Merge from mainline.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
331
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
334
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
338
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
341
342 static Lisp_Object Qfontification_functions;
343
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
363
364 #ifdef HAVE_WINDOW_SYSTEM
365
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
368
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
377
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
381
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
384
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
387
388 /* Name of the face used to highlight trailing whitespace. */
389
390 static Lisp_Object Qtrailing_whitespace;
391
392 /* Name and number of the face used to highlight escape glyphs. */
393
394 static Lisp_Object Qescape_glyph;
395
396 /* Name and number of the face used to highlight non-breaking spaces. */
397
398 static Lisp_Object Qnobreak_space;
399
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
402
403 Lisp_Object Qimage;
404
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
409
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
412
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
415
416 int noninteractive_need_newline;
417
418 /* Non-zero means print newline to message log before next message. */
419
420 static int message_log_need_newline;
421
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
428 \f
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
433
434 static struct text_pos this_line_start_pos;
435
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
438
439 static struct text_pos this_line_end_pos;
440
441 /* The vertical positions and the height of this line. */
442
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
446
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
449
450 static int this_line_start_x;
451
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
455
456 static struct text_pos this_line_min_pos;
457
458 /* Buffer that this_line_.* variables are referring to. */
459
460 static struct buffer *this_line_buffer;
461
462
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
467
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
469
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
472
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
474
475 Lisp_Object Qmenu_bar_update_hook;
476
477 /* Nonzero if an overlay arrow has been displayed in this window. */
478
479 static int overlay_arrow_seen;
480
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
484
485 int buffer_shared;
486
487 /* Vector containing glyphs for an ellipsis `...'. */
488
489 static Lisp_Object default_invis_vector[3];
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 static Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 static int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 static Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 static struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 static Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
766
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
768
769 static void handle_line_prefix (struct it *);
770
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static int single_display_spec_intangible_p (Lisp_Object);
783 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
784 static void ensure_echo_area_buffers (void);
785 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
786 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
787 static int with_echo_area_buffer (struct window *, int,
788 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
789 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static void clear_garbaged_frames (void);
791 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static void pop_message (void);
793 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
795 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static int display_echo_area (struct window *);
797 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
799 static Lisp_Object unwind_redisplay (Lisp_Object);
800 static int string_char_and_length (const unsigned char *, int *);
801 static struct text_pos display_prop_end (struct it *, Lisp_Object,
802 struct text_pos);
803 static int compute_window_start_on_continuation_line (struct window *);
804 static Lisp_Object safe_eval_handler (Lisp_Object);
805 static void insert_left_trunc_glyphs (struct it *);
806 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
807 Lisp_Object);
808 static void extend_face_to_end_of_line (struct it *);
809 static int append_space_for_newline (struct it *, int);
810 static int cursor_row_fully_visible_p (struct window *, int, int);
811 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
812 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
813 static int trailing_whitespace_p (EMACS_INT);
814 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
815 static void push_it (struct it *);
816 static void pop_it (struct it *);
817 static void sync_frame_with_window_matrix_rows (struct window *);
818 static void select_frame_for_redisplay (Lisp_Object);
819 static void redisplay_internal (void);
820 static int echo_area_display (int);
821 static void redisplay_windows (Lisp_Object);
822 static void redisplay_window (Lisp_Object, int);
823 static Lisp_Object redisplay_window_error (Lisp_Object);
824 static Lisp_Object redisplay_window_0 (Lisp_Object);
825 static Lisp_Object redisplay_window_1 (Lisp_Object);
826 static int set_cursor_from_row (struct window *, struct glyph_row *,
827 struct glyph_matrix *, EMACS_INT, EMACS_INT,
828 int, int);
829 static int update_menu_bar (struct frame *, int, int);
830 static int try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static int display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
836 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
840 EMACS_INT *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static int get_overlay_strings (struct it *, EMACS_INT);
846 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, int);
849 static void reseat_1 (struct it *, struct text_pos, int);
850 static void back_to_previous_visible_line_start (struct it *);
851 void reseat_at_previous_visible_line_start (struct it *);
852 static void reseat_at_next_visible_line_start (struct it *, int);
853 static int next_element_from_ellipsis (struct it *);
854 static int next_element_from_display_vector (struct it *);
855 static int next_element_from_string (struct it *);
856 static int next_element_from_c_string (struct it *);
857 static int next_element_from_buffer (struct it *);
858 static int next_element_from_composition (struct it *);
859 static int next_element_from_image (struct it *);
860 static int next_element_from_stretch (struct it *);
861 static void load_overlay_strings (struct it *, EMACS_INT);
862 static int init_from_display_pos (struct it *, struct window *,
863 struct display_pos *);
864 static void reseat_to_string (struct it *, const char *,
865 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
866 static int get_next_display_element (struct it *);
867 static enum move_it_result
868 move_it_in_display_line_to (struct it *, EMACS_INT, int,
869 enum move_operation_enum);
870 void move_it_vertically_backward (struct it *, int);
871 static void init_to_row_start (struct it *, struct window *,
872 struct glyph_row *);
873 static int init_to_row_end (struct it *, struct window *,
874 struct glyph_row *);
875 static void back_to_previous_line_start (struct it *);
876 static int forward_to_next_line_start (struct it *, int *);
877 static struct text_pos string_pos_nchars_ahead (struct text_pos,
878 Lisp_Object, EMACS_INT);
879 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
880 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
881 static EMACS_INT number_of_chars (const char *, int);
882 static void compute_stop_pos (struct it *);
883 static void compute_string_pos (struct text_pos *, struct text_pos,
884 Lisp_Object);
885 static int face_before_or_after_it_pos (struct it *, int);
886 static EMACS_INT next_overlay_change (EMACS_INT);
887 static int handle_single_display_spec (struct it *, Lisp_Object,
888 Lisp_Object, Lisp_Object,
889 struct text_pos *, int);
890 static int underlying_face_id (struct it *);
891 static int in_ellipses_for_invisible_text_p (struct display_pos *,
892 struct window *);
893
894 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
895 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
896
897 #ifdef HAVE_WINDOW_SYSTEM
898
899 static void x_consider_frame_title (Lisp_Object);
900 static int tool_bar_lines_needed (struct frame *, int *);
901 static void update_tool_bar (struct frame *, int);
902 static void build_desired_tool_bar_string (struct frame *f);
903 static int redisplay_tool_bar (struct frame *);
904 static void display_tool_bar_line (struct it *, int);
905 static void notice_overwritten_cursor (struct window *,
906 enum glyph_row_area,
907 int, int, int, int);
908 static void append_stretch_glyph (struct it *, Lisp_Object,
909 int, int, int);
910
911
912 #endif /* HAVE_WINDOW_SYSTEM */
913
914 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
915 static int coords_in_mouse_face_p (struct window *, int, int);
916
917
918 \f
919 /***********************************************************************
920 Window display dimensions
921 ***********************************************************************/
922
923 /* Return the bottom boundary y-position for text lines in window W.
924 This is the first y position at which a line cannot start.
925 It is relative to the top of the window.
926
927 This is the height of W minus the height of a mode line, if any. */
928
929 INLINE int
930 window_text_bottom_y (struct window *w)
931 {
932 int height = WINDOW_TOTAL_HEIGHT (w);
933
934 if (WINDOW_WANTS_MODELINE_P (w))
935 height -= CURRENT_MODE_LINE_HEIGHT (w);
936 return height;
937 }
938
939 /* Return the pixel width of display area AREA of window W. AREA < 0
940 means return the total width of W, not including fringes to
941 the left and right of the window. */
942
943 INLINE int
944 window_box_width (struct window *w, int area)
945 {
946 int cols = XFASTINT (w->total_cols);
947 int pixels = 0;
948
949 if (!w->pseudo_window_p)
950 {
951 cols -= WINDOW_SCROLL_BAR_COLS (w);
952
953 if (area == TEXT_AREA)
954 {
955 if (INTEGERP (w->left_margin_cols))
956 cols -= XFASTINT (w->left_margin_cols);
957 if (INTEGERP (w->right_margin_cols))
958 cols -= XFASTINT (w->right_margin_cols);
959 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
960 }
961 else if (area == LEFT_MARGIN_AREA)
962 {
963 cols = (INTEGERP (w->left_margin_cols)
964 ? XFASTINT (w->left_margin_cols) : 0);
965 pixels = 0;
966 }
967 else if (area == RIGHT_MARGIN_AREA)
968 {
969 cols = (INTEGERP (w->right_margin_cols)
970 ? XFASTINT (w->right_margin_cols) : 0);
971 pixels = 0;
972 }
973 }
974
975 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
976 }
977
978
979 /* Return the pixel height of the display area of window W, not
980 including mode lines of W, if any. */
981
982 INLINE int
983 window_box_height (struct window *w)
984 {
985 struct frame *f = XFRAME (w->frame);
986 int height = WINDOW_TOTAL_HEIGHT (w);
987
988 xassert (height >= 0);
989
990 /* Note: the code below that determines the mode-line/header-line
991 height is essentially the same as that contained in the macro
992 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
993 the appropriate glyph row has its `mode_line_p' flag set,
994 and if it doesn't, uses estimate_mode_line_height instead. */
995
996 if (WINDOW_WANTS_MODELINE_P (w))
997 {
998 struct glyph_row *ml_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (ml_row && ml_row->mode_line_p)
1003 height -= ml_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1006 }
1007
1008 if (WINDOW_WANTS_HEADER_LINE_P (w))
1009 {
1010 struct glyph_row *hl_row
1011 = (w->current_matrix && w->current_matrix->rows
1012 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1013 : 0);
1014 if (hl_row && hl_row->mode_line_p)
1015 height -= hl_row->height;
1016 else
1017 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1018 }
1019
1020 /* With a very small font and a mode-line that's taller than
1021 default, we might end up with a negative height. */
1022 return max (0, height);
1023 }
1024
1025 /* Return the window-relative coordinate of the left edge of display
1026 area AREA of window W. AREA < 0 means return the left edge of the
1027 whole window, to the right of the left fringe of W. */
1028
1029 INLINE int
1030 window_box_left_offset (struct window *w, int area)
1031 {
1032 int x;
1033
1034 if (w->pseudo_window_p)
1035 return 0;
1036
1037 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1038
1039 if (area == TEXT_AREA)
1040 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1041 + window_box_width (w, LEFT_MARGIN_AREA));
1042 else if (area == RIGHT_MARGIN_AREA)
1043 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1044 + window_box_width (w, LEFT_MARGIN_AREA)
1045 + window_box_width (w, TEXT_AREA)
1046 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1047 ? 0
1048 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1049 else if (area == LEFT_MARGIN_AREA
1050 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1051 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1052
1053 return x;
1054 }
1055
1056
1057 /* Return the window-relative coordinate of the right edge of display
1058 area AREA of window W. AREA < 0 means return the right edge of the
1059 whole window, to the left of the right fringe of W. */
1060
1061 INLINE int
1062 window_box_right_offset (struct window *w, int area)
1063 {
1064 return window_box_left_offset (w, area) + window_box_width (w, area);
1065 }
1066
1067 /* Return the frame-relative coordinate of the left edge of display
1068 area AREA of window W. AREA < 0 means return the left edge of the
1069 whole window, to the right of the left fringe of W. */
1070
1071 INLINE int
1072 window_box_left (struct window *w, int area)
1073 {
1074 struct frame *f = XFRAME (w->frame);
1075 int x;
1076
1077 if (w->pseudo_window_p)
1078 return FRAME_INTERNAL_BORDER_WIDTH (f);
1079
1080 x = (WINDOW_LEFT_EDGE_X (w)
1081 + window_box_left_offset (w, area));
1082
1083 return x;
1084 }
1085
1086
1087 /* Return the frame-relative coordinate of the right edge of display
1088 area AREA of window W. AREA < 0 means return the right edge of the
1089 whole window, to the left of the right fringe of W. */
1090
1091 INLINE int
1092 window_box_right (struct window *w, int area)
1093 {
1094 return window_box_left (w, area) + window_box_width (w, area);
1095 }
1096
1097 /* Get the bounding box of the display area AREA of window W, without
1098 mode lines, in frame-relative coordinates. AREA < 0 means the
1099 whole window, not including the left and right fringes of
1100 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1101 coordinates of the upper-left corner of the box. Return in
1102 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1103
1104 INLINE void
1105 window_box (struct window *w, int area, int *box_x, int *box_y,
1106 int *box_width, int *box_height)
1107 {
1108 if (box_width)
1109 *box_width = window_box_width (w, area);
1110 if (box_height)
1111 *box_height = window_box_height (w);
1112 if (box_x)
1113 *box_x = window_box_left (w, area);
1114 if (box_y)
1115 {
1116 *box_y = WINDOW_TOP_EDGE_Y (w);
1117 if (WINDOW_WANTS_HEADER_LINE_P (w))
1118 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1119 }
1120 }
1121
1122
1123 /* Get the bounding box of the display area AREA of window W, without
1124 mode lines. AREA < 0 means the whole window, not including the
1125 left and right fringe of the window. Return in *TOP_LEFT_X
1126 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1127 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1128 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1129 box. */
1130
1131 static INLINE void
1132 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1133 int *bottom_right_x, int *bottom_right_y)
1134 {
1135 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1136 bottom_right_y);
1137 *bottom_right_x += *top_left_x;
1138 *bottom_right_y += *top_left_y;
1139 }
1140
1141
1142 \f
1143 /***********************************************************************
1144 Utilities
1145 ***********************************************************************/
1146
1147 /* Return the bottom y-position of the line the iterator IT is in.
1148 This can modify IT's settings. */
1149
1150 int
1151 line_bottom_y (struct it *it)
1152 {
1153 int line_height = it->max_ascent + it->max_descent;
1154 int line_top_y = it->current_y;
1155
1156 if (line_height == 0)
1157 {
1158 if (last_height)
1159 line_height = last_height;
1160 else if (IT_CHARPOS (*it) < ZV)
1161 {
1162 move_it_by_lines (it, 1);
1163 line_height = (it->max_ascent || it->max_descent
1164 ? it->max_ascent + it->max_descent
1165 : last_height);
1166 }
1167 else
1168 {
1169 struct glyph_row *row = it->glyph_row;
1170
1171 /* Use the default character height. */
1172 it->glyph_row = NULL;
1173 it->what = IT_CHARACTER;
1174 it->c = ' ';
1175 it->len = 1;
1176 PRODUCE_GLYPHS (it);
1177 line_height = it->ascent + it->descent;
1178 it->glyph_row = row;
1179 }
1180 }
1181
1182 return line_top_y + line_height;
1183 }
1184
1185
1186 /* Return 1 if position CHARPOS is visible in window W.
1187 CHARPOS < 0 means return info about WINDOW_END position.
1188 If visible, set *X and *Y to pixel coordinates of top left corner.
1189 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1190 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1191
1192 int
1193 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1194 int *rtop, int *rbot, int *rowh, int *vpos)
1195 {
1196 struct it it;
1197 struct text_pos top;
1198 int visible_p = 0;
1199 struct buffer *old_buffer = NULL;
1200
1201 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1202 return visible_p;
1203
1204 if (XBUFFER (w->buffer) != current_buffer)
1205 {
1206 old_buffer = current_buffer;
1207 set_buffer_internal_1 (XBUFFER (w->buffer));
1208 }
1209
1210 SET_TEXT_POS_FROM_MARKER (top, w->start);
1211
1212 /* Compute exact mode line heights. */
1213 if (WINDOW_WANTS_MODELINE_P (w))
1214 current_mode_line_height
1215 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1216 BVAR (current_buffer, mode_line_format));
1217
1218 if (WINDOW_WANTS_HEADER_LINE_P (w))
1219 current_header_line_height
1220 = display_mode_line (w, HEADER_LINE_FACE_ID,
1221 BVAR (current_buffer, header_line_format));
1222
1223 start_display (&it, w, top);
1224 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1225 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1226
1227 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1228 {
1229 /* We have reached CHARPOS, or passed it. How the call to
1230 move_it_to can overshoot: (i) If CHARPOS is on invisible
1231 text, move_it_to stops at the end of the invisible text,
1232 after CHARPOS. (ii) If CHARPOS is in a display vector,
1233 move_it_to stops on its last glyph. */
1234 int top_x = it.current_x;
1235 int top_y = it.current_y;
1236 enum it_method it_method = it.method;
1237 /* Calling line_bottom_y may change it.method, it.position, etc. */
1238 int bottom_y = (last_height = 0, line_bottom_y (&it));
1239 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1240
1241 if (top_y < window_top_y)
1242 visible_p = bottom_y > window_top_y;
1243 else if (top_y < it.last_visible_y)
1244 visible_p = 1;
1245 if (visible_p)
1246 {
1247 if (it_method == GET_FROM_DISPLAY_VECTOR)
1248 {
1249 /* We stopped on the last glyph of a display vector.
1250 Try and recompute. Hack alert! */
1251 if (charpos < 2 || top.charpos >= charpos)
1252 top_x = it.glyph_row->x;
1253 else
1254 {
1255 struct it it2;
1256 start_display (&it2, w, top);
1257 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1258 get_next_display_element (&it2);
1259 PRODUCE_GLYPHS (&it2);
1260 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1261 || it2.current_x > it2.last_visible_x)
1262 top_x = it.glyph_row->x;
1263 else
1264 {
1265 top_x = it2.current_x;
1266 top_y = it2.current_y;
1267 }
1268 }
1269 }
1270
1271 *x = top_x;
1272 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1273 *rtop = max (0, window_top_y - top_y);
1274 *rbot = max (0, bottom_y - it.last_visible_y);
1275 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1276 - max (top_y, window_top_y)));
1277 *vpos = it.vpos;
1278 }
1279 }
1280 else
1281 {
1282 struct it it2;
1283
1284 it2 = it;
1285 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1286 move_it_by_lines (&it, 1);
1287 if (charpos < IT_CHARPOS (it)
1288 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1289 {
1290 visible_p = 1;
1291 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1292 *x = it2.current_x;
1293 *y = it2.current_y + it2.max_ascent - it2.ascent;
1294 *rtop = max (0, -it2.current_y);
1295 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1296 - it.last_visible_y));
1297 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1298 it.last_visible_y)
1299 - max (it2.current_y,
1300 WINDOW_HEADER_LINE_HEIGHT (w))));
1301 *vpos = it2.vpos;
1302 }
1303 }
1304
1305 if (old_buffer)
1306 set_buffer_internal_1 (old_buffer);
1307
1308 current_header_line_height = current_mode_line_height = -1;
1309
1310 if (visible_p && XFASTINT (w->hscroll) > 0)
1311 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1312
1313 #if 0
1314 /* Debugging code. */
1315 if (visible_p)
1316 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1317 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1318 else
1319 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1320 #endif
1321
1322 return visible_p;
1323 }
1324
1325
1326 /* Return the next character from STR. Return in *LEN the length of
1327 the character. This is like STRING_CHAR_AND_LENGTH but never
1328 returns an invalid character. If we find one, we return a `?', but
1329 with the length of the invalid character. */
1330
1331 static INLINE int
1332 string_char_and_length (const unsigned char *str, int *len)
1333 {
1334 int c;
1335
1336 c = STRING_CHAR_AND_LENGTH (str, *len);
1337 if (!CHAR_VALID_P (c, 1))
1338 /* We may not change the length here because other places in Emacs
1339 don't use this function, i.e. they silently accept invalid
1340 characters. */
1341 c = '?';
1342
1343 return c;
1344 }
1345
1346
1347
1348 /* Given a position POS containing a valid character and byte position
1349 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1350
1351 static struct text_pos
1352 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1353 {
1354 xassert (STRINGP (string) && nchars >= 0);
1355
1356 if (STRING_MULTIBYTE (string))
1357 {
1358 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1359 int len;
1360
1361 while (nchars--)
1362 {
1363 string_char_and_length (p, &len);
1364 p += len;
1365 CHARPOS (pos) += 1;
1366 BYTEPOS (pos) += len;
1367 }
1368 }
1369 else
1370 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1371
1372 return pos;
1373 }
1374
1375
1376 /* Value is the text position, i.e. character and byte position,
1377 for character position CHARPOS in STRING. */
1378
1379 static INLINE struct text_pos
1380 string_pos (EMACS_INT charpos, Lisp_Object string)
1381 {
1382 struct text_pos pos;
1383 xassert (STRINGP (string));
1384 xassert (charpos >= 0);
1385 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1386 return pos;
1387 }
1388
1389
1390 /* Value is a text position, i.e. character and byte position, for
1391 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1392 means recognize multibyte characters. */
1393
1394 static struct text_pos
1395 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1396 {
1397 struct text_pos pos;
1398
1399 xassert (s != NULL);
1400 xassert (charpos >= 0);
1401
1402 if (multibyte_p)
1403 {
1404 int len;
1405
1406 SET_TEXT_POS (pos, 0, 0);
1407 while (charpos--)
1408 {
1409 string_char_and_length ((const unsigned char *) s, &len);
1410 s += len;
1411 CHARPOS (pos) += 1;
1412 BYTEPOS (pos) += len;
1413 }
1414 }
1415 else
1416 SET_TEXT_POS (pos, charpos, charpos);
1417
1418 return pos;
1419 }
1420
1421
1422 /* Value is the number of characters in C string S. MULTIBYTE_P
1423 non-zero means recognize multibyte characters. */
1424
1425 static EMACS_INT
1426 number_of_chars (const char *s, int multibyte_p)
1427 {
1428 EMACS_INT nchars;
1429
1430 if (multibyte_p)
1431 {
1432 EMACS_INT rest = strlen (s);
1433 int len;
1434 const unsigned char *p = (const unsigned char *) s;
1435
1436 for (nchars = 0; rest > 0; ++nchars)
1437 {
1438 string_char_and_length (p, &len);
1439 rest -= len, p += len;
1440 }
1441 }
1442 else
1443 nchars = strlen (s);
1444
1445 return nchars;
1446 }
1447
1448
1449 /* Compute byte position NEWPOS->bytepos corresponding to
1450 NEWPOS->charpos. POS is a known position in string STRING.
1451 NEWPOS->charpos must be >= POS.charpos. */
1452
1453 static void
1454 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1455 {
1456 xassert (STRINGP (string));
1457 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1458
1459 if (STRING_MULTIBYTE (string))
1460 *newpos = string_pos_nchars_ahead (pos, string,
1461 CHARPOS (*newpos) - CHARPOS (pos));
1462 else
1463 BYTEPOS (*newpos) = CHARPOS (*newpos);
1464 }
1465
1466 /* EXPORT:
1467 Return an estimation of the pixel height of mode or header lines on
1468 frame F. FACE_ID specifies what line's height to estimate. */
1469
1470 int
1471 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1472 {
1473 #ifdef HAVE_WINDOW_SYSTEM
1474 if (FRAME_WINDOW_P (f))
1475 {
1476 int height = FONT_HEIGHT (FRAME_FONT (f));
1477
1478 /* This function is called so early when Emacs starts that the face
1479 cache and mode line face are not yet initialized. */
1480 if (FRAME_FACE_CACHE (f))
1481 {
1482 struct face *face = FACE_FROM_ID (f, face_id);
1483 if (face)
1484 {
1485 if (face->font)
1486 height = FONT_HEIGHT (face->font);
1487 if (face->box_line_width > 0)
1488 height += 2 * face->box_line_width;
1489 }
1490 }
1491
1492 return height;
1493 }
1494 #endif
1495
1496 return 1;
1497 }
1498
1499 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1500 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1501 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1502 not force the value into range. */
1503
1504 void
1505 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1506 int *x, int *y, NativeRectangle *bounds, int noclip)
1507 {
1508
1509 #ifdef HAVE_WINDOW_SYSTEM
1510 if (FRAME_WINDOW_P (f))
1511 {
1512 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1513 even for negative values. */
1514 if (pix_x < 0)
1515 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1516 if (pix_y < 0)
1517 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1518
1519 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1520 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1521
1522 if (bounds)
1523 STORE_NATIVE_RECT (*bounds,
1524 FRAME_COL_TO_PIXEL_X (f, pix_x),
1525 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1526 FRAME_COLUMN_WIDTH (f) - 1,
1527 FRAME_LINE_HEIGHT (f) - 1);
1528
1529 if (!noclip)
1530 {
1531 if (pix_x < 0)
1532 pix_x = 0;
1533 else if (pix_x > FRAME_TOTAL_COLS (f))
1534 pix_x = FRAME_TOTAL_COLS (f);
1535
1536 if (pix_y < 0)
1537 pix_y = 0;
1538 else if (pix_y > FRAME_LINES (f))
1539 pix_y = FRAME_LINES (f);
1540 }
1541 }
1542 #endif
1543
1544 *x = pix_x;
1545 *y = pix_y;
1546 }
1547
1548
1549 /* Find the glyph under window-relative coordinates X/Y in window W.
1550 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1551 strings. Return in *HPOS and *VPOS the row and column number of
1552 the glyph found. Return in *AREA the glyph area containing X.
1553 Value is a pointer to the glyph found or null if X/Y is not on
1554 text, or we can't tell because W's current matrix is not up to
1555 date. */
1556
1557 static
1558 struct glyph *
1559 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1560 int *dx, int *dy, int *area)
1561 {
1562 struct glyph *glyph, *end;
1563 struct glyph_row *row = NULL;
1564 int x0, i;
1565
1566 /* Find row containing Y. Give up if some row is not enabled. */
1567 for (i = 0; i < w->current_matrix->nrows; ++i)
1568 {
1569 row = MATRIX_ROW (w->current_matrix, i);
1570 if (!row->enabled_p)
1571 return NULL;
1572 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1573 break;
1574 }
1575
1576 *vpos = i;
1577 *hpos = 0;
1578
1579 /* Give up if Y is not in the window. */
1580 if (i == w->current_matrix->nrows)
1581 return NULL;
1582
1583 /* Get the glyph area containing X. */
1584 if (w->pseudo_window_p)
1585 {
1586 *area = TEXT_AREA;
1587 x0 = 0;
1588 }
1589 else
1590 {
1591 if (x < window_box_left_offset (w, TEXT_AREA))
1592 {
1593 *area = LEFT_MARGIN_AREA;
1594 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1595 }
1596 else if (x < window_box_right_offset (w, TEXT_AREA))
1597 {
1598 *area = TEXT_AREA;
1599 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1600 }
1601 else
1602 {
1603 *area = RIGHT_MARGIN_AREA;
1604 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1605 }
1606 }
1607
1608 /* Find glyph containing X. */
1609 glyph = row->glyphs[*area];
1610 end = glyph + row->used[*area];
1611 x -= x0;
1612 while (glyph < end && x >= glyph->pixel_width)
1613 {
1614 x -= glyph->pixel_width;
1615 ++glyph;
1616 }
1617
1618 if (glyph == end)
1619 return NULL;
1620
1621 if (dx)
1622 {
1623 *dx = x;
1624 *dy = y - (row->y + row->ascent - glyph->ascent);
1625 }
1626
1627 *hpos = glyph - row->glyphs[*area];
1628 return glyph;
1629 }
1630
1631 /* Convert frame-relative x/y to coordinates relative to window W.
1632 Takes pseudo-windows into account. */
1633
1634 static void
1635 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1636 {
1637 if (w->pseudo_window_p)
1638 {
1639 /* A pseudo-window is always full-width, and starts at the
1640 left edge of the frame, plus a frame border. */
1641 struct frame *f = XFRAME (w->frame);
1642 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1643 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1644 }
1645 else
1646 {
1647 *x -= WINDOW_LEFT_EDGE_X (w);
1648 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1649 }
1650 }
1651
1652 #ifdef HAVE_WINDOW_SYSTEM
1653
1654 /* EXPORT:
1655 Return in RECTS[] at most N clipping rectangles for glyph string S.
1656 Return the number of stored rectangles. */
1657
1658 int
1659 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1660 {
1661 XRectangle r;
1662
1663 if (n <= 0)
1664 return 0;
1665
1666 if (s->row->full_width_p)
1667 {
1668 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1669 r.x = WINDOW_LEFT_EDGE_X (s->w);
1670 r.width = WINDOW_TOTAL_WIDTH (s->w);
1671
1672 /* Unless displaying a mode or menu bar line, which are always
1673 fully visible, clip to the visible part of the row. */
1674 if (s->w->pseudo_window_p)
1675 r.height = s->row->visible_height;
1676 else
1677 r.height = s->height;
1678 }
1679 else
1680 {
1681 /* This is a text line that may be partially visible. */
1682 r.x = window_box_left (s->w, s->area);
1683 r.width = window_box_width (s->w, s->area);
1684 r.height = s->row->visible_height;
1685 }
1686
1687 if (s->clip_head)
1688 if (r.x < s->clip_head->x)
1689 {
1690 if (r.width >= s->clip_head->x - r.x)
1691 r.width -= s->clip_head->x - r.x;
1692 else
1693 r.width = 0;
1694 r.x = s->clip_head->x;
1695 }
1696 if (s->clip_tail)
1697 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1698 {
1699 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1700 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1701 else
1702 r.width = 0;
1703 }
1704
1705 /* If S draws overlapping rows, it's sufficient to use the top and
1706 bottom of the window for clipping because this glyph string
1707 intentionally draws over other lines. */
1708 if (s->for_overlaps)
1709 {
1710 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1711 r.height = window_text_bottom_y (s->w) - r.y;
1712
1713 /* Alas, the above simple strategy does not work for the
1714 environments with anti-aliased text: if the same text is
1715 drawn onto the same place multiple times, it gets thicker.
1716 If the overlap we are processing is for the erased cursor, we
1717 take the intersection with the rectagle of the cursor. */
1718 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1719 {
1720 XRectangle rc, r_save = r;
1721
1722 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1723 rc.y = s->w->phys_cursor.y;
1724 rc.width = s->w->phys_cursor_width;
1725 rc.height = s->w->phys_cursor_height;
1726
1727 x_intersect_rectangles (&r_save, &rc, &r);
1728 }
1729 }
1730 else
1731 {
1732 /* Don't use S->y for clipping because it doesn't take partially
1733 visible lines into account. For example, it can be negative for
1734 partially visible lines at the top of a window. */
1735 if (!s->row->full_width_p
1736 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1737 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1738 else
1739 r.y = max (0, s->row->y);
1740 }
1741
1742 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1743
1744 /* If drawing the cursor, don't let glyph draw outside its
1745 advertised boundaries. Cleartype does this under some circumstances. */
1746 if (s->hl == DRAW_CURSOR)
1747 {
1748 struct glyph *glyph = s->first_glyph;
1749 int height, max_y;
1750
1751 if (s->x > r.x)
1752 {
1753 r.width -= s->x - r.x;
1754 r.x = s->x;
1755 }
1756 r.width = min (r.width, glyph->pixel_width);
1757
1758 /* If r.y is below window bottom, ensure that we still see a cursor. */
1759 height = min (glyph->ascent + glyph->descent,
1760 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1761 max_y = window_text_bottom_y (s->w) - height;
1762 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1763 if (s->ybase - glyph->ascent > max_y)
1764 {
1765 r.y = max_y;
1766 r.height = height;
1767 }
1768 else
1769 {
1770 /* Don't draw cursor glyph taller than our actual glyph. */
1771 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1772 if (height < r.height)
1773 {
1774 max_y = r.y + r.height;
1775 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1776 r.height = min (max_y - r.y, height);
1777 }
1778 }
1779 }
1780
1781 if (s->row->clip)
1782 {
1783 XRectangle r_save = r;
1784
1785 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1786 r.width = 0;
1787 }
1788
1789 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1790 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1791 {
1792 #ifdef CONVERT_FROM_XRECT
1793 CONVERT_FROM_XRECT (r, *rects);
1794 #else
1795 *rects = r;
1796 #endif
1797 return 1;
1798 }
1799 else
1800 {
1801 /* If we are processing overlapping and allowed to return
1802 multiple clipping rectangles, we exclude the row of the glyph
1803 string from the clipping rectangle. This is to avoid drawing
1804 the same text on the environment with anti-aliasing. */
1805 #ifdef CONVERT_FROM_XRECT
1806 XRectangle rs[2];
1807 #else
1808 XRectangle *rs = rects;
1809 #endif
1810 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1811
1812 if (s->for_overlaps & OVERLAPS_PRED)
1813 {
1814 rs[i] = r;
1815 if (r.y + r.height > row_y)
1816 {
1817 if (r.y < row_y)
1818 rs[i].height = row_y - r.y;
1819 else
1820 rs[i].height = 0;
1821 }
1822 i++;
1823 }
1824 if (s->for_overlaps & OVERLAPS_SUCC)
1825 {
1826 rs[i] = r;
1827 if (r.y < row_y + s->row->visible_height)
1828 {
1829 if (r.y + r.height > row_y + s->row->visible_height)
1830 {
1831 rs[i].y = row_y + s->row->visible_height;
1832 rs[i].height = r.y + r.height - rs[i].y;
1833 }
1834 else
1835 rs[i].height = 0;
1836 }
1837 i++;
1838 }
1839
1840 n = i;
1841 #ifdef CONVERT_FROM_XRECT
1842 for (i = 0; i < n; i++)
1843 CONVERT_FROM_XRECT (rs[i], rects[i]);
1844 #endif
1845 return n;
1846 }
1847 }
1848
1849 /* EXPORT:
1850 Return in *NR the clipping rectangle for glyph string S. */
1851
1852 void
1853 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1854 {
1855 get_glyph_string_clip_rects (s, nr, 1);
1856 }
1857
1858
1859 /* EXPORT:
1860 Return the position and height of the phys cursor in window W.
1861 Set w->phys_cursor_width to width of phys cursor.
1862 */
1863
1864 void
1865 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1866 struct glyph *glyph, int *xp, int *yp, int *heightp)
1867 {
1868 struct frame *f = XFRAME (WINDOW_FRAME (w));
1869 int x, y, wd, h, h0, y0;
1870
1871 /* Compute the width of the rectangle to draw. If on a stretch
1872 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1873 rectangle as wide as the glyph, but use a canonical character
1874 width instead. */
1875 wd = glyph->pixel_width - 1;
1876 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1877 wd++; /* Why? */
1878 #endif
1879
1880 x = w->phys_cursor.x;
1881 if (x < 0)
1882 {
1883 wd += x;
1884 x = 0;
1885 }
1886
1887 if (glyph->type == STRETCH_GLYPH
1888 && !x_stretch_cursor_p)
1889 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1890 w->phys_cursor_width = wd;
1891
1892 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1893
1894 /* If y is below window bottom, ensure that we still see a cursor. */
1895 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1896
1897 h = max (h0, glyph->ascent + glyph->descent);
1898 h0 = min (h0, glyph->ascent + glyph->descent);
1899
1900 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1901 if (y < y0)
1902 {
1903 h = max (h - (y0 - y) + 1, h0);
1904 y = y0 - 1;
1905 }
1906 else
1907 {
1908 y0 = window_text_bottom_y (w) - h0;
1909 if (y > y0)
1910 {
1911 h += y - y0;
1912 y = y0;
1913 }
1914 }
1915
1916 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1917 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1918 *heightp = h;
1919 }
1920
1921 /*
1922 * Remember which glyph the mouse is over.
1923 */
1924
1925 void
1926 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1927 {
1928 Lisp_Object window;
1929 struct window *w;
1930 struct glyph_row *r, *gr, *end_row;
1931 enum window_part part;
1932 enum glyph_row_area area;
1933 int x, y, width, height;
1934
1935 /* Try to determine frame pixel position and size of the glyph under
1936 frame pixel coordinates X/Y on frame F. */
1937
1938 if (!f->glyphs_initialized_p
1939 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1940 NILP (window)))
1941 {
1942 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1943 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1944 goto virtual_glyph;
1945 }
1946
1947 w = XWINDOW (window);
1948 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1949 height = WINDOW_FRAME_LINE_HEIGHT (w);
1950
1951 x = window_relative_x_coord (w, part, gx);
1952 y = gy - WINDOW_TOP_EDGE_Y (w);
1953
1954 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1955 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1956
1957 if (w->pseudo_window_p)
1958 {
1959 area = TEXT_AREA;
1960 part = ON_MODE_LINE; /* Don't adjust margin. */
1961 goto text_glyph;
1962 }
1963
1964 switch (part)
1965 {
1966 case ON_LEFT_MARGIN:
1967 area = LEFT_MARGIN_AREA;
1968 goto text_glyph;
1969
1970 case ON_RIGHT_MARGIN:
1971 area = RIGHT_MARGIN_AREA;
1972 goto text_glyph;
1973
1974 case ON_HEADER_LINE:
1975 case ON_MODE_LINE:
1976 gr = (part == ON_HEADER_LINE
1977 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1978 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1979 gy = gr->y;
1980 area = TEXT_AREA;
1981 goto text_glyph_row_found;
1982
1983 case ON_TEXT:
1984 area = TEXT_AREA;
1985
1986 text_glyph:
1987 gr = 0; gy = 0;
1988 for (; r <= end_row && r->enabled_p; ++r)
1989 if (r->y + r->height > y)
1990 {
1991 gr = r; gy = r->y;
1992 break;
1993 }
1994
1995 text_glyph_row_found:
1996 if (gr && gy <= y)
1997 {
1998 struct glyph *g = gr->glyphs[area];
1999 struct glyph *end = g + gr->used[area];
2000
2001 height = gr->height;
2002 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2003 if (gx + g->pixel_width > x)
2004 break;
2005
2006 if (g < end)
2007 {
2008 if (g->type == IMAGE_GLYPH)
2009 {
2010 /* Don't remember when mouse is over image, as
2011 image may have hot-spots. */
2012 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2013 return;
2014 }
2015 width = g->pixel_width;
2016 }
2017 else
2018 {
2019 /* Use nominal char spacing at end of line. */
2020 x -= gx;
2021 gx += (x / width) * width;
2022 }
2023
2024 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2025 gx += window_box_left_offset (w, area);
2026 }
2027 else
2028 {
2029 /* Use nominal line height at end of window. */
2030 gx = (x / width) * width;
2031 y -= gy;
2032 gy += (y / height) * height;
2033 }
2034 break;
2035
2036 case ON_LEFT_FRINGE:
2037 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2038 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2039 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2040 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2041 goto row_glyph;
2042
2043 case ON_RIGHT_FRINGE:
2044 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2045 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2046 : window_box_right_offset (w, TEXT_AREA));
2047 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2048 goto row_glyph;
2049
2050 case ON_SCROLL_BAR:
2051 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2052 ? 0
2053 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2054 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2055 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2056 : 0)));
2057 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2058
2059 row_glyph:
2060 gr = 0, gy = 0;
2061 for (; r <= end_row && r->enabled_p; ++r)
2062 if (r->y + r->height > y)
2063 {
2064 gr = r; gy = r->y;
2065 break;
2066 }
2067
2068 if (gr && gy <= y)
2069 height = gr->height;
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 y -= gy;
2074 gy += (y / height) * height;
2075 }
2076 break;
2077
2078 default:
2079 ;
2080 virtual_glyph:
2081 /* If there is no glyph under the mouse, then we divide the screen
2082 into a grid of the smallest glyph in the frame, and use that
2083 as our "glyph". */
2084
2085 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2086 round down even for negative values. */
2087 if (gx < 0)
2088 gx -= width - 1;
2089 if (gy < 0)
2090 gy -= height - 1;
2091
2092 gx = (gx / width) * width;
2093 gy = (gy / height) * height;
2094
2095 goto store_rect;
2096 }
2097
2098 gx += WINDOW_LEFT_EDGE_X (w);
2099 gy += WINDOW_TOP_EDGE_Y (w);
2100
2101 store_rect:
2102 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2103
2104 /* Visible feedback for debugging. */
2105 #if 0
2106 #if HAVE_X_WINDOWS
2107 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2108 f->output_data.x->normal_gc,
2109 gx, gy, width, height);
2110 #endif
2111 #endif
2112 }
2113
2114
2115 #endif /* HAVE_WINDOW_SYSTEM */
2116
2117 \f
2118 /***********************************************************************
2119 Lisp form evaluation
2120 ***********************************************************************/
2121
2122 /* Error handler for safe_eval and safe_call. */
2123
2124 static Lisp_Object
2125 safe_eval_handler (Lisp_Object arg)
2126 {
2127 add_to_log ("Error during redisplay: %S", arg, Qnil);
2128 return Qnil;
2129 }
2130
2131
2132 /* Evaluate SEXPR and return the result, or nil if something went
2133 wrong. Prevent redisplay during the evaluation. */
2134
2135 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2136 Return the result, or nil if something went wrong. Prevent
2137 redisplay during the evaluation. */
2138
2139 Lisp_Object
2140 safe_call (size_t nargs, Lisp_Object *args)
2141 {
2142 Lisp_Object val;
2143
2144 if (inhibit_eval_during_redisplay)
2145 val = Qnil;
2146 else
2147 {
2148 int count = SPECPDL_INDEX ();
2149 struct gcpro gcpro1;
2150
2151 GCPRO1 (args[0]);
2152 gcpro1.nvars = nargs;
2153 specbind (Qinhibit_redisplay, Qt);
2154 /* Use Qt to ensure debugger does not run,
2155 so there is no possibility of wanting to redisplay. */
2156 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2157 safe_eval_handler);
2158 UNGCPRO;
2159 val = unbind_to (count, val);
2160 }
2161
2162 return val;
2163 }
2164
2165
2166 /* Call function FN with one argument ARG.
2167 Return the result, or nil if something went wrong. */
2168
2169 Lisp_Object
2170 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2171 {
2172 Lisp_Object args[2];
2173 args[0] = fn;
2174 args[1] = arg;
2175 return safe_call (2, args);
2176 }
2177
2178 static Lisp_Object Qeval;
2179
2180 Lisp_Object
2181 safe_eval (Lisp_Object sexpr)
2182 {
2183 return safe_call1 (Qeval, sexpr);
2184 }
2185
2186 /* Call function FN with one argument ARG.
2187 Return the result, or nil if something went wrong. */
2188
2189 Lisp_Object
2190 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2191 {
2192 Lisp_Object args[3];
2193 args[0] = fn;
2194 args[1] = arg1;
2195 args[2] = arg2;
2196 return safe_call (3, args);
2197 }
2198
2199
2200 \f
2201 /***********************************************************************
2202 Debugging
2203 ***********************************************************************/
2204
2205 #if 0
2206
2207 /* Define CHECK_IT to perform sanity checks on iterators.
2208 This is for debugging. It is too slow to do unconditionally. */
2209
2210 static void
2211 check_it (it)
2212 struct it *it;
2213 {
2214 if (it->method == GET_FROM_STRING)
2215 {
2216 xassert (STRINGP (it->string));
2217 xassert (IT_STRING_CHARPOS (*it) >= 0);
2218 }
2219 else
2220 {
2221 xassert (IT_STRING_CHARPOS (*it) < 0);
2222 if (it->method == GET_FROM_BUFFER)
2223 {
2224 /* Check that character and byte positions agree. */
2225 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2226 }
2227 }
2228
2229 if (it->dpvec)
2230 xassert (it->current.dpvec_index >= 0);
2231 else
2232 xassert (it->current.dpvec_index < 0);
2233 }
2234
2235 #define CHECK_IT(IT) check_it ((IT))
2236
2237 #else /* not 0 */
2238
2239 #define CHECK_IT(IT) (void) 0
2240
2241 #endif /* not 0 */
2242
2243
2244 #if GLYPH_DEBUG
2245
2246 /* Check that the window end of window W is what we expect it
2247 to be---the last row in the current matrix displaying text. */
2248
2249 static void
2250 check_window_end (w)
2251 struct window *w;
2252 {
2253 if (!MINI_WINDOW_P (w)
2254 && !NILP (w->window_end_valid))
2255 {
2256 struct glyph_row *row;
2257 xassert ((row = MATRIX_ROW (w->current_matrix,
2258 XFASTINT (w->window_end_vpos)),
2259 !row->enabled_p
2260 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2261 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2262 }
2263 }
2264
2265 #define CHECK_WINDOW_END(W) check_window_end ((W))
2266
2267 #else /* not GLYPH_DEBUG */
2268
2269 #define CHECK_WINDOW_END(W) (void) 0
2270
2271 #endif /* not GLYPH_DEBUG */
2272
2273
2274 \f
2275 /***********************************************************************
2276 Iterator initialization
2277 ***********************************************************************/
2278
2279 /* Initialize IT for displaying current_buffer in window W, starting
2280 at character position CHARPOS. CHARPOS < 0 means that no buffer
2281 position is specified which is useful when the iterator is assigned
2282 a position later. BYTEPOS is the byte position corresponding to
2283 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2284
2285 If ROW is not null, calls to produce_glyphs with IT as parameter
2286 will produce glyphs in that row.
2287
2288 BASE_FACE_ID is the id of a base face to use. It must be one of
2289 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2290 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2291 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2292
2293 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2294 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2295 will be initialized to use the corresponding mode line glyph row of
2296 the desired matrix of W. */
2297
2298 void
2299 init_iterator (struct it *it, struct window *w,
2300 EMACS_INT charpos, EMACS_INT bytepos,
2301 struct glyph_row *row, enum face_id base_face_id)
2302 {
2303 int highlight_region_p;
2304 enum face_id remapped_base_face_id = base_face_id;
2305
2306 /* Some precondition checks. */
2307 xassert (w != NULL && it != NULL);
2308 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2309 && charpos <= ZV));
2310
2311 /* If face attributes have been changed since the last redisplay,
2312 free realized faces now because they depend on face definitions
2313 that might have changed. Don't free faces while there might be
2314 desired matrices pending which reference these faces. */
2315 if (face_change_count && !inhibit_free_realized_faces)
2316 {
2317 face_change_count = 0;
2318 free_all_realized_faces (Qnil);
2319 }
2320
2321 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2322 if (! NILP (Vface_remapping_alist))
2323 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2324
2325 /* Use one of the mode line rows of W's desired matrix if
2326 appropriate. */
2327 if (row == NULL)
2328 {
2329 if (base_face_id == MODE_LINE_FACE_ID
2330 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2331 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2332 else if (base_face_id == HEADER_LINE_FACE_ID)
2333 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2334 }
2335
2336 /* Clear IT. */
2337 memset (it, 0, sizeof *it);
2338 it->current.overlay_string_index = -1;
2339 it->current.dpvec_index = -1;
2340 it->base_face_id = remapped_base_face_id;
2341 it->string = Qnil;
2342 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2343
2344 /* The window in which we iterate over current_buffer: */
2345 XSETWINDOW (it->window, w);
2346 it->w = w;
2347 it->f = XFRAME (w->frame);
2348
2349 it->cmp_it.id = -1;
2350
2351 /* Extra space between lines (on window systems only). */
2352 if (base_face_id == DEFAULT_FACE_ID
2353 && FRAME_WINDOW_P (it->f))
2354 {
2355 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2356 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2357 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2359 * FRAME_LINE_HEIGHT (it->f));
2360 else if (it->f->extra_line_spacing > 0)
2361 it->extra_line_spacing = it->f->extra_line_spacing;
2362 it->max_extra_line_spacing = 0;
2363 }
2364
2365 /* If realized faces have been removed, e.g. because of face
2366 attribute changes of named faces, recompute them. When running
2367 in batch mode, the face cache of the initial frame is null. If
2368 we happen to get called, make a dummy face cache. */
2369 if (FRAME_FACE_CACHE (it->f) == NULL)
2370 init_frame_faces (it->f);
2371 if (FRAME_FACE_CACHE (it->f)->used == 0)
2372 recompute_basic_faces (it->f);
2373
2374 /* Current value of the `slice', `space-width', and 'height' properties. */
2375 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2376 it->space_width = Qnil;
2377 it->font_height = Qnil;
2378 it->override_ascent = -1;
2379
2380 /* Are control characters displayed as `^C'? */
2381 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2382
2383 /* -1 means everything between a CR and the following line end
2384 is invisible. >0 means lines indented more than this value are
2385 invisible. */
2386 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2387 ? XFASTINT (BVAR (current_buffer, selective_display))
2388 : (!NILP (BVAR (current_buffer, selective_display))
2389 ? -1 : 0));
2390 it->selective_display_ellipsis_p
2391 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2392
2393 /* Display table to use. */
2394 it->dp = window_display_table (w);
2395
2396 /* Are multibyte characters enabled in current_buffer? */
2397 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2398
2399 /* Do we need to reorder bidirectional text? Not if this is a
2400 unibyte buffer: by definition, none of the single-byte characters
2401 are strong R2L, so no reordering is needed. And bidi.c doesn't
2402 support unibyte buffers anyway. */
2403 it->bidi_p
2404 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2405
2406 /* Non-zero if we should highlight the region. */
2407 highlight_region_p
2408 = (!NILP (Vtransient_mark_mode)
2409 && !NILP (BVAR (current_buffer, mark_active))
2410 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2411
2412 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2413 start and end of a visible region in window IT->w. Set both to
2414 -1 to indicate no region. */
2415 if (highlight_region_p
2416 /* Maybe highlight only in selected window. */
2417 && (/* Either show region everywhere. */
2418 highlight_nonselected_windows
2419 /* Or show region in the selected window. */
2420 || w == XWINDOW (selected_window)
2421 /* Or show the region if we are in the mini-buffer and W is
2422 the window the mini-buffer refers to. */
2423 || (MINI_WINDOW_P (XWINDOW (selected_window))
2424 && WINDOWP (minibuf_selected_window)
2425 && w == XWINDOW (minibuf_selected_window))))
2426 {
2427 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2428 it->region_beg_charpos = min (PT, markpos);
2429 it->region_end_charpos = max (PT, markpos);
2430 }
2431 else
2432 it->region_beg_charpos = it->region_end_charpos = -1;
2433
2434 /* Get the position at which the redisplay_end_trigger hook should
2435 be run, if it is to be run at all. */
2436 if (MARKERP (w->redisplay_end_trigger)
2437 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2438 it->redisplay_end_trigger_charpos
2439 = marker_position (w->redisplay_end_trigger);
2440 else if (INTEGERP (w->redisplay_end_trigger))
2441 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2442
2443 /* Correct bogus values of tab_width. */
2444 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2445 if (it->tab_width <= 0 || it->tab_width > 1000)
2446 it->tab_width = 8;
2447
2448 /* Are lines in the display truncated? */
2449 if (base_face_id != DEFAULT_FACE_ID
2450 || XINT (it->w->hscroll)
2451 || (! WINDOW_FULL_WIDTH_P (it->w)
2452 && ((!NILP (Vtruncate_partial_width_windows)
2453 && !INTEGERP (Vtruncate_partial_width_windows))
2454 || (INTEGERP (Vtruncate_partial_width_windows)
2455 && (WINDOW_TOTAL_COLS (it->w)
2456 < XINT (Vtruncate_partial_width_windows))))))
2457 it->line_wrap = TRUNCATE;
2458 else if (NILP (BVAR (current_buffer, truncate_lines)))
2459 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2460 ? WINDOW_WRAP : WORD_WRAP;
2461 else
2462 it->line_wrap = TRUNCATE;
2463
2464 /* Get dimensions of truncation and continuation glyphs. These are
2465 displayed as fringe bitmaps under X, so we don't need them for such
2466 frames. */
2467 if (!FRAME_WINDOW_P (it->f))
2468 {
2469 if (it->line_wrap == TRUNCATE)
2470 {
2471 /* We will need the truncation glyph. */
2472 xassert (it->glyph_row == NULL);
2473 produce_special_glyphs (it, IT_TRUNCATION);
2474 it->truncation_pixel_width = it->pixel_width;
2475 }
2476 else
2477 {
2478 /* We will need the continuation glyph. */
2479 xassert (it->glyph_row == NULL);
2480 produce_special_glyphs (it, IT_CONTINUATION);
2481 it->continuation_pixel_width = it->pixel_width;
2482 }
2483
2484 /* Reset these values to zero because the produce_special_glyphs
2485 above has changed them. */
2486 it->pixel_width = it->ascent = it->descent = 0;
2487 it->phys_ascent = it->phys_descent = 0;
2488 }
2489
2490 /* Set this after getting the dimensions of truncation and
2491 continuation glyphs, so that we don't produce glyphs when calling
2492 produce_special_glyphs, above. */
2493 it->glyph_row = row;
2494 it->area = TEXT_AREA;
2495
2496 /* Forget any previous info about this row being reversed. */
2497 if (it->glyph_row)
2498 it->glyph_row->reversed_p = 0;
2499
2500 /* Get the dimensions of the display area. The display area
2501 consists of the visible window area plus a horizontally scrolled
2502 part to the left of the window. All x-values are relative to the
2503 start of this total display area. */
2504 if (base_face_id != DEFAULT_FACE_ID)
2505 {
2506 /* Mode lines, menu bar in terminal frames. */
2507 it->first_visible_x = 0;
2508 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2509 }
2510 else
2511 {
2512 it->first_visible_x
2513 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2514 it->last_visible_x = (it->first_visible_x
2515 + window_box_width (w, TEXT_AREA));
2516
2517 /* If we truncate lines, leave room for the truncator glyph(s) at
2518 the right margin. Otherwise, leave room for the continuation
2519 glyph(s). Truncation and continuation glyphs are not inserted
2520 for window-based redisplay. */
2521 if (!FRAME_WINDOW_P (it->f))
2522 {
2523 if (it->line_wrap == TRUNCATE)
2524 it->last_visible_x -= it->truncation_pixel_width;
2525 else
2526 it->last_visible_x -= it->continuation_pixel_width;
2527 }
2528
2529 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2530 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2531 }
2532
2533 /* Leave room for a border glyph. */
2534 if (!FRAME_WINDOW_P (it->f)
2535 && !WINDOW_RIGHTMOST_P (it->w))
2536 it->last_visible_x -= 1;
2537
2538 it->last_visible_y = window_text_bottom_y (w);
2539
2540 /* For mode lines and alike, arrange for the first glyph having a
2541 left box line if the face specifies a box. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2543 {
2544 struct face *face;
2545
2546 it->face_id = remapped_base_face_id;
2547
2548 /* If we have a boxed mode line, make the first character appear
2549 with a left box line. */
2550 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2551 if (face->box != FACE_NO_BOX)
2552 it->start_of_box_run_p = 1;
2553 }
2554
2555 /* If we are to reorder bidirectional text, init the bidi
2556 iterator. */
2557 if (it->bidi_p)
2558 {
2559 /* Note the paragraph direction that this buffer wants to
2560 use. */
2561 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2562 it->paragraph_embedding = L2R;
2563 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2564 it->paragraph_embedding = R2L;
2565 else
2566 it->paragraph_embedding = NEUTRAL_DIR;
2567 bidi_init_it (charpos, bytepos, &it->bidi_it);
2568 }
2569
2570 /* If a buffer position was specified, set the iterator there,
2571 getting overlays and face properties from that position. */
2572 if (charpos >= BUF_BEG (current_buffer))
2573 {
2574 it->end_charpos = ZV;
2575 it->face_id = -1;
2576 IT_CHARPOS (*it) = charpos;
2577
2578 /* Compute byte position if not specified. */
2579 if (bytepos < charpos)
2580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2581 else
2582 IT_BYTEPOS (*it) = bytepos;
2583
2584 it->start = it->current;
2585
2586 /* Compute faces etc. */
2587 reseat (it, it->current.pos, 1);
2588 }
2589
2590 CHECK_IT (it);
2591 }
2592
2593
2594 /* Initialize IT for the display of window W with window start POS. */
2595
2596 void
2597 start_display (struct it *it, struct window *w, struct text_pos pos)
2598 {
2599 struct glyph_row *row;
2600 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2601
2602 row = w->desired_matrix->rows + first_vpos;
2603 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2604 it->first_vpos = first_vpos;
2605
2606 /* Don't reseat to previous visible line start if current start
2607 position is in a string or image. */
2608 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2609 {
2610 int start_at_line_beg_p;
2611 int first_y = it->current_y;
2612
2613 /* If window start is not at a line start, skip forward to POS to
2614 get the correct continuation lines width. */
2615 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2616 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2617 if (!start_at_line_beg_p)
2618 {
2619 int new_x;
2620
2621 reseat_at_previous_visible_line_start (it);
2622 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2623
2624 new_x = it->current_x + it->pixel_width;
2625
2626 /* If lines are continued, this line may end in the middle
2627 of a multi-glyph character (e.g. a control character
2628 displayed as \003, or in the middle of an overlay
2629 string). In this case move_it_to above will not have
2630 taken us to the start of the continuation line but to the
2631 end of the continued line. */
2632 if (it->current_x > 0
2633 && it->line_wrap != TRUNCATE /* Lines are continued. */
2634 && (/* And glyph doesn't fit on the line. */
2635 new_x > it->last_visible_x
2636 /* Or it fits exactly and we're on a window
2637 system frame. */
2638 || (new_x == it->last_visible_x
2639 && FRAME_WINDOW_P (it->f))))
2640 {
2641 if (it->current.dpvec_index >= 0
2642 || it->current.overlay_string_index >= 0)
2643 {
2644 set_iterator_to_next (it, 1);
2645 move_it_in_display_line_to (it, -1, -1, 0);
2646 }
2647
2648 it->continuation_lines_width += it->current_x;
2649 }
2650
2651 /* We're starting a new display line, not affected by the
2652 height of the continued line, so clear the appropriate
2653 fields in the iterator structure. */
2654 it->max_ascent = it->max_descent = 0;
2655 it->max_phys_ascent = it->max_phys_descent = 0;
2656
2657 it->current_y = first_y;
2658 it->vpos = 0;
2659 it->current_x = it->hpos = 0;
2660 }
2661 }
2662 }
2663
2664
2665 /* Return 1 if POS is a position in ellipses displayed for invisible
2666 text. W is the window we display, for text property lookup. */
2667
2668 static int
2669 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2670 {
2671 Lisp_Object prop, window;
2672 int ellipses_p = 0;
2673 EMACS_INT charpos = CHARPOS (pos->pos);
2674
2675 /* If POS specifies a position in a display vector, this might
2676 be for an ellipsis displayed for invisible text. We won't
2677 get the iterator set up for delivering that ellipsis unless
2678 we make sure that it gets aware of the invisible text. */
2679 if (pos->dpvec_index >= 0
2680 && pos->overlay_string_index < 0
2681 && CHARPOS (pos->string_pos) < 0
2682 && charpos > BEGV
2683 && (XSETWINDOW (window, w),
2684 prop = Fget_char_property (make_number (charpos),
2685 Qinvisible, window),
2686 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2687 {
2688 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2689 window);
2690 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2691 }
2692
2693 return ellipses_p;
2694 }
2695
2696
2697 /* Initialize IT for stepping through current_buffer in window W,
2698 starting at position POS that includes overlay string and display
2699 vector/ control character translation position information. Value
2700 is zero if there are overlay strings with newlines at POS. */
2701
2702 static int
2703 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2704 {
2705 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2706 int i, overlay_strings_with_newlines = 0;
2707
2708 /* If POS specifies a position in a display vector, this might
2709 be for an ellipsis displayed for invisible text. We won't
2710 get the iterator set up for delivering that ellipsis unless
2711 we make sure that it gets aware of the invisible text. */
2712 if (in_ellipses_for_invisible_text_p (pos, w))
2713 {
2714 --charpos;
2715 bytepos = 0;
2716 }
2717
2718 /* Keep in mind: the call to reseat in init_iterator skips invisible
2719 text, so we might end up at a position different from POS. This
2720 is only a problem when POS is a row start after a newline and an
2721 overlay starts there with an after-string, and the overlay has an
2722 invisible property. Since we don't skip invisible text in
2723 display_line and elsewhere immediately after consuming the
2724 newline before the row start, such a POS will not be in a string,
2725 but the call to init_iterator below will move us to the
2726 after-string. */
2727 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2728
2729 /* This only scans the current chunk -- it should scan all chunks.
2730 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2731 to 16 in 22.1 to make this a lesser problem. */
2732 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2733 {
2734 const char *s = SSDATA (it->overlay_strings[i]);
2735 const char *e = s + SBYTES (it->overlay_strings[i]);
2736
2737 while (s < e && *s != '\n')
2738 ++s;
2739
2740 if (s < e)
2741 {
2742 overlay_strings_with_newlines = 1;
2743 break;
2744 }
2745 }
2746
2747 /* If position is within an overlay string, set up IT to the right
2748 overlay string. */
2749 if (pos->overlay_string_index >= 0)
2750 {
2751 int relative_index;
2752
2753 /* If the first overlay string happens to have a `display'
2754 property for an image, the iterator will be set up for that
2755 image, and we have to undo that setup first before we can
2756 correct the overlay string index. */
2757 if (it->method == GET_FROM_IMAGE)
2758 pop_it (it);
2759
2760 /* We already have the first chunk of overlay strings in
2761 IT->overlay_strings. Load more until the one for
2762 pos->overlay_string_index is in IT->overlay_strings. */
2763 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2764 {
2765 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2766 it->current.overlay_string_index = 0;
2767 while (n--)
2768 {
2769 load_overlay_strings (it, 0);
2770 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2771 }
2772 }
2773
2774 it->current.overlay_string_index = pos->overlay_string_index;
2775 relative_index = (it->current.overlay_string_index
2776 % OVERLAY_STRING_CHUNK_SIZE);
2777 it->string = it->overlay_strings[relative_index];
2778 xassert (STRINGP (it->string));
2779 it->current.string_pos = pos->string_pos;
2780 it->method = GET_FROM_STRING;
2781 }
2782
2783 if (CHARPOS (pos->string_pos) >= 0)
2784 {
2785 /* Recorded position is not in an overlay string, but in another
2786 string. This can only be a string from a `display' property.
2787 IT should already be filled with that string. */
2788 it->current.string_pos = pos->string_pos;
2789 xassert (STRINGP (it->string));
2790 }
2791
2792 /* Restore position in display vector translations, control
2793 character translations or ellipses. */
2794 if (pos->dpvec_index >= 0)
2795 {
2796 if (it->dpvec == NULL)
2797 get_next_display_element (it);
2798 xassert (it->dpvec && it->current.dpvec_index == 0);
2799 it->current.dpvec_index = pos->dpvec_index;
2800 }
2801
2802 CHECK_IT (it);
2803 return !overlay_strings_with_newlines;
2804 }
2805
2806
2807 /* Initialize IT for stepping through current_buffer in window W
2808 starting at ROW->start. */
2809
2810 static void
2811 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2812 {
2813 init_from_display_pos (it, w, &row->start);
2814 it->start = row->start;
2815 it->continuation_lines_width = row->continuation_lines_width;
2816 CHECK_IT (it);
2817 }
2818
2819
2820 /* Initialize IT for stepping through current_buffer in window W
2821 starting in the line following ROW, i.e. starting at ROW->end.
2822 Value is zero if there are overlay strings with newlines at ROW's
2823 end position. */
2824
2825 static int
2826 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2827 {
2828 int success = 0;
2829
2830 if (init_from_display_pos (it, w, &row->end))
2831 {
2832 if (row->continued_p)
2833 it->continuation_lines_width
2834 = row->continuation_lines_width + row->pixel_width;
2835 CHECK_IT (it);
2836 success = 1;
2837 }
2838
2839 return success;
2840 }
2841
2842
2843
2844 \f
2845 /***********************************************************************
2846 Text properties
2847 ***********************************************************************/
2848
2849 /* Called when IT reaches IT->stop_charpos. Handle text property and
2850 overlay changes. Set IT->stop_charpos to the next position where
2851 to stop. */
2852
2853 static void
2854 handle_stop (struct it *it)
2855 {
2856 enum prop_handled handled;
2857 int handle_overlay_change_p;
2858 struct props *p;
2859
2860 it->dpvec = NULL;
2861 it->current.dpvec_index = -1;
2862 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2863 it->ignore_overlay_strings_at_pos_p = 0;
2864 it->ellipsis_p = 0;
2865
2866 /* Use face of preceding text for ellipsis (if invisible) */
2867 if (it->selective_display_ellipsis_p)
2868 it->saved_face_id = it->face_id;
2869
2870 do
2871 {
2872 handled = HANDLED_NORMALLY;
2873
2874 /* Call text property handlers. */
2875 for (p = it_props; p->handler; ++p)
2876 {
2877 handled = p->handler (it);
2878
2879 if (handled == HANDLED_RECOMPUTE_PROPS)
2880 break;
2881 else if (handled == HANDLED_RETURN)
2882 {
2883 /* We still want to show before and after strings from
2884 overlays even if the actual buffer text is replaced. */
2885 if (!handle_overlay_change_p
2886 || it->sp > 1
2887 || !get_overlay_strings_1 (it, 0, 0))
2888 {
2889 if (it->ellipsis_p)
2890 setup_for_ellipsis (it, 0);
2891 /* When handling a display spec, we might load an
2892 empty string. In that case, discard it here. We
2893 used to discard it in handle_single_display_spec,
2894 but that causes get_overlay_strings_1, above, to
2895 ignore overlay strings that we must check. */
2896 if (STRINGP (it->string) && !SCHARS (it->string))
2897 pop_it (it);
2898 return;
2899 }
2900 else if (STRINGP (it->string) && !SCHARS (it->string))
2901 pop_it (it);
2902 else
2903 {
2904 it->ignore_overlay_strings_at_pos_p = 1;
2905 it->string_from_display_prop_p = 0;
2906 handle_overlay_change_p = 0;
2907 }
2908 handled = HANDLED_RECOMPUTE_PROPS;
2909 break;
2910 }
2911 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2912 handle_overlay_change_p = 0;
2913 }
2914
2915 if (handled != HANDLED_RECOMPUTE_PROPS)
2916 {
2917 /* Don't check for overlay strings below when set to deliver
2918 characters from a display vector. */
2919 if (it->method == GET_FROM_DISPLAY_VECTOR)
2920 handle_overlay_change_p = 0;
2921
2922 /* Handle overlay changes.
2923 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2924 if it finds overlays. */
2925 if (handle_overlay_change_p)
2926 handled = handle_overlay_change (it);
2927 }
2928
2929 if (it->ellipsis_p)
2930 {
2931 setup_for_ellipsis (it, 0);
2932 break;
2933 }
2934 }
2935 while (handled == HANDLED_RECOMPUTE_PROPS);
2936
2937 /* Determine where to stop next. */
2938 if (handled == HANDLED_NORMALLY)
2939 compute_stop_pos (it);
2940 }
2941
2942
2943 /* Compute IT->stop_charpos from text property and overlay change
2944 information for IT's current position. */
2945
2946 static void
2947 compute_stop_pos (struct it *it)
2948 {
2949 register INTERVAL iv, next_iv;
2950 Lisp_Object object, limit, position;
2951 EMACS_INT charpos, bytepos;
2952
2953 /* If nowhere else, stop at the end. */
2954 it->stop_charpos = it->end_charpos;
2955
2956 if (STRINGP (it->string))
2957 {
2958 /* Strings are usually short, so don't limit the search for
2959 properties. */
2960 object = it->string;
2961 limit = Qnil;
2962 charpos = IT_STRING_CHARPOS (*it);
2963 bytepos = IT_STRING_BYTEPOS (*it);
2964 }
2965 else
2966 {
2967 EMACS_INT pos;
2968
2969 /* If next overlay change is in front of the current stop pos
2970 (which is IT->end_charpos), stop there. Note: value of
2971 next_overlay_change is point-max if no overlay change
2972 follows. */
2973 charpos = IT_CHARPOS (*it);
2974 bytepos = IT_BYTEPOS (*it);
2975 pos = next_overlay_change (charpos);
2976 if (pos < it->stop_charpos)
2977 it->stop_charpos = pos;
2978
2979 /* If showing the region, we have to stop at the region
2980 start or end because the face might change there. */
2981 if (it->region_beg_charpos > 0)
2982 {
2983 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2984 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2985 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2987 }
2988
2989 /* Set up variables for computing the stop position from text
2990 property changes. */
2991 XSETBUFFER (object, current_buffer);
2992 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2993 }
2994
2995 /* Get the interval containing IT's position. Value is a null
2996 interval if there isn't such an interval. */
2997 position = make_number (charpos);
2998 iv = validate_interval_range (object, &position, &position, 0);
2999 if (!NULL_INTERVAL_P (iv))
3000 {
3001 Lisp_Object values_here[LAST_PROP_IDX];
3002 struct props *p;
3003
3004 /* Get properties here. */
3005 for (p = it_props; p->handler; ++p)
3006 values_here[p->idx] = textget (iv->plist, *p->name);
3007
3008 /* Look for an interval following iv that has different
3009 properties. */
3010 for (next_iv = next_interval (iv);
3011 (!NULL_INTERVAL_P (next_iv)
3012 && (NILP (limit)
3013 || XFASTINT (limit) > next_iv->position));
3014 next_iv = next_interval (next_iv))
3015 {
3016 for (p = it_props; p->handler; ++p)
3017 {
3018 Lisp_Object new_value;
3019
3020 new_value = textget (next_iv->plist, *p->name);
3021 if (!EQ (values_here[p->idx], new_value))
3022 break;
3023 }
3024
3025 if (p->handler)
3026 break;
3027 }
3028
3029 if (!NULL_INTERVAL_P (next_iv))
3030 {
3031 if (INTEGERP (limit)
3032 && next_iv->position >= XFASTINT (limit))
3033 /* No text property change up to limit. */
3034 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3035 else
3036 /* Text properties change in next_iv. */
3037 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3038 }
3039 }
3040
3041 if (it->cmp_it.id < 0)
3042 {
3043 EMACS_INT stoppos = it->end_charpos;
3044
3045 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3046 stoppos = -1;
3047 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3048 stoppos, it->string);
3049 }
3050
3051 xassert (STRINGP (it->string)
3052 || (it->stop_charpos >= BEGV
3053 && it->stop_charpos >= IT_CHARPOS (*it)));
3054 }
3055
3056
3057 /* Return the position of the next overlay change after POS in
3058 current_buffer. Value is point-max if no overlay change
3059 follows. This is like `next-overlay-change' but doesn't use
3060 xmalloc. */
3061
3062 static EMACS_INT
3063 next_overlay_change (EMACS_INT pos)
3064 {
3065 int noverlays;
3066 EMACS_INT endpos;
3067 Lisp_Object *overlays;
3068 int i;
3069
3070 /* Get all overlays at the given position. */
3071 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3072
3073 /* If any of these overlays ends before endpos,
3074 use its ending point instead. */
3075 for (i = 0; i < noverlays; ++i)
3076 {
3077 Lisp_Object oend;
3078 EMACS_INT oendpos;
3079
3080 oend = OVERLAY_END (overlays[i]);
3081 oendpos = OVERLAY_POSITION (oend);
3082 endpos = min (endpos, oendpos);
3083 }
3084
3085 return endpos;
3086 }
3087
3088
3089 \f
3090 /***********************************************************************
3091 Fontification
3092 ***********************************************************************/
3093
3094 /* Handle changes in the `fontified' property of the current buffer by
3095 calling hook functions from Qfontification_functions to fontify
3096 regions of text. */
3097
3098 static enum prop_handled
3099 handle_fontified_prop (struct it *it)
3100 {
3101 Lisp_Object prop, pos;
3102 enum prop_handled handled = HANDLED_NORMALLY;
3103
3104 if (!NILP (Vmemory_full))
3105 return handled;
3106
3107 /* Get the value of the `fontified' property at IT's current buffer
3108 position. (The `fontified' property doesn't have a special
3109 meaning in strings.) If the value is nil, call functions from
3110 Qfontification_functions. */
3111 if (!STRINGP (it->string)
3112 && it->s == NULL
3113 && !NILP (Vfontification_functions)
3114 && !NILP (Vrun_hooks)
3115 && (pos = make_number (IT_CHARPOS (*it)),
3116 prop = Fget_char_property (pos, Qfontified, Qnil),
3117 /* Ignore the special cased nil value always present at EOB since
3118 no amount of fontifying will be able to change it. */
3119 NILP (prop) && IT_CHARPOS (*it) < Z))
3120 {
3121 int count = SPECPDL_INDEX ();
3122 Lisp_Object val;
3123 struct buffer *obuf = current_buffer;
3124 int begv = BEGV, zv = ZV;
3125 int old_clip_changed = current_buffer->clip_changed;
3126
3127 val = Vfontification_functions;
3128 specbind (Qfontification_functions, Qnil);
3129
3130 xassert (it->end_charpos == ZV);
3131
3132 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3133 safe_call1 (val, pos);
3134 else
3135 {
3136 Lisp_Object fns, fn;
3137 struct gcpro gcpro1, gcpro2;
3138
3139 fns = Qnil;
3140 GCPRO2 (val, fns);
3141
3142 for (; CONSP (val); val = XCDR (val))
3143 {
3144 fn = XCAR (val);
3145
3146 if (EQ (fn, Qt))
3147 {
3148 /* A value of t indicates this hook has a local
3149 binding; it means to run the global binding too.
3150 In a global value, t should not occur. If it
3151 does, we must ignore it to avoid an endless
3152 loop. */
3153 for (fns = Fdefault_value (Qfontification_functions);
3154 CONSP (fns);
3155 fns = XCDR (fns))
3156 {
3157 fn = XCAR (fns);
3158 if (!EQ (fn, Qt))
3159 safe_call1 (fn, pos);
3160 }
3161 }
3162 else
3163 safe_call1 (fn, pos);
3164 }
3165
3166 UNGCPRO;
3167 }
3168
3169 unbind_to (count, Qnil);
3170
3171 /* Fontification functions routinely call `save-restriction'.
3172 Normally, this tags clip_changed, which can confuse redisplay
3173 (see discussion in Bug#6671). Since we don't perform any
3174 special handling of fontification changes in the case where
3175 `save-restriction' isn't called, there's no point doing so in
3176 this case either. So, if the buffer's restrictions are
3177 actually left unchanged, reset clip_changed. */
3178 if (obuf == current_buffer)
3179 {
3180 if (begv == BEGV && zv == ZV)
3181 current_buffer->clip_changed = old_clip_changed;
3182 }
3183 /* There isn't much we can reasonably do to protect against
3184 misbehaving fontification, but here's a fig leaf. */
3185 else if (!NILP (BVAR (obuf, name)))
3186 set_buffer_internal_1 (obuf);
3187
3188 /* The fontification code may have added/removed text.
3189 It could do even a lot worse, but let's at least protect against
3190 the most obvious case where only the text past `pos' gets changed',
3191 as is/was done in grep.el where some escapes sequences are turned
3192 into face properties (bug#7876). */
3193 it->end_charpos = ZV;
3194
3195 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3196 something. This avoids an endless loop if they failed to
3197 fontify the text for which reason ever. */
3198 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3199 handled = HANDLED_RECOMPUTE_PROPS;
3200 }
3201
3202 return handled;
3203 }
3204
3205
3206 \f
3207 /***********************************************************************
3208 Faces
3209 ***********************************************************************/
3210
3211 /* Set up iterator IT from face properties at its current position.
3212 Called from handle_stop. */
3213
3214 static enum prop_handled
3215 handle_face_prop (struct it *it)
3216 {
3217 int new_face_id;
3218 EMACS_INT next_stop;
3219
3220 if (!STRINGP (it->string))
3221 {
3222 new_face_id
3223 = face_at_buffer_position (it->w,
3224 IT_CHARPOS (*it),
3225 it->region_beg_charpos,
3226 it->region_end_charpos,
3227 &next_stop,
3228 (IT_CHARPOS (*it)
3229 + TEXT_PROP_DISTANCE_LIMIT),
3230 0, it->base_face_id);
3231
3232 /* Is this a start of a run of characters with box face?
3233 Caveat: this can be called for a freshly initialized
3234 iterator; face_id is -1 in this case. We know that the new
3235 face will not change until limit, i.e. if the new face has a
3236 box, all characters up to limit will have one. But, as
3237 usual, we don't know whether limit is really the end. */
3238 if (new_face_id != it->face_id)
3239 {
3240 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3241
3242 /* If new face has a box but old face has not, this is
3243 the start of a run of characters with box, i.e. it has
3244 a shadow on the left side. The value of face_id of the
3245 iterator will be -1 if this is the initial call that gets
3246 the face. In this case, we have to look in front of IT's
3247 position and see whether there is a face != new_face_id. */
3248 it->start_of_box_run_p
3249 = (new_face->box != FACE_NO_BOX
3250 && (it->face_id >= 0
3251 || IT_CHARPOS (*it) == BEG
3252 || new_face_id != face_before_it_pos (it)));
3253 it->face_box_p = new_face->box != FACE_NO_BOX;
3254 }
3255 }
3256 else
3257 {
3258 int base_face_id;
3259 EMACS_INT bufpos;
3260 int i;
3261 Lisp_Object from_overlay
3262 = (it->current.overlay_string_index >= 0
3263 ? it->string_overlays[it->current.overlay_string_index]
3264 : Qnil);
3265
3266 /* See if we got to this string directly or indirectly from
3267 an overlay property. That includes the before-string or
3268 after-string of an overlay, strings in display properties
3269 provided by an overlay, their text properties, etc.
3270
3271 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3272 if (! NILP (from_overlay))
3273 for (i = it->sp - 1; i >= 0; i--)
3274 {
3275 if (it->stack[i].current.overlay_string_index >= 0)
3276 from_overlay
3277 = it->string_overlays[it->stack[i].current.overlay_string_index];
3278 else if (! NILP (it->stack[i].from_overlay))
3279 from_overlay = it->stack[i].from_overlay;
3280
3281 if (!NILP (from_overlay))
3282 break;
3283 }
3284
3285 if (! NILP (from_overlay))
3286 {
3287 bufpos = IT_CHARPOS (*it);
3288 /* For a string from an overlay, the base face depends
3289 only on text properties and ignores overlays. */
3290 base_face_id
3291 = face_for_overlay_string (it->w,
3292 IT_CHARPOS (*it),
3293 it->region_beg_charpos,
3294 it->region_end_charpos,
3295 &next_stop,
3296 (IT_CHARPOS (*it)
3297 + TEXT_PROP_DISTANCE_LIMIT),
3298 0,
3299 from_overlay);
3300 }
3301 else
3302 {
3303 bufpos = 0;
3304
3305 /* For strings from a `display' property, use the face at
3306 IT's current buffer position as the base face to merge
3307 with, so that overlay strings appear in the same face as
3308 surrounding text, unless they specify their own
3309 faces. */
3310 base_face_id = underlying_face_id (it);
3311 }
3312
3313 new_face_id = face_at_string_position (it->w,
3314 it->string,
3315 IT_STRING_CHARPOS (*it),
3316 bufpos,
3317 it->region_beg_charpos,
3318 it->region_end_charpos,
3319 &next_stop,
3320 base_face_id, 0);
3321
3322 /* Is this a start of a run of characters with box? Caveat:
3323 this can be called for a freshly allocated iterator; face_id
3324 is -1 is this case. We know that the new face will not
3325 change until the next check pos, i.e. if the new face has a
3326 box, all characters up to that position will have a
3327 box. But, as usual, we don't know whether that position
3328 is really the end. */
3329 if (new_face_id != it->face_id)
3330 {
3331 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3332 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3333
3334 /* If new face has a box but old face hasn't, this is the
3335 start of a run of characters with box, i.e. it has a
3336 shadow on the left side. */
3337 it->start_of_box_run_p
3338 = new_face->box && (old_face == NULL || !old_face->box);
3339 it->face_box_p = new_face->box != FACE_NO_BOX;
3340 }
3341 }
3342
3343 it->face_id = new_face_id;
3344 return HANDLED_NORMALLY;
3345 }
3346
3347
3348 /* Return the ID of the face ``underlying'' IT's current position,
3349 which is in a string. If the iterator is associated with a
3350 buffer, return the face at IT's current buffer position.
3351 Otherwise, use the iterator's base_face_id. */
3352
3353 static int
3354 underlying_face_id (struct it *it)
3355 {
3356 int face_id = it->base_face_id, i;
3357
3358 xassert (STRINGP (it->string));
3359
3360 for (i = it->sp - 1; i >= 0; --i)
3361 if (NILP (it->stack[i].string))
3362 face_id = it->stack[i].face_id;
3363
3364 return face_id;
3365 }
3366
3367
3368 /* Compute the face one character before or after the current position
3369 of IT. BEFORE_P non-zero means get the face in front of IT's
3370 position. Value is the id of the face. */
3371
3372 static int
3373 face_before_or_after_it_pos (struct it *it, int before_p)
3374 {
3375 int face_id, limit;
3376 EMACS_INT next_check_charpos;
3377 struct text_pos pos;
3378
3379 xassert (it->s == NULL);
3380
3381 if (STRINGP (it->string))
3382 {
3383 EMACS_INT bufpos;
3384 int base_face_id;
3385
3386 /* No face change past the end of the string (for the case
3387 we are padding with spaces). No face change before the
3388 string start. */
3389 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3390 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3391 return it->face_id;
3392
3393 /* Set pos to the position before or after IT's current position. */
3394 if (before_p)
3395 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3396 else
3397 /* For composition, we must check the character after the
3398 composition. */
3399 pos = (it->what == IT_COMPOSITION
3400 ? string_pos (IT_STRING_CHARPOS (*it)
3401 + it->cmp_it.nchars, it->string)
3402 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3403
3404 if (it->current.overlay_string_index >= 0)
3405 bufpos = IT_CHARPOS (*it);
3406 else
3407 bufpos = 0;
3408
3409 base_face_id = underlying_face_id (it);
3410
3411 /* Get the face for ASCII, or unibyte. */
3412 face_id = face_at_string_position (it->w,
3413 it->string,
3414 CHARPOS (pos),
3415 bufpos,
3416 it->region_beg_charpos,
3417 it->region_end_charpos,
3418 &next_check_charpos,
3419 base_face_id, 0);
3420
3421 /* Correct the face for charsets different from ASCII. Do it
3422 for the multibyte case only. The face returned above is
3423 suitable for unibyte text if IT->string is unibyte. */
3424 if (STRING_MULTIBYTE (it->string))
3425 {
3426 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3427 int c, len;
3428 struct face *face = FACE_FROM_ID (it->f, face_id);
3429
3430 c = string_char_and_length (p, &len);
3431 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3432 }
3433 }
3434 else
3435 {
3436 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3437 || (IT_CHARPOS (*it) <= BEGV && before_p))
3438 return it->face_id;
3439
3440 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3441 pos = it->current.pos;
3442
3443 if (before_p)
3444 DEC_TEXT_POS (pos, it->multibyte_p);
3445 else
3446 {
3447 if (it->what == IT_COMPOSITION)
3448 /* For composition, we must check the position after the
3449 composition. */
3450 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3451 else
3452 INC_TEXT_POS (pos, it->multibyte_p);
3453 }
3454
3455 /* Determine face for CHARSET_ASCII, or unibyte. */
3456 face_id = face_at_buffer_position (it->w,
3457 CHARPOS (pos),
3458 it->region_beg_charpos,
3459 it->region_end_charpos,
3460 &next_check_charpos,
3461 limit, 0, -1);
3462
3463 /* Correct the face for charsets different from ASCII. Do it
3464 for the multibyte case only. The face returned above is
3465 suitable for unibyte text if current_buffer is unibyte. */
3466 if (it->multibyte_p)
3467 {
3468 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3469 struct face *face = FACE_FROM_ID (it->f, face_id);
3470 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3471 }
3472 }
3473
3474 return face_id;
3475 }
3476
3477
3478 \f
3479 /***********************************************************************
3480 Invisible text
3481 ***********************************************************************/
3482
3483 /* Set up iterator IT from invisible properties at its current
3484 position. Called from handle_stop. */
3485
3486 static enum prop_handled
3487 handle_invisible_prop (struct it *it)
3488 {
3489 enum prop_handled handled = HANDLED_NORMALLY;
3490
3491 if (STRINGP (it->string))
3492 {
3493 Lisp_Object prop, end_charpos, limit, charpos;
3494
3495 /* Get the value of the invisible text property at the
3496 current position. Value will be nil if there is no such
3497 property. */
3498 charpos = make_number (IT_STRING_CHARPOS (*it));
3499 prop = Fget_text_property (charpos, Qinvisible, it->string);
3500
3501 if (!NILP (prop)
3502 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3503 {
3504 handled = HANDLED_RECOMPUTE_PROPS;
3505
3506 /* Get the position at which the next change of the
3507 invisible text property can be found in IT->string.
3508 Value will be nil if the property value is the same for
3509 all the rest of IT->string. */
3510 XSETINT (limit, SCHARS (it->string));
3511 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3512 it->string, limit);
3513
3514 /* Text at current position is invisible. The next
3515 change in the property is at position end_charpos.
3516 Move IT's current position to that position. */
3517 if (INTEGERP (end_charpos)
3518 && XFASTINT (end_charpos) < XFASTINT (limit))
3519 {
3520 struct text_pos old;
3521 old = it->current.string_pos;
3522 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3523 compute_string_pos (&it->current.string_pos, old, it->string);
3524 }
3525 else
3526 {
3527 /* The rest of the string is invisible. If this is an
3528 overlay string, proceed with the next overlay string
3529 or whatever comes and return a character from there. */
3530 if (it->current.overlay_string_index >= 0)
3531 {
3532 next_overlay_string (it);
3533 /* Don't check for overlay strings when we just
3534 finished processing them. */
3535 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3536 }
3537 else
3538 {
3539 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3540 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3541 }
3542 }
3543 }
3544 }
3545 else
3546 {
3547 int invis_p;
3548 EMACS_INT newpos, next_stop, start_charpos, tem;
3549 Lisp_Object pos, prop, overlay;
3550
3551 /* First of all, is there invisible text at this position? */
3552 tem = start_charpos = IT_CHARPOS (*it);
3553 pos = make_number (tem);
3554 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3555 &overlay);
3556 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3557
3558 /* If we are on invisible text, skip over it. */
3559 if (invis_p && start_charpos < it->end_charpos)
3560 {
3561 /* Record whether we have to display an ellipsis for the
3562 invisible text. */
3563 int display_ellipsis_p = invis_p == 2;
3564
3565 handled = HANDLED_RECOMPUTE_PROPS;
3566
3567 /* Loop skipping over invisible text. The loop is left at
3568 ZV or with IT on the first char being visible again. */
3569 do
3570 {
3571 /* Try to skip some invisible text. Return value is the
3572 position reached which can be equal to where we start
3573 if there is nothing invisible there. This skips both
3574 over invisible text properties and overlays with
3575 invisible property. */
3576 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3577
3578 /* If we skipped nothing at all we weren't at invisible
3579 text in the first place. If everything to the end of
3580 the buffer was skipped, end the loop. */
3581 if (newpos == tem || newpos >= ZV)
3582 invis_p = 0;
3583 else
3584 {
3585 /* We skipped some characters but not necessarily
3586 all there are. Check if we ended up on visible
3587 text. Fget_char_property returns the property of
3588 the char before the given position, i.e. if we
3589 get invis_p = 0, this means that the char at
3590 newpos is visible. */
3591 pos = make_number (newpos);
3592 prop = Fget_char_property (pos, Qinvisible, it->window);
3593 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3594 }
3595
3596 /* If we ended up on invisible text, proceed to
3597 skip starting with next_stop. */
3598 if (invis_p)
3599 tem = next_stop;
3600
3601 /* If there are adjacent invisible texts, don't lose the
3602 second one's ellipsis. */
3603 if (invis_p == 2)
3604 display_ellipsis_p = 1;
3605 }
3606 while (invis_p);
3607
3608 /* The position newpos is now either ZV or on visible text. */
3609 if (it->bidi_p && newpos < ZV)
3610 {
3611 /* With bidi iteration, the region of invisible text
3612 could start and/or end in the middle of a non-base
3613 embedding level. Therefore, we need to skip
3614 invisible text using the bidi iterator, starting at
3615 IT's current position, until we find ourselves
3616 outside the invisible text. Skipping invisible text
3617 _after_ bidi iteration avoids affecting the visual
3618 order of the displayed text when invisible properties
3619 are added or removed. */
3620 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3621 {
3622 /* If we were `reseat'ed to a new paragraph,
3623 determine the paragraph base direction. We need
3624 to do it now because next_element_from_buffer may
3625 not have a chance to do it, if we are going to
3626 skip any text at the beginning, which resets the
3627 FIRST_ELT flag. */
3628 bidi_paragraph_init (it->paragraph_embedding,
3629 &it->bidi_it, 1);
3630 }
3631 do
3632 {
3633 bidi_move_to_visually_next (&it->bidi_it);
3634 }
3635 while (it->stop_charpos <= it->bidi_it.charpos
3636 && it->bidi_it.charpos < newpos);
3637 IT_CHARPOS (*it) = it->bidi_it.charpos;
3638 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3639 /* If we overstepped NEWPOS, record its position in the
3640 iterator, so that we skip invisible text if later the
3641 bidi iteration lands us in the invisible region
3642 again. */
3643 if (IT_CHARPOS (*it) >= newpos)
3644 it->prev_stop = newpos;
3645 }
3646 else
3647 {
3648 IT_CHARPOS (*it) = newpos;
3649 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3650 }
3651
3652 /* If there are before-strings at the start of invisible
3653 text, and the text is invisible because of a text
3654 property, arrange to show before-strings because 20.x did
3655 it that way. (If the text is invisible because of an
3656 overlay property instead of a text property, this is
3657 already handled in the overlay code.) */
3658 if (NILP (overlay)
3659 && get_overlay_strings (it, it->stop_charpos))
3660 {
3661 handled = HANDLED_RECOMPUTE_PROPS;
3662 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3663 }
3664 else if (display_ellipsis_p)
3665 {
3666 /* Make sure that the glyphs of the ellipsis will get
3667 correct `charpos' values. If we would not update
3668 it->position here, the glyphs would belong to the
3669 last visible character _before_ the invisible
3670 text, which confuses `set_cursor_from_row'.
3671
3672 We use the last invisible position instead of the
3673 first because this way the cursor is always drawn on
3674 the first "." of the ellipsis, whenever PT is inside
3675 the invisible text. Otherwise the cursor would be
3676 placed _after_ the ellipsis when the point is after the
3677 first invisible character. */
3678 if (!STRINGP (it->object))
3679 {
3680 it->position.charpos = newpos - 1;
3681 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3682 }
3683 it->ellipsis_p = 1;
3684 /* Let the ellipsis display before
3685 considering any properties of the following char.
3686 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3687 handled = HANDLED_RETURN;
3688 }
3689 }
3690 }
3691
3692 return handled;
3693 }
3694
3695
3696 /* Make iterator IT return `...' next.
3697 Replaces LEN characters from buffer. */
3698
3699 static void
3700 setup_for_ellipsis (struct it *it, int len)
3701 {
3702 /* Use the display table definition for `...'. Invalid glyphs
3703 will be handled by the method returning elements from dpvec. */
3704 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3705 {
3706 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3707 it->dpvec = v->contents;
3708 it->dpend = v->contents + v->header.size;
3709 }
3710 else
3711 {
3712 /* Default `...'. */
3713 it->dpvec = default_invis_vector;
3714 it->dpend = default_invis_vector + 3;
3715 }
3716
3717 it->dpvec_char_len = len;
3718 it->current.dpvec_index = 0;
3719 it->dpvec_face_id = -1;
3720
3721 /* Remember the current face id in case glyphs specify faces.
3722 IT's face is restored in set_iterator_to_next.
3723 saved_face_id was set to preceding char's face in handle_stop. */
3724 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3725 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3726
3727 it->method = GET_FROM_DISPLAY_VECTOR;
3728 it->ellipsis_p = 1;
3729 }
3730
3731
3732 \f
3733 /***********************************************************************
3734 'display' property
3735 ***********************************************************************/
3736
3737 /* Set up iterator IT from `display' property at its current position.
3738 Called from handle_stop.
3739 We return HANDLED_RETURN if some part of the display property
3740 overrides the display of the buffer text itself.
3741 Otherwise we return HANDLED_NORMALLY. */
3742
3743 static enum prop_handled
3744 handle_display_prop (struct it *it)
3745 {
3746 Lisp_Object prop, object, overlay;
3747 struct text_pos *position;
3748 /* Nonzero if some property replaces the display of the text itself. */
3749 int display_replaced_p = 0;
3750
3751 if (STRINGP (it->string))
3752 {
3753 object = it->string;
3754 position = &it->current.string_pos;
3755 }
3756 else
3757 {
3758 XSETWINDOW (object, it->w);
3759 position = &it->current.pos;
3760 }
3761
3762 /* Reset those iterator values set from display property values. */
3763 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3764 it->space_width = Qnil;
3765 it->font_height = Qnil;
3766 it->voffset = 0;
3767
3768 /* We don't support recursive `display' properties, i.e. string
3769 values that have a string `display' property, that have a string
3770 `display' property etc. */
3771 if (!it->string_from_display_prop_p)
3772 it->area = TEXT_AREA;
3773
3774 prop = get_char_property_and_overlay (make_number (position->charpos),
3775 Qdisplay, object, &overlay);
3776 if (NILP (prop))
3777 return HANDLED_NORMALLY;
3778 /* Now OVERLAY is the overlay that gave us this property, or nil
3779 if it was a text property. */
3780
3781 if (!STRINGP (it->string))
3782 object = it->w->buffer;
3783
3784 if (CONSP (prop)
3785 /* Simple properties. */
3786 && !EQ (XCAR (prop), Qimage)
3787 && !EQ (XCAR (prop), Qspace)
3788 && !EQ (XCAR (prop), Qwhen)
3789 && !EQ (XCAR (prop), Qslice)
3790 && !EQ (XCAR (prop), Qspace_width)
3791 && !EQ (XCAR (prop), Qheight)
3792 && !EQ (XCAR (prop), Qraise)
3793 /* Marginal area specifications. */
3794 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3795 && !EQ (XCAR (prop), Qleft_fringe)
3796 && !EQ (XCAR (prop), Qright_fringe)
3797 && !NILP (XCAR (prop)))
3798 {
3799 for (; CONSP (prop); prop = XCDR (prop))
3800 {
3801 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3802 position, display_replaced_p))
3803 {
3804 display_replaced_p = 1;
3805 /* If some text in a string is replaced, `position' no
3806 longer points to the position of `object'. */
3807 if (STRINGP (object))
3808 break;
3809 }
3810 }
3811 }
3812 else if (VECTORP (prop))
3813 {
3814 int i;
3815 for (i = 0; i < ASIZE (prop); ++i)
3816 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3817 position, display_replaced_p))
3818 {
3819 display_replaced_p = 1;
3820 /* If some text in a string is replaced, `position' no
3821 longer points to the position of `object'. */
3822 if (STRINGP (object))
3823 break;
3824 }
3825 }
3826 else
3827 {
3828 if (handle_single_display_spec (it, prop, object, overlay,
3829 position, 0))
3830 display_replaced_p = 1;
3831 }
3832
3833 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3834 }
3835
3836
3837 /* Value is the position of the end of the `display' property starting
3838 at START_POS in OBJECT. */
3839
3840 static struct text_pos
3841 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3842 {
3843 Lisp_Object end;
3844 struct text_pos end_pos;
3845
3846 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3847 Qdisplay, object, Qnil);
3848 CHARPOS (end_pos) = XFASTINT (end);
3849 if (STRINGP (object))
3850 compute_string_pos (&end_pos, start_pos, it->string);
3851 else
3852 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3853
3854 return end_pos;
3855 }
3856
3857
3858 /* Set up IT from a single `display' property specification SPEC. OBJECT
3859 is the object in which the `display' property was found. *POSITION
3860 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3861 means that we previously saw a display specification which already
3862 replaced text display with something else, for example an image;
3863 we ignore such properties after the first one has been processed.
3864
3865 OVERLAY is the overlay this `display' property came from,
3866 or nil if it was a text property.
3867
3868 If SPEC is a `space' or `image' specification, and in some other
3869 cases too, set *POSITION to the position where the `display'
3870 property ends.
3871
3872 Value is non-zero if something was found which replaces the display
3873 of buffer or string text. */
3874
3875 static int
3876 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3877 Lisp_Object overlay, struct text_pos *position,
3878 int display_replaced_p)
3879 {
3880 Lisp_Object form;
3881 Lisp_Object location, value;
3882 struct text_pos start_pos, save_pos;
3883 int valid_p;
3884
3885 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3886 If the result is non-nil, use VALUE instead of SPEC. */
3887 form = Qt;
3888 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3889 {
3890 spec = XCDR (spec);
3891 if (!CONSP (spec))
3892 return 0;
3893 form = XCAR (spec);
3894 spec = XCDR (spec);
3895 }
3896
3897 if (!NILP (form) && !EQ (form, Qt))
3898 {
3899 int count = SPECPDL_INDEX ();
3900 struct gcpro gcpro1;
3901
3902 /* Bind `object' to the object having the `display' property, a
3903 buffer or string. Bind `position' to the position in the
3904 object where the property was found, and `buffer-position'
3905 to the current position in the buffer. */
3906 specbind (Qobject, object);
3907 specbind (Qposition, make_number (CHARPOS (*position)));
3908 specbind (Qbuffer_position,
3909 make_number (STRINGP (object)
3910 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3911 GCPRO1 (form);
3912 form = safe_eval (form);
3913 UNGCPRO;
3914 unbind_to (count, Qnil);
3915 }
3916
3917 if (NILP (form))
3918 return 0;
3919
3920 /* Handle `(height HEIGHT)' specifications. */
3921 if (CONSP (spec)
3922 && EQ (XCAR (spec), Qheight)
3923 && CONSP (XCDR (spec)))
3924 {
3925 if (!FRAME_WINDOW_P (it->f))
3926 return 0;
3927
3928 it->font_height = XCAR (XCDR (spec));
3929 if (!NILP (it->font_height))
3930 {
3931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3932 int new_height = -1;
3933
3934 if (CONSP (it->font_height)
3935 && (EQ (XCAR (it->font_height), Qplus)
3936 || EQ (XCAR (it->font_height), Qminus))
3937 && CONSP (XCDR (it->font_height))
3938 && INTEGERP (XCAR (XCDR (it->font_height))))
3939 {
3940 /* `(+ N)' or `(- N)' where N is an integer. */
3941 int steps = XINT (XCAR (XCDR (it->font_height)));
3942 if (EQ (XCAR (it->font_height), Qplus))
3943 steps = - steps;
3944 it->face_id = smaller_face (it->f, it->face_id, steps);
3945 }
3946 else if (FUNCTIONP (it->font_height))
3947 {
3948 /* Call function with current height as argument.
3949 Value is the new height. */
3950 Lisp_Object height;
3951 height = safe_call1 (it->font_height,
3952 face->lface[LFACE_HEIGHT_INDEX]);
3953 if (NUMBERP (height))
3954 new_height = XFLOATINT (height);
3955 }
3956 else if (NUMBERP (it->font_height))
3957 {
3958 /* Value is a multiple of the canonical char height. */
3959 struct face *f;
3960
3961 f = FACE_FROM_ID (it->f,
3962 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3963 new_height = (XFLOATINT (it->font_height)
3964 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
3965 }
3966 else
3967 {
3968 /* Evaluate IT->font_height with `height' bound to the
3969 current specified height to get the new height. */
3970 int count = SPECPDL_INDEX ();
3971
3972 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3973 value = safe_eval (it->font_height);
3974 unbind_to (count, Qnil);
3975
3976 if (NUMBERP (value))
3977 new_height = XFLOATINT (value);
3978 }
3979
3980 if (new_height > 0)
3981 it->face_id = face_with_height (it->f, it->face_id, new_height);
3982 }
3983
3984 return 0;
3985 }
3986
3987 /* Handle `(space-width WIDTH)'. */
3988 if (CONSP (spec)
3989 && EQ (XCAR (spec), Qspace_width)
3990 && CONSP (XCDR (spec)))
3991 {
3992 if (!FRAME_WINDOW_P (it->f))
3993 return 0;
3994
3995 value = XCAR (XCDR (spec));
3996 if (NUMBERP (value) && XFLOATINT (value) > 0)
3997 it->space_width = value;
3998
3999 return 0;
4000 }
4001
4002 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4003 if (CONSP (spec)
4004 && EQ (XCAR (spec), Qslice))
4005 {
4006 Lisp_Object tem;
4007
4008 if (!FRAME_WINDOW_P (it->f))
4009 return 0;
4010
4011 if (tem = XCDR (spec), CONSP (tem))
4012 {
4013 it->slice.x = XCAR (tem);
4014 if (tem = XCDR (tem), CONSP (tem))
4015 {
4016 it->slice.y = XCAR (tem);
4017 if (tem = XCDR (tem), CONSP (tem))
4018 {
4019 it->slice.width = XCAR (tem);
4020 if (tem = XCDR (tem), CONSP (tem))
4021 it->slice.height = XCAR (tem);
4022 }
4023 }
4024 }
4025
4026 return 0;
4027 }
4028
4029 /* Handle `(raise FACTOR)'. */
4030 if (CONSP (spec)
4031 && EQ (XCAR (spec), Qraise)
4032 && CONSP (XCDR (spec)))
4033 {
4034 if (!FRAME_WINDOW_P (it->f))
4035 return 0;
4036
4037 #ifdef HAVE_WINDOW_SYSTEM
4038 value = XCAR (XCDR (spec));
4039 if (NUMBERP (value))
4040 {
4041 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4042 it->voffset = - (XFLOATINT (value)
4043 * (FONT_HEIGHT (face->font)));
4044 }
4045 #endif /* HAVE_WINDOW_SYSTEM */
4046
4047 return 0;
4048 }
4049
4050 /* Don't handle the other kinds of display specifications
4051 inside a string that we got from a `display' property. */
4052 if (it->string_from_display_prop_p)
4053 return 0;
4054
4055 /* Characters having this form of property are not displayed, so
4056 we have to find the end of the property. */
4057 start_pos = *position;
4058 *position = display_prop_end (it, object, start_pos);
4059 value = Qnil;
4060
4061 /* Stop the scan at that end position--we assume that all
4062 text properties change there. */
4063 it->stop_charpos = position->charpos;
4064
4065 /* Handle `(left-fringe BITMAP [FACE])'
4066 and `(right-fringe BITMAP [FACE])'. */
4067 if (CONSP (spec)
4068 && (EQ (XCAR (spec), Qleft_fringe)
4069 || EQ (XCAR (spec), Qright_fringe))
4070 && CONSP (XCDR (spec)))
4071 {
4072 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4073 int fringe_bitmap;
4074
4075 if (!FRAME_WINDOW_P (it->f))
4076 /* If we return here, POSITION has been advanced
4077 across the text with this property. */
4078 return 0;
4079
4080 #ifdef HAVE_WINDOW_SYSTEM
4081 value = XCAR (XCDR (spec));
4082 if (!SYMBOLP (value)
4083 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4084 /* If we return here, POSITION has been advanced
4085 across the text with this property. */
4086 return 0;
4087
4088 if (CONSP (XCDR (XCDR (spec))))
4089 {
4090 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4091 int face_id2 = lookup_derived_face (it->f, face_name,
4092 FRINGE_FACE_ID, 0);
4093 if (face_id2 >= 0)
4094 face_id = face_id2;
4095 }
4096
4097 /* Save current settings of IT so that we can restore them
4098 when we are finished with the glyph property value. */
4099
4100 save_pos = it->position;
4101 it->position = *position;
4102 push_it (it);
4103 it->position = save_pos;
4104
4105 it->area = TEXT_AREA;
4106 it->what = IT_IMAGE;
4107 it->image_id = -1; /* no image */
4108 it->position = start_pos;
4109 it->object = NILP (object) ? it->w->buffer : object;
4110 it->method = GET_FROM_IMAGE;
4111 it->from_overlay = Qnil;
4112 it->face_id = face_id;
4113
4114 /* Say that we haven't consumed the characters with
4115 `display' property yet. The call to pop_it in
4116 set_iterator_to_next will clean this up. */
4117 *position = start_pos;
4118
4119 if (EQ (XCAR (spec), Qleft_fringe))
4120 {
4121 it->left_user_fringe_bitmap = fringe_bitmap;
4122 it->left_user_fringe_face_id = face_id;
4123 }
4124 else
4125 {
4126 it->right_user_fringe_bitmap = fringe_bitmap;
4127 it->right_user_fringe_face_id = face_id;
4128 }
4129 #endif /* HAVE_WINDOW_SYSTEM */
4130 return 1;
4131 }
4132
4133 /* Prepare to handle `((margin left-margin) ...)',
4134 `((margin right-margin) ...)' and `((margin nil) ...)'
