(TERMCAP_NAME): Defined.
[bpt/emacs.git] / src / xterm.h
1 /* Definitions and headers for communication with X protocol.
2 Copyright (C) 1989, 1993 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 #ifdef HAVE_X11
21 #include <X11/Xlib.h>
22 #include <X11/cursorfont.h>
23 #include <X11/Xutil.h>
24 #include <X11/keysym.h>
25 #include <X11/Xatom.h>
26 #include <X11/Xresource.h>
27 #else
28 #include <X/Xlib.h>
29 #endif /* HAVE_X11 */
30
31 /* Define a queue for X-events. One such queue is used for mouse clicks.
32 Another is used for expose events. */
33
34 #define EVENT_BUFFER_SIZE 64
35
36 /* Max and Min sizes in character columns. */
37 #define MINWIDTH 10
38 #define MINHEIGHT 10
39 #define MAXWIDTH 300
40 #define MAXHEIGHT 80
41
42 #ifdef HAVE_X11
43
44 /* HAVE_X11R4 is defined if we have the features of X11R4. It should
45 be defined when we're using X11R5, since X11R5 has the features of
46 X11R4. If, in the future, we find we need more of these flags
47 (HAVE_X11R5, for example), code should always be written to test
48 the most recent flag first:
49
50 #ifdef HAVE_X11R5
51 ...
52 #elif HAVE_X11R4
53 ...
54 #elif HAVE_X11
55 ...
56 #endif
57
58 If you ever find yourself writing a "#ifdef HAVE_FOO" clause that
59 looks a lot like another one, consider moving the text into a macro
60 whose definition is configuration-dependent, but whose usage is
61 universal - like the stuff in systime.h.
62
63 It turns out that we can auto-detect whether we're being compiled
64 with X11R3 or X11R4 by looking for the flag macros for R4 structure
65 members that R3 doesn't have. */
66 #ifdef PBaseSize
67 /* AIX 3.1's X is somewhere between X11R3 and X11R4. It has
68 PBaseSize, but not XWithdrawWindow, XSetWMName, XSetWMNormalHints,
69 XSetWMIconName. */
70 #ifndef AIX
71 #define HAVE_X11R4
72 #endif
73 #endif
74
75 #ifdef XlibSpecificationRelease
76 #if XlibSpecificationRelease >= 5
77 #define HAVE_X11R5
78 #endif
79 #endif
80
81 #define PIX_TYPE unsigned long
82 #define XDISPLAY x_current_display,
83 #define XFlushQueue() XFlush(x_current_display)
84 #define BLACK_PIX_DEFAULT BlackPixel (x_current_display, \
85 XDefaultScreen (x_current_display))
86 #define WHITE_PIX_DEFAULT WhitePixel (x_current_display, \
87 XDefaultScreen (x_current_display))
88 #define DISPLAY_SCREEN_ARG x_current_display, \
89 XDefaultScreen (x_current_display)
90 #define DISPLAY_CELLS DisplayCells (x_current_display, XDefaultScreen (x_current_display))
91 #define ROOT_WINDOW RootWindow (x_current_display, DefaultScreen (x_current_display))
92 #define FONT_TYPE XFontStruct
93 #define Color XColor
94
95 #define XExposeRegionEvent XExposeEvent
96 #define Bitmap Pixmap /* In X11, Bitmaps are are kind of
97 Pixmap. */
98 #define WINDOWINFO_TYPE XWindowAttributes
99 #define XGetWindowInfo(w, i) XGetWindowAttributes (x_current_display, \
100 (w), (i))
101 #define XGetFont(f) XLoadQueryFont (x_current_display, (f))
102 #define XLoseFont(f) XFreeFont (x_current_display, (f))
103 #define XStuffPending() XPending (x_current_display)
104 #define XClear(w) XClearWindow (x_current_display, (w))
105 #define XWarpMousePointer(w,x,y) XWarpPointer (x_current_display, None, w, \
106 0,0,0,0, x, y)
107 #define XHandleError XSetErrorHandler
108 #define XHandleIOError XSetIOErrorHandler
109
110 #define XChangeWindowSize(w,x,y) XResizeWindow(x_current_display,w,x,y)
111
112 #define FONT_WIDTH(f) ((f)->max_bounds.width)
113 #define FONT_HEIGHT(f) ((f)->ascent + (f)->descent)
114 #define FONT_BASE(f) ((f)->ascent)
115
116 /* The mask of events that text windows always want to receive. This
117 does not include mouse movement events. It is used when the window
118 is created (in x_window) and when we ask/unask for mouse movement
119 events (in XTmouse_tracking_enable).
