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[bpt/emacs.git] / man / autotype.texi
1 \input texinfo
2 @c This is an annex of the Emacs manual.
3 @c Copyright (C) 1994, 1995, 2002 Free Software Foundation, Inc.
4 @c Author: Daniel.Pfeiffer@Informatik.START.dbp.de, fax (+49 69) 7588-2389
5 @setfilename ../info/autotype
6 @c @node Autotypist, Picture, Abbrevs, Top
7 @c @chapter Features for Automatic Typing
8 @settitle Features for Automatic Typing
9 @c @cindex text
10 @c @cindex selfinserting text
11 @c @cindex autotypist
12
13 @copying
14 Copyright @copyright{} 1994, 1995, 1999 Free Software Foundation, Inc.
15
16 @quotation
17 Permission is granted to copy, distribute and/or modify this document
18 under the terms of the GNU Free Documentation License, Version 1.1 or
19 any later version published by the Free Software Foundation; with the
20 Invariant Sections being ``The GNU Manifesto'', ``Distribution'' and
21 ``GNU GENERAL PUBLIC LICENSE'', with the Front-Cover texts being ``A GNU
22 Manual'', and with the Back-Cover Texts as in (a) below. A copy of the
23 license is included in the section entitled ``GNU Free Documentation
24 License'' in the Emacs manual.
25
26 (a) The FSF's Back-Cover Text is: ``You have freedom to copy and modify
27 this GNU Manual, like GNU software. Copies published by the Free
28 Software Foundation raise funds for GNU development.''
29
30 This document is part of a collection distributed under the GNU Free
31 Documentation License. If you want to distribute this document
32 separately from the collection, you can do so by adding a copy of the
33 license to the document, as described in section 6 of the license.
34 @end quotation
35 @end copying
36
37 @dircategory Emacs
38 @direntry
39 * Autotype: (autotype). Convenient features for text that you enter frequently
40 in Emacs.
41 @end direntry
42
43 @titlepage
44 @sp 10
45
46 @center @titlefont{Autotyping}
47 @sp 2
48 @center @subtitlefont{Convenient features for text that you enter
49 frequently in Emacs}
50 @sp 2
51 @center Daniel Pfeiffer
52 @center additions by Dave Love
53
54 @page
55 @vskip 0pt plus 1filll
56 @insertcopying
57 @end titlepage
58
59 @node Top
60 @top Autotyping
61
62 Under certain circumstances you will find yourself typing similar things
63 over and over again. This is especially true of form letters and programming
64 language constructs. Project-specific header comments, flow-control
65 constructs or magic numbers are essentially the same every time. Emacs has
66 various features for doing tedious and repetitive typing chores for you
67 in addition to the Abbrev features (@pxref{(emacs)Abbrevs}).
68
69 One solution is using skeletons, flexible rules that say what to
70 insert, and how to do it. Various programming language modes offer some
71 ready-to-use skeletons, and you can adapt them to suit your needs or
72 taste, or define new ones.
73
74 Another feature is automatic insertion of what you want into empty files,
75 depending on the file-name or the mode as appropriate. You can have a file or
76 a skeleton inserted, or you can call a function. Then there is the
77 possibility to have Un*x interpreter scripts automatically take on a magic
78 number and be executable as soon as they are saved. Or you can have a
79 copyright notice's year updated, if necessary, every time you save a
80 file. Similarly for time stamps in the file.
81
82 URLs can be inserted based on a word at point. Flexible templates can
83 be defined for inserting and navigating between text more generally. A
84 sort of meta-expansion facility can be used to try a set of alternative
85 completions and expansions of text at point.
86
87 @menu
88 * Using Skeletons:: How to insert a skeleton into your text.
89 * Wrapping Skeletons:: Putting existing text within a skeleton.
90 * Skeletons as Abbrevs:: An alternative for issuing skeleton commands.
91 * Skeleton Language:: Making skeleton commands insert what you want.
92 * Inserting Pairs:: Typing one character and getting another
93 after point.
94 * Autoinserting:: Filling up empty files as soon as you visit them.
95 * Copyrights:: Inserting and updating copyrights.
