(x_set_alpha): Set alpha to -1 if nil given.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code. (Or,
35 let's say almost---see the description of direct update
36 operations, below.)
37
38 The following diagram shows how redisplay code is invoked. As you
39 can see, Lisp calls redisplay and vice versa. Under window systems
40 like X, some portions of the redisplay code are also called
41 asynchronously during mouse movement or expose events. It is very
42 important that these code parts do NOT use the C library (malloc,
43 free) because many C libraries under Unix are not reentrant. They
44 may also NOT call functions of the Lisp interpreter which could
45 change the interpreter's state. If you don't follow these rules,
46 you will encounter bugs which are very hard to explain.
47
48 (Direct functions, see below)
49 direct_output_for_insert,
50 direct_forward_char (dispnew.c)
51 +---------------------------------+
52 | |
53 | V
54 +--------------+ redisplay +----------------+
55 | Lisp machine |---------------->| Redisplay code |<--+
56 +--------------+ (xdisp.c) +----------------+ |
57 ^ | |
58 +----------------------------------+ |
59 Don't use this path when called |
60 asynchronously! |
61 |
62 expose_window (asynchronous) |
63 |
64 X expose events -----+
65
66 What does redisplay do? Obviously, it has to figure out somehow what
67 has been changed since the last time the display has been updated,
68 and to make these changes visible. Preferably it would do that in
69 a moderately intelligent way, i.e. fast.
70
71 Changes in buffer text can be deduced from window and buffer
72 structures, and from some global variables like `beg_unchanged' and
73 `end_unchanged'. The contents of the display are additionally
74 recorded in a `glyph matrix', a two-dimensional matrix of glyph
75 structures. Each row in such a matrix corresponds to a line on the
76 display, and each glyph in a row corresponds to a column displaying
77 a character, an image, or what else. This matrix is called the
78 `current glyph matrix' or `current matrix' in redisplay
79 terminology.
80
81 For buffer parts that have been changed since the last update, a
82 second glyph matrix is constructed, the so called `desired glyph
83 matrix' or short `desired matrix'. Current and desired matrix are
84 then compared to find a cheap way to update the display, e.g. by
85 reusing part of the display by scrolling lines.
86
87
88 Direct operations.
89
90 You will find a lot of redisplay optimizations when you start
91 looking at the innards of redisplay. The overall goal of all these
92 optimizations is to make redisplay fast because it is done
93 frequently.
94
95 Two optimizations are not found in xdisp.c. These are the direct
96 operations mentioned above. As the name suggests they follow a
97 different principle than the rest of redisplay. Instead of
98 building a desired matrix and then comparing it with the current
99 display, they perform their actions directly on the display and on
100 the current matrix.
101
102 One direct operation updates the display after one character has
103 been entered. The other one moves the cursor by one position
104 forward or backward. You find these functions under the names
105 `direct_output_for_insert' and `direct_output_forward_char' in
106 dispnew.c.
107
108
109 Desired matrices.
110
111 Desired matrices are always built per Emacs window. The function
112 `display_line' is the central function to look at if you are
113 interested. It constructs one row in a desired matrix given an
114 iterator structure containing both a buffer position and a
115 description of the environment in which the text is to be
116 displayed. But this is too early, read on.
117
118 Characters and pixmaps displayed for a range of buffer text depend
119 on various settings of buffers and windows, on overlays and text
120 properties, on display tables, on selective display. The good news
121 is that all this hairy stuff is hidden behind a small set of
122 interface functions taking an iterator structure (struct it)
123 argument.
124
125 Iteration over things to be displayed is then simple. It is
126 started by initializing an iterator with a call to init_iterator.
127 Calls to get_next_display_element fill the iterator structure with
128 relevant information about the next thing to display. Calls to
129 set_iterator_to_next move the iterator to the next thing.
130
131 Besides this, an iterator also contains information about the
132 display environment in which glyphs for display elements are to be
133 produced. It has fields for the width and height of the display,
134 the information whether long lines are truncated or continued, a
135 current X and Y position, and lots of other stuff you can better
136 see in dispextern.h.
137
138 Glyphs in a desired matrix are normally constructed in a loop
139 calling get_next_display_element and then produce_glyphs. The call
140 to produce_glyphs will fill the iterator structure with pixel
141 information about the element being displayed and at the same time
142 produce glyphs for it. If the display element fits on the line
143 being displayed, set_iterator_to_next is called next, otherwise the
144 glyphs produced are discarded.
145
146
147 Frame matrices.
148
149 That just couldn't be all, could it? What about terminal types not
150 supporting operations on sub-windows of the screen? To update the
151 display on such a terminal, window-based glyph matrices are not
152 well suited. To be able to reuse part of the display (scrolling
153 lines up and down), we must instead have a view of the whole
154 screen. This is what `frame matrices' are for. They are a trick.
155
156 Frames on terminals like above have a glyph pool. Windows on such
157 a frame sub-allocate their glyph memory from their frame's glyph
158 pool. The frame itself is given its own glyph matrices. By
159 coincidence---or maybe something else---rows in window glyph
160 matrices are slices of corresponding rows in frame matrices. Thus
161 writing to window matrices implicitly updates a frame matrix which
162 provides us with the view of the whole screen that we originally
163 wanted to have without having to move many bytes around. To be
164 honest, there is a little bit more done, but not much more. If you
165 plan to extend that code, take a look at dispnew.c. The function
166 build_frame_matrix is a good starting point. */
167
168 #include <config.h>
169 #include <stdio.h>
170 #include <limits.h>
171
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "character.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "font.h"
192 #include "fontset.h"
193 #include "blockinput.h"
194
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef HAVE_NS
202 #include "nsterm.h"
203 #endif
204 #ifdef USE_GTK
205 #include "gtkutil.h"
206 #endif
207
208 #include "font.h"
209
210 #ifndef FRAME_X_OUTPUT
211 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
212 #endif
213
214 #define INFINITY 10000000
215
216 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
217 || defined(HAVE_NS) || defined (USE_GTK)
218 extern void set_frame_menubar P_ ((struct frame *f, int, int));
219 extern int pending_menu_activation;
220 #endif
221
222 extern int interrupt_input;
223 extern int command_loop_level;
224
225 extern Lisp_Object do_mouse_tracking;
226
227 extern int minibuffer_auto_raise;
228 extern Lisp_Object Vminibuffer_list;
229
230 extern Lisp_Object Qface;
231 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
232
233 extern Lisp_Object Voverriding_local_map;
234 extern Lisp_Object Voverriding_local_map_menu_flag;
235 extern Lisp_Object Qmenu_item;
236 extern Lisp_Object Qwhen;
237 extern Lisp_Object Qhelp_echo;
238
239 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
240 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
241 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
242 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
243 Lisp_Object Qinhibit_point_motion_hooks;
244 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
245 Lisp_Object Qfontified;
246 Lisp_Object Qgrow_only;
247 Lisp_Object Qinhibit_eval_during_redisplay;
248 Lisp_Object Qbuffer_position, Qposition, Qobject;
249
250 /* Cursor shapes */
251 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
252
253 /* Pointer shapes */
254 Lisp_Object Qarrow, Qhand, Qtext;
255
256 Lisp_Object Qrisky_local_variable;
257
258 /* Holds the list (error). */
259 Lisp_Object list_of_error;
260
261 /* Functions called to fontify regions of text. */
262
263 Lisp_Object Vfontification_functions;
264 Lisp_Object Qfontification_functions;
265
266 /* Non-nil means automatically select any window when the mouse
267 cursor moves into it. */
268 Lisp_Object Vmouse_autoselect_window;
269
270 Lisp_Object Vwrap_prefix, Qwrap_prefix;
271 Lisp_Object Vline_prefix, Qline_prefix;
272
273 /* Non-zero means draw tool bar buttons raised when the mouse moves
274 over them. */
275
276 int auto_raise_tool_bar_buttons_p;
277
278 /* Non-zero means to reposition window if cursor line is only partially visible. */
279
280 int make_cursor_line_fully_visible_p;
281
282 /* Margin below tool bar in pixels. 0 or nil means no margin.
283 If value is `internal-border-width' or `border-width',
284 the corresponding frame parameter is used. */
285
286 Lisp_Object Vtool_bar_border;
287
288 /* Margin around tool bar buttons in pixels. */
289
290 Lisp_Object Vtool_bar_button_margin;
291
292 /* Thickness of shadow to draw around tool bar buttons. */
293
294 EMACS_INT tool_bar_button_relief;
295
296 /* Non-nil means automatically resize tool-bars so that all tool-bar
297 items are visible, and no blank lines remain.
298
299 If value is `grow-only', only make tool-bar bigger. */
300
301 Lisp_Object Vauto_resize_tool_bars;
302
303 /* Non-zero means draw block and hollow cursor as wide as the glyph
304 under it. For example, if a block cursor is over a tab, it will be
305 drawn as wide as that tab on the display. */
306
307 int x_stretch_cursor_p;
308
309 /* Non-nil means don't actually do any redisplay. */
310
311 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
312
313 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
314
315 int inhibit_eval_during_redisplay;
316
317 /* Names of text properties relevant for redisplay. */
318
319 Lisp_Object Qdisplay;
320 extern Lisp_Object Qface, Qinvisible, Qwidth;
321
322 /* Symbols used in text property values. */
323
324 Lisp_Object Vdisplay_pixels_per_inch;
325 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
326 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
327 Lisp_Object Qslice;
328 Lisp_Object Qcenter;
329 Lisp_Object Qmargin, Qpointer;
330 Lisp_Object Qline_height;
331 extern Lisp_Object Qheight;
332 extern Lisp_Object QCwidth, QCheight, QCascent;
333 extern Lisp_Object Qscroll_bar;
334 extern Lisp_Object Qcursor;
335
336 /* Non-nil means highlight trailing whitespace. */
337
338 Lisp_Object Vshow_trailing_whitespace;
339
340 /* Non-nil means escape non-break space and hyphens. */
341
342 Lisp_Object Vnobreak_char_display;
343
344 #ifdef HAVE_WINDOW_SYSTEM
345 extern Lisp_Object Voverflow_newline_into_fringe;
346
347 /* Test if overflow newline into fringe. Called with iterator IT
348 at or past right window margin, and with IT->current_x set. */
349
350 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
351 (!NILP (Voverflow_newline_into_fringe) \
352 && FRAME_WINDOW_P (it->f) \
353 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
354 && it->current_x == it->last_visible_x \
355 && it->line_wrap != WORD_WRAP)
356
357 #endif /* HAVE_WINDOW_SYSTEM */
358
359 /* Test if the display element loaded in IT is a space or tab
360 character. This is used to determine word wrapping. */
361
362 #define IT_DISPLAYING_WHITESPACE(it) \
363 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
364
365 /* Non-nil means show the text cursor in void text areas
366 i.e. in blank areas after eol and eob. This used to be
367 the default in 21.3. */
368
369 Lisp_Object Vvoid_text_area_pointer;
370
371 /* Name of the face used to highlight trailing whitespace. */
372
373 Lisp_Object Qtrailing_whitespace;
374
375 /* Name and number of the face used to highlight escape glyphs. */
376
377 Lisp_Object Qescape_glyph;
378
379 /* Name and number of the face used to highlight non-breaking spaces. */
380
381 Lisp_Object Qnobreak_space;
382
383 /* The symbol `image' which is the car of the lists used to represent
384 images in Lisp. */
385
386 Lisp_Object Qimage;
387
388 /* The image map types. */
389 Lisp_Object QCmap, QCpointer;
390 Lisp_Object Qrect, Qcircle, Qpoly;
391
392 /* Non-zero means print newline to stdout before next mini-buffer
393 message. */
394
395 int noninteractive_need_newline;
396
397 /* Non-zero means print newline to message log before next message. */
398
399 static int message_log_need_newline;
400
401 /* Three markers that message_dolog uses.
402 It could allocate them itself, but that causes trouble
403 in handling memory-full errors. */
404 static Lisp_Object message_dolog_marker1;
405 static Lisp_Object message_dolog_marker2;
406 static Lisp_Object message_dolog_marker3;
407 \f
408 /* The buffer position of the first character appearing entirely or
409 partially on the line of the selected window which contains the
410 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
411 redisplay optimization in redisplay_internal. */
412
413 static struct text_pos this_line_start_pos;
414
415 /* Number of characters past the end of the line above, including the
416 terminating newline. */
417
418 static struct text_pos this_line_end_pos;
419
420 /* The vertical positions and the height of this line. */
421
422 static int this_line_vpos;
423 static int this_line_y;
424 static int this_line_pixel_height;
425
426 /* X position at which this display line starts. Usually zero;
427 negative if first character is partially visible. */
428
429 static int this_line_start_x;
430
431 /* Buffer that this_line_.* variables are referring to. */
432
433 static struct buffer *this_line_buffer;
434
435 /* Nonzero means truncate lines in all windows less wide than the
436 frame. */
437
438 Lisp_Object Vtruncate_partial_width_windows;
439
440 /* A flag to control how to display unibyte 8-bit character. */
441
442 int unibyte_display_via_language_environment;
443
444 /* Nonzero means we have more than one non-mini-buffer-only frame.
445 Not guaranteed to be accurate except while parsing
446 frame-title-format. */
447
448 int multiple_frames;
449
450 Lisp_Object Vglobal_mode_string;
451
452
453 /* List of variables (symbols) which hold markers for overlay arrows.
454 The symbols on this list are examined during redisplay to determine
455 where to display overlay arrows. */
456
457 Lisp_Object Voverlay_arrow_variable_list;
458
459 /* Marker for where to display an arrow on top of the buffer text. */
460
461 Lisp_Object Voverlay_arrow_position;
462
463 /* String to display for the arrow. Only used on terminal frames. */
464
465 Lisp_Object Voverlay_arrow_string;
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 /* Like mode-line-format, but for the title bar on a visible frame. */
480
481 Lisp_Object Vframe_title_format;
482
483 /* Like mode-line-format, but for the title bar on an iconified frame. */
484
485 Lisp_Object Vicon_title_format;
486
487 /* List of functions to call when a window's size changes. These
488 functions get one arg, a frame on which one or more windows' sizes
489 have changed. */
490
491 static Lisp_Object Vwindow_size_change_functions;
492
493 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static int overlay_arrow_seen;
498
499 /* Nonzero means highlight the region even in nonselected windows. */
500
501 int highlight_nonselected_windows;
502
503 /* If cursor motion alone moves point off frame, try scrolling this
504 many lines up or down if that will bring it back. */
505
506 static EMACS_INT scroll_step;
507
508 /* Nonzero means scroll just far enough to bring point back on the
509 screen, when appropriate. */
510
511 static EMACS_INT scroll_conservatively;
512
513 /* Recenter the window whenever point gets within this many lines of
514 the top or bottom of the window. This value is translated into a
515 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
516 that there is really a fixed pixel height scroll margin. */
517
518 EMACS_INT scroll_margin;
519
520 /* Number of windows showing the buffer of the selected window (or
521 another buffer with the same base buffer). keyboard.c refers to
522 this. */
523
524 int buffer_shared;
525
526 /* Vector containing glyphs for an ellipsis `...'. */
527
528 static Lisp_Object default_invis_vector[3];
529
530 /* Zero means display the mode-line/header-line/menu-bar in the default face
531 (this slightly odd definition is for compatibility with previous versions
532 of emacs), non-zero means display them using their respective faces.
533
534 This variable is deprecated. */
535
536 int mode_line_inverse_video;
537
538 /* Prompt to display in front of the mini-buffer contents. */
539
540 Lisp_Object minibuf_prompt;
541
542 /* Width of current mini-buffer prompt. Only set after display_line
543 of the line that contains the prompt. */
544
545 int minibuf_prompt_width;
546
547 /* This is the window where the echo area message was displayed. It
548 is always a mini-buffer window, but it may not be the same window
549 currently active as a mini-buffer. */
550
551 Lisp_Object echo_area_window;
552
553 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
554 pushes the current message and the value of
555 message_enable_multibyte on the stack, the function restore_message
556 pops the stack and displays MESSAGE again. */
557
558 Lisp_Object Vmessage_stack;
559
560 /* Nonzero means multibyte characters were enabled when the echo area
561 message was specified. */
562
563 int message_enable_multibyte;
564
565 /* Nonzero if we should redraw the mode lines on the next redisplay. */
566
567 int update_mode_lines;
568
569 /* Nonzero if window sizes or contents have changed since last
570 redisplay that finished. */
571
572 int windows_or_buffers_changed;
573
574 /* Nonzero means a frame's cursor type has been changed. */
575
576 int cursor_type_changed;
577
578 /* Nonzero after display_mode_line if %l was used and it displayed a
579 line number. */
580
581 int line_number_displayed;
582
583 /* Maximum buffer size for which to display line numbers. */
584
585 Lisp_Object Vline_number_display_limit;
586
587 /* Line width to consider when repositioning for line number display. */
588
589 static EMACS_INT line_number_display_limit_width;
590
591 /* Number of lines to keep in the message log buffer. t means
592 infinite. nil means don't log at all. */
593
594 Lisp_Object Vmessage_log_max;
595
596 /* The name of the *Messages* buffer, a string. */
597
598 static Lisp_Object Vmessages_buffer_name;
599
600 /* Current, index 0, and last displayed echo area message. Either
601 buffers from echo_buffers, or nil to indicate no message. */
602
603 Lisp_Object echo_area_buffer[2];
604
605 /* The buffers referenced from echo_area_buffer. */
606
607 static Lisp_Object echo_buffer[2];
608
609 /* A vector saved used in with_area_buffer to reduce consing. */
610
611 static Lisp_Object Vwith_echo_area_save_vector;
612
613 /* Non-zero means display_echo_area should display the last echo area
614 message again. Set by redisplay_preserve_echo_area. */
615
616 static int display_last_displayed_message_p;
617
618 /* Nonzero if echo area is being used by print; zero if being used by
619 message. */
620
621 int message_buf_print;
622
623 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
624
625 Lisp_Object Qinhibit_menubar_update;
626 int inhibit_menubar_update;
627
628 /* When evaluating expressions from menu bar items (enable conditions,
629 for instance), this is the frame they are being processed for. */
630
631 Lisp_Object Vmenu_updating_frame;
632
633 /* Maximum height for resizing mini-windows. Either a float
634 specifying a fraction of the available height, or an integer
635 specifying a number of lines. */
636
637 Lisp_Object Vmax_mini_window_height;
638
639 /* Non-zero means messages should be displayed with truncated
640 lines instead of being continued. */
641
642 int message_truncate_lines;
643 Lisp_Object Qmessage_truncate_lines;
644
645 /* Set to 1 in clear_message to make redisplay_internal aware
646 of an emptied echo area. */
647
648 static int message_cleared_p;
649
650 /* How to blink the default frame cursor off. */
651 Lisp_Object Vblink_cursor_alist;
652
653 /* A scratch glyph row with contents used for generating truncation
654 glyphs. Also used in direct_output_for_insert. */
655
656 #define MAX_SCRATCH_GLYPHS 100
657 struct glyph_row scratch_glyph_row;
658 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
659
660 /* Ascent and height of the last line processed by move_it_to. */
661
662 static int last_max_ascent, last_height;
663
664 /* Non-zero if there's a help-echo in the echo area. */
665
666 int help_echo_showing_p;
667
668 /* If >= 0, computed, exact values of mode-line and header-line height
669 to use in the macros CURRENT_MODE_LINE_HEIGHT and
670 CURRENT_HEADER_LINE_HEIGHT. */
671
672 int current_mode_line_height, current_header_line_height;
673
674 /* The maximum distance to look ahead for text properties. Values
675 that are too small let us call compute_char_face and similar
676 functions too often which is expensive. Values that are too large
677 let us call compute_char_face and alike too often because we
678 might not be interested in text properties that far away. */
679
680 #define TEXT_PROP_DISTANCE_LIMIT 100
681
682 #if GLYPH_DEBUG
683
684 /* Variables to turn off display optimizations from Lisp. */
685
686 int inhibit_try_window_id, inhibit_try_window_reusing;
687 int inhibit_try_cursor_movement;
688
689 /* Non-zero means print traces of redisplay if compiled with
690 GLYPH_DEBUG != 0. */
691
692 int trace_redisplay_p;
693
694 #endif /* GLYPH_DEBUG */
695
696 #ifdef DEBUG_TRACE_MOVE
697 /* Non-zero means trace with TRACE_MOVE to stderr. */
698 int trace_move;
699
700 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
701 #else
702 #define TRACE_MOVE(x) (void) 0
703 #endif
704
705 /* Non-zero means automatically scroll windows horizontally to make
706 point visible. */
707
708 int automatic_hscrolling_p;
709 Lisp_Object Qauto_hscroll_mode;
710
711 /* How close to the margin can point get before the window is scrolled
712 horizontally. */
713 EMACS_INT hscroll_margin;
714
715 /* How much to scroll horizontally when point is inside the above margin. */
716 Lisp_Object Vhscroll_step;
717
718 /* The variable `resize-mini-windows'. If nil, don't resize
719 mini-windows. If t, always resize them to fit the text they
720 display. If `grow-only', let mini-windows grow only until they
721 become empty. */
722
723 Lisp_Object Vresize_mini_windows;
724
725 /* Buffer being redisplayed -- for redisplay_window_error. */
726
727 struct buffer *displayed_buffer;
728
729 /* Space between overline and text. */
730
731 EMACS_INT overline_margin;
732
733 /* Require underline to be at least this many screen pixels below baseline
734 This to avoid underline "merging" with the base of letters at small
735 font sizes, particularly when x_use_underline_position_properties is on. */
736
737 EMACS_INT underline_minimum_offset;
738
739 /* Value returned from text property handlers (see below). */
740
741 enum prop_handled
742 {
743 HANDLED_NORMALLY,
744 HANDLED_RECOMPUTE_PROPS,
745 HANDLED_OVERLAY_STRING_CONSUMED,
746 HANDLED_RETURN
747 };
748
749 /* A description of text properties that redisplay is interested
750 in. */
751
752 struct props
753 {
754 /* The name of the property. */
755 Lisp_Object *name;
756
757 /* A unique index for the property. */
758 enum prop_idx idx;
759
760 /* A handler function called to set up iterator IT from the property
761 at IT's current position. Value is used to steer handle_stop. */
762 enum prop_handled (*handler) P_ ((struct it *it));
763 };
764
765 static enum prop_handled handle_face_prop P_ ((struct it *));
766 static enum prop_handled handle_invisible_prop P_ ((struct it *));
767 static enum prop_handled handle_display_prop P_ ((struct it *));
768 static enum prop_handled handle_composition_prop P_ ((struct it *));
769 static enum prop_handled handle_overlay_change P_ ((struct it *));
770 static enum prop_handled handle_fontified_prop P_ ((struct it *));
771
772 /* Properties handled by iterators. */
773
774 static struct props it_props[] =
775 {
776 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
777 /* Handle `face' before `display' because some sub-properties of
778 `display' need to know the face. */
779 {&Qface, FACE_PROP_IDX, handle_face_prop},
780 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
781 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
782 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
783 {NULL, 0, NULL}
784 };
785
786 /* Value is the position described by X. If X is a marker, value is
787 the marker_position of X. Otherwise, value is X. */
788
789 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
790
791 /* Enumeration returned by some move_it_.* functions internally. */
792
793 enum move_it_result
794 {
795 /* Not used. Undefined value. */
796 MOVE_UNDEFINED,
797
798 /* Move ended at the requested buffer position or ZV. */
799 MOVE_POS_MATCH_OR_ZV,
800
801 /* Move ended at the requested X pixel position. */
802 MOVE_X_REACHED,
803
804 /* Move within a line ended at the end of a line that must be
805 continued. */
806 MOVE_LINE_CONTINUED,
807
808 /* Move within a line ended at the end of a line that would
809 be displayed truncated. */
810 MOVE_LINE_TRUNCATED,
811
812 /* Move within a line ended at a line end. */
813 MOVE_NEWLINE_OR_CR
814 };
815
816 /* This counter is used to clear the face cache every once in a while
817 in redisplay_internal. It is incremented for each redisplay.
818 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
819 cleared. */
820
821 #define CLEAR_FACE_CACHE_COUNT 500
822 static int clear_face_cache_count;
823
824 /* Similarly for the image cache. */
825
826 #ifdef HAVE_WINDOW_SYSTEM
827 #define CLEAR_IMAGE_CACHE_COUNT 101
828 static int clear_image_cache_count;
829 #endif
830
831 /* Non-zero while redisplay_internal is in progress. */
832
833 int redisplaying_p;
834
835 /* Non-zero means don't free realized faces. Bound while freeing
836 realized faces is dangerous because glyph matrices might still
837 reference them. */
838
839 int inhibit_free_realized_faces;
840 Lisp_Object Qinhibit_free_realized_faces;
841
842 /* If a string, XTread_socket generates an event to display that string.
843 (The display is done in read_char.) */
844
845 Lisp_Object help_echo_string;
846 Lisp_Object help_echo_window;
847 Lisp_Object help_echo_object;
848 int help_echo_pos;
849
850 /* Temporary variable for XTread_socket. */
851
852 Lisp_Object previous_help_echo_string;
853
854 /* Null glyph slice */
855
856 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
857
858 /* Platform-independent portion of hourglass implementation. */
859
860 /* Non-zero means we're allowed to display a hourglass pointer. */
861 int display_hourglass_p;
862
863 /* Non-zero means an hourglass cursor is currently shown. */
864 int hourglass_shown_p;
865
866 /* If non-null, an asynchronous timer that, when it expires, displays
867 an hourglass cursor on all frames. */
868 struct atimer *hourglass_atimer;
869
870 /* Number of seconds to wait before displaying an hourglass cursor. */
871 Lisp_Object Vhourglass_delay;
872
873 /* Default number of seconds to wait before displaying an hourglass
874 cursor. */
875 #define DEFAULT_HOURGLASS_DELAY 1
876
877 \f
878 /* Function prototypes. */
879
880 static void setup_for_ellipsis P_ ((struct it *, int));
881 static void mark_window_display_accurate_1 P_ ((struct window *, int));
882 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
883 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
884 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
885 static int redisplay_mode_lines P_ ((Lisp_Object, int));
886 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
887
888 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
889
890 static void handle_line_prefix P_ ((struct it *));
891
892 static void pint2str P_ ((char *, int, int));
893 static void pint2hrstr P_ ((char *, int, int));
894 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
895 struct text_pos));
896 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
897 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
898 static void store_mode_line_noprop_char P_ ((char));
899 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
900 static void x_consider_frame_title P_ ((Lisp_Object));
901 static void handle_stop P_ ((struct it *));
902 static int tool_bar_lines_needed P_ ((struct frame *, int *));
903 static int single_display_spec_intangible_p P_ ((Lisp_Object));
904 static void ensure_echo_area_buffers P_ ((void));
905 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
906 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
907 static int with_echo_area_buffer P_ ((struct window *, int,
908 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
909 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
910 static void clear_garbaged_frames P_ ((void));
911 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
912 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
913 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
914 static int display_echo_area P_ ((struct window *));
915 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
916 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
918 static int string_char_and_length P_ ((const unsigned char *, int, int *));
919 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
920 struct text_pos));
921 static int compute_window_start_on_continuation_line P_ ((struct window *));
922 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
923 static void insert_left_trunc_glyphs P_ ((struct it *));
924 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
925 Lisp_Object));
926 static void extend_face_to_end_of_line P_ ((struct it *));
927 static int append_space_for_newline P_ ((struct it *, int));
928 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
929 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
930 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
931 static int trailing_whitespace_p P_ ((int));
932 static int message_log_check_duplicate P_ ((int, int, int, int));
933 static void push_it P_ ((struct it *));
934 static void pop_it P_ ((struct it *));
935 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
936 static void select_frame_for_redisplay P_ ((Lisp_Object));
937 static void redisplay_internal P_ ((int));
938 static int echo_area_display P_ ((int));
939 static void redisplay_windows P_ ((Lisp_Object));
940 static void redisplay_window P_ ((Lisp_Object, int));
941 static Lisp_Object redisplay_window_error ();
942 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
943 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
944 static int update_menu_bar P_ ((struct frame *, int, int));
945 static int try_window_reusing_current_matrix P_ ((struct window *));
946 static int try_window_id P_ ((struct window *));
947 static int display_line P_ ((struct it *));
948 static int display_mode_lines P_ ((struct window *));
949 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
950 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
951 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
952 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
953 static void display_menu_bar P_ ((struct window *));
954 static int display_count_lines P_ ((int, int, int, int, int *));
955 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
956 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
957 static void compute_line_metrics P_ ((struct it *));
958 static void run_redisplay_end_trigger_hook P_ ((struct it *));
959 static int get_overlay_strings P_ ((struct it *, int));
960 static int get_overlay_strings_1 P_ ((struct it *, int, int));
961 static void next_overlay_string P_ ((struct it *));
962 static void reseat P_ ((struct it *, struct text_pos, int));
963 static void reseat_1 P_ ((struct it *, struct text_pos, int));
964 static void back_to_previous_visible_line_start P_ ((struct it *));
965 void reseat_at_previous_visible_line_start P_ ((struct it *));
966 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
967 static int next_element_from_ellipsis P_ ((struct it *));
968 static int next_element_from_display_vector P_ ((struct it *));
969 static int next_element_from_string P_ ((struct it *));
970 static int next_element_from_c_string P_ ((struct it *));
971 static int next_element_from_buffer P_ ((struct it *));
972 static int next_element_from_composition P_ ((struct it *));
973 static int next_element_from_image P_ ((struct it *));
974 static int next_element_from_stretch P_ ((struct it *));
975 static void load_overlay_strings P_ ((struct it *, int));
976 static int init_from_display_pos P_ ((struct it *, struct window *,
977 struct display_pos *));
978 static void reseat_to_string P_ ((struct it *, unsigned char *,
979 Lisp_Object, int, int, int, int));
980 static enum move_it_result
981 move_it_in_display_line_to (struct it *, EMACS_INT, int,
982 enum move_operation_enum);
983 void move_it_vertically_backward P_ ((struct it *, int));
984 static void init_to_row_start P_ ((struct it *, struct window *,
985 struct glyph_row *));
986 static int init_to_row_end P_ ((struct it *, struct window *,
987 struct glyph_row *));
988 static void back_to_previous_line_start P_ ((struct it *));
989 static int forward_to_next_line_start P_ ((struct it *, int *));
990 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
991 Lisp_Object, int));
992 static struct text_pos string_pos P_ ((int, Lisp_Object));
993 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
994 static int number_of_chars P_ ((unsigned char *, int));
995 static void compute_stop_pos P_ ((struct it *));
996 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
997 Lisp_Object));
998 static int face_before_or_after_it_pos P_ ((struct it *, int));
999 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1000 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1001 Lisp_Object, Lisp_Object,
1002 struct text_pos *, int));
1003 static int underlying_face_id P_ ((struct it *));
1004 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1005 struct window *));
1006
1007 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1008 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1009
1010 #ifdef HAVE_WINDOW_SYSTEM
1011
1012 static void update_tool_bar P_ ((struct frame *, int));
1013 static void build_desired_tool_bar_string P_ ((struct frame *f));
1014 static int redisplay_tool_bar P_ ((struct frame *));
1015 static void display_tool_bar_line P_ ((struct it *, int));
1016 static void notice_overwritten_cursor P_ ((struct window *,
1017 enum glyph_row_area,
1018 int, int, int, int));
1019
1020
1021
1022 #endif /* HAVE_WINDOW_SYSTEM */
1023
1024 \f
1025 /***********************************************************************
1026 Window display dimensions
1027 ***********************************************************************/
1028
1029 /* Return the bottom boundary y-position for text lines in window W.
1030 This is the first y position at which a line cannot start.
1031 It is relative to the top of the window.
1032
1033 This is the height of W minus the height of a mode line, if any. */
1034
1035 INLINE int
1036 window_text_bottom_y (w)
1037 struct window *w;
1038 {
1039 int height = WINDOW_TOTAL_HEIGHT (w);
1040
1041 if (WINDOW_WANTS_MODELINE_P (w))
1042 height -= CURRENT_MODE_LINE_HEIGHT (w);
1043 return height;
1044 }
1045
1046 /* Return the pixel width of display area AREA of window W. AREA < 0
1047 means return the total width of W, not including fringes to
1048 the left and right of the window. */
1049
1050 INLINE int
1051 window_box_width (w, area)
1052 struct window *w;
1053 int area;
1054 {
1055 int cols = XFASTINT (w->total_cols);
1056 int pixels = 0;
1057
1058 if (!w->pseudo_window_p)
1059 {
1060 cols -= WINDOW_SCROLL_BAR_COLS (w);
1061
1062 if (area == TEXT_AREA)
1063 {
1064 if (INTEGERP (w->left_margin_cols))
1065 cols -= XFASTINT (w->left_margin_cols);
1066 if (INTEGERP (w->right_margin_cols))
1067 cols -= XFASTINT (w->right_margin_cols);
1068 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1069 }
1070 else if (area == LEFT_MARGIN_AREA)
1071 {
1072 cols = (INTEGERP (w->left_margin_cols)
1073 ? XFASTINT (w->left_margin_cols) : 0);
1074 pixels = 0;
1075 }
1076 else if (area == RIGHT_MARGIN_AREA)
1077 {
1078 cols = (INTEGERP (w->right_margin_cols)
1079 ? XFASTINT (w->right_margin_cols) : 0);
1080 pixels = 0;
1081 }
1082 }
1083
1084 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1085 }
1086
1087
1088 /* Return the pixel height of the display area of window W, not
1089 including mode lines of W, if any. */
1090
1091 INLINE int
1092 window_box_height (w)
1093 struct window *w;
1094 {
1095 struct frame *f = XFRAME (w->frame);
1096 int height = WINDOW_TOTAL_HEIGHT (w);
1097
1098 xassert (height >= 0);
1099
1100 /* Note: the code below that determines the mode-line/header-line
1101 height is essentially the same as that contained in the macro
1102 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1103 the appropriate glyph row has its `mode_line_p' flag set,
1104 and if it doesn't, uses estimate_mode_line_height instead. */
1105
1106 if (WINDOW_WANTS_MODELINE_P (w))
1107 {
1108 struct glyph_row *ml_row
1109 = (w->current_matrix && w->current_matrix->rows
1110 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1111 : 0);
1112 if (ml_row && ml_row->mode_line_p)
1113 height -= ml_row->height;
1114 else
1115 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1116 }
1117
1118 if (WINDOW_WANTS_HEADER_LINE_P (w))
1119 {
1120 struct glyph_row *hl_row
1121 = (w->current_matrix && w->current_matrix->rows
1122 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1123 : 0);
1124 if (hl_row && hl_row->mode_line_p)
1125 height -= hl_row->height;
1126 else
1127 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1128 }
1129
1130 /* With a very small font and a mode-line that's taller than
1131 default, we might end up with a negative height. */
1132 return max (0, height);
1133 }
1134
1135 /* Return the window-relative coordinate of the left edge of display
1136 area AREA of window W. AREA < 0 means return the left edge of the
1137 whole window, to the right of the left fringe of W. */
1138
1139 INLINE int
1140 window_box_left_offset (w, area)
1141 struct window *w;
1142 int area;
1143 {
1144 int x;
1145
1146 if (w->pseudo_window_p)
1147 return 0;
1148
1149 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1150
1151 if (area == TEXT_AREA)
1152 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1153 + window_box_width (w, LEFT_MARGIN_AREA));
1154 else if (area == RIGHT_MARGIN_AREA)
1155 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1156 + window_box_width (w, LEFT_MARGIN_AREA)
1157 + window_box_width (w, TEXT_AREA)
1158 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1159 ? 0
1160 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1161 else if (area == LEFT_MARGIN_AREA
1162 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1163 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1164
1165 return x;
1166 }
1167
1168
1169 /* Return the window-relative coordinate of the right edge of display
1170 area AREA of window W. AREA < 0 means return the left edge of the
1171 whole window, to the left of the right fringe of W. */
1172
1173 INLINE int
1174 window_box_right_offset (w, area)
1175 struct window *w;
1176 int area;
1177 {
1178 return window_box_left_offset (w, area) + window_box_width (w, area);
1179 }
1180
1181 /* Return the frame-relative coordinate of the left edge of display
1182 area AREA of window W. AREA < 0 means return the left edge of the
1183 whole window, to the right of the left fringe of W. */
1184
1185 INLINE int
1186 window_box_left (w, area)
1187 struct window *w;
1188 int area;
1189 {
1190 struct frame *f = XFRAME (w->frame);
1191 int x;
1192
1193 if (w->pseudo_window_p)
1194 return FRAME_INTERNAL_BORDER_WIDTH (f);
1195
1196 x = (WINDOW_LEFT_EDGE_X (w)
1197 + window_box_left_offset (w, area));
1198
1199 return x;
1200 }
1201
1202
1203 /* Return the frame-relative coordinate of the right edge of display
1204 area AREA of window W. AREA < 0 means return the left edge of the
1205 whole window, to the left of the right fringe of W. */
1206
1207 INLINE int
1208 window_box_right (w, area)
1209 struct window *w;
1210 int area;
1211 {
1212 return window_box_left (w, area) + window_box_width (w, area);
1213 }
1214
1215 /* Get the bounding box of the display area AREA of window W, without
1216 mode lines, in frame-relative coordinates. AREA < 0 means the
1217 whole window, not including the left and right fringes of
1218 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1219 coordinates of the upper-left corner of the box. Return in
1220 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1221
1222 INLINE void
1223 window_box (w, area, box_x, box_y, box_width, box_height)
1224 struct window *w;
1225 int area;
1226 int *box_x, *box_y, *box_width, *box_height;
1227 {
1228 if (box_width)
1229 *box_width = window_box_width (w, area);
1230 if (box_height)
1231 *box_height = window_box_height (w);
1232 if (box_x)
1233 *box_x = window_box_left (w, area);
1234 if (box_y)
1235 {
1236 *box_y = WINDOW_TOP_EDGE_Y (w);
1237 if (WINDOW_WANTS_HEADER_LINE_P (w))
1238 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1239 }
1240 }
1241
1242
1243 /* Get the bounding box of the display area AREA of window W, without
1244 mode lines. AREA < 0 means the whole window, not including the
1245 left and right fringe of the window. Return in *TOP_LEFT_X
1246 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1247 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1248 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1249 box. */
1250
1251 INLINE void
1252 window_box_edges (w, area, top_left_x, top_left_y,
1253 bottom_right_x, bottom_right_y)
1254 struct window *w;
1255 int area;
1256 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1257 {
1258 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1259 bottom_right_y);
1260 *bottom_right_x += *top_left_x;
1261 *bottom_right_y += *top_left_y;
1262 }
1263
1264
1265 \f
1266 /***********************************************************************
1267 Utilities
1268 ***********************************************************************/
1269
1270 /* Return the bottom y-position of the line the iterator IT is in.
1271 This can modify IT's settings. */
1272
1273 int
1274 line_bottom_y (it)
1275 struct it *it;
1276 {
1277 int line_height = it->max_ascent + it->max_descent;
1278 int line_top_y = it->current_y;
1279
1280 if (line_height == 0)
1281 {
1282 if (last_height)
1283 line_height = last_height;
1284 else if (IT_CHARPOS (*it) < ZV)
1285 {
1286 move_it_by_lines (it, 1, 1);
1287 line_height = (it->max_ascent || it->max_descent
1288 ? it->max_ascent + it->max_descent
1289 : last_height);
1290 }
1291 else
1292 {
1293 struct glyph_row *row = it->glyph_row;
1294
1295 /* Use the default character height. */
1296 it->glyph_row = NULL;
1297 it->what = IT_CHARACTER;
1298 it->c = ' ';
1299 it->len = 1;
1300 PRODUCE_GLYPHS (it);
1301 line_height = it->ascent + it->descent;
1302 it->glyph_row = row;
1303 }
1304 }
1305
1306 return line_top_y + line_height;
1307 }
1308
1309
1310 /* Return 1 if position CHARPOS is visible in window W.
1311 CHARPOS < 0 means return info about WINDOW_END position.
1312 If visible, set *X and *Y to pixel coordinates of top left corner.
1313 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1314 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1315
1316 int
1317 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1318 struct window *w;
1319 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1320 {
1321 struct it it;
1322 struct text_pos top;
1323 int visible_p = 0;
1324 struct buffer *old_buffer = NULL;
1325
1326 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1327 return visible_p;
1328
1329 if (XBUFFER (w->buffer) != current_buffer)
1330 {
1331 old_buffer = current_buffer;
1332 set_buffer_internal_1 (XBUFFER (w->buffer));
1333 }
1334
1335 SET_TEXT_POS_FROM_MARKER (top, w->start);
1336
1337 /* Compute exact mode line heights. */
1338 if (WINDOW_WANTS_MODELINE_P (w))
1339 current_mode_line_height
1340 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1341 current_buffer->mode_line_format);
1342
1343 if (WINDOW_WANTS_HEADER_LINE_P (w))
1344 current_header_line_height
1345 = display_mode_line (w, HEADER_LINE_FACE_ID,
1346 current_buffer->header_line_format);
1347
1348 start_display (&it, w, top);
1349 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1350 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1351
1352 /* Note that we may overshoot because of invisible text. */
1353 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1354 {
1355 int top_x = it.current_x;
1356 int top_y = it.current_y;
1357 int bottom_y = (last_height = 0, line_bottom_y (&it));
1358 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1359
1360 if (top_y < window_top_y)
1361 visible_p = bottom_y > window_top_y;
1362 else if (top_y < it.last_visible_y)
1363 visible_p = 1;
1364 if (visible_p)
1365 {
1366 if (it.method == GET_FROM_BUFFER)
1367 {
1368 Lisp_Object window, prop;
1369
1370 XSETWINDOW (window, w);
1371 prop = Fget_char_property (make_number (it.position.charpos),
1372 Qinvisible, window);
1373
1374 /* If charpos coincides with invisible text covered with an
1375 ellipsis, use the first glyph of the ellipsis to compute
1376 the pixel positions. */
1377 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1378 {
1379 struct glyph_row *row = it.glyph_row;
1380 struct glyph *glyph = row->glyphs[TEXT_AREA];
1381 struct glyph *end = glyph + row->used[TEXT_AREA];
1382 int x = row->x;
1383
1384 for (; glyph < end && glyph->charpos < charpos; glyph++)
1385 x += glyph->pixel_width;
1386
1387 top_x = x;
1388 }
1389 }
1390
1391 *x = top_x;
1392 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1393 *rtop = max (0, window_top_y - top_y);
1394 *rbot = max (0, bottom_y - it.last_visible_y);
1395 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1396 - max (top_y, window_top_y)));
1397 *vpos = it.vpos;
1398 }
1399 }
1400 else
1401 {
1402 struct it it2;
1403
1404 it2 = it;
1405 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1406 move_it_by_lines (&it, 1, 0);
1407 if (charpos < IT_CHARPOS (it)
1408 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1409 {
1410 visible_p = 1;
1411 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1412 *x = it2.current_x;
1413 *y = it2.current_y + it2.max_ascent - it2.ascent;
1414 *rtop = max (0, -it2.current_y);
1415 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1416 - it.last_visible_y));
1417 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1418 it.last_visible_y)
1419 - max (it2.current_y,
1420 WINDOW_HEADER_LINE_HEIGHT (w))));
1421 *vpos = it2.vpos;
1422 }
1423 }
1424
1425 if (old_buffer)
1426 set_buffer_internal_1 (old_buffer);
1427
1428 current_header_line_height = current_mode_line_height = -1;
1429
1430 if (visible_p && XFASTINT (w->hscroll) > 0)
1431 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1432
1433 #if 0
1434 /* Debugging code. */
1435 if (visible_p)
1436 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1437 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1438 else
1439 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1440 #endif
1441
1442 return visible_p;
1443 }
1444
1445
1446 /* Return the next character from STR which is MAXLEN bytes long.
1447 Return in *LEN the length of the character. This is like
1448 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1449 we find one, we return a `?', but with the length of the invalid
1450 character. */
1451
1452 static INLINE int
1453 string_char_and_length (str, maxlen, len)
1454 const unsigned char *str;
1455 int maxlen, *len;
1456 {
1457 int c;
1458
1459 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1460 if (!CHAR_VALID_P (c, 1))
1461 /* We may not change the length here because other places in Emacs
1462 don't use this function, i.e. they silently accept invalid
1463 characters. */
1464 c = '?';
1465
1466 return c;
1467 }
1468
1469
1470
1471 /* Given a position POS containing a valid character and byte position
1472 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1473
1474 static struct text_pos
1475 string_pos_nchars_ahead (pos, string, nchars)
1476 struct text_pos pos;
1477 Lisp_Object string;
1478 int nchars;
1479 {
1480 xassert (STRINGP (string) && nchars >= 0);
1481
1482 if (STRING_MULTIBYTE (string))
1483 {
1484 int rest = SBYTES (string) - BYTEPOS (pos);
1485 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1486 int len;
1487
1488 while (nchars--)
1489 {
1490 string_char_and_length (p, rest, &len);
1491 p += len, rest -= len;
1492 xassert (rest >= 0);
1493 CHARPOS (pos) += 1;
1494 BYTEPOS (pos) += len;
1495 }
1496 }
1497 else
1498 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1499
1500 return pos;
1501 }
1502
1503
1504 /* Value is the text position, i.e. character and byte position,
1505 for character position CHARPOS in STRING. */
1506
1507 static INLINE struct text_pos
1508 string_pos (charpos, string)
1509 int charpos;
1510 Lisp_Object string;
1511 {
1512 struct text_pos pos;
1513 xassert (STRINGP (string));
1514 xassert (charpos >= 0);
1515 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1516 return pos;
1517 }
1518
1519
1520 /* Value is a text position, i.e. character and byte position, for
1521 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1522 means recognize multibyte characters. */
1523
1524 static struct text_pos
1525 c_string_pos (charpos, s, multibyte_p)
1526 int charpos;
1527 unsigned char *s;
1528 int multibyte_p;
1529 {
1530 struct text_pos pos;
1531
1532 xassert (s != NULL);
1533 xassert (charpos >= 0);
1534
1535 if (multibyte_p)
1536 {
1537 int rest = strlen (s), len;
1538
1539 SET_TEXT_POS (pos, 0, 0);
1540 while (charpos--)
1541 {
1542 string_char_and_length (s, rest, &len);
1543 s += len, rest -= len;
1544 xassert (rest >= 0);
1545 CHARPOS (pos) += 1;
1546 BYTEPOS (pos) += len;
1547 }
1548 }
1549 else
1550 SET_TEXT_POS (pos, charpos, charpos);
1551
1552 return pos;
1553 }
1554
1555
1556 /* Value is the number of characters in C string S. MULTIBYTE_P
1557 non-zero means recognize multibyte characters. */
1558
1559 static int
1560 number_of_chars (s, multibyte_p)
1561 unsigned char *s;
1562 int multibyte_p;
1563 {
1564 int nchars;
1565
1566 if (multibyte_p)
1567 {
1568 int rest = strlen (s), len;
1569 unsigned char *p = (unsigned char *) s;
1570
1571 for (nchars = 0; rest > 0; ++nchars)
1572 {
1573 string_char_and_length (p, rest, &len);
1574 rest -= len, p += len;
1575 }
1576 }
1577 else
1578 nchars = strlen (s);
1579
1580 return nchars;
1581 }
1582
1583
1584 /* Compute byte position NEWPOS->bytepos corresponding to
1585 NEWPOS->charpos. POS is a known position in string STRING.
1586 NEWPOS->charpos must be >= POS.charpos. */
1587
1588 static void
1589 compute_string_pos (newpos, pos, string)
1590 struct text_pos *newpos, pos;
1591 Lisp_Object string;
1592 {
1593 xassert (STRINGP (string));
1594 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1595
1596 if (STRING_MULTIBYTE (string))
1597 *newpos = string_pos_nchars_ahead (pos, string,
1598 CHARPOS (*newpos) - CHARPOS (pos));
1599 else
1600 BYTEPOS (*newpos) = CHARPOS (*newpos);
1601 }
1602
1603 /* EXPORT:
1604 Return an estimation of the pixel height of mode or top lines on
1605 frame F. FACE_ID specifies what line's height to estimate. */
1606
1607 int
1608 estimate_mode_line_height (f, face_id)
1609 struct frame *f;
1610 enum face_id face_id;
1611 {
1612 #ifdef HAVE_WINDOW_SYSTEM
1613 if (FRAME_WINDOW_P (f))
1614 {
1615 int height = FONT_HEIGHT (FRAME_FONT (f));
1616
1617 /* This function is called so early when Emacs starts that the face
1618 cache and mode line face are not yet initialized. */
1619 if (FRAME_FACE_CACHE (f))
1620 {
1621 struct face *face = FACE_FROM_ID (f, face_id);
1622 if (face)
1623 {
1624 if (face->font)
1625 height = FONT_HEIGHT (face->font);
1626 if (face->box_line_width > 0)
1627 height += 2 * face->box_line_width;
1628 }
1629 }
1630
1631 return height;
1632 }
1633 #endif
1634
1635 return 1;
1636 }
1637
1638 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1639 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1640 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1641 not force the value into range. */
1642
1643 void
1644 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1645 FRAME_PTR f;
1646 register int pix_x, pix_y;
1647 int *x, *y;
1648 NativeRectangle *bounds;
1649 int noclip;
1650 {
1651
1652 #ifdef HAVE_WINDOW_SYSTEM
1653 if (FRAME_WINDOW_P (f))
1654 {
1655 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1656 even for negative values. */
1657 if (pix_x < 0)
1658 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1659 if (pix_y < 0)
1660 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1661
1662 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1663 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1664
1665 if (bounds)
1666 STORE_NATIVE_RECT (*bounds,
1667 FRAME_COL_TO_PIXEL_X (f, pix_x),
1668 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1669 FRAME_COLUMN_WIDTH (f) - 1,
1670 FRAME_LINE_HEIGHT (f) - 1);
1671
1672 if (!noclip)
1673 {
1674 if (pix_x < 0)
1675 pix_x = 0;
1676 else if (pix_x > FRAME_TOTAL_COLS (f))
1677 pix_x = FRAME_TOTAL_COLS (f);
1678
1679 if (pix_y < 0)
1680 pix_y = 0;
1681 else if (pix_y > FRAME_LINES (f))
1682 pix_y = FRAME_LINES (f);
1683 }
1684 }
1685 #endif
1686
1687 *x = pix_x;
1688 *y = pix_y;
1689 }
1690
1691
1692 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1693 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1694 can't tell the positions because W's display is not up to date,
1695 return 0. */
1696
1697 int
1698 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1699 struct window *w;
1700 int hpos, vpos;
1701 int *frame_x, *frame_y;
1702 {
1703 #ifdef HAVE_WINDOW_SYSTEM
1704 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1705 {
1706 int success_p;
1707
1708 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1709 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1710
1711 if (display_completed)
1712 {
1713 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1714 struct glyph *glyph = row->glyphs[TEXT_AREA];
1715 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1716
1717 hpos = row->x;
1718 vpos = row->y;
1719 while (glyph < end)
1720 {
1721 hpos += glyph->pixel_width;
1722 ++glyph;
1723 }
1724
1725 /* If first glyph is partially visible, its first visible position is still 0. */
1726 if (hpos < 0)
1727 hpos = 0;
1728
1729 success_p = 1;
1730 }
1731 else
1732 {
1733 hpos = vpos = 0;
1734 success_p = 0;
1735 }
1736
1737 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1738 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1739 return success_p;
1740 }
1741 #endif
1742
1743 *frame_x = hpos;
1744 *frame_y = vpos;
1745 return 1;
1746 }
1747
1748
1749 #ifdef HAVE_WINDOW_SYSTEM
1750
1751 /* Find the glyph under window-relative coordinates X/Y in window W.
