Prefer list1 (X) to Fcons (X, Qnil) when building lists.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #define DISPEXTERN_INLINE EXTERN_INLINE
24
25 #include "sysstdio.h"
26 #include <unistd.h>
27
28 #include "lisp.h"
29 #include "termchar.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_WINDOW_SYSTEM
49 #include TERM_HEADER
50 #endif /* HAVE_WINDOW_SYSTEM */
51
52 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
53
54 #include "systime.h"
55 #include <errno.h>
56
57 #include <fpending.h>
58
59 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
60 #include <term.h> /* for tgetent */
61 #endif
62
63 #ifdef WINDOWSNT
64 #include "w32.h"
65 #endif
66 \f
67 /* Structure to pass dimensions around. Used for character bounding
68 boxes, glyph matrix dimensions and alike. */
69
70 struct dim
71 {
72 int width;
73 int height;
74 };
75
76 \f
77 /* Function prototypes. */
78
79 static void update_frame_line (struct frame *, int);
80 static int required_matrix_height (struct window *);
81 static int required_matrix_width (struct window *);
82 static void adjust_frame_glyphs (struct frame *);
83 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
84 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
85 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
86 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
87 struct window *);
88 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
89 struct window *);
90 static void adjust_decode_mode_spec_buffer (struct frame *);
91 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
92 static void clear_window_matrices (struct window *, bool);
93 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
94 static int scrolling_window (struct window *, bool);
95 static bool update_window_line (struct window *, int, bool *);
96 static void mirror_make_current (struct window *, int);
97 #ifdef GLYPH_DEBUG
98 static void check_matrix_pointers (struct glyph_matrix *,
99 struct glyph_matrix *);
100 #endif
101 static void mirror_line_dance (struct window *, int, int, int *, char *);
102 static bool update_window_tree (struct window *, bool);
103 static bool update_window (struct window *, bool);
104 static bool update_frame_1 (struct frame *, bool, bool);
105 static bool scrolling (struct frame *);
106 static void set_window_cursor_after_update (struct window *);
107 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
108 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
109
110 /* True upon entry to redisplay means do not assume anything about
111 current contents of actual terminal frame; clear and redraw it. */
112
113 bool frame_garbaged;
114
115 /* True means last display completed. False means it was preempted. */
116
117 bool display_completed;
118
119 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
120
121 \f
122 /* The currently selected frame. In a single-frame version, this
123 variable always equals the_only_frame. */
124
125 Lisp_Object selected_frame;
126
127 /* A frame which is not just a mini-buffer, or 0 if there are no such
128 frames. This is usually the most recent such frame that was
129 selected. In a single-frame version, this variable always holds
130 the address of the_only_frame. */
131
132 struct frame *last_nonminibuf_frame;
133
134 /* True means SIGWINCH happened when not safe. */
135
136 static bool delayed_size_change;
137
138 /* Updated window if != 0. Set by update_window. */
139
140 struct window *updated_window;
141
142 /* Glyph row updated in update_window_line, and area that is updated. */
143
144 struct glyph_row *updated_row;
145 int updated_area;
146
147 /* A glyph for a space. */
148
149 struct glyph space_glyph;
150
151 /* Counts of allocated structures. These counts serve to diagnose
152 memory leaks and double frees. */
153
154 static int glyph_matrix_count;
155 static int glyph_pool_count;
156
157 /* If non-null, the frame whose frame matrices are manipulated. If
158 null, window matrices are worked on. */
159
160 static struct frame *frame_matrix_frame;
161
162 /* True means that fonts have been loaded since the last glyph
163 matrix adjustments. Redisplay must stop, and glyph matrices must
164 be adjusted when this flag becomes true during display. The
165 reason fonts can be loaded so late is that fonts of fontsets are
166 loaded on demand. Another reason is that a line contains many
167 characters displayed by zero width or very narrow glyphs of
168 variable-width fonts. */
169
170 bool fonts_changed_p;
171
172 /* Convert vpos and hpos from frame to window and vice versa.
173 This may only be used for terminal frames. */
174
175 #ifdef GLYPH_DEBUG
176
177 static int window_to_frame_vpos (struct window *, int);
178 static int window_to_frame_hpos (struct window *, int);
179 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
180 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
181
182 /* One element of the ring buffer containing redisplay history
183 information. */
184
185 struct redisplay_history
186 {
187 char trace[512 + 100];
188 };
189
190 /* The size of the history buffer. */
191
192 #define REDISPLAY_HISTORY_SIZE 30
193
194 /* The redisplay history buffer. */
195
196 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
197
198 /* Next free entry in redisplay_history. */
199
200 static int history_idx;
201
202 /* A tick that's incremented each time something is added to the
203 history. */
204
205 static uprintmax_t history_tick;
206 \f
207 /* Add to the redisplay history how window W has been displayed.
208 MSG is a trace containing the information how W's glyph matrix
209 has been constructed. PAUSED_P means that the update
210 has been interrupted for pending input. */
211
212 static void
213 add_window_display_history (struct window *w, const char *msg, bool paused_p)
214 {
215 char *buf;
216 void *ptr = w;
217
218 if (history_idx >= REDISPLAY_HISTORY_SIZE)
219 history_idx = 0;
220 buf = redisplay_history[history_idx].trace;
221 ++history_idx;
222
223 snprintf (buf, sizeof redisplay_history[0].trace,
224 "%"pMu": window %p (`%s')%s\n%s",
225 history_tick++,
226 ptr,
227 ((BUFFERP (w->contents)
228 && STRINGP (BVAR (XBUFFER (w->contents), name)))
229 ? SSDATA (BVAR (XBUFFER (w->contents), name))
230 : "???"),
231 paused_p ? " ***paused***" : "",
232 msg);
233 }
234
235
236 /* Add to the redisplay history that frame F has been displayed.
237 PAUSED_P means that the update has been interrupted for
238 pending input. */
239
240 static void
241 add_frame_display_history (struct frame *f, bool paused_p)
242 {
243 char *buf;
244 void *ptr = f;
245
246 if (history_idx >= REDISPLAY_HISTORY_SIZE)
247 history_idx = 0;
248 buf = redisplay_history[history_idx].trace;
249 ++history_idx;
250
251 sprintf (buf, "%"pMu": update frame %p%s",
252 history_tick++,
253 ptr, paused_p ? " ***paused***" : "");
254 }
255
256
257 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
258 Sdump_redisplay_history, 0, 0, "",
259 doc: /* Dump redisplay history to stderr. */)
260 (void)
261 {
262 int i;
263
264 for (i = history_idx - 1; i != history_idx; --i)
265 {
266 if (i < 0)
267 i = REDISPLAY_HISTORY_SIZE - 1;
268 fprintf (stderr, "%s\n", redisplay_history[i].trace);
269 }
270
271 return Qnil;
272 }
273
274
275 #else /* not GLYPH_DEBUG */
276
277 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
278 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
279
280 #endif /* GLYPH_DEBUG */
281
282
283 #if (defined PROFILING \
284 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
285 && !HAVE___EXECUTABLE_START)
286 /* This function comes first in the Emacs executable and is used only
287 to estimate the text start for profiling. */
288 void
289 __executable_start (void)
290 {
291 emacs_abort ();
292 }
293 #endif
294 \f
295 /***********************************************************************
296 Glyph Matrices
297 ***********************************************************************/
298
299 /* Allocate and return a glyph_matrix structure. POOL is the glyph
300 pool from which memory for the matrix should be allocated, or null
301 for window-based redisplay where no glyph pools are used. The
302 member `pool' of the glyph matrix structure returned is set to
303 POOL, the structure is otherwise zeroed. */
304
305 static struct glyph_matrix *
306 new_glyph_matrix (struct glyph_pool *pool)
307 {
308 struct glyph_matrix *result = xzalloc (sizeof *result);
309
310 /* Increment number of allocated matrices. This count is used
311 to detect memory leaks. */
312 ++glyph_matrix_count;
313
314 /* Set pool and return. */
315 result->pool = pool;
316 return result;
317 }
318
319
320 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
321
322 The global counter glyph_matrix_count is decremented when a matrix
323 is freed. If the count gets negative, more structures were freed
324 than allocated, i.e. one matrix was freed more than once or a bogus
325 pointer was passed to this function.
326
327 If MATRIX->pool is null, this means that the matrix manages its own
328 glyph memory---this is done for matrices on X frames. Freeing the
329 matrix also frees the glyph memory in this case. */
330
331 static void
332 free_glyph_matrix (struct glyph_matrix *matrix)
333 {
334 if (matrix)
335 {
336 int i;
337
338 /* Detect the case that more matrices are freed than were
339 allocated. */
340 if (--glyph_matrix_count < 0)
341 emacs_abort ();
342
343 /* Free glyph memory if MATRIX owns it. */
344 if (matrix->pool == NULL)
345 for (i = 0; i < matrix->rows_allocated; ++i)
346 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
347
348 /* Free row structures and the matrix itself. */
349 xfree (matrix->rows);
350 xfree (matrix);
351 }
352 }
353
354
355 /* Return the number of glyphs to reserve for a marginal area of
356 window W. TOTAL_GLYPHS is the number of glyphs in a complete
357 display line of window W. MARGIN gives the width of the marginal
358 area in canonical character units. MARGIN should be an integer
359 or a float. */
360
361 static int
362 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
363 {
364 int n;
365
366 if (NUMBERP (margin))
367 {
368 int width = w->total_cols;
369 double d = max (0, XFLOATINT (margin));
370 d = min (width / 2 - 1, d);
371 n = (int) ((double) total_glyphs / width * d);
372 }
373 else
374 n = 0;
375
376 return n;
377 }
378
379 /* Return true if ROW's hash value is correct.
380 Optimized away if ENABLE_CHECKING is not defined. */
381
382 static bool
383 verify_row_hash (struct glyph_row *row)
384 {
385 return row->hash == row_hash (row);
386 }
387
388 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
389 window sizes.
390
391 W is null if the function is called for a frame glyph matrix.
392 Otherwise it is the window MATRIX is a member of. X and Y are the
393 indices of the first column and row of MATRIX within the frame
394 matrix, if such a matrix exists. They are zero for purely
395 window-based redisplay. DIM is the needed size of the matrix.
396
397 In window-based redisplay, where no frame matrices exist, glyph
398 matrices manage their own glyph storage. Otherwise, they allocate
399 storage from a common frame glyph pool which can be found in
400 MATRIX->pool.
401
402 The reason for this memory management strategy is to avoid complete
403 frame redraws if possible. When we allocate from a common pool, a
404 change of the location or size of a sub-matrix within the pool
405 requires a complete redisplay of the frame because we cannot easily
406 make sure that the current matrices of all windows still agree with
407 what is displayed on the screen. While this is usually fast, it
408 leads to screen flickering. */
409
410 static void
411 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
412 {
413 int i;
414 int new_rows;
415 bool marginal_areas_changed_p = 0;
416 bool header_line_changed_p = 0;
417 bool header_line_p = 0;
418 int left = -1, right = -1;
419 int window_width = -1, window_height = -1;
420
421 /* See if W had a header line that has disappeared now, or vice versa.
422 Get W's size. */
423 if (w)
424 {
425 window_box (w, -1, 0, 0, &window_width, &window_height);
426
427 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
428 header_line_changed_p = header_line_p != matrix->header_line_p;
429 }
430 matrix->header_line_p = header_line_p;
431
432 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
433 Do nothing if MATRIX' size, position, vscroll, and marginal areas
434 haven't changed. This optimization is important because preserving
435 the matrix means preventing redisplay. */
436 if (matrix->pool == NULL)
437 {
438 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
439 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
440 eassert (left >= 0 && right >= 0);
441 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
442 || right != matrix->right_margin_glyphs);
443
444 if (!marginal_areas_changed_p
445 && !fonts_changed_p
446 && !header_line_changed_p
447 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
448 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
449 && matrix->window_height == window_height
450 && matrix->window_vscroll == w->vscroll
451 && matrix->window_width == window_width)
452 return;
453 }
454
455 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
456 if (matrix->rows_allocated < dim.height)
457 {
458 int old_alloc = matrix->rows_allocated;
459 new_rows = dim.height - matrix->rows_allocated;
460 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
461 new_rows, INT_MAX, sizeof *matrix->rows);
462 memset (matrix->rows + old_alloc, 0,
463 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
464 }
465 else
466 new_rows = 0;
467
468 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
469 on a frame not using window-based redisplay. Set up pointers for
470 each row into the glyph pool. */
471 if (matrix->pool)
472 {
473 eassert (matrix->pool->glyphs);
474
475 if (w)
476 {
477 left = margin_glyphs_to_reserve (w, dim.width,
478 w->left_margin_cols);
479 right = margin_glyphs_to_reserve (w, dim.width,
480 w->right_margin_cols);
481 }
482 else
483 left = right = 0;
484
485 for (i = 0; i < dim.height; ++i)
486 {
487 struct glyph_row *row = &matrix->rows[i];
488
489 row->glyphs[LEFT_MARGIN_AREA]
490 = (matrix->pool->glyphs
491 + (y + i) * matrix->pool->ncolumns
492 + x);
493
494 if (w == NULL
495 || row == matrix->rows + dim.height - 1
496 || (row == matrix->rows && matrix->header_line_p))
497 {
498 row->glyphs[TEXT_AREA]
499 = row->glyphs[LEFT_MARGIN_AREA];
500 row->glyphs[RIGHT_MARGIN_AREA]
501 = row->glyphs[TEXT_AREA] + dim.width;
502 row->glyphs[LAST_AREA]
503 = row->glyphs[RIGHT_MARGIN_AREA];
504 }
505 else
506 {
507 row->glyphs[TEXT_AREA]
508 = row->glyphs[LEFT_MARGIN_AREA] + left;
509 row->glyphs[RIGHT_MARGIN_AREA]
510 = row->glyphs[TEXT_AREA] + dim.width - left - right;
511 row->glyphs[LAST_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
513 }
514 }
515
516 matrix->left_margin_glyphs = left;
517 matrix->right_margin_glyphs = right;
518 }
519 else
520 {
521 /* If MATRIX->pool is null, MATRIX is responsible for managing
522 its own memory. It is a window matrix for window-based redisplay.
523 Allocate glyph memory from the heap. */
524 if (dim.width > matrix->matrix_w
525 || new_rows
526 || header_line_changed_p
527 || marginal_areas_changed_p)
528 {
529 struct glyph_row *row = matrix->rows;
530 struct glyph_row *end = row + matrix->rows_allocated;
531
532 while (row < end)
533 {
534 row->glyphs[LEFT_MARGIN_AREA]
535 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
536 dim.width, sizeof (struct glyph));
537
538 /* The mode line never has marginal areas. */
539 if (row == matrix->rows + dim.height - 1
540 || (row == matrix->rows && matrix->header_line_p))
541 {
542 row->glyphs[TEXT_AREA]
543 = row->glyphs[LEFT_MARGIN_AREA];
544 row->glyphs[RIGHT_MARGIN_AREA]
545 = row->glyphs[TEXT_AREA] + dim.width;
546 row->glyphs[LAST_AREA]
547 = row->glyphs[RIGHT_MARGIN_AREA];
548 }
549 else
550 {
551 row->glyphs[TEXT_AREA]
552 = row->glyphs[LEFT_MARGIN_AREA] + left;
553 row->glyphs[RIGHT_MARGIN_AREA]
554 = row->glyphs[TEXT_AREA] + dim.width - left - right;
555 row->glyphs[LAST_AREA]
556 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
557 }
558 ++row;
559 }
560 }
561
562 eassert (left >= 0 && right >= 0);
563 matrix->left_margin_glyphs = left;
564 matrix->right_margin_glyphs = right;
565 }
566
567 /* Number of rows to be used by MATRIX. */
568 matrix->nrows = dim.height;
569 eassert (matrix->nrows >= 0);
570
571 if (w)
572 {
573 if (matrix == w->current_matrix)
574 {
575 /* Mark rows in a current matrix of a window as not having
576 valid contents. It's important to not do this for
577 desired matrices. When Emacs starts, it may already be
578 building desired matrices when this function runs. */
579 if (window_width < 0)
580 window_width = window_box_width (w, -1);
581
582 /* Optimize the case that only the height has changed (C-x 2,
583 upper window). Invalidate all rows that are no longer part
584 of the window. */
585 if (!marginal_areas_changed_p
586 && !header_line_changed_p
587 && new_rows == 0
588 && dim.width == matrix->matrix_w
589 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
590 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
591 && matrix->window_width == window_width)
592 {
593 /* Find the last row in the window. */
594 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
595 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
596 {
597 ++i;
598 break;
599 }
600
601 /* Window end is invalid, if inside of the rows that
602 are invalidated below. */
603 if (INTEGERP (w->window_end_vpos)
604 && XFASTINT (w->window_end_vpos) >= i)
605 w->window_end_valid = 0;
606
607 while (i < matrix->nrows)
608 matrix->rows[i++].enabled_p = 0;
609 }
610 else
611 {
612 for (i = 0; i < matrix->nrows; ++i)
613 matrix->rows[i].enabled_p = 0;
614 }
615 }
616 else if (matrix == w->desired_matrix)
617 {
618 /* Rows in desired matrices always have to be cleared;
619 redisplay expects this is the case when it runs, so it
620 had better be the case when we adjust matrices between
621 redisplays. */
622 for (i = 0; i < matrix->nrows; ++i)
623 matrix->rows[i].enabled_p = 0;
624 }
625 }
626
627
628 /* Remember last values to be able to optimize frame redraws. */
629 matrix->matrix_x = x;
630 matrix->matrix_y = y;
631 matrix->matrix_w = dim.width;
632 matrix->matrix_h = dim.height;
633
634 /* Record the top y location and height of W at the time the matrix
635 was last adjusted. This is used to optimize redisplay above. */
636 if (w)
637 {
638 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
639 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
640 matrix->window_height = window_height;
641 matrix->window_width = window_width;
642 matrix->window_vscroll = w->vscroll;
643 }
644 }
645
646
647 /* Reverse the contents of rows in MATRIX between START and END. The
648 contents of the row at END - 1 end up at START, END - 2 at START +
649 1 etc. This is part of the implementation of rotate_matrix (see
650 below). */
651
652 static void
653 reverse_rows (struct glyph_matrix *matrix, int start, int end)
654 {
655 int i, j;
656
657 for (i = start, j = end - 1; i < j; ++i, --j)
658 {
659 /* Non-ISO HP/UX compiler doesn't like auto struct
660 initialization. */
661 struct glyph_row temp;
662 temp = matrix->rows[i];
663 matrix->rows[i] = matrix->rows[j];
664 matrix->rows[j] = temp;
665 }
666 }
667
668
669 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
670 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
671 indices. (Note: this does not copy glyphs, only glyph pointers in
672 row structures are moved around).
673
674 The algorithm used for rotating the vector was, I believe, first
675 described by Kernighan. See the vector R as consisting of two
676 sub-vectors AB, where A has length BY for BY >= 0. The result
677 after rotating is then BA. Reverse both sub-vectors to get ArBr
678 and reverse the result to get (ArBr)r which is BA. Similar for
679 rotating right. */
680
681 void
682 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
683 {
684 if (by < 0)
685 {
686 /* Up (rotate left, i.e. towards lower indices). */
687 by = -by;
688 reverse_rows (matrix, first, first + by);
689 reverse_rows (matrix, first + by, last);
690 reverse_rows (matrix, first, last);
691 }
692 else if (by > 0)
693 {
694 /* Down (rotate right, i.e. towards higher indices). */
695 reverse_rows (matrix, last - by, last);
696 reverse_rows (matrix, first, last - by);
697 reverse_rows (matrix, first, last);
698 }
699 }
700
701
702 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
703 with indices START <= index < END. Increment positions by DELTA/
704 DELTA_BYTES. */
705
706 void
707 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
708 ptrdiff_t delta, ptrdiff_t delta_bytes)
709 {
710 /* Check that START and END are reasonable values. */
711 eassert (start >= 0 && start <= matrix->nrows);
712 eassert (end >= 0 && end <= matrix->nrows);
713 eassert (start <= end);
714
715 for (; start < end; ++start)
716 increment_row_positions (matrix->rows + start, delta, delta_bytes);
717 }
718
719
720 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
721 START and END are the row indices of the first and last + 1 row to clear. */
722
723 void
724 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
725 {
726 eassert (start <= end);
727 eassert (start >= 0 && start < matrix->nrows);
728 eassert (end >= 0 && end <= matrix->nrows);
729
730 for (; start < end; ++start)
731 matrix->rows[start].enabled_p = 0;
732 }
733
734
735 /* Clear MATRIX.
736
737 Empty all rows in MATRIX by clearing their enabled_p flags.
738 The function prepare_desired_row will eventually really clear a row
739 when it sees one with a false enabled_p flag.
740
741 Reset update hints to default values. The only update hint
742 currently present is the flag MATRIX->no_scrolling_p. */
743
744 void
745 clear_glyph_matrix (struct glyph_matrix *matrix)
746 {
747 if (matrix)
748 {
749 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
750 matrix->no_scrolling_p = 0;
751 }
752 }
753
754
755 /* Shift part of the glyph matrix MATRIX of window W up or down.
756 Increment y-positions in glyph rows between START and END by DY,
757 and recompute their visible height. */
758
759 void
760 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
761 {
762 int min_y, max_y;
763
764 eassert (start <= end);
765 eassert (start >= 0 && start < matrix->nrows);
766 eassert (end >= 0 && end <= matrix->nrows);
767
768 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
769 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
770
771 for (; start < end; ++start)
772 {
773 struct glyph_row *row = &matrix->rows[start];
774
775 row->y += dy;
776 row->visible_height = row->height;
777
778 if (row->y < min_y)
779 row->visible_height -= min_y - row->y;
780 if (row->y + row->height > max_y)
781 row->visible_height -= row->y + row->height - max_y;
782 if (row->fringe_bitmap_periodic_p)
783 row->redraw_fringe_bitmaps_p = 1;
784 }
785 }
786
787
788 /* Mark all rows in current matrices of frame F as invalid. Marking
789 invalid is done by setting enabled_p to zero for all rows in a
790 current matrix. */
791
792 void
793 clear_current_matrices (register struct frame *f)
794 {
795 /* Clear frame current matrix, if we have one. */
796 if (f->current_matrix)
797 clear_glyph_matrix (f->current_matrix);
798
799 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
800 /* Clear the matrix of the menu bar window, if such a window exists.
801 The menu bar window is currently used to display menus on X when
802 no toolkit support is compiled in. */
803 if (WINDOWP (f->menu_bar_window))
804 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
805 #endif
806
807 /* Clear the matrix of the tool-bar window, if any. */
808 if (WINDOWP (f->tool_bar_window))
809 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
810
811 /* Clear current window matrices. */
812 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
813 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
814 }
815
816
817 /* Clear out all display lines of F for a coming redisplay. */
818
819 void
820 clear_desired_matrices (register struct frame *f)
821 {
822 if (f->desired_matrix)
823 clear_glyph_matrix (f->desired_matrix);
824
825 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
826 if (WINDOWP (f->menu_bar_window))
827 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
828 #endif
829
830 if (WINDOWP (f->tool_bar_window))
831 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
832
833 /* Do it for window matrices. */
834 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
835 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
836 }
837
838
839 /* Clear matrices in window tree rooted in W. If DESIRED_P,
840 clear desired matrices, otherwise clear current matrices. */
841
842 static void
843 clear_window_matrices (struct window *w, bool desired_p)
844 {
845 while (w)
846 {
847 if (WINDOWP (w->contents))
848 clear_window_matrices (XWINDOW (w->contents), desired_p);
849 else
850 {
851 if (desired_p)
852 clear_glyph_matrix (w->desired_matrix);
853 else
854 {
855 clear_glyph_matrix (w->current_matrix);
856 w->window_end_valid = 0;
857 }
858 }
859
860 w = NILP (w->next) ? 0 : XWINDOW (w->next);
861 }
862 }
863
864
865 \f
866 /***********************************************************************
867 Glyph Rows
868
869 See dispextern.h for an overall explanation of glyph rows.
870 ***********************************************************************/
871
872 /* Clear glyph row ROW. Do it in a way that makes it robust against
873 changes in the glyph_row structure, i.e. addition or removal of
874 structure members. */
875
876 static struct glyph_row null_row;
877
878 void
879 clear_glyph_row (struct glyph_row *row)
880 {
881 struct glyph *p[1 + LAST_AREA];
882
883 /* Save pointers. */
884 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
885 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
886 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
887 p[LAST_AREA] = row->glyphs[LAST_AREA];
888
889 /* Clear. */
890 *row = null_row;
891
892 /* Restore pointers. */
893 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
894 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
895 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
896 row->glyphs[LAST_AREA] = p[LAST_AREA];
897
898 #if 0 /* At some point, some bit-fields of struct glyph were not set,
899 which made glyphs unequal when compared with GLYPH_EQUAL_P.
