(undigestify-rmail-message): Better error messages.
[bpt/emacs.git] / lisp / play / dunnet.el
1 ;;; dunnet.el --- Text adventure for Emacs
2
3 ;; Author: Ron Schnell <ronnie@media.mit.edu>
4 ;; Created: 25 Jul 1992
5 ;; Version: 2.0
6 ;; Keywords: games
7 ;; Copyright (C) 1992, 1993 Free Software Foundation, Inc.
8
9 ;; This file is part of GNU Emacs.
10
11 ;; GNU Emacs is free software; you can redistribute it and/or modify
12 ;; it under the terms of the GNU General Public License as published by
13 ;; the Free Software Foundation; either version 2, or (at your option)
14 ;; any later version.
15
16 ;; GNU Emacs is distributed in the hope that it will be useful,
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 ;; GNU General Public License for more details.
20
21 ;; You should have received a copy of the GNU General Public License
22 ;; along with GNU Emacs; see the file COPYING. If not, write to
23 ;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
24
25 ;;; Commentary:
26
27 ;; This game can be run in batch mode. To do this, use:
28 ;; emacs -batch -l dunnet
29
30 ;;; !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
31 ;;; The log file should be set for your system, and it must
32 ;;; be writeable by all.
33
34
35 (defvar dun-log-file "/usr/local/dunnet.score"
36 "Name of file to store score information for dunnet.")
37
38 (if nil
39 (eval-and-compile (setq byte-compile-warnings nil)))
40
41 (require 'cl)
42
43 ;;;; Mode definitions for interactive mode
44
45 (defun dun-mode ()
46 "Major mode for running dunnet."
47 (interactive)
48 (text-mode)
49 (use-local-map dungeon-mode-map)
50 (setq major-mode 'dungeon-mode)
51 (setq mode-name "Dungeon"))
52
53 (defun dun-parse (arg)
54 "Function called when return is pressed in interactive mode to parse line."
55 (interactive "*p")
56 (beginning-of-line)
57 (setq beg (+ (point) 1))
58 (end-of-line)
59 (if (and (not (= beg (point))) (not (< (point) beg))
60 (string= ">" (buffer-substring (- beg 1) beg)))
61 (progn
62 (setq line (downcase (buffer-substring beg (point))))
63 (princ line)
64 (if (eq (dun-vparse dun-ignore dun-verblist line) -1)
65 (dun-mprinc "I don't understand that.\n")))
66 (goto-char (point-max))
67 (dun-mprinc "\n"))
68 (dun-messages))
69
70 (defun dun-messages ()
71 (if dun-dead
72 (text-mode)
73 (if (eq dungeon-mode 'dungeon)
74 (progn
75 (if (not (= room dun-current-room))
76 (progn
77 (dun-describe-room dun-current-room)
78 (setq room dun-current-room)))
79 (dun-fix-screen)
80 (dun-mprinc ">")))))
81
82 \f
83 ;;;###autoload
84 (defun dunnet ()
85 "Switch to *dungeon* buffer and start game."
86 (interactive)
87 (switch-to-buffer "*dungeon*")
88 (dun-mode)
89 (setq dun-dead nil)
90 (setq room 0)
91 (dun-messages))
92
93 ;;;;
94 ;;;; This section contains all of the verbs and commands.
95 ;;;;
96
97 ;;; Give long description of room if haven't been there yet. Otherwise
98 ;;; short. Also give long if we were called with negative room number.
99
100 (defun dun-describe-room (room)
101 (if (and (not (member (abs room) dun-light-rooms))
102 (not (member obj-lamp dun-inventory)))
103 (dun-mprincl "It is pitch dark. You are likely to be eaten by a grue.")
104 (dun-mprincl (cadr (nth (abs room) dun-rooms)))
105 (if (and (and (or (member room dun-visited)
106 (string= dun-mode "dun-superb")) (> room 0))
107 (not (string= dun-mode "long")))
108 nil
109 (dun-mprinc (car (nth (abs room) dun-rooms)))
110 (dun-mprinc "\n"))
111 (if (not (string= dun-mode "long"))
112 (if (not (member (abs room) dun-visited))
113 (setq dun-visited (append (list (abs room)) dun-visited))))
114 (dolist (xobjs (nth dun-current-room dun-room-objects))
115 (if (= xobjs obj-special)
116 (dun-special-object)
117 (if (>= xobjs 0)
118 (dun-mprincl (car (nth xobjs dun-objects)))
119 (if (not (and (= xobjs obj-bus) dun-inbus))
120 (progn
121 (dun-mprincl (car (nth (abs xobjs) dun-perm-objects)))))))
122 (if (and (= xobjs obj-jar) dun-jar)
123 (progn
124 (dun-mprincl "The jar contains:")
125 (dolist (x dun-jar)
126 (dun-mprinc " ")
127 (dun-mprincl (car (nth x dun-objects)))))))
128 (if (and (member obj-bus (nth dun-current-room dun-room-objects)) dun-inbus)
129 (dun-mprincl "You are on the bus."))))
130
131 ;;; There is a special object in the room. This object's description,
132 ;;; or lack thereof, depends on certain conditions.
133
134 (defun dun-special-object ()
135 (if (= dun-current-room computer-room)
136 (if dun-computer
137 (dun-mprincl
138 "The panel lights are flashing in a seemingly organized pattern.")
139 (dun-mprincl "The panel lights are steady and motionless.")))
140
141 (if (and (= dun-current-room red-room)
142 (not (member obj-towel (nth red-room dun-room-objects))))
143 (dun-mprincl "There is a hole in the floor here."))
144
145 (if (and (= dun-current-room marine-life-area) dun-black)
146 (dun-mprincl
147 "The room is lit by a black light, causing the fish, and some of
148 your objects, to give off an eerie glow."))
149 (if (and (= dun-current-room fourth-vermont-intersection) dun-hole)
150 (progn
151 (if (not dun-inbus)
152 (progn
153 (dun-mprincl"You fall into a hole in the ground.")
154 (setq dun-current-room vermont-station)
155 (dun-describe-room vermont-station))
156 (progn
157 (dun-mprincl
158 "The bus falls down a hole in the ground and explodes.")
159 (dun-die "burning")))))
160
161 (if (> dun-current-room endgame-computer-room)
162 (progn
163 (if (not dun-correct-answer)
164 (dun-endgame-question)
165 (dun-mprincl "Your question is:")
166 (dun-mprincl dun-endgame-question))))
167
168 (if (= dun-current-room sauna)
169 (progn
170 (dun-mprincl (nth dun-sauna-level '(
171 "It is normal room temperature in here."
172 "It is luke warm in here."
173 "It is comfortably hot in here."
174 "It is refreshingly hot in here."
175 "You are dead now.")))
176 (if (and (= dun-sauna-level 3)
177 (or (member obj-rms dun-inventory)
178 (member obj-rms (nth dun-current-room dun-room-objects))))
179 (progn
180 (dun-mprincl
181 "You notice the wax on your statuette beginning to melt, until it completely
182 melts off. You are left with a beautiful diamond!")
183 (if (member obj-rms dun-inventory)
184 (progn
185 (dun-remove-obj-from-inven obj-rms)
186 (setq dun-inventory (append dun-inventory
187 (list obj-diamond))))
188 (dun-remove-obj-from-room dun-current-room obj-rms)
189 (dun-replace dun-room-objects dun-current-room
190 (append (nth dun-current-room dun-room-objects)
191 (list obj-diamond))))
192 (if (member obj-floppy dun-inventory)
193 (progn
194 (dun-mprincl
195 "You notice your floppy disk beginning to melt. As you grab for it, the
196 disk bursts into flames, and disintegrates.")
197 (dun-remove-obj-from-inven obj-floppy)
198 (dun-remove-obj-from-room dun-current-room obj-floppy)))))
199 )))
200
201 (defun dun-die (murderer)
202 (dun-mprinc "\n")
203 (if murderer
204 (dun-mprincl "You are dead."))
205 (dun-do-logfile 'dun-die murderer)
206 (dun-score nil)
207 (setq dun-dead t))
208
209 (defun dun-quit (args)
210 (dun-die nil))
211
212 ;;; Print every object in player's inventory. Special case for the jar,
213 ;;; as we must also print what is in it.
214
215 (defun dun-inven (args)
216 (dun-mprinc "You currently have:")
217 (dun-mprinc "\n")
218 (dolist (curobj dun-inventory)
219 (if curobj
220 (progn
221 (dun-mprincl (cadr (nth curobj dun-objects)))
222 (if (and (= curobj obj-jar) dun-jar)
223 (progn
224 (dun-mprincl "The jar contains:")
225 (dolist (x dun-jar)
226 (dun-mprinc " ")
227 (dun-mprincl (cadr (nth x dun-objects))))))))))
228
229 (defun dun-shake (obj)
230 (let (objnum)
231 (when (setq objnum (dun-objnum-from-args-std obj))
232 (if (member objnum dun-inventory)
233 (progn
234 ;;; If shaking anything will do anything, put here.
235 (dun-mprinc "Shaking ")
236 (dun-mprinc (downcase (cadr (nth objnum dun-objects))))
237 (dun-mprinc " seems to have no effect.")
238 (dun-mprinc "\n")
239 )
240 (if (and (not (member objnum (nth dun-current-room dun-room-silents)))
241 (not (member objnum (nth dun-current-room dun-room-objects))))
242 (dun-mprincl "I don't see that here.")
243 ;;; Shaking trees can be deadly
244 (if (= objnum obj-tree)
245 (progn
246 (dun-mprinc
247 "You begin to shake a tree, and notice a coconut begin to fall from the air.
248 As you try to get your hand up to block it, you feel the impact as it lands
249 on your head.")
250 (dun-die "a coconut"))
251 (if (= objnum obj-bear)
252 (progn
253 (dun-mprinc
254 "As you go up to the bear, it removes your head and places it on the ground.")
255 (dun-die "a bear"))
256 (if (< objnum 0)
257 (dun-mprincl "You cannot shake that.")
258 (dun-mprincl "You don't have that.")))))))))
259
260
261 (defun dun-drop (obj)
262 (if dun-inbus
263 (dun-mprincl "You can't drop anything while on the bus.")
264 (let (objnum ptr)
265 (when (setq objnum (dun-objnum-from-args-std obj))
266 (if (not (setq ptr (member objnum dun-inventory)))
267 (dun-mprincl "You don't have that.")
268 (progn
269 (dun-remove-obj-from-inven objnum)
270 (dun-replace dun-room-objects dun-current-room
271 (append (nth dun-current-room dun-room-objects)
272 (list objnum)))
273 (dun-mprincl "Done.")
274 (if (member objnum (list obj-food obj-weight obj-jar))
275 (dun-drop-check objnum))))))))
276
277 ;;; Dropping certain things causes things to happen.
278
279 (defun dun-drop-check (objnum)
280 (if (and (= objnum obj-food) (= room bear-hangout)
281 (member obj-bear (nth bear-hangout dun-room-objects)))
282 (progn
283 (dun-mprincl
284 "The bear takes the food and runs away with it. He left something behind.")
285 (dun-remove-obj-from-room dun-current-room obj-bear)
286 (dun-remove-obj-from-room dun-current-room obj-food)
287 (dun-replace dun-room-objects dun-current-room
288 (append (nth dun-current-room dun-room-objects)
289 (list obj-key)))))
290
291 (if (and (= objnum obj-jar) (member obj-nitric dun-jar)
292 (member obj-glycerine dun-jar))
293 (progn
294 (dun-mprincl
295 "As the jar impacts the ground it explodes into many pieces.")
296 (setq dun-jar nil)
297 (dun-remove-obj-from-room dun-current-room obj-jar)
298 (if (= dun-current-room fourth-vermont-intersection)
299 (progn
300 (setq dun-hole t)
301 (setq dun-current-room vermont-station)
302 (dun-mprincl
303 "The explosion causes a hole to open up in the ground, which you fall
304 through.")))))
305
306 (if (and (= objnum obj-weight) (= dun-current-room maze-button-room))
307 (dun-mprincl "A passageway opens.")))
308
309 ;;; Give long description of current room, or an object.
310
311 (defun dun-examine (obj)
312 (let (objnum)
313 (setq objnum (dun-objnum-from-args obj))
314 (if (eq objnum obj-special)
315 (dun-describe-room (* dun-current-room -1))
316 (if (and (eq objnum obj-computer)
317 (member obj-pc (nth dun-current-room dun-room-silents)))
318 (dun-examine '("pc"))
319 (if (eq objnum nil)
320 (dun-mprincl "I don't know what that is.")
321 (if (and (not (member objnum
322 (nth dun-current-room dun-room-objects)))
323 (not (member objnum
324 (nth dun-current-room dun-room-silents)))
325 (not (member objnum dun-inventory)))
326 (dun-mprincl "I don't see that here.")
327 (if (>= objnum 0)
328 (if (and (= objnum obj-bone)
329 (= dun-current-room marine-life-area) dun-black)
330 (dun-mprincl
331 "In this light you can see some writing on the bone. It says:
332 For an explosive time, go to Fourth St. and Vermont.")
333 (if (nth objnum dun-physobj-desc)
334 (dun-mprincl (nth objnum dun-physobj-desc))
335 (dun-mprincl "I see nothing special about that.")))
336 (if (nth (abs objnum) dun-permobj-desc)
337 (progn
338 (dun-mprincl (nth (abs objnum) dun-permobj-desc)))
339 (dun-mprincl "I see nothing special about that.")))))))))
340
341 (defun dun-take (obj)
342 (if dun-inbus
343 (dun-mprincl "You can't take anything while on the bus.")
344 (setq obj (dun-firstword obj))
345 (if (not obj)
346 (dun-mprincl "You must supply an object.")
347 (if (string= obj "all")
348 (let (gotsome)
349 (setq gotsome nil)
350 (dolist (x (nth dun-current-room dun-room-objects))
351 (if (and (>= x 0) (not (= x obj-special)))
352 (progn
353 (setq gotsome t)
354 (dun-mprinc (cadr (nth x dun-objects)))
355 (dun-mprinc ": ")
356 (dun-take-object x))))
357 (if (not gotsome)
358 (dun-mprincl "Nothing to take.")))
359 (let (objnum)
360 (setq objnum (cdr (assq (intern obj) dun-objnames)))
361 (if (eq objnum nil)
362 (progn
363 (dun-mprinc "I don't know what that is.")
364 (dun-mprinc "\n"))
365 (dun-take-object objnum)))))))
366
367 (defun dun-take-object (objnum)
368 (if (and (member objnum dun-jar) (member obj-jar dun-inventory))
369 (let (newjar)
370 (dun-mprincl "You remove it from the jar.")
371 (setq newjar nil)
372 (dolist (x dun-jar)
373 (if (not (= x objnum))
374 (setq newjar (append newjar (list x)))))
375 (setq dun-jar newjar)
376 (setq dun-inventory (append dun-inventory (list objnum))))
377 (if (not (member objnum (nth dun-current-room dun-room-objects)))
378 (if (not (member objnum (nth dun-current-room dun-room-silents)))
379 (dun-mprinc "I do not see that here.")
380 (dun-try-take objnum))
381 (if (>= objnum 0)
382 (progn
383 (if (and (car dun-inventory)
384 (> (+ (dun-inven-weight) (nth objnum dun-object-lbs)) 11))
385 (dun-mprinc "Your load would be too heavy.")
386 (setq dun-inventory (append dun-inventory (list objnum)))
387 (dun-remove-obj-from-room dun-current-room objnum)
388 (dun-mprinc "Taken. ")
389 (if (and (= objnum obj-towel) (= dun-current-room red-room))
390 (dun-mprinc
391 "Taking the towel reveals a hole in the floor."))))
392 (dun-try-take objnum)))
393 (dun-mprinc "\n")))
394
395 (defun dun-inven-weight ()
396 (let (total)
397 (setq total 0)
398 (dolist (x dun-jar)
399 (setq total (+ total (nth x dun-object-lbs))))
400 (dolist (x dun-inventory)
401 (setq total (+ total (nth x dun-object-lbs)))) total))
402
403 ;;; We try to take an object that is untakable. Print a message
404 ;;; depending on what it is.
405
406 (defun dun-try-take (obj)
407 (dun-mprinc "You cannot take that."))
408
409 (defun dun-dig (args)
410 (if dun-inbus
411 (dun-mprincl "You can't dig while on the bus.")
412 (if (not (member 0 dun-inventory))
413 (dun-mprincl "You have nothing with which to dig.")
414 (if (not (nth dun-current-room dun-diggables))
415 (dun-mprincl "Digging here reveals nothing.")
416 (dun-mprincl "I think you found something.")
