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[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
33
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
37
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
41
42 #ifdef macintosh
43 #include "macgui.h"
44 #endif
45
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
50
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
57
58
59 \f
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
63
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
66
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
70
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
72
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
80
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
84
85 #if GLYPH_DEBUG
86
87 extern int trace_redisplay_p;
88 #include <stdio.h>
89
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
95
96 #else /* GLYPH_DEBUG == 0 */
97
98 #define TRACE(X) (void) 0
99
100 #endif /* GLYPH_DEBUG == 0 */
101
102
103 \f
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
107
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
111
112 struct text_pos
113 {
114 /* Character position. */
115 int charpos;
116
117 /* Corresponding byte position. */
118 int bytepos;
119 };
120
121 /* Access character and byte position of POS in a functional form. */
122
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
125
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
127
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
130
131 /* Increment text position POS. */
132
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
135 { \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
141 } \
142 while (0)
143
144 /* Decrement text position POS. */
145
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
148 { \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
154 } \
155 while (0)
156
157 /* Set text position POS from marker MARKER. */
158
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
162
163 /* Set marker MARKER from text position POS. */
164
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
167
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
170
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
174
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
179
180 struct display_pos
181 {
182 /* Buffer or string position. */
183 struct text_pos pos;
184
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
190
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
194
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
200 };
201
202
203 \f
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
207
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
210
211 enum glyph_type
212 {
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
215
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
218
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
221
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
224 };
225
226
227 /* Glyphs.
228
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
234
235 struct glyph
236 {
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
243
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, if the glyph was produced from characters which came from
246 a buffer or a string; or 0 if the glyph was inserted by redisplay
247 for its own purposes such as padding. */
248 Lisp_Object object;
249
250 /* Width in pixels. */
251 short pixel_width;
252
253 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
254 the glyph is displayed lowered. */
255 short voffset;
256
257 /* Which kind of glyph this is---character, image etc. Value
258 should be an enumerator of type enum glyph_type. */
259 unsigned type : 2;
260
261 /* 1 means this glyph was produced from multibyte text. Zero
262 means it was produced from unibyte text, i.e. charsets aren't
263 applicable, and encoding is not performed. */
264 unsigned multibyte_p : 1;
265
266 /* Non-zero means draw a box line at the left or right side of this
267 glyph. This is part of the implementation of the face attribute
268 `:box'. */
269 unsigned left_box_line_p : 1;
270 unsigned right_box_line_p : 1;
271
272 /* Non-zero means this glyph's physical ascent or descent is greater
273 than its logical ascent/descent, i.e. it may potentially overlap
274 glyphs above or below it. */
275 unsigned overlaps_vertically_p : 1;
276
277 /* 1 means glyph is a padding glyph. Padding glyphs are used for
278 characters whose visual shape consists of more than one glyph
279 (e.g. Asian characters). All but the first glyph of such a glyph
280 sequence have the padding_p flag set. Only used for terminal
281 frames, and there only to minimize code changes. A better way
282 would probably be to use the width field of glyphs to express
283 padding. */
284 unsigned padding_p : 1;
285
286 /* 1 means the actual glyph is not available, draw a box instead.
287 This can happen when a font couldn't be loaded, or a character
288 doesn't have a glyph in a font. */
289 unsigned glyph_not_available_p : 1;
290
291 /* Face of the glyph. */
292 unsigned face_id : 22;
293
294 #ifdef WINDOWSNT
295 /* Type of font used to display the character glyph. Used to
296 determine which set of functions to use to obtain font metrics
297 for the glyph. Value should be an enumerator of the type
298 w32_char_font_type. */
299 unsigned w32_font_type : 2;
300 #endif
301
302 /* A union of sub-structures for different glyph types. */
303 union
304 {
305 /* Character code for character glyphs (type == CHAR_GLYPH). */
306 unsigned ch;
307
308 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
309 unsigned cmp_id;
310
311 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
312 unsigned img_id;
313
314 /* Sub-structure for type == STRETCH_GLYPH. */
315 struct
316 {
317 /* The height of the glyph. */
318 unsigned height : 16;
319
320 /* The ascent of the glyph. */
321 unsigned ascent : 16;
322 }
323 stretch;
324
325 /* Used to compare all bit-fields above in one step. */
326 unsigned val;
327 } u;
328 };
329
330
331 /* Is GLYPH a space? */
332
333 #define CHAR_GLYPH_SPACE_P(GLYPH) \
334 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
335
336 /* Are glyphs *X and *Y displayed equal? */
337
338 #define GLYPH_EQUAL_P(X, Y) \
339 ((X)->type == (Y)->type \
340 && (X)->u.val == (Y)->u.val \
341 && (X)->face_id == (Y)->face_id \
342 && (X)->padding_p == (Y)->padding_p \
343 && (X)->left_box_line_p == (Y)->left_box_line_p \
344 && (X)->right_box_line_p == (Y)->right_box_line_p \
345 && (X)->voffset == (Y)->voffset \
346 && (X)->pixel_width == (Y)->pixel_width)
347
348 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
349
350 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
351 ((X)->u.ch == (Y)->u.ch \
352 && (X)->face_id == (Y)->face_id \
353 && (X)->padding_p == (Y)->padding_p)
354
355 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
356 to the bits defined for the typedef `GLYPH' in lisp.h. */
357
358 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
359 do \
360 { \
361 (GLYPH).u.ch = (CODE); \
362 (GLYPH).face_id = (FACE_ID); \
363 (GLYPH).padding_p = (PADDING_P); \
364 } \
365 while (0)
366
367 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
368 defined in lisp.h. */
369
370 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
371 SET_CHAR_GLYPH ((GLYPH), \
372 FAST_GLYPH_CHAR ((FROM)), \
373 FAST_GLYPH_FACE ((FROM)), \
374 0)
375
376 /* Construct a glyph code from a character glyph GLYPH. If the
377 character is multibyte, return -1 as we can't use glyph table for a
378 multibyte character. */
379
380 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
381 ((GLYPH).u.ch < 256 \
382 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
383 : -1)
384
385 /* Is GLYPH a padding glyph? */
386
387 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
388
389
390
391 \f
392 /***********************************************************************
393 Glyph Pools
394 ***********************************************************************/
395
396 /* Glyph Pool.
397
398 Glyph memory for frame-based redisplay is allocated from the heap
399 in one vector kept in a glyph pool structure which is stored with
400 the frame. The size of the vector is made large enough to cover
401 all windows on the frame.
402
403 Both frame and window glyph matrices reference memory from a glyph
404 pool in frame-based redisplay.
405
406 In window-based redisplay, no glyphs pools exist; windows allocate
407 and free their glyph memory themselves. */
408
409 struct glyph_pool
410 {
411 /* Vector of glyphs allocated from the heap. */
412 struct glyph *glyphs;
413
414 /* Allocated size of `glyphs'. */
415 int nglyphs;
416
417 /* Number of rows and columns in a matrix. */
418 int nrows, ncolumns;
419 };
420
421
422 \f
423 /***********************************************************************
424 Glyph Matrix
425 ***********************************************************************/
426
427 /* Glyph Matrix.
428
429 Three kinds of glyph matrices exist:
430
431 1. Frame glyph matrices. These are used for terminal frames whose
432 redisplay needs a view of the whole screen due to limited terminal
433 capabilities. Frame matrices are used only in the update phase
434 of redisplay. They are built in update_frame and not used after
435 the update has been performed.
436
437 2. Window glyph matrices on frames having frame glyph matrices.
438 Such matrices are sub-matrices of their corresponding frame matrix,
439 i.e. frame glyph matrices and window glyph matrices share the same
440 glyph memory which is allocated in form of a glyph_pool structure.
441 Glyph rows in such a window matrix are slices of frame matrix rows.
442
443 2. Free-standing window glyph matrices managing their own glyph
444 storage. This form is used in window-based redisplay which
445 includes variable width and height fonts etc.
