* configure.in (MKDEPDIR): Parallel build tweak.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
249
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
262
263 #include "font.h"
264
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
268
269 #define INFINITY 10000000
270
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar P_ ((struct frame *f, int, int));
274 extern int pending_menu_activation;
275 #endif
276
277 extern int interrupt_input;
278 extern int command_loop_level;
279
280 extern Lisp_Object do_mouse_tracking;
281
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
284
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
287
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
294
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
306
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
309
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
312
313 Lisp_Object Qrisky_local_variable;
314
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
317
318 /* Functions called to fontify regions of text. */
319
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
322
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
326
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
329
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
332
333 int auto_raise_tool_bar_buttons_p;
334
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
336
337 int make_cursor_line_fully_visible_p;
338
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
342
343 Lisp_Object Vtool_bar_border;
344
345 /* Margin around tool bar buttons in pixels. */
346
347 Lisp_Object Vtool_bar_button_margin;
348
349 /* Thickness of shadow to draw around tool bar buttons. */
350
351 EMACS_INT tool_bar_button_relief;
352
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
355
356 If value is `grow-only', only make tool-bar bigger. */
357
358 Lisp_Object Vauto_resize_tool_bars;
359
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
361
362 Lisp_Object Vtool_bar_style;
363
364 /* Maximum number of characters a label can have to be shown. */
365
366 EMACS_INT tool_bar_max_label_size;
367
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
371
372 int x_stretch_cursor_p;
373
374 /* Non-nil means don't actually do any redisplay. */
375
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
377
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
379
380 int inhibit_eval_during_redisplay;
381
382 /* Names of text properties relevant for redisplay. */
383
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
386
387 /* Symbols used in text property values. */
388
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
400
401 /* Non-nil means highlight trailing whitespace. */
402
403 Lisp_Object Vshow_trailing_whitespace;
404
405 /* Non-nil means escape non-break space and hyphens. */
406
407 Lisp_Object Vnobreak_char_display;
408
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
411
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
414
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
423
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
427
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
430
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
433
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
437
438 Lisp_Object Vvoid_text_area_pointer;
439
440 /* Name of the face used to highlight trailing whitespace. */
441
442 Lisp_Object Qtrailing_whitespace;
443
444 /* Name and number of the face used to highlight escape glyphs. */
445
446 Lisp_Object Qescape_glyph;
447
448 /* Name and number of the face used to highlight non-breaking spaces. */
449
450 Lisp_Object Qnobreak_space;
451
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
454
455 Lisp_Object Qimage;
456
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
460
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
463
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
466
467 int noninteractive_need_newline;
468
469 /* Non-zero means print newline to message log before next message. */
470
471 static int message_log_need_newline;
472
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
479 \f
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
484
485 static struct text_pos this_line_start_pos;
486
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
489
490 static struct text_pos this_line_end_pos;
491
492 /* The vertical positions and the height of this line. */
493
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
497
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
500
501 static int this_line_start_x;
502
503 /* Buffer that this_line_.* variables are referring to. */
504
505 static struct buffer *this_line_buffer;
506
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
509
510 Lisp_Object Vtruncate_partial_width_windows;
511
512 /* A flag to control how to display unibyte 8-bit character. */
513
514 int unibyte_display_via_language_environment;
515
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
519
520 int multiple_frames;
521
522 Lisp_Object Vglobal_mode_string;
523
524
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
528
529 Lisp_Object Voverlay_arrow_variable_list;
530
531 /* Marker for where to display an arrow on top of the buffer text. */
532
533 Lisp_Object Voverlay_arrow_position;
534
535 /* String to display for the arrow. Only used on terminal frames. */
536
537 Lisp_Object Voverlay_arrow_string;
538
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
543
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
545
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
548
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
550
551 /* Like mode-line-format, but for the title bar on a visible frame. */
552
553 Lisp_Object Vframe_title_format;
554
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
556
557 Lisp_Object Vicon_title_format;
558
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
562
563 static Lisp_Object Vwindow_size_change_functions;
564
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
566
567 /* Nonzero if an overlay arrow has been displayed in this window. */
568
569 static int overlay_arrow_seen;
570
571 /* Nonzero means highlight the region even in nonselected windows. */
572
573 int highlight_nonselected_windows;
574
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
577
578 static EMACS_INT scroll_step;
579
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
582
583 static EMACS_INT scroll_conservatively;
584
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
589
590 EMACS_INT scroll_margin;
591
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
595
596 int buffer_shared;
597
598 /* Vector containing glyphs for an ellipsis `...'. */
599
600 static Lisp_Object default_invis_vector[3];
601
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
605
606 This variable is deprecated. */
607
608 int mode_line_inverse_video;
609
610 /* Prompt to display in front of the mini-buffer contents. */
611
612 Lisp_Object minibuf_prompt;
613
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
616
617 int minibuf_prompt_width;
618
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
622
623 Lisp_Object echo_area_window;
624
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
629
630 Lisp_Object Vmessage_stack;
631
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
634
635 int message_enable_multibyte;
636
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
638
639 int update_mode_lines;
640
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
643
644 int windows_or_buffers_changed;
645
646 /* Nonzero means a frame's cursor type has been changed. */
647
648 int cursor_type_changed;
649
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
652
653 int line_number_displayed;
654
655 /* Maximum buffer size for which to display line numbers. */
656
657 Lisp_Object Vline_number_display_limit;
658
659 /* Line width to consider when repositioning for line number display. */
660
661 static EMACS_INT line_number_display_limit_width;
662
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
665
666 Lisp_Object Vmessage_log_max;
667
668 /* The name of the *Messages* buffer, a string. */
669
670 static Lisp_Object Vmessages_buffer_name;
671
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
674
675 Lisp_Object echo_area_buffer[2];
676
677 /* The buffers referenced from echo_area_buffer. */
678
679 static Lisp_Object echo_buffer[2];
680
681 /* A vector saved used in with_area_buffer to reduce consing. */
682
683 static Lisp_Object Vwith_echo_area_save_vector;
684
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
687
688 static int display_last_displayed_message_p;
689
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
692
693 int message_buf_print;
694
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
696
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
699
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
702
703 Lisp_Object Vmenu_updating_frame;
704
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
708
709 Lisp_Object Vmax_mini_window_height;
710
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
713
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
716
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
719
720 static int message_cleared_p;
721
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
724
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
727
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
731
732 /* Ascent and height of the last line processed by move_it_to. */
733
734 static int last_max_ascent, last_height;
735
736 /* Non-zero if there's a help-echo in the echo area. */
737
738 int help_echo_showing_p;
739
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
743
744 int current_mode_line_height, current_header_line_height;
745
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
751
752 #define TEXT_PROP_DISTANCE_LIMIT 100
753
754 #if GLYPH_DEBUG
755
756 /* Variables to turn off display optimizations from Lisp. */
757
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
760
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
763
764 int trace_redisplay_p;
765
766 #endif /* GLYPH_DEBUG */
767
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
771
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
776
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
779
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
782
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
786
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
789
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
794
795 Lisp_Object Vresize_mini_windows;
796
797 /* Buffer being redisplayed -- for redisplay_window_error. */
798
799 struct buffer *displayed_buffer;
800
801 /* Space between overline and text. */
802
803 EMACS_INT overline_margin;
804
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
808
809 EMACS_INT underline_minimum_offset;
810
811 /* Value returned from text property handlers (see below). */
812
813 enum prop_handled
814 {
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
819 };
820
821 /* A description of text properties that redisplay is interested
822 in. */
823
824 struct props
825 {
826 /* The name of the property. */
827 Lisp_Object *name;
828
829 /* A unique index for the property. */
830 enum prop_idx idx;
831
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) P_ ((struct it *it));
835 };
836
837 static enum prop_handled handle_face_prop P_ ((struct it *));
838 static enum prop_handled handle_invisible_prop P_ ((struct it *));
839 static enum prop_handled handle_display_prop P_ ((struct it *));
840 static enum prop_handled handle_composition_prop P_ ((struct it *));
841 static enum prop_handled handle_overlay_change P_ ((struct it *));
842 static enum prop_handled handle_fontified_prop P_ ((struct it *));
843
844 /* Properties handled by iterators. */
845
846 static struct props it_props[] =
847 {
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
856 };
857
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
860
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
862
863 /* Enumeration returned by some move_it_.* functions internally. */
864
865 enum move_it_result
866 {
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
869
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
872
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
875
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
879
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
883
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
886 };
887
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
892
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
895
896 /* Similarly for the image cache. */
897
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
902
903 /* Non-zero while redisplay_internal is in progress. */
904
905 int redisplaying_p;
906
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
910
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
913
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
916
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
921
922 /* Temporary variable for XTread_socket. */
923
924 Lisp_Object previous_help_echo_string;
925
926 /* Null glyph slice */
927
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
929
930 /* Platform-independent portion of hourglass implementation. */
931
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
934
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
937
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
941
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
944
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
948
949 \f
950 /* Function prototypes. */
951
952 static void setup_for_ellipsis P_ ((struct it *, int));
953 static void mark_window_display_accurate_1 P_ ((struct window *, int));
954 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
955 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
956 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
957 static int redisplay_mode_lines P_ ((Lisp_Object, int));
958 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
959
960 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
961
962 static void handle_line_prefix P_ ((struct it *));
963
964 static void pint2str P_ ((char *, int, int));
965 static void pint2hrstr P_ ((char *, int, int));
966 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
967 struct text_pos));
968 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
969 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
970 static void store_mode_line_noprop_char P_ ((char));
971 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
972 static void x_consider_frame_title P_ ((Lisp_Object));
973 static void handle_stop P_ ((struct it *));
974 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
975 static int tool_bar_lines_needed P_ ((struct frame *, int *));
976 static int single_display_spec_intangible_p P_ ((Lisp_Object));
977 static void ensure_echo_area_buffers P_ ((void));
978 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
979 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
980 static int with_echo_area_buffer P_ ((struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
983 static void clear_garbaged_frames P_ ((void));
984 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
985 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
986 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
987 static int display_echo_area P_ ((struct window *));
988 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
989 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
990 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
991 static int string_char_and_length P_ ((const unsigned char *, int *));
992 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
993 struct text_pos));
994 static int compute_window_start_on_continuation_line P_ ((struct window *));
995 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
996 static void insert_left_trunc_glyphs P_ ((struct it *));
997 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
998 Lisp_Object));
999 static void extend_face_to_end_of_line P_ ((struct it *));
1000 static int append_space_for_newline P_ ((struct it *, int));
1001 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
1002 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
1003 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
1004 static int trailing_whitespace_p P_ ((int));
1005 static int message_log_check_duplicate P_ ((int, int, int, int));
1006 static void push_it P_ ((struct it *));
1007 static void pop_it P_ ((struct it *));
1008 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
1009 static void select_frame_for_redisplay P_ ((Lisp_Object));
1010 static void redisplay_internal P_ ((int));
1011 static int echo_area_display P_ ((int));
1012 static void redisplay_windows P_ ((Lisp_Object));
1013 static void redisplay_window P_ ((Lisp_Object, int));
1014 static Lisp_Object redisplay_window_error ();
1015 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
1016 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
1017 static int update_menu_bar P_ ((struct frame *, int, int));
1018 static int try_window_reusing_current_matrix P_ ((struct window *));
1019 static int try_window_id P_ ((struct window *));
1020 static int display_line P_ ((struct it *));
1021 static int display_mode_lines P_ ((struct window *));
1022 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
1023 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
1024 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
1025 static char *decode_mode_spec P_ ((struct window *, int, int, int,
1026 Lisp_Object *));
1027 static void display_menu_bar P_ ((struct window *));
1028 static int display_count_lines P_ ((int, int, int, int, int *));
1029 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
1031 static void compute_line_metrics P_ ((struct it *));
1032 static void run_redisplay_end_trigger_hook P_ ((struct it *));
1033 static int get_overlay_strings P_ ((struct it *, int));
1034 static int get_overlay_strings_1 P_ ((struct it *, int, int));
1035 static void next_overlay_string P_ ((struct it *));
1036 static void reseat P_ ((struct it *, struct text_pos, int));
1037 static void reseat_1 P_ ((struct it *, struct text_pos, int));
1038 static void back_to_previous_visible_line_start P_ ((struct it *));
1039 void reseat_at_previous_visible_line_start P_ ((struct it *));
1040 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
1041 static int next_element_from_ellipsis P_ ((struct it *));
1042 static int next_element_from_display_vector P_ ((struct it *));
1043 static int next_element_from_string P_ ((struct it *));
1044 static int next_element_from_c_string P_ ((struct it *));
1045 static int next_element_from_buffer P_ ((struct it *));
1046 static int next_element_from_composition P_ ((struct it *));
1047 static int next_element_from_image P_ ((struct it *));
1048 static int next_element_from_stretch P_ ((struct it *));
1049 static void load_overlay_strings P_ ((struct it *, int));
1050 static int init_from_display_pos P_ ((struct it *, struct window *,
1051 struct display_pos *));
1052 static void reseat_to_string P_ ((struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int));
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward P_ ((struct it *, int));
1058 static void init_to_row_start P_ ((struct it *, struct window *,
1059 struct glyph_row *));
1060 static int init_to_row_end P_ ((struct it *, struct window *,
1061 struct glyph_row *));
1062 static void back_to_previous_line_start P_ ((struct it *));
1063 static int forward_to_next_line_start P_ ((struct it *, int *));
1064 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
1065 Lisp_Object, int));
1066 static struct text_pos string_pos P_ ((int, Lisp_Object));
1067 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1068 static int number_of_chars P_ ((unsigned char *, int));
1069 static void compute_stop_pos P_ ((struct it *));
1070 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1071 Lisp_Object));
1072 static int face_before_or_after_it_pos P_ ((struct it *, int));
1073 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1074 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int));
1077 static int underlying_face_id P_ ((struct it *));
1078 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1079 struct window *));
1080
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1083
1084 #ifdef HAVE_WINDOW_SYSTEM
1085
1086 static void update_tool_bar P_ ((struct frame *, int));
1087 static void build_desired_tool_bar_string P_ ((struct frame *f));
1088 static int redisplay_tool_bar P_ ((struct frame *));
1089 static void display_tool_bar_line P_ ((struct it *, int));
1090 static void notice_overwritten_cursor P_ ((struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int));
1093 static void append_stretch_glyph P_ ((struct it *, Lisp_Object,
1094 int, int, int));
1095
1096
1097
1098 #endif /* HAVE_WINDOW_SYSTEM */
1099
1100 \f
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1104
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1108
1109 This is the height of W minus the height of a mode line, if any. */
1110
1111 INLINE int
1112 window_text_bottom_y (w)
1113 struct window *w;
1114 {
1115 int height = WINDOW_TOTAL_HEIGHT (w);
1116
1117 if (WINDOW_WANTS_MODELINE_P (w))
1118 height -= CURRENT_MODE_LINE_HEIGHT (w);
1119 return height;
1120 }
1121
1122 /* Return the pixel width of display area AREA of window W. AREA < 0
1123 means return the total width of W, not including fringes to
1124 the left and right of the window. */
1125
1126 INLINE int
1127 window_box_width (w, area)
1128 struct window *w;
1129 int area;
1130 {
1131 int cols = XFASTINT (w->total_cols);
1132 int pixels = 0;
1133
1134 if (!w->pseudo_window_p)
1135 {
1136 cols -= WINDOW_SCROLL_BAR_COLS (w);
1137
1138 if (area == TEXT_AREA)
1139 {
1140 if (INTEGERP (w->left_margin_cols))
1141 cols -= XFASTINT (w->left_margin_cols);
1142 if (INTEGERP (w->right_margin_cols))
1143 cols -= XFASTINT (w->right_margin_cols);
1144 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1145 }
1146 else if (area == LEFT_MARGIN_AREA)
1147 {
1148 cols = (INTEGERP (w->left_margin_cols)
1149 ? XFASTINT (w->left_margin_cols) : 0);
1150 pixels = 0;
1151 }
1152 else if (area == RIGHT_MARGIN_AREA)
1153 {
1154 cols = (INTEGERP (w->right_margin_cols)
1155 ? XFASTINT (w->right_margin_cols) : 0);
1156 pixels = 0;
1157 }
1158 }
1159
1160 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1161 }
1162
1163
1164 /* Return the pixel height of the display area of window W, not
1165 including mode lines of W, if any. */
1166
1167 INLINE int
1168 window_box_height (w)
1169 struct window *w;
1170 {
1171 struct frame *f = XFRAME (w->frame);
1172 int height = WINDOW_TOTAL_HEIGHT (w);
1173
1174 xassert (height >= 0);
1175
1176 /* Note: the code below that determines the mode-line/header-line
1177 height is essentially the same as that contained in the macro
1178 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1179 the appropriate glyph row has its `mode_line_p' flag set,
1180 and if it doesn't, uses estimate_mode_line_height instead. */
1181
1182 if (WINDOW_WANTS_MODELINE_P (w))
1183 {
1184 struct glyph_row *ml_row
1185 = (w->current_matrix && w->current_matrix->rows
1186 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1187 : 0);
1188 if (ml_row && ml_row->mode_line_p)
1189 height -= ml_row->height;
1190 else
1191 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1192 }
1193
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1195 {
1196 struct glyph_row *hl_row
1197 = (w->current_matrix && w->current_matrix->rows
1198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1199 : 0);
1200 if (hl_row && hl_row->mode_line_p)
1201 height -= hl_row->height;
1202 else
1203 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1204 }
1205
1206 /* With a very small font and a mode-line that's taller than
1207 default, we might end up with a negative height. */
1208 return max (0, height);
1209 }
1210
1211 /* Return the window-relative coordinate of the left edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the right of the left fringe of W. */
1214
1215 INLINE int
1216 window_box_left_offset (w, area)
1217 struct window *w;
1218 int area;
1219 {
1220 int x;
1221
1222 if (w->pseudo_window_p)
1223 return 0;
1224
1225 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1226
1227 if (area == TEXT_AREA)
1228 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1229 + window_box_width (w, LEFT_MARGIN_AREA));
1230 else if (area == RIGHT_MARGIN_AREA)
1231 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1232 + window_box_width (w, LEFT_MARGIN_AREA)
1233 + window_box_width (w, TEXT_AREA)
1234 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1235 ? 0
1236 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1237 else if (area == LEFT_MARGIN_AREA
1238 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1239 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1240
1241 return x;
1242 }
1243
1244
1245 /* Return the window-relative coordinate of the right edge of display
1246 area AREA of window W. AREA < 0 means return the left edge of the
1247 whole window, to the left of the right fringe of W. */
1248
1249 INLINE int
1250 window_box_right_offset (w, area)
1251 struct window *w;
1252 int area;
1253 {
1254 return window_box_left_offset (w, area) + window_box_width (w, area);
1255 }
1256
1257 /* Return the frame-relative coordinate of the left edge of display
1258 area AREA of window W. AREA < 0 means return the left edge of the
1259 whole window, to the right of the left fringe of W. */
1260
1261 INLINE int
1262 window_box_left (w, area)
1263 struct window *w;
1264 int area;
1265 {
1266 struct frame *f = XFRAME (w->frame);
1267 int x;
1268
1269 if (w->pseudo_window_p)
1270 return FRAME_INTERNAL_BORDER_WIDTH (f);
1271
1272 x = (WINDOW_LEFT_EDGE_X (w)
1273 + window_box_left_offset (w, area));
1274
1275 return x;
1276 }
1277
1278
1279 /* Return the frame-relative coordinate of the right edge of display
1280 area AREA of window W. AREA < 0 means return the left edge of the
1281 whole window, to the left of the right fringe of W. */
1282
1283 INLINE int
1284 window_box_right (w, area)
1285 struct window *w;
1286 int area;
1287 {
1288 return window_box_left (w, area) + window_box_width (w, area);
1289 }
1290
1291 /* Get the bounding box of the display area AREA of window W, without
1292 mode lines, in frame-relative coordinates. AREA < 0 means the
1293 whole window, not including the left and right fringes of
1294 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1295 coordinates of the upper-left corner of the box. Return in
1296 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1297
1298 INLINE void
1299 window_box (w, area, box_x, box_y, box_width, box_height)
1300 struct window *w;
1301 int area;
1302 int *box_x, *box_y, *box_width, *box_height;
1303 {
1304 if (box_width)
1305 *box_width = window_box_width (w, area);
1306 if (box_height)
1307 *box_height = window_box_height (w);
1308 if (box_x)
1309 *box_x = window_box_left (w, area);
1310 if (box_y)
1311 {
1312 *box_y = WINDOW_TOP_EDGE_Y (w);
1313 if (WINDOW_WANTS_HEADER_LINE_P (w))
1314 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1315 }
1316 }
1317
1318
1319 /* Get the bounding box of the display area AREA of window W, without
1320 mode lines. AREA < 0 means the whole window, not including the
1321 left and right fringe of the window. Return in *TOP_LEFT_X
1322 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1323 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1324 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1325 box. */
1326
1327 INLINE void
1328 window_box_edges (w, area, top_left_x, top_left_y,
1329 bottom_right_x, bottom_right_y)
1330 struct window *w;
1331 int area;
1332 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1333 {
1334 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1335 bottom_right_y);
1336 *bottom_right_x += *top_left_x;
1337 *bottom_right_y += *top_left_y;
1338 }
1339
1340
1341 \f
1342 /***********************************************************************
1343 Utilities
1344 ***********************************************************************/
1345
1346 /* Return the bottom y-position of the line the iterator IT is in.
1347 This can modify IT's settings. */
1348
1349 int
1350 line_bottom_y (it)
1351 struct it *it;
1352 {
1353 int line_height = it->max_ascent + it->max_descent;
1354 int line_top_y = it->current_y;
1355
1356 if (line_height == 0)
1357 {
1358 if (last_height)
1359 line_height = last_height;
1360 else if (IT_CHARPOS (*it) < ZV)
1361 {
1362 move_it_by_lines (it, 1, 1);
1363 line_height = (it->max_ascent || it->max_descent
1364 ? it->max_ascent + it->max_descent
1365 : last_height);
1366 }
1367 else
1368 {
1369 struct glyph_row *row = it->glyph_row;
1370
1371 /* Use the default character height. */
1372 it->glyph_row = NULL;
1373 it->what = IT_CHARACTER;
1374 it->c = ' ';
1375 it->len = 1;
1376 PRODUCE_GLYPHS (it);
1377 line_height = it->ascent + it->descent;
1378 it->glyph_row = row;
1379 }
1380 }
1381
1382 return line_top_y + line_height;
1383 }
1384
1385
1386 /* Return 1 if position CHARPOS is visible in window W.
1387 CHARPOS < 0 means return info about WINDOW_END position.
1388 If visible, set *X and *Y to pixel coordinates of top left corner.
1389 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1390 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1391
1392 int
1393 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1394 struct window *w;
1395 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1396 {
1397 struct it it;
1398 struct text_pos top;
1399 int visible_p = 0;
1400 struct buffer *old_buffer = NULL;
1401
1402 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1403 return visible_p;
1404
1405 if (XBUFFER (w->buffer) != current_buffer)
1406 {
1407 old_buffer = current_buffer;
1408 set_buffer_internal_1 (XBUFFER (w->buffer));
1409 }
1410
1411 SET_TEXT_POS_FROM_MARKER (top, w->start);
1412
1413 /* Compute exact mode line heights. */
1414 if (WINDOW_WANTS_MODELINE_P (w))
1415 current_mode_line_height
1416 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1417 current_buffer->mode_line_format);
1418
1419 if (WINDOW_WANTS_HEADER_LINE_P (w))
1420 current_header_line_height
1421 = display_mode_line (w, HEADER_LINE_FACE_ID,
1422 current_buffer->header_line_format);
1423
1424 start_display (&it, w, top);
1425 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1426 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1427
1428 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1429 {
1430 /* We have reached CHARPOS, or passed it. How the call to
1431 move_it_to can overshoot: (i) If CHARPOS is on invisible
1432 text, move_it_to stops at the end of the invisible text,
1433 after CHARPOS. (ii) If CHARPOS is in a display vector,
1434 move_it_to stops on its last glyph. */
1435 int top_x = it.current_x;
1436 int top_y = it.current_y;
1437 enum it_method it_method = it.method;
1438 /* Calling line_bottom_y may change it.method, it.position, etc. */
1439 int bottom_y = (last_height = 0, line_bottom_y (&it));
1440 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1441
1442 if (top_y < window_top_y)
1443 visible_p = bottom_y > window_top_y;
1444 else if (top_y < it.last_visible_y)
1445 visible_p = 1;
1446 if (visible_p)
1447 {
1448 if (it_method == GET_FROM_DISPLAY_VECTOR)
1449 {
1450 /* We stopped on the last glyph of a display vector.
1451 Try and recompute. Hack alert! */
1452 if (charpos < 2 || top.charpos >= charpos)
1453 top_x = it.glyph_row->x;
1454 else
1455 {
1456 struct it it2;
1457 start_display (&it2, w, top);
1458 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1459 get_next_display_element (&it2);
1460 PRODUCE_GLYPHS (&it2);
1461 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1462 || it2.current_x > it2.last_visible_x)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 top_x = it2.current_x;
1467 top_y = it2.current_y;
1468 }
1469 }
1470 }
1471
1472 *x = top_x;
1473 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1474 *rtop = max (0, window_top_y - top_y);
1475 *rbot = max (0, bottom_y - it.last_visible_y);
1476 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1477 - max (top_y, window_top_y)));
1478 *vpos = it.vpos;
1479 }
1480 }
1481 else
1482 {
1483 struct it it2;
1484
1485 it2 = it;
1486 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1487 move_it_by_lines (&it, 1, 0);
1488 if (charpos < IT_CHARPOS (it)
1489 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1490 {
1491 visible_p = 1;
1492 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1493 *x = it2.current_x;
1494 *y = it2.current_y + it2.max_ascent - it2.ascent;
1495 *rtop = max (0, -it2.current_y);
1496 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1497 - it.last_visible_y));
1498 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1499 it.last_visible_y)
1500 - max (it2.current_y,
1501 WINDOW_HEADER_LINE_HEIGHT (w))));
1502 *vpos = it2.vpos;
1503 }
1504 }
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR which is MAXLEN bytes long.
1528 Return in *LEN the length of the character. This is like
1529 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1530 we find one, we return a `?', but with the length of the invalid
1531 character. */
1532
1533 static INLINE int
1534 string_char_and_length (str, len)
1535 const unsigned char *str;
1536 int *len;
1537 {
1538 int c;
1539
1540 c = STRING_CHAR_AND_LENGTH (str, *len);
1541 if (!CHAR_VALID_P (c, 1))
1542 /* We may not change the length here because other places in Emacs
1543 don't use this function, i.e. they silently accept invalid
1544 characters. */
1545 c = '?';
1546
1547 return c;
1548 }
1549
1550
1551
1552 /* Given a position POS containing a valid character and byte position
1553 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1554
1555 static struct text_pos
1556 string_pos_nchars_ahead (pos, string, nchars)
1557 struct text_pos pos;
1558 Lisp_Object string;
1559 int nchars;
1560 {
1561 xassert (STRINGP (string) && nchars >= 0);
1562
1563 if (STRING_MULTIBYTE (string))
1564 {
1565 int rest = SBYTES (string) - BYTEPOS (pos);
1566 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1567 int len;
1568
1569 while (nchars--)
1570 {
1571 string_char_and_length (p, &len);
1572 p += len, rest -= len;
1573 xassert (rest >= 0);
1574 CHARPOS (pos) += 1;
1575 BYTEPOS (pos) += len;
1576 }
1577 }
1578 else
1579 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1580
1581 return pos;
1582 }
1583
1584
1585 /* Value is the text position, i.e. character and byte position,
1586 for character position CHARPOS in STRING. */
1587
1588 static INLINE struct text_pos
1589 string_pos (charpos, string)
1590 int charpos;
1591 Lisp_Object string;
1592 {
1593 struct text_pos pos;
1594 xassert (STRINGP (string));
1595 xassert (charpos >= 0);
1596 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1597 return pos;
1598 }
1599
1600
1601 /* Value is a text position, i.e. character and byte position, for
1602 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1603 means recognize multibyte characters. */
1604
1605 static struct text_pos
1606 c_string_pos (charpos, s, multibyte_p)
1607 int charpos;
1608 unsigned char *s;
1609 int multibyte_p;
1610 {
1611 struct text_pos pos;
1612
1613 xassert (s != NULL);
1614 xassert (charpos >= 0);
1615
1616 if (multibyte_p)
1617 {
1618 int rest = strlen (s), len;
1619
1620 SET_TEXT_POS (pos, 0, 0);
1621 while (charpos--)
1622 {
1623 string_char_and_length (s, &len);
1624 s += len, rest -= len;
1625 xassert (rest >= 0);
1626 CHARPOS (pos) += 1;
1627 BYTEPOS (pos) += len;
1628 }
1629 }
1630 else
1631 SET_TEXT_POS (pos, charpos, charpos);
1632
1633 return pos;
1634 }
1635
1636
1637 /* Value is the number of characters in C string S. MULTIBYTE_P
1638 non-zero means recognize multibyte characters. */
1639
1640 static int
1641 number_of_chars (s, multibyte_p)
1642 unsigned char *s;
1643 int multibyte_p;
1644 {
1645 int nchars;
1646
1647 if (multibyte_p)
1648 {
1649 int rest = strlen (s), len;
1650 unsigned char *p = (unsigned char *) s;
1651
1652 for (nchars = 0; rest > 0; ++nchars)
1653 {
1654 string_char_and_length (p, &len);
1655 rest -= len, p += len;
1656 }
1657 }
1658 else
1659 nchars = strlen (s);
1660
1661 return nchars;
1662 }
1663
1664
1665 /* Compute byte position NEWPOS->bytepos corresponding to
1666 NEWPOS->charpos. POS is a known position in string STRING.
1667 NEWPOS->charpos must be >= POS.charpos. */
1668
1669 static void
1670 compute_string_pos (newpos, pos, string)
1671 struct text_pos *newpos, pos;
1672 Lisp_Object string;
1673 {
1674 xassert (STRINGP (string));
1675 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1676
1677 if (STRING_MULTIBYTE (string))
1678 *newpos = string_pos_nchars_ahead (pos, string,
1679 CHARPOS (*newpos) - CHARPOS (pos));
1680 else
1681 BYTEPOS (*newpos) = CHARPOS (*newpos);
1682 }
1683
1684 /* EXPORT:
1685 Return an estimation of the pixel height of mode or header lines on
1686 frame F. FACE_ID specifies what line's height to estimate. */
1687
1688 int
1689 estimate_mode_line_height (f, face_id)
1690 struct frame *f;
1691 enum face_id face_id;
1692 {
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 if (FRAME_WINDOW_P (f))
1695 {
1696 int height = FONT_HEIGHT (FRAME_FONT (f));
1697
1698 /* This function is called so early when Emacs starts that the face
1699 cache and mode line face are not yet initialized. */
1700 if (FRAME_FACE_CACHE (f))
1701 {
1702 struct face *face = FACE_FROM_ID (f, face_id);
1703 if (face)
1704 {
1705 if (face->font)
1706 height = FONT_HEIGHT (face->font);
1707 if (face->box_line_width > 0)
1708 height += 2 * face->box_line_width;
1709 }
1710 }
1711
1712 return height;
1713 }
1714 #endif
1715
1716 return 1;
1717 }
1718
1719 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1720 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1721 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1722 not force the value into range. */
1723
1724 void
1725 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1726 FRAME_PTR f;
1727 register int pix_x, pix_y;
1728 int *x, *y;
1729 NativeRectangle *bounds;
1730 int noclip;
1731 {
1732
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (f))
1735 {
1736 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1737 even for negative values. */
1738 if (pix_x < 0)
1739 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1740 if (pix_y < 0)
1741 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1742
1743 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1744 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1745
1746 if (bounds)
1747 STORE_NATIVE_RECT (*bounds,
1748 FRAME_COL_TO_PIXEL_X (f, pix_x),
1749 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1750 FRAME_COLUMN_WIDTH (f) - 1,
1751 FRAME_LINE_HEIGHT (f) - 1);
1752
1753 if (!noclip)
1754 {
1755 if (pix_x < 0)
1756 pix_x = 0;
1757 else if (pix_x > FRAME_TOTAL_COLS (f))
1758 pix_x = FRAME_TOTAL_COLS (f);
1759
1760 if (pix_y < 0)
1761 pix_y = 0;
1762 else if (pix_y > FRAME_LINES (f))
1763 pix_y = FRAME_LINES (f);
1764 }
1765 }
1766 #endif
1767
1768 *x = pix_x;
1769 *y = pix_y;
1770 }
1771
1772
1773 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1774 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1775 can't tell the positions because W's display is not up to date,
1776 return 0. */
1777
1778 int
1779 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1780 struct window *w;
1781 int hpos, vpos;
1782 int *frame_x, *frame_y;
1783 {
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1786 {
1787 int success_p;
1788
1789 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1790 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1791
1792 if (display_completed)
1793 {
1794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1795 struct glyph *glyph = row->glyphs[TEXT_AREA];
1796 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1797
1798 hpos = row->x;
1799 vpos = row->y;
1800 while (glyph < end)
1801 {
1802 hpos += glyph->pixel_width;
1803 ++glyph;
1804 }
1805
1806 /* If first glyph is partially visible, its first visible position is still 0. */
1807 if (hpos < 0)
1808 hpos = 0;
1809
1810 success_p = 1;
1811 }
1812 else
1813 {
1814 hpos = vpos = 0;
1815 success_p = 0;
1816 }
1817
1818 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1819 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1820 return success_p;
1821 }
1822 #endif
1823
1824 *frame_x = hpos;
1825 *frame_y = vpos;
1826 return 1;
1827 }
1828
1829
1830 #ifdef HAVE_WINDOW_SYSTEM
1831
1832 /* Find the glyph under window-relative coordinates X/Y in window W.
1833 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1834 strings. Return in *HPOS and *VPOS the row and column number of
1835 the glyph found. Return in *AREA the glyph area containing X.
1836 Value is a pointer to the glyph found or null if X/Y is not on
1837 text, or we can't tell because W's current matrix is not up to
1838 date. */
1839
1840 static
1841 struct glyph *
1842 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1843 struct window *w;
1844 int x, y;
1845 int *hpos, *vpos, *dx, *dy, *area;
1846 {
1847 struct glyph *glyph, *end;
1848 struct glyph_row *row = NULL;
1849 int x0, i;
1850
1851 /* Find row containing Y. Give up if some row is not enabled. */
1852 for (i = 0; i < w->current_matrix->nrows; ++i)
1853 {
1854 row = MATRIX_ROW (w->current_matrix, i);
1855 if (!row->enabled_p)
1856 return NULL;
1857 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1858 break;
1859 }
1860
1861 *vpos = i;
1862 *hpos = 0;
1863
1864 /* Give up if Y is not in the window. */
1865 if (i == w->current_matrix->nrows)
1866 return NULL;
1867
1868 /* Get the glyph area containing X. */
1869 if (w->pseudo_window_p)
1870 {
1871 *area = TEXT_AREA;
1872 x0 = 0;
1873 }
1874 else
1875 {
1876 if (x < window_box_left_offset (w, TEXT_AREA))
1877 {
1878 *area = LEFT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1880 }
1881 else if (x < window_box_right_offset (w, TEXT_AREA))
1882 {
1883 *area = TEXT_AREA;
1884 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1885 }
1886 else
1887 {
1888 *area = RIGHT_MARGIN_AREA;
1889 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1890 }
1891 }
1892
1893 /* Find glyph containing X. */
1894 glyph = row->glyphs[*area];
1895 end = glyph + row->used[*area];
1896 x -= x0;
1897 while (glyph < end && x >= glyph->pixel_width)
1898 {
1899 x -= glyph->pixel_width;
1900 ++glyph;
1901 }
1902
1903 if (glyph == end)
1904 return NULL;
1905
1906 if (dx)
1907 {
1908 *dx = x;
1909 *dy = y - (row->y + row->ascent - glyph->ascent);
1910 }
1911
1912 *hpos = glyph - row->glyphs[*area];
1913 return glyph;
1914 }
1915
1916
1917 /* EXPORT:
1918 Convert frame-relative x/y to coordinates relative to window W.
1919 Takes pseudo-windows into account. */
1920
1921 void
1922 frame_to_window_pixel_xy (w, x, y)
1923 struct window *w;
1924 int *x, *y;
1925 {
1926 if (w->pseudo_window_p)
1927 {
1928 /* A pseudo-window is always full-width, and starts at the
1929 left edge of the frame, plus a frame border. */
1930 struct frame *f = XFRAME (w->frame);
1931 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 else
1935 {
1936 *x -= WINDOW_LEFT_EDGE_X (w);
1937 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1938 }
1939 }
1940
1941 /* EXPORT:
1942 Return in RECTS[] at most N clipping rectangles for glyph string S.
1943 Return the number of stored rectangles. */
1944
1945 int
1946 get_glyph_string_clip_rects (s, rects, n)
1947 struct glyph_string *s;
1948 NativeRectangle *rects;
1949 int n;
1950 {
1951 XRectangle r;
1952
1953 if (n <= 0)
1954 return 0;
1955
1956 if (s->row->full_width_p)
1957 {
1958 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1959 r.x = WINDOW_LEFT_EDGE_X (s->w);
1960 r.width = WINDOW_TOTAL_WIDTH (s->w);
1961
1962 /* Unless displaying a mode or menu bar line, which are always
1963 fully visible, clip to the visible part of the row. */
1964 if (s->w->pseudo_window_p)
1965 r.height = s->row->visible_height;
1966 else
1967 r.height = s->height;
1968 }
1969 else
1970 {
1971 /* This is a text line that may be partially visible. */
1972 r.x = window_box_left (s->w, s->area);
1973 r.width = window_box_width (s->w, s->area);
1974 r.height = s->row->visible_height;
1975 }
1976
1977 if (s->clip_head)
1978 if (r.x < s->clip_head->x)
1979 {
1980 if (r.width >= s->clip_head->x - r.x)
1981 r.width -= s->clip_head->x - r.x;
1982 else
1983 r.width = 0;
1984 r.x = s->clip_head->x;
1985 }
1986 if (s->clip_tail)
1987 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1988 {
1989 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1990 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1991 else
1992 r.width = 0;
1993 }
1994
1995 /* If S draws overlapping rows, it's sufficient to use the top and
1996 bottom of the window for clipping because this glyph string
1997 intentionally draws over other lines. */
1998 if (s->for_overlaps)
1999 {
2000 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2001 r.height = window_text_bottom_y (s->w) - r.y;
2002
2003 /* Alas, the above simple strategy does not work for the
2004 environments with anti-aliased text: if the same text is
2005 drawn onto the same place multiple times, it gets thicker.
2006 If the overlap we are processing is for the erased cursor, we
2007 take the intersection with the rectagle of the cursor. */
2008 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2009 {
2010 XRectangle rc, r_save = r;
2011
2012 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2013 rc.y = s->w->phys_cursor.y;
2014 rc.width = s->w->phys_cursor_width;
2015 rc.height = s->w->phys_cursor_height;
2016
2017 x_intersect_rectangles (&r_save, &rc, &r);
2018 }
2019 }
2020 else
2021 {
2022 /* Don't use S->y for clipping because it doesn't take partially
2023 visible lines into account. For example, it can be negative for
2024 partially visible lines at the top of a window. */
2025 if (!s->row->full_width_p
2026 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2027 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2028 else
2029 r.y = max (0, s->row->y);
2030 }
2031
2032 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2033
2034 /* If drawing the cursor, don't let glyph draw outside its
2035 advertised boundaries. Cleartype does this under some circumstances. */
2036 if (s->hl == DRAW_CURSOR)
2037 {
2038 struct glyph *glyph = s->first_glyph;
2039 int height, max_y;
2040
2041 if (s->x > r.x)
2042 {
2043 r.width -= s->x - r.x;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (s, nr)
2144 struct glyph_string *s;
2145 NativeRectangle *nr;
2146 {
2147 get_glyph_string_clip_rects (s, nr, 1);
2148 }
2149
2150
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2154 */
2155
2156 void
2157 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2158 struct window *w;
2159 struct glyph_row *row;
2160 struct glyph *glyph;
2161 int *xp, *yp, *heightp;
2162 {
2163 struct frame *f = XFRAME (WINDOW_FRAME (w));
2164 int x, y, wd, h, h0, y0;
2165
2166 /* Compute the width of the rectangle to draw. If on a stretch
2167 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2168 rectangle as wide as the glyph, but use a canonical character
2169 width instead. */
2170 wd = glyph->pixel_width - 1;
2171 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2172 wd++; /* Why? */
2173 #endif
2174
2175 x = w->phys_cursor.x;
2176 if (x < 0)
2177 {
2178 wd += x;
2179 x = 0;
2180 }
2181
2182 if (glyph->type == STRETCH_GLYPH
2183 && !x_stretch_cursor_p)
2184 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2185 w->phys_cursor_width = wd;
2186
2187 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, glyph->ascent + glyph->descent);
2193 h0 = min (h0, glyph->ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (f, gx, gy, rect)
2222 struct frame *f;
2223 int gx, gy;
2224 NativeRectangle *rect;
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2250 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2251
2252 if (w->pseudo_window_p)
2253 {
2254 area = TEXT_AREA;
2255 part = ON_MODE_LINE; /* Don't adjust margin. */
2256 goto text_glyph;
2257 }
2258
2259 switch (part)
2260 {
2261 case ON_LEFT_MARGIN:
2262 area = LEFT_MARGIN_AREA;
2263 goto text_glyph;
2264
2265 case ON_RIGHT_MARGIN:
2266 area = RIGHT_MARGIN_AREA;
2267 goto text_glyph;
2268
2269 case ON_HEADER_LINE:
2270 case ON_MODE_LINE:
2271 gr = (part == ON_HEADER_LINE
2272 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2273 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2274 gy = gr->y;
2275 area = TEXT_AREA;
2276 goto text_glyph_row_found;
2277
2278 case ON_TEXT:
2279 area = TEXT_AREA;
2280
2281 text_glyph:
2282 gr = 0; gy = 0;
2283 for (; r <= end_row && r->enabled_p; ++r)
2284 if (r->y + r->height > y)
2285 {
2286 gr = r; gy = r->y;
2287 break;
2288 }
2289
2290 text_glyph_row_found:
2291 if (gr && gy <= y)
2292 {
2293 struct glyph *g = gr->glyphs[area];
2294 struct glyph *end = g + gr->used[area];
2295
2296 height = gr->height;
2297 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2298 if (gx + g->pixel_width > x)
2299 break;
2300
2301 if (g < end)
2302 {
2303 if (g->type == IMAGE_GLYPH)
2304 {
2305 /* Don't remember when mouse is over image, as
2306 image may have hot-spots. */
2307 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2308 return;
2309 }
2310 width = g->pixel_width;
2311 }
2312 else
2313 {
2314 /* Use nominal char spacing at end of line. */
2315 x -= gx;
2316 gx += (x / width) * width;
2317 }
2318
2319 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2320 gx += window_box_left_offset (w, area);
2321 }
2322 else
2323 {
2324 /* Use nominal line height at end of window. */
2325 gx = (x / width) * width;
2326 y -= gy;
2327 gy += (y / height) * height;
2328 }
2329 break;
2330
2331 case ON_LEFT_FRINGE:
2332 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2334 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2335 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2336 goto row_glyph;
2337
2338 case ON_RIGHT_FRINGE:
2339 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2340 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2341 : window_box_right_offset (w, TEXT_AREA));
2342 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2343 goto row_glyph;
2344
2345 case ON_SCROLL_BAR:
2346 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2347 ? 0
2348 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2349 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2350 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2351 : 0)));
2352 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2353
2354 row_glyph:
2355 gr = 0, gy = 0;
2356 for (; r <= end_row && r->enabled_p; ++r)
2357 if (r->y + r->height > y)
2358 {
2359 gr = r; gy = r->y;
2360 break;
2361 }
2362
2363 if (gr && gy <= y)
2364 height = gr->height;
2365 else
2366 {
2367 /* Use nominal line height at end of window. */
2368 y -= gy;
2369 gy += (y / height) * height;
2370 }
2371 break;
2372
2373 default:
2374 ;
2375 virtual_glyph:
2376 /* If there is no glyph under the mouse, then we divide the screen
2377 into a grid of the smallest glyph in the frame, and use that
2378 as our "glyph". */
2379
2380 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2381 round down even for negative values. */
2382 if (gx < 0)
2383 gx -= width - 1;
2384 if (gy < 0)
2385 gy -= height - 1;
2386
2387 gx = (gx / width) * width;
2388 gy = (gy / height) * height;
2389
2390 goto store_rect;
2391 }
2392
2393 gx += WINDOW_LEFT_EDGE_X (w);
2394 gy += WINDOW_TOP_EDGE_Y (w);
2395
2396 store_rect:
2397 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2398
2399 /* Visible feedback for debugging. */
2400 #if 0
2401 #if HAVE_X_WINDOWS
2402 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2403 f->output_data.x->normal_gc,
2404 gx, gy, width, height);
2405 #endif
2406 #endif
2407 }
2408
2409
2410 #endif /* HAVE_WINDOW_SYSTEM */
2411
2412 \f
2413 /***********************************************************************
2414 Lisp form evaluation
2415 ***********************************************************************/
2416
2417 /* Error handler for safe_eval and safe_call. */
2418
2419 static Lisp_Object
2420 safe_eval_handler (arg)
2421 Lisp_Object arg;
2422 {
2423 add_to_log ("Error during redisplay: %s", arg, Qnil);
2424 return Qnil;
2425 }
2426
2427
2428 /* Evaluate SEXPR and return the result, or nil if something went
2429 wrong. Prevent redisplay during the evaluation. */
2430
2431 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2432 Return the result, or nil if something went wrong. Prevent
2433 redisplay during the evaluation. */
2434
2435 Lisp_Object
2436 safe_call (nargs, args)
2437 int nargs;
2438 Lisp_Object *args;
2439 {
2440 Lisp_Object val;
2441
2442 if (inhibit_eval_during_redisplay)
2443 val = Qnil;
2444 else
2445 {
2446 int count = SPECPDL_INDEX ();
2447 struct gcpro gcpro1;
2448
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2458 }
2459
2460 return val;
2461 }
2462
2463
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2466
2467 Lisp_Object
2468 safe_call1 (fn, arg)
2469 Lisp_Object fn, arg;
2470 {
2471 Lisp_Object args[2];
2472 args[0] = fn;
2473 args[1] = arg;
2474 return safe_call (2, args);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with one argument ARG.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 Lisp_Object args[3];
2492 args[0] = fn;
2493 args[1] = arg1;
2494 args[2] = arg2;
2495 return safe_call (3, args);
2496 }
2497
2498
2499 \f
2500 /***********************************************************************
2501 Debugging
2502 ***********************************************************************/
2503
2504 #if 0
2505
2506 /* Define CHECK_IT to perform sanity checks on iterators.
2507 This is for debugging. It is too slow to do unconditionally. */
2508
2509 static void
2510 check_it (it)
2511 struct it *it;
2512 {
2513 if (it->method == GET_FROM_STRING)
2514 {
2515 xassert (STRINGP (it->string));
2516 xassert (IT_STRING_CHARPOS (*it) >= 0);
2517 }
2518 else
2519 {
2520 xassert (IT_STRING_CHARPOS (*it) < 0);
2521 if (it->method == GET_FROM_BUFFER)
2522 {
2523 /* Check that character and byte positions agree. */
2524 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2525 }
2526 }
2527
2528 if (it->dpvec)
2529 xassert (it->current.dpvec_index >= 0);
2530 else
2531 xassert (it->current.dpvec_index < 0);
2532 }
2533
2534 #define CHECK_IT(IT) check_it ((IT))
2535
2536 #else /* not 0 */
2537
2538 #define CHECK_IT(IT) (void) 0
2539
2540 #endif /* not 0 */
2541
2542
2543 #if GLYPH_DEBUG
2544
2545 /* Check that the window end of window W is what we expect it
2546 to be---the last row in the current matrix displaying text. */
2547
2548 static void
2549 check_window_end (w)
2550 struct window *w;
2551 {
2552 if (!MINI_WINDOW_P (w)
2553 && !NILP (w->window_end_valid))
2554 {
2555 struct glyph_row *row;
2556 xassert ((row = MATRIX_ROW (w->current_matrix,
2557 XFASTINT (w->window_end_vpos)),
2558 !row->enabled_p
2559 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2560 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2561 }
2562 }
2563
2564 #define CHECK_WINDOW_END(W) check_window_end ((W))
2565
2566 #else /* not GLYPH_DEBUG */
2567
2568 #define CHECK_WINDOW_END(W) (void) 0
2569
2570 #endif /* not GLYPH_DEBUG */
2571
2572
2573 \f
2574 /***********************************************************************
2575 Iterator initialization
2576 ***********************************************************************/
2577
2578 /* Initialize IT for displaying current_buffer in window W, starting
2579 at character position CHARPOS. CHARPOS < 0 means that no buffer
2580 position is specified which is useful when the iterator is assigned
2581 a position later. BYTEPOS is the byte position corresponding to
2582 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2583
2584 If ROW is not null, calls to produce_glyphs with IT as parameter
2585 will produce glyphs in that row.
2586
2587 BASE_FACE_ID is the id of a base face to use. It must be one of
2588 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2590 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2591
2592 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2593 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2594 will be initialized to use the corresponding mode line glyph row of
2595 the desired matrix of W. */
2596
2597 void
2598 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2599 struct it *it;
2600 struct window *w;
2601 int charpos, bytepos;
2602 struct glyph_row *row;
2603 enum face_id base_face_id;
2604 {
2605 int highlight_region_p;
2606 enum face_id remapped_base_face_id = base_face_id;
2607
2608 /* Some precondition checks. */
2609 xassert (w != NULL && it != NULL);
2610 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2611 && charpos <= ZV));
2612
2613 /* If face attributes have been changed since the last redisplay,
2614 free realized faces now because they depend on face definitions
2615 that might have changed. Don't free faces while there might be
2616 desired matrices pending which reference these faces. */
2617 if (face_change_count && !inhibit_free_realized_faces)
2618 {
2619 face_change_count = 0;
2620 free_all_realized_faces (Qnil);
2621 }
2622
2623 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2624 if (! NILP (Vface_remapping_alist))
2625 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2626
2627 /* Use one of the mode line rows of W's desired matrix if
2628 appropriate. */
2629 if (row == NULL)
2630 {
2631 if (base_face_id == MODE_LINE_FACE_ID
2632 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2633 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2634 else if (base_face_id == HEADER_LINE_FACE_ID)
2635 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2636 }
2637
2638 /* Clear IT. */
2639 bzero (it, sizeof *it);
2640 it->current.overlay_string_index = -1;
2641 it->current.dpvec_index = -1;
2642 it->base_face_id = remapped_base_face_id;
2643 it->string = Qnil;
2644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2645
2646 /* The window in which we iterate over current_buffer: */
2647 XSETWINDOW (it->window, w);
2648 it->w = w;
2649 it->f = XFRAME (w->frame);
2650
2651 it->cmp_it.id = -1;
2652
2653 /* Extra space between lines (on window systems only). */
2654 if (base_face_id == DEFAULT_FACE_ID
2655 && FRAME_WINDOW_P (it->f))
2656 {
2657 if (NATNUMP (current_buffer->extra_line_spacing))
2658 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2659 else if (FLOATP (current_buffer->extra_line_spacing))
2660 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2661 * FRAME_LINE_HEIGHT (it->f));
2662 else if (it->f->extra_line_spacing > 0)
2663 it->extra_line_spacing = it->f->extra_line_spacing;
2664 it->max_extra_line_spacing = 0;
2665 }
2666
2667 /* If realized faces have been removed, e.g. because of face
2668 attribute changes of named faces, recompute them. When running
2669 in batch mode, the face cache of the initial frame is null. If
2670 we happen to get called, make a dummy face cache. */
2671 if (FRAME_FACE_CACHE (it->f) == NULL)
2672 init_frame_faces (it->f);
2673 if (FRAME_FACE_CACHE (it->f)->used == 0)
2674 recompute_basic_faces (it->f);
2675
2676 /* Current value of the `slice', `space-width', and 'height' properties. */
2677 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2678 it->space_width = Qnil;
2679 it->font_height = Qnil;
2680 it->override_ascent = -1;
2681
2682 /* Are control characters displayed as `^C'? */
2683 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2684
2685 /* -1 means everything between a CR and the following line end
2686 is invisible. >0 means lines indented more than this value are
2687 invisible. */
2688 it->selective = (INTEGERP (current_buffer->selective_display)
2689 ? XFASTINT (current_buffer->selective_display)
2690 : (!NILP (current_buffer->selective_display)
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (current_buffer->selective_display_ellipses);
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2700
2701 /* Do we need to reorder bidirectional text? Not if this is a
2702 unibyte buffer: by definition, none of the single-byte characters
2703 are strong R2L, so no reordering is needed. And bidi.c doesn't
2704 support unibyte buffers anyway. */
2705 it->bidi_p
2706 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2707
2708 /* Non-zero if we should highlight the region. */
2709 highlight_region_p
2710 = (!NILP (Vtransient_mark_mode)
2711 && !NILP (current_buffer->mark_active)
2712 && XMARKER (current_buffer->mark)->buffer != 0);
2713
2714 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2715 start and end of a visible region in window IT->w. Set both to
2716 -1 to indicate no region. */
2717 if (highlight_region_p
2718 /* Maybe highlight only in selected window. */
2719 && (/* Either show region everywhere. */
2720 highlight_nonselected_windows
2721 /* Or show region in the selected window. */
2722 || w == XWINDOW (selected_window)
2723 /* Or show the region if we are in the mini-buffer and W is
2724 the window the mini-buffer refers to. */
2725 || (MINI_WINDOW_P (XWINDOW (selected_window))
2726 && WINDOWP (minibuf_selected_window)
2727 && w == XWINDOW (minibuf_selected_window))))
2728 {
2729 int charpos = marker_position (current_buffer->mark);
2730 it->region_beg_charpos = min (PT, charpos);
2731 it->region_end_charpos = max (PT, charpos);
2732 }
2733 else
2734 it->region_beg_charpos = it->region_end_charpos = -1;
2735
2736 /* Get the position at which the redisplay_end_trigger hook should
2737 be run, if it is to be run at all. */
2738 if (MARKERP (w->redisplay_end_trigger)
2739 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2740 it->redisplay_end_trigger_charpos
2741 = marker_position (w->redisplay_end_trigger);
2742 else if (INTEGERP (w->redisplay_end_trigger))
2743 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2744
2745 /* Correct bogus values of tab_width. */
2746 it->tab_width = XINT (current_buffer->tab_width);
2747 if (it->tab_width <= 0 || it->tab_width > 1000)
2748 it->tab_width = 8;
2749
2750 /* Are lines in the display truncated? */
2751 if (base_face_id != DEFAULT_FACE_ID
2752 || XINT (it->w->hscroll)
2753 || (! WINDOW_FULL_WIDTH_P (it->w)
2754 && ((!NILP (Vtruncate_partial_width_windows)
2755 && !INTEGERP (Vtruncate_partial_width_windows))
2756 || (INTEGERP (Vtruncate_partial_width_windows)
2757 && (WINDOW_TOTAL_COLS (it->w)
2758 < XINT (Vtruncate_partial_width_windows))))))
2759 it->line_wrap = TRUNCATE;
2760 else if (NILP (current_buffer->truncate_lines))
2761 it->line_wrap = NILP (current_buffer->word_wrap)
2762 ? WINDOW_WRAP : WORD_WRAP;
2763 else
2764 it->line_wrap = TRUNCATE;
2765
2766 /* Get dimensions of truncation and continuation glyphs. These are
2767 displayed as fringe bitmaps under X, so we don't need them for such
2768 frames. */
2769 if (!FRAME_WINDOW_P (it->f))
2770 {
2771 if (it->line_wrap == TRUNCATE)
2772 {
2773 /* We will need the truncation glyph. */
2774 xassert (it->glyph_row == NULL);
2775 produce_special_glyphs (it, IT_TRUNCATION);
2776 it->truncation_pixel_width = it->pixel_width;
2777 }
2778 else
2779 {
2780 /* We will need the continuation glyph. */
2781 xassert (it->glyph_row == NULL);
2782 produce_special_glyphs (it, IT_CONTINUATION);
2783 it->continuation_pixel_width = it->pixel_width;
2784 }
2785
2786 /* Reset these values to zero because the produce_special_glyphs
2787 above has changed them. */
2788 it->pixel_width = it->ascent = it->descent = 0;
2789 it->phys_ascent = it->phys_descent = 0;
2790 }
2791
2792 /* Set this after getting the dimensions of truncation and
2793 continuation glyphs, so that we don't produce glyphs when calling
2794 produce_special_glyphs, above. */
2795 it->glyph_row = row;
2796 it->area = TEXT_AREA;
2797
2798 /* Forget any previous info about this row being reversed. */
2799 if (it->glyph_row)
2800 it->glyph_row->reversed_p = 0;
2801
2802 /* Get the dimensions of the display area. The display area
2803 consists of the visible window area plus a horizontally scrolled
2804 part to the left of the window. All x-values are relative to the
2805 start of this total display area. */
2806 if (base_face_id != DEFAULT_FACE_ID)
2807 {
2808 /* Mode lines, menu bar in terminal frames. */
2809 it->first_visible_x = 0;
2810 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2811 }
2812 else
2813 {
2814 it->first_visible_x
2815 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2816 it->last_visible_x = (it->first_visible_x
2817 + window_box_width (w, TEXT_AREA));
2818
2819 /* If we truncate lines, leave room for the truncator glyph(s) at
2820 the right margin. Otherwise, leave room for the continuation
2821 glyph(s). Truncation and continuation glyphs are not inserted
2822 for window-based redisplay. */
2823 if (!FRAME_WINDOW_P (it->f))
2824 {
2825 if (it->line_wrap == TRUNCATE)
2826 it->last_visible_x -= it->truncation_pixel_width;
2827 else
2828 it->last_visible_x -= it->continuation_pixel_width;
2829 }
2830
2831 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2832 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2833 }
2834
2835 /* Leave room for a border glyph. */
2836 if (!FRAME_WINDOW_P (it->f)
2837 && !WINDOW_RIGHTMOST_P (it->w))
2838 it->last_visible_x -= 1;
2839
2840 it->last_visible_y = window_text_bottom_y (w);
2841
2842 /* For mode lines and alike, arrange for the first glyph having a
2843 left box line if the face specifies a box. */
2844 if (base_face_id != DEFAULT_FACE_ID)
2845 {
2846 struct face *face;
2847
2848 it->face_id = remapped_base_face_id;
2849
2850 /* If we have a boxed mode line, make the first character appear
2851 with a left box line. */
2852 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2853 if (face->box != FACE_NO_BOX)
2854 it->start_of_box_run_p = 1;
2855 }
2856
2857 /* If we are to reorder bidirectional text, init the bidi
2858 iterator. */
2859 if (it->bidi_p)
2860 {
2861 /* Note the paragraph direction that this buffer wants to
2862 use. */
2863 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2864 it->paragraph_embedding = L2R;
2865 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2866 it->paragraph_embedding = R2L;
2867 else
2868 it->paragraph_embedding = NEUTRAL_DIR;
2869 bidi_init_it (charpos, bytepos, &it->bidi_it);
2870 }
2871
2872 /* If a buffer position was specified, set the iterator there,
2873 getting overlays and face properties from that position. */
2874 if (charpos >= BUF_BEG (current_buffer))
2875 {
2876 it->end_charpos = ZV;
2877 it->face_id = -1;
2878 IT_CHARPOS (*it) = charpos;
2879
2880 /* Compute byte position if not specified. */
2881 if (bytepos < charpos)
2882 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2883 else
2884 IT_BYTEPOS (*it) = bytepos;
2885
2886 it->start = it->current;
2887
2888 /* Compute faces etc. */
2889 reseat (it, it->current.pos, 1);
2890 }
2891
2892 CHECK_IT (it);
2893 }
2894
2895
2896 /* Initialize IT for the display of window W with window start POS. */
2897
2898 void
2899 start_display (it, w, pos)
2900 struct it *it;
2901 struct window *w;
2902 struct text_pos pos;
2903 {
2904 struct glyph_row *row;
2905 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2906
2907 row = w->desired_matrix->rows + first_vpos;
2908 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2909 it->first_vpos = first_vpos;
2910
2911 /* Don't reseat to previous visible line start if current start
2912 position is in a string or image. */
2913 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2914 {
2915 int start_at_line_beg_p;
2916 int first_y = it->current_y;
2917
2918 /* If window start is not at a line start, skip forward to POS to
2919 get the correct continuation lines width. */
2920 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2921 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2922 if (!start_at_line_beg_p)
2923 {
2924 int new_x;
2925
2926 reseat_at_previous_visible_line_start (it);
2927 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2928
2929 new_x = it->current_x + it->pixel_width;
2930
2931 /* If lines are continued, this line may end in the middle
2932 of a multi-glyph character (e.g. a control character
2933 displayed as \003, or in the middle of an overlay
2934 string). In this case move_it_to above will not have
2935 taken us to the start of the continuation line but to the
2936 end of the continued line. */
2937 if (it->current_x > 0
2938 && it->line_wrap != TRUNCATE /* Lines are continued. */
2939 && (/* And glyph doesn't fit on the line. */
2940 new_x > it->last_visible_x
2941 /* Or it fits exactly and we're on a window
2942 system frame. */
2943 || (new_x == it->last_visible_x
2944 && FRAME_WINDOW_P (it->f))))
2945 {
2946 if (it->current.dpvec_index >= 0
2947 || it->current.overlay_string_index >= 0)
2948 {
2949 set_iterator_to_next (it, 1);
2950 move_it_in_display_line_to (it, -1, -1, 0);
2951 }
2952
2953 it->continuation_lines_width += it->current_x;
2954 }
2955
2956 /* We're starting a new display line, not affected by the
2957 height of the continued line, so clear the appropriate
2958 fields in the iterator structure. */
2959 it->max_ascent = it->max_descent = 0;
2960 it->max_phys_ascent = it->max_phys_descent = 0;
2961
2962 it->current_y = first_y;
2963 it->vpos = 0;
2964 it->current_x = it->hpos = 0;
2965 }
2966 }
2967 }
2968
2969
2970 /* Return 1 if POS is a position in ellipses displayed for invisible
2971 text. W is the window we display, for text property lookup. */
2972
2973 static int
2974 in_ellipses_for_invisible_text_p (pos, w)
2975 struct display_pos *pos;
2976 struct window *w;
2977 {
2978 Lisp_Object prop, window;
2979 int ellipses_p = 0;
2980 int charpos = CHARPOS (pos->pos);
2981
2982 /* If POS specifies a position in a display vector, this might
2983 be for an ellipsis displayed for invisible text. We won't
2984 get the iterator set up for delivering that ellipsis unless
2985 we make sure that it gets aware of the invisible text. */
2986 if (pos->dpvec_index >= 0
2987 && pos->overlay_string_index < 0
2988 && CHARPOS (pos->string_pos) < 0
2989 && charpos > BEGV
2990 && (XSETWINDOW (window, w),
2991 prop = Fget_char_property (make_number (charpos),
2992 Qinvisible, window),
2993 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2994 {
2995 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2996 window);
2997 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2998 }
2999
3000 return ellipses_p;
3001 }
3002
3003
3004 /* Initialize IT for stepping through current_buffer in window W,
3005 starting at position POS that includes overlay string and display
3006 vector/ control character translation position information. Value
3007 is zero if there are overlay strings with newlines at POS. */
3008
3009 static int
3010 init_from_display_pos (it, w, pos)
3011 struct it *it;
3012 struct window *w;
3013 struct display_pos *pos;
3014 {
3015 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3016 int i, overlay_strings_with_newlines = 0;
3017
3018 /* If POS specifies a position in a display vector, this might
3019 be for an ellipsis displayed for invisible text. We won't
3020 get the iterator set up for delivering that ellipsis unless
3021 we make sure that it gets aware of the invisible text. */
3022 if (in_ellipses_for_invisible_text_p (pos, w))
3023 {
3024 --charpos;
3025 bytepos = 0;
3026 }
3027
3028 /* Keep in mind: the call to reseat in init_iterator skips invisible
3029 text, so we might end up at a position different from POS. This
3030 is only a problem when POS is a row start after a newline and an
3031 overlay starts there with an after-string, and the overlay has an
3032 invisible property. Since we don't skip invisible text in
3033 display_line and elsewhere immediately after consuming the
3034 newline before the row start, such a POS will not be in a string,
3035 but the call to init_iterator below will move us to the
3036 after-string. */
3037 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3038
3039 /* This only scans the current chunk -- it should scan all chunks.
3040 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3041 to 16 in 22.1 to make this a lesser problem. */
3042 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3043 {
3044 const char *s = SDATA (it->overlay_strings[i]);
3045 const char *e = s + SBYTES (it->overlay_strings[i]);
3046
3047 while (s < e && *s != '\n')
3048 ++s;
3049
3050 if (s < e)
3051 {
3052 overlay_strings_with_newlines = 1;
3053 break;
3054 }
3055 }
3056
3057 /* If position is within an overlay string, set up IT to the right
3058 overlay string. */
3059 if (pos->overlay_string_index >= 0)
3060 {
3061 int relative_index;
3062
3063 /* If the first overlay string happens to have a `display'
3064 property for an image, the iterator will be set up for that
3065 image, and we have to undo that setup first before we can
3066 correct the overlay string index. */
3067 if (it->method == GET_FROM_IMAGE)
3068 pop_it (it);
3069
3070 /* We already have the first chunk of overlay strings in
3071 IT->overlay_strings. Load more until the one for
3072 pos->overlay_string_index is in IT->overlay_strings. */
3073 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3074 {
3075 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3076 it->current.overlay_string_index = 0;
3077 while (n--)
3078 {
3079 load_overlay_strings (it, 0);
3080 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3081 }
3082 }
3083
3084 it->current.overlay_string_index = pos->overlay_string_index;
3085 relative_index = (it->current.overlay_string_index
3086 % OVERLAY_STRING_CHUNK_SIZE);
3087 it->string = it->overlay_strings[relative_index];
3088 xassert (STRINGP (it->string));
3089 it->current.string_pos = pos->string_pos;
3090 it->method = GET_FROM_STRING;
3091 }
3092
3093 if (CHARPOS (pos->string_pos) >= 0)
3094 {
3095 /* Recorded position is not in an overlay string, but in another
3096 string. This can only be a string from a `display' property.
3097 IT should already be filled with that string. */
3098 it->current.string_pos = pos->string_pos;
3099 xassert (STRINGP (it->string));
3100 }
3101
3102 /* Restore position in display vector translations, control
3103 character translations or ellipses. */
3104 if (pos->dpvec_index >= 0)
3105 {
3106 if (it->dpvec == NULL)
3107 get_next_display_element (it);
3108 xassert (it->dpvec && it->current.dpvec_index == 0);
3109 it->current.dpvec_index = pos->dpvec_index;
3110 }
3111
3112 CHECK_IT (it);
3113 return !overlay_strings_with_newlines;
3114 }
3115
3116
3117 /* Initialize IT for stepping through current_buffer in window W
3118 starting at ROW->start. */
3119
3120 static void
3121 init_to_row_start (it, w, row)
3122 struct it *it;
3123 struct window *w;
3124 struct glyph_row *row;
3125 {
3126 init_from_display_pos (it, w, &row->start);
3127 it->start = row->start;
3128 it->continuation_lines_width = row->continuation_lines_width;
3129 CHECK_IT (it);
3130 }
3131
3132
3133 /* Initialize IT for stepping through current_buffer in window W
3134 starting in the line following ROW, i.e. starting at ROW->end.
3135 Value is zero if there are overlay strings with newlines at ROW's
3136 end position. */
3137
3138 static int
3139 init_to_row_end (it, w, row)
3140 struct it *it;
3141 struct window *w;
3142 struct glyph_row *row;
3143 {
3144 int success = 0;
3145
3146 if (init_from_display_pos (it, w, &row->end))
3147 {
3148 if (row->continued_p)
3149 it->continuation_lines_width
3150 = row->continuation_lines_width + row->pixel_width;
3151 CHECK_IT (it);
3152 success = 1;
3153 }
3154
3155 return success;
3156 }
3157
3158
3159
3160 \f
3161 /***********************************************************************
3162 Text properties
3163 ***********************************************************************/
3164
3165 /* Called when IT reaches IT->stop_charpos. Handle text property and
3166 overlay changes. Set IT->stop_charpos to the next position where
3167 to stop. */
3168
3169 static void
3170 handle_stop (it)
3171 struct it *it;
3172 {
3173 enum prop_handled handled;
3174 int handle_overlay_change_p;
3175 struct props *p;
3176
3177 it->dpvec = NULL;
3178 it->current.dpvec_index = -1;
3179 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3180 it->ignore_overlay_strings_at_pos_p = 0;
3181 it->ellipsis_p = 0;
3182
3183 /* Use face of preceding text for ellipsis (if invisible) */
3184 if (it->selective_display_ellipsis_p)
3185 it->saved_face_id = it->face_id;
3186
3187 do
3188 {
3189 handled = HANDLED_NORMALLY;
3190
3191 /* Call text property handlers. */
3192 for (p = it_props; p->handler; ++p)
3193 {
3194 handled = p->handler (it);
3195
3196 if (handled == HANDLED_RECOMPUTE_PROPS)
3197 break;
3198 else if (handled == HANDLED_RETURN)
3199 {
3200 /* We still want to show before and after strings from
3201 overlays even if the actual buffer text is replaced. */
3202 if (!handle_overlay_change_p
3203 || it->sp > 1
3204 || !get_overlay_strings_1 (it, 0, 0))
3205 {
3206 if (it->ellipsis_p)
3207 setup_for_ellipsis (it, 0);
3208 /* When handling a display spec, we might load an
3209 empty string. In that case, discard it here. We
3210 used to discard it in handle_single_display_spec,
3211 but that causes get_overlay_strings_1, above, to
3212 ignore overlay strings that we must check. */
3213 if (STRINGP (it->string) && !SCHARS (it->string))
3214 pop_it (it);
3215 return;
3216 }
3217 else if (STRINGP (it->string) && !SCHARS (it->string))
3218 pop_it (it);
3219 else
3220 {
3221 it->ignore_overlay_strings_at_pos_p = 1;
3222 it->string_from_display_prop_p = 0;
3223 handle_overlay_change_p = 0;
3224 }
3225 handled = HANDLED_RECOMPUTE_PROPS;
3226 break;
3227 }
3228 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3229 handle_overlay_change_p = 0;
3230 }
3231
3232 if (handled != HANDLED_RECOMPUTE_PROPS)
3233 {
3234 /* Don't check for overlay strings below when set to deliver
3235 characters from a display vector. */
3236 if (it->method == GET_FROM_DISPLAY_VECTOR)
3237 handle_overlay_change_p = 0;
3238
3239 /* Handle overlay changes.
3240 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3241 if it finds overlays. */
3242 if (handle_overlay_change_p)
3243 handled = handle_overlay_change (it);
3244 }
3245
3246 if (it->ellipsis_p)
3247 {
3248 setup_for_ellipsis (it, 0);
3249 break;
3250 }
3251 }
3252 while (handled == HANDLED_RECOMPUTE_PROPS);
3253
3254 /* Determine where to stop next. */
3255 if (handled == HANDLED_NORMALLY)
3256 compute_stop_pos (it);
3257 }
3258
3259
3260 /* Compute IT->stop_charpos from text property and overlay change
3261 information for IT's current position. */
3262
3263 static void
3264 compute_stop_pos (it)
3265 struct it *it;
3266 {
3267 register INTERVAL iv, next_iv;
3268 Lisp_Object object, limit, position;
3269 EMACS_INT charpos, bytepos;
3270
3271 /* If nowhere else, stop at the end. */
3272 it->stop_charpos = it->end_charpos;
3273
3274 if (STRINGP (it->string))
3275 {
3276 /* Strings are usually short, so don't limit the search for
3277 properties. */
3278 object = it->string;
3279 limit = Qnil;
3280 charpos = IT_STRING_CHARPOS (*it);
3281 bytepos = IT_STRING_BYTEPOS (*it);
3282 }
3283 else
3284 {
3285 EMACS_INT pos;
3286
3287 /* If next overlay change is in front of the current stop pos
3288 (which is IT->end_charpos), stop there. Note: value of
3289 next_overlay_change is point-max if no overlay change
3290 follows. */
3291 charpos = IT_CHARPOS (*it);
3292 bytepos = IT_BYTEPOS (*it);
3293 pos = next_overlay_change (charpos);
3294 if (pos < it->stop_charpos)
3295 it->stop_charpos = pos;
3296
3297 /* If showing the region, we have to stop at the region
3298 start or end because the face might change there. */
3299 if (it->region_beg_charpos > 0)
3300 {
3301 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3302 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3303 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3304 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3305 }
3306
3307 /* Set up variables for computing the stop position from text
3308 property changes. */
3309 XSETBUFFER (object, current_buffer);
3310 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3311 }
3312
3313 /* Get the interval containing IT's position. Value is a null
3314 interval if there isn't such an interval. */
3315 position = make_number (charpos);
3316 iv = validate_interval_range (object, &position, &position, 0);
3317 if (!NULL_INTERVAL_P (iv))
3318 {
3319 Lisp_Object values_here[LAST_PROP_IDX];
3320 struct props *p;
3321
3322 /* Get properties here. */
3323 for (p = it_props; p->handler; ++p)
3324 values_here[p->idx] = textget (iv->plist, *p->name);
3325
3326 /* Look for an interval following iv that has different
3327 properties. */
3328 for (next_iv = next_interval (iv);
3329 (!NULL_INTERVAL_P (next_iv)
3330 && (NILP (limit)
3331 || XFASTINT (limit) > next_iv->position));
3332 next_iv = next_interval (next_iv))
3333 {
3334 for (p = it_props; p->handler; ++p)
3335 {
3336 Lisp_Object new_value;
3337
3338 new_value = textget (next_iv->plist, *p->name);
3339 if (!EQ (values_here[p->idx], new_value))
3340 break;
3341 }
3342
3343 if (p->handler)
3344 break;
3345 }
3346
3347 if (!NULL_INTERVAL_P (next_iv))
3348 {
3349 if (INTEGERP (limit)
3350 && next_iv->position >= XFASTINT (limit))
3351 /* No text property change up to limit. */
3352 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3353 else
3354 /* Text properties change in next_iv. */
3355 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3356 }
3357 }
3358
3359 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3360 it->stop_charpos, it->string);
3361
3362 xassert (STRINGP (it->string)
3363 || (it->stop_charpos >= BEGV
3364 && it->stop_charpos >= IT_CHARPOS (*it)));
3365 }
3366
3367
3368 /* Return the position of the next overlay change after POS in
3369 current_buffer. Value is point-max if no overlay change
3370 follows. This is like `next-overlay-change' but doesn't use
3371 xmalloc. */
3372
3373 static EMACS_INT
3374 next_overlay_change (pos)
3375 EMACS_INT pos;
3376 {
3377 int noverlays;
3378 EMACS_INT endpos;
3379 Lisp_Object *overlays;
3380 int i;
3381
3382 /* Get all overlays at the given position. */
3383 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3384
3385 /* If any of these overlays ends before endpos,
3386 use its ending point instead. */
3387 for (i = 0; i < noverlays; ++i)
3388 {
3389 Lisp_Object oend;
3390 EMACS_INT oendpos;
3391
3392 oend = OVERLAY_END (overlays[i]);
3393 oendpos = OVERLAY_POSITION (oend);
3394 endpos = min (endpos, oendpos);
3395 }
3396
3397 return endpos;
3398 }
3399
3400
3401 \f
3402 /***********************************************************************
3403 Fontification
3404 ***********************************************************************/
3405
3406 /* Handle changes in the `fontified' property of the current buffer by
3407 calling hook functions from Qfontification_functions to fontify
3408 regions of text. */
3409
3410 static enum prop_handled
3411 handle_fontified_prop (it)
3412 struct it *it;
3413 {
3414 Lisp_Object prop, pos;
3415 enum prop_handled handled = HANDLED_NORMALLY;
3416
3417 if (!NILP (Vmemory_full))
3418 return handled;
3419
3420 /* Get the value of the `fontified' property at IT's current buffer
3421 position. (The `fontified' property doesn't have a special
3422 meaning in strings.) If the value is nil, call functions from
3423 Qfontification_functions. */
3424 if (!STRINGP (it->string)
3425 && it->s == NULL
3426 && !NILP (Vfontification_functions)
3427 && !NILP (Vrun_hooks)
3428 && (pos = make_number (IT_CHARPOS (*it)),
3429 prop = Fget_char_property (pos, Qfontified, Qnil),
3430 /* Ignore the special cased nil value always present at EOB since
3431 no amount of fontifying will be able to change it. */
3432 NILP (prop) && IT_CHARPOS (*it) < Z))
3433 {
3434 int count = SPECPDL_INDEX ();
3435 Lisp_Object val;
3436
3437 val = Vfontification_functions;
3438 specbind (Qfontification_functions, Qnil);
3439
3440 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3441 safe_call1 (val, pos);
3442 else
3443 {
3444 Lisp_Object globals, fn;
3445 struct gcpro gcpro1, gcpro2;
3446
3447 globals = Qnil;
3448 GCPRO2 (val, globals);
3449
3450 for (; CONSP (val); val = XCDR (val))
3451 {
3452 fn = XCAR (val);
3453
3454 if (EQ (fn, Qt))
3455 {
3456 /* A value of t indicates this hook has a local
3457 binding; it means to run the global binding too.
3458 In a global value, t should not occur. If it
3459 does, we must ignore it to avoid an endless
3460 loop. */
3461 for (globals = Fdefault_value (Qfontification_functions);
3462 CONSP (globals);
3463 globals = XCDR (globals))
3464 {
3465 fn = XCAR (globals);
3466 if (!EQ (fn, Qt))
3467 safe_call1 (fn, pos);
3468 }
3469 }
3470 else
3471 safe_call1 (fn, pos);
3472 }
3473
3474 UNGCPRO;
3475 }
3476
3477 unbind_to (count, Qnil);
3478
3479 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3480 something. This avoids an endless loop if they failed to
3481 fontify the text for which reason ever. */
3482 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3483 handled = HANDLED_RECOMPUTE_PROPS;
3484 }
3485
3486 return handled;
3487 }
3488
3489
3490 \f
3491 /***********************************************************************
3492 Faces
3493 ***********************************************************************/
3494
3495 /* Set up iterator IT from face properties at its current position.
3496 Called from handle_stop. */
3497
3498 static enum prop_handled
3499 handle_face_prop (it)
3500 struct it *it;
3501 {
3502 int new_face_id;
3503 EMACS_INT next_stop;
3504
3505 if (!STRINGP (it->string))
3506 {
3507 new_face_id
3508 = face_at_buffer_position (it->w,
3509 IT_CHARPOS (*it),
3510 it->region_beg_charpos,
3511 it->region_end_charpos,
3512 &next_stop,
3513 (IT_CHARPOS (*it)
3514 + TEXT_PROP_DISTANCE_LIMIT),
3515 0, it->base_face_id);
3516
3517 /* Is this a start of a run of characters with box face?
3518 Caveat: this can be called for a freshly initialized
3519 iterator; face_id is -1 in this case. We know that the new
3520 face will not change until limit, i.e. if the new face has a
3521 box, all characters up to limit will have one. But, as
3522 usual, we don't know whether limit is really the end. */
3523 if (new_face_id != it->face_id)
3524 {
3525 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3526
3527 /* If new face has a box but old face has not, this is
3528 the start of a run of characters with box, i.e. it has
3529 a shadow on the left side. The value of face_id of the
3530 iterator will be -1 if this is the initial call that gets
3531 the face. In this case, we have to look in front of IT's
3532 position and see whether there is a face != new_face_id. */
3533 it->start_of_box_run_p
3534 = (new_face->box != FACE_NO_BOX
3535 && (it->face_id >= 0
3536 || IT_CHARPOS (*it) == BEG
3537 || new_face_id != face_before_it_pos (it)));
3538 it->face_box_p = new_face->box != FACE_NO_BOX;
3539 }
3540 }
3541 else
3542 {
3543 int base_face_id, bufpos;
3544 int i;
3545 Lisp_Object from_overlay
3546 = (it->current.overlay_string_index >= 0
3547 ? it->string_overlays[it->current.overlay_string_index]
3548 : Qnil);
3549
3550 /* See if we got to this string directly or indirectly from
3551 an overlay property. That includes the before-string or
3552 after-string of an overlay, strings in display properties
3553 provided by an overlay, their text properties, etc.
3554
3555 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3556 if (! NILP (from_overlay))
3557 for (i = it->sp - 1; i >= 0; i--)
3558 {
3559 if (it->stack[i].current.overlay_string_index >= 0)
3560 from_overlay
3561 = it->string_overlays[it->stack[i].current.overlay_string_index];
3562 else if (! NILP (it->stack[i].from_overlay))
3563 from_overlay = it->stack[i].from_overlay;
3564
3565 if (!NILP (from_overlay))
3566 break;
3567 }
3568
3569 if (! NILP (from_overlay))
3570 {
3571 bufpos = IT_CHARPOS (*it);
3572 /* For a string from an overlay, the base face depends
3573 only on text properties and ignores overlays. */
3574 base_face_id
3575 = face_for_overlay_string (it->w,
3576 IT_CHARPOS (*it),
3577 it->region_beg_charpos,
3578 it->region_end_charpos,
3579 &next_stop,
3580 (IT_CHARPOS (*it)
3581 + TEXT_PROP_DISTANCE_LIMIT),
3582 0,
3583 from_overlay);
3584 }
3585 else
3586 {
3587 bufpos = 0;
3588
3589 /* For strings from a `display' property, use the face at
3590 IT's current buffer position as the base face to merge
3591 with, so that overlay strings appear in the same face as
3592 surrounding text, unless they specify their own
3593 faces. */
3594 base_face_id = underlying_face_id (it);
3595 }
3596
3597 new_face_id = face_at_string_position (it->w,
3598 it->string,
3599 IT_STRING_CHARPOS (*it),
3600 bufpos,
3601 it->region_beg_charpos,
3602 it->region_end_charpos,
3603 &next_stop,
3604 base_face_id, 0);
3605
3606 /* Is this a start of a run of characters with box? Caveat:
3607 this can be called for a freshly allocated iterator; face_id
3608 is -1 is this case. We know that the new face will not
3609 change until the next check pos, i.e. if the new face has a
3610 box, all characters up to that position will have a
3611 box. But, as usual, we don't know whether that position
3612 is really the end. */
3613 if (new_face_id != it->face_id)
3614 {
3615 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3616 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3617
3618 /* If new face has a box but old face hasn't, this is the
3619 start of a run of characters with box, i.e. it has a
3620 shadow on the left side. */
3621 it->start_of_box_run_p
3622 = new_face->box && (old_face == NULL || !old_face->box);
3623 it->face_box_p = new_face->box != FACE_NO_BOX;
3624 }
3625 }
3626
3627 it->face_id = new_face_id;
3628 return HANDLED_NORMALLY;
3629 }
3630
3631
3632 /* Return the ID of the face ``underlying'' IT's current position,
3633 which is in a string. If the iterator is associated with a
3634 buffer, return the face at IT's current buffer position.
3635 Otherwise, use the iterator's base_face_id. */
3636
3637 static int
3638 underlying_face_id (it)
3639 struct it *it;
3640 {
3641 int face_id = it->base_face_id, i;
3642
3643 xassert (STRINGP (it->string));
3644
3645 for (i = it->sp - 1; i >= 0; --i)
3646 if (NILP (it->stack[i].string))
3647 face_id = it->stack[i].face_id;
3648
3649 return face_id;
3650 }
3651
3652
3653 /* Compute the face one character before or after the current position
3654 of IT. BEFORE_P non-zero means get the face in front of IT's
3655 position. Value is the id of the face. */
3656
3657 static int
3658 face_before_or_after_it_pos (it, before_p)
3659 struct it *it;
3660 int before_p;
3661 {
3662 int face_id, limit;
3663 EMACS_INT next_check_charpos;
3664 struct text_pos pos;
3665
3666 xassert (it->s == NULL);
3667
3668 if (STRINGP (it->string))
3669 {
3670 int bufpos, base_face_id;
3671
3672 /* No face change past the end of the string (for the case
3673 we are padding with spaces). No face change before the
3674 string start. */
3675 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3676 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3677 return it->face_id;
3678
3679 /* Set pos to the position before or after IT's current position. */
3680 if (before_p)
3681 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3682 else
3683 /* For composition, we must check the character after the
3684 composition. */
3685 pos = (it->what == IT_COMPOSITION
3686 ? string_pos (IT_STRING_CHARPOS (*it)
3687 + it->cmp_it.nchars, it->string)
3688 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3689
3690 if (it->current.overlay_string_index >= 0)
3691 bufpos = IT_CHARPOS (*it);
3692 else
3693 bufpos = 0;
3694
3695 base_face_id = underlying_face_id (it);
3696
3697 /* Get the face for ASCII, or unibyte. */
3698 face_id = face_at_string_position (it->w,
3699 it->string,
3700 CHARPOS (pos),
3701 bufpos,
3702 it->region_beg_charpos,
3703 it->region_end_charpos,
3704 &next_check_charpos,
3705 base_face_id, 0);
3706
3707 /* Correct the face for charsets different from ASCII. Do it
3708 for the multibyte case only. The face returned above is
3709 suitable for unibyte text if IT->string is unibyte. */
3710 if (STRING_MULTIBYTE (it->string))
3711 {
3712 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3713 int rest = SBYTES (it->string) - BYTEPOS (pos);
3714 int c, len;
3715 struct face *face = FACE_FROM_ID (it->f, face_id);
3716
3717 c = string_char_and_length (p, &len);
3718 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3719 }
3720 }
3721 else
3722 {
3723 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3724 || (IT_CHARPOS (*it) <= BEGV && before_p))
3725 return it->face_id;
3726
3727 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3728 pos = it->current.pos;
3729
3730 if (before_p)
3731 DEC_TEXT_POS (pos, it->multibyte_p);
3732 else
3733 {
3734 if (it->what == IT_COMPOSITION)
3735 /* For composition, we must check the position after the
3736 composition. */
3737 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3738 else
3739 INC_TEXT_POS (pos, it->multibyte_p);
3740 }
3741
3742 /* Determine face for CHARSET_ASCII, or unibyte. */
3743 face_id = face_at_buffer_position (it->w,
3744 CHARPOS (pos),
3745 it->region_beg_charpos,
3746 it->region_end_charpos,
3747 &next_check_charpos,
3748 limit, 0, -1);
3749
3750 /* Correct the face for charsets different from ASCII. Do it
3751 for the multibyte case only. The face returned above is
3752 suitable for unibyte text if current_buffer is unibyte. */
3753 if (it->multibyte_p)
3754 {
3755 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3756 struct face *face = FACE_FROM_ID (it->f, face_id);
3757 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3758 }
3759 }
3760
3761 return face_id;
3762 }
3763
3764
3765 \f
3766 /***********************************************************************
3767 Invisible text
3768 ***********************************************************************/
3769
3770 /* Set up iterator IT from invisible properties at its current
3771 position. Called from handle_stop. */
3772
3773 static enum prop_handled
3774 handle_invisible_prop (it)
3775 struct it *it;
3776 {
3777 enum prop_handled handled = HANDLED_NORMALLY;
3778
3779 if (STRINGP (it->string))
3780 {
3781 extern Lisp_Object Qinvisible;
3782 Lisp_Object prop, end_charpos, limit, charpos;
3783
3784 /* Get the value of the invisible text property at the
3785 current position. Value will be nil if there is no such
3786 property. */
3787 charpos = make_number (IT_STRING_CHARPOS (*it));
3788 prop = Fget_text_property (charpos, Qinvisible, it->string);
3789
3790 if (!NILP (prop)
3791 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3792 {
3793 handled = HANDLED_RECOMPUTE_PROPS;
3794
3795 /* Get the position at which the next change of the
3796 invisible text property can be found in IT->string.
3797 Value will be nil if the property value is the same for
3798 all the rest of IT->string. */
3799 XSETINT (limit, SCHARS (it->string));
3800 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3801 it->string, limit);
3802
3803 /* Text at current position is invisible. The next
3804 change in the property is at position end_charpos.
3805 Move IT's current position to that position. */
3806 if (INTEGERP (end_charpos)
3807 && XFASTINT (end_charpos) < XFASTINT (limit))
3808 {
3809 struct text_pos old;
3810 old = it->current.string_pos;
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3813 }
3814 else
3815 {
3816 /* The rest of the string is invisible. If this is an
3817 overlay string, proceed with the next overlay string
3818 or whatever comes and return a character from there. */
3819 if (it->current.overlay_string_index >= 0)
3820 {
3821 next_overlay_string (it);
3822 /* Don't check for overlay strings when we just
3823 finished processing them. */
3824 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3825 }
3826 else
3827 {
3828 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3829 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3830 }
3831 }
3832 }
3833 }
3834 else
3835 {
3836 int invis_p;
3837 EMACS_INT newpos, next_stop, start_charpos, tem;
3838 Lisp_Object pos, prop, overlay;
3839
3840 /* First of all, is there invisible text at this position? */
3841 tem = start_charpos = IT_CHARPOS (*it);
3842 pos = make_number (tem);
3843 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3844 &overlay);
3845 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3846
3847 /* If we are on invisible text, skip over it. */
3848 if (invis_p && start_charpos < it->end_charpos)
3849 {
3850 /* Record whether we have to display an ellipsis for the
3851 invisible text. */
3852 int display_ellipsis_p = invis_p == 2;
3853
3854 handled = HANDLED_RECOMPUTE_PROPS;
3855
3856 /* Loop skipping over invisible text. The loop is left at
3857 ZV or with IT on the first char being visible again. */
3858 do
3859 {
3860 /* Try to skip some invisible text. Return value is the
3861 position reached which can be equal to where we start
3862 if there is nothing invisible there. This skips both
3863 over invisible text properties and overlays with
3864 invisible property. */
3865 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3866
3867 /* If we skipped nothing at all we weren't at invisible
3868 text in the first place. If everything to the end of
3869 the buffer was skipped, end the loop. */
3870 if (newpos == tem || newpos >= ZV)
3871 invis_p = 0;
3872 else
3873 {
3874 /* We skipped some characters but not necessarily
3875 all there are. Check if we ended up on visible
3876 text. Fget_char_property returns the property of
3877 the char before the given position, i.e. if we
3878 get invis_p = 0, this means that the char at
3879 newpos is visible. */
3880 pos = make_number (newpos);
3881 prop = Fget_char_property (pos, Qinvisible, it->window);
3882 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3883 }
3884
3885 /* If we ended up on invisible text, proceed to
3886 skip starting with next_stop. */
3887 if (invis_p)
3888 tem = next_stop;
3889
3890 /* If there are adjacent invisible texts, don't lose the
3891 second one's ellipsis. */
3892 if (invis_p == 2)
3893 display_ellipsis_p = 1;
3894 }
3895 while (invis_p);
3896
3897 /* The position newpos is now either ZV or on visible text. */
3898 if (it->bidi_p && newpos < ZV)
3899 {
3900 /* With bidi iteration, the region of invisible text
3901 could start and/or end in the middle of a non-base
3902 embedding level. Therefore, we need to skip
3903 invisible text using the bidi iterator, starting at
3904 IT's current position, until we find ourselves
3905 outside the invisible text. Skipping invisible text
3906 _after_ bidi iteration avoids affecting the visual
3907 order of the displayed text when invisible properties
3908 are added or removed. */
3909 if (it->bidi_it.first_elt)
3910 {
3911 /* If we were `reseat'ed to a new paragraph,
3912 determine the paragraph base direction. We need
3913 to do it now because next_element_from_buffer may
3914 not have a chance to do it, if we are going to
3915 skip any text at the beginning, which resets the
3916 FIRST_ELT flag. */
3917 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3918 }
3919 do
3920 {
3921 bidi_move_to_visually_next (&it->bidi_it);
3922 }
3923 while (it->stop_charpos <= it->bidi_it.charpos
3924 && it->bidi_it.charpos < newpos);
3925 IT_CHARPOS (*it) = it->bidi_it.charpos;
3926 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3927 /* If we overstepped NEWPOS, record its position in the
3928 iterator, so that we skip invisible text if later the
3929 bidi iteration lands us in the invisible region
3930 again. */
3931 if (IT_CHARPOS (*it) >= newpos)
3932 it->prev_stop = newpos;
3933 }
3934 else
3935 {
3936 IT_CHARPOS (*it) = newpos;
3937 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3938 }
3939
3940 /* If there are before-strings at the start of invisible
3941 text, and the text is invisible because of a text
3942 property, arrange to show before-strings because 20.x did
3943 it that way. (If the text is invisible because of an
3944 overlay property instead of a text property, this is
3945 already handled in the overlay code.) */
3946 if (NILP (overlay)
3947 && get_overlay_strings (it, it->stop_charpos))
3948 {
3949 handled = HANDLED_RECOMPUTE_PROPS;
3950 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3951 }
3952 else if (display_ellipsis_p)
3953 {
3954 /* Make sure that the glyphs of the ellipsis will get
3955 correct `charpos' values. If we would not update
3956 it->position here, the glyphs would belong to the
3957 last visible character _before_ the invisible
3958 text, which confuses `set_cursor_from_row'.
3959
3960 We use the last invisible position instead of the
3961 first because this way the cursor is always drawn on
3962 the first "." of the ellipsis, whenever PT is inside
3963 the invisible text. Otherwise the cursor would be
3964 placed _after_ the ellipsis when the point is after the
3965 first invisible character. */
3966 if (!STRINGP (it->object))
3967 {
3968 it->position.charpos = newpos - 1;
3969 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3970 }
3971 it->ellipsis_p = 1;
3972 /* Let the ellipsis display before
3973 considering any properties of the following char.
3974 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3975 handled = HANDLED_RETURN;
3976 }
3977 }
3978 }
3979
3980 return handled;
3981 }
3982
3983
3984 /* Make iterator IT return `...' next.
3985 Replaces LEN characters from buffer. */
3986
3987 static void
3988 setup_for_ellipsis (it, len)
3989 struct it *it;
3990 int len;
3991 {
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3995 {
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->size;
3999 }
4000 else
4001 {
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4005 }
4006
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4010
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4016
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4019 }
4020
4021
4022 \f
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4026
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4032
4033 static enum prop_handled
4034 handle_display_prop (it)
4035 struct it *it;
4036 {
4037 Lisp_Object prop, object, overlay;
4038 struct text_pos *position;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4041
4042 if (STRINGP (it->string))
4043 {
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 }
4047 else
4048 {
4049 XSETWINDOW (object, it->w);
4050 position = &it->current.pos;
4051 }
4052
4053 /* Reset those iterator values set from display property values. */
4054 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4055 it->space_width = Qnil;
4056 it->font_height = Qnil;
4057 it->voffset = 0;
4058
4059 /* We don't support recursive `display' properties, i.e. string
4060 values that have a string `display' property, that have a string
4061 `display' property etc. */
4062 if (!it->string_from_display_prop_p)
4063 it->area = TEXT_AREA;
4064
4065 prop = get_char_property_and_overlay (make_number (position->charpos),
4066 Qdisplay, object, &overlay);
4067 if (NILP (prop))
4068 return HANDLED_NORMALLY;
4069 /* Now OVERLAY is the overlay that gave us this property, or nil
4070 if it was a text property. */
4071
4072 if (!STRINGP (it->string))
4073 object = it->w->buffer;
4074
4075 if (CONSP (prop)
4076 /* Simple properties. */
4077 && !EQ (XCAR (prop), Qimage)
4078 && !EQ (XCAR (prop), Qspace)
4079 && !EQ (XCAR (prop), Qwhen)
4080 && !EQ (XCAR (prop), Qslice)
4081 && !EQ (XCAR (prop), Qspace_width)
4082 && !EQ (XCAR (prop), Qheight)
4083 && !EQ (XCAR (prop), Qraise)
4084 /* Marginal area specifications. */
4085 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4086 && !EQ (XCAR (prop), Qleft_fringe)
4087 && !EQ (XCAR (prop), Qright_fringe)
4088 && !NILP (XCAR (prop)))
4089 {
4090 for (; CONSP (prop); prop = XCDR (prop))
4091 {
4092 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4093 position, display_replaced_p))
4094 {
4095 display_replaced_p = 1;
4096 /* If some text in a string is replaced, `position' no
4097 longer points to the position of `object'. */
4098 if (STRINGP (object))
4099 break;
4100 }
4101 }
4102 }
4103 else if (VECTORP (prop))
4104 {
4105 int i;
4106 for (i = 0; i < ASIZE (prop); ++i)
4107 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4108 position, display_replaced_p))
4109 {
4110 display_replaced_p = 1;
4111 /* If some text in a string is replaced, `position' no
4112 longer points to the position of `object'. */
4113 if (STRINGP (object))
4114 break;
4115 }
4116 }
4117 else
4118 {
4119 if (handle_single_display_spec (it, prop, object, overlay,
4120 position, 0))
4121 display_replaced_p = 1;
4122 }
4123
4124 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4125 }
4126
4127
4128 /* Value is the position of the end of the `display' property starting
4129 at START_POS in OBJECT. */
4130
4131 static struct text_pos
4132 display_prop_end (it, object, start_pos)
4133 struct it *it;
4134 Lisp_Object object;
4135 struct text_pos start_pos;
4136 {
4137 Lisp_Object end;
4138 struct text_pos end_pos;
4139
4140 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4141 Qdisplay, object, Qnil);
4142 CHARPOS (end_pos) = XFASTINT (end);
4143 if (STRINGP (object))
4144 compute_string_pos (&end_pos, start_pos, it->string);
4145 else
4146 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4147
4148 return end_pos;
4149 }
4150
4151
4152 /* Set up IT from a single `display' specification PROP. OBJECT
4153 is the object in which the `display' property was found. *POSITION
4154 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4155 means that we previously saw a display specification which already
4156 replaced text display with something else, for example an image;
4157 we ignore such properties after the first one has been processed.
4158
4159 OVERLAY is the overlay this `display' property came from,
4160 or nil if it was a text property.
4161
4162 If PROP is a `space' or `image' specification, and in some other
4163 cases too, set *POSITION to the position where the `display'
4164 property ends.
4165
4166 Value is non-zero if something was found which replaces the display
4167 of buffer or string text. */
4168
4169 static int
4170 handle_single_display_spec (it, spec, object, overlay, position,
4171 display_replaced_before_p)
4172 struct it *it;
4173 Lisp_Object spec;
4174 Lisp_Object object;
4175 Lisp_Object overlay;
4176 struct text_pos *position;
4177 int display_replaced_before_p;
4178 {
4179 Lisp_Object form;
4180 Lisp_Object location, value;
4181 struct text_pos start_pos, save_pos;
4182 int valid_p;
4183
4184 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4185 If the result is non-nil, use VALUE instead of SPEC. */
4186 form = Qt;
4187 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4188 {
4189 spec = XCDR (spec);
4190 if (!CONSP (spec))
4191 return 0;
4192 form = XCAR (spec);
4193 spec = XCDR (spec);
4194 }
4195
4196 if (!NILP (form) && !EQ (form, Qt))
4197 {
4198 int count = SPECPDL_INDEX ();
4199 struct gcpro gcpro1;
4200
4201 /* Bind `object' to the object having the `display' property, a
4202 buffer or string. Bind `position' to the position in the
4203 object where the property was found, and `buffer-position'
4204 to the current position in the buffer. */
4205 specbind (Qobject, object);
4206 specbind (Qposition, make_number (CHARPOS (*position)));
4207 specbind (Qbuffer_position,
4208 make_number (STRINGP (object)
4209 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4210 GCPRO1 (form);
4211 form = safe_eval (form);
4212 UNGCPRO;
4213 unbind_to (count, Qnil);
4214 }
4215
4216 if (NILP (form))
4217 return 0;
4218
4219 /* Handle `(height HEIGHT)' specifications. */
4220 if (CONSP (spec)
4221 && EQ (XCAR (spec), Qheight)
4222 && CONSP (XCDR (spec)))
4223 {
4224 if (!FRAME_WINDOW_P (it->f))
4225 return 0;
4226
4227 it->font_height = XCAR (XCDR (spec));
4228 if (!NILP (it->font_height))
4229 {
4230 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4231 int new_height = -1;
4232
4233 if (CONSP (it->font_height)
4234 && (EQ (XCAR (it->font_height), Qplus)
4235 || EQ (XCAR (it->font_height), Qminus))
4236 && CONSP (XCDR (it->font_height))
4237 && INTEGERP (XCAR (XCDR (it->font_height))))
4238 {
4239 /* `(+ N)' or `(- N)' where N is an integer. */
4240 int steps = XINT (XCAR (XCDR (it->font_height)));
4241 if (EQ (XCAR (it->font_height), Qplus))
4242 steps = - steps;
4243 it->face_id = smaller_face (it->f, it->face_id, steps);
4244 }
4245 else if (FUNCTIONP (it->font_height))
4246 {
4247 /* Call function with current height as argument.