96 * Executables:: Turning interpreter scripts into executables.
97 * Timestamps:: Updating dates and times in modified files.
98 * QuickURL:: Inserting URLs based on text at point.
99 * Tempo:: Flexible template insertion.
100 * Hippie Expand:: Expansion of text trying various methods.
101
102 * Concept Index::
103 * Command Index::
104 * Variable Index::
105 @end menu
106
107
108
109 @node Using Skeletons
110 @chapter Using Skeletons
111 @cindex skeletons
112 @cindex using skeletons
113
114 When you want Emacs to insert a form letter or a typical construct of the
115 programming language you are using, skeletons are a means of accomplishing
116 this. Normally skeletons each have a command of their own, that, when called,
117 will insert the skeleton. These commands can be issued in the usual ways
118 (@pxref{(emacs)Commands}). Modes that offer various skeletons will often
119 bind these to key-sequences on the @kbd{C-c} prefix, as well as having
120 an @cite{Insert} menu and maybe even predefined abbrevs for them
121 (@pxref{Skeletons as Abbrevs}).
122
123 The simplest kind of skeleton will simply insert some text indented
124 according to the major mode and leave the cursor at a likely place in the
125 middle. Interactive skeletons may prompt you for a string that will be part
126 of the inserted text.
127
128 Skeletons may ask for input several times. They even have a looping
129 mechanism in which you will be asked for input as long as you are willing to
130 furnish it. An example would be multiple ``else if'' conditions. You can
131 recognize this situation by a prompt ending in @key{RET}, @kbd{C-g}
132 or @kbd{C-h}. This
133 means that entering an empty string will simply assume that you are finished.
134 Typing quit on the other hand terminates the loop but also the rest of the
135 skeleton, e.g. an ``else'' clause is skipped. Only a syntactically necessary
136 termination still gets inserted.
137
138
139
140 @node Wrapping Skeletons
141 @chapter Wrapping Skeletons Around Existing Text
142 @cindex wrapping skeletons
143
144 Often you will find yourself with some code that for whatever reason
145 suddenly becomes conditional. Or you have written a bit of text and want to
146 put it in the middle of a form letter. Skeletons provide a means for
147 accomplishing this, and can even, in the case of programming languages,
148 reindent the wrapped code for you.
149
150 Skeleton commands take an optional numeric prefix argument
151 (@pxref{(emacs)Arguments}). This is interpreted in two different ways depending
152 on whether the prefix is positive, i.e. forwards oriented or negative,
153 i.e. backwards oriented.
154
155 A positive prefix means to wrap the skeleton around that many
156 following words. This is accomplished by putting the words there where
157 the point is normally left after that skeleton is inserted (@pxref{Using
158 Skeletons}). The point (@pxref{(emacs)Point}) is left at the next
159 interesting spot in the skeleton instead.
160
161 A negative prefix means to do something similar with that many precedingly
162 marked interregions (@pxref{(emacs)Mark}). In the simplest case, if you type
163 @kbd{M--} just before issuing the skeleton command, that will wrap the
164 skeleton around the current region, just like a positive argument would have
165 wrapped it around a number of words.
166
167 Smaller negative arguments will wrap that many interregions into successive
168 interesting spots within the skeleton, again leaving the point at the next one.
169 We speak about interregions rather than regions here, because we treat them in
170 the order they appear in the buffer, which coincides with successive regions
171 only if they were marked in order.
172
173 That is, if you marked in alphabetical order the points A B C [] (where []
174 represents the point) and call a skeleton command with @kbd{M-- 3}, you will
175 wrap the text from A to B into the first interesting spot of the skeleton, the
176 text from B to C into the next one, the text from C to the point into the
177 third one, and leave the point in the fourth one. If there are less marks in
178 the buffer, or if the skeleton defines less interesting points, the surplus is
179 ignored.
180
181 If, on the other hand, you marked in alphabetical order the points [] A C B,
182 and call a skeleton command with @kbd{M-- 3}, you will wrap the text from
183 point to A, then the text from A to C and finally the text from C to B. This
184 is done because the regions overlap and Emacs would be helplessly lost if it
185 tried to follow the order in which you marked these points.