120
121 We do include ButtonReleases in this set because elisp isn't always
122 fast enough to catch them when it wants them, and they're rare
123 enough that they don't use much processor time. */
124
125 #define STANDARD_EVENT_SET \
126 (KeyPressMask \
127 | ExposureMask \
128 | ButtonPressMask \
129 | ButtonReleaseMask \
130 | PointerMotionMask \
131 | PointerMotionHintMask \
132 | StructureNotifyMask \
133 | FocusChangeMask \
134 | LeaveWindowMask \
135 | EnterWindowMask \
136 | VisibilityChangeMask)
137
138 #else /* X10 */
139
140 #define ConnectionNumber(dpy) dpyno()
141 #define PIX_TYPE int
142 #define XDISPLAY
143 #define XFlushQueue() XFlush()
144 #define BLACK_PIX_DEFAULT BlackPixel
145 #define WHITE_PIX_DEFAULT WhitePixel
146 #define DISPLAY_SCREEN_ARG
147 #define DISPLAY_CELLS DisplayCells ()
148 #define ROOT_WINDOW RootWindow
149 #define XFree free
150 #define FONT_TYPE FontInfo
151
152 #define WINDOWINFO_TYPE WindowInfo
153 #define XGetWindowInfo(w, i) XQueryWindow ((w), (i))
154 #define XGetFont(f) XOpenFont ((f))
155 #define XLoseFont(f) XCloseFont ((f))
156 #define XStuffPending() XPending ()
157 #define XWarpMousePointer(w,x,y) XWarpMouse (w,x,y)
158 #define XHandleError XErrorHandler
159 #define XHandleIOError XIOErrorHandler
160
161 #define FONT_WIDTH(f) ((f)->width)
162 #define FONT_HEIGHT(f) ((f)->height)
163 #define FONT_BASE(f) ((f)->base)
164
165 #define XChangeWindowSize(w,x,y) XChangeWindow(w,x,y)
166
167 #endif /* X10 */
168
169 struct event_queue
170 {
171 int rindex; /* Index at which to fetch next. */
172 int windex; /* Index at which to store next. */
173 XEvent xrep[EVENT_BUFFER_SIZE];
174 };
175
176 /* Queue for mouse clicks. */
177 extern struct event_queue x_mouse_queue;
178
179 /* This is the X connection that we are using. */
180
181 extern Display *x_current_display;
182
183 extern struct frame *x_window_to_frame ();
184
185 /* The frame (if any) which has the X window that has keyboard focus.
186 Zero if none. This is examined by Ffocus_frame in xfns.c */
187
188 extern struct frame *x_focus_frame;
189
190 #ifdef HAVE_X11
191 /* Variables associated with the X display screen this emacs is using. */
192
193 /* How many screens this X display has. */
194 extern int x_screen_count;
195
196 /* The vendor supporting this X server. */
197 extern Lisp_Object Vx_vendor;
198
199 /* The vendor's release number for this X server. */
200 extern int x_release;
201
202 /* Height of this X screen in pixels. */
203 extern int x_screen_height;
204
205 /* Height of this X screen in millimeters. */
206 extern int x_screen_height_mm;
207
208 /* Width of this X screen in pixels. */
209 extern int x_screen_width;
210
211 /* Width of this X screen in millimeters. */
212 extern int x_screen_width_mm;
213
214 /* Does this X screen do backing store? */
215 extern Lisp_Object Vx_backing_store;
216
217 /* Does this X screen do save-unders? */
218 extern int x_save_under;
219
220 /* Number of planes for this screen. */
221 extern int x_screen_planes;
222
223 /* X Visual type of this screen. */
224 extern Lisp_Object Vx_screen_visual;
225
226 #endif /* HAVE_X11 */
227 \f
228 enum text_cursor_kinds {
229 filled_box_cursor, hollow_box_cursor, bar_cursor
230 };
231
232 /* Each X frame object points to its own struct x_display object
233 in the display.x field. The x_display structure contains all
234 the information that is specific to X windows. */
235
236 struct x_display
237 {
238 /* Position of the X window (x and y offsets in root window). */
239 int left_pos;
240 int top_pos;
241
242 /* Border width of the X window as known by the X window system. */
243 int border_width;
244
245 /* Size of the X window in pixels. */
246 int pixel_height, pixel_width;
247
248 #ifdef HAVE_X11
249 /* The tiled border used when the mouse is out of the frame. */
250 Pixmap border_tile;
251
252 /* Here are the Graphics Contexts for the default font. */
253 GC normal_gc; /* Normal video */
254 GC reverse_gc; /* Reverse video */
255 GC cursor_gc; /* cursor drawing */
256 #endif /* HAVE_X11 */
257
258 /* Width of the internal border. This is a line of background color
259 just inside the window's border. When the frame is selected,
260 a highlighting is displayed inside the internal border. */
261 int internal_border_width;
262
263 /* The X window used for this frame.
