src/*.c: Remove unused function parameters.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static struct glyph_matrix *save_current_matrix (struct frame *);
107 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
108 static int showing_window_margins_p (struct window *);
109 static void fake_current_matrices (Lisp_Object);
110 static void redraw_overlapping_rows (struct window *, int);
111 static void redraw_overlapped_rows (struct window *, int);
112 static int count_blanks (struct glyph *, int);
113 static int count_match (struct glyph *, struct glyph *,
114 struct glyph *, struct glyph *);
115 static unsigned line_draw_cost (struct glyph_matrix *, int);
116 static void update_frame_line (struct frame *, int);
117 static struct dim allocate_matrices_for_frame_redisplay
118 (Lisp_Object, int, int, int, int *);
119 static int required_matrix_height (struct window *);
120 static int required_matrix_width (struct window *);
121 static void allocate_matrices_for_window_redisplay (struct window *);
122 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
123 static void adjust_frame_glyphs (struct frame *);
124 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
125 static void free_glyph_matrix (struct glyph_matrix *);
126 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
127 int, int, struct dim);
128 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
129 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
130 #if GLYPH_DEBUG
131 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
132 #endif
133 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
134 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
135 struct window *);
136 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
137 struct window *);
138 static struct glyph_pool *new_glyph_pool (void);
139 static void free_glyph_pool (struct glyph_pool *);
140 static void adjust_frame_glyphs_initially (void);
141 static void adjust_frame_message_buffer (struct frame *);
142 static void adjust_decode_mode_spec_buffer (struct frame *);
143 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
144 static void build_frame_matrix (struct frame *);
145 void clear_current_matrices (struct frame *);
146 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
147 int, int);
148 static void clear_window_matrices (struct window *, int);
149 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
150 static int scrolling_window (struct window *, int);
151 static int update_window_line (struct window *, int, int *);
152 static void update_marginal_area (struct window *, int, int);
153 static int update_text_area (struct window *, int);
154 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
155 int);
156 static void mirror_make_current (struct window *, int);
157 void check_window_matrix_pointers (struct window *);
158 #if GLYPH_DEBUG
159 static void check_matrix_pointers (struct glyph_matrix *,
160 struct glyph_matrix *);
161 #endif
162 static void mirror_line_dance (struct window *, int, int, int *, char *);
163 static int update_window_tree (struct window *, int);
164 static int update_window (struct window *, int);
165 static int update_frame_1 (struct frame *, int, int);
166 static void set_window_cursor_after_update (struct window *);
167 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
168 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
169
170 \f
171 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
172 are supported, so we can check for input during redisplay at
173 regular intervals. */
174 #ifdef EMACS_HAS_USECS
175 #define PERIODIC_PREEMPTION_CHECKING 1
176 #else
177 #define PERIODIC_PREEMPTION_CHECKING 0
178 #endif
179
180 #if PERIODIC_PREEMPTION_CHECKING
181
182 /* Redisplay preemption timers. */
183
184 static EMACS_TIME preemption_period;
185 static EMACS_TIME preemption_next_check;
186
187 #endif
188
189 /* Nonzero upon entry to redisplay means do not assume anything about
190 current contents of actual terminal frame; clear and redraw it. */
191
192 int frame_garbaged;
193
194 /* Nonzero means last display completed. Zero means it was preempted. */
195
196 int display_completed;
197
198 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
199
200 \f
201 /* The currently selected frame. In a single-frame version, this
202 variable always equals the_only_frame. */
203
204 Lisp_Object selected_frame;
205
206 /* A frame which is not just a mini-buffer, or 0 if there are no such
207 frames. This is usually the most recent such frame that was
208 selected. In a single-frame version, this variable always holds
209 the address of the_only_frame. */
210
211 struct frame *last_nonminibuf_frame;
212
213 /* 1 means SIGWINCH happened when not safe. */
214
215 int delayed_size_change;
216
217 /* 1 means glyph initialization has been completed at startup. */
218
219 static int glyphs_initialized_initially_p;
220
221 /* Updated window if != 0. Set by update_window. */
222
223 struct window *updated_window;
224
225 /* Glyph row updated in update_window_line, and area that is updated. */
226
227 struct glyph_row *updated_row;
228 int updated_area;
229
230 /* A glyph for a space. */
231
232 struct glyph space_glyph;
233
234 /* Counts of allocated structures. These counts serve to diagnose
235 memory leaks and double frees. */
236
237 int glyph_matrix_count;
238 int glyph_pool_count;
239
240 /* If non-null, the frame whose frame matrices are manipulated. If
241 null, window matrices are worked on. */
242
243 static struct frame *frame_matrix_frame;
244
245 /* Non-zero means that fonts have been loaded since the last glyph
246 matrix adjustments. Redisplay must stop, and glyph matrices must
247 be adjusted when this flag becomes non-zero during display. The
248 reason fonts can be loaded so late is that fonts of fontsets are
249 loaded on demand. Another reason is that a line contains many
250 characters displayed by zero width or very narrow glyphs of
251 variable-width fonts. */
252
253 int fonts_changed_p;
254
255 /* Convert vpos and hpos from frame to window and vice versa.
256 This may only be used for terminal frames. */
257
258 #if GLYPH_DEBUG
259
260 static int window_to_frame_vpos (struct window *, int);
261 static int window_to_frame_hpos (struct window *, int);
262 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
263 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
264
265 /* One element of the ring buffer containing redisplay history
266 information. */
267
268 struct redisplay_history
269 {
270 char trace[512 + 100];
271 };
272
273 /* The size of the history buffer. */
274
275 #define REDISPLAY_HISTORY_SIZE 30
276
277 /* The redisplay history buffer. */
278
279 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
280
281 /* Next free entry in redisplay_history. */
282
283 static int history_idx;
284
285 /* A tick that's incremented each time something is added to the
286 history. */
287
288 static unsigned history_tick;
289
290 static void add_frame_display_history (struct frame *, int);
291 static void add_window_display_history (struct window *, char *, int);
292 \f
293 /* Add to the redisplay history how window W has been displayed.
294 MSG is a trace containing the information how W's glyph matrix
295 has been constructed. PAUSED_P non-zero means that the update
296 has been interrupted for pending input. */
297
298 static void
299 add_window_display_history (struct window *w, char *msg, int paused_p)
300 {
301 char *buf;
302
303 if (history_idx >= REDISPLAY_HISTORY_SIZE)
304 history_idx = 0;
305 buf = redisplay_history[history_idx].trace;
306 ++history_idx;
307
308 sprintf (buf, "%d: window %p (`%s')%s\n",
309 history_tick++,
310 w,
311 ((BUFFERP (w->buffer)
312 && STRINGP (XBUFFER (w->buffer)->name))
313 ? SSDATA (XBUFFER (w->buffer)->name)
314 : "???"),
315 paused_p ? " ***paused***" : "");
316 strcat (buf, msg);
317 }
318
319
320 /* Add to the redisplay history that frame F has been displayed.
321 PAUSED_P non-zero means that the update has been interrupted for
322 pending input. */
323
324 static void
325 add_frame_display_history (struct frame *f, int paused_p)
326 {
327 char *buf;
328
329 if (history_idx >= REDISPLAY_HISTORY_SIZE)
330 history_idx = 0;
331 buf = redisplay_history[history_idx].trace;
332 ++history_idx;
333
334 sprintf (buf, "%d: update frame %p%s",
335 history_tick++,
336 f, paused_p ? " ***paused***" : "");
337 }
338
339
340 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
341 Sdump_redisplay_history, 0, 0, "",
342 doc: /* Dump redisplay history to stderr. */)
343 (void)
344 {
345 int i;
346
347 for (i = history_idx - 1; i != history_idx; --i)
348 {
349 if (i < 0)
350 i = REDISPLAY_HISTORY_SIZE - 1;
351 fprintf (stderr, "%s\n", redisplay_history[i].trace);
352 }
353
354 return Qnil;
355 }
356
357
358 #else /* GLYPH_DEBUG == 0 */
359
360 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
361 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
362
363 #endif /* GLYPH_DEBUG == 0 */
364
365
366 #if defined PROFILING && !HAVE___EXECUTABLE_START
367 /* FIXME: only used to find text start for profiling. */
368
369 void
370 safe_bcopy (const char *from, char *to, int size)
371 {
372 abort ();
373 }
374 #endif
375 \f
376 /***********************************************************************
377 Glyph Matrices
378 ***********************************************************************/
379
380 /* Allocate and return a glyph_matrix structure. POOL is the glyph
381 pool from which memory for the matrix should be allocated, or null
382 for window-based redisplay where no glyph pools are used. The
383 member `pool' of the glyph matrix structure returned is set to
384 POOL, the structure is otherwise zeroed. */
385
386 struct glyph_matrix *
387 new_glyph_matrix (struct glyph_pool *pool)
388 {
389 struct glyph_matrix *result;
390
391 /* Allocate and clear. */
392 result = (struct glyph_matrix *) xmalloc (sizeof *result);
393 memset (result, 0, sizeof *result);
394
395 /* Increment number of allocated matrices. This count is used
396 to detect memory leaks. */
397 ++glyph_matrix_count;
398
399 /* Set pool and return. */
400 result->pool = pool;
401 return result;
402 }
403
404
405 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
406
407 The global counter glyph_matrix_count is decremented when a matrix
408 is freed. If the count gets negative, more structures were freed
409 than allocated, i.e. one matrix was freed more than once or a bogus
410 pointer was passed to this function.
411
412 If MATRIX->pool is null, this means that the matrix manages its own
413 glyph memory---this is done for matrices on X frames. Freeing the
414 matrix also frees the glyph memory in this case. */
415
416 static void
417 free_glyph_matrix (struct glyph_matrix *matrix)
418 {
419 if (matrix)
420 {
421 int i;
422
423 /* Detect the case that more matrices are freed than were
424 allocated. */
425 if (--glyph_matrix_count < 0)
426 abort ();
427
428 /* Free glyph memory if MATRIX owns it. */
429 if (matrix->pool == NULL)
430 for (i = 0; i < matrix->rows_allocated; ++i)
431 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
432
433 /* Free row structures and the matrix itself. */
434 xfree (matrix->rows);
435 xfree (matrix);
436 }
437 }
438
439
440 /* Return the number of glyphs to reserve for a marginal area of
441 window W. TOTAL_GLYPHS is the number of glyphs in a complete
442 display line of window W. MARGIN gives the width of the marginal
443 area in canonical character units. MARGIN should be an integer
444 or a float. */
445
446 static int
447 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
448 {
449 int n;
450
451 if (NUMBERP (margin))
452 {
453 int width = XFASTINT (w->total_cols);
454 double d = max (0, XFLOATINT (margin));
455 d = min (width / 2 - 1, d);
456 n = (int) ((double) total_glyphs / width * d);
457 }
458 else
459 n = 0;
460
461 return n;
462 }
463
464
465 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
466 window sizes.
467
468 W is null if the function is called for a frame glyph matrix.
469 Otherwise it is the window MATRIX is a member of. X and Y are the
470 indices of the first column and row of MATRIX within the frame
471 matrix, if such a matrix exists. They are zero for purely
472 window-based redisplay. DIM is the needed size of the matrix.
473
474 In window-based redisplay, where no frame matrices exist, glyph
475 matrices manage their own glyph storage. Otherwise, they allocate
476 storage from a common frame glyph pool which can be found in
477 MATRIX->pool.
478
479 The reason for this memory management strategy is to avoid complete
480 frame redraws if possible. When we allocate from a common pool, a
481 change of the location or size of a sub-matrix within the pool
482 requires a complete redisplay of the frame because we cannot easily
483 make sure that the current matrices of all windows still agree with
484 what is displayed on the screen. While this is usually fast, it
485 leads to screen flickering. */
486
487 static void
488 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
489 {
490 int i;
491 int new_rows;
492 int marginal_areas_changed_p = 0;
493 int header_line_changed_p = 0;
494 int header_line_p = 0;
495 int left = -1, right = -1;
496 int window_width = -1, window_height = -1;
497
498 /* See if W had a header line that has disappeared now, or vice versa.
499 Get W's size. */
500 if (w)
501 {
502 window_box (w, -1, 0, 0, &window_width, &window_height);
503
504 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
505 header_line_changed_p = header_line_p != matrix->header_line_p;
506 }
507 matrix->header_line_p = header_line_p;
508
509 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
510 Do nothing if MATRIX' size, position, vscroll, and marginal areas
511 haven't changed. This optimization is important because preserving
512 the matrix means preventing redisplay. */
513 if (matrix->pool == NULL)
514 {
515 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
516 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
517 xassert (left >= 0 && right >= 0);
518 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
519 || right != matrix->right_margin_glyphs);
520
521 if (!marginal_areas_changed_p
522 && !fonts_changed_p
523 && !header_line_changed_p
524 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
525 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
526 && matrix->window_height == window_height
527 && matrix->window_vscroll == w->vscroll
528 && matrix->window_width == window_width)
529 return;
530 }
531
532 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
533 if (matrix->rows_allocated < dim.height)
534 {
535 int size = dim.height * sizeof (struct glyph_row);
536 new_rows = dim.height - matrix->rows_allocated;
537 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
538 memset (matrix->rows + matrix->rows_allocated, 0,
539 new_rows * sizeof *matrix->rows);
540 matrix->rows_allocated = dim.height;
541 }
542 else
543 new_rows = 0;
544
545 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
546 on a frame not using window-based redisplay. Set up pointers for
547 each row into the glyph pool. */
548 if (matrix->pool)
549 {
550 xassert (matrix->pool->glyphs);
551
552 if (w)
553 {
554 left = margin_glyphs_to_reserve (w, dim.width,
555 w->left_margin_cols);
556 right = margin_glyphs_to_reserve (w, dim.width,
557 w->right_margin_cols);
558 }
559 else
560 left = right = 0;
561
562 for (i = 0; i < dim.height; ++i)
563 {
564 struct glyph_row *row = &matrix->rows[i];
565
566 row->glyphs[LEFT_MARGIN_AREA]
567 = (matrix->pool->glyphs
568 + (y + i) * matrix->pool->ncolumns
569 + x);
570
571 if (w == NULL
572 || row == matrix->rows + dim.height - 1
573 || (row == matrix->rows && matrix->header_line_p))
574 {
575 row->glyphs[TEXT_AREA]
576 = row->glyphs[LEFT_MARGIN_AREA];
577 row->glyphs[RIGHT_MARGIN_AREA]
578 = row->glyphs[TEXT_AREA] + dim.width;
579 row->glyphs[LAST_AREA]
580 = row->glyphs[RIGHT_MARGIN_AREA];
581 }
582 else
583 {
584 row->glyphs[TEXT_AREA]
585 = row->glyphs[LEFT_MARGIN_AREA] + left;
586 row->glyphs[RIGHT_MARGIN_AREA]
587 = row->glyphs[TEXT_AREA] + dim.width - left - right;
588 row->glyphs[LAST_AREA]
589 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
590 }
591 }
592
593 matrix->left_margin_glyphs = left;
594 matrix->right_margin_glyphs = right;
595 }
596 else
597 {
598 /* If MATRIX->pool is null, MATRIX is responsible for managing
599 its own memory. It is a window matrix for window-based redisplay.
600 Allocate glyph memory from the heap. */
601 if (dim.width > matrix->matrix_w
602 || new_rows
603 || header_line_changed_p
604 || marginal_areas_changed_p)
605 {
606 struct glyph_row *row = matrix->rows;
607 struct glyph_row *end = row + matrix->rows_allocated;
608
609 while (row < end)
610 {
611 row->glyphs[LEFT_MARGIN_AREA]
612 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
613 (dim.width
614 * sizeof (struct glyph)));
615
616 /* The mode line never has marginal areas. */
617 if (row == matrix->rows + dim.height - 1
618 || (row == matrix->rows && matrix->header_line_p))
619 {
620 row->glyphs[TEXT_AREA]
621 = row->glyphs[LEFT_MARGIN_AREA];
622 row->glyphs[RIGHT_MARGIN_AREA]
623 = row->glyphs[TEXT_AREA] + dim.width;
624 row->glyphs[LAST_AREA]
625 = row->glyphs[RIGHT_MARGIN_AREA];
626 }
627 else
628 {
629 row->glyphs[TEXT_AREA]
630 = row->glyphs[LEFT_MARGIN_AREA] + left;
631 row->glyphs[RIGHT_MARGIN_AREA]
632 = row->glyphs[TEXT_AREA] + dim.width - left - right;
633 row->glyphs[LAST_AREA]
634 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
635 }
636 ++row;
637 }
638 }
639
640 xassert (left >= 0 && right >= 0);
641 matrix->left_margin_glyphs = left;
642 matrix->right_margin_glyphs = right;
643 }
644
645 /* Number of rows to be used by MATRIX. */
646 matrix->nrows = dim.height;
647 xassert (matrix->nrows >= 0);
648
649 if (w)
650 {
651 if (matrix == w->current_matrix)
652 {
653 /* Mark rows in a current matrix of a window as not having
654 valid contents. It's important to not do this for
655 desired matrices. When Emacs starts, it may already be
656 building desired matrices when this function runs. */
657 if (window_width < 0)
658 window_width = window_box_width (w, -1);
659
660 /* Optimize the case that only the height has changed (C-x 2,
661 upper window). Invalidate all rows that are no longer part
662 of the window. */
663 if (!marginal_areas_changed_p
664 && !header_line_changed_p
665 && new_rows == 0
666 && dim.width == matrix->matrix_w
667 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
668 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
669 && matrix->window_width == window_width)
670 {
671 /* Find the last row in the window. */
672 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
673 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
674 {
675 ++i;
676 break;
677 }
678
679 /* Window end is invalid, if inside of the rows that
680 are invalidated below. */
681 if (INTEGERP (w->window_end_vpos)
682 && XFASTINT (w->window_end_vpos) >= i)
683 w->window_end_valid = Qnil;
684
685 while (i < matrix->nrows)
686 matrix->rows[i++].enabled_p = 0;
687 }
688 else
689 {
690 for (i = 0; i < matrix->nrows; ++i)
691 matrix->rows[i].enabled_p = 0;
692 }
693 }
694 else if (matrix == w->desired_matrix)
695 {
696 /* Rows in desired matrices always have to be cleared;
697 redisplay expects this is the case when it runs, so it
698 had better be the case when we adjust matrices between
699 redisplays. */
700 for (i = 0; i < matrix->nrows; ++i)
701 matrix->rows[i].enabled_p = 0;
702 }
703 }
704
705
706 /* Remember last values to be able to optimize frame redraws. */
707 matrix->matrix_x = x;
708 matrix->matrix_y = y;
709 matrix->matrix_w = dim.width;
710 matrix->matrix_h = dim.height;
711
712 /* Record the top y location and height of W at the time the matrix
713 was last adjusted. This is used to optimize redisplay above. */
714 if (w)
715 {
716 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
717 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
718 matrix->window_height = window_height;
719 matrix->window_width = window_width;
720 matrix->window_vscroll = w->vscroll;
721 }
722 }
723
724
725 /* Reverse the contents of rows in MATRIX between START and END. The
726 contents of the row at END - 1 end up at START, END - 2 at START +
727 1 etc. This is part of the implementation of rotate_matrix (see
728 below). */
729
730 static void
731 reverse_rows (struct glyph_matrix *matrix, int start, int end)
732 {
733 int i, j;
734
735 for (i = start, j = end - 1; i < j; ++i, --j)
736 {
737 /* Non-ISO HP/UX compiler doesn't like auto struct
738 initialization. */
739 struct glyph_row temp;
740 temp = matrix->rows[i];
741 matrix->rows[i] = matrix->rows[j];
742 matrix->rows[j] = temp;
743 }
744 }
745
746
747 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
748 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
749 indices. (Note: this does not copy glyphs, only glyph pointers in
750 row structures are moved around).
751
752 The algorithm used for rotating the vector was, I believe, first
753 described by Kernighan. See the vector R as consisting of two
754 sub-vectors AB, where A has length BY for BY >= 0. The result
755 after rotating is then BA. Reverse both sub-vectors to get ArBr
756 and reverse the result to get (ArBr)r which is BA. Similar for
757 rotating right. */
758
759 void
760 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
761 {
762 if (by < 0)
763 {
764 /* Up (rotate left, i.e. towards lower indices). */
765 by = -by;
766 reverse_rows (matrix, first, first + by);
767 reverse_rows (matrix, first + by, last);
768 reverse_rows (matrix, first, last);
769 }
770 else if (by > 0)
771 {
772 /* Down (rotate right, i.e. towards higher indices). */
773 reverse_rows (matrix, last - by, last);
774 reverse_rows (matrix, first, last - by);
775 reverse_rows (matrix, first, last);
776 }
777 }
778
779
780 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
781 with indices START <= index < END. Increment positions by DELTA/
782 DELTA_BYTES. */
783
784 void
785 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
786 EMACS_INT delta, EMACS_INT delta_bytes)
787 {
788 /* Check that START and END are reasonable values. */
789 xassert (start >= 0 && start <= matrix->nrows);
790 xassert (end >= 0 && end <= matrix->nrows);
791 xassert (start <= end);
792
793 for (; start < end; ++start)
794 increment_row_positions (matrix->rows + start, delta, delta_bytes);
795 }
796
797
798 /* Enable a range of rows in glyph matrix MATRIX. START and END are
799 the row indices of the first and last + 1 row to enable. If
800 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
801
802 void
803 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
804 {
805 xassert (start <= end);
806 xassert (start >= 0 && start < matrix->nrows);
807 xassert (end >= 0 && end <= matrix->nrows);
808
809 for (; start < end; ++start)
810 matrix->rows[start].enabled_p = enabled_p != 0;
811 }
812
813
814 /* Clear MATRIX.
815
816 This empties all rows in MATRIX by setting the enabled_p flag for
817 all rows of the matrix to zero. The function prepare_desired_row
818 will eventually really clear a row when it sees one with a zero
819 enabled_p flag.
820
821 Resets update hints to defaults value. The only update hint
822 currently present is the flag MATRIX->no_scrolling_p. */
823
824 void
825 clear_glyph_matrix (struct glyph_matrix *matrix)
826 {
827 if (matrix)
828 {
829 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
830 matrix->no_scrolling_p = 0;
831 }
832 }
833
834
835 /* Shift part of the glyph matrix MATRIX of window W up or down.
836 Increment y-positions in glyph rows between START and END by DY,
837 and recompute their visible height. */
838
839 void
840 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
841 {
842 int min_y, max_y;
843
844 xassert (start <= end);
845 xassert (start >= 0 && start < matrix->nrows);
846 xassert (end >= 0 && end <= matrix->nrows);
847
848 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
849 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
850
851 for (; start < end; ++start)
852 {
853 struct glyph_row *row = &matrix->rows[start];
854
855 row->y += dy;
856 row->visible_height = row->height;
857
858 if (row->y < min_y)
859 row->visible_height -= min_y - row->y;
860 if (row->y + row->height > max_y)
861 row->visible_height -= row->y + row->height - max_y;
862 }
863 }
864
865
866 /* Mark all rows in current matrices of frame F as invalid. Marking
867 invalid is done by setting enabled_p to zero for all rows in a
868 current matrix. */
869
870 void
871 clear_current_matrices (register struct frame *f)
872 {
873 /* Clear frame current matrix, if we have one. */
874 if (f->current_matrix)
875 clear_glyph_matrix (f->current_matrix);
876
877 /* Clear the matrix of the menu bar window, if such a window exists.