4135 prefixes for display specifications. */
4136 location = Qunbound;
4137 if (CONSP (spec) && CONSP (XCAR (spec)))
4138 {
4139 Lisp_Object tem;
4140
4141 value = XCDR (spec);
4142 if (CONSP (value))
4143 value = XCAR (value);
4144
4145 tem = XCAR (spec);
4146 if (EQ (XCAR (tem), Qmargin)
4147 && (tem = XCDR (tem),
4148 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4149 (NILP (tem)
4150 || EQ (tem, Qleft_margin)
4151 || EQ (tem, Qright_margin))))
4152 location = tem;
4153 }
4154
4155 if (EQ (location, Qunbound))
4156 {
4157 location = Qnil;
4158 value = spec;
4159 }
4160
4161 /* After this point, VALUE is the property after any
4162 margin prefix has been stripped. It must be a string,
4163 an image specification, or `(space ...)'.
4164
4165 LOCATION specifies where to display: `left-margin',
4166 `right-margin' or nil. */
4167
4168 valid_p = (STRINGP (value)
4169 #ifdef HAVE_WINDOW_SYSTEM
4170 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4171 #endif /* not HAVE_WINDOW_SYSTEM */
4172 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4173
4174 if (valid_p && !display_replaced_p)
4175 {
4176 /* Save current settings of IT so that we can restore them
4177 when we are finished with the glyph property value. */
4178 save_pos = it->position;
4179 it->position = *position;
4180 push_it (it);
4181 it->position = save_pos;
4182 it->from_overlay = overlay;
4183
4184 if (NILP (location))
4185 it->area = TEXT_AREA;
4186 else if (EQ (location, Qleft_margin))
4187 it->area = LEFT_MARGIN_AREA;
4188 else
4189 it->area = RIGHT_MARGIN_AREA;
4190
4191 if (STRINGP (value))
4192 {
4193 it->string = value;
4194 it->multibyte_p = STRING_MULTIBYTE (it->string);
4195 it->current.overlay_string_index = -1;
4196 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4197 it->end_charpos = it->string_nchars = SCHARS (it->string);
4198 it->method = GET_FROM_STRING;
4199 it->stop_charpos = 0;
4200 it->string_from_display_prop_p = 1;
4201 /* Say that we haven't consumed the characters with
4202 `display' property yet. The call to pop_it in
4203 set_iterator_to_next will clean this up. */
4204 if (BUFFERP (object))
4205 *position = start_pos;
4206 }
4207 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4208 {
4209 it->method = GET_FROM_STRETCH;
4210 it->object = value;
4211 *position = it->position = start_pos;
4212 }
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 else
4215 {
4216 it->what = IT_IMAGE;
4217 it->image_id = lookup_image (it->f, value);
4218 it->position = start_pos;
4219 it->object = NILP (object) ? it->w->buffer : object;
4220 it->method = GET_FROM_IMAGE;
4221
4222 /* Say that we haven't consumed the characters with
4223 `display' property yet. The call to pop_it in
4224 set_iterator_to_next will clean this up. */
4225 *position = start_pos;
4226 }
4227 #endif /* HAVE_WINDOW_SYSTEM */
4228
4229 return 1;
4230 }
4231
4232 /* Invalid property or property not supported. Restore
4233 POSITION to what it was before. */
4234 *position = start_pos;
4235 return 0;
4236 }
4237
4238
4239 /* Check if SPEC is a display sub-property value whose text should be
4240 treated as intangible. */
4241
4242 static int
4243 single_display_spec_intangible_p (Lisp_Object prop)
4244 {
4245 /* Skip over `when FORM'. */
4246 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4247 {
4248 prop = XCDR (prop);
4249 if (!CONSP (prop))
4250 return 0;
4251 prop = XCDR (prop);
4252 }
4253
4254 if (STRINGP (prop))
4255 return 1;
4256
4257 if (!CONSP (prop))
4258 return 0;
4259
4260 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4261 we don't need to treat text as intangible. */
4262 if (EQ (XCAR (prop), Qmargin))
4263 {
4264 prop = XCDR (prop);
4265 if (!CONSP (prop))
4266 return 0;
4267
4268 prop = XCDR (prop);
4269 if (!CONSP (prop)
4270 || EQ (XCAR (prop), Qleft_margin)
4271 || EQ (XCAR (prop), Qright_margin))
4272 return 0;
4273 }
4274
4275 return (CONSP (prop)
4276 && (EQ (XCAR (prop), Qimage)
4277 || EQ (XCAR (prop), Qspace)));
4278 }
4279
4280
4281 /* Check if PROP is a display property value whose text should be
4282 treated as intangible. */
4283
4284 int
4285 display_prop_intangible_p (Lisp_Object prop)
4286 {
4287 if (CONSP (prop)
4288 && CONSP (XCAR (prop))
4289 && !EQ (Qmargin, XCAR (XCAR (prop))))
4290 {
4291 /* A list of sub-properties. */
4292 while (CONSP (prop))
4293 {
4294 if (single_display_spec_intangible_p (XCAR (prop)))
4295 return 1;
4296 prop = XCDR (prop);
4297 }
4298 }
4299 else if (VECTORP (prop))
4300 {
4301 /* A vector of sub-properties. */
4302 int i;
4303 for (i = 0; i < ASIZE (prop); ++i)
4304 if (single_display_spec_intangible_p (AREF (prop, i)))
4305 return 1;
4306 }
4307 else
4308 return single_display_spec_intangible_p (prop);
4309
4310 return 0;
4311 }
4312
4313
4314 /* Return 1 if PROP is a display sub-property value containing STRING. */
4315
4316 static int
4317 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4318 {
4319 if (EQ (string, prop))
4320 return 1;
4321
4322 /* Skip over `when FORM'. */
4323 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4324 {
4325 prop = XCDR (prop);
4326 if (!CONSP (prop))
4327 return 0;
4328 prop = XCDR (prop);
4329 }
4330
4331 if (CONSP (prop))
4332 /* Skip over `margin LOCATION'. */
4333 if (EQ (XCAR (prop), Qmargin))
4334 {
4335 prop = XCDR (prop);
4336 if (!CONSP (prop))
4337 return 0;
4338
4339 prop = XCDR (prop);
4340 if (!CONSP (prop))
4341 return 0;
4342 }
4343
4344 return CONSP (prop) && EQ (XCAR (prop), string);
4345 }
4346
4347
4348 /* Return 1 if STRING appears in the `display' property PROP. */
4349
4350 static int
4351 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4352 {
4353 if (CONSP (prop)
4354 && CONSP (XCAR (prop))
4355 && !EQ (Qmargin, XCAR (XCAR (prop))))
4356 {
4357 /* A list of sub-properties. */
4358 while (CONSP (prop))
4359 {
4360 if (single_display_spec_string_p (XCAR (prop), string))
4361 return 1;
4362 prop = XCDR (prop);
4363 }
4364 }
4365 else if (VECTORP (prop))
4366 {
4367 /* A vector of sub-properties. */
4368 int i;
4369 for (i = 0; i < ASIZE (prop); ++i)
4370 if (single_display_spec_string_p (AREF (prop, i), string))
4371 return 1;
4372 }
4373 else
4374 return single_display_spec_string_p (prop, string);
4375
4376 return 0;
4377 }
4378
4379 /* Look for STRING in overlays and text properties in the current
4380 buffer, between character positions FROM and TO (excluding TO).
4381 BACK_P non-zero means look back (in this case, TO is supposed to be
4382 less than FROM).
4383 Value is the first character position where STRING was found, or
4384 zero if it wasn't found before hitting TO.
4385
4386 This function may only use code that doesn't eval because it is
4387 called asynchronously from note_mouse_highlight. */
4388
4389 static EMACS_INT
4390 string_buffer_position_lim (Lisp_Object string,
4391 EMACS_INT from, EMACS_INT to, int back_p)
4392 {
4393 Lisp_Object limit, prop, pos;
4394 int found = 0;
4395
4396 pos = make_number (from);
4397
4398 if (!back_p) /* looking forward */
4399 {
4400 limit = make_number (min (to, ZV));
4401 while (!found && !EQ (pos, limit))
4402 {
4403 prop = Fget_char_property (pos, Qdisplay, Qnil);
4404 if (!NILP (prop) && display_prop_string_p (prop, string))
4405 found = 1;
4406 else
4407 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4408 limit);
4409 }
4410 }
4411 else /* looking back */
4412 {
4413 limit = make_number (max (to, BEGV));
4414 while (!found && !EQ (pos, limit))
4415 {
4416 prop = Fget_char_property (pos, Qdisplay, Qnil);
4417 if (!NILP (prop) && display_prop_string_p (prop, string))
4418 found = 1;
4419 else
4420 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4421 limit);
4422 }
4423 }
4424
4425 return found ? XINT (pos) : 0;
4426 }
4427
4428 /* Determine which buffer position in current buffer STRING comes from.
4429 AROUND_CHARPOS is an approximate position where it could come from.
4430 Value is the buffer position or 0 if it couldn't be determined.
4431
4432 This function is necessary because we don't record buffer positions
4433 in glyphs generated from strings (to keep struct glyph small).
4434 This function may only use code that doesn't eval because it is
4435 called asynchronously from note_mouse_highlight. */
4436
4437 static EMACS_INT
4438 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4439 {
4440 const int MAX_DISTANCE = 1000;
4441 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4442 around_charpos + MAX_DISTANCE,
4443 0);
4444
4445 if (!found)
4446 found = string_buffer_position_lim (string, around_charpos,
4447 around_charpos - MAX_DISTANCE, 1);
4448 return found;
4449 }
4450
4451
4452 \f
4453 /***********************************************************************
4454 `composition' property
4455 ***********************************************************************/
4456
4457 /* Set up iterator IT from `composition' property at its current
4458 position. Called from handle_stop. */
4459
4460 static enum prop_handled
4461 handle_composition_prop (struct it *it)
4462 {
4463 Lisp_Object prop, string;
4464 EMACS_INT pos, pos_byte, start, end;
4465
4466 if (STRINGP (it->string))
4467 {
4468 unsigned char *s;
4469
4470 pos = IT_STRING_CHARPOS (*it);
4471 pos_byte = IT_STRING_BYTEPOS (*it);
4472 string = it->string;
4473 s = SDATA (string) + pos_byte;
4474 it->c = STRING_CHAR (s);
4475 }
4476 else
4477 {
4478 pos = IT_CHARPOS (*it);
4479 pos_byte = IT_BYTEPOS (*it);
4480 string = Qnil;
4481 it->c = FETCH_CHAR (pos_byte);
4482 }
4483
4484 /* If there's a valid composition and point is not inside of the
4485 composition (in the case that the composition is from the current
4486 buffer), draw a glyph composed from the composition components. */
4487 if (find_composition (pos, -1, &start, &end, &prop, string)
4488 && COMPOSITION_VALID_P (start, end, prop)
4489 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4490 {
4491 if (start != pos)
4492 {
4493 if (STRINGP (it->string))
4494 pos_byte = string_char_to_byte (it->string, start);
4495 else
4496 pos_byte = CHAR_TO_BYTE (start);
4497 }
4498 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4499 prop, string);
4500
4501 if (it->cmp_it.id >= 0)
4502 {
4503 it->cmp_it.ch = -1;
4504 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4505 it->cmp_it.nglyphs = -1;
4506 }
4507 }
4508
4509 return HANDLED_NORMALLY;
4510 }
4511
4512
4513 \f
4514 /***********************************************************************
4515 Overlay strings
4516 ***********************************************************************/
4517
4518 /* The following structure is used to record overlay strings for
4519 later sorting in load_overlay_strings. */
4520
4521 struct overlay_entry
4522 {
4523 Lisp_Object overlay;
4524 Lisp_Object string;
4525 int priority;
4526 int after_string_p;
4527 };
4528
4529
4530 /* Set up iterator IT from overlay strings at its current position.
4531 Called from handle_stop. */
4532
4533 static enum prop_handled
4534 handle_overlay_change (struct it *it)
4535 {
4536 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4537 return HANDLED_RECOMPUTE_PROPS;
4538 else
4539 return HANDLED_NORMALLY;
4540 }
4541
4542
4543 /* Set up the next overlay string for delivery by IT, if there is an
4544 overlay string to deliver. Called by set_iterator_to_next when the
4545 end of the current overlay string is reached. If there are more
4546 overlay strings to display, IT->string and
4547 IT->current.overlay_string_index are set appropriately here.
4548 Otherwise IT->string is set to nil. */
4549
4550 static void
4551 next_overlay_string (struct it *it)
4552 {
4553 ++it->current.overlay_string_index;
4554 if (it->current.overlay_string_index == it->n_overlay_strings)
4555 {
4556 /* No more overlay strings. Restore IT's settings to what
4557 they were before overlay strings were processed, and
4558 continue to deliver from current_buffer. */
4559
4560 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4561 pop_it (it);
4562 xassert (it->sp > 0
4563 || (NILP (it->string)
4564 && it->method == GET_FROM_BUFFER
4565 && it->stop_charpos >= BEGV
4566 && it->stop_charpos <= it->end_charpos));
4567 it->current.overlay_string_index = -1;
4568 it->n_overlay_strings = 0;
4569 it->overlay_strings_charpos = -1;
4570
4571 /* If we're at the end of the buffer, record that we have
4572 processed the overlay strings there already, so that
4573 next_element_from_buffer doesn't try it again. */
4574 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4575 it->overlay_strings_at_end_processed_p = 1;
4576 }
4577 else
4578 {
4579 /* There are more overlay strings to process. If
4580 IT->current.overlay_string_index has advanced to a position
4581 where we must load IT->overlay_strings with more strings, do
4582 it. We must load at the IT->overlay_strings_charpos where
4583 IT->n_overlay_strings was originally computed; when invisible
4584 text is present, this might not be IT_CHARPOS (Bug#7016). */
4585 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4586
4587 if (it->current.overlay_string_index && i == 0)
4588 load_overlay_strings (it, it->overlay_strings_charpos);
4589
4590 /* Initialize IT to deliver display elements from the overlay
4591 string. */
4592 it->string = it->overlay_strings[i];
4593 it->multibyte_p = STRING_MULTIBYTE (it->string);
4594 SET_TEXT_POS (it->current.string_pos, 0, 0);
4595 it->method = GET_FROM_STRING;
4596 it->stop_charpos = 0;
4597 if (it->cmp_it.stop_pos >= 0)
4598 it->cmp_it.stop_pos = 0;
4599 }
4600
4601 CHECK_IT (it);
4602 }
4603
4604
4605 /* Compare two overlay_entry structures E1 and E2. Used as a
4606 comparison function for qsort in load_overlay_strings. Overlay
4607 strings for the same position are sorted so that
4608
4609 1. All after-strings come in front of before-strings, except
4610 when they come from the same overlay.
4611
4612 2. Within after-strings, strings are sorted so that overlay strings
4613 from overlays with higher priorities come first.
4614
4615 2. Within before-strings, strings are sorted so that overlay
4616 strings from overlays with higher priorities come last.
4617
4618 Value is analogous to strcmp. */
4619
4620
4621 static int
4622 compare_overlay_entries (const void *e1, const void *e2)
4623 {
4624 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4625 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4626 int result;
4627
4628 if (entry1->after_string_p != entry2->after_string_p)
4629 {
4630 /* Let after-strings appear in front of before-strings if
4631 they come from different overlays. */
4632 if (EQ (entry1->overlay, entry2->overlay))
4633 result = entry1->after_string_p ? 1 : -1;
4634 else
4635 result = entry1->after_string_p ? -1 : 1;
4636 }
4637 else if (entry1->after_string_p)
4638 /* After-strings sorted in order of decreasing priority. */
4639 result = entry2->priority - entry1->priority;
4640 else
4641 /* Before-strings sorted in order of increasing priority. */
4642 result = entry1->priority - entry2->priority;
4643
4644 return result;
4645 }
4646
4647
4648 /* Load the vector IT->overlay_strings with overlay strings from IT's
4649 current buffer position, or from CHARPOS if that is > 0. Set
4650 IT->n_overlays to the total number of overlay strings found.
4651
4652 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4653 a time. On entry into load_overlay_strings,
4654 IT->current.overlay_string_index gives the number of overlay
4655 strings that have already been loaded by previous calls to this
4656 function.
4657
4658 IT->add_overlay_start contains an additional overlay start
4659 position to consider for taking overlay strings from, if non-zero.
4660 This position comes into play when the overlay has an `invisible'
4661 property, and both before and after-strings. When we've skipped to
4662 the end of the overlay, because of its `invisible' property, we
4663 nevertheless want its before-string to appear.
4664 IT->add_overlay_start will contain the overlay start position
4665 in this case.
4666
4667 Overlay strings are sorted so that after-string strings come in
4668 front of before-string strings. Within before and after-strings,
4669 strings are sorted by overlay priority. See also function
4670 compare_overlay_entries. */
4671
4672 static void
4673 load_overlay_strings (struct it *it, EMACS_INT charpos)
4674 {
4675 Lisp_Object overlay, window, str, invisible;
4676 struct Lisp_Overlay *ov;
4677 EMACS_INT start, end;
4678 int size = 20;
4679 int n = 0, i, j, invis_p;
4680 struct overlay_entry *entries
4681 = (struct overlay_entry *) alloca (size * sizeof *entries);
4682
4683 if (charpos <= 0)
4684 charpos = IT_CHARPOS (*it);
4685
4686 /* Append the overlay string STRING of overlay OVERLAY to vector
4687 `entries' which has size `size' and currently contains `n'
4688 elements. AFTER_P non-zero means STRING is an after-string of
4689 OVERLAY. */
4690 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4691 do \
4692 { \
4693 Lisp_Object priority; \
4694 \
4695 if (n == size) \
4696 { \
4697 int new_size = 2 * size; \
4698 struct overlay_entry *old = entries; \
4699 entries = \
4700 (struct overlay_entry *) alloca (new_size \
4701 * sizeof *entries); \
4702 memcpy (entries, old, size * sizeof *entries); \
4703 size = new_size; \
4704 } \
4705 \
4706 entries[n].string = (STRING); \
4707 entries[n].overlay = (OVERLAY); \
4708 priority = Foverlay_get ((OVERLAY), Qpriority); \
4709 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4710 entries[n].after_string_p = (AFTER_P); \
4711 ++n; \
4712 } \
4713 while (0)
4714
4715 /* Process overlay before the overlay center. */
4716 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4717 {
4718 XSETMISC (overlay, ov);
4719 xassert (OVERLAYP (overlay));
4720 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4721 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4722
4723 if (end < charpos)
4724 break;
4725
4726 /* Skip this overlay if it doesn't start or end at IT's current
4727 position. */
4728 if (end != charpos && start != charpos)
4729 continue;
4730
4731 /* Skip this overlay if it doesn't apply to IT->w. */
4732 window = Foverlay_get (overlay, Qwindow);
4733 if (WINDOWP (window) && XWINDOW (window) != it->w)
4734 continue;
4735
4736 /* If the text ``under'' the overlay is invisible, both before-
4737 and after-strings from this overlay are visible; start and
4738 end position are indistinguishable. */
4739 invisible = Foverlay_get (overlay, Qinvisible);
4740 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4741
4742 /* If overlay has a non-empty before-string, record it. */
4743 if ((start == charpos || (end == charpos && invis_p))
4744 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4745 && SCHARS (str))
4746 RECORD_OVERLAY_STRING (overlay, str, 0);
4747
4748 /* If overlay has a non-empty after-string, record it. */
4749 if ((end == charpos || (start == charpos && invis_p))
4750 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4751 && SCHARS (str))
4752 RECORD_OVERLAY_STRING (overlay, str, 1);
4753 }
4754
4755 /* Process overlays after the overlay center. */
4756 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4757 {
4758 XSETMISC (overlay, ov);
4759 xassert (OVERLAYP (overlay));
4760 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4761 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4762
4763 if (start > charpos)
4764 break;
4765
4766 /* Skip this overlay if it doesn't start or end at IT's current
4767 position. */
4768 if (end != charpos && start != charpos)
4769 continue;
4770
4771 /* Skip this overlay if it doesn't apply to IT->w. */
4772 window = Foverlay_get (overlay, Qwindow);
4773 if (WINDOWP (window) && XWINDOW (window) != it->w)
4774 continue;
4775
4776 /* If the text ``under'' the overlay is invisible, it has a zero
4777 dimension, and both before- and after-strings apply. */
4778 invisible = Foverlay_get (overlay, Qinvisible);
4779 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4780
4781 /* If overlay has a non-empty before-string, record it. */
4782 if ((start == charpos || (end == charpos && invis_p))
4783 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4784 && SCHARS (str))
4785 RECORD_OVERLAY_STRING (overlay, str, 0);
4786
4787 /* If overlay has a non-empty after-string, record it. */
4788 if ((end == charpos || (start == charpos && invis_p))
4789 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4790 && SCHARS (str))
4791 RECORD_OVERLAY_STRING (overlay, str, 1);
4792 }
4793
4794 #undef RECORD_OVERLAY_STRING
4795
4796 /* Sort entries. */
4797 if (n > 1)
4798 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4799
4800 /* Record number of overlay strings, and where we computed it. */
4801 it->n_overlay_strings = n;
4802 it->overlay_strings_charpos = charpos;
4803
4804 /* IT->current.overlay_string_index is the number of overlay strings
4805 that have already been consumed by IT. Copy some of the
4806 remaining overlay strings to IT->overlay_strings. */
4807 i = 0;
4808 j = it->current.overlay_string_index;
4809 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4810 {
4811 it->overlay_strings[i] = entries[j].string;
4812 it->string_overlays[i++] = entries[j++].overlay;
4813 }
4814
4815 CHECK_IT (it);
4816 }
4817
4818
4819 /* Get the first chunk of overlay strings at IT's current buffer
4820 position, or at CHARPOS if that is > 0. Value is non-zero if at
4821 least one overlay string was found. */
4822
4823 static int
4824 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4825 {
4826 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4827 process. This fills IT->overlay_strings with strings, and sets
4828 IT->n_overlay_strings to the total number of strings to process.
4829 IT->pos.overlay_string_index has to be set temporarily to zero
4830 because load_overlay_strings needs this; it must be set to -1
4831 when no overlay strings are found because a zero value would
4832 indicate a position in the first overlay string. */
4833 it->current.overlay_string_index = 0;
4834 load_overlay_strings (it, charpos);
4835
4836 /* If we found overlay strings, set up IT to deliver display
4837 elements from the first one. Otherwise set up IT to deliver
4838 from current_buffer. */
4839 if (it->n_overlay_strings)
4840 {
4841 /* Make sure we know settings in current_buffer, so that we can
4842 restore meaningful values when we're done with the overlay
4843 strings. */
4844 if (compute_stop_p)
4845 compute_stop_pos (it);
4846 xassert (it->face_id >= 0);
4847
4848 /* Save IT's settings. They are restored after all overlay
4849 strings have been processed. */
4850 xassert (!compute_stop_p || it->sp == 0);
4851
4852 /* When called from handle_stop, there might be an empty display
4853 string loaded. In that case, don't bother saving it. */
4854 if (!STRINGP (it->string) || SCHARS (it->string))
4855 push_it (it);
4856
4857 /* Set up IT to deliver display elements from the first overlay
4858 string. */
4859 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4860 it->string = it->overlay_strings[0];
4861 it->from_overlay = Qnil;
4862 it->stop_charpos = 0;
4863 xassert (STRINGP (it->string));
4864 it->end_charpos = SCHARS (it->string);
4865 it->multibyte_p = STRING_MULTIBYTE (it->string);
4866 it->method = GET_FROM_STRING;
4867 return 1;
4868 }
4869
4870 it->current.overlay_string_index = -1;
4871 return 0;
4872 }
4873
4874 static int
4875 get_overlay_strings (struct it *it, EMACS_INT charpos)
4876 {
4877 it->string = Qnil;
4878 it->method = GET_FROM_BUFFER;
4879
4880 (void) get_overlay_strings_1 (it, charpos, 1);
4881
4882 CHECK_IT (it);
4883
4884 /* Value is non-zero if we found at least one overlay string. */
4885 return STRINGP (it->string);
4886 }
4887
4888
4889 \f
4890 /***********************************************************************
4891 Saving and restoring state
4892 ***********************************************************************/
4893
4894 /* Save current settings of IT on IT->stack. Called, for example,
4895 before setting up IT for an overlay string, to be able to restore
4896 IT's settings to what they were after the overlay string has been
4897 processed. */
4898
4899 static void
4900 push_it (struct it *it)
4901 {
4902 struct iterator_stack_entry *p;
4903
4904 xassert (it->sp < IT_STACK_SIZE);
4905 p = it->stack + it->sp;
4906
4907 p->stop_charpos = it->stop_charpos;
4908 p->prev_stop = it->prev_stop;
4909 p->base_level_stop = it->base_level_stop;
4910 p->cmp_it = it->cmp_it;
4911 xassert (it->face_id >= 0);
4912 p->face_id = it->face_id;
4913 p->string = it->string;
4914 p->method = it->method;
4915 p->from_overlay = it->from_overlay;
4916 switch (p->method)
4917 {
4918 case GET_FROM_IMAGE:
4919 p->u.image.object = it->object;
4920 p->u.image.image_id = it->image_id;
4921 p->u.image.slice = it->slice;
4922 break;
4923 case GET_FROM_STRETCH:
4924 p->u.stretch.object = it->object;
4925 break;
4926 }
4927 p->position = it->position;
4928 p->current = it->current;
4929 p->end_charpos = it->end_charpos;
4930 p->string_nchars = it->string_nchars;
4931 p->area = it->area;
4932 p->multibyte_p = it->multibyte_p;
4933 p->avoid_cursor_p = it->avoid_cursor_p;
4934 p->space_width = it->space_width;
4935 p->font_height = it->font_height;
4936 p->voffset = it->voffset;
4937 p->string_from_display_prop_p = it->string_from_display_prop_p;
4938 p->display_ellipsis_p = 0;
4939 p->line_wrap = it->line_wrap;
4940 ++it->sp;
4941 }
4942
4943 static void
4944 iterate_out_of_display_property (struct it *it)
4945 {
4946 /* Maybe initialize paragraph direction. If we are at the beginning
4947 of a new paragraph, next_element_from_buffer may not have a
4948 chance to do that. */
4949 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4950 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4951 /* prev_stop can be zero, so check against BEGV as well. */
4952 while (it->bidi_it.charpos >= BEGV
4953 && it->prev_stop <= it->bidi_it.charpos
4954 && it->bidi_it.charpos < CHARPOS (it->position))
4955 bidi_move_to_visually_next (&it->bidi_it);
4956 /* Record the stop_pos we just crossed, for when we cross it
4957 back, maybe. */
4958 if (it->bidi_it.charpos > CHARPOS (it->position))
4959 it->prev_stop = CHARPOS (it->position);
4960 /* If we ended up not where pop_it put us, resync IT's
4961 positional members with the bidi iterator. */
4962 if (it->bidi_it.charpos != CHARPOS (it->position))
4963 {
4964 SET_TEXT_POS (it->position,
4965 it->bidi_it.charpos, it->bidi_it.bytepos);
4966 it->current.pos = it->position;
4967 }
4968 }
4969
4970 /* Restore IT's settings from IT->stack. Called, for example, when no
4971 more overlay strings must be processed, and we return to delivering
4972 display elements from a buffer, or when the end of a string from a
4973 `display' property is reached and we return to delivering display
4974 elements from an overlay string, or from a buffer. */
4975
4976 static void
4977 pop_it (struct it *it)
4978 {
4979 struct iterator_stack_entry *p;
4980
4981 xassert (it->sp > 0);
4982 --it->sp;
4983 p = it->stack + it->sp;
4984 it->stop_charpos = p->stop_charpos;
4985 it->prev_stop = p->prev_stop;
4986 it->base_level_stop = p->base_level_stop;
4987 it->cmp_it = p->cmp_it;
4988 it->face_id = p->face_id;
4989 it->current = p->current;
4990 it->position = p->position;
4991 it->string = p->string;
4992 it->from_overlay = p->from_overlay;
4993 if (NILP (it->string))
4994 SET_TEXT_POS (it->current.string_pos, -1, -1);
4995 it->method = p->method;
4996 switch (it->method)
4997 {
4998 case GET_FROM_IMAGE:
4999 it->image_id = p->u.image.image_id;
5000 it->object = p->u.image.object;
5001 it->slice = p->u.image.slice;
5002 break;
5003 case GET_FROM_STRETCH:
5004 it->object = p->u.comp.object;
5005 break;
5006 case GET_FROM_BUFFER:
5007 it->object = it->w->buffer;
5008 if (it->bidi_p)
5009 {
5010 /* Bidi-iterate until we get out of the portion of text, if
5011 any, covered by a `display' text property or an overlay
5012 with `display' property. (We cannot just jump there,
5013 because the internal coherency of the bidi iterator state
5014 can not be preserved across such jumps.) We also must
5015 determine the paragraph base direction if the overlay we
5016 just processed is at the beginning of a new
5017 paragraph. */
5018 iterate_out_of_display_property (it);
5019 }
5020 break;
5021 case GET_FROM_STRING:
5022 it->object = it->string;
5023 break;
5024 case GET_FROM_DISPLAY_VECTOR:
5025 if (it->s)
5026 it->method = GET_FROM_C_STRING;
5027 else if (STRINGP (it->string))
5028 it->method = GET_FROM_STRING;
5029 else
5030 {
5031 it->method = GET_FROM_BUFFER;
5032 it->object = it->w->buffer;
5033 }
5034 }
5035 it->end_charpos = p->end_charpos;
5036 it->string_nchars = p->string_nchars;
5037 it->area = p->area;
5038 it->multibyte_p = p->multibyte_p;
5039 it->avoid_cursor_p = p->avoid_cursor_p;
5040 it->space_width = p->space_width;
5041 it->font_height = p->font_height;
5042 it->voffset = p->voffset;
5043 it->string_from_display_prop_p = p->string_from_display_prop_p;
5044 it->line_wrap = p->line_wrap;
5045 }
5046
5047
5048 \f
5049 /***********************************************************************
5050 Moving over lines
5051 ***********************************************************************/
5052
5053 /* Set IT's current position to the previous line start. */
5054
5055 static void
5056 back_to_previous_line_start (struct it *it)
5057 {
5058 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5059 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5060 }
5061
5062
5063 /* Move IT to the next line start.
5064
5065 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5066 we skipped over part of the text (as opposed to moving the iterator
5067 continuously over the text). Otherwise, don't change the value
5068 of *SKIPPED_P.
5069
5070 Newlines may come from buffer text, overlay strings, or strings
5071 displayed via the `display' property. That's the reason we can't
5072 simply use find_next_newline_no_quit.
5073
5074 Note that this function may not skip over invisible text that is so
5075 because of text properties and immediately follows a newline. If
5076 it would, function reseat_at_next_visible_line_start, when called
5077 from set_iterator_to_next, would effectively make invisible
5078 characters following a newline part of the wrong glyph row, which
5079 leads to wrong cursor motion. */
5080
5081 static int
5082 forward_to_next_line_start (struct it *it, int *skipped_p)
5083 {
5084 int old_selective, newline_found_p, n;
5085 const int MAX_NEWLINE_DISTANCE = 500;
5086
5087 /* If already on a newline, just consume it to avoid unintended
5088 skipping over invisible text below. */
5089 if (it->what == IT_CHARACTER
5090 && it->c == '\n'
5091 && CHARPOS (it->position) == IT_CHARPOS (*it))
5092 {
5093 set_iterator_to_next (it, 0);
5094 it->c = 0;
5095 return 1;
5096 }
5097
5098 /* Don't handle selective display in the following. It's (a)
5099 unnecessary because it's done by the caller, and (b) leads to an
5100 infinite recursion because next_element_from_ellipsis indirectly
5101 calls this function. */
5102 old_selective = it->selective;
5103 it->selective = 0;
5104
5105 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5106 from buffer text. */
5107 for (n = newline_found_p = 0;
5108 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5109 n += STRINGP (it->string) ? 0 : 1)
5110 {
5111 if (!get_next_display_element (it))
5112 return 0;
5113 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5114 set_iterator_to_next (it, 0);
5115 }
5116
5117 /* If we didn't find a newline near enough, see if we can use a
5118 short-cut. */
5119 if (!newline_found_p)
5120 {
5121 EMACS_INT start = IT_CHARPOS (*it);
5122 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5123 Lisp_Object pos;
5124
5125 xassert (!STRINGP (it->string));
5126
5127 /* If there isn't any `display' property in sight, and no
5128 overlays, we can just use the position of the newline in
5129 buffer text. */
5130 if (it->stop_charpos >= limit
5131 || ((pos = Fnext_single_property_change (make_number (start),
5132 Qdisplay,
5133 Qnil, make_number (limit)),
5134 NILP (pos))
5135 && next_overlay_change (start) == ZV))
5136 {
5137 IT_CHARPOS (*it) = limit;
5138 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5139 *skipped_p = newline_found_p = 1;
5140 }
5141 else
5142 {
5143 while (get_next_display_element (it)
5144 && !newline_found_p)
5145 {
5146 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5147 set_iterator_to_next (it, 0);
5148 }
5149 }
5150 }
5151
5152 it->selective = old_selective;
5153 return newline_found_p;
5154 }
5155
5156
5157 /* Set IT's current position to the previous visible line start. Skip
5158 invisible text that is so either due to text properties or due to
5159 selective display. Caution: this does not change IT->current_x and
5160 IT->hpos. */
5161
5162 static void
5163 back_to_previous_visible_line_start (struct it *it)
5164 {
5165 while (IT_CHARPOS (*it) > BEGV)
5166 {
5167 back_to_previous_line_start (it);
5168
5169 if (IT_CHARPOS (*it) <= BEGV)
5170 break;
5171
5172 /* If selective > 0, then lines indented more than its value are
5173 invisible. */
5174 if (it->selective > 0
5175 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5176 (double) it->selective)) /* iftc */
5177 continue;
5178
5179 /* Check the newline before point for invisibility. */
5180 {
5181 Lisp_Object prop;
5182 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5183 Qinvisible, it->window);
5184 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5185 continue;
5186 }
5187
5188 if (IT_CHARPOS (*it) <= BEGV)
5189 break;
5190
5191 {
5192 struct it it2;
5193 EMACS_INT pos;
5194 EMACS_INT beg, end;
5195 Lisp_Object val, overlay;
5196
5197 /* If newline is part of a composition, continue from start of composition */
5198 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5199 && beg < IT_CHARPOS (*it))
5200 goto replaced;
5201
5202 /* If newline is replaced by a display property, find start of overlay
5203 or interval and continue search from that point. */
5204 it2 = *it;
5205 pos = --IT_CHARPOS (it2);
5206 --IT_BYTEPOS (it2);
5207 it2.sp = 0;
5208 it2.string_from_display_prop_p = 0;
5209 if (handle_display_prop (&it2) == HANDLED_RETURN
5210 && !NILP (val = get_char_property_and_overlay
5211 (make_number (pos), Qdisplay, Qnil, &overlay))
5212 && (OVERLAYP (overlay)
5213 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5214 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5215 goto replaced;
5216
5217 /* Newline is not replaced by anything -- so we are done. */
5218 break;
5219
5220 replaced:
5221 if (beg < BEGV)
5222 beg = BEGV;
5223 IT_CHARPOS (*it) = beg;
5224 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5225 }
5226 }
5227
5228 it->continuation_lines_width = 0;
5229
5230 xassert (IT_CHARPOS (*it) >= BEGV);
5231 xassert (IT_CHARPOS (*it) == BEGV
5232 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5233 CHECK_IT (it);
5234 }
5235
5236
5237 /* Reseat iterator IT at the previous visible line start. Skip
5238 invisible text that is so either due to text properties or due to
5239 selective display. At the end, update IT's overlay information,
5240 face information etc. */
5241
5242 void
5243 reseat_at_previous_visible_line_start (struct it *it)
5244 {
5245 back_to_previous_visible_line_start (it);
5246 reseat (it, it->current.pos, 1);
5247 CHECK_IT (it);
5248 }
5249
5250
5251 /* Reseat iterator IT on the next visible line start in the current
5252 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5253 preceding the line start. Skip over invisible text that is so
5254 because of selective display. Compute faces, overlays etc at the
5255 new position. Note that this function does not skip over text that
5256 is invisible because of text properties. */
5257
5258 static void
5259 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5260 {
5261 int newline_found_p, skipped_p = 0;
5262
5263 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5264
5265 /* Skip over lines that are invisible because they are indented
5266 more than the value of IT->selective. */
5267 if (it->selective > 0)
5268 while (IT_CHARPOS (*it) < ZV
5269 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5270 (double) it->selective)) /* iftc */
5271 {
5272 xassert (IT_BYTEPOS (*it) == BEGV
5273 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5274 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5275 }
5276
5277 /* Position on the newline if that's what's requested. */
5278 if (on_newline_p && newline_found_p)
5279 {
5280 if (STRINGP (it->string))
5281 {
5282 if (IT_STRING_CHARPOS (*it) > 0)
5283 {
5284 --IT_STRING_CHARPOS (*it);
5285 --IT_STRING_BYTEPOS (*it);
5286 }
5287 }
5288 else if (IT_CHARPOS (*it) > BEGV)
5289 {
5290 --IT_CHARPOS (*it);
5291 --IT_BYTEPOS (*it);
5292 reseat (it, it->current.pos, 0);
5293 }
5294 }
5295 else if (skipped_p)
5296 reseat (it, it->current.pos, 0);
5297
5298 CHECK_IT (it);
5299 }
5300
5301
5302 \f
5303 /***********************************************************************
5304 Changing an iterator's position
5305 ***********************************************************************/
5306
5307 /* Change IT's current position to POS in current_buffer. If FORCE_P
5308 is non-zero, always check for text properties at the new position.
5309 Otherwise, text properties are only looked up if POS >=
5310 IT->check_charpos of a property. */
5311
5312 static void
5313 reseat (struct it *it, struct text_pos pos, int force_p)
5314 {
5315 EMACS_INT original_pos = IT_CHARPOS (*it);
5316
5317 reseat_1 (it, pos, 0);
5318
5319 /* Determine where to check text properties. Avoid doing it
5320 where possible because text property lookup is very expensive. */
5321 if (force_p
5322 || CHARPOS (pos) > it->stop_charpos
5323 || CHARPOS (pos) < original_pos)
5324 {
5325 if (it->bidi_p)
5326 {
5327 /* For bidi iteration, we need to prime prev_stop and
5328 base_level_stop with our best estimations. */
5329 if (CHARPOS (pos) < it->prev_stop)
5330 {
5331 handle_stop_backwards (it, BEGV);
5332 if (CHARPOS (pos) < it->base_level_stop)
5333 it->base_level_stop = 0;
5334 }
5335 else if (CHARPOS (pos) > it->stop_charpos
5336 && it->stop_charpos >= BEGV)
5337 handle_stop_backwards (it, it->stop_charpos);
5338 else /* force_p */
5339 handle_stop (it);
5340 }
5341 else
5342 {
5343 handle_stop (it);
5344 it->prev_stop = it->base_level_stop = 0;
5345 }
5346
5347 }
5348
5349 CHECK_IT (it);
5350 }
5351
5352
5353 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5354 IT->stop_pos to POS, also. */
5355
5356 static void
5357 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5358 {
5359 /* Don't call this function when scanning a C string. */
5360 xassert (it->s == NULL);
5361
5362 /* POS must be a reasonable value. */
5363 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5364
5365 it->current.pos = it->position = pos;
5366 it->end_charpos = ZV;
5367 it->dpvec = NULL;
5368 it->current.dpvec_index = -1;
5369 it->current.overlay_string_index = -1;
5370 IT_STRING_CHARPOS (*it) = -1;
5371 IT_STRING_BYTEPOS (*it) = -1;
5372 it->string = Qnil;
5373 it->string_from_display_prop_p = 0;
5374 it->method = GET_FROM_BUFFER;
5375 it->object = it->w->buffer;
5376 it->area = TEXT_AREA;
5377 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5378 it->sp = 0;
5379 it->string_from_display_prop_p = 0;
5380 it->face_before_selective_p = 0;
5381 if (it->bidi_p)
5382 {
5383 it->bidi_it.first_elt = 1;
5384 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5385 }
5386
5387 if (set_stop_p)
5388 {
5389 it->stop_charpos = CHARPOS (pos);
5390 it->base_level_stop = CHARPOS (pos);
5391 }
5392 }
5393
5394
5395 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5396 If S is non-null, it is a C string to iterate over. Otherwise,
5397 STRING gives a Lisp string to iterate over.
5398
5399 If PRECISION > 0, don't return more then PRECISION number of
5400 characters from the string.
5401
5402 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5403 characters have been returned. FIELD_WIDTH < 0 means an infinite
5404 field width.
5405
5406 MULTIBYTE = 0 means disable processing of multibyte characters,
5407 MULTIBYTE > 0 means enable it,
5408 MULTIBYTE < 0 means use IT->multibyte_p.
5409
5410 IT must be initialized via a prior call to init_iterator before
5411 calling this function. */
5412
5413 static void
5414 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5415 EMACS_INT charpos, EMACS_INT precision, int field_width,
5416 int multibyte)
5417 {
5418 /* No region in strings. */
5419 it->region_beg_charpos = it->region_end_charpos = -1;
5420
5421 /* No text property checks performed by default, but see below. */
5422 it->stop_charpos = -1;
5423
5424 /* Set iterator position and end position. */
5425 memset (&it->current, 0, sizeof it->current);
5426 it->current.overlay_string_index = -1;
5427 it->current.dpvec_index = -1;
5428 xassert (charpos >= 0);
5429
5430 /* If STRING is specified, use its multibyteness, otherwise use the
5431 setting of MULTIBYTE, if specified. */
5432 if (multibyte >= 0)
5433 it->multibyte_p = multibyte > 0;
5434
5435 if (s == NULL)
5436 {
5437 xassert (STRINGP (string));
5438 it->string = string;
5439 it->s = NULL;
5440 it->end_charpos = it->string_nchars = SCHARS (string);
5441 it->method = GET_FROM_STRING;
5442 it->current.string_pos = string_pos (charpos, string);
5443 }
5444 else
5445 {
5446 it->s = (const unsigned char *) s;
5447 it->string = Qnil;
5448
5449 /* Note that we use IT->current.pos, not it->current.string_pos,
5450 for displaying C strings. */
5451 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5452 if (it->multibyte_p)
5453 {
5454 it->current.pos = c_string_pos (charpos, s, 1);
5455 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5456 }
5457 else
5458 {
5459 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5460 it->end_charpos = it->string_nchars = strlen (s);
5461 }
5462
5463 it->method = GET_FROM_C_STRING;
5464 }
5465
5466 /* PRECISION > 0 means don't return more than PRECISION characters
5467 from the string. */
5468 if (precision > 0 && it->end_charpos - charpos > precision)
5469 it->end_charpos = it->string_nchars = charpos + precision;
5470
5471 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5472 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5473 FIELD_WIDTH < 0 means infinite field width. This is useful for
5474 padding with `-' at the end of a mode line. */
5475 if (field_width < 0)
5476 field_width = INFINITY;
5477 if (field_width > it->end_charpos - charpos)
5478 it->end_charpos = charpos + field_width;
5479
5480 /* Use the standard display table for displaying strings. */
5481 if (DISP_TABLE_P (Vstandard_display_table))
5482 it->dp = XCHAR_TABLE (Vstandard_display_table);
5483
5484 it->stop_charpos = charpos;
5485 if (s == NULL && it->multibyte_p)
5486 {
5487 EMACS_INT endpos = SCHARS (it->string);
5488 if (endpos > it->end_charpos)
5489 endpos = it->end_charpos;
5490 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5491 it->string);
5492 }
5493 CHECK_IT (it);
5494 }
5495
5496
5497 \f
5498 /***********************************************************************
5499 Iteration
5500 ***********************************************************************/
5501
5502 /* Map enum it_method value to corresponding next_element_from_* function. */
5503
5504 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5505 {
5506 next_element_from_buffer,
5507 next_element_from_display_vector,
5508 next_element_from_string,
5509 next_element_from_c_string,
5510 next_element_from_image,
5511 next_element_from_stretch
5512 };
5513
5514 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5515
5516
5517 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5518 (possibly with the following characters). */
5519
5520 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5521 ((IT)->cmp_it.id >= 0 \
5522 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5523 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5524 END_CHARPOS, (IT)->w, \
5525 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5526 (IT)->string)))
5527
5528
5529 /* Lookup the char-table Vglyphless_char_display for character C (-1
5530 if we want information for no-font case), and return the display
5531 method symbol. By side-effect, update it->what and
5532 it->glyphless_method. This function is called from
5533 get_next_display_element for each character element, and from
5534 x_produce_glyphs when no suitable font was found. */
5535
5536 Lisp_Object
5537 lookup_glyphless_char_display (int c, struct it *it)
5538 {
5539 Lisp_Object glyphless_method = Qnil;
5540
5541 if (CHAR_TABLE_P (Vglyphless_char_display)
5542 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5543 {
5544 if (c >= 0)
5545 {
5546 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5547 if (CONSP (glyphless_method))
5548 glyphless_method = FRAME_WINDOW_P (it->f)
5549 ? XCAR (glyphless_method)
5550 : XCDR (glyphless_method);
5551 }
5552 else
5553 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5554 }
5555
5556 retry:
5557 if (NILP (glyphless_method))
5558 {
5559 if (c >= 0)
5560 /* The default is to display the character by a proper font. */
5561 return Qnil;
5562 /* The default for the no-font case is to display an empty box. */
5563 glyphless_method = Qempty_box;
5564 }
5565 if (EQ (glyphless_method, Qzero_width))
5566 {
5567 if (c >= 0)
5568 return glyphless_method;
5569 /* This method can't be used for the no-font case. */
5570 glyphless_method = Qempty_box;
5571 }
5572 if (EQ (glyphless_method, Qthin_space))
5573 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5574 else if (EQ (glyphless_method, Qempty_box))
5575 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5576 else if (EQ (glyphless_method, Qhex_code))
5577 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5578 else if (STRINGP (glyphless_method))
5579 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5580 else
5581 {
5582 /* Invalid value. We use the default method. */
5583 glyphless_method = Qnil;
5584 goto retry;
5585 }
5586 it->what = IT_GLYPHLESS;
5587 return glyphless_method;
5588 }
5589
5590 /* Load IT's display element fields with information about the next
5591 display element from the current position of IT. Value is zero if
5592 end of buffer (or C string) is reached. */
5593
5594 static struct frame *last_escape_glyph_frame = NULL;
5595 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5596 static int last_escape_glyph_merged_face_id = 0;
5597
5598 struct frame *last_glyphless_glyph_frame = NULL;
5599 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5600 int last_glyphless_glyph_merged_face_id = 0;
5601
5602 static int
5603 get_next_display_element (struct it *it)
5604 {
5605 /* Non-zero means that we found a display element. Zero means that
5606 we hit the end of what we iterate over. Performance note: the
5607 function pointer `method' used here turns out to be faster than
5608 using a sequence of if-statements. */
5609 int success_p;
5610
5611 get_next:
5612 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5613
5614 if (it->what == IT_CHARACTER)
5615 {
5616 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5617 and only if (a) the resolved directionality of that character
5618 is R..." */
5619 /* FIXME: Do we need an exception for characters from display
5620 tables? */
5621 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5622 it->c = bidi_mirror_char (it->c);
5623 /* Map via display table or translate control characters.
5624 IT->c, IT->len etc. have been set to the next character by
5625 the function call above. If we have a display table, and it
5626 contains an entry for IT->c, translate it. Don't do this if
5627 IT->c itself comes from a display table, otherwise we could
5628 end up in an infinite recursion. (An alternative could be to
5629 count the recursion depth of this function and signal an
5630 error when a certain maximum depth is reached.) Is it worth
5631 it? */
5632 if (success_p && it->dpvec == NULL)
5633 {
5634 Lisp_Object dv;
5635 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5636 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5637 nbsp_or_shy = char_is_other;
5638 int c = it->c; /* This is the character to display. */
5639
5640 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5641 {
5642 xassert (SINGLE_BYTE_CHAR_P (c));
5643 if (unibyte_display_via_language_environment)
5644 {
5645 c = DECODE_CHAR (unibyte, c);
5646 if (c < 0)
5647 c = BYTE8_TO_CHAR (it->c);
5648 }
5649 else
5650 c = BYTE8_TO_CHAR (it->c);
5651 }
5652
5653 if (it->dp
5654 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5655 VECTORP (dv)))
5656 {
5657 struct Lisp_Vector *v = XVECTOR (dv);
5658
5659 /* Return the first character from the display table
5660 entry, if not empty. If empty, don't display the
5661 current character. */
5662 if (v->header.size)
5663 {
5664 it->dpvec_char_len = it->len;
5665 it->dpvec = v->contents;
5666 it->dpend = v->contents + v->header.size;
5667 it->current.dpvec_index = 0;
5668 it->dpvec_face_id = -1;
5669 it->saved_face_id = it->face_id;
5670 it->method = GET_FROM_DISPLAY_VECTOR;
5671 it->ellipsis_p = 0;
5672 }
5673 else
5674 {
5675 set_iterator_to_next (it, 0);
5676 }
5677 goto get_next;
5678 }
5679
5680 if (! NILP (lookup_glyphless_char_display (c, it)))
5681 {
5682 if (it->what == IT_GLYPHLESS)
5683 goto done;
5684 /* Don't display this character. */
5685 set_iterator_to_next (it, 0);
5686 goto get_next;
5687 }
5688
5689 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5690 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5691 : c == 0xAD ? char_is_soft_hyphen
5692 : char_is_other);
5693
5694 /* Translate control characters into `\003' or `^C' form.
5695 Control characters coming from a display table entry are
5696 currently not translated because we use IT->dpvec to hold
5697 the translation. This could easily be changed but I
5698 don't believe that it is worth doing.
5699
5700 NBSP and SOFT-HYPEN are property translated too.
5701
5702 Non-printable characters and raw-byte characters are also
5703 translated to octal form. */
5704 if (((c < ' ' || c == 127) /* ASCII control chars */
5705 ? (it->area != TEXT_AREA
5706 /* In mode line, treat \n, \t like other crl chars. */
5707 || (c != '\t'
5708 && it->glyph_row
5709 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5710 || (c != '\n' && c != '\t'))
5711 : (nbsp_or_shy
5712 || CHAR_BYTE8_P (c)
5713 || ! CHAR_PRINTABLE_P (c))))
5714 {
5715 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5716 or a non-printable character which must be displayed
5717 either as '\003' or as `^C' where the '\\' and '^'
5718 can be defined in the display table. Fill
5719 IT->ctl_chars with glyphs for what we have to
5720 display. Then, set IT->dpvec to these glyphs. */
5721 Lisp_Object gc;
5722 int ctl_len;
5723 int face_id, lface_id = 0 ;
5724 int escape_glyph;
5725
5726 /* Handle control characters with ^. */
5727
5728 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5729 {
5730 int g;
5731
5732 g = '^'; /* default glyph for Control */
5733 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5734 if (it->dp
5735 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5736 && GLYPH_CODE_CHAR_VALID_P (gc))
5737 {
5738 g = GLYPH_CODE_CHAR (gc);
5739 lface_id = GLYPH_CODE_FACE (gc);
5740 }
5741 if (lface_id)
5742 {
5743 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5744 }
5745 else if (it->f == last_escape_glyph_frame
5746 && it->face_id == last_escape_glyph_face_id)
5747 {
5748 face_id = last_escape_glyph_merged_face_id;
5749 }
5750 else
5751 {
5752 /* Merge the escape-glyph face into the current face. */
5753 face_id = merge_faces (it->f, Qescape_glyph, 0,
5754 it->face_id);
5755 last_escape_glyph_frame = it->f;
5756 last_escape_glyph_face_id = it->face_id;
5757 last_escape_glyph_merged_face_id = face_id;
5758 }
5759
5760 XSETINT (it->ctl_chars[0], g);
5761 XSETINT (it->ctl_chars[1], c ^ 0100);
5762 ctl_len = 2;
5763 goto display_control;
5764 }
5765
5766 /* Handle non-break space in the mode where it only gets
5767 highlighting. */
5768
5769 if (EQ (Vnobreak_char_display, Qt)
5770 && nbsp_or_shy == char_is_nbsp)
5771 {
5772 /* Merge the no-break-space face into the current face. */
5773 face_id = merge_faces (it->f, Qnobreak_space, 0,
5774 it->face_id);
5775
5776 c = ' ';
5777 XSETINT (it->ctl_chars[0], ' ');
5778 ctl_len = 1;
5779 goto display_control;
5780 }
5781
5782 /* Handle sequences that start with the "escape glyph". */
5783
5784 /* the default escape glyph is \. */
5785 escape_glyph = '\\';
5786
5787 if (it->dp
5788 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5789 && GLYPH_CODE_CHAR_VALID_P (gc))
5790 {
5791 escape_glyph = GLYPH_CODE_CHAR (gc);
5792 lface_id = GLYPH_CODE_FACE (gc);
5793 }
5794 if (lface_id)
5795 {
5796 /* The display table specified a face.
5797 Merge it into face_id and also into escape_glyph. */
5798 face_id = merge_faces (it->f, Qt, lface_id,
5799 it->face_id);
5800 }
5801 else if (it->f == last_escape_glyph_frame
5802 && it->face_id == last_escape_glyph_face_id)
5803 {
5804 face_id = last_escape_glyph_merged_face_id;
5805 }
5806 else
5807 {
5808 /* Merge the escape-glyph face into the current face. */
5809 face_id = merge_faces (it->f, Qescape_glyph, 0,
5810 it->face_id);
5811 last_escape_glyph_frame = it->f;
5812 last_escape_glyph_face_id = it->face_id;
5813 last_escape_glyph_merged_face_id = face_id;
5814 }
5815
5816 /* Handle soft hyphens in the mode where they only get
5817 highlighting. */
5818
5819 if (EQ (Vnobreak_char_display, Qt)
5820 && nbsp_or_shy == char_is_soft_hyphen)
5821 {
5822 XSETINT (it->ctl_chars[0], '-');
5823 ctl_len = 1;
5824 goto display_control;
5825 }
5826
5827 /* Handle non-break space and soft hyphen
5828 with the escape glyph. */
5829
5830 if (nbsp_or_shy)
5831 {
5832 XSETINT (it->ctl_chars[0], escape_glyph);
5833 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5834 XSETINT (it->ctl_chars[1], c);
5835 ctl_len = 2;
5836 goto display_control;
5837 }
5838
5839 {
5840 char str[10];
5841 int len, i;
5842
5843 if (CHAR_BYTE8_P (c))
5844 /* Display \200 instead of \17777600. */
5845 c = CHAR_TO_BYTE8 (c);
5846 len = sprintf (str, "%03o", c);
5847
5848 XSETINT (it->ctl_chars[0], escape_glyph);
5849 for (i = 0; i < len; i++)
5850 XSETINT (it->ctl_chars[i + 1], str[i]);
5851 ctl_len = len + 1;
5852 }
5853
5854 display_control:
5855 /* Set up IT->dpvec and return first character from it. */
5856 it->dpvec_char_len = it->len;
5857 it->dpvec = it->ctl_chars;
5858 it->dpend = it->dpvec + ctl_len;
5859 it->current.dpvec_index = 0;
5860 it->dpvec_face_id = face_id;
5861 it->saved_face_id = it->face_id;
5862 it->method = GET_FROM_DISPLAY_VECTOR;
5863 it->ellipsis_p = 0;
5864 goto get_next;
5865 }
5866 it->char_to_display = c;
5867 }
5868 else if (success_p)
5869 {
5870 it->char_to_display = it->c;
5871 }
5872 }
5873
5874 /* Adjust face id for a multibyte character. There are no multibyte
5875 character in unibyte text. */
5876 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5877 && it->multibyte_p
5878 && success_p
5879 && FRAME_WINDOW_P (it->f))
5880 {
5881 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5882
5883 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5884 {
5885 /* Automatic composition with glyph-string. */
5886 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5887
5888 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5889 }
5890 else
5891 {
5892 EMACS_INT pos = (it->s ? -1
5893 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5894 : IT_CHARPOS (*it));
5895
5896 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5897 it->string);
5898 }
5899 }
5900
5901 done:
5902 /* Is this character the last one of a run of characters with
5903 box? If yes, set IT->end_of_box_run_p to 1. */
5904 if (it->face_box_p
5905 && it->s == NULL)
5906 {
5907 if (it->method == GET_FROM_STRING && it->sp)
5908 {
5909 int face_id = underlying_face_id (it);
5910 struct face *face = FACE_FROM_ID (it->f, face_id);
5911
5912 if (face)
5913 {
5914 if (face->box == FACE_NO_BOX)
5915 {
5916 /* If the box comes from face properties in a
5917 display string, check faces in that string. */
5918 int string_face_id = face_after_it_pos (it);
5919 it->end_of_box_run_p
5920 = (FACE_FROM_ID (it->f, string_face_id)->box
5921 == FACE_NO_BOX);
5922 }
5923 /* Otherwise, the box comes from the underlying face.
5924 If this is the last string character displayed, check
5925 the next buffer location. */
5926 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5927 && (it->current.overlay_string_index
5928 == it->n_overlay_strings - 1))
5929 {
5930 EMACS_INT ignore;
5931 int next_face_id;
5932 struct text_pos pos = it->current.pos;
5933 INC_TEXT_POS (pos, it->multibyte_p);
5934
5935 next_face_id = face_at_buffer_position
5936 (it->w, CHARPOS (pos), it->region_beg_charpos,
5937 it->region_end_charpos, &ignore,
5938 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5939 -1);
5940 it->end_of_box_run_p
5941 = (FACE_FROM_ID (it->f, next_face_id)->box
5942 == FACE_NO_BOX);
5943 }
5944 }
5945 }
5946 else
5947 {
5948 int face_id = face_after_it_pos (it);
5949 it->end_of_box_run_p
5950 = (face_id != it->face_id
5951 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5952 }
5953 }
5954
5955 /* Value is 0 if end of buffer or string reached. */
5956 return success_p;
5957 }
5958
5959
5960 /* Move IT to the next display element.
5961
5962 RESEAT_P non-zero means if called on a newline in buffer text,
5963 skip to the next visible line start.
5964
5965 Functions get_next_display_element and set_iterator_to_next are
5966 separate because I find this arrangement easier to handle than a
5967 get_next_display_element function that also increments IT's
5968 position. The way it is we can first look at an iterator's current
5969 display element, decide whether it fits on a line, and if it does,
5970 increment the iterator position. The other way around we probably
5971 would either need a flag indicating whether the iterator has to be
5972 incremented the next time, or we would have to implement a
5973 decrement position function which would not be easy to write. */
5974
5975 void
5976 set_iterator_to_next (struct it *it, int reseat_p)
5977 {
5978 /* Reset flags indicating start and end of a sequence of characters
5979 with box. Reset them at the start of this function because
5980 moving the iterator to a new position might set them. */
5981 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5982
5983 switch (it->method)
5984 {
5985 case GET_FROM_BUFFER:
5986 /* The current display element of IT is a character from
5987 current_buffer. Advance in the buffer, and maybe skip over
5988 invisible lines that are so because of selective display. */
5989 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5990 reseat_at_next_visible_line_start (it, 0);
5991 else if (it->cmp_it.id >= 0)
5992 {
5993 /* We are currently getting glyphs from a composition. */
5994 int i;
5995
5996 if (! it->bidi_p)
5997 {
5998 IT_CHARPOS (*it) += it->cmp_it.nchars;
5999 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6000 if (it->cmp_it.to < it->cmp_it.nglyphs)
6001 {
6002 it->cmp_it.from = it->cmp_it.to;
6003 }
6004 else
6005 {
6006 it->cmp_it.id = -1;
6007 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6008 IT_BYTEPOS (*it),
6009 it->end_charpos, Qnil);
6010 }
6011 }
6012 else if (! it->cmp_it.reversed_p)
6013 {
6014 /* Composition created while scanning forward. */
6015 /* Update IT's char/byte positions to point to the first
6016 character of the next grapheme cluster, or to the
6017 character visually after the current composition. */
6018 for (i = 0; i < it->cmp_it.nchars; i++)
6019 bidi_move_to_visually_next (&it->bidi_it);
6020 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6021 IT_CHARPOS (*it) = it->bidi_it.charpos;
6022
6023 if (it->cmp_it.to < it->cmp_it.nglyphs)
6024 {
6025 /* Proceed to the next grapheme cluster. */
6026 it->cmp_it.from = it->cmp_it.to;
6027 }
6028 else
6029 {
6030 /* No more grapheme clusters in this composition.
6031 Find the next stop position. */
6032 EMACS_INT stop = it->end_charpos;
6033 if (it->bidi_it.scan_dir < 0)
6034 /* Now we are scanning backward and don't know
6035 where to stop. */
6036 stop = -1;
6037 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6038 IT_BYTEPOS (*it), stop, Qnil);
6039 }
6040 }
6041 else
6042 {
6043 /* Composition created while scanning backward. */
6044 /* Update IT's char/byte positions to point to the last
6045 character of the previous grapheme cluster, or the
6046 character visually after the current composition. */
6047 for (i = 0; i < it->cmp_it.nchars; i++)
6048 bidi_move_to_visually_next (&it->bidi_it);
6049 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6050 IT_CHARPOS (*it) = it->bidi_it.charpos;
6051 if (it->cmp_it.from > 0)
6052 {
6053 /* Proceed to the previous grapheme cluster. */
6054 it->cmp_it.to = it->cmp_it.from;
6055 }
6056 else
6057 {
6058 /* No more grapheme clusters in this composition.
6059 Find the next stop position. */
6060 EMACS_INT stop = it->end_charpos;
6061 if (it->bidi_it.scan_dir < 0)
6062 /* Now we are scanning backward and don't know
6063 where to stop. */
6064 stop = -1;
6065 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6066 IT_BYTEPOS (*it), stop, Qnil);
6067 }
6068 }
6069 }
6070 else
6071 {
6072 xassert (it->len != 0);
6073
6074 if (!it->bidi_p)
6075 {
6076 IT_BYTEPOS (*it) += it->len;
6077 IT_CHARPOS (*it) += 1;
6078 }
6079 else
6080 {
6081 int prev_scan_dir = it->bidi_it.scan_dir;
6082 /* If this is a new paragraph, determine its base
6083 direction (a.k.a. its base embedding level). */
6084 if (it->bidi_it.new_paragraph)
6085 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6086 bidi_move_to_visually_next (&it->bidi_it);
6087 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6088 IT_CHARPOS (*it) = it->bidi_it.charpos;
6089 if (prev_scan_dir != it->bidi_it.scan_dir)
6090 {
6091 /* As the scan direction was changed, we must
6092 re-compute the stop position for composition. */
6093 EMACS_INT stop = it->end_charpos;
6094 if (it->bidi_it.scan_dir < 0)
6095 stop = -1;
6096 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6097 IT_BYTEPOS (*it), stop, Qnil);
6098 }
6099 }
6100 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6101 }
6102 break;
6103
6104 case GET_FROM_C_STRING:
6105 /* Current display element of IT is from a C string. */
6106 IT_BYTEPOS (*it) += it->len;
6107 IT_CHARPOS (*it) += 1;
6108 break;
6109
6110 case GET_FROM_DISPLAY_VECTOR:
6111 /* Current display element of IT is from a display table entry.
6112 Advance in the display table definition. Reset it to null if
6113 end reached, and continue with characters from buffers/
6114 strings. */
6115 ++it->current.dpvec_index;
6116
6117 /* Restore face of the iterator to what they were before the
6118 display vector entry (these entries may contain faces). */
6119 it->face_id = it->saved_face_id;
6120
6121 if (it->dpvec + it->current.dpvec_index == it->dpend)
6122 {
6123 int recheck_faces = it->ellipsis_p;
6124
6125 if (it->s)
6126 it->method = GET_FROM_C_STRING;
6127 else if (STRINGP (it->string))
6128 it->method = GET_FROM_STRING;
6129 else
6130 {
6131 it->method = GET_FROM_BUFFER;
6132 it->object = it->w->buffer;
6133 }
6134
6135 it->dpvec = NULL;
6136 it->current.dpvec_index = -1;
6137
6138 /* Skip over characters which were displayed via IT->dpvec. */
6139 if (it->dpvec_char_len < 0)
6140 reseat_at_next_visible_line_start (it, 1);
6141 else if (it->dpvec_char_len > 0)
6142 {
6143 if (it->method == GET_FROM_STRING
6144 && it->n_overlay_strings > 0)
6145 it->ignore_overlay_strings_at_pos_p = 1;
6146 it->len = it->dpvec_char_len;
6147 set_iterator_to_next (it, reseat_p);
6148 }
6149
6150 /* Maybe recheck faces after display vector */
6151 if (recheck_faces)
6152 it->stop_charpos = IT_CHARPOS (*it);
6153 }
6154 break;
6155
6156 case GET_FROM_STRING:
6157 /* Current display element is a character from a Lisp string. */
6158 xassert (it->s == NULL && STRINGP (it->string));
6159 if (it->cmp_it.id >= 0)
6160 {
6161 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6162 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6163 if (it->cmp_it.to < it->cmp_it.nglyphs)
6164 it->cmp_it.from = it->cmp_it.to;
6165 else
6166 {
6167 it->cmp_it.id = -1;
6168 composition_compute_stop_pos (&it->cmp_it,
6169 IT_STRING_CHARPOS (*it),
6170 IT_STRING_BYTEPOS (*it),
6171 it->end_charpos, it->string);
6172 }
6173 }
6174 else
6175 {
6176 IT_STRING_BYTEPOS (*it) += it->len;
6177 IT_STRING_CHARPOS (*it) += 1;
6178 }
6179
6180 consider_string_end:
6181
6182 if (it->current.overlay_string_index >= 0)
6183 {
6184 /* IT->string is an overlay string. Advance to the
6185 next, if there is one. */
6186 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6187 {
6188 it->ellipsis_p = 0;
6189 next_overlay_string (it);
6190 if (it->ellipsis_p)
6191 setup_for_ellipsis (it, 0);
6192 }
6193 }
6194 else
6195 {
6196 /* IT->string is not an overlay string. If we reached
6197 its end, and there is something on IT->stack, proceed
6198 with what is on the stack. This can be either another
6199 string, this time an overlay string, or a buffer. */
6200 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6201 && it->sp > 0)
6202 {
6203 pop_it (it);
6204 if (it->method == GET_FROM_STRING)
6205 goto consider_string_end;
6206 }
6207 }
6208 break;
6209
6210 case GET_FROM_IMAGE:
6211 case GET_FROM_STRETCH:
6212 /* The position etc with which we have to proceed are on
6213 the stack. The position may be at the end of a string,
6214 if the `display' property takes up the whole string. */
6215 xassert (it->sp > 0);
6216 pop_it (it);
6217 if (it->method == GET_FROM_STRING)
6218 goto consider_string_end;
6219 break;
6220
6221 default:
6222 /* There are no other methods defined, so this should be a bug. */
6223 abort ();
6224 }
6225
6226 xassert (it->method != GET_FROM_STRING
6227 || (STRINGP (it->string)
6228 && IT_STRING_CHARPOS (*it) >= 0));
6229 }
6230
6231 /* Load IT's display element fields with information about the next
6232 display element which comes from a display table entry or from the
6233 result of translating a control character to one of the forms `^C'
6234 or `\003'.
6235
6236 IT->dpvec holds the glyphs to return as characters.
6237 IT->saved_face_id holds the face id before the display vector--it
6238 is restored into IT->face_id in set_iterator_to_next. */
6239
6240 static int
6241 next_element_from_display_vector (struct it *it)
6242 {
6243 Lisp_Object gc;
6244
6245 /* Precondition. */
6246 xassert (it->dpvec && it->current.dpvec_index >= 0);
6247
6248 it->face_id = it->saved_face_id;
6249
6250 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6251 That seemed totally bogus - so I changed it... */
6252 gc = it->dpvec[it->current.dpvec_index];
6253
6254 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6255 {
6256 it->c = GLYPH_CODE_CHAR (gc);
6257 it->len = CHAR_BYTES (it->c);
6258
6259 /* The entry may contain a face id to use. Such a face id is
6260 the id of a Lisp face, not a realized face. A face id of
6261 zero means no face is specified. */
6262 if (it->dpvec_face_id >= 0)
6263 it->face_id = it->dpvec_face_id;
6264 else
6265 {
6266 int lface_id = GLYPH_CODE_FACE (gc);
6267 if (lface_id > 0)
6268 it->face_id = merge_faces (it->f, Qt, lface_id,
6269 it->saved_face_id);
6270 }
6271 }
6272 else
6273 /* Display table entry is invalid. Return a space. */
6274 it->c = ' ', it->len = 1;
6275
6276 /* Don't change position and object of the iterator here. They are
6277 still the values of the character that had this display table
6278 entry or was translated, and that's what we want. */
6279 it->what = IT_CHARACTER;
6280 return 1;
6281 }
6282
6283
6284 /* Load IT with the next display element from Lisp string IT->string.
6285 IT->current.string_pos is the current position within the string.
6286 If IT->current.overlay_string_index >= 0, the Lisp string is an
6287 overlay string. */
6288
6289 static int
6290 next_element_from_string (struct it *it)
6291 {
6292 struct text_pos position;
6293
6294 xassert (STRINGP (it->string));
6295 xassert (IT_STRING_CHARPOS (*it) >= 0);
6296 position = it->current.string_pos;
6297
6298 /* Time to check for invisible text? */
6299 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6300 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6301 {
6302 handle_stop (it);
6303
6304 /* Since a handler may have changed IT->method, we must
6305 recurse here. */
6306 return GET_NEXT_DISPLAY_ELEMENT (it);
6307 }
6308
6309 if (it->current.overlay_string_index >= 0)
6310 {
6311 /* Get the next character from an overlay string. In overlay
6312 strings, There is no field width or padding with spaces to
6313 do. */
6314 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6315 {
6316 it->what = IT_EOB;
6317 return 0;
6318 }
6319 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6320 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6321 && next_element_from_composition (it))
6322 {
6323 return 1;
6324 }
6325 else if (STRING_MULTIBYTE (it->string))
6326 {
6327 const unsigned char *s = (SDATA (it->string)
6328 + IT_STRING_BYTEPOS (*it));
6329 it->c = string_char_and_length (s, &it->len);
6330 }
6331 else
6332 {
6333 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6334 it->len = 1;
6335 }
6336 }
6337 else
6338 {
6339 /* Get the next character from a Lisp string that is not an
6340 overlay string. Such strings come from the mode line, for
6341 example. We may have to pad with spaces, or truncate the
6342 string. See also next_element_from_c_string. */
6343 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6344 {
6345 it->what = IT_EOB;
6346 return 0;
6347 }
6348 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6349 {
6350 /* Pad with spaces. */
6351 it->c = ' ', it->len = 1;
6352 CHARPOS (position) = BYTEPOS (position) = -1;
6353 }
6354 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6355 IT_STRING_BYTEPOS (*it), it->string_nchars)
6356 && next_element_from_composition (it))
6357 {
6358 return 1;
6359 }
6360 else if (STRING_MULTIBYTE (it->string))
6361 {
6362 const unsigned char *s = (SDATA (it->string)
6363 + IT_STRING_BYTEPOS (*it));
6364 it->c = string_char_and_length (s, &it->len);
6365 }
6366 else
6367 {
6368 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6369 it->len = 1;
6370 }
6371 }
6372
6373 /* Record what we have and where it came from. */
6374 it->what = IT_CHARACTER;
6375 it->object = it->string;
6376 it->position = position;
6377 return 1;
6378 }
6379
6380
6381 /* Load IT with next display element from C string IT->s.
6382 IT->string_nchars is the maximum number of characters to return
6383 from the string. IT->end_charpos may be greater than
6384 IT->string_nchars when this function is called, in which case we
6385 may have to return padding spaces. Value is zero if end of string
6386 reached, including padding spaces. */
6387
6388 static int
6389 next_element_from_c_string (struct it *it)
6390 {
6391 int success_p = 1;
6392
6393 xassert (it->s);
6394 it->what = IT_CHARACTER;
6395 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6396 it->object = Qnil;
6397
6398 /* IT's position can be greater IT->string_nchars in case a field
6399 width or precision has been specified when the iterator was
6400 initialized. */
6401 if (IT_CHARPOS (*it) >= it->end_charpos)
6402 {
6403 /* End of the game. */
6404 it->what = IT_EOB;
6405 success_p = 0;
6406 }
6407 else if (IT_CHARPOS (*it) >= it->string_nchars)
6408 {
6409 /* Pad with spaces. */
6410 it->c = ' ', it->len = 1;
6411 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6412 }
6413 else if (it->multibyte_p)
6414 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6415 else
6416 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6417
6418 return success_p;
6419 }
6420
6421
6422 /* Set up IT to return characters from an ellipsis, if appropriate.
6423 The definition of the ellipsis glyphs may come from a display table
6424 entry. This function fills IT with the first glyph from the
6425 ellipsis if an ellipsis is to be displayed. */
6426
6427 static int
6428 next_element_from_ellipsis (struct it *it)
6429 {
6430 if (it->selective_display_ellipsis_p)
6431 setup_for_ellipsis (it, it->len);
6432 else
6433 {
6434 /* The face at the current position may be different from the
6435 face we find after the invisible text. Remember what it
6436 was in IT->saved_face_id, and signal that it's there by
6437 setting face_before_selective_p. */
6438 it->saved_face_id = it->face_id;
6439 it->method = GET_FROM_BUFFER;
6440 it->object = it->w->buffer;
6441 reseat_at_next_visible_line_start (it, 1);
6442 it->face_before_selective_p = 1;
6443 }
6444
6445 return GET_NEXT_DISPLAY_ELEMENT (it);
6446 }
6447
6448
6449 /* Deliver an image display element. The iterator IT is already
6450 filled with image information (done in handle_display_prop). Value
6451 is always 1. */
6452
6453
6454 static int
6455 next_element_from_image (struct it *it)
6456 {
6457 it->what = IT_IMAGE;
6458 it->ignore_overlay_strings_at_pos_p = 0;
6459 return 1;
6460 }
6461
6462
6463 /* Fill iterator IT with next display element from a stretch glyph
6464 property. IT->object is the value of the text property. Value is
6465 always 1. */
6466
6467 static int
6468 next_element_from_stretch (struct it *it)
6469 {
6470 it->what = IT_STRETCH;
6471 return 1;
6472 }
6473
6474 /* Scan forward from CHARPOS in the current buffer, until we find a
6475 stop position > current IT's position. Then handle the stop
6476 position before that. This is called when we bump into a stop
6477 position while reordering bidirectional text. CHARPOS should be
6478 the last previously processed stop_pos (or BEGV, if none were
6479 processed yet) whose position is less that IT's current
6480 position. */
6481
6482 static void
6483 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6484 {
6485 EMACS_INT where_we_are = IT_CHARPOS (*it);
6486 struct display_pos save_current = it->current;
6487 struct text_pos save_position = it->position;
6488 struct text_pos pos1;
6489 EMACS_INT next_stop;
6490
6491 /* Scan in strict logical order. */
6492 it->bidi_p = 0;
6493 do
6494 {
6495 it->prev_stop = charpos;
6496 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6497 reseat_1 (it, pos1, 0);
6498 compute_stop_pos (it);
6499 /* We must advance forward, right? */
6500 if (it->stop_charpos <= it->prev_stop)
6501 abort ();
6502 charpos = it->stop_charpos;
6503 }
6504 while (charpos <= where_we_are);
6505
6506 next_stop = it->stop_charpos;
6507 it->stop_charpos = it->prev_stop;
6508 it->bidi_p = 1;
6509 it->current = save_current;
6510 it->position = save_position;
6511 handle_stop (it);
6512 it->stop_charpos = next_stop;
6513 }
6514
6515 /* Load IT with the next display element from current_buffer. Value
6516 is zero if end of buffer reached. IT->stop_charpos is the next
6517 position at which to stop and check for text properties or buffer
6518 end. */
6519
6520 static int
6521 next_element_from_buffer (struct it *it)
6522 {
6523 int success_p = 1;
6524
6525 xassert (IT_CHARPOS (*it) >= BEGV);
6526
6527 /* With bidi reordering, the character to display might not be the
6528 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6529 we were reseat()ed to a new buffer position, which is potentially
6530 a different paragraph. */
6531 if (it->bidi_p && it->bidi_it.first_elt)
6532 {
6533 it->bidi_it.charpos = IT_CHARPOS (*it);
6534 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6535 if (it->bidi_it.bytepos == ZV_BYTE)
6536 {
6537 /* Nothing to do, but reset the FIRST_ELT flag, like
6538 bidi_paragraph_init does, because we are not going to
6539 call it. */
6540 it->bidi_it.first_elt = 0;
6541 }
6542 else if (it->bidi_it.bytepos == BEGV_BYTE
6543 /* FIXME: Should support all Unicode line separators. */
6544 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6545 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6546 {
6547 /* If we are at the beginning of a line, we can produce the
6548 next element right away. */
6549 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6550 bidi_move_to_visually_next (&it->bidi_it);
6551 }
6552 else
6553 {
6554 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6555
6556 /* We need to prime the bidi iterator starting at the line's
6557 beginning, before we will be able to produce the next
6558 element. */
6559 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6560 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6561 it->bidi_it.charpos = IT_CHARPOS (*it);
6562 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6563 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6564 do
6565 {
6566 /* Now return to buffer position where we were asked to
6567 get the next display element, and produce that. */
6568 bidi_move_to_visually_next (&it->bidi_it);
6569 }
6570 while (it->bidi_it.bytepos != orig_bytepos
6571 && it->bidi_it.bytepos < ZV_BYTE);
6572 }
6573
6574 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6575 /* Adjust IT's position information to where we ended up. */
6576 IT_CHARPOS (*it) = it->bidi_it.charpos;
6577 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6578 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6579 {
6580 EMACS_INT stop = it->end_charpos;
6581 if (it->bidi_it.scan_dir < 0)
6582 stop = -1;
6583 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6584 IT_BYTEPOS (*it), stop, Qnil);
6585 }
6586 }
6587
6588 if (IT_CHARPOS (*it) >= it->stop_charpos)
6589 {
6590 if (IT_CHARPOS (*it) >= it->end_charpos)
6591 {
6592 int overlay_strings_follow_p;
6593
6594 /* End of the game, except when overlay strings follow that
6595 haven't been returned yet. */
6596 if (it->overlay_strings_at_end_processed_p)
6597 overlay_strings_follow_p = 0;
6598 else
6599 {
6600 it->overlay_strings_at_end_processed_p = 1;
6601 overlay_strings_follow_p = get_overlay_strings (it, 0);
6602 }
6603
6604 if (overlay_strings_follow_p)
6605 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6606 else
6607 {
6608 it->what = IT_EOB;
6609 it->position = it->current.pos;
6610 success_p = 0;
6611 }
6612 }
6613 else if (!(!it->bidi_p
6614 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6615 || IT_CHARPOS (*it) == it->stop_charpos))
6616 {
6617 /* With bidi non-linear iteration, we could find ourselves
6618 far beyond the last computed stop_charpos, with several
6619 other stop positions in between that we missed. Scan
6620 them all now, in buffer's logical order, until we find
6621 and handle the last stop_charpos that precedes our
6622 current position. */
6623 handle_stop_backwards (it, it->stop_charpos);
6624 return GET_NEXT_DISPLAY_ELEMENT (it);
6625 }
6626 else
6627 {
6628 if (it->bidi_p)
6629 {
6630 /* Take note of the stop position we just moved across,
6631 for when we will move back across it. */
6632 it->prev_stop = it->stop_charpos;
6633 /* If we are at base paragraph embedding level, take
6634 note of the last stop position seen at this
6635 level. */
6636 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6637 it->base_level_stop = it->stop_charpos;
6638 }
6639 handle_stop (it);
6640 return GET_NEXT_DISPLAY_ELEMENT (it);
6641 }
6642 }
6643 else if (it->bidi_p
6644 /* We can sometimes back up for reasons that have nothing
6645 to do with bidi reordering. E.g., compositions. The
6646 code below is only needed when we are above the base
6647 embedding level, so test for that explicitly. */
6648 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6649 && IT_CHARPOS (*it) < it->prev_stop)
6650 {
6651 if (it->base_level_stop <= 0)
6652 it->base_level_stop = BEGV;
6653 if (IT_CHARPOS (*it) < it->base_level_stop)
6654 abort ();
6655 handle_stop_backwards (it, it->base_level_stop);
6656 return GET_NEXT_DISPLAY_ELEMENT (it);
6657 }
6658 else
6659 {
6660 /* No face changes, overlays etc. in sight, so just return a
6661 character from current_buffer. */
6662 unsigned char *p;
6663 EMACS_INT stop;
6664
6665 /* Maybe run the redisplay end trigger hook. Performance note:
6666 This doesn't seem to cost measurable time. */
6667 if (it->redisplay_end_trigger_charpos
6668 && it->glyph_row
6669 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6670 run_redisplay_end_trigger_hook (it);
6671
6672 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6673 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6674 stop)
6675 && next_element_from_composition (it))
6676 {
6677 return 1;
6678 }
6679
6680 /* Get the next character, maybe multibyte. */
6681 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6682 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6683 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6684 else
6685 it->c = *p, it->len = 1;
6686
6687 /* Record what we have and where it came from. */
6688 it->what = IT_CHARACTER;
6689 it->object = it->w->buffer;
6690 it->position = it->current.pos;
6691
6692 /* Normally we return the character found above, except when we
6693 really want to return an ellipsis for selective display. */
6694 if (it->selective)
6695 {
6696 if (it->c == '\n')
6697 {
6698 /* A value of selective > 0 means hide lines indented more
6699 than that number of columns. */
6700 if (it->selective > 0
6701 && IT_CHARPOS (*it) + 1 < ZV
6702 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6703 IT_BYTEPOS (*it) + 1,
6704 (double) it->selective)) /* iftc */
6705 {
6706 success_p = next_element_from_ellipsis (it);
6707 it->dpvec_char_len = -1;
6708 }
6709 }
6710 else if (it->c == '\r' && it->selective == -1)
6711 {
6712 /* A value of selective == -1 means that everything from the
6713 CR to the end of the line is invisible, with maybe an
6714 ellipsis displayed for it. */
6715 success_p = next_element_from_ellipsis (it);
6716 it->dpvec_char_len = -1;
6717 }
6718 }
6719 }
6720
6721 /* Value is zero if end of buffer reached. */
6722 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6723 return success_p;
6724 }
6725
6726
6727 /* Run the redisplay end trigger hook for IT. */
6728
6729 static void
6730 run_redisplay_end_trigger_hook (struct it *it)
6731 {
6732 Lisp_Object args[3];
6733
6734 /* IT->glyph_row should be non-null, i.e. we should be actually
6735 displaying something, or otherwise we should not run the hook. */
6736 xassert (it->glyph_row);
6737
6738 /* Set up hook arguments. */
6739 args[0] = Qredisplay_end_trigger_functions;
6740 args[1] = it->window;
6741 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6742 it->redisplay_end_trigger_charpos = 0;
6743
6744 /* Since we are *trying* to run these functions, don't try to run
6745 them again, even if they get an error. */
6746 it->w->redisplay_end_trigger = Qnil;
6747 Frun_hook_with_args (3, args);
6748
6749 /* Notice if it changed the face of the character we are on. */
6750 handle_face_prop (it);
6751 }
6752
6753
6754 /* Deliver a composition display element. Unlike the other
6755 next_element_from_XXX, this function is not registered in the array
6756 get_next_element[]. It is called from next_element_from_buffer and
6757 next_element_from_string when necessary. */
6758
6759 static int
6760 next_element_from_composition (struct it *it)
6761 {
6762 it->what = IT_COMPOSITION;
6763 it->len = it->cmp_it.nbytes;
6764 if (STRINGP (it->string))
6765 {
6766 if (it->c < 0)
6767 {
6768 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6769 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6770 return 0;
6771 }
6772 it->position = it->current.string_pos;
6773 it->object = it->string;
6774 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6775 IT_STRING_BYTEPOS (*it), it->string);
6776 }
6777 else
6778 {
6779 if (it->c < 0)
6780 {
6781 IT_CHARPOS (*it) += it->cmp_it.nchars;
6782 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6783 if (it->bidi_p)
6784 {
6785 if (it->bidi_it.new_paragraph)
6786 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6787 /* Resync the bidi iterator with IT's new position.
6788 FIXME: this doesn't support bidirectional text. */
6789 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6790 bidi_move_to_visually_next (&it->bidi_it);
6791 }
6792 return 0;
6793 }
6794 it->position = it->current.pos;
6795 it->object = it->w->buffer;
6796 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6797 IT_BYTEPOS (*it), Qnil);
6798 }
6799 return 1;
6800 }
6801
6802
6803 \f
6804 /***********************************************************************
6805 Moving an iterator without producing glyphs
6806 ***********************************************************************/
6807
6808 /* Check if iterator is at a position corresponding to a valid buffer
6809 position after some move_it_ call. */
6810
6811 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6812 ((it)->method == GET_FROM_STRING \
6813 ? IT_STRING_CHARPOS (*it) == 0 \
6814 : 1)
6815
6816
6817 /* Move iterator IT to a specified buffer or X position within one
6818 line on the display without producing glyphs.
6819
6820 OP should be a bit mask including some or all of these bits:
6821 MOVE_TO_X: Stop upon reaching x-position TO_X.
6822 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6823 Regardless of OP's value, stop upon reaching the end of the display line.
6824
6825 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6826 This means, in particular, that TO_X includes window's horizontal
6827 scroll amount.
6828
6829 The return value has several possible values that
6830 say what condition caused the scan to stop:
6831
6832 MOVE_POS_MATCH_OR_ZV
6833 - when TO_POS or ZV was reached.
6834
6835 MOVE_X_REACHED
6836 -when TO_X was reached before TO_POS or ZV were reached.
6837
6838 MOVE_LINE_CONTINUED
6839 - when we reached the end of the display area and the line must
6840 be continued.
6841
6842 MOVE_LINE_TRUNCATED
6843 - when we reached the end of the display area and the line is
6844 truncated.
6845
6846 MOVE_NEWLINE_OR_CR
6847 - when we stopped at a line end, i.e. a newline or a CR and selective
6848 display is on. */
6849
6850 static enum move_it_result
6851 move_it_in_display_line_to (struct it *it,
6852 EMACS_INT to_charpos, int to_x,
6853 enum move_operation_enum op)
6854 {
6855 enum move_it_result result = MOVE_UNDEFINED;
6856 struct glyph_row *saved_glyph_row;
6857 struct it wrap_it, atpos_it, atx_it;
6858 int may_wrap = 0;
6859 enum it_method prev_method = it->method;
6860 EMACS_INT prev_pos = IT_CHARPOS (*it);
6861
6862 /* Don't produce glyphs in produce_glyphs. */
6863 saved_glyph_row = it->glyph_row;
6864 it->glyph_row = NULL;
6865
6866 /* Use wrap_it to save a copy of IT wherever a word wrap could
6867 occur. Use atpos_it to save a copy of IT at the desired buffer
6868 position, if found, so that we can scan ahead and check if the
6869 word later overshoots the window edge. Use atx_it similarly, for
6870 pixel positions. */
6871 wrap_it.sp = -1;
6872 atpos_it.sp = -1;
6873 atx_it.sp = -1;
6874
6875 #define BUFFER_POS_REACHED_P() \
6876 ((op & MOVE_TO_POS) != 0 \
6877 && BUFFERP (it->object) \
6878 && (IT_CHARPOS (*it) == to_charpos \
6879 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6880 && (it->method == GET_FROM_BUFFER \
6881 || (it->method == GET_FROM_DISPLAY_VECTOR \
6882 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6883
6884 /* If there's a line-/wrap-prefix, handle it. */
6885 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6886 && it->current_y < it->last_visible_y)
6887 handle_line_prefix (it);
6888
6889 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6890 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6891
6892 while (1)
6893 {
6894 int x, i, ascent = 0, descent = 0;
6895
6896 /* Utility macro to reset an iterator with x, ascent, and descent. */
6897 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6898 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6899 (IT)->max_descent = descent)
6900
6901 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6902 glyph). */
6903 if ((op & MOVE_TO_POS) != 0
6904 && BUFFERP (it->object)
6905 && it->method == GET_FROM_BUFFER
6906 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6907 || (it->bidi_p
6908 && (prev_method == GET_FROM_IMAGE
6909 || prev_method == GET_FROM_STRETCH)
6910 /* Passed TO_CHARPOS from left to right. */
6911 && ((prev_pos < to_charpos
6912 && IT_CHARPOS (*it) > to_charpos)
6913 /* Passed TO_CHARPOS from right to left. */
6914 || (prev_pos > to_charpos
6915 && IT_CHARPOS (*it) < to_charpos)))))
6916 {
6917 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6918 {
6919 result = MOVE_POS_MATCH_OR_ZV;
6920 break;
6921 }
6922 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6923 /* If wrap_it is valid, the current position might be in a
6924 word that is wrapped. So, save the iterator in
6925 atpos_it and continue to see if wrapping happens. */
6926 atpos_it = *it;
6927 }
6928
6929 prev_method = it->method;
6930 if (it->method == GET_FROM_BUFFER)
6931 prev_pos = IT_CHARPOS (*it);
6932 /* Stop when ZV reached.
6933 We used to stop here when TO_CHARPOS reached as well, but that is
6934 too soon if this glyph does not fit on this line. So we handle it
6935 explicitly below. */
6936 if (!get_next_display_element (it))
6937 {
6938 result = MOVE_POS_MATCH_OR_ZV;
6939 break;
6940 }
6941
6942 if (it->line_wrap == TRUNCATE)
6943 {
6944 if (BUFFER_POS_REACHED_P ())
6945 {
6946 result = MOVE_POS_MATCH_OR_ZV;
6947 break;
6948 }
6949 }
6950 else
6951 {
6952 if (it->line_wrap == WORD_WRAP)
6953 {
6954 if (IT_DISPLAYING_WHITESPACE (it))
6955 may_wrap = 1;
6956 else if (may_wrap)
6957 {
6958 /* We have reached a glyph that follows one or more
6959 whitespace characters. If the position is
6960 already found, we are done. */
6961 if (atpos_it.sp >= 0)
6962 {
6963 *it = atpos_it;
6964 result = MOVE_POS_MATCH_OR_ZV;
6965 goto done;
6966 }
6967 if (atx_it.sp >= 0)
6968 {
6969 *it = atx_it;
6970 result = MOVE_X_REACHED;
6971 goto done;
6972 }
6973 /* Otherwise, we can wrap here. */
6974 wrap_it = *it;
6975 may_wrap = 0;
6976 }
6977 }
6978 }
6979
6980 /* Remember the line height for the current line, in case
6981 the next element doesn't fit on the line. */
6982 ascent = it->max_ascent;
6983 descent = it->max_descent;
6984
6985 /* The call to produce_glyphs will get the metrics of the
6986 display element IT is loaded with. Record the x-position
6987 before this display element, in case it doesn't fit on the
6988 line. */
6989 x = it->current_x;
6990
6991 PRODUCE_GLYPHS (it);
6992
6993 if (it->area != TEXT_AREA)
6994 {
6995 set_iterator_to_next (it, 1);
6996 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6997 SET_TEXT_POS (this_line_min_pos,
6998 IT_CHARPOS (*it), IT_BYTEPOS (*it));
6999 continue;
7000 }
7001
7002 /* The number of glyphs we get back in IT->nglyphs will normally
7003 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7004 character on a terminal frame, or (iii) a line end. For the
7005 second case, IT->nglyphs - 1 padding glyphs will be present.
7006 (On X frames, there is only one glyph produced for a
7007 composite character.)
7008
7009 The behavior implemented below means, for continuation lines,
7010 that as many spaces of a TAB as fit on the current line are
7011 displayed there. For terminal frames, as many glyphs of a
7012 multi-glyph character are displayed in the current line, too.
7013 This is what the old redisplay code did, and we keep it that
7014 way. Under X, the whole shape of a complex character must
7015 fit on the line or it will be completely displayed in the
7016 next line.
7017
7018 Note that both for tabs and padding glyphs, all glyphs have
7019 the same width. */
7020 if (it->nglyphs)
7021 {
7022 /* More than one glyph or glyph doesn't fit on line. All
7023 glyphs have the same width. */
7024 int single_glyph_width = it->pixel_width / it->nglyphs;
7025 int new_x;
7026 int x_before_this_char = x;
7027 int hpos_before_this_char = it->hpos;
7028
7029 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7030 {
7031 new_x = x + single_glyph_width;
7032
7033 /* We want to leave anything reaching TO_X to the caller. */
7034 if ((op & MOVE_TO_X) && new_x > to_x)
7035 {
7036 if (BUFFER_POS_REACHED_P ())
7037 {
7038 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7039 goto buffer_pos_reached;
7040 if (atpos_it.sp < 0)
7041 {
7042 atpos_it = *it;
7043 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7044 }
7045 }
7046 else
7047 {
7048 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7049 {
7050 it->current_x = x;
7051 result = MOVE_X_REACHED;
7052 break;
7053 }
7054 if (atx_it.sp < 0)
7055 {
7056 atx_it = *it;
7057 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7058 }
7059 }
7060 }
7061
7062 if (/* Lines are continued. */
7063 it->line_wrap != TRUNCATE
7064 && (/* And glyph doesn't fit on the line. */
7065 new_x > it->last_visible_x
7066 /* Or it fits exactly and we're on a window
7067 system frame. */
7068 || (new_x == it->last_visible_x
7069 && FRAME_WINDOW_P (it->f))))
7070 {
7071 if (/* IT->hpos == 0 means the very first glyph
7072 doesn't fit on the line, e.g. a wide image. */
7073 it->hpos == 0
7074 || (new_x == it->last_visible_x
7075 && FRAME_WINDOW_P (it->f)))
7076 {
7077 ++it->hpos;
7078 it->current_x = new_x;
7079
7080 /* The character's last glyph just barely fits
7081 in this row. */
7082 if (i == it->nglyphs - 1)
7083 {
7084 /* If this is the destination position,
7085 return a position *before* it in this row,
7086 now that we know it fits in this row. */
7087 if (BUFFER_POS_REACHED_P ())
7088 {
7089 if (it->line_wrap != WORD_WRAP
7090 || wrap_it.sp < 0)
7091 {
7092 it->hpos = hpos_before_this_char;
7093 it->current_x = x_before_this_char;
7094 result = MOVE_POS_MATCH_OR_ZV;
7095 break;
7096 }
7097 if (it->line_wrap == WORD_WRAP
7098 && atpos_it.sp < 0)
7099 {
7100 atpos_it = *it;
7101 atpos_it.current_x = x_before_this_char;
7102 atpos_it.hpos = hpos_before_this_char;
7103 }
7104 }
7105
7106 set_iterator_to_next (it, 1);
7107 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7108 SET_TEXT_POS (this_line_min_pos,
7109 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7110 /* On graphical terminals, newlines may
7111 "overflow" into the fringe if
7112 overflow-newline-into-fringe is non-nil.
7113 On text-only terminals, newlines may
7114 overflow into the last glyph on the
7115 display line.*/
7116 if (!FRAME_WINDOW_P (it->f)
7117 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7118 {
7119 if (!get_next_display_element (it))
7120 {
7121 result = MOVE_POS_MATCH_OR_ZV;
7122 break;
7123 }
7124 if (BUFFER_POS_REACHED_P ())
7125 {
7126 if (ITERATOR_AT_END_OF_LINE_P (it))
7127 result = MOVE_POS_MATCH_OR_ZV;
7128 else
7129 result = MOVE_LINE_CONTINUED;
7130 break;
7131 }
7132 if (ITERATOR_AT_END_OF_LINE_P (it))
7133 {
7134 result = MOVE_NEWLINE_OR_CR;
7135 break;
7136 }
7137 }
7138 }
7139 }
7140 else
7141 IT_RESET_X_ASCENT_DESCENT (it);
7142
7143 if (wrap_it.sp >= 0)
7144 {
7145 *it = wrap_it;
7146 atpos_it.sp = -1;
7147 atx_it.sp = -1;
7148 }
7149
7150 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7151 IT_CHARPOS (*it)));
7152 result = MOVE_LINE_CONTINUED;
7153 break;
7154 }
7155
7156 if (BUFFER_POS_REACHED_P ())
7157 {
7158 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7159 goto buffer_pos_reached;
7160 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7161 {
7162 atpos_it = *it;
7163 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7164 }
7165 }
7166
7167 if (new_x > it->first_visible_x)
7168 {
7169 /* Glyph is visible. Increment number of glyphs that
7170 would be displayed. */
7171 ++it->hpos;
7172 }
7173 }
7174
7175 if (result != MOVE_UNDEFINED)
7176 break;
7177 }
7178 else if (BUFFER_POS_REACHED_P ())
7179 {
7180 buffer_pos_reached:
7181 IT_RESET_X_ASCENT_DESCENT (it);
7182 result = MOVE_POS_MATCH_OR_ZV;
7183 break;
7184 }
7185 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7186 {
7187 /* Stop when TO_X specified and reached. This check is
7188 necessary here because of lines consisting of a line end,
7189 only. The line end will not produce any glyphs and we
7190 would never get MOVE_X_REACHED. */
7191 xassert (it->nglyphs == 0);
7192 result = MOVE_X_REACHED;
7193 break;
7194 }
7195
7196 /* Is this a line end? If yes, we're done. */
7197 if (ITERATOR_AT_END_OF_LINE_P (it))
7198 {
7199 result = MOVE_NEWLINE_OR_CR;
7200 break;
7201 }
7202
7203 if (it->method == GET_FROM_BUFFER)
7204 prev_pos = IT_CHARPOS (*it);
7205 /* The current display element has been consumed. Advance
7206 to the next. */
7207 set_iterator_to_next (it, 1);
7208 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7209 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7210
7211 /* Stop if lines are truncated and IT's current x-position is
7212 past the right edge of the window now. */
7213 if (it->line_wrap == TRUNCATE
7214 && it->current_x >= it->last_visible_x)
7215 {
7216 if (!FRAME_WINDOW_P (it->f)
7217 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7218 {
7219 if (!get_next_display_element (it)
7220 || BUFFER_POS_REACHED_P ())
7221 {
7222 result = MOVE_POS_MATCH_OR_ZV;
7223 break;
7224 }
7225 if (ITERATOR_AT_END_OF_LINE_P (it))
7226 {
7227 result = MOVE_NEWLINE_OR_CR;
7228 break;
7229 }
7230 }
7231 result = MOVE_LINE_TRUNCATED;
7232 break;
7233 }
7234 #undef IT_RESET_X_ASCENT_DESCENT
7235 }
7236
7237 #undef BUFFER_POS_REACHED_P
7238
7239 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7240 restore the saved iterator. */
7241 if (atpos_it.sp >= 0)
7242 *it = atpos_it;
7243 else if (atx_it.sp >= 0)
7244 *it = atx_it;
7245
7246 done:
7247
7248 /* Restore the iterator settings altered at the beginning of this
7249 function. */
7250 it->glyph_row = saved_glyph_row;
7251 return result;
7252 }
7253
7254 /* For external use. */
7255 void
7256 move_it_in_display_line (struct it *it,
7257 EMACS_INT to_charpos, int to_x,
7258 enum move_operation_enum op)
7259 {
7260 if (it->line_wrap == WORD_WRAP
7261 && (op & MOVE_TO_X))
7262 {
7263 struct it save_it = *it;
7264 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7265 /* When word-wrap is on, TO_X may lie past the end
7266 of a wrapped line. Then it->current is the
7267 character on the next line, so backtrack to the
7268 space before the wrap point. */
7269 if (skip == MOVE_LINE_CONTINUED)
7270 {
7271 int prev_x = max (it->current_x - 1, 0);
7272 *it = save_it;
7273 move_it_in_display_line_to
7274 (it, -1, prev_x, MOVE_TO_X);
7275 }
7276 }
7277 else
7278 move_it_in_display_line_to (it, to_charpos, to_x, op);
7279 }
7280
7281
7282 /* Move IT forward until it satisfies one or more of the criteria in
7283 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7284
7285 OP is a bit-mask that specifies where to stop, and in particular,
7286 which of those four position arguments makes a difference. See the
7287 description of enum move_operation_enum.
7288
7289 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7290 screen line, this function will set IT to the next position >
7291 TO_CHARPOS. */
7292
7293 void
7294 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7295 {
7296 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7297 int line_height, line_start_x = 0, reached = 0;
7298
7299 for (;;)
7300 {
7301 if (op & MOVE_TO_VPOS)
7302 {
7303 /* If no TO_CHARPOS and no TO_X specified, stop at the
7304 start of the line TO_VPOS. */
7305 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7306 {
7307 if (it->vpos == to_vpos)
7308 {
7309 reached = 1;
7310 break;
7311 }
7312 else
7313 skip = move_it_in_display_line_to (it, -1, -1, 0);
7314 }
7315 else
7316 {
7317 /* TO_VPOS >= 0 means stop at TO_X in the line at
7318 TO_VPOS, or at TO_POS, whichever comes first. */
7319 if (it->vpos == to_vpos)
7320 {
7321 reached = 2;
7322 break;
7323 }
7324
7325 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7326
7327 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7328 {
7329 reached = 3;
7330 break;
7331 }
7332 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7333 {
7334 /* We have reached TO_X but not in the line we want. */
7335 skip = move_it_in_display_line_to (it, to_charpos,
7336 -1, MOVE_TO_POS);
7337 if (skip == MOVE_POS_MATCH_OR_ZV)
7338 {
7339 reached = 4;
7340 break;
7341 }
7342 }
7343 }
7344 }
7345 else if (op & MOVE_TO_Y)
7346 {
7347 struct it it_backup;
7348
7349 if (it->line_wrap == WORD_WRAP)
7350 it_backup = *it;
7351
7352 /* TO_Y specified means stop at TO_X in the line containing
7353 TO_Y---or at TO_CHARPOS if this is reached first. The
7354 problem is that we can't really tell whether the line
7355 contains TO_Y before we have completely scanned it, and
7356 this may skip past TO_X. What we do is to first scan to
7357 TO_X.
7358
7359 If TO_X is not specified, use a TO_X of zero. The reason
7360 is to make the outcome of this function more predictable.