4248 Value is the new height. */
4249 Lisp_Object height;
4250 height = safe_call1 (it->font_height,
4251 face->lface[LFACE_HEIGHT_INDEX]);
4252 if (NUMBERP (height))
4253 new_height = XFLOATINT (height);
4254 }
4255 else if (NUMBERP (it->font_height))
4256 {
4257 /* Value is a multiple of the canonical char height. */
4258 struct face *face;
4259
4260 face = FACE_FROM_ID (it->f,
4261 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4262 new_height = (XFLOATINT (it->font_height)
4263 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4264 }
4265 else
4266 {
4267 /* Evaluate IT->font_height with `height' bound to the
4268 current specified height to get the new height. */
4269 int count = SPECPDL_INDEX ();
4270
4271 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4272 value = safe_eval (it->font_height);
4273 unbind_to (count, Qnil);
4274
4275 if (NUMBERP (value))
4276 new_height = XFLOATINT (value);
4277 }
4278
4279 if (new_height > 0)
4280 it->face_id = face_with_height (it->f, it->face_id, new_height);
4281 }
4282
4283 return 0;
4284 }
4285
4286 /* Handle `(space-width WIDTH)'. */
4287 if (CONSP (spec)
4288 && EQ (XCAR (spec), Qspace_width)
4289 && CONSP (XCDR (spec)))
4290 {
4291 if (!FRAME_WINDOW_P (it->f))
4292 return 0;
4293
4294 value = XCAR (XCDR (spec));
4295 if (NUMBERP (value) && XFLOATINT (value) > 0)
4296 it->space_width = value;
4297
4298 return 0;
4299 }
4300
4301 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4302 if (CONSP (spec)
4303 && EQ (XCAR (spec), Qslice))
4304 {
4305 Lisp_Object tem;
4306
4307 if (!FRAME_WINDOW_P (it->f))
4308 return 0;
4309
4310 if (tem = XCDR (spec), CONSP (tem))
4311 {
4312 it->slice.x = XCAR (tem);
4313 if (tem = XCDR (tem), CONSP (tem))
4314 {
4315 it->slice.y = XCAR (tem);
4316 if (tem = XCDR (tem), CONSP (tem))
4317 {
4318 it->slice.width = XCAR (tem);
4319 if (tem = XCDR (tem), CONSP (tem))
4320 it->slice.height = XCAR (tem);
4321 }
4322 }
4323 }
4324
4325 return 0;
4326 }
4327
4328 /* Handle `(raise FACTOR)'. */
4329 if (CONSP (spec)
4330 && EQ (XCAR (spec), Qraise)
4331 && CONSP (XCDR (spec)))
4332 {
4333 if (!FRAME_WINDOW_P (it->f))
4334 return 0;
4335
4336 #ifdef HAVE_WINDOW_SYSTEM
4337 value = XCAR (XCDR (spec));
4338 if (NUMBERP (value))
4339 {
4340 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4341 it->voffset = - (XFLOATINT (value)
4342 * (FONT_HEIGHT (face->font)));
4343 }
4344 #endif /* HAVE_WINDOW_SYSTEM */
4345
4346 return 0;
4347 }
4348
4349 /* Don't handle the other kinds of display specifications
4350 inside a string that we got from a `display' property. */
4351 if (it->string_from_display_prop_p)
4352 return 0;
4353
4354 /* Characters having this form of property are not displayed, so
4355 we have to find the end of the property. */
4356 start_pos = *position;
4357 *position = display_prop_end (it, object, start_pos);
4358 value = Qnil;
4359
4360 /* Stop the scan at that end position--we assume that all
4361 text properties change there. */
4362 it->stop_charpos = position->charpos;
4363
4364 /* Handle `(left-fringe BITMAP [FACE])'
4365 and `(right-fringe BITMAP [FACE])'. */
4366 if (CONSP (spec)
4367 && (EQ (XCAR (spec), Qleft_fringe)
4368 || EQ (XCAR (spec), Qright_fringe))
4369 && CONSP (XCDR (spec)))
4370 {
4371 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4372 int fringe_bitmap;
4373
4374 if (!FRAME_WINDOW_P (it->f))
4375 /* If we return here, POSITION has been advanced
4376 across the text with this property. */
4377 return 0;
4378
4379 #ifdef HAVE_WINDOW_SYSTEM
4380 value = XCAR (XCDR (spec));
4381 if (!SYMBOLP (value)
4382 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4383 /* If we return here, POSITION has been advanced
4384 across the text with this property. */
4385 return 0;
4386
4387 if (CONSP (XCDR (XCDR (spec))))
4388 {
4389 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4390 int face_id2 = lookup_derived_face (it->f, face_name,
4391 FRINGE_FACE_ID, 0);
4392 if (face_id2 >= 0)
4393 face_id = face_id2;
4394 }
4395
4396 /* Save current settings of IT so that we can restore them
4397 when we are finished with the glyph property value. */
4398
4399 save_pos = it->position;
4400 it->position = *position;
4401 push_it (it);
4402 it->position = save_pos;
4403
4404 it->area = TEXT_AREA;
4405 it->what = IT_IMAGE;
4406 it->image_id = -1; /* no image */
4407 it->position = start_pos;
4408 it->object = NILP (object) ? it->w->buffer : object;
4409 it->method = GET_FROM_IMAGE;
4410 it->from_overlay = Qnil;
4411 it->face_id = face_id;
4412
4413 /* Say that we haven't consumed the characters with
4414 `display' property yet. The call to pop_it in
4415 set_iterator_to_next will clean this up. */
4416 *position = start_pos;
4417
4418 if (EQ (XCAR (spec), Qleft_fringe))
4419 {
4420 it->left_user_fringe_bitmap = fringe_bitmap;
4421 it->left_user_fringe_face_id = face_id;
4422 }
4423 else
4424 {
4425 it->right_user_fringe_bitmap = fringe_bitmap;
4426 it->right_user_fringe_face_id = face_id;
4427 }
4428 #endif /* HAVE_WINDOW_SYSTEM */
4429 return 1;
4430 }
4431
4432 /* Prepare to handle `((margin left-margin) ...)',
4433 `((margin right-margin) ...)' and `((margin nil) ...)'
4434 prefixes for display specifications. */
4435 location = Qunbound;
4436 if (CONSP (spec) && CONSP (XCAR (spec)))
4437 {
4438 Lisp_Object tem;
4439
4440 value = XCDR (spec);
4441 if (CONSP (value))
4442 value = XCAR (value);
4443
4444 tem = XCAR (spec);
4445 if (EQ (XCAR (tem), Qmargin)
4446 && (tem = XCDR (tem),
4447 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4448 (NILP (tem)
4449 || EQ (tem, Qleft_margin)
4450 || EQ (tem, Qright_margin))))
4451 location = tem;
4452 }
4453
4454 if (EQ (location, Qunbound))
4455 {
4456 location = Qnil;
4457 value = spec;
4458 }
4459
4460 /* After this point, VALUE is the property after any
4461 margin prefix has been stripped. It must be a string,
4462 an image specification, or `(space ...)'.
4463
4464 LOCATION specifies where to display: `left-margin',
4465 `right-margin' or nil. */
4466
4467 valid_p = (STRINGP (value)
4468 #ifdef HAVE_WINDOW_SYSTEM
4469 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4470 #endif /* not HAVE_WINDOW_SYSTEM */
4471 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4472
4473 if (valid_p && !display_replaced_before_p)
4474 {
4475 /* Save current settings of IT so that we can restore them
4476 when we are finished with the glyph property value. */
4477 save_pos = it->position;
4478 it->position = *position;
4479 push_it (it);
4480 it->position = save_pos;
4481 it->from_overlay = overlay;
4482
4483 if (NILP (location))
4484 it->area = TEXT_AREA;
4485 else if (EQ (location, Qleft_margin))
4486 it->area = LEFT_MARGIN_AREA;
4487 else
4488 it->area = RIGHT_MARGIN_AREA;
4489
4490 if (STRINGP (value))
4491 {
4492 it->string = value;
4493 it->multibyte_p = STRING_MULTIBYTE (it->string);
4494 it->current.overlay_string_index = -1;
4495 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4496 it->end_charpos = it->string_nchars = SCHARS (it->string);
4497 it->method = GET_FROM_STRING;
4498 it->stop_charpos = 0;
4499 it->string_from_display_prop_p = 1;
4500 /* Say that we haven't consumed the characters with
4501 `display' property yet. The call to pop_it in
4502 set_iterator_to_next will clean this up. */
4503 if (BUFFERP (object))
4504 *position = start_pos;
4505 }
4506 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4507 {
4508 it->method = GET_FROM_STRETCH;
4509 it->object = value;
4510 *position = it->position = start_pos;
4511 }
4512 #ifdef HAVE_WINDOW_SYSTEM
4513 else
4514 {
4515 it->what = IT_IMAGE;
4516 it->image_id = lookup_image (it->f, value);
4517 it->position = start_pos;
4518 it->object = NILP (object) ? it->w->buffer : object;
4519 it->method = GET_FROM_IMAGE;
4520
4521 /* Say that we haven't consumed the characters with
4522 `display' property yet. The call to pop_it in
4523 set_iterator_to_next will clean this up. */
4524 *position = start_pos;
4525 }
4526 #endif /* HAVE_WINDOW_SYSTEM */
4527
4528 return 1;
4529 }
4530
4531 /* Invalid property or property not supported. Restore
4532 POSITION to what it was before. */
4533 *position = start_pos;
4534 return 0;
4535 }
4536
4537
4538 /* Check if SPEC is a display sub-property value whose text should be
4539 treated as intangible. */
4540
4541 static int
4542 single_display_spec_intangible_p (prop)
4543 Lisp_Object prop;
4544 {
4545 /* Skip over `when FORM'. */
4546 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4547 {
4548 prop = XCDR (prop);
4549 if (!CONSP (prop))
4550 return 0;
4551 prop = XCDR (prop);
4552 }
4553
4554 if (STRINGP (prop))
4555 return 1;
4556
4557 if (!CONSP (prop))
4558 return 0;
4559
4560 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4561 we don't need to treat text as intangible. */
4562 if (EQ (XCAR (prop), Qmargin))
4563 {
4564 prop = XCDR (prop);
4565 if (!CONSP (prop))
4566 return 0;
4567
4568 prop = XCDR (prop);
4569 if (!CONSP (prop)
4570 || EQ (XCAR (prop), Qleft_margin)
4571 || EQ (XCAR (prop), Qright_margin))
4572 return 0;
4573 }
4574
4575 return (CONSP (prop)
4576 && (EQ (XCAR (prop), Qimage)
4577 || EQ (XCAR (prop), Qspace)));
4578 }
4579
4580
4581 /* Check if PROP is a display property value whose text should be
4582 treated as intangible. */
4583
4584 int
4585 display_prop_intangible_p (prop)
4586 Lisp_Object prop;
4587 {
4588 if (CONSP (prop)
4589 && CONSP (XCAR (prop))
4590 && !EQ (Qmargin, XCAR (XCAR (prop))))
4591 {
4592 /* A list of sub-properties. */
4593 while (CONSP (prop))
4594 {
4595 if (single_display_spec_intangible_p (XCAR (prop)))
4596 return 1;
4597 prop = XCDR (prop);
4598 }
4599 }
4600 else if (VECTORP (prop))
4601 {
4602 /* A vector of sub-properties. */
4603 int i;
4604 for (i = 0; i < ASIZE (prop); ++i)
4605 if (single_display_spec_intangible_p (AREF (prop, i)))
4606 return 1;
4607 }
4608 else
4609 return single_display_spec_intangible_p (prop);
4610
4611 return 0;
4612 }
4613
4614
4615 /* Return 1 if PROP is a display sub-property value containing STRING. */
4616
4617 static int
4618 single_display_spec_string_p (prop, string)
4619 Lisp_Object prop, string;
4620 {
4621 if (EQ (string, prop))
4622 return 1;
4623
4624 /* Skip over `when FORM'. */
4625 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4626 {
4627 prop = XCDR (prop);
4628 if (!CONSP (prop))
4629 return 0;
4630 prop = XCDR (prop);
4631 }
4632
4633 if (CONSP (prop))
4634 /* Skip over `margin LOCATION'. */
4635 if (EQ (XCAR (prop), Qmargin))
4636 {
4637 prop = XCDR (prop);
4638 if (!CONSP (prop))
4639 return 0;
4640
4641 prop = XCDR (prop);
4642 if (!CONSP (prop))
4643 return 0;
4644 }
4645
4646 return CONSP (prop) && EQ (XCAR (prop), string);
4647 }
4648
4649
4650 /* Return 1 if STRING appears in the `display' property PROP. */
4651
4652 static int
4653 display_prop_string_p (prop, string)
4654 Lisp_Object prop, string;
4655 {
4656 if (CONSP (prop)
4657 && CONSP (XCAR (prop))
4658 && !EQ (Qmargin, XCAR (XCAR (prop))))
4659 {
4660 /* A list of sub-properties. */
4661 while (CONSP (prop))
4662 {
4663 if (single_display_spec_string_p (XCAR (prop), string))
4664 return 1;
4665 prop = XCDR (prop);
4666 }
4667 }
4668 else if (VECTORP (prop))
4669 {
4670 /* A vector of sub-properties. */
4671 int i;
4672 for (i = 0; i < ASIZE (prop); ++i)
4673 if (single_display_spec_string_p (AREF (prop, i), string))
4674 return 1;
4675 }
4676 else
4677 return single_display_spec_string_p (prop, string);
4678
4679 return 0;
4680 }
4681
4682 /* Look for STRING in overlays and text properties in W's buffer,
4683 between character positions FROM and TO (excluding TO).
4684 BACK_P non-zero means look back (in this case, TO is supposed to be
4685 less than FROM).
4686 Value is the first character position where STRING was found, or
4687 zero if it wasn't found before hitting TO.
4688
4689 W's buffer must be current.
4690
4691 This function may only use code that doesn't eval because it is
4692 called asynchronously from note_mouse_highlight. */
4693
4694 static EMACS_INT
4695 string_buffer_position_lim (w, string, from, to, back_p)
4696 struct window *w;
4697 Lisp_Object string;
4698 EMACS_INT from, to;
4699 int back_p;
4700 {
4701 Lisp_Object limit, prop, pos;
4702 int found = 0;
4703
4704 pos = make_number (from);
4705
4706 if (!back_p) /* looking forward */
4707 {
4708 limit = make_number (min (to, ZV));
4709 while (!found && !EQ (pos, limit))
4710 {
4711 prop = Fget_char_property (pos, Qdisplay, Qnil);
4712 if (!NILP (prop) && display_prop_string_p (prop, string))
4713 found = 1;
4714 else
4715 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4716 limit);
4717 }
4718 }
4719 else /* looking back */
4720 {
4721 limit = make_number (max (to, BEGV));
4722 while (!found && !EQ (pos, limit))
4723 {
4724 prop = Fget_char_property (pos, Qdisplay, Qnil);
4725 if (!NILP (prop) && display_prop_string_p (prop, string))
4726 found = 1;
4727 else
4728 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4729 limit);
4730 }
4731 }
4732
4733 return found ? XINT (pos) : 0;
4734 }
4735
4736 /* Determine which buffer position in W's buffer STRING comes from.
4737 AROUND_CHARPOS is an approximate position where it could come from.
4738 Value is the buffer position or 0 if it couldn't be determined.
4739
4740 W's buffer must be current.
4741
4742 This function is necessary because we don't record buffer positions
4743 in glyphs generated from strings (to keep struct glyph small).
4744 This function may only use code that doesn't eval because it is
4745 called asynchronously from note_mouse_highlight. */
4746
4747 EMACS_INT
4748 string_buffer_position (w, string, around_charpos)
4749 struct window *w;
4750 Lisp_Object string;
4751 EMACS_INT around_charpos;
4752 {
4753 Lisp_Object limit, prop, pos;
4754 const int MAX_DISTANCE = 1000;
4755 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4756 around_charpos + MAX_DISTANCE,
4757 0);
4758
4759 if (!found)
4760 found = string_buffer_position_lim (w, string, around_charpos,
4761 around_charpos - MAX_DISTANCE, 1);
4762 return found;
4763 }
4764
4765
4766 \f
4767 /***********************************************************************
4768 `composition' property
4769 ***********************************************************************/
4770
4771 /* Set up iterator IT from `composition' property at its current
4772 position. Called from handle_stop. */
4773
4774 static enum prop_handled
4775 handle_composition_prop (it)
4776 struct it *it;
4777 {
4778 Lisp_Object prop, string;
4779 EMACS_INT pos, pos_byte, start, end;
4780
4781 if (STRINGP (it->string))
4782 {
4783 unsigned char *s;
4784
4785 pos = IT_STRING_CHARPOS (*it);
4786 pos_byte = IT_STRING_BYTEPOS (*it);
4787 string = it->string;
4788 s = SDATA (string) + pos_byte;
4789 it->c = STRING_CHAR (s);
4790 }
4791 else
4792 {
4793 pos = IT_CHARPOS (*it);
4794 pos_byte = IT_BYTEPOS (*it);
4795 string = Qnil;
4796 it->c = FETCH_CHAR (pos_byte);
4797 }
4798
4799 /* If there's a valid composition and point is not inside of the
4800 composition (in the case that the composition is from the current
4801 buffer), draw a glyph composed from the composition components. */
4802 if (find_composition (pos, -1, &start, &end, &prop, string)
4803 && COMPOSITION_VALID_P (start, end, prop)
4804 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4805 {
4806 if (start != pos)
4807 {
4808 if (STRINGP (it->string))
4809 pos_byte = string_char_to_byte (it->string, start);
4810 else
4811 pos_byte = CHAR_TO_BYTE (start);
4812 }
4813 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4814 prop, string);
4815
4816 if (it->cmp_it.id >= 0)
4817 {
4818 it->cmp_it.ch = -1;
4819 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4820 it->cmp_it.nglyphs = -1;
4821 }
4822 }
4823
4824 return HANDLED_NORMALLY;
4825 }
4826
4827
4828 \f
4829 /***********************************************************************
4830 Overlay strings
4831 ***********************************************************************/
4832
4833 /* The following structure is used to record overlay strings for
4834 later sorting in load_overlay_strings. */
4835
4836 struct overlay_entry
4837 {
4838 Lisp_Object overlay;
4839 Lisp_Object string;
4840 int priority;
4841 int after_string_p;
4842 };
4843
4844
4845 /* Set up iterator IT from overlay strings at its current position.
4846 Called from handle_stop. */
4847
4848 static enum prop_handled
4849 handle_overlay_change (it)
4850 struct it *it;
4851 {
4852 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4853 return HANDLED_RECOMPUTE_PROPS;
4854 else
4855 return HANDLED_NORMALLY;
4856 }
4857
4858
4859 /* Set up the next overlay string for delivery by IT, if there is an
4860 overlay string to deliver. Called by set_iterator_to_next when the
4861 end of the current overlay string is reached. If there are more
4862 overlay strings to display, IT->string and
4863 IT->current.overlay_string_index are set appropriately here.
4864 Otherwise IT->string is set to nil. */
4865
4866 static void
4867 next_overlay_string (it)
4868 struct it *it;
4869 {
4870 ++it->current.overlay_string_index;
4871 if (it->current.overlay_string_index == it->n_overlay_strings)
4872 {
4873 /* No more overlay strings. Restore IT's settings to what
4874 they were before overlay strings were processed, and
4875 continue to deliver from current_buffer. */
4876
4877 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4878 pop_it (it);
4879 xassert (it->sp > 0
4880 || (NILP (it->string)
4881 && it->method == GET_FROM_BUFFER
4882 && it->stop_charpos >= BEGV
4883 && it->stop_charpos <= it->end_charpos));
4884 it->current.overlay_string_index = -1;
4885 it->n_overlay_strings = 0;
4886
4887 /* If we're at the end of the buffer, record that we have
4888 processed the overlay strings there already, so that
4889 next_element_from_buffer doesn't try it again. */
4890 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4891 it->overlay_strings_at_end_processed_p = 1;
4892 }
4893 else
4894 {
4895 /* There are more overlay strings to process. If
4896 IT->current.overlay_string_index has advanced to a position
4897 where we must load IT->overlay_strings with more strings, do
4898 it. */
4899 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4900
4901 if (it->current.overlay_string_index && i == 0)
4902 load_overlay_strings (it, 0);
4903
4904 /* Initialize IT to deliver display elements from the overlay
4905 string. */
4906 it->string = it->overlay_strings[i];
4907 it->multibyte_p = STRING_MULTIBYTE (it->string);
4908 SET_TEXT_POS (it->current.string_pos, 0, 0);
4909 it->method = GET_FROM_STRING;
4910 it->stop_charpos = 0;
4911 if (it->cmp_it.stop_pos >= 0)
4912 it->cmp_it.stop_pos = 0;
4913 }
4914
4915 CHECK_IT (it);
4916 }
4917
4918
4919 /* Compare two overlay_entry structures E1 and E2. Used as a
4920 comparison function for qsort in load_overlay_strings. Overlay
4921 strings for the same position are sorted so that
4922
4923 1. All after-strings come in front of before-strings, except
4924 when they come from the same overlay.
4925
4926 2. Within after-strings, strings are sorted so that overlay strings
4927 from overlays with higher priorities come first.
4928
4929 2. Within before-strings, strings are sorted so that overlay
4930 strings from overlays with higher priorities come last.
4931
4932 Value is analogous to strcmp. */
4933
4934
4935 static int
4936 compare_overlay_entries (e1, e2)
4937 void *e1, *e2;
4938 {
4939 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4940 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4941 int result;
4942
4943 if (entry1->after_string_p != entry2->after_string_p)
4944 {
4945 /* Let after-strings appear in front of before-strings if
4946 they come from different overlays. */
4947 if (EQ (entry1->overlay, entry2->overlay))
4948 result = entry1->after_string_p ? 1 : -1;
4949 else
4950 result = entry1->after_string_p ? -1 : 1;
4951 }
4952 else if (entry1->after_string_p)
4953 /* After-strings sorted in order of decreasing priority. */
4954 result = entry2->priority - entry1->priority;
4955 else
4956 /* Before-strings sorted in order of increasing priority. */
4957 result = entry1->priority - entry2->priority;
4958
4959 return result;
4960 }
4961
4962
4963 /* Load the vector IT->overlay_strings with overlay strings from IT's
4964 current buffer position, or from CHARPOS if that is > 0. Set
4965 IT->n_overlays to the total number of overlay strings found.
4966
4967 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4968 a time. On entry into load_overlay_strings,
4969 IT->current.overlay_string_index gives the number of overlay
4970 strings that have already been loaded by previous calls to this
4971 function.
4972
4973 IT->add_overlay_start contains an additional overlay start
4974 position to consider for taking overlay strings from, if non-zero.
4975 This position comes into play when the overlay has an `invisible'
4976 property, and both before and after-strings. When we've skipped to
4977 the end of the overlay, because of its `invisible' property, we
4978 nevertheless want its before-string to appear.
4979 IT->add_overlay_start will contain the overlay start position
4980 in this case.
4981
4982 Overlay strings are sorted so that after-string strings come in
4983 front of before-string strings. Within before and after-strings,
4984 strings are sorted by overlay priority. See also function
4985 compare_overlay_entries. */
4986
4987 static void
4988 load_overlay_strings (it, charpos)
4989 struct it *it;
4990 int charpos;
4991 {
4992 extern Lisp_Object Qwindow, Qpriority;
4993 Lisp_Object overlay, window, str, invisible;
4994 struct Lisp_Overlay *ov;
4995 int start, end;
4996 int size = 20;
4997 int n = 0, i, j, invis_p;
4998 struct overlay_entry *entries
4999 = (struct overlay_entry *) alloca (size * sizeof *entries);
5000
5001 if (charpos <= 0)
5002 charpos = IT_CHARPOS (*it);
5003
5004 /* Append the overlay string STRING of overlay OVERLAY to vector
5005 `entries' which has size `size' and currently contains `n'
5006 elements. AFTER_P non-zero means STRING is an after-string of
5007 OVERLAY. */
5008 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5009 do \
5010 { \
5011 Lisp_Object priority; \
5012 \
5013 if (n == size) \
5014 { \
5015 int new_size = 2 * size; \
5016 struct overlay_entry *old = entries; \
5017 entries = \
5018 (struct overlay_entry *) alloca (new_size \
5019 * sizeof *entries); \
5020 bcopy (old, entries, size * sizeof *entries); \
5021 size = new_size; \
5022 } \
5023 \
5024 entries[n].string = (STRING); \
5025 entries[n].overlay = (OVERLAY); \
5026 priority = Foverlay_get ((OVERLAY), Qpriority); \
5027 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5028 entries[n].after_string_p = (AFTER_P); \
5029 ++n; \
5030 } \
5031 while (0)
5032
5033 /* Process overlay before the overlay center. */
5034 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5035 {
5036 XSETMISC (overlay, ov);
5037 xassert (OVERLAYP (overlay));
5038 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5039 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5040
5041 if (end < charpos)
5042 break;
5043
5044 /* Skip this overlay if it doesn't start or end at IT's current
5045 position. */
5046 if (end != charpos && start != charpos)
5047 continue;
5048
5049 /* Skip this overlay if it doesn't apply to IT->w. */
5050 window = Foverlay_get (overlay, Qwindow);
5051 if (WINDOWP (window) && XWINDOW (window) != it->w)
5052 continue;
5053
5054 /* If the text ``under'' the overlay is invisible, both before-
5055 and after-strings from this overlay are visible; start and
5056 end position are indistinguishable. */
5057 invisible = Foverlay_get (overlay, Qinvisible);
5058 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5059
5060 /* If overlay has a non-empty before-string, record it. */
5061 if ((start == charpos || (end == charpos && invis_p))
5062 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5063 && SCHARS (str))
5064 RECORD_OVERLAY_STRING (overlay, str, 0);
5065
5066 /* If overlay has a non-empty after-string, record it. */
5067 if ((end == charpos || (start == charpos && invis_p))
5068 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5069 && SCHARS (str))
5070 RECORD_OVERLAY_STRING (overlay, str, 1);
5071 }
5072
5073 /* Process overlays after the overlay center. */
5074 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5075 {
5076 XSETMISC (overlay, ov);
5077 xassert (OVERLAYP (overlay));
5078 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5079 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5080
5081 if (start > charpos)
5082 break;
5083
5084 /* Skip this overlay if it doesn't start or end at IT's current
5085 position. */
5086 if (end != charpos && start != charpos)
5087 continue;
5088
5089 /* Skip this overlay if it doesn't apply to IT->w. */
5090 window = Foverlay_get (overlay, Qwindow);
5091 if (WINDOWP (window) && XWINDOW (window) != it->w)
5092 continue;
5093
5094 /* If the text ``under'' the overlay is invisible, it has a zero
5095 dimension, and both before- and after-strings apply. */
5096 invisible = Foverlay_get (overlay, Qinvisible);
5097 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5098
5099 /* If overlay has a non-empty before-string, record it. */
5100 if ((start == charpos || (end == charpos && invis_p))
5101 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5102 && SCHARS (str))
5103 RECORD_OVERLAY_STRING (overlay, str, 0);
5104
5105 /* If overlay has a non-empty after-string, record it. */
5106 if ((end == charpos || (start == charpos && invis_p))
5107 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5108 && SCHARS (str))
5109 RECORD_OVERLAY_STRING (overlay, str, 1);
5110 }
5111
5112 #undef RECORD_OVERLAY_STRING
5113
5114 /* Sort entries. */
5115 if (n > 1)
5116 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5117
5118 /* Record the total number of strings to process. */
5119 it->n_overlay_strings = n;
5120
5121 /* IT->current.overlay_string_index is the number of overlay strings
5122 that have already been consumed by IT. Copy some of the
5123 remaining overlay strings to IT->overlay_strings. */
5124 i = 0;
5125 j = it->current.overlay_string_index;
5126 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5127 {
5128 it->overlay_strings[i] = entries[j].string;
5129 it->string_overlays[i++] = entries[j++].overlay;
5130 }
5131
5132 CHECK_IT (it);
5133 }
5134
5135
5136 /* Get the first chunk of overlay strings at IT's current buffer
5137 position, or at CHARPOS if that is > 0. Value is non-zero if at
5138 least one overlay string was found. */
5139
5140 static int
5141 get_overlay_strings_1 (it, charpos, compute_stop_p)
5142 struct it *it;
5143 int charpos;
5144 int compute_stop_p;
5145 {
5146 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5147 process. This fills IT->overlay_strings with strings, and sets
5148 IT->n_overlay_strings to the total number of strings to process.
5149 IT->pos.overlay_string_index has to be set temporarily to zero
5150 because load_overlay_strings needs this; it must be set to -1
5151 when no overlay strings are found because a zero value would
5152 indicate a position in the first overlay string. */
5153 it->current.overlay_string_index = 0;
5154 load_overlay_strings (it, charpos);
5155
5156 /* If we found overlay strings, set up IT to deliver display
5157 elements from the first one. Otherwise set up IT to deliver
5158 from current_buffer. */
5159 if (it->n_overlay_strings)
5160 {
5161 /* Make sure we know settings in current_buffer, so that we can
5162 restore meaningful values when we're done with the overlay
5163 strings. */
5164 if (compute_stop_p)
5165 compute_stop_pos (it);
5166 xassert (it->face_id >= 0);
5167
5168 /* Save IT's settings. They are restored after all overlay
5169 strings have been processed. */
5170 xassert (!compute_stop_p || it->sp == 0);
5171
5172 /* When called from handle_stop, there might be an empty display
5173 string loaded. In that case, don't bother saving it. */
5174 if (!STRINGP (it->string) || SCHARS (it->string))
5175 push_it (it);
5176
5177 /* Set up IT to deliver display elements from the first overlay
5178 string. */
5179 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5180 it->string = it->overlay_strings[0];
5181 it->from_overlay = Qnil;
5182 it->stop_charpos = 0;
5183 xassert (STRINGP (it->string));
5184 it->end_charpos = SCHARS (it->string);
5185 it->multibyte_p = STRING_MULTIBYTE (it->string);
5186 it->method = GET_FROM_STRING;
5187 return 1;
5188 }
5189
5190 it->current.overlay_string_index = -1;
5191 return 0;
5192 }
5193
5194 static int
5195 get_overlay_strings (it, charpos)
5196 struct it *it;
5197 int charpos;
5198 {
5199 it->string = Qnil;
5200 it->method = GET_FROM_BUFFER;
5201
5202 (void) get_overlay_strings_1 (it, charpos, 1);
5203
5204 CHECK_IT (it);
5205
5206 /* Value is non-zero if we found at least one overlay string. */
5207 return STRINGP (it->string);
5208 }
5209
5210
5211 \f
5212 /***********************************************************************
5213 Saving and restoring state
5214 ***********************************************************************/
5215
5216 /* Save current settings of IT on IT->stack. Called, for example,
5217 before setting up IT for an overlay string, to be able to restore
5218 IT's settings to what they were after the overlay string has been
5219 processed. */
5220
5221 static void
5222 push_it (it)
5223 struct it *it;
5224 {
5225 struct iterator_stack_entry *p;
5226
5227 xassert (it->sp < IT_STACK_SIZE);
5228 p = it->stack + it->sp;
5229
5230 p->stop_charpos = it->stop_charpos;
5231 p->prev_stop = it->prev_stop;
5232 p->base_level_stop = it->base_level_stop;
5233 p->cmp_it = it->cmp_it;
5234 xassert (it->face_id >= 0);
5235 p->face_id = it->face_id;
5236 p->string = it->string;
5237 p->method = it->method;
5238 p->from_overlay = it->from_overlay;
5239 switch (p->method)
5240 {
5241 case GET_FROM_IMAGE:
5242 p->u.image.object = it->object;
5243 p->u.image.image_id = it->image_id;
5244 p->u.image.slice = it->slice;
5245 break;
5246 case GET_FROM_STRETCH:
5247 p->u.stretch.object = it->object;
5248 break;
5249 }
5250 p->position = it->position;
5251 p->current = it->current;
5252 p->end_charpos = it->end_charpos;
5253 p->string_nchars = it->string_nchars;
5254 p->area = it->area;
5255 p->multibyte_p = it->multibyte_p;
5256 p->avoid_cursor_p = it->avoid_cursor_p;
5257 p->space_width = it->space_width;
5258 p->font_height = it->font_height;
5259 p->voffset = it->voffset;
5260 p->string_from_display_prop_p = it->string_from_display_prop_p;
5261 p->display_ellipsis_p = 0;
5262 p->line_wrap = it->line_wrap;
5263 ++it->sp;
5264 }
5265
5266 static void
5267 iterate_out_of_display_property (it)
5268 struct it *it;
5269 {
5270 /* Maybe initialize paragraph direction. If we are at the beginning
5271 of a new paragraph, next_element_from_buffer may not have a
5272 chance to do that. */
5273 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5274 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5275 /* prev_stop can be zero, so check against BEGV as well. */
5276 while (it->bidi_it.charpos >= BEGV
5277 && it->prev_stop <= it->bidi_it.charpos
5278 && it->bidi_it.charpos < CHARPOS (it->position))
5279 bidi_move_to_visually_next (&it->bidi_it);
5280 /* Record the stop_pos we just crossed, for when we cross it
5281 back, maybe. */
5282 if (it->bidi_it.charpos > CHARPOS (it->position))
5283 it->prev_stop = CHARPOS (it->position);
5284 /* If we ended up not where pop_it put us, resync IT's
5285 positional members with the bidi iterator. */
5286 if (it->bidi_it.charpos != CHARPOS (it->position))
5287 {
5288 SET_TEXT_POS (it->position,
5289 it->bidi_it.charpos, it->bidi_it.bytepos);
5290 it->current.pos = it->position;
5291 }
5292 }
5293
5294 /* Restore IT's settings from IT->stack. Called, for example, when no
5295 more overlay strings must be processed, and we return to delivering
5296 display elements from a buffer, or when the end of a string from a
5297 `display' property is reached and we return to delivering display
5298 elements from an overlay string, or from a buffer. */
5299
5300 static void
5301 pop_it (it)
5302 struct it *it;
5303 {
5304 struct iterator_stack_entry *p;
5305
5306 xassert (it->sp > 0);
5307 --it->sp;
5308 p = it->stack + it->sp;
5309 it->stop_charpos = p->stop_charpos;
5310 it->prev_stop = p->prev_stop;
5311 it->base_level_stop = p->base_level_stop;
5312 it->cmp_it = p->cmp_it;
5313 it->face_id = p->face_id;
5314 it->current = p->current;
5315 it->position = p->position;
5316 it->string = p->string;
5317 it->from_overlay = p->from_overlay;
5318 if (NILP (it->string))
5319 SET_TEXT_POS (it->current.string_pos, -1, -1);
5320 it->method = p->method;
5321 switch (it->method)
5322 {
5323 case GET_FROM_IMAGE:
5324 it->image_id = p->u.image.image_id;
5325 it->object = p->u.image.object;
5326 it->slice = p->u.image.slice;
5327 break;
5328 case GET_FROM_STRETCH:
5329 it->object = p->u.comp.object;
5330 break;
5331 case GET_FROM_BUFFER:
5332 it->object = it->w->buffer;
5333 if (it->bidi_p)
5334 {
5335 /* Bidi-iterate until we get out of the portion of text, if
5336 any, covered by a `display' text property or an overlay
5337 with `display' property. (We cannot just jump there,
5338 because the internal coherency of the bidi iterator state
5339 can not be preserved across such jumps.) We also must
5340 determine the paragraph base direction if the overlay we
5341 just processed is at the beginning of a new
5342 paragraph. */
5343 iterate_out_of_display_property (it);
5344 }
5345 break;
5346 case GET_FROM_STRING:
5347 it->object = it->string;
5348 break;
5349 case GET_FROM_DISPLAY_VECTOR:
5350 if (it->s)
5351 it->method = GET_FROM_C_STRING;
5352 else if (STRINGP (it->string))
5353 it->method = GET_FROM_STRING;
5354 else
5355 {
5356 it->method = GET_FROM_BUFFER;
5357 it->object = it->w->buffer;
5358 }
5359 }
5360 it->end_charpos = p->end_charpos;
5361 it->string_nchars = p->string_nchars;
5362 it->area = p->area;
5363 it->multibyte_p = p->multibyte_p;
5364 it->avoid_cursor_p = p->avoid_cursor_p;
5365 it->space_width = p->space_width;
5366 it->font_height = p->font_height;
5367 it->voffset = p->voffset;
5368 it->string_from_display_prop_p = p->string_from_display_prop_p;
5369 it->line_wrap = p->line_wrap;
5370 }
5371
5372
5373 \f
5374 /***********************************************************************
5375 Moving over lines
5376 ***********************************************************************/
5377
5378 /* Set IT's current position to the previous line start. */
5379
5380 static void
5381 back_to_previous_line_start (it)
5382 struct it *it;
5383 {
5384 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5385 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5386 }
5387
5388
5389 /* Move IT to the next line start.
5390
5391 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5392 we skipped over part of the text (as opposed to moving the iterator
5393 continuously over the text). Otherwise, don't change the value
5394 of *SKIPPED_P.
5395
5396 Newlines may come from buffer text, overlay strings, or strings
5397 displayed via the `display' property. That's the reason we can't
5398 simply use find_next_newline_no_quit.
5399
5400 Note that this function may not skip over invisible text that is so
5401 because of text properties and immediately follows a newline. If
5402 it would, function reseat_at_next_visible_line_start, when called
5403 from set_iterator_to_next, would effectively make invisible
5404 characters following a newline part of the wrong glyph row, which
5405 leads to wrong cursor motion. */
5406
5407 static int
5408 forward_to_next_line_start (it, skipped_p)
5409 struct it *it;
5410 int *skipped_p;
5411 {
5412 int old_selective, newline_found_p, n;
5413 const int MAX_NEWLINE_DISTANCE = 500;
5414
5415 /* If already on a newline, just consume it to avoid unintended
5416 skipping over invisible text below. */
5417 if (it->what == IT_CHARACTER
5418 && it->c == '\n'
5419 && CHARPOS (it->position) == IT_CHARPOS (*it))
5420 {
5421 set_iterator_to_next (it, 0);
5422 it->c = 0;
5423 return 1;
5424 }
5425
5426 /* Don't handle selective display in the following. It's (a)
5427 unnecessary because it's done by the caller, and (b) leads to an
5428 infinite recursion because next_element_from_ellipsis indirectly
5429 calls this function. */
5430 old_selective = it->selective;
5431 it->selective = 0;
5432
5433 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5434 from buffer text. */
5435 for (n = newline_found_p = 0;
5436 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5437 n += STRINGP (it->string) ? 0 : 1)
5438 {
5439 if (!get_next_display_element (it))
5440 return 0;
5441 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5442 set_iterator_to_next (it, 0);
5443 }
5444
5445 /* If we didn't find a newline near enough, see if we can use a
5446 short-cut. */
5447 if (!newline_found_p)
5448 {
5449 int start = IT_CHARPOS (*it);
5450 int limit = find_next_newline_no_quit (start, 1);
5451 Lisp_Object pos;
5452
5453 xassert (!STRINGP (it->string));
5454
5455 /* If there isn't any `display' property in sight, and no
5456 overlays, we can just use the position of the newline in
5457 buffer text. */
5458 if (it->stop_charpos >= limit
5459 || ((pos = Fnext_single_property_change (make_number (start),
5460 Qdisplay,
5461 Qnil, make_number (limit)),
5462 NILP (pos))
5463 && next_overlay_change (start) == ZV))
5464 {
5465 IT_CHARPOS (*it) = limit;
5466 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5467 *skipped_p = newline_found_p = 1;
5468 }
5469 else
5470 {
5471 while (get_next_display_element (it)
5472 && !newline_found_p)
5473 {
5474 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5475 set_iterator_to_next (it, 0);
5476 }
5477 }
5478 }
5479
5480 it->selective = old_selective;
5481 return newline_found_p;
5482 }
5483
5484
5485 /* Set IT's current position to the previous visible line start. Skip
5486 invisible text that is so either due to text properties or due to
5487 selective display. Caution: this does not change IT->current_x and
5488 IT->hpos. */
5489
5490 static void
5491 back_to_previous_visible_line_start (it)
5492 struct it *it;
5493 {
5494 while (IT_CHARPOS (*it) > BEGV)
5495 {
5496 back_to_previous_line_start (it);
5497
5498 if (IT_CHARPOS (*it) <= BEGV)
5499 break;
5500
5501 /* If selective > 0, then lines indented more than its value are
5502 invisible. */
5503 if (it->selective > 0
5504 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5505 (double) it->selective)) /* iftc */
5506 continue;
5507
5508 /* Check the newline before point for invisibility. */
5509 {
5510 Lisp_Object prop;
5511 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5512 Qinvisible, it->window);
5513 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5514 continue;
5515 }
5516
5517 if (IT_CHARPOS (*it) <= BEGV)
5518 break;
5519
5520 {
5521 struct it it2;
5522 int pos;
5523 EMACS_INT beg, end;
5524 Lisp_Object val, overlay;
5525
5526 /* If newline is part of a composition, continue from start of composition */
5527 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5528 && beg < IT_CHARPOS (*it))
5529 goto replaced;
5530
5531 /* If newline is replaced by a display property, find start of overlay
5532 or interval and continue search from that point. */
5533 it2 = *it;
5534 pos = --IT_CHARPOS (it2);
5535 --IT_BYTEPOS (it2);
5536 it2.sp = 0;
5537 it2.string_from_display_prop_p = 0;
5538 if (handle_display_prop (&it2) == HANDLED_RETURN
5539 && !NILP (val = get_char_property_and_overlay
5540 (make_number (pos), Qdisplay, Qnil, &overlay))
5541 && (OVERLAYP (overlay)
5542 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5543 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5544 goto replaced;
5545
5546 /* Newline is not replaced by anything -- so we are done. */
5547 break;
5548
5549 replaced:
5550 if (beg < BEGV)
5551 beg = BEGV;
5552 IT_CHARPOS (*it) = beg;
5553 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5554 }
5555 }
5556
5557 it->continuation_lines_width = 0;
5558
5559 xassert (IT_CHARPOS (*it) >= BEGV);
5560 xassert (IT_CHARPOS (*it) == BEGV
5561 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5562 CHECK_IT (it);
5563 }
5564
5565
5566 /* Reseat iterator IT at the previous visible line start. Skip
5567 invisible text that is so either due to text properties or due to
5568 selective display. At the end, update IT's overlay information,
5569 face information etc. */
5570
5571 void
5572 reseat_at_previous_visible_line_start (it)
5573 struct it *it;
5574 {
5575 back_to_previous_visible_line_start (it);
5576 reseat (it, it->current.pos, 1);
5577 CHECK_IT (it);
5578 }
5579
5580
5581 /* Reseat iterator IT on the next visible line start in the current
5582 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5583 preceding the line start. Skip over invisible text that is so
5584 because of selective display. Compute faces, overlays etc at the
5585 new position. Note that this function does not skip over text that
5586 is invisible because of text properties. */
5587
5588 static void
5589 reseat_at_next_visible_line_start (it, on_newline_p)
5590 struct it *it;
5591 int on_newline_p;
5592 {
5593 int newline_found_p, skipped_p = 0;
5594
5595 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5596
5597 /* Skip over lines that are invisible because they are indented
5598 more than the value of IT->selective. */
5599 if (it->selective > 0)
5600 while (IT_CHARPOS (*it) < ZV
5601 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5602 (double) it->selective)) /* iftc */
5603 {
5604 xassert (IT_BYTEPOS (*it) == BEGV
5605 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5606 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5607 }
5608
5609 /* Position on the newline if that's what's requested. */
5610 if (on_newline_p && newline_found_p)
5611 {
5612 if (STRINGP (it->string))
5613 {
5614 if (IT_STRING_CHARPOS (*it) > 0)
5615 {
5616 --IT_STRING_CHARPOS (*it);
5617 --IT_STRING_BYTEPOS (*it);
5618 }
5619 }
5620 else if (IT_CHARPOS (*it) > BEGV)
5621 {
5622 --IT_CHARPOS (*it);
5623 --IT_BYTEPOS (*it);
5624 reseat (it, it->current.pos, 0);
5625 }
5626 }
5627 else if (skipped_p)
5628 reseat (it, it->current.pos, 0);
5629
5630 CHECK_IT (it);
5631 }
5632
5633
5634 \f
5635 /***********************************************************************
5636 Changing an iterator's position
5637 ***********************************************************************/
5638
5639 /* Change IT's current position to POS in current_buffer. If FORCE_P
5640 is non-zero, always check for text properties at the new position.
5641 Otherwise, text properties are only looked up if POS >=
5642 IT->check_charpos of a property. */
5643
5644 static void
5645 reseat (it, pos, force_p)
5646 struct it *it;
5647 struct text_pos pos;
5648 int force_p;
5649 {
5650 int original_pos = IT_CHARPOS (*it);
5651
5652 reseat_1 (it, pos, 0);
5653
5654 /* Determine where to check text properties. Avoid doing it
5655 where possible because text property lookup is very expensive. */
5656 if (force_p
5657 || CHARPOS (pos) > it->stop_charpos
5658 || CHARPOS (pos) < original_pos)
5659 {
5660 if (it->bidi_p)
5661 {
5662 /* For bidi iteration, we need to prime prev_stop and
5663 base_level_stop with our best estimations. */
5664 if (CHARPOS (pos) < it->prev_stop)
5665 {
5666 handle_stop_backwards (it, BEGV);
5667 if (CHARPOS (pos) < it->base_level_stop)
5668 it->base_level_stop = 0;
5669 }
5670 else if (CHARPOS (pos) > it->stop_charpos
5671 && it->stop_charpos >= BEGV)
5672 handle_stop_backwards (it, it->stop_charpos);
5673 else /* force_p */
5674 handle_stop (it);
5675 }
5676 else
5677 {
5678 handle_stop (it);
5679 it->prev_stop = it->base_level_stop = 0;
5680 }
5681
5682 }
5683
5684 CHECK_IT (it);
5685 }
5686
5687
5688 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5689 IT->stop_pos to POS, also. */
5690
5691 static void
5692 reseat_1 (it, pos, set_stop_p)
5693 struct it *it;
5694 struct text_pos pos;
5695 int set_stop_p;
5696 {
5697 /* Don't call this function when scanning a C string. */
5698 xassert (it->s == NULL);
5699
5700 /* POS must be a reasonable value. */
5701 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5702
5703 it->current.pos = it->position = pos;
5704 it->end_charpos = ZV;
5705 it->dpvec = NULL;
5706 it->current.dpvec_index = -1;
5707 it->current.overlay_string_index = -1;
5708 IT_STRING_CHARPOS (*it) = -1;
5709 IT_STRING_BYTEPOS (*it) = -1;
5710 it->string = Qnil;
5711 it->string_from_display_prop_p = 0;
5712 it->method = GET_FROM_BUFFER;
5713 it->object = it->w->buffer;
5714 it->area = TEXT_AREA;
5715 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5716 it->sp = 0;
5717 it->string_from_display_prop_p = 0;
5718 it->face_before_selective_p = 0;
5719 if (it->bidi_p)
5720 it->bidi_it.first_elt = 1;
5721
5722 if (set_stop_p)
5723 {
5724 it->stop_charpos = CHARPOS (pos);
5725 it->base_level_stop = CHARPOS (pos);
5726 }
5727 }
5728
5729
5730 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5731 If S is non-null, it is a C string to iterate over. Otherwise,
5732 STRING gives a Lisp string to iterate over.
5733
5734 If PRECISION > 0, don't return more then PRECISION number of
5735 characters from the string.
5736
5737 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5738 characters have been returned. FIELD_WIDTH < 0 means an infinite
5739 field width.
5740
5741 MULTIBYTE = 0 means disable processing of multibyte characters,
5742 MULTIBYTE > 0 means enable it,
5743 MULTIBYTE < 0 means use IT->multibyte_p.
5744
5745 IT must be initialized via a prior call to init_iterator before
5746 calling this function. */
5747
5748 static void
5749 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5750 struct it *it;
5751 unsigned char *s;
5752 Lisp_Object string;
5753 int charpos;
5754 int precision, field_width, multibyte;
5755 {
5756 /* No region in strings. */
5757 it->region_beg_charpos = it->region_end_charpos = -1;
5758
5759 /* No text property checks performed by default, but see below. */
5760 it->stop_charpos = -1;
5761
5762 /* Set iterator position and end position. */
5763 bzero (&it->current, sizeof it->current);
5764 it->current.overlay_string_index = -1;
5765 it->current.dpvec_index = -1;
5766 xassert (charpos >= 0);
5767
5768 /* If STRING is specified, use its multibyteness, otherwise use the
5769 setting of MULTIBYTE, if specified. */
5770 if (multibyte >= 0)
5771 it->multibyte_p = multibyte > 0;
5772
5773 if (s == NULL)
5774 {
5775 xassert (STRINGP (string));
5776 it->string = string;
5777 it->s = NULL;
5778 it->end_charpos = it->string_nchars = SCHARS (string);
5779 it->method = GET_FROM_STRING;
5780 it->current.string_pos = string_pos (charpos, string);
5781 }
5782 else
5783 {
5784 it->s = s;
5785 it->string = Qnil;
5786
5787 /* Note that we use IT->current.pos, not it->current.string_pos,
5788 for displaying C strings. */
5789 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5790 if (it->multibyte_p)
5791 {
5792 it->current.pos = c_string_pos (charpos, s, 1);
5793 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5794 }
5795 else
5796 {
5797 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5798 it->end_charpos = it->string_nchars = strlen (s);
5799 }
5800
5801 it->method = GET_FROM_C_STRING;
5802 }
5803
5804 /* PRECISION > 0 means don't return more than PRECISION characters
5805 from the string. */
5806 if (precision > 0 && it->end_charpos - charpos > precision)
5807 it->end_charpos = it->string_nchars = charpos + precision;
5808
5809 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5810 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5811 FIELD_WIDTH < 0 means infinite field width. This is useful for
5812 padding with `-' at the end of a mode line. */
5813 if (field_width < 0)
5814 field_width = INFINITY;
5815 if (field_width > it->end_charpos - charpos)
5816 it->end_charpos = charpos + field_width;
5817
5818 /* Use the standard display table for displaying strings. */
5819 if (DISP_TABLE_P (Vstandard_display_table))
5820 it->dp = XCHAR_TABLE (Vstandard_display_table);
5821
5822 it->stop_charpos = charpos;
5823 if (s == NULL && it->multibyte_p)
5824 {
5825 EMACS_INT endpos = SCHARS (it->string);
5826 if (endpos > it->end_charpos)
5827 endpos = it->end_charpos;
5828 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5829 it->string);
5830 }
5831 CHECK_IT (it);
5832 }
5833
5834
5835 \f
5836 /***********************************************************************
5837 Iteration
5838 ***********************************************************************/
5839
5840 /* Map enum it_method value to corresponding next_element_from_* function. */
5841
5842 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5843 {
5844 next_element_from_buffer,
5845 next_element_from_display_vector,
5846 next_element_from_string,
5847 next_element_from_c_string,
5848 next_element_from_image,
5849 next_element_from_stretch
5850 };
5851
5852 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5853
5854
5855 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5856 (possibly with the following characters). */
5857
5858 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5859 ((IT)->cmp_it.id >= 0 \
5860 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5861 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5862 END_CHARPOS, (IT)->w, \
5863 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5864 (IT)->string)))
5865
5866
5867 /* Load IT's display element fields with information about the next
5868 display element from the current position of IT. Value is zero if
5869 end of buffer (or C string) is reached. */
5870
5871 static struct frame *last_escape_glyph_frame = NULL;
5872 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5873 static int last_escape_glyph_merged_face_id = 0;
5874
5875 int
5876 get_next_display_element (it)
5877 struct it *it;
5878 {
5879 /* Non-zero means that we found a display element. Zero means that
5880 we hit the end of what we iterate over. Performance note: the
5881 function pointer `method' used here turns out to be faster than
5882 using a sequence of if-statements. */
5883 int success_p;
5884
5885 get_next:
5886 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5887
5888 if (it->what == IT_CHARACTER)
5889 {
5890 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5891 and only if (a) the resolved directionality of that character
5892 is R..." */
5893 /* FIXME: Do we need an exception for characters from display
5894 tables? */
5895 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5896 it->c = bidi_mirror_char (it->c);
5897 /* Map via display table or translate control characters.
5898 IT->c, IT->len etc. have been set to the next character by
5899 the function call above. If we have a display table, and it
5900 contains an entry for IT->c, translate it. Don't do this if
5901 IT->c itself comes from a display table, otherwise we could
5902 end up in an infinite recursion. (An alternative could be to
5903 count the recursion depth of this function and signal an
5904 error when a certain maximum depth is reached.) Is it worth
5905 it? */
5906 if (success_p && it->dpvec == NULL)
5907 {
5908 Lisp_Object dv;
5909 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5910 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5911 nbsp_or_shy = char_is_other;
5912 int decoded = it->c;
5913
5914 if (it->dp
5915 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5916 VECTORP (dv)))
5917 {
5918 struct Lisp_Vector *v = XVECTOR (dv);
5919
5920 /* Return the first character from the display table
5921 entry, if not empty. If empty, don't display the
5922 current character. */
5923 if (v->size)
5924 {
5925 it->dpvec_char_len = it->len;
5926 it->dpvec = v->contents;
5927 it->dpend = v->contents + v->size;
5928 it->current.dpvec_index = 0;
5929 it->dpvec_face_id = -1;
5930 it->saved_face_id = it->face_id;
5931 it->method = GET_FROM_DISPLAY_VECTOR;
5932 it->ellipsis_p = 0;
5933 }
5934 else
5935 {
5936 set_iterator_to_next (it, 0);
5937 }
5938 goto get_next;
5939 }
5940
5941 if (unibyte_display_via_language_environment
5942 && !ASCII_CHAR_P (it->c))
5943 decoded = DECODE_CHAR (unibyte, it->c);
5944
5945 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5946 {
5947 if (it->multibyte_p)
5948 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5949 : it->c == 0xAD ? char_is_soft_hyphen
5950 : char_is_other);
5951 else if (unibyte_display_via_language_environment)
5952 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5953 : decoded == 0xAD ? char_is_soft_hyphen
5954 : char_is_other);
5955 }
5956
5957 /* Translate control characters into `\003' or `^C' form.
5958 Control characters coming from a display table entry are
5959 currently not translated because we use IT->dpvec to hold
5960 the translation. This could easily be changed but I
5961 don't believe that it is worth doing.
5962
5963 If it->multibyte_p is nonzero, non-printable non-ASCII
5964 characters are also translated to octal form.
5965
5966 If it->multibyte_p is zero, eight-bit characters that
5967 don't have corresponding multibyte char code are also
5968 translated to octal form. */
5969 if ((it->c < ' '
5970 ? (it->area != TEXT_AREA
5971 /* In mode line, treat \n, \t like other crl chars. */
5972 || (it->c != '\t'
5973 && it->glyph_row
5974 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5975 || (it->c != '\n' && it->c != '\t'))
5976 : (nbsp_or_shy
5977 || (it->multibyte_p
5978 ? ! CHAR_PRINTABLE_P (it->c)
5979 : (! unibyte_display_via_language_environment
5980 ? it->c >= 0x80
5981 : (decoded >= 0x80 && decoded < 0xA0))))))
5982 {
5983 /* IT->c is a control character which must be displayed
5984 either as '\003' or as `^C' where the '\\' and '^'
5985 can be defined in the display table. Fill
5986 IT->ctl_chars with glyphs for what we have to
5987 display. Then, set IT->dpvec to these glyphs. */
5988 Lisp_Object gc;
5989 int ctl_len;
5990 int face_id, lface_id = 0 ;
5991 int escape_glyph;
5992
5993 /* Handle control characters with ^. */
5994
5995 if (it->c < 128 && it->ctl_arrow_p)
5996 {
5997 int g;
5998
5999 g = '^'; /* default glyph for Control */
6000 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6001 if (it->dp
6002 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6003 && GLYPH_CODE_CHAR_VALID_P (gc))
6004 {
6005 g = GLYPH_CODE_CHAR (gc);
6006 lface_id = GLYPH_CODE_FACE (gc);
6007 }
6008 if (lface_id)
6009 {
6010 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6011 }
6012 else if (it->f == last_escape_glyph_frame
6013 && it->face_id == last_escape_glyph_face_id)
6014 {
6015 face_id = last_escape_glyph_merged_face_id;
6016 }
6017 else
6018 {
6019 /* Merge the escape-glyph face into the current face. */
6020 face_id = merge_faces (it->f, Qescape_glyph, 0,
6021 it->face_id);
6022 last_escape_glyph_frame = it->f;
6023 last_escape_glyph_face_id = it->face_id;
6024 last_escape_glyph_merged_face_id = face_id;
6025 }
6026
6027 XSETINT (it->ctl_chars[0], g);
6028 XSETINT (it->ctl_chars[1], it->c ^ 0100);
6029 ctl_len = 2;
6030 goto display_control;
6031 }
6032
6033 /* Handle non-break space in the mode where it only gets
6034 highlighting. */
6035
6036 if (EQ (Vnobreak_char_display, Qt)
6037 && nbsp_or_shy == char_is_nbsp)
6038 {
6039 /* Merge the no-break-space face into the current face. */
6040 face_id = merge_faces (it->f, Qnobreak_space, 0,
6041 it->face_id);
6042
6043 it->c = ' ';
6044 XSETINT (it->ctl_chars[0], ' ');
6045 ctl_len = 1;
6046 goto display_control;
6047 }
6048
6049 /* Handle sequences that start with the "escape glyph". */
6050
6051 /* the default escape glyph is \. */
6052 escape_glyph = '\\';
6053
6054 if (it->dp
6055 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6056 && GLYPH_CODE_CHAR_VALID_P (gc))
6057 {
6058 escape_glyph = GLYPH_CODE_CHAR (gc);
6059 lface_id = GLYPH_CODE_FACE (gc);
6060 }
6061 if (lface_id)
6062 {
6063 /* The display table specified a face.
6064 Merge it into face_id and also into escape_glyph. */
6065 face_id = merge_faces (it->f, Qt, lface_id,
6066 it->face_id);
6067 }
6068 else if (it->f == last_escape_glyph_frame
6069 && it->face_id == last_escape_glyph_face_id)
6070 {
6071 face_id = last_escape_glyph_merged_face_id;
6072 }
6073 else
6074 {
6075 /* Merge the escape-glyph face into the current face. */
6076 face_id = merge_faces (it->f, Qescape_glyph, 0,
6077 it->face_id);
6078 last_escape_glyph_frame = it->f;
6079 last_escape_glyph_face_id = it->face_id;
6080 last_escape_glyph_merged_face_id = face_id;
6081 }
6082
6083 /* Handle soft hyphens in the mode where they only get
6084 highlighting. */
6085
6086 if (EQ (Vnobreak_char_display, Qt)
6087 && nbsp_or_shy == char_is_soft_hyphen)
6088 {
6089 it->c = '-';
6090 XSETINT (it->ctl_chars[0], '-');
6091 ctl_len = 1;
6092 goto display_control;
6093 }
6094
6095 /* Handle non-break space and soft hyphen
6096 with the escape glyph. */
6097
6098 if (nbsp_or_shy)
6099 {
6100 XSETINT (it->ctl_chars[0], escape_glyph);
6101 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6102 XSETINT (it->ctl_chars[1], it->c);
6103 ctl_len = 2;
6104 goto display_control;
6105 }
6106
6107 {
6108 unsigned char str[MAX_MULTIBYTE_LENGTH];
6109 int len;
6110 int i;
6111
6112 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6113 if (CHAR_BYTE8_P (it->c))
6114 {
6115 str[0] = CHAR_TO_BYTE8 (it->c);
6116 len = 1;
6117 }
6118 else if (it->c < 256)
6119 {
6120 str[0] = it->c;
6121 len = 1;
6122 }
6123 else
6124 {
6125 /* It's an invalid character, which shouldn't
6126 happen actually, but due to bugs it may
6127 happen. Let's print the char as is, there's
6128 not much meaningful we can do with it. */
6129 str[0] = it->c;
6130 str[1] = it->c >> 8;
6131 str[2] = it->c >> 16;
6132 str[3] = it->c >> 24;
6133 len = 4;
6134 }
6135
6136 for (i = 0; i < len; i++)
6137 {
6138 int g;
6139 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6140 /* Insert three more glyphs into IT->ctl_chars for
6141 the octal display of the character. */
6142 g = ((str[i] >> 6) & 7) + '0';
6143 XSETINT (it->ctl_chars[i * 4 + 1], g);
6144 g = ((str[i] >> 3) & 7) + '0';
6145 XSETINT (it->ctl_chars[i * 4 + 2], g);
6146 g = (str[i] & 7) + '0';
6147 XSETINT (it->ctl_chars[i * 4 + 3], g);
6148 }
6149 ctl_len = len * 4;
6150 }
6151
6152 display_control:
6153 /* Set up IT->dpvec and return first character from it. */
6154 it->dpvec_char_len = it->len;
6155 it->dpvec = it->ctl_chars;
6156 it->dpend = it->dpvec + ctl_len;
6157 it->current.dpvec_index = 0;
6158 it->dpvec_face_id = face_id;
6159 it->saved_face_id = it->face_id;
6160 it->method = GET_FROM_DISPLAY_VECTOR;
6161 it->ellipsis_p = 0;
6162 goto get_next;
6163 }
6164 }
6165 }
6166
6167 #ifdef HAVE_WINDOW_SYSTEM
6168 /* Adjust face id for a multibyte character. There are no multibyte
6169 character in unibyte text. */
6170 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6171 && it->multibyte_p
6172 && success_p
6173 && FRAME_WINDOW_P (it->f))
6174 {
6175 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6176
6177 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6178 {
6179 /* Automatic composition with glyph-string. */
6180 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6181
6182 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6183 }
6184 else
6185 {
6186 int pos = (it->s ? -1
6187 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6188 : IT_CHARPOS (*it));
6189
6190 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6191 }
6192 }
6193 #endif
6194
6195 /* Is this character the last one of a run of characters with
6196 box? If yes, set IT->end_of_box_run_p to 1. */
6197 if (it->face_box_p
6198 && it->s == NULL)
6199 {
6200 if (it->method == GET_FROM_STRING && it->sp)
6201 {
6202 int face_id = underlying_face_id (it);
6203 struct face *face = FACE_FROM_ID (it->f, face_id);
6204
6205 if (face)
6206 {
6207 if (face->box == FACE_NO_BOX)
6208 {
6209 /* If the box comes from face properties in a
6210 display string, check faces in that string. */
6211 int string_face_id = face_after_it_pos (it);
6212 it->end_of_box_run_p
6213 = (FACE_FROM_ID (it->f, string_face_id)->box
6214 == FACE_NO_BOX);
6215 }
6216 /* Otherwise, the box comes from the underlying face.
6217 If this is the last string character displayed, check
6218 the next buffer location. */
6219 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6220 && (it->current.overlay_string_index
6221 == it->n_overlay_strings - 1))
6222 {
6223 EMACS_INT ignore;
6224 int next_face_id;
6225 struct text_pos pos = it->current.pos;
6226 INC_TEXT_POS (pos, it->multibyte_p);
6227
6228 next_face_id = face_at_buffer_position
6229 (it->w, CHARPOS (pos), it->region_beg_charpos,
6230 it->region_end_charpos, &ignore,
6231 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6232 -1);
6233 it->end_of_box_run_p
6234 = (FACE_FROM_ID (it->f, next_face_id)->box
6235 == FACE_NO_BOX);
6236 }
6237 }
6238 }
6239 else
6240 {
6241 int face_id = face_after_it_pos (it);
6242 it->end_of_box_run_p
6243 = (face_id != it->face_id
6244 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6245 }
6246 }
6247
6248 /* Value is 0 if end of buffer or string reached. */
6249 return success_p;
6250 }
6251
6252
6253 /* Move IT to the next display element.
6254
6255 RESEAT_P non-zero means if called on a newline in buffer text,
6256 skip to the next visible line start.
6257
6258 Functions get_next_display_element and set_iterator_to_next are
6259 separate because I find this arrangement easier to handle than a
6260 get_next_display_element function that also increments IT's
6261 position. The way it is we can first look at an iterator's current
6262 display element, decide whether it fits on a line, and if it does,
6263 increment the iterator position. The other way around we probably
6264 would either need a flag indicating whether the iterator has to be
6265 incremented the next time, or we would have to implement a
6266 decrement position function which would not be easy to write. */
6267
6268 void
6269 set_iterator_to_next (it, reseat_p)
6270 struct it *it;
6271 int reseat_p;
6272 {
6273 /* Reset flags indicating start and end of a sequence of characters
6274 with box. Reset them at the start of this function because
6275 moving the iterator to a new position might set them. */
6276 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6277
6278 switch (it->method)
6279 {
6280 case GET_FROM_BUFFER:
6281 /* The current display element of IT is a character from
6282 current_buffer. Advance in the buffer, and maybe skip over
6283 invisible lines that are so because of selective display. */
6284 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6285 reseat_at_next_visible_line_start (it, 0);
6286 else if (it->cmp_it.id >= 0)
6287 {
6288 /* We are currently getting glyphs from a composition. */
6289 int i;
6290
6291 if (! it->bidi_p)
6292 {
6293 IT_CHARPOS (*it) += it->cmp_it.nchars;
6294 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6295 if (it->cmp_it.to < it->cmp_it.nglyphs)
6296 {
6297 it->cmp_it.from = it->cmp_it.to;
6298 }
6299 else
6300 {
6301 it->cmp_it.id = -1;
6302 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6303 IT_BYTEPOS (*it),
6304 it->stop_charpos, Qnil);
6305 }
6306 }
6307 else if (! it->cmp_it.reversed_p)
6308 {
6309 /* Composition created while scanning forward. */
6310 /* Update IT's char/byte positions to point to the first
6311 character of the next grapheme cluster, or to the
6312 character visually after the current composition. */
6313 for (i = 0; i < it->cmp_it.nchars; i++)
6314 bidi_move_to_visually_next (&it->bidi_it);
6315 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6316 IT_CHARPOS (*it) = it->bidi_it.charpos;
6317
6318 if (it->cmp_it.to < it->cmp_it.nglyphs)
6319 {
6320 /* Proceed to the next grapheme cluster. */
6321 it->cmp_it.from = it->cmp_it.to;
6322 }
6323 else
6324 {
6325 /* No more grapheme clusters in this composition.
6326 Find the next stop position. */
6327 EMACS_INT stop = it->stop_charpos;
6328 if (it->bidi_it.scan_dir < 0)
6329 /* Now we are scanning backward and don't know
6330 where to stop. */
6331 stop = -1;
6332 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6333 IT_BYTEPOS (*it), stop, Qnil);
6334 }
6335 }
6336 else
6337 {
6338 /* Composition created while scanning backward. */
6339 /* Update IT's char/byte positions to point to the last
6340 character of the previous grapheme cluster, or the
6341 character visually after the current composition. */
6342 bidi_move_to_visually_next (&it->bidi_it);
6343 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6344 IT_CHARPOS (*it) = it->bidi_it.charpos;
6345
6346 if (it->cmp_it.from > 0)
6347 {
6348 /* Proceed to the previous grapheme cluster. */
6349 it->cmp_it.to = it->cmp_it.from;
6350 }
6351 else
6352 {
6353 /* No more grapheme clusters in this composition.
6354 Find the next stop position. */
6355 EMACS_INT stop = it->stop_charpos;
6356 if (it->bidi_it.scan_dir < 0)
6357 /* Now we are scanning backward and don't know
6358 where to stop. */
6359 stop = -1;
6360 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6361 IT_BYTEPOS (*it), stop, Qnil);
6362 }
6363 }
6364 }
6365 else
6366 {
6367 xassert (it->len != 0);
6368
6369 if (!it->bidi_p)
6370 {
6371 IT_BYTEPOS (*it) += it->len;
6372 IT_CHARPOS (*it) += 1;
6373 }
6374 else
6375 {
6376 int prev_scan_dir = it->bidi_it.scan_dir;
6377 /* If this is a new paragraph, determine its base
6378 direction (a.k.a. its base embedding level). */
6379 if (it->bidi_it.new_paragraph)
6380 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6381 bidi_move_to_visually_next (&it->bidi_it);
6382 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6383 IT_CHARPOS (*it) = it->bidi_it.charpos;
6384 if (prev_scan_dir != it->bidi_it.scan_dir)
6385 {
6386 /* As the scan direction was changed, we must
6387 re-compute the stop position for composition. */
6388 EMACS_INT stop = it->stop_charpos;
6389 if (it->bidi_it.scan_dir < 0)
6390 stop = -1;
6391 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6392 IT_BYTEPOS (*it), stop, Qnil);
6393 }
6394 }
6395 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6396 }
6397 break;
6398
6399 case GET_FROM_C_STRING:
6400 /* Current display element of IT is from a C string. */
6401 IT_BYTEPOS (*it) += it->len;
6402 IT_CHARPOS (*it) += 1;
6403 break;
6404
6405 case GET_FROM_DISPLAY_VECTOR:
6406 /* Current display element of IT is from a display table entry.
6407 Advance in the display table definition. Reset it to null if
6408 end reached, and continue with characters from buffers/
6409 strings. */
6410 ++it->current.dpvec_index;
6411
6412 /* Restore face of the iterator to what they were before the
6413 display vector entry (these entries may contain faces). */
6414 it->face_id = it->saved_face_id;
6415
6416 if (it->dpvec + it->current.dpvec_index == it->dpend)
6417 {
6418 int recheck_faces = it->ellipsis_p;
6419
6420 if (it->s)
6421 it->method = GET_FROM_C_STRING;
6422 else if (STRINGP (it->string))
6423 it->method = GET_FROM_STRING;
6424 else
6425 {
6426 it->method = GET_FROM_BUFFER;
6427 it->object = it->w->buffer;
6428 }
6429
6430 it->dpvec = NULL;
6431 it->current.dpvec_index = -1;
6432
6433 /* Skip over characters which were displayed via IT->dpvec. */
6434 if (it->dpvec_char_len < 0)
6435 reseat_at_next_visible_line_start (it, 1);
6436 else if (it->dpvec_char_len > 0)
6437 {
6438 if (it->method == GET_FROM_STRING
6439 && it->n_overlay_strings > 0)
6440 it->ignore_overlay_strings_at_pos_p = 1;
6441 it->len = it->dpvec_char_len;
6442 set_iterator_to_next (it, reseat_p);
6443 }
6444
6445 /* Maybe recheck faces after display vector */
6446 if (recheck_faces)
6447 it->stop_charpos = IT_CHARPOS (*it);
6448 }
6449 break;
6450
6451 case GET_FROM_STRING:
6452 /* Current display element is a character from a Lisp string. */
6453 xassert (it->s == NULL && STRINGP (it->string));
6454 if (it->cmp_it.id >= 0)
6455 {
6456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6458 if (it->cmp_it.to < it->cmp_it.nglyphs)
6459 it->cmp_it.from = it->cmp_it.to;
6460 else
6461 {
6462 it->cmp_it.id = -1;
6463 composition_compute_stop_pos (&it->cmp_it,
6464 IT_STRING_CHARPOS (*it),
6465 IT_STRING_BYTEPOS (*it),
6466 it->stop_charpos, it->string);
6467 }
6468 }
6469 else
6470 {
6471 IT_STRING_BYTEPOS (*it) += it->len;
6472 IT_STRING_CHARPOS (*it) += 1;
6473 }
6474
6475 consider_string_end:
6476
6477 if (it->current.overlay_string_index >= 0)
6478 {
6479 /* IT->string is an overlay string. Advance to the
6480 next, if there is one. */
6481 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6482 {
6483 it->ellipsis_p = 0;
6484 next_overlay_string (it);
6485 if (it->ellipsis_p)
6486 setup_for_ellipsis (it, 0);
6487 }
6488 }
6489 else
6490 {
6491 /* IT->string is not an overlay string. If we reached
6492 its end, and there is something on IT->stack, proceed
6493 with what is on the stack. This can be either another
6494 string, this time an overlay string, or a buffer. */
6495 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6496 && it->sp > 0)
6497 {
6498 pop_it (it);
6499 if (it->method == GET_FROM_STRING)
6500 goto consider_string_end;
6501 }
6502 }
6503 break;
6504
6505 case GET_FROM_IMAGE:
6506 case GET_FROM_STRETCH:
6507 /* The position etc with which we have to proceed are on
6508 the stack. The position may be at the end of a string,
6509 if the `display' property takes up the whole string. */
6510 xassert (it->sp > 0);
6511 pop_it (it);
6512 if (it->method == GET_FROM_STRING)
6513 goto consider_string_end;
6514 break;
6515
6516 default:
6517 /* There are no other methods defined, so this should be a bug. */
6518 abort ();
6519 }
6520
6521 xassert (it->method != GET_FROM_STRING
6522 || (STRINGP (it->string)
6523 && IT_STRING_CHARPOS (*it) >= 0));
6524 }
6525
6526 /* Load IT's display element fields with information about the next
6527 display element which comes from a display table entry or from the
6528 result of translating a control character to one of the forms `^C'
6529 or `\003'.
6530
6531 IT->dpvec holds the glyphs to return as characters.
6532 IT->saved_face_id holds the face id before the display vector--it
6533 is restored into IT->face_id in set_iterator_to_next. */
6534
6535 static int
6536 next_element_from_display_vector (it)
6537 struct it *it;
6538 {
6539 Lisp_Object gc;
6540
6541 /* Precondition. */
6542 xassert (it->dpvec && it->current.dpvec_index >= 0);
6543
6544 it->face_id = it->saved_face_id;
6545
6546 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6547 That seemed totally bogus - so I changed it... */
6548 gc = it->dpvec[it->current.dpvec_index];
6549
6550 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6551 {
6552 it->c = GLYPH_CODE_CHAR (gc);
6553 it->len = CHAR_BYTES (it->c);
6554
6555 /* The entry may contain a face id to use. Such a face id is
6556 the id of a Lisp face, not a realized face. A face id of
6557 zero means no face is specified. */
6558 if (it->dpvec_face_id >= 0)
6559 it->face_id = it->dpvec_face_id;
6560 else
6561 {
6562 int lface_id = GLYPH_CODE_FACE (gc);
6563 if (lface_id > 0)
6564 it->face_id = merge_faces (it->f, Qt, lface_id,
6565 it->saved_face_id);
6566 }
6567 }
6568 else
6569 /* Display table entry is invalid. Return a space. */
6570 it->c = ' ', it->len = 1;
6571
6572 /* Don't change position and object of the iterator here. They are
6573 still the values of the character that had this display table
6574 entry or was translated, and that's what we want. */
6575 it->what = IT_CHARACTER;
6576 return 1;
6577 }
6578
6579
6580 /* Load IT with the next display element from Lisp string IT->string.
6581 IT->current.string_pos is the current position within the string.
6582 If IT->current.overlay_string_index >= 0, the Lisp string is an
6583 overlay string. */
6584
6585 static int
6586 next_element_from_string (it)
6587 struct it *it;
6588 {
6589 struct text_pos position;
6590
6591 xassert (STRINGP (it->string));
6592 xassert (IT_STRING_CHARPOS (*it) >= 0);
6593 position = it->current.string_pos;
6594
6595 /* Time to check for invisible text? */
6596 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6597 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6598 {
6599 handle_stop (it);
6600
6601 /* Since a handler may have changed IT->method, we must
6602 recurse here. */
6603 return GET_NEXT_DISPLAY_ELEMENT (it);
6604 }
6605
6606 if (it->current.overlay_string_index >= 0)
6607 {
6608 /* Get the next character from an overlay string. In overlay
6609 strings, There is no field width or padding with spaces to
6610 do. */
6611 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6612 {
6613 it->what = IT_EOB;
6614 return 0;
6615 }
6616 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6617 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6618 && next_element_from_composition (it))
6619 {
6620 return 1;
6621 }
6622 else if (STRING_MULTIBYTE (it->string))
6623 {
6624 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6625 const unsigned char *s = (SDATA (it->string)
6626 + IT_STRING_BYTEPOS (*it));
6627 it->c = string_char_and_length (s, &it->len);
6628 }
6629 else
6630 {
6631 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6632 it->len = 1;
6633 }
6634 }
6635 else
6636 {
6637 /* Get the next character from a Lisp string that is not an
6638 overlay string. Such strings come from the mode line, for
6639 example. We may have to pad with spaces, or truncate the
6640 string. See also next_element_from_c_string. */
6641 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6642 {
6643 it->what = IT_EOB;
6644 return 0;
6645 }
6646 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6647 {
6648 /* Pad with spaces. */
6649 it->c = ' ', it->len = 1;
6650 CHARPOS (position) = BYTEPOS (position) = -1;
6651 }
6652 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6653 IT_STRING_BYTEPOS (*it), it->string_nchars)
6654 && next_element_from_composition (it))
6655 {
6656 return 1;
6657 }
6658 else if (STRING_MULTIBYTE (it->string))
6659 {
6660 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6661 const unsigned char *s = (SDATA (it->string)
6662 + IT_STRING_BYTEPOS (*it));
6663 it->c = string_char_and_length (s, &it->len);
6664 }
6665 else
6666 {
6667 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6668 it->len = 1;
6669 }
6670 }
6671
6672 /* Record what we have and where it came from. */
6673 it->what = IT_CHARACTER;
6674 it->object = it->string;
6675 it->position = position;
6676 return 1;
6677 }
6678
6679
6680 /* Load IT with next display element from C string IT->s.
6681 IT->string_nchars is the maximum number of characters to return
6682 from the string. IT->end_charpos may be greater than
6683 IT->string_nchars when this function is called, in which case we
6684 may have to return padding spaces. Value is zero if end of string
6685 reached, including padding spaces. */
6686
6687 static int
6688 next_element_from_c_string (it)
6689 struct it *it;
6690 {
6691 int success_p = 1;
6692
6693 xassert (it->s);
6694 it->what = IT_CHARACTER;
6695 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6696 it->object = Qnil;
6697
6698 /* IT's position can be greater IT->string_nchars in case a field
6699 width or precision has been specified when the iterator was
6700 initialized. */
6701 if (IT_CHARPOS (*it) >= it->end_charpos)
6702 {
6703 /* End of the game. */
6704 it->what = IT_EOB;
6705 success_p = 0;
6706 }
6707 else if (IT_CHARPOS (*it) >= it->string_nchars)
6708 {
6709 /* Pad with spaces. */
6710 it->c = ' ', it->len = 1;
6711 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6712 }
6713 else if (it->multibyte_p)
6714 {
6715 /* Implementation note: The calls to strlen apparently aren't a
6716 performance problem because there is no noticeable performance
6717 difference between Emacs running in unibyte or multibyte mode. */
6718 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6719 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6720 }
6721 else
6722 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6723
6724 return success_p;
6725 }
6726
6727
6728 /* Set up IT to return characters from an ellipsis, if appropriate.
6729 The definition of the ellipsis glyphs may come from a display table
6730 entry. This function fills IT with the first glyph from the
6731 ellipsis if an ellipsis is to be displayed. */
6732
6733 static int
6734 next_element_from_ellipsis (it)
6735 struct it *it;
6736 {
6737 if (it->selective_display_ellipsis_p)
6738 setup_for_ellipsis (it, it->len);
6739 else
6740 {
6741 /* The face at the current position may be different from the
6742 face we find after the invisible text. Remember what it
6743 was in IT->saved_face_id, and signal that it's there by
6744 setting face_before_selective_p. */
6745 it->saved_face_id = it->face_id;
6746 it->method = GET_FROM_BUFFER;
6747 it->object = it->w->buffer;
6748 reseat_at_next_visible_line_start (it, 1);
6749 it->face_before_selective_p = 1;
6750 }
6751
6752 return GET_NEXT_DISPLAY_ELEMENT (it);
6753 }
6754
6755
6756 /* Deliver an image display element. The iterator IT is already
6757 filled with image information (done in handle_display_prop). Value
6758 is always 1. */
6759
6760
6761 static int
6762 next_element_from_image (it)
6763 struct it *it;
6764 {
6765 it->what = IT_IMAGE;
6766 return 1;
6767 }
6768
6769
6770 /* Fill iterator IT with next display element from a stretch glyph
6771 property. IT->object is the value of the text property. Value is
6772 always 1. */
6773
6774 static int
6775 next_element_from_stretch (it)
6776 struct it *it;
6777 {
6778 it->what = IT_STRETCH;
6779 return 1;
6780 }
6781
6782 /* Scan forward from CHARPOS in the current buffer, until we find a
6783 stop position > current IT's position. Then handle the stop
6784 position before that. This is called when we bump into a stop
6785 position while reordering bidirectional text. CHARPOS should be
6786 the last previously processed stop_pos (or BEGV, if none were
6787 processed yet) whose position is less that IT's current
6788 position. */
6789
6790 static void
6791 handle_stop_backwards (it, charpos)
6792 struct it *it;
6793 EMACS_INT charpos;
6794 {
6795 EMACS_INT where_we_are = IT_CHARPOS (*it);
6796 struct display_pos save_current = it->current;
6797 struct text_pos save_position = it->position;
6798 struct text_pos pos1;
6799 EMACS_INT next_stop;
6800
6801 /* Scan in strict logical order. */
6802 it->bidi_p = 0;
6803 do
6804 {
6805 it->prev_stop = charpos;
6806 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6807 reseat_1 (it, pos1, 0);
6808 compute_stop_pos (it);
6809 /* We must advance forward, right? */
6810 if (it->stop_charpos <= it->prev_stop)
6811 abort ();
6812 charpos = it->stop_charpos;
6813 }
6814 while (charpos <= where_we_are);
6815
6816 next_stop = it->stop_charpos;
6817 it->stop_charpos = it->prev_stop;
6818 it->bidi_p = 1;
6819 it->current = save_current;
6820 it->position = save_position;
6821 handle_stop (it);
6822 it->stop_charpos = next_stop;
6823 }
6824
6825 /* Load IT with the next display element from current_buffer. Value
6826 is zero if end of buffer reached. IT->stop_charpos is the next
6827 position at which to stop and check for text properties or buffer
6828 end. */
6829
6830 static int
6831 next_element_from_buffer (it)
6832 struct it *it;
6833 {
6834 int success_p = 1;
6835
6836 xassert (IT_CHARPOS (*it) >= BEGV);
6837
6838 /* With bidi reordering, the character to display might not be the
6839 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6840 we were reseat()ed to a new buffer position, which is potentially
6841 a different paragraph. */
6842 if (it->bidi_p && it->bidi_it.first_elt)
6843 {
6844 it->bidi_it.charpos = IT_CHARPOS (*it);
6845 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6846 if (it->bidi_it.bytepos == ZV_BYTE)
6847 {
6848 /* Nothing to do, but reset the FIRST_ELT flag, like
6849 bidi_paragraph_init does, because we are not going to
6850 call it. */
6851 it->bidi_it.first_elt = 0;
6852 }
6853 else if (it->bidi_it.bytepos == BEGV_BYTE
6854 /* FIXME: Should support all Unicode line separators. */
6855 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6856 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6857 {
6858 /* If we are at the beginning of a line, we can produce the
6859 next element right away. */
6860 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6861 bidi_move_to_visually_next (&it->bidi_it);
6862 }
6863 else
6864 {
6865 int orig_bytepos = IT_BYTEPOS (*it);
6866
6867 /* We need to prime the bidi iterator starting at the line's
6868 beginning, before we will be able to produce the next
6869 element. */
6870 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6871 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6872 it->bidi_it.charpos = IT_CHARPOS (*it);
6873 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6875 do
6876 {
6877 /* Now return to buffer position where we were asked to
6878 get the next display element, and produce that. */
6879 bidi_move_to_visually_next (&it->bidi_it);
6880 }
6881 while (it->bidi_it.bytepos != orig_bytepos
6882 && it->bidi_it.bytepos < ZV_BYTE);
6883 }
6884
6885 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6886 /* Adjust IT's position information to where we ended up. */
6887 IT_CHARPOS (*it) = it->bidi_it.charpos;
6888 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6889 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6890 {
6891 EMACS_INT stop = it->stop_charpos;
6892 if (it->bidi_it.scan_dir < 0)
6893 stop = -1;
6894 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6895 IT_BYTEPOS (*it), stop, Qnil);
6896 }
6897 }
6898
6899 if (IT_CHARPOS (*it) >= it->stop_charpos)
6900 {
6901 if (IT_CHARPOS (*it) >= it->end_charpos)
6902 {
6903 int overlay_strings_follow_p;
6904
6905 /* End of the game, except when overlay strings follow that
6906 haven't been returned yet. */
6907 if (it->overlay_strings_at_end_processed_p)
6908 overlay_strings_follow_p = 0;
6909 else
6910 {
6911 it->overlay_strings_at_end_processed_p = 1;
6912 overlay_strings_follow_p = get_overlay_strings (it, 0);
6913 }
6914
6915 if (overlay_strings_follow_p)
6916 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6917 else
6918 {
6919 it->what = IT_EOB;
6920 it->position = it->current.pos;
6921 success_p = 0;
6922 }
6923 }
6924 else if (!(!it->bidi_p
6925 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6926 || IT_CHARPOS (*it) == it->stop_charpos))
6927 {
6928 /* With bidi non-linear iteration, we could find ourselves
6929 far beyond the last computed stop_charpos, with several
6930 other stop positions in between that we missed. Scan
6931 them all now, in buffer's logical order, until we find
6932 and handle the last stop_charpos that precedes our
6933 current position. */
6934 handle_stop_backwards (it, it->stop_charpos);
6935 return GET_NEXT_DISPLAY_ELEMENT (it);
6936 }
6937 else
6938 {
6939 if (it->bidi_p)
6940 {
6941 /* Take note of the stop position we just moved across,
6942 for when we will move back across it. */
6943 it->prev_stop = it->stop_charpos;
6944 /* If we are at base paragraph embedding level, take
6945 note of the last stop position seen at this
6946 level. */
6947 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6948 it->base_level_stop = it->stop_charpos;
6949 }
6950 handle_stop (it);
6951 return GET_NEXT_DISPLAY_ELEMENT (it);
6952 }
6953 }
6954 else if (it->bidi_p
6955 /* We can sometimes back up for reasons that have nothing
6956 to do with bidi reordering. E.g., compositions. The
6957 code below is only needed when we are above the base
6958 embedding level, so test for that explicitly. */
6959 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6960 && IT_CHARPOS (*it) < it->prev_stop)
6961 {
6962 if (it->base_level_stop <= 0)
6963 it->base_level_stop = BEGV;
6964 if (IT_CHARPOS (*it) < it->base_level_stop)
6965 abort ();
6966 handle_stop_backwards (it, it->base_level_stop);
6967 return GET_NEXT_DISPLAY_ELEMENT (it);
6968 }
6969 else
6970 {
6971 /* No face changes, overlays etc. in sight, so just return a
6972 character from current_buffer. */
6973 unsigned char *p;
6974 EMACS_INT stop;
6975
6976 /* Maybe run the redisplay end trigger hook. Performance note:
6977 This doesn't seem to cost measurable time. */
6978 if (it->redisplay_end_trigger_charpos
6979 && it->glyph_row
6980 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6981 run_redisplay_end_trigger_hook (it);
6982
6983 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6984 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6985 stop)
6986 && next_element_from_composition (it))
6987 {
6988 return 1;
6989 }
6990
6991 /* Get the next character, maybe multibyte. */
6992 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6993 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6994 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6995 else
6996 it->c = *p, it->len = 1;
6997
6998 /* Record what we have and where it came from. */
6999 it->what = IT_CHARACTER;
7000 it->object = it->w->buffer;
7001 it->position = it->current.pos;
7002
7003 /* Normally we return the character found above, except when we
7004 really want to return an ellipsis for selective display. */
7005 if (it->selective)
7006 {
7007 if (it->c == '\n')
7008 {
7009 /* A value of selective > 0 means hide lines indented more
7010 than that number of columns. */
7011 if (it->selective > 0
7012 && IT_CHARPOS (*it) + 1 < ZV
7013 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7014 IT_BYTEPOS (*it) + 1,
7015 (double) it->selective)) /* iftc */
7016 {
7017 success_p = next_element_from_ellipsis (it);
7018 it->dpvec_char_len = -1;
7019 }
7020 }
7021 else if (it->c == '\r' && it->selective == -1)
7022 {
7023 /* A value of selective == -1 means that everything from the
7024 CR to the end of the line is invisible, with maybe an
7025 ellipsis displayed for it. */
7026 success_p = next_element_from_ellipsis (it);
7027 it->dpvec_char_len = -1;
7028 }
7029 }
7030 }
7031
7032 /* Value is zero if end of buffer reached. */
7033 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7034 return success_p;
7035 }
7036
7037
7038 /* Run the redisplay end trigger hook for IT. */
7039
7040 static void
7041 run_redisplay_end_trigger_hook (it)
7042 struct it *it;
7043 {
7044 Lisp_Object args[3];
7045
7046 /* IT->glyph_row should be non-null, i.e. we should be actually
7047 displaying something, or otherwise we should not run the hook. */
7048 xassert (it->glyph_row);
7049
7050 /* Set up hook arguments. */
7051 args[0] = Qredisplay_end_trigger_functions;
7052 args[1] = it->window;
7053 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7054 it->redisplay_end_trigger_charpos = 0;
7055
7056 /* Since we are *trying* to run these functions, don't try to run
7057 them again, even if they get an error. */
7058 it->w->redisplay_end_trigger = Qnil;
7059 Frun_hook_with_args (3, args);
7060
7061 /* Notice if it changed the face of the character we are on. */
7062 handle_face_prop (it);
7063 }
7064
7065
7066 /* Deliver a composition display element. Unlike the other
7067 next_element_from_XXX, this function is not registered in the array
7068 get_next_element[]. It is called from next_element_from_buffer and
7069 next_element_from_string when necessary. */
7070
7071 static int
7072 next_element_from_composition (it)
7073 struct it *it;
7074 {
7075 it->what = IT_COMPOSITION;
7076 it->len = it->cmp_it.nbytes;
7077 if (STRINGP (it->string))
7078 {
7079 if (it->c < 0)
7080 {
7081 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7082 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7083 return 0;
7084 }
7085 it->position = it->current.string_pos;
7086 it->object = it->string;
7087 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7088 IT_STRING_BYTEPOS (*it), it->string);
7089 }
7090 else
7091 {
7092 if (it->c < 0)
7093 {
7094 IT_CHARPOS (*it) += it->cmp_it.nchars;
7095 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7096 if (it->bidi_p)
7097 {
7098 if (it->bidi_it.new_paragraph)
7099 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
7100 /* Resync the bidi iterator with IT's new position.
7101 FIXME: this doesn't support bidirectional text. */
7102 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7103 bidi_move_to_visually_next (&it->bidi_it);
7104 }
7105 return 0;
7106 }
7107 it->position = it->current.pos;
7108 it->object = it->w->buffer;
7109 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7110 IT_BYTEPOS (*it), Qnil);
7111 if (it->cmp_it.reversed_p)
7112 {
7113 /* Now it->position points the last character of the current
7114 grapheme cluster. Adjust it to point the first one. We
7115 have to do it here so that append_composite_glyph sets
7116 correct (struct glyph)->charpos. */
7117 int i;
7118 for (i = 0; i < it->cmp_it.nchars - 1; i++)
7119 bidi_move_to_visually_next (&it->bidi_it);
7120 IT_CHARPOS (*it) = it->bidi_it.charpos;
7121 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7122 it->position = it->current.pos;
7123 }
7124 }
7125 return 1;
7126 }
7127
7128
7129 \f
7130 /***********************************************************************
7131 Moving an iterator without producing glyphs
7132 ***********************************************************************/
7133
7134 /* Check if iterator is at a position corresponding to a valid buffer
7135 position after some move_it_ call. */
7136
7137 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7138 ((it)->method == GET_FROM_STRING \
7139 ? IT_STRING_CHARPOS (*it) == 0 \
7140 : 1)
7141
7142
7143 /* Move iterator IT to a specified buffer or X position within one
7144 line on the display without producing glyphs.
7145
7146 OP should be a bit mask including some or all of these bits:
7147 MOVE_TO_X: Stop upon reaching x-position TO_X.
7148 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7149 Regardless of OP's value, stop upon reaching the end of the display line.
7150
7151 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7152 This means, in particular, that TO_X includes window's horizontal
7153 scroll amount.
7154
7155 The return value has several possible values that
7156 say what condition caused the scan to stop:
7157
7158 MOVE_POS_MATCH_OR_ZV
7159 - when TO_POS or ZV was reached.
7160
7161 MOVE_X_REACHED
7162 -when TO_X was reached before TO_POS or ZV were reached.
7163
7164 MOVE_LINE_CONTINUED
7165 - when we reached the end of the display area and the line must
7166 be continued.
7167
7168 MOVE_LINE_TRUNCATED
7169 - when we reached the end of the display area and the line is
7170 truncated.
7171
7172 MOVE_NEWLINE_OR_CR
7173 - when we stopped at a line end, i.e. a newline or a CR and selective
7174 display is on. */
7175
7176 static enum move_it_result
7177 move_it_in_display_line_to (struct it *it,
7178 EMACS_INT to_charpos, int to_x,
7179 enum move_operation_enum op)
7180 {
7181 enum move_it_result result = MOVE_UNDEFINED;
7182 struct glyph_row *saved_glyph_row;
7183 struct it wrap_it, atpos_it, atx_it;
7184 int may_wrap = 0;
7185 enum it_method prev_method = it->method;
7186 EMACS_INT prev_pos = IT_CHARPOS (*it);
7187
7188 /* Don't produce glyphs in produce_glyphs. */
7189 saved_glyph_row = it->glyph_row;
7190 it->glyph_row = NULL;
7191
7192 /* Use wrap_it to save a copy of IT wherever a word wrap could
7193 occur. Use atpos_it to save a copy of IT at the desired buffer
7194 position, if found, so that we can scan ahead and check if the
7195 word later overshoots the window edge. Use atx_it similarly, for
7196 pixel positions. */
7197 wrap_it.sp = -1;
7198 atpos_it.sp = -1;
7199 atx_it.sp = -1;
7200
7201 #define BUFFER_POS_REACHED_P() \
7202 ((op & MOVE_TO_POS) != 0 \
7203 && BUFFERP (it->object) \
7204 && (IT_CHARPOS (*it) == to_charpos \
7205 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7206 && (it->method == GET_FROM_BUFFER \
7207 || (it->method == GET_FROM_DISPLAY_VECTOR \
7208 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7209
7210 /* If there's a line-/wrap-prefix, handle it. */
7211 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7212 && it->current_y < it->last_visible_y)
7213 handle_line_prefix (it);
7214
7215 while (1)
7216 {
7217 int x, i, ascent = 0, descent = 0;
7218
7219 /* Utility macro to reset an iterator with x, ascent, and descent. */
7220 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7221 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7222 (IT)->max_descent = descent)
7223
7224 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7225 glyph). */
7226 if ((op & MOVE_TO_POS) != 0
7227 && BUFFERP (it->object)
7228 && it->method == GET_FROM_BUFFER
7229 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7230 || (it->bidi_p
7231 && (prev_method == GET_FROM_IMAGE
7232 || prev_method == GET_FROM_STRETCH)
7233 /* Passed TO_CHARPOS from left to right. */
7234 && ((prev_pos < to_charpos
7235 && IT_CHARPOS (*it) > to_charpos)
7236 /* Passed TO_CHARPOS from right to left. */
7237 || (prev_pos > to_charpos
7238 && IT_CHARPOS (*it) < to_charpos)))))
7239 {
7240 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7241 {
7242 result = MOVE_POS_MATCH_OR_ZV;
7243 break;
7244 }
7245 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7246 /* If wrap_it is valid, the current position might be in a
7247 word that is wrapped. So, save the iterator in
7248 atpos_it and continue to see if wrapping happens. */
7249 atpos_it = *it;
7250 }
7251
7252 prev_method = it->method;
7253 if (it->method == GET_FROM_BUFFER)
7254 prev_pos = IT_CHARPOS (*it);
7255 /* Stop when ZV reached.
7256 We used to stop here when TO_CHARPOS reached as well, but that is
7257 too soon if this glyph does not fit on this line. So we handle it
7258 explicitly below. */
7259 if (!get_next_display_element (it))
7260 {
7261 result = MOVE_POS_MATCH_OR_ZV;
7262 break;
7263 }
7264
7265 if (it->line_wrap == TRUNCATE)
7266 {
7267 if (BUFFER_POS_REACHED_P ())
7268 {
7269 result = MOVE_POS_MATCH_OR_ZV;
7270 break;
7271 }
7272 }
7273 else
7274 {
7275 if (it->line_wrap == WORD_WRAP)
7276 {
7277 if (IT_DISPLAYING_WHITESPACE (it))
7278 may_wrap = 1;
7279 else if (may_wrap)
7280 {
7281 /* We have reached a glyph that follows one or more
7282 whitespace characters. If the position is
7283 already found, we are done. */
7284 if (atpos_it.sp >= 0)
7285 {
7286 *it = atpos_it;
7287 result = MOVE_POS_MATCH_OR_ZV;
7288 goto done;
7289 }
7290 if (atx_it.sp >= 0)
7291 {
7292 *it = atx_it;
7293 result = MOVE_X_REACHED;
7294 goto done;
7295 }
7296 /* Otherwise, we can wrap here. */
7297 wrap_it = *it;
7298 may_wrap = 0;
7299 }
7300 }
7301 }
7302
7303 /* Remember the line height for the current line, in case
7304 the next element doesn't fit on the line. */
7305 ascent = it->max_ascent;
7306 descent = it->max_descent;
7307
7308 /* The call to produce_glyphs will get the metrics of the
7309 display element IT is loaded with. Record the x-position
7310 before this display element, in case it doesn't fit on the
7311 line. */
7312 x = it->current_x;
7313
7314 PRODUCE_GLYPHS (it);
7315
7316 if (it->area != TEXT_AREA)
7317 {
7318 set_iterator_to_next (it, 1);
7319 continue;
7320 }
7321
7322 /* The number of glyphs we get back in IT->nglyphs will normally
7323 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7324 character on a terminal frame, or (iii) a line end. For the
7325 second case, IT->nglyphs - 1 padding glyphs will be present.
7326 (On X frames, there is only one glyph produced for a
7327 composite character.)
7328
7329 The behavior implemented below means, for continuation lines,
7330 that as many spaces of a TAB as fit on the current line are
7331 displayed there. For terminal frames, as many glyphs of a
7332 multi-glyph character are displayed in the current line, too.
7333 This is what the old redisplay code did, and we keep it that
7334 way. Under X, the whole shape of a complex character must
7335 fit on the line or it will be completely displayed in the
7336 next line.
7337
7338 Note that both for tabs and padding glyphs, all glyphs have
7339 the same width. */
7340 if (it->nglyphs)
7341 {
7342 /* More than one glyph or glyph doesn't fit on line. All
7343 glyphs have the same width. */
7344 int single_glyph_width = it->pixel_width / it->nglyphs;
7345 int new_x;
7346 int x_before_this_char = x;
7347 int hpos_before_this_char = it->hpos;
7348
7349 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7350 {
7351 new_x = x + single_glyph_width;
7352
7353 /* We want to leave anything reaching TO_X to the caller. */
7354 if ((op & MOVE_TO_X) && new_x > to_x)
7355 {
7356 if (BUFFER_POS_REACHED_P ())
7357 {
7358 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7359 goto buffer_pos_reached;
7360 if (atpos_it.sp < 0)
7361 {
7362 atpos_it = *it;
7363 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7364 }
7365 }
7366 else
7367 {
7368 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7369 {
7370 it->current_x = x;
7371 result = MOVE_X_REACHED;
7372 break;
7373 }
7374 if (atx_it.sp < 0)
7375 {
7376 atx_it = *it;
7377 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7378 }
7379 }
7380 }
7381
7382 if (/* Lines are continued. */
7383 it->line_wrap != TRUNCATE
7384 && (/* And glyph doesn't fit on the line. */
7385 new_x > it->last_visible_x
7386 /* Or it fits exactly and we're on a window
7387 system frame. */
7388 || (new_x == it->last_visible_x
7389 && FRAME_WINDOW_P (it->f))))
7390 {
7391 if (/* IT->hpos == 0 means the very first glyph
7392 doesn't fit on the line, e.g. a wide image. */
7393 it->hpos == 0
7394 || (new_x == it->last_visible_x
7395 && FRAME_WINDOW_P (it->f)))
7396 {
7397 ++it->hpos;
7398 it->current_x = new_x;
7399
7400 /* The character's last glyph just barely fits
7401 in this row. */
7402 if (i == it->nglyphs - 1)
7403 {
7404 /* If this is the destination position,
7405 return a position *before* it in this row,
7406 now that we know it fits in this row. */
7407 if (BUFFER_POS_REACHED_P ())
7408 {
7409 if (it->line_wrap != WORD_WRAP
7410 || wrap_it.sp < 0)
7411 {
7412 it->hpos = hpos_before_this_char;
7413 it->current_x = x_before_this_char;
7414 result = MOVE_POS_MATCH_OR_ZV;
7415 break;
7416 }
7417 if (it->line_wrap == WORD_WRAP
7418 && atpos_it.sp < 0)
7419 {
7420 atpos_it = *it;
7421 atpos_it.current_x = x_before_this_char;
7422 atpos_it.hpos = hpos_before_this_char;
7423 }
7424 }
7425
7426 set_iterator_to_next (it, 1);
7427 /* On graphical terminals, newlines may
7428 "overflow" into the fringe if
7429 overflow-newline-into-fringe is non-nil.