878 The menu bar window is currently used to display menus on X when
879 no toolkit support is compiled in. */
880 if (WINDOWP (f->menu_bar_window))
881 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
882
883 /* Clear the matrix of the tool-bar window, if any. */
884 if (WINDOWP (f->tool_bar_window))
885 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
886
887 /* Clear current window matrices. */
888 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
889 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
890 }
891
892
893 /* Clear out all display lines of F for a coming redisplay. */
894
895 void
896 clear_desired_matrices (register struct frame *f)
897 {
898 if (f->desired_matrix)
899 clear_glyph_matrix (f->desired_matrix);
900
901 if (WINDOWP (f->menu_bar_window))
902 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
903
904 if (WINDOWP (f->tool_bar_window))
905 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
906
907 /* Do it for window matrices. */
908 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
909 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
910 }
911
912
913 /* Clear matrices in window tree rooted in W. If DESIRED_P is
914 non-zero clear desired matrices, otherwise clear current matrices. */
915
916 static void
917 clear_window_matrices (struct window *w, int desired_p)
918 {
919 while (w)
920 {
921 if (!NILP (w->hchild))
922 {
923 xassert (WINDOWP (w->hchild));
924 clear_window_matrices (XWINDOW (w->hchild), desired_p);
925 }
926 else if (!NILP (w->vchild))
927 {
928 xassert (WINDOWP (w->vchild));
929 clear_window_matrices (XWINDOW (w->vchild), desired_p);
930 }
931 else
932 {
933 if (desired_p)
934 clear_glyph_matrix (w->desired_matrix);
935 else
936 {
937 clear_glyph_matrix (w->current_matrix);
938 w->window_end_valid = Qnil;
939 }
940 }
941
942 w = NILP (w->next) ? 0 : XWINDOW (w->next);
943 }
944 }
945
946
947 \f
948 /***********************************************************************
949 Glyph Rows
950
951 See dispextern.h for an overall explanation of glyph rows.
952 ***********************************************************************/
953
954 /* Clear glyph row ROW. Do it in a way that makes it robust against
955 changes in the glyph_row structure, i.e. addition or removal of
956 structure members. */
957
958 static struct glyph_row null_row;
959
960 void
961 clear_glyph_row (struct glyph_row *row)
962 {
963 struct glyph *p[1 + LAST_AREA];
964
965 /* Save pointers. */
966 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
967 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
968 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
969 p[LAST_AREA] = row->glyphs[LAST_AREA];
970
971 /* Clear. */
972 *row = null_row;
973
974 /* Restore pointers. */
975 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
976 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
977 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
978 row->glyphs[LAST_AREA] = p[LAST_AREA];
979
980 #if 0 /* At some point, some bit-fields of struct glyph were not set,
981 which made glyphs unequal when compared with GLYPH_EQUAL_P.
982 Redisplay outputs such glyphs, and flickering effects were
983 the result. This also depended on the contents of memory
984 returned by xmalloc. If flickering happens again, activate
985 the code below. If the flickering is gone with that, chances
986 are that the flickering has the same reason as here. */
987 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
988 #endif
989 }
990
991
992 /* Make ROW an empty, enabled row of canonical character height,
993 in window W starting at y-position Y. */
994
995 void
996 blank_row (struct window *w, struct glyph_row *row, int y)
997 {
998 int min_y, max_y;
999
1000 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1001 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1002
1003 clear_glyph_row (row);
1004 row->y = y;
1005 row->ascent = row->phys_ascent = 0;
1006 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1007 row->visible_height = row->height;
1008
1009 if (row->y < min_y)
1010 row->visible_height -= min_y - row->y;
1011 if (row->y + row->height > max_y)
1012 row->visible_height -= row->y + row->height - max_y;
1013
1014 row->enabled_p = 1;
1015 }
1016
1017
1018 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1019 are the amounts by which to change positions. Note that the first
1020 glyph of the text area of a row can have a buffer position even if
1021 the used count of the text area is zero. Such rows display line
1022 ends. */
1023
1024 void
1025 increment_row_positions (struct glyph_row *row,
1026 EMACS_INT delta, EMACS_INT delta_bytes)
1027 {
1028 int area, i;
1029
1030 /* Increment start and end positions. */
1031 MATRIX_ROW_START_CHARPOS (row) += delta;
1032 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1033 MATRIX_ROW_END_CHARPOS (row) += delta;
1034 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1035 CHARPOS (row->start.pos) += delta;
1036 BYTEPOS (row->start.pos) += delta_bytes;
1037 CHARPOS (row->end.pos) += delta;
1038 BYTEPOS (row->end.pos) += delta_bytes;
1039
1040 if (!row->enabled_p)
1041 return;
1042
1043 /* Increment positions in glyphs. */
1044 for (area = 0; area < LAST_AREA; ++area)
1045 for (i = 0; i < row->used[area]; ++i)
1046 if (BUFFERP (row->glyphs[area][i].object)
1047 && row->glyphs[area][i].charpos > 0)
1048 row->glyphs[area][i].charpos += delta;
1049
1050 /* Capture the case of rows displaying a line end. */
1051 if (row->used[TEXT_AREA] == 0
1052 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1053 row->glyphs[TEXT_AREA]->charpos += delta;
1054 }
1055
1056
1057 #if 0
1058 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1059 contents, i.e. glyph structure contents are exchanged between A and
1060 B without changing glyph pointers in A and B. */
1061
1062 static void
1063 swap_glyphs_in_rows (a, b)
1064 struct glyph_row *a, *b;
1065 {
1066 int area;
1067
1068 for (area = 0; area < LAST_AREA; ++area)
1069 {
1070 /* Number of glyphs to swap. */
1071 int max_used = max (a->used[area], b->used[area]);
1072
1073 /* Start of glyphs in area of row A. */
1074 struct glyph *glyph_a = a->glyphs[area];
1075
1076 /* End + 1 of glyphs in area of row A. */
1077 struct glyph *glyph_a_end = a->glyphs[max_used];
1078
1079 /* Start of glyphs in area of row B. */
1080 struct glyph *glyph_b = b->glyphs[area];
1081
1082 while (glyph_a < glyph_a_end)
1083 {
1084 /* Non-ISO HP/UX compiler doesn't like auto struct
1085 initialization. */
1086 struct glyph temp;
1087 temp = *glyph_a;
1088 *glyph_a = *glyph_b;
1089 *glyph_b = temp;
1090 ++glyph_a;
1091 ++glyph_b;
1092 }
1093 }
1094 }
1095
1096 #endif /* 0 */
1097
1098 /* Exchange pointers to glyph memory between glyph rows A and B. */
1099
1100 static INLINE void
1101 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1102 {
1103 int i;
1104 for (i = 0; i < LAST_AREA + 1; ++i)
1105 {
1106 struct glyph *temp = a->glyphs[i];
1107 a->glyphs[i] = b->glyphs[i];
1108 b->glyphs[i] = temp;
1109 }
1110 }
1111
1112
1113 /* Copy glyph row structure FROM to glyph row structure TO, except
1114 that glyph pointers in the structures are left unchanged. */
1115
1116 static INLINE void
1117 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1118 {
1119 struct glyph *pointers[1 + LAST_AREA];
1120
1121 /* Save glyph pointers of TO. */
1122 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1123
1124 /* Do a structure assignment. */
1125 *to = *from;
1126
1127 /* Restore original pointers of TO. */
1128 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1129 }
1130
1131
1132 /* Assign glyph row FROM to glyph row TO. This works like a structure
1133 assignment TO = FROM, except that glyph pointers are not copied but
1134 exchanged between TO and FROM. Pointers must be exchanged to avoid
1135 a memory leak. */
1136
1137 static INLINE void
1138 assign_row (struct glyph_row *to, struct glyph_row *from)
1139 {
1140 swap_glyph_pointers (to, from);
1141 copy_row_except_pointers (to, from);
1142 }
1143
1144
1145 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1146 a row in a window matrix, is a slice of the glyph memory of the
1147 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1148 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1149 memory of FRAME_ROW. */
1150
1151 #if GLYPH_DEBUG
1152
1153 static int
1154 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1155 {
1156 struct glyph *window_glyph_start = window_row->glyphs[0];
1157 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1158 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1159
1160 return (frame_glyph_start <= window_glyph_start
1161 && window_glyph_start < frame_glyph_end);
1162 }
1163
1164 #endif /* GLYPH_DEBUG */
1165
1166 #if 0
1167
1168 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1169 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1170 in WINDOW_MATRIX is found satisfying the condition. */
1171
1172 static struct glyph_row *
1173 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1174 struct glyph_matrix *frame_matrix, int row)
1175 {
1176 int i;
1177
1178 xassert (row >= 0 && row < frame_matrix->nrows);
1179
1180 for (i = 0; i < window_matrix->nrows; ++i)
1181 if (glyph_row_slice_p (window_matrix->rows + i,
1182 frame_matrix->rows + row))
1183 break;
1184
1185 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1186 }
1187
1188 #endif /* 0 */
1189
1190 /* Prepare ROW for display. Desired rows are cleared lazily,
1191 i.e. they are only marked as to be cleared by setting their
1192 enabled_p flag to zero. When a row is to be displayed, a prior
1193 call to this function really clears it. */
1194
1195 void
1196 prepare_desired_row (struct glyph_row *row)
1197 {
1198 if (!row->enabled_p)
1199 {
1200 unsigned rp = row->reversed_p;
1201
1202 clear_glyph_row (row);
1203 row->enabled_p = 1;
1204 row->reversed_p = rp;
1205 }
1206 }
1207
1208
1209 /* Return a hash code for glyph row ROW. */
1210
1211 static int
1212 line_hash_code (struct glyph_row *row)
1213 {
1214 int hash = 0;
1215
1216 if (row->enabled_p)
1217 {
1218 struct glyph *glyph = row->glyphs[TEXT_AREA];
1219 struct glyph *end = glyph + row->used[TEXT_AREA];
1220
1221 while (glyph < end)
1222 {
1223 int c = glyph->u.ch;
1224 int face_id = glyph->face_id;
1225 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1226 c -= SPACEGLYPH;
1227 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1228 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1229 ++glyph;
1230 }
1231
1232 if (hash == 0)
1233 hash = 1;
1234 }
1235
1236 return hash;
1237 }
1238
1239
1240 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1241 the number of characters in the line. If must_write_spaces is
1242 zero, leading and trailing spaces are ignored. */
1243
1244 static unsigned int
1245 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1246 {
1247 struct glyph_row *row = matrix->rows + vpos;
1248 struct glyph *beg = row->glyphs[TEXT_AREA];
1249 struct glyph *end = beg + row->used[TEXT_AREA];
1250 int len;
1251 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1252 int glyph_table_len = GLYPH_TABLE_LENGTH;
1253
1254 /* Ignore trailing and leading spaces if we can. */
1255 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1256 {
1257 /* Skip from the end over trailing spaces. */
1258 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1259 --end;
1260
1261 /* All blank line. */
1262 if (end == beg)
1263 return 0;
1264
1265 /* Skip over leading spaces. */
1266 while (CHAR_GLYPH_SPACE_P (*beg))
1267 ++beg;
1268 }
1269
1270 /* If we don't have a glyph-table, each glyph is one character,
1271 so return the number of glyphs. */
1272 if (glyph_table_base == 0)
1273 len = end - beg;
1274 else
1275 {
1276 /* Otherwise, scan the glyphs and accumulate their total length
1277 in LEN. */
1278 len = 0;
1279 while (beg < end)
1280 {
1281 GLYPH g;
1282
1283 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1284
1285 if (GLYPH_INVALID_P (g)
1286 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1287 len += 1;
1288 else
1289 len += GLYPH_LENGTH (glyph_table_base, g);
1290
1291 ++beg;
1292 }
1293 }
1294
1295 return len;
1296 }
1297
1298
1299 /* Test two glyph rows A and B for equality. Value is non-zero if A
1300 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1301 mouse_face_p flags of A and B, too. */
1302
1303 static INLINE int
1304 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1305 {
1306 if (a == b)
1307 return 1;
1308 else if (a->hash != b->hash)
1309 return 0;
1310 else
1311 {
1312 struct glyph *a_glyph, *b_glyph, *a_end;
1313 int area;
1314
1315 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1316 return 0;
1317
1318 /* Compare glyphs. */
1319 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1320 {
1321 if (a->used[area] != b->used[area])
1322 return 0;
1323
1324 a_glyph = a->glyphs[area];
1325 a_end = a_glyph + a->used[area];
1326 b_glyph = b->glyphs[area];
1327
1328 while (a_glyph < a_end
1329 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1330 ++a_glyph, ++b_glyph;
1331
1332 if (a_glyph != a_end)
1333 return 0;
1334 }
1335
1336 if (a->fill_line_p != b->fill_line_p
1337 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1338 || a->left_fringe_bitmap != b->left_fringe_bitmap
1339 || a->left_fringe_face_id != b->left_fringe_face_id
1340 || a->right_fringe_bitmap != b->right_fringe_bitmap
1341 || a->right_fringe_face_id != b->right_fringe_face_id
1342 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1343 || a->exact_window_width_line_p != b->exact_window_width_line_p
1344 || a->overlapped_p != b->overlapped_p
1345 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1346 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1347 || a->reversed_p != b->reversed_p
1348 /* Different partially visible characters on left margin. */
1349 || a->x != b->x
1350 /* Different height. */
1351 || a->ascent != b->ascent
1352 || a->phys_ascent != b->phys_ascent
1353 || a->phys_height != b->phys_height
1354 || a->visible_height != b->visible_height)
1355 return 0;
1356 }
1357
1358 return 1;
1359 }
1360
1361
1362 \f
1363 /***********************************************************************
1364 Glyph Pool
1365
1366 See dispextern.h for an overall explanation of glyph pools.
1367 ***********************************************************************/
1368
1369 /* Allocate a glyph_pool structure. The structure returned is
1370 initialized with zeros. The global variable glyph_pool_count is
1371 incremented for each pool allocated. */
1372
1373 static struct glyph_pool *
1374 new_glyph_pool (void)
1375 {
1376 struct glyph_pool *result;
1377
1378 /* Allocate a new glyph_pool and clear it. */
1379 result = (struct glyph_pool *) xmalloc (sizeof *result);
1380 memset (result, 0, sizeof *result);
1381
1382 /* For memory leak and double deletion checking. */
1383 ++glyph_pool_count;
1384
1385 return result;
1386 }
1387
1388
1389 /* Free a glyph_pool structure POOL. The function may be called with
1390 a null POOL pointer. The global variable glyph_pool_count is
1391 decremented with every pool structure freed. If this count gets
1392 negative, more structures were freed than allocated, i.e. one
1393 structure must have been freed more than once or a bogus pointer
1394 was passed to free_glyph_pool. */
1395
1396 static void
1397 free_glyph_pool (struct glyph_pool *pool)
1398 {
1399 if (pool)
1400 {
1401 /* More freed than allocated? */
1402 --glyph_pool_count;
1403 xassert (glyph_pool_count >= 0);
1404
1405 xfree (pool->glyphs);
1406 xfree (pool);
1407 }
1408 }
1409
1410
1411 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1412 columns we need. This function never shrinks a pool. The only
1413 case in which this would make sense, would be when a frame's size
1414 is changed from a large value to a smaller one. But, if someone
1415 does it once, we can expect that he will do it again.
1416
1417 Value is non-zero if the pool changed in a way which makes
1418 re-adjusting window glyph matrices necessary. */
1419
1420 static int
1421 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1422 {
1423 int needed;
1424 int changed_p;
1425
1426 changed_p = (pool->glyphs == 0
1427 || matrix_dim.height != pool->nrows
1428 || matrix_dim.width != pool->ncolumns);
1429
1430 /* Enlarge the glyph pool. */
1431 needed = matrix_dim.width * matrix_dim.height;
1432 if (needed > pool->nglyphs)
1433 {
1434 int size = needed * sizeof (struct glyph);
1435
1436 if (pool->glyphs)
1437 {
1438 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1439 memset (pool->glyphs + pool->nglyphs, 0,
1440 size - pool->nglyphs * sizeof (struct glyph));
1441 }
1442 else
1443 {
1444 pool->glyphs = (struct glyph *) xmalloc (size);
1445 memset (pool->glyphs, 0, size);
1446 }
1447
1448 pool->nglyphs = needed;
1449 }
1450
1451 /* Remember the number of rows and columns because (a) we use them
1452 to do sanity checks, and (b) the number of columns determines
1453 where rows in the frame matrix start---this must be available to
1454 determine pointers to rows of window sub-matrices. */
1455 pool->nrows = matrix_dim.height;
1456 pool->ncolumns = matrix_dim.width;
1457
1458 return changed_p;
1459 }
1460
1461
1462 \f
1463 /***********************************************************************
1464 Debug Code
1465 ***********************************************************************/
1466
1467 #if GLYPH_DEBUG
1468
1469
1470 /* Flush standard output. This is sometimes useful to call from the debugger.
1471 XXX Maybe this should be changed to flush the current terminal instead of
1472 stdout.
1473 */
1474
1475 void
1476 flush_stdout (void)
1477 {
1478 fflush (stdout);
1479 }
1480
1481
1482 /* Check that no glyph pointers have been lost in MATRIX. If a
1483 pointer has been lost, e.g. by using a structure assignment between
1484 rows, at least one pointer must occur more than once in the rows of
1485 MATRIX. */
1486
1487 void
1488 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1489 {
1490 int i, j;
1491
1492 for (i = 0; i < matrix->nrows; ++i)
1493 for (j = 0; j < matrix->nrows; ++j)
1494 xassert (i == j
1495 || (matrix->rows[i].glyphs[TEXT_AREA]
1496 != matrix->rows[j].glyphs[TEXT_AREA]));
1497 }
1498
1499
1500 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1501
1502 struct glyph_row *
1503 matrix_row (struct glyph_matrix *matrix, int row)
1504 {
1505 xassert (matrix && matrix->rows);
1506 xassert (row >= 0 && row < matrix->nrows);
1507
1508 /* That's really too slow for normal testing because this function
1509 is called almost everywhere. Although---it's still astonishingly
1510 fast, so it is valuable to have for debugging purposes. */
1511 #if 0
1512 check_matrix_pointer_lossage (matrix);
1513 #endif
1514
1515 return matrix->rows + row;
1516 }
1517
1518
1519 #if 0 /* This function makes invalid assumptions when text is
1520 partially invisible. But it might come handy for debugging
1521 nevertheless. */
1522
1523 /* Check invariants that must hold for an up to date current matrix of
1524 window W. */
1525
1526 static void
1527 check_matrix_invariants (struct window *w)
1528 {
1529 struct glyph_matrix *matrix = w->current_matrix;
1530 int yb = window_text_bottom_y (w);
1531 struct glyph_row *row = matrix->rows;
1532 struct glyph_row *last_text_row = NULL;
1533 struct buffer *saved = current_buffer;
1534 struct buffer *buffer = XBUFFER (w->buffer);
1535 int c;
1536
1537 /* This can sometimes happen for a fresh window. */
1538 if (matrix->nrows < 2)
1539 return;
1540
1541 set_buffer_temp (buffer);
1542
1543 /* Note: last row is always reserved for the mode line. */
1544 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1545 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1546 {
1547 struct glyph_row *next = row + 1;
1548
1549 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1550 last_text_row = row;
1551
1552 /* Check that character and byte positions are in sync. */
1553 xassert (MATRIX_ROW_START_BYTEPOS (row)
1554 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1555 xassert (BYTEPOS (row->start.pos)
1556 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1557
1558 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1559 have such a position temporarily in case of a minibuffer
1560 displaying something like `[Sole completion]' at its end. */
1561 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1562 {
1563 xassert (MATRIX_ROW_END_BYTEPOS (row)
1564 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1565 xassert (BYTEPOS (row->end.pos)
1566 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1567 }
1568
1569 /* Check that end position of `row' is equal to start position
1570 of next row. */
1571 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1572 {
1573 xassert (MATRIX_ROW_END_CHARPOS (row)
1574 == MATRIX_ROW_START_CHARPOS (next));
1575 xassert (MATRIX_ROW_END_BYTEPOS (row)
1576 == MATRIX_ROW_START_BYTEPOS (next));
1577 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1578 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1579 }
1580 row = next;
1581 }
1582
1583 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1584 xassert (w->desired_matrix->rows != NULL);
1585 set_buffer_temp (saved);
1586 }
1587
1588 #endif /* 0 */
1589
1590 #endif /* GLYPH_DEBUG != 0 */
1591
1592
1593 \f
1594 /**********************************************************************
1595 Allocating/ Adjusting Glyph Matrices
1596 **********************************************************************/
1597
1598 /* Allocate glyph matrices over a window tree for a frame-based
1599 redisplay
1600
1601 X and Y are column/row within the frame glyph matrix where
1602 sub-matrices for the window tree rooted at WINDOW must be
1603 allocated. DIM_ONLY_P non-zero means that the caller of this
1604 function is only interested in the result matrix dimension, and
1605 matrix adjustments should not be performed.
1606
1607 The function returns the total width/height of the sub-matrices of
1608 the window tree. If called on a frame root window, the computation
1609 will take the mini-buffer window into account.
1610
1611 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1612
1613 NEW_LEAF_MATRIX set if any window in the tree did not have a
1614 glyph matrices yet, and
1615
1616 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1617 any window in the tree will be changed or have been changed (see
1618 DIM_ONLY_P)
1619
1620 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1621 function.
1622
1623 Windows are arranged into chains of windows on the same level
1624 through the next fields of window structures. Such a level can be
1625 either a sequence of horizontally adjacent windows from left to
1626 right, or a sequence of vertically adjacent windows from top to
1627 bottom. Each window in a horizontal sequence can be either a leaf
1628 window or a vertical sequence; a window in a vertical sequence can
1629 be either a leaf or a horizontal sequence. All windows in a
1630 horizontal sequence have the same height, and all windows in a
1631 vertical sequence have the same width.
1632
1633 This function uses, for historical reasons, a more general
1634 algorithm to determine glyph matrix dimensions that would be
1635 necessary.
1636
1637 The matrix height of a horizontal sequence is determined by the
1638 maximum height of any matrix in the sequence. The matrix width of
1639 a horizontal sequence is computed by adding up matrix widths of
1640 windows in the sequence.
1641
1642 |<------- result width ------->|
1643 +---------+----------+---------+ ---
1644 | | | | |
1645 | | | |
1646 +---------+ | | result height
1647 | +---------+
1648 | | |
1649 +----------+ ---
1650
1651 The matrix width of a vertical sequence is the maximum matrix width
1652 of any window in the sequence. Its height is computed by adding up
1653 matrix heights of windows in the sequence.