446
447 The size of a window's row vector depends on the height of fonts
448 defined on its frame. It is chosen so that the vector is large
449 enough to describe all lines in a window when it is displayed in
450 the smallest possible character size. When new fonts are loaded,
451 or window sizes change, the row vector is adjusted accordingly. */
452
453 struct glyph_matrix
454 {
455 /* The pool from which glyph memory is allocated, if any. This is
456 null for frame matrices and for window matrices managing their
457 own storage. */
458 struct glyph_pool *pool;
459
460 /* Vector of glyph row structures. The row at nrows - 1 is reserved
461 for the mode line. */
462 struct glyph_row *rows;
463
464 /* Number of elements allocated for the vector rows above. */
465 int rows_allocated;
466
467 /* The number of rows used by the window if all lines were displayed
468 with the smallest possible character height. */
469 int nrows;
470
471 /* Origin within the frame matrix if this is a window matrix on a
472 frame having a frame matrix. Both values are zero for
473 window-based redisplay. */
474 int matrix_x, matrix_y;
475
476 /* Width and height of the matrix in columns and rows. */
477 int matrix_w, matrix_h;
478
479 /* If this structure describes a window matrix of window W,
480 window_left_x is the value of W->left, window_top_y the value of
481 W->top, window_height and window_width are width and height of W,
482 as returned by window_box, and window_vscroll is the value of
483 W->vscroll at the time the matrix was last adjusted. Only set
484 for window-based redisplay. */
485 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
486
487 /* Number of glyphs reserved for left and right marginal areas when
488 the matrix was last adjusted. */
489 int left_margin_glyphs, right_margin_glyphs;
490
491 /* Flag indicating that scrolling should not be tried in
492 update_window. This flag is set by functions like try_window_id
493 which do their own scrolling. */
494 unsigned no_scrolling_p : 1;
495
496 /* Non-zero means window displayed in this matrix has a top mode
497 line. */
498 unsigned header_line_p : 1;
499
500 #ifdef GLYPH_DEBUG
501 /* A string identifying the method used to display the matrix. */
502 char method[512];
503 #endif
504
505 /* The buffer this matrix displays. Set in
506 mark_window_display_accurate_1. */
507 struct buffer *buffer;
508
509 /* Values of BEGV and ZV as of last redisplay. Set in
510 mark_window_display_accurate_1. */
511 int begv, zv;
512 };
513
514
515 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
516 This aborts if any pointer is found twice. */
517
518 #if GLYPH_DEBUG
519 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
520 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
521 #else
522 #define CHECK_MATRIX(MATRIX) (void) 0
523 #endif
524
525
526 \f
527 /***********************************************************************
528 Glyph Rows
529 ***********************************************************************/
530
531 /* Area in window glyph matrix. If values are added or removed, the
532 function mark_object in alloc.c has to be changed. */
533
534 enum glyph_row_area
535 {
536 LEFT_MARGIN_AREA,
537 TEXT_AREA,
538 RIGHT_MARGIN_AREA,
539 LAST_AREA
540 };
541
542
543 /* Rows of glyphs in a windows or frame glyph matrix.
544
545 Each row is partitioned into three areas. The start and end of
546 each area is recorded in a pointer as shown below.
547
548 +--------------------+-------------+---------------------+
549 | left margin area | text area | right margin area |
550 +--------------------+-------------+---------------------+
551 | | | |
552 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
553 | |
554 glyphs[TEXT_AREA] |
555 glyphs[LAST_AREA]
556
557 Rows in frame matrices reference glyph memory allocated in a frame
558 glyph pool (see the description of struct glyph_pool). Rows in
559 window matrices on frames having frame matrices reference slices of
560 the glyphs of corresponding rows in the frame matrix.
561
562 Rows in window matrices on frames having no frame matrices point to
563 glyphs allocated from the heap via xmalloc;
564 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
565 glyph structure array. */
566
567 struct glyph_row
568 {
569 /* Pointers to beginnings of areas. The end of an area A is found at
570 A + 1 in the vector. The last element of the vector is the end
571 of the whole row.
572
573 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
574 position field is used. It is -1 if this row does not correspond
575 to any text; it is some buffer position if the row corresponds to
576 an empty display line that displays a line end. This is what old
577 redisplay used to do. (Except in code for terminal frames, this
578 kludge is no longer use, I believe. --gerd).
579
580 See also start, end, displays_text_p and ends_at_zv_p for cleaner
581 ways to do it. The special meaning of positions 0 and -1 will be
582 removed some day, so don't use it in new code. */
583 struct glyph *glyphs[1 + LAST_AREA];
584
585 /* Number of glyphs actually filled in areas. */
586 short used[LAST_AREA];
587
588 /* Window-relative x and y-position of the top-left corner of this
589 row. If y < 0, this means that abs (y) pixels of the row are
590 invisible because it is partially visible at the top of a window.
591 If x < 0, this means that abs (x) pixels of the first glyph of
592 the text area of the row are invisible because the glyph is
593 partially visible. */
594 int x, y;
595
596 /* Width of the row in pixels without taking face extension at the
597 end of the row into account, and without counting truncation
598 and continuation glyphs at the end of a row on ttys. */
599 int pixel_width;
600
601 /* Logical ascent/height of this line. The value of ascent is zero
602 and height is 1 on terminal frames. */
603 int ascent, height;
604
605 /* Physical ascent/height of this line. If max_ascent > ascent,
606 this line overlaps the line above it on the display. Otherwise,
607 if max_height > height, this line overlaps the line beneath it. */
608 int phys_ascent, phys_height;
609
610 /* Portion of row that is visible. Partially visible rows may be
611 found at the top and bottom of a window. This is 1 for tty
612 frames. It may be < 0 in case of completely invisible rows. */
613 int visible_height;
614
615 /* Hash code. This hash code is available as soon as the row
616 is constructed, i.e. after a call to display_line. */
617 unsigned hash;
618
619 /* First position in this row. This is the text position, including
620 overlay position information etc, where the display of this row
621 started, and can thus be less the position of the first glyph
622 (e.g. due to invisible text or horizontal scrolling). */
623 struct display_pos start;
624
625 /* Text position at the end of this row. This is the position after
626 the last glyph on this row. It can be greater than the last
627 glyph position + 1, due to truncation, invisible text etc. In an
628 up-to-date display, this should always be equal to the start
629 position of the next row. */
630 struct display_pos end;
631
632 /* In a desired matrix, 1 means that this row must be updated. In a
633 current matrix, 0 means that the row has been invalidated, i.e.
634 the row's contents do not agree with what is visible on the
635 screen. */
636 unsigned enabled_p : 1;
637
638 /* Display this line in inverse video? Used for the mode line and
639 menu bar lines. */
640 unsigned inverse_p : 1;
641
642 /* 1 means row displays a text line that is truncated on the left or
643 right side. */
644 unsigned truncated_on_left_p : 1;
645 unsigned truncated_on_right_p : 1;
646
647 /* 1 means the overlay arrow is on this line. */
648 unsigned overlay_arrow_p : 1;
649
650 /* 1 means that this row displays a continued line, i.e. it has a
651 continuation mark at the right side. */
652 unsigned continued_p : 1;
653
654 /* 0 means that this row does not contain any text, i.e. it is
655 a blank line at the window and buffer end. */
656 unsigned displays_text_p : 1;
657
658 /* 1 means that this line ends at ZV. */
659 unsigned ends_at_zv_p : 1;
660
661 /* 1 means the face of the last glyph in the text area is drawn to
662 the right end of the window. This flag is used in
663 update_text_area to optimize clearing to the end of the area. */
664 unsigned fill_line_p : 1;
665
666 /* Non-zero means display a bitmap on X frames indicating that this
667 line contains no text and ends in ZV. */
668 unsigned indicate_empty_line_p : 1;
669
670 /* 1 means this row contains glyphs that overlap each other because
671 of lbearing or rbearing. */
672 unsigned contains_overlapping_glyphs_p : 1;
673
674 /* 1 means this row is a wide as the window it is displayed in, including
675 scroll bars, bitmap areas, and internal borders. This also
676 implies that the row doesn't have marginal areas. */
677 unsigned full_width_p : 1;
678
679 /* Non-zero means row is a mode or top-line. */
680 unsigned mode_line_p : 1;
681
682 /* 1 in a current row means this row is overlapped by another row. */
683 unsigned overlapped_p : 1;
684
685 /* 1 means this line ends in the middle of a character consisting
686 of more than one glyph. Some glyphs have been put in this row,
687 the rest are put in rows below this one. */
688 unsigned ends_in_middle_of_char_p : 1;
689
690 /* 1 means this line starts in the middle of a character consisting
691 of more than one glyph. Some glyphs have been put in the
692 previoius row, the rest are put in this row. */
693 unsigned starts_in_middle_of_char_p : 1;
694
695 /* 1 in a current row means this row overlaps others. */
696 unsigned overlapping_p : 1;
697
698 /* 1 means some glyphs in this row are displayed in mouse-face. */
699 unsigned mouse_face_p : 1;
700
701 /* Continuation lines width at the start of the row. */
702 int continuation_lines_width;
703 };
704
705
706 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
707 is defined to a non-zero value, the function matrix_row checks that
708 we don't try to access rows that are out of bounds. */
709
710 #if GLYPH_DEBUG
711 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
712 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
713 #else
714 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
715 #endif
716
717 /* Return a pointer to the row reserved for the mode line in MATRIX.
718 Row MATRIX->nrows - 1 is always reserved for the mode line. */
719
720 #define MATRIX_MODE_LINE_ROW(MATRIX) \
721 ((MATRIX)->rows + (MATRIX)->nrows - 1)
722
723 /* Return a pointer to the row reserved for the top line in MATRIX.
