static void
25022 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25023 enum glyph_row_area area)
25024 {
25025 struct glyph *first = row->glyphs[area];
25026 struct glyph *end = row->glyphs[area] + row->used[area];
25027 struct glyph *last;
25028 int first_x, start_x, x;
25029
25030 if (area == TEXT_AREA && row->fill_line_p)
25031 /* If row extends face to end of line write the whole line. */
25032 draw_glyphs (w, 0, row, area,
25033 0, row->used[area],
25034 DRAW_NORMAL_TEXT, 0);
25035 else
25036 {
25037 /* Set START_X to the window-relative start position for drawing glyphs of
25038 AREA. The first glyph of the text area can be partially visible.
25039 The first glyphs of other areas cannot. */
25040 start_x = window_box_left_offset (w, area);
25041 x = start_x;
25042 if (area == TEXT_AREA)
25043 x += row->x;
25044
25045 /* Find the first glyph that must be redrawn. */
25046 while (first < end
25047 && x + first->pixel_width < r->x)
25048 {
25049 x += first->pixel_width;
25050 ++first;
25051 }
25052
25053 /* Find the last one. */
25054 last = first;
25055 first_x = x;
25056 while (last < end
25057 && x < r->x + r->width)
25058 {
25059 x += last->pixel_width;
25060 ++last;
25061 }
25062
25063 /* Repaint. */
25064 if (last > first)
25065 draw_glyphs (w, first_x - start_x, row, area,
25066 first - row->glyphs[area], last - row->glyphs[area],
25067 DRAW_NORMAL_TEXT, 0);
25068 }
25069 }
25070
25071
25072 /* Redraw the parts of the glyph row ROW on window W intersecting
25073 rectangle R. R is in window-relative coordinates. Value is
25074 non-zero if mouse-face was overwritten. */
25075
25076 static int
25077 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25078 {
25079 xassert (row->enabled_p);
25080
25081 if (row->mode_line_p || w->pseudo_window_p)
25082 draw_glyphs (w, 0, row, TEXT_AREA,
25083 0, row->used[TEXT_AREA],
25084 DRAW_NORMAL_TEXT, 0);
25085 else
25086 {
25087 if (row->used[LEFT_MARGIN_AREA])
25088 expose_area (w, row, r, LEFT_MARGIN_AREA);
25089 if (row->used[TEXT_AREA])
25090 expose_area (w, row, r, TEXT_AREA);
25091 if (row->used[RIGHT_MARGIN_AREA])
25092 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25093 draw_row_fringe_bitmaps (w, row);
25094 }
25095
25096 return row->mouse_face_p;
25097 }
25098
25099
25100 /* Redraw those parts of glyphs rows during expose event handling that
25101 overlap other rows. Redrawing of an exposed line writes over parts
25102 of lines overlapping that exposed line; this function fixes that.
25103
25104 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25105 row in W's current matrix that is exposed and overlaps other rows.
25106 LAST_OVERLAPPING_ROW is the last such row. */
25107
25108 static void
25109 expose_overlaps (struct window *w,
25110 struct glyph_row *first_overlapping_row,
25111 struct glyph_row *last_overlapping_row,
25112 XRectangle *r)
25113 {
25114 struct glyph_row *row;
25115
25116 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25117 if (row->overlapping_p)
25118 {
25119 xassert (row->enabled_p && !row->mode_line_p);
25120
25121 row->clip = r;
25122 if (row->used[LEFT_MARGIN_AREA])
25123 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25124
25125 if (row->used[TEXT_AREA])
25126 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25127
25128 if (row->used[RIGHT_MARGIN_AREA])
25129 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25130 row->clip = NULL;
25131 }
25132 }
25133
25134
25135 /* Return non-zero if W's cursor intersects rectangle R. */
25136
25137 static int
25138 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25139 {
25140 XRectangle cr, result;
25141 struct glyph *cursor_glyph;
25142 struct glyph_row *row;
25143
25144 if (w->phys_cursor.vpos >= 0
25145 && w->phys_cursor.vpos < w->current_matrix->nrows
25146 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25147 row->enabled_p)
25148 && row->cursor_in_fringe_p)
25149 {
25150 /* Cursor is in the fringe. */
25151 cr.x = window_box_right_offset (w,
25152 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25153 ? RIGHT_MARGIN_AREA
25154 : TEXT_AREA));
25155 cr.y = row->y;
25156 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25157 cr.height = row->height;
25158 return x_intersect_rectangles (&cr, r, &result);
25159 }
25160
25161 cursor_glyph = get_phys_cursor_glyph (w);
25162 if (cursor_glyph)
25163 {
25164 /* r is relative to W's box, but w->phys_cursor.x is relative
25165 to left edge of W's TEXT area. Adjust it. */
25166 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25167 cr.y = w->phys_cursor.y;
25168 cr.width = cursor_glyph->pixel_width;
25169 cr.height = w->phys_cursor_height;
25170 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25171 I assume the effect is the same -- and this is portable. */
25172 return x_intersect_rectangles (&cr, r, &result);
25173 }
25174 /* If we don't understand the format, pretend we're not in the hot-spot. */
25175 return 0;
25176 }
25177
25178
25179 /* EXPORT:
25180 Draw a vertical window border to the right of window W if W doesn't
25181 have vertical scroll bars. */
25182
25183 void
25184 x_draw_vertical_border (struct window *w)
25185 {
25186 struct frame *f = XFRAME (WINDOW_FRAME (w));
25187
25188 /* We could do better, if we knew what type of scroll-bar the adjacent
25189 windows (on either side) have... But we don't :-(
25190 However, I think this works ok. ++KFS 2003-04-25 */
25191
25192 /* Redraw borders between horizontally adjacent windows. Don't
25193 do it for frames with vertical scroll bars because either the
25194 right scroll bar of a window, or the left scroll bar of its
25195 neighbor will suffice as a border. */
25196 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25197 return;
25198
25199 if (!WINDOW_RIGHTMOST_P (w)
25200 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25201 {
25202 int x0, x1, y0, y1;
25203
25204 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25205 y1 -= 1;
25206
25207 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25208 x1 -= 1;
25209
25210 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25211 }
25212 else if (!WINDOW_LEFTMOST_P (w)
25213 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25214 {
25215 int x0, x1, y0, y1;
25216
25217 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25218 y1 -= 1;
25219
25220 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25221 x0 -= 1;
25222
25223 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25224 }
25225 }
25226
25227
25228 /* Redraw the part of window W intersection rectangle FR. Pixel
25229 coordinates in FR are frame-relative. Call this function with
25230 input blocked. Value is non-zero if the exposure overwrites
25231 mouse-face. */
25232
25233 static int
25234 expose_window (struct window *w, XRectangle *fr)
25235 {
25236 struct frame *f = XFRAME (w->frame);
25237 XRectangle wr, r;
25238 int mouse_face_overwritten_p = 0;
25239
25240 /* If window is not yet fully initialized, do nothing. This can
25241 happen when toolkit scroll bars are used and a window is split.