1752 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1753 strings. Return in *HPOS and *VPOS the row and column number of
1754 the glyph found. Return in *AREA the glyph area containing X.
1755 Value is a pointer to the glyph found or null if X/Y is not on
1756 text, or we can't tell because W's current matrix is not up to
1757 date. */
1758
1759 static
1760 struct glyph *
1761 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1762 struct window *w;
1763 int x, y;
1764 int *hpos, *vpos, *dx, *dy, *area;
1765 {
1766 struct glyph *glyph, *end;
1767 struct glyph_row *row = NULL;
1768 int x0, i;
1769
1770 /* Find row containing Y. Give up if some row is not enabled. */
1771 for (i = 0; i < w->current_matrix->nrows; ++i)
1772 {
1773 row = MATRIX_ROW (w->current_matrix, i);
1774 if (!row->enabled_p)
1775 return NULL;
1776 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1777 break;
1778 }
1779
1780 *vpos = i;
1781 *hpos = 0;
1782
1783 /* Give up if Y is not in the window. */
1784 if (i == w->current_matrix->nrows)
1785 return NULL;
1786
1787 /* Get the glyph area containing X. */
1788 if (w->pseudo_window_p)
1789 {
1790 *area = TEXT_AREA;
1791 x0 = 0;
1792 }
1793 else
1794 {
1795 if (x < window_box_left_offset (w, TEXT_AREA))
1796 {
1797 *area = LEFT_MARGIN_AREA;
1798 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1799 }
1800 else if (x < window_box_right_offset (w, TEXT_AREA))
1801 {
1802 *area = TEXT_AREA;
1803 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1804 }
1805 else
1806 {
1807 *area = RIGHT_MARGIN_AREA;
1808 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1809 }
1810 }
1811
1812 /* Find glyph containing X. */
1813 glyph = row->glyphs[*area];
1814 end = glyph + row->used[*area];
1815 x -= x0;
1816 while (glyph < end && x >= glyph->pixel_width)
1817 {
1818 x -= glyph->pixel_width;
1819 ++glyph;
1820 }
1821
1822 if (glyph == end)
1823 return NULL;
1824
1825 if (dx)
1826 {
1827 *dx = x;
1828 *dy = y - (row->y + row->ascent - glyph->ascent);
1829 }
1830
1831 *hpos = glyph - row->glyphs[*area];
1832 return glyph;
1833 }
1834
1835
1836 /* EXPORT:
1837 Convert frame-relative x/y to coordinates relative to window W.
1838 Takes pseudo-windows into account. */
1839
1840 void
1841 frame_to_window_pixel_xy (w, x, y)
1842 struct window *w;
1843 int *x, *y;
1844 {
1845 if (w->pseudo_window_p)
1846 {
1847 /* A pseudo-window is always full-width, and starts at the
1848 left edge of the frame, plus a frame border. */
1849 struct frame *f = XFRAME (w->frame);
1850 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1851 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1852 }
1853 else
1854 {
1855 *x -= WINDOW_LEFT_EDGE_X (w);
1856 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1857 }
1858 }
1859
1860 /* EXPORT:
1861 Return in RECTS[] at most N clipping rectangles for glyph string S.
1862 Return the number of stored rectangles. */
1863
1864 int
1865 get_glyph_string_clip_rects (s, rects, n)
1866 struct glyph_string *s;
1867 NativeRectangle *rects;
1868 int n;
1869 {
1870 XRectangle r;
1871
1872 if (n <= 0)
1873 return 0;
1874
1875 if (s->row->full_width_p)
1876 {
1877 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1878 r.x = WINDOW_LEFT_EDGE_X (s->w);
1879 r.width = WINDOW_TOTAL_WIDTH (s->w);
1880
1881 /* Unless displaying a mode or menu bar line, which are always
1882 fully visible, clip to the visible part of the row. */
1883 if (s->w->pseudo_window_p)
1884 r.height = s->row->visible_height;
1885 else
1886 r.height = s->height;
1887 }
1888 else
1889 {
1890 /* This is a text line that may be partially visible. */
1891 r.x = window_box_left (s->w, s->area);
1892 r.width = window_box_width (s->w, s->area);
1893 r.height = s->row->visible_height;
1894 }
1895
1896 if (s->clip_head)
1897 if (r.x < s->clip_head->x)
1898 {
1899 if (r.width >= s->clip_head->x - r.x)
1900 r.width -= s->clip_head->x - r.x;
1901 else
1902 r.width = 0;
1903 r.x = s->clip_head->x;
1904 }
1905 if (s->clip_tail)
1906 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1907 {
1908 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1909 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1910 else
1911 r.width = 0;
1912 }
1913
1914 /* If S draws overlapping rows, it's sufficient to use the top and
1915 bottom of the window for clipping because this glyph string
1916 intentionally draws over other lines. */
1917 if (s->for_overlaps)
1918 {
1919 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1920 r.height = window_text_bottom_y (s->w) - r.y;
1921
1922 /* Alas, the above simple strategy does not work for the
1923 environments with anti-aliased text: if the same text is
1924 drawn onto the same place multiple times, it gets thicker.
1925 If the overlap we are processing is for the erased cursor, we
1926 take the intersection with the rectagle of the cursor. */
1927 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1928 {
1929 XRectangle rc, r_save = r;
1930
1931 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1932 rc.y = s->w->phys_cursor.y;
1933 rc.width = s->w->phys_cursor_width;
1934 rc.height = s->w->phys_cursor_height;
1935
1936 x_intersect_rectangles (&r_save, &rc, &r);
1937 }
1938 }
1939 else
1940 {
1941 /* Don't use S->y for clipping because it doesn't take partially
1942 visible lines into account. For example, it can be negative for
1943 partially visible lines at the top of a window. */
1944 if (!s->row->full_width_p
1945 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1946 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1947 else
1948 r.y = max (0, s->row->y);
1949
1950 /* If drawing a tool-bar window, draw it over the internal border
1951 at the top of the window. */
1952 if (WINDOWP (s->f->tool_bar_window)
1953 && s->w == XWINDOW (s->f->tool_bar_window))
1954 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1955 }
1956
1957 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1958
1959 /* If drawing the cursor, don't let glyph draw outside its
1960 advertised boundaries. Cleartype does this under some circumstances. */
1961 if (s->hl == DRAW_CURSOR)
1962 {
1963 struct glyph *glyph = s->first_glyph;
1964 int height, max_y;
1965
1966 if (s->x > r.x)
1967 {
1968 r.width -= s->x - r.x;
1969 r.x = s->x;
1970 }
1971 r.width = min (r.width, glyph->pixel_width);
1972
1973 /* If r.y is below window bottom, ensure that we still see a cursor. */
1974 height = min (glyph->ascent + glyph->descent,
1975 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1976 max_y = window_text_bottom_y (s->w) - height;
1977 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1978 if (s->ybase - glyph->ascent > max_y)
1979 {
1980 r.y = max_y;
1981 r.height = height;
1982 }
1983 else
1984 {
1985 /* Don't draw cursor glyph taller than our actual glyph. */
1986 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1987 if (height < r.height)
1988 {
1989 max_y = r.y + r.height;
1990 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1991 r.height = min (max_y - r.y, height);
1992 }
1993 }
1994 }
1995
1996 if (s->row->clip)
1997 {
1998 XRectangle r_save = r;
1999
2000 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2001 r.width = 0;
2002 }
2003
2004 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2005 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2006 {
2007 #ifdef CONVERT_FROM_XRECT
2008 CONVERT_FROM_XRECT (r, *rects);
2009 #else
2010 *rects = r;
2011 #endif
2012 return 1;
2013 }
2014 else
2015 {
2016 /* If we are processing overlapping and allowed to return
2017 multiple clipping rectangles, we exclude the row of the glyph
2018 string from the clipping rectangle. This is to avoid drawing
2019 the same text on the environment with anti-aliasing. */
2020 #ifdef CONVERT_FROM_XRECT
2021 XRectangle rs[2];
2022 #else
2023 XRectangle *rs = rects;
2024 #endif
2025 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2026
2027 if (s->for_overlaps & OVERLAPS_PRED)
2028 {
2029 rs[i] = r;
2030 if (r.y + r.height > row_y)
2031 {
2032 if (r.y < row_y)
2033 rs[i].height = row_y - r.y;
2034 else
2035 rs[i].height = 0;
2036 }
2037 i++;
2038 }
2039 if (s->for_overlaps & OVERLAPS_SUCC)
2040 {
2041 rs[i] = r;
2042 if (r.y < row_y + s->row->visible_height)
2043 {
2044 if (r.y + r.height > row_y + s->row->visible_height)
2045 {
2046 rs[i].y = row_y + s->row->visible_height;
2047 rs[i].height = r.y + r.height - rs[i].y;
2048 }
2049 else
2050 rs[i].height = 0;
2051 }
2052 i++;
2053 }
2054
2055 n = i;
2056 #ifdef CONVERT_FROM_XRECT
2057 for (i = 0; i < n; i++)
2058 CONVERT_FROM_XRECT (rs[i], rects[i]);
2059 #endif
2060 return n;
2061 }
2062 }
2063
2064 /* EXPORT:
2065 Return in *NR the clipping rectangle for glyph string S. */
2066
2067 void
2068 get_glyph_string_clip_rect (s, nr)
2069 struct glyph_string *s;
2070 NativeRectangle *nr;
2071 {
2072 get_glyph_string_clip_rects (s, nr, 1);
2073 }
2074
2075
2076 /* EXPORT:
2077 Return the position and height of the phys cursor in window W.
2078 Set w->phys_cursor_width to width of phys cursor.
2079 */
2080
2081 void
2082 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2083 struct window *w;
2084 struct glyph_row *row;
2085 struct glyph *glyph;
2086 int *xp, *yp, *heightp;
2087 {
2088 struct frame *f = XFRAME (WINDOW_FRAME (w));
2089 int x, y, wd, h, h0, y0;
2090
2091 /* Compute the width of the rectangle to draw. If on a stretch
2092 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2093 rectangle as wide as the glyph, but use a canonical character
2094 width instead. */
2095 wd = glyph->pixel_width - 1;
2096 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2097 wd++; /* Why? */
2098 #endif
2099
2100 x = w->phys_cursor.x;
2101 if (x < 0)
2102 {
2103 wd += x;
2104 x = 0;
2105 }
2106
2107 if (glyph->type == STRETCH_GLYPH
2108 && !x_stretch_cursor_p)
2109 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2110 w->phys_cursor_width = wd;
2111
2112 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2113
2114 /* If y is below window bottom, ensure that we still see a cursor. */
2115 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2116
2117 h = max (h0, glyph->ascent + glyph->descent);
2118 h0 = min (h0, glyph->ascent + glyph->descent);
2119
2120 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2121 if (y < y0)
2122 {
2123 h = max (h - (y0 - y) + 1, h0);
2124 y = y0 - 1;
2125 }
2126 else
2127 {
2128 y0 = window_text_bottom_y (w) - h0;
2129 if (y > y0)
2130 {
2131 h += y - y0;
2132 y = y0;
2133 }
2134 }
2135
2136 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2137 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2138 *heightp = h;
2139 }
2140
2141 /*
2142 * Remember which glyph the mouse is over.
2143 */
2144
2145 void
2146 remember_mouse_glyph (f, gx, gy, rect)
2147 struct frame *f;
2148 int gx, gy;
2149 NativeRectangle *rect;
2150 {
2151 Lisp_Object window;
2152 struct window *w;
2153 struct glyph_row *r, *gr, *end_row;
2154 enum window_part part;
2155 enum glyph_row_area area;
2156 int x, y, width, height;
2157
2158 /* Try to determine frame pixel position and size of the glyph under
2159 frame pixel coordinates X/Y on frame F. */
2160
2161 if (!f->glyphs_initialized_p
2162 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2163 NILP (window)))
2164 {
2165 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2166 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2167 goto virtual_glyph;
2168 }
2169
2170 w = XWINDOW (window);
2171 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2172 height = WINDOW_FRAME_LINE_HEIGHT (w);
2173
2174 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2175 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2176
2177 if (w->pseudo_window_p)
2178 {
2179 area = TEXT_AREA;
2180 part = ON_MODE_LINE; /* Don't adjust margin. */
2181 goto text_glyph;
2182 }
2183
2184 switch (part)
2185 {
2186 case ON_LEFT_MARGIN:
2187 area = LEFT_MARGIN_AREA;
2188 goto text_glyph;
2189
2190 case ON_RIGHT_MARGIN:
2191 area = RIGHT_MARGIN_AREA;
2192 goto text_glyph;
2193
2194 case ON_HEADER_LINE:
2195 case ON_MODE_LINE:
2196 gr = (part == ON_HEADER_LINE
2197 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2198 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2199 gy = gr->y;
2200 area = TEXT_AREA;
2201 goto text_glyph_row_found;
2202
2203 case ON_TEXT:
2204 area = TEXT_AREA;
2205
2206 text_glyph:
2207 gr = 0; gy = 0;
2208 for (; r <= end_row && r->enabled_p; ++r)
2209 if (r->y + r->height > y)
2210 {
2211 gr = r; gy = r->y;
2212 break;
2213 }
2214
2215 text_glyph_row_found:
2216 if (gr && gy <= y)
2217 {
2218 struct glyph *g = gr->glyphs[area];
2219 struct glyph *end = g + gr->used[area];
2220
2221 height = gr->height;
2222 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2223 if (gx + g->pixel_width > x)
2224 break;
2225
2226 if (g < end)
2227 {
2228 if (g->type == IMAGE_GLYPH)
2229 {
2230 /* Don't remember when mouse is over image, as
2231 image may have hot-spots. */
2232 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2233 return;
2234 }
2235 width = g->pixel_width;
2236 }
2237 else
2238 {
2239 /* Use nominal char spacing at end of line. */
2240 x -= gx;
2241 gx += (x / width) * width;
2242 }
2243
2244 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2245 gx += window_box_left_offset (w, area);
2246 }
2247 else
2248 {
2249 /* Use nominal line height at end of window. */
2250 gx = (x / width) * width;
2251 y -= gy;
2252 gy += (y / height) * height;
2253 }
2254 break;
2255
2256 case ON_LEFT_FRINGE:
2257 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2258 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2259 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2260 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2261 goto row_glyph;
2262
2263 case ON_RIGHT_FRINGE:
2264 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2265 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2266 : window_box_right_offset (w, TEXT_AREA));
2267 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2268 goto row_glyph;
2269
2270 case ON_SCROLL_BAR:
2271 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2272 ? 0
2273 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2274 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2275 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2276 : 0)));
2277 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2278
2279 row_glyph:
2280 gr = 0, gy = 0;
2281 for (; r <= end_row && r->enabled_p; ++r)
2282 if (r->y + r->height > y)
2283 {
2284 gr = r; gy = r->y;
2285 break;
2286 }
2287
2288 if (gr && gy <= y)
2289 height = gr->height;
2290 else
2291 {
2292 /* Use nominal line height at end of window. */
2293 y -= gy;
2294 gy += (y / height) * height;
2295 }
2296 break;
2297
2298 default:
2299 ;
2300 virtual_glyph:
2301 /* If there is no glyph under the mouse, then we divide the screen
2302 into a grid of the smallest glyph in the frame, and use that
2303 as our "glyph". */
2304
2305 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2306 round down even for negative values. */
2307 if (gx < 0)
2308 gx -= width - 1;
2309 if (gy < 0)
2310 gy -= height - 1;
2311
2312 gx = (gx / width) * width;
2313 gy = (gy / height) * height;
2314
2315 goto store_rect;
2316 }
2317
2318 gx += WINDOW_LEFT_EDGE_X (w);
2319 gy += WINDOW_TOP_EDGE_Y (w);
2320
2321 store_rect:
2322 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2323
2324 /* Visible feedback for debugging. */
2325 #if 0
2326 #if HAVE_X_WINDOWS
2327 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2328 f->output_data.x->normal_gc,
2329 gx, gy, width, height);
2330 #endif
2331 #endif
2332 }
2333
2334
2335 #endif /* HAVE_WINDOW_SYSTEM */
2336
2337 \f
2338 /***********************************************************************
2339 Lisp form evaluation
2340 ***********************************************************************/
2341
2342 /* Error handler for safe_eval and safe_call. */
2343
2344 static Lisp_Object
2345 safe_eval_handler (arg)
2346 Lisp_Object arg;
2347 {
2348 add_to_log ("Error during redisplay: %s", arg, Qnil);
2349 return Qnil;
2350 }
2351
2352
2353 /* Evaluate SEXPR and return the result, or nil if something went
2354 wrong. Prevent redisplay during the evaluation. */
2355
2356 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2357 Return the result, or nil if something went wrong. Prevent
2358 redisplay during the evaluation. */
2359
2360 Lisp_Object
2361 safe_call (nargs, args)
2362 int nargs;
2363 Lisp_Object *args;
2364 {
2365 Lisp_Object val;
2366
2367 if (inhibit_eval_during_redisplay)
2368 val = Qnil;
2369 else
2370 {
2371 int count = SPECPDL_INDEX ();
2372 struct gcpro gcpro1;
2373
2374 GCPRO1 (args[0]);
2375 gcpro1.nvars = nargs;
2376 specbind (Qinhibit_redisplay, Qt);
2377 /* Use Qt to ensure debugger does not run,
2378 so there is no possibility of wanting to redisplay. */
2379 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2380 safe_eval_handler);
2381 UNGCPRO;
2382 val = unbind_to (count, val);
2383 }
2384
2385 return val;
2386 }
2387
2388
2389 /* Call function FN with one argument ARG.
2390 Return the result, or nil if something went wrong. */
2391
2392 Lisp_Object
2393 safe_call1 (fn, arg)
2394 Lisp_Object fn, arg;
2395 {
2396 Lisp_Object args[2];
2397 args[0] = fn;
2398 args[1] = arg;
2399 return safe_call (2, args);
2400 }
2401
2402 static Lisp_Object Qeval;
2403
2404 Lisp_Object
2405 safe_eval (Lisp_Object sexpr)
2406 {
2407 return safe_call1 (Qeval, sexpr);
2408 }
2409
2410 /* Call function FN with one argument ARG.
2411 Return the result, or nil if something went wrong. */
2412
2413 Lisp_Object
2414 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2415 {
2416 Lisp_Object args[3];
2417 args[0] = fn;
2418 args[1] = arg1;
2419 args[2] = arg2;
2420 return safe_call (3, args);
2421 }
2422
2423
2424 \f
2425 /***********************************************************************
2426 Debugging
2427 ***********************************************************************/
2428
2429 #if 0
2430
2431 /* Define CHECK_IT to perform sanity checks on iterators.
2432 This is for debugging. It is too slow to do unconditionally. */
2433
2434 static void
2435 check_it (it)
2436 struct it *it;
2437 {
2438 if (it->method == GET_FROM_STRING)
2439 {
2440 xassert (STRINGP (it->string));
2441 xassert (IT_STRING_CHARPOS (*it) >= 0);
2442 }
2443 else
2444 {
2445 xassert (IT_STRING_CHARPOS (*it) < 0);
2446 if (it->method == GET_FROM_BUFFER)
2447 {
2448 /* Check that character and byte positions agree. */
2449 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2450 }
2451 }
2452
2453 if (it->dpvec)
2454 xassert (it->current.dpvec_index >= 0);
2455 else
2456 xassert (it->current.dpvec_index < 0);
2457 }
2458
2459 #define CHECK_IT(IT) check_it ((IT))
2460
2461 #else /* not 0 */
2462
2463 #define CHECK_IT(IT) (void) 0
2464
2465 #endif /* not 0 */
2466
2467
2468 #if GLYPH_DEBUG
2469
2470 /* Check that the window end of window W is what we expect it
2471 to be---the last row in the current matrix displaying text. */
2472
2473 static void
2474 check_window_end (w)
2475 struct window *w;
2476 {
2477 if (!MINI_WINDOW_P (w)
2478 && !NILP (w->window_end_valid))
2479 {
2480 struct glyph_row *row;
2481 xassert ((row = MATRIX_ROW (w->current_matrix,
2482 XFASTINT (w->window_end_vpos)),
2483 !row->enabled_p
2484 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2485 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2486 }
2487 }
2488
2489 #define CHECK_WINDOW_END(W) check_window_end ((W))
2490
2491 #else /* not GLYPH_DEBUG */
2492
2493 #define CHECK_WINDOW_END(W) (void) 0
2494
2495 #endif /* not GLYPH_DEBUG */
2496
2497
2498 \f
2499 /***********************************************************************
2500 Iterator initialization
2501 ***********************************************************************/
2502
2503 /* Initialize IT for displaying current_buffer in window W, starting
2504 at character position CHARPOS. CHARPOS < 0 means that no buffer
2505 position is specified which is useful when the iterator is assigned
2506 a position later. BYTEPOS is the byte position corresponding to
2507 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2508
2509 If ROW is not null, calls to produce_glyphs with IT as parameter
2510 will produce glyphs in that row.
2511
2512 BASE_FACE_ID is the id of a base face to use. It must be one of
2513 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2514 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2515 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2516
2517 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2518 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2519 will be initialized to use the corresponding mode line glyph row of
2520 the desired matrix of W. */
2521
2522 void
2523 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2524 struct it *it;
2525 struct window *w;
2526 int charpos, bytepos;
2527 struct glyph_row *row;
2528 enum face_id base_face_id;
2529 {
2530 int highlight_region_p;
2531 enum face_id remapped_base_face_id = base_face_id;
2532
2533 /* Some precondition checks. */
2534 xassert (w != NULL && it != NULL);
2535 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2536 && charpos <= ZV));
2537
2538 /* If face attributes have been changed since the last redisplay,
2539 free realized faces now because they depend on face definitions
2540 that might have changed. Don't free faces while there might be
2541 desired matrices pending which reference these faces. */
2542 if (face_change_count && !inhibit_free_realized_faces)
2543 {
2544 face_change_count = 0;
2545 free_all_realized_faces (Qnil);
2546 }
2547
2548 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2549 if (! NILP (Vface_remapping_alist))
2550 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2551
2552 /* Use one of the mode line rows of W's desired matrix if
2553 appropriate. */
2554 if (row == NULL)
2555 {
2556 if (base_face_id == MODE_LINE_FACE_ID
2557 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2558 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2559 else if (base_face_id == HEADER_LINE_FACE_ID)
2560 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2561 }
2562
2563 /* Clear IT. */
2564 bzero (it, sizeof *it);
2565 it->current.overlay_string_index = -1;
2566 it->current.dpvec_index = -1;
2567 it->base_face_id = remapped_base_face_id;
2568 it->string = Qnil;
2569 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2570
2571 /* The window in which we iterate over current_buffer: */
2572 XSETWINDOW (it->window, w);
2573 it->w = w;
2574 it->f = XFRAME (w->frame);
2575
2576 it->cmp_it.id = -1;
2577
2578 /* Extra space between lines (on window systems only). */
2579 if (base_face_id == DEFAULT_FACE_ID
2580 && FRAME_WINDOW_P (it->f))
2581 {
2582 if (NATNUMP (current_buffer->extra_line_spacing))
2583 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2584 else if (FLOATP (current_buffer->extra_line_spacing))
2585 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2586 * FRAME_LINE_HEIGHT (it->f));
2587 else if (it->f->extra_line_spacing > 0)
2588 it->extra_line_spacing = it->f->extra_line_spacing;
2589 it->max_extra_line_spacing = 0;
2590 }
2591
2592 /* If realized faces have been removed, e.g. because of face
2593 attribute changes of named faces, recompute them. When running
2594 in batch mode, the face cache of the initial frame is null. If
2595 we happen to get called, make a dummy face cache. */
2596 if (FRAME_FACE_CACHE (it->f) == NULL)
2597 init_frame_faces (it->f);
2598 if (FRAME_FACE_CACHE (it->f)->used == 0)
2599 recompute_basic_faces (it->f);
2600
2601 /* Current value of the `slice', `space-width', and 'height' properties. */
2602 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2603 it->space_width = Qnil;
2604 it->font_height = Qnil;
2605 it->override_ascent = -1;
2606
2607 /* Are control characters displayed as `^C'? */
2608 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2609
2610 /* -1 means everything between a CR and the following line end
2611 is invisible. >0 means lines indented more than this value are
2612 invisible. */
2613 it->selective = (INTEGERP (current_buffer->selective_display)
2614 ? XFASTINT (current_buffer->selective_display)
2615 : (!NILP (current_buffer->selective_display)
2616 ? -1 : 0));
2617 it->selective_display_ellipsis_p
2618 = !NILP (current_buffer->selective_display_ellipses);
2619
2620 /* Display table to use. */
2621 it->dp = window_display_table (w);
2622
2623 /* Are multibyte characters enabled in current_buffer? */
2624 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2625
2626 /* Non-zero if we should highlight the region. */
2627 highlight_region_p
2628 = (!NILP (Vtransient_mark_mode)
2629 && !NILP (current_buffer->mark_active)
2630 && XMARKER (current_buffer->mark)->buffer != 0);
2631
2632 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2633 start and end of a visible region in window IT->w. Set both to
2634 -1 to indicate no region. */
2635 if (highlight_region_p
2636 /* Maybe highlight only in selected window. */
2637 && (/* Either show region everywhere. */
2638 highlight_nonselected_windows
2639 /* Or show region in the selected window. */
2640 || w == XWINDOW (selected_window)
2641 /* Or show the region if we are in the mini-buffer and W is
2642 the window the mini-buffer refers to. */
2643 || (MINI_WINDOW_P (XWINDOW (selected_window))
2644 && WINDOWP (minibuf_selected_window)
2645 && w == XWINDOW (minibuf_selected_window))))
2646 {
2647 int charpos = marker_position (current_buffer->mark);
2648 it->region_beg_charpos = min (PT, charpos);
2649 it->region_end_charpos = max (PT, charpos);
2650 }
2651 else
2652 it->region_beg_charpos = it->region_end_charpos = -1;
2653
2654 /* Get the position at which the redisplay_end_trigger hook should
2655 be run, if it is to be run at all. */
2656 if (MARKERP (w->redisplay_end_trigger)
2657 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2658 it->redisplay_end_trigger_charpos
2659 = marker_position (w->redisplay_end_trigger);
2660 else if (INTEGERP (w->redisplay_end_trigger))
2661 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2662
2663 /* Correct bogus values of tab_width. */
2664 it->tab_width = XINT (current_buffer->tab_width);
2665 if (it->tab_width <= 0 || it->tab_width > 1000)
2666 it->tab_width = 8;
2667
2668 /* Are lines in the display truncated? */
2669 if (base_face_id != DEFAULT_FACE_ID
2670 || XINT (it->w->hscroll)
2671 || (! WINDOW_FULL_WIDTH_P (it->w)
2672 && ((!NILP (Vtruncate_partial_width_windows)
2673 && !INTEGERP (Vtruncate_partial_width_windows))
2674 || (INTEGERP (Vtruncate_partial_width_windows)
2675 && (WINDOW_TOTAL_COLS (it->w)
2676 < XINT (Vtruncate_partial_width_windows))))))
2677 it->line_wrap = TRUNCATE;
2678 else if (NILP (current_buffer->truncate_lines))
2679 it->line_wrap = NILP (current_buffer->word_wrap)
2680 ? WINDOW_WRAP : WORD_WRAP;
2681 else
2682 it->line_wrap = TRUNCATE;
2683
2684 /* Get dimensions of truncation and continuation glyphs. These are
2685 displayed as fringe bitmaps under X, so we don't need them for such
2686 frames. */
2687 if (!FRAME_WINDOW_P (it->f))
2688 {
2689 if (it->line_wrap == TRUNCATE)
2690 {
2691 /* We will need the truncation glyph. */
2692 xassert (it->glyph_row == NULL);
2693 produce_special_glyphs (it, IT_TRUNCATION);
2694 it->truncation_pixel_width = it->pixel_width;
2695 }
2696 else
2697 {
2698 /* We will need the continuation glyph. */
2699 xassert (it->glyph_row == NULL);
2700 produce_special_glyphs (it, IT_CONTINUATION);
2701 it->continuation_pixel_width = it->pixel_width;
2702 }
2703
2704 /* Reset these values to zero because the produce_special_glyphs
2705 above has changed them. */
2706 it->pixel_width = it->ascent = it->descent = 0;
2707 it->phys_ascent = it->phys_descent = 0;
2708 }
2709
2710 /* Set this after getting the dimensions of truncation and
2711 continuation glyphs, so that we don't produce glyphs when calling
2712 produce_special_glyphs, above. */
2713 it->glyph_row = row;
2714 it->area = TEXT_AREA;
2715
2716 /* Get the dimensions of the display area. The display area
2717 consists of the visible window area plus a horizontally scrolled
2718 part to the left of the window. All x-values are relative to the
2719 start of this total display area. */
2720 if (base_face_id != DEFAULT_FACE_ID)
2721 {
2722 /* Mode lines, menu bar in terminal frames. */
2723 it->first_visible_x = 0;
2724 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2725 }
2726 else
2727 {
2728 it->first_visible_x
2729 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2730 it->last_visible_x = (it->first_visible_x
2731 + window_box_width (w, TEXT_AREA));
2732
2733 /* If we truncate lines, leave room for the truncator glyph(s) at
2734 the right margin. Otherwise, leave room for the continuation
2735 glyph(s). Truncation and continuation glyphs are not inserted
2736 for window-based redisplay. */
2737 if (!FRAME_WINDOW_P (it->f))
2738 {
2739 if (it->line_wrap == TRUNCATE)
2740 it->last_visible_x -= it->truncation_pixel_width;
2741 else
2742 it->last_visible_x -= it->continuation_pixel_width;
2743 }
2744
2745 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2746 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2747 }
2748
2749 /* Leave room for a border glyph. */
2750 if (!FRAME_WINDOW_P (it->f)
2751 && !WINDOW_RIGHTMOST_P (it->w))
2752 it->last_visible_x -= 1;
2753
2754 it->last_visible_y = window_text_bottom_y (w);
2755
2756 /* For mode lines and alike, arrange for the first glyph having a
2757 left box line if the face specifies a box. */
2758 if (base_face_id != DEFAULT_FACE_ID)
2759 {
2760 struct face *face;
2761
2762 it->face_id = remapped_base_face_id;
2763
2764 /* If we have a boxed mode line, make the first character appear
2765 with a left box line. */
2766 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2767 if (face->box != FACE_NO_BOX)
2768 it->start_of_box_run_p = 1;
2769 }
2770
2771 /* If a buffer position was specified, set the iterator there,
2772 getting overlays and face properties from that position. */
2773 if (charpos >= BUF_BEG (current_buffer))
2774 {
2775 it->end_charpos = ZV;
2776 it->face_id = -1;
2777 IT_CHARPOS (*it) = charpos;
2778
2779 /* Compute byte position if not specified. */
2780 if (bytepos < charpos)
2781 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2782 else
2783 IT_BYTEPOS (*it) = bytepos;
2784
2785 it->start = it->current;
2786
2787 /* Compute faces etc. */
2788 reseat (it, it->current.pos, 1);
2789 }
2790
2791 CHECK_IT (it);
2792 }
2793
2794
2795 /* Initialize IT for the display of window W with window start POS. */
2796
2797 void
2798 start_display (it, w, pos)
2799 struct it *it;
2800 struct window *w;
2801 struct text_pos pos;
2802 {
2803 struct glyph_row *row;
2804 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2805
2806 row = w->desired_matrix->rows + first_vpos;
2807 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2808 it->first_vpos = first_vpos;
2809
2810 /* Don't reseat to previous visible line start if current start
2811 position is in a string or image. */
2812 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2813 {
2814 int start_at_line_beg_p;
2815 int first_y = it->current_y;
2816
2817 /* If window start is not at a line start, skip forward to POS to
2818 get the correct continuation lines width. */
2819 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2820 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2821 if (!start_at_line_beg_p)
2822 {
2823 int new_x;
2824
2825 reseat_at_previous_visible_line_start (it);
2826 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2827
2828 new_x = it->current_x + it->pixel_width;
2829
2830 /* If lines are continued, this line may end in the middle
2831 of a multi-glyph character (e.g. a control character
2832 displayed as \003, or in the middle of an overlay
2833 string). In this case move_it_to above will not have
2834 taken us to the start of the continuation line but to the
2835 end of the continued line. */
2836 if (it->current_x > 0
2837 && it->line_wrap != TRUNCATE /* Lines are continued. */
2838 && (/* And glyph doesn't fit on the line. */
2839 new_x > it->last_visible_x
2840 /* Or it fits exactly and we're on a window
2841 system frame. */
2842 || (new_x == it->last_visible_x
2843 && FRAME_WINDOW_P (it->f))))
2844 {
2845 if (it->current.dpvec_index >= 0
2846 || it->current.overlay_string_index >= 0)
2847 {
2848 set_iterator_to_next (it, 1);
2849 move_it_in_display_line_to (it, -1, -1, 0);
2850 }
2851
2852 it->continuation_lines_width += it->current_x;
2853 }
2854
2855 /* We're starting a new display line, not affected by the
2856 height of the continued line, so clear the appropriate
2857 fields in the iterator structure. */
2858 it->max_ascent = it->max_descent = 0;
2859 it->max_phys_ascent = it->max_phys_descent = 0;
2860
2861 it->current_y = first_y;
2862 it->vpos = 0;
2863 it->current_x = it->hpos = 0;
2864 }
2865 }
2866
2867 #if 0 /* Don't assert the following because start_display is sometimes
2868 called intentionally with a window start that is not at a
2869 line start. Please leave this code in as a comment. */
2870
2871 /* Window start should be on a line start, now. */
2872 xassert (it->continuation_lines_width
2873 || IT_CHARPOS (it) == BEGV
2874 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2875 #endif /* 0 */
2876 }
2877
2878
2879 /* Return 1 if POS is a position in ellipses displayed for invisible
2880 text. W is the window we display, for text property lookup. */
2881
2882 static int
2883 in_ellipses_for_invisible_text_p (pos, w)
2884 struct display_pos *pos;
2885 struct window *w;
2886 {
2887 Lisp_Object prop, window;
2888 int ellipses_p = 0;
2889 int charpos = CHARPOS (pos->pos);
2890
2891 /* If POS specifies a position in a display vector, this might
2892 be for an ellipsis displayed for invisible text. We won't
2893 get the iterator set up for delivering that ellipsis unless
2894 we make sure that it gets aware of the invisible text. */
2895 if (pos->dpvec_index >= 0
2896 && pos->overlay_string_index < 0
2897 && CHARPOS (pos->string_pos) < 0
2898 && charpos > BEGV
2899 && (XSETWINDOW (window, w),
2900 prop = Fget_char_property (make_number (charpos),
2901 Qinvisible, window),
2902 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2903 {
2904 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2905 window);
2906 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2907 }
2908
2909 return ellipses_p;
2910 }
2911
2912
2913 /* Initialize IT for stepping through current_buffer in window W,
2914 starting at position POS that includes overlay string and display
2915 vector/ control character translation position information. Value
2916 is zero if there are overlay strings with newlines at POS. */
2917
2918 static int
2919 init_from_display_pos (it, w, pos)
2920 struct it *it;
2921 struct window *w;
2922 struct display_pos *pos;
2923 {
2924 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2925 int i, overlay_strings_with_newlines = 0;
2926
2927 /* If POS specifies a position in a display vector, this might
2928 be for an ellipsis displayed for invisible text. We won't
2929 get the iterator set up for delivering that ellipsis unless
2930 we make sure that it gets aware of the invisible text. */
2931 if (in_ellipses_for_invisible_text_p (pos, w))
2932 {
2933 --charpos;
2934 bytepos = 0;
2935 }
2936
2937 /* Keep in mind: the call to reseat in init_iterator skips invisible
2938 text, so we might end up at a position different from POS. This
2939 is only a problem when POS is a row start after a newline and an
2940 overlay starts there with an after-string, and the overlay has an
2941 invisible property. Since we don't skip invisible text in
2942 display_line and elsewhere immediately after consuming the
2943 newline before the row start, such a POS will not be in a string,
2944 but the call to init_iterator below will move us to the
2945 after-string. */
2946 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2947
2948 /* This only scans the current chunk -- it should scan all chunks.
2949 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2950 to 16 in 22.1 to make this a lesser problem. */
2951 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2952 {
2953 const char *s = SDATA (it->overlay_strings[i]);
2954 const char *e = s + SBYTES (it->overlay_strings[i]);
2955
2956 while (s < e && *s != '\n')
2957 ++s;
2958
2959 if (s < e)
2960 {
2961 overlay_strings_with_newlines = 1;
2962 break;
2963 }
2964 }
2965
2966 /* If position is within an overlay string, set up IT to the right
2967 overlay string. */
2968 if (pos->overlay_string_index >= 0)
2969 {
2970 int relative_index;
2971
2972 /* If the first overlay string happens to have a `display'
2973 property for an image, the iterator will be set up for that
2974 image, and we have to undo that setup first before we can
2975 correct the overlay string index. */
2976 if (it->method == GET_FROM_IMAGE)
2977 pop_it (it);
2978
2979 /* We already have the first chunk of overlay strings in
2980 IT->overlay_strings. Load more until the one for
2981 pos->overlay_string_index is in IT->overlay_strings. */
2982 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2983 {
2984 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2985 it->current.overlay_string_index = 0;
2986 while (n--)
2987 {
2988 load_overlay_strings (it, 0);
2989 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2990 }
2991 }
2992
2993 it->current.overlay_string_index = pos->overlay_string_index;
2994 relative_index = (it->current.overlay_string_index
2995 % OVERLAY_STRING_CHUNK_SIZE);
2996 it->string = it->overlay_strings[relative_index];
2997 xassert (STRINGP (it->string));
2998 it->current.string_pos = pos->string_pos;
2999 it->method = GET_FROM_STRING;
3000 }
3001
3002 if (CHARPOS (pos->string_pos) >= 0)
3003 {
3004 /* Recorded position is not in an overlay string, but in another
3005 string. This can only be a string from a `display' property.
3006 IT should already be filled with that string. */
3007 it->current.string_pos = pos->string_pos;
3008 xassert (STRINGP (it->string));
3009 }
3010
3011 /* Restore position in display vector translations, control
3012 character translations or ellipses. */
3013 if (pos->dpvec_index >= 0)
3014 {
3015 if (it->dpvec == NULL)
3016 get_next_display_element (it);
3017 xassert (it->dpvec && it->current.dpvec_index == 0);
3018 it->current.dpvec_index = pos->dpvec_index;
3019 }
3020
3021 CHECK_IT (it);
3022 return !overlay_strings_with_newlines;
3023 }
3024
3025
3026 /* Initialize IT for stepping through current_buffer in window W
3027 starting at ROW->start. */
3028
3029 static void
3030 init_to_row_start (it, w, row)
3031 struct it *it;
3032 struct window *w;
3033 struct glyph_row *row;
3034 {
3035 init_from_display_pos (it, w, &row->start);
3036 it->start = row->start;
3037 it->continuation_lines_width = row->continuation_lines_width;
3038 CHECK_IT (it);
3039 }
3040
3041
3042 /* Initialize IT for stepping through current_buffer in window W
3043 starting in the line following ROW, i.e. starting at ROW->end.
3044 Value is zero if there are overlay strings with newlines at ROW's
3045 end position. */
3046
3047 static int
3048 init_to_row_end (it, w, row)
3049 struct it *it;
3050 struct window *w;
3051 struct glyph_row *row;
3052 {
3053 int success = 0;
3054
3055 if (init_from_display_pos (it, w, &row->end))
3056 {
3057 if (row->continued_p)
3058 it->continuation_lines_width
3059 = row->continuation_lines_width + row->pixel_width;
3060 CHECK_IT (it);
3061 success = 1;
3062 }
3063
3064 return success;
3065 }
3066
3067
3068
3069 \f
3070 /***********************************************************************
3071 Text properties
3072 ***********************************************************************/
3073
3074 /* Called when IT reaches IT->stop_charpos. Handle text property and
3075 overlay changes. Set IT->stop_charpos to the next position where
3076 to stop. */
3077
3078 static void
3079 handle_stop (it)
3080 struct it *it;
3081 {
3082 enum prop_handled handled;
3083 int handle_overlay_change_p;
3084 struct props *p;
3085
3086 it->dpvec = NULL;
3087 it->current.dpvec_index = -1;
3088 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3089 it->ignore_overlay_strings_at_pos_p = 0;
3090 it->ellipsis_p = 0;
3091
3092 /* Use face of preceding text for ellipsis (if invisible) */
3093 if (it->selective_display_ellipsis_p)
3094 it->saved_face_id = it->face_id;
3095
3096 do
3097 {
3098 handled = HANDLED_NORMALLY;
3099
3100 /* Call text property handlers. */
3101 for (p = it_props; p->handler; ++p)
3102 {
3103 handled = p->handler (it);
3104
3105 if (handled == HANDLED_RECOMPUTE_PROPS)
3106 break;
3107 else if (handled == HANDLED_RETURN)
3108 {
3109 /* We still want to show before and after strings from
3110 overlays even if the actual buffer text is replaced. */
3111 if (!handle_overlay_change_p
3112 || it->sp > 1
3113 || !get_overlay_strings_1 (it, 0, 0))
3114 {
3115 if (it->ellipsis_p)
3116 setup_for_ellipsis (it, 0);
3117 /* When handling a display spec, we might load an
3118 empty string. In that case, discard it here. We
3119 used to discard it in handle_single_display_spec,
3120 but that causes get_overlay_strings_1, above, to
3121 ignore overlay strings that we must check. */
3122 if (STRINGP (it->string) && !SCHARS (it->string))
3123 pop_it (it);
3124 return;
3125 }
3126 else if (STRINGP (it->string) && !SCHARS (it->string))
3127 pop_it (it);
3128 else
3129 {
3130 it->ignore_overlay_strings_at_pos_p = 1;
3131 it->string_from_display_prop_p = 0;
3132 handle_overlay_change_p = 0;
3133 }
3134 handled = HANDLED_RECOMPUTE_PROPS;
3135 break;
3136 }
3137 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3138 handle_overlay_change_p = 0;
3139 }
3140
3141 if (handled != HANDLED_RECOMPUTE_PROPS)
3142 {
3143 /* Don't check for overlay strings below when set to deliver
3144 characters from a display vector. */
3145 if (it->method == GET_FROM_DISPLAY_VECTOR)
3146 handle_overlay_change_p = 0;
3147
3148 /* Handle overlay changes.
3149 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3150 if it finds overlays. */
3151 if (handle_overlay_change_p)
3152 handled = handle_overlay_change (it);
3153 }
3154
3155 if (it->ellipsis_p)
3156 {
3157 setup_for_ellipsis (it, 0);
3158 break;
3159 }
3160 }
3161 while (handled == HANDLED_RECOMPUTE_PROPS);
3162
3163 /* Determine where to stop next. */
3164 if (handled == HANDLED_NORMALLY)
3165 compute_stop_pos (it);
3166 }
3167
3168
3169 /* Compute IT->stop_charpos from text property and overlay change
3170 information for IT's current position. */
3171
3172 static void
3173 compute_stop_pos (it)
3174 struct it *it;
3175 {
3176 register INTERVAL iv, next_iv;
3177 Lisp_Object object, limit, position;
3178 EMACS_INT charpos, bytepos;
3179
3180 /* If nowhere else, stop at the end. */
3181 it->stop_charpos = it->end_charpos;
3182
3183 if (STRINGP (it->string))
3184 {
3185 /* Strings are usually short, so don't limit the search for
3186 properties. */
3187 object = it->string;
3188 limit = Qnil;
3189 charpos = IT_STRING_CHARPOS (*it);
3190 bytepos = IT_STRING_BYTEPOS (*it);
3191 }
3192 else
3193 {
3194 EMACS_INT pos;
3195
3196 /* If next overlay change is in front of the current stop pos
3197 (which is IT->end_charpos), stop there. Note: value of
3198 next_overlay_change is point-max if no overlay change
3199 follows. */
3200 charpos = IT_CHARPOS (*it);
3201 bytepos = IT_BYTEPOS (*it);
3202 pos = next_overlay_change (charpos);
3203 if (pos < it->stop_charpos)
3204 it->stop_charpos = pos;
3205
3206 /* If showing the region, we have to stop at the region
3207 start or end because the face might change there. */
3208 if (it->region_beg_charpos > 0)
3209 {
3210 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3211 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3212 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3214 }
3215
3216 /* Set up variables for computing the stop position from text
3217 property changes. */
3218 XSETBUFFER (object, current_buffer);
3219 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3220 }
3221
3222 /* Get the interval containing IT's position. Value is a null
3223 interval if there isn't such an interval. */
3224 position = make_number (charpos);
3225 iv = validate_interval_range (object, &position, &position, 0);
3226 if (!NULL_INTERVAL_P (iv))
3227 {
3228 Lisp_Object values_here[LAST_PROP_IDX];
3229 struct props *p;
3230
3231 /* Get properties here. */
3232 for (p = it_props; p->handler; ++p)
3233 values_here[p->idx] = textget (iv->plist, *p->name);
3234
3235 /* Look for an interval following iv that has different
3236 properties. */
3237 for (next_iv = next_interval (iv);
3238 (!NULL_INTERVAL_P (next_iv)
3239 && (NILP (limit)
3240 || XFASTINT (limit) > next_iv->position));
3241 next_iv = next_interval (next_iv))
3242 {
3243 for (p = it_props; p->handler; ++p)
3244 {
3245 Lisp_Object new_value;
3246
3247 new_value = textget (next_iv->plist, *p->name);
3248 if (!EQ (values_here[p->idx], new_value))
3249 break;
3250 }
3251
3252 if (p->handler)
3253 break;
3254 }
3255
3256 if (!NULL_INTERVAL_P (next_iv))
3257 {
3258 if (INTEGERP (limit)
3259 && next_iv->position >= XFASTINT (limit))
3260 /* No text property change up to limit. */
3261 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3262 else
3263 /* Text properties change in next_iv. */
3264 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3265 }
3266 }
3267
3268 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3269 it->stop_charpos, it->string);
3270
3271 xassert (STRINGP (it->string)
3272 || (it->stop_charpos >= BEGV
3273 && it->stop_charpos >= IT_CHARPOS (*it)));
3274 }
3275
3276
3277 /* Return the position of the next overlay change after POS in
3278 current_buffer. Value is point-max if no overlay change
3279 follows. This is like `next-overlay-change' but doesn't use
3280 xmalloc. */
3281
3282 static EMACS_INT
3283 next_overlay_change (pos)
3284 EMACS_INT pos;
3285 {
3286 int noverlays;
3287 EMACS_INT endpos;
3288 Lisp_Object *overlays;
3289 int i;
3290
3291 /* Get all overlays at the given position. */
3292 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3293
3294 /* If any of these overlays ends before endpos,
3295 use its ending point instead. */
3296 for (i = 0; i < noverlays; ++i)
3297 {
3298 Lisp_Object oend;
3299 EMACS_INT oendpos;
3300
3301 oend = OVERLAY_END (overlays[i]);
3302 oendpos = OVERLAY_POSITION (oend);
3303 endpos = min (endpos, oendpos);
3304 }
3305
3306 return endpos;
3307 }
3308
3309
3310 \f
3311 /***********************************************************************
3312 Fontification
3313 ***********************************************************************/
3314
3315 /* Handle changes in the `fontified' property of the current buffer by
3316 calling hook functions from Qfontification_functions to fontify
3317 regions of text. */
3318
3319 static enum prop_handled
3320 handle_fontified_prop (it)
3321 struct it *it;
3322 {
3323 Lisp_Object prop, pos;
3324 enum prop_handled handled = HANDLED_NORMALLY;
3325
3326 if (!NILP (Vmemory_full))
3327 return handled;
3328
3329 /* Get the value of the `fontified' property at IT's current buffer
3330 position. (The `fontified' property doesn't have a special
3331 meaning in strings.) If the value is nil, call functions from
3332 Qfontification_functions. */
3333 if (!STRINGP (it->string)
3334 && it->s == NULL
3335 && !NILP (Vfontification_functions)
3336 && !NILP (Vrun_hooks)
3337 && (pos = make_number (IT_CHARPOS (*it)),
3338 prop = Fget_char_property (pos, Qfontified, Qnil),
3339 /* Ignore the special cased nil value always present at EOB since
3340 no amount of fontifying will be able to change it. */
3341 NILP (prop) && IT_CHARPOS (*it) < Z))
3342 {
3343 int count = SPECPDL_INDEX ();
3344 Lisp_Object val;
3345
3346 val = Vfontification_functions;
3347 specbind (Qfontification_functions, Qnil);
3348
3349 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3350 safe_call1 (val, pos);
3351 else
3352 {
3353 Lisp_Object globals, fn;
3354 struct gcpro gcpro1, gcpro2;
3355
3356 globals = Qnil;
3357 GCPRO2 (val, globals);
3358
3359 for (; CONSP (val); val = XCDR (val))
3360 {
3361 fn = XCAR (val);
3362
3363 if (EQ (fn, Qt))
3364 {
3365 /* A value of t indicates this hook has a local
3366 binding; it means to run the global binding too.
3367 In a global value, t should not occur. If it
3368 does, we must ignore it to avoid an endless
3369 loop. */
3370 for (globals = Fdefault_value (Qfontification_functions);
3371 CONSP (globals);
3372 globals = XCDR (globals))
3373 {
3374 fn = XCAR (globals);
3375 if (!EQ (fn, Qt))
3376 safe_call1 (fn, pos);
3377 }
3378 }
3379 else
3380 safe_call1 (fn, pos);
3381 }
3382
3383 UNGCPRO;
3384 }
3385
3386 unbind_to (count, Qnil);
3387
3388 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3389 something. This avoids an endless loop if they failed to
3390 fontify the text for which reason ever. */
3391 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3392 handled = HANDLED_RECOMPUTE_PROPS;
3393 }
3394
3395 return handled;
3396 }
3397
3398
3399 \f
3400 /***********************************************************************
3401 Faces
3402 ***********************************************************************/
3403
3404 /* Set up iterator IT from face properties at its current position.
3405 Called from handle_stop. */
3406
3407 static enum prop_handled
3408 handle_face_prop (it)
3409 struct it *it;
3410 {
3411 int new_face_id;
3412 EMACS_INT next_stop;
3413
3414 if (!STRINGP (it->string))
3415 {
3416 new_face_id
3417 = face_at_buffer_position (it->w,
3418 IT_CHARPOS (*it),
3419 it->region_beg_charpos,
3420 it->region_end_charpos,
3421 &next_stop,
3422 (IT_CHARPOS (*it)
3423 + TEXT_PROP_DISTANCE_LIMIT),
3424 0);
3425
3426 /* Is this a start of a run of characters with box face?