724 This is always the first row in MATRIX because that's the only
725 way that works in frame-based redisplay. */
726
727 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
728
729 /* Return a pointer to first row in MATRIX used for text display. */
730
731 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
732 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
733
734 /* Return a pointer to the first glyph in the text area of a row.
735 MATRIX is the glyph matrix accessed, and ROW is the row index in
736 MATRIX. */
737
738 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
739 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
740
741 /* Return the number of used glyphs in the text area of a row. */
742
743 #define MATRIX_ROW_USED(MATRIX, ROW) \
744 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
745
746 /* Return the character/ byte position at which the display of ROW
747 starts. */
748
749 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
750 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
751
752 /* Return character/ byte position at which ROW ends. */
753
754 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
755 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
756
757 /* Return the vertical position of ROW in MATRIX. */
758
759 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
760
761 /* Return the last glyph row + 1 in MATRIX on window W reserved for
762 text. If W has a mode line, the last row in the matrix is reserved
763 for it. */
764
765 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
766 ((MATRIX)->rows \
767 + (MATRIX)->nrows \
768 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
769
770 /* Non-zero if the face of the last glyph in ROW's text area has
771 to be drawn to the end of the text area. */
772
773 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
774
775 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
776
777 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
778 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
779
780 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
781 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
782
783 /* Non-zero if ROW displays text. Value is non-zero if the row is
784 blank but displays a line end. */
785
786 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
787
788 /* Non-zero if ROW is not completely visible in window W. */
789
790 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
791 ((ROW)->height != (ROW)->visible_height)
792
793 /* Non-zero if ROW is partially visible at the top of window W. */
794
795 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
796 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
797 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
798
799 /* Non-zero if ROW is partially visible at the bottom of window W. */
800
801 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
802 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
803 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
804
805 /* Return the bottom Y + 1 of ROW. */
806
807 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
808
809 /* Is ROW the last visible one in the display described by the
810 iterator structure pointed to by IT?. */
811
812 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
813 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
814
815 /* Non-zero if ROW displays a continuation line. */
816
817 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
818 ((ROW)->continuation_lines_width > 0)
819
820 /* Non-zero if ROW ends in the middle of a character. This is the
821 case for continued lines showing only part of a display table entry
822 or a control char, or an overlay string. */
823
824 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
825 ((ROW)->end.dpvec_index >= 0 \
826 || (ROW)->end.overlay_string_index >= 0 \
827 || (ROW)->ends_in_middle_of_char_p)
828
829 /* Non-zero if ROW ends in the middle of an overlay string. */
830
831 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
832 ((ROW)->end.overlay_string_index >= 0)
833
834 /* Non-zero if ROW starts in the middle of a character. See above. */
835
836 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
837 ((ROW)->start.dpvec_index >= 0 \
838 || (ROW)->starts_in_middle_of_char_p \
839 || ((ROW)->start.overlay_string_index >= 0 \
840 && (ROW)->start.string_pos.charpos > 0))
841
842 /* Non-zero means ROW overlaps its predecessor. */
843
844 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
845 ((ROW)->phys_ascent > (ROW)->ascent)
846
847 /* Non-zero means ROW overlaps its successor. */
848
849 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
850 ((ROW)->phys_height - (ROW)->phys_ascent \
851 > (ROW)->height - (ROW)->ascent)
852
853 /* Non-zero means that fonts have been loaded since the last glyph
854 matrix adjustments. The function redisplay_internal adjusts glyph
855 matrices when this flag is non-zero. */
856
857 extern int fonts_changed_p;
858
859 /* A glyph for a space. */
860
861 extern struct glyph space_glyph;
862
863 /* Frame being updated by update_window/update_frame. */
864
865 extern struct frame *updating_frame;
866
867 /* Window being updated by update_window. This is non-null as long as
868 update_window has not finished, and null otherwise. It's role is
869 analogous to updating_frame. */
870
871 extern struct window *updated_window;
872
873 /* Glyph row and area updated by update_window_line. */
874
875 extern struct glyph_row *updated_row;
876 extern int updated_area;
877
878 /* Non-zero means reading single-character input with prompt so put
879 cursor on mini-buffer after the prompt. Positive means at end of
880 text in echo area; negative means at beginning of line. */
881
882 extern int cursor_in_echo_area;
883
884 /* Non-zero means last display completed. Zero means it was
885 preempted. */
886
887 extern int display_completed;
888
889 /* Non-zero means redisplay has been performed directly (see also
890 direct_output_for_insert and direct_output_forward_char), so that
891 no further updating has to be performed. The function
892 redisplay_internal checks this flag, and does nothing but reset it
893 to zero if it is non-zero. */
894
895 extern int redisplay_performed_directly_p;
896
897 /* A temporary storage area, including a row of glyphs. Initialized
898 in xdisp.c. Used for various purposes, as an example see
899 direct_output_for_insert. */
900
901 extern struct glyph_row scratch_glyph_row;
902
903
904 \f
905 /************************************************************************
906 Display Dimensions
907 ************************************************************************/
908
909 /* Return the height of the mode line in glyph matrix MATRIX, or zero
910 if not known. This macro is called under circumstances where
911 MATRIX might not have been allocated yet. */
912
913 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
914 ((MATRIX) && (MATRIX)->rows \
915 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
916 : 0)
917
918 /* Return the height of the top line in glyph matrix MATRIX, or zero
919 if not known. This macro is called under circumstances where
920 MATRIX might not have been allocated yet. */
921
922 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
923 ((MATRIX) && (MATRIX)->rows \
924 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
925 : 0)
926
927 /* Return the current height of the mode line of window W. If not
928 known from current_mode_line_height, look at W's current glyph
929 matrix, or return a default based on the height of the font of the
930 face `mode-line'. */
931
932 #define CURRENT_MODE_LINE_HEIGHT(W) \
933 (current_mode_line_height >= 0 \
934 ? current_mode_line_height \
935 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
936 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
937 : estimate_mode_line_height (XFRAME ((W)->frame), \
938 MODE_LINE_FACE_ID)))
939
940 /* Return the current height of the top line of window W. If not
941 known from current_header_line_height, look at W's current glyph
942 matrix, or return an estimation based on the height of the font of
943 the face `header-line'. */
944
945 #define CURRENT_HEADER_LINE_HEIGHT(W) \
946 (current_header_line_height >= 0 \
947 ? current_header_line_height \
948 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
949 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
950 : estimate_mode_line_height (XFRAME ((W)->frame), \
951 HEADER_LINE_FACE_ID)))
952
953 /* Return the height of the desired mode line of window W. */
954
955 #define DESIRED_MODE_LINE_HEIGHT(W) \
956 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
957
958 /* Return the height of the desired top line of window W. */
959
960 #define DESIRED_HEADER_LINE_HEIGHT(W) \
961 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
962
963 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
964 window-system frame. */
965
966 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
967 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
968
969 /* Width of display region of window W. For terminal frames, this
970 equals the width of W since there are no vertical scroll bars. For
971 window system frames, the value has to be corrected by the pixel
972 width of vertical scroll bars, and bitmap areas. */
973
974 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
975 (((XFASTINT ((W)->width) \
976 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
977 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
978 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
979
980 /* Height of the display region of W, including a mode line, if any. */
981
982 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
983 (XFASTINT ((W)->height) \
984 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
985
986 /* Height in pixels of the mode line. May be zero if W doesn't have a
987 mode line. */
988
989 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
990 (WINDOW_WANTS_MODELINE_P ((W)) \
991 ? CURRENT_MODE_LINE_HEIGHT (W) \
992 : 0)
993
994 /* Height in pixels of the top line. Zero if W doesn't have a top
995 line. */
996
997 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
998 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
999 ? CURRENT_HEADER_LINE_HEIGHT (W) \
1000 : 0)
1001
1002 /* Pixel height of window W without mode line. */
1003
1004 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1005 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1006 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1007
1008 /* Pixel height of window W without mode and top line. */