1654
1655 |<---- result width -->|
1656 +---------+ ---
1657 | | |
1658 | | |
1659 +---------+--+ |
1660 | | |
1661 | | result height
1662 | |
1663 +------------+---------+ |
1664 | | |
1665 | | |
1666 +------------+---------+ --- */
1667
1668 /* Bit indicating that a new matrix will be allocated or has been
1669 allocated. */
1670
1671 #define NEW_LEAF_MATRIX (1 << 0)
1672
1673 /* Bit indicating that a matrix will or has changed its location or
1674 size. */
1675
1676 #define CHANGED_LEAF_MATRIX (1 << 1)
1677
1678 static struct dim
1679 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1680 int dim_only_p, int *window_change_flags)
1681 {
1682 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1683 int x0 = x, y0 = y;
1684 int wmax = 0, hmax = 0;
1685 struct dim total;
1686 struct dim dim;
1687 struct window *w;
1688 int in_horz_combination_p;
1689
1690 /* What combination is WINDOW part of? Compute this once since the
1691 result is the same for all windows in the `next' chain. The
1692 special case of a root window (parent equal to nil) is treated
1693 like a vertical combination because a root window's `next'
1694 points to the mini-buffer window, if any, which is arranged
1695 vertically below other windows. */
1696 in_horz_combination_p
1697 = (!NILP (XWINDOW (window)->parent)
1698 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1699
1700 /* For WINDOW and all windows on the same level. */
1701 do
1702 {
1703 w = XWINDOW (window);
1704
1705 /* Get the dimension of the window sub-matrix for W, depending
1706 on whether this is a combination or a leaf window. */
1707 if (!NILP (w->hchild))
1708 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1709 dim_only_p,
1710 window_change_flags);
1711 else if (!NILP (w->vchild))
1712 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1713 dim_only_p,
1714 window_change_flags);
1715 else
1716 {
1717 /* If not already done, allocate sub-matrix structures. */
1718 if (w->desired_matrix == NULL)
1719 {
1720 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1721 w->current_matrix = new_glyph_matrix (f->current_pool);
1722 *window_change_flags |= NEW_LEAF_MATRIX;
1723 }
1724
1725 /* Width and height MUST be chosen so that there are no
1726 holes in the frame matrix. */
1727 dim.width = required_matrix_width (w);
1728 dim.height = required_matrix_height (w);
1729
1730 /* Will matrix be re-allocated? */
1731 if (x != w->desired_matrix->matrix_x
1732 || y != w->desired_matrix->matrix_y
1733 || dim.width != w->desired_matrix->matrix_w
1734 || dim.height != w->desired_matrix->matrix_h
1735 || (margin_glyphs_to_reserve (w, dim.width,
1736 w->left_margin_cols)
1737 != w->desired_matrix->left_margin_glyphs)
1738 || (margin_glyphs_to_reserve (w, dim.width,
1739 w->right_margin_cols)
1740 != w->desired_matrix->right_margin_glyphs))
1741 *window_change_flags |= CHANGED_LEAF_MATRIX;
1742
1743 /* Actually change matrices, if allowed. Do not consider
1744 CHANGED_LEAF_MATRIX computed above here because the pool
1745 may have been changed which we don't now here. We trust
1746 that we only will be called with DIM_ONLY_P != 0 when
1747 necessary. */
1748 if (!dim_only_p)
1749 {
1750 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1751 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1752 }
1753 }
1754
1755 /* If we are part of a horizontal combination, advance x for
1756 windows to the right of W; otherwise advance y for windows
1757 below W. */
1758 if (in_horz_combination_p)
1759 x += dim.width;
1760 else
1761 y += dim.height;
1762
1763 /* Remember maximum glyph matrix dimensions. */
1764 wmax = max (wmax, dim.width);
1765 hmax = max (hmax, dim.height);
1766
1767 /* Next window on same level. */
1768 window = w->next;
1769 }
1770 while (!NILP (window));
1771
1772 /* Set `total' to the total glyph matrix dimension of this window
1773 level. In a vertical combination, the width is the width of the
1774 widest window; the height is the y we finally reached, corrected
1775 by the y we started with. In a horizontal combination, the total
1776 height is the height of the tallest window, and the width is the
1777 x we finally reached, corrected by the x we started with. */
1778 if (in_horz_combination_p)
1779 {
1780 total.width = x - x0;
1781 total.height = hmax;
1782 }
1783 else
1784 {
1785 total.width = wmax;
1786 total.height = y - y0;
1787 }
1788
1789 return total;
1790 }
1791
1792
1793 /* Return the required height of glyph matrices for window W. */
1794
1795 static int
1796 required_matrix_height (struct window *w)
1797 {
1798 #ifdef HAVE_WINDOW_SYSTEM
1799 struct frame *f = XFRAME (w->frame);
1800
1801 if (FRAME_WINDOW_P (f))
1802 {
1803 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1804 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1805 return (((window_pixel_height + ch_height - 1)
1806 / ch_height) * w->nrows_scale_factor
1807 /* One partially visible line at the top and
1808 bottom of the window. */
1809 + 2
1810 /* 2 for header and mode line. */
1811 + 2);
1812 }
1813 #endif /* HAVE_WINDOW_SYSTEM */
1814
1815 return WINDOW_TOTAL_LINES (w);
1816 }
1817
1818
1819 /* Return the required width of glyph matrices for window W. */
1820
1821 static int
1822 required_matrix_width (struct window *w)
1823 {
1824 #ifdef HAVE_WINDOW_SYSTEM
1825 struct frame *f = XFRAME (w->frame);
1826 if (FRAME_WINDOW_P (f))
1827 {
1828 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1829 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1830
1831 /* Compute number of glyphs needed in a glyph row. */
1832 return (((window_pixel_width + ch_width - 1)
1833 / ch_width) * w->ncols_scale_factor
1834 /* 2 partially visible columns in the text area. */
1835 + 2
1836 /* One partially visible column at the right
1837 edge of each marginal area. */
1838 + 1 + 1);
1839 }
1840 #endif /* HAVE_WINDOW_SYSTEM */
1841
1842 return XINT (w->total_cols);
1843 }
1844
1845
1846 /* Allocate window matrices for window-based redisplay. W is the
1847 window whose matrices must be allocated/reallocated. */
1848
1849 static void
1850 allocate_matrices_for_window_redisplay (struct window *w)
1851 {
1852 while (w)
1853 {
1854 if (!NILP (w->vchild))
1855 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1856 else if (!NILP (w->hchild))
1857 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1858 else
1859 {
1860 /* W is a leaf window. */
1861 struct dim dim;
1862
1863 /* If matrices are not yet allocated, allocate them now. */
1864 if (w->desired_matrix == NULL)
1865 {
1866 w->desired_matrix = new_glyph_matrix (NULL);
1867 w->current_matrix = new_glyph_matrix (NULL);
1868 }
1869
1870 dim.width = required_matrix_width (w);
1871 dim.height = required_matrix_height (w);
1872 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1873 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1874 }
1875
1876 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1877 }
1878 }
1879
1880
1881 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1882 do it for all frames; otherwise do it just for the given frame.
1883 This function must be called when a new frame is created, its size
1884 changes, or its window configuration changes. */
1885
1886 void
1887 adjust_glyphs (struct frame *f)
1888 {
1889 /* Block input so that expose events and other events that access
1890 glyph matrices are not processed while we are changing them. */
1891 BLOCK_INPUT;
1892
1893 if (f)
1894 adjust_frame_glyphs (f);
1895 else
1896 {
1897 Lisp_Object tail, lisp_frame;
1898
1899 FOR_EACH_FRAME (tail, lisp_frame)
1900 adjust_frame_glyphs (XFRAME (lisp_frame));
1901 }
1902
1903 UNBLOCK_INPUT;
1904 }
1905
1906
1907 /* Adjust frame glyphs when Emacs is initialized.
1908
1909 To be called from init_display.
1910
1911 We need a glyph matrix because redraw will happen soon.
1912 Unfortunately, window sizes on selected_frame are not yet set to
1913 meaningful values. I believe we can assume that there are only two
1914 windows on the frame---the mini-buffer and the root window. Frame
1915 height and width seem to be correct so far. So, set the sizes of
1916 windows to estimated values. */
1917
1918 static void
1919 adjust_frame_glyphs_initially (void)
1920 {
1921 struct frame *sf = SELECTED_FRAME ();
1922 struct window *root = XWINDOW (sf->root_window);
1923 struct window *mini = XWINDOW (root->next);
1924 int frame_lines = FRAME_LINES (sf);
1925 int frame_cols = FRAME_COLS (sf);
1926 int top_margin = FRAME_TOP_MARGIN (sf);
1927
1928 /* Do it for the root window. */
1929 XSETFASTINT (root->top_line, top_margin);
1930 XSETFASTINT (root->total_cols, frame_cols);
1931 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
1932
1933 /* Do it for the mini-buffer window. */
1934 XSETFASTINT (mini->top_line, frame_lines - 1);
1935 XSETFASTINT (mini->total_cols, frame_cols);
1936 set_window_height (root->next, 1, 0);
1937
1938 adjust_frame_glyphs (sf);
1939 glyphs_initialized_initially_p = 1;
1940 }
1941
1942
1943 /* Allocate/reallocate glyph matrices of a single frame F. */
1944
1945 static void
1946 adjust_frame_glyphs (struct frame *f)
1947 {
1948 if (FRAME_WINDOW_P (f))
1949 adjust_frame_glyphs_for_window_redisplay (f);
1950 else
1951 adjust_frame_glyphs_for_frame_redisplay (f);
1952
1953 /* Don't forget the message buffer and the buffer for
1954 decode_mode_spec. */
1955 adjust_frame_message_buffer (f);
1956 adjust_decode_mode_spec_buffer (f);
1957
1958 f->glyphs_initialized_p = 1;
1959 }
1960
1961 /* Return 1 if any window in the tree has nonzero window margins. See
1962 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1963 static int
1964 showing_window_margins_p (struct window *w)
1965 {
1966 while (w)
1967 {
1968 if (!NILP (w->hchild))
1969 {
1970 if (showing_window_margins_p (XWINDOW (w->hchild)))
1971 return 1;
1972 }
1973 else if (!NILP (w->vchild))
1974 {
1975 if (showing_window_margins_p (XWINDOW (w->vchild)))
1976 return 1;
1977 }
1978 else if (!NILP (w->left_margin_cols)
1979 || !NILP (w->right_margin_cols))
1980 return 1;
1981
1982 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1983 }
1984 return 0;
1985 }
1986
1987
1988 /* In the window tree with root W, build current matrices of leaf
1989 windows from the frame's current matrix. */
1990
1991 static void
1992 fake_current_matrices (Lisp_Object window)
1993 {
1994 struct window *w;
1995
1996 for (; !NILP (window); window = w->next)
1997 {
1998 w = XWINDOW (window);
1999
2000 if (!NILP (w->hchild))
2001 fake_current_matrices (w->hchild);
2002 else if (!NILP (w->vchild))
2003 fake_current_matrices (w->vchild);
2004 else
2005 {
2006 int i;
2007 struct frame *f = XFRAME (w->frame);
2008 struct glyph_matrix *m = w->current_matrix;
2009 struct glyph_matrix *fm = f->current_matrix;
2010
2011 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2012 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2013
2014 for (i = 0; i < m->matrix_h; ++i)
2015 {
2016 struct glyph_row *r = m->rows + i;
2017 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2018
2019 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2020 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2021
2022 r->enabled_p = fr->enabled_p;
2023 if (r->enabled_p)
2024 {
2025 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2026 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2027 r->used[TEXT_AREA] = (m->matrix_w
2028 - r->used[LEFT_MARGIN_AREA]
2029 - r->used[RIGHT_MARGIN_AREA]);
2030 r->mode_line_p = 0;
2031 }
2032 }
2033 }
2034 }
2035 }
2036
2037
2038 /* Save away the contents of frame F's current frame matrix. Value is
2039 a glyph matrix holding the contents of F's current frame matrix. */
2040
2041 static struct glyph_matrix *
2042 save_current_matrix (struct frame *f)
2043 {
2044 int i;
2045 struct glyph_matrix *saved;
2046
2047 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2048 memset (saved, 0, sizeof *saved);
2049 saved->nrows = f->current_matrix->nrows;
2050 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2051 * sizeof *saved->rows);
2052 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2053
2054 for (i = 0; i < saved->nrows; ++i)
2055 {
2056 struct glyph_row *from = f->current_matrix->rows + i;
2057 struct glyph_row *to = saved->rows + i;
2058 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2059 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2060 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2061 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2062 }
2063
2064 return saved;
2065 }
2066
2067
2068 /* Restore the contents of frame F's current frame matrix from SAVED,
2069 and free memory associated with SAVED. */
2070
2071 static void
2072 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2073 {
2074 int i;
2075
2076 for (i = 0; i < saved->nrows; ++i)
2077 {
2078 struct glyph_row *from = saved->rows + i;
2079 struct glyph_row *to = f->current_matrix->rows + i;
2080 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2081 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2082 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2083 xfree (from->glyphs[TEXT_AREA]);
2084 }
2085
2086 xfree (saved->rows);
2087 xfree (saved);
2088 }
2089
2090
2091
2092 /* Allocate/reallocate glyph matrices of a single frame F for
2093 frame-based redisplay. */
2094
2095 static void
2096 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2097 {
2098 struct dim matrix_dim;
2099 int pool_changed_p;
2100 int window_change_flags;
2101 int top_window_y;
2102
2103 if (!FRAME_LIVE_P (f))
2104 return;
2105
2106 top_window_y = FRAME_TOP_MARGIN (f);
2107
2108 /* Allocate glyph pool structures if not already done. */
2109 if (f->desired_pool == NULL)
2110 {
2111 f->desired_pool = new_glyph_pool ();
2112 f->current_pool = new_glyph_pool ();
2113 }
2114
2115 /* Allocate frames matrix structures if needed. */
2116 if (f->desired_matrix == NULL)
2117 {
2118 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2119 f->current_matrix = new_glyph_matrix (f->current_pool);
2120 }
2121
2122 /* Compute window glyph matrices. (This takes the mini-buffer
2123 window into account). The result is the size of the frame glyph
2124 matrix needed. The variable window_change_flags is set to a bit
2125 mask indicating whether new matrices will be allocated or
2126 existing matrices change their size or location within the frame
2127 matrix. */
2128 window_change_flags = 0;
2129 matrix_dim
2130 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2131 0, top_window_y,
2132 1,
2133 &window_change_flags);
2134
2135 /* Add in menu bar lines, if any. */
2136 matrix_dim.height += top_window_y;
2137
2138 /* Enlarge pools as necessary. */
2139 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2140 realloc_glyph_pool (f->current_pool, matrix_dim);
2141
2142 /* Set up glyph pointers within window matrices. Do this only if
2143 absolutely necessary since it requires a frame redraw. */
2144 if (pool_changed_p || window_change_flags)
2145 {
2146 /* Do it for window matrices. */
2147 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2148 0, top_window_y, 0,
2149 &window_change_flags);
2150
2151 /* Size of frame matrices must equal size of frame. Note
2152 that we are called for X frames with window widths NOT equal
2153 to the frame width (from CHANGE_FRAME_SIZE_1). */
2154 xassert (matrix_dim.width == FRAME_COLS (f)
2155 && matrix_dim.height == FRAME_LINES (f));
2156
2157 /* Pointers to glyph memory in glyph rows are exchanged during
2158 the update phase of redisplay, which means in general that a
2159 frame's current matrix consists of pointers into both the
2160 desired and current glyph pool of the frame. Adjusting a
2161 matrix sets the frame matrix up so that pointers are all into
2162 the same pool. If we want to preserve glyph contents of the
2163 current matrix over a call to adjust_glyph_matrix, we must
2164 make a copy of the current glyphs, and restore the current
2165 matrix' contents from that copy. */
2166 if (display_completed
2167 && !FRAME_GARBAGED_P (f)
2168 && matrix_dim.width == f->current_matrix->matrix_w
2169 && matrix_dim.height == f->current_matrix->matrix_h
2170 /* For some reason, the frame glyph matrix gets corrupted if
2171 any of the windows contain margins. I haven't been able
2172 to hunt down the reason, but for the moment this prevents
2173 the problem from manifesting. -- cyd */
2174 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2175 {
2176 struct glyph_matrix *copy = save_current_matrix (f);
2177 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2178 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2179 restore_current_matrix (f, copy);
2180 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2181 }
2182 else
2183 {
2184 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2185 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2186 SET_FRAME_GARBAGED (f);
2187 }
2188 }
2189 }
2190
2191
2192 /* Allocate/reallocate glyph matrices of a single frame F for
2193 window-based redisplay. */
2194
2195 static void
2196 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2197 {
2198 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2199
2200 /* Allocate/reallocate window matrices. */
2201 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2202
2203 #ifdef HAVE_X_WINDOWS
2204 /* Allocate/ reallocate matrices of the dummy window used to display
2205 the menu bar under X when no X toolkit support is available. */
2206 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2207 {
2208 /* Allocate a dummy window if not already done. */
2209 struct window *w;
2210 if (NILP (f->menu_bar_window))
2211 {
2212 f->menu_bar_window = make_window ();
2213 w = XWINDOW (f->menu_bar_window);
2214 XSETFRAME (w->frame, f);
2215 w->pseudo_window_p = 1;
2216 }
2217 else
2218 w = XWINDOW (f->menu_bar_window);
2219
2220 /* Set window dimensions to frame dimensions and allocate or
2221 adjust glyph matrices of W. */
2222 XSETFASTINT (w->top_line, 0);
2223 XSETFASTINT (w->left_col, 0);
2224 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2225 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2226 allocate_matrices_for_window_redisplay (w);
2227 }
2228 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2229 #endif /* HAVE_X_WINDOWS */
2230
2231 #ifndef USE_GTK
2232 {
2233 /* Allocate/ reallocate matrices of the tool bar window. If we
2234 don't have a tool bar window yet, make one. */
2235 struct window *w;
2236 if (NILP (f->tool_bar_window))
2237 {
2238 f->tool_bar_window = make_window ();
2239 w = XWINDOW (f->tool_bar_window);
2240 XSETFRAME (w->frame, f);
2241 w->pseudo_window_p = 1;
2242 }
2243 else
2244 w = XWINDOW (f->tool_bar_window);
2245
2246 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2247 XSETFASTINT (w->left_col, 0);
2248 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2249 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2250 allocate_matrices_for_window_redisplay (w);
2251 }
2252 #endif
2253 }
2254
2255
2256 /* Adjust/ allocate message buffer of frame F.
2257
2258 Note that the message buffer is never freed. Since I could not
2259 find a free in 19.34, I assume that freeing it would be
2260 problematic in some way and don't do it either.
2261
2262 (Implementation note: It should be checked if we can free it
2263 eventually without causing trouble). */
2264
2265 static void
2266 adjust_frame_message_buffer (struct frame *f)
2267 {
2268 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2269
2270 if (FRAME_MESSAGE_BUF (f))
2271 {
2272 char *buffer = FRAME_MESSAGE_BUF (f);
2273 char *new_buffer = (char *) xrealloc (buffer, size);
2274 FRAME_MESSAGE_BUF (f) = new_buffer;
2275 }
2276 else
2277 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2278 }
2279
2280
2281 /* Re-allocate buffer for decode_mode_spec on frame F. */
2282
2283 static void
2284 adjust_decode_mode_spec_buffer (struct frame *f)
2285 {
2286 f->decode_mode_spec_buffer
2287 = (char *) xrealloc (f->decode_mode_spec_buffer,
2288 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2289 }
2290
2291
2292 \f
2293 /**********************************************************************
2294 Freeing Glyph Matrices
2295 **********************************************************************/
2296
2297 /* Free glyph memory for a frame F. F may be null. This function can
2298 be called for the same frame more than once. The root window of
2299 F may be nil when this function is called. This is the case when
2300 the function is called when F is destroyed. */
2301
2302 void
2303 free_glyphs (struct frame *f)
2304 {
2305 if (f && f->glyphs_initialized_p)
2306 {
2307 /* Block interrupt input so that we don't get surprised by an X
2308 event while we're in an inconsistent state. */
2309 BLOCK_INPUT;
2310 f->glyphs_initialized_p = 0;
2311
2312 /* Release window sub-matrices. */
2313 if (!NILP (f->root_window))
2314 free_window_matrices (XWINDOW (f->root_window));
2315
2316 /* Free the dummy window for menu bars without X toolkit and its
2317 glyph matrices. */
2318 if (!NILP (f->menu_bar_window))
2319 {
2320 struct window *w = XWINDOW (f->menu_bar_window);
2321 free_glyph_matrix (w->desired_matrix);
2322 free_glyph_matrix (w->current_matrix);
2323 w->desired_matrix = w->current_matrix = NULL;
2324 f->menu_bar_window = Qnil;
2325 }
2326
2327 /* Free the tool bar window and its glyph matrices. */
2328 if (!NILP (f->tool_bar_window))
2329 {
2330 struct window *w = XWINDOW (f->tool_bar_window);
2331 free_glyph_matrix (w->desired_matrix);
2332 free_glyph_matrix (w->current_matrix);
2333 w->desired_matrix = w->current_matrix = NULL;
2334 f->tool_bar_window = Qnil;
2335 }
2336
2337 /* Release frame glyph matrices. Reset fields to zero in
2338 case we are called a second time. */
2339 if (f->desired_matrix)
2340 {
2341 free_glyph_matrix (f->desired_matrix);
2342 free_glyph_matrix (f->current_matrix);
2343 f->desired_matrix = f->current_matrix = NULL;
2344 }
2345
2346 /* Release glyph pools. */
2347 if (f->desired_pool)
2348 {
2349 free_glyph_pool (f->desired_pool);
2350 free_glyph_pool (f->current_pool);
2351 f->desired_pool = f->current_pool = NULL;
2352 }
2353
2354 UNBLOCK_INPUT;
2355 }
2356 }
2357
2358
2359 /* Free glyph sub-matrices in the window tree rooted at W. This
2360 function may be called with a null pointer, and it may be called on
2361 the same tree more than once. */
2362
2363 void
2364 free_window_matrices (struct window *w)
2365 {
2366 while (w)
2367 {
2368 if (!NILP (w->hchild))
2369 free_window_matrices (XWINDOW (w->hchild));
2370 else if (!NILP (w->vchild))
2371 free_window_matrices (XWINDOW (w->vchild));
2372 else
2373 {
2374 /* This is a leaf window. Free its memory and reset fields
2375 to zero in case this function is called a second time for
2376 W. */
2377 free_glyph_matrix (w->current_matrix);
2378 free_glyph_matrix (w->desired_matrix);
2379 w->current_matrix = w->desired_matrix = NULL;
2380 }
2381
2382 /* Next window on same level. */
2383 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2384 }
2385 }
2386
2387
2388 /* Check glyph memory leaks. This function is called from
2389 shut_down_emacs. Note that frames are not destroyed when Emacs
2390 exits. We therefore free all glyph memory for all active frames
2391 explicitly and check that nothing is left allocated. */
2392
2393 void
2394 check_glyph_memory (void)
2395 {
2396 Lisp_Object tail, frame;
2397
2398 /* Free glyph memory for all frames. */
2399 FOR_EACH_FRAME (tail, frame)
2400 free_glyphs (XFRAME (frame));
2401
2402 /* Check that nothing is left allocated. */
2403 if (glyph_matrix_count)
2404 abort ();
2405 if (glyph_pool_count)
2406 abort ();
2407 }
2408
2409
2410 \f
2411 /**********************************************************************
2412 Building a Frame Matrix
2413 **********************************************************************/
2414
2415 /* Most of the redisplay code works on glyph matrices attached to
2416 windows. This is a good solution most of the time, but it is not
2417 suitable for terminal code. Terminal output functions cannot rely
2418 on being able to set an arbitrary terminal window. Instead they
2419 must be provided with a view of the whole frame, i.e. the whole
2420 screen. We build such a view by constructing a frame matrix from
2421 window matrices in this section.
2422
2423 Windows that must be updated have their must_be_update_p flag set.
2424 For all such windows, their desired matrix is made part of the
2425 desired frame matrix. For other windows, their current matrix is
2426 made part of the desired frame matrix.
2427
2428 +-----------------+----------------+
2429 | desired | desired |
2430 | | |
2431 +-----------------+----------------+
2432 | current |
2433 | |
2434 +----------------------------------+
2435
2436 Desired window matrices can be made part of the frame matrix in a
2437 cheap way: We exploit the fact that the desired frame matrix and
2438 desired window matrices share their glyph memory. This is not
2439 possible for current window matrices. Their glyphs are copied to
2440 the desired frame matrix. The latter is equivalent to
2441 preserve_other_columns in the old redisplay.
2442
2443 Used glyphs counters for frame matrix rows are the result of adding
2444 up glyph lengths of the window matrices. A line in the frame
2445 matrix is enabled, if a corresponding line in a window matrix is
2446 enabled.
2447
2448 After building the desired frame matrix, it will be passed to
2449 terminal code, which will manipulate both the desired and current
2450 frame matrix. Changes applied to the frame's current matrix have
2451 to be visible in current window matrices afterwards, of course.
2452
2453 This problem is solved like this:
2454
2455 1. Window and frame matrices share glyphs. Window matrices are
2456 constructed in a way that their glyph contents ARE the glyph
2457 contents needed in a frame matrix. Thus, any modification of
2458 glyphs done in terminal code will be reflected in window matrices
2459 automatically.
2460
2461 2. Exchanges of rows in a frame matrix done by terminal code are
2462 intercepted by hook functions so that corresponding row operations
2463 on window matrices can be performed. This is necessary because we
2464 use pointers to glyphs in glyph row structures. To satisfy the
2465 assumption of point 1 above that glyphs are updated implicitly in
2466 window matrices when they are manipulated via the frame matrix,
2467 window and frame matrix must of course agree where to find the
2468 glyphs for their rows. Possible manipulations that must be
2469 mirrored are assignments of rows of the desired frame matrix to the
2470 current frame matrix and scrolling the current frame matrix. */
2471
2472 /* Build frame F's desired matrix from window matrices. Only windows
2473 which have the flag must_be_updated_p set have to be updated. Menu
2474 bar lines of a frame are not covered by window matrices, so make
2475 sure not to touch them in this function. */
2476
2477 static void
2478 build_frame_matrix (struct frame *f)
2479 {
2480 int i;
2481
2482 /* F must have a frame matrix when this function is called. */
2483 xassert (!FRAME_WINDOW_P (f));
2484
2485 /* Clear all rows in the frame matrix covered by window matrices.