3427 Caveat: this can be called for a freshly initialized
3428 iterator; face_id is -1 in this case. We know that the new
3429 face will not change until limit, i.e. if the new face has a
3430 box, all characters up to limit will have one. But, as
3431 usual, we don't know whether limit is really the end. */
3432 if (new_face_id != it->face_id)
3433 {
3434 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3435
3436 /* If new face has a box but old face has not, this is
3437 the start of a run of characters with box, i.e. it has
3438 a shadow on the left side. The value of face_id of the
3439 iterator will be -1 if this is the initial call that gets
3440 the face. In this case, we have to look in front of IT's
3441 position and see whether there is a face != new_face_id. */
3442 it->start_of_box_run_p
3443 = (new_face->box != FACE_NO_BOX
3444 && (it->face_id >= 0
3445 || IT_CHARPOS (*it) == BEG
3446 || new_face_id != face_before_it_pos (it)));
3447 it->face_box_p = new_face->box != FACE_NO_BOX;
3448 }
3449 }
3450 else
3451 {
3452 int base_face_id, bufpos;
3453 int i;
3454 Lisp_Object from_overlay
3455 = (it->current.overlay_string_index >= 0
3456 ? it->string_overlays[it->current.overlay_string_index]
3457 : Qnil);
3458
3459 /* See if we got to this string directly or indirectly from
3460 an overlay property. That includes the before-string or
3461 after-string of an overlay, strings in display properties
3462 provided by an overlay, their text properties, etc.
3463
3464 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3465 if (! NILP (from_overlay))
3466 for (i = it->sp - 1; i >= 0; i--)
3467 {
3468 if (it->stack[i].current.overlay_string_index >= 0)
3469 from_overlay
3470 = it->string_overlays[it->stack[i].current.overlay_string_index];
3471 else if (! NILP (it->stack[i].from_overlay))
3472 from_overlay = it->stack[i].from_overlay;
3473
3474 if (!NILP (from_overlay))
3475 break;
3476 }
3477
3478 if (! NILP (from_overlay))
3479 {
3480 bufpos = IT_CHARPOS (*it);
3481 /* For a string from an overlay, the base face depends
3482 only on text properties and ignores overlays. */
3483 base_face_id
3484 = face_for_overlay_string (it->w,
3485 IT_CHARPOS (*it),
3486 it->region_beg_charpos,
3487 it->region_end_charpos,
3488 &next_stop,
3489 (IT_CHARPOS (*it)
3490 + TEXT_PROP_DISTANCE_LIMIT),
3491 0,
3492 from_overlay);
3493 }
3494 else
3495 {
3496 bufpos = 0;
3497
3498 /* For strings from a `display' property, use the face at
3499 IT's current buffer position as the base face to merge
3500 with, so that overlay strings appear in the same face as
3501 surrounding text, unless they specify their own
3502 faces. */
3503 base_face_id = underlying_face_id (it);
3504 }
3505
3506 new_face_id = face_at_string_position (it->w,
3507 it->string,
3508 IT_STRING_CHARPOS (*it),
3509 bufpos,
3510 it->region_beg_charpos,
3511 it->region_end_charpos,
3512 &next_stop,
3513 base_face_id, 0);
3514
3515 #if 0 /* This shouldn't be neccessary. Let's check it. */
3516 /* If IT is used to display a mode line we would really like to
3517 use the mode line face instead of the frame's default face. */
3518 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3519 && new_face_id == DEFAULT_FACE_ID)
3520 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3521 #endif
3522
3523 /* Is this a start of a run of characters with box? Caveat:
3524 this can be called for a freshly allocated iterator; face_id
3525 is -1 is this case. We know that the new face will not
3526 change until the next check pos, i.e. if the new face has a
3527 box, all characters up to that position will have a
3528 box. But, as usual, we don't know whether that position
3529 is really the end. */
3530 if (new_face_id != it->face_id)
3531 {
3532 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3533 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3534
3535 /* If new face has a box but old face hasn't, this is the
3536 start of a run of characters with box, i.e. it has a
3537 shadow on the left side. */
3538 it->start_of_box_run_p
3539 = new_face->box && (old_face == NULL || !old_face->box);
3540 it->face_box_p = new_face->box != FACE_NO_BOX;
3541 }
3542 }
3543
3544 it->face_id = new_face_id;
3545 return HANDLED_NORMALLY;
3546 }
3547
3548
3549 /* Return the ID of the face ``underlying'' IT's current position,
3550 which is in a string. If the iterator is associated with a
3551 buffer, return the face at IT's current buffer position.
3552 Otherwise, use the iterator's base_face_id. */
3553
3554 static int
3555 underlying_face_id (it)
3556 struct it *it;
3557 {
3558 int face_id = it->base_face_id, i;
3559
3560 xassert (STRINGP (it->string));
3561
3562 for (i = it->sp - 1; i >= 0; --i)
3563 if (NILP (it->stack[i].string))
3564 face_id = it->stack[i].face_id;
3565
3566 return face_id;
3567 }
3568
3569
3570 /* Compute the face one character before or after the current position
3571 of IT. BEFORE_P non-zero means get the face in front of IT's
3572 position. Value is the id of the face. */
3573
3574 static int
3575 face_before_or_after_it_pos (it, before_p)
3576 struct it *it;
3577 int before_p;
3578 {
3579 int face_id, limit;
3580 EMACS_INT next_check_charpos;
3581 struct text_pos pos;
3582
3583 xassert (it->s == NULL);
3584
3585 if (STRINGP (it->string))
3586 {
3587 int bufpos, base_face_id;
3588
3589 /* No face change past the end of the string (for the case
3590 we are padding with spaces). No face change before the
3591 string start. */
3592 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3593 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3594 return it->face_id;
3595
3596 /* Set pos to the position before or after IT's current position. */
3597 if (before_p)
3598 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3599 else
3600 /* For composition, we must check the character after the
3601 composition. */
3602 pos = (it->what == IT_COMPOSITION
3603 ? string_pos (IT_STRING_CHARPOS (*it)
3604 + it->cmp_it.nchars, it->string)
3605 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3606
3607 if (it->current.overlay_string_index >= 0)
3608 bufpos = IT_CHARPOS (*it);
3609 else
3610 bufpos = 0;
3611
3612 base_face_id = underlying_face_id (it);
3613
3614 /* Get the face for ASCII, or unibyte. */
3615 face_id = face_at_string_position (it->w,
3616 it->string,
3617 CHARPOS (pos),
3618 bufpos,
3619 it->region_beg_charpos,
3620 it->region_end_charpos,
3621 &next_check_charpos,
3622 base_face_id, 0);
3623
3624 /* Correct the face for charsets different from ASCII. Do it
3625 for the multibyte case only. The face returned above is
3626 suitable for unibyte text if IT->string is unibyte. */
3627 if (STRING_MULTIBYTE (it->string))
3628 {
3629 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3630 int rest = SBYTES (it->string) - BYTEPOS (pos);
3631 int c, len;
3632 struct face *face = FACE_FROM_ID (it->f, face_id);
3633
3634 c = string_char_and_length (p, rest, &len);
3635 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3636 }
3637 }
3638 else
3639 {
3640 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3641 || (IT_CHARPOS (*it) <= BEGV && before_p))
3642 return it->face_id;
3643
3644 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3645 pos = it->current.pos;
3646
3647 if (before_p)
3648 DEC_TEXT_POS (pos, it->multibyte_p);
3649 else
3650 {
3651 if (it->what == IT_COMPOSITION)
3652 /* For composition, we must check the position after the
3653 composition. */
3654 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3655 else
3656 INC_TEXT_POS (pos, it->multibyte_p);
3657 }
3658
3659 /* Determine face for CHARSET_ASCII, or unibyte. */
3660 face_id = face_at_buffer_position (it->w,
3661 CHARPOS (pos),
3662 it->region_beg_charpos,
3663 it->region_end_charpos,
3664 &next_check_charpos,
3665 limit, 0);
3666
3667 /* Correct the face for charsets different from ASCII. Do it
3668 for the multibyte case only. The face returned above is
3669 suitable for unibyte text if current_buffer is unibyte. */
3670 if (it->multibyte_p)
3671 {
3672 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3673 struct face *face = FACE_FROM_ID (it->f, face_id);
3674 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3675 }
3676 }
3677
3678 return face_id;
3679 }
3680
3681
3682 \f
3683 /***********************************************************************
3684 Invisible text
3685 ***********************************************************************/
3686
3687 /* Set up iterator IT from invisible properties at its current
3688 position. Called from handle_stop. */
3689
3690 static enum prop_handled
3691 handle_invisible_prop (it)
3692 struct it *it;
3693 {
3694 enum prop_handled handled = HANDLED_NORMALLY;
3695
3696 if (STRINGP (it->string))
3697 {
3698 extern Lisp_Object Qinvisible;
3699 Lisp_Object prop, end_charpos, limit, charpos;
3700
3701 /* Get the value of the invisible text property at the
3702 current position. Value will be nil if there is no such
3703 property. */
3704 charpos = make_number (IT_STRING_CHARPOS (*it));
3705 prop = Fget_text_property (charpos, Qinvisible, it->string);
3706
3707 if (!NILP (prop)
3708 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3709 {
3710 handled = HANDLED_RECOMPUTE_PROPS;
3711
3712 /* Get the position at which the next change of the
3713 invisible text property can be found in IT->string.
3714 Value will be nil if the property value is the same for
3715 all the rest of IT->string. */
3716 XSETINT (limit, SCHARS (it->string));
3717 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3718 it->string, limit);
3719
3720 /* Text at current position is invisible. The next
3721 change in the property is at position end_charpos.
3722 Move IT's current position to that position. */
3723 if (INTEGERP (end_charpos)
3724 && XFASTINT (end_charpos) < XFASTINT (limit))
3725 {
3726 struct text_pos old;
3727 old = it->current.string_pos;
3728 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3729 compute_string_pos (&it->current.string_pos, old, it->string);
3730 }
3731 else
3732 {
3733 /* The rest of the string is invisible. If this is an
3734 overlay string, proceed with the next overlay string
3735 or whatever comes and return a character from there. */
3736 if (it->current.overlay_string_index >= 0)
3737 {
3738 next_overlay_string (it);
3739 /* Don't check for overlay strings when we just
3740 finished processing them. */
3741 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3742 }
3743 else
3744 {
3745 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3746 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3747 }
3748 }
3749 }
3750 }
3751 else
3752 {
3753 int invis_p;
3754 EMACS_INT newpos, next_stop, start_charpos;
3755 Lisp_Object pos, prop, overlay;
3756
3757 /* First of all, is there invisible text at this position? */
3758 start_charpos = IT_CHARPOS (*it);
3759 pos = make_number (IT_CHARPOS (*it));
3760 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3761 &overlay);
3762 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3763
3764 /* If we are on invisible text, skip over it. */
3765 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3766 {
3767 /* Record whether we have to display an ellipsis for the
3768 invisible text. */
3769 int display_ellipsis_p = invis_p == 2;
3770
3771 handled = HANDLED_RECOMPUTE_PROPS;
3772
3773 /* Loop skipping over invisible text. The loop is left at
3774 ZV or with IT on the first char being visible again. */
3775 do
3776 {
3777 /* Try to skip some invisible text. Return value is the
3778 position reached which can be equal to IT's position
3779 if there is nothing invisible here. This skips both
3780 over invisible text properties and overlays with
3781 invisible property. */
3782 newpos = skip_invisible (IT_CHARPOS (*it),
3783 &next_stop, ZV, it->window);
3784
3785 /* If we skipped nothing at all we weren't at invisible
3786 text in the first place. If everything to the end of
3787 the buffer was skipped, end the loop. */
3788 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3789 invis_p = 0;
3790 else
3791 {
3792 /* We skipped some characters but not necessarily
3793 all there are. Check if we ended up on visible
3794 text. Fget_char_property returns the property of
3795 the char before the given position, i.e. if we
3796 get invis_p = 0, this means that the char at
3797 newpos is visible. */
3798 pos = make_number (newpos);
3799 prop = Fget_char_property (pos, Qinvisible, it->window);
3800 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3801 }
3802
3803 /* If we ended up on invisible text, proceed to
3804 skip starting with next_stop. */
3805 if (invis_p)
3806 IT_CHARPOS (*it) = next_stop;
3807
3808 /* If there are adjacent invisible texts, don't lose the
3809 second one's ellipsis. */
3810 if (invis_p == 2)
3811 display_ellipsis_p = 1;
3812 }
3813 while (invis_p);
3814
3815 /* The position newpos is now either ZV or on visible text. */
3816 IT_CHARPOS (*it) = newpos;
3817 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3818
3819 /* If there are before-strings at the start of invisible
3820 text, and the text is invisible because of a text
3821 property, arrange to show before-strings because 20.x did
3822 it that way. (If the text is invisible because of an
3823 overlay property instead of a text property, this is
3824 already handled in the overlay code.) */
3825 if (NILP (overlay)
3826 && get_overlay_strings (it, start_charpos))
3827 {
3828 handled = HANDLED_RECOMPUTE_PROPS;
3829 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3830 }
3831 else if (display_ellipsis_p)
3832 {
3833 /* Make sure that the glyphs of the ellipsis will get
3834 correct `charpos' values. If we would not update
3835 it->position here, the glyphs would belong to the
3836 last visible character _before_ the invisible
3837 text, which confuses `set_cursor_from_row'.
3838
3839 We use the last invisible position instead of the
3840 first because this way the cursor is always drawn on
3841 the first "." of the ellipsis, whenever PT is inside
3842 the invisible text. Otherwise the cursor would be
3843 placed _after_ the ellipsis when the point is after the
3844 first invisible character. */
3845 if (!STRINGP (it->object))
3846 {
3847 it->position.charpos = IT_CHARPOS (*it) - 1;
3848 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3849 }
3850 it->ellipsis_p = 1;
3851 /* Let the ellipsis display before
3852 considering any properties of the following char.
3853 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3854 handled = HANDLED_RETURN;
3855 }
3856 }
3857 }
3858
3859 return handled;
3860 }
3861
3862
3863 /* Make iterator IT return `...' next.
3864 Replaces LEN characters from buffer. */
3865
3866 static void
3867 setup_for_ellipsis (it, len)
3868 struct it *it;
3869 int len;
3870 {
3871 /* Use the display table definition for `...'. Invalid glyphs
3872 will be handled by the method returning elements from dpvec. */
3873 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3874 {
3875 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3876 it->dpvec = v->contents;
3877 it->dpend = v->contents + v->size;
3878 }
3879 else
3880 {
3881 /* Default `...'. */
3882 it->dpvec = default_invis_vector;
3883 it->dpend = default_invis_vector + 3;
3884 }
3885
3886 it->dpvec_char_len = len;
3887 it->current.dpvec_index = 0;
3888 it->dpvec_face_id = -1;
3889
3890 /* Remember the current face id in case glyphs specify faces.
3891 IT's face is restored in set_iterator_to_next.
3892 saved_face_id was set to preceding char's face in handle_stop. */
3893 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3894 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3895
3896 it->method = GET_FROM_DISPLAY_VECTOR;
3897 it->ellipsis_p = 1;
3898 }
3899
3900
3901 \f
3902 /***********************************************************************
3903 'display' property
3904 ***********************************************************************/
3905
3906 /* Set up iterator IT from `display' property at its current position.
3907 Called from handle_stop.
3908 We return HANDLED_RETURN if some part of the display property
3909 overrides the display of the buffer text itself.
3910 Otherwise we return HANDLED_NORMALLY. */
3911
3912 static enum prop_handled
3913 handle_display_prop (it)
3914 struct it *it;
3915 {
3916 Lisp_Object prop, object, overlay;
3917 struct text_pos *position;
3918 /* Nonzero if some property replaces the display of the text itself. */
3919 int display_replaced_p = 0;
3920
3921 if (STRINGP (it->string))
3922 {
3923 object = it->string;
3924 position = &it->current.string_pos;
3925 }
3926 else
3927 {
3928 XSETWINDOW (object, it->w);
3929 position = &it->current.pos;
3930 }
3931
3932 /* Reset those iterator values set from display property values. */
3933 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3934 it->space_width = Qnil;
3935 it->font_height = Qnil;
3936 it->voffset = 0;
3937
3938 /* We don't support recursive `display' properties, i.e. string
3939 values that have a string `display' property, that have a string
3940 `display' property etc. */
3941 if (!it->string_from_display_prop_p)
3942 it->area = TEXT_AREA;
3943
3944 prop = get_char_property_and_overlay (make_number (position->charpos),
3945 Qdisplay, object, &overlay);
3946 if (NILP (prop))
3947 return HANDLED_NORMALLY;
3948 /* Now OVERLAY is the overlay that gave us this property, or nil
3949 if it was a text property. */
3950
3951 if (!STRINGP (it->string))
3952 object = it->w->buffer;
3953
3954 if (CONSP (prop)
3955 /* Simple properties. */
3956 && !EQ (XCAR (prop), Qimage)
3957 && !EQ (XCAR (prop), Qspace)
3958 && !EQ (XCAR (prop), Qwhen)
3959 && !EQ (XCAR (prop), Qslice)
3960 && !EQ (XCAR (prop), Qspace_width)
3961 && !EQ (XCAR (prop), Qheight)
3962 && !EQ (XCAR (prop), Qraise)
3963 /* Marginal area specifications. */
3964 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3965 && !EQ (XCAR (prop), Qleft_fringe)
3966 && !EQ (XCAR (prop), Qright_fringe)
3967 && !NILP (XCAR (prop)))
3968 {
3969 for (; CONSP (prop); prop = XCDR (prop))
3970 {
3971 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3972 position, display_replaced_p))
3973 {
3974 display_replaced_p = 1;
3975 /* If some text in a string is replaced, `position' no
3976 longer points to the position of `object'. */
3977 if (STRINGP (object))
3978 break;
3979 }
3980 }
3981 }
3982 else if (VECTORP (prop))
3983 {
3984 int i;
3985 for (i = 0; i < ASIZE (prop); ++i)
3986 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3987 position, display_replaced_p))
3988 {
3989 display_replaced_p = 1;
3990 /* If some text in a string is replaced, `position' no
3991 longer points to the position of `object'. */
3992 if (STRINGP (object))
3993 break;
3994 }
3995 }
3996 else
3997 {
3998 if (handle_single_display_spec (it, prop, object, overlay,
3999 position, 0))
4000 display_replaced_p = 1;
4001 }
4002
4003 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Value is the position of the end of the `display' property starting
4008 at START_POS in OBJECT. */
4009
4010 static struct text_pos
4011 display_prop_end (it, object, start_pos)
4012 struct it *it;
4013 Lisp_Object object;
4014 struct text_pos start_pos;
4015 {
4016 Lisp_Object end;
4017 struct text_pos end_pos;
4018
4019 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4020 Qdisplay, object, Qnil);
4021 CHARPOS (end_pos) = XFASTINT (end);
4022 if (STRINGP (object))
4023 compute_string_pos (&end_pos, start_pos, it->string);
4024 else
4025 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4026
4027 return end_pos;
4028 }
4029
4030
4031 /* Set up IT from a single `display' specification PROP. OBJECT
4032 is the object in which the `display' property was found. *POSITION
4033 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4034 means that we previously saw a display specification which already
4035 replaced text display with something else, for example an image;
4036 we ignore such properties after the first one has been processed.
4037
4038 OVERLAY is the overlay this `display' property came from,
4039 or nil if it was a text property.
4040
4041 If PROP is a `space' or `image' specification, and in some other
4042 cases too, set *POSITION to the position where the `display'
4043 property ends.
4044
4045 Value is non-zero if something was found which replaces the display
4046 of buffer or string text. */
4047
4048 static int
4049 handle_single_display_spec (it, spec, object, overlay, position,
4050 display_replaced_before_p)
4051 struct it *it;
4052 Lisp_Object spec;
4053 Lisp_Object object;
4054 Lisp_Object overlay;
4055 struct text_pos *position;
4056 int display_replaced_before_p;
4057 {
4058 Lisp_Object form;
4059 Lisp_Object location, value;
4060 struct text_pos start_pos, save_pos;
4061 int valid_p;
4062
4063 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4064 If the result is non-nil, use VALUE instead of SPEC. */
4065 form = Qt;
4066 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4067 {
4068 spec = XCDR (spec);
4069 if (!CONSP (spec))
4070 return 0;
4071 form = XCAR (spec);
4072 spec = XCDR (spec);
4073 }
4074
4075 if (!NILP (form) && !EQ (form, Qt))
4076 {
4077 int count = SPECPDL_INDEX ();
4078 struct gcpro gcpro1;
4079
4080 /* Bind `object' to the object having the `display' property, a
4081 buffer or string. Bind `position' to the position in the
4082 object where the property was found, and `buffer-position'
4083 to the current position in the buffer. */
4084 specbind (Qobject, object);
4085 specbind (Qposition, make_number (CHARPOS (*position)));
4086 specbind (Qbuffer_position,
4087 make_number (STRINGP (object)
4088 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4089 GCPRO1 (form);
4090 form = safe_eval (form);
4091 UNGCPRO;
4092 unbind_to (count, Qnil);
4093 }
4094
4095 if (NILP (form))
4096 return 0;
4097
4098 /* Handle `(height HEIGHT)' specifications. */
4099 if (CONSP (spec)
4100 && EQ (XCAR (spec), Qheight)
4101 && CONSP (XCDR (spec)))
4102 {
4103 if (!FRAME_WINDOW_P (it->f))
4104 return 0;
4105
4106 it->font_height = XCAR (XCDR (spec));
4107 if (!NILP (it->font_height))
4108 {
4109 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4110 int new_height = -1;
4111
4112 if (CONSP (it->font_height)
4113 && (EQ (XCAR (it->font_height), Qplus)
4114 || EQ (XCAR (it->font_height), Qminus))
4115 && CONSP (XCDR (it->font_height))
4116 && INTEGERP (XCAR (XCDR (it->font_height))))
4117 {
4118 /* `(+ N)' or `(- N)' where N is an integer. */
4119 int steps = XINT (XCAR (XCDR (it->font_height)));
4120 if (EQ (XCAR (it->font_height), Qplus))
4121 steps = - steps;
4122 it->face_id = smaller_face (it->f, it->face_id, steps);
4123 }
4124 else if (FUNCTIONP (it->font_height))
4125 {
4126 /* Call function with current height as argument.
4127 Value is the new height. */
4128 Lisp_Object height;
4129 height = safe_call1 (it->font_height,
4130 face->lface[LFACE_HEIGHT_INDEX]);
4131 if (NUMBERP (height))
4132 new_height = XFLOATINT (height);
4133 }
4134 else if (NUMBERP (it->font_height))
4135 {
4136 /* Value is a multiple of the canonical char height. */
4137 struct face *face;
4138
4139 face = FACE_FROM_ID (it->f,
4140 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4141 new_height = (XFLOATINT (it->font_height)
4142 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4143 }
4144 else
4145 {
4146 /* Evaluate IT->font_height with `height' bound to the
4147 current specified height to get the new height. */
4148 int count = SPECPDL_INDEX ();
4149
4150 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4151 value = safe_eval (it->font_height);
4152 unbind_to (count, Qnil);
4153
4154 if (NUMBERP (value))
4155 new_height = XFLOATINT (value);
4156 }
4157
4158 if (new_height > 0)
4159 it->face_id = face_with_height (it->f, it->face_id, new_height);
4160 }
4161
4162 return 0;
4163 }
4164
4165 /* Handle `(space-width WIDTH)'. */
4166 if (CONSP (spec)
4167 && EQ (XCAR (spec), Qspace_width)
4168 && CONSP (XCDR (spec)))
4169 {
4170 if (!FRAME_WINDOW_P (it->f))
4171 return 0;
4172
4173 value = XCAR (XCDR (spec));
4174 if (NUMBERP (value) && XFLOATINT (value) > 0)
4175 it->space_width = value;
4176
4177 return 0;
4178 }
4179
4180 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4181 if (CONSP (spec)
4182 && EQ (XCAR (spec), Qslice))
4183 {
4184 Lisp_Object tem;
4185
4186 if (!FRAME_WINDOW_P (it->f))
4187 return 0;
4188
4189 if (tem = XCDR (spec), CONSP (tem))
4190 {
4191 it->slice.x = XCAR (tem);
4192 if (tem = XCDR (tem), CONSP (tem))
4193 {
4194 it->slice.y = XCAR (tem);
4195 if (tem = XCDR (tem), CONSP (tem))
4196 {
4197 it->slice.width = XCAR (tem);
4198 if (tem = XCDR (tem), CONSP (tem))
4199 it->slice.height = XCAR (tem);
4200 }
4201 }
4202 }
4203
4204 return 0;
4205 }
4206
4207 /* Handle `(raise FACTOR)'. */
4208 if (CONSP (spec)
4209 && EQ (XCAR (spec), Qraise)
4210 && CONSP (XCDR (spec)))
4211 {
4212 if (!FRAME_WINDOW_P (it->f))
4213 return 0;
4214
4215 #ifdef HAVE_WINDOW_SYSTEM
4216 value = XCAR (XCDR (spec));
4217 if (NUMBERP (value))
4218 {
4219 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4220 it->voffset = - (XFLOATINT (value)
4221 * (FONT_HEIGHT (face->font)));
4222 }
4223 #endif /* HAVE_WINDOW_SYSTEM */
4224
4225 return 0;
4226 }
4227
4228 /* Don't handle the other kinds of display specifications
4229 inside a string that we got from a `display' property. */
4230 if (it->string_from_display_prop_p)
4231 return 0;
4232
4233 /* Characters having this form of property are not displayed, so
4234 we have to find the end of the property. */
4235 start_pos = *position;
4236 *position = display_prop_end (it, object, start_pos);
4237 value = Qnil;
4238
4239 /* Stop the scan at that end position--we assume that all
4240 text properties change there. */
4241 it->stop_charpos = position->charpos;
4242
4243 /* Handle `(left-fringe BITMAP [FACE])'
4244 and `(right-fringe BITMAP [FACE])'. */
4245 if (CONSP (spec)
4246 && (EQ (XCAR (spec), Qleft_fringe)
4247 || EQ (XCAR (spec), Qright_fringe))
4248 && CONSP (XCDR (spec)))
4249 {
4250 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4251 int fringe_bitmap;
4252
4253 if (!FRAME_WINDOW_P (it->f))
4254 /* If we return here, POSITION has been advanced
4255 across the text with this property. */
4256 return 0;
4257
4258 #ifdef HAVE_WINDOW_SYSTEM
4259 value = XCAR (XCDR (spec));
4260 if (!SYMBOLP (value)
4261 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4262 /* If we return here, POSITION has been advanced
4263 across the text with this property. */
4264 return 0;
4265
4266 if (CONSP (XCDR (XCDR (spec))))
4267 {
4268 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4269 int face_id2 = lookup_derived_face (it->f, face_name,
4270 FRINGE_FACE_ID, 0);
4271 if (face_id2 >= 0)
4272 face_id = face_id2;
4273 }
4274
4275 /* Save current settings of IT so that we can restore them
4276 when we are finished with the glyph property value. */
4277
4278 save_pos = it->position;
4279 it->position = *position;
4280 push_it (it);
4281 it->position = save_pos;
4282
4283 it->area = TEXT_AREA;
4284 it->what = IT_IMAGE;
4285 it->image_id = -1; /* no image */
4286 it->position = start_pos;
4287 it->object = NILP (object) ? it->w->buffer : object;
4288 it->method = GET_FROM_IMAGE;
4289 it->from_overlay = Qnil;
4290 it->face_id = face_id;
4291
4292 /* Say that we haven't consumed the characters with
4293 `display' property yet. The call to pop_it in
4294 set_iterator_to_next will clean this up. */
4295 *position = start_pos;
4296
4297 if (EQ (XCAR (spec), Qleft_fringe))
4298 {
4299 it->left_user_fringe_bitmap = fringe_bitmap;
4300 it->left_user_fringe_face_id = face_id;
4301 }
4302 else
4303 {
4304 it->right_user_fringe_bitmap = fringe_bitmap;
4305 it->right_user_fringe_face_id = face_id;
4306 }
4307 #endif /* HAVE_WINDOW_SYSTEM */
4308 return 1;
4309 }
4310
4311 /* Prepare to handle `((margin left-margin) ...)',
4312 `((margin right-margin) ...)' and `((margin nil) ...)'
4313 prefixes for display specifications. */
4314 location = Qunbound;
4315 if (CONSP (spec) && CONSP (XCAR (spec)))
4316 {
4317 Lisp_Object tem;
4318
4319 value = XCDR (spec);
4320 if (CONSP (value))
4321 value = XCAR (value);
4322
4323 tem = XCAR (spec);
4324 if (EQ (XCAR (tem), Qmargin)
4325 && (tem = XCDR (tem),
4326 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4327 (NILP (tem)
4328 || EQ (tem, Qleft_margin)
4329 || EQ (tem, Qright_margin))))
4330 location = tem;
4331 }
4332
4333 if (EQ (location, Qunbound))
4334 {
4335 location = Qnil;
4336 value = spec;
4337 }
4338
4339 /* After this point, VALUE is the property after any
4340 margin prefix has been stripped. It must be a string,
4341 an image specification, or `(space ...)'.
4342
4343 LOCATION specifies where to display: `left-margin',
4344 `right-margin' or nil. */
4345
4346 valid_p = (STRINGP (value)
4347 #ifdef HAVE_WINDOW_SYSTEM
4348 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4349 #endif /* not HAVE_WINDOW_SYSTEM */
4350 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4351
4352 if (valid_p && !display_replaced_before_p)
4353 {
4354 /* Save current settings of IT so that we can restore them
4355 when we are finished with the glyph property value. */
4356 save_pos = it->position;
4357 it->position = *position;
4358 push_it (it);
4359 it->position = save_pos;
4360 it->from_overlay = overlay;
4361
4362 if (NILP (location))
4363 it->area = TEXT_AREA;
4364 else if (EQ (location, Qleft_margin))
4365 it->area = LEFT_MARGIN_AREA;
4366 else
4367 it->area = RIGHT_MARGIN_AREA;
4368
4369 if (STRINGP (value))
4370 {
4371 it->string = value;
4372 it->multibyte_p = STRING_MULTIBYTE (it->string);
4373 it->current.overlay_string_index = -1;
4374 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4375 it->end_charpos = it->string_nchars = SCHARS (it->string);
4376 it->method = GET_FROM_STRING;
4377 it->stop_charpos = 0;
4378 it->string_from_display_prop_p = 1;
4379 /* Say that we haven't consumed the characters with
4380 `display' property yet. The call to pop_it in
4381 set_iterator_to_next will clean this up. */
4382 if (BUFFERP (object))
4383 *position = start_pos;
4384 }
4385 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4386 {
4387 it->method = GET_FROM_STRETCH;
4388 it->object = value;
4389 *position = it->position = start_pos;
4390 }
4391 #ifdef HAVE_WINDOW_SYSTEM
4392 else
4393 {
4394 it->what = IT_IMAGE;
4395 it->image_id = lookup_image (it->f, value);
4396 it->position = start_pos;
4397 it->object = NILP (object) ? it->w->buffer : object;
4398 it->method = GET_FROM_IMAGE;
4399
4400 /* Say that we haven't consumed the characters with
4401 `display' property yet. The call to pop_it in
4402 set_iterator_to_next will clean this up. */
4403 *position = start_pos;
4404 }
4405 #endif /* HAVE_WINDOW_SYSTEM */
4406
4407 return 1;
4408 }
4409
4410 /* Invalid property or property not supported. Restore
4411 POSITION to what it was before. */
4412 *position = start_pos;
4413 return 0;
4414 }
4415
4416
4417 /* Check if SPEC is a display sub-property value whose text should be
4418 treated as intangible. */
4419
4420 static int
4421 single_display_spec_intangible_p (prop)
4422 Lisp_Object prop;
4423 {
4424 /* Skip over `when FORM'. */
4425 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4426 {
4427 prop = XCDR (prop);
4428 if (!CONSP (prop))
4429 return 0;
4430 prop = XCDR (prop);
4431 }
4432
4433 if (STRINGP (prop))
4434 return 1;
4435
4436 if (!CONSP (prop))
4437 return 0;
4438
4439 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4440 we don't need to treat text as intangible. */
4441 if (EQ (XCAR (prop), Qmargin))
4442 {
4443 prop = XCDR (prop);
4444 if (!CONSP (prop))
4445 return 0;
4446
4447 prop = XCDR (prop);
4448 if (!CONSP (prop)
4449 || EQ (XCAR (prop), Qleft_margin)
4450 || EQ (XCAR (prop), Qright_margin))
4451 return 0;
4452 }
4453
4454 return (CONSP (prop)
4455 && (EQ (XCAR (prop), Qimage)
4456 || EQ (XCAR (prop), Qspace)));
4457 }
4458
4459
4460 /* Check if PROP is a display property value whose text should be
4461 treated as intangible. */
4462
4463 int
4464 display_prop_intangible_p (prop)
4465 Lisp_Object prop;
4466 {
4467 if (CONSP (prop)
4468 && CONSP (XCAR (prop))
4469 && !EQ (Qmargin, XCAR (XCAR (prop))))
4470 {
4471 /* A list of sub-properties. */
4472 while (CONSP (prop))
4473 {
4474 if (single_display_spec_intangible_p (XCAR (prop)))
4475 return 1;
4476 prop = XCDR (prop);
4477 }
4478 }
4479 else if (VECTORP (prop))
4480 {
4481 /* A vector of sub-properties. */
4482 int i;
4483 for (i = 0; i < ASIZE (prop); ++i)
4484 if (single_display_spec_intangible_p (AREF (prop, i)))
4485 return 1;
4486 }
4487 else
4488 return single_display_spec_intangible_p (prop);
4489
4490 return 0;
4491 }
4492
4493
4494 /* Return 1 if PROP is a display sub-property value containing STRING. */
4495
4496 static int
4497 single_display_spec_string_p (prop, string)
4498 Lisp_Object prop, string;
4499 {
4500 if (EQ (string, prop))
4501 return 1;
4502
4503 /* Skip over `when FORM'. */
4504 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4505 {
4506 prop = XCDR (prop);
4507 if (!CONSP (prop))
4508 return 0;
4509 prop = XCDR (prop);
4510 }
4511
4512 if (CONSP (prop))
4513 /* Skip over `margin LOCATION'. */
4514 if (EQ (XCAR (prop), Qmargin))
4515 {
4516 prop = XCDR (prop);
4517 if (!CONSP (prop))
4518 return 0;
4519
4520 prop = XCDR (prop);
4521 if (!CONSP (prop))
4522 return 0;
4523 }
4524
4525 return CONSP (prop) && EQ (XCAR (prop), string);
4526 }
4527
4528
4529 /* Return 1 if STRING appears in the `display' property PROP. */
4530
4531 static int
4532 display_prop_string_p (prop, string)
4533 Lisp_Object prop, string;
4534 {
4535 if (CONSP (prop)
4536 && CONSP (XCAR (prop))
4537 && !EQ (Qmargin, XCAR (XCAR (prop))))
4538 {
4539 /* A list of sub-properties. */
4540 while (CONSP (prop))
4541 {
4542 if (single_display_spec_string_p (XCAR (prop), string))
4543 return 1;
4544 prop = XCDR (prop);
4545 }
4546 }
4547 else if (VECTORP (prop))
4548 {
4549 /* A vector of sub-properties. */
4550 int i;
4551 for (i = 0; i < ASIZE (prop); ++i)
4552 if (single_display_spec_string_p (AREF (prop, i), string))
4553 return 1;
4554 }
4555 else
4556 return single_display_spec_string_p (prop, string);
4557
4558 return 0;
4559 }
4560
4561
4562 /* Determine from which buffer position in W's buffer STRING comes
4563 from. AROUND_CHARPOS is an approximate position where it could
4564 be from. Value is the buffer position or 0 if it couldn't be
4565 determined.
4566
4567 W's buffer must be current.
4568
4569 This function is necessary because we don't record buffer positions
4570 in glyphs generated from strings (to keep struct glyph small).
4571 This function may only use code that doesn't eval because it is
4572 called asynchronously from note_mouse_highlight. */
4573
4574 int
4575 string_buffer_position (w, string, around_charpos)
4576 struct window *w;
4577 Lisp_Object string;
4578 int around_charpos;
4579 {
4580 Lisp_Object limit, prop, pos;
4581 const int MAX_DISTANCE = 1000;
4582 int found = 0;
4583
4584 pos = make_number (around_charpos);
4585 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4586 while (!found && !EQ (pos, limit))
4587 {
4588 prop = Fget_char_property (pos, Qdisplay, Qnil);
4589 if (!NILP (prop) && display_prop_string_p (prop, string))
4590 found = 1;
4591 else
4592 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4593 }
4594
4595 if (!found)
4596 {
4597 pos = make_number (around_charpos);
4598 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4599 while (!found && !EQ (pos, limit))
4600 {
4601 prop = Fget_char_property (pos, Qdisplay, Qnil);
4602 if (!NILP (prop) && display_prop_string_p (prop, string))
4603 found = 1;
4604 else
4605 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4606 limit);
4607 }
4608 }
4609
4610 return found ? XINT (pos) : 0;
4611 }
4612
4613
4614 \f
4615 /***********************************************************************
4616 `composition' property
4617 ***********************************************************************/
4618
4619 /* Set up iterator IT from `composition' property at its current
4620 position. Called from handle_stop. */
4621
4622 static enum prop_handled
4623 handle_composition_prop (it)
4624 struct it *it;
4625 {
4626 Lisp_Object prop, string;
4627 EMACS_INT pos, pos_byte, start, end;
4628
4629 if (STRINGP (it->string))
4630 {
4631 unsigned char *s;
4632
4633 pos = IT_STRING_CHARPOS (*it);
4634 pos_byte = IT_STRING_BYTEPOS (*it);
4635 string = it->string;
4636 s = SDATA (string) + pos_byte;
4637 it->c = STRING_CHAR (s, 0);
4638 }
4639 else
4640 {
4641 pos = IT_CHARPOS (*it);
4642 pos_byte = IT_BYTEPOS (*it);
4643 string = Qnil;
4644 it->c = FETCH_CHAR (pos_byte);
4645 }
4646
4647 /* If there's a valid composition and point is not inside of the
4648 composition (in the case that the composition is from the current
4649 buffer), draw a glyph composed from the composition components. */
4650 if (find_composition (pos, -1, &start, &end, &prop, string)
4651 && COMPOSITION_VALID_P (start, end, prop)
4652 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4653 {
4654 if (start != pos)
4655 {
4656 if (STRINGP (it->string))
4657 pos_byte = string_char_to_byte (it->string, start);
4658 else
4659 pos_byte = CHAR_TO_BYTE (start);
4660 }
4661 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4662 prop, string);
4663
4664 if (it->cmp_it.id >= 0)
4665 {
4666 it->cmp_it.ch = -1;
4667 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4668 it->cmp_it.nglyphs = -1;
4669 }
4670 }
4671
4672 return HANDLED_NORMALLY;
4673 }
4674
4675
4676 \f
4677 /***********************************************************************
4678 Overlay strings
4679 ***********************************************************************/
4680
4681 /* The following structure is used to record overlay strings for
4682 later sorting in load_overlay_strings. */
4683
4684 struct overlay_entry
4685 {
4686 Lisp_Object overlay;
4687 Lisp_Object string;
4688 int priority;
4689 int after_string_p;
4690 };
4691
4692
4693 /* Set up iterator IT from overlay strings at its current position.
4694 Called from handle_stop. */
4695
4696 static enum prop_handled
4697 handle_overlay_change (it)
4698 struct it *it;
4699 {
4700 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4701 return HANDLED_RECOMPUTE_PROPS;
4702 else
4703 return HANDLED_NORMALLY;
4704 }
4705
4706
4707 /* Set up the next overlay string for delivery by IT, if there is an
4708 overlay string to deliver. Called by set_iterator_to_next when the
4709 end of the current overlay string is reached. If there are more
4710 overlay strings to display, IT->string and
4711 IT->current.overlay_string_index are set appropriately here.
4712 Otherwise IT->string is set to nil. */
4713
4714 static void
4715 next_overlay_string (it)
4716 struct it *it;
4717 {
4718 ++it->current.overlay_string_index;
4719 if (it->current.overlay_string_index == it->n_overlay_strings)
4720 {
4721 /* No more overlay strings. Restore IT's settings to what
4722 they were before overlay strings were processed, and
4723 continue to deliver from current_buffer. */
4724
4725 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4726 pop_it (it);
4727 xassert (it->sp > 0
4728 || (NILP (it->string)
4729 && it->method == GET_FROM_BUFFER
4730 && it->stop_charpos >= BEGV
4731 && it->stop_charpos <= it->end_charpos));
4732 it->current.overlay_string_index = -1;
4733 it->n_overlay_strings = 0;
4734
4735 /* If we're at the end of the buffer, record that we have
4736 processed the overlay strings there already, so that
4737 next_element_from_buffer doesn't try it again. */
4738 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4739 it->overlay_strings_at_end_processed_p = 1;
4740 }
4741 else
4742 {
4743 /* There are more overlay strings to process. If
4744 IT->current.overlay_string_index has advanced to a position
4745 where we must load IT->overlay_strings with more strings, do
4746 it. */
4747 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4748
4749 if (it->current.overlay_string_index && i == 0)
4750 load_overlay_strings (it, 0);
4751
4752 /* Initialize IT to deliver display elements from the overlay
4753 string. */
4754 it->string = it->overlay_strings[i];
4755 it->multibyte_p = STRING_MULTIBYTE (it->string);
4756 SET_TEXT_POS (it->current.string_pos, 0, 0);
4757 it->method = GET_FROM_STRING;
4758 it->stop_charpos = 0;
4759 if (it->cmp_it.stop_pos >= 0)
4760 it->cmp_it.stop_pos = 0;
4761 }
4762
4763 CHECK_IT (it);
4764 }
4765
4766
4767 /* Compare two overlay_entry structures E1 and E2. Used as a
4768 comparison function for qsort in load_overlay_strings. Overlay
4769 strings for the same position are sorted so that
4770
4771 1. All after-strings come in front of before-strings, except
4772 when they come from the same overlay.
4773
4774 2. Within after-strings, strings are sorted so that overlay strings
4775 from overlays with higher priorities come first.
4776
4777 2. Within before-strings, strings are sorted so that overlay
4778 strings from overlays with higher priorities come last.
4779
4780 Value is analogous to strcmp. */
4781
4782
4783 static int
4784 compare_overlay_entries (e1, e2)
4785 void *e1, *e2;
4786 {
4787 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4788 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4789 int result;
4790
4791 if (entry1->after_string_p != entry2->after_string_p)
4792 {
4793 /* Let after-strings appear in front of before-strings if
4794 they come from different overlays. */
4795 if (EQ (entry1->overlay, entry2->overlay))
4796 result = entry1->after_string_p ? 1 : -1;
4797 else
4798 result = entry1->after_string_p ? -1 : 1;
4799 }
4800 else if (entry1->after_string_p)
4801 /* After-strings sorted in order of decreasing priority. */
4802 result = entry2->priority - entry1->priority;
4803 else
4804 /* Before-strings sorted in order of increasing priority. */
4805 result = entry1->priority - entry2->priority;
4806
4807 return result;
4808 }
4809
4810
4811 /* Load the vector IT->overlay_strings with overlay strings from IT's
4812 current buffer position, or from CHARPOS if that is > 0. Set
4813 IT->n_overlays to the total number of overlay strings found.
4814
4815 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4816 a time. On entry into load_overlay_strings,
4817 IT->current.overlay_string_index gives the number of overlay
4818 strings that have already been loaded by previous calls to this
4819 function.
4820
4821 IT->add_overlay_start contains an additional overlay start
4822 position to consider for taking overlay strings from, if non-zero.
4823 This position comes into play when the overlay has an `invisible'
4824 property, and both before and after-strings. When we've skipped to
4825 the end of the overlay, because of its `invisible' property, we
4826 nevertheless want its before-string to appear.
4827 IT->add_overlay_start will contain the overlay start position
4828 in this case.
4829
4830 Overlay strings are sorted so that after-string strings come in
4831 front of before-string strings. Within before and after-strings,
4832 strings are sorted by overlay priority. See also function
4833 compare_overlay_entries. */
4834
4835 static void
4836 load_overlay_strings (it, charpos)
4837 struct it *it;
4838 int charpos;
4839 {
4840 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4841 Lisp_Object overlay, window, str, invisible;
4842 struct Lisp_Overlay *ov;
4843 int start, end;
4844 int size = 20;
4845 int n = 0, i, j, invis_p;
4846 struct overlay_entry *entries
4847 = (struct overlay_entry *) alloca (size * sizeof *entries);
4848
4849 if (charpos <= 0)
4850 charpos = IT_CHARPOS (*it);
4851
4852 /* Append the overlay string STRING of overlay OVERLAY to vector
4853 `entries' which has size `size' and currently contains `n'
4854 elements. AFTER_P non-zero means STRING is an after-string of
4855 OVERLAY. */
4856 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4857 do \
4858 { \
4859 Lisp_Object priority; \
4860 \
4861 if (n == size) \
4862 { \
4863 int new_size = 2 * size; \
4864 struct overlay_entry *old = entries; \
4865 entries = \
4866 (struct overlay_entry *) alloca (new_size \
4867 * sizeof *entries); \
4868 bcopy (old, entries, size * sizeof *entries); \
4869 size = new_size; \
4870 } \
4871 \
4872 entries[n].string = (STRING); \
4873 entries[n].overlay = (OVERLAY); \
4874 priority = Foverlay_get ((OVERLAY), Qpriority); \
4875 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4876 entries[n].after_string_p = (AFTER_P); \
4877 ++n; \
4878 } \
4879 while (0)
4880
4881 /* Process overlay before the overlay center. */
4882 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4883 {
4884 XSETMISC (overlay, ov);
4885 xassert (OVERLAYP (overlay));
4886 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4887 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4888
4889 if (end < charpos)
4890 break;
4891
4892 /* Skip this overlay if it doesn't start or end at IT's current
4893 position. */
4894 if (end != charpos && start != charpos)
4895 continue;
4896
4897 /* Skip this overlay if it doesn't apply to IT->w. */
4898 window = Foverlay_get (overlay, Qwindow);
4899 if (WINDOWP (window) && XWINDOW (window) != it->w)
4900 continue;
4901
4902 /* If the text ``under'' the overlay is invisible, both before-
4903 and after-strings from this overlay are visible; start and
4904 end position are indistinguishable. */
4905 invisible = Foverlay_get (overlay, Qinvisible);
4906 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4907
4908 /* If overlay has a non-empty before-string, record it. */
4909 if ((start == charpos || (end == charpos && invis_p))
4910 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4911 && SCHARS (str))
4912 RECORD_OVERLAY_STRING (overlay, str, 0);
4913
4914 /* If overlay has a non-empty after-string, record it. */
4915 if ((end == charpos || (start == charpos && invis_p))
4916 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4917 && SCHARS (str))
4918 RECORD_OVERLAY_STRING (overlay, str, 1);
4919 }
4920
4921 /* Process overlays after the overlay center. */
4922 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4923 {
4924 XSETMISC (overlay, ov);
4925 xassert (OVERLAYP (overlay));
4926 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4927 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4928
4929 if (start > charpos)
4930 break;
4931
4932 /* Skip this overlay if it doesn't start or end at IT's current
4933 position. */
4934 if (end != charpos && start != charpos)
4935 continue;
4936
4937 /* Skip this overlay if it doesn't apply to IT->w. */
4938 window = Foverlay_get (overlay, Qwindow);
4939 if (WINDOWP (window) && XWINDOW (window) != it->w)
4940 continue;
4941
4942 /* If the text ``under'' the overlay is invisible, it has a zero
4943 dimension, and both before- and after-strings apply. */
4944 invisible = Foverlay_get (overlay, Qinvisible);
4945 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4946
4947 /* If overlay has a non-empty before-string, record it. */
4948 if ((start == charpos || (end == charpos && invis_p))
4949 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4950 && SCHARS (str))
4951 RECORD_OVERLAY_STRING (overlay, str, 0);
4952
4953 /* If overlay has a non-empty after-string, record it. */
4954 if ((end == charpos || (start == charpos && invis_p))
4955 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4956 && SCHARS (str))
4957 RECORD_OVERLAY_STRING (overlay, str, 1);
4958 }
4959
4960 #undef RECORD_OVERLAY_STRING
4961
4962 /* Sort entries. */
4963 if (n > 1)
4964 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4965
4966 /* Record the total number of strings to process. */
4967 it->n_overlay_strings = n;
4968
4969 /* IT->current.overlay_string_index is the number of overlay strings
4970 that have already been consumed by IT. Copy some of the
4971 remaining overlay strings to IT->overlay_strings. */
4972 i = 0;
4973 j = it->current.overlay_string_index;
4974 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4975 {
4976 it->overlay_strings[i] = entries[j].string;
4977 it->string_overlays[i++] = entries[j++].overlay;
4978 }
4979
4980 CHECK_IT (it);
4981 }
4982
4983
4984 /* Get the first chunk of overlay strings at IT's current buffer
4985 position, or at CHARPOS if that is > 0. Value is non-zero if at
4986 least one overlay string was found. */
4987
4988 static int
4989 get_overlay_strings_1 (it, charpos, compute_stop_p)
4990 struct it *it;
4991 int charpos;
4992 int compute_stop_p;
4993 {
4994 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4995 process. This fills IT->overlay_strings with strings, and sets
4996 IT->n_overlay_strings to the total number of strings to process.
4997 IT->pos.overlay_string_index has to be set temporarily to zero
4998 because load_overlay_strings needs this; it must be set to -1
4999 when no overlay strings are found because a zero value would
5000 indicate a position in the first overlay string. */
5001 it->current.overlay_string_index = 0;
5002 load_overlay_strings (it, charpos);
5003
5004 /* If we found overlay strings, set up IT to deliver display
5005 elements from the first one. Otherwise set up IT to deliver
5006 from current_buffer. */
5007 if (it->n_overlay_strings)
5008 {
5009 /* Make sure we know settings in current_buffer, so that we can
5010 restore meaningful values when we're done with the overlay
5011 strings. */
5012 if (compute_stop_p)
5013 compute_stop_pos (it);
5014 xassert (it->face_id >= 0);
5015
5016 /* Save IT's settings. They are restored after all overlay
5017 strings have been processed. */
5018 xassert (!compute_stop_p || it->sp == 0);
5019
5020 /* When called from handle_stop, there might be an empty display
5021 string loaded. In that case, don't bother saving it. */
5022 if (!STRINGP (it->string) || SCHARS (it->string))
5023 push_it (it);
5024
5025 /* Set up IT to deliver display elements from the first overlay
5026 string. */
5027 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5028 it->string = it->overlay_strings[0];
5029 it->from_overlay = Qnil;
5030 it->stop_charpos = 0;
5031 xassert (STRINGP (it->string));
5032 it->end_charpos = SCHARS (it->string);
5033 it->multibyte_p = STRING_MULTIBYTE (it->string);
5034 it->method = GET_FROM_STRING;
5035 return 1;
5036 }
5037
5038 it->current.overlay_string_index = -1;
5039 return 0;
5040 }
5041
5042 static int
5043 get_overlay_strings (it, charpos)
5044 struct it *it;
5045 int charpos;
5046 {
5047 it->string = Qnil;
5048 it->method = GET_FROM_BUFFER;
5049
5050 (void) get_overlay_strings_1 (it, charpos, 1);
5051
5052 CHECK_IT (it);
5053
5054 /* Value is non-zero if we found at least one overlay string. */
5055 return STRINGP (it->string);
5056 }
5057
5058
5059 \f
5060 /***********************************************************************
5061 Saving and restoring state
5062 ***********************************************************************/
5063
5064 /* Save current settings of IT on IT->stack. Called, for example,
5065 before setting up IT for an overlay string, to be able to restore
5066 IT's settings to what they were after the overlay string has been
5067 processed. */
5068
5069 static void
5070 push_it (it)
5071 struct it *it;
5072 {
5073 struct iterator_stack_entry *p;
5074
5075 xassert (it->sp < IT_STACK_SIZE);
5076 p = it->stack + it->sp;
5077
5078 p->stop_charpos = it->stop_charpos;
5079 p->cmp_it = it->cmp_it;
5080 xassert (it->face_id >= 0);
5081 p->face_id = it->face_id;
5082 p->string = it->string;
5083 p->method = it->method;
5084 p->from_overlay = it->from_overlay;
5085 switch (p->method)
5086 {
5087 case GET_FROM_IMAGE:
5088 p->u.image.object = it->object;
5089 p->u.image.image_id = it->image_id;
5090 p->u.image.slice = it->slice;
5091 break;
5092 case GET_FROM_STRETCH:
5093 p->u.stretch.object = it->object;
5094 break;
5095 }
5096 p->position = it->position;
5097 p->current = it->current;
5098 p->end_charpos = it->end_charpos;
5099 p->string_nchars = it->string_nchars;
5100 p->area = it->area;
5101 p->multibyte_p = it->multibyte_p;
5102 p->avoid_cursor_p = it->avoid_cursor_p;
5103 p->space_width = it->space_width;
5104 p->font_height = it->font_height;
5105 p->voffset = it->voffset;
5106 p->string_from_display_prop_p = it->string_from_display_prop_p;
5107 p->display_ellipsis_p = 0;
5108 ++it->sp;
5109 }
5110
5111
5112 /* Restore IT's settings from IT->stack. Called, for example, when no
5113 more overlay strings must be processed, and we return to delivering
5114 display elements from a buffer, or when the end of a string from a
5115 `display' property is reached and we return to delivering display
5116 elements from an overlay string, or from a buffer. */
5117
5118 static void
5119 pop_it (it)
5120 struct it *it;
5121 {
5122 struct iterator_stack_entry *p;
5123
5124 xassert (it->sp > 0);
5125 --it->sp;
5126 p = it->stack + it->sp;
5127 it->stop_charpos = p->stop_charpos;
5128 it->cmp_it = p->cmp_it;
5129 it->face_id = p->face_id;
5130 it->current = p->current;
5131 it->position = p->position;
5132 it->string = p->string;
5133 it->from_overlay = p->from_overlay;
5134 if (NILP (it->string))
5135 SET_TEXT_POS (it->current.string_pos, -1, -1);
5136 it->method = p->method;
5137 switch (it->method)
5138 {
5139 case GET_FROM_IMAGE:
5140 it->image_id = p->u.image.image_id;
5141 it->object = p->u.image.object;
5142 it->slice = p->u.image.slice;
5143 break;
5144 case GET_FROM_STRETCH:
5145 it->object = p->u.comp.object;
5146 break;
5147 case GET_FROM_BUFFER:
5148 it->object = it->w->buffer;
5149 break;
5150 case GET_FROM_STRING:
5151 it->object = it->string;
5152 break;
5153 }
5154 it->end_charpos = p->end_charpos;
5155 it->string_nchars = p->string_nchars;
5156 it->area = p->area;
5157 it->multibyte_p = p->multibyte_p;
5158 it->avoid_cursor_p = p->avoid_cursor_p;
5159 it->space_width = p->space_width;
5160 it->font_height = p->font_height;
5161 it->voffset = p->voffset;
5162 it->string_from_display_prop_p = p->string_from_display_prop_p;
5163 }
5164
5165
5166 \f
5167 /***********************************************************************
5168 Moving over lines
5169 ***********************************************************************/
5170
5171 /* Set IT's current position to the previous line start. */
5172
5173 static void
5174 back_to_previous_line_start (it)
5175 struct it *it;
5176 {
5177 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5178 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5179 }
5180
5181
5182 /* Move IT to the next line start.
