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[bpt/emacs.git] / src / indent.c
1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98,2000,01,02,2003
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "character.h"
26 #include "category.h"
27 #include "indent.h"
28 #include "keyboard.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "termchar.h"
32 #include "termopts.h"
33 #include "disptab.h"
34 #include "intervals.h"
35 #include "region-cache.h"
36
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
39
40 int indent_tabs_mode;
41
42 #define CR 015
43
44 /* These three values memorize the current column to avoid recalculation. */
45
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
49
50 double last_known_column;
51
52 /* Value of point when current_column was called. */
53
54 int last_known_column_point;
55
56 /* Value of MODIFF when current_column was called. */
57
58 int last_known_column_modified;
59
60 static double current_column_1 P_ ((void));
61 static double position_indentation P_ ((int));
62
63 /* Cache of beginning of line found by the last call of
64 current_column. */
65
66 int current_column_bol_cache;
67
68 /* Get the display table to use for the current buffer. */
69
70 struct Lisp_Char_Table *
71 buffer_display_table ()
72 {
73 Lisp_Object thisbuf;
74
75 thisbuf = current_buffer->display_table;
76 if (DISP_TABLE_P (thisbuf))
77 return XCHAR_TABLE (thisbuf);
78 if (DISP_TABLE_P (Vstandard_display_table))
79 return XCHAR_TABLE (Vstandard_display_table);
80 return 0;
81 }
82 \f
83 /* Width run cache considerations. */
84
85 /* Return the width of character C under display table DP. */
86
87 static int
88 character_width (c, dp)
89 int c;
90 struct Lisp_Char_Table *dp;
91 {
92 Lisp_Object elt;
93
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
96
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
100 return XVECTOR (elt)->size;
101
102 /* Some characters are special. */
103 if (c == '\n' || c == '\t' || c == '\015')
104 return 0;
105
106 /* Printing characters have width 1. */
107 else if (c >= 040 && c < 0177)
108 return 1;
109
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
114 widths. */
115 else
116 return 0;
117 }
118
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
122
123 int
124 disptab_matches_widthtab (disptab, widthtab)
125 struct Lisp_Char_Table *disptab;
126 struct Lisp_Vector *widthtab;
127 {
128 int i;
129
130 if (widthtab->size != 256)
131 abort ();
132
133 for (i = 0; i < 256; i++)
134 if (character_width (i, disptab)
135 != XFASTINT (widthtab->contents[i]))
136 return 0;
137
138 return 1;
139 }
140
141 /* Recompute BUF's width table, using the display table DISPTAB. */
142
143 void
144 recompute_width_table (buf, disptab)
145 struct buffer *buf;
146 struct Lisp_Char_Table *disptab;
147 {
148 int i;
149 struct Lisp_Vector *widthtab;
150
151 if (!VECTORP (buf->width_table))
152 buf->width_table = Fmake_vector (make_number (256), make_number (0));
153 widthtab = XVECTOR (buf->width_table);
154 if (widthtab->size != 256)
155 abort ();
156
157 for (i = 0; i < 256; i++)
158 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
159 }
160
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
163
164 static void
165 width_run_cache_on_off ()
166 {
167 if (NILP (current_buffer->cache_long_line_scans)
168 /* And, for the moment, this feature doesn't work on multibyte
169 characters. */
170 || !NILP (current_buffer->enable_multibyte_characters))
171 {
172 /* It should be off. */
173 if (current_buffer->width_run_cache)
174 {
175 free_region_cache (current_buffer->width_run_cache);
176 current_buffer->width_run_cache = 0;
177 current_buffer->width_table = Qnil;
178 }
179 }
180 else
181 {
182 /* It should be on. */
183 if (current_buffer->width_run_cache == 0)
184 {
185 current_buffer->width_run_cache = new_region_cache ();
186 recompute_width_table (current_buffer, buffer_display_table ());
187 }
188 }
189 }
190
191 \f
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
195
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
199
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
202
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
205
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
208
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
214
215 int
216 skip_invisible (pos, next_boundary_p, to, window)
217 int pos;
218 int *next_boundary_p;
219 int to;
220 Lisp_Object window;
221 {
222 Lisp_Object prop, position, overlay_limit, proplimit;
223 Lisp_Object buffer;
224 int end, inv_p;
225
226 XSETFASTINT (position, pos);
227 XSETBUFFER (buffer, current_buffer);
228
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer, pos);
231
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit = Fnext_overlay_change (position);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit = Fnext_property_change (position, buffer, Qt);
239 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
240 proplimit = overlay_limit;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
245 *next_boundary_p = XFASTINT (proplimit);
246 /* Otherwise, scan for the next `invisible' property change. */
247 else
248 {
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit, min (pos + 100, to));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
253 proplimit = overlay_limit;
254 end = XFASTINT (Fnext_single_property_change (position, Qinvisible,
255 buffer, proplimit));
256 #if 0
257 /* Don't put the boundary in the middle of multibyte form if
258 there is no actual property change. */
259 if (end == pos + 100
260 && !NILP (current_buffer->enable_multibyte_characters)
261 && end < ZV)
262 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
263 end--;
264 #endif
265 *next_boundary_p = end;
266 }
267 /* if the `invisible' property is set, we can skip to
268 the next property change */
269 prop = Fget_char_property (position, Qinvisible,
270 (!NILP (window)
271 && EQ (XWINDOW (window)->buffer, buffer))
272 ? window : buffer);
273 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
274 /* When counting columns (window == nil), don't skip over ellipsis text. */
275 if (NILP (window) ? inv_p == 1 : inv_p)
276 return *next_boundary_p;
277 return pos;
278 }
279 \f
280 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
281 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
282 to the width, and return 1. Otherwise, return 0. */
283
284 static int
285 check_composition (pos, pos_byte, point, len, len_byte, width)
286 int pos, pos_byte, point;
287 int *len, *len_byte, *width;
288 {
289 Lisp_Object prop;
290 EMACS_INT start, end;
291 int id;
292
293 if (! find_composition (pos, -1, &start, &end, &prop, Qnil)
294 || pos != start || point < end
295 || !COMPOSITION_VALID_P (start, end, prop))
296 return 0;
297 if ((id = get_composition_id (pos, pos_byte, end - pos, prop, Qnil)) < 0)
298 return 0;
299
300 *len = COMPOSITION_LENGTH (prop);
301 *len_byte = CHAR_TO_BYTE (end) - pos_byte;
302 *width = composition_table[id]->width;
303 return 1;
304 }
305 \f
306 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
307
308 DP is a display table or NULL.
309
310 This macro is used in current_column_1, Fmove_to_column, and
311 compute_motion. */
312
313 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
314 do { \
315 int c; \
316 \
317 wide_column = 0; \
318 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
319 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
320 width = bytes * 4; \
321 else \
322 { \
323 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
324 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
325 else \
326 width = CHAR_WIDTH (c); \
327 if (width > 1) \
328 wide_column = width; \
329 } \
330 } while (0)
331
332
333 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
334 doc: /* Return the horizontal position of point. Beginning of line is column 0.
335 This is calculated by adding together the widths of all the displayed
336 representations of the character between the start of the previous line
337 and point. (eg control characters will have a width of 2 or 4, tabs
338 will have a variable width)
339 Ignores finite width of frame, which means that this function may return
340 values greater than (frame-width).