417 (dun-replace dun-room-objects dun-current-room
418 (append (nth dun-current-room dun-room-objects)
419 (nth dun-current-room dun-diggables)))
420 (dun-replace dun-diggables dun-current-room nil)))))
421
422 (defun dun-climb (obj)
423 (let (objnum)
424 (setq objnum (dun-objnum-from-args obj))
425 (cond ((null objnum)
426 (dun-mprincl "I don't know that name."))
427 ((and (not (eq objnum obj-special))
428 (not (member objnum (nth dun-current-room dun-room-objects)))
429 (not (member objnum (nth dun-current-room dun-room-silents)))
430 (not (member objnum dun-inventory)))
431 (dun-mprincl "I don't see that here."))
432 ((and (eq objnum obj-special)
433 (not (member obj-tree (nth dun-current-room dun-room-silents))))
434 (dun-mprincl "There is nothing here to climb."))
435 ((and (not (eq objnum obj-tree)) (not (eq objnum obj-special)))
436 (dun-mprincl "You can't climb that."))
437 (t
438 (dun-mprincl
439 "You manage to get about two feet up the tree and fall back down. You
440 notice that the tree is very unsteady.")))))
441
442 (defun dun-eat (obj)
443 (let (objnum)
444 (when (setq objnum (dun-objnum-from-args-std obj))
445 (if (not (member objnum dun-inventory))
446 (dun-mprincl "You don't have that.")
447 (if (not (= objnum obj-food))
448 (progn
449 (dun-mprinc "You forcefully shove ")
450 (dun-mprinc (downcase (cadr (nth objnum dun-objects))))
451 (dun-mprincl " down your throat, and start choking.")
452 (dun-die "choking"))
453 (dun-mprincl "That tasted horrible.")
454 (dun-remove-obj-from-inven obj-food))))))
455
456 (defun dun-put (args)
457 (if dun-inbus
458 (dun-mprincl "You can't do that while on the bus")
459 (let (newargs objnum objnum2 obj)
460 (setq newargs (dun-firstwordl args))
461 (if (not newargs)
462 (dun-mprincl "You must supply an object")
463 (setq obj (intern (car newargs)))
464 (setq objnum (cdr (assq obj dun-objnames)))
465 (if (not objnum)
466 (dun-mprincl "I don't know what that object is.")
467 (if (not (member objnum dun-inventory))
468 (dun-mprincl "You don't have that.")
469 (setq newargs (dun-firstwordl (cdr newargs)))
470 (setq newargs (dun-firstwordl (cdr newargs)))
471 (if (not newargs)
472 (dun-mprincl "You must supply an indirect object.")
473 (setq objnum2 (cdr (assq (intern (car newargs)) dun-objnames)))
474 (if (and (eq objnum2 obj-computer) (= dun-current-room pc-area))
475 (setq objnum2 obj-pc))
476 (if (not objnum2)
477 (dun-mprincl "I don't know what that indirect object is.")
478 (if (and (not (member objnum2
479 (nth dun-current-room dun-room-objects)))
480 (not (member objnum2
481 (nth dun-current-room dun-room-silents)))
482 (not (member objnum2 dun-inventory)))
483 (dun-mprincl "That indirect object is not here.")
484 (dun-put-objs objnum objnum2))))))))))
485
486 (defun dun-put-objs (obj1 obj2)
487 (if (and (= obj2 obj-drop) (not dun-nomail))
488 (setq obj2 obj-chute))
489
490 (if (= obj2 obj-disposal) (setq obj2 obj-chute))
491
492 (if (and (= obj1 obj-cpu) (= obj2 obj-computer))
493 (progn
494 (dun-remove-obj-from-inven obj-cpu)
495 (setq dun-computer t)
496 (dun-mprincl
497 "As you put the CPU board in the computer, it immediately springs to life.
498 The lights start flashing, and the fans seem to startup."))
499 (if (and (= obj1 obj-weight) (= obj2 obj-button))
500 (dun-drop '("weight"))
501 (if (= obj2 obj-jar) ;; Put something in jar
502 (if (not (member obj1 (list obj-paper obj-diamond obj-emerald
503 obj-license obj-coins obj-egg
504 obj-nitric obj-glycerine)))
505 (dun-mprincl "That will not fit in the jar.")
506 (dun-remove-obj-from-inven obj1)
507 (setq dun-jar (append dun-jar (list obj1)))
508 (dun-mprincl "Done."))
509 (if (= obj2 obj-chute) ;; Put something in chute
510 (progn
511 (dun-remove-obj-from-inven obj1)
512 (dun-mprincl
513 "You hear it slide down the chute and off into the distance.")
514 (dun-put-objs-in-treas (list obj1)))
515 (if (= obj2 obj-box) ;; Put key in key box
516 (if (= obj1 obj-key)
517 (progn
518 (dun-mprincl
519 "As you drop the key, the box begins to shake. Finally it explodes
520 with a bang. The key seems to have vanished!")
521 (dun-remove-obj-from-inven obj1)
522 (dun-replace dun-room-objects computer-room (append
523 (nth computer-room
524 dun-room-objects)
525 (list obj1)))
526 (dun-remove-obj-from-room dun-current-room obj-box)
527 (setq dun-key-level (1+ dun-key-level)))
528 (dun-mprincl "You can't put that in the key box!"))
529
530 (if (and (= obj1 obj-floppy) (= obj2 obj-pc))
531 (progn
532 (setq dun-floppy t)
533 (dun-remove-obj-from-inven obj1)
534 (dun-mprincl "Done."))
535
536 (if (= obj2 obj-urinal) ;; Put object in urinal
537 (progn
538 (dun-remove-obj-from-inven obj1)
539 (dun-replace dun-room-objects urinal (append
540 (nth urinal dun-room-objects)
541 (list obj1)))
542 (dun-mprincl
543 "You hear it plop down in some water below."))
544 (if (= obj2 obj-mail)
545 (dun-mprincl "The mail chute is locked.")
546 (if (member obj1 dun-inventory)
547 (dun-mprincl
548 "I don't know how to combine those objects. Perhaps you should
549 just try dropping it.")
550 (dun-mprincl"You can't put that there.")))))))))))
551
552 (defun dun-type (args)
553 (if (not (= dun-current-room computer-room))
554 (dun-mprincl "There is nothing here on which you could type.")
555 (if (not dun-computer)
556 (dun-mprincl
557 "You type on the keyboard, but your characters do not even echo.")
558 (dun-unix-interface))))
559
560 ;;; Various movement directions
561
562 (defun dun-n (args)
563 (dun-move north))
564
565 (defun dun-s (args)
566 (dun-move south))
567
568 (defun dun-e (args)
569 (dun-move east))
570
571 (defun dun-w (args)
572 (dun-move west))
573
574 (defun dun-ne (args)
575 (dun-move northeast))
576
577 (defun dun-se (args)
578 (dun-move southeast))
579
580 (defun dun-nw (args)
581 (dun-move northwest))
582
583 (defun dun-sw (args)
584 (dun-move southwest))
585
586 (defun dun-up (args)
587 (dun-move up))
588
589 (defun dun-down (args)
590 (dun-move down))
591
592 (defun dun-in (args)
593 (dun-move in))
594
595 (defun dun-out (args)
596 (dun-move out))
597
598 (defun dun-go (args)
599 (if (or (not (car args))
600 (eq (dun-doverb dun-ignore dun-verblist (car args)
601 (cdr (cdr args))) -1))
602 (dun-mprinc "I don't understand where you want me to go.\n")))
603
604 ;;; Uses the dungeon-map to figure out where we are going. If the
605 ;;; requested direction yields 255, we know something special is
606 ;;; supposed to happen, or perhaps you can't go that way unless
607 ;;; certain conditions are met.
608
609 (defun dun-move (dir)
610 (if (and (not (member dun-current-room dun-light-rooms))
611 (not (member obj-lamp dun-inventory)))
612 (progn
613 (dun-mprinc
614 "You trip over a grue and fall into a pit and break every bone in your
615 body.")
616 (dun-die "a grue"))
617 (let (newroom)
618 (setq newroom (nth dir (nth dun-current-room dungeon-map)))
619 (if (eq newroom -1)
620 (dun-mprinc "You can't go that way.\n")
621 (if (eq newroom 255)
622 (dun-special-move dir)
623 (setq room -1)
624 (setq dun-lastdir dir)
625 (if dun-inbus
626 (progn
627 (if (or (< newroom 58) (> newroom 83))
628 (dun-mprincl "The bus cannot go this way.")
629 (dun-mprincl
630 "The bus lurches ahead and comes to a screeching halt.")
631 (dun-remove-obj-from-room dun-current-room obj-bus)
632 (setq dun-current-room newroom)
633 (dun-replace dun-room-objects newroom
634 (append (nth newroom dun-room-objects)
635 (list obj-bus)))))
636 (setq dun-current-room newroom)))))))
637
638 ;;; Movement in this direction causes something special to happen if the
639 ;;; right conditions exist. It may be that you can't go this way unless
640 ;;; you have a key, or a passage has been opened.
641
642 ;;; coding note: Each check of the current room is on the same 'if' level,
643 ;;; i.e. there aren't else's. If two rooms next to each other have
644 ;;; specials, and they are connected by specials, this could cause
645 ;;; a problem. Be careful when adding them to consider this, and
646 ;;; perhaps use else's.
647
648 (defun dun-special-move (dir)
649 (if (= dun-current-room building-front)
650 (if (not (member obj-key dun-inventory))
651 (dun-mprincl "You don't have a key that can open this door.")
652 (setq dun-current-room old-building-hallway))
653 (if (= dun-current-room north-end-of-cave-passage)
654 (let (combo)
655 (dun-mprincl
656 "You must type a 3 digit combination code to enter this room.")
657 (dun-mprinc "Enter it here: ")
658 (setq combo (dun-read-line))
659 (if (not dun-batch-mode)
660 (dun-mprinc "\n"))
661 (if (string= combo dun-combination)
662 (setq dun-current-room gamma-computing-center)
663 (dun-mprincl "Sorry, that combination is incorrect."))))
664
665 (if (= dun-current-room bear-hangout)
666 (if (member obj-bear (nth bear-hangout dun-room-objects))
667 (progn
668 (dun-mprinc
669 "The bear is very annoyed that you would be so presumptuous as to try
670 and walk right by it. He tells you so by tearing your head off.
671 ")
672 (dun-die "a bear"))
673 (dun-mprincl "You can't go that way.")))
674
675 (if (= dun-current-room vermont-station)
676 (progn
677 (dun-mprincl
678 "As you board the train it immediately leaves the station. It is a very
679 bumpy ride. It is shaking from side to side, and up and down. You
680 sit down in one of the chairs in order to be more comfortable.")
681 (dun-mprincl
682 "\nFinally the train comes to a sudden stop, and the doors open, and some
683 force throws you out. The train speeds away.\n")
684 (setq dun-current-room museum-station)))
685
686 (if (= dun-current-room old-building-hallway)
687 (if (and (member obj-key dun-inventory)
688 (> dun-key-level 0))
689 (setq dun-current-room meadow)
690 (dun-mprincl "You don't have a key that can open this door.")))
691
692 (if (and (= dun-current-room maze-button-room) (= dir northwest))
693 (if (member obj-weight (nth maze-button-room dun-room-objects))
694 (setq dun-current-room 18)
695 (dun-mprincl "You can't go that way.")))
696
697 (if (and (= dun-current-room maze-button-room) (= dir up))
698 (if (member obj-weight (nth maze-button-room dun-room-objects))
699 (dun-mprincl "You can't go that way.")
700 (setq dun-current-room weight-room)))
701
702 (if (= dun-current-room classroom)
703 (dun-mprincl "The door is locked."))
704
705 (if (or (= dun-current-room lakefront-north)
706 (= dun-current-room lakefront-south))
707 (dun-swim nil))
708
709 (if (= dun-current-room reception-area)
710 (if (not (= dun-sauna-level 3))
711 (setq dun-current-room health-club-front)
712 (dun-mprincl
713 "As you exit the building, you notice some flames coming out of one of the
714 windows. Suddenly, the building explodes in a huge ball of fire. The flames
715 engulf you, and you burn to death.")
716 (dun-die "burning")))
717
718 (if (= dun-current-room red-room)
719 (if (not (member obj-towel (nth red-room dun-room-objects)))
720 (setq dun-current-room long-n-s-hallway)
721 (dun-mprincl "You can't go that way.")))
722
723 (if (and (> dir down) (> dun-current-room gamma-computing-center)
724 (< dun-current-room museum-lobby))
725 (if (not (member obj-bus (nth dun-current-room dun-room-objects)))
726 (dun-mprincl "You can't go that way.")
727 (if (= dir in)
728 (if (member obj-license dun-inventory)
729 (progn
730 (dun-mprincl
731 "You board the bus and get in the driver's seat.")
732 (setq dun-nomail t)
733 (setq dun-inbus t))
734 (dun-mprincl "You are not licensed for this type of vehicle."))
735 (dun-mprincl "You hop off the bus.")
736 (setq dun-inbus nil)))
737 (if (= dun-current-room fifth-oaktree-intersection)
738 (if (not dun-inbus)
739 (progn
740 (dun-mprincl "You fall down the cliff and land on your head.")
741 (dun-die "a cliff"))
742 (dun-mprincl
743 "The bus flies off the cliff, and plunges to the bottom, where it explodes.")
744 (dun-die "a bus accident")))
745 (if (= dun-current-room main-maple-intersection)
746 (progn
747 (if (not dun-inbus)
748 (dun-mprincl "The gate will not open.")
749 (dun-mprincl
750 "As the bus approaches, the gate opens and you drive through.")
751 (dun-remove-obj-from-room main-maple-intersection obj-bus)
752 (dun-replace dun-room-objects museum-entrance
753 (append (nth museum-entrance dun-room-objects)
754 (list obj-bus)))
755 (setq dun-current-room museum-entrance)))))
756 (if (= dun-current-room cave-entrance)
757 (progn
758 (dun-mprincl
759 "As you enter the room you hear a rumbling noise. You look back to see
760 huge rocks sliding down from the ceiling, and blocking your way out.\n")
761 (setq dun-current-room misty-room)))))
762
763 (defun dun-long (args)
764 (setq dun-mode "long"))
765
766 (defun dun-turn (obj)
767 (let (objnum direction)
768 (when (setq objnum (dun-objnum-from-args-std obj))
769 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
770 (member objnum (nth dun-current-room dun-room-silents))))
771 (dun-mprincl "I don't see that here.")
772 (if (not (= objnum obj-dial))
773 (dun-mprincl "You can't turn that.")
774 (setq direction (dun-firstword (cdr obj)))
775 (if (or (not direction)
776 (not (or (string= direction "clockwise")
777 (string= direction "counterclockwise"))))
778 (dun-mprincl "You must indicate clockwise or counterclockwise.")
779 (if (string= direction "clockwise")
780 (setq dun-sauna-level (+ dun-sauna-level 1))
781 (setq dun-sauna-level (- dun-sauna-level 1)))
782
783 (if (< dun-sauna-level 0)
784 (progn
785 (dun-mprincl
786 "The dial will not turn further in that direction.")
787 (setq dun-sauna-level 0))
788 (dun-sauna-heat))))))))
789
790 (defun dun-sauna-heat ()
791 (if (= dun-sauna-level 0)
792 (dun-mprincl
793 "The termperature has returned to normal room termperature."))
794 (if (= dun-sauna-level 1)
795 (dun-mprincl "It is now luke warm in here. You begin to sweat."))
796 (if (= dun-sauna-level 2)
797 (dun-mprincl "It is pretty hot in here. It is still very comfortable."))
798 (if (= dun-sauna-level 3)
799 (progn
800 (dun-mprincl
801 "It is now very hot. There is something very refreshing about this.")
802 (if (or (member obj-rms dun-inventory)
803 (member obj-rms (nth dun-current-room dun-room-objects)))
804 (progn
805 (dun-mprincl
806 "You notice the wax on your statuette beginning to melt, until it completely
807 melts off. You are left with a beautiful diamond!")
808 (if (member obj-rms dun-inventory)
809 (progn
810 (dun-remove-obj-from-inven obj-rms)
811 (setq dun-inventory (append dun-inventory
812 (list obj-diamond))))
813 (dun-remove-obj-from-room dun-current-room obj-rms)
814 (dun-replace dun-room-objects dun-current-room
815 (append (nth dun-current-room dun-room-objects)
816 (list obj-diamond))))))
817 (if (or (member obj-floppy dun-inventory)
818 (member obj-floppy (nth dun-current-room dun-room-objects)))
819 (progn
820 (dun-mprincl
821 "You notice your floppy disk beginning to melt. As you grab for it, the
822 disk bursts into flames, and disintegrates.")