2486 Menu bar lines are not covered by windows. */
2487 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2488 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2489
2490 /* Build the matrix by walking the window tree. */
2491 build_frame_matrix_from_window_tree (f->desired_matrix,
2492 XWINDOW (FRAME_ROOT_WINDOW (f)));
2493 }
2494
2495
2496 /* Walk a window tree, building a frame matrix MATRIX from window
2497 matrices. W is the root of a window tree. */
2498
2499 static void
2500 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2501 {
2502 while (w)
2503 {
2504 if (!NILP (w->hchild))
2505 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2506 else if (!NILP (w->vchild))
2507 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2508 else
2509 build_frame_matrix_from_leaf_window (matrix, w);
2510
2511 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2512 }
2513 }
2514
2515
2516 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2517 desired frame matrix built. W is a leaf window whose desired or
2518 current matrix is to be added to FRAME_MATRIX. W's flag
2519 must_be_updated_p determines which matrix it contributes to
2520 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2521 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2522 Adding a desired matrix means setting up used counters and such in
2523 frame rows, while adding a current window matrix to FRAME_MATRIX
2524 means copying glyphs. The latter case corresponds to
2525 preserve_other_columns in the old redisplay. */
2526
2527 static void
2528 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2529 {
2530 struct glyph_matrix *window_matrix;
2531 int window_y, frame_y;
2532 /* If non-zero, a glyph to insert at the right border of W. */
2533 GLYPH right_border_glyph;
2534
2535 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2536
2537 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2538 if (w->must_be_updated_p)
2539 {
2540 window_matrix = w->desired_matrix;
2541
2542 /* Decide whether we want to add a vertical border glyph. */
2543 if (!WINDOW_RIGHTMOST_P (w))
2544 {
2545 struct Lisp_Char_Table *dp = window_display_table (w);
2546 Lisp_Object gc;
2547
2548 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2549 if (dp
2550 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2551 && GLYPH_CODE_CHAR_VALID_P (gc))
2552 {
2553 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2554 spec_glyph_lookup_face (w, &right_border_glyph);
2555 }
2556
2557 if (GLYPH_FACE (right_border_glyph) <= 0)
2558 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2559 }
2560 }
2561 else
2562 window_matrix = w->current_matrix;
2563
2564 /* For all rows in the window matrix and corresponding rows in the
2565 frame matrix. */
2566 window_y = 0;
2567 frame_y = window_matrix->matrix_y;
2568 while (window_y < window_matrix->nrows)
2569 {
2570 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2571 struct glyph_row *window_row = window_matrix->rows + window_y;
2572 int current_row_p = window_matrix == w->current_matrix;
2573
2574 /* Fill up the frame row with spaces up to the left margin of the
2575 window row. */
2576 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2577
2578 /* Fill up areas in the window matrix row with spaces. */
2579 fill_up_glyph_row_with_spaces (window_row);
2580
2581 /* If only part of W's desired matrix has been built, and
2582 window_row wasn't displayed, use the corresponding current
2583 row instead. */
2584 if (window_matrix == w->desired_matrix
2585 && !window_row->enabled_p)
2586 {
2587 window_row = w->current_matrix->rows + window_y;
2588 current_row_p = 1;
2589 }
2590
2591 if (current_row_p)
2592 {
2593 /* Copy window row to frame row. */
2594 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2595 window_row->glyphs[0],
2596 window_matrix->matrix_w * sizeof (struct glyph));
2597 }
2598 else
2599 {
2600 xassert (window_row->enabled_p);
2601
2602 /* Only when a desired row has been displayed, we want
2603 the corresponding frame row to be updated. */
2604 frame_row->enabled_p = 1;
2605
2606 /* Maybe insert a vertical border between horizontally adjacent
2607 windows. */
2608 if (GLYPH_CHAR (right_border_glyph) != 0)
2609 {
2610 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2611 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2612 }
2613
2614 #if GLYPH_DEBUG
2615 /* Window row window_y must be a slice of frame row
2616 frame_y. */
2617 xassert (glyph_row_slice_p (window_row, frame_row));
2618
2619 /* If rows are in sync, we don't have to copy glyphs because
2620 frame and window share glyphs. */
2621
2622 strcpy (w->current_matrix->method, w->desired_matrix->method);
2623 add_window_display_history (w, w->current_matrix->method, 0);
2624 #endif
2625 }
2626
2627 /* Set number of used glyphs in the frame matrix. Since we fill
2628 up with spaces, and visit leaf windows from left to right it
2629 can be done simply. */
2630 frame_row->used[TEXT_AREA]
2631 = window_matrix->matrix_x + window_matrix->matrix_w;
2632
2633 /* Next row. */
2634 ++window_y;
2635 ++frame_y;
2636 }
2637 }
2638
2639 /* Given a user-specified glyph, possibly including a Lisp-level face
2640 ID, return a glyph that has a realized face ID.
2641 This is used for glyphs displayed specially and not part of the text;
2642 for instance, vertical separators, truncation markers, etc. */
2643
2644 void
2645 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2646 {
2647 int lface_id = GLYPH_FACE (*glyph);
2648 /* Convert the glyph's specified face to a realized (cache) face. */
2649 if (lface_id > 0)
2650 {
2651 int face_id = merge_faces (XFRAME (w->frame),
2652 Qt, lface_id, DEFAULT_FACE_ID);
2653 SET_GLYPH_FACE (*glyph, face_id);
2654 }
2655 }
2656
2657 /* Add spaces to a glyph row ROW in a window matrix.
2658
2659 Each row has the form:
2660
2661 +---------+-----------------------------+------------+
2662 | left | text | right |
2663 +---------+-----------------------------+------------+
2664
2665 Left and right marginal areas are optional. This function adds
2666 spaces to areas so that there are no empty holes between areas.
2667 In other words: If the right area is not empty, the text area
2668 is filled up with spaces up to the right area. If the text area
2669 is not empty, the left area is filled up.
2670
2671 To be called for frame-based redisplay, only. */
2672
2673 static void
2674 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2675 {
2676 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2677 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2678 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2679 }
2680
2681
2682 /* Fill area AREA of glyph row ROW with spaces. To be called for
2683 frame-based redisplay only. */
2684
2685 static void
2686 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2687 {
2688 if (row->glyphs[area] < row->glyphs[area + 1])
2689 {
2690 struct glyph *end = row->glyphs[area + 1];
2691 struct glyph *text = row->glyphs[area] + row->used[area];
2692
2693 while (text < end)
2694 *text++ = space_glyph;
2695 row->used[area] = text - row->glyphs[area];
2696 }
2697 }
2698
2699
2700 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2701 reached. In frame matrices only one area, TEXT_AREA, is used. */
2702
2703 static void
2704 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2705 {
2706 int i = row->used[TEXT_AREA];
2707 struct glyph *glyph = row->glyphs[TEXT_AREA];
2708
2709 while (i < upto)
2710 glyph[i++] = space_glyph;
2711
2712 row->used[TEXT_AREA] = i;
2713 }
2714
2715
2716 \f
2717 /**********************************************************************
2718 Mirroring operations on frame matrices in window matrices
2719 **********************************************************************/
2720
2721 /* Set frame being updated via frame-based redisplay to F. This
2722 function must be called before updates to make explicit that we are
2723 working on frame matrices or not. */
2724
2725 static INLINE void
2726 set_frame_matrix_frame (struct frame *f)
2727 {
2728 frame_matrix_frame = f;
2729 }
2730
2731
2732 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2733 DESIRED_MATRIX is the desired matrix corresponding to
2734 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2735 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2736 frame_matrix_frame is non-null, this indicates that the exchange is
2737 done in frame matrices, and that we have to perform analogous
2738 operations in window matrices of frame_matrix_frame. */
2739
2740 static INLINE void
2741 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2742 {
2743 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2744 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2745 int mouse_face_p = current_row->mouse_face_p;
2746
2747 /* Do current_row = desired_row. This exchanges glyph pointers
2748 between both rows, and does a structure assignment otherwise. */
2749 assign_row (current_row, desired_row);
2750
2751 /* Enable current_row to mark it as valid. */
2752 current_row->enabled_p = 1;
2753 current_row->mouse_face_p = mouse_face_p;
2754
2755 /* If we are called on frame matrices, perform analogous operations
2756 for window matrices. */
2757 if (frame_matrix_frame)
2758 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2759 }
2760
2761
2762 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2763 W's frame which has been made current (by swapping pointers between
2764 current and desired matrix). Perform analogous operations in the
2765 matrices of leaf windows in the window tree rooted at W. */
2766
2767 static void
2768 mirror_make_current (struct window *w, int frame_row)
2769 {
2770 while (w)
2771 {
2772 if (!NILP (w->hchild))
2773 mirror_make_current (XWINDOW (w->hchild), frame_row);
2774 else if (!NILP (w->vchild))
2775 mirror_make_current (XWINDOW (w->vchild), frame_row);
2776 else
2777 {
2778 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2779 here because the checks performed in debug mode there
2780 will not allow the conversion. */
2781 int row = frame_row - w->desired_matrix->matrix_y;
2782
2783 /* If FRAME_ROW is within W, assign the desired row to the
2784 current row (exchanging glyph pointers). */
2785 if (row >= 0 && row < w->desired_matrix->matrix_h)
2786 {
2787 struct glyph_row *current_row
2788 = MATRIX_ROW (w->current_matrix, row);
2789 struct glyph_row *desired_row
2790 = MATRIX_ROW (w->desired_matrix, row);
2791
2792 if (desired_row->enabled_p)
2793 assign_row (current_row, desired_row);
2794 else
2795 swap_glyph_pointers (desired_row, current_row);
2796 current_row->enabled_p = 1;
2797
2798 /* Set the Y coordinate of the mode/header line's row.
2799 It is needed in draw_row_with_mouse_face to find the
2800 screen coordinates. (Window-based redisplay sets
2801 this in update_window, but no one seems to do that
2802 for frame-based redisplay.) */
2803 if (current_row->mode_line_p)
2804 current_row->y = row;
2805 }
2806 }
2807
2808 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2809 }
2810 }
2811
2812
2813 /* Perform row dance after scrolling. We are working on the range of
2814 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2815 including) in MATRIX. COPY_FROM is a vector containing, for each
2816 row I in the range 0 <= I < NLINES, the index of the original line
2817 to move to I. This index is relative to the row range, i.e. 0 <=
2818 index < NLINES. RETAINED_P is a vector containing zero for each
2819 row 0 <= I < NLINES which is empty.
2820
2821 This function is called from do_scrolling and do_direct_scrolling. */
2822
2823 void
2824 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2825 int *copy_from, char *retained_p)
2826 {
2827 /* A copy of original rows. */
2828 struct glyph_row *old_rows;
2829
2830 /* Rows to assign to. */
2831 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2832
2833 int i;
2834
2835 /* Make a copy of the original rows. */
2836 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2837 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2838
2839 /* Assign new rows, maybe clear lines. */
2840 for (i = 0; i < nlines; ++i)
2841 {
2842 int enabled_before_p = new_rows[i].enabled_p;
2843
2844 xassert (i + unchanged_at_top < matrix->nrows);
2845 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2846 new_rows[i] = old_rows[copy_from[i]];
2847 new_rows[i].enabled_p = enabled_before_p;
2848
2849 /* RETAINED_P is zero for empty lines. */
2850 if (!retained_p[copy_from[i]])
2851 new_rows[i].enabled_p = 0;
2852 }
2853
2854 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2855 if (frame_matrix_frame)
2856 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2857 unchanged_at_top, nlines, copy_from, retained_p);
2858 }
2859
2860
2861 /* Synchronize glyph pointers in the current matrix of window W with
2862 the current frame matrix. */
2863
2864 static void
2865 sync_window_with_frame_matrix_rows (struct window *w)
2866 {
2867 struct frame *f = XFRAME (w->frame);
2868 struct glyph_row *window_row, *window_row_end, *frame_row;
2869 int left, right, x, width;
2870
2871 /* Preconditions: W must be a leaf window on a tty frame. */
2872 xassert (NILP (w->hchild) && NILP (w->vchild));
2873 xassert (!FRAME_WINDOW_P (f));
2874
2875 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2876 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2877 x = w->current_matrix->matrix_x;
2878 width = w->current_matrix->matrix_w;
2879
2880 window_row = w->current_matrix->rows;
2881 window_row_end = window_row + w->current_matrix->nrows;
2882 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2883
2884 for (; window_row < window_row_end; ++window_row, ++frame_row)
2885 {
2886 window_row->glyphs[LEFT_MARGIN_AREA]
2887 = frame_row->glyphs[0] + x;
2888 window_row->glyphs[TEXT_AREA]
2889 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2890 window_row->glyphs[LAST_AREA]
2891 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2892 window_row->glyphs[RIGHT_MARGIN_AREA]
2893 = window_row->glyphs[LAST_AREA] - right;
2894 }
2895 }
2896
2897
2898 /* Return the window in the window tree rooted in W containing frame
2899 row ROW. Value is null if none is found. */
2900
2901 static struct window *
2902 frame_row_to_window (struct window *w, int row)
2903 {
2904 struct window *found = NULL;
2905
2906 while (w && !found)
2907 {
2908 if (!NILP (w->hchild))
2909 found = frame_row_to_window (XWINDOW (w->hchild), row);
2910 else if (!NILP (w->vchild))
2911 found = frame_row_to_window (XWINDOW (w->vchild), row);
2912 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2913 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2914 found = w;
2915
2916 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2917 }
2918
2919 return found;
2920 }
2921
2922
2923 /* Perform a line dance in the window tree rooted at W, after
2924 scrolling a frame matrix in mirrored_line_dance.
2925
2926 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2927 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2928 COPY_FROM is a vector containing, for each row I in the range 0 <=
2929 I < NLINES, the index of the original line to move to I. This
2930 index is relative to the row range, i.e. 0 <= index < NLINES.
2931 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2932 which is empty. */
2933
2934 static void
2935 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2936 {
2937 while (w)
2938 {
2939 if (!NILP (w->hchild))
2940 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2941 nlines, copy_from, retained_p);
2942 else if (!NILP (w->vchild))
2943 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2944 nlines, copy_from, retained_p);
2945 else
2946 {
2947 /* W is a leaf window, and we are working on its current
2948 matrix m. */
2949 struct glyph_matrix *m = w->current_matrix;
2950 int i, sync_p = 0;
2951 struct glyph_row *old_rows;
2952
2953 /* Make a copy of the original rows of matrix m. */
2954 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2955 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2956
2957 for (i = 0; i < nlines; ++i)
2958 {
2959 /* Frame relative line assigned to. */
2960 int frame_to = i + unchanged_at_top;
2961
2962 /* Frame relative line assigned. */
2963 int frame_from = copy_from[i] + unchanged_at_top;
2964
2965 /* Window relative line assigned to. */
2966 int window_to = frame_to - m->matrix_y;
2967
2968 /* Window relative line assigned. */
2969 int window_from = frame_from - m->matrix_y;
2970
2971 /* Is assigned line inside window? */
2972 int from_inside_window_p
2973 = window_from >= 0 && window_from < m->matrix_h;
2974
2975 /* Is assigned to line inside window? */
2976 int to_inside_window_p
2977 = window_to >= 0 && window_to < m->matrix_h;
2978
2979 if (from_inside_window_p && to_inside_window_p)
2980 {
2981 /* Enabled setting before assignment. */
2982 int enabled_before_p;
2983
2984 /* Do the assignment. The enabled_p flag is saved
2985 over the assignment because the old redisplay did
2986 that. */
2987 enabled_before_p = m->rows[window_to].enabled_p;
2988 m->rows[window_to] = old_rows[window_from];
2989 m->rows[window_to].enabled_p = enabled_before_p;
2990
2991 /* If frame line is empty, window line is empty, too. */
2992 if (!retained_p[copy_from[i]])
2993 m->rows[window_to].enabled_p = 0;
2994 }
2995 else if (to_inside_window_p)
2996 {
2997 /* A copy between windows. This is an infrequent
2998 case not worth optimizing. */
2999 struct frame *f = XFRAME (w->frame);
3000 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3001 struct window *w2;
3002 struct glyph_matrix *m2;
3003 int m2_from;
3004
3005 w2 = frame_row_to_window (root, frame_from);
3006 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3007 -nw', FROM_FRAME sometimes has no associated window.
3008 This check avoids a segfault if W2 is null. */
3009 if (w2)
3010 {
3011 m2 = w2->current_matrix;
3012 m2_from = frame_from - m2->matrix_y;
3013 copy_row_except_pointers (m->rows + window_to,
3014 m2->rows + m2_from);
3015
3016 /* If frame line is empty, window line is empty, too. */
3017 if (!retained_p[copy_from[i]])
3018 m->rows[window_to].enabled_p = 0;
3019 }
3020 sync_p = 1;
3021 }
3022 else if (from_inside_window_p)
3023 sync_p = 1;
3024 }
3025
3026 /* If there was a copy between windows, make sure glyph
3027 pointers are in sync with the frame matrix. */
3028 if (sync_p)
3029 sync_window_with_frame_matrix_rows (w);
3030
3031 /* Check that no pointers are lost. */
3032 CHECK_MATRIX (m);
3033 }
3034
3035 /* Next window on same level. */
3036 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3037 }
3038 }
3039
3040
3041 #if GLYPH_DEBUG
3042
3043 /* Check that window and frame matrices agree about their
3044 understanding where glyphs of the rows are to find. For each
3045 window in the window tree rooted at W, check that rows in the
3046 matrices of leaf window agree with their frame matrices about
3047 glyph pointers. */
3048
3049 void
3050 check_window_matrix_pointers (struct window *w)
3051 {
3052 while (w)
3053 {
3054 if (!NILP (w->hchild))
3055 check_window_matrix_pointers (XWINDOW (w->hchild));
3056 else if (!NILP (w->vchild))
3057 check_window_matrix_pointers (XWINDOW (w->vchild));
3058 else
3059 {
3060 struct frame *f = XFRAME (w->frame);
3061 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3062 check_matrix_pointers (w->current_matrix, f->current_matrix);
3063 }
3064
3065 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3066 }
3067 }
3068
3069
3070 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3071 a window and FRAME_MATRIX is the corresponding frame matrix. For
3072 each row in WINDOW_MATRIX check that it's a slice of the
3073 corresponding frame row. If it isn't, abort. */
3074
3075 static void
3076 check_matrix_pointers (struct glyph_matrix *window_matrix,
3077 struct glyph_matrix *frame_matrix)
3078 {
3079 /* Row number in WINDOW_MATRIX. */
3080 int i = 0;
3081
3082 /* Row number corresponding to I in FRAME_MATRIX. */
3083 int j = window_matrix->matrix_y;
3084
3085 /* For all rows check that the row in the window matrix is a
3086 slice of the row in the frame matrix. If it isn't we didn't
3087 mirror an operation on the frame matrix correctly. */
3088 while (i < window_matrix->nrows)
3089 {
3090 if (!glyph_row_slice_p (window_matrix->rows + i,
3091 frame_matrix->rows + j))
3092 abort ();
3093 ++i, ++j;
3094 }
3095 }
3096
3097 #endif /* GLYPH_DEBUG != 0 */
3098
3099
3100 \f
3101 /**********************************************************************
3102 VPOS and HPOS translations
3103 **********************************************************************/
3104
3105 #if GLYPH_DEBUG
3106
3107 /* Translate vertical position VPOS which is relative to window W to a
3108 vertical position relative to W's frame. */
3109
3110 static int
3111 window_to_frame_vpos (struct window *w, int vpos)
3112 {
3113 struct frame *f = XFRAME (w->frame);
3114
3115 xassert (!FRAME_WINDOW_P (f));
3116 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3117 vpos += WINDOW_TOP_EDGE_LINE (w);
3118 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3119 return vpos;
3120 }
3121
3122
3123 /* Translate horizontal position HPOS which is relative to window W to
3124 a horizontal position relative to W's frame. */
3125
3126 static int
3127 window_to_frame_hpos (struct window *w, int hpos)
3128 {
3129 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3130 hpos += WINDOW_LEFT_EDGE_COL (w);
3131 return hpos;
3132 }
3133
3134 #endif /* GLYPH_DEBUG */
3135
3136
3137 \f
3138 /**********************************************************************
3139 Redrawing Frames
3140 **********************************************************************/
3141
3142 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3143 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3144 (Lisp_Object frame)
3145 {
3146 struct frame *f;
3147
3148 CHECK_LIVE_FRAME (frame);
3149 f = XFRAME (frame);
3150
3151 /* Ignore redraw requests, if frame has no glyphs yet.
3152 (Implementation note: It still has to be checked why we are
3153 called so early here). */
3154 if (!glyphs_initialized_initially_p)
3155 return Qnil;
3156
3157 update_begin (f);
3158 #ifdef MSDOS
3159 if (FRAME_MSDOS_P (f))
3160 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3161 #endif
3162 clear_frame (f);
3163 clear_current_matrices (f);
3164 update_end (f);
3165 if (FRAME_TERMCAP_P (f))
3166 fflush (FRAME_TTY (f)->output);
3167 windows_or_buffers_changed++;
3168 /* Mark all windows as inaccurate, so that every window will have
3169 its redisplay done. */
3170 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3171 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3172 f->garbaged = 0;
3173 return Qnil;
3174 }
3175
3176
3177 /* Redraw frame F. This is nothing more than a call to the Lisp
3178 function redraw-frame. */
3179
3180 void
3181 redraw_frame (struct frame *f)
3182 {
3183 Lisp_Object frame;
3184 XSETFRAME (frame, f);
3185 Fredraw_frame (frame);
3186 }
3187
3188
3189 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3190 doc: /* Clear and redisplay all visible frames. */)
3191 (void)
3192 {
3193 Lisp_Object tail, frame;
3194
3195 FOR_EACH_FRAME (tail, frame)
3196 if (FRAME_VISIBLE_P (XFRAME (frame)))
3197 Fredraw_frame (frame);
3198
3199 return Qnil;
3200 }
3201
3202
3203 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3204 visible frames marked as garbaged. */
3205
3206 void
3207 redraw_garbaged_frames (void)
3208 {
3209 Lisp_Object tail, frame;
3210
3211 FOR_EACH_FRAME (tail, frame)
3212 if (FRAME_VISIBLE_P (XFRAME (frame))
3213 && FRAME_GARBAGED_P (XFRAME (frame)))
3214 Fredraw_frame (frame);
3215 }
3216
3217
3218 \f
3219 /***********************************************************************
3220 Frame Update
3221 ***********************************************************************/
3222
3223 /* Update frame F based on the data in desired matrices.
3224
3225 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3226 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3227 scrolling.
3228
3229 Value is non-zero if redisplay was stopped due to pending input. */
3230
3231 int
3232 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3233 {
3234 /* 1 means display has been paused because of pending input. */
3235 int paused_p;
3236 struct window *root_window = XWINDOW (f->root_window);
3237
3238 if (redisplay_dont_pause)
3239 force_p = 1;
3240 #if PERIODIC_PREEMPTION_CHECKING
3241 else if (NILP (Vredisplay_preemption_period))
3242 force_p = 1;
3243 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3244 {
3245 EMACS_TIME tm;
3246 double p = XFLOATINT (Vredisplay_preemption_period);
3247 int sec, usec;
3248
3249 if (detect_input_pending_ignore_squeezables ())
3250 {
3251 paused_p = 1;
3252 goto do_pause;
3253 }
3254
3255 sec = (int) p;
3256 usec = (p - sec) * 1000000;
3257
3258 EMACS_GET_TIME (tm);
3259 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3260 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3261 }
3262 #endif
3263
3264 if (FRAME_WINDOW_P (f))
3265 {
3266 /* We are working on window matrix basis. All windows whose
3267 flag must_be_updated_p is set have to be updated. */
3268
3269 /* Record that we are not working on frame matrices. */
3270 set_frame_matrix_frame (NULL);
3271
3272 /* Update all windows in the window tree of F, maybe stopping
3273 when pending input is detected. */
3274 update_begin (f);
3275
3276 /* Update the menu bar on X frames that don't have toolkit
3277 support. */
3278 if (WINDOWP (f->menu_bar_window))
3279 update_window (XWINDOW (f->menu_bar_window), 1);
3280
3281 /* Update the tool-bar window, if present. */
3282 if (WINDOWP (f->tool_bar_window))
3283 {
3284 struct window *w = XWINDOW (f->tool_bar_window);
3285
3286 /* Update tool-bar window. */
3287 if (w->must_be_updated_p)
3288 {
3289 Lisp_Object tem;
3290
3291 update_window (w, 1);
3292 w->must_be_updated_p = 0;
3293
3294 /* Swap tool-bar strings. We swap because we want to
3295 reuse strings. */
3296 tem = f->current_tool_bar_string;
3297 f->current_tool_bar_string = f->desired_tool_bar_string;
3298 f->desired_tool_bar_string = tem;
3299 }
3300 }
3301
3302
3303 /* Update windows. */
3304 paused_p = update_window_tree (root_window, force_p);
3305 update_end (f);
3306
3307 /* This flush is a performance bottleneck under X,
3308 and it doesn't seem to be necessary anyway (in general).