900 Redisplay outputs such glyphs, and flickering effects were
901 the result. This also depended on the contents of memory
902 returned by xmalloc. If flickering happens again, activate
903 the code below. If the flickering is gone with that, chances
904 are that the flickering has the same reason as here. */
905 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
906 #endif
907 }
908
909
910 /* Make ROW an empty, enabled row of canonical character height,
911 in window W starting at y-position Y. */
912
913 void
914 blank_row (struct window *w, struct glyph_row *row, int y)
915 {
916 int min_y, max_y;
917
918 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
919 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
920
921 clear_glyph_row (row);
922 row->y = y;
923 row->ascent = row->phys_ascent = 0;
924 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
925 row->visible_height = row->height;
926
927 if (row->y < min_y)
928 row->visible_height -= min_y - row->y;
929 if (row->y + row->height > max_y)
930 row->visible_height -= row->y + row->height - max_y;
931
932 row->enabled_p = 1;
933 }
934
935
936 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
937 are the amounts by which to change positions. Note that the first
938 glyph of the text area of a row can have a buffer position even if
939 the used count of the text area is zero. Such rows display line
940 ends. */
941
942 static void
943 increment_row_positions (struct glyph_row *row,
944 ptrdiff_t delta, ptrdiff_t delta_bytes)
945 {
946 int area, i;
947
948 /* Increment start and end positions. */
949 MATRIX_ROW_START_CHARPOS (row) += delta;
950 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
951 MATRIX_ROW_END_CHARPOS (row) += delta;
952 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
953 CHARPOS (row->start.pos) += delta;
954 BYTEPOS (row->start.pos) += delta_bytes;
955 CHARPOS (row->end.pos) += delta;
956 BYTEPOS (row->end.pos) += delta_bytes;
957
958 if (!row->enabled_p)
959 return;
960
961 /* Increment positions in glyphs. */
962 for (area = 0; area < LAST_AREA; ++area)
963 for (i = 0; i < row->used[area]; ++i)
964 if (BUFFERP (row->glyphs[area][i].object)
965 && row->glyphs[area][i].charpos > 0)
966 row->glyphs[area][i].charpos += delta;
967
968 /* Capture the case of rows displaying a line end. */
969 if (row->used[TEXT_AREA] == 0
970 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
971 row->glyphs[TEXT_AREA]->charpos += delta;
972 }
973
974
975 #if 0
976 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
977 contents, i.e. glyph structure contents are exchanged between A and
978 B without changing glyph pointers in A and B. */
979
980 static void
981 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
982 {
983 int area;
984
985 for (area = 0; area < LAST_AREA; ++area)
986 {
987 /* Number of glyphs to swap. */
988 int max_used = max (a->used[area], b->used[area]);
989
990 /* Start of glyphs in area of row A. */
991 struct glyph *glyph_a = a->glyphs[area];
992
993 /* End + 1 of glyphs in area of row A. */
994 struct glyph *glyph_a_end = a->glyphs[max_used];
995
996 /* Start of glyphs in area of row B. */
997 struct glyph *glyph_b = b->glyphs[area];
998
999 while (glyph_a < glyph_a_end)
1000 {
1001 /* Non-ISO HP/UX compiler doesn't like auto struct
1002 initialization. */
1003 struct glyph temp;
1004 temp = *glyph_a;
1005 *glyph_a = *glyph_b;
1006 *glyph_b = temp;
1007 ++glyph_a;
1008 ++glyph_b;
1009 }
1010 }
1011 }
1012
1013 #endif /* 0 */
1014
1015 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1016 exchange the used[] array and the hash values of the rows, because
1017 these should all go together for the row's hash value to be
1018 correct. */
1019
1020 static void
1021 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1022 {
1023 int i;
1024 unsigned hash_tem = a->hash;
1025
1026 for (i = 0; i < LAST_AREA + 1; ++i)
1027 {
1028 struct glyph *temp = a->glyphs[i];
1029
1030 a->glyphs[i] = b->glyphs[i];
1031 b->glyphs[i] = temp;
1032 if (i < LAST_AREA)
1033 {
1034 short used_tem = a->used[i];
1035
1036 a->used[i] = b->used[i];
1037 b->used[i] = used_tem;
1038 }
1039 }
1040 a->hash = b->hash;
1041 b->hash = hash_tem;
1042 }
1043
1044
1045 /* Copy glyph row structure FROM to glyph row structure TO, except
1046 that glyph pointers, the `used' counts, and the hash values in the
1047 structures are left unchanged. */
1048
1049 static void
1050 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1051 {
1052 struct glyph *pointers[1 + LAST_AREA];
1053 short used[LAST_AREA];
1054 unsigned hashval;
1055
1056 /* Save glyph pointers of TO. */
1057 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1058 memcpy (used, to->used, sizeof to->used);
1059 hashval = to->hash;
1060
1061 /* Do a structure assignment. */
1062 *to = *from;
1063
1064 /* Restore original pointers of TO. */
1065 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1066 memcpy (to->used, used, sizeof to->used);
1067 to->hash = hashval;
1068 }
1069
1070
1071 /* Assign glyph row FROM to glyph row TO. This works like a structure
1072 assignment TO = FROM, except that glyph pointers are not copied but
1073 exchanged between TO and FROM. Pointers must be exchanged to avoid
1074 a memory leak. */
1075
1076 static void
1077 assign_row (struct glyph_row *to, struct glyph_row *from)
1078 {
1079 swap_glyph_pointers (to, from);
1080 copy_row_except_pointers (to, from);
1081 }
1082
1083
1084 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1085 a row in a window matrix, is a slice of the glyph memory of the
1086 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1087 is true if the glyph memory of WINDOW_ROW is part of the glyph
1088 memory of FRAME_ROW. */
1089
1090 #ifdef GLYPH_DEBUG
1091
1092 static bool
1093 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1094 {
1095 struct glyph *window_glyph_start = window_row->glyphs[0];
1096 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1097 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1098
1099 return (frame_glyph_start <= window_glyph_start
1100 && window_glyph_start < frame_glyph_end);
1101 }
1102
1103 #endif /* GLYPH_DEBUG */
1104
1105 #if 0
1106
1107 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1108 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1109 in WINDOW_MATRIX is found satisfying the condition. */
1110
1111 static struct glyph_row *
1112 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1113 struct glyph_matrix *frame_matrix, int row)
1114 {
1115 int i;
1116
1117 eassert (row >= 0 && row < frame_matrix->nrows);
1118
1119 for (i = 0; i < window_matrix->nrows; ++i)
1120 if (glyph_row_slice_p (window_matrix->rows + i,
1121 frame_matrix->rows + row))
1122 break;
1123
1124 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1125 }
1126
1127 #endif /* 0 */
1128
1129 /* Prepare ROW for display. Desired rows are cleared lazily,
1130 i.e. they are only marked as to be cleared by setting their
1131 enabled_p flag to zero. When a row is to be displayed, a prior
1132 call to this function really clears it. */
1133
1134 void
1135 prepare_desired_row (struct glyph_row *row)
1136 {
1137 if (!row->enabled_p)
1138 {
1139 bool rp = row->reversed_p;
1140
1141 clear_glyph_row (row);
1142 row->enabled_p = 1;
1143 row->reversed_p = rp;
1144 }
1145 }
1146
1147
1148 /* Return a hash code for glyph row ROW. */
1149
1150 static int
1151 line_hash_code (struct glyph_row *row)
1152 {
1153 int hash = 0;
1154
1155 if (row->enabled_p)
1156 {
1157 struct glyph *glyph = row->glyphs[TEXT_AREA];
1158 struct glyph *end = glyph + row->used[TEXT_AREA];
1159
1160 while (glyph < end)
1161 {
1162 int c = glyph->u.ch;
1163 int face_id = glyph->face_id;
1164 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1165 c -= SPACEGLYPH;
1166 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1167 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1168 ++glyph;
1169 }
1170
1171 if (hash == 0)
1172 hash = 1;
1173 }
1174
1175 return hash;
1176 }
1177
1178
1179 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1180 the number of characters in the line. If must_write_spaces is
1181 zero, leading and trailing spaces are ignored. */
1182
1183 static int
1184 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1185 {
1186 struct glyph_row *row = matrix->rows + vpos;
1187 struct glyph *beg = row->glyphs[TEXT_AREA];
1188 struct glyph *end = beg + row->used[TEXT_AREA];
1189 int len;
1190 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1191 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1192
1193 /* Ignore trailing and leading spaces if we can. */
1194 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1195 {
1196 /* Skip from the end over trailing spaces. */
1197 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1198 --end;
1199
1200 /* All blank line. */
1201 if (end == beg)
1202 return 0;
1203
1204 /* Skip over leading spaces. */
1205 while (CHAR_GLYPH_SPACE_P (*beg))
1206 ++beg;
1207 }
1208
1209 /* If we don't have a glyph-table, each glyph is one character,
1210 so return the number of glyphs. */
1211 if (glyph_table_base == 0)
1212 len = end - beg;
1213 else
1214 {
1215 /* Otherwise, scan the glyphs and accumulate their total length
1216 in LEN. */
1217 len = 0;
1218 while (beg < end)
1219 {
1220 GLYPH g;
1221
1222 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1223
1224 if (GLYPH_INVALID_P (g)
1225 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1226 len += 1;
1227 else
1228 len += GLYPH_LENGTH (glyph_table_base, g);
1229
1230 ++beg;
1231 }
1232 }
1233
1234 return len;
1235 }
1236
1237
1238 /* Return true if the glyph rows A and B have equal contents.
1239 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1240
1241 static bool
1242 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1243 {
1244 eassert (verify_row_hash (a));
1245 eassert (verify_row_hash (b));
1246
1247 if (a == b)
1248 return 1;
1249 else if (a->hash != b->hash)
1250 return 0;
1251 else
1252 {
1253 struct glyph *a_glyph, *b_glyph, *a_end;
1254 int area;
1255
1256 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1257 return 0;
1258
1259 /* Compare glyphs. */
1260 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1261 {
1262 if (a->used[area] != b->used[area])
1263 return 0;
1264
1265 a_glyph = a->glyphs[area];
1266 a_end = a_glyph + a->used[area];
1267 b_glyph = b->glyphs[area];
1268
1269 while (a_glyph < a_end
1270 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1271 ++a_glyph, ++b_glyph;
1272
1273 if (a_glyph != a_end)
1274 return 0;
1275 }
1276
1277 if (a->fill_line_p != b->fill_line_p
1278 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1279 || a->left_fringe_bitmap != b->left_fringe_bitmap
1280 || a->left_fringe_face_id != b->left_fringe_face_id
1281 || a->left_fringe_offset != b->left_fringe_offset
1282 || a->right_fringe_bitmap != b->right_fringe_bitmap
1283 || a->right_fringe_face_id != b->right_fringe_face_id
1284 || a->right_fringe_offset != b->right_fringe_offset
1285 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1286 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1287 || a->exact_window_width_line_p != b->exact_window_width_line_p
1288 || a->overlapped_p != b->overlapped_p
1289 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1290 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1291 || a->reversed_p != b->reversed_p
1292 /* Different partially visible characters on left margin. */
1293 || a->x != b->x
1294 /* Different height. */
1295 || a->ascent != b->ascent
1296 || a->phys_ascent != b->phys_ascent
1297 || a->phys_height != b->phys_height
1298 || a->visible_height != b->visible_height)
1299 return 0;
1300 }
1301
1302 return 1;
1303 }
1304
1305
1306 \f
1307 /***********************************************************************
1308 Glyph Pool
1309
1310 See dispextern.h for an overall explanation of glyph pools.
1311 ***********************************************************************/
1312
1313 /* Allocate a glyph_pool structure. The structure returned is
1314 initialized with zeros. The global variable glyph_pool_count is
1315 incremented for each pool allocated. */
1316
1317 static struct glyph_pool *
1318 new_glyph_pool (void)
1319 {
1320 struct glyph_pool *result = xzalloc (sizeof *result);
1321
1322 /* For memory leak and double deletion checking. */
1323 ++glyph_pool_count;
1324
1325 return result;
1326 }
1327
1328
1329 /* Free a glyph_pool structure POOL. The function may be called with
1330 a null POOL pointer. The global variable glyph_pool_count is
1331 decremented with every pool structure freed. If this count gets
1332 negative, more structures were freed than allocated, i.e. one
1333 structure must have been freed more than once or a bogus pointer
1334 was passed to free_glyph_pool. */
1335
1336 static void
1337 free_glyph_pool (struct glyph_pool *pool)
1338 {
1339 if (pool)
1340 {
1341 /* More freed than allocated? */
1342 --glyph_pool_count;
1343 eassert (glyph_pool_count >= 0);
1344
1345 xfree (pool->glyphs);
1346 xfree (pool);
1347 }
1348 }
1349
1350
1351 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1352 columns we need. This function never shrinks a pool. The only
1353 case in which this would make sense, would be when a frame's size
1354 is changed from a large value to a smaller one. But, if someone
1355 does it once, we can expect that he will do it again.
1356
1357 Return true if the pool changed in a way which makes
1358 re-adjusting window glyph matrices necessary. */
1359
1360 static bool
1361 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1362 {
1363 ptrdiff_t needed;
1364 bool changed_p;
1365
1366 changed_p = (pool->glyphs == 0
1367 || matrix_dim.height != pool->nrows
1368 || matrix_dim.width != pool->ncolumns);
1369
1370 /* Enlarge the glyph pool. */
1371 needed = matrix_dim.width;
1372 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1373 memory_full (SIZE_MAX);
1374 needed *= matrix_dim.height;
1375 if (needed > pool->nglyphs)
1376 {
1377 ptrdiff_t old_nglyphs = pool->nglyphs;
1378 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1379 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1380 memset (pool->glyphs + old_nglyphs, 0,
1381 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1382 }
1383
1384 /* Remember the number of rows and columns because (a) we use them
1385 to do sanity checks, and (b) the number of columns determines
1386 where rows in the frame matrix start---this must be available to
1387 determine pointers to rows of window sub-matrices. */
1388 pool->nrows = matrix_dim.height;
1389 pool->ncolumns = matrix_dim.width;
1390
1391 return changed_p;
1392 }
1393
1394
1395 \f
1396 /***********************************************************************
1397 Debug Code
1398 ***********************************************************************/
1399
1400 #ifdef GLYPH_DEBUG
1401
1402
1403 /* Flush standard output. This is sometimes useful to call from the debugger.
1404 XXX Maybe this should be changed to flush the current terminal instead of
1405 stdout.
1406 */
1407
1408 void flush_stdout (void) EXTERNALLY_VISIBLE;
1409
1410 void
1411 flush_stdout (void)
1412 {
1413 fflush (stdout);
1414 }
1415
1416
1417 /* Check that no glyph pointers have been lost in MATRIX. If a
1418 pointer has been lost, e.g. by using a structure assignment between
1419 rows, at least one pointer must occur more than once in the rows of
1420 MATRIX. */
1421
1422 void
1423 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1424 {
1425 int i, j;
1426
1427 for (i = 0; i < matrix->nrows; ++i)
1428 for (j = 0; j < matrix->nrows; ++j)
1429 eassert (i == j
1430 || (matrix->rows[i].glyphs[TEXT_AREA]
1431 != matrix->rows[j].glyphs[TEXT_AREA]));
1432 }
1433
1434
1435 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1436
1437 struct glyph_row *
1438 matrix_row (struct glyph_matrix *matrix, int row)
1439 {
1440 eassert (matrix && matrix->rows);
1441 eassert (row >= 0 && row < matrix->nrows);
1442
1443 /* That's really too slow for normal testing because this function
1444 is called almost everywhere. Although---it's still astonishingly
1445 fast, so it is valuable to have for debugging purposes. */
1446 #if 0
1447 check_matrix_pointer_lossage (matrix);
1448 #endif
1449
1450 return matrix->rows + row;
1451 }
1452
1453
1454 #if 0 /* This function makes invalid assumptions when text is
1455 partially invisible. But it might come handy for debugging
1456 nevertheless. */
1457
1458 /* Check invariants that must hold for an up to date current matrix of
1459 window W. */
1460
1461 static void
1462 check_matrix_invariants (struct window *w)
1463 {
1464 struct glyph_matrix *matrix = w->current_matrix;
1465 int yb = window_text_bottom_y (w);
1466 struct glyph_row *row = matrix->rows;
1467 struct glyph_row *last_text_row = NULL;
1468 struct buffer *saved = current_buffer;
1469 struct buffer *buffer = XBUFFER (w->contents);
1470 int c;
1471
1472 /* This can sometimes happen for a fresh window. */
1473 if (matrix->nrows < 2)
1474 return;
1475
1476 set_buffer_temp (buffer);
1477
1478 /* Note: last row is always reserved for the mode line. */
1479 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1480 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1481 {
1482 struct glyph_row *next = row + 1;
1483
1484 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1485 last_text_row = row;
1486
1487 /* Check that character and byte positions are in sync. */
1488 eassert (MATRIX_ROW_START_BYTEPOS (row)
1489 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1490 eassert (BYTEPOS (row->start.pos)
1491 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1492
1493 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1494 have such a position temporarily in case of a minibuffer
1495 displaying something like `[Sole completion]' at its end. */
1496 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1497 {
1498 eassert (MATRIX_ROW_END_BYTEPOS (row)
1499 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1500 eassert (BYTEPOS (row->end.pos)
1501 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1502 }
1503
1504 /* Check that end position of `row' is equal to start position
1505 of next row. */
1506 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1507 {
1508 eassert (MATRIX_ROW_END_CHARPOS (row)
1509 == MATRIX_ROW_START_CHARPOS (next));
1510 eassert (MATRIX_ROW_END_BYTEPOS (row)
1511 == MATRIX_ROW_START_BYTEPOS (next));
1512 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1513 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1514 }
1515 row = next;
1516 }
1517
1518 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1519 eassert (w->desired_matrix->rows != NULL);
1520 set_buffer_temp (saved);
1521 }
1522
1523 #endif /* 0 */
1524
1525 #endif /* GLYPH_DEBUG */
1526
1527
1528 \f
1529 /**********************************************************************
1530 Allocating/ Adjusting Glyph Matrices
1531 **********************************************************************/
1532
1533 /* Allocate glyph matrices over a window tree for a frame-based
1534 redisplay
1535
1536 X and Y are column/row within the frame glyph matrix where
1537 sub-matrices for the window tree rooted at WINDOW must be
1538 allocated. DIM_ONLY_P means that the caller of this
1539 function is only interested in the result matrix dimension, and
1540 matrix adjustments should not be performed.
1541
1542 The function returns the total width/height of the sub-matrices of
1543 the window tree. If called on a frame root window, the computation
1544 will take the mini-buffer window into account.
1545
1546 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1547
1548 NEW_LEAF_MATRIX set if any window in the tree did not have a
1549 glyph matrices yet, and
1550
1551 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1552 any window in the tree will be changed or have been changed (see
1553 DIM_ONLY_P)
1554
1555 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1556 function.
1557
1558 Windows are arranged into chains of windows on the same level
1559 through the next fields of window structures. Such a level can be
1560 either a sequence of horizontally adjacent windows from left to
1561 right, or a sequence of vertically adjacent windows from top to
1562 bottom. Each window in a horizontal sequence can be either a leaf
1563 window or a vertical sequence; a window in a vertical sequence can
1564 be either a leaf or a horizontal sequence. All windows in a
1565 horizontal sequence have the same height, and all windows in a
1566 vertical sequence have the same width.
1567
1568 This function uses, for historical reasons, a more general
1569 algorithm to determine glyph matrix dimensions that would be
1570 necessary.
1571
1572 The matrix height of a horizontal sequence is determined by the
1573 maximum height of any matrix in the sequence. The matrix width of
1574 a horizontal sequence is computed by adding up matrix widths of
1575 windows in the sequence.
1576
1577 |<------- result width ------->|
1578 +---------+----------+---------+ ---
1579 | | | | |
1580 | | | |
1581 +---------+ | | result height
1582 | +---------+
1583 | | |
1584 +----------+ ---
1585
1586 The matrix width of a vertical sequence is the maximum matrix width
1587 of any window in the sequence. Its height is computed by adding up
1588 matrix heights of windows in the sequence.