823 (if (member obj-floppy dun-inventory)
824 (dun-remove-obj-from-inven obj-floppy)
825 (dun-remove-obj-from-room dun-current-room obj-floppy))))))
826
827 (if (= dun-sauna-level 4)
828 (progn
829 (dun-mprincl
830 "As the dial clicks into place, you immediately burst into flames.")
831 (dun-die "burning"))))
832
833 (defun dun-press (obj)
834 (let (objnum)
835 (when (setq objnum (dun-objnum-from-args-std obj))
836 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
837 (member objnum (nth dun-current-room dun-room-silents))))
838 (dun-mprincl "I don't see that here.")
839 (if (not (member objnum (list obj-button obj-switch)))
840 (progn
841 (dun-mprinc "You can't ")
842 (dun-mprinc (car line-list))
843 (dun-mprincl " that."))
844 (if (= objnum obj-button)
845 (dun-mprincl
846 "As you press the button, you notice a passageway open up, but
847 as you release it, the passageway closes."))
848 (if (= objnum obj-switch)
849 (if dun-black
850 (progn
851 (dun-mprincl "The button is now in the off position.")
852 (setq dun-black nil))
853 (dun-mprincl "The button is now in the on position.")
854 (setq dun-black t))))))))
855
856 (defun dun-swim (args)
857 (if (not (member dun-current-room (list lakefront-north lakefront-south)))
858 (dun-mprincl "I see no water!")
859 (if (not (member obj-life dun-inventory))
860 (progn
861 (dun-mprincl
862 "You dive in the water, and at first notice it is quite cold. You then
863 start to get used to it as you realize that you never really learned how
864 to swim.")
865 (dun-die "drowning"))
866 (if (= dun-current-room lakefront-north)
867 (setq dun-current-room lakefront-south)
868 (setq dun-current-room lakefront-north)))))
869
870
871 (defun dun-score (args)
872 (if (not dun-endgame)
873 (let (total)
874 (setq total (dun-reg-score))
875 (dun-mprinc "You have scored ")
876 (dun-mprinc total)
877 (dun-mprincl " out of a possible 90 points.") total)
878 (dun-mprinc "You have scored ")
879 (dun-mprinc (dun-endgame-score))
880 (dun-mprincl " endgame points out of a possible 110.")
881 (if (= (dun-endgame-score) 110)
882 (dun-mprincl
883 "\n\nCongratulations. You have won. The wizard password is 'moby'"))))
884
885 (defun dun-help (args)
886 (dun-mprincl
887 "Welcome to dunnet (2.0), by Ron Schnell (ronnie@media.mit.edu).
888 Here is some useful information (read carefully because there are one
889 or more clues in here):
890 - If you have a key that can open a door, you do not need to explicitly
891 open it. You may just use 'in' or walk in the direction of the door.
892
893 - If you have a lamp, it is always lit.
894
895 - You will not get any points until you manage to get treasures to a certain
896 place. Simply finding the treasures is not good enough. There is more
897 than one way to get a treasure to the special place. It is also
898 important that the objects get to the special place *unharmed* and
899 *untarnished*. You can tell if you have successfully transported the
900 object by looking at your score, as it changes immediately. Note that
901 an object can become harmed even after you have received points for it.
902 If this happens, your score will decrease, and in many cases you can never
903 get credit for it again.
904
905 - You can save your game with the 'save' command, and use restore it
906 with the 'restore' command.
907
908 - There are no limits on lengths of object names.
909
910 - Directions are: north,south,east,west,northeast,southeast,northwest,
911 southwest,up,down,in,out.
912
913 - These can be abbreviated: n,s,e,w,ne,se,nw,sw,u,d,in,out.
914
915 - If you go down a hole in the floor without an aid such as a ladder,
916 you probably won't be able to get back up the way you came, if at all.
917
918 - To run this game in batch mode (no emacs window), use:
919 emacs -batch -l dunnet
920
921 If you have questions or comments, please contact ronnie@media.mit.edu."))
922
923 (defun dun-flush (args)
924 (if (not (= dun-current-room bathroom))
925 (dun-mprincl "I see nothing to flush.")
926 (dun-mprincl "Whoooosh!!")
927 (dun-put-objs-in-treas (nth urinal dun-room-objects))
928 (dun-replace dun-room-objects urinal nil)))
929
930 (defun dun-piss (args)
931 (if (not (= dun-current-room bathroom))
932 (dun-mprincl "You can't do that here, don't even bother trying.")
933 (if (not dun-gottago)
934 (dun-mprincl "I'm afraid you don't have to go now.")
935 (dun-mprincl "That was refreshing.")
936 (setq dun-gottago nil)
937 (dun-replace dun-room-objects urinal (append
938 (nth urinal dun-room-objects)
939 (list obj-URINE))))))
940
941
942 (defun dun-sleep (args)
943 (if (not (= dun-current-room bedroom))
944 (dun-mprincl
945 "You try to go to sleep while standing up here, but can't seem to do it.")
946 (setq dun-gottago t)
947 (dun-mprincl
948 "As soon as you start to doze off you begin dreaming. You see images of
949 workers digging caves, slaving in the humid heat. Then you see yourself
950 as one of these workers. While no one is looking, you leave the group
951 and walk into a room. The room is bare except for a horseshoe
952 shaped piece of stone in the center. You see yourself digging a hole in
953 the ground, then putting some kind of treasure in it, and filling the hole
954 with dirt again. After this, you immediately wake up.")))
955
956 (defun dun-break (obj)
957 (let (objnum)
958 (if (not (member obj-axe dun-inventory))
959 (dun-mprincl "You have nothing you can use to break things.")
960 (when (setq objnum (dun-objnum-from-args-std obj))
961 (if (member objnum dun-inventory)
962 (progn
963 (dun-mprincl
964 "You take the object in your hands and swing the axe. Unfortunately, you miss
965 the object and slice off your hand. You bleed to death.")
966 (dun-die "an axe"))
967 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
968 (member objnum
969 (nth dun-current-room dun-room-silents))))
970 (dun-mprincl "I don't see that here.")
971 (if (= objnum obj-cable)
972 (progn
973 (dun-mprincl
974 "As you break the ethernet cable, everything starts to blur. You collapse
975 for a moment, then straighten yourself up.
976 ")
977 (dun-replace dun-room-objects gamma-computing-center
978 (append
979 (nth gamma-computing-center dun-room-objects)
980 dun-inventory))
981 (if (member obj-key dun-inventory)
982 (progn
983 (setq dun-inventory (list obj-key))
984 (dun-remove-obj-from-room
985 gamma-computing-center obj-key))
986 (setq dun-inventory nil))
987 (setq dun-current-room computer-room)
988 (setq dun-ethernet nil)
989 (dun-mprincl "Connection closed.")
990 (dun-unix-interface))
991 (if (< objnum 0)
992 (progn
993 (dun-mprincl "Your axe shatters into a million pieces.")
994 (dun-remove-obj-from-inven obj-axe))
995 (dun-mprincl "Your axe breaks it into a million pieces.")
996 (dun-remove-obj-from-room dun-current-room objnum)))))))))
997
998 (defun dun-drive (args)
999 (if (not dun-inbus)
1000 (dun-mprincl "You cannot drive when you aren't in a vehicle.")
1001 (dun-mprincl "To drive while you are in the bus, just give a direction.")))
1002
1003 (defun dun-superb (args)
1004 (setq dun-mode 'dun-superb))
1005
1006 (defun dun-reg-score ()
1007 (let (total)
1008 (setq total 0)
1009 (dolist (x (nth treasure-room dun-room-objects))
1010 (setq total (+ total (nth x dun-object-pts))))
1011 (if (member obj-URINE (nth treasure-room dun-room-objects))
1012 (setq total 0)) total))
1013
1014 (defun dun-endgame-score ()
1015 (let (total)
1016 (setq total 0)
1017 (dolist (x (nth endgame-treasure-room dun-room-objects))
1018 (setq total (+ total (nth x dun-object-pts)))) total))
1019
1020 (defun dun-answer (args)
1021 (if (not dun-correct-answer)
1022 (dun-mprincl "I don't believe anyone asked you anything.")
1023 (setq args (car args))
1024 (if (not args)
1025 (dun-mprincl "You must give the answer on the same line.")
1026 (if (dun-members args dun-correct-answer)
1027 (progn
1028 (dun-mprincl "Correct.")
1029 (if (= dun-lastdir 0)
1030 (setq dun-current-room (1+ dun-current-room))
1031 (setq dun-current-room (- dun-current-room 1)))
1032 (setq dun-correct-answer nil))
1033 (dun-mprincl "That answer is incorrect.")))))
1034
1035 (defun dun-endgame-question ()
1036 (if (not dun-endgame-questions)
1037 (progn
1038 (dun-mprincl "Your question is:")
1039 (dun-mprincl "No more questions, just do 'answer foo'.")
1040 (setq dun-correct-answer '("foo")))
1041 (let (which i newques)
1042 (setq i 0)
1043 (setq newques nil)
1044 (setq which (random (length dun-endgame-questions)))
1045 (dun-mprincl "Your question is:")
1046 (dun-mprincl (setq dun-endgame-question (car
1047 (nth which
1048 dun-endgame-questions))))
1049 (setq dun-correct-answer (cdr (nth which dun-endgame-questions)))
1050 (while (< i which)
1051 (setq newques (append newques (list (nth i dun-endgame-questions))))
1052 (setq i (1+ i)))
1053 (setq i (1+ which))
1054 (while (< i (length dun-endgame-questions))
1055 (setq newques (append newques (list (nth i dun-endgame-questions))))
1056 (setq i (1+ i)))
1057 (setq dun-endgame-questions newques))))
1058
1059 (defun dun-power (args)
1060 (if (not (= dun-current-room pc-area))
1061 (dun-mprincl "That operation is not applicable here.")
1062 (if (not dun-floppy)
1063 (dun-dos-no-disk)
1064 (dun-dos-interface))))
1065
1066 (defun dun-feed (args)
1067 (let (objnum)
1068 (when (setq objnum (dun-objnum-from-args-std args))
1069 (if (and (= objnum obj-bear)
1070 (member obj-bear (nth dun-current-room dun-room-objects)))
1071 (progn
1072 (if (not (member obj-food dun-inventory))
1073 (dun-mprincl "You have nothing with which to feed it.")
1074 (dun-drop '("food"))))
1075 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
1076 (member objnum dun-inventory)
1077 (member objnum (nth dun-current-room dun-room-silents))))
1078 (dun-mprincl "I don't see that here.")
1079 (dun-mprincl "You cannot feed that."))))))
1080
1081
1082 ;;;;
1083 ;;;; This section defines various utility functions used
1084 ;;;; by dunnet.
1085 ;;;;
1086
1087
1088 ;;; Function which takes a verb and a list of other words. Calls proper
1089 ;;; function associated with the verb, and passes along the other words.
1090
1091 (defun dun-doverb (dun-ignore dun-verblist verb rest)
1092 (if (not verb)
1093 nil
1094 (if (member (intern verb) dun-ignore)
1095 (if (not (car rest)) -1
1096 (dun-doverb dun-ignore dun-verblist (car rest) (cdr rest)))
1097 (if (not (cdr (assq (intern verb) dun-verblist))) -1
1098 (setq dun-numcmds (1+ dun-numcmds))
1099 (eval (list (cdr (assq (intern verb) dun-verblist)) (quote rest)))))))
1100
1101
1102 ;;; Function to take a string and change it into a list of lowercase words.
1103
1104 (defun dun-listify-string (strin)
1105 (let (pos ret-list end-pos)
1106 (setq pos 0)
1107 (setq ret-list nil)
1108 (while (setq end-pos (string-match "[ ,:;]" (substring strin pos)))
1109 (setq end-pos (+ end-pos pos))
1110 (if (not (= end-pos pos))
1111 (setq ret-list (append ret-list (list
1112 (downcase
1113 (substring strin pos end-pos))))))
1114 (setq pos (+ end-pos 1))) ret-list))
1115
1116 (defun dun-listify-string2 (strin)
1117 (let (pos ret-list end-pos)
1118 (setq pos 0)
1119 (setq ret-list nil)
1120 (while (setq end-pos (string-match " " (substring strin pos)))
1121 (setq end-pos (+ end-pos pos))
1122 (if (not (= end-pos pos))
1123 (setq ret-list (append ret-list (list
1124 (downcase
1125 (substring strin pos end-pos))))))
1126 (setq pos (+ end-pos 1))) ret-list))
1127
1128 (defun dun-replace (list n number)
1129 (rplaca (nthcdr n list) number))
1130
1131
1132 ;;; Get the first non-ignored word from a list.
1133
1134 (defun dun-firstword (list)
1135 (if (not (car list))
1136 nil
1137 (while (and list (member (intern (car list)) dun-ignore))
1138 (setq list (cdr list)))
1139 (car list)))
1140
1141 (defun dun-firstwordl (list)
1142 (if (not (car list))
1143 nil
1144 (while (and list (member (intern (car list)) dun-ignore))
1145 (setq list (cdr list)))
1146 list))
1147
1148 ;;; parse a line passed in as a string Call the proper verb with the
1149 ;;; rest of the line passed in as a list.
1150
1151 (defun dun-vparse (dun-ignore dun-verblist line)
1152 (dun-mprinc "\n")
1153 (setq line-list (dun-listify-string (concat line " ")))
1154 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
1155
1156 (defun dun-parse2 (dun-ignore dun-verblist line)
1157 (dun-mprinc "\n")
1158 (setq line-list (dun-listify-string2 (concat line " ")))
1159 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
1160
1161 ;;; Read a line, in window mode
1162
1163 (defun dun-read-line ()
1164 (let (line)
1165 (setq line (read-string ""))
1166 (dun-mprinc line) line))
1167
1168 ;;; Insert something into the window buffer
1169
1170 (defun dun-minsert (string)
1171 (if (stringp string)
1172 (insert string)
1173 (insert (prin1-to-string string))))
1174
1175 ;;; Print something out, in window mode
1176
1177 (defun dun-mprinc (string)
1178 (if (stringp string)
1179 (insert string)
1180 (insert (prin1-to-string string))))
1181
1182 ;;; In window mode, keep screen from jumping by keeping last line at
1183 ;;; the bottom of the screen.
1184
1185 (defun dun-fix-screen ()
1186 (interactive)
1187 (forward-line (- 0 (- (window-height) 2 )))
1188 (set-window-start (selected-window) (point))
1189 (end-of-buffer))
1190
1191 ;;; Insert something into the buffer, followed by newline.
1192
1193 (defun dun-minsertl (string)
1194 (dun-minsert string)
1195 (dun-minsert "\n"))
1196
1197 ;;; Print something, followed by a newline.
1198
1199 (defun dun-mprincl (string)
1200 (dun-mprinc string)
1201 (dun-mprinc "\n"))
1202
1203 ;;; Function which will get an object number given the list of
1204 ;;; words in the command, except for the verb.
1205
1206 (defun dun-objnum-from-args (obj)
1207 (let (objnum)
1208 (setq obj (dun-firstword obj))
1209 (if (not obj)
1210 obj-special
1211 (setq objnum (cdr (assq (intern obj) dun-objnames))))))
1212
1213 (defun dun-objnum-from-args-std (obj)
1214 (let (result)
1215 (if (eq (setq result (dun-objnum-from-args obj)) obj-special)
1216 (dun-mprincl "You must supply an object."))
1217 (if (eq result nil)
1218 (dun-mprincl "I don't know what that is."))
1219 (if (eq result obj-special)
1220 nil
1221 result)))
1222
1223 ;;; Take a short room description, and change spaces and slashes to dashes.
1224
1225 (defun dun-space-to-hyphen (string)
1226 (let (space)
1227 (if (setq space (string-match "[ /]" string))
1228 (progn
1229 (setq string (concat (substring string 0 space) "-"
1230 (substring string (1+ space))))
1231 (dun-space-to-hyphen string))
1232 string)))
1233
1234 ;;; Given a unix style pathname, build a list of path components (recursive)
1235
1236 (defun dun-get-path (dirstring startlist)
1237 (let (slash pos)
1238 (if (= (length dirstring) 0)
1239 startlist
1240 (if (string= (substring dirstring 0 1) "/")
1241 (dun-get-path (substring dirstring 1) (append startlist (list "/")))
1242 (if (not (setq slash (string-match "/" dirstring)))
1243 (append startlist (list dirstring))
1244 (dun-get-path (substring dirstring (1+ slash))
1245 (append startlist
1246 (list (substring dirstring 0 slash)))))))))
1247
1248
1249 ;;; Is a string a member of a string list?
1250
1251 (defun dun-members (string string-list)
1252 (let (found)
1253 (setq found nil)
1254 (dolist (x string-list)
1255 (if (string= x string)
1256 (setq found t))) found))
1257
1258 ;;; Function to put objects in the treasure room. Also prints current
1259 ;;; score to let user know he has scored.