7430 On text-only terminals, newlines may
7431 overflow into the last glyph on the
7432 display line.*/
7433 if (!FRAME_WINDOW_P (it->f)
7434 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7435 {
7436 if (!get_next_display_element (it))
7437 {
7438 result = MOVE_POS_MATCH_OR_ZV;
7439 break;
7440 }
7441 if (BUFFER_POS_REACHED_P ())
7442 {
7443 if (ITERATOR_AT_END_OF_LINE_P (it))
7444 result = MOVE_POS_MATCH_OR_ZV;
7445 else
7446 result = MOVE_LINE_CONTINUED;
7447 break;
7448 }
7449 if (ITERATOR_AT_END_OF_LINE_P (it))
7450 {
7451 result = MOVE_NEWLINE_OR_CR;
7452 break;
7453 }
7454 }
7455 }
7456 }
7457 else
7458 IT_RESET_X_ASCENT_DESCENT (it);
7459
7460 if (wrap_it.sp >= 0)
7461 {
7462 *it = wrap_it;
7463 atpos_it.sp = -1;
7464 atx_it.sp = -1;
7465 }
7466
7467 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7468 IT_CHARPOS (*it)));
7469 result = MOVE_LINE_CONTINUED;
7470 break;
7471 }
7472
7473 if (BUFFER_POS_REACHED_P ())
7474 {
7475 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7476 goto buffer_pos_reached;
7477 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7478 {
7479 atpos_it = *it;
7480 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7481 }
7482 }
7483
7484 if (new_x > it->first_visible_x)
7485 {
7486 /* Glyph is visible. Increment number of glyphs that
7487 would be displayed. */
7488 ++it->hpos;
7489 }
7490 }
7491
7492 if (result != MOVE_UNDEFINED)
7493 break;
7494 }
7495 else if (BUFFER_POS_REACHED_P ())
7496 {
7497 buffer_pos_reached:
7498 IT_RESET_X_ASCENT_DESCENT (it);
7499 result = MOVE_POS_MATCH_OR_ZV;
7500 break;
7501 }
7502 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7503 {
7504 /* Stop when TO_X specified and reached. This check is
7505 necessary here because of lines consisting of a line end,
7506 only. The line end will not produce any glyphs and we
7507 would never get MOVE_X_REACHED. */
7508 xassert (it->nglyphs == 0);
7509 result = MOVE_X_REACHED;
7510 break;
7511 }
7512
7513 /* Is this a line end? If yes, we're done. */
7514 if (ITERATOR_AT_END_OF_LINE_P (it))
7515 {
7516 result = MOVE_NEWLINE_OR_CR;
7517 break;
7518 }
7519
7520 if (it->method == GET_FROM_BUFFER)
7521 prev_pos = IT_CHARPOS (*it);
7522 /* The current display element has been consumed. Advance
7523 to the next. */
7524 set_iterator_to_next (it, 1);
7525
7526 /* Stop if lines are truncated and IT's current x-position is
7527 past the right edge of the window now. */
7528 if (it->line_wrap == TRUNCATE
7529 && it->current_x >= it->last_visible_x)
7530 {
7531 if (!FRAME_WINDOW_P (it->f)
7532 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7533 {
7534 if (!get_next_display_element (it)
7535 || BUFFER_POS_REACHED_P ())
7536 {
7537 result = MOVE_POS_MATCH_OR_ZV;
7538 break;
7539 }
7540 if (ITERATOR_AT_END_OF_LINE_P (it))
7541 {
7542 result = MOVE_NEWLINE_OR_CR;
7543 break;
7544 }
7545 }
7546 result = MOVE_LINE_TRUNCATED;
7547 break;
7548 }
7549 #undef IT_RESET_X_ASCENT_DESCENT
7550 }
7551
7552 #undef BUFFER_POS_REACHED_P
7553
7554 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7555 restore the saved iterator. */
7556 if (atpos_it.sp >= 0)
7557 *it = atpos_it;
7558 else if (atx_it.sp >= 0)
7559 *it = atx_it;
7560
7561 done:
7562
7563 /* Restore the iterator settings altered at the beginning of this
7564 function. */
7565 it->glyph_row = saved_glyph_row;
7566 return result;
7567 }
7568
7569 /* For external use. */
7570 void
7571 move_it_in_display_line (struct it *it,
7572 EMACS_INT to_charpos, int to_x,
7573 enum move_operation_enum op)
7574 {
7575 if (it->line_wrap == WORD_WRAP
7576 && (op & MOVE_TO_X))
7577 {
7578 struct it save_it = *it;
7579 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7580 /* When word-wrap is on, TO_X may lie past the end
7581 of a wrapped line. Then it->current is the
7582 character on the next line, so backtrack to the
7583 space before the wrap point. */
7584 if (skip == MOVE_LINE_CONTINUED)
7585 {
7586 int prev_x = max (it->current_x - 1, 0);
7587 *it = save_it;
7588 move_it_in_display_line_to
7589 (it, -1, prev_x, MOVE_TO_X);
7590 }
7591 }
7592 else
7593 move_it_in_display_line_to (it, to_charpos, to_x, op);
7594 }
7595
7596
7597 /* Move IT forward until it satisfies one or more of the criteria in
7598 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7599
7600 OP is a bit-mask that specifies where to stop, and in particular,
7601 which of those four position arguments makes a difference. See the
7602 description of enum move_operation_enum.
7603
7604 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7605 screen line, this function will set IT to the next position >
7606 TO_CHARPOS. */
7607
7608 void
7609 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7610 struct it *it;
7611 int to_charpos, to_x, to_y, to_vpos;
7612 int op;
7613 {
7614 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7615 int line_height, line_start_x = 0, reached = 0;
7616
7617 for (;;)
7618 {
7619 if (op & MOVE_TO_VPOS)
7620 {
7621 /* If no TO_CHARPOS and no TO_X specified, stop at the
7622 start of the line TO_VPOS. */
7623 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7624 {
7625 if (it->vpos == to_vpos)
7626 {
7627 reached = 1;
7628 break;
7629 }
7630 else
7631 skip = move_it_in_display_line_to (it, -1, -1, 0);
7632 }
7633 else
7634 {
7635 /* TO_VPOS >= 0 means stop at TO_X in the line at
7636 TO_VPOS, or at TO_POS, whichever comes first. */
7637 if (it->vpos == to_vpos)
7638 {
7639 reached = 2;
7640 break;
7641 }
7642
7643 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7644
7645 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7646 {
7647 reached = 3;
7648 break;
7649 }
7650 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7651 {
7652 /* We have reached TO_X but not in the line we want. */
7653 skip = move_it_in_display_line_to (it, to_charpos,
7654 -1, MOVE_TO_POS);
7655 if (skip == MOVE_POS_MATCH_OR_ZV)
7656 {
7657 reached = 4;
7658 break;
7659 }
7660 }
7661 }
7662 }
7663 else if (op & MOVE_TO_Y)
7664 {
7665 struct it it_backup;
7666
7667 if (it->line_wrap == WORD_WRAP)
7668 it_backup = *it;
7669
7670 /* TO_Y specified means stop at TO_X in the line containing
7671 TO_Y---or at TO_CHARPOS if this is reached first. The
7672 problem is that we can't really tell whether the line
7673 contains TO_Y before we have completely scanned it, and
7674 this may skip past TO_X. What we do is to first scan to
7675 TO_X.
7676
7677 If TO_X is not specified, use a TO_X of zero. The reason
7678 is to make the outcome of this function more predictable.
7679 If we didn't use TO_X == 0, we would stop at the end of
7680 the line which is probably not what a caller would expect
7681 to happen. */
7682 skip = move_it_in_display_line_to
7683 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7684 (MOVE_TO_X | (op & MOVE_TO_POS)));
7685
7686 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7687 if (skip == MOVE_POS_MATCH_OR_ZV)
7688 reached = 5;
7689 else if (skip == MOVE_X_REACHED)
7690 {
7691 /* If TO_X was reached, we want to know whether TO_Y is
7692 in the line. We know this is the case if the already
7693 scanned glyphs make the line tall enough. Otherwise,
7694 we must check by scanning the rest of the line. */
7695 line_height = it->max_ascent + it->max_descent;
7696 if (to_y >= it->current_y
7697 && to_y < it->current_y + line_height)
7698 {
7699 reached = 6;
7700 break;
7701 }
7702 it_backup = *it;
7703 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7704 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7705 op & MOVE_TO_POS);
7706 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7707 line_height = it->max_ascent + it->max_descent;
7708 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7709
7710 if (to_y >= it->current_y
7711 && to_y < it->current_y + line_height)
7712 {
7713 /* If TO_Y is in this line and TO_X was reached
7714 above, we scanned too far. We have to restore
7715 IT's settings to the ones before skipping. */
7716 *it = it_backup;
7717 reached = 6;
7718 }
7719 else
7720 {
7721 skip = skip2;
7722 if (skip == MOVE_POS_MATCH_OR_ZV)
7723 reached = 7;
7724 }
7725 }
7726 else
7727 {
7728 /* Check whether TO_Y is in this line. */
7729 line_height = it->max_ascent + it->max_descent;
7730 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7731
7732 if (to_y >= it->current_y
7733 && to_y < it->current_y + line_height)
7734 {
7735 /* When word-wrap is on, TO_X may lie past the end
7736 of a wrapped line. Then it->current is the
7737 character on the next line, so backtrack to the
7738 space before the wrap point. */
7739 if (skip == MOVE_LINE_CONTINUED
7740 && it->line_wrap == WORD_WRAP)
7741 {
7742 int prev_x = max (it->current_x - 1, 0);
7743 *it = it_backup;
7744 skip = move_it_in_display_line_to
7745 (it, -1, prev_x, MOVE_TO_X);
7746 }
7747 reached = 6;
7748 }
7749 }
7750
7751 if (reached)
7752 break;
7753 }
7754 else if (BUFFERP (it->object)
7755 && (it->method == GET_FROM_BUFFER
7756 || it->method == GET_FROM_STRETCH)
7757 && IT_CHARPOS (*it) >= to_charpos)
7758 skip = MOVE_POS_MATCH_OR_ZV;
7759 else
7760 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7761
7762 switch (skip)
7763 {
7764 case MOVE_POS_MATCH_OR_ZV:
7765 reached = 8;
7766 goto out;
7767
7768 case MOVE_NEWLINE_OR_CR:
7769 set_iterator_to_next (it, 1);
7770 it->continuation_lines_width = 0;
7771 break;
7772
7773 case MOVE_LINE_TRUNCATED:
7774 it->continuation_lines_width = 0;
7775 reseat_at_next_visible_line_start (it, 0);
7776 if ((op & MOVE_TO_POS) != 0
7777 && IT_CHARPOS (*it) > to_charpos)
7778 {
7779 reached = 9;
7780 goto out;
7781 }
7782 break;
7783
7784 case MOVE_LINE_CONTINUED:
7785 /* For continued lines ending in a tab, some of the glyphs
7786 associated with the tab are displayed on the current
7787 line. Since it->current_x does not include these glyphs,
7788 we use it->last_visible_x instead. */
7789 if (it->c == '\t')
7790 {
7791 it->continuation_lines_width += it->last_visible_x;
7792 /* When moving by vpos, ensure that the iterator really
7793 advances to the next line (bug#847, bug#969). Fixme:
7794 do we need to do this in other circumstances? */
7795 if (it->current_x != it->last_visible_x
7796 && (op & MOVE_TO_VPOS)
7797 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7798 {
7799 line_start_x = it->current_x + it->pixel_width
7800 - it->last_visible_x;
7801 set_iterator_to_next (it, 0);
7802 }
7803 }
7804 else
7805 it->continuation_lines_width += it->current_x;
7806 break;
7807
7808 default:
7809 abort ();
7810 }
7811
7812 /* Reset/increment for the next run. */
7813 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7814 it->current_x = line_start_x;
7815 line_start_x = 0;
7816 it->hpos = 0;
7817 it->current_y += it->max_ascent + it->max_descent;
7818 ++it->vpos;
7819 last_height = it->max_ascent + it->max_descent;
7820 last_max_ascent = it->max_ascent;
7821 it->max_ascent = it->max_descent = 0;
7822 }
7823
7824 out:
7825
7826 /* On text terminals, we may stop at the end of a line in the middle
7827 of a multi-character glyph. If the glyph itself is continued,
7828 i.e. it is actually displayed on the next line, don't treat this
7829 stopping point as valid; move to the next line instead (unless
7830 that brings us offscreen). */
7831 if (!FRAME_WINDOW_P (it->f)
7832 && op & MOVE_TO_POS
7833 && IT_CHARPOS (*it) == to_charpos
7834 && it->what == IT_CHARACTER
7835 && it->nglyphs > 1
7836 && it->line_wrap == WINDOW_WRAP
7837 && it->current_x == it->last_visible_x - 1
7838 && it->c != '\n'
7839 && it->c != '\t'
7840 && it->vpos < XFASTINT (it->w->window_end_vpos))
7841 {
7842 it->continuation_lines_width += it->current_x;
7843 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7844 it->current_y += it->max_ascent + it->max_descent;
7845 ++it->vpos;
7846 last_height = it->max_ascent + it->max_descent;
7847 last_max_ascent = it->max_ascent;
7848 }
7849
7850 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7851 }
7852
7853
7854 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7855
7856 If DY > 0, move IT backward at least that many pixels. DY = 0
7857 means move IT backward to the preceding line start or BEGV. This
7858 function may move over more than DY pixels if IT->current_y - DY
7859 ends up in the middle of a line; in this case IT->current_y will be
7860 set to the top of the line moved to. */
7861
7862 void
7863 move_it_vertically_backward (it, dy)
7864 struct it *it;
7865 int dy;
7866 {
7867 int nlines, h;
7868 struct it it2, it3;
7869 int start_pos;
7870
7871 move_further_back:
7872 xassert (dy >= 0);
7873
7874 start_pos = IT_CHARPOS (*it);
7875
7876 /* Estimate how many newlines we must move back. */
7877 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7878
7879 /* Set the iterator's position that many lines back. */
7880 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7881 back_to_previous_visible_line_start (it);
7882
7883 /* Reseat the iterator here. When moving backward, we don't want
7884 reseat to skip forward over invisible text, set up the iterator
7885 to deliver from overlay strings at the new position etc. So,
7886 use reseat_1 here. */
7887 reseat_1 (it, it->current.pos, 1);
7888
7889 /* We are now surely at a line start. */
7890 it->current_x = it->hpos = 0;
7891 it->continuation_lines_width = 0;
7892
7893 /* Move forward and see what y-distance we moved. First move to the
7894 start of the next line so that we get its height. We need this
7895 height to be able to tell whether we reached the specified
7896 y-distance. */
7897 it2 = *it;
7898 it2.max_ascent = it2.max_descent = 0;
7899 do
7900 {
7901 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7902 MOVE_TO_POS | MOVE_TO_VPOS);
7903 }
7904 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7905 xassert (IT_CHARPOS (*it) >= BEGV);
7906 it3 = it2;
7907
7908 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7909 xassert (IT_CHARPOS (*it) >= BEGV);
7910 /* H is the actual vertical distance from the position in *IT
7911 and the starting position. */
7912 h = it2.current_y - it->current_y;
7913 /* NLINES is the distance in number of lines. */
7914 nlines = it2.vpos - it->vpos;
7915
7916 /* Correct IT's y and vpos position
7917 so that they are relative to the starting point. */
7918 it->vpos -= nlines;
7919 it->current_y -= h;
7920
7921 if (dy == 0)
7922 {
7923 /* DY == 0 means move to the start of the screen line. The
7924 value of nlines is > 0 if continuation lines were involved. */
7925 if (nlines > 0)
7926 move_it_by_lines (it, nlines, 1);
7927 }
7928 else
7929 {
7930 /* The y-position we try to reach, relative to *IT.
7931 Note that H has been subtracted in front of the if-statement. */
7932 int target_y = it->current_y + h - dy;
7933 int y0 = it3.current_y;
7934 int y1 = line_bottom_y (&it3);
7935 int line_height = y1 - y0;
7936
7937 /* If we did not reach target_y, try to move further backward if
7938 we can. If we moved too far backward, try to move forward. */
7939 if (target_y < it->current_y
7940 /* This is heuristic. In a window that's 3 lines high, with
7941 a line height of 13 pixels each, recentering with point
7942 on the bottom line will try to move -39/2 = 19 pixels
7943 backward. Try to avoid moving into the first line. */
7944 && (it->current_y - target_y
7945 > min (window_box_height (it->w), line_height * 2 / 3))
7946 && IT_CHARPOS (*it) > BEGV)
7947 {
7948 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7949 target_y - it->current_y));
7950 dy = it->current_y - target_y;
7951 goto move_further_back;
7952 }
7953 else if (target_y >= it->current_y + line_height
7954 && IT_CHARPOS (*it) < ZV)
7955 {
7956 /* Should move forward by at least one line, maybe more.
7957
7958 Note: Calling move_it_by_lines can be expensive on
7959 terminal frames, where compute_motion is used (via
7960 vmotion) to do the job, when there are very long lines
7961 and truncate-lines is nil. That's the reason for
7962 treating terminal frames specially here. */
7963
7964 if (!FRAME_WINDOW_P (it->f))
7965 move_it_vertically (it, target_y - (it->current_y + line_height));
7966 else
7967 {
7968 do
7969 {
7970 move_it_by_lines (it, 1, 1);
7971 }
7972 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7973 }
7974 }
7975 }
7976 }
7977
7978
7979 /* Move IT by a specified amount of pixel lines DY. DY negative means
7980 move backwards. DY = 0 means move to start of screen line. At the
7981 end, IT will be on the start of a screen line. */
7982
7983 void
7984 move_it_vertically (it, dy)
7985 struct it *it;
7986 int dy;
7987 {
7988 if (dy <= 0)
7989 move_it_vertically_backward (it, -dy);
7990 else
7991 {
7992 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7993 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7994 MOVE_TO_POS | MOVE_TO_Y);
7995 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7996
7997 /* If buffer ends in ZV without a newline, move to the start of
7998 the line to satisfy the post-condition. */
7999 if (IT_CHARPOS (*it) == ZV
8000 && ZV > BEGV
8001 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8002 move_it_by_lines (it, 0, 0);
8003 }
8004 }
8005
8006
8007 /* Move iterator IT past the end of the text line it is in. */
8008
8009 void
8010 move_it_past_eol (it)
8011 struct it *it;
8012 {
8013 enum move_it_result rc;
8014
8015 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8016 if (rc == MOVE_NEWLINE_OR_CR)
8017 set_iterator_to_next (it, 0);
8018 }
8019
8020
8021 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8022 negative means move up. DVPOS == 0 means move to the start of the
8023 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
8024 NEED_Y_P is zero, IT->current_y will be left unchanged.
8025
8026 Further optimization ideas: If we would know that IT->f doesn't use
8027 a face with proportional font, we could be faster for
8028 truncate-lines nil. */
8029
8030 void
8031 move_it_by_lines (it, dvpos, need_y_p)
8032 struct it *it;
8033 int dvpos, need_y_p;
8034 {
8035 struct position pos;
8036
8037 /* The commented-out optimization uses vmotion on terminals. This
8038 gives bad results, because elements like it->what, on which
8039 callers such as pos_visible_p rely, aren't updated. */
8040 /* if (!FRAME_WINDOW_P (it->f))
8041 {
8042 struct text_pos textpos;
8043
8044 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8045 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8046 reseat (it, textpos, 1);
8047 it->vpos += pos.vpos;
8048 it->current_y += pos.vpos;
8049 }
8050 else */
8051
8052 if (dvpos == 0)
8053 {
8054 /* DVPOS == 0 means move to the start of the screen line. */
8055 move_it_vertically_backward (it, 0);
8056 xassert (it->current_x == 0 && it->hpos == 0);
8057 /* Let next call to line_bottom_y calculate real line height */
8058 last_height = 0;
8059 }
8060 else if (dvpos > 0)
8061 {
8062 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8063 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8064 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8065 }
8066 else
8067 {
8068 struct it it2;
8069 int start_charpos, i;
8070
8071 /* Start at the beginning of the screen line containing IT's
8072 position. This may actually move vertically backwards,
8073 in case of overlays, so adjust dvpos accordingly. */
8074 dvpos += it->vpos;
8075 move_it_vertically_backward (it, 0);
8076 dvpos -= it->vpos;
8077
8078 /* Go back -DVPOS visible lines and reseat the iterator there. */
8079 start_charpos = IT_CHARPOS (*it);
8080 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8081 back_to_previous_visible_line_start (it);
8082 reseat (it, it->current.pos, 1);
8083
8084 /* Move further back if we end up in a string or an image. */
8085 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8086 {
8087 /* First try to move to start of display line. */
8088 dvpos += it->vpos;
8089 move_it_vertically_backward (it, 0);
8090 dvpos -= it->vpos;
8091 if (IT_POS_VALID_AFTER_MOVE_P (it))
8092 break;
8093 /* If start of line is still in string or image,
8094 move further back. */
8095 back_to_previous_visible_line_start (it);
8096 reseat (it, it->current.pos, 1);
8097 dvpos--;
8098 }
8099
8100 it->current_x = it->hpos = 0;
8101
8102 /* Above call may have moved too far if continuation lines
8103 are involved. Scan forward and see if it did. */
8104 it2 = *it;
8105 it2.vpos = it2.current_y = 0;
8106 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8107 it->vpos -= it2.vpos;
8108 it->current_y -= it2.current_y;
8109 it->current_x = it->hpos = 0;
8110
8111 /* If we moved too far back, move IT some lines forward. */
8112 if (it2.vpos > -dvpos)
8113 {
8114 int delta = it2.vpos + dvpos;
8115 it2 = *it;
8116 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8117 /* Move back again if we got too far ahead. */
8118 if (IT_CHARPOS (*it) >= start_charpos)
8119 *it = it2;
8120 }
8121 }
8122 }
8123
8124 /* Return 1 if IT points into the middle of a display vector. */
8125
8126 int
8127 in_display_vector_p (it)
8128 struct it *it;
8129 {
8130 return (it->method == GET_FROM_DISPLAY_VECTOR
8131 && it->current.dpvec_index > 0
8132 && it->dpvec + it->current.dpvec_index != it->dpend);
8133 }
8134
8135 \f
8136 /***********************************************************************
8137 Messages
8138 ***********************************************************************/
8139
8140
8141 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8142 to *Messages*. */
8143
8144 void
8145 add_to_log (format, arg1, arg2)
8146 char *format;
8147 Lisp_Object arg1, arg2;
8148 {
8149 Lisp_Object args[3];
8150 Lisp_Object msg, fmt;
8151 char *buffer;
8152 int len;
8153 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8154 USE_SAFE_ALLOCA;
8155
8156 /* Do nothing if called asynchronously. Inserting text into
8157 a buffer may call after-change-functions and alike and
8158 that would means running Lisp asynchronously. */
8159 if (handling_signal)
8160 return;
8161
8162 fmt = msg = Qnil;
8163 GCPRO4 (fmt, msg, arg1, arg2);
8164
8165 args[0] = fmt = build_string (format);
8166 args[1] = arg1;
8167 args[2] = arg2;
8168 msg = Fformat (3, args);
8169
8170 len = SBYTES (msg) + 1;
8171 SAFE_ALLOCA (buffer, char *, len);
8172 bcopy (SDATA (msg), buffer, len);
8173
8174 message_dolog (buffer, len - 1, 1, 0);
8175 SAFE_FREE ();
8176
8177 UNGCPRO;
8178 }
8179
8180
8181 /* Output a newline in the *Messages* buffer if "needs" one. */
8182
8183 void
8184 message_log_maybe_newline ()
8185 {
8186 if (message_log_need_newline)
8187 message_dolog ("", 0, 1, 0);
8188 }
8189
8190
8191 /* Add a string M of length NBYTES to the message log, optionally
8192 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8193 nonzero, means interpret the contents of M as multibyte. This
8194 function calls low-level routines in order to bypass text property
8195 hooks, etc. which might not be safe to run.
8196
8197 This may GC (insert may run before/after change hooks),
8198 so the buffer M must NOT point to a Lisp string. */
8199
8200 void
8201 message_dolog (m, nbytes, nlflag, multibyte)
8202 const char *m;
8203 int nbytes, nlflag, multibyte;
8204 {
8205 if (!NILP (Vmemory_full))
8206 return;
8207
8208 if (!NILP (Vmessage_log_max))
8209 {
8210 struct buffer *oldbuf;
8211 Lisp_Object oldpoint, oldbegv, oldzv;
8212 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8213 int point_at_end = 0;
8214 int zv_at_end = 0;
8215 Lisp_Object old_deactivate_mark, tem;
8216 struct gcpro gcpro1;
8217
8218 old_deactivate_mark = Vdeactivate_mark;
8219 oldbuf = current_buffer;
8220 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8221 current_buffer->undo_list = Qt;
8222
8223 oldpoint = message_dolog_marker1;
8224 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8225 oldbegv = message_dolog_marker2;
8226 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8227 oldzv = message_dolog_marker3;
8228 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8229 GCPRO1 (old_deactivate_mark);
8230
8231 if (PT == Z)
8232 point_at_end = 1;
8233 if (ZV == Z)
8234 zv_at_end = 1;
8235
8236 BEGV = BEG;
8237 BEGV_BYTE = BEG_BYTE;
8238 ZV = Z;
8239 ZV_BYTE = Z_BYTE;
8240 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8241
8242 /* Insert the string--maybe converting multibyte to single byte
8243 or vice versa, so that all the text fits the buffer. */
8244 if (multibyte
8245 && NILP (current_buffer->enable_multibyte_characters))
8246 {
8247 int i, c, char_bytes;
8248 unsigned char work[1];
8249
8250 /* Convert a multibyte string to single-byte
8251 for the *Message* buffer. */
8252 for (i = 0; i < nbytes; i += char_bytes)
8253 {
8254 c = string_char_and_length (m + i, &char_bytes);
8255 work[0] = (ASCII_CHAR_P (c)
8256 ? c
8257 : multibyte_char_to_unibyte (c, Qnil));
8258 insert_1_both (work, 1, 1, 1, 0, 0);
8259 }
8260 }
8261 else if (! multibyte
8262 && ! NILP (current_buffer->enable_multibyte_characters))
8263 {
8264 int i, c, char_bytes;
8265 unsigned char *msg = (unsigned char *) m;
8266 unsigned char str[MAX_MULTIBYTE_LENGTH];
8267 /* Convert a single-byte string to multibyte
8268 for the *Message* buffer. */
8269 for (i = 0; i < nbytes; i++)
8270 {
8271 c = msg[i];
8272 MAKE_CHAR_MULTIBYTE (c);
8273 char_bytes = CHAR_STRING (c, str);
8274 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8275 }
8276 }
8277 else if (nbytes)
8278 insert_1 (m, nbytes, 1, 0, 0);
8279
8280 if (nlflag)
8281 {
8282 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8283 insert_1 ("\n", 1, 1, 0, 0);
8284
8285 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8286 this_bol = PT;
8287 this_bol_byte = PT_BYTE;
8288
8289 /* See if this line duplicates the previous one.
8290 If so, combine duplicates. */
8291 if (this_bol > BEG)
8292 {
8293 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8294 prev_bol = PT;
8295 prev_bol_byte = PT_BYTE;
8296
8297 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8298 this_bol, this_bol_byte);
8299 if (dup)
8300 {
8301 del_range_both (prev_bol, prev_bol_byte,
8302 this_bol, this_bol_byte, 0);
8303 if (dup > 1)
8304 {
8305 char dupstr[40];
8306 int duplen;
8307
8308 /* If you change this format, don't forget to also
8309 change message_log_check_duplicate. */
8310 sprintf (dupstr, " [%d times]", dup);
8311 duplen = strlen (dupstr);
8312 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8313 insert_1 (dupstr, duplen, 1, 0, 1);
8314 }
8315 }
8316 }
8317
8318 /* If we have more than the desired maximum number of lines
8319 in the *Messages* buffer now, delete the oldest ones.
8320 This is safe because we don't have undo in this buffer. */
8321
8322 if (NATNUMP (Vmessage_log_max))
8323 {
8324 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8325 -XFASTINT (Vmessage_log_max) - 1, 0);
8326 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8327 }
8328 }
8329 BEGV = XMARKER (oldbegv)->charpos;
8330 BEGV_BYTE = marker_byte_position (oldbegv);
8331
8332 if (zv_at_end)
8333 {
8334 ZV = Z;
8335 ZV_BYTE = Z_BYTE;
8336 }
8337 else
8338 {
8339 ZV = XMARKER (oldzv)->charpos;
8340 ZV_BYTE = marker_byte_position (oldzv);
8341 }
8342
8343 if (point_at_end)
8344 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8345 else
8346 /* We can't do Fgoto_char (oldpoint) because it will run some
8347 Lisp code. */
8348 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8349 XMARKER (oldpoint)->bytepos);
8350
8351 UNGCPRO;
8352 unchain_marker (XMARKER (oldpoint));
8353 unchain_marker (XMARKER (oldbegv));
8354 unchain_marker (XMARKER (oldzv));
8355
8356 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8357 set_buffer_internal (oldbuf);
8358 if (NILP (tem))
8359 windows_or_buffers_changed = old_windows_or_buffers_changed;
8360 message_log_need_newline = !nlflag;
8361 Vdeactivate_mark = old_deactivate_mark;
8362 }
8363 }
8364
8365
8366 /* We are at the end of the buffer after just having inserted a newline.
8367 (Note: We depend on the fact we won't be crossing the gap.)
8368 Check to see if the most recent message looks a lot like the previous one.
8369 Return 0 if different, 1 if the new one should just replace it, or a
8370 value N > 1 if we should also append " [N times]". */
8371
8372 static int
8373 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8374 int prev_bol, this_bol;
8375 int prev_bol_byte, this_bol_byte;
8376 {
8377 int i;
8378 int len = Z_BYTE - 1 - this_bol_byte;
8379 int seen_dots = 0;
8380 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8381 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8382
8383 for (i = 0; i < len; i++)
8384 {
8385 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8386 seen_dots = 1;
8387 if (p1[i] != p2[i])
8388 return seen_dots;
8389 }
8390 p1 += len;
8391 if (*p1 == '\n')
8392 return 2;
8393 if (*p1++ == ' ' && *p1++ == '[')
8394 {
8395 int n = 0;
8396 while (*p1 >= '0' && *p1 <= '9')
8397 n = n * 10 + *p1++ - '0';
8398 if (strncmp (p1, " times]\n", 8) == 0)
8399 return n+1;
8400 }
8401 return 0;
8402 }
8403 \f
8404
8405 /* Display an echo area message M with a specified length of NBYTES
8406 bytes. The string may include null characters. If M is 0, clear
8407 out any existing message, and let the mini-buffer text show
8408 through.
8409
8410 This may GC, so the buffer M must NOT point to a Lisp string. */
8411
8412 void
8413 message2 (m, nbytes, multibyte)
8414 const char *m;
8415 int nbytes;
8416 int multibyte;
8417 {
8418 /* First flush out any partial line written with print. */
8419 message_log_maybe_newline ();
8420 if (m)
8421 message_dolog (m, nbytes, 1, multibyte);
8422 message2_nolog (m, nbytes, multibyte);
8423 }
8424
8425
8426 /* The non-logging counterpart of message2. */
8427
8428 void
8429 message2_nolog (m, nbytes, multibyte)
8430 const char *m;
8431 int nbytes, multibyte;
8432 {
8433 struct frame *sf = SELECTED_FRAME ();
8434 message_enable_multibyte = multibyte;
8435
8436 if (FRAME_INITIAL_P (sf))
8437 {
8438 if (noninteractive_need_newline)
8439 putc ('\n', stderr);
8440 noninteractive_need_newline = 0;
8441 if (m)
8442 fwrite (m, nbytes, 1, stderr);
8443 if (cursor_in_echo_area == 0)
8444 fprintf (stderr, "\n");
8445 fflush (stderr);
8446 }
8447 /* A null message buffer means that the frame hasn't really been
8448 initialized yet. Error messages get reported properly by
8449 cmd_error, so this must be just an informative message; toss it. */
8450 else if (INTERACTIVE
8451 && sf->glyphs_initialized_p
8452 && FRAME_MESSAGE_BUF (sf))
8453 {
8454 Lisp_Object mini_window;
8455 struct frame *f;
8456
8457 /* Get the frame containing the mini-buffer
8458 that the selected frame is using. */
8459 mini_window = FRAME_MINIBUF_WINDOW (sf);
8460 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8461
8462 FRAME_SAMPLE_VISIBILITY (f);
8463 if (FRAME_VISIBLE_P (sf)
8464 && ! FRAME_VISIBLE_P (f))
8465 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8466
8467 if (m)
8468 {
8469 set_message (m, Qnil, nbytes, multibyte);
8470 if (minibuffer_auto_raise)
8471 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8472 }
8473 else
8474 clear_message (1, 1);
8475
8476 do_pending_window_change (0);
8477 echo_area_display (1);
8478 do_pending_window_change (0);
8479 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8480 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8481 }
8482 }
8483
8484
8485 /* Display an echo area message M with a specified length of NBYTES
8486 bytes. The string may include null characters. If M is not a
8487 string, clear out any existing message, and let the mini-buffer
8488 text show through.
8489
8490 This function cancels echoing. */
8491
8492 void
8493 message3 (m, nbytes, multibyte)
8494 Lisp_Object m;
8495 int nbytes;
8496 int multibyte;
8497 {
8498 struct gcpro gcpro1;
8499
8500 GCPRO1 (m);
8501 clear_message (1,1);
8502 cancel_echoing ();
8503
8504 /* First flush out any partial line written with print. */
8505 message_log_maybe_newline ();
8506 if (STRINGP (m))
8507 {
8508 char *buffer;
8509 USE_SAFE_ALLOCA;
8510
8511 SAFE_ALLOCA (buffer, char *, nbytes);
8512 bcopy (SDATA (m), buffer, nbytes);
8513 message_dolog (buffer, nbytes, 1, multibyte);
8514 SAFE_FREE ();
8515 }
8516 message3_nolog (m, nbytes, multibyte);
8517
8518 UNGCPRO;
8519 }
8520
8521
8522 /* The non-logging version of message3.
8523 This does not cancel echoing, because it is used for echoing.
8524 Perhaps we need to make a separate function for echoing
8525 and make this cancel echoing. */
8526
8527 void
8528 message3_nolog (m, nbytes, multibyte)
8529 Lisp_Object m;
8530 int nbytes, multibyte;
8531 {
8532 struct frame *sf = SELECTED_FRAME ();
8533 message_enable_multibyte = multibyte;
8534
8535 if (FRAME_INITIAL_P (sf))
8536 {
8537 if (noninteractive_need_newline)
8538 putc ('\n', stderr);
8539 noninteractive_need_newline = 0;
8540 if (STRINGP (m))
8541 fwrite (SDATA (m), nbytes, 1, stderr);
8542 if (cursor_in_echo_area == 0)
8543 fprintf (stderr, "\n");
8544 fflush (stderr);
8545 }
8546 /* A null message buffer means that the frame hasn't really been
8547 initialized yet. Error messages get reported properly by
8548 cmd_error, so this must be just an informative message; toss it. */
8549 else if (INTERACTIVE
8550 && sf->glyphs_initialized_p
8551 && FRAME_MESSAGE_BUF (sf))
8552 {
8553 Lisp_Object mini_window;
8554 Lisp_Object frame;
8555 struct frame *f;
8556
8557 /* Get the frame containing the mini-buffer
8558 that the selected frame is using. */
8559 mini_window = FRAME_MINIBUF_WINDOW (sf);
8560 frame = XWINDOW (mini_window)->frame;
8561 f = XFRAME (frame);
8562
8563 FRAME_SAMPLE_VISIBILITY (f);
8564 if (FRAME_VISIBLE_P (sf)
8565 && !FRAME_VISIBLE_P (f))
8566 Fmake_frame_visible (frame);
8567
8568 if (STRINGP (m) && SCHARS (m) > 0)
8569 {
8570 set_message (NULL, m, nbytes, multibyte);
8571 if (minibuffer_auto_raise)
8572 Fraise_frame (frame);
8573 /* Assume we are not echoing.
8574 (If we are, echo_now will override this.) */
8575 echo_message_buffer = Qnil;
8576 }
8577 else
8578 clear_message (1, 1);
8579
8580 do_pending_window_change (0);
8581 echo_area_display (1);
8582 do_pending_window_change (0);
8583 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8584 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8585 }
8586 }
8587
8588
8589 /* Display a null-terminated echo area message M. If M is 0, clear
8590 out any existing message, and let the mini-buffer text show through.
8591
8592 The buffer M must continue to exist until after the echo area gets
8593 cleared or some other message gets displayed there. Do not pass
8594 text that is stored in a Lisp string. Do not pass text in a buffer
8595 that was alloca'd. */
8596
8597 void
8598 message1 (m)
8599 char *m;
8600 {
8601 message2 (m, (m ? strlen (m) : 0), 0);
8602 }
8603
8604
8605 /* The non-logging counterpart of message1. */
8606
8607 void
8608 message1_nolog (m)
8609 char *m;
8610 {
8611 message2_nolog (m, (m ? strlen (m) : 0), 0);
8612 }
8613
8614 /* Display a message M which contains a single %s
8615 which gets replaced with STRING. */
8616
8617 void
8618 message_with_string (m, string, log)
8619 char *m;
8620 Lisp_Object string;
8621 int log;
8622 {
8623 CHECK_STRING (string);
8624
8625 if (noninteractive)
8626 {
8627 if (m)
8628 {
8629 if (noninteractive_need_newline)
8630 putc ('\n', stderr);
8631 noninteractive_need_newline = 0;
8632 fprintf (stderr, m, SDATA (string));
8633 if (!cursor_in_echo_area)
8634 fprintf (stderr, "\n");
8635 fflush (stderr);
8636 }
8637 }
8638 else if (INTERACTIVE)
8639 {
8640 /* The frame whose minibuffer we're going to display the message on.
8641 It may be larger than the selected frame, so we need
8642 to use its buffer, not the selected frame's buffer. */
8643 Lisp_Object mini_window;
8644 struct frame *f, *sf = SELECTED_FRAME ();
8645
8646 /* Get the frame containing the minibuffer
8647 that the selected frame is using. */
8648 mini_window = FRAME_MINIBUF_WINDOW (sf);
8649 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8650
8651 /* A null message buffer means that the frame hasn't really been
8652 initialized yet. Error messages get reported properly by
8653 cmd_error, so this must be just an informative message; toss it. */
8654 if (FRAME_MESSAGE_BUF (f))
8655 {
8656 Lisp_Object args[2], message;
8657 struct gcpro gcpro1, gcpro2;
8658
8659 args[0] = build_string (m);
8660 args[1] = message = string;
8661 GCPRO2 (args[0], message);
8662 gcpro1.nvars = 2;
8663
8664 message = Fformat (2, args);
8665
8666 if (log)
8667 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8668 else
8669 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8670
8671 UNGCPRO;
8672
8673 /* Print should start at the beginning of the message
8674 buffer next time. */
8675 message_buf_print = 0;
8676 }
8677 }
8678 }
8679
8680
8681 /* Dump an informative message to the minibuf. If M is 0, clear out
8682 any existing message, and let the mini-buffer text show through. */
8683
8684 /* VARARGS 1 */
8685 void
8686 message (m, a1, a2, a3)
8687 char *m;
8688 EMACS_INT a1, a2, a3;
8689 {
8690 if (noninteractive)
8691 {
8692 if (m)
8693 {
8694 if (noninteractive_need_newline)
8695 putc ('\n', stderr);
8696 noninteractive_need_newline = 0;
8697 fprintf (stderr, m, a1, a2, a3);
8698 if (cursor_in_echo_area == 0)
8699 fprintf (stderr, "\n");
8700 fflush (stderr);
8701 }
8702 }
8703 else if (INTERACTIVE)
8704 {
8705 /* The frame whose mini-buffer we're going to display the message
8706 on. It may be larger than the selected frame, so we need to
8707 use its buffer, not the selected frame's buffer. */
8708 Lisp_Object mini_window;
8709 struct frame *f, *sf = SELECTED_FRAME ();
8710
8711 /* Get the frame containing the mini-buffer
8712 that the selected frame is using. */
8713 mini_window = FRAME_MINIBUF_WINDOW (sf);
8714 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8715
8716 /* A null message buffer means that the frame hasn't really been
8717 initialized yet. Error messages get reported properly by
8718 cmd_error, so this must be just an informative message; toss
8719 it. */
8720 if (FRAME_MESSAGE_BUF (f))
8721 {
8722 if (m)
8723 {
8724 int len;
8725 char *a[3];
8726 a[0] = (char *) a1;
8727 a[1] = (char *) a2;
8728 a[2] = (char *) a3;
8729
8730 len = doprnt (FRAME_MESSAGE_BUF (f),
8731 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8732
8733 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8734 }
8735 else
8736 message1 (0);
8737
8738 /* Print should start at the beginning of the message
8739 buffer next time. */
8740 message_buf_print = 0;
8741 }
8742 }
8743 }
8744
8745
8746 /* The non-logging version of message. */
8747
8748 void
8749 message_nolog (m, a1, a2, a3)
8750 char *m;
8751 EMACS_INT a1, a2, a3;
8752 {
8753 Lisp_Object old_log_max;
8754 old_log_max = Vmessage_log_max;
8755 Vmessage_log_max = Qnil;
8756 message (m, a1, a2, a3);
8757 Vmessage_log_max = old_log_max;
8758 }
8759
8760
8761 /* Display the current message in the current mini-buffer. This is
8762 only called from error handlers in process.c, and is not time
8763 critical. */
8764
8765 void
8766 update_echo_area ()
8767 {
8768 if (!NILP (echo_area_buffer[0]))
8769 {
8770 Lisp_Object string;
8771 string = Fcurrent_message ();
8772 message3 (string, SBYTES (string),
8773 !NILP (current_buffer->enable_multibyte_characters));
8774 }
8775 }
8776
8777
8778 /* Make sure echo area buffers in `echo_buffers' are live.
8779 If they aren't, make new ones. */
8780
8781 static void
8782 ensure_echo_area_buffers ()
8783 {
8784 int i;
8785
8786 for (i = 0; i < 2; ++i)
8787 if (!BUFFERP (echo_buffer[i])
8788 || NILP (XBUFFER (echo_buffer[i])->name))
8789 {
8790 char name[30];
8791 Lisp_Object old_buffer;
8792 int j;
8793
8794 old_buffer = echo_buffer[i];
8795 sprintf (name, " *Echo Area %d*", i);
8796 echo_buffer[i] = Fget_buffer_create (build_string (name));
8797 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8798 /* to force word wrap in echo area -
8799 it was decided to postpone this*/
8800 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8801
8802 for (j = 0; j < 2; ++j)
8803 if (EQ (old_buffer, echo_area_buffer[j]))
8804 echo_area_buffer[j] = echo_buffer[i];
8805 }
8806 }
8807
8808
8809 /* Call FN with args A1..A4 with either the current or last displayed
8810 echo_area_buffer as current buffer.
8811
8812 WHICH zero means use the current message buffer
8813 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8814 from echo_buffer[] and clear it.
8815
8816 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8817 suitable buffer from echo_buffer[] and clear it.
8818
8819 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8820 that the current message becomes the last displayed one, make
8821 choose a suitable buffer for echo_area_buffer[0], and clear it.
8822
8823 Value is what FN returns. */
8824
8825 static int
8826 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8827 struct window *w;
8828 int which;
8829 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8830 EMACS_INT a1;
8831 Lisp_Object a2;
8832 EMACS_INT a3, a4;
8833 {
8834 Lisp_Object buffer;
8835 int this_one, the_other, clear_buffer_p, rc;
8836 int count = SPECPDL_INDEX ();
8837
8838 /* If buffers aren't live, make new ones. */
8839 ensure_echo_area_buffers ();
8840
8841 clear_buffer_p = 0;
8842
8843 if (which == 0)
8844 this_one = 0, the_other = 1;
8845 else if (which > 0)
8846 this_one = 1, the_other = 0;
8847 else
8848 {
8849 this_one = 0, the_other = 1;
8850 clear_buffer_p = 1;
8851
8852 /* We need a fresh one in case the current echo buffer equals
8853 the one containing the last displayed echo area message. */
8854 if (!NILP (echo_area_buffer[this_one])
8855 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8856 echo_area_buffer[this_one] = Qnil;
8857 }
8858
8859 /* Choose a suitable buffer from echo_buffer[] is we don't
8860 have one. */
8861 if (NILP (echo_area_buffer[this_one]))
8862 {
8863 echo_area_buffer[this_one]
8864 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8865 ? echo_buffer[the_other]
8866 : echo_buffer[this_one]);
8867 clear_buffer_p = 1;
8868 }
8869
8870 buffer = echo_area_buffer[this_one];
8871
8872 /* Don't get confused by reusing the buffer used for echoing
8873 for a different purpose. */
8874 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8875 cancel_echoing ();
8876
8877 record_unwind_protect (unwind_with_echo_area_buffer,
8878 with_echo_area_buffer_unwind_data (w));
8879
8880 /* Make the echo area buffer current. Note that for display
8881 purposes, it is not necessary that the displayed window's buffer
8882 == current_buffer, except for text property lookup. So, let's
8883 only set that buffer temporarily here without doing a full
8884 Fset_window_buffer. We must also change w->pointm, though,
8885 because otherwise an assertions in unshow_buffer fails, and Emacs
8886 aborts. */
8887 set_buffer_internal_1 (XBUFFER (buffer));
8888 if (w)
8889 {
8890 w->buffer = buffer;
8891 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8892 }
8893
8894 current_buffer->undo_list = Qt;
8895 current_buffer->read_only = Qnil;
8896 specbind (Qinhibit_read_only, Qt);
8897 specbind (Qinhibit_modification_hooks, Qt);
8898
8899 if (clear_buffer_p && Z > BEG)
8900 del_range (BEG, Z);
8901
8902 xassert (BEGV >= BEG);
8903 xassert (ZV <= Z && ZV >= BEGV);
8904
8905 rc = fn (a1, a2, a3, a4);
8906
8907 xassert (BEGV >= BEG);
8908 xassert (ZV <= Z && ZV >= BEGV);
8909
8910 unbind_to (count, Qnil);
8911 return rc;
8912 }
8913
8914
8915 /* Save state that should be preserved around the call to the function
8916 FN called in with_echo_area_buffer. */
8917
8918 static Lisp_Object
8919 with_echo_area_buffer_unwind_data (w)
8920 struct window *w;
8921 {
8922 int i = 0;
8923 Lisp_Object vector, tmp;
8924
8925 /* Reduce consing by keeping one vector in
8926 Vwith_echo_area_save_vector. */
8927 vector = Vwith_echo_area_save_vector;
8928 Vwith_echo_area_save_vector = Qnil;
8929
8930 if (NILP (vector))
8931 vector = Fmake_vector (make_number (7), Qnil);
8932
8933 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8934 ASET (vector, i, Vdeactivate_mark); ++i;
8935 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8936
8937 if (w)
8938 {
8939 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8940 ASET (vector, i, w->buffer); ++i;
8941 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8942 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8943 }
8944 else
8945 {
8946 int end = i + 4;
8947 for (; i < end; ++i)
8948 ASET (vector, i, Qnil);
8949 }
8950
8951 xassert (i == ASIZE (vector));
8952 return vector;
8953 }
8954
8955
8956 /* Restore global state from VECTOR which was created by
8957 with_echo_area_buffer_unwind_data. */
8958
8959 static Lisp_Object
8960 unwind_with_echo_area_buffer (vector)
8961 Lisp_Object vector;
8962 {
8963 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8964 Vdeactivate_mark = AREF (vector, 1);
8965 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8966
8967 if (WINDOWP (AREF (vector, 3)))
8968 {
8969 struct window *w;
8970 Lisp_Object buffer, charpos, bytepos;
8971
8972 w = XWINDOW (AREF (vector, 3));
8973 buffer = AREF (vector, 4);
8974 charpos = AREF (vector, 5);
8975 bytepos = AREF (vector, 6);
8976
8977 w->buffer = buffer;
8978 set_marker_both (w->pointm, buffer,
8979 XFASTINT (charpos), XFASTINT (bytepos));
8980 }
8981
8982 Vwith_echo_area_save_vector = vector;
8983 return Qnil;
8984 }
8985
8986
8987 /* Set up the echo area for use by print functions. MULTIBYTE_P
8988 non-zero means we will print multibyte. */
8989
8990 void
8991 setup_echo_area_for_printing (multibyte_p)
8992 int multibyte_p;
8993 {
8994 /* If we can't find an echo area any more, exit. */
8995 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8996 Fkill_emacs (Qnil);
8997
8998 ensure_echo_area_buffers ();
8999
9000 if (!message_buf_print)
9001 {
9002 /* A message has been output since the last time we printed.
9003 Choose a fresh echo area buffer. */
9004 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9005 echo_area_buffer[0] = echo_buffer[1];
9006 else
9007 echo_area_buffer[0] = echo_buffer[0];
9008
9009 /* Switch to that buffer and clear it. */
9010 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9011 current_buffer->truncate_lines = Qnil;
9012
9013 if (Z > BEG)
9014 {
9015 int count = SPECPDL_INDEX ();
9016 specbind (Qinhibit_read_only, Qt);
9017 /* Note that undo recording is always disabled. */
9018 del_range (BEG, Z);
9019 unbind_to (count, Qnil);
9020 }
9021 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9022
9023 /* Set up the buffer for the multibyteness we need. */
9024 if (multibyte_p
9025 != !NILP (current_buffer->enable_multibyte_characters))
9026 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9027
9028 /* Raise the frame containing the echo area. */
9029 if (minibuffer_auto_raise)
9030 {
9031 struct frame *sf = SELECTED_FRAME ();
9032 Lisp_Object mini_window;
9033 mini_window = FRAME_MINIBUF_WINDOW (sf);
9034 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9035 }
9036
9037 message_log_maybe_newline ();
9038 message_buf_print = 1;
9039 }
9040 else
9041 {
9042 if (NILP (echo_area_buffer[0]))
9043 {
9044 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9045 echo_area_buffer[0] = echo_buffer[1];
9046 else
9047 echo_area_buffer[0] = echo_buffer[0];
9048 }
9049
9050 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9051 {
9052 /* Someone switched buffers between print requests. */
9053 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9054 current_buffer->truncate_lines = Qnil;
9055 }
9056 }
9057 }
9058
9059
9060 /* Display an echo area message in window W. Value is non-zero if W's
9061 height is changed. If display_last_displayed_message_p is
9062 non-zero, display the message that was last displayed, otherwise
9063 display the current message. */
9064
9065 static int
9066 display_echo_area (w)
9067 struct window *w;
9068 {
9069 int i, no_message_p, window_height_changed_p, count;
9070
9071 /* Temporarily disable garbage collections while displaying the echo
9072 area. This is done because a GC can print a message itself.
9073 That message would modify the echo area buffer's contents while a
9074 redisplay of the buffer is going on, and seriously confuse
9075 redisplay. */
9076 count = inhibit_garbage_collection ();
9077
9078 /* If there is no message, we must call display_echo_area_1
9079 nevertheless because it resizes the window. But we will have to
9080 reset the echo_area_buffer in question to nil at the end because
9081 with_echo_area_buffer will sets it to an empty buffer. */
9082 i = display_last_displayed_message_p ? 1 : 0;
9083 no_message_p = NILP (echo_area_buffer[i]);
9084
9085 window_height_changed_p
9086 = with_echo_area_buffer (w, display_last_displayed_message_p,
9087 display_echo_area_1,
9088 (EMACS_INT) w, Qnil, 0, 0);
9089
9090 if (no_message_p)
9091 echo_area_buffer[i] = Qnil;
9092
9093 unbind_to (count, Qnil);
9094 return window_height_changed_p;
9095 }
9096
9097
9098 /* Helper for display_echo_area. Display the current buffer which
9099 contains the current echo area message in window W, a mini-window,
9100 a pointer to which is passed in A1. A2..A4 are currently not used.
9101 Change the height of W so that all of the message is displayed.
9102 Value is non-zero if height of W was changed. */
9103
9104 static int
9105 display_echo_area_1 (a1, a2, a3, a4)
9106 EMACS_INT a1;
9107 Lisp_Object a2;
9108 EMACS_INT a3, a4;
9109 {
9110 struct window *w = (struct window *) a1;
9111 Lisp_Object window;
9112 struct text_pos start;
9113 int window_height_changed_p = 0;
9114
9115 /* Do this before displaying, so that we have a large enough glyph
9116 matrix for the display. If we can't get enough space for the
9117 whole text, display the last N lines. That works by setting w->start. */
9118 window_height_changed_p = resize_mini_window (w, 0);
9119
9120 /* Use the starting position chosen by resize_mini_window. */
9121 SET_TEXT_POS_FROM_MARKER (start, w->start);
9122
9123 /* Display. */
9124 clear_glyph_matrix (w->desired_matrix);
9125 XSETWINDOW (window, w);
9126 try_window (window, start, 0);
9127
9128 return window_height_changed_p;
9129 }
9130
9131
9132 /* Resize the echo area window to exactly the size needed for the
9133 currently displayed message, if there is one. If a mini-buffer
9134 is active, don't shrink it. */
9135
9136 void
9137 resize_echo_area_exactly ()
9138 {
9139 if (BUFFERP (echo_area_buffer[0])
9140 && WINDOWP (echo_area_window))
9141 {
9142 struct window *w = XWINDOW (echo_area_window);
9143 int resized_p;
9144 Lisp_Object resize_exactly;
9145
9146 if (minibuf_level == 0)
9147 resize_exactly = Qt;
9148 else
9149 resize_exactly = Qnil;
9150
9151 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9152 (EMACS_INT) w, resize_exactly, 0, 0);
9153 if (resized_p)
9154 {
9155 ++windows_or_buffers_changed;
9156 ++update_mode_lines;
9157 redisplay_internal (0);
9158 }
9159 }
9160 }
9161
9162
9163 /* Callback function for with_echo_area_buffer, when used from
9164 resize_echo_area_exactly. A1 contains a pointer to the window to
9165 resize, EXACTLY non-nil means resize the mini-window exactly to the
9166 size of the text displayed. A3 and A4 are not used. Value is what
9167 resize_mini_window returns. */
9168
9169 static int
9170 resize_mini_window_1 (a1, exactly, a3, a4)
9171 EMACS_INT a1;
9172 Lisp_Object exactly;
9173 EMACS_INT a3, a4;
9174 {
9175 return resize_mini_window ((struct window *) a1, !NILP (exactly));
9176 }
9177
9178
9179 /* Resize mini-window W to fit the size of its contents. EXACT_P
9180 means size the window exactly to the size needed. Otherwise, it's
9181 only enlarged until W's buffer is empty.
9182
9183 Set W->start to the right place to begin display. If the whole
9184 contents fit, start at the beginning. Otherwise, start so as
9185 to make the end of the contents appear. This is particularly
9186 important for y-or-n-p, but seems desirable generally.
9187
9188 Value is non-zero if the window height has been changed. */
9189
9190 int
9191 resize_mini_window (w, exact_p)
9192 struct window *w;
9193 int exact_p;
9194 {
9195 struct frame *f = XFRAME (w->frame);
9196 int window_height_changed_p = 0;
9197
9198 xassert (MINI_WINDOW_P (w));
9199
9200 /* By default, start display at the beginning. */
9201 set_marker_both (w->start, w->buffer,
9202 BUF_BEGV (XBUFFER (w->buffer)),
9203 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9204
9205 /* Don't resize windows while redisplaying a window; it would
9206 confuse redisplay functions when the size of the window they are
9207 displaying changes from under them. Such a resizing can happen,
9208 for instance, when which-func prints a long message while
9209 we are running fontification-functions. We're running these
9210 functions with safe_call which binds inhibit-redisplay to t. */
9211 if (!NILP (Vinhibit_redisplay))
9212 return 0;
9213
9214 /* Nil means don't try to resize. */
9215 if (NILP (Vresize_mini_windows)
9216 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9217 return 0;
9218
9219 if (!FRAME_MINIBUF_ONLY_P (f))
9220 {
9221 struct it it;
9222 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9223 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9224 int height, max_height;
9225 int unit = FRAME_LINE_HEIGHT (f);
9226 struct text_pos start;
9227 struct buffer *old_current_buffer = NULL;
9228
9229 if (current_buffer != XBUFFER (w->buffer))
9230 {
9231 old_current_buffer = current_buffer;
9232 set_buffer_internal (XBUFFER (w->buffer));
9233 }
9234
9235 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9236
9237 /* Compute the max. number of lines specified by the user. */
9238 if (FLOATP (Vmax_mini_window_height))
9239 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9240 else if (INTEGERP (Vmax_mini_window_height))
9241 max_height = XINT (Vmax_mini_window_height);
9242 else
9243 max_height = total_height / 4;
9244
9245 /* Correct that max. height if it's bogus. */
9246 max_height = max (1, max_height);
9247 max_height = min (total_height, max_height);
9248
9249 /* Find out the height of the text in the window. */
9250 if (it.line_wrap == TRUNCATE)
9251 height = 1;
9252 else
9253 {
9254 last_height = 0;
9255 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9256 if (it.max_ascent == 0 && it.max_descent == 0)
9257 height = it.current_y + last_height;
9258 else
9259 height = it.current_y + it.max_ascent + it.max_descent;
9260 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9261 height = (height + unit - 1) / unit;
9262 }
9263
9264 /* Compute a suitable window start. */
9265 if (height > max_height)
9266 {
9267 height = max_height;
9268 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9269 move_it_vertically_backward (&it, (height - 1) * unit);
9270 start = it.current.pos;
9271 }
9272 else
9273 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9274 SET_MARKER_FROM_TEXT_POS (w->start, start);
9275
9276 if (EQ (Vresize_mini_windows, Qgrow_only))
9277 {
9278 /* Let it grow only, until we display an empty message, in which
9279 case the window shrinks again. */
9280 if (height > WINDOW_TOTAL_LINES (w))
9281 {
9282 int old_height = WINDOW_TOTAL_LINES (w);
9283 freeze_window_starts (f, 1);
9284 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9285 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9286 }
9287 else if (height < WINDOW_TOTAL_LINES (w)
9288 && (exact_p || BEGV == ZV))
9289 {
9290 int old_height = WINDOW_TOTAL_LINES (w);
9291 freeze_window_starts (f, 0);
9292 shrink_mini_window (w);
9293 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9294 }
9295 }
9296 else
9297 {
9298 /* Always resize to exact size needed. */
9299 if (height > WINDOW_TOTAL_LINES (w))
9300 {
9301 int old_height = WINDOW_TOTAL_LINES (w);
9302 freeze_window_starts (f, 1);
9303 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9304 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9305 }
9306 else if (height < WINDOW_TOTAL_LINES (w))
9307 {
9308 int old_height = WINDOW_TOTAL_LINES (w);
9309 freeze_window_starts (f, 0);
9310 shrink_mini_window (w);
9311
9312 if (height)
9313 {
9314 freeze_window_starts (f, 1);
9315 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9316 }
9317
9318 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9319 }
9320 }
9321
9322 if (old_current_buffer)
9323 set_buffer_internal (old_current_buffer);
9324 }
9325
9326 return window_height_changed_p;
9327 }
9328
9329
9330 /* Value is the current message, a string, or nil if there is no
9331 current message. */
9332
9333 Lisp_Object
9334 current_message ()
9335 {
9336 Lisp_Object msg;
9337
9338 if (!BUFFERP (echo_area_buffer[0]))
9339 msg = Qnil;
9340 else
9341 {
9342 with_echo_area_buffer (0, 0, current_message_1,
9343 (EMACS_INT) &msg, Qnil, 0, 0);
9344 if (NILP (msg))
9345 echo_area_buffer[0] = Qnil;
9346 }
9347
9348 return msg;
9349 }
9350
9351
9352 static int
9353 current_message_1 (a1, a2, a3, a4)
9354 EMACS_INT a1;
9355 Lisp_Object a2;
9356 EMACS_INT a3, a4;
9357 {
9358 Lisp_Object *msg = (Lisp_Object *) a1;
9359
9360 if (Z > BEG)
9361 *msg = make_buffer_string (BEG, Z, 1);
9362 else
9363 *msg = Qnil;
9364 return 0;
9365 }
9366
9367
9368 /* Push the current message on Vmessage_stack for later restauration
9369 by restore_message. Value is non-zero if the current message isn't
9370 empty. This is a relatively infrequent operation, so it's not
9371 worth optimizing. */
9372
9373 int
9374 push_message ()
9375 {
9376 Lisp_Object msg;
9377 msg = current_message ();
9378 Vmessage_stack = Fcons (msg, Vmessage_stack);
9379 return STRINGP (msg);
9380 }
9381
9382
9383 /* Restore message display from the top of Vmessage_stack. */
9384
9385 void
9386 restore_message ()
9387 {
9388 Lisp_Object msg;
9389
9390 xassert (CONSP (Vmessage_stack));
9391 msg = XCAR (Vmessage_stack);
9392 if (STRINGP (msg))
9393 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9394 else
9395 message3_nolog (msg, 0, 0);
9396 }
9397
9398
9399 /* Handler for record_unwind_protect calling pop_message. */
9400
9401 Lisp_Object
9402 pop_message_unwind (dummy)
9403 Lisp_Object dummy;
9404 {
9405 pop_message ();
9406 return Qnil;
9407 }
9408
9409 /* Pop the top-most entry off Vmessage_stack. */
9410
9411 void
9412 pop_message ()
9413 {
9414 xassert (CONSP (Vmessage_stack));
9415 Vmessage_stack = XCDR (Vmessage_stack);
9416 }
9417
9418
9419 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9420 exits. If the stack is not empty, we have a missing pop_message
9421 somewhere. */
9422
9423 void
9424 check_message_stack ()
9425 {
9426 if (!NILP (Vmessage_stack))
9427 abort ();
9428 }
9429
9430
9431 /* Truncate to NCHARS what will be displayed in the echo area the next
9432 time we display it---but don't redisplay it now. */
9433
9434 void
9435 truncate_echo_area (nchars)
9436 int nchars;
9437 {
9438 if (nchars == 0)
9439 echo_area_buffer[0] = Qnil;
9440 /* A null message buffer means that the frame hasn't really been
9441 initialized yet. Error messages get reported properly by
9442 cmd_error, so this must be just an informative message; toss it. */
9443 else if (!noninteractive
9444 && INTERACTIVE
9445 && !NILP (echo_area_buffer[0]))
9446 {
9447 struct frame *sf = SELECTED_FRAME ();
9448 if (FRAME_MESSAGE_BUF (sf))
9449 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9450 }
9451 }
9452
9453
9454 /* Helper function for truncate_echo_area. Truncate the current
9455 message to at most NCHARS characters. */
9456
9457 static int
9458 truncate_message_1 (nchars, a2, a3, a4)
9459 EMACS_INT nchars;
9460 Lisp_Object a2;
9461 EMACS_INT a3, a4;
9462 {
9463 if (BEG + nchars < Z)
9464 del_range (BEG + nchars, Z);
9465 if (Z == BEG)
9466 echo_area_buffer[0] = Qnil;
9467 return 0;
9468 }
9469
9470
9471 /* Set the current message to a substring of S or STRING.
9472
9473 If STRING is a Lisp string, set the message to the first NBYTES
9474 bytes from STRING. NBYTES zero means use the whole string. If
9475 STRING is multibyte, the message will be displayed multibyte.
9476
9477 If S is not null, set the message to the first LEN bytes of S. LEN
9478 zero means use the whole string. MULTIBYTE_P non-zero means S is
9479 multibyte. Display the message multibyte in that case.
9480
9481 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9482 to t before calling set_message_1 (which calls insert).
9483 */
9484
9485 void
9486 set_message (s, string, nbytes, multibyte_p)
9487 const char *s;
9488 Lisp_Object string;
9489 int nbytes, multibyte_p;
9490 {
9491 message_enable_multibyte
9492 = ((s && multibyte_p)
9493 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9494
9495 with_echo_area_buffer (0, -1, set_message_1,
9496 (EMACS_INT) s, string, nbytes, multibyte_p);
9497 message_buf_print = 0;
9498 help_echo_showing_p = 0;
9499 }
9500
9501
9502 /* Helper function for set_message. Arguments have the same meaning
9503 as there, with A1 corresponding to S and A2 corresponding to STRING
9504 This function is called with the echo area buffer being
9505 current. */
9506
9507 static int
9508 set_message_1 (a1, a2, nbytes, multibyte_p)
9509 EMACS_INT a1;
9510 Lisp_Object a2;
9511 EMACS_INT nbytes, multibyte_p;
9512 {
9513 const char *s = (const char *) a1;
9514 Lisp_Object string = a2;
9515
9516 /* Change multibyteness of the echo buffer appropriately. */
9517 if (message_enable_multibyte
9518 != !NILP (current_buffer->enable_multibyte_characters))
9519 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9520
9521 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9522
9523 /* Insert new message at BEG. */
9524 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9525
9526 if (STRINGP (string))
9527 {
9528 int nchars;
9529
9530 if (nbytes == 0)
9531 nbytes = SBYTES (string);
9532 nchars = string_byte_to_char (string, nbytes);
9533
9534 /* This function takes care of single/multibyte conversion. We
9535 just have to ensure that the echo area buffer has the right
9536 setting of enable_multibyte_characters. */
9537 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9538 }
9539 else if (s)
9540 {
9541 if (nbytes == 0)
9542 nbytes = strlen (s);
9543
9544 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9545 {
9546 /* Convert from multi-byte to single-byte. */
9547 int i, c, n;
9548 unsigned char work[1];
9549
9550 /* Convert a multibyte string to single-byte. */
9551 for (i = 0; i < nbytes; i += n)
9552 {
9553 c = string_char_and_length (s + i, &n);
9554 work[0] = (ASCII_CHAR_P (c)
9555 ? c
9556 : multibyte_char_to_unibyte (c, Qnil));
9557 insert_1_both (work, 1, 1, 1, 0, 0);
9558 }
9559 }
9560 else if (!multibyte_p
9561 && !NILP (current_buffer->enable_multibyte_characters))
9562 {
9563 /* Convert from single-byte to multi-byte. */
9564 int i, c, n;
9565 const unsigned char *msg = (const unsigned char *) s;
9566 unsigned char str[MAX_MULTIBYTE_LENGTH];
9567
9568 /* Convert a single-byte string to multibyte. */
9569 for (i = 0; i < nbytes; i++)
9570 {
9571 c = msg[i];
9572 MAKE_CHAR_MULTIBYTE (c);
9573 n = CHAR_STRING (c, str);
9574 insert_1_both (str, 1, n, 1, 0, 0);
9575 }
9576 }
9577 else
9578 insert_1 (s, nbytes, 1, 0, 0);
9579 }
9580
9581 return 0;
9582 }
9583
9584
9585 /* Clear messages. CURRENT_P non-zero means clear the current
9586 message. LAST_DISPLAYED_P non-zero means clear the message
9587 last displayed. */
9588
9589 void
9590 clear_message (current_p, last_displayed_p)
9591 int current_p, last_displayed_p;
9592 {
9593 if (current_p)
9594 {
9595 echo_area_buffer[0] = Qnil;
9596 message_cleared_p = 1;
9597 }
9598
9599 if (last_displayed_p)
9600 echo_area_buffer[1] = Qnil;
9601
9602 message_buf_print = 0;
9603 }
9604
9605 /* Clear garbaged frames.
9606
9607 This function is used where the old redisplay called
9608 redraw_garbaged_frames which in turn called redraw_frame which in
9609 turn called clear_frame. The call to clear_frame was a source of
9610 flickering. I believe a clear_frame is not necessary. It should
9611 suffice in the new redisplay to invalidate all current matrices,
9612 and ensure a complete redisplay of all windows. */
9613
9614 static void
9615 clear_garbaged_frames ()
9616 {
9617 if (frame_garbaged)
9618 {
9619 Lisp_Object tail, frame;
9620 int changed_count = 0;
9621
9622 FOR_EACH_FRAME (tail, frame)
9623 {
9624 struct frame *f = XFRAME (frame);
9625
9626 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9627 {
9628 if (f->resized_p)
9629 {
9630 Fredraw_frame (frame);
9631 f->force_flush_display_p = 1;
9632 }
9633 clear_current_matrices (f);
9634 changed_count++;
9635 f->garbaged = 0;
9636 f->resized_p = 0;
9637 }
9638 }
9639
9640 frame_garbaged = 0;
9641 if (changed_count)
9642 ++windows_or_buffers_changed;
9643 }
9644 }
9645
9646
9647 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9648 is non-zero update selected_frame. Value is non-zero if the
9649 mini-windows height has been changed. */
9650
9651 static int
9652 echo_area_display (update_frame_p)
9653 int update_frame_p;
9654 {
9655 Lisp_Object mini_window;
9656 struct window *w;
9657 struct frame *f;
9658 int window_height_changed_p = 0;
9659 struct frame *sf = SELECTED_FRAME ();
9660
9661 mini_window = FRAME_MINIBUF_WINDOW (sf);
9662 w = XWINDOW (mini_window);
9663 f = XFRAME (WINDOW_FRAME (w));
9664
9665 /* Don't display if frame is invisible or not yet initialized. */
9666 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9667 return 0;
9668
9669 #ifdef HAVE_WINDOW_SYSTEM
9670 /* When Emacs starts, selected_frame may be the initial terminal
9671 frame. If we let this through, a message would be displayed on
9672 the terminal. */
9673 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9674 return 0;
9675 #endif /* HAVE_WINDOW_SYSTEM */
9676
9677 /* Redraw garbaged frames. */
9678 if (frame_garbaged)
9679 clear_garbaged_frames ();
9680
9681 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9682 {
9683 echo_area_window = mini_window;
9684 window_height_changed_p = display_echo_area (w);
9685 w->must_be_updated_p = 1;
9686
9687 /* Update the display, unless called from redisplay_internal.
9688 Also don't update the screen during redisplay itself. The
9689 update will happen at the end of redisplay, and an update
9690 here could cause confusion. */
9691 if (update_frame_p && !redisplaying_p)
9692 {
9693 int n = 0;
9694
9695 /* If the display update has been interrupted by pending
9696 input, update mode lines in the frame. Due to the
9697 pending input, it might have been that redisplay hasn't
9698 been called, so that mode lines above the echo area are
9699 garbaged. This looks odd, so we prevent it here. */
9700 if (!display_completed)
9701 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9702
9703 if (window_height_changed_p
9704 /* Don't do this if Emacs is shutting down. Redisplay
9705 needs to run hooks. */
9706 && !NILP (Vrun_hooks))
9707 {
9708 /* Must update other windows. Likewise as in other
9709 cases, don't let this update be interrupted by
9710 pending input. */
9711 int count = SPECPDL_INDEX ();
9712 specbind (Qredisplay_dont_pause, Qt);
9713 windows_or_buffers_changed = 1;
9714 redisplay_internal (0);
9715 unbind_to (count, Qnil);
9716 }
9717 else if (FRAME_WINDOW_P (f) && n == 0)
9718 {
9719 /* Window configuration is the same as before.
9720 Can do with a display update of the echo area,
9721 unless we displayed some mode lines. */
9722 update_single_window (w, 1);
9723 FRAME_RIF (f)->flush_display (f);
9724 }
9725 else
9726 update_frame (f, 1, 1);
9727
9728 /* If cursor is in the echo area, make sure that the next
9729 redisplay displays the minibuffer, so that the cursor will
9730 be replaced with what the minibuffer wants. */
9731 if (cursor_in_echo_area)
9732 ++windows_or_buffers_changed;
9733 }
9734 }
9735 else if (!EQ (mini_window, selected_window))
9736 windows_or_buffers_changed++;
9737
9738 /* Last displayed message is now the current message. */
9739 echo_area_buffer[1] = echo_area_buffer[0];
9740 /* Inform read_char that we're not echoing. */
9741 echo_message_buffer = Qnil;
9742
9743 /* Prevent redisplay optimization in redisplay_internal by resetting
9744 this_line_start_pos. This is done because the mini-buffer now
9745 displays the message instead of its buffer text. */
9746 if (EQ (mini_window, selected_window))
9747 CHARPOS (this_line_start_pos) = 0;
9748
9749 return window_height_changed_p;
9750 }
9751
9752
9753 \f
9754 /***********************************************************************
9755 Mode Lines and Frame Titles
9756 ***********************************************************************/
9757
9758 /* A buffer for constructing non-propertized mode-line strings and
9759 frame titles in it; allocated from the heap in init_xdisp and
9760 resized as needed in store_mode_line_noprop_char. */
9761
9762 static char *mode_line_noprop_buf;
9763
9764 /* The buffer's end, and a current output position in it. */
9765
9766 static char *mode_line_noprop_buf_end;
9767 static char *mode_line_noprop_ptr;
9768
9769 #define MODE_LINE_NOPROP_LEN(start) \
9770 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9771
9772 static enum {
9773 MODE_LINE_DISPLAY = 0,
9774 MODE_LINE_TITLE,
9775 MODE_LINE_NOPROP,
9776 MODE_LINE_STRING
9777 } mode_line_target;
9778
9779 /* Alist that caches the results of :propertize.
9780 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9781 static Lisp_Object mode_line_proptrans_alist;
9782
9783 /* List of strings making up the mode-line. */
9784 static Lisp_Object mode_line_string_list;
9785
9786 /* Base face property when building propertized mode line string. */
9787 static Lisp_Object mode_line_string_face;
9788 static Lisp_Object mode_line_string_face_prop;
9789
9790
9791 /* Unwind data for mode line strings */
9792
9793 static Lisp_Object Vmode_line_unwind_vector;
9794
9795 static Lisp_Object
9796 format_mode_line_unwind_data (struct buffer *obuf,
9797 Lisp_Object owin,
9798 int save_proptrans)
9799 {
9800 Lisp_Object vector, tmp;
9801
9802 /* Reduce consing by keeping one vector in
9803 Vwith_echo_area_save_vector. */
9804 vector = Vmode_line_unwind_vector;
9805 Vmode_line_unwind_vector = Qnil;
9806
9807 if (NILP (vector))
9808 vector = Fmake_vector (make_number (8), Qnil);
9809
9810 ASET (vector, 0, make_number (mode_line_target));
9811 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9812 ASET (vector, 2, mode_line_string_list);
9813 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9814 ASET (vector, 4, mode_line_string_face);
9815 ASET (vector, 5, mode_line_string_face_prop);
9816
9817 if (obuf)
9818 XSETBUFFER (tmp, obuf);
9819 else
9820 tmp = Qnil;
9821 ASET (vector, 6, tmp);
9822 ASET (vector, 7, owin);
9823
9824 return vector;
9825 }
9826
9827 static Lisp_Object
9828 unwind_format_mode_line (vector)
9829 Lisp_Object vector;
9830 {
9831 mode_line_target = XINT (AREF (vector, 0));
9832 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9833 mode_line_string_list = AREF (vector, 2);
9834 if (! EQ (AREF (vector, 3), Qt))
9835 mode_line_proptrans_alist = AREF (vector, 3);
9836 mode_line_string_face = AREF (vector, 4);
9837 mode_line_string_face_prop = AREF (vector, 5);
9838
9839 if (!NILP (AREF (vector, 7)))
9840 /* Select window before buffer, since it may change the buffer. */
9841 Fselect_window (AREF (vector, 7), Qt);
9842
9843 if (!NILP (AREF (vector, 6)))
9844 {
9845 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9846 ASET (vector, 6, Qnil);
9847 }
9848
9849 Vmode_line_unwind_vector = vector;
9850 return Qnil;
9851 }
9852
9853
9854 /* Store a single character C for the frame title in mode_line_noprop_buf.
9855 Re-allocate mode_line_noprop_buf if necessary. */
9856
9857 static void
9858 #ifdef PROTOTYPES
9859 store_mode_line_noprop_char (char c)
9860 #else
9861 store_mode_line_noprop_char (c)
9862 char c;
9863 #endif
9864 {
9865 /* If output position has reached the end of the allocated buffer,
9866 double the buffer's size. */
9867 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9868 {
9869 int len = MODE_LINE_NOPROP_LEN (0);
9870 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9871 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9872 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9873 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9874 }
9875
9876 *mode_line_noprop_ptr++ = c;
9877 }
9878
9879
9880 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9881 mode_line_noprop_ptr. STR is the string to store. Do not copy
9882 characters that yield more columns than PRECISION; PRECISION <= 0
9883 means copy the whole string. Pad with spaces until FIELD_WIDTH
9884 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9885 pad. Called from display_mode_element when it is used to build a
9886 frame title. */
9887
9888 static int
9889 store_mode_line_noprop (str, field_width, precision)
9890 const unsigned char *str;
9891 int field_width, precision;
9892 {
9893 int n = 0;
9894 int dummy, nbytes;
9895
9896 /* Copy at most PRECISION chars from STR. */
9897 nbytes = strlen (str);
9898 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9899 while (nbytes--)
9900 store_mode_line_noprop_char (*str++);
9901
9902 /* Fill up with spaces until FIELD_WIDTH reached. */
9903 while (field_width > 0
9904 && n < field_width)
9905 {
9906 store_mode_line_noprop_char (' ');
9907 ++n;
9908 }
9909
9910 return n;
9911 }
9912
9913 /***********************************************************************
9914 Frame Titles
9915 ***********************************************************************/
9916
9917 #ifdef HAVE_WINDOW_SYSTEM
9918
9919 /* Set the title of FRAME, if it has changed. The title format is
9920 Vicon_title_format if FRAME is iconified, otherwise it is
9921 frame_title_format. */
9922
9923 static void
9924 x_consider_frame_title (frame)
9925 Lisp_Object frame;
9926 {
9927 struct frame *f = XFRAME (frame);
9928
9929 if (FRAME_WINDOW_P (f)
9930 || FRAME_MINIBUF_ONLY_P (f)
9931 || f->explicit_name)
9932 {
9933 /* Do we have more than one visible frame on this X display? */
9934 Lisp_Object tail;
9935 Lisp_Object fmt;
9936 int title_start;
9937 char *title;
9938 int len;
9939 struct it it;
9940 int count = SPECPDL_INDEX ();
9941
9942 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9943 {
9944 Lisp_Object other_frame = XCAR (tail);
9945 struct frame *tf = XFRAME (other_frame);
9946
9947 if (tf != f
9948 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9949 && !FRAME_MINIBUF_ONLY_P (tf)
9950 && !EQ (other_frame, tip_frame)
9951 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9952 break;
9953 }
9954
9955 /* Set global variable indicating that multiple frames exist. */
9956 multiple_frames = CONSP (tail);
9957
9958 /* Switch to the buffer of selected window of the frame. Set up
9959 mode_line_target so that display_mode_element will output into
9960 mode_line_noprop_buf; then display the title. */
9961 record_unwind_protect (unwind_format_mode_line,
9962 format_mode_line_unwind_data
9963 (current_buffer, selected_window, 0));
9964
9965 Fselect_window (f->selected_window, Qt);
9966 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9967 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9968
9969 mode_line_target = MODE_LINE_TITLE;
9970 title_start = MODE_LINE_NOPROP_LEN (0);
9971 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9972 NULL, DEFAULT_FACE_ID);
9973 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9974 len = MODE_LINE_NOPROP_LEN (title_start);
9975 title = mode_line_noprop_buf + title_start;
9976 unbind_to (count, Qnil);
9977
9978 /* Set the title only if it's changed. This avoids consing in
9979 the common case where it hasn't. (If it turns out that we've
9980 already wasted too much time by walking through the list with
9981 display_mode_element, then we might need to optimize at a
9982 higher level than this.) */
9983 if (! STRINGP (f->name)
9984 || SBYTES (f->name) != len
9985 || bcmp (title, SDATA (f->name), len) != 0)
9986 x_implicitly_set_name (f, make_string (title, len), Qnil);
9987 }
9988 }
9989
9990 #endif /* not HAVE_WINDOW_SYSTEM */
9991
9992
9993
9994 \f
9995 /***********************************************************************
9996 Menu Bars
9997 ***********************************************************************/
9998
9999
10000 /* Prepare for redisplay by updating menu-bar item lists when
10001 appropriate. This can call eval. */
10002
10003 void
10004 prepare_menu_bars ()
10005 {
10006 int all_windows;
10007 struct gcpro gcpro1, gcpro2;
10008 struct frame *f;
10009 Lisp_Object tooltip_frame;
10010
10011 #ifdef HAVE_WINDOW_SYSTEM
10012 tooltip_frame = tip_frame;
10013 #else
10014 tooltip_frame = Qnil;
10015 #endif
10016
10017 /* Update all frame titles based on their buffer names, etc. We do
10018 this before the menu bars so that the buffer-menu will show the
10019 up-to-date frame titles. */
10020 #ifdef HAVE_WINDOW_SYSTEM
10021 if (windows_or_buffers_changed || update_mode_lines)
10022 {
10023 Lisp_Object tail, frame;
10024
10025 FOR_EACH_FRAME (tail, frame)
10026 {
10027 f = XFRAME (frame);
10028 if (!EQ (frame, tooltip_frame)
10029 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10030 x_consider_frame_title (frame);
10031 }
10032 }
10033 #endif /* HAVE_WINDOW_SYSTEM */
10034
10035 /* Update the menu bar item lists, if appropriate. This has to be
10036 done before any actual redisplay or generation of display lines. */
10037 all_windows = (update_mode_lines
10038 || buffer_shared > 1
10039 || windows_or_buffers_changed);
10040 if (all_windows)
10041 {
10042 Lisp_Object tail, frame;
10043 int count = SPECPDL_INDEX ();
10044 /* 1 means that update_menu_bar has run its hooks
10045 so any further calls to update_menu_bar shouldn't do so again. */
10046 int menu_bar_hooks_run = 0;
10047
10048 record_unwind_save_match_data ();
10049
10050 FOR_EACH_FRAME (tail, frame)
10051 {
10052 f = XFRAME (frame);
10053
10054 /* Ignore tooltip frame. */
10055 if (EQ (frame, tooltip_frame))
10056 continue;
10057
10058 /* If a window on this frame changed size, report that to
10059 the user and clear the size-change flag. */
10060 if (FRAME_WINDOW_SIZES_CHANGED (f))
10061 {
10062 Lisp_Object functions;
10063
10064 /* Clear flag first in case we get an error below. */
10065 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10066 functions = Vwindow_size_change_functions;
10067 GCPRO2 (tail, functions);
10068
10069 while (CONSP (functions))
10070 {
10071 if (!EQ (XCAR (functions), Qt))
10072 call1 (XCAR (functions), frame);
10073 functions = XCDR (functions);
10074 }
10075 UNGCPRO;
10076 }
10077
10078 GCPRO1 (tail);
10079 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10080 #ifdef HAVE_WINDOW_SYSTEM
10081 update_tool_bar (f, 0);
10082 #endif
10083 #ifdef HAVE_NS
10084 if (windows_or_buffers_changed
10085 && FRAME_NS_P (f))
10086 ns_set_doc_edited (f, Fbuffer_modified_p
10087 (XWINDOW (f->selected_window)->buffer));
10088 #endif
10089 UNGCPRO;
10090 }
10091
10092 unbind_to (count, Qnil);
10093 }
10094 else
10095 {
10096 struct frame *sf = SELECTED_FRAME ();
10097 update_menu_bar (sf, 1, 0);
10098 #ifdef HAVE_WINDOW_SYSTEM
10099 update_tool_bar (sf, 1);
10100 #endif
10101 }
10102
10103 /* Motif needs this. See comment in xmenu.c. Turn it off when
10104 pending_menu_activation is not defined. */
10105 #ifdef USE_X_TOOLKIT
10106 pending_menu_activation = 0;
10107 #endif
10108 }
10109
10110
10111 /* Update the menu bar item list for frame F. This has to be done
10112 before we start to fill in any display lines, because it can call
10113 eval.
10114
10115 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10116
10117 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10118 already ran the menu bar hooks for this redisplay, so there
10119 is no need to run them again. The return value is the
10120 updated value of this flag, to pass to the next call. */
10121
10122 static int
10123 update_menu_bar (f, save_match_data, hooks_run)
10124 struct frame *f;
10125 int save_match_data;
10126 int hooks_run;
10127 {
10128 Lisp_Object window;
10129 register struct window *w;
10130
10131 /* If called recursively during a menu update, do nothing. This can
10132 happen when, for instance, an activate-menubar-hook causes a
10133 redisplay. */
10134 if (inhibit_menubar_update)
10135 return hooks_run;
10136
10137 window = FRAME_SELECTED_WINDOW (f);
10138 w = XWINDOW (window);
10139
10140 if (FRAME_WINDOW_P (f)
10141 ?
10142 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10143 || defined (HAVE_NS) || defined (USE_GTK)
10144 FRAME_EXTERNAL_MENU_BAR (f)
10145 #else
10146 FRAME_MENU_BAR_LINES (f) > 0
10147 #endif
10148 : FRAME_MENU_BAR_LINES (f) > 0)
10149 {
10150 /* If the user has switched buffers or windows, we need to
10151 recompute to reflect the new bindings. But we'll
10152 recompute when update_mode_lines is set too; that means
10153 that people can use force-mode-line-update to request
10154 that the menu bar be recomputed. The adverse effect on
10155 the rest of the redisplay algorithm is about the same as
10156 windows_or_buffers_changed anyway. */
10157 if (windows_or_buffers_changed
10158 /* This used to test w->update_mode_line, but we believe
10159 there is no need to recompute the menu in that case. */
10160 || update_mode_lines
10161 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10162 < BUF_MODIFF (XBUFFER (w->buffer)))
10163 != !NILP (w->last_had_star))
10164 || ((!NILP (Vtransient_mark_mode)
10165 && !NILP (XBUFFER (w->buffer)->mark_active))
10166 != !NILP (w->region_showing)))
10167 {
10168 struct buffer *prev = current_buffer;
10169 int count = SPECPDL_INDEX ();
10170
10171 specbind (Qinhibit_menubar_update, Qt);
10172
10173 set_buffer_internal_1 (XBUFFER (w->buffer));
10174 if (save_match_data)
10175 record_unwind_save_match_data ();
10176 if (NILP (Voverriding_local_map_menu_flag))
10177 {
10178 specbind (Qoverriding_terminal_local_map, Qnil);
10179 specbind (Qoverriding_local_map, Qnil);
10180 }
10181
10182 if (!hooks_run)
10183 {
10184 /* Run the Lucid hook. */
10185 safe_run_hooks (Qactivate_menubar_hook);
10186
10187 /* If it has changed current-menubar from previous value,
10188 really recompute the menu-bar from the value. */
10189 if (! NILP (Vlucid_menu_bar_dirty_flag))
10190 call0 (Qrecompute_lucid_menubar);
10191
10192 safe_run_hooks (Qmenu_bar_update_hook);
10193
10194 hooks_run = 1;
10195 }
10196
10197 XSETFRAME (Vmenu_updating_frame, f);
10198 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10199
10200 /* Redisplay the menu bar in case we changed it. */
10201 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10202 || defined (HAVE_NS) || defined (USE_GTK)
10203 if (FRAME_WINDOW_P (f))
10204 {
10205 #if defined (HAVE_NS)
10206 /* All frames on Mac OS share the same menubar. So only
10207 the selected frame should be allowed to set it. */
10208 if (f == SELECTED_FRAME ())
10209 #endif
10210 set_frame_menubar (f, 0, 0);
10211 }
10212 else
10213 /* On a terminal screen, the menu bar is an ordinary screen
10214 line, and this makes it get updated. */
10215 w->update_mode_line = Qt;
10216 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10217 /* In the non-toolkit version, the menu bar is an ordinary screen
10218 line, and this makes it get updated. */
10219 w->update_mode_line = Qt;
10220 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10221
10222 unbind_to (count, Qnil);
10223 set_buffer_internal_1 (prev);
10224 }
10225 }
10226
10227 return hooks_run;
10228 }
10229
10230
10231 \f
10232 /***********************************************************************
10233 Output Cursor
10234 ***********************************************************************/
10235
10236 #ifdef HAVE_WINDOW_SYSTEM
10237
10238 /* EXPORT:
10239 Nominal cursor position -- where to draw output.
10240 HPOS and VPOS are window relative glyph matrix coordinates.
10241 X and Y are window relative pixel coordinates. */
10242
10243 struct cursor_pos output_cursor;
10244
10245
10246 /* EXPORT:
10247 Set the global variable output_cursor to CURSOR. All cursor
10248 positions are relative to updated_window. */
10249
10250 void
10251 set_output_cursor (cursor)
10252 struct cursor_pos *cursor;
10253 {
10254 output_cursor.hpos = cursor->hpos;
10255 output_cursor.vpos = cursor->vpos;
10256 output_cursor.x = cursor->x;
10257 output_cursor.y = cursor->y;
10258 }
10259
10260
10261 /* EXPORT for RIF:
10262 Set a nominal cursor position.
10263
10264 HPOS and VPOS are column/row positions in a window glyph matrix. X
10265 and Y are window text area relative pixel positions.
10266
10267 If this is done during an update, updated_window will contain the
10268 window that is being updated and the position is the future output
10269 cursor position for that window. If updated_window is null, use
10270 selected_window and display the cursor at the given position. */
10271
10272 void
10273 x_cursor_to (vpos, hpos, y, x)
10274 int vpos, hpos, y, x;
10275 {
10276 struct window *w;
10277
10278 /* If updated_window is not set, work on selected_window. */
10279 if (updated_window)
10280 w = updated_window;
10281 else
10282 w = XWINDOW (selected_window);
10283
10284 /* Set the output cursor. */
10285 output_cursor.hpos = hpos;
10286 output_cursor.vpos = vpos;
10287 output_cursor.x = x;
10288 output_cursor.y = y;
10289
10290 /* If not called as part of an update, really display the cursor.
10291 This will also set the cursor position of W. */
10292 if (updated_window == NULL)
10293 {
10294 BLOCK_INPUT;
10295 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10296 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10297 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10298 UNBLOCK_INPUT;
10299 }
10300 }
10301
10302 #endif /* HAVE_WINDOW_SYSTEM */
10303
10304 \f
10305 /***********************************************************************
10306 Tool-bars
10307 ***********************************************************************/
10308
10309 #ifdef HAVE_WINDOW_SYSTEM
10310
10311 /* Where the mouse was last time we reported a mouse event. */
10312
10313 FRAME_PTR last_mouse_frame;
10314
10315 /* Tool-bar item index of the item on which a mouse button was pressed
10316 or -1. */
10317
10318 int last_tool_bar_item;
10319
10320
10321 static Lisp_Object
10322 update_tool_bar_unwind (frame)
10323 Lisp_Object frame;
10324 {
10325 selected_frame = frame;
10326 return Qnil;
10327 }
10328
10329 /* Update the tool-bar item list for frame F. This has to be done
10330 before we start to fill in any display lines. Called from
10331 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10332 and restore it here. */
10333
10334 static void
10335 update_tool_bar (f, save_match_data)
10336 struct frame *f;
10337 int save_match_data;
10338 {
10339 #if defined (USE_GTK) || defined (HAVE_NS)
10340 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10341 #else
10342 int do_update = WINDOWP (f->tool_bar_window)
10343 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10344 #endif
10345
10346 if (do_update)
10347 {
10348 Lisp_Object window;
10349 struct window *w;
10350
10351 window = FRAME_SELECTED_WINDOW (f);
10352 w = XWINDOW (window);
10353
10354 /* If the user has switched buffers or windows, we need to
10355 recompute to reflect the new bindings. But we'll
10356 recompute when update_mode_lines is set too; that means
10357 that people can use force-mode-line-update to request
10358 that the menu bar be recomputed. The adverse effect on
10359 the rest of the redisplay algorithm is about the same as
10360 windows_or_buffers_changed anyway. */
10361 if (windows_or_buffers_changed
10362 || !NILP (w->update_mode_line)
10363 || update_mode_lines
10364 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10365 < BUF_MODIFF (XBUFFER (w->buffer)))
10366 != !NILP (w->last_had_star))
10367 || ((!NILP (Vtransient_mark_mode)
10368 && !NILP (XBUFFER (w->buffer)->mark_active))
10369 != !NILP (w->region_showing)))
10370 {
10371 struct buffer *prev = current_buffer;
10372 int count = SPECPDL_INDEX ();
10373 Lisp_Object frame, new_tool_bar;
10374 int new_n_tool_bar;
10375 struct gcpro gcpro1;
10376
10377 /* Set current_buffer to the buffer of the selected
10378 window of the frame, so that we get the right local
10379 keymaps. */
10380 set_buffer_internal_1 (XBUFFER (w->buffer));
10381
10382 /* Save match data, if we must. */
10383 if (save_match_data)
10384 record_unwind_save_match_data ();
10385
10386 /* Make sure that we don't accidentally use bogus keymaps. */
10387 if (NILP (Voverriding_local_map_menu_flag))
10388 {
10389 specbind (Qoverriding_terminal_local_map, Qnil);
10390 specbind (Qoverriding_local_map, Qnil);
10391 }
10392
10393 GCPRO1 (new_tool_bar);
10394
10395 /* We must temporarily set the selected frame to this frame
10396 before calling tool_bar_items, because the calculation of
10397 the tool-bar keymap uses the selected frame (see
10398 `tool-bar-make-keymap' in tool-bar.el). */
10399 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10400 XSETFRAME (frame, f);
10401 selected_frame = frame;
10402
10403 /* Build desired tool-bar items from keymaps. */
10404 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10405 &new_n_tool_bar);
10406
10407 /* Redisplay the tool-bar if we changed it. */
10408 if (new_n_tool_bar != f->n_tool_bar_items
10409 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10410 {
10411 /* Redisplay that happens asynchronously due to an expose event
10412 may access f->tool_bar_items. Make sure we update both
10413 variables within BLOCK_INPUT so no such event interrupts. */
10414 BLOCK_INPUT;
10415 f->tool_bar_items = new_tool_bar;
10416 f->n_tool_bar_items = new_n_tool_bar;
10417 w->update_mode_line = Qt;
10418 UNBLOCK_INPUT;
10419 }
10420
10421 UNGCPRO;
10422
10423 unbind_to (count, Qnil);
10424 set_buffer_internal_1 (prev);
10425 }
10426 }
10427 }
10428
10429
10430 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10431 F's desired tool-bar contents. F->tool_bar_items must have
10432 been set up previously by calling prepare_menu_bars. */
10433
10434 static void
10435 build_desired_tool_bar_string (f)
10436 struct frame *f;
10437 {
10438 int i, size, size_needed;
10439 struct gcpro gcpro1, gcpro2, gcpro3;
10440 Lisp_Object image, plist, props;
10441
10442 image = plist = props = Qnil;
10443 GCPRO3 (image, plist, props);
10444
10445 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10446 Otherwise, make a new string. */
10447
10448 /* The size of the string we might be able to reuse. */
10449 size = (STRINGP (f->desired_tool_bar_string)
10450 ? SCHARS (f->desired_tool_bar_string)
10451 : 0);
10452
10453 /* We need one space in the string for each image. */
10454 size_needed = f->n_tool_bar_items;
10455
10456 /* Reuse f->desired_tool_bar_string, if possible. */
10457 if (size < size_needed || NILP (f->desired_tool_bar_string))
10458 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10459 make_number (' '));
10460 else
10461 {
10462 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10463 Fremove_text_properties (make_number (0), make_number (size),
10464 props, f->desired_tool_bar_string);
10465 }
10466
10467 /* Put a `display' property on the string for the images to display,
10468 put a `menu_item' property on tool-bar items with a value that
10469 is the index of the item in F's tool-bar item vector. */
10470 for (i = 0; i < f->n_tool_bar_items; ++i)
10471 {
10472 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10473
10474 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10475 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10476 int hmargin, vmargin, relief, idx, end;
10477 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10478
10479 /* If image is a vector, choose the image according to the
10480 button state. */
10481 image = PROP (TOOL_BAR_ITEM_IMAGES);
10482 if (VECTORP (image))
10483 {
10484 if (enabled_p)
10485 idx = (selected_p
10486 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10487 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10488 else
10489 idx = (selected_p
10490 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10491 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10492
10493 xassert (ASIZE (image) >= idx);
10494 image = AREF (image, idx);
10495 }
10496 else
10497 idx = -1;
10498
10499 /* Ignore invalid image specifications. */
10500 if (!valid_image_p (image))
10501 continue;
10502
10503 /* Display the tool-bar button pressed, or depressed. */
10504 plist = Fcopy_sequence (XCDR (image));
10505
10506 /* Compute margin and relief to draw. */
10507 relief = (tool_bar_button_relief >= 0
10508 ? tool_bar_button_relief
10509 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10510 hmargin = vmargin = relief;
10511
10512 if (INTEGERP (Vtool_bar_button_margin)
10513 && XINT (Vtool_bar_button_margin) > 0)
10514 {
10515 hmargin += XFASTINT (Vtool_bar_button_margin);
10516 vmargin += XFASTINT (Vtool_bar_button_margin);
10517 }
10518 else if (CONSP (Vtool_bar_button_margin))
10519 {
10520 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10521 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10522 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10523
10524 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10525 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10526 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10527 }
10528
10529 if (auto_raise_tool_bar_buttons_p)
10530 {
10531 /* Add a `:relief' property to the image spec if the item is
10532 selected. */
10533 if (selected_p)
10534 {
10535 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10536 hmargin -= relief;
10537 vmargin -= relief;
10538 }
10539 }
10540 else
10541 {
10542 /* If image is selected, display it pressed, i.e. with a
10543 negative relief. If it's not selected, display it with a
10544 raised relief. */
10545 plist = Fplist_put (plist, QCrelief,
10546 (selected_p
10547 ? make_number (-relief)
10548 : make_number (relief)));
10549 hmargin -= relief;
10550 vmargin -= relief;
10551 }
10552
10553 /* Put a margin around the image. */
10554 if (hmargin || vmargin)
10555 {
10556 if (hmargin == vmargin)
10557 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10558 else
10559 plist = Fplist_put (plist, QCmargin,
10560 Fcons (make_number (hmargin),
10561 make_number (vmargin)));
10562 }
10563
10564 /* If button is not enabled, and we don't have special images
10565 for the disabled state, make the image appear disabled by
10566 applying an appropriate algorithm to it. */
10567 if (!enabled_p && idx < 0)
10568 plist = Fplist_put (plist, QCconversion, Qdisabled);
10569
10570 /* Put a `display' text property on the string for the image to
10571 display. Put a `menu-item' property on the string that gives
10572 the start of this item's properties in the tool-bar items
10573 vector. */
10574 image = Fcons (Qimage, plist);
10575 props = list4 (Qdisplay, image,
10576 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10577
10578 /* Let the last image hide all remaining spaces in the tool bar
10579 string. The string can be longer than needed when we reuse a
10580 previous string. */
10581 if (i + 1 == f->n_tool_bar_items)
10582 end = SCHARS (f->desired_tool_bar_string);
10583 else
10584 end = i + 1;
10585 Fadd_text_properties (make_number (i), make_number (end),
10586 props, f->desired_tool_bar_string);
10587 #undef PROP
10588 }
10589
10590 UNGCPRO;
10591 }
10592
10593
10594 /* Display one line of the tool-bar of frame IT->f.
10595
10596 HEIGHT specifies the desired height of the tool-bar line.
10597 If the actual height of the glyph row is less than HEIGHT, the
10598 row's height is increased to HEIGHT, and the icons are centered
10599 vertically in the new height.
10600
10601 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10602 count a final empty row in case the tool-bar width exactly matches
10603 the window width.
10604 */
10605
10606 static void
10607 display_tool_bar_line (it, height)
10608 struct it *it;
10609 int height;
10610 {
10611 struct glyph_row *row = it->glyph_row;
10612 int max_x = it->last_visible_x;
10613 struct glyph *last;
10614
10615 prepare_desired_row (row);
10616 row->y = it->current_y;
10617
10618 /* Note that this isn't made use of if the face hasn't a box,
10619 so there's no need to check the face here. */
10620 it->start_of_box_run_p = 1;
10621
10622 while (it->current_x < max_x)
10623 {
10624 int x, n_glyphs_before, i, nglyphs;
10625 struct it it_before;
10626
10627 /* Get the next display element. */
10628 if (!get_next_display_element (it))
10629 {
10630 /* Don't count empty row if we are counting needed tool-bar lines. */
10631 if (height < 0 && !it->hpos)
10632 return;
10633 break;
10634 }
10635
10636 /* Produce glyphs. */
10637 n_glyphs_before = row->used[TEXT_AREA];
10638 it_before = *it;
10639
10640 PRODUCE_GLYPHS (it);
10641
10642 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10643 i = 0;
10644 x = it_before.current_x;
10645 while (i < nglyphs)
10646 {
10647 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10648
10649 if (x + glyph->pixel_width > max_x)
10650 {
10651 /* Glyph doesn't fit on line. Backtrack. */
10652 row->used[TEXT_AREA] = n_glyphs_before;
10653 *it = it_before;
10654 /* If this is the only glyph on this line, it will never fit on the
10655 toolbar, so skip it. But ensure there is at least one glyph,
10656 so we don't accidentally disable the tool-bar. */
10657 if (n_glyphs_before == 0
10658 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10659 break;
10660 goto out;
10661 }
10662
10663 ++it->hpos;
10664 x += glyph->pixel_width;
10665 ++i;
10666 }
10667
10668 /* Stop at line ends. */
10669 if (ITERATOR_AT_END_OF_LINE_P (it))
10670 break;
10671
10672 set_iterator_to_next (it, 1);
10673 }
10674
10675 out:;
10676
10677 row->displays_text_p = row->used[TEXT_AREA] != 0;
10678
10679 /* Use default face for the border below the tool bar.
10680
10681 FIXME: When auto-resize-tool-bars is grow-only, there is
10682 no additional border below the possibly empty tool-bar lines.