264 May be zero while the frame object is being created
265 and the X window has not yet been created. */
266 Window window_desc;
267
268 /* The X window used for the bitmap icon;
269 or 0 if we don't have a bitmap icon. */
270 Window icon_desc;
271
272 /* The X window that is the parent of this X window.
273 Usually but not always RootWindow. */
274 Window parent_desc;
275
276 /* 1 for bitmap icon, 0 for text icon. */
277 int icon_bitmap_flag;
278
279 FONT_TYPE *font;
280
281 /* Pixel values used for various purposes.
282 border_pixel may be -1 meaning use a gray tile. */
283 PIX_TYPE background_pixel;
284 PIX_TYPE foreground_pixel;
285 PIX_TYPE cursor_pixel;
286 PIX_TYPE border_pixel;
287 PIX_TYPE mouse_pixel;
288 PIX_TYPE cursor_foreground_pixel;
289
290 /* Descriptor for the cursor in use for this window. */
291 #ifdef HAVE_X11
292 Cursor text_cursor;
293 Cursor nontext_cursor;
294 Cursor modeline_cursor;
295 #else
296 Cursor cursor;
297 #endif
298
299 /* The name that was associated with the icon, the last time
300 it was refreshed. Usually the same as the name of the
301 buffer in the currently selected window in the frame */
302 char *icon_label;
303
304 /* Flag to set when the X window needs to be completely repainted. */
305 int needs_exposure;
306
307 /* What kind of text cursor is drawn in this window right now?
308 (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
309 enum text_cursor_kinds current_cursor;
310
311 /* What kind of text cursor should we draw in the future?
312 This should always be filled_box_cursor or bar_cursor. */
313 enum text_cursor_kinds desired_cursor;
314
315 /* These are the current window manager hints. It seems that
316 XSetWMHints, when presented with an unset bit in the `flags'
317 member of the hints structure, does not leave the corresponding
318 attribute unchanged; rather, it resets that attribute to its
319 default value. For example, unless you set the `icon_pixmap'
320 field and the `IconPixmapHint' bit, XSetWMHints will forget what
321 your icon pixmap was. This is rather troublesome, since some of
322 the members (for example, `input' and `icon_pixmap') want to stay
323 the same throughout the execution of Emacs. So, we keep this
324 structure around, just leaving values in it and adding new bits
325 to the mask as we go. */
326 XWMHints wm_hints;
327
328 /* The size of the extra width currently allotted for vertical
329 scroll bars, in pixels. */
330 int vertical_scroll_bar_extra;
331
332 /* Table of parameter faces for this frame. Any X resources (pixel
333 values, fonts) referred to here have been allocated explicitly
334 for this face, and should be freed if we change the face. */
335 struct face **param_faces;
336 int n_param_faces;
337
338 /* Table of computed faces for this frame. These are the faces
339 whose indexes go into the upper bits of a glyph, computed by
340 combining the parameter faces specified by overlays, text
341 properties, and what have you. The X resources mentioned here
342 are all shared with parameter faces. */
343 struct face **computed_faces;
344 int n_computed_faces; /* How many are valid */
345 int size_computed_faces; /* How many are allocated */
346 };
347
