Merge from emacs-23
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
249
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
262
263 #include "font.h"
264
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
268
269 #define INFINITY 10000000
270
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar P_ ((struct frame *f, int, int));
274 extern int pending_menu_activation;
275 #endif
276
277 extern int interrupt_input;
278 extern int command_loop_level;
279
280 extern Lisp_Object do_mouse_tracking;
281
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
284
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
287
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
294
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
306
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
309
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
312
313 Lisp_Object Qrisky_local_variable;
314
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
317
318 /* Functions called to fontify regions of text. */
319
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
322
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
326
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
329
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
332
333 int auto_raise_tool_bar_buttons_p;
334
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
336
337 int make_cursor_line_fully_visible_p;
338
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
342
343 Lisp_Object Vtool_bar_border;
344
345 /* Margin around tool bar buttons in pixels. */
346
347 Lisp_Object Vtool_bar_button_margin;
348
349 /* Thickness of shadow to draw around tool bar buttons. */
350
351 EMACS_INT tool_bar_button_relief;
352
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
355
356 If value is `grow-only', only make tool-bar bigger. */
357
358 Lisp_Object Vauto_resize_tool_bars;
359
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
361
362 Lisp_Object Vtool_bar_style;
363
364 /* Maximum number of characters a label can have to be shown. */
365
366 EMACS_INT tool_bar_max_label_size;
367
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
371
372 int x_stretch_cursor_p;
373
374 /* Non-nil means don't actually do any redisplay. */
375
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
377
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
379
380 int inhibit_eval_during_redisplay;
381
382 /* Names of text properties relevant for redisplay. */
383
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
386
387 /* Symbols used in text property values. */
388
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
400
401 /* Non-nil means highlight trailing whitespace. */
402
403 Lisp_Object Vshow_trailing_whitespace;
404
405 /* Non-nil means escape non-break space and hyphens. */
406
407 Lisp_Object Vnobreak_char_display;
408
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
411
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
414
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
423
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
427
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
430
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
433
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
437
438 Lisp_Object Vvoid_text_area_pointer;
439
440 /* Name of the face used to highlight trailing whitespace. */
441
442 Lisp_Object Qtrailing_whitespace;
443
444 /* Name and number of the face used to highlight escape glyphs. */
445
446 Lisp_Object Qescape_glyph;
447
448 /* Name and number of the face used to highlight non-breaking spaces. */
449
450 Lisp_Object Qnobreak_space;
451
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
454
455 Lisp_Object Qimage;
456
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
460
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
463
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
466
467 int noninteractive_need_newline;
468
469 /* Non-zero means print newline to message log before next message. */
470
471 static int message_log_need_newline;
472
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
479 \f
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
484
485 static struct text_pos this_line_start_pos;
486
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
489
490 static struct text_pos this_line_end_pos;
491
492 /* The vertical positions and the height of this line. */
493
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
497
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
500
501 static int this_line_start_x;
502
503 /* Buffer that this_line_.* variables are referring to. */
504
505 static struct buffer *this_line_buffer;
506
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
509
510 Lisp_Object Vtruncate_partial_width_windows;
511
512 /* A flag to control how to display unibyte 8-bit character. */
513
514 int unibyte_display_via_language_environment;
515
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
519
520 int multiple_frames;
521
522 Lisp_Object Vglobal_mode_string;
523
524
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
528
529 Lisp_Object Voverlay_arrow_variable_list;
530
531 /* Marker for where to display an arrow on top of the buffer text. */
532
533 Lisp_Object Voverlay_arrow_position;
534
535 /* String to display for the arrow. Only used on terminal frames. */
536
537 Lisp_Object Voverlay_arrow_string;
538
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
543
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
545
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
548
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
550
551 /* Like mode-line-format, but for the title bar on a visible frame. */
552
553 Lisp_Object Vframe_title_format;
554
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
556
557 Lisp_Object Vicon_title_format;
558
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
562
563 static Lisp_Object Vwindow_size_change_functions;
564
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
566
567 /* Nonzero if an overlay arrow has been displayed in this window. */
568
569 static int overlay_arrow_seen;
570
571 /* Nonzero means highlight the region even in nonselected windows. */
572
573 int highlight_nonselected_windows;
574
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
577
578 static EMACS_INT scroll_step;
579
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
582
583 static EMACS_INT scroll_conservatively;
584
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
589
590 EMACS_INT scroll_margin;
591
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
595
596 int buffer_shared;
597
598 /* Vector containing glyphs for an ellipsis `...'. */
599
600 static Lisp_Object default_invis_vector[3];
601
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
605
606 This variable is deprecated. */
607
608 int mode_line_inverse_video;
609
610 /* Prompt to display in front of the mini-buffer contents. */
611
612 Lisp_Object minibuf_prompt;
613
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
616
617 int minibuf_prompt_width;
618
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
622
623 Lisp_Object echo_area_window;
624
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
629
630 Lisp_Object Vmessage_stack;
631
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
634
635 int message_enable_multibyte;
636
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
638
639 int update_mode_lines;
640
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
643
644 int windows_or_buffers_changed;
645
646 /* Nonzero means a frame's cursor type has been changed. */
647
648 int cursor_type_changed;
649
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
652
653 int line_number_displayed;
654
655 /* Maximum buffer size for which to display line numbers. */
656
657 Lisp_Object Vline_number_display_limit;
658
659 /* Line width to consider when repositioning for line number display. */
660
661 static EMACS_INT line_number_display_limit_width;
662
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
665
666 Lisp_Object Vmessage_log_max;
667
668 /* The name of the *Messages* buffer, a string. */
669
670 static Lisp_Object Vmessages_buffer_name;
671
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
674
675 Lisp_Object echo_area_buffer[2];
676
677 /* The buffers referenced from echo_area_buffer. */
678
679 static Lisp_Object echo_buffer[2];
680
681 /* A vector saved used in with_area_buffer to reduce consing. */
682
683 static Lisp_Object Vwith_echo_area_save_vector;
684
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
687
688 static int display_last_displayed_message_p;
689
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
692
693 int message_buf_print;
694
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
696
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
699
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
702
703 Lisp_Object Vmenu_updating_frame;
704
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
708
709 Lisp_Object Vmax_mini_window_height;
710
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
713
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
716
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
719
720 static int message_cleared_p;
721
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
724
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
727
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
731
732 /* Ascent and height of the last line processed by move_it_to. */
733
734 static int last_max_ascent, last_height;
735
736 /* Non-zero if there's a help-echo in the echo area. */
737
738 int help_echo_showing_p;
739
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
743
744 int current_mode_line_height, current_header_line_height;
745
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
751
752 #define TEXT_PROP_DISTANCE_LIMIT 100
753
754 #if GLYPH_DEBUG
755
756 /* Variables to turn off display optimizations from Lisp. */
757
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
760
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
763
764 int trace_redisplay_p;
765
766 #endif /* GLYPH_DEBUG */
767
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
771
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
776
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
779
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
782
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
786
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
789
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
794
795 Lisp_Object Vresize_mini_windows;
796
797 /* Buffer being redisplayed -- for redisplay_window_error. */
798
799 struct buffer *displayed_buffer;
800
801 /* Space between overline and text. */
802
803 EMACS_INT overline_margin;
804
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
808
809 EMACS_INT underline_minimum_offset;
810
811 /* Value returned from text property handlers (see below). */
812
813 enum prop_handled
814 {
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
819 };
820
821 /* A description of text properties that redisplay is interested
822 in. */
823
824 struct props
825 {
826 /* The name of the property. */
827 Lisp_Object *name;
828
829 /* A unique index for the property. */
830 enum prop_idx idx;
831
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) P_ ((struct it *it));
835 };
836
837 static enum prop_handled handle_face_prop P_ ((struct it *));
838 static enum prop_handled handle_invisible_prop P_ ((struct it *));
839 static enum prop_handled handle_display_prop P_ ((struct it *));
840 static enum prop_handled handle_composition_prop P_ ((struct it *));
841 static enum prop_handled handle_overlay_change P_ ((struct it *));
842 static enum prop_handled handle_fontified_prop P_ ((struct it *));
843
844 /* Properties handled by iterators. */
845
846 static struct props it_props[] =
847 {
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
856 };
857
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
860
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
862
863 /* Enumeration returned by some move_it_.* functions internally. */
864
865 enum move_it_result
866 {
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
869
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
872
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
875
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
879
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
883
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
886 };
887
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
892
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
895
896 /* Similarly for the image cache. */
897
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
902
903 /* Non-zero while redisplay_internal is in progress. */
904
905 int redisplaying_p;
906
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
910
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
913
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
916
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
921
922 /* Temporary variable for XTread_socket. */
923
924 Lisp_Object previous_help_echo_string;
925
926 /* Null glyph slice */
927
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
929
930 /* Platform-independent portion of hourglass implementation. */
931
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
934
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
937
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
941
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
944
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
948
949 \f
950 /* Function prototypes. */
951
952 static void setup_for_ellipsis P_ ((struct it *, int));
953 static void mark_window_display_accurate_1 P_ ((struct window *, int));
954 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
955 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
956 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
957 static int redisplay_mode_lines P_ ((Lisp_Object, int));
958 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
959
960 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
961
962 static void handle_line_prefix P_ ((struct it *));
963
964 static void pint2str P_ ((char *, int, int));
965 static void pint2hrstr P_ ((char *, int, int));
966 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
967 struct text_pos));
968 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
969 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
970 static void store_mode_line_noprop_char P_ ((char));
971 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
972 static void x_consider_frame_title P_ ((Lisp_Object));
973 static void handle_stop P_ ((struct it *));
974 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
975 static int tool_bar_lines_needed P_ ((struct frame *, int *));
976 static int single_display_spec_intangible_p P_ ((Lisp_Object));
977 static void ensure_echo_area_buffers P_ ((void));
978 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
979 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
980 static int with_echo_area_buffer P_ ((struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
983 static void clear_garbaged_frames P_ ((void));
984 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
985 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
986 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
987 static int display_echo_area P_ ((struct window *));
988 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
989 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
990 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
991 static int string_char_and_length P_ ((const unsigned char *, int *));
992 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
993 struct text_pos));
994 static int compute_window_start_on_continuation_line P_ ((struct window *));
995 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
996 static void insert_left_trunc_glyphs P_ ((struct it *));
997 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
998 Lisp_Object));
999 static void extend_face_to_end_of_line P_ ((struct it *));
1000 static int append_space_for_newline P_ ((struct it *, int));
1001 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
1002 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
1003 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
1004 static int trailing_whitespace_p P_ ((int));
1005 static int message_log_check_duplicate P_ ((int, int, int, int));
1006 static void push_it P_ ((struct it *));
1007 static void pop_it P_ ((struct it *));
1008 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
1009 static void select_frame_for_redisplay P_ ((Lisp_Object));
1010 static void redisplay_internal P_ ((int));
1011 static int echo_area_display P_ ((int));
1012 static void redisplay_windows P_ ((Lisp_Object));
1013 static void redisplay_window P_ ((Lisp_Object, int));
1014 static Lisp_Object redisplay_window_error ();
1015 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
1016 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
1017 static int update_menu_bar P_ ((struct frame *, int, int));
1018 static int try_window_reusing_current_matrix P_ ((struct window *));
1019 static int try_window_id P_ ((struct window *));
1020 static int display_line P_ ((struct it *));
1021 static int display_mode_lines P_ ((struct window *));
1022 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
1023 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
1024 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
1025 static char *decode_mode_spec P_ ((struct window *, int, int, int,
1026 Lisp_Object *));
1027 static void display_menu_bar P_ ((struct window *));
1028 static int display_count_lines P_ ((int, int, int, int, int *));
1029 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
1031 static void compute_line_metrics P_ ((struct it *));
1032 static void run_redisplay_end_trigger_hook P_ ((struct it *));
1033 static int get_overlay_strings P_ ((struct it *, int));
1034 static int get_overlay_strings_1 P_ ((struct it *, int, int));
1035 static void next_overlay_string P_ ((struct it *));
1036 static void reseat P_ ((struct it *, struct text_pos, int));
1037 static void reseat_1 P_ ((struct it *, struct text_pos, int));
1038 static void back_to_previous_visible_line_start P_ ((struct it *));
1039 void reseat_at_previous_visible_line_start P_ ((struct it *));
1040 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
1041 static int next_element_from_ellipsis P_ ((struct it *));
1042 static int next_element_from_display_vector P_ ((struct it *));
1043 static int next_element_from_string P_ ((struct it *));
1044 static int next_element_from_c_string P_ ((struct it *));
1045 static int next_element_from_buffer P_ ((struct it *));
1046 static int next_element_from_composition P_ ((struct it *));
1047 static int next_element_from_image P_ ((struct it *));
1048 static int next_element_from_stretch P_ ((struct it *));
1049 static void load_overlay_strings P_ ((struct it *, int));
1050 static int init_from_display_pos P_ ((struct it *, struct window *,
1051 struct display_pos *));
1052 static void reseat_to_string P_ ((struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int));
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward P_ ((struct it *, int));
1058 static void init_to_row_start P_ ((struct it *, struct window *,
1059 struct glyph_row *));
1060 static int init_to_row_end P_ ((struct it *, struct window *,
1061 struct glyph_row *));
1062 static void back_to_previous_line_start P_ ((struct it *));
1063 static int forward_to_next_line_start P_ ((struct it *, int *));
1064 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
1065 Lisp_Object, int));
1066 static struct text_pos string_pos P_ ((int, Lisp_Object));
1067 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1068 static int number_of_chars P_ ((unsigned char *, int));
1069 static void compute_stop_pos P_ ((struct it *));
1070 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1071 Lisp_Object));
1072 static int face_before_or_after_it_pos P_ ((struct it *, int));
1073 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1074 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int));
1077 static int underlying_face_id P_ ((struct it *));
1078 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1079 struct window *));
1080
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1083
1084 #ifdef HAVE_WINDOW_SYSTEM
1085
1086 static void update_tool_bar P_ ((struct frame *, int));
1087 static void build_desired_tool_bar_string P_ ((struct frame *f));
1088 static int redisplay_tool_bar P_ ((struct frame *));
1089 static void display_tool_bar_line P_ ((struct it *, int));
1090 static void notice_overwritten_cursor P_ ((struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int));
1093 static void append_stretch_glyph P_ ((struct it *, Lisp_Object,
1094 int, int, int));
1095
1096
1097
1098 #endif /* HAVE_WINDOW_SYSTEM */
1099
1100 \f
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1104
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1108
1109 This is the height of W minus the height of a mode line, if any. */
1110
1111 INLINE int
1112 window_text_bottom_y (w)
1113 struct window *w;
1114 {
1115 int height = WINDOW_TOTAL_HEIGHT (w);
1116
1117 if (WINDOW_WANTS_MODELINE_P (w))
1118 height -= CURRENT_MODE_LINE_HEIGHT (w);
1119 return height;
1120 }
1121
1122 /* Return the pixel width of display area AREA of window W. AREA < 0
1123 means return the total width of W, not including fringes to
1124 the left and right of the window. */
1125
1126 INLINE int
1127 window_box_width (w, area)
1128 struct window *w;
1129 int area;
1130 {
1131 int cols = XFASTINT (w->total_cols);
1132 int pixels = 0;
1133
1134 if (!w->pseudo_window_p)
1135 {
1136 cols -= WINDOW_SCROLL_BAR_COLS (w);
1137
1138 if (area == TEXT_AREA)
1139 {
1140 if (INTEGERP (w->left_margin_cols))
1141 cols -= XFASTINT (w->left_margin_cols);
1142 if (INTEGERP (w->right_margin_cols))
1143 cols -= XFASTINT (w->right_margin_cols);
1144 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1145 }
1146 else if (area == LEFT_MARGIN_AREA)
1147 {
1148 cols = (INTEGERP (w->left_margin_cols)
1149 ? XFASTINT (w->left_margin_cols) : 0);
1150 pixels = 0;
1151 }
1152 else if (area == RIGHT_MARGIN_AREA)
1153 {
1154 cols = (INTEGERP (w->right_margin_cols)
1155 ? XFASTINT (w->right_margin_cols) : 0);
1156 pixels = 0;
1157 }
1158 }
1159
1160 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1161 }
1162
1163
1164 /* Return the pixel height of the display area of window W, not
1165 including mode lines of W, if any. */
1166
1167 INLINE int
1168 window_box_height (w)
1169 struct window *w;
1170 {
1171 struct frame *f = XFRAME (w->frame);
1172 int height = WINDOW_TOTAL_HEIGHT (w);
1173
1174 xassert (height >= 0);
1175
1176 /* Note: the code below that determines the mode-line/header-line
1177 height is essentially the same as that contained in the macro
1178 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1179 the appropriate glyph row has its `mode_line_p' flag set,
1180 and if it doesn't, uses estimate_mode_line_height instead. */
1181
1182 if (WINDOW_WANTS_MODELINE_P (w))
1183 {
1184 struct glyph_row *ml_row
1185 = (w->current_matrix && w->current_matrix->rows
1186 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1187 : 0);
1188 if (ml_row && ml_row->mode_line_p)
1189 height -= ml_row->height;
1190 else
1191 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1192 }
1193
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1195 {
1196 struct glyph_row *hl_row
1197 = (w->current_matrix && w->current_matrix->rows
1198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1199 : 0);
1200 if (hl_row && hl_row->mode_line_p)
1201 height -= hl_row->height;
1202 else
1203 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1204 }
1205
1206 /* With a very small font and a mode-line that's taller than
1207 default, we might end up with a negative height. */
1208 return max (0, height);
1209 }
1210
1211 /* Return the window-relative coordinate of the left edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the right of the left fringe of W. */
1214
1215 INLINE int
1216 window_box_left_offset (w, area)
1217 struct window *w;
1218 int area;
1219 {
1220 int x;
1221
1222 if (w->pseudo_window_p)
1223 return 0;
1224
1225 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1226
1227 if (area == TEXT_AREA)
1228 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1229 + window_box_width (w, LEFT_MARGIN_AREA));
1230 else if (area == RIGHT_MARGIN_AREA)
1231 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1232 + window_box_width (w, LEFT_MARGIN_AREA)
1233 + window_box_width (w, TEXT_AREA)
1234 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1235 ? 0
1236 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1237 else if (area == LEFT_MARGIN_AREA
1238 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1239 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1240
1241 return x;
1242 }
1243
1244
1245 /* Return the window-relative coordinate of the right edge of display
1246 area AREA of window W. AREA < 0 means return the left edge of the
1247 whole window, to the left of the right fringe of W. */
1248
1249 INLINE int
1250 window_box_right_offset (w, area)
1251 struct window *w;
1252 int area;
1253 {
1254 return window_box_left_offset (w, area) + window_box_width (w, area);
1255 }
1256
1257 /* Return the frame-relative coordinate of the left edge of display
1258 area AREA of window W. AREA < 0 means return the left edge of the
1259 whole window, to the right of the left fringe of W. */
1260
1261 INLINE int
1262 window_box_left (w, area)
1263 struct window *w;
1264 int area;
1265 {
1266 struct frame *f = XFRAME (w->frame);
1267 int x;
1268
1269 if (w->pseudo_window_p)
1270 return FRAME_INTERNAL_BORDER_WIDTH (f);
1271
1272 x = (WINDOW_LEFT_EDGE_X (w)
1273 + window_box_left_offset (w, area));
1274
1275 return x;
1276 }
1277
1278
1279 /* Return the frame-relative coordinate of the right edge of display
1280 area AREA of window W. AREA < 0 means return the left edge of the
1281 whole window, to the left of the right fringe of W. */
1282
1283 INLINE int
1284 window_box_right (w, area)
1285 struct window *w;
1286 int area;
1287 {
1288 return window_box_left (w, area) + window_box_width (w, area);
1289 }
1290
1291 /* Get the bounding box of the display area AREA of window W, without
1292 mode lines, in frame-relative coordinates. AREA < 0 means the
1293 whole window, not including the left and right fringes of
1294 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1295 coordinates of the upper-left corner of the box. Return in
1296 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1297
1298 INLINE void
1299 window_box (w, area, box_x, box_y, box_width, box_height)
1300 struct window *w;
1301 int area;
1302 int *box_x, *box_y, *box_width, *box_height;
1303 {
1304 if (box_width)
1305 *box_width = window_box_width (w, area);
1306 if (box_height)
1307 *box_height = window_box_height (w);
1308 if (box_x)
1309 *box_x = window_box_left (w, area);
1310 if (box_y)
1311 {
1312 *box_y = WINDOW_TOP_EDGE_Y (w);
1313 if (WINDOW_WANTS_HEADER_LINE_P (w))
1314 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1315 }
1316 }
1317
1318
1319 /* Get the bounding box of the display area AREA of window W, without
1320 mode lines. AREA < 0 means the whole window, not including the
1321 left and right fringe of the window. Return in *TOP_LEFT_X
1322 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1323 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1324 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1325 box. */
1326
1327 INLINE void
1328 window_box_edges (w, area, top_left_x, top_left_y,
1329 bottom_right_x, bottom_right_y)
1330 struct window *w;
1331 int area;
1332 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1333 {
1334 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1335 bottom_right_y);
1336 *bottom_right_x += *top_left_x;
1337 *bottom_right_y += *top_left_y;
1338 }
1339
1340
1341 \f
1342 /***********************************************************************
1343 Utilities
1344 ***********************************************************************/
1345
1346 /* Return the bottom y-position of the line the iterator IT is in.
1347 This can modify IT's settings. */
1348
1349 int
1350 line_bottom_y (it)
1351 struct it *it;
1352 {
1353 int line_height = it->max_ascent + it->max_descent;
1354 int line_top_y = it->current_y;
1355
1356 if (line_height == 0)
1357 {
1358 if (last_height)
1359 line_height = last_height;
1360 else if (IT_CHARPOS (*it) < ZV)
1361 {
1362 move_it_by_lines (it, 1, 1);
1363 line_height = (it->max_ascent || it->max_descent
1364 ? it->max_ascent + it->max_descent
1365 : last_height);
1366 }
1367 else
1368 {
1369 struct glyph_row *row = it->glyph_row;
1370
1371 /* Use the default character height. */
1372 it->glyph_row = NULL;
1373 it->what = IT_CHARACTER;
1374 it->c = ' ';
1375 it->len = 1;
1376 PRODUCE_GLYPHS (it);
1377 line_height = it->ascent + it->descent;
1378 it->glyph_row = row;
1379 }
1380 }
1381
1382 return line_top_y + line_height;
1383 }
1384
1385
1386 /* Return 1 if position CHARPOS is visible in window W.
1387 CHARPOS < 0 means return info about WINDOW_END position.
1388 If visible, set *X and *Y to pixel coordinates of top left corner.
1389 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1390 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1391
1392 int
1393 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1394 struct window *w;
1395 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1396 {
1397 struct it it;
1398 struct text_pos top;
1399 int visible_p = 0;
1400 struct buffer *old_buffer = NULL;
1401
1402 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1403 return visible_p;
1404
1405 if (XBUFFER (w->buffer) != current_buffer)
1406 {
1407 old_buffer = current_buffer;
1408 set_buffer_internal_1 (XBUFFER (w->buffer));
1409 }
1410
1411 SET_TEXT_POS_FROM_MARKER (top, w->start);
1412
1413 /* Compute exact mode line heights. */
1414 if (WINDOW_WANTS_MODELINE_P (w))
1415 current_mode_line_height
1416 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1417 current_buffer->mode_line_format);
1418
1419 if (WINDOW_WANTS_HEADER_LINE_P (w))
1420 current_header_line_height
1421 = display_mode_line (w, HEADER_LINE_FACE_ID,
1422 current_buffer->header_line_format);
1423
1424 start_display (&it, w, top);
1425 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1426 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1427
1428 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1429 {
1430 /* We have reached CHARPOS, or passed it. How the call to
1431 move_it_to can overshoot: (i) If CHARPOS is on invisible
1432 text, move_it_to stops at the end of the invisible text,
1433 after CHARPOS. (ii) If CHARPOS is in a display vector,
1434 move_it_to stops on its last glyph. */
1435 int top_x = it.current_x;
1436 int top_y = it.current_y;
1437 enum it_method it_method = it.method;
1438 /* Calling line_bottom_y may change it.method, it.position, etc. */
1439 int bottom_y = (last_height = 0, line_bottom_y (&it));
1440 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1441
1442 if (top_y < window_top_y)
1443 visible_p = bottom_y > window_top_y;
1444 else if (top_y < it.last_visible_y)
1445 visible_p = 1;
1446 if (visible_p)
1447 {
1448 if (it_method == GET_FROM_DISPLAY_VECTOR)
1449 {
1450 /* We stopped on the last glyph of a display vector.
1451 Try and recompute. Hack alert! */
1452 if (charpos < 2 || top.charpos >= charpos)
1453 top_x = it.glyph_row->x;
1454 else
1455 {
1456 struct it it2;
1457 start_display (&it2, w, top);
1458 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1459 get_next_display_element (&it2);
1460 PRODUCE_GLYPHS (&it2);
1461 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1462 || it2.current_x > it2.last_visible_x)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 top_x = it2.current_x;
1467 top_y = it2.current_y;
1468 }
1469 }
1470 }
1471
1472 *x = top_x;
1473 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1474 *rtop = max (0, window_top_y - top_y);
1475 *rbot = max (0, bottom_y - it.last_visible_y);
1476 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1477 - max (top_y, window_top_y)));
1478 *vpos = it.vpos;
1479 }
1480 }
1481 else
1482 {
1483 struct it it2;
1484
1485 it2 = it;
1486 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1487 move_it_by_lines (&it, 1, 0);
1488 if (charpos < IT_CHARPOS (it)
1489 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1490 {
1491 visible_p = 1;
1492 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1493 *x = it2.current_x;
1494 *y = it2.current_y + it2.max_ascent - it2.ascent;
1495 *rtop = max (0, -it2.current_y);
1496 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1497 - it.last_visible_y));
1498 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1499 it.last_visible_y)
1500 - max (it2.current_y,
1501 WINDOW_HEADER_LINE_HEIGHT (w))));
1502 *vpos = it2.vpos;
1503 }
1504 }
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR which is MAXLEN bytes long.
1528 Return in *LEN the length of the character. This is like
1529 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1530 we find one, we return a `?', but with the length of the invalid
1531 character. */
1532
1533 static INLINE int
1534 string_char_and_length (str, len)
1535 const unsigned char *str;
1536 int *len;
1537 {
1538 int c;
1539
1540 c = STRING_CHAR_AND_LENGTH (str, *len);
1541 if (!CHAR_VALID_P (c, 1))
1542 /* We may not change the length here because other places in Emacs
1543 don't use this function, i.e. they silently accept invalid
1544 characters. */
1545 c = '?';
1546
1547 return c;
1548 }
1549
1550
1551
1552 /* Given a position POS containing a valid character and byte position
1553 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1554
1555 static struct text_pos
1556 string_pos_nchars_ahead (pos, string, nchars)
1557 struct text_pos pos;
1558 Lisp_Object string;
1559 int nchars;
1560 {
1561 xassert (STRINGP (string) && nchars >= 0);
1562
1563 if (STRING_MULTIBYTE (string))
1564 {
1565 int rest = SBYTES (string) - BYTEPOS (pos);
1566 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1567 int len;
1568
1569 while (nchars--)
1570 {
1571 string_char_and_length (p, &len);
1572 p += len, rest -= len;
1573 xassert (rest >= 0);
1574 CHARPOS (pos) += 1;
1575 BYTEPOS (pos) += len;
1576 }
1577 }
1578 else
1579 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1580
1581 return pos;
1582 }
1583
1584
1585 /* Value is the text position, i.e. character and byte position,
1586 for character position CHARPOS in STRING. */
1587
1588 static INLINE struct text_pos
1589 string_pos (charpos, string)
1590 int charpos;
1591 Lisp_Object string;
1592 {
1593 struct text_pos pos;
1594 xassert (STRINGP (string));
1595 xassert (charpos >= 0);
1596 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1597 return pos;
1598 }
1599
1600
1601 /* Value is a text position, i.e. character and byte position, for
1602 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1603 means recognize multibyte characters. */
1604
1605 static struct text_pos
1606 c_string_pos (charpos, s, multibyte_p)
1607 int charpos;
1608 unsigned char *s;
1609 int multibyte_p;
1610 {
1611 struct text_pos pos;
1612
1613 xassert (s != NULL);
1614 xassert (charpos >= 0);
1615
1616 if (multibyte_p)
1617 {
1618 int rest = strlen (s), len;
1619
1620 SET_TEXT_POS (pos, 0, 0);
1621 while (charpos--)
1622 {
1623 string_char_and_length (s, &len);
1624 s += len, rest -= len;
1625 xassert (rest >= 0);
1626 CHARPOS (pos) += 1;
1627 BYTEPOS (pos) += len;
1628 }
1629 }
1630 else
1631 SET_TEXT_POS (pos, charpos, charpos);
1632
1633 return pos;
1634 }
1635
1636
1637 /* Value is the number of characters in C string S. MULTIBYTE_P
1638 non-zero means recognize multibyte characters. */
1639
1640 static int
1641 number_of_chars (s, multibyte_p)
1642 unsigned char *s;
1643 int multibyte_p;
1644 {
1645 int nchars;
1646
1647 if (multibyte_p)
1648 {
1649 int rest = strlen (s), len;
1650 unsigned char *p = (unsigned char *) s;
1651
1652 for (nchars = 0; rest > 0; ++nchars)
1653 {
1654 string_char_and_length (p, &len);
1655 rest -= len, p += len;
1656 }
1657 }
1658 else
1659 nchars = strlen (s);
1660
1661 return nchars;
1662 }
1663
1664
1665 /* Compute byte position NEWPOS->bytepos corresponding to
1666 NEWPOS->charpos. POS is a known position in string STRING.
1667 NEWPOS->charpos must be >= POS.charpos. */
1668
1669 static void
1670 compute_string_pos (newpos, pos, string)
1671 struct text_pos *newpos, pos;
1672 Lisp_Object string;
1673 {
1674 xassert (STRINGP (string));
1675 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1676
1677 if (STRING_MULTIBYTE (string))
1678 *newpos = string_pos_nchars_ahead (pos, string,
1679 CHARPOS (*newpos) - CHARPOS (pos));
1680 else
1681 BYTEPOS (*newpos) = CHARPOS (*newpos);
1682 }
1683
1684 /* EXPORT:
1685 Return an estimation of the pixel height of mode or header lines on
1686 frame F. FACE_ID specifies what line's height to estimate. */
1687
1688 int
1689 estimate_mode_line_height (f, face_id)
1690 struct frame *f;
1691 enum face_id face_id;
1692 {
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 if (FRAME_WINDOW_P (f))
1695 {
1696 int height = FONT_HEIGHT (FRAME_FONT (f));
1697
1698 /* This function is called so early when Emacs starts that the face
1699 cache and mode line face are not yet initialized. */
1700 if (FRAME_FACE_CACHE (f))
1701 {
1702 struct face *face = FACE_FROM_ID (f, face_id);
1703 if (face)
1704 {
1705 if (face->font)
1706 height = FONT_HEIGHT (face->font);
1707 if (face->box_line_width > 0)
1708 height += 2 * face->box_line_width;
1709 }
1710 }
1711
1712 return height;
1713 }
1714 #endif
1715
1716 return 1;
1717 }
1718
1719 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1720 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1721 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1722 not force the value into range. */
1723
1724 void
1725 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1726 FRAME_PTR f;
1727 register int pix_x, pix_y;
1728 int *x, *y;
1729 NativeRectangle *bounds;
1730 int noclip;
1731 {
1732
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (f))
1735 {
1736 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1737 even for negative values. */
1738 if (pix_x < 0)
1739 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1740 if (pix_y < 0)
1741 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1742
1743 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1744 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1745
1746 if (bounds)
1747 STORE_NATIVE_RECT (*bounds,
1748 FRAME_COL_TO_PIXEL_X (f, pix_x),
1749 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1750 FRAME_COLUMN_WIDTH (f) - 1,
1751 FRAME_LINE_HEIGHT (f) - 1);
1752
1753 if (!noclip)
1754 {
1755 if (pix_x < 0)
1756 pix_x = 0;
1757 else if (pix_x > FRAME_TOTAL_COLS (f))
1758 pix_x = FRAME_TOTAL_COLS (f);
1759
1760 if (pix_y < 0)
1761 pix_y = 0;
1762 else if (pix_y > FRAME_LINES (f))
1763 pix_y = FRAME_LINES (f);
1764 }
1765 }
1766 #endif
1767
1768 *x = pix_x;
1769 *y = pix_y;
1770 }
1771
1772
1773 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1774 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1775 can't tell the positions because W's display is not up to date,
1776 return 0. */
1777
1778 int
1779 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1780 struct window *w;
1781 int hpos, vpos;
1782 int *frame_x, *frame_y;
1783 {
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1786 {
1787 int success_p;
1788
1789 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1790 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1791
1792 if (display_completed)
1793 {
1794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1795 struct glyph *glyph = row->glyphs[TEXT_AREA];
1796 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1797
1798 hpos = row->x;
1799 vpos = row->y;
1800 while (glyph < end)
1801 {
1802 hpos += glyph->pixel_width;
1803 ++glyph;
1804 }
1805
1806 /* If first glyph is partially visible, its first visible position is still 0. */
1807 if (hpos < 0)
1808 hpos = 0;
1809
1810 success_p = 1;
1811 }
1812 else
1813 {
1814 hpos = vpos = 0;
1815 success_p = 0;
1816 }
1817
1818 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1819 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1820 return success_p;
1821 }
1822 #endif
1823
1824 *frame_x = hpos;
1825 *frame_y = vpos;
1826 return 1;
1827 }
1828
1829
1830 #ifdef HAVE_WINDOW_SYSTEM
1831
1832 /* Find the glyph under window-relative coordinates X/Y in window W.
1833 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1834 strings. Return in *HPOS and *VPOS the row and column number of
1835 the glyph found. Return in *AREA the glyph area containing X.
1836 Value is a pointer to the glyph found or null if X/Y is not on
1837 text, or we can't tell because W's current matrix is not up to
1838 date. */
1839
1840 static
1841 struct glyph *
1842 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1843 struct window *w;
1844 int x, y;
1845 int *hpos, *vpos, *dx, *dy, *area;
1846 {
1847 struct glyph *glyph, *end;
1848 struct glyph_row *row = NULL;
1849 int x0, i;
1850
1851 /* Find row containing Y. Give up if some row is not enabled. */
1852 for (i = 0; i < w->current_matrix->nrows; ++i)
1853 {
1854 row = MATRIX_ROW (w->current_matrix, i);
1855 if (!row->enabled_p)
1856 return NULL;
1857 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1858 break;
1859 }
1860
1861 *vpos = i;
1862 *hpos = 0;
1863
1864 /* Give up if Y is not in the window. */
1865 if (i == w->current_matrix->nrows)
1866 return NULL;
1867
1868 /* Get the glyph area containing X. */
1869 if (w->pseudo_window_p)
1870 {
1871 *area = TEXT_AREA;
1872 x0 = 0;
1873 }
1874 else
1875 {
1876 if (x < window_box_left_offset (w, TEXT_AREA))
1877 {
1878 *area = LEFT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1880 }
1881 else if (x < window_box_right_offset (w, TEXT_AREA))
1882 {
1883 *area = TEXT_AREA;
1884 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1885 }
1886 else
1887 {
1888 *area = RIGHT_MARGIN_AREA;
1889 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1890 }
1891 }
1892
1893 /* Find glyph containing X. */
1894 glyph = row->glyphs[*area];
1895 end = glyph + row->used[*area];
1896 x -= x0;
1897 while (glyph < end && x >= glyph->pixel_width)
1898 {
1899 x -= glyph->pixel_width;
1900 ++glyph;
1901 }
1902
1903 if (glyph == end)
1904 return NULL;
1905
1906 if (dx)
1907 {
1908 *dx = x;
1909 *dy = y - (row->y + row->ascent - glyph->ascent);
1910 }
1911
1912 *hpos = glyph - row->glyphs[*area];
1913 return glyph;
1914 }
1915
1916
1917 /* EXPORT:
1918 Convert frame-relative x/y to coordinates relative to window W.
1919 Takes pseudo-windows into account. */
1920
1921 void
1922 frame_to_window_pixel_xy (w, x, y)
1923 struct window *w;
1924 int *x, *y;
1925 {
1926 if (w->pseudo_window_p)
1927 {
1928 /* A pseudo-window is always full-width, and starts at the
1929 left edge of the frame, plus a frame border. */
1930 struct frame *f = XFRAME (w->frame);
1931 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 else
1935 {
1936 *x -= WINDOW_LEFT_EDGE_X (w);
1937 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1938 }
1939 }
1940
1941 /* EXPORT:
1942 Return in RECTS[] at most N clipping rectangles for glyph string S.
1943 Return the number of stored rectangles. */
1944
1945 int
1946 get_glyph_string_clip_rects (s, rects, n)
1947 struct glyph_string *s;
1948 NativeRectangle *rects;
1949 int n;
1950 {
1951 XRectangle r;
1952
1953 if (n <= 0)
1954 return 0;
1955
1956 if (s->row->full_width_p)
1957 {
1958 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1959 r.x = WINDOW_LEFT_EDGE_X (s->w);
1960 r.width = WINDOW_TOTAL_WIDTH (s->w);
1961
1962 /* Unless displaying a mode or menu bar line, which are always
1963 fully visible, clip to the visible part of the row. */
1964 if (s->w->pseudo_window_p)
1965 r.height = s->row->visible_height;
1966 else
1967 r.height = s->height;
1968 }
1969 else
1970 {
1971 /* This is a text line that may be partially visible. */
1972 r.x = window_box_left (s->w, s->area);
1973 r.width = window_box_width (s->w, s->area);
1974 r.height = s->row->visible_height;
1975 }
1976
1977 if (s->clip_head)
1978 if (r.x < s->clip_head->x)
1979 {
1980 if (r.width >= s->clip_head->x - r.x)
1981 r.width -= s->clip_head->x - r.x;
1982 else
1983 r.width = 0;
1984 r.x = s->clip_head->x;
1985 }
1986 if (s->clip_tail)
1987 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1988 {
1989 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1990 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1991 else
1992 r.width = 0;
1993 }
1994
1995 /* If S draws overlapping rows, it's sufficient to use the top and
1996 bottom of the window for clipping because this glyph string
1997 intentionally draws over other lines. */
1998 if (s->for_overlaps)
1999 {
2000 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2001 r.height = window_text_bottom_y (s->w) - r.y;
2002
2003 /* Alas, the above simple strategy does not work for the
2004 environments with anti-aliased text: if the same text is
2005 drawn onto the same place multiple times, it gets thicker.
2006 If the overlap we are processing is for the erased cursor, we
2007 take the intersection with the rectagle of the cursor. */
2008 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2009 {
2010 XRectangle rc, r_save = r;
2011
2012 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2013 rc.y = s->w->phys_cursor.y;
2014 rc.width = s->w->phys_cursor_width;
2015 rc.height = s->w->phys_cursor_height;
2016
2017 x_intersect_rectangles (&r_save, &rc, &r);
2018 }
2019 }
2020 else
2021 {
2022 /* Don't use S->y for clipping because it doesn't take partially
2023 visible lines into account. For example, it can be negative for
2024 partially visible lines at the top of a window. */
2025 if (!s->row->full_width_p
2026 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2027 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2028 else
2029 r.y = max (0, s->row->y);
2030 }
2031
2032 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2033
2034 /* If drawing the cursor, don't let glyph draw outside its
2035 advertised boundaries. Cleartype does this under some circumstances. */
2036 if (s->hl == DRAW_CURSOR)
2037 {
2038 struct glyph *glyph = s->first_glyph;
2039 int height, max_y;
2040
2041 if (s->x > r.x)
2042 {
2043 r.width -= s->x - r.x;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (s, nr)
2144 struct glyph_string *s;
2145 NativeRectangle *nr;
2146 {
2147 get_glyph_string_clip_rects (s, nr, 1);
2148 }
2149
2150
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2154 */
2155
2156 void
2157 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2158 struct window *w;
2159 struct glyph_row *row;
2160 struct glyph *glyph;
2161 int *xp, *yp, *heightp;
2162 {
2163 struct frame *f = XFRAME (WINDOW_FRAME (w));
2164 int x, y, wd, h, h0, y0;
2165
2166 /* Compute the width of the rectangle to draw. If on a stretch
2167 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2168 rectangle as wide as the glyph, but use a canonical character
2169 width instead. */
2170 wd = glyph->pixel_width - 1;
2171 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2172 wd++; /* Why? */
2173 #endif
2174
2175 x = w->phys_cursor.x;
2176 if (x < 0)
2177 {
2178 wd += x;
2179 x = 0;
2180 }
2181
2182 if (glyph->type == STRETCH_GLYPH
2183 && !x_stretch_cursor_p)
2184 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2185 w->phys_cursor_width = wd;
2186
2187 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, glyph->ascent + glyph->descent);
2193 h0 = min (h0, glyph->ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (f, gx, gy, rect)
2222 struct frame *f;
2223 int gx, gy;
2224 NativeRectangle *rect;
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2250 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2251
2252 if (w->pseudo_window_p)
2253 {
2254 area = TEXT_AREA;
2255 part = ON_MODE_LINE; /* Don't adjust margin. */
2256 goto text_glyph;
2257 }
2258
2259 switch (part)
2260 {
2261 case ON_LEFT_MARGIN:
2262 area = LEFT_MARGIN_AREA;
2263 goto text_glyph;
2264
2265 case ON_RIGHT_MARGIN:
2266 area = RIGHT_MARGIN_AREA;
2267 goto text_glyph;
2268
2269 case ON_HEADER_LINE:
2270 case ON_MODE_LINE:
2271 gr = (part == ON_HEADER_LINE
2272 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2273 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2274 gy = gr->y;
2275 area = TEXT_AREA;
2276 goto text_glyph_row_found;
2277
2278 case ON_TEXT:
2279 area = TEXT_AREA;
2280
2281 text_glyph:
2282 gr = 0; gy = 0;
2283 for (; r <= end_row && r->enabled_p; ++r)
2284 if (r->y + r->height > y)
2285 {
2286 gr = r; gy = r->y;
2287 break;
2288 }
2289
2290 text_glyph_row_found:
2291 if (gr && gy <= y)
2292 {
2293 struct glyph *g = gr->glyphs[area];
2294 struct glyph *end = g + gr->used[area];
2295
2296 height = gr->height;
2297 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2298 if (gx + g->pixel_width > x)
2299 break;
2300
2301 if (g < end)
2302 {
2303 if (g->type == IMAGE_GLYPH)
2304 {
2305 /* Don't remember when mouse is over image, as
2306 image may have hot-spots. */
2307 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2308 return;
2309 }
2310 width = g->pixel_width;
2311 }
2312 else
2313 {
2314 /* Use nominal char spacing at end of line. */
2315 x -= gx;
2316 gx += (x / width) * width;
2317 }
2318
2319 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2320 gx += window_box_left_offset (w, area);
2321 }
2322 else
2323 {
2324 /* Use nominal line height at end of window. */
2325 gx = (x / width) * width;
2326 y -= gy;
2327 gy += (y / height) * height;
2328 }
2329 break;
2330
2331 case ON_LEFT_FRINGE:
2332 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2334 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2335 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2336 goto row_glyph;
2337
2338 case ON_RIGHT_FRINGE:
2339 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2340 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2341 : window_box_right_offset (w, TEXT_AREA));
2342 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2343 goto row_glyph;
2344
2345 case ON_SCROLL_BAR:
2346 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2347 ? 0
2348 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2349 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2350 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2351 : 0)));
2352 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2353
2354 row_glyph:
2355 gr = 0, gy = 0;
2356 for (; r <= end_row && r->enabled_p; ++r)
2357 if (r->y + r->height > y)
2358 {
2359 gr = r; gy = r->y;
2360 break;
2361 }
2362
2363 if (gr && gy <= y)
2364 height = gr->height;
2365 else
2366 {
2367 /* Use nominal line height at end of window. */
2368 y -= gy;
2369 gy += (y / height) * height;
2370 }
2371 break;
2372
2373 default:
2374 ;
2375 virtual_glyph:
2376 /* If there is no glyph under the mouse, then we divide the screen
2377 into a grid of the smallest glyph in the frame, and use that
2378 as our "glyph". */
2379
2380 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2381 round down even for negative values. */
2382 if (gx < 0)
2383 gx -= width - 1;
2384 if (gy < 0)
2385 gy -= height - 1;
2386
2387 gx = (gx / width) * width;
2388 gy = (gy / height) * height;
2389
2390 goto store_rect;
2391 }
2392
2393 gx += WINDOW_LEFT_EDGE_X (w);
2394 gy += WINDOW_TOP_EDGE_Y (w);
2395
2396 store_rect:
2397 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2398
2399 /* Visible feedback for debugging. */
2400 #if 0
2401 #if HAVE_X_WINDOWS
2402 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2403 f->output_data.x->normal_gc,
2404 gx, gy, width, height);
2405 #endif
2406 #endif
2407 }
2408
2409
2410 #endif /* HAVE_WINDOW_SYSTEM */
2411
2412 \f
2413 /***********************************************************************
2414 Lisp form evaluation
2415 ***********************************************************************/
2416
2417 /* Error handler for safe_eval and safe_call. */
2418
2419 static Lisp_Object
2420 safe_eval_handler (arg)
2421 Lisp_Object arg;
2422 {
2423 add_to_log ("Error during redisplay: %s", arg, Qnil);
2424 return Qnil;
2425 }
2426
2427
2428 /* Evaluate SEXPR and return the result, or nil if something went
2429 wrong. Prevent redisplay during the evaluation. */
2430
2431 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2432 Return the result, or nil if something went wrong. Prevent
2433 redisplay during the evaluation. */
2434
2435 Lisp_Object
2436 safe_call (nargs, args)
2437 int nargs;
2438 Lisp_Object *args;
2439 {
2440 Lisp_Object val;
2441
2442 if (inhibit_eval_during_redisplay)
2443 val = Qnil;
2444 else
2445 {
2446 int count = SPECPDL_INDEX ();
2447 struct gcpro gcpro1;
2448
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2458 }
2459
2460 return val;
2461 }
2462
2463
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2466
2467 Lisp_Object
2468 safe_call1 (fn, arg)
2469 Lisp_Object fn, arg;
2470 {
2471 Lisp_Object args[2];
2472 args[0] = fn;
2473 args[1] = arg;
2474 return safe_call (2, args);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with one argument ARG.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 Lisp_Object args[3];
2492 args[0] = fn;
2493 args[1] = arg1;
2494 args[2] = arg2;
2495 return safe_call (3, args);
2496 }
2497
2498
2499 \f
2500 /***********************************************************************
2501 Debugging
2502 ***********************************************************************/
2503
2504 #if 0
2505
2506 /* Define CHECK_IT to perform sanity checks on iterators.
2507 This is for debugging. It is too slow to do unconditionally. */
2508
2509 static void
2510 check_it (it)
2511 struct it *it;
2512 {
2513 if (it->method == GET_FROM_STRING)
2514 {
2515 xassert (STRINGP (it->string));
2516 xassert (IT_STRING_CHARPOS (*it) >= 0);
2517 }
2518 else
2519 {
2520 xassert (IT_STRING_CHARPOS (*it) < 0);
2521 if (it->method == GET_FROM_BUFFER)
2522 {
2523 /* Check that character and byte positions agree. */
2524 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2525 }
2526 }
2527
2528 if (it->dpvec)
2529 xassert (it->current.dpvec_index >= 0);
2530 else
2531 xassert (it->current.dpvec_index < 0);
2532 }
2533
2534 #define CHECK_IT(IT) check_it ((IT))
2535
2536 #else /* not 0 */
2537
2538 #define CHECK_IT(IT) (void) 0
2539
2540 #endif /* not 0 */
2541
2542
2543 #if GLYPH_DEBUG
2544
2545 /* Check that the window end of window W is what we expect it
2546 to be---the last row in the current matrix displaying text. */
2547
2548 static void
2549 check_window_end (w)
2550 struct window *w;
2551 {
2552 if (!MINI_WINDOW_P (w)
2553 && !NILP (w->window_end_valid))
2554 {
2555 struct glyph_row *row;
2556 xassert ((row = MATRIX_ROW (w->current_matrix,
2557 XFASTINT (w->window_end_vpos)),
2558 !row->enabled_p
2559 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2560 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2561 }
2562 }
2563
2564 #define CHECK_WINDOW_END(W) check_window_end ((W))
2565
2566 #else /* not GLYPH_DEBUG */
2567
2568 #define CHECK_WINDOW_END(W) (void) 0
2569
2570 #endif /* not GLYPH_DEBUG */
2571
2572
2573 \f
2574 /***********************************************************************
2575 Iterator initialization
2576 ***********************************************************************/
2577
2578 /* Initialize IT for displaying current_buffer in window W, starting
2579 at character position CHARPOS. CHARPOS < 0 means that no buffer
2580 position is specified which is useful when the iterator is assigned
2581 a position later. BYTEPOS is the byte position corresponding to
2582 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2583
2584 If ROW is not null, calls to produce_glyphs with IT as parameter
2585 will produce glyphs in that row.
2586
2587 BASE_FACE_ID is the id of a base face to use. It must be one of
2588 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2590 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2591
2592 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2593 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2594 will be initialized to use the corresponding mode line glyph row of
2595 the desired matrix of W. */
2596
2597 void
2598 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2599 struct it *it;
2600 struct window *w;
2601 EMACS_INT charpos, bytepos;
2602 struct glyph_row *row;
2603 enum face_id base_face_id;
2604 {
2605 int highlight_region_p;
2606 enum face_id remapped_base_face_id = base_face_id;
2607
2608 /* Some precondition checks. */
2609 xassert (w != NULL && it != NULL);
2610 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2611 && charpos <= ZV));
2612
2613 /* If face attributes have been changed since the last redisplay,
2614 free realized faces now because they depend on face definitions
2615 that might have changed. Don't free faces while there might be
2616 desired matrices pending which reference these faces. */
2617 if (face_change_count && !inhibit_free_realized_faces)
2618 {
2619 face_change_count = 0;
2620 free_all_realized_faces (Qnil);
2621 }
2622
2623 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2624 if (! NILP (Vface_remapping_alist))
2625 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2626
2627 /* Use one of the mode line rows of W's desired matrix if
2628 appropriate. */
2629 if (row == NULL)
2630 {
2631 if (base_face_id == MODE_LINE_FACE_ID
2632 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2633 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2634 else if (base_face_id == HEADER_LINE_FACE_ID)
2635 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2636 }
2637
2638 /* Clear IT. */
2639 bzero (it, sizeof *it);
2640 it->current.overlay_string_index = -1;
2641 it->current.dpvec_index = -1;
2642 it->base_face_id = remapped_base_face_id;
2643 it->string = Qnil;
2644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2645
2646 /* The window in which we iterate over current_buffer: */
2647 XSETWINDOW (it->window, w);
2648 it->w = w;
2649 it->f = XFRAME (w->frame);
2650
2651 it->cmp_it.id = -1;
2652
2653 /* Extra space between lines (on window systems only). */
2654 if (base_face_id == DEFAULT_FACE_ID
2655 && FRAME_WINDOW_P (it->f))
2656 {
2657 if (NATNUMP (current_buffer->extra_line_spacing))
2658 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2659 else if (FLOATP (current_buffer->extra_line_spacing))
2660 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2661 * FRAME_LINE_HEIGHT (it->f));
2662 else if (it->f->extra_line_spacing > 0)
2663 it->extra_line_spacing = it->f->extra_line_spacing;
2664 it->max_extra_line_spacing = 0;
2665 }
2666
2667 /* If realized faces have been removed, e.g. because of face
2668 attribute changes of named faces, recompute them. When running
2669 in batch mode, the face cache of the initial frame is null. If
2670 we happen to get called, make a dummy face cache. */
2671 if (FRAME_FACE_CACHE (it->f) == NULL)
2672 init_frame_faces (it->f);
2673 if (FRAME_FACE_CACHE (it->f)->used == 0)
2674 recompute_basic_faces (it->f);
2675
2676 /* Current value of the `slice', `space-width', and 'height' properties. */
2677 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2678 it->space_width = Qnil;
2679 it->font_height = Qnil;
2680 it->override_ascent = -1;
2681
2682 /* Are control characters displayed as `^C'? */
2683 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2684
2685 /* -1 means everything between a CR and the following line end
2686 is invisible. >0 means lines indented more than this value are
2687 invisible. */
2688 it->selective = (INTEGERP (current_buffer->selective_display)
2689 ? XFASTINT (current_buffer->selective_display)
2690 : (!NILP (current_buffer->selective_display)
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (current_buffer->selective_display_ellipses);
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2700
2701 /* Do we need to reorder bidirectional text? Not if this is a
2702 unibyte buffer: by definition, none of the single-byte characters
2703 are strong R2L, so no reordering is needed. And bidi.c doesn't
2704 support unibyte buffers anyway. */
2705 it->bidi_p
2706 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2707
2708 /* Non-zero if we should highlight the region. */
2709 highlight_region_p
2710 = (!NILP (Vtransient_mark_mode)
2711 && !NILP (current_buffer->mark_active)
2712 && XMARKER (current_buffer->mark)->buffer != 0);
2713
2714 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2715 start and end of a visible region in window IT->w. Set both to
2716 -1 to indicate no region. */
2717 if (highlight_region_p
2718 /* Maybe highlight only in selected window. */
2719 && (/* Either show region everywhere. */
2720 highlight_nonselected_windows
2721 /* Or show region in the selected window. */
2722 || w == XWINDOW (selected_window)
2723 /* Or show the region if we are in the mini-buffer and W is
2724 the window the mini-buffer refers to. */
2725 || (MINI_WINDOW_P (XWINDOW (selected_window))
2726 && WINDOWP (minibuf_selected_window)
2727 && w == XWINDOW (minibuf_selected_window))))
2728 {
2729 int charpos = marker_position (current_buffer->mark);
2730 it->region_beg_charpos = min (PT, charpos);
2731 it->region_end_charpos = max (PT, charpos);
2732 }
2733 else
2734 it->region_beg_charpos = it->region_end_charpos = -1;
2735
2736 /* Get the position at which the redisplay_end_trigger hook should
2737 be run, if it is to be run at all. */
2738 if (MARKERP (w->redisplay_end_trigger)
2739 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2740 it->redisplay_end_trigger_charpos
2741 = marker_position (w->redisplay_end_trigger);
2742 else if (INTEGERP (w->redisplay_end_trigger))
2743 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2744
2745 /* Correct bogus values of tab_width. */
2746 it->tab_width = XINT (current_buffer->tab_width);
2747 if (it->tab_width <= 0 || it->tab_width > 1000)
2748 it->tab_width = 8;
2749
2750 /* Are lines in the display truncated? */
2751 if (base_face_id != DEFAULT_FACE_ID
2752 || XINT (it->w->hscroll)
2753 || (! WINDOW_FULL_WIDTH_P (it->w)
2754 && ((!NILP (Vtruncate_partial_width_windows)
2755 && !INTEGERP (Vtruncate_partial_width_windows))
2756 || (INTEGERP (Vtruncate_partial_width_windows)
2757 && (WINDOW_TOTAL_COLS (it->w)
2758 < XINT (Vtruncate_partial_width_windows))))))
2759 it->line_wrap = TRUNCATE;
2760 else if (NILP (current_buffer->truncate_lines))
2761 it->line_wrap = NILP (current_buffer->word_wrap)
2762 ? WINDOW_WRAP : WORD_WRAP;
2763 else
2764 it->line_wrap = TRUNCATE;
2765
2766 /* Get dimensions of truncation and continuation glyphs. These are
2767 displayed as fringe bitmaps under X, so we don't need them for such
2768 frames. */
2769 if (!FRAME_WINDOW_P (it->f))
2770 {
2771 if (it->line_wrap == TRUNCATE)
2772 {
2773 /* We will need the truncation glyph. */
2774 xassert (it->glyph_row == NULL);
2775 produce_special_glyphs (it, IT_TRUNCATION);
2776 it->truncation_pixel_width = it->pixel_width;
2777 }
2778 else
2779 {
2780 /* We will need the continuation glyph. */
2781 xassert (it->glyph_row == NULL);
2782 produce_special_glyphs (it, IT_CONTINUATION);
2783 it->continuation_pixel_width = it->pixel_width;
2784 }
2785
2786 /* Reset these values to zero because the produce_special_glyphs
2787 above has changed them. */
2788 it->pixel_width = it->ascent = it->descent = 0;
2789 it->phys_ascent = it->phys_descent = 0;
2790 }
2791
2792 /* Set this after getting the dimensions of truncation and
2793 continuation glyphs, so that we don't produce glyphs when calling
2794 produce_special_glyphs, above. */
2795 it->glyph_row = row;
2796 it->area = TEXT_AREA;
2797
2798 /* Forget any previous info about this row being reversed. */
2799 if (it->glyph_row)
2800 it->glyph_row->reversed_p = 0;
2801
2802 /* Get the dimensions of the display area. The display area
2803 consists of the visible window area plus a horizontally scrolled
2804 part to the left of the window. All x-values are relative to the
2805 start of this total display area. */
2806 if (base_face_id != DEFAULT_FACE_ID)
2807 {
2808 /* Mode lines, menu bar in terminal frames. */
2809 it->first_visible_x = 0;
2810 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2811 }
2812 else
2813 {
2814 it->first_visible_x
2815 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2816 it->last_visible_x = (it->first_visible_x
2817 + window_box_width (w, TEXT_AREA));
2818
2819 /* If we truncate lines, leave room for the truncator glyph(s) at
2820 the right margin. Otherwise, leave room for the continuation
2821 glyph(s). Truncation and continuation glyphs are not inserted
2822 for window-based redisplay. */
2823 if (!FRAME_WINDOW_P (it->f))
2824 {
2825 if (it->line_wrap == TRUNCATE)
2826 it->last_visible_x -= it->truncation_pixel_width;
2827 else
2828 it->last_visible_x -= it->continuation_pixel_width;
2829 }
2830
2831 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2832 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2833 }
2834
2835 /* Leave room for a border glyph. */
2836 if (!FRAME_WINDOW_P (it->f)
2837 && !WINDOW_RIGHTMOST_P (it->w))
2838 it->last_visible_x -= 1;
2839
2840 it->last_visible_y = window_text_bottom_y (w);
2841
2842 /* For mode lines and alike, arrange for the first glyph having a
2843 left box line if the face specifies a box. */
2844 if (base_face_id != DEFAULT_FACE_ID)
2845 {
2846 struct face *face;
2847
2848 it->face_id = remapped_base_face_id;
2849
2850 /* If we have a boxed mode line, make the first character appear
2851 with a left box line. */
2852 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2853 if (face->box != FACE_NO_BOX)
2854 it->start_of_box_run_p = 1;
2855 }
2856
2857 /* If we are to reorder bidirectional text, init the bidi
2858 iterator. */
2859 if (it->bidi_p)
2860 {
2861 /* Note the paragraph direction that this buffer wants to
2862 use. */
2863 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2864 it->paragraph_embedding = L2R;
2865 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2866 it->paragraph_embedding = R2L;
2867 else
2868 it->paragraph_embedding = NEUTRAL_DIR;
2869 bidi_init_it (charpos, bytepos, &it->bidi_it);
2870 }
2871
2872 /* If a buffer position was specified, set the iterator there,
2873 getting overlays and face properties from that position. */
2874 if (charpos >= BUF_BEG (current_buffer))
2875 {
2876 it->end_charpos = ZV;
2877 it->face_id = -1;
2878 IT_CHARPOS (*it) = charpos;
2879
2880 /* Compute byte position if not specified. */
2881 if (bytepos < charpos)
2882 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2883 else
2884 IT_BYTEPOS (*it) = bytepos;
2885
2886 it->start = it->current;
2887
2888 /* Compute faces etc. */
2889 reseat (it, it->current.pos, 1);
2890 }
2891
2892 CHECK_IT (it);
2893 }
2894
2895
2896 /* Initialize IT for the display of window W with window start POS. */
2897
2898 void
2899 start_display (it, w, pos)
2900 struct it *it;
2901 struct window *w;
2902 struct text_pos pos;
2903 {
2904 struct glyph_row *row;
2905 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2906
2907 row = w->desired_matrix->rows + first_vpos;
2908 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2909 it->first_vpos = first_vpos;
2910
2911 /* Don't reseat to previous visible line start if current start
2912 position is in a string or image. */
2913 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2914 {
2915 int start_at_line_beg_p;
2916 int first_y = it->current_y;
2917
2918 /* If window start is not at a line start, skip forward to POS to
2919 get the correct continuation lines width. */
2920 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2921 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2922 if (!start_at_line_beg_p)
2923 {
2924 int new_x;
2925
2926 reseat_at_previous_visible_line_start (it);
2927 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2928
2929 new_x = it->current_x + it->pixel_width;
2930
2931 /* If lines are continued, this line may end in the middle
2932 of a multi-glyph character (e.g. a control character
2933 displayed as \003, or in the middle of an overlay
2934 string). In this case move_it_to above will not have
2935 taken us to the start of the continuation line but to the
2936 end of the continued line. */
2937 if (it->current_x > 0
2938 && it->line_wrap != TRUNCATE /* Lines are continued. */
2939 && (/* And glyph doesn't fit on the line. */
2940 new_x > it->last_visible_x
2941 /* Or it fits exactly and we're on a window
2942 system frame. */
2943 || (new_x == it->last_visible_x
2944 && FRAME_WINDOW_P (it->f))))
2945 {
2946 if (it->current.dpvec_index >= 0
2947 || it->current.overlay_string_index >= 0)
2948 {
2949 set_iterator_to_next (it, 1);
2950 move_it_in_display_line_to (it, -1, -1, 0);
2951 }
2952
2953 it->continuation_lines_width += it->current_x;
2954 }
2955
2956 /* We're starting a new display line, not affected by the
2957 height of the continued line, so clear the appropriate
2958 fields in the iterator structure. */
2959 it->max_ascent = it->max_descent = 0;
2960 it->max_phys_ascent = it->max_phys_descent = 0;
2961
2962 it->current_y = first_y;
2963 it->vpos = 0;
2964 it->current_x = it->hpos = 0;
2965 }
2966 }
2967 }
2968
2969
2970 /* Return 1 if POS is a position in ellipses displayed for invisible
2971 text. W is the window we display, for text property lookup. */
2972
2973 static int
2974 in_ellipses_for_invisible_text_p (pos, w)
2975 struct display_pos *pos;
2976 struct window *w;
2977 {
2978 Lisp_Object prop, window;
2979 int ellipses_p = 0;
2980 int charpos = CHARPOS (pos->pos);
2981
2982 /* If POS specifies a position in a display vector, this might
2983 be for an ellipsis displayed for invisible text. We won't
2984 get the iterator set up for delivering that ellipsis unless
2985 we make sure that it gets aware of the invisible text. */
2986 if (pos->dpvec_index >= 0
2987 && pos->overlay_string_index < 0
2988 && CHARPOS (pos->string_pos) < 0
2989 && charpos > BEGV
2990 && (XSETWINDOW (window, w),
2991 prop = Fget_char_property (make_number (charpos),
2992 Qinvisible, window),
2993 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2994 {
2995 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2996 window);
2997 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2998 }
2999
3000 return ellipses_p;
3001 }
3002
3003
3004 /* Initialize IT for stepping through current_buffer in window W,
3005 starting at position POS that includes overlay string and display
3006 vector/ control character translation position information. Value
3007 is zero if there are overlay strings with newlines at POS. */
3008
3009 static int
3010 init_from_display_pos (it, w, pos)
3011 struct it *it;
3012 struct window *w;
3013 struct display_pos *pos;
3014 {
3015 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3016 int i, overlay_strings_with_newlines = 0;
3017
3018 /* If POS specifies a position in a display vector, this might
3019 be for an ellipsis displayed for invisible text. We won't
3020 get the iterator set up for delivering that ellipsis unless
3021 we make sure that it gets aware of the invisible text. */
3022 if (in_ellipses_for_invisible_text_p (pos, w))
3023 {
3024 --charpos;
3025 bytepos = 0;
3026 }
3027
3028 /* Keep in mind: the call to reseat in init_iterator skips invisible
3029 text, so we might end up at a position different from POS. This
3030 is only a problem when POS is a row start after a newline and an
3031 overlay starts there with an after-string, and the overlay has an
3032 invisible property. Since we don't skip invisible text in
3033 display_line and elsewhere immediately after consuming the
3034 newline before the row start, such a POS will not be in a string,
3035 but the call to init_iterator below will move us to the
3036 after-string. */
3037 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3038
3039 /* This only scans the current chunk -- it should scan all chunks.
3040 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3041 to 16 in 22.1 to make this a lesser problem. */
3042 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3043 {
3044 const char *s = SDATA (it->overlay_strings[i]);
3045 const char *e = s + SBYTES (it->overlay_strings[i]);
3046
3047 while (s < e && *s != '\n')
3048 ++s;
3049
3050 if (s < e)
3051 {
3052 overlay_strings_with_newlines = 1;
3053 break;
3054 }
3055 }
3056
3057 /* If position is within an overlay string, set up IT to the right
3058 overlay string. */
3059 if (pos->overlay_string_index >= 0)
3060 {
3061 int relative_index;
3062
3063 /* If the first overlay string happens to have a `display'
3064 property for an image, the iterator will be set up for that
3065 image, and we have to undo that setup first before we can
3066 correct the overlay string index. */
3067 if (it->method == GET_FROM_IMAGE)
3068 pop_it (it);
3069
3070 /* We already have the first chunk of overlay strings in
3071 IT->overlay_strings. Load more until the one for
3072 pos->overlay_string_index is in IT->overlay_strings. */
3073 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3074 {
3075 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3076 it->current.overlay_string_index = 0;
3077 while (n--)
3078 {
3079 load_overlay_strings (it, 0);
3080 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3081 }
3082 }
3083
3084 it->current.overlay_string_index = pos->overlay_string_index;
3085 relative_index = (it->current.overlay_string_index
3086 % OVERLAY_STRING_CHUNK_SIZE);
3087 it->string = it->overlay_strings[relative_index];
3088 xassert (STRINGP (it->string));
3089 it->current.string_pos = pos->string_pos;
3090 it->method = GET_FROM_STRING;
3091 }
3092
3093 if (CHARPOS (pos->string_pos) >= 0)
3094 {
3095 /* Recorded position is not in an overlay string, but in another
3096 string. This can only be a string from a `display' property.
3097 IT should already be filled with that string. */
3098 it->current.string_pos = pos->string_pos;
3099 xassert (STRINGP (it->string));
3100 }
3101
3102 /* Restore position in display vector translations, control
3103 character translations or ellipses. */
3104 if (pos->dpvec_index >= 0)
3105 {
3106 if (it->dpvec == NULL)
3107 get_next_display_element (it);
3108 xassert (it->dpvec && it->current.dpvec_index == 0);
3109 it->current.dpvec_index = pos->dpvec_index;
3110 }
3111
3112 CHECK_IT (it);
3113 return !overlay_strings_with_newlines;
3114 }
3115
3116
3117 /* Initialize IT for stepping through current_buffer in window W
3118 starting at ROW->start. */
3119
3120 static void
3121 init_to_row_start (it, w, row)
3122 struct it *it;
3123 struct window *w;
3124 struct glyph_row *row;
3125 {
3126 init_from_display_pos (it, w, &row->start);
3127 it->start = row->start;
3128 it->continuation_lines_width = row->continuation_lines_width;
3129 CHECK_IT (it);
3130 }
3131
3132
3133 /* Initialize IT for stepping through current_buffer in window W
3134 starting in the line following ROW, i.e. starting at ROW->end.
3135 Value is zero if there are overlay strings with newlines at ROW's
3136 end position. */
3137
3138 static int
3139 init_to_row_end (it, w, row)
3140 struct it *it;
3141 struct window *w;
3142 struct glyph_row *row;
3143 {
3144 int success = 0;
3145
3146 if (init_from_display_pos (it, w, &row->end))
3147 {
3148 if (row->continued_p)
3149 it->continuation_lines_width
3150 = row->continuation_lines_width + row->pixel_width;
3151 CHECK_IT (it);
3152 success = 1;
3153 }
3154
3155 return success;
3156 }
3157
3158
3159
3160 \f
3161 /***********************************************************************
3162 Text properties
3163 ***********************************************************************/
3164
3165 /* Called when IT reaches IT->stop_charpos. Handle text property and
3166 overlay changes. Set IT->stop_charpos to the next position where
3167 to stop. */
3168
3169 static void
3170 handle_stop (it)
3171 struct it *it;
3172 {
3173 enum prop_handled handled;
3174 int handle_overlay_change_p;
3175 struct props *p;
3176
3177 it->dpvec = NULL;
3178 it->current.dpvec_index = -1;
3179 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3180 it->ignore_overlay_strings_at_pos_p = 0;
3181 it->ellipsis_p = 0;
3182
3183 /* Use face of preceding text for ellipsis (if invisible) */
3184 if (it->selective_display_ellipsis_p)
3185 it->saved_face_id = it->face_id;
3186
3187 do
3188 {
3189 handled = HANDLED_NORMALLY;
3190
3191 /* Call text property handlers. */
3192 for (p = it_props; p->handler; ++p)
3193 {
3194 handled = p->handler (it);
3195
3196 if (handled == HANDLED_RECOMPUTE_PROPS)
3197 break;
3198 else if (handled == HANDLED_RETURN)
3199 {
3200 /* We still want to show before and after strings from
3201 overlays even if the actual buffer text is replaced. */
3202 if (!handle_overlay_change_p
3203 || it->sp > 1
3204 || !get_overlay_strings_1 (it, 0, 0))
3205 {
3206 if (it->ellipsis_p)
3207 setup_for_ellipsis (it, 0);
3208 /* When handling a display spec, we might load an
3209 empty string. In that case, discard it here. We
3210 used to discard it in handle_single_display_spec,
3211 but that causes get_overlay_strings_1, above, to
3212 ignore overlay strings that we must check. */
3213 if (STRINGP (it->string) && !SCHARS (it->string))
3214 pop_it (it);
3215 return;
3216 }
3217 else if (STRINGP (it->string) && !SCHARS (it->string))
3218 pop_it (it);
3219 else
3220 {
3221 it->ignore_overlay_strings_at_pos_p = 1;
3222 it->string_from_display_prop_p = 0;
3223 handle_overlay_change_p = 0;
3224 }
3225 handled = HANDLED_RECOMPUTE_PROPS;
3226 break;
3227 }
3228 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3229 handle_overlay_change_p = 0;
3230 }
3231
3232 if (handled != HANDLED_RECOMPUTE_PROPS)
3233 {
3234 /* Don't check for overlay strings below when set to deliver
3235 characters from a display vector. */
3236 if (it->method == GET_FROM_DISPLAY_VECTOR)
3237 handle_overlay_change_p = 0;
3238
3239 /* Handle overlay changes.
3240 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3241 if it finds overlays. */
3242 if (handle_overlay_change_p)
3243 handled = handle_overlay_change (it);
3244 }
3245
3246 if (it->ellipsis_p)
3247 {
3248 setup_for_ellipsis (it, 0);
3249 break;
3250 }
3251 }
3252 while (handled == HANDLED_RECOMPUTE_PROPS);
3253
3254 /* Determine where to stop next. */
3255 if (handled == HANDLED_NORMALLY)
3256 compute_stop_pos (it);
3257 }
3258
3259
3260 /* Compute IT->stop_charpos from text property and overlay change
3261 information for IT's current position. */
3262
3263 static void
3264 compute_stop_pos (it)
3265 struct it *it;
3266 {
3267 register INTERVAL iv, next_iv;
3268 Lisp_Object object, limit, position;
3269 EMACS_INT charpos, bytepos;
3270
3271 /* If nowhere else, stop at the end. */
3272 it->stop_charpos = it->end_charpos;
3273
3274 if (STRINGP (it->string))
3275 {
3276 /* Strings are usually short, so don't limit the search for
3277 properties. */
3278 object = it->string;
3279 limit = Qnil;
3280 charpos = IT_STRING_CHARPOS (*it);
3281 bytepos = IT_STRING_BYTEPOS (*it);
3282 }
3283 else
3284 {
3285 EMACS_INT pos;
3286
3287 /* If next overlay change is in front of the current stop pos
3288 (which is IT->end_charpos), stop there. Note: value of
3289 next_overlay_change is point-max if no overlay change
3290 follows. */
3291 charpos = IT_CHARPOS (*it);
3292 bytepos = IT_BYTEPOS (*it);
3293 pos = next_overlay_change (charpos);
3294 if (pos < it->stop_charpos)
3295 it->stop_charpos = pos;
3296
3297 /* If showing the region, we have to stop at the region
3298 start or end because the face might change there. */
3299 if (it->region_beg_charpos > 0)
3300 {
3301 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3302 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3303 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3304 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3305 }
3306
3307 /* Set up variables for computing the stop position from text
3308 property changes. */
3309 XSETBUFFER (object, current_buffer);
3310 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3311 }
3312
3313 /* Get the interval containing IT's position. Value is a null
3314 interval if there isn't such an interval. */
3315 position = make_number (charpos);
3316 iv = validate_interval_range (object, &position, &position, 0);
3317 if (!NULL_INTERVAL_P (iv))
3318 {
3319 Lisp_Object values_here[LAST_PROP_IDX];
3320 struct props *p;
3321
3322 /* Get properties here. */
3323 for (p = it_props; p->handler; ++p)
3324 values_here[p->idx] = textget (iv->plist, *p->name);
3325
3326 /* Look for an interval following iv that has different
3327 properties. */
3328 for (next_iv = next_interval (iv);
3329 (!NULL_INTERVAL_P (next_iv)
3330 && (NILP (limit)
3331 || XFASTINT (limit) > next_iv->position));
3332 next_iv = next_interval (next_iv))
3333 {
3334 for (p = it_props; p->handler; ++p)
3335 {
3336 Lisp_Object new_value;
3337
3338 new_value = textget (next_iv->plist, *p->name);
3339 if (!EQ (values_here[p->idx], new_value))
3340 break;
3341 }
3342
3343 if (p->handler)
3344 break;
3345 }
3346
3347 if (!NULL_INTERVAL_P (next_iv))
3348 {
3349 if (INTEGERP (limit)
3350 && next_iv->position >= XFASTINT (limit))
3351 /* No text property change up to limit. */
3352 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3353 else
3354 /* Text properties change in next_iv. */
3355 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3356 }
3357 }
3358
3359 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3360 it->stop_charpos, it->string);
3361
3362 xassert (STRINGP (it->string)
3363 || (it->stop_charpos >= BEGV
3364 && it->stop_charpos >= IT_CHARPOS (*it)));
3365 }
3366
3367
3368 /* Return the position of the next overlay change after POS in
3369 current_buffer. Value is point-max if no overlay change
3370 follows. This is like `next-overlay-change' but doesn't use
3371 xmalloc. */
3372
3373 static EMACS_INT
3374 next_overlay_change (pos)
3375 EMACS_INT pos;
3376 {
3377 int noverlays;
3378 EMACS_INT endpos;
3379 Lisp_Object *overlays;
3380 int i;
3381
3382 /* Get all overlays at the given position. */
3383 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3384
3385 /* If any of these overlays ends before endpos,
3386 use its ending point instead. */
3387 for (i = 0; i < noverlays; ++i)
3388 {
3389 Lisp_Object oend;
3390 EMACS_INT oendpos;
3391
3392 oend = OVERLAY_END (overlays[i]);
3393 oendpos = OVERLAY_POSITION (oend);
3394 endpos = min (endpos, oendpos);
3395 }
3396
3397 return endpos;
3398 }
3399
3400
3401 \f
3402 /***********************************************************************
3403 Fontification
3404 ***********************************************************************/
3405
3406 /* Handle changes in the `fontified' property of the current buffer by
3407 calling hook functions from Qfontification_functions to fontify
3408 regions of text. */
3409
3410 static enum prop_handled
3411 handle_fontified_prop (it)
3412 struct it *it;
3413 {
3414 Lisp_Object prop, pos;
3415 enum prop_handled handled = HANDLED_NORMALLY;
3416
3417 if (!NILP (Vmemory_full))
3418 return handled;
3419
3420 /* Get the value of the `fontified' property at IT's current buffer
3421 position. (The `fontified' property doesn't have a special
3422 meaning in strings.) If the value is nil, call functions from
3423 Qfontification_functions. */
3424 if (!STRINGP (it->string)
3425 && it->s == NULL
3426 && !NILP (Vfontification_functions)
3427 && !NILP (Vrun_hooks)
3428 && (pos = make_number (IT_CHARPOS (*it)),
3429 prop = Fget_char_property (pos, Qfontified, Qnil),
3430 /* Ignore the special cased nil value always present at EOB since
3431 no amount of fontifying will be able to change it. */
3432 NILP (prop) && IT_CHARPOS (*it) < Z))
3433 {
3434 int count = SPECPDL_INDEX ();
3435 Lisp_Object val;
3436
3437 val = Vfontification_functions;
3438 specbind (Qfontification_functions, Qnil);
3439
3440 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3441 safe_call1 (val, pos);
3442 else
3443 {
3444 Lisp_Object globals, fn;
3445 struct gcpro gcpro1, gcpro2;
3446
3447 globals = Qnil;
3448 GCPRO2 (val, globals);
3449
3450 for (; CONSP (val); val = XCDR (val))
3451 {
3452 fn = XCAR (val);
3453
3454 if (EQ (fn, Qt))
3455 {
3456 /* A value of t indicates this hook has a local
3457 binding; it means to run the global binding too.
3458 In a global value, t should not occur. If it
3459 does, we must ignore it to avoid an endless
3460 loop. */
3461 for (globals = Fdefault_value (Qfontification_functions);
3462 CONSP (globals);
3463 globals = XCDR (globals))
3464 {
3465 fn = XCAR (globals);
3466 if (!EQ (fn, Qt))
3467 safe_call1 (fn, pos);
3468 }
3469 }
3470 else
3471 safe_call1 (fn, pos);
3472 }
3473
3474 UNGCPRO;
3475 }
3476
3477 unbind_to (count, Qnil);
3478
3479 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3480 something. This avoids an endless loop if they failed to
3481 fontify the text for which reason ever. */
3482 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3483 handled = HANDLED_RECOMPUTE_PROPS;
3484 }
3485
3486 return handled;
3487 }
3488
3489
3490 \f
3491 /***********************************************************************
3492 Faces
3493 ***********************************************************************/
3494
3495 /* Set up iterator IT from face properties at its current position.
3496 Called from handle_stop. */
3497
3498 static enum prop_handled
3499 handle_face_prop (it)
3500 struct it *it;
3501 {
3502 int new_face_id;
3503 EMACS_INT next_stop;
3504
3505 if (!STRINGP (it->string))
3506 {
3507 new_face_id
3508 = face_at_buffer_position (it->w,
3509 IT_CHARPOS (*it),
3510 it->region_beg_charpos,
3511 it->region_end_charpos,
3512 &next_stop,
3513 (IT_CHARPOS (*it)
3514 + TEXT_PROP_DISTANCE_LIMIT),
3515 0, it->base_face_id);
3516
3517 /* Is this a start of a run of characters with box face?
3518 Caveat: this can be called for a freshly initialized
3519 iterator; face_id is -1 in this case. We know that the new
3520 face will not change until limit, i.e. if the new face has a
3521 box, all characters up to limit will have one. But, as
3522 usual, we don't know whether limit is really the end. */
3523 if (new_face_id != it->face_id)
3524 {
3525 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3526
3527 /* If new face has a box but old face has not, this is
3528 the start of a run of characters with box, i.e. it has
3529 a shadow on the left side. The value of face_id of the
3530 iterator will be -1 if this is the initial call that gets
3531 the face. In this case, we have to look in front of IT's
3532 position and see whether there is a face != new_face_id. */
3533 it->start_of_box_run_p
3534 = (new_face->box != FACE_NO_BOX
3535 && (it->face_id >= 0
3536 || IT_CHARPOS (*it) == BEG
3537 || new_face_id != face_before_it_pos (it)));
3538 it->face_box_p = new_face->box != FACE_NO_BOX;
3539 }
3540 }
3541 else
3542 {
3543 int base_face_id, bufpos;
3544 int i;
3545 Lisp_Object from_overlay
3546 = (it->current.overlay_string_index >= 0
3547 ? it->string_overlays[it->current.overlay_string_index]
3548 : Qnil);
3549
3550 /* See if we got to this string directly or indirectly from
3551 an overlay property. That includes the before-string or
3552 after-string of an overlay, strings in display properties
3553 provided by an overlay, their text properties, etc.
3554
3555 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3556 if (! NILP (from_overlay))
3557 for (i = it->sp - 1; i >= 0; i--)
3558 {
3559 if (it->stack[i].current.overlay_string_index >= 0)
3560 from_overlay
3561 = it->string_overlays[it->stack[i].current.overlay_string_index];
3562 else if (! NILP (it->stack[i].from_overlay))
3563 from_overlay = it->stack[i].from_overlay;
3564
3565 if (!NILP (from_overlay))
3566 break;
3567 }
3568
3569 if (! NILP (from_overlay))
3570 {
3571 bufpos = IT_CHARPOS (*it);
3572 /* For a string from an overlay, the base face depends
3573 only on text properties and ignores overlays. */
3574 base_face_id
3575 = face_for_overlay_string (it->w,
3576 IT_CHARPOS (*it),
3577 it->region_beg_charpos,
3578 it->region_end_charpos,
3579 &next_stop,
3580 (IT_CHARPOS (*it)
3581 + TEXT_PROP_DISTANCE_LIMIT),
3582 0,
3583 from_overlay);
3584 }
3585 else
3586 {
3587 bufpos = 0;
3588
3589 /* For strings from a `display' property, use the face at
3590 IT's current buffer position as the base face to merge
3591 with, so that overlay strings appear in the same face as
3592 surrounding text, unless they specify their own
3593 faces. */
3594 base_face_id = underlying_face_id (it);
3595 }
3596
3597 new_face_id = face_at_string_position (it->w,
3598 it->string,
3599 IT_STRING_CHARPOS (*it),
3600 bufpos,
3601 it->region_beg_charpos,
3602 it->region_end_charpos,
3603 &next_stop,
3604 base_face_id, 0);
3605
3606 /* Is this a start of a run of characters with box? Caveat:
3607 this can be called for a freshly allocated iterator; face_id
3608 is -1 is this case. We know that the new face will not
3609 change until the next check pos, i.e. if the new face has a
3610 box, all characters up to that position will have a
3611 box. But, as usual, we don't know whether that position
3612 is really the end. */
3613 if (new_face_id != it->face_id)
3614 {
3615 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3616 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3617
3618 /* If new face has a box but old face hasn't, this is the
3619 start of a run of characters with box, i.e. it has a
3620 shadow on the left side. */
3621 it->start_of_box_run_p
3622 = new_face->box && (old_face == NULL || !old_face->box);
3623 it->face_box_p = new_face->box != FACE_NO_BOX;
3624 }
3625 }
3626
3627 it->face_id = new_face_id;
3628 return HANDLED_NORMALLY;
3629 }
3630
3631
3632 /* Return the ID of the face ``underlying'' IT's current position,
3633 which is in a string. If the iterator is associated with a
3634 buffer, return the face at IT's current buffer position.
3635 Otherwise, use the iterator's base_face_id. */
3636
3637 static int
3638 underlying_face_id (it)
3639 struct it *it;
3640 {
3641 int face_id = it->base_face_id, i;
3642
3643 xassert (STRINGP (it->string));
3644
3645 for (i = it->sp - 1; i >= 0; --i)
3646 if (NILP (it->stack[i].string))
3647 face_id = it->stack[i].face_id;
3648
3649 return face_id;
3650 }
3651
3652
3653 /* Compute the face one character before or after the current position
3654 of IT. BEFORE_P non-zero means get the face in front of IT's
3655 position. Value is the id of the face. */
3656
3657 static int
3658 face_before_or_after_it_pos (it, before_p)
3659 struct it *it;
3660 int before_p;
3661 {
3662 int face_id, limit;
3663 EMACS_INT next_check_charpos;
3664 struct text_pos pos;
3665
3666 xassert (it->s == NULL);
3667
3668 if (STRINGP (it->string))
3669 {
3670 int bufpos, base_face_id;
3671
3672 /* No face change past the end of the string (for the case
3673 we are padding with spaces). No face change before the
3674 string start. */
3675 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3676 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3677 return it->face_id;
3678
3679 /* Set pos to the position before or after IT's current position. */
3680 if (before_p)
3681 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3682 else
3683 /* For composition, we must check the character after the
3684 composition. */
3685 pos = (it->what == IT_COMPOSITION
3686 ? string_pos (IT_STRING_CHARPOS (*it)
3687 + it->cmp_it.nchars, it->string)
3688 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3689
3690 if (it->current.overlay_string_index >= 0)
3691 bufpos = IT_CHARPOS (*it);
3692 else
3693 bufpos = 0;
3694
3695 base_face_id = underlying_face_id (it);
3696
3697 /* Get the face for ASCII, or unibyte. */
3698 face_id = face_at_string_position (it->w,
3699 it->string,
3700 CHARPOS (pos),
3701 bufpos,
3702 it->region_beg_charpos,
3703 it->region_end_charpos,
3704 &next_check_charpos,
3705 base_face_id, 0);
3706
3707 /* Correct the face for charsets different from ASCII. Do it
3708 for the multibyte case only. The face returned above is
3709 suitable for unibyte text if IT->string is unibyte. */
3710 if (STRING_MULTIBYTE (it->string))
3711 {
3712 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3713 int rest = SBYTES (it->string) - BYTEPOS (pos);
3714 int c, len;
3715 struct face *face = FACE_FROM_ID (it->f, face_id);
3716
3717 c = string_char_and_length (p, &len);
3718 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3719 }
3720 }
3721 else
3722 {
3723 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3724 || (IT_CHARPOS (*it) <= BEGV && before_p))
3725 return it->face_id;
3726
3727 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3728 pos = it->current.pos;
3729
3730 if (before_p)
3731 DEC_TEXT_POS (pos, it->multibyte_p);
3732 else
3733 {
3734 if (it->what == IT_COMPOSITION)
3735 /* For composition, we must check the position after the
3736 composition. */
3737 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3738 else
3739 INC_TEXT_POS (pos, it->multibyte_p);
3740 }
3741
3742 /* Determine face for CHARSET_ASCII, or unibyte. */
3743 face_id = face_at_buffer_position (it->w,
3744 CHARPOS (pos),
3745 it->region_beg_charpos,
3746 it->region_end_charpos,
3747 &next_check_charpos,
3748 limit, 0, -1);
3749
3750 /* Correct the face for charsets different from ASCII. Do it
3751 for the multibyte case only. The face returned above is
3752 suitable for unibyte text if current_buffer is unibyte. */
3753 if (it->multibyte_p)
3754 {
3755 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3756 struct face *face = FACE_FROM_ID (it->f, face_id);
3757 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3758 }
3759 }
3760
3761 return face_id;
3762 }
3763
3764
3765 \f
3766 /***********************************************************************
3767 Invisible text
3768 ***********************************************************************/
3769
3770 /* Set up iterator IT from invisible properties at its current
3771 position. Called from handle_stop. */
3772
3773 static enum prop_handled
3774 handle_invisible_prop (it)
3775 struct it *it;
3776 {
3777 enum prop_handled handled = HANDLED_NORMALLY;
3778
3779 if (STRINGP (it->string))
3780 {
3781 extern Lisp_Object Qinvisible;
3782 Lisp_Object prop, end_charpos, limit, charpos;
3783
3784 /* Get the value of the invisible text property at the
3785 current position. Value will be nil if there is no such
3786 property. */
3787 charpos = make_number (IT_STRING_CHARPOS (*it));
3788 prop = Fget_text_property (charpos, Qinvisible, it->string);
3789
3790 if (!NILP (prop)
3791 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3792 {
3793 handled = HANDLED_RECOMPUTE_PROPS;
3794
3795 /* Get the position at which the next change of the
3796 invisible text property can be found in IT->string.
3797 Value will be nil if the property value is the same for
3798 all the rest of IT->string. */
3799 XSETINT (limit, SCHARS (it->string));
3800 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3801 it->string, limit);
3802
3803 /* Text at current position is invisible. The next
3804 change in the property is at position end_charpos.
3805 Move IT's current position to that position. */
3806 if (INTEGERP (end_charpos)
3807 && XFASTINT (end_charpos) < XFASTINT (limit))
3808 {
3809 struct text_pos old;
3810 old = it->current.string_pos;
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3813 }
3814 else
3815 {
3816 /* The rest of the string is invisible. If this is an
3817 overlay string, proceed with the next overlay string
3818 or whatever comes and return a character from there. */
3819 if (it->current.overlay_string_index >= 0)
3820 {
3821 next_overlay_string (it);
3822 /* Don't check for overlay strings when we just
3823 finished processing them. */
3824 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3825 }
3826 else
3827 {
3828 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3829 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3830 }
3831 }
3832 }
3833 }
3834 else
3835 {
3836 int invis_p;
3837 EMACS_INT newpos, next_stop, start_charpos, tem;
3838 Lisp_Object pos, prop, overlay;
3839
3840 /* First of all, is there invisible text at this position? */
3841 tem = start_charpos = IT_CHARPOS (*it);
3842 pos = make_number (tem);
3843 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3844 &overlay);
3845 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3846
3847 /* If we are on invisible text, skip over it. */
3848 if (invis_p && start_charpos < it->end_charpos)
3849 {
3850 /* Record whether we have to display an ellipsis for the
3851 invisible text. */
3852 int display_ellipsis_p = invis_p == 2;
3853
3854 handled = HANDLED_RECOMPUTE_PROPS;
3855
3856 /* Loop skipping over invisible text. The loop is left at
3857 ZV or with IT on the first char being visible again. */
3858 do
3859 {
3860 /* Try to skip some invisible text. Return value is the
3861 position reached which can be equal to where we start
3862 if there is nothing invisible there. This skips both
3863 over invisible text properties and overlays with
3864 invisible property. */
3865 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3866
3867 /* If we skipped nothing at all we weren't at invisible
3868 text in the first place. If everything to the end of
3869 the buffer was skipped, end the loop. */
3870 if (newpos == tem || newpos >= ZV)
3871 invis_p = 0;
3872 else
3873 {
3874 /* We skipped some characters but not necessarily
3875 all there are. Check if we ended up on visible
3876 text. Fget_char_property returns the property of
3877 the char before the given position, i.e. if we
3878 get invis_p = 0, this means that the char at
3879 newpos is visible. */
3880 pos = make_number (newpos);
3881 prop = Fget_char_property (pos, Qinvisible, it->window);
3882 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3883 }
3884
3885 /* If we ended up on invisible text, proceed to
3886 skip starting with next_stop. */
3887 if (invis_p)
3888 tem = next_stop;
3889
3890 /* If there are adjacent invisible texts, don't lose the
3891 second one's ellipsis. */
3892 if (invis_p == 2)
3893 display_ellipsis_p = 1;
3894 }
3895 while (invis_p);
3896
3897 /* The position newpos is now either ZV or on visible text. */
3898 if (it->bidi_p && newpos < ZV)
3899 {
3900 /* With bidi iteration, the region of invisible text
3901 could start and/or end in the middle of a non-base
3902 embedding level. Therefore, we need to skip
3903 invisible text using the bidi iterator, starting at
3904 IT's current position, until we find ourselves
3905 outside the invisible text. Skipping invisible text
3906 _after_ bidi iteration avoids affecting the visual
3907 order of the displayed text when invisible properties
3908 are added or removed. */
3909 if (it->bidi_it.first_elt)
3910 {
3911 /* If we were `reseat'ed to a new paragraph,
3912 determine the paragraph base direction. We need
3913 to do it now because next_element_from_buffer may
3914 not have a chance to do it, if we are going to
3915 skip any text at the beginning, which resets the
3916 FIRST_ELT flag. */
3917 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3918 }
3919 do
3920 {
3921 bidi_move_to_visually_next (&it->bidi_it);
3922 }
3923 while (it->stop_charpos <= it->bidi_it.charpos
3924 && it->bidi_it.charpos < newpos);
3925 IT_CHARPOS (*it) = it->bidi_it.charpos;
3926 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3927 /* If we overstepped NEWPOS, record its position in the
3928 iterator, so that we skip invisible text if later the
3929 bidi iteration lands us in the invisible region
3930 again. */
3931 if (IT_CHARPOS (*it) >= newpos)
3932 it->prev_stop = newpos;
3933 }
3934 else
3935 {
3936 IT_CHARPOS (*it) = newpos;
3937 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3938 }
3939
3940 /* If there are before-strings at the start of invisible
3941 text, and the text is invisible because of a text
3942 property, arrange to show before-strings because 20.x did
3943 it that way. (If the text is invisible because of an
3944 overlay property instead of a text property, this is
3945 already handled in the overlay code.) */
3946 if (NILP (overlay)
3947 && get_overlay_strings (it, it->stop_charpos))
3948 {
3949 handled = HANDLED_RECOMPUTE_PROPS;
3950 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3951 }
3952 else if (display_ellipsis_p)
3953 {
3954 /* Make sure that the glyphs of the ellipsis will get
3955 correct `charpos' values. If we would not update
3956 it->position here, the glyphs would belong to the
3957 last visible character _before_ the invisible
3958 text, which confuses `set_cursor_from_row'.
3959
3960 We use the last invisible position instead of the
3961 first because this way the cursor is always drawn on
3962 the first "." of the ellipsis, whenever PT is inside
3963 the invisible text. Otherwise the cursor would be
3964 placed _after_ the ellipsis when the point is after the
3965 first invisible character. */
3966 if (!STRINGP (it->object))
3967 {
3968 it->position.charpos = newpos - 1;
3969 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3970 }
3971 it->ellipsis_p = 1;
3972 /* Let the ellipsis display before
3973 considering any properties of the following char.
3974 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3975 handled = HANDLED_RETURN;
3976 }
3977 }
3978 }
3979
3980 return handled;
3981 }
3982
3983
3984 /* Make iterator IT return `...' next.
3985 Replaces LEN characters from buffer. */
3986
3987 static void
3988 setup_for_ellipsis (it, len)
3989 struct it *it;
3990 int len;
3991 {
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3995 {
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->size;
3999 }
4000 else
4001 {
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4005 }
4006
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4010
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4016
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4019 }
4020
4021
4022 \f
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4026
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4032
4033 static enum prop_handled
4034 handle_display_prop (it)
4035 struct it *it;
4036 {
4037 Lisp_Object prop, object, overlay;
4038 struct text_pos *position;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4041
4042 if (STRINGP (it->string))
4043 {
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 }
4047 else
4048 {
4049 XSETWINDOW (object, it->w);
4050 position = &it->current.pos;
4051 }
4052
4053 /* Reset those iterator values set from display property values. */
4054 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4055 it->space_width = Qnil;
4056 it->font_height = Qnil;
4057 it->voffset = 0;
4058
4059 /* We don't support recursive `display' properties, i.e. string
4060 values that have a string `display' property, that have a string
4061 `display' property etc. */
4062 if (!it->string_from_display_prop_p)
4063 it->area = TEXT_AREA;
4064
4065 prop = get_char_property_and_overlay (make_number (position->charpos),
4066 Qdisplay, object, &overlay);
4067 if (NILP (prop))
4068 return HANDLED_NORMALLY;
4069 /* Now OVERLAY is the overlay that gave us this property, or nil
4070 if it was a text property. */
4071
4072 if (!STRINGP (it->string))
4073 object = it->w->buffer;
4074
4075 if (CONSP (prop)
4076 /* Simple properties. */
4077 && !EQ (XCAR (prop), Qimage)
4078 && !EQ (XCAR (prop), Qspace)
4079 && !EQ (XCAR (prop), Qwhen)
4080 && !EQ (XCAR (prop), Qslice)
4081 && !EQ (XCAR (prop), Qspace_width)
4082 && !EQ (XCAR (prop), Qheight)
4083 && !EQ (XCAR (prop), Qraise)
4084 /* Marginal area specifications. */
4085 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4086 && !EQ (XCAR (prop), Qleft_fringe)
4087 && !EQ (XCAR (prop), Qright_fringe)
4088 && !NILP (XCAR (prop)))
4089 {
4090 for (; CONSP (prop); prop = XCDR (prop))
4091 {
4092 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4093 position, display_replaced_p))
4094 {
4095 display_replaced_p = 1;
4096 /* If some text in a string is replaced, `position' no
4097 longer points to the position of `object'. */
4098 if (STRINGP (object))
4099 break;
4100 }
4101 }
4102 }
4103 else if (VECTORP (prop))
4104 {
4105 int i;
4106 for (i = 0; i < ASIZE (prop); ++i)
4107 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4108 position, display_replaced_p))
4109 {
4110 display_replaced_p = 1;
4111 /* If some text in a string is replaced, `position' no
4112 longer points to the position of `object'. */
4113 if (STRINGP (object))
4114 break;
4115 }
4116 }
4117 else
4118 {
4119 if (handle_single_display_spec (it, prop, object, overlay,
4120 position, 0))
4121 display_replaced_p = 1;
4122 }
4123
4124 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4125 }
4126
4127
4128 /* Value is the position of the end of the `display' property starting
4129 at START_POS in OBJECT. */
4130
4131 static struct text_pos
4132 display_prop_end (it, object, start_pos)
4133 struct it *it;
4134 Lisp_Object object;
4135 struct text_pos start_pos;
4136 {
4137 Lisp_Object end;
4138 struct text_pos end_pos;
4139
4140 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4141 Qdisplay, object, Qnil);
4142 CHARPOS (end_pos) = XFASTINT (end);
4143 if (STRINGP (object))
4144 compute_string_pos (&end_pos, start_pos, it->string);
4145 else
4146 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4147
4148 return end_pos;
4149 }
4150
4151
4152 /* Set up IT from a single `display' specification PROP. OBJECT
4153 is the object in which the `display' property was found. *POSITION
4154 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4155 means that we previously saw a display specification which already
4156 replaced text display with something else, for example an image;
4157 we ignore such properties after the first one has been processed.
4158
4159 OVERLAY is the overlay this `display' property came from,
4160 or nil if it was a text property.
4161
4162 If PROP is a `space' or `image' specification, and in some other
4163 cases too, set *POSITION to the position where the `display'
4164 property ends.
4165
4166 Value is non-zero if something was found which replaces the display
4167 of buffer or string text. */
4168
4169 static int
4170 handle_single_display_spec (it, spec, object, overlay, position,
4171 display_replaced_before_p)
4172 struct it *it;
4173 Lisp_Object spec;
4174 Lisp_Object object;
4175 Lisp_Object overlay;
4176 struct text_pos *position;
4177 int display_replaced_before_p;
4178 {
4179 Lisp_Object form;
4180 Lisp_Object location, value;
4181 struct text_pos start_pos, save_pos;
4182 int valid_p;
4183
4184 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4185 If the result is non-nil, use VALUE instead of SPEC. */
4186 form = Qt;
4187 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4188 {
4189 spec = XCDR (spec);
4190 if (!CONSP (spec))
4191 return 0;
4192 form = XCAR (spec);
4193 spec = XCDR (spec);
4194 }
4195
4196 if (!NILP (form) && !EQ (form, Qt))
4197 {
4198 int count = SPECPDL_INDEX ();
4199 struct gcpro gcpro1;
4200
4201 /* Bind `object' to the object having the `display' property, a
4202 buffer or string. Bind `position' to the position in the
4203 object where the property was found, and `buffer-position'
4204 to the current position in the buffer. */
4205 specbind (Qobject, object);
4206 specbind (Qposition, make_number (CHARPOS (*position)));
4207 specbind (Qbuffer_position,
4208 make_number (STRINGP (object)
4209 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4210 GCPRO1 (form);
4211 form = safe_eval (form);
4212 UNGCPRO;
4213 unbind_to (count, Qnil);
4214 }
4215
4216 if (NILP (form))
4217 return 0;
4218
4219 /* Handle `(height HEIGHT)' specifications. */
4220 if (CONSP (spec)
4221 && EQ (XCAR (spec), Qheight)
4222 && CONSP (XCDR (spec)))
4223 {
4224 if (!FRAME_WINDOW_P (it->f))
4225 return 0;
4226
4227 it->font_height = XCAR (XCDR (spec));
4228 if (!NILP (it->font_height))
4229 {
4230 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4231 int new_height = -1;
4232
4233 if (CONSP (it->font_height)
4234 && (EQ (XCAR (it->font_height), Qplus)
4235 || EQ (XCAR (it->font_height), Qminus))
4236 && CONSP (XCDR (it->font_height))
4237 && INTEGERP (XCAR (XCDR (it->font_height))))
4238 {
4239 /* `(+ N)' or `(- N)' where N is an integer. */
4240 int steps = XINT (XCAR (XCDR (it->font_height)));
4241 if (EQ (XCAR (it->font_height), Qplus))
4242 steps = - steps;
4243 it->face_id = smaller_face (it->f, it->face_id, steps);
4244 }
4245 else if (FUNCTIONP (it->font_height))
4246 {
4247 /* Call function with current height as argument.