10683 So to make the extra empty lines look "normal", we have to
10684 use the tool-bar face for the border too. */
10685 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10686 it->face_id = DEFAULT_FACE_ID;
10687
10688 extend_face_to_end_of_line (it);
10689 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10690 last->right_box_line_p = 1;
10691 if (last == row->glyphs[TEXT_AREA])
10692 last->left_box_line_p = 1;
10693
10694 /* Make line the desired height and center it vertically. */
10695 if ((height -= it->max_ascent + it->max_descent) > 0)
10696 {
10697 /* Don't add more than one line height. */
10698 height %= FRAME_LINE_HEIGHT (it->f);
10699 it->max_ascent += height / 2;
10700 it->max_descent += (height + 1) / 2;
10701 }
10702
10703 compute_line_metrics (it);
10704
10705 /* If line is empty, make it occupy the rest of the tool-bar. */
10706 if (!row->displays_text_p)
10707 {
10708 row->height = row->phys_height = it->last_visible_y - row->y;
10709 row->visible_height = row->height;
10710 row->ascent = row->phys_ascent = 0;
10711 row->extra_line_spacing = 0;
10712 }
10713
10714 row->full_width_p = 1;
10715 row->continued_p = 0;
10716 row->truncated_on_left_p = 0;
10717 row->truncated_on_right_p = 0;
10718
10719 it->current_x = it->hpos = 0;
10720 it->current_y += row->height;
10721 ++it->vpos;
10722 ++it->glyph_row;
10723 }
10724
10725
10726 /* Max tool-bar height. */
10727
10728 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10729 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10730
10731 /* Value is the number of screen lines needed to make all tool-bar
10732 items of frame F visible. The number of actual rows needed is
10733 returned in *N_ROWS if non-NULL. */
10734
10735 static int
10736 tool_bar_lines_needed (f, n_rows)
10737 struct frame *f;
10738 int *n_rows;
10739 {
10740 struct window *w = XWINDOW (f->tool_bar_window);
10741 struct it it;
10742 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10743 the desired matrix, so use (unused) mode-line row as temporary row to
10744 avoid destroying the first tool-bar row. */
10745 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10746
10747 /* Initialize an iterator for iteration over
10748 F->desired_tool_bar_string in the tool-bar window of frame F. */
10749 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10750 it.first_visible_x = 0;
10751 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10752 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10753
10754 while (!ITERATOR_AT_END_P (&it))
10755 {
10756 clear_glyph_row (temp_row);
10757 it.glyph_row = temp_row;
10758 display_tool_bar_line (&it, -1);
10759 }
10760 clear_glyph_row (temp_row);
10761
10762 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10763 if (n_rows)
10764 *n_rows = it.vpos > 0 ? it.vpos : -1;
10765
10766 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10767 }
10768
10769
10770 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10771 0, 1, 0,
10772 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10773 (frame)
10774 Lisp_Object frame;
10775 {
10776 struct frame *f;
10777 struct window *w;
10778 int nlines = 0;
10779
10780 if (NILP (frame))
10781 frame = selected_frame;
10782 else
10783 CHECK_FRAME (frame);
10784 f = XFRAME (frame);
10785
10786 if (WINDOWP (f->tool_bar_window)
10787 || (w = XWINDOW (f->tool_bar_window),
10788 WINDOW_TOTAL_LINES (w) > 0))
10789 {
10790 update_tool_bar (f, 1);
10791 if (f->n_tool_bar_items)
10792 {
10793 build_desired_tool_bar_string (f);
10794 nlines = tool_bar_lines_needed (f, NULL);
10795 }
10796 }
10797
10798 return make_number (nlines);
10799 }
10800
10801
10802 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10803 height should be changed. */
10804
10805 static int
10806 redisplay_tool_bar (f)
10807 struct frame *f;
10808 {
10809 struct window *w;
10810 struct it it;
10811 struct glyph_row *row;
10812
10813 #if defined (USE_GTK) || defined (HAVE_NS)
10814 if (FRAME_EXTERNAL_TOOL_BAR (f))
10815 update_frame_tool_bar (f);
10816 return 0;
10817 #endif
10818
10819 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10820 do anything. This means you must start with tool-bar-lines
10821 non-zero to get the auto-sizing effect. Or in other words, you
10822 can turn off tool-bars by specifying tool-bar-lines zero. */
10823 if (!WINDOWP (f->tool_bar_window)
10824 || (w = XWINDOW (f->tool_bar_window),
10825 WINDOW_TOTAL_LINES (w) == 0))
10826 return 0;
10827
10828 /* Set up an iterator for the tool-bar window. */
10829 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10830 it.first_visible_x = 0;
10831 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10832 row = it.glyph_row;
10833
10834 /* Build a string that represents the contents of the tool-bar. */
10835 build_desired_tool_bar_string (f);
10836 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10837
10838 if (f->n_tool_bar_rows == 0)
10839 {
10840 int nlines;
10841
10842 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10843 nlines != WINDOW_TOTAL_LINES (w)))
10844 {
10845 extern Lisp_Object Qtool_bar_lines;
10846 Lisp_Object frame;
10847 int old_height = WINDOW_TOTAL_LINES (w);
10848
10849 XSETFRAME (frame, f);
10850 Fmodify_frame_parameters (frame,
10851 Fcons (Fcons (Qtool_bar_lines,
10852 make_number (nlines)),
10853 Qnil));
10854 if (WINDOW_TOTAL_LINES (w) != old_height)
10855 {
10856 clear_glyph_matrix (w->desired_matrix);
10857 fonts_changed_p = 1;
10858 return 1;
10859 }
10860 }
10861 }
10862
10863 /* Display as many lines as needed to display all tool-bar items. */
10864
10865 if (f->n_tool_bar_rows > 0)
10866 {
10867 int border, rows, height, extra;
10868
10869 if (INTEGERP (Vtool_bar_border))
10870 border = XINT (Vtool_bar_border);
10871 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10872 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10873 else if (EQ (Vtool_bar_border, Qborder_width))
10874 border = f->border_width;
10875 else
10876 border = 0;
10877 if (border < 0)
10878 border = 0;
10879
10880 rows = f->n_tool_bar_rows;
10881 height = max (1, (it.last_visible_y - border) / rows);
10882 extra = it.last_visible_y - border - height * rows;
10883
10884 while (it.current_y < it.last_visible_y)
10885 {
10886 int h = 0;
10887 if (extra > 0 && rows-- > 0)
10888 {
10889 h = (extra + rows - 1) / rows;
10890 extra -= h;
10891 }
10892 display_tool_bar_line (&it, height + h);
10893 }
10894 }
10895 else
10896 {
10897 while (it.current_y < it.last_visible_y)
10898 display_tool_bar_line (&it, 0);
10899 }
10900
10901 /* It doesn't make much sense to try scrolling in the tool-bar
10902 window, so don't do it. */
10903 w->desired_matrix->no_scrolling_p = 1;
10904 w->must_be_updated_p = 1;
10905
10906 if (!NILP (Vauto_resize_tool_bars))
10907 {
10908 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10909 int change_height_p = 0;
10910
10911 /* If we couldn't display everything, change the tool-bar's
10912 height if there is room for more. */
10913 if (IT_STRING_CHARPOS (it) < it.end_charpos
10914 && it.current_y < max_tool_bar_height)
10915 change_height_p = 1;
10916
10917 row = it.glyph_row - 1;
10918
10919 /* If there are blank lines at the end, except for a partially
10920 visible blank line at the end that is smaller than
10921 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10922 if (!row->displays_text_p
10923 && row->height >= FRAME_LINE_HEIGHT (f))
10924 change_height_p = 1;
10925
10926 /* If row displays tool-bar items, but is partially visible,
10927 change the tool-bar's height. */
10928 if (row->displays_text_p
10929 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10930 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10931 change_height_p = 1;
10932
10933 /* Resize windows as needed by changing the `tool-bar-lines'
10934 frame parameter. */
10935 if (change_height_p)
10936 {
10937 extern Lisp_Object Qtool_bar_lines;
10938 Lisp_Object frame;
10939 int old_height = WINDOW_TOTAL_LINES (w);
10940 int nrows;
10941 int nlines = tool_bar_lines_needed (f, &nrows);
10942
10943 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10944 && !f->minimize_tool_bar_window_p)
10945 ? (nlines > old_height)
10946 : (nlines != old_height));
10947 f->minimize_tool_bar_window_p = 0;
10948
10949 if (change_height_p)
10950 {
10951 XSETFRAME (frame, f);
10952 Fmodify_frame_parameters (frame,
10953 Fcons (Fcons (Qtool_bar_lines,
10954 make_number (nlines)),
10955 Qnil));
10956 if (WINDOW_TOTAL_LINES (w) != old_height)
10957 {
10958 clear_glyph_matrix (w->desired_matrix);
10959 f->n_tool_bar_rows = nrows;
10960 fonts_changed_p = 1;
10961 return 1;
10962 }
10963 }
10964 }
10965 }
10966
10967 f->minimize_tool_bar_window_p = 0;
10968 return 0;
10969 }
10970
10971
10972 /* Get information about the tool-bar item which is displayed in GLYPH
10973 on frame F. Return in *PROP_IDX the index where tool-bar item
10974 properties start in F->tool_bar_items. Value is zero if
10975 GLYPH doesn't display a tool-bar item. */
10976
10977 static int
10978 tool_bar_item_info (f, glyph, prop_idx)
10979 struct frame *f;
10980 struct glyph *glyph;
10981 int *prop_idx;
10982 {
10983 Lisp_Object prop;
10984 int success_p;
10985 int charpos;
10986
10987 /* This function can be called asynchronously, which means we must
10988 exclude any possibility that Fget_text_property signals an
10989 error. */
10990 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10991 charpos = max (0, charpos);
10992
10993 /* Get the text property `menu-item' at pos. The value of that
10994 property is the start index of this item's properties in
10995 F->tool_bar_items. */
10996 prop = Fget_text_property (make_number (charpos),
10997 Qmenu_item, f->current_tool_bar_string);
10998 if (INTEGERP (prop))
10999 {
11000 *prop_idx = XINT (prop);
11001 success_p = 1;
11002 }
11003 else
11004 success_p = 0;
11005
11006 return success_p;
11007 }
11008
11009 \f
11010 /* Get information about the tool-bar item at position X/Y on frame F.
11011 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11012 the current matrix of the tool-bar window of F, or NULL if not
11013 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11014 item in F->tool_bar_items. Value is
11015
11016 -1 if X/Y is not on a tool-bar item
11017 0 if X/Y is on the same item that was highlighted before.
11018 1 otherwise. */
11019
11020 static int
11021 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
11022 struct frame *f;
11023 int x, y;
11024 struct glyph **glyph;
11025 int *hpos, *vpos, *prop_idx;
11026 {
11027 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11028 struct window *w = XWINDOW (f->tool_bar_window);
11029 int area;
11030
11031 /* Find the glyph under X/Y. */
11032 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11033 if (*glyph == NULL)
11034 return -1;
11035
11036 /* Get the start of this tool-bar item's properties in
11037 f->tool_bar_items. */
11038 if (!tool_bar_item_info (f, *glyph, prop_idx))
11039 return -1;
11040
11041 /* Is mouse on the highlighted item? */
11042 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
11043 && *vpos >= dpyinfo->mouse_face_beg_row
11044 && *vpos <= dpyinfo->mouse_face_end_row
11045 && (*vpos > dpyinfo->mouse_face_beg_row
11046 || *hpos >= dpyinfo->mouse_face_beg_col)
11047 && (*vpos < dpyinfo->mouse_face_end_row
11048 || *hpos < dpyinfo->mouse_face_end_col
11049 || dpyinfo->mouse_face_past_end))
11050 return 0;
11051
11052 return 1;
11053 }
11054
11055
11056 /* EXPORT:
11057 Handle mouse button event on the tool-bar of frame F, at
11058 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11059 0 for button release. MODIFIERS is event modifiers for button
11060 release. */
11061
11062 void
11063 handle_tool_bar_click (f, x, y, down_p, modifiers)
11064 struct frame *f;
11065 int x, y, down_p;
11066 unsigned int modifiers;
11067 {
11068 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11069 struct window *w = XWINDOW (f->tool_bar_window);
11070 int hpos, vpos, prop_idx;
11071 struct glyph *glyph;
11072 Lisp_Object enabled_p;
11073
11074 /* If not on the highlighted tool-bar item, return. */
11075 frame_to_window_pixel_xy (w, &x, &y);
11076 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11077 return;
11078
11079 /* If item is disabled, do nothing. */
11080 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11081 if (NILP (enabled_p))
11082 return;
11083
11084 if (down_p)
11085 {
11086 /* Show item in pressed state. */
11087 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
11088 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11089 last_tool_bar_item = prop_idx;
11090 }
11091 else
11092 {
11093 Lisp_Object key, frame;
11094 struct input_event event;
11095 EVENT_INIT (event);
11096
11097 /* Show item in released state. */
11098 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
11099 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11100
11101 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11102
11103 XSETFRAME (frame, f);
11104 event.kind = TOOL_BAR_EVENT;
11105 event.frame_or_window = frame;
11106 event.arg = frame;
11107 kbd_buffer_store_event (&event);
11108
11109 event.kind = TOOL_BAR_EVENT;
11110 event.frame_or_window = frame;
11111 event.arg = key;
11112 event.modifiers = modifiers;
11113 kbd_buffer_store_event (&event);
11114 last_tool_bar_item = -1;
11115 }
11116 }
11117
11118
11119 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11120 tool-bar window-relative coordinates X/Y. Called from
11121 note_mouse_highlight. */
11122
11123 static void
11124 note_tool_bar_highlight (f, x, y)
11125 struct frame *f;
11126 int x, y;
11127 {
11128 Lisp_Object window = f->tool_bar_window;
11129 struct window *w = XWINDOW (window);
11130 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11131 int hpos, vpos;
11132 struct glyph *glyph;
11133 struct glyph_row *row;
11134 int i;
11135 Lisp_Object enabled_p;
11136 int prop_idx;
11137 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11138 int mouse_down_p, rc;
11139
11140 /* Function note_mouse_highlight is called with negative x(y
11141 values when mouse moves outside of the frame. */
11142 if (x <= 0 || y <= 0)
11143 {
11144 clear_mouse_face (dpyinfo);
11145 return;
11146 }
11147
11148 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11149 if (rc < 0)
11150 {
11151 /* Not on tool-bar item. */
11152 clear_mouse_face (dpyinfo);
11153 return;
11154 }
11155 else if (rc == 0)
11156 /* On same tool-bar item as before. */
11157 goto set_help_echo;
11158
11159 clear_mouse_face (dpyinfo);
11160
11161 /* Mouse is down, but on different tool-bar item? */
11162 mouse_down_p = (dpyinfo->grabbed
11163 && f == last_mouse_frame
11164 && FRAME_LIVE_P (f));
11165 if (mouse_down_p
11166 && last_tool_bar_item != prop_idx)
11167 return;
11168
11169 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11170 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11171
11172 /* If tool-bar item is not enabled, don't highlight it. */
11173 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11174 if (!NILP (enabled_p))
11175 {
11176 /* Compute the x-position of the glyph. In front and past the
11177 image is a space. We include this in the highlighted area. */
11178 row = MATRIX_ROW (w->current_matrix, vpos);
11179 for (i = x = 0; i < hpos; ++i)
11180 x += row->glyphs[TEXT_AREA][i].pixel_width;
11181
11182 /* Record this as the current active region. */
11183 dpyinfo->mouse_face_beg_col = hpos;
11184 dpyinfo->mouse_face_beg_row = vpos;
11185 dpyinfo->mouse_face_beg_x = x;
11186 dpyinfo->mouse_face_beg_y = row->y;
11187 dpyinfo->mouse_face_past_end = 0;
11188
11189 dpyinfo->mouse_face_end_col = hpos + 1;
11190 dpyinfo->mouse_face_end_row = vpos;
11191 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11192 dpyinfo->mouse_face_end_y = row->y;
11193 dpyinfo->mouse_face_window = window;
11194 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11195
11196 /* Display it as active. */
11197 show_mouse_face (dpyinfo, draw);
11198 dpyinfo->mouse_face_image_state = draw;
11199 }
11200
11201 set_help_echo:
11202
11203 /* Set help_echo_string to a help string to display for this tool-bar item.
11204 XTread_socket does the rest. */
11205 help_echo_object = help_echo_window = Qnil;
11206 help_echo_pos = -1;
11207 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11208 if (NILP (help_echo_string))
11209 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11210 }
11211
11212 #endif /* HAVE_WINDOW_SYSTEM */
11213
11214
11215 \f
11216 /************************************************************************
11217 Horizontal scrolling
11218 ************************************************************************/
11219
11220 static int hscroll_window_tree P_ ((Lisp_Object));
11221 static int hscroll_windows P_ ((Lisp_Object));
11222
11223 /* For all leaf windows in the window tree rooted at WINDOW, set their
11224 hscroll value so that PT is (i) visible in the window, and (ii) so
11225 that it is not within a certain margin at the window's left and
11226 right border. Value is non-zero if any window's hscroll has been
11227 changed. */
11228
11229 static int
11230 hscroll_window_tree (window)
11231 Lisp_Object window;
11232 {
11233 int hscrolled_p = 0;
11234 int hscroll_relative_p = FLOATP (Vhscroll_step);
11235 int hscroll_step_abs = 0;
11236 double hscroll_step_rel = 0;
11237
11238 if (hscroll_relative_p)
11239 {
11240 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11241 if (hscroll_step_rel < 0)
11242 {
11243 hscroll_relative_p = 0;
11244 hscroll_step_abs = 0;
11245 }
11246 }
11247 else if (INTEGERP (Vhscroll_step))
11248 {
11249 hscroll_step_abs = XINT (Vhscroll_step);
11250 if (hscroll_step_abs < 0)
11251 hscroll_step_abs = 0;
11252 }
11253 else
11254 hscroll_step_abs = 0;
11255
11256 while (WINDOWP (window))
11257 {
11258 struct window *w = XWINDOW (window);
11259
11260 if (WINDOWP (w->hchild))
11261 hscrolled_p |= hscroll_window_tree (w->hchild);
11262 else if (WINDOWP (w->vchild))
11263 hscrolled_p |= hscroll_window_tree (w->vchild);
11264 else if (w->cursor.vpos >= 0)
11265 {
11266 int h_margin;
11267 int text_area_width;
11268 struct glyph_row *current_cursor_row
11269 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11270 struct glyph_row *desired_cursor_row
11271 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11272 struct glyph_row *cursor_row
11273 = (desired_cursor_row->enabled_p
11274 ? desired_cursor_row
11275 : current_cursor_row);
11276
11277 text_area_width = window_box_width (w, TEXT_AREA);
11278
11279 /* Scroll when cursor is inside this scroll margin. */
11280 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11281
11282 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11283 && ((XFASTINT (w->hscroll)
11284 && w->cursor.x <= h_margin)
11285 || (cursor_row->enabled_p
11286 && cursor_row->truncated_on_right_p
11287 && (w->cursor.x >= text_area_width - h_margin))))
11288 {
11289 struct it it;
11290 int hscroll;
11291 struct buffer *saved_current_buffer;
11292 int pt;
11293 int wanted_x;
11294
11295 /* Find point in a display of infinite width. */
11296 saved_current_buffer = current_buffer;
11297 current_buffer = XBUFFER (w->buffer);
11298
11299 if (w == XWINDOW (selected_window))
11300 pt = BUF_PT (current_buffer);
11301 else
11302 {
11303 pt = marker_position (w->pointm);
11304 pt = max (BEGV, pt);
11305 pt = min (ZV, pt);
11306 }
11307
11308 /* Move iterator to pt starting at cursor_row->start in
11309 a line with infinite width. */
11310 init_to_row_start (&it, w, cursor_row);
11311 it.last_visible_x = INFINITY;
11312 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11313 current_buffer = saved_current_buffer;
11314
11315 /* Position cursor in window. */
11316 if (!hscroll_relative_p && hscroll_step_abs == 0)
11317 hscroll = max (0, (it.current_x
11318 - (ITERATOR_AT_END_OF_LINE_P (&it)
11319 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11320 : (text_area_width / 2))))
11321 / FRAME_COLUMN_WIDTH (it.f);
11322 else if (w->cursor.x >= text_area_width - h_margin)
11323 {
11324 if (hscroll_relative_p)
11325 wanted_x = text_area_width * (1 - hscroll_step_rel)
11326 - h_margin;
11327 else
11328 wanted_x = text_area_width
11329 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11330 - h_margin;
11331 hscroll
11332 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11333 }
11334 else
11335 {
11336 if (hscroll_relative_p)
11337 wanted_x = text_area_width * hscroll_step_rel
11338 + h_margin;
11339 else
11340 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11341 + h_margin;
11342 hscroll
11343 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11344 }
11345 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11346
11347 /* Don't call Fset_window_hscroll if value hasn't
11348 changed because it will prevent redisplay
11349 optimizations. */
11350 if (XFASTINT (w->hscroll) != hscroll)
11351 {
11352 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11353 w->hscroll = make_number (hscroll);
11354 hscrolled_p = 1;
11355 }
11356 }
11357 }
11358
11359 window = w->next;
11360 }
11361
11362 /* Value is non-zero if hscroll of any leaf window has been changed. */
11363 return hscrolled_p;
11364 }
11365
11366
11367 /* Set hscroll so that cursor is visible and not inside horizontal
11368 scroll margins for all windows in the tree rooted at WINDOW. See
11369 also hscroll_window_tree above. Value is non-zero if any window's
11370 hscroll has been changed. If it has, desired matrices on the frame
11371 of WINDOW are cleared. */
11372
11373 static int
11374 hscroll_windows (window)
11375 Lisp_Object window;
11376 {
11377 int hscrolled_p = hscroll_window_tree (window);
11378 if (hscrolled_p)
11379 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11380 return hscrolled_p;
11381 }
11382
11383
11384 \f
11385 /************************************************************************
11386 Redisplay
11387 ************************************************************************/
11388
11389 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11390 to a non-zero value. This is sometimes handy to have in a debugger
11391 session. */
11392
11393 #if GLYPH_DEBUG
11394
11395 /* First and last unchanged row for try_window_id. */
11396
11397 int debug_first_unchanged_at_end_vpos;
11398 int debug_last_unchanged_at_beg_vpos;
11399
11400 /* Delta vpos and y. */
11401
11402 int debug_dvpos, debug_dy;
11403
11404 /* Delta in characters and bytes for try_window_id. */
11405
11406 int debug_delta, debug_delta_bytes;
11407
11408 /* Values of window_end_pos and window_end_vpos at the end of
11409 try_window_id. */
11410
11411 EMACS_INT debug_end_pos, debug_end_vpos;
11412
11413 /* Append a string to W->desired_matrix->method. FMT is a printf
11414 format string. A1...A9 are a supplement for a variable-length
11415 argument list. If trace_redisplay_p is non-zero also printf the
11416 resulting string to stderr. */
11417
11418 static void
11419 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11420 struct window *w;
11421 char *fmt;
11422 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11423 {
11424 char buffer[512];
11425 char *method = w->desired_matrix->method;
11426 int len = strlen (method);
11427 int size = sizeof w->desired_matrix->method;
11428 int remaining = size - len - 1;
11429
11430 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11431 if (len && remaining)
11432 {
11433 method[len] = '|';
11434 --remaining, ++len;
11435 }
11436
11437 strncpy (method + len, buffer, remaining);
11438
11439 if (trace_redisplay_p)
11440 fprintf (stderr, "%p (%s): %s\n",
11441 w,
11442 ((BUFFERP (w->buffer)
11443 && STRINGP (XBUFFER (w->buffer)->name))
11444 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11445 : "no buffer"),
11446 buffer);
11447 }
11448
11449 #endif /* GLYPH_DEBUG */
11450
11451
11452 /* Value is non-zero if all changes in window W, which displays
11453 current_buffer, are in the text between START and END. START is a
11454 buffer position, END is given as a distance from Z. Used in
11455 redisplay_internal for display optimization. */
11456
11457 static INLINE int
11458 text_outside_line_unchanged_p (w, start, end)
11459 struct window *w;
11460 int start, end;
11461 {
11462 int unchanged_p = 1;
11463
11464 /* If text or overlays have changed, see where. */
11465 if (XFASTINT (w->last_modified) < MODIFF
11466 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11467 {
11468 /* Gap in the line? */
11469 if (GPT < start || Z - GPT < end)
11470 unchanged_p = 0;
11471
11472 /* Changes start in front of the line, or end after it? */
11473 if (unchanged_p
11474 && (BEG_UNCHANGED < start - 1
11475 || END_UNCHANGED < end))
11476 unchanged_p = 0;
11477
11478 /* If selective display, can't optimize if changes start at the
11479 beginning of the line. */
11480 if (unchanged_p
11481 && INTEGERP (current_buffer->selective_display)
11482 && XINT (current_buffer->selective_display) > 0
11483 && (BEG_UNCHANGED < start || GPT <= start))
11484 unchanged_p = 0;
11485
11486 /* If there are overlays at the start or end of the line, these
11487 may have overlay strings with newlines in them. A change at
11488 START, for instance, may actually concern the display of such
11489 overlay strings as well, and they are displayed on different
11490 lines. So, quickly rule out this case. (For the future, it
11491 might be desirable to implement something more telling than
11492 just BEG/END_UNCHANGED.) */
11493 if (unchanged_p)
11494 {
11495 if (BEG + BEG_UNCHANGED == start
11496 && overlay_touches_p (start))
11497 unchanged_p = 0;
11498 if (END_UNCHANGED == end
11499 && overlay_touches_p (Z - end))
11500 unchanged_p = 0;
11501 }
11502
11503 /* Under bidi reordering, adding or deleting a character in the
11504 beginning of a paragraph, before the first strong directional
11505 character, can change the base direction of the paragraph (unless
11506 the buffer specifies a fixed paragraph direction), which will
11507 require to redisplay the whole paragraph. It might be worthwhile
11508 to find the paragraph limits and widen the range of redisplayed
11509 lines to that, but for now just give up this optimization. */
11510 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11511 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11512 unchanged_p = 0;
11513 }
11514
11515 return unchanged_p;
11516 }
11517
11518
11519 /* Do a frame update, taking possible shortcuts into account. This is
11520 the main external entry point for redisplay.
11521
11522 If the last redisplay displayed an echo area message and that message
11523 is no longer requested, we clear the echo area or bring back the
11524 mini-buffer if that is in use. */
11525
11526 void
11527 redisplay ()
11528 {
11529 redisplay_internal (0);
11530 }
11531
11532
11533 static Lisp_Object
11534 overlay_arrow_string_or_property (var)
11535 Lisp_Object var;
11536 {
11537 Lisp_Object val;
11538
11539 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11540 return val;
11541
11542 return Voverlay_arrow_string;
11543 }
11544
11545 /* Return 1 if there are any overlay-arrows in current_buffer. */
11546 static int
11547 overlay_arrow_in_current_buffer_p ()
11548 {
11549 Lisp_Object vlist;
11550
11551 for (vlist = Voverlay_arrow_variable_list;
11552 CONSP (vlist);
11553 vlist = XCDR (vlist))
11554 {
11555 Lisp_Object var = XCAR (vlist);
11556 Lisp_Object val;
11557
11558 if (!SYMBOLP (var))
11559 continue;
11560 val = find_symbol_value (var);
11561 if (MARKERP (val)
11562 && current_buffer == XMARKER (val)->buffer)
11563 return 1;
11564 }
11565 return 0;
11566 }
11567
11568
11569 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11570 has changed. */
11571
11572 static int
11573 overlay_arrows_changed_p ()
11574 {
11575 Lisp_Object vlist;
11576
11577 for (vlist = Voverlay_arrow_variable_list;
11578 CONSP (vlist);
11579 vlist = XCDR (vlist))
11580 {
11581 Lisp_Object var = XCAR (vlist);
11582 Lisp_Object val, pstr;
11583
11584 if (!SYMBOLP (var))
11585 continue;
11586 val = find_symbol_value (var);
11587 if (!MARKERP (val))
11588 continue;
11589 if (! EQ (COERCE_MARKER (val),
11590 Fget (var, Qlast_arrow_position))
11591 || ! (pstr = overlay_arrow_string_or_property (var),
11592 EQ (pstr, Fget (var, Qlast_arrow_string))))
11593 return 1;
11594 }
11595 return 0;
11596 }
11597
11598 /* Mark overlay arrows to be updated on next redisplay. */
11599
11600 static void
11601 update_overlay_arrows (up_to_date)
11602 int up_to_date;
11603 {
11604 Lisp_Object vlist;
11605
11606 for (vlist = Voverlay_arrow_variable_list;
11607 CONSP (vlist);
11608 vlist = XCDR (vlist))
11609 {
11610 Lisp_Object var = XCAR (vlist);
11611
11612 if (!SYMBOLP (var))
11613 continue;
11614
11615 if (up_to_date > 0)
11616 {
11617 Lisp_Object val = find_symbol_value (var);
11618 Fput (var, Qlast_arrow_position,
11619 COERCE_MARKER (val));
11620 Fput (var, Qlast_arrow_string,
11621 overlay_arrow_string_or_property (var));
11622 }
11623 else if (up_to_date < 0
11624 || !NILP (Fget (var, Qlast_arrow_position)))
11625 {
11626 Fput (var, Qlast_arrow_position, Qt);
11627 Fput (var, Qlast_arrow_string, Qt);
11628 }
11629 }
11630 }
11631
11632
11633 /* Return overlay arrow string to display at row.
11634 Return integer (bitmap number) for arrow bitmap in left fringe.
11635 Return nil if no overlay arrow. */
11636
11637 static Lisp_Object
11638 overlay_arrow_at_row (it, row)
11639 struct it *it;
11640 struct glyph_row *row;
11641 {
11642 Lisp_Object vlist;
11643
11644 for (vlist = Voverlay_arrow_variable_list;
11645 CONSP (vlist);
11646 vlist = XCDR (vlist))
11647 {
11648 Lisp_Object var = XCAR (vlist);
11649 Lisp_Object val;
11650
11651 if (!SYMBOLP (var))
11652 continue;
11653
11654 val = find_symbol_value (var);
11655
11656 if (MARKERP (val)
11657 && current_buffer == XMARKER (val)->buffer
11658 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11659 {
11660 if (FRAME_WINDOW_P (it->f)
11661 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11662 {
11663 #ifdef HAVE_WINDOW_SYSTEM
11664 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11665 {
11666 int fringe_bitmap;
11667 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11668 return make_number (fringe_bitmap);
11669 }
11670 #endif
11671 return make_number (-1); /* Use default arrow bitmap */
11672 }
11673 return overlay_arrow_string_or_property (var);
11674 }
11675 }
11676
11677 return Qnil;
11678 }
11679
11680 /* Return 1 if point moved out of or into a composition. Otherwise
11681 return 0. PREV_BUF and PREV_PT are the last point buffer and
11682 position. BUF and PT are the current point buffer and position. */
11683
11684 int
11685 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11686 struct buffer *prev_buf, *buf;
11687 int prev_pt, pt;
11688 {
11689 EMACS_INT start, end;
11690 Lisp_Object prop;
11691 Lisp_Object buffer;
11692
11693 XSETBUFFER (buffer, buf);
11694 /* Check a composition at the last point if point moved within the
11695 same buffer. */
11696 if (prev_buf == buf)
11697 {
11698 if (prev_pt == pt)
11699 /* Point didn't move. */
11700 return 0;
11701
11702 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11703 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11704 && COMPOSITION_VALID_P (start, end, prop)
11705 && start < prev_pt && end > prev_pt)
11706 /* The last point was within the composition. Return 1 iff
11707 point moved out of the composition. */
11708 return (pt <= start || pt >= end);
11709 }
11710
11711 /* Check a composition at the current point. */
11712 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11713 && find_composition (pt, -1, &start, &end, &prop, buffer)
11714 && COMPOSITION_VALID_P (start, end, prop)
11715 && start < pt && end > pt);
11716 }
11717
11718
11719 /* Reconsider the setting of B->clip_changed which is displayed
11720 in window W. */
11721
11722 static INLINE void
11723 reconsider_clip_changes (w, b)
11724 struct window *w;
11725 struct buffer *b;
11726 {
11727 if (b->clip_changed
11728 && !NILP (w->window_end_valid)
11729 && w->current_matrix->buffer == b
11730 && w->current_matrix->zv == BUF_ZV (b)
11731 && w->current_matrix->begv == BUF_BEGV (b))
11732 b->clip_changed = 0;
11733
11734 /* If display wasn't paused, and W is not a tool bar window, see if
11735 point has been moved into or out of a composition. In that case,
11736 we set b->clip_changed to 1 to force updating the screen. If
11737 b->clip_changed has already been set to 1, we can skip this
11738 check. */
11739 if (!b->clip_changed
11740 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11741 {
11742 int pt;
11743
11744 if (w == XWINDOW (selected_window))
11745 pt = BUF_PT (current_buffer);
11746 else
11747 pt = marker_position (w->pointm);
11748
11749 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11750 || pt != XINT (w->last_point))
11751 && check_point_in_composition (w->current_matrix->buffer,
11752 XINT (w->last_point),
11753 XBUFFER (w->buffer), pt))
11754 b->clip_changed = 1;
11755 }
11756 }
11757 \f
11758
11759 /* Select FRAME to forward the values of frame-local variables into C
11760 variables so that the redisplay routines can access those values
11761 directly. */
11762
11763 static void
11764 select_frame_for_redisplay (frame)
11765 Lisp_Object frame;
11766 {
11767 Lisp_Object tail, tem;
11768 Lisp_Object old = selected_frame;
11769 struct Lisp_Symbol *sym;
11770
11771 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11772
11773 selected_frame = frame;
11774
11775 do {
11776 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11777 if (CONSP (XCAR (tail))
11778 && (tem = XCAR (XCAR (tail)),
11779 SYMBOLP (tem))
11780 && (sym = indirect_variable (XSYMBOL (tem)),
11781 sym->redirect == SYMBOL_LOCALIZED)
11782 && sym->val.blv->frame_local)
11783 /* Use find_symbol_value rather than Fsymbol_value
11784 to avoid an error if it is void. */
11785 find_symbol_value (tem);
11786 } while (!EQ (frame, old) && (frame = old, 1));
11787 }
11788
11789
11790 #define STOP_POLLING \
11791 do { if (! polling_stopped_here) stop_polling (); \
11792 polling_stopped_here = 1; } while (0)
11793
11794 #define RESUME_POLLING \
11795 do { if (polling_stopped_here) start_polling (); \
11796 polling_stopped_here = 0; } while (0)
11797
11798
11799 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11800 response to any user action; therefore, we should preserve the echo
11801 area. (Actually, our caller does that job.) Perhaps in the future
11802 avoid recentering windows if it is not necessary; currently that
11803 causes some problems. */
11804
11805 static void
11806 redisplay_internal (preserve_echo_area)
11807 int preserve_echo_area;
11808 {
11809 struct window *w = XWINDOW (selected_window);
11810 struct frame *f;
11811 int pause;
11812 int must_finish = 0;
11813 struct text_pos tlbufpos, tlendpos;
11814 int number_of_visible_frames;
11815 int count, count1;
11816 struct frame *sf;
11817 int polling_stopped_here = 0;
11818 Lisp_Object old_frame = selected_frame;
11819
11820 /* Non-zero means redisplay has to consider all windows on all
11821 frames. Zero means, only selected_window is considered. */
11822 int consider_all_windows_p;
11823
11824 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11825
11826 /* No redisplay if running in batch mode or frame is not yet fully
11827 initialized, or redisplay is explicitly turned off by setting
11828 Vinhibit_redisplay. */
11829 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11830 || !NILP (Vinhibit_redisplay))
11831 return;
11832
11833 /* Don't examine these until after testing Vinhibit_redisplay.
11834 When Emacs is shutting down, perhaps because its connection to
11835 X has dropped, we should not look at them at all. */
11836 f = XFRAME (w->frame);
11837 sf = SELECTED_FRAME ();
11838
11839 if (!f->glyphs_initialized_p)
11840 return;
11841
11842 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11843 if (popup_activated ())
11844 return;
11845 #endif
11846
11847 /* I don't think this happens but let's be paranoid. */
11848 if (redisplaying_p)
11849 return;
11850
11851 /* Record a function that resets redisplaying_p to its old value
11852 when we leave this function. */
11853 count = SPECPDL_INDEX ();
11854 record_unwind_protect (unwind_redisplay,
11855 Fcons (make_number (redisplaying_p), selected_frame));
11856 ++redisplaying_p;
11857 specbind (Qinhibit_free_realized_faces, Qnil);
11858
11859 {
11860 Lisp_Object tail, frame;
11861
11862 FOR_EACH_FRAME (tail, frame)
11863 {
11864 struct frame *f = XFRAME (frame);
11865 f->already_hscrolled_p = 0;
11866 }
11867 }
11868
11869 retry:
11870 if (!EQ (old_frame, selected_frame)
11871 && FRAME_LIVE_P (XFRAME (old_frame)))
11872 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11873 selected_frame and selected_window to be temporarily out-of-sync so
11874 when we come back here via `goto retry', we need to resync because we
11875 may need to run Elisp code (via prepare_menu_bars). */
11876 select_frame_for_redisplay (old_frame);
11877
11878 pause = 0;
11879 reconsider_clip_changes (w, current_buffer);
11880 last_escape_glyph_frame = NULL;
11881 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11882
11883 /* If new fonts have been loaded that make a glyph matrix adjustment
11884 necessary, do it. */
11885 if (fonts_changed_p)
11886 {
11887 adjust_glyphs (NULL);
11888 ++windows_or_buffers_changed;
11889 fonts_changed_p = 0;
11890 }
11891
11892 /* If face_change_count is non-zero, init_iterator will free all
11893 realized faces, which includes the faces referenced from current
11894 matrices. So, we can't reuse current matrices in this case. */
11895 if (face_change_count)
11896 ++windows_or_buffers_changed;
11897
11898 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11899 && FRAME_TTY (sf)->previous_frame != sf)
11900 {
11901 /* Since frames on a single ASCII terminal share the same
11902 display area, displaying a different frame means redisplay
11903 the whole thing. */
11904 windows_or_buffers_changed++;
11905 SET_FRAME_GARBAGED (sf);
11906 #ifndef DOS_NT
11907 set_tty_color_mode (FRAME_TTY (sf), sf);
11908 #endif
11909 FRAME_TTY (sf)->previous_frame = sf;
11910 }
11911
11912 /* Set the visible flags for all frames. Do this before checking
11913 for resized or garbaged frames; they want to know if their frames
11914 are visible. See the comment in frame.h for
11915 FRAME_SAMPLE_VISIBILITY. */
11916 {
11917 Lisp_Object tail, frame;
11918
11919 number_of_visible_frames = 0;
11920
11921 FOR_EACH_FRAME (tail, frame)
11922 {
11923 struct frame *f = XFRAME (frame);
11924
11925 FRAME_SAMPLE_VISIBILITY (f);
11926 if (FRAME_VISIBLE_P (f))
11927 ++number_of_visible_frames;
11928 clear_desired_matrices (f);
11929 }
11930 }
11931
11932 /* Notice any pending interrupt request to change frame size. */
11933 do_pending_window_change (1);
11934
11935 /* Clear frames marked as garbaged. */
11936 if (frame_garbaged)
11937 clear_garbaged_frames ();
11938
11939 /* Build menubar and tool-bar items. */
11940 if (NILP (Vmemory_full))
11941 prepare_menu_bars ();
11942
11943 if (windows_or_buffers_changed)
11944 update_mode_lines++;
11945
11946 /* Detect case that we need to write or remove a star in the mode line. */
11947 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11948 {
11949 w->update_mode_line = Qt;
11950 if (buffer_shared > 1)
11951 update_mode_lines++;
11952 }
11953
11954 /* Avoid invocation of point motion hooks by `current_column' below. */
11955 count1 = SPECPDL_INDEX ();
11956 specbind (Qinhibit_point_motion_hooks, Qt);
11957
11958 /* If %c is in the mode line, update it if needed. */
11959 if (!NILP (w->column_number_displayed)
11960 /* This alternative quickly identifies a common case
11961 where no change is needed. */
11962 && !(PT == XFASTINT (w->last_point)
11963 && XFASTINT (w->last_modified) >= MODIFF
11964 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11965 && (XFASTINT (w->column_number_displayed)
11966 != (int) current_column ())) /* iftc */
11967 w->update_mode_line = Qt;
11968
11969 unbind_to (count1, Qnil);
11970
11971 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11972
11973 /* The variable buffer_shared is set in redisplay_window and
11974 indicates that we redisplay a buffer in different windows. See
11975 there. */
11976 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11977 || cursor_type_changed);
11978
11979 /* If specs for an arrow have changed, do thorough redisplay
11980 to ensure we remove any arrow that should no longer exist. */
11981 if (overlay_arrows_changed_p ())
11982 consider_all_windows_p = windows_or_buffers_changed = 1;
11983
11984 /* Normally the message* functions will have already displayed and
11985 updated the echo area, but the frame may have been trashed, or
11986 the update may have been preempted, so display the echo area
11987 again here. Checking message_cleared_p captures the case that
11988 the echo area should be cleared. */
11989 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11990 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11991 || (message_cleared_p
11992 && minibuf_level == 0
11993 /* If the mini-window is currently selected, this means the
11994 echo-area doesn't show through. */
11995 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11996 {
11997 int window_height_changed_p = echo_area_display (0);
11998 must_finish = 1;
11999
12000 /* If we don't display the current message, don't clear the
12001 message_cleared_p flag, because, if we did, we wouldn't clear
12002 the echo area in the next redisplay which doesn't preserve
12003 the echo area. */
12004 if (!display_last_displayed_message_p)
12005 message_cleared_p = 0;
12006
12007 if (fonts_changed_p)
12008 goto retry;
12009 else if (window_height_changed_p)
12010 {
12011 consider_all_windows_p = 1;
12012 ++update_mode_lines;
12013 ++windows_or_buffers_changed;
12014
12015 /* If window configuration was changed, frames may have been
12016 marked garbaged. Clear them or we will experience
12017 surprises wrt scrolling. */
12018 if (frame_garbaged)
12019 clear_garbaged_frames ();
12020 }
12021 }
12022 else if (EQ (selected_window, minibuf_window)
12023 && (current_buffer->clip_changed
12024 || XFASTINT (w->last_modified) < MODIFF
12025 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12026 && resize_mini_window (w, 0))
12027 {
12028 /* Resized active mini-window to fit the size of what it is
12029 showing if its contents might have changed. */
12030 must_finish = 1;
12031 /* FIXME: this causes all frames to be updated, which seems unnecessary
12032 since only the current frame needs to be considered. This function needs
12033 to be rewritten with two variables, consider_all_windows and
12034 consider_all_frames. */
12035 consider_all_windows_p = 1;
12036 ++windows_or_buffers_changed;
12037 ++update_mode_lines;
12038
12039 /* If window configuration was changed, frames may have been
12040 marked garbaged. Clear them or we will experience
12041 surprises wrt scrolling. */
12042 if (frame_garbaged)
12043 clear_garbaged_frames ();
12044 }
12045
12046
12047 /* If showing the region, and mark has changed, we must redisplay
12048 the whole window. The assignment to this_line_start_pos prevents
12049 the optimization directly below this if-statement. */
12050 if (((!NILP (Vtransient_mark_mode)
12051 && !NILP (XBUFFER (w->buffer)->mark_active))
12052 != !NILP (w->region_showing))
12053 || (!NILP (w->region_showing)
12054 && !EQ (w->region_showing,
12055 Fmarker_position (XBUFFER (w->buffer)->mark))))
12056 CHARPOS (this_line_start_pos) = 0;
12057
12058 /* Optimize the case that only the line containing the cursor in the
12059 selected window has changed. Variables starting with this_ are
12060 set in display_line and record information about the line
12061 containing the cursor. */
12062 tlbufpos = this_line_start_pos;
12063 tlendpos = this_line_end_pos;
12064 if (!consider_all_windows_p
12065 && CHARPOS (tlbufpos) > 0
12066 && NILP (w->update_mode_line)
12067 && !current_buffer->clip_changed
12068 && !current_buffer->prevent_redisplay_optimizations_p
12069 && FRAME_VISIBLE_P (XFRAME (w->frame))
12070 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12071 /* Make sure recorded data applies to current buffer, etc. */
12072 && this_line_buffer == current_buffer
12073 && current_buffer == XBUFFER (w->buffer)
12074 && NILP (w->force_start)
12075 && NILP (w->optional_new_start)
12076 /* Point must be on the line that we have info recorded about. */
12077 && PT >= CHARPOS (tlbufpos)
12078 && PT <= Z - CHARPOS (tlendpos)
12079 /* All text outside that line, including its final newline,
12080 must be unchanged. */
12081 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12082 CHARPOS (tlendpos)))
12083 {
12084 if (CHARPOS (tlbufpos) > BEGV
12085 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12086 && (CHARPOS (tlbufpos) == ZV
12087 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12088 /* Former continuation line has disappeared by becoming empty. */
12089 goto cancel;
12090 else if (XFASTINT (w->last_modified) < MODIFF
12091 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12092 || MINI_WINDOW_P (w))
12093 {
12094 /* We have to handle the case of continuation around a
12095 wide-column character (see the comment in indent.c around
12096 line 1340).
12097
12098 For instance, in the following case:
12099
12100 -------- Insert --------
12101 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12102 J_I_ ==> J_I_ `^^' are cursors.
12103 ^^ ^^
12104 -------- --------
12105
12106 As we have to redraw the line above, we cannot use this
12107 optimization. */
12108
12109 struct it it;
12110 int line_height_before = this_line_pixel_height;
12111
12112 /* Note that start_display will handle the case that the
12113 line starting at tlbufpos is a continuation line. */
12114 start_display (&it, w, tlbufpos);
12115
12116 /* Implementation note: It this still necessary? */
12117 if (it.current_x != this_line_start_x)
12118 goto cancel;
12119
12120 TRACE ((stderr, "trying display optimization 1\n"));
12121 w->cursor.vpos = -1;
12122 overlay_arrow_seen = 0;
12123 it.vpos = this_line_vpos;
12124 it.current_y = this_line_y;
12125 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12126 display_line (&it);
12127
12128 /* If line contains point, is not continued,
12129 and ends at same distance from eob as before, we win. */
12130 if (w->cursor.vpos >= 0
12131 /* Line is not continued, otherwise this_line_start_pos
12132 would have been set to 0 in display_line. */
12133 && CHARPOS (this_line_start_pos)
12134 /* Line ends as before. */
12135 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12136 /* Line has same height as before. Otherwise other lines
12137 would have to be shifted up or down. */
12138 && this_line_pixel_height == line_height_before)
12139 {
12140 /* If this is not the window's last line, we must adjust
12141 the charstarts of the lines below. */
12142 if (it.current_y < it.last_visible_y)
12143 {
12144 struct glyph_row *row
12145 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12146 int delta, delta_bytes;
12147
12148 /* We used to distinguish between two cases here,
12149 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12150 when the line ends in a newline or the end of the
12151 buffer's accessible portion. But both cases did
12152 the same, so they were collapsed. */
12153 delta = (Z
12154 - CHARPOS (tlendpos)
12155 - MATRIX_ROW_START_CHARPOS (row));
12156 delta_bytes = (Z_BYTE
12157 - BYTEPOS (tlendpos)
12158 - MATRIX_ROW_START_BYTEPOS (row));
12159
12160 increment_matrix_positions (w->current_matrix,
12161 this_line_vpos + 1,
12162 w->current_matrix->nrows,
12163 delta, delta_bytes);
12164 }
12165
12166 /* If this row displays text now but previously didn't,
12167 or vice versa, w->window_end_vpos may have to be
12168 adjusted. */
12169 if ((it.glyph_row - 1)->displays_text_p)
12170 {
12171 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12172 XSETINT (w->window_end_vpos, this_line_vpos);
12173 }
12174 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12175 && this_line_vpos > 0)
12176 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12177 w->window_end_valid = Qnil;
12178
12179 /* Update hint: No need to try to scroll in update_window. */
12180 w->desired_matrix->no_scrolling_p = 1;
12181
12182 #if GLYPH_DEBUG
12183 *w->desired_matrix->method = 0;
12184 debug_method_add (w, "optimization 1");
12185 #endif
12186 #ifdef HAVE_WINDOW_SYSTEM
12187 update_window_fringes (w, 0);
12188 #endif
12189 goto update;
12190 }
12191 else
12192 goto cancel;
12193 }
12194 else if (/* Cursor position hasn't changed. */
12195 PT == XFASTINT (w->last_point)
12196 /* Make sure the cursor was last displayed
12197 in this window. Otherwise we have to reposition it. */
12198 && 0 <= w->cursor.vpos
12199 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12200 {
12201 if (!must_finish)
12202 {
12203 do_pending_window_change (1);
12204
12205 /* We used to always goto end_of_redisplay here, but this
12206 isn't enough if we have a blinking cursor. */
12207 if (w->cursor_off_p == w->last_cursor_off_p)
12208 goto end_of_redisplay;
12209 }
12210 goto update;
12211 }
12212 /* If highlighting the region, or if the cursor is in the echo area,
12213 then we can't just move the cursor. */
12214 else if (! (!NILP (Vtransient_mark_mode)
12215 && !NILP (current_buffer->mark_active))
12216 && (EQ (selected_window, current_buffer->last_selected_window)
12217 || highlight_nonselected_windows)
12218 && NILP (w->region_showing)
12219 && NILP (Vshow_trailing_whitespace)
12220 && !cursor_in_echo_area)
12221 {
12222 struct it it;
12223 struct glyph_row *row;
12224
12225 /* Skip from tlbufpos to PT and see where it is. Note that
12226 PT may be in invisible text. If so, we will end at the
12227 next visible position. */
12228 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12229 NULL, DEFAULT_FACE_ID);
12230 it.current_x = this_line_start_x;
12231 it.current_y = this_line_y;
12232 it.vpos = this_line_vpos;
12233
12234 /* The call to move_it_to stops in front of PT, but
12235 moves over before-strings. */
12236 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12237
12238 if (it.vpos == this_line_vpos
12239 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12240 row->enabled_p))
12241 {
12242 xassert (this_line_vpos == it.vpos);
12243 xassert (this_line_y == it.current_y);
12244 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12245 #if GLYPH_DEBUG
12246 *w->desired_matrix->method = 0;
12247 debug_method_add (w, "optimization 3");
12248 #endif
12249 goto update;
12250 }
12251 else
12252 goto cancel;
12253 }
12254
12255 cancel:
12256 /* Text changed drastically or point moved off of line. */
12257 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12258 }
12259
12260 CHARPOS (this_line_start_pos) = 0;
12261 consider_all_windows_p |= buffer_shared > 1;
12262 ++clear_face_cache_count;
12263 #ifdef HAVE_WINDOW_SYSTEM
12264 ++clear_image_cache_count;
12265 #endif
12266
12267 /* Build desired matrices, and update the display. If
12268 consider_all_windows_p is non-zero, do it for all windows on all
12269 frames. Otherwise do it for selected_window, only. */
12270
12271 if (consider_all_windows_p)
12272 {
12273 Lisp_Object tail, frame;
12274
12275 FOR_EACH_FRAME (tail, frame)
12276 XFRAME (frame)->updated_p = 0;
12277
12278 /* Recompute # windows showing selected buffer. This will be
12279 incremented each time such a window is displayed. */
12280 buffer_shared = 0;
12281
12282 FOR_EACH_FRAME (tail, frame)
12283 {
12284 struct frame *f = XFRAME (frame);
12285
12286 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12287 {
12288 if (! EQ (frame, selected_frame))
12289 /* Select the frame, for the sake of frame-local
12290 variables. */
12291 select_frame_for_redisplay (frame);
12292
12293 /* Mark all the scroll bars to be removed; we'll redeem
12294 the ones we want when we redisplay their windows. */
12295 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12296 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12297
12298 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12299 redisplay_windows (FRAME_ROOT_WINDOW (f));
12300
12301 /* The X error handler may have deleted that frame. */
12302 if (!FRAME_LIVE_P (f))
12303 continue;
12304
12305 /* Any scroll bars which redisplay_windows should have
12306 nuked should now go away. */
12307 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12308 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12309
12310 /* If fonts changed, display again. */
12311 /* ??? rms: I suspect it is a mistake to jump all the way
12312 back to retry here. It should just retry this frame. */
12313 if (fonts_changed_p)
12314 goto retry;
12315
12316 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12317 {
12318 /* See if we have to hscroll. */
12319 if (!f->already_hscrolled_p)
12320 {
12321 f->already_hscrolled_p = 1;
12322 if (hscroll_windows (f->root_window))
12323 goto retry;
12324 }
12325
12326 /* Prevent various kinds of signals during display
12327 update. stdio is not robust about handling
12328 signals, which can cause an apparent I/O
12329 error. */
12330 if (interrupt_input)
12331 unrequest_sigio ();
12332 STOP_POLLING;
12333
12334 /* Update the display. */
12335 set_window_update_flags (XWINDOW (f->root_window), 1);
12336 pause |= update_frame (f, 0, 0);
12337 f->updated_p = 1;
12338 }
12339 }
12340 }
12341
12342 if (!EQ (old_frame, selected_frame)
12343 && FRAME_LIVE_P (XFRAME (old_frame)))
12344 /* We played a bit fast-and-loose above and allowed selected_frame
12345 and selected_window to be temporarily out-of-sync but let's make
12346 sure this stays contained. */
12347 select_frame_for_redisplay (old_frame);
12348 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12349
12350 if (!pause)
12351 {
12352 /* Do the mark_window_display_accurate after all windows have
12353 been redisplayed because this call resets flags in buffers
12354 which are needed for proper redisplay. */
12355 FOR_EACH_FRAME (tail, frame)
12356 {
12357 struct frame *f = XFRAME (frame);
12358 if (f->updated_p)
12359 {
12360 mark_window_display_accurate (f->root_window, 1);
12361 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12362 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12363 }
12364 }
12365 }
12366 }
12367 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12368 {
12369 Lisp_Object mini_window;
12370 struct frame *mini_frame;
12371
12372 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12373 /* Use list_of_error, not Qerror, so that
12374 we catch only errors and don't run the debugger. */
12375 internal_condition_case_1 (redisplay_window_1, selected_window,
12376 list_of_error,
12377 redisplay_window_error);
12378
12379 /* Compare desired and current matrices, perform output. */
12380
12381 update:
12382 /* If fonts changed, display again. */
12383 if (fonts_changed_p)
12384 goto retry;
12385
12386 /* Prevent various kinds of signals during display update.
12387 stdio is not robust about handling signals,
12388 which can cause an apparent I/O error. */
12389 if (interrupt_input)
12390 unrequest_sigio ();
12391 STOP_POLLING;
12392
12393 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12394 {
12395 if (hscroll_windows (selected_window))
12396 goto retry;
12397
12398 XWINDOW (selected_window)->must_be_updated_p = 1;
12399 pause = update_frame (sf, 0, 0);
12400 }
12401
12402 /* We may have called echo_area_display at the top of this
12403 function. If the echo area is on another frame, that may
12404 have put text on a frame other than the selected one, so the
12405 above call to update_frame would not have caught it. Catch
12406 it here. */
12407 mini_window = FRAME_MINIBUF_WINDOW (sf);
12408 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12409
12410 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12411 {
12412 XWINDOW (mini_window)->must_be_updated_p = 1;
12413 pause |= update_frame (mini_frame, 0, 0);
12414 if (!pause && hscroll_windows (mini_window))
12415 goto retry;
12416 }
12417 }
12418
12419 /* If display was paused because of pending input, make sure we do a
12420 thorough update the next time. */
12421 if (pause)
12422 {
12423 /* Prevent the optimization at the beginning of
12424 redisplay_internal that tries a single-line update of the
12425 line containing the cursor in the selected window. */
12426 CHARPOS (this_line_start_pos) = 0;
12427
12428 /* Let the overlay arrow be updated the next time. */
12429 update_overlay_arrows (0);
12430
12431 /* If we pause after scrolling, some rows in the current
12432 matrices of some windows are not valid. */
12433 if (!WINDOW_FULL_WIDTH_P (w)
12434 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12435 update_mode_lines = 1;
12436 }
12437 else
12438 {
12439 if (!consider_all_windows_p)
12440 {
12441 /* This has already been done above if
12442 consider_all_windows_p is set. */
12443 mark_window_display_accurate_1 (w, 1);
12444
12445 /* Say overlay arrows are up to date. */
12446 update_overlay_arrows (1);
12447
12448 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12449 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12450 }
12451
12452 update_mode_lines = 0;
12453 windows_or_buffers_changed = 0;
12454 cursor_type_changed = 0;
12455 }
12456
12457 /* Start SIGIO interrupts coming again. Having them off during the
12458 code above makes it less likely one will discard output, but not
12459 impossible, since there might be stuff in the system buffer here.
12460 But it is much hairier to try to do anything about that. */
12461 if (interrupt_input)
12462 request_sigio ();
12463 RESUME_POLLING;
12464
12465 /* If a frame has become visible which was not before, redisplay
12466 again, so that we display it. Expose events for such a frame
12467 (which it gets when becoming visible) don't call the parts of
12468 redisplay constructing glyphs, so simply exposing a frame won't
12469 display anything in this case. So, we have to display these
12470 frames here explicitly. */
12471 if (!pause)
12472 {
12473 Lisp_Object tail, frame;
12474 int new_count = 0;
12475
12476 FOR_EACH_FRAME (tail, frame)
12477 {
12478 int this_is_visible = 0;
12479
12480 if (XFRAME (frame)->visible)
12481 this_is_visible = 1;
12482 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12483 if (XFRAME (frame)->visible)
12484 this_is_visible = 1;
12485
12486 if (this_is_visible)
12487 new_count++;
12488 }
12489
12490 if (new_count != number_of_visible_frames)
12491 windows_or_buffers_changed++;
12492 }
12493
12494 /* Change frame size now if a change is pending. */
12495 do_pending_window_change (1);
12496
12497 /* If we just did a pending size change, or have additional
12498 visible frames, redisplay again. */
12499 if (windows_or_buffers_changed && !pause)
12500 goto retry;
12501
12502 /* Clear the face cache eventually. */
12503 if (consider_all_windows_p)
12504 {
12505 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12506 {
12507 clear_face_cache (0);
12508 clear_face_cache_count = 0;
12509 }
12510 #ifdef HAVE_WINDOW_SYSTEM
12511 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12512 {
12513 clear_image_caches (Qnil);
12514 clear_image_cache_count = 0;
12515 }
12516 #endif /* HAVE_WINDOW_SYSTEM */
12517 }
12518
12519 end_of_redisplay:
12520 unbind_to (count, Qnil);
12521 RESUME_POLLING;
12522 }
12523
12524
12525 /* Redisplay, but leave alone any recent echo area message unless
12526 another message has been requested in its place.
12527
12528 This is useful in situations where you need to redisplay but no
12529 user action has occurred, making it inappropriate for the message
12530 area to be cleared. See tracking_off and
12531 wait_reading_process_output for examples of these situations.
12532
12533 FROM_WHERE is an integer saying from where this function was
12534 called. This is useful for debugging. */
12535
12536 void
12537 redisplay_preserve_echo_area (from_where)
12538 int from_where;
12539 {
12540 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12541
12542 if (!NILP (echo_area_buffer[1]))
12543 {
12544 /* We have a previously displayed message, but no current
12545 message. Redisplay the previous message. */
12546 display_last_displayed_message_p = 1;
12547 redisplay_internal (1);
12548 display_last_displayed_message_p = 0;
12549 }
12550 else
12551 redisplay_internal (1);
12552
12553 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12554 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12555 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12556 }
12557
12558
12559 /* Function registered with record_unwind_protect in
12560 redisplay_internal. Reset redisplaying_p to the value it had
12561 before redisplay_internal was called, and clear
12562 prevent_freeing_realized_faces_p. It also selects the previously
12563 selected frame, unless it has been deleted (by an X connection
12564 failure during redisplay, for example). */
12565
12566 static Lisp_Object
12567 unwind_redisplay (val)
12568 Lisp_Object val;
12569 {
12570 Lisp_Object old_redisplaying_p, old_frame;
12571
12572 old_redisplaying_p = XCAR (val);
12573 redisplaying_p = XFASTINT (old_redisplaying_p);
12574 old_frame = XCDR (val);
12575 if (! EQ (old_frame, selected_frame)
12576 && FRAME_LIVE_P (XFRAME (old_frame)))
12577 select_frame_for_redisplay (old_frame);
12578 return Qnil;
12579 }
12580
12581
12582 /* Mark the display of window W as accurate or inaccurate. If
12583 ACCURATE_P is non-zero mark display of W as accurate. If
12584 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12585 redisplay_internal is called. */
12586
12587 static void
12588 mark_window_display_accurate_1 (w, accurate_p)
12589 struct window *w;
12590 int accurate_p;
12591 {
12592 if (BUFFERP (w->buffer))
12593 {
12594 struct buffer *b = XBUFFER (w->buffer);
12595
12596 w->last_modified
12597 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12598 w->last_overlay_modified
12599 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12600 w->last_had_star
12601 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12602
12603 if (accurate_p)
12604 {
12605 b->clip_changed = 0;
12606 b->prevent_redisplay_optimizations_p = 0;
12607
12608 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12609 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12610 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12611 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12612
12613 w->current_matrix->buffer = b;
12614 w->current_matrix->begv = BUF_BEGV (b);
12615 w->current_matrix->zv = BUF_ZV (b);
12616
12617 w->last_cursor = w->cursor;
12618 w->last_cursor_off_p = w->cursor_off_p;
12619
12620 if (w == XWINDOW (selected_window))
12621 w->last_point = make_number (BUF_PT (b));
12622 else
12623 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12624 }
12625 }
12626
12627 if (accurate_p)
12628 {
12629 w->window_end_valid = w->buffer;
12630 w->update_mode_line = Qnil;
12631 }
12632 }
12633
12634
12635 /* Mark the display of windows in the window tree rooted at WINDOW as
12636 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12637 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12638 be redisplayed the next time redisplay_internal is called. */
12639
12640 void
12641 mark_window_display_accurate (window, accurate_p)
12642 Lisp_Object window;
12643 int accurate_p;
12644 {
12645 struct window *w;
12646
12647 for (; !NILP (window); window = w->next)
12648 {
12649 w = XWINDOW (window);
12650 mark_window_display_accurate_1 (w, accurate_p);
12651
12652 if (!NILP (w->vchild))
12653 mark_window_display_accurate (w->vchild, accurate_p);
12654 if (!NILP (w->hchild))
12655 mark_window_display_accurate (w->hchild, accurate_p);
12656 }
12657
12658 if (accurate_p)
12659 {
12660 update_overlay_arrows (1);
12661 }
12662 else
12663 {
12664 /* Force a thorough redisplay the next time by setting
12665 last_arrow_position and last_arrow_string to t, which is
12666 unequal to any useful value of Voverlay_arrow_... */
12667 update_overlay_arrows (-1);
12668 }
12669 }
12670
12671
12672 /* Return value in display table DP (Lisp_Char_Table *) for character
12673 C. Since a display table doesn't have any parent, we don't have to
12674 follow parent. Do not call this function directly but use the
12675 macro DISP_CHAR_VECTOR. */
12676
12677 Lisp_Object
12678 disp_char_vector (dp, c)
12679 struct Lisp_Char_Table *dp;
12680 int c;
12681 {
12682 Lisp_Object val;
12683
12684 if (ASCII_CHAR_P (c))
12685 {
12686 val = dp->ascii;
12687 if (SUB_CHAR_TABLE_P (val))
12688 val = XSUB_CHAR_TABLE (val)->contents[c];
12689 }
12690 else
12691 {
12692 Lisp_Object table;
12693
12694 XSETCHAR_TABLE (table, dp);
12695 val = char_table_ref (table, c);
12696 }
12697 if (NILP (val))
12698 val = dp->defalt;
12699 return val;
12700 }
12701
12702
12703 \f
12704 /***********************************************************************
12705 Window Redisplay
12706 ***********************************************************************/
12707
12708 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12709
12710 static void
12711 redisplay_windows (window)
12712 Lisp_Object window;
12713 {
12714 while (!NILP (window))
12715 {
12716 struct window *w = XWINDOW (window);
12717
12718 if (!NILP (w->hchild))
12719 redisplay_windows (w->hchild);
12720 else if (!NILP (w->vchild))
12721 redisplay_windows (w->vchild);
12722 else if (!NILP (w->buffer))
12723 {
12724 displayed_buffer = XBUFFER (w->buffer);
12725 /* Use list_of_error, not Qerror, so that
12726 we catch only errors and don't run the debugger. */
12727 internal_condition_case_1 (redisplay_window_0, window,
12728 list_of_error,
12729 redisplay_window_error);
12730 }
12731
12732 window = w->next;
12733 }
12734 }
12735
12736 static Lisp_Object
12737 redisplay_window_error ()
12738 {
12739 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12740 return Qnil;
12741 }
12742
12743 static Lisp_Object
12744 redisplay_window_0 (window)
12745 Lisp_Object window;
12746 {
12747 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12748 redisplay_window (window, 0);
12749 return Qnil;
12750 }
12751
12752 static Lisp_Object
12753 redisplay_window_1 (window)
12754 Lisp_Object window;
12755 {
12756 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12757 redisplay_window (window, 1);
12758 return Qnil;
12759 }
12760 \f
12761
12762 /* Increment GLYPH until it reaches END or CONDITION fails while
12763 adding (GLYPH)->pixel_width to X. */
12764
12765 #define SKIP_GLYPHS(glyph, end, x, condition) \
12766 do \
12767 { \
12768 (x) += (glyph)->pixel_width; \
12769 ++(glyph); \
12770 } \
12771 while ((glyph) < (end) && (condition))
12772
12773
12774 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12775 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12776 which positions recorded in ROW differ from current buffer
12777 positions.
12778
12779 Return 0 if cursor is not on this row, 1 otherwise. */
12780
12781 int
12782 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12783 struct window *w;
12784 struct glyph_row *row;
12785 struct glyph_matrix *matrix;
12786 int delta, delta_bytes, dy, dvpos;
12787 {
12788 struct glyph *glyph = row->glyphs[TEXT_AREA];
12789 struct glyph *end = glyph + row->used[TEXT_AREA];
12790 struct glyph *cursor = NULL;
12791 /* The last known character position in row. */
12792 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12793 int x = row->x;
12794 EMACS_INT pt_old = PT - delta;
12795 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12796 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12797 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12798 /* A glyph beyond the edge of TEXT_AREA which we should never
12799 touch. */
12800 struct glyph *glyphs_end = end;
12801 /* Non-zero means we've found a match for cursor position, but that
12802 glyph has the avoid_cursor_p flag set. */
12803 int match_with_avoid_cursor = 0;
12804 /* Non-zero means we've seen at least one glyph that came from a
12805 display string. */
12806 int string_seen = 0;
12807 /* Largest buffer position seen so far during scan of glyph row. */
12808 EMACS_INT bpos_max = last_pos;
12809 /* Last buffer position covered by an overlay string with an integer
12810 `cursor' property. */
12811 EMACS_INT bpos_covered = 0;
12812
12813 /* Skip over glyphs not having an object at the start and the end of
12814 the row. These are special glyphs like truncation marks on
12815 terminal frames. */
12816 if (row->displays_text_p)
12817 {
12818 if (!row->reversed_p)
12819 {
12820 while (glyph < end
12821 && INTEGERP (glyph->object)
12822 && glyph->charpos < 0)
12823 {
12824 x += glyph->pixel_width;
12825 ++glyph;
12826 }
12827 while (end > glyph
12828 && INTEGERP ((end - 1)->object)
12829 /* CHARPOS is zero for blanks and stretch glyphs
12830 inserted by extend_face_to_end_of_line. */
12831 && (end - 1)->charpos <= 0)
12832 --end;
12833 glyph_before = glyph - 1;
12834 glyph_after = end;
12835 }
12836 else
12837 {
12838 struct glyph *g;
12839
12840 /* If the glyph row is reversed, we need to process it from back
12841 to front, so swap the edge pointers. */
12842 glyphs_end = end = glyph - 1;
12843 glyph += row->used[TEXT_AREA] - 1;
12844
12845 while (glyph > end + 1
12846 && INTEGERP (glyph->object)
12847 && glyph->charpos < 0)
12848 {
12849 --glyph;
12850 x -= glyph->pixel_width;
12851 }
12852 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12853 --glyph;
12854 /* By default, in reversed rows we put the cursor on the
12855 rightmost (first in the reading order) glyph. */
12856 for (g = end + 1; g < glyph; g++)
12857 x += g->pixel_width;
12858 while (end < glyph
12859 && INTEGERP ((end + 1)->object)
12860 && (end + 1)->charpos <= 0)
12861 ++end;
12862 glyph_before = glyph + 1;
12863 glyph_after = end;
12864 }
12865 }
12866 else if (row->reversed_p)
12867 {
12868 /* In R2L rows that don't display text, put the cursor on the
12869 rightmost glyph. Case in point: an empty last line that is
12870 part of an R2L paragraph. */
12871 cursor = end - 1;
12872 /* Avoid placing the cursor on the last glyph of the row, where
12873 on terminal frames we hold the vertical border between
12874 adjacent windows. */
12875 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12876 && !WINDOW_RIGHTMOST_P (w)
12877 && cursor == row->glyphs[LAST_AREA] - 1)
12878 cursor--;
12879 x = -1; /* will be computed below, at label compute_x */
12880 }
12881
12882 /* Step 1: Try to find the glyph whose character position
12883 corresponds to point. If that's not possible, find 2 glyphs
12884 whose character positions are the closest to point, one before
12885 point, the other after it. */
12886 if (!row->reversed_p)
12887 while (/* not marched to end of glyph row */
12888 glyph < end
12889 /* glyph was not inserted by redisplay for internal purposes */
12890 && !INTEGERP (glyph->object))
12891 {
12892 if (BUFFERP (glyph->object))
12893 {
12894 EMACS_INT dpos = glyph->charpos - pt_old;
12895
12896 if (glyph->charpos > bpos_max)
12897 bpos_max = glyph->charpos;
12898 if (!glyph->avoid_cursor_p)
12899 {
12900 /* If we hit point, we've found the glyph on which to
12901 display the cursor. */
12902 if (dpos == 0)
12903 {
12904 match_with_avoid_cursor = 0;
12905 break;
12906 }
12907 /* See if we've found a better approximation to
12908 POS_BEFORE or to POS_AFTER. Note that we want the
12909 first (leftmost) glyph of all those that are the
12910 closest from below, and the last (rightmost) of all
12911 those from above. */
12912 if (0 > dpos && dpos > pos_before - pt_old)
12913 {
12914 pos_before = glyph->charpos;
12915 glyph_before = glyph;
12916 }
12917 else if (0 < dpos && dpos <= pos_after - pt_old)
12918 {
12919 pos_after = glyph->charpos;
12920 glyph_after = glyph;
12921 }
12922 }
12923 else if (dpos == 0)
12924 match_with_avoid_cursor = 1;
12925 }
12926 else if (STRINGP (glyph->object))
12927 {
12928 Lisp_Object chprop;
12929 int glyph_pos = glyph->charpos;
12930
12931 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12932 glyph->object);
12933 if (INTEGERP (chprop))
12934 {
12935 bpos_covered = bpos_max + XINT (chprop);
12936 /* If the `cursor' property covers buffer positions up
12937 to and including point, we should display cursor on
12938 this glyph. Note that overlays and text properties
12939 with string values stop bidi reordering, so every
12940 buffer position to the left of the string is always
12941 smaller than any position to the right of the
12942 string. Therefore, if a `cursor' property on one
12943 of the string's characters has an integer value, we
12944 will break out of the loop below _before_ we get to
12945 the position match above. IOW, integer values of
12946 the `cursor' property override the "exact match for
12947 point" strategy of positioning the cursor. */
12948 /* Implementation note: bpos_max == pt_old when, e.g.,
12949 we are in an empty line, where bpos_max is set to
12950 MATRIX_ROW_START_CHARPOS, see above. */
12951 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12952 {
12953 cursor = glyph;
12954 break;
12955 }
12956 }
12957
12958 string_seen = 1;
12959 }
12960 x += glyph->pixel_width;
12961 ++glyph;
12962 }
12963 else if (glyph > end) /* row is reversed */
12964 while (!INTEGERP (glyph->object))
12965 {
12966 if (BUFFERP (glyph->object))
12967 {
12968 EMACS_INT dpos = glyph->charpos - pt_old;
12969
12970 if (glyph->charpos > bpos_max)
12971 bpos_max = glyph->charpos;
12972 if (!glyph->avoid_cursor_p)
12973 {
12974 if (dpos == 0)
12975 {
12976 match_with_avoid_cursor = 0;
12977 break;
12978 }
12979 if (0 > dpos && dpos > pos_before - pt_old)
12980 {
12981 pos_before = glyph->charpos;
12982 glyph_before = glyph;
12983 }
12984 else if (0 < dpos && dpos <= pos_after - pt_old)
12985 {
12986 pos_after = glyph->charpos;
12987 glyph_after = glyph;
12988 }
12989 }
12990 else if (dpos == 0)
12991 match_with_avoid_cursor = 1;
12992 }
12993 else if (STRINGP (glyph->object))
12994 {
12995 Lisp_Object chprop;
12996 int glyph_pos = glyph->charpos;
12997
12998 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12999 glyph->object);
13000 if (INTEGERP (chprop))
13001 {
13002 bpos_covered = bpos_max + XINT (chprop);
13003 /* If the `cursor' property covers buffer positions up
13004 to and including point, we should display cursor on
13005 this glyph. */
13006 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13007 {
13008 cursor = glyph;
13009 break;
13010 }
13011 }
13012 string_seen = 1;
13013 }
13014 --glyph;
13015 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13016 {
13017 x--; /* can't use any pixel_width */
13018 break;
13019 }
13020 x -= glyph->pixel_width;
13021 }
13022
13023 /* Step 2: If we didn't find an exact match for point, we need to
13024 look for a proper place to put the cursor among glyphs between
13025 GLYPH_BEFORE and GLYPH_AFTER. */
13026 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13027 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13028 && bpos_covered < pt_old)
13029 {
13030 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13031 {
13032 EMACS_INT ellipsis_pos;
13033
13034 /* Scan back over the ellipsis glyphs. */
13035 if (!row->reversed_p)
13036 {
13037 ellipsis_pos = (glyph - 1)->charpos;
13038 while (glyph > row->glyphs[TEXT_AREA]
13039 && (glyph - 1)->charpos == ellipsis_pos)
13040 glyph--, x -= glyph->pixel_width;
13041 /* That loop always goes one position too far, including
13042 the glyph before the ellipsis. So scan forward over
13043 that one. */
13044 x += glyph->pixel_width;
13045 glyph++;
13046 }
13047 else /* row is reversed */
13048 {
13049 ellipsis_pos = (glyph + 1)->charpos;
13050 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13051 && (glyph + 1)->charpos == ellipsis_pos)
13052 glyph++, x += glyph->pixel_width;
13053 x -= glyph->pixel_width;
13054 glyph--;
13055 }
13056 }
13057 else if (match_with_avoid_cursor
13058 /* zero-width characters produce no glyphs */
13059 || ((row->reversed_p
13060 ? glyph_after > glyphs_end
13061 : glyph_after < glyphs_end)
13062 && eabs (glyph_after - glyph_before) == 1))
13063 {
13064 cursor = glyph_after;
13065 x = -1;
13066 }
13067 else if (string_seen)
13068 {
13069 int incr = row->reversed_p ? -1 : +1;
13070
13071 /* Need to find the glyph that came out of a string which is
13072 present at point. That glyph is somewhere between
13073 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13074 positioned between POS_BEFORE and POS_AFTER in the
13075 buffer. */
13076 struct glyph *stop = glyph_after;
13077 EMACS_INT pos = pos_before;
13078
13079 x = -1;
13080 for (glyph = glyph_before + incr;
13081 row->reversed_p ? glyph > stop : glyph < stop; )
13082 {
13083
13084 /* Any glyphs that come from the buffer are here because
13085 of bidi reordering. Skip them, and only pay
13086 attention to glyphs that came from some string. */
13087 if (STRINGP (glyph->object))
13088 {
13089 Lisp_Object str;
13090 EMACS_INT tem;
13091
13092 str = glyph->object;
13093 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
13094 if (tem == 0 /* from overlay */
13095 || pos <= tem)
13096 {
13097 /* If the string from which this glyph came is
13098 found in the buffer at point, then we've
13099 found the glyph we've been looking for. If
13100 it comes from an overlay (tem == 0), and it
13101 has the `cursor' property on one of its
13102 glyphs, record that glyph as a candidate for
13103 displaying the cursor. (As in the
13104 unidirectional version, we will display the
13105 cursor on the last candidate we find.) */
13106 if (tem == 0 || tem == pt_old)
13107 {
13108 /* The glyphs from this string could have
13109 been reordered. Find the one with the
13110 smallest string position. Or there could
13111 be a character in the string with the
13112 `cursor' property, which means display
13113 cursor on that character's glyph. */
13114 int strpos = glyph->charpos;
13115
13116 cursor = glyph;
13117 for (glyph += incr;
13118 (row->reversed_p ? glyph > stop : glyph < stop)
13119 && EQ (glyph->object, str);
13120 glyph += incr)
13121 {
13122 Lisp_Object cprop;
13123 int gpos = glyph->charpos;
13124
13125 cprop = Fget_char_property (make_number (gpos),
13126 Qcursor,
13127 glyph->object);
13128 if (!NILP (cprop))
13129 {
13130 cursor = glyph;
13131 break;
13132 }
13133 if (glyph->charpos < strpos)
13134 {
13135 strpos = glyph->charpos;
13136 cursor = glyph;
13137 }
13138 }
13139
13140 if (tem == pt_old)
13141 goto compute_x;
13142 }
13143 if (tem)
13144 pos = tem + 1; /* don't find previous instances */
13145 }
13146 /* This string is not what we want; skip all of the
13147 glyphs that came from it. */
13148 do
13149 glyph += incr;
13150 while ((row->reversed_p ? glyph > stop : glyph < stop)
13151 && EQ (glyph->object, str));
13152 }
13153 else
13154 glyph += incr;
13155 }
13156
13157 /* If we reached the end of the line, and END was from a string,
13158 the cursor is not on this line. */
13159 if (cursor == NULL
13160 && (row->reversed_p ? glyph <= end : glyph >= end)
13161 && STRINGP (end->object)
13162 && row->continued_p)
13163 return 0;
13164 }
13165 }
13166
13167 compute_x:
13168 if (cursor != NULL)
13169 glyph = cursor;
13170 if (x < 0)
13171 {
13172 struct glyph *g;
13173
13174 /* Need to compute x that corresponds to GLYPH. */
13175 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13176 {
13177 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13178 abort ();
13179 x += g->pixel_width;
13180 }
13181 }
13182
13183 /* ROW could be part of a continued line, which, under bidi
13184 reordering, might have other rows whose start and end charpos
13185 occlude point. Only set w->cursor if we found a better
13186 approximation to the cursor position than we have from previously
13187 examined candidate rows belonging to the same continued line. */
13188 if (/* we already have a candidate row */
13189 w->cursor.vpos >= 0
13190 /* that candidate is not the row we are processing */
13191 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13192 /* the row we are processing is part of a continued line */
13193 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13194 /* Make sure cursor.vpos specifies a row whose start and end
13195 charpos occlude point. This is because some callers of this
13196 function leave cursor.vpos at the row where the cursor was
13197 displayed during the last redisplay cycle. */
13198 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13199 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13200 {
13201 struct glyph *g1 =
13202 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13203
13204 /* Don't consider glyphs that are outside TEXT_AREA. */
13205 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13206 return 0;
13207 /* Keep the candidate whose buffer position is the closest to
13208 point. */
13209 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13210 w->cursor.hpos >= 0
13211 && w->cursor.hpos < MATRIX_ROW_USED(matrix, w->cursor.vpos)
13212 && BUFFERP (g1->object)
13213 && (g1->charpos == pt_old /* an exact match always wins */
13214 || (BUFFERP (glyph->object)
13215 && eabs (g1->charpos - pt_old)
13216 < eabs (glyph->charpos - pt_old))))
13217 return 0;
13218 /* If this candidate gives an exact match, use that. */
13219 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13220 /* Otherwise, keep the candidate that comes from a row
13221 spanning less buffer positions. This may win when one or
13222 both candidate positions are on glyphs that came from
13223 display strings, for which we cannot compare buffer
13224 positions. */
13225 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13226 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13227 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13228 return 0;
13229 }
13230 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13231 w->cursor.x = x;
13232 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13233 w->cursor.y = row->y + dy;
13234
13235 if (w == XWINDOW (selected_window))
13236 {
13237 if (!row->continued_p
13238 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13239 && row->x == 0)
13240 {
13241 this_line_buffer = XBUFFER (w->buffer);
13242
13243 CHARPOS (this_line_start_pos)
13244 = MATRIX_ROW_START_CHARPOS (row) + delta;
13245 BYTEPOS (this_line_start_pos)
13246 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13247
13248 CHARPOS (this_line_end_pos)
13249 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13250 BYTEPOS (this_line_end_pos)
13251 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13252
13253 this_line_y = w->cursor.y;
13254 this_line_pixel_height = row->height;
13255 this_line_vpos = w->cursor.vpos;
13256 this_line_start_x = row->x;
13257 }
13258 else
13259 CHARPOS (this_line_start_pos) = 0;
13260 }
13261
13262 return 1;
13263 }
13264
13265
13266 /* Run window scroll functions, if any, for WINDOW with new window
13267 start STARTP. Sets the window start of WINDOW to that position.
13268
13269 We assume that the window's buffer is really current. */
13270
13271 static INLINE struct text_pos
13272 run_window_scroll_functions (window, startp)
13273 Lisp_Object window;
13274 struct text_pos startp;
13275 {
13276 struct window *w = XWINDOW (window);
13277 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13278
13279 if (current_buffer != XBUFFER (w->buffer))
13280 abort ();
13281
13282 if (!NILP (Vwindow_scroll_functions))
13283 {
13284 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13285 make_number (CHARPOS (startp)));
13286 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13287 /* In case the hook functions switch buffers. */
13288 if (current_buffer != XBUFFER (w->buffer))
13289 set_buffer_internal_1 (XBUFFER (w->buffer));
13290 }
13291
13292 return startp;
13293 }
13294
13295
13296 /* Make sure the line containing the cursor is fully visible.
13297 A value of 1 means there is nothing to be done.
13298 (Either the line is fully visible, or it cannot be made so,
13299 or we cannot tell.)
13300
13301 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13302 is higher than window.
13303
13304 A value of 0 means the caller should do scrolling
13305 as if point had gone off the screen. */
13306
13307 static int
13308 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13309 struct window *w;
13310 int force_p;
13311 int current_matrix_p;
13312 {
13313 struct glyph_matrix *matrix;
13314 struct glyph_row *row;
13315 int window_height;
13316
13317 if (!make_cursor_line_fully_visible_p)
13318 return 1;
13319
13320 /* It's not always possible to find the cursor, e.g, when a window
13321 is full of overlay strings. Don't do anything in that case. */
13322 if (w->cursor.vpos < 0)
13323 return 1;
13324
13325 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13326 row = MATRIX_ROW (matrix, w->cursor.vpos);
13327
13328 /* If the cursor row is not partially visible, there's nothing to do. */
13329 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13330 return 1;
13331
13332 /* If the row the cursor is in is taller than the window's height,
13333 it's not clear what to do, so do nothing. */
13334 window_height = window_box_height (w);
13335 if (row->height >= window_height)
13336 {
13337 if (!force_p || MINI_WINDOW_P (w)
13338 || w->vscroll || w->cursor.vpos == 0)
13339 return 1;
13340 }
13341 return 0;
13342 }
13343
13344
13345 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13346 non-zero means only WINDOW is redisplayed in redisplay_internal.
13347 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13348 in redisplay_window to bring a partially visible line into view in
13349 the case that only the cursor has moved.
13350
13351 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13352 last screen line's vertical height extends past the end of the screen.
13353
13354 Value is
13355
13356 1 if scrolling succeeded
13357
13358 0 if scrolling didn't find point.
13359
13360 -1 if new fonts have been loaded so that we must interrupt
13361 redisplay, adjust glyph matrices, and try again. */
13362
13363 enum
13364 {
13365 SCROLLING_SUCCESS,
13366 SCROLLING_FAILED,
13367 SCROLLING_NEED_LARGER_MATRICES
13368 };
13369
13370 static int
13371 try_scrolling (window, just_this_one_p, scroll_conservatively,
13372 scroll_step, temp_scroll_step, last_line_misfit)
13373 Lisp_Object window;
13374 int just_this_one_p;
13375 EMACS_INT scroll_conservatively, scroll_step;
13376 int temp_scroll_step;
13377 int last_line_misfit;
13378 {
13379 struct window *w = XWINDOW (window);
13380 struct frame *f = XFRAME (w->frame);
13381 struct text_pos pos, startp;
13382 struct it it;
13383 int this_scroll_margin, scroll_max, rc, height;
13384 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13385 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13386 Lisp_Object aggressive;
13387 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13388
13389 #if GLYPH_DEBUG
13390 debug_method_add (w, "try_scrolling");
13391 #endif
13392
13393 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13394
13395 /* Compute scroll margin height in pixels. We scroll when point is
13396 within this distance from the top or bottom of the window. */
13397 if (scroll_margin > 0)
13398 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13399 * FRAME_LINE_HEIGHT (f);
13400 else
13401 this_scroll_margin = 0;
13402
13403 /* Force scroll_conservatively to have a reasonable value, to avoid
13404 overflow while computing how much to scroll. Note that the user
13405 can supply scroll-conservatively equal to `most-positive-fixnum',
13406 which can be larger than INT_MAX. */
13407 if (scroll_conservatively > scroll_limit)
13408 {
13409 scroll_conservatively = scroll_limit;
13410 scroll_max = INT_MAX;
13411 }
13412 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13413 /* Compute how much we should try to scroll maximally to bring
13414 point into view. */
13415 scroll_max = (max (scroll_step,
13416 max (scroll_conservatively, temp_scroll_step))
13417 * FRAME_LINE_HEIGHT (f));
13418 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13419 || NUMBERP (current_buffer->scroll_up_aggressively))
13420 /* We're trying to scroll because of aggressive scrolling but no
13421 scroll_step is set. Choose an arbitrary one. */
13422 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13423 else
13424 scroll_max = 0;
13425
13426 too_near_end:
13427
13428 /* Decide whether to scroll down. */
13429 if (PT > CHARPOS (startp))
13430 {
13431 int scroll_margin_y;
13432
13433 /* Compute the pixel ypos of the scroll margin, then move it to
13434 either that ypos or PT, whichever comes first. */
13435 start_display (&it, w, startp);
13436 scroll_margin_y = it.last_visible_y - this_scroll_margin
13437 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13438 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13439 (MOVE_TO_POS | MOVE_TO_Y));
13440
13441 if (PT > CHARPOS (it.current.pos))
13442 {
13443 int y0 = line_bottom_y (&it);
13444
13445 /* Compute the distance from the scroll margin to PT
13446 (including the height of the cursor line). Moving the
13447 iterator unconditionally to PT can be slow if PT is far
13448 away, so stop 10 lines past the window bottom (is there a
13449 way to do the right thing quickly?). */
13450 move_it_to (&it, PT, -1,
13451 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13452 -1, MOVE_TO_POS | MOVE_TO_Y);
13453 dy = line_bottom_y (&it) - y0;
13454
13455 if (dy > scroll_max)
13456 return SCROLLING_FAILED;
13457
13458 scroll_down_p = 1;
13459 }
13460 }
13461
13462 if (scroll_down_p)
13463 {
13464 /* Point is in or below the bottom scroll margin, so move the
13465 window start down. If scrolling conservatively, move it just
13466 enough down to make point visible. If scroll_step is set,
13467 move it down by scroll_step. */
13468 if (scroll_conservatively)
13469 amount_to_scroll
13470 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13471 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13472 else if (scroll_step || temp_scroll_step)
13473 amount_to_scroll = scroll_max;
13474 else
13475 {
13476 aggressive = current_buffer->scroll_up_aggressively;
13477 height = WINDOW_BOX_TEXT_HEIGHT (w);
13478 if (NUMBERP (aggressive))
13479 {
13480 double float_amount = XFLOATINT (aggressive) * height;
13481 amount_to_scroll = float_amount;
13482 if (amount_to_scroll == 0 && float_amount > 0)
13483 amount_to_scroll = 1;
13484 }
13485 }
13486
13487 if (amount_to_scroll <= 0)
13488 return SCROLLING_FAILED;
13489
13490 start_display (&it, w, startp);
13491 move_it_vertically (&it, amount_to_scroll);
13492
13493 /* If STARTP is unchanged, move it down another screen line. */
13494 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13495 move_it_by_lines (&it, 1, 1);
13496 startp = it.current.pos;
13497 }
13498 else
13499 {
13500 struct text_pos scroll_margin_pos = startp;
13501
13502 /* See if point is inside the scroll margin at the top of the
13503 window. */
13504 if (this_scroll_margin)
13505 {
13506 start_display (&it, w, startp);
13507 move_it_vertically (&it, this_scroll_margin);
13508 scroll_margin_pos = it.current.pos;
13509 }
13510
13511 if (PT < CHARPOS (scroll_margin_pos))
13512 {
13513 /* Point is in the scroll margin at the top of the window or
13514 above what is displayed in the window. */
13515 int y0;
13516
13517 /* Compute the vertical distance from PT to the scroll
13518 margin position. Give up if distance is greater than
13519 scroll_max. */
13520 SET_TEXT_POS (pos, PT, PT_BYTE);
13521 start_display (&it, w, pos);
13522 y0 = it.current_y;
13523 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13524 it.last_visible_y, -1,
13525 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13526 dy = it.current_y - y0;
13527 if (dy > scroll_max)
13528 return SCROLLING_FAILED;
13529
13530 /* Compute new window start. */
13531 start_display (&it, w, startp);
13532
13533 if (scroll_conservatively)
13534 amount_to_scroll
13535 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13536 else if (scroll_step || temp_scroll_step)
13537 amount_to_scroll = scroll_max;
13538 else
13539 {
13540 aggressive = current_buffer->scroll_down_aggressively;
13541 height = WINDOW_BOX_TEXT_HEIGHT (w);
13542 if (NUMBERP (aggressive))
13543 {
13544 double float_amount = XFLOATINT (aggressive) * height;
13545 amount_to_scroll = float_amount;
13546 if (amount_to_scroll == 0 && float_amount > 0)
13547 amount_to_scroll = 1;
13548 }
13549 }
13550
13551 if (amount_to_scroll <= 0)
13552 return SCROLLING_FAILED;
13553
13554 move_it_vertically_backward (&it, amount_to_scroll);
13555 startp = it.current.pos;
13556 }
13557 }
13558
13559 /* Run window scroll functions. */
13560 startp = run_window_scroll_functions (window, startp);
13561
13562 /* Display the window. Give up if new fonts are loaded, or if point
13563 doesn't appear. */
13564 if (!try_window (window, startp, 0))
13565 rc = SCROLLING_NEED_LARGER_MATRICES;
13566 else if (w->cursor.vpos < 0)
13567 {
13568 clear_glyph_matrix (w->desired_matrix);
13569 rc = SCROLLING_FAILED;
13570 }
13571 else
13572 {
13573 /* Maybe forget recorded base line for line number display. */
13574 if (!just_this_one_p
13575 || current_buffer->clip_changed
13576 || BEG_UNCHANGED < CHARPOS (startp))
13577 w->base_line_number = Qnil;
13578
13579 /* If cursor ends up on a partially visible line,
13580 treat that as being off the bottom of the screen. */
13581 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13582 {
13583 clear_glyph_matrix (w->desired_matrix);
13584 ++extra_scroll_margin_lines;
13585 goto too_near_end;
13586 }
13587 rc = SCROLLING_SUCCESS;
13588 }
13589
13590 return rc;
13591 }
13592
13593
13594 /* Compute a suitable window start for window W if display of W starts
13595 on a continuation line. Value is non-zero if a new window start
13596 was computed.
13597
13598 The new window start will be computed, based on W's width, starting
13599 from the start of the continued line. It is the start of the
13600 screen line with the minimum distance from the old start W->start. */
13601
13602 static int
13603 compute_window_start_on_continuation_line (w)
13604 struct window *w;
13605 {
13606 struct text_pos pos, start_pos;
13607 int window_start_changed_p = 0;
13608
13609 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13610
13611 /* If window start is on a continuation line... Window start may be
13612 < BEGV in case there's invisible text at the start of the
13613 buffer (M-x rmail, for example). */
13614 if (CHARPOS (start_pos) > BEGV
13615 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13616 {
13617 struct it it;
13618 struct glyph_row *row;
13619
13620 /* Handle the case that the window start is out of range. */
13621 if (CHARPOS (start_pos) < BEGV)
13622 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13623 else if (CHARPOS (start_pos) > ZV)
13624 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13625
13626 /* Find the start of the continued line. This should be fast
13627 because scan_buffer is fast (newline cache). */
13628 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13629 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13630 row, DEFAULT_FACE_ID);
13631 reseat_at_previous_visible_line_start (&it);
13632
13633 /* If the line start is "too far" away from the window start,
13634 say it takes too much time to compute a new window start. */
13635 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13636 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13637 {
13638 int min_distance, distance;
13639
13640 /* Move forward by display lines to find the new window
13641 start. If window width was enlarged, the new start can
13642 be expected to be > the old start. If window width was
13643 decreased, the new window start will be < the old start.
13644 So, we're looking for the display line start with the
13645 minimum distance from the old window start. */
13646 pos = it.current.pos;
13647 min_distance = INFINITY;
13648 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13649 distance < min_distance)
13650 {
13651 min_distance = distance;
13652 pos = it.current.pos;
13653 move_it_by_lines (&it, 1, 0);
13654 }
13655
13656 /* Set the window start there. */
13657 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13658 window_start_changed_p = 1;
13659 }
13660 }
13661
13662 return window_start_changed_p;
13663 }
13664
13665
13666 /* Try cursor movement in case text has not changed in window WINDOW,
13667 with window start STARTP. Value is
13668
13669 CURSOR_MOVEMENT_SUCCESS if successful
13670
13671 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13672
13673 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13674 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13675 we want to scroll as if scroll-step were set to 1. See the code.
13676
13677 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13678 which case we have to abort this redisplay, and adjust matrices
13679 first. */
13680
13681 enum
13682 {
13683 CURSOR_MOVEMENT_SUCCESS,
13684 CURSOR_MOVEMENT_CANNOT_BE_USED,
13685 CURSOR_MOVEMENT_MUST_SCROLL,
13686 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13687 };
13688
13689 static int
13690 try_cursor_movement (window, startp, scroll_step)
13691 Lisp_Object window;
13692 struct text_pos startp;
13693 int *scroll_step;
13694 {
13695 struct window *w = XWINDOW (window);
13696 struct frame *f = XFRAME (w->frame);
13697 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13698
13699 #if GLYPH_DEBUG
13700 if (inhibit_try_cursor_movement)
13701 return rc;
13702 #endif
13703
13704 /* Handle case where text has not changed, only point, and it has
13705 not moved off the frame. */
13706 if (/* Point may be in this window. */
13707 PT >= CHARPOS (startp)
13708 /* Selective display hasn't changed. */
13709 && !current_buffer->clip_changed
13710 /* Function force-mode-line-update is used to force a thorough
13711 redisplay. It sets either windows_or_buffers_changed or
13712 update_mode_lines. So don't take a shortcut here for these
13713 cases. */
13714 && !update_mode_lines
13715 && !windows_or_buffers_changed
13716 && !cursor_type_changed
13717 /* Can't use this case if highlighting a region. When a
13718 region exists, cursor movement has to do more than just
13719 set the cursor. */
13720 && !(!NILP (Vtransient_mark_mode)
13721 && !NILP (current_buffer->mark_active))
13722 && NILP (w->region_showing)
13723 && NILP (Vshow_trailing_whitespace)
13724 /* Right after splitting windows, last_point may be nil. */
13725 && INTEGERP (w->last_point)
13726 /* This code is not used for mini-buffer for the sake of the case
13727 of redisplaying to replace an echo area message; since in
13728 that case the mini-buffer contents per se are usually
13729 unchanged. This code is of no real use in the mini-buffer
13730 since the handling of this_line_start_pos, etc., in redisplay
13731 handles the same cases. */
13732 && !EQ (window, minibuf_window)
13733 /* When splitting windows or for new windows, it happens that
13734 redisplay is called with a nil window_end_vpos or one being
13735 larger than the window. This should really be fixed in
13736 window.c. I don't have this on my list, now, so we do
13737 approximately the same as the old redisplay code. --gerd. */
13738 && INTEGERP (w->window_end_vpos)
13739 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13740 && (FRAME_WINDOW_P (f)
13741 || !overlay_arrow_in_current_buffer_p ()))
13742 {
13743 int this_scroll_margin, top_scroll_margin;
13744 struct glyph_row *row = NULL;
13745
13746 #if GLYPH_DEBUG
13747 debug_method_add (w, "cursor movement");
13748 #endif
13749
13750 /* Scroll if point within this distance from the top or bottom
13751 of the window. This is a pixel value. */
13752 if (scroll_margin > 0)
13753 {
13754 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13755 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13756 }
13757 else
13758 this_scroll_margin = 0;
13759
13760 top_scroll_margin = this_scroll_margin;
13761 if (WINDOW_WANTS_HEADER_LINE_P (w))
13762 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13763
13764 /* Start with the row the cursor was displayed during the last
13765 not paused redisplay. Give up if that row is not valid. */
13766 if (w->last_cursor.vpos < 0
13767 || w->last_cursor.vpos >= w->current_matrix->nrows)
13768 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13769 else
13770 {
13771 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13772 if (row->mode_line_p)
13773 ++row;
13774 if (!row->enabled_p)
13775 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13776 /* If rows are bidi-reordered, back up until we find a row
13777 that does not belong to a continuation line. This is
13778 because we must consider all rows of a continued line as
13779 candidates for cursor positioning, since row start and
13780 end positions change non-linearly with vertical position
13781 in such rows. */
13782 /* FIXME: Revisit this when glyph ``spilling'' in
13783 continuation lines' rows is implemented for
13784 bidi-reordered rows. */
13785 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13786 {
13787 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13788 {
13789 xassert (row->enabled_p);
13790 --row;
13791 /* If we hit the beginning of the displayed portion
13792 without finding the first row of a continued
13793 line, give up. */
13794 if (row <= w->current_matrix->rows)
13795 {
13796 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13797 break;
13798 }
13799
13800 }
13801 }
13802 }
13803
13804 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13805 {
13806 int scroll_p = 0;
13807 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13808
13809 if (PT > XFASTINT (w->last_point))
13810 {
13811 /* Point has moved forward. */
13812 while (MATRIX_ROW_END_CHARPOS (row) < PT
13813 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13814 {
13815 xassert (row->enabled_p);
13816 ++row;
13817 }
13818
13819 /* If the end position of a row equals the start
13820 position of the next row, and PT is at that position,
13821 we would rather display cursor in the next line. */
13822 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13823 && MATRIX_ROW_END_CHARPOS (row) == PT
13824 && row < w->current_matrix->rows
13825 + w->current_matrix->nrows - 1
13826 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13827 && !cursor_row_p (w, row))
13828 ++row;
13829
13830 /* If within the scroll margin, scroll. Note that
13831 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13832 the next line would be drawn, and that
13833 this_scroll_margin can be zero. */
13834 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13835 || PT > MATRIX_ROW_END_CHARPOS (row)
13836 /* Line is completely visible last line in window
13837 and PT is to be set in the next line. */
13838 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13839 && PT == MATRIX_ROW_END_CHARPOS (row)
13840 && !row->ends_at_zv_p
13841 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13842 scroll_p = 1;
13843 }
13844 else if (PT < XFASTINT (w->last_point))
13845 {
13846 /* Cursor has to be moved backward. Note that PT >=
13847 CHARPOS (startp) because of the outer if-statement. */
13848 while (!row->mode_line_p
13849 && (MATRIX_ROW_START_CHARPOS (row) > PT
13850 || (MATRIX_ROW_START_CHARPOS (row) == PT
13851 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13852 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13853 row > w->current_matrix->rows
13854 && (row-1)->ends_in_newline_from_string_p))))
13855 && (row->y > top_scroll_margin
13856 || CHARPOS (startp) == BEGV))
13857 {
13858 xassert (row->enabled_p);
13859 --row;
13860 }
13861
13862 /* Consider the following case: Window starts at BEGV,
13863 there is invisible, intangible text at BEGV, so that
13864 display starts at some point START > BEGV. It can
13865 happen that we are called with PT somewhere between
13866 BEGV and START. Try to handle that case. */
13867 if (row < w->current_matrix->rows
13868 || row->mode_line_p)
13869 {
13870 row = w->current_matrix->rows;
13871 if (row->mode_line_p)
13872 ++row;
13873 }
13874
13875 /* Due to newlines in overlay strings, we may have to
13876 skip forward over overlay strings. */
13877 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13878 && MATRIX_ROW_END_CHARPOS (row) == PT
13879 && !cursor_row_p (w, row))
13880 ++row;
13881
13882 /* If within the scroll margin, scroll. */
13883 if (row->y < top_scroll_margin
13884 && CHARPOS (startp) != BEGV)
13885 scroll_p = 1;
13886 }
13887 else
13888 {
13889 /* Cursor did not move. So don't scroll even if cursor line
13890 is partially visible, as it was so before. */
13891 rc = CURSOR_MOVEMENT_SUCCESS;
13892 }
13893
13894 if (PT < MATRIX_ROW_START_CHARPOS (row)
13895 || PT > MATRIX_ROW_END_CHARPOS (row))
13896 {
13897 /* if PT is not in the glyph row, give up. */
13898 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13899 }
13900 else if (rc != CURSOR_MOVEMENT_SUCCESS
13901 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13902 && make_cursor_line_fully_visible_p)
13903 {
13904 if (PT == MATRIX_ROW_END_CHARPOS (row)
13905 && !row->ends_at_zv_p
13906 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13907 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13908 else if (row->height > window_box_height (w))
13909 {
13910 /* If we end up in a partially visible line, let's
13911 make it fully visible, except when it's taller
13912 than the window, in which case we can't do much
13913 about it. */
13914 *scroll_step = 1;
13915 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13916 }
13917 else
13918 {
13919 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13920 if (!cursor_row_fully_visible_p (w, 0, 1))
13921 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13922 else
13923 rc = CURSOR_MOVEMENT_SUCCESS;
13924 }
13925 }
13926 else if (scroll_p)
13927 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13928 else if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13929 {
13930 /* With bidi-reordered rows, there could be more than
13931 one candidate row whose start and end positions
13932 occlude point. We need to let set_cursor_from_row
13933 find the best candidate. */
13934 /* FIXME: Revisit this when glyph ``spilling'' in
13935 continuation lines' rows is implemented for
13936 bidi-reordered rows. */
13937 int rv = 0;
13938
13939 do
13940 {
13941 rv |= set_cursor_from_row (w, row, w->current_matrix,
13942 0, 0, 0, 0);
13943 /* As soon as we've found the first suitable row
13944 whose ends_at_zv_p flag is set, we are done. */
13945 if (rv
13946 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13947 {
13948 rc = CURSOR_MOVEMENT_SUCCESS;
13949 break;
13950 }
13951 ++row;
13952 }
13953 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13954 && MATRIX_ROW_START_CHARPOS (row) <= PT
13955 && PT <= MATRIX_ROW_END_CHARPOS (row)
13956 && cursor_row_p (w, row));
13957 /* If we didn't find any candidate rows, or exited the
13958 loop before all the candidates were examined, signal
13959 to the caller that this method failed. */
13960 if (rc != CURSOR_MOVEMENT_SUCCESS
13961 && (!rv
13962 || (MATRIX_ROW_START_CHARPOS (row) <= PT
13963 && PT <= MATRIX_ROW_END_CHARPOS (row))))
13964 rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13965 else
13966 rc = CURSOR_MOVEMENT_SUCCESS;
13967 }
13968 else
13969 {
13970 do
13971 {
13972 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13973 {
13974 rc = CURSOR_MOVEMENT_SUCCESS;
13975 break;
13976 }
13977 ++row;
13978 }
13979 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13980 && MATRIX_ROW_START_CHARPOS (row) == PT
13981 && cursor_row_p (w, row));
13982 }
13983 }
13984 }
13985
13986 return rc;
13987 }
13988
13989 void
13990 set_vertical_scroll_bar (w)
13991 struct window *w;
13992 {
13993 int start, end, whole;
13994
13995 /* Calculate the start and end positions for the current window.