348 /* Get at the computed faces of an X window frame. */
349 #define FRAME_PARAM_FACES(f) ((f)->display.x->param_faces)
350 #define FRAME_N_PARAM_FACES(f) ((f)->display.x->n_param_faces)
351 #define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
352 #define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
353
354 #define FRAME_COMPUTED_FACES(f) ((f)->display.x->computed_faces)
355 #define FRAME_N_COMPUTED_FACES(f) ((f)->display.x->n_computed_faces)
356 #define FRAME_SIZE_COMPUTED_FACES(f) ((f)->display.x->size_computed_faces)
357 #define FRAME_DEFAULT_FACE(f) ((f)->display.x->computed_faces[0])
358 #define FRAME_MODE_LINE_FACE(f) ((f)->display.x->computed_faces[1])
359
360 /* Return the window associated with the frame F. */
361 #define FRAME_X_WINDOW(f) ((f)->display.x->window_desc)
362
363 /* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
364 #define PIXEL_WIDTH(f) ((f)->display.x->pixel_width)
365 #define PIXEL_HEIGHT(f) ((f)->display.x->pixel_height)
366
367 #define FRAME_DESIRED_CURSOR(f) ((f)->display.x->desired_cursor)
368
369 \f
370 /* When X windows are used, a glyph may be a 16 bit unsigned datum.
371 The high order byte is the face number and is used as an index
372 in the face table. A face is a font plus:
373 1) the unhighlighted foreground color,
374 2) the unhighlighted background color.
375 For highlighting, the two colors are exchanged.
376 Face number 0 is unused. The low order byte of a glyph gives
377 the character within the font. All fonts are assumed to be
378 fixed width, and to have the same height and width. */
379
380 #ifdef HAVE_X11
381
382 /* Face declared in dispextern.h */
383
384 #else /* X10 */
385
386 struct face
387 {
388 FONT_TYPE *font; /* Font info for specified font. */
389 int fg; /* Unhighlighted foreground. */
390 int bg; /* Unhighlighted background. */
391 };
392 #endif /* X10 */
393
394 #define MAX_FACES_AND_GLYPHS 256
395 extern struct face *x_face_table[];
396
397 \f
398 /* X-specific scroll bar stuff. */
399
400 /* We represent scroll bars as lisp vectors. This allows us to place
401 references to them in windows without worrying about whether we'll
402 end up with windows referring to dead scroll bars; the garbage
403 collector will free it when its time comes.
404
405 We use struct scroll_bar as a template for accessing fields of the
406 vector. */
407
408 struct scroll_bar {
409
410 /* These fields are shared by all vectors. */
411 int size_from_Lisp_Vector_struct;
412 struct Lisp_Vector *next_from_Lisp_Vector_struct;
413
414 /* The window we're a scroll bar for. */
415 Lisp_Object window;
416
417 /* The next and previous in the chain of scroll bars in this frame. */
418 Lisp_Object next, prev;
419
420 /* The X window representing this scroll bar. Since this is a full
421 32-bit quantity, we store it split into two 32-bit values. */
422 Lisp_Object x_window_low, x_window_high;
423
424 /* The position and size of the scroll bar in pixels, relative to the
425 frame. */
426 Lisp_Object top, left, width, height;
427
428 /* The starting and ending positions of the handle, relative to the
429 handle area (i.e. zero is the top position, not
430 SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
431 hasn't been drawn yet.