3309 It is necessary when resizing the window with the mouse, or
3310 at least the fringes are not redrawn in a timely manner. ++kfs */
3311 if (f->force_flush_display_p)
3312 {
3313 FRAME_RIF (f)->flush_display (f);
3314 f->force_flush_display_p = 0;
3315 }
3316 }
3317 else
3318 {
3319 /* We are working on frame matrix basis. Set the frame on whose
3320 frame matrix we operate. */
3321 set_frame_matrix_frame (f);
3322
3323 /* Build F's desired matrix from window matrices. */
3324 build_frame_matrix (f);
3325
3326 /* Update the display */
3327 update_begin (f);
3328 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3329 update_end (f);
3330
3331 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3332 {
3333 if (FRAME_TTY (f)->termscript)
3334 fflush (FRAME_TTY (f)->termscript);
3335 if (FRAME_TERMCAP_P (f))
3336 fflush (FRAME_TTY (f)->output);
3337 }
3338
3339 /* Check window matrices for lost pointers. */
3340 #if GLYPH_DEBUG
3341 check_window_matrix_pointers (root_window);
3342 add_frame_display_history (f, paused_p);
3343 #endif
3344 }
3345
3346 #if PERIODIC_PREEMPTION_CHECKING
3347 do_pause:
3348 #endif
3349 /* Reset flags indicating that a window should be updated. */
3350 set_window_update_flags (root_window, 0);
3351
3352 display_completed = !paused_p;
3353 return paused_p;
3354 }
3355
3356
3357 \f
3358 /************************************************************************
3359 Window-based updates
3360 ************************************************************************/
3361
3362 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3363 don't stop updating when input is pending. */
3364
3365 static int
3366 update_window_tree (struct window *w, int force_p)
3367 {
3368 int paused_p = 0;
3369
3370 while (w && !paused_p)
3371 {
3372 if (!NILP (w->hchild))
3373 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3374 else if (!NILP (w->vchild))
3375 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3376 else if (w->must_be_updated_p)
3377 paused_p |= update_window (w, force_p);
3378
3379 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3380 }
3381
3382 return paused_p;
3383 }
3384
3385
3386 /* Update window W if its flag must_be_updated_p is non-zero. If
3387 FORCE_P is non-zero, don't stop updating if input is pending. */
3388
3389 void
3390 update_single_window (struct window *w, int force_p)
3391 {
3392 if (w->must_be_updated_p)
3393 {
3394 struct frame *f = XFRAME (WINDOW_FRAME (w));
3395
3396 /* Record that this is not a frame-based redisplay. */
3397 set_frame_matrix_frame (NULL);
3398
3399 if (redisplay_dont_pause)
3400 force_p = 1;
3401 #if PERIODIC_PREEMPTION_CHECKING
3402 else if (NILP (Vredisplay_preemption_period))
3403 force_p = 1;
3404 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3405 {
3406 EMACS_TIME tm;
3407 double p = XFLOATINT (Vredisplay_preemption_period);
3408 int sec, usec;
3409
3410 sec = (int) p;
3411 usec = (p - sec) * 1000000;
3412
3413 EMACS_GET_TIME (tm);
3414 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3415 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3416 }
3417 #endif
3418
3419 /* Update W. */
3420 update_begin (f);
3421 update_window (w, force_p);
3422 update_end (f);
3423
3424 /* Reset flag in W. */
3425 w->must_be_updated_p = 0;
3426 }
3427 }
3428
3429 #ifdef HAVE_WINDOW_SYSTEM
3430
3431 /* Redraw lines from the current matrix of window W that are
3432 overlapped by other rows. YB is bottom-most y-position in W. */
3433
3434 static void
3435 redraw_overlapped_rows (struct window *w, int yb)
3436 {
3437 int i;
3438 struct frame *f = XFRAME (WINDOW_FRAME (w));
3439
3440 /* If rows overlapping others have been changed, the rows being
3441 overlapped have to be redrawn. This won't draw lines that have
3442 already been drawn in update_window_line because overlapped_p in
3443 desired rows is 0, so after row assignment overlapped_p in
3444 current rows is 0. */
3445 for (i = 0; i < w->current_matrix->nrows; ++i)
3446 {
3447 struct glyph_row *row = w->current_matrix->rows + i;
3448
3449 if (!row->enabled_p)
3450 break;
3451 else if (row->mode_line_p)
3452 continue;
3453
3454 if (row->overlapped_p)
3455 {
3456 enum glyph_row_area area;
3457
3458 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3459 {
3460 updated_row = row;
3461 updated_area = area;
3462 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3463 area == TEXT_AREA ? row->x : 0);
3464 if (row->used[area])
3465 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3466 row->used[area]);
3467 FRAME_RIF (f)->clear_end_of_line (-1);
3468 }
3469
3470 row->overlapped_p = 0;
3471 }
3472
3473 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3474 break;
3475 }
3476 }
3477
3478
3479 /* Redraw lines from the current matrix of window W that overlap
3480 others. YB is bottom-most y-position in W. */
3481
3482 static void
3483 redraw_overlapping_rows (struct window *w, int yb)
3484 {
3485 int i, bottom_y;
3486 struct glyph_row *row;
3487 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3488
3489 for (i = 0; i < w->current_matrix->nrows; ++i)
3490 {
3491 row = w->current_matrix->rows + i;
3492
3493 if (!row->enabled_p)
3494 break;
3495 else if (row->mode_line_p)
3496 continue;
3497
3498 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3499
3500 if (row->overlapping_p)
3501 {
3502 int overlaps = 0;
3503
3504 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3505 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3506 overlaps |= OVERLAPS_PRED;
3507 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3508 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3509 overlaps |= OVERLAPS_SUCC;
3510
3511 if (overlaps)
3512 {
3513 if (row->used[LEFT_MARGIN_AREA])
3514 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3515
3516 if (row->used[TEXT_AREA])
3517 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3518
3519 if (row->used[RIGHT_MARGIN_AREA])
3520 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3521
3522 /* Record in neighbour rows that ROW overwrites part of
3523 their display. */
3524 if (overlaps & OVERLAPS_PRED)
3525 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3526 if (overlaps & OVERLAPS_SUCC)
3527 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3528 }
3529 }
3530
3531 if (bottom_y >= yb)
3532 break;
3533 }
3534 }
3535
3536 #endif /* HAVE_WINDOW_SYSTEM */
3537
3538
3539 #if defined GLYPH_DEBUG && 0
3540
3541 /* Check that no row in the current matrix of window W is enabled
3542 which is below what's displayed in the window. */
3543
3544 static void
3545 check_current_matrix_flags (struct window *w)
3546 {
3547 int last_seen_p = 0;
3548 int i, yb = window_text_bottom_y (w);
3549
3550 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3551 {
3552 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3553 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3554 last_seen_p = 1;
3555 else if (last_seen_p && row->enabled_p)
3556 abort ();
3557 }
3558 }
3559
3560 #endif /* GLYPH_DEBUG */
3561
3562
3563 /* Update display of window W. FORCE_P non-zero means that we should
3564 not stop when detecting pending input. */
3565
3566 static int
3567 update_window (struct window *w, int force_p)
3568 {
3569 struct glyph_matrix *desired_matrix = w->desired_matrix;
3570 int paused_p;
3571 #if !PERIODIC_PREEMPTION_CHECKING
3572 int preempt_count = baud_rate / 2400 + 1;
3573 #endif
3574 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3575 #if GLYPH_DEBUG
3576 /* Check that W's frame doesn't have glyph matrices. */
3577 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3578 #endif
3579
3580 /* Check pending input the first time so that we can quickly return. */
3581 #if !PERIODIC_PREEMPTION_CHECKING
3582 if (!force_p)
3583 detect_input_pending_ignore_squeezables ();
3584 #endif
3585
3586 /* If forced to complete the update, or if no input is pending, do
3587 the update. */
3588 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3589 {
3590 struct glyph_row *row, *end;
3591 struct glyph_row *mode_line_row;
3592 struct glyph_row *header_line_row;
3593 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3594
3595 rif->update_window_begin_hook (w);
3596 yb = window_text_bottom_y (w);
3597
3598 /* If window has a header line, update it before everything else.
3599 Adjust y-positions of other rows by the header line height. */
3600 row = desired_matrix->rows;
3601 end = row + desired_matrix->nrows - 1;
3602
3603 if (row->mode_line_p)
3604 {
3605 header_line_row = row;
3606 ++row;
3607 }
3608 else
3609 header_line_row = NULL;
3610
3611 /* Update the mode line, if necessary. */
3612 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3613 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3614 {
3615 mode_line_row->y = yb;
3616 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3617 desired_matrix),
3618 &mouse_face_overwritten_p);
3619 }
3620
3621 /* Find first enabled row. Optimizations in redisplay_internal
3622 may lead to an update with only one row enabled. There may
3623 be also completely empty matrices. */
3624 while (row < end && !row->enabled_p)
3625 ++row;
3626
3627 /* Try reusing part of the display by copying. */
3628 if (row < end && !desired_matrix->no_scrolling_p)
3629 {
3630 int rc = scrolling_window (w, header_line_row != NULL);
3631 if (rc < 0)
3632 {
3633 /* All rows were found to be equal. */
3634 paused_p = 0;
3635 goto set_cursor;
3636 }
3637 else if (rc > 0)
3638 {
3639 /* We've scrolled the display. */
3640 force_p = 1;
3641 changed_p = 1;
3642 }
3643 }
3644
3645 /* Update the rest of the lines. */
3646 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3647 if (row->enabled_p)
3648 {
3649 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3650 int i;
3651
3652 /* We'll have to play a little bit with when to
3653 detect_input_pending. If it's done too often,
3654 scrolling large windows with repeated scroll-up
3655 commands will too quickly pause redisplay. */
3656 #if PERIODIC_PREEMPTION_CHECKING
3657 if (!force_p)
3658 {
3659 EMACS_TIME tm, dif;
3660 EMACS_GET_TIME (tm);
3661 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3662 if (EMACS_TIME_NEG_P (dif))
3663 {
3664 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3665 if (detect_input_pending_ignore_squeezables ())
3666 break;
3667 }
3668 }
3669 #else
3670 if (!force_p && ++n_updated % preempt_count == 0)
3671 detect_input_pending_ignore_squeezables ();
3672 #endif
3673 changed_p |= update_window_line (w, vpos,
3674 &mouse_face_overwritten_p);
3675
3676 /* Mark all rows below the last visible one in the current
3677 matrix as invalid. This is necessary because of
3678 variable line heights. Consider the case of three
3679 successive redisplays, where the first displays 5
3680 lines, the second 3 lines, and the third 5 lines again.
3681 If the second redisplay wouldn't mark rows in the
3682 current matrix invalid, the third redisplay might be
3683 tempted to optimize redisplay based on lines displayed
3684 in the first redisplay. */
3685 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3686 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3687 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3688 }
3689
3690 /* Was display preempted? */
3691 paused_p = row < end;
3692
3693 set_cursor:
3694
3695 /* Update the header line after scrolling because a new header
3696 line would otherwise overwrite lines at the top of the window
3697 that can be scrolled. */
3698 if (header_line_row && header_line_row->enabled_p)
3699 {
3700 header_line_row->y = 0;
3701 update_window_line (w, 0, &mouse_face_overwritten_p);
3702 }
3703
3704 /* Fix the appearance of overlapping/overlapped rows. */
3705 if (!paused_p && !w->pseudo_window_p)
3706 {
3707 #ifdef HAVE_WINDOW_SYSTEM
3708 if (changed_p && rif->fix_overlapping_area)
3709 {
3710 redraw_overlapped_rows (w, yb);
3711 redraw_overlapping_rows (w, yb);
3712 }
3713 #endif
3714
3715 /* Make cursor visible at cursor position of W. */
3716 set_window_cursor_after_update (w);
3717
3718 #if 0 /* Check that current matrix invariants are satisfied. This is
3719 for debugging only. See the comment of check_matrix_invariants. */
3720 IF_DEBUG (check_matrix_invariants (w));
3721 #endif
3722 }
3723
3724 #if GLYPH_DEBUG
3725 /* Remember the redisplay method used to display the matrix. */
3726 strcpy (w->current_matrix->method, w->desired_matrix->method);
3727 #endif
3728
3729 #ifdef HAVE_WINDOW_SYSTEM
3730 update_window_fringes (w, 0);
3731 #endif
3732
3733 /* End the update of window W. Don't set the cursor if we
3734 paused updating the display because in this case,
3735 set_window_cursor_after_update hasn't been called, and
3736 output_cursor doesn't contain the cursor location. */
3737 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3738 }
3739 else
3740 paused_p = 1;
3741
3742 #if GLYPH_DEBUG
3743 /* check_current_matrix_flags (w); */
3744 add_window_display_history (w, w->current_matrix->method, paused_p);
3745 #endif
3746
3747 clear_glyph_matrix (desired_matrix);
3748
3749 return paused_p;
3750 }
3751
3752
3753 /* Update the display of area AREA in window W, row number VPOS.
3754 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3755
3756 static void
3757 update_marginal_area (struct window *w, int area, int vpos)
3758 {
3759 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3760 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3761
3762 /* Let functions in xterm.c know what area subsequent X positions
3763 will be relative to. */
3764 updated_area = area;
3765
3766 /* Set cursor to start of glyphs, write them, and clear to the end
3767 of the area. I don't think that something more sophisticated is
3768 necessary here, since marginal areas will not be the default. */
3769 rif->cursor_to (vpos, 0, desired_row->y, 0);
3770 if (desired_row->used[area])
3771 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3772 rif->clear_end_of_line (-1);
3773 }
3774
3775
3776 /* Update the display of the text area of row VPOS in window W.
3777 Value is non-zero if display has changed. */
3778
3779 static int
3780 update_text_area (struct window *w, int vpos)
3781 {
3782 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3783 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3784 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3785 int changed_p = 0;
3786
3787 /* Let functions in xterm.c know what area subsequent X positions
3788 will be relative to. */
3789 updated_area = TEXT_AREA;
3790
3791 /* If rows are at different X or Y, or rows have different height,
3792 or the current row is marked invalid, write the entire line. */
3793 if (!current_row->enabled_p
3794 || desired_row->y != current_row->y
3795 || desired_row->ascent != current_row->ascent
3796 || desired_row->phys_ascent != current_row->phys_ascent
3797 || desired_row->phys_height != current_row->phys_height
3798 || desired_row->visible_height != current_row->visible_height
3799 || current_row->overlapped_p
3800 /* This next line is necessary for correctly redrawing
3801 mouse-face areas after scrolling and other operations.
3802 However, it causes excessive flickering when mouse is moved
3803 across the mode line. Luckily, turning it off for the mode
3804 line doesn't seem to hurt anything. -- cyd.
3805 But it is still needed for the header line. -- kfs. */
3806 || (current_row->mouse_face_p
3807 && !(current_row->mode_line_p && vpos > 0))
3808 || current_row->x != desired_row->x)
3809 {
3810 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3811
3812 if (desired_row->used[TEXT_AREA])
3813 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3814 desired_row->used[TEXT_AREA]);
3815
3816 /* Clear to end of window. */
3817 rif->clear_end_of_line (-1);
3818 changed_p = 1;
3819
3820 /* This erases the cursor. We do this here because
3821 notice_overwritten_cursor cannot easily check this, which
3822 might indicate that the whole functionality of
3823 notice_overwritten_cursor would better be implemented here.
3824 On the other hand, we need notice_overwritten_cursor as long
3825 as mouse highlighting is done asynchronously outside of
3826 redisplay. */
3827 if (vpos == w->phys_cursor.vpos)
3828 w->phys_cursor_on_p = 0;
3829 }
3830 else
3831 {
3832 int stop, i, x;
3833 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3834 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3835 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3836 int desired_stop_pos = desired_row->used[TEXT_AREA];
3837 int abort_skipping = 0;
3838
3839 /* If the desired row extends its face to the text area end, and
3840 unless the current row also does so at the same position,
3841 make sure we write at least one glyph, so that the face
3842 extension actually takes place. */
3843 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3844 && (desired_stop_pos < current_row->used[TEXT_AREA]
3845 || (desired_stop_pos == current_row->used[TEXT_AREA]
3846 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3847 --desired_stop_pos;
3848
3849 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3850 i = 0;
3851 x = desired_row->x;
3852
3853 /* Loop over glyphs that current and desired row may have
3854 in common. */
3855 while (i < stop)
3856 {
3857 int can_skip_p = !abort_skipping;
3858
3859 /* Skip over glyphs that both rows have in common. These
3860 don't have to be written. We can't skip if the last
3861 current glyph overlaps the glyph to its right. For
3862 example, consider a current row of `if ' with the `f' in
3863 Courier bold so that it overlaps the ` ' to its right.
3864 If the desired row is ` ', we would skip over the space
3865 after the `if' and there would remain a pixel from the
3866 `f' on the screen. */
3867 if (overlapping_glyphs_p && i > 0)
3868 {
3869 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3870 int left, right;
3871
3872 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3873 &left, &right);
3874 can_skip_p = (right == 0 && !abort_skipping);
3875 }
3876
3877 if (can_skip_p)
3878 {
3879 int start_hpos = i;
3880
3881 while (i < stop
3882 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3883 {
3884 x += desired_glyph->pixel_width;
3885 ++desired_glyph, ++current_glyph, ++i;
3886 }
3887
3888 /* Consider the case that the current row contains "xxx
3889 ppp ggg" in italic Courier font, and the desired row
3890 is "xxx ggg". The character `p' has lbearing, `g'
3891 has not. The loop above will stop in front of the
3892 first `p' in the current row. If we would start
3893 writing glyphs there, we wouldn't erase the lbearing
3894 of the `p'. The rest of the lbearing problem is then
3895 taken care of by draw_glyphs. */
3896 if (overlapping_glyphs_p
3897 && i > 0
3898 && i < current_row->used[TEXT_AREA]
3899 && (current_row->used[TEXT_AREA]
3900 != desired_row->used[TEXT_AREA]))
3901 {
3902 int left, right;
3903
3904 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3905 &left, &right);
3906 while (left > 0 && i > 0)
3907 {
3908 --i, --desired_glyph, --current_glyph;
3909 x -= desired_glyph->pixel_width;
3910 left -= desired_glyph->pixel_width;
3911 }
3912
3913 /* Abort the skipping algorithm if we end up before
3914 our starting point, to avoid looping (bug#1070).
3915 This can happen when the lbearing is larger than
3916 the pixel width. */
3917 abort_skipping = (i < start_hpos);
3918 }
3919 }
3920
3921 /* Try to avoid writing the entire rest of the desired row
3922 by looking for a resync point. This mainly prevents
3923 mode line flickering in the case the mode line is in
3924 fixed-pitch font, which it usually will be. */
3925 if (i < desired_row->used[TEXT_AREA])
3926 {
3927 int start_x = x, start_hpos = i;
3928 struct glyph *start = desired_glyph;
3929 int current_x = x;
3930 int skip_first_p = !can_skip_p;
3931
3932 /* Find the next glyph that's equal again. */
3933 while (i < stop
3934 && (skip_first_p
3935 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3936 && x == current_x)
3937 {
3938 x += desired_glyph->pixel_width;
3939 current_x += current_glyph->pixel_width;
3940 ++desired_glyph, ++current_glyph, ++i;
3941 skip_first_p = 0;
3942 }
3943
3944 if (i == start_hpos || x != current_x)
3945 {
3946 i = start_hpos;
3947 x = start_x;
3948 desired_glyph = start;
3949 break;
3950 }
3951
3952 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3953 rif->write_glyphs (start, i - start_hpos);
3954 changed_p = 1;
3955 }
3956 }
3957
3958 /* Write the rest. */
3959 if (i < desired_row->used[TEXT_AREA])
3960 {
3961 rif->cursor_to (vpos, i, desired_row->y, x);
3962 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3963 changed_p = 1;
3964 }
3965
3966 /* Maybe clear to end of line. */
3967 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3968 {
3969 /* If new row extends to the end of the text area, nothing
3970 has to be cleared, if and only if we did a write_glyphs
3971 above. This is made sure by setting desired_stop_pos
3972 appropriately above. */
3973 xassert (i < desired_row->used[TEXT_AREA]
3974 || ((desired_row->used[TEXT_AREA]
3975 == current_row->used[TEXT_AREA])
3976 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3977 }
3978 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3979 {
3980 /* If old row extends to the end of the text area, clear. */
3981 if (i >= desired_row->used[TEXT_AREA])
3982 rif->cursor_to (vpos, i, desired_row->y,
3983 desired_row->pixel_width);
3984 rif->clear_end_of_line (-1);
3985 changed_p = 1;
3986 }
3987 else if (desired_row->pixel_width < current_row->pixel_width)
3988 {
3989 /* Otherwise clear to the end of the old row. Everything
3990 after that position should be clear already. */
3991 int xlim;
3992
3993 if (i >= desired_row->used[TEXT_AREA])
3994 rif->cursor_to (vpos, i, desired_row->y,
3995 desired_row->pixel_width);
3996
3997 /* If cursor is displayed at the end of the line, make sure
3998 it's cleared. Nowadays we don't have a phys_cursor_glyph
3999 with which to erase the cursor (because this method
4000 doesn't work with lbearing/rbearing), so we must do it
4001 this way. */
4002 if (vpos == w->phys_cursor.vpos
4003 && (desired_row->reversed_p
4004 ? (w->phys_cursor.hpos < 0)
4005 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4006 {
4007 w->phys_cursor_on_p = 0;
4008 xlim = -1;
4009 }
4010 else
4011 xlim = current_row->pixel_width;
4012 rif->clear_end_of_line (xlim);
4013 changed_p = 1;
4014 }
4015 }
4016
4017 return changed_p;
4018 }
4019
4020
4021 /* Update row VPOS in window W. Value is non-zero if display has been
4022 changed. */
4023
4024 static int
4025 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4026 {
4027 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4028 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4029 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4030 int changed_p = 0;
4031
4032 /* Set the row being updated. This is important to let xterm.c
4033 know what line height values are in effect. */
4034 updated_row = desired_row;
4035
4036 /* A row can be completely invisible in case a desired matrix was
4037 built with a vscroll and then make_cursor_line_fully_visible shifts
4038 the matrix. Make sure to make such rows current anyway, since
4039 we need the correct y-position, for example, in the current matrix. */
4040 if (desired_row->mode_line_p
4041 || desired_row->visible_height > 0)
4042 {
4043 xassert (desired_row->enabled_p);
4044
4045 /* Update display of the left margin area, if there is one. */
4046 if (!desired_row->full_width_p
4047 && !NILP (w->left_margin_cols))
4048 {
4049 changed_p = 1;
4050 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4051 }
4052
4053 /* Update the display of the text area. */
4054 if (update_text_area (w, vpos))
4055 {
4056 changed_p = 1;
4057 if (current_row->mouse_face_p)
4058 *mouse_face_overwritten_p = 1;
4059 }
4060
4061 /* Update display of the right margin area, if there is one. */
4062 if (!desired_row->full_width_p
4063 && !NILP (w->right_margin_cols))
4064 {
4065 changed_p = 1;
4066 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4067 }
4068
4069 /* Draw truncation marks etc. */
4070 if (!current_row->enabled_p
4071 || desired_row->y != current_row->y
4072 || desired_row->visible_height != current_row->visible_height
4073 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4074 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4075 || current_row->redraw_fringe_bitmaps_p
4076 || desired_row->mode_line_p != current_row->mode_line_p
4077 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4078 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4079 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4080 rif->after_update_window_line_hook (desired_row);
4081 }
4082
4083 /* Update current_row from desired_row. */
4084 make_current (w->desired_matrix, w->current_matrix, vpos);
4085 updated_row = NULL;
4086 return changed_p;
4087 }
4088
4089
4090 /* Set the cursor after an update of window W. This function may only
4091 be called from update_window. */
4092
4093 static void
4094 set_window_cursor_after_update (struct window *w)
4095 {
4096 struct frame *f = XFRAME (w->frame);
4097 struct redisplay_interface *rif = FRAME_RIF (f);
4098 int cx, cy, vpos, hpos;
4099
4100 /* Not intended for frame matrix updates. */
4101 xassert (FRAME_WINDOW_P (f));
4102
4103 if (cursor_in_echo_area
4104 && !NILP (echo_area_buffer[0])
4105 /* If we are showing a message instead of the mini-buffer,
4106 show the cursor for the message instead. */
4107 && XWINDOW (minibuf_window) == w
4108 && EQ (minibuf_window, echo_area_window)
4109 /* These cases apply only to the frame that contains
4110 the active mini-buffer window. */
4111 && FRAME_HAS_MINIBUF_P (f)
4112 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4113 {
4114 cx = cy = vpos = hpos = 0;
4115
4116 if (cursor_in_echo_area >= 0)
4117 {
4118 /* If the mini-buffer is several lines high, find the last
4119 line that has any text on it. Note: either all lines
4120 are enabled or none. Otherwise we wouldn't be able to
4121 determine Y. */
4122 struct glyph_row *row, *last_row;
4123 struct glyph *glyph;
4124 int yb = window_text_bottom_y (w);
4125
4126 last_row = NULL;
4127 row = w->current_matrix->rows;
4128 while (row->enabled_p
4129 && (last_row == NULL
4130 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4131 {
4132 if (row->used[TEXT_AREA]
4133 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4134 last_row = row;
4135 ++row;
4136 }
4137
4138 if (last_row)
4139 {
4140 struct glyph *start = last_row->glyphs[TEXT_AREA];
4141 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4142
4143 while (last > start && last->charpos < 0)
4144 --last;
4145
4146 for (glyph = start; glyph < last; ++glyph)
4147 {
4148 cx += glyph->pixel_width;
4149 ++hpos;
4150 }
4151
4152 cy = last_row->y;
4153 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4154 }
4155 }
4156 }
4157 else
4158 {
4159 cx = w->cursor.x;
4160 cy = w->cursor.y;
4161 hpos = w->cursor.hpos;
4162 vpos = w->cursor.vpos;
4163 }
4164
4165 /* Window cursor can be out of sync for horizontally split windows. */
4166 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4167 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4168 vpos = max (0, vpos);
4169 vpos = min (w->current_matrix->nrows - 1, vpos);
4170 rif->cursor_to (vpos, hpos, cy, cx);
4171 }
4172
4173
4174 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4175 tree rooted at W. */
4176
4177 void
4178 set_window_update_flags (struct window *w, int on_p)
4179 {
4180 while (w)
4181 {
4182 if (!NILP (w->hchild))
4183 set_window_update_flags (XWINDOW (w->hchild), on_p);
4184 else if (!NILP (w->vchild))
4185 set_window_update_flags (XWINDOW (w->vchild), on_p);
4186 else
4187 w->must_be_updated_p = on_p;
4188
4189 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4190 }
4191 }
4192
4193
4194 \f
4195 /***********************************************************************
4196 Window-Based Scrolling
4197 ***********************************************************************/
4198
4199 /* Structure describing rows in scrolling_window. */
4200
4201 struct row_entry
4202 {
4203 /* Number of occurrences of this row in desired and current matrix. */
4204 int old_uses, new_uses;
4205
4206 /* Vpos of row in new matrix. */
4207 int new_line_number;
4208
4209 /* Bucket index of this row_entry in the hash table row_table. */
4210 int bucket;
4211
4212 /* The row described by this entry. */
4213 struct glyph_row *row;
4214
4215 /* Hash collision chain. */
4216 struct row_entry *next;
4217 };
4218
4219 /* A pool to allocate row_entry structures from, and the size of the
4220 pool. The pool is reallocated in scrolling_window when we find
4221 that we need a larger one. */
4222
4223 static struct row_entry *row_entry_pool;
4224 static int row_entry_pool_size;
4225
4226 /* Index of next free entry in row_entry_pool. */
4227
4228 static int row_entry_idx;
4229
4230 /* The hash table used during scrolling, and the table's size. This
4231 table is used to quickly identify equal rows in the desired and
4232 current matrix. */
4233
4234 static struct row_entry **row_table;
4235 static int row_table_size;
4236
4237 /* Vectors of pointers to row_entry structures belonging to the
4238 current and desired matrix, and the size of the vectors. */
4239
4240 static struct row_entry **old_lines, **new_lines;
4241 static int old_lines_size, new_lines_size;
4242
4243 /* A pool to allocate run structures from, and its size. */
4244
4245 static struct run *run_pool;
4246 static int runs_size;
4247
4248 /* A vector of runs of lines found during scrolling. */
4249
4250 static struct run **runs;
4251
4252 /* Add glyph row ROW to the scrolling hash table. */
4253
4254 static INLINE struct row_entry *
4255 add_row_entry (struct glyph_row *row)
4256 {
4257 struct row_entry *entry;
4258 int i = row->hash % row_table_size;
4259
4260 entry = row_table[i];
4261 while (entry && !row_equal_p (entry->row, row, 1))
4262 entry = entry->next;
4263
4264 if (entry == NULL)
4265 {
4266 entry = row_entry_pool + row_entry_idx++;
4267 entry->row = row;
4268 entry->old_uses = entry->new_uses = 0;
4269 entry->new_line_number = 0;
4270 entry->bucket = i;
4271 entry->next = row_table[i];
4272 row_table[i] = entry;
4273 }
4274
4275 return entry;
4276 }
4277
4278
4279 /* Try to reuse part of the current display of W by scrolling lines.