13996 At some point, it would be nice to choose between scrollbars
13997 which reflect the whole buffer size, with special markers
13998 indicating narrowing, and scrollbars which reflect only the
13999 visible region.
14000
14001 Note that mini-buffers sometimes aren't displaying any text. */
14002 if (!MINI_WINDOW_P (w)
14003 || (w == XWINDOW (minibuf_window)
14004 && NILP (echo_area_buffer[0])))
14005 {
14006 struct buffer *buf = XBUFFER (w->buffer);
14007 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14008 start = marker_position (w->start) - BUF_BEGV (buf);
14009 /* I don't think this is guaranteed to be right. For the
14010 moment, we'll pretend it is. */
14011 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14012
14013 if (end < start)
14014 end = start;
14015 if (whole < (end - start))
14016 whole = end - start;
14017 }
14018 else
14019 start = end = whole = 0;
14020
14021 /* Indicate what this scroll bar ought to be displaying now. */
14022 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14023 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14024 (w, end - start, whole, start);
14025 }
14026
14027
14028 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14029 selected_window is redisplayed.
14030
14031 We can return without actually redisplaying the window if
14032 fonts_changed_p is nonzero. In that case, redisplay_internal will
14033 retry. */
14034
14035 static void
14036 redisplay_window (window, just_this_one_p)
14037 Lisp_Object window;
14038 int just_this_one_p;
14039 {
14040 struct window *w = XWINDOW (window);
14041 struct frame *f = XFRAME (w->frame);
14042 struct buffer *buffer = XBUFFER (w->buffer);
14043 struct buffer *old = current_buffer;
14044 struct text_pos lpoint, opoint, startp;
14045 int update_mode_line;
14046 int tem;
14047 struct it it;
14048 /* Record it now because it's overwritten. */
14049 int current_matrix_up_to_date_p = 0;
14050 int used_current_matrix_p = 0;
14051 /* This is less strict than current_matrix_up_to_date_p.
14052 It indictes that the buffer contents and narrowing are unchanged. */
14053 int buffer_unchanged_p = 0;
14054 int temp_scroll_step = 0;
14055 int count = SPECPDL_INDEX ();
14056 int rc;
14057 int centering_position = -1;
14058 int last_line_misfit = 0;
14059 int beg_unchanged, end_unchanged;
14060
14061 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14062 opoint = lpoint;
14063
14064 /* W must be a leaf window here. */
14065 xassert (!NILP (w->buffer));
14066 #if GLYPH_DEBUG
14067 *w->desired_matrix->method = 0;
14068 #endif
14069
14070 restart:
14071 reconsider_clip_changes (w, buffer);
14072
14073 /* Has the mode line to be updated? */
14074 update_mode_line = (!NILP (w->update_mode_line)
14075 || update_mode_lines
14076 || buffer->clip_changed
14077 || buffer->prevent_redisplay_optimizations_p);
14078
14079 if (MINI_WINDOW_P (w))
14080 {
14081 if (w == XWINDOW (echo_area_window)
14082 && !NILP (echo_area_buffer[0]))
14083 {
14084 if (update_mode_line)
14085 /* We may have to update a tty frame's menu bar or a
14086 tool-bar. Example `M-x C-h C-h C-g'. */
14087 goto finish_menu_bars;
14088 else
14089 /* We've already displayed the echo area glyphs in this window. */
14090 goto finish_scroll_bars;
14091 }
14092 else if ((w != XWINDOW (minibuf_window)
14093 || minibuf_level == 0)
14094 /* When buffer is nonempty, redisplay window normally. */
14095 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14096 /* Quail displays non-mini buffers in minibuffer window.
14097 In that case, redisplay the window normally. */
14098 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14099 {
14100 /* W is a mini-buffer window, but it's not active, so clear
14101 it. */
14102 int yb = window_text_bottom_y (w);
14103 struct glyph_row *row;
14104 int y;
14105
14106 for (y = 0, row = w->desired_matrix->rows;
14107 y < yb;
14108 y += row->height, ++row)
14109 blank_row (w, row, y);
14110 goto finish_scroll_bars;
14111 }
14112
14113 clear_glyph_matrix (w->desired_matrix);
14114 }
14115
14116 /* Otherwise set up data on this window; select its buffer and point
14117 value. */
14118 /* Really select the buffer, for the sake of buffer-local
14119 variables. */
14120 set_buffer_internal_1 (XBUFFER (w->buffer));
14121
14122 current_matrix_up_to_date_p
14123 = (!NILP (w->window_end_valid)
14124 && !current_buffer->clip_changed
14125 && !current_buffer->prevent_redisplay_optimizations_p
14126 && XFASTINT (w->last_modified) >= MODIFF
14127 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14128
14129 /* Run the window-bottom-change-functions
14130 if it is possible that the text on the screen has changed
14131 (either due to modification of the text, or any other reason). */
14132 if (!current_matrix_up_to_date_p
14133 && !NILP (Vwindow_text_change_functions))
14134 {
14135 safe_run_hooks (Qwindow_text_change_functions);
14136 goto restart;
14137 }
14138
14139 beg_unchanged = BEG_UNCHANGED;
14140 end_unchanged = END_UNCHANGED;
14141
14142 SET_TEXT_POS (opoint, PT, PT_BYTE);
14143
14144 specbind (Qinhibit_point_motion_hooks, Qt);
14145
14146 buffer_unchanged_p
14147 = (!NILP (w->window_end_valid)
14148 && !current_buffer->clip_changed
14149 && XFASTINT (w->last_modified) >= MODIFF
14150 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14151
14152 /* When windows_or_buffers_changed is non-zero, we can't rely on
14153 the window end being valid, so set it to nil there. */
14154 if (windows_or_buffers_changed)
14155 {
14156 /* If window starts on a continuation line, maybe adjust the
14157 window start in case the window's width changed. */
14158 if (XMARKER (w->start)->buffer == current_buffer)
14159 compute_window_start_on_continuation_line (w);
14160
14161 w->window_end_valid = Qnil;
14162 }
14163
14164 /* Some sanity checks. */
14165 CHECK_WINDOW_END (w);
14166 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14167 abort ();
14168 if (BYTEPOS (opoint) < CHARPOS (opoint))
14169 abort ();
14170
14171 /* If %c is in mode line, update it if needed. */
14172 if (!NILP (w->column_number_displayed)
14173 /* This alternative quickly identifies a common case
14174 where no change is needed. */
14175 && !(PT == XFASTINT (w->last_point)
14176 && XFASTINT (w->last_modified) >= MODIFF
14177 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14178 && (XFASTINT (w->column_number_displayed)
14179 != (int) current_column ())) /* iftc */
14180 update_mode_line = 1;
14181
14182 /* Count number of windows showing the selected buffer. An indirect
14183 buffer counts as its base buffer. */
14184 if (!just_this_one_p)
14185 {
14186 struct buffer *current_base, *window_base;
14187 current_base = current_buffer;
14188 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14189 if (current_base->base_buffer)
14190 current_base = current_base->base_buffer;
14191 if (window_base->base_buffer)
14192 window_base = window_base->base_buffer;
14193 if (current_base == window_base)
14194 buffer_shared++;
14195 }
14196
14197 /* Point refers normally to the selected window. For any other
14198 window, set up appropriate value. */
14199 if (!EQ (window, selected_window))
14200 {
14201 int new_pt = XMARKER (w->pointm)->charpos;
14202 int new_pt_byte = marker_byte_position (w->pointm);
14203 if (new_pt < BEGV)
14204 {
14205 new_pt = BEGV;
14206 new_pt_byte = BEGV_BYTE;
14207 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14208 }
14209 else if (new_pt > (ZV - 1))
14210 {
14211 new_pt = ZV;
14212 new_pt_byte = ZV_BYTE;
14213 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14214 }
14215
14216 /* We don't use SET_PT so that the point-motion hooks don't run. */
14217 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14218 }
14219
14220 /* If any of the character widths specified in the display table
14221 have changed, invalidate the width run cache. It's true that
14222 this may be a bit late to catch such changes, but the rest of
14223 redisplay goes (non-fatally) haywire when the display table is
14224 changed, so why should we worry about doing any better? */
14225 if (current_buffer->width_run_cache)
14226 {
14227 struct Lisp_Char_Table *disptab = buffer_display_table ();
14228
14229 if (! disptab_matches_widthtab (disptab,
14230 XVECTOR (current_buffer->width_table)))
14231 {
14232 invalidate_region_cache (current_buffer,
14233 current_buffer->width_run_cache,
14234 BEG, Z);
14235 recompute_width_table (current_buffer, disptab);
14236 }
14237 }
14238
14239 /* If window-start is screwed up, choose a new one. */
14240 if (XMARKER (w->start)->buffer != current_buffer)
14241 goto recenter;
14242
14243 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14244
14245 /* If someone specified a new starting point but did not insist,
14246 check whether it can be used. */
14247 if (!NILP (w->optional_new_start)
14248 && CHARPOS (startp) >= BEGV
14249 && CHARPOS (startp) <= ZV)
14250 {
14251 w->optional_new_start = Qnil;
14252 start_display (&it, w, startp);
14253 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14254 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14255 if (IT_CHARPOS (it) == PT)
14256 w->force_start = Qt;
14257 /* IT may overshoot PT if text at PT is invisible. */
14258 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14259 w->force_start = Qt;
14260 }
14261
14262 force_start:
14263
14264 /* Handle case where place to start displaying has been specified,
14265 unless the specified location is outside the accessible range. */
14266 if (!NILP (w->force_start)
14267 || w->frozen_window_start_p)
14268 {
14269 /* We set this later on if we have to adjust point. */
14270 int new_vpos = -1;
14271
14272 w->force_start = Qnil;
14273 w->vscroll = 0;
14274 w->window_end_valid = Qnil;
14275
14276 /* Forget any recorded base line for line number display. */
14277 if (!buffer_unchanged_p)
14278 w->base_line_number = Qnil;
14279
14280 /* Redisplay the mode line. Select the buffer properly for that.
14281 Also, run the hook window-scroll-functions
14282 because we have scrolled. */
14283 /* Note, we do this after clearing force_start because
14284 if there's an error, it is better to forget about force_start
14285 than to get into an infinite loop calling the hook functions
14286 and having them get more errors. */
14287 if (!update_mode_line
14288 || ! NILP (Vwindow_scroll_functions))
14289 {
14290 update_mode_line = 1;
14291 w->update_mode_line = Qt;
14292 startp = run_window_scroll_functions (window, startp);
14293 }
14294
14295 w->last_modified = make_number (0);
14296 w->last_overlay_modified = make_number (0);
14297 if (CHARPOS (startp) < BEGV)
14298 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14299 else if (CHARPOS (startp) > ZV)
14300 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14301
14302 /* Redisplay, then check if cursor has been set during the
14303 redisplay. Give up if new fonts were loaded. */
14304 /* We used to issue a CHECK_MARGINS argument to try_window here,
14305 but this causes scrolling to fail when point begins inside
14306 the scroll margin (bug#148) -- cyd */
14307 if (!try_window (window, startp, 0))
14308 {
14309 w->force_start = Qt;
14310 clear_glyph_matrix (w->desired_matrix);
14311 goto need_larger_matrices;
14312 }
14313
14314 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14315 {
14316 /* If point does not appear, try to move point so it does
14317 appear. The desired matrix has been built above, so we
14318 can use it here. */
14319 new_vpos = window_box_height (w) / 2;
14320 }
14321
14322 if (!cursor_row_fully_visible_p (w, 0, 0))
14323 {
14324 /* Point does appear, but on a line partly visible at end of window.
14325 Move it back to a fully-visible line. */
14326 new_vpos = window_box_height (w);
14327 }
14328
14329 /* If we need to move point for either of the above reasons,
14330 now actually do it. */
14331 if (new_vpos >= 0)
14332 {
14333 struct glyph_row *row;
14334
14335 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14336 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14337 ++row;
14338
14339 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14340 MATRIX_ROW_START_BYTEPOS (row));
14341
14342 if (w != XWINDOW (selected_window))
14343 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14344 else if (current_buffer == old)
14345 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14346
14347 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14348
14349 /* If we are highlighting the region, then we just changed
14350 the region, so redisplay to show it. */
14351 if (!NILP (Vtransient_mark_mode)
14352 && !NILP (current_buffer->mark_active))
14353 {
14354 clear_glyph_matrix (w->desired_matrix);
14355 if (!try_window (window, startp, 0))
14356 goto need_larger_matrices;
14357 }
14358 }
14359
14360 #if GLYPH_DEBUG
14361 debug_method_add (w, "forced window start");
14362 #endif
14363 goto done;
14364 }
14365
14366 /* Handle case where text has not changed, only point, and it has
14367 not moved off the frame, and we are not retrying after hscroll.
14368 (current_matrix_up_to_date_p is nonzero when retrying.) */
14369 if (current_matrix_up_to_date_p
14370 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14371 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14372 {
14373 switch (rc)
14374 {
14375 case CURSOR_MOVEMENT_SUCCESS:
14376 used_current_matrix_p = 1;
14377 goto done;
14378
14379 case CURSOR_MOVEMENT_MUST_SCROLL:
14380 goto try_to_scroll;
14381
14382 default:
14383 abort ();
14384 }
14385 }
14386 /* If current starting point was originally the beginning of a line
14387 but no longer is, find a new starting point. */
14388 else if (!NILP (w->start_at_line_beg)
14389 && !(CHARPOS (startp) <= BEGV
14390 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14391 {
14392 #if GLYPH_DEBUG
14393 debug_method_add (w, "recenter 1");
14394 #endif
14395 goto recenter;
14396 }
14397
14398 /* Try scrolling with try_window_id. Value is > 0 if update has
14399 been done, it is -1 if we know that the same window start will
14400 not work. It is 0 if unsuccessful for some other reason. */
14401 else if ((tem = try_window_id (w)) != 0)
14402 {
14403 #if GLYPH_DEBUG
14404 debug_method_add (w, "try_window_id %d", tem);
14405 #endif
14406
14407 if (fonts_changed_p)
14408 goto need_larger_matrices;
14409 if (tem > 0)
14410 goto done;
14411
14412 /* Otherwise try_window_id has returned -1 which means that we
14413 don't want the alternative below this comment to execute. */
14414 }
14415 else if (CHARPOS (startp) >= BEGV
14416 && CHARPOS (startp) <= ZV
14417 && PT >= CHARPOS (startp)
14418 && (CHARPOS (startp) < ZV
14419 /* Avoid starting at end of buffer. */
14420 || CHARPOS (startp) == BEGV
14421 || (XFASTINT (w->last_modified) >= MODIFF
14422 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14423 {
14424
14425 /* If first window line is a continuation line, and window start
14426 is inside the modified region, but the first change is before
14427 current window start, we must select a new window start.
14428
14429 However, if this is the result of a down-mouse event (e.g. by
14430 extending the mouse-drag-overlay), we don't want to select a
14431 new window start, since that would change the position under
14432 the mouse, resulting in an unwanted mouse-movement rather
14433 than a simple mouse-click. */
14434 if (NILP (w->start_at_line_beg)
14435 && NILP (do_mouse_tracking)
14436 && CHARPOS (startp) > BEGV
14437 && CHARPOS (startp) > BEG + beg_unchanged
14438 && CHARPOS (startp) <= Z - end_unchanged
14439 /* Even if w->start_at_line_beg is nil, a new window may
14440 start at a line_beg, since that's how set_buffer_window
14441 sets it. So, we need to check the return value of
14442 compute_window_start_on_continuation_line. (See also
14443 bug#197). */
14444 && XMARKER (w->start)->buffer == current_buffer
14445 && compute_window_start_on_continuation_line (w))
14446 {
14447 w->force_start = Qt;
14448 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14449 goto force_start;
14450 }
14451
14452 #if GLYPH_DEBUG
14453 debug_method_add (w, "same window start");
14454 #endif
14455
14456 /* Try to redisplay starting at same place as before.
14457 If point has not moved off frame, accept the results. */
14458 if (!current_matrix_up_to_date_p
14459 /* Don't use try_window_reusing_current_matrix in this case
14460 because a window scroll function can have changed the
14461 buffer. */
14462 || !NILP (Vwindow_scroll_functions)
14463 || MINI_WINDOW_P (w)
14464 || !(used_current_matrix_p
14465 = try_window_reusing_current_matrix (w)))
14466 {
14467 IF_DEBUG (debug_method_add (w, "1"));
14468 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14469 /* -1 means we need to scroll.
14470 0 means we need new matrices, but fonts_changed_p
14471 is set in that case, so we will detect it below. */
14472 goto try_to_scroll;
14473 }
14474
14475 if (fonts_changed_p)
14476 goto need_larger_matrices;
14477
14478 if (w->cursor.vpos >= 0)
14479 {
14480 if (!just_this_one_p
14481 || current_buffer->clip_changed
14482 || BEG_UNCHANGED < CHARPOS (startp))
14483 /* Forget any recorded base line for line number display. */
14484 w->base_line_number = Qnil;
14485
14486 if (!cursor_row_fully_visible_p (w, 1, 0))
14487 {
14488 clear_glyph_matrix (w->desired_matrix);
14489 last_line_misfit = 1;
14490 }
14491 /* Drop through and scroll. */
14492 else
14493 goto done;
14494 }
14495 else
14496 clear_glyph_matrix (w->desired_matrix);
14497 }
14498
14499 try_to_scroll:
14500
14501 w->last_modified = make_number (0);
14502 w->last_overlay_modified = make_number (0);
14503
14504 /* Redisplay the mode line. Select the buffer properly for that. */
14505 if (!update_mode_line)
14506 {
14507 update_mode_line = 1;
14508 w->update_mode_line = Qt;
14509 }
14510
14511 /* Try to scroll by specified few lines. */
14512 if ((scroll_conservatively
14513 || scroll_step
14514 || temp_scroll_step
14515 || NUMBERP (current_buffer->scroll_up_aggressively)
14516 || NUMBERP (current_buffer->scroll_down_aggressively))
14517 && !current_buffer->clip_changed
14518 && CHARPOS (startp) >= BEGV
14519 && CHARPOS (startp) <= ZV)
14520 {
14521 /* The function returns -1 if new fonts were loaded, 1 if
14522 successful, 0 if not successful. */
14523 int rc = try_scrolling (window, just_this_one_p,
14524 scroll_conservatively,
14525 scroll_step,
14526 temp_scroll_step, last_line_misfit);
14527 switch (rc)
14528 {
14529 case SCROLLING_SUCCESS:
14530 goto done;
14531
14532 case SCROLLING_NEED_LARGER_MATRICES:
14533 goto need_larger_matrices;
14534
14535 case SCROLLING_FAILED:
14536 break;
14537
14538 default:
14539 abort ();
14540 }
14541 }
14542
14543 /* Finally, just choose place to start which centers point */
14544
14545 recenter:
14546 if (centering_position < 0)
14547 centering_position = window_box_height (w) / 2;
14548
14549 #if GLYPH_DEBUG
14550 debug_method_add (w, "recenter");
14551 #endif
14552
14553 /* w->vscroll = 0; */
14554
14555 /* Forget any previously recorded base line for line number display. */
14556 if (!buffer_unchanged_p)
14557 w->base_line_number = Qnil;
14558
14559 /* Move backward half the height of the window. */
14560 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14561 it.current_y = it.last_visible_y;
14562 move_it_vertically_backward (&it, centering_position);
14563 xassert (IT_CHARPOS (it) >= BEGV);
14564
14565 /* The function move_it_vertically_backward may move over more
14566 than the specified y-distance. If it->w is small, e.g. a
14567 mini-buffer window, we may end up in front of the window's
14568 display area. Start displaying at the start of the line
14569 containing PT in this case. */
14570 if (it.current_y <= 0)
14571 {
14572 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14573 move_it_vertically_backward (&it, 0);
14574 it.current_y = 0;
14575 }
14576
14577 it.current_x = it.hpos = 0;
14578
14579 /* Set startp here explicitly in case that helps avoid an infinite loop
14580 in case the window-scroll-functions functions get errors. */
14581 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14582
14583 /* Run scroll hooks. */
14584 startp = run_window_scroll_functions (window, it.current.pos);
14585
14586 /* Redisplay the window. */
14587 if (!current_matrix_up_to_date_p
14588 || windows_or_buffers_changed
14589 || cursor_type_changed
14590 /* Don't use try_window_reusing_current_matrix in this case
14591 because it can have changed the buffer. */
14592 || !NILP (Vwindow_scroll_functions)
14593 || !just_this_one_p
14594 || MINI_WINDOW_P (w)
14595 || !(used_current_matrix_p
14596 = try_window_reusing_current_matrix (w)))
14597 try_window (window, startp, 0);
14598
14599 /* If new fonts have been loaded (due to fontsets), give up. We
14600 have to start a new redisplay since we need to re-adjust glyph
14601 matrices. */
14602 if (fonts_changed_p)
14603 goto need_larger_matrices;
14604
14605 /* If cursor did not appear assume that the middle of the window is
14606 in the first line of the window. Do it again with the next line.
14607 (Imagine a window of height 100, displaying two lines of height
14608 60. Moving back 50 from it->last_visible_y will end in the first
14609 line.) */
14610 if (w->cursor.vpos < 0)
14611 {
14612 if (!NILP (w->window_end_valid)
14613 && PT >= Z - XFASTINT (w->window_end_pos))
14614 {
14615 clear_glyph_matrix (w->desired_matrix);
14616 move_it_by_lines (&it, 1, 0);
14617 try_window (window, it.current.pos, 0);
14618 }
14619 else if (PT < IT_CHARPOS (it))
14620 {
14621 clear_glyph_matrix (w->desired_matrix);
14622 move_it_by_lines (&it, -1, 0);
14623 try_window (window, it.current.pos, 0);
14624 }
14625 else
14626 {
14627 /* Not much we can do about it. */
14628 }
14629 }
14630
14631 /* Consider the following case: Window starts at BEGV, there is
14632 invisible, intangible text at BEGV, so that display starts at
14633 some point START > BEGV. It can happen that we are called with
14634 PT somewhere between BEGV and START. Try to handle that case. */
14635 if (w->cursor.vpos < 0)
14636 {
14637 struct glyph_row *row = w->current_matrix->rows;
14638 if (row->mode_line_p)
14639 ++row;
14640 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14641 }
14642
14643 if (!cursor_row_fully_visible_p (w, 0, 0))
14644 {
14645 /* If vscroll is enabled, disable it and try again. */
14646 if (w->vscroll)
14647 {
14648 w->vscroll = 0;
14649 clear_glyph_matrix (w->desired_matrix);
14650 goto recenter;
14651 }
14652
14653 /* If centering point failed to make the whole line visible,
14654 put point at the top instead. That has to make the whole line
14655 visible, if it can be done. */
14656 if (centering_position == 0)
14657 goto done;
14658
14659 clear_glyph_matrix (w->desired_matrix);
14660 centering_position = 0;
14661 goto recenter;
14662 }
14663
14664 done:
14665
14666 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14667 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14668 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14669 ? Qt : Qnil);
14670
14671 /* Display the mode line, if we must. */
14672 if ((update_mode_line
14673 /* If window not full width, must redo its mode line
14674 if (a) the window to its side is being redone and
14675 (b) we do a frame-based redisplay. This is a consequence
14676 of how inverted lines are drawn in frame-based redisplay. */
14677 || (!just_this_one_p
14678 && !FRAME_WINDOW_P (f)
14679 && !WINDOW_FULL_WIDTH_P (w))
14680 /* Line number to display. */
14681 || INTEGERP (w->base_line_pos)
14682 /* Column number is displayed and different from the one displayed. */
14683 || (!NILP (w->column_number_displayed)
14684 && (XFASTINT (w->column_number_displayed)
14685 != (int) current_column ()))) /* iftc */
14686 /* This means that the window has a mode line. */
14687 && (WINDOW_WANTS_MODELINE_P (w)
14688 || WINDOW_WANTS_HEADER_LINE_P (w)))
14689 {
14690 display_mode_lines (w);
14691
14692 /* If mode line height has changed, arrange for a thorough
14693 immediate redisplay using the correct mode line height. */
14694 if (WINDOW_WANTS_MODELINE_P (w)
14695 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14696 {
14697 fonts_changed_p = 1;
14698 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14699 = DESIRED_MODE_LINE_HEIGHT (w);
14700 }
14701
14702 /* If header line height has changed, arrange for a thorough
14703 immediate redisplay using the correct header line height. */
14704 if (WINDOW_WANTS_HEADER_LINE_P (w)
14705 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14706 {
14707 fonts_changed_p = 1;
14708 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14709 = DESIRED_HEADER_LINE_HEIGHT (w);
14710 }
14711
14712 if (fonts_changed_p)
14713 goto need_larger_matrices;
14714 }
14715
14716 if (!line_number_displayed
14717 && !BUFFERP (w->base_line_pos))
14718 {
14719 w->base_line_pos = Qnil;
14720 w->base_line_number = Qnil;
14721 }
14722
14723 finish_menu_bars:
14724
14725 /* When we reach a frame's selected window, redo the frame's menu bar. */
14726 if (update_mode_line
14727 && EQ (FRAME_SELECTED_WINDOW (f), window))
14728 {
14729 int redisplay_menu_p = 0;
14730 int redisplay_tool_bar_p = 0;
14731
14732 if (FRAME_WINDOW_P (f))
14733 {
14734 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14735 || defined (HAVE_NS) || defined (USE_GTK)
14736 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14737 #else
14738 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14739 #endif
14740 }
14741 else
14742 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14743
14744 if (redisplay_menu_p)
14745 display_menu_bar (w);
14746
14747 #ifdef HAVE_WINDOW_SYSTEM
14748 if (FRAME_WINDOW_P (f))
14749 {
14750 #if defined (USE_GTK) || defined (HAVE_NS)
14751 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14752 #else
14753 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14754 && (FRAME_TOOL_BAR_LINES (f) > 0
14755 || !NILP (Vauto_resize_tool_bars));
14756 #endif
14757
14758 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14759 {
14760 extern int ignore_mouse_drag_p;
14761 ignore_mouse_drag_p = 1;
14762 }
14763 }
14764 #endif
14765 }
14766
14767 #ifdef HAVE_WINDOW_SYSTEM
14768 if (FRAME_WINDOW_P (f)
14769 && update_window_fringes (w, (just_this_one_p
14770 || (!used_current_matrix_p && !overlay_arrow_seen)
14771 || w->pseudo_window_p)))
14772 {
14773 update_begin (f);
14774 BLOCK_INPUT;
14775 if (draw_window_fringes (w, 1))
14776 x_draw_vertical_border (w);
14777 UNBLOCK_INPUT;
14778 update_end (f);
14779 }
14780 #endif /* HAVE_WINDOW_SYSTEM */
14781
14782 /* We go to this label, with fonts_changed_p nonzero,
14783 if it is necessary to try again using larger glyph matrices.
14784 We have to redeem the scroll bar even in this case,
14785 because the loop in redisplay_internal expects that. */
14786 need_larger_matrices:
14787 ;
14788 finish_scroll_bars:
14789
14790 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14791 {
14792 /* Set the thumb's position and size. */
14793 set_vertical_scroll_bar (w);
14794
14795 /* Note that we actually used the scroll bar attached to this
14796 window, so it shouldn't be deleted at the end of redisplay. */
14797 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14798 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14799 }
14800
14801 /* Restore current_buffer and value of point in it. */
14802 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14803 set_buffer_internal_1 (old);
14804 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14805 shorter. This can be caused by log truncation in *Messages*. */
14806 if (CHARPOS (lpoint) <= ZV)
14807 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14808
14809 unbind_to (count, Qnil);
14810 }
14811
14812
14813 /* Build the complete desired matrix of WINDOW with a window start
14814 buffer position POS.
14815
14816 Value is 1 if successful. It is zero if fonts were loaded during
14817 redisplay which makes re-adjusting glyph matrices necessary, and -1
14818 if point would appear in the scroll margins.
14819 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14820 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14821 set in FLAGS.) */
14822
14823 int
14824 try_window (window, pos, flags)
14825 Lisp_Object window;
14826 struct text_pos pos;
14827 int flags;
14828 {
14829 struct window *w = XWINDOW (window);
14830 struct it it;
14831 struct glyph_row *last_text_row = NULL;
14832 struct frame *f = XFRAME (w->frame);
14833
14834 /* Make POS the new window start. */
14835 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14836
14837 /* Mark cursor position as unknown. No overlay arrow seen. */
14838 w->cursor.vpos = -1;
14839 overlay_arrow_seen = 0;
14840
14841 /* Initialize iterator and info to start at POS. */
14842 start_display (&it, w, pos);
14843
14844 /* Display all lines of W. */
14845 while (it.current_y < it.last_visible_y)
14846 {
14847 if (display_line (&it))
14848 last_text_row = it.glyph_row - 1;
14849 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14850 return 0;
14851 }
14852
14853 /* Don't let the cursor end in the scroll margins. */
14854 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14855 && !MINI_WINDOW_P (w))
14856 {
14857 int this_scroll_margin;
14858
14859 if (scroll_margin > 0)
14860 {
14861 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14862 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14863 }
14864 else
14865 this_scroll_margin = 0;
14866
14867 if ((w->cursor.y >= 0 /* not vscrolled */
14868 && w->cursor.y < this_scroll_margin
14869 && CHARPOS (pos) > BEGV
14870 && IT_CHARPOS (it) < ZV)
14871 /* rms: considering make_cursor_line_fully_visible_p here
14872 seems to give wrong results. We don't want to recenter
14873 when the last line is partly visible, we want to allow
14874 that case to be handled in the usual way. */
14875 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14876 {
14877 w->cursor.vpos = -1;
14878 clear_glyph_matrix (w->desired_matrix);
14879 return -1;
14880 }
14881 }
14882
14883 /* If bottom moved off end of frame, change mode line percentage. */
14884 if (XFASTINT (w->window_end_pos) <= 0
14885 && Z != IT_CHARPOS (it))
14886 w->update_mode_line = Qt;
14887
14888 /* Set window_end_pos to the offset of the last character displayed
14889 on the window from the end of current_buffer. Set
14890 window_end_vpos to its row number. */
14891 if (last_text_row)
14892 {
14893 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14894 w->window_end_bytepos
14895 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14896 w->window_end_pos
14897 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14898 w->window_end_vpos
14899 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14900 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14901 ->displays_text_p);
14902 }
14903 else
14904 {
14905 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14906 w->window_end_pos = make_number (Z - ZV);
14907 w->window_end_vpos = make_number (0);
14908 }
14909
14910 /* But that is not valid info until redisplay finishes. */
14911 w->window_end_valid = Qnil;
14912 return 1;
14913 }
14914
14915
14916 \f
14917 /************************************************************************
14918 Window redisplay reusing current matrix when buffer has not changed
14919 ************************************************************************/
14920
14921 /* Try redisplay of window W showing an unchanged buffer with a
14922 different window start than the last time it was displayed by
14923 reusing its current matrix. Value is non-zero if successful.
14924 W->start is the new window start. */
14925
14926 static int
14927 try_window_reusing_current_matrix (w)
14928 struct window *w;
14929 {
14930 struct frame *f = XFRAME (w->frame);
14931 struct glyph_row *row, *bottom_row;
14932 struct it it;
14933 struct run run;
14934 struct text_pos start, new_start;
14935 int nrows_scrolled, i;
14936 struct glyph_row *last_text_row;
14937 struct glyph_row *last_reused_text_row;
14938 struct glyph_row *start_row;
14939 int start_vpos, min_y, max_y;
14940
14941 #if GLYPH_DEBUG
14942 if (inhibit_try_window_reusing)
14943 return 0;
14944 #endif
14945
14946 if (/* This function doesn't handle terminal frames. */
14947 !FRAME_WINDOW_P (f)
14948 /* Don't try to reuse the display if windows have been split
14949 or such. */
14950 || windows_or_buffers_changed
14951 || cursor_type_changed)
14952 return 0;
14953
14954 /* Can't do this if region may have changed. */
14955 if ((!NILP (Vtransient_mark_mode)
14956 && !NILP (current_buffer->mark_active))
14957 || !NILP (w->region_showing)
14958 || !NILP (Vshow_trailing_whitespace))
14959 return 0;
14960
14961 /* If top-line visibility has changed, give up. */
14962 if (WINDOW_WANTS_HEADER_LINE_P (w)
14963 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14964 return 0;
14965
14966 /* Give up if old or new display is scrolled vertically. We could
14967 make this function handle this, but right now it doesn't. */
14968 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14969 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14970 return 0;
14971
14972 /* The variable new_start now holds the new window start. The old
14973 start `start' can be determined from the current matrix. */
14974 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14975 start = start_row->start.pos;
14976 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14977
14978 /* Clear the desired matrix for the display below. */
14979 clear_glyph_matrix (w->desired_matrix);
14980
14981 if (CHARPOS (new_start) <= CHARPOS (start))
14982 {
14983 int first_row_y;
14984
14985 /* Don't use this method if the display starts with an ellipsis
14986 displayed for invisible text. It's not easy to handle that case
14987 below, and it's certainly not worth the effort since this is
14988 not a frequent case. */
14989 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14990 return 0;
14991
14992 IF_DEBUG (debug_method_add (w, "twu1"));
14993
14994 /* Display up to a row that can be reused. The variable
14995 last_text_row is set to the last row displayed that displays
14996 text. Note that it.vpos == 0 if or if not there is a
14997 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14998 start_display (&it, w, new_start);
14999 first_row_y = it.current_y;
15000 w->cursor.vpos = -1;
15001 last_text_row = last_reused_text_row = NULL;
15002
15003 while (it.current_y < it.last_visible_y
15004 && !fonts_changed_p)
15005 {
15006 /* If we have reached into the characters in the START row,
15007 that means the line boundaries have changed. So we
15008 can't start copying with the row START. Maybe it will
15009 work to start copying with the following row. */
15010 while (IT_CHARPOS (it) > CHARPOS (start))
15011 {
15012 /* Advance to the next row as the "start". */
15013 start_row++;
15014 start = start_row->start.pos;
15015 /* If there are no more rows to try, or just one, give up. */
15016 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15017 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15018 || CHARPOS (start) == ZV)
15019 {
15020 clear_glyph_matrix (w->desired_matrix);
15021 return 0;
15022 }
15023
15024 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15025 }
15026 /* If we have reached alignment,
15027 we can copy the rest of the rows. */
15028 if (IT_CHARPOS (it) == CHARPOS (start))
15029 break;
15030
15031 if (display_line (&it))
15032 last_text_row = it.glyph_row - 1;
15033 }
15034
15035 /* A value of current_y < last_visible_y means that we stopped
15036 at the previous window start, which in turn means that we
15037 have at least one reusable row. */
15038 if (it.current_y < it.last_visible_y)
15039 {
15040 /* IT.vpos always starts from 0; it counts text lines. */
15041 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15042
15043 /* Find PT if not already found in the lines displayed. */
15044 if (w->cursor.vpos < 0)
15045 {
15046 int dy = it.current_y - start_row->y;
15047
15048 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15049 row = row_containing_pos (w, PT, row, NULL, dy);
15050 if (row)
15051 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15052 dy, nrows_scrolled);
15053 else
15054 {
15055 clear_glyph_matrix (w->desired_matrix);
15056 return 0;
15057 }
15058 }
15059
15060 /* Scroll the display. Do it before the current matrix is
15061 changed. The problem here is that update has not yet
15062 run, i.e. part of the current matrix is not up to date.
15063 scroll_run_hook will clear the cursor, and use the
15064 current matrix to get the height of the row the cursor is
15065 in. */
15066 run.current_y = start_row->y;
15067 run.desired_y = it.current_y;
15068 run.height = it.last_visible_y - it.current_y;
15069
15070 if (run.height > 0 && run.current_y != run.desired_y)
15071 {
15072 update_begin (f);
15073 FRAME_RIF (f)->update_window_begin_hook (w);
15074 FRAME_RIF (f)->clear_window_mouse_face (w);
15075 FRAME_RIF (f)->scroll_run_hook (w, &run);
15076 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15077 update_end (f);
15078 }
15079
15080 /* Shift current matrix down by nrows_scrolled lines. */
15081 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15082 rotate_matrix (w->current_matrix,
15083 start_vpos,
15084 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15085 nrows_scrolled);
15086
15087 /* Disable lines that must be updated. */
15088 for (i = 0; i < nrows_scrolled; ++i)
15089 (start_row + i)->enabled_p = 0;
15090
15091 /* Re-compute Y positions. */
15092 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15093 max_y = it.last_visible_y;
15094 for (row = start_row + nrows_scrolled;
15095 row < bottom_row;
15096 ++row)
15097 {
15098 row->y = it.current_y;
15099 row->visible_height = row->height;
15100
15101 if (row->y < min_y)
15102 row->visible_height -= min_y - row->y;
15103 if (row->y + row->height > max_y)
15104 row->visible_height -= row->y + row->height - max_y;
15105 row->redraw_fringe_bitmaps_p = 1;
15106
15107 it.current_y += row->height;
15108
15109 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15110 last_reused_text_row = row;
15111 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15112 break;
15113 }
15114
15115 /* Disable lines in the current matrix which are now
15116 below the window. */
15117 for (++row; row < bottom_row; ++row)
15118 row->enabled_p = row->mode_line_p = 0;
15119 }
15120
15121 /* Update window_end_pos etc.; last_reused_text_row is the last
15122 reused row from the current matrix containing text, if any.
15123 The value of last_text_row is the last displayed line
15124 containing text. */
15125 if (last_reused_text_row)
15126 {
15127 w->window_end_bytepos
15128 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15129 w->window_end_pos
15130 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15131 w->window_end_vpos
15132 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15133 w->current_matrix));
15134 }
15135 else if (last_text_row)
15136 {
15137 w->window_end_bytepos
15138 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15139 w->window_end_pos
15140 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15141 w->window_end_vpos
15142 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15143 }
15144 else
15145 {
15146 /* This window must be completely empty. */
15147 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15148 w->window_end_pos = make_number (Z - ZV);
15149 w->window_end_vpos = make_number (0);
15150 }
15151 w->window_end_valid = Qnil;
15152
15153 /* Update hint: don't try scrolling again in update_window. */
15154 w->desired_matrix->no_scrolling_p = 1;
15155
15156 #if GLYPH_DEBUG
15157 debug_method_add (w, "try_window_reusing_current_matrix 1");
15158 #endif
15159 return 1;
15160 }
15161 else if (CHARPOS (new_start) > CHARPOS (start))
15162 {
15163 struct glyph_row *pt_row, *row;
15164 struct glyph_row *first_reusable_row;
15165 struct glyph_row *first_row_to_display;
15166 int dy;
15167 int yb = window_text_bottom_y (w);
15168
15169 /* Find the row starting at new_start, if there is one. Don't
15170 reuse a partially visible line at the end. */
15171 first_reusable_row = start_row;
15172 while (first_reusable_row->enabled_p
15173 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15174 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15175 < CHARPOS (new_start)))
15176 ++first_reusable_row;
15177
15178 /* Give up if there is no row to reuse. */
15179 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15180 || !first_reusable_row->enabled_p
15181 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15182 != CHARPOS (new_start)))
15183 return 0;
15184
15185 /* We can reuse fully visible rows beginning with
15186 first_reusable_row to the end of the window. Set
15187 first_row_to_display to the first row that cannot be reused.
15188 Set pt_row to the row containing point, if there is any. */
15189 pt_row = NULL;
15190 for (first_row_to_display = first_reusable_row;
15191 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15192 ++first_row_to_display)
15193 {
15194 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15195 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15196 pt_row = first_row_to_display;
15197 }
15198
15199 /* Start displaying at the start of first_row_to_display. */
15200 xassert (first_row_to_display->y < yb);
15201 init_to_row_start (&it, w, first_row_to_display);
15202
15203 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15204 - start_vpos);
15205 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15206 - nrows_scrolled);
15207 it.current_y = (first_row_to_display->y - first_reusable_row->y
15208 + WINDOW_HEADER_LINE_HEIGHT (w));
15209
15210 /* Display lines beginning with first_row_to_display in the
15211 desired matrix. Set last_text_row to the last row displayed
15212 that displays text. */
15213 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15214 if (pt_row == NULL)
15215 w->cursor.vpos = -1;
15216 last_text_row = NULL;
15217 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15218 if (display_line (&it))
15219 last_text_row = it.glyph_row - 1;
15220
15221 /* If point is in a reused row, adjust y and vpos of the cursor
15222 position. */
15223 if (pt_row)
15224 {
15225 w->cursor.vpos -= nrows_scrolled;
15226 w->cursor.y -= first_reusable_row->y - start_row->y;
15227 }
15228
15229 /* Give up if point isn't in a row displayed or reused. (This
15230 also handles the case where w->cursor.vpos < nrows_scrolled
15231 after the calls to display_line, which can happen with scroll
15232 margins. See bug#1295.) */
15233 if (w->cursor.vpos < 0)
15234 {
15235 clear_glyph_matrix (w->desired_matrix);
15236 return 0;
15237 }
15238
15239 /* Scroll the display. */
15240 run.current_y = first_reusable_row->y;
15241 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15242 run.height = it.last_visible_y - run.current_y;
15243 dy = run.current_y - run.desired_y;
15244
15245 if (run.height)
15246 {
15247 update_begin (f);
15248 FRAME_RIF (f)->update_window_begin_hook (w);
15249 FRAME_RIF (f)->clear_window_mouse_face (w);
15250 FRAME_RIF (f)->scroll_run_hook (w, &run);
15251 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15252 update_end (f);
15253 }
15254
15255 /* Adjust Y positions of reused rows. */
15256 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15257 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15258 max_y = it.last_visible_y;
15259 for (row = first_reusable_row; row < first_row_to_display; ++row)
15260 {
15261 row->y -= dy;
15262 row->visible_height = row->height;
15263 if (row->y < min_y)
15264 row->visible_height -= min_y - row->y;
15265 if (row->y + row->height > max_y)
15266 row->visible_height -= row->y + row->height - max_y;
15267 row->redraw_fringe_bitmaps_p = 1;
15268 }
15269
15270 /* Scroll the current matrix. */
15271 xassert (nrows_scrolled > 0);
15272 rotate_matrix (w->current_matrix,
15273 start_vpos,
15274 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15275 -nrows_scrolled);
15276
15277 /* Disable rows not reused. */
15278 for (row -= nrows_scrolled; row < bottom_row; ++row)
15279 row->enabled_p = 0;
15280
15281 /* Point may have moved to a different line, so we cannot assume that
15282 the previous cursor position is valid; locate the correct row. */
15283 if (pt_row)
15284 {
15285 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15286 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15287 row++)
15288 {
15289 w->cursor.vpos++;
15290 w->cursor.y = row->y;
15291 }
15292 if (row < bottom_row)
15293 {
15294 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15295 struct glyph *end = glyph + row->used[TEXT_AREA];
15296 struct glyph *orig_glyph = glyph;
15297 struct cursor_pos orig_cursor = w->cursor;
15298
15299 for (; glyph < end
15300 && (!BUFFERP (glyph->object)
15301 || glyph->charpos != PT);
15302 glyph++)
15303 {
15304 w->cursor.hpos++;
15305 w->cursor.x += glyph->pixel_width;
15306 }
15307 /* With bidi reordering, charpos changes non-linearly
15308 with hpos, so the right glyph could be to the
15309 left. */
15310 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15311 && (!BUFFERP (glyph->object) || glyph->charpos != PT))
15312 {
15313 struct glyph *start_glyph = row->glyphs[TEXT_AREA];
15314
15315 glyph = orig_glyph - 1;
15316 orig_cursor.hpos--;
15317 orig_cursor.x -= glyph->pixel_width;
15318 for (; glyph >= start_glyph
15319 && (!BUFFERP (glyph->object)
15320 || glyph->charpos != PT);
15321 glyph--)
15322 {
15323 w->cursor.hpos--;
15324 w->cursor.x -= glyph->pixel_width;
15325 }
15326 if (BUFFERP (glyph->object) && glyph->charpos == PT)
15327 w->cursor = orig_cursor;
15328 }
15329 }
15330 }
15331
15332 /* Adjust window end. A null value of last_text_row means that
15333 the window end is in reused rows which in turn means that
15334 only its vpos can have changed. */
15335 if (last_text_row)
15336 {
15337 w->window_end_bytepos
15338 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15339 w->window_end_pos
15340 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15341 w->window_end_vpos
15342 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15343 }
15344 else
15345 {
15346 w->window_end_vpos
15347 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15348 }
15349
15350 w->window_end_valid = Qnil;
15351 w->desired_matrix->no_scrolling_p = 1;
15352
15353 #if GLYPH_DEBUG
15354 debug_method_add (w, "try_window_reusing_current_matrix 2");
15355 #endif
15356 return 1;
15357 }
15358
15359 return 0;
15360 }
15361
15362
15363 \f
15364 /************************************************************************
15365 Window redisplay reusing current matrix when buffer has changed
15366 ************************************************************************/
15367
15368 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15369 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15370 int *, int *));
15371 static struct glyph_row *
15372 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15373 struct glyph_row *));
15374
15375
15376 /* Return the last row in MATRIX displaying text. If row START is
15377 non-null, start searching with that row. IT gives the dimensions
15378 of the display. Value is null if matrix is empty; otherwise it is
15379 a pointer to the row found. */
15380
15381 static struct glyph_row *
15382 find_last_row_displaying_text (matrix, it, start)
15383 struct glyph_matrix *matrix;
15384 struct it *it;
15385 struct glyph_row *start;
15386 {
15387 struct glyph_row *row, *row_found;
15388
15389 /* Set row_found to the last row in IT->w's current matrix
15390 displaying text. The loop looks funny but think of partially
15391 visible lines. */
15392 row_found = NULL;
15393 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15394 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15395 {
15396 xassert (row->enabled_p);
15397 row_found = row;
15398 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15399 break;
15400 ++row;
15401 }
15402
15403 return row_found;
15404 }
15405
15406
15407 /* Return the last row in the current matrix of W that is not affected
15408 by changes at the start of current_buffer that occurred since W's
15409 current matrix was built. Value is null if no such row exists.
15410
15411 BEG_UNCHANGED us the number of characters unchanged at the start of
15412 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15413 first changed character in current_buffer. Characters at positions <
15414 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15415 when the current matrix was built. */
15416
15417 static struct glyph_row *
15418 find_last_unchanged_at_beg_row (w)
15419 struct window *w;
15420 {
15421 int first_changed_pos = BEG + BEG_UNCHANGED;
15422 struct glyph_row *row;
15423 struct glyph_row *row_found = NULL;
15424 int yb = window_text_bottom_y (w);
15425
15426 /* Find the last row displaying unchanged text. */
15427 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15428 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15429 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15430 ++row)
15431 {
15432 if (/* If row ends before first_changed_pos, it is unchanged,
15433 except in some case. */
15434 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15435 /* When row ends in ZV and we write at ZV it is not
15436 unchanged. */
15437 && !row->ends_at_zv_p
15438 /* When first_changed_pos is the end of a continued line,
15439 row is not unchanged because it may be no longer
15440 continued. */
15441 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15442 && (row->continued_p
15443 || row->exact_window_width_line_p)))
15444 row_found = row;
15445
15446 /* Stop if last visible row. */
15447 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15448 break;
15449 }
15450
15451 return row_found;
15452 }
15453
15454
15455 /* Find the first glyph row in the current matrix of W that is not
15456 affected by changes at the end of current_buffer since the
15457 time W's current matrix was built.
15458
15459 Return in *DELTA the number of chars by which buffer positions in
15460 unchanged text at the end of current_buffer must be adjusted.
15461
15462 Return in *DELTA_BYTES the corresponding number of bytes.
15463
15464 Value is null if no such row exists, i.e. all rows are affected by
15465 changes. */
15466
15467 static struct glyph_row *
15468 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15469 struct window *w;
15470 int *delta, *delta_bytes;
15471 {
15472 struct glyph_row *row;
15473 struct glyph_row *row_found = NULL;
15474
15475 *delta = *delta_bytes = 0;
15476
15477 /* Display must not have been paused, otherwise the current matrix
15478 is not up to date. */
15479 eassert (!NILP (w->window_end_valid));
15480
15481 /* A value of window_end_pos >= END_UNCHANGED means that the window
15482 end is in the range of changed text. If so, there is no
15483 unchanged row at the end of W's current matrix. */
15484 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15485 return NULL;
15486
15487 /* Set row to the last row in W's current matrix displaying text. */
15488 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15489
15490 /* If matrix is entirely empty, no unchanged row exists. */
15491 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15492 {
15493 /* The value of row is the last glyph row in the matrix having a
15494 meaningful buffer position in it. The end position of row
15495 corresponds to window_end_pos. This allows us to translate
15496 buffer positions in the current matrix to current buffer
15497 positions for characters not in changed text. */
15498 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15499 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15500 int last_unchanged_pos, last_unchanged_pos_old;
15501 struct glyph_row *first_text_row
15502 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15503
15504 *delta = Z - Z_old;
15505 *delta_bytes = Z_BYTE - Z_BYTE_old;
15506
15507 /* Set last_unchanged_pos to the buffer position of the last
15508 character in the buffer that has not been changed. Z is the
15509 index + 1 of the last character in current_buffer, i.e. by
15510 subtracting END_UNCHANGED we get the index of the last
15511 unchanged character, and we have to add BEG to get its buffer
15512 position. */
15513 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15514 last_unchanged_pos_old = last_unchanged_pos - *delta;
15515
15516 /* Search backward from ROW for a row displaying a line that
15517 starts at a minimum position >= last_unchanged_pos_old. */
15518 for (; row > first_text_row; --row)
15519 {
15520 /* This used to abort, but it can happen.
15521 It is ok to just stop the search instead here. KFS. */
15522 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15523 break;
15524
15525 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15526 row_found = row;
15527 }
15528 }
15529
15530 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15531
15532 return row_found;
15533 }
15534
15535
15536 /* Make sure that glyph rows in the current matrix of window W
15537 reference the same glyph memory as corresponding rows in the
15538 frame's frame matrix. This function is called after scrolling W's
15539 current matrix on a terminal frame in try_window_id and
15540 try_window_reusing_current_matrix. */
15541
15542 static void
15543 sync_frame_with_window_matrix_rows (w)
15544 struct window *w;
15545 {
15546 struct frame *f = XFRAME (w->frame);
15547 struct glyph_row *window_row, *window_row_end, *frame_row;
15548
15549 /* Preconditions: W must be a leaf window and full-width. Its frame
15550 must have a frame matrix. */
15551 xassert (NILP (w->hchild) && NILP (w->vchild));
15552 xassert (WINDOW_FULL_WIDTH_P (w));
15553 xassert (!FRAME_WINDOW_P (f));
15554
15555 /* If W is a full-width window, glyph pointers in W's current matrix
15556 have, by definition, to be the same as glyph pointers in the
15557 corresponding frame matrix. Note that frame matrices have no
15558 marginal areas (see build_frame_matrix). */
15559 window_row = w->current_matrix->rows;
15560 window_row_end = window_row + w->current_matrix->nrows;
15561 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15562 while (window_row < window_row_end)
15563 {
15564 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15565 struct glyph *end = window_row->glyphs[LAST_AREA];
15566
15567 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15568 frame_row->glyphs[TEXT_AREA] = start;
15569 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15570 frame_row->glyphs[LAST_AREA] = end;
15571
15572 /* Disable frame rows whose corresponding window rows have
15573 been disabled in try_window_id. */
15574 if (!window_row->enabled_p)
15575 frame_row->enabled_p = 0;
15576
15577 ++window_row, ++frame_row;
15578 }
15579 }
15580
15581
15582 /* Find the glyph row in window W containing CHARPOS. Consider all
15583 rows between START and END (not inclusive). END null means search
15584 all rows to the end of the display area of W. Value is the row
15585 containing CHARPOS or null. */
15586
15587 struct glyph_row *
15588 row_containing_pos (w, charpos, start, end, dy)
15589 struct window *w;
15590 int charpos;
15591 struct glyph_row *start, *end;
15592 int dy;
15593 {
15594 struct glyph_row *row = start;
15595 struct glyph_row *best_row = NULL;
15596 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15597 int last_y;
15598
15599 /* If we happen to start on a header-line, skip that. */
15600 if (row->mode_line_p)
15601 ++row;
15602
15603 if ((end && row >= end) || !row->enabled_p)
15604 return NULL;
15605
15606 last_y = window_text_bottom_y (w) - dy;
15607
15608 while (1)
15609 {
15610 /* Give up if we have gone too far. */
15611 if (end && row >= end)
15612 return NULL;
15613 /* This formerly returned if they were equal.
15614 I think that both quantities are of a "last plus one" type;
15615 if so, when they are equal, the row is within the screen. -- rms. */
15616 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15617 return NULL;
15618
15619 /* If it is in this row, return this row. */
15620 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15621 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15622 /* The end position of a row equals the start
15623 position of the next row. If CHARPOS is there, we
15624 would rather display it in the next line, except
15625 when this line ends in ZV. */
15626 && !row->ends_at_zv_p
15627 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15628 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15629 {
15630 struct glyph *g;
15631
15632 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15633 return row;
15634 /* In bidi-reordered rows, there could be several rows
15635 occluding point. We need to find the one which fits
15636 CHARPOS the best. */
15637 for (g = row->glyphs[TEXT_AREA];
15638 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15639 g++)
15640 {
15641 if (!STRINGP (g->object))
15642 {
15643 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15644 {
15645 mindif = eabs (g->charpos - charpos);
15646 best_row = row;
15647 }
15648 }
15649 }
15650 }
15651 else if (best_row)
15652 return best_row;
15653 ++row;
15654 }
15655 }
15656
15657
15658 /* Try to redisplay window W by reusing its existing display. W's
15659 current matrix must be up to date when this function is called,
15660 i.e. window_end_valid must not be nil.
15661
15662 Value is
15663
15664 1 if display has been updated
15665 0 if otherwise unsuccessful
15666 -1 if redisplay with same window start is known not to succeed
15667
15668 The following steps are performed:
15669
15670 1. Find the last row in the current matrix of W that is not
15671 affected by changes at the start of current_buffer. If no such row
15672 is found, give up.
15673
15674 2. Find the first row in W's current matrix that is not affected by
15675 changes at the end of current_buffer. Maybe there is no such row.
15676
15677 3. Display lines beginning with the row + 1 found in step 1 to the
15678 row found in step 2 or, if step 2 didn't find a row, to the end of
15679 the window.
15680
15681 4. If cursor is not known to appear on the window, give up.
15682
15683 5. If display stopped at the row found in step 2, scroll the
15684 display and current matrix as needed.
15685
15686 6. Maybe display some lines at the end of W, if we must. This can
15687 happen under various circumstances, like a partially visible line
15688 becoming fully visible, or because newly displayed lines are displayed
15689 in smaller font sizes.
15690
15691 7. Update W's window end information. */
15692
15693 static int
15694 try_window_id (w)
15695 struct window *w;
15696 {
15697 struct frame *f = XFRAME (w->frame);
15698 struct glyph_matrix *current_matrix = w->current_matrix;
15699 struct glyph_matrix *desired_matrix = w->desired_matrix;
15700 struct glyph_row *last_unchanged_at_beg_row;
15701 struct glyph_row *first_unchanged_at_end_row;
15702 struct glyph_row *row;
15703 struct glyph_row *bottom_row;
15704 int bottom_vpos;
15705 struct it it;
15706 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15707 struct text_pos start_pos;
15708 struct run run;
15709 int first_unchanged_at_end_vpos = 0;
15710 struct glyph_row *last_text_row, *last_text_row_at_end;
15711 struct text_pos start;
15712 int first_changed_charpos, last_changed_charpos;
15713
15714 #if GLYPH_DEBUG
15715 if (inhibit_try_window_id)
15716 return 0;
15717 #endif
15718
15719 /* This is handy for debugging. */
15720 #if 0
15721 #define GIVE_UP(X) \
15722 do { \
15723 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15724 return 0; \
15725 } while (0)
15726 #else
15727 #define GIVE_UP(X) return 0
15728 #endif
15729
15730 SET_TEXT_POS_FROM_MARKER (start, w->start);
15731
15732 /* Don't use this for mini-windows because these can show
15733 messages and mini-buffers, and we don't handle that here. */
15734 if (MINI_WINDOW_P (w))
15735 GIVE_UP (1);
15736
15737 /* This flag is used to prevent redisplay optimizations. */
15738 if (windows_or_buffers_changed || cursor_type_changed)
15739 GIVE_UP (2);
15740
15741 /* Verify that narrowing has not changed.
15742 Also verify that we were not told to prevent redisplay optimizations.
15743 It would be nice to further
15744 reduce the number of cases where this prevents try_window_id. */
15745 if (current_buffer->clip_changed
15746 || current_buffer->prevent_redisplay_optimizations_p)
15747 GIVE_UP (3);
15748
15749 /* Window must either use window-based redisplay or be full width. */
15750 if (!FRAME_WINDOW_P (f)
15751 && (!FRAME_LINE_INS_DEL_OK (f)
15752 || !WINDOW_FULL_WIDTH_P (w)))
15753 GIVE_UP (4);
15754
15755 /* Give up if point is known NOT to appear in W. */
15756 if (PT < CHARPOS (start))
15757 GIVE_UP (5);
15758
15759 /* Another way to prevent redisplay optimizations. */
15760 if (XFASTINT (w->last_modified) == 0)
15761 GIVE_UP (6);
15762
15763 /* Verify that window is not hscrolled. */
15764 if (XFASTINT (w->hscroll) != 0)
15765 GIVE_UP (7);
15766
15767 /* Verify that display wasn't paused. */
15768 if (NILP (w->window_end_valid))
15769 GIVE_UP (8);
15770
15771 /* Can't use this if highlighting a region because a cursor movement
15772 will do more than just set the cursor. */
15773 if (!NILP (Vtransient_mark_mode)
15774 && !NILP (current_buffer->mark_active))
15775 GIVE_UP (9);
15776
15777 /* Likewise if highlighting trailing whitespace. */
15778 if (!NILP (Vshow_trailing_whitespace))
15779 GIVE_UP (11);
15780
15781 /* Likewise if showing a region. */
15782 if (!NILP (w->region_showing))
15783 GIVE_UP (10);
15784
15785 /* Can't use this if overlay arrow position and/or string have
15786 changed. */
15787 if (overlay_arrows_changed_p ())
15788 GIVE_UP (12);
15789
15790 /* When word-wrap is on, adding a space to the first word of a
15791 wrapped line can change the wrap position, altering the line
15792 above it. It might be worthwhile to handle this more
15793 intelligently, but for now just redisplay from scratch. */
15794 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15795 GIVE_UP (21);
15796
15797 /* Under bidi reordering, adding or deleting a character in the
15798 beginning of a paragraph, before the first strong directional
15799 character, can change the base direction of the paragraph (unless
15800 the buffer specifies a fixed paragraph direction), which will
15801 require to redisplay the whole paragraph. It might be worthwhile
15802 to find the paragraph limits and widen the range of redisplayed
15803 lines to that, but for now just give up this optimization and
15804 redisplay from scratch. */
15805 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15806 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15807 GIVE_UP (22);
15808
15809 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15810 only if buffer has really changed. The reason is that the gap is
15811 initially at Z for freshly visited files. The code below would
15812 set end_unchanged to 0 in that case. */
15813 if (MODIFF > SAVE_MODIFF
15814 /* This seems to happen sometimes after saving a buffer. */
15815 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15816 {
15817 if (GPT - BEG < BEG_UNCHANGED)
15818 BEG_UNCHANGED = GPT - BEG;
15819 if (Z - GPT < END_UNCHANGED)
15820 END_UNCHANGED = Z - GPT;
15821 }
15822
15823 /* The position of the first and last character that has been changed. */
15824 first_changed_charpos = BEG + BEG_UNCHANGED;
15825 last_changed_charpos = Z - END_UNCHANGED;
15826
15827 /* If window starts after a line end, and the last change is in
15828 front of that newline, then changes don't affect the display.
15829 This case happens with stealth-fontification. Note that although
15830 the display is unchanged, glyph positions in the matrix have to
15831 be adjusted, of course. */
15832 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15833 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15834 && ((last_changed_charpos < CHARPOS (start)
15835 && CHARPOS (start) == BEGV)
15836 || (last_changed_charpos < CHARPOS (start) - 1
15837 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15838 {
15839 int Z_old, delta, Z_BYTE_old, delta_bytes;
15840 struct glyph_row *r0;
15841
15842 /* Compute how many chars/bytes have been added to or removed
15843 from the buffer. */
15844 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15845 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15846 delta = Z - Z_old;
15847 delta_bytes = Z_BYTE - Z_BYTE_old;
15848
15849 /* Give up if PT is not in the window. Note that it already has
15850 been checked at the start of try_window_id that PT is not in
15851 front of the window start. */
15852 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15853 GIVE_UP (13);
15854
15855 /* If window start is unchanged, we can reuse the whole matrix
15856 as is, after adjusting glyph positions. No need to compute
15857 the window end again, since its offset from Z hasn't changed. */
15858 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15859 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15860 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15861 /* PT must not be in a partially visible line. */
15862 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15863 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15864 {
15865 /* Adjust positions in the glyph matrix. */
15866 if (delta || delta_bytes)
15867 {
15868 struct glyph_row *r1
15869 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15870 increment_matrix_positions (w->current_matrix,
15871 MATRIX_ROW_VPOS (r0, current_matrix),
15872 MATRIX_ROW_VPOS (r1, current_matrix),
15873 delta, delta_bytes);
15874 }
15875
15876 /* Set the cursor. */
15877 row = row_containing_pos (w, PT, r0, NULL, 0);
15878 if (row)
15879 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15880 else
15881 abort ();
15882 return 1;
15883 }
15884 }
15885
15886 /* Handle the case that changes are all below what is displayed in
15887 the window, and that PT is in the window. This shortcut cannot
15888 be taken if ZV is visible in the window, and text has been added
15889 there that is visible in the window. */
15890 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15891 /* ZV is not visible in the window, or there are no
15892 changes at ZV, actually. */
15893 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15894 || first_changed_charpos == last_changed_charpos))
15895 {
15896 struct glyph_row *r0;
15897
15898 /* Give up if PT is not in the window. Note that it already has
15899 been checked at the start of try_window_id that PT is not in
15900 front of the window start. */
15901 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15902 GIVE_UP (14);
15903
15904 /* If window start is unchanged, we can reuse the whole matrix
15905 as is, without changing glyph positions since no text has
15906 been added/removed in front of the window end. */
15907 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15908 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15909 /* PT must not be in a partially visible line. */
15910 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15911 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15912 {
15913 /* We have to compute the window end anew since text
15914 can have been added/removed after it. */
15915 w->window_end_pos
15916 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15917 w->window_end_bytepos
15918 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15919
15920 /* Set the cursor. */
15921 row = row_containing_pos (w, PT, r0, NULL, 0);
15922 if (row)
15923 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15924 else
15925 abort ();
15926 return 2;
15927 }
15928 }
15929
15930 /* Give up if window start is in the changed area.
15931
15932 The condition used to read
15933
15934 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15935
15936 but why that was tested escapes me at the moment. */
15937 if (CHARPOS (start) >= first_changed_charpos
15938 && CHARPOS (start) <= last_changed_charpos)
15939 GIVE_UP (15);
15940
15941 /* Check that window start agrees with the start of the first glyph
15942 row in its current matrix. Check this after we know the window
15943 start is not in changed text, otherwise positions would not be
15944 comparable. */
15945 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15946 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15947 GIVE_UP (16);
15948
15949 /* Give up if the window ends in strings. Overlay strings
15950 at the end are difficult to handle, so don't try. */
15951 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15952 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15953 GIVE_UP (20);
15954
15955 /* Compute the position at which we have to start displaying new
15956 lines. Some of the lines at the top of the window might be
15957 reusable because they are not displaying changed text. Find the
15958 last row in W's current matrix not affected by changes at the
15959 start of current_buffer. Value is null if changes start in the
15960 first line of window. */
15961 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15962 if (last_unchanged_at_beg_row)
15963 {
15964 /* Avoid starting to display in the moddle of a character, a TAB
15965 for instance. This is easier than to set up the iterator
15966 exactly, and it's not a frequent case, so the additional
15967 effort wouldn't really pay off. */
15968 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15969 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15970 && last_unchanged_at_beg_row > w->current_matrix->rows)
15971 --last_unchanged_at_beg_row;
15972
15973 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15974 GIVE_UP (17);
15975
15976 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15977 GIVE_UP (18);
15978 start_pos = it.current.pos;
15979
15980 /* Start displaying new lines in the desired matrix at the same
15981 vpos we would use in the current matrix, i.e. below
15982 last_unchanged_at_beg_row. */
15983 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15984 current_matrix);
15985 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15986 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15987
15988 xassert (it.hpos == 0 && it.current_x == 0);
15989 }
15990 else
15991 {
15992 /* There are no reusable lines at the start of the window.
15993 Start displaying in the first text line. */
15994 start_display (&it, w, start);
15995 it.vpos = it.first_vpos;
15996 start_pos = it.current.pos;
15997 }
15998
15999 /* Find the first row that is not affected by changes at the end of
16000 the buffer. Value will be null if there is no unchanged row, in
16001 which case we must redisplay to the end of the window. delta
16002 will be set to the value by which buffer positions beginning with
16003 first_unchanged_at_end_row have to be adjusted due to text
16004 changes. */
16005 first_unchanged_at_end_row
16006 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16007 IF_DEBUG (debug_delta = delta);
16008 IF_DEBUG (debug_delta_bytes = delta_bytes);
16009
16010 /* Set stop_pos to the buffer position up to which we will have to
16011 display new lines. If first_unchanged_at_end_row != NULL, this
16012 is the buffer position of the start of the line displayed in that
16013 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16014 that we don't stop at a buffer position. */
16015 stop_pos = 0;
16016 if (first_unchanged_at_end_row)
16017 {
16018 xassert (last_unchanged_at_beg_row == NULL
16019 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16020
16021 /* If this is a continuation line, move forward to the next one
16022 that isn't. Changes in lines above affect this line.
16023 Caution: this may move first_unchanged_at_end_row to a row
16024 not displaying text. */
16025 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16026 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16027 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16028 < it.last_visible_y))
16029 ++first_unchanged_at_end_row;
16030
16031 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16032 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16033 >= it.last_visible_y))
16034 first_unchanged_at_end_row = NULL;
16035 else
16036 {
16037 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16038 + delta);
16039 first_unchanged_at_end_vpos
16040 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16041 xassert (stop_pos >= Z - END_UNCHANGED);
16042 }
16043 }
16044 else if (last_unchanged_at_beg_row == NULL)
16045 GIVE_UP (19);
16046
16047
16048 #if GLYPH_DEBUG
16049
16050 /* Either there is no unchanged row at the end, or the one we have
16051 now displays text. This is a necessary condition for the window
16052 end pos calculation at the end of this function. */
16053 xassert (first_unchanged_at_end_row == NULL
16054 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16055
16056 debug_last_unchanged_at_beg_vpos
16057 = (last_unchanged_at_beg_row
16058 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16059 : -1);
16060 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16061
16062 #endif /* GLYPH_DEBUG != 0 */
16063
16064
16065 /* Display new lines. Set last_text_row to the last new line
16066 displayed which has text on it, i.e. might end up as being the
16067 line where the window_end_vpos is. */
16068 w->cursor.vpos = -1;
16069 last_text_row = NULL;
16070 overlay_arrow_seen = 0;
16071 while (it.current_y < it.last_visible_y
16072 && !fonts_changed_p
16073 && (first_unchanged_at_end_row == NULL
16074 || IT_CHARPOS (it) < stop_pos))
16075 {
16076 if (display_line (&it))
16077 last_text_row = it.glyph_row - 1;
16078 }
16079
16080 if (fonts_changed_p)
16081 return -1;
16082
16083
16084 /* Compute differences in buffer positions, y-positions etc. for
16085 lines reused at the bottom of the window. Compute what we can
16086 scroll. */
16087 if (first_unchanged_at_end_row
16088 /* No lines reused because we displayed everything up to the
16089 bottom of the window. */
16090 && it.current_y < it.last_visible_y)
16091 {
16092 dvpos = (it.vpos
16093 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16094 current_matrix));
16095 dy = it.current_y - first_unchanged_at_end_row->y;
16096 run.current_y = first_unchanged_at_end_row->y;
16097 run.desired_y = run.current_y + dy;
16098 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16099 }
16100 else
16101 {
16102 delta = delta_bytes = dvpos = dy
16103 = run.current_y = run.desired_y = run.height = 0;
16104 first_unchanged_at_end_row = NULL;
16105 }
16106 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16107
16108
16109 /* Find the cursor if not already found. We have to decide whether
16110 PT will appear on this window (it sometimes doesn't, but this is
16111 not a very frequent case.) This decision has to be made before
16112 the current matrix is altered. A value of cursor.vpos < 0 means
16113 that PT is either in one of the lines beginning at
16114 first_unchanged_at_end_row or below the window. Don't care for
16115 lines that might be displayed later at the window end; as
16116 mentioned, this is not a frequent case. */
16117 if (w->cursor.vpos < 0)
16118 {
16119 /* Cursor in unchanged rows at the top? */
16120 if (PT < CHARPOS (start_pos)
16121 && last_unchanged_at_beg_row)
16122 {
16123 row = row_containing_pos (w, PT,
16124 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16125 last_unchanged_at_beg_row + 1, 0);
16126 if (row)
16127 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16128 }
16129
16130 /* Start from first_unchanged_at_end_row looking for PT. */
16131 else if (first_unchanged_at_end_row)
16132 {
16133 row = row_containing_pos (w, PT - delta,
16134 first_unchanged_at_end_row, NULL, 0);
16135 if (row)
16136 set_cursor_from_row (w, row, w->current_matrix, delta,
16137 delta_bytes, dy, dvpos);
16138 }
16139
16140 /* Give up if cursor was not found. */
16141 if (w->cursor.vpos < 0)
16142 {
16143 clear_glyph_matrix (w->desired_matrix);
16144 return -1;
16145 }
16146 }
16147
16148 /* Don't let the cursor end in the scroll margins. */
16149 {
16150 int this_scroll_margin, cursor_height;
16151
16152 this_scroll_margin = max (0, scroll_margin);
16153 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16154 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16155 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16156
16157 if ((w->cursor.y < this_scroll_margin
16158 && CHARPOS (start) > BEGV)
16159 /* Old redisplay didn't take scroll margin into account at the bottom,
16160 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16161 || (w->cursor.y + (make_cursor_line_fully_visible_p
16162 ? cursor_height + this_scroll_margin
16163 : 1)) > it.last_visible_y)
16164 {
16165 w->cursor.vpos = -1;
16166 clear_glyph_matrix (w->desired_matrix);
16167 return -1;
16168 }
16169 }
16170
16171 /* Scroll the display. Do it before changing the current matrix so
16172 that xterm.c doesn't get confused about where the cursor glyph is
16173 found. */
16174 if (dy && run.height)
16175 {
16176 update_begin (f);
16177
16178 if (FRAME_WINDOW_P (f))
16179 {
16180 FRAME_RIF (f)->update_window_begin_hook (w);
16181 FRAME_RIF (f)->clear_window_mouse_face (w);
16182 FRAME_RIF (f)->scroll_run_hook (w, &run);
16183 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16184 }
16185 else
16186 {
16187 /* Terminal frame. In this case, dvpos gives the number of
16188 lines to scroll by; dvpos < 0 means scroll up. */
16189 int first_unchanged_at_end_vpos
16190 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16191 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
16192 int end = (WINDOW_TOP_EDGE_LINE (w)
16193 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16194 + window_internal_height (w));
16195
16196 /* Perform the operation on the screen. */
16197 if (dvpos > 0)
16198 {
16199 /* Scroll last_unchanged_at_beg_row to the end of the
16200 window down dvpos lines. */
16201 set_terminal_window (f, end);
16202
16203 /* On dumb terminals delete dvpos lines at the end
16204 before inserting dvpos empty lines. */
16205 if (!FRAME_SCROLL_REGION_OK (f))
16206 ins_del_lines (f, end - dvpos, -dvpos);
16207
16208 /* Insert dvpos empty lines in front of
16209 last_unchanged_at_beg_row. */
16210 ins_del_lines (f, from, dvpos);
16211 }
16212 else if (dvpos < 0)
16213 {
16214 /* Scroll up last_unchanged_at_beg_vpos to the end of
16215 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16216 set_terminal_window (f, end);
16217
16218 /* Delete dvpos lines in front of
16219 last_unchanged_at_beg_vpos. ins_del_lines will set
16220 the cursor to the given vpos and emit |dvpos| delete
16221 line sequences. */
16222 ins_del_lines (f, from + dvpos, dvpos);
16223
16224 /* On a dumb terminal insert dvpos empty lines at the
16225 end. */
16226 if (!FRAME_SCROLL_REGION_OK (f))
16227 ins_del_lines (f, end + dvpos, -dvpos);
16228 }
16229
16230 set_terminal_window (f, 0);
16231 }
16232
16233 update_end (f);
16234 }
16235
16236 /* Shift reused rows of the current matrix to the right position.
16237 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16238 text. */
16239 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16240 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16241 if (dvpos < 0)
16242 {
16243 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16244 bottom_vpos, dvpos);
16245 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16246 bottom_vpos, 0);
16247 }
16248 else if (dvpos > 0)
16249 {
16250 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16251 bottom_vpos, dvpos);
16252 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16253 first_unchanged_at_end_vpos + dvpos, 0);
16254 }
16255
16256 /* For frame-based redisplay, make sure that current frame and window
16257 matrix are in sync with respect to glyph memory. */
16258 if (!FRAME_WINDOW_P (f))
16259 sync_frame_with_window_matrix_rows (w);
16260
16261 /* Adjust buffer positions in reused rows. */
16262 if (delta || delta_bytes)
16263 increment_matrix_positions (current_matrix,
16264 first_unchanged_at_end_vpos + dvpos,
16265 bottom_vpos, delta, delta_bytes);
16266
16267 /* Adjust Y positions. */
16268 if (dy)
16269 shift_glyph_matrix (w, current_matrix,
16270 first_unchanged_at_end_vpos + dvpos,
16271 bottom_vpos, dy);
16272
16273 if (first_unchanged_at_end_row)
16274 {
16275 first_unchanged_at_end_row += dvpos;
16276 if (first_unchanged_at_end_row->y >= it.last_visible_y
16277 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16278 first_unchanged_at_end_row = NULL;
16279 }
16280
16281 /* If scrolling up, there may be some lines to display at the end of
16282 the window. */
16283 last_text_row_at_end = NULL;
16284 if (dy < 0)
16285 {
16286 /* Scrolling up can leave for example a partially visible line
16287 at the end of the window to be redisplayed. */
16288 /* Set last_row to the glyph row in the current matrix where the
16289 window end line is found. It has been moved up or down in
16290 the matrix by dvpos. */
16291 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16292 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16293
16294 /* If last_row is the window end line, it should display text. */
16295 xassert (last_row->displays_text_p);
16296
16297 /* If window end line was partially visible before, begin
16298 displaying at that line. Otherwise begin displaying with the
16299 line following it. */
16300 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16301 {
16302 init_to_row_start (&it, w, last_row);
16303 it.vpos = last_vpos;
16304 it.current_y = last_row->y;
16305 }
16306 else
16307 {
16308 init_to_row_end (&it, w, last_row);
16309 it.vpos = 1 + last_vpos;
16310 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16311 ++last_row;
16312 }
16313
16314 /* We may start in a continuation line. If so, we have to
16315 get the right continuation_lines_width and current_x. */
16316 it.continuation_lines_width = last_row->continuation_lines_width;
16317 it.hpos = it.current_x = 0;
16318
16319 /* Display the rest of the lines at the window end. */
16320 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16321 while (it.current_y < it.last_visible_y
16322 && !fonts_changed_p)
16323 {
16324 /* Is it always sure that the display agrees with lines in
16325 the current matrix? I don't think so, so we mark rows
16326 displayed invalid in the current matrix by setting their
16327 enabled_p flag to zero. */
16328 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16329 if (display_line (&it))
16330 last_text_row_at_end = it.glyph_row - 1;
16331 }
16332 }
16333
16334 /* Update window_end_pos and window_end_vpos. */
16335 if (first_unchanged_at_end_row
16336 && !last_text_row_at_end)
16337 {
16338 /* Window end line if one of the preserved rows from the current
16339 matrix. Set row to the last row displaying text in current
16340 matrix starting at first_unchanged_at_end_row, after
16341 scrolling. */
16342 xassert (first_unchanged_at_end_row->displays_text_p);
16343 row = find_last_row_displaying_text (w->current_matrix, &it,
16344 first_unchanged_at_end_row);
16345 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16346
16347 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16348 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16349 w->window_end_vpos
16350 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16351 xassert (w->window_end_bytepos >= 0);
16352 IF_DEBUG (debug_method_add (w, "A"));
16353 }
16354 else if (last_text_row_at_end)
16355 {
16356 w->window_end_pos
16357 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16358 w->window_end_bytepos
16359 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16360 w->window_end_vpos
16361 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16362 xassert (w->window_end_bytepos >= 0);
16363 IF_DEBUG (debug_method_add (w, "B"));
16364 }
16365 else if (last_text_row)
16366 {
16367 /* We have displayed either to the end of the window or at the
16368 end of the window, i.e. the last row with text is to be found
16369 in the desired matrix. */
16370 w->window_end_pos
16371 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16372 w->window_end_bytepos
16373 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16374 w->window_end_vpos
16375 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16376 xassert (w->window_end_bytepos >= 0);
16377 }
16378 else if (first_unchanged_at_end_row == NULL
16379 && last_text_row == NULL
16380 && last_text_row_at_end == NULL)
16381 {
16382 /* Displayed to end of window, but no line containing text was
16383 displayed. Lines were deleted at the end of the window. */
16384 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16385 int vpos = XFASTINT (w->window_end_vpos);
16386 struct glyph_row *current_row = current_matrix->rows + vpos;
16387 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16388
16389 for (row = NULL;
16390 row == NULL && vpos >= first_vpos;
16391 --vpos, --current_row, --desired_row)
16392 {
16393 if (desired_row->enabled_p)
16394 {
16395 if (desired_row->displays_text_p)
16396 row = desired_row;
16397 }
16398 else if (current_row->displays_text_p)
16399 row = current_row;
16400 }
16401
16402 xassert (row != NULL);
16403 w->window_end_vpos = make_number (vpos + 1);
16404 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16405 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16406 xassert (w->window_end_bytepos >= 0);
16407 IF_DEBUG (debug_method_add (w, "C"));
16408 }
16409 else
16410 abort ();
16411
16412 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16413 debug_end_vpos = XFASTINT (w->window_end_vpos));
16414
16415 /* Record that display has not been completed. */
16416 w->window_end_valid = Qnil;
16417 w->desired_matrix->no_scrolling_p = 1;
16418 return 3;
16419
16420 #undef GIVE_UP
16421 }
16422
16423
16424 \f
16425 /***********************************************************************
16426 More debugging support
16427 ***********************************************************************/
16428
16429 #if GLYPH_DEBUG
16430
16431 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16432 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16433 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16434
16435
16436 /* Dump the contents of glyph matrix MATRIX on stderr.
16437
16438 GLYPHS 0 means don't show glyph contents.
16439 GLYPHS 1 means show glyphs in short form
16440 GLYPHS > 1 means show glyphs in long form. */
16441
16442 void
16443 dump_glyph_matrix (matrix, glyphs)
16444 struct glyph_matrix *matrix;
16445 int glyphs;
16446 {
16447 int i;
16448 for (i = 0; i < matrix->nrows; ++i)
16449 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16450 }
16451
16452
16453 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16454 the glyph row and area where the glyph comes from. */
16455
16456 void
16457 dump_glyph (row, glyph, area)
16458 struct glyph_row *row;
16459 struct glyph *glyph;
16460 int area;
16461 {
16462 if (glyph->type == CHAR_GLYPH)
16463 {
16464 fprintf (stderr,
16465 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16466 glyph - row->glyphs[TEXT_AREA],
16467 'C',
16468 glyph->charpos,
16469 (BUFFERP (glyph->object)
16470 ? 'B'
16471 : (STRINGP (glyph->object)
16472 ? 'S'
16473 : '-')),
16474 glyph->pixel_width,
16475 glyph->u.ch,
16476 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16477 ? glyph->u.ch
16478 : '.'),
16479 glyph->face_id,
16480 glyph->left_box_line_p,
16481 glyph->right_box_line_p);
16482 }
16483 else if (glyph->type == STRETCH_GLYPH)
16484 {
16485 fprintf (stderr,
16486 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16487 glyph - row->glyphs[TEXT_AREA],
16488 'S',
16489 glyph->charpos,
16490 (BUFFERP (glyph->object)
16491 ? 'B'
16492 : (STRINGP (glyph->object)
16493 ? 'S'
16494 : '-')),
16495 glyph->pixel_width,
16496 0,
16497 '.',
16498 glyph->face_id,
16499 glyph->left_box_line_p,
16500 glyph->right_box_line_p);
16501 }
16502 else if (glyph->type == IMAGE_GLYPH)
16503 {
16504 fprintf (stderr,
16505 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16506 glyph - row->glyphs[TEXT_AREA],
16507 'I',
16508 glyph->charpos,
16509 (BUFFERP (glyph->object)
16510 ? 'B'
16511 : (STRINGP (glyph->object)
16512 ? 'S'
16513 : '-')),
16514 glyph->pixel_width,
16515 glyph->u.img_id,
16516 '.',
16517 glyph->face_id,
16518 glyph->left_box_line_p,
16519 glyph->right_box_line_p);
16520 }
16521 else if (glyph->type == COMPOSITE_GLYPH)
16522 {
16523 fprintf (stderr,
16524 " %5d %4c %6d %c %3d 0x%05x",
16525 glyph - row->glyphs[TEXT_AREA],
16526 '+',
16527 glyph->charpos,
16528 (BUFFERP (glyph->object)
16529 ? 'B'
16530 : (STRINGP (glyph->object)
16531 ? 'S'
16532 : '-')),
16533 glyph->pixel_width,
16534 glyph->u.cmp.id);
16535 if (glyph->u.cmp.automatic)
16536 fprintf (stderr,
16537 "[%d-%d]",
16538 glyph->u.cmp.from, glyph->u.cmp.to);
16539 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16540 glyph->face_id,
16541 glyph->left_box_line_p,
16542 glyph->right_box_line_p);
16543 }
16544 }
16545
16546
16547 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16548 GLYPHS 0 means don't show glyph contents.
16549 GLYPHS 1 means show glyphs in short form
16550 GLYPHS > 1 means show glyphs in long form. */
16551
16552 void
16553 dump_glyph_row (row, vpos, glyphs)
16554 struct glyph_row *row;
16555 int vpos, glyphs;
16556 {
16557 if (glyphs != 1)
16558 {
16559 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16560 fprintf (stderr, "======================================================================\n");
16561
16562 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16563 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16564 vpos,
16565 MATRIX_ROW_START_CHARPOS (row),
16566 MATRIX_ROW_END_CHARPOS (row),
16567 row->used[TEXT_AREA],
16568 row->contains_overlapping_glyphs_p,
16569 row->enabled_p,
16570 row->truncated_on_left_p,
16571 row->truncated_on_right_p,
16572 row->continued_p,
16573 MATRIX_ROW_CONTINUATION_LINE_P (row),
16574 row->displays_text_p,
16575 row->ends_at_zv_p,
16576 row->fill_line_p,
16577 row->ends_in_middle_of_char_p,
16578 row->starts_in_middle_of_char_p,
16579 row->mouse_face_p,
16580 row->x,
16581 row->y,
16582 row->pixel_width,
16583 row->height,
16584 row->visible_height,
16585 row->ascent,
16586 row->phys_ascent);
16587 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16588 row->end.overlay_string_index,
16589 row->continuation_lines_width);
16590 fprintf (stderr, "%9d %5d\n",
16591 CHARPOS (row->start.string_pos),
16592 CHARPOS (row->end.string_pos));
16593 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16594 row->end.dpvec_index);
16595 }
16596
16597 if (glyphs > 1)
16598 {
16599 int area;
16600
16601 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16602 {
16603 struct glyph *glyph = row->glyphs[area];
16604 struct glyph *glyph_end = glyph + row->used[area];
16605
16606 /* Glyph for a line end in text. */
16607 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16608 ++glyph_end;
16609
16610 if (glyph < glyph_end)
16611 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16612
16613 for (; glyph < glyph_end; ++glyph)
16614 dump_glyph (row, glyph, area);
16615 }
16616 }
16617 else if (glyphs == 1)
16618 {
16619 int area;
16620
16621 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16622 {
16623 char *s = (char *) alloca (row->used[area] + 1);
16624 int i;
16625
16626 for (i = 0; i < row->used[area]; ++i)
16627 {
16628 struct glyph *glyph = row->glyphs[area] + i;
16629 if (glyph->type == CHAR_GLYPH
16630 && glyph->u.ch < 0x80
16631 && glyph->u.ch >= ' ')
16632 s[i] = glyph->u.ch;
16633 else
16634 s[i] = '.';
16635 }
16636
16637 s[i] = '\0';
16638 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16639 }
16640 }
16641 }
16642
16643
16644 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16645 Sdump_glyph_matrix, 0, 1, "p",
16646 doc: /* Dump the current matrix of the selected window to stderr.
16647 Shows contents of glyph row structures. With non-nil
16648 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16649 glyphs in short form, otherwise show glyphs in long form. */)
16650 (glyphs)
16651 Lisp_Object glyphs;
16652 {
16653 struct window *w = XWINDOW (selected_window);
16654 struct buffer *buffer = XBUFFER (w->buffer);
16655
16656 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16657 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16658 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16659 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16660 fprintf (stderr, "=============================================\n");
16661 dump_glyph_matrix (w->current_matrix,
16662 NILP (glyphs) ? 0 : XINT (glyphs));
16663 return Qnil;
16664 }
16665
16666
16667 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16668 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16669 ()
16670 {
16671 struct frame *f = XFRAME (selected_frame);
16672 dump_glyph_matrix (f->current_matrix, 1);
16673 return Qnil;
16674 }
16675
16676
16677 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16678 doc: /* Dump glyph row ROW to stderr.
16679 GLYPH 0 means don't dump glyphs.
16680 GLYPH 1 means dump glyphs in short form.
16681 GLYPH > 1 or omitted means dump glyphs in long form. */)
16682 (row, glyphs)
16683 Lisp_Object row, glyphs;
16684 {
16685 struct glyph_matrix *matrix;
16686 int vpos;
16687
16688 CHECK_NUMBER (row);
16689 matrix = XWINDOW (selected_window)->current_matrix;
16690 vpos = XINT (row);
16691 if (vpos >= 0 && vpos < matrix->nrows)
16692 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16693 vpos,
16694 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16695 return Qnil;
16696 }
16697
16698
16699 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16700 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16701 GLYPH 0 means don't dump glyphs.
16702 GLYPH 1 means dump glyphs in short form.
16703 GLYPH > 1 or omitted means dump glyphs in long form. */)
16704 (row, glyphs)
16705 Lisp_Object row, glyphs;
16706 {
16707 struct frame *sf = SELECTED_FRAME ();
16708 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16709 int vpos;
16710
16711 CHECK_NUMBER (row);
16712 vpos = XINT (row);
16713 if (vpos >= 0 && vpos < m->nrows)
16714 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16715 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16716 return Qnil;
16717 }
16718
16719
16720 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16721 doc: /* Toggle tracing of redisplay.
16722 With ARG, turn tracing on if and only if ARG is positive. */)
16723 (arg)
16724 Lisp_Object arg;
16725 {
16726 if (NILP (arg))
16727 trace_redisplay_p = !trace_redisplay_p;
16728 else
16729 {
16730 arg = Fprefix_numeric_value (arg);
16731 trace_redisplay_p = XINT (arg) > 0;
16732 }
16733
16734 return Qnil;
16735 }
16736
16737
16738 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16739 doc: /* Like `format', but print result to stderr.
16740 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16741 (nargs, args)
16742 int nargs;
16743 Lisp_Object *args;
16744 {
16745 Lisp_Object s = Fformat (nargs, args);
16746 fprintf (stderr, "%s", SDATA (s));
16747 return Qnil;
16748 }
16749
16750 #endif /* GLYPH_DEBUG */
16751
16752
16753 \f
16754 /***********************************************************************
16755 Building Desired Matrix Rows
16756 ***********************************************************************/
16757
16758 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16759 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16760
16761 static struct glyph_row *
16762 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16763 struct window *w;
16764 Lisp_Object overlay_arrow_string;
16765 {
16766 struct frame *f = XFRAME (WINDOW_FRAME (w));
16767 struct buffer *buffer = XBUFFER (w->buffer);
16768 struct buffer *old = current_buffer;
16769 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16770 int arrow_len = SCHARS (overlay_arrow_string);
16771 const unsigned char *arrow_end = arrow_string + arrow_len;
16772 const unsigned char *p;
16773 struct it it;
16774 int multibyte_p;
16775 int n_glyphs_before;
16776
16777 set_buffer_temp (buffer);
16778 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16779 it.glyph_row->used[TEXT_AREA] = 0;
16780 SET_TEXT_POS (it.position, 0, 0);
16781
16782 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16783 p = arrow_string;
16784 while (p < arrow_end)
16785 {
16786 Lisp_Object face, ilisp;
16787
16788 /* Get the next character. */
16789 if (multibyte_p)
16790 it.c = string_char_and_length (p, &it.len);
16791 else
16792 it.c = *p, it.len = 1;
16793 p += it.len;
16794
16795 /* Get its face. */
16796 ilisp = make_number (p - arrow_string);
16797 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16798 it.face_id = compute_char_face (f, it.c, face);
16799
16800 /* Compute its width, get its glyphs. */
16801 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16802 SET_TEXT_POS (it.position, -1, -1);
16803 PRODUCE_GLYPHS (&it);
16804
16805 /* If this character doesn't fit any more in the line, we have
16806 to remove some glyphs. */
16807 if (it.current_x > it.last_visible_x)
16808 {
16809 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16810 break;
16811 }
16812 }
16813
16814 set_buffer_temp (old);
16815 return it.glyph_row;
16816 }
16817
16818
16819 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16820 glyphs are only inserted for terminal frames since we can't really
16821 win with truncation glyphs when partially visible glyphs are
16822 involved. Which glyphs to insert is determined by
16823 produce_special_glyphs. */
16824
16825 static void
16826 insert_left_trunc_glyphs (it)
16827 struct it *it;
16828 {
16829 struct it truncate_it;
16830 struct glyph *from, *end, *to, *toend;
16831
16832 xassert (!FRAME_WINDOW_P (it->f));
16833
16834 /* Get the truncation glyphs. */
16835 truncate_it = *it;
16836 truncate_it.current_x = 0;
16837 truncate_it.face_id = DEFAULT_FACE_ID;
16838 truncate_it.glyph_row = &scratch_glyph_row;
16839 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16840 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16841 truncate_it.object = make_number (0);
16842 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16843
16844 /* Overwrite glyphs from IT with truncation glyphs. */
16845 if (!it->glyph_row->reversed_p)
16846 {
16847 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16848 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16849 to = it->glyph_row->glyphs[TEXT_AREA];
16850 toend = to + it->glyph_row->used[TEXT_AREA];
16851
16852 while (from < end)
16853 *to++ = *from++;
16854
16855 /* There may be padding glyphs left over. Overwrite them too. */
16856 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16857 {
16858 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16859 while (from < end)
16860 *to++ = *from++;
16861 }
16862
16863 if (to > toend)
16864 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16865 }
16866 else
16867 {
16868 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16869 that back to front. */
16870 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16871 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16872 toend = it->glyph_row->glyphs[TEXT_AREA];
16873 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16874
16875 while (from >= end && to >= toend)
16876 *to-- = *from--;
16877 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16878 {
16879 from =
16880 truncate_it.glyph_row->glyphs[TEXT_AREA]
16881 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16882 while (from >= end && to >= toend)
16883 *to-- = *from--;
16884 }
16885 if (from >= end)
16886 {
16887 /* Need to free some room before prepending additional
16888 glyphs. */
16889 int move_by = from - end + 1;
16890 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16891 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16892
16893 for ( ; g >= g0; g--)
16894 g[move_by] = *g;
16895 while (from >= end)
16896 *to-- = *from--;
16897 it->glyph_row->used[TEXT_AREA] += move_by;
16898 }
16899 }
16900 }
16901
16902
16903 /* Compute the pixel height and width of IT->glyph_row.
16904
16905 Most of the time, ascent and height of a display line will be equal
16906 to the max_ascent and max_height values of the display iterator
16907 structure. This is not the case if
16908
16909 1. We hit ZV without displaying anything. In this case, max_ascent
16910 and max_height will be zero.
16911
16912 2. We have some glyphs that don't contribute to the line height.
16913 (The glyph row flag contributes_to_line_height_p is for future
16914 pixmap extensions).
16915
16916 The first case is easily covered by using default values because in
16917 these cases, the line height does not really matter, except that it
16918 must not be zero. */
16919
16920 static void
16921 compute_line_metrics (it)
16922 struct it *it;
16923 {
16924 struct glyph_row *row = it->glyph_row;
16925 int area, i;
16926
16927 if (FRAME_WINDOW_P (it->f))
16928 {
16929 int i, min_y, max_y;
16930
16931 /* The line may consist of one space only, that was added to
16932 place the cursor on it. If so, the row's height hasn't been
16933 computed yet. */
16934 if (row->height == 0)
16935 {
16936 if (it->max_ascent + it->max_descent == 0)
16937 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16938 row->ascent = it->max_ascent;
16939 row->height = it->max_ascent + it->max_descent;
16940 row->phys_ascent = it->max_phys_ascent;
16941 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16942 row->extra_line_spacing = it->max_extra_line_spacing;
16943 }
16944
16945 /* Compute the width of this line. */
16946 row->pixel_width = row->x;
16947 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16948 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16949
16950 xassert (row->pixel_width >= 0);
16951 xassert (row->ascent >= 0 && row->height > 0);
16952
16953 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16954 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16955
16956 /* If first line's physical ascent is larger than its logical
16957 ascent, use the physical ascent, and make the row taller.
16958 This makes accented characters fully visible. */
16959 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16960 && row->phys_ascent > row->ascent)
16961 {
16962 row->height += row->phys_ascent - row->ascent;
16963 row->ascent = row->phys_ascent;
16964 }
16965
16966 /* Compute how much of the line is visible. */
16967 row->visible_height = row->height;
16968
16969 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16970 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16971
16972 if (row->y < min_y)
16973 row->visible_height -= min_y - row->y;
16974 if (row->y + row->height > max_y)
16975 row->visible_height -= row->y + row->height - max_y;
16976 }
16977 else
16978 {
16979 row->pixel_width = row->used[TEXT_AREA];
16980 if (row->continued_p)
16981 row->pixel_width -= it->continuation_pixel_width;
16982 else if (row->truncated_on_right_p)
16983 row->pixel_width -= it->truncation_pixel_width;
16984 row->ascent = row->phys_ascent = 0;
16985 row->height = row->phys_height = row->visible_height = 1;
16986 row->extra_line_spacing = 0;
16987 }
16988
16989 /* Compute a hash code for this row. */
16990 row->hash = 0;
16991 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16992 for (i = 0; i < row->used[area]; ++i)
16993 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16994 + row->glyphs[area][i].u.val
16995 + row->glyphs[area][i].face_id
16996 + row->glyphs[area][i].padding_p
16997 + (row->glyphs[area][i].type << 2));
16998
16999 it->max_ascent = it->max_descent = 0;
17000 it->max_phys_ascent = it->max_phys_descent = 0;
17001 }
17002
17003
17004 /* Append one space to the glyph row of iterator IT if doing a
17005 window-based redisplay. The space has the same face as
17006 IT->face_id. Value is non-zero if a space was added.
17007
17008 This function is called to make sure that there is always one glyph
17009 at the end of a glyph row that the cursor can be set on under
17010 window-systems. (If there weren't such a glyph we would not know
17011 how wide and tall a box cursor should be displayed).
17012
17013 At the same time this space let's a nicely handle clearing to the
17014 end of the line if the row ends in italic text. */
17015
17016 static int
17017 append_space_for_newline (it, default_face_p)
17018 struct it *it;
17019 int default_face_p;
17020 {
17021 if (FRAME_WINDOW_P (it->f))
17022 {
17023 int n = it->glyph_row->used[TEXT_AREA];
17024
17025 if (it->glyph_row->glyphs[TEXT_AREA] + n
17026 < it->glyph_row->glyphs[1 + TEXT_AREA])
17027 {
17028 /* Save some values that must not be changed.