7361 If we didn't use TO_X == 0, we would stop at the end of
7362 the line which is probably not what a caller would expect
7363 to happen. */
7364 skip = move_it_in_display_line_to
7365 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7366 (MOVE_TO_X | (op & MOVE_TO_POS)));
7367
7368 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7369 if (skip == MOVE_POS_MATCH_OR_ZV)
7370 reached = 5;
7371 else if (skip == MOVE_X_REACHED)
7372 {
7373 /* If TO_X was reached, we want to know whether TO_Y is
7374 in the line. We know this is the case if the already
7375 scanned glyphs make the line tall enough. Otherwise,
7376 we must check by scanning the rest of the line. */
7377 line_height = it->max_ascent + it->max_descent;
7378 if (to_y >= it->current_y
7379 && to_y < it->current_y + line_height)
7380 {
7381 reached = 6;
7382 break;
7383 }
7384 it_backup = *it;
7385 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7386 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7387 op & MOVE_TO_POS);
7388 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7389 line_height = it->max_ascent + it->max_descent;
7390 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7391
7392 if (to_y >= it->current_y
7393 && to_y < it->current_y + line_height)
7394 {
7395 /* If TO_Y is in this line and TO_X was reached
7396 above, we scanned too far. We have to restore
7397 IT's settings to the ones before skipping. */
7398 *it = it_backup;
7399 reached = 6;
7400 }
7401 else
7402 {
7403 skip = skip2;
7404 if (skip == MOVE_POS_MATCH_OR_ZV)
7405 reached = 7;
7406 }
7407 }
7408 else
7409 {
7410 /* Check whether TO_Y is in this line. */
7411 line_height = it->max_ascent + it->max_descent;
7412 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7413
7414 if (to_y >= it->current_y
7415 && to_y < it->current_y + line_height)
7416 {
7417 /* When word-wrap is on, TO_X may lie past the end
7418 of a wrapped line. Then it->current is the
7419 character on the next line, so backtrack to the
7420 space before the wrap point. */
7421 if (skip == MOVE_LINE_CONTINUED
7422 && it->line_wrap == WORD_WRAP)
7423 {
7424 int prev_x = max (it->current_x - 1, 0);
7425 *it = it_backup;
7426 skip = move_it_in_display_line_to
7427 (it, -1, prev_x, MOVE_TO_X);
7428 }
7429 reached = 6;
7430 }
7431 }
7432
7433 if (reached)
7434 break;
7435 }
7436 else if (BUFFERP (it->object)
7437 && (it->method == GET_FROM_BUFFER
7438 || it->method == GET_FROM_STRETCH)
7439 && IT_CHARPOS (*it) >= to_charpos)
7440 skip = MOVE_POS_MATCH_OR_ZV;
7441 else
7442 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7443
7444 switch (skip)
7445 {
7446 case MOVE_POS_MATCH_OR_ZV:
7447 reached = 8;
7448 goto out;
7449
7450 case MOVE_NEWLINE_OR_CR:
7451 set_iterator_to_next (it, 1);
7452 it->continuation_lines_width = 0;
7453 break;
7454
7455 case MOVE_LINE_TRUNCATED:
7456 it->continuation_lines_width = 0;
7457 reseat_at_next_visible_line_start (it, 0);
7458 if ((op & MOVE_TO_POS) != 0
7459 && IT_CHARPOS (*it) > to_charpos)
7460 {
7461 reached = 9;
7462 goto out;
7463 }
7464 break;
7465
7466 case MOVE_LINE_CONTINUED:
7467 /* For continued lines ending in a tab, some of the glyphs
7468 associated with the tab are displayed on the current
7469 line. Since it->current_x does not include these glyphs,
7470 we use it->last_visible_x instead. */
7471 if (it->c == '\t')
7472 {
7473 it->continuation_lines_width += it->last_visible_x;
7474 /* When moving by vpos, ensure that the iterator really
7475 advances to the next line (bug#847, bug#969). Fixme:
7476 do we need to do this in other circumstances? */
7477 if (it->current_x != it->last_visible_x
7478 && (op & MOVE_TO_VPOS)
7479 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7480 {
7481 line_start_x = it->current_x + it->pixel_width
7482 - it->last_visible_x;
7483 set_iterator_to_next (it, 0);
7484 }
7485 }
7486 else
7487 it->continuation_lines_width += it->current_x;
7488 break;
7489
7490 default:
7491 abort ();
7492 }
7493
7494 /* Reset/increment for the next run. */
7495 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7496 it->current_x = line_start_x;
7497 line_start_x = 0;
7498 it->hpos = 0;
7499 it->current_y += it->max_ascent + it->max_descent;
7500 ++it->vpos;
7501 last_height = it->max_ascent + it->max_descent;
7502 last_max_ascent = it->max_ascent;
7503 it->max_ascent = it->max_descent = 0;
7504 }
7505
7506 out:
7507
7508 /* On text terminals, we may stop at the end of a line in the middle
7509 of a multi-character glyph. If the glyph itself is continued,
7510 i.e. it is actually displayed on the next line, don't treat this
7511 stopping point as valid; move to the next line instead (unless
7512 that brings us offscreen). */
7513 if (!FRAME_WINDOW_P (it->f)
7514 && op & MOVE_TO_POS
7515 && IT_CHARPOS (*it) == to_charpos
7516 && it->what == IT_CHARACTER
7517 && it->nglyphs > 1
7518 && it->line_wrap == WINDOW_WRAP
7519 && it->current_x == it->last_visible_x - 1
7520 && it->c != '\n'
7521 && it->c != '\t'
7522 && it->vpos < XFASTINT (it->w->window_end_vpos))
7523 {
7524 it->continuation_lines_width += it->current_x;
7525 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7526 it->current_y += it->max_ascent + it->max_descent;
7527 ++it->vpos;
7528 last_height = it->max_ascent + it->max_descent;
7529 last_max_ascent = it->max_ascent;
7530 }
7531
7532 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7533 }
7534
7535
7536 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7537
7538 If DY > 0, move IT backward at least that many pixels. DY = 0
7539 means move IT backward to the preceding line start or BEGV. This
7540 function may move over more than DY pixels if IT->current_y - DY
7541 ends up in the middle of a line; in this case IT->current_y will be
7542 set to the top of the line moved to. */
7543
7544 void
7545 move_it_vertically_backward (struct it *it, int dy)
7546 {
7547 int nlines, h;
7548 struct it it2, it3;
7549 EMACS_INT start_pos;
7550
7551 move_further_back:
7552 xassert (dy >= 0);
7553
7554 start_pos = IT_CHARPOS (*it);
7555
7556 /* Estimate how many newlines we must move back. */
7557 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7558
7559 /* Set the iterator's position that many lines back. */
7560 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7561 back_to_previous_visible_line_start (it);
7562
7563 /* Reseat the iterator here. When moving backward, we don't want
7564 reseat to skip forward over invisible text, set up the iterator
7565 to deliver from overlay strings at the new position etc. So,
7566 use reseat_1 here. */
7567 reseat_1 (it, it->current.pos, 1);
7568
7569 /* We are now surely at a line start. */
7570 it->current_x = it->hpos = 0;
7571 it->continuation_lines_width = 0;
7572
7573 /* Move forward and see what y-distance we moved. First move to the
7574 start of the next line so that we get its height. We need this
7575 height to be able to tell whether we reached the specified
7576 y-distance. */
7577 it2 = *it;
7578 it2.max_ascent = it2.max_descent = 0;
7579 do
7580 {
7581 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7582 MOVE_TO_POS | MOVE_TO_VPOS);
7583 }
7584 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7585 xassert (IT_CHARPOS (*it) >= BEGV);
7586 it3 = it2;
7587
7588 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7589 xassert (IT_CHARPOS (*it) >= BEGV);
7590 /* H is the actual vertical distance from the position in *IT
7591 and the starting position. */
7592 h = it2.current_y - it->current_y;
7593 /* NLINES is the distance in number of lines. */
7594 nlines = it2.vpos - it->vpos;
7595
7596 /* Correct IT's y and vpos position
7597 so that they are relative to the starting point. */
7598 it->vpos -= nlines;
7599 it->current_y -= h;
7600
7601 if (dy == 0)
7602 {
7603 /* DY == 0 means move to the start of the screen line. The
7604 value of nlines is > 0 if continuation lines were involved. */
7605 if (nlines > 0)
7606 move_it_by_lines (it, nlines);
7607 }
7608 else
7609 {
7610 /* The y-position we try to reach, relative to *IT.
7611 Note that H has been subtracted in front of the if-statement. */
7612 int target_y = it->current_y + h - dy;
7613 int y0 = it3.current_y;
7614 int y1 = line_bottom_y (&it3);
7615 int line_height = y1 - y0;
7616
7617 /* If we did not reach target_y, try to move further backward if
7618 we can. If we moved too far backward, try to move forward. */
7619 if (target_y < it->current_y
7620 /* This is heuristic. In a window that's 3 lines high, with
7621 a line height of 13 pixels each, recentering with point
7622 on the bottom line will try to move -39/2 = 19 pixels
7623 backward. Try to avoid moving into the first line. */
7624 && (it->current_y - target_y
7625 > min (window_box_height (it->w), line_height * 2 / 3))
7626 && IT_CHARPOS (*it) > BEGV)
7627 {
7628 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7629 target_y - it->current_y));
7630 dy = it->current_y - target_y;
7631 goto move_further_back;
7632 }
7633 else if (target_y >= it->current_y + line_height
7634 && IT_CHARPOS (*it) < ZV)
7635 {
7636 /* Should move forward by at least one line, maybe more.
7637
7638 Note: Calling move_it_by_lines can be expensive on
7639 terminal frames, where compute_motion is used (via
7640 vmotion) to do the job, when there are very long lines
7641 and truncate-lines is nil. That's the reason for
7642 treating terminal frames specially here. */
7643
7644 if (!FRAME_WINDOW_P (it->f))
7645 move_it_vertically (it, target_y - (it->current_y + line_height));
7646 else
7647 {
7648 do
7649 {
7650 move_it_by_lines (it, 1);
7651 }
7652 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7653 }
7654 }
7655 }
7656 }
7657
7658
7659 /* Move IT by a specified amount of pixel lines DY. DY negative means
7660 move backwards. DY = 0 means move to start of screen line. At the
7661 end, IT will be on the start of a screen line. */
7662
7663 void
7664 move_it_vertically (struct it *it, int dy)
7665 {
7666 if (dy <= 0)
7667 move_it_vertically_backward (it, -dy);
7668 else
7669 {
7670 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7671 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7672 MOVE_TO_POS | MOVE_TO_Y);
7673 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7674
7675 /* If buffer ends in ZV without a newline, move to the start of
7676 the line to satisfy the post-condition. */
7677 if (IT_CHARPOS (*it) == ZV
7678 && ZV > BEGV
7679 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7680 move_it_by_lines (it, 0);
7681 }
7682 }
7683
7684
7685 /* Move iterator IT past the end of the text line it is in. */
7686
7687 void
7688 move_it_past_eol (struct it *it)
7689 {
7690 enum move_it_result rc;
7691
7692 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7693 if (rc == MOVE_NEWLINE_OR_CR)
7694 set_iterator_to_next (it, 0);
7695 }
7696
7697
7698 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7699 negative means move up. DVPOS == 0 means move to the start of the
7700 screen line.
7701
7702 Optimization idea: If we would know that IT->f doesn't use
7703 a face with proportional font, we could be faster for
7704 truncate-lines nil. */
7705
7706 void
7707 move_it_by_lines (struct it *it, int dvpos)
7708 {
7709
7710 /* The commented-out optimization uses vmotion on terminals. This
7711 gives bad results, because elements like it->what, on which
7712 callers such as pos_visible_p rely, aren't updated. */
7713 /* struct position pos;
7714 if (!FRAME_WINDOW_P (it->f))
7715 {
7716 struct text_pos textpos;
7717
7718 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7719 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7720 reseat (it, textpos, 1);
7721 it->vpos += pos.vpos;
7722 it->current_y += pos.vpos;
7723 }
7724 else */
7725
7726 if (dvpos == 0)
7727 {
7728 /* DVPOS == 0 means move to the start of the screen line. */
7729 move_it_vertically_backward (it, 0);
7730 xassert (it->current_x == 0 && it->hpos == 0);
7731 /* Let next call to line_bottom_y calculate real line height */
7732 last_height = 0;
7733 }
7734 else if (dvpos > 0)
7735 {
7736 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7737 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7738 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7739 }
7740 else
7741 {
7742 struct it it2;
7743 EMACS_INT start_charpos, i;
7744
7745 /* Start at the beginning of the screen line containing IT's
7746 position. This may actually move vertically backwards,
7747 in case of overlays, so adjust dvpos accordingly. */
7748 dvpos += it->vpos;
7749 move_it_vertically_backward (it, 0);
7750 dvpos -= it->vpos;
7751
7752 /* Go back -DVPOS visible lines and reseat the iterator there. */
7753 start_charpos = IT_CHARPOS (*it);
7754 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7755 back_to_previous_visible_line_start (it);
7756 reseat (it, it->current.pos, 1);
7757
7758 /* Move further back if we end up in a string or an image. */
7759 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7760 {
7761 /* First try to move to start of display line. */
7762 dvpos += it->vpos;
7763 move_it_vertically_backward (it, 0);
7764 dvpos -= it->vpos;
7765 if (IT_POS_VALID_AFTER_MOVE_P (it))
7766 break;
7767 /* If start of line is still in string or image,
7768 move further back. */
7769 back_to_previous_visible_line_start (it);
7770 reseat (it, it->current.pos, 1);
7771 dvpos--;
7772 }
7773
7774 it->current_x = it->hpos = 0;
7775
7776 /* Above call may have moved too far if continuation lines
7777 are involved. Scan forward and see if it did. */
7778 it2 = *it;
7779 it2.vpos = it2.current_y = 0;
7780 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7781 it->vpos -= it2.vpos;
7782 it->current_y -= it2.current_y;
7783 it->current_x = it->hpos = 0;
7784
7785 /* If we moved too far back, move IT some lines forward. */
7786 if (it2.vpos > -dvpos)
7787 {
7788 int delta = it2.vpos + dvpos;
7789 it2 = *it;
7790 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7791 /* Move back again if we got too far ahead. */
7792 if (IT_CHARPOS (*it) >= start_charpos)
7793 *it = it2;
7794 }
7795 }
7796 }
7797
7798 /* Return 1 if IT points into the middle of a display vector. */
7799
7800 int
7801 in_display_vector_p (struct it *it)
7802 {
7803 return (it->method == GET_FROM_DISPLAY_VECTOR
7804 && it->current.dpvec_index > 0
7805 && it->dpvec + it->current.dpvec_index != it->dpend);
7806 }
7807
7808 \f
7809 /***********************************************************************
7810 Messages
7811 ***********************************************************************/
7812
7813
7814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7815 to *Messages*. */
7816
7817 void
7818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7819 {
7820 Lisp_Object args[3];
7821 Lisp_Object msg, fmt;
7822 char *buffer;
7823 EMACS_INT len;
7824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7825 USE_SAFE_ALLOCA;
7826
7827 /* Do nothing if called asynchronously. Inserting text into
7828 a buffer may call after-change-functions and alike and
7829 that would means running Lisp asynchronously. */
7830 if (handling_signal)
7831 return;
7832
7833 fmt = msg = Qnil;
7834 GCPRO4 (fmt, msg, arg1, arg2);
7835
7836 args[0] = fmt = build_string (format);
7837 args[1] = arg1;
7838 args[2] = arg2;
7839 msg = Fformat (3, args);
7840
7841 len = SBYTES (msg) + 1;
7842 SAFE_ALLOCA (buffer, char *, len);
7843 memcpy (buffer, SDATA (msg), len);
7844
7845 message_dolog (buffer, len - 1, 1, 0);
7846 SAFE_FREE ();
7847
7848 UNGCPRO;
7849 }
7850
7851
7852 /* Output a newline in the *Messages* buffer if "needs" one. */
7853
7854 void
7855 message_log_maybe_newline (void)
7856 {
7857 if (message_log_need_newline)
7858 message_dolog ("", 0, 1, 0);
7859 }
7860
7861
7862 /* Add a string M of length NBYTES to the message log, optionally
7863 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7864 nonzero, means interpret the contents of M as multibyte. This
7865 function calls low-level routines in order to bypass text property
7866 hooks, etc. which might not be safe to run.
7867
7868 This may GC (insert may run before/after change hooks),
7869 so the buffer M must NOT point to a Lisp string. */
7870
7871 void
7872 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7873 {
7874 const unsigned char *msg = (const unsigned char *) m;
7875
7876 if (!NILP (Vmemory_full))
7877 return;
7878
7879 if (!NILP (Vmessage_log_max))
7880 {
7881 struct buffer *oldbuf;
7882 Lisp_Object oldpoint, oldbegv, oldzv;
7883 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7884 EMACS_INT point_at_end = 0;
7885 EMACS_INT zv_at_end = 0;
7886 Lisp_Object old_deactivate_mark, tem;
7887 struct gcpro gcpro1;
7888
7889 old_deactivate_mark = Vdeactivate_mark;
7890 oldbuf = current_buffer;
7891 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7892 BVAR (current_buffer, undo_list) = Qt;
7893
7894 oldpoint = message_dolog_marker1;
7895 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7896 oldbegv = message_dolog_marker2;
7897 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7898 oldzv = message_dolog_marker3;
7899 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7900 GCPRO1 (old_deactivate_mark);
7901
7902 if (PT == Z)
7903 point_at_end = 1;
7904 if (ZV == Z)
7905 zv_at_end = 1;
7906
7907 BEGV = BEG;
7908 BEGV_BYTE = BEG_BYTE;
7909 ZV = Z;
7910 ZV_BYTE = Z_BYTE;
7911 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7912
7913 /* Insert the string--maybe converting multibyte to single byte
7914 or vice versa, so that all the text fits the buffer. */
7915 if (multibyte
7916 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7917 {
7918 EMACS_INT i;
7919 int c, char_bytes;
7920 char work[1];
7921
7922 /* Convert a multibyte string to single-byte
7923 for the *Message* buffer. */
7924 for (i = 0; i < nbytes; i += char_bytes)
7925 {
7926 c = string_char_and_length (msg + i, &char_bytes);
7927 work[0] = (ASCII_CHAR_P (c)
7928 ? c
7929 : multibyte_char_to_unibyte (c));
7930 insert_1_both (work, 1, 1, 1, 0, 0);
7931 }
7932 }
7933 else if (! multibyte
7934 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7935 {
7936 EMACS_INT i;
7937 int c, char_bytes;
7938 unsigned char str[MAX_MULTIBYTE_LENGTH];
7939 /* Convert a single-byte string to multibyte
7940 for the *Message* buffer. */
7941 for (i = 0; i < nbytes; i++)
7942 {
7943 c = msg[i];
7944 MAKE_CHAR_MULTIBYTE (c);
7945 char_bytes = CHAR_STRING (c, str);
7946 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7947 }
7948 }
7949 else if (nbytes)
7950 insert_1 (m, nbytes, 1, 0, 0);
7951
7952 if (nlflag)
7953 {
7954 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7955 unsigned long int dups;
7956 insert_1 ("\n", 1, 1, 0, 0);
7957
7958 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7959 this_bol = PT;
7960 this_bol_byte = PT_BYTE;
7961
7962 /* See if this line duplicates the previous one.
7963 If so, combine duplicates. */
7964 if (this_bol > BEG)
7965 {
7966 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7967 prev_bol = PT;
7968 prev_bol_byte = PT_BYTE;
7969
7970 dups = message_log_check_duplicate (prev_bol_byte,
7971 this_bol_byte);
7972 if (dups)
7973 {
7974 del_range_both (prev_bol, prev_bol_byte,
7975 this_bol, this_bol_byte, 0);
7976 if (dups > 1)
7977 {
7978 char dupstr[40];
7979 int duplen;
7980
7981 /* If you change this format, don't forget to also
7982 change message_log_check_duplicate. */
7983 sprintf (dupstr, " [%lu times]", dups);
7984 duplen = strlen (dupstr);
7985 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7986 insert_1 (dupstr, duplen, 1, 0, 1);
7987 }
7988 }
7989 }
7990
7991 /* If we have more than the desired maximum number of lines
7992 in the *Messages* buffer now, delete the oldest ones.
7993 This is safe because we don't have undo in this buffer. */
7994
7995 if (NATNUMP (Vmessage_log_max))
7996 {
7997 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7998 -XFASTINT (Vmessage_log_max) - 1, 0);
7999 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8000 }
8001 }
8002 BEGV = XMARKER (oldbegv)->charpos;
8003 BEGV_BYTE = marker_byte_position (oldbegv);
8004
8005 if (zv_at_end)
8006 {
8007 ZV = Z;
8008 ZV_BYTE = Z_BYTE;
8009 }
8010 else
8011 {
8012 ZV = XMARKER (oldzv)->charpos;
8013 ZV_BYTE = marker_byte_position (oldzv);
8014 }
8015
8016 if (point_at_end)
8017 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8018 else
8019 /* We can't do Fgoto_char (oldpoint) because it will run some
8020 Lisp code. */
8021 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8022 XMARKER (oldpoint)->bytepos);
8023
8024 UNGCPRO;
8025 unchain_marker (XMARKER (oldpoint));
8026 unchain_marker (XMARKER (oldbegv));
8027 unchain_marker (XMARKER (oldzv));
8028
8029 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8030 set_buffer_internal (oldbuf);
8031 if (NILP (tem))
8032 windows_or_buffers_changed = old_windows_or_buffers_changed;
8033 message_log_need_newline = !nlflag;
8034 Vdeactivate_mark = old_deactivate_mark;
8035 }
8036 }
8037
8038
8039 /* We are at the end of the buffer after just having inserted a newline.
8040 (Note: We depend on the fact we won't be crossing the gap.)
8041 Check to see if the most recent message looks a lot like the previous one.
8042 Return 0 if different, 1 if the new one should just replace it, or a
8043 value N > 1 if we should also append " [N times]". */
8044
8045 static unsigned long int
8046 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8047 {
8048 EMACS_INT i;
8049 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8050 int seen_dots = 0;
8051 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8052 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8053
8054 for (i = 0; i < len; i++)
8055 {
8056 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8057 seen_dots = 1;
8058 if (p1[i] != p2[i])
8059 return seen_dots;
8060 }
8061 p1 += len;
8062 if (*p1 == '\n')
8063 return 2;
8064 if (*p1++ == ' ' && *p1++ == '[')
8065 {
8066 char *pend;
8067 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8068 if (strncmp (pend, " times]\n", 8) == 0)
8069 return n+1;
8070 }
8071 return 0;
8072 }
8073 \f
8074
8075 /* Display an echo area message M with a specified length of NBYTES
8076 bytes. The string may include null characters. If M is 0, clear
8077 out any existing message, and let the mini-buffer text show
8078 through.
8079
8080 This may GC, so the buffer M must NOT point to a Lisp string. */
8081
8082 void
8083 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8084 {
8085 /* First flush out any partial line written with print. */
8086 message_log_maybe_newline ();
8087 if (m)
8088 message_dolog (m, nbytes, 1, multibyte);
8089 message2_nolog (m, nbytes, multibyte);
8090 }
8091
8092
8093 /* The non-logging counterpart of message2. */
8094
8095 void
8096 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8097 {
8098 struct frame *sf = SELECTED_FRAME ();
8099 message_enable_multibyte = multibyte;
8100
8101 if (FRAME_INITIAL_P (sf))
8102 {
8103 if (noninteractive_need_newline)
8104 putc ('\n', stderr);
8105 noninteractive_need_newline = 0;
8106 if (m)
8107 fwrite (m, nbytes, 1, stderr);
8108 if (cursor_in_echo_area == 0)
8109 fprintf (stderr, "\n");
8110 fflush (stderr);
8111 }
8112 /* A null message buffer means that the frame hasn't really been
8113 initialized yet. Error messages get reported properly by
8114 cmd_error, so this must be just an informative message; toss it. */
8115 else if (INTERACTIVE
8116 && sf->glyphs_initialized_p
8117 && FRAME_MESSAGE_BUF (sf))
8118 {
8119 Lisp_Object mini_window;
8120 struct frame *f;
8121
8122 /* Get the frame containing the mini-buffer
8123 that the selected frame is using. */
8124 mini_window = FRAME_MINIBUF_WINDOW (sf);
8125 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8126
8127 FRAME_SAMPLE_VISIBILITY (f);
8128 if (FRAME_VISIBLE_P (sf)
8129 && ! FRAME_VISIBLE_P (f))
8130 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8131
8132 if (m)
8133 {
8134 set_message (m, Qnil, nbytes, multibyte);
8135 if (minibuffer_auto_raise)
8136 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8137 }
8138 else
8139 clear_message (1, 1);
8140
8141 do_pending_window_change (0);
8142 echo_area_display (1);
8143 do_pending_window_change (0);
8144 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8145 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8146 }
8147 }
8148
8149
8150 /* Display an echo area message M with a specified length of NBYTES
8151 bytes. The string may include null characters. If M is not a
8152 string, clear out any existing message, and let the mini-buffer
8153 text show through.
8154
8155 This function cancels echoing. */
8156
8157 void
8158 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8159 {
8160 struct gcpro gcpro1;
8161
8162 GCPRO1 (m);
8163 clear_message (1,1);
8164 cancel_echoing ();
8165
8166 /* First flush out any partial line written with print. */
8167 message_log_maybe_newline ();
8168 if (STRINGP (m))
8169 {
8170 char *buffer;
8171 USE_SAFE_ALLOCA;
8172
8173 SAFE_ALLOCA (buffer, char *, nbytes);
8174 memcpy (buffer, SDATA (m), nbytes);
8175 message_dolog (buffer, nbytes, 1, multibyte);
8176 SAFE_FREE ();
8177 }
8178 message3_nolog (m, nbytes, multibyte);
8179
8180 UNGCPRO;
8181 }
8182
8183
8184 /* The non-logging version of message3.
8185 This does not cancel echoing, because it is used for echoing.
8186 Perhaps we need to make a separate function for echoing
8187 and make this cancel echoing. */
8188
8189 void
8190 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8191 {
8192 struct frame *sf = SELECTED_FRAME ();
8193 message_enable_multibyte = multibyte;
8194
8195 if (FRAME_INITIAL_P (sf))
8196 {
8197 if (noninteractive_need_newline)
8198 putc ('\n', stderr);
8199 noninteractive_need_newline = 0;
8200 if (STRINGP (m))
8201 fwrite (SDATA (m), nbytes, 1, stderr);
8202 if (cursor_in_echo_area == 0)
8203 fprintf (stderr, "\n");
8204 fflush (stderr);
8205 }
8206 /* A null message buffer means that the frame hasn't really been
8207 initialized yet. Error messages get reported properly by
8208 cmd_error, so this must be just an informative message; toss it. */
8209 else if (INTERACTIVE
8210 && sf->glyphs_initialized_p
8211 && FRAME_MESSAGE_BUF (sf))
8212 {
8213 Lisp_Object mini_window;
8214 Lisp_Object frame;
8215 struct frame *f;
8216
8217 /* Get the frame containing the mini-buffer
8218 that the selected frame is using. */
8219 mini_window = FRAME_MINIBUF_WINDOW (sf);
8220 frame = XWINDOW (mini_window)->frame;
8221 f = XFRAME (frame);
8222
8223 FRAME_SAMPLE_VISIBILITY (f);
8224 if (FRAME_VISIBLE_P (sf)
8225 && !FRAME_VISIBLE_P (f))
8226 Fmake_frame_visible (frame);
8227
8228 if (STRINGP (m) && SCHARS (m) > 0)
8229 {
8230 set_message (NULL, m, nbytes, multibyte);
8231 if (minibuffer_auto_raise)
8232 Fraise_frame (frame);
8233 /* Assume we are not echoing.
8234 (If we are, echo_now will override this.) */
8235 echo_message_buffer = Qnil;
8236 }
8237 else
8238 clear_message (1, 1);
8239
8240 do_pending_window_change (0);
8241 echo_area_display (1);
8242 do_pending_window_change (0);
8243 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8244 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8245 }
8246 }
8247
8248
8249 /* Display a null-terminated echo area message M. If M is 0, clear
8250 out any existing message, and let the mini-buffer text show through.
8251
8252 The buffer M must continue to exist until after the echo area gets
8253 cleared or some other message gets displayed there. Do not pass
8254 text that is stored in a Lisp string. Do not pass text in a buffer
8255 that was alloca'd. */
8256
8257 void
8258 message1 (const char *m)
8259 {
8260 message2 (m, (m ? strlen (m) : 0), 0);
8261 }
8262
8263
8264 /* The non-logging counterpart of message1. */
8265
8266 void
8267 message1_nolog (const char *m)
8268 {
8269 message2_nolog (m, (m ? strlen (m) : 0), 0);
8270 }
8271
8272 /* Display a message M which contains a single %s
8273 which gets replaced with STRING. */
8274
8275 void
8276 message_with_string (const char *m, Lisp_Object string, int log)
8277 {
8278 CHECK_STRING (string);
8279
8280 if (noninteractive)
8281 {
8282 if (m)
8283 {
8284 if (noninteractive_need_newline)
8285 putc ('\n', stderr);
8286 noninteractive_need_newline = 0;
8287 fprintf (stderr, m, SDATA (string));
8288 if (!cursor_in_echo_area)
8289 fprintf (stderr, "\n");
8290 fflush (stderr);
8291 }
8292 }
8293 else if (INTERACTIVE)
8294 {
8295 /* The frame whose minibuffer we're going to display the message on.
8296 It may be larger than the selected frame, so we need
8297 to use its buffer, not the selected frame's buffer. */
8298 Lisp_Object mini_window;
8299 struct frame *f, *sf = SELECTED_FRAME ();
8300
8301 /* Get the frame containing the minibuffer
8302 that the selected frame is using. */
8303 mini_window = FRAME_MINIBUF_WINDOW (sf);
8304 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8305
8306 /* A null message buffer means that the frame hasn't really been
8307 initialized yet. Error messages get reported properly by
8308 cmd_error, so this must be just an informative message; toss it. */
8309 if (FRAME_MESSAGE_BUF (f))
8310 {
8311 Lisp_Object args[2], msg;
8312 struct gcpro gcpro1, gcpro2;
8313
8314 args[0] = build_string (m);
8315 args[1] = msg = string;
8316 GCPRO2 (args[0], msg);
8317 gcpro1.nvars = 2;
8318
8319 msg = Fformat (2, args);
8320
8321 if (log)
8322 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8323 else
8324 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8325
8326 UNGCPRO;
8327
8328 /* Print should start at the beginning of the message
8329 buffer next time. */
8330 message_buf_print = 0;
8331 }
8332 }
8333 }
8334
8335
8336 /* Dump an informative message to the minibuf. If M is 0, clear out
8337 any existing message, and let the mini-buffer text show through. */
8338
8339 static void
8340 vmessage (const char *m, va_list ap)
8341 {
8342 if (noninteractive)
8343 {
8344 if (m)
8345 {
8346 if (noninteractive_need_newline)
8347 putc ('\n', stderr);
8348 noninteractive_need_newline = 0;
8349 vfprintf (stderr, m, ap);
8350 if (cursor_in_echo_area == 0)
8351 fprintf (stderr, "\n");
8352 fflush (stderr);
8353 }
8354 }
8355 else if (INTERACTIVE)
8356 {
8357 /* The frame whose mini-buffer we're going to display the message
8358 on. It may be larger than the selected frame, so we need to
8359 use its buffer, not the selected frame's buffer. */
8360 Lisp_Object mini_window;
8361 struct frame *f, *sf = SELECTED_FRAME ();
8362
8363 /* Get the frame containing the mini-buffer
8364 that the selected frame is using. */
8365 mini_window = FRAME_MINIBUF_WINDOW (sf);
8366 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8367
8368 /* A null message buffer means that the frame hasn't really been
8369 initialized yet. Error messages get reported properly by
8370 cmd_error, so this must be just an informative message; toss
8371 it. */
8372 if (FRAME_MESSAGE_BUF (f))
8373 {
8374 if (m)
8375 {
8376 size_t len;
8377
8378 len = doprnt (FRAME_MESSAGE_BUF (f),
8379 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8380
8381 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8382 }
8383 else
8384 message1 (0);
8385
8386 /* Print should start at the beginning of the message
8387 buffer next time. */
8388 message_buf_print = 0;
8389 }
8390 }
8391 }
8392
8393 void
8394 message (const char *m, ...)
8395 {
8396 va_list ap;
8397 va_start (ap, m);
8398 vmessage (m, ap);
8399 va_end (ap);
8400 }
8401
8402
8403 #if 0
8404 /* The non-logging version of message. */
8405
8406 void
8407 message_nolog (const char *m, ...)
8408 {
8409 Lisp_Object old_log_max;
8410 va_list ap;
8411 va_start (ap, m);
8412 old_log_max = Vmessage_log_max;
8413 Vmessage_log_max = Qnil;
8414 vmessage (m, ap);
8415 Vmessage_log_max = old_log_max;
8416 va_end (ap);
8417 }
8418 #endif
8419
8420
8421 /* Display the current message in the current mini-buffer. This is
8422 only called from error handlers in process.c, and is not time
8423 critical. */
8424
8425 void
8426 update_echo_area (void)
8427 {
8428 if (!NILP (echo_area_buffer[0]))
8429 {
8430 Lisp_Object string;
8431 string = Fcurrent_message ();
8432 message3 (string, SBYTES (string),
8433 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8434 }
8435 }
8436
8437
8438 /* Make sure echo area buffers in `echo_buffers' are live.
8439 If they aren't, make new ones. */
8440
8441 static void
8442 ensure_echo_area_buffers (void)
8443 {
8444 int i;
8445
8446 for (i = 0; i < 2; ++i)
8447 if (!BUFFERP (echo_buffer[i])
8448 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8449 {
8450 char name[30];
8451 Lisp_Object old_buffer;
8452 int j;
8453
8454 old_buffer = echo_buffer[i];
8455 sprintf (name, " *Echo Area %d*", i);
8456 echo_buffer[i] = Fget_buffer_create (build_string (name));
8457 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8458 /* to force word wrap in echo area -
8459 it was decided to postpone this*/
8460 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8461
8462 for (j = 0; j < 2; ++j)
8463 if (EQ (old_buffer, echo_area_buffer[j]))
8464 echo_area_buffer[j] = echo_buffer[i];
8465 }
8466 }
8467
8468
8469 /* Call FN with args A1..A4 with either the current or last displayed
8470 echo_area_buffer as current buffer.
8471
8472 WHICH zero means use the current message buffer
8473 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8474 from echo_buffer[] and clear it.
8475
8476 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8477 suitable buffer from echo_buffer[] and clear it.
8478
8479 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8480 that the current message becomes the last displayed one, make
8481 choose a suitable buffer for echo_area_buffer[0], and clear it.
8482
8483 Value is what FN returns. */
8484
8485 static int
8486 with_echo_area_buffer (struct window *w, int which,
8487 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8488 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8489 {
8490 Lisp_Object buffer;
8491 int this_one, the_other, clear_buffer_p, rc;
8492 int count = SPECPDL_INDEX ();
8493
8494 /* If buffers aren't live, make new ones. */
8495 ensure_echo_area_buffers ();
8496
8497 clear_buffer_p = 0;
8498
8499 if (which == 0)
8500 this_one = 0, the_other = 1;
8501 else if (which > 0)
8502 this_one = 1, the_other = 0;
8503 else
8504 {
8505 this_one = 0, the_other = 1;
8506 clear_buffer_p = 1;
8507
8508 /* We need a fresh one in case the current echo buffer equals
8509 the one containing the last displayed echo area message. */
8510 if (!NILP (echo_area_buffer[this_one])
8511 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8512 echo_area_buffer[this_one] = Qnil;
8513 }
8514
8515 /* Choose a suitable buffer from echo_buffer[] is we don't
8516 have one. */
8517 if (NILP (echo_area_buffer[this_one]))
8518 {
8519 echo_area_buffer[this_one]
8520 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8521 ? echo_buffer[the_other]
8522 : echo_buffer[this_one]);
8523 clear_buffer_p = 1;
8524 }
8525
8526 buffer = echo_area_buffer[this_one];
8527
8528 /* Don't get confused by reusing the buffer used for echoing
8529 for a different purpose. */
8530 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8531 cancel_echoing ();
8532
8533 record_unwind_protect (unwind_with_echo_area_buffer,
8534 with_echo_area_buffer_unwind_data (w));
8535
8536 /* Make the echo area buffer current. Note that for display
8537 purposes, it is not necessary that the displayed window's buffer
8538 == current_buffer, except for text property lookup. So, let's
8539 only set that buffer temporarily here without doing a full
8540 Fset_window_buffer. We must also change w->pointm, though,
8541 because otherwise an assertions in unshow_buffer fails, and Emacs
8542 aborts. */
8543 set_buffer_internal_1 (XBUFFER (buffer));
8544 if (w)
8545 {
8546 w->buffer = buffer;
8547 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8548 }
8549
8550 BVAR (current_buffer, undo_list) = Qt;
8551 BVAR (current_buffer, read_only) = Qnil;
8552 specbind (Qinhibit_read_only, Qt);
8553 specbind (Qinhibit_modification_hooks, Qt);
8554
8555 if (clear_buffer_p && Z > BEG)
8556 del_range (BEG, Z);
8557
8558 xassert (BEGV >= BEG);
8559 xassert (ZV <= Z && ZV >= BEGV);
8560
8561 rc = fn (a1, a2, a3, a4);
8562
8563 xassert (BEGV >= BEG);
8564 xassert (ZV <= Z && ZV >= BEGV);
8565
8566 unbind_to (count, Qnil);
8567 return rc;
8568 }
8569
8570
8571 /* Save state that should be preserved around the call to the function
8572 FN called in with_echo_area_buffer. */
8573
8574 static Lisp_Object
8575 with_echo_area_buffer_unwind_data (struct window *w)
8576 {
8577 int i = 0;
8578 Lisp_Object vector, tmp;
8579
8580 /* Reduce consing by keeping one vector in
8581 Vwith_echo_area_save_vector. */
8582 vector = Vwith_echo_area_save_vector;
8583 Vwith_echo_area_save_vector = Qnil;
8584
8585 if (NILP (vector))
8586 vector = Fmake_vector (make_number (7), Qnil);
8587
8588 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8589 ASET (vector, i, Vdeactivate_mark); ++i;
8590 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8591
8592 if (w)
8593 {
8594 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8595 ASET (vector, i, w->buffer); ++i;
8596 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8597 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8598 }
8599 else
8600 {
8601 int end = i + 4;
8602 for (; i < end; ++i)
8603 ASET (vector, i, Qnil);
8604 }
8605
8606 xassert (i == ASIZE (vector));
8607 return vector;
8608 }
8609
8610
8611 /* Restore global state from VECTOR which was created by
8612 with_echo_area_buffer_unwind_data. */
8613
8614 static Lisp_Object
8615 unwind_with_echo_area_buffer (Lisp_Object vector)
8616 {
8617 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8618 Vdeactivate_mark = AREF (vector, 1);
8619 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8620
8621 if (WINDOWP (AREF (vector, 3)))
8622 {
8623 struct window *w;
8624 Lisp_Object buffer, charpos, bytepos;
8625
8626 w = XWINDOW (AREF (vector, 3));
8627 buffer = AREF (vector, 4);
8628 charpos = AREF (vector, 5);
8629 bytepos = AREF (vector, 6);
8630
8631 w->buffer = buffer;
8632 set_marker_both (w->pointm, buffer,
8633 XFASTINT (charpos), XFASTINT (bytepos));
8634 }
8635
8636 Vwith_echo_area_save_vector = vector;
8637 return Qnil;
8638 }
8639
8640
8641 /* Set up the echo area for use by print functions. MULTIBYTE_P
8642 non-zero means we will print multibyte. */
8643
8644 void
8645 setup_echo_area_for_printing (int multibyte_p)
8646 {
8647 /* If we can't find an echo area any more, exit. */
8648 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8649 Fkill_emacs (Qnil);
8650
8651 ensure_echo_area_buffers ();
8652
8653 if (!message_buf_print)
8654 {
8655 /* A message has been output since the last time we printed.
8656 Choose a fresh echo area buffer. */
8657 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8658 echo_area_buffer[0] = echo_buffer[1];
8659 else
8660 echo_area_buffer[0] = echo_buffer[0];
8661
8662 /* Switch to that buffer and clear it. */
8663 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8664 BVAR (current_buffer, truncate_lines) = Qnil;
8665
8666 if (Z > BEG)
8667 {
8668 int count = SPECPDL_INDEX ();
8669 specbind (Qinhibit_read_only, Qt);
8670 /* Note that undo recording is always disabled. */
8671 del_range (BEG, Z);
8672 unbind_to (count, Qnil);
8673 }
8674 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8675
8676 /* Set up the buffer for the multibyteness we need. */
8677 if (multibyte_p
8678 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8679 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8680
8681 /* Raise the frame containing the echo area. */
8682 if (minibuffer_auto_raise)
8683 {
8684 struct frame *sf = SELECTED_FRAME ();
8685 Lisp_Object mini_window;
8686 mini_window = FRAME_MINIBUF_WINDOW (sf);
8687 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8688 }
8689
8690 message_log_maybe_newline ();
8691 message_buf_print = 1;
8692 }
8693 else
8694 {
8695 if (NILP (echo_area_buffer[0]))
8696 {
8697 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8698 echo_area_buffer[0] = echo_buffer[1];
8699 else
8700 echo_area_buffer[0] = echo_buffer[0];
8701 }
8702
8703 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8704 {
8705 /* Someone switched buffers between print requests. */
8706 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8707 BVAR (current_buffer, truncate_lines) = Qnil;
8708 }
8709 }
8710 }
8711
8712
8713 /* Display an echo area message in window W. Value is non-zero if W's
8714 height is changed. If display_last_displayed_message_p is
8715 non-zero, display the message that was last displayed, otherwise
8716 display the current message. */
8717
8718 static int
8719 display_echo_area (struct window *w)
8720 {
8721 int i, no_message_p, window_height_changed_p, count;
8722
8723 /* Temporarily disable garbage collections while displaying the echo
8724 area. This is done because a GC can print a message itself.
8725 That message would modify the echo area buffer's contents while a
8726 redisplay of the buffer is going on, and seriously confuse
8727 redisplay. */
8728 count = inhibit_garbage_collection ();
8729
8730 /* If there is no message, we must call display_echo_area_1
8731 nevertheless because it resizes the window. But we will have to
8732 reset the echo_area_buffer in question to nil at the end because
8733 with_echo_area_buffer will sets it to an empty buffer. */
8734 i = display_last_displayed_message_p ? 1 : 0;
8735 no_message_p = NILP (echo_area_buffer[i]);
8736
8737 window_height_changed_p
8738 = with_echo_area_buffer (w, display_last_displayed_message_p,
8739 display_echo_area_1,
8740 (EMACS_INT) w, Qnil, 0, 0);
8741
8742 if (no_message_p)
8743 echo_area_buffer[i] = Qnil;
8744
8745 unbind_to (count, Qnil);
8746 return window_height_changed_p;
8747 }
8748
8749
8750 /* Helper for display_echo_area. Display the current buffer which
8751 contains the current echo area message in window W, a mini-window,
8752 a pointer to which is passed in A1. A2..A4 are currently not used.
8753 Change the height of W so that all of the message is displayed.
8754 Value is non-zero if height of W was changed. */
8755
8756 static int
8757 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8758 {
8759 struct window *w = (struct window *) a1;
8760 Lisp_Object window;
8761 struct text_pos start;
8762 int window_height_changed_p = 0;
8763
8764 /* Do this before displaying, so that we have a large enough glyph
8765 matrix for the display. If we can't get enough space for the
8766 whole text, display the last N lines. That works by setting w->start. */
8767 window_height_changed_p = resize_mini_window (w, 0);
8768
8769 /* Use the starting position chosen by resize_mini_window. */
8770 SET_TEXT_POS_FROM_MARKER (start, w->start);
8771
8772 /* Display. */
8773 clear_glyph_matrix (w->desired_matrix);
8774 XSETWINDOW (window, w);
8775 try_window (window, start, 0);
8776
8777 return window_height_changed_p;
8778 }
8779
8780
8781 /* Resize the echo area window to exactly the size needed for the
8782 currently displayed message, if there is one. If a mini-buffer
8783 is active, don't shrink it. */
8784
8785 void
8786 resize_echo_area_exactly (void)
8787 {
8788 if (BUFFERP (echo_area_buffer[0])
8789 && WINDOWP (echo_area_window))
8790 {
8791 struct window *w = XWINDOW (echo_area_window);
8792 int resized_p;
8793 Lisp_Object resize_exactly;
8794
8795 if (minibuf_level == 0)
8796 resize_exactly = Qt;
8797 else
8798 resize_exactly = Qnil;
8799
8800 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8801 (EMACS_INT) w, resize_exactly, 0, 0);
8802 if (resized_p)
8803 {
8804 ++windows_or_buffers_changed;
8805 ++update_mode_lines;
8806 redisplay_internal ();
8807 }
8808 }
8809 }
8810
8811
8812 /* Callback function for with_echo_area_buffer, when used from
8813 resize_echo_area_exactly. A1 contains a pointer to the window to
8814 resize, EXACTLY non-nil means resize the mini-window exactly to the
8815 size of the text displayed. A3 and A4 are not used. Value is what
8816 resize_mini_window returns. */
8817
8818 static int
8819 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8820 {
8821 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8822 }
8823
8824
8825 /* Resize mini-window W to fit the size of its contents. EXACT_P
8826 means size the window exactly to the size needed. Otherwise, it's
8827 only enlarged until W's buffer is empty.
8828
8829 Set W->start to the right place to begin display. If the whole
8830 contents fit, start at the beginning. Otherwise, start so as
8831 to make the end of the contents appear. This is particularly
8832 important for y-or-n-p, but seems desirable generally.
8833
8834 Value is non-zero if the window height has been changed. */
8835
8836 int
8837 resize_mini_window (struct window *w, int exact_p)
8838 {
8839 struct frame *f = XFRAME (w->frame);
8840 int window_height_changed_p = 0;
8841
8842 xassert (MINI_WINDOW_P (w));
8843
8844 /* By default, start display at the beginning. */
8845 set_marker_both (w->start, w->buffer,
8846 BUF_BEGV (XBUFFER (w->buffer)),
8847 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8848
8849 /* Don't resize windows while redisplaying a window; it would
8850 confuse redisplay functions when the size of the window they are
8851 displaying changes from under them. Such a resizing can happen,
8852 for instance, when which-func prints a long message while
8853 we are running fontification-functions. We're running these
8854 functions with safe_call which binds inhibit-redisplay to t. */
8855 if (!NILP (Vinhibit_redisplay))
8856 return 0;
8857
8858 /* Nil means don't try to resize. */
8859 if (NILP (Vresize_mini_windows)
8860 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8861 return 0;
8862
8863 if (!FRAME_MINIBUF_ONLY_P (f))
8864 {
8865 struct it it;
8866 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8867 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8868 int height, max_height;
8869 int unit = FRAME_LINE_HEIGHT (f);
8870 struct text_pos start;
8871 struct buffer *old_current_buffer = NULL;
8872
8873 if (current_buffer != XBUFFER (w->buffer))
8874 {
8875 old_current_buffer = current_buffer;
8876 set_buffer_internal (XBUFFER (w->buffer));
8877 }
8878
8879 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8880
8881 /* Compute the max. number of lines specified by the user. */
8882 if (FLOATP (Vmax_mini_window_height))
8883 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8884 else if (INTEGERP (Vmax_mini_window_height))
8885 max_height = XINT (Vmax_mini_window_height);
8886 else
8887 max_height = total_height / 4;
8888
8889 /* Correct that max. height if it's bogus. */
8890 max_height = max (1, max_height);
8891 max_height = min (total_height, max_height);
8892
8893 /* Find out the height of the text in the window. */
8894 if (it.line_wrap == TRUNCATE)
8895 height = 1;
8896 else
8897 {
8898 last_height = 0;
8899 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8900 if (it.max_ascent == 0 && it.max_descent == 0)
8901 height = it.current_y + last_height;
8902 else
8903 height = it.current_y + it.max_ascent + it.max_descent;
8904 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8905 height = (height + unit - 1) / unit;
8906 }
8907
8908 /* Compute a suitable window start. */
8909 if (height > max_height)
8910 {
8911 height = max_height;
8912 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8913 move_it_vertically_backward (&it, (height - 1) * unit);
8914 start = it.current.pos;
8915 }
8916 else
8917 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8918 SET_MARKER_FROM_TEXT_POS (w->start, start);
8919
8920 if (EQ (Vresize_mini_windows, Qgrow_only))
8921 {
8922 /* Let it grow only, until we display an empty message, in which
8923 case the window shrinks again. */
8924 if (height > WINDOW_TOTAL_LINES (w))
8925 {
8926 int old_height = WINDOW_TOTAL_LINES (w);
8927 freeze_window_starts (f, 1);
8928 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8929 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8930 }
8931 else if (height < WINDOW_TOTAL_LINES (w)
8932 && (exact_p || BEGV == ZV))
8933 {
8934 int old_height = WINDOW_TOTAL_LINES (w);
8935 freeze_window_starts (f, 0);
8936 shrink_mini_window (w);
8937 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8938 }
8939 }
8940 else
8941 {
8942 /* Always resize to exact size needed. */
8943 if (height > WINDOW_TOTAL_LINES (w))
8944 {
8945 int old_height = WINDOW_TOTAL_LINES (w);
8946 freeze_window_starts (f, 1);
8947 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8948 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8949 }
8950 else if (height < WINDOW_TOTAL_LINES (w))
8951 {
8952 int old_height = WINDOW_TOTAL_LINES (w);
8953 freeze_window_starts (f, 0);
8954 shrink_mini_window (w);
8955
8956 if (height)
8957 {
8958 freeze_window_starts (f, 1);
8959 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8960 }
8961
8962 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8963 }
8964 }
8965
8966 if (old_current_buffer)
8967 set_buffer_internal (old_current_buffer);
8968 }
8969
8970 return window_height_changed_p;
8971 }
8972
8973
8974 /* Value is the current message, a string, or nil if there is no
8975 current message. */
8976
8977 Lisp_Object
8978 current_message (void)
8979 {
8980 Lisp_Object msg;
8981
8982 if (!BUFFERP (echo_area_buffer[0]))
8983 msg = Qnil;
8984 else
8985 {
8986 with_echo_area_buffer (0, 0, current_message_1,
8987 (EMACS_INT) &msg, Qnil, 0, 0);
8988 if (NILP (msg))
8989 echo_area_buffer[0] = Qnil;
8990 }
8991
8992 return msg;
8993 }
8994
8995
8996 static int
8997 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8998 {
8999 Lisp_Object *msg = (Lisp_Object *) a1;
9000
9001 if (Z > BEG)
9002 *msg = make_buffer_string (BEG, Z, 1);
9003 else
9004 *msg = Qnil;
9005 return 0;
9006 }
9007
9008
9009 /* Push the current message on Vmessage_stack for later restauration
9010 by restore_message. Value is non-zero if the current message isn't
9011 empty. This is a relatively infrequent operation, so it's not
9012 worth optimizing. */
9013
9014 int
9015 push_message (void)
9016 {
9017 Lisp_Object msg;
9018 msg = current_message ();
9019 Vmessage_stack = Fcons (msg, Vmessage_stack);
9020 return STRINGP (msg);
9021 }
9022
9023
9024 /* Restore message display from the top of Vmessage_stack. */
9025
9026 void
9027 restore_message (void)
9028 {
9029 Lisp_Object msg;
9030
9031 xassert (CONSP (Vmessage_stack));
9032 msg = XCAR (Vmessage_stack);
9033 if (STRINGP (msg))
9034 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9035 else
9036 message3_nolog (msg, 0, 0);
9037 }
9038
9039
9040 /* Handler for record_unwind_protect calling pop_message. */
9041
9042 Lisp_Object
9043 pop_message_unwind (Lisp_Object dummy)
9044 {
9045 pop_message ();
9046 return Qnil;
9047 }
9048
9049 /* Pop the top-most entry off Vmessage_stack. */
9050
9051 static void
9052 pop_message (void)
9053 {
9054 xassert (CONSP (Vmessage_stack));
9055 Vmessage_stack = XCDR (Vmessage_stack);
9056 }
9057
9058
9059 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9060 exits. If the stack is not empty, we have a missing pop_message
9061 somewhere. */
9062
9063 void
9064 check_message_stack (void)
9065 {
9066 if (!NILP (Vmessage_stack))
9067 abort ();
9068 }
9069
9070
9071 /* Truncate to NCHARS what will be displayed in the echo area the next
9072 time we display it---but don't redisplay it now. */
9073
9074 void
9075 truncate_echo_area (EMACS_INT nchars)
9076 {
9077 if (nchars == 0)
9078 echo_area_buffer[0] = Qnil;
9079 /* A null message buffer means that the frame hasn't really been
9080 initialized yet. Error messages get reported properly by
9081 cmd_error, so this must be just an informative message; toss it. */
9082 else if (!noninteractive
9083 && INTERACTIVE
9084 && !NILP (echo_area_buffer[0]))
9085 {
9086 struct frame *sf = SELECTED_FRAME ();
9087 if (FRAME_MESSAGE_BUF (sf))
9088 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9089 }
9090 }
9091
9092
9093 /* Helper function for truncate_echo_area. Truncate the current
9094 message to at most NCHARS characters. */
9095
9096 static int
9097 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9098 {
9099 if (BEG + nchars < Z)
9100 del_range (BEG + nchars, Z);
9101 if (Z == BEG)
9102 echo_area_buffer[0] = Qnil;
9103 return 0;
9104 }
9105
9106
9107 /* Set the current message to a substring of S or STRING.
9108
9109 If STRING is a Lisp string, set the message to the first NBYTES
9110 bytes from STRING. NBYTES zero means use the whole string. If
9111 STRING is multibyte, the message will be displayed multibyte.
9112
9113 If S is not null, set the message to the first LEN bytes of S. LEN
9114 zero means use the whole string. MULTIBYTE_P non-zero means S is
9115 multibyte. Display the message multibyte in that case.
9116
9117 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9118 to t before calling set_message_1 (which calls insert).
9119 */
9120
9121 static void
9122 set_message (const char *s, Lisp_Object string,
9123 EMACS_INT nbytes, int multibyte_p)
9124 {
9125 message_enable_multibyte
9126 = ((s && multibyte_p)
9127 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9128
9129 with_echo_area_buffer (0, -1, set_message_1,
9130 (EMACS_INT) s, string, nbytes, multibyte_p);
9131 message_buf_print = 0;
9132 help_echo_showing_p = 0;
9133 }
9134
9135
9136 /* Helper function for set_message. Arguments have the same meaning
9137 as there, with A1 corresponding to S and A2 corresponding to STRING
9138 This function is called with the echo area buffer being
9139 current. */
9140
9141 static int
9142 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9143 {
9144 const char *s = (const char *) a1;
9145 const unsigned char *msg = (const unsigned char *) s;
9146 Lisp_Object string = a2;
9147
9148 /* Change multibyteness of the echo buffer appropriately. */
9149 if (message_enable_multibyte
9150 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9151 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9152
9153 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9154 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9155 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9156
9157 /* Insert new message at BEG. */
9158 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9159
9160 if (STRINGP (string))
9161 {
9162 EMACS_INT nchars;
9163
9164 if (nbytes == 0)
9165 nbytes = SBYTES (string);
9166 nchars = string_byte_to_char (string, nbytes);
9167
9168 /* This function takes care of single/multibyte conversion. We
9169 just have to ensure that the echo area buffer has the right
9170 setting of enable_multibyte_characters. */
9171 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9172 }
9173 else if (s)
9174 {
9175 if (nbytes == 0)
9176 nbytes = strlen (s);
9177
9178 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9179 {
9180 /* Convert from multi-byte to single-byte. */
9181 EMACS_INT i;
9182 int c, n;
9183 char work[1];
9184
9185 /* Convert a multibyte string to single-byte. */
9186 for (i = 0; i < nbytes; i += n)
9187 {
9188 c = string_char_and_length (msg + i, &n);
9189 work[0] = (ASCII_CHAR_P (c)
9190 ? c
9191 : multibyte_char_to_unibyte (c));
9192 insert_1_both (work, 1, 1, 1, 0, 0);
9193 }
9194 }
9195 else if (!multibyte_p
9196 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9197 {
9198 /* Convert from single-byte to multi-byte. */
9199 EMACS_INT i;
9200 int c, n;
9201 unsigned char str[MAX_MULTIBYTE_LENGTH];
9202
9203 /* Convert a single-byte string to multibyte. */
9204 for (i = 0; i < nbytes; i++)
9205 {
9206 c = msg[i];
9207 MAKE_CHAR_MULTIBYTE (c);
9208 n = CHAR_STRING (c, str);
9209 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9210 }
9211 }
9212 else
9213 insert_1 (s, nbytes, 1, 0, 0);
9214 }
9215
9216 return 0;
9217 }
9218
9219
9220 /* Clear messages. CURRENT_P non-zero means clear the current
9221 message. LAST_DISPLAYED_P non-zero means clear the message
9222 last displayed. */
9223
9224 void
9225 clear_message (int current_p, int last_displayed_p)
9226 {
9227 if (current_p)
9228 {
9229 echo_area_buffer[0] = Qnil;
9230 message_cleared_p = 1;
9231 }
9232
9233 if (last_displayed_p)
9234 echo_area_buffer[1] = Qnil;
9235
9236 message_buf_print = 0;
9237 }
9238
9239 /* Clear garbaged frames.
9240
9241 This function is used where the old redisplay called
9242 redraw_garbaged_frames which in turn called redraw_frame which in
9243 turn called clear_frame. The call to clear_frame was a source of
9244 flickering. I believe a clear_frame is not necessary. It should
9245 suffice in the new redisplay to invalidate all current matrices,
9246 and ensure a complete redisplay of all windows. */
9247
9248 static void
9249 clear_garbaged_frames (void)
9250 {
9251 if (frame_garbaged)
9252 {
9253 Lisp_Object tail, frame;
9254 int changed_count = 0;
9255
9256 FOR_EACH_FRAME (tail, frame)
9257 {
9258 struct frame *f = XFRAME (frame);
9259
9260 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9261 {
9262 if (f->resized_p)
9263 {
9264 Fredraw_frame (frame);
9265 f->force_flush_display_p = 1;
9266 }
9267 clear_current_matrices (f);
9268 changed_count++;
9269 f->garbaged = 0;
9270 f->resized_p = 0;
9271 }
9272 }
9273
9274 frame_garbaged = 0;
9275 if (changed_count)
9276 ++windows_or_buffers_changed;
9277 }
9278 }
9279
9280
9281 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9282 is non-zero update selected_frame. Value is non-zero if the
9283 mini-windows height has been changed. */
9284
9285 static int
9286 echo_area_display (int update_frame_p)
9287 {
9288 Lisp_Object mini_window;
9289 struct window *w;
9290 struct frame *f;
9291 int window_height_changed_p = 0;
9292 struct frame *sf = SELECTED_FRAME ();
9293
9294 mini_window = FRAME_MINIBUF_WINDOW (sf);
9295 w = XWINDOW (mini_window);
9296 f = XFRAME (WINDOW_FRAME (w));
9297
9298 /* Don't display if frame is invisible or not yet initialized. */
9299 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9300 return 0;
9301
9302 #ifdef HAVE_WINDOW_SYSTEM
9303 /* When Emacs starts, selected_frame may be the initial terminal
9304 frame. If we let this through, a message would be displayed on
9305 the terminal. */
9306 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9307 return 0;
9308 #endif /* HAVE_WINDOW_SYSTEM */
9309
9310 /* Redraw garbaged frames. */
9311 if (frame_garbaged)
9312 clear_garbaged_frames ();
9313
9314 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9315 {
9316 echo_area_window = mini_window;
9317 window_height_changed_p = display_echo_area (w);
9318 w->must_be_updated_p = 1;
9319
9320 /* Update the display, unless called from redisplay_internal.
9321 Also don't update the screen during redisplay itself. The
9322 update will happen at the end of redisplay, and an update
9323 here could cause confusion. */
9324 if (update_frame_p && !redisplaying_p)
9325 {
9326 int n = 0;
9327
9328 /* If the display update has been interrupted by pending
9329 input, update mode lines in the frame. Due to the
9330 pending input, it might have been that redisplay hasn't
9331 been called, so that mode lines above the echo area are
9332 garbaged. This looks odd, so we prevent it here. */
9333 if (!display_completed)
9334 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9335
9336 if (window_height_changed_p
9337 /* Don't do this if Emacs is shutting down. Redisplay
9338 needs to run hooks. */
9339 && !NILP (Vrun_hooks))
9340 {
9341 /* Must update other windows. Likewise as in other
9342 cases, don't let this update be interrupted by
9343 pending input. */
9344 int count = SPECPDL_INDEX ();
9345 specbind (Qredisplay_dont_pause, Qt);
9346 windows_or_buffers_changed = 1;
9347 redisplay_internal ();
9348 unbind_to (count, Qnil);
9349 }
9350 else if (FRAME_WINDOW_P (f) && n == 0)
9351 {
9352 /* Window configuration is the same as before.
9353 Can do with a display update of the echo area,
9354 unless we displayed some mode lines. */
9355 update_single_window (w, 1);
9356 FRAME_RIF (f)->flush_display (f);
9357 }
9358 else
9359 update_frame (f, 1, 1);
9360
9361 /* If cursor is in the echo area, make sure that the next
9362 redisplay displays the minibuffer, so that the cursor will
9363 be replaced with what the minibuffer wants. */
9364 if (cursor_in_echo_area)
9365 ++windows_or_buffers_changed;
9366 }
9367 }
9368 else if (!EQ (mini_window, selected_window))
9369 windows_or_buffers_changed++;
9370
9371 /* Last displayed message is now the current message. */
9372 echo_area_buffer[1] = echo_area_buffer[0];
9373 /* Inform read_char that we're not echoing. */
9374 echo_message_buffer = Qnil;
9375
9376 /* Prevent redisplay optimization in redisplay_internal by resetting
9377 this_line_start_pos. This is done because the mini-buffer now
9378 displays the message instead of its buffer text. */
9379 if (EQ (mini_window, selected_window))
9380 CHARPOS (this_line_start_pos) = 0;
9381
9382 return window_height_changed_p;
9383 }
9384
9385
9386 \f
9387 /***********************************************************************
9388 Mode Lines and Frame Titles
9389 ***********************************************************************/
9390
9391 /* A buffer for constructing non-propertized mode-line strings and
9392 frame titles in it; allocated from the heap in init_xdisp and
9393 resized as needed in store_mode_line_noprop_char. */
9394
9395 static char *mode_line_noprop_buf;
9396
9397 /* The buffer's end, and a current output position in it. */
9398
9399 static char *mode_line_noprop_buf_end;
9400 static char *mode_line_noprop_ptr;
9401
9402 #define MODE_LINE_NOPROP_LEN(start) \
9403 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9404
9405 static enum {
9406 MODE_LINE_DISPLAY = 0,
9407 MODE_LINE_TITLE,
9408 MODE_LINE_NOPROP,
9409 MODE_LINE_STRING
9410 } mode_line_target;
9411
9412 /* Alist that caches the results of :propertize.
9413 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9414 static Lisp_Object mode_line_proptrans_alist;
9415
9416 /* List of strings making up the mode-line. */
9417 static Lisp_Object mode_line_string_list;
9418
9419 /* Base face property when building propertized mode line string. */
9420 static Lisp_Object mode_line_string_face;
9421 static Lisp_Object mode_line_string_face_prop;
9422
9423
9424 /* Unwind data for mode line strings */
9425
9426 static Lisp_Object Vmode_line_unwind_vector;
9427
9428 static Lisp_Object
9429 format_mode_line_unwind_data (struct buffer *obuf,
9430 Lisp_Object owin,
9431 int save_proptrans)
9432 {
9433 Lisp_Object vector, tmp;
9434
9435 /* Reduce consing by keeping one vector in
9436 Vwith_echo_area_save_vector. */
9437 vector = Vmode_line_unwind_vector;
9438 Vmode_line_unwind_vector = Qnil;
9439
9440 if (NILP (vector))
9441 vector = Fmake_vector (make_number (8), Qnil);
9442
9443 ASET (vector, 0, make_number (mode_line_target));
9444 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9445 ASET (vector, 2, mode_line_string_list);
9446 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9447 ASET (vector, 4, mode_line_string_face);
9448 ASET (vector, 5, mode_line_string_face_prop);
9449
9450 if (obuf)
9451 XSETBUFFER (tmp, obuf);
9452 else
9453 tmp = Qnil;
9454 ASET (vector, 6, tmp);
9455 ASET (vector, 7, owin);
9456
9457 return vector;
9458 }
9459
9460 static Lisp_Object
9461 unwind_format_mode_line (Lisp_Object vector)
9462 {
9463 mode_line_target = XINT (AREF (vector, 0));
9464 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9465 mode_line_string_list = AREF (vector, 2);
9466 if (! EQ (AREF (vector, 3), Qt))
9467 mode_line_proptrans_alist = AREF (vector, 3);
9468 mode_line_string_face = AREF (vector, 4);
9469 mode_line_string_face_prop = AREF (vector, 5);
9470
9471 if (!NILP (AREF (vector, 7)))
9472 /* Select window before buffer, since it may change the buffer. */
9473 Fselect_window (AREF (vector, 7), Qt);
9474
9475 if (!NILP (AREF (vector, 6)))
9476 {
9477 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9478 ASET (vector, 6, Qnil);
9479 }
9480
9481 Vmode_line_unwind_vector = vector;
9482 return Qnil;
9483 }
9484
9485
9486 /* Store a single character C for the frame title in mode_line_noprop_buf.
9487 Re-allocate mode_line_noprop_buf if necessary. */
9488
9489 static void
9490 store_mode_line_noprop_char (char c)
9491 {
9492 /* If output position has reached the end of the allocated buffer,
9493 double the buffer's size. */
9494 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9495 {
9496 int len = MODE_LINE_NOPROP_LEN (0);
9497 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9498 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9499 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9500 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9501 }
9502
9503 *mode_line_noprop_ptr++ = c;
9504 }
9505
9506
9507 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9508 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9509 characters that yield more columns than PRECISION; PRECISION <= 0
9510 means copy the whole string. Pad with spaces until FIELD_WIDTH
9511 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9512 pad. Called from display_mode_element when it is used to build a
9513 frame title. */
9514
9515 static int
9516 store_mode_line_noprop (const char *string, int field_width, int precision)
9517 {
9518 const unsigned char *str = (const unsigned char *) string;
9519 int n = 0;
9520 EMACS_INT dummy, nbytes;
9521
9522 /* Copy at most PRECISION chars from STR. */
9523 nbytes = strlen (string);
9524 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9525 while (nbytes--)
9526 store_mode_line_noprop_char (*str++);
9527
9528 /* Fill up with spaces until FIELD_WIDTH reached. */
9529 while (field_width > 0
9530 && n < field_width)
9531 {
9532 store_mode_line_noprop_char (' ');
9533 ++n;
9534 }
9535
9536 return n;
9537 }
9538
9539 /***********************************************************************
9540 Frame Titles
9541 ***********************************************************************/
9542
9543 #ifdef HAVE_WINDOW_SYSTEM
9544
9545 /* Set the title of FRAME, if it has changed. The title format is
9546 Vicon_title_format if FRAME is iconified, otherwise it is
9547 frame_title_format. */
9548
9549 static void
9550 x_consider_frame_title (Lisp_Object frame)
9551 {
9552 struct frame *f = XFRAME (frame);
9553
9554 if (FRAME_WINDOW_P (f)
9555 || FRAME_MINIBUF_ONLY_P (f)
9556 || f->explicit_name)
9557 {
9558 /* Do we have more than one visible frame on this X display? */
9559 Lisp_Object tail;
9560 Lisp_Object fmt;
9561 int title_start;
9562 char *title;
9563 int len;
9564 struct it it;
9565 int count = SPECPDL_INDEX ();
9566
9567 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9568 {
9569 Lisp_Object other_frame = XCAR (tail);
9570 struct frame *tf = XFRAME (other_frame);
9571
9572 if (tf != f
9573 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9574 && !FRAME_MINIBUF_ONLY_P (tf)
9575 && !EQ (other_frame, tip_frame)
9576 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9577 break;
9578 }
9579
9580 /* Set global variable indicating that multiple frames exist. */
9581 multiple_frames = CONSP (tail);
9582
9583 /* Switch to the buffer of selected window of the frame. Set up
9584 mode_line_target so that display_mode_element will output into
9585 mode_line_noprop_buf; then display the title. */
9586 record_unwind_protect (unwind_format_mode_line,
9587 format_mode_line_unwind_data
9588 (current_buffer, selected_window, 0));
9589
9590 Fselect_window (f->selected_window, Qt);
9591 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9592 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9593
9594 mode_line_target = MODE_LINE_TITLE;
9595 title_start = MODE_LINE_NOPROP_LEN (0);
9596 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9597 NULL, DEFAULT_FACE_ID);
9598 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9599 len = MODE_LINE_NOPROP_LEN (title_start);
9600 title = mode_line_noprop_buf + title_start;
9601 unbind_to (count, Qnil);
9602
9603 /* Set the title only if it's changed. This avoids consing in
9604 the common case where it hasn't. (If it turns out that we've
9605 already wasted too much time by walking through the list with
9606 display_mode_element, then we might need to optimize at a
9607 higher level than this.) */
9608 if (! STRINGP (f->name)
9609 || SBYTES (f->name) != len
9610 || memcmp (title, SDATA (f->name), len) != 0)
9611 x_implicitly_set_name (f, make_string (title, len), Qnil);
9612 }
9613 }
9614
9615 #endif /* not HAVE_WINDOW_SYSTEM */
9616
9617
9618
9619 \f
9620 /***********************************************************************
9621 Menu Bars
9622 ***********************************************************************/
9623
9624
9625 /* Prepare for redisplay by updating menu-bar item lists when
9626 appropriate. This can call eval. */
9627
9628 void
9629 prepare_menu_bars (void)
9630 {
9631 int all_windows;
9632 struct gcpro gcpro1, gcpro2;
9633 struct frame *f;
9634 Lisp_Object tooltip_frame;
9635
9636 #ifdef HAVE_WINDOW_SYSTEM
9637 tooltip_frame = tip_frame;
9638 #else
9639 tooltip_frame = Qnil;
9640 #endif
9641
9642 /* Update all frame titles based on their buffer names, etc. We do
9643 this before the menu bars so that the buffer-menu will show the
9644 up-to-date frame titles. */
9645 #ifdef HAVE_WINDOW_SYSTEM
9646 if (windows_or_buffers_changed || update_mode_lines)
9647 {
9648 Lisp_Object tail, frame;
9649
9650 FOR_EACH_FRAME (tail, frame)
9651 {
9652 f = XFRAME (frame);
9653 if (!EQ (frame, tooltip_frame)
9654 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9655 x_consider_frame_title (frame);
9656 }
9657 }
9658 #endif /* HAVE_WINDOW_SYSTEM */
9659
9660 /* Update the menu bar item lists, if appropriate. This has to be
9661 done before any actual redisplay or generation of display lines. */
9662 all_windows = (update_mode_lines
9663 || buffer_shared > 1
9664 || windows_or_buffers_changed);
9665 if (all_windows)
9666 {
9667 Lisp_Object tail, frame;
9668 int count = SPECPDL_INDEX ();
9669 /* 1 means that update_menu_bar has run its hooks
9670 so any further calls to update_menu_bar shouldn't do so again. */
9671 int menu_bar_hooks_run = 0;
9672
9673 record_unwind_save_match_data ();
9674
9675 FOR_EACH_FRAME (tail, frame)
9676 {
9677 f = XFRAME (frame);
9678
9679 /* Ignore tooltip frame. */
9680 if (EQ (frame, tooltip_frame))
9681 continue;
9682
9683 /* If a window on this frame changed size, report that to
9684 the user and clear the size-change flag. */
9685 if (FRAME_WINDOW_SIZES_CHANGED (f))
9686 {
9687 Lisp_Object functions;
9688
9689 /* Clear flag first in case we get an error below. */
9690 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9691 functions = Vwindow_size_change_functions;
9692 GCPRO2 (tail, functions);
9693
9694 while (CONSP (functions))
9695 {
9696 if (!EQ (XCAR (functions), Qt))
9697 call1 (XCAR (functions), frame);
9698 functions = XCDR (functions);
9699 }
9700 UNGCPRO;
9701 }
9702
9703 GCPRO1 (tail);
9704 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9705 #ifdef HAVE_WINDOW_SYSTEM
9706 update_tool_bar (f, 0);
9707 #endif
9708 #ifdef HAVE_NS
9709 if (windows_or_buffers_changed
9710 && FRAME_NS_P (f))
9711 ns_set_doc_edited (f, Fbuffer_modified_p
9712 (XWINDOW (f->selected_window)->buffer));
9713 #endif
9714 UNGCPRO;
9715 }
9716
9717 unbind_to (count, Qnil);
9718 }
9719 else
9720 {
9721 struct frame *sf = SELECTED_FRAME ();
9722 update_menu_bar (sf, 1, 0);
9723 #ifdef HAVE_WINDOW_SYSTEM
9724 update_tool_bar (sf, 1);
9725 #endif
9726 }
9727 }
9728
9729
9730 /* Update the menu bar item list for frame F. This has to be done
9731 before we start to fill in any display lines, because it can call
9732 eval.
9733
9734 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9735
9736 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9737 already ran the menu bar hooks for this redisplay, so there
9738 is no need to run them again. The return value is the
9739 updated value of this flag, to pass to the next call. */
9740
9741 static int
9742 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9743 {
9744 Lisp_Object window;
9745 register struct window *w;
9746
9747 /* If called recursively during a menu update, do nothing. This can
9748 happen when, for instance, an activate-menubar-hook causes a
9749 redisplay. */
9750 if (inhibit_menubar_update)
9751 return hooks_run;
9752
9753 window = FRAME_SELECTED_WINDOW (f);
9754 w = XWINDOW (window);
9755
9756 if (FRAME_WINDOW_P (f)
9757 ?
9758 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9759 || defined (HAVE_NS) || defined (USE_GTK)
9760 FRAME_EXTERNAL_MENU_BAR (f)
9761 #else
9762 FRAME_MENU_BAR_LINES (f) > 0
9763 #endif
9764 : FRAME_MENU_BAR_LINES (f) > 0)
9765 {
9766 /* If the user has switched buffers or windows, we need to
9767 recompute to reflect the new bindings. But we'll
9768 recompute when update_mode_lines is set too; that means
9769 that people can use force-mode-line-update to request
9770 that the menu bar be recomputed. The adverse effect on
9771 the rest of the redisplay algorithm is about the same as
9772 windows_or_buffers_changed anyway. */
9773 if (windows_or_buffers_changed
9774 /* This used to test w->update_mode_line, but we believe
9775 there is no need to recompute the menu in that case. */
9776 || update_mode_lines
9777 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9778 < BUF_MODIFF (XBUFFER (w->buffer)))
9779 != !NILP (w->last_had_star))
9780 || ((!NILP (Vtransient_mark_mode)
9781 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9782 != !NILP (w->region_showing)))
9783 {
9784 struct buffer *prev = current_buffer;
9785 int count = SPECPDL_INDEX ();
9786
9787 specbind (Qinhibit_menubar_update, Qt);
9788
9789 set_buffer_internal_1 (XBUFFER (w->buffer));
9790 if (save_match_data)
9791 record_unwind_save_match_data ();
9792 if (NILP (Voverriding_local_map_menu_flag))
9793 {
9794 specbind (Qoverriding_terminal_local_map, Qnil);
9795 specbind (Qoverriding_local_map, Qnil);
9796 }
9797
9798 if (!hooks_run)
9799 {
9800 /* Run the Lucid hook. */
9801 safe_run_hooks (Qactivate_menubar_hook);
9802
9803 /* If it has changed current-menubar from previous value,
9804 really recompute the menu-bar from the value. */
9805 if (! NILP (Vlucid_menu_bar_dirty_flag))
9806 call0 (Qrecompute_lucid_menubar);
9807
9808 safe_run_hooks (Qmenu_bar_update_hook);
9809
9810 hooks_run = 1;
9811 }
9812
9813 XSETFRAME (Vmenu_updating_frame, f);
9814 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9815
9816 /* Redisplay the menu bar in case we changed it. */
9817 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9818 || defined (HAVE_NS) || defined (USE_GTK)
9819 if (FRAME_WINDOW_P (f))
9820 {
9821 #if defined (HAVE_NS)
9822 /* All frames on Mac OS share the same menubar. So only
9823 the selected frame should be allowed to set it. */
9824 if (f == SELECTED_FRAME ())
9825 #endif
9826 set_frame_menubar (f, 0, 0);
9827 }
9828 else
9829 /* On a terminal screen, the menu bar is an ordinary screen
9830 line, and this makes it get updated. */
9831 w->update_mode_line = Qt;
9832 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9833 /* In the non-toolkit version, the menu bar is an ordinary screen
9834 line, and this makes it get updated. */
9835 w->update_mode_line = Qt;
9836 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9837
9838 unbind_to (count, Qnil);
9839 set_buffer_internal_1 (prev);
9840 }
9841 }
9842
9843 return hooks_run;
9844 }
9845
9846
9847 \f
9848 /***********************************************************************
9849 Output Cursor
9850 ***********************************************************************/
9851
9852 #ifdef HAVE_WINDOW_SYSTEM
9853
9854 /* EXPORT:
9855 Nominal cursor position -- where to draw output.
9856 HPOS and VPOS are window relative glyph matrix coordinates.
9857 X and Y are window relative pixel coordinates. */
9858
9859 struct cursor_pos output_cursor;
9860
9861
9862 /* EXPORT:
9863 Set the global variable output_cursor to CURSOR. All cursor
9864 positions are relative to updated_window. */
9865
9866 void
9867 set_output_cursor (struct cursor_pos *cursor)
9868 {
9869 output_cursor.hpos = cursor->hpos;
9870 output_cursor.vpos = cursor->vpos;
9871 output_cursor.x = cursor->x;
9872 output_cursor.y = cursor->y;
9873 }
9874
9875
9876 /* EXPORT for RIF:
9877 Set a nominal cursor position.
9878
9879 HPOS and VPOS are column/row positions in a window glyph matrix. X
9880 and Y are window text area relative pixel positions.
9881
9882 If this is done during an update, updated_window will contain the
9883 window that is being updated and the position is the future output
9884 cursor position for that window. If updated_window is null, use
9885 selected_window and display the cursor at the given position. */
9886
9887 void
9888 x_cursor_to (int vpos, int hpos, int y, int x)
9889 {
9890 struct window *w;
9891
9892 /* If updated_window is not set, work on selected_window. */
9893 if (updated_window)
9894 w = updated_window;
9895 else
9896 w = XWINDOW (selected_window);
9897
9898 /* Set the output cursor. */
9899 output_cursor.hpos = hpos;
9900 output_cursor.vpos = vpos;
9901 output_cursor.x = x;
9902 output_cursor.y = y;
9903
9904 /* If not called as part of an update, really display the cursor.
9905 This will also set the cursor position of W. */
9906 if (updated_window == NULL)
9907 {
9908 BLOCK_INPUT;
9909 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9910 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9911 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9912 UNBLOCK_INPUT;
9913 }
9914 }
9915
9916 #endif /* HAVE_WINDOW_SYSTEM */
9917
9918 \f
9919 /***********************************************************************
9920 Tool-bars
9921 ***********************************************************************/
9922
9923 #ifdef HAVE_WINDOW_SYSTEM
9924
9925 /* Where the mouse was last time we reported a mouse event. */
9926
9927 FRAME_PTR last_mouse_frame;
9928
9929 /* Tool-bar item index of the item on which a mouse button was pressed
9930 or -1. */
9931
9932 int last_tool_bar_item;
9933
9934
9935 static Lisp_Object
9936 update_tool_bar_unwind (Lisp_Object frame)
9937 {
9938 selected_frame = frame;
9939 return Qnil;
9940 }
9941
9942 /* Update the tool-bar item list for frame F. This has to be done
9943 before we start to fill in any display lines. Called from
9944 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9945 and restore it here. */
9946
9947 static void
9948 update_tool_bar (struct frame *f, int save_match_data)
9949 {
9950 #if defined (USE_GTK) || defined (HAVE_NS)
9951 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9952 #else
9953 int do_update = WINDOWP (f->tool_bar_window)
9954 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9955 #endif
9956
9957 if (do_update)
9958 {
9959 Lisp_Object window;
9960 struct window *w;
9961
9962 window = FRAME_SELECTED_WINDOW (f);
9963 w = XWINDOW (window);
9964
9965 /* If the user has switched buffers or windows, we need to
9966 recompute to reflect the new bindings. But we'll
9967 recompute when update_mode_lines is set too; that means
9968 that people can use force-mode-line-update to request
9969 that the menu bar be recomputed. The adverse effect on
9970 the rest of the redisplay algorithm is about the same as
9971 windows_or_buffers_changed anyway. */
9972 if (windows_or_buffers_changed
9973 || !NILP (w->update_mode_line)
9974 || update_mode_lines
9975 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9976 < BUF_MODIFF (XBUFFER (w->buffer)))
9977 != !NILP (w->last_had_star))
9978 || ((!NILP (Vtransient_mark_mode)
9979 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9980 != !NILP (w->region_showing)))
9981 {
9982 struct buffer *prev = current_buffer;
9983 int count = SPECPDL_INDEX ();
9984 Lisp_Object frame, new_tool_bar;
9985 int new_n_tool_bar;
9986 struct gcpro gcpro1;
9987
9988 /* Set current_buffer to the buffer of the selected
9989 window of the frame, so that we get the right local
9990 keymaps. */
9991 set_buffer_internal_1 (XBUFFER (w->buffer));
9992
9993 /* Save match data, if we must. */
9994 if (save_match_data)
9995 record_unwind_save_match_data ();
9996
9997 /* Make sure that we don't accidentally use bogus keymaps. */
9998 if (NILP (Voverriding_local_map_menu_flag))
9999 {
10000 specbind (Qoverriding_terminal_local_map, Qnil);
10001 specbind (Qoverriding_local_map, Qnil);
10002 }
10003
10004 GCPRO1 (new_tool_bar);
10005
10006 /* We must temporarily set the selected frame to this frame
10007 before calling tool_bar_items, because the calculation of
10008 the tool-bar keymap uses the selected frame (see
10009 `tool-bar-make-keymap' in tool-bar.el). */
10010 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10011 XSETFRAME (frame, f);
10012 selected_frame = frame;
10013
10014 /* Build desired tool-bar items from keymaps. */
10015 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10016 &new_n_tool_bar);
10017
10018 /* Redisplay the tool-bar if we changed it. */
10019 if (new_n_tool_bar != f->n_tool_bar_items
10020 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10021 {
10022 /* Redisplay that happens asynchronously due to an expose event
10023 may access f->tool_bar_items. Make sure we update both
10024 variables within BLOCK_INPUT so no such event interrupts. */
10025 BLOCK_INPUT;
10026 f->tool_bar_items = new_tool_bar;
10027 f->n_tool_bar_items = new_n_tool_bar;
10028 w->update_mode_line = Qt;
10029 UNBLOCK_INPUT;
10030 }
10031
10032 UNGCPRO;
10033
10034 unbind_to (count, Qnil);
10035 set_buffer_internal_1 (prev);
10036 }
10037 }
10038 }
10039
10040
10041 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10042 F's desired tool-bar contents. F->tool_bar_items must have
10043 been set up previously by calling prepare_menu_bars. */
10044
10045 static void
10046 build_desired_tool_bar_string (struct frame *f)
10047 {
10048 int i, size, size_needed;
10049 struct gcpro gcpro1, gcpro2, gcpro3;
10050 Lisp_Object image, plist, props;
10051
10052 image = plist = props = Qnil;
10053 GCPRO3 (image, plist, props);
10054
10055 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10056 Otherwise, make a new string. */
10057
10058 /* The size of the string we might be able to reuse. */
10059 size = (STRINGP (f->desired_tool_bar_string)
10060 ? SCHARS (f->desired_tool_bar_string)
10061 : 0);
10062
10063 /* We need one space in the string for each image. */
10064 size_needed = f->n_tool_bar_items;
10065
10066 /* Reuse f->desired_tool_bar_string, if possible. */
10067 if (size < size_needed || NILP (f->desired_tool_bar_string))
10068 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10069 make_number (' '));
10070 else
10071 {
10072 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10073 Fremove_text_properties (make_number (0), make_number (size),
10074 props, f->desired_tool_bar_string);
10075 }
10076
10077 /* Put a `display' property on the string for the images to display,
10078 put a `menu_item' property on tool-bar items with a value that
10079 is the index of the item in F's tool-bar item vector. */
10080 for (i = 0; i < f->n_tool_bar_items; ++i)
10081 {
10082 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10083
10084 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10085 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10086 int hmargin, vmargin, relief, idx, end;
10087
10088 /* If image is a vector, choose the image according to the
10089 button state. */
10090 image = PROP (TOOL_BAR_ITEM_IMAGES);
10091 if (VECTORP (image))
10092 {
10093 if (enabled_p)
10094 idx = (selected_p
10095 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10096 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10097 else
10098 idx = (selected_p
10099 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10100 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10101
10102 xassert (ASIZE (image) >= idx);
10103 image = AREF (image, idx);
10104 }
10105 else
10106 idx = -1;
10107
10108 /* Ignore invalid image specifications. */
10109 if (!valid_image_p (image))
10110 continue;
10111
10112 /* Display the tool-bar button pressed, or depressed. */
10113 plist = Fcopy_sequence (XCDR (image));
10114
10115 /* Compute margin and relief to draw. */
10116 relief = (tool_bar_button_relief >= 0
10117 ? tool_bar_button_relief
10118 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10119 hmargin = vmargin = relief;
10120
10121 if (INTEGERP (Vtool_bar_button_margin)
10122 && XINT (Vtool_bar_button_margin) > 0)
10123 {
10124 hmargin += XFASTINT (Vtool_bar_button_margin);
10125 vmargin += XFASTINT (Vtool_bar_button_margin);
10126 }
10127 else if (CONSP (Vtool_bar_button_margin))
10128 {
10129 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10130 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10131 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10132
10133 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10134 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10135 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10136 }
10137
10138 if (auto_raise_tool_bar_buttons_p)
10139 {
10140 /* Add a `:relief' property to the image spec if the item is
10141 selected. */
10142 if (selected_p)
10143 {
10144 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10145 hmargin -= relief;
10146 vmargin -= relief;
10147 }
10148 }
10149 else
10150 {
10151 /* If image is selected, display it pressed, i.e. with a
10152 negative relief. If it's not selected, display it with a
10153 raised relief. */
10154 plist = Fplist_put (plist, QCrelief,
10155 (selected_p
10156 ? make_number (-relief)
10157 : make_number (relief)));
10158 hmargin -= relief;
10159 vmargin -= relief;
10160 }
10161
10162 /* Put a margin around the image. */
10163 if (hmargin || vmargin)
10164 {
10165 if (hmargin == vmargin)
10166 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10167 else
10168 plist = Fplist_put (plist, QCmargin,
10169 Fcons (make_number (hmargin),
10170 make_number (vmargin)));
10171 }
10172
10173 /* If button is not enabled, and we don't have special images
10174 for the disabled state, make the image appear disabled by
10175 applying an appropriate algorithm to it. */
10176 if (!enabled_p && idx < 0)
10177 plist = Fplist_put (plist, QCconversion, Qdisabled);
10178
10179 /* Put a `display' text property on the string for the image to
10180 display. Put a `menu-item' property on the string that gives
10181 the start of this item's properties in the tool-bar items
10182 vector. */
10183 image = Fcons (Qimage, plist);
10184 props = list4 (Qdisplay, image,
10185 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10186
10187 /* Let the last image hide all remaining spaces in the tool bar
10188 string. The string can be longer than needed when we reuse a
10189 previous string. */
10190 if (i + 1 == f->n_tool_bar_items)
10191 end = SCHARS (f->desired_tool_bar_string);
10192 else
10193 end = i + 1;
10194 Fadd_text_properties (make_number (i), make_number (end),
10195 props, f->desired_tool_bar_string);
10196 #undef PROP
10197 }
10198
10199 UNGCPRO;
10200 }
10201
10202
10203 /* Display one line of the tool-bar of frame IT->f.
10204
10205 HEIGHT specifies the desired height of the tool-bar line.
10206 If the actual height of the glyph row is less than HEIGHT, the
10207 row's height is increased to HEIGHT, and the icons are centered
10208 vertically in the new height.
10209
10210 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10211 count a final empty row in case the tool-bar width exactly matches
10212 the window width.
10213 */
10214
10215 static void
10216 display_tool_bar_line (struct it *it, int height)
10217 {
10218 struct glyph_row *row = it->glyph_row;
10219 int max_x = it->last_visible_x;
10220 struct glyph *last;
10221
10222 prepare_desired_row (row);
10223 row->y = it->current_y;
10224
10225 /* Note that this isn't made use of if the face hasn't a box,
10226 so there's no need to check the face here. */
10227 it->start_of_box_run_p = 1;
10228
10229 while (it->current_x < max_x)
10230 {
10231 int x, n_glyphs_before, i, nglyphs;
10232 struct it it_before;
10233
10234 /* Get the next display element. */
10235 if (!get_next_display_element (it))
10236 {
10237 /* Don't count empty row if we are counting needed tool-bar lines. */
10238 if (height < 0 && !it->hpos)
10239 return;
10240 break;
10241 }
10242
10243 /* Produce glyphs. */
10244 n_glyphs_before = row->used[TEXT_AREA];
10245 it_before = *it;
10246
10247 PRODUCE_GLYPHS (it);
10248
10249 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10250 i = 0;
10251 x = it_before.current_x;
10252 while (i < nglyphs)
10253 {
10254 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10255
10256 if (x + glyph->pixel_width > max_x)
10257 {
10258 /* Glyph doesn't fit on line. Backtrack. */
10259 row->used[TEXT_AREA] = n_glyphs_before;
10260 *it = it_before;
10261 /* If this is the only glyph on this line, it will never fit on the
10262 tool-bar, so skip it. But ensure there is at least one glyph,
10263 so we don't accidentally disable the tool-bar. */
10264 if (n_glyphs_before == 0
10265 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10266 break;
10267 goto out;
10268 }
10269
10270 ++it->hpos;
10271 x += glyph->pixel_width;
10272 ++i;
10273 }
10274
10275 /* Stop at line ends. */
10276 if (ITERATOR_AT_END_OF_LINE_P (it))
10277 break;
10278
10279 set_iterator_to_next (it, 1);
10280 }
10281
10282 out:;
10283
10284 row->displays_text_p = row->used[TEXT_AREA] != 0;
10285
10286 /* Use default face for the border below the tool bar.
10287
10288 FIXME: When auto-resize-tool-bars is grow-only, there is
10289 no additional border below the possibly empty tool-bar lines.
10290 So to make the extra empty lines look "normal", we have to
10291 use the tool-bar face for the border too. */
10292 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10293 it->face_id = DEFAULT_FACE_ID;
10294
10295 extend_face_to_end_of_line (it);
10296 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10297 last->right_box_line_p = 1;
10298 if (last == row->glyphs[TEXT_AREA])
10299 last->left_box_line_p = 1;
10300
10301 /* Make line the desired height and center it vertically. */
10302 if ((height -= it->max_ascent + it->max_descent) > 0)
10303 {
10304 /* Don't add more than one line height. */
10305 height %= FRAME_LINE_HEIGHT (it->f);
10306 it->max_ascent += height / 2;
10307 it->max_descent += (height + 1) / 2;
10308 }
10309
10310 compute_line_metrics (it);
10311
10312 /* If line is empty, make it occupy the rest of the tool-bar. */
10313 if (!row->displays_text_p)
10314 {
10315 row->height = row->phys_height = it->last_visible_y - row->y;
10316 row->visible_height = row->height;
10317 row->ascent = row->phys_ascent = 0;
10318 row->extra_line_spacing = 0;
10319 }
10320
10321 row->full_width_p = 1;
10322 row->continued_p = 0;
10323 row->truncated_on_left_p = 0;
10324 row->truncated_on_right_p = 0;
10325
10326 it->current_x = it->hpos = 0;
10327 it->current_y += row->height;
10328 ++it->vpos;
10329 ++it->glyph_row;
10330 }
10331
10332
10333 /* Max tool-bar height. */
10334
10335 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10336 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10337
10338 /* Value is the number of screen lines needed to make all tool-bar
10339 items of frame F visible. The number of actual rows needed is
10340 returned in *N_ROWS if non-NULL. */
10341
10342 static int
10343 tool_bar_lines_needed (struct frame *f, int *n_rows)
10344 {
10345 struct window *w = XWINDOW (f->tool_bar_window);
10346 struct it it;
10347 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10348 the desired matrix, so use (unused) mode-line row as temporary row to
10349 avoid destroying the first tool-bar row. */
10350 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10351
10352 /* Initialize an iterator for iteration over
10353 F->desired_tool_bar_string in the tool-bar window of frame F. */
10354 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10355 it.first_visible_x = 0;
10356 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10357 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10358
10359 while (!ITERATOR_AT_END_P (&it))
10360 {
10361 clear_glyph_row (temp_row);
10362 it.glyph_row = temp_row;
10363 display_tool_bar_line (&it, -1);
10364 }
10365 clear_glyph_row (temp_row);
10366
10367 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10368 if (n_rows)
10369 *n_rows = it.vpos > 0 ? it.vpos : -1;
10370
10371 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10372 }
10373
10374
10375 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10376 0, 1, 0,
10377 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10378 (Lisp_Object frame)
10379 {
10380 struct frame *f;
10381 struct window *w;
10382 int nlines = 0;
10383
10384 if (NILP (frame))
10385 frame = selected_frame;
10386 else
10387 CHECK_FRAME (frame);
10388 f = XFRAME (frame);
10389
10390 if (WINDOWP (f->tool_bar_window)
10391 || (w = XWINDOW (f->tool_bar_window),
10392 WINDOW_TOTAL_LINES (w) > 0))
10393 {
10394 update_tool_bar (f, 1);
10395 if (f->n_tool_bar_items)
10396 {
10397 build_desired_tool_bar_string (f);
10398 nlines = tool_bar_lines_needed (f, NULL);
10399 }
10400 }
10401
10402 return make_number (nlines);
10403 }
10404
10405
10406 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10407 height should be changed. */
10408
10409 static int
10410 redisplay_tool_bar (struct frame *f)
10411 {
10412 struct window *w;
10413 struct it it;
10414 struct glyph_row *row;
10415
10416 #if defined (USE_GTK) || defined (HAVE_NS)
10417 if (FRAME_EXTERNAL_TOOL_BAR (f))
10418 update_frame_tool_bar (f);
10419 return 0;
10420 #endif
10421
10422 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10423 do anything. This means you must start with tool-bar-lines
10424 non-zero to get the auto-sizing effect. Or in other words, you
10425 can turn off tool-bars by specifying tool-bar-lines zero. */
10426 if (!WINDOWP (f->tool_bar_window)
10427 || (w = XWINDOW (f->tool_bar_window),
10428 WINDOW_TOTAL_LINES (w) == 0))
10429 return 0;
10430
10431 /* Set up an iterator for the tool-bar window. */
10432 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10433 it.first_visible_x = 0;
10434 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10435 row = it.glyph_row;
10436
10437 /* Build a string that represents the contents of the tool-bar. */
10438 build_desired_tool_bar_string (f);
10439 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10440
10441 if (f->n_tool_bar_rows == 0)
10442 {
10443 int nlines;
10444
10445 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10446 nlines != WINDOW_TOTAL_LINES (w)))
10447 {
10448 Lisp_Object frame;
10449 int old_height = WINDOW_TOTAL_LINES (w);
10450
10451 XSETFRAME (frame, f);
10452 Fmodify_frame_parameters (frame,
10453 Fcons (Fcons (Qtool_bar_lines,
10454 make_number (nlines)),
10455 Qnil));
10456 if (WINDOW_TOTAL_LINES (w) != old_height)
10457 {
10458 clear_glyph_matrix (w->desired_matrix);
10459 fonts_changed_p = 1;
10460 return 1;
10461 }
10462 }
10463 }
10464
10465 /* Display as many lines as needed to display all tool-bar items. */
10466
10467 if (f->n_tool_bar_rows > 0)
10468 {
10469 int border, rows, height, extra;
10470
10471 if (INTEGERP (Vtool_bar_border))
10472 border = XINT (Vtool_bar_border);
10473 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10474 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10475 else if (EQ (Vtool_bar_border, Qborder_width))
10476 border = f->border_width;
10477 else
10478 border = 0;
10479 if (border < 0)
10480 border = 0;
10481
10482 rows = f->n_tool_bar_rows;
10483 height = max (1, (it.last_visible_y - border) / rows);
10484 extra = it.last_visible_y - border - height * rows;
10485
10486 while (it.current_y < it.last_visible_y)
10487 {
10488 int h = 0;
10489 if (extra > 0 && rows-- > 0)
10490 {
10491 h = (extra + rows - 1) / rows;
10492 extra -= h;
10493 }
10494 display_tool_bar_line (&it, height + h);
10495 }
10496 }
10497 else
10498 {
10499 while (it.current_y < it.last_visible_y)
10500 display_tool_bar_line (&it, 0);
10501 }
10502
10503 /* It doesn't make much sense to try scrolling in the tool-bar
10504 window, so don't do it. */
10505 w->desired_matrix->no_scrolling_p = 1;
10506 w->must_be_updated_p = 1;
10507
10508 if (!NILP (Vauto_resize_tool_bars))
10509 {
10510 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10511 int change_height_p = 0;
10512
10513 /* If we couldn't display everything, change the tool-bar's
10514 height if there is room for more. */
10515 if (IT_STRING_CHARPOS (it) < it.end_charpos
10516 && it.current_y < max_tool_bar_height)
10517 change_height_p = 1;
10518
10519 row = it.glyph_row - 1;
10520
10521 /* If there are blank lines at the end, except for a partially
10522 visible blank line at the end that is smaller than
10523 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10524 if (!row->displays_text_p
10525 && row->height >= FRAME_LINE_HEIGHT (f))
10526 change_height_p = 1;
10527
10528 /* If row displays tool-bar items, but is partially visible,
10529 change the tool-bar's height. */
10530 if (row->displays_text_p
10531 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10532 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10533 change_height_p = 1;
10534
10535 /* Resize windows as needed by changing the `tool-bar-lines'
10536 frame parameter. */
10537 if (change_height_p)
10538 {
10539 Lisp_Object frame;
10540 int old_height = WINDOW_TOTAL_LINES (w);
10541 int nrows;
10542 int nlines = tool_bar_lines_needed (f, &nrows);
10543
10544 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10545 && !f->minimize_tool_bar_window_p)
10546 ? (nlines > old_height)
10547 : (nlines != old_height));
10548 f->minimize_tool_bar_window_p = 0;
10549
10550 if (change_height_p)
10551 {
10552 XSETFRAME (frame, f);
10553 Fmodify_frame_parameters (frame,
10554 Fcons (Fcons (Qtool_bar_lines,
10555 make_number (nlines)),
10556 Qnil));
10557 if (WINDOW_TOTAL_LINES (w) != old_height)
10558 {
10559 clear_glyph_matrix (w->desired_matrix);
10560 f->n_tool_bar_rows = nrows;
10561 fonts_changed_p = 1;
10562 return 1;
10563 }
10564 }
10565 }
10566 }
10567
10568 f->minimize_tool_bar_window_p = 0;
10569 return 0;
10570 }
10571
10572
10573 /* Get information about the tool-bar item which is displayed in GLYPH
10574 on frame F. Return in *PROP_IDX the index where tool-bar item
10575 properties start in F->tool_bar_items. Value is zero if
10576 GLYPH doesn't display a tool-bar item. */
10577
10578 static int
10579 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10580 {
10581 Lisp_Object prop;
10582 int success_p;
10583 int charpos;
10584
10585 /* This function can be called asynchronously, which means we must
10586 exclude any possibility that Fget_text_property signals an
10587 error. */
10588 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10589 charpos = max (0, charpos);
10590
10591 /* Get the text property `menu-item' at pos. The value of that
10592 property is the start index of this item's properties in
10593 F->tool_bar_items. */
10594 prop = Fget_text_property (make_number (charpos),
10595 Qmenu_item, f->current_tool_bar_string);
10596 if (INTEGERP (prop))
10597 {
10598 *prop_idx = XINT (prop);
10599 success_p = 1;
10600 }
10601 else
10602 success_p = 0;
10603
10604 return success_p;
10605 }
10606
10607 \f
10608 /* Get information about the tool-bar item at position X/Y on frame F.
10609 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10610 the current matrix of the tool-bar window of F, or NULL if not
10611 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10612 item in F->tool_bar_items. Value is
10613
10614 -1 if X/Y is not on a tool-bar item
10615 0 if X/Y is on the same item that was highlighted before.
10616 1 otherwise. */
10617
10618 static int
10619 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10620 int *hpos, int *vpos, int *prop_idx)
10621 {
10622 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10623 struct window *w = XWINDOW (f->tool_bar_window);
10624 int area;
10625
10626 /* Find the glyph under X/Y. */
10627 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10628 if (*glyph == NULL)
10629 return -1;
10630
10631 /* Get the start of this tool-bar item's properties in
10632 f->tool_bar_items. */
10633 if (!tool_bar_item_info (f, *glyph, prop_idx))
10634 return -1;
10635
10636 /* Is mouse on the highlighted item? */
10637 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10638 && *vpos >= hlinfo->mouse_face_beg_row
10639 && *vpos <= hlinfo->mouse_face_end_row
10640 && (*vpos > hlinfo->mouse_face_beg_row
10641 || *hpos >= hlinfo->mouse_face_beg_col)
10642 && (*vpos < hlinfo->mouse_face_end_row
10643 || *hpos < hlinfo->mouse_face_end_col
10644 || hlinfo->mouse_face_past_end))
10645 return 0;
10646
10647 return 1;
10648 }
10649
10650
10651 /* EXPORT:
10652 Handle mouse button event on the tool-bar of frame F, at
10653 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10654 0 for button release. MODIFIERS is event modifiers for button
10655 release. */
10656
10657 void
10658 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10659 unsigned int modifiers)
10660 {
10661 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10662 struct window *w = XWINDOW (f->tool_bar_window);
10663 int hpos, vpos, prop_idx;
10664 struct glyph *glyph;
10665 Lisp_Object enabled_p;
10666
10667 /* If not on the highlighted tool-bar item, return. */
10668 frame_to_window_pixel_xy (w, &x, &y);
10669 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10670 return;
10671
10672 /* If item is disabled, do nothing. */
10673 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10674 if (NILP (enabled_p))
10675 return;
10676
10677 if (down_p)
10678 {
10679 /* Show item in pressed state. */
10680 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10681 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10682 last_tool_bar_item = prop_idx;
10683 }
10684 else
10685 {
10686 Lisp_Object key, frame;
10687 struct input_event event;
10688 EVENT_INIT (event);
10689
10690 /* Show item in released state. */
10691 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10692 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10693
10694 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10695
10696 XSETFRAME (frame, f);
10697 event.kind = TOOL_BAR_EVENT;
10698 event.frame_or_window = frame;
10699 event.arg = frame;
10700 kbd_buffer_store_event (&event);
10701
10702 event.kind = TOOL_BAR_EVENT;
10703 event.frame_or_window = frame;
10704 event.arg = key;
10705 event.modifiers = modifiers;
10706 kbd_buffer_store_event (&event);
10707 last_tool_bar_item = -1;
10708 }
10709 }
10710
10711
10712 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10713 tool-bar window-relative coordinates X/Y. Called from
10714 note_mouse_highlight. */
10715
10716 static void
10717 note_tool_bar_highlight (struct frame *f, int x, int y)
10718 {
10719 Lisp_Object window = f->tool_bar_window;
10720 struct window *w = XWINDOW (window);
10721 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10722 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10723 int hpos, vpos;
10724 struct glyph *glyph;
10725 struct glyph_row *row;
10726 int i;
10727 Lisp_Object enabled_p;
10728 int prop_idx;
10729 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10730 int mouse_down_p, rc;
10731
10732 /* Function note_mouse_highlight is called with negative X/Y
10733 values when mouse moves outside of the frame. */
10734 if (x <= 0 || y <= 0)
10735 {
10736 clear_mouse_face (hlinfo);
10737 return;
10738 }
10739
10740 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10741 if (rc < 0)
10742 {
10743 /* Not on tool-bar item. */
10744 clear_mouse_face (hlinfo);
10745 return;
10746 }
10747 else if (rc == 0)
10748 /* On same tool-bar item as before. */
10749 goto set_help_echo;
10750
10751 clear_mouse_face (hlinfo);
10752
10753 /* Mouse is down, but on different tool-bar item? */
10754 mouse_down_p = (dpyinfo->grabbed
10755 && f == last_mouse_frame
10756 && FRAME_LIVE_P (f));
10757 if (mouse_down_p
10758 && last_tool_bar_item != prop_idx)
10759 return;
10760
10761 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10762 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10763
10764 /* If tool-bar item is not enabled, don't highlight it. */
10765 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10766 if (!NILP (enabled_p))
10767 {
10768 /* Compute the x-position of the glyph. In front and past the
10769 image is a space. We include this in the highlighted area. */
10770 row = MATRIX_ROW (w->current_matrix, vpos);
10771 for (i = x = 0; i < hpos; ++i)
10772 x += row->glyphs[TEXT_AREA][i].pixel_width;
10773
10774 /* Record this as the current active region. */
10775 hlinfo->mouse_face_beg_col = hpos;
10776 hlinfo->mouse_face_beg_row = vpos;
10777 hlinfo->mouse_face_beg_x = x;
10778 hlinfo->mouse_face_beg_y = row->y;
10779 hlinfo->mouse_face_past_end = 0;
10780
10781 hlinfo->mouse_face_end_col = hpos + 1;
10782 hlinfo->mouse_face_end_row = vpos;
10783 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10784 hlinfo->mouse_face_end_y = row->y;
10785 hlinfo->mouse_face_window = window;
10786 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10787
10788 /* Display it as active. */
10789 show_mouse_face (hlinfo, draw);
10790 hlinfo->mouse_face_image_state = draw;
10791 }
10792
10793 set_help_echo:
10794
10795 /* Set help_echo_string to a help string to display for this tool-bar item.