5183
5184 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5185 we skipped over part of the text (as opposed to moving the iterator
5186 continuously over the text). Otherwise, don't change the value
5187 of *SKIPPED_P.
5188
5189 Newlines may come from buffer text, overlay strings, or strings
5190 displayed via the `display' property. That's the reason we can't
5191 simply use find_next_newline_no_quit.
5192
5193 Note that this function may not skip over invisible text that is so
5194 because of text properties and immediately follows a newline. If
5195 it would, function reseat_at_next_visible_line_start, when called
5196 from set_iterator_to_next, would effectively make invisible
5197 characters following a newline part of the wrong glyph row, which
5198 leads to wrong cursor motion. */
5199
5200 static int
5201 forward_to_next_line_start (it, skipped_p)
5202 struct it *it;
5203 int *skipped_p;
5204 {
5205 int old_selective, newline_found_p, n;
5206 const int MAX_NEWLINE_DISTANCE = 500;
5207
5208 /* If already on a newline, just consume it to avoid unintended
5209 skipping over invisible text below. */
5210 if (it->what == IT_CHARACTER
5211 && it->c == '\n'
5212 && CHARPOS (it->position) == IT_CHARPOS (*it))
5213 {
5214 set_iterator_to_next (it, 0);
5215 it->c = 0;
5216 return 1;
5217 }
5218
5219 /* Don't handle selective display in the following. It's (a)
5220 unnecessary because it's done by the caller, and (b) leads to an
5221 infinite recursion because next_element_from_ellipsis indirectly
5222 calls this function. */
5223 old_selective = it->selective;
5224 it->selective = 0;
5225
5226 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5227 from buffer text. */
5228 for (n = newline_found_p = 0;
5229 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5230 n += STRINGP (it->string) ? 0 : 1)
5231 {
5232 if (!get_next_display_element (it))
5233 return 0;
5234 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5235 set_iterator_to_next (it, 0);
5236 }
5237
5238 /* If we didn't find a newline near enough, see if we can use a
5239 short-cut. */
5240 if (!newline_found_p)
5241 {
5242 int start = IT_CHARPOS (*it);
5243 int limit = find_next_newline_no_quit (start, 1);
5244 Lisp_Object pos;
5245
5246 xassert (!STRINGP (it->string));
5247
5248 /* If there isn't any `display' property in sight, and no
5249 overlays, we can just use the position of the newline in
5250 buffer text. */
5251 if (it->stop_charpos >= limit
5252 || ((pos = Fnext_single_property_change (make_number (start),
5253 Qdisplay,
5254 Qnil, make_number (limit)),
5255 NILP (pos))
5256 && next_overlay_change (start) == ZV))
5257 {
5258 IT_CHARPOS (*it) = limit;
5259 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5260 *skipped_p = newline_found_p = 1;
5261 }
5262 else
5263 {
5264 while (get_next_display_element (it)
5265 && !newline_found_p)
5266 {
5267 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5268 set_iterator_to_next (it, 0);
5269 }
5270 }
5271 }
5272
5273 it->selective = old_selective;
5274 return newline_found_p;
5275 }
5276
5277
5278 /* Set IT's current position to the previous visible line start. Skip
5279 invisible text that is so either due to text properties or due to
5280 selective display. Caution: this does not change IT->current_x and
5281 IT->hpos. */
5282
5283 static void
5284 back_to_previous_visible_line_start (it)
5285 struct it *it;
5286 {
5287 while (IT_CHARPOS (*it) > BEGV)
5288 {
5289 back_to_previous_line_start (it);
5290
5291 if (IT_CHARPOS (*it) <= BEGV)
5292 break;
5293
5294 /* If selective > 0, then lines indented more than that values
5295 are invisible. */
5296 if (it->selective > 0
5297 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5298 (double) it->selective)) /* iftc */
5299 continue;
5300
5301 /* Check the newline before point for invisibility. */
5302 {
5303 Lisp_Object prop;
5304 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5305 Qinvisible, it->window);
5306 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5307 continue;
5308 }
5309
5310 if (IT_CHARPOS (*it) <= BEGV)
5311 break;
5312
5313 {
5314 struct it it2;
5315 int pos;
5316 EMACS_INT beg, end;
5317 Lisp_Object val, overlay;
5318
5319 /* If newline is part of a composition, continue from start of composition */
5320 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5321 && beg < IT_CHARPOS (*it))
5322 goto replaced;
5323
5324 /* If newline is replaced by a display property, find start of overlay
5325 or interval and continue search from that point. */
5326 it2 = *it;
5327 pos = --IT_CHARPOS (it2);
5328 --IT_BYTEPOS (it2);
5329 it2.sp = 0;
5330 it2.string_from_display_prop_p = 0;
5331 if (handle_display_prop (&it2) == HANDLED_RETURN
5332 && !NILP (val = get_char_property_and_overlay
5333 (make_number (pos), Qdisplay, Qnil, &overlay))
5334 && (OVERLAYP (overlay)
5335 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5336 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5337 goto replaced;
5338
5339 /* Newline is not replaced by anything -- so we are done. */
5340 break;
5341
5342 replaced:
5343 if (beg < BEGV)
5344 beg = BEGV;
5345 IT_CHARPOS (*it) = beg;
5346 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5347 }
5348 }
5349
5350 it->continuation_lines_width = 0;
5351
5352 xassert (IT_CHARPOS (*it) >= BEGV);
5353 xassert (IT_CHARPOS (*it) == BEGV
5354 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5355 CHECK_IT (it);
5356 }
5357
5358
5359 /* Reseat iterator IT at the previous visible line start. Skip
5360 invisible text that is so either due to text properties or due to
5361 selective display. At the end, update IT's overlay information,
5362 face information etc. */
5363
5364 void
5365 reseat_at_previous_visible_line_start (it)
5366 struct it *it;
5367 {
5368 back_to_previous_visible_line_start (it);
5369 reseat (it, it->current.pos, 1);
5370 CHECK_IT (it);
5371 }
5372
5373
5374 /* Reseat iterator IT on the next visible line start in the current
5375 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5376 preceding the line start. Skip over invisible text that is so
5377 because of selective display. Compute faces, overlays etc at the
5378 new position. Note that this function does not skip over text that
5379 is invisible because of text properties. */
5380
5381 static void
5382 reseat_at_next_visible_line_start (it, on_newline_p)
5383 struct it *it;
5384 int on_newline_p;
5385 {
5386 int newline_found_p, skipped_p = 0;
5387
5388 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5389
5390 /* Skip over lines that are invisible because they are indented
5391 more than the value of IT->selective. */
5392 if (it->selective > 0)
5393 while (IT_CHARPOS (*it) < ZV
5394 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5395 (double) it->selective)) /* iftc */
5396 {
5397 xassert (IT_BYTEPOS (*it) == BEGV
5398 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5399 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5400 }
5401
5402 /* Position on the newline if that's what's requested. */
5403 if (on_newline_p && newline_found_p)
5404 {
5405 if (STRINGP (it->string))
5406 {
5407 if (IT_STRING_CHARPOS (*it) > 0)
5408 {
5409 --IT_STRING_CHARPOS (*it);
5410 --IT_STRING_BYTEPOS (*it);
5411 }
5412 }
5413 else if (IT_CHARPOS (*it) > BEGV)
5414 {
5415 --IT_CHARPOS (*it);
5416 --IT_BYTEPOS (*it);
5417 reseat (it, it->current.pos, 0);
5418 }
5419 }
5420 else if (skipped_p)
5421 reseat (it, it->current.pos, 0);
5422
5423 CHECK_IT (it);
5424 }
5425
5426
5427 \f
5428 /***********************************************************************
5429 Changing an iterator's position
5430 ***********************************************************************/
5431
5432 /* Change IT's current position to POS in current_buffer. If FORCE_P
5433 is non-zero, always check for text properties at the new position.
5434 Otherwise, text properties are only looked up if POS >=
5435 IT->check_charpos of a property. */
5436
5437 static void
5438 reseat (it, pos, force_p)
5439 struct it *it;
5440 struct text_pos pos;
5441 int force_p;
5442 {
5443 int original_pos = IT_CHARPOS (*it);
5444
5445 reseat_1 (it, pos, 0);
5446
5447 /* Determine where to check text properties. Avoid doing it
5448 where possible because text property lookup is very expensive. */
5449 if (force_p
5450 || CHARPOS (pos) > it->stop_charpos
5451 || CHARPOS (pos) < original_pos)
5452 handle_stop (it);
5453
5454 CHECK_IT (it);
5455 }
5456
5457
5458 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5459 IT->stop_pos to POS, also. */
5460
5461 static void
5462 reseat_1 (it, pos, set_stop_p)
5463 struct it *it;
5464 struct text_pos pos;
5465 int set_stop_p;
5466 {
5467 /* Don't call this function when scanning a C string. */
5468 xassert (it->s == NULL);
5469
5470 /* POS must be a reasonable value. */
5471 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5472
5473 it->current.pos = it->position = pos;
5474 it->end_charpos = ZV;
5475 it->dpvec = NULL;
5476 it->current.dpvec_index = -1;
5477 it->current.overlay_string_index = -1;
5478 IT_STRING_CHARPOS (*it) = -1;
5479 IT_STRING_BYTEPOS (*it) = -1;
5480 it->string = Qnil;
5481 it->string_from_display_prop_p = 0;
5482 it->method = GET_FROM_BUFFER;
5483 it->object = it->w->buffer;
5484 it->area = TEXT_AREA;
5485 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5486 it->sp = 0;
5487 it->string_from_display_prop_p = 0;
5488 it->face_before_selective_p = 0;
5489
5490 if (set_stop_p)
5491 it->stop_charpos = CHARPOS (pos);
5492 }
5493
5494
5495 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5496 If S is non-null, it is a C string to iterate over. Otherwise,
5497 STRING gives a Lisp string to iterate over.
5498
5499 If PRECISION > 0, don't return more then PRECISION number of
5500 characters from the string.
5501
5502 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5503 characters have been returned. FIELD_WIDTH < 0 means an infinite
5504 field width.
5505
5506 MULTIBYTE = 0 means disable processing of multibyte characters,
5507 MULTIBYTE > 0 means enable it,
5508 MULTIBYTE < 0 means use IT->multibyte_p.
5509
5510 IT must be initialized via a prior call to init_iterator before
5511 calling this function. */
5512
5513 static void
5514 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5515 struct it *it;
5516 unsigned char *s;
5517 Lisp_Object string;
5518 int charpos;
5519 int precision, field_width, multibyte;
5520 {
5521 /* No region in strings. */
5522 it->region_beg_charpos = it->region_end_charpos = -1;
5523
5524 /* No text property checks performed by default, but see below. */
5525 it->stop_charpos = -1;
5526
5527 /* Set iterator position and end position. */
5528 bzero (&it->current, sizeof it->current);
5529 it->current.overlay_string_index = -1;
5530 it->current.dpvec_index = -1;
5531 xassert (charpos >= 0);
5532
5533 /* If STRING is specified, use its multibyteness, otherwise use the
5534 setting of MULTIBYTE, if specified. */
5535 if (multibyte >= 0)
5536 it->multibyte_p = multibyte > 0;
5537
5538 if (s == NULL)
5539 {
5540 xassert (STRINGP (string));
5541 it->string = string;
5542 it->s = NULL;
5543 it->end_charpos = it->string_nchars = SCHARS (string);
5544 it->method = GET_FROM_STRING;
5545 it->current.string_pos = string_pos (charpos, string);
5546 }
5547 else
5548 {
5549 it->s = s;
5550 it->string = Qnil;
5551
5552 /* Note that we use IT->current.pos, not it->current.string_pos,
5553 for displaying C strings. */
5554 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5555 if (it->multibyte_p)
5556 {
5557 it->current.pos = c_string_pos (charpos, s, 1);
5558 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5559 }
5560 else
5561 {
5562 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5563 it->end_charpos = it->string_nchars = strlen (s);
5564 }
5565
5566 it->method = GET_FROM_C_STRING;
5567 }
5568
5569 /* PRECISION > 0 means don't return more than PRECISION characters
5570 from the string. */
5571 if (precision > 0 && it->end_charpos - charpos > precision)
5572 it->end_charpos = it->string_nchars = charpos + precision;
5573
5574 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5575 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5576 FIELD_WIDTH < 0 means infinite field width. This is useful for
5577 padding with `-' at the end of a mode line. */
5578 if (field_width < 0)
5579 field_width = INFINITY;
5580 if (field_width > it->end_charpos - charpos)
5581 it->end_charpos = charpos + field_width;
5582
5583 /* Use the standard display table for displaying strings. */
5584 if (DISP_TABLE_P (Vstandard_display_table))
5585 it->dp = XCHAR_TABLE (Vstandard_display_table);
5586
5587 it->stop_charpos = charpos;
5588 CHECK_IT (it);
5589 }
5590
5591
5592 \f
5593 /***********************************************************************
5594 Iteration
5595 ***********************************************************************/
5596
5597 /* Map enum it_method value to corresponding next_element_from_* function. */
5598
5599 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5600 {
5601 next_element_from_buffer,
5602 next_element_from_display_vector,
5603 next_element_from_string,
5604 next_element_from_c_string,
5605 next_element_from_image,
5606 next_element_from_stretch
5607 };
5608
5609 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5610
5611
5612 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5613 (possibly with the following characters). */
5614
5615 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS) \
5616 ((IT)->cmp_it.id >= 0 \
5617 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5618 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5619 (IT)->end_charpos, (IT)->w, \
5620 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5621 (IT)->string)))
5622
5623
5624 /* Load IT's display element fields with information about the next
5625 display element from the current position of IT. Value is zero if
5626 end of buffer (or C string) is reached. */
5627
5628 static struct frame *last_escape_glyph_frame = NULL;
5629 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5630 static int last_escape_glyph_merged_face_id = 0;
5631
5632 int
5633 get_next_display_element (it)
5634 struct it *it;
5635 {
5636 /* Non-zero means that we found a display element. Zero means that
5637 we hit the end of what we iterate over. Performance note: the
5638 function pointer `method' used here turns out to be faster than
5639 using a sequence of if-statements. */
5640 int success_p;
5641
5642 get_next:
5643 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5644
5645 if (it->what == IT_CHARACTER)
5646 {
5647 /* Map via display table or translate control characters.
5648 IT->c, IT->len etc. have been set to the next character by
5649 the function call above. If we have a display table, and it
5650 contains an entry for IT->c, translate it. Don't do this if
5651 IT->c itself comes from a display table, otherwise we could
5652 end up in an infinite recursion. (An alternative could be to
5653 count the recursion depth of this function and signal an
5654 error when a certain maximum depth is reached.) Is it worth
5655 it? */
5656 if (success_p && it->dpvec == NULL)
5657 {
5658 Lisp_Object dv;
5659
5660 if (it->dp
5661 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5662 VECTORP (dv)))
5663 {
5664 struct Lisp_Vector *v = XVECTOR (dv);
5665
5666 /* Return the first character from the display table
5667 entry, if not empty. If empty, don't display the
5668 current character. */
5669 if (v->size)
5670 {
5671 it->dpvec_char_len = it->len;
5672 it->dpvec = v->contents;
5673 it->dpend = v->contents + v->size;
5674 it->current.dpvec_index = 0;
5675 it->dpvec_face_id = -1;
5676 it->saved_face_id = it->face_id;
5677 it->method = GET_FROM_DISPLAY_VECTOR;
5678 it->ellipsis_p = 0;
5679 }
5680 else
5681 {
5682 set_iterator_to_next (it, 0);
5683 }
5684 goto get_next;
5685 }
5686
5687 /* Translate control characters into `\003' or `^C' form.
5688 Control characters coming from a display table entry are
5689 currently not translated because we use IT->dpvec to hold
5690 the translation. This could easily be changed but I
5691 don't believe that it is worth doing.
5692
5693 If it->multibyte_p is nonzero, non-printable non-ASCII
5694 characters are also translated to octal form.
5695
5696 If it->multibyte_p is zero, eight-bit characters that
5697 don't have corresponding multibyte char code are also
5698 translated to octal form. */
5699 else if ((it->c < ' '
5700 ? (it->area != TEXT_AREA
5701 /* In mode line, treat \n, \t like other crl chars. */
5702 || (it->c != '\t'
5703 && it->glyph_row && it->glyph_row->mode_line_p)
5704 || (it->c != '\n' && it->c != '\t'))
5705 : (it->multibyte_p
5706 ? (!CHAR_PRINTABLE_P (it->c)
5707 || (!NILP (Vnobreak_char_display)
5708 && (it->c == 0xA0 /* NO-BREAK SPACE */
5709 || it->c == 0xAD /* SOFT HYPHEN */)))
5710 : (it->c >= 127
5711 && (! unibyte_display_via_language_environment
5712 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5713 {
5714 /* IT->c is a control character which must be displayed
5715 either as '\003' or as `^C' where the '\\' and '^'
5716 can be defined in the display table. Fill
5717 IT->ctl_chars with glyphs for what we have to
5718 display. Then, set IT->dpvec to these glyphs. */
5719 Lisp_Object gc;
5720 int ctl_len;
5721 int face_id, lface_id = 0 ;
5722 int escape_glyph;
5723
5724 /* Handle control characters with ^. */
5725
5726 if (it->c < 128 && it->ctl_arrow_p)
5727 {
5728 int g;
5729
5730 g = '^'; /* default glyph for Control */
5731 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5732 if (it->dp
5733 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5734 && GLYPH_CODE_CHAR_VALID_P (gc))
5735 {
5736 g = GLYPH_CODE_CHAR (gc);
5737 lface_id = GLYPH_CODE_FACE (gc);
5738 }
5739 if (lface_id)
5740 {
5741 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5742 }
5743 else if (it->f == last_escape_glyph_frame
5744 && it->face_id == last_escape_glyph_face_id)
5745 {
5746 face_id = last_escape_glyph_merged_face_id;
5747 }
5748 else
5749 {
5750 /* Merge the escape-glyph face into the current face. */
5751 face_id = merge_faces (it->f, Qescape_glyph, 0,
5752 it->face_id);
5753 last_escape_glyph_frame = it->f;
5754 last_escape_glyph_face_id = it->face_id;
5755 last_escape_glyph_merged_face_id = face_id;
5756 }
5757
5758 XSETINT (it->ctl_chars[0], g);
5759 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5760 ctl_len = 2;
5761 goto display_control;
5762 }
5763
5764 /* Handle non-break space in the mode where it only gets
5765 highlighting. */
5766
5767 if (EQ (Vnobreak_char_display, Qt)
5768 && it->c == 0xA0)
5769 {
5770 /* Merge the no-break-space face into the current face. */
5771 face_id = merge_faces (it->f, Qnobreak_space, 0,
5772 it->face_id);
5773
5774 it->c = ' ';
5775 XSETINT (it->ctl_chars[0], ' ');
5776 ctl_len = 1;
5777 goto display_control;
5778 }
5779
5780 /* Handle sequences that start with the "escape glyph". */
5781
5782 /* the default escape glyph is \. */
5783 escape_glyph = '\\';
5784
5785 if (it->dp
5786 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5787 && GLYPH_CODE_CHAR_VALID_P (gc))
5788 {
5789 escape_glyph = GLYPH_CODE_CHAR (gc);
5790 lface_id = GLYPH_CODE_FACE (gc);
5791 }
5792 if (lface_id)
5793 {
5794 /* The display table specified a face.
5795 Merge it into face_id and also into escape_glyph. */
5796 face_id = merge_faces (it->f, Qt, lface_id,
5797 it->face_id);
5798 }
5799 else if (it->f == last_escape_glyph_frame
5800 && it->face_id == last_escape_glyph_face_id)
5801 {
5802 face_id = last_escape_glyph_merged_face_id;
5803 }
5804 else
5805 {
5806 /* Merge the escape-glyph face into the current face. */
5807 face_id = merge_faces (it->f, Qescape_glyph, 0,
5808 it->face_id);
5809 last_escape_glyph_frame = it->f;
5810 last_escape_glyph_face_id = it->face_id;
5811 last_escape_glyph_merged_face_id = face_id;
5812 }
5813
5814 /* Handle soft hyphens in the mode where they only get
5815 highlighting. */
5816
5817 if (EQ (Vnobreak_char_display, Qt)
5818 && it->c == 0xAD)
5819 {
5820 it->c = '-';
5821 XSETINT (it->ctl_chars[0], '-');
5822 ctl_len = 1;
5823 goto display_control;
5824 }
5825
5826 /* Handle non-break space and soft hyphen
5827 with the escape glyph. */
5828
5829 if (it->c == 0xA0 || it->c == 0xAD)
5830 {
5831 XSETINT (it->ctl_chars[0], escape_glyph);
5832 it->c = (it->c == 0xA0 ? ' ' : '-');
5833 XSETINT (it->ctl_chars[1], it->c);
5834 ctl_len = 2;
5835 goto display_control;
5836 }
5837
5838 {
5839 unsigned char str[MAX_MULTIBYTE_LENGTH];
5840 int len;
5841 int i;
5842
5843 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5844 if (CHAR_BYTE8_P (it->c))
5845 {
5846 str[0] = CHAR_TO_BYTE8 (it->c);
5847 len = 1;
5848 }
5849 else if (it->c < 256)
5850 {
5851 str[0] = it->c;
5852 len = 1;
5853 }
5854 else
5855 {
5856 /* It's an invalid character, which shouldn't
5857 happen actually, but due to bugs it may
5858 happen. Let's print the char as is, there's
5859 not much meaningful we can do with it. */
5860 str[0] = it->c;
5861 str[1] = it->c >> 8;
5862 str[2] = it->c >> 16;
5863 str[3] = it->c >> 24;
5864 len = 4;
5865 }
5866
5867 for (i = 0; i < len; i++)
5868 {
5869 int g;
5870 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5871 /* Insert three more glyphs into IT->ctl_chars for
5872 the octal display of the character. */
5873 g = ((str[i] >> 6) & 7) + '0';
5874 XSETINT (it->ctl_chars[i * 4 + 1], g);
5875 g = ((str[i] >> 3) & 7) + '0';
5876 XSETINT (it->ctl_chars[i * 4 + 2], g);
5877 g = (str[i] & 7) + '0';
5878 XSETINT (it->ctl_chars[i * 4 + 3], g);
5879 }
5880 ctl_len = len * 4;
5881 }
5882
5883 display_control:
5884 /* Set up IT->dpvec and return first character from it. */
5885 it->dpvec_char_len = it->len;
5886 it->dpvec = it->ctl_chars;
5887 it->dpend = it->dpvec + ctl_len;
5888 it->current.dpvec_index = 0;
5889 it->dpvec_face_id = face_id;
5890 it->saved_face_id = it->face_id;
5891 it->method = GET_FROM_DISPLAY_VECTOR;
5892 it->ellipsis_p = 0;
5893 goto get_next;
5894 }
5895 }
5896 }
5897
5898 #ifdef HAVE_WINDOW_SYSTEM
5899 /* Adjust face id for a multibyte character. There are no multibyte
5900 character in unibyte text. */
5901 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5902 && it->multibyte_p
5903 && success_p
5904 && FRAME_WINDOW_P (it->f))
5905 {
5906 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5907
5908 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5909 {
5910 /* Automatic composition with glyph-string. */
5911 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5912
5913 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5914 }
5915 else
5916 {
5917 int pos = (it->s ? -1
5918 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5919 : IT_CHARPOS (*it));
5920
5921 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
5922 }
5923 }
5924 #endif
5925
5926 /* Is this character the last one of a run of characters with
5927 box? If yes, set IT->end_of_box_run_p to 1. */
5928 if (it->face_box_p
5929 && it->s == NULL)
5930 {
5931 if (it->method == GET_FROM_STRING && it->sp)
5932 {
5933 int face_id = underlying_face_id (it);
5934 struct face *face = FACE_FROM_ID (it->f, face_id);
5935
5936 if (face)
5937 {
5938 if (face->box == FACE_NO_BOX)
5939 {
5940 /* If the box comes from face properties in a
5941 display string, check faces in that string. */
5942 int string_face_id = face_after_it_pos (it);
5943 it->end_of_box_run_p
5944 = (FACE_FROM_ID (it->f, string_face_id)->box
5945 == FACE_NO_BOX);
5946 }
5947 /* Otherwise, the box comes from the underlying face.
5948 If this is the last string character displayed, check
5949 the next buffer location. */
5950 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5951 && (it->current.overlay_string_index
5952 == it->n_overlay_strings - 1))
5953 {
5954 EMACS_INT ignore;
5955 int next_face_id;
5956 struct text_pos pos = it->current.pos;
5957 INC_TEXT_POS (pos, it->multibyte_p);
5958
5959 next_face_id = face_at_buffer_position
5960 (it->w, CHARPOS (pos), it->region_beg_charpos,
5961 it->region_end_charpos, &ignore,
5962 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0);
5963 it->end_of_box_run_p
5964 = (FACE_FROM_ID (it->f, next_face_id)->box
5965 == FACE_NO_BOX);
5966 }
5967 }
5968 }
5969 else
5970 {
5971 int face_id = face_after_it_pos (it);
5972 it->end_of_box_run_p
5973 = (face_id != it->face_id
5974 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5975 }
5976 }
5977
5978 /* Value is 0 if end of buffer or string reached. */
5979 return success_p;
5980 }
5981
5982
5983 /* Move IT to the next display element.
5984
5985 RESEAT_P non-zero means if called on a newline in buffer text,
5986 skip to the next visible line start.
5987
5988 Functions get_next_display_element and set_iterator_to_next are
5989 separate because I find this arrangement easier to handle than a
5990 get_next_display_element function that also increments IT's
5991 position. The way it is we can first look at an iterator's current
5992 display element, decide whether it fits on a line, and if it does,
5993 increment the iterator position. The other way around we probably
5994 would either need a flag indicating whether the iterator has to be
5995 incremented the next time, or we would have to implement a
5996 decrement position function which would not be easy to write. */
5997
5998 void
5999 set_iterator_to_next (it, reseat_p)
6000 struct it *it;
6001 int reseat_p;
6002 {
6003 /* Reset flags indicating start and end of a sequence of characters
6004 with box. Reset them at the start of this function because
6005 moving the iterator to a new position might set them. */
6006 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6007
6008 switch (it->method)
6009 {
6010 case GET_FROM_BUFFER:
6011 /* The current display element of IT is a character from
6012 current_buffer. Advance in the buffer, and maybe skip over
6013 invisible lines that are so because of selective display. */
6014 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6015 reseat_at_next_visible_line_start (it, 0);
6016 else if (it->cmp_it.id >= 0)
6017 {
6018 IT_CHARPOS (*it) += it->cmp_it.nchars;
6019 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6020 if (it->cmp_it.to < it->cmp_it.nglyphs)
6021 it->cmp_it.from = it->cmp_it.to;
6022 else
6023 {
6024 it->cmp_it.id = -1;
6025 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6026 IT_BYTEPOS (*it), it->stop_charpos,
6027 Qnil);
6028 }
6029 }
6030 else
6031 {
6032 xassert (it->len != 0);
6033 IT_BYTEPOS (*it) += it->len;
6034 IT_CHARPOS (*it) += 1;
6035 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6036 }
6037 break;
6038
6039 case GET_FROM_C_STRING:
6040 /* Current display element of IT is from a C string. */
6041 IT_BYTEPOS (*it) += it->len;
6042 IT_CHARPOS (*it) += 1;
6043 break;
6044
6045 case GET_FROM_DISPLAY_VECTOR:
6046 /* Current display element of IT is from a display table entry.
6047 Advance in the display table definition. Reset it to null if
6048 end reached, and continue with characters from buffers/
6049 strings. */
6050 ++it->current.dpvec_index;
6051
6052 /* Restore face of the iterator to what they were before the
6053 display vector entry (these entries may contain faces). */
6054 it->face_id = it->saved_face_id;
6055
6056 if (it->dpvec + it->current.dpvec_index == it->dpend)
6057 {
6058 int recheck_faces = it->ellipsis_p;
6059
6060 if (it->s)
6061 it->method = GET_FROM_C_STRING;
6062 else if (STRINGP (it->string))
6063 it->method = GET_FROM_STRING;
6064 else
6065 {
6066 it->method = GET_FROM_BUFFER;
6067 it->object = it->w->buffer;
6068 }
6069
6070 it->dpvec = NULL;
6071 it->current.dpvec_index = -1;
6072
6073 /* Skip over characters which were displayed via IT->dpvec. */
6074 if (it->dpvec_char_len < 0)
6075 reseat_at_next_visible_line_start (it, 1);
6076 else if (it->dpvec_char_len > 0)
6077 {
6078 if (it->method == GET_FROM_STRING
6079 && it->n_overlay_strings > 0)
6080 it->ignore_overlay_strings_at_pos_p = 1;
6081 it->len = it->dpvec_char_len;
6082 set_iterator_to_next (it, reseat_p);
6083 }
6084
6085 /* Maybe recheck faces after display vector */
6086 if (recheck_faces)
6087 it->stop_charpos = IT_CHARPOS (*it);
6088 }
6089 break;
6090
6091 case GET_FROM_STRING:
6092 /* Current display element is a character from a Lisp string. */
6093 xassert (it->s == NULL && STRINGP (it->string));
6094 if (it->cmp_it.id >= 0)
6095 {
6096 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6097 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6098 if (it->cmp_it.to < it->cmp_it.nglyphs)
6099 it->cmp_it.from = it->cmp_it.to;
6100 else
6101 {
6102 it->cmp_it.id = -1;
6103 composition_compute_stop_pos (&it->cmp_it,
6104 IT_STRING_CHARPOS (*it),
6105 IT_STRING_BYTEPOS (*it),
6106 it->stop_charpos, it->string);
6107 }
6108 }
6109 else
6110 {
6111 IT_STRING_BYTEPOS (*it) += it->len;
6112 IT_STRING_CHARPOS (*it) += 1;
6113 }
6114
6115 consider_string_end:
6116
6117 if (it->current.overlay_string_index >= 0)
6118 {
6119 /* IT->string is an overlay string. Advance to the
6120 next, if there is one. */
6121 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6122 {
6123 it->ellipsis_p = 0;
6124 next_overlay_string (it);
6125 if (it->ellipsis_p)
6126 setup_for_ellipsis (it, 0);
6127 }
6128 }
6129 else
6130 {
6131 /* IT->string is not an overlay string. If we reached
6132 its end, and there is something on IT->stack, proceed
6133 with what is on the stack. This can be either another
6134 string, this time an overlay string, or a buffer. */
6135 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6136 && it->sp > 0)
6137 {
6138 pop_it (it);
6139 if (it->method == GET_FROM_STRING)
6140 goto consider_string_end;
6141 }
6142 }
6143 break;
6144
6145 case GET_FROM_IMAGE:
6146 case GET_FROM_STRETCH:
6147 /* The position etc with which we have to proceed are on
6148 the stack. The position may be at the end of a string,
6149 if the `display' property takes up the whole string. */
6150 xassert (it->sp > 0);
6151 pop_it (it);
6152 if (it->method == GET_FROM_STRING)
6153 goto consider_string_end;
6154 break;
6155
6156 default:
6157 /* There are no other methods defined, so this should be a bug. */
6158 abort ();
6159 }
6160
6161 xassert (it->method != GET_FROM_STRING
6162 || (STRINGP (it->string)
6163 && IT_STRING_CHARPOS (*it) >= 0));
6164 }
6165
6166 /* Load IT's display element fields with information about the next
6167 display element which comes from a display table entry or from the
6168 result of translating a control character to one of the forms `^C'
6169 or `\003'.
6170
6171 IT->dpvec holds the glyphs to return as characters.
6172 IT->saved_face_id holds the face id before the display vector--
6173 it is restored into IT->face_idin set_iterator_to_next. */
6174
6175 static int
6176 next_element_from_display_vector (it)
6177 struct it *it;
6178 {
6179 Lisp_Object gc;
6180
6181 /* Precondition. */
6182 xassert (it->dpvec && it->current.dpvec_index >= 0);
6183
6184 it->face_id = it->saved_face_id;
6185
6186 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6187 That seemed totally bogus - so I changed it... */
6188 gc = it->dpvec[it->current.dpvec_index];
6189
6190 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6191 {
6192 it->c = GLYPH_CODE_CHAR (gc);
6193 it->len = CHAR_BYTES (it->c);
6194
6195 /* The entry may contain a face id to use. Such a face id is
6196 the id of a Lisp face, not a realized face. A face id of
6197 zero means no face is specified. */
6198 if (it->dpvec_face_id >= 0)
6199 it->face_id = it->dpvec_face_id;
6200 else
6201 {
6202 int lface_id = GLYPH_CODE_FACE (gc);
6203 if (lface_id > 0)
6204 it->face_id = merge_faces (it->f, Qt, lface_id,
6205 it->saved_face_id);
6206 }
6207 }
6208 else
6209 /* Display table entry is invalid. Return a space. */
6210 it->c = ' ', it->len = 1;
6211
6212 /* Don't change position and object of the iterator here. They are
6213 still the values of the character that had this display table
6214 entry or was translated, and that's what we want. */
6215 it->what = IT_CHARACTER;
6216 return 1;
6217 }
6218
6219
6220 /* Load IT with the next display element from Lisp string IT->string.
6221 IT->current.string_pos is the current position within the string.
6222 If IT->current.overlay_string_index >= 0, the Lisp string is an
6223 overlay string. */
6224
6225 static int
6226 next_element_from_string (it)
6227 struct it *it;
6228 {
6229 struct text_pos position;
6230
6231 xassert (STRINGP (it->string));
6232 xassert (IT_STRING_CHARPOS (*it) >= 0);
6233 position = it->current.string_pos;
6234
6235 /* Time to check for invisible text? */
6236 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6237 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6238 {
6239 handle_stop (it);
6240
6241 /* Since a handler may have changed IT->method, we must
6242 recurse here. */
6243 return GET_NEXT_DISPLAY_ELEMENT (it);
6244 }
6245
6246 if (it->current.overlay_string_index >= 0)
6247 {
6248 /* Get the next character from an overlay string. In overlay
6249 strings, There is no field width or padding with spaces to
6250 do. */
6251 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6252 {
6253 it->what = IT_EOB;
6254 return 0;
6255 }
6256 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6257 IT_STRING_BYTEPOS (*it))
6258 && next_element_from_composition (it))
6259 {
6260 return 1;
6261 }
6262 else if (STRING_MULTIBYTE (it->string))
6263 {
6264 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6265 const unsigned char *s = (SDATA (it->string)
6266 + IT_STRING_BYTEPOS (*it));
6267 it->c = string_char_and_length (s, remaining, &it->len);
6268 }
6269 else
6270 {
6271 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6272 it->len = 1;
6273 }
6274 }
6275 else
6276 {
6277 /* Get the next character from a Lisp string that is not an
6278 overlay string. Such strings come from the mode line, for
6279 example. We may have to pad with spaces, or truncate the
6280 string. See also next_element_from_c_string. */
6281 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6282 {
6283 it->what = IT_EOB;
6284 return 0;
6285 }
6286 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6287 {
6288 /* Pad with spaces. */
6289 it->c = ' ', it->len = 1;
6290 CHARPOS (position) = BYTEPOS (position) = -1;
6291 }
6292 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6293 IT_STRING_BYTEPOS (*it))
6294 && next_element_from_composition (it))
6295 {
6296 return 1;
6297 }
6298 else if (STRING_MULTIBYTE (it->string))
6299 {
6300 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6301 const unsigned char *s = (SDATA (it->string)
6302 + IT_STRING_BYTEPOS (*it));
6303 it->c = string_char_and_length (s, maxlen, &it->len);
6304 }
6305 else
6306 {
6307 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6308 it->len = 1;
6309 }
6310 }
6311
6312 /* Record what we have and where it came from. */
6313 it->what = IT_CHARACTER;
6314 it->object = it->string;
6315 it->position = position;
6316 return 1;
6317 }
6318
6319
6320 /* Load IT with next display element from C string IT->s.
6321 IT->string_nchars is the maximum number of characters to return
6322 from the string. IT->end_charpos may be greater than
6323 IT->string_nchars when this function is called, in which case we
6324 may have to return padding spaces. Value is zero if end of string
6325 reached, including padding spaces. */
6326
6327 static int
6328 next_element_from_c_string (it)
6329 struct it *it;
6330 {
6331 int success_p = 1;
6332
6333 xassert (it->s);
6334 it->what = IT_CHARACTER;
6335 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6336 it->object = Qnil;
6337
6338 /* IT's position can be greater IT->string_nchars in case a field
6339 width or precision has been specified when the iterator was
6340 initialized. */
6341 if (IT_CHARPOS (*it) >= it->end_charpos)
6342 {
6343 /* End of the game. */
6344 it->what = IT_EOB;
6345 success_p = 0;
6346 }
6347 else if (IT_CHARPOS (*it) >= it->string_nchars)
6348 {
6349 /* Pad with spaces. */
6350 it->c = ' ', it->len = 1;
6351 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6352 }
6353 else if (it->multibyte_p)
6354 {
6355 /* Implementation note: The calls to strlen apparently aren't a
6356 performance problem because there is no noticeable performance
6357 difference between Emacs running in unibyte or multibyte mode. */
6358 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6359 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6360 maxlen, &it->len);
6361 }
6362 else
6363 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6364
6365 return success_p;
6366 }
6367
6368
6369 /* Set up IT to return characters from an ellipsis, if appropriate.
6370 The definition of the ellipsis glyphs may come from a display table
6371 entry. This function Fills IT with the first glyph from the
6372 ellipsis if an ellipsis is to be displayed. */
6373
6374 static int
6375 next_element_from_ellipsis (it)
6376 struct it *it;
6377 {
6378 if (it->selective_display_ellipsis_p)
6379 setup_for_ellipsis (it, it->len);
6380 else
6381 {
6382 /* The face at the current position may be different from the
6383 face we find after the invisible text. Remember what it
6384 was in IT->saved_face_id, and signal that it's there by
6385 setting face_before_selective_p. */
6386 it->saved_face_id = it->face_id;
6387 it->method = GET_FROM_BUFFER;
6388 it->object = it->w->buffer;
6389 reseat_at_next_visible_line_start (it, 1);
6390 it->face_before_selective_p = 1;
6391 }
6392
6393 return GET_NEXT_DISPLAY_ELEMENT (it);
6394 }
6395
6396
6397 /* Deliver an image display element. The iterator IT is already
6398 filled with image information (done in handle_display_prop). Value
6399 is always 1. */
6400
6401
6402 static int
6403 next_element_from_image (it)
6404 struct it *it;
6405 {
6406 it->what = IT_IMAGE;
6407 return 1;
6408 }
6409
6410
6411 /* Fill iterator IT with next display element from a stretch glyph
6412 property. IT->object is the value of the text property. Value is
6413 always 1. */
6414
6415 static int
6416 next_element_from_stretch (it)
6417 struct it *it;
6418 {
6419 it->what = IT_STRETCH;
6420 return 1;
6421 }
6422
6423
6424 /* Load IT with the next display element from current_buffer. Value
6425 is zero if end of buffer reached. IT->stop_charpos is the next
6426 position at which to stop and check for text properties or buffer
6427 end. */
6428
6429 static int
6430 next_element_from_buffer (it)
6431 struct it *it;
6432 {
6433 int success_p = 1;
6434
6435 xassert (IT_CHARPOS (*it) >= BEGV);
6436
6437 if (IT_CHARPOS (*it) >= it->stop_charpos)
6438 {
6439 if (IT_CHARPOS (*it) >= it->end_charpos)
6440 {
6441 int overlay_strings_follow_p;
6442
6443 /* End of the game, except when overlay strings follow that
6444 haven't been returned yet. */
6445 if (it->overlay_strings_at_end_processed_p)
6446 overlay_strings_follow_p = 0;
6447 else
6448 {
6449 it->overlay_strings_at_end_processed_p = 1;
6450 overlay_strings_follow_p = get_overlay_strings (it, 0);
6451 }
6452
6453 if (overlay_strings_follow_p)
6454 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6455 else
6456 {
6457 it->what = IT_EOB;
6458 it->position = it->current.pos;
6459 success_p = 0;
6460 }
6461 }
6462 else
6463 {
6464 handle_stop (it);
6465 return GET_NEXT_DISPLAY_ELEMENT (it);
6466 }
6467 }
6468 else
6469 {
6470 /* No face changes, overlays etc. in sight, so just return a
6471 character from current_buffer. */
6472 unsigned char *p;
6473
6474 /* Maybe run the redisplay end trigger hook. Performance note:
6475 This doesn't seem to cost measurable time. */
6476 if (it->redisplay_end_trigger_charpos
6477 && it->glyph_row
6478 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6479 run_redisplay_end_trigger_hook (it);
6480
6481 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it))
6482 && next_element_from_composition (it))
6483 {
6484 return 1;
6485 }
6486
6487 /* Get the next character, maybe multibyte. */
6488 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6489 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6490 it->c = STRING_CHAR_AND_LENGTH (p, 0, it->len);
6491 else
6492 it->c = *p, it->len = 1;
6493
6494 /* Record what we have and where it came from. */
6495 it->what = IT_CHARACTER;
6496 it->object = it->w->buffer;
6497 it->position = it->current.pos;
6498
6499 /* Normally we return the character found above, except when we
6500 really want to return an ellipsis for selective display. */
6501 if (it->selective)
6502 {
6503 if (it->c == '\n')
6504 {
6505 /* A value of selective > 0 means hide lines indented more
6506 than that number of columns. */
6507 if (it->selective > 0
6508 && IT_CHARPOS (*it) + 1 < ZV
6509 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6510 IT_BYTEPOS (*it) + 1,
6511 (double) it->selective)) /* iftc */
6512 {
6513 success_p = next_element_from_ellipsis (it);
6514 it->dpvec_char_len = -1;
6515 }
6516 }
6517 else if (it->c == '\r' && it->selective == -1)
6518 {
6519 /* A value of selective == -1 means that everything from the
6520 CR to the end of the line is invisible, with maybe an
6521 ellipsis displayed for it. */
6522 success_p = next_element_from_ellipsis (it);
6523 it->dpvec_char_len = -1;
6524 }
6525 }
6526 }
6527
6528 /* Value is zero if end of buffer reached. */
6529 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6530 return success_p;
6531 }
6532
6533
6534 /* Run the redisplay end trigger hook for IT. */
6535
6536 static void
6537 run_redisplay_end_trigger_hook (it)
6538 struct it *it;
6539 {
6540 Lisp_Object args[3];
6541
6542 /* IT->glyph_row should be non-null, i.e. we should be actually
6543 displaying something, or otherwise we should not run the hook. */
6544 xassert (it->glyph_row);
6545
6546 /* Set up hook arguments. */
6547 args[0] = Qredisplay_end_trigger_functions;
6548 args[1] = it->window;
6549 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6550 it->redisplay_end_trigger_charpos = 0;
6551
6552 /* Since we are *trying* to run these functions, don't try to run
6553 them again, even if they get an error. */
6554 it->w->redisplay_end_trigger = Qnil;
6555 Frun_hook_with_args (3, args);
6556
6557 /* Notice if it changed the face of the character we are on. */
6558 handle_face_prop (it);
6559 }
6560
6561
6562 /* Deliver a composition display element. Unlike the other
6563 next_element_from_XXX, this function is not registered in the array
6564 get_next_element[]. It is called from next_element_from_buffer and
6565 next_element_from_string when necessary. */
6566
6567 static int
6568 next_element_from_composition (it)
6569 struct it *it;
6570 {
6571 it->what = IT_COMPOSITION;
6572 it->len = it->cmp_it.nbytes;
6573 if (STRINGP (it->string))
6574 {
6575 if (it->c < 0)
6576 {
6577 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6578 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6579 return 0;
6580 }
6581 it->position = it->current.string_pos;
6582 it->object = it->string;
6583 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6584 IT_STRING_BYTEPOS (*it), it->string);
6585 }
6586 else
6587 {
6588 if (it->c < 0)
6589 {
6590 IT_CHARPOS (*it) += it->cmp_it.nchars;
6591 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6592 return 0;
6593 }
6594 it->position = it->current.pos;
6595 it->object = it->w->buffer;
6596 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6597 IT_BYTEPOS (*it), Qnil);
6598 }
6599 return 1;
6600 }
6601
6602
6603 \f
6604 /***********************************************************************
6605 Moving an iterator without producing glyphs
6606 ***********************************************************************/
6607
6608 /* Check if iterator is at a position corresponding to a valid buffer
6609 position after some move_it_ call. */
6610
6611 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6612 ((it)->method == GET_FROM_STRING \
6613 ? IT_STRING_CHARPOS (*it) == 0 \
6614 : 1)
6615
6616
6617 /* Move iterator IT to a specified buffer or X position within one
6618 line on the display without producing glyphs.
6619
6620 OP should be a bit mask including some or all of these bits:
6621 MOVE_TO_X: Stop on reaching x-position TO_X.
6622 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6623 Regardless of OP's value, stop in reaching the end of the display line.
6624
6625 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6626 This means, in particular, that TO_X includes window's horizontal
6627 scroll amount.
6628
6629 The return value has several possible values that
6630 say what condition caused the scan to stop:
6631
6632 MOVE_POS_MATCH_OR_ZV
6633 - when TO_POS or ZV was reached.
6634
6635 MOVE_X_REACHED
6636 -when TO_X was reached before TO_POS or ZV were reached.
6637
6638 MOVE_LINE_CONTINUED
6639 - when we reached the end of the display area and the line must
6640 be continued.
6641
6642 MOVE_LINE_TRUNCATED
6643 - when we reached the end of the display area and the line is
6644 truncated.
6645
6646 MOVE_NEWLINE_OR_CR
6647 - when we stopped at a line end, i.e. a newline or a CR and selective
6648 display is on. */
6649
6650 static enum move_it_result
6651 move_it_in_display_line_to (struct it *it,
6652 EMACS_INT to_charpos, int to_x,
6653 enum move_operation_enum op)
6654 {
6655 enum move_it_result result = MOVE_UNDEFINED;
6656 struct glyph_row *saved_glyph_row;
6657 struct it wrap_it, atpos_it, atx_it;
6658 int may_wrap = 0;
6659
6660 /* Don't produce glyphs in produce_glyphs. */
6661 saved_glyph_row = it->glyph_row;
6662 it->glyph_row = NULL;
6663
6664 /* Use wrap_it to save a copy of IT wherever a word wrap could
6665 occur. Use atpos_it to save a copy of IT at the desired buffer
6666 position, if found, so that we can scan ahead and check if the
6667 word later overshoots the window edge. Use atx_it similarly, for
6668 pixel positions. */
6669 wrap_it.sp = -1;
6670 atpos_it.sp = -1;
6671 atx_it.sp = -1;
6672
6673 #define BUFFER_POS_REACHED_P() \
6674 ((op & MOVE_TO_POS) != 0 \
6675 && BUFFERP (it->object) \
6676 && IT_CHARPOS (*it) >= to_charpos \
6677 && (it->method == GET_FROM_BUFFER \
6678 || (it->method == GET_FROM_DISPLAY_VECTOR \
6679 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6680
6681 /* If there's a line-/wrap-prefix, handle it. */
6682 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6683 && it->current_y < it->last_visible_y)
6684 handle_line_prefix (it);
6685
6686 while (1)
6687 {
6688 int x, i, ascent = 0, descent = 0;
6689
6690 /* Utility macro to reset an iterator with x, ascent, and descent. */
6691 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6692 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6693 (IT)->max_descent = descent)
6694
6695 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6696 glyph). */
6697 if ((op & MOVE_TO_POS) != 0
6698 && BUFFERP (it->object)
6699 && it->method == GET_FROM_BUFFER
6700 && IT_CHARPOS (*it) > to_charpos)
6701 {
6702 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6703 {
6704 result = MOVE_POS_MATCH_OR_ZV;
6705 break;
6706 }
6707 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6708 /* If wrap_it is valid, the current position might be in a
6709 word that is wrapped. So, save the iterator in
6710 atpos_it and continue to see if wrapping happens. */
6711 atpos_it = *it;
6712 }
6713
6714 /* Stop when ZV reached.