4248 Value is the new height. */
4249 Lisp_Object height;
4250 height = safe_call1 (it->font_height,
4251 face->lface[LFACE_HEIGHT_INDEX]);
4252 if (NUMBERP (height))
4253 new_height = XFLOATINT (height);
4254 }
4255 else if (NUMBERP (it->font_height))
4256 {
4257 /* Value is a multiple of the canonical char height. */
4258 struct face *face;
4259
4260 face = FACE_FROM_ID (it->f,
4261 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4262 new_height = (XFLOATINT (it->font_height)
4263 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4264 }
4265 else
4266 {
4267 /* Evaluate IT->font_height with `height' bound to the
4268 current specified height to get the new height. */
4269 int count = SPECPDL_INDEX ();
4270
4271 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4272 value = safe_eval (it->font_height);
4273 unbind_to (count, Qnil);
4274
4275 if (NUMBERP (value))
4276 new_height = XFLOATINT (value);
4277 }
4278
4279 if (new_height > 0)
4280 it->face_id = face_with_height (it->f, it->face_id, new_height);
4281 }
4282
4283 return 0;
4284 }
4285
4286 /* Handle `(space-width WIDTH)'. */
4287 if (CONSP (spec)
4288 && EQ (XCAR (spec), Qspace_width)
4289 && CONSP (XCDR (spec)))
4290 {
4291 if (!FRAME_WINDOW_P (it->f))
4292 return 0;
4293
4294 value = XCAR (XCDR (spec));
4295 if (NUMBERP (value) && XFLOATINT (value) > 0)
4296 it->space_width = value;
4297
4298 return 0;
4299 }
4300
4301 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4302 if (CONSP (spec)
4303 && EQ (XCAR (spec), Qslice))
4304 {
4305 Lisp_Object tem;
4306
4307 if (!FRAME_WINDOW_P (it->f))
4308 return 0;
4309
4310 if (tem = XCDR (spec), CONSP (tem))
4311 {
4312 it->slice.x = XCAR (tem);
4313 if (tem = XCDR (tem), CONSP (tem))
4314 {
4315 it->slice.y = XCAR (tem);
4316 if (tem = XCDR (tem), CONSP (tem))
4317 {
4318 it->slice.width = XCAR (tem);
4319 if (tem = XCDR (tem), CONSP (tem))
4320 it->slice.height = XCAR (tem);
4321 }
4322 }
4323 }
4324
4325 return 0;
4326 }
4327
4328 /* Handle `(raise FACTOR)'. */
4329 if (CONSP (spec)
4330 && EQ (XCAR (spec), Qraise)
4331 && CONSP (XCDR (spec)))
4332 {
4333 if (!FRAME_WINDOW_P (it->f))
4334 return 0;
4335
4336 #ifdef HAVE_WINDOW_SYSTEM
4337 value = XCAR (XCDR (spec));
4338 if (NUMBERP (value))
4339 {
4340 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4341 it->voffset = - (XFLOATINT (value)
4342 * (FONT_HEIGHT (face->font)));
4343 }
4344 #endif /* HAVE_WINDOW_SYSTEM */
4345
4346 return 0;
4347 }
4348
4349 /* Don't handle the other kinds of display specifications
4350 inside a string that we got from a `display' property. */
4351 if (it->string_from_display_prop_p)
4352 return 0;
4353
4354 /* Characters having this form of property are not displayed, so
4355 we have to find the end of the property. */
4356 start_pos = *position;
4357 *position = display_prop_end (it, object, start_pos);
4358 value = Qnil;
4359
4360 /* Stop the scan at that end position--we assume that all
4361 text properties change there. */
4362 it->stop_charpos = position->charpos;
4363
4364 /* Handle `(left-fringe BITMAP [FACE])'
4365 and `(right-fringe BITMAP [FACE])'. */
4366 if (CONSP (spec)
4367 && (EQ (XCAR (spec), Qleft_fringe)
4368 || EQ (XCAR (spec), Qright_fringe))
4369 && CONSP (XCDR (spec)))
4370 {
4371 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4372 int fringe_bitmap;
4373
4374 if (!FRAME_WINDOW_P (it->f))
4375 /* If we return here, POSITION has been advanced
4376 across the text with this property. */
4377 return 0;
4378
4379 #ifdef HAVE_WINDOW_SYSTEM
4380 value = XCAR (XCDR (spec));
4381 if (!SYMBOLP (value)
4382 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4383 /* If we return here, POSITION has been advanced
4384 across the text with this property. */
4385 return 0;
4386
4387 if (CONSP (XCDR (XCDR (spec))))
4388 {
4389 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4390 int face_id2 = lookup_derived_face (it->f, face_name,
4391 FRINGE_FACE_ID, 0);
4392 if (face_id2 >= 0)
4393 face_id = face_id2;
4394 }
4395
4396 /* Save current settings of IT so that we can restore them
4397 when we are finished with the glyph property value. */
4398
4399 save_pos = it->position;
4400 it->position = *position;
4401 push_it (it);
4402 it->position = save_pos;
4403
4404 it->area = TEXT_AREA;
4405 it->what = IT_IMAGE;
4406 it->image_id = -1; /* no image */
4407 it->position = start_pos;
4408 it->object = NILP (object) ? it->w->buffer : object;
4409 it->method = GET_FROM_IMAGE;
4410 it->from_overlay = Qnil;
4411 it->face_id = face_id;
4412
4413 /* Say that we haven't consumed the characters with
4414 `display' property yet. The call to pop_it in
4415 set_iterator_to_next will clean this up. */
4416 *position = start_pos;
4417
4418 if (EQ (XCAR (spec), Qleft_fringe))
4419 {
4420 it->left_user_fringe_bitmap = fringe_bitmap;
4421 it->left_user_fringe_face_id = face_id;
4422 }
4423 else
4424 {
4425 it->right_user_fringe_bitmap = fringe_bitmap;
4426 it->right_user_fringe_face_id = face_id;
4427 }
4428 #endif /* HAVE_WINDOW_SYSTEM */
4429 return 1;
4430 }
4431
4432 /* Prepare to handle `((margin left-margin) ...)',
4433 `((margin right-margin) ...)' and `((margin nil) ...)'
4434 prefixes for display specifications. */
4435 location = Qunbound;
4436 if (CONSP (spec) && CONSP (XCAR (spec)))
4437 {
4438 Lisp_Object tem;
4439
4440 value = XCDR (spec);
4441 if (CONSP (value))
4442 value = XCAR (value);
4443
4444 tem = XCAR (spec);
4445 if (EQ (XCAR (tem), Qmargin)
4446 && (tem = XCDR (tem),
4447 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4448 (NILP (tem)
4449 || EQ (tem, Qleft_margin)
4450 || EQ (tem, Qright_margin))))
4451 location = tem;
4452 }
4453
4454 if (EQ (location, Qunbound))
4455 {
4456 location = Qnil;
4457 value = spec;
4458 }
4459
4460 /* After this point, VALUE is the property after any
4461 margin prefix has been stripped. It must be a string,
4462 an image specification, or `(space ...)'.
4463
4464 LOCATION specifies where to display: `left-margin',
4465 `right-margin' or nil. */
4466
4467 valid_p = (STRINGP (value)
4468 #ifdef HAVE_WINDOW_SYSTEM
4469 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4470 #endif /* not HAVE_WINDOW_SYSTEM */
4471 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4472
4473 if (valid_p && !display_replaced_before_p)
4474 {
4475 /* Save current settings of IT so that we can restore them
4476 when we are finished with the glyph property value. */
4477 save_pos = it->position;
4478 it->position = *position;
4479 push_it (it);
4480 it->position = save_pos;
4481 it->from_overlay = overlay;
4482
4483 if (NILP (location))
4484 it->area = TEXT_AREA;
4485 else if (EQ (location, Qleft_margin))
4486 it->area = LEFT_MARGIN_AREA;
4487 else
4488 it->area = RIGHT_MARGIN_AREA;
4489
4490 if (STRINGP (value))
4491 {
4492 it->string = value;
4493 it->multibyte_p = STRING_MULTIBYTE (it->string);
4494 it->current.overlay_string_index = -1;
4495 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4496 it->end_charpos = it->string_nchars = SCHARS (it->string);
4497 it->method = GET_FROM_STRING;
4498 it->stop_charpos = 0;
4499 it->string_from_display_prop_p = 1;
4500 /* Say that we haven't consumed the characters with
4501 `display' property yet. The call to pop_it in
4502 set_iterator_to_next will clean this up. */
4503 if (BUFFERP (object))
4504 *position = start_pos;
4505 }
4506 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4507 {
4508 it->method = GET_FROM_STRETCH;
4509 it->object = value;
4510 *position = it->position = start_pos;
4511 }
4512 #ifdef HAVE_WINDOW_SYSTEM
4513 else
4514 {
4515 it->what = IT_IMAGE;
4516 it->image_id = lookup_image (it->f, value);
4517 it->position = start_pos;
4518 it->object = NILP (object) ? it->w->buffer : object;
4519 it->method = GET_FROM_IMAGE;
4520
4521 /* Say that we haven't consumed the characters with
4522 `display' property yet. The call to pop_it in
4523 set_iterator_to_next will clean this up. */
4524 *position = start_pos;
4525 }
4526 #endif /* HAVE_WINDOW_SYSTEM */
4527
4528 return 1;
4529 }
4530
4531 /* Invalid property or property not supported. Restore
4532 POSITION to what it was before. */
4533 *position = start_pos;
4534 return 0;
4535 }
4536
4537
4538 /* Check if SPEC is a display sub-property value whose text should be
4539 treated as intangible. */
4540
4541 static int
4542 single_display_spec_intangible_p (prop)
4543 Lisp_Object prop;
4544 {
4545 /* Skip over `when FORM'. */
4546 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4547 {
4548 prop = XCDR (prop);
4549 if (!CONSP (prop))
4550 return 0;
4551 prop = XCDR (prop);
4552 }
4553
4554 if (STRINGP (prop))
4555 return 1;
4556
4557 if (!CONSP (prop))
4558 return 0;
4559
4560 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4561 we don't need to treat text as intangible. */
4562 if (EQ (XCAR (prop), Qmargin))
4563 {
4564 prop = XCDR (prop);
4565 if (!CONSP (prop))
4566 return 0;
4567
4568 prop = XCDR (prop);
4569 if (!CONSP (prop)
4570 || EQ (XCAR (prop), Qleft_margin)
4571 || EQ (XCAR (prop), Qright_margin))
4572 return 0;
4573 }
4574
4575 return (CONSP (prop)
4576 && (EQ (XCAR (prop), Qimage)
4577 || EQ (XCAR (prop), Qspace)));
4578 }
4579
4580
4581 /* Check if PROP is a display property value whose text should be
4582 treated as intangible. */
4583
4584 int
4585 display_prop_intangible_p (prop)
4586 Lisp_Object prop;
4587 {
4588 if (CONSP (prop)
4589 && CONSP (XCAR (prop))
4590 && !EQ (Qmargin, XCAR (XCAR (prop))))
4591 {
4592 /* A list of sub-properties. */
4593 while (CONSP (prop))
4594 {
4595 if (single_display_spec_intangible_p (XCAR (prop)))
4596 return 1;
4597 prop = XCDR (prop);
4598 }
4599 }
4600 else if (VECTORP (prop))
4601 {
4602 /* A vector of sub-properties. */
4603 int i;
4604 for (i = 0; i < ASIZE (prop); ++i)
4605 if (single_display_spec_intangible_p (AREF (prop, i)))
4606 return 1;
4607 }
4608 else
4609 return single_display_spec_intangible_p (prop);
4610
4611 return 0;
4612 }
4613
4614
4615 /* Return 1 if PROP is a display sub-property value containing STRING. */
4616
4617 static int
4618 single_display_spec_string_p (prop, string)
4619 Lisp_Object prop, string;
4620 {
4621 if (EQ (string, prop))
4622 return 1;
4623
4624 /* Skip over `when FORM'. */
4625 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4626 {
4627 prop = XCDR (prop);
4628 if (!CONSP (prop))
4629 return 0;
4630 prop = XCDR (prop);
4631 }
4632
4633 if (CONSP (prop))
4634 /* Skip over `margin LOCATION'. */
4635 if (EQ (XCAR (prop), Qmargin))
4636 {
4637 prop = XCDR (prop);
4638 if (!CONSP (prop))
4639 return 0;
4640
4641 prop = XCDR (prop);
4642 if (!CONSP (prop))
4643 return 0;
4644 }
4645
4646 return CONSP (prop) && EQ (XCAR (prop), string);
4647 }
4648
4649
4650 /* Return 1 if STRING appears in the `display' property PROP. */
4651
4652 static int
4653 display_prop_string_p (prop, string)
4654 Lisp_Object prop, string;
4655 {
4656 if (CONSP (prop)
4657 && CONSP (XCAR (prop))
4658 && !EQ (Qmargin, XCAR (XCAR (prop))))
4659 {
4660 /* A list of sub-properties. */
4661 while (CONSP (prop))
4662 {
4663 if (single_display_spec_string_p (XCAR (prop), string))
4664 return 1;
4665 prop = XCDR (prop);
4666 }
4667 }
4668 else if (VECTORP (prop))
4669 {
4670 /* A vector of sub-properties. */
4671 int i;
4672 for (i = 0; i < ASIZE (prop); ++i)
4673 if (single_display_spec_string_p (AREF (prop, i), string))
4674 return 1;
4675 }
4676 else
4677 return single_display_spec_string_p (prop, string);
4678
4679 return 0;
4680 }
4681
4682 /* Look for STRING in overlays and text properties in W's buffer,
4683 between character positions FROM and TO (excluding TO).
4684 BACK_P non-zero means look back (in this case, TO is supposed to be
4685 less than FROM).
4686 Value is the first character position where STRING was found, or
4687 zero if it wasn't found before hitting TO.
4688
4689 W's buffer must be current.
4690
4691 This function may only use code that doesn't eval because it is
4692 called asynchronously from note_mouse_highlight. */
4693
4694 static EMACS_INT
4695 string_buffer_position_lim (w, string, from, to, back_p)
4696 struct window *w;
4697 Lisp_Object string;
4698 EMACS_INT from, to;
4699 int back_p;
4700 {
4701 Lisp_Object limit, prop, pos;
4702 int found = 0;
4703
4704 pos = make_number (from);
4705
4706 if (!back_p) /* looking forward */
4707 {
4708 limit = make_number (min (to, ZV));
4709 while (!found && !EQ (pos, limit))
4710 {
4711 prop = Fget_char_property (pos, Qdisplay, Qnil);
4712 if (!NILP (prop) && display_prop_string_p (prop, string))
4713 found = 1;
4714 else
4715 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4716 limit);
4717 }
4718 }
4719 else /* looking back */
4720 {
4721 limit = make_number (max (to, BEGV));
4722 while (!found && !EQ (pos, limit))
4723 {
4724 prop = Fget_char_property (pos, Qdisplay, Qnil);
4725 if (!NILP (prop) && display_prop_string_p (prop, string))
4726 found = 1;
4727 else
4728 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4729 limit);
4730 }
4731 }
4732
4733 return found ? XINT (pos) : 0;
4734 }
4735
4736 /* Determine which buffer position in W's buffer STRING comes from.
4737 AROUND_CHARPOS is an approximate position where it could come from.
4738 Value is the buffer position or 0 if it couldn't be determined.
4739
4740 W's buffer must be current.
4741
4742 This function is necessary because we don't record buffer positions
4743 in glyphs generated from strings (to keep struct glyph small).
4744 This function may only use code that doesn't eval because it is
4745 called asynchronously from note_mouse_highlight. */
4746
4747 EMACS_INT
4748 string_buffer_position (w, string, around_charpos)
4749 struct window *w;
4750 Lisp_Object string;
4751 EMACS_INT around_charpos;
4752 {
4753 Lisp_Object limit, prop, pos;
4754 const int MAX_DISTANCE = 1000;
4755 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4756 around_charpos + MAX_DISTANCE,
4757 0);
4758
4759 if (!found)
4760 found = string_buffer_position_lim (w, string, around_charpos,
4761 around_charpos - MAX_DISTANCE, 1);
4762 return found;
4763 }
4764
4765
4766 \f
4767 /***********************************************************************
4768 `composition' property
4769 ***********************************************************************/
4770
4771 /* Set up iterator IT from `composition' property at its current
4772 position. Called from handle_stop. */
4773
4774 static enum prop_handled
4775 handle_composition_prop (it)
4776 struct it *it;
4777 {
4778 Lisp_Object prop, string;
4779 EMACS_INT pos, pos_byte, start, end;
4780
4781 if (STRINGP (it->string))
4782 {
4783 unsigned char *s;
4784
4785 pos = IT_STRING_CHARPOS (*it);
4786 pos_byte = IT_STRING_BYTEPOS (*it);
4787 string = it->string;
4788 s = SDATA (string) + pos_byte;
4789 it->c = STRING_CHAR (s);
4790 }
4791 else
4792 {
4793 pos = IT_CHARPOS (*it);
4794 pos_byte = IT_BYTEPOS (*it);
4795 string = Qnil;
4796 it->c = FETCH_CHAR (pos_byte);
4797 }
4798
4799 /* If there's a valid composition and point is not inside of the
4800 composition (in the case that the composition is from the current
4801 buffer), draw a glyph composed from the composition components. */
4802 if (find_composition (pos, -1, &start, &end, &prop, string)
4803 && COMPOSITION_VALID_P (start, end, prop)
4804 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4805 {
4806 if (start != pos)
4807 {
4808 if (STRINGP (it->string))
4809 pos_byte = string_char_to_byte (it->string, start);
4810 else
4811 pos_byte = CHAR_TO_BYTE (start);
4812 }
4813 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4814 prop, string);
4815
4816 if (it->cmp_it.id >= 0)
4817 {
4818 it->cmp_it.ch = -1;
4819 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4820 it->cmp_it.nglyphs = -1;
4821 }
4822 }
4823
4824 return HANDLED_NORMALLY;
4825 }
4826
4827
4828 \f
4829 /***********************************************************************
4830 Overlay strings
4831 ***********************************************************************/
4832
4833 /* The following structure is used to record overlay strings for
4834 later sorting in load_overlay_strings. */
4835
4836 struct overlay_entry
4837 {
4838 Lisp_Object overlay;
4839 Lisp_Object string;
4840 int priority;
4841 int after_string_p;
4842 };
4843
4844
4845 /* Set up iterator IT from overlay strings at its current position.
4846 Called from handle_stop. */
4847
4848 static enum prop_handled
4849 handle_overlay_change (it)
4850 struct it *it;
4851 {
4852 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4853 return HANDLED_RECOMPUTE_PROPS;
4854 else
4855 return HANDLED_NORMALLY;
4856 }
4857
4858
4859 /* Set up the next overlay string for delivery by IT, if there is an
4860 overlay string to deliver. Called by set_iterator_to_next when the
4861 end of the current overlay string is reached. If there are more
4862 overlay strings to display, IT->string and
4863 IT->current.overlay_string_index are set appropriately here.
4864 Otherwise IT->string is set to nil. */
4865
4866 static void
4867 next_overlay_string (it)
4868 struct it *it;
4869 {
4870 ++it->current.overlay_string_index;
4871 if (it->current.overlay_string_index == it->n_overlay_strings)
4872 {
4873 /* No more overlay strings. Restore IT's settings to what
4874 they were before overlay strings were processed, and
4875 continue to deliver from current_buffer. */
4876
4877 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4878 pop_it (it);
4879 xassert (it->sp > 0
4880 || (NILP (it->string)
4881 && it->method == GET_FROM_BUFFER
4882 && it->stop_charpos >= BEGV
4883 && it->stop_charpos <= it->end_charpos));
4884 it->current.overlay_string_index = -1;
4885 it->n_overlay_strings = 0;
4886
4887 /* If we're at the end of the buffer, record that we have
4888 processed the overlay strings there already, so that
4889 next_element_from_buffer doesn't try it again. */
4890 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4891 it->overlay_strings_at_end_processed_p = 1;
4892 }
4893 else
4894 {
4895 /* There are more overlay strings to process. If
4896 IT->current.overlay_string_index has advanced to a position
4897 where we must load IT->overlay_strings with more strings, do
4898 it. */
4899 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4900
4901 if (it->current.overlay_string_index && i == 0)
4902 load_overlay_strings (it, 0);
4903
4904 /* Initialize IT to deliver display elements from the overlay
4905 string. */
4906 it->string = it->overlay_strings[i];
4907 it->multibyte_p = STRING_MULTIBYTE (it->string);
4908 SET_TEXT_POS (it->current.string_pos, 0, 0);
4909 it->method = GET_FROM_STRING;
4910 it->stop_charpos = 0;
4911 if (it->cmp_it.stop_pos >= 0)
4912 it->cmp_it.stop_pos = 0;
4913 }
4914
4915 CHECK_IT (it);
4916 }
4917
4918
4919 /* Compare two overlay_entry structures E1 and E2. Used as a
4920 comparison function for qsort in load_overlay_strings. Overlay
4921 strings for the same position are sorted so that
4922
4923 1. All after-strings come in front of before-strings, except
4924 when they come from the same overlay.
4925
4926 2. Within after-strings, strings are sorted so that overlay strings
4927 from overlays with higher priorities come first.
4928
4929 2. Within before-strings, strings are sorted so that overlay
4930 strings from overlays with higher priorities come last.
4931
4932 Value is analogous to strcmp. */
4933
4934
4935 static int
4936 compare_overlay_entries (e1, e2)
4937 void *e1, *e2;
4938 {
4939 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4940 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4941 int result;
4942
4943 if (entry1->after_string_p != entry2->after_string_p)
4944 {
4945 /* Let after-strings appear in front of before-strings if
4946 they come from different overlays. */
4947 if (EQ (entry1->overlay, entry2->overlay))
4948 result = entry1->after_string_p ? 1 : -1;
4949 else
4950 result = entry1->after_string_p ? -1 : 1;
4951 }
4952 else if (entry1->after_string_p)
4953 /* After-strings sorted in order of decreasing priority. */
4954 result = entry2->priority - entry1->priority;
4955 else
4956 /* Before-strings sorted in order of increasing priority. */
4957 result = entry1->priority - entry2->priority;
4958
4959 return result;
4960 }
4961
4962
4963 /* Load the vector IT->overlay_strings with overlay strings from IT's
4964 current buffer position, or from CHARPOS if that is > 0. Set
4965 IT->n_overlays to the total number of overlay strings found.
4966
4967 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4968 a time. On entry into load_overlay_strings,
4969 IT->current.overlay_string_index gives the number of overlay
4970 strings that have already been loaded by previous calls to this
4971 function.
4972
4973 IT->add_overlay_start contains an additional overlay start
4974 position to consider for taking overlay strings from, if non-zero.
4975 This position comes into play when the overlay has an `invisible'
4976 property, and both before and after-strings. When we've skipped to
4977 the end of the overlay, because of its `invisible' property, we
4978 nevertheless want its before-string to appear.
4979 IT->add_overlay_start will contain the overlay start position
4980 in this case.
4981
4982 Overlay strings are sorted so that after-string strings come in
4983 front of before-string strings. Within before and after-strings,
4984 strings are sorted by overlay priority. See also function
4985 compare_overlay_entries. */
4986
4987 static void
4988 load_overlay_strings (it, charpos)
4989 struct it *it;
4990 int charpos;
4991 {
4992 extern Lisp_Object Qwindow, Qpriority;
4993 Lisp_Object overlay, window, str, invisible;
4994 struct Lisp_Overlay *ov;
4995 int start, end;
4996 int size = 20;
4997 int n = 0, i, j, invis_p;
4998 struct overlay_entry *entries
4999 = (struct overlay_entry *) alloca (size * sizeof *entries);
5000
5001 if (charpos <= 0)
5002 charpos = IT_CHARPOS (*it);
5003
5004 /* Append the overlay string STRING of overlay OVERLAY to vector
5005 `entries' which has size `size' and currently contains `n'
5006 elements. AFTER_P non-zero means STRING is an after-string of
5007 OVERLAY. */
5008 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5009 do \
5010 { \
5011 Lisp_Object priority; \
5012 \
5013 if (n == size) \
5014 { \
5015 int new_size = 2 * size; \
5016 struct overlay_entry *old = entries; \
5017 entries = \
5018 (struct overlay_entry *) alloca (new_size \
5019 * sizeof *entries); \
5020 bcopy (old, entries, size * sizeof *entries); \
5021 size = new_size; \
5022 } \
5023 \
5024 entries[n].string = (STRING); \
5025 entries[n].overlay = (OVERLAY); \
5026 priority = Foverlay_get ((OVERLAY), Qpriority); \
5027 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5028 entries[n].after_string_p = (AFTER_P); \
5029 ++n; \
5030 } \
5031 while (0)
5032
5033 /* Process overlay before the overlay center. */
5034 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5035 {
5036 XSETMISC (overlay, ov);
5037 xassert (OVERLAYP (overlay));
5038 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5039 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5040
5041 if (end < charpos)
5042 break;
5043
5044 /* Skip this overlay if it doesn't start or end at IT's current
5045 position. */
5046 if (end != charpos && start != charpos)
5047 continue;
5048
5049 /* Skip this overlay if it doesn't apply to IT->w. */
5050 window = Foverlay_get (overlay, Qwindow);
5051 if (WINDOWP (window) && XWINDOW (window) != it->w)
5052 continue;
5053
5054 /* If the text ``under'' the overlay is invisible, both before-
5055 and after-strings from this overlay are visible; start and
5056 end position are indistinguishable. */
5057 invisible = Foverlay_get (overlay, Qinvisible);
5058 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5059
5060 /* If overlay has a non-empty before-string, record it. */
5061 if ((start == charpos || (end == charpos && invis_p))
5062 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5063 && SCHARS (str))
5064 RECORD_OVERLAY_STRING (overlay, str, 0);
5065
5066 /* If overlay has a non-empty after-string, record it. */
5067 if ((end == charpos || (start == charpos && invis_p))
5068 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5069 && SCHARS (str))
5070 RECORD_OVERLAY_STRING (overlay, str, 1);
5071 }
5072
5073 /* Process overlays after the overlay center. */
5074 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5075 {
5076 XSETMISC (overlay, ov);
5077 xassert (OVERLAYP (overlay));
5078 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5079 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5080
5081 if (start > charpos)
5082 break;
5083
5084 /* Skip this overlay if it doesn't start or end at IT's current
5085 position. */
5086 if (end != charpos && start != charpos)
5087 continue;
5088
5089 /* Skip this overlay if it doesn't apply to IT->w. */
5090 window = Foverlay_get (overlay, Qwindow);
5091 if (WINDOWP (window) && XWINDOW (window) != it->w)
5092 continue;
5093
5094 /* If the text ``under'' the overlay is invisible, it has a zero
5095 dimension, and both before- and after-strings apply. */
5096 invisible = Foverlay_get (overlay, Qinvisible);
5097 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5098
5099 /* If overlay has a non-empty before-string, record it. */
5100 if ((start == charpos || (end == charpos && invis_p))
5101 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5102 && SCHARS (str))
5103 RECORD_OVERLAY_STRING (overlay, str, 0);
5104
5105 /* If overlay has a non-empty after-string, record it. */
5106 if ((end == charpos || (start == charpos && invis_p))
5107 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5108 && SCHARS (str))
5109 RECORD_OVERLAY_STRING (overlay, str, 1);
5110 }
5111
5112 #undef RECORD_OVERLAY_STRING
5113
5114 /* Sort entries. */
5115 if (n > 1)
5116 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5117
5118 /* Record the total number of strings to process. */
5119 it->n_overlay_strings = n;
5120
5121 /* IT->current.overlay_string_index is the number of overlay strings
5122 that have already been consumed by IT. Copy some of the
5123 remaining overlay strings to IT->overlay_strings. */
5124 i = 0;
5125 j = it->current.overlay_string_index;
5126 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5127 {
5128 it->overlay_strings[i] = entries[j].string;
5129 it->string_overlays[i++] = entries[j++].overlay;
5130 }
5131
5132 CHECK_IT (it);
5133 }
5134
5135
5136 /* Get the first chunk of overlay strings at IT's current buffer
5137 position, or at CHARPOS if that is > 0. Value is non-zero if at
5138 least one overlay string was found. */
5139
5140 static int
5141 get_overlay_strings_1 (it, charpos, compute_stop_p)
5142 struct it *it;
5143 int charpos;
5144 int compute_stop_p;
5145 {
5146 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5147 process. This fills IT->overlay_strings with strings, and sets
5148 IT->n_overlay_strings to the total number of strings to process.
5149 IT->pos.overlay_string_index has to be set temporarily to zero
5150 because load_overlay_strings needs this; it must be set to -1
5151 when no overlay strings are found because a zero value would
5152 indicate a position in the first overlay string. */
5153 it->current.overlay_string_index = 0;
5154 load_overlay_strings (it, charpos);
5155
5156 /* If we found overlay strings, set up IT to deliver display
5157 elements from the first one. Otherwise set up IT to deliver
5158 from current_buffer. */
5159 if (it->n_overlay_strings)
5160 {
5161 /* Make sure we know settings in current_buffer, so that we can
5162 restore meaningful values when we're done with the overlay
5163 strings. */
5164 if (compute_stop_p)
5165 compute_stop_pos (it);
5166 xassert (it->face_id >= 0);
5167
5168 /* Save IT's settings. They are restored after all overlay
5169 strings have been processed. */
5170 xassert (!compute_stop_p || it->sp == 0);
5171
5172 /* When called from handle_stop, there might be an empty display
5173 string loaded. In that case, don't bother saving it. */
5174 if (!STRINGP (it->string) || SCHARS (it->string))
5175 push_it (it);
5176
5177 /* Set up IT to deliver display elements from the first overlay
5178 string. */
5179 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5180 it->string = it->overlay_strings[0];
5181 it->from_overlay = Qnil;
5182 it->stop_charpos = 0;
5183 xassert (STRINGP (it->string));
5184 it->end_charpos = SCHARS (it->string);
5185 it->multibyte_p = STRING_MULTIBYTE (it->string);
5186 it->method = GET_FROM_STRING;
5187 return 1;
5188 }
5189
5190 it->current.overlay_string_index = -1;
5191 return 0;
5192 }
5193
5194 static int
5195 get_overlay_strings (it, charpos)
5196 struct it *it;
5197 int charpos;
5198 {
5199 it->string = Qnil;
5200 it->method = GET_FROM_BUFFER;
5201
5202 (void) get_overlay_strings_1 (it, charpos, 1);
5203
5204 CHECK_IT (it);
5205
5206 /* Value is non-zero if we found at least one overlay string. */
5207 return STRINGP (it->string);
5208 }
5209
5210
5211 \f
5212 /***********************************************************************
5213 Saving and restoring state
5214 ***********************************************************************/
5215
5216 /* Save current settings of IT on IT->stack. Called, for example,
5217 before setting up IT for an overlay string, to be able to restore
5218 IT's settings to what they were after the overlay string has been
5219 processed. */
5220
5221 static void
5222 push_it (it)
5223 struct it *it;
5224 {
5225 struct iterator_stack_entry *p;
5226
5227 xassert (it->sp < IT_STACK_SIZE);
5228 p = it->stack + it->sp;
5229
5230 p->stop_charpos = it->stop_charpos;
5231 p->prev_stop = it->prev_stop;
5232 p->base_level_stop = it->base_level_stop;
5233 p->cmp_it = it->cmp_it;
5234 xassert (it->face_id >= 0);
5235 p->face_id = it->face_id;
5236 p->string = it->string;
5237 p->method = it->method;
5238 p->from_overlay = it->from_overlay;
5239 switch (p->method)
5240 {
5241 case GET_FROM_IMAGE:
5242 p->u.image.object = it->object;
5243 p->u.image.image_id = it->image_id;
5244 p->u.image.slice = it->slice;
5245 break;
5246 case GET_FROM_STRETCH:
5247 p->u.stretch.object = it->object;
5248 break;
5249 }
5250 p->position = it->position;
5251 p->current = it->current;
5252 p->end_charpos = it->end_charpos;
5253 p->string_nchars = it->string_nchars;
5254 p->area = it->area;
5255 p->multibyte_p = it->multibyte_p;
5256 p->avoid_cursor_p = it->avoid_cursor_p;
5257 p->space_width = it->space_width;
5258 p->font_height = it->font_height;
5259 p->voffset = it->voffset;
5260 p->string_from_display_prop_p = it->string_from_display_prop_p;
5261 p->display_ellipsis_p = 0;
5262 p->line_wrap = it->line_wrap;
5263 ++it->sp;
5264 }
5265
5266 static void
5267 iterate_out_of_display_property (it)
5268 struct it *it;
5269 {
5270 /* Maybe initialize paragraph direction. If we are at the beginning
5271 of a new paragraph, next_element_from_buffer may not have a
5272 chance to do that. */
5273 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5274 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5275 /* prev_stop can be zero, so check against BEGV as well. */
5276 while (it->bidi_it.charpos >= BEGV
5277 && it->prev_stop <= it->bidi_it.charpos
5278 && it->bidi_it.charpos < CHARPOS (it->position))
5279 bidi_move_to_visually_next (&it->bidi_it);
5280 /* Record the stop_pos we just crossed, for when we cross it
5281 back, maybe. */
5282 if (it->bidi_it.charpos > CHARPOS (it->position))
5283 it->prev_stop = CHARPOS (it->position);
5284 /* If we ended up not where pop_it put us, resync IT's
5285 positional members with the bidi iterator. */
5286 if (it->bidi_it.charpos != CHARPOS (it->position))
5287 {
5288 SET_TEXT_POS (it->position,
5289 it->bidi_it.charpos, it->bidi_it.bytepos);
5290 it->current.pos = it->position;
5291 }
5292 }
5293
5294 /* Restore IT's settings from IT->stack. Called, for example, when no
5295 more overlay strings must be processed, and we return to delivering
5296 display elements from a buffer, or when the end of a string from a
5297 `display' property is reached and we return to delivering display
5298 elements from an overlay string, or from a buffer. */
5299
5300 static void
5301 pop_it (it)
5302 struct it *it;
5303 {
5304 struct iterator_stack_entry *p;
5305
5306 xassert (it->sp > 0);
5307 --it->sp;
5308 p = it->stack + it->sp;
5309 it->stop_charpos = p->stop_charpos;
5310 it->prev_stop = p->prev_stop;
5311 it->base_level_stop = p->base_level_stop;
5312 it->cmp_it = p->cmp_it;
5313 it->face_id = p->face_id;
5314 it->current = p->current;
5315 it->position = p->position;
5316 it->string = p->string;
5317 it->from_overlay = p->from_overlay;
5318 if (NILP (it->string))
5319 SET_TEXT_POS (it->current.string_pos, -1, -1);
5320 it->method = p->method;
5321 switch (it->method)
5322 {
5323 case GET_FROM_IMAGE:
5324 it->image_id = p->u.image.image_id;
5325 it->object = p->u.image.object;
5326 it->slice = p->u.image.slice;
5327 break;
5328 case GET_FROM_STRETCH:
5329 it->object = p->u.comp.object;
5330 break;
5331 case GET_FROM_BUFFER:
5332 it->object = it->w->buffer;
5333 if (it->bidi_p)
5334 {
5335 /* Bidi-iterate until we get out of the portion of text, if
5336 any, covered by a `display' text property or an overlay
5337 with `display' property. (We cannot just jump there,
5338 because the internal coherency of the bidi iterator state
5339 can not be preserved across such jumps.) We also must
5340 determine the paragraph base direction if the overlay we
5341 just processed is at the beginning of a new
5342 paragraph. */
5343 iterate_out_of_display_property (it);
5344 }
5345 break;
5346 case GET_FROM_STRING:
5347 it->object = it->string;
5348 break;
5349 case GET_FROM_DISPLAY_VECTOR:
5350 if (it->s)
5351 it->method = GET_FROM_C_STRING;
5352 else if (STRINGP (it->string))
5353 it->method = GET_FROM_STRING;
5354 else
5355 {
5356 it->method = GET_FROM_BUFFER;
5357 it->object = it->w->buffer;
5358 }
5359 }
5360 it->end_charpos = p->end_charpos;
5361 it->string_nchars = p->string_nchars;
5362 it->area = p->area;
5363 it->multibyte_p = p->multibyte_p;
5364 it->avoid_cursor_p = p->avoid_cursor_p;
5365 it->space_width = p->space_width;
5366 it->font_height = p->font_height;
5367 it->voffset = p->voffset;
5368 it->string_from_display_prop_p = p->string_from_display_prop_p;
5369 it->line_wrap = p->line_wrap;
5370 }
5371
5372
5373 \f
5374 /***********************************************************************
5375 Moving over lines
5376 ***********************************************************************/
5377
5378 /* Set IT's current position to the previous line start. */
5379
5380 static void
5381 back_to_previous_line_start (it)
5382 struct it *it;
5383 {
5384 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5385 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5386 }
5387
5388
5389 /* Move IT to the next line start.
5390
5391 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5392 we skipped over part of the text (as opposed to moving the iterator
5393 continuously over the text). Otherwise, don't change the value
5394 of *SKIPPED_P.
5395
5396 Newlines may come from buffer text, overlay strings, or strings
5397 displayed via the `display' property. That's the reason we can't
5398 simply use find_next_newline_no_quit.
5399
5400 Note that this function may not skip over invisible text that is so
5401 because of text properties and immediately follows a newline. If
5402 it would, function reseat_at_next_visible_line_start, when called
5403 from set_iterator_to_next, would effectively make invisible
5404 characters following a newline part of the wrong glyph row, which
5405 leads to wrong cursor motion. */
5406
5407 static int
5408 forward_to_next_line_start (it, skipped_p)
5409 struct it *it;
5410 int *skipped_p;
5411 {
5412 int old_selective, newline_found_p, n;
5413 const int MAX_NEWLINE_DISTANCE = 500;
5414
5415 /* If already on a newline, just consume it to avoid unintended
5416 skipping over invisible text below. */
5417 if (it->what == IT_CHARACTER
5418 && it->c == '\n'
5419 && CHARPOS (it->position) == IT_CHARPOS (*it))
5420 {
5421 set_iterator_to_next (it, 0);
5422 it->c = 0;
5423 return 1;
5424 }
5425
5426 /* Don't handle selective display in the following. It's (a)
5427 unnecessary because it's done by the caller, and (b) leads to an
5428 infinite recursion because next_element_from_ellipsis indirectly
5429 calls this function. */
5430 old_selective = it->selective;
5431 it->selective = 0;
5432
5433 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5434 from buffer text. */
5435 for (n = newline_found_p = 0;
5436 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5437 n += STRINGP (it->string) ? 0 : 1)
5438 {
5439 if (!get_next_display_element (it))
5440 return 0;
5441 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5442 set_iterator_to_next (it, 0);
5443 }
5444
5445 /* If we didn't find a newline near enough, see if we can use a
5446 short-cut. */
5447 if (!newline_found_p)
5448 {
5449 int start = IT_CHARPOS (*it);
5450 int limit = find_next_newline_no_quit (start, 1);
5451 Lisp_Object pos;
5452
5453 xassert (!STRINGP (it->string));
5454
5455 /* If there isn't any `display' property in sight, and no
5456 overlays, we can just use the position of the newline in
5457 buffer text. */
5458 if (it->stop_charpos >= limit
5459 || ((pos = Fnext_single_property_change (make_number (start),
5460 Qdisplay,
5461 Qnil, make_number (limit)),
5462 NILP (pos))
5463 && next_overlay_change (start) == ZV))
5464 {
5465 IT_CHARPOS (*it) = limit;
5466 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5467 *skipped_p = newline_found_p = 1;
5468 }
5469 else
5470 {
5471 while (get_next_display_element (it)
5472 && !newline_found_p)
5473 {
5474 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5475 set_iterator_to_next (it, 0);
5476 }
5477 }
5478 }
5479
5480 it->selective = old_selective;
5481 return newline_found_p;
5482 }
5483
5484
5485 /* Set IT's current position to the previous visible line start. Skip
5486 invisible text that is so either due to text properties or due to
5487 selective display. Caution: this does not change IT->current_x and
5488 IT->hpos. */
5489
5490 static void
5491 back_to_previous_visible_line_start (it)
5492 struct it *it;
5493 {
5494 while (IT_CHARPOS (*it) > BEGV)
5495 {
5496 back_to_previous_line_start (it);
5497
5498 if (IT_CHARPOS (*it) <= BEGV)
5499 break;
5500
5501 /* If selective > 0, then lines indented more than its value are
5502 invisible. */
5503 if (it->selective > 0
5504 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5505 (double) it->selective)) /* iftc */
5506 continue;
5507
5508 /* Check the newline before point for invisibility. */
5509 {
5510 Lisp_Object prop;
5511 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5512 Qinvisible, it->window);
5513 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5514 continue;
5515 }
5516
5517 if (IT_CHARPOS (*it) <= BEGV)
5518 break;
5519
5520 {
5521 struct it it2;
5522 int pos;
5523 EMACS_INT beg, end;
5524 Lisp_Object val, overlay;
5525
5526 /* If newline is part of a composition, continue from start of composition */
5527 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5528 && beg < IT_CHARPOS (*it))
5529 goto replaced;
5530
5531 /* If newline is replaced by a display property, find start of overlay
5532 or interval and continue search from that point. */
5533 it2 = *it;
5534 pos = --IT_CHARPOS (it2);
5535 --IT_BYTEPOS (it2);
5536 it2.sp = 0;
5537 it2.string_from_display_prop_p = 0;
5538 if (handle_display_prop (&it2) == HANDLED_RETURN
5539 && !NILP (val = get_char_property_and_overlay
5540 (make_number (pos), Qdisplay, Qnil, &overlay))
5541 && (OVERLAYP (overlay)
5542 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5543 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5544 goto replaced;
5545
5546 /* Newline is not replaced by anything -- so we are done. */
5547 break;
5548
5549 replaced:
5550 if (beg < BEGV)
5551 beg = BEGV;
5552 IT_CHARPOS (*it) = beg;
5553 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5554 }
5555 }
5556
5557 it->continuation_lines_width = 0;
5558
5559 xassert (IT_CHARPOS (*it) >= BEGV);
5560 xassert (IT_CHARPOS (*it) == BEGV
5561 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5562 CHECK_IT (it);
5563 }
5564
5565
5566 /* Reseat iterator IT at the previous visible line start. Skip
5567 invisible text that is so either due to text properties or due to
5568 selective display. At the end, update IT's overlay information,
5569 face information etc. */
5570
5571 void
5572 reseat_at_previous_visible_line_start (it)
5573 struct it *it;
5574 {
5575 back_to_previous_visible_line_start (it);
5576 reseat (it, it->current.pos, 1);
5577 CHECK_IT (it);
5578 }
5579
5580
5581 /* Reseat iterator IT on the next visible line start in the current
5582 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5583 preceding the line start. Skip over invisible text that is so
5584 because of selective display. Compute faces, overlays etc at the
5585 new position. Note that this function does not skip over text that
5586 is invisible because of text properties. */
5587
5588 static void
5589 reseat_at_next_visible_line_start (it, on_newline_p)
5590 struct it *it;
5591 int on_newline_p;
5592 {
5593 int newline_found_p, skipped_p = 0;
5594
5595 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5596
5597 /* Skip over lines that are invisible because they are indented
5598 more than the value of IT->selective. */
5599 if (it->selective > 0)
5600 while (IT_CHARPOS (*it) < ZV
5601 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5602 (double) it->selective)) /* iftc */
5603 {
5604 xassert (IT_BYTEPOS (*it) == BEGV
5605 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5606 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5607 }
5608
5609 /* Position on the newline if that's what's requested. */
5610 if (on_newline_p && newline_found_p)
5611 {
5612 if (STRINGP (it->string))
5613 {
5614 if (IT_STRING_CHARPOS (*it) > 0)
5615 {
5616 --IT_STRING_CHARPOS (*it);
5617 --IT_STRING_BYTEPOS (*it);
5618 }
5619 }
5620 else if (IT_CHARPOS (*it) > BEGV)
5621 {
5622 --IT_CHARPOS (*it);
5623 --IT_BYTEPOS (*it);
5624 reseat (it, it->current.pos, 0);
5625 }
5626 }
5627 else if (skipped_p)
5628 reseat (it, it->current.pos, 0);
5629
5630 CHECK_IT (it);
5631 }
5632
5633
5634 \f
5635 /***********************************************************************
5636 Changing an iterator's position
5637 ***********************************************************************/
5638
5639 /* Change IT's current position to POS in current_buffer. If FORCE_P
5640 is non-zero, always check for text properties at the new position.
5641 Otherwise, text properties are only looked up if POS >=
5642 IT->check_charpos of a property. */
5643
5644 static void
5645 reseat (it, pos, force_p)
5646 struct it *it;
5647 struct text_pos pos;
5648 int force_p;
5649 {
5650 int original_pos = IT_CHARPOS (*it);
5651
5652 reseat_1 (it, pos, 0);
5653
5654 /* Determine where to check text properties. Avoid doing it
5655 where possible because text property lookup is very expensive. */
5656 if (force_p
5657 || CHARPOS (pos) > it->stop_charpos
5658 || CHARPOS (pos) < original_pos)
5659 {
5660 if (it->bidi_p)
5661 {
5662 /* For bidi iteration, we need to prime prev_stop and
5663 base_level_stop with our best estimations. */
5664 if (CHARPOS (pos) < it->prev_stop)
5665 {
5666 handle_stop_backwards (it, BEGV);
5667 if (CHARPOS (pos) < it->base_level_stop)
5668 it->base_level_stop = 0;
5669 }
5670 else if (CHARPOS (pos) > it->stop_charpos
5671 && it->stop_charpos >= BEGV)
5672 handle_stop_backwards (it, it->stop_charpos);
5673 else /* force_p */
5674 handle_stop (it);
5675 }
5676 else
5677 {
5678 handle_stop (it);
5679 it->prev_stop = it->base_level_stop = 0;
5680 }
5681
5682 }
5683
5684 CHECK_IT (it);
5685 }
5686
5687
5688 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5689 IT->stop_pos to POS, also. */
5690
5691 static void
5692 reseat_1 (it, pos, set_stop_p)
5693 struct it *it;
5694 struct text_pos pos;
5695 int set_stop_p;
5696 {
5697 /* Don't call this function when scanning a C string. */
5698 xassert (it->s == NULL);
5699
5700 /* POS must be a reasonable value. */
5701 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5702
5703 it->current.pos = it->position = pos;
5704 it->end_charpos = ZV;
5705 it->dpvec = NULL;
5706 it->current.dpvec_index = -1;
5707 it->current.overlay_string_index = -1;
5708 IT_STRING_CHARPOS (*it) = -1;
5709 IT_STRING_BYTEPOS (*it) = -1;
5710 it->string = Qnil;
5711 it->string_from_display_prop_p = 0;
5712 it->method = GET_FROM_BUFFER;
5713 it->object = it->w->buffer;
5714 it->area = TEXT_AREA;
5715 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5716 it->sp = 0;
5717 it->string_from_display_prop_p = 0;
5718 it->face_before_selective_p = 0;
5719 if (it->bidi_p)
5720 it->bidi_it.first_elt = 1;
5721
5722 if (set_stop_p)
5723 {
5724 it->stop_charpos = CHARPOS (pos);
5725 it->base_level_stop = CHARPOS (pos);
5726 }
5727 }
5728
5729
5730 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5731 If S is non-null, it is a C string to iterate over. Otherwise,
5732 STRING gives a Lisp string to iterate over.
5733
5734 If PRECISION > 0, don't return more then PRECISION number of
5735 characters from the string.
5736
5737 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5738 characters have been returned. FIELD_WIDTH < 0 means an infinite
5739 field width.
5740
5741 MULTIBYTE = 0 means disable processing of multibyte characters,
5742 MULTIBYTE > 0 means enable it,
5743 MULTIBYTE < 0 means use IT->multibyte_p.
5744
5745 IT must be initialized via a prior call to init_iterator before
5746 calling this function. */
5747
5748 static void
5749 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5750 struct it *it;
5751 unsigned char *s;
5752 Lisp_Object string;
5753 int charpos;
5754 int precision, field_width, multibyte;
5755 {
5756 /* No region in strings. */
5757 it->region_beg_charpos = it->region_end_charpos = -1;
5758
5759 /* No text property checks performed by default, but see below. */
5760 it->stop_charpos = -1;
5761
5762 /* Set iterator position and end position. */
5763 bzero (&it->current, sizeof it->current);
5764 it->current.overlay_string_index = -1;
5765 it->current.dpvec_index = -1;
5766 xassert (charpos >= 0);
5767
5768 /* If STRING is specified, use its multibyteness, otherwise use the
5769 setting of MULTIBYTE, if specified. */
5770 if (multibyte >= 0)
5771 it->multibyte_p = multibyte > 0;
5772
5773 if (s == NULL)
5774 {
5775 xassert (STRINGP (string));
5776 it->string = string;
5777 it->s = NULL;
5778 it->end_charpos = it->string_nchars = SCHARS (string);
5779 it->method = GET_FROM_STRING;
5780 it->current.string_pos = string_pos (charpos, string);
5781 }
5782 else
5783 {
5784 it->s = s;
5785 it->string = Qnil;
5786
5787 /* Note that we use IT->current.pos, not it->current.string_pos,
5788 for displaying C strings. */
5789 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5790 if (it->multibyte_p)
5791 {
5792 it->current.pos = c_string_pos (charpos, s, 1);
5793 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5794 }
5795 else
5796 {
5797 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5798 it->end_charpos = it->string_nchars = strlen (s);
5799 }
5800
5801 it->method = GET_FROM_C_STRING;
5802 }
5803
5804 /* PRECISION > 0 means don't return more than PRECISION characters
5805 from the string. */
5806 if (precision > 0 && it->end_charpos - charpos > precision)
5807 it->end_charpos = it->string_nchars = charpos + precision;
5808
5809 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5810 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5811 FIELD_WIDTH < 0 means infinite field width. This is useful for
5812 padding with `-' at the end of a mode line. */
5813 if (field_width < 0)
5814 field_width = INFINITY;
5815 if (field_width > it->end_charpos - charpos)
5816 it->end_charpos = charpos + field_width;
5817
5818 /* Use the standard display table for displaying strings. */
5819 if (DISP_TABLE_P (Vstandard_display_table))
5820 it->dp = XCHAR_TABLE (Vstandard_display_table);
5821
5822 it->stop_charpos = charpos;
5823 if (s == NULL && it->multibyte_p)
5824 {
5825 EMACS_INT endpos = SCHARS (it->string);
5826 if (endpos > it->end_charpos)
5827 endpos = it->end_charpos;
5828 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5829 it->string);
5830 }
5831 CHECK_IT (it);
5832 }
5833
5834
5835 \f
5836 /***********************************************************************
5837 Iteration
5838 ***********************************************************************/
5839
5840 /* Map enum it_method value to corresponding next_element_from_* function. */
5841
5842 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5843 {
5844 next_element_from_buffer,
5845 next_element_from_display_vector,
5846 next_element_from_string,
5847 next_element_from_c_string,
5848 next_element_from_image,
5849 next_element_from_stretch
5850 };
5851
5852 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5853
5854
5855 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5856 (possibly with the following characters). */
5857
5858 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5859 ((IT)->cmp_it.id >= 0 \
5860 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5861 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5862 END_CHARPOS, (IT)->w, \
5863 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5864 (IT)->string)))
5865
5866
5867 /* Load IT's display element fields with information about the next
5868 display element from the current position of IT. Value is zero if
5869 end of buffer (or C string) is reached. */
5870
5871 static struct frame *last_escape_glyph_frame = NULL;
5872 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5873 static int last_escape_glyph_merged_face_id = 0;
5874
5875 int
5876 get_next_display_element (it)
5877 struct it *it;
5878 {
5879 /* Non-zero means that we found a display element. Zero means that
5880 we hit the end of what we iterate over. Performance note: the
5881 function pointer `method' used here turns out to be faster than
5882 using a sequence of if-statements. */
5883 int success_p;
5884
5885 get_next:
5886 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5887
5888 if (it->what == IT_CHARACTER)
5889 {
5890 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5891 and only if (a) the resolved directionality of that character
5892 is R..." */
5893 /* FIXME: Do we need an exception for characters from display
5894 tables? */
5895 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5896 it->c = bidi_mirror_char (it->c);
5897 /* Map via display table or translate control characters.
5898 IT->c, IT->len etc. have been set to the next character by
5899 the function call above. If we have a display table, and it
5900 contains an entry for IT->c, translate it. Don't do this if
5901 IT->c itself comes from a display table, otherwise we could
5902 end up in an infinite recursion. (An alternative could be to
5903 count the recursion depth of this function and signal an
5904 error when a certain maximum depth is reached.) Is it worth
5905 it? */
5906 if (success_p && it->dpvec == NULL)
5907 {
5908 Lisp_Object dv;
5909 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5910 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5911 nbsp_or_shy = char_is_other;
5912 int decoded = it->c;
5913
5914 if (it->dp
5915 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5916 VECTORP (dv)))
5917 {
5918 struct Lisp_Vector *v = XVECTOR (dv);
5919
5920 /* Return the first character from the display table
5921 entry, if not empty. If empty, don't display the
5922 current character. */
5923 if (v->size)
5924 {
5925 it->dpvec_char_len = it->len;
5926 it->dpvec = v->contents;
5927 it->dpend = v->contents + v->size;
5928 it->current.dpvec_index = 0;
5929 it->dpvec_face_id = -1;
5930 it->saved_face_id = it->face_id;
5931 it->method = GET_FROM_DISPLAY_VECTOR;
5932 it->ellipsis_p = 0;
5933 }
5934 else
5935 {
5936 set_iterator_to_next (it, 0);
5937 }
5938 goto get_next;
5939 }
5940
5941 if (unibyte_display_via_language_environment
5942 && !ASCII_CHAR_P (it->c))
5943 decoded = DECODE_CHAR (unibyte, it->c);
5944
5945 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5946 {
5947 if (it->multibyte_p)
5948 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5949 : it->c == 0xAD ? char_is_soft_hyphen
5950 : char_is_other);
5951 else if (unibyte_display_via_language_environment)
5952 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5953 : decoded == 0xAD ? char_is_soft_hyphen
5954 : char_is_other);
5955 }
5956
5957 /* Translate control characters into `\003' or `^C' form.
5958 Control characters coming from a display table entry are
5959 currently not translated because we use IT->dpvec to hold
5960 the translation. This could easily be changed but I
5961 don't believe that it is worth doing.
5962
5963 If it->multibyte_p is nonzero, non-printable non-ASCII
5964 characters are also translated to octal form.
5965
5966 If it->multibyte_p is zero, eight-bit characters that
5967 don't have corresponding multibyte char code are also
5968 translated to octal form. */
5969 if ((it->c < ' '
5970 ? (it->area != TEXT_AREA
5971 /* In mode line, treat \n, \t like other crl chars. */
5972 || (it->c != '\t'
5973 && it->glyph_row
5974 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5975 || (it->c != '\n' && it->c != '\t'))
5976 : (nbsp_or_shy
5977 || (it->multibyte_p
5978 ? ! CHAR_PRINTABLE_P (it->c)
5979 : (! unibyte_display_via_language_environment
5980 ? it->c >= 0x80
5981 : (decoded >= 0x80 && decoded < 0xA0))))))
5982 {
5983 /* IT->c is a control character which must be displayed
5984 either as '\003' or as `^C' where the '\\' and '^'
5985 can be defined in the display table. Fill
5986 IT->ctl_chars with glyphs for what we have to
5987 display. Then, set IT->dpvec to these glyphs. */
5988 Lisp_Object gc;
5989 int ctl_len;
5990 int face_id, lface_id = 0 ;
5991 int escape_glyph;
5992
5993 /* Handle control characters with ^. */
5994
5995 if (it->c < 128 && it->ctl_arrow_p)
5996 {
5997 int g;
5998
5999 g = '^'; /* default glyph for Control */
6000 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6001 if (it->dp
6002 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6003 && GLYPH_CODE_CHAR_VALID_P (gc))
6004 {
6005 g = GLYPH_CODE_CHAR (gc);
6006 lface_id = GLYPH_CODE_FACE (gc);
6007 }
6008 if (lface_id)
6009 {
6010 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6011 }
6012 else if (it->f == last_escape_glyph_frame
6013 && it->face_id == last_escape_glyph_face_id)
6014 {
6015 face_id = last_escape_glyph_merged_face_id;
6016 }
6017 else
6018 {
6019 /* Merge the escape-glyph face into the current face. */
6020 face_id = merge_faces (it->f, Qescape_glyph, 0,
6021 it->face_id);
6022 last_escape_glyph_frame = it->f;
6023 last_escape_glyph_face_id = it->face_id;
6024 last_escape_glyph_merged_face_id = face_id;
6025 }
6026
6027 XSETINT (it->ctl_chars[0], g);
6028 XSETINT (it->ctl_chars[1], it->c ^ 0100);
6029 ctl_len = 2;
6030 goto display_control;
6031 }
6032
6033 /* Handle non-break space in the mode where it only gets
6034 highlighting. */
6035
6036 if (EQ (Vnobreak_char_display, Qt)
6037 && nbsp_or_shy == char_is_nbsp)
6038 {
6039 /* Merge the no-break-space face into the current face. */
6040 face_id = merge_faces (it->f, Qnobreak_space, 0,
6041 it->face_id);
6042
6043 it->c = ' ';
6044 XSETINT (it->ctl_chars[0], ' ');
6045 ctl_len = 1;
6046 goto display_control;
6047 }
6048
6049 /* Handle sequences that start with the "escape glyph". */
6050
6051 /* the default escape glyph is \. */
6052 escape_glyph = '\\';
6053
6054 if (it->dp
6055 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6056 && GLYPH_CODE_CHAR_VALID_P (gc))
6057 {
6058 escape_glyph = GLYPH_CODE_CHAR (gc);
6059 lface_id = GLYPH_CODE_FACE (gc);
6060 }
6061 if (lface_id)
6062 {
6063 /* The display table specified a face.
6064 Merge it into face_id and also into escape_glyph. */
6065 face_id = merge_faces (it->f, Qt, lface_id,
6066 it->face_id);
6067 }
6068 else if (it->f == last_escape_glyph_frame
6069 && it->face_id == last_escape_glyph_face_id)
6070 {
6071 face_id = last_escape_glyph_merged_face_id;
6072 }
6073 else
6074 {
6075 /* Merge the escape-glyph face into the current face. */
6076 face_id = merge_faces (it->f, Qescape_glyph, 0,
6077 it->face_id);
6078 last_escape_glyph_frame = it->f;
6079 last_escape_glyph_face_id = it->face_id;
6080 last_escape_glyph_merged_face_id = face_id;
6081 }
6082
6083 /* Handle soft hyphens in the mode where they only get
6084 highlighting. */
6085
6086 if (EQ (Vnobreak_char_display, Qt)
6087 && nbsp_or_shy == char_is_soft_hyphen)
6088 {
6089 it->c = '-';
6090 XSETINT (it->ctl_chars[0], '-');
6091 ctl_len = 1;
6092 goto display_control;
6093 }
6094
6095 /* Handle non-break space and soft hyphen
6096 with the escape glyph. */
6097
6098 if (nbsp_or_shy)
6099 {
6100 XSETINT (it->ctl_chars[0], escape_glyph);
6101 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6102 XSETINT (it->ctl_chars[1], it->c);
6103 ctl_len = 2;
6104 goto display_control;
6105 }
6106
6107 {
6108 unsigned char str[MAX_MULTIBYTE_LENGTH];
6109 int len;
6110 int i;
6111
6112 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6113 if (CHAR_BYTE8_P (it->c))
6114 {
6115 str[0] = CHAR_TO_BYTE8 (it->c);
6116 len = 1;
6117 }
6118 else if (it->c < 256)
6119 {
6120 str[0] = it->c;
6121 len = 1;
6122 }
6123 else
6124 {
6125 /* It's an invalid character, which shouldn't
6126 happen actually, but due to bugs it may
6127 happen. Let's print the char as is, there's
6128 not much meaningful we can do with it. */
6129 str[0] = it->c;
6130 str[1] = it->c >> 8;
6131 str[2] = it->c >> 16;
6132 str[3] = it->c >> 24;
6133 len = 4;
6134 }
6135
6136 for (i = 0; i < len; i++)
6137 {
6138 int g;
6139 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6140 /* Insert three more glyphs into IT->ctl_chars for
6141 the octal display of the character. */
6142 g = ((str[i] >> 6) & 7) + '0';
6143 XSETINT (it->ctl_chars[i * 4 + 1], g);
6144 g = ((str[i] >> 3) & 7) + '0';
6145 XSETINT (it->ctl_chars[i * 4 + 2], g);
6146 g = (str[i] & 7) + '0';
6147 XSETINT (it->ctl_chars[i * 4 + 3], g);
6148 }
6149 ctl_len = len * 4;
6150 }
6151
6152 display_control:
6153 /* Set up IT->dpvec and return first character from it. */
6154 it->dpvec_char_len = it->len;
6155 it->dpvec = it->ctl_chars;
6156 it->dpend = it->dpvec + ctl_len;
6157 it->current.dpvec_index = 0;
6158 it->dpvec_face_id = face_id;
6159 it->saved_face_id = it->face_id;
6160 it->method = GET_FROM_DISPLAY_VECTOR;
6161 it->ellipsis_p = 0;
6162 goto get_next;
6163 }
6164 }
6165 }
6166
6167 #ifdef HAVE_WINDOW_SYSTEM
6168 /* Adjust face id for a multibyte character. There are no multibyte
6169 character in unibyte text. */
6170 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6171 && it->multibyte_p
6172 && success_p
6173 && FRAME_WINDOW_P (it->f))
6174 {
6175 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6176
6177 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6178 {
6179 /* Automatic composition with glyph-string. */
6180 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6181
6182 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6183 }
6184 else
6185 {
6186 int pos = (it->s ? -1
6187 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6188 : IT_CHARPOS (*it));
6189
6190 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6191 }
6192 }
6193 #endif
6194
6195 /* Is this character the last one of a run of characters with
6196 box? If yes, set IT->end_of_box_run_p to 1. */
6197 if (it->face_box_p
6198 && it->s == NULL)
6199 {
6200 if (it->method == GET_FROM_STRING && it->sp)
6201 {
6202 int face_id = underlying_face_id (it);
6203 struct face *face = FACE_FROM_ID (it->f, face_id);
6204
6205 if (face)
6206 {
6207 if (face->box == FACE_NO_BOX)
6208 {
6209 /* If the box comes from face properties in a
6210 display string, check faces in that string. */
6211 int string_face_id = face_after_it_pos (it);
6212 it->end_of_box_run_p
6213 = (FACE_FROM_ID (it->f, string_face_id)->box
6214 == FACE_NO_BOX);
6215 }
6216 /* Otherwise, the box comes from the underlying face.
6217 If this is the last string character displayed, check
6218 the next buffer location. */
6219 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6220 && (it->current.overlay_string_index
6221 == it->n_overlay_strings - 1))
6222 {
6223 EMACS_INT ignore;
6224 int next_face_id;
6225 struct text_pos pos = it->current.pos;
6226 INC_TEXT_POS (pos, it->multibyte_p);
6227
6228 next_face_id = face_at_buffer_position
6229 (it->w, CHARPOS (pos), it->region_beg_charpos,
6230 it->region_end_charpos, &ignore,
6231 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6232 -1);
6233 it->end_of_box_run_p
6234 = (FACE_FROM_ID (it->f, next_face_id)->box
6235 == FACE_NO_BOX);
6236 }
6237 }
6238 }
6239 else
6240 {
6241 int face_id = face_after_it_pos (it);
6242 it->end_of_box_run_p
6243 = (face_id != it->face_id
6244 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6245 }
6246 }
6247
6248 /* Value is 0 if end of buffer or string reached. */
6249 return success_p;
6250 }
6251
6252
6253 /* Move IT to the next display element.
6254
6255 RESEAT_P non-zero means if called on a newline in buffer text,
6256 skip to the next visible line start.
6257
6258 Functions get_next_display_element and set_iterator_to_next are
6259 separate because I find this arrangement easier to handle than a
6260 get_next_display_element function that also increments IT's
6261 position. The way it is we can first look at an iterator's current
6262 display element, decide whether it fits on a line, and if it does,
6263 increment the iterator position. The other way around we probably
6264 would either need a flag indicating whether the iterator has to be
6265 incremented the next time, or we would have to implement a
6266 decrement position function which would not be easy to write. */
6267
6268 void
6269 set_iterator_to_next (it, reseat_p)
6270 struct it *it;
6271 int reseat_p;
6272 {
6273 /* Reset flags indicating start and end of a sequence of characters
6274 with box. Reset them at the start of this function because
6275 moving the iterator to a new position might set them. */
6276 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6277
6278 switch (it->method)
6279 {
6280 case GET_FROM_BUFFER:
6281 /* The current display element of IT is a character from
6282 current_buffer. Advance in the buffer, and maybe skip over
6283 invisible lines that are so because of selective display. */
6284 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6285 reseat_at_next_visible_line_start (it, 0);
6286 else if (it->cmp_it.id >= 0)
6287 {
6288 /* We are currently getting glyphs from a composition. */
6289 int i;
6290
6291 if (! it->bidi_p)
6292 {
6293 IT_CHARPOS (*it) += it->cmp_it.nchars;
6294 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6295 if (it->cmp_it.to < it->cmp_it.nglyphs)
6296 {
6297 it->cmp_it.from = it->cmp_it.to;
6298 }
6299 else
6300 {
6301 it->cmp_it.id = -1;
6302 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6303 IT_BYTEPOS (*it),
6304 it->stop_charpos, Qnil);
6305 }
6306 }
6307 else if (! it->cmp_it.reversed_p)
6308 {
6309 /* Composition created while scanning forward. */
6310 /* Update IT's char/byte positions to point to the first
6311 character of the next grapheme cluster, or to the
6312 character visually after the current composition. */
6313 for (i = 0; i < it->cmp_it.nchars; i++)
6314 bidi_move_to_visually_next (&it->bidi_it);
6315 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6316 IT_CHARPOS (*it) = it->bidi_it.charpos;
6317
6318 if (it->cmp_it.to < it->cmp_it.nglyphs)
6319 {
6320 /* Proceed to the next grapheme cluster. */
6321 it->cmp_it.from = it->cmp_it.to;
6322 }
6323 else
6324 {
6325 /* No more grapheme clusters in this composition.
6326 Find the next stop position. */
6327 EMACS_INT stop = it->stop_charpos;
6328 if (it->bidi_it.scan_dir < 0)
6329 /* Now we are scanning backward and don't know
6330 where to stop. */
6331 stop = -1;
6332 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6333 IT_BYTEPOS (*it), stop, Qnil);
6334 }
6335 }
6336 else
6337 {
6338 /* Composition created while scanning backward. */
6339 /* Update IT's char/byte positions to point to the last
6340 character of the previous grapheme cluster, or the
6341 character visually after the current composition. */
6342 for (i = 0; i < it->cmp_it.nchars; i++)
6343 bidi_move_to_visually_next (&it->bidi_it);
6344 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6345 IT_CHARPOS (*it) = it->bidi_it.charpos;
6346 if (it->cmp_it.from > 0)
6347 {
6348 /* Proceed to the previous grapheme cluster. */
6349 it->cmp_it.to = it->cmp_it.from;
6350 }
6351 else
6352 {
6353 /* No more grapheme clusters in this composition.
6354 Find the next stop position. */
6355 EMACS_INT stop = it->stop_charpos;
6356 if (it->bidi_it.scan_dir < 0)
6357 /* Now we are scanning backward and don't know
6358 where to stop. */
6359 stop = -1;
6360 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6361 IT_BYTEPOS (*it), stop, Qnil);
6362 }
6363 }
6364 }
6365 else
6366 {
6367 xassert (it->len != 0);
6368
6369 if (!it->bidi_p)
6370 {
6371 IT_BYTEPOS (*it) += it->len;
6372 IT_CHARPOS (*it) += 1;
6373 }
6374 else
6375 {
6376 int prev_scan_dir = it->bidi_it.scan_dir;
6377 /* If this is a new paragraph, determine its base
6378 direction (a.k.a. its base embedding level). */
6379 if (it->bidi_it.new_paragraph)
6380 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6381 bidi_move_to_visually_next (&it->bidi_it);
6382 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6383 IT_CHARPOS (*it) = it->bidi_it.charpos;
6384 if (prev_scan_dir != it->bidi_it.scan_dir)
6385 {
6386 /* As the scan direction was changed, we must
6387 re-compute the stop position for composition. */
6388 EMACS_INT stop = it->stop_charpos;
6389 if (it->bidi_it.scan_dir < 0)
6390 stop = -1;
6391 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6392 IT_BYTEPOS (*it), stop, Qnil);
6393 }
6394 }
6395 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6396 }
6397 break;
6398
6399 case GET_FROM_C_STRING:
6400 /* Current display element of IT is from a C string. */
6401 IT_BYTEPOS (*it) += it->len;
6402 IT_CHARPOS (*it) += 1;
6403 break;
6404
6405 case GET_FROM_DISPLAY_VECTOR:
6406 /* Current display element of IT is from a display table entry.
6407 Advance in the display table definition. Reset it to null if
6408 end reached, and continue with characters from buffers/
6409 strings. */
6410 ++it->current.dpvec_index;
6411
6412 /* Restore face of the iterator to what they were before the
6413 display vector entry (these entries may contain faces). */
6414 it->face_id = it->saved_face_id;
6415
6416 if (it->dpvec + it->current.dpvec_index == it->dpend)
6417 {
6418 int recheck_faces = it->ellipsis_p;
6419
6420 if (it->s)
6421 it->method = GET_FROM_C_STRING;
6422 else if (STRINGP (it->string))
6423 it->method = GET_FROM_STRING;
6424 else
6425 {
6426 it->method = GET_FROM_BUFFER;
6427 it->object = it->w->buffer;
6428 }
6429
6430 it->dpvec = NULL;
6431 it->current.dpvec_index = -1;
6432
6433 /* Skip over characters which were displayed via IT->dpvec. */
6434 if (it->dpvec_char_len < 0)
6435 reseat_at_next_visible_line_start (it, 1);
6436 else if (it->dpvec_char_len > 0)
6437 {
6438 if (it->method == GET_FROM_STRING
6439 && it->n_overlay_strings > 0)
6440 it->ignore_overlay_strings_at_pos_p = 1;
6441 it->len = it->dpvec_char_len;
6442 set_iterator_to_next (it, reseat_p);
6443 }
6444
6445 /* Maybe recheck faces after display vector */
6446 if (recheck_faces)
6447 it->stop_charpos = IT_CHARPOS (*it);
6448 }
6449 break;
6450
6451 case GET_FROM_STRING:
6452 /* Current display element is a character from a Lisp string. */
6453 xassert (it->s == NULL && STRINGP (it->string));
6454 if (it->cmp_it.id >= 0)
6455 {
6456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6458 if (it->cmp_it.to < it->cmp_it.nglyphs)
6459 it->cmp_it.from = it->cmp_it.to;
6460 else
6461 {
6462 it->cmp_it.id = -1;
6463 composition_compute_stop_pos (&it->cmp_it,
6464 IT_STRING_CHARPOS (*it),
6465 IT_STRING_BYTEPOS (*it),
6466 it->stop_charpos, it->string);
6467 }
6468 }
6469 else
6470 {
6471 IT_STRING_BYTEPOS (*it) += it->len;
6472 IT_STRING_CHARPOS (*it) += 1;
6473 }
6474
6475 consider_string_end:
6476
6477 if (it->current.overlay_string_index >= 0)
6478 {
6479 /* IT->string is an overlay string. Advance to the
6480 next, if there is one. */
6481 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6482 {
6483 it->ellipsis_p = 0;
6484 next_overlay_string (it);
6485 if (it->ellipsis_p)
6486 setup_for_ellipsis (it, 0);
6487 }
6488 }
6489 else
6490 {
6491 /* IT->string is not an overlay string. If we reached
6492 its end, and there is something on IT->stack, proceed
6493 with what is on the stack. This can be either another
6494 string, this time an overlay string, or a buffer. */
6495 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6496 && it->sp > 0)
6497 {
6498 pop_it (it);
6499 if (it->method == GET_FROM_STRING)
6500 goto consider_string_end;
6501 }
6502 }
6503 break;
6504
6505 case GET_FROM_IMAGE:
6506 case GET_FROM_STRETCH:
6507 /* The position etc with which we have to proceed are on
6508 the stack. The position may be at the end of a string,
6509 if the `display' property takes up the whole string. */
6510 xassert (it->sp > 0);
6511 pop_it (it);
6512 if (it->method == GET_FROM_STRING)
6513 goto consider_string_end;
6514 break;
6515
6516 default:
6517 /* There are no other methods defined, so this should be a bug. */
6518 abort ();
6519 }
6520
6521 xassert (it->method != GET_FROM_STRING
6522 || (STRINGP (it->string)
6523 && IT_STRING_CHARPOS (*it) >= 0));
6524 }
6525
6526 /* Load IT's display element fields with information about the next
6527 display element which comes from a display table entry or from the
6528 result of translating a control character to one of the forms `^C'
6529 or `\003'.
6530
6531 IT->dpvec holds the glyphs to return as characters.
6532 IT->saved_face_id holds the face id before the display vector--it
6533 is restored into IT->face_id in set_iterator_to_next. */
6534
6535 static int
6536 next_element_from_display_vector (it)
6537 struct it *it;
6538 {
6539 Lisp_Object gc;
6540
6541 /* Precondition. */
6542 xassert (it->dpvec && it->current.dpvec_index >= 0);
6543
6544 it->face_id = it->saved_face_id;
6545
6546 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6547 That seemed totally bogus - so I changed it... */
6548 gc = it->dpvec[it->current.dpvec_index];
6549
6550 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6551 {
6552 it->c = GLYPH_CODE_CHAR (gc);
6553 it->len = CHAR_BYTES (it->c);
6554
6555 /* The entry may contain a face id to use. Such a face id is
6556 the id of a Lisp face, not a realized face. A face id of
6557 zero means no face is specified. */
6558 if (it->dpvec_face_id >= 0)
6559 it->face_id = it->dpvec_face_id;
6560 else
6561 {
6562 int lface_id = GLYPH_CODE_FACE (gc);
6563 if (lface_id > 0)
6564 it->face_id = merge_faces (it->f, Qt, lface_id,
6565 it->saved_face_id);
6566 }
6567 }
6568 else
6569 /* Display table entry is invalid. Return a space. */
6570 it->c = ' ', it->len = 1;
6571
6572 /* Don't change position and object of the iterator here. They are
6573 still the values of the character that had this display table
6574 entry or was translated, and that's what we want. */
6575 it->what = IT_CHARACTER;
6576 return 1;
6577 }
6578
6579
6580 /* Load IT with the next display element from Lisp string IT->string.
6581 IT->current.string_pos is the current position within the string.
6582 If IT->current.overlay_string_index >= 0, the Lisp string is an
6583 overlay string. */
6584
6585 static int
6586 next_element_from_string (it)
6587 struct it *it;
6588 {
6589 struct text_pos position;
6590
6591 xassert (STRINGP (it->string));
6592 xassert (IT_STRING_CHARPOS (*it) >= 0);
6593 position = it->current.string_pos;
6594
6595 /* Time to check for invisible text? */
6596 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6597 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6598 {
6599 handle_stop (it);
6600
6601 /* Since a handler may have changed IT->method, we must
6602 recurse here. */
6603 return GET_NEXT_DISPLAY_ELEMENT (it);
6604 }
6605
6606 if (it->current.overlay_string_index >= 0)
6607 {
6608 /* Get the next character from an overlay string. In overlay
6609 strings, There is no field width or padding with spaces to
6610 do. */
6611 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6612 {
6613 it->what = IT_EOB;
6614 return 0;
6615 }
6616 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6617 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6618 && next_element_from_composition (it))
6619 {
6620 return 1;
6621 }
6622 else if (STRING_MULTIBYTE (it->string))
6623 {
6624 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6625 const unsigned char *s = (SDATA (it->string)
6626 + IT_STRING_BYTEPOS (*it));
6627 it->c = string_char_and_length (s, &it->len);
6628 }
6629 else
6630 {
6631 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6632 it->len = 1;
6633 }
6634 }
6635 else
6636 {
6637 /* Get the next character from a Lisp string that is not an
6638 overlay string. Such strings come from the mode line, for
6639 example. We may have to pad with spaces, or truncate the
6640 string. See also next_element_from_c_string. */
6641 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6642 {
6643 it->what = IT_EOB;
6644 return 0;
6645 }
6646 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6647 {
6648 /* Pad with spaces. */
6649 it->c = ' ', it->len = 1;
6650 CHARPOS (position) = BYTEPOS (position) = -1;
6651 }
6652 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6653 IT_STRING_BYTEPOS (*it), it->string_nchars)
6654 && next_element_from_composition (it))
6655 {
6656 return 1;
6657 }
6658 else if (STRING_MULTIBYTE (it->string))
6659 {
6660 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6661 const unsigned char *s = (SDATA (it->string)
6662 + IT_STRING_BYTEPOS (*it));
6663 it->c = string_char_and_length (s, &it->len);
6664 }
6665 else
6666 {
6667 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6668 it->len = 1;
6669 }
6670 }
6671
6672 /* Record what we have and where it came from. */
6673 it->what = IT_CHARACTER;
6674 it->object = it->string;
6675 it->position = position;
6676 return 1;
6677 }
6678
6679
6680 /* Load IT with next display element from C string IT->s.
6681 IT->string_nchars is the maximum number of characters to return
6682 from the string. IT->end_charpos may be greater than
6683 IT->string_nchars when this function is called, in which case we
6684 may have to return padding spaces. Value is zero if end of string
6685 reached, including padding spaces. */
6686
6687 static int
6688 next_element_from_c_string (it)
6689 struct it *it;
6690 {
6691 int success_p = 1;
6692
6693 xassert (it->s);
6694 it->what = IT_CHARACTER;
6695 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6696 it->object = Qnil;
6697
6698 /* IT's position can be greater IT->string_nchars in case a field
6699 width or precision has been specified when the iterator was
6700 initialized. */
6701 if (IT_CHARPOS (*it) >= it->end_charpos)
6702 {
6703 /* End of the game. */
6704 it->what = IT_EOB;
6705 success_p = 0;
6706 }
6707 else if (IT_CHARPOS (*it) >= it->string_nchars)
6708 {
6709 /* Pad with spaces. */
6710 it->c = ' ', it->len = 1;
6711 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6712 }
6713 else if (it->multibyte_p)
6714 {
6715 /* Implementation note: The calls to strlen apparently aren't a
6716 performance problem because there is no noticeable performance
6717 difference between Emacs running in unibyte or multibyte mode. */
6718 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6719 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6720 }
6721 else
6722 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6723
6724 return success_p;
6725 }
6726
6727
6728 /* Set up IT to return characters from an ellipsis, if appropriate.
6729 The definition of the ellipsis glyphs may come from a display table
6730 entry. This function fills IT with the first glyph from the
6731 ellipsis if an ellipsis is to be displayed. */
6732
6733 static int
6734 next_element_from_ellipsis (it)
6735 struct it *it;
6736 {
6737 if (it->selective_display_ellipsis_p)
6738 setup_for_ellipsis (it, it->len);
6739 else
6740 {
6741 /* The face at the current position may be different from the
6742 face we find after the invisible text. Remember what it
6743 was in IT->saved_face_id, and signal that it's there by
6744 setting face_before_selective_p. */
6745 it->saved_face_id = it->face_id;
6746 it->method = GET_FROM_BUFFER;
6747 it->object = it->w->buffer;
6748 reseat_at_next_visible_line_start (it, 1);
6749 it->face_before_selective_p = 1;
6750 }
6751
6752 return GET_NEXT_DISPLAY_ELEMENT (it);
6753 }
6754
6755
6756 /* Deliver an image display element. The iterator IT is already
6757 filled with image information (done in handle_display_prop). Value
6758 is always 1. */
6759
6760
6761 static int
6762 next_element_from_image (it)
6763 struct it *it;
6764 {
6765 it->what = IT_IMAGE;
6766 return 1;
6767 }
6768
6769
6770 /* Fill iterator IT with next display element from a stretch glyph
6771 property. IT->object is the value of the text property. Value is
6772 always 1. */
6773
6774 static int
6775 next_element_from_stretch (it)
6776 struct it *it;
6777 {
6778 it->what = IT_STRETCH;
6779 return 1;
6780 }
6781
6782 /* Scan forward from CHARPOS in the current buffer, until we find a
6783 stop position > current IT's position. Then handle the stop
6784 position before that. This is called when we bump into a stop
6785 position while reordering bidirectional text. CHARPOS should be
6786 the last previously processed stop_pos (or BEGV, if none were
6787 processed yet) whose position is less that IT's current
6788 position. */
6789
6790 static void
6791 handle_stop_backwards (it, charpos)
6792 struct it *it;
6793 EMACS_INT charpos;
6794 {
6795 EMACS_INT where_we_are = IT_CHARPOS (*it);
6796 struct display_pos save_current = it->current;
6797 struct text_pos save_position = it->position;
6798 struct text_pos pos1;
6799 EMACS_INT next_stop;
6800
6801 /* Scan in strict logical order. */
6802 it->bidi_p = 0;
6803 do
6804 {
6805 it->prev_stop = charpos;
6806 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6807 reseat_1 (it, pos1, 0);
6808 compute_stop_pos (it);
6809 /* We must advance forward, right? */
6810 if (it->stop_charpos <= it->prev_stop)
6811 abort ();
6812 charpos = it->stop_charpos;
6813 }
6814 while (charpos <= where_we_are);
6815
6816 next_stop = it->stop_charpos;
6817 it->stop_charpos = it->prev_stop;
6818 it->bidi_p = 1;
6819 it->current = save_current;
6820 it->position = save_position;
6821 handle_stop (it);
6822 it->stop_charpos = next_stop;
6823 }
6824
6825 /* Load IT with the next display element from current_buffer. Value
6826 is zero if end of buffer reached. IT->stop_charpos is the next
6827 position at which to stop and check for text properties or buffer
6828 end. */
6829
6830 static int
6831 next_element_from_buffer (it)
6832 struct it *it;
6833 {
6834 int success_p = 1;
6835
6836 xassert (IT_CHARPOS (*it) >= BEGV);
6837
6838 /* With bidi reordering, the character to display might not be the
6839 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6840 we were reseat()ed to a new buffer position, which is potentially
6841 a different paragraph. */
6842 if (it->bidi_p && it->bidi_it.first_elt)
6843 {
6844 it->bidi_it.charpos = IT_CHARPOS (*it);
6845 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6846 if (it->bidi_it.bytepos == ZV_BYTE)
6847 {
6848 /* Nothing to do, but reset the FIRST_ELT flag, like
6849 bidi_paragraph_init does, because we are not going to
6850 call it. */
6851 it->bidi_it.first_elt = 0;
6852 }
6853 else if (it->bidi_it.bytepos == BEGV_BYTE
6854 /* FIXME: Should support all Unicode line separators. */
6855 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6856 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6857 {
6858 /* If we are at the beginning of a line, we can produce the
6859 next element right away. */
6860 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6861 bidi_move_to_visually_next (&it->bidi_it);
6862 }
6863 else
6864 {
6865 int orig_bytepos = IT_BYTEPOS (*it);
6866
6867 /* We need to prime the bidi iterator starting at the line's
6868 beginning, before we will be able to produce the next
6869 element. */
6870 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6871 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6872 it->bidi_it.charpos = IT_CHARPOS (*it);
6873 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6875 do
6876 {
6877 /* Now return to buffer position where we were asked to
6878 get the next display element, and produce that. */
6879 bidi_move_to_visually_next (&it->bidi_it);
6880 }
6881 while (it->bidi_it.bytepos != orig_bytepos
6882 && it->bidi_it.bytepos < ZV_BYTE);
6883 }
6884
6885 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6886 /* Adjust IT's position information to where we ended up. */
6887 IT_CHARPOS (*it) = it->bidi_it.charpos;
6888 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6889 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6890 {
6891 EMACS_INT stop = it->stop_charpos;
6892 if (it->bidi_it.scan_dir < 0)
6893 stop = -1;
6894 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6895 IT_BYTEPOS (*it), stop, Qnil);
6896 }
6897 }
6898
6899 if (IT_CHARPOS (*it) >= it->stop_charpos)
6900 {
6901 if (IT_CHARPOS (*it) >= it->end_charpos)
6902 {
6903 int overlay_strings_follow_p;
6904
6905 /* End of the game, except when overlay strings follow that
6906 haven't been returned yet. */
6907 if (it->overlay_strings_at_end_processed_p)
6908 overlay_strings_follow_p = 0;
6909 else
6910 {
6911 it->overlay_strings_at_end_processed_p = 1;
6912 overlay_strings_follow_p = get_overlay_strings (it, 0);
6913 }
6914
6915 if (overlay_strings_follow_p)
6916 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6917 else
6918 {
6919 it->what = IT_EOB;
6920 it->position = it->current.pos;
6921 success_p = 0;
6922 }
6923 }
6924 else if (!(!it->bidi_p
6925 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6926 || IT_CHARPOS (*it) == it->stop_charpos))
6927 {
6928 /* With bidi non-linear iteration, we could find ourselves
6929 far beyond the last computed stop_charpos, with several
6930 other stop positions in between that we missed. Scan
6931 them all now, in buffer's logical order, until we find
6932 and handle the last stop_charpos that precedes our
6933 current position. */
6934 handle_stop_backwards (it, it->stop_charpos);
6935 return GET_NEXT_DISPLAY_ELEMENT (it);
6936 }
6937 else
6938 {
6939 if (it->bidi_p)
6940 {
6941 /* Take note of the stop position we just moved across,
6942 for when we will move back across it. */
6943 it->prev_stop = it->stop_charpos;
6944 /* If we are at base paragraph embedding level, take
6945 note of the last stop position seen at this
6946 level. */
6947 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6948 it->base_level_stop = it->stop_charpos;
6949 }
6950 handle_stop (it);
6951 return GET_NEXT_DISPLAY_ELEMENT (it);
6952 }
6953 }
6954 else if (it->bidi_p
6955 /* We can sometimes back up for reasons that have nothing
6956 to do with bidi reordering. E.g., compositions. The
6957 code below is only needed when we are above the base
6958 embedding level, so test for that explicitly. */
6959 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6960 && IT_CHARPOS (*it) < it->prev_stop)
6961 {
6962 if (it->base_level_stop <= 0)
6963 it->base_level_stop = BEGV;
6964 if (IT_CHARPOS (*it) < it->base_level_stop)
6965 abort ();
6966 handle_stop_backwards (it, it->base_level_stop);
6967 return GET_NEXT_DISPLAY_ELEMENT (it);
6968 }
6969 else
6970 {
6971 /* No face changes, overlays etc. in sight, so just return a
6972 character from current_buffer. */
6973 unsigned char *p;
6974 EMACS_INT stop;
6975
6976 /* Maybe run the redisplay end trigger hook. Performance note:
6977 This doesn't seem to cost measurable time. */
6978 if (it->redisplay_end_trigger_charpos
6979 && it->glyph_row
6980 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6981 run_redisplay_end_trigger_hook (it);
6982
6983 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6984 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6985 stop)
6986 && next_element_from_composition (it))
6987 {
6988 return 1;
6989 }
6990
6991 /* Get the next character, maybe multibyte. */
6992 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6993 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6994 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6995 else
6996 it->c = *p, it->len = 1;
6997
6998 /* Record what we have and where it came from. */
6999 it->what = IT_CHARACTER;
7000 it->object = it->w->buffer;
7001 it->position = it->current.pos;
7002
7003 /* Normally we return the character found above, except when we
7004 really want to return an ellipsis for selective display. */
7005 if (it->selective)
7006 {
7007 if (it->c == '\n')
7008 {
7009 /* A value of selective > 0 means hide lines indented more
7010 than that number of columns. */
7011 if (it->selective > 0
7012 && IT_CHARPOS (*it) + 1 < ZV
7013 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7014 IT_BYTEPOS (*it) + 1,
7015 (double) it->selective)) /* iftc */
7016 {
7017 success_p = next_element_from_ellipsis (it);
7018 it->dpvec_char_len = -1;
7019 }
7020 }
7021 else if (it->c == '\r' && it->selective == -1)
7022 {
7023 /* A value of selective == -1 means that everything from the
7024 CR to the end of the line is invisible, with maybe an
7025 ellipsis displayed for it. */
7026 success_p = next_element_from_ellipsis (it);
7027 it->dpvec_char_len = -1;
7028 }
7029 }
7030 }
7031
7032 /* Value is zero if end of buffer reached. */
7033 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7034 return success_p;
7035 }
7036
7037
7038 /* Run the redisplay end trigger hook for IT. */
7039
7040 static void
7041 run_redisplay_end_trigger_hook (it)
7042 struct it *it;
7043 {
7044 Lisp_Object args[3];
7045
7046 /* IT->glyph_row should be non-null, i.e. we should be actually
7047 displaying something, or otherwise we should not run the hook. */
7048 xassert (it->glyph_row);
7049
7050 /* Set up hook arguments. */
7051 args[0] = Qredisplay_end_trigger_functions;
7052 args[1] = it->window;
7053 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7054 it->redisplay_end_trigger_charpos = 0;
7055
7056 /* Since we are *trying* to run these functions, don't try to run
7057 them again, even if they get an error. */
7058 it->w->redisplay_end_trigger = Qnil;
7059 Frun_hook_with_args (3, args);
7060
7061 /* Notice if it changed the face of the character we are on. */
7062 handle_face_prop (it);
7063 }
7064
7065
7066 /* Deliver a composition display element. Unlike the other
7067 next_element_from_XXX, this function is not registered in the array
7068 get_next_element[]. It is called from next_element_from_buffer and
7069 next_element_from_string when necessary. */
7070
7071 static int
7072 next_element_from_composition (it)
7073 struct it *it;
7074 {
7075 it->what = IT_COMPOSITION;
7076 it->len = it->cmp_it.nbytes;
7077 if (STRINGP (it->string))
7078 {
7079 if (it->c < 0)
7080 {
7081 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7082 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7083 return 0;
7084 }
7085 it->position = it->current.string_pos;
7086 it->object = it->string;
7087 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7088 IT_STRING_BYTEPOS (*it), it->string);
7089 }
7090 else
7091 {
7092 if (it->c < 0)
7093 {
7094 IT_CHARPOS (*it) += it->cmp_it.nchars;
7095 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7096 if (it->bidi_p)
7097 {
7098 if (it->bidi_it.new_paragraph)
7099 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
7100 /* Resync the bidi iterator with IT's new position.
7101 FIXME: this doesn't support bidirectional text. */
7102 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7103 bidi_move_to_visually_next (&it->bidi_it);
7104 }
7105 return 0;
7106 }
7107 it->position = it->current.pos;
7108 it->object = it->w->buffer;
7109 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7110 IT_BYTEPOS (*it), Qnil);
7111 }
7112 return 1;
7113 }
7114
7115
7116 \f
7117 /***********************************************************************
7118 Moving an iterator without producing glyphs
7119 ***********************************************************************/
7120
7121 /* Check if iterator is at a position corresponding to a valid buffer
7122 position after some move_it_ call. */
7123
7124 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7125 ((it)->method == GET_FROM_STRING \
7126 ? IT_STRING_CHARPOS (*it) == 0 \
7127 : 1)
7128
7129
7130 /* Move iterator IT to a specified buffer or X position within one
7131 line on the display without producing glyphs.
7132
7133 OP should be a bit mask including some or all of these bits:
7134 MOVE_TO_X: Stop upon reaching x-position TO_X.
7135 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7136 Regardless of OP's value, stop upon reaching the end of the display line.
7137
7138 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7139 This means, in particular, that TO_X includes window's horizontal
7140 scroll amount.
7141
7142 The return value has several possible values that
7143 say what condition caused the scan to stop:
7144
7145 MOVE_POS_MATCH_OR_ZV
7146 - when TO_POS or ZV was reached.
7147
7148 MOVE_X_REACHED
7149 -when TO_X was reached before TO_POS or ZV were reached.
7150
7151 MOVE_LINE_CONTINUED
7152 - when we reached the end of the display area and the line must
7153 be continued.
7154
7155 MOVE_LINE_TRUNCATED
7156 - when we reached the end of the display area and the line is
7157 truncated.
7158
7159 MOVE_NEWLINE_OR_CR
7160 - when we stopped at a line end, i.e. a newline or a CR and selective
7161 display is on. */
7162
7163 static enum move_it_result
7164 move_it_in_display_line_to (struct it *it,
7165 EMACS_INT to_charpos, int to_x,
7166 enum move_operation_enum op)
7167 {
7168 enum move_it_result result = MOVE_UNDEFINED;
7169 struct glyph_row *saved_glyph_row;
7170 struct it wrap_it, atpos_it, atx_it;
7171 int may_wrap = 0;
7172 enum it_method prev_method = it->method;
7173 EMACS_INT prev_pos = IT_CHARPOS (*it);
7174
7175 /* Don't produce glyphs in produce_glyphs. */
7176 saved_glyph_row = it->glyph_row;
7177 it->glyph_row = NULL;
7178
7179 /* Use wrap_it to save a copy of IT wherever a word wrap could
7180 occur. Use atpos_it to save a copy of IT at the desired buffer
7181 position, if found, so that we can scan ahead and check if the
7182 word later overshoots the window edge. Use atx_it similarly, for
7183 pixel positions. */
7184 wrap_it.sp = -1;
7185 atpos_it.sp = -1;
7186 atx_it.sp = -1;
7187
7188 #define BUFFER_POS_REACHED_P() \
7189 ((op & MOVE_TO_POS) != 0 \
7190 && BUFFERP (it->object) \
7191 && (IT_CHARPOS (*it) == to_charpos \
7192 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7193 && (it->method == GET_FROM_BUFFER \
7194 || (it->method == GET_FROM_DISPLAY_VECTOR \
7195 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7196
7197 /* If there's a line-/wrap-prefix, handle it. */
7198 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7199 && it->current_y < it->last_visible_y)
7200 handle_line_prefix (it);
7201
7202 while (1)
7203 {
7204 int x, i, ascent = 0, descent = 0;
7205
7206 /* Utility macro to reset an iterator with x, ascent, and descent. */
7207 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7208 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7209 (IT)->max_descent = descent)
7210
7211 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7212 glyph). */
7213 if ((op & MOVE_TO_POS) != 0
7214 && BUFFERP (it->object)
7215 && it->method == GET_FROM_BUFFER
7216 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7217 || (it->bidi_p
7218 && (prev_method == GET_FROM_IMAGE
7219 || prev_method == GET_FROM_STRETCH)
7220 /* Passed TO_CHARPOS from left to right. */
7221 && ((prev_pos < to_charpos
7222 && IT_CHARPOS (*it) > to_charpos)
7223 /* Passed TO_CHARPOS from right to left. */
7224 || (prev_pos > to_charpos
7225 && IT_CHARPOS (*it) < to_charpos)))))
7226 {
7227 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7228 {
7229 result = MOVE_POS_MATCH_OR_ZV;
7230 break;
7231 }
7232 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7233 /* If wrap_it is valid, the current position might be in a
7234 word that is wrapped. So, save the iterator in
7235 atpos_it and continue to see if wrapping happens. */
7236 atpos_it = *it;
7237 }
7238
7239 prev_method = it->method;
7240 if (it->method == GET_FROM_BUFFER)
7241 prev_pos = IT_CHARPOS (*it);
7242 /* Stop when ZV reached.
7243 We used to stop here when TO_CHARPOS reached as well, but that is
7244 too soon if this glyph does not fit on this line. So we handle it
7245 explicitly below. */
7246 if (!get_next_display_element (it))
7247 {
7248 result = MOVE_POS_MATCH_OR_ZV;
7249 break;
7250 }
7251
7252 if (it->line_wrap == TRUNCATE)
7253 {
7254 if (BUFFER_POS_REACHED_P ())
7255 {
7256 result = MOVE_POS_MATCH_OR_ZV;
7257 break;
7258 }
7259 }
7260 else
7261 {
7262 if (it->line_wrap == WORD_WRAP)
7263 {
7264 if (IT_DISPLAYING_WHITESPACE (it))
7265 may_wrap = 1;
7266 else if (may_wrap)
7267 {
7268 /* We have reached a glyph that follows one or more
7269 whitespace characters. If the position is
7270 already found, we are done. */
7271 if (atpos_it.sp >= 0)
7272 {
7273 *it = atpos_it;
7274 result = MOVE_POS_MATCH_OR_ZV;
7275 goto done;
7276 }
7277 if (atx_it.sp >= 0)
7278 {
7279 *it = atx_it;
7280 result = MOVE_X_REACHED;
7281 goto done;
7282 }
7283 /* Otherwise, we can wrap here. */
7284 wrap_it = *it;
7285 may_wrap = 0;
7286 }
7287 }
7288 }
7289
7290 /* Remember the line height for the current line, in case
7291 the next element doesn't fit on the line. */
7292 ascent = it->max_ascent;
7293 descent = it->max_descent;
7294
7295 /* The call to produce_glyphs will get the metrics of the
7296 display element IT is loaded with. Record the x-position
7297 before this display element, in case it doesn't fit on the
7298 line. */
7299 x = it->current_x;
7300
7301 PRODUCE_GLYPHS (it);
7302
7303 if (it->area != TEXT_AREA)
7304 {
7305 set_iterator_to_next (it, 1);
7306 continue;
7307 }
7308
7309 /* The number of glyphs we get back in IT->nglyphs will normally
7310 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7311 character on a terminal frame, or (iii) a line end. For the
7312 second case, IT->nglyphs - 1 padding glyphs will be present.
7313 (On X frames, there is only one glyph produced for a
7314 composite character.)
7315
7316 The behavior implemented below means, for continuation lines,
7317 that as many spaces of a TAB as fit on the current line are
7318 displayed there. For terminal frames, as many glyphs of a
7319 multi-glyph character are displayed in the current line, too.
7320 This is what the old redisplay code did, and we keep it that
7321 way. Under X, the whole shape of a complex character must
7322 fit on the line or it will be completely displayed in the
7323 next line.
7324
7325 Note that both for tabs and padding glyphs, all glyphs have
7326 the same width. */
7327 if (it->nglyphs)
7328 {
7329 /* More than one glyph or glyph doesn't fit on line. All
7330 glyphs have the same width. */
7331 int single_glyph_width = it->pixel_width / it->nglyphs;
7332 int new_x;
7333 int x_before_this_char = x;
7334 int hpos_before_this_char = it->hpos;
7335
7336 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7337 {
7338 new_x = x + single_glyph_width;
7339
7340 /* We want to leave anything reaching TO_X to the caller. */
7341 if ((op & MOVE_TO_X) && new_x > to_x)
7342 {
7343 if (BUFFER_POS_REACHED_P ())
7344 {
7345 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7346 goto buffer_pos_reached;
7347 if (atpos_it.sp < 0)
7348 {
7349 atpos_it = *it;
7350 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7351 }
7352 }
7353 else
7354 {
7355 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7356 {
7357 it->current_x = x;
7358 result = MOVE_X_REACHED;
7359 break;
7360 }
7361 if (atx_it.sp < 0)
7362 {
7363 atx_it = *it;
7364 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7365 }
7366 }
7367 }
7368
7369 if (/* Lines are continued. */
7370 it->line_wrap != TRUNCATE
7371 && (/* And glyph doesn't fit on the line. */
7372 new_x > it->last_visible_x
7373 /* Or it fits exactly and we're on a window
7374 system frame. */
7375 || (new_x == it->last_visible_x
7376 && FRAME_WINDOW_P (it->f))))
7377 {
7378 if (/* IT->hpos == 0 means the very first glyph
7379 doesn't fit on the line, e.g. a wide image. */
7380 it->hpos == 0
7381 || (new_x == it->last_visible_x
7382 && FRAME_WINDOW_P (it->f)))
7383 {
7384 ++it->hpos;
7385 it->current_x = new_x;
7386
7387 /* The character's last glyph just barely fits
7388 in this row. */
7389 if (i == it->nglyphs - 1)
7390 {
7391 /* If this is the destination position,
7392 return a position *before* it in this row,
7393 now that we know it fits in this row. */
7394 if (BUFFER_POS_REACHED_P ())
7395 {
7396 if (it->line_wrap != WORD_WRAP
7397 || wrap_it.sp < 0)
7398 {
7399 it->hpos = hpos_before_this_char;
7400 it->current_x = x_before_this_char;
7401 result = MOVE_POS_MATCH_OR_ZV;
7402 break;
7403 }
7404 if (it->line_wrap == WORD_WRAP
7405 && atpos_it.sp < 0)
7406 {
7407 atpos_it = *it;
7408 atpos_it.current_x = x_before_this_char;
7409 atpos_it.hpos = hpos_before_this_char;
7410 }
7411 }
7412
7413 set_iterator_to_next (it, 1);
7414 /* On graphical terminals, newlines may
7415 "overflow" into the fringe if
7416 overflow-newline-into-fringe is non-nil.