1589
1590 |<---- result width -->|
1591 +---------+ ---
1592 | | |
1593 | | |
1594 +---------+--+ |
1595 | | |
1596 | | result height
1597 | |
1598 +------------+---------+ |
1599 | | |
1600 | | |
1601 +------------+---------+ --- */
1602
1603 /* Bit indicating that a new matrix will be allocated or has been
1604 allocated. */
1605
1606 #define NEW_LEAF_MATRIX (1 << 0)
1607
1608 /* Bit indicating that a matrix will or has changed its location or
1609 size. */
1610
1611 #define CHANGED_LEAF_MATRIX (1 << 1)
1612
1613 static struct dim
1614 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1615 bool dim_only_p, int *window_change_flags)
1616 {
1617 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1618 int x0 = x, y0 = y;
1619 int wmax = 0, hmax = 0;
1620 struct dim total;
1621 struct dim dim;
1622 struct window *w;
1623 bool in_horz_combination_p;
1624
1625 /* What combination is WINDOW part of? Compute this once since the
1626 result is the same for all windows in the `next' chain. The
1627 special case of a root window (parent equal to nil) is treated
1628 like a vertical combination because a root window's `next'
1629 points to the mini-buffer window, if any, which is arranged
1630 vertically below other windows. */
1631 in_horz_combination_p
1632 = (!NILP (XWINDOW (window)->parent)
1633 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1634
1635 /* For WINDOW and all windows on the same level. */
1636 do
1637 {
1638 w = XWINDOW (window);
1639
1640 /* Get the dimension of the window sub-matrix for W, depending
1641 on whether this is a combination or a leaf window. */
1642 if (WINDOWP (w->contents))
1643 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1644 dim_only_p,
1645 window_change_flags);
1646 else
1647 {
1648 /* If not already done, allocate sub-matrix structures. */
1649 if (w->desired_matrix == NULL)
1650 {
1651 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1652 w->current_matrix = new_glyph_matrix (f->current_pool);
1653 *window_change_flags |= NEW_LEAF_MATRIX;
1654 }
1655
1656 /* Width and height MUST be chosen so that there are no
1657 holes in the frame matrix. */
1658 dim.width = required_matrix_width (w);
1659 dim.height = required_matrix_height (w);
1660
1661 /* Will matrix be re-allocated? */
1662 if (x != w->desired_matrix->matrix_x
1663 || y != w->desired_matrix->matrix_y
1664 || dim.width != w->desired_matrix->matrix_w
1665 || dim.height != w->desired_matrix->matrix_h
1666 || (margin_glyphs_to_reserve (w, dim.width,
1667 w->left_margin_cols)
1668 != w->desired_matrix->left_margin_glyphs)
1669 || (margin_glyphs_to_reserve (w, dim.width,
1670 w->right_margin_cols)
1671 != w->desired_matrix->right_margin_glyphs))
1672 *window_change_flags |= CHANGED_LEAF_MATRIX;
1673
1674 /* Actually change matrices, if allowed. Do not consider
1675 CHANGED_LEAF_MATRIX computed above here because the pool
1676 may have been changed which we don't now here. We trust
1677 that we only will be called with DIM_ONLY_P when
1678 necessary. */
1679 if (!dim_only_p)
1680 {
1681 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1682 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1683 }
1684 }
1685
1686 /* If we are part of a horizontal combination, advance x for
1687 windows to the right of W; otherwise advance y for windows
1688 below W. */
1689 if (in_horz_combination_p)
1690 x += dim.width;
1691 else
1692 y += dim.height;
1693
1694 /* Remember maximum glyph matrix dimensions. */
1695 wmax = max (wmax, dim.width);
1696 hmax = max (hmax, dim.height);
1697
1698 /* Next window on same level. */
1699 window = w->next;
1700 }
1701 while (!NILP (window));
1702
1703 /* Set `total' to the total glyph matrix dimension of this window
1704 level. In a vertical combination, the width is the width of the
1705 widest window; the height is the y we finally reached, corrected
1706 by the y we started with. In a horizontal combination, the total
1707 height is the height of the tallest window, and the width is the
1708 x we finally reached, corrected by the x we started with. */
1709 if (in_horz_combination_p)
1710 {
1711 total.width = x - x0;
1712 total.height = hmax;
1713 }
1714 else
1715 {
1716 total.width = wmax;
1717 total.height = y - y0;
1718 }
1719
1720 return total;
1721 }
1722
1723
1724 /* Return the required height of glyph matrices for window W. */
1725
1726 static int
1727 required_matrix_height (struct window *w)
1728 {
1729 #ifdef HAVE_WINDOW_SYSTEM
1730 struct frame *f = XFRAME (w->frame);
1731
1732 if (FRAME_WINDOW_P (f))
1733 {
1734 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1735 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1736 return (((window_pixel_height + ch_height - 1)
1737 / ch_height) * w->nrows_scale_factor
1738 /* One partially visible line at the top and
1739 bottom of the window. */
1740 + 2
1741 /* 2 for header and mode line. */
1742 + 2);
1743 }
1744 #endif /* HAVE_WINDOW_SYSTEM */
1745
1746 return WINDOW_TOTAL_LINES (w);
1747 }
1748
1749
1750 /* Return the required width of glyph matrices for window W. */
1751
1752 static int
1753 required_matrix_width (struct window *w)
1754 {
1755 #ifdef HAVE_WINDOW_SYSTEM
1756 struct frame *f = XFRAME (w->frame);
1757 if (FRAME_WINDOW_P (f))
1758 {
1759 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1760 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1761
1762 /* Compute number of glyphs needed in a glyph row. */
1763 return (((window_pixel_width + ch_width - 1)
1764 / ch_width) * w->ncols_scale_factor
1765 /* 2 partially visible columns in the text area. */
1766 + 2
1767 /* One partially visible column at the right
1768 edge of each marginal area. */
1769 + 1 + 1);
1770 }
1771 #endif /* HAVE_WINDOW_SYSTEM */
1772
1773 return w->total_cols;
1774 }
1775
1776
1777 /* Allocate window matrices for window-based redisplay. W is the
1778 window whose matrices must be allocated/reallocated. */
1779
1780 static void
1781 allocate_matrices_for_window_redisplay (struct window *w)
1782 {
1783 while (w)
1784 {
1785 if (WINDOWP (w->contents))
1786 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1787 else
1788 {
1789 /* W is a leaf window. */
1790 struct dim dim;
1791
1792 /* If matrices are not yet allocated, allocate them now. */
1793 if (w->desired_matrix == NULL)
1794 {
1795 w->desired_matrix = new_glyph_matrix (NULL);
1796 w->current_matrix = new_glyph_matrix (NULL);
1797 }
1798
1799 dim.width = required_matrix_width (w);
1800 dim.height = required_matrix_height (w);
1801 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1802 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1803 }
1804
1805 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1806 }
1807 }
1808
1809
1810 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1811 do it for all frames; otherwise do it just for the given frame.
1812 This function must be called when a new frame is created, its size
1813 changes, or its window configuration changes. */
1814
1815 void
1816 adjust_glyphs (struct frame *f)
1817 {
1818 /* Block input so that expose events and other events that access
1819 glyph matrices are not processed while we are changing them. */
1820 block_input ();
1821
1822 if (f)
1823 adjust_frame_glyphs (f);
1824 else
1825 {
1826 Lisp_Object tail, lisp_frame;
1827
1828 FOR_EACH_FRAME (tail, lisp_frame)
1829 adjust_frame_glyphs (XFRAME (lisp_frame));
1830 }
1831
1832 unblock_input ();
1833 }
1834
1835 /* Allocate/reallocate glyph matrices of a single frame F. */
1836
1837 static void
1838 adjust_frame_glyphs (struct frame *f)
1839 {
1840 if (FRAME_WINDOW_P (f))
1841 adjust_frame_glyphs_for_window_redisplay (f);
1842 else
1843 adjust_frame_glyphs_for_frame_redisplay (f);
1844
1845 /* Don't forget the buffer for decode_mode_spec. */
1846 adjust_decode_mode_spec_buffer (f);
1847
1848 f->glyphs_initialized_p = 1;
1849 }
1850
1851 /* Return true if any window in the tree has nonzero window margins. See
1852 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1853 static bool
1854 showing_window_margins_p (struct window *w)
1855 {
1856 while (w)
1857 {
1858 if (WINDOWP (w->contents))
1859 {
1860 if (showing_window_margins_p (XWINDOW (w->contents)))
1861 return 1;
1862 }
1863 else if (!NILP (w->left_margin_cols) || !NILP (w->right_margin_cols))
1864 return 1;
1865
1866 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1867 }
1868 return 0;
1869 }
1870
1871
1872 /* In the window tree with root W, build current matrices of leaf
1873 windows from the frame's current matrix. */
1874
1875 static void
1876 fake_current_matrices (Lisp_Object window)
1877 {
1878 struct window *w;
1879
1880 for (; !NILP (window); window = w->next)
1881 {
1882 w = XWINDOW (window);
1883
1884 if (WINDOWP (w->contents))
1885 fake_current_matrices (w->contents);
1886 else
1887 {
1888 int i;
1889 struct frame *f = XFRAME (w->frame);
1890 struct glyph_matrix *m = w->current_matrix;
1891 struct glyph_matrix *fm = f->current_matrix;
1892
1893 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1894 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1895
1896 for (i = 0; i < m->matrix_h; ++i)
1897 {
1898 struct glyph_row *r = m->rows + i;
1899 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1900
1901 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1902 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1903
1904 r->enabled_p = fr->enabled_p;
1905 if (r->enabled_p)
1906 {
1907 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1908 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1909 r->used[TEXT_AREA] = (m->matrix_w
1910 - r->used[LEFT_MARGIN_AREA]
1911 - r->used[RIGHT_MARGIN_AREA]);
1912 r->mode_line_p = 0;
1913 }
1914 }
1915 }
1916 }
1917 }
1918
1919
1920 /* Save away the contents of frame F's current frame matrix. Value is
1921 a glyph matrix holding the contents of F's current frame matrix. */
1922
1923 static struct glyph_matrix *
1924 save_current_matrix (struct frame *f)
1925 {
1926 int i;
1927 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1928 saved->nrows = f->current_matrix->nrows;
1929 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1930
1931 for (i = 0; i < saved->nrows; ++i)
1932 {
1933 struct glyph_row *from = f->current_matrix->rows + i;
1934 struct glyph_row *to = saved->rows + i;
1935 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1936 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1937 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1938 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1939 }
1940
1941 return saved;
1942 }
1943
1944
1945 /* Restore the contents of frame F's current frame matrix from SAVED,
1946 and free memory associated with SAVED. */
1947
1948 static void
1949 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1950 {
1951 int i;
1952
1953 for (i = 0; i < saved->nrows; ++i)
1954 {
1955 struct glyph_row *from = saved->rows + i;
1956 struct glyph_row *to = f->current_matrix->rows + i;
1957 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1958 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1959 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1960 xfree (from->glyphs[TEXT_AREA]);
1961 }
1962
1963 xfree (saved->rows);
1964 xfree (saved);
1965 }
1966
1967
1968
1969 /* Allocate/reallocate glyph matrices of a single frame F for
1970 frame-based redisplay. */
1971
1972 static void
1973 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1974 {
1975 struct dim matrix_dim;
1976 bool pool_changed_p;
1977 int window_change_flags;
1978 int top_window_y;
1979
1980 if (!FRAME_LIVE_P (f))
1981 return;
1982
1983 top_window_y = FRAME_TOP_MARGIN (f);
1984
1985 /* Allocate glyph pool structures if not already done. */
1986 if (f->desired_pool == NULL)
1987 {
1988 f->desired_pool = new_glyph_pool ();
1989 f->current_pool = new_glyph_pool ();
1990 }
1991
1992 /* Allocate frames matrix structures if needed. */
1993 if (f->desired_matrix == NULL)
1994 {
1995 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1996 f->current_matrix = new_glyph_matrix (f->current_pool);
1997 }
1998
1999 /* Compute window glyph matrices. (This takes the mini-buffer
2000 window into account). The result is the size of the frame glyph
2001 matrix needed. The variable window_change_flags is set to a bit
2002 mask indicating whether new matrices will be allocated or
2003 existing matrices change their size or location within the frame
2004 matrix. */
2005 window_change_flags = 0;
2006 matrix_dim
2007 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2008 0, top_window_y,
2009 1,
2010 &window_change_flags);
2011
2012 /* Add in menu bar lines, if any. */
2013 matrix_dim.height += top_window_y;
2014
2015 /* Enlarge pools as necessary. */
2016 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2017 realloc_glyph_pool (f->current_pool, matrix_dim);
2018
2019 /* Set up glyph pointers within window matrices. Do this only if
2020 absolutely necessary since it requires a frame redraw. */
2021 if (pool_changed_p || window_change_flags)
2022 {
2023 /* Do it for window matrices. */
2024 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2025 0, top_window_y, 0,
2026 &window_change_flags);
2027
2028 /* Size of frame matrices must equal size of frame. Note
2029 that we are called for X frames with window widths NOT equal
2030 to the frame width (from CHANGE_FRAME_SIZE_1). */
2031 eassert (matrix_dim.width == FRAME_COLS (f)
2032 && matrix_dim.height == FRAME_LINES (f));
2033
2034 /* Pointers to glyph memory in glyph rows are exchanged during
2035 the update phase of redisplay, which means in general that a
2036 frame's current matrix consists of pointers into both the
2037 desired and current glyph pool of the frame. Adjusting a
2038 matrix sets the frame matrix up so that pointers are all into
2039 the same pool. If we want to preserve glyph contents of the
2040 current matrix over a call to adjust_glyph_matrix, we must
2041 make a copy of the current glyphs, and restore the current
2042 matrix' contents from that copy. */
2043 if (display_completed
2044 && !FRAME_GARBAGED_P (f)
2045 && matrix_dim.width == f->current_matrix->matrix_w
2046 && matrix_dim.height == f->current_matrix->matrix_h
2047 /* For some reason, the frame glyph matrix gets corrupted if
2048 any of the windows contain margins. I haven't been able
2049 to hunt down the reason, but for the moment this prevents
2050 the problem from manifesting. -- cyd */
2051 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2052 {
2053 struct glyph_matrix *copy = save_current_matrix (f);
2054 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2055 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2056 restore_current_matrix (f, copy);
2057 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2058 }
2059 else
2060 {
2061 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2062 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2063 SET_FRAME_GARBAGED (f);
2064 }
2065 }
2066 }
2067
2068
2069 /* Allocate/reallocate glyph matrices of a single frame F for
2070 window-based redisplay. */
2071
2072 static void
2073 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2074 {
2075 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2076
2077 /* Allocate/reallocate window matrices. */
2078 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2079
2080 #ifdef HAVE_X_WINDOWS
2081 /* Allocate/ reallocate matrices of the dummy window used to display
2082 the menu bar under X when no X toolkit support is available. */
2083 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2084 {
2085 /* Allocate a dummy window if not already done. */
2086 struct window *w;
2087 if (NILP (f->menu_bar_window))
2088 {
2089 Lisp_Object frame;
2090 fset_menu_bar_window (f, make_window ());
2091 w = XWINDOW (f->menu_bar_window);
2092 XSETFRAME (frame, f);
2093 wset_frame (w, frame);
2094 w->pseudo_window_p = 1;
2095 }
2096 else
2097 w = XWINDOW (f->menu_bar_window);
2098
2099 /* Set window dimensions to frame dimensions and allocate or
2100 adjust glyph matrices of W. */
2101 w->top_line = 0;
2102 w->left_col = 0;
2103 w->total_lines = FRAME_MENU_BAR_LINES (f);
2104 w->total_cols = FRAME_TOTAL_COLS (f);
2105 allocate_matrices_for_window_redisplay (w);
2106 }
2107 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2108 #endif /* HAVE_X_WINDOWS */
2109
2110 #ifndef USE_GTK
2111 {
2112 /* Allocate/ reallocate matrices of the tool bar window. If we
2113 don't have a tool bar window yet, make one. */
2114 struct window *w;
2115 if (NILP (f->tool_bar_window))
2116 {
2117 Lisp_Object frame;
2118 fset_tool_bar_window (f, make_window ());
2119 w = XWINDOW (f->tool_bar_window);
2120 XSETFRAME (frame, f);
2121 wset_frame (w, frame);
2122 w->pseudo_window_p = 1;
2123 }
2124 else
2125 w = XWINDOW (f->tool_bar_window);
2126
2127 w->top_line = FRAME_MENU_BAR_LINES (f);
2128 w->left_col = 0;
2129 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2130 w->total_cols = FRAME_TOTAL_COLS (f);
2131 allocate_matrices_for_window_redisplay (w);
2132 }
2133 #endif
2134 }
2135
2136
2137 /* Re-allocate buffer for decode_mode_spec on frame F. */
2138
2139 static void
2140 adjust_decode_mode_spec_buffer (struct frame *f)
2141 {
2142 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2143 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2144 }
2145
2146
2147 \f
2148 /**********************************************************************
2149 Freeing Glyph Matrices
2150 **********************************************************************/
2151
2152 /* Free glyph memory for a frame F. F may be null. This function can
2153 be called for the same frame more than once. The root window of
2154 F may be nil when this function is called. This is the case when
2155 the function is called when F is destroyed. */
2156
2157 void
2158 free_glyphs (struct frame *f)
2159 {
2160 if (f && f->glyphs_initialized_p)
2161 {
2162 /* Block interrupt input so that we don't get surprised by an X
2163 event while we're in an inconsistent state. */
2164 block_input ();
2165 f->glyphs_initialized_p = 0;
2166
2167 /* Release window sub-matrices. */
2168 if (!NILP (f->root_window))
2169 free_window_matrices (XWINDOW (f->root_window));
2170
2171 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2172 /* Free the dummy window for menu bars without X toolkit and its
2173 glyph matrices. */
2174 if (!NILP (f->menu_bar_window))
2175 {
2176 struct window *w = XWINDOW (f->menu_bar_window);
2177 free_glyph_matrix (w->desired_matrix);
2178 free_glyph_matrix (w->current_matrix);
2179 w->desired_matrix = w->current_matrix = NULL;
2180 fset_menu_bar_window (f, Qnil);
2181 }
2182 #endif
2183
2184 /* Free the tool bar window and its glyph matrices. */
2185 if (!NILP (f->tool_bar_window))
2186 {
2187 struct window *w = XWINDOW (f->tool_bar_window);
2188 free_glyph_matrix (w->desired_matrix);
2189 free_glyph_matrix (w->current_matrix);
2190 w->desired_matrix = w->current_matrix = NULL;
2191 fset_tool_bar_window (f, Qnil);
2192 }
2193
2194 /* Release frame glyph matrices. Reset fields to zero in
2195 case we are called a second time. */
2196 if (f->desired_matrix)
2197 {
2198 free_glyph_matrix (f->desired_matrix);
2199 free_glyph_matrix (f->current_matrix);
2200 f->desired_matrix = f->current_matrix = NULL;
2201 }
2202
2203 /* Release glyph pools. */
2204 if (f->desired_pool)
2205 {
2206 free_glyph_pool (f->desired_pool);
2207 free_glyph_pool (f->current_pool);
2208 f->desired_pool = f->current_pool = NULL;
2209 }
2210
2211 unblock_input ();
2212 }
2213 }
2214
2215
2216 /* Free glyph sub-matrices in the window tree rooted at W. This
2217 function may be called with a null pointer, and it may be called on
2218 the same tree more than once. */
2219
2220 void
2221 free_window_matrices (struct window *w)
2222 {
2223 while (w)
2224 {
2225 if (WINDOWP (w->contents))
2226 free_window_matrices (XWINDOW (w->contents));
2227 else
2228 {
2229 /* This is a leaf window. Free its memory and reset fields
2230 to zero in case this function is called a second time for
2231 W. */
2232 free_glyph_matrix (w->current_matrix);
2233 free_glyph_matrix (w->desired_matrix);
2234 w->current_matrix = w->desired_matrix = NULL;
2235 }
2236
2237 /* Next window on same level. */
2238 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2239 }
2240 }
2241
2242
2243 /* Check glyph memory leaks. This function is called from
2244 shut_down_emacs. Note that frames are not destroyed when Emacs
2245 exits. We therefore free all glyph memory for all active frames
2246 explicitly and check that nothing is left allocated. */
2247
2248 void
2249 check_glyph_memory (void)
2250 {
2251 Lisp_Object tail, frame;
2252
2253 /* Free glyph memory for all frames. */
2254 FOR_EACH_FRAME (tail, frame)
2255 free_glyphs (XFRAME (frame));
2256
2257 /* Check that nothing is left allocated. */
2258 if (glyph_matrix_count)
2259 emacs_abort ();
2260 if (glyph_pool_count)
2261 emacs_abort ();
2262 }
2263
2264
2265 \f
2266 /**********************************************************************
2267 Building a Frame Matrix
2268 **********************************************************************/
2269
2270 /* Most of the redisplay code works on glyph matrices attached to
2271 windows. This is a good solution most of the time, but it is not
2272 suitable for terminal code. Terminal output functions cannot rely
2273 on being able to set an arbitrary terminal window. Instead they
2274 must be provided with a view of the whole frame, i.e. the whole
2275 screen. We build such a view by constructing a frame matrix from
2276 window matrices in this section.
2277
2278 Windows that must be updated have their must_be_update_p flag set.
2279 For all such windows, their desired matrix is made part of the
2280 desired frame matrix. For other windows, their current matrix is
2281 made part of the desired frame matrix.
2282
2283 +-----------------+----------------+
2284 | desired | desired |
2285 | | |
2286 +-----------------+----------------+
2287 | current |
2288 | |
2289 +----------------------------------+
2290
2291 Desired window matrices can be made part of the frame matrix in a
2292 cheap way: We exploit the fact that the desired frame matrix and
2293 desired window matrices share their glyph memory. This is not
2294 possible for current window matrices. Their glyphs are copied to
2295 the desired frame matrix. The latter is equivalent to
2296 preserve_other_columns in the old redisplay.
2297
2298 Used glyphs counters for frame matrix rows are the result of adding
2299 up glyph lengths of the window matrices. A line in the frame
2300 matrix is enabled, if a corresponding line in a window matrix is
2301 enabled.
2302
2303 After building the desired frame matrix, it will be passed to
2304 terminal code, which will manipulate both the desired and current
2305 frame matrix. Changes applied to the frame's current matrix have
2306 to be visible in current window matrices afterwards, of course.
2307
2308 This problem is solved like this:
2309
2310 1. Window and frame matrices share glyphs. Window matrices are
2311 constructed in a way that their glyph contents ARE the glyph
2312 contents needed in a frame matrix. Thus, any modification of
2313 glyphs done in terminal code will be reflected in window matrices
2314 automatically.
2315
2316 2. Exchanges of rows in a frame matrix done by terminal code are
2317 intercepted by hook functions so that corresponding row operations
2318 on window matrices can be performed. This is necessary because we
2319 use pointers to glyphs in glyph row structures. To satisfy the
2320 assumption of point 1 above that glyphs are updated implicitly in
2321 window matrices when they are manipulated via the frame matrix,
2322 window and frame matrix must of course agree where to find the
2323 glyphs for their rows. Possible manipulations that must be
2324 mirrored are assignments of rows of the desired frame matrix to the
2325 current frame matrix and scrolling the current frame matrix. */
2326
2327 /* Build frame F's desired matrix from window matrices. Only windows
2328 which have the flag must_be_updated_p set have to be updated. Menu
2329 bar lines of a frame are not covered by window matrices, so make
2330 sure not to touch them in this function. */
2331
2332 static void
2333 build_frame_matrix (struct frame *f)
2334 {
2335 int i;
2336
2337 /* F must have a frame matrix when this function is called. */
2338 eassert (!FRAME_WINDOW_P (f));
2339
2340 /* Clear all rows in the frame matrix covered by window matrices.
2341 Menu bar lines are not covered by windows. */
2342 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2343 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2344
2345 /* Build the matrix by walking the window tree. */
2346 build_frame_matrix_from_window_tree (f->desired_matrix,
2347 XWINDOW (FRAME_ROOT_WINDOW (f)));
2348 }
2349
2350
2351 /* Walk a window tree, building a frame matrix MATRIX from window
2352 matrices. W is the root of a window tree. */
2353
2354 static void
2355 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2356 {
2357 while (w)
2358 {
2359 if (WINDOWP (w->contents))
2360 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2361 else
2362 build_frame_matrix_from_leaf_window (matrix, w);
2363
2364 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2365 }
2366 }
2367
2368
2369 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2370 desired frame matrix built. W is a leaf window whose desired or
2371 current matrix is to be added to FRAME_MATRIX. W's flag
2372 must_be_updated_p determines which matrix it contributes to
2373 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2374 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2375 Adding a desired matrix means setting up used counters and such in
2376 frame rows, while adding a current window matrix to FRAME_MATRIX
2377 means copying glyphs. The latter case corresponds to
2378 preserve_other_columns in the old redisplay. */
2379
2380 static void
2381 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2382 {
2383 struct glyph_matrix *window_matrix;
2384 int window_y, frame_y;
2385 /* If non-zero, a glyph to insert at the right border of W. */
2386 GLYPH right_border_glyph;
2387
2388 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2389
2390 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2391 if (w->must_be_updated_p)
2392 {
2393 window_matrix = w->desired_matrix;
2394
2395 /* Decide whether we want to add a vertical border glyph. */
2396 if (!WINDOW_RIGHTMOST_P (w))
2397 {
2398 struct Lisp_Char_Table *dp = window_display_table (w);
2399 Lisp_Object gc;
2400
2401 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2402 if (dp
2403 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2404 {
2405 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2406 spec_glyph_lookup_face (w, &right_border_glyph);
2407 }
2408
2409 if (GLYPH_FACE (right_border_glyph) <= 0)
2410 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2411 }
2412 }
2413 else
2414 window_matrix = w->current_matrix;
2415
2416 /* For all rows in the window matrix and corresponding rows in the
2417 frame matrix. */
2418 window_y = 0;
2419 frame_y = window_matrix->matrix_y;
2420 while (window_y < window_matrix->nrows)
2421 {
2422 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2423 struct glyph_row *window_row = window_matrix->rows + window_y;
2424 bool current_row_p = window_matrix == w->current_matrix;
2425
2426 /* Fill up the frame row with spaces up to the left margin of the
2427 window row. */
2428 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2429
2430 /* Fill up areas in the window matrix row with spaces. */
2431 fill_up_glyph_row_with_spaces (window_row);
2432
2433 /* If only part of W's desired matrix has been built, and
2434 window_row wasn't displayed, use the corresponding current
2435 row instead. */
2436 if (window_matrix == w->desired_matrix
2437 && !window_row->enabled_p)
2438 {
2439 window_row = w->current_matrix->rows + window_y;
2440 current_row_p = 1;
2441 }
2442
2443 if (current_row_p)
2444 {
2445 /* Copy window row to frame row. */
2446 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2447 window_row->glyphs[0],
2448 window_matrix->matrix_w * sizeof (struct glyph));
2449 }
2450 else
2451 {
2452 eassert (window_row->enabled_p);
2453
2454 /* Only when a desired row has been displayed, we want
2455 the corresponding frame row to be updated. */
2456 frame_row->enabled_p = 1;
2457
2458 /* Maybe insert a vertical border between horizontally adjacent
2459 windows. */
2460 if (GLYPH_CHAR (right_border_glyph) != 0)
2461 {
2462 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2463 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2464 }
2465
2466 #ifdef GLYPH_DEBUG
2467 /* Window row window_y must be a slice of frame row
2468 frame_y. */
2469 eassert (glyph_row_slice_p (window_row, frame_row));
2470
2471 /* If rows are in sync, we don't have to copy glyphs because
2472 frame and window share glyphs. */
2473
2474 strcpy (w->current_matrix->method, w->desired_matrix->method);
2475 add_window_display_history (w, w->current_matrix->method, 0);
2476 #endif
2477 }
2478
2479 /* Set number of used glyphs in the frame matrix. Since we fill
2480 up with spaces, and visit leaf windows from left to right it
2481 can be done simply. */
2482 frame_row->used[TEXT_AREA]
2483 = window_matrix->matrix_x + window_matrix->matrix_w;
2484
2485 /* Next row. */
2486 ++window_y;
2487 ++frame_y;
2488 }
2489 }
2490
2491 /* Given a user-specified glyph, possibly including a Lisp-level face
2492 ID, return a glyph that has a realized face ID.
2493 This is used for glyphs displayed specially and not part of the text;
2494 for instance, vertical separators, truncation markers, etc. */
2495
2496 void
2497 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2498 {
2499 int lface_id = GLYPH_FACE (*glyph);
2500 /* Convert the glyph's specified face to a realized (cache) face. */
2501 if (lface_id > 0)
2502 {
2503 int face_id = merge_faces (XFRAME (w->frame),
2504 Qt, lface_id, DEFAULT_FACE_ID);
2505 SET_GLYPH_FACE (*glyph, face_id);
2506 }
2507 }
2508
2509 /* Add spaces to a glyph row ROW in a window matrix.