1009
1010 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1011 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1012 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1013 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1014
1015 /* Left edge of W in pixels relative to its frame. */
1016
1017 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1018 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1019 + (WINDOW_LEFT_MARGIN ((W)) \
1020 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1021 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1022
1023 /* Right edge of window W in pixels, relative to its frame. */
1024
1025 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1026 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1027 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1028
1029 /* Top edge of W in pixels relative to its frame. */
1030
1031 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1032 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1033 + (XFASTINT ((W)->top) \
1034 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1035
1036 /* Bottom edge of window W relative to its frame. */
1037
1038 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1039 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1040 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1041
1042 /* Convert window W relative pixel X to frame pixel coordinates. */
1043
1044 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1045 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1046
1047 /* Convert window W relative pixel Y to frame pixel coordinates. */
1048
1049 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1050 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1051
1052 /* Convert frame relative pixel X to window relative pixel X. */
1053
1054 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1055 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1056
1057 /* Convert frame relative pixel X to window relative pixel Y. */
1058
1059 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1060 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1061
1062 /* Width of left margin area in pixels. */
1063
1064 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1065 (NILP ((W)->left_margin_width) \
1066 ? 0 \
1067 : (XINT ((W)->left_margin_width) \
1068 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1069
1070 /* Width of right marginal area in pixels. */
1071
1072 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1073 (NILP ((W)->right_margin_width) \
1074 ? 0 \
1075 : (XINT ((W)->right_margin_width) \
1076 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1077
1078 /* Width of text area in pixels. */
1079
1080 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1081 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1082 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1083 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1084
1085 /* Convert a text area relative x-position in window W to frame X
1086 pixel coordinates. */
1087
1088 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1089 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1090 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1091
1092 /* Translate an x-position relative to AREA in window W to frame pixel
1093 coordinates. */
1094
1095 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1096 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1097 + (((AREA) > LEFT_MARGIN_AREA) \
1098 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1099 : 0) \
1100 + (((AREA) > TEXT_AREA) \
1101 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1102 : 0))
1103
1104 /* Return the pixel width of AREA in W. */
1105
1106 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1107 (((AREA) == TEXT_AREA) \
1108 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1109 : (((AREA) == LEFT_MARGIN_AREA) \
1110 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1111 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1112
1113 /* Value is non-zero if window W has a mode line. */
1114
1115 #define WINDOW_WANTS_MODELINE_P(W) \
1116 (!MINI_WINDOW_P (W) \
1117 && !(W)->pseudo_window_p \
1118 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1119 && BUFFERP ((W)->buffer) \
1120 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1121
1122 /* Value is non-zero if window W wants a top line. */
1123
1124 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1125 (!MINI_WINDOW_P (W) \
1126 && !(W)->pseudo_window_p \
1127 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1128 && BUFFERP ((W)->buffer) \
1129 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1130
1131 \f
1132 /***********************************************************************
1133 Faces
1134 ***********************************************************************/
1135
1136 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1137 symbol `face'. */
1138
1139 enum lface_attribute_index
1140 {
1141 LFACE_FAMILY_INDEX = 1,
1142 LFACE_SWIDTH_INDEX,
1143 LFACE_HEIGHT_INDEX,
1144 LFACE_WEIGHT_INDEX,
1145 LFACE_SLANT_INDEX,
1146 LFACE_UNDERLINE_INDEX,
1147 LFACE_INVERSE_INDEX,
1148 LFACE_FOREGROUND_INDEX,
1149 LFACE_BACKGROUND_INDEX,
1150 LFACE_STIPPLE_INDEX,
1151 LFACE_OVERLINE_INDEX,
1152 LFACE_STRIKE_THROUGH_INDEX,
1153 LFACE_BOX_INDEX,
1154 LFACE_FONT_INDEX,
1155 LFACE_INHERIT_INDEX,
1156 LFACE_AVGWIDTH_INDEX,
1157 LFACE_VECTOR_SIZE
1158 };
1159
1160
1161 /* Box types of faces. */
1162
1163 enum face_box_type
1164 {
1165 /* No box around text. */
1166 FACE_NO_BOX,
1167
1168 /* Simple box of specified width and color. Default width is 1, and
1169 default color is the foreground color of the face. */
1170 FACE_SIMPLE_BOX,
1171
1172 /* Boxes with 3D shadows. Color equals the background color of the
1173 face. Width is specified. */
1174 FACE_RAISED_BOX,
1175 FACE_SUNKEN_BOX
1176 };
1177
1178
1179 /* Structure describing a realized face.
1180
1181 For each Lisp face, 0..N realized faces can exist for different
1182 frames and different charsets. Realized faces are built from Lisp
1183 faces and text properties/overlays by merging faces and adding
1184 unspecified attributes from the `default' face. */
1185
1186 struct face
1187 {
1188 /* The id of this face. The id equals the index of this face in the
1189 vector faces_by_id of its face cache. */
1190 int id;
1191
1192 #ifdef HAVE_WINDOW_SYSTEM
1193
1194 /* If non-zero, a GC we can use without modification to draw
1195 characters in this face. */
1196 GC gc;
1197
1198 /* Font used for this face, or null if the font could not be loaded
1199 for some reason. This points to a `font' slot of a struct
1200 font_info, and we should not call XFreeFont on it because the
1201 font may still be used somewhere else. */
1202 XFontStruct *font;
1203
1204 /* Background stipple or bitmap used for this face. */
1205 Pixmap stipple;
1206
1207 #else /* not HAVE_WINDOW_SYSTEM */
1208
1209 /* Dummy. */
1210 int stipple;
1211
1212 #endif /* not HAVE_WINDOW_SYSTEM */
1213
1214 /* Pixel value of foreground color for X frames. Color index
1215 for tty frames. */
1216 unsigned long foreground;
1217
1218 /* Pixel value or color index of background color. */
1219 unsigned long background;
1220
1221 /* Pixel value or color index of underline color. */
1222 unsigned long underline_color;
1223
1224 /* Pixel value or color index of overlined, strike-through, or box
1225 color. */
1226 unsigned long overline_color;
1227 unsigned long strike_through_color;
1228 unsigned long box_color;
1229
1230 /* The font's name. This points to a `name' of a font_info, and it
1231 must not be freed. */
1232 char *font_name;
1233
1234 /* Font info ID for this face's font. An ID is stored here because
1235 pointers to font_info structures may change. The reason is that
1236 they are pointers into a font table vector that is itself
1237 reallocated. */
1238 int font_info_id;
1239
1240 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1241 if the face was realized for a composition sequence.
1242 Otherwise, a specific font is loaded from the set of fonts
1243 specified by the fontset given by the family attribute of the face. */
1244 int fontset;
1245
1246 /* Pixmap width and height. */
1247 unsigned int pixmap_w, pixmap_h;
1248
1249 /* Non-zero means characters in this face have a box that thickness
1250 around them. If it is negative, the absolute value indicates the
1251 thickness, and the horizontal lines of box (top and bottom) are
1252 drawn inside of characters glyph area. The vartical lines of box
1253 (left and right) are drawn as the same way as the case that this
1254 value is positive. */
1255 int box_line_width;
1256
1257 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1258 around text in this face. A value of FACE_SIMPLE_BOX means a box
1259 of width box_line_width is drawn in color box_color. A value of
1260 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1261 shadow colors derived from the background color of the face. */
1262 enum face_box_type box;
1263
1264 /* If `box' above specifies a 3D type, 1 means use box_color for
1265 drawing shadows. */
1266 unsigned use_box_color_for_shadows_p : 1;
1267
1268 /* The Lisp face attributes this face realizes. All attributes
1269 in this vector are non-nil. */
1270 Lisp_Object lface[LFACE_VECTOR_SIZE];
1271
1272 /* The hash value of this face. */
1273 unsigned hash;
1274
1275 /* The charset for which this face was realized if it was realized
1276 for use in multibyte text. If fontset >= 0, this is the charset
1277 of the first character of the composition sequence. A value of
1278 charset < 0 means the face was realized for use in unibyte text
1279 where the idea of Emacs charsets isn't applicable. */
1280 int charset;
1281
1282 /* Non-zero if text in this face should be underlined, overlined,
1283 strike-through or have a box drawn around it. */
1284 unsigned underline_p : 1;
1285 unsigned overline_p : 1;
1286 unsigned strike_through_p : 1;
1287
1288 /* 1 means that the colors specified for this face could not be
1289 loaded, and were replaced by default colors, so they shouldn't be
1290 freed. */
1291 unsigned foreground_defaulted_p : 1;
1292 unsigned background_defaulted_p : 1;
1293
1294 /* 1 means that either no color is specified for underlining or that
1295 the the specified color couldn't be loaded. Use the foreground
1296 color when drawing in that case. */
1297 unsigned underline_defaulted_p : 1;
1298
1299 /* 1 means that either no color is specified for the corresponding
1300 attribute or that the the specified color couldn't be loaded.