7417 On text-only terminals, newlines may
7418 overflow into the last glyph on the
7419 display line.*/
7420 if (!FRAME_WINDOW_P (it->f)
7421 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7422 {
7423 if (!get_next_display_element (it))
7424 {
7425 result = MOVE_POS_MATCH_OR_ZV;
7426 break;
7427 }
7428 if (BUFFER_POS_REACHED_P ())
7429 {
7430 if (ITERATOR_AT_END_OF_LINE_P (it))
7431 result = MOVE_POS_MATCH_OR_ZV;
7432 else
7433 result = MOVE_LINE_CONTINUED;
7434 break;
7435 }
7436 if (ITERATOR_AT_END_OF_LINE_P (it))
7437 {
7438 result = MOVE_NEWLINE_OR_CR;
7439 break;
7440 }
7441 }
7442 }
7443 }
7444 else
7445 IT_RESET_X_ASCENT_DESCENT (it);
7446
7447 if (wrap_it.sp >= 0)
7448 {
7449 *it = wrap_it;
7450 atpos_it.sp = -1;
7451 atx_it.sp = -1;
7452 }
7453
7454 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7455 IT_CHARPOS (*it)));
7456 result = MOVE_LINE_CONTINUED;
7457 break;
7458 }
7459
7460 if (BUFFER_POS_REACHED_P ())
7461 {
7462 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7463 goto buffer_pos_reached;
7464 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7465 {
7466 atpos_it = *it;
7467 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7468 }
7469 }
7470
7471 if (new_x > it->first_visible_x)
7472 {
7473 /* Glyph is visible. Increment number of glyphs that
7474 would be displayed. */
7475 ++it->hpos;
7476 }
7477 }
7478
7479 if (result != MOVE_UNDEFINED)
7480 break;
7481 }
7482 else if (BUFFER_POS_REACHED_P ())
7483 {
7484 buffer_pos_reached:
7485 IT_RESET_X_ASCENT_DESCENT (it);
7486 result = MOVE_POS_MATCH_OR_ZV;
7487 break;
7488 }
7489 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7490 {
7491 /* Stop when TO_X specified and reached. This check is
7492 necessary here because of lines consisting of a line end,
7493 only. The line end will not produce any glyphs and we
7494 would never get MOVE_X_REACHED. */
7495 xassert (it->nglyphs == 0);
7496 result = MOVE_X_REACHED;
7497 break;
7498 }
7499
7500 /* Is this a line end? If yes, we're done. */
7501 if (ITERATOR_AT_END_OF_LINE_P (it))
7502 {
7503 result = MOVE_NEWLINE_OR_CR;
7504 break;
7505 }
7506
7507 if (it->method == GET_FROM_BUFFER)
7508 prev_pos = IT_CHARPOS (*it);
7509 /* The current display element has been consumed. Advance
7510 to the next. */
7511 set_iterator_to_next (it, 1);
7512
7513 /* Stop if lines are truncated and IT's current x-position is
7514 past the right edge of the window now. */
7515 if (it->line_wrap == TRUNCATE
7516 && it->current_x >= it->last_visible_x)
7517 {
7518 if (!FRAME_WINDOW_P (it->f)
7519 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7520 {
7521 if (!get_next_display_element (it)
7522 || BUFFER_POS_REACHED_P ())
7523 {
7524 result = MOVE_POS_MATCH_OR_ZV;
7525 break;
7526 }
7527 if (ITERATOR_AT_END_OF_LINE_P (it))
7528 {
7529 result = MOVE_NEWLINE_OR_CR;
7530 break;
7531 }
7532 }
7533 result = MOVE_LINE_TRUNCATED;
7534 break;
7535 }
7536 #undef IT_RESET_X_ASCENT_DESCENT
7537 }
7538
7539 #undef BUFFER_POS_REACHED_P
7540
7541 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7542 restore the saved iterator. */
7543 if (atpos_it.sp >= 0)
7544 *it = atpos_it;
7545 else if (atx_it.sp >= 0)
7546 *it = atx_it;
7547
7548 done:
7549
7550 /* Restore the iterator settings altered at the beginning of this
7551 function. */
7552 it->glyph_row = saved_glyph_row;
7553 return result;
7554 }
7555
7556 /* For external use. */
7557 void
7558 move_it_in_display_line (struct it *it,
7559 EMACS_INT to_charpos, int to_x,
7560 enum move_operation_enum op)
7561 {
7562 if (it->line_wrap == WORD_WRAP
7563 && (op & MOVE_TO_X))
7564 {
7565 struct it save_it = *it;
7566 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7567 /* When word-wrap is on, TO_X may lie past the end
7568 of a wrapped line. Then it->current is the
7569 character on the next line, so backtrack to the
7570 space before the wrap point. */
7571 if (skip == MOVE_LINE_CONTINUED)
7572 {
7573 int prev_x = max (it->current_x - 1, 0);
7574 *it = save_it;
7575 move_it_in_display_line_to
7576 (it, -1, prev_x, MOVE_TO_X);
7577 }
7578 }
7579 else
7580 move_it_in_display_line_to (it, to_charpos, to_x, op);
7581 }
7582
7583
7584 /* Move IT forward until it satisfies one or more of the criteria in
7585 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7586
7587 OP is a bit-mask that specifies where to stop, and in particular,
7588 which of those four position arguments makes a difference. See the
7589 description of enum move_operation_enum.
7590
7591 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7592 screen line, this function will set IT to the next position >
7593 TO_CHARPOS. */
7594
7595 void
7596 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7597 struct it *it;
7598 int to_charpos, to_x, to_y, to_vpos;
7599 int op;
7600 {
7601 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7602 int line_height, line_start_x = 0, reached = 0;
7603
7604 for (;;)
7605 {
7606 if (op & MOVE_TO_VPOS)
7607 {
7608 /* If no TO_CHARPOS and no TO_X specified, stop at the
7609 start of the line TO_VPOS. */
7610 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7611 {
7612 if (it->vpos == to_vpos)
7613 {
7614 reached = 1;
7615 break;
7616 }
7617 else
7618 skip = move_it_in_display_line_to (it, -1, -1, 0);
7619 }
7620 else
7621 {
7622 /* TO_VPOS >= 0 means stop at TO_X in the line at
7623 TO_VPOS, or at TO_POS, whichever comes first. */
7624 if (it->vpos == to_vpos)
7625 {
7626 reached = 2;
7627 break;
7628 }
7629
7630 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7631
7632 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7633 {
7634 reached = 3;
7635 break;
7636 }
7637 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7638 {
7639 /* We have reached TO_X but not in the line we want. */
7640 skip = move_it_in_display_line_to (it, to_charpos,
7641 -1, MOVE_TO_POS);
7642 if (skip == MOVE_POS_MATCH_OR_ZV)
7643 {
7644 reached = 4;
7645 break;
7646 }
7647 }
7648 }
7649 }
7650 else if (op & MOVE_TO_Y)
7651 {
7652 struct it it_backup;
7653
7654 if (it->line_wrap == WORD_WRAP)
7655 it_backup = *it;
7656
7657 /* TO_Y specified means stop at TO_X in the line containing
7658 TO_Y---or at TO_CHARPOS if this is reached first. The
7659 problem is that we can't really tell whether the line
7660 contains TO_Y before we have completely scanned it, and
7661 this may skip past TO_X. What we do is to first scan to
7662 TO_X.
7663
7664 If TO_X is not specified, use a TO_X of zero. The reason
7665 is to make the outcome of this function more predictable.
7666 If we didn't use TO_X == 0, we would stop at the end of
7667 the line which is probably not what a caller would expect
7668 to happen. */
7669 skip = move_it_in_display_line_to
7670 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7671 (MOVE_TO_X | (op & MOVE_TO_POS)));
7672
7673 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7674 if (skip == MOVE_POS_MATCH_OR_ZV)
7675 reached = 5;
7676 else if (skip == MOVE_X_REACHED)
7677 {
7678 /* If TO_X was reached, we want to know whether TO_Y is
7679 in the line. We know this is the case if the already
7680 scanned glyphs make the line tall enough. Otherwise,
7681 we must check by scanning the rest of the line. */
7682 line_height = it->max_ascent + it->max_descent;
7683 if (to_y >= it->current_y
7684 && to_y < it->current_y + line_height)
7685 {
7686 reached = 6;
7687 break;
7688 }
7689 it_backup = *it;
7690 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7691 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7692 op & MOVE_TO_POS);
7693 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7694 line_height = it->max_ascent + it->max_descent;
7695 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7696
7697 if (to_y >= it->current_y
7698 && to_y < it->current_y + line_height)
7699 {
7700 /* If TO_Y is in this line and TO_X was reached
7701 above, we scanned too far. We have to restore
7702 IT's settings to the ones before skipping. */
7703 *it = it_backup;
7704 reached = 6;
7705 }
7706 else
7707 {
7708 skip = skip2;
7709 if (skip == MOVE_POS_MATCH_OR_ZV)
7710 reached = 7;
7711 }
7712 }
7713 else
7714 {
7715 /* Check whether TO_Y is in this line. */
7716 line_height = it->max_ascent + it->max_descent;
7717 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7718
7719 if (to_y >= it->current_y
7720 && to_y < it->current_y + line_height)
7721 {
7722 /* When word-wrap is on, TO_X may lie past the end
7723 of a wrapped line. Then it->current is the
7724 character on the next line, so backtrack to the
7725 space before the wrap point. */
7726 if (skip == MOVE_LINE_CONTINUED
7727 && it->line_wrap == WORD_WRAP)
7728 {
7729 int prev_x = max (it->current_x - 1, 0);
7730 *it = it_backup;
7731 skip = move_it_in_display_line_to
7732 (it, -1, prev_x, MOVE_TO_X);
7733 }
7734 reached = 6;
7735 }
7736 }
7737
7738 if (reached)
7739 break;
7740 }
7741 else if (BUFFERP (it->object)
7742 && (it->method == GET_FROM_BUFFER
7743 || it->method == GET_FROM_STRETCH)
7744 && IT_CHARPOS (*it) >= to_charpos)
7745 skip = MOVE_POS_MATCH_OR_ZV;
7746 else
7747 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7748
7749 switch (skip)
7750 {
7751 case MOVE_POS_MATCH_OR_ZV:
7752 reached = 8;
7753 goto out;
7754
7755 case MOVE_NEWLINE_OR_CR:
7756 set_iterator_to_next (it, 1);
7757 it->continuation_lines_width = 0;
7758 break;
7759
7760 case MOVE_LINE_TRUNCATED:
7761 it->continuation_lines_width = 0;
7762 reseat_at_next_visible_line_start (it, 0);
7763 if ((op & MOVE_TO_POS) != 0
7764 && IT_CHARPOS (*it) > to_charpos)
7765 {
7766 reached = 9;
7767 goto out;
7768 }
7769 break;
7770
7771 case MOVE_LINE_CONTINUED:
7772 /* For continued lines ending in a tab, some of the glyphs
7773 associated with the tab are displayed on the current
7774 line. Since it->current_x does not include these glyphs,
7775 we use it->last_visible_x instead. */
7776 if (it->c == '\t')
7777 {
7778 it->continuation_lines_width += it->last_visible_x;
7779 /* When moving by vpos, ensure that the iterator really
7780 advances to the next line (bug#847, bug#969). Fixme:
7781 do we need to do this in other circumstances? */
7782 if (it->current_x != it->last_visible_x
7783 && (op & MOVE_TO_VPOS)
7784 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7785 {
7786 line_start_x = it->current_x + it->pixel_width
7787 - it->last_visible_x;
7788 set_iterator_to_next (it, 0);
7789 }
7790 }
7791 else
7792 it->continuation_lines_width += it->current_x;
7793 break;
7794
7795 default:
7796 abort ();
7797 }
7798
7799 /* Reset/increment for the next run. */
7800 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7801 it->current_x = line_start_x;
7802 line_start_x = 0;
7803 it->hpos = 0;
7804 it->current_y += it->max_ascent + it->max_descent;
7805 ++it->vpos;
7806 last_height = it->max_ascent + it->max_descent;
7807 last_max_ascent = it->max_ascent;
7808 it->max_ascent = it->max_descent = 0;
7809 }
7810
7811 out:
7812
7813 /* On text terminals, we may stop at the end of a line in the middle
7814 of a multi-character glyph. If the glyph itself is continued,
7815 i.e. it is actually displayed on the next line, don't treat this
7816 stopping point as valid; move to the next line instead (unless
7817 that brings us offscreen). */
7818 if (!FRAME_WINDOW_P (it->f)
7819 && op & MOVE_TO_POS
7820 && IT_CHARPOS (*it) == to_charpos
7821 && it->what == IT_CHARACTER
7822 && it->nglyphs > 1
7823 && it->line_wrap == WINDOW_WRAP
7824 && it->current_x == it->last_visible_x - 1
7825 && it->c != '\n'
7826 && it->c != '\t'
7827 && it->vpos < XFASTINT (it->w->window_end_vpos))
7828 {
7829 it->continuation_lines_width += it->current_x;
7830 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7831 it->current_y += it->max_ascent + it->max_descent;
7832 ++it->vpos;
7833 last_height = it->max_ascent + it->max_descent;
7834 last_max_ascent = it->max_ascent;
7835 }
7836
7837 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7838 }
7839
7840
7841 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7842
7843 If DY > 0, move IT backward at least that many pixels. DY = 0
7844 means move IT backward to the preceding line start or BEGV. This
7845 function may move over more than DY pixels if IT->current_y - DY
7846 ends up in the middle of a line; in this case IT->current_y will be
7847 set to the top of the line moved to. */
7848
7849 void
7850 move_it_vertically_backward (it, dy)
7851 struct it *it;
7852 int dy;
7853 {
7854 int nlines, h;
7855 struct it it2, it3;
7856 int start_pos;
7857
7858 move_further_back:
7859 xassert (dy >= 0);
7860
7861 start_pos = IT_CHARPOS (*it);
7862
7863 /* Estimate how many newlines we must move back. */
7864 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7865
7866 /* Set the iterator's position that many lines back. */
7867 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7868 back_to_previous_visible_line_start (it);
7869
7870 /* Reseat the iterator here. When moving backward, we don't want
7871 reseat to skip forward over invisible text, set up the iterator
7872 to deliver from overlay strings at the new position etc. So,
7873 use reseat_1 here. */
7874 reseat_1 (it, it->current.pos, 1);
7875
7876 /* We are now surely at a line start. */
7877 it->current_x = it->hpos = 0;
7878 it->continuation_lines_width = 0;
7879
7880 /* Move forward and see what y-distance we moved. First move to the
7881 start of the next line so that we get its height. We need this
7882 height to be able to tell whether we reached the specified
7883 y-distance. */
7884 it2 = *it;
7885 it2.max_ascent = it2.max_descent = 0;
7886 do
7887 {
7888 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7889 MOVE_TO_POS | MOVE_TO_VPOS);
7890 }
7891 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7892 xassert (IT_CHARPOS (*it) >= BEGV);
7893 it3 = it2;
7894
7895 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7896 xassert (IT_CHARPOS (*it) >= BEGV);
7897 /* H is the actual vertical distance from the position in *IT
7898 and the starting position. */
7899 h = it2.current_y - it->current_y;
7900 /* NLINES is the distance in number of lines. */
7901 nlines = it2.vpos - it->vpos;
7902
7903 /* Correct IT's y and vpos position
7904 so that they are relative to the starting point. */
7905 it->vpos -= nlines;
7906 it->current_y -= h;
7907
7908 if (dy == 0)
7909 {
7910 /* DY == 0 means move to the start of the screen line. The
7911 value of nlines is > 0 if continuation lines were involved. */
7912 if (nlines > 0)
7913 move_it_by_lines (it, nlines, 1);
7914 }
7915 else
7916 {
7917 /* The y-position we try to reach, relative to *IT.
7918 Note that H has been subtracted in front of the if-statement. */
7919 int target_y = it->current_y + h - dy;
7920 int y0 = it3.current_y;
7921 int y1 = line_bottom_y (&it3);
7922 int line_height = y1 - y0;
7923
7924 /* If we did not reach target_y, try to move further backward if
7925 we can. If we moved too far backward, try to move forward. */
7926 if (target_y < it->current_y
7927 /* This is heuristic. In a window that's 3 lines high, with
7928 a line height of 13 pixels each, recentering with point
7929 on the bottom line will try to move -39/2 = 19 pixels
7930 backward. Try to avoid moving into the first line. */
7931 && (it->current_y - target_y
7932 > min (window_box_height (it->w), line_height * 2 / 3))
7933 && IT_CHARPOS (*it) > BEGV)
7934 {
7935 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7936 target_y - it->current_y));
7937 dy = it->current_y - target_y;
7938 goto move_further_back;
7939 }
7940 else if (target_y >= it->current_y + line_height
7941 && IT_CHARPOS (*it) < ZV)
7942 {
7943 /* Should move forward by at least one line, maybe more.
7944
7945 Note: Calling move_it_by_lines can be expensive on
7946 terminal frames, where compute_motion is used (via
7947 vmotion) to do the job, when there are very long lines
7948 and truncate-lines is nil. That's the reason for
7949 treating terminal frames specially here. */
7950
7951 if (!FRAME_WINDOW_P (it->f))
7952 move_it_vertically (it, target_y - (it->current_y + line_height));
7953 else
7954 {
7955 do
7956 {
7957 move_it_by_lines (it, 1, 1);
7958 }
7959 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7960 }
7961 }
7962 }
7963 }
7964
7965
7966 /* Move IT by a specified amount of pixel lines DY. DY negative means
7967 move backwards. DY = 0 means move to start of screen line. At the
7968 end, IT will be on the start of a screen line. */
7969
7970 void
7971 move_it_vertically (it, dy)
7972 struct it *it;
7973 int dy;
7974 {
7975 if (dy <= 0)
7976 move_it_vertically_backward (it, -dy);
7977 else
7978 {
7979 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7980 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7981 MOVE_TO_POS | MOVE_TO_Y);
7982 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7983
7984 /* If buffer ends in ZV without a newline, move to the start of
7985 the line to satisfy the post-condition. */
7986 if (IT_CHARPOS (*it) == ZV
7987 && ZV > BEGV
7988 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7989 move_it_by_lines (it, 0, 0);
7990 }
7991 }
7992
7993
7994 /* Move iterator IT past the end of the text line it is in. */
7995
7996 void
7997 move_it_past_eol (it)
7998 struct it *it;
7999 {
8000 enum move_it_result rc;
8001
8002 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8003 if (rc == MOVE_NEWLINE_OR_CR)
8004 set_iterator_to_next (it, 0);
8005 }
8006
8007
8008 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8009 negative means move up. DVPOS == 0 means move to the start of the
8010 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
8011 NEED_Y_P is zero, IT->current_y will be left unchanged.
8012
8013 Further optimization ideas: If we would know that IT->f doesn't use
8014 a face with proportional font, we could be faster for
8015 truncate-lines nil. */
8016
8017 void
8018 move_it_by_lines (it, dvpos, need_y_p)
8019 struct it *it;
8020 int dvpos, need_y_p;
8021 {
8022 struct position pos;
8023
8024 /* The commented-out optimization uses vmotion on terminals. This
8025 gives bad results, because elements like it->what, on which
8026 callers such as pos_visible_p rely, aren't updated. */
8027 /* if (!FRAME_WINDOW_P (it->f))
8028 {
8029 struct text_pos textpos;
8030
8031 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8032 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8033 reseat (it, textpos, 1);
8034 it->vpos += pos.vpos;
8035 it->current_y += pos.vpos;
8036 }
8037 else */
8038
8039 if (dvpos == 0)
8040 {
8041 /* DVPOS == 0 means move to the start of the screen line. */
8042 move_it_vertically_backward (it, 0);
8043 xassert (it->current_x == 0 && it->hpos == 0);
8044 /* Let next call to line_bottom_y calculate real line height */
8045 last_height = 0;
8046 }
8047 else if (dvpos > 0)
8048 {
8049 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8050 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8051 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8052 }
8053 else
8054 {
8055 struct it it2;
8056 int start_charpos, i;
8057
8058 /* Start at the beginning of the screen line containing IT's
8059 position. This may actually move vertically backwards,
8060 in case of overlays, so adjust dvpos accordingly. */
8061 dvpos += it->vpos;
8062 move_it_vertically_backward (it, 0);
8063 dvpos -= it->vpos;
8064
8065 /* Go back -DVPOS visible lines and reseat the iterator there. */
8066 start_charpos = IT_CHARPOS (*it);
8067 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8068 back_to_previous_visible_line_start (it);
8069 reseat (it, it->current.pos, 1);
8070
8071 /* Move further back if we end up in a string or an image. */
8072 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8073 {
8074 /* First try to move to start of display line. */
8075 dvpos += it->vpos;
8076 move_it_vertically_backward (it, 0);
8077 dvpos -= it->vpos;
8078 if (IT_POS_VALID_AFTER_MOVE_P (it))
8079 break;
8080 /* If start of line is still in string or image,
8081 move further back. */
8082 back_to_previous_visible_line_start (it);
8083 reseat (it, it->current.pos, 1);
8084 dvpos--;
8085 }
8086
8087 it->current_x = it->hpos = 0;
8088
8089 /* Above call may have moved too far if continuation lines
8090 are involved. Scan forward and see if it did. */
8091 it2 = *it;
8092 it2.vpos = it2.current_y = 0;
8093 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8094 it->vpos -= it2.vpos;
8095 it->current_y -= it2.current_y;
8096 it->current_x = it->hpos = 0;
8097
8098 /* If we moved too far back, move IT some lines forward. */
8099 if (it2.vpos > -dvpos)
8100 {
8101 int delta = it2.vpos + dvpos;
8102 it2 = *it;
8103 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8104 /* Move back again if we got too far ahead. */
8105 if (IT_CHARPOS (*it) >= start_charpos)
8106 *it = it2;
8107 }
8108 }
8109 }
8110
8111 /* Return 1 if IT points into the middle of a display vector. */
8112
8113 int
8114 in_display_vector_p (it)
8115 struct it *it;
8116 {
8117 return (it->method == GET_FROM_DISPLAY_VECTOR
8118 && it->current.dpvec_index > 0
8119 && it->dpvec + it->current.dpvec_index != it->dpend);
8120 }
8121
8122 \f
8123 /***********************************************************************
8124 Messages
8125 ***********************************************************************/
8126
8127
8128 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8129 to *Messages*. */
8130
8131 void
8132 add_to_log (format, arg1, arg2)
8133 char *format;
8134 Lisp_Object arg1, arg2;
8135 {
8136 Lisp_Object args[3];
8137 Lisp_Object msg, fmt;
8138 char *buffer;
8139 int len;
8140 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8141 USE_SAFE_ALLOCA;
8142
8143 /* Do nothing if called asynchronously. Inserting text into
8144 a buffer may call after-change-functions and alike and
8145 that would means running Lisp asynchronously. */
8146 if (handling_signal)
8147 return;
8148
8149 fmt = msg = Qnil;
8150 GCPRO4 (fmt, msg, arg1, arg2);
8151
8152 args[0] = fmt = build_string (format);
8153 args[1] = arg1;
8154 args[2] = arg2;
8155 msg = Fformat (3, args);
8156
8157 len = SBYTES (msg) + 1;
8158 SAFE_ALLOCA (buffer, char *, len);
8159 bcopy (SDATA (msg), buffer, len);
8160
8161 message_dolog (buffer, len - 1, 1, 0);
8162 SAFE_FREE ();
8163
8164 UNGCPRO;
8165 }
8166
8167
8168 /* Output a newline in the *Messages* buffer if "needs" one. */
8169
8170 void
8171 message_log_maybe_newline ()
8172 {
8173 if (message_log_need_newline)
8174 message_dolog ("", 0, 1, 0);
8175 }
8176
8177
8178 /* Add a string M of length NBYTES to the message log, optionally
8179 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8180 nonzero, means interpret the contents of M as multibyte. This
8181 function calls low-level routines in order to bypass text property
8182 hooks, etc. which might not be safe to run.
8183
8184 This may GC (insert may run before/after change hooks),
8185 so the buffer M must NOT point to a Lisp string. */
8186
8187 void
8188 message_dolog (m, nbytes, nlflag, multibyte)
8189 const char *m;
8190 int nbytes, nlflag, multibyte;
8191 {
8192 if (!NILP (Vmemory_full))
8193 return;
8194
8195 if (!NILP (Vmessage_log_max))
8196 {
8197 struct buffer *oldbuf;
8198 Lisp_Object oldpoint, oldbegv, oldzv;
8199 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8200 int point_at_end = 0;
8201 int zv_at_end = 0;
8202 Lisp_Object old_deactivate_mark, tem;
8203 struct gcpro gcpro1;
8204
8205 old_deactivate_mark = Vdeactivate_mark;
8206 oldbuf = current_buffer;
8207 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8208 current_buffer->undo_list = Qt;
8209
8210 oldpoint = message_dolog_marker1;
8211 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8212 oldbegv = message_dolog_marker2;
8213 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8214 oldzv = message_dolog_marker3;
8215 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8216 GCPRO1 (old_deactivate_mark);
8217
8218 if (PT == Z)
8219 point_at_end = 1;
8220 if (ZV == Z)
8221 zv_at_end = 1;
8222
8223 BEGV = BEG;
8224 BEGV_BYTE = BEG_BYTE;
8225 ZV = Z;
8226 ZV_BYTE = Z_BYTE;
8227 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8228
8229 /* Insert the string--maybe converting multibyte to single byte
8230 or vice versa, so that all the text fits the buffer. */
8231 if (multibyte
8232 && NILP (current_buffer->enable_multibyte_characters))
8233 {
8234 int i, c, char_bytes;
8235 unsigned char work[1];
8236
8237 /* Convert a multibyte string to single-byte
8238 for the *Message* buffer. */
8239 for (i = 0; i < nbytes; i += char_bytes)
8240 {
8241 c = string_char_and_length (m + i, &char_bytes);
8242 work[0] = (ASCII_CHAR_P (c)
8243 ? c
8244 : multibyte_char_to_unibyte (c, Qnil));
8245 insert_1_both (work, 1, 1, 1, 0, 0);
8246 }
8247 }
8248 else if (! multibyte
8249 && ! NILP (current_buffer->enable_multibyte_characters))
8250 {
8251 int i, c, char_bytes;
8252 unsigned char *msg = (unsigned char *) m;
8253 unsigned char str[MAX_MULTIBYTE_LENGTH];
8254 /* Convert a single-byte string to multibyte
8255 for the *Message* buffer. */
8256 for (i = 0; i < nbytes; i++)
8257 {
8258 c = msg[i];
8259 MAKE_CHAR_MULTIBYTE (c);
8260 char_bytes = CHAR_STRING (c, str);
8261 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8262 }
8263 }
8264 else if (nbytes)
8265 insert_1 (m, nbytes, 1, 0, 0);
8266
8267 if (nlflag)
8268 {
8269 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8270 insert_1 ("\n", 1, 1, 0, 0);
8271
8272 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8273 this_bol = PT;
8274 this_bol_byte = PT_BYTE;
8275
8276 /* See if this line duplicates the previous one.
8277 If so, combine duplicates. */
8278 if (this_bol > BEG)
8279 {
8280 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8281 prev_bol = PT;
8282 prev_bol_byte = PT_BYTE;
8283
8284 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8285 this_bol, this_bol_byte);
8286 if (dup)
8287 {
8288 del_range_both (prev_bol, prev_bol_byte,
8289 this_bol, this_bol_byte, 0);
8290 if (dup > 1)
8291 {
8292 char dupstr[40];
8293 int duplen;
8294
8295 /* If you change this format, don't forget to also
8296 change message_log_check_duplicate. */
8297 sprintf (dupstr, " [%d times]", dup);
8298 duplen = strlen (dupstr);
8299 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8300 insert_1 (dupstr, duplen, 1, 0, 1);
8301 }
8302 }
8303 }
8304
8305 /* If we have more than the desired maximum number of lines
8306 in the *Messages* buffer now, delete the oldest ones.
8307 This is safe because we don't have undo in this buffer. */
8308
8309 if (NATNUMP (Vmessage_log_max))
8310 {
8311 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8312 -XFASTINT (Vmessage_log_max) - 1, 0);
8313 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8314 }
8315 }
8316 BEGV = XMARKER (oldbegv)->charpos;
8317 BEGV_BYTE = marker_byte_position (oldbegv);
8318
8319 if (zv_at_end)
8320 {
8321 ZV = Z;
8322 ZV_BYTE = Z_BYTE;
8323 }
8324 else
8325 {
8326 ZV = XMARKER (oldzv)->charpos;
8327 ZV_BYTE = marker_byte_position (oldzv);
8328 }
8329
8330 if (point_at_end)
8331 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8332 else
8333 /* We can't do Fgoto_char (oldpoint) because it will run some
8334 Lisp code. */
8335 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8336 XMARKER (oldpoint)->bytepos);
8337
8338 UNGCPRO;
8339 unchain_marker (XMARKER (oldpoint));
8340 unchain_marker (XMARKER (oldbegv));
8341 unchain_marker (XMARKER (oldzv));
8342
8343 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8344 set_buffer_internal (oldbuf);
8345 if (NILP (tem))
8346 windows_or_buffers_changed = old_windows_or_buffers_changed;
8347 message_log_need_newline = !nlflag;
8348 Vdeactivate_mark = old_deactivate_mark;
8349 }
8350 }
8351
8352
8353 /* We are at the end of the buffer after just having inserted a newline.
8354 (Note: We depend on the fact we won't be crossing the gap.)
8355 Check to see if the most recent message looks a lot like the previous one.
8356 Return 0 if different, 1 if the new one should just replace it, or a
8357 value N > 1 if we should also append " [N times]". */
8358
8359 static int
8360 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8361 int prev_bol, this_bol;
8362 int prev_bol_byte, this_bol_byte;
8363 {
8364 int i;
8365 int len = Z_BYTE - 1 - this_bol_byte;
8366 int seen_dots = 0;
8367 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8368 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8369
8370 for (i = 0; i < len; i++)
8371 {
8372 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8373 seen_dots = 1;
8374 if (p1[i] != p2[i])
8375 return seen_dots;
8376 }
8377 p1 += len;
8378 if (*p1 == '\n')
8379 return 2;
8380 if (*p1++ == ' ' && *p1++ == '[')
8381 {
8382 int n = 0;
8383 while (*p1 >= '0' && *p1 <= '9')
8384 n = n * 10 + *p1++ - '0';
8385 if (strncmp (p1, " times]\n", 8) == 0)
8386 return n+1;
8387 }
8388 return 0;
8389 }
8390 \f
8391
8392 /* Display an echo area message M with a specified length of NBYTES
8393 bytes. The string may include null characters. If M is 0, clear
8394 out any existing message, and let the mini-buffer text show
8395 through.
8396
8397 This may GC, so the buffer M must NOT point to a Lisp string. */
8398
8399 void
8400 message2 (m, nbytes, multibyte)
8401 const char *m;
8402 int nbytes;
8403 int multibyte;
8404 {
8405 /* First flush out any partial line written with print. */
8406 message_log_maybe_newline ();
8407 if (m)
8408 message_dolog (m, nbytes, 1, multibyte);
8409 message2_nolog (m, nbytes, multibyte);
8410 }
8411
8412
8413 /* The non-logging counterpart of message2. */
8414
8415 void
8416 message2_nolog (m, nbytes, multibyte)
8417 const char *m;
8418 int nbytes, multibyte;
8419 {
8420 struct frame *sf = SELECTED_FRAME ();
8421 message_enable_multibyte = multibyte;
8422
8423 if (FRAME_INITIAL_P (sf))
8424 {
8425 if (noninteractive_need_newline)
8426 putc ('\n', stderr);
8427 noninteractive_need_newline = 0;
8428 if (m)
8429 fwrite (m, nbytes, 1, stderr);
8430 if (cursor_in_echo_area == 0)
8431 fprintf (stderr, "\n");
8432 fflush (stderr);
8433 }
8434 /* A null message buffer means that the frame hasn't really been
8435 initialized yet. Error messages get reported properly by
8436 cmd_error, so this must be just an informative message; toss it. */
8437 else if (INTERACTIVE
8438 && sf->glyphs_initialized_p
8439 && FRAME_MESSAGE_BUF (sf))
8440 {
8441 Lisp_Object mini_window;
8442 struct frame *f;
8443
8444 /* Get the frame containing the mini-buffer
8445 that the selected frame is using. */
8446 mini_window = FRAME_MINIBUF_WINDOW (sf);
8447 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8448
8449 FRAME_SAMPLE_VISIBILITY (f);
8450 if (FRAME_VISIBLE_P (sf)
8451 && ! FRAME_VISIBLE_P (f))
8452 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8453
8454 if (m)
8455 {
8456 set_message (m, Qnil, nbytes, multibyte);
8457 if (minibuffer_auto_raise)
8458 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8459 }
8460 else
8461 clear_message (1, 1);
8462
8463 do_pending_window_change (0);
8464 echo_area_display (1);
8465 do_pending_window_change (0);
8466 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8467 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8468 }
8469 }
8470
8471
8472 /* Display an echo area message M with a specified length of NBYTES
8473 bytes. The string may include null characters. If M is not a
8474 string, clear out any existing message, and let the mini-buffer
8475 text show through.
8476
8477 This function cancels echoing. */
8478
8479 void
8480 message3 (m, nbytes, multibyte)
8481 Lisp_Object m;
8482 int nbytes;
8483 int multibyte;
8484 {
8485 struct gcpro gcpro1;
8486
8487 GCPRO1 (m);
8488 clear_message (1,1);
8489 cancel_echoing ();
8490
8491 /* First flush out any partial line written with print. */
8492 message_log_maybe_newline ();
8493 if (STRINGP (m))
8494 {
8495 char *buffer;
8496 USE_SAFE_ALLOCA;
8497
8498 SAFE_ALLOCA (buffer, char *, nbytes);
8499 bcopy (SDATA (m), buffer, nbytes);
8500 message_dolog (buffer, nbytes, 1, multibyte);
8501 SAFE_FREE ();
8502 }
8503 message3_nolog (m, nbytes, multibyte);
8504
8505 UNGCPRO;
8506 }
8507
8508
8509 /* The non-logging version of message3.
8510 This does not cancel echoing, because it is used for echoing.
8511 Perhaps we need to make a separate function for echoing
8512 and make this cancel echoing. */
8513
8514 void
8515 message3_nolog (m, nbytes, multibyte)
8516 Lisp_Object m;
8517 int nbytes, multibyte;
8518 {
8519 struct frame *sf = SELECTED_FRAME ();
8520 message_enable_multibyte = multibyte;
8521
8522 if (FRAME_INITIAL_P (sf))
8523 {
8524 if (noninteractive_need_newline)
8525 putc ('\n', stderr);
8526 noninteractive_need_newline = 0;
8527 if (STRINGP (m))
8528 fwrite (SDATA (m), nbytes, 1, stderr);
8529 if (cursor_in_echo_area == 0)
8530 fprintf (stderr, "\n");
8531 fflush (stderr);
8532 }
8533 /* A null message buffer means that the frame hasn't really been
8534 initialized yet. Error messages get reported properly by
8535 cmd_error, so this must be just an informative message; toss it. */
8536 else if (INTERACTIVE
8537 && sf->glyphs_initialized_p
8538 && FRAME_MESSAGE_BUF (sf))
8539 {
8540 Lisp_Object mini_window;
8541 Lisp_Object frame;
8542 struct frame *f;
8543
8544 /* Get the frame containing the mini-buffer
8545 that the selected frame is using. */
8546 mini_window = FRAME_MINIBUF_WINDOW (sf);
8547 frame = XWINDOW (mini_window)->frame;
8548 f = XFRAME (frame);
8549
8550 FRAME_SAMPLE_VISIBILITY (f);
8551 if (FRAME_VISIBLE_P (sf)
8552 && !FRAME_VISIBLE_P (f))
8553 Fmake_frame_visible (frame);
8554
8555 if (STRINGP (m) && SCHARS (m) > 0)
8556 {
8557 set_message (NULL, m, nbytes, multibyte);
8558 if (minibuffer_auto_raise)
8559 Fraise_frame (frame);
8560 /* Assume we are not echoing.
8561 (If we are, echo_now will override this.) */
8562 echo_message_buffer = Qnil;
8563 }
8564 else
8565 clear_message (1, 1);
8566
8567 do_pending_window_change (0);
8568 echo_area_display (1);
8569 do_pending_window_change (0);
8570 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8571 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8572 }
8573 }
8574
8575
8576 /* Display a null-terminated echo area message M. If M is 0, clear
8577 out any existing message, and let the mini-buffer text show through.
8578
8579 The buffer M must continue to exist until after the echo area gets
8580 cleared or some other message gets displayed there. Do not pass
8581 text that is stored in a Lisp string. Do not pass text in a buffer
8582 that was alloca'd. */
8583
8584 void
8585 message1 (m)
8586 char *m;
8587 {
8588 message2 (m, (m ? strlen (m) : 0), 0);
8589 }
8590
8591
8592 /* The non-logging counterpart of message1. */
8593
8594 void
8595 message1_nolog (m)
8596 char *m;
8597 {
8598 message2_nolog (m, (m ? strlen (m) : 0), 0);
8599 }
8600
8601 /* Display a message M which contains a single %s
8602 which gets replaced with STRING. */
8603
8604 void
8605 message_with_string (m, string, log)
8606 char *m;
8607 Lisp_Object string;
8608 int log;
8609 {
8610 CHECK_STRING (string);
8611
8612 if (noninteractive)
8613 {
8614 if (m)
8615 {
8616 if (noninteractive_need_newline)
8617 putc ('\n', stderr);
8618 noninteractive_need_newline = 0;
8619 fprintf (stderr, m, SDATA (string));
8620 if (!cursor_in_echo_area)
8621 fprintf (stderr, "\n");
8622 fflush (stderr);
8623 }
8624 }
8625 else if (INTERACTIVE)
8626 {
8627 /* The frame whose minibuffer we're going to display the message on.
8628 It may be larger than the selected frame, so we need
8629 to use its buffer, not the selected frame's buffer. */
8630 Lisp_Object mini_window;
8631 struct frame *f, *sf = SELECTED_FRAME ();
8632
8633 /* Get the frame containing the minibuffer
8634 that the selected frame is using. */
8635 mini_window = FRAME_MINIBUF_WINDOW (sf);
8636 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8637
8638 /* A null message buffer means that the frame hasn't really been
8639 initialized yet. Error messages get reported properly by
8640 cmd_error, so this must be just an informative message; toss it. */
8641 if (FRAME_MESSAGE_BUF (f))
8642 {
8643 Lisp_Object args[2], message;
8644 struct gcpro gcpro1, gcpro2;
8645
8646 args[0] = build_string (m);
8647 args[1] = message = string;
8648 GCPRO2 (args[0], message);
8649 gcpro1.nvars = 2;
8650
8651 message = Fformat (2, args);
8652
8653 if (log)
8654 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8655 else
8656 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8657
8658 UNGCPRO;
8659
8660 /* Print should start at the beginning of the message
8661 buffer next time. */
8662 message_buf_print = 0;
8663 }
8664 }
8665 }
8666
8667
8668 /* Dump an informative message to the minibuf. If M is 0, clear out
8669 any existing message, and let the mini-buffer text show through. */
8670
8671 /* VARARGS 1 */
8672 void
8673 message (m, a1, a2, a3)
8674 char *m;
8675 EMACS_INT a1, a2, a3;
8676 {
8677 if (noninteractive)
8678 {
8679 if (m)
8680 {
8681 if (noninteractive_need_newline)
8682 putc ('\n', stderr);
8683 noninteractive_need_newline = 0;
8684 fprintf (stderr, m, a1, a2, a3);
8685 if (cursor_in_echo_area == 0)
8686 fprintf (stderr, "\n");
8687 fflush (stderr);
8688 }
8689 }
8690 else if (INTERACTIVE)
8691 {
8692 /* The frame whose mini-buffer we're going to display the message
8693 on. It may be larger than the selected frame, so we need to
8694 use its buffer, not the selected frame's buffer. */
8695 Lisp_Object mini_window;
8696 struct frame *f, *sf = SELECTED_FRAME ();
8697
8698 /* Get the frame containing the mini-buffer
8699 that the selected frame is using. */
8700 mini_window = FRAME_MINIBUF_WINDOW (sf);
8701 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8702
8703 /* A null message buffer means that the frame hasn't really been
8704 initialized yet. Error messages get reported properly by
8705 cmd_error, so this must be just an informative message; toss
8706 it. */
8707 if (FRAME_MESSAGE_BUF (f))
8708 {
8709 if (m)
8710 {
8711 int len;
8712 char *a[3];
8713 a[0] = (char *) a1;
8714 a[1] = (char *) a2;
8715 a[2] = (char *) a3;
8716
8717 len = doprnt (FRAME_MESSAGE_BUF (f),
8718 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8719
8720 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8721 }
8722 else
8723 message1 (0);
8724
8725 /* Print should start at the beginning of the message
8726 buffer next time. */
8727 message_buf_print = 0;
8728 }
8729 }
8730 }
8731
8732
8733 /* The non-logging version of message. */
8734
8735 void
8736 message_nolog (m, a1, a2, a3)
8737 char *m;
8738 EMACS_INT a1, a2, a3;
8739 {
8740 Lisp_Object old_log_max;
8741 old_log_max = Vmessage_log_max;
8742 Vmessage_log_max = Qnil;
8743 message (m, a1, a2, a3);
8744 Vmessage_log_max = old_log_max;
8745 }
8746
8747
8748 /* Display the current message in the current mini-buffer. This is
8749 only called from error handlers in process.c, and is not time
8750 critical. */
8751
8752 void
8753 update_echo_area ()
8754 {
8755 if (!NILP (echo_area_buffer[0]))
8756 {
8757 Lisp_Object string;
8758 string = Fcurrent_message ();
8759 message3 (string, SBYTES (string),
8760 !NILP (current_buffer->enable_multibyte_characters));
8761 }
8762 }
8763
8764
8765 /* Make sure echo area buffers in `echo_buffers' are live.
8766 If they aren't, make new ones. */
8767
8768 static void
8769 ensure_echo_area_buffers ()
8770 {
8771 int i;
8772
8773 for (i = 0; i < 2; ++i)
8774 if (!BUFFERP (echo_buffer[i])
8775 || NILP (XBUFFER (echo_buffer[i])->name))
8776 {
8777 char name[30];
8778 Lisp_Object old_buffer;
8779 int j;
8780
8781 old_buffer = echo_buffer[i];
8782 sprintf (name, " *Echo Area %d*", i);
8783 echo_buffer[i] = Fget_buffer_create (build_string (name));
8784 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8785 /* to force word wrap in echo area -
8786 it was decided to postpone this*/
8787 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8788
8789 for (j = 0; j < 2; ++j)
8790 if (EQ (old_buffer, echo_area_buffer[j]))
8791 echo_area_buffer[j] = echo_buffer[i];
8792 }
8793 }
8794
8795
8796 /* Call FN with args A1..A4 with either the current or last displayed
8797 echo_area_buffer as current buffer.
8798
8799 WHICH zero means use the current message buffer
8800 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8801 from echo_buffer[] and clear it.
8802
8803 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8804 suitable buffer from echo_buffer[] and clear it.
8805
8806 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8807 that the current message becomes the last displayed one, make
8808 choose a suitable buffer for echo_area_buffer[0], and clear it.
8809
8810 Value is what FN returns. */
8811
8812 static int
8813 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8814 struct window *w;
8815 int which;
8816 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8817 EMACS_INT a1;
8818 Lisp_Object a2;
8819 EMACS_INT a3, a4;
8820 {
8821 Lisp_Object buffer;
8822 int this_one, the_other, clear_buffer_p, rc;
8823 int count = SPECPDL_INDEX ();
8824
8825 /* If buffers aren't live, make new ones. */
8826 ensure_echo_area_buffers ();
8827
8828 clear_buffer_p = 0;
8829
8830 if (which == 0)
8831 this_one = 0, the_other = 1;
8832 else if (which > 0)
8833 this_one = 1, the_other = 0;
8834 else
8835 {
8836 this_one = 0, the_other = 1;
8837 clear_buffer_p = 1;
8838
8839 /* We need a fresh one in case the current echo buffer equals
8840 the one containing the last displayed echo area message. */
8841 if (!NILP (echo_area_buffer[this_one])
8842 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8843 echo_area_buffer[this_one] = Qnil;
8844 }
8845
8846 /* Choose a suitable buffer from echo_buffer[] is we don't
8847 have one. */
8848 if (NILP (echo_area_buffer[this_one]))
8849 {
8850 echo_area_buffer[this_one]
8851 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8852 ? echo_buffer[the_other]
8853 : echo_buffer[this_one]);
8854 clear_buffer_p = 1;
8855 }
8856
8857 buffer = echo_area_buffer[this_one];
8858
8859 /* Don't get confused by reusing the buffer used for echoing
8860 for a different purpose. */
8861 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8862 cancel_echoing ();
8863
8864 record_unwind_protect (unwind_with_echo_area_buffer,
8865 with_echo_area_buffer_unwind_data (w));
8866
8867 /* Make the echo area buffer current. Note that for display
8868 purposes, it is not necessary that the displayed window's buffer
8869 == current_buffer, except for text property lookup. So, let's
8870 only set that buffer temporarily here without doing a full
8871 Fset_window_buffer. We must also change w->pointm, though,
8872 because otherwise an assertions in unshow_buffer fails, and Emacs
8873 aborts. */
8874 set_buffer_internal_1 (XBUFFER (buffer));
8875 if (w)
8876 {
8877 w->buffer = buffer;
8878 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8879 }
8880
8881 current_buffer->undo_list = Qt;
8882 current_buffer->read_only = Qnil;
8883 specbind (Qinhibit_read_only, Qt);
8884 specbind (Qinhibit_modification_hooks, Qt);
8885
8886 if (clear_buffer_p && Z > BEG)
8887 del_range (BEG, Z);
8888
8889 xassert (BEGV >= BEG);
8890 xassert (ZV <= Z && ZV >= BEGV);
8891
8892 rc = fn (a1, a2, a3, a4);
8893
8894 xassert (BEGV >= BEG);
8895 xassert (ZV <= Z && ZV >= BEGV);
8896
8897 unbind_to (count, Qnil);
8898 return rc;
8899 }
8900
8901
8902 /* Save state that should be preserved around the call to the function
8903 FN called in with_echo_area_buffer. */
8904
8905 static Lisp_Object
8906 with_echo_area_buffer_unwind_data (w)
8907 struct window *w;
8908 {
8909 int i = 0;
8910 Lisp_Object vector, tmp;
8911
8912 /* Reduce consing by keeping one vector in
8913 Vwith_echo_area_save_vector. */
8914 vector = Vwith_echo_area_save_vector;
8915 Vwith_echo_area_save_vector = Qnil;
8916
8917 if (NILP (vector))
8918 vector = Fmake_vector (make_number (7), Qnil);
8919
8920 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8921 ASET (vector, i, Vdeactivate_mark); ++i;
8922 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8923
8924 if (w)
8925 {
8926 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8927 ASET (vector, i, w->buffer); ++i;
8928 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8929 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8930 }
8931 else
8932 {
8933 int end = i + 4;
8934 for (; i < end; ++i)
8935 ASET (vector, i, Qnil);
8936 }
8937
8938 xassert (i == ASIZE (vector));
8939 return vector;
8940 }
8941
8942
8943 /* Restore global state from VECTOR which was created by
8944 with_echo_area_buffer_unwind_data. */
8945
8946 static Lisp_Object
8947 unwind_with_echo_area_buffer (vector)
8948 Lisp_Object vector;
8949 {
8950 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8951 Vdeactivate_mark = AREF (vector, 1);
8952 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8953
8954 if (WINDOWP (AREF (vector, 3)))
8955 {
8956 struct window *w;
8957 Lisp_Object buffer, charpos, bytepos;
8958
8959 w = XWINDOW (AREF (vector, 3));
8960 buffer = AREF (vector, 4);
8961 charpos = AREF (vector, 5);
8962 bytepos = AREF (vector, 6);
8963
8964 w->buffer = buffer;
8965 set_marker_both (w->pointm, buffer,
8966 XFASTINT (charpos), XFASTINT (bytepos));
8967 }
8968
8969 Vwith_echo_area_save_vector = vector;
8970 return Qnil;
8971 }
8972
8973
8974 /* Set up the echo area for use by print functions. MULTIBYTE_P
8975 non-zero means we will print multibyte. */
8976
8977 void
8978 setup_echo_area_for_printing (multibyte_p)
8979 int multibyte_p;
8980 {
8981 /* If we can't find an echo area any more, exit. */
8982 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8983 Fkill_emacs (Qnil);
8984
8985 ensure_echo_area_buffers ();
8986
8987 if (!message_buf_print)
8988 {
8989 /* A message has been output since the last time we printed.
8990 Choose a fresh echo area buffer. */
8991 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8992 echo_area_buffer[0] = echo_buffer[1];
8993 else
8994 echo_area_buffer[0] = echo_buffer[0];
8995
8996 /* Switch to that buffer and clear it. */
8997 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8998 current_buffer->truncate_lines = Qnil;
8999
9000 if (Z > BEG)
9001 {
9002 int count = SPECPDL_INDEX ();
9003 specbind (Qinhibit_read_only, Qt);
9004 /* Note that undo recording is always disabled. */
9005 del_range (BEG, Z);
9006 unbind_to (count, Qnil);
9007 }
9008 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9009
9010 /* Set up the buffer for the multibyteness we need. */
9011 if (multibyte_p
9012 != !NILP (current_buffer->enable_multibyte_characters))
9013 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9014
9015 /* Raise the frame containing the echo area. */
9016 if (minibuffer_auto_raise)
9017 {
9018 struct frame *sf = SELECTED_FRAME ();
9019 Lisp_Object mini_window;
9020 mini_window = FRAME_MINIBUF_WINDOW (sf);
9021 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9022 }
9023
9024 message_log_maybe_newline ();
9025 message_buf_print = 1;
9026 }
9027 else
9028 {
9029 if (NILP (echo_area_buffer[0]))
9030 {
9031 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9032 echo_area_buffer[0] = echo_buffer[1];
9033 else
9034 echo_area_buffer[0] = echo_buffer[0];
9035 }
9036
9037 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9038 {
9039 /* Someone switched buffers between print requests. */
9040 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9041 current_buffer->truncate_lines = Qnil;
9042 }
9043 }
9044 }
9045
9046
9047 /* Display an echo area message in window W. Value is non-zero if W's
9048 height is changed. If display_last_displayed_message_p is
9049 non-zero, display the message that was last displayed, otherwise
9050 display the current message. */
9051
9052 static int
9053 display_echo_area (w)
9054 struct window *w;
9055 {
9056 int i, no_message_p, window_height_changed_p, count;
9057
9058 /* Temporarily disable garbage collections while displaying the echo
9059 area. This is done because a GC can print a message itself.
9060 That message would modify the echo area buffer's contents while a
9061 redisplay of the buffer is going on, and seriously confuse
9062 redisplay. */
9063 count = inhibit_garbage_collection ();
9064
9065 /* If there is no message, we must call display_echo_area_1
9066 nevertheless because it resizes the window. But we will have to
9067 reset the echo_area_buffer in question to nil at the end because
9068 with_echo_area_buffer will sets it to an empty buffer. */
9069 i = display_last_displayed_message_p ? 1 : 0;
9070 no_message_p = NILP (echo_area_buffer[i]);
9071
9072 window_height_changed_p
9073 = with_echo_area_buffer (w, display_last_displayed_message_p,
9074 display_echo_area_1,
9075 (EMACS_INT) w, Qnil, 0, 0);
9076
9077 if (no_message_p)
9078 echo_area_buffer[i] = Qnil;
9079
9080 unbind_to (count, Qnil);
9081 return window_height_changed_p;
9082 }
9083
9084
9085 /* Helper for display_echo_area. Display the current buffer which
9086 contains the current echo area message in window W, a mini-window,
9087 a pointer to which is passed in A1. A2..A4 are currently not used.
9088 Change the height of W so that all of the message is displayed.
9089 Value is non-zero if height of W was changed. */
9090
9091 static int
9092 display_echo_area_1 (a1, a2, a3, a4)
9093 EMACS_INT a1;
9094 Lisp_Object a2;
9095 EMACS_INT a3, a4;
9096 {
9097 struct window *w = (struct window *) a1;
9098 Lisp_Object window;
9099 struct text_pos start;
9100 int window_height_changed_p = 0;
9101
9102 /* Do this before displaying, so that we have a large enough glyph
9103 matrix for the display. If we can't get enough space for the
9104 whole text, display the last N lines. That works by setting w->start. */
9105 window_height_changed_p = resize_mini_window (w, 0);
9106
9107 /* Use the starting position chosen by resize_mini_window. */
9108 SET_TEXT_POS_FROM_MARKER (start, w->start);
9109
9110 /* Display. */
9111 clear_glyph_matrix (w->desired_matrix);
9112 XSETWINDOW (window, w);
9113 try_window (window, start, 0);
9114
9115 return window_height_changed_p;
9116 }
9117
9118
9119 /* Resize the echo area window to exactly the size needed for the
9120 currently displayed message, if there is one. If a mini-buffer
9121 is active, don't shrink it. */
9122
9123 void
9124 resize_echo_area_exactly ()
9125 {
9126 if (BUFFERP (echo_area_buffer[0])
9127 && WINDOWP (echo_area_window))
9128 {
9129 struct window *w = XWINDOW (echo_area_window);
9130 int resized_p;
9131 Lisp_Object resize_exactly;
9132
9133 if (minibuf_level == 0)
9134 resize_exactly = Qt;
9135 else
9136 resize_exactly = Qnil;
9137
9138 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9139 (EMACS_INT) w, resize_exactly, 0, 0);
9140 if (resized_p)
9141 {
9142 ++windows_or_buffers_changed;
9143 ++update_mode_lines;
9144 redisplay_internal (0);
9145 }
9146 }
9147 }
9148
9149
9150 /* Callback function for with_echo_area_buffer, when used from
9151 resize_echo_area_exactly. A1 contains a pointer to the window to
9152 resize, EXACTLY non-nil means resize the mini-window exactly to the
9153 size of the text displayed. A3 and A4 are not used. Value is what
9154 resize_mini_window returns. */
9155
9156 static int
9157 resize_mini_window_1 (a1, exactly, a3, a4)
9158 EMACS_INT a1;
9159 Lisp_Object exactly;
9160 EMACS_INT a3, a4;
9161 {
9162 return resize_mini_window ((struct window *) a1, !NILP (exactly));
9163 }
9164
9165
9166 /* Resize mini-window W to fit the size of its contents. EXACT_P
9167 means size the window exactly to the size needed. Otherwise, it's
9168 only enlarged until W's buffer is empty.
9169
9170 Set W->start to the right place to begin display. If the whole
9171 contents fit, start at the beginning. Otherwise, start so as
9172 to make the end of the contents appear. This is particularly
9173 important for y-or-n-p, but seems desirable generally.
9174
9175 Value is non-zero if the window height has been changed. */
9176
9177 int
9178 resize_mini_window (w, exact_p)
9179 struct window *w;
9180 int exact_p;
9181 {
9182 struct frame *f = XFRAME (w->frame);
9183 int window_height_changed_p = 0;
9184
9185 xassert (MINI_WINDOW_P (w));
9186
9187 /* By default, start display at the beginning. */
9188 set_marker_both (w->start, w->buffer,
9189 BUF_BEGV (XBUFFER (w->buffer)),
9190 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9191
9192 /* Don't resize windows while redisplaying a window; it would
9193 confuse redisplay functions when the size of the window they are
9194 displaying changes from under them. Such a resizing can happen,
9195 for instance, when which-func prints a long message while
9196 we are running fontification-functions. We're running these
9197 functions with safe_call which binds inhibit-redisplay to t. */
9198 if (!NILP (Vinhibit_redisplay))
9199 return 0;
9200
9201 /* Nil means don't try to resize. */
9202 if (NILP (Vresize_mini_windows)
9203 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9204 return 0;
9205
9206 if (!FRAME_MINIBUF_ONLY_P (f))
9207 {
9208 struct it it;
9209 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9210 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9211 int height, max_height;
9212 int unit = FRAME_LINE_HEIGHT (f);
9213 struct text_pos start;
9214 struct buffer *old_current_buffer = NULL;
9215
9216 if (current_buffer != XBUFFER (w->buffer))
9217 {
9218 old_current_buffer = current_buffer;
9219 set_buffer_internal (XBUFFER (w->buffer));
9220 }
9221
9222 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9223
9224 /* Compute the max. number of lines specified by the user. */
9225 if (FLOATP (Vmax_mini_window_height))
9226 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9227 else if (INTEGERP (Vmax_mini_window_height))
9228 max_height = XINT (Vmax_mini_window_height);
9229 else
9230 max_height = total_height / 4;
9231
9232 /* Correct that max. height if it's bogus. */
9233 max_height = max (1, max_height);
9234 max_height = min (total_height, max_height);
9235
9236 /* Find out the height of the text in the window. */
9237 if (it.line_wrap == TRUNCATE)
9238 height = 1;
9239 else
9240 {
9241 last_height = 0;
9242 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9243 if (it.max_ascent == 0 && it.max_descent == 0)
9244 height = it.current_y + last_height;
9245 else
9246 height = it.current_y + it.max_ascent + it.max_descent;
9247 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9248 height = (height + unit - 1) / unit;
9249 }
9250
9251 /* Compute a suitable window start. */
9252 if (height > max_height)
9253 {
9254 height = max_height;
9255 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9256 move_it_vertically_backward (&it, (height - 1) * unit);
9257 start = it.current.pos;
9258 }
9259 else
9260 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9261 SET_MARKER_FROM_TEXT_POS (w->start, start);
9262
9263 if (EQ (Vresize_mini_windows, Qgrow_only))
9264 {
9265 /* Let it grow only, until we display an empty message, in which
9266 case the window shrinks again. */
9267 if (height > WINDOW_TOTAL_LINES (w))
9268 {
9269 int old_height = WINDOW_TOTAL_LINES (w);
9270 freeze_window_starts (f, 1);
9271 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9272 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9273 }
9274 else if (height < WINDOW_TOTAL_LINES (w)
9275 && (exact_p || BEGV == ZV))
9276 {
9277 int old_height = WINDOW_TOTAL_LINES (w);
9278 freeze_window_starts (f, 0);
9279 shrink_mini_window (w);
9280 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9281 }
9282 }
9283 else
9284 {
9285 /* Always resize to exact size needed. */
9286 if (height > WINDOW_TOTAL_LINES (w))
9287 {
9288 int old_height = WINDOW_TOTAL_LINES (w);
9289 freeze_window_starts (f, 1);
9290 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9291 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9292 }
9293 else if (height < WINDOW_TOTAL_LINES (w))
9294 {
9295 int old_height = WINDOW_TOTAL_LINES (w);
9296 freeze_window_starts (f, 0);
9297 shrink_mini_window (w);
9298
9299 if (height)
9300 {
9301 freeze_window_starts (f, 1);
9302 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9303 }
9304
9305 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9306 }
9307 }
9308
9309 if (old_current_buffer)
9310 set_buffer_internal (old_current_buffer);
9311 }
9312
9313 return window_height_changed_p;
9314 }
9315
9316
9317 /* Value is the current message, a string, or nil if there is no
9318 current message. */
9319
9320 Lisp_Object
9321 current_message ()
9322 {
9323 Lisp_Object msg;
9324
9325 if (!BUFFERP (echo_area_buffer[0]))
9326 msg = Qnil;
9327 else
9328 {
9329 with_echo_area_buffer (0, 0, current_message_1,
9330 (EMACS_INT) &msg, Qnil, 0, 0);
9331 if (NILP (msg))
9332 echo_area_buffer[0] = Qnil;
9333 }
9334
9335 return msg;
9336 }
9337
9338
9339 static int
9340 current_message_1 (a1, a2, a3, a4)
9341 EMACS_INT a1;
9342 Lisp_Object a2;
9343 EMACS_INT a3, a4;
9344 {
9345 Lisp_Object *msg = (Lisp_Object *) a1;
9346
9347 if (Z > BEG)
9348 *msg = make_buffer_string (BEG, Z, 1);
9349 else
9350 *msg = Qnil;
9351 return 0;
9352 }
9353
9354
9355 /* Push the current message on Vmessage_stack for later restauration
9356 by restore_message. Value is non-zero if the current message isn't
9357 empty. This is a relatively infrequent operation, so it's not
9358 worth optimizing. */
9359
9360 int
9361 push_message ()
9362 {
9363 Lisp_Object msg;
9364 msg = current_message ();
9365 Vmessage_stack = Fcons (msg, Vmessage_stack);
9366 return STRINGP (msg);
9367 }
9368
9369
9370 /* Restore message display from the top of Vmessage_stack. */
9371
9372 void
9373 restore_message ()
9374 {
9375 Lisp_Object msg;
9376
9377 xassert (CONSP (Vmessage_stack));
9378 msg = XCAR (Vmessage_stack);
9379 if (STRINGP (msg))
9380 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9381 else
9382 message3_nolog (msg, 0, 0);
9383 }
9384
9385
9386 /* Handler for record_unwind_protect calling pop_message. */
9387
9388 Lisp_Object
9389 pop_message_unwind (dummy)
9390 Lisp_Object dummy;
9391 {
9392 pop_message ();
9393 return Qnil;
9394 }
9395
9396 /* Pop the top-most entry off Vmessage_stack. */
9397
9398 void
9399 pop_message ()
9400 {
9401 xassert (CONSP (Vmessage_stack));
9402 Vmessage_stack = XCDR (Vmessage_stack);
9403 }
9404
9405
9406 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9407 exits. If the stack is not empty, we have a missing pop_message
9408 somewhere. */
9409
9410 void
9411 check_message_stack ()
9412 {
9413 if (!NILP (Vmessage_stack))
9414 abort ();
9415 }
9416
9417
9418 /* Truncate to NCHARS what will be displayed in the echo area the next
9419 time we display it---but don't redisplay it now. */
9420
9421 void
9422 truncate_echo_area (nchars)
9423 int nchars;
9424 {
9425 if (nchars == 0)
9426 echo_area_buffer[0] = Qnil;
9427 /* A null message buffer means that the frame hasn't really been
9428 initialized yet. Error messages get reported properly by
9429 cmd_error, so this must be just an informative message; toss it. */
9430 else if (!noninteractive
9431 && INTERACTIVE
9432 && !NILP (echo_area_buffer[0]))
9433 {
9434 struct frame *sf = SELECTED_FRAME ();
9435 if (FRAME_MESSAGE_BUF (sf))
9436 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9437 }
9438 }
9439
9440
9441 /* Helper function for truncate_echo_area. Truncate the current
9442 message to at most NCHARS characters. */
9443
9444 static int
9445 truncate_message_1 (nchars, a2, a3, a4)
9446 EMACS_INT nchars;
9447 Lisp_Object a2;
9448 EMACS_INT a3, a4;
9449 {
9450 if (BEG + nchars < Z)
9451 del_range (BEG + nchars, Z);
9452 if (Z == BEG)
9453 echo_area_buffer[0] = Qnil;
9454 return 0;
9455 }
9456
9457
9458 /* Set the current message to a substring of S or STRING.
9459
9460 If STRING is a Lisp string, set the message to the first NBYTES
9461 bytes from STRING. NBYTES zero means use the whole string. If
9462 STRING is multibyte, the message will be displayed multibyte.
9463
9464 If S is not null, set the message to the first LEN bytes of S. LEN
9465 zero means use the whole string. MULTIBYTE_P non-zero means S is
9466 multibyte. Display the message multibyte in that case.
9467
9468 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9469 to t before calling set_message_1 (which calls insert).
9470 */
9471
9472 void
9473 set_message (s, string, nbytes, multibyte_p)
9474 const char *s;
9475 Lisp_Object string;
9476 int nbytes, multibyte_p;
9477 {
9478 message_enable_multibyte
9479 = ((s && multibyte_p)
9480 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9481
9482 with_echo_area_buffer (0, -1, set_message_1,
9483 (EMACS_INT) s, string, nbytes, multibyte_p);
9484 message_buf_print = 0;
9485 help_echo_showing_p = 0;
9486 }
9487
9488
9489 /* Helper function for set_message. Arguments have the same meaning
9490 as there, with A1 corresponding to S and A2 corresponding to STRING
9491 This function is called with the echo area buffer being
9492 current. */
9493
9494 static int
9495 set_message_1 (a1, a2, nbytes, multibyte_p)
9496 EMACS_INT a1;
9497 Lisp_Object a2;
9498 EMACS_INT nbytes, multibyte_p;
9499 {
9500 const char *s = (const char *) a1;
9501 Lisp_Object string = a2;
9502
9503 /* Change multibyteness of the echo buffer appropriately. */
9504 if (message_enable_multibyte
9505 != !NILP (current_buffer->enable_multibyte_characters))
9506 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9507
9508 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9509
9510 /* Insert new message at BEG. */
9511 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9512
9513 if (STRINGP (string))
9514 {
9515 int nchars;
9516
9517 if (nbytes == 0)
9518 nbytes = SBYTES (string);
9519 nchars = string_byte_to_char (string, nbytes);
9520
9521 /* This function takes care of single/multibyte conversion. We
9522 just have to ensure that the echo area buffer has the right
9523 setting of enable_multibyte_characters. */
9524 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9525 }
9526 else if (s)
9527 {
9528 if (nbytes == 0)
9529 nbytes = strlen (s);
9530
9531 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9532 {
9533 /* Convert from multi-byte to single-byte. */
9534 int i, c, n;
9535 unsigned char work[1];
9536
9537 /* Convert a multibyte string to single-byte. */
9538 for (i = 0; i < nbytes; i += n)
9539 {
9540 c = string_char_and_length (s + i, &n);
9541 work[0] = (ASCII_CHAR_P (c)
9542 ? c
9543 : multibyte_char_to_unibyte (c, Qnil));
9544 insert_1_both (work, 1, 1, 1, 0, 0);
9545 }
9546 }
9547 else if (!multibyte_p
9548 && !NILP (current_buffer->enable_multibyte_characters))
9549 {
9550 /* Convert from single-byte to multi-byte. */
9551 int i, c, n;
9552 const unsigned char *msg = (const unsigned char *) s;
9553 unsigned char str[MAX_MULTIBYTE_LENGTH];
9554
9555 /* Convert a single-byte string to multibyte. */
9556 for (i = 0; i < nbytes; i++)
9557 {
9558 c = msg[i];
9559 MAKE_CHAR_MULTIBYTE (c);
9560 n = CHAR_STRING (c, str);
9561 insert_1_both (str, 1, n, 1, 0, 0);
9562 }
9563 }
9564 else
9565 insert_1 (s, nbytes, 1, 0, 0);
9566 }
9567
9568 return 0;
9569 }
9570
9571
9572 /* Clear messages. CURRENT_P non-zero means clear the current
9573 message. LAST_DISPLAYED_P non-zero means clear the message
9574 last displayed. */
9575
9576 void
9577 clear_message (current_p, last_displayed_p)
9578 int current_p, last_displayed_p;
9579 {
9580 if (current_p)
9581 {
9582 echo_area_buffer[0] = Qnil;
9583 message_cleared_p = 1;
9584 }
9585
9586 if (last_displayed_p)
9587 echo_area_buffer[1] = Qnil;
9588
9589 message_buf_print = 0;
9590 }
9591
9592 /* Clear garbaged frames.
9593
9594 This function is used where the old redisplay called
9595 redraw_garbaged_frames which in turn called redraw_frame which in
9596 turn called clear_frame. The call to clear_frame was a source of
9597 flickering. I believe a clear_frame is not necessary. It should
9598 suffice in the new redisplay to invalidate all current matrices,
9599 and ensure a complete redisplay of all windows. */
9600
9601 static void
9602 clear_garbaged_frames ()
9603 {
9604 if (frame_garbaged)
9605 {
9606 Lisp_Object tail, frame;
9607 int changed_count = 0;
9608
9609 FOR_EACH_FRAME (tail, frame)
9610 {
9611 struct frame *f = XFRAME (frame);
9612
9613 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9614 {
9615 if (f->resized_p)
9616 {
9617 Fredraw_frame (frame);
9618 f->force_flush_display_p = 1;
9619 }
9620 clear_current_matrices (f);
9621 changed_count++;
9622 f->garbaged = 0;
9623 f->resized_p = 0;
9624 }
9625 }
9626
9627 frame_garbaged = 0;
9628 if (changed_count)
9629 ++windows_or_buffers_changed;
9630 }
9631 }
9632
9633
9634 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9635 is non-zero update selected_frame. Value is non-zero if the
9636 mini-windows height has been changed. */
9637
9638 static int
9639 echo_area_display (update_frame_p)
9640 int update_frame_p;
9641 {
9642 Lisp_Object mini_window;
9643 struct window *w;
9644 struct frame *f;
9645 int window_height_changed_p = 0;
9646 struct frame *sf = SELECTED_FRAME ();
9647
9648 mini_window = FRAME_MINIBUF_WINDOW (sf);
9649 w = XWINDOW (mini_window);
9650 f = XFRAME (WINDOW_FRAME (w));
9651
9652 /* Don't display if frame is invisible or not yet initialized. */
9653 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9654 return 0;
9655
9656 #ifdef HAVE_WINDOW_SYSTEM
9657 /* When Emacs starts, selected_frame may be the initial terminal
9658 frame. If we let this through, a message would be displayed on
9659 the terminal. */
9660 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9661 return 0;
9662 #endif /* HAVE_WINDOW_SYSTEM */
9663
9664 /* Redraw garbaged frames. */
9665 if (frame_garbaged)
9666 clear_garbaged_frames ();
9667
9668 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9669 {
9670 echo_area_window = mini_window;
9671 window_height_changed_p = display_echo_area (w);
9672 w->must_be_updated_p = 1;
9673
9674 /* Update the display, unless called from redisplay_internal.
9675 Also don't update the screen during redisplay itself. The
9676 update will happen at the end of redisplay, and an update
9677 here could cause confusion. */
9678 if (update_frame_p && !redisplaying_p)
9679 {
9680 int n = 0;
9681
9682 /* If the display update has been interrupted by pending
9683 input, update mode lines in the frame. Due to the
9684 pending input, it might have been that redisplay hasn't
9685 been called, so that mode lines above the echo area are
9686 garbaged. This looks odd, so we prevent it here. */
9687 if (!display_completed)
9688 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9689
9690 if (window_height_changed_p
9691 /* Don't do this if Emacs is shutting down. Redisplay
9692 needs to run hooks. */
9693 && !NILP (Vrun_hooks))
9694 {
9695 /* Must update other windows. Likewise as in other
9696 cases, don't let this update be interrupted by
9697 pending input. */
9698 int count = SPECPDL_INDEX ();
9699 specbind (Qredisplay_dont_pause, Qt);
9700 windows_or_buffers_changed = 1;
9701 redisplay_internal (0);
9702 unbind_to (count, Qnil);
9703 }
9704 else if (FRAME_WINDOW_P (f) && n == 0)
9705 {
9706 /* Window configuration is the same as before.
9707 Can do with a display update of the echo area,
9708 unless we displayed some mode lines. */
9709 update_single_window (w, 1);
9710 FRAME_RIF (f)->flush_display (f);
9711 }
9712 else
9713 update_frame (f, 1, 1);
9714
9715 /* If cursor is in the echo area, make sure that the next
9716 redisplay displays the minibuffer, so that the cursor will
9717 be replaced with what the minibuffer wants. */
9718 if (cursor_in_echo_area)
9719 ++windows_or_buffers_changed;
9720 }
9721 }
9722 else if (!EQ (mini_window, selected_window))
9723 windows_or_buffers_changed++;
9724
9725 /* Last displayed message is now the current message. */
9726 echo_area_buffer[1] = echo_area_buffer[0];
9727 /* Inform read_char that we're not echoing. */
9728 echo_message_buffer = Qnil;
9729
9730 /* Prevent redisplay optimization in redisplay_internal by resetting
9731 this_line_start_pos. This is done because the mini-buffer now
9732 displays the message instead of its buffer text. */
9733 if (EQ (mini_window, selected_window))
9734 CHARPOS (this_line_start_pos) = 0;
9735
9736 return window_height_changed_p;
9737 }
9738
9739
9740 \f
9741 /***********************************************************************
9742 Mode Lines and Frame Titles
9743 ***********************************************************************/
9744
9745 /* A buffer for constructing non-propertized mode-line strings and
9746 frame titles in it; allocated from the heap in init_xdisp and
9747 resized as needed in store_mode_line_noprop_char. */
9748
9749 static char *mode_line_noprop_buf;
9750
9751 /* The buffer's end, and a current output position in it. */
9752
9753 static char *mode_line_noprop_buf_end;
9754 static char *mode_line_noprop_ptr;
9755
9756 #define MODE_LINE_NOPROP_LEN(start) \
9757 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9758
9759 static enum {
9760 MODE_LINE_DISPLAY = 0,
9761 MODE_LINE_TITLE,
9762 MODE_LINE_NOPROP,
9763 MODE_LINE_STRING
9764 } mode_line_target;
9765
9766 /* Alist that caches the results of :propertize.
9767 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9768 static Lisp_Object mode_line_proptrans_alist;
9769
9770 /* List of strings making up the mode-line. */
9771 static Lisp_Object mode_line_string_list;
9772
9773 /* Base face property when building propertized mode line string. */
9774 static Lisp_Object mode_line_string_face;
9775 static Lisp_Object mode_line_string_face_prop;
9776
9777
9778 /* Unwind data for mode line strings */
9779
9780 static Lisp_Object Vmode_line_unwind_vector;
9781
9782 static Lisp_Object
9783 format_mode_line_unwind_data (struct buffer *obuf,
9784 Lisp_Object owin,
9785 int save_proptrans)
9786 {
9787 Lisp_Object vector, tmp;
9788
9789 /* Reduce consing by keeping one vector in
9790 Vwith_echo_area_save_vector. */
9791 vector = Vmode_line_unwind_vector;
9792 Vmode_line_unwind_vector = Qnil;
9793
9794 if (NILP (vector))
9795 vector = Fmake_vector (make_number (8), Qnil);
9796
9797 ASET (vector, 0, make_number (mode_line_target));
9798 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9799 ASET (vector, 2, mode_line_string_list);
9800 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9801 ASET (vector, 4, mode_line_string_face);
9802 ASET (vector, 5, mode_line_string_face_prop);
9803
9804 if (obuf)
9805 XSETBUFFER (tmp, obuf);
9806 else
9807 tmp = Qnil;
9808 ASET (vector, 6, tmp);
9809 ASET (vector, 7, owin);
9810
9811 return vector;
9812 }
9813
9814 static Lisp_Object
9815 unwind_format_mode_line (vector)
9816 Lisp_Object vector;
9817 {
9818 mode_line_target = XINT (AREF (vector, 0));
9819 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9820 mode_line_string_list = AREF (vector, 2);
9821 if (! EQ (AREF (vector, 3), Qt))
9822 mode_line_proptrans_alist = AREF (vector, 3);
9823 mode_line_string_face = AREF (vector, 4);
9824 mode_line_string_face_prop = AREF (vector, 5);
9825
9826 if (!NILP (AREF (vector, 7)))
9827 /* Select window before buffer, since it may change the buffer. */
9828 Fselect_window (AREF (vector, 7), Qt);
9829
9830 if (!NILP (AREF (vector, 6)))
9831 {
9832 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9833 ASET (vector, 6, Qnil);
9834 }
9835
9836 Vmode_line_unwind_vector = vector;
9837 return Qnil;
9838 }
9839
9840
9841 /* Store a single character C for the frame title in mode_line_noprop_buf.
9842 Re-allocate mode_line_noprop_buf if necessary. */
9843
9844 static void
9845 #ifdef PROTOTYPES
9846 store_mode_line_noprop_char (char c)
9847 #else
9848 store_mode_line_noprop_char (c)
9849 char c;
9850 #endif
9851 {
9852 /* If output position has reached the end of the allocated buffer,
9853 double the buffer's size. */
9854 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9855 {
9856 int len = MODE_LINE_NOPROP_LEN (0);
9857 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9858 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9859 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9860 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9861 }
9862
9863 *mode_line_noprop_ptr++ = c;
9864 }
9865
9866
9867 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9868 mode_line_noprop_ptr. STR is the string to store. Do not copy
9869 characters that yield more columns than PRECISION; PRECISION <= 0
9870 means copy the whole string. Pad with spaces until FIELD_WIDTH
9871 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9872 pad. Called from display_mode_element when it is used to build a
9873 frame title. */
9874
9875 static int
9876 store_mode_line_noprop (str, field_width, precision)
9877 const unsigned char *str;
9878 int field_width, precision;
9879 {
9880 int n = 0;
9881 int dummy, nbytes;
9882
9883 /* Copy at most PRECISION chars from STR. */
9884 nbytes = strlen (str);
9885 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9886 while (nbytes--)
9887 store_mode_line_noprop_char (*str++);
9888
9889 /* Fill up with spaces until FIELD_WIDTH reached. */
9890 while (field_width > 0
9891 && n < field_width)
9892 {
9893 store_mode_line_noprop_char (' ');
9894 ++n;
9895 }
9896
9897 return n;
9898 }
9899
9900 /***********************************************************************
9901 Frame Titles
9902 ***********************************************************************/
9903
9904 #ifdef HAVE_WINDOW_SYSTEM
9905
9906 /* Set the title of FRAME, if it has changed. The title format is
9907 Vicon_title_format if FRAME is iconified, otherwise it is
9908 frame_title_format. */
9909
9910 static void
9911 x_consider_frame_title (frame)
9912 Lisp_Object frame;
9913 {
9914 struct frame *f = XFRAME (frame);
9915
9916 if (FRAME_WINDOW_P (f)
9917 || FRAME_MINIBUF_ONLY_P (f)
9918 || f->explicit_name)
9919 {
9920 /* Do we have more than one visible frame on this X display? */
9921 Lisp_Object tail;
9922 Lisp_Object fmt;
9923 int title_start;
9924 char *title;
9925 int len;
9926 struct it it;
9927 int count = SPECPDL_INDEX ();
9928
9929 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9930 {
9931 Lisp_Object other_frame = XCAR (tail);
9932 struct frame *tf = XFRAME (other_frame);
9933
9934 if (tf != f
9935 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9936 && !FRAME_MINIBUF_ONLY_P (tf)
9937 && !EQ (other_frame, tip_frame)
9938 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9939 break;
9940 }
9941
9942 /* Set global variable indicating that multiple frames exist. */
9943 multiple_frames = CONSP (tail);
9944
9945 /* Switch to the buffer of selected window of the frame. Set up
9946 mode_line_target so that display_mode_element will output into
9947 mode_line_noprop_buf; then display the title. */
9948 record_unwind_protect (unwind_format_mode_line,
9949 format_mode_line_unwind_data
9950 (current_buffer, selected_window, 0));
9951
9952 Fselect_window (f->selected_window, Qt);
9953 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9954 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9955
9956 mode_line_target = MODE_LINE_TITLE;
9957 title_start = MODE_LINE_NOPROP_LEN (0);
9958 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9959 NULL, DEFAULT_FACE_ID);
9960 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9961 len = MODE_LINE_NOPROP_LEN (title_start);
9962 title = mode_line_noprop_buf + title_start;
9963 unbind_to (count, Qnil);
9964
9965 /* Set the title only if it's changed. This avoids consing in
9966 the common case where it hasn't. (If it turns out that we've
9967 already wasted too much time by walking through the list with
9968 display_mode_element, then we might need to optimize at a
9969 higher level than this.) */
9970 if (! STRINGP (f->name)
9971 || SBYTES (f->name) != len
9972 || bcmp (title, SDATA (f->name), len) != 0)
9973 x_implicitly_set_name (f, make_string (title, len), Qnil);
9974 }
9975 }
9976
9977 #endif /* not HAVE_WINDOW_SYSTEM */
9978
9979
9980
9981 \f
9982 /***********************************************************************
9983 Menu Bars
9984 ***********************************************************************/
9985
9986
9987 /* Prepare for redisplay by updating menu-bar item lists when
9988 appropriate. This can call eval. */
9989
9990 void
9991 prepare_menu_bars ()
9992 {
9993 int all_windows;
9994 struct gcpro gcpro1, gcpro2;
9995 struct frame *f;
9996 Lisp_Object tooltip_frame;
9997
9998 #ifdef HAVE_WINDOW_SYSTEM
9999 tooltip_frame = tip_frame;
10000 #else
10001 tooltip_frame = Qnil;
10002 #endif
10003
10004 /* Update all frame titles based on their buffer names, etc. We do
10005 this before the menu bars so that the buffer-menu will show the
10006 up-to-date frame titles. */
10007 #ifdef HAVE_WINDOW_SYSTEM
10008 if (windows_or_buffers_changed || update_mode_lines)
10009 {
10010 Lisp_Object tail, frame;
10011
10012 FOR_EACH_FRAME (tail, frame)
10013 {
10014 f = XFRAME (frame);
10015 if (!EQ (frame, tooltip_frame)
10016 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10017 x_consider_frame_title (frame);
10018 }
10019 }
10020 #endif /* HAVE_WINDOW_SYSTEM */
10021
10022 /* Update the menu bar item lists, if appropriate. This has to be
10023 done before any actual redisplay or generation of display lines. */
10024 all_windows = (update_mode_lines
10025 || buffer_shared > 1
10026 || windows_or_buffers_changed);
10027 if (all_windows)
10028 {
10029 Lisp_Object tail, frame;
10030 int count = SPECPDL_INDEX ();
10031 /* 1 means that update_menu_bar has run its hooks
10032 so any further calls to update_menu_bar shouldn't do so again. */
10033 int menu_bar_hooks_run = 0;
10034
10035 record_unwind_save_match_data ();
10036
10037 FOR_EACH_FRAME (tail, frame)
10038 {
10039 f = XFRAME (frame);
10040
10041 /* Ignore tooltip frame. */
10042 if (EQ (frame, tooltip_frame))
10043 continue;
10044
10045 /* If a window on this frame changed size, report that to
10046 the user and clear the size-change flag. */
10047 if (FRAME_WINDOW_SIZES_CHANGED (f))
10048 {
10049 Lisp_Object functions;
10050
10051 /* Clear flag first in case we get an error below. */
10052 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10053 functions = Vwindow_size_change_functions;
10054 GCPRO2 (tail, functions);
10055
10056 while (CONSP (functions))
10057 {
10058 if (!EQ (XCAR (functions), Qt))
10059 call1 (XCAR (functions), frame);
10060 functions = XCDR (functions);
10061 }
10062 UNGCPRO;
10063 }
10064
10065 GCPRO1 (tail);
10066 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10067 #ifdef HAVE_WINDOW_SYSTEM
10068 update_tool_bar (f, 0);
10069 #endif
10070 #ifdef HAVE_NS
10071 if (windows_or_buffers_changed
10072 && FRAME_NS_P (f))
10073 ns_set_doc_edited (f, Fbuffer_modified_p
10074 (XWINDOW (f->selected_window)->buffer));
10075 #endif
10076 UNGCPRO;
10077 }
10078
10079 unbind_to (count, Qnil);
10080 }
10081 else
10082 {
10083 struct frame *sf = SELECTED_FRAME ();
10084 update_menu_bar (sf, 1, 0);
10085 #ifdef HAVE_WINDOW_SYSTEM
10086 update_tool_bar (sf, 1);
10087 #endif
10088 }
10089
10090 /* Motif needs this. See comment in xmenu.c. Turn it off when
10091 pending_menu_activation is not defined. */
10092 #ifdef USE_X_TOOLKIT
10093 pending_menu_activation = 0;
10094 #endif
10095 }
10096
10097
10098 /* Update the menu bar item list for frame F. This has to be done
10099 before we start to fill in any display lines, because it can call
10100 eval.
10101
10102 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10103
10104 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10105 already ran the menu bar hooks for this redisplay, so there
10106 is no need to run them again. The return value is the
10107 updated value of this flag, to pass to the next call. */
10108
10109 static int
10110 update_menu_bar (f, save_match_data, hooks_run)
10111 struct frame *f;
10112 int save_match_data;
10113 int hooks_run;
10114 {
10115 Lisp_Object window;
10116 register struct window *w;
10117
10118 /* If called recursively during a menu update, do nothing. This can
10119 happen when, for instance, an activate-menubar-hook causes a
10120 redisplay. */
10121 if (inhibit_menubar_update)
10122 return hooks_run;
10123
10124 window = FRAME_SELECTED_WINDOW (f);
10125 w = XWINDOW (window);
10126
10127 if (FRAME_WINDOW_P (f)
10128 ?
10129 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10130 || defined (HAVE_NS) || defined (USE_GTK)
10131 FRAME_EXTERNAL_MENU_BAR (f)
10132 #else
10133 FRAME_MENU_BAR_LINES (f) > 0
10134 #endif
10135 : FRAME_MENU_BAR_LINES (f) > 0)
10136 {
10137 /* If the user has switched buffers or windows, we need to
10138 recompute to reflect the new bindings. But we'll
10139 recompute when update_mode_lines is set too; that means
10140 that people can use force-mode-line-update to request
10141 that the menu bar be recomputed. The adverse effect on
10142 the rest of the redisplay algorithm is about the same as
10143 windows_or_buffers_changed anyway. */
10144 if (windows_or_buffers_changed
10145 /* This used to test w->update_mode_line, but we believe
10146 there is no need to recompute the menu in that case. */
10147 || update_mode_lines
10148 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10149 < BUF_MODIFF (XBUFFER (w->buffer)))
10150 != !NILP (w->last_had_star))
10151 || ((!NILP (Vtransient_mark_mode)
10152 && !NILP (XBUFFER (w->buffer)->mark_active))
10153 != !NILP (w->region_showing)))
10154 {
10155 struct buffer *prev = current_buffer;
10156 int count = SPECPDL_INDEX ();
10157
10158 specbind (Qinhibit_menubar_update, Qt);
10159
10160 set_buffer_internal_1 (XBUFFER (w->buffer));
10161 if (save_match_data)
10162 record_unwind_save_match_data ();
10163 if (NILP (Voverriding_local_map_menu_flag))
10164 {
10165 specbind (Qoverriding_terminal_local_map, Qnil);
10166 specbind (Qoverriding_local_map, Qnil);
10167 }
10168
10169 if (!hooks_run)
10170 {
10171 /* Run the Lucid hook. */
10172 safe_run_hooks (Qactivate_menubar_hook);
10173
10174 /* If it has changed current-menubar from previous value,
10175 really recompute the menu-bar from the value. */
10176 if (! NILP (Vlucid_menu_bar_dirty_flag))
10177 call0 (Qrecompute_lucid_menubar);
10178
10179 safe_run_hooks (Qmenu_bar_update_hook);
10180
10181 hooks_run = 1;
10182 }
10183
10184 XSETFRAME (Vmenu_updating_frame, f);
10185 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10186
10187 /* Redisplay the menu bar in case we changed it. */
10188 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10189 || defined (HAVE_NS) || defined (USE_GTK)
10190 if (FRAME_WINDOW_P (f))
10191 {
10192 #if defined (HAVE_NS)
10193 /* All frames on Mac OS share the same menubar. So only
10194 the selected frame should be allowed to set it. */
10195 if (f == SELECTED_FRAME ())
10196 #endif
10197 set_frame_menubar (f, 0, 0);
10198 }
10199 else
10200 /* On a terminal screen, the menu bar is an ordinary screen
10201 line, and this makes it get updated. */
10202 w->update_mode_line = Qt;
10203 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10204 /* In the non-toolkit version, the menu bar is an ordinary screen
10205 line, and this makes it get updated. */
10206 w->update_mode_line = Qt;
10207 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10208
10209 unbind_to (count, Qnil);
10210 set_buffer_internal_1 (prev);
10211 }
10212 }
10213
10214 return hooks_run;
10215 }
10216
10217
10218 \f
10219 /***********************************************************************
10220 Output Cursor
10221 ***********************************************************************/
10222
10223 #ifdef HAVE_WINDOW_SYSTEM
10224
10225 /* EXPORT:
10226 Nominal cursor position -- where to draw output.
10227 HPOS and VPOS are window relative glyph matrix coordinates.
10228 X and Y are window relative pixel coordinates. */
10229
10230 struct cursor_pos output_cursor;
10231
10232
10233 /* EXPORT:
10234 Set the global variable output_cursor to CURSOR. All cursor
10235 positions are relative to updated_window. */
10236
10237 void
10238 set_output_cursor (cursor)
10239 struct cursor_pos *cursor;
10240 {
10241 output_cursor.hpos = cursor->hpos;
10242 output_cursor.vpos = cursor->vpos;
10243 output_cursor.x = cursor->x;
10244 output_cursor.y = cursor->y;
10245 }
10246
10247
10248 /* EXPORT for RIF:
10249 Set a nominal cursor position.
10250
10251 HPOS and VPOS are column/row positions in a window glyph matrix. X
10252 and Y are window text area relative pixel positions.
10253
10254 If this is done during an update, updated_window will contain the
10255 window that is being updated and the position is the future output
10256 cursor position for that window. If updated_window is null, use
10257 selected_window and display the cursor at the given position. */
10258
10259 void
10260 x_cursor_to (vpos, hpos, y, x)
10261 int vpos, hpos, y, x;
10262 {
10263 struct window *w;
10264
10265 /* If updated_window is not set, work on selected_window. */
10266 if (updated_window)
10267 w = updated_window;
10268 else
10269 w = XWINDOW (selected_window);
10270
10271 /* Set the output cursor. */
10272 output_cursor.hpos = hpos;
10273 output_cursor.vpos = vpos;
10274 output_cursor.x = x;
10275 output_cursor.y = y;
10276
10277 /* If not called as part of an update, really display the cursor.
10278 This will also set the cursor position of W. */
10279 if (updated_window == NULL)
10280 {
10281 BLOCK_INPUT;
10282 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10283 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10284 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10285 UNBLOCK_INPUT;
10286 }
10287 }
10288
10289 #endif /* HAVE_WINDOW_SYSTEM */
10290
10291 \f
10292 /***********************************************************************
10293 Tool-bars
10294 ***********************************************************************/
10295
10296 #ifdef HAVE_WINDOW_SYSTEM
10297
10298 /* Where the mouse was last time we reported a mouse event. */
10299
10300 FRAME_PTR last_mouse_frame;
10301
10302 /* Tool-bar item index of the item on which a mouse button was pressed
10303 or -1. */
10304
10305 int last_tool_bar_item;
10306
10307
10308 static Lisp_Object
10309 update_tool_bar_unwind (frame)
10310 Lisp_Object frame;
10311 {
10312 selected_frame = frame;
10313 return Qnil;
10314 }
10315
10316 /* Update the tool-bar item list for frame F. This has to be done
10317 before we start to fill in any display lines. Called from
10318 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10319 and restore it here. */
10320
10321 static void
10322 update_tool_bar (f, save_match_data)
10323 struct frame *f;
10324 int save_match_data;
10325 {
10326 #if defined (USE_GTK) || defined (HAVE_NS)
10327 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10328 #else
10329 int do_update = WINDOWP (f->tool_bar_window)
10330 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10331 #endif
10332
10333 if (do_update)
10334 {
10335 Lisp_Object window;
10336 struct window *w;
10337
10338 window = FRAME_SELECTED_WINDOW (f);
10339 w = XWINDOW (window);
10340
10341 /* If the user has switched buffers or windows, we need to
10342 recompute to reflect the new bindings. But we'll
10343 recompute when update_mode_lines is set too; that means
10344 that people can use force-mode-line-update to request
10345 that the menu bar be recomputed. The adverse effect on
10346 the rest of the redisplay algorithm is about the same as
10347 windows_or_buffers_changed anyway. */
10348 if (windows_or_buffers_changed
10349 || !NILP (w->update_mode_line)
10350 || update_mode_lines
10351 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10352 < BUF_MODIFF (XBUFFER (w->buffer)))
10353 != !NILP (w->last_had_star))
10354 || ((!NILP (Vtransient_mark_mode)
10355 && !NILP (XBUFFER (w->buffer)->mark_active))
10356 != !NILP (w->region_showing)))
10357 {
10358 struct buffer *prev = current_buffer;
10359 int count = SPECPDL_INDEX ();
10360 Lisp_Object frame, new_tool_bar;
10361 int new_n_tool_bar;
10362 struct gcpro gcpro1;
10363
10364 /* Set current_buffer to the buffer of the selected
10365 window of the frame, so that we get the right local
10366 keymaps. */
10367 set_buffer_internal_1 (XBUFFER (w->buffer));
10368
10369 /* Save match data, if we must. */
10370 if (save_match_data)
10371 record_unwind_save_match_data ();
10372
10373 /* Make sure that we don't accidentally use bogus keymaps. */
10374 if (NILP (Voverriding_local_map_menu_flag))
10375 {
10376 specbind (Qoverriding_terminal_local_map, Qnil);
10377 specbind (Qoverriding_local_map, Qnil);
10378 }
10379
10380 GCPRO1 (new_tool_bar);
10381
10382 /* We must temporarily set the selected frame to this frame
10383 before calling tool_bar_items, because the calculation of
10384 the tool-bar keymap uses the selected frame (see
10385 `tool-bar-make-keymap' in tool-bar.el). */
10386 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10387 XSETFRAME (frame, f);
10388 selected_frame = frame;
10389
10390 /* Build desired tool-bar items from keymaps. */
10391 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10392 &new_n_tool_bar);
10393
10394 /* Redisplay the tool-bar if we changed it. */
10395 if (new_n_tool_bar != f->n_tool_bar_items
10396 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10397 {
10398 /* Redisplay that happens asynchronously due to an expose event
10399 may access f->tool_bar_items. Make sure we update both
10400 variables within BLOCK_INPUT so no such event interrupts. */
10401 BLOCK_INPUT;
10402 f->tool_bar_items = new_tool_bar;
10403 f->n_tool_bar_items = new_n_tool_bar;
10404 w->update_mode_line = Qt;
10405 UNBLOCK_INPUT;
10406 }
10407
10408 UNGCPRO;
10409
10410 unbind_to (count, Qnil);
10411 set_buffer_internal_1 (prev);
10412 }
10413 }
10414 }
10415
10416
10417 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10418 F's desired tool-bar contents. F->tool_bar_items must have
10419 been set up previously by calling prepare_menu_bars. */
10420
10421 static void
10422 build_desired_tool_bar_string (f)
10423 struct frame *f;
10424 {
10425 int i, size, size_needed;
10426 struct gcpro gcpro1, gcpro2, gcpro3;
10427 Lisp_Object image, plist, props;
10428
10429 image = plist = props = Qnil;
10430 GCPRO3 (image, plist, props);
10431
10432 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10433 Otherwise, make a new string. */
10434
10435 /* The size of the string we might be able to reuse. */
10436 size = (STRINGP (f->desired_tool_bar_string)
10437 ? SCHARS (f->desired_tool_bar_string)
10438 : 0);
10439
10440 /* We need one space in the string for each image. */
10441 size_needed = f->n_tool_bar_items;
10442
10443 /* Reuse f->desired_tool_bar_string, if possible. */
10444 if (size < size_needed || NILP (f->desired_tool_bar_string))
10445 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10446 make_number (' '));
10447 else
10448 {
10449 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10450 Fremove_text_properties (make_number (0), make_number (size),
10451 props, f->desired_tool_bar_string);
10452 }
10453
10454 /* Put a `display' property on the string for the images to display,
10455 put a `menu_item' property on tool-bar items with a value that
10456 is the index of the item in F's tool-bar item vector. */
10457 for (i = 0; i < f->n_tool_bar_items; ++i)
10458 {
10459 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10460
10461 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10462 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10463 int hmargin, vmargin, relief, idx, end;
10464 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10465
10466 /* If image is a vector, choose the image according to the
10467 button state. */
10468 image = PROP (TOOL_BAR_ITEM_IMAGES);
10469 if (VECTORP (image))
10470 {
10471 if (enabled_p)
10472 idx = (selected_p
10473 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10474 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10475 else
10476 idx = (selected_p
10477 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10478 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10479
10480 xassert (ASIZE (image) >= idx);
10481 image = AREF (image, idx);
10482 }
10483 else
10484 idx = -1;
10485
10486 /* Ignore invalid image specifications. */
10487 if (!valid_image_p (image))
10488 continue;
10489
10490 /* Display the tool-bar button pressed, or depressed. */
10491 plist = Fcopy_sequence (XCDR (image));
10492
10493 /* Compute margin and relief to draw. */
10494 relief = (tool_bar_button_relief >= 0
10495 ? tool_bar_button_relief
10496 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10497 hmargin = vmargin = relief;
10498
10499 if (INTEGERP (Vtool_bar_button_margin)
10500 && XINT (Vtool_bar_button_margin) > 0)
10501 {
10502 hmargin += XFASTINT (Vtool_bar_button_margin);
10503 vmargin += XFASTINT (Vtool_bar_button_margin);
10504 }
10505 else if (CONSP (Vtool_bar_button_margin))
10506 {
10507 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10508 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10509 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10510
10511 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10512 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10513 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10514 }
10515
10516 if (auto_raise_tool_bar_buttons_p)
10517 {
10518 /* Add a `:relief' property to the image spec if the item is
10519 selected. */
10520 if (selected_p)
10521 {
10522 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10523 hmargin -= relief;
10524 vmargin -= relief;
10525 }
10526 }
10527 else
10528 {
10529 /* If image is selected, display it pressed, i.e. with a
10530 negative relief. If it's not selected, display it with a
10531 raised relief. */
10532 plist = Fplist_put (plist, QCrelief,
10533 (selected_p
10534 ? make_number (-relief)
10535 : make_number (relief)));
10536 hmargin -= relief;
10537 vmargin -= relief;
10538 }
10539
10540 /* Put a margin around the image. */
10541 if (hmargin || vmargin)
10542 {
10543 if (hmargin == vmargin)
10544 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10545 else
10546 plist = Fplist_put (plist, QCmargin,
10547 Fcons (make_number (hmargin),
10548 make_number (vmargin)));
10549 }
10550
10551 /* If button is not enabled, and we don't have special images
10552 for the disabled state, make the image appear disabled by
10553 applying an appropriate algorithm to it. */
10554 if (!enabled_p && idx < 0)
10555 plist = Fplist_put (plist, QCconversion, Qdisabled);
10556
10557 /* Put a `display' text property on the string for the image to
10558 display. Put a `menu-item' property on the string that gives
10559 the start of this item's properties in the tool-bar items
10560 vector. */
10561 image = Fcons (Qimage, plist);
10562 props = list4 (Qdisplay, image,
10563 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10564
10565 /* Let the last image hide all remaining spaces in the tool bar
10566 string. The string can be longer than needed when we reuse a
10567 previous string. */
10568 if (i + 1 == f->n_tool_bar_items)
10569 end = SCHARS (f->desired_tool_bar_string);
10570 else
10571 end = i + 1;
10572 Fadd_text_properties (make_number (i), make_number (end),
10573 props, f->desired_tool_bar_string);
10574 #undef PROP
10575 }
10576
10577 UNGCPRO;
10578 }
10579
10580
10581 /* Display one line of the tool-bar of frame IT->f.
10582
10583 HEIGHT specifies the desired height of the tool-bar line.
10584 If the actual height of the glyph row is less than HEIGHT, the
10585 row's height is increased to HEIGHT, and the icons are centered
10586 vertically in the new height.
10587
10588 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10589 count a final empty row in case the tool-bar width exactly matches
10590 the window width.
10591 */
10592
10593 static void
10594 display_tool_bar_line (it, height)
10595 struct it *it;
10596 int height;
10597 {
10598 struct glyph_row *row = it->glyph_row;
10599 int max_x = it->last_visible_x;
10600 struct glyph *last;
10601
10602 prepare_desired_row (row);
10603 row->y = it->current_y;
10604
10605 /* Note that this isn't made use of if the face hasn't a box,
10606 so there's no need to check the face here. */
10607 it->start_of_box_run_p = 1;
10608
10609 while (it->current_x < max_x)
10610 {
10611 int x, n_glyphs_before, i, nglyphs;
10612 struct it it_before;
10613
10614 /* Get the next display element. */
10615 if (!get_next_display_element (it))
10616 {
10617 /* Don't count empty row if we are counting needed tool-bar lines. */
10618 if (height < 0 && !it->hpos)
10619 return;
10620 break;
10621 }
10622
10623 /* Produce glyphs. */
10624 n_glyphs_before = row->used[TEXT_AREA];
10625 it_before = *it;
10626
10627 PRODUCE_GLYPHS (it);
10628
10629 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10630 i = 0;
10631 x = it_before.current_x;
10632 while (i < nglyphs)
10633 {
10634 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10635
10636 if (x + glyph->pixel_width > max_x)
10637 {
10638 /* Glyph doesn't fit on line. Backtrack. */
10639 row->used[TEXT_AREA] = n_glyphs_before;
10640 *it = it_before;
10641 /* If this is the only glyph on this line, it will never fit on the
10642 toolbar, so skip it. But ensure there is at least one glyph,
10643 so we don't accidentally disable the tool-bar. */
10644 if (n_glyphs_before == 0
10645 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10646 break;
10647 goto out;
10648 }
10649
10650 ++it->hpos;
10651 x += glyph->pixel_width;
10652 ++i;
10653 }
10654
10655 /* Stop at line ends. */
10656 if (ITERATOR_AT_END_OF_LINE_P (it))
10657 break;
10658
10659 set_iterator_to_next (it, 1);
10660 }
10661
10662 out:;
10663
10664 row->displays_text_p = row->used[TEXT_AREA] != 0;
10665
10666 /* Use default face for the border below the tool bar.
10667
10668 FIXME: When auto-resize-tool-bars is grow-only, there is
10669 no additional border below the possibly empty tool-bar lines.