2510
2511 Each row has the form:
2512
2513 +---------+-----------------------------+------------+
2514 | left | text | right |
2515 +---------+-----------------------------+------------+
2516
2517 Left and right marginal areas are optional. This function adds
2518 spaces to areas so that there are no empty holes between areas.
2519 In other words: If the right area is not empty, the text area
2520 is filled up with spaces up to the right area. If the text area
2521 is not empty, the left area is filled up.
2522
2523 To be called for frame-based redisplay, only. */
2524
2525 static void
2526 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2527 {
2528 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2529 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2530 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2531 }
2532
2533
2534 /* Fill area AREA of glyph row ROW with spaces. To be called for
2535 frame-based redisplay only. */
2536
2537 static void
2538 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2539 {
2540 if (row->glyphs[area] < row->glyphs[area + 1])
2541 {
2542 struct glyph *end = row->glyphs[area + 1];
2543 struct glyph *text = row->glyphs[area] + row->used[area];
2544
2545 while (text < end)
2546 *text++ = space_glyph;
2547 row->used[area] = text - row->glyphs[area];
2548 }
2549 }
2550
2551
2552 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2553 reached. In frame matrices only one area, TEXT_AREA, is used. */
2554
2555 static void
2556 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2557 {
2558 int i = row->used[TEXT_AREA];
2559 struct glyph *glyph = row->glyphs[TEXT_AREA];
2560
2561 while (i < upto)
2562 glyph[i++] = space_glyph;
2563
2564 row->used[TEXT_AREA] = i;
2565 }
2566
2567
2568 \f
2569 /**********************************************************************
2570 Mirroring operations on frame matrices in window matrices
2571 **********************************************************************/
2572
2573 /* Set frame being updated via frame-based redisplay to F. This
2574 function must be called before updates to make explicit that we are
2575 working on frame matrices or not. */
2576
2577 static void
2578 set_frame_matrix_frame (struct frame *f)
2579 {
2580 frame_matrix_frame = f;
2581 }
2582
2583
2584 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2585 DESIRED_MATRIX is the desired matrix corresponding to
2586 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2587 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2588 frame_matrix_frame is non-null, this indicates that the exchange is
2589 done in frame matrices, and that we have to perform analogous
2590 operations in window matrices of frame_matrix_frame. */
2591
2592 static void
2593 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2594 {
2595 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2596 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2597 bool mouse_face_p = current_row->mouse_face_p;
2598
2599 /* Do current_row = desired_row. This exchanges glyph pointers
2600 between both rows, and does a structure assignment otherwise. */
2601 assign_row (current_row, desired_row);
2602
2603 /* Enable current_row to mark it as valid. */
2604 current_row->enabled_p = 1;
2605 current_row->mouse_face_p = mouse_face_p;
2606
2607 /* If we are called on frame matrices, perform analogous operations
2608 for window matrices. */
2609 if (frame_matrix_frame)
2610 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2611 }
2612
2613
2614 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2615 W's frame which has been made current (by swapping pointers between
2616 current and desired matrix). Perform analogous operations in the
2617 matrices of leaf windows in the window tree rooted at W. */
2618
2619 static void
2620 mirror_make_current (struct window *w, int frame_row)
2621 {
2622 while (w)
2623 {
2624 if (WINDOWP (w->contents))
2625 mirror_make_current (XWINDOW (w->contents), frame_row);
2626 else
2627 {
2628 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2629 here because the checks performed in debug mode there
2630 will not allow the conversion. */
2631 int row = frame_row - w->desired_matrix->matrix_y;
2632
2633 /* If FRAME_ROW is within W, assign the desired row to the
2634 current row (exchanging glyph pointers). */
2635 if (row >= 0 && row < w->desired_matrix->matrix_h)
2636 {
2637 struct glyph_row *current_row
2638 = MATRIX_ROW (w->current_matrix, row);
2639 struct glyph_row *desired_row
2640 = MATRIX_ROW (w->desired_matrix, row);
2641
2642 if (desired_row->enabled_p)
2643 assign_row (current_row, desired_row);
2644 else
2645 swap_glyph_pointers (desired_row, current_row);
2646 current_row->enabled_p = 1;
2647
2648 /* Set the Y coordinate of the mode/header line's row.
2649 It is needed in draw_row_with_mouse_face to find the
2650 screen coordinates. (Window-based redisplay sets
2651 this in update_window, but no one seems to do that
2652 for frame-based redisplay.) */
2653 if (current_row->mode_line_p)
2654 current_row->y = row;
2655 }
2656 }
2657
2658 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2659 }
2660 }
2661
2662
2663 /* Perform row dance after scrolling. We are working on the range of
2664 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2665 including) in MATRIX. COPY_FROM is a vector containing, for each
2666 row I in the range 0 <= I < NLINES, the index of the original line
2667 to move to I. This index is relative to the row range, i.e. 0 <=
2668 index < NLINES. RETAINED_P is a vector containing zero for each
2669 row 0 <= I < NLINES which is empty.
2670
2671 This function is called from do_scrolling and do_direct_scrolling. */
2672
2673 void
2674 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2675 int *copy_from, char *retained_p)
2676 {
2677 /* A copy of original rows. */
2678 struct glyph_row *old_rows;
2679
2680 /* Rows to assign to. */
2681 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2682
2683 int i;
2684
2685 /* Make a copy of the original rows. */
2686 old_rows = alloca (nlines * sizeof *old_rows);
2687 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2688
2689 /* Assign new rows, maybe clear lines. */
2690 for (i = 0; i < nlines; ++i)
2691 {
2692 bool enabled_before_p = new_rows[i].enabled_p;
2693
2694 eassert (i + unchanged_at_top < matrix->nrows);
2695 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2696 new_rows[i] = old_rows[copy_from[i]];
2697 new_rows[i].enabled_p = enabled_before_p;
2698
2699 /* RETAINED_P is zero for empty lines. */
2700 if (!retained_p[copy_from[i]])
2701 new_rows[i].enabled_p = 0;
2702 }
2703
2704 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2705 if (frame_matrix_frame)
2706 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2707 unchanged_at_top, nlines, copy_from, retained_p);
2708 }
2709
2710
2711 /* Synchronize glyph pointers in the current matrix of window W with
2712 the current frame matrix. */
2713
2714 static void
2715 sync_window_with_frame_matrix_rows (struct window *w)
2716 {
2717 struct frame *f = XFRAME (w->frame);
2718 struct glyph_row *window_row, *window_row_end, *frame_row;
2719 int left, right, x, width;
2720
2721 /* Preconditions: W must be a live window on a tty frame. */
2722 eassert (BUFFERP (w->contents));
2723 eassert (!FRAME_WINDOW_P (f));
2724
2725 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2726 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2727 x = w->current_matrix->matrix_x;
2728 width = w->current_matrix->matrix_w;
2729
2730 window_row = w->current_matrix->rows;
2731 window_row_end = window_row + w->current_matrix->nrows;
2732 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2733
2734 for (; window_row < window_row_end; ++window_row, ++frame_row)
2735 {
2736 window_row->glyphs[LEFT_MARGIN_AREA]
2737 = frame_row->glyphs[0] + x;
2738 window_row->glyphs[TEXT_AREA]
2739 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2740 window_row->glyphs[LAST_AREA]
2741 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2742 window_row->glyphs[RIGHT_MARGIN_AREA]
2743 = window_row->glyphs[LAST_AREA] - right;
2744 }
2745 }
2746
2747
2748 /* Return the window in the window tree rooted in W containing frame
2749 row ROW. Value is null if none is found. */
2750
2751 static struct window *
2752 frame_row_to_window (struct window *w, int row)
2753 {
2754 struct window *found = NULL;
2755
2756 while (w && !found)
2757 {
2758 if (WINDOWP (w->contents))
2759 found = frame_row_to_window (XWINDOW (w->contents), row);
2760 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2761 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2762 found = w;
2763
2764 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2765 }
2766
2767 return found;
2768 }
2769
2770
2771 /* Perform a line dance in the window tree rooted at W, after
2772 scrolling a frame matrix in mirrored_line_dance.
2773
2774 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2775 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2776 COPY_FROM is a vector containing, for each row I in the range 0 <=
2777 I < NLINES, the index of the original line to move to I. This
2778 index is relative to the row range, i.e. 0 <= index < NLINES.
2779 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2780 which is empty. */
2781
2782 static void
2783 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2784 {
2785 while (w)
2786 {
2787 if (WINDOWP (w->contents))
2788 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2789 nlines, copy_from, retained_p);
2790 else
2791 {
2792 /* W is a leaf window, and we are working on its current
2793 matrix m. */
2794 struct glyph_matrix *m = w->current_matrix;
2795 int i;
2796 bool sync_p = 0;
2797 struct glyph_row *old_rows;
2798
2799 /* Make a copy of the original rows of matrix m. */
2800 old_rows = alloca (m->nrows * sizeof *old_rows);
2801 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2802
2803 for (i = 0; i < nlines; ++i)
2804 {
2805 /* Frame relative line assigned to. */
2806 int frame_to = i + unchanged_at_top;
2807
2808 /* Frame relative line assigned. */
2809 int frame_from = copy_from[i] + unchanged_at_top;
2810
2811 /* Window relative line assigned to. */
2812 int window_to = frame_to - m->matrix_y;
2813
2814 /* Window relative line assigned. */
2815 int window_from = frame_from - m->matrix_y;
2816
2817 /* Is assigned line inside window? */
2818 bool from_inside_window_p
2819 = window_from >= 0 && window_from < m->matrix_h;
2820
2821 /* Is assigned to line inside window? */
2822 bool to_inside_window_p
2823 = window_to >= 0 && window_to < m->matrix_h;
2824
2825 if (from_inside_window_p && to_inside_window_p)
2826 {
2827 /* Do the assignment. The enabled_p flag is saved
2828 over the assignment because the old redisplay did
2829 that. */
2830 bool enabled_before_p = m->rows[window_to].enabled_p;
2831 m->rows[window_to] = old_rows[window_from];
2832 m->rows[window_to].enabled_p = enabled_before_p;
2833
2834 /* If frame line is empty, window line is empty, too. */
2835 if (!retained_p[copy_from[i]])
2836 m->rows[window_to].enabled_p = 0;
2837 }
2838 else if (to_inside_window_p)
2839 {
2840 /* A copy between windows. This is an infrequent
2841 case not worth optimizing. */
2842 struct frame *f = XFRAME (w->frame);
2843 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2844 struct window *w2;
2845 struct glyph_matrix *m2;
2846 int m2_from;
2847
2848 w2 = frame_row_to_window (root, frame_from);
2849 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2850 -nw', FROM_FRAME sometimes has no associated window.
2851 This check avoids a segfault if W2 is null. */
2852 if (w2)
2853 {
2854 m2 = w2->current_matrix;
2855 m2_from = frame_from - m2->matrix_y;
2856 copy_row_except_pointers (m->rows + window_to,
2857 m2->rows + m2_from);
2858
2859 /* If frame line is empty, window line is empty, too. */
2860 if (!retained_p[copy_from[i]])
2861 m->rows[window_to].enabled_p = 0;
2862 }
2863 sync_p = 1;
2864 }
2865 else if (from_inside_window_p)
2866 sync_p = 1;
2867 }
2868
2869 /* If there was a copy between windows, make sure glyph
2870 pointers are in sync with the frame matrix. */
2871 if (sync_p)
2872 sync_window_with_frame_matrix_rows (w);
2873
2874 /* Check that no pointers are lost. */
2875 CHECK_MATRIX (m);
2876 }
2877
2878 /* Next window on same level. */
2879 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2880 }
2881 }
2882
2883
2884 #ifdef GLYPH_DEBUG
2885
2886 /* Check that window and frame matrices agree about their
2887 understanding where glyphs of the rows are to find. For each
2888 window in the window tree rooted at W, check that rows in the
2889 matrices of leaf window agree with their frame matrices about
2890 glyph pointers. */
2891
2892 static void
2893 check_window_matrix_pointers (struct window *w)
2894 {
2895 while (w)
2896 {
2897 if (WINDOWP (w->contents))
2898 check_window_matrix_pointers (XWINDOW (w->contents));
2899 else
2900 {
2901 struct frame *f = XFRAME (w->frame);
2902 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2903 check_matrix_pointers (w->current_matrix, f->current_matrix);
2904 }
2905
2906 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2907 }
2908 }
2909
2910
2911 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2912 a window and FRAME_MATRIX is the corresponding frame matrix. For
2913 each row in WINDOW_MATRIX check that it's a slice of the
2914 corresponding frame row. If it isn't, abort. */
2915
2916 static void
2917 check_matrix_pointers (struct glyph_matrix *window_matrix,
2918 struct glyph_matrix *frame_matrix)
2919 {
2920 /* Row number in WINDOW_MATRIX. */
2921 int i = 0;
2922
2923 /* Row number corresponding to I in FRAME_MATRIX. */
2924 int j = window_matrix->matrix_y;
2925
2926 /* For all rows check that the row in the window matrix is a
2927 slice of the row in the frame matrix. If it isn't we didn't
2928 mirror an operation on the frame matrix correctly. */
2929 while (i < window_matrix->nrows)
2930 {
2931 if (!glyph_row_slice_p (window_matrix->rows + i,
2932 frame_matrix->rows + j))
2933 emacs_abort ();
2934 ++i, ++j;
2935 }
2936 }
2937
2938 #endif /* GLYPH_DEBUG */
2939
2940
2941 \f
2942 /**********************************************************************
2943 VPOS and HPOS translations
2944 **********************************************************************/
2945
2946 #ifdef GLYPH_DEBUG
2947
2948 /* Translate vertical position VPOS which is relative to window W to a
2949 vertical position relative to W's frame. */
2950
2951 static int
2952 window_to_frame_vpos (struct window *w, int vpos)
2953 {
2954 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2955 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2956 vpos += WINDOW_TOP_EDGE_LINE (w);
2957 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2958 return vpos;
2959 }
2960
2961
2962 /* Translate horizontal position HPOS which is relative to window W to
2963 a horizontal position relative to W's frame. */
2964
2965 static int
2966 window_to_frame_hpos (struct window *w, int hpos)
2967 {
2968 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2969 hpos += WINDOW_LEFT_EDGE_COL (w);
2970 return hpos;
2971 }
2972
2973 #endif /* GLYPH_DEBUG */
2974
2975
2976 \f
2977 /**********************************************************************
2978 Redrawing Frames
2979 **********************************************************************/
2980
2981 /* Redraw frame F. */
2982
2983 void
2984 redraw_frame (struct frame *f)
2985 {
2986 /* Error if F has no glyphs. */
2987 eassert (f->glyphs_initialized_p);
2988 update_begin (f);
2989 #ifdef MSDOS
2990 if (FRAME_MSDOS_P (f))
2991 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2992 #endif
2993 clear_frame (f);
2994 clear_current_matrices (f);
2995 update_end (f);
2996 if (FRAME_TERMCAP_P (f))
2997 fflush (FRAME_TTY (f)->output);
2998 windows_or_buffers_changed++;
2999 /* Mark all windows as inaccurate, so that every window will have
3000 its redisplay done. */
3001 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3002 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3003 f->garbaged = 0;
3004 }
3005
3006 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3007 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3008 If FRAME is omitted or nil, the selected frame is used. */)
3009 (Lisp_Object frame)
3010 {
3011 redraw_frame (decode_live_frame (frame));
3012 return Qnil;
3013 }
3014
3015 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3016 doc: /* Clear and redisplay all visible frames. */)
3017 (void)
3018 {
3019 Lisp_Object tail, frame;
3020
3021 FOR_EACH_FRAME (tail, frame)
3022 if (FRAME_VISIBLE_P (XFRAME (frame)))
3023 redraw_frame (XFRAME (frame));
3024
3025 return Qnil;
3026 }
3027
3028
3029 \f
3030 /***********************************************************************
3031 Frame Update
3032 ***********************************************************************/
3033
3034 /* Update frame F based on the data in desired matrices.
3035
3036 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3037 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3038
3039 Value is true if redisplay was stopped due to pending input. */
3040
3041 bool
3042 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3043 {
3044 /* True means display has been paused because of pending input. */
3045 bool paused_p;
3046 struct window *root_window = XWINDOW (f->root_window);
3047
3048 if (redisplay_dont_pause)
3049 force_p = 1;
3050 else if (!force_p && detect_input_pending_ignore_squeezables ())
3051 {
3052 paused_p = 1;
3053 goto do_pause;
3054 }
3055
3056 if (FRAME_WINDOW_P (f))
3057 {
3058 /* We are working on window matrix basis. All windows whose
3059 flag must_be_updated_p is set have to be updated. */
3060
3061 /* Record that we are not working on frame matrices. */
3062 set_frame_matrix_frame (NULL);
3063
3064 /* Update all windows in the window tree of F, maybe stopping
3065 when pending input is detected. */
3066 update_begin (f);
3067
3068 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3069 /* Update the menu bar on X frames that don't have toolkit
3070 support. */
3071 if (WINDOWP (f->menu_bar_window))
3072 update_window (XWINDOW (f->menu_bar_window), 1);
3073 #endif
3074
3075 /* Update the tool-bar window, if present. */
3076 if (WINDOWP (f->tool_bar_window))
3077 {
3078 struct window *w = XWINDOW (f->tool_bar_window);
3079
3080 /* Update tool-bar window. */
3081 if (w->must_be_updated_p)
3082 {
3083 Lisp_Object tem;
3084
3085 update_window (w, 1);
3086 w->must_be_updated_p = 0;
3087
3088 /* Swap tool-bar strings. We swap because we want to
3089 reuse strings. */
3090 tem = f->current_tool_bar_string;
3091 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3092 fset_desired_tool_bar_string (f, tem);
3093 }
3094 }
3095
3096
3097 /* Update windows. */
3098 paused_p = update_window_tree (root_window, force_p);
3099 update_end (f);
3100
3101 /* This flush is a performance bottleneck under X,
3102 and it doesn't seem to be necessary anyway (in general).
3103 It is necessary when resizing the window with the mouse, or
3104 at least the fringes are not redrawn in a timely manner. ++kfs */
3105 if (f->force_flush_display_p)
3106 {
3107 FRAME_RIF (f)->flush_display (f);
3108 f->force_flush_display_p = 0;
3109 }
3110 }
3111 else
3112 {
3113 /* We are working on frame matrix basis. Set the frame on whose
3114 frame matrix we operate. */
3115 set_frame_matrix_frame (f);
3116
3117 /* Build F's desired matrix from window matrices. */
3118 build_frame_matrix (f);
3119
3120 /* Update the display */
3121 update_begin (f);
3122 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3123 update_end (f);
3124
3125 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3126 {
3127 if (FRAME_TTY (f)->termscript)
3128 fflush (FRAME_TTY (f)->termscript);
3129 if (FRAME_TERMCAP_P (f))
3130 fflush (FRAME_TTY (f)->output);
3131 }
3132
3133 /* Check window matrices for lost pointers. */
3134 #ifdef GLYPH_DEBUG
3135 check_window_matrix_pointers (root_window);
3136 add_frame_display_history (f, paused_p);
3137 #endif
3138 }
3139
3140 do_pause:
3141 /* Reset flags indicating that a window should be updated. */
3142 set_window_update_flags (root_window, 0);
3143
3144 display_completed = !paused_p;
3145 return paused_p;
3146 }
3147
3148
3149 \f
3150 /************************************************************************
3151 Window-based updates
3152 ************************************************************************/
3153
3154 /* Perform updates in window tree rooted at W.
3155 If FORCE_P, don't stop updating if input is pending. */
3156
3157 static bool
3158 update_window_tree (struct window *w, bool force_p)
3159 {
3160 bool paused_p = 0;
3161
3162 while (w && !paused_p)
3163 {
3164 if (WINDOWP (w->contents))
3165 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3166 else if (w->must_be_updated_p)
3167 paused_p |= update_window (w, force_p);
3168
3169 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3170 }
3171
3172 return paused_p;
3173 }
3174
3175
3176 /* Update window W if its flag must_be_updated_p is set.