1301 Use the foreground color when drawing in that case. */
1302 unsigned overline_color_defaulted_p : 1;
1303 unsigned strike_through_color_defaulted_p : 1;
1304 unsigned box_color_defaulted_p : 1;
1305
1306 /* TTY appearances. Blinking is not yet implemented. Colors are
1307 found in `lface' with empty color string meaning the default
1308 color of the TTY. */
1309 unsigned tty_bold_p : 1;
1310 unsigned tty_dim_p : 1;
1311 unsigned tty_underline_p : 1;
1312 unsigned tty_alt_charset_p : 1;
1313 unsigned tty_reverse_p : 1;
1314 unsigned tty_blinking_p : 1;
1315
1316 /* Next and previous face in hash collision list of face cache. */
1317 struct face *next, *prev;
1318
1319 /* If this face is for ASCII characters, this points this face
1320 itself. Otherwise, this points a face for ASCII characters. */
1321 struct face *ascii_face;
1322 };
1323
1324
1325 /* Color index indicating that face uses a terminal's default color. */
1326
1327 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1328
1329 /* Color index indicating that face uses an unknown foreground color. */
1330
1331 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1332
1333 /* Color index indicating that face uses an unsigned background color. */
1334
1335 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1336
1337 /* Non-zero if FACE was realized for unibyte use. */
1338
1339 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1340
1341
1342 /* IDs of important faces known by the C face code. These are the IDs
1343 of the faces for CHARSET_ASCII. */
1344
1345 enum face_id
1346 {
1347 DEFAULT_FACE_ID,
1348 MODE_LINE_FACE_ID,
1349 TOOL_BAR_FACE_ID,
1350 BITMAP_AREA_FACE_ID,
1351 HEADER_LINE_FACE_ID,
1352 SCROLL_BAR_FACE_ID,
1353 BORDER_FACE_ID,
1354 CURSOR_FACE_ID,
1355 MOUSE_FACE_ID,
1356 MENU_FACE_ID,
1357 BASIC_FACE_ID_SENTINEL
1358 };
1359
1360
1361 /* A cache of realized faces. Each frame has its own cache because
1362 Emacs allows different frame-local face definitions. */
1363
1364 struct face_cache
1365 {
1366 /* Hash table of cached realized faces. */
1367 struct face **buckets;
1368
1369 /* Back-pointer to the frame this cache belongs to. */
1370 struct frame *f;
1371
1372 /* A vector of faces so that faces can be referenced by an ID. */
1373 struct face **faces_by_id;
1374
1375 /* The allocated size, and number of used slots of faces_by_id. */
1376 int size, used;
1377 };
1378
1379
1380 /* Prepare face FACE for use on frame F. This must be called before
1381 using X resources of FACE. */
1382
1383 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1384 if ((FACE)->gc == 0) \
1385 prepare_face_for_display ((F), (FACE)); \
1386 else \
1387 (void) 0
1388
1389 /* Return a pointer to the face with ID on frame F, or null if such a
1390 face doesn't exist. */
1391
1392 #define FACE_FROM_ID(F, ID) \
1393 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1394 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1395 : NULL)
1396
1397 #ifdef HAVE_WINDOW_SYSTEM
1398
1399 /* Non-zero if FACE is suitable for displaying character CHAR. */
1400
1401 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1402 (SINGLE_BYTE_CHAR_P (CHAR) \
1403 ? (FACE) == (FACE)->ascii_face \
1404 : face_suitable_for_char_p ((FACE), (CHAR)))
1405
1406 /* Return the id of the realized face on frame F that is like the face
1407 with id ID but is suitable for displaying character CHAR.
1408 This macro is only meaningful for multibyte character CHAR. */
1409
1410 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1411 (SINGLE_BYTE_CHAR_P (CHAR) \
1412 ? (FACE)->ascii_face->id \
1413 : face_for_char ((F), (FACE), (CHAR)))
1414
1415 #else /* not HAVE_WINDOW_SYSTEM */
1416
1417 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1418 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1419
1420 #endif /* not HAVE_WINDOW_SYSTEM */
1421
1422 /* Non-zero means face attributes have been changed since the last
1423 redisplay. Used in redisplay_internal. */
1424
1425 extern int face_change_count;
1426
1427
1428
1429 \f
1430 /***********************************************************************
1431 Display Iterator
1432 ***********************************************************************/
1433
1434 /* Iteration over things to display in current_buffer or in a string.
1435
1436 The iterator handles:
1437
1438 1. Overlay strings (after-string, before-string).
1439 2. Face properties.
1440 3. Invisible text properties.
1441 4. Selective display.
1442 5. Translation of characters via display tables.
1443 6. Translation of control characters to the forms `\003' or `^C'.
1444 7. `glyph' and `space-width' properties.
1445
1446 Iterators are initialized by calling init_iterator or one of the
1447 equivalent functions below. A call to get_next_display_element
1448 loads the iterator structure with information about what next to
1449 display. A call to set_iterator_to_next increments the iterator's
1450 position.
1451
1452 Characters from overlay strings, display table entries or control
1453 character translations are returned one at a time. For example, if
1454 we have a text of `a\x01' where `a' has a display table definition
1455 of `cd' and the control character is displayed with a leading
1456 arrow, then the iterator will return:
1457
1458 Call Return Source Call next
1459 -----------------------------------------------------------------
1460 next c display table move
1461 next d display table move
1462 next ^ control char move
1463 next A control char move
1464
1465 The same mechanism is also used to return characters for ellipses
1466 displayed at the end of invisible text.
1467
1468 CAVEAT: Under some circumstances, move_.* functions can be called
1469 asynchronously, e.g. when computing a buffer position from an x and
1470 y pixel position. This means that these functions and functions
1471 called from them SHOULD NOT USE xmalloc and alike. See also the
1472 comment at the start of xdisp.c. */
1473
1474 /* Enumeration describing what kind of display element an iterator is
1475 loaded with after a call to get_next_display_element. */
1476
1477 enum display_element_type
1478 {
1479 /* A normal character. */
1480 IT_CHARACTER,
1481
1482 /* A composition sequence. */
1483 IT_COMPOSITION,
1484
1485 /* An image. */
1486 IT_IMAGE,
1487
1488 /* A flexible width and height space. */
1489 IT_STRETCH,
1490
1491 /* End of buffer or string. */
1492 IT_EOB,
1493
1494 /* Truncation glyphs. Never returned by get_next_display_element.
1495 Used to get display information about truncation glyphs via
1496 produce_glyphs. */
1497 IT_TRUNCATION,
1498
1499 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1500 IT_CONTINUATION
1501 };
1502
1503
1504 /* An enumerator for each text property that has a meaning for display
1505 purposes. */
1506
1507 enum prop_idx
1508 {
1509 FONTIFIED_PROP_IDX,
1510 FACE_PROP_IDX,
1511 INVISIBLE_PROP_IDX,
1512 DISPLAY_PROP_IDX,
1513 COMPOSITION_PROP_IDX,
1514
1515 /* Not a property. Used to indicate changes in overlays. */
1516 OVERLAY_PROP_IDX,
1517
1518 /* Sentinel. */
1519 LAST_PROP_IDX
1520 };
1521
1522
1523 struct it
1524 {
1525 /* The window in which we iterate over current_buffer (or a string). */
1526 Lisp_Object window;
1527 struct window *w;
1528
1529 /* The window's frame. */
1530 struct frame *f;
1531
1532 /* Function to call to load this structure with the next display
1533 element. */
1534 int (* method) P_ ((struct it *it));
1535
1536 /* The next position at which to check for face changes, invisible
1537 text, overlay strings, end of text etc., which see. */
1538 int stop_charpos;
1539
1540 /* Maximum string or buffer position + 1. ZV when iterating over
1541 current_buffer. */
1542 int end_charpos;
1543
1544 /* C string to iterate over. Non-null means get characters from
1545 this string, otherwise characters are read from current_buffer
1546 or it->string. */
1547 unsigned char *s;
1548
1549 /* Number of characters in the string (s, or it->string) we iterate
1550 over. */
1551 int string_nchars;
1552
1553 /* Start and end of a visible region; -1 if the region is not
1554 visible in the window. */
1555 int region_beg_charpos, region_end_charpos;
1556
1557 /* Position at which redisplay end trigger functions should be run. */
1558 int redisplay_end_trigger_charpos;
1559
1560 /* 1 means multibyte characters are enabled. */
1561 unsigned multibyte_p : 1;
1562
1563 /* 1 means window has a mode line at its top. */
1564 unsigned header_line_p : 1;
1565
1566 /* 1 means `string' is the value of a `display' property.
1567 Don't handle some `display' properties in these strings. */
1568 unsigned string_from_display_prop_p : 1;
1569
1570 /* Display table in effect or null for none. */
1571 struct Lisp_Char_Table *dp;
1572
1573 /* Current display table vector to return characters from and its
1574 end. dpvec null means we are not returning characters from a
1575 display table entry; current.dpvec_index gives the current index
1576 into dpvec. This same mechanism is also used to return
1577 characters from translated control characters, i.e. `\003' or
1578 `^C'. */
1579 Lisp_Object *dpvec, *dpend;
1580
1581 /* Length in bytes of the char that filled dpvec. A value of zero
1582 means that no character such character is involved. */
1583 int dpvec_char_len;
1584
1585 /* Face id of the iterator saved in case a glyph from dpvec contains
1586 a face. The face is restored when all glyphs from dpvec have
1587 been delivered. */
1588 int saved_face_id;
1589
1590 /* Vector of glyphs for control character translation. The pointer
1591 dpvec is set to ctl_chars when a control character is translated.