10670 So to make the extra empty lines look "normal", we have to
10671 use the tool-bar face for the border too. */
10672 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10673 it->face_id = DEFAULT_FACE_ID;
10674
10675 extend_face_to_end_of_line (it);
10676 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10677 last->right_box_line_p = 1;
10678 if (last == row->glyphs[TEXT_AREA])
10679 last->left_box_line_p = 1;
10680
10681 /* Make line the desired height and center it vertically. */
10682 if ((height -= it->max_ascent + it->max_descent) > 0)
10683 {
10684 /* Don't add more than one line height. */
10685 height %= FRAME_LINE_HEIGHT (it->f);
10686 it->max_ascent += height / 2;
10687 it->max_descent += (height + 1) / 2;
10688 }
10689
10690 compute_line_metrics (it);
10691
10692 /* If line is empty, make it occupy the rest of the tool-bar. */
10693 if (!row->displays_text_p)
10694 {
10695 row->height = row->phys_height = it->last_visible_y - row->y;
10696 row->visible_height = row->height;
10697 row->ascent = row->phys_ascent = 0;
10698 row->extra_line_spacing = 0;
10699 }
10700
10701 row->full_width_p = 1;
10702 row->continued_p = 0;
10703 row->truncated_on_left_p = 0;
10704 row->truncated_on_right_p = 0;
10705
10706 it->current_x = it->hpos = 0;
10707 it->current_y += row->height;
10708 ++it->vpos;
10709 ++it->glyph_row;
10710 }
10711
10712
10713 /* Max tool-bar height. */
10714
10715 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10716 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10717
10718 /* Value is the number of screen lines needed to make all tool-bar
10719 items of frame F visible. The number of actual rows needed is
10720 returned in *N_ROWS if non-NULL. */
10721
10722 static int
10723 tool_bar_lines_needed (f, n_rows)
10724 struct frame *f;
10725 int *n_rows;
10726 {
10727 struct window *w = XWINDOW (f->tool_bar_window);
10728 struct it it;
10729 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10730 the desired matrix, so use (unused) mode-line row as temporary row to
10731 avoid destroying the first tool-bar row. */
10732 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10733
10734 /* Initialize an iterator for iteration over
10735 F->desired_tool_bar_string in the tool-bar window of frame F. */
10736 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10737 it.first_visible_x = 0;
10738 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10739 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10740
10741 while (!ITERATOR_AT_END_P (&it))
10742 {
10743 clear_glyph_row (temp_row);
10744 it.glyph_row = temp_row;
10745 display_tool_bar_line (&it, -1);
10746 }
10747 clear_glyph_row (temp_row);
10748
10749 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10750 if (n_rows)
10751 *n_rows = it.vpos > 0 ? it.vpos : -1;
10752
10753 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10754 }
10755
10756
10757 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10758 0, 1, 0,
10759 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10760 (frame)
10761 Lisp_Object frame;
10762 {
10763 struct frame *f;
10764 struct window *w;
10765 int nlines = 0;
10766
10767 if (NILP (frame))
10768 frame = selected_frame;
10769 else
10770 CHECK_FRAME (frame);
10771 f = XFRAME (frame);
10772
10773 if (WINDOWP (f->tool_bar_window)
10774 || (w = XWINDOW (f->tool_bar_window),
10775 WINDOW_TOTAL_LINES (w) > 0))
10776 {
10777 update_tool_bar (f, 1);
10778 if (f->n_tool_bar_items)
10779 {
10780 build_desired_tool_bar_string (f);
10781 nlines = tool_bar_lines_needed (f, NULL);
10782 }
10783 }
10784
10785 return make_number (nlines);
10786 }
10787
10788
10789 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10790 height should be changed. */
10791
10792 static int
10793 redisplay_tool_bar (f)
10794 struct frame *f;
10795 {
10796 struct window *w;
10797 struct it it;
10798 struct glyph_row *row;
10799
10800 #if defined (USE_GTK) || defined (HAVE_NS)
10801 if (FRAME_EXTERNAL_TOOL_BAR (f))
10802 update_frame_tool_bar (f);
10803 return 0;
10804 #endif
10805
10806 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10807 do anything. This means you must start with tool-bar-lines
10808 non-zero to get the auto-sizing effect. Or in other words, you
10809 can turn off tool-bars by specifying tool-bar-lines zero. */
10810 if (!WINDOWP (f->tool_bar_window)
10811 || (w = XWINDOW (f->tool_bar_window),
10812 WINDOW_TOTAL_LINES (w) == 0))
10813 return 0;
10814
10815 /* Set up an iterator for the tool-bar window. */
10816 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10817 it.first_visible_x = 0;
10818 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10819 row = it.glyph_row;
10820
10821 /* Build a string that represents the contents of the tool-bar. */
10822 build_desired_tool_bar_string (f);
10823 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10824
10825 if (f->n_tool_bar_rows == 0)
10826 {
10827 int nlines;
10828
10829 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10830 nlines != WINDOW_TOTAL_LINES (w)))
10831 {
10832 extern Lisp_Object Qtool_bar_lines;
10833 Lisp_Object frame;
10834 int old_height = WINDOW_TOTAL_LINES (w);
10835
10836 XSETFRAME (frame, f);
10837 Fmodify_frame_parameters (frame,
10838 Fcons (Fcons (Qtool_bar_lines,
10839 make_number (nlines)),
10840 Qnil));
10841 if (WINDOW_TOTAL_LINES (w) != old_height)
10842 {
10843 clear_glyph_matrix (w->desired_matrix);
10844 fonts_changed_p = 1;
10845 return 1;
10846 }
10847 }
10848 }
10849
10850 /* Display as many lines as needed to display all tool-bar items. */
10851
10852 if (f->n_tool_bar_rows > 0)
10853 {
10854 int border, rows, height, extra;
10855
10856 if (INTEGERP (Vtool_bar_border))
10857 border = XINT (Vtool_bar_border);
10858 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10859 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10860 else if (EQ (Vtool_bar_border, Qborder_width))
10861 border = f->border_width;
10862 else
10863 border = 0;
10864 if (border < 0)
10865 border = 0;
10866
10867 rows = f->n_tool_bar_rows;
10868 height = max (1, (it.last_visible_y - border) / rows);
10869 extra = it.last_visible_y - border - height * rows;
10870
10871 while (it.current_y < it.last_visible_y)
10872 {
10873 int h = 0;
10874 if (extra > 0 && rows-- > 0)
10875 {
10876 h = (extra + rows - 1) / rows;
10877 extra -= h;
10878 }
10879 display_tool_bar_line (&it, height + h);
10880 }
10881 }
10882 else
10883 {
10884 while (it.current_y < it.last_visible_y)
10885 display_tool_bar_line (&it, 0);
10886 }
10887
10888 /* It doesn't make much sense to try scrolling in the tool-bar
10889 window, so don't do it. */
10890 w->desired_matrix->no_scrolling_p = 1;
10891 w->must_be_updated_p = 1;
10892
10893 if (!NILP (Vauto_resize_tool_bars))
10894 {
10895 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10896 int change_height_p = 0;
10897
10898 /* If we couldn't display everything, change the tool-bar's
10899 height if there is room for more. */
10900 if (IT_STRING_CHARPOS (it) < it.end_charpos
10901 && it.current_y < max_tool_bar_height)
10902 change_height_p = 1;
10903
10904 row = it.glyph_row - 1;
10905
10906 /* If there are blank lines at the end, except for a partially
10907 visible blank line at the end that is smaller than
10908 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10909 if (!row->displays_text_p
10910 && row->height >= FRAME_LINE_HEIGHT (f))
10911 change_height_p = 1;
10912
10913 /* If row displays tool-bar items, but is partially visible,
10914 change the tool-bar's height. */
10915 if (row->displays_text_p
10916 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10917 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10918 change_height_p = 1;
10919
10920 /* Resize windows as needed by changing the `tool-bar-lines'
10921 frame parameter. */
10922 if (change_height_p)
10923 {
10924 extern Lisp_Object Qtool_bar_lines;
10925 Lisp_Object frame;
10926 int old_height = WINDOW_TOTAL_LINES (w);
10927 int nrows;
10928 int nlines = tool_bar_lines_needed (f, &nrows);
10929
10930 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10931 && !f->minimize_tool_bar_window_p)
10932 ? (nlines > old_height)
10933 : (nlines != old_height));
10934 f->minimize_tool_bar_window_p = 0;
10935
10936 if (change_height_p)
10937 {
10938 XSETFRAME (frame, f);
10939 Fmodify_frame_parameters (frame,
10940 Fcons (Fcons (Qtool_bar_lines,
10941 make_number (nlines)),
10942 Qnil));
10943 if (WINDOW_TOTAL_LINES (w) != old_height)
10944 {
10945 clear_glyph_matrix (w->desired_matrix);
10946 f->n_tool_bar_rows = nrows;
10947 fonts_changed_p = 1;
10948 return 1;
10949 }
10950 }
10951 }
10952 }
10953
10954 f->minimize_tool_bar_window_p = 0;
10955 return 0;
10956 }
10957
10958
10959 /* Get information about the tool-bar item which is displayed in GLYPH
10960 on frame F. Return in *PROP_IDX the index where tool-bar item
10961 properties start in F->tool_bar_items. Value is zero if
10962 GLYPH doesn't display a tool-bar item. */
10963
10964 static int
10965 tool_bar_item_info (f, glyph, prop_idx)
10966 struct frame *f;
10967 struct glyph *glyph;
10968 int *prop_idx;
10969 {
10970 Lisp_Object prop;
10971 int success_p;
10972 int charpos;
10973
10974 /* This function can be called asynchronously, which means we must
10975 exclude any possibility that Fget_text_property signals an
10976 error. */
10977 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10978 charpos = max (0, charpos);
10979
10980 /* Get the text property `menu-item' at pos. The value of that
10981 property is the start index of this item's properties in
10982 F->tool_bar_items. */
10983 prop = Fget_text_property (make_number (charpos),
10984 Qmenu_item, f->current_tool_bar_string);
10985 if (INTEGERP (prop))
10986 {
10987 *prop_idx = XINT (prop);
10988 success_p = 1;
10989 }
10990 else
10991 success_p = 0;
10992
10993 return success_p;
10994 }
10995
10996 \f
10997 /* Get information about the tool-bar item at position X/Y on frame F.
10998 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10999 the current matrix of the tool-bar window of F, or NULL if not
11000 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11001 item in F->tool_bar_items. Value is
11002
11003 -1 if X/Y is not on a tool-bar item
11004 0 if X/Y is on the same item that was highlighted before.
11005 1 otherwise. */
11006
11007 static int
11008 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
11009 struct frame *f;
11010 int x, y;
11011 struct glyph **glyph;
11012 int *hpos, *vpos, *prop_idx;
11013 {
11014 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11015 struct window *w = XWINDOW (f->tool_bar_window);
11016 int area;
11017
11018 /* Find the glyph under X/Y. */
11019 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11020 if (*glyph == NULL)
11021 return -1;
11022
11023 /* Get the start of this tool-bar item's properties in
11024 f->tool_bar_items. */
11025 if (!tool_bar_item_info (f, *glyph, prop_idx))
11026 return -1;
11027
11028 /* Is mouse on the highlighted item? */
11029 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
11030 && *vpos >= dpyinfo->mouse_face_beg_row
11031 && *vpos <= dpyinfo->mouse_face_end_row
11032 && (*vpos > dpyinfo->mouse_face_beg_row
11033 || *hpos >= dpyinfo->mouse_face_beg_col)
11034 && (*vpos < dpyinfo->mouse_face_end_row
11035 || *hpos < dpyinfo->mouse_face_end_col
11036 || dpyinfo->mouse_face_past_end))
11037 return 0;
11038
11039 return 1;
11040 }
11041
11042
11043 /* EXPORT:
11044 Handle mouse button event on the tool-bar of frame F, at
11045 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11046 0 for button release. MODIFIERS is event modifiers for button
11047 release. */
11048
11049 void
11050 handle_tool_bar_click (f, x, y, down_p, modifiers)
11051 struct frame *f;
11052 int x, y, down_p;
11053 unsigned int modifiers;
11054 {
11055 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11056 struct window *w = XWINDOW (f->tool_bar_window);
11057 int hpos, vpos, prop_idx;
11058 struct glyph *glyph;
11059 Lisp_Object enabled_p;
11060
11061 /* If not on the highlighted tool-bar item, return. */
11062 frame_to_window_pixel_xy (w, &x, &y);
11063 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11064 return;
11065
11066 /* If item is disabled, do nothing. */
11067 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11068 if (NILP (enabled_p))
11069 return;
11070
11071 if (down_p)
11072 {
11073 /* Show item in pressed state. */
11074 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
11075 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11076 last_tool_bar_item = prop_idx;
11077 }
11078 else
11079 {
11080 Lisp_Object key, frame;
11081 struct input_event event;
11082 EVENT_INIT (event);
11083
11084 /* Show item in released state. */
11085 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
11086 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11087
11088 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11089
11090 XSETFRAME (frame, f);
11091 event.kind = TOOL_BAR_EVENT;
11092 event.frame_or_window = frame;
11093 event.arg = frame;
11094 kbd_buffer_store_event (&event);
11095
11096 event.kind = TOOL_BAR_EVENT;
11097 event.frame_or_window = frame;
11098 event.arg = key;
11099 event.modifiers = modifiers;
11100 kbd_buffer_store_event (&event);
11101 last_tool_bar_item = -1;
11102 }
11103 }
11104
11105
11106 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11107 tool-bar window-relative coordinates X/Y. Called from
11108 note_mouse_highlight. */
11109
11110 static void
11111 note_tool_bar_highlight (f, x, y)
11112 struct frame *f;
11113 int x, y;
11114 {
11115 Lisp_Object window = f->tool_bar_window;
11116 struct window *w = XWINDOW (window);
11117 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11118 int hpos, vpos;
11119 struct glyph *glyph;
11120 struct glyph_row *row;
11121 int i;
11122 Lisp_Object enabled_p;
11123 int prop_idx;
11124 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11125 int mouse_down_p, rc;
11126
11127 /* Function note_mouse_highlight is called with negative x(y
11128 values when mouse moves outside of the frame. */
11129 if (x <= 0 || y <= 0)
11130 {
11131 clear_mouse_face (dpyinfo);
11132 return;
11133 }
11134
11135 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11136 if (rc < 0)
11137 {
11138 /* Not on tool-bar item. */
11139 clear_mouse_face (dpyinfo);
11140 return;
11141 }
11142 else if (rc == 0)
11143 /* On same tool-bar item as before. */
11144 goto set_help_echo;
11145
11146 clear_mouse_face (dpyinfo);
11147
11148 /* Mouse is down, but on different tool-bar item? */
11149 mouse_down_p = (dpyinfo->grabbed
11150 && f == last_mouse_frame
11151 && FRAME_LIVE_P (f));
11152 if (mouse_down_p
11153 && last_tool_bar_item != prop_idx)
11154 return;
11155
11156 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11157 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11158
11159 /* If tool-bar item is not enabled, don't highlight it. */
11160 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11161 if (!NILP (enabled_p))
11162 {
11163 /* Compute the x-position of the glyph. In front and past the
11164 image is a space. We include this in the highlighted area. */
11165 row = MATRIX_ROW (w->current_matrix, vpos);
11166 for (i = x = 0; i < hpos; ++i)
11167 x += row->glyphs[TEXT_AREA][i].pixel_width;
11168
11169 /* Record this as the current active region. */
11170 dpyinfo->mouse_face_beg_col = hpos;
11171 dpyinfo->mouse_face_beg_row = vpos;
11172 dpyinfo->mouse_face_beg_x = x;
11173 dpyinfo->mouse_face_beg_y = row->y;
11174 dpyinfo->mouse_face_past_end = 0;
11175
11176 dpyinfo->mouse_face_end_col = hpos + 1;
11177 dpyinfo->mouse_face_end_row = vpos;
11178 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11179 dpyinfo->mouse_face_end_y = row->y;
11180 dpyinfo->mouse_face_window = window;
11181 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11182
11183 /* Display it as active. */
11184 show_mouse_face (dpyinfo, draw);
11185 dpyinfo->mouse_face_image_state = draw;
11186 }
11187
11188 set_help_echo:
11189
11190 /* Set help_echo_string to a help string to display for this tool-bar item.
11191 XTread_socket does the rest. */
11192 help_echo_object = help_echo_window = Qnil;
11193 help_echo_pos = -1;
11194 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11195 if (NILP (help_echo_string))
11196 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11197 }
11198
11199 #endif /* HAVE_WINDOW_SYSTEM */
11200
11201
11202 \f
11203 /************************************************************************
11204 Horizontal scrolling
11205 ************************************************************************/
11206
11207 static int hscroll_window_tree P_ ((Lisp_Object));
11208 static int hscroll_windows P_ ((Lisp_Object));
11209
11210 /* For all leaf windows in the window tree rooted at WINDOW, set their
11211 hscroll value so that PT is (i) visible in the window, and (ii) so
11212 that it is not within a certain margin at the window's left and
11213 right border. Value is non-zero if any window's hscroll has been
11214 changed. */
11215
11216 static int
11217 hscroll_window_tree (window)
11218 Lisp_Object window;
11219 {
11220 int hscrolled_p = 0;
11221 int hscroll_relative_p = FLOATP (Vhscroll_step);
11222 int hscroll_step_abs = 0;
11223 double hscroll_step_rel = 0;
11224
11225 if (hscroll_relative_p)
11226 {
11227 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11228 if (hscroll_step_rel < 0)
11229 {
11230 hscroll_relative_p = 0;
11231 hscroll_step_abs = 0;
11232 }
11233 }
11234 else if (INTEGERP (Vhscroll_step))
11235 {
11236 hscroll_step_abs = XINT (Vhscroll_step);
11237 if (hscroll_step_abs < 0)
11238 hscroll_step_abs = 0;
11239 }
11240 else
11241 hscroll_step_abs = 0;
11242
11243 while (WINDOWP (window))
11244 {
11245 struct window *w = XWINDOW (window);
11246
11247 if (WINDOWP (w->hchild))
11248 hscrolled_p |= hscroll_window_tree (w->hchild);
11249 else if (WINDOWP (w->vchild))
11250 hscrolled_p |= hscroll_window_tree (w->vchild);
11251 else if (w->cursor.vpos >= 0)
11252 {
11253 int h_margin;
11254 int text_area_width;
11255 struct glyph_row *current_cursor_row
11256 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11257 struct glyph_row *desired_cursor_row
11258 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11259 struct glyph_row *cursor_row
11260 = (desired_cursor_row->enabled_p
11261 ? desired_cursor_row
11262 : current_cursor_row);
11263
11264 text_area_width = window_box_width (w, TEXT_AREA);
11265
11266 /* Scroll when cursor is inside this scroll margin. */
11267 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11268
11269 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11270 && ((XFASTINT (w->hscroll)
11271 && w->cursor.x <= h_margin)
11272 || (cursor_row->enabled_p
11273 && cursor_row->truncated_on_right_p
11274 && (w->cursor.x >= text_area_width - h_margin))))
11275 {
11276 struct it it;
11277 int hscroll;
11278 struct buffer *saved_current_buffer;
11279 int pt;
11280 int wanted_x;
11281
11282 /* Find point in a display of infinite width. */
11283 saved_current_buffer = current_buffer;
11284 current_buffer = XBUFFER (w->buffer);
11285
11286 if (w == XWINDOW (selected_window))
11287 pt = BUF_PT (current_buffer);
11288 else
11289 {
11290 pt = marker_position (w->pointm);
11291 pt = max (BEGV, pt);
11292 pt = min (ZV, pt);
11293 }
11294
11295 /* Move iterator to pt starting at cursor_row->start in
11296 a line with infinite width. */
11297 init_to_row_start (&it, w, cursor_row);
11298 it.last_visible_x = INFINITY;
11299 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11300 current_buffer = saved_current_buffer;
11301
11302 /* Position cursor in window. */
11303 if (!hscroll_relative_p && hscroll_step_abs == 0)
11304 hscroll = max (0, (it.current_x
11305 - (ITERATOR_AT_END_OF_LINE_P (&it)
11306 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11307 : (text_area_width / 2))))
11308 / FRAME_COLUMN_WIDTH (it.f);
11309 else if (w->cursor.x >= text_area_width - h_margin)
11310 {
11311 if (hscroll_relative_p)
11312 wanted_x = text_area_width * (1 - hscroll_step_rel)
11313 - h_margin;
11314 else
11315 wanted_x = text_area_width
11316 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11317 - h_margin;
11318 hscroll
11319 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11320 }
11321 else
11322 {
11323 if (hscroll_relative_p)
11324 wanted_x = text_area_width * hscroll_step_rel
11325 + h_margin;
11326 else
11327 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11328 + h_margin;
11329 hscroll
11330 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11331 }
11332 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11333
11334 /* Don't call Fset_window_hscroll if value hasn't
11335 changed because it will prevent redisplay
11336 optimizations. */
11337 if (XFASTINT (w->hscroll) != hscroll)
11338 {
11339 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11340 w->hscroll = make_number (hscroll);
11341 hscrolled_p = 1;
11342 }
11343 }
11344 }
11345
11346 window = w->next;
11347 }
11348
11349 /* Value is non-zero if hscroll of any leaf window has been changed. */
11350 return hscrolled_p;
11351 }
11352
11353
11354 /* Set hscroll so that cursor is visible and not inside horizontal
11355 scroll margins for all windows in the tree rooted at WINDOW. See
11356 also hscroll_window_tree above. Value is non-zero if any window's
11357 hscroll has been changed. If it has, desired matrices on the frame
11358 of WINDOW are cleared. */
11359
11360 static int
11361 hscroll_windows (window)
11362 Lisp_Object window;
11363 {
11364 int hscrolled_p = hscroll_window_tree (window);
11365 if (hscrolled_p)
11366 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11367 return hscrolled_p;
11368 }
11369
11370
11371 \f
11372 /************************************************************************
11373 Redisplay
11374 ************************************************************************/
11375
11376 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11377 to a non-zero value. This is sometimes handy to have in a debugger
11378 session. */
11379
11380 #if GLYPH_DEBUG
11381
11382 /* First and last unchanged row for try_window_id. */
11383
11384 int debug_first_unchanged_at_end_vpos;
11385 int debug_last_unchanged_at_beg_vpos;
11386
11387 /* Delta vpos and y. */
11388
11389 int debug_dvpos, debug_dy;
11390
11391 /* Delta in characters and bytes for try_window_id. */
11392
11393 int debug_delta, debug_delta_bytes;
11394
11395 /* Values of window_end_pos and window_end_vpos at the end of
11396 try_window_id. */
11397
11398 EMACS_INT debug_end_pos, debug_end_vpos;
11399
11400 /* Append a string to W->desired_matrix->method. FMT is a printf
11401 format string. A1...A9 are a supplement for a variable-length
11402 argument list. If trace_redisplay_p is non-zero also printf the
11403 resulting string to stderr. */
11404
11405 static void
11406 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11407 struct window *w;
11408 char *fmt;
11409 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11410 {
11411 char buffer[512];
11412 char *method = w->desired_matrix->method;
11413 int len = strlen (method);
11414 int size = sizeof w->desired_matrix->method;
11415 int remaining = size - len - 1;
11416
11417 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11418 if (len && remaining)
11419 {
11420 method[len] = '|';
11421 --remaining, ++len;
11422 }
11423
11424 strncpy (method + len, buffer, remaining);
11425
11426 if (trace_redisplay_p)
11427 fprintf (stderr, "%p (%s): %s\n",
11428 w,
11429 ((BUFFERP (w->buffer)
11430 && STRINGP (XBUFFER (w->buffer)->name))
11431 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11432 : "no buffer"),
11433 buffer);
11434 }
11435
11436 #endif /* GLYPH_DEBUG */
11437
11438
11439 /* Value is non-zero if all changes in window W, which displays
11440 current_buffer, are in the text between START and END. START is a
11441 buffer position, END is given as a distance from Z. Used in
11442 redisplay_internal for display optimization. */
11443
11444 static INLINE int
11445 text_outside_line_unchanged_p (w, start, end)
11446 struct window *w;
11447 int start, end;
11448 {
11449 int unchanged_p = 1;
11450
11451 /* If text or overlays have changed, see where. */
11452 if (XFASTINT (w->last_modified) < MODIFF
11453 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11454 {
11455 /* Gap in the line? */
11456 if (GPT < start || Z - GPT < end)
11457 unchanged_p = 0;
11458
11459 /* Changes start in front of the line, or end after it? */
11460 if (unchanged_p
11461 && (BEG_UNCHANGED < start - 1
11462 || END_UNCHANGED < end))
11463 unchanged_p = 0;
11464
11465 /* If selective display, can't optimize if changes start at the
11466 beginning of the line. */
11467 if (unchanged_p
11468 && INTEGERP (current_buffer->selective_display)
11469 && XINT (current_buffer->selective_display) > 0
11470 && (BEG_UNCHANGED < start || GPT <= start))
11471 unchanged_p = 0;
11472
11473 /* If there are overlays at the start or end of the line, these
11474 may have overlay strings with newlines in them. A change at
11475 START, for instance, may actually concern the display of such
11476 overlay strings as well, and they are displayed on different
11477 lines. So, quickly rule out this case. (For the future, it
11478 might be desirable to implement something more telling than
11479 just BEG/END_UNCHANGED.) */
11480 if (unchanged_p)
11481 {
11482 if (BEG + BEG_UNCHANGED == start
11483 && overlay_touches_p (start))
11484 unchanged_p = 0;
11485 if (END_UNCHANGED == end
11486 && overlay_touches_p (Z - end))
11487 unchanged_p = 0;
11488 }
11489
11490 /* Under bidi reordering, adding or deleting a character in the
11491 beginning of a paragraph, before the first strong directional
11492 character, can change the base direction of the paragraph (unless
11493 the buffer specifies a fixed paragraph direction), which will
11494 require to redisplay the whole paragraph. It might be worthwhile
11495 to find the paragraph limits and widen the range of redisplayed
11496 lines to that, but for now just give up this optimization. */
11497 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11498 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11499 unchanged_p = 0;
11500 }
11501
11502 return unchanged_p;
11503 }
11504
11505
11506 /* Do a frame update, taking possible shortcuts into account. This is
11507 the main external entry point for redisplay.
11508
11509 If the last redisplay displayed an echo area message and that message
11510 is no longer requested, we clear the echo area or bring back the
11511 mini-buffer if that is in use. */
11512
11513 void
11514 redisplay ()
11515 {
11516 redisplay_internal (0);
11517 }
11518
11519
11520 static Lisp_Object
11521 overlay_arrow_string_or_property (var)
11522 Lisp_Object var;
11523 {
11524 Lisp_Object val;
11525
11526 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11527 return val;
11528
11529 return Voverlay_arrow_string;
11530 }
11531
11532 /* Return 1 if there are any overlay-arrows in current_buffer. */
11533 static int
11534 overlay_arrow_in_current_buffer_p ()
11535 {
11536 Lisp_Object vlist;
11537
11538 for (vlist = Voverlay_arrow_variable_list;
11539 CONSP (vlist);
11540 vlist = XCDR (vlist))
11541 {
11542 Lisp_Object var = XCAR (vlist);
11543 Lisp_Object val;
11544
11545 if (!SYMBOLP (var))
11546 continue;
11547 val = find_symbol_value (var);
11548 if (MARKERP (val)
11549 && current_buffer == XMARKER (val)->buffer)
11550 return 1;
11551 }
11552 return 0;
11553 }
11554
11555
11556 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11557 has changed. */
11558
11559 static int
11560 overlay_arrows_changed_p ()
11561 {
11562 Lisp_Object vlist;
11563
11564 for (vlist = Voverlay_arrow_variable_list;
11565 CONSP (vlist);
11566 vlist = XCDR (vlist))
11567 {
11568 Lisp_Object var = XCAR (vlist);
11569 Lisp_Object val, pstr;
11570
11571 if (!SYMBOLP (var))
11572 continue;
11573 val = find_symbol_value (var);
11574 if (!MARKERP (val))
11575 continue;
11576 if (! EQ (COERCE_MARKER (val),
11577 Fget (var, Qlast_arrow_position))
11578 || ! (pstr = overlay_arrow_string_or_property (var),
11579 EQ (pstr, Fget (var, Qlast_arrow_string))))
11580 return 1;
11581 }
11582 return 0;
11583 }
11584
11585 /* Mark overlay arrows to be updated on next redisplay. */
11586
11587 static void
11588 update_overlay_arrows (up_to_date)
11589 int up_to_date;
11590 {
11591 Lisp_Object vlist;
11592
11593 for (vlist = Voverlay_arrow_variable_list;
11594 CONSP (vlist);
11595 vlist = XCDR (vlist))
11596 {
11597 Lisp_Object var = XCAR (vlist);
11598
11599 if (!SYMBOLP (var))
11600 continue;
11601
11602 if (up_to_date > 0)
11603 {
11604 Lisp_Object val = find_symbol_value (var);
11605 Fput (var, Qlast_arrow_position,
11606 COERCE_MARKER (val));
11607 Fput (var, Qlast_arrow_string,
11608 overlay_arrow_string_or_property (var));
11609 }
11610 else if (up_to_date < 0
11611 || !NILP (Fget (var, Qlast_arrow_position)))
11612 {
11613 Fput (var, Qlast_arrow_position, Qt);
11614 Fput (var, Qlast_arrow_string, Qt);
11615 }
11616 }
11617 }
11618
11619
11620 /* Return overlay arrow string to display at row.
11621 Return integer (bitmap number) for arrow bitmap in left fringe.
11622 Return nil if no overlay arrow. */
11623
11624 static Lisp_Object
11625 overlay_arrow_at_row (it, row)
11626 struct it *it;
11627 struct glyph_row *row;
11628 {
11629 Lisp_Object vlist;
11630
11631 for (vlist = Voverlay_arrow_variable_list;
11632 CONSP (vlist);
11633 vlist = XCDR (vlist))
11634 {
11635 Lisp_Object var = XCAR (vlist);
11636 Lisp_Object val;
11637
11638 if (!SYMBOLP (var))
11639 continue;
11640
11641 val = find_symbol_value (var);
11642
11643 if (MARKERP (val)
11644 && current_buffer == XMARKER (val)->buffer
11645 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11646 {
11647 if (FRAME_WINDOW_P (it->f)
11648 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11649 {
11650 #ifdef HAVE_WINDOW_SYSTEM
11651 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11652 {
11653 int fringe_bitmap;
11654 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11655 return make_number (fringe_bitmap);
11656 }
11657 #endif
11658 return make_number (-1); /* Use default arrow bitmap */
11659 }
11660 return overlay_arrow_string_or_property (var);
11661 }
11662 }
11663
11664 return Qnil;
11665 }
11666
11667 /* Return 1 if point moved out of or into a composition. Otherwise
11668 return 0. PREV_BUF and PREV_PT are the last point buffer and
11669 position. BUF and PT are the current point buffer and position. */
11670
11671 int
11672 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11673 struct buffer *prev_buf, *buf;
11674 int prev_pt, pt;
11675 {
11676 EMACS_INT start, end;
11677 Lisp_Object prop;
11678 Lisp_Object buffer;
11679
11680 XSETBUFFER (buffer, buf);
11681 /* Check a composition at the last point if point moved within the
11682 same buffer. */
11683 if (prev_buf == buf)
11684 {
11685 if (prev_pt == pt)
11686 /* Point didn't move. */
11687 return 0;
11688
11689 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11690 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11691 && COMPOSITION_VALID_P (start, end, prop)
11692 && start < prev_pt && end > prev_pt)
11693 /* The last point was within the composition. Return 1 iff
11694 point moved out of the composition. */
11695 return (pt <= start || pt >= end);
11696 }
11697
11698 /* Check a composition at the current point. */
11699 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11700 && find_composition (pt, -1, &start, &end, &prop, buffer)
11701 && COMPOSITION_VALID_P (start, end, prop)
11702 && start < pt && end > pt);
11703 }
11704
11705
11706 /* Reconsider the setting of B->clip_changed which is displayed
11707 in window W. */
11708
11709 static INLINE void
11710 reconsider_clip_changes (w, b)
11711 struct window *w;
11712 struct buffer *b;
11713 {
11714 if (b->clip_changed
11715 && !NILP (w->window_end_valid)
11716 && w->current_matrix->buffer == b
11717 && w->current_matrix->zv == BUF_ZV (b)
11718 && w->current_matrix->begv == BUF_BEGV (b))
11719 b->clip_changed = 0;
11720
11721 /* If display wasn't paused, and W is not a tool bar window, see if
11722 point has been moved into or out of a composition. In that case,
11723 we set b->clip_changed to 1 to force updating the screen. If
11724 b->clip_changed has already been set to 1, we can skip this
11725 check. */
11726 if (!b->clip_changed
11727 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11728 {
11729 int pt;
11730
11731 if (w == XWINDOW (selected_window))
11732 pt = BUF_PT (current_buffer);
11733 else
11734 pt = marker_position (w->pointm);
11735
11736 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11737 || pt != XINT (w->last_point))
11738 && check_point_in_composition (w->current_matrix->buffer,
11739 XINT (w->last_point),
11740 XBUFFER (w->buffer), pt))
11741 b->clip_changed = 1;
11742 }
11743 }
11744 \f
11745
11746 /* Select FRAME to forward the values of frame-local variables into C
11747 variables so that the redisplay routines can access those values
11748 directly. */
11749
11750 static void
11751 select_frame_for_redisplay (frame)
11752 Lisp_Object frame;
11753 {
11754 Lisp_Object tail, tem;
11755 Lisp_Object old = selected_frame;
11756 struct Lisp_Symbol *sym;
11757
11758 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11759
11760 selected_frame = frame;
11761
11762 do {
11763 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11764 if (CONSP (XCAR (tail))
11765 && (tem = XCAR (XCAR (tail)),
11766 SYMBOLP (tem))
11767 && (sym = indirect_variable (XSYMBOL (tem)),
11768 sym->redirect == SYMBOL_LOCALIZED)
11769 && sym->val.blv->frame_local)
11770 /* Use find_symbol_value rather than Fsymbol_value
11771 to avoid an error if it is void. */
11772 find_symbol_value (tem);
11773 } while (!EQ (frame, old) && (frame = old, 1));
11774 }
11775
11776
11777 #define STOP_POLLING \
11778 do { if (! polling_stopped_here) stop_polling (); \
11779 polling_stopped_here = 1; } while (0)
11780
11781 #define RESUME_POLLING \
11782 do { if (polling_stopped_here) start_polling (); \
11783 polling_stopped_here = 0; } while (0)
11784
11785
11786 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11787 response to any user action; therefore, we should preserve the echo
11788 area. (Actually, our caller does that job.) Perhaps in the future
11789 avoid recentering windows if it is not necessary; currently that
11790 causes some problems. */
11791
11792 static void
11793 redisplay_internal (preserve_echo_area)
11794 int preserve_echo_area;
11795 {
11796 struct window *w = XWINDOW (selected_window);
11797 struct frame *f;
11798 int pause;
11799 int must_finish = 0;
11800 struct text_pos tlbufpos, tlendpos;
11801 int number_of_visible_frames;
11802 int count, count1;
11803 struct frame *sf;
11804 int polling_stopped_here = 0;
11805 Lisp_Object old_frame = selected_frame;
11806
11807 /* Non-zero means redisplay has to consider all windows on all
11808 frames. Zero means, only selected_window is considered. */
11809 int consider_all_windows_p;
11810
11811 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11812
11813 /* No redisplay if running in batch mode or frame is not yet fully
11814 initialized, or redisplay is explicitly turned off by setting
11815 Vinhibit_redisplay. */
11816 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11817 || !NILP (Vinhibit_redisplay))
11818 return;
11819
11820 /* Don't examine these until after testing Vinhibit_redisplay.
11821 When Emacs is shutting down, perhaps because its connection to
11822 X has dropped, we should not look at them at all. */
11823 f = XFRAME (w->frame);
11824 sf = SELECTED_FRAME ();
11825
11826 if (!f->glyphs_initialized_p)
11827 return;
11828
11829 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11830 if (popup_activated ())
11831 return;
11832 #endif
11833
11834 /* I don't think this happens but let's be paranoid. */
11835 if (redisplaying_p)
11836 return;
11837
11838 /* Record a function that resets redisplaying_p to its old value
11839 when we leave this function. */
11840 count = SPECPDL_INDEX ();
11841 record_unwind_protect (unwind_redisplay,
11842 Fcons (make_number (redisplaying_p), selected_frame));
11843 ++redisplaying_p;
11844 specbind (Qinhibit_free_realized_faces, Qnil);
11845
11846 {
11847 Lisp_Object tail, frame;
11848
11849 FOR_EACH_FRAME (tail, frame)
11850 {
11851 struct frame *f = XFRAME (frame);
11852 f->already_hscrolled_p = 0;
11853 }
11854 }
11855
11856 retry:
11857 if (!EQ (old_frame, selected_frame)
11858 && FRAME_LIVE_P (XFRAME (old_frame)))
11859 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11860 selected_frame and selected_window to be temporarily out-of-sync so
11861 when we come back here via `goto retry', we need to resync because we
11862 may need to run Elisp code (via prepare_menu_bars). */
11863 select_frame_for_redisplay (old_frame);
11864
11865 pause = 0;
11866 reconsider_clip_changes (w, current_buffer);
11867 last_escape_glyph_frame = NULL;
11868 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11869
11870 /* If new fonts have been loaded that make a glyph matrix adjustment
11871 necessary, do it. */
11872 if (fonts_changed_p)
11873 {
11874 adjust_glyphs (NULL);
11875 ++windows_or_buffers_changed;
11876 fonts_changed_p = 0;
11877 }
11878
11879 /* If face_change_count is non-zero, init_iterator will free all
11880 realized faces, which includes the faces referenced from current
11881 matrices. So, we can't reuse current matrices in this case. */
11882 if (face_change_count)
11883 ++windows_or_buffers_changed;
11884
11885 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11886 && FRAME_TTY (sf)->previous_frame != sf)
11887 {
11888 /* Since frames on a single ASCII terminal share the same
11889 display area, displaying a different frame means redisplay
11890 the whole thing. */
11891 windows_or_buffers_changed++;
11892 SET_FRAME_GARBAGED (sf);
11893 #ifndef DOS_NT
11894 set_tty_color_mode (FRAME_TTY (sf), sf);
11895 #endif
11896 FRAME_TTY (sf)->previous_frame = sf;
11897 }
11898
11899 /* Set the visible flags for all frames. Do this before checking
11900 for resized or garbaged frames; they want to know if their frames
11901 are visible. See the comment in frame.h for
11902 FRAME_SAMPLE_VISIBILITY. */
11903 {
11904 Lisp_Object tail, frame;
11905
11906 number_of_visible_frames = 0;
11907
11908 FOR_EACH_FRAME (tail, frame)
11909 {
11910 struct frame *f = XFRAME (frame);
11911
11912 FRAME_SAMPLE_VISIBILITY (f);
11913 if (FRAME_VISIBLE_P (f))
11914 ++number_of_visible_frames;
11915 clear_desired_matrices (f);
11916 }
11917 }
11918
11919 /* Notice any pending interrupt request to change frame size. */
11920 do_pending_window_change (1);
11921
11922 /* Clear frames marked as garbaged. */
11923 if (frame_garbaged)
11924 clear_garbaged_frames ();
11925
11926 /* Build menubar and tool-bar items. */
11927 if (NILP (Vmemory_full))
11928 prepare_menu_bars ();
11929
11930 if (windows_or_buffers_changed)
11931 update_mode_lines++;
11932
11933 /* Detect case that we need to write or remove a star in the mode line. */
11934 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11935 {
11936 w->update_mode_line = Qt;
11937 if (buffer_shared > 1)
11938 update_mode_lines++;
11939 }
11940
11941 /* Avoid invocation of point motion hooks by `current_column' below. */
11942 count1 = SPECPDL_INDEX ();
11943 specbind (Qinhibit_point_motion_hooks, Qt);
11944
11945 /* If %c is in the mode line, update it if needed. */
11946 if (!NILP (w->column_number_displayed)
11947 /* This alternative quickly identifies a common case
11948 where no change is needed. */
11949 && !(PT == XFASTINT (w->last_point)
11950 && XFASTINT (w->last_modified) >= MODIFF
11951 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11952 && (XFASTINT (w->column_number_displayed)
11953 != (int) current_column ())) /* iftc */
11954 w->update_mode_line = Qt;
11955
11956 unbind_to (count1, Qnil);
11957
11958 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11959
11960 /* The variable buffer_shared is set in redisplay_window and
11961 indicates that we redisplay a buffer in different windows. See
11962 there. */
11963 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11964 || cursor_type_changed);
11965
11966 /* If specs for an arrow have changed, do thorough redisplay
11967 to ensure we remove any arrow that should no longer exist. */
11968 if (overlay_arrows_changed_p ())
11969 consider_all_windows_p = windows_or_buffers_changed = 1;
11970
11971 /* Normally the message* functions will have already displayed and
11972 updated the echo area, but the frame may have been trashed, or
11973 the update may have been preempted, so display the echo area
11974 again here. Checking message_cleared_p captures the case that
11975 the echo area should be cleared. */
11976 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11977 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11978 || (message_cleared_p
11979 && minibuf_level == 0
11980 /* If the mini-window is currently selected, this means the
11981 echo-area doesn't show through. */
11982 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11983 {
11984 int window_height_changed_p = echo_area_display (0);
11985 must_finish = 1;
11986
11987 /* If we don't display the current message, don't clear the
11988 message_cleared_p flag, because, if we did, we wouldn't clear
11989 the echo area in the next redisplay which doesn't preserve
11990 the echo area. */
11991 if (!display_last_displayed_message_p)
11992 message_cleared_p = 0;
11993
11994 if (fonts_changed_p)
11995 goto retry;
11996 else if (window_height_changed_p)
11997 {
11998 consider_all_windows_p = 1;
11999 ++update_mode_lines;
12000 ++windows_or_buffers_changed;
12001
12002 /* If window configuration was changed, frames may have been
12003 marked garbaged. Clear them or we will experience
12004 surprises wrt scrolling. */
12005 if (frame_garbaged)
12006 clear_garbaged_frames ();
12007 }
12008 }
12009 else if (EQ (selected_window, minibuf_window)
12010 && (current_buffer->clip_changed
12011 || XFASTINT (w->last_modified) < MODIFF
12012 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12013 && resize_mini_window (w, 0))
12014 {
12015 /* Resized active mini-window to fit the size of what it is
12016 showing if its contents might have changed. */
12017 must_finish = 1;
12018 /* FIXME: this causes all frames to be updated, which seems unnecessary
12019 since only the current frame needs to be considered. This function needs
12020 to be rewritten with two variables, consider_all_windows and
12021 consider_all_frames. */
12022 consider_all_windows_p = 1;
12023 ++windows_or_buffers_changed;
12024 ++update_mode_lines;
12025
12026 /* If window configuration was changed, frames may have been
12027 marked garbaged. Clear them or we will experience
12028 surprises wrt scrolling. */
12029 if (frame_garbaged)
12030 clear_garbaged_frames ();
12031 }
12032
12033
12034 /* If showing the region, and mark has changed, we must redisplay
12035 the whole window. The assignment to this_line_start_pos prevents
12036 the optimization directly below this if-statement. */
12037 if (((!NILP (Vtransient_mark_mode)
12038 && !NILP (XBUFFER (w->buffer)->mark_active))
12039 != !NILP (w->region_showing))
12040 || (!NILP (w->region_showing)
12041 && !EQ (w->region_showing,
12042 Fmarker_position (XBUFFER (w->buffer)->mark))))
12043 CHARPOS (this_line_start_pos) = 0;
12044
12045 /* Optimize the case that only the line containing the cursor in the
12046 selected window has changed. Variables starting with this_ are
12047 set in display_line and record information about the line
12048 containing the cursor. */
12049 tlbufpos = this_line_start_pos;
12050 tlendpos = this_line_end_pos;
12051 if (!consider_all_windows_p
12052 && CHARPOS (tlbufpos) > 0
12053 && NILP (w->update_mode_line)
12054 && !current_buffer->clip_changed
12055 && !current_buffer->prevent_redisplay_optimizations_p
12056 && FRAME_VISIBLE_P (XFRAME (w->frame))
12057 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12058 /* Make sure recorded data applies to current buffer, etc. */
12059 && this_line_buffer == current_buffer
12060 && current_buffer == XBUFFER (w->buffer)
12061 && NILP (w->force_start)
12062 && NILP (w->optional_new_start)
12063 /* Point must be on the line that we have info recorded about. */
12064 && PT >= CHARPOS (tlbufpos)
12065 && PT <= Z - CHARPOS (tlendpos)
12066 /* All text outside that line, including its final newline,
12067 must be unchanged. */
12068 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12069 CHARPOS (tlendpos)))
12070 {
12071 if (CHARPOS (tlbufpos) > BEGV
12072 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12073 && (CHARPOS (tlbufpos) == ZV
12074 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12075 /* Former continuation line has disappeared by becoming empty. */
12076 goto cancel;
12077 else if (XFASTINT (w->last_modified) < MODIFF
12078 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12079 || MINI_WINDOW_P (w))
12080 {
12081 /* We have to handle the case of continuation around a
12082 wide-column character (see the comment in indent.c around
12083 line 1340).
12084
12085 For instance, in the following case:
12086
12087 -------- Insert --------
12088 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12089 J_I_ ==> J_I_ `^^' are cursors.
12090 ^^ ^^
12091 -------- --------
12092
12093 As we have to redraw the line above, we cannot use this
12094 optimization. */
12095
12096 struct it it;
12097 int line_height_before = this_line_pixel_height;
12098
12099 /* Note that start_display will handle the case that the
12100 line starting at tlbufpos is a continuation line. */
12101 start_display (&it, w, tlbufpos);
12102
12103 /* Implementation note: It this still necessary? */
12104 if (it.current_x != this_line_start_x)
12105 goto cancel;
12106
12107 TRACE ((stderr, "trying display optimization 1\n"));
12108 w->cursor.vpos = -1;
12109 overlay_arrow_seen = 0;
12110 it.vpos = this_line_vpos;
12111 it.current_y = this_line_y;
12112 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12113 display_line (&it);
12114
12115 /* If line contains point, is not continued,
12116 and ends at same distance from eob as before, we win. */
12117 if (w->cursor.vpos >= 0
12118 /* Line is not continued, otherwise this_line_start_pos
12119 would have been set to 0 in display_line. */
12120 && CHARPOS (this_line_start_pos)
12121 /* Line ends as before. */
12122 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12123 /* Line has same height as before. Otherwise other lines
12124 would have to be shifted up or down. */
12125 && this_line_pixel_height == line_height_before)
12126 {
12127 /* If this is not the window's last line, we must adjust
12128 the charstarts of the lines below. */
12129 if (it.current_y < it.last_visible_y)
12130 {
12131 struct glyph_row *row
12132 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12133 int delta, delta_bytes;
12134
12135 /* We used to distinguish between two cases here,
12136 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12137 when the line ends in a newline or the end of the
12138 buffer's accessible portion. But both cases did
12139 the same, so they were collapsed. */
12140 delta = (Z
12141 - CHARPOS (tlendpos)
12142 - MATRIX_ROW_START_CHARPOS (row));
12143 delta_bytes = (Z_BYTE
12144 - BYTEPOS (tlendpos)
12145 - MATRIX_ROW_START_BYTEPOS (row));
12146
12147 increment_matrix_positions (w->current_matrix,
12148 this_line_vpos + 1,
12149 w->current_matrix->nrows,
12150 delta, delta_bytes);
12151 }
12152
12153 /* If this row displays text now but previously didn't,
12154 or vice versa, w->window_end_vpos may have to be
12155 adjusted. */
12156 if ((it.glyph_row - 1)->displays_text_p)
12157 {
12158 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12159 XSETINT (w->window_end_vpos, this_line_vpos);
12160 }
12161 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12162 && this_line_vpos > 0)
12163 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12164 w->window_end_valid = Qnil;
12165
12166 /* Update hint: No need to try to scroll in update_window. */
12167 w->desired_matrix->no_scrolling_p = 1;
12168
12169 #if GLYPH_DEBUG
12170 *w->desired_matrix->method = 0;
12171 debug_method_add (w, "optimization 1");
12172 #endif
12173 #ifdef HAVE_WINDOW_SYSTEM
12174 update_window_fringes (w, 0);
12175 #endif
12176 goto update;
12177 }
12178 else
12179 goto cancel;
12180 }
12181 else if (/* Cursor position hasn't changed. */
12182 PT == XFASTINT (w->last_point)
12183 /* Make sure the cursor was last displayed
12184 in this window. Otherwise we have to reposition it. */
12185 && 0 <= w->cursor.vpos
12186 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12187 {
12188 if (!must_finish)
12189 {
12190 do_pending_window_change (1);
12191
12192 /* We used to always goto end_of_redisplay here, but this
12193 isn't enough if we have a blinking cursor. */
12194 if (w->cursor_off_p == w->last_cursor_off_p)
12195 goto end_of_redisplay;
12196 }
12197 goto update;
12198 }
12199 /* If highlighting the region, or if the cursor is in the echo area,
12200 then we can't just move the cursor. */
12201 else if (! (!NILP (Vtransient_mark_mode)
12202 && !NILP (current_buffer->mark_active))
12203 && (EQ (selected_window, current_buffer->last_selected_window)
12204 || highlight_nonselected_windows)
12205 && NILP (w->region_showing)
12206 && NILP (Vshow_trailing_whitespace)
12207 && !cursor_in_echo_area)
12208 {
12209 struct it it;
12210 struct glyph_row *row;
12211
12212 /* Skip from tlbufpos to PT and see where it is. Note that
12213 PT may be in invisible text. If so, we will end at the
12214 next visible position. */
12215 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12216 NULL, DEFAULT_FACE_ID);
12217 it.current_x = this_line_start_x;
12218 it.current_y = this_line_y;
12219 it.vpos = this_line_vpos;
12220
12221 /* The call to move_it_to stops in front of PT, but
12222 moves over before-strings. */
12223 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12224
12225 if (it.vpos == this_line_vpos
12226 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12227 row->enabled_p))
12228 {
12229 xassert (this_line_vpos == it.vpos);
12230 xassert (this_line_y == it.current_y);
12231 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12232 #if GLYPH_DEBUG
12233 *w->desired_matrix->method = 0;
12234 debug_method_add (w, "optimization 3");
12235 #endif
12236 goto update;
12237 }
12238 else
12239 goto cancel;
12240 }
12241
12242 cancel:
12243 /* Text changed drastically or point moved off of line. */
12244 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12245 }
12246
12247 CHARPOS (this_line_start_pos) = 0;
12248 consider_all_windows_p |= buffer_shared > 1;
12249 ++clear_face_cache_count;
12250 #ifdef HAVE_WINDOW_SYSTEM
12251 ++clear_image_cache_count;
12252 #endif
12253
12254 /* Build desired matrices, and update the display. If
12255 consider_all_windows_p is non-zero, do it for all windows on all
12256 frames. Otherwise do it for selected_window, only. */
12257
12258 if (consider_all_windows_p)
12259 {
12260 Lisp_Object tail, frame;
12261
12262 FOR_EACH_FRAME (tail, frame)
12263 XFRAME (frame)->updated_p = 0;
12264
12265 /* Recompute # windows showing selected buffer. This will be
12266 incremented each time such a window is displayed. */
12267 buffer_shared = 0;
12268
12269 FOR_EACH_FRAME (tail, frame)
12270 {
12271 struct frame *f = XFRAME (frame);
12272
12273 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12274 {
12275 if (! EQ (frame, selected_frame))
12276 /* Select the frame, for the sake of frame-local
12277 variables. */
12278 select_frame_for_redisplay (frame);
12279
12280 /* Mark all the scroll bars to be removed; we'll redeem
12281 the ones we want when we redisplay their windows. */
12282 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12283 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12284
12285 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12286 redisplay_windows (FRAME_ROOT_WINDOW (f));
12287
12288 /* The X error handler may have deleted that frame. */
12289 if (!FRAME_LIVE_P (f))
12290 continue;
12291
12292 /* Any scroll bars which redisplay_windows should have
12293 nuked should now go away. */
12294 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12295 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12296
12297 /* If fonts changed, display again. */
12298 /* ??? rms: I suspect it is a mistake to jump all the way
12299 back to retry here. It should just retry this frame. */
12300 if (fonts_changed_p)
12301 goto retry;
12302
12303 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12304 {
12305 /* See if we have to hscroll. */
12306 if (!f->already_hscrolled_p)
12307 {
12308 f->already_hscrolled_p = 1;
12309 if (hscroll_windows (f->root_window))
12310 goto retry;
12311 }
12312
12313 /* Prevent various kinds of signals during display
12314 update. stdio is not robust about handling
12315 signals, which can cause an apparent I/O
12316 error. */
12317 if (interrupt_input)
12318 unrequest_sigio ();
12319 STOP_POLLING;
12320
12321 /* Update the display. */
12322 set_window_update_flags (XWINDOW (f->root_window), 1);
12323 pause |= update_frame (f, 0, 0);
12324 f->updated_p = 1;
12325 }
12326 }
12327 }
12328
12329 if (!EQ (old_frame, selected_frame)
12330 && FRAME_LIVE_P (XFRAME (old_frame)))
12331 /* We played a bit fast-and-loose above and allowed selected_frame
12332 and selected_window to be temporarily out-of-sync but let's make
12333 sure this stays contained. */
12334 select_frame_for_redisplay (old_frame);
12335 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12336
12337 if (!pause)
12338 {
12339 /* Do the mark_window_display_accurate after all windows have
12340 been redisplayed because this call resets flags in buffers
12341 which are needed for proper redisplay. */
12342 FOR_EACH_FRAME (tail, frame)
12343 {
12344 struct frame *f = XFRAME (frame);
12345 if (f->updated_p)
12346 {
12347 mark_window_display_accurate (f->root_window, 1);
12348 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12349 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12350 }
12351 }
12352 }
12353 }
12354 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12355 {
12356 Lisp_Object mini_window;
12357 struct frame *mini_frame;
12358
12359 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12360 /* Use list_of_error, not Qerror, so that
12361 we catch only errors and don't run the debugger. */
12362 internal_condition_case_1 (redisplay_window_1, selected_window,
12363 list_of_error,
12364 redisplay_window_error);
12365
12366 /* Compare desired and current matrices, perform output. */
12367
12368 update:
12369 /* If fonts changed, display again. */
12370 if (fonts_changed_p)
12371 goto retry;
12372
12373 /* Prevent various kinds of signals during display update.
12374 stdio is not robust about handling signals,
12375 which can cause an apparent I/O error. */
12376 if (interrupt_input)
12377 unrequest_sigio ();
12378 STOP_POLLING;
12379
12380 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12381 {
12382 if (hscroll_windows (selected_window))
12383 goto retry;
12384
12385 XWINDOW (selected_window)->must_be_updated_p = 1;
12386 pause = update_frame (sf, 0, 0);
12387 }
12388
12389 /* We may have called echo_area_display at the top of this
12390 function. If the echo area is on another frame, that may
12391 have put text on a frame other than the selected one, so the
12392 above call to update_frame would not have caught it. Catch
12393 it here. */
12394 mini_window = FRAME_MINIBUF_WINDOW (sf);
12395 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12396
12397 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12398 {
12399 XWINDOW (mini_window)->must_be_updated_p = 1;
12400 pause |= update_frame (mini_frame, 0, 0);
12401 if (!pause && hscroll_windows (mini_window))
12402 goto retry;
12403 }
12404 }
12405
12406 /* If display was paused because of pending input, make sure we do a
12407 thorough update the next time. */
12408 if (pause)
12409 {
12410 /* Prevent the optimization at the beginning of
12411 redisplay_internal that tries a single-line update of the
12412 line containing the cursor in the selected window. */
12413 CHARPOS (this_line_start_pos) = 0;
12414
12415 /* Let the overlay arrow be updated the next time. */
12416 update_overlay_arrows (0);
12417
12418 /* If we pause after scrolling, some rows in the current
12419 matrices of some windows are not valid. */
12420 if (!WINDOW_FULL_WIDTH_P (w)
12421 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12422 update_mode_lines = 1;
12423 }
12424 else
12425 {
12426 if (!consider_all_windows_p)
12427 {
12428 /* This has already been done above if
12429 consider_all_windows_p is set. */
12430 mark_window_display_accurate_1 (w, 1);
12431
12432 /* Say overlay arrows are up to date. */
12433 update_overlay_arrows (1);
12434
12435 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12436 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12437 }
12438
12439 update_mode_lines = 0;
12440 windows_or_buffers_changed = 0;
12441 cursor_type_changed = 0;
12442 }
12443
12444 /* Start SIGIO interrupts coming again. Having them off during the
12445 code above makes it less likely one will discard output, but not
12446 impossible, since there might be stuff in the system buffer here.
12447 But it is much hairier to try to do anything about that. */
12448 if (interrupt_input)
12449 request_sigio ();
12450 RESUME_POLLING;
12451
12452 /* If a frame has become visible which was not before, redisplay
12453 again, so that we display it. Expose events for such a frame
12454 (which it gets when becoming visible) don't call the parts of
12455 redisplay constructing glyphs, so simply exposing a frame won't
12456 display anything in this case. So, we have to display these
12457 frames here explicitly. */
12458 if (!pause)
12459 {
12460 Lisp_Object tail, frame;
12461 int new_count = 0;
12462
12463 FOR_EACH_FRAME (tail, frame)
12464 {
12465 int this_is_visible = 0;
12466
12467 if (XFRAME (frame)->visible)
12468 this_is_visible = 1;
12469 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12470 if (XFRAME (frame)->visible)
12471 this_is_visible = 1;
12472
12473 if (this_is_visible)
12474 new_count++;
12475 }
12476
12477 if (new_count != number_of_visible_frames)
12478 windows_or_buffers_changed++;
12479 }
12480
12481 /* Change frame size now if a change is pending. */
12482 do_pending_window_change (1);
12483
12484 /* If we just did a pending size change, or have additional
12485 visible frames, redisplay again. */
12486 if (windows_or_buffers_changed && !pause)
12487 goto retry;
12488
12489 /* Clear the face and image caches.
12490
12491 We used to do this only if consider_all_windows_p. But the cache
12492 needs to be cleared if a timer creates images in the current
12493 buffer (e.g. the test case in Bug#6230). */
12494
12495 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12496 {
12497 clear_face_cache (0);
12498 clear_face_cache_count = 0;
12499 }
12500
12501 #ifdef HAVE_WINDOW_SYSTEM
12502 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12503 {
12504 clear_image_caches (Qnil);
12505 clear_image_cache_count = 0;
12506 }
12507 #endif /* HAVE_WINDOW_SYSTEM */
12508
12509 end_of_redisplay:
12510 unbind_to (count, Qnil);
12511 RESUME_POLLING;
12512 }
12513
12514
12515 /* Redisplay, but leave alone any recent echo area message unless
12516 another message has been requested in its place.
12517
12518 This is useful in situations where you need to redisplay but no
12519 user action has occurred, making it inappropriate for the message
12520 area to be cleared. See tracking_off and
12521 wait_reading_process_output for examples of these situations.
12522
12523 FROM_WHERE is an integer saying from where this function was
12524 called. This is useful for debugging. */
12525
12526 void
12527 redisplay_preserve_echo_area (from_where)
12528 int from_where;
12529 {
12530 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12531
12532 if (!NILP (echo_area_buffer[1]))
12533 {
12534 /* We have a previously displayed message, but no current
12535 message. Redisplay the previous message. */
12536 display_last_displayed_message_p = 1;
12537 redisplay_internal (1);
12538 display_last_displayed_message_p = 0;
12539 }
12540 else
12541 redisplay_internal (1);
12542
12543 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12544 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12545 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12546 }
12547
12548
12549 /* Function registered with record_unwind_protect in
12550 redisplay_internal. Reset redisplaying_p to the value it had
12551 before redisplay_internal was called, and clear
12552 prevent_freeing_realized_faces_p. It also selects the previously
12553 selected frame, unless it has been deleted (by an X connection
12554 failure during redisplay, for example). */
12555
12556 static Lisp_Object
12557 unwind_redisplay (val)
12558 Lisp_Object val;
12559 {
12560 Lisp_Object old_redisplaying_p, old_frame;
12561
12562 old_redisplaying_p = XCAR (val);
12563 redisplaying_p = XFASTINT (old_redisplaying_p);
12564 old_frame = XCDR (val);
12565 if (! EQ (old_frame, selected_frame)
12566 && FRAME_LIVE_P (XFRAME (old_frame)))
12567 select_frame_for_redisplay (old_frame);
12568 return Qnil;
12569 }
12570
12571
12572 /* Mark the display of window W as accurate or inaccurate. If
12573 ACCURATE_P is non-zero mark display of W as accurate. If
12574 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12575 redisplay_internal is called. */
12576
12577 static void
12578 mark_window_display_accurate_1 (w, accurate_p)
12579 struct window *w;
12580 int accurate_p;
12581 {
12582 if (BUFFERP (w->buffer))
12583 {
12584 struct buffer *b = XBUFFER (w->buffer);
12585
12586 w->last_modified
12587 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12588 w->last_overlay_modified
12589 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12590 w->last_had_star
12591 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12592
12593 if (accurate_p)
12594 {
12595 b->clip_changed = 0;
12596 b->prevent_redisplay_optimizations_p = 0;
12597
12598 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12599 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12600 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12601 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12602
12603 w->current_matrix->buffer = b;
12604 w->current_matrix->begv = BUF_BEGV (b);
12605 w->current_matrix->zv = BUF_ZV (b);
12606
12607 w->last_cursor = w->cursor;
12608 w->last_cursor_off_p = w->cursor_off_p;
12609
12610 if (w == XWINDOW (selected_window))
12611 w->last_point = make_number (BUF_PT (b));
12612 else
12613 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12614 }
12615 }
12616
12617 if (accurate_p)
12618 {
12619 w->window_end_valid = w->buffer;
12620 w->update_mode_line = Qnil;
12621 }
12622 }
12623
12624
12625 /* Mark the display of windows in the window tree rooted at WINDOW as
12626 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12627 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12628 be redisplayed the next time redisplay_internal is called. */
12629
12630 void
12631 mark_window_display_accurate (window, accurate_p)
12632 Lisp_Object window;
12633 int accurate_p;
12634 {
12635 struct window *w;
12636
12637 for (; !NILP (window); window = w->next)
12638 {
12639 w = XWINDOW (window);
12640 mark_window_display_accurate_1 (w, accurate_p);
12641
12642 if (!NILP (w->vchild))
12643 mark_window_display_accurate (w->vchild, accurate_p);
12644 if (!NILP (w->hchild))
12645 mark_window_display_accurate (w->hchild, accurate_p);
12646 }
12647
12648 if (accurate_p)
12649 {
12650 update_overlay_arrows (1);
12651 }
12652 else
12653 {
12654 /* Force a thorough redisplay the next time by setting
12655 last_arrow_position and last_arrow_string to t, which is
12656 unequal to any useful value of Voverlay_arrow_... */
12657 update_overlay_arrows (-1);
12658 }
12659 }
12660
12661
12662 /* Return value in display table DP (Lisp_Char_Table *) for character
12663 C. Since a display table doesn't have any parent, we don't have to
12664 follow parent. Do not call this function directly but use the
12665 macro DISP_CHAR_VECTOR. */
12666
12667 Lisp_Object
12668 disp_char_vector (dp, c)
12669 struct Lisp_Char_Table *dp;
12670 int c;
12671 {
12672 Lisp_Object val;
12673
12674 if (ASCII_CHAR_P (c))
12675 {
12676 val = dp->ascii;
12677 if (SUB_CHAR_TABLE_P (val))
12678 val = XSUB_CHAR_TABLE (val)->contents[c];
12679 }
12680 else
12681 {
12682 Lisp_Object table;
12683
12684 XSETCHAR_TABLE (table, dp);
12685 val = char_table_ref (table, c);
12686 }
12687 if (NILP (val))
12688 val = dp->defalt;
12689 return val;
12690 }
12691
12692
12693 \f
12694 /***********************************************************************
12695 Window Redisplay
12696 ***********************************************************************/
12697
12698 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12699
12700 static void
12701 redisplay_windows (window)
12702 Lisp_Object window;
12703 {
12704 while (!NILP (window))
12705 {
12706 struct window *w = XWINDOW (window);
12707
12708 if (!NILP (w->hchild))
12709 redisplay_windows (w->hchild);
12710 else if (!NILP (w->vchild))
12711 redisplay_windows (w->vchild);
12712 else if (!NILP (w->buffer))
12713 {
12714 displayed_buffer = XBUFFER (w->buffer);
12715 /* Use list_of_error, not Qerror, so that
12716 we catch only errors and don't run the debugger. */
12717 internal_condition_case_1 (redisplay_window_0, window,
12718 list_of_error,
12719 redisplay_window_error);
12720 }
12721
12722 window = w->next;
12723 }
12724 }
12725
12726 static Lisp_Object
12727 redisplay_window_error ()
12728 {
12729 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12730 return Qnil;
12731 }
12732
12733 static Lisp_Object
12734 redisplay_window_0 (window)
12735 Lisp_Object window;
12736 {
12737 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12738 redisplay_window (window, 0);
12739 return Qnil;
12740 }
12741
12742 static Lisp_Object
12743 redisplay_window_1 (window)
12744 Lisp_Object window;
12745 {
12746 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12747 redisplay_window (window, 1);
12748 return Qnil;
12749 }
12750 \f
12751
12752 /* Increment GLYPH until it reaches END or CONDITION fails while
12753 adding (GLYPH)->pixel_width to X. */
12754
12755 #define SKIP_GLYPHS(glyph, end, x, condition) \
12756 do \
12757 { \
12758 (x) += (glyph)->pixel_width; \
12759 ++(glyph); \
12760 } \
12761 while ((glyph) < (end) && (condition))
12762
12763
12764 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12765 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12766 which positions recorded in ROW differ from current buffer
12767 positions.
12768
12769 Return 0 if cursor is not on this row, 1 otherwise. */
12770
12771 int
12772 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12773 struct window *w;
12774 struct glyph_row *row;
12775 struct glyph_matrix *matrix;
12776 int delta, delta_bytes, dy, dvpos;
12777 {
12778 struct glyph *glyph = row->glyphs[TEXT_AREA];
12779 struct glyph *end = glyph + row->used[TEXT_AREA];
12780 struct glyph *cursor = NULL;
12781 /* The last known character position in row. */
12782 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12783 int x = row->x;
12784 EMACS_INT pt_old = PT - delta;
12785 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12786 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12787 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12788 /* A glyph beyond the edge of TEXT_AREA which we should never
12789 touch. */
12790 struct glyph *glyphs_end = end;
12791 /* Non-zero means we've found a match for cursor position, but that
12792 glyph has the avoid_cursor_p flag set. */
12793 int match_with_avoid_cursor = 0;
12794 /* Non-zero means we've seen at least one glyph that came from a
12795 display string. */
12796 int string_seen = 0;
12797 /* Largest buffer position seen so far during scan of glyph row. */
12798 EMACS_INT bpos_max = last_pos;
12799 /* Last buffer position covered by an overlay string with an integer
12800 `cursor' property. */
12801 EMACS_INT bpos_covered = 0;
12802
12803 /* Skip over glyphs not having an object at the start and the end of
12804 the row. These are special glyphs like truncation marks on
12805 terminal frames. */
12806 if (row->displays_text_p)
12807 {
12808 if (!row->reversed_p)
12809 {
12810 while (glyph < end
12811 && INTEGERP (glyph->object)
12812 && glyph->charpos < 0)
12813 {
12814 x += glyph->pixel_width;
12815 ++glyph;
12816 }
12817 while (end > glyph
12818 && INTEGERP ((end - 1)->object)
12819 /* CHARPOS is zero for blanks and stretch glyphs
12820 inserted by extend_face_to_end_of_line. */
12821 && (end - 1)->charpos <= 0)
12822 --end;
12823 glyph_before = glyph - 1;
12824 glyph_after = end;
12825 }
12826 else
12827 {
12828 struct glyph *g;
12829
12830 /* If the glyph row is reversed, we need to process it from back
12831 to front, so swap the edge pointers. */
12832 glyphs_end = end = glyph - 1;
12833 glyph += row->used[TEXT_AREA] - 1;
12834
12835 while (glyph > end + 1
12836 && INTEGERP (glyph->object)
12837 && glyph->charpos < 0)
12838 {
12839 --glyph;
12840 x -= glyph->pixel_width;
12841 }
12842 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12843 --glyph;
12844 /* By default, in reversed rows we put the cursor on the
12845 rightmost (first in the reading order) glyph. */
12846 for (g = end + 1; g < glyph; g++)
12847 x += g->pixel_width;
12848 while (end < glyph
12849 && INTEGERP ((end + 1)->object)
12850 && (end + 1)->charpos <= 0)
12851 ++end;
12852 glyph_before = glyph + 1;
12853 glyph_after = end;
12854 }
12855 }
12856 else if (row->reversed_p)
12857 {
12858 /* In R2L rows that don't display text, put the cursor on the
12859 rightmost glyph. Case in point: an empty last line that is
12860 part of an R2L paragraph. */
12861 cursor = end - 1;
12862 /* Avoid placing the cursor on the last glyph of the row, where
12863 on terminal frames we hold the vertical border between
12864 adjacent windows. */
12865 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12866 && !WINDOW_RIGHTMOST_P (w)
12867 && cursor == row->glyphs[LAST_AREA] - 1)
12868 cursor--;
12869 x = -1; /* will be computed below, at label compute_x */
12870 }
12871
12872 /* Step 1: Try to find the glyph whose character position
12873 corresponds to point. If that's not possible, find 2 glyphs
12874 whose character positions are the closest to point, one before
12875 point, the other after it. */
12876 if (!row->reversed_p)
12877 while (/* not marched to end of glyph row */
12878 glyph < end
12879 /* glyph was not inserted by redisplay for internal purposes */
12880 && !INTEGERP (glyph->object))
12881 {
12882 if (BUFFERP (glyph->object))
12883 {
12884 EMACS_INT dpos = glyph->charpos - pt_old;
12885
12886 if (glyph->charpos > bpos_max)
12887 bpos_max = glyph->charpos;
12888 if (!glyph->avoid_cursor_p)
12889 {
12890 /* If we hit point, we've found the glyph on which to
12891 display the cursor. */
12892 if (dpos == 0)
12893 {
12894 match_with_avoid_cursor = 0;
12895 break;
12896 }
12897 /* See if we've found a better approximation to
12898 POS_BEFORE or to POS_AFTER. Note that we want the
12899 first (leftmost) glyph of all those that are the
12900 closest from below, and the last (rightmost) of all
12901 those from above. */
12902 if (0 > dpos && dpos > pos_before - pt_old)
12903 {
12904 pos_before = glyph->charpos;
12905 glyph_before = glyph;
12906 }
12907 else if (0 < dpos && dpos <= pos_after - pt_old)
12908 {
12909 pos_after = glyph->charpos;
12910 glyph_after = glyph;
12911 }
12912 }
12913 else if (dpos == 0)
12914 match_with_avoid_cursor = 1;
12915 }
12916 else if (STRINGP (glyph->object))
12917 {
12918 Lisp_Object chprop;
12919 int glyph_pos = glyph->charpos;
12920
12921 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12922 glyph->object);
12923 if (INTEGERP (chprop))
12924 {
12925 bpos_covered = bpos_max + XINT (chprop);
12926 /* If the `cursor' property covers buffer positions up
12927 to and including point, we should display cursor on
12928 this glyph. Note that overlays and text properties
12929 with string values stop bidi reordering, so every
12930 buffer position to the left of the string is always
12931 smaller than any position to the right of the
12932 string. Therefore, if a `cursor' property on one
12933 of the string's characters has an integer value, we
12934 will break out of the loop below _before_ we get to
12935 the position match above. IOW, integer values of
12936 the `cursor' property override the "exact match for
12937 point" strategy of positioning the cursor. */
12938 /* Implementation note: bpos_max == pt_old when, e.g.,
12939 we are in an empty line, where bpos_max is set to
12940 MATRIX_ROW_START_CHARPOS, see above. */
12941 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12942 {
12943 cursor = glyph;
12944 break;
12945 }
12946 }
12947
12948 string_seen = 1;
12949 }
12950 x += glyph->pixel_width;
12951 ++glyph;
12952 }
12953 else if (glyph > end) /* row is reversed */
12954 while (!INTEGERP (glyph->object))
12955 {
12956 if (BUFFERP (glyph->object))
12957 {
12958 EMACS_INT dpos = glyph->charpos - pt_old;
12959
12960 if (glyph->charpos > bpos_max)
12961 bpos_max = glyph->charpos;
12962 if (!glyph->avoid_cursor_p)
12963 {
12964 if (dpos == 0)
12965 {
12966 match_with_avoid_cursor = 0;
12967 break;
12968 }
12969 if (0 > dpos && dpos > pos_before - pt_old)
12970 {
12971 pos_before = glyph->charpos;
12972 glyph_before = glyph;
12973 }
12974 else if (0 < dpos && dpos <= pos_after - pt_old)
12975 {
12976 pos_after = glyph->charpos;
12977 glyph_after = glyph;
12978 }
12979 }
12980 else if (dpos == 0)
12981 match_with_avoid_cursor = 1;
12982 }
12983 else if (STRINGP (glyph->object))
12984 {
12985 Lisp_Object chprop;
12986 int glyph_pos = glyph->charpos;
12987
12988 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12989 glyph->object);
12990 if (INTEGERP (chprop))
12991 {
12992 bpos_covered = bpos_max + XINT (chprop);
12993 /* If the `cursor' property covers buffer positions up
12994 to and including point, we should display cursor on
12995 this glyph. */
12996 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12997 {
12998 cursor = glyph;
12999 break;
13000 }
13001 }
13002 string_seen = 1;
13003 }
13004 --glyph;
13005 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13006 {
13007 x--; /* can't use any pixel_width */
13008 break;
13009 }
13010 x -= glyph->pixel_width;
13011 }
13012
13013 /* Step 2: If we didn't find an exact match for point, we need to
13014 look for a proper place to put the cursor among glyphs between
13015 GLYPH_BEFORE and GLYPH_AFTER. */
13016 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13017 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13018 && bpos_covered < pt_old)
13019 {
13020 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13021 {
13022 EMACS_INT ellipsis_pos;
13023
13024 /* Scan back over the ellipsis glyphs. */
13025 if (!row->reversed_p)
13026 {
13027 ellipsis_pos = (glyph - 1)->charpos;
13028 while (glyph > row->glyphs[TEXT_AREA]
13029 && (glyph - 1)->charpos == ellipsis_pos)
13030 glyph--, x -= glyph->pixel_width;
13031 /* That loop always goes one position too far, including
13032 the glyph before the ellipsis. So scan forward over
13033 that one. */
13034 x += glyph->pixel_width;
13035 glyph++;
13036 }
13037 else /* row is reversed */
13038 {
13039 ellipsis_pos = (glyph + 1)->charpos;
13040 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13041 && (glyph + 1)->charpos == ellipsis_pos)
13042 glyph++, x += glyph->pixel_width;
13043 x -= glyph->pixel_width;
13044 glyph--;
13045 }
13046 }
13047 else if (match_with_avoid_cursor
13048 /* zero-width characters produce no glyphs */
13049 || ((row->reversed_p
13050 ? glyph_after > glyphs_end
13051 : glyph_after < glyphs_end)
13052 && eabs (glyph_after - glyph_before) == 1))
13053 {
13054 cursor = glyph_after;
13055 x = -1;
13056 }
13057 else if (string_seen)
13058 {
13059 int incr = row->reversed_p ? -1 : +1;
13060
13061 /* Need to find the glyph that came out of a string which is
13062 present at point. That glyph is somewhere between
13063 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13064 positioned between POS_BEFORE and POS_AFTER in the
13065 buffer. */
13066 struct glyph *stop = glyph_after;
13067 EMACS_INT pos = pos_before;
13068
13069 x = -1;
13070 for (glyph = glyph_before + incr;
13071 row->reversed_p ? glyph > stop : glyph < stop; )
13072 {
13073
13074 /* Any glyphs that come from the buffer are here because
13075 of bidi reordering. Skip them, and only pay
13076 attention to glyphs that came from some string. */
13077 if (STRINGP (glyph->object))
13078 {
13079 Lisp_Object str;
13080 EMACS_INT tem;
13081
13082 str = glyph->object;
13083 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
13084 if (tem == 0 /* from overlay */
13085 || pos <= tem)
13086 {
13087 /* If the string from which this glyph came is
13088 found in the buffer at point, then we've
13089 found the glyph we've been looking for. If
13090 it comes from an overlay (tem == 0), and it
13091 has the `cursor' property on one of its
13092 glyphs, record that glyph as a candidate for
13093 displaying the cursor. (As in the
13094 unidirectional version, we will display the
13095 cursor on the last candidate we find.) */
13096 if (tem == 0 || tem == pt_old)
13097 {
13098 /* The glyphs from this string could have
13099 been reordered. Find the one with the
13100 smallest string position. Or there could
13101 be a character in the string with the
13102 `cursor' property, which means display
13103 cursor on that character's glyph. */
13104 int strpos = glyph->charpos;
13105
13106 cursor = glyph;
13107 for (glyph += incr;
13108 (row->reversed_p ? glyph > stop : glyph < stop)
13109 && EQ (glyph->object, str);
13110 glyph += incr)
13111 {
13112 Lisp_Object cprop;
13113 int gpos = glyph->charpos;
13114
13115 cprop = Fget_char_property (make_number (gpos),
13116 Qcursor,
13117 glyph->object);
13118 if (!NILP (cprop))
13119 {
13120 cursor = glyph;
13121 break;
13122 }
13123 if (glyph->charpos < strpos)
13124 {
13125 strpos = glyph->charpos;
13126 cursor = glyph;
13127 }
13128 }
13129
13130 if (tem == pt_old)
13131 goto compute_x;
13132 }
13133 if (tem)
13134 pos = tem + 1; /* don't find previous instances */
13135 }
13136 /* This string is not what we want; skip all of the
13137 glyphs that came from it. */
13138 do
13139 glyph += incr;
13140 while ((row->reversed_p ? glyph > stop : glyph < stop)
13141 && EQ (glyph->object, str));
13142 }
13143 else
13144 glyph += incr;
13145 }
13146
13147 /* If we reached the end of the line, and END was from a string,
13148 the cursor is not on this line. */
13149 if (cursor == NULL
13150 && (row->reversed_p ? glyph <= end : glyph >= end)
13151 && STRINGP (end->object)
13152 && row->continued_p)
13153 return 0;
13154 }
13155 }
13156
13157 compute_x:
13158 if (cursor != NULL)
13159 glyph = cursor;
13160 if (x < 0)
13161 {
13162 struct glyph *g;
13163
13164 /* Need to compute x that corresponds to GLYPH. */
13165 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13166 {
13167 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13168 abort ();
13169 x += g->pixel_width;
13170 }
13171 }
13172
13173 /* ROW could be part of a continued line, which, under bidi
13174 reordering, might have other rows whose start and end charpos
13175 occlude point. Only set w->cursor if we found a better
13176 approximation to the cursor position than we have from previously
13177 examined candidate rows belonging to the same continued line. */
13178 if (/* we already have a candidate row */
13179 w->cursor.vpos >= 0
13180 /* that candidate is not the row we are processing */
13181 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13182 /* the row we are processing is part of a continued line */
13183 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13184 /* Make sure cursor.vpos specifies a row whose start and end
13185 charpos occlude point. This is because some callers of this
13186 function leave cursor.vpos at the row where the cursor was
13187 displayed during the last redisplay cycle. */
13188 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13189 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13190 {
13191 struct glyph *g1 =
13192 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13193
13194 /* Don't consider glyphs that are outside TEXT_AREA. */
13195 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13196 return 0;
13197 /* Keep the candidate whose buffer position is the closest to
13198 point. */
13199 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13200 w->cursor.hpos >= 0
13201 && w->cursor.hpos < MATRIX_ROW_USED(matrix, w->cursor.vpos)
13202 && BUFFERP (g1->object)
13203 && (g1->charpos == pt_old /* an exact match always wins */
13204 || (BUFFERP (glyph->object)
13205 && eabs (g1->charpos - pt_old)
13206 < eabs (glyph->charpos - pt_old))))
13207 return 0;
13208 /* If this candidate gives an exact match, use that. */
13209 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13210 /* Otherwise, keep the candidate that comes from a row
13211 spanning less buffer positions. This may win when one or
13212 both candidate positions are on glyphs that came from
13213 display strings, for which we cannot compare buffer
13214 positions. */
13215 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13216 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13217 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13218 return 0;
13219 }
13220 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13221 w->cursor.x = x;
13222 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13223 w->cursor.y = row->y + dy;
13224
13225 if (w == XWINDOW (selected_window))
13226 {
13227 if (!row->continued_p
13228 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13229 && row->x == 0)
13230 {
13231 this_line_buffer = XBUFFER (w->buffer);
13232
13233 CHARPOS (this_line_start_pos)
13234 = MATRIX_ROW_START_CHARPOS (row) + delta;
13235 BYTEPOS (this_line_start_pos)
13236 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13237
13238 CHARPOS (this_line_end_pos)
13239 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13240 BYTEPOS (this_line_end_pos)
13241 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13242
13243 this_line_y = w->cursor.y;
13244 this_line_pixel_height = row->height;
13245 this_line_vpos = w->cursor.vpos;
13246 this_line_start_x = row->x;
13247 }
13248 else
13249 CHARPOS (this_line_start_pos) = 0;
13250 }
13251
13252 return 1;
13253 }
13254
13255
13256 /* Run window scroll functions, if any, for WINDOW with new window
13257 start STARTP. Sets the window start of WINDOW to that position.
13258
13259 We assume that the window's buffer is really current. */
13260
13261 static INLINE struct text_pos
13262 run_window_scroll_functions (window, startp)
13263 Lisp_Object window;
13264 struct text_pos startp;
13265 {
13266 struct window *w = XWINDOW (window);
13267 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13268
13269 if (current_buffer != XBUFFER (w->buffer))
13270 abort ();
13271
13272 if (!NILP (Vwindow_scroll_functions))
13273 {
13274 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13275 make_number (CHARPOS (startp)));
13276 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13277 /* In case the hook functions switch buffers. */
13278 if (current_buffer != XBUFFER (w->buffer))
13279 set_buffer_internal_1 (XBUFFER (w->buffer));
13280 }
13281
13282 return startp;
13283 }
13284
13285
13286 /* Make sure the line containing the cursor is fully visible.
13287 A value of 1 means there is nothing to be done.
13288 (Either the line is fully visible, or it cannot be made so,
13289 or we cannot tell.)
13290
13291 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13292 is higher than window.
13293
13294 A value of 0 means the caller should do scrolling
13295 as if point had gone off the screen. */
13296
13297 static int
13298 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13299 struct window *w;
13300 int force_p;
13301 int current_matrix_p;
13302 {
13303 struct glyph_matrix *matrix;
13304 struct glyph_row *row;
13305 int window_height;
13306
13307 if (!make_cursor_line_fully_visible_p)
13308 return 1;
13309
13310 /* It's not always possible to find the cursor, e.g, when a window
13311 is full of overlay strings. Don't do anything in that case. */
13312 if (w->cursor.vpos < 0)
13313 return 1;
13314
13315 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13316 row = MATRIX_ROW (matrix, w->cursor.vpos);
13317
13318 /* If the cursor row is not partially visible, there's nothing to do. */
13319 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13320 return 1;
13321
13322 /* If the row the cursor is in is taller than the window's height,
13323 it's not clear what to do, so do nothing. */
13324 window_height = window_box_height (w);
13325 if (row->height >= window_height)
13326 {
13327 if (!force_p || MINI_WINDOW_P (w)
13328 || w->vscroll || w->cursor.vpos == 0)
13329 return 1;
13330 }
13331 return 0;
13332 }
13333
13334
13335 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13336 non-zero means only WINDOW is redisplayed in redisplay_internal.
13337 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13338 in redisplay_window to bring a partially visible line into view in
13339 the case that only the cursor has moved.
13340
13341 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13342 last screen line's vertical height extends past the end of the screen.
13343
13344 Value is
13345
13346 1 if scrolling succeeded
13347
13348 0 if scrolling didn't find point.
13349
13350 -1 if new fonts have been loaded so that we must interrupt
13351 redisplay, adjust glyph matrices, and try again. */
13352
13353 enum
13354 {
13355 SCROLLING_SUCCESS,
13356 SCROLLING_FAILED,
13357 SCROLLING_NEED_LARGER_MATRICES
13358 };
13359
13360 static int
13361 try_scrolling (window, just_this_one_p, scroll_conservatively,
13362 scroll_step, temp_scroll_step, last_line_misfit)
13363 Lisp_Object window;
13364 int just_this_one_p;
13365 EMACS_INT scroll_conservatively, scroll_step;
13366 int temp_scroll_step;
13367 int last_line_misfit;
13368 {
13369 struct window *w = XWINDOW (window);
13370 struct frame *f = XFRAME (w->frame);
13371 struct text_pos pos, startp;
13372 struct it it;
13373 int this_scroll_margin, scroll_max, rc, height;
13374 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13375 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13376 Lisp_Object aggressive;
13377 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13378
13379 #if GLYPH_DEBUG
13380 debug_method_add (w, "try_scrolling");
13381 #endif
13382
13383 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13384
13385 /* Compute scroll margin height in pixels. We scroll when point is
13386 within this distance from the top or bottom of the window. */
13387 if (scroll_margin > 0)
13388 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13389 * FRAME_LINE_HEIGHT (f);
13390 else
13391 this_scroll_margin = 0;
13392
13393 /* Force scroll_conservatively to have a reasonable value, to avoid
13394 overflow while computing how much to scroll. Note that the user
13395 can supply scroll-conservatively equal to `most-positive-fixnum',
13396 which can be larger than INT_MAX. */
13397 if (scroll_conservatively > scroll_limit)
13398 {
13399 scroll_conservatively = scroll_limit;
13400 scroll_max = INT_MAX;
13401 }
13402 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13403 /* Compute how much we should try to scroll maximally to bring
13404 point into view. */
13405 scroll_max = (max (scroll_step,
13406 max (scroll_conservatively, temp_scroll_step))
13407 * FRAME_LINE_HEIGHT (f));
13408 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13409 || NUMBERP (current_buffer->scroll_up_aggressively))
13410 /* We're trying to scroll because of aggressive scrolling but no
13411 scroll_step is set. Choose an arbitrary one. */
13412 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13413 else
13414 scroll_max = 0;
13415
13416 too_near_end:
13417
13418 /* Decide whether to scroll down. */
13419 if (PT > CHARPOS (startp))
13420 {
13421 int scroll_margin_y;
13422
13423 /* Compute the pixel ypos of the scroll margin, then move it to
13424 either that ypos or PT, whichever comes first. */
13425 start_display (&it, w, startp);
13426 scroll_margin_y = it.last_visible_y - this_scroll_margin
13427 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13428 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13429 (MOVE_TO_POS | MOVE_TO_Y));
13430
13431 if (PT > CHARPOS (it.current.pos))
13432 {
13433 int y0 = line_bottom_y (&it);
13434
13435 /* Compute the distance from the scroll margin to PT
13436 (including the height of the cursor line). Moving the
13437 iterator unconditionally to PT can be slow if PT is far
13438 away, so stop 10 lines past the window bottom (is there a
13439 way to do the right thing quickly?). */
13440 move_it_to (&it, PT, -1,
13441 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13442 -1, MOVE_TO_POS | MOVE_TO_Y);
13443 dy = line_bottom_y (&it) - y0;
13444
13445 if (dy > scroll_max)
13446 return SCROLLING_FAILED;
13447
13448 scroll_down_p = 1;
13449 }
13450 }
13451
13452 if (scroll_down_p)
13453 {
13454 /* Point is in or below the bottom scroll margin, so move the
13455 window start down. If scrolling conservatively, move it just
13456 enough down to make point visible. If scroll_step is set,
13457 move it down by scroll_step. */
13458 if (scroll_conservatively)
13459 amount_to_scroll
13460 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13461 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13462 else if (scroll_step || temp_scroll_step)
13463 amount_to_scroll = scroll_max;
13464 else
13465 {
13466 aggressive = current_buffer->scroll_up_aggressively;
13467 height = WINDOW_BOX_TEXT_HEIGHT (w);
13468 if (NUMBERP (aggressive))
13469 {
13470 double float_amount = XFLOATINT (aggressive) * height;
13471 amount_to_scroll = float_amount;
13472 if (amount_to_scroll == 0 && float_amount > 0)
13473 amount_to_scroll = 1;
13474 }
13475 }
13476
13477 if (amount_to_scroll <= 0)
13478 return SCROLLING_FAILED;
13479
13480 start_display (&it, w, startp);
13481 move_it_vertically (&it, amount_to_scroll);
13482
13483 /* If STARTP is unchanged, move it down another screen line. */
13484 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13485 move_it_by_lines (&it, 1, 1);
13486 startp = it.current.pos;
13487 }
13488 else
13489 {
13490 struct text_pos scroll_margin_pos = startp;
13491
13492 /* See if point is inside the scroll margin at the top of the
13493 window. */
13494 if (this_scroll_margin)
13495 {
13496 start_display (&it, w, startp);
13497 move_it_vertically (&it, this_scroll_margin);
13498 scroll_margin_pos = it.current.pos;
13499 }
13500
13501 if (PT < CHARPOS (scroll_margin_pos))
13502 {
13503 /* Point is in the scroll margin at the top of the window or
13504 above what is displayed in the window. */
13505 int y0;
13506
13507 /* Compute the vertical distance from PT to the scroll
13508 margin position. Give up if distance is greater than
13509 scroll_max. */
13510 SET_TEXT_POS (pos, PT, PT_BYTE);
13511 start_display (&it, w, pos);
13512 y0 = it.current_y;
13513 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13514 it.last_visible_y, -1,
13515 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13516 dy = it.current_y - y0;
13517 if (dy > scroll_max)
13518 return SCROLLING_FAILED;
13519
13520 /* Compute new window start. */
13521 start_display (&it, w, startp);
13522
13523 if (scroll_conservatively)
13524 amount_to_scroll
13525 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13526 else if (scroll_step || temp_scroll_step)
13527 amount_to_scroll = scroll_max;
13528 else
13529 {
13530 aggressive = current_buffer->scroll_down_aggressively;
13531 height = WINDOW_BOX_TEXT_HEIGHT (w);
13532 if (NUMBERP (aggressive))
13533 {
13534 double float_amount = XFLOATINT (aggressive) * height;
13535 amount_to_scroll = float_amount;
13536 if (amount_to_scroll == 0 && float_amount > 0)
13537 amount_to_scroll = 1;
13538 }
13539 }
13540
13541 if (amount_to_scroll <= 0)
13542 return SCROLLING_FAILED;
13543
13544 move_it_vertically_backward (&it, amount_to_scroll);
13545 startp = it.current.pos;
13546 }
13547 }
13548
13549 /* Run window scroll functions. */
13550 startp = run_window_scroll_functions (window, startp);
13551
13552 /* Display the window. Give up if new fonts are loaded, or if point
13553 doesn't appear. */
13554 if (!try_window (window, startp, 0))
13555 rc = SCROLLING_NEED_LARGER_MATRICES;
13556 else if (w->cursor.vpos < 0)
13557 {
13558 clear_glyph_matrix (w->desired_matrix);
13559 rc = SCROLLING_FAILED;
13560 }
13561 else
13562 {
13563 /* Maybe forget recorded base line for line number display. */
13564 if (!just_this_one_p
13565 || current_buffer->clip_changed
13566 || BEG_UNCHANGED < CHARPOS (startp))
13567 w->base_line_number = Qnil;
13568
13569 /* If cursor ends up on a partially visible line,
13570 treat that as being off the bottom of the screen. */
13571 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13572 {
13573 clear_glyph_matrix (w->desired_matrix);
13574 ++extra_scroll_margin_lines;
13575 goto too_near_end;
13576 }
13577 rc = SCROLLING_SUCCESS;
13578 }
13579
13580 return rc;
13581 }
13582
13583
13584 /* Compute a suitable window start for window W if display of W starts
13585 on a continuation line. Value is non-zero if a new window start
13586 was computed.
13587
13588 The new window start will be computed, based on W's width, starting
13589 from the start of the continued line. It is the start of the
13590 screen line with the minimum distance from the old start W->start. */
13591
13592 static int
13593 compute_window_start_on_continuation_line (w)
13594 struct window *w;
13595 {
13596 struct text_pos pos, start_pos;
13597 int window_start_changed_p = 0;
13598
13599 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13600
13601 /* If window start is on a continuation line... Window start may be
13602 < BEGV in case there's invisible text at the start of the
13603 buffer (M-x rmail, for example). */
13604 if (CHARPOS (start_pos) > BEGV
13605 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13606 {
13607 struct it it;
13608 struct glyph_row *row;
13609
13610 /* Handle the case that the window start is out of range. */
13611 if (CHARPOS (start_pos) < BEGV)
13612 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13613 else if (CHARPOS (start_pos) > ZV)
13614 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13615
13616 /* Find the start of the continued line. This should be fast
13617 because scan_buffer is fast (newline cache). */
13618 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13619 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13620 row, DEFAULT_FACE_ID);
13621 reseat_at_previous_visible_line_start (&it);
13622
13623 /* If the line start is "too far" away from the window start,
13624 say it takes too much time to compute a new window start. */
13625 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13626 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13627 {
13628 int min_distance, distance;
13629
13630 /* Move forward by display lines to find the new window
13631 start. If window width was enlarged, the new start can
13632 be expected to be > the old start. If window width was
13633 decreased, the new window start will be < the old start.
13634 So, we're looking for the display line start with the
13635 minimum distance from the old window start. */
13636 pos = it.current.pos;
13637 min_distance = INFINITY;
13638 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13639 distance < min_distance)
13640 {
13641 min_distance = distance;
13642 pos = it.current.pos;
13643 move_it_by_lines (&it, 1, 0);
13644 }
13645
13646 /* Set the window start there. */
13647 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13648 window_start_changed_p = 1;
13649 }
13650 }
13651
13652 return window_start_changed_p;
13653 }
13654
13655
13656 /* Try cursor movement in case text has not changed in window WINDOW,
13657 with window start STARTP. Value is
13658
13659 CURSOR_MOVEMENT_SUCCESS if successful
13660
13661 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13662
13663 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13664 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13665 we want to scroll as if scroll-step were set to 1. See the code.
13666
13667 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13668 which case we have to abort this redisplay, and adjust matrices
13669 first. */
13670
13671 enum
13672 {
13673 CURSOR_MOVEMENT_SUCCESS,
13674 CURSOR_MOVEMENT_CANNOT_BE_USED,
13675 CURSOR_MOVEMENT_MUST_SCROLL,
13676 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13677 };
13678
13679 static int
13680 try_cursor_movement (window, startp, scroll_step)
13681 Lisp_Object window;
13682 struct text_pos startp;
13683 int *scroll_step;
13684 {
13685 struct window *w = XWINDOW (window);
13686 struct frame *f = XFRAME (w->frame);
13687 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13688
13689 #if GLYPH_DEBUG
13690 if (inhibit_try_cursor_movement)
13691 return rc;
13692 #endif
13693
13694 /* Handle case where text has not changed, only point, and it has
13695 not moved off the frame. */
13696 if (/* Point may be in this window. */
13697 PT >= CHARPOS (startp)
13698 /* Selective display hasn't changed. */
13699 && !current_buffer->clip_changed
13700 /* Function force-mode-line-update is used to force a thorough
13701 redisplay. It sets either windows_or_buffers_changed or
13702 update_mode_lines. So don't take a shortcut here for these
13703 cases. */
13704 && !update_mode_lines
13705 && !windows_or_buffers_changed
13706 && !cursor_type_changed
13707 /* Can't use this case if highlighting a region. When a
13708 region exists, cursor movement has to do more than just
13709 set the cursor. */
13710 && !(!NILP (Vtransient_mark_mode)
13711 && !NILP (current_buffer->mark_active))
13712 && NILP (w->region_showing)
13713 && NILP (Vshow_trailing_whitespace)
13714 /* Right after splitting windows, last_point may be nil. */
13715 && INTEGERP (w->last_point)
13716 /* This code is not used for mini-buffer for the sake of the case
13717 of redisplaying to replace an echo area message; since in
13718 that case the mini-buffer contents per se are usually
13719 unchanged. This code is of no real use in the mini-buffer
13720 since the handling of this_line_start_pos, etc., in redisplay
13721 handles the same cases. */
13722 && !EQ (window, minibuf_window)
13723 /* When splitting windows or for new windows, it happens that
13724 redisplay is called with a nil window_end_vpos or one being
13725 larger than the window. This should really be fixed in
13726 window.c. I don't have this on my list, now, so we do
13727 approximately the same as the old redisplay code. --gerd. */
13728 && INTEGERP (w->window_end_vpos)
13729 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13730 && (FRAME_WINDOW_P (f)
13731 || !overlay_arrow_in_current_buffer_p ()))
13732 {
13733 int this_scroll_margin, top_scroll_margin;
13734 struct glyph_row *row = NULL;
13735
13736 #if GLYPH_DEBUG
13737 debug_method_add (w, "cursor movement");
13738 #endif
13739
13740 /* Scroll if point within this distance from the top or bottom
13741 of the window. This is a pixel value. */
13742 if (scroll_margin > 0)
13743 {
13744 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13745 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13746 }
13747 else
13748 this_scroll_margin = 0;
13749
13750 top_scroll_margin = this_scroll_margin;
13751 if (WINDOW_WANTS_HEADER_LINE_P (w))
13752 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13753
13754 /* Start with the row the cursor was displayed during the last
13755 not paused redisplay. Give up if that row is not valid. */
13756 if (w->last_cursor.vpos < 0
13757 || w->last_cursor.vpos >= w->current_matrix->nrows)
13758 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13759 else
13760 {
13761 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13762 if (row->mode_line_p)
13763 ++row;
13764 if (!row->enabled_p)
13765 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13766 }
13767
13768 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13769 {
13770 int scroll_p = 0, must_scroll = 0;
13771 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13772
13773 if (PT > XFASTINT (w->last_point))
13774 {
13775 /* Point has moved forward. */
13776 while (MATRIX_ROW_END_CHARPOS (row) < PT
13777 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13778 {
13779 xassert (row->enabled_p);
13780 ++row;
13781 }
13782
13783 /* If the end position of a row equals the start
13784 position of the next row, and PT is at that position,
13785 we would rather display cursor in the next line. */
13786 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13787 && MATRIX_ROW_END_CHARPOS (row) == PT
13788 && row < w->current_matrix->rows
13789 + w->current_matrix->nrows - 1
13790 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13791 && !cursor_row_p (w, row))
13792 ++row;
13793
13794 /* If within the scroll margin, scroll. Note that
13795 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13796 the next line would be drawn, and that
13797 this_scroll_margin can be zero. */
13798 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13799 || PT > MATRIX_ROW_END_CHARPOS (row)
13800 /* Line is completely visible last line in window
13801 and PT is to be set in the next line. */
13802 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13803 && PT == MATRIX_ROW_END_CHARPOS (row)
13804 && !row->ends_at_zv_p
13805 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13806 scroll_p = 1;
13807 }
13808 else if (PT < XFASTINT (w->last_point))
13809 {
13810 /* Cursor has to be moved backward. Note that PT >=
13811 CHARPOS (startp) because of the outer if-statement. */
13812 while (!row->mode_line_p
13813 && (MATRIX_ROW_START_CHARPOS (row) > PT
13814 || (MATRIX_ROW_START_CHARPOS (row) == PT
13815 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13816 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13817 row > w->current_matrix->rows
13818 && (row-1)->ends_in_newline_from_string_p))))
13819 && (row->y > top_scroll_margin
13820 || CHARPOS (startp) == BEGV))
13821 {
13822 xassert (row->enabled_p);
13823 --row;
13824 }
13825
13826 /* Consider the following case: Window starts at BEGV,
13827 there is invisible, intangible text at BEGV, so that
13828 display starts at some point START > BEGV. It can
13829 happen that we are called with PT somewhere between
13830 BEGV and START. Try to handle that case. */
13831 if (row < w->current_matrix->rows
13832 || row->mode_line_p)
13833 {
13834 row = w->current_matrix->rows;
13835 if (row->mode_line_p)
13836 ++row;
13837 }
13838
13839 /* Due to newlines in overlay strings, we may have to
13840 skip forward over overlay strings. */
13841 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13842 && MATRIX_ROW_END_CHARPOS (row) == PT
13843 && !cursor_row_p (w, row))
13844 ++row;
13845
13846 /* If within the scroll margin, scroll. */
13847 if (row->y < top_scroll_margin
13848 && CHARPOS (startp) != BEGV)
13849 scroll_p = 1;
13850 }
13851 else
13852 {
13853 /* Cursor did not move. So don't scroll even if cursor line
13854 is partially visible, as it was so before. */
13855 rc = CURSOR_MOVEMENT_SUCCESS;
13856 }
13857
13858 if (PT < MATRIX_ROW_START_CHARPOS (row)
13859 || PT > MATRIX_ROW_END_CHARPOS (row))
13860 {
13861 /* if PT is not in the glyph row, give up. */
13862 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13863 must_scroll = 1;
13864 }
13865 else if (rc != CURSOR_MOVEMENT_SUCCESS
13866 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13867 {
13868 /* If rows are bidi-reordered and point moved, back up
13869 until we find a row that does not belong to a
13870 continuation line. This is because we must consider
13871 all rows of a continued line as candidates for the
13872 new cursor positioning, since row start and end
13873 positions change non-linearly with vertical position
13874 in such rows. */
13875 /* FIXME: Revisit this when glyph ``spilling'' in
13876 continuation lines' rows is implemented for
13877 bidi-reordered rows. */
13878 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13879 {
13880 xassert (row->enabled_p);
13881 --row;
13882 /* If we hit the beginning of the displayed portion
13883 without finding the first row of a continued
13884 line, give up. */
13885 if (row <= w->current_matrix->rows)
13886 {
13887 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13888 break;
13889 }
13890
13891 }
13892 }
13893 if (must_scroll)
13894 ;
13895 else if (rc != CURSOR_MOVEMENT_SUCCESS
13896 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13897 && make_cursor_line_fully_visible_p)
13898 {
13899 if (PT == MATRIX_ROW_END_CHARPOS (row)
13900 && !row->ends_at_zv_p
13901 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13902 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13903 else if (row->height > window_box_height (w))
13904 {
13905 /* If we end up in a partially visible line, let's
13906 make it fully visible, except when it's taller
13907 than the window, in which case we can't do much
13908 about it. */
13909 *scroll_step = 1;
13910 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13911 }
13912 else
13913 {
13914 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13915 if (!cursor_row_fully_visible_p (w, 0, 1))
13916 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13917 else
13918 rc = CURSOR_MOVEMENT_SUCCESS;
13919 }
13920 }
13921 else if (scroll_p)
13922 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13923 else if (rc != CURSOR_MOVEMENT_SUCCESS
13924 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13925 {
13926 /* With bidi-reordered rows, there could be more than
13927 one candidate row whose start and end positions
13928 occlude point. We need to let set_cursor_from_row
13929 find the best candidate. */
13930 /* FIXME: Revisit this when glyph ``spilling'' in
13931 continuation lines' rows is implemented for
13932 bidi-reordered rows. */
13933 int rv = 0;
13934
13935 do
13936 {
13937 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13938 && PT <= MATRIX_ROW_END_CHARPOS (row)
13939 && cursor_row_p (w, row))
13940 rv |= set_cursor_from_row (w, row, w->current_matrix,
13941 0, 0, 0, 0);
13942 /* As soon as we've found the first suitable row
13943 whose ends_at_zv_p flag is set, we are done. */
13944 if (rv
13945 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13946 {
13947 rc = CURSOR_MOVEMENT_SUCCESS;
13948 break;
13949 }
13950 ++row;
13951 }
13952 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13953 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13954 || (MATRIX_ROW_START_CHARPOS (row) == PT
13955 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13956 /* If we didn't find any candidate rows, or exited the
13957 loop before all the candidates were examined, signal
13958 to the caller that this method failed. */
13959 if (rc != CURSOR_MOVEMENT_SUCCESS
13960 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13961 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13962 else if (rv)
13963 rc = CURSOR_MOVEMENT_SUCCESS;
13964 }
13965 else
13966 {
13967 do
13968 {
13969 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13970 {
13971 rc = CURSOR_MOVEMENT_SUCCESS;
13972 break;
13973 }
13974 ++row;
13975 }
13976 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13977 && MATRIX_ROW_START_CHARPOS (row) == PT
13978 && cursor_row_p (w, row));
13979 }
13980 }
13981 }
13982
13983 return rc;
13984 }
13985
13986 void
13987 set_vertical_scroll_bar (w)
13988 struct window *w;
13989 {
13990 int start, end, whole;
13991
13992 /* Calculate the start and end positions for the current window.