186
187
188
189 @node Skeletons as Abbrevs
190 @chapter Skeletons as Abbrev Expansions
191 @cindex skeletons as abbrevs
192
193 Rather than use a key binding for every skeleton command, you can also
194 define an abbreviation (@pxref{(emacs)Defining Abbrevs}) that will expand
195 (@pxref{(emacs)Expanding Abbrevs}) into the skeleton.
196
197 Say you want @samp{ifst} to be an abbreviation for the C language if
198 statement. You will tell Emacs that @samp{ifst} expands to the empty string
199 and then calls the skeleton command. In Emacs-lisp you can say something like
200 @code{(define-abbrev c-mode-abbrev-table "ifst" "" 'c-if)}. Or you can edit
201 the output from @kbd{M-x list-abbrevs} to make it look like this:
202
203 @example
204 (c-mode-abbrev-table)
205 "if" 0 "" c-if
206 @end example
207
208 @noindent
209 (Some blank lines of no semantic significance, and other abbrev tables,
210 have been omitted.)
211
212
213
214 @node Skeleton Language
215 @chapter Skeleton Language
216 @cindex skeleton language
217
218 @findex skeleton-insert
219 Skeletons are an shorthand extension to the Lisp language, where various
220 atoms directly perform either actions on the current buffer or rudimentary
221 flow control mechanisms. Skeletons are interpreted by the function
222 @code{skeleton-insert}.
223
224 A skeleton is a list starting with an interactor, which is usually a
225 prompt-string, or @code{nil} when not needed, but can also be a Lisp
226 expression for complex read functions or for returning some calculated value.
227 The rest of the list are any number of elements as described in the following
228 table:
229
230 @table @asis
231 @item @code{"@var{string}"}, @code{?@var{c}}, @code{?\@var{c}}
232 @vindex skeleton-transformation
233 Insert string or character. Literal strings and characters are passed through
234 @code{skeleton-transformation} when that is non-@code{nil}.
235 @item @code{?\n}
236 @c ??? something seems very wrong here.
237 Insert a newline and align under current line. Use newline character
238 @code{?\n} to prevent alignment.
239 @item @code{_}
240 Interesting point. When wrapping skeletons around successive regions, they are
241 put at these places. Point is left at first @code{_} where nothing is wrapped.
242 @item @code{>}
243 Indent line according to major mode. When following element is @code{_}, and
244 there is a interregion that will be wrapped here, indent that interregion.
245 @item @code{&}
246 Logical and. Iff preceding element moved point, i.e. usually inserted
247 something, do following element.
248 @item @code{|}
249 Logical xor. Iff preceding element didn't move point, i.e. usually inserted
250 nothing, do following element.
251 @item @code{-@var{number}}
252 Delete preceding number characters. Depends on value of
253 @code{skeleton-untabify}.
254 @item @code{()} or @code{nil}
255 Ignored.
256 @item @var{lisp-expression}
257 Evaluated, and the return value is again interpreted as a skeleton element.
258 @item @code{str}
259 A special variable that, when evaluated the first time, usually prompts
260 for input according to the skeleton's interactor. It is then set to the
261 return value resulting from the interactor. Each subskeleton has its local
262 copy of this variable.
263 @item @code{v1}, @code{v2}
264 Skeleton-local user variables.
265 @item @code{'@var{expression}}
266 Evaluate following lisp expression for its side-effect, but prevent it from
267 being interpreted as a skeleton element.
268 @item @var{skeleton}
269 Subskeletons are inserted recursively, not once, but as often as the user
270 enters something at the subskeletons interactor. Thus there must be a
271 @code{str} in the subskeleton. They can also be used non-interactively, when
272 prompt is a lisp-expression that returns successive list-elements.
273 @item @code{resume:}
274 Ignored. Execution resumes here if the user quits during skeleton
275 interpretation.
276 @item @code{quit}
277 A constant which is non-@code{nil} when the @code{resume:} section was entered
278 because the user quit.