341 Whether the line is visible (if `selective-display' is t) has no effect;
342 however, ^M is treated as end of line when `selective-display' is t. */)
343 ()
344 {
345 Lisp_Object temp;
346 XSETFASTINT (temp, (int) current_column ()); /* iftc */
347 return temp;
348 }
349
350 /* Cancel any recorded value of the horizontal position. */
351
352 void
353 invalidate_current_column ()
354 {
355 last_known_column_point = 0;
356 }
357
358 double
359 current_column ()
360 {
361 register int col;
362 register unsigned char *ptr, *stop;
363 register int tab_seen;
364 int post_tab;
365 register int c;
366 register int tab_width = XINT (current_buffer->tab_width);
367 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
368 register struct Lisp_Char_Table *dp = buffer_display_table ();
369
370 if (PT == last_known_column_point
371 && MODIFF == last_known_column_modified)
372 return last_known_column;
373
374 /* If the buffer has overlays, text properties,
375 or multibyte characters, use a more general algorithm. */
376 if (BUF_INTERVALS (current_buffer)
377 || current_buffer->overlays_before
378 || current_buffer->overlays_after
379 || Z != Z_BYTE)
380 return current_column_1 ();
381
382 /* Scan backwards from point to the previous newline,
383 counting width. Tab characters are the only complicated case. */
384
385 /* Make a pointer for decrementing through the chars before point. */
386 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
387 /* Make a pointer to where consecutive chars leave off,
388 going backwards from point. */
389 if (PT == BEGV)
390 stop = ptr;
391 else if (PT <= GPT || BEGV > GPT)
392 stop = BEGV_ADDR;
393 else
394 stop = GAP_END_ADDR;
395
396 if (tab_width <= 0 || tab_width > 1000)
397 tab_width = 8;
398
399 col = 0, tab_seen = 0, post_tab = 0;
400
401 while (1)
402 {
403 EMACS_INT i, n;
404 Lisp_Object charvec;
405
406 if (ptr == stop)
407 {
408 /* We stopped either for the beginning of the buffer
409 or for the gap. */
410 if (ptr == BEGV_ADDR)
411 break;
412
413 /* It was the gap. Jump back over it. */
414 stop = BEGV_ADDR;
415 ptr = GPT_ADDR;
416
417 /* Check whether that brings us to beginning of buffer. */
418 if (BEGV >= GPT)
419 break;
420 }
421
422 c = *--ptr;
423
424 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
425 {
426 charvec = DISP_CHAR_VECTOR (dp, c);
427 n = ASIZE (charvec);
428 }
429 else
430 {
431 charvec = Qnil;
432 n = 1;
433 }
434
435 for (i = n - 1; i >= 0; --i)
436 {
437 if (VECTORP (charvec))
438 {
439 /* This should be handled the same as
440 next_element_from_display_vector does it. */
441 Lisp_Object entry = AREF (charvec, i);
442
443 if (INTEGERP (entry)
444 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
445 c = FAST_GLYPH_CHAR (XFASTINT (entry));
446 else
447 c = ' ';
448 }
449
450 if (c >= 040 && c < 0177)
451 col++;
452 else if (c == '\n'
453 || (c == '\r'
454 && EQ (current_buffer->selective_display, Qt)))
455 {
456 ptr++;
457 goto start_of_line_found;
458 }
459 else if (c == '\t')
460 {
461 if (tab_seen)
462 col = ((col + tab_width) / tab_width) * tab_width;
463
464 post_tab += col;
465 col = 0;
466 tab_seen = 1;
467 }
468 else if (VECTORP (charvec))
469 /* With a display table entry, C is displayed as is, and
470 not displayed as \NNN or as ^N. If C is a single-byte
471 character, it takes one column. If C is multi-byte in
472 an unibyte buffer, it's translated to unibyte, so it
473 also takes one column. */
474 ++col;
475 else
476 col += (ctl_arrow && c < 0200) ? 2 : 4;
477 }
478 }
479
480 start_of_line_found:
481
482 if (tab_seen)
483 {
484 col = ((col + tab_width) / tab_width) * tab_width;
485 col += post_tab;
486 }
487
488 if (ptr == BEGV_ADDR)
489 current_column_bol_cache = BEGV;
490 else
491 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
492
493 last_known_column = col;
494 last_known_column_point = PT;
495 last_known_column_modified = MODIFF;
496
497 return col;
498 }
499 \f
500 /* Return the column number of position POS
501 by scanning forward from the beginning of the line.
502 This function handles characters that are invisible
503 due to text properties or overlays. */
504
505 static double
506 current_column_1 ()
507 {
508 register int tab_width = XINT (current_buffer->tab_width);
509 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
510 register struct Lisp_Char_Table *dp = buffer_display_table ();
511 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
512
513 /* Start the scan at the beginning of this line with column number 0. */
514 register int col = 0;
515 int scan, scan_byte;
516 int next_boundary;
517 int opoint = PT, opoint_byte = PT_BYTE;
518
519 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
520 current_column_bol_cache = PT;
521 scan = PT, scan_byte = PT_BYTE;
522 SET_PT_BOTH (opoint, opoint_byte);
523 next_boundary = scan;
524
525 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
526
527 /* Scan forward to the target position. */
528 while (scan < opoint)
529 {
530 int c;
531
532 /* Occasionally we may need to skip invisible text. */
533 while (scan == next_boundary)
534 {
535 int old_scan = scan;
536 /* This updates NEXT_BOUNDARY to the next place
537 where we might need to skip more invisible text. */
538 scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
539 if (scan >= opoint)
540 goto endloop;
541 if (scan != old_scan)
542 scan_byte = CHAR_TO_BYTE (scan);
543 }
544
545 /* Check composition sequence. */
546 {
547 int len, len_byte, width;
548
549 if (check_composition (scan, scan_byte, opoint,
550 &len, &len_byte, &width))
551 {
552 scan += len;
553 scan_byte += len_byte;
554 if (scan <= opoint)
555 col += width;
556 continue;
557 }
558 }
559
560 c = FETCH_BYTE (scan_byte);
561
562 if (dp != 0
563 && ! (multibyte && BASE_LEADING_CODE_P (c))
564 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
565 {
566 Lisp_Object charvec;
567 EMACS_INT i, n;
568
569 /* This character is displayed using a vector of glyphs.
570 Update the column based on those glyphs. */
571
572 charvec = DISP_CHAR_VECTOR (dp, c);
573 n = ASIZE (charvec);
574
575 for (i = 0; i < n; i++)
576 {
577 /* This should be handled the same as
578 next_element_from_display_vector does it. */
579 Lisp_Object entry;
580 entry = AREF (charvec, i);
581
582 if (INTEGERP (entry)
583 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
584 c = FAST_GLYPH_CHAR (XFASTINT (entry));
585 else
586 c = ' ';
587
588 if (c == '\n')
589 goto endloop;
590 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
591 goto endloop;
592 if (c == '\t')
593 {
594 col += tab_width;
595 col = col / tab_width * tab_width;
596 }
597 else
598 ++col;
599 }
600 }
601 else
602 {
603 /* The display table says nothing for this character.
604 Display it as itself. */
605
606 if (c == '\n')
607 goto endloop;
608 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
609 goto endloop;
610 if (c == '\t')
611 {
612 col += tab_width;
613 col = col / tab_width * tab_width;
614 }
615 else if (multibyte && BASE_LEADING_CODE_P (c))
616 {
617 unsigned char *ptr;
618 int bytes, width, wide_column;
619
620 ptr = BYTE_POS_ADDR (scan_byte);
621 MULTIBYTE_BYTES_WIDTH (ptr, dp);
622 scan_byte += bytes;
623 /* Subtract one to compensate for the increment
624 that is going to happen below. */
625 scan_byte--;
626 col += width;
627 }
628 else if (ctl_arrow && (c < 040 || c == 0177))
629 col += 2;
630 else if (c < 040 || c >= 0177)
631 col += 4;
632 else
633 col++;
634 }
635 scan++;
636 scan_byte++;
637
638 }
639 endloop:
640
641 last_known_column = col;
642 last_known_column_point = PT;
643 last_known_column_modified = MODIFF;
644
645 return col;
646 }
647 \f
648
649 #if 0 /* Not used. */
650
651 /* Return the width in columns of the part of STRING from BEG to END.