25242 Reconfiguring the scroll bar will generate an expose for a newly
25243 created window. */
25244 if (w->current_matrix == NULL)
25245 return 0;
25246
25247 /* When we're currently updating the window, display and current
25248 matrix usually don't agree. Arrange for a thorough display
25249 later. */
25250 if (w == updated_window)
25251 {
25252 SET_FRAME_GARBAGED (f);
25253 return 0;
25254 }
25255
25256 /* Frame-relative pixel rectangle of W. */
25257 wr.x = WINDOW_LEFT_EDGE_X (w);
25258 wr.y = WINDOW_TOP_EDGE_Y (w);
25259 wr.width = WINDOW_TOTAL_WIDTH (w);
25260 wr.height = WINDOW_TOTAL_HEIGHT (w);
25261
25262 if (x_intersect_rectangles (fr, &wr, &r))
25263 {
25264 int yb = window_text_bottom_y (w);
25265 struct glyph_row *row;
25266 int cursor_cleared_p;
25267 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25268
25269 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25270 r.x, r.y, r.width, r.height));
25271
25272 /* Convert to window coordinates. */
25273 r.x -= WINDOW_LEFT_EDGE_X (w);
25274 r.y -= WINDOW_TOP_EDGE_Y (w);
25275
25276 /* Turn off the cursor. */
25277 if (!w->pseudo_window_p
25278 && phys_cursor_in_rect_p (w, &r))
25279 {
25280 x_clear_cursor (w);
25281 cursor_cleared_p = 1;
25282 }
25283 else
25284 cursor_cleared_p = 0;
25285
25286 /* Update lines intersecting rectangle R. */
25287 first_overlapping_row = last_overlapping_row = NULL;
25288 for (row = w->current_matrix->rows;
25289 row->enabled_p;
25290 ++row)
25291 {
25292 int y0 = row->y;
25293 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25294
25295 if ((y0 >= r.y && y0 < r.y + r.height)
25296 || (y1 > r.y && y1 < r.y + r.height)
25297 || (r.y >= y0 && r.y < y1)
25298 || (r.y + r.height > y0 && r.y + r.height < y1))
25299 {
25300 /* A header line may be overlapping, but there is no need
25301 to fix overlapping areas for them. KFS 2005-02-12 */
25302 if (row->overlapping_p && !row->mode_line_p)
25303 {
25304 if (first_overlapping_row == NULL)
25305 first_overlapping_row = row;
25306 last_overlapping_row = row;
25307 }
25308
25309 row->clip = fr;
25310 if (expose_line (w, row, &r))
25311 mouse_face_overwritten_p = 1;
25312 row->clip = NULL;
25313 }
25314 else if (row->overlapping_p)
25315 {
25316 /* We must redraw a row overlapping the exposed area. */
25317 if (y0 < r.y
25318 ? y0 + row->phys_height > r.y
25319 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25320 {
25321 if (first_overlapping_row == NULL)
25322 first_overlapping_row = row;
25323 last_overlapping_row = row;
25324 }
25325 }
25326
25327 if (y1 >= yb)
25328 break;
25329 }
25330
25331 /* Display the mode line if there is one. */
25332 if (WINDOW_WANTS_MODELINE_P (w)
25333 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25334 row->enabled_p)
25335 && row->y < r.y + r.height)
25336 {
25337 if (expose_line (w, row, &r))
25338 mouse_face_overwritten_p = 1;
25339 }
25340
25341 if (!w->pseudo_window_p)
25342 {
25343 /* Fix the display of overlapping rows. */
25344 if (first_overlapping_row)
25345 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25346 fr);
25347
25348 /* Draw border between windows. */
25349 x_draw_vertical_border (w);
25350
25351 /* Turn the cursor on again. */
25352 if (cursor_cleared_p)
25353 update_window_cursor (w, 1);
25354 }
25355 }
25356
25357 return mouse_face_overwritten_p;
25358 }
25359
25360
25361
25362 /* Redraw (parts) of all windows in the window tree rooted at W that
25363 intersect R. R contains frame pixel coordinates. Value is
25364 non-zero if the exposure overwrites mouse-face. */
25365
25366 static int
25367 expose_window_tree (struct window *w, XRectangle *r)
25368 {
25369 struct frame *f = XFRAME (w->frame);
25370 int mouse_face_overwritten_p = 0;
25371
25372 while (w && !FRAME_GARBAGED_P (f))
25373 {
25374 if (!NILP (w->hchild))
25375 mouse_face_overwritten_p
25376 |= expose_window_tree (XWINDOW (w->hchild), r);
25377 else if (!NILP (w->vchild))
25378 mouse_face_overwritten_p
25379 |= expose_window_tree (XWINDOW (w->vchild), r);
25380 else
25381 mouse_face_overwritten_p |= expose_window (w, r);
25382
25383 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25384 }
25385
25386 return mouse_face_overwritten_p;
25387 }
25388
25389
25390 /* EXPORT:
25391 Redisplay an exposed area of frame F. X and Y are the upper-left
25392 corner of the exposed rectangle. W and H are width and height of
25393 the exposed area. All are pixel values. W or H zero means redraw
25394 the entire frame. */
25395
25396 void
25397 expose_frame (struct frame *f, int x, int y, int w, int h)
25398 {
25399 XRectangle r;
25400 int mouse_face_overwritten_p = 0;
25401
25402 TRACE ((stderr, "expose_frame "));
25403
25404 /* No need to redraw if frame will be redrawn soon. */
25405 if (FRAME_GARBAGED_P (f))
25406 {
25407 TRACE ((stderr, " garbaged\n"));
25408 return;
25409 }
25410
25411 /* If basic faces haven't been realized yet, there is no point in
25412 trying to redraw anything. This can happen when we get an expose
25413 event while Emacs is starting, e.g. by moving another window. */
25414 if (FRAME_FACE_CACHE (f) == NULL
25415 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25416 {