1592 This vector is also used for incomplete multibyte character
1593 translation (e.g \222\244). Such a character is at most 3 bytes,
1594 thus we need at most 12 bytes here. */
1595 Lisp_Object ctl_chars[12];
1596
1597 /* Current buffer or string position of the iterator, including
1598 position in overlay strings etc. */
1599 struct display_pos current;
1600
1601 /* Vector of overlays to process. Overlay strings are processed
1602 OVERLAY_STRING_CHUNK_SIZE at a time. */
1603 #define OVERLAY_STRING_CHUNK_SIZE 3
1604 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1605
1606 /* Total number of overlay strings to process. This can be >
1607 OVERLAY_STRING_CHUNK_SIZE. */
1608 int n_overlay_strings;
1609
1610 /* If non-nil, a Lisp string being processed. If
1611 current.overlay_string_index >= 0, this is an overlay string from
1612 pos. */
1613 Lisp_Object string;
1614
1615 /* Stack of saved values. New entries are pushed when we begin to
1616 process an overlay string or a string from a `glyph' property.
1617 Entries are popped when we return to deliver display elements
1618 from what we previously had. */
1619 struct iterator_stack_entry
1620 {
1621 int stop_charpos;
1622 int face_id;
1623 Lisp_Object string;
1624 struct display_pos pos;
1625 int end_charpos;
1626 int string_nchars;
1627 enum glyph_row_area area;
1628 unsigned multibyte_p : 1;
1629 unsigned string_from_display_prop_p : 1;
1630 unsigned display_ellipsis_p : 1;
1631 Lisp_Object space_width;
1632 short voffset;
1633 Lisp_Object font_height;
1634 }
1635 stack[2];
1636
1637 /* Stack pointer. */
1638 int sp;
1639
1640 /* Setting of buffer-local variable selective-display-ellipsis. */
1641 unsigned selective_display_ellipsis_p : 1;
1642
1643 /* 1 means control characters are translated into the form `^C'
1644 where the `^' can be replaced by a display table entry. */
1645 unsigned ctl_arrow_p : 1;
1646
1647 /* -1 means selective display hides everything between a \r and the
1648 next newline; > 0 means hide lines indented more than that value. */
1649 int selective;
1650
1651 /* An enumeration describing what the next display element is
1652 after a call to get_next_display_element. */
1653 enum display_element_type what;
1654
1655 /* Face to use. */
1656 int face_id;
1657
1658 /* Non-zero means that the current face has a box. */
1659 unsigned face_box_p : 1;
1660
1661 /* Non-null means that the current character is the first in a run
1662 of characters with box face. */
1663 unsigned start_of_box_run_p : 1;
1664
1665 /* Non-zero means that the current character is the last in a run
1666 of characters with box face. */
1667 unsigned end_of_box_run_p : 1;
1668
1669 /* 1 means overlay strings at end_charpos have been processed. */
1670 unsigned overlay_strings_at_end_processed_p : 1;
1671
1672 /* 1 means the actual glyph is not available in the current
1673 system. */
1674 unsigned glyph_not_available_p : 1;
1675
1676 /* 1 means the next line in display_line continues a character
1677 consisting of more than one glyph, and some glyphs of this
1678 character have been put on the previous line. */
1679 unsigned starts_in_middle_of_char_p : 1;
1680
1681 /* If 1, saved_face_id contains the id of the face in front of text
1682 skipped due to selective display. */
1683 unsigned face_before_selective_p : 1;
1684
1685 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1686 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1687 int base_face_id;
1688
1689 /* If what == IT_CHARACTER, character and length in bytes. This is
1690 a character from a buffer or string. It may be different from
1691 the character displayed in case that
1692 unibyte_display_via_language_environment is set.
1693
1694 If what == IT_COMPOSITION, the first component of a composition
1695 and length in bytes of the composition. */
1696 int c, len;
1697
1698 /* If what == IT_COMPOSITION, identification number and length in
1699 chars of a composition. */
1700 int cmp_id, cmp_len;
1701
1702 /* The character to display, possibly translated to multibyte
1703 if unibyte_display_via_language_environment is set. This
1704 is set after x_produce_glyphs has been called. */
1705 int char_to_display;
1706
1707 /* If what == IT_IMAGE, the id of the image to display. */
1708 int image_id;
1709
1710 /* Value of the `space-width' property, if any; nil if none. */
1711 Lisp_Object space_width;
1712
1713 /* Computed from the value of the `raise' property. */
1714 short voffset;
1715
1716 /* Value of the `height' property, if any; nil if none. */
1717 Lisp_Object font_height;
1718
1719 /* Object and position where the current display element came from.
1720 Object can be a Lisp string in case the current display element
1721 comes from an overlay string, or it is buffer. Position is
1722 a position in object. */
1723 Lisp_Object object;
1724 struct text_pos position;
1725
1726 /* 1 means lines are truncated. */
1727 unsigned truncate_lines_p : 1;
1728
1729 /* Number of columns per \t. */
1730 short tab_width;
1731
1732 /* Width in pixels of truncation and continuation glyphs. */
1733 short truncation_pixel_width, continuation_pixel_width;
1734
1735 /* First and last visible x-position in the display area. If window
1736 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1737 (f), and last_visible_x == pixel width of W + first_visible_x. */
1738 int first_visible_x, last_visible_x;
1739
1740 /* Last visible y-position + 1 in the display area without a mode
1741 line, if the window has one. */
1742 int last_visible_y;
1743
1744 /* Additional space in pixels between lines (for window systems
1745 only.). */
1746 int extra_line_spacing;
1747
1748 /* If non-null, glyphs are produced in glyph_row with each call to
1749 produce_glyphs. */
1750 struct glyph_row *glyph_row;
1751
1752 /* The area of glyph_row to which glyphs are added. */
1753 enum glyph_row_area area;
1754
1755 /* Number of glyphs needed for the last character requested via
1756 produce_glyphs. This is 1 except for tabs. */
1757 int nglyphs;
1758
1759 /* Width of the display element in pixels. Result of
1760 produce_glyphs. */
1761 int pixel_width;
1762
1763 /* Current, maximum logical, and maximum physical line height
1764 information. Result of produce_glyphs. */
1765 int ascent, descent, max_ascent, max_descent;
1766 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1767
1768 /* Current x pixel position within the display line. This value
1769 does not include the width of continuation lines in front of the
1770 line. The value of current_x is automatically incremented by
1771 pixel_width with each call to produce_glyphs. */
1772 int current_x;
1773
1774 /* Accumulated width of continuation lines. If > 0, this means we
1775 are currently in a continuation line. This is initially zero and
1776 incremented/reset by display_line, move_it_to etc. */
1777 int continuation_lines_width;
1778
1779 /* Current y-position. Automatically incremented by the height of
1780 glyph_row in move_it_to and display_line. */
1781 int current_y;
1782
1783 /* Current vertical matrix position, or line number. Automatically
1784 incremented by move_it_to and display_line. */
1785 int vpos;
1786
1787 /* Horizontal matrix position reached in move_it_in_display_line.
1788 Only set there, not in display_line. */
1789 int hpos;
1790 };
1791
1792
1793 /* Access to positions of iterator IT. */
1794
1795 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1796 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1797 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1798 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1799
1800 /* Test if IT has reached the end of its buffer or string. This will
1801 only work after get_next_display_element has been called. */
1802
1803 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1804
1805 /* Non-zero means IT is at the end of a line. This is the case if it
1806 is either on a newline or on a carriage return and selective
1807 display hides the rest of the line. */
1808
1809 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1810 ((IT)->what == IT_CHARACTER \
1811 && ((IT)->c == '\n' \
1812 || ((IT)->c == '\r' && (IT)->selective)))
1813
1814 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1815 avoid the function call overhead. */
1816
1817 #define PRODUCE_GLYPHS(IT) \
1818 (rif \
1819 ? rif->produce_glyphs ((IT)) \
1820 : produce_glyphs ((IT)))
1821
1822 /* Bit-flags indicating what operation move_it_to should perform. */
1823
1824 enum move_operation_enum
1825 {
1826 /* Stop if specified x-position is reached. */
1827 MOVE_TO_X = 0x01,
1828
1829 /* Stop if specified y-position is reached. */
1830 MOVE_TO_Y = 0x02,
1831
1832 /* Stop if specified vpos is reached. */
1833 MOVE_TO_VPOS = 0x04,
1834
1835 /* Stop if specified buffer or string position is reached. */
1836 MOVE_TO_POS = 0x08
1837 };
1838
1839
1840 \f
1841 /***********************************************************************
1842 Window-based redisplay interface
1843 ***********************************************************************/
1844
1845 /* Structure used to describe runs of lines that must be scrolled. */
1846
1847 struct run
1848 {
1849 /* Source and destination y pixel position. */
1850 int desired_y, current_y;
1851
1852 /* Source and destination vpos in matrix. */
1853 int desired_vpos, current_vpos;
1854
1855 /* Height in pixels, number of glyph rows. */
1856 int height, nrows;
1857 };
1858
1859
1860 /* Structure holding system-dependent interface functions needed
1861 for window-based redisplay. */
1862
1863 struct redisplay_interface
1864 {
1865 /* Produce glyphs/get display metrics for the display element IT is
1866 loaded with. */
1867 void (*produce_glyphs) P_ ((struct it *it));
1868
1869 /* Write or insert LEN glyphs from STRING at the nominal output
1870 position. */
1871 void (*write_glyphs) P_ ((struct glyph *string, int len));
1872 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1873
1874 /* Clear from nominal output position to X. X < 0 means clear
1875 to right end of display. */
1876 void (*clear_end_of_line) P_ ((int x));
1877
1878 /* Function to call to scroll the display as described by RUN on
1879 window W. */
1880 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1881
1882 /* Function to call after a line in a display has been completely
1883 updated. Used to draw truncation marks and alike. DESIRED_ROW
1884 is the desired row which has been updated. */
1885 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1886
1887 /* Function to call before beginning to update window W in
1888 window-based redisplay. */
1889 void (*update_window_begin_hook) P_ ((struct window *w));
1890
1891 /* Function to call after window W has been updated in window-based
1892 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1893 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1894 that contained glyphs in mouse-face were overwritten, so we
1895 have to update the mouse hightlight. */
1896 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1897 int mouse_face_overwritten_p));
1898
1899 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1900 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1901 are window-relative pixel positions. */
1902 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1903
1904 /* Flush the display of frame F. For X, this is XFlush. */
1905 void (*flush_display) P_ ((struct frame *f));
1906
1907 /* Clear the mouse hightlight in window W, if there is any. */
1908 void (*clear_mouse_face) P_ ((struct window *w));
1909
1910 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1911 frame F. */
1912 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1913 int *left, int *right));
1914
1915 /* Fix the display of AREA of ROW in window W for overlapping rows.