279 @end table
280
281 @findex skeleton-further-elements
282 Some modes also use other skeleton elements they themselves defined. For
283 example in shell script mode's skeletons you will find @code{<} which does a
284 rigid indentation backwards, or in CC mode's skeletons you find the
285 self-inserting elements @code{@{} and @code{@}}. These are defined by the
286 buffer-local variable @code{skeleton-further-elements} which is a list of
287 variables bound while interpreting a skeleton.
288
289 @findex define-skeleton
290 The macro @code{define-skeleton} defines a command for interpreting a
291 skeleton. The first argument is the command name, the second is a
292 documentation string, and the rest is an interactor and any number of skeleton
293 elements together forming a skeleton. This skeleton is assigned to a variable
294 of the same name as the command and can thus be overridden from your
295 @file{~/.emacs} file (@pxref{(emacs)Init File}).
296
297
298
299 @node Inserting Pairs
300 @chapter Inserting Matching Pairs of Characters
301 @cindex inserting pairs
302 @cindex pairs
303
304 Various characters usually appear in pairs. When, for example, you insert
305 an open parenthesis, no matter whether you are programming or writing prose,
306 you will surely enter a closing one later. By entering both at the same time
307 and leaving the cursor inbetween, Emacs can guarantee you that such
308 parentheses are always balanced. And if you have a non-qwerty keyboard, where
309 typing some of the stranger programming language symbols makes you bend your
310 fingers backwards, this can be quite relieving too.
311
312 @findex skeleton-pair-insert-maybe
313 @vindex skeleton-pair
314 This is done by binding the first key (@pxref{(emacs)Rebinding}) of
315 the pair to @code{skeleton-pair-insert-maybe} instead of
316 @code{self-insert-command}. The ``maybe'' comes from the fact that
317 this at-first surprising behavior is initially turned off. To enable
318 it, you must set @code{skeleton-pair} to some non-@code{nil} value.
319 And even then, a positive argument (@pxref{(emacs)Arguments}) will
320 make this key behave like a self-inserting key
321 (@pxref{(emacs)Inserting Text}).
322
323 @vindex skeleton-pair-on-word
324 While this breaks with the stated intention of always balancing pairs, it
325 turns out that one often doesn't want pairing to occur, when the following
326 character is part of a word. If you want pairing to occur even then, set
327 @code{skeleton-pair-on-word} to some non-@code{nil} value.
328
329 @vindex skeleton-pair-alist
330 Pairing is possible for all visible characters. By default the
331 parenthesis @samp{(}, the square bracket @samp{[}, the brace
332 @samp{@{}, the pointed bracket @samp{<} and the backquote @samp{`} all
333 pair with the symmetrical character. All other characters pair
334 themselves. This behavior can be modified by the variable
335 @code{skeleton-pair-alist}. This is in fact an alist of skeletons
336 (@pxref{Skeleton Language}), with the first part of each sublist
337 matching the typed character. This is the position of the interactor,
338 but since pairs don't need the @code{str} element, this is ignored.
339
340 Some modes have bound the command @code{skeleton-pair-insert-maybe}
341 to relevant keys. These modes also configure the pairs as
342 appropriate. For example, when typing english prose, you'd expect the
343 backquote (@samp{`}) to pair with the quote (@samp{'}), while in Shell
344 script mode it must pair to itself. They can also inhibit pairing in
345 certain contexts. For example an escaped character stands for itself.
346
347
348
349 @node Autoinserting
350 @chapter Autoinserting Text in Empty Files
351 @cindex autoinserting
352
353 @findex auto-insert
354 @kbd{M-x auto-insert} will put some predefined text at the beginning of
355 the buffer. The main application for this function, as its name suggests,
356 is to have it be called automatically every time an empty, and only an
357 empty file is visited. This is accomplished by putting @code{(add-hook
358 'find-file-hook 'auto-insert)} into your @file{~/.emacs} file
359 (@pxref{(emacs)Init File}).
360
361 @vindex auto-insert-alist
362 What gets inserted, if anything, is determined by the variable
363 @code{auto-insert-alist}. The @sc{car}s of this list are each either
364 a mode name, making an element applicable when a buffer is in that
365 mode. Or they can be a string, which is a regexp matched against the
366 buffer's file name. In that way different kinds of files that have
367 the same mode in Emacs can be distinguished. The @sc{car}s may also
368 be cons cells consisting of mode name or regexp as above and an
369 additional descriptive string.