4280 HEADER_LINE_P non-zero means W has a header line.
4281
4282 The algorithm is taken from Communications of the ACM, Apr78 "A
4283 Technique for Isolating Differences Between Files." It should take
4284 O(N) time.
4285
4286 A short outline of the steps of the algorithm
4287
4288 1. Skip lines equal at the start and end of both matrices.
4289
4290 2. Enter rows in the current and desired matrix into a symbol
4291 table, counting how often they appear in both matrices.
4292
4293 3. Rows that appear exactly once in both matrices serve as anchors,
4294 i.e. we assume that such lines are likely to have been moved.
4295
4296 4. Starting from anchor lines, extend regions to be scrolled both
4297 forward and backward.
4298
4299 Value is
4300
4301 -1 if all rows were found to be equal.
4302 0 to indicate that we did not scroll the display, or
4303 1 if we did scroll. */
4304
4305 static int
4306 scrolling_window (struct window *w, int header_line_p)
4307 {
4308 struct glyph_matrix *desired_matrix = w->desired_matrix;
4309 struct glyph_matrix *current_matrix = w->current_matrix;
4310 int yb = window_text_bottom_y (w);
4311 int i, j, first_old, first_new, last_old, last_new;
4312 int nruns, nbytes, n, run_idx;
4313 struct row_entry *entry;
4314 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4315
4316 /* Skip over rows equal at the start. */
4317 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4318 {
4319 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4320 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4321
4322 if (c->enabled_p
4323 && d->enabled_p
4324 && !d->redraw_fringe_bitmaps_p
4325 && c->y == d->y
4326 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4327 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4328 && row_equal_p (c, d, 1))
4329 {
4330 assign_row (c, d);
4331 d->enabled_p = 0;
4332 }
4333 else
4334 break;
4335 }
4336
4337 /* Give up if some rows in the desired matrix are not enabled. */
4338 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4339 return -1;
4340
4341 first_old = first_new = i;
4342
4343 /* Set last_new to the index + 1 of the last enabled row in the
4344 desired matrix. */
4345 i = first_new + 1;
4346 while (i < desired_matrix->nrows - 1
4347 && MATRIX_ROW (desired_matrix, i)->enabled_p
4348 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4349 ++i;
4350
4351 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4352 return 0;
4353
4354 last_new = i;
4355
4356 /* Set last_old to the index + 1 of the last enabled row in the
4357 current matrix. We don't look at the enabled flag here because
4358 we plan to reuse part of the display even if other parts are
4359 disabled. */
4360 i = first_old + 1;
4361 while (i < current_matrix->nrows - 1)
4362 {
4363 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4364 if (bottom <= yb)
4365 ++i;
4366 if (bottom >= yb)
4367 break;
4368 }
4369
4370 last_old = i;
4371
4372 /* Skip over rows equal at the bottom. */
4373 i = last_new;
4374 j = last_old;
4375 while (i - 1 > first_new
4376 && j - 1 > first_old
4377 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4378 && (MATRIX_ROW (current_matrix, i - 1)->y
4379 == MATRIX_ROW (desired_matrix, j - 1)->y)
4380 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4381 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4382 MATRIX_ROW (current_matrix, j - 1), 1))
4383 --i, --j;
4384 last_new = i;
4385 last_old = j;
4386
4387 /* Nothing to do if all rows are equal. */
4388 if (last_new == first_new)
4389 return 0;
4390
4391 /* Reallocate vectors, tables etc. if necessary. */
4392
4393 if (current_matrix->nrows > old_lines_size)
4394 {
4395 old_lines_size = current_matrix->nrows;
4396 nbytes = old_lines_size * sizeof *old_lines;
4397 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4398 }
4399
4400 if (desired_matrix->nrows > new_lines_size)
4401 {
4402 new_lines_size = desired_matrix->nrows;
4403 nbytes = new_lines_size * sizeof *new_lines;
4404 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4405 }
4406
4407 n = desired_matrix->nrows + current_matrix->nrows;
4408 if (3 * n > row_table_size)
4409 {
4410 row_table_size = next_almost_prime (3 * n);
4411 nbytes = row_table_size * sizeof *row_table;
4412 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4413 memset (row_table, 0, nbytes);
4414 }
4415
4416 if (n > row_entry_pool_size)
4417 {
4418 row_entry_pool_size = n;
4419 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4420 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4421 }
4422
4423 if (desired_matrix->nrows > runs_size)
4424 {
4425 runs_size = desired_matrix->nrows;
4426 nbytes = runs_size * sizeof *runs;
4427 runs = (struct run **) xrealloc (runs, nbytes);
4428 nbytes = runs_size * sizeof *run_pool;
4429 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4430 }
4431
4432 nruns = run_idx = 0;
4433 row_entry_idx = 0;
4434
4435 /* Add rows from the current and desired matrix to the hash table
4436 row_hash_table to be able to find equal ones quickly. */
4437
4438 for (i = first_old; i < last_old; ++i)
4439 {
4440 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4441 {
4442 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4443 old_lines[i] = entry;
4444 ++entry->old_uses;
4445 }
4446 else
4447 old_lines[i] = NULL;
4448 }
4449
4450 for (i = first_new; i < last_new; ++i)
4451 {
4452 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4453 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4454 ++entry->new_uses;
4455 entry->new_line_number = i;
4456 new_lines[i] = entry;
4457 }
4458
4459 /* Identify moves based on lines that are unique and equal
4460 in both matrices. */
4461 for (i = first_old; i < last_old;)
4462 if (old_lines[i]
4463 && old_lines[i]->old_uses == 1
4464 && old_lines[i]->new_uses == 1)
4465 {
4466 int p, q;
4467 int new_line = old_lines[i]->new_line_number;
4468 struct run *run = run_pool + run_idx++;
4469
4470 /* Record move. */
4471 run->current_vpos = i;
4472 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4473 run->desired_vpos = new_line;
4474 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4475 run->nrows = 1;
4476 run->height = MATRIX_ROW (current_matrix, i)->height;
4477
4478 /* Extend backward. */
4479 p = i - 1;
4480 q = new_line - 1;
4481 while (p > first_old
4482 && q > first_new
4483 && old_lines[p] == new_lines[q])
4484 {
4485 int h = MATRIX_ROW (current_matrix, p)->height;
4486 --run->current_vpos;
4487 --run->desired_vpos;
4488 ++run->nrows;
4489 run->height += h;
4490 run->desired_y -= h;
4491 run->current_y -= h;
4492 --p, --q;
4493 }
4494
4495 /* Extend forward. */
4496 p = i + 1;
4497 q = new_line + 1;
4498 while (p < last_old
4499 && q < last_new
4500 && old_lines[p] == new_lines[q])
4501 {
4502 int h = MATRIX_ROW (current_matrix, p)->height;
4503 ++run->nrows;
4504 run->height += h;
4505 ++p, ++q;
4506 }
4507
4508 /* Insert run into list of all runs. Order runs by copied
4509 pixel lines. Note that we record runs that don't have to
4510 be copied because they are already in place. This is done
4511 because we can avoid calling update_window_line in this
4512 case. */
4513 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4514 ;
4515 for (q = nruns; q > p; --q)
4516 runs[q] = runs[q - 1];
4517 runs[p] = run;
4518 ++nruns;
4519
4520 i += run->nrows;
4521 }
4522 else
4523 ++i;
4524
4525 /* Do the moves. Do it in a way that we don't overwrite something
4526 we want to copy later on. This is not solvable in general
4527 because there is only one display and we don't have a way to
4528 exchange areas on this display. Example:
4529
4530 +-----------+ +-----------+
4531 | A | | B |
4532 +-----------+ --> +-----------+
4533 | B | | A |
4534 +-----------+ +-----------+
4535
4536 Instead, prefer bigger moves, and invalidate moves that would
4537 copy from where we copied to. */
4538
4539 for (i = 0; i < nruns; ++i)
4540 if (runs[i]->nrows > 0)
4541 {
4542 struct run *r = runs[i];
4543
4544 /* Copy on the display. */
4545 if (r->current_y != r->desired_y)
4546 {
4547 rif->scroll_run_hook (w, r);
4548
4549 /* Invalidate runs that copy from where we copied to. */
4550 for (j = i + 1; j < nruns; ++j)
4551 {
4552 struct run *p = runs[j];
4553
4554 if ((p->current_y >= r->desired_y
4555 && p->current_y < r->desired_y + r->height)
4556 || (p->current_y + p->height >= r->desired_y
4557 && (p->current_y + p->height
4558 < r->desired_y + r->height)))
4559 p->nrows = 0;
4560 }
4561 }
4562
4563 /* Assign matrix rows. */
4564 for (j = 0; j < r->nrows; ++j)
4565 {
4566 struct glyph_row *from, *to;
4567 int to_overlapped_p;
4568
4569 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4570 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4571 to_overlapped_p = to->overlapped_p;
4572 if (!from->mode_line_p && !w->pseudo_window_p
4573 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4574 || to->right_fringe_bitmap != from->right_fringe_bitmap
4575 || to->left_fringe_face_id != from->left_fringe_face_id
4576 || to->right_fringe_face_id != from->right_fringe_face_id
4577 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4578 from->redraw_fringe_bitmaps_p = 1;
4579 assign_row (to, from);
4580 to->enabled_p = 1, from->enabled_p = 0;
4581 to->overlapped_p = to_overlapped_p;
4582 }
4583 }
4584
4585 /* Clear the hash table, for the next time. */
4586 for (i = 0; i < row_entry_idx; ++i)
4587 row_table[row_entry_pool[i].bucket] = NULL;
4588
4589 /* Value is > 0 to indicate that we scrolled the display. */
4590 return nruns;
4591 }
4592
4593
4594 \f
4595 /************************************************************************
4596 Frame-Based Updates
4597 ************************************************************************/
4598
4599 /* Update the desired frame matrix of frame F.
4600
4601 FORCE_P non-zero means that the update should not be stopped by
4602 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4603 should not be tried.
4604
4605 Value is non-zero if update was stopped due to pending input. */
4606
4607 static int
4608 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4609 {
4610 /* Frame matrices to work on. */
4611 struct glyph_matrix *current_matrix = f->current_matrix;
4612 struct glyph_matrix *desired_matrix = f->desired_matrix;
4613 int i;
4614 int pause_p;
4615 int preempt_count = baud_rate / 2400 + 1;
4616
4617 xassert (current_matrix && desired_matrix);
4618
4619 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4620 calculate_costs (f);
4621
4622 if (preempt_count <= 0)
4623 preempt_count = 1;
4624
4625 #if !PERIODIC_PREEMPTION_CHECKING
4626 if (!force_p && detect_input_pending_ignore_squeezables ())
4627 {
4628 pause_p = 1;
4629 goto do_pause;
4630 }
4631 #endif
4632
4633 /* If we cannot insert/delete lines, it's no use trying it. */
4634 if (!FRAME_LINE_INS_DEL_OK (f))
4635 inhibit_id_p = 1;
4636
4637 /* See if any of the desired lines are enabled; don't compute for
4638 i/d line if just want cursor motion. */
4639 for (i = 0; i < desired_matrix->nrows; i++)
4640 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4641 break;
4642
4643 /* Try doing i/d line, if not yet inhibited. */
4644 if (!inhibit_id_p && i < desired_matrix->nrows)
4645 force_p |= scrolling (f);
4646
4647 /* Update the individual lines as needed. Do bottom line first. */
4648 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4649 update_frame_line (f, desired_matrix->nrows - 1);
4650
4651 /* Now update the rest of the lines. */
4652 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4653 {
4654 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4655 {
4656 if (FRAME_TERMCAP_P (f))
4657 {
4658 /* Flush out every so many lines.
4659 Also flush out if likely to have more than 1k buffered
4660 otherwise. I'm told that some telnet connections get
4661 really screwed by more than 1k output at once. */
4662 FILE *display_output = FRAME_TTY (f)->output;
4663 if (display_output)
4664 {
4665 int outq = PENDING_OUTPUT_COUNT (display_output);
4666 if (outq > 900
4667 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4668 {
4669 fflush (display_output);
4670 if (preempt_count == 1)
4671 {
4672 #ifdef EMACS_OUTQSIZE
4673 if (EMACS_OUTQSIZE (0, &outq) < 0)
4674 /* Probably not a tty. Ignore the error and reset
4675 the outq count. */
4676 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4677 #endif
4678 outq *= 10;
4679 if (baud_rate <= outq && baud_rate > 0)
4680 sleep (outq / baud_rate);
4681 }
4682 }
4683 }
4684 }
4685
4686 #if PERIODIC_PREEMPTION_CHECKING
4687 if (!force_p)
4688 {
4689 EMACS_TIME tm, dif;
4690 EMACS_GET_TIME (tm);
4691 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4692 if (EMACS_TIME_NEG_P (dif))
4693 {
4694 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4695 if (detect_input_pending_ignore_squeezables ())
4696 break;
4697 }
4698 }
4699 #else
4700 if (!force_p && (i - 1) % preempt_count == 0)
4701 detect_input_pending_ignore_squeezables ();
4702 #endif
4703
4704 update_frame_line (f, i);
4705 }
4706 }
4707
4708 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4709
4710 /* Now just clean up termcap drivers and set cursor, etc. */
4711 if (!pause_p)
4712 {
4713 if ((cursor_in_echo_area
4714 /* If we are showing a message instead of the mini-buffer,
4715 show the cursor for the message instead of for the
4716 (now hidden) mini-buffer contents. */
4717 || (EQ (minibuf_window, selected_window)
4718 && EQ (minibuf_window, echo_area_window)
4719 && !NILP (echo_area_buffer[0])))
4720 /* These cases apply only to the frame that contains
4721 the active mini-buffer window. */
4722 && FRAME_HAS_MINIBUF_P (f)
4723 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4724 {
4725 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4726 int row, col;
4727
4728 if (cursor_in_echo_area < 0)
4729 {
4730 /* Negative value of cursor_in_echo_area means put
4731 cursor at beginning of line. */
4732 row = top;
4733 col = 0;
4734 }
4735 else
4736 {
4737 /* Positive value of cursor_in_echo_area means put
4738 cursor at the end of the prompt. If the mini-buffer
4739 is several lines high, find the last line that has
4740 any text on it. */
4741 row = FRAME_LINES (f);
4742 do
4743 {
4744 --row;
4745 col = 0;
4746
4747 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4748 {
4749 /* Frame rows are filled up with spaces that
4750 must be ignored here. */
4751 struct glyph_row *r = MATRIX_ROW (current_matrix,
4752 row);
4753 struct glyph *start = r->glyphs[TEXT_AREA];
4754 struct glyph *last = start + r->used[TEXT_AREA];
4755
4756 while (last > start
4757 && (last - 1)->charpos < 0)
4758 --last;
4759
4760 col = last - start;
4761 }
4762 }
4763 while (row > top && col == 0);
4764
4765 /* Make sure COL is not out of range. */
4766 if (col >= FRAME_CURSOR_X_LIMIT (f))
4767 {
4768 /* If we have another row, advance cursor into it. */
4769 if (row < FRAME_LINES (f) - 1)
4770 {
4771 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4772 row++;
4773 }
4774 /* Otherwise move it back in range. */
4775 else
4776 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4777 }
4778 }
4779
4780 cursor_to (f, row, col);
4781 }
4782 else
4783 {
4784 /* We have only one cursor on terminal frames. Use it to
4785 display the cursor of the selected window. */
4786 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4787 if (w->cursor.vpos >= 0
4788 /* The cursor vpos may be temporarily out of bounds
4789 in the following situation: There is one window,
4790 with the cursor in the lower half of it. The window
4791 is split, and a message causes a redisplay before
4792 a new cursor position has been computed. */
4793 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4794 {
4795 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4796 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4797
4798 if (INTEGERP (w->left_margin_cols))
4799 x += XFASTINT (w->left_margin_cols);
4800
4801 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4802 cursor_to (f, y, x);
4803 }
4804 }
4805 }
4806
4807 #if !PERIODIC_PREEMPTION_CHECKING
4808 do_pause:
4809 #endif
4810
4811 clear_desired_matrices (f);
4812 return pause_p;
4813 }
4814
4815
4816 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4817
4818 int
4819 scrolling (struct frame *frame)
4820 {
4821 int unchanged_at_top, unchanged_at_bottom;
4822 int window_size;
4823 int changed_lines;
4824 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4825 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4826 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4827 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4828 register int i;
4829 int free_at_end_vpos = FRAME_LINES (frame);
4830 struct glyph_matrix *current_matrix = frame->current_matrix;
4831 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4832
4833 if (!current_matrix)
4834 abort ();
4835
4836 /* Compute hash codes of all the lines. Also calculate number of
4837 changed lines, number of unchanged lines at the beginning, and
4838 number of unchanged lines at the end. */
4839 changed_lines = 0;
4840 unchanged_at_top = 0;
4841 unchanged_at_bottom = FRAME_LINES (frame);
4842 for (i = 0; i < FRAME_LINES (frame); i++)
4843 {
4844 /* Give up on this scrolling if some old lines are not enabled. */
4845 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4846 return 0;
4847 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4848 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4849 {
4850 /* This line cannot be redrawn, so don't let scrolling mess it. */
4851 new_hash[i] = old_hash[i];
4852 #define INFINITY 1000000 /* Taken from scroll.c */
4853 draw_cost[i] = INFINITY;
4854 }
4855 else
4856 {
4857 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4858 draw_cost[i] = line_draw_cost (desired_matrix, i);
4859 }
4860
4861 if (old_hash[i] != new_hash[i])
4862 {
4863 changed_lines++;
4864 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4865 }
4866 else if (i == unchanged_at_top)
4867 unchanged_at_top++;
4868 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4869 }
4870
4871 /* If changed lines are few, don't allow preemption, don't scroll. */
4872 if ((!FRAME_SCROLL_REGION_OK (frame)
4873 && changed_lines < baud_rate / 2400)
4874 || unchanged_at_bottom == FRAME_LINES (frame))
4875 return 1;
4876
4877 window_size = (FRAME_LINES (frame) - unchanged_at_top
4878 - unchanged_at_bottom);
4879
4880 if (FRAME_SCROLL_REGION_OK (frame))
4881 free_at_end_vpos -= unchanged_at_bottom;
4882 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4883 free_at_end_vpos = -1;
4884
4885 /* If large window, fast terminal and few lines in common between
4886 current frame and desired frame, don't bother with i/d calc. */
4887 if (!FRAME_SCROLL_REGION_OK (frame)
4888 && window_size >= 18 && baud_rate > 2400
4889 && (window_size >=
4890 10 * scrolling_max_lines_saved (unchanged_at_top,
4891 FRAME_LINES (frame) - unchanged_at_bottom,
4892 old_hash, new_hash, draw_cost)))
4893 return 0;
4894
4895 if (window_size < 2)
4896 return 0;
4897
4898 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4899 draw_cost + unchanged_at_top - 1,
4900 old_draw_cost + unchanged_at_top - 1,
4901 old_hash + unchanged_at_top - 1,
4902 new_hash + unchanged_at_top - 1,
4903 free_at_end_vpos - unchanged_at_top);
4904
4905 return 0;
4906 }
4907
4908
4909 /* Count the number of blanks at the start of the vector of glyphs R
4910 which is LEN glyphs long. */
4911
4912 static int
4913 count_blanks (struct glyph *r, int len)
4914 {
4915 int i;
4916
4917 for (i = 0; i < len; ++i)
4918 if (!CHAR_GLYPH_SPACE_P (r[i]))
4919 break;
4920
4921 return i;
4922 }
4923
4924
4925 /* Count the number of glyphs in common at the start of the glyph
4926 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4927 of STR2. Value is the number of equal glyphs equal at the start. */
4928
4929 static int
4930 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4931 {
4932 struct glyph *p1 = str1;
4933 struct glyph *p2 = str2;
4934
4935 while (p1 < end1
4936 && p2 < end2
4937 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4938 ++p1, ++p2;
4939
4940 return p1 - str1;
4941 }
4942
4943
4944 /* Char insertion/deletion cost vector, from term.c */
4945
4946 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4947
4948
4949 /* Perform a frame-based update on line VPOS in frame FRAME. */
4950
4951 static void
4952 update_frame_line (struct frame *f, int vpos)
4953 {
4954 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4955 int tem;
4956 int osp, nsp, begmatch, endmatch, olen, nlen;
4957 struct glyph_matrix *current_matrix = f->current_matrix;
4958 struct glyph_matrix *desired_matrix = f->desired_matrix;
4959 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4960 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4961 int must_write_whole_line_p;
4962 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4963 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4964 != FACE_TTY_DEFAULT_BG_COLOR);
4965
4966 if (colored_spaces_p)
4967 write_spaces_p = 1;
4968
4969 /* Current row not enabled means it has unknown contents. We must
4970 write the whole desired line in that case. */
4971 must_write_whole_line_p = !current_row->enabled_p;
4972 if (must_write_whole_line_p)
4973 {
4974 obody = 0;
4975 olen = 0;
4976 }
4977 else
4978 {
4979 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4980 olen = current_row->used[TEXT_AREA];
4981
4982 /* Ignore trailing spaces, if we can. */
4983 if (!write_spaces_p)
4984 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4985 olen--;
4986 }
4987
4988 current_row->enabled_p = 1;
4989 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4990
4991 /* If desired line is empty, just clear the line. */
4992 if (!desired_row->enabled_p)
4993 {
4994 nlen = 0;
4995 goto just_erase;
4996 }
4997
4998 nbody = desired_row->glyphs[TEXT_AREA];
4999 nlen = desired_row->used[TEXT_AREA];
5000 nend = nbody + nlen;
5001
5002 /* If display line has unknown contents, write the whole line. */
5003 if (must_write_whole_line_p)
5004 {
5005 /* Ignore spaces at the end, if we can. */
5006 if (!write_spaces_p)
5007 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5008 --nlen;
5009
5010 /* Write the contents of the desired line. */
5011 if (nlen)
5012 {
5013 cursor_to (f, vpos, 0);
5014 write_glyphs (f, nbody, nlen);
5015 }
5016
5017 /* Don't call clear_end_of_line if we already wrote the whole
5018 line. The cursor will not be at the right margin in that
5019 case but in the line below. */
5020 if (nlen < FRAME_TOTAL_COLS (f))
5021 {
5022 cursor_to (f, vpos, nlen);
5023 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5024 }
5025 else
5026 /* Make sure we are in the right row, otherwise cursor movement
5027 with cmgoto might use `ch' in the wrong row. */
5028 cursor_to (f, vpos, 0);
5029
5030 make_current (desired_matrix, current_matrix, vpos);
5031 return;
5032 }
5033
5034 /* Pretend trailing spaces are not there at all,
5035 unless for one reason or another we must write all spaces. */
5036 if (!write_spaces_p)
5037 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5038 nlen--;
5039
5040 /* If there's no i/d char, quickly do the best we can without it. */
5041 if (!FRAME_CHAR_INS_DEL_OK (f))
5042 {
5043 int i, j;
5044
5045 /* Find the first glyph in desired row that doesn't agree with
5046 a glyph in the current row, and write the rest from there on. */
5047 for (i = 0; i < nlen; i++)
5048 {
5049 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5050 {
5051 /* Find the end of the run of different glyphs. */
5052 j = i + 1;
5053 while (j < nlen
5054 && (j >= olen
5055 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5056 || CHAR_GLYPH_PADDING_P (nbody[j])))
5057 ++j;
5058
5059 /* Output this run of non-matching chars. */
5060 cursor_to (f, vpos, i);
5061 write_glyphs (f, nbody + i, j - i);
5062 i = j - 1;
5063
5064 /* Now find the next non-match. */
5065 }
5066 }
5067
5068 /* Clear the rest of the line, or the non-clear part of it. */
5069 if (olen > nlen)
5070 {
5071 cursor_to (f, vpos, nlen);
5072 clear_end_of_line (f, olen);
5073 }
5074
5075 /* Make current row = desired row. */
5076 make_current (desired_matrix, current_matrix, vpos);
5077 return;
5078 }
5079
5080 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5081 characters in a row. */
5082
5083 if (!olen)
5084 {
5085 /* If current line is blank, skip over initial spaces, if
5086 possible, and write the rest. */
5087 if (write_spaces_p)
5088 nsp = 0;
5089 else
5090 nsp = count_blanks (nbody, nlen);
5091
5092 if (nlen > nsp)
5093 {
5094 cursor_to (f, vpos, nsp);
5095 write_glyphs (f, nbody + nsp, nlen - nsp);
5096 }
5097
5098 /* Exchange contents between current_frame and new_frame. */
5099 make_current (desired_matrix, current_matrix, vpos);
5100 return;
5101 }
5102
5103 /* Compute number of leading blanks in old and new contents. */
5104 osp = count_blanks (obody, olen);
5105 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5106
5107 /* Compute number of matching chars starting with first non-blank. */
5108 begmatch = count_match (obody + osp, obody + olen,
5109 nbody + nsp, nbody + nlen);
5110
5111 /* Spaces in new match implicit space past the end of old. */
5112 /* A bug causing this to be a no-op was fixed in 18.29. */
5113 if (!write_spaces_p && osp + begmatch == olen)
5114 {
5115 np1 = nbody + nsp;
5116 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5117 ++begmatch;
5118 }
5119
5120 /* Avoid doing insert/delete char
5121 just cause number of leading spaces differs
5122 when the following text does not match. */
5123 if (begmatch == 0 && osp != nsp)
5124 osp = nsp = min (osp, nsp);
5125
5126 /* Find matching characters at end of line */
5127 op1 = obody + olen;
5128 np1 = nbody + nlen;
5129 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5130 while (op1 > op2
5131 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5132 {
5133 op1--;
5134 np1--;
5135 }
5136 endmatch = obody + olen - op1;
5137
5138 /* tem gets the distance to insert or delete.