10796 XTread_socket does the rest. */
10797 help_echo_object = help_echo_window = Qnil;
10798 help_echo_pos = -1;
10799 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10800 if (NILP (help_echo_string))
10801 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10802 }
10803
10804 #endif /* HAVE_WINDOW_SYSTEM */
10805
10806
10807 \f
10808 /************************************************************************
10809 Horizontal scrolling
10810 ************************************************************************/
10811
10812 static int hscroll_window_tree (Lisp_Object);
10813 static int hscroll_windows (Lisp_Object);
10814
10815 /* For all leaf windows in the window tree rooted at WINDOW, set their
10816 hscroll value so that PT is (i) visible in the window, and (ii) so
10817 that it is not within a certain margin at the window's left and
10818 right border. Value is non-zero if any window's hscroll has been
10819 changed. */
10820
10821 static int
10822 hscroll_window_tree (Lisp_Object window)
10823 {
10824 int hscrolled_p = 0;
10825 int hscroll_relative_p = FLOATP (Vhscroll_step);
10826 int hscroll_step_abs = 0;
10827 double hscroll_step_rel = 0;
10828
10829 if (hscroll_relative_p)
10830 {
10831 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10832 if (hscroll_step_rel < 0)
10833 {
10834 hscroll_relative_p = 0;
10835 hscroll_step_abs = 0;
10836 }
10837 }
10838 else if (INTEGERP (Vhscroll_step))
10839 {
10840 hscroll_step_abs = XINT (Vhscroll_step);
10841 if (hscroll_step_abs < 0)
10842 hscroll_step_abs = 0;
10843 }
10844 else
10845 hscroll_step_abs = 0;
10846
10847 while (WINDOWP (window))
10848 {
10849 struct window *w = XWINDOW (window);
10850
10851 if (WINDOWP (w->hchild))
10852 hscrolled_p |= hscroll_window_tree (w->hchild);
10853 else if (WINDOWP (w->vchild))
10854 hscrolled_p |= hscroll_window_tree (w->vchild);
10855 else if (w->cursor.vpos >= 0)
10856 {
10857 int h_margin;
10858 int text_area_width;
10859 struct glyph_row *current_cursor_row
10860 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10861 struct glyph_row *desired_cursor_row
10862 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10863 struct glyph_row *cursor_row
10864 = (desired_cursor_row->enabled_p
10865 ? desired_cursor_row
10866 : current_cursor_row);
10867
10868 text_area_width = window_box_width (w, TEXT_AREA);
10869
10870 /* Scroll when cursor is inside this scroll margin. */
10871 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10872
10873 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10874 && ((XFASTINT (w->hscroll)
10875 && w->cursor.x <= h_margin)
10876 || (cursor_row->enabled_p
10877 && cursor_row->truncated_on_right_p
10878 && (w->cursor.x >= text_area_width - h_margin))))
10879 {
10880 struct it it;
10881 int hscroll;
10882 struct buffer *saved_current_buffer;
10883 EMACS_INT pt;
10884 int wanted_x;
10885
10886 /* Find point in a display of infinite width. */
10887 saved_current_buffer = current_buffer;
10888 current_buffer = XBUFFER (w->buffer);
10889
10890 if (w == XWINDOW (selected_window))
10891 pt = PT;
10892 else
10893 {
10894 pt = marker_position (w->pointm);
10895 pt = max (BEGV, pt);
10896 pt = min (ZV, pt);
10897 }
10898
10899 /* Move iterator to pt starting at cursor_row->start in
10900 a line with infinite width. */
10901 init_to_row_start (&it, w, cursor_row);
10902 it.last_visible_x = INFINITY;
10903 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10904 current_buffer = saved_current_buffer;
10905
10906 /* Position cursor in window. */
10907 if (!hscroll_relative_p && hscroll_step_abs == 0)
10908 hscroll = max (0, (it.current_x
10909 - (ITERATOR_AT_END_OF_LINE_P (&it)
10910 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10911 : (text_area_width / 2))))
10912 / FRAME_COLUMN_WIDTH (it.f);
10913 else if (w->cursor.x >= text_area_width - h_margin)
10914 {
10915 if (hscroll_relative_p)
10916 wanted_x = text_area_width * (1 - hscroll_step_rel)
10917 - h_margin;
10918 else
10919 wanted_x = text_area_width
10920 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10921 - h_margin;
10922 hscroll
10923 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10924 }
10925 else
10926 {
10927 if (hscroll_relative_p)
10928 wanted_x = text_area_width * hscroll_step_rel
10929 + h_margin;
10930 else
10931 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10932 + h_margin;
10933 hscroll
10934 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10935 }
10936 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10937
10938 /* Don't call Fset_window_hscroll if value hasn't
10939 changed because it will prevent redisplay
10940 optimizations. */
10941 if (XFASTINT (w->hscroll) != hscroll)
10942 {
10943 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10944 w->hscroll = make_number (hscroll);
10945 hscrolled_p = 1;
10946 }
10947 }
10948 }
10949
10950 window = w->next;
10951 }
10952
10953 /* Value is non-zero if hscroll of any leaf window has been changed. */
10954 return hscrolled_p;
10955 }
10956
10957
10958 /* Set hscroll so that cursor is visible and not inside horizontal
10959 scroll margins for all windows in the tree rooted at WINDOW. See
10960 also hscroll_window_tree above. Value is non-zero if any window's
10961 hscroll has been changed. If it has, desired matrices on the frame
10962 of WINDOW are cleared. */
10963
10964 static int
10965 hscroll_windows (Lisp_Object window)
10966 {
10967 int hscrolled_p = hscroll_window_tree (window);
10968 if (hscrolled_p)
10969 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10970 return hscrolled_p;
10971 }
10972
10973
10974 \f
10975 /************************************************************************
10976 Redisplay
10977 ************************************************************************/
10978
10979 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10980 to a non-zero value. This is sometimes handy to have in a debugger
10981 session. */
10982
10983 #if GLYPH_DEBUG
10984
10985 /* First and last unchanged row for try_window_id. */
10986
10987 int debug_first_unchanged_at_end_vpos;
10988 int debug_last_unchanged_at_beg_vpos;
10989
10990 /* Delta vpos and y. */
10991
10992 int debug_dvpos, debug_dy;
10993
10994 /* Delta in characters and bytes for try_window_id. */
10995
10996 EMACS_INT debug_delta, debug_delta_bytes;
10997
10998 /* Values of window_end_pos and window_end_vpos at the end of
10999 try_window_id. */
11000
11001 EMACS_INT debug_end_vpos;
11002
11003 /* Append a string to W->desired_matrix->method. FMT is a printf
11004 format string. A1...A9 are a supplement for a variable-length
11005 argument list. If trace_redisplay_p is non-zero also printf the
11006 resulting string to stderr. */
11007
11008 static void
11009 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11010 struct window *w;
11011 char *fmt;
11012 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11013 {
11014 char buffer[512];
11015 char *method = w->desired_matrix->method;
11016 int len = strlen (method);
11017 int size = sizeof w->desired_matrix->method;
11018 int remaining = size - len - 1;
11019
11020 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11021 if (len && remaining)
11022 {
11023 method[len] = '|';
11024 --remaining, ++len;
11025 }
11026
11027 strncpy (method + len, buffer, remaining);
11028
11029 if (trace_redisplay_p)
11030 fprintf (stderr, "%p (%s): %s\n",
11031 w,
11032 ((BUFFERP (w->buffer)
11033 && STRINGP (XBUFFER (w->buffer)->name))
11034 ? SSDATA (XBUFFER (w->buffer)->name)
11035 : "no buffer"),
11036 buffer);
11037 }
11038
11039 #endif /* GLYPH_DEBUG */
11040
11041
11042 /* Value is non-zero if all changes in window W, which displays
11043 current_buffer, are in the text between START and END. START is a
11044 buffer position, END is given as a distance from Z. Used in
11045 redisplay_internal for display optimization. */
11046
11047 static INLINE int
11048 text_outside_line_unchanged_p (struct window *w,
11049 EMACS_INT start, EMACS_INT end)
11050 {
11051 int unchanged_p = 1;
11052
11053 /* If text or overlays have changed, see where. */
11054 if (XFASTINT (w->last_modified) < MODIFF
11055 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11056 {
11057 /* Gap in the line? */
11058 if (GPT < start || Z - GPT < end)
11059 unchanged_p = 0;
11060
11061 /* Changes start in front of the line, or end after it? */
11062 if (unchanged_p
11063 && (BEG_UNCHANGED < start - 1
11064 || END_UNCHANGED < end))
11065 unchanged_p = 0;
11066
11067 /* If selective display, can't optimize if changes start at the
11068 beginning of the line. */
11069 if (unchanged_p
11070 && INTEGERP (BVAR (current_buffer, selective_display))
11071 && XINT (BVAR (current_buffer, selective_display)) > 0
11072 && (BEG_UNCHANGED < start || GPT <= start))
11073 unchanged_p = 0;
11074
11075 /* If there are overlays at the start or end of the line, these
11076 may have overlay strings with newlines in them. A change at
11077 START, for instance, may actually concern the display of such
11078 overlay strings as well, and they are displayed on different
11079 lines. So, quickly rule out this case. (For the future, it
11080 might be desirable to implement something more telling than
11081 just BEG/END_UNCHANGED.) */
11082 if (unchanged_p)
11083 {
11084 if (BEG + BEG_UNCHANGED == start
11085 && overlay_touches_p (start))
11086 unchanged_p = 0;
11087 if (END_UNCHANGED == end
11088 && overlay_touches_p (Z - end))
11089 unchanged_p = 0;
11090 }
11091
11092 /* Under bidi reordering, adding or deleting a character in the
11093 beginning of a paragraph, before the first strong directional
11094 character, can change the base direction of the paragraph (unless
11095 the buffer specifies a fixed paragraph direction), which will
11096 require to redisplay the whole paragraph. It might be worthwhile
11097 to find the paragraph limits and widen the range of redisplayed
11098 lines to that, but for now just give up this optimization. */
11099 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11100 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11101 unchanged_p = 0;
11102 }
11103
11104 return unchanged_p;
11105 }
11106
11107
11108 /* Do a frame update, taking possible shortcuts into account. This is
11109 the main external entry point for redisplay.
11110
11111 If the last redisplay displayed an echo area message and that message
11112 is no longer requested, we clear the echo area or bring back the
11113 mini-buffer if that is in use. */
11114
11115 void
11116 redisplay (void)
11117 {
11118 redisplay_internal ();
11119 }
11120
11121
11122 static Lisp_Object
11123 overlay_arrow_string_or_property (Lisp_Object var)
11124 {
11125 Lisp_Object val;
11126
11127 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11128 return val;
11129
11130 return Voverlay_arrow_string;
11131 }
11132
11133 /* Return 1 if there are any overlay-arrows in current_buffer. */
11134 static int
11135 overlay_arrow_in_current_buffer_p (void)
11136 {
11137 Lisp_Object vlist;
11138
11139 for (vlist = Voverlay_arrow_variable_list;
11140 CONSP (vlist);
11141 vlist = XCDR (vlist))
11142 {
11143 Lisp_Object var = XCAR (vlist);
11144 Lisp_Object val;
11145
11146 if (!SYMBOLP (var))
11147 continue;
11148 val = find_symbol_value (var);
11149 if (MARKERP (val)
11150 && current_buffer == XMARKER (val)->buffer)
11151 return 1;
11152 }
11153 return 0;
11154 }
11155
11156
11157 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11158 has changed. */
11159
11160 static int
11161 overlay_arrows_changed_p (void)
11162 {
11163 Lisp_Object vlist;
11164
11165 for (vlist = Voverlay_arrow_variable_list;
11166 CONSP (vlist);
11167 vlist = XCDR (vlist))
11168 {
11169 Lisp_Object var = XCAR (vlist);
11170 Lisp_Object val, pstr;
11171
11172 if (!SYMBOLP (var))
11173 continue;
11174 val = find_symbol_value (var);
11175 if (!MARKERP (val))
11176 continue;
11177 if (! EQ (COERCE_MARKER (val),
11178 Fget (var, Qlast_arrow_position))
11179 || ! (pstr = overlay_arrow_string_or_property (var),
11180 EQ (pstr, Fget (var, Qlast_arrow_string))))
11181 return 1;
11182 }
11183 return 0;
11184 }
11185
11186 /* Mark overlay arrows to be updated on next redisplay. */
11187
11188 static void
11189 update_overlay_arrows (int up_to_date)
11190 {
11191 Lisp_Object vlist;
11192
11193 for (vlist = Voverlay_arrow_variable_list;
11194 CONSP (vlist);
11195 vlist = XCDR (vlist))
11196 {
11197 Lisp_Object var = XCAR (vlist);
11198
11199 if (!SYMBOLP (var))
11200 continue;
11201
11202 if (up_to_date > 0)
11203 {
11204 Lisp_Object val = find_symbol_value (var);
11205 Fput (var, Qlast_arrow_position,
11206 COERCE_MARKER (val));
11207 Fput (var, Qlast_arrow_string,
11208 overlay_arrow_string_or_property (var));
11209 }
11210 else if (up_to_date < 0
11211 || !NILP (Fget (var, Qlast_arrow_position)))
11212 {
11213 Fput (var, Qlast_arrow_position, Qt);
11214 Fput (var, Qlast_arrow_string, Qt);
11215 }
11216 }
11217 }
11218
11219
11220 /* Return overlay arrow string to display at row.
11221 Return integer (bitmap number) for arrow bitmap in left fringe.
11222 Return nil if no overlay arrow. */
11223
11224 static Lisp_Object
11225 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11226 {
11227 Lisp_Object vlist;
11228
11229 for (vlist = Voverlay_arrow_variable_list;
11230 CONSP (vlist);
11231 vlist = XCDR (vlist))
11232 {
11233 Lisp_Object var = XCAR (vlist);
11234 Lisp_Object val;
11235
11236 if (!SYMBOLP (var))
11237 continue;
11238
11239 val = find_symbol_value (var);
11240
11241 if (MARKERP (val)
11242 && current_buffer == XMARKER (val)->buffer
11243 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11244 {
11245 if (FRAME_WINDOW_P (it->f)
11246 /* FIXME: if ROW->reversed_p is set, this should test
11247 the right fringe, not the left one. */
11248 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11249 {
11250 #ifdef HAVE_WINDOW_SYSTEM
11251 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11252 {
11253 int fringe_bitmap;
11254 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11255 return make_number (fringe_bitmap);
11256 }
11257 #endif
11258 return make_number (-1); /* Use default arrow bitmap */
11259 }
11260 return overlay_arrow_string_or_property (var);
11261 }
11262 }
11263
11264 return Qnil;
11265 }
11266
11267 /* Return 1 if point moved out of or into a composition. Otherwise
11268 return 0. PREV_BUF and PREV_PT are the last point buffer and
11269 position. BUF and PT are the current point buffer and position. */
11270
11271 static int
11272 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11273 struct buffer *buf, EMACS_INT pt)
11274 {
11275 EMACS_INT start, end;
11276 Lisp_Object prop;
11277 Lisp_Object buffer;
11278
11279 XSETBUFFER (buffer, buf);
11280 /* Check a composition at the last point if point moved within the
11281 same buffer. */
11282 if (prev_buf == buf)
11283 {
11284 if (prev_pt == pt)
11285 /* Point didn't move. */
11286 return 0;
11287
11288 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11289 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11290 && COMPOSITION_VALID_P (start, end, prop)
11291 && start < prev_pt && end > prev_pt)
11292 /* The last point was within the composition. Return 1 iff
11293 point moved out of the composition. */
11294 return (pt <= start || pt >= end);
11295 }
11296
11297 /* Check a composition at the current point. */
11298 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11299 && find_composition (pt, -1, &start, &end, &prop, buffer)
11300 && COMPOSITION_VALID_P (start, end, prop)
11301 && start < pt && end > pt);
11302 }
11303
11304
11305 /* Reconsider the setting of B->clip_changed which is displayed
11306 in window W. */
11307
11308 static INLINE void
11309 reconsider_clip_changes (struct window *w, struct buffer *b)
11310 {
11311 if (b->clip_changed
11312 && !NILP (w->window_end_valid)
11313 && w->current_matrix->buffer == b
11314 && w->current_matrix->zv == BUF_ZV (b)
11315 && w->current_matrix->begv == BUF_BEGV (b))
11316 b->clip_changed = 0;
11317
11318 /* If display wasn't paused, and W is not a tool bar window, see if
11319 point has been moved into or out of a composition. In that case,
11320 we set b->clip_changed to 1 to force updating the screen. If
11321 b->clip_changed has already been set to 1, we can skip this
11322 check. */
11323 if (!b->clip_changed
11324 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11325 {
11326 EMACS_INT pt;
11327
11328 if (w == XWINDOW (selected_window))
11329 pt = PT;
11330 else
11331 pt = marker_position (w->pointm);
11332
11333 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11334 || pt != XINT (w->last_point))
11335 && check_point_in_composition (w->current_matrix->buffer,
11336 XINT (w->last_point),
11337 XBUFFER (w->buffer), pt))
11338 b->clip_changed = 1;
11339 }
11340 }
11341 \f
11342
11343 /* Select FRAME to forward the values of frame-local variables into C
11344 variables so that the redisplay routines can access those values
11345 directly. */
11346
11347 static void
11348 select_frame_for_redisplay (Lisp_Object frame)
11349 {
11350 Lisp_Object tail, tem;
11351 Lisp_Object old = selected_frame;
11352 struct Lisp_Symbol *sym;
11353
11354 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11355
11356 selected_frame = frame;
11357
11358 do {
11359 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11360 if (CONSP (XCAR (tail))
11361 && (tem = XCAR (XCAR (tail)),
11362 SYMBOLP (tem))
11363 && (sym = indirect_variable (XSYMBOL (tem)),
11364 sym->redirect == SYMBOL_LOCALIZED)
11365 && sym->val.blv->frame_local)
11366 /* Use find_symbol_value rather than Fsymbol_value
11367 to avoid an error if it is void. */
11368 find_symbol_value (tem);
11369 } while (!EQ (frame, old) && (frame = old, 1));
11370 }
11371
11372
11373 #define STOP_POLLING \
11374 do { if (! polling_stopped_here) stop_polling (); \
11375 polling_stopped_here = 1; } while (0)
11376
11377 #define RESUME_POLLING \
11378 do { if (polling_stopped_here) start_polling (); \
11379 polling_stopped_here = 0; } while (0)
11380
11381
11382 /* Perhaps in the future avoid recentering windows if it
11383 is not necessary; currently that causes some problems. */
11384
11385 static void
11386 redisplay_internal (void)
11387 {
11388 struct window *w = XWINDOW (selected_window);
11389 struct window *sw;
11390 struct frame *fr;
11391 int pending;
11392 int must_finish = 0;
11393 struct text_pos tlbufpos, tlendpos;
11394 int number_of_visible_frames;
11395 int count, count1;
11396 struct frame *sf;
11397 int polling_stopped_here = 0;
11398 Lisp_Object old_frame = selected_frame;
11399
11400 /* Non-zero means redisplay has to consider all windows on all
11401 frames. Zero means, only selected_window is considered. */
11402 int consider_all_windows_p;
11403
11404 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11405
11406 /* No redisplay if running in batch mode or frame is not yet fully
11407 initialized, or redisplay is explicitly turned off by setting
11408 Vinhibit_redisplay. */
11409 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11410 || !NILP (Vinhibit_redisplay))
11411 return;
11412
11413 /* Don't examine these until after testing Vinhibit_redisplay.
11414 When Emacs is shutting down, perhaps because its connection to
11415 X has dropped, we should not look at them at all. */
11416 fr = XFRAME (w->frame);
11417 sf = SELECTED_FRAME ();
11418
11419 if (!fr->glyphs_initialized_p)
11420 return;
11421
11422 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11423 if (popup_activated ())
11424 return;
11425 #endif
11426
11427 /* I don't think this happens but let's be paranoid. */
11428 if (redisplaying_p)
11429 return;
11430
11431 /* Record a function that resets redisplaying_p to its old value
11432 when we leave this function. */
11433 count = SPECPDL_INDEX ();
11434 record_unwind_protect (unwind_redisplay,
11435 Fcons (make_number (redisplaying_p), selected_frame));
11436 ++redisplaying_p;
11437 specbind (Qinhibit_free_realized_faces, Qnil);
11438
11439 {
11440 Lisp_Object tail, frame;
11441
11442 FOR_EACH_FRAME (tail, frame)
11443 {
11444 struct frame *f = XFRAME (frame);
11445 f->already_hscrolled_p = 0;
11446 }
11447 }
11448
11449 retry:
11450 /* Remember the currently selected window. */
11451 sw = w;
11452
11453 if (!EQ (old_frame, selected_frame)
11454 && FRAME_LIVE_P (XFRAME (old_frame)))
11455 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11456 selected_frame and selected_window to be temporarily out-of-sync so
11457 when we come back here via `goto retry', we need to resync because we
11458 may need to run Elisp code (via prepare_menu_bars). */
11459 select_frame_for_redisplay (old_frame);
11460
11461 pending = 0;
11462 reconsider_clip_changes (w, current_buffer);
11463 last_escape_glyph_frame = NULL;
11464 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11465 last_glyphless_glyph_frame = NULL;
11466 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11467
11468 /* If new fonts have been loaded that make a glyph matrix adjustment
11469 necessary, do it. */
11470 if (fonts_changed_p)
11471 {
11472 adjust_glyphs (NULL);
11473 ++windows_or_buffers_changed;
11474 fonts_changed_p = 0;
11475 }
11476
11477 /* If face_change_count is non-zero, init_iterator will free all
11478 realized faces, which includes the faces referenced from current
11479 matrices. So, we can't reuse current matrices in this case. */
11480 if (face_change_count)
11481 ++windows_or_buffers_changed;
11482
11483 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11484 && FRAME_TTY (sf)->previous_frame != sf)
11485 {
11486 /* Since frames on a single ASCII terminal share the same
11487 display area, displaying a different frame means redisplay
11488 the whole thing. */
11489 windows_or_buffers_changed++;
11490 SET_FRAME_GARBAGED (sf);
11491 #ifndef DOS_NT
11492 set_tty_color_mode (FRAME_TTY (sf), sf);
11493 #endif
11494 FRAME_TTY (sf)->previous_frame = sf;
11495 }
11496
11497 /* Set the visible flags for all frames. Do this before checking
11498 for resized or garbaged frames; they want to know if their frames
11499 are visible. See the comment in frame.h for
11500 FRAME_SAMPLE_VISIBILITY. */
11501 {
11502 Lisp_Object tail, frame;
11503
11504 number_of_visible_frames = 0;
11505
11506 FOR_EACH_FRAME (tail, frame)
11507 {
11508 struct frame *f = XFRAME (frame);
11509
11510 FRAME_SAMPLE_VISIBILITY (f);
11511 if (FRAME_VISIBLE_P (f))
11512 ++number_of_visible_frames;
11513 clear_desired_matrices (f);
11514 }
11515 }
11516
11517 /* Notice any pending interrupt request to change frame size. */
11518 do_pending_window_change (1);
11519
11520 /* do_pending_window_change could change the selected_window due to
11521 frame resizing which makes the selected window too small. */
11522 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11523 {
11524 sw = w;
11525 reconsider_clip_changes (w, current_buffer);
11526 }
11527
11528 /* Clear frames marked as garbaged. */
11529 if (frame_garbaged)
11530 clear_garbaged_frames ();
11531
11532 /* Build menubar and tool-bar items. */
11533 if (NILP (Vmemory_full))
11534 prepare_menu_bars ();
11535
11536 if (windows_or_buffers_changed)
11537 update_mode_lines++;
11538
11539 /* Detect case that we need to write or remove a star in the mode line. */
11540 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11541 {
11542 w->update_mode_line = Qt;
11543 if (buffer_shared > 1)
11544 update_mode_lines++;
11545 }
11546
11547 /* Avoid invocation of point motion hooks by `current_column' below. */
11548 count1 = SPECPDL_INDEX ();
11549 specbind (Qinhibit_point_motion_hooks, Qt);
11550
11551 /* If %c is in the mode line, update it if needed. */
11552 if (!NILP (w->column_number_displayed)
11553 /* This alternative quickly identifies a common case
11554 where no change is needed. */
11555 && !(PT == XFASTINT (w->last_point)
11556 && XFASTINT (w->last_modified) >= MODIFF
11557 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11558 && (XFASTINT (w->column_number_displayed) != current_column ()))
11559 w->update_mode_line = Qt;
11560
11561 unbind_to (count1, Qnil);
11562
11563 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11564
11565 /* The variable buffer_shared is set in redisplay_window and
11566 indicates that we redisplay a buffer in different windows. See
11567 there. */
11568 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11569 || cursor_type_changed);
11570
11571 /* If specs for an arrow have changed, do thorough redisplay
11572 to ensure we remove any arrow that should no longer exist. */
11573 if (overlay_arrows_changed_p ())
11574 consider_all_windows_p = windows_or_buffers_changed = 1;
11575
11576 /* Normally the message* functions will have already displayed and
11577 updated the echo area, but the frame may have been trashed, or
11578 the update may have been preempted, so display the echo area
11579 again here. Checking message_cleared_p captures the case that
11580 the echo area should be cleared. */
11581 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11582 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11583 || (message_cleared_p
11584 && minibuf_level == 0
11585 /* If the mini-window is currently selected, this means the
11586 echo-area doesn't show through. */
11587 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11588 {
11589 int window_height_changed_p = echo_area_display (0);
11590 must_finish = 1;
11591
11592 /* If we don't display the current message, don't clear the
11593 message_cleared_p flag, because, if we did, we wouldn't clear
11594 the echo area in the next redisplay which doesn't preserve
11595 the echo area. */
11596 if (!display_last_displayed_message_p)
11597 message_cleared_p = 0;
11598
11599 if (fonts_changed_p)
11600 goto retry;
11601 else if (window_height_changed_p)
11602 {
11603 consider_all_windows_p = 1;
11604 ++update_mode_lines;
11605 ++windows_or_buffers_changed;
11606
11607 /* If window configuration was changed, frames may have been
11608 marked garbaged. Clear them or we will experience
11609 surprises wrt scrolling. */
11610 if (frame_garbaged)
11611 clear_garbaged_frames ();
11612 }
11613 }
11614 else if (EQ (selected_window, minibuf_window)
11615 && (current_buffer->clip_changed
11616 || XFASTINT (w->last_modified) < MODIFF
11617 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11618 && resize_mini_window (w, 0))
11619 {
11620 /* Resized active mini-window to fit the size of what it is
11621 showing if its contents might have changed. */
11622 must_finish = 1;
11623 /* FIXME: this causes all frames to be updated, which seems unnecessary
11624 since only the current frame needs to be considered. This function needs
11625 to be rewritten with two variables, consider_all_windows and
11626 consider_all_frames. */
11627 consider_all_windows_p = 1;
11628 ++windows_or_buffers_changed;
11629 ++update_mode_lines;
11630
11631 /* If window configuration was changed, frames may have been
11632 marked garbaged. Clear them or we will experience
11633 surprises wrt scrolling. */
11634 if (frame_garbaged)
11635 clear_garbaged_frames ();
11636 }
11637
11638
11639 /* If showing the region, and mark has changed, we must redisplay
11640 the whole window. The assignment to this_line_start_pos prevents
11641 the optimization directly below this if-statement. */
11642 if (((!NILP (Vtransient_mark_mode)
11643 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11644 != !NILP (w->region_showing))
11645 || (!NILP (w->region_showing)
11646 && !EQ (w->region_showing,
11647 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11648 CHARPOS (this_line_start_pos) = 0;
11649
11650 /* Optimize the case that only the line containing the cursor in the
11651 selected window has changed. Variables starting with this_ are
11652 set in display_line and record information about the line
11653 containing the cursor. */
11654 tlbufpos = this_line_start_pos;
11655 tlendpos = this_line_end_pos;
11656 if (!consider_all_windows_p
11657 && CHARPOS (tlbufpos) > 0
11658 && NILP (w->update_mode_line)
11659 && !current_buffer->clip_changed
11660 && !current_buffer->prevent_redisplay_optimizations_p
11661 && FRAME_VISIBLE_P (XFRAME (w->frame))
11662 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11663 /* Make sure recorded data applies to current buffer, etc. */
11664 && this_line_buffer == current_buffer
11665 && current_buffer == XBUFFER (w->buffer)
11666 && NILP (w->force_start)
11667 && NILP (w->optional_new_start)
11668 /* Point must be on the line that we have info recorded about. */
11669 && PT >= CHARPOS (tlbufpos)
11670 && PT <= Z - CHARPOS (tlendpos)
11671 /* All text outside that line, including its final newline,
11672 must be unchanged. */
11673 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11674 CHARPOS (tlendpos)))
11675 {
11676 if (CHARPOS (tlbufpos) > BEGV
11677 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11678 && (CHARPOS (tlbufpos) == ZV
11679 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11680 /* Former continuation line has disappeared by becoming empty. */
11681 goto cancel;
11682 else if (XFASTINT (w->last_modified) < MODIFF
11683 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11684 || MINI_WINDOW_P (w))
11685 {
11686 /* We have to handle the case of continuation around a
11687 wide-column character (see the comment in indent.c around
11688 line 1340).
11689
11690 For instance, in the following case:
11691
11692 -------- Insert --------
11693 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11694 J_I_ ==> J_I_ `^^' are cursors.
11695 ^^ ^^
11696 -------- --------
11697
11698 As we have to redraw the line above, we cannot use this
11699 optimization. */
11700
11701 struct it it;
11702 int line_height_before = this_line_pixel_height;
11703
11704 /* Note that start_display will handle the case that the
11705 line starting at tlbufpos is a continuation line. */
11706 start_display (&it, w, tlbufpos);
11707
11708 /* Implementation note: It this still necessary? */
11709 if (it.current_x != this_line_start_x)
11710 goto cancel;
11711
11712 TRACE ((stderr, "trying display optimization 1\n"));
11713 w->cursor.vpos = -1;
11714 overlay_arrow_seen = 0;
11715 it.vpos = this_line_vpos;
11716 it.current_y = this_line_y;
11717 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11718 display_line (&it);
11719
11720 /* If line contains point, is not continued,
11721 and ends at same distance from eob as before, we win. */
11722 if (w->cursor.vpos >= 0
11723 /* Line is not continued, otherwise this_line_start_pos
11724 would have been set to 0 in display_line. */
11725 && CHARPOS (this_line_start_pos)
11726 /* Line ends as before. */
11727 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11728 /* Line has same height as before. Otherwise other lines
11729 would have to be shifted up or down. */
11730 && this_line_pixel_height == line_height_before)
11731 {
11732 /* If this is not the window's last line, we must adjust
11733 the charstarts of the lines below. */
11734 if (it.current_y < it.last_visible_y)
11735 {
11736 struct glyph_row *row
11737 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11738 EMACS_INT delta, delta_bytes;
11739
11740 /* We used to distinguish between two cases here,
11741 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11742 when the line ends in a newline or the end of the
11743 buffer's accessible portion. But both cases did
11744 the same, so they were collapsed. */
11745 delta = (Z
11746 - CHARPOS (tlendpos)
11747 - MATRIX_ROW_START_CHARPOS (row));
11748 delta_bytes = (Z_BYTE
11749 - BYTEPOS (tlendpos)
11750 - MATRIX_ROW_START_BYTEPOS (row));
11751
11752 increment_matrix_positions (w->current_matrix,
11753 this_line_vpos + 1,
11754 w->current_matrix->nrows,
11755 delta, delta_bytes);
11756 }
11757
11758 /* If this row displays text now but previously didn't,
11759 or vice versa, w->window_end_vpos may have to be
11760 adjusted. */
11761 if ((it.glyph_row - 1)->displays_text_p)
11762 {
11763 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11764 XSETINT (w->window_end_vpos, this_line_vpos);
11765 }
11766 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11767 && this_line_vpos > 0)
11768 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11769 w->window_end_valid = Qnil;
11770
11771 /* Update hint: No need to try to scroll in update_window. */
11772 w->desired_matrix->no_scrolling_p = 1;
11773
11774 #if GLYPH_DEBUG
11775 *w->desired_matrix->method = 0;
11776 debug_method_add (w, "optimization 1");
11777 #endif
11778 #ifdef HAVE_WINDOW_SYSTEM
11779 update_window_fringes (w, 0);
11780 #endif
11781 goto update;
11782 }
11783 else
11784 goto cancel;
11785 }
11786 else if (/* Cursor position hasn't changed. */
11787 PT == XFASTINT (w->last_point)
11788 /* Make sure the cursor was last displayed
11789 in this window. Otherwise we have to reposition it. */
11790 && 0 <= w->cursor.vpos
11791 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11792 {
11793 if (!must_finish)
11794 {
11795 do_pending_window_change (1);
11796 /* If selected_window changed, redisplay again. */
11797 if (WINDOWP (selected_window)
11798 && (w = XWINDOW (selected_window)) != sw)
11799 goto retry;
11800
11801 /* We used to always goto end_of_redisplay here, but this
11802 isn't enough if we have a blinking cursor. */
11803 if (w->cursor_off_p == w->last_cursor_off_p)
11804 goto end_of_redisplay;
11805 }
11806 goto update;
11807 }
11808 /* If highlighting the region, or if the cursor is in the echo area,
11809 then we can't just move the cursor. */
11810 else if (! (!NILP (Vtransient_mark_mode)
11811 && !NILP (BVAR (current_buffer, mark_active)))
11812 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11813 || highlight_nonselected_windows)
11814 && NILP (w->region_showing)
11815 && NILP (Vshow_trailing_whitespace)
11816 && !cursor_in_echo_area)
11817 {
11818 struct it it;
11819 struct glyph_row *row;
11820
11821 /* Skip from tlbufpos to PT and see where it is. Note that
11822 PT may be in invisible text. If so, we will end at the
11823 next visible position. */
11824 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11825 NULL, DEFAULT_FACE_ID);
11826 it.current_x = this_line_start_x;
11827 it.current_y = this_line_y;
11828 it.vpos = this_line_vpos;
11829
11830 /* The call to move_it_to stops in front of PT, but
11831 moves over before-strings. */
11832 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11833
11834 if (it.vpos == this_line_vpos
11835 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11836 row->enabled_p))
11837 {
11838 xassert (this_line_vpos == it.vpos);
11839 xassert (this_line_y == it.current_y);
11840 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11841 #if GLYPH_DEBUG
11842 *w->desired_matrix->method = 0;
11843 debug_method_add (w, "optimization 3");
11844 #endif
11845 goto update;
11846 }
11847 else
11848 goto cancel;
11849 }
11850
11851 cancel:
11852 /* Text changed drastically or point moved off of line. */
11853 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11854 }
11855
11856 CHARPOS (this_line_start_pos) = 0;
11857 consider_all_windows_p |= buffer_shared > 1;
11858 ++clear_face_cache_count;
11859 #ifdef HAVE_WINDOW_SYSTEM
11860 ++clear_image_cache_count;
11861 #endif
11862
11863 /* Build desired matrices, and update the display. If
11864 consider_all_windows_p is non-zero, do it for all windows on all
11865 frames. Otherwise do it for selected_window, only. */
11866
11867 if (consider_all_windows_p)
11868 {
11869 Lisp_Object tail, frame;
11870
11871 FOR_EACH_FRAME (tail, frame)
11872 XFRAME (frame)->updated_p = 0;
11873
11874 /* Recompute # windows showing selected buffer. This will be
11875 incremented each time such a window is displayed. */
11876 buffer_shared = 0;
11877
11878 FOR_EACH_FRAME (tail, frame)
11879 {
11880 struct frame *f = XFRAME (frame);
11881
11882 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11883 {
11884 if (! EQ (frame, selected_frame))
11885 /* Select the frame, for the sake of frame-local
11886 variables. */
11887 select_frame_for_redisplay (frame);
11888
11889 /* Mark all the scroll bars to be removed; we'll redeem
11890 the ones we want when we redisplay their windows. */
11891 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11892 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11893
11894 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11895 redisplay_windows (FRAME_ROOT_WINDOW (f));
11896
11897 /* The X error handler may have deleted that frame. */
11898 if (!FRAME_LIVE_P (f))
11899 continue;
11900
11901 /* Any scroll bars which redisplay_windows should have
11902 nuked should now go away. */
11903 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11904 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11905
11906 /* If fonts changed, display again. */
11907 /* ??? rms: I suspect it is a mistake to jump all the way
11908 back to retry here. It should just retry this frame. */
11909 if (fonts_changed_p)
11910 goto retry;
11911
11912 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11913 {
11914 /* See if we have to hscroll. */
11915 if (!f->already_hscrolled_p)
11916 {
11917 f->already_hscrolled_p = 1;
11918 if (hscroll_windows (f->root_window))
11919 goto retry;
11920 }
11921
11922 /* Prevent various kinds of signals during display
11923 update. stdio is not robust about handling
11924 signals, which can cause an apparent I/O
11925 error. */
11926 if (interrupt_input)
11927 unrequest_sigio ();
11928 STOP_POLLING;
11929
11930 /* Update the display. */
11931 set_window_update_flags (XWINDOW (f->root_window), 1);
11932 pending |= update_frame (f, 0, 0);
11933 f->updated_p = 1;
11934 }
11935 }
11936 }
11937
11938 if (!EQ (old_frame, selected_frame)
11939 && FRAME_LIVE_P (XFRAME (old_frame)))
11940 /* We played a bit fast-and-loose above and allowed selected_frame
11941 and selected_window to be temporarily out-of-sync but let's make
11942 sure this stays contained. */
11943 select_frame_for_redisplay (old_frame);
11944 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11945
11946 if (!pending)
11947 {
11948 /* Do the mark_window_display_accurate after all windows have
11949 been redisplayed because this call resets flags in buffers
11950 which are needed for proper redisplay. */
11951 FOR_EACH_FRAME (tail, frame)
11952 {
11953 struct frame *f = XFRAME (frame);
11954 if (f->updated_p)
11955 {
11956 mark_window_display_accurate (f->root_window, 1);
11957 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11958 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11959 }
11960 }
11961 }
11962 }
11963 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11964 {
11965 Lisp_Object mini_window;
11966 struct frame *mini_frame;
11967
11968 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11969 /* Use list_of_error, not Qerror, so that
11970 we catch only errors and don't run the debugger. */
11971 internal_condition_case_1 (redisplay_window_1, selected_window,
11972 list_of_error,
11973 redisplay_window_error);
11974
11975 /* Compare desired and current matrices, perform output. */
11976
11977 update:
11978 /* If fonts changed, display again. */
11979 if (fonts_changed_p)
11980 goto retry;
11981
11982 /* Prevent various kinds of signals during display update.
11983 stdio is not robust about handling signals,
11984 which can cause an apparent I/O error. */
11985 if (interrupt_input)
11986 unrequest_sigio ();
11987 STOP_POLLING;
11988
11989 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11990 {
11991 if (hscroll_windows (selected_window))
11992 goto retry;
11993
11994 XWINDOW (selected_window)->must_be_updated_p = 1;
11995 pending = update_frame (sf, 0, 0);
11996 }
11997
11998 /* We may have called echo_area_display at the top of this
11999 function. If the echo area is on another frame, that may
12000 have put text on a frame other than the selected one, so the
12001 above call to update_frame would not have caught it. Catch
12002 it here. */
12003 mini_window = FRAME_MINIBUF_WINDOW (sf);
12004 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12005
12006 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12007 {
12008 XWINDOW (mini_window)->must_be_updated_p = 1;
12009 pending |= update_frame (mini_frame, 0, 0);
12010 if (!pending && hscroll_windows (mini_window))
12011 goto retry;
12012 }
12013 }
12014
12015 /* If display was paused because of pending input, make sure we do a
12016 thorough update the next time. */
12017 if (pending)
12018 {
12019 /* Prevent the optimization at the beginning of
12020 redisplay_internal that tries a single-line update of the
12021 line containing the cursor in the selected window. */
12022 CHARPOS (this_line_start_pos) = 0;
12023
12024 /* Let the overlay arrow be updated the next time. */
12025 update_overlay_arrows (0);
12026
12027 /* If we pause after scrolling, some rows in the current
12028 matrices of some windows are not valid. */
12029 if (!WINDOW_FULL_WIDTH_P (w)
12030 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12031 update_mode_lines = 1;
12032 }
12033 else
12034 {
12035 if (!consider_all_windows_p)
12036 {
12037 /* This has already been done above if
12038 consider_all_windows_p is set. */
12039 mark_window_display_accurate_1 (w, 1);
12040
12041 /* Say overlay arrows are up to date. */
12042 update_overlay_arrows (1);
12043
12044 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12045 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12046 }
12047
12048 update_mode_lines = 0;
12049 windows_or_buffers_changed = 0;
12050 cursor_type_changed = 0;
12051 }
12052
12053 /* Start SIGIO interrupts coming again. Having them off during the
12054 code above makes it less likely one will discard output, but not
12055 impossible, since there might be stuff in the system buffer here.
12056 But it is much hairier to try to do anything about that. */
12057 if (interrupt_input)
12058 request_sigio ();
12059 RESUME_POLLING;
12060
12061 /* If a frame has become visible which was not before, redisplay
12062 again, so that we display it. Expose events for such a frame
12063 (which it gets when becoming visible) don't call the parts of
12064 redisplay constructing glyphs, so simply exposing a frame won't
12065 display anything in this case. So, we have to display these
12066 frames here explicitly. */
12067 if (!pending)
12068 {
12069 Lisp_Object tail, frame;
12070 int new_count = 0;
12071
12072 FOR_EACH_FRAME (tail, frame)
12073 {
12074 int this_is_visible = 0;
12075
12076 if (XFRAME (frame)->visible)
12077 this_is_visible = 1;
12078 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12079 if (XFRAME (frame)->visible)
12080 this_is_visible = 1;
12081
12082 if (this_is_visible)
12083 new_count++;
12084 }
12085
12086 if (new_count != number_of_visible_frames)
12087 windows_or_buffers_changed++;
12088 }
12089
12090 /* Change frame size now if a change is pending. */
12091 do_pending_window_change (1);
12092
12093 /* If we just did a pending size change, or have additional
12094 visible frames, or selected_window changed, redisplay again. */
12095 if ((windows_or_buffers_changed && !pending)
12096 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12097 goto retry;
12098
12099 /* Clear the face and image caches.
12100
12101 We used to do this only if consider_all_windows_p. But the cache
12102 needs to be cleared if a timer creates images in the current
12103 buffer (e.g. the test case in Bug#6230). */
12104
12105 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12106 {
12107 clear_face_cache (0);
12108 clear_face_cache_count = 0;
12109 }
12110
12111 #ifdef HAVE_WINDOW_SYSTEM
12112 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12113 {
12114 clear_image_caches (Qnil);
12115 clear_image_cache_count = 0;
12116 }
12117 #endif /* HAVE_WINDOW_SYSTEM */
12118
12119 end_of_redisplay:
12120 unbind_to (count, Qnil);
12121 RESUME_POLLING;
12122 }
12123
12124
12125 /* Redisplay, but leave alone any recent echo area message unless
12126 another message has been requested in its place.
12127
12128 This is useful in situations where you need to redisplay but no
12129 user action has occurred, making it inappropriate for the message
12130 area to be cleared. See tracking_off and
12131 wait_reading_process_output for examples of these situations.
12132
12133 FROM_WHERE is an integer saying from where this function was
12134 called. This is useful for debugging. */
12135
12136 void
12137 redisplay_preserve_echo_area (int from_where)
12138 {
12139 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12140
12141 if (!NILP (echo_area_buffer[1]))
12142 {
12143 /* We have a previously displayed message, but no current
12144 message. Redisplay the previous message. */
12145 display_last_displayed_message_p = 1;
12146 redisplay_internal ();
12147 display_last_displayed_message_p = 0;
12148 }
12149 else
12150 redisplay_internal ();
12151
12152 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12153 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12154 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12155 }
12156
12157
12158 /* Function registered with record_unwind_protect in
12159 redisplay_internal. Reset redisplaying_p to the value it had
12160 before redisplay_internal was called, and clear
12161 prevent_freeing_realized_faces_p. It also selects the previously
12162 selected frame, unless it has been deleted (by an X connection
12163 failure during redisplay, for example). */
12164
12165 static Lisp_Object
12166 unwind_redisplay (Lisp_Object val)
12167 {
12168 Lisp_Object old_redisplaying_p, old_frame;
12169
12170 old_redisplaying_p = XCAR (val);
12171 redisplaying_p = XFASTINT (old_redisplaying_p);
12172 old_frame = XCDR (val);
12173 if (! EQ (old_frame, selected_frame)
12174 && FRAME_LIVE_P (XFRAME (old_frame)))
12175 select_frame_for_redisplay (old_frame);
12176 return Qnil;
12177 }
12178
12179
12180 /* Mark the display of window W as accurate or inaccurate. If
12181 ACCURATE_P is non-zero mark display of W as accurate. If
12182 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12183 redisplay_internal is called. */
12184
12185 static void
12186 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12187 {
12188 if (BUFFERP (w->buffer))
12189 {
12190 struct buffer *b = XBUFFER (w->buffer);
12191
12192 w->last_modified
12193 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12194 w->last_overlay_modified
12195 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12196 w->last_had_star
12197 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12198
12199 if (accurate_p)
12200 {
12201 b->clip_changed = 0;
12202 b->prevent_redisplay_optimizations_p = 0;
12203
12204 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12205 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12206 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12207 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12208
12209 w->current_matrix->buffer = b;
12210 w->current_matrix->begv = BUF_BEGV (b);
12211 w->current_matrix->zv = BUF_ZV (b);
12212
12213 w->last_cursor = w->cursor;
12214 w->last_cursor_off_p = w->cursor_off_p;
12215
12216 if (w == XWINDOW (selected_window))
12217 w->last_point = make_number (BUF_PT (b));
12218 else
12219 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12220 }
12221 }
12222
12223 if (accurate_p)
12224 {
12225 w->window_end_valid = w->buffer;
12226 w->update_mode_line = Qnil;
12227 }
12228 }
12229
12230
12231 /* Mark the display of windows in the window tree rooted at WINDOW as
12232 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12233 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12234 be redisplayed the next time redisplay_internal is called. */
12235
12236 void
12237 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12238 {
12239 struct window *w;
12240
12241 for (; !NILP (window); window = w->next)
12242 {
12243 w = XWINDOW (window);
12244 mark_window_display_accurate_1 (w, accurate_p);
12245
12246 if (!NILP (w->vchild))
12247 mark_window_display_accurate (w->vchild, accurate_p);
12248 if (!NILP (w->hchild))
12249 mark_window_display_accurate (w->hchild, accurate_p);
12250 }
12251
12252 if (accurate_p)
12253 {
12254 update_overlay_arrows (1);
12255 }
12256 else
12257 {
12258 /* Force a thorough redisplay the next time by setting
12259 last_arrow_position and last_arrow_string to t, which is
12260 unequal to any useful value of Voverlay_arrow_... */
12261 update_overlay_arrows (-1);
12262 }
12263 }
12264
12265
12266 /* Return value in display table DP (Lisp_Char_Table *) for character
12267 C. Since a display table doesn't have any parent, we don't have to
12268 follow parent. Do not call this function directly but use the
12269 macro DISP_CHAR_VECTOR. */
12270
12271 Lisp_Object
12272 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12273 {
12274 Lisp_Object val;
12275
12276 if (ASCII_CHAR_P (c))
12277 {
12278 val = dp->ascii;
12279 if (SUB_CHAR_TABLE_P (val))
12280 val = XSUB_CHAR_TABLE (val)->contents[c];
12281 }
12282 else
12283 {
12284 Lisp_Object table;
12285
12286 XSETCHAR_TABLE (table, dp);
12287 val = char_table_ref (table, c);
12288 }
12289 if (NILP (val))
12290 val = dp->defalt;
12291 return val;
12292 }
12293
12294
12295 \f
12296 /***********************************************************************
12297 Window Redisplay
12298 ***********************************************************************/
12299
12300 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12301
12302 static void
12303 redisplay_windows (Lisp_Object window)
12304 {
12305 while (!NILP (window))
12306 {
12307 struct window *w = XWINDOW (window);
12308
12309 if (!NILP (w->hchild))
12310 redisplay_windows (w->hchild);
12311 else if (!NILP (w->vchild))
12312 redisplay_windows (w->vchild);
12313 else if (!NILP (w->buffer))
12314 {
12315 displayed_buffer = XBUFFER (w->buffer);
12316 /* Use list_of_error, not Qerror, so that
12317 we catch only errors and don't run the debugger. */
12318 internal_condition_case_1 (redisplay_window_0, window,
12319 list_of_error,
12320 redisplay_window_error);
12321 }
12322
12323 window = w->next;
12324 }
12325 }
12326
12327 static Lisp_Object
12328 redisplay_window_error (Lisp_Object ignore)
12329 {
12330 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12331 return Qnil;
12332 }
12333
12334 static Lisp_Object
12335 redisplay_window_0 (Lisp_Object window)
12336 {
12337 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12338 redisplay_window (window, 0);
12339 return Qnil;
12340 }
12341
12342 static Lisp_Object
12343 redisplay_window_1 (Lisp_Object window)
12344 {
12345 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12346 redisplay_window (window, 1);
12347 return Qnil;
12348 }
12349 \f
12350
12351 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12352 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12353 which positions recorded in ROW differ from current buffer
12354 positions.
12355
12356 Return 0 if cursor is not on this row, 1 otherwise. */
12357
12358 static int
12359 set_cursor_from_row (struct window *w, struct glyph_row *row,
12360 struct glyph_matrix *matrix,
12361 EMACS_INT delta, EMACS_INT delta_bytes,
12362 int dy, int dvpos)
12363 {
12364 struct glyph *glyph = row->glyphs[TEXT_AREA];
12365 struct glyph *end = glyph + row->used[TEXT_AREA];
12366 struct glyph *cursor = NULL;
12367 /* The last known character position in row. */
12368 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12369 int x = row->x;
12370 EMACS_INT pt_old = PT - delta;
12371 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12372 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12373 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12374 /* A glyph beyond the edge of TEXT_AREA which we should never
12375 touch. */
12376 struct glyph *glyphs_end = end;
12377 /* Non-zero means we've found a match for cursor position, but that
12378 glyph has the avoid_cursor_p flag set. */
12379 int match_with_avoid_cursor = 0;
12380 /* Non-zero means we've seen at least one glyph that came from a
12381 display string. */
12382 int string_seen = 0;
12383 /* Largest and smalles buffer positions seen so far during scan of
12384 glyph row. */
12385 EMACS_INT bpos_max = pos_before;
12386 EMACS_INT bpos_min = pos_after;
12387 /* Last buffer position covered by an overlay string with an integer
12388 `cursor' property. */
12389 EMACS_INT bpos_covered = 0;
12390
12391 /* Skip over glyphs not having an object at the start and the end of
12392 the row. These are special glyphs like truncation marks on
12393 terminal frames. */
12394 if (row->displays_text_p)
12395 {
12396 if (!row->reversed_p)
12397 {
12398 while (glyph < end
12399 && INTEGERP (glyph->object)
12400 && glyph->charpos < 0)
12401 {
12402 x += glyph->pixel_width;
12403 ++glyph;
12404 }
12405 while (end > glyph
12406 && INTEGERP ((end - 1)->object)
12407 /* CHARPOS is zero for blanks and stretch glyphs
12408 inserted by extend_face_to_end_of_line. */
12409 && (end - 1)->charpos <= 0)
12410 --end;
12411 glyph_before = glyph - 1;
12412 glyph_after = end;
12413 }
12414 else
12415 {
12416 struct glyph *g;
12417
12418 /* If the glyph row is reversed, we need to process it from back
12419 to front, so swap the edge pointers. */
12420 glyphs_end = end = glyph - 1;
12421 glyph += row->used[TEXT_AREA] - 1;
12422
12423 while (glyph > end + 1
12424 && INTEGERP (glyph->object)
12425 && glyph->charpos < 0)
12426 {
12427 --glyph;
12428 x -= glyph->pixel_width;
12429 }
12430 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12431 --glyph;
12432 /* By default, in reversed rows we put the cursor on the
12433 rightmost (first in the reading order) glyph. */
12434 for (g = end + 1; g < glyph; g++)
12435 x += g->pixel_width;
12436 while (end < glyph
12437 && INTEGERP ((end + 1)->object)
12438 && (end + 1)->charpos <= 0)
12439 ++end;
12440 glyph_before = glyph + 1;
12441 glyph_after = end;
12442 }
12443 }
12444 else if (row->reversed_p)
12445 {
12446 /* In R2L rows that don't display text, put the cursor on the
12447 rightmost glyph. Case in point: an empty last line that is
12448 part of an R2L paragraph. */
12449 cursor = end - 1;
12450 /* Avoid placing the cursor on the last glyph of the row, where
12451 on terminal frames we hold the vertical border between
12452 adjacent windows. */
12453 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12454 && !WINDOW_RIGHTMOST_P (w)
12455 && cursor == row->glyphs[LAST_AREA] - 1)
12456 cursor--;
12457 x = -1; /* will be computed below, at label compute_x */
12458 }
12459
12460 /* Step 1: Try to find the glyph whose character position
12461 corresponds to point. If that's not possible, find 2 glyphs
12462 whose character positions are the closest to point, one before
12463 point, the other after it. */
12464 if (!row->reversed_p)
12465 while (/* not marched to end of glyph row */
12466 glyph < end
12467 /* glyph was not inserted by redisplay for internal purposes */
12468 && !INTEGERP (glyph->object))
12469 {
12470 if (BUFFERP (glyph->object))
12471 {
12472 EMACS_INT dpos = glyph->charpos - pt_old;
12473
12474 if (glyph->charpos > bpos_max)
12475 bpos_max = glyph->charpos;
12476 if (glyph->charpos < bpos_min)
12477 bpos_min = glyph->charpos;
12478 if (!glyph->avoid_cursor_p)
12479 {
12480 /* If we hit point, we've found the glyph on which to
12481 display the cursor. */
12482 if (dpos == 0)
12483 {
12484 match_with_avoid_cursor = 0;
12485 break;
12486 }
12487 /* See if we've found a better approximation to
12488 POS_BEFORE or to POS_AFTER. Note that we want the
12489 first (leftmost) glyph of all those that are the
12490 closest from below, and the last (rightmost) of all
12491 those from above. */
12492 if (0 > dpos && dpos > pos_before - pt_old)
12493 {
12494 pos_before = glyph->charpos;
12495 glyph_before = glyph;
12496 }
12497 else if (0 < dpos && dpos <= pos_after - pt_old)
12498 {
12499 pos_after = glyph->charpos;
12500 glyph_after = glyph;
12501 }
12502 }
12503 else if (dpos == 0)
12504 match_with_avoid_cursor = 1;
12505 }
12506 else if (STRINGP (glyph->object))
12507 {
12508 Lisp_Object chprop;
12509 EMACS_INT glyph_pos = glyph->charpos;
12510
12511 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12512 glyph->object);
12513 if (INTEGERP (chprop))
12514 {
12515 bpos_covered = bpos_max + XINT (chprop);
12516 /* If the `cursor' property covers buffer positions up
12517 to and including point, we should display cursor on
12518 this glyph. Note that overlays and text properties
12519 with string values stop bidi reordering, so every
12520 buffer position to the left of the string is always
12521 smaller than any position to the right of the
12522 string. Therefore, if a `cursor' property on one
12523 of the string's characters has an integer value, we
12524 will break out of the loop below _before_ we get to
12525 the position match above. IOW, integer values of
12526 the `cursor' property override the "exact match for
12527 point" strategy of positioning the cursor. */
12528 /* Implementation note: bpos_max == pt_old when, e.g.,
12529 we are in an empty line, where bpos_max is set to
12530 MATRIX_ROW_START_CHARPOS, see above. */
12531 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12532 {
12533 cursor = glyph;
12534 break;
12535 }
12536 }
12537
12538 string_seen = 1;
12539 }
12540 x += glyph->pixel_width;
12541 ++glyph;
12542 }
12543 else if (glyph > end) /* row is reversed */
12544 while (!INTEGERP (glyph->object))
12545 {
12546 if (BUFFERP (glyph->object))
12547 {
12548 EMACS_INT dpos = glyph->charpos - pt_old;
12549
12550 if (glyph->charpos > bpos_max)
12551 bpos_max = glyph->charpos;
12552 if (glyph->charpos < bpos_min)
12553 bpos_min = glyph->charpos;
12554 if (!glyph->avoid_cursor_p)
12555 {
12556 if (dpos == 0)
12557 {
12558 match_with_avoid_cursor = 0;
12559 break;
12560 }
12561 if (0 > dpos && dpos > pos_before - pt_old)
12562 {
12563 pos_before = glyph->charpos;
12564 glyph_before = glyph;
12565 }
12566 else if (0 < dpos && dpos <= pos_after - pt_old)
12567 {
12568 pos_after = glyph->charpos;
12569 glyph_after = glyph;
12570 }
12571 }
12572 else if (dpos == 0)
12573 match_with_avoid_cursor = 1;
12574 }
12575 else if (STRINGP (glyph->object))
12576 {
12577 Lisp_Object chprop;
12578 EMACS_INT glyph_pos = glyph->charpos;
12579
12580 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12581 glyph->object);
12582 if (INTEGERP (chprop))
12583 {
12584 bpos_covered = bpos_max + XINT (chprop);
12585 /* If the `cursor' property covers buffer positions up
12586 to and including point, we should display cursor on
12587 this glyph. */
12588 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12589 {
12590 cursor = glyph;
12591 break;
12592 }
12593 }
12594 string_seen = 1;
12595 }
12596 --glyph;
12597 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12598 {
12599 x--; /* can't use any pixel_width */
12600 break;
12601 }
12602 x -= glyph->pixel_width;
12603 }
12604
12605 /* Step 2: If we didn't find an exact match for point, we need to
12606 look for a proper place to put the cursor among glyphs between
12607 GLYPH_BEFORE and GLYPH_AFTER. */
12608 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12609 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12610 && bpos_covered < pt_old)
12611 {
12612 /* An empty line has a single glyph whose OBJECT is zero and
12613 whose CHARPOS is the position of a newline on that line.
12614 Note that on a TTY, there are more glyphs after that, which
12615 were produced by extend_face_to_end_of_line, but their
12616 CHARPOS is zero or negative. */
12617 int empty_line_p =
12618 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12619 && INTEGERP (glyph->object) && glyph->charpos > 0;
12620
12621 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12622 {
12623 EMACS_INT ellipsis_pos;
12624
12625 /* Scan back over the ellipsis glyphs. */
12626 if (!row->reversed_p)
12627 {
12628 ellipsis_pos = (glyph - 1)->charpos;
12629 while (glyph > row->glyphs[TEXT_AREA]
12630 && (glyph - 1)->charpos == ellipsis_pos)
12631 glyph--, x -= glyph->pixel_width;
12632 /* That loop always goes one position too far, including
12633 the glyph before the ellipsis. So scan forward over
12634 that one. */
12635 x += glyph->pixel_width;
12636 glyph++;
12637 }
12638 else /* row is reversed */
12639 {
12640 ellipsis_pos = (glyph + 1)->charpos;
12641 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12642 && (glyph + 1)->charpos == ellipsis_pos)
12643 glyph++, x += glyph->pixel_width;
12644 x -= glyph->pixel_width;
12645 glyph--;
12646 }
12647 }
12648 else if (match_with_avoid_cursor
12649 /* A truncated row may not include PT among its
12650 character positions. Setting the cursor inside the
12651 scroll margin will trigger recalculation of hscroll
12652 in hscroll_window_tree. */
12653 || (row->truncated_on_left_p && pt_old < bpos_min)
12654 || (row->truncated_on_right_p && pt_old > bpos_max)
12655 /* Zero-width characters produce no glyphs. */
12656 || (!string_seen
12657 && !empty_line_p
12658 && (row->reversed_p
12659 ? glyph_after > glyphs_end
12660 : glyph_after < glyphs_end)))
12661 {
12662 cursor = glyph_after;
12663 x = -1;
12664 }
12665 else if (string_seen)
12666 {
12667 int incr = row->reversed_p ? -1 : +1;
12668
12669 /* Need to find the glyph that came out of a string which is
12670 present at point. That glyph is somewhere between
12671 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12672 positioned between POS_BEFORE and POS_AFTER in the
12673 buffer. */
12674 struct glyph *stop = glyph_after;
12675 EMACS_INT pos = pos_before;
12676
12677 x = -1;
12678 for (glyph = glyph_before + incr;
12679 row->reversed_p ? glyph > stop : glyph < stop; )
12680 {
12681
12682 /* Any glyphs that come from the buffer are here because
12683 of bidi reordering. Skip them, and only pay
12684 attention to glyphs that came from some string. */
12685 if (STRINGP (glyph->object))
12686 {
12687 Lisp_Object str;
12688 EMACS_INT tem;
12689
12690 str = glyph->object;
12691 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12692 if (tem == 0 /* from overlay */
12693 || pos <= tem)
12694 {
12695 /* If the string from which this glyph came is
12696 found in the buffer at point, then we've
12697 found the glyph we've been looking for. If
12698 it comes from an overlay (tem == 0), and it
12699 has the `cursor' property on one of its
12700 glyphs, record that glyph as a candidate for
12701 displaying the cursor. (As in the
12702 unidirectional version, we will display the
12703 cursor on the last candidate we find.) */
12704 if (tem == 0 || tem == pt_old)
12705 {
12706 /* The glyphs from this string could have
12707 been reordered. Find the one with the
12708 smallest string position. Or there could
12709 be a character in the string with the
12710 `cursor' property, which means display
12711 cursor on that character's glyph. */
12712 EMACS_INT strpos = glyph->charpos;
12713
12714 if (tem)
12715 cursor = glyph;
12716 for ( ;
12717 (row->reversed_p ? glyph > stop : glyph < stop)
12718 && EQ (glyph->object, str);
12719 glyph += incr)
12720 {
12721 Lisp_Object cprop;
12722 EMACS_INT gpos = glyph->charpos;
12723
12724 cprop = Fget_char_property (make_number (gpos),
12725 Qcursor,
12726 glyph->object);
12727 if (!NILP (cprop))
12728 {
12729 cursor = glyph;
12730 break;
12731 }
12732 if (tem && glyph->charpos < strpos)
12733 {
12734 strpos = glyph->charpos;
12735 cursor = glyph;
12736 }
12737 }
12738
12739 if (tem == pt_old)
12740 goto compute_x;
12741 }
12742 if (tem)
12743 pos = tem + 1; /* don't find previous instances */
12744 }
12745 /* This string is not what we want; skip all of the
12746 glyphs that came from it. */
12747 while ((row->reversed_p ? glyph > stop : glyph < stop)
12748 && EQ (glyph->object, str))
12749 glyph += incr;
12750 }
12751 else
12752 glyph += incr;
12753 }
12754
12755 /* If we reached the end of the line, and END was from a string,
12756 the cursor is not on this line. */
12757 if (cursor == NULL
12758 && (row->reversed_p ? glyph <= end : glyph >= end)
12759 && STRINGP (end->object)
12760 && row->continued_p)
12761 return 0;
12762 }
12763 }
12764
12765 compute_x:
12766 if (cursor != NULL)
12767 glyph = cursor;
12768 if (x < 0)
12769 {
12770 struct glyph *g;
12771
12772 /* Need to compute x that corresponds to GLYPH. */
12773 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12774 {
12775 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12776 abort ();
12777 x += g->pixel_width;
12778 }
12779 }
12780
12781 /* ROW could be part of a continued line, which, under bidi
12782 reordering, might have other rows whose start and end charpos
12783 occlude point. Only set w->cursor if we found a better
12784 approximation to the cursor position than we have from previously
12785 examined candidate rows belonging to the same continued line. */
12786 if (/* we already have a candidate row */
12787 w->cursor.vpos >= 0
12788 /* that candidate is not the row we are processing */
12789 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12790 /* the row we are processing is part of a continued line */
12791 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12792 /* Make sure cursor.vpos specifies a row whose start and end
12793 charpos occlude point. This is because some callers of this
12794 function leave cursor.vpos at the row where the cursor was
12795 displayed during the last redisplay cycle. */
12796 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12797 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12798 {
12799 struct glyph *g1 =
12800 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12801
12802 /* Don't consider glyphs that are outside TEXT_AREA. */
12803 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12804 return 0;
12805 /* Keep the candidate whose buffer position is the closest to
12806 point. */
12807 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12808 w->cursor.hpos >= 0
12809 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12810 && BUFFERP (g1->object)
12811 && (g1->charpos == pt_old /* an exact match always wins */
12812 || (BUFFERP (glyph->object)
12813 && eabs (g1->charpos - pt_old)
12814 < eabs (glyph->charpos - pt_old))))
12815 return 0;
12816 /* If this candidate gives an exact match, use that. */
12817 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12818 /* Otherwise, keep the candidate that comes from a row
12819 spanning less buffer positions. This may win when one or
12820 both candidate positions are on glyphs that came from
12821 display strings, for which we cannot compare buffer
12822 positions. */
12823 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12824 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12825 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12826 return 0;
12827 }
12828 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12829 w->cursor.x = x;
12830 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12831 w->cursor.y = row->y + dy;
12832
12833 if (w == XWINDOW (selected_window))
12834 {
12835 if (!row->continued_p
12836 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12837 && row->x == 0)
12838 {
12839 this_line_buffer = XBUFFER (w->buffer);
12840
12841 CHARPOS (this_line_start_pos)
12842 = MATRIX_ROW_START_CHARPOS (row) + delta;
12843 BYTEPOS (this_line_start_pos)
12844 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12845
12846 CHARPOS (this_line_end_pos)
12847 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12848 BYTEPOS (this_line_end_pos)
12849 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12850
12851 this_line_y = w->cursor.y;
12852 this_line_pixel_height = row->height;
12853 this_line_vpos = w->cursor.vpos;
12854 this_line_start_x = row->x;
12855 }
12856 else
12857 CHARPOS (this_line_start_pos) = 0;
12858 }
12859
12860 return 1;
12861 }
12862
12863
12864 /* Run window scroll functions, if any, for WINDOW with new window
12865 start STARTP. Sets the window start of WINDOW to that position.
12866
12867 We assume that the window's buffer is really current. */
12868
12869 static INLINE struct text_pos
12870 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12871 {
12872 struct window *w = XWINDOW (window);
12873 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12874
12875 if (current_buffer != XBUFFER (w->buffer))
12876 abort ();
12877
12878 if (!NILP (Vwindow_scroll_functions))
12879 {
12880 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12881 make_number (CHARPOS (startp)));
12882 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12883 /* In case the hook functions switch buffers. */
12884 if (current_buffer != XBUFFER (w->buffer))
12885 set_buffer_internal_1 (XBUFFER (w->buffer));
12886 }
12887
12888 return startp;
12889 }
12890
12891
12892 /* Make sure the line containing the cursor is fully visible.
12893 A value of 1 means there is nothing to be done.
12894 (Either the line is fully visible, or it cannot be made so,
12895 or we cannot tell.)
12896
12897 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12898 is higher than window.
12899
12900 A value of 0 means the caller should do scrolling
12901 as if point had gone off the screen. */
12902
12903 static int
12904 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12905 {
12906 struct glyph_matrix *matrix;
12907 struct glyph_row *row;
12908 int window_height;
12909
12910 if (!make_cursor_line_fully_visible_p)
12911 return 1;
12912
12913 /* It's not always possible to find the cursor, e.g, when a window
12914 is full of overlay strings. Don't do anything in that case. */
12915 if (w->cursor.vpos < 0)
12916 return 1;
12917
12918 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12919 row = MATRIX_ROW (matrix, w->cursor.vpos);
12920
12921 /* If the cursor row is not partially visible, there's nothing to do. */
12922 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12923 return 1;
12924
12925 /* If the row the cursor is in is taller than the window's height,
12926 it's not clear what to do, so do nothing. */
12927 window_height = window_box_height (w);
12928 if (row->height >= window_height)
12929 {
12930 if (!force_p || MINI_WINDOW_P (w)
12931 || w->vscroll || w->cursor.vpos == 0)
12932 return 1;
12933 }
12934 return 0;
12935 }
12936
12937
12938 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12939 non-zero means only WINDOW is redisplayed in redisplay_internal.
12940 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12941 in redisplay_window to bring a partially visible line into view in
12942 the case that only the cursor has moved.
12943
12944 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12945 last screen line's vertical height extends past the end of the screen.
12946
12947 Value is
12948
12949 1 if scrolling succeeded
12950
12951 0 if scrolling didn't find point.
12952
12953 -1 if new fonts have been loaded so that we must interrupt
12954 redisplay, adjust glyph matrices, and try again. */
12955
12956 enum
12957 {
12958 SCROLLING_SUCCESS,
12959 SCROLLING_FAILED,
12960 SCROLLING_NEED_LARGER_MATRICES
12961 };
12962
12963 /* If scroll-conservatively is more than this, never recenter.
12964
12965 If you change this, don't forget to update the doc string of
12966 `scroll-conservatively' and the Emacs manual. */
12967 #define SCROLL_LIMIT 100
12968
12969 static int
12970 try_scrolling (Lisp_Object window, int just_this_one_p,
12971 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12972 int temp_scroll_step, int last_line_misfit)
12973 {
12974 struct window *w = XWINDOW (window);
12975 struct frame *f = XFRAME (w->frame);
12976 struct text_pos pos, startp;
12977 struct it it;
12978 int this_scroll_margin, scroll_max, rc, height;
12979 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12980 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12981 Lisp_Object aggressive;
12982 /* We will never try scrolling more than this number of lines. */
12983 int scroll_limit = SCROLL_LIMIT;
12984
12985 #if GLYPH_DEBUG
12986 debug_method_add (w, "try_scrolling");
12987 #endif
12988
12989 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12990
12991 /* Compute scroll margin height in pixels. We scroll when point is
12992 within this distance from the top or bottom of the window. */
12993 if (scroll_margin > 0)
12994 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12995 * FRAME_LINE_HEIGHT (f);
12996 else
12997 this_scroll_margin = 0;
12998
12999 /* Force arg_scroll_conservatively to have a reasonable value, to
13000 avoid scrolling too far away with slow move_it_* functions. Note
13001 that the user can supply scroll-conservatively equal to
13002 `most-positive-fixnum', which can be larger than INT_MAX. */
13003 if (arg_scroll_conservatively > scroll_limit)
13004 {
13005 arg_scroll_conservatively = scroll_limit + 1;
13006 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13007 }
13008 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13009 /* Compute how much we should try to scroll maximally to bring
13010 point into view. */
13011 scroll_max = (max (scroll_step,
13012 max (arg_scroll_conservatively, temp_scroll_step))
13013 * FRAME_LINE_HEIGHT (f));
13014 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13015 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13016 /* We're trying to scroll because of aggressive scrolling but no
13017 scroll_step is set. Choose an arbitrary one. */
13018 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13019 else
13020 scroll_max = 0;
13021
13022 too_near_end:
13023
13024 /* Decide whether to scroll down. */
13025 if (PT > CHARPOS (startp))
13026 {
13027 int scroll_margin_y;
13028
13029 /* Compute the pixel ypos of the scroll margin, then move it to
13030 either that ypos or PT, whichever comes first. */
13031 start_display (&it, w, startp);
13032 scroll_margin_y = it.last_visible_y - this_scroll_margin
13033 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13034 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13035 (MOVE_TO_POS | MOVE_TO_Y));
13036
13037 if (PT > CHARPOS (it.current.pos))
13038 {
13039 int y0 = line_bottom_y (&it);
13040 /* Compute how many pixels below window bottom to stop searching
13041 for PT. This avoids costly search for PT that is far away if
13042 the user limited scrolling by a small number of lines, but
13043 always finds PT if scroll_conservatively is set to a large
13044 number, such as most-positive-fixnum. */
13045 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13046 int y_to_move = it.last_visible_y + slack;
13047
13048 /* Compute the distance from the scroll margin to PT or to
13049 the scroll limit, whichever comes first. This should
13050 include the height of the cursor line, to make that line
13051 fully visible. */
13052 move_it_to (&it, PT, -1, y_to_move,
13053 -1, MOVE_TO_POS | MOVE_TO_Y);
13054 dy = line_bottom_y (&it) - y0;
13055
13056 if (dy > scroll_max)
13057 return SCROLLING_FAILED;
13058
13059 scroll_down_p = 1;
13060 }
13061 }
13062
13063 if (scroll_down_p)
13064 {
13065 /* Point is in or below the bottom scroll margin, so move the
13066 window start down. If scrolling conservatively, move it just
13067 enough down to make point visible. If scroll_step is set,
13068 move it down by scroll_step. */
13069 if (arg_scroll_conservatively)
13070 amount_to_scroll
13071 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13072 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13073 else if (scroll_step || temp_scroll_step)
13074 amount_to_scroll = scroll_max;
13075 else
13076 {
13077 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13078 height = WINDOW_BOX_TEXT_HEIGHT (w);
13079 if (NUMBERP (aggressive))
13080 {
13081 double float_amount = XFLOATINT (aggressive) * height;
13082 amount_to_scroll = float_amount;
13083 if (amount_to_scroll == 0 && float_amount > 0)
13084 amount_to_scroll = 1;
13085 /* Don't let point enter the scroll margin near top of
13086 the window. */
13087 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13088 amount_to_scroll = height - 2*this_scroll_margin + dy;
13089 }
13090 }
13091
13092 if (amount_to_scroll <= 0)
13093 return SCROLLING_FAILED;
13094
13095 start_display (&it, w, startp);
13096 if (arg_scroll_conservatively <= scroll_limit)
13097 move_it_vertically (&it, amount_to_scroll);
13098 else
13099 {
13100 /* Extra precision for users who set scroll-conservatively
13101 to a large number: make sure the amount we scroll
13102 the window start is never less than amount_to_scroll,
13103 which was computed as distance from window bottom to
13104 point. This matters when lines at window top and lines
13105 below window bottom have different height. */
13106 struct it it1 = it;
13107 /* We use a temporary it1 because line_bottom_y can modify
13108 its argument, if it moves one line down; see there. */
13109 int start_y = line_bottom_y (&it1);
13110
13111 do {
13112 move_it_by_lines (&it, 1);
13113 it1 = it;
13114 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13115 }
13116
13117 /* If STARTP is unchanged, move it down another screen line. */
13118 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13119 move_it_by_lines (&it, 1);
13120 startp = it.current.pos;
13121 }
13122 else
13123 {
13124 struct text_pos scroll_margin_pos = startp;
13125
13126 /* See if point is inside the scroll margin at the top of the
13127 window. */
13128 if (this_scroll_margin)
13129 {
13130 start_display (&it, w, startp);
13131 move_it_vertically (&it, this_scroll_margin);
13132 scroll_margin_pos = it.current.pos;
13133 }
13134
13135 if (PT < CHARPOS (scroll_margin_pos))
13136 {
13137 /* Point is in the scroll margin at the top of the window or
13138 above what is displayed in the window. */
13139 int y0, y_to_move;
13140
13141 /* Compute the vertical distance from PT to the scroll
13142 margin position. Move as far as scroll_max allows, or
13143 one screenful, or 10 screen lines, whichever is largest.
13144 Give up if distance is greater than scroll_max. */
13145 SET_TEXT_POS (pos, PT, PT_BYTE);
13146 start_display (&it, w, pos);
13147 y0 = it.current_y;
13148 y_to_move = max (it.last_visible_y,
13149 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13150 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13151 y_to_move, -1,
13152 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13153 dy = it.current_y - y0;
13154 if (dy > scroll_max)
13155 return SCROLLING_FAILED;
13156
13157 /* Compute new window start. */
13158 start_display (&it, w, startp);
13159
13160 if (arg_scroll_conservatively)
13161 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13162 max (scroll_step, temp_scroll_step));
13163 else if (scroll_step || temp_scroll_step)
13164 amount_to_scroll = scroll_max;
13165 else
13166 {
13167 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13168 height = WINDOW_BOX_TEXT_HEIGHT (w);
13169 if (NUMBERP (aggressive))
13170 {
13171 double float_amount = XFLOATINT (aggressive) * height;
13172 amount_to_scroll = float_amount;
13173 if (amount_to_scroll == 0 && float_amount > 0)
13174 amount_to_scroll = 1;
13175 amount_to_scroll -=
13176 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13177 /* Don't let point enter the scroll margin near
13178 bottom of the window. */
13179 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13180 amount_to_scroll = height - 2*this_scroll_margin + dy;
13181 }
13182 }
13183
13184 if (amount_to_scroll <= 0)
13185 return SCROLLING_FAILED;
13186
13187 move_it_vertically_backward (&it, amount_to_scroll);
13188 startp = it.current.pos;
13189 }
13190 }
13191
13192 /* Run window scroll functions. */
13193 startp = run_window_scroll_functions (window, startp);
13194
13195 /* Display the window. Give up if new fonts are loaded, or if point
13196 doesn't appear. */
13197 if (!try_window (window, startp, 0))
13198 rc = SCROLLING_NEED_LARGER_MATRICES;
13199 else if (w->cursor.vpos < 0)
13200 {
13201 clear_glyph_matrix (w->desired_matrix);
13202 rc = SCROLLING_FAILED;
13203 }
13204 else
13205 {
13206 /* Maybe forget recorded base line for line number display. */
13207 if (!just_this_one_p
13208 || current_buffer->clip_changed
13209 || BEG_UNCHANGED < CHARPOS (startp))
13210 w->base_line_number = Qnil;
13211
13212 /* If cursor ends up on a partially visible line,
13213 treat that as being off the bottom of the screen. */
13214 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13215 /* It's possible that the cursor is on the first line of the
13216 buffer, which is partially obscured due to a vscroll
13217 (Bug#7537). In that case, avoid looping forever . */
13218 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13219 {
13220 clear_glyph_matrix (w->desired_matrix);
13221 ++extra_scroll_margin_lines;
13222 goto too_near_end;
13223 }
13224 rc = SCROLLING_SUCCESS;
13225 }
13226
13227 return rc;
13228 }
13229
13230
13231 /* Compute a suitable window start for window W if display of W starts
13232 on a continuation line. Value is non-zero if a new window start
13233 was computed.
13234
13235 The new window start will be computed, based on W's width, starting
13236 from the start of the continued line. It is the start of the
13237 screen line with the minimum distance from the old start W->start. */
13238
13239 static int
13240 compute_window_start_on_continuation_line (struct window *w)
13241 {
13242 struct text_pos pos, start_pos;
13243 int window_start_changed_p = 0;
13244
13245 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13246
13247 /* If window start is on a continuation line... Window start may be
13248 < BEGV in case there's invisible text at the start of the
13249 buffer (M-x rmail, for example). */
13250 if (CHARPOS (start_pos) > BEGV
13251 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13252 {
13253 struct it it;
13254 struct glyph_row *row;
13255
13256 /* Handle the case that the window start is out of range. */
13257 if (CHARPOS (start_pos) < BEGV)
13258 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13259 else if (CHARPOS (start_pos) > ZV)
13260 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13261
13262 /* Find the start of the continued line. This should be fast
13263 because scan_buffer is fast (newline cache). */
13264 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13265 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13266 row, DEFAULT_FACE_ID);
13267 reseat_at_previous_visible_line_start (&it);
13268
13269 /* If the line start is "too far" away from the window start,
13270 say it takes too much time to compute a new window start. */
13271 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13272 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13273 {
13274 int min_distance, distance;
13275
13276 /* Move forward by display lines to find the new window
13277 start. If window width was enlarged, the new start can
13278 be expected to be > the old start. If window width was
13279 decreased, the new window start will be < the old start.
13280 So, we're looking for the display line start with the
13281 minimum distance from the old window start. */
13282 pos = it.current.pos;
13283 min_distance = INFINITY;
13284 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13285 distance < min_distance)
13286 {
13287 min_distance = distance;
13288 pos = it.current.pos;
13289 move_it_by_lines (&it, 1);
13290 }
13291
13292 /* Set the window start there. */
13293 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13294 window_start_changed_p = 1;
13295 }
13296 }
13297
13298 return window_start_changed_p;
13299 }
13300
13301
13302 /* Try cursor movement in case text has not changed in window WINDOW,
13303 with window start STARTP. Value is
13304
13305 CURSOR_MOVEMENT_SUCCESS if successful
13306
13307 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13308
13309 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13310 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13311 we want to scroll as if scroll-step were set to 1. See the code.
13312
13313 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13314 which case we have to abort this redisplay, and adjust matrices
13315 first. */
13316
13317 enum
13318 {
13319 CURSOR_MOVEMENT_SUCCESS,
13320 CURSOR_MOVEMENT_CANNOT_BE_USED,
13321 CURSOR_MOVEMENT_MUST_SCROLL,
13322 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13323 };
13324
13325 static int
13326 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13327 {
13328 struct window *w = XWINDOW (window);
13329 struct frame *f = XFRAME (w->frame);
13330 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13331
13332 #if GLYPH_DEBUG
13333 if (inhibit_try_cursor_movement)
13334 return rc;
13335 #endif
13336
13337 /* Handle case where text has not changed, only point, and it has
13338 not moved off the frame. */
13339 if (/* Point may be in this window. */
13340 PT >= CHARPOS (startp)
13341 /* Selective display hasn't changed. */
13342 && !current_buffer->clip_changed
13343 /* Function force-mode-line-update is used to force a thorough
13344 redisplay. It sets either windows_or_buffers_changed or
13345 update_mode_lines. So don't take a shortcut here for these
13346 cases. */
13347 && !update_mode_lines
13348 && !windows_or_buffers_changed
13349 && !cursor_type_changed
13350 /* Can't use this case if highlighting a region. When a
13351 region exists, cursor movement has to do more than just
13352 set the cursor. */
13353 && !(!NILP (Vtransient_mark_mode)
13354 && !NILP (BVAR (current_buffer, mark_active)))
13355 && NILP (w->region_showing)
13356 && NILP (Vshow_trailing_whitespace)
13357 /* Right after splitting windows, last_point may be nil. */
13358 && INTEGERP (w->last_point)
13359 /* This code is not used for mini-buffer for the sake of the case
13360 of redisplaying to replace an echo area message; since in
13361 that case the mini-buffer contents per se are usually
13362 unchanged. This code is of no real use in the mini-buffer
13363 since the handling of this_line_start_pos, etc., in redisplay
13364 handles the same cases. */
13365 && !EQ (window, minibuf_window)
13366 /* When splitting windows or for new windows, it happens that
13367 redisplay is called with a nil window_end_vpos or one being
13368 larger than the window. This should really be fixed in
13369 window.c. I don't have this on my list, now, so we do
13370 approximately the same as the old redisplay code. --gerd. */
13371 && INTEGERP (w->window_end_vpos)
13372 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13373 && (FRAME_WINDOW_P (f)
13374 || !overlay_arrow_in_current_buffer_p ()))
13375 {
13376 int this_scroll_margin, top_scroll_margin;
13377 struct glyph_row *row = NULL;
13378
13379 #if GLYPH_DEBUG
13380 debug_method_add (w, "cursor movement");
13381 #endif
13382
13383 /* Scroll if point within this distance from the top or bottom
13384 of the window. This is a pixel value. */
13385 if (scroll_margin > 0)
13386 {
13387 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13388 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13389 }
13390 else
13391 this_scroll_margin = 0;
13392
13393 top_scroll_margin = this_scroll_margin;
13394 if (WINDOW_WANTS_HEADER_LINE_P (w))
13395 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13396
13397 /* Start with the row the cursor was displayed during the last
13398 not paused redisplay. Give up if that row is not valid. */
13399 if (w->last_cursor.vpos < 0
13400 || w->last_cursor.vpos >= w->current_matrix->nrows)
13401 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13402 else
13403 {
13404 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13405 if (row->mode_line_p)
13406 ++row;
13407 if (!row->enabled_p)
13408 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13409 }
13410
13411 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13412 {
13413 int scroll_p = 0, must_scroll = 0;
13414 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13415
13416 if (PT > XFASTINT (w->last_point))
13417 {
13418 /* Point has moved forward. */
13419 while (MATRIX_ROW_END_CHARPOS (row) < PT
13420 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13421 {
13422 xassert (row->enabled_p);
13423 ++row;
13424 }
13425
13426 /* If the end position of a row equals the start
13427 position of the next row, and PT is at that position,
13428 we would rather display cursor in the next line. */
13429 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13430 && MATRIX_ROW_END_CHARPOS (row) == PT
13431 && row < w->current_matrix->rows
13432 + w->current_matrix->nrows - 1
13433 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13434 && !cursor_row_p (row))
13435 ++row;
13436
13437 /* If within the scroll margin, scroll. Note that
13438 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13439 the next line would be drawn, and that
13440 this_scroll_margin can be zero. */
13441 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13442 || PT > MATRIX_ROW_END_CHARPOS (row)
13443 /* Line is completely visible last line in window
13444 and PT is to be set in the next line. */
13445 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13446 && PT == MATRIX_ROW_END_CHARPOS (row)
13447 && !row->ends_at_zv_p
13448 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13449 scroll_p = 1;
13450 }
13451 else if (PT < XFASTINT (w->last_point))
13452 {
13453 /* Cursor has to be moved backward. Note that PT >=
13454 CHARPOS (startp) because of the outer if-statement. */
13455 while (!row->mode_line_p
13456 && (MATRIX_ROW_START_CHARPOS (row) > PT
13457 || (MATRIX_ROW_START_CHARPOS (row) == PT
13458 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13459 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13460 row > w->current_matrix->rows
13461 && (row-1)->ends_in_newline_from_string_p))))
13462 && (row->y > top_scroll_margin
13463 || CHARPOS (startp) == BEGV))
13464 {
13465 xassert (row->enabled_p);
13466 --row;
13467 }
13468
13469 /* Consider the following case: Window starts at BEGV,
13470 there is invisible, intangible text at BEGV, so that
13471 display starts at some point START > BEGV. It can
13472 happen that we are called with PT somewhere between
13473 BEGV and START. Try to handle that case. */
13474 if (row < w->current_matrix->rows
13475 || row->mode_line_p)
13476 {
13477 row = w->current_matrix->rows;
13478 if (row->mode_line_p)
13479 ++row;
13480 }
13481
13482 /* Due to newlines in overlay strings, we may have to
13483 skip forward over overlay strings. */
13484 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13485 && MATRIX_ROW_END_CHARPOS (row) == PT
13486 && !cursor_row_p (row))
13487 ++row;
13488
13489 /* If within the scroll margin, scroll. */
13490 if (row->y < top_scroll_margin
13491 && CHARPOS (startp) != BEGV)
13492 scroll_p = 1;
13493 }
13494 else
13495 {
13496 /* Cursor did not move. So don't scroll even if cursor line
13497 is partially visible, as it was so before. */
13498 rc = CURSOR_MOVEMENT_SUCCESS;
13499 }
13500
13501 if (PT < MATRIX_ROW_START_CHARPOS (row)
13502 || PT > MATRIX_ROW_END_CHARPOS (row))
13503 {
13504 /* if PT is not in the glyph row, give up. */
13505 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13506 must_scroll = 1;
13507 }
13508 else if (rc != CURSOR_MOVEMENT_SUCCESS
13509 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13510 {
13511 /* If rows are bidi-reordered and point moved, back up
13512 until we find a row that does not belong to a
13513 continuation line. This is because we must consider
13514 all rows of a continued line as candidates for the
13515 new cursor positioning, since row start and end
13516 positions change non-linearly with vertical position
13517 in such rows. */
13518 /* FIXME: Revisit this when glyph ``spilling'' in
13519 continuation lines' rows is implemented for
13520 bidi-reordered rows. */
13521 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13522 {
13523 xassert (row->enabled_p);
13524 --row;
13525 /* If we hit the beginning of the displayed portion
13526 without finding the first row of a continued
13527 line, give up. */
13528 if (row <= w->current_matrix->rows)
13529 {
13530 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13531 break;
13532 }
13533
13534 }
13535 }
13536 if (must_scroll)
13537 ;
13538 else if (rc != CURSOR_MOVEMENT_SUCCESS
13539 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13540 && make_cursor_line_fully_visible_p)
13541 {
13542 if (PT == MATRIX_ROW_END_CHARPOS (row)
13543 && !row->ends_at_zv_p
13544 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13545 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13546 else if (row->height > window_box_height (w))
13547 {
13548 /* If we end up in a partially visible line, let's
13549 make it fully visible, except when it's taller
13550 than the window, in which case we can't do much
13551 about it. */
13552 *scroll_step = 1;
13553 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13554 }
13555 else
13556 {
13557 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13558 if (!cursor_row_fully_visible_p (w, 0, 1))
13559 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13560 else
13561 rc = CURSOR_MOVEMENT_SUCCESS;
13562 }
13563 }
13564 else if (scroll_p)
13565 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13566 else if (rc != CURSOR_MOVEMENT_SUCCESS
13567 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13568 {
13569 /* With bidi-reordered rows, there could be more than
13570 one candidate row whose start and end positions
13571 occlude point. We need to let set_cursor_from_row
13572 find the best candidate. */
13573 /* FIXME: Revisit this when glyph ``spilling'' in
13574 continuation lines' rows is implemented for
13575 bidi-reordered rows. */
13576 int rv = 0;
13577
13578 do
13579 {
13580 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13581 && PT <= MATRIX_ROW_END_CHARPOS (row)
13582 && cursor_row_p (row))
13583 rv |= set_cursor_from_row (w, row, w->current_matrix,
13584 0, 0, 0, 0);
13585 /* As soon as we've found the first suitable row
13586 whose ends_at_zv_p flag is set, we are done. */
13587 if (rv
13588 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13589 {
13590 rc = CURSOR_MOVEMENT_SUCCESS;
13591 break;
13592 }
13593 ++row;
13594 }
13595 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13596 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13597 || (MATRIX_ROW_START_CHARPOS (row) == PT
13598 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13599 /* If we didn't find any candidate rows, or exited the
13600 loop before all the candidates were examined, signal
13601 to the caller that this method failed. */
13602 if (rc != CURSOR_MOVEMENT_SUCCESS
13603 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13604 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13605 else if (rv)
13606 rc = CURSOR_MOVEMENT_SUCCESS;
13607 }
13608 else
13609 {
13610 do
13611 {
13612 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13613 {
13614 rc = CURSOR_MOVEMENT_SUCCESS;
13615 break;
13616 }
13617 ++row;
13618 }
13619 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13620 && MATRIX_ROW_START_CHARPOS (row) == PT
13621 && cursor_row_p (row));
13622 }
13623 }
13624 }
13625
13626 return rc;
13627 }
13628
13629 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13630 static
13631 #endif
13632 void
13633 set_vertical_scroll_bar (struct window *w)
13634 {
13635 EMACS_INT start, end, whole;
13636
13637 /* Calculate the start and end positions for the current window.
13638 At some point, it would be nice to choose between scrollbars
13639 which reflect the whole buffer size, with special markers
13640 indicating narrowing, and scrollbars which reflect only the
13641 visible region.
13642
13643 Note that mini-buffers sometimes aren't displaying any text. */
13644 if (!MINI_WINDOW_P (w)
13645 || (w == XWINDOW (minibuf_window)
13646 && NILP (echo_area_buffer[0])))
13647 {
13648 struct buffer *buf = XBUFFER (w->buffer);
13649 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13650 start = marker_position (w->start) - BUF_BEGV (buf);
13651 /* I don't think this is guaranteed to be right. For the
13652 moment, we'll pretend it is. */
13653 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13654
13655 if (end < start)
13656 end = start;
13657 if (whole < (end - start))
13658 whole = end - start;
13659 }
13660 else
13661 start = end = whole = 0;
13662
13663 /* Indicate what this scroll bar ought to be displaying now. */
13664 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13665 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13666 (w, end - start, whole, start);
13667 }
13668
13669
13670 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13671 selected_window is redisplayed.
13672
13673 We can return without actually redisplaying the window if
13674 fonts_changed_p is nonzero. In that case, redisplay_internal will
13675 retry. */
13676
13677 static void
13678 redisplay_window (Lisp_Object window, int just_this_one_p)
13679 {
13680 struct window *w = XWINDOW (window);
13681 struct frame *f = XFRAME (w->frame);
13682 struct buffer *buffer = XBUFFER (w->buffer);
13683 struct buffer *old = current_buffer;
13684 struct text_pos lpoint, opoint, startp;
13685 int update_mode_line;
13686 int tem;
13687 struct it it;
13688 /* Record it now because it's overwritten. */
13689 int current_matrix_up_to_date_p = 0;
13690 int used_current_matrix_p = 0;
13691 /* This is less strict than current_matrix_up_to_date_p.
13692 It indictes that the buffer contents and narrowing are unchanged. */
13693 int buffer_unchanged_p = 0;
13694 int temp_scroll_step = 0;
13695 int count = SPECPDL_INDEX ();
13696 int rc;
13697 int centering_position = -1;
13698 int last_line_misfit = 0;
13699 EMACS_INT beg_unchanged, end_unchanged;
13700
13701 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13702 opoint = lpoint;
13703
13704 /* W must be a leaf window here. */
13705 xassert (!NILP (w->buffer));
13706 #if GLYPH_DEBUG
13707 *w->desired_matrix->method = 0;
13708 #endif
13709
13710 restart:
13711 reconsider_clip_changes (w, buffer);
13712
13713 /* Has the mode line to be updated? */
13714 update_mode_line = (!NILP (w->update_mode_line)
13715 || update_mode_lines
13716 || buffer->clip_changed
13717 || buffer->prevent_redisplay_optimizations_p);
13718
13719 if (MINI_WINDOW_P (w))
13720 {
13721 if (w == XWINDOW (echo_area_window)
13722 && !NILP (echo_area_buffer[0]))
13723 {
13724 if (update_mode_line)
13725 /* We may have to update a tty frame's menu bar or a
13726 tool-bar. Example `M-x C-h C-h C-g'. */
13727 goto finish_menu_bars;
13728 else
13729 /* We've already displayed the echo area glyphs in this window. */
13730 goto finish_scroll_bars;
13731 }
13732 else if ((w != XWINDOW (minibuf_window)
13733 || minibuf_level == 0)
13734 /* When buffer is nonempty, redisplay window normally. */
13735 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13736 /* Quail displays non-mini buffers in minibuffer window.
13737 In that case, redisplay the window normally. */
13738 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13739 {
13740 /* W is a mini-buffer window, but it's not active, so clear
13741 it. */
13742 int yb = window_text_bottom_y (w);
13743 struct glyph_row *row;
13744 int y;
13745
13746 for (y = 0, row = w->desired_matrix->rows;
13747 y < yb;
13748 y += row->height, ++row)
13749 blank_row (w, row, y);
13750 goto finish_scroll_bars;
13751 }
13752
13753 clear_glyph_matrix (w->desired_matrix);
13754 }
13755
13756 /* Otherwise set up data on this window; select its buffer and point
13757 value. */
13758 /* Really select the buffer, for the sake of buffer-local
13759 variables. */
13760 set_buffer_internal_1 (XBUFFER (w->buffer));
13761
13762 current_matrix_up_to_date_p
13763 = (!NILP (w->window_end_valid)
13764 && !current_buffer->clip_changed
13765 && !current_buffer->prevent_redisplay_optimizations_p
13766 && XFASTINT (w->last_modified) >= MODIFF
13767 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13768
13769 /* Run the window-bottom-change-functions
13770 if it is possible that the text on the screen has changed
13771 (either due to modification of the text, or any other reason). */
13772 if (!current_matrix_up_to_date_p
13773 && !NILP (Vwindow_text_change_functions))
13774 {
13775 safe_run_hooks (Qwindow_text_change_functions);
13776 goto restart;
13777 }
13778
13779 beg_unchanged = BEG_UNCHANGED;
13780 end_unchanged = END_UNCHANGED;
13781
13782 SET_TEXT_POS (opoint, PT, PT_BYTE);
13783
13784 specbind (Qinhibit_point_motion_hooks, Qt);
13785
13786 buffer_unchanged_p
13787 = (!NILP (w->window_end_valid)
13788 && !current_buffer->clip_changed
13789 && XFASTINT (w->last_modified) >= MODIFF
13790 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13791
13792 /* When windows_or_buffers_changed is non-zero, we can't rely on
13793 the window end being valid, so set it to nil there. */
13794 if (windows_or_buffers_changed)
13795 {
13796 /* If window starts on a continuation line, maybe adjust the
13797 window start in case the window's width changed. */
13798 if (XMARKER (w->start)->buffer == current_buffer)
13799 compute_window_start_on_continuation_line (w);
13800
13801 w->window_end_valid = Qnil;
13802 }
13803
13804 /* Some sanity checks. */
13805 CHECK_WINDOW_END (w);
13806 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13807 abort ();
13808 if (BYTEPOS (opoint) < CHARPOS (opoint))
13809 abort ();
13810
13811 /* If %c is in mode line, update it if needed. */
13812 if (!NILP (w->column_number_displayed)
13813 /* This alternative quickly identifies a common case
13814 where no change is needed. */
13815 && !(PT == XFASTINT (w->last_point)
13816 && XFASTINT (w->last_modified) >= MODIFF
13817 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13818 && (XFASTINT (w->column_number_displayed) != current_column ()))
13819 update_mode_line = 1;
13820
13821 /* Count number of windows showing the selected buffer. An indirect
13822 buffer counts as its base buffer. */
13823 if (!just_this_one_p)
13824 {
13825 struct buffer *current_base, *window_base;
13826 current_base = current_buffer;
13827 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13828 if (current_base->base_buffer)
13829 current_base = current_base->base_buffer;
13830 if (window_base->base_buffer)
13831 window_base = window_base->base_buffer;
13832 if (current_base == window_base)
13833 buffer_shared++;
13834 }
13835
13836 /* Point refers normally to the selected window. For any other
13837 window, set up appropriate value. */
13838 if (!EQ (window, selected_window))
13839 {
13840 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13841 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13842 if (new_pt < BEGV)
13843 {
13844 new_pt = BEGV;
13845 new_pt_byte = BEGV_BYTE;
13846 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13847 }
13848 else if (new_pt > (ZV - 1))
13849 {
13850 new_pt = ZV;
13851 new_pt_byte = ZV_BYTE;
13852 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13853 }
13854
13855 /* We don't use SET_PT so that the point-motion hooks don't run. */
13856 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13857 }
13858
13859 /* If any of the character widths specified in the display table
13860 have changed, invalidate the width run cache. It's true that
13861 this may be a bit late to catch such changes, but the rest of
13862 redisplay goes (non-fatally) haywire when the display table is
13863 changed, so why should we worry about doing any better? */
13864 if (current_buffer->width_run_cache)
13865 {
13866 struct Lisp_Char_Table *disptab = buffer_display_table ();
13867
13868 if (! disptab_matches_widthtab (disptab,
13869 XVECTOR (BVAR (current_buffer, width_table))))
13870 {
13871 invalidate_region_cache (current_buffer,
13872 current_buffer->width_run_cache,
13873 BEG, Z);
13874 recompute_width_table (current_buffer, disptab);
13875 }
13876 }
13877
13878 /* If window-start is screwed up, choose a new one. */
13879 if (XMARKER (w->start)->buffer != current_buffer)
13880 goto recenter;
13881
13882 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13883
13884 /* If someone specified a new starting point but did not insist,
13885 check whether it can be used. */
13886 if (!NILP (w->optional_new_start)
13887 && CHARPOS (startp) >= BEGV
13888 && CHARPOS (startp) <= ZV)
13889 {
13890 w->optional_new_start = Qnil;
13891 start_display (&it, w, startp);
13892 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13893 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13894 if (IT_CHARPOS (it) == PT)
13895 w->force_start = Qt;
13896 /* IT may overshoot PT if text at PT is invisible. */
13897 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13898 w->force_start = Qt;
13899 }
13900
13901 force_start:
13902
13903 /* Handle case where place to start displaying has been specified,
13904 unless the specified location is outside the accessible range. */
13905 if (!NILP (w->force_start)
13906 || w->frozen_window_start_p)
13907 {
13908 /* We set this later on if we have to adjust point. */
13909 int new_vpos = -1;
13910
13911 w->force_start = Qnil;
13912 w->vscroll = 0;
13913 w->window_end_valid = Qnil;
13914
13915 /* Forget any recorded base line for line number display. */
13916 if (!buffer_unchanged_p)
13917 w->base_line_number = Qnil;
13918
13919 /* Redisplay the mode line. Select the buffer properly for that.
13920 Also, run the hook window-scroll-functions
13921 because we have scrolled. */
13922 /* Note, we do this after clearing force_start because
13923 if there's an error, it is better to forget about force_start
13924 than to get into an infinite loop calling the hook functions
13925 and having them get more errors. */
13926 if (!update_mode_line
13927 || ! NILP (Vwindow_scroll_functions))
13928 {
13929 update_mode_line = 1;
13930 w->update_mode_line = Qt;
13931 startp = run_window_scroll_functions (window, startp);
13932 }
13933
13934 w->last_modified = make_number (0);
13935 w->last_overlay_modified = make_number (0);
13936 if (CHARPOS (startp) < BEGV)
13937 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13938 else if (CHARPOS (startp) > ZV)
13939 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13940
13941 /* Redisplay, then check if cursor has been set during the
13942 redisplay. Give up if new fonts were loaded. */
13943 /* We used to issue a CHECK_MARGINS argument to try_window here,
13944 but this causes scrolling to fail when point begins inside
13945 the scroll margin (bug#148) -- cyd */
13946 if (!try_window (window, startp, 0))
13947 {
13948 w->force_start = Qt;
13949 clear_glyph_matrix (w->desired_matrix);
13950 goto need_larger_matrices;
13951 }
13952
13953 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13954 {
13955 /* If point does not appear, try to move point so it does
13956 appear. The desired matrix has been built above, so we
13957 can use it here. */
13958 new_vpos = window_box_height (w) / 2;
13959 }
13960
13961 if (!cursor_row_fully_visible_p (w, 0, 0))
13962 {
13963 /* Point does appear, but on a line partly visible at end of window.