25417 TRACE ((stderr, " no faces\n"));
25418 return;
25419 }
25420
25421 if (w == 0 || h == 0)
25422 {
25423 r.x = r.y = 0;
25424 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25425 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25426 }
25427 else
25428 {
25429 r.x = x;
25430 r.y = y;
25431 r.width = w;
25432 r.height = h;
25433 }
25434
25435 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25436 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25437
25438 if (WINDOWP (f->tool_bar_window))
25439 mouse_face_overwritten_p
25440 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25441
25442 #ifdef HAVE_X_WINDOWS
25443 #ifndef MSDOS
25444 #ifndef USE_X_TOOLKIT
25445 if (WINDOWP (f->menu_bar_window))
25446 mouse_face_overwritten_p
25447 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25448 #endif /* not USE_X_TOOLKIT */
25449 #endif
25450 #endif
25451
25452 /* Some window managers support a focus-follows-mouse style with
25453 delayed raising of frames. Imagine a partially obscured frame,
25454 and moving the mouse into partially obscured mouse-face on that
25455 frame. The visible part of the mouse-face will be highlighted,
25456 then the WM raises the obscured frame. With at least one WM, KDE
25457 2.1, Emacs is not getting any event for the raising of the frame
25458 (even tried with SubstructureRedirectMask), only Expose events.
25459 These expose events will draw text normally, i.e. not
25460 highlighted. Which means we must redo the highlight here.
25461 Subsume it under ``we love X''. --gerd 2001-08-15 */
25462 /* Included in Windows version because Windows most likely does not
25463 do the right thing if any third party tool offers
25464 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25465 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25466 {
25467 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25468 if (f == dpyinfo->mouse_face_mouse_frame)
25469 {
25470 int x = dpyinfo->mouse_face_mouse_x;
25471 int y = dpyinfo->mouse_face_mouse_y;
25472 clear_mouse_face (dpyinfo);
25473 note_mouse_highlight (f, x, y);
25474 }
25475 }
25476 }
25477
25478
25479 /* EXPORT:
25480 Determine the intersection of two rectangles R1 and R2. Return
25481 the intersection in *RESULT. Value is non-zero if RESULT is not
25482 empty. */
25483
25484 int
25485 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
25486 {
25487 XRectangle *left, *right;
25488 XRectangle *upper, *lower;
25489 int intersection_p = 0;
25490
25491 /* Rearrange so that R1 is the left-most rectangle. */
25492 if (r1->x < r2->x)
25493 left = r1, right = r2;
25494 else
25495 left = r2, right = r1;
25496
25497 /* X0 of the intersection is right.x0, if this is inside R1,
25498 otherwise there is no intersection. */
25499 if (right->x <= left->x + left->width)
25500 {
25501 result->x = right->x;
25502
25503 /* The right end of the intersection is the minimum of the
25504 the right ends of left and right. */
25505 result->width = (min (left->x + left->width, right->x + right->width)
25506 - result->x);
25507
25508 /* Same game for Y. */
25509 if (r1->y < r2->y)
25510 upper = r1, lower = r2;
25511 else
25512 upper = r2, lower = r1;
25513
25514 /* The upper end of the intersection is lower.y0, if this is inside
25515 of upper. Otherwise, there is no intersection. */
25516 if (lower->y <= upper->y + upper->height)
25517 {
25518 result->y = lower->y;
25519
25520 /* The lower end of the intersection is the minimum of the lower
25521 ends of upper and lower. */
25522 result->height = (min (lower->y + lower->height,
25523 upper->y + upper->height)
25524 - result->y);
25525 intersection_p = 1;
25526 }
25527 }
25528
25529 return intersection_p;
25530 }
25531
25532 #endif /* HAVE_WINDOW_SYSTEM */
25533
25534 \f
25535 /***********************************************************************
25536 Initialization
25537 ***********************************************************************/
25538
25539 void
25540 syms_of_xdisp (void)
25541 {
25542 Vwith_echo_area_save_vector = Qnil;
25543 staticpro (&Vwith_echo_area_save_vector);
25544
25545 Vmessage_stack = Qnil;
25546 staticpro (&Vmessage_stack);
25547
25548 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25549 staticpro (&Qinhibit_redisplay);
25550
25551 message_dolog_marker1 = Fmake_marker ();
25552 staticpro (&message_dolog_marker1);
25553 message_dolog_marker2 = Fmake_marker ();
25554 staticpro (&message_dolog_marker2);
25555 message_dolog_marker3 = Fmake_marker ();
25556 staticpro (&message_dolog_marker3);
25557
25558 #if GLYPH_DEBUG
25559 defsubr (&Sdump_frame_glyph_matrix);
25560 defsubr (&Sdump_glyph_matrix);
25561 defsubr (&Sdump_glyph_row);
25562 defsubr (&Sdump_tool_bar_row);
25563 defsubr (&Strace_redisplay);
25564 defsubr (&Strace_to_stderr);
25565 #endif
25566 #ifdef HAVE_WINDOW_SYSTEM
25567 defsubr (&Stool_bar_lines_needed);
25568 defsubr (&Slookup_image_map);
25569 #endif
25570 defsubr (&Sformat_mode_line);
25571 defsubr (&Sinvisible_p);
25572 defsubr (&Scurrent_bidi_paragraph_direction);
25573
25574 staticpro (&Qmenu_bar_update_hook);
25575 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25576
25577 staticpro (&Qoverriding_terminal_local_map);