13993 At some point, it would be nice to choose between scrollbars
13994 which reflect the whole buffer size, with special markers
13995 indicating narrowing, and scrollbars which reflect only the
13996 visible region.
13997
13998 Note that mini-buffers sometimes aren't displaying any text. */
13999 if (!MINI_WINDOW_P (w)
14000 || (w == XWINDOW (minibuf_window)
14001 && NILP (echo_area_buffer[0])))
14002 {
14003 struct buffer *buf = XBUFFER (w->buffer);
14004 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14005 start = marker_position (w->start) - BUF_BEGV (buf);
14006 /* I don't think this is guaranteed to be right. For the
14007 moment, we'll pretend it is. */
14008 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14009
14010 if (end < start)
14011 end = start;
14012 if (whole < (end - start))
14013 whole = end - start;
14014 }
14015 else
14016 start = end = whole = 0;
14017
14018 /* Indicate what this scroll bar ought to be displaying now. */
14019 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14020 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14021 (w, end - start, whole, start);
14022 }
14023
14024
14025 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14026 selected_window is redisplayed.
14027
14028 We can return without actually redisplaying the window if
14029 fonts_changed_p is nonzero. In that case, redisplay_internal will
14030 retry. */
14031
14032 static void
14033 redisplay_window (window, just_this_one_p)
14034 Lisp_Object window;
14035 int just_this_one_p;
14036 {
14037 struct window *w = XWINDOW (window);
14038 struct frame *f = XFRAME (w->frame);
14039 struct buffer *buffer = XBUFFER (w->buffer);
14040 struct buffer *old = current_buffer;
14041 struct text_pos lpoint, opoint, startp;
14042 int update_mode_line;
14043 int tem;
14044 struct it it;
14045 /* Record it now because it's overwritten. */
14046 int current_matrix_up_to_date_p = 0;
14047 int used_current_matrix_p = 0;
14048 /* This is less strict than current_matrix_up_to_date_p.
14049 It indictes that the buffer contents and narrowing are unchanged. */
14050 int buffer_unchanged_p = 0;
14051 int temp_scroll_step = 0;
14052 int count = SPECPDL_INDEX ();
14053 int rc;
14054 int centering_position = -1;
14055 int last_line_misfit = 0;
14056 int beg_unchanged, end_unchanged;
14057
14058 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14059 opoint = lpoint;
14060
14061 /* W must be a leaf window here. */
14062 xassert (!NILP (w->buffer));
14063 #if GLYPH_DEBUG
14064 *w->desired_matrix->method = 0;
14065 #endif
14066
14067 restart:
14068 reconsider_clip_changes (w, buffer);
14069
14070 /* Has the mode line to be updated? */
14071 update_mode_line = (!NILP (w->update_mode_line)
14072 || update_mode_lines
14073 || buffer->clip_changed
14074 || buffer->prevent_redisplay_optimizations_p);
14075
14076 if (MINI_WINDOW_P (w))
14077 {
14078 if (w == XWINDOW (echo_area_window)
14079 && !NILP (echo_area_buffer[0]))
14080 {
14081 if (update_mode_line)
14082 /* We may have to update a tty frame's menu bar or a
14083 tool-bar. Example `M-x C-h C-h C-g'. */
14084 goto finish_menu_bars;
14085 else
14086 /* We've already displayed the echo area glyphs in this window. */
14087 goto finish_scroll_bars;
14088 }
14089 else if ((w != XWINDOW (minibuf_window)
14090 || minibuf_level == 0)
14091 /* When buffer is nonempty, redisplay window normally. */
14092 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14093 /* Quail displays non-mini buffers in minibuffer window.
14094 In that case, redisplay the window normally. */
14095 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14096 {
14097 /* W is a mini-buffer window, but it's not active, so clear
14098 it. */
14099 int yb = window_text_bottom_y (w);
14100 struct glyph_row *row;
14101 int y;
14102
14103 for (y = 0, row = w->desired_matrix->rows;
14104 y < yb;
14105 y += row->height, ++row)
14106 blank_row (w, row, y);
14107 goto finish_scroll_bars;
14108 }
14109
14110 clear_glyph_matrix (w->desired_matrix);
14111 }
14112
14113 /* Otherwise set up data on this window; select its buffer and point
14114 value. */
14115 /* Really select the buffer, for the sake of buffer-local
14116 variables. */
14117 set_buffer_internal_1 (XBUFFER (w->buffer));
14118
14119 current_matrix_up_to_date_p
14120 = (!NILP (w->window_end_valid)
14121 && !current_buffer->clip_changed
14122 && !current_buffer->prevent_redisplay_optimizations_p
14123 && XFASTINT (w->last_modified) >= MODIFF
14124 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14125
14126 /* Run the window-bottom-change-functions
14127 if it is possible that the text on the screen has changed
14128 (either due to modification of the text, or any other reason). */
14129 if (!current_matrix_up_to_date_p
14130 && !NILP (Vwindow_text_change_functions))
14131 {
14132 safe_run_hooks (Qwindow_text_change_functions);
14133 goto restart;
14134 }
14135
14136 beg_unchanged = BEG_UNCHANGED;
14137 end_unchanged = END_UNCHANGED;
14138
14139 SET_TEXT_POS (opoint, PT, PT_BYTE);
14140
14141 specbind (Qinhibit_point_motion_hooks, Qt);
14142
14143 buffer_unchanged_p
14144 = (!NILP (w->window_end_valid)
14145 && !current_buffer->clip_changed
14146 && XFASTINT (w->last_modified) >= MODIFF
14147 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14148
14149 /* When windows_or_buffers_changed is non-zero, we can't rely on
14150 the window end being valid, so set it to nil there. */
14151 if (windows_or_buffers_changed)
14152 {
14153 /* If window starts on a continuation line, maybe adjust the
14154 window start in case the window's width changed. */
14155 if (XMARKER (w->start)->buffer == current_buffer)
14156 compute_window_start_on_continuation_line (w);
14157
14158 w->window_end_valid = Qnil;
14159 }
14160
14161 /* Some sanity checks. */
14162 CHECK_WINDOW_END (w);
14163 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14164 abort ();
14165 if (BYTEPOS (opoint) < CHARPOS (opoint))
14166 abort ();
14167
14168 /* If %c is in mode line, update it if needed. */
14169 if (!NILP (w->column_number_displayed)
14170 /* This alternative quickly identifies a common case
14171 where no change is needed. */
14172 && !(PT == XFASTINT (w->last_point)
14173 && XFASTINT (w->last_modified) >= MODIFF
14174 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14175 && (XFASTINT (w->column_number_displayed)
14176 != (int) current_column ())) /* iftc */
14177 update_mode_line = 1;
14178
14179 /* Count number of windows showing the selected buffer. An indirect
14180 buffer counts as its base buffer. */
14181 if (!just_this_one_p)
14182 {
14183 struct buffer *current_base, *window_base;
14184 current_base = current_buffer;
14185 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14186 if (current_base->base_buffer)
14187 current_base = current_base->base_buffer;
14188 if (window_base->base_buffer)
14189 window_base = window_base->base_buffer;
14190 if (current_base == window_base)
14191 buffer_shared++;
14192 }
14193
14194 /* Point refers normally to the selected window. For any other
14195 window, set up appropriate value. */
14196 if (!EQ (window, selected_window))
14197 {
14198 int new_pt = XMARKER (w->pointm)->charpos;
14199 int new_pt_byte = marker_byte_position (w->pointm);
14200 if (new_pt < BEGV)
14201 {
14202 new_pt = BEGV;
14203 new_pt_byte = BEGV_BYTE;
14204 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14205 }
14206 else if (new_pt > (ZV - 1))
14207 {
14208 new_pt = ZV;
14209 new_pt_byte = ZV_BYTE;
14210 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14211 }
14212
14213 /* We don't use SET_PT so that the point-motion hooks don't run. */
14214 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14215 }
14216
14217 /* If any of the character widths specified in the display table
14218 have changed, invalidate the width run cache. It's true that
14219 this may be a bit late to catch such changes, but the rest of
14220 redisplay goes (non-fatally) haywire when the display table is
14221 changed, so why should we worry about doing any better? */
14222 if (current_buffer->width_run_cache)
14223 {
14224 struct Lisp_Char_Table *disptab = buffer_display_table ();
14225
14226 if (! disptab_matches_widthtab (disptab,
14227 XVECTOR (current_buffer->width_table)))
14228 {
14229 invalidate_region_cache (current_buffer,
14230 current_buffer->width_run_cache,
14231 BEG, Z);
14232 recompute_width_table (current_buffer, disptab);
14233 }
14234 }
14235
14236 /* If window-start is screwed up, choose a new one. */
14237 if (XMARKER (w->start)->buffer != current_buffer)
14238 goto recenter;
14239
14240 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14241
14242 /* If someone specified a new starting point but did not insist,
14243 check whether it can be used. */
14244 if (!NILP (w->optional_new_start)
14245 && CHARPOS (startp) >= BEGV
14246 && CHARPOS (startp) <= ZV)
14247 {
14248 w->optional_new_start = Qnil;
14249 start_display (&it, w, startp);
14250 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14251 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14252 if (IT_CHARPOS (it) == PT)
14253 w->force_start = Qt;
14254 /* IT may overshoot PT if text at PT is invisible. */
14255 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14256 w->force_start = Qt;
14257 }
14258
14259 force_start:
14260
14261 /* Handle case where place to start displaying has been specified,
14262 unless the specified location is outside the accessible range. */
14263 if (!NILP (w->force_start)
14264 || w->frozen_window_start_p)
14265 {
14266 /* We set this later on if we have to adjust point. */
14267 int new_vpos = -1;
14268
14269 w->force_start = Qnil;
14270 w->vscroll = 0;
14271 w->window_end_valid = Qnil;
14272
14273 /* Forget any recorded base line for line number display. */
14274 if (!buffer_unchanged_p)
14275 w->base_line_number = Qnil;
14276
14277 /* Redisplay the mode line. Select the buffer properly for that.
14278 Also, run the hook window-scroll-functions
14279 because we have scrolled. */
14280 /* Note, we do this after clearing force_start because
14281 if there's an error, it is better to forget about force_start
14282 than to get into an infinite loop calling the hook functions
14283 and having them get more errors. */
14284 if (!update_mode_line
14285 || ! NILP (Vwindow_scroll_functions))
14286 {
14287 update_mode_line = 1;
14288 w->update_mode_line = Qt;
14289 startp = run_window_scroll_functions (window, startp);
14290 }
14291
14292 w->last_modified = make_number (0);
14293 w->last_overlay_modified = make_number (0);
14294 if (CHARPOS (startp) < BEGV)
14295 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14296 else if (CHARPOS (startp) > ZV)
14297 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14298
14299 /* Redisplay, then check if cursor has been set during the
14300 redisplay. Give up if new fonts were loaded. */
14301 /* We used to issue a CHECK_MARGINS argument to try_window here,
14302 but this causes scrolling to fail when point begins inside
14303 the scroll margin (bug#148) -- cyd */
14304 if (!try_window (window, startp, 0))
14305 {
14306 w->force_start = Qt;
14307 clear_glyph_matrix (w->desired_matrix);
14308 goto need_larger_matrices;
14309 }
14310
14311 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14312 {
14313 /* If point does not appear, try to move point so it does
14314 appear. The desired matrix has been built above, so we
14315 can use it here. */
14316 new_vpos = window_box_height (w) / 2;
14317 }
14318
14319 if (!cursor_row_fully_visible_p (w, 0, 0))
14320 {
14321 /* Point does appear, but on a line partly visible at end of window.
14322 Move it back to a fully-visible line. */
14323 new_vpos = window_box_height (w);
14324 }
14325
14326 /* If we need to move point for either of the above reasons,
14327 now actually do it. */
14328 if (new_vpos >= 0)
14329 {
14330 struct glyph_row *row;
14331
14332 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14333 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14334 ++row;
14335
14336 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14337 MATRIX_ROW_START_BYTEPOS (row));
14338
14339 if (w != XWINDOW (selected_window))
14340 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14341 else if (current_buffer == old)
14342 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14343
14344 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14345
14346 /* If we are highlighting the region, then we just changed
14347 the region, so redisplay to show it. */
14348 if (!NILP (Vtransient_mark_mode)
14349 && !NILP (current_buffer->mark_active))
14350 {
14351 clear_glyph_matrix (w->desired_matrix);
14352 if (!try_window (window, startp, 0))
14353 goto need_larger_matrices;
14354 }
14355 }
14356
14357 #if GLYPH_DEBUG
14358 debug_method_add (w, "forced window start");
14359 #endif
14360 goto done;
14361 }
14362
14363 /* Handle case where text has not changed, only point, and it has
14364 not moved off the frame, and we are not retrying after hscroll.
14365 (current_matrix_up_to_date_p is nonzero when retrying.) */
14366 if (current_matrix_up_to_date_p
14367 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14368 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14369 {
14370 switch (rc)
14371 {
14372 case CURSOR_MOVEMENT_SUCCESS:
14373 used_current_matrix_p = 1;
14374 goto done;
14375
14376 case CURSOR_MOVEMENT_MUST_SCROLL:
14377 goto try_to_scroll;
14378
14379 default:
14380 abort ();
14381 }
14382 }
14383 /* If current starting point was originally the beginning of a line
14384 but no longer is, find a new starting point. */
14385 else if (!NILP (w->start_at_line_beg)
14386 && !(CHARPOS (startp) <= BEGV
14387 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14388 {
14389 #if GLYPH_DEBUG
14390 debug_method_add (w, "recenter 1");
14391 #endif
14392 goto recenter;
14393 }
14394
14395 /* Try scrolling with try_window_id. Value is > 0 if update has
14396 been done, it is -1 if we know that the same window start will
14397 not work. It is 0 if unsuccessful for some other reason. */
14398 else if ((tem = try_window_id (w)) != 0)
14399 {
14400 #if GLYPH_DEBUG
14401 debug_method_add (w, "try_window_id %d", tem);
14402 #endif
14403
14404 if (fonts_changed_p)
14405 goto need_larger_matrices;
14406 if (tem > 0)
14407 goto done;
14408
14409 /* Otherwise try_window_id has returned -1 which means that we
14410 don't want the alternative below this comment to execute. */
14411 }
14412 else if (CHARPOS (startp) >= BEGV
14413 && CHARPOS (startp) <= ZV
14414 && PT >= CHARPOS (startp)
14415 && (CHARPOS (startp) < ZV
14416 /* Avoid starting at end of buffer. */
14417 || CHARPOS (startp) == BEGV
14418 || (XFASTINT (w->last_modified) >= MODIFF
14419 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14420 {
14421
14422 /* If first window line is a continuation line, and window start
14423 is inside the modified region, but the first change is before
14424 current window start, we must select a new window start.
14425
14426 However, if this is the result of a down-mouse event (e.g. by
14427 extending the mouse-drag-overlay), we don't want to select a
14428 new window start, since that would change the position under
14429 the mouse, resulting in an unwanted mouse-movement rather
14430 than a simple mouse-click. */
14431 if (NILP (w->start_at_line_beg)
14432 && NILP (do_mouse_tracking)
14433 && CHARPOS (startp) > BEGV
14434 && CHARPOS (startp) > BEG + beg_unchanged
14435 && CHARPOS (startp) <= Z - end_unchanged
14436 /* Even if w->start_at_line_beg is nil, a new window may
14437 start at a line_beg, since that's how set_buffer_window
14438 sets it. So, we need to check the return value of
14439 compute_window_start_on_continuation_line. (See also
14440 bug#197). */
14441 && XMARKER (w->start)->buffer == current_buffer
14442 && compute_window_start_on_continuation_line (w))
14443 {
14444 w->force_start = Qt;
14445 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14446 goto force_start;
14447 }
14448
14449 #if GLYPH_DEBUG
14450 debug_method_add (w, "same window start");
14451 #endif
14452
14453 /* Try to redisplay starting at same place as before.
14454 If point has not moved off frame, accept the results. */
14455 if (!current_matrix_up_to_date_p
14456 /* Don't use try_window_reusing_current_matrix in this case
14457 because a window scroll function can have changed the
14458 buffer. */
14459 || !NILP (Vwindow_scroll_functions)
14460 || MINI_WINDOW_P (w)
14461 || !(used_current_matrix_p
14462 = try_window_reusing_current_matrix (w)))
14463 {
14464 IF_DEBUG (debug_method_add (w, "1"));
14465 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14466 /* -1 means we need to scroll.
14467 0 means we need new matrices, but fonts_changed_p
14468 is set in that case, so we will detect it below. */
14469 goto try_to_scroll;
14470 }
14471
14472 if (fonts_changed_p)
14473 goto need_larger_matrices;
14474
14475 if (w->cursor.vpos >= 0)
14476 {
14477 if (!just_this_one_p
14478 || current_buffer->clip_changed
14479 || BEG_UNCHANGED < CHARPOS (startp))
14480 /* Forget any recorded base line for line number display. */
14481 w->base_line_number = Qnil;
14482
14483 if (!cursor_row_fully_visible_p (w, 1, 0))
14484 {
14485 clear_glyph_matrix (w->desired_matrix);
14486 last_line_misfit = 1;
14487 }
14488 /* Drop through and scroll. */
14489 else
14490 goto done;
14491 }
14492 else
14493 clear_glyph_matrix (w->desired_matrix);
14494 }
14495
14496 try_to_scroll:
14497
14498 w->last_modified = make_number (0);
14499 w->last_overlay_modified = make_number (0);
14500
14501 /* Redisplay the mode line. Select the buffer properly for that. */
14502 if (!update_mode_line)
14503 {
14504 update_mode_line = 1;
14505 w->update_mode_line = Qt;
14506 }
14507
14508 /* Try to scroll by specified few lines. */
14509 if ((scroll_conservatively
14510 || scroll_step
14511 || temp_scroll_step
14512 || NUMBERP (current_buffer->scroll_up_aggressively)
14513 || NUMBERP (current_buffer->scroll_down_aggressively))
14514 && !current_buffer->clip_changed
14515 && CHARPOS (startp) >= BEGV
14516 && CHARPOS (startp) <= ZV)
14517 {
14518 /* The function returns -1 if new fonts were loaded, 1 if
14519 successful, 0 if not successful. */
14520 int rc = try_scrolling (window, just_this_one_p,
14521 scroll_conservatively,
14522 scroll_step,
14523 temp_scroll_step, last_line_misfit);
14524 switch (rc)
14525 {
14526 case SCROLLING_SUCCESS:
14527 goto done;
14528
14529 case SCROLLING_NEED_LARGER_MATRICES:
14530 goto need_larger_matrices;
14531
14532 case SCROLLING_FAILED:
14533 break;
14534
14535 default:
14536 abort ();
14537 }
14538 }
14539
14540 /* Finally, just choose place to start which centers point */
14541
14542 recenter:
14543 if (centering_position < 0)
14544 centering_position = window_box_height (w) / 2;
14545
14546 #if GLYPH_DEBUG
14547 debug_method_add (w, "recenter");
14548 #endif
14549
14550 /* w->vscroll = 0; */
14551
14552 /* Forget any previously recorded base line for line number display. */
14553 if (!buffer_unchanged_p)
14554 w->base_line_number = Qnil;
14555
14556 /* Move backward half the height of the window. */
14557 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14558 it.current_y = it.last_visible_y;
14559 move_it_vertically_backward (&it, centering_position);
14560 xassert (IT_CHARPOS (it) >= BEGV);
14561
14562 /* The function move_it_vertically_backward may move over more
14563 than the specified y-distance. If it->w is small, e.g. a
14564 mini-buffer window, we may end up in front of the window's
14565 display area. Start displaying at the start of the line
14566 containing PT in this case. */
14567 if (it.current_y <= 0)
14568 {
14569 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14570 move_it_vertically_backward (&it, 0);
14571 it.current_y = 0;
14572 }
14573
14574 it.current_x = it.hpos = 0;
14575
14576 /* Set startp here explicitly in case that helps avoid an infinite loop
14577 in case the window-scroll-functions functions get errors. */
14578 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14579
14580 /* Run scroll hooks. */
14581 startp = run_window_scroll_functions (window, it.current.pos);
14582
14583 /* Redisplay the window. */
14584 if (!current_matrix_up_to_date_p
14585 || windows_or_buffers_changed
14586 || cursor_type_changed
14587 /* Don't use try_window_reusing_current_matrix in this case
14588 because it can have changed the buffer. */
14589 || !NILP (Vwindow_scroll_functions)
14590 || !just_this_one_p
14591 || MINI_WINDOW_P (w)
14592 || !(used_current_matrix_p
14593 = try_window_reusing_current_matrix (w)))
14594 try_window (window, startp, 0);
14595
14596 /* If new fonts have been loaded (due to fontsets), give up. We
14597 have to start a new redisplay since we need to re-adjust glyph
14598 matrices. */
14599 if (fonts_changed_p)
14600 goto need_larger_matrices;
14601
14602 /* If cursor did not appear assume that the middle of the window is
14603 in the first line of the window. Do it again with the next line.
14604 (Imagine a window of height 100, displaying two lines of height
14605 60. Moving back 50 from it->last_visible_y will end in the first
14606 line.) */
14607 if (w->cursor.vpos < 0)
14608 {
14609 if (!NILP (w->window_end_valid)
14610 && PT >= Z - XFASTINT (w->window_end_pos))
14611 {
14612 clear_glyph_matrix (w->desired_matrix);
14613 move_it_by_lines (&it, 1, 0);
14614 try_window (window, it.current.pos, 0);
14615 }
14616 else if (PT < IT_CHARPOS (it))
14617 {
14618 clear_glyph_matrix (w->desired_matrix);
14619 move_it_by_lines (&it, -1, 0);
14620 try_window (window, it.current.pos, 0);
14621 }
14622 else
14623 {
14624 /* Not much we can do about it. */
14625 }
14626 }
14627
14628 /* Consider the following case: Window starts at BEGV, there is
14629 invisible, intangible text at BEGV, so that display starts at
14630 some point START > BEGV. It can happen that we are called with
14631 PT somewhere between BEGV and START. Try to handle that case. */
14632 if (w->cursor.vpos < 0)
14633 {
14634 struct glyph_row *row = w->current_matrix->rows;
14635 if (row->mode_line_p)
14636 ++row;
14637 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14638 }
14639
14640 if (!cursor_row_fully_visible_p (w, 0, 0))
14641 {
14642 /* If vscroll is enabled, disable it and try again. */
14643 if (w->vscroll)
14644 {
14645 w->vscroll = 0;
14646 clear_glyph_matrix (w->desired_matrix);
14647 goto recenter;
14648 }
14649
14650 /* If centering point failed to make the whole line visible,
14651 put point at the top instead. That has to make the whole line
14652 visible, if it can be done. */
14653 if (centering_position == 0)
14654 goto done;
14655
14656 clear_glyph_matrix (w->desired_matrix);
14657 centering_position = 0;
14658 goto recenter;
14659 }
14660
14661 done:
14662
14663 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14664 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14665 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14666 ? Qt : Qnil);
14667
14668 /* Display the mode line, if we must. */
14669 if ((update_mode_line
14670 /* If window not full width, must redo its mode line
14671 if (a) the window to its side is being redone and
14672 (b) we do a frame-based redisplay. This is a consequence
14673 of how inverted lines are drawn in frame-based redisplay. */
14674 || (!just_this_one_p
14675 && !FRAME_WINDOW_P (f)
14676 && !WINDOW_FULL_WIDTH_P (w))
14677 /* Line number to display. */
14678 || INTEGERP (w->base_line_pos)
14679 /* Column number is displayed and different from the one displayed. */
14680 || (!NILP (w->column_number_displayed)
14681 && (XFASTINT (w->column_number_displayed)
14682 != (int) current_column ()))) /* iftc */
14683 /* This means that the window has a mode line. */
14684 && (WINDOW_WANTS_MODELINE_P (w)
14685 || WINDOW_WANTS_HEADER_LINE_P (w)))
14686 {
14687 display_mode_lines (w);
14688
14689 /* If mode line height has changed, arrange for a thorough
14690 immediate redisplay using the correct mode line height. */
14691 if (WINDOW_WANTS_MODELINE_P (w)
14692 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14693 {
14694 fonts_changed_p = 1;
14695 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14696 = DESIRED_MODE_LINE_HEIGHT (w);
14697 }
14698
14699 /* If header line height has changed, arrange for a thorough
14700 immediate redisplay using the correct header line height. */
14701 if (WINDOW_WANTS_HEADER_LINE_P (w)
14702 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14703 {
14704 fonts_changed_p = 1;
14705 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14706 = DESIRED_HEADER_LINE_HEIGHT (w);
14707 }
14708
14709 if (fonts_changed_p)
14710 goto need_larger_matrices;
14711 }
14712
14713 if (!line_number_displayed
14714 && !BUFFERP (w->base_line_pos))
14715 {
14716 w->base_line_pos = Qnil;
14717 w->base_line_number = Qnil;
14718 }
14719
14720 finish_menu_bars:
14721
14722 /* When we reach a frame's selected window, redo the frame's menu bar. */
14723 if (update_mode_line
14724 && EQ (FRAME_SELECTED_WINDOW (f), window))
14725 {
14726 int redisplay_menu_p = 0;
14727 int redisplay_tool_bar_p = 0;
14728
14729 if (FRAME_WINDOW_P (f))
14730 {
14731 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14732 || defined (HAVE_NS) || defined (USE_GTK)
14733 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14734 #else
14735 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14736 #endif
14737 }
14738 else
14739 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14740
14741 if (redisplay_menu_p)
14742 display_menu_bar (w);
14743
14744 #ifdef HAVE_WINDOW_SYSTEM
14745 if (FRAME_WINDOW_P (f))
14746 {
14747 #if defined (USE_GTK) || defined (HAVE_NS)
14748 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14749 #else
14750 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14751 && (FRAME_TOOL_BAR_LINES (f) > 0
14752 || !NILP (Vauto_resize_tool_bars));
14753 #endif
14754
14755 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14756 {
14757 extern int ignore_mouse_drag_p;
14758 ignore_mouse_drag_p = 1;
14759 }
14760 }
14761 #endif
14762 }
14763
14764 #ifdef HAVE_WINDOW_SYSTEM
14765 if (FRAME_WINDOW_P (f)
14766 && update_window_fringes (w, (just_this_one_p
14767 || (!used_current_matrix_p && !overlay_arrow_seen)
14768 || w->pseudo_window_p)))
14769 {
14770 update_begin (f);
14771 BLOCK_INPUT;
14772 if (draw_window_fringes (w, 1))
14773 x_draw_vertical_border (w);
14774 UNBLOCK_INPUT;
14775 update_end (f);
14776 }
14777 #endif /* HAVE_WINDOW_SYSTEM */
14778
14779 /* We go to this label, with fonts_changed_p nonzero,
14780 if it is necessary to try again using larger glyph matrices.
14781 We have to redeem the scroll bar even in this case,
14782 because the loop in redisplay_internal expects that. */
14783 need_larger_matrices:
14784 ;
14785 finish_scroll_bars:
14786
14787 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14788 {
14789 /* Set the thumb's position and size. */
14790 set_vertical_scroll_bar (w);
14791
14792 /* Note that we actually used the scroll bar attached to this
14793 window, so it shouldn't be deleted at the end of redisplay. */
14794 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14795 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14796 }
14797
14798 /* Restore current_buffer and value of point in it. The window
14799 update may have changed the buffer, so first make sure `opoint'
14800 is still valid (Bug#6177). */
14801 if (CHARPOS (opoint) < BEGV)
14802 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14803 else if (CHARPOS (opoint) > ZV)
14804 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14805 else
14806 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14807
14808 set_buffer_internal_1 (old);
14809 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14810 shorter. This can be caused by log truncation in *Messages*. */
14811 if (CHARPOS (lpoint) <= ZV)
14812 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14813
14814 unbind_to (count, Qnil);
14815 }
14816
14817
14818 /* Build the complete desired matrix of WINDOW with a window start
14819 buffer position POS.
14820
14821 Value is 1 if successful. It is zero if fonts were loaded during
14822 redisplay which makes re-adjusting glyph matrices necessary, and -1
14823 if point would appear in the scroll margins.
14824 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14825 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14826 set in FLAGS.) */
14827
14828 int
14829 try_window (window, pos, flags)
14830 Lisp_Object window;
14831 struct text_pos pos;
14832 int flags;
14833 {
14834 struct window *w = XWINDOW (window);
14835 struct it it;
14836 struct glyph_row *last_text_row = NULL;
14837 struct frame *f = XFRAME (w->frame);
14838
14839 /* Make POS the new window start. */
14840 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14841
14842 /* Mark cursor position as unknown. No overlay arrow seen. */
14843 w->cursor.vpos = -1;
14844 overlay_arrow_seen = 0;
14845
14846 /* Initialize iterator and info to start at POS. */
14847 start_display (&it, w, pos);
14848
14849 /* Display all lines of W. */
14850 while (it.current_y < it.last_visible_y)
14851 {
14852 if (display_line (&it))
14853 last_text_row = it.glyph_row - 1;
14854 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14855 return 0;
14856 }
14857
14858 /* Don't let the cursor end in the scroll margins. */
14859 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14860 && !MINI_WINDOW_P (w))
14861 {
14862 int this_scroll_margin;
14863
14864 if (scroll_margin > 0)
14865 {
14866 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14867 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14868 }
14869 else
14870 this_scroll_margin = 0;
14871
14872 if ((w->cursor.y >= 0 /* not vscrolled */
14873 && w->cursor.y < this_scroll_margin
14874 && CHARPOS (pos) > BEGV
14875 && IT_CHARPOS (it) < ZV)
14876 /* rms: considering make_cursor_line_fully_visible_p here
14877 seems to give wrong results. We don't want to recenter
14878 when the last line is partly visible, we want to allow
14879 that case to be handled in the usual way. */
14880 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14881 {
14882 w->cursor.vpos = -1;
14883 clear_glyph_matrix (w->desired_matrix);
14884 return -1;
14885 }
14886 }
14887
14888 /* If bottom moved off end of frame, change mode line percentage. */
14889 if (XFASTINT (w->window_end_pos) <= 0
14890 && Z != IT_CHARPOS (it))
14891 w->update_mode_line = Qt;
14892
14893 /* Set window_end_pos to the offset of the last character displayed
14894 on the window from the end of current_buffer. Set
14895 window_end_vpos to its row number. */
14896 if (last_text_row)
14897 {
14898 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14899 w->window_end_bytepos
14900 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14901 w->window_end_pos
14902 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14903 w->window_end_vpos
14904 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14905 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14906 ->displays_text_p);
14907 }
14908 else
14909 {
14910 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14911 w->window_end_pos = make_number (Z - ZV);
14912 w->window_end_vpos = make_number (0);
14913 }
14914
14915 /* But that is not valid info until redisplay finishes. */
14916 w->window_end_valid = Qnil;
14917 return 1;
14918 }
14919
14920
14921 \f
14922 /************************************************************************
14923 Window redisplay reusing current matrix when buffer has not changed
14924 ************************************************************************/
14925
14926 /* Try redisplay of window W showing an unchanged buffer with a
14927 different window start than the last time it was displayed by
14928 reusing its current matrix. Value is non-zero if successful.
14929 W->start is the new window start. */
14930
14931 static int
14932 try_window_reusing_current_matrix (w)
14933 struct window *w;
14934 {
14935 struct frame *f = XFRAME (w->frame);
14936 struct glyph_row *row, *bottom_row;
14937 struct it it;
14938 struct run run;
14939 struct text_pos start, new_start;
14940 int nrows_scrolled, i;
14941 struct glyph_row *last_text_row;
14942 struct glyph_row *last_reused_text_row;
14943 struct glyph_row *start_row;
14944 int start_vpos, min_y, max_y;
14945
14946 #if GLYPH_DEBUG
14947 if (inhibit_try_window_reusing)
14948 return 0;
14949 #endif
14950
14951 if (/* This function doesn't handle terminal frames. */
14952 !FRAME_WINDOW_P (f)
14953 /* Don't try to reuse the display if windows have been split
14954 or such. */
14955 || windows_or_buffers_changed
14956 || cursor_type_changed)
14957 return 0;
14958
14959 /* Can't do this if region may have changed. */
14960 if ((!NILP (Vtransient_mark_mode)
14961 && !NILP (current_buffer->mark_active))
14962 || !NILP (w->region_showing)
14963 || !NILP (Vshow_trailing_whitespace))
14964 return 0;
14965
14966 /* If top-line visibility has changed, give up. */
14967 if (WINDOW_WANTS_HEADER_LINE_P (w)
14968 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14969 return 0;
14970
14971 /* Give up if old or new display is scrolled vertically. We could
14972 make this function handle this, but right now it doesn't. */
14973 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14974 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14975 return 0;
14976
14977 /* The variable new_start now holds the new window start. The old
14978 start `start' can be determined from the current matrix. */
14979 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14980 start = start_row->minpos;
14981 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14982
14983 /* Clear the desired matrix for the display below. */
14984 clear_glyph_matrix (w->desired_matrix);
14985
14986 if (CHARPOS (new_start) <= CHARPOS (start))
14987 {
14988 int first_row_y;
14989
14990 /* Don't use this method if the display starts with an ellipsis
14991 displayed for invisible text. It's not easy to handle that case
14992 below, and it's certainly not worth the effort since this is
14993 not a frequent case. */
14994 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14995 return 0;
14996
14997 IF_DEBUG (debug_method_add (w, "twu1"));
14998
14999 /* Display up to a row that can be reused. The variable
15000 last_text_row is set to the last row displayed that displays
15001 text. Note that it.vpos == 0 if or if not there is a
15002 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15003 start_display (&it, w, new_start);
15004 first_row_y = it.current_y;
15005 w->cursor.vpos = -1;
15006 last_text_row = last_reused_text_row = NULL;
15007
15008 while (it.current_y < it.last_visible_y
15009 && !fonts_changed_p)
15010 {
15011 /* If we have reached into the characters in the START row,
15012 that means the line boundaries have changed. So we
15013 can't start copying with the row START. Maybe it will
15014 work to start copying with the following row. */
15015 while (IT_CHARPOS (it) > CHARPOS (start))
15016 {
15017 /* Advance to the next row as the "start". */
15018 start_row++;
15019 start = start_row->minpos;
15020 /* If there are no more rows to try, or just one, give up. */
15021 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15022 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15023 || CHARPOS (start) == ZV)
15024 {
15025 clear_glyph_matrix (w->desired_matrix);
15026 return 0;
15027 }
15028
15029 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15030 }
15031 /* If we have reached alignment,
15032 we can copy the rest of the rows. */
15033 if (IT_CHARPOS (it) == CHARPOS (start))
15034 break;
15035
15036 if (display_line (&it))
15037 last_text_row = it.glyph_row - 1;
15038 }
15039
15040 /* A value of current_y < last_visible_y means that we stopped
15041 at the previous window start, which in turn means that we
15042 have at least one reusable row. */
15043 if (it.current_y < it.last_visible_y)
15044 {
15045 /* IT.vpos always starts from 0; it counts text lines. */
15046 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15047
15048 /* Find PT if not already found in the lines displayed. */
15049 if (w->cursor.vpos < 0)
15050 {
15051 int dy = it.current_y - start_row->y;
15052
15053 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15054 row = row_containing_pos (w, PT, row, NULL, dy);
15055 if (row)
15056 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15057 dy, nrows_scrolled);
15058 else
15059 {
15060 clear_glyph_matrix (w->desired_matrix);
15061 return 0;
15062 }
15063 }
15064
15065 /* Scroll the display. Do it before the current matrix is
15066 changed. The problem here is that update has not yet
15067 run, i.e. part of the current matrix is not up to date.
15068 scroll_run_hook will clear the cursor, and use the
15069 current matrix to get the height of the row the cursor is
15070 in. */
15071 run.current_y = start_row->y;
15072 run.desired_y = it.current_y;
15073 run.height = it.last_visible_y - it.current_y;
15074
15075 if (run.height > 0 && run.current_y != run.desired_y)
15076 {
15077 update_begin (f);
15078 FRAME_RIF (f)->update_window_begin_hook (w);
15079 FRAME_RIF (f)->clear_window_mouse_face (w);
15080 FRAME_RIF (f)->scroll_run_hook (w, &run);
15081 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15082 update_end (f);
15083 }
15084
15085 /* Shift current matrix down by nrows_scrolled lines. */
15086 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15087 rotate_matrix (w->current_matrix,
15088 start_vpos,
15089 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15090 nrows_scrolled);
15091
15092 /* Disable lines that must be updated. */
15093 for (i = 0; i < nrows_scrolled; ++i)
15094 (start_row + i)->enabled_p = 0;
15095
15096 /* Re-compute Y positions. */
15097 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15098 max_y = it.last_visible_y;
15099 for (row = start_row + nrows_scrolled;
15100 row < bottom_row;
15101 ++row)
15102 {
15103 row->y = it.current_y;
15104 row->visible_height = row->height;
15105
15106 if (row->y < min_y)
15107 row->visible_height -= min_y - row->y;
15108 if (row->y + row->height > max_y)
15109 row->visible_height -= row->y + row->height - max_y;
15110 row->redraw_fringe_bitmaps_p = 1;
15111
15112 it.current_y += row->height;
15113
15114 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15115 last_reused_text_row = row;
15116 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15117 break;
15118 }
15119
15120 /* Disable lines in the current matrix which are now
15121 below the window. */
15122 for (++row; row < bottom_row; ++row)
15123 row->enabled_p = row->mode_line_p = 0;
15124 }
15125
15126 /* Update window_end_pos etc.; last_reused_text_row is the last
15127 reused row from the current matrix containing text, if any.
15128 The value of last_text_row is the last displayed line
15129 containing text. */
15130 if (last_reused_text_row)
15131 {
15132 w->window_end_bytepos
15133 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15134 w->window_end_pos
15135 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15136 w->window_end_vpos
15137 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15138 w->current_matrix));
15139 }
15140 else if (last_text_row)
15141 {
15142 w->window_end_bytepos
15143 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15144 w->window_end_pos
15145 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15146 w->window_end_vpos
15147 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15148 }
15149 else
15150 {
15151 /* This window must be completely empty. */
15152 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15153 w->window_end_pos = make_number (Z - ZV);
15154 w->window_end_vpos = make_number (0);
15155 }
15156 w->window_end_valid = Qnil;
15157
15158 /* Update hint: don't try scrolling again in update_window. */
15159 w->desired_matrix->no_scrolling_p = 1;
15160
15161 #if GLYPH_DEBUG
15162 debug_method_add (w, "try_window_reusing_current_matrix 1");
15163 #endif
15164 return 1;
15165 }
15166 else if (CHARPOS (new_start) > CHARPOS (start))
15167 {
15168 struct glyph_row *pt_row, *row;
15169 struct glyph_row *first_reusable_row;
15170 struct glyph_row *first_row_to_display;
15171 int dy;
15172 int yb = window_text_bottom_y (w);
15173
15174 /* Find the row starting at new_start, if there is one. Don't
15175 reuse a partially visible line at the end. */
15176 first_reusable_row = start_row;
15177 while (first_reusable_row->enabled_p
15178 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15179 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15180 < CHARPOS (new_start)))
15181 ++first_reusable_row;
15182
15183 /* Give up if there is no row to reuse. */
15184 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15185 || !first_reusable_row->enabled_p
15186 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15187 != CHARPOS (new_start)))
15188 return 0;
15189
15190 /* We can reuse fully visible rows beginning with
15191 first_reusable_row to the end of the window. Set
15192 first_row_to_display to the first row that cannot be reused.
15193 Set pt_row to the row containing point, if there is any. */
15194 pt_row = NULL;
15195 for (first_row_to_display = first_reusable_row;
15196 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15197 ++first_row_to_display)
15198 {
15199 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15200 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15201 pt_row = first_row_to_display;
15202 }
15203
15204 /* Start displaying at the start of first_row_to_display. */
15205 xassert (first_row_to_display->y < yb);
15206 init_to_row_start (&it, w, first_row_to_display);
15207
15208 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15209 - start_vpos);
15210 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15211 - nrows_scrolled);
15212 it.current_y = (first_row_to_display->y - first_reusable_row->y
15213 + WINDOW_HEADER_LINE_HEIGHT (w));
15214
15215 /* Display lines beginning with first_row_to_display in the
15216 desired matrix. Set last_text_row to the last row displayed
15217 that displays text. */
15218 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15219 if (pt_row == NULL)
15220 w->cursor.vpos = -1;
15221 last_text_row = NULL;
15222 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15223 if (display_line (&it))
15224 last_text_row = it.glyph_row - 1;
15225
15226 /* If point is in a reused row, adjust y and vpos of the cursor
15227 position. */
15228 if (pt_row)
15229 {
15230 w->cursor.vpos -= nrows_scrolled;
15231 w->cursor.y -= first_reusable_row->y - start_row->y;
15232 }
15233
15234 /* Give up if point isn't in a row displayed or reused. (This
15235 also handles the case where w->cursor.vpos < nrows_scrolled
15236 after the calls to display_line, which can happen with scroll
15237 margins. See bug#1295.) */
15238 if (w->cursor.vpos < 0)
15239 {
15240 clear_glyph_matrix (w->desired_matrix);
15241 return 0;
15242 }
15243
15244 /* Scroll the display. */
15245 run.current_y = first_reusable_row->y;
15246 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15247 run.height = it.last_visible_y - run.current_y;
15248 dy = run.current_y - run.desired_y;
15249
15250 if (run.height)
15251 {
15252 update_begin (f);
15253 FRAME_RIF (f)->update_window_begin_hook (w);
15254 FRAME_RIF (f)->clear_window_mouse_face (w);
15255 FRAME_RIF (f)->scroll_run_hook (w, &run);
15256 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15257 update_end (f);
15258 }
15259
15260 /* Adjust Y positions of reused rows. */
15261 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15262 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15263 max_y = it.last_visible_y;
15264 for (row = first_reusable_row; row < first_row_to_display; ++row)
15265 {
15266 row->y -= dy;
15267 row->visible_height = row->height;
15268 if (row->y < min_y)
15269 row->visible_height -= min_y - row->y;
15270 if (row->y + row->height > max_y)
15271 row->visible_height -= row->y + row->height - max_y;
15272 row->redraw_fringe_bitmaps_p = 1;
15273 }
15274
15275 /* Scroll the current matrix. */
15276 xassert (nrows_scrolled > 0);
15277 rotate_matrix (w->current_matrix,
15278 start_vpos,
15279 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15280 -nrows_scrolled);
15281
15282 /* Disable rows not reused. */
15283 for (row -= nrows_scrolled; row < bottom_row; ++row)
15284 row->enabled_p = 0;
15285
15286 /* Point may have moved to a different line, so we cannot assume that
15287 the previous cursor position is valid; locate the correct row. */
15288 if (pt_row)
15289 {
15290 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15291 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15292 row++)
15293 {
15294 w->cursor.vpos++;
15295 w->cursor.y = row->y;
15296 }
15297 if (row < bottom_row)
15298 {
15299 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15300 struct glyph *end = glyph + row->used[TEXT_AREA];
15301
15302 /* Can't use this optimization with bidi-reordered glyph
15303 rows, unless cursor is already at point. */
15304 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15305 {
15306 if (!(w->cursor.hpos >= 0
15307 && w->cursor.hpos < row->used[TEXT_AREA]
15308 && BUFFERP (glyph->object)
15309 && glyph->charpos == PT))
15310 return 0;
15311 }
15312 else
15313 for (; glyph < end
15314 && (!BUFFERP (glyph->object)
15315 || glyph->charpos < PT);
15316 glyph++)
15317 {
15318 w->cursor.hpos++;
15319 w->cursor.x += glyph->pixel_width;
15320 }
15321 }
15322 }
15323
15324 /* Adjust window end. A null value of last_text_row means that
15325 the window end is in reused rows which in turn means that
15326 only its vpos can have changed. */
15327 if (last_text_row)
15328 {
15329 w->window_end_bytepos
15330 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15331 w->window_end_pos
15332 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15333 w->window_end_vpos
15334 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15335 }
15336 else
15337 {
15338 w->window_end_vpos
15339 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15340 }
15341
15342 w->window_end_valid = Qnil;
15343 w->desired_matrix->no_scrolling_p = 1;
15344
15345 #if GLYPH_DEBUG
15346 debug_method_add (w, "try_window_reusing_current_matrix 2");
15347 #endif
15348 return 1;
15349 }
15350
15351 return 0;
15352 }
15353
15354
15355 \f
15356 /************************************************************************
15357 Window redisplay reusing current matrix when buffer has changed
15358 ************************************************************************/
15359
15360 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15361 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15362 int *, int *));
15363 static struct glyph_row *
15364 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15365 struct glyph_row *));
15366
15367
15368 /* Return the last row in MATRIX displaying text. If row START is
15369 non-null, start searching with that row. IT gives the dimensions
15370 of the display. Value is null if matrix is empty; otherwise it is
15371 a pointer to the row found. */
15372
15373 static struct glyph_row *
15374 find_last_row_displaying_text (matrix, it, start)
15375 struct glyph_matrix *matrix;
15376 struct it *it;
15377 struct glyph_row *start;
15378 {
15379 struct glyph_row *row, *row_found;
15380
15381 /* Set row_found to the last row in IT->w's current matrix
15382 displaying text. The loop looks funny but think of partially
15383 visible lines. */
15384 row_found = NULL;
15385 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15386 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15387 {
15388 xassert (row->enabled_p);
15389 row_found = row;
15390 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15391 break;
15392 ++row;
15393 }
15394
15395 return row_found;
15396 }
15397
15398
15399 /* Return the last row in the current matrix of W that is not affected
15400 by changes at the start of current_buffer that occurred since W's
15401 current matrix was built. Value is null if no such row exists.
15402
15403 BEG_UNCHANGED us the number of characters unchanged at the start of
15404 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15405 first changed character in current_buffer. Characters at positions <
15406 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15407 when the current matrix was built. */
15408
15409 static struct glyph_row *
15410 find_last_unchanged_at_beg_row (w)
15411 struct window *w;
15412 {
15413 int first_changed_pos = BEG + BEG_UNCHANGED;
15414 struct glyph_row *row;
15415 struct glyph_row *row_found = NULL;
15416 int yb = window_text_bottom_y (w);
15417
15418 /* Find the last row displaying unchanged text. */
15419 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15420 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15421 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15422 ++row)
15423 {
15424 if (/* If row ends before first_changed_pos, it is unchanged,
15425 except in some case. */
15426 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15427 /* When row ends in ZV and we write at ZV it is not
15428 unchanged. */
15429 && !row->ends_at_zv_p
15430 /* When first_changed_pos is the end of a continued line,
15431 row is not unchanged because it may be no longer
15432 continued. */
15433 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15434 && (row->continued_p
15435 || row->exact_window_width_line_p)))
15436 row_found = row;
15437
15438 /* Stop if last visible row. */
15439 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15440 break;
15441 }
15442
15443 return row_found;
15444 }
15445
15446
15447 /* Find the first glyph row in the current matrix of W that is not
15448 affected by changes at the end of current_buffer since the
15449 time W's current matrix was built.
15450
15451 Return in *DELTA the number of chars by which buffer positions in
15452 unchanged text at the end of current_buffer must be adjusted.
15453
15454 Return in *DELTA_BYTES the corresponding number of bytes.
15455
15456 Value is null if no such row exists, i.e. all rows are affected by
15457 changes. */
15458
15459 static struct glyph_row *
15460 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15461 struct window *w;
15462 int *delta, *delta_bytes;
15463 {
15464 struct glyph_row *row;
15465 struct glyph_row *row_found = NULL;
15466
15467 *delta = *delta_bytes = 0;
15468
15469 /* Display must not have been paused, otherwise the current matrix
15470 is not up to date. */
15471 eassert (!NILP (w->window_end_valid));
15472
15473 /* A value of window_end_pos >= END_UNCHANGED means that the window
15474 end is in the range of changed text. If so, there is no
15475 unchanged row at the end of W's current matrix. */
15476 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15477 return NULL;
15478
15479 /* Set row to the last row in W's current matrix displaying text. */
15480 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15481
15482 /* If matrix is entirely empty, no unchanged row exists. */
15483 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15484 {
15485 /* The value of row is the last glyph row in the matrix having a
15486 meaningful buffer position in it. The end position of row
15487 corresponds to window_end_pos. This allows us to translate
15488 buffer positions in the current matrix to current buffer
15489 positions for characters not in changed text. */
15490 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15491 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15492 int last_unchanged_pos, last_unchanged_pos_old;
15493 struct glyph_row *first_text_row
15494 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15495
15496 *delta = Z - Z_old;
15497 *delta_bytes = Z_BYTE - Z_BYTE_old;
15498
15499 /* Set last_unchanged_pos to the buffer position of the last
15500 character in the buffer that has not been changed. Z is the
15501 index + 1 of the last character in current_buffer, i.e. by
15502 subtracting END_UNCHANGED we get the index of the last
15503 unchanged character, and we have to add BEG to get its buffer
15504 position. */
15505 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15506 last_unchanged_pos_old = last_unchanged_pos - *delta;
15507
15508 /* Search backward from ROW for a row displaying a line that
15509 starts at a minimum position >= last_unchanged_pos_old. */
15510 for (; row > first_text_row; --row)
15511 {
15512 /* This used to abort, but it can happen.
15513 It is ok to just stop the search instead here. KFS. */
15514 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15515 break;
15516
15517 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15518 row_found = row;
15519 }
15520 }
15521
15522 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15523
15524 return row_found;
15525 }
15526
15527
15528 /* Make sure that glyph rows in the current matrix of window W
15529 reference the same glyph memory as corresponding rows in the
15530 frame's frame matrix. This function is called after scrolling W's
15531 current matrix on a terminal frame in try_window_id and
15532 try_window_reusing_current_matrix. */
15533
15534 static void
15535 sync_frame_with_window_matrix_rows (w)
15536 struct window *w;
15537 {
15538 struct frame *f = XFRAME (w->frame);
15539 struct glyph_row *window_row, *window_row_end, *frame_row;
15540
15541 /* Preconditions: W must be a leaf window and full-width. Its frame
15542 must have a frame matrix. */
15543 xassert (NILP (w->hchild) && NILP (w->vchild));
15544 xassert (WINDOW_FULL_WIDTH_P (w));
15545 xassert (!FRAME_WINDOW_P (f));
15546
15547 /* If W is a full-width window, glyph pointers in W's current matrix
15548 have, by definition, to be the same as glyph pointers in the
15549 corresponding frame matrix. Note that frame matrices have no
15550 marginal areas (see build_frame_matrix). */
15551 window_row = w->current_matrix->rows;
15552 window_row_end = window_row + w->current_matrix->nrows;
15553 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15554 while (window_row < window_row_end)
15555 {
15556 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15557 struct glyph *end = window_row->glyphs[LAST_AREA];
15558
15559 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15560 frame_row->glyphs[TEXT_AREA] = start;
15561 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15562 frame_row->glyphs[LAST_AREA] = end;
15563
15564 /* Disable frame rows whose corresponding window rows have
15565 been disabled in try_window_id. */
15566 if (!window_row->enabled_p)
15567 frame_row->enabled_p = 0;
15568
15569 ++window_row, ++frame_row;
15570 }
15571 }
15572
15573
15574 /* Find the glyph row in window W containing CHARPOS. Consider all
15575 rows between START and END (not inclusive). END null means search
15576 all rows to the end of the display area of W. Value is the row
15577 containing CHARPOS or null. */
15578
15579 struct glyph_row *
15580 row_containing_pos (w, charpos, start, end, dy)
15581 struct window *w;
15582 int charpos;
15583 struct glyph_row *start, *end;
15584 int dy;
15585 {
15586 struct glyph_row *row = start;
15587 struct glyph_row *best_row = NULL;
15588 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15589 int last_y;
15590
15591 /* If we happen to start on a header-line, skip that. */
15592 if (row->mode_line_p)
15593 ++row;
15594
15595 if ((end && row >= end) || !row->enabled_p)
15596 return NULL;
15597
15598 last_y = window_text_bottom_y (w) - dy;
15599
15600 while (1)
15601 {
15602 /* Give up if we have gone too far. */
15603 if (end && row >= end)
15604 return NULL;
15605 /* This formerly returned if they were equal.
15606 I think that both quantities are of a "last plus one" type;
15607 if so, when they are equal, the row is within the screen. -- rms. */
15608 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15609 return NULL;
15610
15611 /* If it is in this row, return this row. */
15612 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15613 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15614 /* The end position of a row equals the start
15615 position of the next row. If CHARPOS is there, we
15616 would rather display it in the next line, except
15617 when this line ends in ZV. */
15618 && !row->ends_at_zv_p
15619 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15620 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15621 {
15622 struct glyph *g;
15623
15624 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15625 return row;
15626 /* In bidi-reordered rows, there could be several rows
15627 occluding point. We need to find the one which fits
15628 CHARPOS the best. */
15629 for (g = row->glyphs[TEXT_AREA];
15630 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15631 g++)
15632 {
15633 if (!STRINGP (g->object))
15634 {
15635 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15636 {
15637 mindif = eabs (g->charpos - charpos);
15638 best_row = row;
15639 }
15640 }
15641 }
15642 }
15643 else if (best_row)
15644 return best_row;
15645 ++row;
15646 }
15647 }
15648
15649
15650 /* Try to redisplay window W by reusing its existing display. W's
15651 current matrix must be up to date when this function is called,
15652 i.e. window_end_valid must not be nil.
15653
15654 Value is
15655
15656 1 if display has been updated
15657 0 if otherwise unsuccessful
15658 -1 if redisplay with same window start is known not to succeed
15659
15660 The following steps are performed:
15661
15662 1. Find the last row in the current matrix of W that is not
15663 affected by changes at the start of current_buffer. If no such row
15664 is found, give up.
15665
15666 2. Find the first row in W's current matrix that is not affected by
15667 changes at the end of current_buffer. Maybe there is no such row.
15668
15669 3. Display lines beginning with the row + 1 found in step 1 to the
15670 row found in step 2 or, if step 2 didn't find a row, to the end of
15671 the window.
15672
15673 4. If cursor is not known to appear on the window, give up.
15674
15675 5. If display stopped at the row found in step 2, scroll the
15676 display and current matrix as needed.
15677
15678 6. Maybe display some lines at the end of W, if we must. This can
15679 happen under various circumstances, like a partially visible line
15680 becoming fully visible, or because newly displayed lines are displayed
15681 in smaller font sizes.
15682
15683 7. Update W's window end information. */
15684
15685 static int
15686 try_window_id (w)
15687 struct window *w;
15688 {
15689 struct frame *f = XFRAME (w->frame);
15690 struct glyph_matrix *current_matrix = w->current_matrix;
15691 struct glyph_matrix *desired_matrix = w->desired_matrix;
15692 struct glyph_row *last_unchanged_at_beg_row;
15693 struct glyph_row *first_unchanged_at_end_row;
15694 struct glyph_row *row;
15695 struct glyph_row *bottom_row;
15696 int bottom_vpos;
15697 struct it it;
15698 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15699 struct text_pos start_pos;
15700 struct run run;
15701 int first_unchanged_at_end_vpos = 0;
15702 struct glyph_row *last_text_row, *last_text_row_at_end;
15703 struct text_pos start;
15704 int first_changed_charpos, last_changed_charpos;
15705
15706 #if GLYPH_DEBUG
15707 if (inhibit_try_window_id)
15708 return 0;
15709 #endif
15710
15711 /* This is handy for debugging. */
15712 #if 0
15713 #define GIVE_UP(X) \
15714 do { \
15715 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15716 return 0; \
15717 } while (0)
15718 #else
15719 #define GIVE_UP(X) return 0
15720 #endif
15721
15722 SET_TEXT_POS_FROM_MARKER (start, w->start);
15723
15724 /* Don't use this for mini-windows because these can show
15725 messages and mini-buffers, and we don't handle that here. */
15726 if (MINI_WINDOW_P (w))
15727 GIVE_UP (1);
15728
15729 /* This flag is used to prevent redisplay optimizations. */
15730 if (windows_or_buffers_changed || cursor_type_changed)
15731 GIVE_UP (2);
15732
15733 /* Verify that narrowing has not changed.
15734 Also verify that we were not told to prevent redisplay optimizations.
15735 It would be nice to further
15736 reduce the number of cases where this prevents try_window_id. */
15737 if (current_buffer->clip_changed
15738 || current_buffer->prevent_redisplay_optimizations_p)
15739 GIVE_UP (3);
15740
15741 /* Window must either use window-based redisplay or be full width. */
15742 if (!FRAME_WINDOW_P (f)
15743 && (!FRAME_LINE_INS_DEL_OK (f)
15744 || !WINDOW_FULL_WIDTH_P (w)))
15745 GIVE_UP (4);
15746
15747 /* Give up if point is known NOT to appear in W. */
15748 if (PT < CHARPOS (start))
15749 GIVE_UP (5);
15750
15751 /* Another way to prevent redisplay optimizations. */
15752 if (XFASTINT (w->last_modified) == 0)
15753 GIVE_UP (6);
15754
15755 /* Verify that window is not hscrolled. */
15756 if (XFASTINT (w->hscroll) != 0)
15757 GIVE_UP (7);
15758
15759 /* Verify that display wasn't paused. */
15760 if (NILP (w->window_end_valid))
15761 GIVE_UP (8);
15762
15763 /* Can't use this if highlighting a region because a cursor movement
15764 will do more than just set the cursor. */
15765 if (!NILP (Vtransient_mark_mode)
15766 && !NILP (current_buffer->mark_active))
15767 GIVE_UP (9);
15768
15769 /* Likewise if highlighting trailing whitespace. */
15770 if (!NILP (Vshow_trailing_whitespace))
15771 GIVE_UP (11);
15772
15773 /* Likewise if showing a region. */
15774 if (!NILP (w->region_showing))
15775 GIVE_UP (10);
15776
15777 /* Can't use this if overlay arrow position and/or string have
15778 changed. */
15779 if (overlay_arrows_changed_p ())
15780 GIVE_UP (12);
15781
15782 /* When word-wrap is on, adding a space to the first word of a
15783 wrapped line can change the wrap position, altering the line
15784 above it. It might be worthwhile to handle this more
15785 intelligently, but for now just redisplay from scratch. */
15786 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15787 GIVE_UP (21);
15788
15789 /* Under bidi reordering, adding or deleting a character in the
15790 beginning of a paragraph, before the first strong directional
15791 character, can change the base direction of the paragraph (unless
15792 the buffer specifies a fixed paragraph direction), which will
15793 require to redisplay the whole paragraph. It might be worthwhile
15794 to find the paragraph limits and widen the range of redisplayed
15795 lines to that, but for now just give up this optimization and
15796 redisplay from scratch. */
15797 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15798 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15799 GIVE_UP (22);
15800
15801 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15802 only if buffer has really changed. The reason is that the gap is
15803 initially at Z for freshly visited files. The code below would
15804 set end_unchanged to 0 in that case. */
15805 if (MODIFF > SAVE_MODIFF
15806 /* This seems to happen sometimes after saving a buffer. */
15807 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15808 {
15809 if (GPT - BEG < BEG_UNCHANGED)
15810 BEG_UNCHANGED = GPT - BEG;
15811 if (Z - GPT < END_UNCHANGED)
15812 END_UNCHANGED = Z - GPT;
15813 }
15814
15815 /* The position of the first and last character that has been changed. */
15816 first_changed_charpos = BEG + BEG_UNCHANGED;
15817 last_changed_charpos = Z - END_UNCHANGED;
15818
15819 /* If window starts after a line end, and the last change is in
15820 front of that newline, then changes don't affect the display.
15821 This case happens with stealth-fontification. Note that although
15822 the display is unchanged, glyph positions in the matrix have to
15823 be adjusted, of course. */
15824 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15825 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15826 && ((last_changed_charpos < CHARPOS (start)
15827 && CHARPOS (start) == BEGV)
15828 || (last_changed_charpos < CHARPOS (start) - 1
15829 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15830 {
15831 int Z_old, delta, Z_BYTE_old, delta_bytes;
15832 struct glyph_row *r0;
15833
15834 /* Compute how many chars/bytes have been added to or removed
15835 from the buffer. */
15836 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15837 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15838 delta = Z - Z_old;
15839 delta_bytes = Z_BYTE - Z_BYTE_old;
15840
15841 /* Give up if PT is not in the window. Note that it already has
15842 been checked at the start of try_window_id that PT is not in
15843 front of the window start. */
15844 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15845 GIVE_UP (13);
15846
15847 /* If window start is unchanged, we can reuse the whole matrix
15848 as is, after adjusting glyph positions. No need to compute
15849 the window end again, since its offset from Z hasn't changed. */
15850 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15851 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15852 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15853 /* PT must not be in a partially visible line. */
15854 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15855 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15856 {
15857 /* Adjust positions in the glyph matrix. */
15858 if (delta || delta_bytes)
15859 {
15860 struct glyph_row *r1
15861 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15862 increment_matrix_positions (w->current_matrix,
15863 MATRIX_ROW_VPOS (r0, current_matrix),
15864 MATRIX_ROW_VPOS (r1, current_matrix),
15865 delta, delta_bytes);
15866 }
15867
15868 /* Set the cursor. */
15869 row = row_containing_pos (w, PT, r0, NULL, 0);
15870 if (row)
15871 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15872 else
15873 abort ();
15874 return 1;
15875 }
15876 }
15877
15878 /* Handle the case that changes are all below what is displayed in
15879 the window, and that PT is in the window. This shortcut cannot
15880 be taken if ZV is visible in the window, and text has been added
15881 there that is visible in the window. */
15882 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15883 /* ZV is not visible in the window, or there are no
15884 changes at ZV, actually. */
15885 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15886 || first_changed_charpos == last_changed_charpos))
15887 {
15888 struct glyph_row *r0;
15889
15890 /* Give up if PT is not in the window. Note that it already has
15891 been checked at the start of try_window_id that PT is not in
15892 front of the window start. */
15893 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15894 GIVE_UP (14);
15895
15896 /* If window start is unchanged, we can reuse the whole matrix
15897 as is, without changing glyph positions since no text has
15898 been added/removed in front of the window end. */
15899 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15900 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15901 /* PT must not be in a partially visible line. */
15902 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15903 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15904 {
15905 /* We have to compute the window end anew since text
15906 could have been added/removed after it. */
15907 w->window_end_pos
15908 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15909 w->window_end_bytepos
15910 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15911
15912 /* Set the cursor. */
15913 row = row_containing_pos (w, PT, r0, NULL, 0);
15914 if (row)
15915 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15916 else
15917 abort ();
15918 return 2;
15919 }
15920 }
15921
15922 /* Give up if window start is in the changed area.
15923
15924 The condition used to read
15925
15926 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15927
15928 but why that was tested escapes me at the moment. */
15929 if (CHARPOS (start) >= first_changed_charpos
15930 && CHARPOS (start) <= last_changed_charpos)
15931 GIVE_UP (15);
15932
15933 /* Check that window start agrees with the start of the first glyph
15934 row in its current matrix. Check this after we know the window
15935 start is not in changed text, otherwise positions would not be
15936 comparable. */
15937 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15938 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15939 GIVE_UP (16);
15940
15941 /* Give up if the window ends in strings. Overlay strings
15942 at the end are difficult to handle, so don't try. */
15943 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15944 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15945 GIVE_UP (20);
15946
15947 /* Compute the position at which we have to start displaying new
15948 lines. Some of the lines at the top of the window might be
15949 reusable because they are not displaying changed text. Find the
15950 last row in W's current matrix not affected by changes at the
15951 start of current_buffer. Value is null if changes start in the
15952 first line of window. */
15953 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15954 if (last_unchanged_at_beg_row)
15955 {
15956 /* Avoid starting to display in the moddle of a character, a TAB
15957 for instance. This is easier than to set up the iterator
15958 exactly, and it's not a frequent case, so the additional
15959 effort wouldn't really pay off. */
15960 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15961 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15962 && last_unchanged_at_beg_row > w->current_matrix->rows)
15963 --last_unchanged_at_beg_row;
15964
15965 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15966 GIVE_UP (17);
15967
15968 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15969 GIVE_UP (18);
15970 start_pos = it.current.pos;
15971
15972 /* Start displaying new lines in the desired matrix at the same
15973 vpos we would use in the current matrix, i.e. below
15974 last_unchanged_at_beg_row. */
15975 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15976 current_matrix);
15977 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15978 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15979
15980 xassert (it.hpos == 0 && it.current_x == 0);
15981 }
15982 else
15983 {
15984 /* There are no reusable lines at the start of the window.
15985 Start displaying in the first text line. */
15986 start_display (&it, w, start);
15987 it.vpos = it.first_vpos;
15988 start_pos = it.current.pos;
15989 }
15990
15991 /* Find the first row that is not affected by changes at the end of
15992 the buffer. Value will be null if there is no unchanged row, in
15993 which case we must redisplay to the end of the window. delta
15994 will be set to the value by which buffer positions beginning with
15995 first_unchanged_at_end_row have to be adjusted due to text
15996 changes. */
15997 first_unchanged_at_end_row
15998 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15999 IF_DEBUG (debug_delta = delta);
16000 IF_DEBUG (debug_delta_bytes = delta_bytes);
16001
16002 /* Set stop_pos to the buffer position up to which we will have to
16003 display new lines. If first_unchanged_at_end_row != NULL, this
16004 is the buffer position of the start of the line displayed in that
16005 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16006 that we don't stop at a buffer position. */
16007 stop_pos = 0;
16008 if (first_unchanged_at_end_row)
16009 {
16010 xassert (last_unchanged_at_beg_row == NULL
16011 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16012
16013 /* If this is a continuation line, move forward to the next one
16014 that isn't. Changes in lines above affect this line.
16015 Caution: this may move first_unchanged_at_end_row to a row
16016 not displaying text. */
16017 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16018 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16019 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16020 < it.last_visible_y))
16021 ++first_unchanged_at_end_row;
16022
16023 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16024 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16025 >= it.last_visible_y))
16026 first_unchanged_at_end_row = NULL;
16027 else
16028 {
16029 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16030 + delta);
16031 first_unchanged_at_end_vpos
16032 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16033 xassert (stop_pos >= Z - END_UNCHANGED);
16034 }
16035 }
16036 else if (last_unchanged_at_beg_row == NULL)
16037 GIVE_UP (19);
16038
16039
16040 #if GLYPH_DEBUG
16041
16042 /* Either there is no unchanged row at the end, or the one we have
16043 now displays text. This is a necessary condition for the window
16044 end pos calculation at the end of this function. */
16045 xassert (first_unchanged_at_end_row == NULL
16046 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16047
16048 debug_last_unchanged_at_beg_vpos
16049 = (last_unchanged_at_beg_row
16050 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16051 : -1);
16052 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16053
16054 #endif /* GLYPH_DEBUG != 0 */
16055
16056
16057 /* Display new lines. Set last_text_row to the last new line
16058 displayed which has text on it, i.e. might end up as being the
16059 line where the window_end_vpos is. */
16060 w->cursor.vpos = -1;
16061 last_text_row = NULL;
16062 overlay_arrow_seen = 0;
16063 while (it.current_y < it.last_visible_y
16064 && !fonts_changed_p
16065 && (first_unchanged_at_end_row == NULL
16066 || IT_CHARPOS (it) < stop_pos))
16067 {
16068 if (display_line (&it))
16069 last_text_row = it.glyph_row - 1;
16070 }
16071
16072 if (fonts_changed_p)
16073 return -1;
16074
16075
16076 /* Compute differences in buffer positions, y-positions etc. for
16077 lines reused at the bottom of the window. Compute what we can
16078 scroll. */
16079 if (first_unchanged_at_end_row
16080 /* No lines reused because we displayed everything up to the
16081 bottom of the window. */
16082 && it.current_y < it.last_visible_y)
16083 {
16084 dvpos = (it.vpos
16085 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16086 current_matrix));
16087 dy = it.current_y - first_unchanged_at_end_row->y;
16088 run.current_y = first_unchanged_at_end_row->y;
16089 run.desired_y = run.current_y + dy;
16090 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16091 }
16092 else
16093 {
16094 delta = delta_bytes = dvpos = dy
16095 = run.current_y = run.desired_y = run.height = 0;
16096 first_unchanged_at_end_row = NULL;
16097 }
16098 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16099
16100
16101 /* Find the cursor if not already found. We have to decide whether
16102 PT will appear on this window (it sometimes doesn't, but this is
16103 not a very frequent case.) This decision has to be made before
16104 the current matrix is altered. A value of cursor.vpos < 0 means
16105 that PT is either in one of the lines beginning at
16106 first_unchanged_at_end_row or below the window. Don't care for
16107 lines that might be displayed later at the window end; as
16108 mentioned, this is not a frequent case. */
16109 if (w->cursor.vpos < 0)
16110 {
16111 /* Cursor in unchanged rows at the top? */
16112 if (PT < CHARPOS (start_pos)
16113 && last_unchanged_at_beg_row)
16114 {
16115 row = row_containing_pos (w, PT,
16116 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16117 last_unchanged_at_beg_row + 1, 0);
16118 if (row)
16119 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16120 }
16121
16122 /* Start from first_unchanged_at_end_row looking for PT. */
16123 else if (first_unchanged_at_end_row)
16124 {
16125 row = row_containing_pos (w, PT - delta,
16126 first_unchanged_at_end_row, NULL, 0);
16127 if (row)
16128 set_cursor_from_row (w, row, w->current_matrix, delta,
16129 delta_bytes, dy, dvpos);
16130 }
16131
16132 /* Give up if cursor was not found. */
16133 if (w->cursor.vpos < 0)
16134 {
16135 clear_glyph_matrix (w->desired_matrix);
16136 return -1;
16137 }
16138 }
16139
16140 /* Don't let the cursor end in the scroll margins. */
16141 {
16142 int this_scroll_margin, cursor_height;
16143
16144 this_scroll_margin = max (0, scroll_margin);
16145 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16146 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16147 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16148
16149 if ((w->cursor.y < this_scroll_margin
16150 && CHARPOS (start) > BEGV)
16151 /* Old redisplay didn't take scroll margin into account at the bottom,
16152 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16153 || (w->cursor.y + (make_cursor_line_fully_visible_p
16154 ? cursor_height + this_scroll_margin
16155 : 1)) > it.last_visible_y)
16156 {
16157 w->cursor.vpos = -1;
16158 clear_glyph_matrix (w->desired_matrix);
16159 return -1;
16160 }
16161 }
16162
16163 /* Scroll the display. Do it before changing the current matrix so
16164 that xterm.c doesn't get confused about where the cursor glyph is
16165 found. */
16166 if (dy && run.height)
16167 {
16168 update_begin (f);
16169
16170 if (FRAME_WINDOW_P (f))
16171 {
16172 FRAME_RIF (f)->update_window_begin_hook (w);
16173 FRAME_RIF (f)->clear_window_mouse_face (w);
16174 FRAME_RIF (f)->scroll_run_hook (w, &run);
16175 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16176 }
16177 else
16178 {
16179 /* Terminal frame. In this case, dvpos gives the number of
16180 lines to scroll by; dvpos < 0 means scroll up. */
16181 int first_unchanged_at_end_vpos
16182 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16183 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
16184 int end = (WINDOW_TOP_EDGE_LINE (w)
16185 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16186 + window_internal_height (w));
16187
16188 /* Perform the operation on the screen. */
16189 if (dvpos > 0)
16190 {
16191 /* Scroll last_unchanged_at_beg_row to the end of the
16192 window down dvpos lines. */
16193 set_terminal_window (f, end);
16194
16195 /* On dumb terminals delete dvpos lines at the end
16196 before inserting dvpos empty lines. */
16197 if (!FRAME_SCROLL_REGION_OK (f))
16198 ins_del_lines (f, end - dvpos, -dvpos);
16199
16200 /* Insert dvpos empty lines in front of
16201 last_unchanged_at_beg_row. */
16202 ins_del_lines (f, from, dvpos);
16203 }
16204 else if (dvpos < 0)
16205 {
16206 /* Scroll up last_unchanged_at_beg_vpos to the end of
16207 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16208 set_terminal_window (f, end);
16209
16210 /* Delete dvpos lines in front of
16211 last_unchanged_at_beg_vpos. ins_del_lines will set
16212 the cursor to the given vpos and emit |dvpos| delete
16213 line sequences. */
16214 ins_del_lines (f, from + dvpos, dvpos);
16215
16216 /* On a dumb terminal insert dvpos empty lines at the
16217 end. */
16218 if (!FRAME_SCROLL_REGION_OK (f))
16219 ins_del_lines (f, end + dvpos, -dvpos);
16220 }
16221
16222 set_terminal_window (f, 0);
16223 }
16224
16225 update_end (f);
16226 }
16227
16228 /* Shift reused rows of the current matrix to the right position.
16229 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16230 text. */
16231 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16232 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16233 if (dvpos < 0)
16234 {
16235 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16236 bottom_vpos, dvpos);
16237 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16238 bottom_vpos, 0);
16239 }
16240 else if (dvpos > 0)
16241 {
16242 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16243 bottom_vpos, dvpos);
16244 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16245 first_unchanged_at_end_vpos + dvpos, 0);
16246 }
16247
16248 /* For frame-based redisplay, make sure that current frame and window
16249 matrix are in sync with respect to glyph memory. */
16250 if (!FRAME_WINDOW_P (f))
16251 sync_frame_with_window_matrix_rows (w);
16252
16253 /* Adjust buffer positions in reused rows. */
16254 if (delta || delta_bytes)
16255 increment_matrix_positions (current_matrix,
16256 first_unchanged_at_end_vpos + dvpos,
16257 bottom_vpos, delta, delta_bytes);
16258
16259 /* Adjust Y positions. */
16260 if (dy)
16261 shift_glyph_matrix (w, current_matrix,
16262 first_unchanged_at_end_vpos + dvpos,
16263 bottom_vpos, dy);
16264
16265 if (first_unchanged_at_end_row)
16266 {
16267 first_unchanged_at_end_row += dvpos;
16268 if (first_unchanged_at_end_row->y >= it.last_visible_y
16269 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16270 first_unchanged_at_end_row = NULL;
16271 }
16272
16273 /* If scrolling up, there may be some lines to display at the end of
16274 the window. */
16275 last_text_row_at_end = NULL;
16276 if (dy < 0)
16277 {
16278 /* Scrolling up can leave for example a partially visible line
16279 at the end of the window to be redisplayed. */
16280 /* Set last_row to the glyph row in the current matrix where the
16281 window end line is found. It has been moved up or down in
16282 the matrix by dvpos. */
16283 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16284 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16285
16286 /* If last_row is the window end line, it should display text. */
16287 xassert (last_row->displays_text_p);
16288
16289 /* If window end line was partially visible before, begin
16290 displaying at that line. Otherwise begin displaying with the
16291 line following it. */
16292 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16293 {
16294 init_to_row_start (&it, w, last_row);
16295 it.vpos = last_vpos;
16296 it.current_y = last_row->y;
16297 }
16298 else
16299 {
16300 init_to_row_end (&it, w, last_row);
16301 it.vpos = 1 + last_vpos;
16302 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16303 ++last_row;
16304 }
16305
16306 /* We may start in a continuation line. If so, we have to
16307 get the right continuation_lines_width and current_x. */
16308 it.continuation_lines_width = last_row->continuation_lines_width;
16309 it.hpos = it.current_x = 0;
16310
16311 /* Display the rest of the lines at the window end. */
16312 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16313 while (it.current_y < it.last_visible_y
16314 && !fonts_changed_p)
16315 {
16316 /* Is it always sure that the display agrees with lines in
16317 the current matrix? I don't think so, so we mark rows
16318 displayed invalid in the current matrix by setting their
16319 enabled_p flag to zero. */
16320 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16321 if (display_line (&it))
16322 last_text_row_at_end = it.glyph_row - 1;
16323 }
16324 }
16325
16326 /* Update window_end_pos and window_end_vpos. */
16327 if (first_unchanged_at_end_row
16328 && !last_text_row_at_end)
16329 {
16330 /* Window end line if one of the preserved rows from the current
16331 matrix. Set row to the last row displaying text in current
16332 matrix starting at first_unchanged_at_end_row, after
16333 scrolling. */
16334 xassert (first_unchanged_at_end_row->displays_text_p);
16335 row = find_last_row_displaying_text (w->current_matrix, &it,
16336 first_unchanged_at_end_row);
16337 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16338
16339 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16340 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16341 w->window_end_vpos
16342 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16343 xassert (w->window_end_bytepos >= 0);
16344 IF_DEBUG (debug_method_add (w, "A"));
16345 }
16346 else if (last_text_row_at_end)
16347 {
16348 w->window_end_pos
16349 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16350 w->window_end_bytepos
16351 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16352 w->window_end_vpos
16353 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16354 xassert (w->window_end_bytepos >= 0);
16355 IF_DEBUG (debug_method_add (w, "B"));
16356 }
16357 else if (last_text_row)
16358 {
16359 /* We have displayed either to the end of the window or at the
16360 end of the window, i.e. the last row with text is to be found
16361 in the desired matrix. */
16362 w->window_end_pos
16363 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16364 w->window_end_bytepos
16365 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16366 w->window_end_vpos
16367 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16368 xassert (w->window_end_bytepos >= 0);
16369 }
16370 else if (first_unchanged_at_end_row == NULL
16371 && last_text_row == NULL
16372 && last_text_row_at_end == NULL)
16373 {
16374 /* Displayed to end of window, but no line containing text was
16375 displayed. Lines were deleted at the end of the window. */
16376 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16377 int vpos = XFASTINT (w->window_end_vpos);
16378 struct glyph_row *current_row = current_matrix->rows + vpos;
16379 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16380
16381 for (row = NULL;
16382 row == NULL && vpos >= first_vpos;
16383 --vpos, --current_row, --desired_row)
16384 {
16385 if (desired_row->enabled_p)
16386 {
16387 if (desired_row->displays_text_p)
16388 row = desired_row;
16389 }
16390 else if (current_row->displays_text_p)
16391 row = current_row;
16392 }
16393
16394 xassert (row != NULL);
16395 w->window_end_vpos = make_number (vpos + 1);
16396 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16397 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16398 xassert (w->window_end_bytepos >= 0);
16399 IF_DEBUG (debug_method_add (w, "C"));
16400 }
16401 else
16402 abort ();
16403
16404 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16405 debug_end_vpos = XFASTINT (w->window_end_vpos));
16406
16407 /* Record that display has not been completed. */
16408 w->window_end_valid = Qnil;
16409 w->desired_matrix->no_scrolling_p = 1;
16410 return 3;
16411
16412 #undef GIVE_UP
16413 }
16414
16415
16416 \f
16417 /***********************************************************************
16418 More debugging support
16419 ***********************************************************************/
16420
16421 #if GLYPH_DEBUG
16422
16423 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16424 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16425 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16426
16427
16428 /* Dump the contents of glyph matrix MATRIX on stderr.
16429
16430 GLYPHS 0 means don't show glyph contents.
16431 GLYPHS 1 means show glyphs in short form
16432 GLYPHS > 1 means show glyphs in long form. */
16433
16434 void
16435 dump_glyph_matrix (matrix, glyphs)
16436 struct glyph_matrix *matrix;
16437 int glyphs;
16438 {
16439 int i;
16440 for (i = 0; i < matrix->nrows; ++i)
16441 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16442 }
16443
16444
16445 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16446 the glyph row and area where the glyph comes from. */
16447
16448 void
16449 dump_glyph (row, glyph, area)
16450 struct glyph_row *row;
16451 struct glyph *glyph;
16452 int area;
16453 {
16454 if (glyph->type == CHAR_GLYPH)
16455 {
16456 fprintf (stderr,
16457 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16458 glyph - row->glyphs[TEXT_AREA],
16459 'C',
16460 glyph->charpos,
16461 (BUFFERP (glyph->object)
16462 ? 'B'
16463 : (STRINGP (glyph->object)
16464 ? 'S'
16465 : '-')),
16466 glyph->pixel_width,
16467 glyph->u.ch,
16468 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16469 ? glyph->u.ch
16470 : '.'),
16471 glyph->face_id,
16472 glyph->left_box_line_p,
16473 glyph->right_box_line_p);
16474 }
16475 else if (glyph->type == STRETCH_GLYPH)
16476 {
16477 fprintf (stderr,
16478 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16479 glyph - row->glyphs[TEXT_AREA],
16480 'S',
16481 glyph->charpos,
16482 (BUFFERP (glyph->object)
16483 ? 'B'
16484 : (STRINGP (glyph->object)
16485 ? 'S'
16486 : '-')),
16487 glyph->pixel_width,
16488 0,
16489 '.',
16490 glyph->face_id,
16491 glyph->left_box_line_p,
16492 glyph->right_box_line_p);
16493 }
16494 else if (glyph->type == IMAGE_GLYPH)
16495 {
16496 fprintf (stderr,
16497 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16498 glyph - row->glyphs[TEXT_AREA],
16499 'I',
16500 glyph->charpos,
16501 (BUFFERP (glyph->object)
16502 ? 'B'
16503 : (STRINGP (glyph->object)
16504 ? 'S'
16505 : '-')),
16506 glyph->pixel_width,
16507 glyph->u.img_id,
16508 '.',
16509 glyph->face_id,
16510 glyph->left_box_line_p,
16511 glyph->right_box_line_p);
16512 }
16513 else if (glyph->type == COMPOSITE_GLYPH)
16514 {
16515 fprintf (stderr,
16516 " %5d %4c %6d %c %3d 0x%05x",
16517 glyph - row->glyphs[TEXT_AREA],
16518 '+',
16519 glyph->charpos,
16520 (BUFFERP (glyph->object)
16521 ? 'B'
16522 : (STRINGP (glyph->object)
16523 ? 'S'
16524 : '-')),
16525 glyph->pixel_width,
16526 glyph->u.cmp.id);
16527 if (glyph->u.cmp.automatic)
16528 fprintf (stderr,
16529 "[%d-%d]",
16530 glyph->u.cmp.from, glyph->u.cmp.to);
16531 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16532 glyph->face_id,
16533 glyph->left_box_line_p,
16534 glyph->right_box_line_p);
16535 }
16536 }
16537
16538
16539 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16540 GLYPHS 0 means don't show glyph contents.
16541 GLYPHS 1 means show glyphs in short form
16542 GLYPHS > 1 means show glyphs in long form. */
16543
16544 void
16545 dump_glyph_row (row, vpos, glyphs)
16546 struct glyph_row *row;
16547 int vpos, glyphs;
16548 {
16549 if (glyphs != 1)
16550 {
16551 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16552 fprintf (stderr, "======================================================================\n");
16553
16554 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16555 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16556 vpos,
16557 MATRIX_ROW_START_CHARPOS (row),
16558 MATRIX_ROW_END_CHARPOS (row),
16559 row->used[TEXT_AREA],
16560 row->contains_overlapping_glyphs_p,
16561 row->enabled_p,
16562 row->truncated_on_left_p,
16563 row->truncated_on_right_p,
16564 row->continued_p,
16565 MATRIX_ROW_CONTINUATION_LINE_P (row),
16566 row->displays_text_p,
16567 row->ends_at_zv_p,
16568 row->fill_line_p,
16569 row->ends_in_middle_of_char_p,
16570 row->starts_in_middle_of_char_p,
16571 row->mouse_face_p,
16572 row->x,
16573 row->y,
16574 row->pixel_width,
16575 row->height,
16576 row->visible_height,
16577 row->ascent,
16578 row->phys_ascent);
16579 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16580 row->end.overlay_string_index,
16581 row->continuation_lines_width);
16582 fprintf (stderr, "%9d %5d\n",
16583 CHARPOS (row->start.string_pos),
16584 CHARPOS (row->end.string_pos));
16585 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16586 row->end.dpvec_index);
16587 }
16588
16589 if (glyphs > 1)
16590 {
16591 int area;
16592
16593 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16594 {
16595 struct glyph *glyph = row->glyphs[area];
16596 struct glyph *glyph_end = glyph + row->used[area];
16597
16598 /* Glyph for a line end in text. */
16599 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16600 ++glyph_end;
16601
16602 if (glyph < glyph_end)
16603 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16604
16605 for (; glyph < glyph_end; ++glyph)
16606 dump_glyph (row, glyph, area);
16607 }
16608 }
16609 else if (glyphs == 1)
16610 {
16611 int area;
16612
16613 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16614 {
16615 char *s = (char *) alloca (row->used[area] + 1);
16616 int i;
16617
16618 for (i = 0; i < row->used[area]; ++i)
16619 {
16620 struct glyph *glyph = row->glyphs[area] + i;
16621 if (glyph->type == CHAR_GLYPH
16622 && glyph->u.ch < 0x80
16623 && glyph->u.ch >= ' ')
16624 s[i] = glyph->u.ch;
16625 else
16626 s[i] = '.';
16627 }
16628
16629 s[i] = '\0';
16630 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16631 }
16632 }
16633 }
16634
16635
16636 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16637 Sdump_glyph_matrix, 0, 1, "p",
16638 doc: /* Dump the current matrix of the selected window to stderr.
16639 Shows contents of glyph row structures. With non-nil
16640 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16641 glyphs in short form, otherwise show glyphs in long form. */)
16642 (glyphs)
16643 Lisp_Object glyphs;
16644 {
16645 struct window *w = XWINDOW (selected_window);
16646 struct buffer *buffer = XBUFFER (w->buffer);
16647
16648 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16649 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16650 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16651 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16652 fprintf (stderr, "=============================================\n");
16653 dump_glyph_matrix (w->current_matrix,
16654 NILP (glyphs) ? 0 : XINT (glyphs));
16655 return Qnil;
16656 }
16657
16658
16659 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16660 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16661 ()
16662 {
16663 struct frame *f = XFRAME (selected_frame);
16664 dump_glyph_matrix (f->current_matrix, 1);
16665 return Qnil;
16666 }
16667
16668
16669 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16670 doc: /* Dump glyph row ROW to stderr.
16671 GLYPH 0 means don't dump glyphs.
16672 GLYPH 1 means dump glyphs in short form.
16673 GLYPH > 1 or omitted means dump glyphs in long form. */)
16674 (row, glyphs)
16675 Lisp_Object row, glyphs;
16676 {
16677 struct glyph_matrix *matrix;
16678 int vpos;
16679
16680 CHECK_NUMBER (row);
16681 matrix = XWINDOW (selected_window)->current_matrix;
16682 vpos = XINT (row);
16683 if (vpos >= 0 && vpos < matrix->nrows)
16684 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16685 vpos,
16686 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16687 return Qnil;
16688 }
16689
16690
16691 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16692 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16693 GLYPH 0 means don't dump glyphs.
16694 GLYPH 1 means dump glyphs in short form.
16695 GLYPH > 1 or omitted means dump glyphs in long form. */)
16696 (row, glyphs)
16697 Lisp_Object row, glyphs;
16698 {
16699 struct frame *sf = SELECTED_FRAME ();
16700 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16701 int vpos;
16702
16703 CHECK_NUMBER (row);
16704 vpos = XINT (row);
16705 if (vpos >= 0 && vpos < m->nrows)
16706 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16707 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16708 return Qnil;
16709 }
16710
16711
16712 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16713 doc: /* Toggle tracing of redisplay.
16714 With ARG, turn tracing on if and only if ARG is positive. */)
16715 (arg)
16716 Lisp_Object arg;
16717 {
16718 if (NILP (arg))
16719 trace_redisplay_p = !trace_redisplay_p;
16720 else
16721 {
16722 arg = Fprefix_numeric_value (arg);
16723 trace_redisplay_p = XINT (arg) > 0;
16724 }
16725
16726 return Qnil;
16727 }
16728
16729
16730 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16731 doc: /* Like `format', but print result to stderr.
16732 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16733 (nargs, args)
16734 int nargs;
16735 Lisp_Object *args;
16736 {
16737 Lisp_Object s = Fformat (nargs, args);
16738 fprintf (stderr, "%s", SDATA (s));
16739 return Qnil;
16740 }
16741
16742 #endif /* GLYPH_DEBUG */
16743
16744
16745 \f
16746 /***********************************************************************
16747 Building Desired Matrix Rows
16748 ***********************************************************************/
16749
16750 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16751 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16752
16753 static struct glyph_row *
16754 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16755 struct window *w;
16756 Lisp_Object overlay_arrow_string;
16757 {
16758 struct frame *f = XFRAME (WINDOW_FRAME (w));
16759 struct buffer *buffer = XBUFFER (w->buffer);
16760 struct buffer *old = current_buffer;
16761 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16762 int arrow_len = SCHARS (overlay_arrow_string);
16763 const unsigned char *arrow_end = arrow_string + arrow_len;
16764 const unsigned char *p;
16765 struct it it;
16766 int multibyte_p;
16767 int n_glyphs_before;
16768
16769 set_buffer_temp (buffer);
16770 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16771 it.glyph_row->used[TEXT_AREA] = 0;
16772 SET_TEXT_POS (it.position, 0, 0);
16773
16774 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16775 p = arrow_string;
16776 while (p < arrow_end)
16777 {
16778 Lisp_Object face, ilisp;
16779
16780 /* Get the next character. */
16781 if (multibyte_p)
16782 it.c = string_char_and_length (p, &it.len);
16783 else
16784 it.c = *p, it.len = 1;
16785 p += it.len;
16786
16787 /* Get its face. */
16788 ilisp = make_number (p - arrow_string);
16789 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16790 it.face_id = compute_char_face (f, it.c, face);
16791
16792 /* Compute its width, get its glyphs. */
16793 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16794 SET_TEXT_POS (it.position, -1, -1);
16795 PRODUCE_GLYPHS (&it);
16796
16797 /* If this character doesn't fit any more in the line, we have
16798 to remove some glyphs. */
16799 if (it.current_x > it.last_visible_x)
16800 {
16801 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16802 break;
16803 }
16804 }
16805
16806 set_buffer_temp (old);
16807 return it.glyph_row;
16808 }
16809
16810
16811 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16812 glyphs are only inserted for terminal frames since we can't really
16813 win with truncation glyphs when partially visible glyphs are
16814 involved. Which glyphs to insert is determined by
16815 produce_special_glyphs. */
16816
16817 static void
16818 insert_left_trunc_glyphs (it)
16819 struct it *it;
16820 {
16821 struct it truncate_it;
16822 struct glyph *from, *end, *to, *toend;
16823
16824 xassert (!FRAME_WINDOW_P (it->f));
16825
16826 /* Get the truncation glyphs. */
16827 truncate_it = *it;
16828 truncate_it.current_x = 0;
16829 truncate_it.face_id = DEFAULT_FACE_ID;
16830 truncate_it.glyph_row = &scratch_glyph_row;
16831 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16832 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16833 truncate_it.object = make_number (0);
16834 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16835
16836 /* Overwrite glyphs from IT with truncation glyphs. */
16837 if (!it->glyph_row->reversed_p)
16838 {
16839 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16840 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16841 to = it->glyph_row->glyphs[TEXT_AREA];
16842 toend = to + it->glyph_row->used[TEXT_AREA];
16843
16844 while (from < end)
16845 *to++ = *from++;
16846
16847 /* There may be padding glyphs left over. Overwrite them too. */
16848 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16849 {
16850 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16851 while (from < end)
16852 *to++ = *from++;
16853 }
16854
16855 if (to > toend)
16856 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16857 }
16858 else
16859 {
16860 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16861 that back to front. */
16862 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16863 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16864 toend = it->glyph_row->glyphs[TEXT_AREA];
16865 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16866
16867 while (from >= end && to >= toend)
16868 *to-- = *from--;
16869 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16870 {
16871 from =
16872 truncate_it.glyph_row->glyphs[TEXT_AREA]
16873 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16874 while (from >= end && to >= toend)
16875 *to-- = *from--;
16876 }
16877 if (from >= end)
16878 {
16879 /* Need to free some room before prepending additional
16880 glyphs. */
16881 int move_by = from - end + 1;
16882 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16883 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16884
16885 for ( ; g >= g0; g--)
16886 g[move_by] = *g;
16887 while (from >= end)
16888 *to-- = *from--;
16889 it->glyph_row->used[TEXT_AREA] += move_by;
16890 }
16891 }
16892 }
16893
16894
16895 /* Compute the pixel height and width of IT->glyph_row.
16896
16897 Most of the time, ascent and height of a display line will be equal
16898 to the max_ascent and max_height values of the display iterator
16899 structure. This is not the case if
16900
16901 1. We hit ZV without displaying anything. In this case, max_ascent
16902 and max_height will be zero.
16903
16904 2. We have some glyphs that don't contribute to the line height.
16905 (The glyph row flag contributes_to_line_height_p is for future
16906 pixmap extensions).
16907
16908 The first case is easily covered by using default values because in
16909 these cases, the line height does not really matter, except that it
16910 must not be zero. */
16911
16912 static void
16913 compute_line_metrics (it)
16914 struct it *it;
16915 {
16916 struct glyph_row *row = it->glyph_row;
16917 int area, i;
16918
16919 if (FRAME_WINDOW_P (it->f))
16920 {
16921 int i, min_y, max_y;
16922
16923 /* The line may consist of one space only, that was added to
16924 place the cursor on it. If so, the row's height hasn't been
16925 computed yet. */
16926 if (row->height == 0)
16927 {
16928 if (it->max_ascent + it->max_descent == 0)
16929 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16930 row->ascent = it->max_ascent;
16931 row->height = it->max_ascent + it->max_descent;
16932 row->phys_ascent = it->max_phys_ascent;
16933 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16934 row->extra_line_spacing = it->max_extra_line_spacing;
16935 }
16936
16937 /* Compute the width of this line. */
16938 row->pixel_width = row->x;
16939 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16940 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16941
16942 xassert (row->pixel_width >= 0);
16943 xassert (row->ascent >= 0 && row->height > 0);
16944
16945 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16946 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16947
16948 /* If first line's physical ascent is larger than its logical
16949 ascent, use the physical ascent, and make the row taller.
16950 This makes accented characters fully visible. */
16951 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16952 && row->phys_ascent > row->ascent)
16953 {
16954 row->height += row->phys_ascent - row->ascent;
16955 row->ascent = row->phys_ascent;
16956 }
16957
16958 /* Compute how much of the line is visible. */
16959 row->visible_height = row->height;
16960
16961 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16962 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16963
16964 if (row->y < min_y)
16965 row->visible_height -= min_y - row->y;
16966 if (row->y + row->height > max_y)
16967 row->visible_height -= row->y + row->height - max_y;
16968 }
16969 else
16970 {
16971 row->pixel_width = row->used[TEXT_AREA];
16972 if (row->continued_p)
16973 row->pixel_width -= it->continuation_pixel_width;
16974 else if (row->truncated_on_right_p)
16975 row->pixel_width -= it->truncation_pixel_width;
16976 row->ascent = row->phys_ascent = 0;
16977 row->height = row->phys_height = row->visible_height = 1;
16978 row->extra_line_spacing = 0;
16979 }
16980
16981 /* Compute a hash code for this row. */
16982 row->hash = 0;
16983 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16984 for (i = 0; i < row->used[area]; ++i)
16985 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16986 + row->glyphs[area][i].u.val
16987 + row->glyphs[area][i].face_id
16988 + row->glyphs[area][i].padding_p
16989 + (row->glyphs[area][i].type << 2));
16990
16991 it->max_ascent = it->max_descent = 0;
16992 it->max_phys_ascent = it->max_phys_descent = 0;
16993 }
16994
16995
16996 /* Append one space to the glyph row of iterator IT if doing a
16997 window-based redisplay. The space has the same face as
16998 IT->face_id. Value is non-zero if a space was added.
16999
17000 This function is called to make sure that there is always one glyph
17001 at the end of a glyph row that the cursor can be set on under
17002 window-systems. (If there weren't such a glyph we would not know
17003 how wide and tall a box cursor should be displayed).
17004
17005 At the same time this space let's a nicely handle clearing to the
17006 end of the line if the row ends in italic text. */
17007
17008 static int
17009 append_space_for_newline (it, default_face_p)
17010 struct it *it;
17011 int default_face_p;
17012 {
17013 if (FRAME_WINDOW_P (it->f))
17014 {
17015 int n = it->glyph_row->used[TEXT_AREA];
17016
17017 if (it->glyph_row->glyphs[TEXT_AREA] + n
17018 < it->glyph_row->glyphs[1 + TEXT_AREA])
17019 {
17020 /* Save some values that must not be changed.