1260
1261 (defun dun-put-objs-in-treas (objlist)
1262 (let (oscore newscore)
1263 (setq oscore (dun-reg-score))
1264 (dun-replace dun-room-objects 0 (append (nth 0 dun-room-objects) objlist))
1265 (setq newscore (dun-reg-score))
1266 (if (not (= oscore newscore))
1267 (dun-score nil))))
1268
1269 ;;; Load an encrypted file, and eval it.
1270
1271 (defun dun-load-d (filename)
1272 (let (old-buffer result)
1273 (setq result t)
1274 (setq old-buffer (current-buffer))
1275 (switch-to-buffer (get-buffer-create "*loadc*"))
1276 (erase-buffer)
1277 (condition-case nil
1278 (insert-file-contents filename)
1279 (error (setq result nil)))
1280 (unless (not result)
1281 (condition-case nil
1282 (dun-rot13)
1283 (error (yank)))
1284 (eval-current-buffer)
1285 (kill-buffer (current-buffer))
1286 (switch-to-buffer old-buffer))
1287 result))
1288
1289 ;;; Functions to remove an object either from a room, or from inventory.
1290
1291 (defun dun-remove-obj-from-room (room objnum)
1292 (let (newroom)
1293 (setq newroom nil)
1294 (dolist (x (nth room dun-room-objects))
1295 (if (not (= x objnum))
1296 (setq newroom (append newroom (list x)))))
1297 (rplaca (nthcdr room dun-room-objects) newroom)))
1298
1299 (defun dun-remove-obj-from-inven (objnum)
1300 (let (new-inven)
1301 (setq new-inven nil)
1302 (dolist (x dun-inventory)
1303 (if (not (= x objnum))
1304 (setq new-inven (append new-inven (list x)))))
1305 (setq dun-inventory new-inven)))
1306
1307
1308 (let ((i 0) (lower "abcdefghijklmnopqrstuvwxyz") upper)
1309 (setq dun-translate-table (make-vector 256 0))
1310 (while (< i 256)
1311 (aset dun-translate-table i i)
1312 (setq i (1+ i)))
1313 (setq lower (concat lower lower))
1314 (setq upper (upcase lower))
1315 (setq i 0)
1316 (while (< i 26)
1317 (aset dun-translate-table (+ ?a i) (aref lower (+ i 13)))
1318 (aset dun-translate-table (+ ?A i) (aref upper (+ i 13)))
1319 (setq i (1+ i))))
1320
1321 (defun dun-rot13 ()
1322 (let (str len (i 0))
1323 (setq str (buffer-substring (point-min) (point-max)))
1324 (setq len (length str))
1325 (while (< i len)
1326 (aset str i (aref dun-translate-table (aref str i)))
1327 (setq i (1+ i)))
1328 (erase-buffer)
1329 (insert str)))
1330
1331 ;;;;
1332 ;;;; This section defines the globals that are used in dunnet.
1333 ;;;;
1334 ;;;; IMPORTANT
1335 ;;;; All globals which can change must be saved from 'save-game. Add
1336 ;;;; all new globals to bottom of file.
1337
1338 (setq dun-visited '(27))
1339 (setq dun-current-room 1)
1340 (setq dun-exitf nil)
1341 (setq dun-badcd nil)
1342 (defvar dungeon-mode-map nil)
1343 (setq dungeon-mode-map (make-sparse-keymap))
1344 (define-key dungeon-mode-map "\r" 'dun-parse)
1345 (defvar dungeon-batch-map (make-keymap))
1346 (if (string= (substring emacs-version 0 2) "18")
1347 (let (n)
1348 (setq n 32)
1349 (while (< 0 (setq n (- n 1)))
1350 (aset dungeon-batch-map n 'dungeon-nil)))
1351 (let (n)
1352 (setq n 32)
1353 (while (< 0 (setq n (- n 1)))
1354 (aset (car (cdr dungeon-batch-map)) n 'dungeon-nil))))
1355 (define-key dungeon-batch-map "\r" 'exit-minibuffer)
1356 (define-key dungeon-batch-map "\n" 'exit-minibuffer)
1357 (setq dun-computer nil)
1358 (setq dun-floppy nil)
1359 (setq dun-key-level 0)
1360 (setq dun-hole nil)
1361 (setq dun-correct-answer nil)
1362 (setq dun-lastdir 0)
1363 (setq dun-numsaves 0)
1364 (setq dun-jar nil)
1365 (setq dun-dead nil)
1366 (setq room 0)
1367 (setq dun-numcmds 0)
1368 (setq dun-wizard nil)
1369 (setq dun-endgame-question nil)
1370 (setq dun-logged-in nil)
1371 (setq dungeon-mode 'dungeon)
1372 (setq dun-unix-verbs '((ls . dun-ls) (ftp . dun-ftp) (echo . dun-echo)
1373 (exit . dun-uexit) (cd . dun-cd) (pwd . dun-pwd)
1374 (rlogin . dun-rlogin) (uncompress . dun-uncompress)
1375 (cat . dun-cat) (zippy . dun-zippy)))
1376
1377 (setq dun-dos-verbs '((dir . dun-dos-dir) (type . dun-dos-type)
1378 (exit . dun-dos-exit) (command . dun-dos-spawn)
1379 (b: . dun-dos-invd) (c: . dun-dos-invd)
1380 (a: . dun-dos-nil)))
1381
1382
1383 (setq dun-batch-mode nil)
1384
1385 (setq dun-cdpath "/usr/toukmond")
1386 (setq dun-cdroom -10)
1387 (setq dun-uncompressed nil)
1388 (setq dun-ethernet t)
1389 (setq dun-restricted
1390 '(dun-room-objects dungeon-map dun-rooms
1391 dun-room-silents dun-combination))
1392 (setq dun-ftptype 'ascii)
1393 (setq dun-endgame nil)
1394 (setq dun-gottago t)
1395 (setq dun-black nil)
1396
1397 (setq dun-rooms '(
1398 (
1399 "You are in the treasure room. A door leads out to the north."
1400 "Treasure room"
1401 )
1402 (
1403 "You are at a dead end of a dirt road. The road goes to the east.
1404 In the distance you can see that it will eventually fork off. The
1405 trees here are very tall royal palms, and they are spaced equidistant
1406 from each other."
1407 "Dead end"
1408 )
1409 (
1410 "You are on the continuation of a dirt road. There are more trees on
1411 both sides of you. The road continues to the east and west."
1412 "E/W Dirt road"
1413 )
1414 (
1415 "You are at a fork of two passages, one to the northeast, and one to the
1416 southeast. The ground here seems very soft. You can also go back west."
1417 "Fork"
1418 )
1419 (
1420 "You are on a northeast/southwest road."
1421 "NE/SW road"
1422 )
1423 (
1424 "You are at the end of the road. There is a building in front of you
1425 to the northeast, and the road leads back to the southwest."
1426 "Building front"
1427 )
1428 (
1429 "You are on a southeast/northwest road."
1430 "SE/NW road"
1431 )
1432 (
1433 "You are standing at the end of a road. A passage leads back to the
1434 northwest."
1435 "Bear hangout"
1436 )
1437 (
1438 "You are in the hallway of an old building. There are rooms to the east
1439 and west, and doors leading out to the north and south."
1440 "Old Building hallway"
1441 )
1442 (
1443 "You are in a mailroom. There are many bins where the mail is usually
1444 kept. The exit is to the west."
1445 "Mailroom"
1446 )
1447 (
1448 "You are in a computer room. It seems like most of the equipment has
1449 been removed. There is a VAX 11/780 in front of you, however, with
1450 one of the cabinets wide open. A sign on the front of the machine
1451 says: This VAX is named 'pokey'. To type on the console, use the
1452 'type' command. The exit is to the east."
1453 "Computer room"
1454 )
1455 (
1456 "You are in a meadow in the back of an old building. A small path leads
1457 to the west, and a door leads to the south."
1458 "Meadow"
1459 )
1460 (
1461 "You are in a round, stone room with a door to the east. There
1462 is a sign on the wall that reads: 'receiving room'."
1463 "Receiving room"
1464 )
1465 (
1466 "You are at the south end of a hallway that leads to the north. There
1467 are rooms to the east and west."
1468 "Northbound Hallway"
1469 )
1470 (
1471 "You are in a sauna. There is nothing in the room except for a dial
1472 on the wall. A door leads out to west."
1473 "Sauna"
1474 )
1475 (
1476 "You are at the end of a north/south hallway. You can go back to the south,
1477 or off to a room to the east."
1478 "End of N/S Hallway"
1479 )
1480 (
1481 "You are in an old weight room. All of the equipment is either destroyed
1482 or completely broken. There is a door out to the west, and there is a ladder
1483 leading down a hole in the floor."
1484 "Weight room" ;16
1485 )
1486 (
1487 "You are in a maze of twisty little passages, all alike.
1488 There is a button on the ground here."
1489 "Maze button room"
1490 )
1491 (
1492 "You are in a maze of little twisty passages, all alike."
1493 "Maze"
1494 )
1495 (
1496 "You are in a maze of thirsty little passages, all alike."
1497 "Maze" ;19
1498 )
1499 (
1500 "You are in a maze of twenty little passages, all alike."
1501 "Maze"
1502 )
1503 (
1504 "You are in a daze of twisty little passages, all alike."
1505 "Maze" ;21
1506 )
1507 (
1508 "You are in a maze of twisty little cabbages, all alike."
1509 "Maze" ;22
1510 )
1511 (
1512 "You are in a reception area for a health and fitness center. The place
1513 appears to have been recently ransacked, and nothing is left. There is
1514 a door out to the south, and a crawlspace to the southeast."
1515 "Reception area"
1516 )
1517 (
1518 "You are outside a large building to the north which used to be a health
1519 and fitness center. A road leads to the south."
1520 "Health Club front"
1521 )
1522 (
1523 "You are at the north side of a lake. On the other side you can see
1524 a road which leads to a cave. The water appears very deep."
1525 "Lakefront North"
1526 )
1527 (
1528 "You are at the south side of a lake. A road goes to the south."
1529 "Lakefront South"
1530 )
1531 (
1532 "You are in a well-hidden area off to the side of a road. Back to the
1533 northeast through the brush you can see the bear hangout."
1534 "Hidden area"
1535 )
1536 (
1537 "The entrance to a cave is to the south. To the north, a road leads
1538 towards a deep lake. On the ground nearby there is a chute, with a sign
1539 that says 'put treasures here for points'."
1540 "Cave Entrance" ;28
1541 )
1542 (
1543 "You are in a misty, humid room carved into a mountain.
1544 To the north is the remains of a rockslide. To the east, a small
1545 passage leads away into the darkness." ;29
1546 "Misty Room"
1547 )
1548 (
1549 "You are in an east/west passageway. The walls here are made of
1550 multicolored rock and are quite beautiful."
1551 "Cave E/W passage" ;30
1552 )
1553 (
1554 "You are at the junction of two passages. One goes north/south, and
1555 the other goes west."
1556 "N/S/W Junction" ;31
1557 )
1558 (
1559 "You are at the north end of a north/south passageway. There are stairs
1560 leading down from here. There is also a door leading west."
1561 "North end of cave passage" ;32
1562 )
1563 (
1564 "You are at the south end of a north/south passageway. There is a hole
1565 in the floor here, into which you could probably fit."
1566 "South end of cave passage" ;33
1567 )
1568 (
1569 "You are in what appears to be a worker's bedroom. There is a queen-
1570 sized bed in the middle of the room, and a painting hanging on the
1571 wall. A door leads to another room to the south, and stairways
1572 lead up and down."
1573 "Bedroom" ;34
1574 )
1575 (
1576 "You are in a bathroom built for workers in the cave. There is a
1577 urinal hanging on the wall, and some exposed pipes on the opposite
1578 wall where a sink used to be. To the north is a bedroom."
1579 "Bathroom" ;35
1580 )
1581 (
1582 "This is a marker for the urinal. User will not see this, but it
1583 is a room that can contain objects."
1584 "Urinal" ;36
1585 )
1586 (
1587 "You are at the northeast end of a northeast/southwest passageway.
1588 Stairs lead up out of sight."
1589 "Ne end of ne/sw cave passage" ;37
1590 )
1591 (
1592 "You are at the junction of northeast/southwest and east/west passages."
1593 "Ne/sw-e/w junction" ;38
1594 )
1595 (
1596 "You are at the southwest end of a northeast/southwest passageway."
1597 "Sw end of ne/sw cave passage" ;39
1598 )
1599 (
1600 "You are at the east end of an e/w passage. There are stairs leading up
1601 to a room above."
1602 "East end of e/w cave passage" ;40
1603 )
1604 (
1605 "You are at the west end of an e/w passage. There is a hole on the ground
1606 which leads down out of sight."
1607 "West end of e/w cave passage" ;41
1608 )
1609 (
1610 "You are in a room which is bare, except for a horseshoe shaped boulder
1611 in the center. Stairs lead down from here." ;42
1612 "Horseshoe boulder room"
1613 )
1614 (
1615 "You are in a room which is completely empty. Doors lead out to the north
1616 and east."
1617 "Empty room" ;43
1618 )
1619 (
1620 "You are in an empty room. Interestingly enough, the stones in this
1621 room are painted blue. Doors lead out to the east and south." ;44
1622 "Blue room"
1623 )
1624 (
1625 "You are in an empty room. Interestingly enough, the stones in this
1626 room are painted yellow. Doors lead out to the south and west." ;45
1627 "Yellow room"
1628 )
1629 (
1630 "You are in an empty room. Interestingly enough, the stones in this room
1631 are painted red. Doors lead out to the west and north."
1632 "Red room" ;46
1633 )
1634 (
1635 "You are in the middle of a long north/south hallway." ;47
1636 "Long n/s hallway"
1637 )
1638 (
1639 "You are 3/4 of the way towards the north end of a long north/south hallway."
1640 "3/4 north" ;48
1641 )
1642 (
1643 "You are at the north end of a long north/south hallway. There are stairs
1644 leading upwards."
1645 "North end of long hallway" ;49
1646 )
1647 (
1648 "You are 3/4 of the way towards the south end of a long north/south hallway."
1649 "3/4 south" ;50
1650 )
1651 (
1652 "You are at the south end of a long north/south hallway. There is a hole
1653 to the south."
1654 "South end of long hallway" ;51
1655 )
1656 (
1657 "You are at a landing in a stairwell which continues up and down."
1658 "Stair landing" ;52
1659 )
1660 (
1661 "You are at the continuation of an up/down staircase."
1662 "Up/down staircase" ;53
1663 )
1664 (
1665 "You are at the top of a staircase leading down. A crawlway leads off
1666 to the northeast."
1667 "Top of staircase." ;54
1668 )
1669 (
1670 "You are in a crawlway that leads northeast or southwest."
1671 "Ne crawlway" ;55
1672 )
1673 (
1674 "You are in a small crawlspace. There is a hole in the ground here, and
1675 a small passage back to the southwest."
1676 "Small crawlspace" ;56
1677 )
1678 (
1679 "You are in the Gamma Computing Center. An IBM 3090/600s is whirring
1680 away in here. There is an ethernet cable coming out of one of the units,
1681 and going through the ceiling. There is no console here on which you
1682 could type."
1683 "Gamma computing center" ;57
1684 )
1685 (
1686 "You are near the remains of a post office. There is a mail drop on the
1687 face of the building, but you cannot see where it leads. A path leads
1688 back to the east, and a road leads to the north."
1689 "Post office" ;58
1690 )
1691 (
1692 "You are at the intersection of Main Street and Maple Ave. Main street
1693 runs north and south, and Maple Ave runs east off into the distance.
1694 If you look north and east you can see many intersections, but all of
1695 the buildings that used to stand here are gone. Nothing remains except
1696 street signs.
1697 There is a road to the northwest leading to a gate that guards a building."
1698 "Main-Maple intersection" ;59
1699 )
1700 (
1701 "You are at the intersection of Main Street and the west end of Oaktree Ave."
1702 "Main-Oaktree intersection" ;60
1703 )
1704 (
1705 "You are at the intersection of Main Street and the west end of Vermont Ave."