25578 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25579
25580 staticpro (&Qoverriding_local_map);
25581 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25582
25583 staticpro (&Qwindow_scroll_functions);
25584 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25585
25586 staticpro (&Qwindow_text_change_functions);
25587 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25588
25589 staticpro (&Qredisplay_end_trigger_functions);
25590 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25591
25592 staticpro (&Qinhibit_point_motion_hooks);
25593 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25594
25595 Qeval = intern_c_string ("eval");
25596 staticpro (&Qeval);
25597
25598 QCdata = intern_c_string (":data");
25599 staticpro (&QCdata);
25600 Qdisplay = intern_c_string ("display");
25601 staticpro (&Qdisplay);
25602 Qspace_width = intern_c_string ("space-width");
25603 staticpro (&Qspace_width);
25604 Qraise = intern_c_string ("raise");
25605 staticpro (&Qraise);
25606 Qslice = intern_c_string ("slice");
25607 staticpro (&Qslice);
25608 Qspace = intern_c_string ("space");
25609 staticpro (&Qspace);
25610 Qmargin = intern_c_string ("margin");
25611 staticpro (&Qmargin);
25612 Qpointer = intern_c_string ("pointer");
25613 staticpro (&Qpointer);
25614 Qleft_margin = intern_c_string ("left-margin");
25615 staticpro (&Qleft_margin);
25616 Qright_margin = intern_c_string ("right-margin");
25617 staticpro (&Qright_margin);
25618 Qcenter = intern_c_string ("center");
25619 staticpro (&Qcenter);
25620 Qline_height = intern_c_string ("line-height");
25621 staticpro (&Qline_height);
25622 QCalign_to = intern_c_string (":align-to");
25623 staticpro (&QCalign_to);
25624 QCrelative_width = intern_c_string (":relative-width");
25625 staticpro (&QCrelative_width);
25626 QCrelative_height = intern_c_string (":relative-height");
25627 staticpro (&QCrelative_height);
25628 QCeval = intern_c_string (":eval");
25629 staticpro (&QCeval);
25630 QCpropertize = intern_c_string (":propertize");
25631 staticpro (&QCpropertize);
25632 QCfile = intern_c_string (":file");
25633 staticpro (&QCfile);
25634 Qfontified = intern_c_string ("fontified");
25635 staticpro (&Qfontified);
25636 Qfontification_functions = intern_c_string ("fontification-functions");
25637 staticpro (&Qfontification_functions);
25638 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25639 staticpro (&Qtrailing_whitespace);
25640 Qescape_glyph = intern_c_string ("escape-glyph");
25641 staticpro (&Qescape_glyph);
25642 Qnobreak_space = intern_c_string ("nobreak-space");
25643 staticpro (&Qnobreak_space);
25644 Qimage = intern_c_string ("image");
25645 staticpro (&Qimage);
25646 Qtext = intern_c_string ("text");
25647 staticpro (&Qtext);
25648 Qboth = intern_c_string ("both");
25649 staticpro (&Qboth);
25650 Qboth_horiz = intern_c_string ("both-horiz");
25651 staticpro (&Qboth_horiz);
25652 QCmap = intern_c_string (":map");
25653 staticpro (&QCmap);
25654 QCpointer = intern_c_string (":pointer");
25655 staticpro (&QCpointer);
25656 Qrect = intern_c_string ("rect");
25657 staticpro (&Qrect);
25658 Qcircle = intern_c_string ("circle");
25659 staticpro (&Qcircle);
25660 Qpoly = intern_c_string ("poly");
25661 staticpro (&Qpoly);
25662 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25663 staticpro (&Qmessage_truncate_lines);
25664 Qgrow_only = intern_c_string ("grow-only");
25665 staticpro (&Qgrow_only);
25666 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25667 staticpro (&Qinhibit_menubar_update);
25668 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25669 staticpro (&Qinhibit_eval_during_redisplay);
25670 Qposition = intern_c_string ("position");
25671 staticpro (&Qposition);
25672 Qbuffer_position = intern_c_string ("buffer-position");
25673 staticpro (&Qbuffer_position);
25674 Qobject = intern_c_string ("object");
25675 staticpro (&Qobject);
25676 Qbar = intern_c_string ("bar");
25677 staticpro (&Qbar);
25678 Qhbar = intern_c_string ("hbar");
25679 staticpro (&Qhbar);
25680 Qbox = intern_c_string ("box");
25681 staticpro (&Qbox);
25682 Qhollow = intern_c_string ("hollow");
25683 staticpro (&Qhollow);
25684 Qhand = intern_c_string ("hand");
25685 staticpro (&Qhand);
25686 Qarrow = intern_c_string ("arrow");
25687 staticpro (&Qarrow);
25688 Qtext = intern_c_string ("text");
25689 staticpro (&Qtext);
25690 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25691 staticpro (&Qrisky_local_variable);
25692 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25693 staticpro (&Qinhibit_free_realized_faces);
25694
25695 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25696 Fcons (intern_c_string ("void-variable"), Qnil)),
25697 Qnil);
25698 staticpro (&list_of_error);
25699
25700 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25701 staticpro (&Qlast_arrow_position);
25702 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25703 staticpro (&Qlast_arrow_string);
25704
25705 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25706 staticpro (&Qoverlay_arrow_string);
25707 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25708 staticpro (&Qoverlay_arrow_bitmap);