6715 We used to stop here when TO_CHARPOS reached as well, but that is
6716 too soon if this glyph does not fit on this line. So we handle it
6717 explicitly below. */
6718 if (!get_next_display_element (it))
6719 {
6720 result = MOVE_POS_MATCH_OR_ZV;
6721 break;
6722 }
6723
6724 if (it->line_wrap == TRUNCATE)
6725 {
6726 if (BUFFER_POS_REACHED_P ())
6727 {
6728 result = MOVE_POS_MATCH_OR_ZV;
6729 break;
6730 }
6731 }
6732 else
6733 {
6734 if (it->line_wrap == WORD_WRAP)
6735 {
6736 if (IT_DISPLAYING_WHITESPACE (it))
6737 may_wrap = 1;
6738 else if (may_wrap)
6739 {
6740 /* We have reached a glyph that follows one or more
6741 whitespace characters. If the position is
6742 already found, we are done. */
6743 if (atpos_it.sp >= 0)
6744 {
6745 *it = atpos_it;
6746 result = MOVE_POS_MATCH_OR_ZV;
6747 goto done;
6748 }
6749 if (atx_it.sp >= 0)
6750 {
6751 *it = atx_it;
6752 result = MOVE_X_REACHED;
6753 goto done;
6754 }
6755 /* Otherwise, we can wrap here. */
6756 wrap_it = *it;
6757 may_wrap = 0;
6758 }
6759 }
6760 }
6761
6762 /* Remember the line height for the current line, in case
6763 the next element doesn't fit on the line. */
6764 ascent = it->max_ascent;
6765 descent = it->max_descent;
6766
6767 /* The call to produce_glyphs will get the metrics of the
6768 display element IT is loaded with. Record the x-position
6769 before this display element, in case it doesn't fit on the
6770 line. */
6771 x = it->current_x;
6772
6773 PRODUCE_GLYPHS (it);
6774
6775 if (it->area != TEXT_AREA)
6776 {
6777 set_iterator_to_next (it, 1);
6778 continue;
6779 }
6780
6781 /* The number of glyphs we get back in IT->nglyphs will normally
6782 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6783 character on a terminal frame, or (iii) a line end. For the
6784 second case, IT->nglyphs - 1 padding glyphs will be present
6785 (on X frames, there is only one glyph produced for a
6786 composite character.
6787
6788 The behavior implemented below means, for continuation lines,
6789 that as many spaces of a TAB as fit on the current line are
6790 displayed there. For terminal frames, as many glyphs of a
6791 multi-glyph character are displayed in the current line, too.
6792 This is what the old redisplay code did, and we keep it that
6793 way. Under X, the whole shape of a complex character must
6794 fit on the line or it will be completely displayed in the
6795 next line.
6796
6797 Note that both for tabs and padding glyphs, all glyphs have
6798 the same width. */
6799 if (it->nglyphs)
6800 {
6801 /* More than one glyph or glyph doesn't fit on line. All
6802 glyphs have the same width. */
6803 int single_glyph_width = it->pixel_width / it->nglyphs;
6804 int new_x;
6805 int x_before_this_char = x;
6806 int hpos_before_this_char = it->hpos;
6807
6808 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6809 {
6810 new_x = x + single_glyph_width;
6811
6812 /* We want to leave anything reaching TO_X to the caller. */
6813 if ((op & MOVE_TO_X) && new_x > to_x)
6814 {
6815 if (BUFFER_POS_REACHED_P ())
6816 {
6817 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6818 goto buffer_pos_reached;
6819 if (atpos_it.sp < 0)
6820 {
6821 atpos_it = *it;
6822 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6823 }
6824 }
6825 else
6826 {
6827 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6828 {
6829 it->current_x = x;
6830 result = MOVE_X_REACHED;
6831 break;
6832 }
6833 if (atx_it.sp < 0)
6834 {
6835 atx_it = *it;
6836 IT_RESET_X_ASCENT_DESCENT (&atx_it);
6837 }
6838 }
6839 }
6840
6841 if (/* Lines are continued. */
6842 it->line_wrap != TRUNCATE
6843 && (/* And glyph doesn't fit on the line. */
6844 new_x > it->last_visible_x
6845 /* Or it fits exactly and we're on a window
6846 system frame. */
6847 || (new_x == it->last_visible_x
6848 && FRAME_WINDOW_P (it->f))))
6849 {
6850 if (/* IT->hpos == 0 means the very first glyph
6851 doesn't fit on the line, e.g. a wide image. */
6852 it->hpos == 0
6853 || (new_x == it->last_visible_x
6854 && FRAME_WINDOW_P (it->f)))
6855 {
6856 ++it->hpos;
6857 it->current_x = new_x;
6858
6859 /* The character's last glyph just barely fits
6860 in this row. */
6861 if (i == it->nglyphs - 1)
6862 {
6863 /* If this is the destination position,
6864 return a position *before* it in this row,
6865 now that we know it fits in this row. */
6866 if (BUFFER_POS_REACHED_P ())
6867 {
6868 if (it->line_wrap != WORD_WRAP
6869 || wrap_it.sp < 0)
6870 {
6871 it->hpos = hpos_before_this_char;
6872 it->current_x = x_before_this_char;
6873 result = MOVE_POS_MATCH_OR_ZV;
6874 break;
6875 }
6876 if (it->line_wrap == WORD_WRAP
6877 && atpos_it.sp < 0)
6878 {
6879 atpos_it = *it;
6880 atpos_it.current_x = x_before_this_char;
6881 atpos_it.hpos = hpos_before_this_char;
6882 }
6883 }
6884
6885 set_iterator_to_next (it, 1);
6886 #ifdef HAVE_WINDOW_SYSTEM
6887 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6888 {
6889 if (!get_next_display_element (it))
6890 {
6891 result = MOVE_POS_MATCH_OR_ZV;
6892 break;
6893 }
6894 if (BUFFER_POS_REACHED_P ())
6895 {
6896 if (ITERATOR_AT_END_OF_LINE_P (it))
6897 result = MOVE_POS_MATCH_OR_ZV;
6898 else
6899 result = MOVE_LINE_CONTINUED;
6900 break;
6901 }
6902 if (ITERATOR_AT_END_OF_LINE_P (it))
6903 {
6904 result = MOVE_NEWLINE_OR_CR;
6905 break;
6906 }
6907 }
6908 #endif /* HAVE_WINDOW_SYSTEM */
6909 }
6910 }
6911 else
6912 IT_RESET_X_ASCENT_DESCENT (it);
6913
6914 if (wrap_it.sp >= 0)
6915 {
6916 *it = wrap_it;
6917 atpos_it.sp = -1;
6918 atx_it.sp = -1;
6919 }
6920
6921 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6922 IT_CHARPOS (*it)));
6923 result = MOVE_LINE_CONTINUED;
6924 break;
6925 }
6926
6927 if (BUFFER_POS_REACHED_P ())
6928 {
6929 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6930 goto buffer_pos_reached;
6931 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6932 {
6933 atpos_it = *it;
6934 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6935 }
6936 }
6937
6938 if (new_x > it->first_visible_x)
6939 {
6940 /* Glyph is visible. Increment number of glyphs that
6941 would be displayed. */
6942 ++it->hpos;
6943 }
6944 }
6945
6946 if (result != MOVE_UNDEFINED)
6947 break;
6948 }
6949 else if (BUFFER_POS_REACHED_P ())
6950 {
6951 buffer_pos_reached:
6952 IT_RESET_X_ASCENT_DESCENT (it);
6953 result = MOVE_POS_MATCH_OR_ZV;
6954 break;
6955 }
6956 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6957 {
6958 /* Stop when TO_X specified and reached. This check is
6959 necessary here because of lines consisting of a line end,
6960 only. The line end will not produce any glyphs and we
6961 would never get MOVE_X_REACHED. */
6962 xassert (it->nglyphs == 0);
6963 result = MOVE_X_REACHED;
6964 break;
6965 }
6966
6967 /* Is this a line end? If yes, we're done. */
6968 if (ITERATOR_AT_END_OF_LINE_P (it))
6969 {
6970 result = MOVE_NEWLINE_OR_CR;
6971 break;
6972 }
6973
6974 /* The current display element has been consumed. Advance
6975 to the next. */
6976 set_iterator_to_next (it, 1);
6977
6978 /* Stop if lines are truncated and IT's current x-position is
6979 past the right edge of the window now. */
6980 if (it->line_wrap == TRUNCATE
6981 && it->current_x >= it->last_visible_x)
6982 {
6983 #ifdef HAVE_WINDOW_SYSTEM
6984 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6985 {
6986 if (!get_next_display_element (it)
6987 || BUFFER_POS_REACHED_P ())
6988 {
6989 result = MOVE_POS_MATCH_OR_ZV;
6990 break;
6991 }
6992 if (ITERATOR_AT_END_OF_LINE_P (it))
6993 {
6994 result = MOVE_NEWLINE_OR_CR;
6995 break;
6996 }
6997 }
6998 #endif /* HAVE_WINDOW_SYSTEM */
6999 result = MOVE_LINE_TRUNCATED;
7000 break;
7001 }
7002 #undef IT_RESET_X_ASCENT_DESCENT
7003 }
7004
7005 #undef BUFFER_POS_REACHED_P
7006
7007 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7008 restore the saved iterator. */
7009 if (atpos_it.sp >= 0)
7010 *it = atpos_it;
7011 else if (atx_it.sp >= 0)
7012 *it = atx_it;
7013
7014 done:
7015
7016 /* Restore the iterator settings altered at the beginning of this
7017 function. */
7018 it->glyph_row = saved_glyph_row;
7019 return result;
7020 }
7021
7022 /* For external use. */
7023 void
7024 move_it_in_display_line (struct it *it,
7025 EMACS_INT to_charpos, int to_x,
7026 enum move_operation_enum op)
7027 {
7028 if (it->line_wrap == WORD_WRAP
7029 && (op & MOVE_TO_X))
7030 {
7031 struct it save_it = *it;
7032 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7033 /* When word-wrap is on, TO_X may lie past the end
7034 of a wrapped line. Then it->current is the
7035 character on the next line, so backtrack to the
7036 space before the wrap point. */
7037 if (skip == MOVE_LINE_CONTINUED)
7038 {
7039 int prev_x = max (it->current_x - 1, 0);
7040 *it = save_it;
7041 move_it_in_display_line_to
7042 (it, -1, prev_x, MOVE_TO_X);
7043 }
7044 }
7045 else
7046 move_it_in_display_line_to (it, to_charpos, to_x, op);
7047 }
7048
7049
7050 /* Move IT forward until it satisfies one or more of the criteria in
7051 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7052
7053 OP is a bit-mask that specifies where to stop, and in particular,
7054 which of those four position arguments makes a difference. See the
7055 description of enum move_operation_enum.
7056
7057 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7058 screen line, this function will set IT to the next position >
7059 TO_CHARPOS. */
7060
7061 void
7062 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7063 struct it *it;
7064 int to_charpos, to_x, to_y, to_vpos;
7065 int op;
7066 {
7067 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7068 int line_height;
7069 int reached = 0;
7070
7071 for (;;)
7072 {
7073 if (op & MOVE_TO_VPOS)
7074 {
7075 /* If no TO_CHARPOS and no TO_X specified, stop at the
7076 start of the line TO_VPOS. */
7077 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7078 {
7079 if (it->vpos == to_vpos)
7080 {
7081 reached = 1;
7082 break;
7083 }
7084 else
7085 skip = move_it_in_display_line_to (it, -1, -1, 0);
7086 }
7087 else
7088 {
7089 /* TO_VPOS >= 0 means stop at TO_X in the line at
7090 TO_VPOS, or at TO_POS, whichever comes first. */
7091 if (it->vpos == to_vpos)
7092 {
7093 reached = 2;
7094 break;
7095 }
7096
7097 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7098
7099 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7100 {
7101 reached = 3;
7102 break;
7103 }
7104 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7105 {
7106 /* We have reached TO_X but not in the line we want. */
7107 skip = move_it_in_display_line_to (it, to_charpos,
7108 -1, MOVE_TO_POS);
7109 if (skip == MOVE_POS_MATCH_OR_ZV)
7110 {
7111 reached = 4;
7112 break;
7113 }
7114 }
7115 }
7116 }
7117 else if (op & MOVE_TO_Y)
7118 {
7119 struct it it_backup;
7120
7121 if (it->line_wrap == WORD_WRAP)
7122 it_backup = *it;
7123
7124 /* TO_Y specified means stop at TO_X in the line containing
7125 TO_Y---or at TO_CHARPOS if this is reached first. The
7126 problem is that we can't really tell whether the line
7127 contains TO_Y before we have completely scanned it, and
7128 this may skip past TO_X. What we do is to first scan to
7129 TO_X.
7130
7131 If TO_X is not specified, use a TO_X of zero. The reason
7132 is to make the outcome of this function more predictable.
7133 If we didn't use TO_X == 0, we would stop at the end of
7134 the line which is probably not what a caller would expect
7135 to happen. */
7136 skip = move_it_in_display_line_to
7137 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7138 (MOVE_TO_X | (op & MOVE_TO_POS)));
7139
7140 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7141 if (skip == MOVE_POS_MATCH_OR_ZV)
7142 reached = 5;
7143 else if (skip == MOVE_X_REACHED)
7144 {
7145 /* If TO_X was reached, we want to know whether TO_Y is
7146 in the line. We know this is the case if the already
7147 scanned glyphs make the line tall enough. Otherwise,
7148 we must check by scanning the rest of the line. */
7149 line_height = it->max_ascent + it->max_descent;
7150 if (to_y >= it->current_y
7151 && to_y < it->current_y + line_height)
7152 {
7153 reached = 6;
7154 break;
7155 }
7156 it_backup = *it;
7157 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7158 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7159 op & MOVE_TO_POS);
7160 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7161 line_height = it->max_ascent + it->max_descent;
7162 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7163
7164 if (to_y >= it->current_y
7165 && to_y < it->current_y + line_height)
7166 {
7167 /* If TO_Y is in this line and TO_X was reached
7168 above, we scanned too far. We have to restore
7169 IT's settings to the ones before skipping. */
7170 *it = it_backup;
7171 reached = 6;
7172 }
7173 else
7174 {
7175 skip = skip2;
7176 if (skip == MOVE_POS_MATCH_OR_ZV)
7177 reached = 7;
7178 }
7179 }
7180 else
7181 {
7182 /* Check whether TO_Y is in this line. */
7183 line_height = it->max_ascent + it->max_descent;
7184 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7185
7186 if (to_y >= it->current_y
7187 && to_y < it->current_y + line_height)
7188 {
7189 /* When word-wrap is on, TO_X may lie past the end
7190 of a wrapped line. Then it->current is the
7191 character on the next line, so backtrack to the
7192 space before the wrap point. */
7193 if (skip == MOVE_LINE_CONTINUED
7194 && it->line_wrap == WORD_WRAP)
7195 {
7196 int prev_x = max (it->current_x - 1, 0);
7197 *it = it_backup;
7198 skip = move_it_in_display_line_to
7199 (it, -1, prev_x, MOVE_TO_X);
7200 }
7201 reached = 6;
7202 }
7203 }
7204
7205 if (reached)
7206 break;
7207 }
7208 else if (BUFFERP (it->object)
7209 && it->method == GET_FROM_BUFFER
7210 && IT_CHARPOS (*it) >= to_charpos)
7211 skip = MOVE_POS_MATCH_OR_ZV;
7212 else
7213 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7214
7215 switch (skip)
7216 {
7217 case MOVE_POS_MATCH_OR_ZV:
7218 reached = 8;
7219 goto out;
7220
7221 case MOVE_NEWLINE_OR_CR:
7222 set_iterator_to_next (it, 1);
7223 it->continuation_lines_width = 0;
7224 break;
7225
7226 case MOVE_LINE_TRUNCATED:
7227 it->continuation_lines_width = 0;
7228 reseat_at_next_visible_line_start (it, 0);
7229 if ((op & MOVE_TO_POS) != 0
7230 && IT_CHARPOS (*it) > to_charpos)
7231 {
7232 reached = 9;
7233 goto out;
7234 }
7235 break;
7236
7237 case MOVE_LINE_CONTINUED:
7238 /* For continued lines ending in a tab, some of the glyphs
7239 associated with the tab are displayed on the current
7240 line. Since it->current_x does not include these glyphs,
7241 we use it->last_visible_x instead. */
7242 if (it->c == '\t')
7243 {
7244 it->continuation_lines_width += it->last_visible_x;
7245 /* When moving by vpos, ensure that the iterator really
7246 advances to the next line (bug#847, bug#969). Fixme:
7247 do we need to do this in other circumstances? */
7248 if (it->current_x != it->last_visible_x
7249 && (op & MOVE_TO_VPOS)
7250 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7251 set_iterator_to_next (it, 0);
7252 }
7253 else
7254 it->continuation_lines_width += it->current_x;
7255 break;
7256
7257 default:
7258 abort ();
7259 }
7260
7261 /* Reset/increment for the next run. */
7262 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7263 it->current_x = it->hpos = 0;
7264 it->current_y += it->max_ascent + it->max_descent;
7265 ++it->vpos;
7266 last_height = it->max_ascent + it->max_descent;
7267 last_max_ascent = it->max_ascent;
7268 it->max_ascent = it->max_descent = 0;
7269 }
7270
7271 out:
7272
7273 /* On text terminals, we may stop at the end of a line in the middle
7274 of a multi-character glyph. If the glyph itself is continued,
7275 i.e. it is actually displayed on the next line, don't treat this
7276 stopping point as valid; move to the next line instead (unless
7277 that brings us offscreen). */
7278 if (!FRAME_WINDOW_P (it->f)
7279 && op & MOVE_TO_POS
7280 && IT_CHARPOS (*it) == to_charpos
7281 && it->what == IT_CHARACTER
7282 && it->nglyphs > 1
7283 && it->line_wrap == WINDOW_WRAP
7284 && it->current_x == it->last_visible_x - 1
7285 && it->c != '\n'
7286 && it->c != '\t'
7287 && it->vpos < XFASTINT (it->w->window_end_vpos))
7288 {
7289 it->continuation_lines_width += it->current_x;
7290 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7291 it->current_y += it->max_ascent + it->max_descent;
7292 ++it->vpos;
7293 last_height = it->max_ascent + it->max_descent;
7294 last_max_ascent = it->max_ascent;
7295 }
7296
7297 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7298 }
7299
7300
7301 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7302
7303 If DY > 0, move IT backward at least that many pixels. DY = 0
7304 means move IT backward to the preceding line start or BEGV. This
7305 function may move over more than DY pixels if IT->current_y - DY
7306 ends up in the middle of a line; in this case IT->current_y will be
7307 set to the top of the line moved to. */
7308
7309 void
7310 move_it_vertically_backward (it, dy)
7311 struct it *it;
7312 int dy;
7313 {
7314 int nlines, h;
7315 struct it it2, it3;
7316 int start_pos;
7317
7318 move_further_back:
7319 xassert (dy >= 0);
7320
7321 start_pos = IT_CHARPOS (*it);
7322
7323 /* Estimate how many newlines we must move back. */
7324 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7325
7326 /* Set the iterator's position that many lines back. */
7327 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7328 back_to_previous_visible_line_start (it);
7329
7330 /* Reseat the iterator here. When moving backward, we don't want
7331 reseat to skip forward over invisible text, set up the iterator
7332 to deliver from overlay strings at the new position etc. So,
7333 use reseat_1 here. */
7334 reseat_1 (it, it->current.pos, 1);
7335
7336 /* We are now surely at a line start. */
7337 it->current_x = it->hpos = 0;
7338 it->continuation_lines_width = 0;
7339
7340 /* Move forward and see what y-distance we moved. First move to the
7341 start of the next line so that we get its height. We need this
7342 height to be able to tell whether we reached the specified
7343 y-distance. */
7344 it2 = *it;
7345 it2.max_ascent = it2.max_descent = 0;
7346 do
7347 {
7348 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7349 MOVE_TO_POS | MOVE_TO_VPOS);
7350 }
7351 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7352 xassert (IT_CHARPOS (*it) >= BEGV);
7353 it3 = it2;
7354
7355 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7356 xassert (IT_CHARPOS (*it) >= BEGV);
7357 /* H is the actual vertical distance from the position in *IT
7358 and the starting position. */
7359 h = it2.current_y - it->current_y;
7360 /* NLINES is the distance in number of lines. */
7361 nlines = it2.vpos - it->vpos;
7362
7363 /* Correct IT's y and vpos position
7364 so that they are relative to the starting point. */
7365 it->vpos -= nlines;
7366 it->current_y -= h;
7367
7368 if (dy == 0)
7369 {
7370 /* DY == 0 means move to the start of the screen line. The
7371 value of nlines is > 0 if continuation lines were involved. */
7372 if (nlines > 0)
7373 move_it_by_lines (it, nlines, 1);
7374 #if 0
7375 /* I think this assert is bogus if buffer contains
7376 invisible text or images. KFS. */
7377 xassert (IT_CHARPOS (*it) <= start_pos);
7378 #endif
7379 }
7380 else
7381 {
7382 /* The y-position we try to reach, relative to *IT.
7383 Note that H has been subtracted in front of the if-statement. */
7384 int target_y = it->current_y + h - dy;
7385 int y0 = it3.current_y;
7386 int y1 = line_bottom_y (&it3);
7387 int line_height = y1 - y0;
7388
7389 /* If we did not reach target_y, try to move further backward if
7390 we can. If we moved too far backward, try to move forward. */
7391 if (target_y < it->current_y
7392 /* This is heuristic. In a window that's 3 lines high, with
7393 a line height of 13 pixels each, recentering with point
7394 on the bottom line will try to move -39/2 = 19 pixels
7395 backward. Try to avoid moving into the first line. */
7396 && (it->current_y - target_y
7397 > min (window_box_height (it->w), line_height * 2 / 3))
7398 && IT_CHARPOS (*it) > BEGV)
7399 {
7400 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7401 target_y - it->current_y));
7402 dy = it->current_y - target_y;
7403 goto move_further_back;
7404 }
7405 else if (target_y >= it->current_y + line_height
7406 && IT_CHARPOS (*it) < ZV)
7407 {
7408 /* Should move forward by at least one line, maybe more.
7409
7410 Note: Calling move_it_by_lines can be expensive on
7411 terminal frames, where compute_motion is used (via
7412 vmotion) to do the job, when there are very long lines
7413 and truncate-lines is nil. That's the reason for
7414 treating terminal frames specially here. */
7415
7416 if (!FRAME_WINDOW_P (it->f))
7417 move_it_vertically (it, target_y - (it->current_y + line_height));
7418 else
7419 {
7420 do
7421 {
7422 move_it_by_lines (it, 1, 1);
7423 }
7424 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7425 }
7426
7427 #if 0
7428 /* I think this assert is bogus if buffer contains
7429 invisible text or images. KFS. */
7430 xassert (IT_CHARPOS (*it) >= BEGV);
7431 #endif
7432 }
7433 }
7434 }
7435
7436
7437 /* Move IT by a specified amount of pixel lines DY. DY negative means
7438 move backwards. DY = 0 means move to start of screen line. At the
7439 end, IT will be on the start of a screen line. */
7440
7441 void
7442 move_it_vertically (it, dy)
7443 struct it *it;
7444 int dy;
7445 {
7446 if (dy <= 0)
7447 move_it_vertically_backward (it, -dy);
7448 else
7449 {
7450 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7451 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7452 MOVE_TO_POS | MOVE_TO_Y);
7453 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7454
7455 /* If buffer ends in ZV without a newline, move to the start of
7456 the line to satisfy the post-condition. */
7457 if (IT_CHARPOS (*it) == ZV
7458 && ZV > BEGV
7459 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7460 move_it_by_lines (it, 0, 0);
7461 }
7462 }
7463
7464
7465 /* Move iterator IT past the end of the text line it is in. */
7466
7467 void
7468 move_it_past_eol (it)
7469 struct it *it;
7470 {
7471 enum move_it_result rc;
7472
7473 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7474 if (rc == MOVE_NEWLINE_OR_CR)
7475 set_iterator_to_next (it, 0);
7476 }
7477
7478
7479 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7480 negative means move up. DVPOS == 0 means move to the start of the
7481 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7482 NEED_Y_P is zero, IT->current_y will be left unchanged.
7483
7484 Further optimization ideas: If we would know that IT->f doesn't use
7485 a face with proportional font, we could be faster for
7486 truncate-lines nil. */
7487
7488 void
7489 move_it_by_lines (it, dvpos, need_y_p)
7490 struct it *it;
7491 int dvpos, need_y_p;
7492 {
7493 struct position pos;
7494
7495 /* The commented-out optimization uses vmotion on terminals. This
7496 gives bad results, because elements like it->what, on which
7497 callers such as pos_visible_p rely, aren't updated. */
7498 /* if (!FRAME_WINDOW_P (it->f))
7499 {
7500 struct text_pos textpos;
7501
7502 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7503 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7504 reseat (it, textpos, 1);
7505 it->vpos += pos.vpos;
7506 it->current_y += pos.vpos;
7507 }
7508 else */
7509
7510 if (dvpos == 0)
7511 {
7512 /* DVPOS == 0 means move to the start of the screen line. */
7513 move_it_vertically_backward (it, 0);
7514 xassert (it->current_x == 0 && it->hpos == 0);
7515 /* Let next call to line_bottom_y calculate real line height */
7516 last_height = 0;
7517 }
7518 else if (dvpos > 0)
7519 {
7520 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7521 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7522 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7523 }
7524 else
7525 {
7526 struct it it2;
7527 int start_charpos, i;
7528
7529 /* Start at the beginning of the screen line containing IT's
7530 position. This may actually move vertically backwards,
7531 in case of overlays, so adjust dvpos accordingly. */
7532 dvpos += it->vpos;
7533 move_it_vertically_backward (it, 0);
7534 dvpos -= it->vpos;
7535
7536 /* Go back -DVPOS visible lines and reseat the iterator there. */
7537 start_charpos = IT_CHARPOS (*it);
7538 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7539 back_to_previous_visible_line_start (it);
7540 reseat (it, it->current.pos, 1);
7541
7542 /* Move further back if we end up in a string or an image. */
7543 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7544 {
7545 /* First try to move to start of display line. */
7546 dvpos += it->vpos;
7547 move_it_vertically_backward (it, 0);
7548 dvpos -= it->vpos;
7549 if (IT_POS_VALID_AFTER_MOVE_P (it))
7550 break;
7551 /* If start of line is still in string or image,
7552 move further back. */
7553 back_to_previous_visible_line_start (it);
7554 reseat (it, it->current.pos, 1);
7555 dvpos--;
7556 }
7557
7558 it->current_x = it->hpos = 0;
7559
7560 /* Above call may have moved too far if continuation lines
7561 are involved. Scan forward and see if it did. */
7562 it2 = *it;
7563 it2.vpos = it2.current_y = 0;
7564 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7565 it->vpos -= it2.vpos;
7566 it->current_y -= it2.current_y;
7567 it->current_x = it->hpos = 0;
7568
7569 /* If we moved too far back, move IT some lines forward. */
7570 if (it2.vpos > -dvpos)
7571 {
7572 int delta = it2.vpos + dvpos;
7573 it2 = *it;
7574 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7575 /* Move back again if we got too far ahead. */
7576 if (IT_CHARPOS (*it) >= start_charpos)
7577 *it = it2;
7578 }
7579 }
7580 }
7581
7582 /* Return 1 if IT points into the middle of a display vector. */
7583
7584 int
7585 in_display_vector_p (it)
7586 struct it *it;
7587 {
7588 return (it->method == GET_FROM_DISPLAY_VECTOR
7589 && it->current.dpvec_index > 0
7590 && it->dpvec + it->current.dpvec_index != it->dpend);
7591 }
7592
7593 \f
7594 /***********************************************************************
7595 Messages
7596 ***********************************************************************/
7597
7598
7599 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7600 to *Messages*. */
7601
7602 void
7603 add_to_log (format, arg1, arg2)
7604 char *format;
7605 Lisp_Object arg1, arg2;
7606 {
7607 Lisp_Object args[3];
7608 Lisp_Object msg, fmt;
7609 char *buffer;
7610 int len;
7611 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7612 USE_SAFE_ALLOCA;
7613
7614 /* Do nothing if called asynchronously. Inserting text into
7615 a buffer may call after-change-functions and alike and
7616 that would means running Lisp asynchronously. */
7617 if (handling_signal)
7618 return;
7619
7620 fmt = msg = Qnil;
7621 GCPRO4 (fmt, msg, arg1, arg2);
7622
7623 args[0] = fmt = build_string (format);
7624 args[1] = arg1;
7625 args[2] = arg2;
7626 msg = Fformat (3, args);
7627
7628 len = SBYTES (msg) + 1;
7629 SAFE_ALLOCA (buffer, char *, len);
7630 bcopy (SDATA (msg), buffer, len);
7631
7632 message_dolog (buffer, len - 1, 1, 0);
7633 SAFE_FREE ();
7634
7635 UNGCPRO;
7636 }
7637
7638
7639 /* Output a newline in the *Messages* buffer if "needs" one. */
7640
7641 void
7642 message_log_maybe_newline ()
7643 {
7644 if (message_log_need_newline)
7645 message_dolog ("", 0, 1, 0);
7646 }
7647
7648
7649 /* Add a string M of length NBYTES to the message log, optionally
7650 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7651 nonzero, means interpret the contents of M as multibyte. This
7652 function calls low-level routines in order to bypass text property
7653 hooks, etc. which might not be safe to run.
7654
7655 This may GC (insert may run before/after change hooks),
7656 so the buffer M must NOT point to a Lisp string. */
7657
7658 void
7659 message_dolog (m, nbytes, nlflag, multibyte)
7660 const char *m;
7661 int nbytes, nlflag, multibyte;
7662 {
7663 if (!NILP (Vmemory_full))
7664 return;
7665
7666 if (!NILP (Vmessage_log_max))
7667 {
7668 struct buffer *oldbuf;
7669 Lisp_Object oldpoint, oldbegv, oldzv;
7670 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7671 int point_at_end = 0;
7672 int zv_at_end = 0;
7673 Lisp_Object old_deactivate_mark, tem;
7674 struct gcpro gcpro1;
7675
7676 old_deactivate_mark = Vdeactivate_mark;
7677 oldbuf = current_buffer;
7678 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7679 current_buffer->undo_list = Qt;
7680
7681 oldpoint = message_dolog_marker1;
7682 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7683 oldbegv = message_dolog_marker2;
7684 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7685 oldzv = message_dolog_marker3;
7686 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7687 GCPRO1 (old_deactivate_mark);
7688
7689 if (PT == Z)
7690 point_at_end = 1;
7691 if (ZV == Z)
7692 zv_at_end = 1;
7693
7694 BEGV = BEG;
7695 BEGV_BYTE = BEG_BYTE;
7696 ZV = Z;
7697 ZV_BYTE = Z_BYTE;
7698 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7699
7700 /* Insert the string--maybe converting multibyte to single byte
7701 or vice versa, so that all the text fits the buffer. */
7702 if (multibyte
7703 && NILP (current_buffer->enable_multibyte_characters))
7704 {
7705 int i, c, char_bytes;
7706 unsigned char work[1];
7707
7708 /* Convert a multibyte string to single-byte
7709 for the *Message* buffer. */
7710 for (i = 0; i < nbytes; i += char_bytes)
7711 {
7712 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7713 work[0] = (ASCII_CHAR_P (c)
7714 ? c
7715 : multibyte_char_to_unibyte (c, Qnil));
7716 insert_1_both (work, 1, 1, 1, 0, 0);
7717 }
7718 }
7719 else if (! multibyte
7720 && ! NILP (current_buffer->enable_multibyte_characters))
7721 {
7722 int i, c, char_bytes;
7723 unsigned char *msg = (unsigned char *) m;
7724 unsigned char str[MAX_MULTIBYTE_LENGTH];
7725 /* Convert a single-byte string to multibyte
7726 for the *Message* buffer. */
7727 for (i = 0; i < nbytes; i++)
7728 {
7729 c = msg[i];
7730 c = unibyte_char_to_multibyte (c);
7731 char_bytes = CHAR_STRING (c, str);
7732 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7733 }
7734 }
7735 else if (nbytes)
7736 insert_1 (m, nbytes, 1, 0, 0);
7737
7738 if (nlflag)
7739 {
7740 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7741 insert_1 ("\n", 1, 1, 0, 0);
7742
7743 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7744 this_bol = PT;
7745 this_bol_byte = PT_BYTE;
7746
7747 /* See if this line duplicates the previous one.
7748 If so, combine duplicates. */
7749 if (this_bol > BEG)
7750 {
7751 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7752 prev_bol = PT;
7753 prev_bol_byte = PT_BYTE;
7754
7755 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7756 this_bol, this_bol_byte);
7757 if (dup)
7758 {
7759 del_range_both (prev_bol, prev_bol_byte,
7760 this_bol, this_bol_byte, 0);
7761 if (dup > 1)
7762 {
7763 char dupstr[40];
7764 int duplen;
7765
7766 /* If you change this format, don't forget to also
7767 change message_log_check_duplicate. */
7768 sprintf (dupstr, " [%d times]", dup);
7769 duplen = strlen (dupstr);
7770 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7771 insert_1 (dupstr, duplen, 1, 0, 1);
7772 }
7773 }
7774 }
7775
7776 /* If we have more than the desired maximum number of lines
7777 in the *Messages* buffer now, delete the oldest ones.
7778 This is safe because we don't have undo in this buffer. */
7779
7780 if (NATNUMP (Vmessage_log_max))
7781 {
7782 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7783 -XFASTINT (Vmessage_log_max) - 1, 0);
7784 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7785 }
7786 }
7787 BEGV = XMARKER (oldbegv)->charpos;
7788 BEGV_BYTE = marker_byte_position (oldbegv);
7789
7790 if (zv_at_end)
7791 {
7792 ZV = Z;
7793 ZV_BYTE = Z_BYTE;
7794 }
7795 else
7796 {
7797 ZV = XMARKER (oldzv)->charpos;
7798 ZV_BYTE = marker_byte_position (oldzv);
7799 }
7800
7801 if (point_at_end)
7802 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7803 else
7804 /* We can't do Fgoto_char (oldpoint) because it will run some
7805 Lisp code. */
7806 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7807 XMARKER (oldpoint)->bytepos);
7808
7809 UNGCPRO;
7810 unchain_marker (XMARKER (oldpoint));
7811 unchain_marker (XMARKER (oldbegv));
7812 unchain_marker (XMARKER (oldzv));
7813
7814 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7815 set_buffer_internal (oldbuf);
7816 if (NILP (tem))
7817 windows_or_buffers_changed = old_windows_or_buffers_changed;
7818 message_log_need_newline = !nlflag;
7819 Vdeactivate_mark = old_deactivate_mark;
7820 }
7821 }
7822
7823
7824 /* We are at the end of the buffer after just having inserted a newline.
7825 (Note: We depend on the fact we won't be crossing the gap.)
7826 Check to see if the most recent message looks a lot like the previous one.
7827 Return 0 if different, 1 if the new one should just replace it, or a
7828 value N > 1 if we should also append " [N times]". */
7829
7830 static int
7831 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7832 int prev_bol, this_bol;
7833 int prev_bol_byte, this_bol_byte;
7834 {
7835 int i;
7836 int len = Z_BYTE - 1 - this_bol_byte;
7837 int seen_dots = 0;
7838 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7839 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7840
7841 for (i = 0; i < len; i++)
7842 {
7843 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7844 seen_dots = 1;
7845 if (p1[i] != p2[i])
7846 return seen_dots;
7847 }
7848 p1 += len;
7849 if (*p1 == '\n')
7850 return 2;
7851 if (*p1++ == ' ' && *p1++ == '[')
7852 {
7853 int n = 0;
7854 while (*p1 >= '0' && *p1 <= '9')
7855 n = n * 10 + *p1++ - '0';
7856 if (strncmp (p1, " times]\n", 8) == 0)
7857 return n+1;
7858 }
7859 return 0;
7860 }
7861 \f
7862
7863 /* Display an echo area message M with a specified length of NBYTES
7864 bytes. The string may include null characters. If M is 0, clear
7865 out any existing message, and let the mini-buffer text show
7866 through.
7867
7868 This may GC, so the buffer M must NOT point to a Lisp string. */
7869
7870 void
7871 message2 (m, nbytes, multibyte)
7872 const char *m;
7873 int nbytes;
7874 int multibyte;
7875 {
7876 /* First flush out any partial line written with print. */
7877 message_log_maybe_newline ();
7878 if (m)
7879 message_dolog (m, nbytes, 1, multibyte);
7880 message2_nolog (m, nbytes, multibyte);
7881 }
7882
7883
7884 /* The non-logging counterpart of message2. */
7885
7886 void
7887 message2_nolog (m, nbytes, multibyte)
7888 const char *m;
7889 int nbytes, multibyte;
7890 {
7891 struct frame *sf = SELECTED_FRAME ();
7892 message_enable_multibyte = multibyte;
7893
7894 if (FRAME_INITIAL_P (sf))
7895 {
7896 if (noninteractive_need_newline)
7897 putc ('\n', stderr);
7898 noninteractive_need_newline = 0;
7899 if (m)
7900 fwrite (m, nbytes, 1, stderr);
7901 if (cursor_in_echo_area == 0)
7902 fprintf (stderr, "\n");
7903 fflush (stderr);
7904 }
7905 /* A null message buffer means that the frame hasn't really been
7906 initialized yet. Error messages get reported properly by
7907 cmd_error, so this must be just an informative message; toss it. */
7908 else if (INTERACTIVE
7909 && sf->glyphs_initialized_p
7910 && FRAME_MESSAGE_BUF (sf))
7911 {
7912 Lisp_Object mini_window;
7913 struct frame *f;
7914
7915 /* Get the frame containing the mini-buffer
7916 that the selected frame is using. */
7917 mini_window = FRAME_MINIBUF_WINDOW (sf);
7918 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7919
7920 FRAME_SAMPLE_VISIBILITY (f);
7921 if (FRAME_VISIBLE_P (sf)
7922 && ! FRAME_VISIBLE_P (f))
7923 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7924
7925 if (m)
7926 {
7927 set_message (m, Qnil, nbytes, multibyte);
7928 if (minibuffer_auto_raise)
7929 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7930 }
7931 else
7932 clear_message (1, 1);
7933
7934 do_pending_window_change (0);
7935 echo_area_display (1);
7936 do_pending_window_change (0);
7937 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7938 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7939 }
7940 }
7941
7942
7943 /* Display an echo area message M with a specified length of NBYTES
7944 bytes. The string may include null characters. If M is not a
7945 string, clear out any existing message, and let the mini-buffer
7946 text show through.
7947
7948 This function cancels echoing. */
7949
7950 void
7951 message3 (m, nbytes, multibyte)
7952 Lisp_Object m;
7953 int nbytes;
7954 int multibyte;
7955 {
7956 struct gcpro gcpro1;
7957
7958 GCPRO1 (m);
7959 clear_message (1,1);
7960 cancel_echoing ();
7961
7962 /* First flush out any partial line written with print. */
7963 message_log_maybe_newline ();
7964 if (STRINGP (m))
7965 {
7966 char *buffer;
7967 USE_SAFE_ALLOCA;
7968
7969 SAFE_ALLOCA (buffer, char *, nbytes);
7970 bcopy (SDATA (m), buffer, nbytes);
7971 message_dolog (buffer, nbytes, 1, multibyte);
7972 SAFE_FREE ();
7973 }
7974 message3_nolog (m, nbytes, multibyte);
7975
7976 UNGCPRO;
7977 }
7978
7979
7980 /* The non-logging version of message3.
7981 This does not cancel echoing, because it is used for echoing.
7982 Perhaps we need to make a separate function for echoing
7983 and make this cancel echoing. */
7984
7985 void
7986 message3_nolog (m, nbytes, multibyte)
7987 Lisp_Object m;
7988 int nbytes, multibyte;
7989 {
7990 struct frame *sf = SELECTED_FRAME ();
7991 message_enable_multibyte = multibyte;
7992
7993 if (FRAME_INITIAL_P (sf))
7994 {
7995 if (noninteractive_need_newline)
7996 putc ('\n', stderr);
7997 noninteractive_need_newline = 0;
7998 if (STRINGP (m))
7999 fwrite (SDATA (m), nbytes, 1, stderr);
8000 if (cursor_in_echo_area == 0)
8001 fprintf (stderr, "\n");
8002 fflush (stderr);
8003 }
8004 /* A null message buffer means that the frame hasn't really been
8005 initialized yet. Error messages get reported properly by
8006 cmd_error, so this must be just an informative message; toss it. */
8007 else if (INTERACTIVE
8008 && sf->glyphs_initialized_p
8009 && FRAME_MESSAGE_BUF (sf))
8010 {
8011 Lisp_Object mini_window;
8012 Lisp_Object frame;
8013 struct frame *f;
8014
8015 /* Get the frame containing the mini-buffer
8016 that the selected frame is using. */
8017 mini_window = FRAME_MINIBUF_WINDOW (sf);
8018 frame = XWINDOW (mini_window)->frame;
8019 f = XFRAME (frame);
8020
8021 FRAME_SAMPLE_VISIBILITY (f);
8022 if (FRAME_VISIBLE_P (sf)
8023 && !FRAME_VISIBLE_P (f))
8024 Fmake_frame_visible (frame);
8025
8026 if (STRINGP (m) && SCHARS (m) > 0)
8027 {
8028 set_message (NULL, m, nbytes, multibyte);
8029 if (minibuffer_auto_raise)
8030 Fraise_frame (frame);
8031 /* Assume we are not echoing.
8032 (If we are, echo_now will override this.) */
8033 echo_message_buffer = Qnil;
8034 }
8035 else
8036 clear_message (1, 1);
8037
8038 do_pending_window_change (0);
8039 echo_area_display (1);
8040 do_pending_window_change (0);
8041 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8042 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8043 }
8044 }
8045
8046
8047 /* Display a null-terminated echo area message M. If M is 0, clear
8048 out any existing message, and let the mini-buffer text show through.
8049
8050 The buffer M must continue to exist until after the echo area gets
8051 cleared or some other message gets displayed there. Do not pass
8052 text that is stored in a Lisp string. Do not pass text in a buffer
8053 that was alloca'd. */
8054
8055 void
8056 message1 (m)
8057 char *m;
8058 {
8059 message2 (m, (m ? strlen (m) : 0), 0);
8060 }
8061
8062
8063 /* The non-logging counterpart of message1. */
8064
8065 void
8066 message1_nolog (m)
8067 char *m;
8068 {
8069 message2_nolog (m, (m ? strlen (m) : 0), 0);
8070 }
8071
8072 /* Display a message M which contains a single %s
8073 which gets replaced with STRING. */
8074
8075 void
8076 message_with_string (m, string, log)
8077 char *m;
8078 Lisp_Object string;
8079 int log;
8080 {
8081 CHECK_STRING (string);
8082
8083 if (noninteractive)
8084 {
8085 if (m)
8086 {
8087 if (noninteractive_need_newline)
8088 putc ('\n', stderr);
8089 noninteractive_need_newline = 0;
8090 fprintf (stderr, m, SDATA (string));
8091 if (!cursor_in_echo_area)
8092 fprintf (stderr, "\n");
8093 fflush (stderr);
8094 }
8095 }
8096 else if (INTERACTIVE)
8097 {
8098 /* The frame whose minibuffer we're going to display the message on.
8099 It may be larger than the selected frame, so we need
8100 to use its buffer, not the selected frame's buffer. */
8101 Lisp_Object mini_window;
8102 struct frame *f, *sf = SELECTED_FRAME ();
8103
8104 /* Get the frame containing the minibuffer
8105 that the selected frame is using. */
8106 mini_window = FRAME_MINIBUF_WINDOW (sf);
8107 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8108
8109 /* A null message buffer means that the frame hasn't really been
8110 initialized yet. Error messages get reported properly by
8111 cmd_error, so this must be just an informative message; toss it. */
8112 if (FRAME_MESSAGE_BUF (f))
8113 {
8114 Lisp_Object args[2], message;
8115 struct gcpro gcpro1, gcpro2;
8116
8117 args[0] = build_string (m);
8118 args[1] = message = string;
8119 GCPRO2 (args[0], message);
8120 gcpro1.nvars = 2;
8121
8122 message = Fformat (2, args);
8123
8124 if (log)
8125 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8126 else
8127 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8128
8129 UNGCPRO;
8130
8131 /* Print should start at the beginning of the message
8132 buffer next time. */
8133 message_buf_print = 0;
8134 }
8135 }
8136 }
8137
8138
8139 /* Dump an informative message to the minibuf. If M is 0, clear out
8140 any existing message, and let the mini-buffer text show through. */
8141
8142 /* VARARGS 1 */
8143 void
8144 message (m, a1, a2, a3)
8145 char *m;
8146 EMACS_INT a1, a2, a3;
8147 {
8148 if (noninteractive)
8149 {
8150 if (m)
8151 {
8152 if (noninteractive_need_newline)
8153 putc ('\n', stderr);
8154 noninteractive_need_newline = 0;
8155 fprintf (stderr, m, a1, a2, a3);
8156 if (cursor_in_echo_area == 0)
8157 fprintf (stderr, "\n");
8158 fflush (stderr);
8159 }
8160 }
8161 else if (INTERACTIVE)
8162 {
8163 /* The frame whose mini-buffer we're going to display the message
8164 on. It may be larger than the selected frame, so we need to
8165 use its buffer, not the selected frame's buffer. */
8166 Lisp_Object mini_window;
8167 struct frame *f, *sf = SELECTED_FRAME ();
8168
8169 /* Get the frame containing the mini-buffer
8170 that the selected frame is using. */
8171 mini_window = FRAME_MINIBUF_WINDOW (sf);
8172 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8173
8174 /* A null message buffer means that the frame hasn't really been
8175 initialized yet. Error messages get reported properly by
8176 cmd_error, so this must be just an informative message; toss
8177 it. */
8178 if (FRAME_MESSAGE_BUF (f))
8179 {
8180 if (m)
8181 {
8182 int len;
8183 #ifdef NO_ARG_ARRAY
8184 char *a[3];
8185 a[0] = (char *) a1;
8186 a[1] = (char *) a2;
8187 a[2] = (char *) a3;
8188
8189 len = doprnt (FRAME_MESSAGE_BUF (f),
8190 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8191 #else
8192 len = doprnt (FRAME_MESSAGE_BUF (f),
8193 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8194 (char **) &a1);
8195 #endif /* NO_ARG_ARRAY */
8196
8197 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8198 }
8199 else
8200 message1 (0);
8201
8202 /* Print should start at the beginning of the message
8203 buffer next time. */
8204 message_buf_print = 0;
8205 }
8206 }
8207 }
8208
8209
8210 /* The non-logging version of message. */
8211
8212 void
8213 message_nolog (m, a1, a2, a3)
8214 char *m;
8215 EMACS_INT a1, a2, a3;
8216 {
8217 Lisp_Object old_log_max;
8218 old_log_max = Vmessage_log_max;
8219 Vmessage_log_max = Qnil;
8220 message (m, a1, a2, a3);
8221 Vmessage_log_max = old_log_max;
8222 }
8223
8224
8225 /* Display the current message in the current mini-buffer. This is
8226 only called from error handlers in process.c, and is not time
8227 critical. */
8228
8229 void
8230 update_echo_area ()
8231 {
8232 if (!NILP (echo_area_buffer[0]))
8233 {
8234 Lisp_Object string;
8235 string = Fcurrent_message ();
8236 message3 (string, SBYTES (string),
8237 !NILP (current_buffer->enable_multibyte_characters));
8238 }
8239 }
8240
8241
8242 /* Make sure echo area buffers in `echo_buffers' are live.
8243 If they aren't, make new ones. */
8244
8245 static void
8246 ensure_echo_area_buffers ()
8247 {
8248 int i;
8249
8250 for (i = 0; i < 2; ++i)
8251 if (!BUFFERP (echo_buffer[i])
8252 || NILP (XBUFFER (echo_buffer[i])->name))
8253 {
8254 char name[30];
8255 Lisp_Object old_buffer;
8256 int j;
8257
8258 old_buffer = echo_buffer[i];
8259 sprintf (name, " *Echo Area %d*", i);
8260 echo_buffer[i] = Fget_buffer_create (build_string (name));
8261 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8262 /* to force word wrap in echo area -
8263 it was decided to postpone this*/
8264 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8265
8266 for (j = 0; j < 2; ++j)
8267 if (EQ (old_buffer, echo_area_buffer[j]))
8268 echo_area_buffer[j] = echo_buffer[i];
8269 }
8270 }
8271
8272
8273 /* Call FN with args A1..A4 with either the current or last displayed
8274 echo_area_buffer as current buffer.
8275
8276 WHICH zero means use the current message buffer
8277 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8278 from echo_buffer[] and clear it.
8279
8280 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8281 suitable buffer from echo_buffer[] and clear it.
8282
8283 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8284 that the current message becomes the last displayed one, make
8285 choose a suitable buffer for echo_area_buffer[0], and clear it.