432
433 These are not actually the locations where the beginning and end
434 are drawn; in order to keep handles from becoming invisible when
435 editing large files, we establish a minimum height by always
436 drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
437 where they would be normally; the bottom and top are in a
438 different co-ordinate system. */
439 Lisp_Object start, end;
440
441 /* If the scroll bar handle is currently being dragged by the user,
442 this is the number of pixels from the top of the handle to the
443 place where the user grabbed it. If the handle isn't currently
444 being dragged, this is Qnil. */
445 Lisp_Object dragging;
446 };
447
448 /* The number of elements a vector holding a struct scroll_bar needs. */
449 #define SCROLL_BAR_VEC_SIZE \
450 ((sizeof (struct scroll_bar) - sizeof (int) - sizeof (struct Lisp_Vector *)) \
451 / sizeof (Lisp_Object))
452
453 /* Turning a lisp vector value into a pointer to a struct scroll_bar. */
454 #define XSCROLL_BAR(vec) ((struct scroll_bar *) XPNTR (vec))
455
456
457 /* Building a 32-bit C integer from two 16-bit lisp integers. */
458 #define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
459
460 /* Setting two lisp integers to the low and high words of a 32-bit C int. */
461 #define SCROLL_BAR_UNPACK(low, high, int32) \
462 (XSET ((low), Lisp_Int, (int32) & 0xffff), \
463 XSET ((high), Lisp_Int, ((int32) >> 16) & 0xffff))
464
465
466 /* Extract the X window id of the scroll bar from a struct scroll_bar. */
467 #define SCROLL_BAR_X_WINDOW(ptr) \
468 ((Window) SCROLL_BAR_PACK ((ptr)->x_window_low, (ptr)->x_window_high))
469
470 /* Store a window id in a struct scroll_bar. */
471 #define SET_SCROLL_BAR_X_WINDOW(ptr, id) \
472 (SCROLL_BAR_UNPACK ((ptr)->x_window_low, (ptr)->x_window_high, (int) id))
473
474
475 /* Return the outside pixel width for a vertical scroll bar on frame F. */
476 #define VERTICAL_SCROLL_BAR_PIXEL_WIDTH(f) (2*FONT_WIDTH ((f)->display.x->font))
477
478 /* Return the outside pixel height for a vertical scroll bar HEIGHT
479 rows high on frame F. */
480 #define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
481 ((height) * FONT_HEIGHT ((f)->display.x->font))
482
483 /* Return the inside width of a vertical scroll bar, given the outside
484 width. */
485 #define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(width) \
486 ((width) - VERTICAL_SCROLL_BAR_LEFT_BORDER - VERTICAL_SCROLL_BAR_RIGHT_BORDER)
487
488 /* Return the length of the rectangle within which the top of the
489 handle must stay. This isn't equivalent to the inside height,
490 because the scroll bar handle has a minimum height.
491
492 This is the real range of motion for the scroll bar, so when we're
493 scaling buffer positions to scroll bar positions, we use this, not
494 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
495 #define VERTICAL_SCROLL_BAR_TOP_RANGE(height) \
496 (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
497
498 /* Return the inside height of vertical scroll bar, given the outside
499 height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
500 #define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(height) \
501 ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
502
503
504 /* Border widths for scroll bars.
505
506 Scroll bar windows don't have any X borders; their border width is
507 set to zero, and we redraw borders ourselves. This makes the code
508 a bit cleaner, since we don't have to convert between outside width
509 (used when relating to the rest of the screen) and inside width
510 (used when sizing and drawing the scroll bar window itself).
511
512 The handle moves up and down/back and forth in a rectangle inset
513 from the edges of the scroll bar. These are widths by which we
514 inset the handle boundaries from the scroll bar edges. */
515 #define VERTICAL_SCROLL_BAR_LEFT_BORDER (2)
516 #define VERTICAL_SCROLL_BAR_RIGHT_BORDER (3)
517 #define VERTICAL_SCROLL_BAR_TOP_BORDER (2)
518 #define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (2)
519
520 /* Minimum lengths for scroll bar handles, in pixels. */
521 #define VERTICAL_SCROLL_BAR_MIN_HANDLE (5)
522
523 \f
524 /* Manipulating pixel sizes and character sizes.
525 Knowledge of which factors affect the overall size of the window should
526 be hidden in these macros, if that's possible.