17021 Must save IT->c and IT->len because otherwise
17022 ITERATOR_AT_END_P wouldn't work anymore after
17023 append_space_for_newline has been called. */
17024 enum display_element_type saved_what = it->what;
17025 int saved_c = it->c, saved_len = it->len;
17026 int saved_x = it->current_x;
17027 int saved_face_id = it->face_id;
17028 struct text_pos saved_pos;
17029 Lisp_Object saved_object;
17030 struct face *face;
17031
17032 saved_object = it->object;
17033 saved_pos = it->position;
17034
17035 it->what = IT_CHARACTER;
17036 bzero (&it->position, sizeof it->position);
17037 it->object = make_number (0);
17038 it->c = ' ';
17039 it->len = 1;
17040
17041 if (default_face_p)
17042 it->face_id = DEFAULT_FACE_ID;
17043 else if (it->face_before_selective_p)
17044 it->face_id = it->saved_face_id;
17045 face = FACE_FROM_ID (it->f, it->face_id);
17046 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17047
17048 PRODUCE_GLYPHS (it);
17049
17050 it->override_ascent = -1;
17051 it->constrain_row_ascent_descent_p = 0;
17052 it->current_x = saved_x;
17053 it->object = saved_object;
17054 it->position = saved_pos;
17055 it->what = saved_what;
17056 it->face_id = saved_face_id;
17057 it->len = saved_len;
17058 it->c = saved_c;
17059 return 1;
17060 }
17061 }
17062
17063 return 0;
17064 }
17065
17066
17067 /* Extend the face of the last glyph in the text area of IT->glyph_row
17068 to the end of the display line. Called from display_line. If the
17069 glyph row is empty, add a space glyph to it so that we know the
17070 face to draw. Set the glyph row flag fill_line_p. If the glyph
17071 row is R2L, prepend a stretch glyph to cover the empty space to the
17072 left of the leftmost glyph. */
17073
17074 static void
17075 extend_face_to_end_of_line (it)
17076 struct it *it;
17077 {
17078 struct face *face;
17079 struct frame *f = it->f;
17080
17081 /* If line is already filled, do nothing. Non window-system frames
17082 get a grace of one more ``pixel'' because their characters are
17083 1-``pixel'' wide, so they hit the equality too early. This grace
17084 is needed only for R2L rows that are not continued, to produce
17085 one extra blank where we could display the cursor. */
17086 if (it->current_x >= it->last_visible_x
17087 + (!FRAME_WINDOW_P (f)
17088 && it->glyph_row->reversed_p
17089 && !it->glyph_row->continued_p))
17090 return;
17091
17092 /* Face extension extends the background and box of IT->face_id
17093 to the end of the line. If the background equals the background
17094 of the frame, we don't have to do anything. */
17095 if (it->face_before_selective_p)
17096 face = FACE_FROM_ID (f, it->saved_face_id);
17097 else
17098 face = FACE_FROM_ID (f, it->face_id);
17099
17100 if (FRAME_WINDOW_P (f)
17101 && it->glyph_row->displays_text_p
17102 && face->box == FACE_NO_BOX
17103 && face->background == FRAME_BACKGROUND_PIXEL (f)
17104 && !face->stipple
17105 && !it->glyph_row->reversed_p)
17106 return;
17107
17108 /* Set the glyph row flag indicating that the face of the last glyph
17109 in the text area has to be drawn to the end of the text area. */
17110 it->glyph_row->fill_line_p = 1;
17111
17112 /* If current character of IT is not ASCII, make sure we have the
17113 ASCII face. This will be automatically undone the next time
17114 get_next_display_element returns a multibyte character. Note
17115 that the character will always be single byte in unibyte
17116 text. */
17117 if (!ASCII_CHAR_P (it->c))
17118 {
17119 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17120 }
17121
17122 if (FRAME_WINDOW_P (f))
17123 {
17124 /* If the row is empty, add a space with the current face of IT,
17125 so that we know which face to draw. */
17126 if (it->glyph_row->used[TEXT_AREA] == 0)
17127 {
17128 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17129 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17130 it->glyph_row->used[TEXT_AREA] = 1;
17131 }
17132 #ifdef HAVE_WINDOW_SYSTEM
17133 if (it->glyph_row->reversed_p)
17134 {
17135 /* Prepend a stretch glyph to the row, such that the
17136 rightmost glyph will be drawn flushed all the way to the
17137 right margin of the window. The stretch glyph that will
17138 occupy the empty space, if any, to the left of the
17139 glyphs. */
17140 struct font *font = face->font ? face->font : FRAME_FONT (f);
17141 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17142 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17143 struct glyph *g;
17144 int row_width, stretch_ascent, stretch_width;
17145 struct text_pos saved_pos;
17146 int saved_face_id, saved_avoid_cursor;
17147
17148 for (row_width = 0, g = row_start; g < row_end; g++)
17149 row_width += g->pixel_width;
17150 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17151 if (stretch_width > 0)
17152 {
17153 stretch_ascent =
17154 (((it->ascent + it->descent)
17155 * FONT_BASE (font)) / FONT_HEIGHT (font));
17156 saved_pos = it->position;
17157 bzero (&it->position, sizeof it->position);
17158 saved_avoid_cursor = it->avoid_cursor_p;
17159 it->avoid_cursor_p = 1;
17160 saved_face_id = it->face_id;
17161 /* The last row's stretch glyph should get the default
17162 face, to avoid painting the rest of the window with
17163 the region face, if the region ends at ZV. */
17164 if (it->glyph_row->ends_at_zv_p)
17165 it->face_id = DEFAULT_FACE_ID;
17166 else
17167 it->face_id = face->id;
17168 append_stretch_glyph (it, make_number (0), stretch_width,
17169 it->ascent + it->descent, stretch_ascent);
17170 it->position = saved_pos;
17171 it->avoid_cursor_p = saved_avoid_cursor;
17172 it->face_id = saved_face_id;
17173 }
17174 }
17175 #endif /* HAVE_WINDOW_SYSTEM */
17176 }
17177 else
17178 {
17179 /* Save some values that must not be changed. */
17180 int saved_x = it->current_x;
17181 struct text_pos saved_pos;
17182 Lisp_Object saved_object;
17183 enum display_element_type saved_what = it->what;
17184 int saved_face_id = it->face_id;
17185
17186 saved_object = it->object;
17187 saved_pos = it->position;
17188
17189 it->what = IT_CHARACTER;
17190 bzero (&it->position, sizeof it->position);
17191 it->object = make_number (0);
17192 it->c = ' ';
17193 it->len = 1;
17194 /* The last row's blank glyphs should get the default face, to
17195 avoid painting the rest of the window with the region face,
17196 if the region ends at ZV. */
17197 if (it->glyph_row->ends_at_zv_p)
17198 it->face_id = DEFAULT_FACE_ID;
17199 else
17200 it->face_id = face->id;
17201
17202 PRODUCE_GLYPHS (it);
17203
17204 while (it->current_x <= it->last_visible_x)
17205 PRODUCE_GLYPHS (it);
17206
17207 /* Don't count these blanks really. It would let us insert a left
17208 truncation glyph below and make us set the cursor on them, maybe. */
17209 it->current_x = saved_x;
17210 it->object = saved_object;
17211 it->position = saved_pos;
17212 it->what = saved_what;
17213 it->face_id = saved_face_id;
17214 }
17215 }
17216
17217
17218 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17219 trailing whitespace. */
17220
17221 static int
17222 trailing_whitespace_p (charpos)
17223 int charpos;
17224 {
17225 int bytepos = CHAR_TO_BYTE (charpos);
17226 int c = 0;
17227
17228 while (bytepos < ZV_BYTE
17229 && (c = FETCH_CHAR (bytepos),
17230 c == ' ' || c == '\t'))
17231 ++bytepos;
17232
17233 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17234 {
17235 if (bytepos != PT_BYTE)
17236 return 1;
17237 }
17238 return 0;
17239 }
17240
17241
17242 /* Highlight trailing whitespace, if any, in ROW. */
17243
17244 void
17245 highlight_trailing_whitespace (f, row)
17246 struct frame *f;
17247 struct glyph_row *row;
17248 {
17249 int used = row->used[TEXT_AREA];
17250
17251 if (used)
17252 {
17253 struct glyph *start = row->glyphs[TEXT_AREA];
17254 struct glyph *glyph = start + used - 1;
17255
17256 if (row->reversed_p)
17257 {
17258 /* Right-to-left rows need to be processed in the opposite
17259 direction, so swap the edge pointers. */
17260 glyph = start;
17261 start = row->glyphs[TEXT_AREA] + used - 1;
17262 }
17263
17264 /* Skip over glyphs inserted to display the cursor at the
17265 end of a line, for extending the face of the last glyph
17266 to the end of the line on terminals, and for truncation
17267 and continuation glyphs. */
17268 if (!row->reversed_p)
17269 {
17270 while (glyph >= start
17271 && glyph->type == CHAR_GLYPH
17272 && INTEGERP (glyph->object))
17273 --glyph;
17274 }
17275 else
17276 {
17277 while (glyph <= start
17278 && glyph->type == CHAR_GLYPH
17279 && INTEGERP (glyph->object))
17280 ++glyph;
17281 }
17282
17283 /* If last glyph is a space or stretch, and it's trailing
17284 whitespace, set the face of all trailing whitespace glyphs in
17285 IT->glyph_row to `trailing-whitespace'. */
17286 if ((row->reversed_p ? glyph <= start : glyph >= start)
17287 && BUFFERP (glyph->object)
17288 && (glyph->type == STRETCH_GLYPH
17289 || (glyph->type == CHAR_GLYPH
17290 && glyph->u.ch == ' '))
17291 && trailing_whitespace_p (glyph->charpos))
17292 {
17293 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17294 if (face_id < 0)
17295 return;
17296
17297 if (!row->reversed_p)
17298 {
17299 while (glyph >= start
17300 && BUFFERP (glyph->object)
17301 && (glyph->type == STRETCH_GLYPH
17302 || (glyph->type == CHAR_GLYPH
17303 && glyph->u.ch == ' ')))
17304 (glyph--)->face_id = face_id;
17305 }
17306 else
17307 {
17308 while (glyph <= start
17309 && BUFFERP (glyph->object)
17310 && (glyph->type == STRETCH_GLYPH
17311 || (glyph->type == CHAR_GLYPH
17312 && glyph->u.ch == ' ')))
17313 (glyph++)->face_id = face_id;
17314 }
17315 }
17316 }
17317 }
17318
17319
17320 /* Value is non-zero if glyph row ROW in window W should be
17321 used to hold the cursor. */
17322
17323 static int
17324 cursor_row_p (w, row)
17325 struct window *w;
17326 struct glyph_row *row;
17327 {
17328 int cursor_row_p = 1;
17329
17330 if (PT == CHARPOS (row->end.pos))
17331 {
17332 /* Suppose the row ends on a string.
17333 Unless the row is continued, that means it ends on a newline
17334 in the string. If it's anything other than a display string
17335 (e.g. a before-string from an overlay), we don't want the
17336 cursor there. (This heuristic seems to give the optimal
17337 behavior for the various types of multi-line strings.) */
17338 if (CHARPOS (row->end.string_pos) >= 0)
17339 {
17340 if (row->continued_p)
17341 cursor_row_p = 1;
17342 else
17343 {
17344 /* Check for `display' property. */
17345 struct glyph *beg = row->glyphs[TEXT_AREA];
17346 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17347 struct glyph *glyph;
17348
17349 cursor_row_p = 0;
17350 for (glyph = end; glyph >= beg; --glyph)
17351 if (STRINGP (glyph->object))
17352 {
17353 Lisp_Object prop
17354 = Fget_char_property (make_number (PT),
17355 Qdisplay, Qnil);
17356 cursor_row_p =
17357 (!NILP (prop)
17358 && display_prop_string_p (prop, glyph->object));
17359 break;
17360 }
17361 }
17362 }
17363 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17364 {
17365 /* If the row ends in middle of a real character,
17366 and the line is continued, we want the cursor here.
17367 That's because CHARPOS (ROW->end.pos) would equal
17368 PT if PT is before the character. */
17369 if (!row->ends_in_ellipsis_p)
17370 cursor_row_p = row->continued_p;
17371 else
17372 /* If the row ends in an ellipsis, then
17373 CHARPOS (ROW->end.pos) will equal point after the
17374 invisible text. We want that position to be displayed
17375 after the ellipsis. */
17376 cursor_row_p = 0;
17377 }
17378 /* If the row ends at ZV, display the cursor at the end of that
17379 row instead of at the start of the row below. */
17380 else if (row->ends_at_zv_p)
17381 cursor_row_p = 1;
17382 else
17383 cursor_row_p = 0;
17384 }
17385
17386 return cursor_row_p;
17387 }
17388
17389 \f
17390
17391 /* Push the display property PROP so that it will be rendered at the
17392 current position in IT. Return 1 if PROP was successfully pushed,
17393 0 otherwise. */
17394
17395 static int
17396 push_display_prop (struct it *it, Lisp_Object prop)
17397 {
17398 push_it (it);
17399
17400 if (STRINGP (prop))
17401 {
17402 if (SCHARS (prop) == 0)
17403 {
17404 pop_it (it);
17405 return 0;
17406 }
17407
17408 it->string = prop;
17409 it->multibyte_p = STRING_MULTIBYTE (it->string);
17410 it->current.overlay_string_index = -1;
17411 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17412 it->end_charpos = it->string_nchars = SCHARS (it->string);
17413 it->method = GET_FROM_STRING;
17414 it->stop_charpos = 0;
17415 }
17416 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17417 {
17418 it->method = GET_FROM_STRETCH;
17419 it->object = prop;
17420 }
17421 #ifdef HAVE_WINDOW_SYSTEM
17422 else if (IMAGEP (prop))
17423 {
17424 it->what = IT_IMAGE;
17425 it->image_id = lookup_image (it->f, prop);
17426 it->method = GET_FROM_IMAGE;
17427 }
17428 #endif /* HAVE_WINDOW_SYSTEM */
17429 else
17430 {
17431 pop_it (it); /* bogus display property, give up */
17432 return 0;
17433 }
17434
17435 return 1;
17436 }
17437
17438 /* Return the character-property PROP at the current position in IT. */
17439
17440 static Lisp_Object
17441 get_it_property (it, prop)
17442 struct it *it;
17443 Lisp_Object prop;
17444 {
17445 Lisp_Object position;
17446
17447 if (STRINGP (it->object))
17448 position = make_number (IT_STRING_CHARPOS (*it));
17449 else if (BUFFERP (it->object))
17450 position = make_number (IT_CHARPOS (*it));
17451 else
17452 return Qnil;
17453
17454 return Fget_char_property (position, prop, it->object);
17455 }
17456
17457 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17458
17459 static void
17460 handle_line_prefix (struct it *it)
17461 {
17462 Lisp_Object prefix;
17463 if (it->continuation_lines_width > 0)
17464 {
17465 prefix = get_it_property (it, Qwrap_prefix);
17466 if (NILP (prefix))
17467 prefix = Vwrap_prefix;
17468 }
17469 else
17470 {
17471 prefix = get_it_property (it, Qline_prefix);
17472 if (NILP (prefix))
17473 prefix = Vline_prefix;
17474 }
17475 if (! NILP (prefix) && push_display_prop (it, prefix))
17476 {
17477 /* If the prefix is wider than the window, and we try to wrap
17478 it, it would acquire its own wrap prefix, and so on till the
17479 iterator stack overflows. So, don't wrap the prefix. */
17480 it->line_wrap = TRUNCATE;
17481 it->avoid_cursor_p = 1;
17482 }
17483 }
17484
17485 \f
17486
17487 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17488 only for R2L lines from display_line, when it decides that too many
17489 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17490 continued. */
17491 static void
17492 unproduce_glyphs (it, n)
17493 struct it *it;
17494 int n;
17495 {
17496 struct glyph *glyph, *end;
17497
17498 xassert (it->glyph_row);
17499 xassert (it->glyph_row->reversed_p);
17500 xassert (it->area == TEXT_AREA);
17501 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17502
17503 if (n > it->glyph_row->used[TEXT_AREA])
17504 n = it->glyph_row->used[TEXT_AREA];
17505 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17506 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17507 for ( ; glyph < end; glyph++)
17508 glyph[-n] = *glyph;
17509 }
17510
17511 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17512 and ROW->maxpos. */
17513 static void
17514 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos)
17515 struct it *it;
17516 struct glyph_row *row;
17517 EMACS_INT min_pos, min_bpos, max_pos, max_bpos;
17518 {
17519 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17520 lines' rows is implemented for bidi-reordered rows. */
17521
17522 /* ROW->minpos is the value of min_pos, the minimal buffer position
17523 we have in ROW. */
17524 if (min_pos <= ZV)
17525 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17526 else
17527 {
17528 /* We didn't find _any_ valid buffer positions in any of the
17529 glyphs, so we must trust the iterator's computed
17530 positions. */
17531 row->minpos = row->start.pos;
17532 max_pos = CHARPOS (it->current.pos);
17533 max_bpos = BYTEPOS (it->current.pos);
17534 }
17535
17536 if (!max_pos)
17537 abort ();
17538
17539 /* Here are the various use-cases for ending the row, and the
17540 corresponding values for ROW->maxpos:
17541
17542 Line ends in a newline from buffer eol_pos + 1
17543 Line is continued from buffer max_pos + 1
17544 Line is truncated on right it->current.pos
17545 Line ends in a newline from string max_pos
17546 Line is continued from string max_pos
17547 Line is continued from display vector max_pos
17548 Line is entirely from a string min_pos == max_pos
17549 Line is entirely from a display vector min_pos == max_pos
17550 Line that ends at ZV ZV
17551
17552 If you discover other use-cases, please add them here as
17553 appropriate. */
17554 if (row->ends_at_zv_p)
17555 row->maxpos = it->current.pos;
17556 else if (row->used[TEXT_AREA])
17557 {
17558 if (row->ends_in_newline_from_string_p)
17559 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17560 else if (CHARPOS (it->eol_pos) > 0)
17561 SET_TEXT_POS (row->maxpos,
17562 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17563 else if (row->continued_p)
17564 {
17565 /* If max_pos is different from IT's current position, it
17566 means IT->method does not belong to the display element
17567 at max_pos. However, it also means that the display
17568 element at max_pos was displayed in its entirety on this
17569 line, which is equivalent to saying that the next line
17570 starts at the next buffer position. */
17571 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17572 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17573 else
17574 {
17575 INC_BOTH (max_pos, max_bpos);
17576 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17577 }
17578 }
17579 else if (row->truncated_on_right_p)
17580 /* display_line already called reseat_at_next_visible_line_start,
17581 which puts the iterator at the beginning of the next line, in
17582 the logical order. */
17583 row->maxpos = it->current.pos;
17584 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17585 /* A line that is entirely from a string/image/stretch... */
17586 row->maxpos = row->minpos;
17587 else
17588 abort ();
17589 }
17590 else
17591 row->maxpos = it->current.pos;
17592 }
17593
17594 /* Construct the glyph row IT->glyph_row in the desired matrix of
17595 IT->w from text at the current position of IT. See dispextern.h
17596 for an overview of struct it. Value is non-zero if
17597 IT->glyph_row displays text, as opposed to a line displaying ZV
17598 only. */
17599
17600 static int
17601 display_line (it)
17602 struct it *it;
17603 {
17604 struct glyph_row *row = it->glyph_row;
17605 Lisp_Object overlay_arrow_string;
17606 struct it wrap_it;
17607 int may_wrap = 0, wrap_x;
17608 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17609 int wrap_row_phys_ascent, wrap_row_phys_height;
17610 int wrap_row_extra_line_spacing;
17611 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17612 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17613 int cvpos;
17614 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17615
17616 /* We always start displaying at hpos zero even if hscrolled. */
17617 xassert (it->hpos == 0 && it->current_x == 0);
17618
17619 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17620 >= it->w->desired_matrix->nrows)
17621 {
17622 it->w->nrows_scale_factor++;
17623 fonts_changed_p = 1;
17624 return 0;
17625 }
17626
17627 /* Is IT->w showing the region? */
17628 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17629
17630 /* Clear the result glyph row and enable it. */
17631 prepare_desired_row (row);
17632
17633 row->y = it->current_y;
17634 row->start = it->start;
17635 row->continuation_lines_width = it->continuation_lines_width;
17636 row->displays_text_p = 1;
17637 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17638 it->starts_in_middle_of_char_p = 0;
17639
17640 /* Arrange the overlays nicely for our purposes. Usually, we call
17641 display_line on only one line at a time, in which case this
17642 can't really hurt too much, or we call it on lines which appear
17643 one after another in the buffer, in which case all calls to
17644 recenter_overlay_lists but the first will be pretty cheap. */
17645 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17646
17647 /* Move over display elements that are not visible because we are
17648 hscrolled. This may stop at an x-position < IT->first_visible_x
17649 if the first glyph is partially visible or if we hit a line end. */
17650 if (it->current_x < it->first_visible_x)
17651 {
17652 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17653 MOVE_TO_POS | MOVE_TO_X);
17654 }
17655 else
17656 {
17657 /* We only do this when not calling `move_it_in_display_line_to'
17658 above, because move_it_in_display_line_to calls
17659 handle_line_prefix itself. */
17660 handle_line_prefix (it);
17661 }
17662
17663 /* Get the initial row height. This is either the height of the
17664 text hscrolled, if there is any, or zero. */
17665 row->ascent = it->max_ascent;
17666 row->height = it->max_ascent + it->max_descent;
17667 row->phys_ascent = it->max_phys_ascent;
17668 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17669 row->extra_line_spacing = it->max_extra_line_spacing;
17670
17671 /* Utility macro to record max and min buffer positions seen until now. */
17672 #define RECORD_MAX_MIN_POS(IT) \
17673 do \
17674 { \
17675 if (IT_CHARPOS (*(IT)) < min_pos) \
17676 { \
17677 min_pos = IT_CHARPOS (*(IT)); \
17678 min_bpos = IT_BYTEPOS (*(IT)); \
17679 } \
17680 if (IT_CHARPOS (*(IT)) > max_pos) \
17681 { \
17682 max_pos = IT_CHARPOS (*(IT)); \
17683 max_bpos = IT_BYTEPOS (*(IT)); \
17684 } \
17685 } \
17686 while (0)
17687
17688 /* Loop generating characters. The loop is left with IT on the next
17689 character to display. */
17690 while (1)
17691 {
17692 int n_glyphs_before, hpos_before, x_before;
17693 int x, i, nglyphs;
17694 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17695
17696 /* Retrieve the next thing to display. Value is zero if end of
17697 buffer reached. */
17698 if (!get_next_display_element (it))
17699 {
17700 /* Maybe add a space at the end of this line that is used to
17701 display the cursor there under X. Set the charpos of the
17702 first glyph of blank lines not corresponding to any text
17703 to -1. */
17704 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17705 row->exact_window_width_line_p = 1;
17706 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17707 || row->used[TEXT_AREA] == 0)
17708 {
17709 row->glyphs[TEXT_AREA]->charpos = -1;
17710 row->displays_text_p = 0;
17711
17712 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17713 && (!MINI_WINDOW_P (it->w)
17714 || (minibuf_level && EQ (it->window, minibuf_window))))
17715 row->indicate_empty_line_p = 1;
17716 }
17717
17718 it->continuation_lines_width = 0;
17719 row->ends_at_zv_p = 1;
17720 /* A row that displays right-to-left text must always have
17721 its last face extended all the way to the end of line,
17722 even if this row ends in ZV, because we still write to th
17723 screen left to right. */
17724 if (row->reversed_p)
17725 extend_face_to_end_of_line (it);
17726 break;
17727 }
17728
17729 /* Now, get the metrics of what we want to display. This also
17730 generates glyphs in `row' (which is IT->glyph_row). */
17731 n_glyphs_before = row->used[TEXT_AREA];
17732 x = it->current_x;
17733
17734 /* Remember the line height so far in case the next element doesn't
17735 fit on the line. */
17736 if (it->line_wrap != TRUNCATE)
17737 {
17738 ascent = it->max_ascent;
17739 descent = it->max_descent;
17740 phys_ascent = it->max_phys_ascent;
17741 phys_descent = it->max_phys_descent;
17742
17743 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17744 {
17745 if (IT_DISPLAYING_WHITESPACE (it))
17746 may_wrap = 1;
17747 else if (may_wrap)
17748 {
17749 wrap_it = *it;
17750 wrap_x = x;
17751 wrap_row_used = row->used[TEXT_AREA];
17752 wrap_row_ascent = row->ascent;
17753 wrap_row_height = row->height;
17754 wrap_row_phys_ascent = row->phys_ascent;
17755 wrap_row_phys_height = row->phys_height;
17756 wrap_row_extra_line_spacing = row->extra_line_spacing;
17757 wrap_row_min_pos = min_pos;
17758 wrap_row_min_bpos = min_bpos;
17759 wrap_row_max_pos = max_pos;
17760 wrap_row_max_bpos = max_bpos;
17761 may_wrap = 0;
17762 }
17763 }
17764 }
17765
17766 PRODUCE_GLYPHS (it);
17767
17768 /* If this display element was in marginal areas, continue with
17769 the next one. */
17770 if (it->area != TEXT_AREA)
17771 {
17772 row->ascent = max (row->ascent, it->max_ascent);
17773 row->height = max (row->height, it->max_ascent + it->max_descent);
17774 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17775 row->phys_height = max (row->phys_height,
17776 it->max_phys_ascent + it->max_phys_descent);
17777 row->extra_line_spacing = max (row->extra_line_spacing,
17778 it->max_extra_line_spacing);
17779 set_iterator_to_next (it, 1);
17780 continue;
17781 }
17782
17783 /* Does the display element fit on the line? If we truncate
17784 lines, we should draw past the right edge of the window. If
17785 we don't truncate, we want to stop so that we can display the
17786 continuation glyph before the right margin. If lines are
17787 continued, there are two possible strategies for characters
17788 resulting in more than 1 glyph (e.g. tabs): Display as many
17789 glyphs as possible in this line and leave the rest for the
17790 continuation line, or display the whole element in the next
17791 line. Original redisplay did the former, so we do it also. */
17792 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17793 hpos_before = it->hpos;
17794 x_before = x;
17795
17796 if (/* Not a newline. */
17797 nglyphs > 0
17798 /* Glyphs produced fit entirely in the line. */
17799 && it->current_x < it->last_visible_x)
17800 {
17801 it->hpos += nglyphs;
17802 row->ascent = max (row->ascent, it->max_ascent);
17803 row->height = max (row->height, it->max_ascent + it->max_descent);
17804 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17805 row->phys_height = max (row->phys_height,
17806 it->max_phys_ascent + it->max_phys_descent);
17807 row->extra_line_spacing = max (row->extra_line_spacing,
17808 it->max_extra_line_spacing);
17809 if (it->current_x - it->pixel_width < it->first_visible_x)
17810 row->x = x - it->first_visible_x;
17811 /* Record the maximum and minimum buffer positions seen so
17812 far in glyphs that will be displayed by this row. */
17813 if (it->bidi_p)
17814 RECORD_MAX_MIN_POS (it);
17815 }
17816 else
17817 {
17818 int new_x;
17819 struct glyph *glyph;
17820
17821 for (i = 0; i < nglyphs; ++i, x = new_x)
17822 {
17823 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17824 new_x = x + glyph->pixel_width;
17825
17826 if (/* Lines are continued. */
17827 it->line_wrap != TRUNCATE
17828 && (/* Glyph doesn't fit on the line. */
17829 new_x > it->last_visible_x
17830 /* Or it fits exactly on a window system frame. */
17831 || (new_x == it->last_visible_x
17832 && FRAME_WINDOW_P (it->f))))
17833 {
17834 /* End of a continued line. */
17835
17836 if (it->hpos == 0
17837 || (new_x == it->last_visible_x
17838 && FRAME_WINDOW_P (it->f)))
17839 {
17840 /* Current glyph is the only one on the line or
17841 fits exactly on the line. We must continue
17842 the line because we can't draw the cursor
17843 after the glyph. */
17844 row->continued_p = 1;
17845 it->current_x = new_x;
17846 it->continuation_lines_width += new_x;
17847 ++it->hpos;
17848 /* Record the maximum and minimum buffer
17849 positions seen so far in glyphs that will be
17850 displayed by this row. */
17851 if (it->bidi_p)
17852 RECORD_MAX_MIN_POS (it);
17853 if (i == nglyphs - 1)
17854 {
17855 /* If line-wrap is on, check if a previous
17856 wrap point was found. */
17857 if (wrap_row_used > 0
17858 /* Even if there is a previous wrap
17859 point, continue the line here as
17860 usual, if (i) the previous character
17861 was a space or tab AND (ii) the
17862 current character is not. */
17863 && (!may_wrap
17864 || IT_DISPLAYING_WHITESPACE (it)))
17865 goto back_to_wrap;
17866
17867 set_iterator_to_next (it, 1);
17868 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17869 {
17870 if (!get_next_display_element (it))
17871 {
17872 row->exact_window_width_line_p = 1;
17873 it->continuation_lines_width = 0;
17874 row->continued_p = 0;
17875 row->ends_at_zv_p = 1;
17876 }
17877 else if (ITERATOR_AT_END_OF_LINE_P (it))
17878 {
17879 row->continued_p = 0;
17880 row->exact_window_width_line_p = 1;
17881 }
17882 }
17883 }
17884 }
17885 else if (CHAR_GLYPH_PADDING_P (*glyph)
17886 && !FRAME_WINDOW_P (it->f))
17887 {
17888 /* A padding glyph that doesn't fit on this line.
17889 This means the whole character doesn't fit
17890 on the line. */
17891 if (row->reversed_p)
17892 unproduce_glyphs (it, row->used[TEXT_AREA]
17893 - n_glyphs_before);
17894 row->used[TEXT_AREA] = n_glyphs_before;
17895
17896 /* Fill the rest of the row with continuation
17897 glyphs like in 20.x. */
17898 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17899 < row->glyphs[1 + TEXT_AREA])
17900 produce_special_glyphs (it, IT_CONTINUATION);
17901
17902 row->continued_p = 1;
17903 it->current_x = x_before;
17904 it->continuation_lines_width += x_before;
17905
17906 /* Restore the height to what it was before the
17907 element not fitting on the line. */
17908 it->max_ascent = ascent;
17909 it->max_descent = descent;
17910 it->max_phys_ascent = phys_ascent;
17911 it->max_phys_descent = phys_descent;
17912 }
17913 else if (wrap_row_used > 0)
17914 {
17915 back_to_wrap:
17916 if (row->reversed_p)
17917 unproduce_glyphs (it,
17918 row->used[TEXT_AREA] - wrap_row_used);
17919 *it = wrap_it;
17920 it->continuation_lines_width += wrap_x;
17921 row->used[TEXT_AREA] = wrap_row_used;
17922 row->ascent = wrap_row_ascent;
17923 row->height = wrap_row_height;
17924 row->phys_ascent = wrap_row_phys_ascent;
17925 row->phys_height = wrap_row_phys_height;
17926 row->extra_line_spacing = wrap_row_extra_line_spacing;
17927 min_pos = wrap_row_min_pos;
17928 min_bpos = wrap_row_min_bpos;
17929 max_pos = wrap_row_max_pos;
17930 max_bpos = wrap_row_max_bpos;
17931 row->continued_p = 1;
17932 row->ends_at_zv_p = 0;
17933 row->exact_window_width_line_p = 0;
17934 it->continuation_lines_width += x;
17935
17936 /* Make sure that a non-default face is extended
17937 up to the right margin of the window. */
17938 extend_face_to_end_of_line (it);
17939 }
17940 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17941 {
17942 /* A TAB that extends past the right edge of the
17943 window. This produces a single glyph on
17944 window system frames. We leave the glyph in
17945 this row and let it fill the row, but don't
17946 consume the TAB. */
17947 it->continuation_lines_width += it->last_visible_x;
17948 row->ends_in_middle_of_char_p = 1;
17949 row->continued_p = 1;
17950 glyph->pixel_width = it->last_visible_x - x;
17951 it->starts_in_middle_of_char_p = 1;
17952 }
17953 else
17954 {
17955 /* Something other than a TAB that draws past
17956 the right edge of the window. Restore
17957 positions to values before the element. */
17958 if (row->reversed_p)
17959 unproduce_glyphs (it, row->used[TEXT_AREA]
17960 - (n_glyphs_before + i));
17961 row->used[TEXT_AREA] = n_glyphs_before + i;
17962
17963 /* Display continuation glyphs. */
17964 if (!FRAME_WINDOW_P (it->f))
17965 produce_special_glyphs (it, IT_CONTINUATION);
17966 row->continued_p = 1;
17967
17968 it->current_x = x_before;
17969 it->continuation_lines_width += x;
17970 extend_face_to_end_of_line (it);
17971
17972 if (nglyphs > 1 && i > 0)
17973 {
17974 row->ends_in_middle_of_char_p = 1;
17975 it->starts_in_middle_of_char_p = 1;
17976 }
17977
17978 /* Restore the height to what it was before the
17979 element not fitting on the line. */
17980 it->max_ascent = ascent;
17981 it->max_descent = descent;
17982 it->max_phys_ascent = phys_ascent;
17983 it->max_phys_descent = phys_descent;
17984 }
17985
17986 break;
17987 }
17988 else if (new_x > it->first_visible_x)
17989 {
17990 /* Increment number of glyphs actually displayed. */
17991 ++it->hpos;
17992
17993 /* Record the maximum and minimum buffer positions
17994 seen so far in glyphs that will be displayed by
17995 this row. */
17996 if (it->bidi_p)
17997 RECORD_MAX_MIN_POS (it);
17998
17999 if (x < it->first_visible_x)
18000 /* Glyph is partially visible, i.e. row starts at
18001 negative X position. */
18002 row->x = x - it->first_visible_x;
18003 }
18004 else
18005 {
18006 /* Glyph is completely off the left margin of the
18007 window. This should not happen because of the
18008 move_it_in_display_line at the start of this
18009 function, unless the text display area of the
18010 window is empty. */
18011 xassert (it->first_visible_x <= it->last_visible_x);
18012 }
18013 }
18014
18015 row->ascent = max (row->ascent, it->max_ascent);
18016 row->height = max (row->height, it->max_ascent + it->max_descent);
18017 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18018 row->phys_height = max (row->phys_height,
18019 it->max_phys_ascent + it->max_phys_descent);
18020 row->extra_line_spacing = max (row->extra_line_spacing,
18021 it->max_extra_line_spacing);
18022
18023 /* End of this display line if row is continued. */
18024 if (row->continued_p || row->ends_at_zv_p)
18025 break;
18026 }
18027
18028 at_end_of_line:
18029 /* Is this a line end? If yes, we're also done, after making
18030 sure that a non-default face is extended up to the right
18031 margin of the window. */
18032 if (ITERATOR_AT_END_OF_LINE_P (it))
18033 {
18034 int used_before = row->used[TEXT_AREA];
18035
18036 row->ends_in_newline_from_string_p = STRINGP (it->object);
18037
18038 /* Add a space at the end of the line that is used to
18039 display the cursor there. */
18040 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18041 append_space_for_newline (it, 0);
18042
18043 /* Extend the face to the end of the line. */
18044 extend_face_to_end_of_line (it);
18045
18046 /* Make sure we have the position. */
18047 if (used_before == 0)
18048 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18049
18050 /* Record the position of the newline, for use in
18051 find_row_edges. */
18052 it->eol_pos = it->current.pos;
18053
18054 /* Consume the line end. This skips over invisible lines. */
18055 set_iterator_to_next (it, 1);
18056 it->continuation_lines_width = 0;
18057 break;
18058 }
18059
18060 /* Proceed with next display element. Note that this skips
18061 over lines invisible because of selective display. */
18062 set_iterator_to_next (it, 1);
18063
18064 /* If we truncate lines, we are done when the last displayed
18065 glyphs reach past the right margin of the window. */
18066 if (it->line_wrap == TRUNCATE
18067 && (FRAME_WINDOW_P (it->f)
18068 ? (it->current_x >= it->last_visible_x)
18069 : (it->current_x > it->last_visible_x)))
18070 {
18071 /* Maybe add truncation glyphs. */
18072 if (!FRAME_WINDOW_P (it->f))
18073 {
18074 int i, n;
18075
18076 if (!row->reversed_p)
18077 {
18078 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18079 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18080 break;
18081 }
18082 else
18083 {
18084 for (i = 0; i < row->used[TEXT_AREA]; i++)
18085 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18086 break;
18087 /* Remove any padding glyphs at the front of ROW, to
18088 make room for the truncation glyphs we will be
18089 adding below. The loop below always inserts at
18090 least one truncation glyph, so also remove the
18091 last glyph added to ROW. */
18092 unproduce_glyphs (it, i + 1);
18093 /* Adjust i for the loop below. */
18094 i = row->used[TEXT_AREA] - (i + 1);
18095 }
18096
18097 for (n = row->used[TEXT_AREA]; i < n; ++i)
18098 {
18099 row->used[TEXT_AREA] = i;
18100 produce_special_glyphs (it, IT_TRUNCATION);
18101 }
18102 }
18103 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18104 {
18105 /* Don't truncate if we can overflow newline into fringe. */
18106 if (!get_next_display_element (it))
18107 {
18108 it->continuation_lines_width = 0;
18109 row->ends_at_zv_p = 1;
18110 row->exact_window_width_line_p = 1;
18111 break;
18112 }
18113 if (ITERATOR_AT_END_OF_LINE_P (it))
18114 {
18115 row->exact_window_width_line_p = 1;
18116 goto at_end_of_line;
18117 }
18118 }
18119
18120 row->truncated_on_right_p = 1;
18121 it->continuation_lines_width = 0;
18122 reseat_at_next_visible_line_start (it, 0);
18123 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18124 it->hpos = hpos_before;
18125 it->current_x = x_before;
18126 break;
18127 }
18128 }
18129
18130 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18131 at the left window margin. */
18132 if (it->first_visible_x
18133 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18134 {
18135 if (!FRAME_WINDOW_P (it->f))
18136 insert_left_trunc_glyphs (it);
18137 row->truncated_on_left_p = 1;
18138 }
18139
18140 /* If the start of this line is the overlay arrow-position, then
18141 mark this glyph row as the one containing the overlay arrow.
18142 This is clearly a mess with variable size fonts. It would be
18143 better to let it be displayed like cursors under X. */
18144 if ((row->displays_text_p || !overlay_arrow_seen)
18145 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18146 !NILP (overlay_arrow_string)))
18147 {
18148 /* Overlay arrow in window redisplay is a fringe bitmap. */
18149 if (STRINGP (overlay_arrow_string))
18150 {
18151 struct glyph_row *arrow_row
18152 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18153 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18154 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18155 struct glyph *p = row->glyphs[TEXT_AREA];
18156 struct glyph *p2, *end;
18157
18158 /* Copy the arrow glyphs. */
18159 while (glyph < arrow_end)
18160 *p++ = *glyph++;
18161
18162 /* Throw away padding glyphs. */
18163 p2 = p;
18164 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18165 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18166 ++p2;
18167 if (p2 > p)
18168 {
18169 while (p2 < end)
18170 *p++ = *p2++;
18171 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18172 }
18173 }
18174 else
18175 {
18176 xassert (INTEGERP (overlay_arrow_string));
18177 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18178 }
18179 overlay_arrow_seen = 1;
18180 }
18181
18182 /* Compute pixel dimensions of this line. */
18183 compute_line_metrics (it);
18184
18185 /* Remember the position at which this line ends. */
18186 row->end = it->current;
18187 if (!it->bidi_p)
18188 {
18189 row->minpos = row->start.pos;
18190 row->maxpos = row->end.pos;
18191 }
18192 else
18193 {
18194 /* ROW->minpos and ROW->maxpos must be the smallest and
18195 `1 + the largest' buffer positions in ROW. But if ROW was
18196 bidi-reordered, these two positions can be anywhere in the
18197 row, so we must determine them now. */
18198 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18199 }
18200
18201 /* Record whether this row ends inside an ellipsis. */
18202 row->ends_in_ellipsis_p
18203 = (it->method == GET_FROM_DISPLAY_VECTOR
18204 && it->ellipsis_p);
18205
18206 /* Save fringe bitmaps in this row. */
18207 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18208 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18209 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18210 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18211
18212 it->left_user_fringe_bitmap = 0;
18213 it->left_user_fringe_face_id = 0;
18214 it->right_user_fringe_bitmap = 0;
18215 it->right_user_fringe_face_id = 0;
18216
18217 /* Maybe set the cursor. */
18218 cvpos = it->w->cursor.vpos;
18219 if ((cvpos < 0
18220 /* In bidi-reordered rows, keep checking for proper cursor
18221 position even if one has been found already, because buffer
18222 positions in such rows change non-linearly with ROW->VPOS,
18223 when a line is continued. One exception: when we are at ZV,
18224 display cursor on the first suitable glyph row, since all
18225 the empty rows after that also have their position set to ZV. */
18226 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18227 lines' rows is implemented for bidi-reordered rows. */
18228 || (it->bidi_p
18229 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18230 && PT >= MATRIX_ROW_START_CHARPOS (row)
18231 && PT <= MATRIX_ROW_END_CHARPOS (row)
18232 && cursor_row_p (it->w, row))
18233 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18234
18235 /* Highlight trailing whitespace. */
18236 if (!NILP (Vshow_trailing_whitespace))
18237 highlight_trailing_whitespace (it->f, it->glyph_row);
18238
18239 /* Prepare for the next line. This line starts horizontally at (X
18240 HPOS) = (0 0). Vertical positions are incremented. As a
18241 convenience for the caller, IT->glyph_row is set to the next
18242 row to be used. */
18243 it->current_x = it->hpos = 0;
18244 it->current_y += row->height;
18245 SET_TEXT_POS (it->eol_pos, 0, 0);
18246 ++it->vpos;
18247 ++it->glyph_row;
18248 /* The next row should by default use the same value of the
18249 reversed_p flag as this one. set_iterator_to_next decides when
18250 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18251 the flag accordingly. */
18252 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18253 it->glyph_row->reversed_p = row->reversed_p;
18254 it->start = row->end;
18255 return row->displays_text_p;
18256
18257 #undef RECORD_MAX_MIN_POS
18258 }
18259
18260 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18261 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18262 doc: /* Return paragraph direction at point in BUFFER.
18263 Value is either `left-to-right' or `right-to-left'.
18264 If BUFFER is omitted or nil, it defaults to the current buffer.
18265
18266 Paragraph direction determines how the text in the paragraph is displayed.
18267 In left-to-right paragraphs, text begins at the left margin of the window
18268 and the reading direction is generally left to right. In right-to-left
18269 paragraphs, text begins at the right margin and is read from right to left.
18270
18271 See also `bidi-paragraph-direction'. */)
18272 (buffer)
18273 Lisp_Object buffer;
18274 {
18275 struct buffer *buf;
18276 struct buffer *old;
18277
18278 if (NILP (buffer))
18279 buf = current_buffer;
18280 else
18281 {
18282 CHECK_BUFFER (buffer);
18283 buf = XBUFFER (buffer);
18284 old = current_buffer;
18285 }
18286
18287 if (NILP (buf->bidi_display_reordering))
18288 return Qleft_to_right;
18289 else if (!NILP (buf->bidi_paragraph_direction))
18290 return buf->bidi_paragraph_direction;
18291 else
18292 {
18293 /* Determine the direction from buffer text. We could try to
18294 use current_matrix if it is up to date, but this seems fast
18295 enough as it is. */
18296 struct bidi_it itb;
18297 EMACS_INT pos = BUF_PT (buf);
18298 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18299
18300 if (buf != current_buffer)
18301 set_buffer_temp (buf);
18302 /* Find previous non-empty line. */
18303 if (pos >= ZV && pos > BEGV)
18304 {
18305 pos--;
18306 bytepos = CHAR_TO_BYTE (pos);
18307 }
18308 while (FETCH_BYTE (bytepos) == '\n')
18309 {
18310 if (bytepos <= BEGV_BYTE)
18311 break;
18312 bytepos--;
18313 pos--;
18314 }
18315 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18316 bytepos--;
18317 itb.charpos = pos;
18318 itb.bytepos = bytepos;
18319 itb.first_elt = 1;
18320
18321 bidi_paragraph_init (NEUTRAL_DIR, &itb);
18322 if (buf != current_buffer)
18323 set_buffer_temp (old);
18324 switch (itb.paragraph_dir)
18325 {
18326 case L2R:
18327 return Qleft_to_right;
18328 break;
18329 case R2L:
18330 return Qright_to_left;
18331 break;
18332 default:
18333 abort ();
18334 }
18335 }
18336 }
18337
18338
18339 \f
18340 /***********************************************************************
18341 Menu Bar
18342 ***********************************************************************/
18343
18344 /* Redisplay the menu bar in the frame for window W.
18345
18346 The menu bar of X frames that don't have X toolkit support is
18347 displayed in a special window W->frame->menu_bar_window.
18348
18349 The menu bar of terminal frames is treated specially as far as
18350 glyph matrices are concerned. Menu bar lines are not part of
18351 windows, so the update is done directly on the frame matrix rows
18352 for the menu bar. */
18353
18354 static void
18355 display_menu_bar (w)
18356 struct window *w;
18357 {
18358 struct frame *f = XFRAME (WINDOW_FRAME (w));
18359 struct it it;
18360 Lisp_Object items;
18361 int i;
18362
18363 /* Don't do all this for graphical frames. */
18364 #ifdef HAVE_NTGUI
18365 if (FRAME_W32_P (f))
18366 return;
18367 #endif
18368 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18369 if (FRAME_X_P (f))
18370 return;
18371 #endif
18372
18373 #ifdef HAVE_NS
18374 if (FRAME_NS_P (f))
18375 return;
18376 #endif /* HAVE_NS */
18377
18378 #ifdef USE_X_TOOLKIT
18379 xassert (!FRAME_WINDOW_P (f));
18380 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18381 it.first_visible_x = 0;
18382 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18383 #else /* not USE_X_TOOLKIT */
18384 if (FRAME_WINDOW_P (f))
18385 {
18386 /* Menu bar lines are displayed in the desired matrix of the
18387 dummy window menu_bar_window. */
18388 struct window *menu_w;
18389 xassert (WINDOWP (f->menu_bar_window));
18390 menu_w = XWINDOW (f->menu_bar_window);
18391 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18392 MENU_FACE_ID);
18393 it.first_visible_x = 0;
18394 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18395 }
18396 else
18397 {
18398 /* This is a TTY frame, i.e. character hpos/vpos are used as
18399 pixel x/y. */
18400 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18401 MENU_FACE_ID);
18402 it.first_visible_x = 0;
18403 it.last_visible_x = FRAME_COLS (f);
18404 }
18405 #endif /* not USE_X_TOOLKIT */
18406
18407 if (! mode_line_inverse_video)
18408 /* Force the menu-bar to be displayed in the default face. */
18409 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18410
18411 /* Clear all rows of the menu bar. */
18412 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18413 {
18414 struct glyph_row *row = it.glyph_row + i;
18415 clear_glyph_row (row);
18416 row->enabled_p = 1;
18417 row->full_width_p = 1;
18418 }
18419
18420 /* Display all items of the menu bar. */
18421 items = FRAME_MENU_BAR_ITEMS (it.f);
18422 for (i = 0; i < XVECTOR (items)->size; i += 4)
18423 {
18424 Lisp_Object string;
18425
18426 /* Stop at nil string. */
18427 string = AREF (items, i + 1);
18428 if (NILP (string))
18429 break;
18430
18431 /* Remember where item was displayed. */
18432 ASET (items, i + 3, make_number (it.hpos));
18433
18434 /* Display the item, pad with one space. */
18435 if (it.current_x < it.last_visible_x)
18436 display_string (NULL, string, Qnil, 0, 0, &it,
18437 SCHARS (string) + 1, 0, 0, -1);
18438 }
18439
18440 /* Fill out the line with spaces. */
18441 if (it.current_x < it.last_visible_x)
18442 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18443
18444 /* Compute the total height of the lines. */
18445 compute_line_metrics (&it);
18446 }
18447
18448
18449 \f
18450 /***********************************************************************
18451 Mode Line
18452 ***********************************************************************/
18453
18454 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18455 FORCE is non-zero, redisplay mode lines unconditionally.
18456 Otherwise, redisplay only mode lines that are garbaged. Value is
18457 the number of windows whose mode lines were redisplayed. */
18458
18459 static int
18460 redisplay_mode_lines (window, force)
18461 Lisp_Object window;
18462 int force;
18463 {
18464 int nwindows = 0;
18465
18466 while (!NILP (window))
18467 {
18468 struct window *w = XWINDOW (window);
18469
18470 if (WINDOWP (w->hchild))
18471 nwindows += redisplay_mode_lines (w->hchild, force);
18472 else if (WINDOWP (w->vchild))
18473 nwindows += redisplay_mode_lines (w->vchild, force);
18474 else if (force
18475 || FRAME_GARBAGED_P (XFRAME (w->frame))
18476 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18477 {
18478 struct text_pos lpoint;
18479 struct buffer *old = current_buffer;
18480
18481 /* Set the window's buffer for the mode line display. */
18482 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18483 set_buffer_internal_1 (XBUFFER (w->buffer));
18484
18485 /* Point refers normally to the selected window. For any
18486 other window, set up appropriate value. */
18487 if (!EQ (window, selected_window))
18488 {
18489 struct text_pos pt;
18490
18491 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18492 if (CHARPOS (pt) < BEGV)
18493 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18494 else if (CHARPOS (pt) > (ZV - 1))
18495 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18496 else
18497 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18498 }
18499
18500 /* Display mode lines. */
18501 clear_glyph_matrix (w->desired_matrix);
18502 if (display_mode_lines (w))
18503 {
18504 ++nwindows;
18505 w->must_be_updated_p = 1;
18506 }
18507
18508 /* Restore old settings. */
18509 set_buffer_internal_1 (old);
18510 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18511 }
18512
18513 window = w->next;
18514 }
18515
18516 return nwindows;
18517 }
18518
18519
18520 /* Display the mode and/or header line of window W. Value is the
18521 sum number of mode lines and header lines displayed. */
18522
18523 static int
18524 display_mode_lines (w)
18525 struct window *w;
18526 {
18527 Lisp_Object old_selected_window, old_selected_frame;
18528 int n = 0;
18529
18530 old_selected_frame = selected_frame;
18531 selected_frame = w->frame;
18532 old_selected_window = selected_window;
18533 XSETWINDOW (selected_window, w);
18534
18535 /* These will be set while the mode line specs are processed. */
18536 line_number_displayed = 0;
18537 w->column_number_displayed = Qnil;
18538
18539 if (WINDOW_WANTS_MODELINE_P (w))
18540 {
18541 struct window *sel_w = XWINDOW (old_selected_window);
18542
18543 /* Select mode line face based on the real selected window. */
18544 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18545 current_buffer->mode_line_format);
18546 ++n;
18547 }
18548
18549 if (WINDOW_WANTS_HEADER_LINE_P (w))
18550 {
18551 display_mode_line (w, HEADER_LINE_FACE_ID,
18552 current_buffer->header_line_format);
18553 ++n;
18554 }
18555
18556 selected_frame = old_selected_frame;
18557 selected_window = old_selected_window;
18558 return n;
18559 }
18560
18561
18562 /* Display mode or header line of window W. FACE_ID specifies which
18563 line to display; it is either MODE_LINE_FACE_ID or
18564 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18565 display. Value is the pixel height of the mode/header line
18566 displayed. */
18567
18568 static int
18569 display_mode_line (w, face_id, format)
18570 struct window *w;
18571 enum face_id face_id;
18572 Lisp_Object format;
18573 {
18574 struct it it;
18575 struct face *face;
18576 int count = SPECPDL_INDEX ();
18577
18578 init_iterator (&it, w, -1, -1, NULL, face_id);
18579 /* Don't extend on a previously drawn mode-line.
18580 This may happen if called from pos_visible_p. */
18581 it.glyph_row->enabled_p = 0;
18582 prepare_desired_row (it.glyph_row);
18583
18584 it.glyph_row->mode_line_p = 1;
18585
18586 if (! mode_line_inverse_video)
18587 /* Force the mode-line to be displayed in the default face. */
18588 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18589
18590 record_unwind_protect (unwind_format_mode_line,
18591 format_mode_line_unwind_data (NULL, Qnil, 0));
18592
18593 mode_line_target = MODE_LINE_DISPLAY;
18594
18595 /* Temporarily make frame's keyboard the current kboard so that
18596 kboard-local variables in the mode_line_format will get the right
18597 values. */
18598 push_kboard (FRAME_KBOARD (it.f));
18599 record_unwind_save_match_data ();
18600 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18601 pop_kboard ();
18602
18603 unbind_to (count, Qnil);
18604
18605 /* Fill up with spaces. */
18606 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18607
18608 compute_line_metrics (&it);
18609 it.glyph_row->full_width_p = 1;
18610 it.glyph_row->continued_p = 0;
18611 it.glyph_row->truncated_on_left_p = 0;
18612 it.glyph_row->truncated_on_right_p = 0;
18613
18614 /* Make a 3D mode-line have a shadow at its right end. */
18615 face = FACE_FROM_ID (it.f, face_id);
18616 extend_face_to_end_of_line (&it);
18617 if (face->box != FACE_NO_BOX)
18618 {
18619 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18620 + it.glyph_row->used[TEXT_AREA] - 1);
18621 last->right_box_line_p = 1;
18622 }
18623
18624 return it.glyph_row->height;
18625 }
18626
18627 /* Move element ELT in LIST to the front of LIST.
18628 Return the updated list. */
18629
18630 static Lisp_Object
18631 move_elt_to_front (elt, list)
18632 Lisp_Object elt, list;
18633 {
18634 register Lisp_Object tail, prev;
18635 register Lisp_Object tem;
18636
18637 tail = list;
18638 prev = Qnil;
18639 while (CONSP (tail))
18640 {
18641 tem = XCAR (tail);
18642
18643 if (EQ (elt, tem))
18644 {
18645 /* Splice out the link TAIL. */
18646 if (NILP (prev))
18647 list = XCDR (tail);
18648 else
18649 Fsetcdr (prev, XCDR (tail));
18650
18651 /* Now make it the first. */
18652 Fsetcdr (tail, list);
18653 return tail;
18654 }
18655 else
18656 prev = tail;
18657 tail = XCDR (tail);
18658 QUIT;
18659 }
18660
18661 /* Not found--return unchanged LIST. */
18662 return list;
18663 }
18664
18665 /* Contribute ELT to the mode line for window IT->w. How it
18666 translates into text depends on its data type.
18667
18668 IT describes the display environment in which we display, as usual.
18669
18670 DEPTH is the depth in recursion. It is used to prevent
18671 infinite recursion here.
18672
18673 FIELD_WIDTH is the number of characters the display of ELT should
18674 occupy in the mode line, and PRECISION is the maximum number of
18675 characters to display from ELT's representation. See
18676 display_string for details.
18677
18678 Returns the hpos of the end of the text generated by ELT.
18679
18680 PROPS is a property list to add to any string we encounter.
18681
18682 If RISKY is nonzero, remove (disregard) any properties in any string
18683 we encounter, and ignore :eval and :propertize.
18684
18685 The global variable `mode_line_target' determines whether the
18686 output is passed to `store_mode_line_noprop',
18687 `store_mode_line_string', or `display_string'. */
18688
18689 static int
18690 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18691 struct it *it;
18692 int depth;
18693 int field_width, precision;
18694 Lisp_Object elt, props;
18695 int risky;
18696 {
18697 int n = 0, field, prec;
18698 int literal = 0;
18699
18700 tail_recurse:
18701 if (depth > 100)
18702 elt = build_string ("*too-deep*");
18703
18704 depth++;
18705
18706 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18707 {
18708 case Lisp_String:
18709 {
18710 /* A string: output it and check for %-constructs within it. */
18711 unsigned char c;
18712 int offset = 0;
18713
18714 if (SCHARS (elt) > 0
18715 && (!NILP (props) || risky))
18716 {
18717 Lisp_Object oprops, aelt;
18718 oprops = Ftext_properties_at (make_number (0), elt);
18719
18720 /* If the starting string's properties are not what
18721 we want, translate the string. Also, if the string
18722 is risky, do that anyway. */
18723
18724 if (NILP (Fequal (props, oprops)) || risky)
18725 {
18726 /* If the starting string has properties,
18727 merge the specified ones onto the existing ones. */
18728 if (! NILP (oprops) && !risky)
18729 {
18730 Lisp_Object tem;
18731
18732 oprops = Fcopy_sequence (oprops);
18733 tem = props;
18734 while (CONSP (tem))
18735 {
18736 oprops = Fplist_put (oprops, XCAR (tem),
18737 XCAR (XCDR (tem)));
18738 tem = XCDR (XCDR (tem));
18739 }
18740 props = oprops;
18741 }
18742
18743 aelt = Fassoc (elt, mode_line_proptrans_alist);
18744 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18745 {
18746 /* AELT is what we want. Move it to the front
18747 without consing. */
18748 elt = XCAR (aelt);
18749 mode_line_proptrans_alist
18750 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18751 }
18752 else
18753 {
18754 Lisp_Object tem;
18755
18756 /* If AELT has the wrong props, it is useless.
18757 so get rid of it. */
18758 if (! NILP (aelt))
18759 mode_line_proptrans_alist
18760 = Fdelq (aelt, mode_line_proptrans_alist);
18761
18762 elt = Fcopy_sequence (elt);
18763 Fset_text_properties (make_number (0), Flength (elt),
18764 props, elt);
18765 /* Add this item to mode_line_proptrans_alist. */
18766 mode_line_proptrans_alist
18767 = Fcons (Fcons (elt, props),
18768 mode_line_proptrans_alist);
18769 /* Truncate mode_line_proptrans_alist
18770 to at most 50 elements. */
18771 tem = Fnthcdr (make_number (50),
18772 mode_line_proptrans_alist);
18773 if (! NILP (tem))
18774 XSETCDR (tem, Qnil);
18775 }
18776 }
18777 }
18778
18779 offset = 0;
18780
18781 if (literal)
18782 {
18783 prec = precision - n;
18784 switch (mode_line_target)
18785 {
18786 case MODE_LINE_NOPROP:
18787 case MODE_LINE_TITLE:
18788 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18789 break;
18790 case MODE_LINE_STRING:
18791 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18792 break;
18793 case MODE_LINE_DISPLAY:
18794 n += display_string (NULL, elt, Qnil, 0, 0, it,
18795 0, prec, 0, STRING_MULTIBYTE (elt));
18796 break;
18797 }
18798
18799 break;
18800 }
18801
18802 /* Handle the non-literal case. */
18803
18804 while ((precision <= 0 || n < precision)
18805 && SREF (elt, offset) != 0
18806 && (mode_line_target != MODE_LINE_DISPLAY
18807 || it->current_x < it->last_visible_x))
18808 {
18809 int last_offset = offset;
18810
18811 /* Advance to end of string or next format specifier. */
18812 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18813 ;
18814
18815 if (offset - 1 != last_offset)
18816 {
18817 int nchars, nbytes;
18818
18819 /* Output to end of string or up to '%'. Field width
18820 is length of string. Don't output more than
18821 PRECISION allows us. */
18822 offset--;
18823
18824 prec = c_string_width (SDATA (elt) + last_offset,
18825 offset - last_offset, precision - n,
18826 &nchars, &nbytes);
18827
18828 switch (mode_line_target)
18829 {
18830 case MODE_LINE_NOPROP:
18831 case MODE_LINE_TITLE:
18832 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18833 break;
18834 case MODE_LINE_STRING:
18835 {
18836 int bytepos = last_offset;
18837 int charpos = string_byte_to_char (elt, bytepos);
18838 int endpos = (precision <= 0
18839 ? string_byte_to_char (elt, offset)
18840 : charpos + nchars);
18841
18842 n += store_mode_line_string (NULL,
18843 Fsubstring (elt, make_number (charpos),
18844 make_number (endpos)),
18845 0, 0, 0, Qnil);
18846 }
18847 break;
18848 case MODE_LINE_DISPLAY:
18849 {
18850 int bytepos = last_offset;
18851 int charpos = string_byte_to_char (elt, bytepos);
18852
18853 if (precision <= 0)
18854 nchars = string_byte_to_char (elt, offset) - charpos;
18855 n += display_string (NULL, elt, Qnil, 0, charpos,
18856 it, 0, nchars, 0,
18857 STRING_MULTIBYTE (elt));
18858 }
18859 break;
18860 }
18861 }
18862 else /* c == '%' */
18863 {
18864 int percent_position = offset;
18865
18866 /* Get the specified minimum width. Zero means
18867 don't pad. */
18868 field = 0;
18869 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18870 field = field * 10 + c - '0';
18871
18872 /* Don't pad beyond the total padding allowed. */
18873 if (field_width - n > 0 && field > field_width - n)
18874 field = field_width - n;
18875
18876 /* Note that either PRECISION <= 0 or N < PRECISION. */
18877 prec = precision - n;
18878
18879 if (c == 'M')
18880 n += display_mode_element (it, depth, field, prec,
18881 Vglobal_mode_string, props,
18882 risky);
18883 else if (c != 0)
18884 {
18885 int multibyte;
18886 int bytepos, charpos;
18887 unsigned char *spec;
18888 Lisp_Object string;
18889
18890 bytepos = percent_position;
18891 charpos = (STRING_MULTIBYTE (elt)
18892 ? string_byte_to_char (elt, bytepos)
18893 : bytepos);
18894 spec = decode_mode_spec (it->w, c, field, prec, &string);
18895 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18896
18897 switch (mode_line_target)
18898 {
18899 case MODE_LINE_NOPROP:
18900 case MODE_LINE_TITLE:
18901 n += store_mode_line_noprop (spec, field, prec);
18902 break;
18903 case MODE_LINE_STRING:
18904 {
18905 int len = strlen (spec);
18906 Lisp_Object tem = make_string (spec, len);
18907 props = Ftext_properties_at (make_number (charpos), elt);
18908 /* Should only keep face property in props */
18909 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18910 }
18911 break;
18912 case MODE_LINE_DISPLAY:
18913 {
18914 int nglyphs_before, nwritten;
18915
18916 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18917 nwritten = display_string (spec, string, elt,
18918 charpos, 0, it,
18919 field, prec, 0,
18920 multibyte);
18921
18922 /* Assign to the glyphs written above the
18923 string where the `%x' came from, position
18924 of the `%'. */
18925 if (nwritten > 0)
18926 {
18927 struct glyph *glyph
18928 = (it->glyph_row->glyphs[TEXT_AREA]
18929 + nglyphs_before);
18930 int i;
18931
18932 for (i = 0; i < nwritten; ++i)
18933 {
18934 glyph[i].object = elt;
18935 glyph[i].charpos = charpos;
18936 }
18937
18938 n += nwritten;
18939 }
18940 }
18941 break;
18942 }
18943 }
18944 else /* c == 0 */
18945 break;
18946 }
18947 }
18948 }
18949 break;
18950
18951 case Lisp_Symbol:
18952 /* A symbol: process the value of the symbol recursively
18953 as if it appeared here directly. Avoid error if symbol void.
18954 Special case: if value of symbol is a string, output the string
18955 literally. */
18956 {
18957 register Lisp_Object tem;
18958
18959 /* If the variable is not marked as risky to set
18960 then its contents are risky to use. */
18961 if (NILP (Fget (elt, Qrisky_local_variable)))
18962 risky = 1;
18963
18964 tem = Fboundp (elt);
18965 if (!NILP (tem))
18966 {
18967 tem = Fsymbol_value (elt);
18968 /* If value is a string, output that string literally:
18969 don't check for % within it. */
18970 if (STRINGP (tem))
18971 literal = 1;
18972
18973 if (!EQ (tem, elt))
18974 {
18975 /* Give up right away for nil or t. */
18976 elt = tem;
18977 goto tail_recurse;
18978 }
18979 }
18980 }
18981 break;
18982
18983 case Lisp_Cons:
18984 {
18985 register Lisp_Object car, tem;
18986
18987 /* A cons cell: five distinct cases.
18988 If first element is :eval or :propertize, do something special.
18989 If first element is a string or a cons, process all the elements
18990 and effectively concatenate them.
18991 If first element is a negative number, truncate displaying cdr to
18992 at most that many characters. If positive, pad (with spaces)
18993 to at least that many characters.
18994 If first element is a symbol, process the cadr or caddr recursively
18995 according to whether the symbol's value is non-nil or nil. */
18996 car = XCAR (elt);
18997 if (EQ (car, QCeval))
18998 {
18999 /* An element of the form (:eval FORM) means evaluate FORM
19000 and use the result as mode line elements. */
19001
19002 if (risky)
19003 break;
19004
19005 if (CONSP (XCDR (elt)))
19006 {
19007 Lisp_Object spec;
19008 spec = safe_eval (XCAR (XCDR (elt)));
19009 n += display_mode_element (it, depth, field_width - n,
19010 precision - n, spec, props,
19011 risky);
19012 }
19013 }
19014 else if (EQ (car, QCpropertize))
19015 {
19016 /* An element of the form (:propertize ELT PROPS...)
19017 means display ELT but applying properties PROPS. */
19018
19019 if (risky)
19020 break;
19021
19022 if (CONSP (XCDR (elt)))
19023 n += display_mode_element (it, depth, field_width - n,
19024 precision - n, XCAR (XCDR (elt)),
19025 XCDR (XCDR (elt)), risky);
19026 }
19027 else if (SYMBOLP (car))
19028 {
19029 tem = Fboundp (car);
19030 elt = XCDR (elt);
19031 if (!CONSP (elt))
19032 goto invalid;
19033 /* elt is now the cdr, and we know it is a cons cell.
19034 Use its car if CAR has a non-nil value. */
19035 if (!NILP (tem))
19036 {
19037 tem = Fsymbol_value (car);
19038 if (!NILP (tem))
19039 {
19040 elt = XCAR (elt);
19041 goto tail_recurse;
19042 }
19043 }
19044 /* Symbol's value is nil (or symbol is unbound)
19045 Get the cddr of the original list
19046 and if possible find the caddr and use that. */
19047 elt = XCDR (elt);
19048 if (NILP (elt))
19049 break;
19050 else if (!CONSP (elt))
19051 goto invalid;
19052 elt = XCAR (elt);
19053 goto tail_recurse;
19054 }
19055 else if (INTEGERP (car))
19056 {
19057 register int lim = XINT (car);
19058 elt = XCDR (elt);
19059 if (lim < 0)
19060 {
19061 /* Negative int means reduce maximum width. */
19062 if (precision <= 0)
19063 precision = -lim;
19064 else
19065 precision = min (precision, -lim);
19066 }
19067 else if (lim > 0)
19068 {
19069 /* Padding specified. Don't let it be more than
19070 current maximum. */
19071 if (precision > 0)
19072 lim = min (precision, lim);
19073
19074 /* If that's more padding than already wanted, queue it.
19075 But don't reduce padding already specified even if
19076 that is beyond the current truncation point. */
19077 field_width = max (lim, field_width);
19078 }
19079 goto tail_recurse;
19080 }
19081 else if (STRINGP (car) || CONSP (car))
19082 {
19083 Lisp_Object halftail = elt;
19084 int len = 0;
19085
19086 while (CONSP (elt)
19087 && (precision <= 0 || n < precision))
19088 {
19089 n += display_mode_element (it, depth,
19090 /* Do padding only after the last
19091 element in the list. */
19092 (! CONSP (XCDR (elt))
19093 ? field_width - n
19094 : 0),
19095 precision - n, XCAR (elt),
19096 props, risky);
19097 elt = XCDR (elt);
19098 len++;
19099 if ((len & 1) == 0)
19100 halftail = XCDR (halftail);
19101 /* Check for cycle. */
19102 if (EQ (halftail, elt))
19103 break;
19104 }
19105 }
19106 }
19107 break;
19108
19109 default:
19110 invalid:
19111 elt = build_string ("*invalid*");
19112 goto tail_recurse;
19113 }
19114
19115 /* Pad to FIELD_WIDTH. */
19116 if (field_width > 0 && n < field_width)
19117 {
19118 switch (mode_line_target)
19119 {
19120 case MODE_LINE_NOPROP:
19121 case MODE_LINE_TITLE:
19122 n += store_mode_line_noprop ("", field_width - n, 0);
19123 break;
19124 case MODE_LINE_STRING:
19125 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19126 break;
19127 case MODE_LINE_DISPLAY:
19128 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19129 0, 0, 0);
19130 break;
19131 }
19132 }
19133
19134 return n;
19135 }
19136
19137 /* Store a mode-line string element in mode_line_string_list.
19138
19139 If STRING is non-null, display that C string. Otherwise, the Lisp
19140 string LISP_STRING is displayed.
19141
19142 FIELD_WIDTH is the minimum number of output glyphs to produce.
19143 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19144 with spaces. FIELD_WIDTH <= 0 means don't pad.
19145
19146 PRECISION is the maximum number of characters to output from
19147 STRING. PRECISION <= 0 means don't truncate the string.
19148
19149 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19150 properties to the string.
19151
19152 PROPS are the properties to add to the string.
19153 The mode_line_string_face face property is always added to the string.
19154 */
19155
19156 static int
19157 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
19158 char *string;
19159 Lisp_Object lisp_string;
19160 int copy_string;
19161 int field_width;
19162 int precision;
19163 Lisp_Object props;
19164 {
19165 int len;
19166 int n = 0;
19167
19168 if (string != NULL)
19169 {
19170 len = strlen (string);
19171 if (precision > 0 && len > precision)
19172 len = precision;
19173 lisp_string = make_string (string, len);
19174 if (NILP (props))
19175 props = mode_line_string_face_prop;
19176 else if (!NILP (mode_line_string_face))
19177 {
19178 Lisp_Object face = Fplist_get (props, Qface);
19179 props = Fcopy_sequence (props);
19180 if (NILP (face))
19181 face = mode_line_string_face;
19182 else
19183 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19184 props = Fplist_put (props, Qface, face);
19185 }
19186 Fadd_text_properties (make_number (0), make_number (len),
19187 props, lisp_string);
19188 }
19189 else
19190 {
19191 len = XFASTINT (Flength (lisp_string));
19192 if (precision > 0 && len > precision)
19193 {
19194 len = precision;
19195 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19196 precision = -1;
19197 }
19198 if (!NILP (mode_line_string_face))
19199 {
19200 Lisp_Object face;
19201 if (NILP (props))
19202 props = Ftext_properties_at (make_number (0), lisp_string);
19203 face = Fplist_get (props, Qface);
19204 if (NILP (face))
19205 face = mode_line_string_face;
19206 else
19207 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19208 props = Fcons (Qface, Fcons (face, Qnil));
19209 if (copy_string)
19210 lisp_string = Fcopy_sequence (lisp_string);
19211 }
19212 if (!NILP (props))
19213 Fadd_text_properties (make_number (0), make_number (len),
19214 props, lisp_string);
19215 }
19216
19217 if (len > 0)
19218 {
19219 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19220 n += len;
19221 }
19222
19223 if (field_width > len)
19224 {
19225 field_width -= len;
19226 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19227 if (!NILP (props))
19228 Fadd_text_properties (make_number (0), make_number (field_width),
19229 props, lisp_string);
19230 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19231 n += field_width;
19232 }
19233
19234 return n;
19235 }
19236
19237
19238 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19239 1, 4, 0,
19240 doc: /* Format a string out of a mode line format specification.
19241 First arg FORMAT specifies the mode line format (see `mode-line-format'
19242 for details) to use.
19243
19244 Optional second arg FACE specifies the face property to put
19245 on all characters for which no face is specified.
19246 The value t means whatever face the window's mode line currently uses
19247 \(either `mode-line' or `mode-line-inactive', depending).
19248 A value of nil means the default is no face property.
19249 If FACE is an integer, the value string has no text properties.
19250
19251 Optional third and fourth args WINDOW and BUFFER specify the window
19252 and buffer to use as the context for the formatting (defaults
19253 are the selected window and the window's buffer). */)
19254 (format, face, window, buffer)
19255 Lisp_Object format, face, window, buffer;
19256 {
19257 struct it it;
19258 int len;
19259 struct window *w;
19260 struct buffer *old_buffer = NULL;
19261 int face_id = -1;
19262 int no_props = INTEGERP (face);
19263 int count = SPECPDL_INDEX ();
19264 Lisp_Object str;
19265 int string_start = 0;
19266
19267 if (NILP (window))
19268 window = selected_window;
19269 CHECK_WINDOW (window);
19270 w = XWINDOW (window);
19271
19272 if (NILP (buffer))
19273 buffer = w->buffer;
19274 CHECK_BUFFER (buffer);
19275
19276 /* Make formatting the modeline a non-op when noninteractive, otherwise
19277 there will be problems later caused by a partially initialized frame. */
19278 if (NILP (format) || noninteractive)
19279 return empty_unibyte_string;
19280
19281 if (no_props)
19282 face = Qnil;
19283
19284 if (!NILP (face))
19285 {
19286 if (EQ (face, Qt))
19287 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
19288 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
19289 }
19290
19291 if (face_id < 0)
19292 face_id = DEFAULT_FACE_ID;
19293
19294 if (XBUFFER (buffer) != current_buffer)
19295 old_buffer = current_buffer;
19296
19297 /* Save things including mode_line_proptrans_alist,
19298 and set that to nil so that we don't alter the outer value. */
19299 record_unwind_protect (unwind_format_mode_line,
19300 format_mode_line_unwind_data
19301 (old_buffer, selected_window, 1));
19302 mode_line_proptrans_alist = Qnil;
19303
19304 Fselect_window (window, Qt);
19305 if (old_buffer)
19306 set_buffer_internal_1 (XBUFFER (buffer));
19307
19308 init_iterator (&it, w, -1, -1, NULL, face_id);
19309
19310 if (no_props)
19311 {
19312 mode_line_target = MODE_LINE_NOPROP;
19313 mode_line_string_face_prop = Qnil;
19314 mode_line_string_list = Qnil;
19315 string_start = MODE_LINE_NOPROP_LEN (0);
19316 }
19317 else
19318 {
19319 mode_line_target = MODE_LINE_STRING;
19320 mode_line_string_list = Qnil;
19321 mode_line_string_face = face;
19322 mode_line_string_face_prop
19323 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19324 }
19325
19326 push_kboard (FRAME_KBOARD (it.f));
19327 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19328 pop_kboard ();
19329
19330 if (no_props)
19331 {
19332 len = MODE_LINE_NOPROP_LEN (string_start);
19333 str = make_string (mode_line_noprop_buf + string_start, len);
19334 }
19335 else
19336 {
19337 mode_line_string_list = Fnreverse (mode_line_string_list);
19338 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19339 empty_unibyte_string);
19340 }
19341
19342 unbind_to (count, Qnil);
19343 return str;
19344 }
19345
19346 /* Write a null-terminated, right justified decimal representation of
19347 the positive integer D to BUF using a minimal field width WIDTH. */
19348
19349 static void
19350 pint2str (buf, width, d)
19351 register char *buf;
19352 register int width;
19353 register int d;
19354 {
19355 register char *p = buf;
19356
19357 if (d <= 0)
19358 *p++ = '0';
19359 else
19360 {
19361 while (d > 0)
19362 {
19363 *p++ = d % 10 + '0';
19364 d /= 10;
19365 }
19366 }
19367
19368 for (width -= (int) (p - buf); width > 0; --width)
19369 *p++ = ' ';
19370 *p-- = '\0';
19371 while (p > buf)
19372 {
19373 d = *buf;
19374 *buf++ = *p;
19375 *p-- = d;
19376 }
19377 }
19378
19379 /* Write a null-terminated, right justified decimal and "human
19380 readable" representation of the nonnegative integer D to BUF using
19381 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19382
19383 static const char power_letter[] =
19384 {
19385 0, /* not used */
19386 'k', /* kilo */
19387 'M', /* mega */
19388 'G', /* giga */
19389 'T', /* tera */
19390 'P', /* peta */
19391 'E', /* exa */
19392 'Z', /* zetta */
19393 'Y' /* yotta */
19394 };
19395
19396 static void
19397 pint2hrstr (buf, width, d)
19398 char *buf;
19399 int width;
19400 int d;
19401 {
19402 /* We aim to represent the nonnegative integer D as
19403 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19404 int quotient = d;
19405 int remainder = 0;
19406 /* -1 means: do not use TENTHS. */
19407 int tenths = -1;
19408 int exponent = 0;
19409
19410 /* Length of QUOTIENT.TENTHS as a string. */
19411 int length;
19412
19413 char * psuffix;
19414 char * p;
19415
19416 if (1000 <= quotient)
19417 {
19418 /* Scale to the appropriate EXPONENT. */
19419 do
19420 {
19421 remainder = quotient % 1000;
19422 quotient /= 1000;
19423 exponent++;
19424 }
19425 while (1000 <= quotient);
19426
19427 /* Round to nearest and decide whether to use TENTHS or not. */
19428 if (quotient <= 9)
19429 {
19430 tenths = remainder / 100;
19431 if (50 <= remainder % 100)
19432 {
19433 if (tenths < 9)
19434 tenths++;
19435 else
19436 {
19437 quotient++;
19438 if (quotient == 10)
19439 tenths = -1;
19440 else
19441 tenths = 0;
19442 }
19443 }
19444 }
19445 else
19446 if (500 <= remainder)
19447 {
19448 if (quotient < 999)
19449 quotient++;
19450 else
19451 {
19452 quotient = 1;
19453 exponent++;
19454 tenths = 0;
19455 }
19456 }
19457 }
19458
19459 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19460 if (tenths == -1 && quotient <= 99)
19461 if (quotient <= 9)
19462 length = 1;
19463 else
19464 length = 2;
19465 else
19466 length = 3;
19467 p = psuffix = buf + max (width, length);
19468
19469 /* Print EXPONENT. */
19470 if (exponent)
19471 *psuffix++ = power_letter[exponent];
19472 *psuffix = '\0';
19473
19474 /* Print TENTHS. */
19475 if (tenths >= 0)
19476 {
19477 *--p = '0' + tenths;
19478 *--p = '.';
19479 }
19480
19481 /* Print QUOTIENT. */
19482 do
19483 {
19484 int digit = quotient % 10;
19485 *--p = '0' + digit;
19486 }
19487 while ((quotient /= 10) != 0);
19488
19489 /* Print leading spaces. */
19490 while (buf < p)
19491 *--p = ' ';
19492 }
19493
19494 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19495 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19496 type of CODING_SYSTEM. Return updated pointer into BUF. */
19497
19498 static unsigned char invalid_eol_type[] = "(*invalid*)";
19499
19500 static char *
19501 decode_mode_spec_coding (coding_system, buf, eol_flag)
19502 Lisp_Object coding_system;
19503 register char *buf;
19504 int eol_flag;
19505 {
19506 Lisp_Object val;
19507 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19508 const unsigned char *eol_str;
19509 int eol_str_len;
19510 /* The EOL conversion we are using. */
19511 Lisp_Object eoltype;
19512
19513 val = CODING_SYSTEM_SPEC (coding_system);
19514 eoltype = Qnil;
19515
19516 if (!VECTORP (val)) /* Not yet decided. */
19517 {
19518 if (multibyte)
19519 *buf++ = '-';
19520 if (eol_flag)
19521 eoltype = eol_mnemonic_undecided;
19522 /* Don't mention EOL conversion if it isn't decided. */
19523 }
19524 else
19525 {
19526 Lisp_Object attrs;
19527 Lisp_Object eolvalue;
19528
19529 attrs = AREF (val, 0);
19530 eolvalue = AREF (val, 2);
19531
19532 if (multibyte)
19533 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19534
19535 if (eol_flag)
19536 {
19537 /* The EOL conversion that is normal on this system. */
19538
19539 if (NILP (eolvalue)) /* Not yet decided. */
19540 eoltype = eol_mnemonic_undecided;
19541 else if (VECTORP (eolvalue)) /* Not yet decided. */
19542 eoltype = eol_mnemonic_undecided;
19543 else /* eolvalue is Qunix, Qdos, or Qmac. */
19544 eoltype = (EQ (eolvalue, Qunix)
19545 ? eol_mnemonic_unix
19546 : (EQ (eolvalue, Qdos) == 1
19547 ? eol_mnemonic_dos : eol_mnemonic_mac));
19548 }
19549 }
19550
19551 if (eol_flag)
19552 {
19553 /* Mention the EOL conversion if it is not the usual one. */
19554 if (STRINGP (eoltype))
19555 {
19556 eol_str = SDATA (eoltype);
19557 eol_str_len = SBYTES (eoltype);
19558 }
19559 else if (CHARACTERP (eoltype))
19560 {
19561 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19562 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19563 eol_str = tmp;
19564 }
19565 else
19566 {
19567 eol_str = invalid_eol_type;
19568 eol_str_len = sizeof (invalid_eol_type) - 1;
19569 }
19570 bcopy (eol_str, buf, eol_str_len);
19571 buf += eol_str_len;
19572 }
19573
19574 return buf;
19575 }
19576
19577 /* Return a string for the output of a mode line %-spec for window W,
19578 generated by character C. PRECISION >= 0 means don't return a
19579 string longer than that value. FIELD_WIDTH > 0 means pad the
19580 string returned with spaces to that value. Return a Lisp string in
19581 *STRING if the resulting string is taken from that Lisp string.
19582
19583 Note we operate on the current buffer for most purposes,
19584 the exception being w->base_line_pos. */
19585
19586 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19587
19588 static char *
19589 decode_mode_spec (w, c, field_width, precision, string)
19590 struct window *w;
19591 register int c;
19592 int field_width, precision;
19593 Lisp_Object *string;
19594 {
19595 Lisp_Object obj;
19596 struct frame *f = XFRAME (WINDOW_FRAME (w));
19597 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19598 struct buffer *b = current_buffer;
19599
19600 obj = Qnil;
19601 *string = Qnil;
19602
19603 switch (c)
19604 {
19605 case '*':
19606 if (!NILP (b->read_only))
19607 return "%";
19608 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19609 return "*";
19610 return "-";
19611
19612 case '+':
19613 /* This differs from %* only for a modified read-only buffer. */
19614 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19615 return "*";
19616 if (!NILP (b->read_only))
19617 return "%";
19618 return "-";
19619
19620 case '&':
19621 /* This differs from %* in ignoring read-only-ness. */
19622 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19623 return "*";
19624 return "-";
19625
19626 case '%':
19627 return "%";
19628
19629 case '[':
19630 {
19631 int i;
19632 char *p;
19633
19634 if (command_loop_level > 5)
19635 return "[[[... ";
19636 p = decode_mode_spec_buf;
19637 for (i = 0; i < command_loop_level; i++)
19638 *p++ = '[';
19639 *p = 0;
19640 return decode_mode_spec_buf;
19641 }
19642
19643 case ']':
19644 {
19645 int i;
19646 char *p;
19647
19648 if (command_loop_level > 5)
19649 return " ...]]]";
19650 p = decode_mode_spec_buf;
19651 for (i = 0; i < command_loop_level; i++)
19652 *p++ = ']';
19653 *p = 0;
19654 return decode_mode_spec_buf;
19655 }
19656
19657 case '-':
19658 {
19659 register int i;
19660
19661 /* Let lots_of_dashes be a string of infinite length. */
19662 if (mode_line_target == MODE_LINE_NOPROP ||
19663 mode_line_target == MODE_LINE_STRING)
19664 return "--";
19665 if (field_width <= 0
19666 || field_width > sizeof (lots_of_dashes))
19667 {
19668 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19669 decode_mode_spec_buf[i] = '-';
19670 decode_mode_spec_buf[i] = '\0';
19671 return decode_mode_spec_buf;
19672 }
19673 else
19674 return lots_of_dashes;
19675 }
19676
19677 case 'b':
19678 obj = b->name;
19679 break;
19680
19681 case 'c':
19682 /* %c and %l are ignored in `frame-title-format'.
19683 (In redisplay_internal, the frame title is drawn _before_ the
19684 windows are updated, so the stuff which depends on actual
19685 window contents (such as %l) may fail to render properly, or
19686 even crash emacs.) */
19687 if (mode_line_target == MODE_LINE_TITLE)
19688 return "";
19689 else
19690 {
19691 int col = (int) current_column (); /* iftc */
19692 w->column_number_displayed = make_number (col);
19693 pint2str (decode_mode_spec_buf, field_width, col);
19694 return decode_mode_spec_buf;
19695 }
19696
19697 case 'e':
19698 #ifndef SYSTEM_MALLOC
19699 {
19700 if (NILP (Vmemory_full))
19701 return "";
19702 else
19703 return "!MEM FULL! ";
19704 }
19705 #else
19706 return "";
19707 #endif
19708
19709 case 'F':
19710 /* %F displays the frame name. */
19711 if (!NILP (f->title))
19712 return (char *) SDATA (f->title);
19713 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19714 return (char *) SDATA (f->name);
19715 return "Emacs";
19716
19717 case 'f':
19718 obj = b->filename;
19719 break;
19720
19721 case 'i':
19722 {
19723 int size = ZV - BEGV;
19724 pint2str (decode_mode_spec_buf, field_width, size);
19725 return decode_mode_spec_buf;
19726 }
19727
19728 case 'I':
19729 {
19730 int size = ZV - BEGV;
19731 pint2hrstr (decode_mode_spec_buf, field_width, size);
19732 return decode_mode_spec_buf;
19733 }
19734
19735 case 'l':
19736 {
19737 int startpos, startpos_byte, line, linepos, linepos_byte;
19738 int topline, nlines, junk, height;
19739
19740 /* %c and %l are ignored in `frame-title-format'. */
19741 if (mode_line_target == MODE_LINE_TITLE)
19742 return "";
19743
19744 startpos = XMARKER (w->start)->charpos;
19745 startpos_byte = marker_byte_position (w->start);
19746 height = WINDOW_TOTAL_LINES (w);
19747
19748 /* If we decided that this buffer isn't suitable for line numbers,
19749 don't forget that too fast. */
19750 if (EQ (w->base_line_pos, w->buffer))
19751 goto no_value;
19752 /* But do forget it, if the window shows a different buffer now. */
19753 else if (BUFFERP (w->base_line_pos))
19754 w->base_line_pos = Qnil;
19755
19756 /* If the buffer is very big, don't waste time. */
19757 if (INTEGERP (Vline_number_display_limit)
19758 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19759 {
19760 w->base_line_pos = Qnil;
19761 w->base_line_number = Qnil;
19762 goto no_value;
19763 }
19764
19765 if (INTEGERP (w->base_line_number)
19766 && INTEGERP (w->base_line_pos)
19767 && XFASTINT (w->base_line_pos) <= startpos)
19768 {
19769 line = XFASTINT (w->base_line_number);
19770 linepos = XFASTINT (w->base_line_pos);
19771 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19772 }
19773 else
19774 {
19775 line = 1;
19776 linepos = BUF_BEGV (b);
19777 linepos_byte = BUF_BEGV_BYTE (b);
19778 }
19779
19780 /* Count lines from base line to window start position. */
19781 nlines = display_count_lines (linepos, linepos_byte,
19782 startpos_byte,
19783 startpos, &junk);
19784
19785 topline = nlines + line;
19786
19787 /* Determine a new base line, if the old one is too close
19788 or too far away, or if we did not have one.
19789 "Too close" means it's plausible a scroll-down would
19790 go back past it. */
19791 if (startpos == BUF_BEGV (b))
19792 {
19793 w->base_line_number = make_number (topline);
19794 w->base_line_pos = make_number (BUF_BEGV (b));
19795 }
19796 else if (nlines < height + 25 || nlines > height * 3 + 50
19797 || linepos == BUF_BEGV (b))
19798 {
19799 int limit = BUF_BEGV (b);
19800 int limit_byte = BUF_BEGV_BYTE (b);
19801 int position;
19802 int distance = (height * 2 + 30) * line_number_display_limit_width;
19803
19804 if (startpos - distance > limit)
19805 {
19806 limit = startpos - distance;
19807 limit_byte = CHAR_TO_BYTE (limit);
19808 }
19809
19810 nlines = display_count_lines (startpos, startpos_byte,
19811 limit_byte,
19812 - (height * 2 + 30),
19813 &position);
19814 /* If we couldn't find the lines we wanted within
19815 line_number_display_limit_width chars per line,
19816 give up on line numbers for this window. */
19817 if (position == limit_byte && limit == startpos - distance)
19818 {
19819 w->base_line_pos = w->buffer;
19820 w->base_line_number = Qnil;
19821 goto no_value;
19822 }
19823
19824 w->base_line_number = make_number (topline - nlines);
19825 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19826 }
19827
19828 /* Now count lines from the start pos to point. */
19829 nlines = display_count_lines (startpos, startpos_byte,
19830 PT_BYTE, PT, &junk);
19831
19832 /* Record that we did display the line number. */
19833 line_number_displayed = 1;
19834
19835 /* Make the string to show. */
19836 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19837 return decode_mode_spec_buf;
19838 no_value:
19839 {
19840 char* p = decode_mode_spec_buf;
19841 int pad = field_width - 2;
19842 while (pad-- > 0)
19843 *p++ = ' ';
19844 *p++ = '?';
19845 *p++ = '?';
19846 *p = '\0';
19847 return decode_mode_spec_buf;
19848 }
19849 }
19850 break;
19851
19852 case 'm':
19853 obj = b->mode_name;
19854 break;
19855
19856 case 'n':
19857 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19858 return " Narrow";
19859 break;
19860
19861 case 'p':
19862 {
19863 int pos = marker_position (w->start);
19864 int total = BUF_ZV (b) - BUF_BEGV (b);
19865
19866 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19867 {
19868 if (pos <= BUF_BEGV (b))
19869 return "All";
19870 else
19871 return "Bottom";
19872 }
19873 else if (pos <= BUF_BEGV (b))
19874 return "Top";
19875 else
19876 {
19877 if (total > 1000000)
19878 /* Do it differently for a large value, to avoid overflow. */
19879 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19880 else
19881 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19882 /* We can't normally display a 3-digit number,
19883 so get us a 2-digit number that is close. */
19884 if (total == 100)
19885 total = 99;
19886 sprintf (decode_mode_spec_buf, "%2d%%", total);
19887 return decode_mode_spec_buf;
19888 }
19889 }
19890
19891 /* Display percentage of size above the bottom of the screen. */
19892 case 'P':
19893 {
19894 int toppos = marker_position (w->start);
19895 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19896 int total = BUF_ZV (b) - BUF_BEGV (b);
19897
19898 if (botpos >= BUF_ZV (b))
19899 {
19900 if (toppos <= BUF_BEGV (b))
19901 return "All";
19902 else
19903 return "Bottom";
19904 }
19905 else
19906 {
19907 if (total > 1000000)
19908 /* Do it differently for a large value, to avoid overflow. */
19909 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19910 else
19911 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19912 /* We can't normally display a 3-digit number,
19913 so get us a 2-digit number that is close. */
19914 if (total == 100)
19915 total = 99;
19916 if (toppos <= BUF_BEGV (b))
19917 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19918 else
19919 sprintf (decode_mode_spec_buf, "%2d%%", total);
19920 return decode_mode_spec_buf;
19921 }
19922 }
19923
19924 case 's':
19925 /* status of process */
19926 obj = Fget_buffer_process (Fcurrent_buffer ());
19927 if (NILP (obj))
19928 return "no process";
19929 #ifdef subprocesses
19930 obj = Fsymbol_name (Fprocess_status (obj));
19931 #endif
19932 break;
19933
19934 case '@':
19935 {
19936 int count = inhibit_garbage_collection ();
19937 Lisp_Object val = call1 (intern ("file-remote-p"),
19938 current_buffer->directory);
19939 unbind_to (count, Qnil);
19940
19941 if (NILP (val))
19942 return "-";
19943 else
19944 return "@";
19945 }
19946
19947 case 't': /* indicate TEXT or BINARY */
19948 #ifdef MODE_LINE_BINARY_TEXT
19949 return MODE_LINE_BINARY_TEXT (b);
19950 #else
19951 return "T";
19952 #endif
19953
19954 case 'z':
19955 /* coding-system (not including end-of-line format) */
19956 case 'Z':
19957 /* coding-system (including end-of-line type) */
19958 {
19959 int eol_flag = (c == 'Z');
19960 char *p = decode_mode_spec_buf;
19961
19962 if (! FRAME_WINDOW_P (f))
19963 {
19964 /* No need to mention EOL here--the terminal never needs
19965 to do EOL conversion. */
19966 p = decode_mode_spec_coding (CODING_ID_NAME
19967 (FRAME_KEYBOARD_CODING (f)->id),
19968 p, 0);
19969 p = decode_mode_spec_coding (CODING_ID_NAME
19970 (FRAME_TERMINAL_CODING (f)->id),
19971 p, 0);
19972 }
19973 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19974 p, eol_flag);
19975
19976 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19977 #ifdef subprocesses
19978 obj = Fget_buffer_process (Fcurrent_buffer ());
19979 if (PROCESSP (obj))
19980 {
19981 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19982 p, eol_flag);
19983 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19984 p, eol_flag);
19985 }
19986 #endif /* subprocesses */
19987 #endif /* 0 */
19988 *p = 0;
19989 return decode_mode_spec_buf;
19990 }
19991 }
19992
19993 if (STRINGP (obj))
19994 {
19995 *string = obj;
19996 return (char *) SDATA (obj);
19997 }
19998 else
19999 return "";
20000 }
20001
20002
20003 /* Count up to COUNT lines starting from START / START_BYTE.
20004 But don't go beyond LIMIT_BYTE.
20005 Return the number of lines thus found (always nonnegative).
20006
20007 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20008
20009 static int
20010 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
20011 int start, start_byte, limit_byte, count;
20012 int *byte_pos_ptr;
20013 {
20014 register unsigned char *cursor;
20015 unsigned char *base;
20016
20017 register int ceiling;
20018 register unsigned char *ceiling_addr;
20019 int orig_count = count;
20020
20021 /* If we are not in selective display mode,
20022 check only for newlines. */
20023 int selective_display = (!NILP (current_buffer->selective_display)
20024 && !INTEGERP (current_buffer->selective_display));
20025
20026 if (count > 0)
20027 {
20028 while (start_byte < limit_byte)
20029 {
20030 ceiling = BUFFER_CEILING_OF (start_byte);
20031 ceiling = min (limit_byte - 1, ceiling);
20032 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20033 base = (cursor = BYTE_POS_ADDR (start_byte));
20034 while (1)
20035 {
20036 if (selective_display)
20037 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20038 ;
20039 else
20040 while (*cursor != '\n' && ++cursor != ceiling_addr)
20041 ;
20042
20043 if (cursor != ceiling_addr)
20044 {
20045 if (--count == 0)
20046 {
20047 start_byte += cursor - base + 1;
20048 *byte_pos_ptr = start_byte;
20049 return orig_count;
20050 }
20051 else
20052 if (++cursor == ceiling_addr)
20053 break;
20054 }
20055 else
20056 break;
20057 }
20058 start_byte += cursor - base;
20059 }
20060 }
20061 else
20062 {
20063 while (start_byte > limit_byte)
20064 {
20065 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20066 ceiling = max (limit_byte, ceiling);
20067 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20068 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20069 while (1)
20070 {
20071 if (selective_display)
20072 while (--cursor != ceiling_addr
20073 && *cursor != '\n' && *cursor != 015)
20074 ;
20075 else
20076 while (--cursor != ceiling_addr && *cursor != '\n')
20077 ;
20078
20079 if (cursor != ceiling_addr)
20080 {
20081 if (++count == 0)
20082 {
20083 start_byte += cursor - base + 1;
20084 *byte_pos_ptr = start_byte;
20085 /* When scanning backwards, we should
20086 not count the newline posterior to which we stop. */
20087 return - orig_count - 1;
20088 }
20089 }
20090 else
20091 break;
20092 }
20093 /* Here we add 1 to compensate for the last decrement
20094 of CURSOR, which took it past the valid range. */
20095 start_byte += cursor - base + 1;
20096 }
20097 }
20098
20099 *byte_pos_ptr = limit_byte;
20100
20101 if (count < 0)
20102 return - orig_count + count;
20103 return orig_count - count;
20104
20105 }
20106
20107
20108 \f
20109 /***********************************************************************
20110 Displaying strings
20111 ***********************************************************************/
20112
20113 /* Display a NUL-terminated string, starting with index START.
20114
20115 If STRING is non-null, display that C string. Otherwise, the Lisp
20116 string LISP_STRING is displayed. There's a case that STRING is
20117 non-null and LISP_STRING is not nil. It means STRING is a string
20118 data of LISP_STRING. In that case, we display LISP_STRING while
20119 ignoring its text properties.
20120
20121 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20122 FACE_STRING. Display STRING or LISP_STRING with the face at
20123 FACE_STRING_POS in FACE_STRING:
20124
20125 Display the string in the environment given by IT, but use the
20126 standard display table, temporarily.
20127
20128 FIELD_WIDTH is the minimum number of output glyphs to produce.
20129 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20130 with spaces. If STRING has more characters, more than FIELD_WIDTH
20131 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20132
20133 PRECISION is the maximum number of characters to output from
20134 STRING. PRECISION < 0 means don't truncate the string.
20135
20136 This is roughly equivalent to printf format specifiers:
20137
20138 FIELD_WIDTH PRECISION PRINTF
20139 ----------------------------------------
20140 -1 -1 %s
20141 -1 10 %.10s
20142 10 -1 %10s
20143 20 10 %20.10s
20144
20145 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20146 display them, and < 0 means obey the current buffer's value of
20147 enable_multibyte_characters.
20148
20149 Value is the number of columns displayed. */
20150
20151 static int
20152 display_string (string, lisp_string, face_string, face_string_pos,
20153 start, it, field_width, precision, max_x, multibyte)
20154 unsigned char *string;
20155 Lisp_Object lisp_string;
20156 Lisp_Object face_string;
20157 EMACS_INT face_string_pos;
20158 EMACS_INT start;
20159 struct it *it;
20160 int field_width, precision, max_x;
20161 int multibyte;
20162 {
20163 int hpos_at_start = it->hpos;
20164 int saved_face_id = it->face_id;
20165 struct glyph_row *row = it->glyph_row;
20166
20167 /* Initialize the iterator IT for iteration over STRING beginning
20168 with index START. */
20169 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20170 precision, field_width, multibyte);
20171 if (string && STRINGP (lisp_string))
20172 /* LISP_STRING is the one returned by decode_mode_spec. We should
20173 ignore its text properties. */
20174 it->stop_charpos = -1;
20175
20176 /* If displaying STRING, set up the face of the iterator
20177 from LISP_STRING, if that's given. */
20178 if (STRINGP (face_string))
20179 {
20180 EMACS_INT endptr;
20181 struct face *face;
20182
20183 it->face_id
20184 = face_at_string_position (it->w, face_string, face_string_pos,
20185 0, it->region_beg_charpos,
20186 it->region_end_charpos,
20187 &endptr, it->base_face_id, 0);
20188 face = FACE_FROM_ID (it->f, it->face_id);
20189 it->face_box_p = face->box != FACE_NO_BOX;
20190 }
20191
20192 /* Set max_x to the maximum allowed X position. Don't let it go
20193 beyond the right edge of the window. */
20194 if (max_x <= 0)
20195 max_x = it->last_visible_x;
20196 else
20197 max_x = min (max_x, it->last_visible_x);
20198
20199 /* Skip over display elements that are not visible. because IT->w is
20200 hscrolled. */
20201 if (it->current_x < it->first_visible_x)
20202 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20203 MOVE_TO_POS | MOVE_TO_X);
20204
20205 row->ascent = it->max_ascent;
20206 row->height = it->max_ascent + it->max_descent;
20207 row->phys_ascent = it->max_phys_ascent;
20208 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20209 row->extra_line_spacing = it->max_extra_line_spacing;
20210
20211 /* This condition is for the case that we are called with current_x
20212 past last_visible_x. */
20213 while (it->current_x < max_x)
20214 {
20215 int x_before, x, n_glyphs_before, i, nglyphs;
20216
20217 /* Get the next display element. */
20218 if (!get_next_display_element (it))
20219 break;
20220
20221 /* Produce glyphs. */
20222 x_before = it->current_x;
20223 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20224 PRODUCE_GLYPHS (it);
20225
20226 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20227 i = 0;
20228 x = x_before;
20229 while (i < nglyphs)
20230 {
20231 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20232
20233 if (it->line_wrap != TRUNCATE
20234 && x + glyph->pixel_width > max_x)
20235 {
20236 /* End of continued line or max_x reached. */
20237 if (CHAR_GLYPH_PADDING_P (*glyph))
20238 {
20239 /* A wide character is unbreakable. */
20240 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20241 it->current_x = x_before;
20242 }
20243 else
20244 {
20245 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20246 it->current_x = x;
20247 }
20248 break;
20249 }
20250 else if (x + glyph->pixel_width >= it->first_visible_x)
20251 {
20252 /* Glyph is at least partially visible. */
20253 ++it->hpos;
20254 if (x < it->first_visible_x)
20255 it->glyph_row->x = x - it->first_visible_x;
20256 }
20257 else
20258 {
20259 /* Glyph is off the left margin of the display area.
20260 Should not happen. */
20261 abort ();
20262 }
20263
20264 row->ascent = max (row->ascent, it->max_ascent);
20265 row->height = max (row->height, it->max_ascent + it->max_descent);
20266 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20267 row->phys_height = max (row->phys_height,
20268 it->max_phys_ascent + it->max_phys_descent);
20269 row->extra_line_spacing = max (row->extra_line_spacing,
20270 it->max_extra_line_spacing);
20271 x += glyph->pixel_width;
20272 ++i;
20273 }
20274
20275 /* Stop if max_x reached. */
20276 if (i < nglyphs)
20277 break;
20278
20279 /* Stop at line ends. */
20280 if (ITERATOR_AT_END_OF_LINE_P (it))
20281 {
20282 it->continuation_lines_width = 0;
20283 break;
20284 }
20285
20286 set_iterator_to_next (it, 1);
20287
20288 /* Stop if truncating at the right edge. */
20289 if (it->line_wrap == TRUNCATE
20290 && it->current_x >= it->last_visible_x)
20291 {
20292 /* Add truncation mark, but don't do it if the line is
20293 truncated at a padding space. */
20294 if (IT_CHARPOS (*it) < it->string_nchars)
20295 {
20296 if (!FRAME_WINDOW_P (it->f))
20297 {
20298 int i, n;
20299
20300 if (it->current_x > it->last_visible_x)
20301 {
20302 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20303 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20304 break;
20305 for (n = row->used[TEXT_AREA]; i < n; ++i)
20306 {
20307 row->used[TEXT_AREA] = i;
20308 produce_special_glyphs (it, IT_TRUNCATION);
20309 }
20310 }
20311 produce_special_glyphs (it, IT_TRUNCATION);
20312 }
20313 it->glyph_row->truncated_on_right_p = 1;
20314 }
20315 break;
20316 }
20317 }
20318
20319 /* Maybe insert a truncation at the left. */
20320 if (it->first_visible_x
20321 && IT_CHARPOS (*it) > 0)
20322 {
20323 if (!FRAME_WINDOW_P (it->f))
20324 insert_left_trunc_glyphs (it);
20325 it->glyph_row->truncated_on_left_p = 1;
20326 }
20327
20328 it->face_id = saved_face_id;
20329
20330 /* Value is number of columns displayed. */
20331 return it->hpos - hpos_at_start;
20332 }
20333
20334
20335 \f
20336 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20337 appears as an element of LIST or as the car of an element of LIST.
20338 If PROPVAL is a list, compare each element against LIST in that
20339 way, and return 1/2 if any element of PROPVAL is found in LIST.
20340 Otherwise return 0. This function cannot quit.
20341 The return value is 2 if the text is invisible but with an ellipsis
20342 and 1 if it's invisible and without an ellipsis. */
20343
20344 int
20345 invisible_p (propval, list)
20346 register Lisp_Object propval;
20347 Lisp_Object list;
20348 {
20349 register Lisp_Object tail, proptail;
20350
20351 for (tail = list; CONSP (tail); tail = XCDR (tail))
20352 {
20353 register Lisp_Object tem;
20354 tem = XCAR (tail);
20355 if (EQ (propval, tem))
20356 return 1;
20357 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20358 return NILP (XCDR (tem)) ? 1 : 2;
20359 }
20360
20361 if (CONSP (propval))
20362 {
20363 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20364 {
20365 Lisp_Object propelt;
20366 propelt = XCAR (proptail);
20367 for (tail = list; CONSP (tail); tail = XCDR (tail))
20368 {
20369 register Lisp_Object tem;
20370 tem = XCAR (tail);
20371 if (EQ (propelt, tem))
20372 return 1;
20373 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20374 return NILP (XCDR (tem)) ? 1 : 2;
20375 }
20376 }
20377 }
20378
20379 return 0;
20380 }
20381
20382 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20383 doc: /* Non-nil if the property makes the text invisible.