1706 "Main-Vermont intersection" ;61
1707 )
1708 (
1709 "You are at the north end of Main Street at the west end of Sycamore Ave." ;62
1710 "Main-Sycamore intersection"
1711 )
1712 (
1713 "You are at the south end of First Street at Maple Ave." ;63
1714 "First-Maple intersection"
1715 )
1716 (
1717 "You are at the intersection of First Street and Oaktree Ave." ;64
1718 "First-Oaktree intersection"
1719 )
1720 (
1721 "You are at the intersection of First Street and Vermont Ave." ;65
1722 "First-Vermont intersection"
1723 )
1724 (
1725 "You are at the north end of First Street at Sycamore Ave." ;66
1726 "First-Sycamore intersection"
1727 )
1728 (
1729 "You are at the south end of Second Street at Maple Ave." ;67
1730 "Second-Maple intersection"
1731 )
1732 (
1733 "You are at the intersection of Second Street and Oaktree Ave." ;68
1734 "Second-Oaktree intersection"
1735 )
1736 (
1737 "You are at the intersection of Second Street and Vermont Ave." ;69
1738 "Second-Vermont intersection"
1739 )
1740 (
1741 "You are at the north end of Second Street at Sycamore Ave." ;70
1742 "Second-Sycamore intersection"
1743 )
1744 (
1745 "You are at the south end of Third Street at Maple Ave." ;71
1746 "Third-Maple intersection"
1747 )
1748 (
1749 "You are at the intersection of Third Street and Oaktree Ave." ;72
1750 "Third-Oaktree intersection"
1751 )
1752 (
1753 "You are at the intersection of Third Street and Vermont Ave." ;73
1754 "Third-Vermont intersection"
1755 )
1756 (
1757 "You are at the north end of Third Street at Sycamore Ave." ;74
1758 "Third-Sycamore intersection"
1759 )
1760 (
1761 "You are at the south end of Fourth Street at Maple Ave." ;75
1762 "Fourth-Maple intersection"
1763 )
1764 (
1765 "You are at the intersection of Fourth Street and Oaktree Ave." ;76
1766 "Fourth-Oaktree intersection"
1767 )
1768 (
1769 "You are at the intersection of Fourth Street and Vermont Ave." ;77
1770 "Fourth-Vermont intersection"
1771 )
1772 (
1773 "You are at the north end of Fourth Street at Sycamore Ave." ;78
1774 "Fourth-Sycamore intersection"
1775 )
1776 (
1777 "You are at the south end of Fifth Street at the east end of Maple Ave." ;79
1778 "Fifth-Maple intersection"
1779 )
1780 (
1781 "You are at the intersection of Fifth Street and the east end of Oaktree Ave.
1782 There is a cliff off to the east."
1783 "Fifth-Oaktree intersection" ;80
1784 )
1785 (
1786 "You are at the intersection of Fifth Street and the east end of Vermont Ave."
1787 "Fifth-Vermont intersection" ;81
1788 )
1789 (
1790 "You are at the north end of Fifth Street and the east end of Sycamore Ave."
1791 "Fifth-Sycamore intersection" ;82
1792 )
1793 (
1794 "You are in front of the Museum of Natural History. A door leads into
1795 the building to the north, and a road leads to the southeast."
1796 "Museum entrance" ;83
1797 )
1798 (
1799 "You are in the main lobby for the Museum of Natural History. In the center
1800 of the room is the huge skeleton of a dinosaur. Doors lead out to the
1801 south and east."
1802 "Museum lobby" ;84
1803 )
1804 (
1805 "You are in the geological display. All of the objects that used to
1806 be on display are missing. There are rooms to the east, west, and
1807 north."
1808 "Geological display" ;85
1809 )
1810 (
1811 "You are in the marine life area. The room is filled with fish tanks,
1812 which are filled with dead fish that have apparently died due to
1813 starvation. Doors lead out to the south and east."
1814 "Marine life area" ;86
1815 )
1816 (
1817 "You are in some sort of maintenance room for the museum. There is a
1818 switch on the wall labeled 'BL'. There are doors to the west and north."
1819 "Maintenance room" ;87
1820 )
1821 (
1822 "You are in a classroom where school children were taught about natural
1823 history. On the blackboard is written, 'No children allowed downstairs.'
1824 There is a door to the east with an 'exit' sign on it. There is another
1825 door to the west."
1826 "Classroom" ;88
1827 )
1828 (
1829 "You are at the Vermont St. subway station. A train is sitting here waiting."
1830 "Vermont station" ;89
1831 )
1832 (
1833 "You are at the Museum subway stop. A passage leads off to the north."
1834 "Museum station" ;90
1835 )
1836 (
1837 "You are in a north/south tunnel."
1838 "N/S tunnel" ;91
1839 )
1840 (
1841 "You are at the north end of a north/south tunnel. Stairs lead up and
1842 down from here. There is a garbage disposal here."
1843 "North end of n/s tunnel" ;92
1844 )
1845 (
1846 "You are at the top of some stairs near the subway station. There is
1847 a door to the west."
1848 "Top of subway stairs" ;93
1849 )
1850 (
1851 "You are at the bottom of some stairs near the subway station. There is
1852 a room to the northeast."
1853 "Bottom of subway stairs" ;94
1854 )
1855 (
1856 "You are in another computer room. There is a computer in here larger
1857 than you have ever seen. It has no manufacturers name on it, but it
1858 does have a sign that says: This machine's name is 'endgame'. The
1859 exit is to the southwest. There is no console here on which you could
1860 type."
1861 "Endgame computer room" ;95
1862 )
1863 (
1864 "You are in a north/south hallway."
1865 "Endgame n/s hallway" ;96
1866 )
1867 (
1868 "You have reached a question room. You must answer a question correctly in
1869 order to get by. Use the 'answer' command to answer the question."
1870 "Question room 1" ;97
1871 )
1872 (
1873 "You are in a north/south hallway."
1874 "Endgame n/s hallway" ;98
1875 )
1876 (
1877 "You are in a second question room."
1878 "Question room 2" ;99
1879 )
1880 (
1881 "You are in a north/south hallway."
1882 "Endgame n/s hallway" ;100
1883 )
1884 (
1885 "You are in a third question room."
1886 "Question room 3" ;101
1887 )
1888 (
1889 "You are in the endgame treasure room. A door leads out to the north, and
1890 a hallway leads to the south."
1891 "Endgame treasure room" ;102
1892 )
1893 (
1894 "You are in the winner's room. A door leads back to the south."
1895 "Winner's room" ;103
1896 )
1897 (
1898 "You have reached a dead end. There is a PC on the floor here. Above
1899 it is a sign that reads:
1900 Type the 'reset' command to type on the PC.
1901 A hole leads north."
1902 "PC area" ;104
1903 )
1904 ))
1905
1906 (setq dun-light-rooms '(0 1 2 3 4 5 6 7 8 9 10 11 12 13 24 25 26 27 28 58 59
1907 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76
1908 77 78 79 80 81 82 83))
1909
1910 (setq dun-verblist '((die . dun-die) (ne . dun-ne) (north . dun-n)
1911 (south . dun-s) (east . dun-e) (west . dun-w)
1912 (u . dun-up) (d . dun-down) (i . dun-inven)
1913 (inventory . dun-inven) (look . dun-examine) (n . dun-n)
1914 (s . dun-s) (e . dun-e) (w . dun-w) (se . dun-se)
1915 (nw . dun-nw) (sw . dun-sw) (up . dun-up)
1916 (down . dun-down) (in . dun-in) (out . dun-out)
1917 (go . dun-go) (drop . dun-drop) (southeast . dun-se)
1918 (southwest . dun-sw) (northeast . dun-ne)
1919 (northwest . dun-nw) (save . dun-save-game)
1920 (restore . dun-restore) (long . dun-long) (dig . dun-dig)
1921 (shake . dun-shake) (wave . dun-shake)
1922 (examine . dun-examine) (describe . dun-examine)
1923 (climb . dun-climb) (eat . dun-eat) (put . dun-put)
1924 (type . dun-type) (insert . dun-put)
1925 (score . dun-score) (help . dun-help) (quit . dun-quit)
1926 (read . dun-examine) (verbose . dun-long)
1927 (urinate . dun-piss) (piss . dun-piss)
1928 (flush . dun-flush) (sleep . dun-sleep) (lie . dun-sleep)
1929 (x . dun-examine) (break . dun-break) (drive . dun-drive)
1930 (board . dun-in) (enter . dun-in) (turn . dun-turn)
1931 (press . dun-press) (push . dun-press) (swim . dun-swim)
1932 (on . dun-in) (off . dun-out) (chop . dun-break)
1933 (switch . dun-press) (cut . dun-break) (exit . dun-out)
1934 (leave . dun-out) (reset . dun-power) (flick . dun-press)
1935 (superb . dun-superb) (answer . dun-answer)
1936 (throw . dun-drop) (l . dun-examine) (take . dun-take)
1937 (get . dun-take) (feed . dun-feed)))
1938
1939 (setq dun-inbus nil)
1940 (setq dun-nomail nil)
1941 (setq dun-ignore '(the to at))
1942 (setq dun-mode 'moby)
1943 (setq dun-sauna-level 0)
1944
1945 (defconst north 0)
1946 (defconst south 1)
1947 (defconst east 2)
1948 (defconst west 3)
1949 (defconst northeast 4)
1950 (defconst southeast 5)
1951 (defconst northwest 6)
1952 (defconst southwest 7)
1953 (defconst up 8)
1954 (defconst down 9)
1955 (defconst in 10)
1956 (defconst out 11)
1957
1958 (setq dungeon-map '(
1959 ; no so ea we ne se nw sw up do in ot
1960 ( 96 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;0
1961 ( -1 -1 2 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;1
1962 ( -1 -1 3 1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;2
1963 ( -1 -1 -1 2 4 6 -1 -1 -1 -1 -1 -1 ) ;3
1964 ( -1 -1 -1 -1 5 -1 -1 3 -1 -1 -1 -1 ) ;4
1965 ( -1 -1 -1 -1 255 -1 -1 4 -1 -1 255 -1 ) ;5
1966 ( -1 -1 -1 -1 -1 7 3 -1 -1 -1 -1 -1 ) ;6
1967 ( -1 -1 -1 -1 -1 255 6 27 -1 -1 -1 -1 ) ;7
1968 ( 255 5 9 10 -1 -1 -1 5 -1 -1 -1 5 ) ;8
1969 ( -1 -1 -1 8 -1 -1 -1 -1 -1 -1 -1 -1 ) ;9
1970 ( -1 -1 8 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;10
1971 ( -1 8 -1 58 -1 -1 -1 -1 -1 -1 -1 -1 ) ;11
1972 ( -1 -1 13 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;12
1973 ( 15 -1 14 12 -1 -1 -1 -1 -1 -1 -1 -1 ) ;13
1974 ( -1 -1 -1 13 -1 -1 -1 -1 -1 -1 -1 -1 ) ;14
1975 ( -1 13 16 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;15
1976 ( -1 -1 -1 15 -1 -1 -1 -1 -1 17 16 -1 ) ;16
1977 ( -1 -1 17 17 17 17 255 17 255 17 -1 -1 ) ;17
1978 ( 18 18 18 18 18 -1 18 18 19 18 -1 -1 ) ;18
1979 ( -1 18 18 19 19 20 19 19 -1 18 -1 -1 ) ;19
1980 ( -1 -1 -1 18 -1 -1 -1 -1 -1 21 -1 -1 ) ;20
1981 ( -1 -1 -1 -1 -1 20 22 -1 -1 -1 -1 -1 ) ;21
1982 ( 18 18 18 18 16 18 23 18 18 18 18 18 ) ;22
1983 ( -1 255 -1 -1 -1 19 -1 -1 -1 -1 -1 -1 ) ;23
1984 ( 23 25 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;24
1985 ( 24 255 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;25
1986 (255 28 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;26
1987 ( -1 -1 -1 -1 7 -1 -1 -1 -1 -1 -1 -1 ) ;27
1988 ( 26 255 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;28
1989 ( -1 -1 30 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;29
1990 ( -1 -1 31 29 -1 -1 -1 -1 -1 -1 -1 -1 ) ;30
1991 ( 32 33 -1 30 -1 -1 -1 -1 -1 -1 -1 -1 ) ;31
1992 ( -1 31 -1 255 -1 -1 -1 -1 -1 34 -1 -1 ) ;32
1993 ( 31 -1 -1 -1 -1 -1 -1 -1 -1 35 -1 -1 ) ;33
1994 ( -1 35 -1 -1 -1 -1 -1 -1 32 37 -1 -1 ) ;34
1995 ( 34 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;35
1996 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;36
1997 ( -1 -1 -1 -1 -1 -1 -1 38 34 -1 -1 -1 ) ;37
1998 ( -1 -1 40 41 37 -1 -1 39 -1 -1 -1 -1 ) ;38
1999 ( -1 -1 -1 -1 38 -1 -1 -1 -1 -1 -1 -1 ) ;39
2000 ( -1 -1 -1 38 -1 -1 -1 -1 42 -1 -1 -1 ) ;40
2001 ( -1 -1 38 -1 -1 -1 -1 -1 -1 43 -1 -1 ) ;41
2002 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 40 -1 -1 ) ;42
2003 ( 44 -1 46 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;43
2004 ( -1 43 45 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;44
2005 ( -1 46 -1 44 -1 -1 -1 -1 -1 -1 -1 -1 ) ;45
2006 ( 45 -1 -1 43 -1 -1 -1 -1 -1 255 -1 -1 ) ;46
2007 ( 48 50 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;47
2008 ( 49 47 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;48
2009 ( -1 48 -1 -1 -1 -1 -1 -1 52 -1 -1 -1 ) ;49
2010 ( 47 51 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;50
2011 ( 50 104 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;51
2012 ( -1 -1 -1 -1 -1 -1 -1 -1 53 49 -1 -1 ) ;52
2013 ( -1 -1 -1 -1 -1 -1 -1 -1 54 52 -1 -1 ) ;53
2014 ( -1 -1 -1 -1 55 -1 -1 -1 -1 53 -1 -1 ) ;54
2015 ( -1 -1 -1 -1 56 -1 -1 54 -1 -1 -1 54 ) ;55
2016 ( -1 -1 -1 -1 -1 -1 -1 55 -1 31 -1 -1 ) ;56
2017 ( -1 -1 32 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;57
2018 ( 59 -1 11 -1 -1 -1 -1 -1 -1 -1 255 255) ;58
2019 ( 60 58 63 -1 -1 -1 255 -1 -1 -1 255 255) ;59
2020 ( 61 59 64 -1 -1 -1 -1 -1 -1 -1 255 255) ;60
2021 ( 62 60 65 -1 -1 -1 -1 -1 -1 -1 255 255) ;61
2022 ( -1 61 66 -1 -1 -1 -1 -1 -1 -1 255 255) ;62
2023 ( 64 -1 67 59 -1 -1 -1 -1 -1 -1 255 255) ;63
2024 ( 65 63 68 60 -1 -1 -1 -1 -1 -1 255 255) ;64
2025 ( 66 64 69 61 -1 -1 -1 -1 -1 -1 255 255) ;65
2026 ( -1 65 70 62 -1 -1 -1 -1 -1 -1 255 255) ;66
2027 ( 68 -1 71 63 -1 -1 -1 -1 -1 -1 255 255) ;67
2028 ( 69 67 72 64 -1 -1 -1 -1 -1 -1 255 255) ;68
2029 ( 70 68 73 65 -1 -1 -1 -1 -1 -1 255 255) ;69
2030 ( -1 69 74 66 -1 -1 -1 -1 -1 -1 255 255) ;70
2031 ( 72 -1 75 67 -1 -1 -1 -1 -1 -1 255 255) ;71
2032 ( 73 71 76 68 -1 -1 -1 -1 -1 -1 255 255) ;72
2033 ( 74 72 77 69 -1 -1 -1 -1 -1 -1 255 255) ;73
2034 ( -1 73 78 70 -1 -1 -1 -1 -1 -1 255 255) ;74
2035 ( 76 -1 79 71 -1 -1 -1 -1 -1 -1 255 255) ;75
2036 ( 77 75 80 72 -1 -1 -1 -1 -1 -1 255 255) ;76
2037 ( 78 76 81 73 -1 -1 -1 -1 -1 -1 255 255) ;77
2038 ( -1 77 82 74 -1 -1 -1 -1 -1 -1 255 255) ;78
2039 ( 80 -1 -1 75 -1 -1 -1 -1 -1 -1 255 255) ;79
2040 ( 81 79 255 76 -1 -1 -1 -1 -1 -1 255 255) ;80
2041 ( 82 80 -1 77 -1 -1 -1 -1 -1 -1 255 255) ;81
2042 ( -1 81 -1 78 -1 -1 -1 -1 -1 -1 255 255) ;82
2043 ( 84 -1 -1 -1 -1 59 -1 -1 -1 -1 255 255) ;83
2044 ( -1 83 85 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;84
2045 ( 86 -1 87 84 -1 -1 -1 -1 -1 -1 -1 -1 ) ;85
2046 ( -1 85 88 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;86
2047 ( 88 -1 -1 85 -1 -1 -1 -1 -1 -1 -1 -1 ) ;87
2048 ( -1 87 255 86 -1 -1 -1 -1 -1 -1 -1 -1 ) ;88
2049 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;89
2050 ( 91 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;90
2051 ( 92 90 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;91
2052 ( -1 91 -1 -1 -1 -1 -1 -1 93 94 -1 -1 ) ;92
2053 ( -1 -1 -1 88 -1 -1 -1 -1 -1 92 -1 -1 ) ;93
2054 ( -1 -1 -1 -1 95 -1 -1 -1 92 -1 -1 -1 ) ;94
2055 ( -1 -1 -1 -1 -1 -1 -1 94 -1 -1 -1 -1 ) ;95
2056 ( 97 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;96
2057 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;97
2058 ( 99 97 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;98
2059 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;99
2060 ( 101 99 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;100
2061 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;101
2062 ( 103 101 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;102
2063 ( -1 102 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;103
2064 ( 51 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;104
2065 )
2066 ; no so ea we ne se nw sw up do in ot
2067 )
2068
2069
2070 ;;; How the user references *all* objects, permanent and regular.