652 If BEG is nil, that stands for the beginning of STRING.
653 If END is nil, that stands for the end of STRING. */
654
655 static double
656 string_display_width (string, beg, end)
657 Lisp_Object string, beg, end;
658 {
659 register int col;
660 register unsigned char *ptr, *stop;
661 register int tab_seen;
662 int post_tab;
663 register int c;
664 register int tab_width = XINT (current_buffer->tab_width);
665 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
666 register struct Lisp_Char_Table *dp = buffer_display_table ();
667 int b, e;
668
669 if (NILP (end))
670 e = SCHARS (string);
671 else
672 {
673 CHECK_NUMBER (end);
674 e = XINT (end);
675 }
676
677 if (NILP (beg))
678 b = 0;
679 else
680 {
681 CHECK_NUMBER (beg);
682 b = XINT (beg);
683 }
684
685 /* Make a pointer for decrementing through the chars before point. */
686 ptr = SDATA (string) + e;
687 /* Make a pointer to where consecutive chars leave off,
688 going backwards from point. */
689 stop = SDATA (string) + b;
690
691 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
692
693 col = 0, tab_seen = 0, post_tab = 0;
694
695 while (1)
696 {
697 if (ptr == stop)
698 break;
699
700 c = *--ptr;
701 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
702 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
703 else if (c >= 040 && c < 0177)
704 col++;
705 else if (c == '\n')
706 break;
707 else if (c == '\t')
708 {
709 if (tab_seen)
710 col = ((col + tab_width) / tab_width) * tab_width;
711
712 post_tab += col;
713 col = 0;
714 tab_seen = 1;
715 }
716 else
717 col += (ctl_arrow && c < 0200) ? 2 : 4;
718 }
719
720 if (tab_seen)
721 {
722 col = ((col + tab_width) / tab_width) * tab_width;
723 col += post_tab;
724 }
725
726 return col;
727 }
728
729 #endif /* 0 */
730
731 \f
732 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
733 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
734 Optional second argument MININUM says always do at least MININUM spaces
735 even if that goes past COLUMN; by default, MININUM is zero. */)
736 (column, minimum)
737 Lisp_Object column, minimum;
738 {
739 int mincol;
740 register int fromcol;
741 register int tab_width = XINT (current_buffer->tab_width);
742
743 CHECK_NUMBER (column);
744 if (NILP (minimum))
745 XSETFASTINT (minimum, 0);
746 CHECK_NUMBER (minimum);
747
748 fromcol = current_column ();
749 mincol = fromcol + XINT (minimum);
750 if (mincol < XINT (column)) mincol = XINT (column);
751
752 if (fromcol == mincol)
753 return make_number (mincol);
754
755 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
756
757 if (indent_tabs_mode)
758 {
759 Lisp_Object n;
760 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
761 if (XFASTINT (n) != 0)
762 {
763 Finsert_char (make_number ('\t'), n, Qt);
764
765 fromcol = (mincol / tab_width) * tab_width;
766 }
767 }
768
769 XSETFASTINT (column, mincol - fromcol);
770 Finsert_char (make_number (' '), column, Qt);
771
772 last_known_column = mincol;
773 last_known_column_point = PT;
774 last_known_column_modified = MODIFF;
775
776 XSETINT (column, mincol);
777 return column;
778 }
779
780 \f
781 static double position_indentation P_ ((int));
782
783 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
784 0, 0, 0,
785 doc: /* Return the indentation of the current line.
786 This is the horizontal position of the character
787 following any initial whitespace. */)
788 ()
789 {
790 Lisp_Object val;
791 int opoint = PT, opoint_byte = PT_BYTE;
792
793 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
794
795 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
796 SET_PT_BOTH (opoint, opoint_byte);
797 return val;
798 }
799
800 static double
801 position_indentation (pos_byte)
802 register int pos_byte;
803 {
804 register int column = 0;
805 register int tab_width = XINT (current_buffer->tab_width);
806 register unsigned char *p;
807 register unsigned char *stop;
808 unsigned char *start;
809 int next_boundary_byte = pos_byte;
810 int ceiling = next_boundary_byte;
811
812 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
813
814 p = BYTE_POS_ADDR (pos_byte);
815 /* STOP records the value of P at which we will need
816 to think about the gap, or about invisible text,
817 or about the end of the buffer. */
818 stop = p;
819 /* START records the starting value of P. */
820 start = p;
821 while (1)
822 {
823 while (p == stop)
824 {
825 int stop_pos_byte;
826
827 /* If we have updated P, set POS_BYTE to match.
828 The first time we enter the loop, POS_BYTE is already right. */
829 if (p != start)
830 pos_byte = PTR_BYTE_POS (p);
831 /* Consider the various reasons STOP might have been set here. */
832 if (pos_byte == ZV_BYTE)
833 return column;
834 if (pos_byte == next_boundary_byte)
835 {
836 int next_boundary;
837 int pos = BYTE_TO_CHAR (pos_byte);
838 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
839 pos_byte = CHAR_TO_BYTE (pos);
840 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
841 }
842 if (pos_byte >= ceiling)
843 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
844 /* Compute the next place we need to stop and think,
845 and set STOP accordingly. */
846 stop_pos_byte = min (ceiling, next_boundary_byte);
847 /* The -1 and +1 arrange to point at the first byte of gap
848 (if STOP_POS_BYTE is the position of the gap)
849 rather than at the data after the gap. */
850
851 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
852 p = BYTE_POS_ADDR (pos_byte);
853 }
854 switch (*p++)
855 {
856 case 0240:
857 if (! NILP (current_buffer->enable_multibyte_characters))
858 return column;
859 case ' ':
860 column++;
861 break;
862 case '\t':
863 column += tab_width - column % tab_width;
864 break;
865 default:
866 if (ASCII_BYTE_P (p[-1])
867 || NILP (current_buffer->enable_multibyte_characters))
868 return column;
869 {
870 int c;
871 pos_byte = PTR_BYTE_POS (p - 1);
872 c = FETCH_MULTIBYTE_CHAR (pos_byte);
873 if (CHAR_HAS_CATEGORY (c, ' '))
874 {
875 column++;
876 INC_POS (pos_byte);
877 p = BYTE_POS_ADDR (pos_byte);
878 }
879 else
880 return column;
881 }
882 }
883 }
884 }
885
886 /* Test whether the line beginning at POS is indented beyond COLUMN.
887 Blank lines are treated as if they had the same indentation as the
888 preceding line. */
889
890 int
891 indented_beyond_p (pos, pos_byte, column)
892 int pos, pos_byte;
893 double column;
894 {
895 double val;
896 int opoint = PT, opoint_byte = PT_BYTE;
897
898 SET_PT_BOTH (pos, pos_byte);
899 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
900 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
901
902 val = position_indentation (PT_BYTE);
903 SET_PT_BOTH (opoint, opoint_byte);
904 return val >= column; /* hmm, float comparison */
905 }
906 \f
907 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
908 doc: /* Move point to column COLUMN in the current line.
909 The column of a character is calculated by adding together the widths
910 as displayed of the previous characters in the line.
911 This function ignores line-continuation;
912 there is no upper limit on the column number a character can have
913 and horizontal scrolling has no effect.