17029 Must save IT->c and IT->len because otherwise
17030 ITERATOR_AT_END_P wouldn't work anymore after
17031 append_space_for_newline has been called. */
17032 enum display_element_type saved_what = it->what;
17033 int saved_c = it->c, saved_len = it->len;
17034 int saved_x = it->current_x;
17035 int saved_face_id = it->face_id;
17036 struct text_pos saved_pos;
17037 Lisp_Object saved_object;
17038 struct face *face;
17039
17040 saved_object = it->object;
17041 saved_pos = it->position;
17042
17043 it->what = IT_CHARACTER;
17044 bzero (&it->position, sizeof it->position);
17045 it->object = make_number (0);
17046 it->c = ' ';
17047 it->len = 1;
17048
17049 if (default_face_p)
17050 it->face_id = DEFAULT_FACE_ID;
17051 else if (it->face_before_selective_p)
17052 it->face_id = it->saved_face_id;
17053 face = FACE_FROM_ID (it->f, it->face_id);
17054 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17055
17056 PRODUCE_GLYPHS (it);
17057
17058 it->override_ascent = -1;
17059 it->constrain_row_ascent_descent_p = 0;
17060 it->current_x = saved_x;
17061 it->object = saved_object;
17062 it->position = saved_pos;
17063 it->what = saved_what;
17064 it->face_id = saved_face_id;
17065 it->len = saved_len;
17066 it->c = saved_c;
17067 return 1;
17068 }
17069 }
17070
17071 return 0;
17072 }
17073
17074
17075 /* Extend the face of the last glyph in the text area of IT->glyph_row
17076 to the end of the display line. Called from display_line. If the
17077 glyph row is empty, add a space glyph to it so that we know the
17078 face to draw. Set the glyph row flag fill_line_p. If the glyph
17079 row is R2L, prepend a stretch glyph to cover the empty space to the
17080 left of the leftmost glyph. */
17081
17082 static void
17083 extend_face_to_end_of_line (it)
17084 struct it *it;
17085 {
17086 struct face *face;
17087 struct frame *f = it->f;
17088
17089 /* If line is already filled, do nothing. Non window-system frames
17090 get a grace of one more ``pixel'' because their characters are
17091 1-``pixel'' wide, so they hit the equality too early. This grace
17092 is needed only for R2L rows that are not continued, to produce
17093 one extra blank where we could display the cursor. */
17094 if (it->current_x >= it->last_visible_x
17095 + (!FRAME_WINDOW_P (f)
17096 && it->glyph_row->reversed_p
17097 && !it->glyph_row->continued_p))
17098 return;
17099
17100 /* Face extension extends the background and box of IT->face_id
17101 to the end of the line. If the background equals the background
17102 of the frame, we don't have to do anything. */
17103 if (it->face_before_selective_p)
17104 face = FACE_FROM_ID (f, it->saved_face_id);
17105 else
17106 face = FACE_FROM_ID (f, it->face_id);
17107
17108 if (FRAME_WINDOW_P (f)
17109 && it->glyph_row->displays_text_p
17110 && face->box == FACE_NO_BOX
17111 && face->background == FRAME_BACKGROUND_PIXEL (f)
17112 && !face->stipple
17113 && !it->glyph_row->reversed_p)
17114 return;
17115
17116 /* Set the glyph row flag indicating that the face of the last glyph
17117 in the text area has to be drawn to the end of the text area. */
17118 it->glyph_row->fill_line_p = 1;
17119
17120 /* If current character of IT is not ASCII, make sure we have the
17121 ASCII face. This will be automatically undone the next time
17122 get_next_display_element returns a multibyte character. Note
17123 that the character will always be single byte in unibyte
17124 text. */
17125 if (!ASCII_CHAR_P (it->c))
17126 {
17127 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17128 }
17129
17130 if (FRAME_WINDOW_P (f))
17131 {
17132 /* If the row is empty, add a space with the current face of IT,
17133 so that we know which face to draw. */
17134 if (it->glyph_row->used[TEXT_AREA] == 0)
17135 {
17136 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17137 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17138 it->glyph_row->used[TEXT_AREA] = 1;
17139 }
17140 #ifdef HAVE_WINDOW_SYSTEM
17141 if (it->glyph_row->reversed_p)
17142 {
17143 /* Prepend a stretch glyph to the row, such that the
17144 rightmost glyph will be drawn flushed all the way to the
17145 right margin of the window. The stretch glyph that will
17146 occupy the empty space, if any, to the left of the
17147 glyphs. */
17148 struct font *font = face->font ? face->font : FRAME_FONT (f);
17149 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17150 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17151 struct glyph *g;
17152 int row_width, stretch_ascent, stretch_width;
17153 struct text_pos saved_pos;
17154 int saved_face_id, saved_avoid_cursor;
17155
17156 for (row_width = 0, g = row_start; g < row_end; g++)
17157 row_width += g->pixel_width;
17158 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17159 if (stretch_width > 0)
17160 {
17161 stretch_ascent =
17162 (((it->ascent + it->descent)
17163 * FONT_BASE (font)) / FONT_HEIGHT (font));
17164 saved_pos = it->position;
17165 bzero (&it->position, sizeof it->position);
17166 saved_avoid_cursor = it->avoid_cursor_p;
17167 it->avoid_cursor_p = 1;
17168 saved_face_id = it->face_id;
17169 /* The last row's stretch glyph should get the default
17170 face, to avoid painting the rest of the window with
17171 the region face, if the region ends at ZV. */
17172 if (it->glyph_row->ends_at_zv_p)
17173 it->face_id = DEFAULT_FACE_ID;
17174 else
17175 it->face_id = face->id;
17176 append_stretch_glyph (it, make_number (0), stretch_width,
17177 it->ascent + it->descent, stretch_ascent);
17178 it->position = saved_pos;
17179 it->avoid_cursor_p = saved_avoid_cursor;
17180 it->face_id = saved_face_id;
17181 }
17182 }
17183 #endif /* HAVE_WINDOW_SYSTEM */
17184 }
17185 else
17186 {
17187 /* Save some values that must not be changed. */
17188 int saved_x = it->current_x;
17189 struct text_pos saved_pos;
17190 Lisp_Object saved_object;
17191 enum display_element_type saved_what = it->what;
17192 int saved_face_id = it->face_id;
17193
17194 saved_object = it->object;
17195 saved_pos = it->position;
17196
17197 it->what = IT_CHARACTER;
17198 bzero (&it->position, sizeof it->position);
17199 it->object = make_number (0);
17200 it->c = ' ';
17201 it->len = 1;
17202 /* The last row's blank glyphs should get the default face, to
17203 avoid painting the rest of the window with the region face,
17204 if the region ends at ZV. */
17205 if (it->glyph_row->ends_at_zv_p)
17206 it->face_id = DEFAULT_FACE_ID;
17207 else
17208 it->face_id = face->id;
17209
17210 PRODUCE_GLYPHS (it);
17211
17212 while (it->current_x <= it->last_visible_x)
17213 PRODUCE_GLYPHS (it);
17214
17215 /* Don't count these blanks really. It would let us insert a left
17216 truncation glyph below and make us set the cursor on them, maybe. */
17217 it->current_x = saved_x;
17218 it->object = saved_object;
17219 it->position = saved_pos;
17220 it->what = saved_what;
17221 it->face_id = saved_face_id;
17222 }
17223 }
17224
17225
17226 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17227 trailing whitespace. */
17228
17229 static int
17230 trailing_whitespace_p (charpos)
17231 int charpos;
17232 {
17233 int bytepos = CHAR_TO_BYTE (charpos);
17234 int c = 0;
17235
17236 while (bytepos < ZV_BYTE
17237 && (c = FETCH_CHAR (bytepos),
17238 c == ' ' || c == '\t'))
17239 ++bytepos;
17240
17241 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17242 {
17243 if (bytepos != PT_BYTE)
17244 return 1;
17245 }
17246 return 0;
17247 }
17248
17249
17250 /* Highlight trailing whitespace, if any, in ROW. */
17251
17252 void
17253 highlight_trailing_whitespace (f, row)
17254 struct frame *f;
17255 struct glyph_row *row;
17256 {
17257 int used = row->used[TEXT_AREA];
17258
17259 if (used)
17260 {
17261 struct glyph *start = row->glyphs[TEXT_AREA];
17262 struct glyph *glyph = start + used - 1;
17263
17264 if (row->reversed_p)
17265 {
17266 /* Right-to-left rows need to be processed in the opposite
17267 direction, so swap the edge pointers. */
17268 glyph = start;
17269 start = row->glyphs[TEXT_AREA] + used - 1;
17270 }
17271
17272 /* Skip over glyphs inserted to display the cursor at the
17273 end of a line, for extending the face of the last glyph
17274 to the end of the line on terminals, and for truncation
17275 and continuation glyphs. */
17276 if (!row->reversed_p)
17277 {
17278 while (glyph >= start
17279 && glyph->type == CHAR_GLYPH
17280 && INTEGERP (glyph->object))
17281 --glyph;
17282 }
17283 else
17284 {
17285 while (glyph <= start
17286 && glyph->type == CHAR_GLYPH
17287 && INTEGERP (glyph->object))
17288 ++glyph;
17289 }
17290
17291 /* If last glyph is a space or stretch, and it's trailing
17292 whitespace, set the face of all trailing whitespace glyphs in
17293 IT->glyph_row to `trailing-whitespace'. */
17294 if ((row->reversed_p ? glyph <= start : glyph >= start)
17295 && BUFFERP (glyph->object)
17296 && (glyph->type == STRETCH_GLYPH
17297 || (glyph->type == CHAR_GLYPH
17298 && glyph->u.ch == ' '))
17299 && trailing_whitespace_p (glyph->charpos))
17300 {
17301 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17302 if (face_id < 0)
17303 return;
17304
17305 if (!row->reversed_p)
17306 {
17307 while (glyph >= start
17308 && BUFFERP (glyph->object)
17309 && (glyph->type == STRETCH_GLYPH
17310 || (glyph->type == CHAR_GLYPH
17311 && glyph->u.ch == ' ')))
17312 (glyph--)->face_id = face_id;
17313 }
17314 else
17315 {
17316 while (glyph <= start
17317 && BUFFERP (glyph->object)
17318 && (glyph->type == STRETCH_GLYPH
17319 || (glyph->type == CHAR_GLYPH
17320 && glyph->u.ch == ' ')))
17321 (glyph++)->face_id = face_id;
17322 }
17323 }
17324 }
17325 }
17326
17327
17328 /* Value is non-zero if glyph row ROW in window W should be
17329 used to hold the cursor. */
17330
17331 static int
17332 cursor_row_p (w, row)
17333 struct window *w;
17334 struct glyph_row *row;
17335 {
17336 int cursor_row_p = 1;
17337
17338 if (PT == MATRIX_ROW_END_CHARPOS (row))
17339 {
17340 /* Suppose the row ends on a string.
17341 Unless the row is continued, that means it ends on a newline
17342 in the string. If it's anything other than a display string
17343 (e.g. a before-string from an overlay), we don't want the
17344 cursor there. (This heuristic seems to give the optimal
17345 behavior for the various types of multi-line strings.) */
17346 if (CHARPOS (row->end.string_pos) >= 0)
17347 {
17348 if (row->continued_p)
17349 cursor_row_p = 1;
17350 else
17351 {
17352 /* Check for `display' property. */
17353 struct glyph *beg = row->glyphs[TEXT_AREA];
17354 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17355 struct glyph *glyph;
17356
17357 cursor_row_p = 0;
17358 for (glyph = end; glyph >= beg; --glyph)
17359 if (STRINGP (glyph->object))
17360 {
17361 Lisp_Object prop
17362 = Fget_char_property (make_number (PT),
17363 Qdisplay, Qnil);
17364 cursor_row_p =
17365 (!NILP (prop)
17366 && display_prop_string_p (prop, glyph->object));
17367 break;
17368 }
17369 }
17370 }
17371 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17372 {
17373 /* If the row ends in middle of a real character,
17374 and the line is continued, we want the cursor here.
17375 That's because MATRIX_ROW_END_CHARPOS would equal
17376 PT if PT is before the character. */
17377 if (!row->ends_in_ellipsis_p)
17378 cursor_row_p = row->continued_p;
17379 else
17380 /* If the row ends in an ellipsis, then
17381 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
17382 We want that position to be displayed after the ellipsis. */
17383 cursor_row_p = 0;
17384 }
17385 /* If the row ends at ZV, display the cursor at the end of that
17386 row instead of at the start of the row below. */
17387 else if (row->ends_at_zv_p)
17388 cursor_row_p = 1;
17389 else
17390 cursor_row_p = 0;
17391 }
17392
17393 return cursor_row_p;
17394 }
17395
17396 \f
17397
17398 /* Push the display property PROP so that it will be rendered at the
17399 current position in IT. Return 1 if PROP was successfully pushed,
17400 0 otherwise. */
17401
17402 static int
17403 push_display_prop (struct it *it, Lisp_Object prop)
17404 {
17405 push_it (it);
17406
17407 if (STRINGP (prop))
17408 {
17409 if (SCHARS (prop) == 0)
17410 {
17411 pop_it (it);
17412 return 0;
17413 }
17414
17415 it->string = prop;
17416 it->multibyte_p = STRING_MULTIBYTE (it->string);
17417 it->current.overlay_string_index = -1;
17418 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17419 it->end_charpos = it->string_nchars = SCHARS (it->string);
17420 it->method = GET_FROM_STRING;
17421 it->stop_charpos = 0;
17422 }
17423 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17424 {
17425 it->method = GET_FROM_STRETCH;
17426 it->object = prop;
17427 }
17428 #ifdef HAVE_WINDOW_SYSTEM
17429 else if (IMAGEP (prop))
17430 {
17431 it->what = IT_IMAGE;
17432 it->image_id = lookup_image (it->f, prop);
17433 it->method = GET_FROM_IMAGE;
17434 }
17435 #endif /* HAVE_WINDOW_SYSTEM */
17436 else
17437 {
17438 pop_it (it); /* bogus display property, give up */
17439 return 0;
17440 }
17441
17442 return 1;
17443 }
17444
17445 /* Return the character-property PROP at the current position in IT. */
17446
17447 static Lisp_Object
17448 get_it_property (it, prop)
17449 struct it *it;
17450 Lisp_Object prop;
17451 {
17452 Lisp_Object position;
17453
17454 if (STRINGP (it->object))
17455 position = make_number (IT_STRING_CHARPOS (*it));
17456 else if (BUFFERP (it->object))
17457 position = make_number (IT_CHARPOS (*it));
17458 else
17459 return Qnil;
17460
17461 return Fget_char_property (position, prop, it->object);
17462 }
17463
17464 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17465
17466 static void
17467 handle_line_prefix (struct it *it)
17468 {
17469 Lisp_Object prefix;
17470 if (it->continuation_lines_width > 0)
17471 {
17472 prefix = get_it_property (it, Qwrap_prefix);
17473 if (NILP (prefix))
17474 prefix = Vwrap_prefix;
17475 }
17476 else
17477 {
17478 prefix = get_it_property (it, Qline_prefix);
17479 if (NILP (prefix))
17480 prefix = Vline_prefix;
17481 }
17482 if (! NILP (prefix) && push_display_prop (it, prefix))
17483 {
17484 /* If the prefix is wider than the window, and we try to wrap
17485 it, it would acquire its own wrap prefix, and so on till the
17486 iterator stack overflows. So, don't wrap the prefix. */
17487 it->line_wrap = TRUNCATE;
17488 it->avoid_cursor_p = 1;
17489 }
17490 }
17491
17492 \f
17493
17494 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17495 only for R2L lines from display_line, when it decides that too many
17496 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17497 continued. */
17498 static void
17499 unproduce_glyphs (it, n)
17500 struct it *it;
17501 int n;
17502 {
17503 struct glyph *glyph, *end;
17504
17505 xassert (it->glyph_row);
17506 xassert (it->glyph_row->reversed_p);
17507 xassert (it->area == TEXT_AREA);
17508 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17509
17510 if (n > it->glyph_row->used[TEXT_AREA])
17511 n = it->glyph_row->used[TEXT_AREA];
17512 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17513 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17514 for ( ; glyph < end; glyph++)
17515 glyph[-n] = *glyph;
17516 }
17517
17518 /* Find the positions in a bidi-reordered ROW to serve as ROW->start
17519 and ROW->end. */
17520 static struct display_pos
17521 find_row_end (it, row)
17522 struct it *it;
17523 struct glyph_row *row;
17524 {
17525 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17526 lines' rows is implemented for bidi-reordered rows. */
17527 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17528 struct glyph *g;
17529 struct it save_it;
17530 struct text_pos tpos;
17531 struct display_pos row_end = it->current;
17532
17533 for (g = row->glyphs[TEXT_AREA];
17534 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17535 g++)
17536 {
17537 if (BUFFERP (g->object))
17538 {
17539 if (g->charpos > 0 && g->charpos < min_pos)
17540 min_pos = g->charpos;
17541 if (g->charpos > max_pos)
17542 max_pos = g->charpos;
17543 }
17544 }
17545 /* Empty lines have a valid buffer position at their first
17546 glyph, but that glyph's OBJECT is zero, as if it didn't come
17547 from a buffer. If we didn't find any valid buffer positions
17548 in this row, maybe we have such an empty line. */
17549 if (max_pos == 0 && row->used[TEXT_AREA])
17550 {
17551 for (g = row->glyphs[TEXT_AREA];
17552 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17553 g++)
17554 {
17555 if (INTEGERP (g->object))
17556 {
17557 if (g->charpos > 0 && g->charpos < min_pos)
17558 min_pos = g->charpos;
17559 if (g->charpos > max_pos)
17560 max_pos = g->charpos;
17561 }
17562 }
17563 }
17564
17565 /* ROW->start is the value of min_pos, the minimal buffer position
17566 we have in ROW. */
17567 if (min_pos <= ZV)
17568 {
17569 /* Avoid calling the costly CHAR_TO_BYTE if possible. */
17570 if (min_pos != row->start.pos.charpos)
17571 SET_TEXT_POS (row->start.pos, min_pos, CHAR_TO_BYTE (min_pos));
17572 if (max_pos == 0)
17573 max_pos = min_pos;
17574 }
17575
17576 /* For ROW->end, we need the position that is _after_ max_pos, in
17577 the logical order, unless we are at ZV. */
17578 if (row->ends_at_zv_p)
17579 {
17580 if (!row->used[TEXT_AREA])
17581 row->start.pos = row_end.pos;
17582 }
17583 else if (row->used[TEXT_AREA] && max_pos)
17584 {
17585 int at_eol_p;
17586
17587 SET_TEXT_POS (tpos, max_pos, CHAR_TO_BYTE (max_pos));
17588 save_it = *it;
17589 it->bidi_p = 0;
17590 reseat (it, tpos, 0);
17591 if (!get_next_display_element (it))
17592 abort (); /* this row cannot be at ZV, see above */
17593 at_eol_p = ITERATOR_AT_END_OF_LINE_P (it);
17594 set_iterator_to_next (it, 1);
17595 row_end = it->current;
17596 /* If the character at max_pos is not a newline and the
17597 characters at max_pos+1 is a newline, skip that newline as
17598 well. Note that this may skip some invisible text. */
17599 if (!at_eol_p
17600 && get_next_display_element (it)
17601 && ITERATOR_AT_END_OF_LINE_P (it))
17602 {
17603 set_iterator_to_next (it, 1);
17604 /* Record the position after the newline of a continued row.
17605 We will need that to set ROW->end of the last row
17606 produced for a continued line. */
17607 if (row->continued_p)
17608 save_it.eol_pos = it->current.pos;
17609 else
17610 {
17611 row_end = it->current;
17612 save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
17613 }
17614 }
17615 else if (!row->continued_p
17616 && MATRIX_ROW_CONTINUATION_LINE_P (row)
17617 && it->eol_pos.charpos > 0)
17618 {
17619 /* Last row of a continued line. Use the position recorded
17620 in IT->eol_pos, to the effect that the newline belongs to
17621 this row, not to the row which displays the character
17622 with the largest buffer position before the newline. */
17623 row_end.pos = it->eol_pos;
17624 it->eol_pos.charpos = it->eol_pos.bytepos = 0;
17625 }
17626 *it = save_it;
17627 /* The members of ROW->end that are not taken from buffer
17628 positions are copied from IT->current. */
17629 row_end.string_pos = it->current.string_pos;
17630 row_end.overlay_string_index = it->current.overlay_string_index;
17631 row_end.dpvec_index = it->current.dpvec_index;
17632 }
17633 return row_end;
17634 }
17635
17636 /* Construct the glyph row IT->glyph_row in the desired matrix of
17637 IT->w from text at the current position of IT. See dispextern.h
17638 for an overview of struct it. Value is non-zero if
17639 IT->glyph_row displays text, as opposed to a line displaying ZV
17640 only. */
17641
17642 static int
17643 display_line (it)
17644 struct it *it;
17645 {
17646 struct glyph_row *row = it->glyph_row;
17647 Lisp_Object overlay_arrow_string;
17648 struct it wrap_it;
17649 int may_wrap = 0, wrap_x;
17650 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17651 int wrap_row_phys_ascent, wrap_row_phys_height;
17652 int wrap_row_extra_line_spacing;
17653 int cvpos;
17654
17655 /* We always start displaying at hpos zero even if hscrolled. */
17656 xassert (it->hpos == 0 && it->current_x == 0);
17657
17658 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17659 >= it->w->desired_matrix->nrows)
17660 {
17661 it->w->nrows_scale_factor++;
17662 fonts_changed_p = 1;
17663 return 0;
17664 }
17665
17666 /* Is IT->w showing the region? */
17667 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17668
17669 /* Clear the result glyph row and enable it. */
17670 prepare_desired_row (row);
17671
17672 row->y = it->current_y;
17673 row->start = it->start;
17674 row->continuation_lines_width = it->continuation_lines_width;
17675 row->displays_text_p = 1;
17676 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17677 it->starts_in_middle_of_char_p = 0;
17678
17679 /* Arrange the overlays nicely for our purposes. Usually, we call
17680 display_line on only one line at a time, in which case this
17681 can't really hurt too much, or we call it on lines which appear
17682 one after another in the buffer, in which case all calls to
17683 recenter_overlay_lists but the first will be pretty cheap. */
17684 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17685
17686 /* Move over display elements that are not visible because we are
17687 hscrolled. This may stop at an x-position < IT->first_visible_x
17688 if the first glyph is partially visible or if we hit a line end. */
17689 if (it->current_x < it->first_visible_x)
17690 {
17691 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17692 MOVE_TO_POS | MOVE_TO_X);
17693 }
17694 else
17695 {
17696 /* We only do this when not calling `move_it_in_display_line_to'
17697 above, because move_it_in_display_line_to calls
17698 handle_line_prefix itself. */
17699 handle_line_prefix (it);
17700 }
17701
17702 /* Get the initial row height. This is either the height of the
17703 text hscrolled, if there is any, or zero. */
17704 row->ascent = it->max_ascent;
17705 row->height = it->max_ascent + it->max_descent;
17706 row->phys_ascent = it->max_phys_ascent;
17707 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17708 row->extra_line_spacing = it->max_extra_line_spacing;
17709
17710 /* Loop generating characters. The loop is left with IT on the next
17711 character to display. */
17712 while (1)
17713 {
17714 int n_glyphs_before, hpos_before, x_before;
17715 int x, i, nglyphs;
17716 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17717
17718 /* Retrieve the next thing to display. Value is zero if end of
17719 buffer reached. */
17720 if (!get_next_display_element (it))
17721 {
17722 /* Maybe add a space at the end of this line that is used to
17723 display the cursor there under X. Set the charpos of the
17724 first glyph of blank lines not corresponding to any text
17725 to -1. */
17726 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17727 row->exact_window_width_line_p = 1;
17728 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17729 || row->used[TEXT_AREA] == 0)
17730 {
17731 row->glyphs[TEXT_AREA]->charpos = -1;
17732 row->displays_text_p = 0;
17733
17734 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17735 && (!MINI_WINDOW_P (it->w)
17736 || (minibuf_level && EQ (it->window, minibuf_window))))
17737 row->indicate_empty_line_p = 1;
17738 }
17739
17740 it->continuation_lines_width = 0;
17741 row->ends_at_zv_p = 1;
17742 /* A row that displays right-to-left text must always have
17743 its last face extended all the way to the end of line,
17744 even if this row ends in ZV. */
17745 if (row->reversed_p)
17746 extend_face_to_end_of_line (it);
17747 break;
17748 }
17749
17750 /* Now, get the metrics of what we want to display. This also
17751 generates glyphs in `row' (which is IT->glyph_row). */
17752 n_glyphs_before = row->used[TEXT_AREA];
17753 x = it->current_x;
17754
17755 /* Remember the line height so far in case the next element doesn't
17756 fit on the line. */
17757 if (it->line_wrap != TRUNCATE)
17758 {
17759 ascent = it->max_ascent;
17760 descent = it->max_descent;
17761 phys_ascent = it->max_phys_ascent;
17762 phys_descent = it->max_phys_descent;
17763
17764 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17765 {
17766 if (IT_DISPLAYING_WHITESPACE (it))
17767 may_wrap = 1;
17768 else if (may_wrap)
17769 {
17770 wrap_it = *it;
17771 wrap_x = x;
17772 wrap_row_used = row->used[TEXT_AREA];
17773 wrap_row_ascent = row->ascent;
17774 wrap_row_height = row->height;
17775 wrap_row_phys_ascent = row->phys_ascent;
17776 wrap_row_phys_height = row->phys_height;
17777 wrap_row_extra_line_spacing = row->extra_line_spacing;
17778 may_wrap = 0;
17779 }
17780 }
17781 }
17782
17783 PRODUCE_GLYPHS (it);
17784
17785 /* If this display element was in marginal areas, continue with
17786 the next one. */
17787 if (it->area != TEXT_AREA)
17788 {
17789 row->ascent = max (row->ascent, it->max_ascent);
17790 row->height = max (row->height, it->max_ascent + it->max_descent);
17791 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17792 row->phys_height = max (row->phys_height,
17793 it->max_phys_ascent + it->max_phys_descent);
17794 row->extra_line_spacing = max (row->extra_line_spacing,
17795 it->max_extra_line_spacing);
17796 set_iterator_to_next (it, 1);
17797 continue;
17798 }
17799
17800 /* Does the display element fit on the line? If we truncate
17801 lines, we should draw past the right edge of the window. If
17802 we don't truncate, we want to stop so that we can display the
17803 continuation glyph before the right margin. If lines are
17804 continued, there are two possible strategies for characters
17805 resulting in more than 1 glyph (e.g. tabs): Display as many
17806 glyphs as possible in this line and leave the rest for the
17807 continuation line, or display the whole element in the next
17808 line. Original redisplay did the former, so we do it also. */
17809 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17810 hpos_before = it->hpos;
17811 x_before = x;
17812
17813 if (/* Not a newline. */
17814 nglyphs > 0
17815 /* Glyphs produced fit entirely in the line. */
17816 && it->current_x < it->last_visible_x)
17817 {
17818 it->hpos += nglyphs;
17819 row->ascent = max (row->ascent, it->max_ascent);
17820 row->height = max (row->height, it->max_ascent + it->max_descent);
17821 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17822 row->phys_height = max (row->phys_height,
17823 it->max_phys_ascent + it->max_phys_descent);
17824 row->extra_line_spacing = max (row->extra_line_spacing,
17825 it->max_extra_line_spacing);
17826 if (it->current_x - it->pixel_width < it->first_visible_x)
17827 row->x = x - it->first_visible_x;
17828 }
17829 else
17830 {
17831 int new_x;
17832 struct glyph *glyph;
17833
17834 for (i = 0; i < nglyphs; ++i, x = new_x)
17835 {
17836 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17837 new_x = x + glyph->pixel_width;
17838
17839 if (/* Lines are continued. */
17840 it->line_wrap != TRUNCATE
17841 && (/* Glyph doesn't fit on the line. */
17842 new_x > it->last_visible_x
17843 /* Or it fits exactly on a window system frame. */
17844 || (new_x == it->last_visible_x
17845 && FRAME_WINDOW_P (it->f))))
17846 {
17847 /* End of a continued line. */
17848
17849 if (it->hpos == 0
17850 || (new_x == it->last_visible_x
17851 && FRAME_WINDOW_P (it->f)))
17852 {
17853 /* Current glyph is the only one on the line or
17854 fits exactly on the line. We must continue
17855 the line because we can't draw the cursor
17856 after the glyph. */
17857 row->continued_p = 1;
17858 it->current_x = new_x;
17859 it->continuation_lines_width += new_x;
17860 ++it->hpos;
17861 if (i == nglyphs - 1)
17862 {
17863 /* If line-wrap is on, check if a previous
17864 wrap point was found. */
17865 if (wrap_row_used > 0
17866 /* Even if there is a previous wrap
17867 point, continue the line here as
17868 usual, if (i) the previous character
17869 was a space or tab AND (ii) the
17870 current character is not. */
17871 && (!may_wrap
17872 || IT_DISPLAYING_WHITESPACE (it)))
17873 goto back_to_wrap;
17874
17875 set_iterator_to_next (it, 1);
17876 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17877 {
17878 if (!get_next_display_element (it))
17879 {
17880 row->exact_window_width_line_p = 1;
17881 it->continuation_lines_width = 0;
17882 row->continued_p = 0;
17883 row->ends_at_zv_p = 1;
17884 }
17885 else if (ITERATOR_AT_END_OF_LINE_P (it))
17886 {
17887 row->continued_p = 0;
17888 row->exact_window_width_line_p = 1;
17889 }
17890 }
17891 }
17892 }
17893 else if (CHAR_GLYPH_PADDING_P (*glyph)
17894 && !FRAME_WINDOW_P (it->f))
17895 {
17896 /* A padding glyph that doesn't fit on this line.
17897 This means the whole character doesn't fit
17898 on the line. */
17899 if (row->reversed_p)
17900 unproduce_glyphs (it, row->used[TEXT_AREA]
17901 - n_glyphs_before);
17902 row->used[TEXT_AREA] = n_glyphs_before;
17903
17904 /* Fill the rest of the row with continuation
17905 glyphs like in 20.x. */
17906 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17907 < row->glyphs[1 + TEXT_AREA])
17908 produce_special_glyphs (it, IT_CONTINUATION);
17909
17910 row->continued_p = 1;
17911 it->current_x = x_before;
17912 it->continuation_lines_width += x_before;
17913
17914 /* Restore the height to what it was before the
17915 element not fitting on the line. */
17916 it->max_ascent = ascent;
17917 it->max_descent = descent;
17918 it->max_phys_ascent = phys_ascent;
17919 it->max_phys_descent = phys_descent;
17920 }
17921 else if (wrap_row_used > 0)
17922 {
17923 back_to_wrap:
17924 if (row->reversed_p)
17925 unproduce_glyphs (it,
17926 row->used[TEXT_AREA] - wrap_row_used);
17927 *it = wrap_it;
17928 it->continuation_lines_width += wrap_x;
17929 row->used[TEXT_AREA] = wrap_row_used;
17930 row->ascent = wrap_row_ascent;
17931 row->height = wrap_row_height;
17932 row->phys_ascent = wrap_row_phys_ascent;
17933 row->phys_height = wrap_row_phys_height;
17934 row->extra_line_spacing = wrap_row_extra_line_spacing;
17935 row->continued_p = 1;
17936 row->ends_at_zv_p = 0;
17937 row->exact_window_width_line_p = 0;
17938 it->continuation_lines_width += x;
17939
17940 /* Make sure that a non-default face is extended
17941 up to the right margin of the window. */
17942 extend_face_to_end_of_line (it);
17943 }
17944 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17945 {
17946 /* A TAB that extends past the right edge of the
17947 window. This produces a single glyph on
17948 window system frames. We leave the glyph in
17949 this row and let it fill the row, but don't
17950 consume the TAB. */
17951 it->continuation_lines_width += it->last_visible_x;
17952 row->ends_in_middle_of_char_p = 1;
17953 row->continued_p = 1;
17954 glyph->pixel_width = it->last_visible_x - x;
17955 it->starts_in_middle_of_char_p = 1;
17956 }
17957 else
17958 {
17959 /* Something other than a TAB that draws past
17960 the right edge of the window. Restore
17961 positions to values before the element. */
17962 if (row->reversed_p)
17963 unproduce_glyphs (it, row->used[TEXT_AREA]
17964 - (n_glyphs_before + i));
17965 row->used[TEXT_AREA] = n_glyphs_before + i;
17966
17967 /* Display continuation glyphs. */
17968 if (!FRAME_WINDOW_P (it->f))
17969 produce_special_glyphs (it, IT_CONTINUATION);
17970 row->continued_p = 1;
17971
17972 it->current_x = x_before;
17973 it->continuation_lines_width += x;
17974 extend_face_to_end_of_line (it);
17975
17976 if (nglyphs > 1 && i > 0)
17977 {
17978 row->ends_in_middle_of_char_p = 1;
17979 it->starts_in_middle_of_char_p = 1;
17980 }
17981
17982 /* Restore the height to what it was before the
17983 element not fitting on the line. */
17984 it->max_ascent = ascent;
17985 it->max_descent = descent;
17986 it->max_phys_ascent = phys_ascent;
17987 it->max_phys_descent = phys_descent;
17988 }
17989
17990 break;
17991 }
17992 else if (new_x > it->first_visible_x)
17993 {
17994 /* Increment number of glyphs actually displayed. */
17995 ++it->hpos;
17996
17997 if (x < it->first_visible_x)
17998 /* Glyph is partially visible, i.e. row starts at
17999 negative X position. */
18000 row->x = x - it->first_visible_x;
18001 }
18002 else
18003 {
18004 /* Glyph is completely off the left margin of the
18005 window. This should not happen because of the
18006 move_it_in_display_line at the start of this
18007 function, unless the text display area of the
18008 window is empty. */
18009 xassert (it->first_visible_x <= it->last_visible_x);
18010 }
18011 }
18012
18013 row->ascent = max (row->ascent, it->max_ascent);
18014 row->height = max (row->height, it->max_ascent + it->max_descent);
18015 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18016 row->phys_height = max (row->phys_height,
18017 it->max_phys_ascent + it->max_phys_descent);
18018 row->extra_line_spacing = max (row->extra_line_spacing,
18019 it->max_extra_line_spacing);
18020
18021 /* End of this display line if row is continued. */
18022 if (row->continued_p || row->ends_at_zv_p)
18023 break;
18024 }
18025
18026 at_end_of_line:
18027 /* Is this a line end? If yes, we're also done, after making
18028 sure that a non-default face is extended up to the right
18029 margin of the window. */
18030 if (ITERATOR_AT_END_OF_LINE_P (it))
18031 {
18032 int used_before = row->used[TEXT_AREA];
18033
18034 row->ends_in_newline_from_string_p = STRINGP (it->object);
18035
18036 /* Add a space at the end of the line that is used to
18037 display the cursor there. */
18038 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18039 append_space_for_newline (it, 0);
18040
18041 /* Extend the face to the end of the line. */
18042 extend_face_to_end_of_line (it);
18043
18044 /* Make sure we have the position. */
18045 if (used_before == 0)
18046 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18047
18048 /* Consume the line end. This skips over invisible lines. */
18049 set_iterator_to_next (it, 1);
18050 it->continuation_lines_width = 0;
18051 break;
18052 }
18053
18054 /* Proceed with next display element. Note that this skips
18055 over lines invisible because of selective display. */
18056 set_iterator_to_next (it, 1);
18057
18058 /* If we truncate lines, we are done when the last displayed
18059 glyphs reach past the right margin of the window. */
18060 if (it->line_wrap == TRUNCATE
18061 && (FRAME_WINDOW_P (it->f)
18062 ? (it->current_x >= it->last_visible_x)
18063 : (it->current_x > it->last_visible_x)))
18064 {
18065 /* Maybe add truncation glyphs. */
18066 if (!FRAME_WINDOW_P (it->f))
18067 {
18068 int i, n;
18069
18070 if (!row->reversed_p)
18071 {
18072 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18073 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18074 break;
18075 }
18076 else
18077 {
18078 for (i = 0; i < row->used[TEXT_AREA]; i++)
18079 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18080 break;
18081 /* Remove any padding glyphs at the front of ROW, to
18082 make room for the truncation glyphs we will be
18083 adding below. The loop below always inserts at
18084 least one truncation glyph, so also remove the
18085 last glyph added to ROW. */
18086 unproduce_glyphs (it, i + 1);
18087 /* Adjust i for the loop below. */
18088 i = row->used[TEXT_AREA] - (i + 1);
18089 }
18090
18091 for (n = row->used[TEXT_AREA]; i < n; ++i)
18092 {
18093 row->used[TEXT_AREA] = i;
18094 produce_special_glyphs (it, IT_TRUNCATION);
18095 }
18096 }
18097 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18098 {
18099 /* Don't truncate if we can overflow newline into fringe. */
18100 if (!get_next_display_element (it))
18101 {
18102 it->continuation_lines_width = 0;
18103 row->ends_at_zv_p = 1;
18104 row->exact_window_width_line_p = 1;
18105 break;
18106 }
18107 if (ITERATOR_AT_END_OF_LINE_P (it))
18108 {
18109 row->exact_window_width_line_p = 1;
18110 goto at_end_of_line;
18111 }
18112 }
18113
18114 row->truncated_on_right_p = 1;
18115 it->continuation_lines_width = 0;
18116 reseat_at_next_visible_line_start (it, 0);
18117 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18118 it->hpos = hpos_before;
18119 it->current_x = x_before;
18120 break;
18121 }
18122 }
18123
18124 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18125 at the left window margin. */
18126 if (it->first_visible_x
18127 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
18128 {
18129 if (!FRAME_WINDOW_P (it->f))
18130 insert_left_trunc_glyphs (it);
18131 row->truncated_on_left_p = 1;
18132 }
18133
18134 /* If the start of this line is the overlay arrow-position, then
18135 mark this glyph row as the one containing the overlay arrow.
18136 This is clearly a mess with variable size fonts. It would be
18137 better to let it be displayed like cursors under X. */
18138 if ((row->displays_text_p || !overlay_arrow_seen)
18139 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18140 !NILP (overlay_arrow_string)))
18141 {
18142 /* Overlay arrow in window redisplay is a fringe bitmap. */
18143 if (STRINGP (overlay_arrow_string))
18144 {
18145 struct glyph_row *arrow_row
18146 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18147 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18148 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18149 struct glyph *p = row->glyphs[TEXT_AREA];
18150 struct glyph *p2, *end;
18151
18152 /* Copy the arrow glyphs. */
18153 while (glyph < arrow_end)
18154 *p++ = *glyph++;
18155
18156 /* Throw away padding glyphs. */
18157 p2 = p;
18158 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18159 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18160 ++p2;
18161 if (p2 > p)
18162 {
18163 while (p2 < end)
18164 *p++ = *p2++;
18165 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18166 }
18167 }
18168 else
18169 {
18170 xassert (INTEGERP (overlay_arrow_string));
18171 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18172 }
18173 overlay_arrow_seen = 1;
18174 }
18175
18176 /* Compute pixel dimensions of this line. */
18177 compute_line_metrics (it);
18178
18179 /* Remember the position at which this line ends. */
18180 row->end = it->current;
18181 /* ROW->start and ROW->end must be the smallest and the largest
18182 buffer positions in ROW. But if ROW was bidi-reordered, these
18183 two positions can be anywhere in the row, so we must rescan all
18184 of the ROW's glyphs to find them. */
18185 if (it->bidi_p)
18186 row->end = find_row_end (it, row);
18187
18188 /* Record whether this row ends inside an ellipsis. */
18189 row->ends_in_ellipsis_p
18190 = (it->method == GET_FROM_DISPLAY_VECTOR
18191 && it->ellipsis_p);
18192
18193 /* Save fringe bitmaps in this row. */
18194 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18195 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18196 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18197 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18198
18199 it->left_user_fringe_bitmap = 0;
18200 it->left_user_fringe_face_id = 0;
18201 it->right_user_fringe_bitmap = 0;
18202 it->right_user_fringe_face_id = 0;
18203
18204 /* Maybe set the cursor. */
18205 cvpos = it->w->cursor.vpos;
18206 if ((cvpos < 0
18207 /* In bidi-reordered rows, keep checking for proper cursor
18208 position even if one has been found already, because buffer
18209 positions in such rows change non-linearly with ROW->VPOS,
18210 when a line is continued. One exception: when we are at ZV,
18211 display cursor on the first suitable glyph row, since all
18212 the empty rows after that also have their position set to ZV. */
18213 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18214 lines' rows is implemented for bidi-reordered rows. */
18215 || (it->bidi_p
18216 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18217 && PT >= MATRIX_ROW_START_CHARPOS (row)
18218 && PT <= MATRIX_ROW_END_CHARPOS (row)
18219 && cursor_row_p (it->w, row))
18220 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18221
18222 /* Highlight trailing whitespace. */
18223 if (!NILP (Vshow_trailing_whitespace))
18224 highlight_trailing_whitespace (it->f, it->glyph_row);
18225
18226 /* Prepare for the next line. This line starts horizontally at (X
18227 HPOS) = (0 0). Vertical positions are incremented. As a
18228 convenience for the caller, IT->glyph_row is set to the next
18229 row to be used. */
18230 it->current_x = it->hpos = 0;
18231 it->current_y += row->height;
18232 ++it->vpos;
18233 ++it->glyph_row;
18234 /* The next row should by default use the same value of the
18235 reversed_p flag as this one. set_iterator_to_next decides when
18236 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18237 the flag accordingly. */
18238 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18239 it->glyph_row->reversed_p = row->reversed_p;
18240 it->start = row->end;
18241 return row->displays_text_p;
18242 }
18243
18244 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18245 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18246 doc: /* Return paragraph direction at point in BUFFER.
18247 Value is either `left-to-right' or `right-to-left'.
18248 If BUFFER is omitted or nil, it defaults to the current buffer.
18249
18250 Paragraph direction determines how the text in the paragraph is displayed.
18251 In left-to-right paragraphs, text begins at the left margin of the window
18252 and the reading direction is generally left to right. In right-to-left
18253 paragraphs, text begins at the right margin and is read from right to left.
18254
18255 See also `bidi-paragraph-direction'. */)
18256 (buffer)
18257 Lisp_Object buffer;
18258 {
18259 struct buffer *buf;
18260 struct buffer *old;
18261
18262 if (NILP (buffer))
18263 buf = current_buffer;
18264 else
18265 {
18266 CHECK_BUFFER (buffer);
18267 buf = XBUFFER (buffer);
18268 old = current_buffer;
18269 }
18270
18271 if (NILP (buf->bidi_display_reordering))
18272 return Qleft_to_right;
18273 else if (!NILP (buf->bidi_paragraph_direction))
18274 return buf->bidi_paragraph_direction;
18275 else
18276 {
18277 /* Determine the direction from buffer text. We could try to
18278 use current_matrix if it is up to date, but this seems fast
18279 enough as it is. */
18280 struct bidi_it itb;
18281 EMACS_INT pos = BUF_PT (buf);
18282 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18283
18284 if (buf != current_buffer)
18285 set_buffer_temp (buf);
18286 /* Find previous non-empty line. */
18287 if (pos >= ZV && pos > BEGV)
18288 {
18289 pos--;
18290 bytepos = CHAR_TO_BYTE (pos);
18291 }
18292 while (FETCH_BYTE (bytepos) == '\n')
18293 {
18294 if (bytepos <= BEGV_BYTE)
18295 break;
18296 bytepos--;
18297 pos--;
18298 }
18299 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18300 bytepos--;
18301 itb.charpos = pos;
18302 itb.bytepos = bytepos;
18303 itb.first_elt = 1;
18304
18305 bidi_paragraph_init (NEUTRAL_DIR, &itb);
18306 if (buf != current_buffer)
18307 set_buffer_temp (old);
18308 switch (itb.paragraph_dir)
18309 {
18310 case L2R:
18311 return Qleft_to_right;
18312 break;
18313 case R2L:
18314 return Qright_to_left;
18315 break;
18316 default:
18317 abort ();
18318 }
18319 }
18320 }
18321
18322
18323 \f
18324 /***********************************************************************
18325 Menu Bar
18326 ***********************************************************************/
18327
18328 /* Redisplay the menu bar in the frame for window W.
18329
18330 The menu bar of X frames that don't have X toolkit support is
18331 displayed in a special window W->frame->menu_bar_window.
18332
18333 The menu bar of terminal frames is treated specially as far as
18334 glyph matrices are concerned. Menu bar lines are not part of
18335 windows, so the update is done directly on the frame matrix rows
18336 for the menu bar. */
18337
18338 static void
18339 display_menu_bar (w)
18340 struct window *w;
18341 {
18342 struct frame *f = XFRAME (WINDOW_FRAME (w));
18343 struct it it;
18344 Lisp_Object items;
18345 int i;
18346
18347 /* Don't do all this for graphical frames. */
18348 #ifdef HAVE_NTGUI
18349 if (FRAME_W32_P (f))
18350 return;
18351 #endif
18352 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18353 if (FRAME_X_P (f))
18354 return;
18355 #endif
18356
18357 #ifdef HAVE_NS
18358 if (FRAME_NS_P (f))
18359 return;
18360 #endif /* HAVE_NS */
18361
18362 #ifdef USE_X_TOOLKIT
18363 xassert (!FRAME_WINDOW_P (f));
18364 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18365 it.first_visible_x = 0;
18366 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18367 #else /* not USE_X_TOOLKIT */
18368 if (FRAME_WINDOW_P (f))
18369 {
18370 /* Menu bar lines are displayed in the desired matrix of the
18371 dummy window menu_bar_window. */
18372 struct window *menu_w;
18373 xassert (WINDOWP (f->menu_bar_window));
18374 menu_w = XWINDOW (f->menu_bar_window);
18375 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18376 MENU_FACE_ID);
18377 it.first_visible_x = 0;
18378 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18379 }
18380 else
18381 {
18382 /* This is a TTY frame, i.e. character hpos/vpos are used as
18383 pixel x/y. */
18384 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18385 MENU_FACE_ID);
18386 it.first_visible_x = 0;
18387 it.last_visible_x = FRAME_COLS (f);
18388 }
18389 #endif /* not USE_X_TOOLKIT */
18390
18391 if (! mode_line_inverse_video)
18392 /* Force the menu-bar to be displayed in the default face. */
18393 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18394
18395 /* Clear all rows of the menu bar. */
18396 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18397 {
18398 struct glyph_row *row = it.glyph_row + i;
18399 clear_glyph_row (row);
18400 row->enabled_p = 1;
18401 row->full_width_p = 1;
18402 }
18403
18404 /* Display all items of the menu bar. */
18405 items = FRAME_MENU_BAR_ITEMS (it.f);
18406 for (i = 0; i < XVECTOR (items)->size; i += 4)
18407 {
18408 Lisp_Object string;
18409
18410 /* Stop at nil string. */
18411 string = AREF (items, i + 1);
18412 if (NILP (string))
18413 break;
18414
18415 /* Remember where item was displayed. */
18416 ASET (items, i + 3, make_number (it.hpos));
18417
18418 /* Display the item, pad with one space. */
18419 if (it.current_x < it.last_visible_x)
18420 display_string (NULL, string, Qnil, 0, 0, &it,
18421 SCHARS (string) + 1, 0, 0, -1);
18422 }
18423
18424 /* Fill out the line with spaces. */
18425 if (it.current_x < it.last_visible_x)
18426 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18427
18428 /* Compute the total height of the lines. */
18429 compute_line_metrics (&it);
18430 }
18431
18432
18433 \f
18434 /***********************************************************************
18435 Mode Line
18436 ***********************************************************************/
18437
18438 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18439 FORCE is non-zero, redisplay mode lines unconditionally.
18440 Otherwise, redisplay only mode lines that are garbaged. Value is
18441 the number of windows whose mode lines were redisplayed. */
18442
18443 static int
18444 redisplay_mode_lines (window, force)
18445 Lisp_Object window;
18446 int force;
18447 {
18448 int nwindows = 0;
18449
18450 while (!NILP (window))
18451 {
18452 struct window *w = XWINDOW (window);
18453
18454 if (WINDOWP (w->hchild))
18455 nwindows += redisplay_mode_lines (w->hchild, force);
18456 else if (WINDOWP (w->vchild))
18457 nwindows += redisplay_mode_lines (w->vchild, force);
18458 else if (force
18459 || FRAME_GARBAGED_P (XFRAME (w->frame))
18460 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18461 {
18462 struct text_pos lpoint;
18463 struct buffer *old = current_buffer;
18464
18465 /* Set the window's buffer for the mode line display. */
18466 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18467 set_buffer_internal_1 (XBUFFER (w->buffer));
18468
18469 /* Point refers normally to the selected window. For any
18470 other window, set up appropriate value. */
18471 if (!EQ (window, selected_window))
18472 {
18473 struct text_pos pt;
18474
18475 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18476 if (CHARPOS (pt) < BEGV)
18477 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18478 else if (CHARPOS (pt) > (ZV - 1))
18479 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18480 else
18481 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18482 }
18483
18484 /* Display mode lines. */
18485 clear_glyph_matrix (w->desired_matrix);
18486 if (display_mode_lines (w))
18487 {
18488 ++nwindows;
18489 w->must_be_updated_p = 1;
18490 }
18491
18492 /* Restore old settings. */
18493 set_buffer_internal_1 (old);
18494 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18495 }
18496
18497 window = w->next;
18498 }
18499
18500 return nwindows;
18501 }
18502
18503
18504 /* Display the mode and/or header line of window W. Value is the
18505 sum number of mode lines and header lines displayed. */
18506
18507 static int
18508 display_mode_lines (w)
18509 struct window *w;
18510 {
18511 Lisp_Object old_selected_window, old_selected_frame;
18512 int n = 0;
18513
18514 old_selected_frame = selected_frame;
18515 selected_frame = w->frame;
18516 old_selected_window = selected_window;
18517 XSETWINDOW (selected_window, w);
18518
18519 /* These will be set while the mode line specs are processed. */
18520 line_number_displayed = 0;
18521 w->column_number_displayed = Qnil;
18522
18523 if (WINDOW_WANTS_MODELINE_P (w))
18524 {
18525 struct window *sel_w = XWINDOW (old_selected_window);
18526
18527 /* Select mode line face based on the real selected window. */
18528 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18529 current_buffer->mode_line_format);
18530 ++n;
18531 }
18532
18533 if (WINDOW_WANTS_HEADER_LINE_P (w))
18534 {
18535 display_mode_line (w, HEADER_LINE_FACE_ID,
18536 current_buffer->header_line_format);
18537 ++n;
18538 }
18539
18540 selected_frame = old_selected_frame;
18541 selected_window = old_selected_window;
18542 return n;
18543 }
18544
18545
18546 /* Display mode or header line of window W. FACE_ID specifies which
18547 line to display; it is either MODE_LINE_FACE_ID or
18548 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18549 display. Value is the pixel height of the mode/header line
18550 displayed. */
18551
18552 static int
18553 display_mode_line (w, face_id, format)
18554 struct window *w;
18555 enum face_id face_id;
18556 Lisp_Object format;
18557 {
18558 struct it it;
18559 struct face *face;
18560 int count = SPECPDL_INDEX ();
18561
18562 init_iterator (&it, w, -1, -1, NULL, face_id);
18563 /* Don't extend on a previously drawn mode-line.
18564 This may happen if called from pos_visible_p. */
18565 it.glyph_row->enabled_p = 0;
18566 prepare_desired_row (it.glyph_row);
18567
18568 it.glyph_row->mode_line_p = 1;
18569
18570 if (! mode_line_inverse_video)
18571 /* Force the mode-line to be displayed in the default face. */
18572 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18573
18574 record_unwind_protect (unwind_format_mode_line,
18575 format_mode_line_unwind_data (NULL, Qnil, 0));
18576
18577 mode_line_target = MODE_LINE_DISPLAY;
18578
18579 /* Temporarily make frame's keyboard the current kboard so that
18580 kboard-local variables in the mode_line_format will get the right
18581 values. */
18582 push_kboard (FRAME_KBOARD (it.f));
18583 record_unwind_save_match_data ();
18584 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18585 pop_kboard ();
18586
18587 unbind_to (count, Qnil);
18588
18589 /* Fill up with spaces. */
18590 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18591
18592 compute_line_metrics (&it);
18593 it.glyph_row->full_width_p = 1;
18594 it.glyph_row->continued_p = 0;
18595 it.glyph_row->truncated_on_left_p = 0;
18596 it.glyph_row->truncated_on_right_p = 0;
18597
18598 /* Make a 3D mode-line have a shadow at its right end. */
18599 face = FACE_FROM_ID (it.f, face_id);
18600 extend_face_to_end_of_line (&it);
18601 if (face->box != FACE_NO_BOX)
18602 {
18603 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18604 + it.glyph_row->used[TEXT_AREA] - 1);
18605 last->right_box_line_p = 1;
18606 }
18607
18608 return it.glyph_row->height;
18609 }
18610
18611 /* Move element ELT in LIST to the front of LIST.
18612 Return the updated list. */
18613
18614 static Lisp_Object
18615 move_elt_to_front (elt, list)
18616 Lisp_Object elt, list;
18617 {
18618 register Lisp_Object tail, prev;
18619 register Lisp_Object tem;
18620
18621 tail = list;
18622 prev = Qnil;
18623 while (CONSP (tail))
18624 {
18625 tem = XCAR (tail);
18626
18627 if (EQ (elt, tem))
18628 {
18629 /* Splice out the link TAIL. */
18630 if (NILP (prev))
18631 list = XCDR (tail);
18632 else
18633 Fsetcdr (prev, XCDR (tail));
18634
18635 /* Now make it the first. */
18636 Fsetcdr (tail, list);
18637 return tail;
18638 }
18639 else
18640 prev = tail;
18641 tail = XCDR (tail);
18642 QUIT;
18643 }
18644
18645 /* Not found--return unchanged LIST. */
18646 return list;
18647 }
18648
18649 /* Contribute ELT to the mode line for window IT->w. How it
18650 translates into text depends on its data type.
18651
18652 IT describes the display environment in which we display, as usual.
18653
18654 DEPTH is the depth in recursion. It is used to prevent
18655 infinite recursion here.
18656
18657 FIELD_WIDTH is the number of characters the display of ELT should
18658 occupy in the mode line, and PRECISION is the maximum number of
18659 characters to display from ELT's representation. See
18660 display_string for details.
18661
18662 Returns the hpos of the end of the text generated by ELT.
18663
18664 PROPS is a property list to add to any string we encounter.
18665
18666 If RISKY is nonzero, remove (disregard) any properties in any string
18667 we encounter, and ignore :eval and :propertize.
18668
18669 The global variable `mode_line_target' determines whether the
18670 output is passed to `store_mode_line_noprop',
18671 `store_mode_line_string', or `display_string'. */
18672
18673 static int
18674 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18675 struct it *it;
18676 int depth;
18677 int field_width, precision;
18678 Lisp_Object elt, props;
18679 int risky;
18680 {
18681 int n = 0, field, prec;
18682 int literal = 0;
18683
18684 tail_recurse:
18685 if (depth > 100)
18686 elt = build_string ("*too-deep*");
18687
18688 depth++;
18689
18690 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18691 {
18692 case Lisp_String:
18693 {
18694 /* A string: output it and check for %-constructs within it. */
18695 unsigned char c;
18696 int offset = 0;
18697
18698 if (SCHARS (elt) > 0
18699 && (!NILP (props) || risky))
18700 {
18701 Lisp_Object oprops, aelt;
18702 oprops = Ftext_properties_at (make_number (0), elt);
18703
18704 /* If the starting string's properties are not what
18705 we want, translate the string. Also, if the string
18706 is risky, do that anyway. */
18707
18708 if (NILP (Fequal (props, oprops)) || risky)
18709 {
18710 /* If the starting string has properties,
18711 merge the specified ones onto the existing ones. */
18712 if (! NILP (oprops) && !risky)
18713 {
18714 Lisp_Object tem;
18715
18716 oprops = Fcopy_sequence (oprops);
18717 tem = props;
18718 while (CONSP (tem))
18719 {
18720 oprops = Fplist_put (oprops, XCAR (tem),
18721 XCAR (XCDR (tem)));
18722 tem = XCDR (XCDR (tem));
18723 }
18724 props = oprops;
18725 }
18726
18727 aelt = Fassoc (elt, mode_line_proptrans_alist);
18728 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18729 {
18730 /* AELT is what we want. Move it to the front
18731 without consing. */
18732 elt = XCAR (aelt);
18733 mode_line_proptrans_alist
18734 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18735 }
18736 else
18737 {
18738 Lisp_Object tem;
18739
18740 /* If AELT has the wrong props, it is useless.
18741 so get rid of it. */
18742 if (! NILP (aelt))
18743 mode_line_proptrans_alist
18744 = Fdelq (aelt, mode_line_proptrans_alist);
18745
18746 elt = Fcopy_sequence (elt);
18747 Fset_text_properties (make_number (0), Flength (elt),
18748 props, elt);
18749 /* Add this item to mode_line_proptrans_alist. */
18750 mode_line_proptrans_alist
18751 = Fcons (Fcons (elt, props),
18752 mode_line_proptrans_alist);
18753 /* Truncate mode_line_proptrans_alist
18754 to at most 50 elements. */
18755 tem = Fnthcdr (make_number (50),
18756 mode_line_proptrans_alist);
18757 if (! NILP (tem))
18758 XSETCDR (tem, Qnil);
18759 }
18760 }
18761 }
18762
18763 offset = 0;
18764
18765 if (literal)
18766 {
18767 prec = precision - n;
18768 switch (mode_line_target)
18769 {
18770 case MODE_LINE_NOPROP:
18771 case MODE_LINE_TITLE:
18772 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18773 break;
18774 case MODE_LINE_STRING:
18775 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18776 break;
18777 case MODE_LINE_DISPLAY:
18778 n += display_string (NULL, elt, Qnil, 0, 0, it,
18779 0, prec, 0, STRING_MULTIBYTE (elt));
18780 break;
18781 }
18782
18783 break;
18784 }
18785
18786 /* Handle the non-literal case. */
18787
18788 while ((precision <= 0 || n < precision)
18789 && SREF (elt, offset) != 0
18790 && (mode_line_target != MODE_LINE_DISPLAY
18791 || it->current_x < it->last_visible_x))
18792 {
18793 int last_offset = offset;
18794
18795 /* Advance to end of string or next format specifier. */
18796 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18797 ;
18798
18799 if (offset - 1 != last_offset)
18800 {
18801 int nchars, nbytes;
18802
18803 /* Output to end of string or up to '%'. Field width
18804 is length of string. Don't output more than
18805 PRECISION allows us. */
18806 offset--;
18807
18808 prec = c_string_width (SDATA (elt) + last_offset,
18809 offset - last_offset, precision - n,
18810 &nchars, &nbytes);
18811
18812 switch (mode_line_target)
18813 {
18814 case MODE_LINE_NOPROP:
18815 case MODE_LINE_TITLE:
18816 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18817 break;
18818 case MODE_LINE_STRING:
18819 {
18820 int bytepos = last_offset;
18821 int charpos = string_byte_to_char (elt, bytepos);
18822 int endpos = (precision <= 0
18823 ? string_byte_to_char (elt, offset)
18824 : charpos + nchars);
18825
18826 n += store_mode_line_string (NULL,
18827 Fsubstring (elt, make_number (charpos),
18828 make_number (endpos)),
18829 0, 0, 0, Qnil);
18830 }
18831 break;
18832 case MODE_LINE_DISPLAY:
18833 {
18834 int bytepos = last_offset;
18835 int charpos = string_byte_to_char (elt, bytepos);
18836
18837 if (precision <= 0)
18838 nchars = string_byte_to_char (elt, offset) - charpos;
18839 n += display_string (NULL, elt, Qnil, 0, charpos,
18840 it, 0, nchars, 0,
18841 STRING_MULTIBYTE (elt));
18842 }
18843 break;
18844 }
18845 }
18846 else /* c == '%' */
18847 {
18848 int percent_position = offset;
18849
18850 /* Get the specified minimum width. Zero means
18851 don't pad. */
18852 field = 0;
18853 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18854 field = field * 10 + c - '0';
18855
18856 /* Don't pad beyond the total padding allowed. */
18857 if (field_width - n > 0 && field > field_width - n)
18858 field = field_width - n;
18859
18860 /* Note that either PRECISION <= 0 or N < PRECISION. */
18861 prec = precision - n;
18862
18863 if (c == 'M')
18864 n += display_mode_element (it, depth, field, prec,
18865 Vglobal_mode_string, props,
18866 risky);
18867 else if (c != 0)
18868 {
18869 int multibyte;
18870 int bytepos, charpos;
18871 unsigned char *spec;
18872 Lisp_Object string;
18873
18874 bytepos = percent_position;
18875 charpos = (STRING_MULTIBYTE (elt)
18876 ? string_byte_to_char (elt, bytepos)
18877 : bytepos);
18878 spec = decode_mode_spec (it->w, c, field, prec, &string);
18879 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18880
18881 switch (mode_line_target)
18882 {
18883 case MODE_LINE_NOPROP:
18884 case MODE_LINE_TITLE:
18885 n += store_mode_line_noprop (spec, field, prec);
18886 break;
18887 case MODE_LINE_STRING:
18888 {
18889 int len = strlen (spec);
18890 Lisp_Object tem = make_string (spec, len);
18891 props = Ftext_properties_at (make_number (charpos), elt);
18892 /* Should only keep face property in props */
18893 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18894 }
18895 break;
18896 case MODE_LINE_DISPLAY:
18897 {
18898 int nglyphs_before, nwritten;
18899
18900 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18901 nwritten = display_string (spec, string, elt,
18902 charpos, 0, it,
18903 field, prec, 0,
18904 multibyte);
18905
18906 /* Assign to the glyphs written above the
18907 string where the `%x' came from, position
18908 of the `%'. */
18909 if (nwritten > 0)
18910 {
18911 struct glyph *glyph
18912 = (it->glyph_row->glyphs[TEXT_AREA]
18913 + nglyphs_before);
18914 int i;
18915
18916 for (i = 0; i < nwritten; ++i)
18917 {
18918 glyph[i].object = elt;
18919 glyph[i].charpos = charpos;
18920 }
18921
18922 n += nwritten;
18923 }
18924 }
18925 break;
18926 }
18927 }
18928 else /* c == 0 */
18929 break;
18930 }
18931 }
18932 }
18933 break;
18934
18935 case Lisp_Symbol:
18936 /* A symbol: process the value of the symbol recursively
18937 as if it appeared here directly. Avoid error if symbol void.
18938 Special case: if value of symbol is a string, output the string
18939 literally. */
18940 {
18941 register Lisp_Object tem;
18942
18943 /* If the variable is not marked as risky to set
18944 then its contents are risky to use. */
18945 if (NILP (Fget (elt, Qrisky_local_variable)))
18946 risky = 1;
18947
18948 tem = Fboundp (elt);
18949 if (!NILP (tem))
18950 {
18951 tem = Fsymbol_value (elt);
18952 /* If value is a string, output that string literally:
18953 don't check for % within it. */
18954 if (STRINGP (tem))
18955 literal = 1;
18956
18957 if (!EQ (tem, elt))
18958 {
18959 /* Give up right away for nil or t. */
18960 elt = tem;
18961 goto tail_recurse;
18962 }
18963 }
18964 }
18965 break;
18966
18967 case Lisp_Cons:
18968 {
18969 register Lisp_Object car, tem;
18970
18971 /* A cons cell: five distinct cases.
18972 If first element is :eval or :propertize, do something special.
18973 If first element is a string or a cons, process all the elements
18974 and effectively concatenate them.
18975 If first element is a negative number, truncate displaying cdr to
18976 at most that many characters. If positive, pad (with spaces)
18977 to at least that many characters.
18978 If first element is a symbol, process the cadr or caddr recursively
18979 according to whether the symbol's value is non-nil or nil. */
18980 car = XCAR (elt);
18981 if (EQ (car, QCeval))
18982 {
18983 /* An element of the form (:eval FORM) means evaluate FORM
18984 and use the result as mode line elements. */
18985
18986 if (risky)
18987 break;
18988
18989 if (CONSP (XCDR (elt)))
18990 {
18991 Lisp_Object spec;
18992 spec = safe_eval (XCAR (XCDR (elt)));
18993 n += display_mode_element (it, depth, field_width - n,
18994 precision - n, spec, props,
18995 risky);
18996 }
18997 }
18998 else if (EQ (car, QCpropertize))
18999 {
19000 /* An element of the form (:propertize ELT PROPS...)
19001 means display ELT but applying properties PROPS. */
19002
19003 if (risky)
19004 break;
19005
19006 if (CONSP (XCDR (elt)))
19007 n += display_mode_element (it, depth, field_width - n,
19008 precision - n, XCAR (XCDR (elt)),
19009 XCDR (XCDR (elt)), risky);
19010 }
19011 else if (SYMBOLP (car))
19012 {
19013 tem = Fboundp (car);
19014 elt = XCDR (elt);
19015 if (!CONSP (elt))
19016 goto invalid;
19017 /* elt is now the cdr, and we know it is a cons cell.
19018 Use its car if CAR has a non-nil value. */
19019 if (!NILP (tem))
19020 {
19021 tem = Fsymbol_value (car);
19022 if (!NILP (tem))
19023 {
19024 elt = XCAR (elt);
19025 goto tail_recurse;
19026 }
19027 }
19028 /* Symbol's value is nil (or symbol is unbound)
19029 Get the cddr of the original list
19030 and if possible find the caddr and use that. */
19031 elt = XCDR (elt);
19032 if (NILP (elt))
19033 break;
19034 else if (!CONSP (elt))
19035 goto invalid;
19036 elt = XCAR (elt);
19037 goto tail_recurse;
19038 }
19039 else if (INTEGERP (car))
19040 {
19041 register int lim = XINT (car);
19042 elt = XCDR (elt);
19043 if (lim < 0)
19044 {
19045 /* Negative int means reduce maximum width. */
19046 if (precision <= 0)
19047 precision = -lim;
19048 else
19049 precision = min (precision, -lim);
19050 }
19051 else if (lim > 0)
19052 {
19053 /* Padding specified. Don't let it be more than
19054 current maximum. */
19055 if (precision > 0)
19056 lim = min (precision, lim);
19057
19058 /* If that's more padding than already wanted, queue it.
19059 But don't reduce padding already specified even if
19060 that is beyond the current truncation point. */
19061 field_width = max (lim, field_width);
19062 }
19063 goto tail_recurse;
19064 }
19065 else if (STRINGP (car) || CONSP (car))
19066 {
19067 Lisp_Object halftail = elt;
19068 int len = 0;
19069
19070 while (CONSP (elt)
19071 && (precision <= 0 || n < precision))
19072 {
19073 n += display_mode_element (it, depth,
19074 /* Do padding only after the last
19075 element in the list. */
19076 (! CONSP (XCDR (elt))
19077 ? field_width - n
19078 : 0),
19079 precision - n, XCAR (elt),
19080 props, risky);
19081 elt = XCDR (elt);
19082 len++;
19083 if ((len & 1) == 0)
19084 halftail = XCDR (halftail);
19085 /* Check for cycle. */
19086 if (EQ (halftail, elt))
19087 break;
19088 }
19089 }
19090 }
19091 break;
19092
19093 default:
19094 invalid:
19095 elt = build_string ("*invalid*");
19096 goto tail_recurse;
19097 }
19098
19099 /* Pad to FIELD_WIDTH. */
19100 if (field_width > 0 && n < field_width)
19101 {
19102 switch (mode_line_target)
19103 {
19104 case MODE_LINE_NOPROP:
19105 case MODE_LINE_TITLE:
19106 n += store_mode_line_noprop ("", field_width - n, 0);
19107 break;
19108 case MODE_LINE_STRING:
19109 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19110 break;
19111 case MODE_LINE_DISPLAY:
19112 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19113 0, 0, 0);
19114 break;
19115 }
19116 }
19117
19118 return n;
19119 }
19120
19121 /* Store a mode-line string element in mode_line_string_list.
19122
19123 If STRING is non-null, display that C string. Otherwise, the Lisp
19124 string LISP_STRING is displayed.
19125
19126 FIELD_WIDTH is the minimum number of output glyphs to produce.
19127 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19128 with spaces. FIELD_WIDTH <= 0 means don't pad.
19129
19130 PRECISION is the maximum number of characters to output from
19131 STRING. PRECISION <= 0 means don't truncate the string.
19132
19133 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19134 properties to the string.
19135
19136 PROPS are the properties to add to the string.
19137 The mode_line_string_face face property is always added to the string.
19138 */
19139
19140 static int
19141 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
19142 char *string;
19143 Lisp_Object lisp_string;
19144 int copy_string;
19145 int field_width;
19146 int precision;
19147 Lisp_Object props;
19148 {
19149 int len;
19150 int n = 0;
19151
19152 if (string != NULL)
19153 {
19154 len = strlen (string);
19155 if (precision > 0 && len > precision)
19156 len = precision;
19157 lisp_string = make_string (string, len);
19158 if (NILP (props))
19159 props = mode_line_string_face_prop;
19160 else if (!NILP (mode_line_string_face))
19161 {
19162 Lisp_Object face = Fplist_get (props, Qface);
19163 props = Fcopy_sequence (props);
19164 if (NILP (face))
19165 face = mode_line_string_face;
19166 else
19167 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19168 props = Fplist_put (props, Qface, face);
19169 }
19170 Fadd_text_properties (make_number (0), make_number (len),
19171 props, lisp_string);
19172 }
19173 else
19174 {
19175 len = XFASTINT (Flength (lisp_string));
19176 if (precision > 0 && len > precision)
19177 {
19178 len = precision;
19179 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19180 precision = -1;
19181 }
19182 if (!NILP (mode_line_string_face))
19183 {
19184 Lisp_Object face;
19185 if (NILP (props))
19186 props = Ftext_properties_at (make_number (0), lisp_string);
19187 face = Fplist_get (props, Qface);
19188 if (NILP (face))
19189 face = mode_line_string_face;
19190 else
19191 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19192 props = Fcons (Qface, Fcons (face, Qnil));
19193 if (copy_string)
19194 lisp_string = Fcopy_sequence (lisp_string);
19195 }
19196 if (!NILP (props))
19197 Fadd_text_properties (make_number (0), make_number (len),
19198 props, lisp_string);
19199 }
19200
19201 if (len > 0)
19202 {
19203 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19204 n += len;
19205 }
19206
19207 if (field_width > len)
19208 {
19209 field_width -= len;
19210 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19211 if (!NILP (props))
19212 Fadd_text_properties (make_number (0), make_number (field_width),
19213 props, lisp_string);
19214 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19215 n += field_width;
19216 }
19217
19218 return n;
19219 }
19220
19221
19222 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19223 1, 4, 0,
19224 doc: /* Format a string out of a mode line format specification.
19225 First arg FORMAT specifies the mode line format (see `mode-line-format'
19226 for details) to use.
19227
19228 Optional second arg FACE specifies the face property to put
19229 on all characters for which no face is specified.
19230 The value t means whatever face the window's mode line currently uses
19231 \(either `mode-line' or `mode-line-inactive', depending).
19232 A value of nil means the default is no face property.
19233 If FACE is an integer, the value string has no text properties.
19234
19235 Optional third and fourth args WINDOW and BUFFER specify the window
19236 and buffer to use as the context for the formatting (defaults
19237 are the selected window and the window's buffer). */)
19238 (format, face, window, buffer)
19239 Lisp_Object format, face, window, buffer;
19240 {
19241 struct it it;
19242 int len;
19243 struct window *w;
19244 struct buffer *old_buffer = NULL;
19245 int face_id = -1;
19246 int no_props = INTEGERP (face);
19247 int count = SPECPDL_INDEX ();
19248 Lisp_Object str;
19249 int string_start = 0;
19250
19251 if (NILP (window))
19252 window = selected_window;
19253 CHECK_WINDOW (window);
19254 w = XWINDOW (window);
19255
19256 if (NILP (buffer))
19257 buffer = w->buffer;
19258 CHECK_BUFFER (buffer);
19259
19260 /* Make formatting the modeline a non-op when noninteractive, otherwise
19261 there will be problems later caused by a partially initialized frame. */
19262 if (NILP (format) || noninteractive)
19263 return empty_unibyte_string;
19264
19265 if (no_props)
19266 face = Qnil;
19267
19268 if (!NILP (face))
19269 {
19270 if (EQ (face, Qt))
19271 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
19272 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
19273 }
19274
19275 if (face_id < 0)
19276 face_id = DEFAULT_FACE_ID;
19277
19278 if (XBUFFER (buffer) != current_buffer)
19279 old_buffer = current_buffer;
19280
19281 /* Save things including mode_line_proptrans_alist,
19282 and set that to nil so that we don't alter the outer value. */
19283 record_unwind_protect (unwind_format_mode_line,
19284 format_mode_line_unwind_data
19285 (old_buffer, selected_window, 1));
19286 mode_line_proptrans_alist = Qnil;
19287
19288 Fselect_window (window, Qt);
19289 if (old_buffer)
19290 set_buffer_internal_1 (XBUFFER (buffer));
19291
19292 init_iterator (&it, w, -1, -1, NULL, face_id);
19293
19294 if (no_props)
19295 {
19296 mode_line_target = MODE_LINE_NOPROP;
19297 mode_line_string_face_prop = Qnil;
19298 mode_line_string_list = Qnil;
19299 string_start = MODE_LINE_NOPROP_LEN (0);
19300 }
19301 else
19302 {
19303 mode_line_target = MODE_LINE_STRING;
19304 mode_line_string_list = Qnil;
19305 mode_line_string_face = face;
19306 mode_line_string_face_prop
19307 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19308 }
19309
19310 push_kboard (FRAME_KBOARD (it.f));
19311 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19312 pop_kboard ();
19313
19314 if (no_props)
19315 {
19316 len = MODE_LINE_NOPROP_LEN (string_start);
19317 str = make_string (mode_line_noprop_buf + string_start, len);
19318 }
19319 else
19320 {
19321 mode_line_string_list = Fnreverse (mode_line_string_list);
19322 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19323 empty_unibyte_string);
19324 }
19325
19326 unbind_to (count, Qnil);
19327 return str;
19328 }
19329
19330 /* Write a null-terminated, right justified decimal representation of
19331 the positive integer D to BUF using a minimal field width WIDTH. */
19332
19333 static void
19334 pint2str (buf, width, d)
19335 register char *buf;
19336 register int width;
19337 register int d;
19338 {
19339 register char *p = buf;
19340
19341 if (d <= 0)
19342 *p++ = '0';
19343 else
19344 {
19345 while (d > 0)
19346 {
19347 *p++ = d % 10 + '0';
19348 d /= 10;
19349 }
19350 }
19351
19352 for (width -= (int) (p - buf); width > 0; --width)
19353 *p++ = ' ';
19354 *p-- = '\0';
19355 while (p > buf)
19356 {
19357 d = *buf;
19358 *buf++ = *p;
19359 *p-- = d;
19360 }
19361 }
19362
19363 /* Write a null-terminated, right justified decimal and "human
19364 readable" representation of the nonnegative integer D to BUF using
19365 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19366
19367 static const char power_letter[] =
19368 {
19369 0, /* not used */
19370 'k', /* kilo */
19371 'M', /* mega */
19372 'G', /* giga */
19373 'T', /* tera */
19374 'P', /* peta */
19375 'E', /* exa */
19376 'Z', /* zetta */
19377 'Y' /* yotta */
19378 };
19379
19380 static void
19381 pint2hrstr (buf, width, d)
19382 char *buf;
19383 int width;
19384 int d;
19385 {
19386 /* We aim to represent the nonnegative integer D as
19387 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19388 int quotient = d;
19389 int remainder = 0;
19390 /* -1 means: do not use TENTHS. */
19391 int tenths = -1;
19392 int exponent = 0;
19393
19394 /* Length of QUOTIENT.TENTHS as a string. */
19395 int length;
19396
19397 char * psuffix;
19398 char * p;
19399
19400 if (1000 <= quotient)
19401 {
19402 /* Scale to the appropriate EXPONENT. */
19403 do
19404 {
19405 remainder = quotient % 1000;
19406 quotient /= 1000;
19407 exponent++;
19408 }
19409 while (1000 <= quotient);
19410
19411 /* Round to nearest and decide whether to use TENTHS or not. */
19412 if (quotient <= 9)
19413 {
19414 tenths = remainder / 100;
19415 if (50 <= remainder % 100)
19416 {
19417 if (tenths < 9)
19418 tenths++;
19419 else
19420 {
19421 quotient++;
19422 if (quotient == 10)
19423 tenths = -1;
19424 else
19425 tenths = 0;
19426 }
19427 }
19428 }
19429 else
19430 if (500 <= remainder)
19431 {
19432 if (quotient < 999)
19433 quotient++;
19434 else
19435 {
19436 quotient = 1;
19437 exponent++;
19438 tenths = 0;
19439 }
19440 }
19441 }
19442
19443 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19444 if (tenths == -1 && quotient <= 99)
19445 if (quotient <= 9)
19446 length = 1;
19447 else
19448 length = 2;
19449 else
19450 length = 3;
19451 p = psuffix = buf + max (width, length);
19452
19453 /* Print EXPONENT. */
19454 if (exponent)
19455 *psuffix++ = power_letter[exponent];
19456 *psuffix = '\0';
19457
19458 /* Print TENTHS. */
19459 if (tenths >= 0)
19460 {
19461 *--p = '0' + tenths;
19462 *--p = '.';
19463 }
19464
19465 /* Print QUOTIENT. */
19466 do
19467 {
19468 int digit = quotient % 10;
19469 *--p = '0' + digit;
19470 }
19471 while ((quotient /= 10) != 0);
19472
19473 /* Print leading spaces. */
19474 while (buf < p)
19475 *--p = ' ';
19476 }
19477
19478 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19479 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19480 type of CODING_SYSTEM. Return updated pointer into BUF. */
19481
19482 static unsigned char invalid_eol_type[] = "(*invalid*)";
19483
19484 static char *
19485 decode_mode_spec_coding (coding_system, buf, eol_flag)
19486 Lisp_Object coding_system;
19487 register char *buf;
19488 int eol_flag;
19489 {
19490 Lisp_Object val;
19491 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19492 const unsigned char *eol_str;
19493 int eol_str_len;
19494 /* The EOL conversion we are using. */
19495 Lisp_Object eoltype;
19496
19497 val = CODING_SYSTEM_SPEC (coding_system);
19498 eoltype = Qnil;
19499
19500 if (!VECTORP (val)) /* Not yet decided. */
19501 {
19502 if (multibyte)
19503 *buf++ = '-';
19504 if (eol_flag)
19505 eoltype = eol_mnemonic_undecided;
19506 /* Don't mention EOL conversion if it isn't decided. */
19507 }
19508 else
19509 {
19510 Lisp_Object attrs;
19511 Lisp_Object eolvalue;
19512
19513 attrs = AREF (val, 0);
19514 eolvalue = AREF (val, 2);
19515
19516 if (multibyte)
19517 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19518
19519 if (eol_flag)
19520 {
19521 /* The EOL conversion that is normal on this system. */
19522
19523 if (NILP (eolvalue)) /* Not yet decided. */
19524 eoltype = eol_mnemonic_undecided;
19525 else if (VECTORP (eolvalue)) /* Not yet decided. */
19526 eoltype = eol_mnemonic_undecided;
19527 else /* eolvalue is Qunix, Qdos, or Qmac. */
19528 eoltype = (EQ (eolvalue, Qunix)
19529 ? eol_mnemonic_unix
19530 : (EQ (eolvalue, Qdos) == 1
19531 ? eol_mnemonic_dos : eol_mnemonic_mac));
19532 }
19533 }
19534
19535 if (eol_flag)
19536 {
19537 /* Mention the EOL conversion if it is not the usual one. */
19538 if (STRINGP (eoltype))
19539 {
19540 eol_str = SDATA (eoltype);
19541 eol_str_len = SBYTES (eoltype);
19542 }
19543 else if (CHARACTERP (eoltype))
19544 {
19545 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19546 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19547 eol_str = tmp;
19548 }
19549 else
19550 {
19551 eol_str = invalid_eol_type;
19552 eol_str_len = sizeof (invalid_eol_type) - 1;
19553 }
19554 bcopy (eol_str, buf, eol_str_len);
19555 buf += eol_str_len;
19556 }
19557
19558 return buf;
19559 }
19560
19561 /* Return a string for the output of a mode line %-spec for window W,
19562 generated by character C. PRECISION >= 0 means don't return a
19563 string longer than that value. FIELD_WIDTH > 0 means pad the
19564 string returned with spaces to that value. Return a Lisp string in
19565 *STRING if the resulting string is taken from that Lisp string.
19566
19567 Note we operate on the current buffer for most purposes,
19568 the exception being w->base_line_pos. */
19569
19570 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19571
19572 static char *
19573 decode_mode_spec (w, c, field_width, precision, string)
19574 struct window *w;
19575 register int c;
19576 int field_width, precision;
19577 Lisp_Object *string;
19578 {
19579 Lisp_Object obj;
19580 struct frame *f = XFRAME (WINDOW_FRAME (w));
19581 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19582 struct buffer *b = current_buffer;
19583
19584 obj = Qnil;
19585 *string = Qnil;
19586
19587 switch (c)
19588 {
19589 case '*':
19590 if (!NILP (b->read_only))
19591 return "%";
19592 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19593 return "*";
19594 return "-";
19595
19596 case '+':
19597 /* This differs from %* only for a modified read-only buffer. */
19598 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19599 return "*";
19600 if (!NILP (b->read_only))
19601 return "%";
19602 return "-";
19603
19604 case '&':
19605 /* This differs from %* in ignoring read-only-ness. */
19606 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19607 return "*";
19608 return "-";
19609
19610 case '%':
19611 return "%";
19612
19613 case '[':
19614 {
19615 int i;
19616 char *p;
19617
19618 if (command_loop_level > 5)
19619 return "[[[... ";
19620 p = decode_mode_spec_buf;
19621 for (i = 0; i < command_loop_level; i++)
19622 *p++ = '[';
19623 *p = 0;
19624 return decode_mode_spec_buf;
19625 }
19626
19627 case ']':
19628 {
19629 int i;
19630 char *p;
19631
19632 if (command_loop_level > 5)
19633 return " ...]]]";
19634 p = decode_mode_spec_buf;
19635 for (i = 0; i < command_loop_level; i++)
19636 *p++ = ']';
19637 *p = 0;
19638 return decode_mode_spec_buf;
19639 }
19640
19641 case '-':
19642 {
19643 register int i;
19644
19645 /* Let lots_of_dashes be a string of infinite length. */
19646 if (mode_line_target == MODE_LINE_NOPROP ||
19647 mode_line_target == MODE_LINE_STRING)
19648 return "--";
19649 if (field_width <= 0
19650 || field_width > sizeof (lots_of_dashes))
19651 {
19652 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19653 decode_mode_spec_buf[i] = '-';
19654 decode_mode_spec_buf[i] = '\0';
19655 return decode_mode_spec_buf;
19656 }
19657 else
19658 return lots_of_dashes;
19659 }
19660
19661 case 'b':
19662 obj = b->name;
19663 break;
19664
19665 case 'c':
19666 /* %c and %l are ignored in `frame-title-format'.
19667 (In redisplay_internal, the frame title is drawn _before_ the
19668 windows are updated, so the stuff which depends on actual
19669 window contents (such as %l) may fail to render properly, or
19670 even crash emacs.) */
19671 if (mode_line_target == MODE_LINE_TITLE)
19672 return "";
19673 else
19674 {
19675 int col = (int) current_column (); /* iftc */
19676 w->column_number_displayed = make_number (col);
19677 pint2str (decode_mode_spec_buf, field_width, col);
19678 return decode_mode_spec_buf;
19679 }
19680
19681 case 'e':
19682 #ifndef SYSTEM_MALLOC
19683 {
19684 if (NILP (Vmemory_full))
19685 return "";
19686 else
19687 return "!MEM FULL! ";
19688 }
19689 #else
19690 return "";
19691 #endif
19692
19693 case 'F':
19694 /* %F displays the frame name. */
19695 if (!NILP (f->title))
19696 return (char *) SDATA (f->title);
19697 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19698 return (char *) SDATA (f->name);
19699 return "Emacs";
19700
19701 case 'f':
19702 obj = b->filename;
19703 break;
19704
19705 case 'i':
19706 {
19707 int size = ZV - BEGV;
19708 pint2str (decode_mode_spec_buf, field_width, size);
19709 return decode_mode_spec_buf;
19710 }
19711
19712 case 'I':
19713 {
19714 int size = ZV - BEGV;
19715 pint2hrstr (decode_mode_spec_buf, field_width, size);
19716 return decode_mode_spec_buf;
19717 }
19718
19719 case 'l':
19720 {
19721 int startpos, startpos_byte, line, linepos, linepos_byte;
19722 int topline, nlines, junk, height;
19723
19724 /* %c and %l are ignored in `frame-title-format'. */
19725 if (mode_line_target == MODE_LINE_TITLE)
19726 return "";
19727
19728 startpos = XMARKER (w->start)->charpos;
19729 startpos_byte = marker_byte_position (w->start);
19730 height = WINDOW_TOTAL_LINES (w);
19731
19732 /* If we decided that this buffer isn't suitable for line numbers,
19733 don't forget that too fast. */
19734 if (EQ (w->base_line_pos, w->buffer))
19735 goto no_value;
19736 /* But do forget it, if the window shows a different buffer now. */
19737 else if (BUFFERP (w->base_line_pos))
19738 w->base_line_pos = Qnil;
19739
19740 /* If the buffer is very big, don't waste time. */
19741 if (INTEGERP (Vline_number_display_limit)
19742 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19743 {
19744 w->base_line_pos = Qnil;
19745 w->base_line_number = Qnil;
19746 goto no_value;
19747 }
19748
19749 if (INTEGERP (w->base_line_number)
19750 && INTEGERP (w->base_line_pos)
19751 && XFASTINT (w->base_line_pos) <= startpos)
19752 {
19753 line = XFASTINT (w->base_line_number);
19754 linepos = XFASTINT (w->base_line_pos);
19755 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19756 }
19757 else
19758 {
19759 line = 1;
19760 linepos = BUF_BEGV (b);
19761 linepos_byte = BUF_BEGV_BYTE (b);
19762 }
19763
19764 /* Count lines from base line to window start position. */
19765 nlines = display_count_lines (linepos, linepos_byte,
19766 startpos_byte,
19767 startpos, &junk);
19768
19769 topline = nlines + line;
19770
19771 /* Determine a new base line, if the old one is too close
19772 or too far away, or if we did not have one.
19773 "Too close" means it's plausible a scroll-down would
19774 go back past it. */
19775 if (startpos == BUF_BEGV (b))
19776 {
19777 w->base_line_number = make_number (topline);
19778 w->base_line_pos = make_number (BUF_BEGV (b));
19779 }
19780 else if (nlines < height + 25 || nlines > height * 3 + 50
19781 || linepos == BUF_BEGV (b))
19782 {
19783 int limit = BUF_BEGV (b);
19784 int limit_byte = BUF_BEGV_BYTE (b);
19785 int position;
19786 int distance = (height * 2 + 30) * line_number_display_limit_width;
19787
19788 if (startpos - distance > limit)
19789 {
19790 limit = startpos - distance;
19791 limit_byte = CHAR_TO_BYTE (limit);
19792 }
19793
19794 nlines = display_count_lines (startpos, startpos_byte,
19795 limit_byte,
19796 - (height * 2 + 30),
19797 &position);
19798 /* If we couldn't find the lines we wanted within
19799 line_number_display_limit_width chars per line,
19800 give up on line numbers for this window. */
19801 if (position == limit_byte && limit == startpos - distance)
19802 {
19803 w->base_line_pos = w->buffer;
19804 w->base_line_number = Qnil;
19805 goto no_value;
19806 }
19807
19808 w->base_line_number = make_number (topline - nlines);
19809 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19810 }
19811
19812 /* Now count lines from the start pos to point. */
19813 nlines = display_count_lines (startpos, startpos_byte,
19814 PT_BYTE, PT, &junk);
19815
19816 /* Record that we did display the line number. */
19817 line_number_displayed = 1;
19818
19819 /* Make the string to show. */
19820 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19821 return decode_mode_spec_buf;
19822 no_value:
19823 {
19824 char* p = decode_mode_spec_buf;
19825 int pad = field_width - 2;
19826 while (pad-- > 0)
19827 *p++ = ' ';
19828 *p++ = '?';
19829 *p++ = '?';
19830 *p = '\0';
19831 return decode_mode_spec_buf;
19832 }
19833 }
19834 break;
19835
19836 case 'm':
19837 obj = b->mode_name;
19838 break;
19839
19840 case 'n':
19841 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19842 return " Narrow";
19843 break;
19844
19845 case 'p':
19846 {
19847 int pos = marker_position (w->start);
19848 int total = BUF_ZV (b) - BUF_BEGV (b);
19849
19850 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19851 {
19852 if (pos <= BUF_BEGV (b))
19853 return "All";
19854 else
19855 return "Bottom";
19856 }
19857 else if (pos <= BUF_BEGV (b))
19858 return "Top";
19859 else
19860 {
19861 if (total > 1000000)
19862 /* Do it differently for a large value, to avoid overflow. */
19863 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19864 else
19865 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19866 /* We can't normally display a 3-digit number,
19867 so get us a 2-digit number that is close. */
19868 if (total == 100)
19869 total = 99;
19870 sprintf (decode_mode_spec_buf, "%2d%%", total);
19871 return decode_mode_spec_buf;
19872 }
19873 }
19874
19875 /* Display percentage of size above the bottom of the screen. */
19876 case 'P':
19877 {
19878 int toppos = marker_position (w->start);
19879 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19880 int total = BUF_ZV (b) - BUF_BEGV (b);
19881
19882 if (botpos >= BUF_ZV (b))
19883 {
19884 if (toppos <= BUF_BEGV (b))
19885 return "All";
19886 else
19887 return "Bottom";
19888 }
19889 else
19890 {
19891 if (total > 1000000)
19892 /* Do it differently for a large value, to avoid overflow. */
19893 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19894 else
19895 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19896 /* We can't normally display a 3-digit number,
19897 so get us a 2-digit number that is close. */
19898 if (total == 100)
19899 total = 99;
19900 if (toppos <= BUF_BEGV (b))
19901 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19902 else
19903 sprintf (decode_mode_spec_buf, "%2d%%", total);
19904 return decode_mode_spec_buf;
19905 }
19906 }
19907
19908 case 's':
19909 /* status of process */
19910 obj = Fget_buffer_process (Fcurrent_buffer ());
19911 if (NILP (obj))
19912 return "no process";
19913 #ifdef subprocesses
19914 obj = Fsymbol_name (Fprocess_status (obj));
19915 #endif
19916 break;
19917
19918 case '@':
19919 {
19920 int count = inhibit_garbage_collection ();
19921 Lisp_Object val = call1 (intern ("file-remote-p"),
19922 current_buffer->directory);
19923 unbind_to (count, Qnil);
19924
19925 if (NILP (val))
19926 return "-";
19927 else
19928 return "@";
19929 }
19930
19931 case 't': /* indicate TEXT or BINARY */
19932 #ifdef MODE_LINE_BINARY_TEXT
19933 return MODE_LINE_BINARY_TEXT (b);
19934 #else
19935 return "T";
19936 #endif
19937
19938 case 'z':
19939 /* coding-system (not including end-of-line format) */
19940 case 'Z':
19941 /* coding-system (including end-of-line type) */
19942 {
19943 int eol_flag = (c == 'Z');
19944 char *p = decode_mode_spec_buf;
19945
19946 if (! FRAME_WINDOW_P (f))
19947 {
19948 /* No need to mention EOL here--the terminal never needs
19949 to do EOL conversion. */
19950 p = decode_mode_spec_coding (CODING_ID_NAME
19951 (FRAME_KEYBOARD_CODING (f)->id),
19952 p, 0);
19953 p = decode_mode_spec_coding (CODING_ID_NAME
19954 (FRAME_TERMINAL_CODING (f)->id),
19955 p, 0);
19956 }
19957 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19958 p, eol_flag);
19959
19960 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19961 #ifdef subprocesses
19962 obj = Fget_buffer_process (Fcurrent_buffer ());
19963 if (PROCESSP (obj))
19964 {
19965 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19966 p, eol_flag);
19967 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19968 p, eol_flag);
19969 }
19970 #endif /* subprocesses */
19971 #endif /* 0 */
19972 *p = 0;
19973 return decode_mode_spec_buf;
19974 }
19975 }
19976
19977 if (STRINGP (obj))
19978 {
19979 *string = obj;
19980 return (char *) SDATA (obj);
19981 }
19982 else
19983 return "";
19984 }
19985
19986
19987 /* Count up to COUNT lines starting from START / START_BYTE.
19988 But don't go beyond LIMIT_BYTE.
19989 Return the number of lines thus found (always nonnegative).
19990
19991 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19992
19993 static int
19994 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
19995 int start, start_byte, limit_byte, count;
19996 int *byte_pos_ptr;
19997 {
19998 register unsigned char *cursor;
19999 unsigned char *base;
20000
20001 register int ceiling;
20002 register unsigned char *ceiling_addr;
20003 int orig_count = count;
20004
20005 /* If we are not in selective display mode,
20006 check only for newlines. */
20007 int selective_display = (!NILP (current_buffer->selective_display)
20008 && !INTEGERP (current_buffer->selective_display));
20009
20010 if (count > 0)
20011 {
20012 while (start_byte < limit_byte)
20013 {
20014 ceiling = BUFFER_CEILING_OF (start_byte);
20015 ceiling = min (limit_byte - 1, ceiling);
20016 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20017 base = (cursor = BYTE_POS_ADDR (start_byte));
20018 while (1)
20019 {
20020 if (selective_display)
20021 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20022 ;
20023 else
20024 while (*cursor != '\n' && ++cursor != ceiling_addr)
20025 ;
20026
20027 if (cursor != ceiling_addr)
20028 {
20029 if (--count == 0)
20030 {
20031 start_byte += cursor - base + 1;
20032 *byte_pos_ptr = start_byte;
20033 return orig_count;
20034 }
20035 else
20036 if (++cursor == ceiling_addr)
20037 break;
20038 }
20039 else
20040 break;
20041 }
20042 start_byte += cursor - base;
20043 }
20044 }
20045 else
20046 {
20047 while (start_byte > limit_byte)
20048 {
20049 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20050 ceiling = max (limit_byte, ceiling);
20051 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20052 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20053 while (1)
20054 {
20055 if (selective_display)
20056 while (--cursor != ceiling_addr
20057 && *cursor != '\n' && *cursor != 015)
20058 ;
20059 else
20060 while (--cursor != ceiling_addr && *cursor != '\n')
20061 ;
20062
20063 if (cursor != ceiling_addr)
20064 {
20065 if (++count == 0)
20066 {
20067 start_byte += cursor - base + 1;
20068 *byte_pos_ptr = start_byte;
20069 /* When scanning backwards, we should
20070 not count the newline posterior to which we stop. */
20071 return - orig_count - 1;
20072 }
20073 }
20074 else
20075 break;
20076 }
20077 /* Here we add 1 to compensate for the last decrement
20078 of CURSOR, which took it past the valid range. */
20079 start_byte += cursor - base + 1;
20080 }
20081 }
20082
20083 *byte_pos_ptr = limit_byte;
20084
20085 if (count < 0)
20086 return - orig_count + count;
20087 return orig_count - count;
20088
20089 }
20090
20091
20092 \f
20093 /***********************************************************************
20094 Displaying strings
20095 ***********************************************************************/
20096
20097 /* Display a NUL-terminated string, starting with index START.
20098
20099 If STRING is non-null, display that C string. Otherwise, the Lisp
20100 string LISP_STRING is displayed. There's a case that STRING is
20101 non-null and LISP_STRING is not nil. It means STRING is a string
20102 data of LISP_STRING. In that case, we display LISP_STRING while
20103 ignoring its text properties.
20104
20105 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20106 FACE_STRING. Display STRING or LISP_STRING with the face at
20107 FACE_STRING_POS in FACE_STRING:
20108
20109 Display the string in the environment given by IT, but use the
20110 standard display table, temporarily.
20111
20112 FIELD_WIDTH is the minimum number of output glyphs to produce.
20113 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20114 with spaces. If STRING has more characters, more than FIELD_WIDTH
20115 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20116
20117 PRECISION is the maximum number of characters to output from
20118 STRING. PRECISION < 0 means don't truncate the string.
20119
20120 This is roughly equivalent to printf format specifiers:
20121
20122 FIELD_WIDTH PRECISION PRINTF
20123 ----------------------------------------
20124 -1 -1 %s
20125 -1 10 %.10s
20126 10 -1 %10s
20127 20 10 %20.10s
20128
20129 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20130 display them, and < 0 means obey the current buffer's value of
20131 enable_multibyte_characters.
20132
20133 Value is the number of columns displayed. */
20134
20135 static int
20136 display_string (string, lisp_string, face_string, face_string_pos,
20137 start, it, field_width, precision, max_x, multibyte)
20138 unsigned char *string;
20139 Lisp_Object lisp_string;
20140 Lisp_Object face_string;
20141 EMACS_INT face_string_pos;
20142 EMACS_INT start;
20143 struct it *it;
20144 int field_width, precision, max_x;
20145 int multibyte;
20146 {
20147 int hpos_at_start = it->hpos;
20148 int saved_face_id = it->face_id;
20149 struct glyph_row *row = it->glyph_row;
20150
20151 /* Initialize the iterator IT for iteration over STRING beginning
20152 with index START. */
20153 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20154 precision, field_width, multibyte);
20155 if (string && STRINGP (lisp_string))
20156 /* LISP_STRING is the one returned by decode_mode_spec. We should
20157 ignore its text properties. */
20158 it->stop_charpos = -1;
20159
20160 /* If displaying STRING, set up the face of the iterator
20161 from LISP_STRING, if that's given. */
20162 if (STRINGP (face_string))
20163 {
20164 EMACS_INT endptr;
20165 struct face *face;
20166
20167 it->face_id
20168 = face_at_string_position (it->w, face_string, face_string_pos,
20169 0, it->region_beg_charpos,
20170 it->region_end_charpos,
20171 &endptr, it->base_face_id, 0);
20172 face = FACE_FROM_ID (it->f, it->face_id);
20173 it->face_box_p = face->box != FACE_NO_BOX;
20174 }
20175
20176 /* Set max_x to the maximum allowed X position. Don't let it go
20177 beyond the right edge of the window. */
20178 if (max_x <= 0)
20179 max_x = it->last_visible_x;
20180 else
20181 max_x = min (max_x, it->last_visible_x);
20182
20183 /* Skip over display elements that are not visible. because IT->w is
20184 hscrolled. */
20185 if (it->current_x < it->first_visible_x)
20186 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20187 MOVE_TO_POS | MOVE_TO_X);
20188
20189 row->ascent = it->max_ascent;
20190 row->height = it->max_ascent + it->max_descent;
20191 row->phys_ascent = it->max_phys_ascent;
20192 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20193 row->extra_line_spacing = it->max_extra_line_spacing;
20194
20195 /* This condition is for the case that we are called with current_x
20196 past last_visible_x. */
20197 while (it->current_x < max_x)
20198 {
20199 int x_before, x, n_glyphs_before, i, nglyphs;
20200
20201 /* Get the next display element. */
20202 if (!get_next_display_element (it))
20203 break;
20204
20205 /* Produce glyphs. */
20206 x_before = it->current_x;
20207 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20208 PRODUCE_GLYPHS (it);
20209
20210 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20211 i = 0;
20212 x = x_before;
20213 while (i < nglyphs)
20214 {
20215 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20216
20217 if (it->line_wrap != TRUNCATE
20218 && x + glyph->pixel_width > max_x)
20219 {
20220 /* End of continued line or max_x reached. */
20221 if (CHAR_GLYPH_PADDING_P (*glyph))
20222 {
20223 /* A wide character is unbreakable. */
20224 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20225 it->current_x = x_before;
20226 }
20227 else
20228 {
20229 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20230 it->current_x = x;
20231 }
20232 break;
20233 }
20234 else if (x + glyph->pixel_width >= it->first_visible_x)
20235 {
20236 /* Glyph is at least partially visible. */
20237 ++it->hpos;
20238 if (x < it->first_visible_x)
20239 it->glyph_row->x = x - it->first_visible_x;
20240 }
20241 else
20242 {
20243 /* Glyph is off the left margin of the display area.
20244 Should not happen. */
20245 abort ();
20246 }
20247
20248 row->ascent = max (row->ascent, it->max_ascent);
20249 row->height = max (row->height, it->max_ascent + it->max_descent);
20250 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20251 row->phys_height = max (row->phys_height,
20252 it->max_phys_ascent + it->max_phys_descent);
20253 row->extra_line_spacing = max (row->extra_line_spacing,
20254 it->max_extra_line_spacing);
20255 x += glyph->pixel_width;
20256 ++i;
20257 }
20258
20259 /* Stop if max_x reached. */
20260 if (i < nglyphs)
20261 break;
20262
20263 /* Stop at line ends. */
20264 if (ITERATOR_AT_END_OF_LINE_P (it))
20265 {
20266 it->continuation_lines_width = 0;
20267 break;
20268 }
20269
20270 set_iterator_to_next (it, 1);
20271
20272 /* Stop if truncating at the right edge. */
20273 if (it->line_wrap == TRUNCATE
20274 && it->current_x >= it->last_visible_x)
20275 {
20276 /* Add truncation mark, but don't do it if the line is
20277 truncated at a padding space. */
20278 if (IT_CHARPOS (*it) < it->string_nchars)
20279 {
20280 if (!FRAME_WINDOW_P (it->f))
20281 {
20282 int i, n;
20283
20284 if (it->current_x > it->last_visible_x)
20285 {
20286 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20287 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20288 break;
20289 for (n = row->used[TEXT_AREA]; i < n; ++i)
20290 {
20291 row->used[TEXT_AREA] = i;
20292 produce_special_glyphs (it, IT_TRUNCATION);
20293 }
20294 }
20295 produce_special_glyphs (it, IT_TRUNCATION);
20296 }
20297 it->glyph_row->truncated_on_right_p = 1;
20298 }
20299 break;
20300 }
20301 }
20302
20303 /* Maybe insert a truncation at the left. */
20304 if (it->first_visible_x
20305 && IT_CHARPOS (*it) > 0)
20306 {
20307 if (!FRAME_WINDOW_P (it->f))
20308 insert_left_trunc_glyphs (it);
20309 it->glyph_row->truncated_on_left_p = 1;
20310 }
20311
20312 it->face_id = saved_face_id;
20313
20314 /* Value is number of columns displayed. */
20315 return it->hpos - hpos_at_start;
20316 }
20317
20318
20319 \f
20320 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20321 appears as an element of LIST or as the car of an element of LIST.
20322 If PROPVAL is a list, compare each element against LIST in that
20323 way, and return 1/2 if any element of PROPVAL is found in LIST.
20324 Otherwise return 0. This function cannot quit.
20325 The return value is 2 if the text is invisible but with an ellipsis
20326 and 1 if it's invisible and without an ellipsis. */
20327
20328 int
20329 invisible_p (propval, list)
20330 register Lisp_Object propval;
20331 Lisp_Object list;
20332 {
20333 register Lisp_Object tail, proptail;
20334
20335 for (tail = list; CONSP (tail); tail = XCDR (tail))
20336 {
20337 register Lisp_Object tem;
20338 tem = XCAR (tail);
20339 if (EQ (propval, tem))
20340 return 1;
20341 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20342 return NILP (XCDR (tem)) ? 1 : 2;
20343 }
20344
20345 if (CONSP (propval))
20346 {
20347 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20348 {
20349 Lisp_Object propelt;
20350 propelt = XCAR (proptail);
20351 for (tail = list; CONSP (tail); tail = XCDR (tail))
20352 {
20353 register Lisp_Object tem;
20354 tem = XCAR (tail);
20355 if (EQ (propelt, tem))
20356 return 1;
20357 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20358 return NILP (XCDR (tem)) ? 1 : 2;
20359 }
20360 }
20361 }
20362
20363 return 0;
20364 }
20365
20366 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20367 doc: /* Non-nil if the property makes the text invisible.