8286
8287 Value is what FN returns. */
8288
8289 static int
8290 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8291 struct window *w;
8292 int which;
8293 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8294 EMACS_INT a1;
8295 Lisp_Object a2;
8296 EMACS_INT a3, a4;
8297 {
8298 Lisp_Object buffer;
8299 int this_one, the_other, clear_buffer_p, rc;
8300 int count = SPECPDL_INDEX ();
8301
8302 /* If buffers aren't live, make new ones. */
8303 ensure_echo_area_buffers ();
8304
8305 clear_buffer_p = 0;
8306
8307 if (which == 0)
8308 this_one = 0, the_other = 1;
8309 else if (which > 0)
8310 this_one = 1, the_other = 0;
8311 else
8312 {
8313 this_one = 0, the_other = 1;
8314 clear_buffer_p = 1;
8315
8316 /* We need a fresh one in case the current echo buffer equals
8317 the one containing the last displayed echo area message. */
8318 if (!NILP (echo_area_buffer[this_one])
8319 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8320 echo_area_buffer[this_one] = Qnil;
8321 }
8322
8323 /* Choose a suitable buffer from echo_buffer[] is we don't
8324 have one. */
8325 if (NILP (echo_area_buffer[this_one]))
8326 {
8327 echo_area_buffer[this_one]
8328 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8329 ? echo_buffer[the_other]
8330 : echo_buffer[this_one]);
8331 clear_buffer_p = 1;
8332 }
8333
8334 buffer = echo_area_buffer[this_one];
8335
8336 /* Don't get confused by reusing the buffer used for echoing
8337 for a different purpose. */
8338 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8339 cancel_echoing ();
8340
8341 record_unwind_protect (unwind_with_echo_area_buffer,
8342 with_echo_area_buffer_unwind_data (w));
8343
8344 /* Make the echo area buffer current. Note that for display
8345 purposes, it is not necessary that the displayed window's buffer
8346 == current_buffer, except for text property lookup. So, let's
8347 only set that buffer temporarily here without doing a full
8348 Fset_window_buffer. We must also change w->pointm, though,
8349 because otherwise an assertions in unshow_buffer fails, and Emacs
8350 aborts. */
8351 set_buffer_internal_1 (XBUFFER (buffer));
8352 if (w)
8353 {
8354 w->buffer = buffer;
8355 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8356 }
8357
8358 current_buffer->undo_list = Qt;
8359 current_buffer->read_only = Qnil;
8360 specbind (Qinhibit_read_only, Qt);
8361 specbind (Qinhibit_modification_hooks, Qt);
8362
8363 if (clear_buffer_p && Z > BEG)
8364 del_range (BEG, Z);
8365
8366 xassert (BEGV >= BEG);
8367 xassert (ZV <= Z && ZV >= BEGV);
8368
8369 rc = fn (a1, a2, a3, a4);
8370
8371 xassert (BEGV >= BEG);
8372 xassert (ZV <= Z && ZV >= BEGV);
8373
8374 unbind_to (count, Qnil);
8375 return rc;
8376 }
8377
8378
8379 /* Save state that should be preserved around the call to the function
8380 FN called in with_echo_area_buffer. */
8381
8382 static Lisp_Object
8383 with_echo_area_buffer_unwind_data (w)
8384 struct window *w;
8385 {
8386 int i = 0;
8387 Lisp_Object vector, tmp;
8388
8389 /* Reduce consing by keeping one vector in
8390 Vwith_echo_area_save_vector. */
8391 vector = Vwith_echo_area_save_vector;
8392 Vwith_echo_area_save_vector = Qnil;
8393
8394 if (NILP (vector))
8395 vector = Fmake_vector (make_number (7), Qnil);
8396
8397 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8398 ASET (vector, i, Vdeactivate_mark); ++i;
8399 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8400
8401 if (w)
8402 {
8403 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8404 ASET (vector, i, w->buffer); ++i;
8405 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8406 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8407 }
8408 else
8409 {
8410 int end = i + 4;
8411 for (; i < end; ++i)
8412 ASET (vector, i, Qnil);
8413 }
8414
8415 xassert (i == ASIZE (vector));
8416 return vector;
8417 }
8418
8419
8420 /* Restore global state from VECTOR which was created by
8421 with_echo_area_buffer_unwind_data. */
8422
8423 static Lisp_Object
8424 unwind_with_echo_area_buffer (vector)
8425 Lisp_Object vector;
8426 {
8427 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8428 Vdeactivate_mark = AREF (vector, 1);
8429 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8430
8431 if (WINDOWP (AREF (vector, 3)))
8432 {
8433 struct window *w;
8434 Lisp_Object buffer, charpos, bytepos;
8435
8436 w = XWINDOW (AREF (vector, 3));
8437 buffer = AREF (vector, 4);
8438 charpos = AREF (vector, 5);
8439 bytepos = AREF (vector, 6);
8440
8441 w->buffer = buffer;
8442 set_marker_both (w->pointm, buffer,
8443 XFASTINT (charpos), XFASTINT (bytepos));
8444 }
8445
8446 Vwith_echo_area_save_vector = vector;
8447 return Qnil;
8448 }
8449
8450
8451 /* Set up the echo area for use by print functions. MULTIBYTE_P
8452 non-zero means we will print multibyte. */
8453
8454 void
8455 setup_echo_area_for_printing (multibyte_p)
8456 int multibyte_p;
8457 {
8458 /* If we can't find an echo area any more, exit. */
8459 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8460 Fkill_emacs (Qnil);
8461
8462 ensure_echo_area_buffers ();
8463
8464 if (!message_buf_print)
8465 {
8466 /* A message has been output since the last time we printed.
8467 Choose a fresh echo area buffer. */
8468 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8469 echo_area_buffer[0] = echo_buffer[1];
8470 else
8471 echo_area_buffer[0] = echo_buffer[0];
8472
8473 /* Switch to that buffer and clear it. */
8474 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8475 current_buffer->truncate_lines = Qnil;
8476
8477 if (Z > BEG)
8478 {
8479 int count = SPECPDL_INDEX ();
8480 specbind (Qinhibit_read_only, Qt);
8481 /* Note that undo recording is always disabled. */
8482 del_range (BEG, Z);
8483 unbind_to (count, Qnil);
8484 }
8485 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8486
8487 /* Set up the buffer for the multibyteness we need. */
8488 if (multibyte_p
8489 != !NILP (current_buffer->enable_multibyte_characters))
8490 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8491
8492 /* Raise the frame containing the echo area. */
8493 if (minibuffer_auto_raise)
8494 {
8495 struct frame *sf = SELECTED_FRAME ();
8496 Lisp_Object mini_window;
8497 mini_window = FRAME_MINIBUF_WINDOW (sf);
8498 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8499 }
8500
8501 message_log_maybe_newline ();
8502 message_buf_print = 1;
8503 }
8504 else
8505 {
8506 if (NILP (echo_area_buffer[0]))
8507 {
8508 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8509 echo_area_buffer[0] = echo_buffer[1];
8510 else
8511 echo_area_buffer[0] = echo_buffer[0];
8512 }
8513
8514 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8515 {
8516 /* Someone switched buffers between print requests. */
8517 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8518 current_buffer->truncate_lines = Qnil;
8519 }
8520 }
8521 }
8522
8523
8524 /* Display an echo area message in window W. Value is non-zero if W's
8525 height is changed. If display_last_displayed_message_p is
8526 non-zero, display the message that was last displayed, otherwise
8527 display the current message. */
8528
8529 static int
8530 display_echo_area (w)
8531 struct window *w;
8532 {
8533 int i, no_message_p, window_height_changed_p, count;
8534
8535 /* Temporarily disable garbage collections while displaying the echo
8536 area. This is done because a GC can print a message itself.
8537 That message would modify the echo area buffer's contents while a
8538 redisplay of the buffer is going on, and seriously confuse
8539 redisplay. */
8540 count = inhibit_garbage_collection ();
8541
8542 /* If there is no message, we must call display_echo_area_1
8543 nevertheless because it resizes the window. But we will have to
8544 reset the echo_area_buffer in question to nil at the end because
8545 with_echo_area_buffer will sets it to an empty buffer. */
8546 i = display_last_displayed_message_p ? 1 : 0;
8547 no_message_p = NILP (echo_area_buffer[i]);
8548
8549 window_height_changed_p
8550 = with_echo_area_buffer (w, display_last_displayed_message_p,
8551 display_echo_area_1,
8552 (EMACS_INT) w, Qnil, 0, 0);
8553
8554 if (no_message_p)
8555 echo_area_buffer[i] = Qnil;
8556
8557 unbind_to (count, Qnil);
8558 return window_height_changed_p;
8559 }
8560
8561
8562 /* Helper for display_echo_area. Display the current buffer which
8563 contains the current echo area message in window W, a mini-window,
8564 a pointer to which is passed in A1. A2..A4 are currently not used.
8565 Change the height of W so that all of the message is displayed.
8566 Value is non-zero if height of W was changed. */
8567
8568 static int
8569 display_echo_area_1 (a1, a2, a3, a4)
8570 EMACS_INT a1;
8571 Lisp_Object a2;
8572 EMACS_INT a3, a4;
8573 {
8574 struct window *w = (struct window *) a1;
8575 Lisp_Object window;
8576 struct text_pos start;
8577 int window_height_changed_p = 0;
8578
8579 /* Do this before displaying, so that we have a large enough glyph
8580 matrix for the display. If we can't get enough space for the
8581 whole text, display the last N lines. That works by setting w->start. */
8582 window_height_changed_p = resize_mini_window (w, 0);
8583
8584 /* Use the starting position chosen by resize_mini_window. */
8585 SET_TEXT_POS_FROM_MARKER (start, w->start);
8586
8587 /* Display. */
8588 clear_glyph_matrix (w->desired_matrix);
8589 XSETWINDOW (window, w);
8590 try_window (window, start, 0);
8591
8592 return window_height_changed_p;
8593 }
8594
8595
8596 /* Resize the echo area window to exactly the size needed for the
8597 currently displayed message, if there is one. If a mini-buffer
8598 is active, don't shrink it. */
8599
8600 void
8601 resize_echo_area_exactly ()
8602 {
8603 if (BUFFERP (echo_area_buffer[0])
8604 && WINDOWP (echo_area_window))
8605 {
8606 struct window *w = XWINDOW (echo_area_window);
8607 int resized_p;
8608 Lisp_Object resize_exactly;
8609
8610 if (minibuf_level == 0)
8611 resize_exactly = Qt;
8612 else
8613 resize_exactly = Qnil;
8614
8615 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8616 (EMACS_INT) w, resize_exactly, 0, 0);
8617 if (resized_p)
8618 {
8619 ++windows_or_buffers_changed;
8620 ++update_mode_lines;
8621 redisplay_internal (0);
8622 }
8623 }
8624 }
8625
8626
8627 /* Callback function for with_echo_area_buffer, when used from
8628 resize_echo_area_exactly. A1 contains a pointer to the window to
8629 resize, EXACTLY non-nil means resize the mini-window exactly to the
8630 size of the text displayed. A3 and A4 are not used. Value is what
8631 resize_mini_window returns. */
8632
8633 static int
8634 resize_mini_window_1 (a1, exactly, a3, a4)
8635 EMACS_INT a1;
8636 Lisp_Object exactly;
8637 EMACS_INT a3, a4;
8638 {
8639 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8640 }
8641
8642
8643 /* Resize mini-window W to fit the size of its contents. EXACT_P
8644 means size the window exactly to the size needed. Otherwise, it's
8645 only enlarged until W's buffer is empty.
8646
8647 Set W->start to the right place to begin display. If the whole
8648 contents fit, start at the beginning. Otherwise, start so as
8649 to make the end of the contents appear. This is particularly
8650 important for y-or-n-p, but seems desirable generally.
8651
8652 Value is non-zero if the window height has been changed. */
8653
8654 int
8655 resize_mini_window (w, exact_p)
8656 struct window *w;
8657 int exact_p;
8658 {
8659 struct frame *f = XFRAME (w->frame);
8660 int window_height_changed_p = 0;
8661
8662 xassert (MINI_WINDOW_P (w));
8663
8664 /* By default, start display at the beginning. */
8665 set_marker_both (w->start, w->buffer,
8666 BUF_BEGV (XBUFFER (w->buffer)),
8667 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8668
8669 /* Don't resize windows while redisplaying a window; it would
8670 confuse redisplay functions when the size of the window they are
8671 displaying changes from under them. Such a resizing can happen,
8672 for instance, when which-func prints a long message while
8673 we are running fontification-functions. We're running these
8674 functions with safe_call which binds inhibit-redisplay to t. */
8675 if (!NILP (Vinhibit_redisplay))
8676 return 0;
8677
8678 /* Nil means don't try to resize. */
8679 if (NILP (Vresize_mini_windows)
8680 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8681 return 0;
8682
8683 if (!FRAME_MINIBUF_ONLY_P (f))
8684 {
8685 struct it it;
8686 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8687 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8688 int height, max_height;
8689 int unit = FRAME_LINE_HEIGHT (f);
8690 struct text_pos start;
8691 struct buffer *old_current_buffer = NULL;
8692
8693 if (current_buffer != XBUFFER (w->buffer))
8694 {
8695 old_current_buffer = current_buffer;
8696 set_buffer_internal (XBUFFER (w->buffer));
8697 }
8698
8699 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8700
8701 /* Compute the max. number of lines specified by the user. */
8702 if (FLOATP (Vmax_mini_window_height))
8703 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8704 else if (INTEGERP (Vmax_mini_window_height))
8705 max_height = XINT (Vmax_mini_window_height);
8706 else
8707 max_height = total_height / 4;
8708
8709 /* Correct that max. height if it's bogus. */
8710 max_height = max (1, max_height);
8711 max_height = min (total_height, max_height);
8712
8713 /* Find out the height of the text in the window. */
8714 if (it.line_wrap == TRUNCATE)
8715 height = 1;
8716 else
8717 {
8718 last_height = 0;
8719 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8720 if (it.max_ascent == 0 && it.max_descent == 0)
8721 height = it.current_y + last_height;
8722 else
8723 height = it.current_y + it.max_ascent + it.max_descent;
8724 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8725 height = (height + unit - 1) / unit;
8726 }
8727
8728 /* Compute a suitable window start. */
8729 if (height > max_height)
8730 {
8731 height = max_height;
8732 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8733 move_it_vertically_backward (&it, (height - 1) * unit);
8734 start = it.current.pos;
8735 }
8736 else
8737 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8738 SET_MARKER_FROM_TEXT_POS (w->start, start);
8739
8740 if (EQ (Vresize_mini_windows, Qgrow_only))
8741 {
8742 /* Let it grow only, until we display an empty message, in which
8743 case the window shrinks again. */
8744 if (height > WINDOW_TOTAL_LINES (w))
8745 {
8746 int old_height = WINDOW_TOTAL_LINES (w);
8747 freeze_window_starts (f, 1);
8748 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8749 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8750 }
8751 else if (height < WINDOW_TOTAL_LINES (w)
8752 && (exact_p || BEGV == ZV))
8753 {
8754 int old_height = WINDOW_TOTAL_LINES (w);
8755 freeze_window_starts (f, 0);
8756 shrink_mini_window (w);
8757 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8758 }
8759 }
8760 else
8761 {
8762 /* Always resize to exact size needed. */
8763 if (height > WINDOW_TOTAL_LINES (w))
8764 {
8765 int old_height = WINDOW_TOTAL_LINES (w);
8766 freeze_window_starts (f, 1);
8767 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8768 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8769 }
8770 else if (height < WINDOW_TOTAL_LINES (w))
8771 {
8772 int old_height = WINDOW_TOTAL_LINES (w);
8773 freeze_window_starts (f, 0);
8774 shrink_mini_window (w);
8775
8776 if (height)
8777 {
8778 freeze_window_starts (f, 1);
8779 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8780 }
8781
8782 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8783 }
8784 }
8785
8786 if (old_current_buffer)
8787 set_buffer_internal (old_current_buffer);
8788 }
8789
8790 return window_height_changed_p;
8791 }
8792
8793
8794 /* Value is the current message, a string, or nil if there is no
8795 current message. */
8796
8797 Lisp_Object
8798 current_message ()
8799 {
8800 Lisp_Object msg;
8801
8802 if (!BUFFERP (echo_area_buffer[0]))
8803 msg = Qnil;
8804 else
8805 {
8806 with_echo_area_buffer (0, 0, current_message_1,
8807 (EMACS_INT) &msg, Qnil, 0, 0);
8808 if (NILP (msg))
8809 echo_area_buffer[0] = Qnil;
8810 }
8811
8812 return msg;
8813 }
8814
8815
8816 static int
8817 current_message_1 (a1, a2, a3, a4)
8818 EMACS_INT a1;
8819 Lisp_Object a2;
8820 EMACS_INT a3, a4;
8821 {
8822 Lisp_Object *msg = (Lisp_Object *) a1;
8823
8824 if (Z > BEG)
8825 *msg = make_buffer_string (BEG, Z, 1);
8826 else
8827 *msg = Qnil;
8828 return 0;
8829 }
8830
8831
8832 /* Push the current message on Vmessage_stack for later restauration
8833 by restore_message. Value is non-zero if the current message isn't
8834 empty. This is a relatively infrequent operation, so it's not
8835 worth optimizing. */
8836
8837 int
8838 push_message ()
8839 {
8840 Lisp_Object msg;
8841 msg = current_message ();
8842 Vmessage_stack = Fcons (msg, Vmessage_stack);
8843 return STRINGP (msg);
8844 }
8845
8846
8847 /* Restore message display from the top of Vmessage_stack. */
8848
8849 void
8850 restore_message ()
8851 {
8852 Lisp_Object msg;
8853
8854 xassert (CONSP (Vmessage_stack));
8855 msg = XCAR (Vmessage_stack);
8856 if (STRINGP (msg))
8857 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8858 else
8859 message3_nolog (msg, 0, 0);
8860 }
8861
8862
8863 /* Handler for record_unwind_protect calling pop_message. */
8864
8865 Lisp_Object
8866 pop_message_unwind (dummy)
8867 Lisp_Object dummy;
8868 {
8869 pop_message ();
8870 return Qnil;
8871 }
8872
8873 /* Pop the top-most entry off Vmessage_stack. */
8874
8875 void
8876 pop_message ()
8877 {
8878 xassert (CONSP (Vmessage_stack));
8879 Vmessage_stack = XCDR (Vmessage_stack);
8880 }
8881
8882
8883 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8884 exits. If the stack is not empty, we have a missing pop_message
8885 somewhere. */
8886
8887 void
8888 check_message_stack ()
8889 {
8890 if (!NILP (Vmessage_stack))
8891 abort ();
8892 }
8893
8894
8895 /* Truncate to NCHARS what will be displayed in the echo area the next
8896 time we display it---but don't redisplay it now. */
8897
8898 void
8899 truncate_echo_area (nchars)
8900 int nchars;
8901 {
8902 if (nchars == 0)
8903 echo_area_buffer[0] = Qnil;
8904 /* A null message buffer means that the frame hasn't really been
8905 initialized yet. Error messages get reported properly by
8906 cmd_error, so this must be just an informative message; toss it. */
8907 else if (!noninteractive
8908 && INTERACTIVE
8909 && !NILP (echo_area_buffer[0]))
8910 {
8911 struct frame *sf = SELECTED_FRAME ();
8912 if (FRAME_MESSAGE_BUF (sf))
8913 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8914 }
8915 }
8916
8917
8918 /* Helper function for truncate_echo_area. Truncate the current
8919 message to at most NCHARS characters. */
8920
8921 static int
8922 truncate_message_1 (nchars, a2, a3, a4)
8923 EMACS_INT nchars;
8924 Lisp_Object a2;
8925 EMACS_INT a3, a4;
8926 {
8927 if (BEG + nchars < Z)
8928 del_range (BEG + nchars, Z);
8929 if (Z == BEG)
8930 echo_area_buffer[0] = Qnil;
8931 return 0;
8932 }
8933
8934
8935 /* Set the current message to a substring of S or STRING.
8936
8937 If STRING is a Lisp string, set the message to the first NBYTES
8938 bytes from STRING. NBYTES zero means use the whole string. If
8939 STRING is multibyte, the message will be displayed multibyte.
8940
8941 If S is not null, set the message to the first LEN bytes of S. LEN
8942 zero means use the whole string. MULTIBYTE_P non-zero means S is
8943 multibyte. Display the message multibyte in that case.
8944
8945 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8946 to t before calling set_message_1 (which calls insert).
8947 */
8948
8949 void
8950 set_message (s, string, nbytes, multibyte_p)
8951 const char *s;
8952 Lisp_Object string;
8953 int nbytes, multibyte_p;
8954 {
8955 message_enable_multibyte
8956 = ((s && multibyte_p)
8957 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8958
8959 with_echo_area_buffer (0, -1, set_message_1,
8960 (EMACS_INT) s, string, nbytes, multibyte_p);
8961 message_buf_print = 0;
8962 help_echo_showing_p = 0;
8963 }
8964
8965
8966 /* Helper function for set_message. Arguments have the same meaning
8967 as there, with A1 corresponding to S and A2 corresponding to STRING
8968 This function is called with the echo area buffer being
8969 current. */
8970
8971 static int
8972 set_message_1 (a1, a2, nbytes, multibyte_p)
8973 EMACS_INT a1;
8974 Lisp_Object a2;
8975 EMACS_INT nbytes, multibyte_p;
8976 {
8977 const char *s = (const char *) a1;
8978 Lisp_Object string = a2;
8979
8980 /* Change multibyteness of the echo buffer appropriately. */
8981 if (message_enable_multibyte
8982 != !NILP (current_buffer->enable_multibyte_characters))
8983 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8984
8985 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8986
8987 /* Insert new message at BEG. */
8988 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8989
8990 if (STRINGP (string))
8991 {
8992 int nchars;
8993
8994 if (nbytes == 0)
8995 nbytes = SBYTES (string);
8996 nchars = string_byte_to_char (string, nbytes);
8997
8998 /* This function takes care of single/multibyte conversion. We
8999 just have to ensure that the echo area buffer has the right
9000 setting of enable_multibyte_characters. */
9001 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9002 }
9003 else if (s)
9004 {
9005 if (nbytes == 0)
9006 nbytes = strlen (s);
9007
9008 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9009 {
9010 /* Convert from multi-byte to single-byte. */
9011 int i, c, n;
9012 unsigned char work[1];
9013
9014 /* Convert a multibyte string to single-byte. */
9015 for (i = 0; i < nbytes; i += n)
9016 {
9017 c = string_char_and_length (s + i, nbytes - i, &n);
9018 work[0] = (ASCII_CHAR_P (c)
9019 ? c
9020 : multibyte_char_to_unibyte (c, Qnil));
9021 insert_1_both (work, 1, 1, 1, 0, 0);
9022 }
9023 }
9024 else if (!multibyte_p
9025 && !NILP (current_buffer->enable_multibyte_characters))
9026 {
9027 /* Convert from single-byte to multi-byte. */
9028 int i, c, n;
9029 const unsigned char *msg = (const unsigned char *) s;
9030 unsigned char str[MAX_MULTIBYTE_LENGTH];
9031
9032 /* Convert a single-byte string to multibyte. */
9033 for (i = 0; i < nbytes; i++)
9034 {
9035 c = msg[i];
9036 c = unibyte_char_to_multibyte (c);
9037 n = CHAR_STRING (c, str);
9038 insert_1_both (str, 1, n, 1, 0, 0);
9039 }
9040 }
9041 else
9042 insert_1 (s, nbytes, 1, 0, 0);
9043 }
9044
9045 return 0;
9046 }
9047
9048
9049 /* Clear messages. CURRENT_P non-zero means clear the current
9050 message. LAST_DISPLAYED_P non-zero means clear the message
9051 last displayed. */
9052
9053 void
9054 clear_message (current_p, last_displayed_p)
9055 int current_p, last_displayed_p;
9056 {
9057 if (current_p)
9058 {
9059 echo_area_buffer[0] = Qnil;
9060 message_cleared_p = 1;
9061 }
9062
9063 if (last_displayed_p)
9064 echo_area_buffer[1] = Qnil;
9065
9066 message_buf_print = 0;
9067 }
9068
9069 /* Clear garbaged frames.
9070
9071 This function is used where the old redisplay called
9072 redraw_garbaged_frames which in turn called redraw_frame which in
9073 turn called clear_frame. The call to clear_frame was a source of
9074 flickering. I believe a clear_frame is not necessary. It should
9075 suffice in the new redisplay to invalidate all current matrices,
9076 and ensure a complete redisplay of all windows. */
9077
9078 static void
9079 clear_garbaged_frames ()
9080 {
9081 if (frame_garbaged)
9082 {
9083 Lisp_Object tail, frame;
9084 int changed_count = 0;
9085
9086 FOR_EACH_FRAME (tail, frame)
9087 {
9088 struct frame *f = XFRAME (frame);
9089
9090 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9091 {
9092 if (f->resized_p)
9093 {
9094 Fredraw_frame (frame);
9095 f->force_flush_display_p = 1;
9096 }
9097 clear_current_matrices (f);
9098 changed_count++;
9099 f->garbaged = 0;
9100 f->resized_p = 0;
9101 }
9102 }
9103
9104 frame_garbaged = 0;
9105 if (changed_count)
9106 ++windows_or_buffers_changed;
9107 }
9108 }
9109
9110
9111 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9112 is non-zero update selected_frame. Value is non-zero if the
9113 mini-windows height has been changed. */
9114
9115 static int
9116 echo_area_display (update_frame_p)
9117 int update_frame_p;
9118 {
9119 Lisp_Object mini_window;
9120 struct window *w;
9121 struct frame *f;
9122 int window_height_changed_p = 0;
9123 struct frame *sf = SELECTED_FRAME ();
9124
9125 mini_window = FRAME_MINIBUF_WINDOW (sf);
9126 w = XWINDOW (mini_window);
9127 f = XFRAME (WINDOW_FRAME (w));
9128
9129 /* Don't display if frame is invisible or not yet initialized. */
9130 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9131 return 0;
9132
9133 #ifdef HAVE_WINDOW_SYSTEM
9134 /* When Emacs starts, selected_frame may be the initial terminal
9135 frame. If we let this through, a message would be displayed on
9136 the terminal. */
9137 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9138 return 0;
9139 #endif /* HAVE_WINDOW_SYSTEM */
9140
9141 /* Redraw garbaged frames. */
9142 if (frame_garbaged)
9143 clear_garbaged_frames ();
9144
9145 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9146 {
9147 echo_area_window = mini_window;
9148 window_height_changed_p = display_echo_area (w);
9149 w->must_be_updated_p = 1;
9150
9151 /* Update the display, unless called from redisplay_internal.
9152 Also don't update the screen during redisplay itself. The
9153 update will happen at the end of redisplay, and an update
9154 here could cause confusion. */
9155 if (update_frame_p && !redisplaying_p)
9156 {
9157 int n = 0;
9158
9159 /* If the display update has been interrupted by pending
9160 input, update mode lines in the frame. Due to the
9161 pending input, it might have been that redisplay hasn't
9162 been called, so that mode lines above the echo area are
9163 garbaged. This looks odd, so we prevent it here. */
9164 if (!display_completed)
9165 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9166
9167 if (window_height_changed_p
9168 /* Don't do this if Emacs is shutting down. Redisplay
9169 needs to run hooks. */
9170 && !NILP (Vrun_hooks))
9171 {
9172 /* Must update other windows. Likewise as in other
9173 cases, don't let this update be interrupted by
9174 pending input. */
9175 int count = SPECPDL_INDEX ();
9176 specbind (Qredisplay_dont_pause, Qt);
9177 windows_or_buffers_changed = 1;
9178 redisplay_internal (0);
9179 unbind_to (count, Qnil);
9180 }
9181 else if (FRAME_WINDOW_P (f) && n == 0)
9182 {
9183 /* Window configuration is the same as before.
9184 Can do with a display update of the echo area,
9185 unless we displayed some mode lines. */
9186 update_single_window (w, 1);
9187 FRAME_RIF (f)->flush_display (f);
9188 }
9189 else
9190 update_frame (f, 1, 1);
9191
9192 /* If cursor is in the echo area, make sure that the next
9193 redisplay displays the minibuffer, so that the cursor will
9194 be replaced with what the minibuffer wants. */
9195 if (cursor_in_echo_area)
9196 ++windows_or_buffers_changed;
9197 }
9198 }
9199 else if (!EQ (mini_window, selected_window))
9200 windows_or_buffers_changed++;
9201
9202 /* Last displayed message is now the current message. */
9203 echo_area_buffer[1] = echo_area_buffer[0];
9204 /* Inform read_char that we're not echoing. */
9205 echo_message_buffer = Qnil;
9206
9207 /* Prevent redisplay optimization in redisplay_internal by resetting
9208 this_line_start_pos. This is done because the mini-buffer now
9209 displays the message instead of its buffer text. */
9210 if (EQ (mini_window, selected_window))
9211 CHARPOS (this_line_start_pos) = 0;
9212
9213 return window_height_changed_p;
9214 }
9215
9216
9217 \f
9218 /***********************************************************************
9219 Mode Lines and Frame Titles
9220 ***********************************************************************/
9221
9222 /* A buffer for constructing non-propertized mode-line strings and
9223 frame titles in it; allocated from the heap in init_xdisp and
9224 resized as needed in store_mode_line_noprop_char. */
9225
9226 static char *mode_line_noprop_buf;
9227
9228 /* The buffer's end, and a current output position in it. */
9229
9230 static char *mode_line_noprop_buf_end;
9231 static char *mode_line_noprop_ptr;
9232
9233 #define MODE_LINE_NOPROP_LEN(start) \
9234 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9235
9236 static enum {
9237 MODE_LINE_DISPLAY = 0,
9238 MODE_LINE_TITLE,
9239 MODE_LINE_NOPROP,
9240 MODE_LINE_STRING
9241 } mode_line_target;
9242
9243 /* Alist that caches the results of :propertize.
9244 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9245 static Lisp_Object mode_line_proptrans_alist;
9246
9247 /* List of strings making up the mode-line. */
9248 static Lisp_Object mode_line_string_list;
9249
9250 /* Base face property when building propertized mode line string. */
9251 static Lisp_Object mode_line_string_face;
9252 static Lisp_Object mode_line_string_face_prop;
9253
9254
9255 /* Unwind data for mode line strings */
9256
9257 static Lisp_Object Vmode_line_unwind_vector;
9258
9259 static Lisp_Object
9260 format_mode_line_unwind_data (struct buffer *obuf,
9261 Lisp_Object owin,
9262 int save_proptrans)
9263 {
9264 Lisp_Object vector, tmp;
9265
9266 /* Reduce consing by keeping one vector in
9267 Vwith_echo_area_save_vector. */
9268 vector = Vmode_line_unwind_vector;
9269 Vmode_line_unwind_vector = Qnil;
9270
9271 if (NILP (vector))
9272 vector = Fmake_vector (make_number (8), Qnil);
9273
9274 ASET (vector, 0, make_number (mode_line_target));
9275 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9276 ASET (vector, 2, mode_line_string_list);
9277 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9278 ASET (vector, 4, mode_line_string_face);
9279 ASET (vector, 5, mode_line_string_face_prop);
9280
9281 if (obuf)
9282 XSETBUFFER (tmp, obuf);
9283 else
9284 tmp = Qnil;
9285 ASET (vector, 6, tmp);
9286 ASET (vector, 7, owin);
9287
9288 return vector;
9289 }
9290
9291 static Lisp_Object
9292 unwind_format_mode_line (vector)
9293 Lisp_Object vector;
9294 {
9295 mode_line_target = XINT (AREF (vector, 0));
9296 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9297 mode_line_string_list = AREF (vector, 2);
9298 if (! EQ (AREF (vector, 3), Qt))
9299 mode_line_proptrans_alist = AREF (vector, 3);
9300 mode_line_string_face = AREF (vector, 4);
9301 mode_line_string_face_prop = AREF (vector, 5);
9302
9303 if (!NILP (AREF (vector, 7)))
9304 /* Select window before buffer, since it may change the buffer. */
9305 Fselect_window (AREF (vector, 7), Qt);
9306
9307 if (!NILP (AREF (vector, 6)))
9308 {
9309 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9310 ASET (vector, 6, Qnil);
9311 }
9312
9313 Vmode_line_unwind_vector = vector;
9314 return Qnil;
9315 }
9316
9317
9318 /* Store a single character C for the frame title in mode_line_noprop_buf.
9319 Re-allocate mode_line_noprop_buf if necessary. */
9320
9321 static void
9322 #ifdef PROTOTYPES
9323 store_mode_line_noprop_char (char c)
9324 #else
9325 store_mode_line_noprop_char (c)
9326 char c;
9327 #endif
9328 {
9329 /* If output position has reached the end of the allocated buffer,
9330 double the buffer's size. */
9331 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9332 {
9333 int len = MODE_LINE_NOPROP_LEN (0);
9334 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9335 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9336 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9337 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9338 }
9339
9340 *mode_line_noprop_ptr++ = c;
9341 }
9342
9343
9344 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9345 mode_line_noprop_ptr. STR is the string to store. Do not copy
9346 characters that yield more columns than PRECISION; PRECISION <= 0
9347 means copy the whole string. Pad with spaces until FIELD_WIDTH
9348 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9349 pad. Called from display_mode_element when it is used to build a
9350 frame title. */
9351
9352 static int
9353 store_mode_line_noprop (str, field_width, precision)
9354 const unsigned char *str;
9355 int field_width, precision;
9356 {
9357 int n = 0;
9358 int dummy, nbytes;
9359
9360 /* Copy at most PRECISION chars from STR. */
9361 nbytes = strlen (str);
9362 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9363 while (nbytes--)
9364 store_mode_line_noprop_char (*str++);
9365
9366 /* Fill up with spaces until FIELD_WIDTH reached. */
9367 while (field_width > 0
9368 && n < field_width)
9369 {
9370 store_mode_line_noprop_char (' ');
9371 ++n;
9372 }
9373
9374 return n;
9375 }
9376
9377 /***********************************************************************
9378 Frame Titles
9379 ***********************************************************************/
9380
9381 #ifdef HAVE_WINDOW_SYSTEM
9382
9383 /* Set the title of FRAME, if it has changed. The title format is
9384 Vicon_title_format if FRAME is iconified, otherwise it is
9385 frame_title_format. */
9386
9387 static void
9388 x_consider_frame_title (frame)
9389 Lisp_Object frame;
9390 {
9391 struct frame *f = XFRAME (frame);
9392
9393 if (FRAME_WINDOW_P (f)
9394 || FRAME_MINIBUF_ONLY_P (f)
9395 || f->explicit_name)
9396 {
9397 /* Do we have more than one visible frame on this X display? */
9398 Lisp_Object tail;
9399 Lisp_Object fmt;
9400 int title_start;
9401 char *title;
9402 int len;
9403 struct it it;
9404 int count = SPECPDL_INDEX ();
9405
9406 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9407 {
9408 Lisp_Object other_frame = XCAR (tail);
9409 struct frame *tf = XFRAME (other_frame);
9410
9411 if (tf != f
9412 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9413 && !FRAME_MINIBUF_ONLY_P (tf)
9414 && !EQ (other_frame, tip_frame)
9415 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9416 break;
9417 }
9418
9419 /* Set global variable indicating that multiple frames exist. */
9420 multiple_frames = CONSP (tail);
9421
9422 /* Switch to the buffer of selected window of the frame. Set up
9423 mode_line_target so that display_mode_element will output into
9424 mode_line_noprop_buf; then display the title. */
9425 record_unwind_protect (unwind_format_mode_line,
9426 format_mode_line_unwind_data
9427 (current_buffer, selected_window, 0));
9428
9429 Fselect_window (f->selected_window, Qt);
9430 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9431 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9432
9433 mode_line_target = MODE_LINE_TITLE;
9434 title_start = MODE_LINE_NOPROP_LEN (0);
9435 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9436 NULL, DEFAULT_FACE_ID);
9437 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9438 len = MODE_LINE_NOPROP_LEN (title_start);
9439 title = mode_line_noprop_buf + title_start;
9440 unbind_to (count, Qnil);
9441
9442 /* Set the title only if it's changed. This avoids consing in
9443 the common case where it hasn't. (If it turns out that we've
9444 already wasted too much time by walking through the list with
9445 display_mode_element, then we might need to optimize at a
9446 higher level than this.) */
9447 if (! STRINGP (f->name)
9448 || SBYTES (f->name) != len
9449 || bcmp (title, SDATA (f->name), len) != 0)
9450 {
9451 #ifdef HAVE_NS
9452 if (FRAME_NS_P (f))
9453 {
9454 if (!MINI_WINDOW_P(XWINDOW(f->selected_window)))
9455 {
9456 if (EQ (fmt, Qt))
9457 ns_set_name_as_filename (f);
9458 else
9459 x_implicitly_set_name (f, make_string(title, len),
9460 Qnil);
9461 }
9462 }
9463 else
9464 #endif
9465 x_implicitly_set_name (f, make_string (title, len), Qnil);
9466 }
9467 #ifdef HAVE_NS
9468 if (FRAME_NS_P (f))
9469 {
9470 /* do this also for frames with explicit names */
9471 ns_implicitly_set_icon_type(f);
9472 ns_set_doc_edited(f, Fbuffer_modified_p
9473 (XWINDOW (f->selected_window)->buffer), Qnil);
9474 }
9475 #endif
9476 }
9477 }
9478
9479 #endif /* not HAVE_WINDOW_SYSTEM */
9480
9481
9482
9483 \f
9484 /***********************************************************************
9485 Menu Bars
9486 ***********************************************************************/
9487
9488
9489 /* Prepare for redisplay by updating menu-bar item lists when
9490 appropriate. This can call eval. */
9491
9492 void
9493 prepare_menu_bars ()
9494 {
9495 int all_windows;
9496 struct gcpro gcpro1, gcpro2;
9497 struct frame *f;
9498 Lisp_Object tooltip_frame;
9499
9500 #ifdef HAVE_WINDOW_SYSTEM
9501 tooltip_frame = tip_frame;
9502 #else
9503 tooltip_frame = Qnil;
9504 #endif
9505
9506 /* Update all frame titles based on their buffer names, etc. We do
9507 this before the menu bars so that the buffer-menu will show the
9508 up-to-date frame titles. */
9509 #ifdef HAVE_WINDOW_SYSTEM
9510 if (windows_or_buffers_changed || update_mode_lines)
9511 {
9512 Lisp_Object tail, frame;
9513
9514 FOR_EACH_FRAME (tail, frame)
9515 {
9516 f = XFRAME (frame);
9517 if (!EQ (frame, tooltip_frame)
9518 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9519 x_consider_frame_title (frame);
9520 }
9521 }
9522 #endif /* HAVE_WINDOW_SYSTEM */
9523
9524 /* Update the menu bar item lists, if appropriate. This has to be
9525 done before any actual redisplay or generation of display lines. */
9526 all_windows = (update_mode_lines
9527 || buffer_shared > 1
9528 || windows_or_buffers_changed);
9529 if (all_windows)
9530 {
9531 Lisp_Object tail, frame;
9532 int count = SPECPDL_INDEX ();
9533 /* 1 means that update_menu_bar has run its hooks
9534 so any further calls to update_menu_bar shouldn't do so again. */
9535 int menu_bar_hooks_run = 0;
9536
9537 record_unwind_save_match_data ();
9538
9539 FOR_EACH_FRAME (tail, frame)
9540 {
9541 f = XFRAME (frame);
9542
9543 /* Ignore tooltip frame. */
9544 if (EQ (frame, tooltip_frame))
9545 continue;
9546
9547 /* If a window on this frame changed size, report that to
9548 the user and clear the size-change flag. */
9549 if (FRAME_WINDOW_SIZES_CHANGED (f))
9550 {
9551 Lisp_Object functions;
9552
9553 /* Clear flag first in case we get an error below. */
9554 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9555 functions = Vwindow_size_change_functions;
9556 GCPRO2 (tail, functions);
9557
9558 while (CONSP (functions))
9559 {
9560 if (!EQ (XCAR (functions), Qt))
9561 call1 (XCAR (functions), frame);
9562 functions = XCDR (functions);
9563 }
9564 UNGCPRO;
9565 }
9566
9567 GCPRO1 (tail);
9568 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9569 #ifdef HAVE_WINDOW_SYSTEM
9570 update_tool_bar (f, 0);
9571 #endif
9572 UNGCPRO;
9573 }
9574
9575 unbind_to (count, Qnil);
9576 }
9577 else
9578 {
9579 struct frame *sf = SELECTED_FRAME ();
9580 update_menu_bar (sf, 1, 0);
9581 #ifdef HAVE_WINDOW_SYSTEM
9582 update_tool_bar (sf, 1);
9583 #endif
9584 }
9585
9586 /* Motif needs this. See comment in xmenu.c. Turn it off when
9587 pending_menu_activation is not defined. */
9588 #ifdef USE_X_TOOLKIT
9589 pending_menu_activation = 0;
9590 #endif
9591 }
9592
9593
9594 /* Update the menu bar item list for frame F. This has to be done
9595 before we start to fill in any display lines, because it can call
9596 eval.
9597
9598 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9599
9600 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9601 already ran the menu bar hooks for this redisplay, so there
9602 is no need to run them again. The return value is the
9603 updated value of this flag, to pass to the next call. */
9604
9605 static int
9606 update_menu_bar (f, save_match_data, hooks_run)
9607 struct frame *f;
9608 int save_match_data;
9609 int hooks_run;
9610 {
9611 Lisp_Object window;
9612 register struct window *w;
9613
9614 /* If called recursively during a menu update, do nothing. This can
9615 happen when, for instance, an activate-menubar-hook causes a
9616 redisplay. */
9617 if (inhibit_menubar_update)
9618 return hooks_run;
9619
9620 window = FRAME_SELECTED_WINDOW (f);
9621 w = XWINDOW (window);
9622
9623 if (FRAME_WINDOW_P (f)
9624 ?
9625 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9626 || defined (HAVE_NS) || defined (USE_GTK)
9627 FRAME_EXTERNAL_MENU_BAR (f)
9628 #else
9629 FRAME_MENU_BAR_LINES (f) > 0
9630 #endif
9631 : FRAME_MENU_BAR_LINES (f) > 0)
9632 {
9633 /* If the user has switched buffers or windows, we need to
9634 recompute to reflect the new bindings. But we'll
9635 recompute when update_mode_lines is set too; that means
9636 that people can use force-mode-line-update to request
9637 that the menu bar be recomputed. The adverse effect on
9638 the rest of the redisplay algorithm is about the same as
9639 windows_or_buffers_changed anyway. */
9640 if (windows_or_buffers_changed
9641 /* This used to test w->update_mode_line, but we believe
9642 there is no need to recompute the menu in that case. */
9643 || update_mode_lines
9644 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9645 < BUF_MODIFF (XBUFFER (w->buffer)))
9646 != !NILP (w->last_had_star))
9647 || ((!NILP (Vtransient_mark_mode)
9648 && !NILP (XBUFFER (w->buffer)->mark_active))
9649 != !NILP (w->region_showing)))
9650 {
9651 struct buffer *prev = current_buffer;
9652 int count = SPECPDL_INDEX ();
9653
9654 specbind (Qinhibit_menubar_update, Qt);
9655
9656 set_buffer_internal_1 (XBUFFER (w->buffer));
9657 if (save_match_data)
9658 record_unwind_save_match_data ();
9659 if (NILP (Voverriding_local_map_menu_flag))
9660 {
9661 specbind (Qoverriding_terminal_local_map, Qnil);
9662 specbind (Qoverriding_local_map, Qnil);
9663 }
9664
9665 if (!hooks_run)
9666 {
9667 /* Run the Lucid hook. */
9668 safe_run_hooks (Qactivate_menubar_hook);
9669
9670 /* If it has changed current-menubar from previous value,
9671 really recompute the menu-bar from the value. */
9672 if (! NILP (Vlucid_menu_bar_dirty_flag))
9673 call0 (Qrecompute_lucid_menubar);
9674
9675 safe_run_hooks (Qmenu_bar_update_hook);
9676
9677 hooks_run = 1;
9678 }
9679
9680 XSETFRAME (Vmenu_updating_frame, f);
9681 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9682
9683 /* Redisplay the menu bar in case we changed it. */
9684 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9685 || defined (HAVE_NS) || defined (USE_GTK)
9686 if (FRAME_WINDOW_P (f))
9687 {
9688 #if defined (HAVE_NS)
9689 /* All frames on Mac OS share the same menubar. So only
9690 the selected frame should be allowed to set it. */
9691 if (f == SELECTED_FRAME ())
9692 #endif
9693 set_frame_menubar (f, 0, 0);
9694 }
9695 else
9696 /* On a terminal screen, the menu bar is an ordinary screen
9697 line, and this makes it get updated. */
9698 w->update_mode_line = Qt;
9699 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9700 /* In the non-toolkit version, the menu bar is an ordinary screen
9701 line, and this makes it get updated. */
9702 w->update_mode_line = Qt;
9703 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9704
9705 unbind_to (count, Qnil);
9706 set_buffer_internal_1 (prev);
9707 }
9708 }
9709
9710 return hooks_run;
9711 }
9712
9713
9714 \f
9715 /***********************************************************************
9716 Output Cursor
9717 ***********************************************************************/
9718
9719 #ifdef HAVE_WINDOW_SYSTEM
9720
9721 /* EXPORT:
9722 Nominal cursor position -- where to draw output.
9723 HPOS and VPOS are window relative glyph matrix coordinates.
9724 X and Y are window relative pixel coordinates. */
9725
9726 struct cursor_pos output_cursor;
9727
9728
9729 /* EXPORT:
9730 Set the global variable output_cursor to CURSOR. All cursor
9731 positions are relative to updated_window. */
9732
9733 void
9734 set_output_cursor (cursor)
9735 struct cursor_pos *cursor;
9736 {
9737 output_cursor.hpos = cursor->hpos;
9738 output_cursor.vpos = cursor->vpos;
9739 output_cursor.x = cursor->x;
9740 output_cursor.y = cursor->y;
9741 }
9742
9743
9744 /* EXPORT for RIF:
9745 Set a nominal cursor position.
9746
9747 HPOS and VPOS are column/row positions in a window glyph matrix. X
9748 and Y are window text area relative pixel positions.
9749
9750 If this is done during an update, updated_window will contain the
9751 window that is being updated and the position is the future output
9752 cursor position for that window. If updated_window is null, use
9753 selected_window and display the cursor at the given position. */
9754
9755 void
9756 x_cursor_to (vpos, hpos, y, x)
9757 int vpos, hpos, y, x;
9758 {
9759 struct window *w;
9760
9761 /* If updated_window is not set, work on selected_window. */
9762 if (updated_window)
9763 w = updated_window;
9764 else
9765 w = XWINDOW (selected_window);
9766
9767 /* Set the output cursor. */
9768 output_cursor.hpos = hpos;
9769 output_cursor.vpos = vpos;
9770 output_cursor.x = x;
9771 output_cursor.y = y;
9772
9773 /* If not called as part of an update, really display the cursor.
9774 This will also set the cursor position of W. */
9775 if (updated_window == NULL)
9776 {
9777 BLOCK_INPUT;
9778 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9779 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9780 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9781 UNBLOCK_INPUT;
9782 }
9783 }
9784
9785 #endif /* HAVE_WINDOW_SYSTEM */
9786
9787 \f
9788 /***********************************************************************
9789 Tool-bars
9790 ***********************************************************************/
9791
9792 #ifdef HAVE_WINDOW_SYSTEM
9793
9794 /* Where the mouse was last time we reported a mouse event. */
9795
9796 FRAME_PTR last_mouse_frame;
9797
9798 /* Tool-bar item index of the item on which a mouse button was pressed
9799 or -1. */
9800
9801 int last_tool_bar_item;
9802
9803
9804 static Lisp_Object
9805 update_tool_bar_unwind (frame)
9806 Lisp_Object frame;
9807 {
9808 selected_frame = frame;
9809 return Qnil;
9810 }
9811
9812 /* Update the tool-bar item list for frame F. This has to be done
9813 before we start to fill in any display lines. Called from
9814 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9815 and restore it here. */
9816
9817 static void
9818 update_tool_bar (f, save_match_data)
9819 struct frame *f;
9820 int save_match_data;
9821 {
9822 #if defined (USE_GTK) || defined (HAVE_NS) || USE_MAC_TOOLBAR
9823 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9824 #else
9825 int do_update = WINDOWP (f->tool_bar_window)
9826 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9827 #endif
9828
9829 if (do_update)
9830 {
9831 Lisp_Object window;
9832 struct window *w;
9833
9834 window = FRAME_SELECTED_WINDOW (f);
9835 w = XWINDOW (window);
9836
9837 /* If the user has switched buffers or windows, we need to
9838 recompute to reflect the new bindings. But we'll
9839 recompute when update_mode_lines is set too; that means
9840 that people can use force-mode-line-update to request
9841 that the menu bar be recomputed. The adverse effect on
9842 the rest of the redisplay algorithm is about the same as
9843 windows_or_buffers_changed anyway. */
9844 if (windows_or_buffers_changed
9845 || !NILP (w->update_mode_line)
9846 || update_mode_lines
9847 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9848 < BUF_MODIFF (XBUFFER (w->buffer)))
9849 != !NILP (w->last_had_star))
9850 || ((!NILP (Vtransient_mark_mode)
9851 && !NILP (XBUFFER (w->buffer)->mark_active))
9852 != !NILP (w->region_showing)))
9853 {
9854 struct buffer *prev = current_buffer;
9855 int count = SPECPDL_INDEX ();
9856 Lisp_Object frame, new_tool_bar;
9857 int new_n_tool_bar;
9858 struct gcpro gcpro1;
9859
9860 /* Set current_buffer to the buffer of the selected
9861 window of the frame, so that we get the right local
9862 keymaps. */
9863 set_buffer_internal_1 (XBUFFER (w->buffer));
9864
9865 /* Save match data, if we must. */
9866 if (save_match_data)
9867 record_unwind_save_match_data ();
9868
9869 /* Make sure that we don't accidentally use bogus keymaps. */
9870 if (NILP (Voverriding_local_map_menu_flag))
9871 {
9872 specbind (Qoverriding_terminal_local_map, Qnil);
9873 specbind (Qoverriding_local_map, Qnil);
9874 }
9875
9876 GCPRO1 (new_tool_bar);
9877
9878 /* We must temporarily set the selected frame to this frame
9879 before calling tool_bar_items, because the calculation of
9880 the tool-bar keymap uses the selected frame (see
9881 `tool-bar-make-keymap' in tool-bar.el). */
9882 record_unwind_protect (update_tool_bar_unwind, selected_frame);
9883 XSETFRAME (frame, f);
9884 selected_frame = frame;
9885
9886 /* Build desired tool-bar items from keymaps. */
9887 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9888 &new_n_tool_bar);
9889
9890 /* Redisplay the tool-bar if we changed it. */
9891 if (new_n_tool_bar != f->n_tool_bar_items
9892 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9893 {
9894 /* Redisplay that happens asynchronously due to an expose event
9895 may access f->tool_bar_items. Make sure we update both
9896 variables within BLOCK_INPUT so no such event interrupts. */
9897 BLOCK_INPUT;
9898 f->tool_bar_items = new_tool_bar;
9899 f->n_tool_bar_items = new_n_tool_bar;
9900 w->update_mode_line = Qt;
9901 UNBLOCK_INPUT;
9902 }
9903
9904 UNGCPRO;
9905
9906 unbind_to (count, Qnil);
9907 set_buffer_internal_1 (prev);
9908 }
9909 }
9910 }
9911
9912
9913 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9914 F's desired tool-bar contents. F->tool_bar_items must have
9915 been set up previously by calling prepare_menu_bars. */
9916
9917 static void
9918 build_desired_tool_bar_string (f)
9919 struct frame *f;
9920 {
9921 int i, size, size_needed;
9922 struct gcpro gcpro1, gcpro2, gcpro3;
9923 Lisp_Object image, plist, props;
9924
9925 image = plist = props = Qnil;
9926 GCPRO3 (image, plist, props);
9927
9928 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9929 Otherwise, make a new string. */
9930
9931 /* The size of the string we might be able to reuse. */
9932 size = (STRINGP (f->desired_tool_bar_string)
9933 ? SCHARS (f->desired_tool_bar_string)
9934 : 0);
9935
9936 /* We need one space in the string for each image. */
9937 size_needed = f->n_tool_bar_items;
9938
9939 /* Reuse f->desired_tool_bar_string, if possible. */
9940 if (size < size_needed || NILP (f->desired_tool_bar_string))
9941 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9942 make_number (' '));
9943 else
9944 {
9945 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9946 Fremove_text_properties (make_number (0), make_number (size),
9947 props, f->desired_tool_bar_string);
9948 }
9949
9950 /* Put a `display' property on the string for the images to display,
9951 put a `menu_item' property on tool-bar items with a value that
9952 is the index of the item in F's tool-bar item vector. */
9953 for (i = 0; i < f->n_tool_bar_items; ++i)
9954 {
9955 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9956
9957 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9958 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9959 int hmargin, vmargin, relief, idx, end;
9960 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9961
9962 /* If image is a vector, choose the image according to the
9963 button state. */
9964 image = PROP (TOOL_BAR_ITEM_IMAGES);
9965 if (VECTORP (image))
9966 {
9967 if (enabled_p)
9968 idx = (selected_p
9969 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9970 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9971 else
9972 idx = (selected_p
9973 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9974 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9975
9976 xassert (ASIZE (image) >= idx);
9977 image = AREF (image, idx);
9978 }
9979 else
9980 idx = -1;
9981
9982 /* Ignore invalid image specifications. */
9983 if (!valid_image_p (image))
9984 continue;
9985
9986 /* Display the tool-bar button pressed, or depressed. */
9987 plist = Fcopy_sequence (XCDR (image));
9988
9989 /* Compute margin and relief to draw. */
9990 relief = (tool_bar_button_relief >= 0
9991 ? tool_bar_button_relief
9992 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9993 hmargin = vmargin = relief;
9994
9995 if (INTEGERP (Vtool_bar_button_margin)
9996 && XINT (Vtool_bar_button_margin) > 0)
9997 {
9998 hmargin += XFASTINT (Vtool_bar_button_margin);
9999 vmargin += XFASTINT (Vtool_bar_button_margin);
10000 }
10001 else if (CONSP (Vtool_bar_button_margin))
10002 {
10003 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10004 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10005 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10006
10007 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10008 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10009 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10010 }
10011
10012 if (auto_raise_tool_bar_buttons_p)
10013 {
10014 /* Add a `:relief' property to the image spec if the item is
10015 selected. */
10016 if (selected_p)
10017 {
10018 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10019 hmargin -= relief;
10020 vmargin -= relief;
10021 }
10022 }
10023 else
10024 {
10025 /* If image is selected, display it pressed, i.e. with a
10026 negative relief. If it's not selected, display it with a
10027 raised relief. */
10028 plist = Fplist_put (plist, QCrelief,
10029 (selected_p
10030 ? make_number (-relief)
10031 : make_number (relief)));
10032 hmargin -= relief;
10033 vmargin -= relief;
10034 }
10035
10036 /* Put a margin around the image. */
10037 if (hmargin || vmargin)
10038 {
10039 if (hmargin == vmargin)
10040 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10041 else
10042 plist = Fplist_put (plist, QCmargin,
10043 Fcons (make_number (hmargin),
10044 make_number (vmargin)));
10045 }
10046
10047 /* If button is not enabled, and we don't have special images
10048 for the disabled state, make the image appear disabled by
10049 applying an appropriate algorithm to it. */
10050 if (!enabled_p && idx < 0)
10051 plist = Fplist_put (plist, QCconversion, Qdisabled);
10052
10053 /* Put a `display' text property on the string for the image to
10054 display. Put a `menu-item' property on the string that gives
10055 the start of this item's properties in the tool-bar items
10056 vector. */
10057 image = Fcons (Qimage, plist);
10058 props = list4 (Qdisplay, image,
10059 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10060
10061 /* Let the last image hide all remaining spaces in the tool bar
10062 string. The string can be longer than needed when we reuse a
10063 previous string. */
10064 if (i + 1 == f->n_tool_bar_items)
10065 end = SCHARS (f->desired_tool_bar_string);
10066 else
10067 end = i + 1;
10068 Fadd_text_properties (make_number (i), make_number (end),
10069 props, f->desired_tool_bar_string);
10070 #undef PROP
10071 }
10072
10073 UNGCPRO;
10074 }
10075
10076
10077 /* Display one line of the tool-bar of frame IT->f.