13964 Move it back to a fully-visible line. */
13965 new_vpos = window_box_height (w);
13966 }
13967
13968 /* If we need to move point for either of the above reasons,
13969 now actually do it. */
13970 if (new_vpos >= 0)
13971 {
13972 struct glyph_row *row;
13973
13974 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13975 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13976 ++row;
13977
13978 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13979 MATRIX_ROW_START_BYTEPOS (row));
13980
13981 if (w != XWINDOW (selected_window))
13982 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13983 else if (current_buffer == old)
13984 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13985
13986 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13987
13988 /* If we are highlighting the region, then we just changed
13989 the region, so redisplay to show it. */
13990 if (!NILP (Vtransient_mark_mode)
13991 && !NILP (BVAR (current_buffer, mark_active)))
13992 {
13993 clear_glyph_matrix (w->desired_matrix);
13994 if (!try_window (window, startp, 0))
13995 goto need_larger_matrices;
13996 }
13997 }
13998
13999 #if GLYPH_DEBUG
14000 debug_method_add (w, "forced window start");
14001 #endif
14002 goto done;
14003 }
14004
14005 /* Handle case where text has not changed, only point, and it has
14006 not moved off the frame, and we are not retrying after hscroll.
14007 (current_matrix_up_to_date_p is nonzero when retrying.) */
14008 if (current_matrix_up_to_date_p
14009 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14010 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14011 {
14012 switch (rc)
14013 {
14014 case CURSOR_MOVEMENT_SUCCESS:
14015 used_current_matrix_p = 1;
14016 goto done;
14017
14018 case CURSOR_MOVEMENT_MUST_SCROLL:
14019 goto try_to_scroll;
14020
14021 default:
14022 abort ();
14023 }
14024 }
14025 /* If current starting point was originally the beginning of a line
14026 but no longer is, find a new starting point. */
14027 else if (!NILP (w->start_at_line_beg)
14028 && !(CHARPOS (startp) <= BEGV
14029 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14030 {
14031 #if GLYPH_DEBUG
14032 debug_method_add (w, "recenter 1");
14033 #endif
14034 goto recenter;
14035 }
14036
14037 /* Try scrolling with try_window_id. Value is > 0 if update has
14038 been done, it is -1 if we know that the same window start will
14039 not work. It is 0 if unsuccessful for some other reason. */
14040 else if ((tem = try_window_id (w)) != 0)
14041 {
14042 #if GLYPH_DEBUG
14043 debug_method_add (w, "try_window_id %d", tem);
14044 #endif
14045
14046 if (fonts_changed_p)
14047 goto need_larger_matrices;
14048 if (tem > 0)
14049 goto done;
14050
14051 /* Otherwise try_window_id has returned -1 which means that we
14052 don't want the alternative below this comment to execute. */
14053 }
14054 else if (CHARPOS (startp) >= BEGV
14055 && CHARPOS (startp) <= ZV
14056 && PT >= CHARPOS (startp)
14057 && (CHARPOS (startp) < ZV
14058 /* Avoid starting at end of buffer. */
14059 || CHARPOS (startp) == BEGV
14060 || (XFASTINT (w->last_modified) >= MODIFF
14061 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14062 {
14063
14064 /* If first window line is a continuation line, and window start
14065 is inside the modified region, but the first change is before
14066 current window start, we must select a new window start.
14067
14068 However, if this is the result of a down-mouse event (e.g. by
14069 extending the mouse-drag-overlay), we don't want to select a
14070 new window start, since that would change the position under
14071 the mouse, resulting in an unwanted mouse-movement rather
14072 than a simple mouse-click. */
14073 if (NILP (w->start_at_line_beg)
14074 && NILP (do_mouse_tracking)
14075 && CHARPOS (startp) > BEGV
14076 && CHARPOS (startp) > BEG + beg_unchanged
14077 && CHARPOS (startp) <= Z - end_unchanged
14078 /* Even if w->start_at_line_beg is nil, a new window may
14079 start at a line_beg, since that's how set_buffer_window
14080 sets it. So, we need to check the return value of
14081 compute_window_start_on_continuation_line. (See also
14082 bug#197). */
14083 && XMARKER (w->start)->buffer == current_buffer
14084 && compute_window_start_on_continuation_line (w))
14085 {
14086 w->force_start = Qt;
14087 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14088 goto force_start;
14089 }
14090
14091 #if GLYPH_DEBUG
14092 debug_method_add (w, "same window start");
14093 #endif
14094
14095 /* Try to redisplay starting at same place as before.
14096 If point has not moved off frame, accept the results. */
14097 if (!current_matrix_up_to_date_p
14098 /* Don't use try_window_reusing_current_matrix in this case
14099 because a window scroll function can have changed the
14100 buffer. */
14101 || !NILP (Vwindow_scroll_functions)
14102 || MINI_WINDOW_P (w)
14103 || !(used_current_matrix_p
14104 = try_window_reusing_current_matrix (w)))
14105 {
14106 IF_DEBUG (debug_method_add (w, "1"));
14107 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14108 /* -1 means we need to scroll.
14109 0 means we need new matrices, but fonts_changed_p
14110 is set in that case, so we will detect it below. */
14111 goto try_to_scroll;
14112 }
14113
14114 if (fonts_changed_p)
14115 goto need_larger_matrices;
14116
14117 if (w->cursor.vpos >= 0)
14118 {
14119 if (!just_this_one_p
14120 || current_buffer->clip_changed
14121 || BEG_UNCHANGED < CHARPOS (startp))
14122 /* Forget any recorded base line for line number display. */
14123 w->base_line_number = Qnil;
14124
14125 if (!cursor_row_fully_visible_p (w, 1, 0))
14126 {
14127 clear_glyph_matrix (w->desired_matrix);
14128 last_line_misfit = 1;
14129 }
14130 /* Drop through and scroll. */
14131 else
14132 goto done;
14133 }
14134 else
14135 clear_glyph_matrix (w->desired_matrix);
14136 }
14137
14138 try_to_scroll:
14139
14140 w->last_modified = make_number (0);
14141 w->last_overlay_modified = make_number (0);
14142
14143 /* Redisplay the mode line. Select the buffer properly for that. */
14144 if (!update_mode_line)
14145 {
14146 update_mode_line = 1;
14147 w->update_mode_line = Qt;
14148 }
14149
14150 /* Try to scroll by specified few lines. */
14151 if ((scroll_conservatively
14152 || emacs_scroll_step
14153 || temp_scroll_step
14154 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14155 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14156 && CHARPOS (startp) >= BEGV
14157 && CHARPOS (startp) <= ZV)
14158 {
14159 /* The function returns -1 if new fonts were loaded, 1 if
14160 successful, 0 if not successful. */
14161 int ss = try_scrolling (window, just_this_one_p,
14162 scroll_conservatively,
14163 emacs_scroll_step,
14164 temp_scroll_step, last_line_misfit);
14165 switch (ss)
14166 {
14167 case SCROLLING_SUCCESS:
14168 goto done;
14169
14170 case SCROLLING_NEED_LARGER_MATRICES:
14171 goto need_larger_matrices;
14172
14173 case SCROLLING_FAILED:
14174 break;
14175
14176 default:
14177 abort ();
14178 }
14179 }
14180
14181 /* Finally, just choose a place to start which positions point
14182 according to user preferences. */
14183
14184 recenter:
14185
14186 #if GLYPH_DEBUG
14187 debug_method_add (w, "recenter");
14188 #endif
14189
14190 /* w->vscroll = 0; */
14191
14192 /* Forget any previously recorded base line for line number display. */
14193 if (!buffer_unchanged_p)
14194 w->base_line_number = Qnil;
14195
14196 /* Determine the window start relative to point. */
14197 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14198 it.current_y = it.last_visible_y;
14199 if (centering_position < 0)
14200 {
14201 int margin =
14202 scroll_margin > 0
14203 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14204 : 0;
14205 EMACS_INT margin_pos = CHARPOS (startp);
14206 int scrolling_up;
14207 Lisp_Object aggressive;
14208
14209 /* If there is a scroll margin at the top of the window, find
14210 its character position. */
14211 if (margin
14212 /* Cannot call start_display if startp is not in the
14213 accessible region of the buffer. This can happen when we
14214 have just switched to a different buffer and/or changed
14215 its restriction. In that case, startp is initialized to
14216 the character position 1 (BEG) because we did not yet
14217 have chance to display the buffer even once. */
14218 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14219 {
14220 struct it it1;
14221
14222 start_display (&it1, w, startp);
14223 move_it_vertically (&it1, margin);
14224 margin_pos = IT_CHARPOS (it1);
14225 }
14226 scrolling_up = PT > margin_pos;
14227 aggressive =
14228 scrolling_up
14229 ? BVAR (current_buffer, scroll_up_aggressively)
14230 : BVAR (current_buffer, scroll_down_aggressively);
14231
14232 if (!MINI_WINDOW_P (w)
14233 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14234 {
14235 int pt_offset = 0;
14236
14237 /* Setting scroll-conservatively overrides
14238 scroll-*-aggressively. */
14239 if (!scroll_conservatively && NUMBERP (aggressive))
14240 {
14241 double float_amount = XFLOATINT (aggressive);
14242
14243 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14244 if (pt_offset == 0 && float_amount > 0)
14245 pt_offset = 1;
14246 if (pt_offset)
14247 margin -= 1;
14248 }
14249 /* Compute how much to move the window start backward from
14250 point so that point will be displayed where the user
14251 wants it. */
14252 if (scrolling_up)
14253 {
14254 centering_position = it.last_visible_y;
14255 if (pt_offset)
14256 centering_position -= pt_offset;
14257 centering_position -=
14258 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14259 /* Don't let point enter the scroll margin near top of
14260 the window. */
14261 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14262 centering_position = margin * FRAME_LINE_HEIGHT (f);
14263 }
14264 else
14265 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14266 }
14267 else
14268 /* Set the window start half the height of the window backward
14269 from point. */
14270 centering_position = window_box_height (w) / 2;
14271 }
14272 move_it_vertically_backward (&it, centering_position);
14273
14274 xassert (IT_CHARPOS (it) >= BEGV);
14275
14276 /* The function move_it_vertically_backward may move over more
14277 than the specified y-distance. If it->w is small, e.g. a
14278 mini-buffer window, we may end up in front of the window's
14279 display area. Start displaying at the start of the line
14280 containing PT in this case. */
14281 if (it.current_y <= 0)
14282 {
14283 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14284 move_it_vertically_backward (&it, 0);
14285 it.current_y = 0;
14286 }
14287
14288 it.current_x = it.hpos = 0;
14289
14290 /* Set the window start position here explicitly, to avoid an
14291 infinite loop in case the functions in window-scroll-functions
14292 get errors. */
14293 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14294
14295 /* Run scroll hooks. */
14296 startp = run_window_scroll_functions (window, it.current.pos);
14297
14298 /* Redisplay the window. */
14299 if (!current_matrix_up_to_date_p
14300 || windows_or_buffers_changed
14301 || cursor_type_changed
14302 /* Don't use try_window_reusing_current_matrix in this case
14303 because it can have changed the buffer. */
14304 || !NILP (Vwindow_scroll_functions)
14305 || !just_this_one_p
14306 || MINI_WINDOW_P (w)
14307 || !(used_current_matrix_p
14308 = try_window_reusing_current_matrix (w)))
14309 try_window (window, startp, 0);
14310
14311 /* If new fonts have been loaded (due to fontsets), give up. We
14312 have to start a new redisplay since we need to re-adjust glyph
14313 matrices. */
14314 if (fonts_changed_p)
14315 goto need_larger_matrices;
14316
14317 /* If cursor did not appear assume that the middle of the window is
14318 in the first line of the window. Do it again with the next line.
14319 (Imagine a window of height 100, displaying two lines of height
14320 60. Moving back 50 from it->last_visible_y will end in the first
14321 line.) */
14322 if (w->cursor.vpos < 0)
14323 {
14324 if (!NILP (w->window_end_valid)
14325 && PT >= Z - XFASTINT (w->window_end_pos))
14326 {
14327 clear_glyph_matrix (w->desired_matrix);
14328 move_it_by_lines (&it, 1);
14329 try_window (window, it.current.pos, 0);
14330 }
14331 else if (PT < IT_CHARPOS (it))
14332 {
14333 clear_glyph_matrix (w->desired_matrix);
14334 move_it_by_lines (&it, -1);
14335 try_window (window, it.current.pos, 0);
14336 }
14337 else
14338 {
14339 /* Not much we can do about it. */
14340 }
14341 }
14342
14343 /* Consider the following case: Window starts at BEGV, there is
14344 invisible, intangible text at BEGV, so that display starts at
14345 some point START > BEGV. It can happen that we are called with
14346 PT somewhere between BEGV and START. Try to handle that case. */
14347 if (w->cursor.vpos < 0)
14348 {
14349 struct glyph_row *row = w->current_matrix->rows;
14350 if (row->mode_line_p)
14351 ++row;
14352 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14353 }
14354
14355 if (!cursor_row_fully_visible_p (w, 0, 0))
14356 {
14357 /* If vscroll is enabled, disable it and try again. */
14358 if (w->vscroll)
14359 {
14360 w->vscroll = 0;
14361 clear_glyph_matrix (w->desired_matrix);
14362 goto recenter;
14363 }
14364
14365 /* If centering point failed to make the whole line visible,
14366 put point at the top instead. That has to make the whole line
14367 visible, if it can be done. */
14368 if (centering_position == 0)
14369 goto done;
14370
14371 clear_glyph_matrix (w->desired_matrix);
14372 centering_position = 0;
14373 goto recenter;
14374 }
14375
14376 done:
14377
14378 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14379 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14380 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14381 ? Qt : Qnil);
14382
14383 /* Display the mode line, if we must. */
14384 if ((update_mode_line
14385 /* If window not full width, must redo its mode line
14386 if (a) the window to its side is being redone and
14387 (b) we do a frame-based redisplay. This is a consequence
14388 of how inverted lines are drawn in frame-based redisplay. */
14389 || (!just_this_one_p
14390 && !FRAME_WINDOW_P (f)
14391 && !WINDOW_FULL_WIDTH_P (w))
14392 /* Line number to display. */
14393 || INTEGERP (w->base_line_pos)
14394 /* Column number is displayed and different from the one displayed. */
14395 || (!NILP (w->column_number_displayed)
14396 && (XFASTINT (w->column_number_displayed) != current_column ())))
14397 /* This means that the window has a mode line. */
14398 && (WINDOW_WANTS_MODELINE_P (w)
14399 || WINDOW_WANTS_HEADER_LINE_P (w)))
14400 {
14401 display_mode_lines (w);
14402
14403 /* If mode line height has changed, arrange for a thorough
14404 immediate redisplay using the correct mode line height. */
14405 if (WINDOW_WANTS_MODELINE_P (w)
14406 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14407 {
14408 fonts_changed_p = 1;
14409 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14410 = DESIRED_MODE_LINE_HEIGHT (w);
14411 }
14412
14413 /* If header line height has changed, arrange for a thorough
14414 immediate redisplay using the correct header line height. */
14415 if (WINDOW_WANTS_HEADER_LINE_P (w)
14416 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14417 {
14418 fonts_changed_p = 1;
14419 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14420 = DESIRED_HEADER_LINE_HEIGHT (w);
14421 }
14422
14423 if (fonts_changed_p)
14424 goto need_larger_matrices;
14425 }
14426
14427 if (!line_number_displayed
14428 && !BUFFERP (w->base_line_pos))
14429 {
14430 w->base_line_pos = Qnil;
14431 w->base_line_number = Qnil;
14432 }
14433
14434 finish_menu_bars:
14435
14436 /* When we reach a frame's selected window, redo the frame's menu bar. */
14437 if (update_mode_line
14438 && EQ (FRAME_SELECTED_WINDOW (f), window))
14439 {
14440 int redisplay_menu_p = 0;
14441
14442 if (FRAME_WINDOW_P (f))
14443 {
14444 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14445 || defined (HAVE_NS) || defined (USE_GTK)
14446 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14447 #else
14448 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14449 #endif
14450 }
14451 else
14452 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14453
14454 if (redisplay_menu_p)
14455 display_menu_bar (w);
14456
14457 #ifdef HAVE_WINDOW_SYSTEM
14458 if (FRAME_WINDOW_P (f))
14459 {
14460 #if defined (USE_GTK) || defined (HAVE_NS)
14461 if (FRAME_EXTERNAL_TOOL_BAR (f))
14462 redisplay_tool_bar (f);
14463 #else
14464 if (WINDOWP (f->tool_bar_window)
14465 && (FRAME_TOOL_BAR_LINES (f) > 0
14466 || !NILP (Vauto_resize_tool_bars))
14467 && redisplay_tool_bar (f))
14468 ignore_mouse_drag_p = 1;
14469 #endif
14470 }
14471 #endif
14472 }
14473
14474 #ifdef HAVE_WINDOW_SYSTEM
14475 if (FRAME_WINDOW_P (f)
14476 && update_window_fringes (w, (just_this_one_p
14477 || (!used_current_matrix_p && !overlay_arrow_seen)
14478 || w->pseudo_window_p)))
14479 {
14480 update_begin (f);
14481 BLOCK_INPUT;
14482 if (draw_window_fringes (w, 1))
14483 x_draw_vertical_border (w);
14484 UNBLOCK_INPUT;
14485 update_end (f);
14486 }
14487 #endif /* HAVE_WINDOW_SYSTEM */
14488
14489 /* We go to this label, with fonts_changed_p nonzero,
14490 if it is necessary to try again using larger glyph matrices.
14491 We have to redeem the scroll bar even in this case,
14492 because the loop in redisplay_internal expects that. */
14493 need_larger_matrices:
14494 ;
14495 finish_scroll_bars:
14496
14497 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14498 {
14499 /* Set the thumb's position and size. */
14500 set_vertical_scroll_bar (w);
14501
14502 /* Note that we actually used the scroll bar attached to this
14503 window, so it shouldn't be deleted at the end of redisplay. */
14504 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14505 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14506 }
14507
14508 /* Restore current_buffer and value of point in it. The window
14509 update may have changed the buffer, so first make sure `opoint'
14510 is still valid (Bug#6177). */
14511 if (CHARPOS (opoint) < BEGV)
14512 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14513 else if (CHARPOS (opoint) > ZV)
14514 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14515 else
14516 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14517
14518 set_buffer_internal_1 (old);
14519 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14520 shorter. This can be caused by log truncation in *Messages*. */
14521 if (CHARPOS (lpoint) <= ZV)
14522 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14523
14524 unbind_to (count, Qnil);
14525 }
14526
14527
14528 /* Build the complete desired matrix of WINDOW with a window start
14529 buffer position POS.
14530
14531 Value is 1 if successful. It is zero if fonts were loaded during
14532 redisplay which makes re-adjusting glyph matrices necessary, and -1
14533 if point would appear in the scroll margins.
14534 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14535 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14536 set in FLAGS.) */
14537
14538 int
14539 try_window (Lisp_Object window, struct text_pos pos, int flags)
14540 {
14541 struct window *w = XWINDOW (window);
14542 struct it it;
14543 struct glyph_row *last_text_row = NULL;
14544 struct frame *f = XFRAME (w->frame);
14545
14546 /* Make POS the new window start. */
14547 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14548
14549 /* Mark cursor position as unknown. No overlay arrow seen. */
14550 w->cursor.vpos = -1;
14551 overlay_arrow_seen = 0;
14552
14553 /* Initialize iterator and info to start at POS. */
14554 start_display (&it, w, pos);
14555
14556 /* Display all lines of W. */
14557 while (it.current_y < it.last_visible_y)
14558 {
14559 if (display_line (&it))
14560 last_text_row = it.glyph_row - 1;
14561 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14562 return 0;
14563 }
14564
14565 /* Don't let the cursor end in the scroll margins. */
14566 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14567 && !MINI_WINDOW_P (w))
14568 {
14569 int this_scroll_margin;
14570
14571 if (scroll_margin > 0)
14572 {
14573 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14574 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14575 }
14576 else
14577 this_scroll_margin = 0;
14578
14579 if ((w->cursor.y >= 0 /* not vscrolled */
14580 && w->cursor.y < this_scroll_margin
14581 && CHARPOS (pos) > BEGV
14582 && IT_CHARPOS (it) < ZV)
14583 /* rms: considering make_cursor_line_fully_visible_p here
14584 seems to give wrong results. We don't want to recenter
14585 when the last line is partly visible, we want to allow
14586 that case to be handled in the usual way. */
14587 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14588 {
14589 w->cursor.vpos = -1;
14590 clear_glyph_matrix (w->desired_matrix);
14591 return -1;
14592 }
14593 }
14594
14595 /* If bottom moved off end of frame, change mode line percentage. */
14596 if (XFASTINT (w->window_end_pos) <= 0
14597 && Z != IT_CHARPOS (it))
14598 w->update_mode_line = Qt;
14599
14600 /* Set window_end_pos to the offset of the last character displayed
14601 on the window from the end of current_buffer. Set
14602 window_end_vpos to its row number. */
14603 if (last_text_row)
14604 {
14605 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14606 w->window_end_bytepos
14607 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14608 w->window_end_pos
14609 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14610 w->window_end_vpos
14611 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14612 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14613 ->displays_text_p);
14614 }
14615 else
14616 {
14617 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14618 w->window_end_pos = make_number (Z - ZV);
14619 w->window_end_vpos = make_number (0);
14620 }
14621
14622 /* But that is not valid info until redisplay finishes. */
14623 w->window_end_valid = Qnil;
14624 return 1;
14625 }
14626
14627
14628 \f
14629 /************************************************************************
14630 Window redisplay reusing current matrix when buffer has not changed
14631 ************************************************************************/
14632
14633 /* Try redisplay of window W showing an unchanged buffer with a
14634 different window start than the last time it was displayed by
14635 reusing its current matrix. Value is non-zero if successful.
14636 W->start is the new window start. */
14637
14638 static int
14639 try_window_reusing_current_matrix (struct window *w)
14640 {
14641 struct frame *f = XFRAME (w->frame);
14642 struct glyph_row *bottom_row;
14643 struct it it;
14644 struct run run;
14645 struct text_pos start, new_start;
14646 int nrows_scrolled, i;
14647 struct glyph_row *last_text_row;
14648 struct glyph_row *last_reused_text_row;
14649 struct glyph_row *start_row;
14650 int start_vpos, min_y, max_y;
14651
14652 #if GLYPH_DEBUG
14653 if (inhibit_try_window_reusing)
14654 return 0;
14655 #endif
14656
14657 if (/* This function doesn't handle terminal frames. */
14658 !FRAME_WINDOW_P (f)
14659 /* Don't try to reuse the display if windows have been split
14660 or such. */
14661 || windows_or_buffers_changed
14662 || cursor_type_changed)
14663 return 0;
14664
14665 /* Can't do this if region may have changed. */
14666 if ((!NILP (Vtransient_mark_mode)
14667 && !NILP (BVAR (current_buffer, mark_active)))
14668 || !NILP (w->region_showing)
14669 || !NILP (Vshow_trailing_whitespace))
14670 return 0;
14671
14672 /* If top-line visibility has changed, give up. */
14673 if (WINDOW_WANTS_HEADER_LINE_P (w)
14674 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14675 return 0;
14676
14677 /* Give up if old or new display is scrolled vertically. We could
14678 make this function handle this, but right now it doesn't. */
14679 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14680 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14681 return 0;
14682
14683 /* The variable new_start now holds the new window start. The old
14684 start `start' can be determined from the current matrix. */
14685 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14686 start = start_row->minpos;
14687 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14688
14689 /* Clear the desired matrix for the display below. */
14690 clear_glyph_matrix (w->desired_matrix);
14691
14692 if (CHARPOS (new_start) <= CHARPOS (start))
14693 {
14694 /* Don't use this method if the display starts with an ellipsis
14695 displayed for invisible text. It's not easy to handle that case
14696 below, and it's certainly not worth the effort since this is
14697 not a frequent case. */
14698 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14699 return 0;
14700
14701 IF_DEBUG (debug_method_add (w, "twu1"));
14702
14703 /* Display up to a row that can be reused. The variable
14704 last_text_row is set to the last row displayed that displays
14705 text. Note that it.vpos == 0 if or if not there is a
14706 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14707 start_display (&it, w, new_start);
14708 w->cursor.vpos = -1;
14709 last_text_row = last_reused_text_row = NULL;
14710
14711 while (it.current_y < it.last_visible_y
14712 && !fonts_changed_p)
14713 {
14714 /* If we have reached into the characters in the START row,
14715 that means the line boundaries have changed. So we
14716 can't start copying with the row START. Maybe it will
14717 work to start copying with the following row. */
14718 while (IT_CHARPOS (it) > CHARPOS (start))
14719 {
14720 /* Advance to the next row as the "start". */
14721 start_row++;
14722 start = start_row->minpos;
14723 /* If there are no more rows to try, or just one, give up. */
14724 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14725 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14726 || CHARPOS (start) == ZV)
14727 {
14728 clear_glyph_matrix (w->desired_matrix);
14729 return 0;
14730 }
14731
14732 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14733 }
14734 /* If we have reached alignment,
14735 we can copy the rest of the rows. */
14736 if (IT_CHARPOS (it) == CHARPOS (start))
14737 break;
14738
14739 if (display_line (&it))
14740 last_text_row = it.glyph_row - 1;
14741 }
14742
14743 /* A value of current_y < last_visible_y means that we stopped
14744 at the previous window start, which in turn means that we
14745 have at least one reusable row. */
14746 if (it.current_y < it.last_visible_y)
14747 {
14748 struct glyph_row *row;
14749
14750 /* IT.vpos always starts from 0; it counts text lines. */
14751 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14752
14753 /* Find PT if not already found in the lines displayed. */
14754 if (w->cursor.vpos < 0)
14755 {
14756 int dy = it.current_y - start_row->y;
14757
14758 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14759 row = row_containing_pos (w, PT, row, NULL, dy);
14760 if (row)
14761 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14762 dy, nrows_scrolled);
14763 else
14764 {
14765 clear_glyph_matrix (w->desired_matrix);
14766 return 0;
14767 }
14768 }
14769
14770 /* Scroll the display. Do it before the current matrix is
14771 changed. The problem here is that update has not yet
14772 run, i.e. part of the current matrix is not up to date.
14773 scroll_run_hook will clear the cursor, and use the
14774 current matrix to get the height of the row the cursor is
14775 in. */
14776 run.current_y = start_row->y;
14777 run.desired_y = it.current_y;
14778 run.height = it.last_visible_y - it.current_y;
14779
14780 if (run.height > 0 && run.current_y != run.desired_y)
14781 {
14782 update_begin (f);
14783 FRAME_RIF (f)->update_window_begin_hook (w);
14784 FRAME_RIF (f)->clear_window_mouse_face (w);
14785 FRAME_RIF (f)->scroll_run_hook (w, &run);
14786 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14787 update_end (f);
14788 }
14789
14790 /* Shift current matrix down by nrows_scrolled lines. */
14791 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14792 rotate_matrix (w->current_matrix,
14793 start_vpos,
14794 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14795 nrows_scrolled);
14796
14797 /* Disable lines that must be updated. */
14798 for (i = 0; i < nrows_scrolled; ++i)
14799 (start_row + i)->enabled_p = 0;
14800
14801 /* Re-compute Y positions. */
14802 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14803 max_y = it.last_visible_y;
14804 for (row = start_row + nrows_scrolled;
14805 row < bottom_row;
14806 ++row)
14807 {
14808 row->y = it.current_y;
14809 row->visible_height = row->height;
14810
14811 if (row->y < min_y)
14812 row->visible_height -= min_y - row->y;
14813 if (row->y + row->height > max_y)
14814 row->visible_height -= row->y + row->height - max_y;
14815 row->redraw_fringe_bitmaps_p = 1;
14816
14817 it.current_y += row->height;
14818
14819 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14820 last_reused_text_row = row;
14821 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14822 break;
14823 }
14824
14825 /* Disable lines in the current matrix which are now
14826 below the window. */
14827 for (++row; row < bottom_row; ++row)
14828 row->enabled_p = row->mode_line_p = 0;
14829 }
14830
14831 /* Update window_end_pos etc.; last_reused_text_row is the last
14832 reused row from the current matrix containing text, if any.
14833 The value of last_text_row is the last displayed line
14834 containing text. */
14835 if (last_reused_text_row)
14836 {
14837 w->window_end_bytepos
14838 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14839 w->window_end_pos
14840 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14841 w->window_end_vpos
14842 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14843 w->current_matrix));
14844 }
14845 else if (last_text_row)
14846 {
14847 w->window_end_bytepos
14848 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14849 w->window_end_pos
14850 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14851 w->window_end_vpos
14852 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14853 }
14854 else
14855 {
14856 /* This window must be completely empty. */
14857 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14858 w->window_end_pos = make_number (Z - ZV);
14859 w->window_end_vpos = make_number (0);
14860 }
14861 w->window_end_valid = Qnil;
14862
14863 /* Update hint: don't try scrolling again in update_window. */
14864 w->desired_matrix->no_scrolling_p = 1;
14865
14866 #if GLYPH_DEBUG
14867 debug_method_add (w, "try_window_reusing_current_matrix 1");
14868 #endif
14869 return 1;
14870 }
14871 else if (CHARPOS (new_start) > CHARPOS (start))
14872 {
14873 struct glyph_row *pt_row, *row;
14874 struct glyph_row *first_reusable_row;
14875 struct glyph_row *first_row_to_display;
14876 int dy;
14877 int yb = window_text_bottom_y (w);
14878
14879 /* Find the row starting at new_start, if there is one. Don't
14880 reuse a partially visible line at the end. */
14881 first_reusable_row = start_row;
14882 while (first_reusable_row->enabled_p
14883 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14884 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14885 < CHARPOS (new_start)))
14886 ++first_reusable_row;
14887
14888 /* Give up if there is no row to reuse. */
14889 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14890 || !first_reusable_row->enabled_p
14891 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14892 != CHARPOS (new_start)))
14893 return 0;
14894
14895 /* We can reuse fully visible rows beginning with
14896 first_reusable_row to the end of the window. Set
14897 first_row_to_display to the first row that cannot be reused.
14898 Set pt_row to the row containing point, if there is any. */
14899 pt_row = NULL;
14900 for (first_row_to_display = first_reusable_row;
14901 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14902 ++first_row_to_display)
14903 {
14904 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14905 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14906 pt_row = first_row_to_display;
14907 }
14908
14909 /* Start displaying at the start of first_row_to_display. */
14910 xassert (first_row_to_display->y < yb);
14911 init_to_row_start (&it, w, first_row_to_display);
14912
14913 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14914 - start_vpos);
14915 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14916 - nrows_scrolled);
14917 it.current_y = (first_row_to_display->y - first_reusable_row->y
14918 + WINDOW_HEADER_LINE_HEIGHT (w));
14919
14920 /* Display lines beginning with first_row_to_display in the
14921 desired matrix. Set last_text_row to the last row displayed
14922 that displays text. */
14923 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14924 if (pt_row == NULL)
14925 w->cursor.vpos = -1;
14926 last_text_row = NULL;
14927 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14928 if (display_line (&it))
14929 last_text_row = it.glyph_row - 1;
14930
14931 /* If point is in a reused row, adjust y and vpos of the cursor
14932 position. */
14933 if (pt_row)
14934 {
14935 w->cursor.vpos -= nrows_scrolled;
14936 w->cursor.y -= first_reusable_row->y - start_row->y;
14937 }
14938
14939 /* Give up if point isn't in a row displayed or reused. (This
14940 also handles the case where w->cursor.vpos < nrows_scrolled
14941 after the calls to display_line, which can happen with scroll
14942 margins. See bug#1295.) */
14943 if (w->cursor.vpos < 0)
14944 {
14945 clear_glyph_matrix (w->desired_matrix);
14946 return 0;
14947 }
14948
14949 /* Scroll the display. */
14950 run.current_y = first_reusable_row->y;
14951 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14952 run.height = it.last_visible_y - run.current_y;
14953 dy = run.current_y - run.desired_y;
14954
14955 if (run.height)
14956 {
14957 update_begin (f);
14958 FRAME_RIF (f)->update_window_begin_hook (w);
14959 FRAME_RIF (f)->clear_window_mouse_face (w);
14960 FRAME_RIF (f)->scroll_run_hook (w, &run);
14961 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14962 update_end (f);
14963 }
14964
14965 /* Adjust Y positions of reused rows. */
14966 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14967 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14968 max_y = it.last_visible_y;
14969 for (row = first_reusable_row; row < first_row_to_display; ++row)
14970 {
14971 row->y -= dy;
14972 row->visible_height = row->height;
14973 if (row->y < min_y)
14974 row->visible_height -= min_y - row->y;
14975 if (row->y + row->height > max_y)
14976 row->visible_height -= row->y + row->height - max_y;
14977 row->redraw_fringe_bitmaps_p = 1;
14978 }
14979
14980 /* Scroll the current matrix. */
14981 xassert (nrows_scrolled > 0);
14982 rotate_matrix (w->current_matrix,
14983 start_vpos,
14984 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14985 -nrows_scrolled);
14986
14987 /* Disable rows not reused. */
14988 for (row -= nrows_scrolled; row < bottom_row; ++row)
14989 row->enabled_p = 0;
14990
14991 /* Point may have moved to a different line, so we cannot assume that
14992 the previous cursor position is valid; locate the correct row. */
14993 if (pt_row)
14994 {
14995 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14996 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14997 row++)
14998 {
14999 w->cursor.vpos++;
15000 w->cursor.y = row->y;
15001 }
15002 if (row < bottom_row)
15003 {
15004 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15005 struct glyph *end = glyph + row->used[TEXT_AREA];
15006
15007 /* Can't use this optimization with bidi-reordered glyph
15008 rows, unless cursor is already at point. */
15009 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15010 {
15011 if (!(w->cursor.hpos >= 0
15012 && w->cursor.hpos < row->used[TEXT_AREA]
15013 && BUFFERP (glyph->object)
15014 && glyph->charpos == PT))
15015 return 0;
15016 }
15017 else
15018 for (; glyph < end
15019 && (!BUFFERP (glyph->object)
15020 || glyph->charpos < PT);
15021 glyph++)
15022 {
15023 w->cursor.hpos++;
15024 w->cursor.x += glyph->pixel_width;
15025 }
15026 }
15027 }
15028
15029 /* Adjust window end. A null value of last_text_row means that
15030 the window end is in reused rows which in turn means that
15031 only its vpos can have changed. */
15032 if (last_text_row)
15033 {
15034 w->window_end_bytepos
15035 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15036 w->window_end_pos
15037 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15038 w->window_end_vpos
15039 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15040 }
15041 else
15042 {
15043 w->window_end_vpos
15044 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15045 }
15046
15047 w->window_end_valid = Qnil;
15048 w->desired_matrix->no_scrolling_p = 1;
15049
15050 #if GLYPH_DEBUG
15051 debug_method_add (w, "try_window_reusing_current_matrix 2");
15052 #endif
15053 return 1;
15054 }
15055
15056 return 0;
15057 }
15058
15059
15060 \f
15061 /************************************************************************
15062 Window redisplay reusing current matrix when buffer has changed
15063 ************************************************************************/
15064
15065 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15066 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15067 EMACS_INT *, EMACS_INT *);
15068 static struct glyph_row *
15069 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15070 struct glyph_row *);
15071
15072
15073 /* Return the last row in MATRIX displaying text. If row START is
15074 non-null, start searching with that row. IT gives the dimensions
15075 of the display. Value is null if matrix is empty; otherwise it is
15076 a pointer to the row found. */
15077
15078 static struct glyph_row *
15079 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15080 struct glyph_row *start)
15081 {
15082 struct glyph_row *row, *row_found;
15083
15084 /* Set row_found to the last row in IT->w's current matrix
15085 displaying text. The loop looks funny but think of partially
15086 visible lines. */
15087 row_found = NULL;
15088 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15089 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15090 {
15091 xassert (row->enabled_p);
15092 row_found = row;
15093 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15094 break;
15095 ++row;
15096 }
15097
15098 return row_found;
15099 }
15100
15101
15102 /* Return the last row in the current matrix of W that is not affected
15103 by changes at the start of current_buffer that occurred since W's
15104 current matrix was built. Value is null if no such row exists.
15105
15106 BEG_UNCHANGED us the number of characters unchanged at the start of
15107 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15108 first changed character in current_buffer. Characters at positions <
15109 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15110 when the current matrix was built. */
15111
15112 static struct glyph_row *
15113 find_last_unchanged_at_beg_row (struct window *w)
15114 {
15115 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15116 struct glyph_row *row;
15117 struct glyph_row *row_found = NULL;
15118 int yb = window_text_bottom_y (w);
15119
15120 /* Find the last row displaying unchanged text. */
15121 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15122 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15123 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15124 ++row)
15125 {
15126 if (/* If row ends before first_changed_pos, it is unchanged,
15127 except in some case. */
15128 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15129 /* When row ends in ZV and we write at ZV it is not
15130 unchanged. */
15131 && !row->ends_at_zv_p
15132 /* When first_changed_pos is the end of a continued line,
15133 row is not unchanged because it may be no longer
15134 continued. */
15135 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15136 && (row->continued_p
15137 || row->exact_window_width_line_p)))
15138 row_found = row;
15139
15140 /* Stop if last visible row. */
15141 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15142 break;
15143 }
15144
15145 return row_found;
15146 }
15147
15148
15149 /* Find the first glyph row in the current matrix of W that is not
15150 affected by changes at the end of current_buffer since the
15151 time W's current matrix was built.
15152
15153 Return in *DELTA the number of chars by which buffer positions in
15154 unchanged text at the end of current_buffer must be adjusted.
15155
15156 Return in *DELTA_BYTES the corresponding number of bytes.
15157
15158 Value is null if no such row exists, i.e. all rows are affected by
15159 changes. */
15160
15161 static struct glyph_row *
15162 find_first_unchanged_at_end_row (struct window *w,
15163 EMACS_INT *delta, EMACS_INT *delta_bytes)
15164 {
15165 struct glyph_row *row;
15166 struct glyph_row *row_found = NULL;
15167
15168 *delta = *delta_bytes = 0;
15169
15170 /* Display must not have been paused, otherwise the current matrix
15171 is not up to date. */
15172 eassert (!NILP (w->window_end_valid));
15173
15174 /* A value of window_end_pos >= END_UNCHANGED means that the window
15175 end is in the range of changed text. If so, there is no
15176 unchanged row at the end of W's current matrix. */
15177 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15178 return NULL;
15179
15180 /* Set row to the last row in W's current matrix displaying text. */
15181 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15182
15183 /* If matrix is entirely empty, no unchanged row exists. */
15184 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15185 {
15186 /* The value of row is the last glyph row in the matrix having a
15187 meaningful buffer position in it. The end position of row
15188 corresponds to window_end_pos. This allows us to translate
15189 buffer positions in the current matrix to current buffer
15190 positions for characters not in changed text. */
15191 EMACS_INT Z_old =
15192 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15193 EMACS_INT Z_BYTE_old =
15194 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15195 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15196 struct glyph_row *first_text_row
15197 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15198
15199 *delta = Z - Z_old;
15200 *delta_bytes = Z_BYTE - Z_BYTE_old;
15201
15202 /* Set last_unchanged_pos to the buffer position of the last
15203 character in the buffer that has not been changed. Z is the
15204 index + 1 of the last character in current_buffer, i.e. by
15205 subtracting END_UNCHANGED we get the index of the last
15206 unchanged character, and we have to add BEG to get its buffer
15207 position. */
15208 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15209 last_unchanged_pos_old = last_unchanged_pos - *delta;
15210
15211 /* Search backward from ROW for a row displaying a line that
15212 starts at a minimum position >= last_unchanged_pos_old. */
15213 for (; row > first_text_row; --row)
15214 {
15215 /* This used to abort, but it can happen.
15216 It is ok to just stop the search instead here. KFS. */
15217 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15218 break;
15219
15220 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15221 row_found = row;
15222 }
15223 }
15224
15225 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15226
15227 return row_found;
15228 }
15229
15230
15231 /* Make sure that glyph rows in the current matrix of window W
15232 reference the same glyph memory as corresponding rows in the
15233 frame's frame matrix. This function is called after scrolling W's
15234 current matrix on a terminal frame in try_window_id and
15235 try_window_reusing_current_matrix. */
15236
15237 static void
15238 sync_frame_with_window_matrix_rows (struct window *w)
15239 {
15240 struct frame *f = XFRAME (w->frame);
15241 struct glyph_row *window_row, *window_row_end, *frame_row;
15242
15243 /* Preconditions: W must be a leaf window and full-width. Its frame
15244 must have a frame matrix. */
15245 xassert (NILP (w->hchild) && NILP (w->vchild));
15246 xassert (WINDOW_FULL_WIDTH_P (w));
15247 xassert (!FRAME_WINDOW_P (f));
15248
15249 /* If W is a full-width window, glyph pointers in W's current matrix
15250 have, by definition, to be the same as glyph pointers in the
15251 corresponding frame matrix. Note that frame matrices have no
15252 marginal areas (see build_frame_matrix). */
15253 window_row = w->current_matrix->rows;
15254 window_row_end = window_row + w->current_matrix->nrows;
15255 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15256 while (window_row < window_row_end)
15257 {
15258 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15259 struct glyph *end = window_row->glyphs[LAST_AREA];
15260
15261 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15262 frame_row->glyphs[TEXT_AREA] = start;
15263 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15264 frame_row->glyphs[LAST_AREA] = end;
15265
15266 /* Disable frame rows whose corresponding window rows have
15267 been disabled in try_window_id. */
15268 if (!window_row->enabled_p)
15269 frame_row->enabled_p = 0;
15270
15271 ++window_row, ++frame_row;
15272 }
15273 }
15274
15275
15276 /* Find the glyph row in window W containing CHARPOS. Consider all
15277 rows between START and END (not inclusive). END null means search
15278 all rows to the end of the display area of W. Value is the row
15279 containing CHARPOS or null. */
15280
15281 struct glyph_row *
15282 row_containing_pos (struct window *w, EMACS_INT charpos,
15283 struct glyph_row *start, struct glyph_row *end, int dy)
15284 {
15285 struct glyph_row *row = start;
15286 struct glyph_row *best_row = NULL;
15287 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15288 int last_y;
15289
15290 /* If we happen to start on a header-line, skip that. */
15291 if (row->mode_line_p)
15292 ++row;
15293
15294 if ((end && row >= end) || !row->enabled_p)
15295 return NULL;
15296
15297 last_y = window_text_bottom_y (w) - dy;
15298
15299 while (1)
15300 {
15301 /* Give up if we have gone too far. */
15302 if (end && row >= end)
15303 return NULL;
15304 /* This formerly returned if they were equal.
15305 I think that both quantities are of a "last plus one" type;
15306 if so, when they are equal, the row is within the screen. -- rms. */
15307 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15308 return NULL;
15309
15310 /* If it is in this row, return this row. */
15311 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15312 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15313 /* The end position of a row equals the start
15314 position of the next row. If CHARPOS is there, we
15315 would rather display it in the next line, except
15316 when this line ends in ZV. */
15317 && !row->ends_at_zv_p
15318 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15319 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15320 {
15321 struct glyph *g;
15322
15323 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15324 || (!best_row && !row->continued_p))
15325 return row;
15326 /* In bidi-reordered rows, there could be several rows
15327 occluding point, all of them belonging to the same
15328 continued line. We need to find the row which fits
15329 CHARPOS the best. */
15330 for (g = row->glyphs[TEXT_AREA];
15331 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15332 g++)
15333 {
15334 if (!STRINGP (g->object))
15335 {
15336 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15337 {
15338 mindif = eabs (g->charpos - charpos);
15339 best_row = row;
15340 /* Exact match always wins. */
15341 if (mindif == 0)
15342 return best_row;
15343 }
15344 }
15345 }
15346 }
15347 else if (best_row && !row->continued_p)
15348 return best_row;
15349 ++row;
15350 }
15351 }
15352
15353
15354 /* Try to redisplay window W by reusing its existing display. W's
15355 current matrix must be up to date when this function is called,
15356 i.e. window_end_valid must not be nil.
15357
15358 Value is
15359
15360 1 if display has been updated
15361 0 if otherwise unsuccessful
15362 -1 if redisplay with same window start is known not to succeed
15363
15364 The following steps are performed:
15365
15366 1. Find the last row in the current matrix of W that is not
15367 affected by changes at the start of current_buffer. If no such row
15368 is found, give up.
15369
15370 2. Find the first row in W's current matrix that is not affected by
15371 changes at the end of current_buffer. Maybe there is no such row.
15372
15373 3. Display lines beginning with the row + 1 found in step 1 to the
15374 row found in step 2 or, if step 2 didn't find a row, to the end of
15375 the window.
15376
15377 4. If cursor is not known to appear on the window, give up.
15378
15379 5. If display stopped at the row found in step 2, scroll the
15380 display and current matrix as needed.
15381
15382 6. Maybe display some lines at the end of W, if we must. This can
15383 happen under various circumstances, like a partially visible line
15384 becoming fully visible, or because newly displayed lines are displayed
15385 in smaller font sizes.
15386
15387 7. Update W's window end information. */
15388
15389 static int
15390 try_window_id (struct window *w)
15391 {
15392 struct frame *f = XFRAME (w->frame);
15393 struct glyph_matrix *current_matrix = w->current_matrix;
15394 struct glyph_matrix *desired_matrix = w->desired_matrix;
15395 struct glyph_row *last_unchanged_at_beg_row;
15396 struct glyph_row *first_unchanged_at_end_row;
15397 struct glyph_row *row;
15398 struct glyph_row *bottom_row;
15399 int bottom_vpos;
15400 struct it it;
15401 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15402 int dvpos, dy;
15403 struct text_pos start_pos;
15404 struct run run;
15405 int first_unchanged_at_end_vpos = 0;
15406 struct glyph_row *last_text_row, *last_text_row_at_end;
15407 struct text_pos start;
15408 EMACS_INT first_changed_charpos, last_changed_charpos;
15409
15410 #if GLYPH_DEBUG
15411 if (inhibit_try_window_id)
15412 return 0;
15413 #endif
15414
15415 /* This is handy for debugging. */
15416 #if 0
15417 #define GIVE_UP(X) \
15418 do { \
15419 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15420 return 0; \
15421 } while (0)
15422 #else
15423 #define GIVE_UP(X) return 0
15424 #endif
15425
15426 SET_TEXT_POS_FROM_MARKER (start, w->start);
15427
15428 /* Don't use this for mini-windows because these can show
15429 messages and mini-buffers, and we don't handle that here. */
15430 if (MINI_WINDOW_P (w))
15431 GIVE_UP (1);
15432
15433 /* This flag is used to prevent redisplay optimizations. */
15434 if (windows_or_buffers_changed || cursor_type_changed)
15435 GIVE_UP (2);
15436
15437 /* Verify that narrowing has not changed.
15438 Also verify that we were not told to prevent redisplay optimizations.
15439 It would be nice to further
15440 reduce the number of cases where this prevents try_window_id. */
15441 if (current_buffer->clip_changed
15442 || current_buffer->prevent_redisplay_optimizations_p)
15443 GIVE_UP (3);
15444
15445 /* Window must either use window-based redisplay or be full width. */
15446 if (!FRAME_WINDOW_P (f)
15447 && (!FRAME_LINE_INS_DEL_OK (f)
15448 || !WINDOW_FULL_WIDTH_P (w)))
15449 GIVE_UP (4);
15450
15451 /* Give up if point is known NOT to appear in W. */
15452 if (PT < CHARPOS (start))
15453 GIVE_UP (5);
15454
15455 /* Another way to prevent redisplay optimizations. */
15456 if (XFASTINT (w->last_modified) == 0)
15457 GIVE_UP (6);
15458
15459 /* Verify that window is not hscrolled. */
15460 if (XFASTINT (w->hscroll) != 0)
15461 GIVE_UP (7);
15462
15463 /* Verify that display wasn't paused. */
15464 if (NILP (w->window_end_valid))
15465 GIVE_UP (8);
15466
15467 /* Can't use this if highlighting a region because a cursor movement
15468 will do more than just set the cursor. */
15469 if (!NILP (Vtransient_mark_mode)
15470 && !NILP (BVAR (current_buffer, mark_active)))
15471 GIVE_UP (9);
15472
15473 /* Likewise if highlighting trailing whitespace. */
15474 if (!NILP (Vshow_trailing_whitespace))
15475 GIVE_UP (11);
15476
15477 /* Likewise if showing a region. */
15478 if (!NILP (w->region_showing))
15479 GIVE_UP (10);
15480
15481 /* Can't use this if overlay arrow position and/or string have
15482 changed. */
15483 if (overlay_arrows_changed_p ())
15484 GIVE_UP (12);
15485
15486 /* When word-wrap is on, adding a space to the first word of a
15487 wrapped line can change the wrap position, altering the line
15488 above it. It might be worthwhile to handle this more
15489 intelligently, but for now just redisplay from scratch. */
15490 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15491 GIVE_UP (21);
15492
15493 /* Under bidi reordering, adding or deleting a character in the
15494 beginning of a paragraph, before the first strong directional
15495 character, can change the base direction of the paragraph (unless
15496 the buffer specifies a fixed paragraph direction), which will
15497 require to redisplay the whole paragraph. It might be worthwhile
15498 to find the paragraph limits and widen the range of redisplayed
15499 lines to that, but for now just give up this optimization and
15500 redisplay from scratch. */
15501 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15502 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15503 GIVE_UP (22);
15504
15505 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15506 only if buffer has really changed. The reason is that the gap is
15507 initially at Z for freshly visited files. The code below would
15508 set end_unchanged to 0 in that case. */
15509 if (MODIFF > SAVE_MODIFF
15510 /* This seems to happen sometimes after saving a buffer. */
15511 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15512 {
15513 if (GPT - BEG < BEG_UNCHANGED)
15514 BEG_UNCHANGED = GPT - BEG;
15515 if (Z - GPT < END_UNCHANGED)
15516 END_UNCHANGED = Z - GPT;
15517 }
15518
15519 /* The position of the first and last character that has been changed. */
15520 first_changed_charpos = BEG + BEG_UNCHANGED;
15521 last_changed_charpos = Z - END_UNCHANGED;
15522
15523 /* If window starts after a line end, and the last change is in
15524 front of that newline, then changes don't affect the display.
15525 This case happens with stealth-fontification. Note that although
15526 the display is unchanged, glyph positions in the matrix have to
15527 be adjusted, of course. */
15528 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15529 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15530 && ((last_changed_charpos < CHARPOS (start)
15531 && CHARPOS (start) == BEGV)
15532 || (last_changed_charpos < CHARPOS (start) - 1
15533 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15534 {
15535 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15536 struct glyph_row *r0;
15537
15538 /* Compute how many chars/bytes have been added to or removed
15539 from the buffer. */
15540 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15541 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15542 Z_delta = Z - Z_old;
15543 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15544
15545 /* Give up if PT is not in the window. Note that it already has
15546 been checked at the start of try_window_id that PT is not in
15547 front of the window start. */
15548 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15549 GIVE_UP (13);
15550
15551 /* If window start is unchanged, we can reuse the whole matrix
15552 as is, after adjusting glyph positions. No need to compute
15553 the window end again, since its offset from Z hasn't changed. */
15554 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15555 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15556 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15557 /* PT must not be in a partially visible line. */
15558 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15559 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15560 {
15561 /* Adjust positions in the glyph matrix. */
15562 if (Z_delta || Z_delta_bytes)
15563 {
15564 struct glyph_row *r1
15565 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15566 increment_matrix_positions (w->current_matrix,
15567 MATRIX_ROW_VPOS (r0, current_matrix),
15568 MATRIX_ROW_VPOS (r1, current_matrix),
15569 Z_delta, Z_delta_bytes);
15570 }
15571
15572 /* Set the cursor. */
15573 row = row_containing_pos (w, PT, r0, NULL, 0);
15574 if (row)
15575 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15576 else
15577 abort ();
15578 return 1;
15579 }
15580 }
15581
15582 /* Handle the case that changes are all below what is displayed in
15583 the window, and that PT is in the window. This shortcut cannot
15584 be taken if ZV is visible in the window, and text has been added
15585 there that is visible in the window. */
15586 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15587 /* ZV is not visible in the window, or there are no
15588 changes at ZV, actually. */
15589 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15590 || first_changed_charpos == last_changed_charpos))
15591 {
15592 struct glyph_row *r0;
15593
15594 /* Give up if PT is not in the window. Note that it already has
15595 been checked at the start of try_window_id that PT is not in
15596 front of the window start. */
15597 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15598 GIVE_UP (14);
15599
15600 /* If window start is unchanged, we can reuse the whole matrix
15601 as is, without changing glyph positions since no text has
15602 been added/removed in front of the window end. */
15603 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15604 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15605 /* PT must not be in a partially visible line. */
15606 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15607 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15608 {
15609 /* We have to compute the window end anew since text
15610 could have been added/removed after it. */
15611 w->window_end_pos
15612 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15613 w->window_end_bytepos
15614 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15615
15616 /* Set the cursor. */
15617 row = row_containing_pos (w, PT, r0, NULL, 0);
15618 if (row)
15619 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15620 else
15621 abort ();
15622 return 2;
15623 }
15624 }
15625
15626 /* Give up if window start is in the changed area.
15627
15628 The condition used to read
15629
15630 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15631
15632 but why that was tested escapes me at the moment. */
15633 if (CHARPOS (start) >= first_changed_charpos
15634 && CHARPOS (start) <= last_changed_charpos)
15635 GIVE_UP (15);
15636
15637 /* Check that window start agrees with the start of the first glyph
15638 row in its current matrix. Check this after we know the window
15639 start is not in changed text, otherwise positions would not be
15640 comparable. */
15641 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15642 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15643 GIVE_UP (16);
15644
15645 /* Give up if the window ends in strings. Overlay strings
15646 at the end are difficult to handle, so don't try. */
15647 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15648 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15649 GIVE_UP (20);
15650
15651 /* Compute the position at which we have to start displaying new
15652 lines. Some of the lines at the top of the window might be
15653 reusable because they are not displaying changed text. Find the
15654 last row in W's current matrix not affected by changes at the
15655 start of current_buffer. Value is null if changes start in the
15656 first line of window. */
15657 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15658 if (last_unchanged_at_beg_row)
15659 {
15660 /* Avoid starting to display in the moddle of a character, a TAB
15661 for instance. This is easier than to set up the iterator
15662 exactly, and it's not a frequent case, so the additional
15663 effort wouldn't really pay off. */
15664 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15665 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15666 && last_unchanged_at_beg_row > w->current_matrix->rows)
15667 --last_unchanged_at_beg_row;
15668
15669 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15670 GIVE_UP (17);
15671
15672 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15673 GIVE_UP (18);
15674 start_pos = it.current.pos;
15675
15676 /* Start displaying new lines in the desired matrix at the same
15677 vpos we would use in the current matrix, i.e. below
15678 last_unchanged_at_beg_row. */
15679 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15680 current_matrix);
15681 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15682 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15683
15684 xassert (it.hpos == 0 && it.current_x == 0);
15685 }
15686 else
15687 {
15688 /* There are no reusable lines at the start of the window.
15689 Start displaying in the first text line. */
15690 start_display (&it, w, start);
15691 it.vpos = it.first_vpos;
15692 start_pos = it.current.pos;
15693 }
15694
15695 /* Find the first row that is not affected by changes at the end of
15696 the buffer. Value will be null if there is no unchanged row, in
15697 which case we must redisplay to the end of the window. delta
15698 will be set to the value by which buffer positions beginning with
15699 first_unchanged_at_end_row have to be adjusted due to text
15700 changes. */
15701 first_unchanged_at_end_row
15702 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15703 IF_DEBUG (debug_delta = delta);
15704 IF_DEBUG (debug_delta_bytes = delta_bytes);
15705
15706 /* Set stop_pos to the buffer position up to which we will have to
15707 display new lines. If first_unchanged_at_end_row != NULL, this
15708 is the buffer position of the start of the line displayed in that
15709 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15710 that we don't stop at a buffer position. */
15711 stop_pos = 0;
15712 if (first_unchanged_at_end_row)
15713 {
15714 xassert (last_unchanged_at_beg_row == NULL
15715 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15716
15717 /* If this is a continuation line, move forward to the next one
15718 that isn't. Changes in lines above affect this line.
15719 Caution: this may move first_unchanged_at_end_row to a row
15720 not displaying text. */
15721 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15722 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15723 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15724 < it.last_visible_y))
15725 ++first_unchanged_at_end_row;
15726
15727 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15728 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15729 >= it.last_visible_y))
15730 first_unchanged_at_end_row = NULL;
15731 else
15732 {
15733 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15734 + delta);
15735 first_unchanged_at_end_vpos
15736 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15737 xassert (stop_pos >= Z - END_UNCHANGED);
15738 }
15739 }
15740 else if (last_unchanged_at_beg_row == NULL)
15741 GIVE_UP (19);
15742
15743
15744 #if GLYPH_DEBUG
15745
15746 /* Either there is no unchanged row at the end, or the one we have
15747 now displays text. This is a necessary condition for the window
15748 end pos calculation at the end of this function. */
15749 xassert (first_unchanged_at_end_row == NULL
15750 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15751
15752 debug_last_unchanged_at_beg_vpos
15753 = (last_unchanged_at_beg_row
15754 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15755 : -1);
15756 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15757
15758 #endif /* GLYPH_DEBUG != 0 */
15759
15760
15761 /* Display new lines. Set last_text_row to the last new line
15762 displayed which has text on it, i.e. might end up as being the
15763 line where the window_end_vpos is. */
15764 w->cursor.vpos = -1;
15765 last_text_row = NULL;
15766 overlay_arrow_seen = 0;
15767 while (it.current_y < it.last_visible_y
15768 && !fonts_changed_p
15769 && (first_unchanged_at_end_row == NULL
15770 || IT_CHARPOS (it) < stop_pos))
15771 {
15772 if (display_line (&it))
15773 last_text_row = it.glyph_row - 1;
15774 }
15775
15776 if (fonts_changed_p)
15777 return -1;
15778
15779
15780 /* Compute differences in buffer positions, y-positions etc. for
15781 lines reused at the bottom of the window. Compute what we can
15782 scroll. */
15783 if (first_unchanged_at_end_row
15784 /* No lines reused because we displayed everything up to the
15785 bottom of the window. */
15786 && it.current_y < it.last_visible_y)
15787 {
15788 dvpos = (it.vpos
15789 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15790 current_matrix));
15791 dy = it.current_y - first_unchanged_at_end_row->y;
15792 run.current_y = first_unchanged_at_end_row->y;
15793 run.desired_y = run.current_y + dy;
15794 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15795 }
15796 else
15797 {
15798 delta = delta_bytes = dvpos = dy
15799 = run.current_y = run.desired_y = run.height = 0;
15800 first_unchanged_at_end_row = NULL;
15801 }
15802 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15803
15804
15805 /* Find the cursor if not already found. We have to decide whether
15806 PT will appear on this window (it sometimes doesn't, but this is
15807 not a very frequent case.) This decision has to be made before
15808 the current matrix is altered. A value of cursor.vpos < 0 means
15809 that PT is either in one of the lines beginning at
15810 first_unchanged_at_end_row or below the window. Don't care for
15811 lines that might be displayed later at the window end; as
15812 mentioned, this is not a frequent case. */
15813 if (w->cursor.vpos < 0)
15814 {
15815 /* Cursor in unchanged rows at the top? */
15816 if (PT < CHARPOS (start_pos)
15817 && last_unchanged_at_beg_row)
15818 {
15819 row = row_containing_pos (w, PT,
15820 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15821 last_unchanged_at_beg_row + 1, 0);
15822 if (row)
15823 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15824 }
15825
15826 /* Start from first_unchanged_at_end_row looking for PT. */
15827 else if (first_unchanged_at_end_row)
15828 {
15829 row = row_containing_pos (w, PT - delta,
15830 first_unchanged_at_end_row, NULL, 0);
15831 if (row)
15832 set_cursor_from_row (w, row, w->current_matrix, delta,
15833 delta_bytes, dy, dvpos);
15834 }
15835
15836 /* Give up if cursor was not found. */
15837 if (w->cursor.vpos < 0)
15838 {
15839 clear_glyph_matrix (w->desired_matrix);
15840 return -1;
15841 }
15842 }
15843
15844 /* Don't let the cursor end in the scroll margins. */
15845 {
15846 int this_scroll_margin, cursor_height;
15847
15848 this_scroll_margin = max (0, scroll_margin);
15849 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15850 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15851 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15852
15853 if ((w->cursor.y < this_scroll_margin
15854 && CHARPOS (start) > BEGV)
15855 /* Old redisplay didn't take scroll margin into account at the bottom,
15856 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15857 || (w->cursor.y + (make_cursor_line_fully_visible_p
15858 ? cursor_height + this_scroll_margin
15859 : 1)) > it.last_visible_y)
15860 {
15861 w->cursor.vpos = -1;
15862 clear_glyph_matrix (w->desired_matrix);
15863 return -1;
15864 }
15865 }
15866
15867 /* Scroll the display. Do it before changing the current matrix so
15868 that xterm.c doesn't get confused about where the cursor glyph is
15869 found. */
15870 if (dy && run.height)
15871 {
15872 update_begin (f);
15873
15874 if (FRAME_WINDOW_P (f))
15875 {
15876 FRAME_RIF (f)->update_window_begin_hook (w);
15877 FRAME_RIF (f)->clear_window_mouse_face (w);
15878 FRAME_RIF (f)->scroll_run_hook (w, &run);
15879 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15880 }
15881 else
15882 {
15883 /* Terminal frame. In this case, dvpos gives the number of
15884 lines to scroll by; dvpos < 0 means scroll up. */
15885 int from_vpos
15886 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15887 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15888 int end = (WINDOW_TOP_EDGE_LINE (w)
15889 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15890 + window_internal_height (w));
15891
15892 #if defined (HAVE_GPM) || defined (MSDOS)
15893 x_clear_window_mouse_face (w);
15894 #endif
15895 /* Perform the operation on the screen. */
15896 if (dvpos > 0)
15897 {
15898 /* Scroll last_unchanged_at_beg_row to the end of the
15899 window down dvpos lines. */
15900 set_terminal_window (f, end);
15901
15902 /* On dumb terminals delete dvpos lines at the end
15903 before inserting dvpos empty lines. */
15904 if (!FRAME_SCROLL_REGION_OK (f))
15905 ins_del_lines (f, end - dvpos, -dvpos);
15906
15907 /* Insert dvpos empty lines in front of
15908 last_unchanged_at_beg_row. */
15909 ins_del_lines (f, from, dvpos);
15910 }
15911 else if (dvpos < 0)
15912 {
15913 /* Scroll up last_unchanged_at_beg_vpos to the end of
15914 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15915 set_terminal_window (f, end);
15916
15917 /* Delete dvpos lines in front of
15918 last_unchanged_at_beg_vpos. ins_del_lines will set
15919 the cursor to the given vpos and emit |dvpos| delete
15920 line sequences. */
15921 ins_del_lines (f, from + dvpos, dvpos);
15922
15923 /* On a dumb terminal insert dvpos empty lines at the
15924 end. */
15925 if (!FRAME_SCROLL_REGION_OK (f))
15926 ins_del_lines (f, end + dvpos, -dvpos);
15927 }
15928
15929 set_terminal_window (f, 0);
15930 }
15931
15932 update_end (f);
15933 }
15934
15935 /* Shift reused rows of the current matrix to the right position.
15936 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15937 text. */
15938 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15939 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15940 if (dvpos < 0)
15941 {
15942 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15943 bottom_vpos, dvpos);
15944 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15945 bottom_vpos, 0);
15946 }
15947 else if (dvpos > 0)
15948 {
15949 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15950 bottom_vpos, dvpos);
15951 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15952 first_unchanged_at_end_vpos + dvpos, 0);
15953 }
15954
15955 /* For frame-based redisplay, make sure that current frame and window
15956 matrix are in sync with respect to glyph memory. */
15957 if (!FRAME_WINDOW_P (f))
15958 sync_frame_with_window_matrix_rows (w);
15959
15960 /* Adjust buffer positions in reused rows. */
15961 if (delta || delta_bytes)
15962 increment_matrix_positions (current_matrix,
15963 first_unchanged_at_end_vpos + dvpos,
15964 bottom_vpos, delta, delta_bytes);
15965
15966 /* Adjust Y positions. */
15967 if (dy)
15968 shift_glyph_matrix (w, current_matrix,
15969 first_unchanged_at_end_vpos + dvpos,
15970 bottom_vpos, dy);
15971
15972 if (first_unchanged_at_end_row)
15973 {
15974 first_unchanged_at_end_row += dvpos;
15975 if (first_unchanged_at_end_row->y >= it.last_visible_y
15976 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15977 first_unchanged_at_end_row = NULL;
15978 }
15979
15980 /* If scrolling up, there may be some lines to display at the end of
15981 the window. */
15982 last_text_row_at_end = NULL;
15983 if (dy < 0)
15984 {
15985 /* Scrolling up can leave for example a partially visible line
15986 at the end of the window to be redisplayed. */
15987 /* Set last_row to the glyph row in the current matrix where the
15988 window end line is found. It has been moved up or down in
15989 the matrix by dvpos. */
15990 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15991 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15992
15993 /* If last_row is the window end line, it should display text. */
15994 xassert (last_row->displays_text_p);
15995
15996 /* If window end line was partially visible before, begin
15997 displaying at that line. Otherwise begin displaying with the
15998 line following it. */
15999 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16000 {
16001 init_to_row_start (&it, w, last_row);
16002 it.vpos = last_vpos;
16003 it.current_y = last_row->y;
16004 }
16005 else
16006 {
16007 init_to_row_end (&it, w, last_row);
16008 it.vpos = 1 + last_vpos;
16009 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16010 ++last_row;
16011 }
16012
16013 /* We may start in a continuation line. If so, we have to
16014 get the right continuation_lines_width and current_x. */
16015 it.continuation_lines_width = last_row->continuation_lines_width;
16016 it.hpos = it.current_x = 0;
16017
16018 /* Display the rest of the lines at the window end. */
16019 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16020 while (it.current_y < it.last_visible_y
16021 && !fonts_changed_p)
16022 {
16023 /* Is it always sure that the display agrees with lines in
16024 the current matrix? I don't think so, so we mark rows
16025 displayed invalid in the current matrix by setting their
16026 enabled_p flag to zero. */
16027 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16028 if (display_line (&it))
16029 last_text_row_at_end = it.glyph_row - 1;
16030 }
16031 }
16032
16033 /* Update window_end_pos and window_end_vpos. */
16034 if (first_unchanged_at_end_row
16035 && !last_text_row_at_end)
16036 {
16037 /* Window end line if one of the preserved rows from the current
16038 matrix. Set row to the last row displaying text in current
16039 matrix starting at first_unchanged_at_end_row, after
16040 scrolling. */
16041 xassert (first_unchanged_at_end_row->displays_text_p);
16042 row = find_last_row_displaying_text (w->current_matrix, &it,
16043 first_unchanged_at_end_row);
16044 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16045
16046 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16047 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16048 w->window_end_vpos
16049 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16050 xassert (w->window_end_bytepos >= 0);
16051 IF_DEBUG (debug_method_add (w, "A"));
16052 }
16053 else if (last_text_row_at_end)
16054 {
16055 w->window_end_pos
16056 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16057 w->window_end_bytepos
16058 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16059 w->window_end_vpos
16060 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16061 xassert (w->window_end_bytepos >= 0);
16062 IF_DEBUG (debug_method_add (w, "B"));
16063 }
16064 else if (last_text_row)
16065 {
16066 /* We have displayed either to the end of the window or at the
16067 end of the window, i.e. the last row with text is to be found
16068 in the desired matrix. */
16069 w->window_end_pos
16070 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16071 w->window_end_bytepos
16072 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16073 w->window_end_vpos
16074 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16075 xassert (w->window_end_bytepos >= 0);
16076 }
16077 else if (first_unchanged_at_end_row == NULL
16078 && last_text_row == NULL
16079 && last_text_row_at_end == NULL)
16080 {
16081 /* Displayed to end of window, but no line containing text was
16082 displayed. Lines were deleted at the end of the window. */
16083 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16084 int vpos = XFASTINT (w->window_end_vpos);
16085 struct glyph_row *current_row = current_matrix->rows + vpos;
16086 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16087
16088 for (row = NULL;
16089 row == NULL && vpos >= first_vpos;
16090 --vpos, --current_row, --desired_row)
16091 {
16092 if (desired_row->enabled_p)
16093 {
16094 if (desired_row->displays_text_p)
16095 row = desired_row;
16096 }
16097 else if (current_row->displays_text_p)
16098 row = current_row;
16099 }
16100
16101 xassert (row != NULL);
16102 w->window_end_vpos = make_number (vpos + 1);
16103 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16104 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16105 xassert (w->window_end_bytepos >= 0);
16106 IF_DEBUG (debug_method_add (w, "C"));
16107 }
16108 else
16109 abort ();
16110
16111 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16112 debug_end_vpos = XFASTINT (w->window_end_vpos));
16113
16114 /* Record that display has not been completed. */
16115 w->window_end_valid = Qnil;
16116 w->desired_matrix->no_scrolling_p = 1;
16117 return 3;
16118
16119 #undef GIVE_UP
16120 }
16121
16122
16123 \f
16124 /***********************************************************************
16125 More debugging support
16126 ***********************************************************************/
16127
16128 #if GLYPH_DEBUG
16129
16130 void dump_glyph_row (struct glyph_row *, int, int);
16131 void dump_glyph_matrix (struct glyph_matrix *, int);
16132 void dump_glyph (struct glyph_row *, struct glyph *, int);
16133
16134
16135 /* Dump the contents of glyph matrix MATRIX on stderr.
16136
16137 GLYPHS 0 means don't show glyph contents.
16138 GLYPHS 1 means show glyphs in short form
16139 GLYPHS > 1 means show glyphs in long form. */
16140
16141 void
16142 dump_glyph_matrix (matrix, glyphs)
16143 struct glyph_matrix *matrix;
16144 int glyphs;
16145 {
16146 int i;
16147 for (i = 0; i < matrix->nrows; ++i)
16148 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16149 }
16150
16151
16152 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16153 the glyph row and area where the glyph comes from. */
16154
16155 void
16156 dump_glyph (row, glyph, area)
16157 struct glyph_row *row;
16158 struct glyph *glyph;
16159 int area;
16160 {
16161 if (glyph->type == CHAR_GLYPH)
16162 {
16163 fprintf (stderr,
16164 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16165 glyph - row->glyphs[TEXT_AREA],
16166 'C',
16167 glyph->charpos,
16168 (BUFFERP (glyph->object)
16169 ? 'B'
16170 : (STRINGP (glyph->object)
16171 ? 'S'
16172 : '-')),
16173 glyph->pixel_width,
16174 glyph->u.ch,
16175 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16176 ? glyph->u.ch
16177 : '.'),
16178 glyph->face_id,
16179 glyph->left_box_line_p,
16180 glyph->right_box_line_p);
16181 }
16182 else if (glyph->type == STRETCH_GLYPH)
16183 {
16184 fprintf (stderr,
16185 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16186 glyph - row->glyphs[TEXT_AREA],
16187 'S',
16188 glyph->charpos,
16189 (BUFFERP (glyph->object)
16190 ? 'B'
16191 : (STRINGP (glyph->object)
16192 ? 'S'
16193 : '-')),
16194 glyph->pixel_width,
16195 0,
16196 '.',
16197 glyph->face_id,
16198 glyph->left_box_line_p,
16199 glyph->right_box_line_p);
16200 }
16201 else if (glyph->type == IMAGE_GLYPH)
16202 {
16203 fprintf (stderr,
16204 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16205 glyph - row->glyphs[TEXT_AREA],
16206 'I',
16207 glyph->charpos,
16208 (BUFFERP (glyph->object)
16209 ? 'B'
16210 : (STRINGP (glyph->object)
16211 ? 'S'
16212 : '-')),
16213 glyph->pixel_width,
16214 glyph->u.img_id,
16215 '.',
16216 glyph->face_id,
16217 glyph->left_box_line_p,
16218 glyph->right_box_line_p);
16219 }
16220 else if (glyph->type == COMPOSITE_GLYPH)
16221 {
16222 fprintf (stderr,
16223 " %5d %4c %6d %c %3d 0x%05x",
16224 glyph - row->glyphs[TEXT_AREA],
16225 '+',
16226 glyph->charpos,
16227 (BUFFERP (glyph->object)
16228 ? 'B'
16229 : (STRINGP (glyph->object)
16230 ? 'S'
16231 : '-')),
16232 glyph->pixel_width,
16233 glyph->u.cmp.id);
16234 if (glyph->u.cmp.automatic)
16235 fprintf (stderr,
16236 "[%d-%d]",
16237 glyph->slice.cmp.from, glyph->slice.cmp.to);
16238 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16239 glyph->face_id,
16240 glyph->left_box_line_p,
16241 glyph->right_box_line_p);
16242 }
16243 }
16244
16245
16246 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16247 GLYPHS 0 means don't show glyph contents.
16248 GLYPHS 1 means show glyphs in short form
16249 GLYPHS > 1 means show glyphs in long form. */
16250
16251 void
16252 dump_glyph_row (row, vpos, glyphs)
16253 struct glyph_row *row;
16254 int vpos, glyphs;
16255 {
16256 if (glyphs != 1)
16257 {
16258 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16259 fprintf (stderr, "======================================================================\n");
16260
16261 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16262 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16263 vpos,
16264 MATRIX_ROW_START_CHARPOS (row),
16265 MATRIX_ROW_END_CHARPOS (row),
16266 row->used[TEXT_AREA],
16267 row->contains_overlapping_glyphs_p,
16268 row->enabled_p,
16269 row->truncated_on_left_p,
16270 row->truncated_on_right_p,
16271 row->continued_p,
16272 MATRIX_ROW_CONTINUATION_LINE_P (row),
16273 row->displays_text_p,
16274 row->ends_at_zv_p,
16275 row->fill_line_p,
16276 row->ends_in_middle_of_char_p,
16277 row->starts_in_middle_of_char_p,
16278 row->mouse_face_p,
16279 row->x,
16280 row->y,
16281 row->pixel_width,
16282 row->height,
16283 row->visible_height,
16284 row->ascent,
16285 row->phys_ascent);
16286 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16287 row->end.overlay_string_index,
16288 row->continuation_lines_width);
16289 fprintf (stderr, "%9d %5d\n",
16290 CHARPOS (row->start.string_pos),
16291 CHARPOS (row->end.string_pos));
16292 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16293 row->end.dpvec_index);
16294 }
16295
16296 if (glyphs > 1)
16297 {
16298 int area;
16299
16300 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16301 {
16302 struct glyph *glyph = row->glyphs[area];
16303 struct glyph *glyph_end = glyph + row->used[area];
16304
16305 /* Glyph for a line end in text. */
16306 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16307 ++glyph_end;
16308
16309 if (glyph < glyph_end)
16310 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16311
16312 for (; glyph < glyph_end; ++glyph)
16313 dump_glyph (row, glyph, area);
16314 }
16315 }
16316 else if (glyphs == 1)
16317 {
16318 int area;
16319
16320 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16321 {
16322 char *s = (char *) alloca (row->used[area] + 1);
16323 int i;
16324
16325 for (i = 0; i < row->used[area]; ++i)
16326 {
16327 struct glyph *glyph = row->glyphs[area] + i;
16328 if (glyph->type == CHAR_GLYPH
16329 && glyph->u.ch < 0x80
16330 && glyph->u.ch >= ' ')
16331 s[i] = glyph->u.ch;
16332 else
16333 s[i] = '.';
16334 }
16335
16336 s[i] = '\0';
16337 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16338 }
16339 }
16340 }
16341
16342
16343 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16344 Sdump_glyph_matrix, 0, 1, "p",
16345 doc: /* Dump the current matrix of the selected window to stderr.
16346 Shows contents of glyph row structures. With non-nil
16347 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16348 glyphs in short form, otherwise show glyphs in long form. */)
16349 (Lisp_Object glyphs)
16350 {
16351 struct window *w = XWINDOW (selected_window);
16352 struct buffer *buffer = XBUFFER (w->buffer);
16353
16354 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16355 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16356 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16357 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16358 fprintf (stderr, "=============================================\n");
16359 dump_glyph_matrix (w->current_matrix,
16360 NILP (glyphs) ? 0 : XINT (glyphs));
16361 return Qnil;
16362 }
16363
16364
16365 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16366 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16367 (void)
16368 {
16369 struct frame *f = XFRAME (selected_frame);
16370 dump_glyph_matrix (f->current_matrix, 1);
16371 return Qnil;
16372 }
16373
16374
16375 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16376 doc: /* Dump glyph row ROW to stderr.
16377 GLYPH 0 means don't dump glyphs.
16378 GLYPH 1 means dump glyphs in short form.
16379 GLYPH > 1 or omitted means dump glyphs in long form. */)
16380 (Lisp_Object row, Lisp_Object glyphs)
16381 {
16382 struct glyph_matrix *matrix;
16383 int vpos;
16384
16385 CHECK_NUMBER (row);
16386 matrix = XWINDOW (selected_window)->current_matrix;
16387 vpos = XINT (row);
16388 if (vpos >= 0 && vpos < matrix->nrows)
16389 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16390 vpos,
16391 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16392 return Qnil;
16393 }
16394
16395
16396 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16397 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16398 GLYPH 0 means don't dump glyphs.
16399 GLYPH 1 means dump glyphs in short form.
16400 GLYPH > 1 or omitted means dump glyphs in long form. */)
16401 (Lisp_Object row, Lisp_Object glyphs)
16402 {
16403 struct frame *sf = SELECTED_FRAME ();
16404 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16405 int vpos;
16406
16407 CHECK_NUMBER (row);
16408 vpos = XINT (row);
16409 if (vpos >= 0 && vpos < m->nrows)
16410 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16411 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16412 return Qnil;
16413 }
16414
16415
16416 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16417 doc: /* Toggle tracing of redisplay.
16418 With ARG, turn tracing on if and only if ARG is positive. */)
16419 (Lisp_Object arg)
16420 {
16421 if (NILP (arg))
16422 trace_redisplay_p = !trace_redisplay_p;
16423 else
16424 {
16425 arg = Fprefix_numeric_value (arg);
16426 trace_redisplay_p = XINT (arg) > 0;
16427 }
16428
16429 return Qnil;
16430 }
16431
16432
16433 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16434 doc: /* Like `format', but print result to stderr.
16435 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16436 (size_t nargs, Lisp_Object *args)
16437 {
16438 Lisp_Object s = Fformat (nargs, args);
16439 fprintf (stderr, "%s", SDATA (s));
16440 return Qnil;
16441 }
16442
16443 #endif /* GLYPH_DEBUG */
16444
16445
16446 \f
16447 /***********************************************************************
16448 Building Desired Matrix Rows
16449 ***********************************************************************/
16450
16451 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16452 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16453
16454 static struct glyph_row *
16455 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16456 {
16457 struct frame *f = XFRAME (WINDOW_FRAME (w));
16458 struct buffer *buffer = XBUFFER (w->buffer);
16459 struct buffer *old = current_buffer;
16460 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16461 int arrow_len = SCHARS (overlay_arrow_string);
16462 const unsigned char *arrow_end = arrow_string + arrow_len;
16463 const unsigned char *p;
16464 struct it it;
16465 int multibyte_p;
16466 int n_glyphs_before;
16467
16468 set_buffer_temp (buffer);
16469 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16470 it.glyph_row->used[TEXT_AREA] = 0;
16471 SET_TEXT_POS (it.position, 0, 0);
16472
16473 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16474 p = arrow_string;
16475 while (p < arrow_end)
16476 {
16477 Lisp_Object face, ilisp;
16478
16479 /* Get the next character. */
16480 if (multibyte_p)
16481 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16482 else
16483 {
16484 it.c = it.char_to_display = *p, it.len = 1;
16485 if (! ASCII_CHAR_P (it.c))
16486 it.char_to_display = BYTE8_TO_CHAR (it.c);
16487 }
16488 p += it.len;
16489
16490 /* Get its face. */
16491 ilisp = make_number (p - arrow_string);
16492 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16493 it.face_id = compute_char_face (f, it.char_to_display, face);
16494
16495 /* Compute its width, get its glyphs. */
16496 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16497 SET_TEXT_POS (it.position, -1, -1);
16498 PRODUCE_GLYPHS (&it);
16499
16500 /* If this character doesn't fit any more in the line, we have
16501 to remove some glyphs. */
16502 if (it.current_x > it.last_visible_x)
16503 {
16504 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16505 break;
16506 }
16507 }
16508
16509 set_buffer_temp (old);
16510 return it.glyph_row;
16511 }
16512
16513
16514 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16515 glyphs are only inserted for terminal frames since we can't really
16516 win with truncation glyphs when partially visible glyphs are
16517 involved. Which glyphs to insert is determined by
16518 produce_special_glyphs. */
16519
16520 static void
16521 insert_left_trunc_glyphs (struct it *it)
16522 {
16523 struct it truncate_it;
16524 struct glyph *from, *end, *to, *toend;
16525
16526 xassert (!FRAME_WINDOW_P (it->f));
16527
16528 /* Get the truncation glyphs. */
16529 truncate_it = *it;
16530 truncate_it.current_x = 0;
16531 truncate_it.face_id = DEFAULT_FACE_ID;
16532 truncate_it.glyph_row = &scratch_glyph_row;
16533 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16534 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16535 truncate_it.object = make_number (0);
16536 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16537
16538 /* Overwrite glyphs from IT with truncation glyphs. */
16539 if (!it->glyph_row->reversed_p)
16540 {
16541 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16542 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16543 to = it->glyph_row->glyphs[TEXT_AREA];
16544 toend = to + it->glyph_row->used[TEXT_AREA];
16545
16546 while (from < end)
16547 *to++ = *from++;
16548
16549 /* There may be padding glyphs left over. Overwrite them too. */
16550 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16551 {
16552 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16553 while (from < end)
16554 *to++ = *from++;
16555 }
16556
16557 if (to > toend)
16558 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16559 }
16560 else
16561 {
16562 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16563 that back to front. */
16564 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16565 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16566 toend = it->glyph_row->glyphs[TEXT_AREA];
16567 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16568
16569 while (from >= end && to >= toend)
16570 *to-- = *from--;
16571 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16572 {
16573 from =
16574 truncate_it.glyph_row->glyphs[TEXT_AREA]
16575 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16576 while (from >= end && to >= toend)
16577 *to-- = *from--;
16578 }
16579 if (from >= end)
16580 {
16581 /* Need to free some room before prepending additional
16582 glyphs. */
16583 int move_by = from - end + 1;
16584 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16585 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16586
16587 for ( ; g >= g0; g--)
16588 g[move_by] = *g;
16589 while (from >= end)
16590 *to-- = *from--;
16591 it->glyph_row->used[TEXT_AREA] += move_by;
16592 }
16593 }
16594 }
16595
16596
16597 /* Compute the pixel height and width of IT->glyph_row.
16598
16599 Most of the time, ascent and height of a display line will be equal
16600 to the max_ascent and max_height values of the display iterator
16601 structure. This is not the case if
16602
16603 1. We hit ZV without displaying anything. In this case, max_ascent
16604 and max_height will be zero.
16605
16606 2. We have some glyphs that don't contribute to the line height.
16607 (The glyph row flag contributes_to_line_height_p is for future
16608 pixmap extensions).
16609
16610 The first case is easily covered by using default values because in
16611 these cases, the line height does not really matter, except that it
16612 must not be zero. */
16613
16614 static void
16615 compute_line_metrics (struct it *it)
16616 {
16617 struct glyph_row *row = it->glyph_row;
16618
16619 if (FRAME_WINDOW_P (it->f))
16620 {
16621 int i, min_y, max_y;
16622
16623 /* The line may consist of one space only, that was added to
16624 place the cursor on it. If so, the row's height hasn't been
16625 computed yet. */
16626 if (row->height == 0)
16627 {
16628 if (it->max_ascent + it->max_descent == 0)
16629 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16630 row->ascent = it->max_ascent;
16631 row->height = it->max_ascent + it->max_descent;
16632 row->phys_ascent = it->max_phys_ascent;
16633 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16634 row->extra_line_spacing = it->max_extra_line_spacing;
16635 }
16636
16637 /* Compute the width of this line. */
16638 row->pixel_width = row->x;
16639 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16640 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16641
16642 xassert (row->pixel_width >= 0);
16643 xassert (row->ascent >= 0 && row->height > 0);
16644
16645 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16646 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16647
16648 /* If first line's physical ascent is larger than its logical
16649 ascent, use the physical ascent, and make the row taller.
16650 This makes accented characters fully visible. */
16651 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16652 && row->phys_ascent > row->ascent)
16653 {
16654 row->height += row->phys_ascent - row->ascent;
16655 row->ascent = row->phys_ascent;
16656 }
16657
16658 /* Compute how much of the line is visible. */
16659 row->visible_height = row->height;
16660
16661 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16662 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16663
16664 if (row->y < min_y)
16665 row->visible_height -= min_y - row->y;
16666 if (row->y + row->height > max_y)
16667 row->visible_height -= row->y + row->height - max_y;
16668 }
16669 else
16670 {
16671 row->pixel_width = row->used[TEXT_AREA];
16672 if (row->continued_p)
16673 row->pixel_width -= it->continuation_pixel_width;
16674 else if (row->truncated_on_right_p)
16675 row->pixel_width -= it->truncation_pixel_width;
16676 row->ascent = row->phys_ascent = 0;
16677 row->height = row->phys_height = row->visible_height = 1;
16678 row->extra_line_spacing = 0;
16679 }
16680
16681 /* Compute a hash code for this row. */
16682 {
16683 int area, i;
16684 row->hash = 0;
16685 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16686 for (i = 0; i < row->used[area]; ++i)
16687 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16688 + row->glyphs[area][i].u.val
16689 + row->glyphs[area][i].face_id
16690 + row->glyphs[area][i].padding_p
16691 + (row->glyphs[area][i].type << 2));
16692 }
16693
16694 it->max_ascent = it->max_descent = 0;
16695 it->max_phys_ascent = it->max_phys_descent = 0;
16696 }
16697
16698
16699 /* Append one space to the glyph row of iterator IT if doing a
16700 window-based redisplay. The space has the same face as
16701 IT->face_id. Value is non-zero if a space was added.
16702
16703 This function is called to make sure that there is always one glyph
16704 at the end of a glyph row that the cursor can be set on under
16705 window-systems. (If there weren't such a glyph we would not know
16706 how wide and tall a box cursor should be displayed).
16707
16708 At the same time this space let's a nicely handle clearing to the
16709 end of the line if the row ends in italic text. */
16710
16711 static int
16712 append_space_for_newline (struct it *it, int default_face_p)
16713 {
16714 if (FRAME_WINDOW_P (it->f))
16715 {
16716 int n = it->glyph_row->used[TEXT_AREA];
16717
16718 if (it->glyph_row->glyphs[TEXT_AREA] + n
16719 < it->glyph_row->glyphs[1 + TEXT_AREA])
16720 {
16721 /* Save some values that must not be changed.
16722 Must save IT->c and IT->len because otherwise
16723 ITERATOR_AT_END_P wouldn't work anymore after
16724 append_space_for_newline has been called. */
16725 enum display_element_type saved_what = it->what;
16726 int saved_c = it->c, saved_len = it->len;
16727 int saved_char_to_display = it->char_to_display;
16728 int saved_x = it->current_x;
16729 int saved_face_id = it->face_id;
16730 struct text_pos saved_pos;
16731 Lisp_Object saved_object;
16732 struct face *face;
16733
16734 saved_object = it->object;
16735 saved_pos = it->position;
16736
16737 it->what = IT_CHARACTER;
16738 memset (&it->position, 0, sizeof it->position);
16739 it->object = make_number (0);
16740 it->c = it->char_to_display = ' ';
16741 it->len = 1;
16742
16743 if (default_face_p)
16744 it->face_id = DEFAULT_FACE_ID;
16745 else if (it->face_before_selective_p)
16746 it->face_id = it->saved_face_id;
16747 face = FACE_FROM_ID (it->f, it->face_id);
16748 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16749
16750 PRODUCE_GLYPHS (it);
16751
16752 it->override_ascent = -1;
16753 it->constrain_row_ascent_descent_p = 0;
16754 it->current_x = saved_x;
16755 it->object = saved_object;
16756 it->position = saved_pos;
16757 it->what = saved_what;
16758 it->face_id = saved_face_id;
16759 it->len = saved_len;
16760 it->c = saved_c;
16761 it->char_to_display = saved_char_to_display;
16762 return 1;
16763 }
16764 }
16765
16766 return 0;
16767 }
16768
16769
16770 /* Extend the face of the last glyph in the text area of IT->glyph_row
16771 to the end of the display line. Called from display_line. If the
16772 glyph row is empty, add a space glyph to it so that we know the
16773 face to draw. Set the glyph row flag fill_line_p. If the glyph
16774 row is R2L, prepend a stretch glyph to cover the empty space to the
16775 left of the leftmost glyph. */
16776
16777 static void
16778 extend_face_to_end_of_line (struct it *it)
16779 {
16780 struct face *face;
16781 struct frame *f = it->f;
16782
16783 /* If line is already filled, do nothing. Non window-system frames
16784 get a grace of one more ``pixel'' because their characters are
16785 1-``pixel'' wide, so they hit the equality too early. This grace
16786 is needed only for R2L rows that are not continued, to produce
16787 one extra blank where we could display the cursor. */
16788 if (it->current_x >= it->last_visible_x
16789 + (!FRAME_WINDOW_P (f)
16790 && it->glyph_row->reversed_p
16791 && !it->glyph_row->continued_p))
16792 return;
16793
16794 /* Face extension extends the background and box of IT->face_id
16795 to the end of the line. If the background equals the background
16796 of the frame, we don't have to do anything. */
16797 if (it->face_before_selective_p)
16798 face = FACE_FROM_ID (f, it->saved_face_id);
16799 else
16800 face = FACE_FROM_ID (f, it->face_id);
16801
16802 if (FRAME_WINDOW_P (f)
16803 && it->glyph_row->displays_text_p
16804 && face->box == FACE_NO_BOX
16805 && face->background == FRAME_BACKGROUND_PIXEL (f)
16806 && !face->stipple
16807 && !it->glyph_row->reversed_p)
16808 return;
16809
16810 /* Set the glyph row flag indicating that the face of the last glyph
16811 in the text area has to be drawn to the end of the text area. */
16812 it->glyph_row->fill_line_p = 1;
16813
16814 /* If current character of IT is not ASCII, make sure we have the
16815 ASCII face. This will be automatically undone the next time
16816 get_next_display_element returns a multibyte character. Note
16817 that the character will always be single byte in unibyte
16818 text. */
16819 if (!ASCII_CHAR_P (it->c))
16820 {
16821 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16822 }
16823
16824 if (FRAME_WINDOW_P (f))
16825 {
16826 /* If the row is empty, add a space with the current face of IT,
16827 so that we know which face to draw. */
16828 if (it->glyph_row->used[TEXT_AREA] == 0)
16829 {
16830 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16831 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16832 it->glyph_row->used[TEXT_AREA] = 1;
16833 }
16834 #ifdef HAVE_WINDOW_SYSTEM
16835 if (it->glyph_row->reversed_p)
16836 {
16837 /* Prepend a stretch glyph to the row, such that the
16838 rightmost glyph will be drawn flushed all the way to the
16839 right margin of the window. The stretch glyph that will
16840 occupy the empty space, if any, to the left of the
16841 glyphs. */
16842 struct font *font = face->font ? face->font : FRAME_FONT (f);
16843 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16844 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16845 struct glyph *g;
16846 int row_width, stretch_ascent, stretch_width;
16847 struct text_pos saved_pos;
16848 int saved_face_id, saved_avoid_cursor;
16849
16850 for (row_width = 0, g = row_start; g < row_end; g++)
16851 row_width += g->pixel_width;
16852 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16853 if (stretch_width > 0)
16854 {
16855 stretch_ascent =
16856 (((it->ascent + it->descent)
16857 * FONT_BASE (font)) / FONT_HEIGHT (font));
16858 saved_pos = it->position;
16859 memset (&it->position, 0, sizeof it->position);
16860 saved_avoid_cursor = it->avoid_cursor_p;
16861 it->avoid_cursor_p = 1;
16862 saved_face_id = it->face_id;
16863 /* The last row's stretch glyph should get the default
16864 face, to avoid painting the rest of the window with
16865 the region face, if the region ends at ZV. */
16866 if (it->glyph_row->ends_at_zv_p)
16867 it->face_id = DEFAULT_FACE_ID;
16868 else
16869 it->face_id = face->id;
16870 append_stretch_glyph (it, make_number (0), stretch_width,
16871 it->ascent + it->descent, stretch_ascent);
16872 it->position = saved_pos;
16873 it->avoid_cursor_p = saved_avoid_cursor;
16874 it->face_id = saved_face_id;
16875 }
16876 }
16877 #endif /* HAVE_WINDOW_SYSTEM */
16878 }
16879 else
16880 {
16881 /* Save some values that must not be changed. */
16882 int saved_x = it->current_x;
16883 struct text_pos saved_pos;
16884 Lisp_Object saved_object;
16885 enum display_element_type saved_what = it->what;
16886 int saved_face_id = it->face_id;
16887
16888 saved_object = it->object;
16889 saved_pos = it->position;
16890
16891 it->what = IT_CHARACTER;
16892 memset (&it->position, 0, sizeof it->position);
16893 it->object = make_number (0);
16894 it->c = it->char_to_display = ' ';
16895 it->len = 1;
16896 /* The last row's blank glyphs should get the default face, to
16897 avoid painting the rest of the window with the region face,
16898 if the region ends at ZV. */
16899 if (it->glyph_row->ends_at_zv_p)
16900 it->face_id = DEFAULT_FACE_ID;
16901 else
16902 it->face_id = face->id;
16903
16904 PRODUCE_GLYPHS (it);
16905
16906 while (it->current_x <= it->last_visible_x)
16907 PRODUCE_GLYPHS (it);
16908
16909 /* Don't count these blanks really. It would let us insert a left
16910 truncation glyph below and make us set the cursor on them, maybe. */
16911 it->current_x = saved_x;
16912 it->object = saved_object;
16913 it->position = saved_pos;
16914 it->what = saved_what;
16915 it->face_id = saved_face_id;
16916 }
16917 }
16918
16919
16920 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16921 trailing whitespace. */
16922
16923 static int
16924 trailing_whitespace_p (EMACS_INT charpos)
16925 {
16926 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16927 int c = 0;
16928
16929 while (bytepos < ZV_BYTE
16930 && (c = FETCH_CHAR (bytepos),
16931 c == ' ' || c == '\t'))
16932 ++bytepos;
16933
16934 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16935 {
16936 if (bytepos != PT_BYTE)
16937 return 1;
16938 }
16939 return 0;
16940 }
16941
16942
16943 /* Highlight trailing whitespace, if any, in ROW. */
16944
16945 static void
16946 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16947 {
16948 int used = row->used[TEXT_AREA];
16949
16950 if (used)
16951 {
16952 struct glyph *start = row->glyphs[TEXT_AREA];
16953 struct glyph *glyph = start + used - 1;
16954
16955 if (row->reversed_p)
16956 {
16957 /* Right-to-left rows need to be processed in the opposite
16958 direction, so swap the edge pointers. */
16959 glyph = start;
16960 start = row->glyphs[TEXT_AREA] + used - 1;
16961 }
16962
16963 /* Skip over glyphs inserted to display the cursor at the
16964 end of a line, for extending the face of the last glyph
16965 to the end of the line on terminals, and for truncation
16966 and continuation glyphs. */
16967 if (!row->reversed_p)
16968 {
16969 while (glyph >= start
16970 && glyph->type == CHAR_GLYPH
16971 && INTEGERP (glyph->object))
16972 --glyph;
16973 }
16974 else
16975 {
16976 while (glyph <= start
16977 && glyph->type == CHAR_GLYPH
16978 && INTEGERP (glyph->object))
16979 ++glyph;
16980 }
16981
16982 /* If last glyph is a space or stretch, and it's trailing
16983 whitespace, set the face of all trailing whitespace glyphs in
16984 IT->glyph_row to `trailing-whitespace'. */
16985 if ((row->reversed_p ? glyph <= start : glyph >= start)
16986 && BUFFERP (glyph->object)
16987 && (glyph->type == STRETCH_GLYPH
16988 || (glyph->type == CHAR_GLYPH
16989 && glyph->u.ch == ' '))
16990 && trailing_whitespace_p (glyph->charpos))
16991 {
16992 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16993 if (face_id < 0)
16994 return;
16995
16996 if (!row->reversed_p)
16997 {
16998 while (glyph >= start
16999 && BUFFERP (glyph->object)
17000 && (glyph->type == STRETCH_GLYPH
17001 || (glyph->type == CHAR_GLYPH
17002 && glyph->u.ch == ' ')))
17003 (glyph--)->face_id = face_id;
17004 }
17005 else
17006 {
17007 while (glyph <= start
17008 && BUFFERP (glyph->object)
17009 && (glyph->type == STRETCH_GLYPH
17010 || (glyph->type == CHAR_GLYPH
17011 && glyph->u.ch == ' ')))
17012 (glyph++)->face_id = face_id;
17013 }
17014 }
17015 }
17016 }
17017
17018
17019 /* Value is non-zero if glyph row ROW should be
17020 used to hold the cursor. */
17021
17022 static int
17023 cursor_row_p (struct glyph_row *row)
17024 {
17025 int result = 1;
17026
17027 if (PT == CHARPOS (row->end.pos))
17028 {
17029 /* Suppose the row ends on a string.
17030 Unless the row is continued, that means it ends on a newline
17031 in the string. If it's anything other than a display string
17032 (e.g. a before-string from an overlay), we don't want the
17033 cursor there. (This heuristic seems to give the optimal
17034 behavior for the various types of multi-line strings.) */
17035 if (CHARPOS (row->end.string_pos) >= 0)
17036 {
17037 if (row->continued_p)
17038 result = 1;
17039 else
17040 {
17041 /* Check for `display' property. */
17042 struct glyph *beg = row->glyphs[TEXT_AREA];
17043 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17044 struct glyph *glyph;
17045
17046 result = 0;
17047 for (glyph = end; glyph >= beg; --glyph)
17048 if (STRINGP (glyph->object))
17049 {
17050 Lisp_Object prop
17051 = Fget_char_property (make_number (PT),
17052 Qdisplay, Qnil);
17053 result =
17054 (!NILP (prop)
17055 && display_prop_string_p (prop, glyph->object));
17056 break;
17057 }
17058 }
17059 }
17060 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17061 {
17062 /* If the row ends in middle of a real character,
17063 and the line is continued, we want the cursor here.