527
528 /* Return the upper/left pixel position of the character cell on frame F
529 at ROW/COL. */
530 #define CHAR_TO_PIXEL_ROW(f, row) \
531 ((f)->display.x->internal_border_width \
532 + (row) * FONT_HEIGHT ((f)->display.x->font))
533 #define CHAR_TO_PIXEL_COL(f, col) \
534 ((f)->display.x->internal_border_width \
535 + (col) * FONT_WIDTH ((f)->display.x->font))
536
537 /* Return the pixel width/height of frame F if it has
538 WIDTH columns/HEIGHT rows. */
539 #define CHAR_TO_PIXEL_WIDTH(f, width) \
540 (CHAR_TO_PIXEL_COL (f, width) \
541 + (f)->display.x->vertical_scroll_bar_extra \
542 + (f)->display.x->internal_border_width)
543 #define CHAR_TO_PIXEL_HEIGHT(f, height) \
544 (CHAR_TO_PIXEL_ROW (f, height) \
545 + (f)->display.x->internal_border_width)
546
547
548 /* Return the row/column (zero-based) of the character cell containing
549 the pixel on FRAME at ROW/COL. */
550 #define PIXEL_TO_CHAR_ROW(f, row) \
551 (((row) - (f)->display.x->internal_border_width) \
552 / FONT_HEIGHT ((f)->display.x->font))
553 #define PIXEL_TO_CHAR_COL(f, col) \
554 (((col) - (f)->display.x->internal_border_width) \
555 / FONT_WIDTH ((f)->display.x->font))
556
557 /* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
558 frame F? */
559 #define PIXEL_TO_CHAR_WIDTH(f, width) \
560 (PIXEL_TO_CHAR_COL (f, ((width) \
561 - (f)->display.x->internal_border_width \
562 - (f)->display.x->vertical_scroll_bar_extra)))
563 #define PIXEL_TO_CHAR_HEIGHT(f, height) \
564 (PIXEL_TO_CHAR_ROW (f, ((height) \
565 - (f)->display.x->internal_border_width)))
566 \f
567 /* If a struct input_event has a kind which is selection_request_event
568 or selection_clear_event, then its contents are really described
569 by this structure. */
570
571 /* For an event of kind selection_request_event,
572 this structure really describes the contents. */
573 struct selection_input_event
574 {
575 int kind;
576 Display *display;
577 Window requestor;
578 Atom selection, target, property;
579 Time time;
580 };
581
582 #define SELECTION_EVENT_DISPLAY(eventp) \
583 (((struct selection_input_event *) (eventp))->display)
584 #define SELECTION_EVENT_REQUESTOR(eventp) \
585 (((struct selection_input_event *) (eventp))->requestor)
586 #define SELECTION_EVENT_SELECTION(eventp) \
587 (((struct selection_input_event *) (eventp))->selection)
588 #define SELECTION_EVENT_TARGET(eventp) \
589 (((struct selection_input_event *) (eventp))->target)
590 #define SELECTION_EVENT_PROPERTY(eventp) \
591 (((struct selection_input_event *) (eventp))->property)
592 #define SELECTION_EVENT_TIME(eventp) \
593 (((struct selection_input_event *) (eventp))->time)
594
595 \f
596 /* Interface to the face code functions. */
597
598 /* Create the first two computed faces for a frame -- the ones that
599 have GC's. */
600 extern void init_frame_faces (/* FRAME_PTR */);
601
602 /* Free the resources for the faces associated with a frame. */
603 extern void free_frame_faces (/* FRAME_PTR */);
604
605 /* Given a computed face, find or make an equivalent display face
606 in face_vector, and return a pointer to it. */
607 extern struct face *intern_face (/* FRAME_PTR, struct face * */);
608
609 /* Given a frame and a face name, return the face's ID number, or
610 zero if it isn't a recognized face name. */
611 extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
612
613 /* Return non-zero if FONT1 and FONT2 have the same size bounding box.
614 We assume that they're both character-cell fonts. */
615 extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
616
617 /* Recompute the GC's for the default and modeline faces.
618 We call this after changing frame parameters on which those GC's
619 depend. */
620 extern void recompute_basic_faces (/* FRAME_PTR */);
621
622 /* Return the face ID associated with a buffer position POS. Store
623 into *ENDPTR the next position at which a different face is
624 needed. This does not take account of glyphs that specify their
625 own face codes. F is the frame in use for display, and W is a
626 window displaying the current buffer.
627
628 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
629 extern int compute_char_face (/* FRAME_PTR frame,
630 struct window *w,
631 int pos,
632 int region_beg, int region_end,
633 int *endptr */);
634 /* Return the face ID to use to display a special glyph which selects
635 FACE_CODE as the face ID, assuming that ordinarily the face would
636 be BASIC_FACE. F is the frame. */
637 extern int compute_glyph_face (/* FRAME_PTR, int */);