5139 endmatch is how many characters we save by doing so.
5140 Is it worth it? */
5141
5142 tem = (nlen - nsp) - (olen - osp);
5143 if (endmatch && tem
5144 && (!FRAME_CHAR_INS_DEL_OK (f)
5145 || endmatch <= char_ins_del_cost (f)[tem]))
5146 endmatch = 0;
5147
5148 /* nsp - osp is the distance to insert or delete.
5149 If that is nonzero, begmatch is known to be nonzero also.
5150 begmatch + endmatch is how much we save by doing the ins/del.
5151 Is it worth it? */
5152
5153 if (nsp != osp
5154 && (!FRAME_CHAR_INS_DEL_OK (f)
5155 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5156 {
5157 begmatch = 0;
5158 endmatch = 0;
5159 osp = nsp = min (osp, nsp);
5160 }
5161
5162 /* Now go through the line, inserting, writing and
5163 deleting as appropriate. */
5164
5165 if (osp > nsp)
5166 {
5167 cursor_to (f, vpos, nsp);
5168 delete_glyphs (f, osp - nsp);
5169 }
5170 else if (nsp > osp)
5171 {
5172 /* If going to delete chars later in line
5173 and insert earlier in the line,
5174 must delete first to avoid losing data in the insert */
5175 if (endmatch && nlen < olen + nsp - osp)
5176 {
5177 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5178 delete_glyphs (f, olen + nsp - osp - nlen);
5179 olen = nlen - (nsp - osp);
5180 }
5181 cursor_to (f, vpos, osp);
5182 insert_glyphs (f, 0, nsp - osp);
5183 }
5184 olen += nsp - osp;
5185
5186 tem = nsp + begmatch + endmatch;
5187 if (nlen != tem || olen != tem)
5188 {
5189 if (!endmatch || nlen == olen)
5190 {
5191 /* If new text being written reaches right margin, there is
5192 no need to do clear-to-eol at the end of this function
5193 (and it would not be safe, since cursor is not going to
5194 be "at the margin" after the text is done). */
5195 if (nlen == FRAME_TOTAL_COLS (f))
5196 olen = 0;
5197
5198 /* Function write_glyphs is prepared to do nothing
5199 if passed a length <= 0. Check it here to avoid
5200 unnecessary cursor movement. */
5201 if (nlen - tem > 0)
5202 {
5203 cursor_to (f, vpos, nsp + begmatch);
5204 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5205 }
5206 }
5207 else if (nlen > olen)
5208 {
5209 /* Here, we used to have the following simple code:
5210 ----------------------------------------
5211 write_glyphs (nbody + nsp + begmatch, olen - tem);
5212 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5213 ----------------------------------------
5214 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5215 is a padding glyph. */
5216 int out = olen - tem; /* Columns to be overwritten originally. */
5217 int del;
5218
5219 cursor_to (f, vpos, nsp + begmatch);
5220
5221 /* Calculate columns we can actually overwrite. */
5222 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5223 out--;
5224 write_glyphs (f, nbody + nsp + begmatch, out);
5225
5226 /* If we left columns to be overwritten, we must delete them. */
5227 del = olen - tem - out;
5228 if (del > 0)
5229 delete_glyphs (f, del);
5230
5231 /* At last, we insert columns not yet written out. */
5232 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5233 olen = nlen;
5234 }
5235 else if (olen > nlen)
5236 {
5237 cursor_to (f, vpos, nsp + begmatch);
5238 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5239 delete_glyphs (f, olen - nlen);
5240 olen = nlen;
5241 }
5242 }
5243
5244 just_erase:
5245 /* If any unerased characters remain after the new line, erase them. */
5246 if (olen > nlen)
5247 {
5248 cursor_to (f, vpos, nlen);
5249 clear_end_of_line (f, olen);
5250 }
5251
5252 /* Exchange contents between current_frame and new_frame. */
5253 make_current (desired_matrix, current_matrix, vpos);
5254 }
5255
5256
5257 \f
5258 /***********************************************************************
5259 X/Y Position -> Buffer Position
5260 ***********************************************************************/
5261
5262 /* Determine what's under window-relative pixel position (*X, *Y).
5263 Return the OBJECT (string or buffer) that's there.
5264 Return in *POS the position in that object.
5265 Adjust *X and *Y to character positions.
5266 Return in *DX and *DY the pixel coordinates of the click,
5267 relative to the top left corner of OBJECT, or relative to
5268 the top left corner of the character glyph at (*X, *Y)
5269 if OBJECT is nil.
5270 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5271 if the coordinates point to an empty area of the display. */
5272
5273 Lisp_Object
5274 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5275 {
5276 struct it it;
5277 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5278 struct text_pos startp;
5279 Lisp_Object string;
5280 struct glyph_row *row;
5281 #ifdef HAVE_WINDOW_SYSTEM
5282 struct image *img = 0;
5283 #endif
5284 int x0, x1, to_x;
5285
5286 /* We used to set current_buffer directly here, but that does the
5287 wrong thing with `face-remapping-alist' (bug#2044). */
5288 Fset_buffer (w->buffer);
5289 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5290 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5291 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5292 start_display (&it, w, startp);
5293
5294 x0 = *x;
5295
5296 /* First, move to the beginning of the row corresponding to *Y. We
5297 need to be in that row to get the correct value of base paragraph
5298 direction for the text at (*X, *Y). */
5299 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5300
5301 /* TO_X is the pixel position that the iterator will compute for the
5302 glyph at *X. We add it.first_visible_x because iterator
5303 positions include the hscroll. */
5304 to_x = x0 + it.first_visible_x;
5305 if (it.bidi_it.paragraph_dir == R2L)
5306 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5307 text area. This is because the iterator, even in R2L
5308 paragraphs, delivers glyphs as if they started at the left
5309 margin of the window. (When we actually produce glyphs for
5310 display, we reverse their order in PRODUCE_GLYPHS, but the
5311 iterator doesn't know about that.) The following line adjusts
5312 the pixel position to the iterator geometry, which is what
5313 move_it_* routines use. (The -1 is because in a window whose
5314 text-area width is W, the rightmost pixel position is W-1, and
5315 it should be mirrored into zero pixel position.) */
5316 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5317
5318 /* Now move horizontally in the row to the glyph under *X. Second
5319 argument is ZV to prevent move_it_in_display_line from matching
5320 based on buffer positions. */
5321 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5322
5323 Fset_buffer (old_current_buffer);
5324
5325 *dx = x0 + it.first_visible_x - it.current_x;
5326 *dy = *y - it.current_y;
5327
5328 string = w->buffer;
5329 if (STRINGP (it.string))
5330 string = it.string;
5331 *pos = it.current;
5332 if (it.what == IT_COMPOSITION
5333 && it.cmp_it.nchars > 1
5334 && it.cmp_it.reversed_p)
5335 {
5336 /* The current display element is a grapheme cluster in a
5337 composition. In that case, we need the position of the first
5338 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5339 it.current points to the last character of the cluster, thus
5340 we must move back to the first character of the same
5341 cluster. */
5342 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5343 if (STRINGP (it.string))
5344 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5345 else
5346 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5347 }
5348
5349 #ifdef HAVE_WINDOW_SYSTEM
5350 if (it.what == IT_IMAGE)
5351 {
5352 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5353 && !NILP (img->spec))
5354 *object = img->spec;
5355 }
5356 #endif
5357
5358 if (it.vpos < w->current_matrix->nrows
5359 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5360 row->enabled_p))
5361 {
5362 if (it.hpos < row->used[TEXT_AREA])
5363 {
5364 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5365 #ifdef HAVE_WINDOW_SYSTEM
5366 if (img)
5367 {
5368 *dy -= row->ascent - glyph->ascent;
5369 *dx += glyph->slice.img.x;
5370 *dy += glyph->slice.img.y;
5371 /* Image slices positions are still relative to the entire image */
5372 *width = img->width;
5373 *height = img->height;
5374 }
5375 else
5376 #endif
5377 {
5378 *width = glyph->pixel_width;
5379 *height = glyph->ascent + glyph->descent;
5380 }
5381 }
5382 else
5383 {
5384 *width = 0;
5385 *height = row->height;
5386 }
5387 }
5388 else
5389 {
5390 *width = *height = 0;
5391 }
5392
5393 /* Add extra (default width) columns if clicked after EOL. */
5394 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5395 if (x0 > x1)
5396 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5397
5398 *x = it.hpos;
5399 *y = it.vpos;
5400
5401 return string;
5402 }
5403
5404
5405 /* Value is the string under window-relative coordinates X/Y in the
5406 mode line or header line (PART says which) of window W, or nil if none.
5407 *CHARPOS is set to the position in the string returned. */
5408
5409 Lisp_Object
5410 mode_line_string (struct window *w, enum window_part part,
5411 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5412 int *dx, int *dy, int *width, int *height)
5413 {
5414 struct glyph_row *row;
5415 struct glyph *glyph, *end;
5416 int x0, y0;
5417 Lisp_Object string = Qnil;
5418
5419 if (part == ON_MODE_LINE)
5420 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5421 else
5422 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5423 y0 = *y - row->y;
5424 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5425
5426 if (row->mode_line_p && row->enabled_p)
5427 {
5428 /* Find the glyph under X. If we find one with a string object,
5429 it's the one we were looking for. */
5430 glyph = row->glyphs[TEXT_AREA];
5431 end = glyph + row->used[TEXT_AREA];
5432 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5433 x0 -= glyph->pixel_width;
5434 *x = glyph - row->glyphs[TEXT_AREA];
5435 if (glyph < end)
5436 {
5437 string = glyph->object;
5438 *charpos = glyph->charpos;
5439 *width = glyph->pixel_width;
5440 *height = glyph->ascent + glyph->descent;
5441 #ifdef HAVE_WINDOW_SYSTEM
5442 if (glyph->type == IMAGE_GLYPH)
5443 {
5444 struct image *img;
5445 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5446 if (img != NULL)
5447 *object = img->spec;
5448 y0 -= row->ascent - glyph->ascent;
5449 }
5450 #endif
5451 }
5452 else
5453 {
5454 /* Add extra (default width) columns if clicked after EOL. */
5455 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5456 *width = 0;
5457 *height = row->height;
5458 }
5459 }
5460 else
5461 {
5462 *x = 0;
5463 x0 = 0;
5464 *width = *height = 0;
5465 }
5466
5467 *dx = x0;
5468 *dy = y0;
5469
5470 return string;
5471 }
5472
5473
5474 /* Value is the string under window-relative coordinates X/Y in either
5475 marginal area, or nil if none. *CHARPOS is set to the position in
5476 the string returned. */
5477
5478 Lisp_Object
5479 marginal_area_string (struct window *w, enum window_part part,
5480 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5481 int *dx, int *dy, int *width, int *height)
5482 {
5483 struct glyph_row *row = w->current_matrix->rows;
5484 struct glyph *glyph, *end;
5485 int x0, y0, i, wy = *y;
5486 int area;
5487 Lisp_Object string = Qnil;
5488
5489 if (part == ON_LEFT_MARGIN)
5490 area = LEFT_MARGIN_AREA;
5491 else if (part == ON_RIGHT_MARGIN)
5492 area = RIGHT_MARGIN_AREA;
5493 else
5494 abort ();
5495
5496 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5497 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5498 break;
5499 y0 = *y - row->y;
5500 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5501
5502 if (row->enabled_p)
5503 {
5504 /* Find the glyph under X. If we find one with a string object,
5505 it's the one we were looking for. */
5506 if (area == RIGHT_MARGIN_AREA)
5507 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5508 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5509 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5510 + window_box_width (w, LEFT_MARGIN_AREA)
5511 + window_box_width (w, TEXT_AREA));
5512 else
5513 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5514 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5515 : 0);
5516
5517 glyph = row->glyphs[area];
5518 end = glyph + row->used[area];
5519 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5520 x0 -= glyph->pixel_width;
5521 *x = glyph - row->glyphs[area];
5522 if (glyph < end)
5523 {
5524 string = glyph->object;
5525 *charpos = glyph->charpos;
5526 *width = glyph->pixel_width;
5527 *height = glyph->ascent + glyph->descent;
5528 #ifdef HAVE_WINDOW_SYSTEM
5529 if (glyph->type == IMAGE_GLYPH)
5530 {
5531 struct image *img;
5532 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5533 if (img != NULL)
5534 *object = img->spec;
5535 y0 -= row->ascent - glyph->ascent;
5536 x0 += glyph->slice.img.x;
5537 y0 += glyph->slice.img.y;
5538 }
5539 #endif
5540 }
5541 else
5542 {
5543 /* Add extra (default width) columns if clicked after EOL. */
5544 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5545 *width = 0;
5546 *height = row->height;
5547 }
5548 }
5549 else
5550 {
5551 x0 = 0;
5552 *x = 0;
5553 *width = *height = 0;
5554 }
5555
5556 *dx = x0;
5557 *dy = y0;
5558
5559 return string;
5560 }
5561
5562
5563 /***********************************************************************
5564 Changing Frame Sizes
5565 ***********************************************************************/
5566
5567 #ifdef SIGWINCH
5568
5569 static SIGTYPE
5570 window_change_signal (int signalnum) /* If we don't have an argument, */
5571 /* some compilers complain in signal calls. */
5572 {
5573 int width, height;
5574 int old_errno = errno;
5575
5576 struct tty_display_info *tty;
5577
5578 signal (SIGWINCH, window_change_signal);
5579 SIGNAL_THREAD_CHECK (signalnum);
5580
5581 /* The frame size change obviously applies to a single
5582 termcap-controlled terminal, but we can't decide which.
5583 Therefore, we resize the frames corresponding to each tty.
5584 */
5585 for (tty = tty_list; tty; tty = tty->next) {
5586
5587 if (! tty->term_initted)
5588 continue;
5589
5590 /* Suspended tty frames have tty->input == NULL avoid trying to
5591 use it. */
5592 if (!tty->input)
5593 continue;
5594
5595 get_tty_size (fileno (tty->input), &width, &height);
5596
5597 if (width > 5 && height > 2) {
5598 Lisp_Object tail, frame;
5599
5600 FOR_EACH_FRAME (tail, frame)
5601 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5602 /* Record the new sizes, but don't reallocate the data
5603 structures now. Let that be done later outside of the
5604 signal handler. */
5605 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5606 }
5607 }
5608
5609 errno = old_errno;
5610 }
5611 #endif /* SIGWINCH */
5612
5613
5614 /* Do any change in frame size that was requested by a signal. SAFE
5615 non-zero means this function is called from a place where it is
5616 safe to change frame sizes while a redisplay is in progress. */
5617
5618 void
5619 do_pending_window_change (int safe)
5620 {
5621 /* If window_change_signal should have run before, run it now. */
5622 if (redisplaying_p && !safe)
5623 return;
5624
5625 while (delayed_size_change)
5626 {
5627 Lisp_Object tail, frame;
5628
5629 delayed_size_change = 0;
5630
5631 FOR_EACH_FRAME (tail, frame)
5632 {
5633 struct frame *f = XFRAME (frame);
5634
5635 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5636 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5637 0, 0, safe);
5638 }
5639 }
5640 }
5641
5642
5643 /* Change the frame height and/or width. Values may be given as zero to
5644 indicate no change is to take place.
5645
5646 If DELAY is non-zero, then assume we're being called from a signal
5647 handler, and queue the change for later - perhaps the next
5648 redisplay. Since this tries to resize windows, we can't call it
5649 from a signal handler.
5650
5651 SAFE non-zero means this function is called from a place where it's
5652 safe to change frame sizes while a redisplay is in progress. */
5653
5654 void
5655 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5656 {
5657 Lisp_Object tail, frame;
5658
5659 if (FRAME_MSDOS_P (f))
5660 {
5661 /* On MS-DOS, all frames use the same screen, so a change in
5662 size affects all frames. Termcap now supports multiple
5663 ttys. */
5664 FOR_EACH_FRAME (tail, frame)
5665 if (! FRAME_WINDOW_P (XFRAME (frame)))
5666 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5667 pretend, delay, safe);
5668 }
5669 else
5670 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5671 }
5672
5673 static void
5674 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5675 {
5676 int new_frame_total_cols;
5677 int count = SPECPDL_INDEX ();
5678
5679 /* If we can't deal with the change now, queue it for later. */
5680 if (delay || (redisplaying_p && !safe))
5681 {
5682 f->new_text_lines = newheight;
5683 f->new_text_cols = newwidth;
5684 delayed_size_change = 1;
5685 return;
5686 }
5687
5688 /* This size-change overrides any pending one for this frame. */
5689 f->new_text_lines = 0;
5690 f->new_text_cols = 0;
5691
5692 /* If an argument is zero, set it to the current value. */
5693 if (newheight == 0)
5694 newheight = FRAME_LINES (f);
5695 if (newwidth == 0)
5696 newwidth = FRAME_COLS (f);
5697
5698 /* Compute width of windows in F.
5699 This is the width of the frame without vertical scroll bars. */
5700 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5701
5702 /* Round up to the smallest acceptable size. */
5703 check_frame_size (f, &newheight, &newwidth);
5704
5705 /* If we're not changing the frame size, quit now. */
5706 /* Frame width may be unchanged but the text portion may change, for example,
5707 fullscreen and remove/add scroll bar. */
5708 if (newheight == FRAME_LINES (f)
5709 && newwidth == FRAME_COLS (f) // text portion unchanged
5710 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5711 return;
5712
5713 BLOCK_INPUT;
5714
5715 #ifdef MSDOS
5716 /* We only can set screen dimensions to certain values supported
5717 by our video hardware. Try to find the smallest size greater
5718 or equal to the requested dimensions. */
5719 dos_set_window_size (&newheight, &newwidth);
5720 #endif
5721
5722 if (newheight != FRAME_LINES (f))
5723 {
5724 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5725 {
5726 /* Frame has both root and mini-buffer. */
5727 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5728 FRAME_TOP_MARGIN (f));
5729 set_window_height (FRAME_ROOT_WINDOW (f),
5730 (newheight
5731 - 1
5732 - FRAME_TOP_MARGIN (f)),
5733 2);
5734 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5735 newheight - 1);
5736 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5737 }
5738 else
5739 /* Frame has just one top-level window. */
5740 set_window_height (FRAME_ROOT_WINDOW (f),
5741 newheight - FRAME_TOP_MARGIN (f), 2);
5742
5743 /* MSDOS frames cannot PRETEND, as they change frame size by
5744 manipulating video hardware. */
5745 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5746 FrameRows (FRAME_TTY (f)) = newheight;
5747 }
5748
5749 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5750 {
5751 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5752 if (FRAME_HAS_MINIBUF_P (f))
5753 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5754
5755 /* MSDOS frames cannot PRETEND, as they change frame size by
5756 manipulating video hardware. */
5757 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5758 FrameCols (FRAME_TTY (f)) = newwidth;
5759
5760 if (WINDOWP (f->tool_bar_window))
5761 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5762 }
5763
5764 FRAME_LINES (f) = newheight;
5765 SET_FRAME_COLS (f, newwidth);
5766
5767 {
5768 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5769 int text_area_x, text_area_y, text_area_width, text_area_height;
5770
5771 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5772 &text_area_height);
5773 if (w->cursor.x >= text_area_x + text_area_width)
5774 w->cursor.hpos = w->cursor.x = 0;
5775 if (w->cursor.y >= text_area_y + text_area_height)
5776 w->cursor.vpos = w->cursor.y = 0;
5777 }
5778
5779 adjust_glyphs (f);
5780 calculate_costs (f);
5781 SET_FRAME_GARBAGED (f);
5782 f->resized_p = 1;
5783
5784 UNBLOCK_INPUT;
5785
5786 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5787
5788 run_window_configuration_change_hook (f);
5789
5790 unbind_to (count, Qnil);
5791 }
5792
5793
5794 \f
5795 /***********************************************************************
5796 Terminal Related Lisp Functions
5797 ***********************************************************************/
5798
5799 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5800 1, 1, "FOpen termscript file: ",
5801 doc: /* Start writing all terminal output to FILE as well as the terminal.