17064 That's because CHARPOS (ROW->end.pos) would equal
17065 PT if PT is before the character. */
17066 if (!row->ends_in_ellipsis_p)
17067 result = row->continued_p;
17068 else
17069 /* If the row ends in an ellipsis, then
17070 CHARPOS (ROW->end.pos) will equal point after the
17071 invisible text. We want that position to be displayed
17072 after the ellipsis. */
17073 result = 0;
17074 }
17075 /* If the row ends at ZV, display the cursor at the end of that
17076 row instead of at the start of the row below. */
17077 else if (row->ends_at_zv_p)
17078 result = 1;
17079 else
17080 result = 0;
17081 }
17082
17083 return result;
17084 }
17085
17086 \f
17087
17088 /* Push the display property PROP so that it will be rendered at the
17089 current position in IT. Return 1 if PROP was successfully pushed,
17090 0 otherwise. */
17091
17092 static int
17093 push_display_prop (struct it *it, Lisp_Object prop)
17094 {
17095 push_it (it);
17096
17097 if (STRINGP (prop))
17098 {
17099 if (SCHARS (prop) == 0)
17100 {
17101 pop_it (it);
17102 return 0;
17103 }
17104
17105 it->string = prop;
17106 it->multibyte_p = STRING_MULTIBYTE (it->string);
17107 it->current.overlay_string_index = -1;
17108 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17109 it->end_charpos = it->string_nchars = SCHARS (it->string);
17110 it->method = GET_FROM_STRING;
17111 it->stop_charpos = 0;
17112 }
17113 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17114 {
17115 it->method = GET_FROM_STRETCH;
17116 it->object = prop;
17117 }
17118 #ifdef HAVE_WINDOW_SYSTEM
17119 else if (IMAGEP (prop))
17120 {
17121 it->what = IT_IMAGE;
17122 it->image_id = lookup_image (it->f, prop);
17123 it->method = GET_FROM_IMAGE;
17124 }
17125 #endif /* HAVE_WINDOW_SYSTEM */
17126 else
17127 {
17128 pop_it (it); /* bogus display property, give up */
17129 return 0;
17130 }
17131
17132 return 1;
17133 }
17134
17135 /* Return the character-property PROP at the current position in IT. */
17136
17137 static Lisp_Object
17138 get_it_property (struct it *it, Lisp_Object prop)
17139 {
17140 Lisp_Object position;
17141
17142 if (STRINGP (it->object))
17143 position = make_number (IT_STRING_CHARPOS (*it));
17144 else if (BUFFERP (it->object))
17145 position = make_number (IT_CHARPOS (*it));
17146 else
17147 return Qnil;
17148
17149 return Fget_char_property (position, prop, it->object);
17150 }
17151
17152 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17153
17154 static void
17155 handle_line_prefix (struct it *it)
17156 {
17157 Lisp_Object prefix;
17158 if (it->continuation_lines_width > 0)
17159 {
17160 prefix = get_it_property (it, Qwrap_prefix);
17161 if (NILP (prefix))
17162 prefix = Vwrap_prefix;
17163 }
17164 else
17165 {
17166 prefix = get_it_property (it, Qline_prefix);
17167 if (NILP (prefix))
17168 prefix = Vline_prefix;
17169 }
17170 if (! NILP (prefix) && push_display_prop (it, prefix))
17171 {
17172 /* If the prefix is wider than the window, and we try to wrap
17173 it, it would acquire its own wrap prefix, and so on till the
17174 iterator stack overflows. So, don't wrap the prefix. */
17175 it->line_wrap = TRUNCATE;
17176 it->avoid_cursor_p = 1;
17177 }
17178 }
17179
17180 \f
17181
17182 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17183 only for R2L lines from display_line, when it decides that too many
17184 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17185 continued. */
17186 static void
17187 unproduce_glyphs (struct it *it, int n)
17188 {
17189 struct glyph *glyph, *end;
17190
17191 xassert (it->glyph_row);
17192 xassert (it->glyph_row->reversed_p);
17193 xassert (it->area == TEXT_AREA);
17194 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17195
17196 if (n > it->glyph_row->used[TEXT_AREA])
17197 n = it->glyph_row->used[TEXT_AREA];
17198 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17199 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17200 for ( ; glyph < end; glyph++)
17201 glyph[-n] = *glyph;
17202 }
17203
17204 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17205 and ROW->maxpos. */
17206 static void
17207 find_row_edges (struct it *it, struct glyph_row *row,
17208 EMACS_INT min_pos, EMACS_INT min_bpos,
17209 EMACS_INT max_pos, EMACS_INT max_bpos)
17210 {
17211 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17212 lines' rows is implemented for bidi-reordered rows. */
17213
17214 /* ROW->minpos is the value of min_pos, the minimal buffer position
17215 we have in ROW. */
17216 if (min_pos <= ZV)
17217 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17218 else
17219 /* We didn't find _any_ valid buffer positions in any of the
17220 glyphs, so we must trust the iterator's computed positions. */
17221 row->minpos = row->start.pos;
17222 if (max_pos <= 0)
17223 {
17224 max_pos = CHARPOS (it->current.pos);
17225 max_bpos = BYTEPOS (it->current.pos);
17226 }
17227
17228 /* Here are the various use-cases for ending the row, and the
17229 corresponding values for ROW->maxpos:
17230
17231 Line ends in a newline from buffer eol_pos + 1
17232 Line is continued from buffer max_pos + 1
17233 Line is truncated on right it->current.pos
17234 Line ends in a newline from string max_pos
17235 Line is continued from string max_pos
17236 Line is continued from display vector max_pos
17237 Line is entirely from a string min_pos == max_pos
17238 Line is entirely from a display vector min_pos == max_pos
17239 Line that ends at ZV ZV
17240
17241 If you discover other use-cases, please add them here as
17242 appropriate. */
17243 if (row->ends_at_zv_p)
17244 row->maxpos = it->current.pos;
17245 else if (row->used[TEXT_AREA])
17246 {
17247 if (row->ends_in_newline_from_string_p)
17248 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17249 else if (CHARPOS (it->eol_pos) > 0)
17250 SET_TEXT_POS (row->maxpos,
17251 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17252 else if (row->continued_p)
17253 {
17254 /* If max_pos is different from IT's current position, it
17255 means IT->method does not belong to the display element
17256 at max_pos. However, it also means that the display
17257 element at max_pos was displayed in its entirety on this
17258 line, which is equivalent to saying that the next line
17259 starts at the next buffer position. */
17260 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17261 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17262 else
17263 {
17264 INC_BOTH (max_pos, max_bpos);
17265 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17266 }
17267 }
17268 else if (row->truncated_on_right_p)
17269 /* display_line already called reseat_at_next_visible_line_start,
17270 which puts the iterator at the beginning of the next line, in
17271 the logical order. */
17272 row->maxpos = it->current.pos;
17273 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17274 /* A line that is entirely from a string/image/stretch... */
17275 row->maxpos = row->minpos;
17276 else
17277 abort ();
17278 }
17279 else
17280 row->maxpos = it->current.pos;
17281 }
17282
17283 /* Construct the glyph row IT->glyph_row in the desired matrix of
17284 IT->w from text at the current position of IT. See dispextern.h
17285 for an overview of struct it. Value is non-zero if
17286 IT->glyph_row displays text, as opposed to a line displaying ZV
17287 only. */
17288
17289 static int
17290 display_line (struct it *it)
17291 {
17292 struct glyph_row *row = it->glyph_row;
17293 Lisp_Object overlay_arrow_string;
17294 struct it wrap_it;
17295 int may_wrap = 0, wrap_x IF_LINT (= 0);
17296 int wrap_row_used = -1;
17297 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17298 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17299 int wrap_row_extra_line_spacing IF_LINT (= 0);
17300 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17301 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17302 int cvpos;
17303 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17304 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17305
17306 /* We always start displaying at hpos zero even if hscrolled. */
17307 xassert (it->hpos == 0 && it->current_x == 0);
17308
17309 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17310 >= it->w->desired_matrix->nrows)
17311 {
17312 it->w->nrows_scale_factor++;
17313 fonts_changed_p = 1;
17314 return 0;
17315 }
17316
17317 /* Is IT->w showing the region? */
17318 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17319
17320 /* Clear the result glyph row and enable it. */
17321 prepare_desired_row (row);
17322
17323 row->y = it->current_y;
17324 row->start = it->start;
17325 row->continuation_lines_width = it->continuation_lines_width;
17326 row->displays_text_p = 1;
17327 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17328 it->starts_in_middle_of_char_p = 0;
17329
17330 /* Arrange the overlays nicely for our purposes. Usually, we call
17331 display_line on only one line at a time, in which case this
17332 can't really hurt too much, or we call it on lines which appear
17333 one after another in the buffer, in which case all calls to
17334 recenter_overlay_lists but the first will be pretty cheap. */
17335 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17336
17337 /* Move over display elements that are not visible because we are
17338 hscrolled. This may stop at an x-position < IT->first_visible_x
17339 if the first glyph is partially visible or if we hit a line end. */
17340 if (it->current_x < it->first_visible_x)
17341 {
17342 this_line_min_pos = row->start.pos;
17343 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17344 MOVE_TO_POS | MOVE_TO_X);
17345 /* Record the smallest positions seen while we moved over
17346 display elements that are not visible. This is needed by
17347 redisplay_internal for optimizing the case where the cursor
17348 stays inside the same line. The rest of this function only
17349 considers positions that are actually displayed, so
17350 RECORD_MAX_MIN_POS will not otherwise record positions that
17351 are hscrolled to the left of the left edge of the window. */
17352 min_pos = CHARPOS (this_line_min_pos);
17353 min_bpos = BYTEPOS (this_line_min_pos);
17354 }
17355 else
17356 {
17357 /* We only do this when not calling `move_it_in_display_line_to'
17358 above, because move_it_in_display_line_to calls
17359 handle_line_prefix itself. */
17360 handle_line_prefix (it);
17361 }
17362
17363 /* Get the initial row height. This is either the height of the
17364 text hscrolled, if there is any, or zero. */
17365 row->ascent = it->max_ascent;
17366 row->height = it->max_ascent + it->max_descent;
17367 row->phys_ascent = it->max_phys_ascent;
17368 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17369 row->extra_line_spacing = it->max_extra_line_spacing;
17370
17371 /* Utility macro to record max and min buffer positions seen until now. */
17372 #define RECORD_MAX_MIN_POS(IT) \
17373 do \
17374 { \
17375 if (IT_CHARPOS (*(IT)) < min_pos) \
17376 { \
17377 min_pos = IT_CHARPOS (*(IT)); \
17378 min_bpos = IT_BYTEPOS (*(IT)); \
17379 } \
17380 if (IT_CHARPOS (*(IT)) > max_pos) \
17381 { \
17382 max_pos = IT_CHARPOS (*(IT)); \
17383 max_bpos = IT_BYTEPOS (*(IT)); \
17384 } \
17385 } \
17386 while (0)
17387
17388 /* Loop generating characters. The loop is left with IT on the next
17389 character to display. */
17390 while (1)
17391 {
17392 int n_glyphs_before, hpos_before, x_before;
17393 int x, nglyphs;
17394 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17395
17396 /* Retrieve the next thing to display. Value is zero if end of
17397 buffer reached. */
17398 if (!get_next_display_element (it))
17399 {
17400 /* Maybe add a space at the end of this line that is used to
17401 display the cursor there under X. Set the charpos of the
17402 first glyph of blank lines not corresponding to any text
17403 to -1. */
17404 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17405 row->exact_window_width_line_p = 1;
17406 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17407 || row->used[TEXT_AREA] == 0)
17408 {
17409 row->glyphs[TEXT_AREA]->charpos = -1;
17410 row->displays_text_p = 0;
17411
17412 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17413 && (!MINI_WINDOW_P (it->w)
17414 || (minibuf_level && EQ (it->window, minibuf_window))))
17415 row->indicate_empty_line_p = 1;
17416 }
17417
17418 it->continuation_lines_width = 0;
17419 row->ends_at_zv_p = 1;
17420 /* A row that displays right-to-left text must always have
17421 its last face extended all the way to the end of line,
17422 even if this row ends in ZV, because we still write to
17423 the screen left to right. */
17424 if (row->reversed_p)
17425 extend_face_to_end_of_line (it);
17426 break;
17427 }
17428
17429 /* Now, get the metrics of what we want to display. This also
17430 generates glyphs in `row' (which is IT->glyph_row). */
17431 n_glyphs_before = row->used[TEXT_AREA];
17432 x = it->current_x;
17433
17434 /* Remember the line height so far in case the next element doesn't
17435 fit on the line. */
17436 if (it->line_wrap != TRUNCATE)
17437 {
17438 ascent = it->max_ascent;
17439 descent = it->max_descent;
17440 phys_ascent = it->max_phys_ascent;
17441 phys_descent = it->max_phys_descent;
17442
17443 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17444 {
17445 if (IT_DISPLAYING_WHITESPACE (it))
17446 may_wrap = 1;
17447 else if (may_wrap)
17448 {
17449 wrap_it = *it;
17450 wrap_x = x;
17451 wrap_row_used = row->used[TEXT_AREA];
17452 wrap_row_ascent = row->ascent;
17453 wrap_row_height = row->height;
17454 wrap_row_phys_ascent = row->phys_ascent;
17455 wrap_row_phys_height = row->phys_height;
17456 wrap_row_extra_line_spacing = row->extra_line_spacing;
17457 wrap_row_min_pos = min_pos;
17458 wrap_row_min_bpos = min_bpos;
17459 wrap_row_max_pos = max_pos;
17460 wrap_row_max_bpos = max_bpos;
17461 may_wrap = 0;
17462 }
17463 }
17464 }
17465
17466 PRODUCE_GLYPHS (it);
17467
17468 /* If this display element was in marginal areas, continue with
17469 the next one. */
17470 if (it->area != TEXT_AREA)
17471 {
17472 row->ascent = max (row->ascent, it->max_ascent);
17473 row->height = max (row->height, it->max_ascent + it->max_descent);
17474 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17475 row->phys_height = max (row->phys_height,
17476 it->max_phys_ascent + it->max_phys_descent);
17477 row->extra_line_spacing = max (row->extra_line_spacing,
17478 it->max_extra_line_spacing);
17479 set_iterator_to_next (it, 1);
17480 continue;
17481 }
17482
17483 /* Does the display element fit on the line? If we truncate
17484 lines, we should draw past the right edge of the window. If
17485 we don't truncate, we want to stop so that we can display the
17486 continuation glyph before the right margin. If lines are
17487 continued, there are two possible strategies for characters
17488 resulting in more than 1 glyph (e.g. tabs): Display as many
17489 glyphs as possible in this line and leave the rest for the
17490 continuation line, or display the whole element in the next
17491 line. Original redisplay did the former, so we do it also. */
17492 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17493 hpos_before = it->hpos;
17494 x_before = x;
17495
17496 if (/* Not a newline. */
17497 nglyphs > 0
17498 /* Glyphs produced fit entirely in the line. */
17499 && it->current_x < it->last_visible_x)
17500 {
17501 it->hpos += nglyphs;
17502 row->ascent = max (row->ascent, it->max_ascent);
17503 row->height = max (row->height, it->max_ascent + it->max_descent);
17504 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17505 row->phys_height = max (row->phys_height,
17506 it->max_phys_ascent + it->max_phys_descent);
17507 row->extra_line_spacing = max (row->extra_line_spacing,
17508 it->max_extra_line_spacing);
17509 if (it->current_x - it->pixel_width < it->first_visible_x)
17510 row->x = x - it->first_visible_x;
17511 /* Record the maximum and minimum buffer positions seen so
17512 far in glyphs that will be displayed by this row. */
17513 if (it->bidi_p)
17514 RECORD_MAX_MIN_POS (it);
17515 }
17516 else
17517 {
17518 int i, new_x;
17519 struct glyph *glyph;
17520
17521 for (i = 0; i < nglyphs; ++i, x = new_x)
17522 {
17523 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17524 new_x = x + glyph->pixel_width;
17525
17526 if (/* Lines are continued. */
17527 it->line_wrap != TRUNCATE
17528 && (/* Glyph doesn't fit on the line. */
17529 new_x > it->last_visible_x
17530 /* Or it fits exactly on a window system frame. */
17531 || (new_x == it->last_visible_x
17532 && FRAME_WINDOW_P (it->f))))
17533 {
17534 /* End of a continued line. */
17535
17536 if (it->hpos == 0
17537 || (new_x == it->last_visible_x
17538 && FRAME_WINDOW_P (it->f)))
17539 {
17540 /* Current glyph is the only one on the line or
17541 fits exactly on the line. We must continue
17542 the line because we can't draw the cursor
17543 after the glyph. */
17544 row->continued_p = 1;
17545 it->current_x = new_x;
17546 it->continuation_lines_width += new_x;
17547 ++it->hpos;
17548 /* Record the maximum and minimum buffer
17549 positions seen so far in glyphs that will be
17550 displayed by this row. */
17551 if (it->bidi_p)
17552 RECORD_MAX_MIN_POS (it);
17553 if (i == nglyphs - 1)
17554 {
17555 /* If line-wrap is on, check if a previous
17556 wrap point was found. */
17557 if (wrap_row_used > 0
17558 /* Even if there is a previous wrap
17559 point, continue the line here as
17560 usual, if (i) the previous character
17561 was a space or tab AND (ii) the
17562 current character is not. */
17563 && (!may_wrap
17564 || IT_DISPLAYING_WHITESPACE (it)))
17565 goto back_to_wrap;
17566
17567 set_iterator_to_next (it, 1);
17568 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17569 {
17570 if (!get_next_display_element (it))
17571 {
17572 row->exact_window_width_line_p = 1;
17573 it->continuation_lines_width = 0;
17574 row->continued_p = 0;
17575 row->ends_at_zv_p = 1;
17576 }
17577 else if (ITERATOR_AT_END_OF_LINE_P (it))
17578 {
17579 row->continued_p = 0;
17580 row->exact_window_width_line_p = 1;
17581 }
17582 }
17583 }
17584 }
17585 else if (CHAR_GLYPH_PADDING_P (*glyph)
17586 && !FRAME_WINDOW_P (it->f))
17587 {
17588 /* A padding glyph that doesn't fit on this line.
17589 This means the whole character doesn't fit
17590 on the line. */
17591 if (row->reversed_p)
17592 unproduce_glyphs (it, row->used[TEXT_AREA]
17593 - n_glyphs_before);
17594 row->used[TEXT_AREA] = n_glyphs_before;
17595
17596 /* Fill the rest of the row with continuation
17597 glyphs like in 20.x. */
17598 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17599 < row->glyphs[1 + TEXT_AREA])
17600 produce_special_glyphs (it, IT_CONTINUATION);
17601
17602 row->continued_p = 1;
17603 it->current_x = x_before;
17604 it->continuation_lines_width += x_before;
17605
17606 /* Restore the height to what it was before the
17607 element not fitting on the line. */
17608 it->max_ascent = ascent;
17609 it->max_descent = descent;
17610 it->max_phys_ascent = phys_ascent;
17611 it->max_phys_descent = phys_descent;
17612 }
17613 else if (wrap_row_used > 0)
17614 {
17615 back_to_wrap:
17616 if (row->reversed_p)
17617 unproduce_glyphs (it,
17618 row->used[TEXT_AREA] - wrap_row_used);
17619 *it = wrap_it;
17620 it->continuation_lines_width += wrap_x;
17621 row->used[TEXT_AREA] = wrap_row_used;
17622 row->ascent = wrap_row_ascent;
17623 row->height = wrap_row_height;
17624 row->phys_ascent = wrap_row_phys_ascent;
17625 row->phys_height = wrap_row_phys_height;
17626 row->extra_line_spacing = wrap_row_extra_line_spacing;
17627 min_pos = wrap_row_min_pos;
17628 min_bpos = wrap_row_min_bpos;
17629 max_pos = wrap_row_max_pos;
17630 max_bpos = wrap_row_max_bpos;
17631 row->continued_p = 1;
17632 row->ends_at_zv_p = 0;
17633 row->exact_window_width_line_p = 0;
17634 it->continuation_lines_width += x;
17635
17636 /* Make sure that a non-default face is extended
17637 up to the right margin of the window. */
17638 extend_face_to_end_of_line (it);
17639 }
17640 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17641 {
17642 /* A TAB that extends past the right edge of the
17643 window. This produces a single glyph on
17644 window system frames. We leave the glyph in
17645 this row and let it fill the row, but don't
17646 consume the TAB. */
17647 it->continuation_lines_width += it->last_visible_x;
17648 row->ends_in_middle_of_char_p = 1;
17649 row->continued_p = 1;
17650 glyph->pixel_width = it->last_visible_x - x;
17651 it->starts_in_middle_of_char_p = 1;
17652 }
17653 else
17654 {
17655 /* Something other than a TAB that draws past
17656 the right edge of the window. Restore
17657 positions to values before the element. */
17658 if (row->reversed_p)
17659 unproduce_glyphs (it, row->used[TEXT_AREA]
17660 - (n_glyphs_before + i));
17661 row->used[TEXT_AREA] = n_glyphs_before + i;
17662
17663 /* Display continuation glyphs. */
17664 if (!FRAME_WINDOW_P (it->f))
17665 produce_special_glyphs (it, IT_CONTINUATION);
17666 row->continued_p = 1;
17667
17668 it->current_x = x_before;
17669 it->continuation_lines_width += x;
17670 extend_face_to_end_of_line (it);
17671
17672 if (nglyphs > 1 && i > 0)
17673 {
17674 row->ends_in_middle_of_char_p = 1;
17675 it->starts_in_middle_of_char_p = 1;
17676 }
17677
17678 /* Restore the height to what it was before the
17679 element not fitting on the line. */
17680 it->max_ascent = ascent;
17681 it->max_descent = descent;
17682 it->max_phys_ascent = phys_ascent;
17683 it->max_phys_descent = phys_descent;
17684 }
17685
17686 break;
17687 }
17688 else if (new_x > it->first_visible_x)
17689 {
17690 /* Increment number of glyphs actually displayed. */
17691 ++it->hpos;
17692
17693 /* Record the maximum and minimum buffer positions
17694 seen so far in glyphs that will be displayed by
17695 this row. */
17696 if (it->bidi_p)
17697 RECORD_MAX_MIN_POS (it);
17698
17699 if (x < it->first_visible_x)
17700 /* Glyph is partially visible, i.e. row starts at
17701 negative X position. */
17702 row->x = x - it->first_visible_x;
17703 }
17704 else
17705 {
17706 /* Glyph is completely off the left margin of the
17707 window. This should not happen because of the
17708 move_it_in_display_line at the start of this
17709 function, unless the text display area of the
17710 window is empty. */
17711 xassert (it->first_visible_x <= it->last_visible_x);
17712 }
17713 }
17714
17715 row->ascent = max (row->ascent, it->max_ascent);
17716 row->height = max (row->height, it->max_ascent + it->max_descent);
17717 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17718 row->phys_height = max (row->phys_height,
17719 it->max_phys_ascent + it->max_phys_descent);
17720 row->extra_line_spacing = max (row->extra_line_spacing,
17721 it->max_extra_line_spacing);
17722
17723 /* End of this display line if row is continued. */
17724 if (row->continued_p || row->ends_at_zv_p)
17725 break;
17726 }
17727
17728 at_end_of_line:
17729 /* Is this a line end? If yes, we're also done, after making
17730 sure that a non-default face is extended up to the right
17731 margin of the window. */
17732 if (ITERATOR_AT_END_OF_LINE_P (it))
17733 {
17734 int used_before = row->used[TEXT_AREA];
17735
17736 row->ends_in_newline_from_string_p = STRINGP (it->object);
17737
17738 /* Add a space at the end of the line that is used to
17739 display the cursor there. */
17740 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17741 append_space_for_newline (it, 0);
17742
17743 /* Extend the face to the end of the line. */
17744 extend_face_to_end_of_line (it);
17745
17746 /* Make sure we have the position. */
17747 if (used_before == 0)
17748 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17749
17750 /* Record the position of the newline, for use in
17751 find_row_edges. */
17752 it->eol_pos = it->current.pos;
17753
17754 /* Consume the line end. This skips over invisible lines. */
17755 set_iterator_to_next (it, 1);
17756 it->continuation_lines_width = 0;
17757 break;
17758 }
17759
17760 /* Proceed with next display element. Note that this skips
17761 over lines invisible because of selective display. */
17762 set_iterator_to_next (it, 1);
17763
17764 /* If we truncate lines, we are done when the last displayed
17765 glyphs reach past the right margin of the window. */
17766 if (it->line_wrap == TRUNCATE
17767 && (FRAME_WINDOW_P (it->f)
17768 ? (it->current_x >= it->last_visible_x)
17769 : (it->current_x > it->last_visible_x)))
17770 {
17771 /* Maybe add truncation glyphs. */
17772 if (!FRAME_WINDOW_P (it->f))
17773 {
17774 int i, n;
17775
17776 if (!row->reversed_p)
17777 {
17778 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17779 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17780 break;
17781 }
17782 else
17783 {
17784 for (i = 0; i < row->used[TEXT_AREA]; i++)
17785 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17786 break;
17787 /* Remove any padding glyphs at the front of ROW, to
17788 make room for the truncation glyphs we will be
17789 adding below. The loop below always inserts at
17790 least one truncation glyph, so also remove the
17791 last glyph added to ROW. */
17792 unproduce_glyphs (it, i + 1);
17793 /* Adjust i for the loop below. */
17794 i = row->used[TEXT_AREA] - (i + 1);
17795 }
17796
17797 for (n = row->used[TEXT_AREA]; i < n; ++i)
17798 {
17799 row->used[TEXT_AREA] = i;
17800 produce_special_glyphs (it, IT_TRUNCATION);
17801 }
17802 }
17803 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17804 {
17805 /* Don't truncate if we can overflow newline into fringe. */
17806 if (!get_next_display_element (it))
17807 {
17808 it->continuation_lines_width = 0;
17809 row->ends_at_zv_p = 1;
17810 row->exact_window_width_line_p = 1;
17811 break;
17812 }
17813 if (ITERATOR_AT_END_OF_LINE_P (it))
17814 {
17815 row->exact_window_width_line_p = 1;
17816 goto at_end_of_line;
17817 }
17818 }
17819
17820 row->truncated_on_right_p = 1;
17821 it->continuation_lines_width = 0;
17822 reseat_at_next_visible_line_start (it, 0);
17823 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17824 it->hpos = hpos_before;
17825 it->current_x = x_before;
17826 break;
17827 }
17828 }
17829
17830 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17831 at the left window margin. */
17832 if (it->first_visible_x
17833 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17834 {
17835 if (!FRAME_WINDOW_P (it->f))
17836 insert_left_trunc_glyphs (it);
17837 row->truncated_on_left_p = 1;
17838 }
17839
17840 /* Remember the position at which this line ends.
17841
17842 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17843 cannot be before the call to find_row_edges below, since that is
17844 where these positions are determined. */
17845 row->end = it->current;
17846 if (!it->bidi_p)
17847 {
17848 row->minpos = row->start.pos;
17849 row->maxpos = row->end.pos;
17850 }
17851 else
17852 {
17853 /* ROW->minpos and ROW->maxpos must be the smallest and
17854 `1 + the largest' buffer positions in ROW. But if ROW was
17855 bidi-reordered, these two positions can be anywhere in the
17856 row, so we must determine them now. */
17857 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17858 }
17859
17860 /* If the start of this line is the overlay arrow-position, then
17861 mark this glyph row as the one containing the overlay arrow.
17862 This is clearly a mess with variable size fonts. It would be
17863 better to let it be displayed like cursors under X. */
17864 if ((row->displays_text_p || !overlay_arrow_seen)
17865 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17866 !NILP (overlay_arrow_string)))
17867 {
17868 /* Overlay arrow in window redisplay is a fringe bitmap. */
17869 if (STRINGP (overlay_arrow_string))
17870 {
17871 struct glyph_row *arrow_row
17872 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17873 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17874 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17875 struct glyph *p = row->glyphs[TEXT_AREA];
17876 struct glyph *p2, *end;
17877
17878 /* Copy the arrow glyphs. */
17879 while (glyph < arrow_end)
17880 *p++ = *glyph++;
17881
17882 /* Throw away padding glyphs. */
17883 p2 = p;
17884 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17885 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17886 ++p2;
17887 if (p2 > p)
17888 {
17889 while (p2 < end)
17890 *p++ = *p2++;
17891 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17892 }
17893 }
17894 else
17895 {
17896 xassert (INTEGERP (overlay_arrow_string));
17897 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17898 }
17899 overlay_arrow_seen = 1;
17900 }
17901
17902 /* Compute pixel dimensions of this line. */
17903 compute_line_metrics (it);
17904
17905 /* Record whether this row ends inside an ellipsis. */
17906 row->ends_in_ellipsis_p
17907 = (it->method == GET_FROM_DISPLAY_VECTOR
17908 && it->ellipsis_p);
17909
17910 /* Save fringe bitmaps in this row. */
17911 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17912 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17913 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17914 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17915
17916 it->left_user_fringe_bitmap = 0;
17917 it->left_user_fringe_face_id = 0;
17918 it->right_user_fringe_bitmap = 0;
17919 it->right_user_fringe_face_id = 0;
17920
17921 /* Maybe set the cursor. */
17922 cvpos = it->w->cursor.vpos;
17923 if ((cvpos < 0
17924 /* In bidi-reordered rows, keep checking for proper cursor
17925 position even if one has been found already, because buffer
17926 positions in such rows change non-linearly with ROW->VPOS,
17927 when a line is continued. One exception: when we are at ZV,
17928 display cursor on the first suitable glyph row, since all
17929 the empty rows after that also have their position set to ZV. */
17930 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17931 lines' rows is implemented for bidi-reordered rows. */
17932 || (it->bidi_p
17933 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17934 && PT >= MATRIX_ROW_START_CHARPOS (row)
17935 && PT <= MATRIX_ROW_END_CHARPOS (row)
17936 && cursor_row_p (row))
17937 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17938
17939 /* Highlight trailing whitespace. */
17940 if (!NILP (Vshow_trailing_whitespace))
17941 highlight_trailing_whitespace (it->f, it->glyph_row);
17942
17943 /* Prepare for the next line. This line starts horizontally at (X
17944 HPOS) = (0 0). Vertical positions are incremented. As a
17945 convenience for the caller, IT->glyph_row is set to the next
17946 row to be used. */
17947 it->current_x = it->hpos = 0;
17948 it->current_y += row->height;
17949 SET_TEXT_POS (it->eol_pos, 0, 0);
17950 ++it->vpos;
17951 ++it->glyph_row;
17952 /* The next row should by default use the same value of the
17953 reversed_p flag as this one. set_iterator_to_next decides when
17954 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17955 the flag accordingly. */
17956 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17957 it->glyph_row->reversed_p = row->reversed_p;
17958 it->start = row->end;
17959 return row->displays_text_p;
17960
17961 #undef RECORD_MAX_MIN_POS
17962 }
17963
17964 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17965 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17966 doc: /* Return paragraph direction at point in BUFFER.
17967 Value is either `left-to-right' or `right-to-left'.
17968 If BUFFER is omitted or nil, it defaults to the current buffer.
17969
17970 Paragraph direction determines how the text in the paragraph is displayed.
17971 In left-to-right paragraphs, text begins at the left margin of the window
17972 and the reading direction is generally left to right. In right-to-left
17973 paragraphs, text begins at the right margin and is read from right to left.
17974
17975 See also `bidi-paragraph-direction'. */)
17976 (Lisp_Object buffer)
17977 {
17978 struct buffer *buf = current_buffer;
17979 struct buffer *old = buf;
17980
17981 if (! NILP (buffer))
17982 {
17983 CHECK_BUFFER (buffer);
17984 buf = XBUFFER (buffer);
17985 }
17986
17987 if (NILP (BVAR (buf, bidi_display_reordering)))
17988 return Qleft_to_right;
17989 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
17990 return BVAR (buf, bidi_paragraph_direction);
17991 else
17992 {
17993 /* Determine the direction from buffer text. We could try to
17994 use current_matrix if it is up to date, but this seems fast
17995 enough as it is. */
17996 struct bidi_it itb;
17997 EMACS_INT pos = BUF_PT (buf);
17998 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17999 int c;
18000
18001 set_buffer_temp (buf);
18002 /* bidi_paragraph_init finds the base direction of the paragraph
18003 by searching forward from paragraph start. We need the base
18004 direction of the current or _previous_ paragraph, so we need
18005 to make sure we are within that paragraph. To that end, find
18006 the previous non-empty line. */
18007 if (pos >= ZV && pos > BEGV)
18008 {
18009 pos--;
18010 bytepos = CHAR_TO_BYTE (pos);
18011 }
18012 while ((c = FETCH_BYTE (bytepos)) == '\n'
18013 || c == ' ' || c == '\t' || c == '\f')
18014 {
18015 if (bytepos <= BEGV_BYTE)
18016 break;
18017 bytepos--;
18018 pos--;
18019 }
18020 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18021 bytepos--;
18022 itb.charpos = pos;
18023 itb.bytepos = bytepos;
18024 itb.first_elt = 1;
18025 itb.separator_limit = -1;
18026 itb.paragraph_dir = NEUTRAL_DIR;
18027
18028 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18029 set_buffer_temp (old);
18030 switch (itb.paragraph_dir)
18031 {
18032 case L2R:
18033 return Qleft_to_right;
18034 break;
18035 case R2L:
18036 return Qright_to_left;
18037 break;
18038 default:
18039 abort ();
18040 }
18041 }
18042 }
18043
18044
18045 \f
18046 /***********************************************************************
18047 Menu Bar
18048 ***********************************************************************/
18049
18050 /* Redisplay the menu bar in the frame for window W.
18051
18052 The menu bar of X frames that don't have X toolkit support is
18053 displayed in a special window W->frame->menu_bar_window.
18054
18055 The menu bar of terminal frames is treated specially as far as
18056 glyph matrices are concerned. Menu bar lines are not part of
18057 windows, so the update is done directly on the frame matrix rows
18058 for the menu bar. */
18059
18060 static void
18061 display_menu_bar (struct window *w)
18062 {
18063 struct frame *f = XFRAME (WINDOW_FRAME (w));
18064 struct it it;
18065 Lisp_Object items;
18066 int i;
18067
18068 /* Don't do all this for graphical frames. */
18069 #ifdef HAVE_NTGUI
18070 if (FRAME_W32_P (f))
18071 return;
18072 #endif
18073 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18074 if (FRAME_X_P (f))
18075 return;
18076 #endif
18077
18078 #ifdef HAVE_NS
18079 if (FRAME_NS_P (f))
18080 return;
18081 #endif /* HAVE_NS */
18082
18083 #ifdef USE_X_TOOLKIT
18084 xassert (!FRAME_WINDOW_P (f));
18085 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18086 it.first_visible_x = 0;
18087 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18088 #else /* not USE_X_TOOLKIT */
18089 if (FRAME_WINDOW_P (f))
18090 {
18091 /* Menu bar lines are displayed in the desired matrix of the
18092 dummy window menu_bar_window. */
18093 struct window *menu_w;
18094 xassert (WINDOWP (f->menu_bar_window));
18095 menu_w = XWINDOW (f->menu_bar_window);
18096 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18097 MENU_FACE_ID);
18098 it.first_visible_x = 0;
18099 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18100 }
18101 else
18102 {
18103 /* This is a TTY frame, i.e. character hpos/vpos are used as
18104 pixel x/y. */
18105 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18106 MENU_FACE_ID);
18107 it.first_visible_x = 0;
18108 it.last_visible_x = FRAME_COLS (f);
18109 }
18110 #endif /* not USE_X_TOOLKIT */
18111
18112 if (! mode_line_inverse_video)
18113 /* Force the menu-bar to be displayed in the default face. */
18114 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18115
18116 /* Clear all rows of the menu bar. */
18117 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18118 {
18119 struct glyph_row *row = it.glyph_row + i;
18120 clear_glyph_row (row);
18121 row->enabled_p = 1;
18122 row->full_width_p = 1;
18123 }
18124
18125 /* Display all items of the menu bar. */
18126 items = FRAME_MENU_BAR_ITEMS (it.f);
18127 for (i = 0; i < ASIZE (items); i += 4)
18128 {
18129 Lisp_Object string;
18130
18131 /* Stop at nil string. */
18132 string = AREF (items, i + 1);
18133 if (NILP (string))
18134 break;
18135
18136 /* Remember where item was displayed. */
18137 ASET (items, i + 3, make_number (it.hpos));
18138
18139 /* Display the item, pad with one space. */
18140 if (it.current_x < it.last_visible_x)
18141 display_string (NULL, string, Qnil, 0, 0, &it,
18142 SCHARS (string) + 1, 0, 0, -1);
18143 }
18144
18145 /* Fill out the line with spaces. */
18146 if (it.current_x < it.last_visible_x)
18147 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18148
18149 /* Compute the total height of the lines. */
18150 compute_line_metrics (&it);
18151 }
18152
18153
18154 \f
18155 /***********************************************************************
18156 Mode Line
18157 ***********************************************************************/
18158
18159 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18160 FORCE is non-zero, redisplay mode lines unconditionally.
18161 Otherwise, redisplay only mode lines that are garbaged. Value is
18162 the number of windows whose mode lines were redisplayed. */
18163
18164 static int
18165 redisplay_mode_lines (Lisp_Object window, int force)
18166 {
18167 int nwindows = 0;
18168
18169 while (!NILP (window))
18170 {
18171 struct window *w = XWINDOW (window);
18172
18173 if (WINDOWP (w->hchild))
18174 nwindows += redisplay_mode_lines (w->hchild, force);
18175 else if (WINDOWP (w->vchild))
18176 nwindows += redisplay_mode_lines (w->vchild, force);
18177 else if (force
18178 || FRAME_GARBAGED_P (XFRAME (w->frame))
18179 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18180 {
18181 struct text_pos lpoint;
18182 struct buffer *old = current_buffer;
18183
18184 /* Set the window's buffer for the mode line display. */
18185 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18186 set_buffer_internal_1 (XBUFFER (w->buffer));
18187
18188 /* Point refers normally to the selected window. For any
18189 other window, set up appropriate value. */
18190 if (!EQ (window, selected_window))
18191 {
18192 struct text_pos pt;
18193
18194 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18195 if (CHARPOS (pt) < BEGV)
18196 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18197 else if (CHARPOS (pt) > (ZV - 1))
18198 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18199 else
18200 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18201 }
18202
18203 /* Display mode lines. */
18204 clear_glyph_matrix (w->desired_matrix);
18205 if (display_mode_lines (w))
18206 {
18207 ++nwindows;
18208 w->must_be_updated_p = 1;
18209 }
18210
18211 /* Restore old settings. */
18212 set_buffer_internal_1 (old);
18213 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18214 }
18215
18216 window = w->next;
18217 }
18218
18219 return nwindows;
18220 }
18221
18222
18223 /* Display the mode and/or header line of window W. Value is the
18224 sum number of mode lines and header lines displayed. */
18225
18226 static int
18227 display_mode_lines (struct window *w)
18228 {
18229 Lisp_Object old_selected_window, old_selected_frame;
18230 int n = 0;
18231
18232 old_selected_frame = selected_frame;
18233 selected_frame = w->frame;
18234 old_selected_window = selected_window;
18235 XSETWINDOW (selected_window, w);
18236
18237 /* These will be set while the mode line specs are processed. */
18238 line_number_displayed = 0;
18239 w->column_number_displayed = Qnil;
18240
18241 if (WINDOW_WANTS_MODELINE_P (w))
18242 {
18243 struct window *sel_w = XWINDOW (old_selected_window);
18244
18245 /* Select mode line face based on the real selected window. */
18246 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18247 BVAR (current_buffer, mode_line_format));
18248 ++n;
18249 }
18250
18251 if (WINDOW_WANTS_HEADER_LINE_P (w))
18252 {
18253 display_mode_line (w, HEADER_LINE_FACE_ID,
18254 BVAR (current_buffer, header_line_format));
18255 ++n;
18256 }
18257
18258 selected_frame = old_selected_frame;
18259 selected_window = old_selected_window;
18260 return n;
18261 }
18262
18263
18264 /* Display mode or header line of window W. FACE_ID specifies which
18265 line to display; it is either MODE_LINE_FACE_ID or
18266 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18267 display. Value is the pixel height of the mode/header line
18268 displayed. */
18269
18270 static int
18271 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18272 {
18273 struct it it;
18274 struct face *face;
18275 int count = SPECPDL_INDEX ();
18276
18277 init_iterator (&it, w, -1, -1, NULL, face_id);
18278 /* Don't extend on a previously drawn mode-line.
18279 This may happen if called from pos_visible_p. */
18280 it.glyph_row->enabled_p = 0;
18281 prepare_desired_row (it.glyph_row);
18282
18283 it.glyph_row->mode_line_p = 1;
18284
18285 if (! mode_line_inverse_video)
18286 /* Force the mode-line to be displayed in the default face. */
18287 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18288
18289 record_unwind_protect (unwind_format_mode_line,
18290 format_mode_line_unwind_data (NULL, Qnil, 0));
18291
18292 mode_line_target = MODE_LINE_DISPLAY;
18293
18294 /* Temporarily make frame's keyboard the current kboard so that
18295 kboard-local variables in the mode_line_format will get the right
18296 values. */
18297 push_kboard (FRAME_KBOARD (it.f));
18298 record_unwind_save_match_data ();
18299 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18300 pop_kboard ();
18301
18302 unbind_to (count, Qnil);
18303
18304 /* Fill up with spaces. */
18305 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18306
18307 compute_line_metrics (&it);
18308 it.glyph_row->full_width_p = 1;
18309 it.glyph_row->continued_p = 0;
18310 it.glyph_row->truncated_on_left_p = 0;
18311 it.glyph_row->truncated_on_right_p = 0;
18312
18313 /* Make a 3D mode-line have a shadow at its right end. */
18314 face = FACE_FROM_ID (it.f, face_id);
18315 extend_face_to_end_of_line (&it);
18316 if (face->box != FACE_NO_BOX)
18317 {
18318 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18319 + it.glyph_row->used[TEXT_AREA] - 1);
18320 last->right_box_line_p = 1;
18321 }
18322
18323 return it.glyph_row->height;
18324 }
18325
18326 /* Move element ELT in LIST to the front of LIST.
18327 Return the updated list. */
18328
18329 static Lisp_Object
18330 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18331 {
18332 register Lisp_Object tail, prev;
18333 register Lisp_Object tem;
18334
18335 tail = list;
18336 prev = Qnil;
18337 while (CONSP (tail))
18338 {
18339 tem = XCAR (tail);
18340
18341 if (EQ (elt, tem))
18342 {
18343 /* Splice out the link TAIL. */
18344 if (NILP (prev))
18345 list = XCDR (tail);
18346 else
18347 Fsetcdr (prev, XCDR (tail));
18348
18349 /* Now make it the first. */
18350 Fsetcdr (tail, list);
18351 return tail;
18352 }
18353 else
18354 prev = tail;
18355 tail = XCDR (tail);
18356 QUIT;
18357 }
18358
18359 /* Not found--return unchanged LIST. */
18360 return list;
18361 }
18362
18363 /* Contribute ELT to the mode line for window IT->w. How it
18364 translates into text depends on its data type.
18365
18366 IT describes the display environment in which we display, as usual.
18367
18368 DEPTH is the depth in recursion. It is used to prevent
18369 infinite recursion here.
18370
18371 FIELD_WIDTH is the number of characters the display of ELT should
18372 occupy in the mode line, and PRECISION is the maximum number of
18373 characters to display from ELT's representation. See
18374 display_string for details.
18375
18376 Returns the hpos of the end of the text generated by ELT.
18377
18378 PROPS is a property list to add to any string we encounter.
18379
18380 If RISKY is nonzero, remove (disregard) any properties in any string
18381 we encounter, and ignore :eval and :propertize.
18382
18383 The global variable `mode_line_target' determines whether the
18384 output is passed to `store_mode_line_noprop',
18385 `store_mode_line_string', or `display_string'. */
18386
18387 static int
18388 display_mode_element (struct it *it, int depth, int field_width, int precision,
18389 Lisp_Object elt, Lisp_Object props, int risky)
18390 {
18391 int n = 0, field, prec;
18392 int literal = 0;
18393
18394 tail_recurse:
18395 if (depth > 100)
18396 elt = build_string ("*too-deep*");
18397
18398 depth++;
18399
18400 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18401 {
18402 case Lisp_String:
18403 {
18404 /* A string: output it and check for %-constructs within it. */
18405 unsigned char c;
18406 EMACS_INT offset = 0;
18407
18408 if (SCHARS (elt) > 0
18409 && (!NILP (props) || risky))
18410 {
18411 Lisp_Object oprops, aelt;
18412 oprops = Ftext_properties_at (make_number (0), elt);
18413
18414 /* If the starting string's properties are not what
18415 we want, translate the string. Also, if the string
18416 is risky, do that anyway. */
18417
18418 if (NILP (Fequal (props, oprops)) || risky)
18419 {
18420 /* If the starting string has properties,
18421 merge the specified ones onto the existing ones. */
18422 if (! NILP (oprops) && !risky)
18423 {
18424 Lisp_Object tem;
18425
18426 oprops = Fcopy_sequence (oprops);
18427 tem = props;
18428 while (CONSP (tem))
18429 {
18430 oprops = Fplist_put (oprops, XCAR (tem),
18431 XCAR (XCDR (tem)));
18432 tem = XCDR (XCDR (tem));
18433 }
18434 props = oprops;
18435 }
18436
18437 aelt = Fassoc (elt, mode_line_proptrans_alist);
18438 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18439 {
18440 /* AELT is what we want. Move it to the front
18441 without consing. */
18442 elt = XCAR (aelt);
18443 mode_line_proptrans_alist
18444 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18445 }
18446 else
18447 {
18448 Lisp_Object tem;
18449
18450 /* If AELT has the wrong props, it is useless.
18451 so get rid of it. */
18452 if (! NILP (aelt))
18453 mode_line_proptrans_alist
18454 = Fdelq (aelt, mode_line_proptrans_alist);
18455
18456 elt = Fcopy_sequence (elt);
18457 Fset_text_properties (make_number (0), Flength (elt),
18458 props, elt);
18459 /* Add this item to mode_line_proptrans_alist. */
18460 mode_line_proptrans_alist
18461 = Fcons (Fcons (elt, props),
18462 mode_line_proptrans_alist);
18463 /* Truncate mode_line_proptrans_alist
18464 to at most 50 elements. */
18465 tem = Fnthcdr (make_number (50),
18466 mode_line_proptrans_alist);
18467 if (! NILP (tem))
18468 XSETCDR (tem, Qnil);
18469 }
18470 }
18471 }
18472
18473 offset = 0;
18474
18475 if (literal)
18476 {
18477 prec = precision - n;
18478 switch (mode_line_target)
18479 {
18480 case MODE_LINE_NOPROP:
18481 case MODE_LINE_TITLE:
18482 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18483 break;
18484 case MODE_LINE_STRING:
18485 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18486 break;
18487 case MODE_LINE_DISPLAY:
18488 n += display_string (NULL, elt, Qnil, 0, 0, it,
18489 0, prec, 0, STRING_MULTIBYTE (elt));
18490 break;
18491 }
18492
18493 break;
18494 }
18495
18496 /* Handle the non-literal case. */
18497
18498 while ((precision <= 0 || n < precision)
18499 && SREF (elt, offset) != 0
18500 && (mode_line_target != MODE_LINE_DISPLAY
18501 || it->current_x < it->last_visible_x))
18502 {
18503 EMACS_INT last_offset = offset;
18504
18505 /* Advance to end of string or next format specifier. */
18506 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18507 ;
18508
18509 if (offset - 1 != last_offset)
18510 {
18511 EMACS_INT nchars, nbytes;
18512
18513 /* Output to end of string or up to '%'. Field width
18514 is length of string. Don't output more than
18515 PRECISION allows us. */
18516 offset--;
18517
18518 prec = c_string_width (SDATA (elt) + last_offset,
18519 offset - last_offset, precision - n,
18520 &nchars, &nbytes);
18521
18522 switch (mode_line_target)
18523 {
18524 case MODE_LINE_NOPROP:
18525 case MODE_LINE_TITLE:
18526 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18527 break;
18528 case MODE_LINE_STRING:
18529 {
18530 EMACS_INT bytepos = last_offset;
18531 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18532 EMACS_INT endpos = (precision <= 0
18533 ? string_byte_to_char (elt, offset)
18534 : charpos + nchars);
18535
18536 n += store_mode_line_string (NULL,
18537 Fsubstring (elt, make_number (charpos),
18538 make_number (endpos)),
18539 0, 0, 0, Qnil);
18540 }
18541 break;
18542 case MODE_LINE_DISPLAY:
18543 {
18544 EMACS_INT bytepos = last_offset;
18545 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18546
18547 if (precision <= 0)
18548 nchars = string_byte_to_char (elt, offset) - charpos;
18549 n += display_string (NULL, elt, Qnil, 0, charpos,
18550 it, 0, nchars, 0,
18551 STRING_MULTIBYTE (elt));
18552 }
18553 break;
18554 }
18555 }
18556 else /* c == '%' */
18557 {
18558 EMACS_INT percent_position = offset;
18559
18560 /* Get the specified minimum width. Zero means
18561 don't pad. */
18562 field = 0;
18563 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18564 field = field * 10 + c - '0';
18565
18566 /* Don't pad beyond the total padding allowed. */
18567 if (field_width - n > 0 && field > field_width - n)
18568 field = field_width - n;
18569
18570 /* Note that either PRECISION <= 0 or N < PRECISION. */
18571 prec = precision - n;
18572
18573 if (c == 'M')
18574 n += display_mode_element (it, depth, field, prec,
18575 Vglobal_mode_string, props,
18576 risky);
18577 else if (c != 0)
18578 {
18579 int multibyte;
18580 EMACS_INT bytepos, charpos;
18581 const char *spec;
18582 Lisp_Object string;
18583
18584 bytepos = percent_position;
18585 charpos = (STRING_MULTIBYTE (elt)
18586 ? string_byte_to_char (elt, bytepos)
18587 : bytepos);
18588 spec = decode_mode_spec (it->w, c, field, &string);
18589 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18590
18591 switch (mode_line_target)
18592 {
18593 case MODE_LINE_NOPROP:
18594 case MODE_LINE_TITLE:
18595 n += store_mode_line_noprop (spec, field, prec);
18596 break;
18597 case MODE_LINE_STRING:
18598 {
18599 int len = strlen (spec);
18600 Lisp_Object tem = make_string (spec, len);
18601 props = Ftext_properties_at (make_number (charpos), elt);
18602 /* Should only keep face property in props */
18603 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18604 }
18605 break;
18606 case MODE_LINE_DISPLAY:
18607 {
18608 int nglyphs_before, nwritten;
18609
18610 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18611 nwritten = display_string (spec, string, elt,
18612 charpos, 0, it,
18613 field, prec, 0,
18614 multibyte);
18615
18616 /* Assign to the glyphs written above the
18617 string where the `%x' came from, position
18618 of the `%'. */
18619 if (nwritten > 0)
18620 {
18621 struct glyph *glyph
18622 = (it->glyph_row->glyphs[TEXT_AREA]
18623 + nglyphs_before);
18624 int i;
18625
18626 for (i = 0; i < nwritten; ++i)
18627 {
18628 glyph[i].object = elt;
18629 glyph[i].charpos = charpos;
18630 }
18631
18632 n += nwritten;
18633 }
18634 }
18635 break;
18636 }
18637 }
18638 else /* c == 0 */
18639 break;
18640 }
18641 }
18642 }
18643 break;
18644
18645 case Lisp_Symbol:
18646 /* A symbol: process the value of the symbol recursively
18647 as if it appeared here directly. Avoid error if symbol void.
18648 Special case: if value of symbol is a string, output the string
18649 literally. */
18650 {
18651 register Lisp_Object tem;
18652
18653 /* If the variable is not marked as risky to set
18654 then its contents are risky to use. */
18655 if (NILP (Fget (elt, Qrisky_local_variable)))
18656 risky = 1;
18657
18658 tem = Fboundp (elt);
18659 if (!NILP (tem))
18660 {
18661 tem = Fsymbol_value (elt);
18662 /* If value is a string, output that string literally:
18663 don't check for % within it. */
18664 if (STRINGP (tem))
18665 literal = 1;
18666
18667 if (!EQ (tem, elt))
18668 {
18669 /* Give up right away for nil or t. */
18670 elt = tem;
18671 goto tail_recurse;
18672 }
18673 }
18674 }
18675 break;
18676
18677 case Lisp_Cons:
18678 {
18679 register Lisp_Object car, tem;
18680
18681 /* A cons cell: five distinct cases.
18682 If first element is :eval or :propertize, do something special.
18683 If first element is a string or a cons, process all the elements
18684 and effectively concatenate them.
18685 If first element is a negative number, truncate displaying cdr to
18686 at most that many characters. If positive, pad (with spaces)
18687 to at least that many characters.
18688 If first element is a symbol, process the cadr or caddr recursively
18689 according to whether the symbol's value is non-nil or nil. */
18690 car = XCAR (elt);
18691 if (EQ (car, QCeval))
18692 {
18693 /* An element of the form (:eval FORM) means evaluate FORM
18694 and use the result as mode line elements. */
18695
18696 if (risky)
18697 break;
18698
18699 if (CONSP (XCDR (elt)))
18700 {
18701 Lisp_Object spec;
18702 spec = safe_eval (XCAR (XCDR (elt)));
18703 n += display_mode_element (it, depth, field_width - n,
18704 precision - n, spec, props,
18705 risky);
18706 }
18707 }
18708 else if (EQ (car, QCpropertize))
18709 {
18710 /* An element of the form (:propertize ELT PROPS...)
18711 means display ELT but applying properties PROPS. */
18712
18713 if (risky)
18714 break;
18715
18716 if (CONSP (XCDR (elt)))
18717 n += display_mode_element (it, depth, field_width - n,
18718 precision - n, XCAR (XCDR (elt)),
18719 XCDR (XCDR (elt)), risky);
18720 }
18721 else if (SYMBOLP (car))
18722 {
18723 tem = Fboundp (car);
18724 elt = XCDR (elt);
18725 if (!CONSP (elt))
18726 goto invalid;
18727 /* elt is now the cdr, and we know it is a cons cell.
18728 Use its car if CAR has a non-nil value. */
18729 if (!NILP (tem))
18730 {
18731 tem = Fsymbol_value (car);
18732 if (!NILP (tem))
18733 {
18734 elt = XCAR (elt);
18735 goto tail_recurse;
18736 }
18737 }
18738 /* Symbol's value is nil (or symbol is unbound)
18739 Get the cddr of the original list
18740 and if possible find the caddr and use that. */
18741 elt = XCDR (elt);
18742 if (NILP (elt))
18743 break;
18744 else if (!CONSP (elt))
18745 goto invalid;
18746 elt = XCAR (elt);
18747 goto tail_recurse;
18748 }
18749 else if (INTEGERP (car))
18750 {
18751 register int lim = XINT (car);
18752 elt = XCDR (elt);
18753 if (lim < 0)
18754 {
18755 /* Negative int means reduce maximum width. */
18756 if (precision <= 0)
18757 precision = -lim;
18758 else
18759 precision = min (precision, -lim);
18760 }
18761 else if (lim > 0)
18762 {
18763 /* Padding specified. Don't let it be more than
18764 current maximum. */
18765 if (precision > 0)
18766 lim = min (precision, lim);
18767
18768 /* If that's more padding than already wanted, queue it.
18769 But don't reduce padding already specified even if
18770 that is beyond the current truncation point. */
18771 field_width = max (lim, field_width);
18772 }
18773 goto tail_recurse;
18774 }
18775 else if (STRINGP (car) || CONSP (car))
18776 {
18777 Lisp_Object halftail = elt;
18778 int len = 0;
18779
18780 while (CONSP (elt)
18781 && (precision <= 0 || n < precision))
18782 {
18783 n += display_mode_element (it, depth,
18784 /* Do padding only after the last
18785 element in the list. */
18786 (! CONSP (XCDR (elt))
18787 ? field_width - n
18788 : 0),
18789 precision - n, XCAR (elt),
18790 props, risky);
18791 elt = XCDR (elt);
18792 len++;
18793 if ((len & 1) == 0)
18794 halftail = XCDR (halftail);
18795 /* Check for cycle. */
18796 if (EQ (halftail, elt))
18797 break;
18798 }
18799 }
18800 }
18801 break;
18802
18803 default:
18804 invalid:
18805 elt = build_string ("*invalid*");
18806 goto tail_recurse;
18807 }
18808
18809 /* Pad to FIELD_WIDTH. */
18810 if (field_width > 0 && n < field_width)
18811 {
18812 switch (mode_line_target)
18813 {
18814 case MODE_LINE_NOPROP:
18815 case MODE_LINE_TITLE:
18816 n += store_mode_line_noprop ("", field_width - n, 0);
18817 break;
18818 case MODE_LINE_STRING:
18819 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18820 break;
18821 case MODE_LINE_DISPLAY:
18822 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18823 0, 0, 0);
18824 break;
18825 }
18826 }
18827
18828 return n;
18829 }
18830
18831 /* Store a mode-line string element in mode_line_string_list.
18832
18833 If STRING is non-null, display that C string. Otherwise, the Lisp
18834 string LISP_STRING is displayed.
18835
18836 FIELD_WIDTH is the minimum number of output glyphs to produce.
18837 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18838 with spaces. FIELD_WIDTH <= 0 means don't pad.
18839
18840 PRECISION is the maximum number of characters to output from
18841 STRING. PRECISION <= 0 means don't truncate the string.
18842
18843 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18844 properties to the string.
18845
18846 PROPS are the properties to add to the string.
18847 The mode_line_string_face face property is always added to the string.
18848 */
18849
18850 static int
18851 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18852 int field_width, int precision, Lisp_Object props)
18853 {
18854 EMACS_INT len;
18855 int n = 0;
18856
18857 if (string != NULL)
18858 {
18859 len = strlen (string);
18860 if (precision > 0 && len > precision)
18861 len = precision;
18862 lisp_string = make_string (string, len);
18863 if (NILP (props))
18864 props = mode_line_string_face_prop;
18865 else if (!NILP (mode_line_string_face))
18866 {
18867 Lisp_Object face = Fplist_get (props, Qface);
18868 props = Fcopy_sequence (props);
18869 if (NILP (face))
18870 face = mode_line_string_face;
18871 else
18872 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18873 props = Fplist_put (props, Qface, face);
18874 }
18875 Fadd_text_properties (make_number (0), make_number (len),
18876 props, lisp_string);
18877 }
18878 else
18879 {
18880 len = XFASTINT (Flength (lisp_string));
18881 if (precision > 0 && len > precision)
18882 {
18883 len = precision;
18884 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18885 precision = -1;
18886 }
18887 if (!NILP (mode_line_string_face))
18888 {
18889 Lisp_Object face;
18890 if (NILP (props))
18891 props = Ftext_properties_at (make_number (0), lisp_string);
18892 face = Fplist_get (props, Qface);
18893 if (NILP (face))
18894 face = mode_line_string_face;
18895 else
18896 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18897 props = Fcons (Qface, Fcons (face, Qnil));
18898 if (copy_string)
18899 lisp_string = Fcopy_sequence (lisp_string);
18900 }
18901 if (!NILP (props))
18902 Fadd_text_properties (make_number (0), make_number (len),
18903 props, lisp_string);
18904 }
18905
18906 if (len > 0)
18907 {
18908 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18909 n += len;
18910 }
18911
18912 if (field_width > len)
18913 {
18914 field_width -= len;
18915 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18916 if (!NILP (props))
18917 Fadd_text_properties (make_number (0), make_number (field_width),
18918 props, lisp_string);
18919 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18920 n += field_width;
18921 }
18922
18923 return n;
18924 }
18925
18926
18927 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18928 1, 4, 0,
18929 doc: /* Format a string out of a mode line format specification.
18930 First arg FORMAT specifies the mode line format (see `mode-line-format'
18931 for details) to use.
18932
18933 By default, the format is evaluated for the currently selected window.
18934
18935 Optional second arg FACE specifies the face property to put on all
18936 characters for which no face is specified. The value nil means the
18937 default face. The value t means whatever face the window's mode line
18938 currently uses (either `mode-line' or `mode-line-inactive',
18939 depending on whether the window is the selected window or not).
18940 An integer value means the value string has no text
18941 properties.
18942
18943 Optional third and fourth args WINDOW and BUFFER specify the window
18944 and buffer to use as the context for the formatting (defaults
18945 are the selected window and the WINDOW's buffer). */)
18946 (Lisp_Object format, Lisp_Object face,
18947 Lisp_Object window, Lisp_Object buffer)
18948 {
18949 struct it it;
18950 int len;
18951 struct window *w;
18952 struct buffer *old_buffer = NULL;
18953 int face_id;
18954 int no_props = INTEGERP (face);
18955 int count = SPECPDL_INDEX ();
18956 Lisp_Object str;
18957 int string_start = 0;
18958
18959 if (NILP (window))
18960 window = selected_window;
18961 CHECK_WINDOW (window);
18962 w = XWINDOW (window);
18963
18964 if (NILP (buffer))
18965 buffer = w->buffer;
18966 CHECK_BUFFER (buffer);
18967
18968 /* Make formatting the modeline a non-op when noninteractive, otherwise
18969 there will be problems later caused by a partially initialized frame. */
18970 if (NILP (format) || noninteractive)
18971 return empty_unibyte_string;
18972
18973 if (no_props)
18974 face = Qnil;
18975
18976 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18977 : EQ (face, Qt) ? (EQ (window, selected_window)
18978 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18979 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18980 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18981 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18982 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18983 : DEFAULT_FACE_ID;
18984
18985 if (XBUFFER (buffer) != current_buffer)
18986 old_buffer = current_buffer;
18987
18988 /* Save things including mode_line_proptrans_alist,
18989 and set that to nil so that we don't alter the outer value. */
18990 record_unwind_protect (unwind_format_mode_line,
18991 format_mode_line_unwind_data
18992 (old_buffer, selected_window, 1));
18993 mode_line_proptrans_alist = Qnil;
18994
18995 Fselect_window (window, Qt);
18996 if (old_buffer)
18997 set_buffer_internal_1 (XBUFFER (buffer));
18998
18999 init_iterator (&it, w, -1, -1, NULL, face_id);
19000
19001 if (no_props)
19002 {
19003 mode_line_target = MODE_LINE_NOPROP;
19004 mode_line_string_face_prop = Qnil;
19005 mode_line_string_list = Qnil;
19006 string_start = MODE_LINE_NOPROP_LEN (0);
19007 }
19008 else
19009 {
19010 mode_line_target = MODE_LINE_STRING;
19011 mode_line_string_list = Qnil;
19012 mode_line_string_face = face;
19013 mode_line_string_face_prop
19014 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19015 }
19016
19017 push_kboard (FRAME_KBOARD (it.f));
19018 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19019 pop_kboard ();
19020
19021 if (no_props)
19022 {
19023 len = MODE_LINE_NOPROP_LEN (string_start);
19024 str = make_string (mode_line_noprop_buf + string_start, len);
19025 }
19026 else
19027 {
19028 mode_line_string_list = Fnreverse (mode_line_string_list);
19029 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19030 empty_unibyte_string);
19031 }
19032
19033 unbind_to (count, Qnil);
19034 return str;
19035 }
19036
19037 /* Write a null-terminated, right justified decimal representation of
19038 the positive integer D to BUF using a minimal field width WIDTH. */
19039
19040 static void
19041 pint2str (register char *buf, register int width, register EMACS_INT d)
19042 {
19043 register char *p = buf;
19044
19045 if (d <= 0)
19046 *p++ = '0';
19047 else
19048 {
19049 while (d > 0)
19050 {
19051 *p++ = d % 10 + '0';
19052 d /= 10;
19053 }
19054 }
19055
19056 for (width -= (int) (p - buf); width > 0; --width)
19057 *p++ = ' ';
19058 *p-- = '\0';
19059 while (p > buf)
19060 {
19061 d = *buf;
19062 *buf++ = *p;
19063 *p-- = d;
19064 }
19065 }
19066
19067 /* Write a null-terminated, right justified decimal and "human
19068 readable" representation of the nonnegative integer D to BUF using
19069 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19070
19071 static const char power_letter[] =
19072 {
19073 0, /* no letter */
19074 'k', /* kilo */
19075 'M', /* mega */
19076 'G', /* giga */
19077 'T', /* tera */
19078 'P', /* peta */
19079 'E', /* exa */
19080 'Z', /* zetta */
19081 'Y' /* yotta */
19082 };
19083
19084 static void
19085 pint2hrstr (char *buf, int width, EMACS_INT d)
19086 {
19087 /* We aim to represent the nonnegative integer D as
19088 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19089 EMACS_INT quotient = d;
19090 int remainder = 0;
19091 /* -1 means: do not use TENTHS. */
19092 int tenths = -1;
19093 int exponent = 0;
19094
19095 /* Length of QUOTIENT.TENTHS as a string. */
19096 int length;
19097
19098 char * psuffix;
19099 char * p;
19100
19101 if (1000 <= quotient)
19102 {
19103 /* Scale to the appropriate EXPONENT. */
19104 do
19105 {
19106 remainder = quotient % 1000;
19107 quotient /= 1000;
19108 exponent++;
19109 }
19110 while (1000 <= quotient);
19111
19112 /* Round to nearest and decide whether to use TENTHS or not. */
19113 if (quotient <= 9)
19114 {
19115 tenths = remainder / 100;
19116 if (50 <= remainder % 100)
19117 {
19118 if (tenths < 9)
19119 tenths++;
19120 else
19121 {
19122 quotient++;
19123 if (quotient == 10)
19124 tenths = -1;
19125 else
19126 tenths = 0;
19127 }
19128 }
19129 }
19130 else
19131 if (500 <= remainder)
19132 {
19133 if (quotient < 999)
19134 quotient++;
19135 else
19136 {
19137 quotient = 1;
19138 exponent++;
19139 tenths = 0;
19140 }
19141 }
19142 }
19143
19144 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19145 if (tenths == -1 && quotient <= 99)
19146 if (quotient <= 9)
19147 length = 1;
19148 else
19149 length = 2;
19150 else
19151 length = 3;
19152 p = psuffix = buf + max (width, length);
19153
19154 /* Print EXPONENT. */
19155 *psuffix++ = power_letter[exponent];
19156 *psuffix = '\0';
19157
19158 /* Print TENTHS. */
19159 if (tenths >= 0)
19160 {
19161 *--p = '0' + tenths;
19162 *--p = '.';
19163 }
19164
19165 /* Print QUOTIENT. */
19166 do
19167 {
19168 int digit = quotient % 10;
19169 *--p = '0' + digit;
19170 }
19171 while ((quotient /= 10) != 0);
19172
19173 /* Print leading spaces. */
19174 while (buf < p)
19175 *--p = ' ';
19176 }
19177
19178 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19179 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19180 type of CODING_SYSTEM. Return updated pointer into BUF. */
19181
19182 static unsigned char invalid_eol_type[] = "(*invalid*)";
19183
19184 static char *
19185 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19186 {
19187 Lisp_Object val;
19188 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19189 const unsigned char *eol_str;
19190 int eol_str_len;
19191 /* The EOL conversion we are using. */
19192 Lisp_Object eoltype;
19193
19194 val = CODING_SYSTEM_SPEC (coding_system);
19195 eoltype = Qnil;
19196
19197 if (!VECTORP (val)) /* Not yet decided. */
19198 {
19199 if (multibyte)
19200 *buf++ = '-';
19201 if (eol_flag)
19202 eoltype = eol_mnemonic_undecided;
19203 /* Don't mention EOL conversion if it isn't decided. */
19204 }
19205 else
19206 {
19207 Lisp_Object attrs;
19208 Lisp_Object eolvalue;
19209
19210 attrs = AREF (val, 0);
19211 eolvalue = AREF (val, 2);
19212
19213 if (multibyte)
19214 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19215
19216 if (eol_flag)
19217 {
19218 /* The EOL conversion that is normal on this system. */
19219
19220 if (NILP (eolvalue)) /* Not yet decided. */
19221 eoltype = eol_mnemonic_undecided;
19222 else if (VECTORP (eolvalue)) /* Not yet decided. */
19223 eoltype = eol_mnemonic_undecided;
19224 else /* eolvalue is Qunix, Qdos, or Qmac. */
19225 eoltype = (EQ (eolvalue, Qunix)
19226 ? eol_mnemonic_unix
19227 : (EQ (eolvalue, Qdos) == 1
19228 ? eol_mnemonic_dos : eol_mnemonic_mac));
19229 }
19230 }
19231
19232 if (eol_flag)
19233 {
19234 /* Mention the EOL conversion if it is not the usual one. */
19235 if (STRINGP (eoltype))
19236 {
19237 eol_str = SDATA (eoltype);
19238 eol_str_len = SBYTES (eoltype);
19239 }
19240 else if (CHARACTERP (eoltype))
19241 {
19242 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19243 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19244 eol_str = tmp;
19245 }
19246 else
19247 {
19248 eol_str = invalid_eol_type;
19249 eol_str_len = sizeof (invalid_eol_type) - 1;
19250 }
19251 memcpy (buf, eol_str, eol_str_len);
19252 buf += eol_str_len;
19253 }
19254
19255 return buf;
19256 }
19257
19258 /* Return a string for the output of a mode line %-spec for window W,
19259 generated by character C. FIELD_WIDTH > 0 means pad the string
19260 returned with spaces to that value. Return a Lisp string in
19261 *STRING if the resulting string is taken from that Lisp string.
19262
19263 Note we operate on the current buffer for most purposes,
19264 the exception being w->base_line_pos. */
19265
19266 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19267
19268 static const char *
19269 decode_mode_spec (struct window *w, register int c, int field_width,
19270 Lisp_Object *string)
19271 {
19272 Lisp_Object obj;
19273 struct frame *f = XFRAME (WINDOW_FRAME (w));
19274 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19275 struct buffer *b = current_buffer;
19276
19277 obj = Qnil;
19278 *string = Qnil;
19279
19280 switch (c)
19281 {
19282 case '*':
19283 if (!NILP (BVAR (b, read_only)))
19284 return "%";
19285 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19286 return "*";
19287 return "-";
19288
19289 case '+':
19290 /* This differs from %* only for a modified read-only buffer. */
19291 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19292 return "*";
19293 if (!NILP (BVAR (b, read_only)))
19294 return "%";
19295 return "-";
19296
19297 case '&':
19298 /* This differs from %* in ignoring read-only-ness. */
19299 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19300 return "*";
19301 return "-";
19302
19303 case '%':
19304 return "%";
19305
19306 case '[':
19307 {
19308 int i;
19309 char *p;
19310
19311 if (command_loop_level > 5)
19312 return "[[[... ";
19313 p = decode_mode_spec_buf;
19314 for (i = 0; i < command_loop_level; i++)
19315 *p++ = '[';
19316 *p = 0;
19317 return decode_mode_spec_buf;
19318 }
19319
19320 case ']':
19321 {
19322 int i;
19323 char *p;
19324
19325 if (command_loop_level > 5)
19326 return " ...]]]";
19327 p = decode_mode_spec_buf;
19328 for (i = 0; i < command_loop_level; i++)
19329 *p++ = ']';
19330 *p = 0;
19331 return decode_mode_spec_buf;
19332 }
19333
19334 case '-':
19335 {
19336 register int i;
19337
19338 /* Let lots_of_dashes be a string of infinite length. */
19339 if (mode_line_target == MODE_LINE_NOPROP ||
19340 mode_line_target == MODE_LINE_STRING)
19341 return "--";
19342 if (field_width <= 0
19343 || field_width > sizeof (lots_of_dashes))
19344 {
19345 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19346 decode_mode_spec_buf[i] = '-';
19347 decode_mode_spec_buf[i] = '\0';
19348 return decode_mode_spec_buf;
19349 }
19350 else
19351 return lots_of_dashes;
19352 }
19353
19354 case 'b':
19355 obj = BVAR (b, name);
19356 break;
19357
19358 case 'c':
19359 /* %c and %l are ignored in `frame-title-format'.
19360 (In redisplay_internal, the frame title is drawn _before_ the
19361 windows are updated, so the stuff which depends on actual
19362 window contents (such as %l) may fail to render properly, or
19363 even crash emacs.) */
19364 if (mode_line_target == MODE_LINE_TITLE)
19365 return "";
19366 else
19367 {
19368 EMACS_INT col = current_column ();
19369 w->column_number_displayed = make_number (col);
19370 pint2str (decode_mode_spec_buf, field_width, col);
19371 return decode_mode_spec_buf;
19372 }
19373
19374 case 'e':
19375 #ifndef SYSTEM_MALLOC
19376 {
19377 if (NILP (Vmemory_full))
19378 return "";
19379 else
19380 return "!MEM FULL! ";
19381 }
19382 #else
19383 return "";
19384 #endif
19385
19386 case 'F':
19387 /* %F displays the frame name. */
19388 if (!NILP (f->title))
19389 return SSDATA (f->title);
19390 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19391 return SSDATA (f->name);
19392 return "Emacs";
19393
19394 case 'f':
19395 obj = BVAR (b, filename);
19396 break;
19397
19398 case 'i':
19399 {
19400 EMACS_INT size = ZV - BEGV;
19401 pint2str (decode_mode_spec_buf, field_width, size);
19402 return decode_mode_spec_buf;
19403 }
19404
19405 case 'I':
19406 {
19407 EMACS_INT size = ZV - BEGV;
19408 pint2hrstr (decode_mode_spec_buf, field_width, size);
19409 return decode_mode_spec_buf;
19410 }
19411
19412 case 'l':
19413 {
19414 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19415 EMACS_INT topline, nlines, height;
19416 EMACS_INT junk;
19417
19418 /* %c and %l are ignored in `frame-title-format'. */
19419 if (mode_line_target == MODE_LINE_TITLE)
19420 return "";
19421
19422 startpos = XMARKER (w->start)->charpos;
19423 startpos_byte = marker_byte_position (w->start);
19424 height = WINDOW_TOTAL_LINES (w);
19425
19426 /* If we decided that this buffer isn't suitable for line numbers,
19427 don't forget that too fast. */
19428 if (EQ (w->base_line_pos, w->buffer))
19429 goto no_value;
19430 /* But do forget it, if the window shows a different buffer now. */
19431 else if (BUFFERP (w->base_line_pos))
19432 w->base_line_pos = Qnil;
19433
19434 /* If the buffer is very big, don't waste time. */
19435 if (INTEGERP (Vline_number_display_limit)
19436 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19437 {
19438 w->base_line_pos = Qnil;
19439 w->base_line_number = Qnil;
19440 goto no_value;
19441 }
19442
19443 if (INTEGERP (w->base_line_number)
19444 && INTEGERP (w->base_line_pos)
19445 && XFASTINT (w->base_line_pos) <= startpos)
19446 {
19447 line = XFASTINT (w->base_line_number);
19448 linepos = XFASTINT (w->base_line_pos);
19449 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19450 }
19451 else
19452 {
19453 line = 1;
19454 linepos = BUF_BEGV (b);
19455 linepos_byte = BUF_BEGV_BYTE (b);
19456 }
19457
19458 /* Count lines from base line to window start position. */
19459 nlines = display_count_lines (linepos_byte,
19460 startpos_byte,
19461 startpos, &junk);
19462
19463 topline = nlines + line;
19464
19465 /* Determine a new base line, if the old one is too close
19466 or too far away, or if we did not have one.
19467 "Too close" means it's plausible a scroll-down would
19468 go back past it. */
19469 if (startpos == BUF_BEGV (b))
19470 {
19471 w->base_line_number = make_number (topline);
19472 w->base_line_pos = make_number (BUF_BEGV (b));
19473 }
19474 else if (nlines < height + 25 || nlines > height * 3 + 50
19475 || linepos == BUF_BEGV (b))
19476 {
19477 EMACS_INT limit = BUF_BEGV (b);
19478 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19479 EMACS_INT position;
19480 EMACS_INT distance =
19481 (height * 2 + 30) * line_number_display_limit_width;
19482
19483 if (startpos - distance > limit)
19484 {
19485 limit = startpos - distance;
19486 limit_byte = CHAR_TO_BYTE (limit);
19487 }
19488
19489 nlines = display_count_lines (startpos_byte,
19490 limit_byte,
19491 - (height * 2 + 30),
19492 &position);
19493 /* If we couldn't find the lines we wanted within
19494 line_number_display_limit_width chars per line,
19495 give up on line numbers for this window. */
19496 if (position == limit_byte && limit == startpos - distance)
19497 {
19498 w->base_line_pos = w->buffer;
19499 w->base_line_number = Qnil;
19500 goto no_value;
19501 }
19502
19503 w->base_line_number = make_number (topline - nlines);
19504 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19505 }
19506
19507 /* Now count lines from the start pos to point. */
19508 nlines = display_count_lines (startpos_byte,
19509 PT_BYTE, PT, &junk);
19510
19511 /* Record that we did display the line number. */
19512 line_number_displayed = 1;
19513
19514 /* Make the string to show. */
19515 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19516 return decode_mode_spec_buf;
19517 no_value:
19518 {
19519 char* p = decode_mode_spec_buf;
19520 int pad = field_width - 2;
19521 while (pad-- > 0)
19522 *p++ = ' ';
19523 *p++ = '?';
19524 *p++ = '?';
19525 *p = '\0';
19526 return decode_mode_spec_buf;
19527 }
19528 }
19529 break;
19530
19531 case 'm':
19532 obj = BVAR (b, mode_name);
19533 break;
19534
19535 case 'n':
19536 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19537 return " Narrow";
19538 break;
19539
19540 case 'p':
19541 {
19542 EMACS_INT pos = marker_position (w->start);
19543 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19544
19545 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19546 {
19547 if (pos <= BUF_BEGV (b))
19548 return "All";
19549 else
19550 return "Bottom";
19551 }
19552 else if (pos <= BUF_BEGV (b))
19553 return "Top";
19554 else
19555 {
19556 if (total > 1000000)
19557 /* Do it differently for a large value, to avoid overflow. */
19558 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19559 else
19560 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19561 /* We can't normally display a 3-digit number,
19562 so get us a 2-digit number that is close. */
19563 if (total == 100)
19564 total = 99;
19565 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19566 return decode_mode_spec_buf;
19567 }
19568 }
19569
19570 /* Display percentage of size above the bottom of the screen. */
19571 case 'P':
19572 {
19573 EMACS_INT toppos = marker_position (w->start);
19574 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19575 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19576
19577 if (botpos >= BUF_ZV (b))
19578 {
19579 if (toppos <= BUF_BEGV (b))
19580 return "All";
19581 else
19582 return "Bottom";
19583 }
19584 else
19585 {
19586 if (total > 1000000)
19587 /* Do it differently for a large value, to avoid overflow. */
19588 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19589 else
19590 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19591 /* We can't normally display a 3-digit number,
19592 so get us a 2-digit number that is close. */
19593 if (total == 100)
19594 total = 99;
19595 if (toppos <= BUF_BEGV (b))
19596 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19597 else
19598 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19599 return decode_mode_spec_buf;
19600 }
19601 }
19602
19603 case 's':
19604 /* status of process */
19605 obj = Fget_buffer_process (Fcurrent_buffer ());
19606 if (NILP (obj))
19607 return "no process";
19608 #ifndef MSDOS
19609 obj = Fsymbol_name (Fprocess_status (obj));
19610 #endif
19611 break;
19612
19613 case '@':
19614 {
19615 int count = inhibit_garbage_collection ();
19616 Lisp_Object val = call1 (intern ("file-remote-p"),
19617 BVAR (current_buffer, directory));
19618 unbind_to (count, Qnil);
19619
19620 if (NILP (val))
19621 return "-";
19622 else
19623 return "@";
19624 }
19625
19626 case 't': /* indicate TEXT or BINARY */
19627 return "T";
19628
19629 case 'z':
19630 /* coding-system (not including end-of-line format) */
19631 case 'Z':
19632 /* coding-system (including end-of-line type) */
19633 {
19634 int eol_flag = (c == 'Z');
19635 char *p = decode_mode_spec_buf;
19636
19637 if (! FRAME_WINDOW_P (f))
19638 {
19639 /* No need to mention EOL here--the terminal never needs
19640 to do EOL conversion. */
19641 p = decode_mode_spec_coding (CODING_ID_NAME
19642 (FRAME_KEYBOARD_CODING (f)->id),
19643 p, 0);
19644 p = decode_mode_spec_coding (CODING_ID_NAME
19645 (FRAME_TERMINAL_CODING (f)->id),
19646 p, 0);
19647 }
19648 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19649 p, eol_flag);
19650
19651 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19652 #ifdef subprocesses
19653 obj = Fget_buffer_process (Fcurrent_buffer ());
19654 if (PROCESSP (obj))
19655 {
19656 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19657 p, eol_flag);
19658 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19659 p, eol_flag);
19660 }
19661 #endif /* subprocesses */
19662 #endif /* 0 */
19663 *p = 0;
19664 return decode_mode_spec_buf;
19665 }
19666 }
19667
19668 if (STRINGP (obj))
19669 {
19670 *string = obj;
19671 return SSDATA (obj);
19672 }
19673 else
19674 return "";
19675 }
19676
19677
19678 /* Count up to COUNT lines starting from START_BYTE.
19679 But don't go beyond LIMIT_BYTE.
19680 Return the number of lines thus found (always nonnegative).
19681
19682 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19683
19684 static EMACS_INT
19685 display_count_lines (EMACS_INT start_byte,
19686 EMACS_INT limit_byte, EMACS_INT count,
19687 EMACS_INT *byte_pos_ptr)
19688 {
19689 register unsigned char *cursor;
19690 unsigned char *base;
19691
19692 register EMACS_INT ceiling;
19693 register unsigned char *ceiling_addr;
19694 EMACS_INT orig_count = count;
19695
19696 /* If we are not in selective display mode,
19697 check only for newlines. */
19698 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19699 && !INTEGERP (BVAR (current_buffer, selective_display)));
19700
19701 if (count > 0)
19702 {
19703 while (start_byte < limit_byte)
19704 {
19705 ceiling = BUFFER_CEILING_OF (start_byte);
19706 ceiling = min (limit_byte - 1, ceiling);
19707 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19708 base = (cursor = BYTE_POS_ADDR (start_byte));
19709 while (1)
19710 {
19711 if (selective_display)
19712 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19713 ;
19714 else
19715 while (*cursor != '\n' && ++cursor != ceiling_addr)
19716 ;
19717
19718 if (cursor != ceiling_addr)
19719 {
19720 if (--count == 0)
19721 {
19722 start_byte += cursor - base + 1;
19723 *byte_pos_ptr = start_byte;
19724 return orig_count;
19725 }
19726 else
19727 if (++cursor == ceiling_addr)
19728 break;
19729 }
19730 else
19731 break;
19732 }
19733 start_byte += cursor - base;
19734 }
19735 }
19736 else
19737 {
19738 while (start_byte > limit_byte)
19739 {
19740 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19741 ceiling = max (limit_byte, ceiling);
19742 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19743 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19744 while (1)
19745 {
19746 if (selective_display)
19747 while (--cursor != ceiling_addr
19748 && *cursor != '\n' && *cursor != 015)
19749 ;
19750 else
19751 while (--cursor != ceiling_addr && *cursor != '\n')
19752 ;
19753
19754 if (cursor != ceiling_addr)
19755 {
19756 if (++count == 0)
19757 {
19758 start_byte += cursor - base + 1;
19759 *byte_pos_ptr = start_byte;
19760 /* When scanning backwards, we should
19761 not count the newline posterior to which we stop. */
19762 return - orig_count - 1;
19763 }
19764 }
19765 else
19766 break;
19767 }
19768 /* Here we add 1 to compensate for the last decrement
19769 of CURSOR, which took it past the valid range. */
19770 start_byte += cursor - base + 1;
19771 }
19772 }
19773
19774 *byte_pos_ptr = limit_byte;
19775
19776 if (count < 0)
19777 return - orig_count + count;
19778 return orig_count - count;
19779
19780 }
19781
19782
19783 \f
19784 /***********************************************************************
19785 Displaying strings
19786 ***********************************************************************/
19787
19788 /* Display a NUL-terminated string, starting with index START.
19789
19790 If STRING is non-null, display that C string. Otherwise, the Lisp
19791 string LISP_STRING is displayed. There's a case that STRING is
19792 non-null and LISP_STRING is not nil. It means STRING is a string
19793 data of LISP_STRING. In that case, we display LISP_STRING while
19794 ignoring its text properties.
19795
19796 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19797 FACE_STRING. Display STRING or LISP_STRING with the face at
19798 FACE_STRING_POS in FACE_STRING:
19799
19800 Display the string in the environment given by IT, but use the
19801 standard display table, temporarily.
19802
19803 FIELD_WIDTH is the minimum number of output glyphs to produce.
19804 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19805 with spaces. If STRING has more characters, more than FIELD_WIDTH
19806 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19807
19808 PRECISION is the maximum number of characters to output from
19809 STRING. PRECISION < 0 means don't truncate the string.
19810
19811 This is roughly equivalent to printf format specifiers:
19812
19813 FIELD_WIDTH PRECISION PRINTF
19814 ----------------------------------------
19815 -1 -1 %s
19816 -1 10 %.10s
19817 10 -1 %10s
19818 20 10 %20.10s
19819
19820 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19821 display them, and < 0 means obey the current buffer's value of
19822 enable_multibyte_characters.
19823
19824 Value is the number of columns displayed. */
19825
19826 static int
19827 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19828 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19829 int field_width, int precision, int max_x, int multibyte)
19830 {
19831 int hpos_at_start = it->hpos;
19832 int saved_face_id = it->face_id;
19833 struct glyph_row *row = it->glyph_row;
19834
19835 /* Initialize the iterator IT for iteration over STRING beginning
19836 with index START. */
19837 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19838 precision, field_width, multibyte);
19839 if (string && STRINGP (lisp_string))
19840 /* LISP_STRING is the one returned by decode_mode_spec. We should
19841 ignore its text properties. */
19842 it->stop_charpos = -1;
19843
19844 /* If displaying STRING, set up the face of the iterator
19845 from LISP_STRING, if that's given. */
19846 if (STRINGP (face_string))
19847 {
19848 EMACS_INT endptr;
19849 struct face *face;
19850
19851 it->face_id
19852 = face_at_string_position (it->w, face_string, face_string_pos,
19853 0, it->region_beg_charpos,
19854 it->region_end_charpos,
19855 &endptr, it->base_face_id, 0);
19856 face = FACE_FROM_ID (it->f, it->face_id);
19857 it->face_box_p = face->box != FACE_NO_BOX;
19858 }
19859
19860 /* Set max_x to the maximum allowed X position. Don't let it go
19861 beyond the right edge of the window. */
19862 if (max_x <= 0)
19863 max_x = it->last_visible_x;
19864 else
19865 max_x = min (max_x, it->last_visible_x);
19866
19867 /* Skip over display elements that are not visible. because IT->w is
19868 hscrolled. */
19869 if (it->current_x < it->first_visible_x)
19870 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19871 MOVE_TO_POS | MOVE_TO_X);
19872
19873 row->ascent = it->max_ascent;
19874 row->height = it->max_ascent + it->max_descent;
19875 row->phys_ascent = it->max_phys_ascent;
19876 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19877 row->extra_line_spacing = it->max_extra_line_spacing;
19878
19879 /* This condition is for the case that we are called with current_x
19880 past last_visible_x. */
19881 while (it->current_x < max_x)
19882 {
19883 int x_before, x, n_glyphs_before, i, nglyphs;
19884
19885 /* Get the next display element. */
19886 if (!get_next_display_element (it))
19887 break;
19888
19889 /* Produce glyphs. */
19890 x_before = it->current_x;
19891 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19892 PRODUCE_GLYPHS (it);
19893
19894 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19895 i = 0;
19896 x = x_before;
19897 while (i < nglyphs)
19898 {
19899 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19900
19901 if (it->line_wrap != TRUNCATE
19902 && x + glyph->pixel_width > max_x)
19903 {
19904 /* End of continued line or max_x reached. */
19905 if (CHAR_GLYPH_PADDING_P (*glyph))
19906 {
19907 /* A wide character is unbreakable. */
19908 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19909 it->current_x = x_before;
19910 }
19911 else
19912 {
19913 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19914 it->current_x = x;
19915 }
19916 break;
19917 }
19918 else if (x + glyph->pixel_width >= it->first_visible_x)
19919 {
19920 /* Glyph is at least partially visible. */
19921 ++it->hpos;
19922 if (x < it->first_visible_x)
19923 it->glyph_row->x = x - it->first_visible_x;
19924 }
19925 else
19926 {
19927 /* Glyph is off the left margin of the display area.
19928 Should not happen. */
19929 abort ();
19930 }
19931
19932 row->ascent = max (row->ascent, it->max_ascent);
19933 row->height = max (row->height, it->max_ascent + it->max_descent);
19934 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19935 row->phys_height = max (row->phys_height,
19936 it->max_phys_ascent + it->max_phys_descent);
19937 row->extra_line_spacing = max (row->extra_line_spacing,
19938 it->max_extra_line_spacing);
19939 x += glyph->pixel_width;
19940 ++i;
19941 }
19942
19943 /* Stop if max_x reached. */
19944 if (i < nglyphs)
19945 break;
19946
19947 /* Stop at line ends. */
19948 if (ITERATOR_AT_END_OF_LINE_P (it))
19949 {
19950 it->continuation_lines_width = 0;
19951 break;
19952 }
19953
19954 set_iterator_to_next (it, 1);
19955
19956 /* Stop if truncating at the right edge. */
19957 if (it->line_wrap == TRUNCATE
19958 && it->current_x >= it->last_visible_x)
19959 {
19960 /* Add truncation mark, but don't do it if the line is
19961 truncated at a padding space. */
19962 if (IT_CHARPOS (*it) < it->string_nchars)
19963 {
19964 if (!FRAME_WINDOW_P (it->f))
19965 {
19966 int ii, n;
19967
19968 if (it->current_x > it->last_visible_x)
19969 {
19970 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19971 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19972 break;
19973 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19974 {
19975 row->used[TEXT_AREA] = ii;
19976 produce_special_glyphs (it, IT_TRUNCATION);
19977 }
19978 }
19979 produce_special_glyphs (it, IT_TRUNCATION);
19980 }
19981 it->glyph_row->truncated_on_right_p = 1;
19982 }
19983 break;
19984 }
19985 }
19986
19987 /* Maybe insert a truncation at the left. */
19988 if (it->first_visible_x
19989 && IT_CHARPOS (*it) > 0)
19990 {
19991 if (!FRAME_WINDOW_P (it->f))
19992 insert_left_trunc_glyphs (it);
19993 it->glyph_row->truncated_on_left_p = 1;
19994 }
19995
19996 it->face_id = saved_face_id;
19997
19998 /* Value is number of columns displayed. */
19999 return it->hpos - hpos_at_start;
20000 }
20001
20002
20003 \f
20004 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20005 appears as an element of LIST or as the car of an element of LIST.
20006 If PROPVAL is a list, compare each element against LIST in that
20007 way, and return 1/2 if any element of PROPVAL is found in LIST.
20008 Otherwise return 0. This function cannot quit.
20009 The return value is 2 if the text is invisible but with an ellipsis
20010 and 1 if it's invisible and without an ellipsis. */
20011
20012 int
20013 invisible_p (register Lisp_Object propval, Lisp_Object list)
20014 {
20015 register Lisp_Object tail, proptail;
20016
20017 for (tail = list; CONSP (tail); tail = XCDR (tail))
20018 {
20019 register Lisp_Object tem;
20020 tem = XCAR (tail);
20021 if (EQ (propval, tem))
20022 return 1;
20023 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20024 return NILP (XCDR (tem)) ? 1 : 2;
20025 }
20026
20027 if (CONSP (propval))
20028 {
20029 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20030 {
20031 Lisp_Object propelt;
20032 propelt = XCAR (proptail);
20033 for (tail = list; CONSP (tail); tail = XCDR (tail))
20034 {
20035 register Lisp_Object tem;
20036 tem = XCAR (tail);
20037 if (EQ (propelt, tem))
20038 return 1;
20039 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20040 return NILP (XCDR (tem)) ? 1 : 2;
20041 }
20042 }
20043 }
20044
20045 return 0;
20046 }
20047
20048 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20049 doc: /* Non-nil if the property makes the text invisible.
20050 POS-OR-PROP can be a marker or number, in which case it is taken to be
20051 a position in the current buffer and the value of the `invisible' property
20052 is checked; or it can be some other value, which is then presumed to be the
20053 value of the `invisible' property of the text of interest.
20054 The non-nil value returned can be t for truly invisible text or something
20055 else if the text is replaced by an ellipsis. */)
20056 (Lisp_Object pos_or_prop)
20057 {
20058 Lisp_Object prop
20059 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20060 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20061 : pos_or_prop);
20062 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20063 return (invis == 0 ? Qnil
20064 : invis == 1 ? Qt
20065 : make_number (invis));
20066 }
20067
20068 /* Calculate a width or height in pixels from a specification using
20069 the following elements:
20070
20071 SPEC ::=
20072 NUM - a (fractional) multiple of the default font width/height
20073 (NUM) - specifies exactly NUM pixels
20074 UNIT - a fixed number of pixels, see below.
20075 ELEMENT - size of a display element in pixels, see below.
20076 (NUM . SPEC) - equals NUM * SPEC
20077 (+ SPEC SPEC ...) - add pixel values
20078 (- SPEC SPEC ...) - subtract pixel values
20079 (- SPEC) - negate pixel value
20080
20081 NUM ::=
20082 INT or FLOAT - a number constant
20083 SYMBOL - use symbol's (buffer local) variable binding.
20084
20085 UNIT ::=
20086 in - pixels per inch *)
20087 mm - pixels per 1/1000 meter *)
20088 cm - pixels per 1/100 meter *)
20089 width - width of current font in pixels.
20090 height - height of current font in pixels.
20091
20092 *) using the ratio(s) defined in display-pixels-per-inch.
20093
20094 ELEMENT ::=
20095
20096 left-fringe - left fringe width in pixels
20097 right-fringe - right fringe width in pixels
20098
20099 left-margin - left margin width in pixels
20100 right-margin - right margin width in pixels
20101
20102 scroll-bar - scroll-bar area width in pixels
20103
20104 Examples:
20105
20106 Pixels corresponding to 5 inches:
20107 (5 . in)
20108
20109 Total width of non-text areas on left side of window (if scroll-bar is on left):
20110 '(space :width (+ left-fringe left-margin scroll-bar))
20111
20112 Align to first text column (in header line):
20113 '(space :align-to 0)
20114
20115 Align to middle of text area minus half the width of variable `my-image'
20116 containing a loaded image:
20117 '(space :align-to (0.5 . (- text my-image)))
20118
20119 Width of left margin minus width of 1 character in the default font:
20120 '(space :width (- left-margin 1))
20121
20122 Width of left margin minus width of 2 characters in the current font:
20123 '(space :width (- left-margin (2 . width)))
20124
20125 Center 1 character over left-margin (in header line):
20126 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20127
20128 Different ways to express width of left fringe plus left margin minus one pixel:
20129 '(space :width (- (+ left-fringe left-margin) (1)))
20130 '(space :width (+ left-fringe left-margin (- (1))))
20131 '(space :width (+ left-fringe left-margin (-1)))
20132
20133 */
20134
20135 #define NUMVAL(X) \
20136 ((INTEGERP (X) || FLOATP (X)) \
20137 ? XFLOATINT (X) \
20138 : - 1)
20139
20140 int
20141 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20142 struct font *font, int width_p, int *align_to)
20143 {
20144 double pixels;
20145
20146 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20147 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20148
20149 if (NILP (prop))
20150 return OK_PIXELS (0);
20151
20152 xassert (FRAME_LIVE_P (it->f));
20153
20154 if (SYMBOLP (prop))
20155 {
20156 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20157 {
20158 char *unit = SSDATA (SYMBOL_NAME (prop));
20159
20160 if (unit[0] == 'i' && unit[1] == 'n')
20161 pixels = 1.0;
20162 else if (unit[0] == 'm' && unit[1] == 'm')
20163 pixels = 25.4;
20164 else if (unit[0] == 'c' && unit[1] == 'm')
20165 pixels = 2.54;
20166 else
20167 pixels = 0;
20168 if (pixels > 0)
20169 {
20170 double ppi;
20171 #ifdef HAVE_WINDOW_SYSTEM
20172 if (FRAME_WINDOW_P (it->f)
20173 && (ppi = (width_p
20174 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20175 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20176 ppi > 0))
20177 return OK_PIXELS (ppi / pixels);
20178 #endif
20179
20180 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20181 || (CONSP (Vdisplay_pixels_per_inch)
20182 && (ppi = (width_p
20183 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20184 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20185 ppi > 0)))
20186 return OK_PIXELS (ppi / pixels);
20187
20188 return 0;
20189 }
20190 }
20191
20192 #ifdef HAVE_WINDOW_SYSTEM
20193 if (EQ (prop, Qheight))
20194 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20195 if (EQ (prop, Qwidth))
20196 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20197 #else
20198 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20199 return OK_PIXELS (1);
20200 #endif
20201
20202 if (EQ (prop, Qtext))
20203 return OK_PIXELS (width_p
20204 ? window_box_width (it->w, TEXT_AREA)
20205 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20206
20207 if (align_to && *align_to < 0)
20208 {
20209 *res = 0;
20210 if (EQ (prop, Qleft))
20211 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20212 if (EQ (prop, Qright))
20213 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20214 if (EQ (prop, Qcenter))
20215 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20216 + window_box_width (it->w, TEXT_AREA) / 2);
20217 if (EQ (prop, Qleft_fringe))
20218 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20219 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20220 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20221 if (EQ (prop, Qright_fringe))
20222 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20223 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20224 : window_box_right_offset (it->w, TEXT_AREA));
20225 if (EQ (prop, Qleft_margin))
20226 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20227 if (EQ (prop, Qright_margin))
20228 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20229 if (EQ (prop, Qscroll_bar))
20230 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20231 ? 0
20232 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20233 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20234 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20235 : 0)));
20236 }
20237 else
20238 {
20239 if (EQ (prop, Qleft_fringe))
20240 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20241 if (EQ (prop, Qright_fringe))
20242 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20243 if (EQ (prop, Qleft_margin))
20244 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20245 if (EQ (prop, Qright_margin))
20246 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20247 if (EQ (prop, Qscroll_bar))
20248 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20249 }
20250
20251 prop = Fbuffer_local_value (prop, it->w->buffer);
20252 }
20253
20254 if (INTEGERP (prop) || FLOATP (prop))
20255 {
20256 int base_unit = (width_p
20257 ? FRAME_COLUMN_WIDTH (it->f)
20258 : FRAME_LINE_HEIGHT (it->f));
20259 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20260 }
20261
20262 if (CONSP (prop))
20263 {
20264 Lisp_Object car = XCAR (prop);
20265 Lisp_Object cdr = XCDR (prop);
20266
20267 if (SYMBOLP (car))
20268 {
20269 #ifdef HAVE_WINDOW_SYSTEM
20270 if (FRAME_WINDOW_P (it->f)
20271 && valid_image_p (prop))
20272 {
20273 int id = lookup_image (it->f, prop);
20274 struct image *img = IMAGE_FROM_ID (it->f, id);
20275
20276 return OK_PIXELS (width_p ? img->width : img->height);
20277 }
20278 #endif
20279 if (EQ (car, Qplus) || EQ (car, Qminus))
20280 {
20281 int first = 1;
20282 double px;
20283
20284 pixels = 0;
20285 while (CONSP (cdr))
20286 {
20287 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20288 font, width_p, align_to))
20289 return 0;
20290 if (first)
20291 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20292 else
20293 pixels += px;
20294 cdr = XCDR (cdr);
20295 }
20296 if (EQ (car, Qminus))
20297 pixels = -pixels;
20298 return OK_PIXELS (pixels);
20299 }
20300
20301 car = Fbuffer_local_value (car, it->w->buffer);
20302 }
20303
20304 if (INTEGERP (car) || FLOATP (car))
20305 {
20306 double fact;
20307 pixels = XFLOATINT (car);
20308 if (NILP (cdr))
20309 return OK_PIXELS (pixels);
20310 if (calc_pixel_width_or_height (&fact, it, cdr,
20311 font, width_p, align_to))
20312 return OK_PIXELS (pixels * fact);
20313 return 0;
20314 }
20315
20316 return 0;
20317 }
20318
20319 return 0;
20320 }
20321
20322 \f
20323 /***********************************************************************
20324 Glyph Display
20325 ***********************************************************************/
20326
20327 #ifdef HAVE_WINDOW_SYSTEM
20328
20329 #if GLYPH_DEBUG
20330
20331 void
20332 dump_glyph_string (s)
20333 struct glyph_string *s;
20334 {
20335 fprintf (stderr, "glyph string\n");
20336 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20337 s->x, s->y, s->width, s->height);
20338 fprintf (stderr, " ybase = %d\n", s->ybase);
20339 fprintf (stderr, " hl = %d\n", s->hl);
20340 fprintf (stderr, " left overhang = %d, right = %d\n",
20341 s->left_overhang, s->right_overhang);
20342 fprintf (stderr, " nchars = %d\n", s->nchars);
20343 fprintf (stderr, " extends to end of line = %d\n",
20344 s->extends_to_end_of_line_p);
20345 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20346 fprintf (stderr, " bg width = %d\n", s->background_width);
20347 }
20348
20349 #endif /* GLYPH_DEBUG */
20350
20351 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20352 of XChar2b structures for S; it can't be allocated in
20353 init_glyph_string because it must be allocated via `alloca'. W
20354 is the window on which S is drawn. ROW and AREA are the glyph row
20355 and area within the row from which S is constructed. START is the
20356 index of the first glyph structure covered by S. HL is a
20357 face-override for drawing S. */
20358
20359 #ifdef HAVE_NTGUI
20360 #define OPTIONAL_HDC(hdc) HDC hdc,
20361 #define DECLARE_HDC(hdc) HDC hdc;
20362 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20363 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20364 #endif
20365
20366 #ifndef OPTIONAL_HDC
20367 #define OPTIONAL_HDC(hdc)
20368 #define DECLARE_HDC(hdc)
20369 #define ALLOCATE_HDC(hdc, f)
20370 #define RELEASE_HDC(hdc, f)
20371 #endif
20372
20373 static void
20374 init_glyph_string (struct glyph_string *s,
20375 OPTIONAL_HDC (hdc)
20376 XChar2b *char2b, struct window *w, struct glyph_row *row,
20377 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20378 {
20379 memset (s, 0, sizeof *s);
20380 s->w = w;
20381 s->f = XFRAME (w->frame);
20382 #ifdef HAVE_NTGUI
20383 s->hdc = hdc;
20384 #endif
20385 s->display = FRAME_X_DISPLAY (s->f);
20386 s->window = FRAME_X_WINDOW (s->f);
20387 s->char2b = char2b;
20388 s->hl = hl;
20389 s->row = row;
20390 s->area = area;
20391 s->first_glyph = row->glyphs[area] + start;
20392 s->height = row->height;
20393 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20394 s->ybase = s->y + row->ascent;
20395 }
20396
20397
20398 /* Append the list of glyph strings with head H and tail T to the list
20399 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20400
20401 static INLINE void
20402 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20403 struct glyph_string *h, struct glyph_string *t)
20404 {
20405 if (h)
20406 {
20407 if (*head)
20408 (*tail)->next = h;
20409 else
20410 *head = h;
20411 h->prev = *tail;
20412 *tail = t;
20413 }
20414 }
20415
20416
20417 /* Prepend the list of glyph strings with head H and tail T to the
20418 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20419 result. */
20420
20421 static INLINE void
20422 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20423 struct glyph_string *h, struct glyph_string *t)
20424 {
20425 if (h)
20426 {
20427 if (*head)
20428 (*head)->prev = t;
20429 else
20430 *tail = t;
20431 t->next = *head;
20432 *head = h;
20433 }
20434 }
20435
20436
20437 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20438 Set *HEAD and *TAIL to the resulting list. */
20439
20440 static INLINE void
20441 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20442 struct glyph_string *s)
20443 {
20444 s->next = s->prev = NULL;
20445 append_glyph_string_lists (head, tail, s, s);
20446 }
20447
20448
20449 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20450 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20451 make sure that X resources for the face returned are allocated.
20452 Value is a pointer to a realized face that is ready for display if
20453 DISPLAY_P is non-zero. */
20454
20455 static INLINE struct face *
20456 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20457 XChar2b *char2b, int display_p)
20458 {
20459 struct face *face = FACE_FROM_ID (f, face_id);
20460
20461 if (face->font)
20462 {
20463 unsigned code = face->font->driver->encode_char (face->font, c);
20464
20465 if (code != FONT_INVALID_CODE)
20466 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20467 else
20468 STORE_XCHAR2B (char2b, 0, 0);
20469 }
20470
20471 /* Make sure X resources of the face are allocated. */
20472 #ifdef HAVE_X_WINDOWS
20473 if (display_p)
20474 #endif
20475 {
20476 xassert (face != NULL);
20477 PREPARE_FACE_FOR_DISPLAY (f, face);
20478 }
20479
20480 return face;
20481 }
20482
20483
20484 /* Get face and two-byte form of character glyph GLYPH on frame F.
20485 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20486 a pointer to a realized face that is ready for display. */
20487
20488 static INLINE struct face *
20489 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20490 XChar2b *char2b, int *two_byte_p)
20491 {
20492 struct face *face;
20493
20494 xassert (glyph->type == CHAR_GLYPH);
20495 face = FACE_FROM_ID (f, glyph->face_id);
20496
20497 if (two_byte_p)
20498 *two_byte_p = 0;
20499
20500 if (face->font)
20501 {
20502 unsigned code;
20503
20504 if (CHAR_BYTE8_P (glyph->u.ch))
20505 code = CHAR_TO_BYTE8 (glyph->u.ch);
20506 else
20507 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20508
20509 if (code != FONT_INVALID_CODE)
20510 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20511 else
20512 STORE_XCHAR2B (char2b, 0, 0);
20513 }
20514
20515 /* Make sure X resources of the face are allocated. */
20516 xassert (face != NULL);
20517 PREPARE_FACE_FOR_DISPLAY (f, face);
20518 return face;
20519 }
20520
20521
20522 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20523 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20524
20525 static INLINE int
20526 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20527 {
20528 unsigned code;
20529
20530 if (CHAR_BYTE8_P (c))
20531 code = CHAR_TO_BYTE8 (c);
20532 else
20533 code = font->driver->encode_char (font, c);
20534
20535 if (code == FONT_INVALID_CODE)
20536 return 0;
20537 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20538 return 1;
20539 }
20540
20541
20542 /* Fill glyph string S with composition components specified by S->cmp.
20543
20544 BASE_FACE is the base face of the composition.
20545 S->cmp_from is the index of the first component for S.
20546
20547 OVERLAPS non-zero means S should draw the foreground only, and use
20548 its physical height for clipping. See also draw_glyphs.
20549
20550 Value is the index of a component not in S. */
20551
20552 static int
20553 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20554 int overlaps)
20555 {
20556 int i;
20557 /* For all glyphs of this composition, starting at the offset
20558 S->cmp_from, until we reach the end of the definition or encounter a
20559 glyph that requires the different face, add it to S. */
20560 struct face *face;
20561
20562 xassert (s);
20563
20564 s->for_overlaps = overlaps;
20565 s->face = NULL;
20566 s->font = NULL;
20567 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20568 {
20569 int c = COMPOSITION_GLYPH (s->cmp, i);
20570
20571 if (c != '\t')
20572 {
20573 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20574 -1, Qnil);
20575
20576 face = get_char_face_and_encoding (s->f, c, face_id,
20577 s->char2b + i, 1);
20578 if (face)
20579 {
20580 if (! s->face)
20581 {
20582 s->face = face;
20583 s->font = s->face->font;
20584 }
20585 else if (s->face != face)
20586 break;
20587 }
20588 }
20589 ++s->nchars;
20590 }
20591 s->cmp_to = i;
20592
20593 /* All glyph strings for the same composition has the same width,
20594 i.e. the width set for the first component of the composition. */
20595 s->width = s->first_glyph->pixel_width;
20596
20597 /* If the specified font could not be loaded, use the frame's
20598 default font, but record the fact that we couldn't load it in
20599 the glyph string so that we can draw rectangles for the
20600 characters of the glyph string. */
20601 if (s->font == NULL)
20602 {
20603 s->font_not_found_p = 1;
20604 s->font = FRAME_FONT (s->f);
20605 }
20606
20607 /* Adjust base line for subscript/superscript text. */
20608 s->ybase += s->first_glyph->voffset;
20609
20610 /* This glyph string must always be drawn with 16-bit functions. */
20611 s->two_byte_p = 1;
20612
20613 return s->cmp_to;
20614 }
20615
20616 static int
20617 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20618 int start, int end, int overlaps)
20619 {
20620 struct glyph *glyph, *last;
20621 Lisp_Object lgstring;
20622 int i;
20623
20624 s->for_overlaps = overlaps;
20625 glyph = s->row->glyphs[s->area] + start;
20626 last = s->row->glyphs[s->area] + end;
20627 s->cmp_id = glyph->u.cmp.id;
20628 s->cmp_from = glyph->slice.cmp.from;
20629 s->cmp_to = glyph->slice.cmp.to + 1;
20630 s->face = FACE_FROM_ID (s->f, face_id);
20631 lgstring = composition_gstring_from_id (s->cmp_id);
20632 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20633 glyph++;
20634 while (glyph < last
20635 && glyph->u.cmp.automatic
20636 && glyph->u.cmp.id == s->cmp_id
20637 && s->cmp_to == glyph->slice.cmp.from)
20638 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20639
20640 for (i = s->cmp_from; i < s->cmp_to; i++)
20641 {
20642 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20643 unsigned code = LGLYPH_CODE (lglyph);
20644
20645 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20646 }
20647 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20648 return glyph - s->row->glyphs[s->area];
20649 }
20650
20651
20652 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20653 See the comment of fill_glyph_string for arguments.