914
915 If specified column is within a character, point goes after that character.
916 If it's past end of line, point goes to end of line.
917
918 A non-nil second (optional) argument FORCE means,
919 if COLUMN is in the middle of a tab character, change it to spaces.
920 In addition, if FORCE is t, and the line is too short
921 to reach column COLUMN, add spaces/tabs to get there.
922
923 The return value is the current column. */)
924 (column, force)
925 Lisp_Object column, force;
926 {
927 register int pos;
928 register int col = current_column ();
929 register int goal;
930 register int end;
931 register int tab_width = XINT (current_buffer->tab_width);
932 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
933 register struct Lisp_Char_Table *dp = buffer_display_table ();
934 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
935
936 Lisp_Object val;
937 int prev_col = 0;
938 int c = 0;
939 int next_boundary, pos_byte;
940
941 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
942 CHECK_NATNUM (column);
943 goal = XINT (column);
944
945 pos = PT;
946 pos_byte = PT_BYTE;
947 end = ZV;
948 next_boundary = pos;
949
950 /* If we're starting past the desired column,
951 back up to beginning of line and scan from there. */
952 if (col > goal)
953 {
954 end = pos;
955 pos = current_column_bol_cache;
956 pos_byte = CHAR_TO_BYTE (pos);
957 col = 0;
958 }
959
960 while (pos < end)
961 {
962 while (pos == next_boundary)
963 {
964 int prev = pos;
965 pos = skip_invisible (pos, &next_boundary, end, Qnil);
966 if (pos != prev)
967 pos_byte = CHAR_TO_BYTE (pos);
968 if (pos >= end)
969 goto endloop;
970 }
971
972 /* Test reaching the goal column. We do this after skipping
973 invisible characters, so that we put point before the
974 character on which the cursor will appear. */
975 if (col >= goal)
976 break;
977
978 /* Check composition sequence. */
979 {
980 int len, len_byte, width;
981
982 if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
983 {
984 pos += len;
985 pos_byte += len_byte;
986 col += width;
987 continue;
988 }
989 }
990
991 c = FETCH_BYTE (pos_byte);
992
993 /* See if there is a display table and it relates
994 to this character. */
995
996 if (dp != 0
997 && ! (multibyte && BASE_LEADING_CODE_P (c))
998 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
999 {
1000 Lisp_Object charvec;
1001 EMACS_INT i, n;
1002
1003 /* This character is displayed using a vector of glyphs.
1004 Update the position based on those glyphs. */
1005
1006 charvec = DISP_CHAR_VECTOR (dp, c);
1007 n = ASIZE (charvec);
1008
1009 for (i = 0; i < n; i++)
1010 {
1011 /* This should be handled the same as
1012 next_element_from_display_vector does it. */
1013
1014 Lisp_Object entry;
1015 entry = AREF (charvec, i);
1016
1017 if (INTEGERP (entry)
1018 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1019 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1020 else
1021 c = ' ';
1022
1023 if (c == '\n')
1024 goto endloop;
1025 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1026 goto endloop;
1027 if (c == '\t')
1028 {
1029 prev_col = col;
1030 col += tab_width;
1031 col = col / tab_width * tab_width;
1032 }
1033 else
1034 ++col;
1035 }
1036 }
1037 else
1038 {
1039 /* The display table doesn't affect this character;
1040 it displays as itself. */
1041
1042 if (c == '\n')
1043 goto endloop;
1044 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
1045 goto endloop;
1046 if (c == '\t')
1047 {
1048 prev_col = col;
1049 col += tab_width;
1050 col = col / tab_width * tab_width;
1051 }
1052 else if (ctl_arrow && (c < 040 || c == 0177))
1053 col += 2;
1054 else if (c < 040 || c == 0177)
1055 col += 4;
1056 else if (c < 0177)
1057 col++;
1058 else if (multibyte && BASE_LEADING_CODE_P (c))
1059 {
1060 /* Start of multi-byte form. */
1061 unsigned char *ptr;
1062 int bytes, width, wide_column;
1063
1064 ptr = BYTE_POS_ADDR (pos_byte);
1065 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1066 pos_byte += bytes - 1;
1067 col += width;
1068 }
1069 else
1070 col += 4;
1071 }
1072
1073 pos++;
1074 pos_byte++;
1075 }
1076 endloop:
1077
1078 SET_PT_BOTH (pos, pos_byte);
1079
1080 /* If a tab char made us overshoot, change it to spaces
1081 and scan through it again. */
1082 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
1083 {
1084 int goal_pt, goal_pt_byte;
1085
1086 /* Insert spaces in front of the tab to reach GOAL. Do this
1087 first so that a marker at the end of the tab gets
1088 adjusted. */
1089 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1090 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1091
1092 /* Now delete the tab, and indent to COL. */
1093 del_range (PT, PT + 1);
1094 goal_pt = PT;
1095 goal_pt_byte = PT_BYTE;
1096 Findent_to (make_number (col), Qnil);
1097 SET_PT_BOTH (goal_pt, goal_pt_byte);
1098
1099 /* Set the last_known... vars consistently. */
1100 col = goal;
1101 }
1102
1103 /* If line ends prematurely, add space to the end. */
1104 if (col < goal && EQ (force, Qt))
1105 Findent_to (make_number (col = goal), Qnil);
1106
1107 last_known_column = col;
1108 last_known_column_point = PT;
1109 last_known_column_modified = MODIFF;
1110
1111 XSETFASTINT (val, col);
1112 return val;
1113 }
1114 \f
1115 /* compute_motion: compute buffer posn given screen posn and vice versa */
1116
1117 struct position val_compute_motion;
1118
1119 /* Scan the current buffer forward from offset FROM, pretending that
1120 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1121 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1122 and return the ending buffer position and screen location. If we
1123 can't hit the requested column exactly (because of a tab or other
1124 multi-column character), overshoot.
1125
1126 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1127 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1128 earlier call to compute_motion. The other common case is that FROMHPOS
1129 is zero and FROM is a position that "belongs" at column zero, but might
1130 be shifted by overlay strings; in this case DID_MOTION should be 0.
1131
1132 WIDTH is the number of columns available to display text;
1133 compute_motion uses this to handle continuation lines and such.
1134 HSCROLL is the number of columns not being displayed at the left
1135 margin; this is usually taken from a window's hscroll member.
1136 TAB_OFFSET is the number of columns of the first tab that aren't
1137 being displayed, perhaps because of a continuation line or
1138 something.
1139
1140 compute_motion returns a pointer to a struct position. The bufpos
1141 member gives the buffer position at the end of the scan, and hpos
1142 and vpos give its cartesian location. prevhpos is the column at
1143 which the character before bufpos started, and contin is non-zero
1144 if we reached the current line by continuing the previous.
1145
1146 Note that FROMHPOS and TOHPOS should be expressed in real screen
1147 columns, taking HSCROLL and the truncation glyph at the left margin
1148 into account. That is, beginning-of-line moves you to the hpos
1149 -HSCROLL + (HSCROLL > 0).