2071 (setq dun-objnames '(
2072 (shovel . 0)
2073 (lamp . 1)
2074 (cpu . 2) (board . 2) (card . 2)
2075 (food . 3)
2076 (key . 4)
2077 (paper . 5)
2078 (rms . 6) (statue . 6) (statuette . 6) (stallman . 6)
2079 (diamond . 7)
2080 (weight . 8)
2081 (life . 9) (preserver . 9)
2082 (bracelet . 10) (emerald . 10)
2083 (gold . 11)
2084 (platinum . 12)
2085 (towel . 13) (beach . 13)
2086 (axe . 14)
2087 (silver . 15)
2088 (license . 16)
2089 (coins . 17)
2090 (egg . 18)
2091 (jar . 19)
2092 (bone . 20)
2093 (acid . 21) (nitric . 21)
2094 (glycerine . 22)
2095 (ruby . 23)
2096 (amethyst . 24)
2097 (mona . 25)
2098 (bill . 26)
2099 (floppy . 27) (disk . 27)
2100
2101 (boulder . -1)
2102 (tree . -2) (trees . -2) (palm . -2)
2103 (bear . -3)
2104 (bin . -4) (bins . -4)
2105 (cabinet . -5) (computer . -5) (vax . -5) (ibm . -5)
2106 (protoplasm . -6)
2107 (dial . -7)
2108 (button . -8)
2109 (chute . -9)
2110 (painting . -10)
2111 (bed . -11)
2112 (urinal . -12)
2113 (URINE . -13)
2114 (pipes . -14) (pipe . -14)
2115 (box . -15) (slit . -15)
2116 (cable . -16) (ethernet . -16)
2117 (mail . -17) (drop . -17)
2118 (bus . -18)
2119 (gate . -19)
2120 (cliff . -20)
2121 (skeleton . -21) (dinosaur . -21)
2122 (fish . -22)
2123 (tanks . -23)
2124 (switch . -24)
2125 (blackboard . -25)
2126 (disposal . -26) (garbage . -26)
2127 (ladder . -27)
2128 (subway . -28) (train . -28)
2129 (pc . -29) (drive . -29)
2130 ))
2131
2132 (dolist (x dun-objnames)
2133 (let (name)
2134 (setq name (concat "obj-" (prin1-to-string (car x))))
2135 (eval (list 'defconst (intern name) (cdr x)))))
2136
2137 (defconst obj-special 255)
2138
2139 ;;; The initial setup of what objects are in each room.
2140 ;;; Regular objects have whole numbers lower than 255.
2141 ;;; Objects that cannot be taken but might move and are
2142 ;;; described during room description are negative.
2143 ;;; Stuff that is described and might change are 255, and are
2144 ;;; handled specially by 'dun-describe-room.
2145
2146 (setq dun-room-objects (list nil
2147
2148 (list obj-shovel) ;; treasure-room
2149 (list obj-boulder) ;; dead-end
2150 nil nil nil
2151 (list obj-food) ;; se-nw-road
2152 (list obj-bear) ;; bear-hangout
2153 nil nil
2154 (list obj-special) ;; computer-room
2155 (list obj-lamp obj-license obj-silver);; meadow
2156 nil nil
2157 (list obj-special) ;; sauna
2158 nil
2159 (list obj-weight obj-life) ;; weight-room
2160 nil nil
2161 (list obj-rms obj-floppy) ;; thirsty-maze
2162 nil nil nil nil nil nil nil
2163 (list obj-emerald) ;; hidden-area
2164 nil
2165 (list obj-gold) ;; misty-room
2166 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2167 (list obj-towel obj-special) ;; red-room
2168 nil nil nil nil nil
2169 (list obj-box) ;; stair-landing
2170 nil nil nil
2171 (list obj-axe) ;; smal-crawlspace
2172 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2173 nil nil nil nil nil
2174 (list obj-special) ;; fourth-vermont-intersection
2175 nil nil
2176 (list obj-coins) ;; fifth-oaktree-intersection
2177 nil
2178 (list obj-bus) ;; fifth-sycamore-intersection
2179 nil
2180 (list obj-bone) ;; museum-lobby
2181 nil
2182 (list obj-jar obj-special obj-ruby) ;; marine-life-area
2183 (list obj-nitric) ;; maintenance-room
2184 (list obj-glycerine) ;; classroom
2185 nil nil nil nil nil
2186 (list obj-amethyst) ;; bottom-of-subway-stairs
2187 nil nil
2188 (list obj-special) ;; question-room-1
2189 nil
2190 (list obj-special) ;; question-room-2
2191 nil
2192 (list obj-special) ;; question-room-three
2193 nil
2194 (list obj-mona) ;; winner's-room
2195 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2196 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2197 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2198 nil))
2199
2200 ;;; These are objects in a room that are only described in the
2201 ;;; room description. They are permanent.
2202
2203 (setq dun-room-silents (list nil
2204 (list obj-tree) ;; dead-end
2205 (list obj-tree) ;; e-w-dirt-road
2206 nil nil nil nil nil nil
2207 (list obj-bin) ;; mailroom
2208 (list obj-computer) ;; computer-room
2209 nil nil nil
2210 (list obj-dial) ;; sauna
2211 nil
2212 (list obj-ladder) ;; weight-room
2213 (list obj-button obj-ladder) ;; maze-button-room
2214 nil nil nil
2215 nil nil nil nil nil nil nil
2216 (list obj-chute) ;; cave-entrance
2217 nil nil nil nil nil
2218 (list obj-painting obj-bed) ;; bedroom
2219 (list obj-urinal obj-pipes) ;; bathroom
2220 nil nil nil nil nil nil
2221 (list obj-boulder) ;; horseshoe-boulder-room
2222 nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2223 (list obj-computer obj-cable) ;; gamma-computing-center
2224 (list obj-mail) ;; post-office
2225 (list obj-gate) ;; main-maple-intersection
2226 nil nil nil nil nil nil nil nil nil nil nil nil nil
2227 nil nil nil nil nil nil nil
2228 (list obj-cliff) ;; fifth-oaktree-intersection
2229 nil nil nil
2230 (list obj-dinosaur) ;; museum-lobby
2231 nil
2232 (list obj-fish obj-tanks) ;; marine-life-area
2233 (list obj-switch) ;; maintenance-room
2234 (list obj-blackboard) ;; classroom
2235 (list obj-train) ;; vermont-station
2236 nil nil
2237 (list obj-disposal) ;; north-end-of-n-s-tunnel
2238 nil nil
2239 (list obj-computer) ;; endgame-computer-room
2240 nil nil nil nil nil nil nil nil
2241 (list obj-pc) ;; pc-area
2242 nil nil nil nil nil nil
2243 ))
2244 (setq dun-inventory '(1))
2245
2246 ;;; Descriptions of objects, as they appear in the room description, and
2247 ;;; the inventory.
2248
2249 (setq dun-objects '(
2250 ("There is a shovel here." "A shovel") ;0
2251 ("There is a lamp nearby." "A lamp") ;1
2252 ("There is a CPU card here." "A computer board") ;2
2253 ("There is some food here." "Some food") ;3
2254 ("There is a shiny brass key here." "A brass key") ;4
2255 ("There is a slip of paper here." "A slip of paper") ;5
2256 ("There is a wax statuette of Richard Stallman here." ;6
2257 "An RMS statuette")
2258 ("There is a shimmering diamond here." "A diamond") ;7
2259 ("There is a 10 pound weight here." "A weight") ;8
2260 ("There is a life preserver here." "A life preserver");9
2261 ("There is an emerald bracelet here." "A bracelet") ;10
2262 ("There is a gold bar here." "A gold bar") ;11
2263 ("There is a platinum bar here." "A platinum bar") ;12
2264 ("There is a beach towel on the ground here." "A beach towel")
2265 ("There is an axe here." "An axe") ;14
2266 ("There is a silver bar here." "A silver bar") ;15
2267 ("There is a bus driver's license here." "A license") ;16
2268 ("There are some valuable coins here." "Some valuable coins")
2269 ("There is a jewel-encrusted egg here." "A valuable egg") ;18
2270 ("There is a glass jar here." "A glass jar") ;19
2271 ("There is a dinosaur bone here." "A bone") ;20
2272 ("There is a packet of nitric acid here." "Some nitric acid")
2273 ("There is a packet of glycerine here." "Some glycerine") ;22
2274 ("There is a valuable ruby here." "A ruby") ;23
2275 ("There is a valuable amethyst here." "An amethyst") ;24
2276 ("The Mona Lisa is here." "The Mona Lisa") ;25
2277 ("There is a 100 dollar bill here." "A $100 bill") ;26
2278 ("There is a floppy disk here." "A floppy disk") ;27
2279 )
2280 )
2281
2282 ;;; Weight of objects
2283
2284 (setq dun-object-lbs
2285 '(2 1 1 1 1 0 2 2 10 3 1 1 1 0 1 1 0 1 1 1 1 0 0 2 2 1 0 0))
2286 (setq dun-object-pts
2287 '(0 0 0 0 0 0 0 10 0 0 10 10 10 0 0 10 0 10 10 0 0 0 0 10 10 10 10 0))
2288
2289
2290 ;;; Unix representation of objects.
2291 (setq dun-objfiles '(
2292 "shovel.o" "lamp.o" "cpu.o" "food.o" "key.o" "paper.o"
2293 "rms.o" "diamond.o" "weight.o" "preserver.o" "bracelet.o"
2294 "gold.o" "platinum.o" "towel.o" "axe.o" "silver.o" "license.o"
2295 "coins.o" "egg.o" "jar.o" "bone.o" "nitric.o" "glycerine.o"
2296 "ruby.o" "amethyst.o"
2297 ))
2298
2299 ;;; These are the descriptions for the negative numbered objects from
2300 ;;; dun-room-objects
2301
2302 (setq dun-perm-objects '(
2303 nil
2304 ("There is a large boulder here.")
2305 nil
2306 ("There is a ferocious bear here!")
2307 nil
2308 nil
2309 ("There is a worthless pile of protoplasm here.")
2310 nil
2311 nil
2312 nil
2313 nil
2314 nil
2315 nil
2316 ("There is a strange smell in this room.")
2317 nil
2318 (
2319 "There is a box with a slit in it, bolted to the wall here."
2320 )
2321 nil
2322 nil
2323 ("There is a bus here.")
2324 nil
2325 nil
2326 nil
2327 ))
2328
2329
2330 ;;; These are the descriptions the user gets when regular objects are
2331 ;;; examined.
2332
2333 (setq dun-physobj-desc '(
2334 "It is a normal shovel with a price tag attached that says $19.99."
2335 "The lamp is hand-crafted by Geppetto."
2336 "The CPU board has a VAX chip on it. It seems to have
2337 2 Megabytes of RAM onboard."
2338 "It looks like some kind of meat. Smells pretty bad."
2339 nil
2340 "The paper says: Don't forget to type 'help' for help. Also, remember
2341 this word: 'worms'"
2342 "The statuette is of the likeness of Richard Stallman, the author of the
2343 famous EMACS editor. You notice that he is not wearing any shoes."
2344 nil
2345 "You observe that the weight is heavy."
2346 "It says S. S. Minnow."
2347 nil
2348 nil
2349 nil
2350 "It has a picture of snoopy on it."
2351 nil
2352 nil
2353 "It has your picture on it!"
2354 "They are old coins from the 19th century."
2355 "It is a valuable Fabrege egg."
2356 "It is a a plain glass jar."
2357 nil
2358 nil
2359 nil
2360 nil
2361 nil
2362 )
2363 )
2364
2365 ;;; These are the descriptions the user gets when non-regular objects
2366 ;;; are examined.
2367
2368 (setq dun-permobj-desc '(
2369 nil
2370 "It is just a boulder. It cannot be moved."
2371 "They are palm trees with a bountiful supply of coconuts in them."
2372 "It looks like a grizzly to me."
2373 "All of the bins are empty. Looking closely you can see that there
2374 are names written at the bottom of each bin, but most of them are
2375 faded away so that you cannot read them. You can only make out three
2376 names:
2377 Jeffrey Collier
2378 Robert Toukmond
2379 Thomas Stock
2380 "
2381 nil
2382 "It is just a garbled mess."
2383 "The dial points to a temperature scale which has long since faded away."
2384 nil
2385 nil
2386 "It is a velvet painting of Elvis Presly. It seems to be nailed to the
2387 wall, and you cannot move it."
2388 "It is a queen sized bed, with a very firm mattress."
2389 "The urinal is very clean compared with everything else in the cave. There
2390 isn't even any rust. Upon close examination you realize that the drain at the
2391 bottom is missing, and there is just a large hole leading down the
2392 pipes into nowhere. The hole is too small for a person to fit in. The
2393 flush handle is so clean that you can see your reflection in it."
2394 nil
2395 nil
2396 "The box has a slit in the top of it, and on it, in sloppy handwriting, is
2397 written: 'For key upgrade, put key in here.'"
2398 nil
2399 "It says 'express mail' on it."
2400 "It is a 35 passenger bus with the company name 'mobytours' on it."
2401 "It is a large metal gate that is too big to climb over."
2402 "It is a HIGH cliff."
2403 "Unfortunately you do not know enough about dinosaurs to tell very much about
2404 it. It is very big, though."
2405 "The fish look like they were once quite beautiful."
2406 nil
2407 nil
2408 nil
2409 nil
2410 "It is a normal ladder that is permanently attached to the hole."
2411 "It is a passenger train that is ready to go."
2412 "It is a personal computer that has only one floppy disk drive."
2413 )
2414 )
2415
2416 (setq dun-diggables
2417 (list nil nil nil (list obj-cpu) nil nil nil nil nil nil nil
2418 nil nil nil nil nil nil nil nil nil nil ;11-20
2419 nil nil nil nil nil nil nil nil nil nil ;21-30
2420 nil nil nil nil nil nil nil nil nil nil ;31-40
2421 nil (list obj-platinum) nil nil nil nil nil nil nil nil))
2422
2423 (setq scroll-step 2)
2424
2425 (setq dun-room-shorts nil)
2426 (dolist (x dun-rooms)
2427 (setq dun-room-shorts
2428 (append dun-room-shorts (list (downcase
2429 (dun-space-to-hyphen
2430 (cadr x)))))))
2431
2432 (setq dun-endgame-questions '(
2433 (
2434 "What is your password on the machine called 'pokey'?" "robert")
2435 (
2436 "What password did you use during anonymous ftp to gamma?" "foo")
2437 (
2438 "Excluding the endgame, how many places are there where you can put
2439 treasures for points?" "4" "four")
2440 (
2441 "What is your login name on the 'endgame' machine?" "toukmond"
2442 )
2443 (
2444 "What is the nearest whole dollar to the price of the shovel?" "20" "twenty")
2445 (
2446 "What is the name of the bus company serving the town?" "mobytours")
2447 (
2448 "Give either of the two last names in the mailroom, other than your own."
2449 "collier" "stock")
2450 (
2451 "What cartoon character is on the towel?" "snoopy")
2452 (
2453 "What is the last name of the author of EMACS?" "stallman")
2454 (
2455 "How many megabytes of memory is on the CPU board for the Vax?" "2")
2456 (
2457 "Which street in town is named after a U.S. state?" "vermont")
2458 (
2459 "How many pounds did the weight weigh?" "ten" "10")
2460 (
2461 "Name the STREET which runs right over the subway stop." "fourth" "4" "4th")
2462 (
2463 "How many corners are there in town (excluding the one with the Post Office)?"
2464 "24" "twentyfour" "twenty-four")
2465 (
2466 "What type of bear was hiding your key?" "grizzly")
2467 (
2468 "Name either of the two objects you found by digging." "cpu" "card" "vax"
2469 "board" "platinum")
2470 (
2471 "What network protocol is used between pokey and gamma?" "tcp/ip" "ip" "tcp")
2472 ))
2473
2474 (let (a)
2475 (setq a 0)
2476 (dolist (x dun-room-shorts)
2477 (eval (list 'defconst (intern x) a))
2478 (setq a (+ a 1))))
2479
2480
2481
2482 ;;;;
2483 ;;;; This section defines the UNIX emulation functions for dunnet.