3177 If FORCE_P, don't stop updating if input is pending. */
3178
3179 void
3180 update_single_window (struct window *w, bool force_p)
3181 {
3182 if (w->must_be_updated_p)
3183 {
3184 struct frame *f = XFRAME (WINDOW_FRAME (w));
3185
3186 /* Record that this is not a frame-based redisplay. */
3187 set_frame_matrix_frame (NULL);
3188
3189 if (redisplay_dont_pause)
3190 force_p = 1;
3191
3192 /* Update W. */
3193 update_begin (f);
3194 update_window (w, force_p);
3195 update_end (f);
3196
3197 /* Reset flag in W. */
3198 w->must_be_updated_p = 0;
3199 }
3200 }
3201
3202 #ifdef HAVE_WINDOW_SYSTEM
3203
3204 /* Redraw lines from the current matrix of window W that are
3205 overlapped by other rows. YB is bottom-most y-position in W. */
3206
3207 static void
3208 redraw_overlapped_rows (struct window *w, int yb)
3209 {
3210 int i;
3211 struct frame *f = XFRAME (WINDOW_FRAME (w));
3212
3213 /* If rows overlapping others have been changed, the rows being
3214 overlapped have to be redrawn. This won't draw lines that have
3215 already been drawn in update_window_line because overlapped_p in
3216 desired rows is 0, so after row assignment overlapped_p in
3217 current rows is 0. */
3218 for (i = 0; i < w->current_matrix->nrows; ++i)
3219 {
3220 struct glyph_row *row = w->current_matrix->rows + i;
3221
3222 if (!row->enabled_p)
3223 break;
3224 else if (row->mode_line_p)
3225 continue;
3226
3227 if (row->overlapped_p)
3228 {
3229 enum glyph_row_area area;
3230
3231 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3232 {
3233 updated_row = row;
3234 updated_area = area;
3235 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3236 area == TEXT_AREA ? row->x : 0);
3237 if (row->used[area])
3238 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3239 row->used[area]);
3240 FRAME_RIF (f)->clear_end_of_line (-1);
3241 }
3242
3243 row->overlapped_p = 0;
3244 }
3245
3246 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3247 break;
3248 }
3249 }
3250
3251
3252 /* Redraw lines from the current matrix of window W that overlap
3253 others. YB is bottom-most y-position in W. */
3254
3255 static void
3256 redraw_overlapping_rows (struct window *w, int yb)
3257 {
3258 int i, bottom_y;
3259 struct glyph_row *row;
3260 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3261
3262 for (i = 0; i < w->current_matrix->nrows; ++i)
3263 {
3264 row = w->current_matrix->rows + i;
3265
3266 if (!row->enabled_p)
3267 break;
3268 else if (row->mode_line_p)
3269 continue;
3270
3271 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3272
3273 if (row->overlapping_p)
3274 {
3275 int overlaps = 0;
3276
3277 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3278 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3279 overlaps |= OVERLAPS_PRED;
3280 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3281 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3282 overlaps |= OVERLAPS_SUCC;
3283
3284 if (overlaps)
3285 {
3286 if (row->used[LEFT_MARGIN_AREA])
3287 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3288
3289 if (row->used[TEXT_AREA])
3290 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3291
3292 if (row->used[RIGHT_MARGIN_AREA])
3293 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3294
3295 /* Record in neighbor rows that ROW overwrites part of
3296 their display. */
3297 if (overlaps & OVERLAPS_PRED)
3298 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3299 if (overlaps & OVERLAPS_SUCC)
3300 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3301 }
3302 }
3303
3304 if (bottom_y >= yb)
3305 break;
3306 }
3307 }
3308
3309 #endif /* HAVE_WINDOW_SYSTEM */
3310
3311
3312 #if defined GLYPH_DEBUG && 0
3313
3314 /* Check that no row in the current matrix of window W is enabled
3315 which is below what's displayed in the window. */
3316
3317 static void
3318 check_current_matrix_flags (struct window *w)
3319 {
3320 bool last_seen_p = 0;
3321 int i, yb = window_text_bottom_y (w);
3322
3323 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3324 {
3325 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3326 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3327 last_seen_p = 1;
3328 else if (last_seen_p && row->enabled_p)
3329 emacs_abort ();
3330 }
3331 }
3332
3333 #endif /* GLYPH_DEBUG */
3334
3335
3336 /* Update display of window W.
3337 If FORCE_P, don't stop updating when input is pending. */
3338
3339 static bool
3340 update_window (struct window *w, bool force_p)
3341 {
3342 struct glyph_matrix *desired_matrix = w->desired_matrix;
3343 bool paused_p;
3344 int preempt_count = baud_rate / 2400 + 1;
3345 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3346 #ifdef GLYPH_DEBUG
3347 /* Check that W's frame doesn't have glyph matrices. */
3348 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3349 #endif
3350
3351 /* Check pending input the first time so that we can quickly return. */
3352 if (!force_p)
3353 detect_input_pending_ignore_squeezables ();
3354
3355 /* If forced to complete the update, or if no input is pending, do
3356 the update. */
3357 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3358 {
3359 struct glyph_row *row, *end;
3360 struct glyph_row *mode_line_row;
3361 struct glyph_row *header_line_row;
3362 int yb;
3363 bool changed_p = 0, mouse_face_overwritten_p = 0;
3364 int n_updated = 0;
3365
3366 rif->update_window_begin_hook (w);
3367 yb = window_text_bottom_y (w);
3368 row = MATRIX_ROW (desired_matrix, 0);
3369 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3370
3371 /* Take note of the header line, if there is one. We will
3372 update it below, after updating all of the window's lines. */
3373 if (row->mode_line_p)
3374 {
3375 header_line_row = row;
3376 ++row;
3377 }
3378 else
3379 header_line_row = NULL;
3380
3381 /* Update the mode line, if necessary. */
3382 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3383 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3384 {
3385 mode_line_row->y = yb;
3386 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3387 desired_matrix),
3388 &mouse_face_overwritten_p);
3389 }
3390
3391 /* Find first enabled row. Optimizations in redisplay_internal
3392 may lead to an update with only one row enabled. There may
3393 be also completely empty matrices. */
3394 while (row < end && !row->enabled_p)
3395 ++row;
3396
3397 /* Try reusing part of the display by copying. */
3398 if (row < end && !desired_matrix->no_scrolling_p)
3399 {
3400 int rc = scrolling_window (w, header_line_row != NULL);
3401 if (rc < 0)
3402 {
3403 /* All rows were found to be equal. */
3404 paused_p = 0;
3405 goto set_cursor;
3406 }
3407 else if (rc > 0)
3408 {
3409 /* We've scrolled the display. */
3410 force_p = 1;
3411 changed_p = 1;
3412 }
3413 }
3414
3415 /* Update the rest of the lines. */
3416 for (; row < end && (force_p || !input_pending); ++row)
3417 /* scrolling_window resets the enabled_p flag of the rows it
3418 reuses from current_matrix. */
3419 if (row->enabled_p)
3420 {
3421 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3422 int i;
3423
3424 /* We'll have to play a little bit with when to
3425 detect_input_pending. If it's done too often,
3426 scrolling large windows with repeated scroll-up
3427 commands will too quickly pause redisplay. */
3428 if (!force_p && ++n_updated % preempt_count == 0)
3429 detect_input_pending_ignore_squeezables ();
3430 changed_p |= update_window_line (w, vpos,
3431 &mouse_face_overwritten_p);
3432
3433 /* Mark all rows below the last visible one in the current
3434 matrix as invalid. This is necessary because of
3435 variable line heights. Consider the case of three
3436 successive redisplays, where the first displays 5
3437 lines, the second 3 lines, and the third 5 lines again.
3438 If the second redisplay wouldn't mark rows in the
3439 current matrix invalid, the third redisplay might be
3440 tempted to optimize redisplay based on lines displayed
3441 in the first redisplay. */
3442 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3443 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3444 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3445 }
3446
3447 /* Was display preempted? */
3448 paused_p = row < end;
3449
3450 set_cursor:
3451
3452 /* Update the header line after scrolling because a new header
3453 line would otherwise overwrite lines at the top of the window
3454 that can be scrolled. */
3455 if (header_line_row && header_line_row->enabled_p)
3456 {
3457 header_line_row->y = 0;
3458 update_window_line (w, 0, &mouse_face_overwritten_p);
3459 }
3460
3461 /* Fix the appearance of overlapping/overlapped rows. */
3462 if (!paused_p && !w->pseudo_window_p)
3463 {
3464 #ifdef HAVE_WINDOW_SYSTEM
3465 if (changed_p && rif->fix_overlapping_area)
3466 {
3467 redraw_overlapped_rows (w, yb);
3468 redraw_overlapping_rows (w, yb);
3469 }
3470 #endif
3471
3472 /* Make cursor visible at cursor position of W. */
3473 set_window_cursor_after_update (w);
3474
3475 #if 0 /* Check that current matrix invariants are satisfied. This is
3476 for debugging only. See the comment of check_matrix_invariants. */
3477 IF_DEBUG (check_matrix_invariants (w));
3478 #endif
3479 }
3480
3481 #ifdef GLYPH_DEBUG
3482 /* Remember the redisplay method used to display the matrix. */
3483 strcpy (w->current_matrix->method, w->desired_matrix->method);
3484 #endif
3485
3486 #ifdef HAVE_WINDOW_SYSTEM
3487 update_window_fringes (w, 0);
3488 #endif
3489
3490 /* End the update of window W. Don't set the cursor if we
3491 paused updating the display because in this case,
3492 set_window_cursor_after_update hasn't been called, and
3493 output_cursor doesn't contain the cursor location. */
3494 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3495 }
3496 else
3497 paused_p = 1;
3498
3499 #ifdef GLYPH_DEBUG
3500 /* check_current_matrix_flags (w); */
3501 add_window_display_history (w, w->current_matrix->method, paused_p);
3502 #endif
3503
3504 clear_glyph_matrix (desired_matrix);
3505
3506 return paused_p;
3507 }
3508
3509
3510 /* Update the display of area AREA in window W, row number VPOS.
3511 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3512
3513 static void
3514 update_marginal_area (struct window *w, int area, int vpos)
3515 {
3516 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3517 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3518
3519 /* Let functions in xterm.c know what area subsequent X positions
3520 will be relative to. */
3521 updated_area = area;
3522
3523 /* Set cursor to start of glyphs, write them, and clear to the end
3524 of the area. I don't think that something more sophisticated is
3525 necessary here, since marginal areas will not be the default. */
3526 rif->cursor_to (vpos, 0, desired_row->y, 0);
3527 if (desired_row->used[area])
3528 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3529 rif->clear_end_of_line (-1);
3530 }
3531
3532
3533 /* Update the display of the text area of row VPOS in window W.
3534 Value is true if display has changed. */
3535
3536 static bool
3537 update_text_area (struct window *w, int vpos)
3538 {
3539 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3540 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3541 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3542 bool changed_p = 0;
3543
3544 /* Let functions in xterm.c know what area subsequent X positions
3545 will be relative to. */
3546 updated_area = TEXT_AREA;
3547
3548 /* If rows are at different X or Y, or rows have different height,
3549 or the current row is marked invalid, write the entire line. */
3550 if (!current_row->enabled_p
3551 || desired_row->y != current_row->y
3552 || desired_row->ascent != current_row->ascent
3553 || desired_row->phys_ascent != current_row->phys_ascent
3554 || desired_row->phys_height != current_row->phys_height
3555 || desired_row->visible_height != current_row->visible_height
3556 || current_row->overlapped_p
3557 /* This next line is necessary for correctly redrawing
3558 mouse-face areas after scrolling and other operations.
3559 However, it causes excessive flickering when mouse is moved
3560 across the mode line. Luckily, turning it off for the mode
3561 line doesn't seem to hurt anything. -- cyd.
3562 But it is still needed for the header line. -- kfs. */
3563 || (current_row->mouse_face_p
3564 && !(current_row->mode_line_p && vpos > 0))
3565 || current_row->x != desired_row->x)
3566 {
3567 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3568
3569 if (desired_row->used[TEXT_AREA])
3570 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3571 desired_row->used[TEXT_AREA]);
3572
3573 /* Clear to end of window. */
3574 rif->clear_end_of_line (-1);
3575 changed_p = 1;
3576
3577 /* This erases the cursor. We do this here because
3578 notice_overwritten_cursor cannot easily check this, which
3579 might indicate that the whole functionality of
3580 notice_overwritten_cursor would better be implemented here.
3581 On the other hand, we need notice_overwritten_cursor as long
3582 as mouse highlighting is done asynchronously outside of
3583 redisplay. */
3584 if (vpos == w->phys_cursor.vpos)
3585 w->phys_cursor_on_p = 0;
3586 }
3587 else
3588 {
3589 int stop, i, x;
3590 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3591 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3592 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3593 int desired_stop_pos = desired_row->used[TEXT_AREA];
3594 bool abort_skipping = 0;
3595
3596 /* If the desired row extends its face to the text area end, and
3597 unless the current row also does so at the same position,
3598 make sure we write at least one glyph, so that the face
3599 extension actually takes place. */
3600 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3601 && (desired_stop_pos < current_row->used[TEXT_AREA]
3602 || (desired_stop_pos == current_row->used[TEXT_AREA]
3603 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3604 --desired_stop_pos;
3605
3606 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3607 i = 0;
3608 x = desired_row->x;
3609
3610 /* Loop over glyphs that current and desired row may have
3611 in common. */
3612 while (i < stop)
3613 {
3614 bool can_skip_p = !abort_skipping;
3615
3616 /* Skip over glyphs that both rows have in common. These
3617 don't have to be written. We can't skip if the last
3618 current glyph overlaps the glyph to its right. For
3619 example, consider a current row of `if ' with the `f' in
3620 Courier bold so that it overlaps the ` ' to its right.
3621 If the desired row is ` ', we would skip over the space
3622 after the `if' and there would remain a pixel from the
3623 `f' on the screen. */
3624 if (overlapping_glyphs_p && i > 0)
3625 {
3626 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3627 int left, right;
3628
3629 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3630 &left, &right);
3631 can_skip_p = (right == 0 && !abort_skipping);
3632 }
3633
3634 if (can_skip_p)
3635 {
3636 int start_hpos = i;
3637
3638 while (i < stop
3639 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3640 {
3641 x += desired_glyph->pixel_width;
3642 ++desired_glyph, ++current_glyph, ++i;
3643 }
3644
3645 /* Consider the case that the current row contains "xxx
3646 ppp ggg" in italic Courier font, and the desired row
3647 is "xxx ggg". The character `p' has lbearing, `g'
3648 has not. The loop above will stop in front of the
3649 first `p' in the current row. If we would start
3650 writing glyphs there, we wouldn't erase the lbearing
3651 of the `p'. The rest of the lbearing problem is then
3652 taken care of by draw_glyphs. */
3653 if (overlapping_glyphs_p
3654 && i > 0
3655 && i < current_row->used[TEXT_AREA]
3656 && (current_row->used[TEXT_AREA]
3657 != desired_row->used[TEXT_AREA]))
3658 {
3659 int left, right;
3660
3661 rif->get_glyph_overhangs (current_glyph,
3662 XFRAME (w->frame),
3663 &left, &right);
3664 while (left > 0 && i > 0)
3665 {
3666 --i, --desired_glyph, --current_glyph;
3667 x -= desired_glyph->pixel_width;
3668 left -= desired_glyph->pixel_width;
3669 }
3670
3671 /* Abort the skipping algorithm if we end up before
3672 our starting point, to avoid looping (bug#1070).
3673 This can happen when the lbearing is larger than
3674 the pixel width. */
3675 abort_skipping = (i < start_hpos);
3676 }
3677 }
3678
3679 /* Try to avoid writing the entire rest of the desired row
3680 by looking for a resync point. This mainly prevents
3681 mode line flickering in the case the mode line is in
3682 fixed-pitch font, which it usually will be. */
3683 if (i < desired_row->used[TEXT_AREA])
3684 {
3685 int start_x = x, start_hpos = i;
3686 struct glyph *start = desired_glyph;
3687 int current_x = x;
3688 bool skip_first_p = !can_skip_p;
3689
3690 /* Find the next glyph that's equal again. */
3691 while (i < stop
3692 && (skip_first_p
3693 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3694 && x == current_x)
3695 {
3696 x += desired_glyph->pixel_width;
3697 current_x += current_glyph->pixel_width;
3698 ++desired_glyph, ++current_glyph, ++i;
3699 skip_first_p = 0;
3700 }
3701
3702 if (i == start_hpos || x != current_x)
3703 {
3704 i = start_hpos;
3705 x = start_x;
3706 desired_glyph = start;
3707 break;
3708 }
3709
3710 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3711 rif->write_glyphs (start, i - start_hpos);
3712 changed_p = 1;
3713 }
3714 }
3715
3716 /* Write the rest. */
3717 if (i < desired_row->used[TEXT_AREA])
3718 {
3719 rif->cursor_to (vpos, i, desired_row->y, x);
3720 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3721 changed_p = 1;
3722 }
3723
3724 /* Maybe clear to end of line. */
3725 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3726 {
3727 /* If new row extends to the end of the text area, nothing
3728 has to be cleared, if and only if we did a write_glyphs
3729 above. This is made sure by setting desired_stop_pos
3730 appropriately above. */
3731 eassert (i < desired_row->used[TEXT_AREA]
3732 || ((desired_row->used[TEXT_AREA]
3733 == current_row->used[TEXT_AREA])
3734 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3735 }
3736 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3737 {
3738 /* If old row extends to the end of the text area, clear. */
3739 if (i >= desired_row->used[TEXT_AREA])
3740 rif->cursor_to (vpos, i, desired_row->y,
3741 desired_row->pixel_width);
3742 rif->clear_end_of_line (-1);
3743 changed_p = 1;
3744 }
3745 else if (desired_row->pixel_width < current_row->pixel_width)
3746 {
3747 /* Otherwise clear to the end of the old row. Everything
3748 after that position should be clear already. */
3749 int xlim;
3750
3751 if (i >= desired_row->used[TEXT_AREA])
3752 rif->cursor_to (vpos, i, desired_row->y,
3753 desired_row->pixel_width);
3754
3755 /* If cursor is displayed at the end of the line, make sure
3756 it's cleared. Nowadays we don't have a phys_cursor_glyph
3757 with which to erase the cursor (because this method
3758 doesn't work with lbearing/rbearing), so we must do it
3759 this way. */
3760 if (vpos == w->phys_cursor.vpos
3761 && (desired_row->reversed_p
3762 ? (w->phys_cursor.hpos < 0)
3763 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3764 {
3765 w->phys_cursor_on_p = 0;
3766 xlim = -1;
3767 }
3768 else
3769 xlim = current_row->pixel_width;
3770 rif->clear_end_of_line (xlim);
3771 changed_p = 1;
3772 }
3773 }
3774
3775 return changed_p;
3776 }
3777
3778
3779 /* Update row VPOS in window W. Value is true if display has been changed. */
3780
3781 static bool
3782 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3783 {
3784 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3785 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3786 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3787 bool changed_p = 0;
3788
3789 /* Set the row being updated. This is important to let xterm.c
3790 know what line height values are in effect. */
3791 updated_row = desired_row;
3792
3793 /* A row can be completely invisible in case a desired matrix was
3794 built with a vscroll and then make_cursor_line_fully_visible shifts
3795 the matrix. Make sure to make such rows current anyway, since
3796 we need the correct y-position, for example, in the current matrix. */
3797 if (desired_row->mode_line_p
3798 || desired_row->visible_height > 0)
3799 {
3800 eassert (desired_row->enabled_p);
3801
3802 /* Update display of the left margin area, if there is one. */
3803 if (!desired_row->full_width_p
3804 && !NILP (w->left_margin_cols))
3805 {
3806 changed_p = 1;
3807 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3808 /* Setting this flag will ensure the vertical border, if
3809 any, between this window and the one on its left will be
3810 redrawn. This is necessary because updating the left
3811 margin area can potentially draw over the border. */
3812 current_row->redraw_fringe_bitmaps_p = 1;
3813 }
3814
3815 /* Update the display of the text area. */
3816 if (update_text_area (w, vpos))
3817 {
3818 changed_p = 1;
3819 if (current_row->mouse_face_p)
3820 *mouse_face_overwritten_p = 1;
3821 }
3822
3823 /* Update display of the right margin area, if there is one. */
3824 if (!desired_row->full_width_p
3825 && !NILP (w->right_margin_cols))
3826 {
3827 changed_p = 1;
3828 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3829 }
3830
3831 /* Draw truncation marks etc. */
3832 if (!current_row->enabled_p
3833 || desired_row->y != current_row->y
3834 || desired_row->visible_height != current_row->visible_height
3835 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3836 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3837 || current_row->redraw_fringe_bitmaps_p
3838 || desired_row->mode_line_p != current_row->mode_line_p
3839 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3840 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3841 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3842 rif->after_update_window_line_hook (desired_row);
3843 }
3844
3845 /* Update current_row from desired_row. */
3846 make_current (w->desired_matrix, w->current_matrix, vpos);
3847 updated_row = NULL;
3848 return changed_p;
3849 }
3850
3851
3852 /* Set the cursor after an update of window W. This function may only
3853 be called from update_window. */
3854
3855 static void
3856 set_window_cursor_after_update (struct window *w)
3857 {
3858 struct frame *f = XFRAME (w->frame);
3859 struct redisplay_interface *rif = FRAME_RIF (f);
3860 int cx, cy, vpos, hpos;
3861
3862 /* Not intended for frame matrix updates. */
3863 eassert (FRAME_WINDOW_P (f));
3864
3865 if (cursor_in_echo_area
3866 && !NILP (echo_area_buffer[0])
3867 /* If we are showing a message instead of the mini-buffer,
3868 show the cursor for the message instead. */
3869 && XWINDOW (minibuf_window) == w
3870 && EQ (minibuf_window, echo_area_window)
3871 /* These cases apply only to the frame that contains
3872 the active mini-buffer window. */
3873 && FRAME_HAS_MINIBUF_P (f)
3874 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3875 {
3876 cx = cy = vpos = hpos = 0;
3877
3878 if (cursor_in_echo_area >= 0)
3879 {
3880 /* If the mini-buffer is several lines high, find the last
3881 line that has any text on it. Note: either all lines
3882 are enabled or none. Otherwise we wouldn't be able to
3883 determine Y. */
3884 struct glyph_row *row, *last_row;
3885 struct glyph *glyph;
3886 int yb = window_text_bottom_y (w);
3887
3888 last_row = NULL;
3889 row = w->current_matrix->rows;
3890 while (row->enabled_p
3891 && (last_row == NULL
3892 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3893 {
3894 if (row->used[TEXT_AREA]
3895 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3896 last_row = row;
3897 ++row;
3898 }
3899
3900 if (last_row)
3901 {
3902 struct glyph *start = last_row->glyphs[TEXT_AREA];
3903 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3904
3905 while (last > start && last->charpos < 0)
3906 --last;
3907
3908 for (glyph = start; glyph < last; ++glyph)
3909 {
3910 cx += glyph->pixel_width;
3911 ++hpos;
3912 }
3913
3914 cy = last_row->y;
3915 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3916 }
3917 }
3918 }
3919 else
3920 {
3921 cx = w->cursor.x;
3922 cy = w->cursor.y;
3923 hpos = w->cursor.hpos;
3924 vpos = w->cursor.vpos;
3925 }
3926
3927 /* Window cursor can be out of sync for horizontally split windows.
3928 Horizontal position is -1 when cursor is on the left fringe. */
3929 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3930 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3931 rif->cursor_to (vpos, hpos, cy, cx);
3932 }
3933
3934
3935 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3936 tree rooted at W. */
3937
3938 void
3939 set_window_update_flags (struct window *w, bool on_p)
3940 {
3941 while (w)
3942 {
3943 if (WINDOWP (w->contents))
3944 set_window_update_flags (XWINDOW (w->contents), on_p);
3945 else
3946 w->must_be_updated_p = on_p;
3947
3948 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3949 }
3950 }
3951
3952
3953 \f
3954 /***********************************************************************
3955 Window-Based Scrolling
3956 ***********************************************************************/
3957
3958 /* Structure describing rows in scrolling_window. */
3959
3960 struct row_entry
3961 {
3962 /* Number of occurrences of this row in desired and current matrix. */
3963 int old_uses, new_uses;
3964
3965 /* Vpos of row in new matrix. */
3966 int new_line_number;
3967
3968 /* Bucket index of this row_entry in the hash table row_table. */
3969 ptrdiff_t bucket;
3970
3971 /* The row described by this entry. */
3972 struct glyph_row *row;
3973
3974 /* Hash collision chain. */
3975 struct row_entry *next;
3976 };
3977
3978 /* A pool to allocate row_entry structures from, and the size of the
3979 pool. The pool is reallocated in scrolling_window when we find
3980 that we need a larger one. */
3981
3982 static struct row_entry *row_entry_pool;
3983 static ptrdiff_t row_entry_pool_size;
3984
3985 /* Index of next free entry in row_entry_pool. */
3986
3987 static ptrdiff_t row_entry_idx;
3988
3989 /* The hash table used during scrolling, and the table's size. This
3990 table is used to quickly identify equal rows in the desired and
3991 current matrix. */
3992
3993 static struct row_entry **row_table;
3994 static ptrdiff_t row_table_size;
3995
3996 /* Vectors of pointers to row_entry structures belonging to the
3997 current and desired matrix, and the size of the vectors. */
3998
3999 static struct row_entry **old_lines, **new_lines;
4000 static ptrdiff_t old_lines_size, new_lines_size;
4001
4002 /* A pool to allocate run structures from, and its size. */
4003
4004 static struct run *run_pool;
4005 static ptrdiff_t runs_size;
4006
4007 /* A vector of runs of lines found during scrolling. */
4008
4009 static struct run **runs;
4010
4011 /* Add glyph row ROW to the scrolling hash table. */
4012
4013 static struct row_entry *
4014 add_row_entry (struct glyph_row *row)
4015 {
4016 struct row_entry *entry;
4017 ptrdiff_t i = row->hash % row_table_size;
4018
4019 entry = row_table[i];
4020 eassert (entry || verify_row_hash (row));
4021 while (entry && !row_equal_p (entry->row, row, 1))
4022 entry = entry->next;
4023
4024 if (entry == NULL)
4025 {
4026 entry = row_entry_pool + row_entry_idx++;
4027 entry->row = row;
4028 entry->old_uses = entry->new_uses = 0;
4029 entry->new_line_number = 0;
4030 entry->bucket = i;
4031 entry->next = row_table[i];
4032 row_table[i] = entry;
4033 }
4034
4035 return entry;
4036 }
4037
4038
4039 /* Try to reuse part of the current display of W by scrolling lines.