25709
25710 echo_buffer[0] = echo_buffer[1] = Qnil;
25711 staticpro (&echo_buffer[0]);
25712 staticpro (&echo_buffer[1]);
25713
25714 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25715 staticpro (&echo_area_buffer[0]);
25716 staticpro (&echo_area_buffer[1]);
25717
25718 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25719 staticpro (&Vmessages_buffer_name);
25720
25721 mode_line_proptrans_alist = Qnil;
25722 staticpro (&mode_line_proptrans_alist);
25723 mode_line_string_list = Qnil;
25724 staticpro (&mode_line_string_list);
25725 mode_line_string_face = Qnil;
25726 staticpro (&mode_line_string_face);
25727 mode_line_string_face_prop = Qnil;
25728 staticpro (&mode_line_string_face_prop);
25729 Vmode_line_unwind_vector = Qnil;
25730 staticpro (&Vmode_line_unwind_vector);
25731
25732 help_echo_string = Qnil;
25733 staticpro (&help_echo_string);
25734 help_echo_object = Qnil;
25735 staticpro (&help_echo_object);
25736 help_echo_window = Qnil;
25737 staticpro (&help_echo_window);
25738 previous_help_echo_string = Qnil;
25739 staticpro (&previous_help_echo_string);
25740 help_echo_pos = -1;
25741
25742 Qright_to_left = intern_c_string ("right-to-left");
25743 staticpro (&Qright_to_left);
25744 Qleft_to_right = intern_c_string ("left-to-right");
25745 staticpro (&Qleft_to_right);
25746
25747 #ifdef HAVE_WINDOW_SYSTEM
25748 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25749 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25750 For example, if a block cursor is over a tab, it will be drawn as
25751 wide as that tab on the display. */);
25752 x_stretch_cursor_p = 0;
25753 #endif
25754
25755 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25756 doc: /* *Non-nil means highlight trailing whitespace.
25757 The face used for trailing whitespace is `trailing-whitespace'. */);
25758 Vshow_trailing_whitespace = Qnil;
25759
25760 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25761 doc: /* *Control highlighting of nobreak space and soft hyphen.
25762 A value of t means highlight the character itself (for nobreak space,
25763 use face `nobreak-space').
25764 A value of nil means no highlighting.
25765 Other values mean display the escape glyph followed by an ordinary
25766 space or ordinary hyphen. */);
25767 Vnobreak_char_display = Qt;
25768
25769 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25770 doc: /* *The pointer shape to show in void text areas.
25771 A value of nil means to show the text pointer. Other options are `arrow',
25772 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25773 Vvoid_text_area_pointer = Qarrow;
25774
25775 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25776 doc: /* Non-nil means don't actually do any redisplay.
25777 This is used for internal purposes. */);
25778 Vinhibit_redisplay = Qnil;
25779
25780 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25781 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25782 Vglobal_mode_string = Qnil;
25783
25784 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25785 doc: /* Marker for where to display an arrow on top of the buffer text.
25786 This must be the beginning of a line in order to work.
25787 See also `overlay-arrow-string'. */);
25788 Voverlay_arrow_position = Qnil;
25789
25790 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25791 doc: /* String to display as an arrow in non-window frames.
25792 See also `overlay-arrow-position'. */);
25793 Voverlay_arrow_string = make_pure_c_string ("=>");
25794
25795 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25796 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25797 The symbols on this list are examined during redisplay to determine
25798 where to display overlay arrows. */);
25799 Voverlay_arrow_variable_list
25800 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25801
25802 DEFVAR_INT ("scroll-step", &scroll_step,
25803 doc: /* *The number of lines to try scrolling a window by when point moves out.
25804 If that fails to bring point back on frame, point is centered instead.
25805 If this is zero, point is always centered after it moves off frame.
25806 If you want scrolling to always be a line at a time, you should set
25807 `scroll-conservatively' to a large value rather than set this to 1. */);
25808
25809 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25810 doc: /* *Scroll up to this many lines, to bring point back on screen.
25811 If point moves off-screen, redisplay will scroll by up to
25812 `scroll-conservatively' lines in order to bring point just barely
25813 onto the screen again. If that cannot be done, then redisplay
25814 recenters point as usual.
25815
25816 A value of zero means always recenter point if it moves off screen. */);
25817 scroll_conservatively = 0;
25818
25819 DEFVAR_INT ("scroll-margin", &scroll_margin,
25820 doc: /* *Number of lines of margin at the top and bottom of a window.
25821 Recenter the window whenever point gets within this many lines
25822 of the top or bottom of the window. */);
25823 scroll_margin = 0;
25824
25825 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25826 doc: /* Pixels per inch value for non-window system displays.