2484 ;;;;
2485
2486 (defun dun-unix-parse (args)
2487 (interactive "*p")
2488 (beginning-of-line)
2489 (let (beg esign)
2490 (setq beg (+ (point) 2))
2491 (end-of-line)
2492 (if (and (not (= beg (point)))
2493 (string= "$" (buffer-substring (- beg 2) (- beg 1))))
2494 (progn
2495 (setq line (downcase (buffer-substring beg (point))))
2496 (princ line)
2497 (if (eq (dun-parse2 nil dun-unix-verbs line) -1)
2498 (progn
2499 (if (setq esign (string-match "=" line))
2500 (dun-doassign line esign)
2501 (dun-mprinc (car line-list))
2502 (dun-mprincl ": not found.")))))
2503 (goto-char (point-max))
2504 (dun-mprinc "\n"))
2505 (if (eq dungeon-mode 'unix)
2506 (progn
2507 (dun-fix-screen)
2508 (dun-mprinc "$ ")))))
2509
2510 (defun dun-doassign (line esign)
2511 (if (not dun-wizard)
2512 (let (passwd)
2513 (dun-mprinc "Enter wizard password: ")
2514 (setq passwd (dun-read-line))
2515 (if (not dun-batch-mode)
2516 (dun-mprinc "\n"))
2517 (if (string= passwd "moby")
2518 (progn
2519 (setq dun-wizard t)
2520 (dun-doassign line esign))
2521 (dun-mprincl "Incorrect.")))
2522
2523 (let (varname epoint afterq i value)
2524 (setq varname (substring line 0 esign))
2525 (if (not (setq epoint (string-match ")" line)))
2526 (if (string= (substring line (1+ esign) (+ esign 2))
2527 "\"")
2528 (progn
2529 (setq afterq (substring line (+ esign 2)))
2530 (setq epoint (+
2531 (string-match "\"" afterq)
2532 (+ esign 3))))
2533
2534 (if (not (setq epoint (string-match " " line)))
2535 (setq epoint (length line))))
2536 (setq epoint (1+ epoint))
2537 (while (and
2538 (not (= epoint (length line)))
2539 (setq i (string-match ")" (substring line epoint))))
2540 (setq epoint (+ epoint i 1))))
2541 (setq value (substring line (1+ esign) epoint))
2542 (dun-eval varname value))))
2543
2544 (defun dun-eval (varname value)
2545 (let (eval-error)
2546 (switch-to-buffer (get-buffer-create "*dungeon-eval*"))
2547 (erase-buffer)
2548 (insert "(setq ")
2549 (insert varname)
2550 (insert " ")
2551 (insert value)
2552 (insert ")")
2553 (setq eval-error nil)
2554 (condition-case nil
2555 (eval-current-buffer)
2556 (error (setq eval-error t)))
2557 (kill-buffer (current-buffer))
2558 (switch-to-buffer "*dungeon*")
2559 (if eval-error
2560 (dun-mprincl "Invalid syntax."))))
2561
2562
2563 (defun dun-unix-interface ()
2564 (dun-login)
2565 (if dun-logged-in
2566 (progn
2567 (setq dungeon-mode 'unix)
2568 (define-key dungeon-mode-map "\r" 'dun-unix-parse)
2569 (dun-mprinc "$ "))))
2570
2571 (defun dun-login ()
2572 (let (tries username password)
2573 (setq tries 4)
2574 (while (and (not dun-logged-in) (> (setq tries (- tries 1)) 0))
2575 (dun-mprinc "\n\nUNIX System V, Release 2.2 (pokey)\n\nlogin: ")
2576 (setq username (dun-read-line))
2577 (if (not dun-batch-mode)
2578 (dun-mprinc "\n"))
2579 (dun-mprinc "password: ")
2580 (setq password (dun-read-line))
2581 (if (not dun-batch-mode)
2582 (dun-mprinc "\n"))
2583 (if (or (not (string= username "toukmond"))
2584 (not (string= password "robert")))
2585 (dun-mprincl "login incorrect")
2586 (setq dun-logged-in t)
2587 (dun-mprincl "
2588 Welcome to Unix\n
2589 Please clean up your directories. The filesystem is getting full.
2590 Our tcp/ip link to gamma is a little flakey, but seems to work.
2591 The current version of ftp can only send files from the current
2592 directory, and deletes them after they are sent! Be careful.
2593
2594 Note: Restricted bourne shell in use.\n")))
2595 (setq dungeon-mode 'dungeon)))
2596
2597 (defun dun-ls (args)
2598 (if (car args)
2599 (let (ocdpath ocdroom)
2600 (setq ocdpath dun-cdpath)
2601 (setq ocdroom dun-cdroom)
2602 (if (not (eq (dun-cd args) -2))
2603 (dun-ls nil))
2604 (setq dun-cdpath ocdpath)
2605 (setq dun-cdroom ocdroom))
2606 (if (= dun-cdroom -10)
2607 (dun-ls-inven))
2608 (if (= dun-cdroom -2)
2609 (dun-ls-rooms))
2610 (if (= dun-cdroom -3)
2611 (dun-ls-root))
2612 (if (= dun-cdroom -4)
2613 (dun-ls-usr))
2614 (if (> dun-cdroom 0)
2615 (dun-ls-room))))
2616
2617 (defun dun-ls-root ()
2618 (dun-mprincl "total 4
2619 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2620 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..
2621 drwxr-xr-x 3 root staff 2048 Jan 1 1970 usr
2622 drwxr-xr-x 3 root staff 2048 Jan 1 1970 rooms"))
2623
2624 (defun dun-ls-usr ()
2625 (dun-mprincl "total 4
2626 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2627 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..
2628 drwxr-xr-x 3 toukmond restricted 512 Jan 1 1970 toukmond"))
2629
2630 (defun dun-ls-rooms ()
2631 (dun-mprincl "total 16
2632 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2633 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..")
2634 (dolist (x dun-visited)
2635 (dun-mprinc
2636 "drwxr-xr-x 3 root staff 512 Jan 1 1970 ")
2637 (dun-mprincl (nth x dun-room-shorts))))
2638
2639 (defun dun-ls-room ()
2640 (dun-mprincl "total 4
2641 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2642 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..
2643 -rwxr-xr-x 3 root staff 2048 Jan 1 1970 description")
2644 (dolist (x (nth dun-cdroom dun-room-objects))
2645 (if (and (>= x 0) (not (= x 255)))
2646 (progn
2647 (dun-mprinc "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 ")
2648 (dun-mprincl (nth x dun-objfiles))))))
2649
2650 (defun dun-ls-inven ()
2651 (dun-mprinc "total 467
2652 drwxr-xr-x 3 toukmond restricted 512 Jan 1 1970 .
2653 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..")
2654 (dolist (x dun-unix-verbs)
2655 (if (not (eq (car x) 'IMPOSSIBLE))
2656 (progn
2657 (dun-mprinc"
2658 -rwxr-xr-x 1 toukmond restricted 10423 Jan 1 1970 ")
2659 (dun-mprinc (car x)))))
2660 (dun-mprinc "\n")
2661 (if (not dun-uncompressed)
2662 (dun-mprincl
2663 "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 paper.o.Z"))
2664 (dolist (x dun-inventory)
2665 (dun-mprinc
2666 "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 ")
2667 (dun-mprincl (nth x dun-objfiles))))
2668
2669 (defun dun-echo (args)
2670 (let (nomore var)
2671 (setq nomore nil)
2672 (dolist (x args)
2673 (if (not nomore)
2674 (progn
2675 (if (not (string= (substring x 0 1) "$"))
2676 (progn
2677 (dun-mprinc x)
2678 (dun-mprinc " "))
2679 (setq var (intern (substring x 1)))
2680 (if (not (boundp var))
2681 (dun-mprinc " ")
2682 (if (member var dun-restricted)
2683 (progn
2684 (dun-mprinc var)
2685 (dun-mprinc ": Permission denied")
2686 (setq nomore t))
2687 (eval (list 'dun-mprinc var))
2688 (dun-mprinc " ")))))))
2689 (dun-mprinc "\n")))
2690
2691
2692 (defun dun-ftp (args)
2693 (let (host username passwd ident newlist)
2694 (if (not (car args))
2695 (dun-mprincl "ftp: hostname required on command line.")
2696 (setq host (intern (car args)))
2697 (if (not (member host '(gamma dun-endgame)))
2698 (dun-mprincl "ftp: Unknown host.")
2699 (if (eq host 'dun-endgame)
2700 (dun-mprincl "ftp: connection to endgame not allowed")
2701 (if (not dun-ethernet)
2702 (dun-mprincl "ftp: host not responding.")
2703 (dun-mprincl "Connected to gamma. FTP ver 0.9 00:00:00 01/01/70")
2704 (dun-mprinc "Username: ")
2705 (setq username (dun-read-line))
2706 (if (string= username "toukmond")
2707 (if dun-batch-mode
2708 (dun-mprincl "toukmond ftp access not allowed.")
2709 (dun-mprincl "\ntoukmond ftp access not allowed."))
2710 (if (string= username "anonymous")
2711 (if dun-batch-mode
2712 (dun-mprincl
2713 "Guest login okay, send your user ident as password.")
2714 (dun-mprincl
2715 "\nGuest login okay, send your user ident as password."))
2716 (if dun-batch-mode
2717 (dun-mprinc "Password required for ")
2718 (dun-mprinc "\nPassword required for "))
2719 (dun-mprincl username))
2720 (dun-mprinc "Password: ")
2721 (setq ident (dun-read-line))
2722 (if (not (string= username "anonymous"))
2723 (if dun-batch-mode
2724 (dun-mprincl "Login failed.")
2725 (dun-mprincl "\nLogin failed."))
2726 (if dun-batch-mode
2727 (dun-mprincl
2728 "Guest login okay, user access restrictions apply.")
2729 (dun-mprincl
2730 "\nGuest login okay, user access restrictions apply."))
2731 (dun-ftp-commands)
2732 (setq newlist
2733 '("What password did you use during anonymous ftp to gamma?"))
2734 (setq newlist (append newlist (list ident)))
2735 (rplaca (nthcdr 1 dun-endgame-questions) newlist)))))))))
2736
2737 (defun dun-ftp-commands ()
2738 (setq dun-exitf nil)
2739 (let (line)
2740 (while (not dun-exitf)
2741 (dun-mprinc "ftp> ")
2742 (setq line (dun-read-line))
2743 (if
2744 (eq
2745 (dun-parse2 nil
2746 '((type . dun-ftptype) (binary . dun-bin) (bin . dun-bin)
2747 (send . dun-send) (put . dun-send) (quit . dun-ftpquit)
2748 (help . dun-ftphelp)(ascii . dun-fascii)
2749 ) line)
2750 -1)
2751 (dun-mprincl "No such command. Try help.")))
2752 (setq dun-ftptype 'ascii)))
2753
2754 (defun dun-ftptype (args)
2755 (if (not (car args))
2756 (dun-mprincl "Usage: type [binary | ascii]")
2757 (setq args (intern (car args)))
2758 (if (eq args 'binary)
2759 (dun-bin nil)
2760 (if (eq args 'ascii)
2761 (dun-fascii 'nil)
2762 (dun-mprincl "Unknown type.")))))
2763
2764 (defun dun-bin (args)
2765 (dun-mprincl "Type set to binary.")
2766 (setq dun-ftptype 'binary))
2767
2768 (defun dun-fascii (args)
2769 (dun-mprincl "Type set to ascii.")
2770 (setq dun-ftptype 'ascii))
2771
2772 (defun dun-ftpquit (args)
2773 (setq dun-exitf t))
2774
2775 (defun dun-send (args)
2776 (if (not (car args))
2777 (dun-mprincl "Usage: send <filename>")
2778 (setq args (car args))
2779 (let (counter foo)
2780 (setq foo nil)
2781 (setq counter 0)
2782
2783 ;;; User can send commands! Stupid user.
2784
2785
2786 (if (assq (intern args) dun-unix-verbs)
2787 (progn
2788 (rplaca (assq (intern args) dun-unix-verbs) 'IMPOSSIBLE)
2789 (dun-mprinc "Sending ")
2790 (dun-mprinc dun-ftptype)
2791 (dun-mprinc " file for ")
2792 (dun-mprincl args)
2793 (dun-mprincl "Transfer complete."))
2794
2795 (dolist (x dun-objfiles)
2796 (if (string= args x)
2797 (progn
2798 (if (not (member counter dun-inventory))
2799 (progn
2800 (dun-mprincl "No such file.")
2801 (setq foo t))
2802 (dun-mprinc "Sending ")
2803 (dun-mprinc dun-ftptype)
2804 (dun-mprinc " file for ")
2805 (dun-mprinc (downcase (cadr (nth counter dun-objects))))
2806 (dun-mprincl ", (0 bytes)")
2807 (if (not (eq dun-ftptype 'binary))
2808 (progn
2809 (if (not (member obj-protoplasm
2810 (nth receiving-room
2811 dun-room-objects)))
2812 (dun-replace dun-room-objects receiving-room
2813 (append (nth receiving-room
2814 dun-room-objects)
2815 (list obj-protoplasm))))
2816 (dun-remove-obj-from-inven counter))
2817 (dun-remove-obj-from-inven counter)
2818 (dun-replace dun-room-objects receiving-room
2819 (append (nth receiving-room dun-room-objects)
2820 (list counter))))
2821 (setq foo t)
2822 (dun-mprincl "Transfer complete."))))
2823 (setq counter (+ 1 counter)))
2824 (if (not foo)
2825 (dun-mprincl "No such file."))))))
2826
2827 (defun dun-ftphelp (args)
2828 (dun-mprincl
2829 "Possible commands are:\nsend quit type ascii binary help"))
2830
2831 (defun dun-uexit (args)
2832 (setq dungeon-mode 'dungeon)
2833 (dun-mprincl "\nYou step back from the console.")
2834 (define-key dungeon-mode-map "\r" 'dun-parse)
2835 (if (not dun-batch-mode)
2836 (dun-messages)))
2837
2838 (defun dun-pwd (args)
2839 (dun-mprincl dun-cdpath))
2840
2841 (defun dun-uncompress (args)
2842 (if (not (car args))
2843 (dun-mprincl "Usage: uncompress <filename>")
2844 (setq args (car args))
2845 (if (or dun-uncompressed
2846 (and (not (string= args "paper.o"))
2847 (not (string= args "paper.o.z"))))
2848 (dun-mprincl "Uncompress command failed.")
2849 (setq dun-uncompressed t)
2850 (setq dun-inventory (append dun-inventory (list obj-paper))))))
2851
2852 (defun dun-rlogin (args)
2853 (let (passwd)
2854 (if (not (car args))
2855 (dun-mprincl "Usage: rlogin <hostname>")
2856 (setq args (car args))
2857 (if (string= args "endgame")
2858 (dun-rlogin-endgame)
2859 (if (not (string= args "gamma"))
2860 (dun-mprincl "No such host.")
2861 (if (not dun-ethernet)
2862 (dun-mprincl "Host not responding.")
2863 (dun-mprinc "Password: ")
2864 (setq passwd (dun-read-line))
2865 (if (not (string= passwd "worms"))
2866 (dun-mprincl "\nlogin incorrect")
2867 (dun-mprinc
2868 "\nYou begin to feel strange for a moment, and you lose your items."
2869 )
2870 (dun-replace dun-room-objects computer-room
2871 (append (nth computer-room dun-room-objects)
2872 dun-inventory))
2873 (setq dun-inventory nil)
2874 (setq dun-current-room receiving-room)
2875 (dun-uexit nil))))))))
2876
2877 (defun dun-cd (args)
2878 (let (tcdpath tcdroom path-elemants room-check)
2879 (if (not (car args))
2880 (dun-mprincl "Usage: cd <path>")
2881 (setq tcdpath dun-cdpath)
2882 (setq tcdroom dun-cdroom)
2883 (setq dun-badcd nil)
2884 (condition-case nil
2885 (setq path-elements (dun-get-path (car args) nil))
2886 (error (dun-mprincl "Invalid path.")
2887 (setq dun-badcd t)))
2888 (dolist (pe path-elements)
2889 (unless dun-badcd
2890 (if (not (string= pe "."))
2891 (if (string= pe "..")