4040 HEADER_LINE_P means W has a header line.
4041
4042 The algorithm is taken from Communications of the ACM, Apr78 "A
4043 Technique for Isolating Differences Between Files." It should take
4044 O(N) time.
4045
4046 A short outline of the steps of the algorithm
4047
4048 1. Skip lines equal at the start and end of both matrices.
4049
4050 2. Enter rows in the current and desired matrix into a symbol
4051 table, counting how often they appear in both matrices.
4052
4053 3. Rows that appear exactly once in both matrices serve as anchors,
4054 i.e. we assume that such lines are likely to have been moved.
4055
4056 4. Starting from anchor lines, extend regions to be scrolled both
4057 forward and backward.
4058
4059 Value is
4060
4061 -1 if all rows were found to be equal.
4062 0 to indicate that we did not scroll the display, or
4063 1 if we did scroll. */
4064
4065 static int
4066 scrolling_window (struct window *w, bool header_line_p)
4067 {
4068 struct glyph_matrix *desired_matrix = w->desired_matrix;
4069 struct glyph_matrix *current_matrix = w->current_matrix;
4070 int yb = window_text_bottom_y (w);
4071 ptrdiff_t i;
4072 int j, first_old, first_new, last_old, last_new;
4073 int nruns, run_idx;
4074 ptrdiff_t n;
4075 struct row_entry *entry;
4076 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4077
4078 /* Skip over rows equal at the start. */
4079 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4080 {
4081 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4082 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4083
4084 if (c->enabled_p
4085 && d->enabled_p
4086 && !d->redraw_fringe_bitmaps_p
4087 && c->y == d->y
4088 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4089 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4090 && row_equal_p (c, d, 1))
4091 {
4092 assign_row (c, d);
4093 d->enabled_p = 0;
4094 }
4095 else
4096 break;
4097 }
4098
4099 /* Give up if some rows in the desired matrix are not enabled. */
4100 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4101 return -1;
4102
4103 first_old = first_new = i;
4104
4105 /* Set last_new to the index + 1 of the row that reaches the
4106 bottom boundary in the desired matrix. Give up if we find a
4107 disabled row before we reach the bottom boundary. */
4108 i = first_new + 1;
4109 while (i < desired_matrix->nrows - 1)
4110 {
4111 int bottom;
4112
4113 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4114 return 0;
4115 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4116 if (bottom <= yb)
4117 ++i;
4118 if (bottom >= yb)
4119 break;
4120 }
4121
4122 last_new = i;
4123
4124 /* Set last_old to the index + 1 of the row that reaches the bottom
4125 boundary in the current matrix. We don't look at the enabled
4126 flag here because we plan to reuse part of the display even if
4127 other parts are disabled. */
4128 i = first_old + 1;
4129 while (i < current_matrix->nrows - 1)
4130 {
4131 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4132 if (bottom <= yb)
4133 ++i;
4134 if (bottom >= yb)
4135 break;
4136 }
4137
4138 last_old = i;
4139
4140 /* Skip over rows equal at the bottom. */
4141 i = last_new;
4142 j = last_old;
4143 while (i - 1 > first_new
4144 && j - 1 > first_old
4145 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4146 && (MATRIX_ROW (current_matrix, j - 1)->y
4147 == MATRIX_ROW (desired_matrix, i - 1)->y)
4148 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4149 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4150 MATRIX_ROW (current_matrix, j - 1), 1))
4151 --i, --j;
4152 last_new = i;
4153 last_old = j;
4154
4155 /* Nothing to do if all rows are equal. */
4156 if (last_new == first_new)
4157 return 0;
4158
4159 /* Check for integer overflow in size calculation.
4160
4161 If next_almost_prime checks (N) for divisibility by 2..10, then
4162 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4163 So, set next_almost_prime_increment_max to 10.
4164
4165 It's just a coincidence that next_almost_prime_increment_max ==
4166 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4167 13, then next_almost_prime_increment_max would be 14, e.g.,
4168 because next_almost_prime (113) would be 127. */
4169 {
4170 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4171 enum { next_almost_prime_increment_max = 10 };
4172 ptrdiff_t row_table_max =
4173 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4174 - next_almost_prime_increment_max);
4175 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4176 if (current_nrows_max < current_matrix->nrows)
4177 memory_full (SIZE_MAX);
4178 }
4179
4180 /* Reallocate vectors, tables etc. if necessary. */
4181
4182 if (current_matrix->nrows > old_lines_size)
4183 old_lines = xpalloc (old_lines, &old_lines_size,
4184 current_matrix->nrows - old_lines_size,
4185 INT_MAX, sizeof *old_lines);
4186
4187 if (desired_matrix->nrows > new_lines_size)
4188 new_lines = xpalloc (new_lines, &new_lines_size,
4189 desired_matrix->nrows - new_lines_size,
4190 INT_MAX, sizeof *new_lines);
4191
4192 n = desired_matrix->nrows;
4193 n += current_matrix->nrows;
4194 if (row_table_size < 3 * n)
4195 {
4196 ptrdiff_t size = next_almost_prime (3 * n);
4197 row_table = xnrealloc (row_table, size, sizeof *row_table);
4198 row_table_size = size;
4199 memset (row_table, 0, size * sizeof *row_table);
4200 }
4201
4202 if (n > row_entry_pool_size)
4203 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4204 n - row_entry_pool_size,
4205 -1, sizeof *row_entry_pool);
4206
4207 if (desired_matrix->nrows > runs_size)
4208 {
4209 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4210 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4211 runs_size = desired_matrix->nrows;
4212 }
4213
4214 nruns = run_idx = 0;
4215 row_entry_idx = 0;
4216
4217 /* Add rows from the current and desired matrix to the hash table
4218 row_hash_table to be able to find equal ones quickly. */
4219
4220 for (i = first_old; i < last_old; ++i)
4221 {
4222 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4223 {
4224 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4225 old_lines[i] = entry;
4226 ++entry->old_uses;
4227 }
4228 else
4229 old_lines[i] = NULL;
4230 }
4231
4232 for (i = first_new; i < last_new; ++i)
4233 {
4234 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4235 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4236 ++entry->new_uses;
4237 entry->new_line_number = i;
4238 new_lines[i] = entry;
4239 }
4240
4241 /* Identify moves based on lines that are unique and equal
4242 in both matrices. */
4243 for (i = first_old; i < last_old;)
4244 if (old_lines[i]
4245 && old_lines[i]->old_uses == 1
4246 && old_lines[i]->new_uses == 1)
4247 {
4248 int p, q;
4249 int new_line = old_lines[i]->new_line_number;
4250 struct run *run = run_pool + run_idx++;
4251
4252 /* Record move. */
4253 run->current_vpos = i;
4254 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4255 run->desired_vpos = new_line;
4256 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4257 run->nrows = 1;
4258 run->height = MATRIX_ROW (current_matrix, i)->height;
4259
4260 /* Extend backward. */
4261 p = i - 1;
4262 q = new_line - 1;
4263 while (p > first_old
4264 && q > first_new
4265 && old_lines[p] == new_lines[q])
4266 {
4267 int h = MATRIX_ROW (current_matrix, p)->height;
4268 --run->current_vpos;
4269 --run->desired_vpos;
4270 ++run->nrows;
4271 run->height += h;
4272 run->desired_y -= h;
4273 run->current_y -= h;
4274 --p, --q;
4275 }
4276
4277 /* Extend forward. */
4278 p = i + 1;
4279 q = new_line + 1;
4280 while (p < last_old
4281 && q < last_new
4282 && old_lines[p] == new_lines[q])
4283 {
4284 int h = MATRIX_ROW (current_matrix, p)->height;
4285 ++run->nrows;
4286 run->height += h;
4287 ++p, ++q;
4288 }
4289
4290 /* Insert run into list of all runs. Order runs by copied
4291 pixel lines. Note that we record runs that don't have to
4292 be copied because they are already in place. This is done
4293 because we can avoid calling update_window_line in this
4294 case. */
4295 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4296 ;
4297 for (q = nruns; q > p; --q)
4298 runs[q] = runs[q - 1];
4299 runs[p] = run;
4300 ++nruns;
4301
4302 i += run->nrows;
4303 }
4304 else
4305 ++i;
4306
4307 /* Do the moves. Do it in a way that we don't overwrite something
4308 we want to copy later on. This is not solvable in general
4309 because there is only one display and we don't have a way to
4310 exchange areas on this display. Example:
4311
4312 +-----------+ +-----------+
4313 | A | | B |
4314 +-----------+ --> +-----------+
4315 | B | | A |
4316 +-----------+ +-----------+
4317
4318 Instead, prefer bigger moves, and invalidate moves that would
4319 copy from where we copied to. */
4320
4321 for (i = 0; i < nruns; ++i)
4322 if (runs[i]->nrows > 0)
4323 {
4324 struct run *r = runs[i];
4325
4326 /* Copy on the display. */
4327 if (r->current_y != r->desired_y)
4328 {
4329 rif->clear_window_mouse_face (w);
4330 rif->scroll_run_hook (w, r);
4331 }
4332
4333 /* Truncate runs that copy to where we copied to, and
4334 invalidate runs that copy from where we copied to. */
4335 for (j = nruns - 1; j > i; --j)
4336 {
4337 struct run *p = runs[j];
4338 bool truncated_p = 0;
4339
4340 if (p->nrows > 0
4341 && p->desired_y < r->desired_y + r->height
4342 && p->desired_y + p->height > r->desired_y)
4343 {
4344 if (p->desired_y < r->desired_y)
4345 {
4346 p->nrows = r->desired_vpos - p->desired_vpos;
4347 p->height = r->desired_y - p->desired_y;
4348 truncated_p = 1;
4349 }
4350 else
4351 {
4352 int nrows_copied = (r->desired_vpos + r->nrows
4353 - p->desired_vpos);
4354
4355 if (p->nrows <= nrows_copied)
4356 p->nrows = 0;
4357 else
4358 {
4359 int height_copied = (r->desired_y + r->height
4360 - p->desired_y);
4361
4362 p->current_vpos += nrows_copied;
4363 p->desired_vpos += nrows_copied;
4364 p->nrows -= nrows_copied;
4365 p->current_y += height_copied;
4366 p->desired_y += height_copied;
4367 p->height -= height_copied;
4368 truncated_p = 1;
4369 }
4370 }
4371 }
4372
4373 if (r->current_y != r->desired_y
4374 /* The condition below is equivalent to
4375 ((p->current_y >= r->desired_y
4376 && p->current_y < r->desired_y + r->height)
4377 || (p->current_y + p->height > r->desired_y
4378 && (p->current_y + p->height
4379 <= r->desired_y + r->height)))
4380 because we have 0 < p->height <= r->height. */
4381 && p->current_y < r->desired_y + r->height
4382 && p->current_y + p->height > r->desired_y)
4383 p->nrows = 0;
4384
4385 /* Reorder runs by copied pixel lines if truncated. */
4386 if (truncated_p && p->nrows > 0)
4387 {
4388 int k = nruns - 1;
4389
4390 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4391 k--;
4392 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4393 runs[k] = p;
4394 }
4395 }
4396
4397 /* Assign matrix rows. */
4398 for (j = 0; j < r->nrows; ++j)
4399 {
4400 struct glyph_row *from, *to;
4401 bool to_overlapped_p;
4402
4403 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4404 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4405 to_overlapped_p = to->overlapped_p;
4406 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4407 assign_row (to, from);
4408 /* The above `assign_row' actually does swap, so if we had
4409 an overlap in the copy destination of two runs, then
4410 the second run would assign a previously disabled bogus
4411 row. But thanks to the truncation code in the
4412 preceding for-loop, we no longer have such an overlap,
4413 and thus the assigned row should always be enabled. */
4414 eassert (to->enabled_p);
4415 from->enabled_p = 0;
4416 to->overlapped_p = to_overlapped_p;
4417 }
4418 }
4419
4420 /* Clear the hash table, for the next time. */
4421 for (i = 0; i < row_entry_idx; ++i)
4422 row_table[row_entry_pool[i].bucket] = NULL;
4423
4424 /* Value is 1 to indicate that we scrolled the display. */
4425 return nruns > 0;
4426 }
4427
4428
4429 \f
4430 /************************************************************************
4431 Frame-Based Updates
4432 ************************************************************************/
4433
4434 /* Update the desired frame matrix of frame F.
4435
4436 FORCE_P means that the update should not be stopped by pending input.
4437 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4438
4439 Value is true if update was stopped due to pending input. */
4440
4441 static bool
4442 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4443 {
4444 /* Frame matrices to work on. */
4445 struct glyph_matrix *current_matrix = f->current_matrix;
4446 struct glyph_matrix *desired_matrix = f->desired_matrix;
4447 int i;
4448 bool pause_p;
4449 int preempt_count = baud_rate / 2400 + 1;
4450
4451 eassert (current_matrix && desired_matrix);
4452
4453 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4454 calculate_costs (f);
4455
4456 if (preempt_count <= 0)
4457 preempt_count = 1;
4458
4459 if (!force_p && detect_input_pending_ignore_squeezables ())
4460 {
4461 pause_p = 1;
4462 goto do_pause;
4463 }
4464
4465 /* If we cannot insert/delete lines, it's no use trying it. */
4466 if (!FRAME_LINE_INS_DEL_OK (f))
4467 inhibit_id_p = 1;
4468
4469 /* See if any of the desired lines are enabled; don't compute for
4470 i/d line if just want cursor motion. */
4471 for (i = 0; i < desired_matrix->nrows; i++)
4472 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4473 break;
4474
4475 /* Try doing i/d line, if not yet inhibited. */
4476 if (!inhibit_id_p && i < desired_matrix->nrows)
4477 force_p |= scrolling (f);
4478
4479 /* Update the individual lines as needed. Do bottom line first. */
4480 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4481 update_frame_line (f, desired_matrix->nrows - 1);
4482
4483 /* Now update the rest of the lines. */
4484 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4485 {
4486 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4487 {
4488 if (FRAME_TERMCAP_P (f))
4489 {
4490 /* Flush out every so many lines.
4491 Also flush out if likely to have more than 1k buffered
4492 otherwise. I'm told that some telnet connections get
4493 really screwed by more than 1k output at once. */
4494 FILE *display_output = FRAME_TTY (f)->output;
4495 if (display_output)
4496 {
4497 ptrdiff_t outq = __fpending (display_output);
4498 if (outq > 900
4499 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4500 fflush (display_output);
4501 }
4502 }
4503
4504 if (!force_p && (i - 1) % preempt_count == 0)
4505 detect_input_pending_ignore_squeezables ();
4506
4507 update_frame_line (f, i);
4508 }
4509 }
4510
4511 lint_assume (0 <= FRAME_LINES (f));
4512 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4513
4514 /* Now just clean up termcap drivers and set cursor, etc. */
4515 if (!pause_p)
4516 {
4517 if ((cursor_in_echo_area
4518 /* If we are showing a message instead of the mini-buffer,
4519 show the cursor for the message instead of for the
4520 (now hidden) mini-buffer contents. */
4521 || (EQ (minibuf_window, selected_window)
4522 && EQ (minibuf_window, echo_area_window)
4523 && !NILP (echo_area_buffer[0])))
4524 /* These cases apply only to the frame that contains
4525 the active mini-buffer window. */
4526 && FRAME_HAS_MINIBUF_P (f)
4527 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4528 {
4529 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4530 int row, col;
4531
4532 if (cursor_in_echo_area < 0)
4533 {
4534 /* Negative value of cursor_in_echo_area means put
4535 cursor at beginning of line. */
4536 row = top;
4537 col = 0;
4538 }
4539 else
4540 {
4541 /* Positive value of cursor_in_echo_area means put
4542 cursor at the end of the prompt. If the mini-buffer
4543 is several lines high, find the last line that has
4544 any text on it. */
4545 row = FRAME_LINES (f);
4546 do
4547 {
4548 --row;
4549 col = 0;
4550
4551 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4552 {
4553 /* Frame rows are filled up with spaces that
4554 must be ignored here. */
4555 struct glyph_row *r = MATRIX_ROW (current_matrix,
4556 row);
4557 struct glyph *start = r->glyphs[TEXT_AREA];
4558 struct glyph *last = start + r->used[TEXT_AREA];
4559
4560 while (last > start
4561 && (last - 1)->charpos < 0)
4562 --last;
4563
4564 col = last - start;
4565 }
4566 }
4567 while (row > top && col == 0);
4568
4569 /* Make sure COL is not out of range. */
4570 if (col >= FRAME_CURSOR_X_LIMIT (f))
4571 {
4572 /* If we have another row, advance cursor into it. */
4573 if (row < FRAME_LINES (f) - 1)
4574 {
4575 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4576 row++;
4577 }
4578 /* Otherwise move it back in range. */
4579 else
4580 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4581 }
4582 }
4583
4584 cursor_to (f, row, col);
4585 }
4586 else
4587 {
4588 /* We have only one cursor on terminal frames. Use it to
4589 display the cursor of the selected window. */
4590 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4591 if (w->cursor.vpos >= 0
4592 /* The cursor vpos may be temporarily out of bounds
4593 in the following situation: There is one window,
4594 with the cursor in the lower half of it. The window
4595 is split, and a message causes a redisplay before
4596 a new cursor position has been computed. */
4597 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4598 {
4599 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4600 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4601
4602 if (INTEGERP (w->left_margin_cols))
4603 x += XFASTINT (w->left_margin_cols);
4604
4605 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4606 cursor_to (f, y, x);
4607 }
4608 }
4609 }
4610
4611 do_pause:
4612
4613 clear_desired_matrices (f);
4614 return pause_p;
4615 }
4616
4617
4618 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4619
4620 static bool
4621 scrolling (struct frame *frame)
4622 {
4623 int unchanged_at_top, unchanged_at_bottom;
4624 int window_size;
4625 int changed_lines;
4626 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4627 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4628 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4629 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4630 register int i;
4631 int free_at_end_vpos = FRAME_LINES (frame);
4632 struct glyph_matrix *current_matrix = frame->current_matrix;
4633 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4634
4635 if (!current_matrix)
4636 emacs_abort ();
4637
4638 /* Compute hash codes of all the lines. Also calculate number of
4639 changed lines, number of unchanged lines at the beginning, and
4640 number of unchanged lines at the end. */
4641 changed_lines = 0;
4642 unchanged_at_top = 0;
4643 unchanged_at_bottom = FRAME_LINES (frame);
4644 for (i = 0; i < FRAME_LINES (frame); i++)
4645 {
4646 /* Give up on this scrolling if some old lines are not enabled. */
4647 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4648 return 0;
4649 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4650 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4651 {
4652 /* This line cannot be redrawn, so don't let scrolling mess it. */
4653 new_hash[i] = old_hash[i];
4654 #define INFINITY 1000000 /* Taken from scroll.c */
4655 draw_cost[i] = INFINITY;
4656 }
4657 else
4658 {
4659 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4660 draw_cost[i] = line_draw_cost (desired_matrix, i);
4661 }
4662
4663 if (old_hash[i] != new_hash[i])
4664 {
4665 changed_lines++;
4666 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4667 }
4668 else if (i == unchanged_at_top)
4669 unchanged_at_top++;
4670 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4671 }
4672
4673 /* If changed lines are few, don't allow preemption, don't scroll. */
4674 if ((!FRAME_SCROLL_REGION_OK (frame)
4675 && changed_lines < baud_rate / 2400)
4676 || unchanged_at_bottom == FRAME_LINES (frame))
4677 return 1;
4678
4679 window_size = (FRAME_LINES (frame) - unchanged_at_top
4680 - unchanged_at_bottom);
4681
4682 if (FRAME_SCROLL_REGION_OK (frame))
4683 free_at_end_vpos -= unchanged_at_bottom;
4684 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4685 free_at_end_vpos = -1;
4686
4687 /* If large window, fast terminal and few lines in common between
4688 current frame and desired frame, don't bother with i/d calc. */
4689 if (!FRAME_SCROLL_REGION_OK (frame)
4690 && window_size >= 18 && baud_rate > 2400
4691 && (window_size >=
4692 10 * scrolling_max_lines_saved (unchanged_at_top,
4693 FRAME_LINES (frame) - unchanged_at_bottom,
4694 old_hash, new_hash, draw_cost)))
4695 return 0;
4696
4697 if (window_size < 2)
4698 return 0;
4699
4700 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4701 draw_cost + unchanged_at_top - 1,
4702 old_draw_cost + unchanged_at_top - 1,
4703 old_hash + unchanged_at_top - 1,
4704 new_hash + unchanged_at_top - 1,
4705 free_at_end_vpos - unchanged_at_top);
4706
4707 return 0;
4708 }
4709
4710
4711 /* Count the number of blanks at the start of the vector of glyphs R
4712 which is LEN glyphs long. */
4713
4714 static int
4715 count_blanks (struct glyph *r, int len)
4716 {
4717 int i;
4718
4719 for (i = 0; i < len; ++i)
4720 if (!CHAR_GLYPH_SPACE_P (r[i]))
4721 break;
4722
4723 return i;
4724 }
4725
4726
4727 /* Count the number of glyphs in common at the start of the glyph
4728 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4729 of STR2. Value is the number of equal glyphs equal at the start. */
4730
4731 static int
4732 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4733 {
4734 struct glyph *p1 = str1;
4735 struct glyph *p2 = str2;
4736
4737 while (p1 < end1
4738 && p2 < end2
4739 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4740 ++p1, ++p2;
4741
4742 return p1 - str1;
4743 }
4744
4745
4746 /* Char insertion/deletion cost vector, from term.c */
4747
4748 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4749
4750
4751 /* Perform a frame-based update on line VPOS in frame FRAME. */
4752
4753 static void
4754 update_frame_line (struct frame *f, int vpos)
4755 {
4756 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4757 int tem;
4758 int osp, nsp, begmatch, endmatch, olen, nlen;
4759 struct glyph_matrix *current_matrix = f->current_matrix;
4760 struct glyph_matrix *desired_matrix = f->desired_matrix;
4761 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4762 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4763 bool must_write_whole_line_p;
4764 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4765 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4766 != FACE_TTY_DEFAULT_BG_COLOR);
4767
4768 if (colored_spaces_p)
4769 write_spaces_p = 1;
4770
4771 /* Current row not enabled means it has unknown contents. We must
4772 write the whole desired line in that case. */
4773 must_write_whole_line_p = !current_row->enabled_p;
4774 if (must_write_whole_line_p)
4775 {
4776 obody = 0;
4777 olen = 0;
4778 }
4779 else
4780 {
4781 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4782 olen = current_row->used[TEXT_AREA];
4783
4784 /* Ignore trailing spaces, if we can. */
4785 if (!write_spaces_p)
4786 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4787 olen--;
4788 }
4789
4790 current_row->enabled_p = 1;
4791 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4792
4793 /* If desired line is empty, just clear the line. */
4794 if (!desired_row->enabled_p)
4795 {
4796 nlen = 0;
4797 goto just_erase;
4798 }
4799
4800 nbody = desired_row->glyphs[TEXT_AREA];
4801 nlen = desired_row->used[TEXT_AREA];
4802 nend = nbody + nlen;
4803
4804 /* If display line has unknown contents, write the whole line. */
4805 if (must_write_whole_line_p)
4806 {
4807 /* Ignore spaces at the end, if we can. */
4808 if (!write_spaces_p)
4809 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4810 --nlen;
4811
4812 /* Write the contents of the desired line. */
4813 if (nlen)
4814 {
4815 cursor_to (f, vpos, 0);
4816 write_glyphs (f, nbody, nlen);
4817 }
4818
4819 /* Don't call clear_end_of_line if we already wrote the whole
4820 line. The cursor will not be at the right margin in that
4821 case but in the line below. */
4822 if (nlen < FRAME_TOTAL_COLS (f))
4823 {
4824 cursor_to (f, vpos, nlen);
4825 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4826 }
4827 else
4828 /* Make sure we are in the right row, otherwise cursor movement
4829 with cmgoto might use `ch' in the wrong row. */
4830 cursor_to (f, vpos, 0);
4831
4832 make_current (desired_matrix, current_matrix, vpos);
4833 return;
4834 }
4835
4836 /* Pretend trailing spaces are not there at all,
4837 unless for one reason or another we must write all spaces. */
4838 if (!write_spaces_p)
4839 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4840 nlen--;
4841
4842 /* If there's no i/d char, quickly do the best we can without it. */
4843 if (!FRAME_CHAR_INS_DEL_OK (f))
4844 {
4845 int i, j;
4846
4847 /* Find the first glyph in desired row that doesn't agree with
4848 a glyph in the current row, and write the rest from there on. */
4849 for (i = 0; i < nlen; i++)
4850 {
4851 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4852 {
4853 /* Find the end of the run of different glyphs. */
4854 j = i + 1;
4855 while (j < nlen
4856 && (j >= olen
4857 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4858 || CHAR_GLYPH_PADDING_P (nbody[j])))
4859 ++j;
4860
4861 /* Output this run of non-matching chars. */
4862 cursor_to (f, vpos, i);
4863 write_glyphs (f, nbody + i, j - i);
4864 i = j - 1;
4865
4866 /* Now find the next non-match. */
4867 }
4868 }
4869
4870 /* Clear the rest of the line, or the non-clear part of it. */
4871 if (olen > nlen)
4872 {
4873 cursor_to (f, vpos, nlen);
4874 clear_end_of_line (f, olen);
4875 }
4876
4877 /* Make current row = desired row. */
4878 make_current (desired_matrix, current_matrix, vpos);
4879 return;
4880 }
4881
4882 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4883 characters in a row. */
4884
4885 if (!olen)
4886 {
4887 /* If current line is blank, skip over initial spaces, if
4888 possible, and write the rest. */
4889 if (write_spaces_p)
4890 nsp = 0;
4891 else
4892 nsp = count_blanks (nbody, nlen);
4893
4894 if (nlen > nsp)
4895 {
4896 cursor_to (f, vpos, nsp);
4897 write_glyphs (f, nbody + nsp, nlen - nsp);
4898 }
4899
4900 /* Exchange contents between current_frame and new_frame. */
4901 make_current (desired_matrix, current_matrix, vpos);
4902 return;
4903 }
4904
4905 /* Compute number of leading blanks in old and new contents. */
4906 osp = count_blanks (obody, olen);
4907 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4908
4909 /* Compute number of matching chars starting with first non-blank. */
4910 begmatch = count_match (obody + osp, obody + olen,
4911 nbody + nsp, nbody + nlen);
4912
4913 /* Spaces in new match implicit space past the end of old. */
4914 /* A bug causing this to be a no-op was fixed in 18.29. */
4915 if (!write_spaces_p && osp + begmatch == olen)
4916 {
4917 np1 = nbody + nsp;
4918 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4919 ++begmatch;
4920 }
4921
4922 /* Avoid doing insert/delete char
4923 just cause number of leading spaces differs
4924 when the following text does not match. */
4925 if (begmatch == 0 && osp != nsp)
4926 osp = nsp = min (osp, nsp);
4927
4928 /* Find matching characters at end of line */
4929 op1 = obody + olen;
4930 np1 = nbody + nlen;
4931 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4932 while (op1 > op2
4933 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4934 {
4935 op1--;
4936 np1--;
4937 }
4938 endmatch = obody + olen - op1;
4939
4940 /* tem gets the distance to insert or delete.