20368 POS-OR-PROP can be a marker or number, in which case it is taken to be
20369 a position in the current buffer and the value of the `invisible' property
20370 is checked; or it can be some other value, which is then presumed to be the
20371 value of the `invisible' property of the text of interest.
20372 The non-nil value returned can be t for truly invisible text or something
20373 else if the text is replaced by an ellipsis. */)
20374 (pos_or_prop)
20375 Lisp_Object pos_or_prop;
20376 {
20377 Lisp_Object prop
20378 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20379 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20380 : pos_or_prop);
20381 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20382 return (invis == 0 ? Qnil
20383 : invis == 1 ? Qt
20384 : make_number (invis));
20385 }
20386
20387 /* Calculate a width or height in pixels from a specification using
20388 the following elements:
20389
20390 SPEC ::=
20391 NUM - a (fractional) multiple of the default font width/height
20392 (NUM) - specifies exactly NUM pixels
20393 UNIT - a fixed number of pixels, see below.
20394 ELEMENT - size of a display element in pixels, see below.
20395 (NUM . SPEC) - equals NUM * SPEC
20396 (+ SPEC SPEC ...) - add pixel values
20397 (- SPEC SPEC ...) - subtract pixel values
20398 (- SPEC) - negate pixel value
20399
20400 NUM ::=
20401 INT or FLOAT - a number constant
20402 SYMBOL - use symbol's (buffer local) variable binding.
20403
20404 UNIT ::=
20405 in - pixels per inch *)
20406 mm - pixels per 1/1000 meter *)
20407 cm - pixels per 1/100 meter *)
20408 width - width of current font in pixels.
20409 height - height of current font in pixels.
20410
20411 *) using the ratio(s) defined in display-pixels-per-inch.
20412
20413 ELEMENT ::=
20414
20415 left-fringe - left fringe width in pixels
20416 right-fringe - right fringe width in pixels
20417
20418 left-margin - left margin width in pixels
20419 right-margin - right margin width in pixels
20420
20421 scroll-bar - scroll-bar area width in pixels
20422
20423 Examples:
20424
20425 Pixels corresponding to 5 inches:
20426 (5 . in)
20427
20428 Total width of non-text areas on left side of window (if scroll-bar is on left):
20429 '(space :width (+ left-fringe left-margin scroll-bar))
20430
20431 Align to first text column (in header line):
20432 '(space :align-to 0)
20433
20434 Align to middle of text area minus half the width of variable `my-image'
20435 containing a loaded image:
20436 '(space :align-to (0.5 . (- text my-image)))
20437
20438 Width of left margin minus width of 1 character in the default font:
20439 '(space :width (- left-margin 1))
20440
20441 Width of left margin minus width of 2 characters in the current font:
20442 '(space :width (- left-margin (2 . width)))
20443
20444 Center 1 character over left-margin (in header line):
20445 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20446
20447 Different ways to express width of left fringe plus left margin minus one pixel:
20448 '(space :width (- (+ left-fringe left-margin) (1)))
20449 '(space :width (+ left-fringe left-margin (- (1))))
20450 '(space :width (+ left-fringe left-margin (-1)))
20451
20452 */
20453
20454 #define NUMVAL(X) \
20455 ((INTEGERP (X) || FLOATP (X)) \
20456 ? XFLOATINT (X) \
20457 : - 1)
20458
20459 int
20460 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
20461 double *res;
20462 struct it *it;
20463 Lisp_Object prop;
20464 struct font *font;
20465 int width_p, *align_to;
20466 {
20467 double pixels;
20468
20469 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20470 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20471
20472 if (NILP (prop))
20473 return OK_PIXELS (0);
20474
20475 xassert (FRAME_LIVE_P (it->f));
20476
20477 if (SYMBOLP (prop))
20478 {
20479 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20480 {
20481 char *unit = SDATA (SYMBOL_NAME (prop));
20482
20483 if (unit[0] == 'i' && unit[1] == 'n')
20484 pixels = 1.0;
20485 else if (unit[0] == 'm' && unit[1] == 'm')
20486 pixels = 25.4;
20487 else if (unit[0] == 'c' && unit[1] == 'm')
20488 pixels = 2.54;
20489 else
20490 pixels = 0;
20491 if (pixels > 0)
20492 {
20493 double ppi;
20494 #ifdef HAVE_WINDOW_SYSTEM
20495 if (FRAME_WINDOW_P (it->f)
20496 && (ppi = (width_p
20497 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20498 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20499 ppi > 0))
20500 return OK_PIXELS (ppi / pixels);
20501 #endif
20502
20503 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20504 || (CONSP (Vdisplay_pixels_per_inch)
20505 && (ppi = (width_p
20506 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20507 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20508 ppi > 0)))
20509 return OK_PIXELS (ppi / pixels);
20510
20511 return 0;
20512 }
20513 }
20514
20515 #ifdef HAVE_WINDOW_SYSTEM
20516 if (EQ (prop, Qheight))
20517 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20518 if (EQ (prop, Qwidth))
20519 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20520 #else
20521 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20522 return OK_PIXELS (1);
20523 #endif
20524
20525 if (EQ (prop, Qtext))
20526 return OK_PIXELS (width_p
20527 ? window_box_width (it->w, TEXT_AREA)
20528 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20529
20530 if (align_to && *align_to < 0)
20531 {
20532 *res = 0;
20533 if (EQ (prop, Qleft))
20534 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20535 if (EQ (prop, Qright))
20536 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20537 if (EQ (prop, Qcenter))
20538 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20539 + window_box_width (it->w, TEXT_AREA) / 2);
20540 if (EQ (prop, Qleft_fringe))
20541 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20542 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20543 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20544 if (EQ (prop, Qright_fringe))
20545 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20546 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20547 : window_box_right_offset (it->w, TEXT_AREA));
20548 if (EQ (prop, Qleft_margin))
20549 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20550 if (EQ (prop, Qright_margin))
20551 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20552 if (EQ (prop, Qscroll_bar))
20553 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20554 ? 0
20555 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20556 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20557 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20558 : 0)));
20559 }
20560 else
20561 {
20562 if (EQ (prop, Qleft_fringe))
20563 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20564 if (EQ (prop, Qright_fringe))
20565 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20566 if (EQ (prop, Qleft_margin))
20567 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20568 if (EQ (prop, Qright_margin))
20569 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20570 if (EQ (prop, Qscroll_bar))
20571 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20572 }
20573
20574 prop = Fbuffer_local_value (prop, it->w->buffer);
20575 }
20576
20577 if (INTEGERP (prop) || FLOATP (prop))
20578 {
20579 int base_unit = (width_p
20580 ? FRAME_COLUMN_WIDTH (it->f)
20581 : FRAME_LINE_HEIGHT (it->f));
20582 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20583 }
20584
20585 if (CONSP (prop))
20586 {
20587 Lisp_Object car = XCAR (prop);
20588 Lisp_Object cdr = XCDR (prop);
20589
20590 if (SYMBOLP (car))
20591 {
20592 #ifdef HAVE_WINDOW_SYSTEM
20593 if (FRAME_WINDOW_P (it->f)
20594 && valid_image_p (prop))
20595 {
20596 int id = lookup_image (it->f, prop);
20597 struct image *img = IMAGE_FROM_ID (it->f, id);
20598
20599 return OK_PIXELS (width_p ? img->width : img->height);
20600 }
20601 #endif
20602 if (EQ (car, Qplus) || EQ (car, Qminus))
20603 {
20604 int first = 1;
20605 double px;
20606
20607 pixels = 0;
20608 while (CONSP (cdr))
20609 {
20610 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20611 font, width_p, align_to))
20612 return 0;
20613 if (first)
20614 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20615 else
20616 pixels += px;
20617 cdr = XCDR (cdr);
20618 }
20619 if (EQ (car, Qminus))
20620 pixels = -pixels;
20621 return OK_PIXELS (pixels);
20622 }
20623
20624 car = Fbuffer_local_value (car, it->w->buffer);
20625 }
20626
20627 if (INTEGERP (car) || FLOATP (car))
20628 {
20629 double fact;
20630 pixels = XFLOATINT (car);
20631 if (NILP (cdr))
20632 return OK_PIXELS (pixels);
20633 if (calc_pixel_width_or_height (&fact, it, cdr,
20634 font, width_p, align_to))
20635 return OK_PIXELS (pixels * fact);
20636 return 0;
20637 }
20638
20639 return 0;
20640 }
20641
20642 return 0;
20643 }
20644
20645 \f
20646 /***********************************************************************
20647 Glyph Display
20648 ***********************************************************************/
20649
20650 #ifdef HAVE_WINDOW_SYSTEM
20651
20652 #if GLYPH_DEBUG
20653
20654 void
20655 dump_glyph_string (s)
20656 struct glyph_string *s;
20657 {
20658 fprintf (stderr, "glyph string\n");
20659 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20660 s->x, s->y, s->width, s->height);
20661 fprintf (stderr, " ybase = %d\n", s->ybase);
20662 fprintf (stderr, " hl = %d\n", s->hl);
20663 fprintf (stderr, " left overhang = %d, right = %d\n",
20664 s->left_overhang, s->right_overhang);
20665 fprintf (stderr, " nchars = %d\n", s->nchars);
20666 fprintf (stderr, " extends to end of line = %d\n",
20667 s->extends_to_end_of_line_p);
20668 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20669 fprintf (stderr, " bg width = %d\n", s->background_width);
20670 }
20671
20672 #endif /* GLYPH_DEBUG */
20673
20674 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20675 of XChar2b structures for S; it can't be allocated in
20676 init_glyph_string because it must be allocated via `alloca'. W
20677 is the window on which S is drawn. ROW and AREA are the glyph row
20678 and area within the row from which S is constructed. START is the
20679 index of the first glyph structure covered by S. HL is a
20680 face-override for drawing S. */
20681
20682 #ifdef HAVE_NTGUI
20683 #define OPTIONAL_HDC(hdc) hdc,
20684 #define DECLARE_HDC(hdc) HDC hdc;
20685 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20686 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20687 #endif
20688
20689 #ifndef OPTIONAL_HDC
20690 #define OPTIONAL_HDC(hdc)
20691 #define DECLARE_HDC(hdc)
20692 #define ALLOCATE_HDC(hdc, f)
20693 #define RELEASE_HDC(hdc, f)
20694 #endif
20695
20696 static void
20697 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20698 struct glyph_string *s;
20699 DECLARE_HDC (hdc)
20700 XChar2b *char2b;
20701 struct window *w;
20702 struct glyph_row *row;
20703 enum glyph_row_area area;
20704 int start;
20705 enum draw_glyphs_face hl;
20706 {
20707 bzero (s, sizeof *s);
20708 s->w = w;
20709 s->f = XFRAME (w->frame);
20710 #ifdef HAVE_NTGUI
20711 s->hdc = hdc;
20712 #endif
20713 s->display = FRAME_X_DISPLAY (s->f);
20714 s->window = FRAME_X_WINDOW (s->f);
20715 s->char2b = char2b;
20716 s->hl = hl;
20717 s->row = row;
20718 s->area = area;
20719 s->first_glyph = row->glyphs[area] + start;
20720 s->height = row->height;
20721 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20722 s->ybase = s->y + row->ascent;
20723 }
20724
20725
20726 /* Append the list of glyph strings with head H and tail T to the list
20727 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20728
20729 static INLINE void
20730 append_glyph_string_lists (head, tail, h, t)
20731 struct glyph_string **head, **tail;
20732 struct glyph_string *h, *t;
20733 {
20734 if (h)
20735 {
20736 if (*head)
20737 (*tail)->next = h;
20738 else
20739 *head = h;
20740 h->prev = *tail;
20741 *tail = t;
20742 }
20743 }
20744
20745
20746 /* Prepend the list of glyph strings with head H and tail T to the
20747 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20748 result. */
20749
20750 static INLINE void
20751 prepend_glyph_string_lists (head, tail, h, t)
20752 struct glyph_string **head, **tail;
20753 struct glyph_string *h, *t;
20754 {
20755 if (h)
20756 {
20757 if (*head)
20758 (*head)->prev = t;
20759 else
20760 *tail = t;
20761 t->next = *head;
20762 *head = h;
20763 }
20764 }
20765
20766
20767 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20768 Set *HEAD and *TAIL to the resulting list. */
20769
20770 static INLINE void
20771 append_glyph_string (head, tail, s)
20772 struct glyph_string **head, **tail;
20773 struct glyph_string *s;
20774 {
20775 s->next = s->prev = NULL;
20776 append_glyph_string_lists (head, tail, s, s);
20777 }
20778
20779
20780 /* Get face and two-byte form of character C in face FACE_ID on frame
20781 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20782 means we want to display multibyte text. DISPLAY_P non-zero means
20783 make sure that X resources for the face returned are allocated.
20784 Value is a pointer to a realized face that is ready for display if
20785 DISPLAY_P is non-zero. */
20786
20787 static INLINE struct face *
20788 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20789 struct frame *f;
20790 int c, face_id;
20791 XChar2b *char2b;
20792 int multibyte_p, display_p;
20793 {
20794 struct face *face = FACE_FROM_ID (f, face_id);
20795
20796 if (face->font)
20797 {
20798 unsigned code = face->font->driver->encode_char (face->font, c);
20799
20800 if (code != FONT_INVALID_CODE)
20801 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20802 else
20803 STORE_XCHAR2B (char2b, 0, 0);
20804 }
20805
20806 /* Make sure X resources of the face are allocated. */
20807 #ifdef HAVE_X_WINDOWS
20808 if (display_p)
20809 #endif
20810 {
20811 xassert (face != NULL);
20812 PREPARE_FACE_FOR_DISPLAY (f, face);
20813 }
20814
20815 return face;
20816 }
20817
20818
20819 /* Get face and two-byte form of character glyph GLYPH on frame F.
20820 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20821 a pointer to a realized face that is ready for display. */
20822
20823 static INLINE struct face *
20824 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20825 struct frame *f;
20826 struct glyph *glyph;
20827 XChar2b *char2b;
20828 int *two_byte_p;
20829 {
20830 struct face *face;
20831
20832 xassert (glyph->type == CHAR_GLYPH);
20833 face = FACE_FROM_ID (f, glyph->face_id);
20834
20835 if (two_byte_p)
20836 *two_byte_p = 0;
20837
20838 if (face->font)
20839 {
20840 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20841
20842 if (code != FONT_INVALID_CODE)
20843 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20844 else
20845 STORE_XCHAR2B (char2b, 0, 0);
20846 }
20847
20848 /* Make sure X resources of the face are allocated. */
20849 xassert (face != NULL);
20850 PREPARE_FACE_FOR_DISPLAY (f, face);
20851 return face;
20852 }
20853
20854
20855 /* Fill glyph string S with composition components specified by S->cmp.
20856
20857 BASE_FACE is the base face of the composition.
20858 S->cmp_from is the index of the first component for S.
20859
20860 OVERLAPS non-zero means S should draw the foreground only, and use
20861 its physical height for clipping. See also draw_glyphs.
20862
20863 Value is the index of a component not in S. */
20864
20865 static int
20866 fill_composite_glyph_string (s, base_face, overlaps)
20867 struct glyph_string *s;
20868 struct face *base_face;
20869 int overlaps;
20870 {
20871 int i;
20872 /* For all glyphs of this composition, starting at the offset
20873 S->cmp_from, until we reach the end of the definition or encounter a
20874 glyph that requires the different face, add it to S. */
20875 struct face *face;
20876
20877 xassert (s);
20878
20879 s->for_overlaps = overlaps;
20880 s->face = NULL;
20881 s->font = NULL;
20882 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20883 {
20884 int c = COMPOSITION_GLYPH (s->cmp, i);
20885
20886 if (c != '\t')
20887 {
20888 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20889 -1, Qnil);
20890
20891 face = get_char_face_and_encoding (s->f, c, face_id,
20892 s->char2b + i, 1, 1);
20893 if (face)
20894 {
20895 if (! s->face)
20896 {
20897 s->face = face;
20898 s->font = s->face->font;
20899 }
20900 else if (s->face != face)
20901 break;
20902 }
20903 }
20904 ++s->nchars;
20905 }
20906 s->cmp_to = i;
20907
20908 /* All glyph strings for the same composition has the same width,
20909 i.e. the width set for the first component of the composition. */
20910 s->width = s->first_glyph->pixel_width;
20911
20912 /* If the specified font could not be loaded, use the frame's
20913 default font, but record the fact that we couldn't load it in
20914 the glyph string so that we can draw rectangles for the
20915 characters of the glyph string. */
20916 if (s->font == NULL)
20917 {
20918 s->font_not_found_p = 1;
20919 s->font = FRAME_FONT (s->f);
20920 }
20921
20922 /* Adjust base line for subscript/superscript text. */
20923 s->ybase += s->first_glyph->voffset;
20924
20925 /* This glyph string must always be drawn with 16-bit functions. */
20926 s->two_byte_p = 1;
20927
20928 return s->cmp_to;
20929 }
20930
20931 static int
20932 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20933 struct glyph_string *s;
20934 int face_id;
20935 int start, end, overlaps;
20936 {
20937 struct glyph *glyph, *last;
20938 Lisp_Object lgstring;
20939 int i;
20940
20941 s->for_overlaps = overlaps;
20942 glyph = s->row->glyphs[s->area] + start;
20943 last = s->row->glyphs[s->area] + end;
20944 s->cmp_id = glyph->u.cmp.id;
20945 s->cmp_from = glyph->u.cmp.from;
20946 s->cmp_to = glyph->u.cmp.to + 1;
20947 s->face = FACE_FROM_ID (s->f, face_id);
20948 lgstring = composition_gstring_from_id (s->cmp_id);
20949 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20950 glyph++;
20951 while (glyph < last
20952 && glyph->u.cmp.automatic
20953 && glyph->u.cmp.id == s->cmp_id
20954 && s->cmp_to == glyph->u.cmp.from)
20955 s->cmp_to = (glyph++)->u.cmp.to + 1;
20956
20957 for (i = s->cmp_from; i < s->cmp_to; i++)
20958 {
20959 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20960 unsigned code = LGLYPH_CODE (lglyph);
20961
20962 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20963 }
20964 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20965 return glyph - s->row->glyphs[s->area];
20966 }
20967
20968
20969 /* Fill glyph string S from a sequence of character glyphs.
20970
20971 FACE_ID is the face id of the string. START is the index of the
20972 first glyph to consider, END is the index of the last + 1.
20973 OVERLAPS non-zero means S should draw the foreground only, and use
20974 its physical height for clipping. See also draw_glyphs.
20975
20976 Value is the index of the first glyph not in S. */
20977
20978 static int
20979 fill_glyph_string (s, face_id, start, end, overlaps)
20980 struct glyph_string *s;
20981 int face_id;
20982 int start, end, overlaps;
20983 {
20984 struct glyph *glyph, *last;
20985 int voffset;
20986 int glyph_not_available_p;
20987
20988 xassert (s->f == XFRAME (s->w->frame));
20989 xassert (s->nchars == 0);
20990 xassert (start >= 0 && end > start);
20991
20992 s->for_overlaps = overlaps;
20993 glyph = s->row->glyphs[s->area] + start;
20994 last = s->row->glyphs[s->area] + end;
20995 voffset = glyph->voffset;
20996 s->padding_p = glyph->padding_p;
20997 glyph_not_available_p = glyph->glyph_not_available_p;
20998
20999 while (glyph < last
21000 && glyph->type == CHAR_GLYPH
21001 && glyph->voffset == voffset
21002 /* Same face id implies same font, nowadays. */
21003 && glyph->face_id == face_id
21004 && glyph->glyph_not_available_p == glyph_not_available_p)
21005 {
21006 int two_byte_p;
21007
21008 s->face = get_glyph_face_and_encoding (s->f, glyph,
21009 s->char2b + s->nchars,
21010 &two_byte_p);
21011 s->two_byte_p = two_byte_p;
21012 ++s->nchars;
21013 xassert (s->nchars <= end - start);
21014 s->width += glyph->pixel_width;
21015 if (glyph++->padding_p != s->padding_p)
21016 break;
21017 }
21018
21019 s->font = s->face->font;
21020
21021 /* If the specified font could not be loaded, use the frame's font,
21022 but record the fact that we couldn't load it in
21023 S->font_not_found_p so that we can draw rectangles for the
21024 characters of the glyph string. */
21025 if (s->font == NULL || glyph_not_available_p)
21026 {
21027 s->font_not_found_p = 1;
21028 s->font = FRAME_FONT (s->f);
21029 }
21030
21031 /* Adjust base line for subscript/superscript text. */
21032 s->ybase += voffset;
21033
21034 xassert (s->face && s->face->gc);
21035 return glyph - s->row->glyphs[s->area];
21036 }
21037
21038
21039 /* Fill glyph string S from image glyph S->first_glyph. */
21040
21041 static void
21042 fill_image_glyph_string (s)
21043 struct glyph_string *s;
21044 {
21045 xassert (s->first_glyph->type == IMAGE_GLYPH);
21046 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21047 xassert (s->img);
21048 s->slice = s->first_glyph->slice;
21049 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21050 s->font = s->face->font;
21051 s->width = s->first_glyph->pixel_width;
21052
21053 /* Adjust base line for subscript/superscript text. */
21054 s->ybase += s->first_glyph->voffset;
21055 }
21056
21057
21058 /* Fill glyph string S from a sequence of stretch glyphs.
21059
21060 ROW is the glyph row in which the glyphs are found, AREA is the
21061 area within the row. START is the index of the first glyph to
21062 consider, END is the index of the last + 1.
21063
21064 Value is the index of the first glyph not in S. */
21065
21066 static int
21067 fill_stretch_glyph_string (s, row, area, start, end)
21068 struct glyph_string *s;
21069 struct glyph_row *row;
21070 enum glyph_row_area area;
21071 int start, end;
21072 {
21073 struct glyph *glyph, *last;
21074 int voffset, face_id;
21075
21076 xassert (s->first_glyph->type == STRETCH_GLYPH);
21077
21078 glyph = s->row->glyphs[s->area] + start;
21079 last = s->row->glyphs[s->area] + end;
21080 face_id = glyph->face_id;
21081 s->face = FACE_FROM_ID (s->f, face_id);
21082 s->font = s->face->font;
21083 s->width = glyph->pixel_width;
21084 s->nchars = 1;
21085 voffset = glyph->voffset;
21086
21087 for (++glyph;
21088 (glyph < last
21089 && glyph->type == STRETCH_GLYPH
21090 && glyph->voffset == voffset
21091 && glyph->face_id == face_id);
21092 ++glyph)
21093 s->width += glyph->pixel_width;
21094
21095 /* Adjust base line for subscript/superscript text. */
21096 s->ybase += voffset;
21097
21098 /* The case that face->gc == 0 is handled when drawing the glyph
21099 string by calling PREPARE_FACE_FOR_DISPLAY. */
21100 xassert (s->face);
21101 return glyph - s->row->glyphs[s->area];
21102 }
21103
21104 static struct font_metrics *
21105 get_per_char_metric (f, font, char2b)
21106 struct frame *f;
21107 struct font *font;
21108 XChar2b *char2b;
21109 {
21110 static struct font_metrics metrics;
21111 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21112
21113 if (! font || code == FONT_INVALID_CODE)
21114 return NULL;
21115 font->driver->text_extents (font, &code, 1, &metrics);
21116 return &metrics;
21117 }
21118
21119 /* EXPORT for RIF:
21120 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21121 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21122 assumed to be zero. */
21123
21124 void
21125 x_get_glyph_overhangs (glyph, f, left, right)
21126 struct glyph *glyph;
21127 struct frame *f;
21128 int *left, *right;
21129 {
21130 *left = *right = 0;
21131
21132 if (glyph->type == CHAR_GLYPH)
21133 {
21134 struct face *face;
21135 XChar2b char2b;
21136 struct font_metrics *pcm;
21137
21138 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21139 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
21140 {
21141 if (pcm->rbearing > pcm->width)
21142 *right = pcm->rbearing - pcm->width;
21143 if (pcm->lbearing < 0)
21144 *left = -pcm->lbearing;
21145 }
21146 }
21147 else if (glyph->type == COMPOSITE_GLYPH)
21148 {
21149 if (! glyph->u.cmp.automatic)
21150 {
21151 struct composition *cmp = composition_table[glyph->u.cmp.id];
21152
21153 if (cmp->rbearing > cmp->pixel_width)
21154 *right = cmp->rbearing - cmp->pixel_width;
21155 if (cmp->lbearing < 0)
21156 *left = - cmp->lbearing;
21157 }
21158 else
21159 {
21160 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21161 struct font_metrics metrics;
21162
21163 composition_gstring_width (gstring, glyph->u.cmp.from,
21164 glyph->u.cmp.to + 1, &metrics);
21165 if (metrics.rbearing > metrics.width)
21166 *right = metrics.rbearing - metrics.width;
21167 if (metrics.lbearing < 0)
21168 *left = - metrics.lbearing;
21169 }
21170 }
21171 }
21172
21173
21174 /* Return the index of the first glyph preceding glyph string S that
21175 is overwritten by S because of S's left overhang. Value is -1
21176 if no glyphs are overwritten. */
21177
21178 static int
21179 left_overwritten (s)
21180 struct glyph_string *s;
21181 {
21182 int k;
21183
21184 if (s->left_overhang)
21185 {
21186 int x = 0, i;
21187 struct glyph *glyphs = s->row->glyphs[s->area];
21188 int first = s->first_glyph - glyphs;
21189
21190 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21191 x -= glyphs[i].pixel_width;
21192
21193 k = i + 1;
21194 }
21195 else
21196 k = -1;
21197
21198 return k;
21199 }
21200
21201
21202 /* Return the index of the first glyph preceding glyph string S that
21203 is overwriting S because of its right overhang. Value is -1 if no
21204 glyph in front of S overwrites S. */
21205
21206 static int
21207 left_overwriting (s)
21208 struct glyph_string *s;
21209 {
21210 int i, k, x;
21211 struct glyph *glyphs = s->row->glyphs[s->area];
21212 int first = s->first_glyph - glyphs;
21213
21214 k = -1;
21215 x = 0;
21216 for (i = first - 1; i >= 0; --i)
21217 {
21218 int left, right;
21219 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21220 if (x + right > 0)
21221 k = i;
21222 x -= glyphs[i].pixel_width;
21223 }
21224
21225 return k;
21226 }
21227
21228
21229 /* Return the index of the last glyph following glyph string S that is
21230 overwritten by S because of S's right overhang. Value is -1 if
21231 no such glyph is found. */
21232
21233 static int
21234 right_overwritten (s)
21235 struct glyph_string *s;
21236 {
21237 int k = -1;
21238
21239 if (s->right_overhang)
21240 {
21241 int x = 0, i;
21242 struct glyph *glyphs = s->row->glyphs[s->area];
21243 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21244 int end = s->row->used[s->area];
21245
21246 for (i = first; i < end && s->right_overhang > x; ++i)
21247 x += glyphs[i].pixel_width;
21248
21249 k = i;
21250 }
21251
21252 return k;
21253 }
21254
21255
21256 /* Return the index of the last glyph following glyph string S that
21257 overwrites S because of its left overhang. Value is negative
21258 if no such glyph is found. */
21259
21260 static int
21261 right_overwriting (s)
21262 struct glyph_string *s;
21263 {
21264 int i, k, x;
21265 int end = s->row->used[s->area];
21266 struct glyph *glyphs = s->row->glyphs[s->area];
21267 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21268
21269 k = -1;
21270 x = 0;
21271 for (i = first; i < end; ++i)
21272 {
21273 int left, right;
21274 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21275 if (x - left < 0)
21276 k = i;
21277 x += glyphs[i].pixel_width;
21278 }
21279
21280 return k;
21281 }
21282
21283
21284 /* Set background width of glyph string S. START is the index of the
21285 first glyph following S. LAST_X is the right-most x-position + 1
21286 in the drawing area. */
21287
21288 static INLINE void
21289 set_glyph_string_background_width (s, start, last_x)
21290 struct glyph_string *s;
21291 int start;
21292 int last_x;
21293 {
21294 /* If the face of this glyph string has to be drawn to the end of
21295 the drawing area, set S->extends_to_end_of_line_p. */
21296
21297 if (start == s->row->used[s->area]
21298 && s->area == TEXT_AREA
21299 && ((s->row->fill_line_p
21300 && (s->hl == DRAW_NORMAL_TEXT
21301 || s->hl == DRAW_IMAGE_RAISED
21302 || s->hl == DRAW_IMAGE_SUNKEN))
21303 || s->hl == DRAW_MOUSE_FACE))
21304 s->extends_to_end_of_line_p = 1;
21305
21306 /* If S extends its face to the end of the line, set its
21307 background_width to the distance to the right edge of the drawing
21308 area. */
21309 if (s->extends_to_end_of_line_p)
21310 s->background_width = last_x - s->x + 1;
21311 else
21312 s->background_width = s->width;
21313 }
21314
21315
21316 /* Compute overhangs and x-positions for glyph string S and its
21317 predecessors, or successors. X is the starting x-position for S.
21318 BACKWARD_P non-zero means process predecessors. */
21319
21320 static void
21321 compute_overhangs_and_x (s, x, backward_p)
21322 struct glyph_string *s;
21323 int x;
21324 int backward_p;
21325 {
21326 if (backward_p)
21327 {
21328 while (s)
21329 {
21330 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21331 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21332 x -= s->width;
21333 s->x = x;
21334 s = s->prev;
21335 }
21336 }
21337 else
21338 {
21339 while (s)
21340 {
21341 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21342 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21343 s->x = x;
21344 x += s->width;
21345 s = s->next;
21346 }
21347 }
21348 }
21349
21350
21351
21352 /* The following macros are only called from draw_glyphs below.
21353 They reference the following parameters of that function directly:
21354 `w', `row', `area', and `overlap_p'
21355 as well as the following local variables:
21356 `s', `f', and `hdc' (in W32) */
21357
21358 #ifdef HAVE_NTGUI
21359 /* On W32, silently add local `hdc' variable to argument list of
21360 init_glyph_string. */
21361 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21362 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21363 #else
21364 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21365 init_glyph_string (s, char2b, w, row, area, start, hl)
21366 #endif
21367
21368 /* Add a glyph string for a stretch glyph to the list of strings
21369 between HEAD and TAIL. START is the index of the stretch glyph in
21370 row area AREA of glyph row ROW. END is the index of the last glyph
21371 in that glyph row area. X is the current output position assigned
21372 to the new glyph string constructed. HL overrides that face of the
21373 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21374 is the right-most x-position of the drawing area. */
21375
21376 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21377 and below -- keep them on one line. */
21378 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21379 do \
21380 { \
21381 s = (struct glyph_string *) alloca (sizeof *s); \
21382 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21383 START = fill_stretch_glyph_string (s, row, area, START, END); \
21384 append_glyph_string (&HEAD, &TAIL, s); \
21385 s->x = (X); \
21386 } \
21387 while (0)
21388
21389
21390 /* Add a glyph string for an image glyph to the list of strings
21391 between HEAD and TAIL. START is the index of the image glyph in
21392 row area AREA of glyph row ROW. END is the index of the last glyph
21393 in that glyph row area. X is the current output position assigned
21394 to the new glyph string constructed. HL overrides that face of the
21395 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21396 is the right-most x-position of the drawing area. */
21397
21398 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21399 do \
21400 { \
21401 s = (struct glyph_string *) alloca (sizeof *s); \
21402 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21403 fill_image_glyph_string (s); \
21404 append_glyph_string (&HEAD, &TAIL, s); \
21405 ++START; \
21406 s->x = (X); \
21407 } \
21408 while (0)
21409
21410
21411 /* Add a glyph string for a sequence of character glyphs to the list
21412 of strings between HEAD and TAIL. START is the index of the first
21413 glyph in row area AREA of glyph row ROW that is part of the new
21414 glyph string. END is the index of the last glyph in that glyph row
21415 area. X is the current output position assigned to the new glyph
21416 string constructed. HL overrides that face of the glyph; e.g. it
21417 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21418 right-most x-position of the drawing area. */
21419
21420 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21421 do \
21422 { \
21423 int face_id; \
21424 XChar2b *char2b; \
21425 \
21426 face_id = (row)->glyphs[area][START].face_id; \
21427 \
21428 s = (struct glyph_string *) alloca (sizeof *s); \
21429 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21430 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21431 append_glyph_string (&HEAD, &TAIL, s); \
21432 s->x = (X); \
21433 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21434 } \
21435 while (0)
21436
21437
21438 /* Add a glyph string for a composite sequence to the list of strings
21439 between HEAD and TAIL. START is the index of the first glyph in
21440 row area AREA of glyph row ROW that is part of the new glyph
21441 string. END is the index of the last glyph in that glyph row area.
21442 X is the current output position assigned to the new glyph string
21443 constructed. HL overrides that face of the glyph; e.g. it is
21444 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21445 x-position of the drawing area. */
21446
21447 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21448 do { \
21449 int face_id = (row)->glyphs[area][START].face_id; \
21450 struct face *base_face = FACE_FROM_ID (f, face_id); \
21451 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21452 struct composition *cmp = composition_table[cmp_id]; \
21453 XChar2b *char2b; \
21454 struct glyph_string *first_s; \
21455 int n; \
21456 \
21457 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21458 \
21459 /* Make glyph_strings for each glyph sequence that is drawable by \
21460 the same face, and append them to HEAD/TAIL. */ \
21461 for (n = 0; n < cmp->glyph_len;) \
21462 { \
21463 s = (struct glyph_string *) alloca (sizeof *s); \
21464 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21465 append_glyph_string (&(HEAD), &(TAIL), s); \
21466 s->cmp = cmp; \
21467 s->cmp_from = n; \
21468 s->x = (X); \
21469 if (n == 0) \
21470 first_s = s; \
21471 n = fill_composite_glyph_string (s, base_face, overlaps); \
21472 } \
21473 \
21474 ++START; \
21475 s = first_s; \
21476 } while (0)
21477
21478
21479 /* Add a glyph string for a glyph-string sequence to the list of strings
21480 between HEAD and TAIL. */
21481
21482 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21483 do { \
21484 int face_id; \
21485 XChar2b *char2b; \
21486 Lisp_Object gstring; \
21487 \
21488 face_id = (row)->glyphs[area][START].face_id; \
21489 gstring = (composition_gstring_from_id \
21490 ((row)->glyphs[area][START].u.cmp.id)); \
21491 s = (struct glyph_string *) alloca (sizeof *s); \
21492 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21493 * LGSTRING_GLYPH_LEN (gstring)); \
21494 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21495 append_glyph_string (&(HEAD), &(TAIL), s); \
21496 s->x = (X); \
21497 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21498 } while (0)
21499
21500
21501 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21502 of AREA of glyph row ROW on window W between indices START and END.
21503 HL overrides the face for drawing glyph strings, e.g. it is
21504 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21505 x-positions of the drawing area.
21506
21507 This is an ugly monster macro construct because we must use alloca
21508 to allocate glyph strings (because draw_glyphs can be called
21509 asynchronously). */
21510
21511 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21512 do \
21513 { \
21514 HEAD = TAIL = NULL; \
21515 while (START < END) \
21516 { \
21517 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21518 switch (first_glyph->type) \
21519 { \
21520 case CHAR_GLYPH: \
21521 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21522 HL, X, LAST_X); \
21523 break; \
21524 \
21525 case COMPOSITE_GLYPH: \
21526 if (first_glyph->u.cmp.automatic) \
21527 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21528 HL, X, LAST_X); \
21529 else \
21530 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21531 HL, X, LAST_X); \
21532 break; \
21533 \
21534 case STRETCH_GLYPH: \
21535 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21536 HL, X, LAST_X); \
21537 break; \
21538 \
21539 case IMAGE_GLYPH: \
21540 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21541 HL, X, LAST_X); \
21542 break; \
21543 \
21544 default: \
21545 abort (); \
21546 } \
21547 \
21548 if (s) \
21549 { \
21550 set_glyph_string_background_width (s, START, LAST_X); \
21551 (X) += s->width; \
21552 } \
21553 } \
21554 } while (0)
21555
21556
21557 /* Draw glyphs between START and END in AREA of ROW on window W,
21558 starting at x-position X. X is relative to AREA in W. HL is a
21559 face-override with the following meaning:
21560
21561 DRAW_NORMAL_TEXT draw normally
21562 DRAW_CURSOR draw in cursor face
21563 DRAW_MOUSE_FACE draw in mouse face.
21564 DRAW_INVERSE_VIDEO draw in mode line face
21565 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21566 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21567
21568 If OVERLAPS is non-zero, draw only the foreground of characters and
21569 clip to the physical height of ROW. Non-zero value also defines
21570 the overlapping part to be drawn:
21571
21572 OVERLAPS_PRED overlap with preceding rows
21573 OVERLAPS_SUCC overlap with succeeding rows
21574 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21575 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21576
21577 Value is the x-position reached, relative to AREA of W. */
21578
21579 static int
21580 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21581 struct window *w;
21582 int x;
21583 struct glyph_row *row;
21584 enum glyph_row_area area;
21585 EMACS_INT start, end;
21586 enum draw_glyphs_face hl;
21587 int overlaps;
21588 {
21589 struct glyph_string *head, *tail;
21590 struct glyph_string *s;
21591 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21592 int i, j, x_reached, last_x, area_left = 0;
21593 struct frame *f = XFRAME (WINDOW_FRAME (w));
21594 DECLARE_HDC (hdc);
21595
21596 ALLOCATE_HDC (hdc, f);
21597
21598 /* Let's rather be paranoid than getting a SEGV. */
21599 end = min (end, row->used[area]);
21600 start = max (0, start);
21601 start = min (end, start);
21602
21603 /* Translate X to frame coordinates. Set last_x to the right
21604 end of the drawing area. */
21605 if (row->full_width_p)
21606 {
21607 /* X is relative to the left edge of W, without scroll bars
21608 or fringes. */
21609 area_left = WINDOW_LEFT_EDGE_X (w);
21610 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21611 }
21612 else
21613 {
21614 area_left = window_box_left (w, area);
21615 last_x = area_left + window_box_width (w, area);
21616 }
21617 x += area_left;
21618
21619 /* Build a doubly-linked list of glyph_string structures between
21620 head and tail from what we have to draw. Note that the macro
21621 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21622 the reason we use a separate variable `i'. */
21623 i = start;
21624 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21625 if (tail)
21626 x_reached = tail->x + tail->background_width;
21627 else
21628 x_reached = x;
21629
21630 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21631 the row, redraw some glyphs in front or following the glyph
21632 strings built above. */
21633 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21634 {
21635 struct glyph_string *h, *t;
21636 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21637 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21638 int dummy_x = 0;
21639
21640 /* If mouse highlighting is on, we may need to draw adjacent
21641 glyphs using mouse-face highlighting. */
21642 if (area == TEXT_AREA && row->mouse_face_p)
21643 {
21644 struct glyph_row *mouse_beg_row, *mouse_end_row;
21645
21646 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21647 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21648
21649 if (row >= mouse_beg_row && row <= mouse_end_row)
21650 {
21651 check_mouse_face = 1;
21652 mouse_beg_col = (row == mouse_beg_row)
21653 ? dpyinfo->mouse_face_beg_col : 0;
21654 mouse_end_col = (row == mouse_end_row)
21655 ? dpyinfo->mouse_face_end_col
21656 : row->used[TEXT_AREA];
21657 }
21658 }
21659
21660 /* Compute overhangs for all glyph strings. */
21661 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21662 for (s = head; s; s = s->next)
21663 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21664
21665 /* Prepend glyph strings for glyphs in front of the first glyph
21666 string that are overwritten because of the first glyph
21667 string's left overhang. The background of all strings
21668 prepended must be drawn because the first glyph string
21669 draws over it. */
21670 i = left_overwritten (head);
21671 if (i >= 0)
21672 {
21673 enum draw_glyphs_face overlap_hl;
21674
21675 /* If this row contains mouse highlighting, attempt to draw
21676 the overlapped glyphs with the correct highlight. This
21677 code fails if the overlap encompasses more than one glyph
21678 and mouse-highlight spans only some of these glyphs.
21679 However, making it work perfectly involves a lot more
21680 code, and I don't know if the pathological case occurs in
21681 practice, so we'll stick to this for now. --- cyd */
21682 if (check_mouse_face
21683 && mouse_beg_col < start && mouse_end_col > i)
21684 overlap_hl = DRAW_MOUSE_FACE;
21685 else
21686 overlap_hl = DRAW_NORMAL_TEXT;
21687
21688 j = i;
21689 BUILD_GLYPH_STRINGS (j, start, h, t,
21690 overlap_hl, dummy_x, last_x);
21691 start = i;
21692 compute_overhangs_and_x (t, head->x, 1);
21693 prepend_glyph_string_lists (&head, &tail, h, t);
21694 clip_head = head;
21695 }
21696
21697 /* Prepend glyph strings for glyphs in front of the first glyph
21698 string that overwrite that glyph string because of their
21699 right overhang. For these strings, only the foreground must
21700 be drawn, because it draws over the glyph string at `head'.
21701 The background must not be drawn because this would overwrite
21702 right overhangs of preceding glyphs for which no glyph
21703 strings exist. */
21704 i = left_overwriting (head);
21705 if (i >= 0)
21706 {
21707 enum draw_glyphs_face overlap_hl;
21708
21709 if (check_mouse_face
21710 && mouse_beg_col < start && mouse_end_col > i)
21711 overlap_hl = DRAW_MOUSE_FACE;
21712 else
21713 overlap_hl = DRAW_NORMAL_TEXT;
21714
21715 clip_head = head;
21716 BUILD_GLYPH_STRINGS (i, start, h, t,
21717 overlap_hl, dummy_x, last_x);
21718 for (s = h; s; s = s->next)
21719 s->background_filled_p = 1;
21720 compute_overhangs_and_x (t, head->x, 1);
21721 prepend_glyph_string_lists (&head, &tail, h, t);
21722 }
21723
21724 /* Append glyphs strings for glyphs following the last glyph
21725 string tail that are overwritten by tail. The background of
21726 these strings has to be drawn because tail's foreground draws
21727 over it. */
21728 i = right_overwritten (tail);
21729 if (i >= 0)
21730 {
21731 enum draw_glyphs_face overlap_hl;
21732
21733 if (check_mouse_face
21734 && mouse_beg_col < i && mouse_end_col > end)
21735 overlap_hl = DRAW_MOUSE_FACE;
21736 else
21737 overlap_hl = DRAW_NORMAL_TEXT;
21738
21739 BUILD_GLYPH_STRINGS (end, i, h, t,
21740 overlap_hl, x, last_x);
21741 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21742 we don't have `end = i;' here. */
21743 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21744 append_glyph_string_lists (&head, &tail, h, t);
21745 clip_tail = tail;
21746 }
21747
21748 /* Append glyph strings for glyphs following the last glyph
21749 string tail that overwrite tail. The foreground of such
21750 glyphs has to be drawn because it writes into the background
21751 of tail. The background must not be drawn because it could
21752 paint over the foreground of following glyphs. */
21753 i = right_overwriting (tail);
21754 if (i >= 0)
21755 {
21756 enum draw_glyphs_face overlap_hl;
21757 if (check_mouse_face
21758 && mouse_beg_col < i && mouse_end_col > end)
21759 overlap_hl = DRAW_MOUSE_FACE;
21760 else
21761 overlap_hl = DRAW_NORMAL_TEXT;
21762
21763 clip_tail = tail;
21764 i++; /* We must include the Ith glyph. */
21765 BUILD_GLYPH_STRINGS (end, i, h, t,
21766 overlap_hl, x, last_x);
21767 for (s = h; s; s = s->next)
21768 s->background_filled_p = 1;
21769 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21770 append_glyph_string_lists (&head, &tail, h, t);
21771 }
21772 if (clip_head || clip_tail)
21773 for (s = head; s; s = s->next)
21774 {
21775 s->clip_head = clip_head;
21776 s->clip_tail = clip_tail;
21777 }
21778 }
21779
21780 /* Draw all strings. */
21781 for (s = head; s; s = s->next)
21782 FRAME_RIF (f)->draw_glyph_string (s);
21783
21784 #ifndef HAVE_NS
21785 /* When focus a sole frame and move horizontally, this sets on_p to 0
21786 causing a failure to erase prev cursor position. */
21787 if (area == TEXT_AREA
21788 && !row->full_width_p
21789 /* When drawing overlapping rows, only the glyph strings'
21790 foreground is drawn, which doesn't erase a cursor
21791 completely. */
21792 && !overlaps)
21793 {
21794 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21795 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21796 : (tail ? tail->x + tail->background_width : x));
21797 x0 -= area_left;
21798 x1 -= area_left;
21799
21800 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21801 row->y, MATRIX_ROW_BOTTOM_Y (row));
21802 }
21803 #endif
21804
21805 /* Value is the x-position up to which drawn, relative to AREA of W.
21806 This doesn't include parts drawn because of overhangs. */
21807 if (row->full_width_p)
21808 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21809 else
21810 x_reached -= area_left;
21811
21812 RELEASE_HDC (hdc, f);
21813
21814 return x_reached;
21815 }
21816
21817 /* Expand row matrix if too narrow. Don't expand if area
21818 is not present. */
21819
21820 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21821 { \
21822 if (!fonts_changed_p \
21823 && (it->glyph_row->glyphs[area] \
21824 < it->glyph_row->glyphs[area + 1])) \
21825 { \
21826 it->w->ncols_scale_factor++; \
21827 fonts_changed_p = 1; \
21828 } \
21829 }
21830
21831 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21832 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21833
21834 static INLINE void
21835 append_glyph (it)
21836 struct it *it;
21837 {
21838 struct glyph *glyph;
21839 enum glyph_row_area area = it->area;
21840
21841 xassert (it->glyph_row);
21842 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21843
21844 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21845 if (glyph < it->glyph_row->glyphs[area + 1])
21846 {
21847 /* If the glyph row is reversed, we need to prepend the glyph
21848 rather than append it. */
21849 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21850 {
21851 struct glyph *g;
21852
21853 /* Make room for the additional glyph. */
21854 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21855 g[1] = *g;
21856 glyph = it->glyph_row->glyphs[area];
21857 }
21858 glyph->charpos = CHARPOS (it->position);
21859 glyph->object = it->object;
21860 if (it->pixel_width > 0)
21861 {
21862 glyph->pixel_width = it->pixel_width;
21863 glyph->padding_p = 0;
21864 }
21865 else
21866 {
21867 /* Assure at least 1-pixel width. Otherwise, cursor can't
21868 be displayed correctly. */
21869 glyph->pixel_width = 1;
21870 glyph->padding_p = 1;
21871 }
21872 glyph->ascent = it->ascent;
21873 glyph->descent = it->descent;
21874 glyph->voffset = it->voffset;
21875 glyph->type = CHAR_GLYPH;
21876 glyph->avoid_cursor_p = it->avoid_cursor_p;
21877 glyph->multibyte_p = it->multibyte_p;
21878 glyph->left_box_line_p = it->start_of_box_run_p;
21879 glyph->right_box_line_p = it->end_of_box_run_p;
21880 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21881 || it->phys_descent > it->descent);
21882 glyph->glyph_not_available_p = it->glyph_not_available_p;
21883 glyph->face_id = it->face_id;
21884 glyph->u.ch = it->char_to_display;
21885 glyph->slice = null_glyph_slice;
21886 glyph->font_type = FONT_TYPE_UNKNOWN;
21887 if (it->bidi_p)
21888 {
21889 glyph->resolved_level = it->bidi_it.resolved_level;
21890 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21891 abort ();
21892 glyph->bidi_type = it->bidi_it.type;
21893 }
21894 else
21895 {
21896 glyph->resolved_level = 0;
21897 glyph->bidi_type = UNKNOWN_BT;
21898 }
21899 ++it->glyph_row->used[area];
21900 }
21901 else
21902 IT_EXPAND_MATRIX_WIDTH (it, area);
21903 }
21904
21905 /* Store one glyph for the composition IT->cmp_it.id in
21906 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21907 non-null. */
21908
21909 static INLINE void
21910 append_composite_glyph (it)
21911 struct it *it;
21912 {
21913 struct glyph *glyph;
21914 enum glyph_row_area area = it->area;
21915
21916 xassert (it->glyph_row);
21917
21918 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21919 if (glyph < it->glyph_row->glyphs[area + 1])
21920 {
21921 /* If the glyph row is reversed, we need to prepend the glyph
21922 rather than append it. */
21923 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21924 {
21925 struct glyph *g;
21926
21927 /* Make room for the new glyph. */
21928 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21929 g[1] = *g;
21930 glyph = it->glyph_row->glyphs[it->area];
21931 }
21932 glyph->charpos = CHARPOS (it->position);
21933 glyph->object = it->object;
21934 glyph->pixel_width = it->pixel_width;
21935 glyph->ascent = it->ascent;
21936 glyph->descent = it->descent;
21937 glyph->voffset = it->voffset;
21938 glyph->type = COMPOSITE_GLYPH;
21939 if (it->cmp_it.ch < 0)
21940 {
21941 glyph->u.cmp.automatic = 0;
21942 glyph->u.cmp.id = it->cmp_it.id;
21943 }
21944 else
21945 {
21946 glyph->u.cmp.automatic = 1;
21947 glyph->u.cmp.id = it->cmp_it.id;
21948 glyph->u.cmp.from = it->cmp_it.from;
21949 glyph->u.cmp.to = it->cmp_it.to - 1;
21950 }
21951 glyph->avoid_cursor_p = it->avoid_cursor_p;
21952 glyph->multibyte_p = it->multibyte_p;
21953 glyph->left_box_line_p = it->start_of_box_run_p;
21954 glyph->right_box_line_p = it->end_of_box_run_p;
21955 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21956 || it->phys_descent > it->descent);
21957 glyph->padding_p = 0;
21958 glyph->glyph_not_available_p = 0;
21959 glyph->face_id = it->face_id;
21960 glyph->slice = null_glyph_slice;
21961 glyph->font_type = FONT_TYPE_UNKNOWN;
21962 if (it->bidi_p)
21963 {
21964 glyph->resolved_level = it->bidi_it.resolved_level;
21965 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21966 abort ();
21967 glyph->bidi_type = it->bidi_it.type;
21968 }
21969 ++it->glyph_row->used[area];
21970 }
21971 else
21972 IT_EXPAND_MATRIX_WIDTH (it, area);
21973 }
21974
21975
21976 /* Change IT->ascent and IT->height according to the setting of
21977 IT->voffset. */
21978
21979 static INLINE void
21980 take_vertical_position_into_account (it)
21981 struct it *it;
21982 {
21983 if (it->voffset)
21984 {
21985 if (it->voffset < 0)
21986 /* Increase the ascent so that we can display the text higher
21987 in the line. */
21988 it->ascent -= it->voffset;
21989 else
21990 /* Increase the descent so that we can display the text lower
21991 in the line. */
21992 it->descent += it->voffset;
21993 }
21994 }
21995
21996
21997 /* Produce glyphs/get display metrics for the image IT is loaded with.
21998 See the description of struct display_iterator in dispextern.h for
21999 an overview of struct display_iterator. */
22000
22001 static void
22002 produce_image_glyph (it)
22003 struct it *it;
22004 {
22005 struct image *img;
22006 struct face *face;
22007 int glyph_ascent, crop;
22008 struct glyph_slice slice;
22009
22010 xassert (it->what == IT_IMAGE);
22011
22012 face = FACE_FROM_ID (it->f, it->face_id);
22013 xassert (face);
22014 /* Make sure X resources of the face is loaded. */
22015 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22016
22017 if (it->image_id < 0)
22018 {
22019 /* Fringe bitmap. */
22020 it->ascent = it->phys_ascent = 0;
22021 it->descent = it->phys_descent = 0;
22022 it->pixel_width = 0;
22023 it->nglyphs = 0;
22024 return;
22025 }
22026
22027 img = IMAGE_FROM_ID (it->f, it->image_id);
22028 xassert (img);
22029 /* Make sure X resources of the image is loaded. */
22030 prepare_image_for_display (it->f, img);
22031
22032 slice.x = slice.y = 0;
22033 slice.width = img->width;
22034 slice.height = img->height;
22035
22036 if (INTEGERP (it->slice.x))
22037 slice.x = XINT (it->slice.x);
22038 else if (FLOATP (it->slice.x))
22039 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22040
22041 if (INTEGERP (it->slice.y))
22042 slice.y = XINT (it->slice.y);
22043 else if (FLOATP (it->slice.y))
22044 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22045
22046 if (INTEGERP (it->slice.width))
22047 slice.width = XINT (it->slice.width);
22048 else if (FLOATP (it->slice.width))
22049 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22050
22051 if (INTEGERP (it->slice.height))
22052 slice.height = XINT (it->slice.height);
22053 else if (FLOATP (it->slice.height))
22054 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22055
22056 if (slice.x >= img->width)
22057 slice.x = img->width;
22058 if (slice.y >= img->height)
22059 slice.y = img->height;
22060 if (slice.x + slice.width >= img->width)
22061 slice.width = img->width - slice.x;
22062 if (slice.y + slice.height > img->height)
22063 slice.height = img->height - slice.y;
22064
22065 if (slice.width == 0 || slice.height == 0)
22066 return;
22067
22068 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22069
22070 it->descent = slice.height - glyph_ascent;
22071 if (slice.y == 0)
22072 it->descent += img->vmargin;
22073 if (slice.y + slice.height == img->height)
22074 it->descent += img->vmargin;
22075 it->phys_descent = it->descent;
22076
22077 it->pixel_width = slice.width;
22078 if (slice.x == 0)
22079 it->pixel_width += img->hmargin;
22080 if (slice.x + slice.width == img->width)
22081 it->pixel_width += img->hmargin;
22082
22083 /* It's quite possible for images to have an ascent greater than
22084 their height, so don't get confused in that case. */
22085 if (it->descent < 0)
22086 it->descent = 0;
22087
22088 it->nglyphs = 1;
22089
22090 if (face->box != FACE_NO_BOX)
22091 {
22092 if (face->box_line_width > 0)
22093 {
22094 if (slice.y == 0)
22095 it->ascent += face->box_line_width;
22096 if (slice.y + slice.height == img->height)
22097 it->descent += face->box_line_width;
22098 }
22099
22100 if (it->start_of_box_run_p && slice.x == 0)
22101 it->pixel_width += eabs (face->box_line_width);
22102 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22103 it->pixel_width += eabs (face->box_line_width);
22104 }
22105
22106 take_vertical_position_into_account (it);
22107
22108 /* Automatically crop wide image glyphs at right edge so we can
22109 draw the cursor on same display row. */
22110 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22111 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22112 {
22113 it->pixel_width -= crop;
22114 slice.width -= crop;
22115 }
22116
22117 if (it->glyph_row)
22118 {
22119 struct glyph *glyph;
22120 enum glyph_row_area area = it->area;
22121
22122 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22123 if (glyph < it->glyph_row->glyphs[area + 1])
22124 {
22125 glyph->charpos = CHARPOS (it->position);
22126 glyph->object = it->object;
22127 glyph->pixel_width = it->pixel_width;
22128 glyph->ascent = glyph_ascent;
22129 glyph->descent = it->descent;
22130 glyph->voffset = it->voffset;
22131 glyph->type = IMAGE_GLYPH;
22132 glyph->avoid_cursor_p = it->avoid_cursor_p;
22133 glyph->multibyte_p = it->multibyte_p;
22134 glyph->left_box_line_p = it->start_of_box_run_p;
22135 glyph->right_box_line_p = it->end_of_box_run_p;
22136 glyph->overlaps_vertically_p = 0;
22137 glyph->padding_p = 0;
22138 glyph->glyph_not_available_p = 0;
22139 glyph->face_id = it->face_id;
22140 glyph->u.img_id = img->id;
22141 glyph->slice = slice;
22142 glyph->font_type = FONT_TYPE_UNKNOWN;
22143 if (it->bidi_p)
22144 {
22145 glyph->resolved_level = it->bidi_it.resolved_level;
22146 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22147 abort ();
22148 glyph->bidi_type = it->bidi_it.type;
22149 }
22150 ++it->glyph_row->used[area];
22151 }
22152 else
22153 IT_EXPAND_MATRIX_WIDTH (it, area);
22154 }
22155 }
22156
22157
22158 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22159 of the glyph, WIDTH and HEIGHT are the width and height of the
22160 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22161
22162 static void
22163 append_stretch_glyph (it, object, width, height, ascent)
22164 struct it *it;
22165 Lisp_Object object;
22166 int width, height;
22167 int ascent;
22168 {
22169 struct glyph *glyph;
22170 enum glyph_row_area area = it->area;
22171
22172 xassert (ascent >= 0 && ascent <= height);
22173
22174 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22175 if (glyph < it->glyph_row->glyphs[area + 1])
22176 {
22177 /* If the glyph row is reversed, we need to prepend the glyph
22178 rather than append it. */
22179 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22180 {
22181 struct glyph *g;
22182
22183 /* Make room for the additional glyph. */
22184 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22185 g[1] = *g;
22186 glyph = it->glyph_row->glyphs[area];
22187 }
22188 glyph->charpos = CHARPOS (it->position);
22189 glyph->object = object;
22190 glyph->pixel_width = width;
22191 glyph->ascent = ascent;
22192 glyph->descent = height - ascent;
22193 glyph->voffset = it->voffset;
22194 glyph->type = STRETCH_GLYPH;
22195 glyph->avoid_cursor_p = it->avoid_cursor_p;
22196 glyph->multibyte_p = it->multibyte_p;
22197 glyph->left_box_line_p = it->start_of_box_run_p;
22198 glyph->right_box_line_p = it->end_of_box_run_p;
22199 glyph->overlaps_vertically_p = 0;
22200 glyph->padding_p = 0;
22201 glyph->glyph_not_available_p = 0;
22202 glyph->face_id = it->face_id;
22203 glyph->u.stretch.ascent = ascent;
22204 glyph->u.stretch.height = height;
22205 glyph->slice = null_glyph_slice;
22206 glyph->font_type = FONT_TYPE_UNKNOWN;
22207 if (it->bidi_p)
22208 {
22209 glyph->resolved_level = it->bidi_it.resolved_level;
22210 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22211 abort ();
22212 glyph->bidi_type = it->bidi_it.type;
22213 }
22214 else
22215 {
22216 glyph->resolved_level = 0;
22217 glyph->bidi_type = UNKNOWN_BT;
22218 }
22219 ++it->glyph_row->used[area];
22220 }
22221 else
22222 IT_EXPAND_MATRIX_WIDTH (it, area);
22223 }
22224
22225
22226 /* Produce a stretch glyph for iterator IT. IT->object is the value
22227 of the glyph property displayed. The value must be a list
22228 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22229 being recognized:
22230
22231 1. `:width WIDTH' specifies that the space should be WIDTH *
22232 canonical char width wide. WIDTH may be an integer or floating
22233 point number.
22234
22235 2. `:relative-width FACTOR' specifies that the width of the stretch
22236 should be computed from the width of the first character having the
22237 `glyph' property, and should be FACTOR times that width.
22238
22239 3. `:align-to HPOS' specifies that the space should be wide enough
22240 to reach HPOS, a value in canonical character units.
22241
22242 Exactly one of the above pairs must be present.
22243
22244 4. `:height HEIGHT' specifies that the height of the stretch produced
22245 should be HEIGHT, measured in canonical character units.
22246
22247 5. `:relative-height FACTOR' specifies that the height of the
22248 stretch should be FACTOR times the height of the characters having
22249 the glyph property.
22250
22251 Either none or exactly one of 4 or 5 must be present.
22252
22253 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22254 of the stretch should be used for the ascent of the stretch.
22255 ASCENT must be in the range 0 <= ASCENT <= 100. */
22256
22257 static void
22258 produce_stretch_glyph (it)
22259 struct it *it;
22260 {
22261 /* (space :width WIDTH :height HEIGHT ...) */
22262 Lisp_Object prop, plist;
22263 int width = 0, height = 0, align_to = -1;
22264 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22265 int ascent = 0;
22266 double tem;
22267 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22268 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22269
22270 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22271
22272 /* List should start with `space'. */
22273 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22274 plist = XCDR (it->object);
22275
22276 /* Compute the width of the stretch. */
22277 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22278 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22279 {
22280 /* Absolute width `:width WIDTH' specified and valid. */
22281 zero_width_ok_p = 1;
22282 width = (int)tem;
22283 }
22284 else if (prop = Fplist_get (plist, QCrelative_width),
22285 NUMVAL (prop) > 0)
22286 {
22287 /* Relative width `:relative-width FACTOR' specified and valid.
22288 Compute the width of the characters having the `glyph'
22289 property. */
22290 struct it it2;
22291 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22292
22293 it2 = *it;
22294 if (it->multibyte_p)
22295 {
22296 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
22297 - IT_BYTEPOS (*it));
22298 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
22299 }
22300 else
22301 it2.c = *p, it2.len = 1;
22302
22303 it2.glyph_row = NULL;
22304 it2.what = IT_CHARACTER;
22305 x_produce_glyphs (&it2);
22306 width = NUMVAL (prop) * it2.pixel_width;
22307 }
22308 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22309 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22310 {
22311 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22312 align_to = (align_to < 0
22313 ? 0
22314 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22315 else if (align_to < 0)
22316 align_to = window_box_left_offset (it->w, TEXT_AREA);
22317 width = max (0, (int)tem + align_to - it->current_x);
22318 zero_width_ok_p = 1;
22319 }
22320 else
22321 /* Nothing specified -> width defaults to canonical char width. */
22322 width = FRAME_COLUMN_WIDTH (it->f);
22323
22324 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22325 width = 1;
22326
22327 /* Compute height. */
22328 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22329 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22330 {
22331 height = (int)tem;
22332 zero_height_ok_p = 1;
22333 }
22334 else if (prop = Fplist_get (plist, QCrelative_height),
22335 NUMVAL (prop) > 0)
22336 height = FONT_HEIGHT (font) * NUMVAL (prop);
22337 else
22338 height = FONT_HEIGHT (font);
22339
22340 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22341 height = 1;
22342
22343 /* Compute percentage of height used for ascent. If
22344 `:ascent ASCENT' is present and valid, use that. Otherwise,
22345 derive the ascent from the font in use. */
22346 if (prop = Fplist_get (plist, QCascent),
22347 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22348 ascent = height * NUMVAL (prop) / 100.0;
22349 else if (!NILP (prop)
22350 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22351 ascent = min (max (0, (int)tem), height);
22352 else
22353 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22354
22355 if (width > 0 && it->line_wrap != TRUNCATE
22356 && it->current_x + width > it->last_visible_x)
22357 width = it->last_visible_x - it->current_x - 1;
22358
22359 if (width > 0 && height > 0 && it->glyph_row)
22360 {
22361 Lisp_Object object = it->stack[it->sp - 1].string;
22362 if (!STRINGP (object))
22363 object = it->w->buffer;
22364 append_stretch_glyph (it, object, width, height, ascent);
22365 }
22366
22367 it->pixel_width = width;
22368 it->ascent = it->phys_ascent = ascent;
22369 it->descent = it->phys_descent = height - it->ascent;
22370 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22371
22372 take_vertical_position_into_account (it);
22373 }
22374
22375 /* Calculate line-height and line-spacing properties.
22376 An integer value specifies explicit pixel value.
22377 A float value specifies relative value to current face height.
22378 A cons (float . face-name) specifies relative value to
22379 height of specified face font.
22380
22381 Returns height in pixels, or nil. */
22382
22383
22384 static Lisp_Object
22385 calc_line_height_property (it, val, font, boff, override)
22386 struct it *it;
22387 Lisp_Object val;
22388 struct font *font;
22389 int boff, override;
22390 {
22391 Lisp_Object face_name = Qnil;
22392 int ascent, descent, height;
22393
22394 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22395 return val;
22396
22397 if (CONSP (val))
22398 {
22399 face_name = XCAR (val);
22400 val = XCDR (val);
22401 if (!NUMBERP (val))
22402 val = make_number (1);
22403 if (NILP (face_name))
22404 {
22405 height = it->ascent + it->descent;
22406 goto scale;
22407 }
22408 }
22409
22410 if (NILP (face_name))
22411 {
22412 font = FRAME_FONT (it->f);
22413 boff = FRAME_BASELINE_OFFSET (it->f);
22414 }
22415 else if (EQ (face_name, Qt))
22416 {
22417 override = 0;
22418 }
22419 else
22420 {
22421 int face_id;
22422 struct face *face;
22423
22424 face_id = lookup_named_face (it->f, face_name, 0);
22425 if (face_id < 0)
22426 return make_number (-1);
22427
22428 face = FACE_FROM_ID (it->f, face_id);
22429 font = face->font;
22430 if (font == NULL)
22431 return make_number (-1);
22432 boff = font->baseline_offset;
22433 if (font->vertical_centering)
22434 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22435 }
22436
22437 ascent = FONT_BASE (font) + boff;
22438 descent = FONT_DESCENT (font) - boff;
22439
22440 if (override)
22441 {
22442 it->override_ascent = ascent;
22443 it->override_descent = descent;
22444 it->override_boff = boff;
22445 }
22446
22447 height = ascent + descent;
22448
22449 scale:
22450 if (FLOATP (val))
22451 height = (int)(XFLOAT_DATA (val) * height);
22452 else if (INTEGERP (val))
22453 height *= XINT (val);
22454
22455 return make_number (height);
22456 }
22457
22458
22459 /* RIF:
22460 Produce glyphs/get display metrics for the display element IT is
22461 loaded with. See the description of struct it in dispextern.h
22462 for an overview of struct it. */
22463
22464 void
22465 x_produce_glyphs (it)
22466 struct it *it;
22467 {
22468 int extra_line_spacing = it->extra_line_spacing;
22469
22470 it->glyph_not_available_p = 0;
22471
22472 if (it->what == IT_CHARACTER)
22473 {
22474 XChar2b char2b;
22475 struct font *font;
22476 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22477 struct font_metrics *pcm;
22478 int font_not_found_p;
22479 int boff; /* baseline offset */
22480 /* We may change it->multibyte_p upon unibyte<->multibyte
22481 conversion. So, save the current value now and restore it
22482 later.
22483
22484 Note: It seems that we don't have to record multibyte_p in
22485 struct glyph because the character code itself tells whether
22486 or not the character is multibyte. Thus, in the future, we
22487 must consider eliminating the field `multibyte_p' in the
22488 struct glyph. */
22489 int saved_multibyte_p = it->multibyte_p;
22490
22491 /* Maybe translate single-byte characters to multibyte, or the
22492 other way. */
22493 it->char_to_display = it->c;
22494 if (!ASCII_BYTE_P (it->c)
22495 && ! it->multibyte_p)
22496 {
22497 if (SINGLE_BYTE_CHAR_P (it->c)
22498 && unibyte_display_via_language_environment)
22499 {
22500 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22501
22502 /* get_next_display_element assures that this decoding
22503 never fails. */
22504 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22505 it->multibyte_p = 1;
22506 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22507 -1, Qnil);
22508 face = FACE_FROM_ID (it->f, it->face_id);
22509 }
22510 }
22511
22512 /* Get font to use. Encode IT->char_to_display. */
22513 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22514 &char2b, it->multibyte_p, 0);
22515 font = face->font;
22516
22517 font_not_found_p = font == NULL;
22518 if (font_not_found_p)
22519 {
22520 /* When no suitable font found, display an empty box based
22521 on the metrics of the font of the default face (or what
22522 remapped). */
22523 struct face *no_font_face
22524 = FACE_FROM_ID (it->f,
22525 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22526 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22527 font = no_font_face->font;
22528 boff = font->baseline_offset;
22529 }
22530 else
22531 {
22532 boff = font->baseline_offset;
22533 if (font->vertical_centering)
22534 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22535 }
22536
22537 if (it->char_to_display >= ' '
22538 && (!it->multibyte_p || it->char_to_display < 128))
22539 {
22540 /* Either unibyte or ASCII. */
22541 int stretched_p;
22542
22543 it->nglyphs = 1;
22544
22545 pcm = get_per_char_metric (it->f, font, &char2b);
22546
22547 if (it->override_ascent >= 0)
22548 {
22549 it->ascent = it->override_ascent;
22550 it->descent = it->override_descent;
22551 boff = it->override_boff;
22552 }
22553 else
22554 {
22555 it->ascent = FONT_BASE (font) + boff;
22556 it->descent = FONT_DESCENT (font) - boff;
22557 }
22558
22559 if (pcm)
22560 {
22561 it->phys_ascent = pcm->ascent + boff;
22562 it->phys_descent = pcm->descent - boff;
22563 it->pixel_width = pcm->width;
22564 }
22565 else
22566 {
22567 it->glyph_not_available_p = 1;
22568 it->phys_ascent = it->ascent;
22569 it->phys_descent = it->descent;
22570 it->pixel_width = FONT_WIDTH (font);
22571 }
22572
22573 if (it->constrain_row_ascent_descent_p)
22574 {
22575 if (it->descent > it->max_descent)
22576 {
22577 it->ascent += it->descent - it->max_descent;
22578 it->descent = it->max_descent;
22579 }
22580 if (it->ascent > it->max_ascent)
22581 {
22582 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22583 it->ascent = it->max_ascent;
22584 }
22585 it->phys_ascent = min (it->phys_ascent, it->ascent);
22586 it->phys_descent = min (it->phys_descent, it->descent);
22587 extra_line_spacing = 0;
22588 }
22589
22590 /* If this is a space inside a region of text with
22591 `space-width' property, change its width. */
22592 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22593 if (stretched_p)
22594 it->pixel_width *= XFLOATINT (it->space_width);
22595
22596 /* If face has a box, add the box thickness to the character
22597 height. If character has a box line to the left and/or
22598 right, add the box line width to the character's width. */
22599 if (face->box != FACE_NO_BOX)
22600 {
22601 int thick = face->box_line_width;
22602
22603 if (thick > 0)
22604 {
22605 it->ascent += thick;
22606 it->descent += thick;
22607 }
22608 else
22609 thick = -thick;
22610
22611 if (it->start_of_box_run_p)
22612 it->pixel_width += thick;
22613 if (it->end_of_box_run_p)
22614 it->pixel_width += thick;
22615 }
22616
22617 /* If face has an overline, add the height of the overline
22618 (1 pixel) and a 1 pixel margin to the character height. */
22619 if (face->overline_p)
22620 it->ascent += overline_margin;
22621
22622 if (it->constrain_row_ascent_descent_p)
22623 {
22624 if (it->ascent > it->max_ascent)
22625 it->ascent = it->max_ascent;
22626 if (it->descent > it->max_descent)
22627 it->descent = it->max_descent;
22628 }
22629
22630 take_vertical_position_into_account (it);
22631
22632 /* If we have to actually produce glyphs, do it. */
22633 if (it->glyph_row)
22634 {
22635 if (stretched_p)
22636 {
22637 /* Translate a space with a `space-width' property
22638 into a stretch glyph. */
22639 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22640 / FONT_HEIGHT (font));
22641 append_stretch_glyph (it, it->object, it->pixel_width,
22642 it->ascent + it->descent, ascent);
22643 }
22644 else
22645 append_glyph (it);
22646
22647 /* If characters with lbearing or rbearing are displayed
22648 in this line, record that fact in a flag of the
22649 glyph row. This is used to optimize X output code. */
22650 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22651 it->glyph_row->contains_overlapping_glyphs_p = 1;
22652 }
22653 if (! stretched_p && it->pixel_width == 0)
22654 /* We assure that all visible glyphs have at least 1-pixel
22655 width. */
22656 it->pixel_width = 1;
22657 }
22658 else if (it->char_to_display == '\n')
22659 {
22660 /* A newline has no width, but we need the height of the
22661 line. But if previous part of the line sets a height,
22662 don't increase that height */
22663
22664 Lisp_Object height;
22665 Lisp_Object total_height = Qnil;
22666
22667 it->override_ascent = -1;
22668 it->pixel_width = 0;
22669 it->nglyphs = 0;
22670
22671 height = get_it_property(it, Qline_height);
22672 /* Split (line-height total-height) list */
22673 if (CONSP (height)
22674 && CONSP (XCDR (height))
22675 && NILP (XCDR (XCDR (height))))
22676 {
22677 total_height = XCAR (XCDR (height));
22678 height = XCAR (height);
22679 }
22680 height = calc_line_height_property(it, height, font, boff, 1);
22681
22682 if (it->override_ascent >= 0)
22683 {
22684 it->ascent = it->override_ascent;
22685 it->descent = it->override_descent;
22686 boff = it->override_boff;
22687 }
22688 else
22689 {
22690 it->ascent = FONT_BASE (font) + boff;
22691 it->descent = FONT_DESCENT (font) - boff;
22692 }
22693
22694 if (EQ (height, Qt))
22695 {
22696 if (it->descent > it->max_descent)
22697 {
22698 it->ascent += it->descent - it->max_descent;
22699 it->descent = it->max_descent;
22700 }
22701 if (it->ascent > it->max_ascent)
22702 {
22703 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22704 it->ascent = it->max_ascent;
22705 }
22706 it->phys_ascent = min (it->phys_ascent, it->ascent);
22707 it->phys_descent = min (it->phys_descent, it->descent);
22708 it->constrain_row_ascent_descent_p = 1;
22709 extra_line_spacing = 0;
22710 }
22711 else
22712 {
22713 Lisp_Object spacing;
22714
22715 it->phys_ascent = it->ascent;
22716 it->phys_descent = it->descent;
22717
22718 if ((it->max_ascent > 0 || it->max_descent > 0)
22719 && face->box != FACE_NO_BOX
22720 && face->box_line_width > 0)
22721 {
22722 it->ascent += face->box_line_width;
22723 it->descent += face->box_line_width;
22724 }
22725 if (!NILP (height)
22726 && XINT (height) > it->ascent + it->descent)
22727 it->ascent = XINT (height) - it->descent;
22728
22729 if (!NILP (total_height))
22730 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22731 else
22732 {
22733 spacing = get_it_property(it, Qline_spacing);
22734 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22735 }
22736 if (INTEGERP (spacing))
22737 {
22738 extra_line_spacing = XINT (spacing);
22739 if (!NILP (total_height))
22740 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22741 }
22742 }
22743 }
22744 else if (it->char_to_display == '\t')
22745 {
22746 if (font->space_width > 0)
22747 {
22748 int tab_width = it->tab_width * font->space_width;
22749 int x = it->current_x + it->continuation_lines_width;
22750 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22751
22752 /* If the distance from the current position to the next tab
22753 stop is less than a space character width, use the
22754 tab stop after that. */
22755 if (next_tab_x - x < font->space_width)
22756 next_tab_x += tab_width;
22757
22758 it->pixel_width = next_tab_x - x;
22759 it->nglyphs = 1;
22760 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22761 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22762
22763 if (it->glyph_row)
22764 {
22765 append_stretch_glyph (it, it->object, it->pixel_width,
22766 it->ascent + it->descent, it->ascent);
22767 }
22768 }
22769 else
22770 {
22771 it->pixel_width = 0;
22772 it->nglyphs = 1;
22773 }
22774 }
22775 else
22776 {
22777 /* A multi-byte character. Assume that the display width of the
22778 character is the width of the character multiplied by the
22779 width of the font. */
22780
22781 /* If we found a font, this font should give us the right
22782 metrics. If we didn't find a font, use the frame's
22783 default font and calculate the width of the character by
22784 multiplying the width of font by the width of the
22785 character. */
22786
22787 pcm = get_per_char_metric (it->f, font, &char2b);
22788
22789 if (font_not_found_p || !pcm)
22790 {
22791 int char_width = CHAR_WIDTH (it->char_to_display);
22792
22793 if (char_width == 0)
22794 /* This is a non spacing character. But, as we are
22795 going to display an empty box, the box must occupy
22796 at least one column. */
22797 char_width = 1;
22798 it->glyph_not_available_p = 1;
22799 it->pixel_width = font->space_width * char_width;
22800 it->phys_ascent = FONT_BASE (font) + boff;
22801 it->phys_descent = FONT_DESCENT (font) - boff;
22802 }
22803 else
22804 {
22805 it->pixel_width = pcm->width;
22806 it->phys_ascent = pcm->ascent + boff;
22807 it->phys_descent = pcm->descent - boff;
22808 if (it->glyph_row
22809 && (pcm->lbearing < 0
22810 || pcm->rbearing > pcm->width))
22811 it->glyph_row->contains_overlapping_glyphs_p = 1;
22812 }
22813 it->nglyphs = 1;
22814 it->ascent = FONT_BASE (font) + boff;
22815 it->descent = FONT_DESCENT (font) - boff;
22816 if (face->box != FACE_NO_BOX)
22817 {
22818 int thick = face->box_line_width;
22819
22820 if (thick > 0)
22821 {
22822 it->ascent += thick;
22823 it->descent += thick;
22824 }
22825 else
22826 thick = - thick;
22827
22828 if (it->start_of_box_run_p)
22829 it->pixel_width += thick;
22830 if (it->end_of_box_run_p)
22831 it->pixel_width += thick;
22832 }
22833
22834 /* If face has an overline, add the height of the overline
22835 (1 pixel) and a 1 pixel margin to the character height. */
22836 if (face->overline_p)
22837 it->ascent += overline_margin;
22838
22839 take_vertical_position_into_account (it);
22840
22841 if (it->ascent < 0)
22842 it->ascent = 0;
22843 if (it->descent < 0)
22844 it->descent = 0;
22845
22846 if (it->glyph_row)
22847 append_glyph (it);
22848 if (it->pixel_width == 0)
22849 /* We assure that all visible glyphs have at least 1-pixel
22850 width. */
22851 it->pixel_width = 1;
22852 }
22853 it->multibyte_p = saved_multibyte_p;
22854 }
22855 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22856 {
22857 /* A static composition.
22858
22859 Note: A composition is represented as one glyph in the
22860 glyph matrix. There are no padding glyphs.
22861
22862 Important note: pixel_width, ascent, and descent are the
22863 values of what is drawn by draw_glyphs (i.e. the values of
22864 the overall glyphs composed). */
22865 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22866 int boff; /* baseline offset */
22867 struct composition *cmp = composition_table[it->cmp_it.id];
22868 int glyph_len = cmp->glyph_len;
22869 struct font *font = face->font;
22870
22871 it->nglyphs = 1;
22872
22873 /* If we have not yet calculated pixel size data of glyphs of
22874 the composition for the current face font, calculate them
22875 now. Theoretically, we have to check all fonts for the
22876 glyphs, but that requires much time and memory space. So,
22877 here we check only the font of the first glyph. This may
22878 lead to incorrect display, but it's very rare, and C-l
22879 (recenter-top-bottom) can correct the display anyway. */
22880 if (! cmp->font || cmp->font != font)
22881 {
22882 /* Ascent and descent of the font of the first character
22883 of this composition (adjusted by baseline offset).
22884 Ascent and descent of overall glyphs should not be less
22885 than these, respectively. */
22886 int font_ascent, font_descent, font_height;
22887 /* Bounding box of the overall glyphs. */
22888 int leftmost, rightmost, lowest, highest;
22889 int lbearing, rbearing;
22890 int i, width, ascent, descent;
22891 int left_padded = 0, right_padded = 0;
22892 int c;
22893 XChar2b char2b;
22894 struct font_metrics *pcm;
22895 int font_not_found_p;
22896 int pos;
22897
22898 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22899 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22900 break;
22901 if (glyph_len < cmp->glyph_len)
22902 right_padded = 1;
22903 for (i = 0; i < glyph_len; i++)
22904 {
22905 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22906 break;
22907 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22908 }
22909 if (i > 0)
22910 left_padded = 1;
22911
22912 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22913 : IT_CHARPOS (*it));
22914 /* If no suitable font is found, use the default font. */
22915 font_not_found_p = font == NULL;
22916 if (font_not_found_p)
22917 {
22918 face = face->ascii_face;
22919 font = face->font;
22920 }
22921 boff = font->baseline_offset;
22922 if (font->vertical_centering)
22923 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22924 font_ascent = FONT_BASE (font) + boff;
22925 font_descent = FONT_DESCENT (font) - boff;
22926 font_height = FONT_HEIGHT (font);
22927
22928 cmp->font = (void *) font;
22929
22930 pcm = NULL;
22931 if (! font_not_found_p)
22932 {
22933 get_char_face_and_encoding (it->f, c, it->face_id,
22934 &char2b, it->multibyte_p, 0);
22935 pcm = get_per_char_metric (it->f, font, &char2b);
22936 }
22937
22938 /* Initialize the bounding box. */
22939 if (pcm)
22940 {
22941 width = pcm->width;
22942 ascent = pcm->ascent;
22943 descent = pcm->descent;
22944 lbearing = pcm->lbearing;
22945 rbearing = pcm->rbearing;
22946 }
22947 else
22948 {
22949 width = FONT_WIDTH (font);
22950 ascent = FONT_BASE (font);
22951 descent = FONT_DESCENT (font);
22952 lbearing = 0;
22953 rbearing = width;
22954 }
22955
22956 rightmost = width;
22957 leftmost = 0;
22958 lowest = - descent + boff;
22959 highest = ascent + boff;
22960
22961 if (! font_not_found_p
22962 && font->default_ascent
22963 && CHAR_TABLE_P (Vuse_default_ascent)
22964 && !NILP (Faref (Vuse_default_ascent,
22965 make_number (it->char_to_display))))
22966 highest = font->default_ascent + boff;
22967
22968 /* Draw the first glyph at the normal position. It may be
22969 shifted to right later if some other glyphs are drawn
22970 at the left. */
22971 cmp->offsets[i * 2] = 0;
22972 cmp->offsets[i * 2 + 1] = boff;
22973 cmp->lbearing = lbearing;
22974 cmp->rbearing = rbearing;
22975
22976 /* Set cmp->offsets for the remaining glyphs. */
22977 for (i++; i < glyph_len; i++)
22978 {
22979 int left, right, btm, top;
22980 int ch = COMPOSITION_GLYPH (cmp, i);
22981 int face_id;
22982 struct face *this_face;
22983 int this_boff;
22984
22985 if (ch == '\t')
22986 ch = ' ';
22987 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22988 this_face = FACE_FROM_ID (it->f, face_id);
22989 font = this_face->font;
22990
22991 if (font == NULL)
22992 pcm = NULL;
22993 else
22994 {
22995 this_boff = font->baseline_offset;
22996 if (font->vertical_centering)
22997 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22998 get_char_face_and_encoding (it->f, ch, face_id,
22999 &char2b, it->multibyte_p, 0);
23000 pcm = get_per_char_metric (it->f, font, &char2b);
23001 }
23002 if (! pcm)
23003 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23004 else
23005 {
23006 width = pcm->width;
23007 ascent = pcm->ascent;
23008 descent = pcm->descent;
23009 lbearing = pcm->lbearing;
23010 rbearing = pcm->rbearing;
23011 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23012 {
23013 /* Relative composition with or without
23014 alternate chars. */
23015 left = (leftmost + rightmost - width) / 2;
23016 btm = - descent + boff;
23017 if (font->relative_compose
23018 && (! CHAR_TABLE_P (Vignore_relative_composition)
23019 || NILP (Faref (Vignore_relative_composition,
23020 make_number (ch)))))
23021 {
23022
23023 if (- descent >= font->relative_compose)
23024 /* One extra pixel between two glyphs. */
23025 btm = highest + 1;
23026 else if (ascent <= 0)
23027 /* One extra pixel between two glyphs. */
23028 btm = lowest - 1 - ascent - descent;
23029 }
23030 }
23031 else
23032 {
23033 /* A composition rule is specified by an integer
23034 value that encodes global and new reference
23035 points (GREF and NREF). GREF and NREF are
23036 specified by numbers as below:
23037
23038 0---1---2 -- ascent
23039 | |
23040 | |
23041 | |
23042 9--10--11 -- center
23043 | |
23044 ---3---4---5--- baseline
23045 | |
23046 6---7---8 -- descent
23047 */
23048 int rule = COMPOSITION_RULE (cmp, i);
23049 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23050
23051 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23052 grefx = gref % 3, nrefx = nref % 3;
23053 grefy = gref / 3, nrefy = nref / 3;
23054 if (xoff)
23055 xoff = font_height * (xoff - 128) / 256;
23056 if (yoff)
23057 yoff = font_height * (yoff - 128) / 256;
23058
23059 left = (leftmost
23060 + grefx * (rightmost - leftmost) / 2
23061 - nrefx * width / 2
23062 + xoff);
23063
23064 btm = ((grefy == 0 ? highest
23065 : grefy == 1 ? 0
23066 : grefy == 2 ? lowest
23067 : (highest + lowest) / 2)
23068 - (nrefy == 0 ? ascent + descent
23069 : nrefy == 1 ? descent - boff
23070 : nrefy == 2 ? 0
23071 : (ascent + descent) / 2)
23072 + yoff);
23073 }
23074
23075 cmp->offsets[i * 2] = left;
23076 cmp->offsets[i * 2 + 1] = btm + descent;
23077
23078 /* Update the bounding box of the overall glyphs. */
23079 if (width > 0)
23080 {
23081 right = left + width;
23082 if (left < leftmost)
23083 leftmost = left;
23084 if (right > rightmost)
23085 rightmost = right;
23086 }
23087 top = btm + descent + ascent;
23088 if (top > highest)
23089 highest = top;
23090 if (btm < lowest)
23091 lowest = btm;
23092
23093 if (cmp->lbearing > left + lbearing)
23094 cmp->lbearing = left + lbearing;
23095 if (cmp->rbearing < left + rbearing)
23096 cmp->rbearing = left + rbearing;
23097 }
23098 }
23099
23100 /* If there are glyphs whose x-offsets are negative,
23101 shift all glyphs to the right and make all x-offsets
23102 non-negative. */
23103 if (leftmost < 0)
23104 {
23105 for (i = 0; i < cmp->glyph_len; i++)
23106 cmp->offsets[i * 2] -= leftmost;
23107 rightmost -= leftmost;
23108 cmp->lbearing -= leftmost;
23109 cmp->rbearing -= leftmost;
23110 }
23111
23112 if (left_padded && cmp->lbearing < 0)
23113 {
23114 for (i = 0; i < cmp->glyph_len; i++)
23115 cmp->offsets[i * 2] -= cmp->lbearing;
23116 rightmost -= cmp->lbearing;
23117 cmp->rbearing -= cmp->lbearing;
23118 cmp->lbearing = 0;
23119 }
23120 if (right_padded && rightmost < cmp->rbearing)
23121 {
23122 rightmost = cmp->rbearing;
23123 }
23124
23125 cmp->pixel_width = rightmost;
23126 cmp->ascent = highest;
23127 cmp->descent = - lowest;
23128 if (cmp->ascent < font_ascent)
23129 cmp->ascent = font_ascent;
23130 if (cmp->descent < font_descent)
23131 cmp->descent = font_descent;
23132 }
23133
23134 if (it->glyph_row
23135 && (cmp->lbearing < 0
23136 || cmp->rbearing > cmp->pixel_width))
23137 it->glyph_row->contains_overlapping_glyphs_p = 1;
23138
23139 it->pixel_width = cmp->pixel_width;
23140 it->ascent = it->phys_ascent = cmp->ascent;
23141 it->descent = it->phys_descent = cmp->descent;
23142 if (face->box != FACE_NO_BOX)
23143 {
23144 int thick = face->box_line_width;
23145
23146 if (thick > 0)
23147 {
23148 it->ascent += thick;
23149 it->descent += thick;
23150 }
23151 else
23152 thick = - thick;
23153
23154 if (it->start_of_box_run_p)
23155 it->pixel_width += thick;
23156 if (it->end_of_box_run_p)
23157 it->pixel_width += thick;
23158 }
23159
23160 /* If face has an overline, add the height of the overline
23161 (1 pixel) and a 1 pixel margin to the character height. */
23162 if (face->overline_p)
23163 it->ascent += overline_margin;
23164
23165 take_vertical_position_into_account (it);
23166 if (it->ascent < 0)
23167 it->ascent = 0;
23168 if (it->descent < 0)
23169 it->descent = 0;
23170
23171 if (it->glyph_row)
23172 append_composite_glyph (it);
23173 }
23174 else if (it->what == IT_COMPOSITION)
23175 {
23176 /* A dynamic (automatic) composition. */
23177 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23178 Lisp_Object gstring;
23179 struct font_metrics metrics;
23180
23181 gstring = composition_gstring_from_id (it->cmp_it.id);
23182 it->pixel_width
23183 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23184 &metrics);
23185 if (it->glyph_row
23186 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23187 it->glyph_row->contains_overlapping_glyphs_p = 1;
23188 it->ascent = it->phys_ascent = metrics.ascent;
23189 it->descent = it->phys_descent = metrics.descent;
23190 if (face->box != FACE_NO_BOX)
23191 {
23192 int thick = face->box_line_width;
23193
23194 if (thick > 0)
23195 {
23196 it->ascent += thick;
23197 it->descent += thick;
23198 }
23199 else
23200 thick = - thick;
23201
23202 if (it->start_of_box_run_p)
23203 it->pixel_width += thick;
23204 if (it->end_of_box_run_p)
23205 it->pixel_width += thick;
23206 }
23207 /* If face has an overline, add the height of the overline
23208 (1 pixel) and a 1 pixel margin to the character height. */
23209 if (face->overline_p)
23210 it->ascent += overline_margin;
23211 take_vertical_position_into_account (it);
23212 if (it->ascent < 0)
23213 it->ascent = 0;
23214 if (it->descent < 0)
23215 it->descent = 0;
23216
23217 if (it->glyph_row)
23218 append_composite_glyph (it);
23219 }
23220 else if (it->what == IT_IMAGE)
23221 produce_image_glyph (it);
23222 else if (it->what == IT_STRETCH)
23223 produce_stretch_glyph (it);
23224
23225 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23226 because this isn't true for images with `:ascent 100'. */
23227 xassert (it->ascent >= 0 && it->descent >= 0);
23228 if (it->area == TEXT_AREA)
23229 it->current_x += it->pixel_width;
23230
23231 if (extra_line_spacing > 0)
23232 {
23233 it->descent += extra_line_spacing;
23234 if (extra_line_spacing > it->max_extra_line_spacing)
23235 it->max_extra_line_spacing = extra_line_spacing;
23236 }
23237
23238 it->max_ascent = max (it->max_ascent, it->ascent);
23239 it->max_descent = max (it->max_descent, it->descent);
23240 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23241 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23242 }
23243
23244 /* EXPORT for RIF:
23245 Output LEN glyphs starting at START at the nominal cursor position.
23246 Advance the nominal cursor over the text. The global variable
23247 updated_window contains the window being updated, updated_row is
23248 the glyph row being updated, and updated_area is the area of that
23249 row being updated. */
23250
23251 void
23252 x_write_glyphs (start, len)
23253 struct glyph *start;
23254 int len;
23255 {
23256 int x, hpos;
23257
23258 xassert (updated_window && updated_row);
23259 BLOCK_INPUT;
23260
23261 /* Write glyphs. */
23262
23263 hpos = start - updated_row->glyphs[updated_area];
23264 x = draw_glyphs (updated_window, output_cursor.x,
23265 updated_row, updated_area,
23266 hpos, hpos + len,
23267 DRAW_NORMAL_TEXT, 0);
23268
23269 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23270 if (updated_area == TEXT_AREA
23271 && updated_window->phys_cursor_on_p
23272 && updated_window->phys_cursor.vpos == output_cursor.vpos
23273 && updated_window->phys_cursor.hpos >= hpos
23274 && updated_window->phys_cursor.hpos < hpos + len)
23275 updated_window->phys_cursor_on_p = 0;
23276
23277 UNBLOCK_INPUT;
23278
23279 /* Advance the output cursor. */
23280 output_cursor.hpos += len;
23281 output_cursor.x = x;
23282 }
23283
23284
23285 /* EXPORT for RIF:
23286 Insert LEN glyphs from START at the nominal cursor position. */
23287
23288 void
23289 x_insert_glyphs (start, len)
23290 struct glyph *start;
23291 int len;
23292 {
23293 struct frame *f;
23294 struct window *w;
23295 int line_height, shift_by_width, shifted_region_width;
23296 struct glyph_row *row;
23297 struct glyph *glyph;
23298 int frame_x, frame_y;
23299 EMACS_INT hpos;
23300
23301 xassert (updated_window && updated_row);
23302 BLOCK_INPUT;
23303 w = updated_window;
23304 f = XFRAME (WINDOW_FRAME (w));
23305
23306 /* Get the height of the line we are in. */
23307 row = updated_row;
23308 line_height = row->height;
23309
23310 /* Get the width of the glyphs to insert. */
23311 shift_by_width = 0;
23312 for (glyph = start; glyph < start + len; ++glyph)
23313 shift_by_width += glyph->pixel_width;
23314
23315 /* Get the width of the region to shift right. */
23316 shifted_region_width = (window_box_width (w, updated_area)
23317 - output_cursor.x
23318 - shift_by_width);
23319
23320 /* Shift right. */
23321 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23322 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23323
23324 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23325 line_height, shift_by_width);
23326
23327 /* Write the glyphs. */
23328 hpos = start - row->glyphs[updated_area];
23329 draw_glyphs (w, output_cursor.x, row, updated_area,
23330 hpos, hpos + len,
23331 DRAW_NORMAL_TEXT, 0);
23332
23333 /* Advance the output cursor. */
23334 output_cursor.hpos += len;
23335 output_cursor.x += shift_by_width;
23336 UNBLOCK_INPUT;
23337 }
23338
23339
23340 /* EXPORT for RIF:
23341 Erase the current text line from the nominal cursor position
23342 (inclusive) to pixel column TO_X (exclusive). The idea is that
23343 everything from TO_X onward is already erased.
23344
23345 TO_X is a pixel position relative to updated_area of
23346 updated_window. TO_X == -1 means clear to the end of this area. */
23347
23348 void
23349 x_clear_end_of_line (to_x)
23350 int to_x;
23351 {
23352 struct frame *f;
23353 struct window *w = updated_window;
23354 int max_x, min_y, max_y;
23355 int from_x, from_y, to_y;
23356
23357 xassert (updated_window && updated_row);
23358 f = XFRAME (w->frame);
23359
23360 if (updated_row->full_width_p)
23361 max_x = WINDOW_TOTAL_WIDTH (w);
23362 else
23363 max_x = window_box_width (w, updated_area);
23364 max_y = window_text_bottom_y (w);
23365
23366 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23367 of window. For TO_X > 0, truncate to end of drawing area. */
23368 if (to_x == 0)
23369 return;
23370 else if (to_x < 0)
23371 to_x = max_x;
23372 else
23373 to_x = min (to_x, max_x);
23374
23375 to_y = min (max_y, output_cursor.y + updated_row->height);
23376
23377 /* Notice if the cursor will be cleared by this operation. */
23378 if (!updated_row->full_width_p)
23379 notice_overwritten_cursor (w, updated_area,
23380 output_cursor.x, -1,
23381 updated_row->y,
23382 MATRIX_ROW_BOTTOM_Y (updated_row));
23383
23384 from_x = output_cursor.x;
23385
23386 /* Translate to frame coordinates. */
23387 if (updated_row->full_width_p)
23388 {
23389 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23390 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23391 }
23392 else
23393 {
23394 int area_left = window_box_left (w, updated_area);
23395 from_x += area_left;
23396 to_x += area_left;
23397 }
23398
23399 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23400 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23401 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23402
23403 /* Prevent inadvertently clearing to end of the X window. */
23404 if (to_x > from_x && to_y > from_y)
23405 {
23406 BLOCK_INPUT;
23407 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23408 to_x - from_x, to_y - from_y);
23409 UNBLOCK_INPUT;
23410 }
23411 }
23412
23413 #endif /* HAVE_WINDOW_SYSTEM */
23414
23415
23416 \f
23417 /***********************************************************************
23418 Cursor types
23419 ***********************************************************************/
23420
23421 /* Value is the internal representation of the specified cursor type
23422 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23423 of the bar cursor. */
23424
23425 static enum text_cursor_kinds
23426 get_specified_cursor_type (arg, width)
23427 Lisp_Object arg;
23428 int *width;
23429 {
23430 enum text_cursor_kinds type;
23431
23432 if (NILP (arg))
23433 return NO_CURSOR;
23434
23435 if (EQ (arg, Qbox))
23436 return FILLED_BOX_CURSOR;
23437
23438 if (EQ (arg, Qhollow))
23439 return HOLLOW_BOX_CURSOR;
23440
23441 if (EQ (arg, Qbar))
23442 {
23443 *width = 2;
23444 return BAR_CURSOR;
23445 }
23446
23447 if (CONSP (arg)
23448 && EQ (XCAR (arg), Qbar)
23449 && INTEGERP (XCDR (arg))
23450 && XINT (XCDR (arg)) >= 0)
23451 {
23452 *width = XINT (XCDR (arg));
23453 return BAR_CURSOR;
23454 }
23455
23456 if (EQ (arg, Qhbar))
23457 {
23458 *width = 2;
23459 return HBAR_CURSOR;
23460 }
23461
23462 if (CONSP (arg)
23463 && EQ (XCAR (arg), Qhbar)
23464 && INTEGERP (XCDR (arg))
23465 && XINT (XCDR (arg)) >= 0)
23466 {
23467 *width = XINT (XCDR (arg));
23468 return HBAR_CURSOR;
23469 }
23470
23471 /* Treat anything unknown as "hollow box cursor".
23472 It was bad to signal an error; people have trouble fixing
23473 .Xdefaults with Emacs, when it has something bad in it. */
23474 type = HOLLOW_BOX_CURSOR;
23475
23476 return type;
23477 }
23478
23479 /* Set the default cursor types for specified frame. */
23480 void
23481 set_frame_cursor_types (f, arg)
23482 struct frame *f;
23483 Lisp_Object arg;
23484 {
23485 int width;
23486 Lisp_Object tem;
23487
23488 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23489 FRAME_CURSOR_WIDTH (f) = width;
23490
23491 /* By default, set up the blink-off state depending on the on-state. */
23492
23493 tem = Fassoc (arg, Vblink_cursor_alist);
23494 if (!NILP (tem))
23495 {
23496 FRAME_BLINK_OFF_CURSOR (f)
23497 = get_specified_cursor_type (XCDR (tem), &width);
23498 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23499 }
23500 else
23501 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23502 }
23503
23504
23505 /* Return the cursor we want to be displayed in window W. Return
23506 width of bar/hbar cursor through WIDTH arg. Return with
23507 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23508 (i.e. if the `system caret' should track this cursor).
23509
23510 In a mini-buffer window, we want the cursor only to appear if we
23511 are reading input from this window. For the selected window, we
23512 want the cursor type given by the frame parameter or buffer local
23513 setting of cursor-type. If explicitly marked off, draw no cursor.
23514 In all other cases, we want a hollow box cursor. */
23515
23516 static enum text_cursor_kinds
23517 get_window_cursor_type (w, glyph, width, active_cursor)
23518 struct window *w;
23519 struct glyph *glyph;
23520 int *width;
23521 int *active_cursor;
23522 {
23523 struct frame *f = XFRAME (w->frame);
23524 struct buffer *b = XBUFFER (w->buffer);
23525 int cursor_type = DEFAULT_CURSOR;
23526 Lisp_Object alt_cursor;
23527 int non_selected = 0;
23528
23529 *active_cursor = 1;
23530
23531 /* Echo area */
23532 if (cursor_in_echo_area
23533 && FRAME_HAS_MINIBUF_P (f)
23534 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23535 {
23536 if (w == XWINDOW (echo_area_window))
23537 {
23538 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23539 {
23540 *width = FRAME_CURSOR_WIDTH (f);
23541 return FRAME_DESIRED_CURSOR (f);
23542 }
23543 else
23544 return get_specified_cursor_type (b->cursor_type, width);
23545 }
23546
23547 *active_cursor = 0;
23548 non_selected = 1;
23549 }
23550
23551 /* Detect a nonselected window or nonselected frame. */
23552 else if (w != XWINDOW (f->selected_window)
23553 #ifdef HAVE_WINDOW_SYSTEM
23554 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23555 #endif
23556 )
23557 {
23558 *active_cursor = 0;
23559
23560 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23561 return NO_CURSOR;
23562
23563 non_selected = 1;
23564 }
23565
23566 /* Never display a cursor in a window in which cursor-type is nil. */
23567 if (NILP (b->cursor_type))
23568 return NO_CURSOR;
23569
23570 /* Get the normal cursor type for this window. */
23571 if (EQ (b->cursor_type, Qt))
23572 {
23573 cursor_type = FRAME_DESIRED_CURSOR (f);
23574 *width = FRAME_CURSOR_WIDTH (f);
23575 }
23576 else
23577 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23578
23579 /* Use cursor-in-non-selected-windows instead
23580 for non-selected window or frame. */
23581 if (non_selected)
23582 {
23583 alt_cursor = b->cursor_in_non_selected_windows;
23584 if (!EQ (Qt, alt_cursor))
23585 return get_specified_cursor_type (alt_cursor, width);
23586 /* t means modify the normal cursor type. */
23587 if (cursor_type == FILLED_BOX_CURSOR)
23588 cursor_type = HOLLOW_BOX_CURSOR;
23589 else if (cursor_type == BAR_CURSOR && *width > 1)
23590 --*width;
23591 return cursor_type;
23592 }
23593
23594 /* Use normal cursor if not blinked off. */
23595 if (!w->cursor_off_p)
23596 {
23597 #ifdef HAVE_WINDOW_SYSTEM
23598 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23599 {
23600 if (cursor_type == FILLED_BOX_CURSOR)
23601 {
23602 /* Using a block cursor on large images can be very annoying.
23603 So use a hollow cursor for "large" images.
23604 If image is not transparent (no mask), also use hollow cursor. */
23605 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23606 if (img != NULL && IMAGEP (img->spec))
23607 {
23608 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23609 where N = size of default frame font size.