10078
10079 HEIGHT specifies the desired height of the tool-bar line.
10080 If the actual height of the glyph row is less than HEIGHT, the
10081 row's height is increased to HEIGHT, and the icons are centered
10082 vertically in the new height.
10083
10084 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10085 count a final empty row in case the tool-bar width exactly matches
10086 the window width.
10087 */
10088
10089 static void
10090 display_tool_bar_line (it, height)
10091 struct it *it;
10092 int height;
10093 {
10094 struct glyph_row *row = it->glyph_row;
10095 int max_x = it->last_visible_x;
10096 struct glyph *last;
10097
10098 prepare_desired_row (row);
10099 row->y = it->current_y;
10100
10101 /* Note that this isn't made use of if the face hasn't a box,
10102 so there's no need to check the face here. */
10103 it->start_of_box_run_p = 1;
10104
10105 while (it->current_x < max_x)
10106 {
10107 int x, n_glyphs_before, i, nglyphs;
10108 struct it it_before;
10109
10110 /* Get the next display element. */
10111 if (!get_next_display_element (it))
10112 {
10113 /* Don't count empty row if we are counting needed tool-bar lines. */
10114 if (height < 0 && !it->hpos)
10115 return;
10116 break;
10117 }
10118
10119 /* Produce glyphs. */
10120 n_glyphs_before = row->used[TEXT_AREA];
10121 it_before = *it;
10122
10123 PRODUCE_GLYPHS (it);
10124
10125 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10126 i = 0;
10127 x = it_before.current_x;
10128 while (i < nglyphs)
10129 {
10130 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10131
10132 if (x + glyph->pixel_width > max_x)
10133 {
10134 /* Glyph doesn't fit on line. Backtrack. */
10135 row->used[TEXT_AREA] = n_glyphs_before;
10136 *it = it_before;
10137 /* If this is the only glyph on this line, it will never fit on the
10138 toolbar, so skip it. But ensure there is at least one glyph,
10139 so we don't accidentally disable the tool-bar. */
10140 if (n_glyphs_before == 0
10141 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10142 break;
10143 goto out;
10144 }
10145
10146 ++it->hpos;
10147 x += glyph->pixel_width;
10148 ++i;
10149 }
10150
10151 /* Stop at line ends. */
10152 if (ITERATOR_AT_END_OF_LINE_P (it))
10153 break;
10154
10155 set_iterator_to_next (it, 1);
10156 }
10157
10158 out:;
10159
10160 row->displays_text_p = row->used[TEXT_AREA] != 0;
10161
10162 /* Use default face for the border below the tool bar.
10163
10164 FIXME: When auto-resize-tool-bars is grow-only, there is
10165 no additional border below the possibly empty tool-bar lines.
10166 So to make the extra empty lines look "normal", we have to
10167 use the tool-bar face for the border too. */
10168 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10169 it->face_id = DEFAULT_FACE_ID;
10170
10171 extend_face_to_end_of_line (it);
10172 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10173 last->right_box_line_p = 1;
10174 if (last == row->glyphs[TEXT_AREA])
10175 last->left_box_line_p = 1;
10176
10177 /* Make line the desired height and center it vertically. */
10178 if ((height -= it->max_ascent + it->max_descent) > 0)
10179 {
10180 /* Don't add more than one line height. */
10181 height %= FRAME_LINE_HEIGHT (it->f);
10182 it->max_ascent += height / 2;
10183 it->max_descent += (height + 1) / 2;
10184 }
10185
10186 compute_line_metrics (it);
10187
10188 /* If line is empty, make it occupy the rest of the tool-bar. */
10189 if (!row->displays_text_p)
10190 {
10191 row->height = row->phys_height = it->last_visible_y - row->y;
10192 row->visible_height = row->height;
10193 row->ascent = row->phys_ascent = 0;
10194 row->extra_line_spacing = 0;
10195 }
10196
10197 row->full_width_p = 1;
10198 row->continued_p = 0;
10199 row->truncated_on_left_p = 0;
10200 row->truncated_on_right_p = 0;
10201
10202 it->current_x = it->hpos = 0;
10203 it->current_y += row->height;
10204 ++it->vpos;
10205 ++it->glyph_row;
10206 }
10207
10208
10209 /* Max tool-bar height. */
10210
10211 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10212 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10213
10214 /* Value is the number of screen lines needed to make all tool-bar
10215 items of frame F visible. The number of actual rows needed is
10216 returned in *N_ROWS if non-NULL. */
10217
10218 static int
10219 tool_bar_lines_needed (f, n_rows)
10220 struct frame *f;
10221 int *n_rows;
10222 {
10223 struct window *w = XWINDOW (f->tool_bar_window);
10224 struct it it;
10225 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10226 the desired matrix, so use (unused) mode-line row as temporary row to
10227 avoid destroying the first tool-bar row. */
10228 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10229
10230 /* Initialize an iterator for iteration over
10231 F->desired_tool_bar_string in the tool-bar window of frame F. */
10232 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10233 it.first_visible_x = 0;
10234 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10235 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10236
10237 while (!ITERATOR_AT_END_P (&it))
10238 {
10239 clear_glyph_row (temp_row);
10240 it.glyph_row = temp_row;
10241 display_tool_bar_line (&it, -1);
10242 }
10243 clear_glyph_row (temp_row);
10244
10245 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10246 if (n_rows)
10247 *n_rows = it.vpos > 0 ? it.vpos : -1;
10248
10249 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10250 }
10251
10252
10253 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10254 0, 1, 0,
10255 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10256 (frame)
10257 Lisp_Object frame;
10258 {
10259 struct frame *f;
10260 struct window *w;
10261 int nlines = 0;
10262
10263 if (NILP (frame))
10264 frame = selected_frame;
10265 else
10266 CHECK_FRAME (frame);
10267 f = XFRAME (frame);
10268
10269 if (WINDOWP (f->tool_bar_window)
10270 || (w = XWINDOW (f->tool_bar_window),
10271 WINDOW_TOTAL_LINES (w) > 0))
10272 {
10273 update_tool_bar (f, 1);
10274 if (f->n_tool_bar_items)
10275 {
10276 build_desired_tool_bar_string (f);
10277 nlines = tool_bar_lines_needed (f, NULL);
10278 }
10279 }
10280
10281 return make_number (nlines);
10282 }
10283
10284
10285 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10286 height should be changed. */
10287
10288 static int
10289 redisplay_tool_bar (f)
10290 struct frame *f;
10291 {
10292 struct window *w;
10293 struct it it;
10294 struct glyph_row *row;
10295
10296 #if defined (USE_GTK) || defined (HAVE_NS) || USE_MAC_TOOLBAR
10297 if (FRAME_EXTERNAL_TOOL_BAR (f))
10298 update_frame_tool_bar (f);
10299 return 0;
10300 #endif
10301
10302 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10303 do anything. This means you must start with tool-bar-lines
10304 non-zero to get the auto-sizing effect. Or in other words, you
10305 can turn off tool-bars by specifying tool-bar-lines zero. */
10306 if (!WINDOWP (f->tool_bar_window)
10307 || (w = XWINDOW (f->tool_bar_window),
10308 WINDOW_TOTAL_LINES (w) == 0))
10309 return 0;
10310
10311 /* Set up an iterator for the tool-bar window. */
10312 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10313 it.first_visible_x = 0;
10314 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10315 row = it.glyph_row;
10316
10317 /* Build a string that represents the contents of the tool-bar. */
10318 build_desired_tool_bar_string (f);
10319 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10320
10321 if (f->n_tool_bar_rows == 0)
10322 {
10323 int nlines;
10324
10325 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10326 nlines != WINDOW_TOTAL_LINES (w)))
10327 {
10328 extern Lisp_Object Qtool_bar_lines;
10329 Lisp_Object frame;
10330 int old_height = WINDOW_TOTAL_LINES (w);
10331
10332 XSETFRAME (frame, f);
10333 Fmodify_frame_parameters (frame,
10334 Fcons (Fcons (Qtool_bar_lines,
10335 make_number (nlines)),
10336 Qnil));
10337 if (WINDOW_TOTAL_LINES (w) != old_height)
10338 {
10339 clear_glyph_matrix (w->desired_matrix);
10340 fonts_changed_p = 1;
10341 return 1;
10342 }
10343 }
10344 }
10345
10346 /* Display as many lines as needed to display all tool-bar items. */
10347
10348 if (f->n_tool_bar_rows > 0)
10349 {
10350 int border, rows, height, extra;
10351
10352 if (INTEGERP (Vtool_bar_border))
10353 border = XINT (Vtool_bar_border);
10354 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10355 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10356 else if (EQ (Vtool_bar_border, Qborder_width))
10357 border = f->border_width;
10358 else
10359 border = 0;
10360 if (border < 0)
10361 border = 0;
10362
10363 rows = f->n_tool_bar_rows;
10364 height = max (1, (it.last_visible_y - border) / rows);
10365 extra = it.last_visible_y - border - height * rows;
10366
10367 while (it.current_y < it.last_visible_y)
10368 {
10369 int h = 0;
10370 if (extra > 0 && rows-- > 0)
10371 {
10372 h = (extra + rows - 1) / rows;
10373 extra -= h;
10374 }
10375 display_tool_bar_line (&it, height + h);
10376 }
10377 }
10378 else
10379 {
10380 while (it.current_y < it.last_visible_y)
10381 display_tool_bar_line (&it, 0);
10382 }
10383
10384 /* It doesn't make much sense to try scrolling in the tool-bar
10385 window, so don't do it. */
10386 w->desired_matrix->no_scrolling_p = 1;
10387 w->must_be_updated_p = 1;
10388
10389 if (!NILP (Vauto_resize_tool_bars))
10390 {
10391 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10392 int change_height_p = 0;
10393
10394 /* If we couldn't display everything, change the tool-bar's
10395 height if there is room for more. */
10396 if (IT_STRING_CHARPOS (it) < it.end_charpos
10397 && it.current_y < max_tool_bar_height)
10398 change_height_p = 1;
10399
10400 row = it.glyph_row - 1;
10401
10402 /* If there are blank lines at the end, except for a partially
10403 visible blank line at the end that is smaller than
10404 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10405 if (!row->displays_text_p
10406 && row->height >= FRAME_LINE_HEIGHT (f))
10407 change_height_p = 1;
10408
10409 /* If row displays tool-bar items, but is partially visible,
10410 change the tool-bar's height. */
10411 if (row->displays_text_p
10412 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10413 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10414 change_height_p = 1;
10415
10416 /* Resize windows as needed by changing the `tool-bar-lines'
10417 frame parameter. */
10418 if (change_height_p)
10419 {
10420 extern Lisp_Object Qtool_bar_lines;
10421 Lisp_Object frame;
10422 int old_height = WINDOW_TOTAL_LINES (w);
10423 int nrows;
10424 int nlines = tool_bar_lines_needed (f, &nrows);
10425
10426 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10427 && !f->minimize_tool_bar_window_p)
10428 ? (nlines > old_height)
10429 : (nlines != old_height));
10430 f->minimize_tool_bar_window_p = 0;
10431
10432 if (change_height_p)
10433 {
10434 XSETFRAME (frame, f);
10435 Fmodify_frame_parameters (frame,
10436 Fcons (Fcons (Qtool_bar_lines,
10437 make_number (nlines)),
10438 Qnil));
10439 if (WINDOW_TOTAL_LINES (w) != old_height)
10440 {
10441 clear_glyph_matrix (w->desired_matrix);
10442 f->n_tool_bar_rows = nrows;
10443 fonts_changed_p = 1;
10444 return 1;
10445 }
10446 }
10447 }
10448 }
10449
10450 f->minimize_tool_bar_window_p = 0;
10451 return 0;
10452 }
10453
10454
10455 /* Get information about the tool-bar item which is displayed in GLYPH
10456 on frame F. Return in *PROP_IDX the index where tool-bar item
10457 properties start in F->tool_bar_items. Value is zero if
10458 GLYPH doesn't display a tool-bar item. */
10459
10460 static int
10461 tool_bar_item_info (f, glyph, prop_idx)
10462 struct frame *f;
10463 struct glyph *glyph;
10464 int *prop_idx;
10465 {
10466 Lisp_Object prop;
10467 int success_p;
10468 int charpos;
10469
10470 /* This function can be called asynchronously, which means we must
10471 exclude any possibility that Fget_text_property signals an
10472 error. */
10473 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10474 charpos = max (0, charpos);
10475
10476 /* Get the text property `menu-item' at pos. The value of that
10477 property is the start index of this item's properties in
10478 F->tool_bar_items. */
10479 prop = Fget_text_property (make_number (charpos),
10480 Qmenu_item, f->current_tool_bar_string);
10481 if (INTEGERP (prop))
10482 {
10483 *prop_idx = XINT (prop);
10484 success_p = 1;
10485 }
10486 else
10487 success_p = 0;
10488
10489 return success_p;
10490 }
10491
10492 \f
10493 /* Get information about the tool-bar item at position X/Y on frame F.
10494 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10495 the current matrix of the tool-bar window of F, or NULL if not
10496 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10497 item in F->tool_bar_items. Value is
10498
10499 -1 if X/Y is not on a tool-bar item
10500 0 if X/Y is on the same item that was highlighted before.
10501 1 otherwise. */
10502
10503 static int
10504 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10505 struct frame *f;
10506 int x, y;
10507 struct glyph **glyph;
10508 int *hpos, *vpos, *prop_idx;
10509 {
10510 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10511 struct window *w = XWINDOW (f->tool_bar_window);
10512 int area;
10513
10514 /* Find the glyph under X/Y. */
10515 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10516 if (*glyph == NULL)
10517 return -1;
10518
10519 /* Get the start of this tool-bar item's properties in
10520 f->tool_bar_items. */
10521 if (!tool_bar_item_info (f, *glyph, prop_idx))
10522 return -1;
10523
10524 /* Is mouse on the highlighted item? */
10525 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10526 && *vpos >= dpyinfo->mouse_face_beg_row
10527 && *vpos <= dpyinfo->mouse_face_end_row
10528 && (*vpos > dpyinfo->mouse_face_beg_row
10529 || *hpos >= dpyinfo->mouse_face_beg_col)
10530 && (*vpos < dpyinfo->mouse_face_end_row
10531 || *hpos < dpyinfo->mouse_face_end_col
10532 || dpyinfo->mouse_face_past_end))
10533 return 0;
10534
10535 return 1;
10536 }
10537
10538
10539 /* EXPORT:
10540 Handle mouse button event on the tool-bar of frame F, at
10541 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10542 0 for button release. MODIFIERS is event modifiers for button
10543 release. */
10544
10545 void
10546 handle_tool_bar_click (f, x, y, down_p, modifiers)
10547 struct frame *f;
10548 int x, y, down_p;
10549 unsigned int modifiers;
10550 {
10551 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10552 struct window *w = XWINDOW (f->tool_bar_window);
10553 int hpos, vpos, prop_idx;
10554 struct glyph *glyph;
10555 Lisp_Object enabled_p;
10556
10557 /* If not on the highlighted tool-bar item, return. */
10558 frame_to_window_pixel_xy (w, &x, &y);
10559 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10560 return;
10561
10562 /* If item is disabled, do nothing. */
10563 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10564 if (NILP (enabled_p))
10565 return;
10566
10567 if (down_p)
10568 {
10569 /* Show item in pressed state. */
10570 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10571 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10572 last_tool_bar_item = prop_idx;
10573 }
10574 else
10575 {
10576 Lisp_Object key, frame;
10577 struct input_event event;
10578 EVENT_INIT (event);
10579
10580 /* Show item in released state. */
10581 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10582 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10583
10584 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10585
10586 XSETFRAME (frame, f);
10587 event.kind = TOOL_BAR_EVENT;
10588 event.frame_or_window = frame;
10589 event.arg = frame;
10590 kbd_buffer_store_event (&event);
10591
10592 event.kind = TOOL_BAR_EVENT;
10593 event.frame_or_window = frame;
10594 event.arg = key;
10595 event.modifiers = modifiers;
10596 kbd_buffer_store_event (&event);
10597 last_tool_bar_item = -1;
10598 }
10599 }
10600
10601
10602 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10603 tool-bar window-relative coordinates X/Y. Called from
10604 note_mouse_highlight. */
10605
10606 static void
10607 note_tool_bar_highlight (f, x, y)
10608 struct frame *f;
10609 int x, y;
10610 {
10611 Lisp_Object window = f->tool_bar_window;
10612 struct window *w = XWINDOW (window);
10613 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10614 int hpos, vpos;
10615 struct glyph *glyph;
10616 struct glyph_row *row;
10617 int i;
10618 Lisp_Object enabled_p;
10619 int prop_idx;
10620 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10621 int mouse_down_p, rc;
10622
10623 /* Function note_mouse_highlight is called with negative x(y
10624 values when mouse moves outside of the frame. */
10625 if (x <= 0 || y <= 0)
10626 {
10627 clear_mouse_face (dpyinfo);
10628 return;
10629 }
10630
10631 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10632 if (rc < 0)
10633 {
10634 /* Not on tool-bar item. */
10635 clear_mouse_face (dpyinfo);
10636 return;
10637 }
10638 else if (rc == 0)
10639 /* On same tool-bar item as before. */
10640 goto set_help_echo;
10641
10642 clear_mouse_face (dpyinfo);
10643
10644 /* Mouse is down, but on different tool-bar item? */
10645 mouse_down_p = (dpyinfo->grabbed
10646 && f == last_mouse_frame
10647 && FRAME_LIVE_P (f));
10648 if (mouse_down_p
10649 && last_tool_bar_item != prop_idx)
10650 return;
10651
10652 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10653 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10654
10655 /* If tool-bar item is not enabled, don't highlight it. */
10656 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10657 if (!NILP (enabled_p))
10658 {
10659 /* Compute the x-position of the glyph. In front and past the
10660 image is a space. We include this in the highlighted area. */
10661 row = MATRIX_ROW (w->current_matrix, vpos);
10662 for (i = x = 0; i < hpos; ++i)
10663 x += row->glyphs[TEXT_AREA][i].pixel_width;
10664
10665 /* Record this as the current active region. */
10666 dpyinfo->mouse_face_beg_col = hpos;
10667 dpyinfo->mouse_face_beg_row = vpos;
10668 dpyinfo->mouse_face_beg_x = x;
10669 dpyinfo->mouse_face_beg_y = row->y;
10670 dpyinfo->mouse_face_past_end = 0;
10671
10672 dpyinfo->mouse_face_end_col = hpos + 1;
10673 dpyinfo->mouse_face_end_row = vpos;
10674 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10675 dpyinfo->mouse_face_end_y = row->y;
10676 dpyinfo->mouse_face_window = window;
10677 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10678
10679 /* Display it as active. */
10680 show_mouse_face (dpyinfo, draw);
10681 dpyinfo->mouse_face_image_state = draw;
10682 }
10683
10684 set_help_echo:
10685
10686 /* Set help_echo_string to a help string to display for this tool-bar item.
10687 XTread_socket does the rest. */
10688 help_echo_object = help_echo_window = Qnil;
10689 help_echo_pos = -1;
10690 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10691 if (NILP (help_echo_string))
10692 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10693 }
10694
10695 #endif /* HAVE_WINDOW_SYSTEM */
10696
10697
10698 \f
10699 /************************************************************************
10700 Horizontal scrolling
10701 ************************************************************************/
10702
10703 static int hscroll_window_tree P_ ((Lisp_Object));
10704 static int hscroll_windows P_ ((Lisp_Object));
10705
10706 /* For all leaf windows in the window tree rooted at WINDOW, set their
10707 hscroll value so that PT is (i) visible in the window, and (ii) so
10708 that it is not within a certain margin at the window's left and
10709 right border. Value is non-zero if any window's hscroll has been
10710 changed. */
10711
10712 static int
10713 hscroll_window_tree (window)
10714 Lisp_Object window;
10715 {
10716 int hscrolled_p = 0;
10717 int hscroll_relative_p = FLOATP (Vhscroll_step);
10718 int hscroll_step_abs = 0;
10719 double hscroll_step_rel = 0;
10720
10721 if (hscroll_relative_p)
10722 {
10723 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10724 if (hscroll_step_rel < 0)
10725 {
10726 hscroll_relative_p = 0;
10727 hscroll_step_abs = 0;
10728 }
10729 }
10730 else if (INTEGERP (Vhscroll_step))
10731 {
10732 hscroll_step_abs = XINT (Vhscroll_step);
10733 if (hscroll_step_abs < 0)
10734 hscroll_step_abs = 0;
10735 }
10736 else
10737 hscroll_step_abs = 0;
10738
10739 while (WINDOWP (window))
10740 {
10741 struct window *w = XWINDOW (window);
10742
10743 if (WINDOWP (w->hchild))
10744 hscrolled_p |= hscroll_window_tree (w->hchild);
10745 else if (WINDOWP (w->vchild))
10746 hscrolled_p |= hscroll_window_tree (w->vchild);
10747 else if (w->cursor.vpos >= 0)
10748 {
10749 int h_margin;
10750 int text_area_width;
10751 struct glyph_row *current_cursor_row
10752 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10753 struct glyph_row *desired_cursor_row
10754 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10755 struct glyph_row *cursor_row
10756 = (desired_cursor_row->enabled_p
10757 ? desired_cursor_row
10758 : current_cursor_row);
10759
10760 text_area_width = window_box_width (w, TEXT_AREA);
10761
10762 /* Scroll when cursor is inside this scroll margin. */
10763 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10764
10765 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10766 && ((XFASTINT (w->hscroll)
10767 && w->cursor.x <= h_margin)
10768 || (cursor_row->enabled_p
10769 && cursor_row->truncated_on_right_p
10770 && (w->cursor.x >= text_area_width - h_margin))))
10771 {
10772 struct it it;
10773 int hscroll;
10774 struct buffer *saved_current_buffer;
10775 int pt;
10776 int wanted_x;
10777
10778 /* Find point in a display of infinite width. */
10779 saved_current_buffer = current_buffer;
10780 current_buffer = XBUFFER (w->buffer);
10781
10782 if (w == XWINDOW (selected_window))
10783 pt = BUF_PT (current_buffer);
10784 else
10785 {
10786 pt = marker_position (w->pointm);
10787 pt = max (BEGV, pt);
10788 pt = min (ZV, pt);
10789 }
10790
10791 /* Move iterator to pt starting at cursor_row->start in
10792 a line with infinite width. */
10793 init_to_row_start (&it, w, cursor_row);
10794 it.last_visible_x = INFINITY;
10795 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10796 current_buffer = saved_current_buffer;
10797
10798 /* Position cursor in window. */
10799 if (!hscroll_relative_p && hscroll_step_abs == 0)
10800 hscroll = max (0, (it.current_x
10801 - (ITERATOR_AT_END_OF_LINE_P (&it)
10802 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10803 : (text_area_width / 2))))
10804 / FRAME_COLUMN_WIDTH (it.f);
10805 else if (w->cursor.x >= text_area_width - h_margin)
10806 {
10807 if (hscroll_relative_p)
10808 wanted_x = text_area_width * (1 - hscroll_step_rel)
10809 - h_margin;
10810 else
10811 wanted_x = text_area_width
10812 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10813 - h_margin;
10814 hscroll
10815 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10816 }
10817 else
10818 {
10819 if (hscroll_relative_p)
10820 wanted_x = text_area_width * hscroll_step_rel
10821 + h_margin;
10822 else
10823 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10824 + h_margin;
10825 hscroll
10826 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10827 }
10828 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10829
10830 /* Don't call Fset_window_hscroll if value hasn't
10831 changed because it will prevent redisplay
10832 optimizations. */
10833 if (XFASTINT (w->hscroll) != hscroll)
10834 {
10835 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10836 w->hscroll = make_number (hscroll);
10837 hscrolled_p = 1;
10838 }
10839 }
10840 }
10841
10842 window = w->next;
10843 }
10844
10845 /* Value is non-zero if hscroll of any leaf window has been changed. */
10846 return hscrolled_p;
10847 }
10848
10849
10850 /* Set hscroll so that cursor is visible and not inside horizontal
10851 scroll margins for all windows in the tree rooted at WINDOW. See
10852 also hscroll_window_tree above. Value is non-zero if any window's
10853 hscroll has been changed. If it has, desired matrices on the frame
10854 of WINDOW are cleared. */
10855
10856 static int
10857 hscroll_windows (window)
10858 Lisp_Object window;
10859 {
10860 int hscrolled_p = hscroll_window_tree (window);
10861 if (hscrolled_p)
10862 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10863 return hscrolled_p;
10864 }
10865
10866
10867 \f
10868 /************************************************************************
10869 Redisplay
10870 ************************************************************************/
10871
10872 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10873 to a non-zero value. This is sometimes handy to have in a debugger
10874 session. */
10875
10876 #if GLYPH_DEBUG
10877
10878 /* First and last unchanged row for try_window_id. */
10879
10880 int debug_first_unchanged_at_end_vpos;
10881 int debug_last_unchanged_at_beg_vpos;
10882
10883 /* Delta vpos and y. */
10884
10885 int debug_dvpos, debug_dy;
10886
10887 /* Delta in characters and bytes for try_window_id. */
10888
10889 int debug_delta, debug_delta_bytes;
10890
10891 /* Values of window_end_pos and window_end_vpos at the end of
10892 try_window_id. */
10893
10894 EMACS_INT debug_end_pos, debug_end_vpos;
10895
10896 /* Append a string to W->desired_matrix->method. FMT is a printf
10897 format string. A1...A9 are a supplement for a variable-length
10898 argument list. If trace_redisplay_p is non-zero also printf the
10899 resulting string to stderr. */
10900
10901 static void
10902 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10903 struct window *w;
10904 char *fmt;
10905 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10906 {
10907 char buffer[512];
10908 char *method = w->desired_matrix->method;
10909 int len = strlen (method);
10910 int size = sizeof w->desired_matrix->method;
10911 int remaining = size - len - 1;
10912
10913 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10914 if (len && remaining)
10915 {
10916 method[len] = '|';
10917 --remaining, ++len;
10918 }
10919
10920 strncpy (method + len, buffer, remaining);
10921
10922 if (trace_redisplay_p)
10923 fprintf (stderr, "%p (%s): %s\n",
10924 w,
10925 ((BUFFERP (w->buffer)
10926 && STRINGP (XBUFFER (w->buffer)->name))
10927 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10928 : "no buffer"),
10929 buffer);
10930 }
10931
10932 #endif /* GLYPH_DEBUG */
10933
10934
10935 /* Value is non-zero if all changes in window W, which displays
10936 current_buffer, are in the text between START and END. START is a
10937 buffer position, END is given as a distance from Z. Used in
10938 redisplay_internal for display optimization. */
10939
10940 static INLINE int
10941 text_outside_line_unchanged_p (w, start, end)
10942 struct window *w;
10943 int start, end;
10944 {
10945 int unchanged_p = 1;
10946
10947 /* If text or overlays have changed, see where. */
10948 if (XFASTINT (w->last_modified) < MODIFF
10949 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10950 {
10951 /* Gap in the line? */
10952 if (GPT < start || Z - GPT < end)
10953 unchanged_p = 0;
10954
10955 /* Changes start in front of the line, or end after it? */
10956 if (unchanged_p
10957 && (BEG_UNCHANGED < start - 1
10958 || END_UNCHANGED < end))
10959 unchanged_p = 0;
10960
10961 /* If selective display, can't optimize if changes start at the
10962 beginning of the line. */
10963 if (unchanged_p
10964 && INTEGERP (current_buffer->selective_display)
10965 && XINT (current_buffer->selective_display) > 0
10966 && (BEG_UNCHANGED < start || GPT <= start))
10967 unchanged_p = 0;
10968
10969 /* If there are overlays at the start or end of the line, these
10970 may have overlay strings with newlines in them. A change at
10971 START, for instance, may actually concern the display of such
10972 overlay strings as well, and they are displayed on different
10973 lines. So, quickly rule out this case. (For the future, it
10974 might be desirable to implement something more telling than
10975 just BEG/END_UNCHANGED.) */
10976 if (unchanged_p)
10977 {
10978 if (BEG + BEG_UNCHANGED == start
10979 && overlay_touches_p (start))
10980 unchanged_p = 0;
10981 if (END_UNCHANGED == end
10982 && overlay_touches_p (Z - end))
10983 unchanged_p = 0;
10984 }
10985 }
10986
10987 return unchanged_p;
10988 }
10989
10990
10991 /* Do a frame update, taking possible shortcuts into account. This is
10992 the main external entry point for redisplay.
10993
10994 If the last redisplay displayed an echo area message and that message
10995 is no longer requested, we clear the echo area or bring back the
10996 mini-buffer if that is in use. */
10997
10998 void
10999 redisplay ()
11000 {
11001 redisplay_internal (0);
11002 }
11003
11004
11005 static Lisp_Object
11006 overlay_arrow_string_or_property (var)
11007 Lisp_Object var;
11008 {
11009 Lisp_Object val;
11010
11011 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11012 return val;
11013
11014 return Voverlay_arrow_string;
11015 }
11016
11017 /* Return 1 if there are any overlay-arrows in current_buffer. */
11018 static int
11019 overlay_arrow_in_current_buffer_p ()
11020 {
11021 Lisp_Object vlist;
11022
11023 for (vlist = Voverlay_arrow_variable_list;
11024 CONSP (vlist);
11025 vlist = XCDR (vlist))
11026 {
11027 Lisp_Object var = XCAR (vlist);
11028 Lisp_Object val;
11029
11030 if (!SYMBOLP (var))
11031 continue;
11032 val = find_symbol_value (var);
11033 if (MARKERP (val)
11034 && current_buffer == XMARKER (val)->buffer)
11035 return 1;
11036 }
11037 return 0;
11038 }
11039
11040
11041 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11042 has changed. */
11043
11044 static int
11045 overlay_arrows_changed_p ()
11046 {
11047 Lisp_Object vlist;
11048
11049 for (vlist = Voverlay_arrow_variable_list;
11050 CONSP (vlist);
11051 vlist = XCDR (vlist))
11052 {
11053 Lisp_Object var = XCAR (vlist);
11054 Lisp_Object val, pstr;
11055
11056 if (!SYMBOLP (var))
11057 continue;
11058 val = find_symbol_value (var);
11059 if (!MARKERP (val))
11060 continue;
11061 if (! EQ (COERCE_MARKER (val),
11062 Fget (var, Qlast_arrow_position))
11063 || ! (pstr = overlay_arrow_string_or_property (var),
11064 EQ (pstr, Fget (var, Qlast_arrow_string))))
11065 return 1;
11066 }
11067 return 0;
11068 }
11069
11070 /* Mark overlay arrows to be updated on next redisplay. */
11071
11072 static void
11073 update_overlay_arrows (up_to_date)
11074 int up_to_date;
11075 {
11076 Lisp_Object vlist;
11077
11078 for (vlist = Voverlay_arrow_variable_list;
11079 CONSP (vlist);
11080 vlist = XCDR (vlist))
11081 {
11082 Lisp_Object var = XCAR (vlist);
11083
11084 if (!SYMBOLP (var))
11085 continue;
11086
11087 if (up_to_date > 0)
11088 {
11089 Lisp_Object val = find_symbol_value (var);
11090 Fput (var, Qlast_arrow_position,
11091 COERCE_MARKER (val));
11092 Fput (var, Qlast_arrow_string,
11093 overlay_arrow_string_or_property (var));
11094 }
11095 else if (up_to_date < 0
11096 || !NILP (Fget (var, Qlast_arrow_position)))
11097 {
11098 Fput (var, Qlast_arrow_position, Qt);
11099 Fput (var, Qlast_arrow_string, Qt);
11100 }
11101 }
11102 }
11103
11104
11105 /* Return overlay arrow string to display at row.
11106 Return integer (bitmap number) for arrow bitmap in left fringe.
11107 Return nil if no overlay arrow. */
11108
11109 static Lisp_Object
11110 overlay_arrow_at_row (it, row)
11111 struct it *it;
11112 struct glyph_row *row;
11113 {
11114 Lisp_Object vlist;
11115
11116 for (vlist = Voverlay_arrow_variable_list;
11117 CONSP (vlist);
11118 vlist = XCDR (vlist))
11119 {
11120 Lisp_Object var = XCAR (vlist);
11121 Lisp_Object val;
11122
11123 if (!SYMBOLP (var))
11124 continue;
11125
11126 val = find_symbol_value (var);
11127
11128 if (MARKERP (val)
11129 && current_buffer == XMARKER (val)->buffer
11130 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11131 {
11132 if (FRAME_WINDOW_P (it->f)
11133 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11134 {
11135 #ifdef HAVE_WINDOW_SYSTEM
11136 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11137 {
11138 int fringe_bitmap;
11139 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11140 return make_number (fringe_bitmap);
11141 }
11142 #endif
11143 return make_number (-1); /* Use default arrow bitmap */
11144 }
11145 return overlay_arrow_string_or_property (var);
11146 }
11147 }
11148
11149 return Qnil;
11150 }
11151
11152 /* Return 1 if point moved out of or into a composition. Otherwise
11153 return 0. PREV_BUF and PREV_PT are the last point buffer and
11154 position. BUF and PT are the current point buffer and position. */
11155
11156 int
11157 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11158 struct buffer *prev_buf, *buf;
11159 int prev_pt, pt;
11160 {
11161 EMACS_INT start, end;
11162 Lisp_Object prop;
11163 Lisp_Object buffer;
11164
11165 XSETBUFFER (buffer, buf);
11166 /* Check a composition at the last point if point moved within the
11167 same buffer. */
11168 if (prev_buf == buf)
11169 {
11170 if (prev_pt == pt)
11171 /* Point didn't move. */
11172 return 0;
11173
11174 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11175 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11176 && COMPOSITION_VALID_P (start, end, prop)
11177 && start < prev_pt && end > prev_pt)
11178 /* The last point was within the composition. Return 1 iff
11179 point moved out of the composition. */
11180 return (pt <= start || pt >= end);
11181 }
11182
11183 /* Check a composition at the current point. */
11184 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11185 && find_composition (pt, -1, &start, &end, &prop, buffer)
11186 && COMPOSITION_VALID_P (start, end, prop)
11187 && start < pt && end > pt);
11188 }
11189
11190
11191 /* Reconsider the setting of B->clip_changed which is displayed
11192 in window W. */
11193
11194 static INLINE void
11195 reconsider_clip_changes (w, b)
11196 struct window *w;
11197 struct buffer *b;
11198 {
11199 if (b->clip_changed
11200 && !NILP (w->window_end_valid)
11201 && w->current_matrix->buffer == b
11202 && w->current_matrix->zv == BUF_ZV (b)
11203 && w->current_matrix->begv == BUF_BEGV (b))
11204 b->clip_changed = 0;
11205
11206 /* If display wasn't paused, and W is not a tool bar window, see if
11207 point has been moved into or out of a composition. In that case,
11208 we set b->clip_changed to 1 to force updating the screen. If
11209 b->clip_changed has already been set to 1, we can skip this
11210 check. */
11211 if (!b->clip_changed
11212 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11213 {
11214 int pt;
11215
11216 if (w == XWINDOW (selected_window))
11217 pt = BUF_PT (current_buffer);
11218 else
11219 pt = marker_position (w->pointm);
11220
11221 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11222 || pt != XINT (w->last_point))
11223 && check_point_in_composition (w->current_matrix->buffer,
11224 XINT (w->last_point),
11225 XBUFFER (w->buffer), pt))
11226 b->clip_changed = 1;
11227 }
11228 }
11229 \f
11230
11231 /* Select FRAME to forward the values of frame-local variables into C
11232 variables so that the redisplay routines can access those values
11233 directly. */
11234
11235 static void
11236 select_frame_for_redisplay (frame)
11237 Lisp_Object frame;
11238 {
11239 Lisp_Object tail, symbol, val;
11240 Lisp_Object old = selected_frame;
11241 struct Lisp_Symbol *sym;
11242
11243 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11244
11245 selected_frame = frame;
11246
11247 do
11248 {
11249 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11250 if (CONSP (XCAR (tail))
11251 && (symbol = XCAR (XCAR (tail)),
11252 SYMBOLP (symbol))
11253 && (sym = indirect_variable (XSYMBOL (symbol)),
11254 val = sym->value,
11255 (BUFFER_LOCAL_VALUEP (val)))
11256 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11257 /* Use find_symbol_value rather than Fsymbol_value
11258 to avoid an error if it is void. */
11259 find_symbol_value (symbol);
11260 } while (!EQ (frame, old) && (frame = old, 1));
11261 }
11262
11263
11264 #define STOP_POLLING \
11265 do { if (! polling_stopped_here) stop_polling (); \
11266 polling_stopped_here = 1; } while (0)
11267
11268 #define RESUME_POLLING \
11269 do { if (polling_stopped_here) start_polling (); \
11270 polling_stopped_here = 0; } while (0)
11271
11272
11273 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11274 response to any user action; therefore, we should preserve the echo
11275 area. (Actually, our caller does that job.) Perhaps in the future
11276 avoid recentering windows if it is not necessary; currently that
11277 causes some problems. */
11278
11279 static void
11280 redisplay_internal (preserve_echo_area)
11281 int preserve_echo_area;
11282 {
11283 struct window *w = XWINDOW (selected_window);
11284 struct frame *f;
11285 int pause;
11286 int must_finish = 0;
11287 struct text_pos tlbufpos, tlendpos;
11288 int number_of_visible_frames;
11289 int count, count1;
11290 struct frame *sf;
11291 int polling_stopped_here = 0;
11292 Lisp_Object old_frame = selected_frame;
11293
11294 /* Non-zero means redisplay has to consider all windows on all
11295 frames. Zero means, only selected_window is considered. */
11296 int consider_all_windows_p;
11297
11298 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11299
11300 /* No redisplay if running in batch mode or frame is not yet fully
11301 initialized, or redisplay is explicitly turned off by setting
11302 Vinhibit_redisplay. */
11303 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11304 || !NILP (Vinhibit_redisplay))
11305 return;
11306
11307 /* Don't examine these until after testing Vinhibit_redisplay.
11308 When Emacs is shutting down, perhaps because its connection to
11309 X has dropped, we should not look at them at all. */
11310 f = XFRAME (w->frame);
11311 sf = SELECTED_FRAME ();
11312
11313 if (!f->glyphs_initialized_p)
11314 return;
11315
11316 /* The flag redisplay_performed_directly_p is set by
11317 direct_output_for_insert when it already did the whole screen
11318 update necessary. */
11319 if (redisplay_performed_directly_p)
11320 {
11321 redisplay_performed_directly_p = 0;
11322 if (!hscroll_windows (selected_window))
11323 return;
11324 }
11325
11326 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11327 if (popup_activated ())
11328 return;
11329 #endif
11330
11331 /* I don't think this happens but let's be paranoid. */
11332 if (redisplaying_p)
11333 return;
11334
11335 /* Record a function that resets redisplaying_p to its old value
11336 when we leave this function. */
11337 count = SPECPDL_INDEX ();
11338 record_unwind_protect (unwind_redisplay,
11339 Fcons (make_number (redisplaying_p), selected_frame));
11340 ++redisplaying_p;
11341 specbind (Qinhibit_free_realized_faces, Qnil);
11342
11343 {
11344 Lisp_Object tail, frame;
11345
11346 FOR_EACH_FRAME (tail, frame)
11347 {
11348 struct frame *f = XFRAME (frame);
11349 f->already_hscrolled_p = 0;
11350 }
11351 }
11352
11353 retry:
11354 if (!EQ (old_frame, selected_frame)
11355 && FRAME_LIVE_P (XFRAME (old_frame)))
11356 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11357 selected_frame and selected_window to be temporarily out-of-sync so
11358 when we come back here via `goto retry', we need to resync because we
11359 may need to run Elisp code (via prepare_menu_bars). */
11360 select_frame_for_redisplay (old_frame);
11361
11362 pause = 0;
11363 reconsider_clip_changes (w, current_buffer);
11364 last_escape_glyph_frame = NULL;
11365 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11366
11367 /* If new fonts have been loaded that make a glyph matrix adjustment
11368 necessary, do it. */
11369 if (fonts_changed_p)
11370 {
11371 adjust_glyphs (NULL);
11372 ++windows_or_buffers_changed;
11373 fonts_changed_p = 0;
11374 }
11375
11376 /* If face_change_count is non-zero, init_iterator will free all
11377 realized faces, which includes the faces referenced from current
11378 matrices. So, we can't reuse current matrices in this case. */
11379 if (face_change_count)
11380 ++windows_or_buffers_changed;
11381
11382 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11383 && FRAME_TTY (sf)->previous_frame != sf)
11384 {
11385 /* Since frames on a single ASCII terminal share the same
11386 display area, displaying a different frame means redisplay
11387 the whole thing. */
11388 windows_or_buffers_changed++;
11389 SET_FRAME_GARBAGED (sf);
11390 #ifndef DOS_NT
11391 set_tty_color_mode (FRAME_TTY (sf), sf);
11392 #endif
11393 FRAME_TTY (sf)->previous_frame = sf;
11394 }
11395
11396 /* Set the visible flags for all frames. Do this before checking
11397 for resized or garbaged frames; they want to know if their frames
11398 are visible. See the comment in frame.h for
11399 FRAME_SAMPLE_VISIBILITY. */
11400 {
11401 Lisp_Object tail, frame;
11402
11403 number_of_visible_frames = 0;
11404
11405 FOR_EACH_FRAME (tail, frame)
11406 {
11407 struct frame *f = XFRAME (frame);
11408
11409 FRAME_SAMPLE_VISIBILITY (f);
11410 if (FRAME_VISIBLE_P (f))
11411 ++number_of_visible_frames;
11412 clear_desired_matrices (f);
11413 }
11414 }
11415
11416
11417 /* Notice any pending interrupt request to change frame size. */
11418 do_pending_window_change (1);
11419
11420 /* Clear frames marked as garbaged. */
11421 if (frame_garbaged)
11422 clear_garbaged_frames ();
11423
11424 /* Build menubar and tool-bar items. */
11425 if (NILP (Vmemory_full))
11426 prepare_menu_bars ();
11427
11428 if (windows_or_buffers_changed)
11429 update_mode_lines++;
11430
11431 /* Detect case that we need to write or remove a star in the mode line. */
11432 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11433 {
11434 w->update_mode_line = Qt;
11435 if (buffer_shared > 1)
11436 update_mode_lines++;
11437 }
11438
11439 /* Avoid invocation of point motion hooks by `current_column' below. */
11440 count1 = SPECPDL_INDEX ();
11441 specbind (Qinhibit_point_motion_hooks, Qt);
11442
11443 /* If %c is in the mode line, update it if needed. */
11444 if (!NILP (w->column_number_displayed)
11445 /* This alternative quickly identifies a common case
11446 where no change is needed. */
11447 && !(PT == XFASTINT (w->last_point)
11448 && XFASTINT (w->last_modified) >= MODIFF
11449 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11450 && (XFASTINT (w->column_number_displayed)
11451 != (int) current_column ())) /* iftc */
11452 w->update_mode_line = Qt;
11453
11454 unbind_to (count1, Qnil);
11455
11456 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11457
11458 /* The variable buffer_shared is set in redisplay_window and
11459 indicates that we redisplay a buffer in different windows. See
11460 there. */
11461 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11462 || cursor_type_changed);
11463
11464 /* If specs for an arrow have changed, do thorough redisplay
11465 to ensure we remove any arrow that should no longer exist. */
11466 if (overlay_arrows_changed_p ())
11467 consider_all_windows_p = windows_or_buffers_changed = 1;
11468
11469 /* Normally the message* functions will have already displayed and
11470 updated the echo area, but the frame may have been trashed, or
11471 the update may have been preempted, so display the echo area
11472 again here. Checking message_cleared_p captures the case that
11473 the echo area should be cleared. */
11474 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11475 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11476 || (message_cleared_p
11477 && minibuf_level == 0
11478 /* If the mini-window is currently selected, this means the
11479 echo-area doesn't show through. */
11480 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11481 {
11482 int window_height_changed_p = echo_area_display (0);
11483 must_finish = 1;
11484
11485 /* If we don't display the current message, don't clear the
11486 message_cleared_p flag, because, if we did, we wouldn't clear
11487 the echo area in the next redisplay which doesn't preserve
11488 the echo area. */
11489 if (!display_last_displayed_message_p)
11490 message_cleared_p = 0;
11491
11492 if (fonts_changed_p)
11493 goto retry;
11494 else if (window_height_changed_p)
11495 {
11496 consider_all_windows_p = 1;
11497 ++update_mode_lines;
11498 ++windows_or_buffers_changed;
11499
11500 /* If window configuration was changed, frames may have been
11501 marked garbaged. Clear them or we will experience
11502 surprises wrt scrolling. */
11503 if (frame_garbaged)
11504 clear_garbaged_frames ();
11505 }
11506 }
11507 else if (EQ (selected_window, minibuf_window)
11508 && (current_buffer->clip_changed
11509 || XFASTINT (w->last_modified) < MODIFF
11510 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11511 && resize_mini_window (w, 0))
11512 {
11513 /* Resized active mini-window to fit the size of what it is
11514 showing if its contents might have changed. */
11515 must_finish = 1;
11516 /* FIXME: this causes all frames to be updated, which seems unnecessary
11517 since only the current frame needs to be considered. This function needs
11518 to be rewritten with two variables, consider_all_windows and
11519 consider_all_frames. */
11520 consider_all_windows_p = 1;
11521 ++windows_or_buffers_changed;
11522 ++update_mode_lines;
11523
11524 /* If window configuration was changed, frames may have been
11525 marked garbaged. Clear them or we will experience
11526 surprises wrt scrolling. */
11527 if (frame_garbaged)
11528 clear_garbaged_frames ();
11529 }
11530
11531
11532 /* If showing the region, and mark has changed, we must redisplay
11533 the whole window. The assignment to this_line_start_pos prevents
11534 the optimization directly below this if-statement. */
11535 if (((!NILP (Vtransient_mark_mode)
11536 && !NILP (XBUFFER (w->buffer)->mark_active))
11537 != !NILP (w->region_showing))
11538 || (!NILP (w->region_showing)
11539 && !EQ (w->region_showing,
11540 Fmarker_position (XBUFFER (w->buffer)->mark))))
11541 CHARPOS (this_line_start_pos) = 0;
11542
11543 /* Optimize the case that only the line containing the cursor in the
11544 selected window has changed. Variables starting with this_ are
11545 set in display_line and record information about the line
11546 containing the cursor. */
11547 tlbufpos = this_line_start_pos;
11548 tlendpos = this_line_end_pos;
11549 if (!consider_all_windows_p
11550 && CHARPOS (tlbufpos) > 0
11551 && NILP (w->update_mode_line)
11552 && !current_buffer->clip_changed
11553 && !current_buffer->prevent_redisplay_optimizations_p
11554 && FRAME_VISIBLE_P (XFRAME (w->frame))
11555 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11556 /* Make sure recorded data applies to current buffer, etc. */
11557 && this_line_buffer == current_buffer
11558 && current_buffer == XBUFFER (w->buffer)
11559 && NILP (w->force_start)
11560 && NILP (w->optional_new_start)
11561 /* Point must be on the line that we have info recorded about. */
11562 && PT >= CHARPOS (tlbufpos)
11563 && PT <= Z - CHARPOS (tlendpos)
11564 /* All text outside that line, including its final newline,
11565 must be unchanged */
11566 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11567 CHARPOS (tlendpos)))
11568 {
11569 if (CHARPOS (tlbufpos) > BEGV
11570 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11571 && (CHARPOS (tlbufpos) == ZV
11572 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11573 /* Former continuation line has disappeared by becoming empty */
11574 goto cancel;
11575 else if (XFASTINT (w->last_modified) < MODIFF
11576 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11577 || MINI_WINDOW_P (w))
11578 {
11579 /* We have to handle the case of continuation around a
11580 wide-column character (See the comment in indent.c around
11581 line 885).