4941 endmatch is how many characters we save by doing so.
4942 Is it worth it? */
4943
4944 tem = (nlen - nsp) - (olen - osp);
4945 if (endmatch && tem
4946 && (!FRAME_CHAR_INS_DEL_OK (f)
4947 || endmatch <= char_ins_del_cost (f)[tem]))
4948 endmatch = 0;
4949
4950 /* nsp - osp is the distance to insert or delete.
4951 If that is nonzero, begmatch is known to be nonzero also.
4952 begmatch + endmatch is how much we save by doing the ins/del.
4953 Is it worth it? */
4954
4955 if (nsp != osp
4956 && (!FRAME_CHAR_INS_DEL_OK (f)
4957 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4958 {
4959 begmatch = 0;
4960 endmatch = 0;
4961 osp = nsp = min (osp, nsp);
4962 }
4963
4964 /* Now go through the line, inserting, writing and
4965 deleting as appropriate. */
4966
4967 if (osp > nsp)
4968 {
4969 cursor_to (f, vpos, nsp);
4970 delete_glyphs (f, osp - nsp);
4971 }
4972 else if (nsp > osp)
4973 {
4974 /* If going to delete chars later in line
4975 and insert earlier in the line,
4976 must delete first to avoid losing data in the insert */
4977 if (endmatch && nlen < olen + nsp - osp)
4978 {
4979 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4980 delete_glyphs (f, olen + nsp - osp - nlen);
4981 olen = nlen - (nsp - osp);
4982 }
4983 cursor_to (f, vpos, osp);
4984 insert_glyphs (f, 0, nsp - osp);
4985 }
4986 olen += nsp - osp;
4987
4988 tem = nsp + begmatch + endmatch;
4989 if (nlen != tem || olen != tem)
4990 {
4991 if (!endmatch || nlen == olen)
4992 {
4993 /* If new text being written reaches right margin, there is
4994 no need to do clear-to-eol at the end of this function
4995 (and it would not be safe, since cursor is not going to
4996 be "at the margin" after the text is done). */
4997 if (nlen == FRAME_TOTAL_COLS (f))
4998 olen = 0;
4999
5000 /* Function write_glyphs is prepared to do nothing
5001 if passed a length <= 0. Check it here to avoid
5002 unnecessary cursor movement. */
5003 if (nlen - tem > 0)
5004 {
5005 cursor_to (f, vpos, nsp + begmatch);
5006 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5007 }
5008 }
5009 else if (nlen > olen)
5010 {
5011 /* Here, we used to have the following simple code:
5012 ----------------------------------------
5013 write_glyphs (nbody + nsp + begmatch, olen - tem);
5014 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5015 ----------------------------------------
5016 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5017 is a padding glyph. */
5018 int out = olen - tem; /* Columns to be overwritten originally. */
5019 int del;
5020
5021 cursor_to (f, vpos, nsp + begmatch);
5022
5023 /* Calculate columns we can actually overwrite. */
5024 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5025 out--;
5026 write_glyphs (f, nbody + nsp + begmatch, out);
5027
5028 /* If we left columns to be overwritten, we must delete them. */
5029 del = olen - tem - out;
5030 if (del > 0)
5031 delete_glyphs (f, del);
5032
5033 /* At last, we insert columns not yet written out. */
5034 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5035 olen = nlen;
5036 }
5037 else if (olen > nlen)
5038 {
5039 cursor_to (f, vpos, nsp + begmatch);
5040 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5041 delete_glyphs (f, olen - nlen);
5042 olen = nlen;
5043 }
5044 }
5045
5046 just_erase:
5047 /* If any unerased characters remain after the new line, erase them. */
5048 if (olen > nlen)
5049 {
5050 cursor_to (f, vpos, nlen);
5051 clear_end_of_line (f, olen);
5052 }
5053
5054 /* Exchange contents between current_frame and new_frame. */
5055 make_current (desired_matrix, current_matrix, vpos);
5056 }
5057
5058
5059 \f
5060 /***********************************************************************
5061 X/Y Position -> Buffer Position
5062 ***********************************************************************/
5063
5064 /* Determine what's under window-relative pixel position (*X, *Y).
5065 Return the OBJECT (string or buffer) that's there.
5066 Return in *POS the position in that object.
5067 Adjust *X and *Y to character positions.
5068 Return in *DX and *DY the pixel coordinates of the click,
5069 relative to the top left corner of OBJECT, or relative to
5070 the top left corner of the character glyph at (*X, *Y)
5071 if OBJECT is nil.
5072 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5073 if the coordinates point to an empty area of the display. */
5074
5075 Lisp_Object
5076 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5077 {
5078 struct it it;
5079 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5080 struct text_pos startp;
5081 Lisp_Object string;
5082 struct glyph_row *row;
5083 #ifdef HAVE_WINDOW_SYSTEM
5084 struct image *img = 0;
5085 #endif
5086 int x0, x1, to_x;
5087 void *itdata = NULL;
5088
5089 /* We used to set current_buffer directly here, but that does the
5090 wrong thing with `face-remapping-alist' (bug#2044). */
5091 Fset_buffer (w->contents);
5092 itdata = bidi_shelve_cache ();
5093 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5094 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5095 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5096 start_display (&it, w, startp);
5097 /* start_display takes into account the header-line row, but IT's
5098 vpos still counts from the glyph row that includes the window's
5099 start position. Adjust for a possible header-line row. */
5100 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5101
5102 x0 = *x;
5103
5104 /* First, move to the beginning of the row corresponding to *Y. We
5105 need to be in that row to get the correct value of base paragraph
5106 direction for the text at (*X, *Y). */
5107 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5108
5109 /* TO_X is the pixel position that the iterator will compute for the
5110 glyph at *X. We add it.first_visible_x because iterator
5111 positions include the hscroll. */
5112 to_x = x0 + it.first_visible_x;
5113 if (it.bidi_it.paragraph_dir == R2L)
5114 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5115 text area. This is because the iterator, even in R2L
5116 paragraphs, delivers glyphs as if they started at the left
5117 margin of the window. (When we actually produce glyphs for
5118 display, we reverse their order in PRODUCE_GLYPHS, but the
5119 iterator doesn't know about that.) The following line adjusts
5120 the pixel position to the iterator geometry, which is what
5121 move_it_* routines use. (The -1 is because in a window whose
5122 text-area width is W, the rightmost pixel position is W-1, and
5123 it should be mirrored into zero pixel position.) */
5124 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5125
5126 /* Now move horizontally in the row to the glyph under *X. Second
5127 argument is ZV to prevent move_it_in_display_line from matching
5128 based on buffer positions. */
5129 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5130 bidi_unshelve_cache (itdata, 0);
5131
5132 Fset_buffer (old_current_buffer);
5133
5134 *dx = x0 + it.first_visible_x - it.current_x;
5135 *dy = *y - it.current_y;
5136
5137 string = w->contents;
5138 if (STRINGP (it.string))
5139 string = it.string;
5140 *pos = it.current;
5141 if (it.what == IT_COMPOSITION
5142 && it.cmp_it.nchars > 1
5143 && it.cmp_it.reversed_p)
5144 {
5145 /* The current display element is a grapheme cluster in a
5146 composition. In that case, we need the position of the first
5147 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5148 it.current points to the last character of the cluster, thus
5149 we must move back to the first character of the same
5150 cluster. */
5151 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5152 if (STRINGP (it.string))
5153 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5154 else
5155 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5156 CHARPOS (pos->pos));
5157 }
5158
5159 #ifdef HAVE_WINDOW_SYSTEM
5160 if (it.what == IT_IMAGE)
5161 {
5162 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5163 && !NILP (img->spec))
5164 *object = img->spec;
5165 }
5166 #endif
5167
5168 if (it.vpos < w->current_matrix->nrows
5169 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5170 row->enabled_p))
5171 {
5172 if (it.hpos < row->used[TEXT_AREA])
5173 {
5174 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5175 #ifdef HAVE_WINDOW_SYSTEM
5176 if (img)
5177 {
5178 *dy -= row->ascent - glyph->ascent;
5179 *dx += glyph->slice.img.x;
5180 *dy += glyph->slice.img.y;
5181 /* Image slices positions are still relative to the entire image */
5182 *width = img->width;
5183 *height = img->height;
5184 }
5185 else
5186 #endif
5187 {
5188 *width = glyph->pixel_width;
5189 *height = glyph->ascent + glyph->descent;
5190 }
5191 }
5192 else
5193 {
5194 *width = 0;
5195 *height = row->height;
5196 }
5197 }
5198 else
5199 {
5200 *width = *height = 0;
5201 }
5202
5203 /* Add extra (default width) columns if clicked after EOL. */
5204 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5205 if (x0 > x1)
5206 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5207
5208 *x = it.hpos;
5209 *y = it.vpos;
5210
5211 return string;
5212 }
5213
5214
5215 /* Value is the string under window-relative coordinates X/Y in the
5216 mode line or header line (PART says which) of window W, or nil if none.
5217 *CHARPOS is set to the position in the string returned. */
5218
5219 Lisp_Object
5220 mode_line_string (struct window *w, enum window_part part,
5221 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5222 int *dx, int *dy, int *width, int *height)
5223 {
5224 struct glyph_row *row;
5225 struct glyph *glyph, *end;
5226 int x0, y0;
5227 Lisp_Object string = Qnil;
5228
5229 if (part == ON_MODE_LINE)
5230 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5231 else
5232 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5233 y0 = *y - row->y;
5234 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5235
5236 if (row->mode_line_p && row->enabled_p)
5237 {
5238 /* Find the glyph under X. If we find one with a string object,
5239 it's the one we were looking for. */
5240 glyph = row->glyphs[TEXT_AREA];
5241 end = glyph + row->used[TEXT_AREA];
5242 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5243 x0 -= glyph->pixel_width;
5244 *x = glyph - row->glyphs[TEXT_AREA];
5245 if (glyph < end)
5246 {
5247 string = glyph->object;
5248 *charpos = glyph->charpos;
5249 *width = glyph->pixel_width;
5250 *height = glyph->ascent + glyph->descent;
5251 #ifdef HAVE_WINDOW_SYSTEM
5252 if (glyph->type == IMAGE_GLYPH)
5253 {
5254 struct image *img;
5255 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5256 if (img != NULL)
5257 *object = img->spec;
5258 y0 -= row->ascent - glyph->ascent;
5259 }
5260 #endif
5261 }
5262 else
5263 {
5264 /* Add extra (default width) columns if clicked after EOL. */
5265 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5266 *width = 0;
5267 *height = row->height;
5268 }
5269 }
5270 else
5271 {
5272 *x = 0;
5273 x0 = 0;
5274 *width = *height = 0;
5275 }
5276
5277 *dx = x0;
5278 *dy = y0;
5279
5280 return string;
5281 }
5282
5283
5284 /* Value is the string under window-relative coordinates X/Y in either
5285 marginal area, or nil if none. *CHARPOS is set to the position in
5286 the string returned. */
5287
5288 Lisp_Object
5289 marginal_area_string (struct window *w, enum window_part part,
5290 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5291 int *dx, int *dy, int *width, int *height)
5292 {
5293 struct glyph_row *row = w->current_matrix->rows;
5294 struct glyph *glyph, *end;
5295 int x0, y0, i, wy = *y;
5296 int area;
5297 Lisp_Object string = Qnil;
5298
5299 if (part == ON_LEFT_MARGIN)
5300 area = LEFT_MARGIN_AREA;
5301 else if (part == ON_RIGHT_MARGIN)
5302 area = RIGHT_MARGIN_AREA;
5303 else
5304 emacs_abort ();
5305
5306 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5307 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5308 break;
5309 y0 = *y - row->y;
5310 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5311
5312 if (row->enabled_p)
5313 {
5314 /* Find the glyph under X. If we find one with a string object,
5315 it's the one we were looking for. */
5316 if (area == RIGHT_MARGIN_AREA)
5317 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5318 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5319 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5320 + window_box_width (w, LEFT_MARGIN_AREA)
5321 + window_box_width (w, TEXT_AREA));
5322 else
5323 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5324 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5325 : 0);
5326
5327 glyph = row->glyphs[area];
5328 end = glyph + row->used[area];
5329 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5330 x0 -= glyph->pixel_width;
5331 *x = glyph - row->glyphs[area];
5332 if (glyph < end)
5333 {
5334 string = glyph->object;
5335 *charpos = glyph->charpos;
5336 *width = glyph->pixel_width;
5337 *height = glyph->ascent + glyph->descent;
5338 #ifdef HAVE_WINDOW_SYSTEM
5339 if (glyph->type == IMAGE_GLYPH)
5340 {
5341 struct image *img;
5342 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5343 if (img != NULL)
5344 *object = img->spec;
5345 y0 -= row->ascent - glyph->ascent;
5346 x0 += glyph->slice.img.x;
5347 y0 += glyph->slice.img.y;
5348 }
5349 #endif
5350 }
5351 else
5352 {
5353 /* Add extra (default width) columns if clicked after EOL. */
5354 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5355 *width = 0;
5356 *height = row->height;
5357 }
5358 }
5359 else
5360 {
5361 x0 = 0;
5362 *x = 0;
5363 *width = *height = 0;
5364 }
5365
5366 *dx = x0;
5367 *dy = y0;
5368
5369 return string;
5370 }
5371
5372
5373 /***********************************************************************
5374 Changing Frame Sizes
5375 ***********************************************************************/
5376
5377 #ifdef SIGWINCH
5378
5379 static void deliver_window_change_signal (int);
5380
5381 static void
5382 handle_window_change_signal (int sig)
5383 {
5384 int width, height;
5385 struct tty_display_info *tty;
5386
5387 /* The frame size change obviously applies to a single
5388 termcap-controlled terminal, but we can't decide which.
5389 Therefore, we resize the frames corresponding to each tty.
5390 */
5391 for (tty = tty_list; tty; tty = tty->next) {
5392
5393 if (! tty->term_initted)
5394 continue;
5395
5396 /* Suspended tty frames have tty->input == NULL avoid trying to
5397 use it. */
5398 if (!tty->input)
5399 continue;
5400
5401 get_tty_size (fileno (tty->input), &width, &height);
5402
5403 if (width > 5 && height > 2) {
5404 Lisp_Object tail, frame;
5405
5406 FOR_EACH_FRAME (tail, frame)
5407 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5408 /* Record the new sizes, but don't reallocate the data
5409 structures now. Let that be done later outside of the
5410 signal handler. */
5411 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5412 }
5413 }
5414 }
5415
5416 static void
5417 deliver_window_change_signal (int sig)
5418 {
5419 deliver_process_signal (sig, handle_window_change_signal);
5420 }
5421 #endif /* SIGWINCH */
5422
5423
5424 /* Do any change in frame size that was requested by a signal.
5425 SAFE means this function is called from a place where it is
5426 safe to change frame sizes while a redisplay is in progress. */
5427
5428 void
5429 do_pending_window_change (bool safe)
5430 {
5431 /* If window change signal handler should have run before, run it now. */
5432 if (redisplaying_p && !safe)
5433 return;
5434
5435 while (delayed_size_change)
5436 {
5437 Lisp_Object tail, frame;
5438
5439 delayed_size_change = 0;
5440
5441 FOR_EACH_FRAME (tail, frame)
5442 {
5443 struct frame *f = XFRAME (frame);
5444
5445 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5446 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5447 0, 0, safe);
5448 }
5449 }
5450 }
5451
5452
5453 /* Change the frame height and/or width. Values may be given as zero to
5454 indicate no change is to take place.
5455
5456 If DELAY, assume we're being called from a signal handler, and
5457 queue the change for later - perhaps the next redisplay.
5458 Since this tries to resize windows, we can't call it
5459 from a signal handler.
5460
5461 SAFE means this function is called from a place where it's
5462 safe to change frame sizes while a redisplay is in progress. */
5463
5464 void
5465 change_frame_size (struct frame *f, int newheight, int newwidth,
5466 bool pretend, bool delay, bool safe)
5467 {
5468 Lisp_Object tail, frame;
5469
5470 if (FRAME_MSDOS_P (f))
5471 {
5472 /* On MS-DOS, all frames use the same screen, so a change in
5473 size affects all frames. Termcap now supports multiple
5474 ttys. */
5475 FOR_EACH_FRAME (tail, frame)
5476 if (! FRAME_WINDOW_P (XFRAME (frame)))
5477 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5478 pretend, delay, safe);
5479 }
5480 else
5481 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5482 }
5483
5484 static void
5485 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5486 bool pretend, bool delay, bool safe)
5487 {
5488 int new_frame_total_cols;
5489 ptrdiff_t count = SPECPDL_INDEX ();
5490
5491 /* If we can't deal with the change now, queue it for later. */
5492 if (delay || (redisplaying_p && !safe))
5493 {
5494 f->new_text_lines = newheight;
5495 f->new_text_cols = newwidth;
5496 delayed_size_change = 1;
5497 return;
5498 }
5499
5500 /* This size-change overrides any pending one for this frame. */
5501 f->new_text_lines = 0;
5502 f->new_text_cols = 0;
5503
5504 /* If an argument is zero, set it to the current value. */
5505 if (newheight == 0)
5506 newheight = FRAME_LINES (f);
5507 if (newwidth == 0)
5508 newwidth = FRAME_COLS (f);
5509
5510 /* Compute width of windows in F. */
5511 /* Round up to the smallest acceptable size. */
5512 check_frame_size (f, &newheight, &newwidth);
5513
5514 /* This is the width of the frame with vertical scroll bars and fringe
5515 columns. Do this after rounding - see discussion of bug#9723. */
5516 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5517
5518 /* If we're not changing the frame size, quit now. */
5519 /* Frame width may be unchanged but the text portion may change, for
5520 example, fullscreen and remove/add scroll bar. */
5521 if (newheight == FRAME_LINES (f)
5522 /* Text portion unchanged? */
5523 && newwidth == FRAME_COLS (f)
5524 /* Frame width unchanged? */
5525 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5526 return;
5527
5528 block_input ();
5529
5530 #ifdef MSDOS
5531 /* We only can set screen dimensions to certain values supported
5532 by our video hardware. Try to find the smallest size greater
5533 or equal to the requested dimensions. */
5534 dos_set_window_size (&newheight, &newwidth);
5535 #endif
5536
5537 if (newheight != FRAME_LINES (f))
5538 {
5539 resize_frame_windows (f, newheight, 0);
5540
5541 /* MSDOS frames cannot PRETEND, as they change frame size by
5542 manipulating video hardware. */
5543 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5544 FrameRows (FRAME_TTY (f)) = newheight;
5545 }
5546
5547 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5548 {
5549 resize_frame_windows (f, new_frame_total_cols, 1);
5550
5551 /* MSDOS frames cannot PRETEND, as they change frame size by
5552 manipulating video hardware. */
5553 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5554 FrameCols (FRAME_TTY (f)) = newwidth;
5555
5556 if (WINDOWP (f->tool_bar_window))
5557 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5558 }
5559
5560 FRAME_LINES (f) = newheight;
5561 SET_FRAME_COLS (f, newwidth);
5562
5563 {
5564 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5565 int text_area_x, text_area_y, text_area_width, text_area_height;
5566
5567 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5568 &text_area_height);
5569 if (w->cursor.x >= text_area_x + text_area_width)
5570 w->cursor.hpos = w->cursor.x = 0;
5571 if (w->cursor.y >= text_area_y + text_area_height)
5572 w->cursor.vpos = w->cursor.y = 0;
5573 }
5574
5575 adjust_glyphs (f);
5576 calculate_costs (f);
5577 SET_FRAME_GARBAGED (f);
5578 f->resized_p = 1;
5579
5580 unblock_input ();
5581
5582 record_unwind_current_buffer ();
5583
5584 run_window_configuration_change_hook (f);
5585
5586 unbind_to (count, Qnil);
5587 }
5588
5589
5590 \f
5591 /***********************************************************************
5592 Terminal Related Lisp Functions
5593 ***********************************************************************/
5594
5595 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5596 1, 1, "FOpen termscript file: ",
5597 doc: /* Start writing all terminal output to FILE as well as the terminal.