1150
1151 For example, to find the buffer position of column COL of line LINE
1152 of a certain window, pass the window's starting location as FROM
1153 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1154 Pass the buffer's ZV as TO, to limit the scan to the end of the
1155 visible section of the buffer, and pass LINE and COL as TOVPOS and
1156 TOHPOS.
1157
1158 When displaying in window w, a typical formula for WIDTH is:
1159
1160 window_width - 1
1161 - (has_vertical_scroll_bars
1162 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1163 : (window_width + window_left != frame_cols))
1164
1165 where
1166 window_width is XFASTINT (w->total_cols),
1167 window_left is XFASTINT (w->left_col),
1168 has_vertical_scroll_bars is
1169 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1170 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1171
1172 Or you can let window_box_text_cols do this all for you, and write:
1173 window_box_text_cols (w) - 1
1174
1175 The `-1' accounts for the continuation-line backslashes; the rest
1176 accounts for window borders if the window is split horizontally, and
1177 the scroll bars if they are turned on. */
1178
1179 struct position *
1180 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1181 int from, fromvpos, fromhpos, to, tovpos, tohpos;
1182 int did_motion;
1183 register int width;
1184 int hscroll, tab_offset;
1185 struct window *win;
1186 {
1187 register int hpos = fromhpos;
1188 register int vpos = fromvpos;
1189
1190 register int pos;
1191 int pos_byte;
1192 register int c = 0;
1193 register int tab_width = XFASTINT (current_buffer->tab_width);
1194 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1195 register struct Lisp_Char_Table *dp = window_display_table (win);
1196 int selective
1197 = (INTEGERP (current_buffer->selective_display)
1198 ? XINT (current_buffer->selective_display)
1199 : !NILP (current_buffer->selective_display) ? -1 : 0);
1200 int selective_rlen
1201 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1202 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1203 /* The next location where the `invisible' property changes, or an
1204 overlay starts or ends. */
1205 int next_boundary = from;
1206
1207 /* For computing runs of characters with similar widths.
1208 Invariant: width_run_width is zero, or all the characters
1209 from width_run_start to width_run_end have a fixed width of
1210 width_run_width. */
1211 int width_run_start = from;
1212 int width_run_end = from;
1213 int width_run_width = 0;
1214 Lisp_Object *width_table;
1215 Lisp_Object buffer;
1216
1217 /* The next buffer pos where we should consult the width run cache. */
1218 int next_width_run = from;
1219 Lisp_Object window;
1220
1221 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1222 /* If previous char scanned was a wide character,
1223 this is the column where it ended. Otherwise, this is 0. */
1224 int wide_column_end_hpos = 0;
1225 int prev_pos; /* Previous buffer position. */
1226 int prev_pos_byte; /* Previous buffer position. */
1227 int prev_hpos = 0;
1228 int prev_vpos = 0;
1229 int contin_hpos; /* HPOS of last column of continued line. */
1230 int prev_tab_offset; /* Previous tab offset. */
1231
1232 XSETBUFFER (buffer, current_buffer);
1233 XSETWINDOW (window, win);
1234
1235 width_run_cache_on_off ();
1236 if (dp == buffer_display_table ())
1237 width_table = (VECTORP (current_buffer->width_table)
1238 ? XVECTOR (current_buffer->width_table)->contents
1239 : 0);
1240 else
1241 /* If the window has its own display table, we can't use the width
1242 run cache, because that's based on the buffer's display table. */
1243 width_table = 0;
1244
1245 if (tab_width <= 0 || tab_width > 1000)
1246 tab_width = 8;
1247
1248 immediate_quit = 1;
1249 QUIT;
1250
1251 pos = prev_pos = from;
1252 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1253 contin_hpos = 0;
1254 prev_tab_offset = tab_offset;
1255 while (1)
1256 {
1257 while (pos == next_boundary)
1258 {
1259 int pos_here = pos;
1260 int newpos;
1261
1262 /* Don't skip invisible if we are already at the margin. */
1263 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1264 {
1265 if (contin_hpos && prev_hpos == 0
1266 && hpos > tohpos
1267 && (contin_hpos == width || wide_column_end_hpos > width))
1268 { /* Line breaks because we can't put the character at the
1269 previous line any more. It is not the multi-column
1270 character continued in middle. Go back to previous
1271 buffer position, screen position, and set tab offset
1272 to previous value. It's the beginning of the
1273 line. */
1274 pos = prev_pos;
1275 pos_byte = prev_pos_byte;
1276 hpos = prev_hpos;
1277 vpos = prev_vpos;
1278 tab_offset = prev_tab_offset;
1279 }
1280 break;
1281 }
1282
1283 /* If the caller says that the screen position came from an earlier
1284 call to compute_motion, then we've already accounted for the
1285 overlay strings at point. This is only true the first time
1286 through, so clear the flag after testing it. */
1287 if (!did_motion)
1288 /* We need to skip past the overlay strings. Currently those
1289 strings must not contain TAB;
1290 if we want to relax that restriction, something will have
1291 to be changed here. */
1292 {
1293 unsigned char *ovstr;
1294 int ovlen = overlay_strings (pos, win, &ovstr);
1295 hpos += ((multibyte && ovlen > 0)
1296 ? strwidth (ovstr, ovlen) : ovlen);
1297 }
1298 did_motion = 0;
1299
1300 if (pos >= to)
1301 break;
1302
1303 /* Advance POS past invisible characters
1304 (but not necessarily all that there are here),
1305 and store in next_boundary the next position where
1306 we need to call skip_invisible. */
1307 newpos = skip_invisible (pos, &next_boundary, to, window);
1308
1309 if (newpos >= to)
1310 {
1311 pos = min (to, newpos);
1312 pos_byte = CHAR_TO_BYTE (pos);
1313 goto after_loop;
1314 }
1315
1316 if (newpos != pos_here)
1317 {
1318 pos = newpos;
1319 pos_byte = CHAR_TO_BYTE (pos);
1320 }
1321 }
1322
1323 /* Handle right margin. */
1324 /* Note on a wide-column character.
1325
1326 Characters are classified into the following three categories
1327 according to the width (columns occupied on screen).
1328
1329 (1) single-column character: ex. `a'
1330 (2) multi-column character: ex. `^A', TAB, `\033'
1331 (3) wide-column character: ex. Japanese character, Chinese character
1332 (In the following example, `W_' stands for them.)
1333
1334 Multi-column characters can be divided around the right margin,
1335 but wide-column characters cannot.
1336
1337 NOTE:
1338
1339 (*) The cursor is placed on the next character after the point.
1340
1341 ----------
1342 abcdefghi\
1343 j ^---- next after the point
1344 ^--- next char. after the point.
1345 ----------
1346 In case of sigle-column character
1347
1348 ----------
1349 abcdefgh\\
1350 033 ^---- next after the point, next char. after the point.
1351 ----------
1352 In case of multi-column character
1353
1354 ----------
1355 abcdefgh\\
1356 W_ ^---- next after the point
1357 ^---- next char. after the point.
1358 ----------
1359 In case of wide-column character
1360
1361 The problem here is continuation at a wide-column character.
1362 In this case, the line may shorter less than WIDTH.
1363 And we find the continuation AFTER it occurs.
1364
1365 */
1366
1367 if (hpos > width)
1368 {
1369 if (hscroll
1370 || (truncate_partial_width_windows
1371 && width + 1 < FRAME_COLS (XFRAME (WINDOW_FRAME (win))))
1372 || !NILP (current_buffer->truncate_lines))
1373 {
1374 /* Truncating: skip to newline, unless we are already past
1375 TO (we need to go back below). */
1376 if (pos <= to)
1377 {
1378 pos = find_before_next_newline (pos, to, 1);
1379 pos_byte = CHAR_TO_BYTE (pos);
1380 hpos = width;
1381 /* If we just skipped next_boundary,
1382 loop around in the main while
1383 and handle it. */
1384 if (pos >= next_boundary)
1385 next_boundary = pos + 1;
1386 prev_hpos = width;
1387 prev_vpos = vpos;
1388 prev_tab_offset = tab_offset;
1389 }
1390 }
1391 else
1392 {
1393 /* Continuing. */
1394 /* Remember the previous value. */
1395 prev_tab_offset = tab_offset;
1396
1397 if (wide_column_end_hpos > width)
1398 {
1399 hpos -= prev_hpos;
1400 tab_offset += prev_hpos;
1401 }
1402 else
1403 {
1404 tab_offset += width;
1405 hpos -= width;
1406 }
1407 vpos++;
1408 contin_hpos = prev_hpos;
1409 prev_hpos = 0;
1410 }
1411 }
1412
1413 /* Stop if past the target buffer position or screen position. */
1414 if (pos > to)
1415 {
1416 /* Go back to the previous position. */
1417 pos = prev_pos;
1418 pos_byte = prev_pos_byte;
1419 hpos = prev_hpos;
1420 vpos = prev_vpos;
1421 tab_offset = prev_tab_offset;
1422
1423 /* NOTE on contin_hpos, hpos, and prev_hpos.