1916 This function is called from redraw_overlapping_rows after
1917 desired rows have been made current. */
1918 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1919 enum glyph_row_area area));
1920 };
1921
1922 /* The current interface for window-based redisplay. */
1923
1924 extern struct redisplay_interface *rif;
1925
1926 /* Hook to call in estimate_mode_line_height. */
1927
1928 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1929 enum face_id));
1930
1931 \f
1932 /***********************************************************************
1933 Images
1934 ***********************************************************************/
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* Structure forward declarations. */
1939
1940 struct image;
1941
1942
1943 /* Each image format (JPEG, IIFF, ...) supported is described by
1944 a structure of the type below. */
1945
1946 struct image_type
1947 {
1948 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1949 Lisp_Object *type;
1950
1951 /* Check that SPEC is a valid image specification for the given
1952 image type. Value is non-zero if SPEC is valid. */
1953 int (* valid_p) P_ ((Lisp_Object spec));
1954
1955 /* Load IMG which is used on frame F from information contained in
1956 IMG->spec. Value is non-zero if successful. */
1957 int (* load) P_ ((struct frame *f, struct image *img));
1958
1959 /* Free resources of image IMG which is used on frame F. */
1960 void (* free) P_ ((struct frame *f, struct image *img));
1961
1962 /* Next in list of all supported image types. */
1963 struct image_type *next;
1964 };
1965
1966
1967 /* Structure describing an image. Specific image formats like XBM are
1968 converted into this form, so that display only has to deal with
1969 this type of image. */
1970
1971 struct image
1972 {
1973 /* The time in seconds at which the image was last displayed. Set
1974 in prepare_image_for_display. */
1975 unsigned long timestamp;
1976
1977 /* Pixmaps of the image. */
1978 Pixmap pixmap, mask;
1979
1980 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1981 unsigned long *colors;
1982 int ncolors;
1983
1984 /* Width and height of the image. */
1985 int width, height;
1986
1987 /* These values are used for the rectangles displayed for images
1988 that can't be loaded. */
1989 #define DEFAULT_IMAGE_WIDTH 30
1990 #define DEFAULT_IMAGE_HEIGHT 30
1991
1992 /* Percent of image height used as ascent. A value of
1993 CENTERED_IMAGE_ASCENT means draw center the image centered on the
1994 line. */
1995 int ascent;
1996 #define DEFAULT_IMAGE_ASCENT 50
1997 #define CENTERED_IMAGE_ASCENT -1
1998
1999 /* Lisp specification of this image. */
2000 Lisp_Object spec;
2001
2002 /* Relief to draw around the image. */
2003 int relief;
2004
2005 /* Optional margins around the image. This includes the relief. */
2006 int hmargin, vmargin;
2007
2008 /* Reference to the type of the image. */
2009 struct image_type *type;
2010
2011 /* 1 means that loading the image failed. Don't try again. */
2012 unsigned load_failed_p;
2013
2014 /* A place for image types to store additional data. The member
2015 data.lisp_val is marked during GC, so it's safe to store Lisp data
2016 there. Image types should free this data when their `free'
2017 function is called. */
2018 struct
2019 {
2020 int int_val;
2021 void *ptr_val;
2022 Lisp_Object lisp_val;
2023 } data;
2024
2025 /* Hash value of image specification to speed up comparisons. */
2026 unsigned hash;
2027
2028 /* Image id of this image. */
2029 int id;
2030
2031 /* Hash collision chain. */
2032 struct image *next, *prev;
2033 };
2034
2035
2036 /* Cache of images. Each frame has a cache. X frames with the same
2037 x_display_info share their caches. */
2038
2039 struct image_cache
2040 {
2041 /* Hash table of images. */
2042 struct image **buckets;
2043
2044 /* Vector mapping image ids to images. */
2045 struct image **images;
2046
2047 /* Allocated size of `images'. */
2048 unsigned size;
2049
2050 /* Number of images in the cache. */
2051 unsigned used;
2052
2053 /* Reference count (number of frames sharing this cache). */
2054 int refcount;
2055 };
2056
2057
2058 /* Value is a pointer to the image with id ID on frame F, or null if
2059 no image with that id exists. */
2060
2061 #define IMAGE_FROM_ID(F, ID) \
2062 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2063 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2064 : NULL)
2065
2066 /* Size of bucket vector of image caches. Should be prime. */
2067
2068 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2069
2070 #endif /* HAVE_WINDOW_SYSTEM */
2071
2072
2073 \f
2074 /***********************************************************************
2075 Tool-bars
2076 ***********************************************************************/
2077
2078 /* Enumeration defining where to find tool-bar item information in
2079 tool-bar items vectors stored with frames. Each tool-bar item
2080 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2081
2082 enum tool_bar_item_idx
2083 {
2084 /* The key of the tool-bar item. Used to remove items when a binding
2085 for `undefined' is found. */
2086 TOOL_BAR_ITEM_KEY,
2087
2088 /* Non-nil if item is enabled. */
2089 TOOL_BAR_ITEM_ENABLED_P,
2090
2091 /* Non-nil if item is selected (pressed). */
2092 TOOL_BAR_ITEM_SELECTED_P,
2093
2094 /* Caption. */
2095 TOOL_BAR_ITEM_CAPTION,
2096
2097 /* Image(s) to display. This is either a single image specification
2098 or a vector of specifications. */
2099 TOOL_BAR_ITEM_IMAGES,
2100
2101 /* The binding. */
2102 TOOL_BAR_ITEM_BINDING,
2103
2104 /* Button type. One of nil, `:radio' or `:toggle'. */
2105 TOOL_BAR_ITEM_TYPE,
2106
2107 /* Help string. */
2108 TOOL_BAR_ITEM_HELP,
2109
2110 /* Sentinel = number of slots in tool_bar_items occupied by one
2111 tool-bar item. */
2112 TOOL_BAR_ITEM_NSLOTS
2113 };
2114
2115
2116 /* An enumeration for the different images that can be specified
2117 for a tool-bar item. */
2118
2119 enum tool_bar_item_image
2120 {
2121 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2122 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2123 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2124 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2125 };
2126
2127 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2128
2129 extern int auto_raise_tool_bar_buttons_p;
2130
2131 /* Margin around tool-bar buttons in pixels. */
2132
2133 extern Lisp_Object Vtool_bar_button_margin;
2134
2135 /* Thickness of relief to draw around tool-bar buttons. */
2136
2137 extern int tool_bar_button_relief;
2138
2139 /* Default values of the above variables. */
2140
2141 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 1
2142 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 3
2143
2144 /* The height in pixels of the default tool-bar images. */
2145
2146 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2147
2148 \f
2149 /***********************************************************************
2150 Function Prototypes
2151 ***********************************************************************/
2152
2153 /* Defined in xdisp.c */
2154
2155 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2156 int line_bottom_y P_ ((struct it *));
2157 int display_prop_intangible_p P_ ((Lisp_Object));
2158 void resize_echo_area_axactly P_ ((void));
2159 int resize_mini_window P_ ((struct window *, int));
2160 int try_window P_ ((Lisp_Object, struct text_pos));
2161 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2162 int window_box_height P_ ((struct window *));
2163 int window_text_bottom_y P_ ((struct window *));
2164 int window_box_width P_ ((struct window *, int));
2165 int window_box_left P_ ((struct window *, int));
2166 int window_box_right P_ ((struct window *, int));
2167 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2168 void mark_window_display_accurate P_ ((Lisp_Object, int));
2169 void redisplay_preserve_echo_area P_ ((int));
2170 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2171 struct glyph_matrix *, int, int, int, int));
2172 void init_iterator P_ ((struct it *, struct window *, int,
2173 int, struct glyph_row *, enum face_id));
2174 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2175 struct glyph_row *));
2176 int get_next_display_element P_ ((struct it *));
2177 void set_iterator_to_next P_ ((struct it *, int));
2178 void produce_glyphs P_ ((struct it *));