5598 FILE = nil means just close any termscript file currently open. */)
5599 (Lisp_Object file)
5600 {
5601 struct tty_display_info *tty;
5602
5603 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5604 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5605 error ("Current frame is not on a tty device");
5606
5607 tty = CURTTY ();
5608
5609 if (tty->termscript != 0)
5610 {
5611 block_input ();
5612 fclose (tty->termscript);
5613 tty->termscript = 0;
5614 unblock_input ();
5615 }
5616
5617 if (! NILP (file))
5618 {
5619 file = Fexpand_file_name (file, Qnil);
5620 tty->termscript = emacs_fopen (SSDATA (file), "w");
5621 if (tty->termscript == 0)
5622 report_file_error ("Opening termscript", list1 (file));
5623 }
5624 return Qnil;
5625 }
5626
5627
5628 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5629 Ssend_string_to_terminal, 1, 2, 0,
5630 doc: /* Send STRING to the terminal without alteration.
5631 Control characters in STRING will have terminal-dependent effects.
5632
5633 Optional parameter TERMINAL specifies the tty terminal device to use.
5634 It may be a terminal object, a frame, or nil for the terminal used by
5635 the currently selected frame. In batch mode, STRING is sent to stdout
5636 when TERMINAL is nil. */)
5637 (Lisp_Object string, Lisp_Object terminal)
5638 {
5639 struct terminal *t = get_terminal (terminal, 1);
5640 FILE *out;
5641
5642 /* ??? Perhaps we should do something special for multibyte strings here. */
5643 CHECK_STRING (string);
5644 block_input ();
5645
5646 if (!t)
5647 error ("Unknown terminal device");
5648
5649 if (t->type == output_initial)
5650 out = stdout;
5651 else if (t->type != output_termcap && t->type != output_msdos_raw)
5652 error ("Device %d is not a termcap terminal device", t->id);
5653 else
5654 {
5655 struct tty_display_info *tty = t->display_info.tty;
5656
5657 if (! tty->output)
5658 error ("Terminal is currently suspended");
5659
5660 if (tty->termscript)
5661 {
5662 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5663 fflush (tty->termscript);
5664 }
5665 out = tty->output;
5666 }
5667 fwrite (SDATA (string), 1, SBYTES (string), out);
5668 fflush (out);
5669 unblock_input ();
5670 return Qnil;
5671 }
5672
5673
5674 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5675 doc: /* Beep, or flash the screen.
5676 Also, unless an argument is given,
5677 terminate any keyboard macro currently executing. */)
5678 (Lisp_Object arg)
5679 {
5680 if (!NILP (arg))
5681 {
5682 if (noninteractive)
5683 putchar (07);
5684 else
5685 ring_bell (XFRAME (selected_frame));
5686 }
5687 else
5688 bitch_at_user ();
5689
5690 return Qnil;
5691 }
5692
5693 void
5694 bitch_at_user (void)
5695 {
5696 if (noninteractive)
5697 putchar (07);
5698 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5699 {
5700 const char *msg
5701 = "Keyboard macro terminated by a command ringing the bell";
5702 Fsignal (Quser_error, list1 (build_string (msg)));
5703 }
5704 else
5705 ring_bell (XFRAME (selected_frame));
5706 }
5707
5708
5709 \f
5710 /***********************************************************************
5711 Sleeping, Waiting
5712 ***********************************************************************/
5713
5714 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5715 doc: /* Pause, without updating display, for SECONDS seconds.
5716 SECONDS may be a floating-point value, meaning that you can wait for a
5717 fraction of a second. Optional second arg MILLISECONDS specifies an
5718 additional wait period, in milliseconds; this is for backwards compatibility.
5719 \(Not all operating systems support waiting for a fraction of a second.) */)
5720 (Lisp_Object seconds, Lisp_Object milliseconds)
5721 {
5722 double duration = extract_float (seconds);
5723
5724 if (!NILP (milliseconds))
5725 {
5726 CHECK_NUMBER (milliseconds);
5727 duration += XINT (milliseconds) / 1000.0;
5728 }
5729
5730 if (duration > 0)
5731 {
5732 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5733 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5734 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5735 }
5736
5737 return Qnil;
5738 }
5739
5740
5741 /* This is just like wait_reading_process_output, except that
5742 it does redisplay.
5743
5744 TIMEOUT is number of seconds to wait (float or integer),
5745 or t to wait forever.
5746 READING is true if reading input.
5747 If DISPLAY_OPTION is >0 display process output while waiting.
5748 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5749 */
5750
5751 Lisp_Object
5752 sit_for (Lisp_Object timeout, bool reading, int display_option)
5753 {
5754 intmax_t sec;
5755 int nsec;
5756 bool do_display = display_option > 0;
5757
5758 swallow_events (do_display);
5759
5760 if ((detect_input_pending_run_timers (do_display))
5761 || !NILP (Vexecuting_kbd_macro))
5762 return Qnil;
5763
5764 if (display_option > 1)
5765 redisplay_preserve_echo_area (2);
5766
5767 if (INTEGERP (timeout))
5768 {
5769 sec = XINT (timeout);
5770 if (sec <= 0)
5771 return Qt;
5772 nsec = 0;
5773 }
5774 else if (FLOATP (timeout))
5775 {
5776 double seconds = XFLOAT_DATA (timeout);
5777 if (! (0 < seconds))
5778 return Qt;
5779 else
5780 {
5781 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5782 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5783 nsec = EMACS_NSECS (t);
5784 }
5785 }
5786 else if (EQ (timeout, Qt))
5787 {
5788 sec = 0;
5789 nsec = 0;
5790 }
5791 else
5792 wrong_type_argument (Qnumberp, timeout);
5793
5794
5795 #ifdef USABLE_SIGIO
5796 gobble_input ();
5797 #endif
5798
5799 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5800 Qnil, NULL, 0);
5801
5802 return detect_input_pending () ? Qnil : Qt;
5803 }
5804
5805
5806 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5807 doc: /* Perform redisplay.
5808 Optional arg FORCE, if non-nil, prevents redisplay from being
5809 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5810 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5811 preempted by arriving input, so FORCE does nothing.
5812
5813 Return t if redisplay was performed, nil if redisplay was preempted
5814 immediately by pending input. */)
5815 (Lisp_Object force)
5816 {
5817 ptrdiff_t count;
5818
5819 swallow_events (1);
5820 if ((detect_input_pending_run_timers (1)
5821 && NILP (force) && !redisplay_dont_pause)
5822 || !NILP (Vexecuting_kbd_macro))
5823 return Qnil;
5824
5825 count = SPECPDL_INDEX ();
5826 if (!NILP (force) && !redisplay_dont_pause)
5827 specbind (Qredisplay_dont_pause, Qt);
5828 redisplay_preserve_echo_area (2);
5829 unbind_to (count, Qnil);
5830 return Qt;
5831 }
5832
5833
5834 \f
5835 /***********************************************************************
5836 Other Lisp Functions
5837 ***********************************************************************/
5838
5839 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5840 session's frames, frame names, buffers, buffer-read-only flags, and
5841 buffer-modified-flags. */
5842
5843 static Lisp_Object frame_and_buffer_state;
5844
5845
5846 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5847 Sframe_or_buffer_changed_p, 0, 1, 0,
5848 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5849 VARIABLE is a variable name whose value is either nil or a state vector
5850 that will be updated to contain all frames and buffers,
5851 aside from buffers whose names start with space,
5852 along with the buffers' read-only and modified flags. This allows a fast
5853 check to see whether buffer menus might need to be recomputed.
5854 If this function returns non-nil, it updates the internal vector to reflect
5855 the current state.
5856
5857 If VARIABLE is nil, an internal variable is used. Users should not
5858 pass nil for VARIABLE. */)
5859 (Lisp_Object variable)
5860 {
5861 Lisp_Object state, tail, frame, buf;
5862 ptrdiff_t n, idx;
5863
5864 if (! NILP (variable))
5865 {
5866 CHECK_SYMBOL (variable);
5867 state = Fsymbol_value (variable);
5868 if (! VECTORP (state))
5869 goto changed;
5870 }
5871 else
5872 state = frame_and_buffer_state;
5873
5874 idx = 0;
5875 FOR_EACH_FRAME (tail, frame)
5876 {
5877 if (idx == ASIZE (state))
5878 goto changed;
5879 if (!EQ (AREF (state, idx++), frame))
5880 goto changed;
5881 if (idx == ASIZE (state))
5882 goto changed;
5883 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5884 goto changed;
5885 }
5886 /* Check that the buffer info matches. */
5887 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5888 {
5889 buf = XCDR (XCAR (tail));
5890 /* Ignore buffers that aren't included in buffer lists. */
5891 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5892 continue;
5893 if (idx == ASIZE (state))
5894 goto changed;
5895 if (!EQ (AREF (state, idx++), buf))
5896 goto changed;
5897 if (idx == ASIZE (state))
5898 goto changed;
5899 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5900 goto changed;
5901 if (idx == ASIZE (state))
5902 goto changed;
5903 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5904 goto changed;
5905 }
5906 if (idx == ASIZE (state))
5907 goto changed;
5908 /* Detect deletion of a buffer at the end of the list. */
5909 if (EQ (AREF (state, idx), Qlambda))
5910 return Qnil;
5911
5912 /* Come here if we decide the data has changed. */
5913 changed:
5914 /* Count the size we will need.
5915 Start with 1 so there is room for at least one lambda at the end. */
5916 n = 1;
5917 FOR_EACH_FRAME (tail, frame)
5918 n += 2;
5919 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5920 n += 3;
5921 /* Reallocate the vector if data has grown to need it,
5922 or if it has shrunk a lot. */
5923 if (! VECTORP (state)
5924 || n > ASIZE (state)
5925 || n + 20 < ASIZE (state) / 2)
5926 /* Add 20 extra so we grow it less often. */
5927 {
5928 state = Fmake_vector (make_number (n + 20), Qlambda);
5929 if (! NILP (variable))
5930 Fset (variable, state);
5931 else
5932 frame_and_buffer_state = state;
5933 }
5934
5935 /* Record the new data in the (possibly reallocated) vector. */
5936 idx = 0;
5937 FOR_EACH_FRAME (tail, frame)
5938 {
5939 ASET (state, idx, frame);
5940 idx++;
5941 ASET (state, idx, XFRAME (frame)->name);
5942 idx++;
5943 }
5944 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5945 {
5946 buf = XCDR (XCAR (tail));
5947 /* Ignore buffers that aren't included in buffer lists. */
5948 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5949 continue;
5950 ASET (state, idx, buf);
5951 idx++;
5952 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5953 idx++;
5954 ASET (state, idx, Fbuffer_modified_p (buf));
5955 idx++;
5956 }
5957 /* Fill up the vector with lambdas (always at least one). */
5958 ASET (state, idx, Qlambda);
5959 idx++;
5960 while (idx < ASIZE (state))
5961 {
5962 ASET (state, idx, Qlambda);
5963 idx++;
5964 }
5965 /* Make sure we didn't overflow the vector. */
5966 eassert (idx <= ASIZE (state));
5967 return Qt;
5968 }
5969
5970
5971 \f
5972 /***********************************************************************
5973 Initialization
5974 ***********************************************************************/
5975
5976 /* Initialization done when Emacs fork is started, before doing stty.
5977 Determine terminal type and set terminal_driver. Then invoke its
5978 decoding routine to set up variables in the terminal package. */
5979
5980 void
5981 init_display (void)
5982 {
5983 char *terminal_type;
5984
5985 /* Construct the space glyph. */
5986 space_glyph.type = CHAR_GLYPH;
5987 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5988 space_glyph.charpos = -1;
5989
5990 inverse_video = 0;
5991 cursor_in_echo_area = 0;
5992
5993 /* Now is the time to initialize this; it's used by init_sys_modes
5994 during startup. */
5995 Vinitial_window_system = Qnil;
5996
5997 /* SIGWINCH needs to be handled no matter what display we start
5998 with. Otherwise newly opened tty frames will not resize
5999 automatically. */
6000 #ifdef SIGWINCH
6001 #ifndef CANNOT_DUMP
6002 if (initialized)
6003 #endif /* CANNOT_DUMP */
6004 {
6005 struct sigaction action;
6006 emacs_sigaction_init (&action, deliver_window_change_signal);
6007 sigaction (SIGWINCH, &action, 0);
6008 }
6009 #endif /* SIGWINCH */
6010
6011 /* If running as a daemon, no need to initialize any frames/terminal. */
6012 if (IS_DAEMON)
6013 return;
6014
6015 /* If the user wants to use a window system, we shouldn't bother
6016 initializing the terminal. This is especially important when the
6017 terminal is so dumb that emacs gives up before and doesn't bother
6018 using the window system.
6019
6020 If the DISPLAY environment variable is set and nonempty,
6021 try to use X, and die with an error message if that doesn't work. */
6022
6023 #ifdef HAVE_X_WINDOWS
6024 if (! inhibit_window_system && ! display_arg)
6025 {
6026 char *display;
6027 display = getenv ("DISPLAY");
6028 display_arg = (display != 0 && *display != 0);
6029
6030 if (display_arg && !x_display_ok (display))
6031 {
6032 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6033 display);
6034 inhibit_window_system = 1;
6035 }
6036 }
6037
6038 if (!inhibit_window_system && display_arg)
6039 {
6040 Vinitial_window_system = Qx;
6041 #ifdef HAVE_X11
6042 Vwindow_system_version = make_number (11);
6043 #endif
6044 #ifdef GNU_LINUX
6045 /* In some versions of ncurses,
6046 tputs crashes if we have not called tgetent.
6047 So call tgetent. */
6048 { char b[2044]; tgetent (b, "xterm");}
6049 #endif
6050 return;
6051 }
6052 #endif /* HAVE_X_WINDOWS */
6053
6054 #ifdef HAVE_NTGUI
6055 if (!inhibit_window_system)
6056 {
6057 Vinitial_window_system = Qw32;
6058 Vwindow_system_version = make_number (1);
6059 return;
6060 }
6061 #endif /* HAVE_NTGUI */
6062
6063 #ifdef HAVE_NS
6064 if (!inhibit_window_system
6065 #ifndef CANNOT_DUMP
6066 && initialized
6067 #endif
6068 )
6069 {
6070 Vinitial_window_system = Qns;
6071 Vwindow_system_version = make_number (10);
6072 return;
6073 }
6074 #endif
6075
6076 /* If no window system has been specified, try to use the terminal. */
6077 if (! isatty (0))
6078 fatal ("standard input is not a tty");
6079
6080 #ifdef WINDOWSNT
6081 terminal_type = "w32console";
6082 #else
6083 terminal_type = getenv ("TERM");
6084 #endif
6085 if (!terminal_type)
6086 {
6087 #ifdef HAVE_WINDOW_SYSTEM
6088 if (! inhibit_window_system)
6089 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6090 else
6091 #endif /* HAVE_WINDOW_SYSTEM */
6092 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6093 exit (1);
6094 }
6095
6096 {
6097 struct terminal *t;
6098 struct frame *f = XFRAME (selected_frame);
6099
6100 init_foreground_group ();
6101
6102 /* Open a display on the controlling tty. */
6103 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6104
6105 /* Convert the initial frame to use the new display. */
6106 if (f->output_method != output_initial)
6107 emacs_abort ();
6108 f->output_method = t->type;
6109 f->terminal = t;
6110
6111 t->reference_count++;
6112 #ifdef MSDOS
6113 f->output_data.tty->display_info = &the_only_display_info;
6114 #else
6115 if (f->output_method == output_termcap)
6116 create_tty_output (f);
6117 #endif
6118 t->display_info.tty->top_frame = selected_frame;
6119 change_frame_size (XFRAME (selected_frame),
6120 FrameRows (t->display_info.tty),
6121 FrameCols (t->display_info.tty), 0, 0, 1);
6122
6123 /* Delete the initial terminal. */
6124 if (--initial_terminal->reference_count == 0
6125 && initial_terminal->delete_terminal_hook)
6126 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6127
6128 /* Update frame parameters to reflect the new type. */
6129 Fmodify_frame_parameters
6130 (selected_frame, list1 (Fcons (Qtty_type,
6131 Ftty_type (selected_frame))));
6132 if (t->display_info.tty->name)
6133 Fmodify_frame_parameters
6134 (selected_frame,
6135 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6136 else
6137 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6138 }
6139
6140 {
6141 struct frame *sf = SELECTED_FRAME ();
6142 int width = FRAME_TOTAL_COLS (sf);
6143 int height = FRAME_LINES (sf);
6144
6145 /* If these sizes are so big they cause overflow, just ignore the
6146 change. It's not clear what better we could do. The rest of
6147 the code assumes that (width + 2) * height * sizeof (struct glyph)
6148 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6149 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6150 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6151 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6152 < (width + 2) * height))
6153 fatal ("screen size %dx%d too big", width, height);
6154 }
6155
6156 calculate_costs (XFRAME (selected_frame));
6157
6158 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6159 if (initialized
6160 && !noninteractive
6161 && NILP (Vinitial_window_system))
6162 {
6163 /* For the initial frame, we don't have any way of knowing what
6164 are the foreground and background colors of the terminal. */
6165 struct frame *sf = SELECTED_FRAME ();
6166
6167 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6168 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6169 call0 (intern ("tty-set-up-initial-frame-faces"));
6170 }
6171 }
6172
6173
6174 \f
6175 /***********************************************************************
6176 Blinking cursor
6177 ***********************************************************************/
6178
6179 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6180 Sinternal_show_cursor, 2, 2, 0,
6181 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6182 WINDOW nil means use the selected window. SHOW non-nil means
6183 show a cursor in WINDOW in the next redisplay. SHOW nil means
6184 don't show a cursor. */)
6185 (Lisp_Object window, Lisp_Object show)
6186 {
6187 /* Don't change cursor state while redisplaying. This could confuse
6188 output routines. */
6189 if (!redisplaying_p)
6190 decode_any_window (window)->cursor_off_p = NILP (show);
6191 return Qnil;
6192 }
6193
6194
6195 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6196 Sinternal_show_cursor_p, 0, 1, 0,
6197 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6198 WINDOW nil or omitted means report on the selected window. */)
6199 (Lisp_Object window)
6200 {
6201 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6202 }
6203
6204 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6205 Slast_nonminibuf_frame, 0, 0, 0,
6206 doc: /* Value is last nonminibuffer frame. */)
6207 (void)
6208 {
6209 Lisp_Object frame = Qnil;
6210
6211 if (last_nonminibuf_frame)
6212 XSETFRAME (frame, last_nonminibuf_frame);
6213
6214 return frame;
6215 }
6216 \f
6217 /***********************************************************************
6218 Initialization
6219 ***********************************************************************/
6220
6221 void
6222 syms_of_display (void)
6223 {
6224 defsubr (&Sredraw_frame);
6225 defsubr (&Sredraw_display);
6226 defsubr (&Sframe_or_buffer_changed_p);
6227 defsubr (&Sopen_termscript);
6228 defsubr (&Sding);
6229 defsubr (&Sredisplay);
6230 defsubr (&Ssleep_for);
6231 defsubr (&Ssend_string_to_terminal);
6232 defsubr (&Sinternal_show_cursor);
6233 defsubr (&Sinternal_show_cursor_p);
6234 defsubr (&Slast_nonminibuf_frame);
6235
6236 #ifdef GLYPH_DEBUG
6237 defsubr (&Sdump_redisplay_history);
6238 #endif
6239
6240 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6241 staticpro (&frame_and_buffer_state);
6242
6243 DEFSYM (Qdisplay_table, "display-table");
6244 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6245
6246 DEFVAR_INT ("baud-rate", baud_rate,
6247 doc: /* The output baud rate of the terminal.
6248 On most systems, changing this value will affect the amount of padding
6249 and the other strategic decisions made during redisplay. */);
6250
6251 DEFVAR_BOOL ("inverse-video", inverse_video,
6252 doc: /* Non-nil means invert the entire frame display.
6253 This means everything is in inverse video which otherwise would not be. */);
6254
6255 DEFVAR_BOOL ("visible-bell", visible_bell,
6256 doc: /* Non-nil means try to flash the frame to represent a bell.
6257
6258 See also `ring-bell-function'. */);
6259
6260 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6261 doc: /* Non-nil means no need to redraw entire frame after suspending.
6262 A non-nil value is useful if the terminal can automatically preserve
6263 Emacs's frame display when you reenter Emacs.
6264 It is up to you to set this variable if your terminal can do that. */);
6265
6266 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6267 doc: /* Name of the window system that Emacs uses for the first frame.
6268 The value is a symbol:
6269 nil for a termcap frame (a character-only terminal),
6270 'x' for an Emacs frame that is really an X window,
6271 'w32' for an Emacs frame that is a window on MS-Windows display,
6272 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6273 'pc' for a direct-write MS-DOS frame.
6274
6275 Use of this variable as a boolean is deprecated. Instead,
6276 use `display-graphic-p' or any of the other `display-*-p'
6277 predicates which report frame's specific UI-related capabilities. */);
6278
6279 DEFVAR_KBOARD ("window-system", Vwindow_system,
6280 doc: /* Name of window system through which the selected frame is displayed.
6281 The value is a symbol:
6282 nil for a termcap frame (a character-only terminal),
6283 'x' for an Emacs frame that is really an X window,
6284 'w32' for an Emacs frame that is a window on MS-Windows display,
6285 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6286 'pc' for a direct-write MS-DOS frame.
6287
6288 Use of this variable as a boolean is deprecated. Instead,
6289 use `display-graphic-p' or any of the other `display-*-p'
6290 predicates which report frame's specific UI-related capabilities. */);
6291
6292 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6293 doc: /* The version number of the window system in use.
6294 For X windows, this is 11. */);
6295
6296 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6297 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6298
6299 DEFVAR_LISP ("glyph-table", Vglyph_table,
6300 doc: /* Table defining how to output a glyph code to the frame.
6301 If not nil, this is a vector indexed by glyph code to define the glyph.
6302 Each element can be:
6303 integer: a glyph code which this glyph is an alias for.
6304 string: output this glyph using that string (not impl. in X windows).
6305 nil: this glyph mod 524288 is the code of a character to output,
6306 and this glyph / 524288 is the face number (see `face-id') to use
6307 while outputting it. */);
6308 Vglyph_table = Qnil;
6309
6310 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6311 doc: /* Display table to use for buffers that specify none.
6312 See `buffer-display-table' for more information. */);
6313 Vstandard_display_table = Qnil;
6314
6315 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6316 doc: /* Non-nil means display update isn't paused when input is detected. */);
6317 redisplay_dont_pause = 1;
6318
6319 #ifdef CANNOT_DUMP
6320 if (noninteractive)
6321 #endif
6322 {
6323 Vinitial_window_system = Qnil;
6324 Vwindow_system_version = Qnil;
6325 }
6326 }