20654 Value is the index of the first glyph not in S. */
20655
20656
20657 static int
20658 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20659 int start, int end, int overlaps)
20660 {
20661 struct glyph *glyph, *last;
20662 int voffset;
20663
20664 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20665 s->for_overlaps = overlaps;
20666 glyph = s->row->glyphs[s->area] + start;
20667 last = s->row->glyphs[s->area] + end;
20668 voffset = glyph->voffset;
20669 s->face = FACE_FROM_ID (s->f, face_id);
20670 s->font = s->face->font;
20671 s->nchars = 1;
20672 s->width = glyph->pixel_width;
20673 glyph++;
20674 while (glyph < last
20675 && glyph->type == GLYPHLESS_GLYPH
20676 && glyph->voffset == voffset
20677 && glyph->face_id == face_id)
20678 {
20679 s->nchars++;
20680 s->width += glyph->pixel_width;
20681 glyph++;
20682 }
20683 s->ybase += voffset;
20684 return glyph - s->row->glyphs[s->area];
20685 }
20686
20687
20688 /* Fill glyph string S from a sequence of character glyphs.
20689
20690 FACE_ID is the face id of the string. START is the index of the
20691 first glyph to consider, END is the index of the last + 1.
20692 OVERLAPS non-zero means S should draw the foreground only, and use
20693 its physical height for clipping. See also draw_glyphs.
20694
20695 Value is the index of the first glyph not in S. */
20696
20697 static int
20698 fill_glyph_string (struct glyph_string *s, int face_id,
20699 int start, int end, int overlaps)
20700 {
20701 struct glyph *glyph, *last;
20702 int voffset;
20703 int glyph_not_available_p;
20704
20705 xassert (s->f == XFRAME (s->w->frame));
20706 xassert (s->nchars == 0);
20707 xassert (start >= 0 && end > start);
20708
20709 s->for_overlaps = overlaps;
20710 glyph = s->row->glyphs[s->area] + start;
20711 last = s->row->glyphs[s->area] + end;
20712 voffset = glyph->voffset;
20713 s->padding_p = glyph->padding_p;
20714 glyph_not_available_p = glyph->glyph_not_available_p;
20715
20716 while (glyph < last
20717 && glyph->type == CHAR_GLYPH
20718 && glyph->voffset == voffset
20719 /* Same face id implies same font, nowadays. */
20720 && glyph->face_id == face_id
20721 && glyph->glyph_not_available_p == glyph_not_available_p)
20722 {
20723 int two_byte_p;
20724
20725 s->face = get_glyph_face_and_encoding (s->f, glyph,
20726 s->char2b + s->nchars,
20727 &two_byte_p);
20728 s->two_byte_p = two_byte_p;
20729 ++s->nchars;
20730 xassert (s->nchars <= end - start);
20731 s->width += glyph->pixel_width;
20732 if (glyph++->padding_p != s->padding_p)
20733 break;
20734 }
20735
20736 s->font = s->face->font;
20737
20738 /* If the specified font could not be loaded, use the frame's font,
20739 but record the fact that we couldn't load it in
20740 S->font_not_found_p so that we can draw rectangles for the
20741 characters of the glyph string. */
20742 if (s->font == NULL || glyph_not_available_p)
20743 {
20744 s->font_not_found_p = 1;
20745 s->font = FRAME_FONT (s->f);
20746 }
20747
20748 /* Adjust base line for subscript/superscript text. */
20749 s->ybase += voffset;
20750
20751 xassert (s->face && s->face->gc);
20752 return glyph - s->row->glyphs[s->area];
20753 }
20754
20755
20756 /* Fill glyph string S from image glyph S->first_glyph. */
20757
20758 static void
20759 fill_image_glyph_string (struct glyph_string *s)
20760 {
20761 xassert (s->first_glyph->type == IMAGE_GLYPH);
20762 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20763 xassert (s->img);
20764 s->slice = s->first_glyph->slice.img;
20765 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20766 s->font = s->face->font;
20767 s->width = s->first_glyph->pixel_width;
20768
20769 /* Adjust base line for subscript/superscript text. */
20770 s->ybase += s->first_glyph->voffset;
20771 }
20772
20773
20774 /* Fill glyph string S from a sequence of stretch glyphs.
20775
20776 START is the index of the first glyph to consider,
20777 END is the index of the last + 1.
20778
20779 Value is the index of the first glyph not in S. */
20780
20781 static int
20782 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20783 {
20784 struct glyph *glyph, *last;
20785 int voffset, face_id;
20786
20787 xassert (s->first_glyph->type == STRETCH_GLYPH);
20788
20789 glyph = s->row->glyphs[s->area] + start;
20790 last = s->row->glyphs[s->area] + end;
20791 face_id = glyph->face_id;
20792 s->face = FACE_FROM_ID (s->f, face_id);
20793 s->font = s->face->font;
20794 s->width = glyph->pixel_width;
20795 s->nchars = 1;
20796 voffset = glyph->voffset;
20797
20798 for (++glyph;
20799 (glyph < last
20800 && glyph->type == STRETCH_GLYPH
20801 && glyph->voffset == voffset
20802 && glyph->face_id == face_id);
20803 ++glyph)
20804 s->width += glyph->pixel_width;
20805
20806 /* Adjust base line for subscript/superscript text. */
20807 s->ybase += voffset;
20808
20809 /* The case that face->gc == 0 is handled when drawing the glyph
20810 string by calling PREPARE_FACE_FOR_DISPLAY. */
20811 xassert (s->face);
20812 return glyph - s->row->glyphs[s->area];
20813 }
20814
20815 static struct font_metrics *
20816 get_per_char_metric (struct font *font, XChar2b *char2b)
20817 {
20818 static struct font_metrics metrics;
20819 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20820
20821 if (! font || code == FONT_INVALID_CODE)
20822 return NULL;
20823 font->driver->text_extents (font, &code, 1, &metrics);
20824 return &metrics;
20825 }
20826
20827 /* EXPORT for RIF:
20828 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20829 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20830 assumed to be zero. */
20831
20832 void
20833 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20834 {
20835 *left = *right = 0;
20836
20837 if (glyph->type == CHAR_GLYPH)
20838 {
20839 struct face *face;
20840 XChar2b char2b;
20841 struct font_metrics *pcm;
20842
20843 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20844 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20845 {
20846 if (pcm->rbearing > pcm->width)
20847 *right = pcm->rbearing - pcm->width;
20848 if (pcm->lbearing < 0)
20849 *left = -pcm->lbearing;
20850 }
20851 }
20852 else if (glyph->type == COMPOSITE_GLYPH)
20853 {
20854 if (! glyph->u.cmp.automatic)
20855 {
20856 struct composition *cmp = composition_table[glyph->u.cmp.id];
20857
20858 if (cmp->rbearing > cmp->pixel_width)
20859 *right = cmp->rbearing - cmp->pixel_width;
20860 if (cmp->lbearing < 0)
20861 *left = - cmp->lbearing;
20862 }
20863 else
20864 {
20865 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20866 struct font_metrics metrics;
20867
20868 composition_gstring_width (gstring, glyph->slice.cmp.from,
20869 glyph->slice.cmp.to + 1, &metrics);
20870 if (metrics.rbearing > metrics.width)
20871 *right = metrics.rbearing - metrics.width;
20872 if (metrics.lbearing < 0)
20873 *left = - metrics.lbearing;
20874 }
20875 }
20876 }
20877
20878
20879 /* Return the index of the first glyph preceding glyph string S that
20880 is overwritten by S because of S's left overhang. Value is -1
20881 if no glyphs are overwritten. */
20882
20883 static int
20884 left_overwritten (struct glyph_string *s)
20885 {
20886 int k;
20887
20888 if (s->left_overhang)
20889 {
20890 int x = 0, i;
20891 struct glyph *glyphs = s->row->glyphs[s->area];
20892 int first = s->first_glyph - glyphs;
20893
20894 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20895 x -= glyphs[i].pixel_width;
20896
20897 k = i + 1;
20898 }
20899 else
20900 k = -1;
20901
20902 return k;
20903 }
20904
20905
20906 /* Return the index of the first glyph preceding glyph string S that
20907 is overwriting S because of its right overhang. Value is -1 if no
20908 glyph in front of S overwrites S. */
20909
20910 static int
20911 left_overwriting (struct glyph_string *s)
20912 {
20913 int i, k, x;
20914 struct glyph *glyphs = s->row->glyphs[s->area];
20915 int first = s->first_glyph - glyphs;
20916
20917 k = -1;
20918 x = 0;
20919 for (i = first - 1; i >= 0; --i)
20920 {
20921 int left, right;
20922 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20923 if (x + right > 0)
20924 k = i;
20925 x -= glyphs[i].pixel_width;
20926 }
20927
20928 return k;
20929 }
20930
20931
20932 /* Return the index of the last glyph following glyph string S that is
20933 overwritten by S because of S's right overhang. Value is -1 if
20934 no such glyph is found. */
20935
20936 static int
20937 right_overwritten (struct glyph_string *s)
20938 {
20939 int k = -1;
20940
20941 if (s->right_overhang)
20942 {
20943 int x = 0, i;
20944 struct glyph *glyphs = s->row->glyphs[s->area];
20945 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20946 int end = s->row->used[s->area];
20947
20948 for (i = first; i < end && s->right_overhang > x; ++i)
20949 x += glyphs[i].pixel_width;
20950
20951 k = i;
20952 }
20953
20954 return k;
20955 }
20956
20957
20958 /* Return the index of the last glyph following glyph string S that
20959 overwrites S because of its left overhang. Value is negative
20960 if no such glyph is found. */
20961
20962 static int
20963 right_overwriting (struct glyph_string *s)
20964 {
20965 int i, k, x;
20966 int end = s->row->used[s->area];
20967 struct glyph *glyphs = s->row->glyphs[s->area];
20968 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20969
20970 k = -1;
20971 x = 0;
20972 for (i = first; i < end; ++i)
20973 {
20974 int left, right;
20975 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20976 if (x - left < 0)
20977 k = i;
20978 x += glyphs[i].pixel_width;
20979 }
20980
20981 return k;
20982 }
20983
20984
20985 /* Set background width of glyph string S. START is the index of the
20986 first glyph following S. LAST_X is the right-most x-position + 1
20987 in the drawing area. */
20988
20989 static INLINE void
20990 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20991 {
20992 /* If the face of this glyph string has to be drawn to the end of
20993 the drawing area, set S->extends_to_end_of_line_p. */
20994
20995 if (start == s->row->used[s->area]
20996 && s->area == TEXT_AREA
20997 && ((s->row->fill_line_p
20998 && (s->hl == DRAW_NORMAL_TEXT
20999 || s->hl == DRAW_IMAGE_RAISED
21000 || s->hl == DRAW_IMAGE_SUNKEN))
21001 || s->hl == DRAW_MOUSE_FACE))
21002 s->extends_to_end_of_line_p = 1;
21003
21004 /* If S extends its face to the end of the line, set its
21005 background_width to the distance to the right edge of the drawing
21006 area. */
21007 if (s->extends_to_end_of_line_p)
21008 s->background_width = last_x - s->x + 1;
21009 else
21010 s->background_width = s->width;
21011 }
21012
21013
21014 /* Compute overhangs and x-positions for glyph string S and its
21015 predecessors, or successors. X is the starting x-position for S.
21016 BACKWARD_P non-zero means process predecessors. */
21017
21018 static void
21019 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21020 {
21021 if (backward_p)
21022 {
21023 while (s)
21024 {
21025 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21026 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21027 x -= s->width;
21028 s->x = x;
21029 s = s->prev;
21030 }
21031 }
21032 else
21033 {
21034 while (s)
21035 {
21036 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21037 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21038 s->x = x;
21039 x += s->width;
21040 s = s->next;
21041 }
21042 }
21043 }
21044
21045
21046
21047 /* The following macros are only called from draw_glyphs below.
21048 They reference the following parameters of that function directly:
21049 `w', `row', `area', and `overlap_p'
21050 as well as the following local variables:
21051 `s', `f', and `hdc' (in W32) */
21052
21053 #ifdef HAVE_NTGUI
21054 /* On W32, silently add local `hdc' variable to argument list of
21055 init_glyph_string. */
21056 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21057 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21058 #else
21059 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21060 init_glyph_string (s, char2b, w, row, area, start, hl)
21061 #endif
21062
21063 /* Add a glyph string for a stretch glyph to the list of strings
21064 between HEAD and TAIL. START is the index of the stretch glyph in
21065 row area AREA of glyph row ROW. END is the index of the last glyph
21066 in that glyph row area. X is the current output position assigned
21067 to the new glyph string constructed. HL overrides that face of the
21068 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21069 is the right-most x-position of the drawing area. */
21070
21071 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21072 and below -- keep them on one line. */
21073 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21074 do \
21075 { \
21076 s = (struct glyph_string *) alloca (sizeof *s); \
21077 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21078 START = fill_stretch_glyph_string (s, START, END); \
21079 append_glyph_string (&HEAD, &TAIL, s); \
21080 s->x = (X); \
21081 } \
21082 while (0)
21083
21084
21085 /* Add a glyph string for an image glyph to the list of strings
21086 between HEAD and TAIL. START is the index of the image glyph in
21087 row area AREA of glyph row ROW. END is the index of the last glyph
21088 in that glyph row area. X is the current output position assigned
21089 to the new glyph string constructed. HL overrides that face of the
21090 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21091 is the right-most x-position of the drawing area. */
21092
21093 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21094 do \
21095 { \
21096 s = (struct glyph_string *) alloca (sizeof *s); \
21097 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21098 fill_image_glyph_string (s); \
21099 append_glyph_string (&HEAD, &TAIL, s); \
21100 ++START; \
21101 s->x = (X); \
21102 } \
21103 while (0)
21104
21105
21106 /* Add a glyph string for a sequence of character glyphs to the list
21107 of strings between HEAD and TAIL. START is the index of the first
21108 glyph in row area AREA of glyph row ROW that is part of the new
21109 glyph string. END is the index of the last glyph in that glyph row
21110 area. X is the current output position assigned to the new glyph
21111 string constructed. HL overrides that face of the glyph; e.g. it
21112 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21113 right-most x-position of the drawing area. */
21114
21115 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21116 do \
21117 { \
21118 int face_id; \
21119 XChar2b *char2b; \
21120 \
21121 face_id = (row)->glyphs[area][START].face_id; \
21122 \
21123 s = (struct glyph_string *) alloca (sizeof *s); \
21124 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21125 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21126 append_glyph_string (&HEAD, &TAIL, s); \
21127 s->x = (X); \
21128 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21129 } \
21130 while (0)
21131
21132
21133 /* Add a glyph string for a composite sequence to the list of strings
21134 between HEAD and TAIL. START is the index of the first glyph in
21135 row area AREA of glyph row ROW that is part of the new glyph
21136 string. END is the index of the last glyph in that glyph row area.
21137 X is the current output position assigned to the new glyph string
21138 constructed. HL overrides that face of the glyph; e.g. it is
21139 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21140 x-position of the drawing area. */
21141
21142 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21143 do { \
21144 int face_id = (row)->glyphs[area][START].face_id; \
21145 struct face *base_face = FACE_FROM_ID (f, face_id); \
21146 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21147 struct composition *cmp = composition_table[cmp_id]; \
21148 XChar2b *char2b; \
21149 struct glyph_string *first_s IF_LINT (= NULL); \
21150 int n; \
21151 \
21152 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21153 \
21154 /* Make glyph_strings for each glyph sequence that is drawable by \
21155 the same face, and append them to HEAD/TAIL. */ \
21156 for (n = 0; n < cmp->glyph_len;) \
21157 { \
21158 s = (struct glyph_string *) alloca (sizeof *s); \
21159 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21160 append_glyph_string (&(HEAD), &(TAIL), s); \
21161 s->cmp = cmp; \
21162 s->cmp_from = n; \
21163 s->x = (X); \
21164 if (n == 0) \
21165 first_s = s; \
21166 n = fill_composite_glyph_string (s, base_face, overlaps); \
21167 } \
21168 \
21169 ++START; \
21170 s = first_s; \
21171 } while (0)
21172
21173
21174 /* Add a glyph string for a glyph-string sequence to the list of strings
21175 between HEAD and TAIL. */
21176
21177 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21178 do { \
21179 int face_id; \
21180 XChar2b *char2b; \
21181 Lisp_Object gstring; \
21182 \
21183 face_id = (row)->glyphs[area][START].face_id; \
21184 gstring = (composition_gstring_from_id \
21185 ((row)->glyphs[area][START].u.cmp.id)); \
21186 s = (struct glyph_string *) alloca (sizeof *s); \
21187 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21188 * LGSTRING_GLYPH_LEN (gstring)); \
21189 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21190 append_glyph_string (&(HEAD), &(TAIL), s); \
21191 s->x = (X); \
21192 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21193 } while (0)
21194
21195
21196 /* Add a glyph string for a sequence of glyphless character's glyphs
21197 to the list of strings between HEAD and TAIL. The meanings of
21198 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21199
21200 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21201 do \
21202 { \
21203 int face_id; \
21204 \
21205 face_id = (row)->glyphs[area][START].face_id; \
21206 \
21207 s = (struct glyph_string *) alloca (sizeof *s); \
21208 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21209 append_glyph_string (&HEAD, &TAIL, s); \
21210 s->x = (X); \
21211 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21212 overlaps); \
21213 } \
21214 while (0)
21215
21216
21217 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21218 of AREA of glyph row ROW on window W between indices START and END.
21219 HL overrides the face for drawing glyph strings, e.g. it is
21220 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21221 x-positions of the drawing area.
21222
21223 This is an ugly monster macro construct because we must use alloca
21224 to allocate glyph strings (because draw_glyphs can be called
21225 asynchronously). */
21226
21227 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21228 do \
21229 { \
21230 HEAD = TAIL = NULL; \
21231 while (START < END) \
21232 { \
21233 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21234 switch (first_glyph->type) \
21235 { \
21236 case CHAR_GLYPH: \
21237 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21238 HL, X, LAST_X); \
21239 break; \
21240 \
21241 case COMPOSITE_GLYPH: \
21242 if (first_glyph->u.cmp.automatic) \
21243 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21244 HL, X, LAST_X); \
21245 else \
21246 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21247 HL, X, LAST_X); \
21248 break; \
21249 \
21250 case STRETCH_GLYPH: \
21251 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21252 HL, X, LAST_X); \
21253 break; \
21254 \
21255 case IMAGE_GLYPH: \
21256 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21257 HL, X, LAST_X); \
21258 break; \
21259 \
21260 case GLYPHLESS_GLYPH: \
21261 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21262 HL, X, LAST_X); \
21263 break; \
21264 \
21265 default: \
21266 abort (); \
21267 } \
21268 \
21269 if (s) \
21270 { \
21271 set_glyph_string_background_width (s, START, LAST_X); \
21272 (X) += s->width; \
21273 } \
21274 } \
21275 } while (0)
21276
21277
21278 /* Draw glyphs between START and END in AREA of ROW on window W,
21279 starting at x-position X. X is relative to AREA in W. HL is a
21280 face-override with the following meaning:
21281
21282 DRAW_NORMAL_TEXT draw normally
21283 DRAW_CURSOR draw in cursor face
21284 DRAW_MOUSE_FACE draw in mouse face.
21285 DRAW_INVERSE_VIDEO draw in mode line face
21286 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21287 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21288
21289 If OVERLAPS is non-zero, draw only the foreground of characters and
21290 clip to the physical height of ROW. Non-zero value also defines
21291 the overlapping part to be drawn:
21292
21293 OVERLAPS_PRED overlap with preceding rows
21294 OVERLAPS_SUCC overlap with succeeding rows
21295 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21296 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21297
21298 Value is the x-position reached, relative to AREA of W. */
21299
21300 static int
21301 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21302 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21303 enum draw_glyphs_face hl, int overlaps)
21304 {
21305 struct glyph_string *head, *tail;
21306 struct glyph_string *s;
21307 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21308 int i, j, x_reached, last_x, area_left = 0;
21309 struct frame *f = XFRAME (WINDOW_FRAME (w));
21310 DECLARE_HDC (hdc);
21311
21312 ALLOCATE_HDC (hdc, f);
21313
21314 /* Let's rather be paranoid than getting a SEGV. */
21315 end = min (end, row->used[area]);
21316 start = max (0, start);
21317 start = min (end, start);
21318
21319 /* Translate X to frame coordinates. Set last_x to the right
21320 end of the drawing area. */
21321 if (row->full_width_p)
21322 {
21323 /* X is relative to the left edge of W, without scroll bars
21324 or fringes. */
21325 area_left = WINDOW_LEFT_EDGE_X (w);
21326 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21327 }
21328 else
21329 {
21330 area_left = window_box_left (w, area);
21331 last_x = area_left + window_box_width (w, area);
21332 }
21333 x += area_left;
21334
21335 /* Build a doubly-linked list of glyph_string structures between
21336 head and tail from what we have to draw. Note that the macro
21337 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21338 the reason we use a separate variable `i'. */
21339 i = start;
21340 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21341 if (tail)
21342 x_reached = tail->x + tail->background_width;
21343 else
21344 x_reached = x;
21345
21346 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21347 the row, redraw some glyphs in front or following the glyph
21348 strings built above. */
21349 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21350 {
21351 struct glyph_string *h, *t;
21352 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21353 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21354 int check_mouse_face = 0;
21355 int dummy_x = 0;
21356
21357 /* If mouse highlighting is on, we may need to draw adjacent
21358 glyphs using mouse-face highlighting. */
21359 if (area == TEXT_AREA && row->mouse_face_p)
21360 {
21361 struct glyph_row *mouse_beg_row, *mouse_end_row;
21362
21363 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21364 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21365
21366 if (row >= mouse_beg_row && row <= mouse_end_row)
21367 {
21368 check_mouse_face = 1;
21369 mouse_beg_col = (row == mouse_beg_row)
21370 ? hlinfo->mouse_face_beg_col : 0;
21371 mouse_end_col = (row == mouse_end_row)
21372 ? hlinfo->mouse_face_end_col
21373 : row->used[TEXT_AREA];
21374 }
21375 }
21376
21377 /* Compute overhangs for all glyph strings. */
21378 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21379 for (s = head; s; s = s->next)
21380 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21381
21382 /* Prepend glyph strings for glyphs in front of the first glyph
21383 string that are overwritten because of the first glyph
21384 string's left overhang. The background of all strings
21385 prepended must be drawn because the first glyph string
21386 draws over it. */
21387 i = left_overwritten (head);
21388 if (i >= 0)
21389 {
21390 enum draw_glyphs_face overlap_hl;
21391
21392 /* If this row contains mouse highlighting, attempt to draw
21393 the overlapped glyphs with the correct highlight. This
21394 code fails if the overlap encompasses more than one glyph
21395 and mouse-highlight spans only some of these glyphs.
21396 However, making it work perfectly involves a lot more
21397 code, and I don't know if the pathological case occurs in
21398 practice, so we'll stick to this for now. --- cyd */
21399 if (check_mouse_face
21400 && mouse_beg_col < start && mouse_end_col > i)
21401 overlap_hl = DRAW_MOUSE_FACE;
21402 else
21403 overlap_hl = DRAW_NORMAL_TEXT;
21404
21405 j = i;
21406 BUILD_GLYPH_STRINGS (j, start, h, t,
21407 overlap_hl, dummy_x, last_x);
21408 start = i;
21409 compute_overhangs_and_x (t, head->x, 1);
21410 prepend_glyph_string_lists (&head, &tail, h, t);
21411 clip_head = head;
21412 }
21413
21414 /* Prepend glyph strings for glyphs in front of the first glyph
21415 string that overwrite that glyph string because of their
21416 right overhang. For these strings, only the foreground must
21417 be drawn, because it draws over the glyph string at `head'.
21418 The background must not be drawn because this would overwrite
21419 right overhangs of preceding glyphs for which no glyph
21420 strings exist. */
21421 i = left_overwriting (head);
21422 if (i >= 0)
21423 {
21424 enum draw_glyphs_face overlap_hl;
21425
21426 if (check_mouse_face
21427 && mouse_beg_col < start && mouse_end_col > i)
21428 overlap_hl = DRAW_MOUSE_FACE;
21429 else
21430 overlap_hl = DRAW_NORMAL_TEXT;
21431
21432 clip_head = head;
21433 BUILD_GLYPH_STRINGS (i, start, h, t,
21434 overlap_hl, dummy_x, last_x);
21435 for (s = h; s; s = s->next)
21436 s->background_filled_p = 1;
21437 compute_overhangs_and_x (t, head->x, 1);
21438 prepend_glyph_string_lists (&head, &tail, h, t);
21439 }
21440
21441 /* Append glyphs strings for glyphs following the last glyph
21442 string tail that are overwritten by tail. The background of
21443 these strings has to be drawn because tail's foreground draws
21444 over it. */
21445 i = right_overwritten (tail);
21446 if (i >= 0)
21447 {
21448 enum draw_glyphs_face overlap_hl;
21449
21450 if (check_mouse_face
21451 && mouse_beg_col < i && mouse_end_col > end)
21452 overlap_hl = DRAW_MOUSE_FACE;
21453 else
21454 overlap_hl = DRAW_NORMAL_TEXT;
21455
21456 BUILD_GLYPH_STRINGS (end, i, h, t,
21457 overlap_hl, x, last_x);
21458 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21459 we don't have `end = i;' here. */
21460 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21461 append_glyph_string_lists (&head, &tail, h, t);
21462 clip_tail = tail;
21463 }
21464
21465 /* Append glyph strings for glyphs following the last glyph
21466 string tail that overwrite tail. The foreground of such
21467 glyphs has to be drawn because it writes into the background
21468 of tail. The background must not be drawn because it could
21469 paint over the foreground of following glyphs. */
21470 i = right_overwriting (tail);
21471 if (i >= 0)
21472 {
21473 enum draw_glyphs_face overlap_hl;
21474 if (check_mouse_face
21475 && mouse_beg_col < i && mouse_end_col > end)
21476 overlap_hl = DRAW_MOUSE_FACE;
21477 else
21478 overlap_hl = DRAW_NORMAL_TEXT;
21479
21480 clip_tail = tail;
21481 i++; /* We must include the Ith glyph. */
21482 BUILD_GLYPH_STRINGS (end, i, h, t,
21483 overlap_hl, x, last_x);
21484 for (s = h; s; s = s->next)
21485 s->background_filled_p = 1;
21486 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21487 append_glyph_string_lists (&head, &tail, h, t);
21488 }
21489 if (clip_head || clip_tail)
21490 for (s = head; s; s = s->next)
21491 {
21492 s->clip_head = clip_head;
21493 s->clip_tail = clip_tail;
21494 }
21495 }
21496
21497 /* Draw all strings. */
21498 for (s = head; s; s = s->next)
21499 FRAME_RIF (f)->draw_glyph_string (s);
21500
21501 #ifndef HAVE_NS
21502 /* When focus a sole frame and move horizontally, this sets on_p to 0
21503 causing a failure to erase prev cursor position. */
21504 if (area == TEXT_AREA
21505 && !row->full_width_p
21506 /* When drawing overlapping rows, only the glyph strings'
21507 foreground is drawn, which doesn't erase a cursor
21508 completely. */
21509 && !overlaps)
21510 {
21511 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21512 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21513 : (tail ? tail->x + tail->background_width : x));
21514 x0 -= area_left;
21515 x1 -= area_left;
21516
21517 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21518 row->y, MATRIX_ROW_BOTTOM_Y (row));
21519 }
21520 #endif
21521
21522 /* Value is the x-position up to which drawn, relative to AREA of W.
21523 This doesn't include parts drawn because of overhangs. */
21524 if (row->full_width_p)
21525 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21526 else
21527 x_reached -= area_left;
21528
21529 RELEASE_HDC (hdc, f);
21530
21531 return x_reached;
21532 }
21533
21534 /* Expand row matrix if too narrow. Don't expand if area
21535 is not present. */
21536
21537 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21538 { \
21539 if (!fonts_changed_p \
21540 && (it->glyph_row->glyphs[area] \
21541 < it->glyph_row->glyphs[area + 1])) \
21542 { \
21543 it->w->ncols_scale_factor++; \
21544 fonts_changed_p = 1; \
21545 } \
21546 }
21547
21548 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21549 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21550
21551 static INLINE void
21552 append_glyph (struct it *it)
21553 {
21554 struct glyph *glyph;
21555 enum glyph_row_area area = it->area;
21556
21557 xassert (it->glyph_row);
21558 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21559
21560 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21561 if (glyph < it->glyph_row->glyphs[area + 1])
21562 {
21563 /* If the glyph row is reversed, we need to prepend the glyph
21564 rather than append it. */
21565 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21566 {
21567 struct glyph *g;
21568
21569 /* Make room for the additional glyph. */
21570 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21571 g[1] = *g;
21572 glyph = it->glyph_row->glyphs[area];
21573 }
21574 glyph->charpos = CHARPOS (it->position);
21575 glyph->object = it->object;
21576 if (it->pixel_width > 0)
21577 {
21578 glyph->pixel_width = it->pixel_width;
21579 glyph->padding_p = 0;
21580 }
21581 else
21582 {
21583 /* Assure at least 1-pixel width. Otherwise, cursor can't
21584 be displayed correctly. */
21585 glyph->pixel_width = 1;
21586 glyph->padding_p = 1;
21587 }
21588 glyph->ascent = it->ascent;
21589 glyph->descent = it->descent;
21590 glyph->voffset = it->voffset;
21591 glyph->type = CHAR_GLYPH;
21592 glyph->avoid_cursor_p = it->avoid_cursor_p;
21593 glyph->multibyte_p = it->multibyte_p;
21594 glyph->left_box_line_p = it->start_of_box_run_p;
21595 glyph->right_box_line_p = it->end_of_box_run_p;
21596 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21597 || it->phys_descent > it->descent);
21598 glyph->glyph_not_available_p = it->glyph_not_available_p;
21599 glyph->face_id = it->face_id;
21600 glyph->u.ch = it->char_to_display;
21601 glyph->slice.img = null_glyph_slice;
21602 glyph->font_type = FONT_TYPE_UNKNOWN;
21603 if (it->bidi_p)
21604 {
21605 glyph->resolved_level = it->bidi_it.resolved_level;
21606 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21607 abort ();
21608 glyph->bidi_type = it->bidi_it.type;
21609 }
21610 else
21611 {
21612 glyph->resolved_level = 0;
21613 glyph->bidi_type = UNKNOWN_BT;
21614 }
21615 ++it->glyph_row->used[area];
21616 }
21617 else
21618 IT_EXPAND_MATRIX_WIDTH (it, area);
21619 }
21620
21621 /* Store one glyph for the composition IT->cmp_it.id in
21622 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21623 non-null. */
21624
21625 static INLINE void
21626 append_composite_glyph (struct it *it)
21627 {
21628 struct glyph *glyph;
21629 enum glyph_row_area area = it->area;
21630
21631 xassert (it->glyph_row);
21632
21633 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21634 if (glyph < it->glyph_row->glyphs[area + 1])
21635 {
21636 /* If the glyph row is reversed, we need to prepend the glyph
21637 rather than append it. */
21638 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21639 {
21640 struct glyph *g;
21641
21642 /* Make room for the new glyph. */
21643 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21644 g[1] = *g;
21645 glyph = it->glyph_row->glyphs[it->area];
21646 }
21647 glyph->charpos = it->cmp_it.charpos;
21648 glyph->object = it->object;
21649 glyph->pixel_width = it->pixel_width;
21650 glyph->ascent = it->ascent;
21651 glyph->descent = it->descent;
21652 glyph->voffset = it->voffset;
21653 glyph->type = COMPOSITE_GLYPH;
21654 if (it->cmp_it.ch < 0)
21655 {
21656 glyph->u.cmp.automatic = 0;
21657 glyph->u.cmp.id = it->cmp_it.id;
21658 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21659 }
21660 else
21661 {
21662 glyph->u.cmp.automatic = 1;
21663 glyph->u.cmp.id = it->cmp_it.id;
21664 glyph->slice.cmp.from = it->cmp_it.from;
21665 glyph->slice.cmp.to = it->cmp_it.to - 1;
21666 }
21667 glyph->avoid_cursor_p = it->avoid_cursor_p;
21668 glyph->multibyte_p = it->multibyte_p;
21669 glyph->left_box_line_p = it->start_of_box_run_p;
21670 glyph->right_box_line_p = it->end_of_box_run_p;
21671 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21672 || it->phys_descent > it->descent);
21673 glyph->padding_p = 0;
21674 glyph->glyph_not_available_p = 0;
21675 glyph->face_id = it->face_id;
21676 glyph->font_type = FONT_TYPE_UNKNOWN;
21677 if (it->bidi_p)
21678 {
21679 glyph->resolved_level = it->bidi_it.resolved_level;
21680 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21681 abort ();
21682 glyph->bidi_type = it->bidi_it.type;
21683 }
21684 ++it->glyph_row->used[area];
21685 }
21686 else
21687 IT_EXPAND_MATRIX_WIDTH (it, area);
21688 }
21689
21690
21691 /* Change IT->ascent and IT->height according to the setting of
21692 IT->voffset. */
21693
21694 static INLINE void
21695 take_vertical_position_into_account (struct it *it)
21696 {
21697 if (it->voffset)
21698 {
21699 if (it->voffset < 0)
21700 /* Increase the ascent so that we can display the text higher
21701 in the line. */
21702 it->ascent -= it->voffset;
21703 else
21704 /* Increase the descent so that we can display the text lower
21705 in the line. */
21706 it->descent += it->voffset;
21707 }
21708 }
21709
21710
21711 /* Produce glyphs/get display metrics for the image IT is loaded with.
21712 See the description of struct display_iterator in dispextern.h for
21713 an overview of struct display_iterator. */
21714
21715 static void
21716 produce_image_glyph (struct it *it)
21717 {
21718 struct image *img;
21719 struct face *face;
21720 int glyph_ascent, crop;
21721 struct glyph_slice slice;
21722
21723 xassert (it->what == IT_IMAGE);
21724
21725 face = FACE_FROM_ID (it->f, it->face_id);
21726 xassert (face);
21727 /* Make sure X resources of the face is loaded. */
21728 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21729
21730 if (it->image_id < 0)
21731 {
21732 /* Fringe bitmap. */
21733 it->ascent = it->phys_ascent = 0;
21734 it->descent = it->phys_descent = 0;
21735 it->pixel_width = 0;
21736 it->nglyphs = 0;
21737 return;
21738 }
21739
21740 img = IMAGE_FROM_ID (it->f, it->image_id);
21741 xassert (img);
21742 /* Make sure X resources of the image is loaded. */
21743 prepare_image_for_display (it->f, img);
21744
21745 slice.x = slice.y = 0;
21746 slice.width = img->width;
21747 slice.height = img->height;
21748
21749 if (INTEGERP (it->slice.x))
21750 slice.x = XINT (it->slice.x);
21751 else if (FLOATP (it->slice.x))
21752 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21753
21754 if (INTEGERP (it->slice.y))
21755 slice.y = XINT (it->slice.y);
21756 else if (FLOATP (it->slice.y))
21757 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21758
21759 if (INTEGERP (it->slice.width))
21760 slice.width = XINT (it->slice.width);
21761 else if (FLOATP (it->slice.width))
21762 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21763
21764 if (INTEGERP (it->slice.height))
21765 slice.height = XINT (it->slice.height);
21766 else if (FLOATP (it->slice.height))
21767 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21768
21769 if (slice.x >= img->width)
21770 slice.x = img->width;
21771 if (slice.y >= img->height)
21772 slice.y = img->height;
21773 if (slice.x + slice.width >= img->width)
21774 slice.width = img->width - slice.x;
21775 if (slice.y + slice.height > img->height)
21776 slice.height = img->height - slice.y;
21777
21778 if (slice.width == 0 || slice.height == 0)
21779 return;
21780
21781 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21782
21783 it->descent = slice.height - glyph_ascent;
21784 if (slice.y == 0)
21785 it->descent += img->vmargin;
21786 if (slice.y + slice.height == img->height)
21787 it->descent += img->vmargin;
21788 it->phys_descent = it->descent;
21789
21790 it->pixel_width = slice.width;
21791 if (slice.x == 0)
21792 it->pixel_width += img->hmargin;
21793 if (slice.x + slice.width == img->width)
21794 it->pixel_width += img->hmargin;
21795
21796 /* It's quite possible for images to have an ascent greater than
21797 their height, so don't get confused in that case. */
21798 if (it->descent < 0)
21799 it->descent = 0;
21800
21801 it->nglyphs = 1;
21802
21803 if (face->box != FACE_NO_BOX)
21804 {
21805 if (face->box_line_width > 0)
21806 {
21807 if (slice.y == 0)
21808 it->ascent += face->box_line_width;
21809 if (slice.y + slice.height == img->height)
21810 it->descent += face->box_line_width;
21811 }
21812
21813 if (it->start_of_box_run_p && slice.x == 0)
21814 it->pixel_width += eabs (face->box_line_width);
21815 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21816 it->pixel_width += eabs (face->box_line_width);
21817 }
21818
21819 take_vertical_position_into_account (it);
21820
21821 /* Automatically crop wide image glyphs at right edge so we can
21822 draw the cursor on same display row. */
21823 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21824 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21825 {
21826 it->pixel_width -= crop;
21827 slice.width -= crop;
21828 }
21829
21830 if (it->glyph_row)
21831 {
21832 struct glyph *glyph;
21833 enum glyph_row_area area = it->area;
21834
21835 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21836 if (glyph < it->glyph_row->glyphs[area + 1])
21837 {
21838 glyph->charpos = CHARPOS (it->position);
21839 glyph->object = it->object;
21840 glyph->pixel_width = it->pixel_width;
21841 glyph->ascent = glyph_ascent;
21842 glyph->descent = it->descent;
21843 glyph->voffset = it->voffset;
21844 glyph->type = IMAGE_GLYPH;
21845 glyph->avoid_cursor_p = it->avoid_cursor_p;
21846 glyph->multibyte_p = it->multibyte_p;
21847 glyph->left_box_line_p = it->start_of_box_run_p;
21848 glyph->right_box_line_p = it->end_of_box_run_p;
21849 glyph->overlaps_vertically_p = 0;
21850 glyph->padding_p = 0;
21851 glyph->glyph_not_available_p = 0;
21852 glyph->face_id = it->face_id;
21853 glyph->u.img_id = img->id;
21854 glyph->slice.img = slice;
21855 glyph->font_type = FONT_TYPE_UNKNOWN;
21856 if (it->bidi_p)
21857 {
21858 glyph->resolved_level = it->bidi_it.resolved_level;
21859 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21860 abort ();
21861 glyph->bidi_type = it->bidi_it.type;
21862 }
21863 ++it->glyph_row->used[area];
21864 }
21865 else
21866 IT_EXPAND_MATRIX_WIDTH (it, area);
21867 }
21868 }
21869
21870
21871 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21872 of the glyph, WIDTH and HEIGHT are the width and height of the
21873 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21874
21875 static void
21876 append_stretch_glyph (struct it *it, Lisp_Object object,
21877 int width, int height, int ascent)
21878 {
21879 struct glyph *glyph;
21880 enum glyph_row_area area = it->area;
21881
21882 xassert (ascent >= 0 && ascent <= height);
21883
21884 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21885 if (glyph < it->glyph_row->glyphs[area + 1])
21886 {
21887 /* If the glyph row is reversed, we need to prepend the glyph
21888 rather than append it. */
21889 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21890 {
21891 struct glyph *g;
21892
21893 /* Make room for the additional glyph. */
21894 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21895 g[1] = *g;
21896 glyph = it->glyph_row->glyphs[area];
21897 }
21898 glyph->charpos = CHARPOS (it->position);
21899 glyph->object = object;
21900 glyph->pixel_width = width;
21901 glyph->ascent = ascent;
21902 glyph->descent = height - ascent;
21903 glyph->voffset = it->voffset;
21904 glyph->type = STRETCH_GLYPH;
21905 glyph->avoid_cursor_p = it->avoid_cursor_p;
21906 glyph->multibyte_p = it->multibyte_p;
21907 glyph->left_box_line_p = it->start_of_box_run_p;
21908 glyph->right_box_line_p = it->end_of_box_run_p;
21909 glyph->overlaps_vertically_p = 0;
21910 glyph->padding_p = 0;
21911 glyph->glyph_not_available_p = 0;
21912 glyph->face_id = it->face_id;
21913 glyph->u.stretch.ascent = ascent;
21914 glyph->u.stretch.height = height;
21915 glyph->slice.img = null_glyph_slice;
21916 glyph->font_type = FONT_TYPE_UNKNOWN;
21917 if (it->bidi_p)
21918 {
21919 glyph->resolved_level = it->bidi_it.resolved_level;
21920 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21921 abort ();
21922 glyph->bidi_type = it->bidi_it.type;
21923 }
21924 else
21925 {
21926 glyph->resolved_level = 0;
21927 glyph->bidi_type = UNKNOWN_BT;
21928 }
21929 ++it->glyph_row->used[area];
21930 }
21931 else
21932 IT_EXPAND_MATRIX_WIDTH (it, area);
21933 }
21934
21935
21936 /* Produce a stretch glyph for iterator IT. IT->object is the value
21937 of the glyph property displayed. The value must be a list
21938 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21939 being recognized:
21940
21941 1. `:width WIDTH' specifies that the space should be WIDTH *
21942 canonical char width wide. WIDTH may be an integer or floating
21943 point number.
21944
21945 2. `:relative-width FACTOR' specifies that the width of the stretch
21946 should be computed from the width of the first character having the
21947 `glyph' property, and should be FACTOR times that width.
21948
21949 3. `:align-to HPOS' specifies that the space should be wide enough
21950 to reach HPOS, a value in canonical character units.
21951
21952 Exactly one of the above pairs must be present.
21953
21954 4. `:height HEIGHT' specifies that the height of the stretch produced
21955 should be HEIGHT, measured in canonical character units.
21956
21957 5. `:relative-height FACTOR' specifies that the height of the
21958 stretch should be FACTOR times the height of the characters having
21959 the glyph property.
21960
21961 Either none or exactly one of 4 or 5 must be present.
21962
21963 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21964 of the stretch should be used for the ascent of the stretch.
21965 ASCENT must be in the range 0 <= ASCENT <= 100. */
21966
21967 static void
21968 produce_stretch_glyph (struct it *it)
21969 {
21970 /* (space :width WIDTH :height HEIGHT ...) */
21971 Lisp_Object prop, plist;
21972 int width = 0, height = 0, align_to = -1;
21973 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21974 int ascent = 0;
21975 double tem;
21976 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21977 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21978
21979 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21980
21981 /* List should start with `space'. */
21982 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21983 plist = XCDR (it->object);
21984
21985 /* Compute the width of the stretch. */
21986 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21987 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21988 {
21989 /* Absolute width `:width WIDTH' specified and valid. */
21990 zero_width_ok_p = 1;
21991 width = (int)tem;
21992 }
21993 else if (prop = Fplist_get (plist, QCrelative_width),
21994 NUMVAL (prop) > 0)
21995 {
21996 /* Relative width `:relative-width FACTOR' specified and valid.
21997 Compute the width of the characters having the `glyph'
21998 property. */
21999 struct it it2;
22000 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22001
22002 it2 = *it;
22003 if (it->multibyte_p)
22004 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22005 else
22006 {
22007 it2.c = it2.char_to_display = *p, it2.len = 1;
22008 if (! ASCII_CHAR_P (it2.c))
22009 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22010 }
22011
22012 it2.glyph_row = NULL;
22013 it2.what = IT_CHARACTER;
22014 x_produce_glyphs (&it2);
22015 width = NUMVAL (prop) * it2.pixel_width;
22016 }
22017 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22018 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22019 {
22020 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22021 align_to = (align_to < 0
22022 ? 0
22023 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22024 else if (align_to < 0)
22025 align_to = window_box_left_offset (it->w, TEXT_AREA);
22026 width = max (0, (int)tem + align_to - it->current_x);
22027 zero_width_ok_p = 1;
22028 }
22029 else
22030 /* Nothing specified -> width defaults to canonical char width. */
22031 width = FRAME_COLUMN_WIDTH (it->f);
22032
22033 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22034 width = 1;
22035
22036 /* Compute height. */
22037 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22038 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22039 {
22040 height = (int)tem;
22041 zero_height_ok_p = 1;
22042 }
22043 else if (prop = Fplist_get (plist, QCrelative_height),
22044 NUMVAL (prop) > 0)
22045 height = FONT_HEIGHT (font) * NUMVAL (prop);
22046 else
22047 height = FONT_HEIGHT (font);
22048
22049 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22050 height = 1;
22051
22052 /* Compute percentage of height used for ascent. If
22053 `:ascent ASCENT' is present and valid, use that. Otherwise,
22054 derive the ascent from the font in use. */
22055 if (prop = Fplist_get (plist, QCascent),
22056 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22057 ascent = height * NUMVAL (prop) / 100.0;
22058 else if (!NILP (prop)
22059 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22060 ascent = min (max (0, (int)tem), height);
22061 else
22062 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22063
22064 if (width > 0 && it->line_wrap != TRUNCATE
22065 && it->current_x + width > it->last_visible_x)
22066 width = it->last_visible_x - it->current_x - 1;
22067
22068 if (width > 0 && height > 0 && it->glyph_row)
22069 {
22070 Lisp_Object object = it->stack[it->sp - 1].string;
22071 if (!STRINGP (object))
22072 object = it->w->buffer;
22073 append_stretch_glyph (it, object, width, height, ascent);
22074 }
22075
22076 it->pixel_width = width;
22077 it->ascent = it->phys_ascent = ascent;
22078 it->descent = it->phys_descent = height - it->ascent;
22079 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22080
22081 take_vertical_position_into_account (it);
22082 }
22083
22084 /* Calculate line-height and line-spacing properties.
22085 An integer value specifies explicit pixel value.
22086 A float value specifies relative value to current face height.
22087 A cons (float . face-name) specifies relative value to
22088 height of specified face font.
22089
22090 Returns height in pixels, or nil. */
22091
22092
22093 static Lisp_Object
22094 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22095 int boff, int override)
22096 {
22097 Lisp_Object face_name = Qnil;
22098 int ascent, descent, height;
22099
22100 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22101 return val;
22102
22103 if (CONSP (val))
22104 {
22105 face_name = XCAR (val);
22106 val = XCDR (val);
22107 if (!NUMBERP (val))
22108 val = make_number (1);
22109 if (NILP (face_name))
22110 {
22111 height = it->ascent + it->descent;
22112 goto scale;
22113 }
22114 }
22115
22116 if (NILP (face_name))
22117 {
22118 font = FRAME_FONT (it->f);
22119 boff = FRAME_BASELINE_OFFSET (it->f);
22120 }
22121 else if (EQ (face_name, Qt))
22122 {
22123 override = 0;
22124 }
22125 else
22126 {
22127 int face_id;
22128 struct face *face;
22129
22130 face_id = lookup_named_face (it->f, face_name, 0);
22131 if (face_id < 0)
22132 return make_number (-1);
22133
22134 face = FACE_FROM_ID (it->f, face_id);
22135 font = face->font;
22136 if (font == NULL)
22137 return make_number (-1);
22138 boff = font->baseline_offset;
22139 if (font->vertical_centering)
22140 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22141 }
22142
22143 ascent = FONT_BASE (font) + boff;
22144 descent = FONT_DESCENT (font) - boff;
22145
22146 if (override)
22147 {
22148 it->override_ascent = ascent;
22149 it->override_descent = descent;
22150 it->override_boff = boff;
22151 }
22152
22153 height = ascent + descent;
22154
22155 scale:
22156 if (FLOATP (val))
22157 height = (int)(XFLOAT_DATA (val) * height);
22158 else if (INTEGERP (val))
22159 height *= XINT (val);
22160
22161 return make_number (height);
22162 }
22163
22164
22165 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22166 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22167 and only if this is for a character for which no font was found.
22168
22169 If the display method (it->glyphless_method) is
22170 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22171 length of the acronym or the hexadecimal string, UPPER_XOFF and
22172 UPPER_YOFF are pixel offsets for the upper part of the string,
22173 LOWER_XOFF and LOWER_YOFF are for the lower part.
22174
22175 For the other display methods, LEN through LOWER_YOFF are zero. */
22176
22177 static void
22178 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22179 short upper_xoff, short upper_yoff,
22180 short lower_xoff, short lower_yoff)
22181 {
22182 struct glyph *glyph;
22183 enum glyph_row_area area = it->area;
22184
22185 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22186 if (glyph < it->glyph_row->glyphs[area + 1])
22187 {
22188 /* If the glyph row is reversed, we need to prepend the glyph
22189 rather than append it. */
22190 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22191 {
22192 struct glyph *g;
22193
22194 /* Make room for the additional glyph. */
22195 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22196 g[1] = *g;
22197 glyph = it->glyph_row->glyphs[area];
22198 }
22199 glyph->charpos = CHARPOS (it->position);
22200 glyph->object = it->object;
22201 glyph->pixel_width = it->pixel_width;
22202 glyph->ascent = it->ascent;
22203 glyph->descent = it->descent;
22204 glyph->voffset = it->voffset;
22205 glyph->type = GLYPHLESS_GLYPH;
22206 glyph->u.glyphless.method = it->glyphless_method;
22207 glyph->u.glyphless.for_no_font = for_no_font;
22208 glyph->u.glyphless.len = len;
22209 glyph->u.glyphless.ch = it->c;
22210 glyph->slice.glyphless.upper_xoff = upper_xoff;
22211 glyph->slice.glyphless.upper_yoff = upper_yoff;
22212 glyph->slice.glyphless.lower_xoff = lower_xoff;
22213 glyph->slice.glyphless.lower_yoff = lower_yoff;
22214 glyph->avoid_cursor_p = it->avoid_cursor_p;
22215 glyph->multibyte_p = it->multibyte_p;
22216 glyph->left_box_line_p = it->start_of_box_run_p;
22217 glyph->right_box_line_p = it->end_of_box_run_p;
22218 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22219 || it->phys_descent > it->descent);
22220 glyph->padding_p = 0;
22221 glyph->glyph_not_available_p = 0;
22222 glyph->face_id = face_id;
22223 glyph->font_type = FONT_TYPE_UNKNOWN;
22224 if (it->bidi_p)
22225 {
22226 glyph->resolved_level = it->bidi_it.resolved_level;
22227 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22228 abort ();
22229 glyph->bidi_type = it->bidi_it.type;
22230 }
22231 ++it->glyph_row->used[area];
22232 }
22233 else
22234 IT_EXPAND_MATRIX_WIDTH (it, area);
22235 }
22236
22237
22238 /* Produce a glyph for a glyphless character for iterator IT.
22239 IT->glyphless_method specifies which method to use for displaying
22240 the character. See the description of enum
22241 glyphless_display_method in dispextern.h for the detail.
22242
22243 FOR_NO_FONT is nonzero if and only if this is for a character for
22244 which no font was found. ACRONYM, if non-nil, is an acronym string
22245 for the character. */
22246
22247 static void
22248 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22249 {
22250 int face_id;
22251 struct face *face;
22252 struct font *font;
22253 int base_width, base_height, width, height;
22254 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22255 int len;
22256
22257 /* Get the metrics of the base font. We always refer to the current
22258 ASCII face. */
22259 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22260 font = face->font ? face->font : FRAME_FONT (it->f);
22261 it->ascent = FONT_BASE (font) + font->baseline_offset;
22262 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22263 base_height = it->ascent + it->descent;
22264 base_width = font->average_width;
22265
22266 /* Get a face ID for the glyph by utilizing a cache (the same way as
22267 doen for `escape-glyph' in get_next_display_element). */
22268 if (it->f == last_glyphless_glyph_frame
22269 && it->face_id == last_glyphless_glyph_face_id)
22270 {
22271 face_id = last_glyphless_glyph_merged_face_id;
22272 }
22273 else
22274 {
22275 /* Merge the `glyphless-char' face into the current face. */
22276 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22277 last_glyphless_glyph_frame = it->f;
22278 last_glyphless_glyph_face_id = it->face_id;
22279 last_glyphless_glyph_merged_face_id = face_id;
22280 }
22281
22282 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22283 {
22284 it->pixel_width = THIN_SPACE_WIDTH;
22285 len = 0;
22286 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22287 }
22288 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22289 {
22290 width = CHAR_WIDTH (it->c);
22291 if (width == 0)
22292 width = 1;
22293 else if (width > 4)
22294 width = 4;
22295 it->pixel_width = base_width * width;
22296 len = 0;
22297 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22298 }
22299 else
22300 {
22301 char buf[7];
22302 const char *str;
22303 unsigned int code[6];
22304 int upper_len;
22305 int ascent, descent;
22306 struct font_metrics metrics_upper, metrics_lower;
22307
22308 face = FACE_FROM_ID (it->f, face_id);
22309 font = face->font ? face->font : FRAME_FONT (it->f);
22310 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22311
22312 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22313 {
22314 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22315 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22316 if (CONSP (acronym))
22317 acronym = XCAR (acronym);
22318 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22319 }
22320 else
22321 {
22322 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22323 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22324 str = buf;
22325 }
22326 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22327 code[len] = font->driver->encode_char (font, str[len]);
22328 upper_len = (len + 1) / 2;
22329 font->driver->text_extents (font, code, upper_len,
22330 &metrics_upper);
22331 font->driver->text_extents (font, code + upper_len, len - upper_len,
22332 &metrics_lower);
22333
22334
22335
22336 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22337 width = max (metrics_upper.width, metrics_lower.width) + 4;
22338 upper_xoff = upper_yoff = 2; /* the typical case */
22339 if (base_width >= width)
22340 {
22341 /* Align the upper to the left, the lower to the right. */
22342 it->pixel_width = base_width;
22343 lower_xoff = base_width - 2 - metrics_lower.width;
22344 }
22345 else
22346 {
22347 /* Center the shorter one. */
22348 it->pixel_width = width;
22349 if (metrics_upper.width >= metrics_lower.width)
22350 lower_xoff = (width - metrics_lower.width) / 2;
22351 else
22352 {
22353 /* FIXME: This code doesn't look right. It formerly was
22354 missing the "lower_xoff = 0;", which couldn't have
22355 been right since it left lower_xoff uninitialized. */
22356 lower_xoff = 0;
22357 upper_xoff = (width - metrics_upper.width) / 2;
22358 }
22359 }
22360
22361 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22362 top, bottom, and between upper and lower strings. */
22363 height = (metrics_upper.ascent + metrics_upper.descent
22364 + metrics_lower.ascent + metrics_lower.descent) + 5;
22365 /* Center vertically.
22366 H:base_height, D:base_descent
22367 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22368
22369 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22370 descent = D - H/2 + h/2;
22371 lower_yoff = descent - 2 - ld;
22372 upper_yoff = lower_yoff - la - 1 - ud; */
22373 ascent = - (it->descent - (base_height + height + 1) / 2);
22374 descent = it->descent - (base_height - height) / 2;
22375 lower_yoff = descent - 2 - metrics_lower.descent;
22376 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22377 - metrics_upper.descent);
22378 /* Don't make the height shorter than the base height. */
22379 if (height > base_height)
22380 {
22381 it->ascent = ascent;
22382 it->descent = descent;
22383 }
22384 }
22385
22386 it->phys_ascent = it->ascent;
22387 it->phys_descent = it->descent;
22388 if (it->glyph_row)
22389 append_glyphless_glyph (it, face_id, for_no_font, len,
22390 upper_xoff, upper_yoff,
22391 lower_xoff, lower_yoff);
22392 it->nglyphs = 1;
22393 take_vertical_position_into_account (it);
22394 }
22395
22396
22397 /* RIF:
22398 Produce glyphs/get display metrics for the display element IT is
22399 loaded with. See the description of struct it in dispextern.h
22400 for an overview of struct it. */
22401
22402 void
22403 x_produce_glyphs (struct it *it)
22404 {
22405 int extra_line_spacing = it->extra_line_spacing;
22406
22407 it->glyph_not_available_p = 0;
22408
22409 if (it->what == IT_CHARACTER)
22410 {
22411 XChar2b char2b;
22412 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22413 struct font *font = face->font;
22414 struct font_metrics *pcm = NULL;
22415 int boff; /* baseline offset */
22416
22417 if (font == NULL)
22418 {
22419 /* When no suitable font is found, display this character by
22420 the method specified in the first extra slot of
22421 Vglyphless_char_display. */
22422 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22423
22424 xassert (it->what == IT_GLYPHLESS);
22425 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22426 goto done;
22427 }
22428
22429 boff = font->baseline_offset;
22430 if (font->vertical_centering)
22431 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22432
22433 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22434 {
22435 int stretched_p;
22436
22437 it->nglyphs = 1;
22438
22439 if (it->override_ascent >= 0)
22440 {
22441 it->ascent = it->override_ascent;
22442 it->descent = it->override_descent;
22443 boff = it->override_boff;
22444 }
22445 else
22446 {
22447 it->ascent = FONT_BASE (font) + boff;
22448 it->descent = FONT_DESCENT (font) - boff;
22449 }
22450
22451 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22452 {
22453 pcm = get_per_char_metric (font, &char2b);
22454 if (pcm->width == 0
22455 && pcm->rbearing == 0 && pcm->lbearing == 0)
22456 pcm = NULL;
22457 }
22458
22459 if (pcm)
22460 {
22461 it->phys_ascent = pcm->ascent + boff;
22462 it->phys_descent = pcm->descent - boff;
22463 it->pixel_width = pcm->width;
22464 }
22465 else
22466 {
22467 it->glyph_not_available_p = 1;
22468 it->phys_ascent = it->ascent;
22469 it->phys_descent = it->descent;
22470 it->pixel_width = font->space_width;
22471 }
22472
22473 if (it->constrain_row_ascent_descent_p)
22474 {
22475 if (it->descent > it->max_descent)
22476 {
22477 it->ascent += it->descent - it->max_descent;
22478 it->descent = it->max_descent;
22479 }
22480 if (it->ascent > it->max_ascent)
22481 {
22482 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22483 it->ascent = it->max_ascent;
22484 }
22485 it->phys_ascent = min (it->phys_ascent, it->ascent);
22486 it->phys_descent = min (it->phys_descent, it->descent);
22487 extra_line_spacing = 0;
22488 }
22489
22490 /* If this is a space inside a region of text with
22491 `space-width' property, change its width. */
22492 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22493 if (stretched_p)
22494 it->pixel_width *= XFLOATINT (it->space_width);
22495
22496 /* If face has a box, add the box thickness to the character
22497 height. If character has a box line to the left and/or
22498 right, add the box line width to the character's width. */
22499 if (face->box != FACE_NO_BOX)
22500 {
22501 int thick = face->box_line_width;
22502
22503 if (thick > 0)
22504 {
22505 it->ascent += thick;
22506 it->descent += thick;
22507 }
22508 else
22509 thick = -thick;
22510
22511 if (it->start_of_box_run_p)
22512 it->pixel_width += thick;
22513 if (it->end_of_box_run_p)
22514 it->pixel_width += thick;
22515 }
22516
22517 /* If face has an overline, add the height of the overline
22518 (1 pixel) and a 1 pixel margin to the character height. */
22519 if (face->overline_p)
22520 it->ascent += overline_margin;
22521
22522 if (it->constrain_row_ascent_descent_p)
22523 {
22524 if (it->ascent > it->max_ascent)
22525 it->ascent = it->max_ascent;
22526 if (it->descent > it->max_descent)
22527 it->descent = it->max_descent;
22528 }
22529
22530 take_vertical_position_into_account (it);
22531
22532 /* If we have to actually produce glyphs, do it. */
22533 if (it->glyph_row)
22534 {
22535 if (stretched_p)
22536 {
22537 /* Translate a space with a `space-width' property
22538 into a stretch glyph. */
22539 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22540 / FONT_HEIGHT (font));
22541 append_stretch_glyph (it, it->object, it->pixel_width,
22542 it->ascent + it->descent, ascent);
22543 }
22544 else
22545 append_glyph (it);
22546
22547 /* If characters with lbearing or rbearing are displayed
22548 in this line, record that fact in a flag of the
22549 glyph row. This is used to optimize X output code. */
22550 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22551 it->glyph_row->contains_overlapping_glyphs_p = 1;
22552 }
22553 if (! stretched_p && it->pixel_width == 0)
22554 /* We assure that all visible glyphs have at least 1-pixel
22555 width. */
22556 it->pixel_width = 1;
22557 }
22558 else if (it->char_to_display == '\n')
22559 {
22560 /* A newline has no width, but we need the height of the
22561 line. But if previous part of the line sets a height,
22562 don't increase that height */
22563
22564 Lisp_Object height;
22565 Lisp_Object total_height = Qnil;
22566
22567 it->override_ascent = -1;
22568 it->pixel_width = 0;
22569 it->nglyphs = 0;
22570
22571 height = get_it_property (it, Qline_height);
22572 /* Split (line-height total-height) list */
22573 if (CONSP (height)
22574 && CONSP (XCDR (height))
22575 && NILP (XCDR (XCDR (height))))
22576 {
22577 total_height = XCAR (XCDR (height));
22578 height = XCAR (height);
22579 }
22580 height = calc_line_height_property (it, height, font, boff, 1);
22581
22582 if (it->override_ascent >= 0)
22583 {
22584 it->ascent = it->override_ascent;
22585 it->descent = it->override_descent;
22586 boff = it->override_boff;
22587 }
22588 else
22589 {
22590 it->ascent = FONT_BASE (font) + boff;
22591 it->descent = FONT_DESCENT (font) - boff;
22592 }
22593
22594 if (EQ (height, Qt))
22595 {
22596 if (it->descent > it->max_descent)
22597 {
22598 it->ascent += it->descent - it->max_descent;
22599 it->descent = it->max_descent;
22600 }
22601 if (it->ascent > it->max_ascent)
22602 {
22603 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22604 it->ascent = it->max_ascent;
22605 }
22606 it->phys_ascent = min (it->phys_ascent, it->ascent);
22607 it->phys_descent = min (it->phys_descent, it->descent);
22608 it->constrain_row_ascent_descent_p = 1;
22609 extra_line_spacing = 0;
22610 }
22611 else
22612 {
22613 Lisp_Object spacing;
22614
22615 it->phys_ascent = it->ascent;
22616 it->phys_descent = it->descent;
22617
22618 if ((it->max_ascent > 0 || it->max_descent > 0)
22619 && face->box != FACE_NO_BOX
22620 && face->box_line_width > 0)
22621 {
22622 it->ascent += face->box_line_width;
22623 it->descent += face->box_line_width;
22624 }
22625 if (!NILP (height)
22626 && XINT (height) > it->ascent + it->descent)
22627 it->ascent = XINT (height) - it->descent;
22628
22629 if (!NILP (total_height))
22630 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22631 else
22632 {
22633 spacing = get_it_property (it, Qline_spacing);
22634 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22635 }
22636 if (INTEGERP (spacing))
22637 {
22638 extra_line_spacing = XINT (spacing);
22639 if (!NILP (total_height))
22640 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22641 }
22642 }
22643 }
22644 else /* i.e. (it->char_to_display == '\t') */
22645 {
22646 if (font->space_width > 0)
22647 {
22648 int tab_width = it->tab_width * font->space_width;
22649 int x = it->current_x + it->continuation_lines_width;
22650 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22651
22652 /* If the distance from the current position to the next tab
22653 stop is less than a space character width, use the
22654 tab stop after that. */
22655 if (next_tab_x - x < font->space_width)
22656 next_tab_x += tab_width;
22657
22658 it->pixel_width = next_tab_x - x;
22659 it->nglyphs = 1;
22660 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22661 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22662
22663 if (it->glyph_row)
22664 {
22665 append_stretch_glyph (it, it->object, it->pixel_width,
22666 it->ascent + it->descent, it->ascent);
22667 }
22668 }
22669 else
22670 {
22671 it->pixel_width = 0;
22672 it->nglyphs = 1;
22673 }
22674 }
22675 }
22676 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22677 {
22678 /* A static composition.
22679
22680 Note: A composition is represented as one glyph in the
22681 glyph matrix. There are no padding glyphs.
22682
22683 Important note: pixel_width, ascent, and descent are the
22684 values of what is drawn by draw_glyphs (i.e. the values of
22685 the overall glyphs composed). */
22686 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22687 int boff; /* baseline offset */
22688 struct composition *cmp = composition_table[it->cmp_it.id];
22689 int glyph_len = cmp->glyph_len;
22690 struct font *font = face->font;
22691
22692 it->nglyphs = 1;
22693
22694 /* If we have not yet calculated pixel size data of glyphs of
22695 the composition for the current face font, calculate them
22696 now. Theoretically, we have to check all fonts for the
22697 glyphs, but that requires much time and memory space. So,
22698 here we check only the font of the first glyph. This may
22699 lead to incorrect display, but it's very rare, and C-l
22700 (recenter-top-bottom) can correct the display anyway. */
22701 if (! cmp->font || cmp->font != font)
22702 {
22703 /* Ascent and descent of the font of the first character
22704 of this composition (adjusted by baseline offset).
22705 Ascent and descent of overall glyphs should not be less
22706 than these, respectively. */
22707 int font_ascent, font_descent, font_height;
22708 /* Bounding box of the overall glyphs. */
22709 int leftmost, rightmost, lowest, highest;
22710 int lbearing, rbearing;
22711 int i, width, ascent, descent;
22712 int left_padded = 0, right_padded = 0;
22713 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22714 XChar2b char2b;
22715 struct font_metrics *pcm;
22716 int font_not_found_p;
22717 EMACS_INT pos;
22718
22719 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22720 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22721 break;
22722 if (glyph_len < cmp->glyph_len)
22723 right_padded = 1;
22724 for (i = 0; i < glyph_len; i++)
22725 {
22726 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22727 break;
22728 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22729 }
22730 if (i > 0)
22731 left_padded = 1;
22732
22733 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22734 : IT_CHARPOS (*it));
22735 /* If no suitable font is found, use the default font. */
22736 font_not_found_p = font == NULL;
22737 if (font_not_found_p)
22738 {
22739 face = face->ascii_face;
22740 font = face->font;
22741 }
22742 boff = font->baseline_offset;
22743 if (font->vertical_centering)
22744 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22745 font_ascent = FONT_BASE (font) + boff;
22746 font_descent = FONT_DESCENT (font) - boff;
22747 font_height = FONT_HEIGHT (font);
22748
22749 cmp->font = (void *) font;
22750
22751 pcm = NULL;
22752 if (! font_not_found_p)
22753 {
22754 get_char_face_and_encoding (it->f, c, it->face_id,
22755 &char2b, 0);
22756 pcm = get_per_char_metric (font, &char2b);
22757 }
22758
22759 /* Initialize the bounding box. */
22760 if (pcm)
22761 {
22762 width = pcm->width;
22763 ascent = pcm->ascent;
22764 descent = pcm->descent;
22765 lbearing = pcm->lbearing;
22766 rbearing = pcm->rbearing;
22767 }
22768 else
22769 {
22770 width = font->space_width;
22771 ascent = FONT_BASE (font);
22772 descent = FONT_DESCENT (font);
22773 lbearing = 0;
22774 rbearing = width;
22775 }
22776
22777 rightmost = width;
22778 leftmost = 0;
22779 lowest = - descent + boff;
22780 highest = ascent + boff;
22781
22782 if (! font_not_found_p
22783 && font->default_ascent
22784 && CHAR_TABLE_P (Vuse_default_ascent)
22785 && !NILP (Faref (Vuse_default_ascent,
22786 make_number (it->char_to_display))))
22787 highest = font->default_ascent + boff;
22788
22789 /* Draw the first glyph at the normal position. It may be
22790 shifted to right later if some other glyphs are drawn
22791 at the left. */
22792 cmp->offsets[i * 2] = 0;
22793 cmp->offsets[i * 2 + 1] = boff;
22794 cmp->lbearing = lbearing;
22795 cmp->rbearing = rbearing;
22796
22797 /* Set cmp->offsets for the remaining glyphs. */
22798 for (i++; i < glyph_len; i++)
22799 {
22800 int left, right, btm, top;
22801 int ch = COMPOSITION_GLYPH (cmp, i);
22802 int face_id;
22803 struct face *this_face;
22804
22805 if (ch == '\t')
22806 ch = ' ';
22807 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22808 this_face = FACE_FROM_ID (it->f, face_id);
22809 font = this_face->font;
22810
22811 if (font == NULL)
22812 pcm = NULL;
22813 else
22814 {
22815 get_char_face_and_encoding (it->f, ch, face_id,
22816 &char2b, 0);
22817 pcm = get_per_char_metric (font, &char2b);
22818 }
22819 if (! pcm)
22820 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22821 else
22822 {
22823 width = pcm->width;
22824 ascent = pcm->ascent;
22825 descent = pcm->descent;
22826 lbearing = pcm->lbearing;
22827 rbearing = pcm->rbearing;
22828 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22829 {
22830 /* Relative composition with or without
22831 alternate chars. */
22832 left = (leftmost + rightmost - width) / 2;
22833 btm = - descent + boff;
22834 if (font->relative_compose
22835 && (! CHAR_TABLE_P (Vignore_relative_composition)
22836 || NILP (Faref (Vignore_relative_composition,
22837 make_number (ch)))))
22838 {
22839
22840 if (- descent >= font->relative_compose)
22841 /* One extra pixel between two glyphs. */
22842 btm = highest + 1;
22843 else if (ascent <= 0)
22844 /* One extra pixel between two glyphs. */
22845 btm = lowest - 1 - ascent - descent;
22846 }
22847 }
22848 else
22849 {
22850 /* A composition rule is specified by an integer
22851 value that encodes global and new reference
22852 points (GREF and NREF). GREF and NREF are
22853 specified by numbers as below:
22854
22855 0---1---2 -- ascent
22856 | |
22857 | |
22858 | |
22859 9--10--11 -- center
22860 | |
22861 ---3---4---5--- baseline
22862 | |
22863 6---7---8 -- descent
22864 */
22865 int rule = COMPOSITION_RULE (cmp, i);
22866 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22867
22868 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22869 grefx = gref % 3, nrefx = nref % 3;
22870 grefy = gref / 3, nrefy = nref / 3;
22871 if (xoff)
22872 xoff = font_height * (xoff - 128) / 256;
22873 if (yoff)
22874 yoff = font_height * (yoff - 128) / 256;
22875
22876 left = (leftmost
22877 + grefx * (rightmost - leftmost) / 2
22878 - nrefx * width / 2
22879 + xoff);
22880
22881 btm = ((grefy == 0 ? highest
22882 : grefy == 1 ? 0
22883 : grefy == 2 ? lowest
22884 : (highest + lowest) / 2)
22885 - (nrefy == 0 ? ascent + descent
22886 : nrefy == 1 ? descent - boff
22887 : nrefy == 2 ? 0
22888 : (ascent + descent) / 2)
22889 + yoff);
22890 }
22891
22892 cmp->offsets[i * 2] = left;
22893 cmp->offsets[i * 2 + 1] = btm + descent;
22894
22895 /* Update the bounding box of the overall glyphs. */
22896 if (width > 0)
22897 {
22898 right = left + width;
22899 if (left < leftmost)
22900 leftmost = left;
22901 if (right > rightmost)
22902 rightmost = right;
22903 }
22904 top = btm + descent + ascent;
22905 if (top > highest)
22906 highest = top;
22907 if (btm < lowest)
22908 lowest = btm;
22909
22910 if (cmp->lbearing > left + lbearing)
22911 cmp->lbearing = left + lbearing;
22912 if (cmp->rbearing < left + rbearing)
22913 cmp->rbearing = left + rbearing;
22914 }
22915 }
22916
22917 /* If there are glyphs whose x-offsets are negative,
22918 shift all glyphs to the right and make all x-offsets
22919 non-negative. */
22920 if (leftmost < 0)
22921 {
22922 for (i = 0; i < cmp->glyph_len; i++)
22923 cmp->offsets[i * 2] -= leftmost;
22924 rightmost -= leftmost;
22925 cmp->lbearing -= leftmost;
22926 cmp->rbearing -= leftmost;
22927 }
22928
22929 if (left_padded && cmp->lbearing < 0)
22930 {
22931 for (i = 0; i < cmp->glyph_len; i++)
22932 cmp->offsets[i * 2] -= cmp->lbearing;
22933 rightmost -= cmp->lbearing;
22934 cmp->rbearing -= cmp->lbearing;
22935 cmp->lbearing = 0;
22936 }
22937 if (right_padded && rightmost < cmp->rbearing)
22938 {
22939 rightmost = cmp->rbearing;
22940 }
22941
22942 cmp->pixel_width = rightmost;
22943 cmp->ascent = highest;
22944 cmp->descent = - lowest;
22945 if (cmp->ascent < font_ascent)
22946 cmp->ascent = font_ascent;
22947 if (cmp->descent < font_descent)
22948 cmp->descent = font_descent;
22949 }
22950
22951 if (it->glyph_row
22952 && (cmp->lbearing < 0
22953 || cmp->rbearing > cmp->pixel_width))
22954 it->glyph_row->contains_overlapping_glyphs_p = 1;
22955
22956 it->pixel_width = cmp->pixel_width;
22957 it->ascent = it->phys_ascent = cmp->ascent;
22958 it->descent = it->phys_descent = cmp->descent;
22959 if (face->box != FACE_NO_BOX)
22960 {
22961 int thick = face->box_line_width;
22962
22963 if (thick > 0)
22964 {
22965 it->ascent += thick;
22966 it->descent += thick;
22967 }
22968 else
22969 thick = - thick;
22970
22971 if (it->start_of_box_run_p)
22972 it->pixel_width += thick;
22973 if (it->end_of_box_run_p)
22974 it->pixel_width += thick;
22975 }
22976
22977 /* If face has an overline, add the height of the overline
22978 (1 pixel) and a 1 pixel margin to the character height. */
22979 if (face->overline_p)
22980 it->ascent += overline_margin;
22981
22982 take_vertical_position_into_account (it);
22983 if (it->ascent < 0)
22984 it->ascent = 0;
22985 if (it->descent < 0)
22986 it->descent = 0;
22987
22988 if (it->glyph_row)
22989 append_composite_glyph (it);
22990 }
22991 else if (it->what == IT_COMPOSITION)
22992 {
22993 /* A dynamic (automatic) composition. */
22994 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22995 Lisp_Object gstring;
22996 struct font_metrics metrics;
22997
22998 gstring = composition_gstring_from_id (it->cmp_it.id);
22999 it->pixel_width
23000 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23001 &metrics);
23002 if (it->glyph_row
23003 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23004 it->glyph_row->contains_overlapping_glyphs_p = 1;
23005 it->ascent = it->phys_ascent = metrics.ascent;
23006 it->descent = it->phys_descent = metrics.descent;
23007 if (face->box != FACE_NO_BOX)
23008 {
23009 int thick = face->box_line_width;
23010
23011 if (thick > 0)
23012 {
23013 it->ascent += thick;
23014 it->descent += thick;
23015 }
23016 else
23017 thick = - thick;
23018
23019 if (it->start_of_box_run_p)
23020 it->pixel_width += thick;
23021 if (it->end_of_box_run_p)
23022 it->pixel_width += thick;
23023 }
23024 /* If face has an overline, add the height of the overline
23025 (1 pixel) and a 1 pixel margin to the character height. */
23026 if (face->overline_p)
23027 it->ascent += overline_margin;
23028 take_vertical_position_into_account (it);
23029 if (it->ascent < 0)
23030 it->ascent = 0;
23031 if (it->descent < 0)
23032 it->descent = 0;
23033
23034 if (it->glyph_row)
23035 append_composite_glyph (it);
23036 }
23037 else if (it->what == IT_GLYPHLESS)
23038 produce_glyphless_glyph (it, 0, Qnil);
23039 else if (it->what == IT_IMAGE)
23040 produce_image_glyph (it);
23041 else if (it->what == IT_STRETCH)
23042 produce_stretch_glyph (it);
23043
23044 done:
23045 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23046 because this isn't true for images with `:ascent 100'. */
23047 xassert (it->ascent >= 0 && it->descent >= 0);
23048 if (it->area == TEXT_AREA)
23049 it->current_x += it->pixel_width;
23050
23051 if (extra_line_spacing > 0)
23052 {
23053 it->descent += extra_line_spacing;
23054 if (extra_line_spacing > it->max_extra_line_spacing)
23055 it->max_extra_line_spacing = extra_line_spacing;
23056 }
23057
23058 it->max_ascent = max (it->max_ascent, it->ascent);
23059 it->max_descent = max (it->max_descent, it->descent);
23060 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23061 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23062 }
23063
23064 /* EXPORT for RIF:
23065 Output LEN glyphs starting at START at the nominal cursor position.
23066 Advance the nominal cursor over the text. The global variable
23067 updated_window contains the window being updated, updated_row is
23068 the glyph row being updated, and updated_area is the area of that
23069 row being updated. */
23070
23071 void
23072 x_write_glyphs (struct glyph *start, int len)
23073 {
23074 int x, hpos;
23075
23076 xassert (updated_window && updated_row);
23077 BLOCK_INPUT;
23078
23079 /* Write glyphs. */
23080
23081 hpos = start - updated_row->glyphs[updated_area];
23082 x = draw_glyphs (updated_window, output_cursor.x,
23083 updated_row, updated_area,
23084 hpos, hpos + len,
23085 DRAW_NORMAL_TEXT, 0);
23086
23087 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23088 if (updated_area == TEXT_AREA
23089 && updated_window->phys_cursor_on_p
23090 && updated_window->phys_cursor.vpos == output_cursor.vpos
23091 && updated_window->phys_cursor.hpos >= hpos
23092 && updated_window->phys_cursor.hpos < hpos + len)
23093 updated_window->phys_cursor_on_p = 0;
23094
23095 UNBLOCK_INPUT;
23096
23097 /* Advance the output cursor. */
23098 output_cursor.hpos += len;
23099 output_cursor.x = x;
23100 }
23101
23102
23103 /* EXPORT for RIF:
23104 Insert LEN glyphs from START at the nominal cursor position. */
23105
23106 void
23107 x_insert_glyphs (struct glyph *start, int len)
23108 {
23109 struct frame *f;
23110 struct window *w;
23111 int line_height, shift_by_width, shifted_region_width;
23112 struct glyph_row *row;
23113 struct glyph *glyph;
23114 int frame_x, frame_y;
23115 EMACS_INT hpos;
23116
23117 xassert (updated_window && updated_row);
23118 BLOCK_INPUT;
23119 w = updated_window;
23120 f = XFRAME (WINDOW_FRAME (w));
23121
23122 /* Get the height of the line we are in. */
23123 row = updated_row;
23124 line_height = row->height;
23125
23126 /* Get the width of the glyphs to insert. */
23127 shift_by_width = 0;
23128 for (glyph = start; glyph < start + len; ++glyph)
23129 shift_by_width += glyph->pixel_width;
23130
23131 /* Get the width of the region to shift right. */
23132 shifted_region_width = (window_box_width (w, updated_area)
23133 - output_cursor.x
23134 - shift_by_width);
23135
23136 /* Shift right. */
23137 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23138 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23139
23140 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23141 line_height, shift_by_width);
23142
23143 /* Write the glyphs. */
23144 hpos = start - row->glyphs[updated_area];
23145 draw_glyphs (w, output_cursor.x, row, updated_area,
23146 hpos, hpos + len,
23147 DRAW_NORMAL_TEXT, 0);
23148
23149 /* Advance the output cursor. */
23150 output_cursor.hpos += len;
23151 output_cursor.x += shift_by_width;
23152 UNBLOCK_INPUT;
23153 }
23154
23155
23156 /* EXPORT for RIF:
23157 Erase the current text line from the nominal cursor position
23158 (inclusive) to pixel column TO_X (exclusive). The idea is that
23159 everything from TO_X onward is already erased.
23160
23161 TO_X is a pixel position relative to updated_area of
23162 updated_window. TO_X == -1 means clear to the end of this area. */
23163
23164 void
23165 x_clear_end_of_line (int to_x)
23166 {
23167 struct frame *f;
23168 struct window *w = updated_window;
23169 int max_x, min_y, max_y;
23170 int from_x, from_y, to_y;
23171
23172 xassert (updated_window && updated_row);
23173 f = XFRAME (w->frame);
23174
23175 if (updated_row->full_width_p)
23176 max_x = WINDOW_TOTAL_WIDTH (w);
23177 else
23178 max_x = window_box_width (w, updated_area);
23179 max_y = window_text_bottom_y (w);
23180
23181 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23182 of window. For TO_X > 0, truncate to end of drawing area. */
23183 if (to_x == 0)
23184 return;
23185 else if (to_x < 0)
23186 to_x = max_x;
23187 else
23188 to_x = min (to_x, max_x);
23189
23190 to_y = min (max_y, output_cursor.y + updated_row->height);
23191
23192 /* Notice if the cursor will be cleared by this operation. */
23193 if (!updated_row->full_width_p)
23194 notice_overwritten_cursor (w, updated_area,
23195 output_cursor.x, -1,
23196 updated_row->y,
23197 MATRIX_ROW_BOTTOM_Y (updated_row));
23198
23199 from_x = output_cursor.x;
23200
23201 /* Translate to frame coordinates. */
23202 if (updated_row->full_width_p)
23203 {
23204 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23205 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23206 }
23207 else
23208 {
23209 int area_left = window_box_left (w, updated_area);
23210 from_x += area_left;
23211 to_x += area_left;
23212 }
23213
23214 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23215 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23216 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23217
23218 /* Prevent inadvertently clearing to end of the X window. */
23219 if (to_x > from_x && to_y > from_y)
23220 {
23221 BLOCK_INPUT;
23222 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23223 to_x - from_x, to_y - from_y);
23224 UNBLOCK_INPUT;
23225 }
23226 }
23227
23228 #endif /* HAVE_WINDOW_SYSTEM */
23229
23230
23231 \f
23232 /***********************************************************************
23233 Cursor types
23234 ***********************************************************************/
23235
23236 /* Value is the internal representation of the specified cursor type
23237 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23238 of the bar cursor. */
23239
23240 static enum text_cursor_kinds
23241 get_specified_cursor_type (Lisp_Object arg, int *width)
23242 {
23243 enum text_cursor_kinds type;
23244
23245 if (NILP (arg))
23246 return NO_CURSOR;
23247
23248 if (EQ (arg, Qbox))
23249 return FILLED_BOX_CURSOR;
23250
23251 if (EQ (arg, Qhollow))
23252 return HOLLOW_BOX_CURSOR;
23253
23254 if (EQ (arg, Qbar))
23255 {
23256 *width = 2;
23257 return BAR_CURSOR;
23258 }
23259
23260 if (CONSP (arg)
23261 && EQ (XCAR (arg), Qbar)
23262 && INTEGERP (XCDR (arg))
23263 && XINT (XCDR (arg)) >= 0)
23264 {
23265 *width = XINT (XCDR (arg));
23266 return BAR_CURSOR;
23267 }
23268
23269 if (EQ (arg, Qhbar))
23270 {
23271 *width = 2;
23272 return HBAR_CURSOR;
23273 }
23274
23275 if (CONSP (arg)
23276 && EQ (XCAR (arg), Qhbar)
23277 && INTEGERP (XCDR (arg))
23278 && XINT (XCDR (arg)) >= 0)
23279 {
23280 *width = XINT (XCDR (arg));
23281 return HBAR_CURSOR;
23282 }
23283
23284 /* Treat anything unknown as "hollow box cursor".
23285 It was bad to signal an error; people have trouble fixing
23286 .Xdefaults with Emacs, when it has something bad in it. */
23287 type = HOLLOW_BOX_CURSOR;
23288
23289 return type;
23290 }
23291
23292 /* Set the default cursor types for specified frame. */
23293 void
23294 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23295 {
23296 int width = 1;
23297 Lisp_Object tem;
23298
23299 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23300 FRAME_CURSOR_WIDTH (f) = width;
23301
23302 /* By default, set up the blink-off state depending on the on-state. */
23303
23304 tem = Fassoc (arg, Vblink_cursor_alist);
23305 if (!NILP (tem))
23306 {
23307 FRAME_BLINK_OFF_CURSOR (f)
23308 = get_specified_cursor_type (XCDR (tem), &width);
23309 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23310 }
23311 else
23312 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23313 }
23314
23315
23316 #ifdef HAVE_WINDOW_SYSTEM
23317
23318 /* Return the cursor we want to be displayed in window W. Return
23319 width of bar/hbar cursor through WIDTH arg. Return with
23320 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23321 (i.e. if the `system caret' should track this cursor).
23322
23323 In a mini-buffer window, we want the cursor only to appear if we
23324 are reading input from this window. For the selected window, we
23325 want the cursor type given by the frame parameter or buffer local
23326 setting of cursor-type. If explicitly marked off, draw no cursor.
23327 In all other cases, we want a hollow box cursor. */
23328
23329 static enum text_cursor_kinds
23330 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23331 int *active_cursor)
23332 {
23333 struct frame *f = XFRAME (w->frame);
23334 struct buffer *b = XBUFFER (w->buffer);
23335 int cursor_type = DEFAULT_CURSOR;
23336 Lisp_Object alt_cursor;
23337 int non_selected = 0;
23338
23339 *active_cursor = 1;
23340
23341 /* Echo area */
23342 if (cursor_in_echo_area
23343 && FRAME_HAS_MINIBUF_P (f)
23344 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23345 {
23346 if (w == XWINDOW (echo_area_window))
23347 {
23348 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23349 {
23350 *width = FRAME_CURSOR_WIDTH (f);
23351 return FRAME_DESIRED_CURSOR (f);
23352 }
23353 else
23354 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23355 }
23356
23357 *active_cursor = 0;
23358 non_selected = 1;
23359 }
23360
23361 /* Detect a nonselected window or nonselected frame. */
23362 else if (w != XWINDOW (f->selected_window)
23363 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23364 {
23365 *active_cursor = 0;
23366
23367 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23368 return NO_CURSOR;
23369
23370 non_selected = 1;
23371 }
23372
23373 /* Never display a cursor in a window in which cursor-type is nil. */
23374 if (NILP (BVAR (b, cursor_type)))
23375 return NO_CURSOR;
23376
23377 /* Get the normal cursor type for this window. */
23378 if (EQ (BVAR (b, cursor_type), Qt))
23379 {
23380 cursor_type = FRAME_DESIRED_CURSOR (f);
23381 *width = FRAME_CURSOR_WIDTH (f);
23382 }
23383 else
23384 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23385
23386 /* Use cursor-in-non-selected-windows instead
23387 for non-selected window or frame. */
23388 if (non_selected)
23389 {
23390 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23391 if (!EQ (Qt, alt_cursor))
23392 return get_specified_cursor_type (alt_cursor, width);
23393 /* t means modify the normal cursor type. */
23394 if (cursor_type == FILLED_BOX_CURSOR)
23395 cursor_type = HOLLOW_BOX_CURSOR;
23396 else if (cursor_type == BAR_CURSOR && *width > 1)
23397 --*width;
23398 return cursor_type;
23399 }
23400
23401 /* Use normal cursor if not blinked off. */
23402 if (!w->cursor_off_p)
23403 {
23404 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23405 {
23406 if (cursor_type == FILLED_BOX_CURSOR)
23407 {
23408 /* Using a block cursor on large images can be very annoying.
23409 So use a hollow cursor for "large" images.
23410 If image is not transparent (no mask), also use hollow cursor. */
23411 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23412 if (img != NULL && IMAGEP (img->spec))
23413 {
23414 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23415 where N = size of default frame font size.
23416 This should cover most of the "tiny" icons people may use. */
23417 if (!img->mask
23418 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23419 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23420 cursor_type = HOLLOW_BOX_CURSOR;
23421 }
23422 }
23423 else if (cursor_type != NO_CURSOR)
23424 {
23425 /* Display current only supports BOX and HOLLOW cursors for images.
23426 So for now, unconditionally use a HOLLOW cursor when cursor is
23427 not a solid box cursor. */
23428 cursor_type = HOLLOW_BOX_CURSOR;
23429 }
23430 }
23431 return cursor_type;
23432 }
23433
23434 /* Cursor is blinked off, so determine how to "toggle" it. */
23435
23436 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23437 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23438 return get_specified_cursor_type (XCDR (alt_cursor), width);
23439
23440 /* Then see if frame has specified a specific blink off cursor type. */
23441 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23442 {
23443 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23444 return FRAME_BLINK_OFF_CURSOR (f);
23445 }
23446
23447 #if 0
23448 /* Some people liked having a permanently visible blinking cursor,
23449 while others had very strong opinions against it. So it was
23450 decided to remove it. KFS 2003-09-03 */
23451
23452 /* Finally perform built-in cursor blinking:
23453 filled box <-> hollow box
23454 wide [h]bar <-> narrow [h]bar
23455 narrow [h]bar <-> no cursor
23456 other type <-> no cursor */
23457
23458 if (cursor_type == FILLED_BOX_CURSOR)
23459 return HOLLOW_BOX_CURSOR;
23460
23461 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23462 {
23463 *width = 1;
23464 return cursor_type;
23465 }
23466 #endif
23467
23468 return NO_CURSOR;
23469 }
23470
23471
23472 /* Notice when the text cursor of window W has been completely
23473 overwritten by a drawing operation that outputs glyphs in AREA
23474 starting at X0 and ending at X1 in the line starting at Y0 and
23475 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23476 the rest of the line after X0 has been written. Y coordinates
23477 are window-relative. */
23478
23479 static void
23480 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23481 int x0, int x1, int y0, int y1)
23482 {
23483 int cx0, cx1, cy0, cy1;
23484 struct glyph_row *row;
23485
23486 if (!w->phys_cursor_on_p)
23487 return;
23488 if (area != TEXT_AREA)
23489 return;
23490
23491 if (w->phys_cursor.vpos < 0
23492 || w->phys_cursor.vpos >= w->current_matrix->nrows
23493 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23494 !(row->enabled_p && row->displays_text_p)))
23495 return;
23496
23497 if (row->cursor_in_fringe_p)
23498 {
23499 row->cursor_in_fringe_p = 0;
23500 draw_fringe_bitmap (w, row, row->reversed_p);
23501 w->phys_cursor_on_p = 0;
23502 return;
23503 }
23504
23505 cx0 = w->phys_cursor.x;
23506 cx1 = cx0 + w->phys_cursor_width;
23507 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23508 return;
23509
23510 /* The cursor image will be completely removed from the
23511 screen if the output area intersects the cursor area in
23512 y-direction. When we draw in [y0 y1[, and some part of
23513 the cursor is at y < y0, that part must have been drawn
23514 before. When scrolling, the cursor is erased before
23515 actually scrolling, so we don't come here. When not
23516 scrolling, the rows above the old cursor row must have
23517 changed, and in this case these rows must have written
23518 over the cursor image.
23519
23520 Likewise if part of the cursor is below y1, with the
23521 exception of the cursor being in the first blank row at
23522 the buffer and window end because update_text_area
23523 doesn't draw that row. (Except when it does, but
23524 that's handled in update_text_area.) */
23525
23526 cy0 = w->phys_cursor.y;
23527 cy1 = cy0 + w->phys_cursor_height;
23528 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23529 return;
23530
23531 w->phys_cursor_on_p = 0;
23532 }
23533
23534 #endif /* HAVE_WINDOW_SYSTEM */
23535
23536 \f
23537 /************************************************************************
23538 Mouse Face
23539 ************************************************************************/
23540
23541 #ifdef HAVE_WINDOW_SYSTEM
23542
23543 /* EXPORT for RIF:
23544 Fix the display of area AREA of overlapping row ROW in window W
23545 with respect to the overlapping part OVERLAPS. */
23546
23547 void
23548 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23549 enum glyph_row_area area, int overlaps)
23550 {
23551 int i, x;
23552
23553 BLOCK_INPUT;
23554
23555 x = 0;
23556 for (i = 0; i < row->used[area];)
23557 {
23558 if (row->glyphs[area][i].overlaps_vertically_p)
23559 {
23560 int start = i, start_x = x;
23561
23562 do
23563 {
23564 x += row->glyphs[area][i].pixel_width;
23565 ++i;
23566 }
23567 while (i < row->used[area]
23568 && row->glyphs[area][i].overlaps_vertically_p);
23569
23570 draw_glyphs (w, start_x, row, area,
23571 start, i,
23572 DRAW_NORMAL_TEXT, overlaps);
23573 }
23574 else
23575 {
23576 x += row->glyphs[area][i].pixel_width;
23577 ++i;
23578 }
23579 }
23580
23581 UNBLOCK_INPUT;
23582 }
23583
23584
23585 /* EXPORT:
23586 Draw the cursor glyph of window W in glyph row ROW. See the
23587 comment of draw_glyphs for the meaning of HL. */
23588
23589 void
23590 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23591 enum draw_glyphs_face hl)
23592 {
23593 /* If cursor hpos is out of bounds, don't draw garbage. This can
23594 happen in mini-buffer windows when switching between echo area
23595 glyphs and mini-buffer. */
23596 if ((row->reversed_p
23597 ? (w->phys_cursor.hpos >= 0)
23598 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23599 {
23600 int on_p = w->phys_cursor_on_p;
23601 int x1;
23602 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23603 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23604 hl, 0);
23605 w->phys_cursor_on_p = on_p;
23606
23607 if (hl == DRAW_CURSOR)
23608 w->phys_cursor_width = x1 - w->phys_cursor.x;
23609 /* When we erase the cursor, and ROW is overlapped by other
23610 rows, make sure that these overlapping parts of other rows
23611 are redrawn. */
23612 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23613 {
23614 w->phys_cursor_width = x1 - w->phys_cursor.x;
23615
23616 if (row > w->current_matrix->rows
23617 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23618 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23619 OVERLAPS_ERASED_CURSOR);
23620
23621 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23622 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23623 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23624 OVERLAPS_ERASED_CURSOR);
23625 }
23626 }
23627 }
23628
23629
23630 /* EXPORT:
23631 Erase the image of a cursor of window W from the screen. */
23632
23633 void
23634 erase_phys_cursor (struct window *w)
23635 {
23636 struct frame *f = XFRAME (w->frame);
23637 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23638 int hpos = w->phys_cursor.hpos;
23639 int vpos = w->phys_cursor.vpos;
23640 int mouse_face_here_p = 0;
23641 struct glyph_matrix *active_glyphs = w->current_matrix;
23642 struct glyph_row *cursor_row;
23643 struct glyph *cursor_glyph;
23644 enum draw_glyphs_face hl;
23645
23646 /* No cursor displayed or row invalidated => nothing to do on the
23647 screen. */
23648 if (w->phys_cursor_type == NO_CURSOR)
23649 goto mark_cursor_off;
23650
23651 /* VPOS >= active_glyphs->nrows means that window has been resized.
23652 Don't bother to erase the cursor. */
23653 if (vpos >= active_glyphs->nrows)
23654 goto mark_cursor_off;
23655
23656 /* If row containing cursor is marked invalid, there is nothing we
23657 can do. */
23658 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23659 if (!cursor_row->enabled_p)
23660 goto mark_cursor_off;
23661
23662 /* If line spacing is > 0, old cursor may only be partially visible in
23663 window after split-window. So adjust visible height. */
23664 cursor_row->visible_height = min (cursor_row->visible_height,
23665 window_text_bottom_y (w) - cursor_row->y);
23666
23667 /* If row is completely invisible, don't attempt to delete a cursor which
23668 isn't there. This can happen if cursor is at top of a window, and
23669 we switch to a buffer with a header line in that window. */
23670 if (cursor_row->visible_height <= 0)
23671 goto mark_cursor_off;
23672
23673 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23674 if (cursor_row->cursor_in_fringe_p)
23675 {
23676 cursor_row->cursor_in_fringe_p = 0;
23677 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23678 goto mark_cursor_off;
23679 }
23680
23681 /* This can happen when the new row is shorter than the old one.