25827 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25828 Vdisplay_pixels_per_inch = make_float (72.0);
25829
25830 #if GLYPH_DEBUG
25831 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25832 #endif
25833
25834 DEFVAR_LISP ("truncate-partial-width-windows",
25835 &Vtruncate_partial_width_windows,
25836 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25837 For an integer value, truncate lines in each window narrower than the
25838 full frame width, provided the window width is less than that integer;
25839 otherwise, respect the value of `truncate-lines'.
25840
25841 For any other non-nil value, truncate lines in all windows that do
25842 not span the full frame width.
25843
25844 A value of nil means to respect the value of `truncate-lines'.
25845
25846 If `word-wrap' is enabled, you might want to reduce this. */);
25847 Vtruncate_partial_width_windows = make_number (50);
25848
25849 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25850 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25851 Any other value means to use the appropriate face, `mode-line',
25852 `header-line', or `menu' respectively. */);
25853 mode_line_inverse_video = 1;
25854
25855 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25856 doc: /* *Maximum buffer size for which line number should be displayed.
25857 If the buffer is bigger than this, the line number does not appear
25858 in the mode line. A value of nil means no limit. */);
25859 Vline_number_display_limit = Qnil;
25860
25861 DEFVAR_INT ("line-number-display-limit-width",
25862 &line_number_display_limit_width,
25863 doc: /* *Maximum line width (in characters) for line number display.
25864 If the average length of the lines near point is bigger than this, then the
25865 line number may be omitted from the mode line. */);
25866 line_number_display_limit_width = 200;
25867
25868 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25869 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25870 highlight_nonselected_windows = 0;
25871
25872 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25873 doc: /* Non-nil if more than one frame is visible on this display.
25874 Minibuffer-only frames don't count, but iconified frames do.
25875 This variable is not guaranteed to be accurate except while processing
25876 `frame-title-format' and `icon-title-format'. */);
25877
25878 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25879 doc: /* Template for displaying the title bar of visible frames.
25880 \(Assuming the window manager supports this feature.)
25881
25882 This variable has the same structure as `mode-line-format', except that
25883 the %c and %l constructs are ignored. It is used only on frames for
25884 which no explicit name has been set \(see `modify-frame-parameters'). */);
25885
25886 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25887 doc: /* Template for displaying the title bar of an iconified frame.
25888 \(Assuming the window manager supports this feature.)
25889 This variable has the same structure as `mode-line-format' (which see),
25890 and is used only on frames for which no explicit name has been set
25891 \(see `modify-frame-parameters'). */);
25892 Vicon_title_format
25893 = Vframe_title_format
25894 = pure_cons (intern_c_string ("multiple-frames"),
25895 pure_cons (make_pure_c_string ("%b"),
25896 pure_cons (pure_cons (empty_unibyte_string,
25897 pure_cons (intern_c_string ("invocation-name"),
25898 pure_cons (make_pure_c_string ("@"),
25899 pure_cons (intern_c_string ("system-name"),
25900 Qnil)))),
25901 Qnil)));
25902
25903 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25904 doc: /* Maximum number of lines to keep in the message log buffer.
25905 If nil, disable message logging. If t, log messages but don't truncate
25906 the buffer when it becomes large. */);
25907 Vmessage_log_max = make_number (100);
25908
25909 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25910 doc: /* Functions called before redisplay, if window sizes have changed.
25911 The value should be a list of functions that take one argument.
25912 Just before redisplay, for each frame, if any of its windows have changed
25913 size since the last redisplay, or have been split or deleted,
25914 all the functions in the list are called, with the frame as argument. */);
25915 Vwindow_size_change_functions = Qnil;
25916
25917 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25918 doc: /* List of functions to call before redisplaying a window with scrolling.
25919 Each function is called with two arguments, the window and its new
25920 display-start position. Note that these functions are also called by
25921 `set-window-buffer'. Also note that the value of `window-end' is not
25922 valid when these functions are called. */);
25923 Vwindow_scroll_functions = Qnil;
25924
25925 DEFVAR_LISP ("window-text-change-functions",
25926 &Vwindow_text_change_functions,
25927 doc: /* Functions to call in redisplay when text in the window might change. */);
25928 Vwindow_text_change_functions = Qnil;
25929
25930 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25931 doc: /* Functions called when redisplay of a window reaches the end trigger.
25932 Each function is called with two arguments, the window and the end trigger value.
25933 See `set-window-redisplay-end-trigger'. */);
25934 Vredisplay_end_trigger_functions = Qnil;
25935
25936 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25937 doc: /* *Non-nil means autoselect window with mouse pointer.
25938 If nil, do not autoselect windows.
25939 A positive number means delay autoselection by that many seconds: a
25940 window is autoselected only after the mouse has remained in that
25941 window for the duration of the delay.
25942 A negative number has a similar effect, but causes windows to be
25943 autoselected only after the mouse has stopped moving. \(Because of
25944 the way Emacs compares mouse events, you will occasionally wait twice
25945 that time before the window gets selected.\)
25946 Any other value means to autoselect window instantaneously when the
25947 mouse pointer enters it.
25948
25949 Autoselection selects the minibuffer only if it is active, and never
25950 unselects the minibuffer if it is active.
25951
25952 When customizing this variable make sure that the actual value of
25953 `focus-follows-mouse' matches the behavior of your window manager. */);
25954 Vmouse_autoselect_window = Qnil;
25955
25956 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25957 doc: /* *Non-nil means automatically resize tool-bars.
25958 This dynamically changes the tool-bar's height to the minimum height
25959 that is needed to make all tool-bar items visible.