2179 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2180 void start_display P_ ((struct it *, struct window *, struct text_pos));
2181 void move_it_to P_ ((struct it *, int, int, int, int, int));
2182 void move_it_vertically P_ ((struct it *, int));
2183 void move_it_vertically_backward P_ ((struct it *, int));
2184 void move_it_by_lines P_ ((struct it *, int, int));
2185 void move_it_past_eol P_ ((struct it *));
2186 int frame_mode_line_height P_ ((struct frame *));
2187 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2188 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2189 extern Lisp_Object Qtool_bar;
2190 extern Lisp_Object Vshow_trailing_whitespace;
2191 extern int redisplaying_p;
2192 extern Lisp_Object Vimage_types;
2193 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2194 extern int help_echo_showing_p;
2195 extern int current_mode_line_height, current_header_line_height;
2196 extern int cursor_in_non_selected_windows;
2197
2198 /* Defined in sysdep.c */
2199
2200 void get_frame_size P_ ((int *, int *));
2201 void request_sigio P_ ((void));
2202 void unrequest_sigio P_ ((void));
2203 int tabs_safe_p P_ ((void));
2204 void init_baud_rate P_ ((void));
2205 void init_sigio P_ ((int));
2206
2207 /* Defined in xfaces.c */
2208
2209 #ifdef HAVE_X_WINDOWS
2210 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2211 #endif
2212
2213 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2214 Lisp_Object));
2215 Lisp_Object tty_color_name P_ ((struct frame *, int));
2216 void clear_face_cache P_ ((int));
2217 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2218 enum lface_attribute_index));
2219 void unload_color P_ ((struct frame *, unsigned long));
2220 int frame_update_line_height P_ ((struct frame *));
2221 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2222 void prepare_face_for_display P_ ((struct frame *, struct face *));
2223 int xstricmp P_ ((unsigned char *, unsigned char *));
2224 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2225 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2226 int smaller_face P_ ((struct frame *, int, int));
2227 int face_with_height P_ ((struct frame *, int, int));
2228 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2229 void init_frame_faces P_ ((struct frame *));
2230 void free_frame_faces P_ ((struct frame *));
2231 void recompute_basic_faces P_ ((struct frame *));
2232 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2233 int, int));
2234 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2235 int, int *, enum face_id, int));
2236 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2237 void free_all_realized_faces P_ ((Lisp_Object));
2238 extern Lisp_Object Qforeground_color, Qbackground_color;
2239 extern char unspecified_fg[], unspecified_bg[];
2240 void free_realized_multibyte_face P_ ((struct frame *, int));
2241
2242 /* Defined in xfns.c */
2243
2244 #ifdef HAVE_X_WINDOWS
2245 void gamma_correct P_ ((struct frame *, XColor *));
2246 #endif
2247 #ifdef WINDOWSNT
2248 void gamma_correct P_ ((struct frame *, COLORREF *));
2249 #endif
2250
2251 #ifdef HAVE_WINDOW_SYSTEM
2252
2253 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2254 int x_screen_planes P_ ((struct frame *));
2255 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2256 struct image_cache *make_image_cache P_ ((void));
2257 void free_image_cache P_ ((struct frame *));
2258 void clear_image_cache P_ ((struct frame *, int));
2259 void forall_images_in_image_cache P_ ((struct frame *,
2260 void (*) P_ ((struct image *))));
2261 int valid_image_p P_ ((Lisp_Object));
2262 void prepare_image_for_display P_ ((struct frame *, struct image *));
2263 int lookup_image P_ ((struct frame *, Lisp_Object));
2264 extern Lisp_Object tip_frame;
2265 extern Window tip_window;
2266 EXFUN (Fx_show_tip, 6);
2267 EXFUN (Fx_hide_tip, 0);
2268 extern void start_hourglass P_ ((void));
2269 extern void cancel_hourglass P_ ((void));
2270 extern int display_hourglass_p;
2271
2272 #endif /* HAVE_WINDOW_SYSTEM */
2273
2274
2275 /* Defined in xmenu.c */
2276
2277 int popup_activated P_ ((void));
2278
2279 /* Defined in dispnew.c */
2280
2281 extern int inverse_video;
2282 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2283 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2284 extern void redraw_frame P_ ((struct frame *));
2285 extern void redraw_garbaged_frames P_ ((void));
2286 extern void cancel_line P_ ((int, struct frame *));
2287 extern void init_desired_glyphs P_ ((struct frame *));
2288 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2289 extern int direct_output_for_insert P_ ((int));
2290 extern int direct_output_forward_char P_ ((int));
2291 extern int update_frame P_ ((struct frame *, int, int));
2292 extern int scrolling P_ ((struct frame *));
2293 extern void bitch_at_user P_ ((void));
2294 void adjust_glyphs P_ ((struct frame *));
2295 void free_glyphs P_ ((struct frame *));
2296 void free_window_matrices P_ ((struct window *));
2297 void check_glyph_memory P_ ((void));
2298 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2299 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2300 void clear_current_matrices P_ ((struct frame *f));
2301 void clear_desired_matrices P_ ((struct frame *));
2302 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2303 int, int, int));
2304 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2305 void increment_matrix_positions P_ ((struct glyph_matrix *,
2306 int, int, int, int));
2307 void blank_row P_ ((struct window *, struct glyph_row *, int));
2308 void increment_row_positions P_ ((struct glyph_row *, int, int));
2309 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2310 void clear_glyph_row P_ ((struct glyph_row *));
2311 void prepare_desired_row P_ ((struct glyph_row *));
2312 int line_hash_code P_ ((struct glyph_row *));
2313 void set_window_update_flags P_ ((struct window *, int));
2314 void write_glyphs P_ ((struct glyph *, int));
2315 void insert_glyphs P_ ((struct glyph *, int));
2316 void redraw_frame P_ ((struct frame *));
2317 void redraw_garbaged_frames P_ ((void));
2318 int scroll_cost P_ ((struct frame *, int, int, int));
2319 int direct_output_for_insert P_ ((int));
2320 int direct_output_forward_char P_ ((int));
2321 int update_frame P_ ((struct frame *, int, int));
2322 void update_single_window P_ ((struct window *, int));
2323 int scrolling P_ ((struct frame *));
2324 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2325 Lisp_Object *, struct display_pos *));
2326 void do_pending_window_change P_ ((int));
2327 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2328 void bitch_at_user P_ ((void));
2329 Lisp_Object sit_for P_ ((int, int, int, int, int));
2330 void init_display P_ ((void));
2331 void syms_of_display P_ ((void));
2332 extern Lisp_Object Qredisplay_dont_pause;
2333
2334 /* Defined in term.c */
2335
2336 extern void ring_bell P_ ((void));
2337 extern void set_terminal_modes P_ ((void));
2338 extern void reset_terminal_modes P_ ((void));
2339 extern void update_begin P_ ((struct frame *));
2340 extern void update_end P_ ((struct frame *));
2341 extern void set_terminal_window P_ ((int));
2342 extern void set_scroll_region P_ ((int, int));
2343 extern void turn_off_insert P_ ((void));
2344 extern void turn_off_highlight P_ ((void));
2345 extern void background_highlight P_ ((void));
2346 extern void reassert_line_highlight P_ ((int, int));
2347 extern void clear_frame P_ ((void));
2348 extern void clear_end_of_line P_ ((int));
2349 extern void clear_end_of_line_raw P_ ((int));
2350 extern void delete_glyphs P_ ((int));
2351 extern void ins_del_lines P_ ((int, int));
2352 extern int string_cost P_ ((char *));
2353 extern int per_line_cost P_ ((char *));
2354 extern void calculate_costs P_ ((struct frame *));
2355 extern void term_init P_ ((char *));
2356 extern void fatal P_ ((/* char *, ... */));
2357 void cursor_to P_ ((int, int));
2358 void change_line_highlight P_ ((int, int, int, int));
2359
2360 /* Defined in scroll.c */
2361
2362 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2363 extern int scroll_cost P_ ((struct frame *, int, int, int));
2364 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2365 char *, char *, char *,
2366 char *, char *, int));
2367 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2368 int *, int));
2369
2370 #endif /* not DISPEXTERN_H_INCLUDED */