1424
1425 ----------
1426 abcdefgh\\
1427 W_ ^---- contin_hpos
1428 | ^----- hpos
1429 \---- prev_hpos
1430 ----------
1431 */
1432
1433 if (contin_hpos && prev_hpos == 0
1434 && contin_hpos < width && !wide_column_end_hpos)
1435 {
1436 /* Line breaking occurs in the middle of multi-column
1437 character. Go back to previous line. */
1438 hpos = contin_hpos;
1439 vpos = vpos - 1;
1440 }
1441 break;
1442 }
1443
1444 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1445 {
1446 if (contin_hpos && prev_hpos == 0
1447 && hpos > tohpos
1448 && (contin_hpos == width || wide_column_end_hpos > width))
1449 { /* Line breaks because we can't put the character at the
1450 previous line any more. It is not the multi-column
1451 character continued in middle. Go back to previous
1452 buffer position, screen position, and set tab offset
1453 to previous value. It's the beginning of the
1454 line. */
1455 pos = prev_pos;
1456 pos_byte = prev_pos_byte;
1457 hpos = prev_hpos;
1458 vpos = prev_vpos;
1459 tab_offset = prev_tab_offset;
1460 }
1461 break;
1462 }
1463 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1464 break;
1465
1466 prev_hpos = hpos;
1467 prev_vpos = vpos;
1468 prev_pos = pos;
1469 prev_pos_byte = pos_byte;
1470 wide_column_end_hpos = 0;
1471
1472 /* Consult the width run cache to see if we can avoid inspecting
1473 the text character-by-character. */
1474 if (current_buffer->width_run_cache && pos >= next_width_run)
1475 {
1476 int run_end;
1477 int common_width
1478 = region_cache_forward (current_buffer,
1479 current_buffer->width_run_cache,
1480 pos, &run_end);
1481
1482 /* A width of zero means the character's width varies (like
1483 a tab), is meaningless (like a newline), or we just don't
1484 want to skip over it for some other reason. */
1485 if (common_width != 0)
1486 {
1487 int run_end_hpos;
1488
1489 /* Don't go past the final buffer posn the user
1490 requested. */
1491 if (run_end > to)
1492 run_end = to;
1493
1494 run_end_hpos = hpos + (run_end - pos) * common_width;
1495
1496 /* Don't go past the final horizontal position the user
1497 requested. */
1498 if (vpos == tovpos && run_end_hpos > tohpos)
1499 {
1500 run_end = pos + (tohpos - hpos) / common_width;
1501 run_end_hpos = hpos + (run_end - pos) * common_width;
1502 }
1503
1504 /* Don't go past the margin. */
1505 if (run_end_hpos >= width)
1506 {
1507 run_end = pos + (width - hpos) / common_width;
1508 run_end_hpos = hpos + (run_end - pos) * common_width;
1509 }
1510
1511 hpos = run_end_hpos;
1512 if (run_end > pos)
1513 prev_hpos = hpos - common_width;
1514 if (pos != run_end)
1515 {
1516 pos = run_end;
1517 pos_byte = CHAR_TO_BYTE (pos);
1518 }
1519 }
1520
1521 next_width_run = run_end + 1;
1522 }
1523
1524 /* We have to scan the text character-by-character. */
1525 else
1526 {
1527 EMACS_INT i, n;
1528 Lisp_Object charvec;
1529
1530 c = FETCH_BYTE (pos_byte);
1531
1532 /* Check composition sequence. */
1533 {
1534 int len, len_byte, width;
1535
1536 if (check_composition (pos, pos_byte, to, &len, &len_byte, &width))
1537 {
1538 pos += len;
1539 pos_byte += len_byte;
1540 hpos += width;
1541 continue;
1542 }
1543 }
1544
1545 pos++, pos_byte++;
1546
1547 /* Perhaps add some info to the width_run_cache. */
1548 if (current_buffer->width_run_cache)
1549 {
1550 /* Is this character part of the current run? If so, extend
1551 the run. */
1552 if (pos - 1 == width_run_end
1553 && XFASTINT (width_table[c]) == width_run_width)
1554 width_run_end = pos;
1555
1556 /* The previous run is over, since this is a character at a
1557 different position, or a different width. */
1558 else
1559 {
1560 /* Have we accumulated a run to put in the cache?
1561 (Currently, we only cache runs of width == 1). */
1562 if (width_run_start < width_run_end
1563 && width_run_width == 1)
1564 know_region_cache (current_buffer,
1565 current_buffer->width_run_cache,
1566 width_run_start, width_run_end);
1567
1568 /* Start recording a new width run. */
1569 width_run_width = XFASTINT (width_table[c]);
1570 width_run_start = pos - 1;
1571 width_run_end = pos;
1572 }
1573 }
1574
1575 if (dp != 0
1576 && ! (multibyte && BASE_LEADING_CODE_P (c))
1577 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1578 {
1579 charvec = DISP_CHAR_VECTOR (dp, c);
1580 n = ASIZE (charvec);
1581 }
1582 else
1583 {
1584 charvec = Qnil;
1585 n = 1;
1586 }
1587
1588 for (i = n - 1; i >= 0; --i)
1589 {
1590 if (VECTORP (charvec))
1591 {
1592 /* This should be handled the same as
1593 next_element_from_display_vector does it. */
1594 Lisp_Object entry = AREF (charvec, i);
1595
1596 if (INTEGERP (entry)
1597 && GLYPH_CHAR_VALID_P (XFASTINT (entry)))
1598 c = FAST_GLYPH_CHAR (XFASTINT (entry));
1599 else
1600 c = ' ';
1601 }
1602
1603 if (c >= 040 && c < 0177)
1604 hpos++;
1605 else if (c == '\t')
1606 {
1607 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1608 % tab_width);
1609 if (tem < 0)
1610 tem += tab_width;
1611 hpos += tab_width - tem;
1612 }
1613 else if (c == '\n')
1614 {
1615 if (selective > 0
1616 && indented_beyond_p (pos, pos_byte,
1617 (double) selective)) /* iftc */
1618 {
1619 /* If (pos == to), we don't have to take care of
1620 selective display. */
1621 if (pos < to)
1622 {
1623 /* Skip any number of invisible lines all at once */
1624 do
1625 {
1626 pos = find_before_next_newline (pos, to, 1);
1627 if (pos < to)
1628 pos++;
1629 pos_byte = CHAR_TO_BYTE (pos);
1630 }
1631 while (pos < to
1632 && indented_beyond_p (pos, pos_byte,
1633 (double) selective)); /* iftc */
1634 /* Allow for the " ..." that is displayed for them. */
1635 if (selective_rlen)
1636 {
1637 hpos += selective_rlen;
1638 if (hpos >= width)
1639 hpos = width;
1640 }
1641 DEC_BOTH (pos, pos_byte);
1642 /* We have skipped the invis text, but not the
1643 newline after. */
1644 }
1645 }
1646 else
1647 {
1648 /* A visible line. */
1649 vpos++;
1650 hpos = 0;
1651 hpos -= hscroll;
1652 /* Count the truncation glyph on column 0 */
1653 if (hscroll > 0)
1654 hpos++;
1655 tab_offset = 0;
1656 }
1657 contin_hpos = 0;
1658 }
1659 else if (c == CR && selective < 0)
1660 {
1661 /* In selective display mode,
1662 everything from a ^M to the end of the line is invisible.