25960 If value is `grow-only', the tool-bar's height is only increased
25961 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25962 Vauto_resize_tool_bars = Qt;
25963
25964 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25965 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25966 auto_raise_tool_bar_buttons_p = 1;
25967
25968 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25969 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25970 make_cursor_line_fully_visible_p = 1;
25971
25972 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25973 doc: /* *Border below tool-bar in pixels.
25974 If an integer, use it as the height of the border.
25975 If it is one of `internal-border-width' or `border-width', use the
25976 value of the corresponding frame parameter.
25977 Otherwise, no border is added below the tool-bar. */);
25978 Vtool_bar_border = Qinternal_border_width;
25979
25980 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25981 doc: /* *Margin around tool-bar buttons in pixels.
25982 If an integer, use that for both horizontal and vertical margins.
25983 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25984 HORZ specifying the horizontal margin, and VERT specifying the
25985 vertical margin. */);
25986 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25987
25988 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25989 doc: /* *Relief thickness of tool-bar buttons. */);
25990 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25991
25992 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
25993 doc: /* *Tool bar style to use.
25994 It can be one of
25995 image - show images only
25996 text - show text only
25997 both - show both, text under image
25998 both-horiz - show text to the right of the image
25999 any other - use system default or image if no system default. */);
26000 Vtool_bar_style = Qnil;
26001
26002 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26003 doc: /* *Maximum number of characters a label can have to be shown.
26004 The tool bar style must also show labels for this to have any effect, see
26005 `tool-bar-style'. */);
26006 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26007
26008 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26009 doc: /* List of functions to call to fontify regions of text.
26010 Each function is called with one argument POS. Functions must
26011 fontify a region starting at POS in the current buffer, and give
26012 fontified regions the property `fontified'. */);
26013 Vfontification_functions = Qnil;
26014 Fmake_variable_buffer_local (Qfontification_functions);
26015
26016 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26017 &unibyte_display_via_language_environment,
26018 doc: /* *Non-nil means display unibyte text according to language environment.
26019 Specifically, this means that raw bytes in the range 160-255 decimal
26020 are displayed by converting them to the equivalent multibyte characters
26021 according to the current language environment. As a result, they are
26022 displayed according to the current fontset.
26023
26024 Note that this variable affects only how these bytes are displayed,
26025 but does not change the fact they are interpreted as raw bytes. */);
26026 unibyte_display_via_language_environment = 0;
26027
26028 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26029 doc: /* *Maximum height for resizing mini-windows.
26030 If a float, it specifies a fraction of the mini-window frame's height.
26031 If an integer, it specifies a number of lines. */);
26032 Vmax_mini_window_height = make_float (0.25);
26033
26034 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26035 doc: /* *How to resize mini-windows.
26036 A value of nil means don't automatically resize mini-windows.
26037 A value of t means resize them to fit the text displayed in them.
26038 A value of `grow-only', the default, means let mini-windows grow
26039 only, until their display becomes empty, at which point the windows
26040 go back to their normal size. */);
26041 Vresize_mini_windows = Qgrow_only;
26042
26043 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26044 doc: /* Alist specifying how to blink the cursor off.
26045 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26046 `cursor-type' frame-parameter or variable equals ON-STATE,
26047 comparing using `equal', Emacs uses OFF-STATE to specify
26048 how to blink it off. ON-STATE and OFF-STATE are values for
26049 the `cursor-type' frame parameter.
26050
26051 If a frame's ON-STATE has no entry in this list,
26052 the frame's other specifications determine how to blink the cursor off. */);
26053 Vblink_cursor_alist = Qnil;
26054
26055 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26056 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26057 automatic_hscrolling_p = 1;
26058 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26059 staticpro (&Qauto_hscroll_mode);
26060
26061 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26062 doc: /* *How many columns away from the window edge point is allowed to get
26063 before automatic hscrolling will horizontally scroll the window. */);
26064 hscroll_margin = 5;
26065
26066 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26067 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26068 When point is less than `hscroll-margin' columns from the window
26069 edge, automatic hscrolling will scroll the window by the amount of columns
26070 determined by this variable. If its value is a positive integer, scroll that
26071 many columns. If it's a positive floating-point number, it specifies the
26072 fraction of the window's width to scroll. If it's nil or zero, point will be
26073 centered horizontally after the scroll. Any other value, including negative
26074 numbers, are treated as if the value were zero.
26075
26076 Automatic hscrolling always moves point outside the scroll margin, so if
26077 point was more than scroll step columns inside the margin, the window will
26078 scroll more than the value given by the scroll step.
26079
26080 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26081 and `scroll-right' overrides this variable's effect. */);
26082 Vhscroll_step = make_number (0);
26083
26084 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26085 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26086 Bind this around calls to `message' to let it take effect. */);
26087 message_truncate_lines = 0;
26088
26089 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26090 doc: /* Normal hook run to update the menu bar definitions.
26091 Redisplay runs this hook before it redisplays the menu bar.
26092 This is used to update submenus such as Buffers,
26093 whose contents depend on various data. */);
26094 Vmenu_bar_update_hook = Qnil;
26095
26096 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26097 doc: /* Frame for which we are updating a menu.
26098 The enable predicate for a menu binding should check this variable. */);
26099 Vmenu_updating_frame = Qnil;
26100
26101 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26102 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26103 inhibit_menubar_update = 0;
26104
26105 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26106 doc: /* Prefix prepended to all continuation lines at display time.
26107 The value may be a string, an image, or a stretch-glyph; it is
26108 interpreted in the same way as the value of a `display' text property.
26109
26110 This variable is overridden by any `wrap-prefix' text or overlay
26111 property.
26112
26113 To add a prefix to non-continuation lines, use `line-prefix'. */);
26114 Vwrap_prefix = Qnil;
26115 staticpro (&Qwrap_prefix);
26116 Qwrap_prefix = intern_c_string ("wrap-prefix");
26117 Fmake_variable_buffer_local (Qwrap_prefix);
26118
26119 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26120 doc: /* Prefix prepended to all non-continuation lines at display time.