370
371 When a matching element is found, the @sc{cdr} says what to do. It may
372 be a string, which is a file name, whose contents are to be inserted, if
373 that file is found in the directory @code{auto-insert-directory} or under a
374 absolute file name. Or it can be a skeleton (@pxref{Skeleton Language}) to
375 be inserted.
376
377 It can also be a function, which allows doing various things. The function
378 can simply insert some text, indeed, it can be skeleton command (@pxref{Using
379 Skeletons}). It can be a lambda function which will for example conditionally
380 call another function. Or it can even reset the mode for the buffer. If you
381 want to perform several such actions in order, you use a vector, i.e. several
382 of the above elements between square brackets (@samp{[@r{@dots{}}]}).
383
384 By default C and C++ headers insert a definition of a symbol derived from
385 the filename to prevent multiple inclusions. C and C++ sources insert an
386 include of the header. Makefiles insert the file makefile.inc if it exists.
387
388 TeX and bibTeX mode files insert the file tex-insert.tex if it exists, while
389 LaTeX mode files insert a typical @code{\documentclass} frame. Html
390 files insert a skeleton with the usual frame.
391
392 Ada mode files call the Ada header skeleton command. Emacs lisp
393 source files insert the usual header, with a copyright of your
394 environment variable @env{$ORGANIZATION} or else the FSF, and prompt
395 for valid keywords describing the contents. Files in a @file{bin}
396 directory for which Emacs could determine no specialized mode
397 (@pxref{(emacs)Choosing Modes}) are set to Shell script mode.
398
399 @findex define-auto-insert
400 In Lisp (@pxref{(emacs)Init File}) you can use the function
401 @code{define-auto-insert} to add to or modify
402 @code{auto-insert-alist}. See its documentation with @kbd{C-h f
403 auto-insert-alist}.
404
405 @vindex auto-insert
406 The variable @code{auto-insert} says what to do when @code{auto-insert} is
407 called non-interactively, e.g. when a newly found file is empty (see above):
408 @table @asis
409 @item @code{nil}
410 Do nothing.
411 @item @code{t}
412 Insert something if possible, i.e. there is a matching entry in
413 @code{auto-insert-alist}.
414 @item other
415 Insert something if possible, but mark as unmodified.
416 @end table
417
418 @vindex auto-insert-query
419 The variable @code{auto-insert-query} controls whether to ask about
420 inserting something. When this is @code{nil}, inserting is only done with
421 @kbd{M-x auto-insert}. When this is @code{function}, you are queried
422 whenever @code{auto-insert} is called as a function, such as when Emacs
423 visits an empty file and you have set the above-mentioned hook. Otherwise
424 you are alway queried.
425
426 @vindex auto-insert-prompt
427 When querying, the variable @code{auto-insert-prompt}'s value is used as a
428 prompt for a y-or-n-type question. If this includes a @samp{%s} construct,
429 that is replaced by what caused the insertion rule to be chosen. This is
430 either a descriptive text, the mode-name of the buffer or the regular
431 expression that matched the filename.
432
433
434
435 @node Copyrights
436 @chapter Inserting and Updating Copyrights
437 @cindex copyrights
438
439 @findex copyright
440 @kbd{M-x copyright} is a skeleton inserting command, that adds a copyright
441 notice at the point. The ``by'' part is taken from your environment variable
442 @env{$ORGANIZATION} or if that isn't set you are prompted for it. If the
443 buffer has a comment syntax (@pxref{(emacs)Comments}), this is inserted as a comment.
444
445 @findex copyright-update
446 @vindex copyright-limit
447 @vindex copyright-current-year
448 @kbd{M-x copyright-update} looks for a copyright notice in the first
449 @code{copyright-limit} characters of the buffer and updates it when necessary.
450 The current year (variable @code{copyright-current-year}) is added to the
451 existing ones, in the same format as the preceding year, i.e. 1994, '94 or 94.