5802 FILE = nil means just close any termscript file currently open. */)
5803 (Lisp_Object file)
5804 {
5805 struct tty_display_info *tty;
5806
5807 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5808 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5809 error ("Current frame is not on a tty device");
5810
5811 tty = CURTTY ();
5812
5813 if (tty->termscript != 0)
5814 {
5815 BLOCK_INPUT;
5816 fclose (tty->termscript);
5817 UNBLOCK_INPUT;
5818 }
5819 tty->termscript = 0;
5820
5821 if (! NILP (file))
5822 {
5823 file = Fexpand_file_name (file, Qnil);
5824 tty->termscript = fopen (SSDATA (file), "w");
5825 if (tty->termscript == 0)
5826 report_file_error ("Opening termscript", Fcons (file, Qnil));
5827 }
5828 return Qnil;
5829 }
5830
5831
5832 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5833 Ssend_string_to_terminal, 1, 2, 0,
5834 doc: /* Send STRING to the terminal without alteration.
5835 Control characters in STRING will have terminal-dependent effects.
5836
5837 Optional parameter TERMINAL specifies the tty terminal device to use.
5838 It may be a terminal object, a frame, or nil for the terminal used by
5839 the currently selected frame. In batch mode, STRING is sent to stdout
5840 when TERMINAL is nil. */)
5841 (Lisp_Object string, Lisp_Object terminal)
5842 {
5843 struct terminal *t = get_terminal (terminal, 1);
5844 FILE *out;
5845
5846 /* ??? Perhaps we should do something special for multibyte strings here. */
5847 CHECK_STRING (string);
5848 BLOCK_INPUT;
5849
5850 if (!t)
5851 error ("Unknown terminal device");
5852
5853 if (t->type == output_initial)
5854 out = stdout;
5855 else if (t->type != output_termcap && t->type != output_msdos_raw)
5856 error ("Device %d is not a termcap terminal device", t->id);
5857 else
5858 {
5859 struct tty_display_info *tty = t->display_info.tty;
5860
5861 if (! tty->output)
5862 error ("Terminal is currently suspended");
5863
5864 if (tty->termscript)
5865 {
5866 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5867 fflush (tty->termscript);
5868 }
5869 out = tty->output;
5870 }
5871 fwrite (SDATA (string), 1, SBYTES (string), out);
5872 fflush (out);
5873 UNBLOCK_INPUT;
5874 return Qnil;
5875 }
5876
5877
5878 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5879 doc: /* Beep, or flash the screen.
5880 Also, unless an argument is given,
5881 terminate any keyboard macro currently executing. */)
5882 (Lisp_Object arg)
5883 {
5884 if (!NILP (arg))
5885 {
5886 if (noninteractive)
5887 putchar (07);
5888 else
5889 ring_bell (XFRAME (selected_frame));
5890 }
5891 else
5892 bitch_at_user ();
5893
5894 return Qnil;
5895 }
5896
5897 void
5898 bitch_at_user (void)
5899 {
5900 if (noninteractive)
5901 putchar (07);
5902 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5903 error ("Keyboard macro terminated by a command ringing the bell");
5904 else
5905 ring_bell (XFRAME (selected_frame));
5906 }
5907
5908
5909 \f
5910 /***********************************************************************
5911 Sleeping, Waiting
5912 ***********************************************************************/
5913
5914 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5915 doc: /* Pause, without updating display, for SECONDS seconds.
5916 SECONDS may be a floating-point value, meaning that you can wait for a
5917 fraction of a second. Optional second arg MILLISECONDS specifies an
5918 additional wait period, in milliseconds; this may be useful if your
5919 Emacs was built without floating point support.
5920 \(Not all operating systems support waiting for a fraction of a second.) */)
5921 (Lisp_Object seconds, Lisp_Object milliseconds)
5922 {
5923 int sec, usec;
5924
5925 if (NILP (milliseconds))
5926 XSETINT (milliseconds, 0);
5927 else
5928 CHECK_NUMBER (milliseconds);
5929 usec = XINT (milliseconds) * 1000;
5930
5931 {
5932 double duration = extract_float (seconds);
5933 sec = (int) duration;
5934 usec += (duration - sec) * 1000000;
5935 }
5936
5937 #ifndef EMACS_HAS_USECS
5938 if (sec == 0 && usec != 0)
5939 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5940 #endif
5941
5942 /* Assure that 0 <= usec < 1000000. */
5943 if (usec < 0)
5944 {
5945 /* We can't rely on the rounding being correct if usec is negative. */
5946 if (-1000000 < usec)
5947 sec--, usec += 1000000;
5948 else
5949 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5950 }
5951 else
5952 sec += usec / 1000000, usec %= 1000000;
5953
5954 if (sec < 0 || (sec == 0 && usec == 0))
5955 return Qnil;
5956
5957 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5958
5959 return Qnil;
5960 }
5961
5962
5963 /* This is just like wait_reading_process_output, except that
5964 it does redisplay.
5965
5966 TIMEOUT is number of seconds to wait (float or integer),
5967 or t to wait forever.
5968 READING is 1 if reading input.
5969 If DO_DISPLAY is >0 display process output while waiting.
5970 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5971 */
5972
5973 Lisp_Object
5974 sit_for (Lisp_Object timeout, int reading, int do_display)
5975 {
5976 int sec, usec;
5977
5978 swallow_events (do_display);
5979
5980 if ((detect_input_pending_run_timers (do_display))
5981 || !NILP (Vexecuting_kbd_macro))
5982 return Qnil;
5983
5984 if (do_display >= 2)
5985 redisplay_preserve_echo_area (2);
5986
5987 if (INTEGERP (timeout))
5988 {
5989 sec = XINT (timeout);
5990 usec = 0;
5991 }
5992 else if (FLOATP (timeout))
5993 {
5994 double seconds = XFLOAT_DATA (timeout);
5995 sec = (int) seconds;
5996 usec = (int) ((seconds - sec) * 1000000);
5997 }
5998 else if (EQ (timeout, Qt))
5999 {
6000 sec = 0;
6001 usec = 0;
6002 }
6003 else
6004 wrong_type_argument (Qnumberp, timeout);
6005
6006 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6007 return Qt;
6008
6009 #ifdef SIGIO
6010 gobble_input (0);
6011 #endif
6012
6013 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6014 Qnil, NULL, 0);
6015
6016 return detect_input_pending () ? Qnil : Qt;
6017 }
6018
6019
6020 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6021 doc: /* Perform redisplay if no input is available.
6022 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6023 perform a full redisplay even if input is available.
6024 Return t if redisplay was performed, nil otherwise. */)
6025 (Lisp_Object force)
6026 {
6027 int count;
6028
6029 swallow_events (1);
6030 if ((detect_input_pending_run_timers (1)
6031 && NILP (force) && !redisplay_dont_pause)
6032 || !NILP (Vexecuting_kbd_macro))
6033 return Qnil;
6034
6035 count = SPECPDL_INDEX ();
6036 if (!NILP (force) && !redisplay_dont_pause)
6037 specbind (Qredisplay_dont_pause, Qt);
6038 redisplay_preserve_echo_area (2);
6039 unbind_to (count, Qnil);
6040 return Qt;
6041 }
6042
6043
6044 \f
6045 /***********************************************************************
6046 Other Lisp Functions
6047 ***********************************************************************/
6048
6049 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6050 session's frames, frame names, buffers, buffer-read-only flags, and
6051 buffer-modified-flags. */
6052
6053 static Lisp_Object frame_and_buffer_state;
6054
6055
6056 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6057 Sframe_or_buffer_changed_p, 0, 1, 0,
6058 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6059 VARIABLE is a variable name whose value is either nil or a state vector
6060 that will be updated to contain all frames and buffers,
6061 aside from buffers whose names start with space,
6062 along with the buffers' read-only and modified flags. This allows a fast
6063 check to see whether buffer menus might need to be recomputed.
6064 If this function returns non-nil, it updates the internal vector to reflect
6065 the current state.
6066
6067 If VARIABLE is nil, an internal variable is used. Users should not
6068 pass nil for VARIABLE. */)
6069 (Lisp_Object variable)
6070 {
6071 Lisp_Object state, tail, frame, buf;
6072 Lisp_Object *vecp, *end;
6073 int n;
6074
6075 if (! NILP (variable))
6076 {
6077 CHECK_SYMBOL (variable);
6078 state = Fsymbol_value (variable);
6079 if (! VECTORP (state))
6080 goto changed;
6081 }
6082 else
6083 state = frame_and_buffer_state;
6084
6085 vecp = XVECTOR (state)->contents;
6086 end = vecp + XVECTOR (state)->size;
6087
6088 FOR_EACH_FRAME (tail, frame)
6089 {
6090 if (vecp == end)
6091 goto changed;
6092 if (!EQ (*vecp++, frame))
6093 goto changed;
6094 if (vecp == end)
6095 goto changed;
6096 if (!EQ (*vecp++, XFRAME (frame)->name))
6097 goto changed;
6098 }
6099 /* Check that the buffer info matches. */
6100 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6101 {
6102 buf = XCDR (XCAR (tail));
6103 /* Ignore buffers that aren't included in buffer lists. */
6104 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6105 continue;
6106 if (vecp == end)
6107 goto changed;
6108 if (!EQ (*vecp++, buf))
6109 goto changed;
6110 if (vecp == end)
6111 goto changed;
6112 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6113 goto changed;
6114 if (vecp == end)
6115 goto changed;
6116 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6117 goto changed;
6118 }
6119 if (vecp == end)
6120 goto changed;
6121 /* Detect deletion of a buffer at the end of the list. */
6122 if (EQ (*vecp, Qlambda))
6123 return Qnil;
6124
6125 /* Come here if we decide the data has changed. */
6126 changed:
6127 /* Count the size we will need.
6128 Start with 1 so there is room for at least one lambda at the end. */
6129 n = 1;
6130 FOR_EACH_FRAME (tail, frame)
6131 n += 2;
6132 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6133 n += 3;
6134 /* Reallocate the vector if data has grown to need it,
6135 or if it has shrunk a lot. */
6136 if (! VECTORP (state)
6137 || n > XVECTOR (state)->size
6138 || n + 20 < XVECTOR (state)->size / 2)
6139 /* Add 20 extra so we grow it less often. */
6140 {
6141 state = Fmake_vector (make_number (n + 20), Qlambda);
6142 if (! NILP (variable))
6143 Fset (variable, state);
6144 else
6145 frame_and_buffer_state = state;
6146 }
6147
6148 /* Record the new data in the (possibly reallocated) vector. */
6149 vecp = XVECTOR (state)->contents;
6150 FOR_EACH_FRAME (tail, frame)
6151 {
6152 *vecp++ = frame;
6153 *vecp++ = XFRAME (frame)->name;
6154 }
6155 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6156 {
6157 buf = XCDR (XCAR (tail));
6158 /* Ignore buffers that aren't included in buffer lists. */
6159 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6160 continue;
6161 *vecp++ = buf;
6162 *vecp++ = BVAR (XBUFFER (buf), read_only);
6163 *vecp++ = Fbuffer_modified_p (buf);
6164 }
6165 /* Fill up the vector with lambdas (always at least one). */
6166 *vecp++ = Qlambda;
6167 while (vecp - XVECTOR (state)->contents
6168 < XVECTOR (state)->size)
6169 *vecp++ = Qlambda;
6170 /* Make sure we didn't overflow the vector. */
6171 if (vecp - XVECTOR (state)->contents
6172 > XVECTOR (state)->size)
6173 abort ();
6174 return Qt;
6175 }
6176
6177
6178 \f
6179 /***********************************************************************
6180 Initialization
6181 ***********************************************************************/
6182
6183 /* Initialization done when Emacs fork is started, before doing stty.
6184 Determine terminal type and set terminal_driver. Then invoke its
6185 decoding routine to set up variables in the terminal package. */
6186
6187 void
6188 init_display (void)
6189 {
6190 char *terminal_type;
6191
6192 /* Construct the space glyph. */
6193 space_glyph.type = CHAR_GLYPH;
6194 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6195 space_glyph.charpos = -1;
6196
6197 inverse_video = 0;
6198 cursor_in_echo_area = 0;
6199 terminal_type = (char *) 0;
6200
6201 /* Now is the time to initialize this; it's used by init_sys_modes
6202 during startup. */
6203 Vinitial_window_system = Qnil;
6204
6205 /* SIGWINCH needs to be handled no matter what display we start
6206 with. Otherwise newly opened tty frames will not resize
6207 automatically. */
6208 #ifdef SIGWINCH
6209 #ifndef CANNOT_DUMP
6210 if (initialized)
6211 #endif /* CANNOT_DUMP */
6212 signal (SIGWINCH, window_change_signal);
6213 #endif /* SIGWINCH */
6214
6215 /* If running as a daemon, no need to initialize any frames/terminal. */
6216 if (IS_DAEMON)
6217 return;
6218
6219 /* If the user wants to use a window system, we shouldn't bother
6220 initializing the terminal. This is especially important when the
6221 terminal is so dumb that emacs gives up before and doesn't bother
6222 using the window system.
6223
6224 If the DISPLAY environment variable is set and nonempty,
6225 try to use X, and die with an error message if that doesn't work. */
6226
6227 #ifdef HAVE_X_WINDOWS
6228 if (! inhibit_window_system && ! display_arg)
6229 {
6230 char *display;
6231 display = getenv ("DISPLAY");
6232 display_arg = (display != 0 && *display != 0);
6233
6234 if (display_arg && !x_display_ok (display))
6235 {
6236 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6237 display);
6238 inhibit_window_system = 1;
6239 }
6240 }
6241
6242 if (!inhibit_window_system && display_arg
6243 #ifndef CANNOT_DUMP
6244 && initialized
6245 #endif
6246 )
6247 {
6248 Vinitial_window_system = Qx;
6249 #ifdef HAVE_X11
6250 Vwindow_system_version = make_number (11);
6251 #endif
6252 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6253 /* In some versions of ncurses,
6254 tputs crashes if we have not called tgetent.
6255 So call tgetent. */
6256 { char b[2044]; tgetent (b, "xterm");}
6257 #endif
6258 adjust_frame_glyphs_initially ();
6259 return;
6260 }
6261 #endif /* HAVE_X_WINDOWS */
6262
6263 #ifdef HAVE_NTGUI
6264 if (!inhibit_window_system)
6265 {
6266 Vinitial_window_system = Qw32;
6267 Vwindow_system_version = make_number (1);
6268 adjust_frame_glyphs_initially ();
6269 return;
6270 }
6271 #endif /* HAVE_NTGUI */
6272
6273 #ifdef HAVE_NS
6274 if (!inhibit_window_system
6275 #ifndef CANNOT_DUMP
6276 && initialized
6277 #endif
6278 )
6279 {
6280 Vinitial_window_system = Qns;
6281 Vwindow_system_version = make_number(10);
6282 adjust_frame_glyphs_initially ();
6283 return;
6284 }
6285 #endif
6286
6287 /* If no window system has been specified, try to use the terminal. */
6288 if (! isatty (0))
6289 {
6290 fatal ("standard input is not a tty");
6291 exit (1);
6292 }
6293
6294 #ifdef WINDOWSNT
6295 terminal_type = "w32console";
6296 #else
6297 /* Look at the TERM variable. */
6298 terminal_type = (char *) getenv ("TERM");
6299 #endif
6300 if (!terminal_type)
6301 {
6302 #ifdef HAVE_WINDOW_SYSTEM
6303 if (! inhibit_window_system)
6304 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6305 else
6306 #endif /* HAVE_WINDOW_SYSTEM */
6307 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6308 exit (1);
6309 }
6310
6311 {
6312 struct terminal *t;
6313 struct frame *f = XFRAME (selected_frame);
6314
6315 /* Open a display on the controlling tty. */
6316 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6317
6318 /* Convert the initial frame to use the new display. */
6319 if (f->output_method != output_initial)
6320 abort ();
6321 f->output_method = t->type;
6322 f->terminal = t;
6323
6324 t->reference_count++;
6325 #ifdef MSDOS
6326 f->output_data.tty->display_info = &the_only_display_info;
6327 #else
6328 if (f->output_method == output_termcap)
6329 create_tty_output (f);
6330 #endif
6331 t->display_info.tty->top_frame = selected_frame;
6332 change_frame_size (XFRAME (selected_frame),
6333 FrameRows (t->display_info.tty),
6334 FrameCols (t->display_info.tty), 0, 0, 1);
6335
6336 /* Delete the initial terminal. */
6337 if (--initial_terminal->reference_count == 0
6338 && initial_terminal->delete_terminal_hook)
6339 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6340
6341 /* Update frame parameters to reflect the new type. */
6342 Fmodify_frame_parameters
6343 (selected_frame, Fcons (Fcons (Qtty_type,
6344 Ftty_type (selected_frame)), Qnil));
6345 if (t->display_info.tty->name)
6346 Fmodify_frame_parameters (selected_frame,
6347 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6348 Qnil));
6349 else
6350 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6351 Qnil));
6352 }
6353
6354 {
6355 struct frame *sf = SELECTED_FRAME ();
6356 int width = FRAME_TOTAL_COLS (sf);
6357 int height = FRAME_LINES (sf);
6358
6359 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6360
6361 /* If these sizes are so big they cause overflow, just ignore the
6362 change. It's not clear what better we could do. */
6363 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6364 fatal ("screen size %dx%d too big", width, height);
6365 }
6366
6367 adjust_frame_glyphs_initially ();
6368 calculate_costs (XFRAME (selected_frame));
6369
6370 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6371 if (initialized
6372 && !noninteractive
6373 && NILP (Vinitial_window_system))
6374 {
6375 /* For the initial frame, we don't have any way of knowing what
6376 are the foreground and background colors of the terminal. */
6377 struct frame *sf = SELECTED_FRAME();
6378
6379 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6380 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6381 call0 (intern ("tty-set-up-initial-frame-faces"));
6382 }
6383 }
6384
6385
6386 \f
6387 /***********************************************************************
6388 Blinking cursor
6389 ***********************************************************************/
6390
6391 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6392 Sinternal_show_cursor, 2, 2, 0,
6393 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6394 WINDOW nil means use the selected window. SHOW non-nil means
6395 show a cursor in WINDOW in the next redisplay. SHOW nil means
6396 don't show a cursor. */)
6397 (Lisp_Object window, Lisp_Object show)
6398 {
6399 /* Don't change cursor state while redisplaying. This could confuse
6400 output routines. */
6401 if (!redisplaying_p)
6402 {
6403 if (NILP (window))
6404 window = selected_window;
6405 else
6406 CHECK_WINDOW (window);
6407
6408 XWINDOW (window)->cursor_off_p = NILP (show);
6409 }
6410
6411 return Qnil;
6412 }
6413
6414
6415 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6416 Sinternal_show_cursor_p, 0, 1, 0,
6417 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6418 WINDOW nil or omitted means report on the selected window. */)
6419 (Lisp_Object window)
6420 {
6421 struct window *w;
6422
6423 if (NILP (window))
6424 window = selected_window;
6425 else
6426 CHECK_WINDOW (window);
6427
6428 w = XWINDOW (window);
6429 return w->cursor_off_p ? Qnil : Qt;
6430 }
6431
6432 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6433 Slast_nonminibuf_frame, 0, 0, 0,
6434 doc: /* Value is last nonminibuffer frame. */)
6435 (void)
6436 {
6437 Lisp_Object frame = Qnil;
6438
6439 if (last_nonminibuf_frame)
6440 XSETFRAME (frame, last_nonminibuf_frame);
6441
6442 return frame;
6443 }
6444 \f
6445 /***********************************************************************
6446 Initialization
6447 ***********************************************************************/
6448
6449 void
6450 syms_of_display (void)
6451 {
6452 defsubr (&Sredraw_frame);
6453 defsubr (&Sredraw_display);
6454 defsubr (&Sframe_or_buffer_changed_p);
6455 defsubr (&Sopen_termscript);
6456 defsubr (&Sding);
6457 defsubr (&Sredisplay);
6458 defsubr (&Ssleep_for);
6459 defsubr (&Ssend_string_to_terminal);
6460 defsubr (&Sinternal_show_cursor);
6461 defsubr (&Sinternal_show_cursor_p);
6462 defsubr (&Slast_nonminibuf_frame);
6463
6464 #if GLYPH_DEBUG
6465 defsubr (&Sdump_redisplay_history);
6466 #endif
6467
6468 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6469 staticpro (&frame_and_buffer_state);
6470
6471 Qdisplay_table = intern_c_string ("display-table");
6472 staticpro (&Qdisplay_table);
6473 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6474 staticpro (&Qredisplay_dont_pause);
6475
6476 DEFVAR_INT ("baud-rate", baud_rate,
6477 doc: /* *The output baud rate of the terminal.
6478 On most systems, changing this value will affect the amount of padding
6479 and the other strategic decisions made during redisplay. */);
6480
6481 DEFVAR_BOOL ("inverse-video", inverse_video,
6482 doc: /* *Non-nil means invert the entire frame display.
6483 This means everything is in inverse video which otherwise would not be. */);
6484
6485 DEFVAR_BOOL ("visible-bell", visible_bell,
6486 doc: /* *Non-nil means try to flash the frame to represent a bell.
6487
6488 See also `ring-bell-function'. */);
6489
6490 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6491 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6492 A non-nil value is useful if the terminal can automatically preserve
6493 Emacs's frame display when you reenter Emacs.
6494 It is up to you to set this variable if your terminal can do that. */);
6495
6496 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6497 doc: /* Name of the window system that Emacs uses for the first frame.
6498 The value is a symbol:
6499 nil for a termcap frame (a character-only terminal),
6500 'x' for an Emacs frame that is really an X window,
6501 'w32' for an Emacs frame that is a window on MS-Windows display,
6502 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6503 'pc' for a direct-write MS-DOS frame.
6504
6505 Use of this variable as a boolean is deprecated. Instead,
6506 use `display-graphic-p' or any of the other `display-*-p'
6507 predicates which report frame's specific UI-related capabilities. */);
6508
6509 DEFVAR_KBOARD ("window-system", Vwindow_system,
6510 doc: /* Name of window system through which the selected frame is displayed.
6511 The value is a symbol:
6512 nil for a termcap frame (a character-only terminal),
6513 'x' for an Emacs frame that is really an X window,
6514 'w32' for an Emacs frame that is a window on MS-Windows display,
6515 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6516 'pc' for a direct-write MS-DOS frame.
6517
6518 Use of this variable as a boolean is deprecated. Instead,
6519 use `display-graphic-p' or any of the other `display-*-p'
6520 predicates which report frame's specific UI-related capabilities. */);
6521
6522 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6523 doc: /* The version number of the window system in use.
6524 For X windows, this is 11. */);
6525
6526 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6527 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6528
6529 DEFVAR_LISP ("glyph-table", Vglyph_table,
6530 doc: /* Table defining how to output a glyph code to the frame.
6531 If not nil, this is a vector indexed by glyph code to define the glyph.
6532 Each element can be:
6533 integer: a glyph code which this glyph is an alias for.
6534 string: output this glyph using that string (not impl. in X windows).
6535 nil: this glyph mod 524288 is the code of a character to output,
6536 and this glyph / 524288 is the face number (see `face-id') to use
6537 while outputting it. */);
6538 Vglyph_table = Qnil;
6539
6540 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6541 doc: /* Display table to use for buffers that specify none.
6542 See `buffer-display-table' for more information. */);
6543 Vstandard_display_table = Qnil;
6544
6545 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6546 doc: /* *Non-nil means update isn't paused when input is detected. */);
6547 redisplay_dont_pause = 0;
6548
6549 #if PERIODIC_PREEMPTION_CHECKING
6550 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6551 doc: /* *The period in seconds between checking for input during redisplay.
6552 If input is detected, redisplay is pre-empted, and the input is processed.
6553 If nil, never pre-empt redisplay. */);
6554 Vredisplay_preemption_period = make_float (0.10);
6555 #endif
6556
6557 #ifdef CANNOT_DUMP
6558 if (noninteractive)
6559 #endif
6560 {
6561 Vinitial_window_system = Qnil;
6562 Vwindow_system_version = Qnil;
6563 }
6564 }