26121 The value may be a string, an image, or a stretch-glyph; it is
26122 interpreted in the same way as the value of a `display' text property.
26123
26124 This variable is overridden by any `line-prefix' text or overlay
26125 property.
26126
26127 To add a prefix to continuation lines, use `wrap-prefix'. */);
26128 Vline_prefix = Qnil;
26129 staticpro (&Qline_prefix);
26130 Qline_prefix = intern_c_string ("line-prefix");
26131 Fmake_variable_buffer_local (Qline_prefix);
26132
26133 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26134 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26135 inhibit_eval_during_redisplay = 0;
26136
26137 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26138 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26139 inhibit_free_realized_faces = 0;
26140
26141 #if GLYPH_DEBUG
26142 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26143 doc: /* Inhibit try_window_id display optimization. */);
26144 inhibit_try_window_id = 0;
26145
26146 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26147 doc: /* Inhibit try_window_reusing display optimization. */);
26148 inhibit_try_window_reusing = 0;
26149
26150 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26151 doc: /* Inhibit try_cursor_movement display optimization. */);
26152 inhibit_try_cursor_movement = 0;
26153 #endif /* GLYPH_DEBUG */
26154
26155 DEFVAR_INT ("overline-margin", &overline_margin,
26156 doc: /* *Space between overline and text, in pixels.
26157 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26158 margin to the caracter height. */);
26159 overline_margin = 2;
26160
26161 DEFVAR_INT ("underline-minimum-offset",
26162 &underline_minimum_offset,
26163 doc: /* Minimum distance between baseline and underline.
26164 This can improve legibility of underlined text at small font sizes,
26165 particularly when using variable `x-use-underline-position-properties'
26166 with fonts that specify an UNDERLINE_POSITION relatively close to the
26167 baseline. The default value is 1. */);
26168 underline_minimum_offset = 1;
26169
26170 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26171 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26172 display_hourglass_p = 1;
26173
26174 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26175 doc: /* *Seconds to wait before displaying an hourglass pointer.
26176 Value must be an integer or float. */);
26177 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26178
26179 hourglass_atimer = NULL;
26180 hourglass_shown_p = 0;
26181 }
26182
26183
26184 /* Initialize this module when Emacs starts. */
26185
26186 void
26187 init_xdisp (void)
26188 {
26189 Lisp_Object root_window;
26190 struct window *mini_w;
26191
26192 current_header_line_height = current_mode_line_height = -1;
26193
26194 CHARPOS (this_line_start_pos) = 0;
26195
26196 mini_w = XWINDOW (minibuf_window);
26197 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26198
26199 if (!noninteractive)
26200 {
26201 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26202 int i;
26203
26204 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26205 set_window_height (root_window,
26206 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26207 0);
26208 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26209 set_window_height (minibuf_window, 1, 0);
26210
26211 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26212 mini_w->total_cols = make_number (FRAME_COLS (f));
26213
26214 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26215 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26216 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26217
26218 /* The default ellipsis glyphs `...'. */
26219 for (i = 0; i < 3; ++i)
26220 default_invis_vector[i] = make_number ('.');
26221 }
26222
26223 {
26224 /* Allocate the buffer for frame titles.
26225 Also used for `format-mode-line'. */
26226 int size = 100;
26227 mode_line_noprop_buf = (char *) xmalloc (size);
26228 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26229 mode_line_noprop_ptr = mode_line_noprop_buf;
26230 mode_line_target = MODE_LINE_DISPLAY;
26231 }
26232
26233 help_echo_showing_p = 0;
26234 }
26235
26236 /* Since w32 does not support atimers, it defines its own implementation of
26237 the following three functions in w32fns.c. */
26238 #ifndef WINDOWSNT
26239
26240 /* Platform-independent portion of hourglass implementation. */
26241
26242 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26243 int
26244 hourglass_started (void)
26245 {
26246 return hourglass_shown_p || hourglass_atimer != NULL;
26247 }
26248
26249 /* Cancel a currently active hourglass timer, and start a new one. */
26250 void
26251 start_hourglass (void)
26252 {
26253 #if defined (HAVE_WINDOW_SYSTEM)
26254 EMACS_TIME delay;
26255 int secs, usecs = 0;
26256
26257 cancel_hourglass ();
26258
26259 if (INTEGERP (Vhourglass_delay)
26260 && XINT (Vhourglass_delay) > 0)
26261 secs = XFASTINT (Vhourglass_delay);
26262 else if (FLOATP (Vhourglass_delay)
26263 && XFLOAT_DATA (Vhourglass_delay) > 0)
26264 {
26265 Lisp_Object tem;
26266 tem = Ftruncate (Vhourglass_delay, Qnil);
26267 secs = XFASTINT (tem);
26268 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26269 }
26270 else
26271 secs = DEFAULT_HOURGLASS_DELAY;
26272
26273 EMACS_SET_SECS_USECS (delay, secs, usecs);
26274 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26275 show_hourglass, NULL);
26276 #endif
26277 }
26278
26279
26280 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26281 shown. */
26282 void
26283 cancel_hourglass (void)
26284 {
26285 #if defined (HAVE_WINDOW_SYSTEM)
26286 if (hourglass_atimer)
26287 {
26288 cancel_atimer (hourglass_atimer);
26289 hourglass_atimer = NULL;
26290 }
26291
26292 if (hourglass_shown_p)
26293 hide_hourglass ();
26294 #endif
26295 }
26296 #endif /* ! WINDOWSNT */
26297
26298 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26299 (do not change this comment) */