23682 In this case, either draw_glyphs or clear_end_of_line
23683 should have cleared the cursor. Note that we wouldn't be
23684 able to erase the cursor in this case because we don't have a
23685 cursor glyph at hand. */
23686 if ((cursor_row->reversed_p
23687 ? (w->phys_cursor.hpos < 0)
23688 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23689 goto mark_cursor_off;
23690
23691 /* If the cursor is in the mouse face area, redisplay that when
23692 we clear the cursor. */
23693 if (! NILP (hlinfo->mouse_face_window)
23694 && coords_in_mouse_face_p (w, hpos, vpos)
23695 /* Don't redraw the cursor's spot in mouse face if it is at the
23696 end of a line (on a newline). The cursor appears there, but
23697 mouse highlighting does not. */
23698 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23699 mouse_face_here_p = 1;
23700
23701 /* Maybe clear the display under the cursor. */
23702 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23703 {
23704 int x, y, left_x;
23705 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23706 int width;
23707
23708 cursor_glyph = get_phys_cursor_glyph (w);
23709 if (cursor_glyph == NULL)
23710 goto mark_cursor_off;
23711
23712 width = cursor_glyph->pixel_width;
23713 left_x = window_box_left_offset (w, TEXT_AREA);
23714 x = w->phys_cursor.x;
23715 if (x < left_x)
23716 width -= left_x - x;
23717 width = min (width, window_box_width (w, TEXT_AREA) - x);
23718 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23719 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23720
23721 if (width > 0)
23722 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23723 }
23724
23725 /* Erase the cursor by redrawing the character underneath it. */
23726 if (mouse_face_here_p)
23727 hl = DRAW_MOUSE_FACE;
23728 else
23729 hl = DRAW_NORMAL_TEXT;
23730 draw_phys_cursor_glyph (w, cursor_row, hl);
23731
23732 mark_cursor_off:
23733 w->phys_cursor_on_p = 0;
23734 w->phys_cursor_type = NO_CURSOR;
23735 }
23736
23737
23738 /* EXPORT:
23739 Display or clear cursor of window W. If ON is zero, clear the
23740 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23741 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23742
23743 void
23744 display_and_set_cursor (struct window *w, int on,
23745 int hpos, int vpos, int x, int y)
23746 {
23747 struct frame *f = XFRAME (w->frame);
23748 int new_cursor_type;
23749 int new_cursor_width;
23750 int active_cursor;
23751 struct glyph_row *glyph_row;
23752 struct glyph *glyph;
23753
23754 /* This is pointless on invisible frames, and dangerous on garbaged
23755 windows and frames; in the latter case, the frame or window may
23756 be in the midst of changing its size, and x and y may be off the
23757 window. */
23758 if (! FRAME_VISIBLE_P (f)
23759 || FRAME_GARBAGED_P (f)
23760 || vpos >= w->current_matrix->nrows
23761 || hpos >= w->current_matrix->matrix_w)
23762 return;
23763
23764 /* If cursor is off and we want it off, return quickly. */
23765 if (!on && !w->phys_cursor_on_p)
23766 return;
23767
23768 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23769 /* If cursor row is not enabled, we don't really know where to
23770 display the cursor. */
23771 if (!glyph_row->enabled_p)
23772 {
23773 w->phys_cursor_on_p = 0;
23774 return;
23775 }
23776
23777 glyph = NULL;
23778 if (!glyph_row->exact_window_width_line_p
23779 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23780 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23781
23782 xassert (interrupt_input_blocked);
23783
23784 /* Set new_cursor_type to the cursor we want to be displayed. */
23785 new_cursor_type = get_window_cursor_type (w, glyph,
23786 &new_cursor_width, &active_cursor);
23787
23788 /* If cursor is currently being shown and we don't want it to be or
23789 it is in the wrong place, or the cursor type is not what we want,
23790 erase it. */
23791 if (w->phys_cursor_on_p
23792 && (!on
23793 || w->phys_cursor.x != x
23794 || w->phys_cursor.y != y
23795 || new_cursor_type != w->phys_cursor_type
23796 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23797 && new_cursor_width != w->phys_cursor_width)))
23798 erase_phys_cursor (w);
23799
23800 /* Don't check phys_cursor_on_p here because that flag is only set
23801 to zero in some cases where we know that the cursor has been
23802 completely erased, to avoid the extra work of erasing the cursor
23803 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23804 still not be visible, or it has only been partly erased. */
23805 if (on)
23806 {
23807 w->phys_cursor_ascent = glyph_row->ascent;
23808 w->phys_cursor_height = glyph_row->height;
23809
23810 /* Set phys_cursor_.* before x_draw_.* is called because some
23811 of them may need the information. */
23812 w->phys_cursor.x = x;
23813 w->phys_cursor.y = glyph_row->y;
23814 w->phys_cursor.hpos = hpos;
23815 w->phys_cursor.vpos = vpos;
23816 }
23817
23818 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23819 new_cursor_type, new_cursor_width,
23820 on, active_cursor);
23821 }
23822
23823
23824 /* Switch the display of W's cursor on or off, according to the value
23825 of ON. */
23826
23827 static void
23828 update_window_cursor (struct window *w, int on)
23829 {
23830 /* Don't update cursor in windows whose frame is in the process
23831 of being deleted. */
23832 if (w->current_matrix)
23833 {
23834 BLOCK_INPUT;
23835 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23836 w->phys_cursor.x, w->phys_cursor.y);
23837 UNBLOCK_INPUT;
23838 }
23839 }
23840
23841
23842 /* Call update_window_cursor with parameter ON_P on all leaf windows
23843 in the window tree rooted at W. */
23844
23845 static void
23846 update_cursor_in_window_tree (struct window *w, int on_p)
23847 {
23848 while (w)
23849 {
23850 if (!NILP (w->hchild))
23851 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23852 else if (!NILP (w->vchild))
23853 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23854 else
23855 update_window_cursor (w, on_p);
23856
23857 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23858 }
23859 }
23860
23861
23862 /* EXPORT:
23863 Display the cursor on window W, or clear it, according to ON_P.
23864 Don't change the cursor's position. */
23865
23866 void
23867 x_update_cursor (struct frame *f, int on_p)
23868 {
23869 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23870 }
23871
23872
23873 /* EXPORT:
23874 Clear the cursor of window W to background color, and mark the
23875 cursor as not shown. This is used when the text where the cursor
23876 is about to be rewritten. */
23877
23878 void
23879 x_clear_cursor (struct window *w)
23880 {
23881 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23882 update_window_cursor (w, 0);
23883 }
23884
23885 #endif /* HAVE_WINDOW_SYSTEM */
23886
23887 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23888 and MSDOS. */
23889 static void
23890 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23891 int start_hpos, int end_hpos,
23892 enum draw_glyphs_face draw)
23893 {
23894 #ifdef HAVE_WINDOW_SYSTEM
23895 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23896 {
23897 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23898 return;
23899 }
23900 #endif
23901 #if defined (HAVE_GPM) || defined (MSDOS)
23902 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23903 #endif
23904 }
23905
23906 /* Display the active region described by mouse_face_* according to DRAW. */
23907
23908 static void
23909 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23910 {
23911 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23912 struct frame *f = XFRAME (WINDOW_FRAME (w));
23913
23914 if (/* If window is in the process of being destroyed, don't bother
23915 to do anything. */
23916 w->current_matrix != NULL
23917 /* Don't update mouse highlight if hidden */
23918 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23919 /* Recognize when we are called to operate on rows that don't exist
23920 anymore. This can happen when a window is split. */
23921 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23922 {
23923 int phys_cursor_on_p = w->phys_cursor_on_p;
23924 struct glyph_row *row, *first, *last;
23925
23926 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23927 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23928
23929 for (row = first; row <= last && row->enabled_p; ++row)
23930 {
23931 int start_hpos, end_hpos, start_x;
23932
23933 /* For all but the first row, the highlight starts at column 0. */
23934 if (row == first)
23935 {
23936 /* R2L rows have BEG and END in reversed order, but the
23937 screen drawing geometry is always left to right. So
23938 we need to mirror the beginning and end of the
23939 highlighted area in R2L rows. */
23940 if (!row->reversed_p)
23941 {
23942 start_hpos = hlinfo->mouse_face_beg_col;
23943 start_x = hlinfo->mouse_face_beg_x;
23944 }
23945 else if (row == last)
23946 {
23947 start_hpos = hlinfo->mouse_face_end_col;
23948 start_x = hlinfo->mouse_face_end_x;
23949 }
23950 else
23951 {
23952 start_hpos = 0;
23953 start_x = 0;
23954 }
23955 }
23956 else if (row->reversed_p && row == last)
23957 {
23958 start_hpos = hlinfo->mouse_face_end_col;
23959 start_x = hlinfo->mouse_face_end_x;
23960 }
23961 else
23962 {
23963 start_hpos = 0;
23964 start_x = 0;
23965 }
23966
23967 if (row == last)
23968 {
23969 if (!row->reversed_p)
23970 end_hpos = hlinfo->mouse_face_end_col;
23971 else if (row == first)
23972 end_hpos = hlinfo->mouse_face_beg_col;
23973 else
23974 {
23975 end_hpos = row->used[TEXT_AREA];
23976 if (draw == DRAW_NORMAL_TEXT)
23977 row->fill_line_p = 1; /* Clear to end of line */
23978 }
23979 }
23980 else if (row->reversed_p && row == first)
23981 end_hpos = hlinfo->mouse_face_beg_col;
23982 else
23983 {
23984 end_hpos = row->used[TEXT_AREA];
23985 if (draw == DRAW_NORMAL_TEXT)
23986 row->fill_line_p = 1; /* Clear to end of line */
23987 }
23988
23989 if (end_hpos > start_hpos)
23990 {
23991 draw_row_with_mouse_face (w, start_x, row,
23992 start_hpos, end_hpos, draw);
23993
23994 row->mouse_face_p
23995 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23996 }
23997 }
23998
23999 #ifdef HAVE_WINDOW_SYSTEM
24000 /* When we've written over the cursor, arrange for it to
24001 be displayed again. */
24002 if (FRAME_WINDOW_P (f)
24003 && phys_cursor_on_p && !w->phys_cursor_on_p)
24004 {
24005 BLOCK_INPUT;
24006 display_and_set_cursor (w, 1,
24007 w->phys_cursor.hpos, w->phys_cursor.vpos,
24008 w->phys_cursor.x, w->phys_cursor.y);
24009 UNBLOCK_INPUT;
24010 }
24011 #endif /* HAVE_WINDOW_SYSTEM */
24012 }
24013
24014 #ifdef HAVE_WINDOW_SYSTEM
24015 /* Change the mouse cursor. */
24016 if (FRAME_WINDOW_P (f))
24017 {
24018 if (draw == DRAW_NORMAL_TEXT
24019 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24020 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24021 else if (draw == DRAW_MOUSE_FACE)
24022 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24023 else
24024 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24025 }
24026 #endif /* HAVE_WINDOW_SYSTEM */
24027 }
24028
24029 /* EXPORT:
24030 Clear out the mouse-highlighted active region.
24031 Redraw it un-highlighted first. Value is non-zero if mouse
24032 face was actually drawn unhighlighted. */
24033
24034 int
24035 clear_mouse_face (Mouse_HLInfo *hlinfo)
24036 {
24037 int cleared = 0;
24038
24039 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24040 {
24041 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24042 cleared = 1;
24043 }
24044
24045 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24046 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24047 hlinfo->mouse_face_window = Qnil;
24048 hlinfo->mouse_face_overlay = Qnil;
24049 return cleared;
24050 }
24051
24052 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24053 within the mouse face on that window. */
24054 static int
24055 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24056 {
24057 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24058
24059 /* Quickly resolve the easy cases. */
24060 if (!(WINDOWP (hlinfo->mouse_face_window)
24061 && XWINDOW (hlinfo->mouse_face_window) == w))
24062 return 0;
24063 if (vpos < hlinfo->mouse_face_beg_row
24064 || vpos > hlinfo->mouse_face_end_row)
24065 return 0;
24066 if (vpos > hlinfo->mouse_face_beg_row
24067 && vpos < hlinfo->mouse_face_end_row)
24068 return 1;
24069
24070 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24071 {
24072 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24073 {
24074 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24075 return 1;
24076 }
24077 else if ((vpos == hlinfo->mouse_face_beg_row
24078 && hpos >= hlinfo->mouse_face_beg_col)
24079 || (vpos == hlinfo->mouse_face_end_row
24080 && hpos < hlinfo->mouse_face_end_col))
24081 return 1;
24082 }
24083 else
24084 {
24085 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24086 {
24087 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24088 return 1;
24089 }
24090 else if ((vpos == hlinfo->mouse_face_beg_row
24091 && hpos <= hlinfo->mouse_face_beg_col)
24092 || (vpos == hlinfo->mouse_face_end_row
24093 && hpos > hlinfo->mouse_face_end_col))
24094 return 1;
24095 }
24096 return 0;
24097 }
24098
24099
24100 /* EXPORT:
24101 Non-zero if physical cursor of window W is within mouse face. */
24102
24103 int
24104 cursor_in_mouse_face_p (struct window *w)
24105 {
24106 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24107 }
24108
24109
24110 \f
24111 /* Find the glyph rows START_ROW and END_ROW of window W that display
24112 characters between buffer positions START_CHARPOS and END_CHARPOS
24113 (excluding END_CHARPOS). This is similar to row_containing_pos,
24114 but is more accurate when bidi reordering makes buffer positions
24115 change non-linearly with glyph rows. */
24116 static void
24117 rows_from_pos_range (struct window *w,
24118 EMACS_INT start_charpos, EMACS_INT end_charpos,
24119 struct glyph_row **start, struct glyph_row **end)
24120 {
24121 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24122 int last_y = window_text_bottom_y (w);
24123 struct glyph_row *row;
24124
24125 *start = NULL;
24126 *end = NULL;
24127
24128 while (!first->enabled_p
24129 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24130 first++;
24131
24132 /* Find the START row. */
24133 for (row = first;
24134 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24135 row++)
24136 {
24137 /* A row can potentially be the START row if the range of the
24138 characters it displays intersects the range
24139 [START_CHARPOS..END_CHARPOS). */
24140 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24141 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24142 /* See the commentary in row_containing_pos, for the
24143 explanation of the complicated way to check whether
24144 some position is beyond the end of the characters
24145 displayed by a row. */
24146 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24147 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24148 && !row->ends_at_zv_p
24149 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24150 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24151 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24152 && !row->ends_at_zv_p
24153 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24154 {
24155 /* Found a candidate row. Now make sure at least one of the
24156 glyphs it displays has a charpos from the range
24157 [START_CHARPOS..END_CHARPOS).
24158
24159 This is not obvious because bidi reordering could make
24160 buffer positions of a row be 1,2,3,102,101,100, and if we
24161 want to highlight characters in [50..60), we don't want
24162 this row, even though [50..60) does intersect [1..103),
24163 the range of character positions given by the row's start
24164 and end positions. */
24165 struct glyph *g = row->glyphs[TEXT_AREA];
24166 struct glyph *e = g + row->used[TEXT_AREA];
24167
24168 while (g < e)
24169 {
24170 if (BUFFERP (g->object)
24171 && start_charpos <= g->charpos && g->charpos < end_charpos)
24172 *start = row;
24173 g++;
24174 }
24175 if (*start)
24176 break;
24177 }
24178 }
24179
24180 /* Find the END row. */
24181 if (!*start
24182 /* If the last row is partially visible, start looking for END
24183 from that row, instead of starting from FIRST. */
24184 && !(row->enabled_p
24185 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24186 row = first;
24187 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24188 {
24189 struct glyph_row *next = row + 1;
24190
24191 if (!next->enabled_p
24192 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24193 /* The first row >= START whose range of displayed characters
24194 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24195 is the row END + 1. */
24196 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24197 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24198 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24199 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24200 && !next->ends_at_zv_p
24201 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24202 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24203 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24204 && !next->ends_at_zv_p
24205 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24206 {
24207 *end = row;
24208 break;
24209 }
24210 else
24211 {
24212 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24213 but none of the characters it displays are in the range, it is
24214 also END + 1. */
24215 struct glyph *g = next->glyphs[TEXT_AREA];
24216 struct glyph *e = g + next->used[TEXT_AREA];
24217
24218 while (g < e)
24219 {
24220 if (BUFFERP (g->object)
24221 && start_charpos <= g->charpos && g->charpos < end_charpos)
24222 break;
24223 g++;
24224 }
24225 if (g == e)
24226 {
24227 *end = row;
24228 break;
24229 }
24230 }
24231 }
24232 }
24233
24234 /* This function sets the mouse_face_* elements of HLINFO, assuming
24235 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24236 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24237 for the overlay or run of text properties specifying the mouse
24238 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24239 before-string and after-string that must also be highlighted.
24240 COVER_STRING, if non-nil, is a display string that may cover some
24241 or all of the highlighted text. */
24242
24243 static void
24244 mouse_face_from_buffer_pos (Lisp_Object window,
24245 Mouse_HLInfo *hlinfo,
24246 EMACS_INT mouse_charpos,
24247 EMACS_INT start_charpos,
24248 EMACS_INT end_charpos,
24249 Lisp_Object before_string,
24250 Lisp_Object after_string,
24251 Lisp_Object cover_string)
24252 {
24253 struct window *w = XWINDOW (window);
24254 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24255 struct glyph_row *r1, *r2;
24256 struct glyph *glyph, *end;
24257 EMACS_INT ignore, pos;
24258 int x;
24259
24260 xassert (NILP (cover_string) || STRINGP (cover_string));
24261 xassert (NILP (before_string) || STRINGP (before_string));
24262 xassert (NILP (after_string) || STRINGP (after_string));
24263
24264 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24265 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24266 if (r1 == NULL)
24267 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24268 /* If the before-string or display-string contains newlines,
24269 rows_from_pos_range skips to its last row. Move back. */
24270 if (!NILP (before_string) || !NILP (cover_string))
24271 {
24272 struct glyph_row *prev;
24273 while ((prev = r1 - 1, prev >= first)
24274 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24275 && prev->used[TEXT_AREA] > 0)
24276 {
24277 struct glyph *beg = prev->glyphs[TEXT_AREA];
24278 glyph = beg + prev->used[TEXT_AREA];
24279 while (--glyph >= beg && INTEGERP (glyph->object));
24280 if (glyph < beg
24281 || !(EQ (glyph->object, before_string)
24282 || EQ (glyph->object, cover_string)))
24283 break;
24284 r1 = prev;
24285 }
24286 }
24287 if (r2 == NULL)
24288 {
24289 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24290 hlinfo->mouse_face_past_end = 1;
24291 }
24292 else if (!NILP (after_string))
24293 {
24294 /* If the after-string has newlines, advance to its last row. */
24295 struct glyph_row *next;
24296 struct glyph_row *last
24297 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24298
24299 for (next = r2 + 1;
24300 next <= last
24301 && next->used[TEXT_AREA] > 0
24302 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24303 ++next)
24304 r2 = next;
24305 }
24306 /* The rest of the display engine assumes that mouse_face_beg_row is
24307 either above below mouse_face_end_row or identical to it. But
24308 with bidi-reordered continued lines, the row for START_CHARPOS
24309 could be below the row for END_CHARPOS. If so, swap the rows and
24310 store them in correct order. */
24311 if (r1->y > r2->y)
24312 {
24313 struct glyph_row *tem = r2;
24314
24315 r2 = r1;
24316 r1 = tem;
24317 }
24318
24319 hlinfo->mouse_face_beg_y = r1->y;
24320 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24321 hlinfo->mouse_face_end_y = r2->y;
24322 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24323
24324 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24325 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24326 could be anywhere in the row and in any order. The strategy
24327 below is to find the leftmost and the rightmost glyph that
24328 belongs to either of these 3 strings, or whose position is
24329 between START_CHARPOS and END_CHARPOS, and highlight all the
24330 glyphs between those two. This may cover more than just the text
24331 between START_CHARPOS and END_CHARPOS if the range of characters
24332 strides the bidi level boundary, e.g. if the beginning is in R2L
24333 text while the end is in L2R text or vice versa. */
24334 if (!r1->reversed_p)
24335 {
24336 /* This row is in a left to right paragraph. Scan it left to
24337 right. */
24338 glyph = r1->glyphs[TEXT_AREA];
24339 end = glyph + r1->used[TEXT_AREA];
24340 x = r1->x;
24341
24342 /* Skip truncation glyphs at the start of the glyph row. */
24343 if (r1->displays_text_p)
24344 for (; glyph < end
24345 && INTEGERP (glyph->object)
24346 && glyph->charpos < 0;
24347 ++glyph)
24348 x += glyph->pixel_width;
24349
24350 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24351 or COVER_STRING, and the first glyph from buffer whose
24352 position is between START_CHARPOS and END_CHARPOS. */
24353 for (; glyph < end
24354 && !INTEGERP (glyph->object)
24355 && !EQ (glyph->object, cover_string)
24356 && !(BUFFERP (glyph->object)
24357 && (glyph->charpos >= start_charpos
24358 && glyph->charpos < end_charpos));
24359 ++glyph)
24360 {
24361 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24362 are present at buffer positions between START_CHARPOS and
24363 END_CHARPOS, or if they come from an overlay. */
24364 if (EQ (glyph->object, before_string))
24365 {
24366 pos = string_buffer_position (before_string,
24367 start_charpos);
24368 /* If pos == 0, it means before_string came from an
24369 overlay, not from a buffer position. */
24370 if (!pos || (pos >= start_charpos && pos < end_charpos))
24371 break;
24372 }
24373 else if (EQ (glyph->object, after_string))
24374 {
24375 pos = string_buffer_position (after_string, end_charpos);
24376 if (!pos || (pos >= start_charpos && pos < end_charpos))
24377 break;
24378 }
24379 x += glyph->pixel_width;
24380 }
24381 hlinfo->mouse_face_beg_x = x;
24382 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24383 }
24384 else
24385 {
24386 /* This row is in a right to left paragraph. Scan it right to
24387 left. */
24388 struct glyph *g;
24389
24390 end = r1->glyphs[TEXT_AREA] - 1;
24391 glyph = end + r1->used[TEXT_AREA];
24392
24393 /* Skip truncation glyphs at the start of the glyph row. */
24394 if (r1->displays_text_p)
24395 for (; glyph > end
24396 && INTEGERP (glyph->object)
24397 && glyph->charpos < 0;
24398 --glyph)
24399 ;
24400
24401 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24402 or COVER_STRING, and the first glyph from buffer whose
24403 position is between START_CHARPOS and END_CHARPOS. */
24404 for (; glyph > end
24405 && !INTEGERP (glyph->object)
24406 && !EQ (glyph->object, cover_string)
24407 && !(BUFFERP (glyph->object)
24408 && (glyph->charpos >= start_charpos
24409 && glyph->charpos < end_charpos));
24410 --glyph)
24411 {
24412 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24413 are present at buffer positions between START_CHARPOS and
24414 END_CHARPOS, or if they come from an overlay. */
24415 if (EQ (glyph->object, before_string))
24416 {
24417 pos = string_buffer_position (before_string, start_charpos);
24418 /* If pos == 0, it means before_string came from an
24419 overlay, not from a buffer position. */
24420 if (!pos || (pos >= start_charpos && pos < end_charpos))
24421 break;
24422 }
24423 else if (EQ (glyph->object, after_string))
24424 {
24425 pos = string_buffer_position (after_string, end_charpos);
24426 if (!pos || (pos >= start_charpos && pos < end_charpos))
24427 break;
24428 }
24429 }
24430
24431 glyph++; /* first glyph to the right of the highlighted area */
24432 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24433 x += g->pixel_width;
24434 hlinfo->mouse_face_beg_x = x;
24435 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24436 }
24437
24438 /* If the highlight ends in a different row, compute GLYPH and END
24439 for the end row. Otherwise, reuse the values computed above for
24440 the row where the highlight begins. */
24441 if (r2 != r1)
24442 {
24443 if (!r2->reversed_p)
24444 {
24445 glyph = r2->glyphs[TEXT_AREA];
24446 end = glyph + r2->used[TEXT_AREA];
24447 x = r2->x;
24448 }
24449 else
24450 {
24451 end = r2->glyphs[TEXT_AREA] - 1;
24452 glyph = end + r2->used[TEXT_AREA];
24453 }
24454 }
24455
24456 if (!r2->reversed_p)
24457 {
24458 /* Skip truncation and continuation glyphs near the end of the
24459 row, and also blanks and stretch glyphs inserted by
24460 extend_face_to_end_of_line. */
24461 while (end > glyph
24462 && INTEGERP ((end - 1)->object)
24463 && (end - 1)->charpos <= 0)
24464 --end;
24465 /* Scan the rest of the glyph row from the end, looking for the
24466 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24467 COVER_STRING, or whose position is between START_CHARPOS
24468 and END_CHARPOS */
24469 for (--end;
24470 end > glyph
24471 && !INTEGERP (end->object)
24472 && !EQ (end->object, cover_string)
24473 && !(BUFFERP (end->object)
24474 && (end->charpos >= start_charpos
24475 && end->charpos < end_charpos));
24476 --end)
24477 {
24478 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24479 are present at buffer positions between START_CHARPOS and
24480 END_CHARPOS, or if they come from an overlay. */
24481 if (EQ (end->object, before_string))
24482 {
24483 pos = string_buffer_position (before_string, start_charpos);
24484 if (!pos || (pos >= start_charpos && pos < end_charpos))
24485 break;
24486 }
24487 else if (EQ (end->object, after_string))
24488 {
24489 pos = string_buffer_position (after_string, end_charpos);
24490 if (!pos || (pos >= start_charpos && pos < end_charpos))
24491 break;
24492 }
24493 }
24494 /* Find the X coordinate of the last glyph to be highlighted. */
24495 for (; glyph <= end; ++glyph)
24496 x += glyph->pixel_width;
24497
24498 hlinfo->mouse_face_end_x = x;
24499 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24500 }
24501 else
24502 {
24503 /* Skip truncation and continuation glyphs near the end of the
24504 row, and also blanks and stretch glyphs inserted by
24505 extend_face_to_end_of_line. */
24506 x = r2->x;
24507 end++;
24508 while (end < glyph
24509 && INTEGERP (end->object)
24510 && end->charpos <= 0)
24511 {
24512 x += end->pixel_width;
24513 ++end;
24514 }
24515 /* Scan the rest of the glyph row from the end, looking for the
24516 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24517 COVER_STRING, or whose position is between START_CHARPOS
24518 and END_CHARPOS */
24519 for ( ;
24520 end < glyph
24521 && !INTEGERP (end->object)
24522 && !EQ (end->object, cover_string)
24523 && !(BUFFERP (end->object)
24524 && (end->charpos >= start_charpos
24525 && end->charpos < end_charpos));
24526 ++end)
24527 {
24528 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24529 are present at buffer positions between START_CHARPOS and
24530 END_CHARPOS, or if they come from an overlay. */
24531 if (EQ (end->object, before_string))
24532 {
24533 pos = string_buffer_position (before_string, start_charpos);
24534 if (!pos || (pos >= start_charpos && pos < end_charpos))
24535 break;
24536 }
24537 else if (EQ (end->object, after_string))
24538 {
24539 pos = string_buffer_position (after_string, end_charpos);
24540 if (!pos || (pos >= start_charpos && pos < end_charpos))
24541 break;
24542 }
24543 x += end->pixel_width;
24544 }
24545 hlinfo->mouse_face_end_x = x;
24546 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24547 }
24548
24549 hlinfo->mouse_face_window = window;
24550 hlinfo->mouse_face_face_id
24551 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24552 mouse_charpos + 1,
24553 !hlinfo->mouse_face_hidden, -1);
24554 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24555 }
24556
24557 /* The following function is not used anymore (replaced with
24558 mouse_face_from_string_pos), but I leave it here for the time
24559 being, in case someone would. */
24560
24561 #if 0 /* not used */
24562
24563 /* Find the position of the glyph for position POS in OBJECT in
24564 window W's current matrix, and return in *X, *Y the pixel
24565 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24566
24567 RIGHT_P non-zero means return the position of the right edge of the
24568 glyph, RIGHT_P zero means return the left edge position.
24569
24570 If no glyph for POS exists in the matrix, return the position of
24571 the glyph with the next smaller position that is in the matrix, if
24572 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24573 exists in the matrix, return the position of the glyph with the
24574 next larger position in OBJECT.
24575
24576 Value is non-zero if a glyph was found. */
24577
24578 static int
24579 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24580 int *hpos, int *vpos, int *x, int *y, int right_p)
24581 {
24582 int yb = window_text_bottom_y (w);
24583 struct glyph_row *r;
24584 struct glyph *best_glyph = NULL;
24585 struct glyph_row *best_row = NULL;
24586 int best_x = 0;
24587
24588 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24589 r->enabled_p && r->y < yb;
24590 ++r)
24591 {
24592 struct glyph *g = r->glyphs[TEXT_AREA];
24593 struct glyph *e = g + r->used[TEXT_AREA];
24594 int gx;
24595
24596 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24597 if (EQ (g->object, object))
24598 {
24599 if (g->charpos == pos)
24600 {
24601 best_glyph = g;
24602 best_x = gx;
24603 best_row = r;
24604 goto found;
24605 }
24606 else if (best_glyph == NULL
24607 || ((eabs (g->charpos - pos)
24608 < eabs (best_glyph->charpos - pos))
24609 && (right_p
24610 ? g->charpos < pos
24611 : g->charpos > pos)))
24612 {
24613 best_glyph = g;
24614 best_x = gx;
24615 best_row = r;
24616 }
24617 }
24618 }
24619
24620 found:
24621
24622 if (best_glyph)
24623 {
24624 *x = best_x;
24625 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24626
24627 if (right_p)
24628 {
24629 *x += best_glyph->pixel_width;
24630 ++*hpos;
24631 }
24632
24633 *y = best_row->y;
24634 *vpos = best_row - w->current_matrix->rows;
24635 }
24636
24637 return best_glyph != NULL;
24638 }
24639 #endif /* not used */
24640
24641 /* Find the positions of the first and the last glyphs in window W's
24642 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24643 (assumed to be a string), and return in HLINFO's mouse_face_*
24644 members the pixel and column/row coordinates of those glyphs. */
24645
24646 static void
24647 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24648 Lisp_Object object,
24649 EMACS_INT startpos, EMACS_INT endpos)
24650 {
24651 int yb = window_text_bottom_y (w);
24652 struct glyph_row *r;
24653 struct glyph *g, *e;
24654 int gx;
24655 int found = 0;
24656
24657 /* Find the glyph row with at least one position in the range
24658 [STARTPOS..ENDPOS], and the first glyph in that row whose
24659 position belongs to that range. */
24660 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24661 r->enabled_p && r->y < yb;
24662 ++r)
24663 {
24664 if (!r->reversed_p)
24665 {
24666 g = r->glyphs[TEXT_AREA];
24667 e = g + r->used[TEXT_AREA];
24668 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24669 if (EQ (g->object, object)
24670 && startpos <= g->charpos && g->charpos <= endpos)
24671 {
24672 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24673 hlinfo->mouse_face_beg_y = r->y;
24674 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24675 hlinfo->mouse_face_beg_x = gx;
24676 found = 1;
24677 break;
24678 }
24679 }
24680 else
24681 {
24682 struct glyph *g1;
24683
24684 e = r->glyphs[TEXT_AREA];
24685 g = e + r->used[TEXT_AREA];
24686 for ( ; g > e; --g)
24687 if (EQ ((g-1)->object, object)
24688 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24689 {
24690 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24691 hlinfo->mouse_face_beg_y = r->y;
24692 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24693 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24694 gx += g1->pixel_width;
24695 hlinfo->mouse_face_beg_x = gx;
24696 found = 1;
24697 break;
24698 }
24699 }
24700 if (found)
24701 break;
24702 }
24703
24704 if (!found)
24705 return;
24706
24707 /* Starting with the next row, look for the first row which does NOT
24708 include any glyphs whose positions are in the range. */
24709 for (++r; r->enabled_p && r->y < yb; ++r)
24710 {
24711 g = r->glyphs[TEXT_AREA];
24712 e = g + r->used[TEXT_AREA];
24713 found = 0;
24714 for ( ; g < e; ++g)
24715 if (EQ (g->object, object)
24716 && startpos <= g->charpos && g->charpos <= endpos)
24717 {
24718 found = 1;
24719 break;
24720 }
24721 if (!found)
24722 break;
24723 }
24724
24725 /* The highlighted region ends on the previous row. */
24726 r--;
24727
24728 /* Set the end row and its vertical pixel coordinate. */
24729 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24730 hlinfo->mouse_face_end_y = r->y;
24731
24732 /* Compute and set the end column and the end column's horizontal
24733 pixel coordinate. */
24734 if (!r->reversed_p)
24735 {
24736 g = r->glyphs[TEXT_AREA];
24737 e = g + r->used[TEXT_AREA];
24738 for ( ; e > g; --e)
24739 if (EQ ((e-1)->object, object)
24740 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24741 break;
24742 hlinfo->mouse_face_end_col = e - g;
24743
24744 for (gx = r->x; g < e; ++g)
24745 gx += g->pixel_width;
24746 hlinfo->mouse_face_end_x = gx;
24747 }
24748 else
24749 {
24750 e = r->glyphs[TEXT_AREA];
24751 g = e + r->used[TEXT_AREA];
24752 for (gx = r->x ; e < g; ++e)
24753 {
24754 if (EQ (e->object, object)
24755 && startpos <= e->charpos && e->charpos <= endpos)
24756 break;
24757 gx += e->pixel_width;
24758 }
24759 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24760 hlinfo->mouse_face_end_x = gx;
24761 }
24762 }
24763
24764 #ifdef HAVE_WINDOW_SYSTEM
24765
24766 /* See if position X, Y is within a hot-spot of an image. */
24767
24768 static int
24769 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24770 {
24771 if (!CONSP (hot_spot))
24772 return 0;
24773
24774 if (EQ (XCAR (hot_spot), Qrect))
24775 {
24776 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24777 Lisp_Object rect = XCDR (hot_spot);
24778 Lisp_Object tem;
24779 if (!CONSP (rect))
24780 return 0;
24781 if (!CONSP (XCAR (rect)))
24782 return 0;
24783 if (!CONSP (XCDR (rect)))
24784 return 0;
24785 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24786 return 0;
24787 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24788 return 0;
24789 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24790 return 0;
24791 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24792 return 0;
24793 return 1;
24794 }
24795 else if (EQ (XCAR (hot_spot), Qcircle))
24796 {
24797 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24798 Lisp_Object circ = XCDR (hot_spot);
24799 Lisp_Object lr, lx0, ly0;
24800 if (CONSP (circ)
24801 && CONSP (XCAR (circ))
24802 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24803 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24804 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24805 {
24806 double r = XFLOATINT (lr);
24807 double dx = XINT (lx0) - x;
24808 double dy = XINT (ly0) - y;
24809 return (dx * dx + dy * dy <= r * r);
24810 }
24811 }
24812 else if (EQ (XCAR (hot_spot), Qpoly))
24813 {
24814 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24815 if (VECTORP (XCDR (hot_spot)))
24816 {
24817 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24818 Lisp_Object *poly = v->contents;
24819 int n = v->header.size;
24820 int i;
24821 int inside = 0;
24822 Lisp_Object lx, ly;
24823 int x0, y0;
24824
24825 /* Need an even number of coordinates, and at least 3 edges. */
24826 if (n < 6 || n & 1)
24827 return 0;
24828
24829 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24830 If count is odd, we are inside polygon. Pixels on edges
24831 may or may not be included depending on actual geometry of the
24832 polygon. */
24833 if ((lx = poly[n-2], !INTEGERP (lx))
24834 || (ly = poly[n-1], !INTEGERP (lx)))
24835 return 0;
24836 x0 = XINT (lx), y0 = XINT (ly);
24837 for (i = 0; i < n; i += 2)
24838 {
24839 int x1 = x0, y1 = y0;
24840 if ((lx = poly[i], !INTEGERP (lx))
24841 || (ly = poly[i+1], !INTEGERP (ly)))
24842 return 0;
24843 x0 = XINT (lx), y0 = XINT (ly);
24844
24845 /* Does this segment cross the X line? */
24846 if (x0 >= x)
24847 {
24848 if (x1 >= x)
24849 continue;
24850 }
24851 else if (x1 < x)
24852 continue;
24853 if (y > y0 && y > y1)
24854 continue;
24855 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24856 inside = !inside;
24857 }
24858 return inside;
24859 }
24860 }
24861 return 0;
24862 }
24863
24864 Lisp_Object
24865 find_hot_spot (Lisp_Object map, int x, int y)
24866 {
24867 while (CONSP (map))
24868 {
24869 if (CONSP (XCAR (map))
24870 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24871 return XCAR (map);
24872 map = XCDR (map);
24873 }
24874
24875 return Qnil;
24876 }
24877
24878 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24879 3, 3, 0,
24880 doc: /* Lookup in image map MAP coordinates X and Y.
24881 An image map is an alist where each element has the format (AREA ID PLIST).
24882 An AREA is specified as either a rectangle, a circle, or a polygon:
24883 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24884 pixel coordinates of the upper left and bottom right corners.
24885 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24886 and the radius of the circle; r may be a float or integer.
24887 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24888 vector describes one corner in the polygon.
24889 Returns the alist element for the first matching AREA in MAP. */)
24890 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24891 {
24892 if (NILP (map))
24893 return Qnil;
24894
24895 CHECK_NUMBER (x);
24896 CHECK_NUMBER (y);
24897
24898 return find_hot_spot (map, XINT (x), XINT (y));
24899 }
24900
24901
24902 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24903 static void
24904 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24905 {
24906 /* Do not change cursor shape while dragging mouse. */
24907 if (!NILP (do_mouse_tracking))
24908 return;
24909
24910 if (!NILP (pointer))
24911 {
24912 if (EQ (pointer, Qarrow))
24913 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24914 else if (EQ (pointer, Qhand))
24915 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24916 else if (EQ (pointer, Qtext))
24917 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24918 else if (EQ (pointer, intern ("hdrag")))
24919 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24920 #ifdef HAVE_X_WINDOWS
24921 else if (EQ (pointer, intern ("vdrag")))
24922 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24923 #endif
24924 else if (EQ (pointer, intern ("hourglass")))
24925 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24926 else if (EQ (pointer, Qmodeline))
24927 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24928 else
24929 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24930 }
24931
24932 if (cursor != No_Cursor)
24933 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24934 }
24935
24936 #endif /* HAVE_WINDOW_SYSTEM */
24937
24938 /* Take proper action when mouse has moved to the mode or header line
24939 or marginal area AREA of window W, x-position X and y-position Y.
24940 X is relative to the start of the text display area of W, so the
24941 width of bitmap areas and scroll bars must be subtracted to get a
24942 position relative to the start of the mode line. */
24943
24944 static void
24945 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24946 enum window_part area)
24947 {
24948 struct window *w = XWINDOW (window);
24949 struct frame *f = XFRAME (w->frame);
24950 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24951 #ifdef HAVE_WINDOW_SYSTEM
24952 Display_Info *dpyinfo;
24953 #endif
24954 Cursor cursor = No_Cursor;
24955 Lisp_Object pointer = Qnil;
24956 int dx, dy, width, height;
24957 EMACS_INT charpos;
24958 Lisp_Object string, object = Qnil;
24959 Lisp_Object pos, help;
24960
24961 Lisp_Object mouse_face;
24962 int original_x_pixel = x;
24963 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24964 struct glyph_row *row;
24965
24966 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24967 {
24968 int x0;
24969 struct glyph *end;
24970
24971 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24972 returns them in row/column units! */
24973 string = mode_line_string (w, area, &x, &y, &charpos,
24974 &object, &dx, &dy, &width, &height);
24975
24976 row = (area == ON_MODE_LINE
24977 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24978 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24979
24980 /* Find the glyph under the mouse pointer. */
24981 if (row->mode_line_p && row->enabled_p)
24982 {
24983 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24984 end = glyph + row->used[TEXT_AREA];
24985
24986 for (x0 = original_x_pixel;
24987 glyph < end && x0 >= glyph->pixel_width;
24988 ++glyph)
24989 x0 -= glyph->pixel_width;
24990
24991 if (glyph >= end)
24992 glyph = NULL;
24993 }
24994 }
24995 else
24996 {
24997 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24998 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24999 returns them in row/column units! */
25000 string = marginal_area_string (w, area, &x, &y, &charpos,
25001 &object, &dx, &dy, &width, &height);
25002 }
25003
25004 help = Qnil;
25005
25006 #ifdef HAVE_WINDOW_SYSTEM
25007 if (IMAGEP (object))
25008 {
25009 Lisp_Object image_map, hotspot;
25010 if ((image_map = Fplist_get (XCDR (object), QCmap),
25011 !NILP (image_map))
25012 && (hotspot = find_hot_spot (image_map, dx, dy),
25013 CONSP (hotspot))
25014 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25015 {
25016 Lisp_Object plist;
25017
25018 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25019 If so, we could look for mouse-enter, mouse-leave
25020 properties in PLIST (and do something...). */
25021 hotspot = XCDR (hotspot);
25022 if (CONSP (hotspot)
25023 && (plist = XCAR (hotspot), CONSP (plist)))
25024 {
25025 pointer = Fplist_get (plist, Qpointer);
25026 if (NILP (pointer))
25027 pointer = Qhand;
25028 help = Fplist_get (plist, Qhelp_echo);
25029 if (!NILP (help))
25030 {
25031 help_echo_string = help;
25032 /* Is this correct? ++kfs */
25033 XSETWINDOW (help_echo_window, w);
25034 help_echo_object = w->buffer;
25035 help_echo_pos = charpos;
25036 }
25037 }
25038 }
25039 if (NILP (pointer))
25040 pointer = Fplist_get (XCDR (object), QCpointer);
25041 }
25042 #endif /* HAVE_WINDOW_SYSTEM */
25043
25044 if (STRINGP (string))
25045 {
25046 pos = make_number (charpos);
25047 /* If we're on a string with `help-echo' text property, arrange
25048 for the help to be displayed. This is done by setting the
25049 global variable help_echo_string to the help string. */
25050 if (NILP (help))
25051 {
25052 help = Fget_text_property (pos, Qhelp_echo, string);
25053 if (!NILP (help))
25054 {
25055 help_echo_string = help;
25056 XSETWINDOW (help_echo_window, w);
25057 help_echo_object = string;
25058 help_echo_pos = charpos;
25059 }
25060 }
25061
25062 #ifdef HAVE_WINDOW_SYSTEM
25063 if (FRAME_WINDOW_P (f))
25064 {
25065 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25066 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25067 if (NILP (pointer))
25068 pointer = Fget_text_property (pos, Qpointer, string);
25069
25070 /* Change the mouse pointer according to what is under X/Y. */
25071 if (NILP (pointer)
25072 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25073 {
25074 Lisp_Object map;
25075 map = Fget_text_property (pos, Qlocal_map, string);
25076 if (!KEYMAPP (map))
25077 map = Fget_text_property (pos, Qkeymap, string);
25078 if (!KEYMAPP (map))
25079 cursor = dpyinfo->vertical_scroll_bar_cursor;
25080 }
25081 }
25082 #endif
25083
25084 /* Change the mouse face according to what is under X/Y. */
25085 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25086 if (!NILP (mouse_face)
25087 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25088 && glyph)
25089 {
25090 Lisp_Object b, e;
25091
25092 struct glyph * tmp_glyph;
25093
25094 int gpos;
25095 int gseq_length;
25096 int total_pixel_width;
25097 EMACS_INT begpos, endpos, ignore;
25098
25099 int vpos, hpos;
25100
25101 b = Fprevious_single_property_change (make_number (charpos + 1),
25102 Qmouse_face, string, Qnil);
25103 if (NILP (b))
25104 begpos = 0;
25105 else
25106 begpos = XINT (b);
25107
25108 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25109 if (NILP (e))
25110 endpos = SCHARS (string);
25111 else
25112 endpos = XINT (e);
25113
25114 /* Calculate the glyph position GPOS of GLYPH in the
25115 displayed string, relative to the beginning of the
25116 highlighted part of the string.
25117
25118 Note: GPOS is different from CHARPOS. CHARPOS is the
25119 position of GLYPH in the internal string object. A mode
25120 line string format has structures which are converted to
25121 a flattened string by the Emacs Lisp interpreter. The
25122 internal string is an element of those structures. The
25123 displayed string is the flattened string. */
25124 tmp_glyph = row_start_glyph;
25125 while (tmp_glyph < glyph
25126 && (!(EQ (tmp_glyph->object, glyph->object)
25127 && begpos <= tmp_glyph->charpos
25128 && tmp_glyph->charpos < endpos)))
25129 tmp_glyph++;
25130 gpos = glyph - tmp_glyph;
25131
25132 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25133 the highlighted part of the displayed string to which
25134 GLYPH belongs. Note: GSEQ_LENGTH is different from
25135 SCHARS (STRING), because the latter returns the length of
25136 the internal string. */
25137 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25138 tmp_glyph > glyph
25139 && (!(EQ (tmp_glyph->object, glyph->object)
25140 && begpos <= tmp_glyph->charpos
25141 && tmp_glyph->charpos < endpos));
25142 tmp_glyph--)
25143 ;
25144 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25145
25146 /* Calculate the total pixel width of all the glyphs between
25147 the beginning of the highlighted area and GLYPH. */
25148 total_pixel_width = 0;
25149 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25150 total_pixel_width += tmp_glyph->pixel_width;
25151
25152 /* Pre calculation of re-rendering position. Note: X is in
25153 column units here, after the call to mode_line_string or
25154 marginal_area_string. */
25155 hpos = x - gpos;
25156 vpos = (area == ON_MODE_LINE
25157 ? (w->current_matrix)->nrows - 1
25158 : 0);
25159
25160 /* If GLYPH's position is included in the region that is
25161 already drawn in mouse face, we have nothing to do. */
25162 if ( EQ (window, hlinfo->mouse_face_window)
25163 && (!row->reversed_p
25164 ? (hlinfo->mouse_face_beg_col <= hpos
25165 && hpos < hlinfo->mouse_face_end_col)
25166 /* In R2L rows we swap BEG and END, see below. */
25167 : (hlinfo->mouse_face_end_col <= hpos
25168 && hpos < hlinfo->mouse_face_beg_col))
25169 && hlinfo->mouse_face_beg_row == vpos )
25170 return;
25171
25172 if (clear_mouse_face (hlinfo))
25173 cursor = No_Cursor;
25174
25175 if (!row->reversed_p)
25176 {
25177 hlinfo->mouse_face_beg_col = hpos;
25178 hlinfo->mouse_face_beg_x = original_x_pixel
25179 - (total_pixel_width + dx);
25180 hlinfo->mouse_face_end_col = hpos + gseq_length;
25181 hlinfo->mouse_face_end_x = 0;
25182 }
25183 else
25184 {
25185 /* In R2L rows, show_mouse_face expects BEG and END
25186 coordinates to be swapped. */
25187 hlinfo->mouse_face_end_col = hpos;
25188 hlinfo->mouse_face_end_x = original_x_pixel
25189 - (total_pixel_width + dx);
25190 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25191 hlinfo->mouse_face_beg_x = 0;
25192 }
25193
25194 hlinfo->mouse_face_beg_row = vpos;
25195 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25196 hlinfo->mouse_face_beg_y = 0;
25197 hlinfo->mouse_face_end_y = 0;
25198 hlinfo->mouse_face_past_end = 0;
25199 hlinfo->mouse_face_window = window;
25200
25201 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25202 charpos,
25203 0, 0, 0,
25204 &ignore,
25205 glyph->face_id,
25206 1);
25207 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25208
25209 if (NILP (pointer))
25210 pointer = Qhand;
25211 }
25212 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25213 clear_mouse_face (hlinfo);
25214 }
25215 #ifdef HAVE_WINDOW_SYSTEM
25216 if (FRAME_WINDOW_P (f))
25217 define_frame_cursor1 (f, cursor, pointer);
25218 #endif
25219 }
25220
25221
25222 /* EXPORT:
25223 Take proper action when the mouse has moved to position X, Y on
25224 frame F as regards highlighting characters that have mouse-face
25225 properties. Also de-highlighting chars where the mouse was before.
25226 X and Y can be negative or out of range. */
25227
25228 void
25229 note_mouse_highlight (struct frame *f, int x, int y)
25230 {
25231 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25232 enum window_part part;
25233 Lisp_Object window;
25234 struct window *w;
25235 Cursor cursor = No_Cursor;
25236 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25237 struct buffer *b;
25238
25239 /* When a menu is active, don't highlight because this looks odd. */
25240 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25241 if (popup_activated ())
25242 return;
25243 #endif
25244
25245 if (NILP (Vmouse_highlight)
25246 || !f->glyphs_initialized_p
25247 || f->pointer_invisible)
25248 return;
25249
25250 hlinfo->mouse_face_mouse_x = x;
25251 hlinfo->mouse_face_mouse_y = y;
25252 hlinfo->mouse_face_mouse_frame = f;
25253
25254 if (hlinfo->mouse_face_defer)
25255 return;
25256
25257 if (gc_in_progress)
25258 {
25259 hlinfo->mouse_face_deferred_gc = 1;
25260 return;
25261 }
25262
25263 /* Which window is that in? */
25264 window = window_from_coordinates (f, x, y, &part, 1);
25265
25266 /* If we were displaying active text in another window, clear that.
25267 Also clear if we move out of text area in same window. */
25268 if (! EQ (window, hlinfo->mouse_face_window)
25269 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25270 && !NILP (hlinfo->mouse_face_window)))
25271 clear_mouse_face (hlinfo);
25272
25273 /* Not on a window -> return. */
25274 if (!WINDOWP (window))
25275 return;
25276
25277 /* Reset help_echo_string. It will get recomputed below. */
25278 help_echo_string = Qnil;
25279
25280 /* Convert to window-relative pixel coordinates. */
25281 w = XWINDOW (window);
25282 frame_to_window_pixel_xy (w, &x, &y);
25283
25284 #ifdef HAVE_WINDOW_SYSTEM
25285 /* Handle tool-bar window differently since it doesn't display a
25286 buffer. */
25287 if (EQ (window, f->tool_bar_window))
25288 {
25289 note_tool_bar_highlight (f, x, y);
25290 return;
25291 }
25292 #endif
25293
25294 /* Mouse is on the mode, header line or margin? */
25295 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25296 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25297 {
25298 note_mode_line_or_margin_highlight (window, x, y, part);
25299 return;
25300 }
25301
25302 #ifdef HAVE_WINDOW_SYSTEM
25303 if (part == ON_VERTICAL_BORDER)
25304 {
25305 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25306 help_echo_string = build_string ("drag-mouse-1: resize");
25307 }
25308 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25309 || part == ON_SCROLL_BAR)
25310 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25311 else
25312 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25313 #endif
25314
25315 /* Are we in a window whose display is up to date?
25316 And verify the buffer's text has not changed. */
25317 b = XBUFFER (w->buffer);
25318 if (part == ON_TEXT
25319 && EQ (w->window_end_valid, w->buffer)
25320 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25321 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25322 {
25323 int hpos, vpos, i, dx, dy, area;
25324 EMACS_INT pos;
25325 struct glyph *glyph;
25326 Lisp_Object object;
25327 Lisp_Object mouse_face = Qnil, position;
25328 Lisp_Object *overlay_vec = NULL;
25329 int noverlays;
25330 struct buffer *obuf;
25331 EMACS_INT obegv, ozv;
25332 int same_region;
25333
25334 /* Find the glyph under X/Y. */
25335 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25336
25337 #ifdef HAVE_WINDOW_SYSTEM
25338 /* Look for :pointer property on image. */
25339 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25340 {
25341 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25342 if (img != NULL && IMAGEP (img->spec))
25343 {
25344 Lisp_Object image_map, hotspot;
25345 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25346 !NILP (image_map))
25347 && (hotspot = find_hot_spot (image_map,
25348 glyph->slice.img.x + dx,
25349 glyph->slice.img.y + dy),
25350 CONSP (hotspot))
25351 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25352 {
25353 Lisp_Object plist;
25354
25355 /* Could check XCAR (hotspot) to see if we enter/leave
25356 this hot-spot.
25357 If so, we could look for mouse-enter, mouse-leave
25358 properties in PLIST (and do something...). */
25359 hotspot = XCDR (hotspot);
25360 if (CONSP (hotspot)
25361 && (plist = XCAR (hotspot), CONSP (plist)))
25362 {
25363 pointer = Fplist_get (plist, Qpointer);
25364 if (NILP (pointer))
25365 pointer = Qhand;
25366 help_echo_string = Fplist_get (plist, Qhelp_echo);
25367 if (!NILP (help_echo_string))
25368 {
25369 help_echo_window = window;
25370 help_echo_object = glyph->object;
25371 help_echo_pos = glyph->charpos;
25372 }
25373 }
25374 }
25375 if (NILP (pointer))
25376 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25377 }
25378 }
25379 #endif /* HAVE_WINDOW_SYSTEM */
25380
25381 /* Clear mouse face if X/Y not over text. */
25382 if (glyph == NULL
25383 || area != TEXT_AREA
25384 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25385 /* Glyph's OBJECT is an integer for glyphs inserted by the
25386 display engine for its internal purposes, like truncation
25387 and continuation glyphs and blanks beyond the end of
25388 line's text on text terminals. If we are over such a
25389 glyph, we are not over any text. */
25390 || INTEGERP (glyph->object)
25391 /* R2L rows have a stretch glyph at their front, which
25392 stands for no text, whereas L2R rows have no glyphs at
25393 all beyond the end of text. Treat such stretch glyphs
25394 like we do with NULL glyphs in L2R rows. */
25395 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25396 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25397 && glyph->type == STRETCH_GLYPH
25398 && glyph->avoid_cursor_p))
25399 {
25400 if (clear_mouse_face (hlinfo))
25401 cursor = No_Cursor;
25402 #ifdef HAVE_WINDOW_SYSTEM
25403 if (FRAME_WINDOW_P (f) && NILP (pointer))
25404 {
25405 if (area != TEXT_AREA)
25406 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25407 else
25408 pointer = Vvoid_text_area_pointer;
25409 }
25410 #endif
25411 goto set_cursor;
25412 }
25413
25414 pos = glyph->charpos;
25415 object = glyph->object;
25416 if (!STRINGP (object) && !BUFFERP (object))
25417 goto set_cursor;
25418
25419 /* If we get an out-of-range value, return now; avoid an error. */
25420 if (BUFFERP (object) && pos > BUF_Z (b))
25421 goto set_cursor;
25422
25423 /* Make the window's buffer temporarily current for
25424 overlays_at and compute_char_face. */
25425 obuf = current_buffer;
25426 current_buffer = b;
25427 obegv = BEGV;
25428 ozv = ZV;
25429 BEGV = BEG;
25430 ZV = Z;
25431
25432 /* Is this char mouse-active or does it have help-echo? */
25433 position = make_number (pos);
25434
25435 if (BUFFERP (object))
25436 {
25437 /* Put all the overlays we want in a vector in overlay_vec. */
25438 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25439 /* Sort overlays into increasing priority order. */
25440 noverlays = sort_overlays (overlay_vec, noverlays, w);
25441 }
25442 else
25443 noverlays = 0;
25444
25445 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25446
25447 if (same_region)
25448 cursor = No_Cursor;
25449
25450 /* Check mouse-face highlighting. */
25451 if (! same_region
25452 /* If there exists an overlay with mouse-face overlapping
25453 the one we are currently highlighting, we have to
25454 check if we enter the overlapping overlay, and then
25455 highlight only that. */
25456 || (OVERLAYP (hlinfo->mouse_face_overlay)
25457 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25458 {
25459 /* Find the highest priority overlay with a mouse-face. */
25460 Lisp_Object overlay = Qnil;
25461 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25462 {
25463 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25464 if (!NILP (mouse_face))
25465 overlay = overlay_vec[i];
25466 }
25467
25468 /* If we're highlighting the same overlay as before, there's
25469 no need to do that again. */
25470 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25471 goto check_help_echo;
25472 hlinfo->mouse_face_overlay = overlay;
25473
25474 /* Clear the display of the old active region, if any. */
25475 if (clear_mouse_face (hlinfo))
25476 cursor = No_Cursor;
25477
25478 /* If no overlay applies, get a text property. */
25479 if (NILP (overlay))
25480 mouse_face = Fget_text_property (position, Qmouse_face, object);
25481
25482 /* Next, compute the bounds of the mouse highlighting and
25483 display it. */
25484 if (!NILP (mouse_face) && STRINGP (object))
25485 {
25486 /* The mouse-highlighting comes from a display string
25487 with a mouse-face. */
25488 Lisp_Object s, e;
25489 EMACS_INT ignore;
25490
25491 s = Fprevious_single_property_change
25492 (make_number (pos + 1), Qmouse_face, object, Qnil);
25493 e = Fnext_single_property_change
25494 (position, Qmouse_face, object, Qnil);
25495 if (NILP (s))
25496 s = make_number (0);
25497 if (NILP (e))
25498 e = make_number (SCHARS (object) - 1);
25499 mouse_face_from_string_pos (w, hlinfo, object,
25500 XINT (s), XINT (e));
25501 hlinfo->mouse_face_past_end = 0;
25502 hlinfo->mouse_face_window = window;
25503 hlinfo->mouse_face_face_id
25504 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25505 glyph->face_id, 1);
25506 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25507 cursor = No_Cursor;
25508 }
25509 else
25510 {
25511 /* The mouse-highlighting, if any, comes from an overlay
25512 or text property in the buffer. */
25513 Lisp_Object buffer IF_LINT (= Qnil);
25514 Lisp_Object cover_string IF_LINT (= Qnil);
25515
25516 if (STRINGP (object))
25517 {
25518 /* If we are on a display string with no mouse-face,
25519 check if the text under it has one. */
25520 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25521 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25522 pos = string_buffer_position (object, start);
25523 if (pos > 0)
25524 {
25525 mouse_face = get_char_property_and_overlay
25526 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25527 buffer = w->buffer;
25528 cover_string = object;
25529 }
25530 }
25531 else
25532 {
25533 buffer = object;
25534 cover_string = Qnil;
25535 }
25536
25537 if (!NILP (mouse_face))
25538 {
25539 Lisp_Object before, after;
25540 Lisp_Object before_string, after_string;
25541 /* To correctly find the limits of mouse highlight
25542 in a bidi-reordered buffer, we must not use the
25543 optimization of limiting the search in
25544 previous-single-property-change and
25545 next-single-property-change, because
25546 rows_from_pos_range needs the real start and end
25547 positions to DTRT in this case. That's because
25548 the first row visible in a window does not
25549 necessarily display the character whose position
25550 is the smallest. */
25551 Lisp_Object lim1 =
25552 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25553 ? Fmarker_position (w->start)
25554 : Qnil;
25555 Lisp_Object lim2 =
25556 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25557 ? make_number (BUF_Z (XBUFFER (buffer))
25558 - XFASTINT (w->window_end_pos))
25559 : Qnil;
25560
25561 if (NILP (overlay))
25562 {
25563 /* Handle the text property case. */
25564 before = Fprevious_single_property_change
25565 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25566 after = Fnext_single_property_change
25567 (make_number (pos), Qmouse_face, buffer, lim2);
25568 before_string = after_string = Qnil;
25569 }
25570 else
25571 {
25572 /* Handle the overlay case. */
25573 before = Foverlay_start (overlay);
25574 after = Foverlay_end (overlay);
25575 before_string = Foverlay_get (overlay, Qbefore_string);
25576 after_string = Foverlay_get (overlay, Qafter_string);
25577
25578 if (!STRINGP (before_string)) before_string = Qnil;
25579 if (!STRINGP (after_string)) after_string = Qnil;
25580 }
25581
25582 mouse_face_from_buffer_pos (window, hlinfo, pos,
25583 XFASTINT (before),
25584 XFASTINT (after),
25585 before_string, after_string,
25586 cover_string);
25587 cursor = No_Cursor;
25588 }
25589 }
25590 }
25591
25592 check_help_echo:
25593
25594 /* Look for a `help-echo' property. */
25595 if (NILP (help_echo_string)) {
25596 Lisp_Object help, overlay;
25597
25598 /* Check overlays first. */
25599 help = overlay = Qnil;
25600 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25601 {
25602 overlay = overlay_vec[i];
25603 help = Foverlay_get (overlay, Qhelp_echo);
25604 }
25605
25606 if (!NILP (help))
25607 {
25608 help_echo_string = help;
25609 help_echo_window = window;
25610 help_echo_object = overlay;
25611 help_echo_pos = pos;
25612 }
25613 else
25614 {
25615 Lisp_Object obj = glyph->object;
25616 EMACS_INT charpos = glyph->charpos;
25617
25618 /* Try text properties. */
25619 if (STRINGP (obj)
25620 && charpos >= 0
25621 && charpos < SCHARS (obj))
25622 {
25623 help = Fget_text_property (make_number (charpos),
25624 Qhelp_echo, obj);
25625 if (NILP (help))
25626 {
25627 /* If the string itself doesn't specify a help-echo,
25628 see if the buffer text ``under'' it does. */
25629 struct glyph_row *r
25630 = MATRIX_ROW (w->current_matrix, vpos);
25631 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25632 EMACS_INT p = string_buffer_position (obj, start);
25633 if (p > 0)
25634 {
25635 help = Fget_char_property (make_number (p),
25636 Qhelp_echo, w->buffer);
25637 if (!NILP (help))
25638 {
25639 charpos = p;
25640 obj = w->buffer;
25641 }
25642 }
25643 }
25644 }
25645 else if (BUFFERP (obj)
25646 && charpos >= BEGV
25647 && charpos < ZV)
25648 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25649 obj);
25650
25651 if (!NILP (help))
25652 {
25653 help_echo_string = help;
25654 help_echo_window = window;
25655 help_echo_object = obj;
25656 help_echo_pos = charpos;
25657 }
25658 }
25659 }
25660
25661 #ifdef HAVE_WINDOW_SYSTEM
25662 /* Look for a `pointer' property. */
25663 if (FRAME_WINDOW_P (f) && NILP (pointer))
25664 {
25665 /* Check overlays first. */
25666 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25667 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25668
25669 if (NILP (pointer))
25670 {
25671 Lisp_Object obj = glyph->object;
25672 EMACS_INT charpos = glyph->charpos;
25673
25674 /* Try text properties. */
25675 if (STRINGP (obj)
25676 && charpos >= 0
25677 && charpos < SCHARS (obj))
25678 {
25679 pointer = Fget_text_property (make_number (charpos),
25680 Qpointer, obj);
25681 if (NILP (pointer))
25682 {
25683 /* If the string itself doesn't specify a pointer,
25684 see if the buffer text ``under'' it does. */
25685 struct glyph_row *r
25686 = MATRIX_ROW (w->current_matrix, vpos);
25687 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25688 EMACS_INT p = string_buffer_position (obj, start);
25689 if (p > 0)
25690 pointer = Fget_char_property (make_number (p),
25691 Qpointer, w->buffer);
25692 }
25693 }
25694 else if (BUFFERP (obj)
25695 && charpos >= BEGV
25696 && charpos < ZV)
25697 pointer = Fget_text_property (make_number (charpos),
25698 Qpointer, obj);
25699 }
25700 }
25701 #endif /* HAVE_WINDOW_SYSTEM */
25702
25703 BEGV = obegv;
25704 ZV = ozv;
25705 current_buffer = obuf;
25706 }
25707
25708 set_cursor:
25709
25710 #ifdef HAVE_WINDOW_SYSTEM
25711 if (FRAME_WINDOW_P (f))
25712 define_frame_cursor1 (f, cursor, pointer);
25713 #else
25714 /* This is here to prevent a compiler error, about "label at end of
25715 compound statement". */
25716 return;
25717 #endif
25718 }
25719
25720
25721 /* EXPORT for RIF:
25722 Clear any mouse-face on window W. This function is part of the
25723 redisplay interface, and is called from try_window_id and similar
25724 functions to ensure the mouse-highlight is off. */
25725
25726 void
25727 x_clear_window_mouse_face (struct window *w)
25728 {
25729 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25730 Lisp_Object window;
25731
25732 BLOCK_INPUT;
25733 XSETWINDOW (window, w);
25734 if (EQ (window, hlinfo->mouse_face_window))
25735 clear_mouse_face (hlinfo);
25736 UNBLOCK_INPUT;
25737 }
25738
25739
25740 /* EXPORT:
25741 Just discard the mouse face information for frame F, if any.
25742 This is used when the size of F is changed. */
25743
25744 void
25745 cancel_mouse_face (struct frame *f)
25746 {
25747 Lisp_Object window;
25748 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25749
25750 window = hlinfo->mouse_face_window;
25751 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25752 {
25753 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25754 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25755 hlinfo->mouse_face_window = Qnil;
25756 }
25757 }
25758
25759
25760 \f
25761 /***********************************************************************
25762 Exposure Events
25763 ***********************************************************************/
25764
25765 #ifdef HAVE_WINDOW_SYSTEM
25766
25767 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25768 which intersects rectangle R. R is in window-relative coordinates. */
25769
25770 static void
25771 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25772 enum glyph_row_area area)
25773 {
25774 struct glyph *first = row->glyphs[area];
25775 struct glyph *end = row->glyphs[area] + row->used[area];
25776 struct glyph *last;
25777 int first_x, start_x, x;
25778
25779 if (area == TEXT_AREA && row->fill_line_p)
25780 /* If row extends face to end of line write the whole line. */
25781 draw_glyphs (w, 0, row, area,
25782 0, row->used[area],
25783 DRAW_NORMAL_TEXT, 0);
25784 else
25785 {
25786 /* Set START_X to the window-relative start position for drawing glyphs of
25787 AREA. The first glyph of the text area can be partially visible.
25788 The first glyphs of other areas cannot. */
25789 start_x = window_box_left_offset (w, area);
25790 x = start_x;
25791 if (area == TEXT_AREA)
25792 x += row->x;
25793
25794 /* Find the first glyph that must be redrawn. */
25795 while (first < end
25796 && x + first->pixel_width < r->x)
25797 {
25798 x += first->pixel_width;
25799 ++first;
25800 }
25801
25802 /* Find the last one. */
25803 last = first;
25804 first_x = x;
25805 while (last < end
25806 && x < r->x + r->width)
25807 {
25808 x += last->pixel_width;
25809 ++last;
25810 }
25811
25812 /* Repaint. */
25813 if (last > first)
25814 draw_glyphs (w, first_x - start_x, row, area,
25815 first - row->glyphs[area], last - row->glyphs[area],
25816 DRAW_NORMAL_TEXT, 0);
25817 }
25818 }
25819
25820
25821 /* Redraw the parts of the glyph row ROW on window W intersecting
25822 rectangle R. R is in window-relative coordinates. Value is
25823 non-zero if mouse-face was overwritten. */
25824
25825 static int
25826 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25827 {
25828 xassert (row->enabled_p);
25829
25830 if (row->mode_line_p || w->pseudo_window_p)
25831 draw_glyphs (w, 0, row, TEXT_AREA,
25832 0, row->used[TEXT_AREA],
25833 DRAW_NORMAL_TEXT, 0);
25834 else
25835 {
25836 if (row->used[LEFT_MARGIN_AREA])
25837 expose_area (w, row, r, LEFT_MARGIN_AREA);
25838 if (row->used[TEXT_AREA])
25839 expose_area (w, row, r, TEXT_AREA);
25840 if (row->used[RIGHT_MARGIN_AREA])
25841 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25842 draw_row_fringe_bitmaps (w, row);
25843 }
25844
25845 return row->mouse_face_p;
25846 }
25847
25848
25849 /* Redraw those parts of glyphs rows during expose event handling that
25850 overlap other rows. Redrawing of an exposed line writes over parts
25851 of lines overlapping that exposed line; this function fixes that.
25852
25853 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25854 row in W's current matrix that is exposed and overlaps other rows.
25855 LAST_OVERLAPPING_ROW is the last such row. */
25856
25857 static void
25858 expose_overlaps (struct window *w,
25859 struct glyph_row *first_overlapping_row,
25860 struct glyph_row *last_overlapping_row,
25861 XRectangle *r)
25862 {
25863 struct glyph_row *row;
25864
25865 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25866 if (row->overlapping_p)
25867 {
25868 xassert (row->enabled_p && !row->mode_line_p);
25869
25870 row->clip = r;
25871 if (row->used[LEFT_MARGIN_AREA])
25872 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25873
25874 if (row->used[TEXT_AREA])
25875 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25876
25877 if (row->used[RIGHT_MARGIN_AREA])
25878 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25879 row->clip = NULL;
25880 }
25881 }
25882
25883
25884 /* Return non-zero if W's cursor intersects rectangle R. */
25885
25886 static int
25887 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25888 {
25889 XRectangle cr, result;
25890 struct glyph *cursor_glyph;
25891 struct glyph_row *row;
25892
25893 if (w->phys_cursor.vpos >= 0
25894 && w->phys_cursor.vpos < w->current_matrix->nrows
25895 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25896 row->enabled_p)
25897 && row->cursor_in_fringe_p)
25898 {
25899 /* Cursor is in the fringe. */
25900 cr.x = window_box_right_offset (w,
25901 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25902 ? RIGHT_MARGIN_AREA
25903 : TEXT_AREA));
25904 cr.y = row->y;
25905 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25906 cr.height = row->height;
25907 return x_intersect_rectangles (&cr, r, &result);
25908 }
25909
25910 cursor_glyph = get_phys_cursor_glyph (w);
25911 if (cursor_glyph)
25912 {
25913 /* r is relative to W's box, but w->phys_cursor.x is relative
25914 to left edge of W's TEXT area. Adjust it. */
25915 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25916 cr.y = w->phys_cursor.y;
25917 cr.width = cursor_glyph->pixel_width;
25918 cr.height = w->phys_cursor_height;
25919 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25920 I assume the effect is the same -- and this is portable. */
25921 return x_intersect_rectangles (&cr, r, &result);
25922 }
25923 /* If we don't understand the format, pretend we're not in the hot-spot. */
25924 return 0;
25925 }
25926
25927
25928 /* EXPORT:
25929 Draw a vertical window border to the right of window W if W doesn't
25930 have vertical scroll bars. */
25931
25932 void
25933 x_draw_vertical_border (struct window *w)
25934 {
25935 struct frame *f = XFRAME (WINDOW_FRAME (w));
25936
25937 /* We could do better, if we knew what type of scroll-bar the adjacent
25938 windows (on either side) have... But we don't :-(
25939 However, I think this works ok. ++KFS 2003-04-25 */
25940
25941 /* Redraw borders between horizontally adjacent windows. Don't
25942 do it for frames with vertical scroll bars because either the
25943 right scroll bar of a window, or the left scroll bar of its
25944 neighbor will suffice as a border. */
25945 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25946 return;
25947
25948 if (!WINDOW_RIGHTMOST_P (w)
25949 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25950 {
25951 int x0, x1, y0, y1;
25952
25953 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25954 y1 -= 1;
25955
25956 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25957 x1 -= 1;
25958
25959 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25960 }
25961 else if (!WINDOW_LEFTMOST_P (w)
25962 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25963 {
25964 int x0, x1, y0, y1;
25965
25966 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25967 y1 -= 1;
25968
25969 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25970 x0 -= 1;
25971
25972 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25973 }
25974 }
25975
25976
25977 /* Redraw the part of window W intersection rectangle FR. Pixel
25978 coordinates in FR are frame-relative. Call this function with
25979 input blocked. Value is non-zero if the exposure overwrites
25980 mouse-face. */
25981
25982 static int
25983 expose_window (struct window *w, XRectangle *fr)
25984 {
25985 struct frame *f = XFRAME (w->frame);
25986 XRectangle wr, r;
25987 int mouse_face_overwritten_p = 0;
25988
25989 /* If window is not yet fully initialized, do nothing. This can
25990 happen when toolkit scroll bars are used and a window is split.
25991 Reconfiguring the scroll bar will generate an expose for a newly
25992 created window. */
25993 if (w->current_matrix == NULL)
25994 return 0;
25995
25996 /* When we're currently updating the window, display and current
25997 matrix usually don't agree. Arrange for a thorough display
25998 later. */
25999 if (w == updated_window)
26000 {
26001 SET_FRAME_GARBAGED (f);
26002 return 0;
26003 }
26004
26005 /* Frame-relative pixel rectangle of W. */
26006 wr.x = WINDOW_LEFT_EDGE_X (w);
26007 wr.y = WINDOW_TOP_EDGE_Y (w);
26008 wr.width = WINDOW_TOTAL_WIDTH (w);
26009 wr.height = WINDOW_TOTAL_HEIGHT (w);
26010
26011 if (x_intersect_rectangles (fr, &wr, &r))
26012 {
26013 int yb = window_text_bottom_y (w);
26014 struct glyph_row *row;
26015 int cursor_cleared_p;
26016 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26017
26018 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26019 r.x, r.y, r.width, r.height));
26020
26021 /* Convert to window coordinates. */
26022 r.x -= WINDOW_LEFT_EDGE_X (w);
26023 r.y -= WINDOW_TOP_EDGE_Y (w);
26024
26025 /* Turn off the cursor. */
26026 if (!w->pseudo_window_p
26027 && phys_cursor_in_rect_p (w, &r))
26028 {
26029 x_clear_cursor (w);
26030 cursor_cleared_p = 1;
26031 }
26032 else
26033 cursor_cleared_p = 0;
26034
26035 /* Update lines intersecting rectangle R. */
26036 first_overlapping_row = last_overlapping_row = NULL;
26037 for (row = w->current_matrix->rows;
26038 row->enabled_p;
26039 ++row)
26040 {
26041 int y0 = row->y;
26042 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26043
26044 if ((y0 >= r.y && y0 < r.y + r.height)
26045 || (y1 > r.y && y1 < r.y + r.height)
26046 || (r.y >= y0 && r.y < y1)
26047 || (r.y + r.height > y0 && r.y + r.height < y1))
26048 {
26049 /* A header line may be overlapping, but there is no need
26050 to fix overlapping areas for them. KFS 2005-02-12 */
26051 if (row->overlapping_p && !row->mode_line_p)
26052 {
26053 if (first_overlapping_row == NULL)
26054 first_overlapping_row = row;
26055 last_overlapping_row = row;
26056 }
26057
26058 row->clip = fr;
26059 if (expose_line (w, row, &r))
26060 mouse_face_overwritten_p = 1;
26061 row->clip = NULL;
26062 }
26063 else if (row->overlapping_p)
26064 {
26065 /* We must redraw a row overlapping the exposed area. */
26066 if (y0 < r.y
26067 ? y0 + row->phys_height > r.y
26068 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26069 {
26070 if (first_overlapping_row == NULL)
26071 first_overlapping_row = row;
26072 last_overlapping_row = row;
26073 }
26074 }
26075
26076 if (y1 >= yb)
26077 break;
26078 }
26079
26080 /* Display the mode line if there is one. */
26081 if (WINDOW_WANTS_MODELINE_P (w)
26082 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26083 row->enabled_p)
26084 && row->y < r.y + r.height)
26085 {
26086 if (expose_line (w, row, &r))
26087 mouse_face_overwritten_p = 1;
26088 }
26089
26090 if (!w->pseudo_window_p)
26091 {
26092 /* Fix the display of overlapping rows. */
26093 if (first_overlapping_row)
26094 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26095 fr);
26096
26097 /* Draw border between windows. */
26098 x_draw_vertical_border (w);
26099
26100 /* Turn the cursor on again. */
26101 if (cursor_cleared_p)
26102 update_window_cursor (w, 1);
26103 }
26104 }
26105
26106 return mouse_face_overwritten_p;
26107 }
26108
26109
26110
26111 /* Redraw (parts) of all windows in the window tree rooted at W that
26112 intersect R. R contains frame pixel coordinates. Value is
26113 non-zero if the exposure overwrites mouse-face. */
26114
26115 static int
26116 expose_window_tree (struct window *w, XRectangle *r)
26117 {
26118 struct frame *f = XFRAME (w->frame);
26119 int mouse_face_overwritten_p = 0;
26120
26121 while (w && !FRAME_GARBAGED_P (f))
26122 {
26123 if (!NILP (w->hchild))
26124 mouse_face_overwritten_p
26125 |= expose_window_tree (XWINDOW (w->hchild), r);
26126 else if (!NILP (w->vchild))
26127 mouse_face_overwritten_p
26128 |= expose_window_tree (XWINDOW (w->vchild), r);
26129 else
26130 mouse_face_overwritten_p |= expose_window (w, r);
26131
26132 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26133 }
26134
26135 return mouse_face_overwritten_p;
26136 }
26137
26138
26139 /* EXPORT:
26140 Redisplay an exposed area of frame F. X and Y are the upper-left
26141 corner of the exposed rectangle. W and H are width and height of
26142 the exposed area. All are pixel values. W or H zero means redraw
26143 the entire frame. */
26144
26145 void
26146 expose_frame (struct frame *f, int x, int y, int w, int h)
26147 {
26148 XRectangle r;
26149 int mouse_face_overwritten_p = 0;
26150
26151 TRACE ((stderr, "expose_frame "));
26152
26153 /* No need to redraw if frame will be redrawn soon. */
26154 if (FRAME_GARBAGED_P (f))
26155 {
26156 TRACE ((stderr, " garbaged\n"));
26157 return;
26158 }
26159
26160 /* If basic faces haven't been realized yet, there is no point in
26161 trying to redraw anything. This can happen when we get an expose
26162 event while Emacs is starting, e.g. by moving another window. */
26163 if (FRAME_FACE_CACHE (f) == NULL
26164 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26165 {
26166 TRACE ((stderr, " no faces\n"));
26167 return;
26168 }
26169
26170 if (w == 0 || h == 0)
26171 {
26172 r.x = r.y = 0;
26173 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26174 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26175 }
26176 else
26177 {
26178 r.x = x;
26179 r.y = y;
26180 r.width = w;
26181 r.height = h;
26182 }
26183
26184 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26185 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26186
26187 if (WINDOWP (f->tool_bar_window))
26188 mouse_face_overwritten_p
26189 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26190
26191 #ifdef HAVE_X_WINDOWS
26192 #ifndef MSDOS
26193 #ifndef USE_X_TOOLKIT
26194 if (WINDOWP (f->menu_bar_window))
26195 mouse_face_overwritten_p
26196 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26197 #endif /* not USE_X_TOOLKIT */
26198 #endif
26199 #endif
26200
26201 /* Some window managers support a focus-follows-mouse style with
26202 delayed raising of frames. Imagine a partially obscured frame,
26203 and moving the mouse into partially obscured mouse-face on that
26204 frame. The visible part of the mouse-face will be highlighted,
26205 then the WM raises the obscured frame. With at least one WM, KDE
26206 2.1, Emacs is not getting any event for the raising of the frame
26207 (even tried with SubstructureRedirectMask), only Expose events.
26208 These expose events will draw text normally, i.e. not
26209 highlighted. Which means we must redo the highlight here.
26210 Subsume it under ``we love X''. --gerd 2001-08-15 */
26211 /* Included in Windows version because Windows most likely does not
26212 do the right thing if any third party tool offers
26213 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26214 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26215 {
26216 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26217 if (f == hlinfo->mouse_face_mouse_frame)
26218 {
26219 int mouse_x = hlinfo->mouse_face_mouse_x;
26220 int mouse_y = hlinfo->mouse_face_mouse_y;
26221 clear_mouse_face (hlinfo);
26222 note_mouse_highlight (f, mouse_x, mouse_y);
26223 }
26224 }
26225 }
26226
26227
26228 /* EXPORT:
26229 Determine the intersection of two rectangles R1 and R2. Return
26230 the intersection in *RESULT. Value is non-zero if RESULT is not
26231 empty. */
26232
26233 int
26234 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26235 {
26236 XRectangle *left, *right;
26237 XRectangle *upper, *lower;
26238 int intersection_p = 0;
26239
26240 /* Rearrange so that R1 is the left-most rectangle. */
26241 if (r1->x < r2->x)
26242 left = r1, right = r2;
26243 else
26244 left = r2, right = r1;
26245
26246 /* X0 of the intersection is right.x0, if this is inside R1,
26247 otherwise there is no intersection. */
26248 if (right->x <= left->x + left->width)
26249 {
26250 result->x = right->x;
26251
26252 /* The right end of the intersection is the minimum of the
26253 the right ends of left and right. */
26254 result->width = (min (left->x + left->width, right->x + right->width)
26255 - result->x);
26256
26257 /* Same game for Y. */
26258 if (r1->y < r2->y)
26259 upper = r1, lower = r2;
26260 else
26261 upper = r2, lower = r1;
26262
26263 /* The upper end of the intersection is lower.y0, if this is inside
26264 of upper. Otherwise, there is no intersection. */
26265 if (lower->y <= upper->y + upper->height)
26266 {
26267 result->y = lower->y;
26268
26269 /* The lower end of the intersection is the minimum of the lower
26270 ends of upper and lower. */
26271 result->height = (min (lower->y + lower->height,
26272 upper->y + upper->height)
26273 - result->y);
26274 intersection_p = 1;
26275 }
26276 }
26277
26278 return intersection_p;
26279 }
26280
26281 #endif /* HAVE_WINDOW_SYSTEM */
26282
26283 \f
26284 /***********************************************************************
26285 Initialization
26286 ***********************************************************************/
26287
26288 void
26289 syms_of_xdisp (void)
26290 {
26291 Vwith_echo_area_save_vector = Qnil;
26292 staticpro (&Vwith_echo_area_save_vector);
26293
26294 Vmessage_stack = Qnil;
26295 staticpro (&Vmessage_stack);
26296
26297 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26298 staticpro (&Qinhibit_redisplay);
26299
26300 message_dolog_marker1 = Fmake_marker ();
26301 staticpro (&message_dolog_marker1);
26302 message_dolog_marker2 = Fmake_marker ();
26303 staticpro (&message_dolog_marker2);
26304 message_dolog_marker3 = Fmake_marker ();
26305 staticpro (&message_dolog_marker3);
26306
26307 #if GLYPH_DEBUG
26308 defsubr (&Sdump_frame_glyph_matrix);
26309 defsubr (&Sdump_glyph_matrix);
26310 defsubr (&Sdump_glyph_row);
26311 defsubr (&Sdump_tool_bar_row);
26312 defsubr (&Strace_redisplay);
26313 defsubr (&Strace_to_stderr);
26314 #endif
26315 #ifdef HAVE_WINDOW_SYSTEM
26316 defsubr (&Stool_bar_lines_needed);
26317 defsubr (&Slookup_image_map);
26318 #endif
26319 defsubr (&Sformat_mode_line);
26320 defsubr (&Sinvisible_p);
26321 defsubr (&Scurrent_bidi_paragraph_direction);
26322
26323 staticpro (&Qmenu_bar_update_hook);
26324 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26325
26326 staticpro (&Qoverriding_terminal_local_map);
26327 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26328
26329 staticpro (&Qoverriding_local_map);
26330 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26331
26332 staticpro (&Qwindow_scroll_functions);
26333 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26334
26335 staticpro (&Qwindow_text_change_functions);
26336 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26337
26338 staticpro (&Qredisplay_end_trigger_functions);
26339 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26340
26341 staticpro (&Qinhibit_point_motion_hooks);
26342 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26343
26344 Qeval = intern_c_string ("eval");
26345 staticpro (&Qeval);
26346
26347 QCdata = intern_c_string (":data");
26348 staticpro (&QCdata);
26349 Qdisplay = intern_c_string ("display");
26350 staticpro (&Qdisplay);
26351 Qspace_width = intern_c_string ("space-width");
26352 staticpro (&Qspace_width);
26353 Qraise = intern_c_string ("raise");
26354 staticpro (&Qraise);
26355 Qslice = intern_c_string ("slice");
26356 staticpro (&Qslice);
26357 Qspace = intern_c_string ("space");
26358 staticpro (&Qspace);
26359 Qmargin = intern_c_string ("margin");
26360 staticpro (&Qmargin);
26361 Qpointer = intern_c_string ("pointer");
26362 staticpro (&Qpointer);
26363 Qleft_margin = intern_c_string ("left-margin");
26364 staticpro (&Qleft_margin);
26365 Qright_margin = intern_c_string ("right-margin");
26366 staticpro (&Qright_margin);
26367 Qcenter = intern_c_string ("center");
26368 staticpro (&Qcenter);
26369 Qline_height = intern_c_string ("line-height");
26370 staticpro (&Qline_height);
26371 QCalign_to = intern_c_string (":align-to");
26372 staticpro (&QCalign_to);
26373 QCrelative_width = intern_c_string (":relative-width");
26374 staticpro (&QCrelative_width);
26375 QCrelative_height = intern_c_string (":relative-height");
26376 staticpro (&QCrelative_height);
26377 QCeval = intern_c_string (":eval");
26378 staticpro (&QCeval);
26379 QCpropertize = intern_c_string (":propertize");
26380 staticpro (&QCpropertize);
26381 QCfile = intern_c_string (":file");
26382 staticpro (&QCfile);
26383 Qfontified = intern_c_string ("fontified");
26384 staticpro (&Qfontified);
26385 Qfontification_functions = intern_c_string ("fontification-functions");
26386 staticpro (&Qfontification_functions);
26387 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26388 staticpro (&Qtrailing_whitespace);
26389 Qescape_glyph = intern_c_string ("escape-glyph");
26390 staticpro (&Qescape_glyph);
26391 Qnobreak_space = intern_c_string ("nobreak-space");
26392 staticpro (&Qnobreak_space);
26393 Qimage = intern_c_string ("image");
26394 staticpro (&Qimage);
26395 Qtext = intern_c_string ("text");
26396 staticpro (&Qtext);
26397 Qboth = intern_c_string ("both");
26398 staticpro (&Qboth);
26399 Qboth_horiz = intern_c_string ("both-horiz");
26400 staticpro (&Qboth_horiz);
26401 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26402 staticpro (&Qtext_image_horiz);
26403 QCmap = intern_c_string (":map");
26404 staticpro (&QCmap);
26405 QCpointer = intern_c_string (":pointer");
26406 staticpro (&QCpointer);
26407 Qrect = intern_c_string ("rect");
26408 staticpro (&Qrect);
26409 Qcircle = intern_c_string ("circle");
26410 staticpro (&Qcircle);
26411 Qpoly = intern_c_string ("poly");
26412 staticpro (&Qpoly);
26413 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26414 staticpro (&Qmessage_truncate_lines);
26415 Qgrow_only = intern_c_string ("grow-only");
26416 staticpro (&Qgrow_only);
26417 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26418 staticpro (&Qinhibit_menubar_update);
26419 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26420 staticpro (&Qinhibit_eval_during_redisplay);
26421 Qposition = intern_c_string ("position");
26422 staticpro (&Qposition);
26423 Qbuffer_position = intern_c_string ("buffer-position");
26424 staticpro (&Qbuffer_position);
26425 Qobject = intern_c_string ("object");
26426 staticpro (&Qobject);
26427 Qbar = intern_c_string ("bar");
26428 staticpro (&Qbar);
26429 Qhbar = intern_c_string ("hbar");
26430 staticpro (&Qhbar);
26431 Qbox = intern_c_string ("box");
26432 staticpro (&Qbox);
26433 Qhollow = intern_c_string ("hollow");
26434 staticpro (&Qhollow);
26435 Qhand = intern_c_string ("hand");
26436 staticpro (&Qhand);
26437 Qarrow = intern_c_string ("arrow");
26438 staticpro (&Qarrow);
26439 Qtext = intern_c_string ("text");
26440 staticpro (&Qtext);
26441 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26442 staticpro (&Qinhibit_free_realized_faces);
26443
26444 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26445 Fcons (intern_c_string ("void-variable"), Qnil)),
26446 Qnil);
26447 staticpro (&list_of_error);
26448
26449 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26450 staticpro (&Qlast_arrow_position);
26451 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26452 staticpro (&Qlast_arrow_string);
26453
26454 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26455 staticpro (&Qoverlay_arrow_string);
26456 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26457 staticpro (&Qoverlay_arrow_bitmap);
26458
26459 echo_buffer[0] = echo_buffer[1] = Qnil;
26460 staticpro (&echo_buffer[0]);
26461 staticpro (&echo_buffer[1]);
26462
26463 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26464 staticpro (&echo_area_buffer[0]);
26465 staticpro (&echo_area_buffer[1]);
26466
26467 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26468 staticpro (&Vmessages_buffer_name);
26469
26470 mode_line_proptrans_alist = Qnil;
26471 staticpro (&mode_line_proptrans_alist);
26472 mode_line_string_list = Qnil;
26473 staticpro (&mode_line_string_list);
26474 mode_line_string_face = Qnil;
26475 staticpro (&mode_line_string_face);
26476 mode_line_string_face_prop = Qnil;
26477 staticpro (&mode_line_string_face_prop);
26478 Vmode_line_unwind_vector = Qnil;
26479 staticpro (&Vmode_line_unwind_vector);
26480
26481 help_echo_string = Qnil;
26482 staticpro (&help_echo_string);
26483 help_echo_object = Qnil;
26484 staticpro (&help_echo_object);
26485 help_echo_window = Qnil;
26486 staticpro (&help_echo_window);
26487 previous_help_echo_string = Qnil;
26488 staticpro (&previous_help_echo_string);
26489 help_echo_pos = -1;
26490
26491 Qright_to_left = intern_c_string ("right-to-left");
26492 staticpro (&Qright_to_left);
26493 Qleft_to_right = intern_c_string ("left-to-right");
26494 staticpro (&Qleft_to_right);
26495
26496 #ifdef HAVE_WINDOW_SYSTEM
26497 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26498 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26499 For example, if a block cursor is over a tab, it will be drawn as
26500 wide as that tab on the display. */);
26501 x_stretch_cursor_p = 0;
26502 #endif
26503
26504 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26505 doc: /* *Non-nil means highlight trailing whitespace.
26506 The face used for trailing whitespace is `trailing-whitespace'. */);
26507 Vshow_trailing_whitespace = Qnil;
26508
26509 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26510 doc: /* *Control highlighting of nobreak space and soft hyphen.
26511 A value of t means highlight the character itself (for nobreak space,
26512 use face `nobreak-space').
26513 A value of nil means no highlighting.
26514 Other values mean display the escape glyph followed by an ordinary
26515 space or ordinary hyphen. */);
26516 Vnobreak_char_display = Qt;
26517
26518 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26519 doc: /* *The pointer shape to show in void text areas.
26520 A value of nil means to show the text pointer. Other options are `arrow',
26521 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26522 Vvoid_text_area_pointer = Qarrow;
26523
26524 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26525 doc: /* Non-nil means don't actually do any redisplay.
26526 This is used for internal purposes. */);
26527 Vinhibit_redisplay = Qnil;
26528
26529 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26530 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26531 Vglobal_mode_string = Qnil;
26532
26533 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26534 doc: /* Marker for where to display an arrow on top of the buffer text.
26535 This must be the beginning of a line in order to work.
26536 See also `overlay-arrow-string'. */);
26537 Voverlay_arrow_position = Qnil;
26538
26539 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26540 doc: /* String to display as an arrow in non-window frames.
26541 See also `overlay-arrow-position'. */);
26542 Voverlay_arrow_string = make_pure_c_string ("=>");
26543
26544 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26545 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26546 The symbols on this list are examined during redisplay to determine
26547 where to display overlay arrows. */);
26548 Voverlay_arrow_variable_list
26549 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26550
26551 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26552 doc: /* *The number of lines to try scrolling a window by when point moves out.
26553 If that fails to bring point back on frame, point is centered instead.
26554 If this is zero, point is always centered after it moves off frame.
26555 If you want scrolling to always be a line at a time, you should set
26556 `scroll-conservatively' to a large value rather than set this to 1. */);
26557
26558 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26559 doc: /* *Scroll up to this many lines, to bring point back on screen.
26560 If point moves off-screen, redisplay will scroll by up to
26561 `scroll-conservatively' lines in order to bring point just barely
26562 onto the screen again. If that cannot be done, then redisplay
26563 recenters point as usual.
26564
26565 If the value is greater than 100, redisplay will never recenter point,
26566 but will always scroll just enough text to bring point into view, even
26567 if you move far away.
26568
26569 A value of zero means always recenter point if it moves off screen. */);
26570 scroll_conservatively = 0;
26571
26572 DEFVAR_INT ("scroll-margin", scroll_margin,
26573 doc: /* *Number of lines of margin at the top and bottom of a window.
26574 Recenter the window whenever point gets within this many lines
26575 of the top or bottom of the window. */);
26576 scroll_margin = 0;
26577
26578 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26579 doc: /* Pixels per inch value for non-window system displays.
26580 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26581 Vdisplay_pixels_per_inch = make_float (72.0);
26582
26583 #if GLYPH_DEBUG
26584 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26585 #endif
26586
26587 DEFVAR_LISP ("truncate-partial-width-windows",
26588 Vtruncate_partial_width_windows,
26589 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26590 For an integer value, truncate lines in each window narrower than the
26591 full frame width, provided the window width is less than that integer;
26592 otherwise, respect the value of `truncate-lines'.
26593
26594 For any other non-nil value, truncate lines in all windows that do
26595 not span the full frame width.
26596
26597 A value of nil means to respect the value of `truncate-lines'.
26598
26599 If `word-wrap' is enabled, you might want to reduce this. */);
26600 Vtruncate_partial_width_windows = make_number (50);
26601
26602 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26603 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26604 Any other value means to use the appropriate face, `mode-line',
26605 `header-line', or `menu' respectively. */);
26606 mode_line_inverse_video = 1;
26607
26608 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26609 doc: /* *Maximum buffer size for which line number should be displayed.
26610 If the buffer is bigger than this, the line number does not appear
26611 in the mode line. A value of nil means no limit. */);
26612 Vline_number_display_limit = Qnil;
26613
26614 DEFVAR_INT ("line-number-display-limit-width",
26615 line_number_display_limit_width,
26616 doc: /* *Maximum line width (in characters) for line number display.
26617 If the average length of the lines near point is bigger than this, then the
26618 line number may be omitted from the mode line. */);
26619 line_number_display_limit_width = 200;
26620
26621 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26622 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26623 highlight_nonselected_windows = 0;
26624
26625 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26626 doc: /* Non-nil if more than one frame is visible on this display.
26627 Minibuffer-only frames don't count, but iconified frames do.
26628 This variable is not guaranteed to be accurate except while processing
26629 `frame-title-format' and `icon-title-format'. */);
26630
26631 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26632 doc: /* Template for displaying the title bar of visible frames.
26633 \(Assuming the window manager supports this feature.)
26634
26635 This variable has the same structure as `mode-line-format', except that
26636 the %c and %l constructs are ignored. It is used only on frames for
26637 which no explicit name has been set \(see `modify-frame-parameters'). */);
26638
26639 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26640 doc: /* Template for displaying the title bar of an iconified frame.
26641 \(Assuming the window manager supports this feature.)
26642 This variable has the same structure as `mode-line-format' (which see),
26643 and is used only on frames for which no explicit name has been set
26644 \(see `modify-frame-parameters'). */);
26645 Vicon_title_format
26646 = Vframe_title_format
26647 = pure_cons (intern_c_string ("multiple-frames"),
26648 pure_cons (make_pure_c_string ("%b"),
26649 pure_cons (pure_cons (empty_unibyte_string,
26650 pure_cons (intern_c_string ("invocation-name"),
26651 pure_cons (make_pure_c_string ("@"),
26652 pure_cons (intern_c_string ("system-name"),
26653 Qnil)))),
26654 Qnil)));
26655
26656 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26657 doc: /* Maximum number of lines to keep in the message log buffer.
26658 If nil, disable message logging. If t, log messages but don't truncate
26659 the buffer when it becomes large. */);
26660 Vmessage_log_max = make_number (100);
26661
26662 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26663 doc: /* Functions called before redisplay, if window sizes have changed.
26664 The value should be a list of functions that take one argument.
26665 Just before redisplay, for each frame, if any of its windows have changed
26666 size since the last redisplay, or have been split or deleted,
26667 all the functions in the list are called, with the frame as argument. */);
26668 Vwindow_size_change_functions = Qnil;
26669
26670 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26671 doc: /* List of functions to call before redisplaying a window with scrolling.
26672 Each function is called with two arguments, the window and its new
26673 display-start position. Note that these functions are also called by
26674 `set-window-buffer'. Also note that the value of `window-end' is not
26675 valid when these functions are called. */);
26676 Vwindow_scroll_functions = Qnil;
26677
26678 DEFVAR_LISP ("window-text-change-functions",
26679 Vwindow_text_change_functions,
26680 doc: /* Functions to call in redisplay when text in the window might change. */);
26681 Vwindow_text_change_functions = Qnil;
26682
26683 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26684 doc: /* Functions called when redisplay of a window reaches the end trigger.
26685 Each function is called with two arguments, the window and the end trigger value.
26686 See `set-window-redisplay-end-trigger'. */);
26687 Vredisplay_end_trigger_functions = Qnil;
26688
26689 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26690 doc: /* *Non-nil means autoselect window with mouse pointer.
26691 If nil, do not autoselect windows.
26692 A positive number means delay autoselection by that many seconds: a
26693 window is autoselected only after the mouse has remained in that
26694 window for the duration of the delay.
26695 A negative number has a similar effect, but causes windows to be
26696 autoselected only after the mouse has stopped moving. \(Because of
26697 the way Emacs compares mouse events, you will occasionally wait twice
26698 that time before the window gets selected.\)
26699 Any other value means to autoselect window instantaneously when the
26700 mouse pointer enters it.
26701
26702 Autoselection selects the minibuffer only if it is active, and never
26703 unselects the minibuffer if it is active.
26704
26705 When customizing this variable make sure that the actual value of
26706 `focus-follows-mouse' matches the behavior of your window manager. */);
26707 Vmouse_autoselect_window = Qnil;
26708
26709 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26710 doc: /* *Non-nil means automatically resize tool-bars.
26711 This dynamically changes the tool-bar's height to the minimum height
26712 that is needed to make all tool-bar items visible.
26713 If value is `grow-only', the tool-bar's height is only increased
26714 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26715 Vauto_resize_tool_bars = Qt;
26716
26717 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26718 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26719 auto_raise_tool_bar_buttons_p = 1;
26720
26721 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26722 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26723 make_cursor_line_fully_visible_p = 1;
26724
26725 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26726 doc: /* *Border below tool-bar in pixels.
26727 If an integer, use it as the height of the border.
26728 If it is one of `internal-border-width' or `border-width', use the
26729 value of the corresponding frame parameter.
26730 Otherwise, no border is added below the tool-bar. */);
26731 Vtool_bar_border = Qinternal_border_width;
26732
26733 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26734 doc: /* *Margin around tool-bar buttons in pixels.
26735 If an integer, use that for both horizontal and vertical margins.
26736 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26737 HORZ specifying the horizontal margin, and VERT specifying the
26738 vertical margin. */);
26739 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26740
26741 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26742 doc: /* *Relief thickness of tool-bar buttons. */);
26743 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26744
26745 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26746 doc: /* Tool bar style to use.
26747 It can be one of
26748 image - show images only
26749 text - show text only
26750 both - show both, text below image
26751 both-horiz - show text to the right of the image
26752 text-image-horiz - show text to the left of the image
26753 any other - use system default or image if no system default. */);
26754 Vtool_bar_style = Qnil;
26755
26756 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26757 doc: /* *Maximum number of characters a label can have to be shown.
26758 The tool bar style must also show labels for this to have any effect, see
26759 `tool-bar-style'. */);
26760 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26761
26762 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26763 doc: /* List of functions to call to fontify regions of text.
26764 Each function is called with one argument POS. Functions must
26765 fontify a region starting at POS in the current buffer, and give
26766 fontified regions the property `fontified'. */);
26767 Vfontification_functions = Qnil;
26768 Fmake_variable_buffer_local (Qfontification_functions);
26769
26770 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26771 unibyte_display_via_language_environment,
26772 doc: /* *Non-nil means display unibyte text according to language environment.
26773 Specifically, this means that raw bytes in the range 160-255 decimal
26774 are displayed by converting them to the equivalent multibyte characters
26775 according to the current language environment. As a result, they are
26776 displayed according to the current fontset.
26777
26778 Note that this variable affects only how these bytes are displayed,
26779 but does not change the fact they are interpreted as raw bytes. */);
26780 unibyte_display_via_language_environment = 0;
26781
26782 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26783 doc: /* *Maximum height for resizing mini-windows.
26784 If a float, it specifies a fraction of the mini-window frame's height.
26785 If an integer, it specifies a number of lines. */);
26786 Vmax_mini_window_height = make_float (0.25);
26787
26788 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26789 doc: /* *How to resize mini-windows.
26790 A value of nil means don't automatically resize mini-windows.
26791 A value of t means resize them to fit the text displayed in them.
26792 A value of `grow-only', the default, means let mini-windows grow
26793 only, until their display becomes empty, at which point the windows
26794 go back to their normal size. */);
26795 Vresize_mini_windows = Qgrow_only;
26796
26797 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26798 doc: /* Alist specifying how to blink the cursor off.
26799 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26800 `cursor-type' frame-parameter or variable equals ON-STATE,
26801 comparing using `equal', Emacs uses OFF-STATE to specify
26802 how to blink it off. ON-STATE and OFF-STATE are values for
26803 the `cursor-type' frame parameter.
26804
26805 If a frame's ON-STATE has no entry in this list,
26806 the frame's other specifications determine how to blink the cursor off. */);
26807 Vblink_cursor_alist = Qnil;
26808
26809 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26810 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26811 If non-nil, windows are automatically scrolled horizontally to make
26812 point visible. */);
26813 automatic_hscrolling_p = 1;
26814 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26815 staticpro (&Qauto_hscroll_mode);
26816
26817 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26818 doc: /* *How many columns away from the window edge point is allowed to get
26819 before automatic hscrolling will horizontally scroll the window. */);
26820 hscroll_margin = 5;
26821
26822 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26823 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26824 When point is less than `hscroll-margin' columns from the window
26825 edge, automatic hscrolling will scroll the window by the amount of columns
26826 determined by this variable. If its value is a positive integer, scroll that
26827 many columns. If it's a positive floating-point number, it specifies the
26828 fraction of the window's width to scroll. If it's nil or zero, point will be
26829 centered horizontally after the scroll. Any other value, including negative
26830 numbers, are treated as if the value were zero.
26831
26832 Automatic hscrolling always moves point outside the scroll margin, so if
26833 point was more than scroll step columns inside the margin, the window will
26834 scroll more than the value given by the scroll step.
26835
26836 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26837 and `scroll-right' overrides this variable's effect. */);
26838 Vhscroll_step = make_number (0);
26839
26840 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26841 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26842 Bind this around calls to `message' to let it take effect. */);
26843 message_truncate_lines = 0;
26844
26845 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26846 doc: /* Normal hook run to update the menu bar definitions.
26847 Redisplay runs this hook before it redisplays the menu bar.
26848 This is used to update submenus such as Buffers,
26849 whose contents depend on various data. */);
26850 Vmenu_bar_update_hook = Qnil;
26851
26852 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26853 doc: /* Frame for which we are updating a menu.
26854 The enable predicate for a menu binding should check this variable. */);
26855 Vmenu_updating_frame = Qnil;
26856
26857 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26858 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26859 inhibit_menubar_update = 0;
26860
26861 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26862 doc: /* Prefix prepended to all continuation lines at display time.
26863 The value may be a string, an image, or a stretch-glyph; it is
26864 interpreted in the same way as the value of a `display' text property.
26865
26866 This variable is overridden by any `wrap-prefix' text or overlay
26867 property.
26868
26869 To add a prefix to non-continuation lines, use `line-prefix'. */);
26870 Vwrap_prefix = Qnil;
26871 staticpro (&Qwrap_prefix);
26872 Qwrap_prefix = intern_c_string ("wrap-prefix");
26873 Fmake_variable_buffer_local (Qwrap_prefix);
26874
26875 DEFVAR_LISP ("line-prefix", Vline_prefix,
26876 doc: /* Prefix prepended to all non-continuation lines at display time.
26877 The value may be a string, an image, or a stretch-glyph; it is
26878 interpreted in the same way as the value of a `display' text property.
26879
26880 This variable is overridden by any `line-prefix' text or overlay
26881 property.
26882
26883 To add a prefix to continuation lines, use `wrap-prefix'. */);
26884 Vline_prefix = Qnil;
26885 staticpro (&Qline_prefix);
26886 Qline_prefix = intern_c_string ("line-prefix");
26887 Fmake_variable_buffer_local (Qline_prefix);
26888
26889 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26890 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26891 inhibit_eval_during_redisplay = 0;
26892
26893 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26894 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26895 inhibit_free_realized_faces = 0;
26896
26897 #if GLYPH_DEBUG
26898 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26899 doc: /* Inhibit try_window_id display optimization. */);
26900 inhibit_try_window_id = 0;
26901
26902 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26903 doc: /* Inhibit try_window_reusing display optimization. */);
26904 inhibit_try_window_reusing = 0;
26905
26906 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26907 doc: /* Inhibit try_cursor_movement display optimization. */);
26908 inhibit_try_cursor_movement = 0;
26909 #endif /* GLYPH_DEBUG */
26910
26911 DEFVAR_INT ("overline-margin", overline_margin,
26912 doc: /* *Space between overline and text, in pixels.
26913 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26914 margin to the caracter height. */);
26915 overline_margin = 2;
26916
26917 DEFVAR_INT ("underline-minimum-offset",
26918 underline_minimum_offset,
26919 doc: /* Minimum distance between baseline and underline.
26920 This can improve legibility of underlined text at small font sizes,
26921 particularly when using variable `x-use-underline-position-properties'
26922 with fonts that specify an UNDERLINE_POSITION relatively close to the
26923 baseline. The default value is 1. */);
26924 underline_minimum_offset = 1;
26925
26926 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26927 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26928 This feature only works when on a window system that can change
26929 cursor shapes. */);
26930 display_hourglass_p = 1;
26931
26932 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26933 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26934 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26935
26936 hourglass_atimer = NULL;
26937 hourglass_shown_p = 0;
26938
26939 DEFSYM (Qglyphless_char, "glyphless-char");
26940 DEFSYM (Qhex_code, "hex-code");
26941 DEFSYM (Qempty_box, "empty-box");
26942 DEFSYM (Qthin_space, "thin-space");
26943 DEFSYM (Qzero_width, "zero-width");
26944
26945 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26946 /* Intern this now in case it isn't already done.
26947 Setting this variable twice is harmless.
26948 But don't staticpro it here--that is done in alloc.c. */
26949 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26950 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26951
26952 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26953 doc: /* Char-table defining glyphless characters.
26954 Each element, if non-nil, should be one of the following:
26955 an ASCII acronym string: display this string in a box
26956 `hex-code': display the hexadecimal code of a character in a box
26957 `empty-box': display as an empty box
26958 `thin-space': display as 1-pixel width space
26959 `zero-width': don't display
26960 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
26961 display method for graphical terminals and text terminals respectively.
26962 GRAPHICAL and TEXT should each have one of the values listed above.
26963
26964 The char-table has one extra slot to control the display of a character for
26965 which no font is found. This slot only takes effect on graphical terminals.
26966 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
26967 `thin-space'. The default is `empty-box'. */);
26968 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26969 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26970 Qempty_box);
26971 }
26972
26973
26974 /* Initialize this module when Emacs starts. */
26975
26976 void
26977 init_xdisp (void)
26978 {
26979 Lisp_Object root_window;
26980 struct window *mini_w;
26981
26982 current_header_line_height = current_mode_line_height = -1;
26983
26984 CHARPOS (this_line_start_pos) = 0;
26985
26986 mini_w = XWINDOW (minibuf_window);
26987 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26988 echo_area_window = minibuf_window;
26989
26990 if (!noninteractive)
26991 {
26992 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26993 int i;
26994
26995 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26996 set_window_height (root_window,
26997 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26998 0);
26999 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27000 set_window_height (minibuf_window, 1, 0);
27001
27002 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27003 mini_w->total_cols = make_number (FRAME_COLS (f));
27004
27005 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27006 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27007 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27008
27009 /* The default ellipsis glyphs `...'. */
27010 for (i = 0; i < 3; ++i)
27011 default_invis_vector[i] = make_number ('.');
27012 }
27013
27014 {
27015 /* Allocate the buffer for frame titles.
27016 Also used for `format-mode-line'. */
27017 int size = 100;
27018 mode_line_noprop_buf = (char *) xmalloc (size);
27019 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27020 mode_line_noprop_ptr = mode_line_noprop_buf;
27021 mode_line_target = MODE_LINE_DISPLAY;
27022 }
27023
27024 help_echo_showing_p = 0;
27025 }
27026
27027 /* Since w32 does not support atimers, it defines its own implementation of
27028 the following three functions in w32fns.c. */
27029 #ifndef WINDOWSNT
27030
27031 /* Platform-independent portion of hourglass implementation. */
27032
27033 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27034 int
27035 hourglass_started (void)
27036 {
27037 return hourglass_shown_p || hourglass_atimer != NULL;
27038 }
27039
27040 /* Cancel a currently active hourglass timer, and start a new one. */
27041 void
27042 start_hourglass (void)
27043 {
27044 #if defined (HAVE_WINDOW_SYSTEM)
27045 EMACS_TIME delay;
27046 int secs, usecs = 0;
27047
27048 cancel_hourglass ();
27049
27050 if (INTEGERP (Vhourglass_delay)
27051 && XINT (Vhourglass_delay) > 0)
27052 secs = XFASTINT (Vhourglass_delay);
27053 else if (FLOATP (Vhourglass_delay)
27054 && XFLOAT_DATA (Vhourglass_delay) > 0)
27055 {
27056 Lisp_Object tem;
27057 tem = Ftruncate (Vhourglass_delay, Qnil);
27058 secs = XFASTINT (tem);
27059 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27060 }
27061 else
27062 secs = DEFAULT_HOURGLASS_DELAY;
27063
27064 EMACS_SET_SECS_USECS (delay, secs, usecs);
27065 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27066 show_hourglass, NULL);
27067 #endif
27068 }
27069
27070
27071 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27072 shown. */
27073 void
27074 cancel_hourglass (void)
27075 {
27076 #if defined (HAVE_WINDOW_SYSTEM)
27077 if (hourglass_atimer)
27078 {
27079 cancel_atimer (hourglass_atimer);
27080 hourglass_atimer = NULL;
27081 }
27082
27083 if (hourglass_shown_p)
27084 hide_hourglass ();
27085 #endif
27086 }
27087 #endif /* ! WINDOWSNT */