452 If a dash-separated year list up to last year is found, that is extended to
453 current year, else the year is added separated by a comma. Or it replaces
454 them when this is called with a prefix argument. If a header referring to a
455 wrong version of the GNU General Public License (@pxref{(emacs)Copying}) is found,
456 that is updated too.
457
458 An interesting application for this function is to have it be called
459 automatically every time a file is saved. This is accomplished by putting
460 @code{(add-hook 'write-file-functions 'copyright-update)} into your @file{~/.emacs}
461 file (@pxref{(emacs)Init File}).
462
463 @vindex copyright-query
464 The variable @code{copyright-query} controls whether to update the
465 copyright or whether to ask about it. When this is @code{nil} updating is
466 only done with @kbd{M-x copyright-update}. When this is @code{function}
467 you are queried whenever @code{copyright-update} is called as a function,
468 such as in the @code{write-file-functions} feature mentioned above. Otherwise
469 you are always queried.
470
471
472
473 @node Executables
474 @chapter Making Interpreter Scripts Executable
475 @cindex executables
476
477 @vindex executable-prefix
478 @vindex executable-chmod
479 Various interpreter modes such as Shell script mode or AWK mode will
480 automatically insert or update the buffer's magic number, a special
481 comment on the first line that makes the @code{exec} systemcall know
482 how to execute the script. To this end the script is automatically
483 made executable upon saving, with @code{executable-chmod} as argument
484 to the system @code{chmod} command. The magic number is prefixed by
485 the value of @code{executable-prefix}.
486
487 @vindex executable-magicless-file-regexp
488 Any file whose name matches @code{executable-magicless-file-regexp} is not
489 furnished with a magic number, nor is it made executable. This is mainly
490 intended for resource files, which are only meant to be read in.
491
492 @vindex executable-insert
493 The variable @code{executable-insert} says what to do when
494 @code{executable-set-magic} is called non-interactively, e.g. when file has no
495 or the wrong magic number:
496 @table @asis
497 @item @code{nil}
498 Do nothing.
499 @item @code{t}
500 Insert or update magic number.
501 @item other
502 Insert or update magic number, but mark as unmodified.
503 @end table
504
505 @findex executable-set-magic
506 @vindex executable-query
507 The variable @code{executable-query} controls whether to ask about
508 inserting or updating the magic number. When this is @code{nil} updating
509 is only done with @kbd{M-x executable-set-magic}. When this is
510 @code{function} you are queried whenever @code{executable-set-magic} is
511 called as a function, such as when Emacs puts a buffer in Shell script
512 mode. Otherwise you are alway queried.
513
514 @findex executable-self-display
515 @kbd{M-x executable-self-display} adds a magic number to the buffer, which
516 will turn it into a self displaying text file, when called as a Un*x command.
517 The ``interpreter'' used is @code{executable-self-display} with argument
518 @samp{+2}.
519
520 @node Timestamps
521 @chapter Maintaining Timestamps in Modified Files
522 @cindex timestamps
523
524 @findex time-stamp
525 @vindex write-file-functions
526 The @code{time-stamp} command can be used to update automatically a
527 template in a file with a new time stamp every time you save the file.
528 Customize the hook @code{write-file-functions} to add the function
529 @code{time-stamp} to arrange this.
530
531 @vindex time-stamp-active
532 @vindex time-stamp-format
533 @vindex time-stamp-start
534 The time stamp is updated only if the customizable variable
535 @code{time-stamp-active} is on, which it is by default; the command
536 @code{time-stamp-toggle-active} can be used to toggle it. The format of
537 the time stamp is set by the customizable variable
538 @code{time-stamp-format}.
539
540 @vindex time-stamp-line-limit
541 @vindex time-stamp-end
542 @vindex time-stamp-count
543 @vindex time-stamp-inserts-lines
544 The variables @code{time-stamp-line-limit}, @code{time-stamp-start},
545 @code{time-stamp-end}, @code{time-stamp-count}, and
546 @code{time-stamp-inserts-lines} control finding the template. Do not
547 change these in your init file or you will be incompatible with other
548 people's files. If you must change them, do so only in the local
549 variables section of the file itself.