20384 POS-OR-PROP can be a marker or number, in which case it is taken to be
20385 a position in the current buffer and the value of the `invisible' property
20386 is checked; or it can be some other value, which is then presumed to be the
20387 value of the `invisible' property of the text of interest.
20388 The non-nil value returned can be t for truly invisible text or something
20389 else if the text is replaced by an ellipsis. */)
20390 (pos_or_prop)
20391 Lisp_Object pos_or_prop;
20392 {
20393 Lisp_Object prop
20394 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20395 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20396 : pos_or_prop);
20397 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20398 return (invis == 0 ? Qnil
20399 : invis == 1 ? Qt
20400 : make_number (invis));
20401 }
20402
20403 /* Calculate a width or height in pixels from a specification using
20404 the following elements:
20405
20406 SPEC ::=
20407 NUM - a (fractional) multiple of the default font width/height
20408 (NUM) - specifies exactly NUM pixels
20409 UNIT - a fixed number of pixels, see below.
20410 ELEMENT - size of a display element in pixels, see below.
20411 (NUM . SPEC) - equals NUM * SPEC
20412 (+ SPEC SPEC ...) - add pixel values
20413 (- SPEC SPEC ...) - subtract pixel values
20414 (- SPEC) - negate pixel value
20415
20416 NUM ::=
20417 INT or FLOAT - a number constant
20418 SYMBOL - use symbol's (buffer local) variable binding.
20419
20420 UNIT ::=
20421 in - pixels per inch *)
20422 mm - pixels per 1/1000 meter *)
20423 cm - pixels per 1/100 meter *)
20424 width - width of current font in pixels.
20425 height - height of current font in pixels.
20426
20427 *) using the ratio(s) defined in display-pixels-per-inch.
20428
20429 ELEMENT ::=
20430
20431 left-fringe - left fringe width in pixels
20432 right-fringe - right fringe width in pixels
20433
20434 left-margin - left margin width in pixels
20435 right-margin - right margin width in pixels
20436
20437 scroll-bar - scroll-bar area width in pixels
20438
20439 Examples:
20440
20441 Pixels corresponding to 5 inches:
20442 (5 . in)
20443
20444 Total width of non-text areas on left side of window (if scroll-bar is on left):
20445 '(space :width (+ left-fringe left-margin scroll-bar))
20446
20447 Align to first text column (in header line):
20448 '(space :align-to 0)
20449
20450 Align to middle of text area minus half the width of variable `my-image'
20451 containing a loaded image:
20452 '(space :align-to (0.5 . (- text my-image)))
20453
20454 Width of left margin minus width of 1 character in the default font:
20455 '(space :width (- left-margin 1))
20456
20457 Width of left margin minus width of 2 characters in the current font:
20458 '(space :width (- left-margin (2 . width)))
20459
20460 Center 1 character over left-margin (in header line):
20461 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20462
20463 Different ways to express width of left fringe plus left margin minus one pixel:
20464 '(space :width (- (+ left-fringe left-margin) (1)))
20465 '(space :width (+ left-fringe left-margin (- (1))))
20466 '(space :width (+ left-fringe left-margin (-1)))
20467
20468 */
20469
20470 #define NUMVAL(X) \
20471 ((INTEGERP (X) || FLOATP (X)) \
20472 ? XFLOATINT (X) \
20473 : - 1)
20474
20475 int
20476 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
20477 double *res;
20478 struct it *it;
20479 Lisp_Object prop;
20480 struct font *font;
20481 int width_p, *align_to;
20482 {
20483 double pixels;
20484
20485 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20486 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20487
20488 if (NILP (prop))
20489 return OK_PIXELS (0);
20490
20491 xassert (FRAME_LIVE_P (it->f));
20492
20493 if (SYMBOLP (prop))
20494 {
20495 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20496 {
20497 char *unit = SDATA (SYMBOL_NAME (prop));
20498
20499 if (unit[0] == 'i' && unit[1] == 'n')
20500 pixels = 1.0;
20501 else if (unit[0] == 'm' && unit[1] == 'm')
20502 pixels = 25.4;
20503 else if (unit[0] == 'c' && unit[1] == 'm')
20504 pixels = 2.54;
20505 else
20506 pixels = 0;
20507 if (pixels > 0)
20508 {
20509 double ppi;
20510 #ifdef HAVE_WINDOW_SYSTEM
20511 if (FRAME_WINDOW_P (it->f)
20512 && (ppi = (width_p
20513 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20514 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20515 ppi > 0))
20516 return OK_PIXELS (ppi / pixels);
20517 #endif
20518
20519 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20520 || (CONSP (Vdisplay_pixels_per_inch)
20521 && (ppi = (width_p
20522 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20523 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20524 ppi > 0)))
20525 return OK_PIXELS (ppi / pixels);
20526
20527 return 0;
20528 }
20529 }
20530
20531 #ifdef HAVE_WINDOW_SYSTEM
20532 if (EQ (prop, Qheight))
20533 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20534 if (EQ (prop, Qwidth))
20535 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20536 #else
20537 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20538 return OK_PIXELS (1);
20539 #endif
20540
20541 if (EQ (prop, Qtext))
20542 return OK_PIXELS (width_p
20543 ? window_box_width (it->w, TEXT_AREA)
20544 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20545
20546 if (align_to && *align_to < 0)
20547 {
20548 *res = 0;
20549 if (EQ (prop, Qleft))
20550 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20551 if (EQ (prop, Qright))
20552 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20553 if (EQ (prop, Qcenter))
20554 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20555 + window_box_width (it->w, TEXT_AREA) / 2);
20556 if (EQ (prop, Qleft_fringe))
20557 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20558 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20559 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20560 if (EQ (prop, Qright_fringe))
20561 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20562 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20563 : window_box_right_offset (it->w, TEXT_AREA));
20564 if (EQ (prop, Qleft_margin))
20565 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20566 if (EQ (prop, Qright_margin))
20567 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20568 if (EQ (prop, Qscroll_bar))
20569 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20570 ? 0
20571 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20572 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20573 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20574 : 0)));
20575 }
20576 else
20577 {
20578 if (EQ (prop, Qleft_fringe))
20579 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20580 if (EQ (prop, Qright_fringe))
20581 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20582 if (EQ (prop, Qleft_margin))
20583 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20584 if (EQ (prop, Qright_margin))
20585 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20586 if (EQ (prop, Qscroll_bar))
20587 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20588 }
20589
20590 prop = Fbuffer_local_value (prop, it->w->buffer);
20591 }
20592
20593 if (INTEGERP (prop) || FLOATP (prop))
20594 {
20595 int base_unit = (width_p
20596 ? FRAME_COLUMN_WIDTH (it->f)
20597 : FRAME_LINE_HEIGHT (it->f));
20598 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20599 }
20600
20601 if (CONSP (prop))
20602 {
20603 Lisp_Object car = XCAR (prop);
20604 Lisp_Object cdr = XCDR (prop);
20605
20606 if (SYMBOLP (car))
20607 {
20608 #ifdef HAVE_WINDOW_SYSTEM
20609 if (FRAME_WINDOW_P (it->f)
20610 && valid_image_p (prop))
20611 {
20612 int id = lookup_image (it->f, prop);
20613 struct image *img = IMAGE_FROM_ID (it->f, id);
20614
20615 return OK_PIXELS (width_p ? img->width : img->height);
20616 }
20617 #endif
20618 if (EQ (car, Qplus) || EQ (car, Qminus))
20619 {
20620 int first = 1;
20621 double px;
20622
20623 pixels = 0;
20624 while (CONSP (cdr))
20625 {
20626 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20627 font, width_p, align_to))
20628 return 0;
20629 if (first)
20630 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20631 else
20632 pixels += px;
20633 cdr = XCDR (cdr);
20634 }
20635 if (EQ (car, Qminus))
20636 pixels = -pixels;
20637 return OK_PIXELS (pixels);
20638 }
20639
20640 car = Fbuffer_local_value (car, it->w->buffer);
20641 }
20642
20643 if (INTEGERP (car) || FLOATP (car))
20644 {
20645 double fact;
20646 pixels = XFLOATINT (car);
20647 if (NILP (cdr))
20648 return OK_PIXELS (pixels);
20649 if (calc_pixel_width_or_height (&fact, it, cdr,
20650 font, width_p, align_to))
20651 return OK_PIXELS (pixels * fact);
20652 return 0;
20653 }
20654
20655 return 0;
20656 }
20657
20658 return 0;
20659 }
20660
20661 \f
20662 /***********************************************************************
20663 Glyph Display
20664 ***********************************************************************/
20665
20666 #ifdef HAVE_WINDOW_SYSTEM
20667
20668 #if GLYPH_DEBUG
20669
20670 void
20671 dump_glyph_string (s)
20672 struct glyph_string *s;
20673 {
20674 fprintf (stderr, "glyph string\n");
20675 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20676 s->x, s->y, s->width, s->height);
20677 fprintf (stderr, " ybase = %d\n", s->ybase);
20678 fprintf (stderr, " hl = %d\n", s->hl);
20679 fprintf (stderr, " left overhang = %d, right = %d\n",
20680 s->left_overhang, s->right_overhang);
20681 fprintf (stderr, " nchars = %d\n", s->nchars);
20682 fprintf (stderr, " extends to end of line = %d\n",
20683 s->extends_to_end_of_line_p);
20684 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20685 fprintf (stderr, " bg width = %d\n", s->background_width);
20686 }
20687
20688 #endif /* GLYPH_DEBUG */
20689
20690 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20691 of XChar2b structures for S; it can't be allocated in
20692 init_glyph_string because it must be allocated via `alloca'. W
20693 is the window on which S is drawn. ROW and AREA are the glyph row
20694 and area within the row from which S is constructed. START is the
20695 index of the first glyph structure covered by S. HL is a
20696 face-override for drawing S. */
20697
20698 #ifdef HAVE_NTGUI
20699 #define OPTIONAL_HDC(hdc) hdc,
20700 #define DECLARE_HDC(hdc) HDC hdc;
20701 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20702 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20703 #endif
20704
20705 #ifndef OPTIONAL_HDC
20706 #define OPTIONAL_HDC(hdc)
20707 #define DECLARE_HDC(hdc)
20708 #define ALLOCATE_HDC(hdc, f)
20709 #define RELEASE_HDC(hdc, f)
20710 #endif
20711
20712 static void
20713 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20714 struct glyph_string *s;
20715 DECLARE_HDC (hdc)
20716 XChar2b *char2b;
20717 struct window *w;
20718 struct glyph_row *row;
20719 enum glyph_row_area area;
20720 int start;
20721 enum draw_glyphs_face hl;
20722 {
20723 bzero (s, sizeof *s);
20724 s->w = w;
20725 s->f = XFRAME (w->frame);
20726 #ifdef HAVE_NTGUI
20727 s->hdc = hdc;
20728 #endif
20729 s->display = FRAME_X_DISPLAY (s->f);
20730 s->window = FRAME_X_WINDOW (s->f);
20731 s->char2b = char2b;
20732 s->hl = hl;
20733 s->row = row;
20734 s->area = area;
20735 s->first_glyph = row->glyphs[area] + start;
20736 s->height = row->height;
20737 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20738 s->ybase = s->y + row->ascent;
20739 }
20740
20741
20742 /* Append the list of glyph strings with head H and tail T to the list
20743 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20744
20745 static INLINE void
20746 append_glyph_string_lists (head, tail, h, t)
20747 struct glyph_string **head, **tail;
20748 struct glyph_string *h, *t;
20749 {
20750 if (h)
20751 {
20752 if (*head)
20753 (*tail)->next = h;
20754 else
20755 *head = h;
20756 h->prev = *tail;
20757 *tail = t;
20758 }
20759 }
20760
20761
20762 /* Prepend the list of glyph strings with head H and tail T to the
20763 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20764 result. */
20765
20766 static INLINE void
20767 prepend_glyph_string_lists (head, tail, h, t)
20768 struct glyph_string **head, **tail;
20769 struct glyph_string *h, *t;
20770 {
20771 if (h)
20772 {
20773 if (*head)
20774 (*head)->prev = t;
20775 else
20776 *tail = t;
20777 t->next = *head;
20778 *head = h;
20779 }
20780 }
20781
20782
20783 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20784 Set *HEAD and *TAIL to the resulting list. */
20785
20786 static INLINE void
20787 append_glyph_string (head, tail, s)
20788 struct glyph_string **head, **tail;
20789 struct glyph_string *s;
20790 {
20791 s->next = s->prev = NULL;
20792 append_glyph_string_lists (head, tail, s, s);
20793 }
20794
20795
20796 /* Get face and two-byte form of character C in face FACE_ID on frame
20797 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20798 means we want to display multibyte text. DISPLAY_P non-zero means
20799 make sure that X resources for the face returned are allocated.
20800 Value is a pointer to a realized face that is ready for display if
20801 DISPLAY_P is non-zero. */
20802
20803 static INLINE struct face *
20804 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20805 struct frame *f;
20806 int c, face_id;
20807 XChar2b *char2b;
20808 int multibyte_p, display_p;
20809 {
20810 struct face *face = FACE_FROM_ID (f, face_id);
20811
20812 if (face->font)
20813 {
20814 unsigned code = face->font->driver->encode_char (face->font, c);
20815
20816 if (code != FONT_INVALID_CODE)
20817 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20818 else
20819 STORE_XCHAR2B (char2b, 0, 0);
20820 }
20821
20822 /* Make sure X resources of the face are allocated. */
20823 #ifdef HAVE_X_WINDOWS
20824 if (display_p)
20825 #endif
20826 {
20827 xassert (face != NULL);
20828 PREPARE_FACE_FOR_DISPLAY (f, face);
20829 }
20830
20831 return face;
20832 }
20833
20834
20835 /* Get face and two-byte form of character glyph GLYPH on frame F.
20836 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20837 a pointer to a realized face that is ready for display. */
20838
20839 static INLINE struct face *
20840 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20841 struct frame *f;
20842 struct glyph *glyph;
20843 XChar2b *char2b;
20844 int *two_byte_p;
20845 {
20846 struct face *face;
20847
20848 xassert (glyph->type == CHAR_GLYPH);
20849 face = FACE_FROM_ID (f, glyph->face_id);
20850
20851 if (two_byte_p)
20852 *two_byte_p = 0;
20853
20854 if (face->font)
20855 {
20856 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20857
20858 if (code != FONT_INVALID_CODE)
20859 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20860 else
20861 STORE_XCHAR2B (char2b, 0, 0);
20862 }
20863
20864 /* Make sure X resources of the face are allocated. */
20865 xassert (face != NULL);
20866 PREPARE_FACE_FOR_DISPLAY (f, face);
20867 return face;
20868 }
20869
20870
20871 /* Fill glyph string S with composition components specified by S->cmp.
20872
20873 BASE_FACE is the base face of the composition.
20874 S->cmp_from is the index of the first component for S.
20875
20876 OVERLAPS non-zero means S should draw the foreground only, and use
20877 its physical height for clipping. See also draw_glyphs.
20878
20879 Value is the index of a component not in S. */
20880
20881 static int
20882 fill_composite_glyph_string (s, base_face, overlaps)
20883 struct glyph_string *s;
20884 struct face *base_face;
20885 int overlaps;
20886 {
20887 int i;
20888 /* For all glyphs of this composition, starting at the offset
20889 S->cmp_from, until we reach the end of the definition or encounter a
20890 glyph that requires the different face, add it to S. */
20891 struct face *face;
20892
20893 xassert (s);
20894
20895 s->for_overlaps = overlaps;
20896 s->face = NULL;
20897 s->font = NULL;
20898 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20899 {
20900 int c = COMPOSITION_GLYPH (s->cmp, i);
20901
20902 if (c != '\t')
20903 {
20904 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20905 -1, Qnil);
20906
20907 face = get_char_face_and_encoding (s->f, c, face_id,
20908 s->char2b + i, 1, 1);
20909 if (face)
20910 {
20911 if (! s->face)
20912 {
20913 s->face = face;
20914 s->font = s->face->font;
20915 }
20916 else if (s->face != face)
20917 break;
20918 }
20919 }
20920 ++s->nchars;
20921 }
20922 s->cmp_to = i;
20923
20924 /* All glyph strings for the same composition has the same width,
20925 i.e. the width set for the first component of the composition. */
20926 s->width = s->first_glyph->pixel_width;
20927
20928 /* If the specified font could not be loaded, use the frame's
20929 default font, but record the fact that we couldn't load it in
20930 the glyph string so that we can draw rectangles for the
20931 characters of the glyph string. */
20932 if (s->font == NULL)
20933 {
20934 s->font_not_found_p = 1;
20935 s->font = FRAME_FONT (s->f);
20936 }
20937
20938 /* Adjust base line for subscript/superscript text. */
20939 s->ybase += s->first_glyph->voffset;
20940
20941 /* This glyph string must always be drawn with 16-bit functions. */
20942 s->two_byte_p = 1;
20943
20944 return s->cmp_to;
20945 }
20946
20947 static int
20948 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20949 struct glyph_string *s;
20950 int face_id;
20951 int start, end, overlaps;
20952 {
20953 struct glyph *glyph, *last;
20954 Lisp_Object lgstring;
20955 int i;
20956
20957 s->for_overlaps = overlaps;
20958 glyph = s->row->glyphs[s->area] + start;
20959 last = s->row->glyphs[s->area] + end;
20960 s->cmp_id = glyph->u.cmp.id;
20961 s->cmp_from = glyph->u.cmp.from;
20962 s->cmp_to = glyph->u.cmp.to + 1;
20963 s->face = FACE_FROM_ID (s->f, face_id);
20964 lgstring = composition_gstring_from_id (s->cmp_id);
20965 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20966 glyph++;
20967 while (glyph < last
20968 && glyph->u.cmp.automatic
20969 && glyph->u.cmp.id == s->cmp_id
20970 && s->cmp_to == glyph->u.cmp.from)
20971 s->cmp_to = (glyph++)->u.cmp.to + 1;
20972
20973 for (i = s->cmp_from; i < s->cmp_to; i++)
20974 {
20975 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20976 unsigned code = LGLYPH_CODE (lglyph);
20977
20978 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20979 }
20980 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20981 return glyph - s->row->glyphs[s->area];
20982 }
20983
20984
20985 /* Fill glyph string S from a sequence of character glyphs.
20986
20987 FACE_ID is the face id of the string. START is the index of the
20988 first glyph to consider, END is the index of the last + 1.
20989 OVERLAPS non-zero means S should draw the foreground only, and use
20990 its physical height for clipping. See also draw_glyphs.
20991
20992 Value is the index of the first glyph not in S. */
20993
20994 static int
20995 fill_glyph_string (s, face_id, start, end, overlaps)
20996 struct glyph_string *s;
20997 int face_id;
20998 int start, end, overlaps;
20999 {
21000 struct glyph *glyph, *last;
21001 int voffset;
21002 int glyph_not_available_p;
21003
21004 xassert (s->f == XFRAME (s->w->frame));
21005 xassert (s->nchars == 0);
21006 xassert (start >= 0 && end > start);
21007
21008 s->for_overlaps = overlaps;
21009 glyph = s->row->glyphs[s->area] + start;
21010 last = s->row->glyphs[s->area] + end;
21011 voffset = glyph->voffset;
21012 s->padding_p = glyph->padding_p;
21013 glyph_not_available_p = glyph->glyph_not_available_p;
21014
21015 while (glyph < last
21016 && glyph->type == CHAR_GLYPH
21017 && glyph->voffset == voffset
21018 /* Same face id implies same font, nowadays. */
21019 && glyph->face_id == face_id
21020 && glyph->glyph_not_available_p == glyph_not_available_p)
21021 {
21022 int two_byte_p;
21023
21024 s->face = get_glyph_face_and_encoding (s->f, glyph,
21025 s->char2b + s->nchars,
21026 &two_byte_p);
21027 s->two_byte_p = two_byte_p;
21028 ++s->nchars;
21029 xassert (s->nchars <= end - start);
21030 s->width += glyph->pixel_width;
21031 if (glyph++->padding_p != s->padding_p)
21032 break;
21033 }
21034
21035 s->font = s->face->font;
21036
21037 /* If the specified font could not be loaded, use the frame's font,
21038 but record the fact that we couldn't load it in
21039 S->font_not_found_p so that we can draw rectangles for the
21040 characters of the glyph string. */
21041 if (s->font == NULL || glyph_not_available_p)
21042 {
21043 s->font_not_found_p = 1;
21044 s->font = FRAME_FONT (s->f);
21045 }
21046
21047 /* Adjust base line for subscript/superscript text. */
21048 s->ybase += voffset;
21049
21050 xassert (s->face && s->face->gc);
21051 return glyph - s->row->glyphs[s->area];
21052 }
21053
21054
21055 /* Fill glyph string S from image glyph S->first_glyph. */
21056
21057 static void
21058 fill_image_glyph_string (s)
21059 struct glyph_string *s;
21060 {
21061 xassert (s->first_glyph->type == IMAGE_GLYPH);
21062 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21063 xassert (s->img);
21064 s->slice = s->first_glyph->slice;
21065 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21066 s->font = s->face->font;
21067 s->width = s->first_glyph->pixel_width;
21068
21069 /* Adjust base line for subscript/superscript text. */
21070 s->ybase += s->first_glyph->voffset;
21071 }
21072
21073
21074 /* Fill glyph string S from a sequence of stretch glyphs.
21075
21076 ROW is the glyph row in which the glyphs are found, AREA is the
21077 area within the row. START is the index of the first glyph to
21078 consider, END is the index of the last + 1.
21079
21080 Value is the index of the first glyph not in S. */
21081
21082 static int
21083 fill_stretch_glyph_string (s, row, area, start, end)
21084 struct glyph_string *s;
21085 struct glyph_row *row;
21086 enum glyph_row_area area;
21087 int start, end;
21088 {
21089 struct glyph *glyph, *last;
21090 int voffset, face_id;
21091
21092 xassert (s->first_glyph->type == STRETCH_GLYPH);
21093
21094 glyph = s->row->glyphs[s->area] + start;
21095 last = s->row->glyphs[s->area] + end;
21096 face_id = glyph->face_id;
21097 s->face = FACE_FROM_ID (s->f, face_id);
21098 s->font = s->face->font;
21099 s->width = glyph->pixel_width;
21100 s->nchars = 1;
21101 voffset = glyph->voffset;
21102
21103 for (++glyph;
21104 (glyph < last
21105 && glyph->type == STRETCH_GLYPH
21106 && glyph->voffset == voffset
21107 && glyph->face_id == face_id);
21108 ++glyph)
21109 s->width += glyph->pixel_width;
21110
21111 /* Adjust base line for subscript/superscript text. */
21112 s->ybase += voffset;
21113
21114 /* The case that face->gc == 0 is handled when drawing the glyph
21115 string by calling PREPARE_FACE_FOR_DISPLAY. */
21116 xassert (s->face);
21117 return glyph - s->row->glyphs[s->area];
21118 }
21119
21120 static struct font_metrics *
21121 get_per_char_metric (f, font, char2b)
21122 struct frame *f;
21123 struct font *font;
21124 XChar2b *char2b;
21125 {
21126 static struct font_metrics metrics;
21127 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21128
21129 if (! font || code == FONT_INVALID_CODE)
21130 return NULL;
21131 font->driver->text_extents (font, &code, 1, &metrics);
21132 return &metrics;
21133 }
21134
21135 /* EXPORT for RIF:
21136 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21137 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21138 assumed to be zero. */
21139
21140 void
21141 x_get_glyph_overhangs (glyph, f, left, right)
21142 struct glyph *glyph;
21143 struct frame *f;
21144 int *left, *right;
21145 {
21146 *left = *right = 0;
21147
21148 if (glyph->type == CHAR_GLYPH)
21149 {
21150 struct face *face;
21151 XChar2b char2b;
21152 struct font_metrics *pcm;
21153
21154 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21155 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
21156 {
21157 if (pcm->rbearing > pcm->width)
21158 *right = pcm->rbearing - pcm->width;
21159 if (pcm->lbearing < 0)
21160 *left = -pcm->lbearing;
21161 }
21162 }
21163 else if (glyph->type == COMPOSITE_GLYPH)
21164 {
21165 if (! glyph->u.cmp.automatic)
21166 {
21167 struct composition *cmp = composition_table[glyph->u.cmp.id];
21168
21169 if (cmp->rbearing > cmp->pixel_width)
21170 *right = cmp->rbearing - cmp->pixel_width;
21171 if (cmp->lbearing < 0)
21172 *left = - cmp->lbearing;
21173 }
21174 else
21175 {
21176 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21177 struct font_metrics metrics;
21178
21179 composition_gstring_width (gstring, glyph->u.cmp.from,
21180 glyph->u.cmp.to + 1, &metrics);
21181 if (metrics.rbearing > metrics.width)
21182 *right = metrics.rbearing - metrics.width;
21183 if (metrics.lbearing < 0)
21184 *left = - metrics.lbearing;
21185 }
21186 }
21187 }
21188
21189
21190 /* Return the index of the first glyph preceding glyph string S that
21191 is overwritten by S because of S's left overhang. Value is -1
21192 if no glyphs are overwritten. */
21193
21194 static int
21195 left_overwritten (s)
21196 struct glyph_string *s;
21197 {
21198 int k;
21199
21200 if (s->left_overhang)
21201 {
21202 int x = 0, i;
21203 struct glyph *glyphs = s->row->glyphs[s->area];
21204 int first = s->first_glyph - glyphs;
21205
21206 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21207 x -= glyphs[i].pixel_width;
21208
21209 k = i + 1;
21210 }
21211 else
21212 k = -1;
21213
21214 return k;
21215 }
21216
21217
21218 /* Return the index of the first glyph preceding glyph string S that
21219 is overwriting S because of its right overhang. Value is -1 if no
21220 glyph in front of S overwrites S. */
21221
21222 static int
21223 left_overwriting (s)
21224 struct glyph_string *s;
21225 {
21226 int i, k, x;
21227 struct glyph *glyphs = s->row->glyphs[s->area];
21228 int first = s->first_glyph - glyphs;
21229
21230 k = -1;
21231 x = 0;
21232 for (i = first - 1; i >= 0; --i)
21233 {
21234 int left, right;
21235 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21236 if (x + right > 0)
21237 k = i;
21238 x -= glyphs[i].pixel_width;
21239 }
21240
21241 return k;
21242 }
21243
21244
21245 /* Return the index of the last glyph following glyph string S that is
21246 overwritten by S because of S's right overhang. Value is -1 if
21247 no such glyph is found. */
21248
21249 static int
21250 right_overwritten (s)
21251 struct glyph_string *s;
21252 {
21253 int k = -1;
21254
21255 if (s->right_overhang)
21256 {
21257 int x = 0, i;
21258 struct glyph *glyphs = s->row->glyphs[s->area];
21259 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21260 int end = s->row->used[s->area];
21261
21262 for (i = first; i < end && s->right_overhang > x; ++i)
21263 x += glyphs[i].pixel_width;
21264
21265 k = i;
21266 }
21267
21268 return k;
21269 }
21270
21271
21272 /* Return the index of the last glyph following glyph string S that
21273 overwrites S because of its left overhang. Value is negative
21274 if no such glyph is found. */
21275
21276 static int
21277 right_overwriting (s)
21278 struct glyph_string *s;
21279 {
21280 int i, k, x;
21281 int end = s->row->used[s->area];
21282 struct glyph *glyphs = s->row->glyphs[s->area];
21283 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21284
21285 k = -1;
21286 x = 0;
21287 for (i = first; i < end; ++i)
21288 {
21289 int left, right;
21290 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21291 if (x - left < 0)
21292 k = i;
21293 x += glyphs[i].pixel_width;
21294 }
21295
21296 return k;
21297 }
21298
21299
21300 /* Set background width of glyph string S. START is the index of the
21301 first glyph following S. LAST_X is the right-most x-position + 1
21302 in the drawing area. */
21303
21304 static INLINE void
21305 set_glyph_string_background_width (s, start, last_x)
21306 struct glyph_string *s;
21307 int start;
21308 int last_x;
21309 {
21310 /* If the face of this glyph string has to be drawn to the end of
21311 the drawing area, set S->extends_to_end_of_line_p. */
21312
21313 if (start == s->row->used[s->area]
21314 && s->area == TEXT_AREA
21315 && ((s->row->fill_line_p
21316 && (s->hl == DRAW_NORMAL_TEXT
21317 || s->hl == DRAW_IMAGE_RAISED
21318 || s->hl == DRAW_IMAGE_SUNKEN))
21319 || s->hl == DRAW_MOUSE_FACE))
21320 s->extends_to_end_of_line_p = 1;
21321
21322 /* If S extends its face to the end of the line, set its
21323 background_width to the distance to the right edge of the drawing
21324 area. */
21325 if (s->extends_to_end_of_line_p)
21326 s->background_width = last_x - s->x + 1;
21327 else
21328 s->background_width = s->width;
21329 }
21330
21331
21332 /* Compute overhangs and x-positions for glyph string S and its
21333 predecessors, or successors. X is the starting x-position for S.
21334 BACKWARD_P non-zero means process predecessors. */
21335
21336 static void
21337 compute_overhangs_and_x (s, x, backward_p)
21338 struct glyph_string *s;
21339 int x;
21340 int backward_p;
21341 {
21342 if (backward_p)
21343 {
21344 while (s)
21345 {
21346 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21347 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21348 x -= s->width;
21349 s->x = x;
21350 s = s->prev;
21351 }
21352 }
21353 else
21354 {
21355 while (s)
21356 {
21357 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21358 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21359 s->x = x;
21360 x += s->width;
21361 s = s->next;
21362 }
21363 }
21364 }
21365
21366
21367
21368 /* The following macros are only called from draw_glyphs below.
21369 They reference the following parameters of that function directly:
21370 `w', `row', `area', and `overlap_p'
21371 as well as the following local variables:
21372 `s', `f', and `hdc' (in W32) */
21373
21374 #ifdef HAVE_NTGUI
21375 /* On W32, silently add local `hdc' variable to argument list of
21376 init_glyph_string. */
21377 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21378 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21379 #else
21380 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21381 init_glyph_string (s, char2b, w, row, area, start, hl)
21382 #endif
21383
21384 /* Add a glyph string for a stretch glyph to the list of strings
21385 between HEAD and TAIL. START is the index of the stretch glyph in
21386 row area AREA of glyph row ROW. END is the index of the last glyph
21387 in that glyph row area. X is the current output position assigned
21388 to the new glyph string constructed. HL overrides that face of the
21389 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21390 is the right-most x-position of the drawing area. */
21391
21392 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21393 and below -- keep them on one line. */
21394 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21395 do \
21396 { \
21397 s = (struct glyph_string *) alloca (sizeof *s); \
21398 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21399 START = fill_stretch_glyph_string (s, row, area, START, END); \
21400 append_glyph_string (&HEAD, &TAIL, s); \
21401 s->x = (X); \
21402 } \
21403 while (0)
21404
21405
21406 /* Add a glyph string for an image glyph to the list of strings
21407 between HEAD and TAIL. START is the index of the image glyph in
21408 row area AREA of glyph row ROW. END is the index of the last glyph
21409 in that glyph row area. X is the current output position assigned
21410 to the new glyph string constructed. HL overrides that face of the
21411 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21412 is the right-most x-position of the drawing area. */
21413
21414 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21415 do \
21416 { \
21417 s = (struct glyph_string *) alloca (sizeof *s); \
21418 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21419 fill_image_glyph_string (s); \
21420 append_glyph_string (&HEAD, &TAIL, s); \
21421 ++START; \
21422 s->x = (X); \
21423 } \
21424 while (0)
21425
21426
21427 /* Add a glyph string for a sequence of character glyphs to the list
21428 of strings between HEAD and TAIL. START is the index of the first
21429 glyph in row area AREA of glyph row ROW that is part of the new
21430 glyph string. END is the index of the last glyph in that glyph row
21431 area. X is the current output position assigned to the new glyph
21432 string constructed. HL overrides that face of the glyph; e.g. it
21433 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21434 right-most x-position of the drawing area. */
21435
21436 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21437 do \
21438 { \
21439 int face_id; \
21440 XChar2b *char2b; \
21441 \
21442 face_id = (row)->glyphs[area][START].face_id; \
21443 \
21444 s = (struct glyph_string *) alloca (sizeof *s); \
21445 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21446 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21447 append_glyph_string (&HEAD, &TAIL, s); \
21448 s->x = (X); \
21449 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21450 } \
21451 while (0)
21452
21453
21454 /* Add a glyph string for a composite sequence to the list of strings
21455 between HEAD and TAIL. START is the index of the first glyph in
21456 row area AREA of glyph row ROW that is part of the new glyph
21457 string. END is the index of the last glyph in that glyph row area.
21458 X is the current output position assigned to the new glyph string
21459 constructed. HL overrides that face of the glyph; e.g. it is
21460 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21461 x-position of the drawing area. */
21462
21463 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21464 do { \
21465 int face_id = (row)->glyphs[area][START].face_id; \
21466 struct face *base_face = FACE_FROM_ID (f, face_id); \
21467 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21468 struct composition *cmp = composition_table[cmp_id]; \
21469 XChar2b *char2b; \
21470 struct glyph_string *first_s; \
21471 int n; \
21472 \
21473 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21474 \
21475 /* Make glyph_strings for each glyph sequence that is drawable by \
21476 the same face, and append them to HEAD/TAIL. */ \
21477 for (n = 0; n < cmp->glyph_len;) \
21478 { \
21479 s = (struct glyph_string *) alloca (sizeof *s); \
21480 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21481 append_glyph_string (&(HEAD), &(TAIL), s); \
21482 s->cmp = cmp; \
21483 s->cmp_from = n; \
21484 s->x = (X); \
21485 if (n == 0) \
21486 first_s = s; \
21487 n = fill_composite_glyph_string (s, base_face, overlaps); \
21488 } \
21489 \
21490 ++START; \
21491 s = first_s; \
21492 } while (0)
21493
21494
21495 /* Add a glyph string for a glyph-string sequence to the list of strings
21496 between HEAD and TAIL. */
21497
21498 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21499 do { \
21500 int face_id; \
21501 XChar2b *char2b; \
21502 Lisp_Object gstring; \
21503 \
21504 face_id = (row)->glyphs[area][START].face_id; \
21505 gstring = (composition_gstring_from_id \
21506 ((row)->glyphs[area][START].u.cmp.id)); \
21507 s = (struct glyph_string *) alloca (sizeof *s); \
21508 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21509 * LGSTRING_GLYPH_LEN (gstring)); \
21510 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21511 append_glyph_string (&(HEAD), &(TAIL), s); \
21512 s->x = (X); \
21513 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21514 } while (0)
21515
21516
21517 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21518 of AREA of glyph row ROW on window W between indices START and END.
21519 HL overrides the face for drawing glyph strings, e.g. it is
21520 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21521 x-positions of the drawing area.
21522
21523 This is an ugly monster macro construct because we must use alloca
21524 to allocate glyph strings (because draw_glyphs can be called
21525 asynchronously). */
21526
21527 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21528 do \
21529 { \
21530 HEAD = TAIL = NULL; \
21531 while (START < END) \
21532 { \
21533 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21534 switch (first_glyph->type) \
21535 { \
21536 case CHAR_GLYPH: \
21537 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21538 HL, X, LAST_X); \
21539 break; \
21540 \
21541 case COMPOSITE_GLYPH: \
21542 if (first_glyph->u.cmp.automatic) \
21543 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21544 HL, X, LAST_X); \
21545 else \
21546 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21547 HL, X, LAST_X); \
21548 break; \
21549 \
21550 case STRETCH_GLYPH: \
21551 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21552 HL, X, LAST_X); \
21553 break; \
21554 \
21555 case IMAGE_GLYPH: \
21556 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21557 HL, X, LAST_X); \
21558 break; \
21559 \
21560 default: \
21561 abort (); \
21562 } \
21563 \
21564 if (s) \
21565 { \
21566 set_glyph_string_background_width (s, START, LAST_X); \
21567 (X) += s->width; \
21568 } \
21569 } \
21570 } while (0)
21571
21572
21573 /* Draw glyphs between START and END in AREA of ROW on window W,
21574 starting at x-position X. X is relative to AREA in W. HL is a
21575 face-override with the following meaning:
21576
21577 DRAW_NORMAL_TEXT draw normally
21578 DRAW_CURSOR draw in cursor face
21579 DRAW_MOUSE_FACE draw in mouse face.
21580 DRAW_INVERSE_VIDEO draw in mode line face
21581 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21582 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21583
21584 If OVERLAPS is non-zero, draw only the foreground of characters and
21585 clip to the physical height of ROW. Non-zero value also defines
21586 the overlapping part to be drawn:
21587
21588 OVERLAPS_PRED overlap with preceding rows
21589 OVERLAPS_SUCC overlap with succeeding rows
21590 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21591 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21592
21593 Value is the x-position reached, relative to AREA of W. */
21594
21595 static int
21596 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21597 struct window *w;
21598 int x;
21599 struct glyph_row *row;
21600 enum glyph_row_area area;
21601 EMACS_INT start, end;
21602 enum draw_glyphs_face hl;
21603 int overlaps;
21604 {
21605 struct glyph_string *head, *tail;
21606 struct glyph_string *s;
21607 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21608 int i, j, x_reached, last_x, area_left = 0;
21609 struct frame *f = XFRAME (WINDOW_FRAME (w));
21610 DECLARE_HDC (hdc);
21611
21612 ALLOCATE_HDC (hdc, f);
21613
21614 /* Let's rather be paranoid than getting a SEGV. */
21615 end = min (end, row->used[area]);
21616 start = max (0, start);
21617 start = min (end, start);
21618
21619 /* Translate X to frame coordinates. Set last_x to the right
21620 end of the drawing area. */
21621 if (row->full_width_p)
21622 {
21623 /* X is relative to the left edge of W, without scroll bars
21624 or fringes. */
21625 area_left = WINDOW_LEFT_EDGE_X (w);
21626 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21627 }
21628 else
21629 {
21630 area_left = window_box_left (w, area);
21631 last_x = area_left + window_box_width (w, area);
21632 }
21633 x += area_left;
21634
21635 /* Build a doubly-linked list of glyph_string structures between
21636 head and tail from what we have to draw. Note that the macro
21637 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21638 the reason we use a separate variable `i'. */
21639 i = start;
21640 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21641 if (tail)
21642 x_reached = tail->x + tail->background_width;
21643 else
21644 x_reached = x;
21645
21646 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21647 the row, redraw some glyphs in front or following the glyph
21648 strings built above. */
21649 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21650 {
21651 struct glyph_string *h, *t;
21652 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21653 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21654 int dummy_x = 0;
21655
21656 /* If mouse highlighting is on, we may need to draw adjacent
21657 glyphs using mouse-face highlighting. */
21658 if (area == TEXT_AREA && row->mouse_face_p)
21659 {
21660 struct glyph_row *mouse_beg_row, *mouse_end_row;
21661
21662 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21663 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21664
21665 if (row >= mouse_beg_row && row <= mouse_end_row)
21666 {
21667 check_mouse_face = 1;
21668 mouse_beg_col = (row == mouse_beg_row)
21669 ? dpyinfo->mouse_face_beg_col : 0;
21670 mouse_end_col = (row == mouse_end_row)
21671 ? dpyinfo->mouse_face_end_col
21672 : row->used[TEXT_AREA];
21673 }
21674 }
21675
21676 /* Compute overhangs for all glyph strings. */
21677 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21678 for (s = head; s; s = s->next)
21679 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21680
21681 /* Prepend glyph strings for glyphs in front of the first glyph
21682 string that are overwritten because of the first glyph
21683 string's left overhang. The background of all strings
21684 prepended must be drawn because the first glyph string
21685 draws over it. */
21686 i = left_overwritten (head);
21687 if (i >= 0)
21688 {
21689 enum draw_glyphs_face overlap_hl;
21690
21691 /* If this row contains mouse highlighting, attempt to draw
21692 the overlapped glyphs with the correct highlight. This
21693 code fails if the overlap encompasses more than one glyph
21694 and mouse-highlight spans only some of these glyphs.
21695 However, making it work perfectly involves a lot more
21696 code, and I don't know if the pathological case occurs in
21697 practice, so we'll stick to this for now. --- cyd */
21698 if (check_mouse_face
21699 && mouse_beg_col < start && mouse_end_col > i)
21700 overlap_hl = DRAW_MOUSE_FACE;
21701 else
21702 overlap_hl = DRAW_NORMAL_TEXT;
21703
21704 j = i;
21705 BUILD_GLYPH_STRINGS (j, start, h, t,
21706 overlap_hl, dummy_x, last_x);
21707 start = i;
21708 compute_overhangs_and_x (t, head->x, 1);
21709 prepend_glyph_string_lists (&head, &tail, h, t);
21710 clip_head = head;
21711 }
21712
21713 /* Prepend glyph strings for glyphs in front of the first glyph
21714 string that overwrite that glyph string because of their
21715 right overhang. For these strings, only the foreground must
21716 be drawn, because it draws over the glyph string at `head'.
21717 The background must not be drawn because this would overwrite
21718 right overhangs of preceding glyphs for which no glyph
21719 strings exist. */
21720 i = left_overwriting (head);
21721 if (i >= 0)
21722 {
21723 enum draw_glyphs_face overlap_hl;
21724
21725 if (check_mouse_face
21726 && mouse_beg_col < start && mouse_end_col > i)
21727 overlap_hl = DRAW_MOUSE_FACE;
21728 else
21729 overlap_hl = DRAW_NORMAL_TEXT;
21730
21731 clip_head = head;
21732 BUILD_GLYPH_STRINGS (i, start, h, t,
21733 overlap_hl, dummy_x, last_x);
21734 for (s = h; s; s = s->next)
21735 s->background_filled_p = 1;
21736 compute_overhangs_and_x (t, head->x, 1);
21737 prepend_glyph_string_lists (&head, &tail, h, t);
21738 }
21739
21740 /* Append glyphs strings for glyphs following the last glyph
21741 string tail that are overwritten by tail. The background of
21742 these strings has to be drawn because tail's foreground draws
21743 over it. */
21744 i = right_overwritten (tail);
21745 if (i >= 0)
21746 {
21747 enum draw_glyphs_face overlap_hl;
21748
21749 if (check_mouse_face
21750 && mouse_beg_col < i && mouse_end_col > end)
21751 overlap_hl = DRAW_MOUSE_FACE;
21752 else
21753 overlap_hl = DRAW_NORMAL_TEXT;
21754
21755 BUILD_GLYPH_STRINGS (end, i, h, t,
21756 overlap_hl, x, last_x);
21757 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21758 we don't have `end = i;' here. */
21759 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21760 append_glyph_string_lists (&head, &tail, h, t);
21761 clip_tail = tail;
21762 }
21763
21764 /* Append glyph strings for glyphs following the last glyph
21765 string tail that overwrite tail. The foreground of such
21766 glyphs has to be drawn because it writes into the background
21767 of tail. The background must not be drawn because it could
21768 paint over the foreground of following glyphs. */
21769 i = right_overwriting (tail);
21770 if (i >= 0)
21771 {
21772 enum draw_glyphs_face overlap_hl;
21773 if (check_mouse_face
21774 && mouse_beg_col < i && mouse_end_col > end)
21775 overlap_hl = DRAW_MOUSE_FACE;
21776 else
21777 overlap_hl = DRAW_NORMAL_TEXT;
21778
21779 clip_tail = tail;
21780 i++; /* We must include the Ith glyph. */
21781 BUILD_GLYPH_STRINGS (end, i, h, t,
21782 overlap_hl, x, last_x);
21783 for (s = h; s; s = s->next)
21784 s->background_filled_p = 1;
21785 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21786 append_glyph_string_lists (&head, &tail, h, t);
21787 }
21788 if (clip_head || clip_tail)
21789 for (s = head; s; s = s->next)
21790 {
21791 s->clip_head = clip_head;
21792 s->clip_tail = clip_tail;
21793 }
21794 }
21795
21796 /* Draw all strings. */
21797 for (s = head; s; s = s->next)
21798 FRAME_RIF (f)->draw_glyph_string (s);
21799
21800 #ifndef HAVE_NS
21801 /* When focus a sole frame and move horizontally, this sets on_p to 0
21802 causing a failure to erase prev cursor position. */
21803 if (area == TEXT_AREA
21804 && !row->full_width_p
21805 /* When drawing overlapping rows, only the glyph strings'
21806 foreground is drawn, which doesn't erase a cursor
21807 completely. */
21808 && !overlaps)
21809 {
21810 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21811 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21812 : (tail ? tail->x + tail->background_width : x));
21813 x0 -= area_left;
21814 x1 -= area_left;
21815
21816 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21817 row->y, MATRIX_ROW_BOTTOM_Y (row));
21818 }
21819 #endif
21820
21821 /* Value is the x-position up to which drawn, relative to AREA of W.
21822 This doesn't include parts drawn because of overhangs. */
21823 if (row->full_width_p)
21824 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21825 else
21826 x_reached -= area_left;
21827
21828 RELEASE_HDC (hdc, f);
21829
21830 return x_reached;
21831 }
21832
21833 /* Expand row matrix if too narrow. Don't expand if area
21834 is not present. */
21835
21836 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21837 { \
21838 if (!fonts_changed_p \
21839 && (it->glyph_row->glyphs[area] \
21840 < it->glyph_row->glyphs[area + 1])) \
21841 { \
21842 it->w->ncols_scale_factor++; \
21843 fonts_changed_p = 1; \
21844 } \
21845 }
21846
21847 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21848 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21849
21850 static INLINE void
21851 append_glyph (it)
21852 struct it *it;
21853 {
21854 struct glyph *glyph;
21855 enum glyph_row_area area = it->area;
21856
21857 xassert (it->glyph_row);
21858 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21859
21860 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21861 if (glyph < it->glyph_row->glyphs[area + 1])
21862 {
21863 /* If the glyph row is reversed, we need to prepend the glyph
21864 rather than append it. */
21865 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21866 {
21867 struct glyph *g;
21868
21869 /* Make room for the additional glyph. */
21870 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21871 g[1] = *g;
21872 glyph = it->glyph_row->glyphs[area];
21873 }
21874 glyph->charpos = CHARPOS (it->position);
21875 glyph->object = it->object;
21876 if (it->pixel_width > 0)
21877 {
21878 glyph->pixel_width = it->pixel_width;
21879 glyph->padding_p = 0;
21880 }
21881 else
21882 {
21883 /* Assure at least 1-pixel width. Otherwise, cursor can't
21884 be displayed correctly. */
21885 glyph->pixel_width = 1;
21886 glyph->padding_p = 1;
21887 }
21888 glyph->ascent = it->ascent;
21889 glyph->descent = it->descent;
21890 glyph->voffset = it->voffset;
21891 glyph->type = CHAR_GLYPH;
21892 glyph->avoid_cursor_p = it->avoid_cursor_p;
21893 glyph->multibyte_p = it->multibyte_p;
21894 glyph->left_box_line_p = it->start_of_box_run_p;
21895 glyph->right_box_line_p = it->end_of_box_run_p;
21896 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21897 || it->phys_descent > it->descent);
21898 glyph->glyph_not_available_p = it->glyph_not_available_p;
21899 glyph->face_id = it->face_id;
21900 glyph->u.ch = it->char_to_display;
21901 glyph->slice = null_glyph_slice;
21902 glyph->font_type = FONT_TYPE_UNKNOWN;
21903 if (it->bidi_p)
21904 {
21905 glyph->resolved_level = it->bidi_it.resolved_level;
21906 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21907 abort ();
21908 glyph->bidi_type = it->bidi_it.type;
21909 }
21910 else
21911 {
21912 glyph->resolved_level = 0;
21913 glyph->bidi_type = UNKNOWN_BT;
21914 }
21915 ++it->glyph_row->used[area];
21916 }
21917 else
21918 IT_EXPAND_MATRIX_WIDTH (it, area);
21919 }
21920
21921 /* Store one glyph for the composition IT->cmp_it.id in
21922 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21923 non-null. */
21924
21925 static INLINE void
21926 append_composite_glyph (it)
21927 struct it *it;
21928 {
21929 struct glyph *glyph;
21930 enum glyph_row_area area = it->area;
21931
21932 xassert (it->glyph_row);
21933
21934 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21935 if (glyph < it->glyph_row->glyphs[area + 1])
21936 {
21937 /* If the glyph row is reversed, we need to prepend the glyph
21938 rather than append it. */
21939 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21940 {
21941 struct glyph *g;
21942
21943 /* Make room for the new glyph. */
21944 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21945 g[1] = *g;
21946 glyph = it->glyph_row->glyphs[it->area];
21947 }
21948 glyph->charpos = it->cmp_it.charpos;
21949 glyph->object = it->object;
21950 glyph->pixel_width = it->pixel_width;
21951 glyph->ascent = it->ascent;
21952 glyph->descent = it->descent;
21953 glyph->voffset = it->voffset;
21954 glyph->type = COMPOSITE_GLYPH;
21955 if (it->cmp_it.ch < 0)
21956 {
21957 glyph->u.cmp.automatic = 0;
21958 glyph->u.cmp.id = it->cmp_it.id;
21959 }
21960 else
21961 {
21962 glyph->u.cmp.automatic = 1;
21963 glyph->u.cmp.id = it->cmp_it.id;
21964 glyph->u.cmp.from = it->cmp_it.from;
21965 glyph->u.cmp.to = it->cmp_it.to - 1;
21966 }
21967 glyph->avoid_cursor_p = it->avoid_cursor_p;
21968 glyph->multibyte_p = it->multibyte_p;
21969 glyph->left_box_line_p = it->start_of_box_run_p;
21970 glyph->right_box_line_p = it->end_of_box_run_p;
21971 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21972 || it->phys_descent > it->descent);
21973 glyph->padding_p = 0;
21974 glyph->glyph_not_available_p = 0;
21975 glyph->face_id = it->face_id;
21976 glyph->slice = null_glyph_slice;
21977 glyph->font_type = FONT_TYPE_UNKNOWN;
21978 if (it->bidi_p)
21979 {
21980 glyph->resolved_level = it->bidi_it.resolved_level;
21981 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21982 abort ();
21983 glyph->bidi_type = it->bidi_it.type;
21984 }
21985 ++it->glyph_row->used[area];
21986 }
21987 else
21988 IT_EXPAND_MATRIX_WIDTH (it, area);
21989 }
21990
21991
21992 /* Change IT->ascent and IT->height according to the setting of
21993 IT->voffset. */
21994
21995 static INLINE void
21996 take_vertical_position_into_account (it)
21997 struct it *it;
21998 {
21999 if (it->voffset)
22000 {
22001 if (it->voffset < 0)
22002 /* Increase the ascent so that we can display the text higher
22003 in the line. */
22004 it->ascent -= it->voffset;
22005 else
22006 /* Increase the descent so that we can display the text lower
22007 in the line. */
22008 it->descent += it->voffset;
22009 }
22010 }
22011
22012
22013 /* Produce glyphs/get display metrics for the image IT is loaded with.
22014 See the description of struct display_iterator in dispextern.h for
22015 an overview of struct display_iterator. */
22016
22017 static void
22018 produce_image_glyph (it)
22019 struct it *it;
22020 {
22021 struct image *img;
22022 struct face *face;
22023 int glyph_ascent, crop;
22024 struct glyph_slice slice;
22025
22026 xassert (it->what == IT_IMAGE);
22027
22028 face = FACE_FROM_ID (it->f, it->face_id);
22029 xassert (face);
22030 /* Make sure X resources of the face is loaded. */
22031 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22032
22033 if (it->image_id < 0)
22034 {
22035 /* Fringe bitmap. */
22036 it->ascent = it->phys_ascent = 0;
22037 it->descent = it->phys_descent = 0;
22038 it->pixel_width = 0;
22039 it->nglyphs = 0;
22040 return;
22041 }
22042
22043 img = IMAGE_FROM_ID (it->f, it->image_id);
22044 xassert (img);
22045 /* Make sure X resources of the image is loaded. */
22046 prepare_image_for_display (it->f, img);
22047
22048 slice.x = slice.y = 0;
22049 slice.width = img->width;
22050 slice.height = img->height;
22051
22052 if (INTEGERP (it->slice.x))
22053 slice.x = XINT (it->slice.x);
22054 else if (FLOATP (it->slice.x))
22055 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22056
22057 if (INTEGERP (it->slice.y))
22058 slice.y = XINT (it->slice.y);
22059 else if (FLOATP (it->slice.y))
22060 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22061
22062 if (INTEGERP (it->slice.width))
22063 slice.width = XINT (it->slice.width);
22064 else if (FLOATP (it->slice.width))
22065 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22066
22067 if (INTEGERP (it->slice.height))
22068 slice.height = XINT (it->slice.height);
22069 else if (FLOATP (it->slice.height))
22070 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22071
22072 if (slice.x >= img->width)
22073 slice.x = img->width;
22074 if (slice.y >= img->height)
22075 slice.y = img->height;
22076 if (slice.x + slice.width >= img->width)
22077 slice.width = img->width - slice.x;
22078 if (slice.y + slice.height > img->height)
22079 slice.height = img->height - slice.y;
22080
22081 if (slice.width == 0 || slice.height == 0)
22082 return;
22083
22084 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22085
22086 it->descent = slice.height - glyph_ascent;
22087 if (slice.y == 0)
22088 it->descent += img->vmargin;
22089 if (slice.y + slice.height == img->height)
22090 it->descent += img->vmargin;
22091 it->phys_descent = it->descent;
22092
22093 it->pixel_width = slice.width;
22094 if (slice.x == 0)
22095 it->pixel_width += img->hmargin;
22096 if (slice.x + slice.width == img->width)
22097 it->pixel_width += img->hmargin;
22098
22099 /* It's quite possible for images to have an ascent greater than
22100 their height, so don't get confused in that case. */
22101 if (it->descent < 0)
22102 it->descent = 0;
22103
22104 it->nglyphs = 1;
22105
22106 if (face->box != FACE_NO_BOX)
22107 {
22108 if (face->box_line_width > 0)
22109 {
22110 if (slice.y == 0)
22111 it->ascent += face->box_line_width;
22112 if (slice.y + slice.height == img->height)
22113 it->descent += face->box_line_width;
22114 }
22115
22116 if (it->start_of_box_run_p && slice.x == 0)
22117 it->pixel_width += eabs (face->box_line_width);
22118 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22119 it->pixel_width += eabs (face->box_line_width);
22120 }
22121
22122 take_vertical_position_into_account (it);
22123
22124 /* Automatically crop wide image glyphs at right edge so we can
22125 draw the cursor on same display row. */
22126 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22127 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22128 {
22129 it->pixel_width -= crop;
22130 slice.width -= crop;
22131 }
22132
22133 if (it->glyph_row)
22134 {
22135 struct glyph *glyph;
22136 enum glyph_row_area area = it->area;
22137
22138 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22139 if (glyph < it->glyph_row->glyphs[area + 1])
22140 {
22141 glyph->charpos = CHARPOS (it->position);
22142 glyph->object = it->object;
22143 glyph->pixel_width = it->pixel_width;
22144 glyph->ascent = glyph_ascent;
22145 glyph->descent = it->descent;
22146 glyph->voffset = it->voffset;
22147 glyph->type = IMAGE_GLYPH;
22148 glyph->avoid_cursor_p = it->avoid_cursor_p;
22149 glyph->multibyte_p = it->multibyte_p;
22150 glyph->left_box_line_p = it->start_of_box_run_p;
22151 glyph->right_box_line_p = it->end_of_box_run_p;
22152 glyph->overlaps_vertically_p = 0;
22153 glyph->padding_p = 0;
22154 glyph->glyph_not_available_p = 0;
22155 glyph->face_id = it->face_id;
22156 glyph->u.img_id = img->id;
22157 glyph->slice = slice;
22158 glyph->font_type = FONT_TYPE_UNKNOWN;
22159 if (it->bidi_p)
22160 {
22161 glyph->resolved_level = it->bidi_it.resolved_level;
22162 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22163 abort ();
22164 glyph->bidi_type = it->bidi_it.type;
22165 }
22166 ++it->glyph_row->used[area];
22167 }
22168 else
22169 IT_EXPAND_MATRIX_WIDTH (it, area);
22170 }
22171 }
22172
22173
22174 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22175 of the glyph, WIDTH and HEIGHT are the width and height of the
22176 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22177
22178 static void
22179 append_stretch_glyph (it, object, width, height, ascent)
22180 struct it *it;
22181 Lisp_Object object;
22182 int width, height;
22183 int ascent;
22184 {
22185 struct glyph *glyph;
22186 enum glyph_row_area area = it->area;
22187
22188 xassert (ascent >= 0 && ascent <= height);
22189
22190 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22191 if (glyph < it->glyph_row->glyphs[area + 1])
22192 {
22193 /* If the glyph row is reversed, we need to prepend the glyph
22194 rather than append it. */
22195 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22196 {
22197 struct glyph *g;
22198
22199 /* Make room for the additional glyph. */
22200 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22201 g[1] = *g;
22202 glyph = it->glyph_row->glyphs[area];
22203 }
22204 glyph->charpos = CHARPOS (it->position);
22205 glyph->object = object;
22206 glyph->pixel_width = width;
22207 glyph->ascent = ascent;
22208 glyph->descent = height - ascent;
22209 glyph->voffset = it->voffset;
22210 glyph->type = STRETCH_GLYPH;
22211 glyph->avoid_cursor_p = it->avoid_cursor_p;
22212 glyph->multibyte_p = it->multibyte_p;
22213 glyph->left_box_line_p = it->start_of_box_run_p;
22214 glyph->right_box_line_p = it->end_of_box_run_p;
22215 glyph->overlaps_vertically_p = 0;
22216 glyph->padding_p = 0;
22217 glyph->glyph_not_available_p = 0;
22218 glyph->face_id = it->face_id;
22219 glyph->u.stretch.ascent = ascent;
22220 glyph->u.stretch.height = height;
22221 glyph->slice = null_glyph_slice;
22222 glyph->font_type = FONT_TYPE_UNKNOWN;
22223 if (it->bidi_p)
22224 {
22225 glyph->resolved_level = it->bidi_it.resolved_level;
22226 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22227 abort ();
22228 glyph->bidi_type = it->bidi_it.type;
22229 }
22230 else
22231 {
22232 glyph->resolved_level = 0;
22233 glyph->bidi_type = UNKNOWN_BT;
22234 }
22235 ++it->glyph_row->used[area];
22236 }
22237 else
22238 IT_EXPAND_MATRIX_WIDTH (it, area);
22239 }
22240
22241
22242 /* Produce a stretch glyph for iterator IT. IT->object is the value
22243 of the glyph property displayed. The value must be a list
22244 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22245 being recognized:
22246
22247 1. `:width WIDTH' specifies that the space should be WIDTH *
22248 canonical char width wide. WIDTH may be an integer or floating
22249 point number.
22250
22251 2. `:relative-width FACTOR' specifies that the width of the stretch
22252 should be computed from the width of the first character having the
22253 `glyph' property, and should be FACTOR times that width.
22254
22255 3. `:align-to HPOS' specifies that the space should be wide enough
22256 to reach HPOS, a value in canonical character units.
22257
22258 Exactly one of the above pairs must be present.
22259
22260 4. `:height HEIGHT' specifies that the height of the stretch produced
22261 should be HEIGHT, measured in canonical character units.
22262
22263 5. `:relative-height FACTOR' specifies that the height of the
22264 stretch should be FACTOR times the height of the characters having
22265 the glyph property.
22266
22267 Either none or exactly one of 4 or 5 must be present.
22268
22269 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22270 of the stretch should be used for the ascent of the stretch.
22271 ASCENT must be in the range 0 <= ASCENT <= 100. */
22272
22273 static void
22274 produce_stretch_glyph (it)
22275 struct it *it;
22276 {
22277 /* (space :width WIDTH :height HEIGHT ...) */
22278 Lisp_Object prop, plist;
22279 int width = 0, height = 0, align_to = -1;
22280 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22281 int ascent = 0;
22282 double tem;
22283 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22284 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22285
22286 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22287
22288 /* List should start with `space'. */
22289 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22290 plist = XCDR (it->object);
22291
22292 /* Compute the width of the stretch. */
22293 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22294 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22295 {
22296 /* Absolute width `:width WIDTH' specified and valid. */
22297 zero_width_ok_p = 1;
22298 width = (int)tem;
22299 }
22300 else if (prop = Fplist_get (plist, QCrelative_width),
22301 NUMVAL (prop) > 0)
22302 {
22303 /* Relative width `:relative-width FACTOR' specified and valid.
22304 Compute the width of the characters having the `glyph'
22305 property. */
22306 struct it it2;
22307 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22308
22309 it2 = *it;
22310 if (it->multibyte_p)
22311 {
22312 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
22313 - IT_BYTEPOS (*it));
22314 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
22315 }
22316 else
22317 it2.c = *p, it2.len = 1;
22318
22319 it2.glyph_row = NULL;
22320 it2.what = IT_CHARACTER;
22321 x_produce_glyphs (&it2);
22322 width = NUMVAL (prop) * it2.pixel_width;
22323 }
22324 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22325 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22326 {
22327 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22328 align_to = (align_to < 0
22329 ? 0
22330 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22331 else if (align_to < 0)
22332 align_to = window_box_left_offset (it->w, TEXT_AREA);
22333 width = max (0, (int)tem + align_to - it->current_x);
22334 zero_width_ok_p = 1;
22335 }
22336 else
22337 /* Nothing specified -> width defaults to canonical char width. */
22338 width = FRAME_COLUMN_WIDTH (it->f);
22339
22340 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22341 width = 1;
22342
22343 /* Compute height. */
22344 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22345 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22346 {
22347 height = (int)tem;
22348 zero_height_ok_p = 1;
22349 }
22350 else if (prop = Fplist_get (plist, QCrelative_height),
22351 NUMVAL (prop) > 0)
22352 height = FONT_HEIGHT (font) * NUMVAL (prop);
22353 else
22354 height = FONT_HEIGHT (font);
22355
22356 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22357 height = 1;
22358
22359 /* Compute percentage of height used for ascent. If
22360 `:ascent ASCENT' is present and valid, use that. Otherwise,
22361 derive the ascent from the font in use. */
22362 if (prop = Fplist_get (plist, QCascent),
22363 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22364 ascent = height * NUMVAL (prop) / 100.0;
22365 else if (!NILP (prop)
22366 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22367 ascent = min (max (0, (int)tem), height);
22368 else
22369 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22370
22371 if (width > 0 && it->line_wrap != TRUNCATE
22372 && it->current_x + width > it->last_visible_x)
22373 width = it->last_visible_x - it->current_x - 1;
22374
22375 if (width > 0 && height > 0 && it->glyph_row)
22376 {
22377 Lisp_Object object = it->stack[it->sp - 1].string;
22378 if (!STRINGP (object))
22379 object = it->w->buffer;
22380 append_stretch_glyph (it, object, width, height, ascent);
22381 }
22382
22383 it->pixel_width = width;
22384 it->ascent = it->phys_ascent = ascent;
22385 it->descent = it->phys_descent = height - it->ascent;
22386 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22387
22388 take_vertical_position_into_account (it);
22389 }
22390
22391 /* Calculate line-height and line-spacing properties.
22392 An integer value specifies explicit pixel value.
22393 A float value specifies relative value to current face height.
22394 A cons (float . face-name) specifies relative value to
22395 height of specified face font.
22396
22397 Returns height in pixels, or nil. */
22398
22399
22400 static Lisp_Object
22401 calc_line_height_property (it, val, font, boff, override)
22402 struct it *it;
22403 Lisp_Object val;
22404 struct font *font;
22405 int boff, override;
22406 {
22407 Lisp_Object face_name = Qnil;
22408 int ascent, descent, height;
22409
22410 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22411 return val;
22412
22413 if (CONSP (val))
22414 {
22415 face_name = XCAR (val);
22416 val = XCDR (val);
22417 if (!NUMBERP (val))
22418 val = make_number (1);
22419 if (NILP (face_name))
22420 {
22421 height = it->ascent + it->descent;
22422 goto scale;
22423 }
22424 }
22425
22426 if (NILP (face_name))
22427 {
22428 font = FRAME_FONT (it->f);
22429 boff = FRAME_BASELINE_OFFSET (it->f);
22430 }
22431 else if (EQ (face_name, Qt))
22432 {
22433 override = 0;
22434 }
22435 else
22436 {
22437 int face_id;
22438 struct face *face;
22439
22440 face_id = lookup_named_face (it->f, face_name, 0);
22441 if (face_id < 0)
22442 return make_number (-1);
22443
22444 face = FACE_FROM_ID (it->f, face_id);
22445 font = face->font;
22446 if (font == NULL)
22447 return make_number (-1);
22448 boff = font->baseline_offset;
22449 if (font->vertical_centering)
22450 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22451 }
22452
22453 ascent = FONT_BASE (font) + boff;
22454 descent = FONT_DESCENT (font) - boff;
22455
22456 if (override)
22457 {
22458 it->override_ascent = ascent;
22459 it->override_descent = descent;
22460 it->override_boff = boff;
22461 }
22462
22463 height = ascent + descent;
22464
22465 scale:
22466 if (FLOATP (val))
22467 height = (int)(XFLOAT_DATA (val) * height);
22468 else if (INTEGERP (val))
22469 height *= XINT (val);
22470
22471 return make_number (height);
22472 }
22473
22474
22475 /* RIF:
22476 Produce glyphs/get display metrics for the display element IT is
22477 loaded with. See the description of struct it in dispextern.h
22478 for an overview of struct it. */
22479
22480 void
22481 x_produce_glyphs (it)
22482 struct it *it;
22483 {
22484 int extra_line_spacing = it->extra_line_spacing;
22485
22486 it->glyph_not_available_p = 0;
22487
22488 if (it->what == IT_CHARACTER)
22489 {
22490 XChar2b char2b;
22491 struct font *font;
22492 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22493 struct font_metrics *pcm;
22494 int font_not_found_p;
22495 int boff; /* baseline offset */
22496 /* We may change it->multibyte_p upon unibyte<->multibyte
22497 conversion. So, save the current value now and restore it
22498 later.
22499
22500 Note: It seems that we don't have to record multibyte_p in
22501 struct glyph because the character code itself tells whether
22502 or not the character is multibyte. Thus, in the future, we
22503 must consider eliminating the field `multibyte_p' in the
22504 struct glyph. */
22505 int saved_multibyte_p = it->multibyte_p;
22506
22507 /* Maybe translate single-byte characters to multibyte, or the
22508 other way. */
22509 it->char_to_display = it->c;
22510 if (!ASCII_BYTE_P (it->c)
22511 && ! it->multibyte_p)
22512 {
22513 if (SINGLE_BYTE_CHAR_P (it->c)
22514 && unibyte_display_via_language_environment)
22515 {
22516 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22517
22518 /* get_next_display_element assures that this decoding
22519 never fails. */
22520 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22521 it->multibyte_p = 1;
22522 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22523 -1, Qnil);
22524 face = FACE_FROM_ID (it->f, it->face_id);
22525 }
22526 }
22527
22528 /* Get font to use. Encode IT->char_to_display. */
22529 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22530 &char2b, it->multibyte_p, 0);
22531 font = face->font;
22532
22533 font_not_found_p = font == NULL;
22534 if (font_not_found_p)
22535 {
22536 /* When no suitable font found, display an empty box based
22537 on the metrics of the font of the default face (or what
22538 remapped). */
22539 struct face *no_font_face
22540 = FACE_FROM_ID (it->f,
22541 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22542 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22543 font = no_font_face->font;
22544 boff = font->baseline_offset;
22545 }
22546 else
22547 {
22548 boff = font->baseline_offset;
22549 if (font->vertical_centering)
22550 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22551 }
22552
22553 if (it->char_to_display >= ' '
22554 && (!it->multibyte_p || it->char_to_display < 128))
22555 {
22556 /* Either unibyte or ASCII. */
22557 int stretched_p;
22558
22559 it->nglyphs = 1;
22560
22561 pcm = get_per_char_metric (it->f, font, &char2b);
22562
22563 if (it->override_ascent >= 0)
22564 {
22565 it->ascent = it->override_ascent;
22566 it->descent = it->override_descent;
22567 boff = it->override_boff;
22568 }
22569 else
22570 {
22571 it->ascent = FONT_BASE (font) + boff;
22572 it->descent = FONT_DESCENT (font) - boff;
22573 }
22574
22575 if (pcm)
22576 {
22577 it->phys_ascent = pcm->ascent + boff;
22578 it->phys_descent = pcm->descent - boff;
22579 it->pixel_width = pcm->width;
22580 }
22581 else
22582 {
22583 it->glyph_not_available_p = 1;
22584 it->phys_ascent = it->ascent;
22585 it->phys_descent = it->descent;
22586 it->pixel_width = FONT_WIDTH (font);
22587 }
22588
22589 if (it->constrain_row_ascent_descent_p)
22590 {
22591 if (it->descent > it->max_descent)
22592 {
22593 it->ascent += it->descent - it->max_descent;
22594 it->descent = it->max_descent;
22595 }
22596 if (it->ascent > it->max_ascent)
22597 {
22598 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22599 it->ascent = it->max_ascent;
22600 }
22601 it->phys_ascent = min (it->phys_ascent, it->ascent);
22602 it->phys_descent = min (it->phys_descent, it->descent);
22603 extra_line_spacing = 0;
22604 }
22605
22606 /* If this is a space inside a region of text with
22607 `space-width' property, change its width. */
22608 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22609 if (stretched_p)
22610 it->pixel_width *= XFLOATINT (it->space_width);
22611
22612 /* If face has a box, add the box thickness to the character
22613 height. If character has a box line to the left and/or
22614 right, add the box line width to the character's width. */
22615 if (face->box != FACE_NO_BOX)
22616 {
22617 int thick = face->box_line_width;
22618
22619 if (thick > 0)
22620 {
22621 it->ascent += thick;
22622 it->descent += thick;
22623 }
22624 else
22625 thick = -thick;
22626
22627 if (it->start_of_box_run_p)
22628 it->pixel_width += thick;
22629 if (it->end_of_box_run_p)
22630 it->pixel_width += thick;
22631 }
22632
22633 /* If face has an overline, add the height of the overline
22634 (1 pixel) and a 1 pixel margin to the character height. */
22635 if (face->overline_p)
22636 it->ascent += overline_margin;
22637
22638 if (it->constrain_row_ascent_descent_p)
22639 {
22640 if (it->ascent > it->max_ascent)
22641 it->ascent = it->max_ascent;
22642 if (it->descent > it->max_descent)
22643 it->descent = it->max_descent;
22644 }
22645
22646 take_vertical_position_into_account (it);
22647
22648 /* If we have to actually produce glyphs, do it. */
22649 if (it->glyph_row)
22650 {
22651 if (stretched_p)
22652 {
22653 /* Translate a space with a `space-width' property
22654 into a stretch glyph. */
22655 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22656 / FONT_HEIGHT (font));
22657 append_stretch_glyph (it, it->object, it->pixel_width,
22658 it->ascent + it->descent, ascent);
22659 }
22660 else
22661 append_glyph (it);
22662
22663 /* If characters with lbearing or rbearing are displayed
22664 in this line, record that fact in a flag of the
22665 glyph row. This is used to optimize X output code. */
22666 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22667 it->glyph_row->contains_overlapping_glyphs_p = 1;
22668 }
22669 if (! stretched_p && it->pixel_width == 0)
22670 /* We assure that all visible glyphs have at least 1-pixel
22671 width. */
22672 it->pixel_width = 1;
22673 }
22674 else if (it->char_to_display == '\n')
22675 {
22676 /* A newline has no width, but we need the height of the
22677 line. But if previous part of the line sets a height,
22678 don't increase that height */
22679
22680 Lisp_Object height;
22681 Lisp_Object total_height = Qnil;
22682
22683 it->override_ascent = -1;
22684 it->pixel_width = 0;
22685 it->nglyphs = 0;
22686
22687 height = get_it_property(it, Qline_height);
22688 /* Split (line-height total-height) list */
22689 if (CONSP (height)
22690 && CONSP (XCDR (height))
22691 && NILP (XCDR (XCDR (height))))
22692 {
22693 total_height = XCAR (XCDR (height));
22694 height = XCAR (height);
22695 }
22696 height = calc_line_height_property(it, height, font, boff, 1);
22697
22698 if (it->override_ascent >= 0)
22699 {
22700 it->ascent = it->override_ascent;
22701 it->descent = it->override_descent;
22702 boff = it->override_boff;
22703 }
22704 else
22705 {
22706 it->ascent = FONT_BASE (font) + boff;
22707 it->descent = FONT_DESCENT (font) - boff;
22708 }
22709
22710 if (EQ (height, Qt))
22711 {
22712 if (it->descent > it->max_descent)
22713 {
22714 it->ascent += it->descent - it->max_descent;
22715 it->descent = it->max_descent;
22716 }
22717 if (it->ascent > it->max_ascent)
22718 {
22719 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22720 it->ascent = it->max_ascent;
22721 }
22722 it->phys_ascent = min (it->phys_ascent, it->ascent);
22723 it->phys_descent = min (it->phys_descent, it->descent);
22724 it->constrain_row_ascent_descent_p = 1;
22725 extra_line_spacing = 0;
22726 }
22727 else
22728 {
22729 Lisp_Object spacing;
22730
22731 it->phys_ascent = it->ascent;
22732 it->phys_descent = it->descent;
22733
22734 if ((it->max_ascent > 0 || it->max_descent > 0)
22735 && face->box != FACE_NO_BOX
22736 && face->box_line_width > 0)
22737 {
22738 it->ascent += face->box_line_width;
22739 it->descent += face->box_line_width;
22740 }
22741 if (!NILP (height)
22742 && XINT (height) > it->ascent + it->descent)
22743 it->ascent = XINT (height) - it->descent;
22744
22745 if (!NILP (total_height))
22746 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22747 else
22748 {
22749 spacing = get_it_property(it, Qline_spacing);
22750 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22751 }
22752 if (INTEGERP (spacing))
22753 {
22754 extra_line_spacing = XINT (spacing);
22755 if (!NILP (total_height))
22756 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22757 }
22758 }
22759 }
22760 else if (it->char_to_display == '\t')
22761 {
22762 if (font->space_width > 0)
22763 {
22764 int tab_width = it->tab_width * font->space_width;
22765 int x = it->current_x + it->continuation_lines_width;
22766 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22767
22768 /* If the distance from the current position to the next tab
22769 stop is less than a space character width, use the
22770 tab stop after that. */
22771 if (next_tab_x - x < font->space_width)
22772 next_tab_x += tab_width;
22773
22774 it->pixel_width = next_tab_x - x;
22775 it->nglyphs = 1;
22776 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22777 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22778
22779 if (it->glyph_row)
22780 {
22781 append_stretch_glyph (it, it->object, it->pixel_width,
22782 it->ascent + it->descent, it->ascent);
22783 }
22784 }
22785 else
22786 {
22787 it->pixel_width = 0;
22788 it->nglyphs = 1;
22789 }
22790 }
22791 else
22792 {
22793 /* A multi-byte character. Assume that the display width of the
22794 character is the width of the character multiplied by the
22795 width of the font. */
22796
22797 /* If we found a font, this font should give us the right
22798 metrics. If we didn't find a font, use the frame's
22799 default font and calculate the width of the character by
22800 multiplying the width of font by the width of the
22801 character. */
22802
22803 pcm = get_per_char_metric (it->f, font, &char2b);
22804
22805 if (font_not_found_p || !pcm)
22806 {
22807 int char_width = CHAR_WIDTH (it->char_to_display);
22808
22809 if (char_width == 0)
22810 /* This is a non spacing character. But, as we are
22811 going to display an empty box, the box must occupy
22812 at least one column. */
22813 char_width = 1;
22814 it->glyph_not_available_p = 1;
22815 it->pixel_width = font->space_width * char_width;
22816 it->phys_ascent = FONT_BASE (font) + boff;
22817 it->phys_descent = FONT_DESCENT (font) - boff;
22818 }
22819 else
22820 {
22821 it->pixel_width = pcm->width;
22822 it->phys_ascent = pcm->ascent + boff;
22823 it->phys_descent = pcm->descent - boff;
22824 if (it->glyph_row
22825 && (pcm->lbearing < 0
22826 || pcm->rbearing > pcm->width))
22827 it->glyph_row->contains_overlapping_glyphs_p = 1;
22828 }
22829 it->nglyphs = 1;
22830 it->ascent = FONT_BASE (font) + boff;
22831 it->descent = FONT_DESCENT (font) - boff;
22832 if (face->box != FACE_NO_BOX)
22833 {
22834 int thick = face->box_line_width;
22835
22836 if (thick > 0)
22837 {
22838 it->ascent += thick;
22839 it->descent += thick;
22840 }
22841 else
22842 thick = - thick;
22843
22844 if (it->start_of_box_run_p)
22845 it->pixel_width += thick;
22846 if (it->end_of_box_run_p)
22847 it->pixel_width += thick;
22848 }
22849
22850 /* If face has an overline, add the height of the overline
22851 (1 pixel) and a 1 pixel margin to the character height. */
22852 if (face->overline_p)
22853 it->ascent += overline_margin;
22854
22855 take_vertical_position_into_account (it);
22856
22857 if (it->ascent < 0)
22858 it->ascent = 0;
22859 if (it->descent < 0)
22860 it->descent = 0;
22861
22862 if (it->glyph_row)
22863 append_glyph (it);
22864 if (it->pixel_width == 0)
22865 /* We assure that all visible glyphs have at least 1-pixel
22866 width. */
22867 it->pixel_width = 1;
22868 }
22869 it->multibyte_p = saved_multibyte_p;
22870 }
22871 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22872 {
22873 /* A static composition.
22874
22875 Note: A composition is represented as one glyph in the
22876 glyph matrix. There are no padding glyphs.
22877
22878 Important note: pixel_width, ascent, and descent are the
22879 values of what is drawn by draw_glyphs (i.e. the values of
22880 the overall glyphs composed). */
22881 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22882 int boff; /* baseline offset */
22883 struct composition *cmp = composition_table[it->cmp_it.id];
22884 int glyph_len = cmp->glyph_len;
22885 struct font *font = face->font;
22886
22887 it->nglyphs = 1;
22888
22889 /* If we have not yet calculated pixel size data of glyphs of
22890 the composition for the current face font, calculate them
22891 now. Theoretically, we have to check all fonts for the
22892 glyphs, but that requires much time and memory space. So,
22893 here we check only the font of the first glyph. This may
22894 lead to incorrect display, but it's very rare, and C-l
22895 (recenter-top-bottom) can correct the display anyway. */
22896 if (! cmp->font || cmp->font != font)
22897 {
22898 /* Ascent and descent of the font of the first character
22899 of this composition (adjusted by baseline offset).
22900 Ascent and descent of overall glyphs should not be less
22901 than these, respectively. */
22902 int font_ascent, font_descent, font_height;
22903 /* Bounding box of the overall glyphs. */
22904 int leftmost, rightmost, lowest, highest;
22905 int lbearing, rbearing;
22906 int i, width, ascent, descent;
22907 int left_padded = 0, right_padded = 0;
22908 int c;
22909 XChar2b char2b;
22910 struct font_metrics *pcm;
22911 int font_not_found_p;
22912 int pos;
22913
22914 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22915 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22916 break;
22917 if (glyph_len < cmp->glyph_len)
22918 right_padded = 1;
22919 for (i = 0; i < glyph_len; i++)
22920 {
22921 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22922 break;
22923 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22924 }
22925 if (i > 0)
22926 left_padded = 1;
22927
22928 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22929 : IT_CHARPOS (*it));
22930 /* If no suitable font is found, use the default font. */
22931 font_not_found_p = font == NULL;
22932 if (font_not_found_p)
22933 {
22934 face = face->ascii_face;
22935 font = face->font;
22936 }
22937 boff = font->baseline_offset;
22938 if (font->vertical_centering)
22939 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22940 font_ascent = FONT_BASE (font) + boff;
22941 font_descent = FONT_DESCENT (font) - boff;
22942 font_height = FONT_HEIGHT (font);
22943
22944 cmp->font = (void *) font;
22945
22946 pcm = NULL;
22947 if (! font_not_found_p)
22948 {
22949 get_char_face_and_encoding (it->f, c, it->face_id,
22950 &char2b, it->multibyte_p, 0);
22951 pcm = get_per_char_metric (it->f, font, &char2b);
22952 }
22953
22954 /* Initialize the bounding box. */
22955 if (pcm)
22956 {
22957 width = pcm->width;
22958 ascent = pcm->ascent;
22959 descent = pcm->descent;
22960 lbearing = pcm->lbearing;
22961 rbearing = pcm->rbearing;
22962 }
22963 else
22964 {
22965 width = FONT_WIDTH (font);
22966 ascent = FONT_BASE (font);
22967 descent = FONT_DESCENT (font);
22968 lbearing = 0;
22969 rbearing = width;
22970 }
22971
22972 rightmost = width;
22973 leftmost = 0;
22974 lowest = - descent + boff;
22975 highest = ascent + boff;
22976
22977 if (! font_not_found_p
22978 && font->default_ascent
22979 && CHAR_TABLE_P (Vuse_default_ascent)
22980 && !NILP (Faref (Vuse_default_ascent,
22981 make_number (it->char_to_display))))
22982 highest = font->default_ascent + boff;
22983
22984 /* Draw the first glyph at the normal position. It may be
22985 shifted to right later if some other glyphs are drawn
22986 at the left. */
22987 cmp->offsets[i * 2] = 0;
22988 cmp->offsets[i * 2 + 1] = boff;
22989 cmp->lbearing = lbearing;
22990 cmp->rbearing = rbearing;
22991
22992 /* Set cmp->offsets for the remaining glyphs. */
22993 for (i++; i < glyph_len; i++)
22994 {
22995 int left, right, btm, top;
22996 int ch = COMPOSITION_GLYPH (cmp, i);
22997 int face_id;
22998 struct face *this_face;
22999 int this_boff;
23000
23001 if (ch == '\t')
23002 ch = ' ';
23003 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23004 this_face = FACE_FROM_ID (it->f, face_id);
23005 font = this_face->font;
23006
23007 if (font == NULL)
23008 pcm = NULL;
23009 else
23010 {
23011 this_boff = font->baseline_offset;
23012 if (font->vertical_centering)
23013 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23014 get_char_face_and_encoding (it->f, ch, face_id,
23015 &char2b, it->multibyte_p, 0);
23016 pcm = get_per_char_metric (it->f, font, &char2b);
23017 }
23018 if (! pcm)
23019 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23020 else
23021 {
23022 width = pcm->width;
23023 ascent = pcm->ascent;
23024 descent = pcm->descent;
23025 lbearing = pcm->lbearing;
23026 rbearing = pcm->rbearing;
23027 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23028 {
23029 /* Relative composition with or without
23030 alternate chars. */
23031 left = (leftmost + rightmost - width) / 2;
23032 btm = - descent + boff;
23033 if (font->relative_compose
23034 && (! CHAR_TABLE_P (Vignore_relative_composition)
23035 || NILP (Faref (Vignore_relative_composition,
23036 make_number (ch)))))
23037 {
23038
23039 if (- descent >= font->relative_compose)
23040 /* One extra pixel between two glyphs. */
23041 btm = highest + 1;
23042 else if (ascent <= 0)
23043 /* One extra pixel between two glyphs. */
23044 btm = lowest - 1 - ascent - descent;
23045 }
23046 }
23047 else
23048 {
23049 /* A composition rule is specified by an integer
23050 value that encodes global and new reference
23051 points (GREF and NREF). GREF and NREF are
23052 specified by numbers as below:
23053
23054 0---1---2 -- ascent
23055 | |
23056 | |
23057 | |
23058 9--10--11 -- center
23059 | |
23060 ---3---4---5--- baseline
23061 | |
23062 6---7---8 -- descent
23063 */
23064 int rule = COMPOSITION_RULE (cmp, i);
23065 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23066
23067 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23068 grefx = gref % 3, nrefx = nref % 3;
23069 grefy = gref / 3, nrefy = nref / 3;
23070 if (xoff)
23071 xoff = font_height * (xoff - 128) / 256;
23072 if (yoff)
23073 yoff = font_height * (yoff - 128) / 256;
23074
23075 left = (leftmost
23076 + grefx * (rightmost - leftmost) / 2
23077 - nrefx * width / 2
23078 + xoff);
23079
23080 btm = ((grefy == 0 ? highest
23081 : grefy == 1 ? 0
23082 : grefy == 2 ? lowest
23083 : (highest + lowest) / 2)
23084 - (nrefy == 0 ? ascent + descent
23085 : nrefy == 1 ? descent - boff
23086 : nrefy == 2 ? 0
23087 : (ascent + descent) / 2)
23088 + yoff);
23089 }
23090
23091 cmp->offsets[i * 2] = left;
23092 cmp->offsets[i * 2 + 1] = btm + descent;
23093
23094 /* Update the bounding box of the overall glyphs. */
23095 if (width > 0)
23096 {
23097 right = left + width;
23098 if (left < leftmost)
23099 leftmost = left;
23100 if (right > rightmost)
23101 rightmost = right;
23102 }
23103 top = btm + descent + ascent;
23104 if (top > highest)
23105 highest = top;
23106 if (btm < lowest)
23107 lowest = btm;
23108
23109 if (cmp->lbearing > left + lbearing)
23110 cmp->lbearing = left + lbearing;
23111 if (cmp->rbearing < left + rbearing)
23112 cmp->rbearing = left + rbearing;
23113 }
23114 }
23115
23116 /* If there are glyphs whose x-offsets are negative,
23117 shift all glyphs to the right and make all x-offsets
23118 non-negative. */
23119 if (leftmost < 0)
23120 {
23121 for (i = 0; i < cmp->glyph_len; i++)
23122 cmp->offsets[i * 2] -= leftmost;
23123 rightmost -= leftmost;
23124 cmp->lbearing -= leftmost;
23125 cmp->rbearing -= leftmost;
23126 }
23127
23128 if (left_padded && cmp->lbearing < 0)
23129 {
23130 for (i = 0; i < cmp->glyph_len; i++)
23131 cmp->offsets[i * 2] -= cmp->lbearing;
23132 rightmost -= cmp->lbearing;
23133 cmp->rbearing -= cmp->lbearing;
23134 cmp->lbearing = 0;
23135 }
23136 if (right_padded && rightmost < cmp->rbearing)
23137 {
23138 rightmost = cmp->rbearing;
23139 }
23140
23141 cmp->pixel_width = rightmost;
23142 cmp->ascent = highest;
23143 cmp->descent = - lowest;
23144 if (cmp->ascent < font_ascent)
23145 cmp->ascent = font_ascent;
23146 if (cmp->descent < font_descent)
23147 cmp->descent = font_descent;
23148 }
23149
23150 if (it->glyph_row
23151 && (cmp->lbearing < 0
23152 || cmp->rbearing > cmp->pixel_width))
23153 it->glyph_row->contains_overlapping_glyphs_p = 1;
23154
23155 it->pixel_width = cmp->pixel_width;
23156 it->ascent = it->phys_ascent = cmp->ascent;
23157 it->descent = it->phys_descent = cmp->descent;
23158 if (face->box != FACE_NO_BOX)
23159 {
23160 int thick = face->box_line_width;
23161
23162 if (thick > 0)
23163 {
23164 it->ascent += thick;
23165 it->descent += thick;
23166 }
23167 else
23168 thick = - thick;
23169
23170 if (it->start_of_box_run_p)
23171 it->pixel_width += thick;
23172 if (it->end_of_box_run_p)
23173 it->pixel_width += thick;
23174 }
23175
23176 /* If face has an overline, add the height of the overline
23177 (1 pixel) and a 1 pixel margin to the character height. */
23178 if (face->overline_p)
23179 it->ascent += overline_margin;
23180
23181 take_vertical_position_into_account (it);
23182 if (it->ascent < 0)
23183 it->ascent = 0;
23184 if (it->descent < 0)
23185 it->descent = 0;
23186
23187 if (it->glyph_row)
23188 append_composite_glyph (it);
23189 }
23190 else if (it->what == IT_COMPOSITION)
23191 {
23192 /* A dynamic (automatic) composition. */
23193 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23194 Lisp_Object gstring;
23195 struct font_metrics metrics;
23196
23197 gstring = composition_gstring_from_id (it->cmp_it.id);
23198 it->pixel_width
23199 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23200 &metrics);
23201 if (it->glyph_row
23202 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23203 it->glyph_row->contains_overlapping_glyphs_p = 1;
23204 it->ascent = it->phys_ascent = metrics.ascent;
23205 it->descent = it->phys_descent = metrics.descent;
23206 if (face->box != FACE_NO_BOX)
23207 {
23208 int thick = face->box_line_width;
23209
23210 if (thick > 0)
23211 {
23212 it->ascent += thick;
23213 it->descent += thick;
23214 }
23215 else
23216 thick = - thick;
23217
23218 if (it->start_of_box_run_p)
23219 it->pixel_width += thick;
23220 if (it->end_of_box_run_p)
23221 it->pixel_width += thick;
23222 }
23223 /* If face has an overline, add the height of the overline
23224 (1 pixel) and a 1 pixel margin to the character height. */
23225 if (face->overline_p)
23226 it->ascent += overline_margin;
23227 take_vertical_position_into_account (it);
23228 if (it->ascent < 0)
23229 it->ascent = 0;
23230 if (it->descent < 0)
23231 it->descent = 0;
23232
23233 if (it->glyph_row)
23234 append_composite_glyph (it);
23235 }
23236 else if (it->what == IT_IMAGE)
23237 produce_image_glyph (it);
23238 else if (it->what == IT_STRETCH)
23239 produce_stretch_glyph (it);
23240
23241 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23242 because this isn't true for images with `:ascent 100'. */
23243 xassert (it->ascent >= 0 && it->descent >= 0);
23244 if (it->area == TEXT_AREA)
23245 it->current_x += it->pixel_width;
23246
23247 if (extra_line_spacing > 0)
23248 {
23249 it->descent += extra_line_spacing;
23250 if (extra_line_spacing > it->max_extra_line_spacing)
23251 it->max_extra_line_spacing = extra_line_spacing;
23252 }
23253
23254 it->max_ascent = max (it->max_ascent, it->ascent);
23255 it->max_descent = max (it->max_descent, it->descent);
23256 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23257 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23258 }
23259
23260 /* EXPORT for RIF:
23261 Output LEN glyphs starting at START at the nominal cursor position.
23262 Advance the nominal cursor over the text. The global variable
23263 updated_window contains the window being updated, updated_row is
23264 the glyph row being updated, and updated_area is the area of that
23265 row being updated. */
23266
23267 void
23268 x_write_glyphs (start, len)
23269 struct glyph *start;
23270 int len;
23271 {
23272 int x, hpos;
23273
23274 xassert (updated_window && updated_row);
23275 BLOCK_INPUT;
23276
23277 /* Write glyphs. */
23278
23279 hpos = start - updated_row->glyphs[updated_area];
23280 x = draw_glyphs (updated_window, output_cursor.x,
23281 updated_row, updated_area,
23282 hpos, hpos + len,
23283 DRAW_NORMAL_TEXT, 0);
23284
23285 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23286 if (updated_area == TEXT_AREA
23287 && updated_window->phys_cursor_on_p
23288 && updated_window->phys_cursor.vpos == output_cursor.vpos
23289 && updated_window->phys_cursor.hpos >= hpos
23290 && updated_window->phys_cursor.hpos < hpos + len)
23291 updated_window->phys_cursor_on_p = 0;
23292
23293 UNBLOCK_INPUT;
23294
23295 /* Advance the output cursor. */
23296 output_cursor.hpos += len;
23297 output_cursor.x = x;
23298 }
23299
23300
23301 /* EXPORT for RIF:
23302 Insert LEN glyphs from START at the nominal cursor position. */
23303
23304 void
23305 x_insert_glyphs (start, len)
23306 struct glyph *start;
23307 int len;
23308 {
23309 struct frame *f;
23310 struct window *w;
23311 int line_height, shift_by_width, shifted_region_width;
23312 struct glyph_row *row;
23313 struct glyph *glyph;
23314 int frame_x, frame_y;
23315 EMACS_INT hpos;
23316
23317 xassert (updated_window && updated_row);
23318 BLOCK_INPUT;
23319 w = updated_window;
23320 f = XFRAME (WINDOW_FRAME (w));
23321
23322 /* Get the height of the line we are in. */
23323 row = updated_row;
23324 line_height = row->height;
23325
23326 /* Get the width of the glyphs to insert. */
23327 shift_by_width = 0;
23328 for (glyph = start; glyph < start + len; ++glyph)
23329 shift_by_width += glyph->pixel_width;
23330
23331 /* Get the width of the region to shift right. */
23332 shifted_region_width = (window_box_width (w, updated_area)
23333 - output_cursor.x
23334 - shift_by_width);
23335
23336 /* Shift right. */
23337 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23338 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23339
23340 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23341 line_height, shift_by_width);
23342
23343 /* Write the glyphs. */
23344 hpos = start - row->glyphs[updated_area];
23345 draw_glyphs (w, output_cursor.x, row, updated_area,
23346 hpos, hpos + len,
23347 DRAW_NORMAL_TEXT, 0);
23348
23349 /* Advance the output cursor. */
23350 output_cursor.hpos += len;
23351 output_cursor.x += shift_by_width;
23352 UNBLOCK_INPUT;
23353 }
23354
23355
23356 /* EXPORT for RIF:
23357 Erase the current text line from the nominal cursor position
23358 (inclusive) to pixel column TO_X (exclusive). The idea is that
23359 everything from TO_X onward is already erased.
23360
23361 TO_X is a pixel position relative to updated_area of
23362 updated_window. TO_X == -1 means clear to the end of this area. */
23363
23364 void
23365 x_clear_end_of_line (to_x)
23366 int to_x;
23367 {
23368 struct frame *f;
23369 struct window *w = updated_window;
23370 int max_x, min_y, max_y;
23371 int from_x, from_y, to_y;
23372
23373 xassert (updated_window && updated_row);
23374 f = XFRAME (w->frame);
23375
23376 if (updated_row->full_width_p)
23377 max_x = WINDOW_TOTAL_WIDTH (w);
23378 else
23379 max_x = window_box_width (w, updated_area);
23380 max_y = window_text_bottom_y (w);
23381
23382 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23383 of window. For TO_X > 0, truncate to end of drawing area. */
23384 if (to_x == 0)
23385 return;
23386 else if (to_x < 0)
23387 to_x = max_x;
23388 else
23389 to_x = min (to_x, max_x);
23390
23391 to_y = min (max_y, output_cursor.y + updated_row->height);
23392
23393 /* Notice if the cursor will be cleared by this operation. */
23394 if (!updated_row->full_width_p)
23395 notice_overwritten_cursor (w, updated_area,
23396 output_cursor.x, -1,
23397 updated_row->y,
23398 MATRIX_ROW_BOTTOM_Y (updated_row));
23399
23400 from_x = output_cursor.x;
23401
23402 /* Translate to frame coordinates. */
23403 if (updated_row->full_width_p)
23404 {
23405 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23406 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23407 }
23408 else
23409 {
23410 int area_left = window_box_left (w, updated_area);
23411 from_x += area_left;
23412 to_x += area_left;
23413 }
23414
23415 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23416 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23417 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23418
23419 /* Prevent inadvertently clearing to end of the X window. */
23420 if (to_x > from_x && to_y > from_y)
23421 {
23422 BLOCK_INPUT;
23423 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23424 to_x - from_x, to_y - from_y);
23425 UNBLOCK_INPUT;
23426 }
23427 }
23428
23429 #endif /* HAVE_WINDOW_SYSTEM */
23430
23431
23432 \f
23433 /***********************************************************************
23434 Cursor types
23435 ***********************************************************************/
23436
23437 /* Value is the internal representation of the specified cursor type
23438 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23439 of the bar cursor. */
23440
23441 static enum text_cursor_kinds
23442 get_specified_cursor_type (arg, width)
23443 Lisp_Object arg;
23444 int *width;
23445 {
23446 enum text_cursor_kinds type;
23447
23448 if (NILP (arg))
23449 return NO_CURSOR;
23450
23451 if (EQ (arg, Qbox))
23452 return FILLED_BOX_CURSOR;
23453
23454 if (EQ (arg, Qhollow))
23455 return HOLLOW_BOX_CURSOR;
23456
23457 if (EQ (arg, Qbar))
23458 {
23459 *width = 2;
23460 return BAR_CURSOR;
23461 }
23462
23463 if (CONSP (arg)
23464 && EQ (XCAR (arg), Qbar)
23465 && INTEGERP (XCDR (arg))
23466 && XINT (XCDR (arg)) >= 0)
23467 {
23468 *width = XINT (XCDR (arg));
23469 return BAR_CURSOR;
23470 }
23471
23472 if (EQ (arg, Qhbar))
23473 {
23474 *width = 2;
23475 return HBAR_CURSOR;
23476 }
23477
23478 if (CONSP (arg)
23479 && EQ (XCAR (arg), Qhbar)
23480 && INTEGERP (XCDR (arg))
23481 && XINT (XCDR (arg)) >= 0)
23482 {
23483 *width = XINT (XCDR (arg));
23484 return HBAR_CURSOR;
23485 }
23486
23487 /* Treat anything unknown as "hollow box cursor".
23488 It was bad to signal an error; people have trouble fixing
23489 .Xdefaults with Emacs, when it has something bad in it. */
23490 type = HOLLOW_BOX_CURSOR;
23491
23492 return type;
23493 }
23494
23495 /* Set the default cursor types for specified frame. */
23496 void
23497 set_frame_cursor_types (f, arg)
23498 struct frame *f;
23499 Lisp_Object arg;
23500 {
23501 int width;
23502 Lisp_Object tem;
23503
23504 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23505 FRAME_CURSOR_WIDTH (f) = width;
23506
23507 /* By default, set up the blink-off state depending on the on-state. */
23508
23509 tem = Fassoc (arg, Vblink_cursor_alist);
23510 if (!NILP (tem))
23511 {
23512 FRAME_BLINK_OFF_CURSOR (f)
23513 = get_specified_cursor_type (XCDR (tem), &width);
23514 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23515 }
23516 else
23517 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23518 }
23519
23520
23521 /* Return the cursor we want to be displayed in window W. Return
23522 width of bar/hbar cursor through WIDTH arg. Return with
23523 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23524 (i.e. if the `system caret' should track this cursor).
23525
23526 In a mini-buffer window, we want the cursor only to appear if we
23527 are reading input from this window. For the selected window, we
23528 want the cursor type given by the frame parameter or buffer local
23529 setting of cursor-type. If explicitly marked off, draw no cursor.
23530 In all other cases, we want a hollow box cursor. */
23531
23532 static enum text_cursor_kinds
23533 get_window_cursor_type (w, glyph, width, active_cursor)
23534 struct window *w;
23535 struct glyph *glyph;
23536 int *width;
23537 int *active_cursor;
23538 {
23539 struct frame *f = XFRAME (w->frame);
23540 struct buffer *b = XBUFFER (w->buffer);
23541 int cursor_type = DEFAULT_CURSOR;
23542 Lisp_Object alt_cursor;
23543 int non_selected = 0;
23544
23545 *active_cursor = 1;
23546
23547 /* Echo area */
23548 if (cursor_in_echo_area
23549 && FRAME_HAS_MINIBUF_P (f)
23550 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23551 {
23552 if (w == XWINDOW (echo_area_window))
23553 {
23554 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23555 {
23556 *width = FRAME_CURSOR_WIDTH (f);
23557 return FRAME_DESIRED_CURSOR (f);
23558 }
23559 else
23560 return get_specified_cursor_type (b->cursor_type, width);
23561 }
23562
23563 *active_cursor = 0;
23564 non_selected = 1;
23565 }
23566
23567 /* Detect a nonselected window or nonselected frame. */
23568 else if (w != XWINDOW (f->selected_window)
23569 #ifdef HAVE_WINDOW_SYSTEM
23570 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23571 #endif
23572 )
23573 {
23574 *active_cursor = 0;
23575
23576 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23577 return NO_CURSOR;
23578
23579 non_selected = 1;
23580 }
23581
23582 /* Never display a cursor in a window in which cursor-type is nil. */
23583 if (NILP (b->cursor_type))
23584 return NO_CURSOR;
23585
23586 /* Get the normal cursor type for this window. */
23587 if (EQ (b->cursor_type, Qt))
23588 {
23589 cursor_type = FRAME_DESIRED_CURSOR (f);
23590 *width = FRAME_CURSOR_WIDTH (f);
23591 }
23592 else
23593 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23594
23595 /* Use cursor-in-non-selected-windows instead
23596 for non-selected window or frame. */
23597 if (non_selected)
23598 {
23599 alt_cursor = b->cursor_in_non_selected_windows;
23600 if (!EQ (Qt, alt_cursor))
23601 return get_specified_cursor_type (alt_cursor, width);
23602 /* t means modify the normal cursor type. */
23603 if (cursor_type == FILLED_BOX_CURSOR)
23604 cursor_type = HOLLOW_BOX_CURSOR;
23605 else if (cursor_type == BAR_CURSOR && *width > 1)
23606 --*width;
23607 return cursor_type;
23608 }
23609
23610 /* Use normal cursor if not blinked off. */
23611 if (!w->cursor_off_p)
23612 {
23613 #ifdef HAVE_WINDOW_SYSTEM
23614 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23615 {
23616 if (cursor_type == FILLED_BOX_CURSOR)
23617 {
23618 /* Using a block cursor on large images can be very annoying.
23619 So use a hollow cursor for "large" images.
23620 If image is not transparent (no mask), also use hollow cursor. */
23621 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23622 if (img != NULL && IMAGEP (img->spec))
23623 {
23624 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23625 where N = size of default frame font size.