1663 Stop *before* the real newline. */
1664 if (pos < to)
1665 {
1666 pos = find_before_next_newline (pos, to, 1);
1667 pos_byte = CHAR_TO_BYTE (pos);
1668 }
1669 /* If we just skipped next_boundary,
1670 loop around in the main while
1671 and handle it. */
1672 if (pos > next_boundary)
1673 next_boundary = pos;
1674 /* Allow for the " ..." that is displayed for them. */
1675 if (selective_rlen)
1676 {
1677 hpos += selective_rlen;
1678 if (hpos >= width)
1679 hpos = width;
1680 }
1681 }
1682 else if (multibyte && BASE_LEADING_CODE_P (c))
1683 {
1684 /* Start of multi-byte form. */
1685 unsigned char *ptr;
1686 int bytes, width, wide_column;
1687
1688 pos_byte--; /* rewind POS_BYTE */
1689 ptr = BYTE_POS_ADDR (pos_byte);
1690 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1691 pos_byte += bytes;
1692 if (wide_column)
1693 wide_column_end_hpos = hpos + wide_column;
1694 hpos += width;
1695 }
1696 else if (VECTORP (charvec))
1697 ++hpos;
1698 else
1699 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1700 }
1701 }
1702 }
1703
1704 after_loop:
1705
1706 /* Remember any final width run in the cache. */
1707 if (current_buffer->width_run_cache
1708 && width_run_width == 1
1709 && width_run_start < width_run_end)
1710 know_region_cache (current_buffer, current_buffer->width_run_cache,
1711 width_run_start, width_run_end);
1712
1713 val_compute_motion.bufpos = pos;
1714 val_compute_motion.bytepos = pos_byte;
1715 val_compute_motion.hpos = hpos;
1716 val_compute_motion.vpos = vpos;
1717 if (contin_hpos && prev_hpos == 0)
1718 val_compute_motion.prevhpos = contin_hpos;
1719 else
1720 val_compute_motion.prevhpos = prev_hpos;
1721 /* We alalways handle all of them here; none of them remain to do. */
1722 val_compute_motion.ovstring_chars_done = 0;
1723
1724 /* Nonzero if have just continued a line */
1725 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1726
1727 immediate_quit = 0;
1728 return &val_compute_motion;
1729 }
1730
1731
1732 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1733 doc: /* Scan through the current buffer, calculating screen position.
1734 Scan the current buffer forward from offset FROM,
1735 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1736 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1737 and return the ending buffer position and screen location.
1738
1739 There are three additional arguments:
1740
1741 WIDTH is the number of columns available to display text;
1742 this affects handling of continuation lines.
1743 This is usually the value returned by `window-width', less one (to allow
1744 for the continuation glyph).
1745
1746 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1747 HSCROLL is the number of columns not being displayed at the left
1748 margin; this is usually taken from a window's hscroll member.
1749 TAB-OFFSET is the number of columns of the first tab that aren't
1750 being displayed, perhaps because the line was continued within it.
1751 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1752
1753 WINDOW is the window to operate on. It is used to choose the display table;
1754 if it is showing the current buffer, it is used also for
1755 deciding which overlay properties apply.
1756 Note that `compute-motion' always operates on the current buffer.
1757
1758 The value is a list of five elements:
1759 (POS HPOS VPOS PREVHPOS CONTIN)
1760 POS is the buffer position where the scan stopped.
1761 VPOS is the vertical position where the scan stopped.
1762 HPOS is the horizontal position where the scan stopped.
1763
1764 PREVHPOS is the horizontal position one character back from POS.
1765 CONTIN is t if a line was continued after (or within) the previous character.
1766
1767 For example, to find the buffer position of column COL of line LINE
1768 of a certain window, pass the window's starting location as FROM
1769 and the window's upper-left coordinates as FROMPOS.
1770 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1771 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1772 (from, frompos, to, topos, width, offsets, window)
1773 Lisp_Object from, frompos, to, topos;
1774 Lisp_Object width, offsets, window;
1775 {
1776 Lisp_Object bufpos, hpos, vpos, prevhpos;
1777 struct position *pos;
1778 int hscroll, tab_offset;
1779
1780 CHECK_NUMBER_COERCE_MARKER (from);
1781 CHECK_CONS (frompos);
1782 CHECK_NUMBER_CAR (frompos);
1783 CHECK_NUMBER_CDR (frompos);
1784 CHECK_NUMBER_COERCE_MARKER (to);
1785 CHECK_CONS (topos);
1786 CHECK_NUMBER_CAR (topos);
1787 CHECK_NUMBER_CDR (topos);
1788 CHECK_NUMBER (width);
1789 if (!NILP (offsets))
1790 {
1791 CHECK_CONS (offsets);
1792 CHECK_NUMBER_CAR (offsets);
1793 CHECK_NUMBER_CDR (offsets);
1794 hscroll = XINT (XCAR (offsets));
1795 tab_offset = XINT (XCDR (offsets));
1796 }
1797 else
1798 hscroll = tab_offset = 0;
1799
1800 if (NILP (window))
1801 window = Fselected_window ();
1802 else
1803 CHECK_LIVE_WINDOW (window);
1804
1805 if (XINT (from) < BEGV || XINT (from) > ZV)
1806 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1807 if (XINT (to) < BEGV || XINT (to) > ZV)
1808 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1809
1810 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1811 XINT (XCAR (frompos)), 0,
1812 XINT (to), XINT (XCDR (topos)),
1813 XINT (XCAR (topos)),
1814 XINT (width), hscroll, tab_offset,
1815 XWINDOW (window));
1816
1817 XSETFASTINT (bufpos, pos->bufpos);
1818 XSETINT (hpos, pos->hpos);
1819 XSETINT (vpos, pos->vpos);
1820 XSETINT (prevhpos, pos->prevhpos);
1821
1822 return Fcons (bufpos,
1823 Fcons (hpos,
1824 Fcons (vpos,
1825 Fcons (prevhpos,
1826 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1827
1828 }
1829 \f
1830 /* Fvertical_motion and vmotion */
1831
1832 struct position val_vmotion;
1833
1834 struct position *
1835 vmotion (from, vtarget, w)
1836 register int from, vtarget;
1837 struct window *w;
1838 {
1839 int width = window_box_text_cols (w);
1840 int hscroll = XINT (w->hscroll);
1841 struct position pos;
1842 /* vpos is cumulative vertical position, changed as from is changed */
1843 register int vpos = 0;
1844 Lisp_Object prevline;
1845 register int first;
1846 int from_byte;
1847 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1848 int selective
1849 = (INTEGERP (current_buffer->selective_display)
1850 ? XINT (current_buffer->selective_display)
1851 : !NILP (current_buffer->selective_display) ? -1 : 0);
1852 Lisp_Object window;
1853 int start_hpos = 0;
1854 int did_motion;
1855 /* This is the object we use for fetching character properties. */
1856 Lisp_Object text_prop_object;
1857
1858 XSETWINDOW (window, w);
1859
1860 /* We must make room for continuation marks if we don't have fringes. */
1861 #ifdef HAVE_WINDOW_SYSTEM
1862 if (!FRAME_WINDOW_P (XFRAME (w->frame)))
1863 #endif
1864 width -= 1;
1865
1866 /* If the window contains this buffer, use it for getting text properties.