550
551 Normally the template must appear in the first 8 lines of a file and
552 look like one of the following:
553
554 @example
555 Time-stamp: <>
556 Time-stamp: " "
557 @end example
558
559 The time stamp is written between the brackets or quotes:
560
561 @example
562 Time-stamp: <1998-02-18 10:20:51 gildea>
563 @end example
564
565 @node QuickURL
566 @chapter QuickURL: Inserting URLs Based on Text at Point
567
568 @vindex quickurl-url-file
569 @findex quickurl
570 @cindex URLs
571 @kbd{M-x quickurl} can be used to insert a URL into a buffer based on
572 the text at point. The URLs are stored in an external file defined by
573 the variable @code{quickurl-url-file} as a list of either cons cells of
574 the form @code{(@var{key} . @var{URL})} or
575 lists of the form @code{(@var{key} @var{URL} @var{comment})}. These
576 specify that @kbd{M-x quickurl} should insert @var{URL} if the word
577 @var{key} is at point, for example:
578
579 @example
580 (("FSF" "http://www.fsf.org/" "The Free Software Foundation")
581 ("emacs" . "http://www.emacs.org/")
582 ("hagbard" "http://www.hagbard.demon.co.uk" "Hagbard's World"))
583 @end example
584
585 @findex quickurl-add-url
586 @findex quickurl-list
587 @kbd{M-x quickurl-add-url} can be used to add a new @var{key}/@var{URL}
588 pair. @kbd{M-x quickurl-list} provides interactive editing of the URL
589 list.
590
591 @node Tempo
592 @chapter Tempo: Flexible Template Insertion
593
594 @cindex templates
595 The Tempo package provides a simple way to define powerful templates, or
596 macros, if you wish. It is mainly intended for, but not limited to,
597 programmers to be used for creating shortcuts for editing
598 certain kinds of documents.
599
600 @findex tempo-backward-mark
601 @findex tempo-forward-mark
602 A template is defined as a list of items to be inserted in the current
603 buffer at point. Some can be simple strings, while others can control
604 formatting or define special points of interest in the inserted text.
605 @kbd{M-x tempo-backward-mark} and @kbd{M-x tempo-forward-mark} can be
606 used to jump between such points.
607
608 More flexible templates can be created by including lisp symbols, which
609 will be evaluated as variables, or lists, which will be evaluated
610 as lisp expressions. Automatic completion of specified tags to expanded
611 templates can be provided.
612
613 @findex tempo-define-template
614 See the documentation for @code{tempo-define-template} for the different
615 items that can be used to define a tempo template with a command for
616 inserting it.
617
618 See the commentary in @file{tempo.el} for more information on using the
619 Tempo package.
620
621 @node Hippie Expand
622 @chapter `Hippie' Expansion
623
624 @findex hippie-expand
625 @kindex M-/
626 @vindex hippie-expand-try-functions-list
627 @kbd{M-x hippie-expand} is a single command providing a variety of
628 completions and expansions. Called repeatedly, it tries all possible
629 completions in succession.
630
631 Which ones to try, and in which order, is determined by the contents of
632 the customizable option @code{hippie-expand-try-functions-list}. Much
633 customization of the expansion behavior can be made by changing the
634 order of, removing, or inserting new functions in this list. Given a
635 positive numeric argument, @kbd{M-x hippie-expand} jumps directly that
636 number of functions forward in this list. Given some other argument (a
637 negative argument or just @kbd{C-u}) it undoes the tried completion.
638
639 See the commentary in @file{hippie-exp.el} for more information on the
640 possibilities.
641
642 Typically you would bind @code{hippie-expand} to @kbd{M-/} with
643 @code{dabbrev-expand}, the standard binding of @kbd{M-/}, providing one
644 of the expansion possibilities.
645
646
647 @node Concept Index
648 @unnumbered Concept Index
649 @printindex cp
650
651 @node Command Index
652 @unnumbered Command Index
653 @printindex fn
654
655 @node Variable Index
656 @unnumbered Variable Index
657 @printindex vr
658
659 @setchapternewpage odd
660 @contents
661 @bye
662
663 @ignore
664 arch-tag: 54001b27-5ef8-4a9d-a199-905d650fafba
665 @end ignore