2892 (progn
2893 (if (> tcdroom 0) ;In a room
2894 (progn
2895 (setq tcdpath "/rooms")
2896 (setq tcdroom -2))
2897 ;In /rooms,/usr,root
2898 (if (or
2899 (= tcdroom -2) (= tcdroom -4)
2900 (= tcdroom -3))
2901 (progn
2902 (setq tcdpath "/")
2903 (setq tcdroom -3))
2904 (if (= tcdroom -10) ;In /usr/toukmond
2905 (progn
2906 (setq tcdpath "/usr")
2907 (setq tcdroom -4))))))
2908 (if (string= pe "/")
2909 (progn
2910 (setq tcdpath "/")
2911 (setq tcdroom -3))
2912 (if (= tcdroom -4)
2913 (if (string= pe "toukmond")
2914 (progn
2915 (setq tcdpath "/usr/toukmond")
2916 (setq tcdroom -10))
2917 (dun-nosuchdir))
2918 (if (= tcdroom -10)
2919 (dun-nosuchdir)
2920 (if (> tcdroom 0)
2921 (dun-nosuchdir)
2922 (if (= tcdroom -3)
2923 (progn
2924 (if (string= pe "rooms")
2925 (progn
2926 (setq tcdpath "/rooms")
2927 (setq tcdroom -2))
2928 (if (string= pe "usr")
2929 (progn
2930 (setq tcdpath "/usr")
2931 (setq tcdroom -4))
2932 (dun-nosuchdir))))
2933 (if (= tcdroom -2)
2934 (progn
2935 (dolist (x dun-visited)
2936 (setq room-check
2937 (nth x
2938 dun-room-shorts))
2939 (if (string= room-check pe)
2940 (progn
2941 (setq tcdpath
2942 (concat "/rooms/" room-check))
2943 (setq tcdroom x))))
2944 (if (= tcdroom -2)
2945 (dun-nosuchdir)))))))))))))
2946 (if (not dun-badcd)
2947 (progn
2948 (setq dun-cdpath tcdpath)
2949 (setq dun-cdroom tcdroom)
2950 0)
2951 -2))))
2952
2953 (defun dun-nosuchdir ()
2954 (dun-mprincl "No such directory.")
2955 (setq dun-badcd t))
2956
2957 (defun dun-cat (args)
2958 (let (doto checklist)
2959 (if (not (setq args (car args)))
2960 (dun-mprincl "Usage: cat <ascii-file-name>")
2961 (if (string-match "/" args)
2962 (dun-mprincl "cat: only files in current directory allowed.")
2963 (if (and (> dun-cdroom 0) (string= args "description"))
2964 (dun-mprincl (car (nth dun-cdroom dun-rooms)))
2965 (if (setq doto (string-match "\\.o" args))
2966 (progn
2967 (if (= dun-cdroom -10)
2968 (setq checklist dun-inventory)
2969 (setq checklist (nth dun-cdroom dun-room-objects)))
2970 (if (not (member (cdr
2971 (assq (intern
2972 (substring args 0 doto))
2973 dun-objnames))
2974 checklist))
2975 (dun-mprincl "File not found.")
2976 (dun-mprincl "Ascii files only.")))
2977 (if (assq (intern args) dun-unix-verbs)
2978 (dun-mprincl "Ascii files only.")
2979 (dun-mprincl "File not found."))))))))
2980
2981 (defun dun-zippy (args)
2982 (dun-mprincl (yow)))
2983
2984 (defun dun-rlogin-endgame ()
2985 (if (not (= (dun-score nil) 90))
2986 (dun-mprincl
2987 "You have not achieved enough points to connect to endgame.")
2988 (dun-mprincl"\nWelcome to the endgame. You are a truly noble adventurer.")
2989 (setq dun-current-room treasure-room)
2990 (setq dun-endgame t)
2991 (dun-replace dun-room-objects endgame-treasure-room (list obj-bill))
2992 (dun-uexit nil)))
2993
2994
2995 (random t)
2996 (setq tloc (+ 60 (random 18)))
2997 (dun-replace dun-room-objects tloc
2998 (append (nth tloc dun-room-objects) (list 18)))
2999
3000 (setq tcomb (+ 100 (random 899)))
3001 (setq dun-combination (prin1-to-string tcomb))
3002
3003 ;;;;
3004 ;;;; This section defines the DOS emulation functions for dunnet
3005 ;;;;
3006
3007 (defun dun-dos-parse (args)
3008 (interactive "*p")
3009 (beginning-of-line)
3010 (let (beg)
3011 (setq beg (+ (point) 3))
3012 (end-of-line)
3013 (if (not (= beg (point)))
3014 (let (line)
3015 (setq line (downcase (buffer-substring beg (point))))
3016 (princ line)
3017 (if (eq (dun-parse2 nil dun-dos-verbs line) -1)
3018 (progn
3019 (sleep-for 1)
3020 (dun-mprincl "Bad command or file name"))))
3021 (goto-char (point-max))
3022 (dun-mprinc "\n"))
3023 (if (eq dungeon-mode 'dos)
3024 (progn
3025 (dun-fix-screen)
3026 (dun-dos-prompt)))))
3027
3028 (defun dun-dos-interface ()
3029 (dun-dos-boot-msg)
3030 (setq dungeon-mode 'dos)
3031 (define-key dungeon-mode-map "\r" 'dun-dos-parse)
3032 (dun-dos-prompt))
3033
3034 (defun dun-dos-type (args)
3035 (sleep-for 2)
3036 (if (setq args (car args))
3037 (if (string= args "foo.txt")
3038 (dun-dos-show-combination)
3039 (if (string= args "command.com")
3040 (dun-mprincl "Cannot type binary files")
3041 (dun-mprinc "File not found - ")
3042 (dun-mprincl (upcase args))))
3043 (dun-mprincl "Must supply file name")))
3044
3045 (defun dun-dos-invd (args)
3046 (sleep-for 1)
3047 (dun-mprincl "Invalid drive specification"))
3048
3049 (defun dun-dos-dir (args)
3050 (sleep-for 1)
3051 (if (or (not (setq args (car args))) (string= args "\\"))
3052 (dun-mprincl "
3053 Volume in drive A is FOO
3054 Volume Serial Number is 1A16-08C9
3055 Directory of A:\\
3056
3057 COMMAND COM 47845 04-09-91 2:00a
3058 FOO TXT 40 01-20-93 1:01a
3059 2 file(s) 47845 bytes
3060 1065280 bytes free
3061 ")
3062 (dun-mprincl "
3063 Volume in drive A is FOO
3064 Volume Serial Number is 1A16-08C9
3065 Directory of A:\\
3066
3067 File not found")))
3068
3069
3070 (defun dun-dos-prompt ()
3071 (dun-mprinc "A> "))
3072
3073 (defun dun-dos-boot-msg ()
3074 (sleep-for 3)
3075 (dun-mprinc "Current time is ")
3076 (dun-mprincl (substring (current-time-string) 12 20))
3077 (dun-mprinc "Enter new time: ")
3078 (dun-read-line)
3079 (if (not dun-batch-mode)
3080 (dun-mprinc "\n")))
3081
3082 (defun dun-dos-spawn (args)
3083 (sleep-for 1)
3084 (dun-mprincl "Cannot spawn subshell"))
3085
3086 (defun dun-dos-exit (args)
3087 (setq dungeon-mode 'dungeon)
3088 (dun-mprincl "\nYou power down the machine and step back.")
3089 (define-key dungeon-mode-map "\r" 'dun-parse)
3090 (if (not dun-batch-mode)
3091 (dun-messages)))
3092
3093 (defun dun-dos-no-disk ()
3094 (sleep-for 3)
3095 (dun-mprincl "Boot sector not found"))
3096
3097
3098 (defun dun-dos-show-combination ()
3099 (sleep-for 2)
3100 (dun-mprinc "\nThe combination is ")
3101 (dun-mprinc dun-combination)
3102 (dun-mprinc ".\n"))
3103
3104 (defun dun-dos-nil (args))
3105
3106
3107 ;;;;
3108 ;;;; This section defines the save and restore game functions for dunnet.
3109 ;;;;
3110
3111 (defun dun-save-game (filename)
3112 (if (not (setq filename (car filename)))
3113 (dun-mprincl "You must supply a filename for the save.")
3114 (if (file-exists-p filename)
3115 (delete-file filename))
3116 (setq dun-numsaves (1+ dun-numsaves))
3117 (dun-make-save-buffer)
3118 (dun-save-val "dun-current-room")
3119 (dun-save-val "dun-computer")
3120 (dun-save-val "dun-combination")
3121 (dun-save-val "dun-visited")
3122 (dun-save-val "dun-diggables")
3123 (dun-save-val "dun-key-level")
3124 (dun-save-val "dun-floppy")
3125 (dun-save-val "dun-numsaves")
3126 (dun-save-val "dun-numcmds")
3127 (dun-save-val "dun-logged-in")
3128 (dun-save-val "dungeon-mode")
3129 (dun-save-val "dun-jar")
3130 (dun-save-val "dun-lastdir")
3131 (dun-save-val "dun-black")
3132 (dun-save-val "dun-nomail")
3133 (dun-save-val "dun-unix-verbs")
3134 (dun-save-val "dun-hole")
3135 (dun-save-val "dun-uncompressed")
3136 (dun-save-val "dun-ethernet")
3137 (dun-save-val "dun-sauna-level")
3138 (dun-save-val "dun-room-objects")
3139 (dun-save-val "dun-room-silents")
3140 (dun-save-val "dun-inventory")
3141 (dun-save-val "dun-endgame-questions")
3142 (dun-save-val "dun-endgame")
3143 (dun-save-val "dun-cdroom")
3144 (dun-save-val "dun-cdpath")
3145 (dun-save-val "dun-correct-answer")
3146 (dun-save-val "dun-inbus")
3147 (if (dun-compile-save-out filename)
3148 (dun-mprincl "Error saving to file.")
3149 (dun-do-logfile 'save nil)
3150 (switch-to-buffer "*dungeon*")
3151 (princ "")
3152 (dun-mprincl "Done."))))
3153
3154 (defun dun-make-save-buffer ()
3155 (switch-to-buffer (get-buffer-create "*save-dungeon*"))
3156 (erase-buffer))
3157
3158 (defun dun-compile-save-out (filename)
3159 (let (ferror)
3160 (setq ferror nil)
3161 (condition-case nil
3162 (dun-rot13)
3163 (error (setq ferror t)))
3164 (if (not ferror)
3165 (progn
3166 (goto-char (point-min))))
3167 (condition-case nil
3168 (write-region 1 (point-max) filename nil 1)
3169 (error (setq ferror t)))
3170 (kill-buffer (current-buffer))
3171 ferror))
3172
3173
3174 (defun dun-save-val (varname)
3175 (let (value)
3176 (setq varname (intern varname))
3177 (setq value (eval varname))
3178 (dun-minsert "(setq ")
3179 (dun-minsert varname)
3180 (dun-minsert " ")
3181 (if (or (listp value)
3182 (symbolp value))
3183 (dun-minsert "'"))
3184 (if (stringp value)
3185 (dun-minsert "\""))
3186 (dun-minsert value)
3187 (if (stringp value)
3188 (dun-minsert "\""))
3189 (dun-minsertl ")")))
3190
3191
3192 (defun dun-restore (args)
3193 (let (file)
3194 (if (not (setq file (car args)))
3195 (dun-mprincl "You must supply a filename.")
3196 (if (not (dun-load-d file))
3197 (dun-mprincl "Could not load restore file.")
3198 (dun-mprincl "Done.")
3199 (setq room 0)))))
3200
3201
3202 (defun dun-do-logfile (type how)
3203 (let (ferror newscore)
3204 (setq ferror nil)
3205 (switch-to-buffer (get-buffer-create "*score*"))
3206 (erase-buffer)
3207 (condition-case nil
3208 (insert-file-contents dun-log-file)
3209 (error (setq ferror t)))
3210 (unless ferror
3211 (goto-char (point-max))
3212 (dun-minsert (current-time-string))
3213 (dun-minsert " ")
3214 (dun-minsert (user-login-name))
3215 (dun-minsert " ")
3216 (if (eq type 'save)
3217 (dun-minsert "saved ")
3218 (if (= (dun-endgame-score) 110)
3219 (dun-minsert "won ")
3220 (if (not how)
3221 (dun-minsert "quit ")
3222 (dun-minsert "killed by ")
3223 (dun-minsert how)
3224 (dun-minsert " "))))
3225 (dun-minsert "at ")
3226 (dun-minsert (cadr (nth (abs room) dun-rooms)))
3227 (dun-minsert ". score: ")
3228 (if (> (dun-endgame-score) 0)
3229 (dun-minsert (setq newscore (+ 90 (dun-endgame-score))))
3230 (dun-minsert (setq newscore (dun-reg-score))))
3231 (dun-minsert " saves: ")
3232 (dun-minsert dun-numsaves)
3233 (dun-minsert " commands: ")
3234 (dun-minsert dun-numcmds)
3235 (dun-minsert "\n")
3236 (write-region 1 (point-max) dun-log-file nil 1))
3237 (kill-buffer (current-buffer))))
3238
3239
3240 ;;;;
3241 ;;;; These are functions, and function re-definitions so that dungeon can
3242 ;;;; be run in batch mode.
3243
3244
3245 (defun dun-batch-mprinc (arg)
3246 (if (stringp arg)
3247 (send-string-to-terminal arg)
3248 (send-string-to-terminal (prin1-to-string arg))))
3249
3250
3251 (defun dun-batch-mprincl (arg)
3252 (if (stringp arg)
3253 (progn
3254 (send-string-to-terminal arg)
3255 (send-string-to-terminal "\n"))
3256 (send-string-to-terminal (prin1-to-string arg))
3257 (send-string-to-terminal "\n")))
3258
3259 (defun dun-batch-parse (dun-ignore dun-verblist line)
3260 (setq line-list (dun-listify-string (concat line " ")))
3261 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
3262
3263 (defun dun-batch-parse2 (dun-ignore dun-verblist line)
3264 (setq line-list (dun-listify-string2 (concat line " ")))
3265 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
3266
3267 (defun dun-batch-read-line ()
3268 (read-from-minibuffer "" nil dungeon-batch-map))
3269
3270
3271 (defun dun-batch-loop ()
3272 (setq dun-dead nil)
3273 (setq room 0)
3274 (while (not dun-dead)
3275 (if (eq dungeon-mode 'dungeon)
3276 (progn
3277 (if (not (= room dun-current-room))
3278 (progn
3279 (dun-describe-room dun-current-room)
3280 (setq room dun-current-room)))
3281 (dun-mprinc ">")
3282 (setq line (downcase (dun-read-line)))
3283 (if (eq (dun-vparse dun-ignore dun-verblist line) -1)
3284 (dun-mprinc "I don't understand that.\n"))))))
3285
3286 (defun dun-batch-dos-interface ()
3287 (dun-dos-boot-msg)
3288 (setq dungeon-mode 'dos)
3289 (while (eq dungeon-mode 'dos)
3290 (dun-dos-prompt)
3291 (setq line (downcase (dun-read-line)))
3292 (if (eq (dun-parse2 nil dun-dos-verbs line) -1)
3293 (progn
3294 (sleep-for 1)
3295 (dun-mprincl "Bad command or file name"))))
3296 (goto-char (point-max))
3297 (dun-mprinc "\n"))
3298
3299 (defun dun-batch-unix-interface ()
3300 (dun-login)
3301 (if dun-logged-in
3302 (progn
3303 (setq dungeon-mode 'unix)
3304 (while (eq dungeon-mode 'unix)
3305 (dun-mprinc "$ ")
3306 (setq line (downcase (dun-read-line)))
3307 (if (eq (dun-parse2 nil dun-unix-verbs line) -1)
3308 (let (esign)
3309 (if (setq esign (string-match "=" line))
3310 (dun-doassign line esign)
3311 (dun-mprinc (car line-list))
3312 (dun-mprincl ": not found.")))))
3313 (goto-char (point-max))
3314 (dun-mprinc "\n"))))
3315
3316 (defun dungeon-nil (arg)
3317 "noop"
3318 (interactive "*p"))
3319
3320 (defun dun-batch-dungeon ()
3321 (load "dun-batch")
3322 (setq dun-visited '(27))
3323 (dun-mprinc "\n")
3324 (dun-batch-loop))
3325
3326 (unless (not noninteractive)
3327 (fset 'dun-mprinc 'dun-batch-mprinc)
3328 (fset 'dun-mprincl 'dun-batch-mprincl)
3329 (fset 'dun-vparse 'dun-batch-parse)
3330 (fset 'dun-parse2 'dun-batch-parse2)
3331 (fset 'dun-read-line 'dun-batch-read-line)
3332 (fset 'dun-dos-interface 'dun-batch-dos-interface)
3333 (fset 'dun-unix-interface 'dun-batch-unix-interface)
3334 (dun-mprinc "\n")
3335 (setq dun-batch-mode t)
3336 (dun-batch-loop))
3337
3338