23610 This should cover most of the "tiny" icons people may use. */
23611 if (!img->mask
23612 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23613 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23614 cursor_type = HOLLOW_BOX_CURSOR;
23615 }
23616 }
23617 else if (cursor_type != NO_CURSOR)
23618 {
23619 /* Display current only supports BOX and HOLLOW cursors for images.
23620 So for now, unconditionally use a HOLLOW cursor when cursor is
23621 not a solid box cursor. */
23622 cursor_type = HOLLOW_BOX_CURSOR;
23623 }
23624 }
23625 #endif
23626 return cursor_type;
23627 }
23628
23629 /* Cursor is blinked off, so determine how to "toggle" it. */
23630
23631 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23632 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23633 return get_specified_cursor_type (XCDR (alt_cursor), width);
23634
23635 /* Then see if frame has specified a specific blink off cursor type. */
23636 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23637 {
23638 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23639 return FRAME_BLINK_OFF_CURSOR (f);
23640 }
23641
23642 #if 0
23643 /* Some people liked having a permanently visible blinking cursor,
23644 while others had very strong opinions against it. So it was
23645 decided to remove it. KFS 2003-09-03 */
23646
23647 /* Finally perform built-in cursor blinking:
23648 filled box <-> hollow box
23649 wide [h]bar <-> narrow [h]bar
23650 narrow [h]bar <-> no cursor
23651 other type <-> no cursor */
23652
23653 if (cursor_type == FILLED_BOX_CURSOR)
23654 return HOLLOW_BOX_CURSOR;
23655
23656 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23657 {
23658 *width = 1;
23659 return cursor_type;
23660 }
23661 #endif
23662
23663 return NO_CURSOR;
23664 }
23665
23666
23667 #ifdef HAVE_WINDOW_SYSTEM
23668
23669 /* Notice when the text cursor of window W has been completely
23670 overwritten by a drawing operation that outputs glyphs in AREA
23671 starting at X0 and ending at X1 in the line starting at Y0 and
23672 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23673 the rest of the line after X0 has been written. Y coordinates
23674 are window-relative. */
23675
23676 static void
23677 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23678 struct window *w;
23679 enum glyph_row_area area;
23680 int x0, y0, x1, y1;
23681 {
23682 int cx0, cx1, cy0, cy1;
23683 struct glyph_row *row;
23684
23685 if (!w->phys_cursor_on_p)
23686 return;
23687 if (area != TEXT_AREA)
23688 return;
23689
23690 if (w->phys_cursor.vpos < 0
23691 || w->phys_cursor.vpos >= w->current_matrix->nrows
23692 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23693 !(row->enabled_p && row->displays_text_p)))
23694 return;
23695
23696 if (row->cursor_in_fringe_p)
23697 {
23698 row->cursor_in_fringe_p = 0;
23699 draw_fringe_bitmap (w, row, row->reversed_p);
23700 w->phys_cursor_on_p = 0;
23701 return;
23702 }
23703
23704 cx0 = w->phys_cursor.x;
23705 cx1 = cx0 + w->phys_cursor_width;
23706 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23707 return;
23708
23709 /* The cursor image will be completely removed from the
23710 screen if the output area intersects the cursor area in
23711 y-direction. When we draw in [y0 y1[, and some part of
23712 the cursor is at y < y0, that part must have been drawn
23713 before. When scrolling, the cursor is erased before
23714 actually scrolling, so we don't come here. When not
23715 scrolling, the rows above the old cursor row must have
23716 changed, and in this case these rows must have written
23717 over the cursor image.
23718
23719 Likewise if part of the cursor is below y1, with the
23720 exception of the cursor being in the first blank row at
23721 the buffer and window end because update_text_area
23722 doesn't draw that row. (Except when it does, but
23723 that's handled in update_text_area.) */
23724
23725 cy0 = w->phys_cursor.y;
23726 cy1 = cy0 + w->phys_cursor_height;
23727 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23728 return;
23729
23730 w->phys_cursor_on_p = 0;
23731 }
23732
23733 #endif /* HAVE_WINDOW_SYSTEM */
23734
23735 \f
23736 /************************************************************************
23737 Mouse Face
23738 ************************************************************************/
23739
23740 #ifdef HAVE_WINDOW_SYSTEM
23741
23742 /* EXPORT for RIF:
23743 Fix the display of area AREA of overlapping row ROW in window W
23744 with respect to the overlapping part OVERLAPS. */
23745
23746 void
23747 x_fix_overlapping_area (w, row, area, overlaps)
23748 struct window *w;
23749 struct glyph_row *row;
23750 enum glyph_row_area area;
23751 int overlaps;
23752 {
23753 int i, x;
23754
23755 BLOCK_INPUT;
23756
23757 x = 0;
23758 for (i = 0; i < row->used[area];)
23759 {
23760 if (row->glyphs[area][i].overlaps_vertically_p)
23761 {
23762 int start = i, start_x = x;
23763
23764 do
23765 {
23766 x += row->glyphs[area][i].pixel_width;
23767 ++i;
23768 }
23769 while (i < row->used[area]
23770 && row->glyphs[area][i].overlaps_vertically_p);
23771
23772 draw_glyphs (w, start_x, row, area,
23773 start, i,
23774 DRAW_NORMAL_TEXT, overlaps);
23775 }
23776 else
23777 {
23778 x += row->glyphs[area][i].pixel_width;
23779 ++i;
23780 }
23781 }
23782
23783 UNBLOCK_INPUT;
23784 }
23785
23786
23787 /* EXPORT:
23788 Draw the cursor glyph of window W in glyph row ROW. See the
23789 comment of draw_glyphs for the meaning of HL. */
23790
23791 void
23792 draw_phys_cursor_glyph (w, row, hl)
23793 struct window *w;
23794 struct glyph_row *row;
23795 enum draw_glyphs_face hl;
23796 {
23797 /* If cursor hpos is out of bounds, don't draw garbage. This can
23798 happen in mini-buffer windows when switching between echo area
23799 glyphs and mini-buffer. */
23800 if ((row->reversed_p
23801 ? (w->phys_cursor.hpos >= 0)
23802 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23803 {
23804 int on_p = w->phys_cursor_on_p;
23805 int x1;
23806 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23807 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23808 hl, 0);
23809 w->phys_cursor_on_p = on_p;
23810
23811 if (hl == DRAW_CURSOR)
23812 w->phys_cursor_width = x1 - w->phys_cursor.x;
23813 /* When we erase the cursor, and ROW is overlapped by other
23814 rows, make sure that these overlapping parts of other rows
23815 are redrawn. */
23816 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23817 {
23818 w->phys_cursor_width = x1 - w->phys_cursor.x;
23819
23820 if (row > w->current_matrix->rows
23821 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23822 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23823 OVERLAPS_ERASED_CURSOR);
23824
23825 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23826 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23827 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23828 OVERLAPS_ERASED_CURSOR);
23829 }
23830 }
23831 }
23832
23833
23834 /* EXPORT:
23835 Erase the image of a cursor of window W from the screen. */
23836
23837 void
23838 erase_phys_cursor (w)
23839 struct window *w;
23840 {
23841 struct frame *f = XFRAME (w->frame);
23842 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23843 int hpos = w->phys_cursor.hpos;
23844 int vpos = w->phys_cursor.vpos;
23845 int mouse_face_here_p = 0;
23846 struct glyph_matrix *active_glyphs = w->current_matrix;
23847 struct glyph_row *cursor_row;
23848 struct glyph *cursor_glyph;
23849 enum draw_glyphs_face hl;
23850
23851 /* No cursor displayed or row invalidated => nothing to do on the
23852 screen. */
23853 if (w->phys_cursor_type == NO_CURSOR)
23854 goto mark_cursor_off;
23855
23856 /* VPOS >= active_glyphs->nrows means that window has been resized.
23857 Don't bother to erase the cursor. */
23858 if (vpos >= active_glyphs->nrows)
23859 goto mark_cursor_off;
23860
23861 /* If row containing cursor is marked invalid, there is nothing we
23862 can do. */
23863 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23864 if (!cursor_row->enabled_p)
23865 goto mark_cursor_off;
23866
23867 /* If line spacing is > 0, old cursor may only be partially visible in
23868 window after split-window. So adjust visible height. */
23869 cursor_row->visible_height = min (cursor_row->visible_height,
23870 window_text_bottom_y (w) - cursor_row->y);
23871
23872 /* If row is completely invisible, don't attempt to delete a cursor which
23873 isn't there. This can happen if cursor is at top of a window, and
23874 we switch to a buffer with a header line in that window. */
23875 if (cursor_row->visible_height <= 0)
23876 goto mark_cursor_off;
23877
23878 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23879 if (cursor_row->cursor_in_fringe_p)
23880 {
23881 cursor_row->cursor_in_fringe_p = 0;
23882 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23883 goto mark_cursor_off;
23884 }
23885
23886 /* This can happen when the new row is shorter than the old one.
23887 In this case, either draw_glyphs or clear_end_of_line
23888 should have cleared the cursor. Note that we wouldn't be
23889 able to erase the cursor in this case because we don't have a
23890 cursor glyph at hand. */
23891 if ((cursor_row->reversed_p
23892 ? (w->phys_cursor.hpos < 0)
23893 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23894 goto mark_cursor_off;
23895
23896 /* If the cursor is in the mouse face area, redisplay that when
23897 we clear the cursor. */
23898 if (! NILP (dpyinfo->mouse_face_window)
23899 && w == XWINDOW (dpyinfo->mouse_face_window)
23900 && (vpos > dpyinfo->mouse_face_beg_row
23901 || (vpos == dpyinfo->mouse_face_beg_row
23902 && hpos >= dpyinfo->mouse_face_beg_col))
23903 && (vpos < dpyinfo->mouse_face_end_row
23904 || (vpos == dpyinfo->mouse_face_end_row
23905 && hpos < dpyinfo->mouse_face_end_col))
23906 /* Don't redraw the cursor's spot in mouse face if it is at the
23907 end of a line (on a newline). The cursor appears there, but
23908 mouse highlighting does not. */
23909 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23910 mouse_face_here_p = 1;
23911
23912 /* Maybe clear the display under the cursor. */
23913 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23914 {
23915 int x, y, left_x;
23916 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23917 int width;
23918
23919 cursor_glyph = get_phys_cursor_glyph (w);
23920 if (cursor_glyph == NULL)
23921 goto mark_cursor_off;
23922
23923 width = cursor_glyph->pixel_width;
23924 left_x = window_box_left_offset (w, TEXT_AREA);
23925 x = w->phys_cursor.x;
23926 if (x < left_x)
23927 width -= left_x - x;
23928 width = min (width, window_box_width (w, TEXT_AREA) - x);
23929 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23930 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23931
23932 if (width > 0)
23933 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23934 }
23935
23936 /* Erase the cursor by redrawing the character underneath it. */
23937 if (mouse_face_here_p)
23938 hl = DRAW_MOUSE_FACE;
23939 else
23940 hl = DRAW_NORMAL_TEXT;
23941 draw_phys_cursor_glyph (w, cursor_row, hl);
23942
23943 mark_cursor_off:
23944 w->phys_cursor_on_p = 0;
23945 w->phys_cursor_type = NO_CURSOR;
23946 }
23947
23948
23949 /* EXPORT:
23950 Display or clear cursor of window W. If ON is zero, clear the
23951 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23952 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23953
23954 void
23955 display_and_set_cursor (w, on, hpos, vpos, x, y)
23956 struct window *w;
23957 int on, hpos, vpos, x, y;
23958 {
23959 struct frame *f = XFRAME (w->frame);
23960 int new_cursor_type;
23961 int new_cursor_width;
23962 int active_cursor;
23963 struct glyph_row *glyph_row;
23964 struct glyph *glyph;
23965
23966 /* This is pointless on invisible frames, and dangerous on garbaged
23967 windows and frames; in the latter case, the frame or window may
23968 be in the midst of changing its size, and x and y may be off the
23969 window. */
23970 if (! FRAME_VISIBLE_P (f)
23971 || FRAME_GARBAGED_P (f)
23972 || vpos >= w->current_matrix->nrows
23973 || hpos >= w->current_matrix->matrix_w)
23974 return;
23975
23976 /* If cursor is off and we want it off, return quickly. */
23977 if (!on && !w->phys_cursor_on_p)
23978 return;
23979
23980 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23981 /* If cursor row is not enabled, we don't really know where to
23982 display the cursor. */
23983 if (!glyph_row->enabled_p)
23984 {
23985 w->phys_cursor_on_p = 0;
23986 return;
23987 }
23988
23989 glyph = NULL;
23990 if (!glyph_row->exact_window_width_line_p
23991 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23992 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23993
23994 xassert (interrupt_input_blocked);
23995
23996 /* Set new_cursor_type to the cursor we want to be displayed. */
23997 new_cursor_type = get_window_cursor_type (w, glyph,
23998 &new_cursor_width, &active_cursor);
23999
24000 /* If cursor is currently being shown and we don't want it to be or
24001 it is in the wrong place, or the cursor type is not what we want,
24002 erase it. */
24003 if (w->phys_cursor_on_p
24004 && (!on
24005 || w->phys_cursor.x != x
24006 || w->phys_cursor.y != y
24007 || new_cursor_type != w->phys_cursor_type
24008 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24009 && new_cursor_width != w->phys_cursor_width)))
24010 erase_phys_cursor (w);
24011
24012 /* Don't check phys_cursor_on_p here because that flag is only set
24013 to zero in some cases where we know that the cursor has been
24014 completely erased, to avoid the extra work of erasing the cursor
24015 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24016 still not be visible, or it has only been partly erased. */
24017 if (on)
24018 {
24019 w->phys_cursor_ascent = glyph_row->ascent;
24020 w->phys_cursor_height = glyph_row->height;
24021
24022 /* Set phys_cursor_.* before x_draw_.* is called because some
24023 of them may need the information. */
24024 w->phys_cursor.x = x;
24025 w->phys_cursor.y = glyph_row->y;
24026 w->phys_cursor.hpos = hpos;
24027 w->phys_cursor.vpos = vpos;
24028 }
24029
24030 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24031 new_cursor_type, new_cursor_width,
24032 on, active_cursor);
24033 }
24034
24035
24036 /* Switch the display of W's cursor on or off, according to the value
24037 of ON. */
24038
24039 void
24040 update_window_cursor (w, on)
24041 struct window *w;
24042 int on;
24043 {
24044 /* Don't update cursor in windows whose frame is in the process
24045 of being deleted. */
24046 if (w->current_matrix)
24047 {
24048 BLOCK_INPUT;
24049 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24050 w->phys_cursor.x, w->phys_cursor.y);
24051 UNBLOCK_INPUT;
24052 }
24053 }
24054
24055
24056 /* Call update_window_cursor with parameter ON_P on all leaf windows
24057 in the window tree rooted at W. */
24058
24059 static void
24060 update_cursor_in_window_tree (w, on_p)
24061 struct window *w;
24062 int on_p;
24063 {
24064 while (w)
24065 {
24066 if (!NILP (w->hchild))
24067 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24068 else if (!NILP (w->vchild))
24069 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24070 else
24071 update_window_cursor (w, on_p);
24072
24073 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24074 }
24075 }
24076
24077
24078 /* EXPORT:
24079 Display the cursor on window W, or clear it, according to ON_P.
24080 Don't change the cursor's position. */
24081
24082 void
24083 x_update_cursor (f, on_p)
24084 struct frame *f;
24085 int on_p;
24086 {
24087 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24088 }
24089
24090
24091 /* EXPORT:
24092 Clear the cursor of window W to background color, and mark the
24093 cursor as not shown. This is used when the text where the cursor
24094 is about to be rewritten. */
24095
24096 void
24097 x_clear_cursor (w)
24098 struct window *w;
24099 {
24100 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24101 update_window_cursor (w, 0);
24102 }
24103
24104
24105 /* EXPORT:
24106 Display the active region described by mouse_face_* according to DRAW. */
24107
24108 void
24109 show_mouse_face (dpyinfo, draw)
24110 Display_Info *dpyinfo;
24111 enum draw_glyphs_face draw;
24112 {
24113 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
24114 struct frame *f = XFRAME (WINDOW_FRAME (w));
24115
24116 if (/* If window is in the process of being destroyed, don't bother
24117 to do anything. */
24118 w->current_matrix != NULL
24119 /* Don't update mouse highlight if hidden */
24120 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
24121 /* Recognize when we are called to operate on rows that don't exist
24122 anymore. This can happen when a window is split. */
24123 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
24124 {
24125 int phys_cursor_on_p = w->phys_cursor_on_p;
24126 struct glyph_row *row, *first, *last;
24127
24128 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
24129 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
24130
24131 for (row = first; row <= last && row->enabled_p; ++row)
24132 {
24133 int start_hpos, end_hpos, start_x;
24134
24135 /* For all but the first row, the highlight starts at column 0. */
24136 if (row == first)
24137 {
24138 start_hpos = dpyinfo->mouse_face_beg_col;
24139 start_x = dpyinfo->mouse_face_beg_x;
24140 }
24141 else
24142 {
24143 start_hpos = 0;
24144 start_x = 0;
24145 }
24146
24147 if (row == last)
24148 end_hpos = dpyinfo->mouse_face_end_col;
24149 else
24150 {
24151 end_hpos = row->used[TEXT_AREA];
24152 if (draw == DRAW_NORMAL_TEXT)
24153 row->fill_line_p = 1; /* Clear to end of line */
24154 }
24155
24156 if (end_hpos > start_hpos)
24157 {
24158 draw_glyphs (w, start_x, row, TEXT_AREA,
24159 start_hpos, end_hpos,
24160 draw, 0);
24161
24162 row->mouse_face_p
24163 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24164 }
24165 }
24166
24167 /* When we've written over the cursor, arrange for it to
24168 be displayed again. */
24169 if (phys_cursor_on_p && !w->phys_cursor_on_p)
24170 {
24171 BLOCK_INPUT;
24172 display_and_set_cursor (w, 1,
24173 w->phys_cursor.hpos, w->phys_cursor.vpos,
24174 w->phys_cursor.x, w->phys_cursor.y);
24175 UNBLOCK_INPUT;
24176 }
24177 }
24178
24179 /* Change the mouse cursor. */
24180 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
24181 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24182 else if (draw == DRAW_MOUSE_FACE)
24183 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24184 else
24185 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24186 }
24187
24188 /* EXPORT:
24189 Clear out the mouse-highlighted active region.
24190 Redraw it un-highlighted first. Value is non-zero if mouse
24191 face was actually drawn unhighlighted. */
24192
24193 int
24194 clear_mouse_face (dpyinfo)
24195 Display_Info *dpyinfo;
24196 {
24197 int cleared = 0;
24198
24199 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
24200 {
24201 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
24202 cleared = 1;
24203 }
24204
24205 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24206 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24207 dpyinfo->mouse_face_window = Qnil;
24208 dpyinfo->mouse_face_overlay = Qnil;
24209 return cleared;
24210 }
24211
24212
24213 /* EXPORT:
24214 Non-zero if physical cursor of window W is within mouse face. */
24215
24216 int
24217 cursor_in_mouse_face_p (w)
24218 struct window *w;
24219 {
24220 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24221 int in_mouse_face = 0;
24222
24223 if (WINDOWP (dpyinfo->mouse_face_window)
24224 && XWINDOW (dpyinfo->mouse_face_window) == w)
24225 {
24226 int hpos = w->phys_cursor.hpos;
24227 int vpos = w->phys_cursor.vpos;
24228
24229 if (vpos >= dpyinfo->mouse_face_beg_row
24230 && vpos <= dpyinfo->mouse_face_end_row
24231 && (vpos > dpyinfo->mouse_face_beg_row
24232 || hpos >= dpyinfo->mouse_face_beg_col)
24233 && (vpos < dpyinfo->mouse_face_end_row
24234 || hpos < dpyinfo->mouse_face_end_col
24235 || dpyinfo->mouse_face_past_end))
24236 in_mouse_face = 1;
24237 }
24238
24239 return in_mouse_face;
24240 }
24241
24242
24243
24244 \f
24245 /* This function sets the mouse_face_* elements of DPYINFO, assuming
24246 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24247 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24248 for the overlay or run of text properties specifying the mouse
24249 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24250 before-string and after-string that must also be highlighted.
24251 DISPLAY_STRING, if non-nil, is a display string that may cover some
24252 or all of the highlighted text. */
24253
24254 static void
24255 mouse_face_from_buffer_pos (Lisp_Object window,
24256 Display_Info *dpyinfo,
24257 EMACS_INT mouse_charpos,
24258 EMACS_INT start_charpos,
24259 EMACS_INT end_charpos,
24260 Lisp_Object before_string,
24261 Lisp_Object after_string,
24262 Lisp_Object display_string)
24263 {
24264 struct window *w = XWINDOW (window);
24265 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24266 struct glyph_row *row;
24267 struct glyph *glyph, *end;
24268 EMACS_INT ignore;
24269 int x;
24270
24271 xassert (NILP (display_string) || STRINGP (display_string));
24272 xassert (NILP (before_string) || STRINGP (before_string));
24273 xassert (NILP (after_string) || STRINGP (after_string));
24274
24275 /* Find the first highlighted glyph. */
24276 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
24277 {
24278 dpyinfo->mouse_face_beg_col = 0;
24279 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
24280 dpyinfo->mouse_face_beg_x = first->x;
24281 dpyinfo->mouse_face_beg_y = first->y;
24282 }
24283 else
24284 {
24285 row = row_containing_pos (w, start_charpos, first, NULL, 0);
24286 if (row == NULL)
24287 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24288
24289 /* If the before-string or display-string contains newlines,
24290 row_containing_pos skips to its last row. Move back. */
24291 if (!NILP (before_string) || !NILP (display_string))
24292 {
24293 struct glyph_row *prev;
24294 while ((prev = row - 1, prev >= first)
24295 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24296 && prev->used[TEXT_AREA] > 0)
24297 {
24298 struct glyph *beg = prev->glyphs[TEXT_AREA];
24299 glyph = beg + prev->used[TEXT_AREA];
24300 while (--glyph >= beg && INTEGERP (glyph->object));
24301 if (glyph < beg
24302 || !(EQ (glyph->object, before_string)
24303 || EQ (glyph->object, display_string)))
24304 break;
24305 row = prev;
24306 }
24307 }
24308
24309 glyph = row->glyphs[TEXT_AREA];
24310 end = glyph + row->used[TEXT_AREA];
24311 x = row->x;
24312 dpyinfo->mouse_face_beg_y = row->y;
24313 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24314
24315 /* Skip truncation glyphs at the start of the glyph row. */
24316 if (row->displays_text_p)
24317 for (; glyph < end
24318 && INTEGERP (glyph->object)
24319 && glyph->charpos < 0;
24320 ++glyph)
24321 x += glyph->pixel_width;
24322
24323 /* Scan the glyph row, stopping before BEFORE_STRING or
24324 DISPLAY_STRING or START_CHARPOS. */
24325 for (; glyph < end
24326 && !INTEGERP (glyph->object)
24327 && !EQ (glyph->object, before_string)
24328 && !EQ (glyph->object, display_string)
24329 && !(BUFFERP (glyph->object)
24330 && glyph->charpos >= start_charpos);
24331 ++glyph)
24332 x += glyph->pixel_width;
24333
24334 dpyinfo->mouse_face_beg_x = x;
24335 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
24336 }
24337
24338 /* Find the last highlighted glyph. */
24339 row = row_containing_pos (w, end_charpos, first, NULL, 0);
24340 if (row == NULL)
24341 {
24342 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24343 dpyinfo->mouse_face_past_end = 1;
24344 }
24345 else if (!NILP (after_string))
24346 {
24347 /* If the after-string has newlines, advance to its last row. */
24348 struct glyph_row *next;
24349 struct glyph_row *last
24350 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24351
24352 for (next = row + 1;
24353 next <= last
24354 && next->used[TEXT_AREA] > 0
24355 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24356 ++next)
24357 row = next;
24358 }
24359
24360 glyph = row->glyphs[TEXT_AREA];
24361 end = glyph + row->used[TEXT_AREA];
24362 x = row->x;
24363 dpyinfo->mouse_face_end_y = row->y;
24364 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24365
24366 /* Skip truncation glyphs at the start of the row. */
24367 if (row->displays_text_p)
24368 for (; glyph < end
24369 && INTEGERP (glyph->object)
24370 && glyph->charpos < 0;
24371 ++glyph)
24372 x += glyph->pixel_width;
24373
24374 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
24375 AFTER_STRING. */
24376 for (; glyph < end
24377 && !INTEGERP (glyph->object)
24378 && !EQ (glyph->object, after_string)
24379 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
24380 ++glyph)
24381 x += glyph->pixel_width;
24382
24383 /* If we found AFTER_STRING, consume it and stop. */
24384 if (EQ (glyph->object, after_string))
24385 {
24386 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
24387 x += glyph->pixel_width;
24388 }
24389 else
24390 {
24391 /* If there's no after-string, we must check if we overshot,
24392 which might be the case if we stopped after a string glyph.
24393 That glyph may belong to a before-string or display-string
24394 associated with the end position, which must not be
24395 highlighted. */
24396 Lisp_Object prev_object;
24397 EMACS_INT pos;
24398
24399 while (glyph > row->glyphs[TEXT_AREA])
24400 {
24401 prev_object = (glyph - 1)->object;
24402 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
24403 break;
24404
24405 pos = string_buffer_position (w, prev_object, end_charpos);
24406 if (pos && pos < end_charpos)
24407 break;
24408
24409 for (; glyph > row->glyphs[TEXT_AREA]
24410 && EQ ((glyph - 1)->object, prev_object);
24411 --glyph)
24412 x -= (glyph - 1)->pixel_width;
24413 }
24414 }
24415
24416 dpyinfo->mouse_face_end_x = x;
24417 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24418 dpyinfo->mouse_face_window = window;
24419 dpyinfo->mouse_face_face_id
24420 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24421 mouse_charpos + 1,
24422 !dpyinfo->mouse_face_hidden, -1);
24423 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24424 }
24425
24426
24427 /* Find the position of the glyph for position POS in OBJECT in
24428 window W's current matrix, and return in *X, *Y the pixel
24429 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24430
24431 RIGHT_P non-zero means return the position of the right edge of the
24432 glyph, RIGHT_P zero means return the left edge position.
24433
24434 If no glyph for POS exists in the matrix, return the position of
24435 the glyph with the next smaller position that is in the matrix, if
24436 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24437 exists in the matrix, return the position of the glyph with the
24438 next larger position in OBJECT.
24439
24440 Value is non-zero if a glyph was found. */
24441
24442 static int
24443 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
24444 struct window *w;
24445 EMACS_INT pos;
24446 Lisp_Object object;
24447 int *hpos, *vpos, *x, *y;
24448 int right_p;
24449 {
24450 int yb = window_text_bottom_y (w);
24451 struct glyph_row *r;
24452 struct glyph *best_glyph = NULL;
24453 struct glyph_row *best_row = NULL;
24454 int best_x = 0;
24455
24456 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24457 r->enabled_p && r->y < yb;
24458 ++r)
24459 {
24460 struct glyph *g = r->glyphs[TEXT_AREA];
24461 struct glyph *e = g + r->used[TEXT_AREA];
24462 int gx;
24463
24464 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24465 if (EQ (g->object, object))
24466 {
24467 if (g->charpos == pos)
24468 {
24469 best_glyph = g;
24470 best_x = gx;
24471 best_row = r;
24472 goto found;
24473 }
24474 else if (best_glyph == NULL
24475 || ((eabs (g->charpos - pos)
24476 < eabs (best_glyph->charpos - pos))
24477 && (right_p
24478 ? g->charpos < pos
24479 : g->charpos > pos)))
24480 {
24481 best_glyph = g;
24482 best_x = gx;
24483 best_row = r;
24484 }
24485 }
24486 }
24487
24488 found:
24489
24490 if (best_glyph)
24491 {
24492 *x = best_x;
24493 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24494
24495 if (right_p)
24496 {
24497 *x += best_glyph->pixel_width;
24498 ++*hpos;
24499 }
24500
24501 *y = best_row->y;
24502 *vpos = best_row - w->current_matrix->rows;
24503 }
24504
24505 return best_glyph != NULL;
24506 }
24507
24508
24509 /* See if position X, Y is within a hot-spot of an image. */
24510
24511 static int
24512 on_hot_spot_p (hot_spot, x, y)
24513 Lisp_Object hot_spot;
24514 int x, y;
24515 {
24516 if (!CONSP (hot_spot))
24517 return 0;
24518
24519 if (EQ (XCAR (hot_spot), Qrect))
24520 {
24521 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24522 Lisp_Object rect = XCDR (hot_spot);
24523 Lisp_Object tem;
24524 if (!CONSP (rect))
24525 return 0;
24526 if (!CONSP (XCAR (rect)))
24527 return 0;
24528 if (!CONSP (XCDR (rect)))
24529 return 0;
24530 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24531 return 0;
24532 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24533 return 0;
24534 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24535 return 0;
24536 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24537 return 0;
24538 return 1;
24539 }
24540 else if (EQ (XCAR (hot_spot), Qcircle))
24541 {
24542 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24543 Lisp_Object circ = XCDR (hot_spot);
24544 Lisp_Object lr, lx0, ly0;
24545 if (CONSP (circ)
24546 && CONSP (XCAR (circ))
24547 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24548 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24549 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24550 {
24551 double r = XFLOATINT (lr);
24552 double dx = XINT (lx0) - x;
24553 double dy = XINT (ly0) - y;
24554 return (dx * dx + dy * dy <= r * r);
24555 }
24556 }
24557 else if (EQ (XCAR (hot_spot), Qpoly))
24558 {
24559 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24560 if (VECTORP (XCDR (hot_spot)))
24561 {
24562 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24563 Lisp_Object *poly = v->contents;
24564 int n = v->size;
24565 int i;
24566 int inside = 0;
24567 Lisp_Object lx, ly;
24568 int x0, y0;
24569
24570 /* Need an even number of coordinates, and at least 3 edges. */
24571 if (n < 6 || n & 1)
24572 return 0;
24573
24574 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24575 If count is odd, we are inside polygon. Pixels on edges
24576 may or may not be included depending on actual geometry of the
24577 polygon. */
24578 if ((lx = poly[n-2], !INTEGERP (lx))
24579 || (ly = poly[n-1], !INTEGERP (lx)))
24580 return 0;
24581 x0 = XINT (lx), y0 = XINT (ly);
24582 for (i = 0; i < n; i += 2)
24583 {
24584 int x1 = x0, y1 = y0;
24585 if ((lx = poly[i], !INTEGERP (lx))
24586 || (ly = poly[i+1], !INTEGERP (ly)))
24587 return 0;
24588 x0 = XINT (lx), y0 = XINT (ly);
24589
24590 /* Does this segment cross the X line? */
24591 if (x0 >= x)
24592 {
24593 if (x1 >= x)
24594 continue;
24595 }
24596 else if (x1 < x)
24597 continue;
24598 if (y > y0 && y > y1)
24599 continue;
24600 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24601 inside = !inside;
24602 }
24603 return inside;
24604 }
24605 }
24606 return 0;
24607 }
24608
24609 Lisp_Object
24610 find_hot_spot (map, x, y)
24611 Lisp_Object map;
24612 int x, y;
24613 {
24614 while (CONSP (map))
24615 {
24616 if (CONSP (XCAR (map))
24617 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24618 return XCAR (map);
24619 map = XCDR (map);
24620 }
24621
24622 return Qnil;
24623 }
24624
24625 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24626 3, 3, 0,
24627 doc: /* Lookup in image map MAP coordinates X and Y.
24628 An image map is an alist where each element has the format (AREA ID PLIST).
24629 An AREA is specified as either a rectangle, a circle, or a polygon:
24630 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24631 pixel coordinates of the upper left and bottom right corners.
24632 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24633 and the radius of the circle; r may be a float or integer.
24634 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24635 vector describes one corner in the polygon.
24636 Returns the alist element for the first matching AREA in MAP. */)
24637 (map, x, y)
24638 Lisp_Object map;
24639 Lisp_Object x, y;
24640 {
24641 if (NILP (map))
24642 return Qnil;
24643
24644 CHECK_NUMBER (x);
24645 CHECK_NUMBER (y);
24646
24647 return find_hot_spot (map, XINT (x), XINT (y));
24648 }
24649
24650
24651 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24652 static void
24653 define_frame_cursor1 (f, cursor, pointer)
24654 struct frame *f;
24655 Cursor cursor;
24656 Lisp_Object pointer;
24657 {
24658 /* Do not change cursor shape while dragging mouse. */
24659 if (!NILP (do_mouse_tracking))
24660 return;
24661
24662 if (!NILP (pointer))
24663 {
24664 if (EQ (pointer, Qarrow))
24665 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24666 else if (EQ (pointer, Qhand))
24667 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24668 else if (EQ (pointer, Qtext))
24669 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24670 else if (EQ (pointer, intern ("hdrag")))
24671 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24672 #ifdef HAVE_X_WINDOWS
24673 else if (EQ (pointer, intern ("vdrag")))
24674 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24675 #endif
24676 else if (EQ (pointer, intern ("hourglass")))
24677 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24678 else if (EQ (pointer, Qmodeline))
24679 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24680 else
24681 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24682 }
24683
24684 if (cursor != No_Cursor)
24685 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24686 }
24687
24688 /* Take proper action when mouse has moved to the mode or header line
24689 or marginal area AREA of window W, x-position X and y-position Y.
24690 X is relative to the start of the text display area of W, so the
24691 width of bitmap areas and scroll bars must be subtracted to get a
24692 position relative to the start of the mode line. */
24693
24694 static void
24695 note_mode_line_or_margin_highlight (window, x, y, area)
24696 Lisp_Object window;
24697 int x, y;
24698 enum window_part area;
24699 {
24700 struct window *w = XWINDOW (window);
24701 struct frame *f = XFRAME (w->frame);
24702 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24703 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24704 Lisp_Object pointer = Qnil;
24705 int charpos, dx, dy, width, height;
24706 Lisp_Object string, object = Qnil;
24707 Lisp_Object pos, help;
24708
24709 Lisp_Object mouse_face;
24710 int original_x_pixel = x;
24711 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24712 struct glyph_row *row;
24713
24714 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24715 {
24716 int x0;
24717 struct glyph *end;
24718
24719 string = mode_line_string (w, area, &x, &y, &charpos,
24720 &object, &dx, &dy, &width, &height);
24721
24722 row = (area == ON_MODE_LINE
24723 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24724 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24725
24726 /* Find glyph */
24727 if (row->mode_line_p && row->enabled_p)
24728 {
24729 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24730 end = glyph + row->used[TEXT_AREA];
24731
24732 for (x0 = original_x_pixel;
24733 glyph < end && x0 >= glyph->pixel_width;
24734 ++glyph)
24735 x0 -= glyph->pixel_width;
24736
24737 if (glyph >= end)
24738 glyph = NULL;
24739 }
24740 }
24741 else
24742 {
24743 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24744 string = marginal_area_string (w, area, &x, &y, &charpos,
24745 &object, &dx, &dy, &width, &height);
24746 }
24747
24748 help = Qnil;
24749
24750 if (IMAGEP (object))
24751 {
24752 Lisp_Object image_map, hotspot;
24753 if ((image_map = Fplist_get (XCDR (object), QCmap),
24754 !NILP (image_map))
24755 && (hotspot = find_hot_spot (image_map, dx, dy),
24756 CONSP (hotspot))
24757 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24758 {
24759 Lisp_Object area_id, plist;
24760
24761 area_id = XCAR (hotspot);
24762 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24763 If so, we could look for mouse-enter, mouse-leave
24764 properties in PLIST (and do something...). */
24765 hotspot = XCDR (hotspot);
24766 if (CONSP (hotspot)
24767 && (plist = XCAR (hotspot), CONSP (plist)))
24768 {
24769 pointer = Fplist_get (plist, Qpointer);
24770 if (NILP (pointer))
24771 pointer = Qhand;
24772 help = Fplist_get (plist, Qhelp_echo);
24773 if (!NILP (help))
24774 {
24775 help_echo_string = help;
24776 /* Is this correct? ++kfs */
24777 XSETWINDOW (help_echo_window, w);
24778 help_echo_object = w->buffer;
24779 help_echo_pos = charpos;
24780 }
24781 }
24782 }
24783 if (NILP (pointer))
24784 pointer = Fplist_get (XCDR (object), QCpointer);
24785 }
24786
24787 if (STRINGP (string))
24788 {
24789 pos = make_number (charpos);
24790 /* If we're on a string with `help-echo' text property, arrange
24791 for the help to be displayed. This is done by setting the
24792 global variable help_echo_string to the help string. */
24793 if (NILP (help))
24794 {
24795 help = Fget_text_property (pos, Qhelp_echo, string);
24796 if (!NILP (help))
24797 {
24798 help_echo_string = help;
24799 XSETWINDOW (help_echo_window, w);
24800 help_echo_object = string;
24801 help_echo_pos = charpos;
24802 }
24803 }
24804
24805 if (NILP (pointer))
24806 pointer = Fget_text_property (pos, Qpointer, string);
24807
24808 /* Change the mouse pointer according to what is under X/Y. */
24809 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24810 {
24811 Lisp_Object map;
24812 map = Fget_text_property (pos, Qlocal_map, string);
24813 if (!KEYMAPP (map))
24814 map = Fget_text_property (pos, Qkeymap, string);
24815 if (!KEYMAPP (map))
24816 cursor = dpyinfo->vertical_scroll_bar_cursor;
24817 }
24818
24819 /* Change the mouse face according to what is under X/Y. */
24820 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24821 if (!NILP (mouse_face)
24822 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24823 && glyph)
24824 {
24825 Lisp_Object b, e;
24826
24827 struct glyph * tmp_glyph;
24828
24829 int gpos;
24830 int gseq_length;
24831 int total_pixel_width;
24832 EMACS_INT ignore;
24833
24834 int vpos, hpos;
24835
24836 b = Fprevious_single_property_change (make_number (charpos + 1),
24837 Qmouse_face, string, Qnil);
24838 if (NILP (b))
24839 b = make_number (0);
24840
24841 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24842 if (NILP (e))
24843 e = make_number (SCHARS (string));
24844
24845 /* Calculate the position(glyph position: GPOS) of GLYPH in
24846 displayed string. GPOS is different from CHARPOS.
24847
24848 CHARPOS is the position of glyph in internal string
24849 object. A mode line string format has structures which
24850 is converted to a flatten by emacs lisp interpreter.
24851 The internal string is an element of the structures.
24852 The displayed string is the flatten string. */
24853 gpos = 0;
24854 if (glyph > row_start_glyph)
24855 {
24856 tmp_glyph = glyph - 1;
24857 while (tmp_glyph >= row_start_glyph
24858 && tmp_glyph->charpos >= XINT (b)
24859 && EQ (tmp_glyph->object, glyph->object))
24860 {
24861 tmp_glyph--;
24862 gpos++;
24863 }
24864 }
24865
24866 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24867 displayed string holding GLYPH.
24868
24869 GSEQ_LENGTH is different from SCHARS (STRING).
24870 SCHARS (STRING) returns the length of the internal string. */
24871 for (tmp_glyph = glyph, gseq_length = gpos;
24872 tmp_glyph->charpos < XINT (e);
24873 tmp_glyph++, gseq_length++)
24874 {
24875 if (!EQ (tmp_glyph->object, glyph->object))
24876 break;
24877 }
24878
24879 total_pixel_width = 0;
24880 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24881 total_pixel_width += tmp_glyph->pixel_width;
24882
24883 /* Pre calculation of re-rendering position */
24884 vpos = (x - gpos);
24885 hpos = (area == ON_MODE_LINE
24886 ? (w->current_matrix)->nrows - 1
24887 : 0);
24888
24889 /* If the re-rendering position is included in the last
24890 re-rendering area, we should do nothing. */
24891 if ( EQ (window, dpyinfo->mouse_face_window)
24892 && dpyinfo->mouse_face_beg_col <= vpos
24893 && vpos < dpyinfo->mouse_face_end_col
24894 && dpyinfo->mouse_face_beg_row == hpos )
24895 return;
24896
24897 if (clear_mouse_face (dpyinfo))
24898 cursor = No_Cursor;
24899
24900 dpyinfo->mouse_face_beg_col = vpos;
24901 dpyinfo->mouse_face_beg_row = hpos;
24902
24903 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24904 dpyinfo->mouse_face_beg_y = 0;
24905
24906 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24907 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24908
24909 dpyinfo->mouse_face_end_x = 0;
24910 dpyinfo->mouse_face_end_y = 0;
24911
24912 dpyinfo->mouse_face_past_end = 0;
24913 dpyinfo->mouse_face_window = window;
24914
24915 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24916 charpos,
24917 0, 0, 0, &ignore,
24918 glyph->face_id, 1);
24919 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24920
24921 if (NILP (pointer))
24922 pointer = Qhand;
24923 }
24924 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24925 clear_mouse_face (dpyinfo);
24926 }
24927 define_frame_cursor1 (f, cursor, pointer);
24928 }
24929
24930
24931 /* EXPORT:
24932 Take proper action when the mouse has moved to position X, Y on
24933 frame F as regards highlighting characters that have mouse-face
24934 properties. Also de-highlighting chars where the mouse was before.
24935 X and Y can be negative or out of range. */
24936
24937 void
24938 note_mouse_highlight (f, x, y)
24939 struct frame *f;
24940 int x, y;
24941 {
24942 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24943 enum window_part part;
24944 Lisp_Object window;
24945 struct window *w;
24946 Cursor cursor = No_Cursor;
24947 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24948 struct buffer *b;
24949
24950 /* When a menu is active, don't highlight because this looks odd. */
24951 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24952 if (popup_activated ())
24953 return;
24954 #endif
24955
24956 if (NILP (Vmouse_highlight)
24957 || !f->glyphs_initialized_p
24958 || f->pointer_invisible)
24959 return;
24960
24961 dpyinfo->mouse_face_mouse_x = x;
24962 dpyinfo->mouse_face_mouse_y = y;
24963 dpyinfo->mouse_face_mouse_frame = f;
24964
24965 if (dpyinfo->mouse_face_defer)
24966 return;
24967
24968 if (gc_in_progress)
24969 {
24970 dpyinfo->mouse_face_deferred_gc = 1;
24971 return;
24972 }
24973
24974 /* Which window is that in? */
24975 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24976
24977 /* If we were displaying active text in another window, clear that.
24978 Also clear if we move out of text area in same window. */
24979 if (! EQ (window, dpyinfo->mouse_face_window)
24980 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24981 && !NILP (dpyinfo->mouse_face_window)))
24982 clear_mouse_face (dpyinfo);
24983
24984 /* Not on a window -> return. */
24985 if (!WINDOWP (window))
24986 return;
24987
24988 /* Reset help_echo_string. It will get recomputed below. */
24989 help_echo_string = Qnil;
24990
24991 /* Convert to window-relative pixel coordinates. */
24992 w = XWINDOW (window);
24993 frame_to_window_pixel_xy (w, &x, &y);
24994
24995 /* Handle tool-bar window differently since it doesn't display a
24996 buffer. */
24997 if (EQ (window, f->tool_bar_window))
24998 {
24999 note_tool_bar_highlight (f, x, y);
25000 return;
25001 }
25002
25003 /* Mouse is on the mode, header line or margin? */
25004 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25005 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25006 {
25007 note_mode_line_or_margin_highlight (window, x, y, part);
25008 return;
25009 }
25010
25011 if (part == ON_VERTICAL_BORDER)
25012 {
25013 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25014 help_echo_string = build_string ("drag-mouse-1: resize");
25015 }
25016 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25017 || part == ON_SCROLL_BAR)
25018 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25019 else
25020 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25021
25022 /* Are we in a window whose display is up to date?
25023 And verify the buffer's text has not changed. */
25024 b = XBUFFER (w->buffer);
25025 if (part == ON_TEXT
25026 && EQ (w->window_end_valid, w->buffer)
25027 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25028 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25029 {
25030 int hpos, vpos, i, dx, dy, area;
25031 EMACS_INT pos;
25032 struct glyph *glyph;
25033 Lisp_Object object;
25034 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
25035 Lisp_Object *overlay_vec = NULL;
25036 int noverlays;
25037 struct buffer *obuf;
25038 int obegv, ozv, same_region;
25039
25040 /* Find the glyph under X/Y. */
25041 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25042
25043 /* Look for :pointer property on image. */
25044 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25045 {
25046 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25047 if (img != NULL && IMAGEP (img->spec))
25048 {
25049 Lisp_Object image_map, hotspot;
25050 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25051 !NILP (image_map))
25052 && (hotspot = find_hot_spot (image_map,
25053 glyph->slice.x + dx,
25054 glyph->slice.y + dy),
25055 CONSP (hotspot))
25056 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25057 {
25058 Lisp_Object area_id, plist;
25059
25060 area_id = XCAR (hotspot);
25061 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25062 If so, we could look for mouse-enter, mouse-leave
25063 properties in PLIST (and do something...). */
25064 hotspot = XCDR (hotspot);
25065 if (CONSP (hotspot)
25066 && (plist = XCAR (hotspot), CONSP (plist)))
25067 {
25068 pointer = Fplist_get (plist, Qpointer);
25069 if (NILP (pointer))
25070 pointer = Qhand;
25071 help_echo_string = Fplist_get (plist, Qhelp_echo);
25072 if (!NILP (help_echo_string))
25073 {
25074 help_echo_window = window;
25075 help_echo_object = glyph->object;
25076 help_echo_pos = glyph->charpos;
25077 }
25078 }
25079 }
25080 if (NILP (pointer))
25081 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25082 }
25083 }
25084
25085 /* Clear mouse face if X/Y not over text. */
25086 if (glyph == NULL
25087 || area != TEXT_AREA
25088 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
25089 {
25090 if (clear_mouse_face (dpyinfo))
25091 cursor = No_Cursor;
25092 if (NILP (pointer))
25093 {
25094 if (area != TEXT_AREA)
25095 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25096 else
25097 pointer = Vvoid_text_area_pointer;
25098 }
25099 goto set_cursor;
25100 }
25101
25102 pos = glyph->charpos;
25103 object = glyph->object;
25104 if (!STRINGP (object) && !BUFFERP (object))
25105 goto set_cursor;
25106
25107 /* If we get an out-of-range value, return now; avoid an error. */
25108 if (BUFFERP (object) && pos > BUF_Z (b))
25109 goto set_cursor;
25110
25111 /* Make the window's buffer temporarily current for
25112 overlays_at and compute_char_face. */
25113 obuf = current_buffer;
25114 current_buffer = b;
25115 obegv = BEGV;
25116 ozv = ZV;
25117 BEGV = BEG;
25118 ZV = Z;
25119
25120 /* Is this char mouse-active or does it have help-echo? */
25121 position = make_number (pos);
25122
25123 if (BUFFERP (object))
25124 {
25125 /* Put all the overlays we want in a vector in overlay_vec. */
25126 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25127 /* Sort overlays into increasing priority order. */
25128 noverlays = sort_overlays (overlay_vec, noverlays, w);
25129 }
25130 else
25131 noverlays = 0;
25132
25133 same_region = (EQ (window, dpyinfo->mouse_face_window)
25134 && vpos >= dpyinfo->mouse_face_beg_row
25135 && vpos <= dpyinfo->mouse_face_end_row
25136 && (vpos > dpyinfo->mouse_face_beg_row
25137 || hpos >= dpyinfo->mouse_face_beg_col)
25138 && (vpos < dpyinfo->mouse_face_end_row
25139 || hpos < dpyinfo->mouse_face_end_col
25140 || dpyinfo->mouse_face_past_end));
25141
25142 if (same_region)
25143 cursor = No_Cursor;
25144
25145 /* Check mouse-face highlighting. */
25146 if (! same_region
25147 /* If there exists an overlay with mouse-face overlapping
25148 the one we are currently highlighting, we have to
25149 check if we enter the overlapping overlay, and then
25150 highlight only that. */
25151 || (OVERLAYP (dpyinfo->mouse_face_overlay)
25152 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
25153 {
25154 /* Find the highest priority overlay with a mouse-face. */
25155 overlay = Qnil;
25156 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25157 {
25158 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25159 if (!NILP (mouse_face))
25160 overlay = overlay_vec[i];
25161 }
25162
25163 /* If we're highlighting the same overlay as before, there's
25164 no need to do that again. */
25165 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
25166 goto check_help_echo;
25167 dpyinfo->mouse_face_overlay = overlay;
25168
25169 /* Clear the display of the old active region, if any. */
25170 if (clear_mouse_face (dpyinfo))
25171 cursor = No_Cursor;
25172
25173 /* If no overlay applies, get a text property. */
25174 if (NILP (overlay))
25175 mouse_face = Fget_text_property (position, Qmouse_face, object);
25176
25177 /* Next, compute the bounds of the mouse highlighting and
25178 display it. */
25179 if (!NILP (mouse_face) && STRINGP (object))
25180 {
25181 /* The mouse-highlighting comes from a display string
25182 with a mouse-face. */
25183 Lisp_Object b, e;
25184 EMACS_INT ignore;
25185
25186 b = Fprevious_single_property_change
25187 (make_number (pos + 1), Qmouse_face, object, Qnil);
25188 e = Fnext_single_property_change
25189 (position, Qmouse_face, object, Qnil);
25190 if (NILP (b))
25191 b = make_number (0);
25192 if (NILP (e))
25193 e = make_number (SCHARS (object) - 1);
25194
25195 fast_find_string_pos (w, XINT (b), object,
25196 &dpyinfo->mouse_face_beg_col,
25197 &dpyinfo->mouse_face_beg_row,
25198 &dpyinfo->mouse_face_beg_x,
25199 &dpyinfo->mouse_face_beg_y, 0);
25200 fast_find_string_pos (w, XINT (e), object,
25201 &dpyinfo->mouse_face_end_col,
25202 &dpyinfo->mouse_face_end_row,
25203 &dpyinfo->mouse_face_end_x,
25204 &dpyinfo->mouse_face_end_y, 1);
25205 dpyinfo->mouse_face_past_end = 0;
25206 dpyinfo->mouse_face_window = window;
25207 dpyinfo->mouse_face_face_id
25208 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25209 glyph->face_id, 1);
25210 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
25211 cursor = No_Cursor;
25212 }
25213 else
25214 {
25215 /* The mouse-highlighting, if any, comes from an overlay
25216 or text property in the buffer. */
25217 Lisp_Object buffer, display_string;
25218
25219 if (STRINGP (object))
25220 {
25221 /* If we are on a display string with no mouse-face,
25222 check if the text under it has one. */
25223 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25224 int start = MATRIX_ROW_START_CHARPOS (r);
25225 pos = string_buffer_position (w, object, start);
25226 if (pos > 0)
25227 {
25228 mouse_face = get_char_property_and_overlay
25229 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25230 buffer = w->buffer;
25231 display_string = object;
25232 }
25233 }
25234 else
25235 {
25236 buffer = object;
25237 display_string = Qnil;
25238 }
25239
25240 if (!NILP (mouse_face))
25241 {
25242 Lisp_Object before, after;
25243 Lisp_Object before_string, after_string;
25244
25245 if (NILP (overlay))
25246 {
25247 /* Handle the text property case. */
25248 before = Fprevious_single_property_change
25249 (make_number (pos + 1), Qmouse_face, buffer,
25250 Fmarker_position (w->start));
25251 after = Fnext_single_property_change
25252 (make_number (pos), Qmouse_face, buffer,
25253 make_number (BUF_Z (XBUFFER (buffer))
25254 - XFASTINT (w->window_end_pos)));
25255 before_string = after_string = Qnil;
25256 }
25257 else
25258 {
25259 /* Handle the overlay case. */
25260 before = Foverlay_start (overlay);
25261 after = Foverlay_end (overlay);
25262 before_string = Foverlay_get (overlay, Qbefore_string);
25263 after_string = Foverlay_get (overlay, Qafter_string);
25264
25265 if (!STRINGP (before_string)) before_string = Qnil;
25266 if (!STRINGP (after_string)) after_string = Qnil;
25267 }
25268
25269 mouse_face_from_buffer_pos (window, dpyinfo, pos,
25270 XFASTINT (before),
25271 XFASTINT (after),
25272 before_string, after_string,
25273 display_string);
25274 cursor = No_Cursor;
25275 }
25276 }
25277 }
25278
25279 check_help_echo:
25280
25281 /* Look for a `help-echo' property. */
25282 if (NILP (help_echo_string)) {
25283 Lisp_Object help, overlay;
25284
25285 /* Check overlays first. */
25286 help = overlay = Qnil;
25287 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25288 {
25289 overlay = overlay_vec[i];
25290 help = Foverlay_get (overlay, Qhelp_echo);
25291 }
25292
25293 if (!NILP (help))
25294 {
25295 help_echo_string = help;
25296 help_echo_window = window;
25297 help_echo_object = overlay;
25298 help_echo_pos = pos;
25299 }
25300 else
25301 {
25302 Lisp_Object object = glyph->object;
25303 int charpos = glyph->charpos;
25304
25305 /* Try text properties. */
25306 if (STRINGP (object)
25307 && charpos >= 0
25308 && charpos < SCHARS (object))
25309 {
25310 help = Fget_text_property (make_number (charpos),
25311 Qhelp_echo, object);
25312 if (NILP (help))
25313 {
25314 /* If the string itself doesn't specify a help-echo,
25315 see if the buffer text ``under'' it does. */
25316 struct glyph_row *r
25317 = MATRIX_ROW (w->current_matrix, vpos);
25318 int start = MATRIX_ROW_START_CHARPOS (r);
25319 EMACS_INT pos = string_buffer_position (w, object, start);
25320 if (pos > 0)
25321 {
25322 help = Fget_char_property (make_number (pos),
25323 Qhelp_echo, w->buffer);
25324 if (!NILP (help))
25325 {
25326 charpos = pos;
25327 object = w->buffer;
25328 }
25329 }
25330 }
25331 }
25332 else if (BUFFERP (object)
25333 && charpos >= BEGV
25334 && charpos < ZV)
25335 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25336 object);
25337
25338 if (!NILP (help))
25339 {
25340 help_echo_string = help;
25341 help_echo_window = window;
25342 help_echo_object = object;
25343 help_echo_pos = charpos;
25344 }
25345 }
25346 }
25347
25348 /* Look for a `pointer' property. */
25349 if (NILP (pointer))
25350 {
25351 /* Check overlays first. */
25352 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25353 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25354
25355 if (NILP (pointer))
25356 {
25357 Lisp_Object object = glyph->object;
25358 int charpos = glyph->charpos;
25359
25360 /* Try text properties. */
25361 if (STRINGP (object)
25362 && charpos >= 0
25363 && charpos < SCHARS (object))
25364 {
25365 pointer = Fget_text_property (make_number (charpos),
25366 Qpointer, object);
25367 if (NILP (pointer))
25368 {
25369 /* If the string itself doesn't specify a pointer,
25370 see if the buffer text ``under'' it does. */
25371 struct glyph_row *r
25372 = MATRIX_ROW (w->current_matrix, vpos);
25373 int start = MATRIX_ROW_START_CHARPOS (r);
25374 EMACS_INT pos = string_buffer_position (w, object,
25375 start);
25376 if (pos > 0)
25377 pointer = Fget_char_property (make_number (pos),
25378 Qpointer, w->buffer);
25379 }
25380 }
25381 else if (BUFFERP (object)
25382 && charpos >= BEGV
25383 && charpos < ZV)
25384 pointer = Fget_text_property (make_number (charpos),
25385 Qpointer, object);
25386 }
25387 }
25388
25389 BEGV = obegv;
25390 ZV = ozv;
25391 current_buffer = obuf;
25392 }
25393
25394 set_cursor:
25395
25396 define_frame_cursor1 (f, cursor, pointer);
25397 }
25398
25399
25400 /* EXPORT for RIF:
25401 Clear any mouse-face on window W. This function is part of the
25402 redisplay interface, and is called from try_window_id and similar
25403 functions to ensure the mouse-highlight is off. */
25404
25405 void
25406 x_clear_window_mouse_face (w)
25407 struct window *w;
25408 {
25409 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
25410 Lisp_Object window;
25411
25412 BLOCK_INPUT;
25413 XSETWINDOW (window, w);
25414 if (EQ (window, dpyinfo->mouse_face_window))
25415 clear_mouse_face (dpyinfo);
25416 UNBLOCK_INPUT;
25417 }
25418
25419
25420 /* EXPORT:
25421 Just discard the mouse face information for frame F, if any.
25422 This is used when the size of F is changed. */
25423
25424 void
25425 cancel_mouse_face (f)
25426 struct frame *f;
25427 {
25428 Lisp_Object window;
25429 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25430
25431 window = dpyinfo->mouse_face_window;
25432 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25433 {
25434 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25435 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25436 dpyinfo->mouse_face_window = Qnil;
25437 }
25438 }
25439
25440
25441 #endif /* HAVE_WINDOW_SYSTEM */
25442
25443 \f
25444 /***********************************************************************
25445 Exposure Events
25446 ***********************************************************************/
25447
25448 #ifdef HAVE_WINDOW_SYSTEM
25449
25450 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25451 which intersects rectangle R. R is in window-relative coordinates. */
25452
25453 static void
25454 expose_area (w, row, r, area)
25455 struct window *w;
25456 struct glyph_row *row;
25457 XRectangle *r;
25458 enum glyph_row_area area;
25459 {
25460 struct glyph *first = row->glyphs[area];
25461 struct glyph *end = row->glyphs[area] + row->used[area];
25462 struct glyph *last;
25463 int first_x, start_x, x;
25464
25465 if (area == TEXT_AREA && row->fill_line_p)
25466 /* If row extends face to end of line write the whole line. */
25467 draw_glyphs (w, 0, row, area,
25468 0, row->used[area],
25469 DRAW_NORMAL_TEXT, 0);
25470 else
25471 {
25472 /* Set START_X to the window-relative start position for drawing glyphs of
25473 AREA. The first glyph of the text area can be partially visible.
25474 The first glyphs of other areas cannot. */
25475 start_x = window_box_left_offset (w, area);
25476 x = start_x;
25477 if (area == TEXT_AREA)
25478 x += row->x;
25479
25480 /* Find the first glyph that must be redrawn. */
25481 while (first < end
25482 && x + first->pixel_width < r->x)
25483 {
25484 x += first->pixel_width;
25485 ++first;
25486 }
25487
25488 /* Find the last one. */
25489 last = first;
25490 first_x = x;
25491 while (last < end
25492 && x < r->x + r->width)
25493 {
25494 x += last->pixel_width;
25495 ++last;
25496 }
25497
25498 /* Repaint. */
25499 if (last > first)
25500 draw_glyphs (w, first_x - start_x, row, area,
25501 first - row->glyphs[area], last - row->glyphs[area],
25502 DRAW_NORMAL_TEXT, 0);
25503 }
25504 }
25505
25506
25507 /* Redraw the parts of the glyph row ROW on window W intersecting
25508 rectangle R. R is in window-relative coordinates. Value is
25509 non-zero if mouse-face was overwritten. */
25510
25511 static int
25512 expose_line (w, row, r)
25513 struct window *w;
25514 struct glyph_row *row;
25515 XRectangle *r;
25516 {
25517 xassert (row->enabled_p);
25518
25519 if (row->mode_line_p || w->pseudo_window_p)
25520 draw_glyphs (w, 0, row, TEXT_AREA,
25521 0, row->used[TEXT_AREA],
25522 DRAW_NORMAL_TEXT, 0);
25523 else
25524 {
25525 if (row->used[LEFT_MARGIN_AREA])
25526 expose_area (w, row, r, LEFT_MARGIN_AREA);
25527 if (row->used[TEXT_AREA])
25528 expose_area (w, row, r, TEXT_AREA);
25529 if (row->used[RIGHT_MARGIN_AREA])
25530 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25531 draw_row_fringe_bitmaps (w, row);
25532 }
25533
25534 return row->mouse_face_p;
25535 }
25536
25537
25538 /* Redraw those parts of glyphs rows during expose event handling that
25539 overlap other rows. Redrawing of an exposed line writes over parts
25540 of lines overlapping that exposed line; this function fixes that.
25541
25542 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25543 row in W's current matrix that is exposed and overlaps other rows.
25544 LAST_OVERLAPPING_ROW is the last such row. */
25545
25546 static void
25547 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25548 struct window *w;
25549 struct glyph_row *first_overlapping_row;
25550 struct glyph_row *last_overlapping_row;
25551 XRectangle *r;
25552 {
25553 struct glyph_row *row;
25554
25555 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25556 if (row->overlapping_p)
25557 {
25558 xassert (row->enabled_p && !row->mode_line_p);
25559
25560 row->clip = r;
25561 if (row->used[LEFT_MARGIN_AREA])
25562 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25563
25564 if (row->used[TEXT_AREA])
25565 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25566
25567 if (row->used[RIGHT_MARGIN_AREA])
25568 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25569 row->clip = NULL;
25570 }
25571 }
25572
25573
25574 /* Return non-zero if W's cursor intersects rectangle R. */
25575
25576 static int
25577 phys_cursor_in_rect_p (w, r)
25578 struct window *w;
25579 XRectangle *r;
25580 {
25581 XRectangle cr, result;
25582 struct glyph *cursor_glyph;
25583 struct glyph_row *row;
25584
25585 if (w->phys_cursor.vpos >= 0
25586 && w->phys_cursor.vpos < w->current_matrix->nrows
25587 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25588 row->enabled_p)
25589 && row->cursor_in_fringe_p)
25590 {
25591 /* Cursor is in the fringe. */
25592 cr.x = window_box_right_offset (w,
25593 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25594 ? RIGHT_MARGIN_AREA
25595 : TEXT_AREA));
25596 cr.y = row->y;
25597 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25598 cr.height = row->height;
25599 return x_intersect_rectangles (&cr, r, &result);
25600 }
25601
25602 cursor_glyph = get_phys_cursor_glyph (w);
25603 if (cursor_glyph)
25604 {
25605 /* r is relative to W's box, but w->phys_cursor.x is relative
25606 to left edge of W's TEXT area. Adjust it. */
25607 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25608 cr.y = w->phys_cursor.y;
25609 cr.width = cursor_glyph->pixel_width;
25610 cr.height = w->phys_cursor_height;
25611 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25612 I assume the effect is the same -- and this is portable. */
25613 return x_intersect_rectangles (&cr, r, &result);
25614 }
25615 /* If we don't understand the format, pretend we're not in the hot-spot. */
25616 return 0;
25617 }
25618
25619
25620 /* EXPORT:
25621 Draw a vertical window border to the right of window W if W doesn't
25622 have vertical scroll bars. */
25623
25624 void
25625 x_draw_vertical_border (w)
25626 struct window *w;
25627 {
25628 struct frame *f = XFRAME (WINDOW_FRAME (w));
25629
25630 /* We could do better, if we knew what type of scroll-bar the adjacent
25631 windows (on either side) have... But we don't :-(
25632 However, I think this works ok. ++KFS 2003-04-25 */
25633
25634 /* Redraw borders between horizontally adjacent windows. Don't
25635 do it for frames with vertical scroll bars because either the
25636 right scroll bar of a window, or the left scroll bar of its
25637 neighbor will suffice as a border. */
25638 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25639 return;
25640
25641 if (!WINDOW_RIGHTMOST_P (w)
25642 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25643 {
25644 int x0, x1, y0, y1;
25645
25646 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25647 y1 -= 1;
25648
25649 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25650 x1 -= 1;
25651
25652 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25653 }
25654 else if (!WINDOW_LEFTMOST_P (w)
25655 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25656 {
25657 int x0, x1, y0, y1;
25658
25659 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25660 y1 -= 1;
25661
25662 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25663 x0 -= 1;
25664
25665 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25666 }
25667 }
25668
25669
25670 /* Redraw the part of window W intersection rectangle FR. Pixel
25671 coordinates in FR are frame-relative. Call this function with
25672 input blocked. Value is non-zero if the exposure overwrites
25673 mouse-face. */
25674
25675 static int
25676 expose_window (w, fr)
25677 struct window *w;
25678 XRectangle *fr;
25679 {
25680 struct frame *f = XFRAME (w->frame);
25681 XRectangle wr, r;
25682 int mouse_face_overwritten_p = 0;
25683
25684 /* If window is not yet fully initialized, do nothing. This can
25685 happen when toolkit scroll bars are used and a window is split.
25686 Reconfiguring the scroll bar will generate an expose for a newly
25687 created window. */
25688 if (w->current_matrix == NULL)
25689 return 0;
25690
25691 /* When we're currently updating the window, display and current
25692 matrix usually don't agree. Arrange for a thorough display
25693 later. */
25694 if (w == updated_window)
25695 {
25696 SET_FRAME_GARBAGED (f);
25697 return 0;
25698 }
25699
25700 /* Frame-relative pixel rectangle of W. */
25701 wr.x = WINDOW_LEFT_EDGE_X (w);
25702 wr.y = WINDOW_TOP_EDGE_Y (w);
25703 wr.width = WINDOW_TOTAL_WIDTH (w);
25704 wr.height = WINDOW_TOTAL_HEIGHT (w);
25705
25706 if (x_intersect_rectangles (fr, &wr, &r))
25707 {
25708 int yb = window_text_bottom_y (w);
25709 struct glyph_row *row;
25710 int cursor_cleared_p;
25711 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25712
25713 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25714 r.x, r.y, r.width, r.height));
25715
25716 /* Convert to window coordinates. */
25717 r.x -= WINDOW_LEFT_EDGE_X (w);
25718 r.y -= WINDOW_TOP_EDGE_Y (w);
25719
25720 /* Turn off the cursor. */
25721 if (!w->pseudo_window_p
25722 && phys_cursor_in_rect_p (w, &r))
25723 {
25724 x_clear_cursor (w);
25725 cursor_cleared_p = 1;
25726 }
25727 else
25728 cursor_cleared_p = 0;
25729
25730 /* Update lines intersecting rectangle R. */
25731 first_overlapping_row = last_overlapping_row = NULL;
25732 for (row = w->current_matrix->rows;
25733 row->enabled_p;
25734 ++row)
25735 {
25736 int y0 = row->y;
25737 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25738
25739 if ((y0 >= r.y && y0 < r.y + r.height)
25740 || (y1 > r.y && y1 < r.y + r.height)
25741 || (r.y >= y0 && r.y < y1)
25742 || (r.y + r.height > y0 && r.y + r.height < y1))
25743 {
25744 /* A header line may be overlapping, but there is no need
25745 to fix overlapping areas for them. KFS 2005-02-12 */
25746 if (row->overlapping_p && !row->mode_line_p)
25747 {
25748 if (first_overlapping_row == NULL)
25749 first_overlapping_row = row;
25750 last_overlapping_row = row;
25751 }
25752
25753 row->clip = fr;
25754 if (expose_line (w, row, &r))
25755 mouse_face_overwritten_p = 1;
25756 row->clip = NULL;
25757 }
25758 else if (row->overlapping_p)
25759 {
25760 /* We must redraw a row overlapping the exposed area. */
25761 if (y0 < r.y
25762 ? y0 + row->phys_height > r.y
25763 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25764 {
25765 if (first_overlapping_row == NULL)
25766 first_overlapping_row = row;
25767 last_overlapping_row = row;
25768 }
25769 }
25770
25771 if (y1 >= yb)
25772 break;
25773 }
25774
25775 /* Display the mode line if there is one. */
25776 if (WINDOW_WANTS_MODELINE_P (w)
25777 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25778 row->enabled_p)
25779 && row->y < r.y + r.height)
25780 {
25781 if (expose_line (w, row, &r))
25782 mouse_face_overwritten_p = 1;
25783 }
25784
25785 if (!w->pseudo_window_p)
25786 {
25787 /* Fix the display of overlapping rows. */
25788 if (first_overlapping_row)
25789 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25790 fr);
25791
25792 /* Draw border between windows. */
25793 x_draw_vertical_border (w);
25794
25795 /* Turn the cursor on again. */
25796 if (cursor_cleared_p)
25797 update_window_cursor (w, 1);
25798 }
25799 }
25800
25801 return mouse_face_overwritten_p;
25802 }
25803
25804
25805
25806 /* Redraw (parts) of all windows in the window tree rooted at W that
25807 intersect R. R contains frame pixel coordinates. Value is
25808 non-zero if the exposure overwrites mouse-face. */
25809
25810 static int
25811 expose_window_tree (w, r)
25812 struct window *w;
25813 XRectangle *r;
25814 {
25815 struct frame *f = XFRAME (w->frame);
25816 int mouse_face_overwritten_p = 0;
25817
25818 while (w && !FRAME_GARBAGED_P (f))
25819 {
25820 if (!NILP (w->hchild))
25821 mouse_face_overwritten_p
25822 |= expose_window_tree (XWINDOW (w->hchild), r);
25823 else if (!NILP (w->vchild))
25824 mouse_face_overwritten_p
25825 |= expose_window_tree (XWINDOW (w->vchild), r);
25826 else
25827 mouse_face_overwritten_p |= expose_window (w, r);
25828
25829 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25830 }
25831
25832 return mouse_face_overwritten_p;
25833 }
25834
25835
25836 /* EXPORT:
25837 Redisplay an exposed area of frame F. X and Y are the upper-left
25838 corner of the exposed rectangle. W and H are width and height of
25839 the exposed area. All are pixel values. W or H zero means redraw
25840 the entire frame. */
25841
25842 void
25843 expose_frame (f, x, y, w, h)
25844 struct frame *f;
25845 int x, y, w, h;
25846 {
25847 XRectangle r;
25848 int mouse_face_overwritten_p = 0;
25849
25850 TRACE ((stderr, "expose_frame "));
25851
25852 /* No need to redraw if frame will be redrawn soon. */
25853 if (FRAME_GARBAGED_P (f))
25854 {
25855 TRACE ((stderr, " garbaged\n"));
25856 return;
25857 }
25858
25859 /* If basic faces haven't been realized yet, there is no point in
25860 trying to redraw anything. This can happen when we get an expose
25861 event while Emacs is starting, e.g. by moving another window. */
25862 if (FRAME_FACE_CACHE (f) == NULL
25863 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25864 {
25865 TRACE ((stderr, " no faces\n"));
25866 return;
25867 }
25868
25869 if (w == 0 || h == 0)
25870 {
25871 r.x = r.y = 0;
25872 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25873 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25874 }
25875 else
25876 {
25877 r.x = x;
25878 r.y = y;
25879 r.width = w;
25880 r.height = h;
25881 }
25882
25883 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25884 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25885
25886 if (WINDOWP (f->tool_bar_window))
25887 mouse_face_overwritten_p
25888 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25889
25890 #ifdef HAVE_X_WINDOWS
25891 #ifndef MSDOS
25892 #ifndef USE_X_TOOLKIT
25893 if (WINDOWP (f->menu_bar_window))
25894 mouse_face_overwritten_p
25895 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25896 #endif /* not USE_X_TOOLKIT */
25897 #endif
25898 #endif
25899
25900 /* Some window managers support a focus-follows-mouse style with
25901 delayed raising of frames. Imagine a partially obscured frame,
25902 and moving the mouse into partially obscured mouse-face on that
25903 frame. The visible part of the mouse-face will be highlighted,
25904 then the WM raises the obscured frame. With at least one WM, KDE
25905 2.1, Emacs is not getting any event for the raising of the frame
25906 (even tried with SubstructureRedirectMask), only Expose events.
25907 These expose events will draw text normally, i.e. not
25908 highlighted. Which means we must redo the highlight here.
25909 Subsume it under ``we love X''. --gerd 2001-08-15 */
25910 /* Included in Windows version because Windows most likely does not
25911 do the right thing if any third party tool offers
25912 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25913 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25914 {
25915 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25916 if (f == dpyinfo->mouse_face_mouse_frame)
25917 {
25918 int x = dpyinfo->mouse_face_mouse_x;
25919 int y = dpyinfo->mouse_face_mouse_y;
25920 clear_mouse_face (dpyinfo);
25921 note_mouse_highlight (f, x, y);
25922 }
25923 }
25924 }
25925
25926
25927 /* EXPORT:
25928 Determine the intersection of two rectangles R1 and R2. Return
25929 the intersection in *RESULT. Value is non-zero if RESULT is not
25930 empty. */
25931
25932 int
25933 x_intersect_rectangles (r1, r2, result)
25934 XRectangle *r1, *r2, *result;
25935 {
25936 XRectangle *left, *right;
25937 XRectangle *upper, *lower;
25938 int intersection_p = 0;
25939
25940 /* Rearrange so that R1 is the left-most rectangle. */
25941 if (r1->x < r2->x)
25942 left = r1, right = r2;
25943 else
25944 left = r2, right = r1;
25945
25946 /* X0 of the intersection is right.x0, if this is inside R1,
25947 otherwise there is no intersection. */
25948 if (right->x <= left->x + left->width)
25949 {
25950 result->x = right->x;
25951
25952 /* The right end of the intersection is the minimum of the
25953 the right ends of left and right. */
25954 result->width = (min (left->x + left->width, right->x + right->width)
25955 - result->x);
25956
25957 /* Same game for Y. */
25958 if (r1->y < r2->y)
25959 upper = r1, lower = r2;
25960 else
25961 upper = r2, lower = r1;
25962
25963 /* The upper end of the intersection is lower.y0, if this is inside
25964 of upper. Otherwise, there is no intersection. */
25965 if (lower->y <= upper->y + upper->height)
25966 {
25967 result->y = lower->y;
25968
25969 /* The lower end of the intersection is the minimum of the lower
25970 ends of upper and lower. */
25971 result->height = (min (lower->y + lower->height,
25972 upper->y + upper->height)
25973 - result->y);
25974 intersection_p = 1;
25975 }
25976 }
25977
25978 return intersection_p;
25979 }
25980
25981 #endif /* HAVE_WINDOW_SYSTEM */
25982
25983 \f
25984 /***********************************************************************
25985 Initialization
25986 ***********************************************************************/
25987
25988 void
25989 syms_of_xdisp ()
25990 {
25991 Vwith_echo_area_save_vector = Qnil;
25992 staticpro (&Vwith_echo_area_save_vector);
25993
25994 Vmessage_stack = Qnil;
25995 staticpro (&Vmessage_stack);
25996
25997 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25998 staticpro (&Qinhibit_redisplay);
25999
26000 message_dolog_marker1 = Fmake_marker ();
26001 staticpro (&message_dolog_marker1);
26002 message_dolog_marker2 = Fmake_marker ();
26003 staticpro (&message_dolog_marker2);
26004 message_dolog_marker3 = Fmake_marker ();
26005 staticpro (&message_dolog_marker3);
26006
26007 #if GLYPH_DEBUG
26008 defsubr (&Sdump_frame_glyph_matrix);
26009 defsubr (&Sdump_glyph_matrix);
26010 defsubr (&Sdump_glyph_row);
26011 defsubr (&Sdump_tool_bar_row);
26012 defsubr (&Strace_redisplay);
26013 defsubr (&Strace_to_stderr);
26014 #endif
26015 #ifdef HAVE_WINDOW_SYSTEM
26016 defsubr (&Stool_bar_lines_needed);
26017 defsubr (&Slookup_image_map);
26018 #endif
26019 defsubr (&Sformat_mode_line);
26020 defsubr (&Sinvisible_p);
26021 defsubr (&Scurrent_bidi_paragraph_direction);
26022
26023 staticpro (&Qmenu_bar_update_hook);
26024 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26025
26026 staticpro (&Qoverriding_terminal_local_map);
26027 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26028
26029 staticpro (&Qoverriding_local_map);
26030 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26031
26032 staticpro (&Qwindow_scroll_functions);
26033 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26034
26035 staticpro (&Qwindow_text_change_functions);
26036 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26037
26038 staticpro (&Qredisplay_end_trigger_functions);
26039 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26040
26041 staticpro (&Qinhibit_point_motion_hooks);
26042 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26043
26044 Qeval = intern_c_string ("eval");
26045 staticpro (&Qeval);
26046
26047 QCdata = intern_c_string (":data");
26048 staticpro (&QCdata);
26049 Qdisplay = intern_c_string ("display");
26050 staticpro (&Qdisplay);
26051 Qspace_width = intern_c_string ("space-width");
26052 staticpro (&Qspace_width);
26053 Qraise = intern_c_string ("raise");
26054 staticpro (&Qraise);
26055 Qslice = intern_c_string ("slice");
26056 staticpro (&Qslice);
26057 Qspace = intern_c_string ("space");
26058 staticpro (&Qspace);
26059 Qmargin = intern_c_string ("margin");
26060 staticpro (&Qmargin);
26061 Qpointer = intern_c_string ("pointer");
26062 staticpro (&Qpointer);
26063 Qleft_margin = intern_c_string ("left-margin");
26064 staticpro (&Qleft_margin);
26065 Qright_margin = intern_c_string ("right-margin");
26066 staticpro (&Qright_margin);
26067 Qcenter = intern_c_string ("center");
26068 staticpro (&Qcenter);
26069 Qline_height = intern_c_string ("line-height");
26070 staticpro (&Qline_height);
26071 QCalign_to = intern_c_string (":align-to");
26072 staticpro (&QCalign_to);
26073 QCrelative_width = intern_c_string (":relative-width");
26074 staticpro (&QCrelative_width);
26075 QCrelative_height = intern_c_string (":relative-height");
26076 staticpro (&QCrelative_height);
26077 QCeval = intern_c_string (":eval");
26078 staticpro (&QCeval);
26079 QCpropertize = intern_c_string (":propertize");
26080 staticpro (&QCpropertize);
26081 QCfile = intern_c_string (":file");
26082 staticpro (&QCfile);
26083 Qfontified = intern_c_string ("fontified");
26084 staticpro (&Qfontified);
26085 Qfontification_functions = intern_c_string ("fontification-functions");
26086 staticpro (&Qfontification_functions);
26087 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26088 staticpro (&Qtrailing_whitespace);
26089 Qescape_glyph = intern_c_string ("escape-glyph");
26090 staticpro (&Qescape_glyph);
26091 Qnobreak_space = intern_c_string ("nobreak-space");
26092 staticpro (&Qnobreak_space);
26093 Qimage = intern_c_string ("image");
26094 staticpro (&Qimage);
26095 Qtext = intern_c_string ("text");
26096 staticpro (&Qtext);
26097 Qboth = intern_c_string ("both");
26098 staticpro (&Qboth);
26099 Qboth_horiz = intern_c_string ("both-horiz");
26100 staticpro (&Qboth_horiz);
26101 QCmap = intern_c_string (":map");
26102 staticpro (&QCmap);
26103 QCpointer = intern_c_string (":pointer");
26104 staticpro (&QCpointer);
26105 Qrect = intern_c_string ("rect");
26106 staticpro (&Qrect);
26107 Qcircle = intern_c_string ("circle");
26108 staticpro (&Qcircle);
26109 Qpoly = intern_c_string ("poly");
26110 staticpro (&Qpoly);
26111 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26112 staticpro (&Qmessage_truncate_lines);
26113 Qgrow_only = intern_c_string ("grow-only");
26114 staticpro (&Qgrow_only);
26115 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26116 staticpro (&Qinhibit_menubar_update);
26117 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26118 staticpro (&Qinhibit_eval_during_redisplay);
26119 Qposition = intern_c_string ("position");
26120 staticpro (&Qposition);
26121 Qbuffer_position = intern_c_string ("buffer-position");
26122 staticpro (&Qbuffer_position);
26123 Qobject = intern_c_string ("object");
26124 staticpro (&Qobject);
26125 Qbar = intern_c_string ("bar");
26126 staticpro (&Qbar);
26127 Qhbar = intern_c_string ("hbar");
26128 staticpro (&Qhbar);
26129 Qbox = intern_c_string ("box");
26130 staticpro (&Qbox);
26131 Qhollow = intern_c_string ("hollow");
26132 staticpro (&Qhollow);
26133 Qhand = intern_c_string ("hand");
26134 staticpro (&Qhand);
26135 Qarrow = intern_c_string ("arrow");
26136 staticpro (&Qarrow);
26137 Qtext = intern_c_string ("text");
26138 staticpro (&Qtext);
26139 Qrisky_local_variable = intern_c_string ("risky-local-variable");
26140 staticpro (&Qrisky_local_variable);
26141 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26142 staticpro (&Qinhibit_free_realized_faces);
26143
26144 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26145 Fcons (intern_c_string ("void-variable"), Qnil)),
26146 Qnil);
26147 staticpro (&list_of_error);
26148
26149 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26150 staticpro (&Qlast_arrow_position);
26151 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26152 staticpro (&Qlast_arrow_string);
26153
26154 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26155 staticpro (&Qoverlay_arrow_string);
26156 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26157 staticpro (&Qoverlay_arrow_bitmap);
26158
26159 echo_buffer[0] = echo_buffer[1] = Qnil;
26160 staticpro (&echo_buffer[0]);
26161 staticpro (&echo_buffer[1]);
26162
26163 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26164 staticpro (&echo_area_buffer[0]);
26165 staticpro (&echo_area_buffer[1]);
26166
26167 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26168 staticpro (&Vmessages_buffer_name);
26169
26170 mode_line_proptrans_alist = Qnil;
26171 staticpro (&mode_line_proptrans_alist);
26172 mode_line_string_list = Qnil;
26173 staticpro (&mode_line_string_list);
26174 mode_line_string_face = Qnil;
26175 staticpro (&mode_line_string_face);
26176 mode_line_string_face_prop = Qnil;
26177 staticpro (&mode_line_string_face_prop);
26178 Vmode_line_unwind_vector = Qnil;
26179 staticpro (&Vmode_line_unwind_vector);
26180
26181 help_echo_string = Qnil;
26182 staticpro (&help_echo_string);
26183 help_echo_object = Qnil;
26184 staticpro (&help_echo_object);
26185 help_echo_window = Qnil;
26186 staticpro (&help_echo_window);
26187 previous_help_echo_string = Qnil;
26188 staticpro (&previous_help_echo_string);
26189 help_echo_pos = -1;
26190
26191 Qright_to_left = intern_c_string ("right-to-left");
26192 staticpro (&Qright_to_left);
26193 Qleft_to_right = intern_c_string ("left-to-right");
26194 staticpro (&Qleft_to_right);
26195
26196 #ifdef HAVE_WINDOW_SYSTEM
26197 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
26198 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26199 For example, if a block cursor is over a tab, it will be drawn as
26200 wide as that tab on the display. */);
26201 x_stretch_cursor_p = 0;
26202 #endif
26203
26204 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
26205 doc: /* *Non-nil means highlight trailing whitespace.
26206 The face used for trailing whitespace is `trailing-whitespace'. */);
26207 Vshow_trailing_whitespace = Qnil;
26208
26209 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
26210 doc: /* *Control highlighting of nobreak space and soft hyphen.
26211 A value of t means highlight the character itself (for nobreak space,
26212 use face `nobreak-space').
26213 A value of nil means no highlighting.
26214 Other values mean display the escape glyph followed by an ordinary
26215 space or ordinary hyphen. */);
26216 Vnobreak_char_display = Qt;
26217
26218 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
26219 doc: /* *The pointer shape to show in void text areas.
26220 A value of nil means to show the text pointer. Other options are `arrow',
26221 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26222 Vvoid_text_area_pointer = Qarrow;
26223
26224 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
26225 doc: /* Non-nil means don't actually do any redisplay.
26226 This is used for internal purposes. */);
26227 Vinhibit_redisplay = Qnil;
26228
26229 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
26230 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26231 Vglobal_mode_string = Qnil;
26232
26233 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
26234 doc: /* Marker for where to display an arrow on top of the buffer text.
26235 This must be the beginning of a line in order to work.
26236 See also `overlay-arrow-string'. */);
26237 Voverlay_arrow_position = Qnil;
26238
26239 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
26240 doc: /* String to display as an arrow in non-window frames.
26241 See also `overlay-arrow-position'. */);
26242 Voverlay_arrow_string = make_pure_c_string ("=>");
26243
26244 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
26245 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26246 The symbols on this list are examined during redisplay to determine
26247 where to display overlay arrows. */);
26248 Voverlay_arrow_variable_list
26249 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26250
26251 DEFVAR_INT ("scroll-step", &scroll_step,
26252 doc: /* *The number of lines to try scrolling a window by when point moves out.
26253 If that fails to bring point back on frame, point is centered instead.
26254 If this is zero, point is always centered after it moves off frame.
26255 If you want scrolling to always be a line at a time, you should set
26256 `scroll-conservatively' to a large value rather than set this to 1. */);
26257
26258 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
26259 doc: /* *Scroll up to this many lines, to bring point back on screen.
26260 If point moves off-screen, redisplay will scroll by up to
26261 `scroll-conservatively' lines in order to bring point just barely
26262 onto the screen again. If that cannot be done, then redisplay
26263 recenters point as usual.
26264
26265 A value of zero means always recenter point if it moves off screen. */);
26266 scroll_conservatively = 0;
26267
26268 DEFVAR_INT ("scroll-margin", &scroll_margin,
26269 doc: /* *Number of lines of margin at the top and bottom of a window.
26270 Recenter the window whenever point gets within this many lines
26271 of the top or bottom of the window. */);
26272 scroll_margin = 0;
26273
26274 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
26275 doc: /* Pixels per inch value for non-window system displays.
26276 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26277 Vdisplay_pixels_per_inch = make_float (72.0);
26278
26279 #if GLYPH_DEBUG
26280 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
26281 #endif
26282
26283 DEFVAR_LISP ("truncate-partial-width-windows",
26284 &Vtruncate_partial_width_windows,
26285 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26286 For an integer value, truncate lines in each window narrower than the
26287 full frame width, provided the window width is less than that integer;
26288 otherwise, respect the value of `truncate-lines'.
26289
26290 For any other non-nil value, truncate lines in all windows that do
26291 not span the full frame width.
26292
26293 A value of nil means to respect the value of `truncate-lines'.
26294
26295 If `word-wrap' is enabled, you might want to reduce this. */);
26296 Vtruncate_partial_width_windows = make_number (50);
26297
26298 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
26299 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26300 Any other value means to use the appropriate face, `mode-line',
26301 `header-line', or `menu' respectively. */);
26302 mode_line_inverse_video = 1;
26303
26304 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
26305 doc: /* *Maximum buffer size for which line number should be displayed.
26306 If the buffer is bigger than this, the line number does not appear
26307 in the mode line. A value of nil means no limit. */);
26308 Vline_number_display_limit = Qnil;
26309
26310 DEFVAR_INT ("line-number-display-limit-width",
26311 &line_number_display_limit_width,
26312 doc: /* *Maximum line width (in characters) for line number display.
26313 If the average length of the lines near point is bigger than this, then the
26314 line number may be omitted from the mode line. */);
26315 line_number_display_limit_width = 200;
26316
26317 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
26318 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26319 highlight_nonselected_windows = 0;
26320
26321 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
26322 doc: /* Non-nil if more than one frame is visible on this display.
26323 Minibuffer-only frames don't count, but iconified frames do.
26324 This variable is not guaranteed to be accurate except while processing
26325 `frame-title-format' and `icon-title-format'. */);
26326
26327 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
26328 doc: /* Template for displaying the title bar of visible frames.
26329 \(Assuming the window manager supports this feature.)
26330
26331 This variable has the same structure as `mode-line-format', except that
26332 the %c and %l constructs are ignored. It is used only on frames for
26333 which no explicit name has been set \(see `modify-frame-parameters'). */);
26334
26335 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
26336 doc: /* Template for displaying the title bar of an iconified frame.
26337 \(Assuming the window manager supports this feature.)
26338 This variable has the same structure as `mode-line-format' (which see),
26339 and is used only on frames for which no explicit name has been set
26340 \(see `modify-frame-parameters'). */);
26341 Vicon_title_format
26342 = Vframe_title_format
26343 = pure_cons (intern_c_string ("multiple-frames"),
26344 pure_cons (make_pure_c_string ("%b"),
26345 pure_cons (pure_cons (empty_unibyte_string,
26346 pure_cons (intern_c_string ("invocation-name"),
26347 pure_cons (make_pure_c_string ("@"),
26348 pure_cons (intern_c_string ("system-name"),
26349 Qnil)))),
26350 Qnil)));
26351
26352 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
26353 doc: /* Maximum number of lines to keep in the message log buffer.
26354 If nil, disable message logging. If t, log messages but don't truncate
26355 the buffer when it becomes large. */);
26356 Vmessage_log_max = make_number (100);
26357
26358 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
26359 doc: /* Functions called before redisplay, if window sizes have changed.
26360 The value should be a list of functions that take one argument.
26361 Just before redisplay, for each frame, if any of its windows have changed
26362 size since the last redisplay, or have been split or deleted,
26363 all the functions in the list are called, with the frame as argument. */);
26364 Vwindow_size_change_functions = Qnil;
26365
26366 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
26367 doc: /* List of functions to call before redisplaying a window with scrolling.
26368 Each function is called with two arguments, the window and its new
26369 display-start position. Note that these functions are also called by
26370 `set-window-buffer'. Also note that the value of `window-end' is not
26371 valid when these functions are called. */);
26372 Vwindow_scroll_functions = Qnil;
26373
26374 DEFVAR_LISP ("window-text-change-functions",
26375 &Vwindow_text_change_functions,
26376 doc: /* Functions to call in redisplay when text in the window might change. */);
26377 Vwindow_text_change_functions = Qnil;
26378
26379 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
26380 doc: /* Functions called when redisplay of a window reaches the end trigger.
26381 Each function is called with two arguments, the window and the end trigger value.
26382 See `set-window-redisplay-end-trigger'. */);
26383 Vredisplay_end_trigger_functions = Qnil;
26384
26385 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
26386 doc: /* *Non-nil means autoselect window with mouse pointer.
26387 If nil, do not autoselect windows.
26388 A positive number means delay autoselection by that many seconds: a
26389 window is autoselected only after the mouse has remained in that
26390 window for the duration of the delay.
26391 A negative number has a similar effect, but causes windows to be
26392 autoselected only after the mouse has stopped moving. \(Because of
26393 the way Emacs compares mouse events, you will occasionally wait twice
26394 that time before the window gets selected.\)
26395 Any other value means to autoselect window instantaneously when the
26396 mouse pointer enters it.
26397
26398 Autoselection selects the minibuffer only if it is active, and never
26399 unselects the minibuffer if it is active.
26400
26401 When customizing this variable make sure that the actual value of
26402 `focus-follows-mouse' matches the behavior of your window manager. */);
26403 Vmouse_autoselect_window = Qnil;
26404
26405 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
26406 doc: /* *Non-nil means automatically resize tool-bars.
26407 This dynamically changes the tool-bar's height to the minimum height
26408 that is needed to make all tool-bar items visible.
26409 If value is `grow-only', the tool-bar's height is only increased
26410 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26411 Vauto_resize_tool_bars = Qt;
26412
26413 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
26414 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26415 auto_raise_tool_bar_buttons_p = 1;
26416
26417 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
26418 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26419 make_cursor_line_fully_visible_p = 1;
26420
26421 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
26422 doc: /* *Border below tool-bar in pixels.
26423 If an integer, use it as the height of the border.
26424 If it is one of `internal-border-width' or `border-width', use the
26425 value of the corresponding frame parameter.
26426 Otherwise, no border is added below the tool-bar. */);
26427 Vtool_bar_border = Qinternal_border_width;
26428
26429 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
26430 doc: /* *Margin around tool-bar buttons in pixels.
26431 If an integer, use that for both horizontal and vertical margins.
26432 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26433 HORZ specifying the horizontal margin, and VERT specifying the
26434 vertical margin. */);
26435 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26436
26437 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
26438 doc: /* *Relief thickness of tool-bar buttons. */);
26439 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26440
26441 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
26442 doc: /* *Tool bar style to use.
26443 It can be one of
26444 image - show images only
26445 text - show text only
26446 both - show both, text under image
26447 both-horiz - show text to the right of the image
26448 any other - use system default or image if no system default. */);
26449 Vtool_bar_style = Qnil;
26450
26451 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26452 doc: /* *Maximum number of characters a label can have to be shown.
26453 The tool bar style must also show labels for this to have any effect, see
26454 `tool-bar-style'. */);
26455 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26456
26457 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26458 doc: /* List of functions to call to fontify regions of text.
26459 Each function is called with one argument POS. Functions must
26460 fontify a region starting at POS in the current buffer, and give
26461 fontified regions the property `fontified'. */);
26462 Vfontification_functions = Qnil;
26463 Fmake_variable_buffer_local (Qfontification_functions);
26464
26465 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26466 &unibyte_display_via_language_environment,
26467 doc: /* *Non-nil means display unibyte text according to language environment.
26468 Specifically, this means that raw bytes in the range 160-255 decimal
26469 are displayed by converting them to the equivalent multibyte characters
26470 according to the current language environment. As a result, they are
26471 displayed according to the current fontset.
26472
26473 Note that this variable affects only how these bytes are displayed,
26474 but does not change the fact they are interpreted as raw bytes. */);
26475 unibyte_display_via_language_environment = 0;
26476
26477 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26478 doc: /* *Maximum height for resizing mini-windows.
26479 If a float, it specifies a fraction of the mini-window frame's height.
26480 If an integer, it specifies a number of lines. */);
26481 Vmax_mini_window_height = make_float (0.25);
26482
26483 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26484 doc: /* *How to resize mini-windows.
26485 A value of nil means don't automatically resize mini-windows.
26486 A value of t means resize them to fit the text displayed in them.
26487 A value of `grow-only', the default, means let mini-windows grow
26488 only, until their display becomes empty, at which point the windows
26489 go back to their normal size. */);
26490 Vresize_mini_windows = Qgrow_only;
26491
26492 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26493 doc: /* Alist specifying how to blink the cursor off.
26494 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26495 `cursor-type' frame-parameter or variable equals ON-STATE,
26496 comparing using `equal', Emacs uses OFF-STATE to specify
26497 how to blink it off. ON-STATE and OFF-STATE are values for
26498 the `cursor-type' frame parameter.
26499
26500 If a frame's ON-STATE has no entry in this list,
26501 the frame's other specifications determine how to blink the cursor off. */);
26502 Vblink_cursor_alist = Qnil;
26503
26504 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26505 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26506 automatic_hscrolling_p = 1;
26507 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26508 staticpro (&Qauto_hscroll_mode);
26509
26510 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26511 doc: /* *How many columns away from the window edge point is allowed to get
26512 before automatic hscrolling will horizontally scroll the window. */);
26513 hscroll_margin = 5;
26514
26515 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26516 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26517 When point is less than `hscroll-margin' columns from the window
26518 edge, automatic hscrolling will scroll the window by the amount of columns
26519 determined by this variable. If its value is a positive integer, scroll that
26520 many columns. If it's a positive floating-point number, it specifies the
26521 fraction of the window's width to scroll. If it's nil or zero, point will be
26522 centered horizontally after the scroll. Any other value, including negative
26523 numbers, are treated as if the value were zero.
26524
26525 Automatic hscrolling always moves point outside the scroll margin, so if
26526 point was more than scroll step columns inside the margin, the window will
26527 scroll more than the value given by the scroll step.
26528
26529 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26530 and `scroll-right' overrides this variable's effect. */);
26531 Vhscroll_step = make_number (0);
26532
26533 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26534 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26535 Bind this around calls to `message' to let it take effect. */);
26536 message_truncate_lines = 0;
26537
26538 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26539 doc: /* Normal hook run to update the menu bar definitions.
26540 Redisplay runs this hook before it redisplays the menu bar.
26541 This is used to update submenus such as Buffers,
26542 whose contents depend on various data. */);
26543 Vmenu_bar_update_hook = Qnil;
26544
26545 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26546 doc: /* Frame for which we are updating a menu.
26547 The enable predicate for a menu binding should check this variable. */);
26548 Vmenu_updating_frame = Qnil;
26549
26550 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26551 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26552 inhibit_menubar_update = 0;
26553
26554 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26555 doc: /* Prefix prepended to all continuation lines at display time.
26556 The value may be a string, an image, or a stretch-glyph; it is
26557 interpreted in the same way as the value of a `display' text property.
26558
26559 This variable is overridden by any `wrap-prefix' text or overlay
26560 property.
26561
26562 To add a prefix to non-continuation lines, use `line-prefix'. */);
26563 Vwrap_prefix = Qnil;
26564 staticpro (&Qwrap_prefix);
26565 Qwrap_prefix = intern_c_string ("wrap-prefix");
26566 Fmake_variable_buffer_local (Qwrap_prefix);
26567
26568 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26569 doc: /* Prefix prepended to all non-continuation lines at display time.
26570 The value may be a string, an image, or a stretch-glyph; it is
26571 interpreted in the same way as the value of a `display' text property.
26572
26573 This variable is overridden by any `line-prefix' text or overlay
26574 property.
26575
26576 To add a prefix to continuation lines, use `wrap-prefix'. */);
26577 Vline_prefix = Qnil;
26578 staticpro (&Qline_prefix);
26579 Qline_prefix = intern_c_string ("line-prefix");
26580 Fmake_variable_buffer_local (Qline_prefix);
26581
26582 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26583 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26584 inhibit_eval_during_redisplay = 0;
26585
26586 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26587 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26588 inhibit_free_realized_faces = 0;
26589
26590 #if GLYPH_DEBUG
26591 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26592 doc: /* Inhibit try_window_id display optimization. */);
26593 inhibit_try_window_id = 0;
26594
26595 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26596 doc: /* Inhibit try_window_reusing display optimization. */);
26597 inhibit_try_window_reusing = 0;
26598
26599 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26600 doc: /* Inhibit try_cursor_movement display optimization. */);
26601 inhibit_try_cursor_movement = 0;
26602 #endif /* GLYPH_DEBUG */
26603
26604 DEFVAR_INT ("overline-margin", &overline_margin,
26605 doc: /* *Space between overline and text, in pixels.
26606 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26607 margin to the caracter height. */);
26608 overline_margin = 2;
26609
26610 DEFVAR_INT ("underline-minimum-offset",
26611 &underline_minimum_offset,
26612 doc: /* Minimum distance between baseline and underline.
26613 This can improve legibility of underlined text at small font sizes,
26614 particularly when using variable `x-use-underline-position-properties'
26615 with fonts that specify an UNDERLINE_POSITION relatively close to the
26616 baseline. The default value is 1. */);
26617 underline_minimum_offset = 1;
26618
26619 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26620 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26621 display_hourglass_p = 1;
26622
26623 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26624 doc: /* *Seconds to wait before displaying an hourglass pointer.
26625 Value must be an integer or float. */);
26626 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26627
26628 hourglass_atimer = NULL;
26629 hourglass_shown_p = 0;
26630 }
26631
26632
26633 /* Initialize this module when Emacs starts. */
26634
26635 void
26636 init_xdisp ()
26637 {
26638 Lisp_Object root_window;
26639 struct window *mini_w;
26640
26641 current_header_line_height = current_mode_line_height = -1;
26642
26643 CHARPOS (this_line_start_pos) = 0;
26644
26645 mini_w = XWINDOW (minibuf_window);
26646 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26647
26648 if (!noninteractive)
26649 {
26650 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26651 int i;
26652
26653 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26654 set_window_height (root_window,
26655 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26656 0);
26657 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26658 set_window_height (minibuf_window, 1, 0);
26659
26660 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26661 mini_w->total_cols = make_number (FRAME_COLS (f));
26662
26663 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26664 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26665 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26666
26667 /* The default ellipsis glyphs `...'. */
26668 for (i = 0; i < 3; ++i)
26669 default_invis_vector[i] = make_number ('.');
26670 }
26671
26672 {
26673 /* Allocate the buffer for frame titles.
26674 Also used for `format-mode-line'. */
26675 int size = 100;
26676 mode_line_noprop_buf = (char *) xmalloc (size);
26677 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26678 mode_line_noprop_ptr = mode_line_noprop_buf;
26679 mode_line_target = MODE_LINE_DISPLAY;
26680 }
26681
26682 help_echo_showing_p = 0;
26683 }
26684
26685 /* Since w32 does not support atimers, it defines its own implementation of
26686 the following three functions in w32fns.c. */
26687 #ifndef WINDOWSNT
26688
26689 /* Platform-independent portion of hourglass implementation. */
26690
26691 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26692 int
26693 hourglass_started ()
26694 {
26695 return hourglass_shown_p || hourglass_atimer != NULL;
26696 }
26697
26698 /* Cancel a currently active hourglass timer, and start a new one. */
26699 void
26700 start_hourglass ()
26701 {
26702 #if defined (HAVE_WINDOW_SYSTEM)
26703 EMACS_TIME delay;
26704 int secs, usecs = 0;
26705
26706 cancel_hourglass ();
26707
26708 if (INTEGERP (Vhourglass_delay)
26709 && XINT (Vhourglass_delay) > 0)
26710 secs = XFASTINT (Vhourglass_delay);
26711 else if (FLOATP (Vhourglass_delay)
26712 && XFLOAT_DATA (Vhourglass_delay) > 0)
26713 {
26714 Lisp_Object tem;
26715 tem = Ftruncate (Vhourglass_delay, Qnil);
26716 secs = XFASTINT (tem);
26717 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26718 }
26719 else
26720 secs = DEFAULT_HOURGLASS_DELAY;
26721
26722 EMACS_SET_SECS_USECS (delay, secs, usecs);
26723 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26724 show_hourglass, NULL);
26725 #endif
26726 }
26727
26728
26729 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26730 shown. */
26731 void
26732 cancel_hourglass ()
26733 {
26734 #if defined (HAVE_WINDOW_SYSTEM)
26735 if (hourglass_atimer)
26736 {
26737 cancel_atimer (hourglass_atimer);
26738 hourglass_atimer = NULL;
26739 }
26740
26741 if (hourglass_shown_p)
26742 hide_hourglass ();
26743 #endif
26744 }
26745 #endif /* ! WINDOWSNT */
26746
26747 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26748 (do not change this comment) */