23626 This should cover most of the "tiny" icons people may use. */
23627 if (!img->mask
23628 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23629 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23630 cursor_type = HOLLOW_BOX_CURSOR;
23631 }
23632 }
23633 else if (cursor_type != NO_CURSOR)
23634 {
23635 /* Display current only supports BOX and HOLLOW cursors for images.
23636 So for now, unconditionally use a HOLLOW cursor when cursor is
23637 not a solid box cursor. */
23638 cursor_type = HOLLOW_BOX_CURSOR;
23639 }
23640 }
23641 #endif
23642 return cursor_type;
23643 }
23644
23645 /* Cursor is blinked off, so determine how to "toggle" it. */
23646
23647 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23648 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23649 return get_specified_cursor_type (XCDR (alt_cursor), width);
23650
23651 /* Then see if frame has specified a specific blink off cursor type. */
23652 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23653 {
23654 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23655 return FRAME_BLINK_OFF_CURSOR (f);
23656 }
23657
23658 #if 0
23659 /* Some people liked having a permanently visible blinking cursor,
23660 while others had very strong opinions against it. So it was
23661 decided to remove it. KFS 2003-09-03 */
23662
23663 /* Finally perform built-in cursor blinking:
23664 filled box <-> hollow box
23665 wide [h]bar <-> narrow [h]bar
23666 narrow [h]bar <-> no cursor
23667 other type <-> no cursor */
23668
23669 if (cursor_type == FILLED_BOX_CURSOR)
23670 return HOLLOW_BOX_CURSOR;
23671
23672 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23673 {
23674 *width = 1;
23675 return cursor_type;
23676 }
23677 #endif
23678
23679 return NO_CURSOR;
23680 }
23681
23682
23683 #ifdef HAVE_WINDOW_SYSTEM
23684
23685 /* Notice when the text cursor of window W has been completely
23686 overwritten by a drawing operation that outputs glyphs in AREA
23687 starting at X0 and ending at X1 in the line starting at Y0 and
23688 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23689 the rest of the line after X0 has been written. Y coordinates
23690 are window-relative. */
23691
23692 static void
23693 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23694 struct window *w;
23695 enum glyph_row_area area;
23696 int x0, y0, x1, y1;
23697 {
23698 int cx0, cx1, cy0, cy1;
23699 struct glyph_row *row;
23700
23701 if (!w->phys_cursor_on_p)
23702 return;
23703 if (area != TEXT_AREA)
23704 return;
23705
23706 if (w->phys_cursor.vpos < 0
23707 || w->phys_cursor.vpos >= w->current_matrix->nrows
23708 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23709 !(row->enabled_p && row->displays_text_p)))
23710 return;
23711
23712 if (row->cursor_in_fringe_p)
23713 {
23714 row->cursor_in_fringe_p = 0;
23715 draw_fringe_bitmap (w, row, row->reversed_p);
23716 w->phys_cursor_on_p = 0;
23717 return;
23718 }
23719
23720 cx0 = w->phys_cursor.x;
23721 cx1 = cx0 + w->phys_cursor_width;
23722 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23723 return;
23724
23725 /* The cursor image will be completely removed from the
23726 screen if the output area intersects the cursor area in
23727 y-direction. When we draw in [y0 y1[, and some part of
23728 the cursor is at y < y0, that part must have been drawn
23729 before. When scrolling, the cursor is erased before
23730 actually scrolling, so we don't come here. When not
23731 scrolling, the rows above the old cursor row must have
23732 changed, and in this case these rows must have written
23733 over the cursor image.
23734
23735 Likewise if part of the cursor is below y1, with the
23736 exception of the cursor being in the first blank row at
23737 the buffer and window end because update_text_area
23738 doesn't draw that row. (Except when it does, but
23739 that's handled in update_text_area.) */
23740
23741 cy0 = w->phys_cursor.y;
23742 cy1 = cy0 + w->phys_cursor_height;
23743 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23744 return;
23745
23746 w->phys_cursor_on_p = 0;
23747 }
23748
23749 #endif /* HAVE_WINDOW_SYSTEM */
23750
23751 \f
23752 /************************************************************************
23753 Mouse Face
23754 ************************************************************************/
23755
23756 #ifdef HAVE_WINDOW_SYSTEM
23757
23758 /* EXPORT for RIF:
23759 Fix the display of area AREA of overlapping row ROW in window W
23760 with respect to the overlapping part OVERLAPS. */
23761
23762 void
23763 x_fix_overlapping_area (w, row, area, overlaps)
23764 struct window *w;
23765 struct glyph_row *row;
23766 enum glyph_row_area area;
23767 int overlaps;
23768 {
23769 int i, x;
23770
23771 BLOCK_INPUT;
23772
23773 x = 0;
23774 for (i = 0; i < row->used[area];)
23775 {
23776 if (row->glyphs[area][i].overlaps_vertically_p)
23777 {
23778 int start = i, start_x = x;
23779
23780 do
23781 {
23782 x += row->glyphs[area][i].pixel_width;
23783 ++i;
23784 }
23785 while (i < row->used[area]
23786 && row->glyphs[area][i].overlaps_vertically_p);
23787
23788 draw_glyphs (w, start_x, row, area,
23789 start, i,
23790 DRAW_NORMAL_TEXT, overlaps);
23791 }
23792 else
23793 {
23794 x += row->glyphs[area][i].pixel_width;
23795 ++i;
23796 }
23797 }
23798
23799 UNBLOCK_INPUT;
23800 }
23801
23802
23803 /* EXPORT:
23804 Draw the cursor glyph of window W in glyph row ROW. See the
23805 comment of draw_glyphs for the meaning of HL. */
23806
23807 void
23808 draw_phys_cursor_glyph (w, row, hl)
23809 struct window *w;
23810 struct glyph_row *row;
23811 enum draw_glyphs_face hl;
23812 {
23813 /* If cursor hpos is out of bounds, don't draw garbage. This can
23814 happen in mini-buffer windows when switching between echo area
23815 glyphs and mini-buffer. */
23816 if ((row->reversed_p
23817 ? (w->phys_cursor.hpos >= 0)
23818 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23819 {
23820 int on_p = w->phys_cursor_on_p;
23821 int x1;
23822 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23823 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23824 hl, 0);
23825 w->phys_cursor_on_p = on_p;
23826
23827 if (hl == DRAW_CURSOR)
23828 w->phys_cursor_width = x1 - w->phys_cursor.x;
23829 /* When we erase the cursor, and ROW is overlapped by other
23830 rows, make sure that these overlapping parts of other rows
23831 are redrawn. */
23832 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23833 {
23834 w->phys_cursor_width = x1 - w->phys_cursor.x;
23835
23836 if (row > w->current_matrix->rows
23837 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23838 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23839 OVERLAPS_ERASED_CURSOR);
23840
23841 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23842 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23843 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23844 OVERLAPS_ERASED_CURSOR);
23845 }
23846 }
23847 }
23848
23849
23850 /* EXPORT:
23851 Erase the image of a cursor of window W from the screen. */
23852
23853 void
23854 erase_phys_cursor (w)
23855 struct window *w;
23856 {
23857 struct frame *f = XFRAME (w->frame);
23858 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23859 int hpos = w->phys_cursor.hpos;
23860 int vpos = w->phys_cursor.vpos;
23861 int mouse_face_here_p = 0;
23862 struct glyph_matrix *active_glyphs = w->current_matrix;
23863 struct glyph_row *cursor_row;
23864 struct glyph *cursor_glyph;
23865 enum draw_glyphs_face hl;
23866
23867 /* No cursor displayed or row invalidated => nothing to do on the
23868 screen. */
23869 if (w->phys_cursor_type == NO_CURSOR)
23870 goto mark_cursor_off;
23871
23872 /* VPOS >= active_glyphs->nrows means that window has been resized.
23873 Don't bother to erase the cursor. */
23874 if (vpos >= active_glyphs->nrows)
23875 goto mark_cursor_off;
23876
23877 /* If row containing cursor is marked invalid, there is nothing we
23878 can do. */
23879 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23880 if (!cursor_row->enabled_p)
23881 goto mark_cursor_off;
23882
23883 /* If line spacing is > 0, old cursor may only be partially visible in
23884 window after split-window. So adjust visible height. */
23885 cursor_row->visible_height = min (cursor_row->visible_height,
23886 window_text_bottom_y (w) - cursor_row->y);
23887
23888 /* If row is completely invisible, don't attempt to delete a cursor which
23889 isn't there. This can happen if cursor is at top of a window, and
23890 we switch to a buffer with a header line in that window. */
23891 if (cursor_row->visible_height <= 0)
23892 goto mark_cursor_off;
23893
23894 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23895 if (cursor_row->cursor_in_fringe_p)
23896 {
23897 cursor_row->cursor_in_fringe_p = 0;
23898 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23899 goto mark_cursor_off;
23900 }
23901
23902 /* This can happen when the new row is shorter than the old one.
23903 In this case, either draw_glyphs or clear_end_of_line
23904 should have cleared the cursor. Note that we wouldn't be
23905 able to erase the cursor in this case because we don't have a
23906 cursor glyph at hand. */
23907 if ((cursor_row->reversed_p
23908 ? (w->phys_cursor.hpos < 0)
23909 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23910 goto mark_cursor_off;
23911
23912 /* If the cursor is in the mouse face area, redisplay that when
23913 we clear the cursor. */
23914 if (! NILP (dpyinfo->mouse_face_window)
23915 && w == XWINDOW (dpyinfo->mouse_face_window)
23916 && (vpos > dpyinfo->mouse_face_beg_row
23917 || (vpos == dpyinfo->mouse_face_beg_row
23918 && hpos >= dpyinfo->mouse_face_beg_col))
23919 && (vpos < dpyinfo->mouse_face_end_row
23920 || (vpos == dpyinfo->mouse_face_end_row
23921 && hpos < dpyinfo->mouse_face_end_col))
23922 /* Don't redraw the cursor's spot in mouse face if it is at the
23923 end of a line (on a newline). The cursor appears there, but
23924 mouse highlighting does not. */
23925 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23926 mouse_face_here_p = 1;
23927
23928 /* Maybe clear the display under the cursor. */
23929 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23930 {
23931 int x, y, left_x;
23932 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23933 int width;
23934
23935 cursor_glyph = get_phys_cursor_glyph (w);
23936 if (cursor_glyph == NULL)
23937 goto mark_cursor_off;
23938
23939 width = cursor_glyph->pixel_width;
23940 left_x = window_box_left_offset (w, TEXT_AREA);
23941 x = w->phys_cursor.x;
23942 if (x < left_x)
23943 width -= left_x - x;
23944 width = min (width, window_box_width (w, TEXT_AREA) - x);
23945 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23946 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23947
23948 if (width > 0)
23949 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23950 }
23951
23952 /* Erase the cursor by redrawing the character underneath it. */
23953 if (mouse_face_here_p)
23954 hl = DRAW_MOUSE_FACE;
23955 else
23956 hl = DRAW_NORMAL_TEXT;
23957 draw_phys_cursor_glyph (w, cursor_row, hl);
23958
23959 mark_cursor_off:
23960 w->phys_cursor_on_p = 0;
23961 w->phys_cursor_type = NO_CURSOR;
23962 }
23963
23964
23965 /* EXPORT:
23966 Display or clear cursor of window W. If ON is zero, clear the
23967 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23968 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23969
23970 void
23971 display_and_set_cursor (w, on, hpos, vpos, x, y)
23972 struct window *w;
23973 int on, hpos, vpos, x, y;
23974 {
23975 struct frame *f = XFRAME (w->frame);
23976 int new_cursor_type;
23977 int new_cursor_width;
23978 int active_cursor;
23979 struct glyph_row *glyph_row;
23980 struct glyph *glyph;
23981
23982 /* This is pointless on invisible frames, and dangerous on garbaged
23983 windows and frames; in the latter case, the frame or window may
23984 be in the midst of changing its size, and x and y may be off the
23985 window. */
23986 if (! FRAME_VISIBLE_P (f)
23987 || FRAME_GARBAGED_P (f)
23988 || vpos >= w->current_matrix->nrows
23989 || hpos >= w->current_matrix->matrix_w)
23990 return;
23991
23992 /* If cursor is off and we want it off, return quickly. */
23993 if (!on && !w->phys_cursor_on_p)
23994 return;
23995
23996 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23997 /* If cursor row is not enabled, we don't really know where to
23998 display the cursor. */
23999 if (!glyph_row->enabled_p)
24000 {
24001 w->phys_cursor_on_p = 0;
24002 return;
24003 }
24004
24005 glyph = NULL;
24006 if (!glyph_row->exact_window_width_line_p
24007 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24008 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24009
24010 xassert (interrupt_input_blocked);
24011
24012 /* Set new_cursor_type to the cursor we want to be displayed. */
24013 new_cursor_type = get_window_cursor_type (w, glyph,
24014 &new_cursor_width, &active_cursor);
24015
24016 /* If cursor is currently being shown and we don't want it to be or
24017 it is in the wrong place, or the cursor type is not what we want,
24018 erase it. */
24019 if (w->phys_cursor_on_p
24020 && (!on
24021 || w->phys_cursor.x != x
24022 || w->phys_cursor.y != y
24023 || new_cursor_type != w->phys_cursor_type
24024 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24025 && new_cursor_width != w->phys_cursor_width)))
24026 erase_phys_cursor (w);
24027
24028 /* Don't check phys_cursor_on_p here because that flag is only set
24029 to zero in some cases where we know that the cursor has been
24030 completely erased, to avoid the extra work of erasing the cursor
24031 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24032 still not be visible, or it has only been partly erased. */
24033 if (on)
24034 {
24035 w->phys_cursor_ascent = glyph_row->ascent;
24036 w->phys_cursor_height = glyph_row->height;
24037
24038 /* Set phys_cursor_.* before x_draw_.* is called because some
24039 of them may need the information. */
24040 w->phys_cursor.x = x;
24041 w->phys_cursor.y = glyph_row->y;
24042 w->phys_cursor.hpos = hpos;
24043 w->phys_cursor.vpos = vpos;
24044 }
24045
24046 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24047 new_cursor_type, new_cursor_width,
24048 on, active_cursor);
24049 }
24050
24051
24052 /* Switch the display of W's cursor on or off, according to the value
24053 of ON. */
24054
24055 void
24056 update_window_cursor (w, on)
24057 struct window *w;
24058 int on;
24059 {
24060 /* Don't update cursor in windows whose frame is in the process
24061 of being deleted. */
24062 if (w->current_matrix)
24063 {
24064 BLOCK_INPUT;
24065 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24066 w->phys_cursor.x, w->phys_cursor.y);
24067 UNBLOCK_INPUT;
24068 }
24069 }
24070
24071
24072 /* Call update_window_cursor with parameter ON_P on all leaf windows
24073 in the window tree rooted at W. */
24074
24075 static void
24076 update_cursor_in_window_tree (w, on_p)
24077 struct window *w;
24078 int on_p;
24079 {
24080 while (w)
24081 {
24082 if (!NILP (w->hchild))
24083 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24084 else if (!NILP (w->vchild))
24085 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24086 else
24087 update_window_cursor (w, on_p);
24088
24089 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24090 }
24091 }
24092
24093
24094 /* EXPORT:
24095 Display the cursor on window W, or clear it, according to ON_P.
24096 Don't change the cursor's position. */
24097
24098 void
24099 x_update_cursor (f, on_p)
24100 struct frame *f;
24101 int on_p;
24102 {
24103 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24104 }
24105
24106
24107 /* EXPORT:
24108 Clear the cursor of window W to background color, and mark the
24109 cursor as not shown. This is used when the text where the cursor
24110 is about to be rewritten. */
24111
24112 void
24113 x_clear_cursor (w)
24114 struct window *w;
24115 {
24116 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24117 update_window_cursor (w, 0);
24118 }
24119
24120
24121 /* EXPORT:
24122 Display the active region described by mouse_face_* according to DRAW. */
24123
24124 void
24125 show_mouse_face (dpyinfo, draw)
24126 Display_Info *dpyinfo;
24127 enum draw_glyphs_face draw;
24128 {
24129 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
24130 struct frame *f = XFRAME (WINDOW_FRAME (w));
24131
24132 if (/* If window is in the process of being destroyed, don't bother
24133 to do anything. */
24134 w->current_matrix != NULL
24135 /* Don't update mouse highlight if hidden */
24136 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
24137 /* Recognize when we are called to operate on rows that don't exist
24138 anymore. This can happen when a window is split. */
24139 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
24140 {
24141 int phys_cursor_on_p = w->phys_cursor_on_p;
24142 struct glyph_row *row, *first, *last;
24143
24144 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
24145 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
24146
24147 for (row = first; row <= last && row->enabled_p; ++row)
24148 {
24149 int start_hpos, end_hpos, start_x;
24150
24151 /* For all but the first row, the highlight starts at column 0. */
24152 if (row == first)
24153 {
24154 start_hpos = dpyinfo->mouse_face_beg_col;
24155 start_x = dpyinfo->mouse_face_beg_x;
24156 }
24157 else
24158 {
24159 start_hpos = 0;
24160 start_x = 0;
24161 }
24162
24163 if (row == last)
24164 end_hpos = dpyinfo->mouse_face_end_col;
24165 else
24166 {
24167 end_hpos = row->used[TEXT_AREA];
24168 if (draw == DRAW_NORMAL_TEXT)
24169 row->fill_line_p = 1; /* Clear to end of line */
24170 }
24171
24172 if (end_hpos > start_hpos)
24173 {
24174 draw_glyphs (w, start_x, row, TEXT_AREA,
24175 start_hpos, end_hpos,
24176 draw, 0);
24177
24178 row->mouse_face_p
24179 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24180 }
24181 }
24182
24183 /* When we've written over the cursor, arrange for it to
24184 be displayed again. */
24185 if (phys_cursor_on_p && !w->phys_cursor_on_p)
24186 {
24187 BLOCK_INPUT;
24188 display_and_set_cursor (w, 1,
24189 w->phys_cursor.hpos, w->phys_cursor.vpos,
24190 w->phys_cursor.x, w->phys_cursor.y);
24191 UNBLOCK_INPUT;
24192 }
24193 }
24194
24195 /* Change the mouse cursor. */
24196 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
24197 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24198 else if (draw == DRAW_MOUSE_FACE)
24199 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24200 else
24201 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24202 }
24203
24204 /* EXPORT:
24205 Clear out the mouse-highlighted active region.
24206 Redraw it un-highlighted first. Value is non-zero if mouse
24207 face was actually drawn unhighlighted. */
24208
24209 int
24210 clear_mouse_face (dpyinfo)
24211 Display_Info *dpyinfo;
24212 {
24213 int cleared = 0;
24214
24215 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
24216 {
24217 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
24218 cleared = 1;
24219 }
24220
24221 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24222 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24223 dpyinfo->mouse_face_window = Qnil;
24224 dpyinfo->mouse_face_overlay = Qnil;
24225 return cleared;
24226 }
24227
24228
24229 /* EXPORT:
24230 Non-zero if physical cursor of window W is within mouse face. */
24231
24232 int
24233 cursor_in_mouse_face_p (w)
24234 struct window *w;
24235 {
24236 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24237 int in_mouse_face = 0;
24238
24239 if (WINDOWP (dpyinfo->mouse_face_window)
24240 && XWINDOW (dpyinfo->mouse_face_window) == w)
24241 {
24242 int hpos = w->phys_cursor.hpos;
24243 int vpos = w->phys_cursor.vpos;
24244
24245 if (vpos >= dpyinfo->mouse_face_beg_row
24246 && vpos <= dpyinfo->mouse_face_end_row
24247 && (vpos > dpyinfo->mouse_face_beg_row
24248 || hpos >= dpyinfo->mouse_face_beg_col)
24249 && (vpos < dpyinfo->mouse_face_end_row
24250 || hpos < dpyinfo->mouse_face_end_col
24251 || dpyinfo->mouse_face_past_end))
24252 in_mouse_face = 1;
24253 }
24254
24255 return in_mouse_face;
24256 }
24257
24258
24259
24260 \f
24261 /* This function sets the mouse_face_* elements of DPYINFO, assuming
24262 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24263 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24264 for the overlay or run of text properties specifying the mouse
24265 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24266 before-string and after-string that must also be highlighted.
24267 DISPLAY_STRING, if non-nil, is a display string that may cover some
24268 or all of the highlighted text. */
24269
24270 static void
24271 mouse_face_from_buffer_pos (Lisp_Object window,
24272 Display_Info *dpyinfo,
24273 EMACS_INT mouse_charpos,
24274 EMACS_INT start_charpos,
24275 EMACS_INT end_charpos,
24276 Lisp_Object before_string,
24277 Lisp_Object after_string,
24278 Lisp_Object display_string)
24279 {
24280 struct window *w = XWINDOW (window);
24281 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24282 struct glyph_row *row;
24283 struct glyph *glyph, *end;
24284 EMACS_INT ignore;
24285 int x;
24286
24287 xassert (NILP (display_string) || STRINGP (display_string));
24288 xassert (NILP (before_string) || STRINGP (before_string));
24289 xassert (NILP (after_string) || STRINGP (after_string));
24290
24291 /* Find the first highlighted glyph. */
24292 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
24293 {
24294 dpyinfo->mouse_face_beg_col = 0;
24295 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
24296 dpyinfo->mouse_face_beg_x = first->x;
24297 dpyinfo->mouse_face_beg_y = first->y;
24298 }
24299 else
24300 {
24301 row = row_containing_pos (w, start_charpos, first, NULL, 0);
24302 if (row == NULL)
24303 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24304
24305 /* If the before-string or display-string contains newlines,
24306 row_containing_pos skips to its last row. Move back. */
24307 if (!NILP (before_string) || !NILP (display_string))
24308 {
24309 struct glyph_row *prev;
24310 while ((prev = row - 1, prev >= first)
24311 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24312 && prev->used[TEXT_AREA] > 0)
24313 {
24314 struct glyph *beg = prev->glyphs[TEXT_AREA];
24315 glyph = beg + prev->used[TEXT_AREA];
24316 while (--glyph >= beg && INTEGERP (glyph->object));
24317 if (glyph < beg
24318 || !(EQ (glyph->object, before_string)
24319 || EQ (glyph->object, display_string)))
24320 break;
24321 row = prev;
24322 }
24323 }
24324
24325 glyph = row->glyphs[TEXT_AREA];
24326 end = glyph + row->used[TEXT_AREA];
24327 x = row->x;
24328 dpyinfo->mouse_face_beg_y = row->y;
24329 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24330
24331 /* Skip truncation glyphs at the start of the glyph row. */
24332 if (row->displays_text_p)
24333 for (; glyph < end
24334 && INTEGERP (glyph->object)
24335 && glyph->charpos < 0;
24336 ++glyph)
24337 x += glyph->pixel_width;
24338
24339 /* Scan the glyph row, stopping before BEFORE_STRING or
24340 DISPLAY_STRING or START_CHARPOS. */
24341 for (; glyph < end
24342 && !INTEGERP (glyph->object)
24343 && !EQ (glyph->object, before_string)
24344 && !EQ (glyph->object, display_string)
24345 && !(BUFFERP (glyph->object)
24346 && glyph->charpos >= start_charpos);
24347 ++glyph)
24348 x += glyph->pixel_width;
24349
24350 dpyinfo->mouse_face_beg_x = x;
24351 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
24352 }
24353
24354 /* Find the last highlighted glyph. */
24355 row = row_containing_pos (w, end_charpos, first, NULL, 0);
24356 if (row == NULL)
24357 {
24358 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24359 dpyinfo->mouse_face_past_end = 1;
24360 }
24361 else if (!NILP (after_string))
24362 {
24363 /* If the after-string has newlines, advance to its last row. */
24364 struct glyph_row *next;
24365 struct glyph_row *last
24366 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24367
24368 for (next = row + 1;
24369 next <= last
24370 && next->used[TEXT_AREA] > 0
24371 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24372 ++next)
24373 row = next;
24374 }
24375
24376 glyph = row->glyphs[TEXT_AREA];
24377 end = glyph + row->used[TEXT_AREA];
24378 x = row->x;
24379 dpyinfo->mouse_face_end_y = row->y;
24380 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24381
24382 /* Skip truncation glyphs at the start of the row. */
24383 if (row->displays_text_p)
24384 for (; glyph < end
24385 && INTEGERP (glyph->object)
24386 && glyph->charpos < 0;
24387 ++glyph)
24388 x += glyph->pixel_width;
24389
24390 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
24391 AFTER_STRING. */
24392 for (; glyph < end
24393 && !INTEGERP (glyph->object)
24394 && !EQ (glyph->object, after_string)
24395 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
24396 ++glyph)
24397 x += glyph->pixel_width;
24398
24399 /* If we found AFTER_STRING, consume it and stop. */
24400 if (EQ (glyph->object, after_string))
24401 {
24402 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
24403 x += glyph->pixel_width;
24404 }
24405 else
24406 {
24407 /* If there's no after-string, we must check if we overshot,
24408 which might be the case if we stopped after a string glyph.
24409 That glyph may belong to a before-string or display-string
24410 associated with the end position, which must not be
24411 highlighted. */
24412 Lisp_Object prev_object;
24413 EMACS_INT pos;
24414
24415 while (glyph > row->glyphs[TEXT_AREA])
24416 {
24417 prev_object = (glyph - 1)->object;
24418 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
24419 break;
24420
24421 pos = string_buffer_position (w, prev_object, end_charpos);
24422 if (pos && pos < end_charpos)
24423 break;
24424
24425 for (; glyph > row->glyphs[TEXT_AREA]
24426 && EQ ((glyph - 1)->object, prev_object);
24427 --glyph)
24428 x -= (glyph - 1)->pixel_width;
24429 }
24430 }
24431
24432 dpyinfo->mouse_face_end_x = x;
24433 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24434 dpyinfo->mouse_face_window = window;
24435 dpyinfo->mouse_face_face_id
24436 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24437 mouse_charpos + 1,
24438 !dpyinfo->mouse_face_hidden, -1);
24439 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24440 }
24441
24442
24443 /* Find the position of the glyph for position POS in OBJECT in
24444 window W's current matrix, and return in *X, *Y the pixel
24445 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24446
24447 RIGHT_P non-zero means return the position of the right edge of the
24448 glyph, RIGHT_P zero means return the left edge position.
24449
24450 If no glyph for POS exists in the matrix, return the position of
24451 the glyph with the next smaller position that is in the matrix, if
24452 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24453 exists in the matrix, return the position of the glyph with the
24454 next larger position in OBJECT.
24455
24456 Value is non-zero if a glyph was found. */
24457
24458 static int
24459 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
24460 struct window *w;
24461 EMACS_INT pos;
24462 Lisp_Object object;
24463 int *hpos, *vpos, *x, *y;
24464 int right_p;
24465 {
24466 int yb = window_text_bottom_y (w);
24467 struct glyph_row *r;
24468 struct glyph *best_glyph = NULL;
24469 struct glyph_row *best_row = NULL;
24470 int best_x = 0;
24471
24472 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24473 r->enabled_p && r->y < yb;
24474 ++r)
24475 {
24476 struct glyph *g = r->glyphs[TEXT_AREA];
24477 struct glyph *e = g + r->used[TEXT_AREA];
24478 int gx;
24479
24480 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24481 if (EQ (g->object, object))
24482 {
24483 if (g->charpos == pos)
24484 {
24485 best_glyph = g;
24486 best_x = gx;
24487 best_row = r;
24488 goto found;
24489 }
24490 else if (best_glyph == NULL
24491 || ((eabs (g->charpos - pos)
24492 < eabs (best_glyph->charpos - pos))
24493 && (right_p
24494 ? g->charpos < pos
24495 : g->charpos > pos)))
24496 {
24497 best_glyph = g;
24498 best_x = gx;
24499 best_row = r;
24500 }
24501 }
24502 }
24503
24504 found:
24505
24506 if (best_glyph)
24507 {
24508 *x = best_x;
24509 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24510
24511 if (right_p)
24512 {
24513 *x += best_glyph->pixel_width;
24514 ++*hpos;
24515 }
24516
24517 *y = best_row->y;
24518 *vpos = best_row - w->current_matrix->rows;
24519 }
24520
24521 return best_glyph != NULL;
24522 }
24523
24524
24525 /* See if position X, Y is within a hot-spot of an image. */
24526
24527 static int
24528 on_hot_spot_p (hot_spot, x, y)
24529 Lisp_Object hot_spot;
24530 int x, y;
24531 {
24532 if (!CONSP (hot_spot))
24533 return 0;
24534
24535 if (EQ (XCAR (hot_spot), Qrect))
24536 {
24537 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24538 Lisp_Object rect = XCDR (hot_spot);
24539 Lisp_Object tem;
24540 if (!CONSP (rect))
24541 return 0;
24542 if (!CONSP (XCAR (rect)))
24543 return 0;
24544 if (!CONSP (XCDR (rect)))
24545 return 0;
24546 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24547 return 0;
24548 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24549 return 0;
24550 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24551 return 0;
24552 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24553 return 0;
24554 return 1;
24555 }
24556 else if (EQ (XCAR (hot_spot), Qcircle))
24557 {
24558 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24559 Lisp_Object circ = XCDR (hot_spot);
24560 Lisp_Object lr, lx0, ly0;
24561 if (CONSP (circ)
24562 && CONSP (XCAR (circ))
24563 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24564 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24565 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24566 {
24567 double r = XFLOATINT (lr);
24568 double dx = XINT (lx0) - x;
24569 double dy = XINT (ly0) - y;
24570 return (dx * dx + dy * dy <= r * r);
24571 }
24572 }
24573 else if (EQ (XCAR (hot_spot), Qpoly))
24574 {
24575 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24576 if (VECTORP (XCDR (hot_spot)))
24577 {
24578 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24579 Lisp_Object *poly = v->contents;
24580 int n = v->size;
24581 int i;
24582 int inside = 0;
24583 Lisp_Object lx, ly;
24584 int x0, y0;
24585
24586 /* Need an even number of coordinates, and at least 3 edges. */
24587 if (n < 6 || n & 1)
24588 return 0;
24589
24590 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24591 If count is odd, we are inside polygon. Pixels on edges
24592 may or may not be included depending on actual geometry of the
24593 polygon. */
24594 if ((lx = poly[n-2], !INTEGERP (lx))
24595 || (ly = poly[n-1], !INTEGERP (lx)))
24596 return 0;
24597 x0 = XINT (lx), y0 = XINT (ly);
24598 for (i = 0; i < n; i += 2)
24599 {
24600 int x1 = x0, y1 = y0;
24601 if ((lx = poly[i], !INTEGERP (lx))
24602 || (ly = poly[i+1], !INTEGERP (ly)))
24603 return 0;
24604 x0 = XINT (lx), y0 = XINT (ly);
24605
24606 /* Does this segment cross the X line? */
24607 if (x0 >= x)
24608 {
24609 if (x1 >= x)
24610 continue;
24611 }
24612 else if (x1 < x)
24613 continue;
24614 if (y > y0 && y > y1)
24615 continue;
24616 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24617 inside = !inside;
24618 }
24619 return inside;
24620 }
24621 }
24622 return 0;
24623 }
24624
24625 Lisp_Object
24626 find_hot_spot (map, x, y)
24627 Lisp_Object map;
24628 int x, y;
24629 {
24630 while (CONSP (map))
24631 {
24632 if (CONSP (XCAR (map))
24633 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24634 return XCAR (map);
24635 map = XCDR (map);
24636 }
24637
24638 return Qnil;
24639 }
24640
24641 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24642 3, 3, 0,
24643 doc: /* Lookup in image map MAP coordinates X and Y.
24644 An image map is an alist where each element has the format (AREA ID PLIST).
24645 An AREA is specified as either a rectangle, a circle, or a polygon:
24646 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24647 pixel coordinates of the upper left and bottom right corners.
24648 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24649 and the radius of the circle; r may be a float or integer.
24650 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24651 vector describes one corner in the polygon.
24652 Returns the alist element for the first matching AREA in MAP. */)
24653 (map, x, y)
24654 Lisp_Object map;
24655 Lisp_Object x, y;
24656 {
24657 if (NILP (map))
24658 return Qnil;
24659
24660 CHECK_NUMBER (x);
24661 CHECK_NUMBER (y);
24662
24663 return find_hot_spot (map, XINT (x), XINT (y));
24664 }
24665
24666
24667 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24668 static void
24669 define_frame_cursor1 (f, cursor, pointer)
24670 struct frame *f;
24671 Cursor cursor;
24672 Lisp_Object pointer;
24673 {
24674 /* Do not change cursor shape while dragging mouse. */
24675 if (!NILP (do_mouse_tracking))
24676 return;
24677
24678 if (!NILP (pointer))
24679 {
24680 if (EQ (pointer, Qarrow))
24681 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24682 else if (EQ (pointer, Qhand))
24683 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24684 else if (EQ (pointer, Qtext))
24685 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24686 else if (EQ (pointer, intern ("hdrag")))
24687 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24688 #ifdef HAVE_X_WINDOWS
24689 else if (EQ (pointer, intern ("vdrag")))
24690 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24691 #endif
24692 else if (EQ (pointer, intern ("hourglass")))
24693 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24694 else if (EQ (pointer, Qmodeline))
24695 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24696 else
24697 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24698 }
24699
24700 if (cursor != No_Cursor)
24701 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24702 }
24703
24704 /* Take proper action when mouse has moved to the mode or header line
24705 or marginal area AREA of window W, x-position X and y-position Y.
24706 X is relative to the start of the text display area of W, so the
24707 width of bitmap areas and scroll bars must be subtracted to get a
24708 position relative to the start of the mode line. */
24709
24710 static void
24711 note_mode_line_or_margin_highlight (window, x, y, area)
24712 Lisp_Object window;
24713 int x, y;
24714 enum window_part area;
24715 {
24716 struct window *w = XWINDOW (window);
24717 struct frame *f = XFRAME (w->frame);
24718 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24719 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24720 Lisp_Object pointer = Qnil;
24721 int charpos, dx, dy, width, height;
24722 Lisp_Object string, object = Qnil;
24723 Lisp_Object pos, help;
24724
24725 Lisp_Object mouse_face;
24726 int original_x_pixel = x;
24727 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24728 struct glyph_row *row;
24729
24730 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24731 {
24732 int x0;
24733 struct glyph *end;
24734
24735 string = mode_line_string (w, area, &x, &y, &charpos,
24736 &object, &dx, &dy, &width, &height);
24737
24738 row = (area == ON_MODE_LINE
24739 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24740 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24741
24742 /* Find glyph */
24743 if (row->mode_line_p && row->enabled_p)
24744 {
24745 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24746 end = glyph + row->used[TEXT_AREA];
24747
24748 for (x0 = original_x_pixel;
24749 glyph < end && x0 >= glyph->pixel_width;
24750 ++glyph)
24751 x0 -= glyph->pixel_width;
24752
24753 if (glyph >= end)
24754 glyph = NULL;
24755 }
24756 }
24757 else
24758 {
24759 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24760 string = marginal_area_string (w, area, &x, &y, &charpos,
24761 &object, &dx, &dy, &width, &height);
24762 }
24763
24764 help = Qnil;
24765
24766 if (IMAGEP (object))
24767 {
24768 Lisp_Object image_map, hotspot;
24769 if ((image_map = Fplist_get (XCDR (object), QCmap),
24770 !NILP (image_map))
24771 && (hotspot = find_hot_spot (image_map, dx, dy),
24772 CONSP (hotspot))
24773 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24774 {
24775 Lisp_Object area_id, plist;
24776
24777 area_id = XCAR (hotspot);
24778 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24779 If so, we could look for mouse-enter, mouse-leave
24780 properties in PLIST (and do something...). */
24781 hotspot = XCDR (hotspot);
24782 if (CONSP (hotspot)
24783 && (plist = XCAR (hotspot), CONSP (plist)))
24784 {
24785 pointer = Fplist_get (plist, Qpointer);
24786 if (NILP (pointer))
24787 pointer = Qhand;
24788 help = Fplist_get (plist, Qhelp_echo);
24789 if (!NILP (help))
24790 {
24791 help_echo_string = help;
24792 /* Is this correct? ++kfs */
24793 XSETWINDOW (help_echo_window, w);
24794 help_echo_object = w->buffer;
24795 help_echo_pos = charpos;
24796 }
24797 }
24798 }
24799 if (NILP (pointer))
24800 pointer = Fplist_get (XCDR (object), QCpointer);
24801 }
24802
24803 if (STRINGP (string))
24804 {
24805 pos = make_number (charpos);
24806 /* If we're on a string with `help-echo' text property, arrange
24807 for the help to be displayed. This is done by setting the
24808 global variable help_echo_string to the help string. */
24809 if (NILP (help))
24810 {
24811 help = Fget_text_property (pos, Qhelp_echo, string);
24812 if (!NILP (help))
24813 {
24814 help_echo_string = help;
24815 XSETWINDOW (help_echo_window, w);
24816 help_echo_object = string;
24817 help_echo_pos = charpos;
24818 }
24819 }
24820
24821 if (NILP (pointer))
24822 pointer = Fget_text_property (pos, Qpointer, string);
24823
24824 /* Change the mouse pointer according to what is under X/Y. */
24825 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24826 {
24827 Lisp_Object map;
24828 map = Fget_text_property (pos, Qlocal_map, string);
24829 if (!KEYMAPP (map))
24830 map = Fget_text_property (pos, Qkeymap, string);
24831 if (!KEYMAPP (map))
24832 cursor = dpyinfo->vertical_scroll_bar_cursor;
24833 }
24834
24835 /* Change the mouse face according to what is under X/Y. */
24836 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24837 if (!NILP (mouse_face)
24838 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24839 && glyph)
24840 {
24841 Lisp_Object b, e;
24842
24843 struct glyph * tmp_glyph;
24844
24845 int gpos;
24846 int gseq_length;
24847 int total_pixel_width;
24848 EMACS_INT ignore;
24849
24850 int vpos, hpos;
24851
24852 b = Fprevious_single_property_change (make_number (charpos + 1),
24853 Qmouse_face, string, Qnil);
24854 if (NILP (b))
24855 b = make_number (0);
24856
24857 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24858 if (NILP (e))
24859 e = make_number (SCHARS (string));
24860
24861 /* Calculate the position(glyph position: GPOS) of GLYPH in
24862 displayed string. GPOS is different from CHARPOS.
24863
24864 CHARPOS is the position of glyph in internal string
24865 object. A mode line string format has structures which
24866 is converted to a flatten by emacs lisp interpreter.
24867 The internal string is an element of the structures.
24868 The displayed string is the flatten string. */
24869 gpos = 0;
24870 if (glyph > row_start_glyph)
24871 {
24872 tmp_glyph = glyph - 1;
24873 while (tmp_glyph >= row_start_glyph
24874 && tmp_glyph->charpos >= XINT (b)
24875 && EQ (tmp_glyph->object, glyph->object))
24876 {
24877 tmp_glyph--;
24878 gpos++;
24879 }
24880 }
24881
24882 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24883 displayed string holding GLYPH.
24884
24885 GSEQ_LENGTH is different from SCHARS (STRING).
24886 SCHARS (STRING) returns the length of the internal string. */
24887 for (tmp_glyph = glyph, gseq_length = gpos;
24888 tmp_glyph->charpos < XINT (e);
24889 tmp_glyph++, gseq_length++)
24890 {
24891 if (!EQ (tmp_glyph->object, glyph->object))
24892 break;
24893 }
24894
24895 total_pixel_width = 0;
24896 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24897 total_pixel_width += tmp_glyph->pixel_width;
24898
24899 /* Pre calculation of re-rendering position */
24900 vpos = (x - gpos);
24901 hpos = (area == ON_MODE_LINE
24902 ? (w->current_matrix)->nrows - 1
24903 : 0);
24904
24905 /* If the re-rendering position is included in the last
24906 re-rendering area, we should do nothing. */
24907 if ( EQ (window, dpyinfo->mouse_face_window)
24908 && dpyinfo->mouse_face_beg_col <= vpos
24909 && vpos < dpyinfo->mouse_face_end_col
24910 && dpyinfo->mouse_face_beg_row == hpos )
24911 return;
24912
24913 if (clear_mouse_face (dpyinfo))
24914 cursor = No_Cursor;
24915
24916 dpyinfo->mouse_face_beg_col = vpos;
24917 dpyinfo->mouse_face_beg_row = hpos;
24918
24919 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24920 dpyinfo->mouse_face_beg_y = 0;
24921
24922 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24923 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24924
24925 dpyinfo->mouse_face_end_x = 0;
24926 dpyinfo->mouse_face_end_y = 0;
24927
24928 dpyinfo->mouse_face_past_end = 0;
24929 dpyinfo->mouse_face_window = window;
24930
24931 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24932 charpos,
24933 0, 0, 0, &ignore,
24934 glyph->face_id, 1);
24935 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24936
24937 if (NILP (pointer))
24938 pointer = Qhand;
24939 }
24940 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24941 clear_mouse_face (dpyinfo);
24942 }
24943 define_frame_cursor1 (f, cursor, pointer);
24944 }
24945
24946
24947 /* EXPORT:
24948 Take proper action when the mouse has moved to position X, Y on
24949 frame F as regards highlighting characters that have mouse-face
24950 properties. Also de-highlighting chars where the mouse was before.
24951 X and Y can be negative or out of range. */
24952
24953 void
24954 note_mouse_highlight (f, x, y)
24955 struct frame *f;
24956 int x, y;
24957 {
24958 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24959 enum window_part part;
24960 Lisp_Object window;
24961 struct window *w;
24962 Cursor cursor = No_Cursor;
24963 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24964 struct buffer *b;
24965
24966 /* When a menu is active, don't highlight because this looks odd. */
24967 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24968 if (popup_activated ())
24969 return;
24970 #endif
24971
24972 if (NILP (Vmouse_highlight)
24973 || !f->glyphs_initialized_p
24974 || f->pointer_invisible)
24975 return;
24976
24977 dpyinfo->mouse_face_mouse_x = x;
24978 dpyinfo->mouse_face_mouse_y = y;
24979 dpyinfo->mouse_face_mouse_frame = f;
24980
24981 if (dpyinfo->mouse_face_defer)
24982 return;
24983
24984 if (gc_in_progress)
24985 {
24986 dpyinfo->mouse_face_deferred_gc = 1;
24987 return;
24988 }
24989
24990 /* Which window is that in? */
24991 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24992
24993 /* If we were displaying active text in another window, clear that.
24994 Also clear if we move out of text area in same window. */
24995 if (! EQ (window, dpyinfo->mouse_face_window)
24996 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24997 && !NILP (dpyinfo->mouse_face_window)))
24998 clear_mouse_face (dpyinfo);
24999
25000 /* Not on a window -> return. */
25001 if (!WINDOWP (window))
25002 return;
25003
25004 /* Reset help_echo_string. It will get recomputed below. */
25005 help_echo_string = Qnil;
25006
25007 /* Convert to window-relative pixel coordinates. */
25008 w = XWINDOW (window);
25009 frame_to_window_pixel_xy (w, &x, &y);
25010
25011 /* Handle tool-bar window differently since it doesn't display a
25012 buffer. */
25013 if (EQ (window, f->tool_bar_window))
25014 {
25015 note_tool_bar_highlight (f, x, y);
25016 return;
25017 }
25018
25019 /* Mouse is on the mode, header line or margin? */
25020 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25021 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25022 {
25023 note_mode_line_or_margin_highlight (window, x, y, part);
25024 return;
25025 }
25026
25027 if (part == ON_VERTICAL_BORDER)
25028 {
25029 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25030 help_echo_string = build_string ("drag-mouse-1: resize");
25031 }
25032 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25033 || part == ON_SCROLL_BAR)
25034 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25035 else
25036 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25037
25038 /* Are we in a window whose display is up to date?
25039 And verify the buffer's text has not changed. */
25040 b = XBUFFER (w->buffer);
25041 if (part == ON_TEXT
25042 && EQ (w->window_end_valid, w->buffer)
25043 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25044 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25045 {
25046 int hpos, vpos, i, dx, dy, area;
25047 EMACS_INT pos;
25048 struct glyph *glyph;
25049 Lisp_Object object;
25050 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
25051 Lisp_Object *overlay_vec = NULL;
25052 int noverlays;
25053 struct buffer *obuf;
25054 int obegv, ozv, same_region;
25055
25056 /* Find the glyph under X/Y. */
25057 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25058
25059 /* Look for :pointer property on image. */
25060 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25061 {
25062 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25063 if (img != NULL && IMAGEP (img->spec))
25064 {
25065 Lisp_Object image_map, hotspot;
25066 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25067 !NILP (image_map))
25068 && (hotspot = find_hot_spot (image_map,
25069 glyph->slice.x + dx,
25070 glyph->slice.y + dy),
25071 CONSP (hotspot))
25072 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25073 {
25074 Lisp_Object area_id, plist;
25075
25076 area_id = XCAR (hotspot);
25077 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25078 If so, we could look for mouse-enter, mouse-leave
25079 properties in PLIST (and do something...). */
25080 hotspot = XCDR (hotspot);
25081 if (CONSP (hotspot)
25082 && (plist = XCAR (hotspot), CONSP (plist)))
25083 {
25084 pointer = Fplist_get (plist, Qpointer);
25085 if (NILP (pointer))
25086 pointer = Qhand;
25087 help_echo_string = Fplist_get (plist, Qhelp_echo);
25088 if (!NILP (help_echo_string))
25089 {
25090 help_echo_window = window;
25091 help_echo_object = glyph->object;
25092 help_echo_pos = glyph->charpos;
25093 }
25094 }
25095 }
25096 if (NILP (pointer))
25097 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25098 }
25099 }
25100
25101 /* Clear mouse face if X/Y not over text. */
25102 if (glyph == NULL
25103 || area != TEXT_AREA
25104 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
25105 {
25106 if (clear_mouse_face (dpyinfo))
25107 cursor = No_Cursor;
25108 if (NILP (pointer))
25109 {
25110 if (area != TEXT_AREA)
25111 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25112 else
25113 pointer = Vvoid_text_area_pointer;
25114 }
25115 goto set_cursor;
25116 }
25117
25118 pos = glyph->charpos;
25119 object = glyph->object;
25120 if (!STRINGP (object) && !BUFFERP (object))
25121 goto set_cursor;
25122
25123 /* If we get an out-of-range value, return now; avoid an error. */
25124 if (BUFFERP (object) && pos > BUF_Z (b))
25125 goto set_cursor;
25126
25127 /* Make the window's buffer temporarily current for
25128 overlays_at and compute_char_face. */
25129 obuf = current_buffer;
25130 current_buffer = b;
25131 obegv = BEGV;
25132 ozv = ZV;
25133 BEGV = BEG;
25134 ZV = Z;
25135
25136 /* Is this char mouse-active or does it have help-echo? */
25137 position = make_number (pos);
25138
25139 if (BUFFERP (object))
25140 {
25141 /* Put all the overlays we want in a vector in overlay_vec. */
25142 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25143 /* Sort overlays into increasing priority order. */
25144 noverlays = sort_overlays (overlay_vec, noverlays, w);
25145 }
25146 else
25147 noverlays = 0;
25148
25149 same_region = (EQ (window, dpyinfo->mouse_face_window)
25150 && vpos >= dpyinfo->mouse_face_beg_row
25151 && vpos <= dpyinfo->mouse_face_end_row
25152 && (vpos > dpyinfo->mouse_face_beg_row
25153 || hpos >= dpyinfo->mouse_face_beg_col)
25154 && (vpos < dpyinfo->mouse_face_end_row
25155 || hpos < dpyinfo->mouse_face_end_col
25156 || dpyinfo->mouse_face_past_end));
25157
25158 if (same_region)
25159 cursor = No_Cursor;
25160
25161 /* Check mouse-face highlighting. */
25162 if (! same_region
25163 /* If there exists an overlay with mouse-face overlapping
25164 the one we are currently highlighting, we have to
25165 check if we enter the overlapping overlay, and then
25166 highlight only that. */
25167 || (OVERLAYP (dpyinfo->mouse_face_overlay)
25168 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
25169 {
25170 /* Find the highest priority overlay with a mouse-face. */
25171 overlay = Qnil;
25172 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25173 {
25174 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25175 if (!NILP (mouse_face))
25176 overlay = overlay_vec[i];
25177 }
25178
25179 /* If we're highlighting the same overlay as before, there's
25180 no need to do that again. */
25181 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
25182 goto check_help_echo;
25183 dpyinfo->mouse_face_overlay = overlay;
25184
25185 /* Clear the display of the old active region, if any. */
25186 if (clear_mouse_face (dpyinfo))
25187 cursor = No_Cursor;
25188
25189 /* If no overlay applies, get a text property. */
25190 if (NILP (overlay))
25191 mouse_face = Fget_text_property (position, Qmouse_face, object);
25192
25193 /* Next, compute the bounds of the mouse highlighting and
25194 display it. */
25195 if (!NILP (mouse_face) && STRINGP (object))
25196 {
25197 /* The mouse-highlighting comes from a display string
25198 with a mouse-face. */
25199 Lisp_Object b, e;
25200 EMACS_INT ignore;
25201
25202 b = Fprevious_single_property_change
25203 (make_number (pos + 1), Qmouse_face, object, Qnil);
25204 e = Fnext_single_property_change
25205 (position, Qmouse_face, object, Qnil);
25206 if (NILP (b))
25207 b = make_number (0);
25208 if (NILP (e))
25209 e = make_number (SCHARS (object) - 1);
25210
25211 fast_find_string_pos (w, XINT (b), object,
25212 &dpyinfo->mouse_face_beg_col,
25213 &dpyinfo->mouse_face_beg_row,
25214 &dpyinfo->mouse_face_beg_x,
25215 &dpyinfo->mouse_face_beg_y, 0);
25216 fast_find_string_pos (w, XINT (e), object,
25217 &dpyinfo->mouse_face_end_col,
25218 &dpyinfo->mouse_face_end_row,
25219 &dpyinfo->mouse_face_end_x,
25220 &dpyinfo->mouse_face_end_y, 1);
25221 dpyinfo->mouse_face_past_end = 0;
25222 dpyinfo->mouse_face_window = window;
25223 dpyinfo->mouse_face_face_id
25224 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25225 glyph->face_id, 1);
25226 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
25227 cursor = No_Cursor;
25228 }
25229 else
25230 {
25231 /* The mouse-highlighting, if any, comes from an overlay
25232 or text property in the buffer. */
25233 Lisp_Object buffer, display_string;
25234
25235 if (STRINGP (object))
25236 {
25237 /* If we are on a display string with no mouse-face,
25238 check if the text under it has one. */
25239 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25240 int start = MATRIX_ROW_START_CHARPOS (r);
25241 pos = string_buffer_position (w, object, start);
25242 if (pos > 0)
25243 {
25244 mouse_face = get_char_property_and_overlay
25245 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25246 buffer = w->buffer;
25247 display_string = object;
25248 }
25249 }
25250 else
25251 {
25252 buffer = object;
25253 display_string = Qnil;
25254 }
25255
25256 if (!NILP (mouse_face))
25257 {
25258 Lisp_Object before, after;
25259 Lisp_Object before_string, after_string;
25260
25261 if (NILP (overlay))
25262 {
25263 /* Handle the text property case. */
25264 before = Fprevious_single_property_change
25265 (make_number (pos + 1), Qmouse_face, buffer,
25266 Fmarker_position (w->start));
25267 after = Fnext_single_property_change
25268 (make_number (pos), Qmouse_face, buffer,
25269 make_number (BUF_Z (XBUFFER (buffer))
25270 - XFASTINT (w->window_end_pos)));
25271 before_string = after_string = Qnil;
25272 }
25273 else
25274 {
25275 /* Handle the overlay case. */
25276 before = Foverlay_start (overlay);
25277 after = Foverlay_end (overlay);
25278 before_string = Foverlay_get (overlay, Qbefore_string);
25279 after_string = Foverlay_get (overlay, Qafter_string);
25280
25281 if (!STRINGP (before_string)) before_string = Qnil;
25282 if (!STRINGP (after_string)) after_string = Qnil;
25283 }
25284
25285 mouse_face_from_buffer_pos (window, dpyinfo, pos,
25286 XFASTINT (before),
25287 XFASTINT (after),
25288 before_string, after_string,
25289 display_string);
25290 cursor = No_Cursor;
25291 }
25292 }
25293 }
25294
25295 check_help_echo:
25296
25297 /* Look for a `help-echo' property. */
25298 if (NILP (help_echo_string)) {
25299 Lisp_Object help, overlay;
25300
25301 /* Check overlays first. */
25302 help = overlay = Qnil;
25303 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25304 {
25305 overlay = overlay_vec[i];
25306 help = Foverlay_get (overlay, Qhelp_echo);
25307 }
25308
25309 if (!NILP (help))
25310 {
25311 help_echo_string = help;
25312 help_echo_window = window;
25313 help_echo_object = overlay;
25314 help_echo_pos = pos;
25315 }
25316 else
25317 {
25318 Lisp_Object object = glyph->object;
25319 int charpos = glyph->charpos;
25320
25321 /* Try text properties. */
25322 if (STRINGP (object)
25323 && charpos >= 0
25324 && charpos < SCHARS (object))
25325 {
25326 help = Fget_text_property (make_number (charpos),
25327 Qhelp_echo, object);
25328 if (NILP (help))
25329 {
25330 /* If the string itself doesn't specify a help-echo,
25331 see if the buffer text ``under'' it does. */
25332 struct glyph_row *r
25333 = MATRIX_ROW (w->current_matrix, vpos);
25334 int start = MATRIX_ROW_START_CHARPOS (r);
25335 EMACS_INT pos = string_buffer_position (w, object, start);
25336 if (pos > 0)
25337 {
25338 help = Fget_char_property (make_number (pos),
25339 Qhelp_echo, w->buffer);
25340 if (!NILP (help))
25341 {
25342 charpos = pos;
25343 object = w->buffer;
25344 }
25345 }
25346 }
25347 }
25348 else if (BUFFERP (object)
25349 && charpos >= BEGV
25350 && charpos < ZV)
25351 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25352 object);
25353
25354 if (!NILP (help))
25355 {
25356 help_echo_string = help;
25357 help_echo_window = window;
25358 help_echo_object = object;
25359 help_echo_pos = charpos;
25360 }
25361 }
25362 }
25363
25364 /* Look for a `pointer' property. */
25365 if (NILP (pointer))
25366 {
25367 /* Check overlays first. */
25368 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25369 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25370
25371 if (NILP (pointer))
25372 {
25373 Lisp_Object object = glyph->object;
25374 int charpos = glyph->charpos;
25375
25376 /* Try text properties. */
25377 if (STRINGP (object)
25378 && charpos >= 0
25379 && charpos < SCHARS (object))
25380 {
25381 pointer = Fget_text_property (make_number (charpos),
25382 Qpointer, object);
25383 if (NILP (pointer))
25384 {
25385 /* If the string itself doesn't specify a pointer,
25386 see if the buffer text ``under'' it does. */
25387 struct glyph_row *r
25388 = MATRIX_ROW (w->current_matrix, vpos);
25389 int start = MATRIX_ROW_START_CHARPOS (r);
25390 EMACS_INT pos = string_buffer_position (w, object,
25391 start);
25392 if (pos > 0)
25393 pointer = Fget_char_property (make_number (pos),
25394 Qpointer, w->buffer);
25395 }
25396 }
25397 else if (BUFFERP (object)
25398 && charpos >= BEGV
25399 && charpos < ZV)
25400 pointer = Fget_text_property (make_number (charpos),
25401 Qpointer, object);
25402 }
25403 }
25404
25405 BEGV = obegv;
25406 ZV = ozv;
25407 current_buffer = obuf;
25408 }
25409
25410 set_cursor:
25411
25412 define_frame_cursor1 (f, cursor, pointer);
25413 }
25414
25415
25416 /* EXPORT for RIF:
25417 Clear any mouse-face on window W. This function is part of the
25418 redisplay interface, and is called from try_window_id and similar
25419 functions to ensure the mouse-highlight is off. */
25420
25421 void
25422 x_clear_window_mouse_face (w)
25423 struct window *w;
25424 {
25425 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
25426 Lisp_Object window;
25427
25428 BLOCK_INPUT;
25429 XSETWINDOW (window, w);
25430 if (EQ (window, dpyinfo->mouse_face_window))
25431 clear_mouse_face (dpyinfo);
25432 UNBLOCK_INPUT;
25433 }
25434
25435
25436 /* EXPORT:
25437 Just discard the mouse face information for frame F, if any.
25438 This is used when the size of F is changed. */
25439
25440 void
25441 cancel_mouse_face (f)
25442 struct frame *f;
25443 {
25444 Lisp_Object window;
25445 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25446
25447 window = dpyinfo->mouse_face_window;
25448 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25449 {
25450 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25451 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25452 dpyinfo->mouse_face_window = Qnil;
25453 }
25454 }
25455
25456
25457 #endif /* HAVE_WINDOW_SYSTEM */
25458
25459 \f
25460 /***********************************************************************
25461 Exposure Events
25462 ***********************************************************************/
25463
25464 #ifdef HAVE_WINDOW_SYSTEM
25465
25466 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25467 which intersects rectangle R. R is in window-relative coordinates. */
25468
25469 static void
25470 expose_area (w, row, r, area)
25471 struct window *w;
25472 struct glyph_row *row;
25473 XRectangle *r;
25474 enum glyph_row_area area;
25475 {
25476 struct glyph *first = row->glyphs[area];
25477 struct glyph *end = row->glyphs[area] + row->used[area];
25478 struct glyph *last;
25479 int first_x, start_x, x;
25480
25481 if (area == TEXT_AREA && row->fill_line_p)
25482 /* If row extends face to end of line write the whole line. */
25483 draw_glyphs (w, 0, row, area,
25484 0, row->used[area],
25485 DRAW_NORMAL_TEXT, 0);
25486 else
25487 {
25488 /* Set START_X to the window-relative start position for drawing glyphs of
25489 AREA. The first glyph of the text area can be partially visible.
25490 The first glyphs of other areas cannot. */
25491 start_x = window_box_left_offset (w, area);
25492 x = start_x;
25493 if (area == TEXT_AREA)
25494 x += row->x;
25495
25496 /* Find the first glyph that must be redrawn. */
25497 while (first < end
25498 && x + first->pixel_width < r->x)
25499 {
25500 x += first->pixel_width;
25501 ++first;
25502 }
25503
25504 /* Find the last one. */
25505 last = first;
25506 first_x = x;
25507 while (last < end
25508 && x < r->x + r->width)
25509 {
25510 x += last->pixel_width;
25511 ++last;
25512 }
25513
25514 /* Repaint. */
25515 if (last > first)
25516 draw_glyphs (w, first_x - start_x, row, area,
25517 first - row->glyphs[area], last - row->glyphs[area],
25518 DRAW_NORMAL_TEXT, 0);
25519 }
25520 }
25521
25522
25523 /* Redraw the parts of the glyph row ROW on window W intersecting
25524 rectangle R. R is in window-relative coordinates. Value is
25525 non-zero if mouse-face was overwritten. */
25526
25527 static int
25528 expose_line (w, row, r)
25529 struct window *w;
25530 struct glyph_row *row;
25531 XRectangle *r;
25532 {
25533 xassert (row->enabled_p);
25534
25535 if (row->mode_line_p || w->pseudo_window_p)
25536 draw_glyphs (w, 0, row, TEXT_AREA,
25537 0, row->used[TEXT_AREA],
25538 DRAW_NORMAL_TEXT, 0);
25539 else
25540 {
25541 if (row->used[LEFT_MARGIN_AREA])
25542 expose_area (w, row, r, LEFT_MARGIN_AREA);
25543 if (row->used[TEXT_AREA])
25544 expose_area (w, row, r, TEXT_AREA);
25545 if (row->used[RIGHT_MARGIN_AREA])
25546 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25547 draw_row_fringe_bitmaps (w, row);
25548 }
25549
25550 return row->mouse_face_p;
25551 }
25552
25553
25554 /* Redraw those parts of glyphs rows during expose event handling that
25555 overlap other rows. Redrawing of an exposed line writes over parts
25556 of lines overlapping that exposed line; this function fixes that.
25557
25558 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25559 row in W's current matrix that is exposed and overlaps other rows.
25560 LAST_OVERLAPPING_ROW is the last such row. */
25561
25562 static void
25563 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25564 struct window *w;
25565 struct glyph_row *first_overlapping_row;
25566 struct glyph_row *last_overlapping_row;
25567 XRectangle *r;
25568 {
25569 struct glyph_row *row;
25570
25571 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25572 if (row->overlapping_p)
25573 {
25574 xassert (row->enabled_p && !row->mode_line_p);
25575
25576 row->clip = r;
25577 if (row->used[LEFT_MARGIN_AREA])
25578 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25579
25580 if (row->used[TEXT_AREA])
25581 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25582
25583 if (row->used[RIGHT_MARGIN_AREA])
25584 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25585 row->clip = NULL;
25586 }
25587 }
25588
25589
25590 /* Return non-zero if W's cursor intersects rectangle R. */
25591
25592 static int
25593 phys_cursor_in_rect_p (w, r)
25594 struct window *w;
25595 XRectangle *r;
25596 {
25597 XRectangle cr, result;
25598 struct glyph *cursor_glyph;
25599 struct glyph_row *row;
25600
25601 if (w->phys_cursor.vpos >= 0
25602 && w->phys_cursor.vpos < w->current_matrix->nrows
25603 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25604 row->enabled_p)
25605 && row->cursor_in_fringe_p)
25606 {
25607 /* Cursor is in the fringe. */
25608 cr.x = window_box_right_offset (w,
25609 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25610 ? RIGHT_MARGIN_AREA
25611 : TEXT_AREA));
25612 cr.y = row->y;
25613 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25614 cr.height = row->height;
25615 return x_intersect_rectangles (&cr, r, &result);
25616 }
25617
25618 cursor_glyph = get_phys_cursor_glyph (w);
25619 if (cursor_glyph)
25620 {
25621 /* r is relative to W's box, but w->phys_cursor.x is relative
25622 to left edge of W's TEXT area. Adjust it. */
25623 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25624 cr.y = w->phys_cursor.y;
25625 cr.width = cursor_glyph->pixel_width;
25626 cr.height = w->phys_cursor_height;
25627 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25628 I assume the effect is the same -- and this is portable. */
25629 return x_intersect_rectangles (&cr, r, &result);
25630 }
25631 /* If we don't understand the format, pretend we're not in the hot-spot. */
25632 return 0;
25633 }
25634
25635
25636 /* EXPORT:
25637 Draw a vertical window border to the right of window W if W doesn't
25638 have vertical scroll bars. */
25639
25640 void
25641 x_draw_vertical_border (w)
25642 struct window *w;
25643 {
25644 struct frame *f = XFRAME (WINDOW_FRAME (w));
25645
25646 /* We could do better, if we knew what type of scroll-bar the adjacent
25647 windows (on either side) have... But we don't :-(
25648 However, I think this works ok. ++KFS 2003-04-25 */
25649
25650 /* Redraw borders between horizontally adjacent windows. Don't
25651 do it for frames with vertical scroll bars because either the
25652 right scroll bar of a window, or the left scroll bar of its
25653 neighbor will suffice as a border. */
25654 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25655 return;
25656
25657 if (!WINDOW_RIGHTMOST_P (w)
25658 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25659 {
25660 int x0, x1, y0, y1;
25661
25662 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25663 y1 -= 1;
25664
25665 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25666 x1 -= 1;
25667
25668 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25669 }
25670 else if (!WINDOW_LEFTMOST_P (w)
25671 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25672 {
25673 int x0, x1, y0, y1;
25674
25675 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25676 y1 -= 1;
25677
25678 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25679 x0 -= 1;
25680
25681 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25682 }
25683 }
25684
25685
25686 /* Redraw the part of window W intersection rectangle FR. Pixel
25687 coordinates in FR are frame-relative. Call this function with
25688 input blocked. Value is non-zero if the exposure overwrites
25689 mouse-face. */
25690
25691 static int
25692 expose_window (w, fr)
25693 struct window *w;
25694 XRectangle *fr;
25695 {
25696 struct frame *f = XFRAME (w->frame);
25697 XRectangle wr, r;
25698 int mouse_face_overwritten_p = 0;
25699
25700 /* If window is not yet fully initialized, do nothing. This can
25701 happen when toolkit scroll bars are used and a window is split.
25702 Reconfiguring the scroll bar will generate an expose for a newly
25703 created window. */
25704 if (w->current_matrix == NULL)
25705 return 0;
25706
25707 /* When we're currently updating the window, display and current
25708 matrix usually don't agree. Arrange for a thorough display
25709 later. */
25710 if (w == updated_window)
25711 {
25712 SET_FRAME_GARBAGED (f);
25713 return 0;
25714 }
25715
25716 /* Frame-relative pixel rectangle of W. */
25717 wr.x = WINDOW_LEFT_EDGE_X (w);
25718 wr.y = WINDOW_TOP_EDGE_Y (w);
25719 wr.width = WINDOW_TOTAL_WIDTH (w);
25720 wr.height = WINDOW_TOTAL_HEIGHT (w);
25721
25722 if (x_intersect_rectangles (fr, &wr, &r))
25723 {
25724 int yb = window_text_bottom_y (w);
25725 struct glyph_row *row;
25726 int cursor_cleared_p;
25727 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25728
25729 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25730 r.x, r.y, r.width, r.height));
25731
25732 /* Convert to window coordinates. */
25733 r.x -= WINDOW_LEFT_EDGE_X (w);
25734 r.y -= WINDOW_TOP_EDGE_Y (w);
25735
25736 /* Turn off the cursor. */
25737 if (!w->pseudo_window_p
25738 && phys_cursor_in_rect_p (w, &r))
25739 {
25740 x_clear_cursor (w);
25741 cursor_cleared_p = 1;
25742 }
25743 else
25744 cursor_cleared_p = 0;
25745
25746 /* Update lines intersecting rectangle R. */
25747 first_overlapping_row = last_overlapping_row = NULL;
25748 for (row = w->current_matrix->rows;
25749 row->enabled_p;
25750 ++row)
25751 {
25752 int y0 = row->y;
25753 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25754
25755 if ((y0 >= r.y && y0 < r.y + r.height)
25756 || (y1 > r.y && y1 < r.y + r.height)
25757 || (r.y >= y0 && r.y < y1)
25758 || (r.y + r.height > y0 && r.y + r.height < y1))
25759 {
25760 /* A header line may be overlapping, but there is no need
25761 to fix overlapping areas for them. KFS 2005-02-12 */
25762 if (row->overlapping_p && !row->mode_line_p)
25763 {
25764 if (first_overlapping_row == NULL)
25765 first_overlapping_row = row;
25766 last_overlapping_row = row;
25767 }
25768
25769 row->clip = fr;
25770 if (expose_line (w, row, &r))
25771 mouse_face_overwritten_p = 1;
25772 row->clip = NULL;
25773 }
25774 else if (row->overlapping_p)
25775 {
25776 /* We must redraw a row overlapping the exposed area. */
25777 if (y0 < r.y
25778 ? y0 + row->phys_height > r.y
25779 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25780 {
25781 if (first_overlapping_row == NULL)
25782 first_overlapping_row = row;
25783 last_overlapping_row = row;
25784 }
25785 }
25786
25787 if (y1 >= yb)
25788 break;
25789 }
25790
25791 /* Display the mode line if there is one. */
25792 if (WINDOW_WANTS_MODELINE_P (w)
25793 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25794 row->enabled_p)
25795 && row->y < r.y + r.height)
25796 {
25797 if (expose_line (w, row, &r))
25798 mouse_face_overwritten_p = 1;
25799 }
25800
25801 if (!w->pseudo_window_p)
25802 {
25803 /* Fix the display of overlapping rows. */
25804 if (first_overlapping_row)
25805 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25806 fr);
25807
25808 /* Draw border between windows. */
25809 x_draw_vertical_border (w);
25810
25811 /* Turn the cursor on again. */
25812 if (cursor_cleared_p)
25813 update_window_cursor (w, 1);
25814 }
25815 }
25816
25817 return mouse_face_overwritten_p;
25818 }
25819
25820
25821
25822 /* Redraw (parts) of all windows in the window tree rooted at W that
25823 intersect R. R contains frame pixel coordinates. Value is
25824 non-zero if the exposure overwrites mouse-face. */
25825
25826 static int
25827 expose_window_tree (w, r)
25828 struct window *w;
25829 XRectangle *r;
25830 {
25831 struct frame *f = XFRAME (w->frame);
25832 int mouse_face_overwritten_p = 0;
25833
25834 while (w && !FRAME_GARBAGED_P (f))
25835 {
25836 if (!NILP (w->hchild))
25837 mouse_face_overwritten_p
25838 |= expose_window_tree (XWINDOW (w->hchild), r);
25839 else if (!NILP (w->vchild))
25840 mouse_face_overwritten_p
25841 |= expose_window_tree (XWINDOW (w->vchild), r);
25842 else
25843 mouse_face_overwritten_p |= expose_window (w, r);
25844
25845 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25846 }
25847
25848 return mouse_face_overwritten_p;
25849 }
25850
25851
25852 /* EXPORT:
25853 Redisplay an exposed area of frame F. X and Y are the upper-left
25854 corner of the exposed rectangle. W and H are width and height of
25855 the exposed area. All are pixel values. W or H zero means redraw
25856 the entire frame. */
25857
25858 void
25859 expose_frame (f, x, y, w, h)
25860 struct frame *f;
25861 int x, y, w, h;
25862 {
25863 XRectangle r;
25864 int mouse_face_overwritten_p = 0;
25865
25866 TRACE ((stderr, "expose_frame "));
25867
25868 /* No need to redraw if frame will be redrawn soon. */
25869 if (FRAME_GARBAGED_P (f))
25870 {
25871 TRACE ((stderr, " garbaged\n"));
25872 return;
25873 }
25874
25875 /* If basic faces haven't been realized yet, there is no point in
25876 trying to redraw anything. This can happen when we get an expose
25877 event while Emacs is starting, e.g. by moving another window. */
25878 if (FRAME_FACE_CACHE (f) == NULL
25879 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25880 {
25881 TRACE ((stderr, " no faces\n"));
25882 return;
25883 }
25884
25885 if (w == 0 || h == 0)
25886 {
25887 r.x = r.y = 0;
25888 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25889 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25890 }
25891 else
25892 {
25893 r.x = x;
25894 r.y = y;
25895 r.width = w;
25896 r.height = h;
25897 }
25898
25899 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25900 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25901
25902 if (WINDOWP (f->tool_bar_window))
25903 mouse_face_overwritten_p
25904 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25905
25906 #ifdef HAVE_X_WINDOWS
25907 #ifndef MSDOS
25908 #ifndef USE_X_TOOLKIT
25909 if (WINDOWP (f->menu_bar_window))
25910 mouse_face_overwritten_p
25911 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25912 #endif /* not USE_X_TOOLKIT */
25913 #endif
25914 #endif
25915
25916 /* Some window managers support a focus-follows-mouse style with
25917 delayed raising of frames. Imagine a partially obscured frame,
25918 and moving the mouse into partially obscured mouse-face on that
25919 frame. The visible part of the mouse-face will be highlighted,
25920 then the WM raises the obscured frame. With at least one WM, KDE
25921 2.1, Emacs is not getting any event for the raising of the frame
25922 (even tried with SubstructureRedirectMask), only Expose events.
25923 These expose events will draw text normally, i.e. not
25924 highlighted. Which means we must redo the highlight here.
25925 Subsume it under ``we love X''. --gerd 2001-08-15 */
25926 /* Included in Windows version because Windows most likely does not
25927 do the right thing if any third party tool offers
25928 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25929 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25930 {
25931 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25932 if (f == dpyinfo->mouse_face_mouse_frame)
25933 {
25934 int x = dpyinfo->mouse_face_mouse_x;
25935 int y = dpyinfo->mouse_face_mouse_y;
25936 clear_mouse_face (dpyinfo);
25937 note_mouse_highlight (f, x, y);
25938 }
25939 }
25940 }
25941
25942
25943 /* EXPORT:
25944 Determine the intersection of two rectangles R1 and R2. Return
25945 the intersection in *RESULT. Value is non-zero if RESULT is not
25946 empty. */
25947
25948 int
25949 x_intersect_rectangles (r1, r2, result)
25950 XRectangle *r1, *r2, *result;
25951 {
25952 XRectangle *left, *right;
25953 XRectangle *upper, *lower;
25954 int intersection_p = 0;
25955
25956 /* Rearrange so that R1 is the left-most rectangle. */
25957 if (r1->x < r2->x)
25958 left = r1, right = r2;
25959 else
25960 left = r2, right = r1;
25961
25962 /* X0 of the intersection is right.x0, if this is inside R1,
25963 otherwise there is no intersection. */
25964 if (right->x <= left->x + left->width)
25965 {
25966 result->x = right->x;
25967
25968 /* The right end of the intersection is the minimum of the
25969 the right ends of left and right. */
25970 result->width = (min (left->x + left->width, right->x + right->width)
25971 - result->x);
25972
25973 /* Same game for Y. */
25974 if (r1->y < r2->y)
25975 upper = r1, lower = r2;
25976 else
25977 upper = r2, lower = r1;
25978
25979 /* The upper end of the intersection is lower.y0, if this is inside
25980 of upper. Otherwise, there is no intersection. */
25981 if (lower->y <= upper->y + upper->height)
25982 {
25983 result->y = lower->y;
25984
25985 /* The lower end of the intersection is the minimum of the lower
25986 ends of upper and lower. */
25987 result->height = (min (lower->y + lower->height,
25988 upper->y + upper->height)
25989 - result->y);
25990 intersection_p = 1;
25991 }
25992 }
25993
25994 return intersection_p;
25995 }
25996
25997 #endif /* HAVE_WINDOW_SYSTEM */
25998
25999 \f
26000 /***********************************************************************
26001 Initialization
26002 ***********************************************************************/
26003
26004 void
26005 syms_of_xdisp ()
26006 {
26007 Vwith_echo_area_save_vector = Qnil;
26008 staticpro (&Vwith_echo_area_save_vector);
26009
26010 Vmessage_stack = Qnil;
26011 staticpro (&Vmessage_stack);
26012
26013 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26014 staticpro (&Qinhibit_redisplay);
26015
26016 message_dolog_marker1 = Fmake_marker ();
26017 staticpro (&message_dolog_marker1);
26018 message_dolog_marker2 = Fmake_marker ();
26019 staticpro (&message_dolog_marker2);
26020 message_dolog_marker3 = Fmake_marker ();
26021 staticpro (&message_dolog_marker3);
26022
26023 #if GLYPH_DEBUG
26024 defsubr (&Sdump_frame_glyph_matrix);
26025 defsubr (&Sdump_glyph_matrix);
26026 defsubr (&Sdump_glyph_row);
26027 defsubr (&Sdump_tool_bar_row);
26028 defsubr (&Strace_redisplay);
26029 defsubr (&Strace_to_stderr);
26030 #endif
26031 #ifdef HAVE_WINDOW_SYSTEM
26032 defsubr (&Stool_bar_lines_needed);
26033 defsubr (&Slookup_image_map);
26034 #endif
26035 defsubr (&Sformat_mode_line);
26036 defsubr (&Sinvisible_p);
26037 defsubr (&Scurrent_bidi_paragraph_direction);
26038
26039 staticpro (&Qmenu_bar_update_hook);
26040 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26041
26042 staticpro (&Qoverriding_terminal_local_map);
26043 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26044
26045 staticpro (&Qoverriding_local_map);
26046 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26047
26048 staticpro (&Qwindow_scroll_functions);
26049 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26050
26051 staticpro (&Qwindow_text_change_functions);
26052 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26053
26054 staticpro (&Qredisplay_end_trigger_functions);
26055 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26056
26057 staticpro (&Qinhibit_point_motion_hooks);
26058 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26059
26060 Qeval = intern_c_string ("eval");
26061 staticpro (&Qeval);
26062
26063 QCdata = intern_c_string (":data");
26064 staticpro (&QCdata);
26065 Qdisplay = intern_c_string ("display");
26066 staticpro (&Qdisplay);
26067 Qspace_width = intern_c_string ("space-width");
26068 staticpro (&Qspace_width);
26069 Qraise = intern_c_string ("raise");
26070 staticpro (&Qraise);
26071 Qslice = intern_c_string ("slice");
26072 staticpro (&Qslice);
26073 Qspace = intern_c_string ("space");
26074 staticpro (&Qspace);
26075 Qmargin = intern_c_string ("margin");
26076 staticpro (&Qmargin);
26077 Qpointer = intern_c_string ("pointer");
26078 staticpro (&Qpointer);
26079 Qleft_margin = intern_c_string ("left-margin");
26080 staticpro (&Qleft_margin);
26081 Qright_margin = intern_c_string ("right-margin");
26082 staticpro (&Qright_margin);
26083 Qcenter = intern_c_string ("center");
26084 staticpro (&Qcenter);
26085 Qline_height = intern_c_string ("line-height");
26086 staticpro (&Qline_height);
26087 QCalign_to = intern_c_string (":align-to");
26088 staticpro (&QCalign_to);
26089 QCrelative_width = intern_c_string (":relative-width");
26090 staticpro (&QCrelative_width);
26091 QCrelative_height = intern_c_string (":relative-height");
26092 staticpro (&QCrelative_height);
26093 QCeval = intern_c_string (":eval");
26094 staticpro (&QCeval);
26095 QCpropertize = intern_c_string (":propertize");
26096 staticpro (&QCpropertize);
26097 QCfile = intern_c_string (":file");
26098 staticpro (&QCfile);
26099 Qfontified = intern_c_string ("fontified");
26100 staticpro (&Qfontified);
26101 Qfontification_functions = intern_c_string ("fontification-functions");
26102 staticpro (&Qfontification_functions);
26103 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26104 staticpro (&Qtrailing_whitespace);
26105 Qescape_glyph = intern_c_string ("escape-glyph");
26106 staticpro (&Qescape_glyph);
26107 Qnobreak_space = intern_c_string ("nobreak-space");
26108 staticpro (&Qnobreak_space);
26109 Qimage = intern_c_string ("image");
26110 staticpro (&Qimage);
26111 Qtext = intern_c_string ("text");
26112 staticpro (&Qtext);
26113 Qboth = intern_c_string ("both");
26114 staticpro (&Qboth);
26115 Qboth_horiz = intern_c_string ("both-horiz");
26116 staticpro (&Qboth_horiz);
26117 QCmap = intern_c_string (":map");
26118 staticpro (&QCmap);
26119 QCpointer = intern_c_string (":pointer");
26120 staticpro (&QCpointer);
26121 Qrect = intern_c_string ("rect");
26122 staticpro (&Qrect);
26123 Qcircle = intern_c_string ("circle");
26124 staticpro (&Qcircle);
26125 Qpoly = intern_c_string ("poly");
26126 staticpro (&Qpoly);
26127 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26128 staticpro (&Qmessage_truncate_lines);
26129 Qgrow_only = intern_c_string ("grow-only");
26130 staticpro (&Qgrow_only);
26131 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26132 staticpro (&Qinhibit_menubar_update);
26133 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26134 staticpro (&Qinhibit_eval_during_redisplay);
26135 Qposition = intern_c_string ("position");
26136 staticpro (&Qposition);
26137 Qbuffer_position = intern_c_string ("buffer-position");
26138 staticpro (&Qbuffer_position);
26139 Qobject = intern_c_string ("object");
26140 staticpro (&Qobject);
26141 Qbar = intern_c_string ("bar");
26142 staticpro (&Qbar);
26143 Qhbar = intern_c_string ("hbar");
26144 staticpro (&Qhbar);
26145 Qbox = intern_c_string ("box");
26146 staticpro (&Qbox);
26147 Qhollow = intern_c_string ("hollow");
26148 staticpro (&Qhollow);
26149 Qhand = intern_c_string ("hand");
26150 staticpro (&Qhand);
26151 Qarrow = intern_c_string ("arrow");
26152 staticpro (&Qarrow);
26153 Qtext = intern_c_string ("text");
26154 staticpro (&Qtext);
26155 Qrisky_local_variable = intern_c_string ("risky-local-variable");
26156 staticpro (&Qrisky_local_variable);
26157 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26158 staticpro (&Qinhibit_free_realized_faces);
26159
26160 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26161 Fcons (intern_c_string ("void-variable"), Qnil)),
26162 Qnil);
26163 staticpro (&list_of_error);
26164
26165 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26166 staticpro (&Qlast_arrow_position);
26167 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26168 staticpro (&Qlast_arrow_string);
26169
26170 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26171 staticpro (&Qoverlay_arrow_string);
26172 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26173 staticpro (&Qoverlay_arrow_bitmap);
26174
26175 echo_buffer[0] = echo_buffer[1] = Qnil;
26176 staticpro (&echo_buffer[0]);
26177 staticpro (&echo_buffer[1]);
26178
26179 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26180 staticpro (&echo_area_buffer[0]);
26181 staticpro (&echo_area_buffer[1]);
26182
26183 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26184 staticpro (&Vmessages_buffer_name);
26185
26186 mode_line_proptrans_alist = Qnil;
26187 staticpro (&mode_line_proptrans_alist);
26188 mode_line_string_list = Qnil;
26189 staticpro (&mode_line_string_list);
26190 mode_line_string_face = Qnil;
26191 staticpro (&mode_line_string_face);
26192 mode_line_string_face_prop = Qnil;
26193 staticpro (&mode_line_string_face_prop);
26194 Vmode_line_unwind_vector = Qnil;
26195 staticpro (&Vmode_line_unwind_vector);
26196
26197 help_echo_string = Qnil;
26198 staticpro (&help_echo_string);
26199 help_echo_object = Qnil;
26200 staticpro (&help_echo_object);
26201 help_echo_window = Qnil;
26202 staticpro (&help_echo_window);
26203 previous_help_echo_string = Qnil;
26204 staticpro (&previous_help_echo_string);
26205 help_echo_pos = -1;
26206
26207 Qright_to_left = intern_c_string ("right-to-left");
26208 staticpro (&Qright_to_left);
26209 Qleft_to_right = intern_c_string ("left-to-right");
26210 staticpro (&Qleft_to_right);
26211
26212 #ifdef HAVE_WINDOW_SYSTEM
26213 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
26214 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26215 For example, if a block cursor is over a tab, it will be drawn as
26216 wide as that tab on the display. */);
26217 x_stretch_cursor_p = 0;
26218 #endif
26219
26220 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
26221 doc: /* *Non-nil means highlight trailing whitespace.
26222 The face used for trailing whitespace is `trailing-whitespace'. */);
26223 Vshow_trailing_whitespace = Qnil;
26224
26225 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
26226 doc: /* *Control highlighting of nobreak space and soft hyphen.
26227 A value of t means highlight the character itself (for nobreak space,
26228 use face `nobreak-space').
26229 A value of nil means no highlighting.
26230 Other values mean display the escape glyph followed by an ordinary
26231 space or ordinary hyphen. */);
26232 Vnobreak_char_display = Qt;
26233
26234 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
26235 doc: /* *The pointer shape to show in void text areas.
26236 A value of nil means to show the text pointer. Other options are `arrow',
26237 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26238 Vvoid_text_area_pointer = Qarrow;
26239
26240 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
26241 doc: /* Non-nil means don't actually do any redisplay.
26242 This is used for internal purposes. */);
26243 Vinhibit_redisplay = Qnil;
26244
26245 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
26246 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26247 Vglobal_mode_string = Qnil;
26248
26249 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
26250 doc: /* Marker for where to display an arrow on top of the buffer text.
26251 This must be the beginning of a line in order to work.
26252 See also `overlay-arrow-string'. */);
26253 Voverlay_arrow_position = Qnil;
26254
26255 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
26256 doc: /* String to display as an arrow in non-window frames.
26257 See also `overlay-arrow-position'. */);
26258 Voverlay_arrow_string = make_pure_c_string ("=>");
26259
26260 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
26261 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26262 The symbols on this list are examined during redisplay to determine
26263 where to display overlay arrows. */);
26264 Voverlay_arrow_variable_list
26265 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26266
26267 DEFVAR_INT ("scroll-step", &scroll_step,
26268 doc: /* *The number of lines to try scrolling a window by when point moves out.
26269 If that fails to bring point back on frame, point is centered instead.
26270 If this is zero, point is always centered after it moves off frame.
26271 If you want scrolling to always be a line at a time, you should set
26272 `scroll-conservatively' to a large value rather than set this to 1. */);
26273
26274 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
26275 doc: /* *Scroll up to this many lines, to bring point back on screen.
26276 If point moves off-screen, redisplay will scroll by up to
26277 `scroll-conservatively' lines in order to bring point just barely
26278 onto the screen again. If that cannot be done, then redisplay
26279 recenters point as usual.
26280
26281 A value of zero means always recenter point if it moves off screen. */);
26282 scroll_conservatively = 0;
26283
26284 DEFVAR_INT ("scroll-margin", &scroll_margin,
26285 doc: /* *Number of lines of margin at the top and bottom of a window.
26286 Recenter the window whenever point gets within this many lines
26287 of the top or bottom of the window. */);
26288 scroll_margin = 0;
26289
26290 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
26291 doc: /* Pixels per inch value for non-window system displays.
26292 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26293 Vdisplay_pixels_per_inch = make_float (72.0);
26294
26295 #if GLYPH_DEBUG
26296 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
26297 #endif
26298
26299 DEFVAR_LISP ("truncate-partial-width-windows",
26300 &Vtruncate_partial_width_windows,
26301 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26302 For an integer value, truncate lines in each window narrower than the
26303 full frame width, provided the window width is less than that integer;
26304 otherwise, respect the value of `truncate-lines'.
26305
26306 For any other non-nil value, truncate lines in all windows that do
26307 not span the full frame width.
26308
26309 A value of nil means to respect the value of `truncate-lines'.
26310
26311 If `word-wrap' is enabled, you might want to reduce this. */);
26312 Vtruncate_partial_width_windows = make_number (50);
26313
26314 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
26315 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26316 Any other value means to use the appropriate face, `mode-line',
26317 `header-line', or `menu' respectively. */);
26318 mode_line_inverse_video = 1;
26319
26320 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
26321 doc: /* *Maximum buffer size for which line number should be displayed.
26322 If the buffer is bigger than this, the line number does not appear
26323 in the mode line. A value of nil means no limit. */);
26324 Vline_number_display_limit = Qnil;
26325
26326 DEFVAR_INT ("line-number-display-limit-width",
26327 &line_number_display_limit_width,
26328 doc: /* *Maximum line width (in characters) for line number display.
26329 If the average length of the lines near point is bigger than this, then the
26330 line number may be omitted from the mode line. */);
26331 line_number_display_limit_width = 200;
26332
26333 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
26334 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26335 highlight_nonselected_windows = 0;
26336
26337 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
26338 doc: /* Non-nil if more than one frame is visible on this display.
26339 Minibuffer-only frames don't count, but iconified frames do.
26340 This variable is not guaranteed to be accurate except while processing
26341 `frame-title-format' and `icon-title-format'. */);
26342
26343 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
26344 doc: /* Template for displaying the title bar of visible frames.
26345 \(Assuming the window manager supports this feature.)
26346
26347 This variable has the same structure as `mode-line-format', except that
26348 the %c and %l constructs are ignored. It is used only on frames for
26349 which no explicit name has been set \(see `modify-frame-parameters'). */);
26350
26351 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
26352 doc: /* Template for displaying the title bar of an iconified frame.
26353 \(Assuming the window manager supports this feature.)
26354 This variable has the same structure as `mode-line-format' (which see),
26355 and is used only on frames for which no explicit name has been set
26356 \(see `modify-frame-parameters'). */);
26357 Vicon_title_format
26358 = Vframe_title_format
26359 = pure_cons (intern_c_string ("multiple-frames"),
26360 pure_cons (make_pure_c_string ("%b"),
26361 pure_cons (pure_cons (empty_unibyte_string,
26362 pure_cons (intern_c_string ("invocation-name"),
26363 pure_cons (make_pure_c_string ("@"),
26364 pure_cons (intern_c_string ("system-name"),
26365 Qnil)))),
26366 Qnil)));
26367
26368 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
26369 doc: /* Maximum number of lines to keep in the message log buffer.
26370 If nil, disable message logging. If t, log messages but don't truncate
26371 the buffer when it becomes large. */);
26372 Vmessage_log_max = make_number (100);
26373
26374 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
26375 doc: /* Functions called before redisplay, if window sizes have changed.
26376 The value should be a list of functions that take one argument.
26377 Just before redisplay, for each frame, if any of its windows have changed
26378 size since the last redisplay, or have been split or deleted,
26379 all the functions in the list are called, with the frame as argument. */);
26380 Vwindow_size_change_functions = Qnil;
26381
26382 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
26383 doc: /* List of functions to call before redisplaying a window with scrolling.
26384 Each function is called with two arguments, the window and its new
26385 display-start position. Note that these functions are also called by
26386 `set-window-buffer'. Also note that the value of `window-end' is not
26387 valid when these functions are called. */);
26388 Vwindow_scroll_functions = Qnil;
26389
26390 DEFVAR_LISP ("window-text-change-functions",
26391 &Vwindow_text_change_functions,
26392 doc: /* Functions to call in redisplay when text in the window might change. */);
26393 Vwindow_text_change_functions = Qnil;
26394
26395 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
26396 doc: /* Functions called when redisplay of a window reaches the end trigger.
26397 Each function is called with two arguments, the window and the end trigger value.
26398 See `set-window-redisplay-end-trigger'. */);
26399 Vredisplay_end_trigger_functions = Qnil;
26400
26401 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
26402 doc: /* *Non-nil means autoselect window with mouse pointer.
26403 If nil, do not autoselect windows.
26404 A positive number means delay autoselection by that many seconds: a
26405 window is autoselected only after the mouse has remained in that
26406 window for the duration of the delay.
26407 A negative number has a similar effect, but causes windows to be
26408 autoselected only after the mouse has stopped moving. \(Because of
26409 the way Emacs compares mouse events, you will occasionally wait twice
26410 that time before the window gets selected.\)
26411 Any other value means to autoselect window instantaneously when the
26412 mouse pointer enters it.
26413
26414 Autoselection selects the minibuffer only if it is active, and never
26415 unselects the minibuffer if it is active.
26416
26417 When customizing this variable make sure that the actual value of
26418 `focus-follows-mouse' matches the behavior of your window manager. */);
26419 Vmouse_autoselect_window = Qnil;
26420
26421 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
26422 doc: /* *Non-nil means automatically resize tool-bars.
26423 This dynamically changes the tool-bar's height to the minimum height
26424 that is needed to make all tool-bar items visible.
26425 If value is `grow-only', the tool-bar's height is only increased
26426 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26427 Vauto_resize_tool_bars = Qt;
26428
26429 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
26430 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26431 auto_raise_tool_bar_buttons_p = 1;
26432
26433 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
26434 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26435 make_cursor_line_fully_visible_p = 1;
26436
26437 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
26438 doc: /* *Border below tool-bar in pixels.
26439 If an integer, use it as the height of the border.
26440 If it is one of `internal-border-width' or `border-width', use the
26441 value of the corresponding frame parameter.
26442 Otherwise, no border is added below the tool-bar. */);
26443 Vtool_bar_border = Qinternal_border_width;
26444
26445 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
26446 doc: /* *Margin around tool-bar buttons in pixels.
26447 If an integer, use that for both horizontal and vertical margins.
26448 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26449 HORZ specifying the horizontal margin, and VERT specifying the
26450 vertical margin. */);
26451 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26452
26453 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
26454 doc: /* *Relief thickness of tool-bar buttons. */);
26455 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26456
26457 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
26458 doc: /* *Tool bar style to use.
26459 It can be one of
26460 image - show images only
26461 text - show text only
26462 both - show both, text under image
26463 both-horiz - show text to the right of the image
26464 any other - use system default or image if no system default. */);
26465 Vtool_bar_style = Qnil;
26466
26467 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26468 doc: /* *Maximum number of characters a label can have to be shown.
26469 The tool bar style must also show labels for this to have any effect, see
26470 `tool-bar-style'. */);
26471 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26472
26473 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26474 doc: /* List of functions to call to fontify regions of text.
26475 Each function is called with one argument POS. Functions must
26476 fontify a region starting at POS in the current buffer, and give
26477 fontified regions the property `fontified'. */);
26478 Vfontification_functions = Qnil;
26479 Fmake_variable_buffer_local (Qfontification_functions);
26480
26481 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26482 &unibyte_display_via_language_environment,
26483 doc: /* *Non-nil means display unibyte text according to language environment.
26484 Specifically, this means that raw bytes in the range 160-255 decimal
26485 are displayed by converting them to the equivalent multibyte characters
26486 according to the current language environment. As a result, they are
26487 displayed according to the current fontset.
26488
26489 Note that this variable affects only how these bytes are displayed,
26490 but does not change the fact they are interpreted as raw bytes. */);
26491 unibyte_display_via_language_environment = 0;
26492
26493 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26494 doc: /* *Maximum height for resizing mini-windows.
26495 If a float, it specifies a fraction of the mini-window frame's height.
26496 If an integer, it specifies a number of lines. */);
26497 Vmax_mini_window_height = make_float (0.25);
26498
26499 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26500 doc: /* *How to resize mini-windows.
26501 A value of nil means don't automatically resize mini-windows.
26502 A value of t means resize them to fit the text displayed in them.
26503 A value of `grow-only', the default, means let mini-windows grow
26504 only, until their display becomes empty, at which point the windows
26505 go back to their normal size. */);
26506 Vresize_mini_windows = Qgrow_only;
26507
26508 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26509 doc: /* Alist specifying how to blink the cursor off.
26510 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26511 `cursor-type' frame-parameter or variable equals ON-STATE,
26512 comparing using `equal', Emacs uses OFF-STATE to specify
26513 how to blink it off. ON-STATE and OFF-STATE are values for
26514 the `cursor-type' frame parameter.
26515
26516 If a frame's ON-STATE has no entry in this list,
26517 the frame's other specifications determine how to blink the cursor off. */);
26518 Vblink_cursor_alist = Qnil;
26519
26520 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26521 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26522 automatic_hscrolling_p = 1;
26523 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26524 staticpro (&Qauto_hscroll_mode);
26525
26526 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26527 doc: /* *How many columns away from the window edge point is allowed to get
26528 before automatic hscrolling will horizontally scroll the window. */);
26529 hscroll_margin = 5;
26530
26531 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26532 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26533 When point is less than `hscroll-margin' columns from the window
26534 edge, automatic hscrolling will scroll the window by the amount of columns
26535 determined by this variable. If its value is a positive integer, scroll that
26536 many columns. If it's a positive floating-point number, it specifies the
26537 fraction of the window's width to scroll. If it's nil or zero, point will be
26538 centered horizontally after the scroll. Any other value, including negative
26539 numbers, are treated as if the value were zero.
26540
26541 Automatic hscrolling always moves point outside the scroll margin, so if
26542 point was more than scroll step columns inside the margin, the window will
26543 scroll more than the value given by the scroll step.
26544
26545 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26546 and `scroll-right' overrides this variable's effect. */);
26547 Vhscroll_step = make_number (0);
26548
26549 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26550 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26551 Bind this around calls to `message' to let it take effect. */);
26552 message_truncate_lines = 0;
26553
26554 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26555 doc: /* Normal hook run to update the menu bar definitions.
26556 Redisplay runs this hook before it redisplays the menu bar.
26557 This is used to update submenus such as Buffers,
26558 whose contents depend on various data. */);
26559 Vmenu_bar_update_hook = Qnil;
26560
26561 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26562 doc: /* Frame for which we are updating a menu.
26563 The enable predicate for a menu binding should check this variable. */);
26564 Vmenu_updating_frame = Qnil;
26565
26566 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26567 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26568 inhibit_menubar_update = 0;
26569
26570 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26571 doc: /* Prefix prepended to all continuation lines at display time.
26572 The value may be a string, an image, or a stretch-glyph; it is
26573 interpreted in the same way as the value of a `display' text property.
26574
26575 This variable is overridden by any `wrap-prefix' text or overlay
26576 property.
26577
26578 To add a prefix to non-continuation lines, use `line-prefix'. */);
26579 Vwrap_prefix = Qnil;
26580 staticpro (&Qwrap_prefix);
26581 Qwrap_prefix = intern_c_string ("wrap-prefix");
26582 Fmake_variable_buffer_local (Qwrap_prefix);
26583
26584 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26585 doc: /* Prefix prepended to all non-continuation lines at display time.
26586 The value may be a string, an image, or a stretch-glyph; it is
26587 interpreted in the same way as the value of a `display' text property.
26588
26589 This variable is overridden by any `line-prefix' text or overlay
26590 property.
26591
26592 To add a prefix to continuation lines, use `wrap-prefix'. */);
26593 Vline_prefix = Qnil;
26594 staticpro (&Qline_prefix);
26595 Qline_prefix = intern_c_string ("line-prefix");
26596 Fmake_variable_buffer_local (Qline_prefix);
26597
26598 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26599 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26600 inhibit_eval_during_redisplay = 0;
26601
26602 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26603 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26604 inhibit_free_realized_faces = 0;
26605
26606 #if GLYPH_DEBUG
26607 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26608 doc: /* Inhibit try_window_id display optimization. */);
26609 inhibit_try_window_id = 0;
26610
26611 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26612 doc: /* Inhibit try_window_reusing display optimization. */);
26613 inhibit_try_window_reusing = 0;
26614
26615 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26616 doc: /* Inhibit try_cursor_movement display optimization. */);
26617 inhibit_try_cursor_movement = 0;
26618 #endif /* GLYPH_DEBUG */
26619
26620 DEFVAR_INT ("overline-margin", &overline_margin,
26621 doc: /* *Space between overline and text, in pixels.
26622 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26623 margin to the caracter height. */);
26624 overline_margin = 2;
26625
26626 DEFVAR_INT ("underline-minimum-offset",
26627 &underline_minimum_offset,
26628 doc: /* Minimum distance between baseline and underline.
26629 This can improve legibility of underlined text at small font sizes,
26630 particularly when using variable `x-use-underline-position-properties'
26631 with fonts that specify an UNDERLINE_POSITION relatively close to the
26632 baseline. The default value is 1. */);
26633 underline_minimum_offset = 1;
26634
26635 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26636 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26637 display_hourglass_p = 1;
26638
26639 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26640 doc: /* *Seconds to wait before displaying an hourglass pointer.
26641 Value must be an integer or float. */);
26642 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26643
26644 hourglass_atimer = NULL;
26645 hourglass_shown_p = 0;
26646 }
26647
26648
26649 /* Initialize this module when Emacs starts. */
26650
26651 void
26652 init_xdisp ()
26653 {
26654 Lisp_Object root_window;
26655 struct window *mini_w;
26656
26657 current_header_line_height = current_mode_line_height = -1;
26658
26659 CHARPOS (this_line_start_pos) = 0;
26660
26661 mini_w = XWINDOW (minibuf_window);
26662 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26663
26664 if (!noninteractive)
26665 {
26666 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26667 int i;
26668
26669 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26670 set_window_height (root_window,
26671 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26672 0);
26673 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26674 set_window_height (minibuf_window, 1, 0);
26675
26676 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26677 mini_w->total_cols = make_number (FRAME_COLS (f));
26678
26679 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26680 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26681 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26682
26683 /* The default ellipsis glyphs `...'. */
26684 for (i = 0; i < 3; ++i)
26685 default_invis_vector[i] = make_number ('.');
26686 }
26687
26688 {
26689 /* Allocate the buffer for frame titles.
26690 Also used for `format-mode-line'. */
26691 int size = 100;
26692 mode_line_noprop_buf = (char *) xmalloc (size);
26693 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26694 mode_line_noprop_ptr = mode_line_noprop_buf;
26695 mode_line_target = MODE_LINE_DISPLAY;
26696 }
26697
26698 help_echo_showing_p = 0;
26699 }
26700
26701 /* Since w32 does not support atimers, it defines its own implementation of
26702 the following three functions in w32fns.c. */
26703 #ifndef WINDOWSNT
26704
26705 /* Platform-independent portion of hourglass implementation. */
26706
26707 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26708 int
26709 hourglass_started ()
26710 {
26711 return hourglass_shown_p || hourglass_atimer != NULL;
26712 }
26713
26714 /* Cancel a currently active hourglass timer, and start a new one. */
26715 void
26716 start_hourglass ()
26717 {
26718 #if defined (HAVE_WINDOW_SYSTEM)
26719 EMACS_TIME delay;
26720 int secs, usecs = 0;
26721
26722 cancel_hourglass ();
26723
26724 if (INTEGERP (Vhourglass_delay)
26725 && XINT (Vhourglass_delay) > 0)
26726 secs = XFASTINT (Vhourglass_delay);
26727 else if (FLOATP (Vhourglass_delay)
26728 && XFLOAT_DATA (Vhourglass_delay) > 0)
26729 {
26730 Lisp_Object tem;
26731 tem = Ftruncate (Vhourglass_delay, Qnil);
26732 secs = XFASTINT (tem);
26733 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26734 }
26735 else
26736 secs = DEFAULT_HOURGLASS_DELAY;
26737
26738 EMACS_SET_SECS_USECS (delay, secs, usecs);
26739 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26740 show_hourglass, NULL);
26741 #endif
26742 }
26743
26744
26745 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26746 shown. */
26747 void
26748 cancel_hourglass ()
26749 {
26750 #if defined (HAVE_WINDOW_SYSTEM)
26751 if (hourglass_atimer)
26752 {
26753 cancel_atimer (hourglass_atimer);
26754 hourglass_atimer = NULL;
26755 }
26756
26757 if (hourglass_shown_p)
26758 hide_hourglass ();
26759 #endif
26760 }
26761 #endif /* ! WINDOWSNT */
26762
26763 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26764 (do not change this comment) */