1867 Otherwise use the current buffer as arg for doing that. */
1868 if (EQ (w->buffer, Fcurrent_buffer ()))
1869 text_prop_object = window;
1870 else
1871 text_prop_object = Fcurrent_buffer ();
1872
1873 if (vpos >= vtarget)
1874 {
1875 /* To move upward, go a line at a time until
1876 we have gone at least far enough. */
1877
1878 first = 1;
1879
1880 while ((vpos > vtarget || first) && from > BEGV)
1881 {
1882 Lisp_Object propval;
1883
1884 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1885 while (XFASTINT (prevline) > BEGV
1886 && ((selective > 0
1887 && indented_beyond_p (XFASTINT (prevline),
1888 CHAR_TO_BYTE (XFASTINT (prevline)),
1889 (double) selective)) /* iftc */
1890 /* watch out for newlines with `invisible' property */
1891 || (propval = Fget_char_property (prevline,
1892 Qinvisible,
1893 text_prop_object),
1894 TEXT_PROP_MEANS_INVISIBLE (propval))))
1895 XSETFASTINT (prevline,
1896 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1897 -1));
1898 pos = *compute_motion (XFASTINT (prevline), 0,
1899 lmargin + (XFASTINT (prevline) == BEG
1900 ? start_hpos : 0),
1901 0,
1902 from,
1903 /* Don't care for VPOS... */
1904 1 << (BITS_PER_SHORT - 1),
1905 /* ... nor HPOS. */
1906 1 << (BITS_PER_SHORT - 1),
1907 width, hscroll,
1908 /* This compensates for start_hpos
1909 so that a tab as first character
1910 still occupies 8 columns. */
1911 (XFASTINT (prevline) == BEG
1912 ? -start_hpos : 0),
1913 w);
1914 vpos -= pos.vpos;
1915 first = 0;
1916 from = XFASTINT (prevline);
1917 }
1918
1919 /* If we made exactly the desired vertical distance,
1920 or if we hit beginning of buffer,
1921 return point found */
1922 if (vpos >= vtarget)
1923 {
1924 val_vmotion.bufpos = from;
1925 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1926 val_vmotion.vpos = vpos;
1927 val_vmotion.hpos = lmargin;
1928 val_vmotion.contin = 0;
1929 val_vmotion.prevhpos = 0;
1930 val_vmotion.ovstring_chars_done = 0;
1931 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1932 return &val_vmotion;
1933 }
1934
1935 /* Otherwise find the correct spot by moving down */
1936 }
1937 /* Moving downward is simple, but must calculate from beg of line
1938 to determine hpos of starting point */
1939 from_byte = CHAR_TO_BYTE (from);
1940 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1941 {
1942 Lisp_Object propval;
1943
1944 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1945 while (XFASTINT (prevline) > BEGV
1946 && ((selective > 0
1947 && indented_beyond_p (XFASTINT (prevline),
1948 CHAR_TO_BYTE (XFASTINT (prevline)),
1949 (double) selective)) /* iftc */
1950 /* watch out for newlines with `invisible' property */
1951 || (propval = Fget_char_property (prevline, Qinvisible,
1952 text_prop_object),
1953 TEXT_PROP_MEANS_INVISIBLE (propval))))
1954 XSETFASTINT (prevline,
1955 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1956 -1));
1957 pos = *compute_motion (XFASTINT (prevline), 0,
1958 lmargin + (XFASTINT (prevline) == BEG
1959 ? start_hpos : 0),
1960 0,
1961 from,
1962 /* Don't care for VPOS... */
1963 1 << (BITS_PER_SHORT - 1),
1964 /* ... nor HPOS. */
1965 1 << (BITS_PER_SHORT - 1),
1966 width, hscroll,
1967 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1968 w);
1969 did_motion = 1;
1970 }
1971 else
1972 {
1973 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1974 pos.vpos = 0;
1975 pos.tab_offset = 0;
1976 did_motion = 0;
1977 }
1978 return compute_motion (from, vpos, pos.hpos, did_motion,
1979 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1980 width, hscroll,
1981 pos.tab_offset - (from == BEG ? start_hpos : 0),
1982 w);
1983 }
1984
1985 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1986 doc: /* Move point to start of the screen line LINES lines down.
1987 If LINES is negative, this means moving up.
1988
1989 This function is an ordinary cursor motion function
1990 which calculates the new position based on how text would be displayed.
1991 The new position may be the start of a line,
1992 or just the start of a continuation line.
1993 The function returns number of screen lines moved over;
1994 that usually equals LINES, but may be closer to zero
1995 if beginning or end of buffer was reached.
1996
1997 The optional second argument WINDOW specifies the window to use for
1998 parameters such as width, horizontal scrolling, and so on.
1999 The default is to use the selected window's parameters.
2000
2001 `vertical-motion' always uses the current buffer,
2002 regardless of which buffer is displayed in WINDOW.
2003 This is consistent with other cursor motion functions
2004 and makes it possible to use `vertical-motion' in any buffer,
2005 whether or not it is currently displayed in some window. */)
2006 (lines, window)
2007 Lisp_Object lines, window;
2008 {
2009 struct it it;
2010 struct text_pos pt;
2011 struct window *w;
2012 Lisp_Object old_buffer;
2013 struct gcpro gcpro1;
2014
2015 CHECK_NUMBER (lines);
2016 if (! NILP (window))
2017 CHECK_WINDOW (window);
2018 else
2019 window = selected_window;
2020 w = XWINDOW (window);
2021
2022 old_buffer = Qnil;
2023 GCPRO1 (old_buffer);
2024 if (XBUFFER (w->buffer) != current_buffer)
2025 {
2026 /* Set the window's buffer temporarily to the current buffer. */
2027 old_buffer = w->buffer;
2028 XSETBUFFER (w->buffer, current_buffer);
2029 }
2030
2031 SET_TEXT_POS (pt, PT, PT_BYTE);
2032 start_display (&it, w, pt);
2033
2034 /* Move to the start of the display line containing PT. If we don't
2035 do this, we start moving with IT->current_x == 0, while PT is
2036 really at some x > 0. The effect is, in continuation lines, that
2037 we end up with the iterator placed at where it thinks X is 0,
2038 while the end position is really at some X > 0, the same X that
2039 PT had. */
2040 move_it_by_lines (&it, 0, 0);
2041
2042 if (XINT (lines) != 0)
2043 move_it_by_lines (&it, XINT (lines), 0);
2044
2045 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2046
2047 if (BUFFERP (old_buffer))
2048 w->buffer = old_buffer;
2049
2050 RETURN_UNGCPRO (make_number (it.vpos));
2051 }
2052
2053
2054 \f
2055 /* File's initialization. */
2056
2057 void
2058 syms_of_indent ()
2059 {
2060 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2061 doc: /* *Indentation can insert tabs if this is non-nil.
2062 Setting this variable automatically makes it local to the current buffer. */);
2063 indent_tabs_mode = 1;
2064
2065 defsubr (&Scurrent_indentation);
2066 defsubr (&Sindent_to);
2067 defsubr (&Scurrent_column);
2068 defsubr (&Smove_to_column);
2069 defsubr (&Svertical_motion);
2070 defsubr (&Scompute_motion);
2071 }
2072
2073 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2074 (do not change this comment) */