11582
11583 For instance, in the following case:
11584
11585 -------- Insert --------
11586 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11587 J_I_ ==> J_I_ `^^' are cursors.
11588 ^^ ^^
11589 -------- --------
11590
11591 As we have to redraw the line above, we should goto cancel. */
11592
11593 struct it it;
11594 int line_height_before = this_line_pixel_height;
11595
11596 /* Note that start_display will handle the case that the
11597 line starting at tlbufpos is a continuation lines. */
11598 start_display (&it, w, tlbufpos);
11599
11600 /* Implementation note: It this still necessary? */
11601 if (it.current_x != this_line_start_x)
11602 goto cancel;
11603
11604 TRACE ((stderr, "trying display optimization 1\n"));
11605 w->cursor.vpos = -1;
11606 overlay_arrow_seen = 0;
11607 it.vpos = this_line_vpos;
11608 it.current_y = this_line_y;
11609 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11610 display_line (&it);
11611
11612 /* If line contains point, is not continued,
11613 and ends at same distance from eob as before, we win */
11614 if (w->cursor.vpos >= 0
11615 /* Line is not continued, otherwise this_line_start_pos
11616 would have been set to 0 in display_line. */
11617 && CHARPOS (this_line_start_pos)
11618 /* Line ends as before. */
11619 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11620 /* Line has same height as before. Otherwise other lines
11621 would have to be shifted up or down. */
11622 && this_line_pixel_height == line_height_before)
11623 {
11624 /* If this is not the window's last line, we must adjust
11625 the charstarts of the lines below. */
11626 if (it.current_y < it.last_visible_y)
11627 {
11628 struct glyph_row *row
11629 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11630 int delta, delta_bytes;
11631
11632 if (Z - CHARPOS (tlendpos) == ZV)
11633 {
11634 /* This line ends at end of (accessible part of)
11635 buffer. There is no newline to count. */
11636 delta = (Z
11637 - CHARPOS (tlendpos)
11638 - MATRIX_ROW_START_CHARPOS (row));
11639 delta_bytes = (Z_BYTE
11640 - BYTEPOS (tlendpos)
11641 - MATRIX_ROW_START_BYTEPOS (row));
11642 }
11643 else
11644 {
11645 /* This line ends in a newline. Must take
11646 account of the newline and the rest of the
11647 text that follows. */
11648 delta = (Z
11649 - CHARPOS (tlendpos)
11650 - MATRIX_ROW_START_CHARPOS (row));
11651 delta_bytes = (Z_BYTE
11652 - BYTEPOS (tlendpos)
11653 - MATRIX_ROW_START_BYTEPOS (row));
11654 }
11655
11656 increment_matrix_positions (w->current_matrix,
11657 this_line_vpos + 1,
11658 w->current_matrix->nrows,
11659 delta, delta_bytes);
11660 }
11661
11662 /* If this row displays text now but previously didn't,
11663 or vice versa, w->window_end_vpos may have to be
11664 adjusted. */
11665 if ((it.glyph_row - 1)->displays_text_p)
11666 {
11667 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11668 XSETINT (w->window_end_vpos, this_line_vpos);
11669 }
11670 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11671 && this_line_vpos > 0)
11672 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11673 w->window_end_valid = Qnil;
11674
11675 /* Update hint: No need to try to scroll in update_window. */
11676 w->desired_matrix->no_scrolling_p = 1;
11677
11678 #if GLYPH_DEBUG
11679 *w->desired_matrix->method = 0;
11680 debug_method_add (w, "optimization 1");
11681 #endif
11682 #ifdef HAVE_WINDOW_SYSTEM
11683 update_window_fringes (w, 0);
11684 #endif
11685 goto update;
11686 }
11687 else
11688 goto cancel;
11689 }
11690 else if (/* Cursor position hasn't changed. */
11691 PT == XFASTINT (w->last_point)
11692 /* Make sure the cursor was last displayed
11693 in this window. Otherwise we have to reposition it. */
11694 && 0 <= w->cursor.vpos
11695 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11696 {
11697 if (!must_finish)
11698 {
11699 do_pending_window_change (1);
11700
11701 /* We used to always goto end_of_redisplay here, but this
11702 isn't enough if we have a blinking cursor. */
11703 if (w->cursor_off_p == w->last_cursor_off_p)
11704 goto end_of_redisplay;
11705 }
11706 goto update;
11707 }
11708 /* If highlighting the region, or if the cursor is in the echo area,
11709 then we can't just move the cursor. */
11710 else if (! (!NILP (Vtransient_mark_mode)
11711 && !NILP (current_buffer->mark_active))
11712 && (EQ (selected_window, current_buffer->last_selected_window)
11713 || highlight_nonselected_windows)
11714 && NILP (w->region_showing)
11715 && NILP (Vshow_trailing_whitespace)
11716 && !cursor_in_echo_area)
11717 {
11718 struct it it;
11719 struct glyph_row *row;
11720
11721 /* Skip from tlbufpos to PT and see where it is. Note that
11722 PT may be in invisible text. If so, we will end at the
11723 next visible position. */
11724 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11725 NULL, DEFAULT_FACE_ID);
11726 it.current_x = this_line_start_x;
11727 it.current_y = this_line_y;
11728 it.vpos = this_line_vpos;
11729
11730 /* The call to move_it_to stops in front of PT, but
11731 moves over before-strings. */
11732 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11733
11734 if (it.vpos == this_line_vpos
11735 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11736 row->enabled_p))
11737 {
11738 xassert (this_line_vpos == it.vpos);
11739 xassert (this_line_y == it.current_y);
11740 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11741 #if GLYPH_DEBUG
11742 *w->desired_matrix->method = 0;
11743 debug_method_add (w, "optimization 3");
11744 #endif
11745 goto update;
11746 }
11747 else
11748 goto cancel;
11749 }
11750
11751 cancel:
11752 /* Text changed drastically or point moved off of line. */
11753 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11754 }
11755
11756 CHARPOS (this_line_start_pos) = 0;
11757 consider_all_windows_p |= buffer_shared > 1;
11758 ++clear_face_cache_count;
11759 #ifdef HAVE_WINDOW_SYSTEM
11760 ++clear_image_cache_count;
11761 #endif
11762
11763 /* Build desired matrices, and update the display. If
11764 consider_all_windows_p is non-zero, do it for all windows on all
11765 frames. Otherwise do it for selected_window, only. */
11766
11767 if (consider_all_windows_p)
11768 {
11769 Lisp_Object tail, frame;
11770
11771 FOR_EACH_FRAME (tail, frame)
11772 XFRAME (frame)->updated_p = 0;
11773
11774 /* Recompute # windows showing selected buffer. This will be
11775 incremented each time such a window is displayed. */
11776 buffer_shared = 0;
11777
11778 FOR_EACH_FRAME (tail, frame)
11779 {
11780 struct frame *f = XFRAME (frame);
11781
11782 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11783 {
11784 if (! EQ (frame, selected_frame))
11785 /* Select the frame, for the sake of frame-local
11786 variables. */
11787 select_frame_for_redisplay (frame);
11788
11789 /* Mark all the scroll bars to be removed; we'll redeem
11790 the ones we want when we redisplay their windows. */
11791 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11792 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11793
11794 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11795 redisplay_windows (FRAME_ROOT_WINDOW (f));
11796
11797 /* Any scroll bars which redisplay_windows should have
11798 nuked should now go away. */
11799 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11800 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11801
11802 /* If fonts changed, display again. */
11803 /* ??? rms: I suspect it is a mistake to jump all the way
11804 back to retry here. It should just retry this frame. */
11805 if (fonts_changed_p)
11806 goto retry;
11807
11808 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11809 {
11810 /* See if we have to hscroll. */
11811 if (!f->already_hscrolled_p)
11812 {
11813 f->already_hscrolled_p = 1;
11814 if (hscroll_windows (f->root_window))
11815 goto retry;
11816 }
11817
11818 /* Prevent various kinds of signals during display
11819 update. stdio is not robust about handling
11820 signals, which can cause an apparent I/O
11821 error. */
11822 if (interrupt_input)
11823 unrequest_sigio ();
11824 STOP_POLLING;
11825
11826 /* Update the display. */
11827 set_window_update_flags (XWINDOW (f->root_window), 1);
11828 pause |= update_frame (f, 0, 0);
11829 f->updated_p = 1;
11830 }
11831 }
11832 }
11833
11834 if (!EQ (old_frame, selected_frame)
11835 && FRAME_LIVE_P (XFRAME (old_frame)))
11836 /* We played a bit fast-and-loose above and allowed selected_frame
11837 and selected_window to be temporarily out-of-sync but let's make
11838 sure this stays contained. */
11839 select_frame_for_redisplay (old_frame);
11840 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11841
11842 if (!pause)
11843 {
11844 /* Do the mark_window_display_accurate after all windows have
11845 been redisplayed because this call resets flags in buffers
11846 which are needed for proper redisplay. */
11847 FOR_EACH_FRAME (tail, frame)
11848 {
11849 struct frame *f = XFRAME (frame);
11850 if (f->updated_p)
11851 {
11852 mark_window_display_accurate (f->root_window, 1);
11853 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11854 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11855 }
11856 }
11857 }
11858 }
11859 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11860 {
11861 Lisp_Object mini_window;
11862 struct frame *mini_frame;
11863
11864 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11865 /* Use list_of_error, not Qerror, so that
11866 we catch only errors and don't run the debugger. */
11867 internal_condition_case_1 (redisplay_window_1, selected_window,
11868 list_of_error,
11869 redisplay_window_error);
11870
11871 /* Compare desired and current matrices, perform output. */
11872
11873 update:
11874 /* If fonts changed, display again. */
11875 if (fonts_changed_p)
11876 goto retry;
11877
11878 /* Prevent various kinds of signals during display update.
11879 stdio is not robust about handling signals,
11880 which can cause an apparent I/O error. */
11881 if (interrupt_input)
11882 unrequest_sigio ();
11883 STOP_POLLING;
11884
11885 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11886 {
11887 if (hscroll_windows (selected_window))
11888 goto retry;
11889
11890 XWINDOW (selected_window)->must_be_updated_p = 1;
11891 pause = update_frame (sf, 0, 0);
11892 }
11893
11894 /* We may have called echo_area_display at the top of this
11895 function. If the echo area is on another frame, that may
11896 have put text on a frame other than the selected one, so the
11897 above call to update_frame would not have caught it. Catch
11898 it here. */
11899 mini_window = FRAME_MINIBUF_WINDOW (sf);
11900 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11901
11902 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11903 {
11904 XWINDOW (mini_window)->must_be_updated_p = 1;
11905 pause |= update_frame (mini_frame, 0, 0);
11906 if (!pause && hscroll_windows (mini_window))
11907 goto retry;
11908 }
11909 }
11910
11911 /* If display was paused because of pending input, make sure we do a
11912 thorough update the next time. */
11913 if (pause)
11914 {
11915 /* Prevent the optimization at the beginning of
11916 redisplay_internal that tries a single-line update of the
11917 line containing the cursor in the selected window. */
11918 CHARPOS (this_line_start_pos) = 0;
11919
11920 /* Let the overlay arrow be updated the next time. */
11921 update_overlay_arrows (0);
11922
11923 /* If we pause after scrolling, some rows in the current
11924 matrices of some windows are not valid. */
11925 if (!WINDOW_FULL_WIDTH_P (w)
11926 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11927 update_mode_lines = 1;
11928 }
11929 else
11930 {
11931 if (!consider_all_windows_p)
11932 {
11933 /* This has already been done above if
11934 consider_all_windows_p is set. */
11935 mark_window_display_accurate_1 (w, 1);
11936
11937 /* Say overlay arrows are up to date. */
11938 update_overlay_arrows (1);
11939
11940 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11941 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11942 }
11943
11944 update_mode_lines = 0;
11945 windows_or_buffers_changed = 0;
11946 cursor_type_changed = 0;
11947 }
11948
11949 /* Start SIGIO interrupts coming again. Having them off during the
11950 code above makes it less likely one will discard output, but not
11951 impossible, since there might be stuff in the system buffer here.
11952 But it is much hairier to try to do anything about that. */
11953 if (interrupt_input)
11954 request_sigio ();
11955 RESUME_POLLING;
11956
11957 /* If a frame has become visible which was not before, redisplay
11958 again, so that we display it. Expose events for such a frame
11959 (which it gets when becoming visible) don't call the parts of
11960 redisplay constructing glyphs, so simply exposing a frame won't
11961 display anything in this case. So, we have to display these
11962 frames here explicitly. */
11963 if (!pause)
11964 {
11965 Lisp_Object tail, frame;
11966 int new_count = 0;
11967
11968 FOR_EACH_FRAME (tail, frame)
11969 {
11970 int this_is_visible = 0;
11971
11972 if (XFRAME (frame)->visible)
11973 this_is_visible = 1;
11974 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11975 if (XFRAME (frame)->visible)
11976 this_is_visible = 1;
11977
11978 if (this_is_visible)
11979 new_count++;
11980 }
11981
11982 if (new_count != number_of_visible_frames)
11983 windows_or_buffers_changed++;
11984 }
11985
11986 /* Change frame size now if a change is pending. */
11987 do_pending_window_change (1);
11988
11989 /* If we just did a pending size change, or have additional
11990 visible frames, redisplay again. */
11991 if (windows_or_buffers_changed && !pause)
11992 goto retry;
11993
11994 /* Clear the face cache eventually. */
11995 if (consider_all_windows_p)
11996 {
11997 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11998 {
11999 clear_face_cache (0);
12000 clear_face_cache_count = 0;
12001 }
12002 #ifdef HAVE_WINDOW_SYSTEM
12003 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12004 {
12005 clear_image_caches (Qnil);
12006 clear_image_cache_count = 0;
12007 }
12008 #endif /* HAVE_WINDOW_SYSTEM */
12009 }
12010
12011 end_of_redisplay:
12012 unbind_to (count, Qnil);
12013 RESUME_POLLING;
12014 }
12015
12016
12017 /* Redisplay, but leave alone any recent echo area message unless
12018 another message has been requested in its place.
12019
12020 This is useful in situations where you need to redisplay but no
12021 user action has occurred, making it inappropriate for the message
12022 area to be cleared. See tracking_off and
12023 wait_reading_process_output for examples of these situations.
12024
12025 FROM_WHERE is an integer saying from where this function was
12026 called. This is useful for debugging. */
12027
12028 void
12029 redisplay_preserve_echo_area (from_where)
12030 int from_where;
12031 {
12032 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12033
12034 if (!NILP (echo_area_buffer[1]))
12035 {
12036 /* We have a previously displayed message, but no current
12037 message. Redisplay the previous message. */
12038 display_last_displayed_message_p = 1;
12039 redisplay_internal (1);
12040 display_last_displayed_message_p = 0;
12041 }
12042 else
12043 redisplay_internal (1);
12044
12045 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12046 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12047 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12048 }
12049
12050
12051 /* Function registered with record_unwind_protect in
12052 redisplay_internal. Reset redisplaying_p to the value it had
12053 before redisplay_internal was called, and clear
12054 prevent_freeing_realized_faces_p. It also selects the previously
12055 selected frame, unless it has been deleted (by an X connection
12056 failure during redisplay, for example). */
12057
12058 static Lisp_Object
12059 unwind_redisplay (val)
12060 Lisp_Object val;
12061 {
12062 Lisp_Object old_redisplaying_p, old_frame;
12063
12064 old_redisplaying_p = XCAR (val);
12065 redisplaying_p = XFASTINT (old_redisplaying_p);
12066 old_frame = XCDR (val);
12067 if (! EQ (old_frame, selected_frame)
12068 && FRAME_LIVE_P (XFRAME (old_frame)))
12069 select_frame_for_redisplay (old_frame);
12070 return Qnil;
12071 }
12072
12073
12074 /* Mark the display of window W as accurate or inaccurate. If
12075 ACCURATE_P is non-zero mark display of W as accurate. If
12076 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12077 redisplay_internal is called. */
12078
12079 static void
12080 mark_window_display_accurate_1 (w, accurate_p)
12081 struct window *w;
12082 int accurate_p;
12083 {
12084 if (BUFFERP (w->buffer))
12085 {
12086 struct buffer *b = XBUFFER (w->buffer);
12087
12088 w->last_modified
12089 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12090 w->last_overlay_modified
12091 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12092 w->last_had_star
12093 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12094
12095 if (accurate_p)
12096 {
12097 b->clip_changed = 0;
12098 b->prevent_redisplay_optimizations_p = 0;
12099
12100 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12101 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12102 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12103 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12104
12105 w->current_matrix->buffer = b;
12106 w->current_matrix->begv = BUF_BEGV (b);
12107 w->current_matrix->zv = BUF_ZV (b);
12108
12109 w->last_cursor = w->cursor;
12110 w->last_cursor_off_p = w->cursor_off_p;
12111
12112 if (w == XWINDOW (selected_window))
12113 w->last_point = make_number (BUF_PT (b));
12114 else
12115 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12116 }
12117 }
12118
12119 if (accurate_p)
12120 {
12121 w->window_end_valid = w->buffer;
12122 w->update_mode_line = Qnil;
12123 }
12124 }
12125
12126
12127 /* Mark the display of windows in the window tree rooted at WINDOW as
12128 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12129 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12130 be redisplayed the next time redisplay_internal is called. */
12131
12132 void
12133 mark_window_display_accurate (window, accurate_p)
12134 Lisp_Object window;
12135 int accurate_p;
12136 {
12137 struct window *w;
12138
12139 for (; !NILP (window); window = w->next)
12140 {
12141 w = XWINDOW (window);
12142 mark_window_display_accurate_1 (w, accurate_p);
12143
12144 if (!NILP (w->vchild))
12145 mark_window_display_accurate (w->vchild, accurate_p);
12146 if (!NILP (w->hchild))
12147 mark_window_display_accurate (w->hchild, accurate_p);
12148 }
12149
12150 if (accurate_p)
12151 {
12152 update_overlay_arrows (1);
12153 }
12154 else
12155 {
12156 /* Force a thorough redisplay the next time by setting
12157 last_arrow_position and last_arrow_string to t, which is
12158 unequal to any useful value of Voverlay_arrow_... */
12159 update_overlay_arrows (-1);
12160 }
12161 }
12162
12163
12164 /* Return value in display table DP (Lisp_Char_Table *) for character
12165 C. Since a display table doesn't have any parent, we don't have to
12166 follow parent. Do not call this function directly but use the
12167 macro DISP_CHAR_VECTOR. */
12168
12169 Lisp_Object
12170 disp_char_vector (dp, c)
12171 struct Lisp_Char_Table *dp;
12172 int c;
12173 {
12174 Lisp_Object val;
12175
12176 if (ASCII_CHAR_P (c))
12177 {
12178 val = dp->ascii;
12179 if (SUB_CHAR_TABLE_P (val))
12180 val = XSUB_CHAR_TABLE (val)->contents[c];
12181 }
12182 else
12183 {
12184 Lisp_Object table;
12185
12186 XSETCHAR_TABLE (table, dp);
12187 val = char_table_ref (table, c);
12188 }
12189 if (NILP (val))
12190 val = dp->defalt;
12191 return val;
12192 }
12193
12194
12195 \f
12196 /***********************************************************************
12197 Window Redisplay
12198 ***********************************************************************/
12199
12200 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12201
12202 static void
12203 redisplay_windows (window)
12204 Lisp_Object window;
12205 {
12206 while (!NILP (window))
12207 {
12208 struct window *w = XWINDOW (window);
12209
12210 if (!NILP (w->hchild))
12211 redisplay_windows (w->hchild);
12212 else if (!NILP (w->vchild))
12213 redisplay_windows (w->vchild);
12214 else
12215 {
12216 displayed_buffer = XBUFFER (w->buffer);
12217 /* Use list_of_error, not Qerror, so that
12218 we catch only errors and don't run the debugger. */
12219 internal_condition_case_1 (redisplay_window_0, window,
12220 list_of_error,
12221 redisplay_window_error);
12222 }
12223
12224 window = w->next;
12225 }
12226 }
12227
12228 static Lisp_Object
12229 redisplay_window_error ()
12230 {
12231 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12232 return Qnil;
12233 }
12234
12235 static Lisp_Object
12236 redisplay_window_0 (window)
12237 Lisp_Object window;
12238 {
12239 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12240 redisplay_window (window, 0);
12241 return Qnil;
12242 }
12243
12244 static Lisp_Object
12245 redisplay_window_1 (window)
12246 Lisp_Object window;
12247 {
12248 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12249 redisplay_window (window, 1);
12250 return Qnil;
12251 }
12252 \f
12253
12254 /* Increment GLYPH until it reaches END or CONDITION fails while
12255 adding (GLYPH)->pixel_width to X. */
12256
12257 #define SKIP_GLYPHS(glyph, end, x, condition) \
12258 do \
12259 { \
12260 (x) += (glyph)->pixel_width; \
12261 ++(glyph); \
12262 } \
12263 while ((glyph) < (end) && (condition))
12264
12265
12266 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12267 DELTA is the number of bytes by which positions recorded in ROW
12268 differ from current buffer positions.
12269
12270 Return 0 if cursor is not on this row. 1 otherwise. */
12271
12272 int
12273 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12274 struct window *w;
12275 struct glyph_row *row;
12276 struct glyph_matrix *matrix;
12277 int delta, delta_bytes, dy, dvpos;
12278 {
12279 struct glyph *glyph = row->glyphs[TEXT_AREA];
12280 struct glyph *end = glyph + row->used[TEXT_AREA];
12281 struct glyph *cursor = NULL;
12282 /* The first glyph that starts a sequence of glyphs from string. */
12283 struct glyph *string_start;
12284 /* The X coordinate of string_start. */
12285 int string_start_x;
12286 /* The last known character position. */
12287 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12288 /* The last known character position before string_start. */
12289 int string_before_pos;
12290 int x = row->x;
12291 int cursor_x = x;
12292 int cursor_from_overlay_pos = 0;
12293 int pt_old = PT - delta;
12294
12295 /* Skip over glyphs not having an object at the start of the row.
12296 These are special glyphs like truncation marks on terminal
12297 frames. */
12298 if (row->displays_text_p)
12299 while (glyph < end
12300 && INTEGERP (glyph->object)
12301 && glyph->charpos < 0)
12302 {
12303 x += glyph->pixel_width;
12304 ++glyph;
12305 }
12306
12307 string_start = NULL;
12308 while (glyph < end
12309 && !INTEGERP (glyph->object)
12310 && (!BUFFERP (glyph->object)
12311 || (last_pos = glyph->charpos) < pt_old
12312 || glyph->avoid_cursor_p))
12313 {
12314 if (! STRINGP (glyph->object))
12315 {
12316 string_start = NULL;
12317 x += glyph->pixel_width;
12318 ++glyph;
12319 if (cursor_from_overlay_pos
12320 && last_pos >= cursor_from_overlay_pos)
12321 {
12322 cursor_from_overlay_pos = 0;
12323 cursor = 0;
12324 }
12325 }
12326 else
12327 {
12328 if (string_start == NULL)
12329 {
12330 string_before_pos = last_pos;
12331 string_start = glyph;
12332 string_start_x = x;
12333 }
12334 /* Skip all glyphs from string. */
12335 do
12336 {
12337 Lisp_Object cprop;
12338 int pos;
12339 if ((cursor == NULL || glyph > cursor)
12340 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12341 Qcursor, (glyph)->object),
12342 !NILP (cprop))
12343 && (pos = string_buffer_position (w, glyph->object,
12344 string_before_pos),
12345 (pos == 0 /* From overlay */
12346 || pos == pt_old)))
12347 {
12348 /* Estimate overlay buffer position from the buffer
12349 positions of the glyphs before and after the overlay.
12350 Add 1 to last_pos so that if point corresponds to the
12351 glyph right after the overlay, we still use a 'cursor'
12352 property found in that overlay. */
12353 cursor_from_overlay_pos = (pos ? 0 : last_pos
12354 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12355 cursor = glyph;
12356 cursor_x = x;
12357 }
12358 x += glyph->pixel_width;
12359 ++glyph;
12360 }
12361 while (glyph < end && EQ (glyph->object, string_start->object));
12362 }
12363 }
12364
12365 if (cursor != NULL)
12366 {
12367 glyph = cursor;
12368 x = cursor_x;
12369 }
12370 else if (row->ends_in_ellipsis_p && glyph == end)
12371 {
12372 /* Scan back over the ellipsis glyphs, decrementing positions. */
12373 while (glyph > row->glyphs[TEXT_AREA]
12374 && (glyph - 1)->charpos == last_pos)
12375 glyph--, x -= glyph->pixel_width;
12376 /* That loop always goes one position too far,
12377 including the glyph before the ellipsis.
12378 So scan forward over that one. */
12379 x += glyph->pixel_width;
12380 glyph++;
12381 }
12382 else if (string_start
12383 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12384 {
12385 /* We may have skipped over point because the previous glyphs
12386 are from string. As there's no easy way to know the
12387 character position of the current glyph, find the correct
12388 glyph on point by scanning from string_start again. */
12389 Lisp_Object limit;
12390 Lisp_Object string;
12391 struct glyph *stop = glyph;
12392 int pos;
12393
12394 limit = make_number (pt_old + 1);
12395 glyph = string_start;
12396 x = string_start_x;
12397 string = glyph->object;
12398 pos = string_buffer_position (w, string, string_before_pos);
12399 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12400 because we always put cursor after overlay strings. */
12401 while (pos == 0 && glyph < stop)
12402 {
12403 string = glyph->object;
12404 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12405 if (glyph < stop)
12406 pos = string_buffer_position (w, glyph->object, string_before_pos);
12407 }
12408
12409 while (glyph < stop)
12410 {
12411 pos = XINT (Fnext_single_char_property_change
12412 (make_number (pos), Qdisplay, Qnil, limit));
12413 if (pos > pt_old)
12414 break;
12415 /* Skip glyphs from the same string. */
12416 string = glyph->object;
12417 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12418 /* Skip glyphs from an overlay. */
12419 while (glyph < stop
12420 && ! string_buffer_position (w, glyph->object, pos))
12421 {
12422 string = glyph->object;
12423 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12424 }
12425 }
12426
12427 /* If we reached the end of the line, and end was from a string,
12428 cursor is not on this line. */
12429 if (glyph == end && row->continued_p)
12430 return 0;
12431 }
12432
12433 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12434 w->cursor.x = x;
12435 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12436 w->cursor.y = row->y + dy;
12437
12438 if (w == XWINDOW (selected_window))
12439 {
12440 if (!row->continued_p
12441 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12442 && row->x == 0)
12443 {
12444 this_line_buffer = XBUFFER (w->buffer);
12445
12446 CHARPOS (this_line_start_pos)
12447 = MATRIX_ROW_START_CHARPOS (row) + delta;
12448 BYTEPOS (this_line_start_pos)
12449 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12450
12451 CHARPOS (this_line_end_pos)
12452 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12453 BYTEPOS (this_line_end_pos)
12454 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12455
12456 this_line_y = w->cursor.y;
12457 this_line_pixel_height = row->height;
12458 this_line_vpos = w->cursor.vpos;
12459 this_line_start_x = row->x;
12460 }
12461 else
12462 CHARPOS (this_line_start_pos) = 0;
12463 }
12464
12465 return 1;
12466 }
12467
12468
12469 /* Run window scroll functions, if any, for WINDOW with new window
12470 start STARTP. Sets the window start of WINDOW to that position.
12471
12472 We assume that the window's buffer is really current. */
12473
12474 static INLINE struct text_pos
12475 run_window_scroll_functions (window, startp)
12476 Lisp_Object window;
12477 struct text_pos startp;
12478 {
12479 struct window *w = XWINDOW (window);
12480 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12481
12482 if (current_buffer != XBUFFER (w->buffer))
12483 abort ();
12484
12485 if (!NILP (Vwindow_scroll_functions))
12486 {
12487 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12488 make_number (CHARPOS (startp)));
12489 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12490 /* In case the hook functions switch buffers. */
12491 if (current_buffer != XBUFFER (w->buffer))
12492 set_buffer_internal_1 (XBUFFER (w->buffer));
12493 }
12494
12495 return startp;
12496 }
12497
12498
12499 /* Make sure the line containing the cursor is fully visible.
12500 A value of 1 means there is nothing to be done.
12501 (Either the line is fully visible, or it cannot be made so,
12502 or we cannot tell.)
12503
12504 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12505 is higher than window.
12506
12507 A value of 0 means the caller should do scrolling
12508 as if point had gone off the screen. */
12509
12510 static int
12511 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12512 struct window *w;
12513 int force_p;
12514 int current_matrix_p;
12515 {
12516 struct glyph_matrix *matrix;
12517 struct glyph_row *row;
12518 int window_height;
12519
12520 if (!make_cursor_line_fully_visible_p)
12521 return 1;
12522
12523 /* It's not always possible to find the cursor, e.g, when a window
12524 is full of overlay strings. Don't do anything in that case. */
12525 if (w->cursor.vpos < 0)
12526 return 1;
12527
12528 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12529 row = MATRIX_ROW (matrix, w->cursor.vpos);
12530
12531 /* If the cursor row is not partially visible, there's nothing to do. */
12532 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12533 return 1;
12534
12535 /* If the row the cursor is in is taller than the window's height,
12536 it's not clear what to do, so do nothing. */
12537 window_height = window_box_height (w);
12538 if (row->height >= window_height)
12539 {
12540 if (!force_p || MINI_WINDOW_P (w)
12541 || w->vscroll || w->cursor.vpos == 0)
12542 return 1;
12543 }
12544 return 0;
12545
12546 #if 0
12547 /* This code used to try to scroll the window just enough to make
12548 the line visible. It returned 0 to say that the caller should
12549 allocate larger glyph matrices. */
12550
12551 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12552 {
12553 int dy = row->height - row->visible_height;
12554 w->vscroll = 0;
12555 w->cursor.y += dy;
12556 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12557 }
12558 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12559 {
12560 int dy = - (row->height - row->visible_height);
12561 w->vscroll = dy;
12562 w->cursor.y += dy;
12563 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12564 }
12565
12566 /* When we change the cursor y-position of the selected window,
12567 change this_line_y as well so that the display optimization for
12568 the cursor line of the selected window in redisplay_internal uses
12569 the correct y-position. */
12570 if (w == XWINDOW (selected_window))
12571 this_line_y = w->cursor.y;
12572
12573 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12574 redisplay with larger matrices. */
12575 if (matrix->nrows < required_matrix_height (w))
12576 {
12577 fonts_changed_p = 1;
12578 return 0;
12579 }
12580
12581 return 1;
12582 #endif /* 0 */
12583 }
12584
12585
12586 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12587 non-zero means only WINDOW is redisplayed in redisplay_internal.
12588 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12589 in redisplay_window to bring a partially visible line into view in
12590 the case that only the cursor has moved.
12591
12592 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12593 last screen line's vertical height extends past the end of the screen.
12594
12595 Value is
12596
12597 1 if scrolling succeeded
12598
12599 0 if scrolling didn't find point.
12600
12601 -1 if new fonts have been loaded so that we must interrupt
12602 redisplay, adjust glyph matrices, and try again. */
12603
12604 enum
12605 {
12606 SCROLLING_SUCCESS,
12607 SCROLLING_FAILED,
12608 SCROLLING_NEED_LARGER_MATRICES
12609 };
12610
12611 static int
12612 try_scrolling (window, just_this_one_p, scroll_conservatively,
12613 scroll_step, temp_scroll_step, last_line_misfit)
12614 Lisp_Object window;
12615 int just_this_one_p;
12616 EMACS_INT scroll_conservatively, scroll_step;
12617 int temp_scroll_step;
12618 int last_line_misfit;
12619 {
12620 struct window *w = XWINDOW (window);
12621 struct frame *f = XFRAME (w->frame);
12622 struct text_pos pos, startp;
12623 struct it it;
12624 int this_scroll_margin, scroll_max, rc, height;
12625 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12626 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12627 Lisp_Object aggressive;
12628 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12629
12630 #if GLYPH_DEBUG
12631 debug_method_add (w, "try_scrolling");
12632 #endif
12633
12634 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12635
12636 /* Compute scroll margin height in pixels. We scroll when point is
12637 within this distance from the top or bottom of the window. */
12638 if (scroll_margin > 0)
12639 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12640 * FRAME_LINE_HEIGHT (f);
12641 else
12642 this_scroll_margin = 0;
12643
12644 /* Force scroll_conservatively to have a reasonable value, to avoid
12645 overflow while computing how much to scroll. Note that the user
12646 can supply scroll-conservatively equal to `most-positive-fixnum',
12647 which can be larger than INT_MAX. */
12648 if (scroll_conservatively > scroll_limit)
12649 {
12650 scroll_conservatively = scroll_limit;
12651 scroll_max = INT_MAX;
12652 }
12653 else if (scroll_step || scroll_conservatively || temp_scroll_step)
12654 /* Compute how much we should try to scroll maximally to bring
12655 point into view. */
12656 scroll_max = (max (scroll_step,
12657 max (scroll_conservatively, temp_scroll_step))
12658 * FRAME_LINE_HEIGHT (f));
12659 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12660 || NUMBERP (current_buffer->scroll_up_aggressively))
12661 /* We're trying to scroll because of aggressive scrolling but no
12662 scroll_step is set. Choose an arbitrary one. */
12663 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
12664 else
12665 scroll_max = 0;
12666
12667 too_near_end:
12668
12669 /* Decide whether to scroll down. */
12670 if (PT > CHARPOS (startp))
12671 {
12672 int scroll_margin_y;
12673
12674 /* Compute the pixel ypos of the scroll margin, then move it to
12675 either that ypos or PT, whichever comes first. */
12676 start_display (&it, w, startp);
12677 scroll_margin_y = it.last_visible_y - this_scroll_margin
12678 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
12679 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
12680 (MOVE_TO_POS | MOVE_TO_Y));
12681
12682 if (PT > CHARPOS (it.current.pos))
12683 {
12684 int y0 = line_bottom_y (&it);
12685
12686 /* Compute the distance from the scroll margin to PT
12687 (including the height of the cursor line). Moving the
12688 iterator unconditionally to PT can be slow if PT is far
12689 away, so stop 10 lines past the window bottom (is there a
12690 way to do the right thing quickly?). */
12691 move_it_to (&it, PT, -1,
12692 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
12693 -1, MOVE_TO_POS | MOVE_TO_Y);
12694 dy = line_bottom_y (&it) - y0;
12695
12696 if (dy > scroll_max)
12697 return SCROLLING_FAILED;
12698
12699 scroll_down_p = 1;
12700 }
12701 }
12702
12703 if (scroll_down_p)
12704 {
12705 /* Point is in or below the bottom scroll margin, so move the
12706 window start down. If scrolling conservatively, move it just
12707 enough down to make point visible. If scroll_step is set,
12708 move it down by scroll_step. */
12709 if (scroll_conservatively)
12710 amount_to_scroll
12711 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12712 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12713 else if (scroll_step || temp_scroll_step)
12714 amount_to_scroll = scroll_max;
12715 else
12716 {
12717 aggressive = current_buffer->scroll_up_aggressively;
12718 height = WINDOW_BOX_TEXT_HEIGHT (w);
12719 if (NUMBERP (aggressive))
12720 {
12721 double float_amount = XFLOATINT (aggressive) * height;
12722 amount_to_scroll = float_amount;
12723 if (amount_to_scroll == 0 && float_amount > 0)
12724 amount_to_scroll = 1;
12725 }
12726 }
12727
12728 if (amount_to_scroll <= 0)
12729 return SCROLLING_FAILED;
12730
12731 start_display (&it, w, startp);
12732 move_it_vertically (&it, amount_to_scroll);
12733
12734 /* If STARTP is unchanged, move it down another screen line. */
12735 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12736 move_it_by_lines (&it, 1, 1);
12737 startp = it.current.pos;
12738 }
12739 else
12740 {
12741 struct text_pos scroll_margin_pos = startp;
12742
12743 /* See if point is inside the scroll margin at the top of the
12744 window. */
12745 if (this_scroll_margin)
12746 {
12747 start_display (&it, w, startp);
12748 move_it_vertically (&it, this_scroll_margin);
12749 scroll_margin_pos = it.current.pos;
12750 }
12751
12752 if (PT < CHARPOS (scroll_margin_pos))
12753 {
12754 /* Point is in the scroll margin at the top of the window or
12755 above what is displayed in the window. */
12756 int y0;
12757
12758 /* Compute the vertical distance from PT to the scroll
12759 margin position. Give up if distance is greater than
12760 scroll_max. */
12761 SET_TEXT_POS (pos, PT, PT_BYTE);
12762 start_display (&it, w, pos);
12763 y0 = it.current_y;
12764 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12765 it.last_visible_y, -1,
12766 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12767 dy = it.current_y - y0;
12768 if (dy > scroll_max)
12769 return SCROLLING_FAILED;
12770
12771 /* Compute new window start. */
12772 start_display (&it, w, startp);
12773
12774 if (scroll_conservatively)
12775 amount_to_scroll
12776 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12777 else if (scroll_step || temp_scroll_step)
12778 amount_to_scroll = scroll_max;
12779 else
12780 {
12781 aggressive = current_buffer->scroll_down_aggressively;
12782 height = WINDOW_BOX_TEXT_HEIGHT (w);
12783 if (NUMBERP (aggressive))
12784 {
12785 double float_amount = XFLOATINT (aggressive) * height;
12786 amount_to_scroll = float_amount;
12787 if (amount_to_scroll == 0 && float_amount > 0)
12788 amount_to_scroll = 1;
12789 }
12790 }
12791
12792 if (amount_to_scroll <= 0)
12793 return SCROLLING_FAILED;
12794
12795 move_it_vertically_backward (&it, amount_to_scroll);
12796 startp = it.current.pos;
12797 }
12798 }
12799
12800 /* Run window scroll functions. */
12801 startp = run_window_scroll_functions (window, startp);
12802
12803 /* Display the window. Give up if new fonts are loaded, or if point
12804 doesn't appear. */
12805 if (!try_window (window, startp, 0))
12806 rc = SCROLLING_NEED_LARGER_MATRICES;
12807 else if (w->cursor.vpos < 0)
12808 {
12809 clear_glyph_matrix (w->desired_matrix);
12810 rc = SCROLLING_FAILED;
12811 }
12812 else
12813 {
12814 /* Maybe forget recorded base line for line number display. */
12815 if (!just_this_one_p
12816 || current_buffer->clip_changed
12817 || BEG_UNCHANGED < CHARPOS (startp))
12818 w->base_line_number = Qnil;
12819
12820 /* If cursor ends up on a partially visible line,
12821 treat that as being off the bottom of the screen. */
12822 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12823 {
12824 clear_glyph_matrix (w->desired_matrix);
12825 ++extra_scroll_margin_lines;
12826 goto too_near_end;
12827 }
12828 rc = SCROLLING_SUCCESS;
12829 }
12830
12831 return rc;
12832 }
12833
12834
12835 /* Compute a suitable window start for window W if display of W starts
12836 on a continuation line. Value is non-zero if a new window start
12837 was computed.
12838
12839 The new window start will be computed, based on W's width, starting
12840 from the start of the continued line. It is the start of the
12841 screen line with the minimum distance from the old start W->start. */
12842
12843 static int
12844 compute_window_start_on_continuation_line (w)
12845 struct window *w;
12846 {
12847 struct text_pos pos, start_pos;
12848 int window_start_changed_p = 0;
12849
12850 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12851
12852 /* If window start is on a continuation line... Window start may be
12853 < BEGV in case there's invisible text at the start of the
12854 buffer (M-x rmail, for example). */
12855 if (CHARPOS (start_pos) > BEGV
12856 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12857 {
12858 struct it it;
12859 struct glyph_row *row;
12860
12861 /* Handle the case that the window start is out of range. */
12862 if (CHARPOS (start_pos) < BEGV)
12863 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12864 else if (CHARPOS (start_pos) > ZV)
12865 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12866
12867 /* Find the start of the continued line. This should be fast
12868 because scan_buffer is fast (newline cache). */
12869 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12870 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12871 row, DEFAULT_FACE_ID);
12872 reseat_at_previous_visible_line_start (&it);
12873
12874 /* If the line start is "too far" away from the window start,
12875 say it takes too much time to compute a new window start. */
12876 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12877 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12878 {
12879 int min_distance, distance;
12880
12881 /* Move forward by display lines to find the new window
12882 start. If window width was enlarged, the new start can
12883 be expected to be > the old start. If window width was
12884 decreased, the new window start will be < the old start.
12885 So, we're looking for the display line start with the
12886 minimum distance from the old window start. */
12887 pos = it.current.pos;
12888 min_distance = INFINITY;
12889 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12890 distance < min_distance)
12891 {
12892 min_distance = distance;
12893 pos = it.current.pos;
12894 move_it_by_lines (&it, 1, 0);
12895 }
12896
12897 /* Set the window start there. */
12898 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12899 window_start_changed_p = 1;
12900 }
12901 }
12902
12903 return window_start_changed_p;
12904 }
12905
12906
12907 /* Try cursor movement in case text has not changed in window WINDOW,
12908 with window start STARTP. Value is
12909
12910 CURSOR_MOVEMENT_SUCCESS if successful
12911
12912 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12913
12914 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12915 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12916 we want to scroll as if scroll-step were set to 1. See the code.
12917
12918 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12919 which case we have to abort this redisplay, and adjust matrices
12920 first. */
12921
12922 enum
12923 {
12924 CURSOR_MOVEMENT_SUCCESS,
12925 CURSOR_MOVEMENT_CANNOT_BE_USED,
12926 CURSOR_MOVEMENT_MUST_SCROLL,
12927 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12928 };
12929
12930 static int
12931 try_cursor_movement (window, startp, scroll_step)
12932 Lisp_Object window;
12933 struct text_pos startp;
12934 int *scroll_step;
12935 {
12936 struct window *w = XWINDOW (window);
12937 struct frame *f = XFRAME (w->frame);
12938 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12939
12940 #if GLYPH_DEBUG
12941 if (inhibit_try_cursor_movement)
12942 return rc;
12943 #endif
12944
12945 /* Handle case where text has not changed, only point, and it has
12946 not moved off the frame. */
12947 if (/* Point may be in this window. */
12948 PT >= CHARPOS (startp)
12949 /* Selective display hasn't changed. */
12950 && !current_buffer->clip_changed
12951 /* Function force-mode-line-update is used to force a thorough
12952 redisplay. It sets either windows_or_buffers_changed or
12953 update_mode_lines. So don't take a shortcut here for these
12954 cases. */
12955 && !update_mode_lines
12956 && !windows_or_buffers_changed
12957 && !cursor_type_changed
12958 /* Can't use this case if highlighting a region. When a
12959 region exists, cursor movement has to do more than just
12960 set the cursor. */
12961 && !(!NILP (Vtransient_mark_mode)
12962 && !NILP (current_buffer->mark_active))
12963 && NILP (w->region_showing)
12964 && NILP (Vshow_trailing_whitespace)
12965 /* Right after splitting windows, last_point may be nil. */
12966 && INTEGERP (w->last_point)
12967 /* This code is not used for mini-buffer for the sake of the case
12968 of redisplaying to replace an echo area message; since in
12969 that case the mini-buffer contents per se are usually
12970 unchanged. This code is of no real use in the mini-buffer
12971 since the handling of this_line_start_pos, etc., in redisplay
12972 handles the same cases. */
12973 && !EQ (window, minibuf_window)
12974 /* When splitting windows or for new windows, it happens that
12975 redisplay is called with a nil window_end_vpos or one being
12976 larger than the window. This should really be fixed in
12977 window.c. I don't have this on my list, now, so we do
12978 approximately the same as the old redisplay code. --gerd. */
12979 && INTEGERP (w->window_end_vpos)
12980 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12981 && (FRAME_WINDOW_P (f)
12982 || !overlay_arrow_in_current_buffer_p ()))
12983 {
12984 int this_scroll_margin, top_scroll_margin;
12985 struct glyph_row *row = NULL;
12986
12987 #if GLYPH_DEBUG
12988 debug_method_add (w, "cursor movement");
12989 #endif
12990
12991 /* Scroll if point within this distance from the top or bottom
12992 of the window. This is a pixel value. */
12993 if (scroll_margin > 0)
12994 {
12995 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12996 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12997 }
12998 else
12999 this_scroll_margin = 0;
13000
13001 top_scroll_margin = this_scroll_margin;
13002 if (WINDOW_WANTS_HEADER_LINE_P (w))
13003 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13004
13005 /* Start with the row the cursor was displayed during the last
13006 not paused redisplay. Give up if that row is not valid. */
13007 if (w->last_cursor.vpos < 0
13008 || w->last_cursor.vpos >= w->current_matrix->nrows)
13009 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13010 else
13011 {
13012 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13013 if (row->mode_line_p)
13014 ++row;
13015 if (!row->enabled_p)
13016 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13017 }
13018
13019 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13020 {
13021 int scroll_p = 0;
13022 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13023
13024 if (PT > XFASTINT (w->last_point))
13025 {
13026 /* Point has moved forward. */
13027 while (MATRIX_ROW_END_CHARPOS (row) < PT
13028 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13029 {
13030 xassert (row->enabled_p);
13031 ++row;
13032 }
13033
13034 /* The end position of a row equals the start position
13035 of the next row. If PT is there, we would rather
13036 display it in the next line. */
13037 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13038 && MATRIX_ROW_END_CHARPOS (row) == PT
13039 && !cursor_row_p (w, row))
13040 ++row;
13041
13042 /* If within the scroll margin, scroll. Note that
13043 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13044 the next line would be drawn, and that
13045 this_scroll_margin can be zero. */
13046 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13047 || PT > MATRIX_ROW_END_CHARPOS (row)
13048 /* Line is completely visible last line in window
13049 and PT is to be set in the next line. */
13050 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13051 && PT == MATRIX_ROW_END_CHARPOS (row)
13052 && !row->ends_at_zv_p
13053 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13054 scroll_p = 1;
13055 }
13056 else if (PT < XFASTINT (w->last_point))
13057 {
13058 /* Cursor has to be moved backward. Note that PT >=
13059 CHARPOS (startp) because of the outer if-statement. */
13060 while (!row->mode_line_p
13061 && (MATRIX_ROW_START_CHARPOS (row) > PT
13062 || (MATRIX_ROW_START_CHARPOS (row) == PT
13063 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13064 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13065 row > w->current_matrix->rows
13066 && (row-1)->ends_in_newline_from_string_p))))
13067 && (row->y > top_scroll_margin
13068 || CHARPOS (startp) == BEGV))
13069 {
13070 xassert (row->enabled_p);
13071 --row;
13072 }
13073
13074 /* Consider the following case: Window starts at BEGV,
13075 there is invisible, intangible text at BEGV, so that
13076 display starts at some point START > BEGV. It can
13077 happen that we are called with PT somewhere between
13078 BEGV and START. Try to handle that case. */
13079 if (row < w->current_matrix->rows
13080 || row->mode_line_p)
13081 {
13082 row = w->current_matrix->rows;
13083 if (row->mode_line_p)
13084 ++row;
13085 }
13086
13087 /* Due to newlines in overlay strings, we may have to
13088 skip forward over overlay strings. */
13089 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13090 && MATRIX_ROW_END_CHARPOS (row) == PT
13091 && !cursor_row_p (w, row))
13092 ++row;
13093
13094 /* If within the scroll margin, scroll. */
13095 if (row->y < top_scroll_margin
13096 && CHARPOS (startp) != BEGV)
13097 scroll_p = 1;
13098 }
13099 else
13100 {
13101 /* Cursor did not move. So don't scroll even if cursor line
13102 is partially visible, as it was so before. */
13103 rc = CURSOR_MOVEMENT_SUCCESS;
13104 }
13105
13106 if (PT < MATRIX_ROW_START_CHARPOS (row)
13107 || PT > MATRIX_ROW_END_CHARPOS (row))
13108 {
13109 /* if PT is not in the glyph row, give up. */
13110 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13111 }
13112 else if (rc != CURSOR_MOVEMENT_SUCCESS
13113 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13114 && make_cursor_line_fully_visible_p)
13115 {
13116 if (PT == MATRIX_ROW_END_CHARPOS (row)
13117 && !row->ends_at_zv_p
13118 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13119 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13120 else if (row->height > window_box_height (w))
13121 {
13122 /* If we end up in a partially visible line, let's
13123 make it fully visible, except when it's taller
13124 than the window, in which case we can't do much
13125 about it. */
13126 *scroll_step = 1;
13127 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13128 }
13129 else
13130 {
13131 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13132 if (!cursor_row_fully_visible_p (w, 0, 1))
13133 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13134 else
13135 rc = CURSOR_MOVEMENT_SUCCESS;
13136 }
13137 }
13138 else if (scroll_p)
13139 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13140 else
13141 {
13142 do
13143 {
13144 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13145 {
13146 rc = CURSOR_MOVEMENT_SUCCESS;
13147 break;
13148 }
13149 ++row;
13150 }
13151 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13152 && MATRIX_ROW_START_CHARPOS (row) == PT
13153 && cursor_row_p (w, row));
13154 }
13155 }
13156 }
13157
13158 return rc;
13159 }
13160
13161 void
13162 set_vertical_scroll_bar (w)
13163 struct window *w;
13164 {
13165 int start, end, whole;
13166
13167 /* Calculate the start and end positions for the current window.
13168 At some point, it would be nice to choose between scrollbars
13169 which reflect the whole buffer size, with special markers
13170 indicating narrowing, and scrollbars which reflect only the
13171 visible region.
13172
13173 Note that mini-buffers sometimes aren't displaying any text. */
13174 if (!MINI_WINDOW_P (w)
13175 || (w == XWINDOW (minibuf_window)
13176 && NILP (echo_area_buffer[0])))
13177 {
13178 struct buffer *buf = XBUFFER (w->buffer);
13179 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13180 start = marker_position (w->start) - BUF_BEGV (buf);
13181 /* I don't think this is guaranteed to be right. For the
13182 moment, we'll pretend it is. */
13183 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13184
13185 if (end < start)
13186 end = start;
13187 if (whole < (end - start))
13188 whole = end - start;
13189 }
13190 else
13191 start = end = whole = 0;
13192
13193 /* Indicate what this scroll bar ought to be displaying now. */
13194 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13195 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13196 (w, end - start, whole, start);
13197 }
13198
13199
13200 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13201 selected_window is redisplayed.
13202
13203 We can return without actually redisplaying the window if
13204 fonts_changed_p is nonzero. In that case, redisplay_internal will
13205 retry. */
13206
13207 static void
13208 redisplay_window (window, just_this_one_p)
13209 Lisp_Object window;
13210 int just_this_one_p;
13211 {
13212 struct window *w = XWINDOW (window);
13213 struct frame *f = XFRAME (w->frame);
13214 struct buffer *buffer = XBUFFER (w->buffer);
13215 struct buffer *old = current_buffer;
13216 struct text_pos lpoint, opoint, startp;
13217 int update_mode_line;
13218 int tem;
13219 struct it it;
13220 /* Record it now because it's overwritten. */
13221 int current_matrix_up_to_date_p = 0;
13222 int used_current_matrix_p = 0;
13223 /* This is less strict than current_matrix_up_to_date_p.
13224 It indictes that the buffer contents and narrowing are unchanged. */
13225 int buffer_unchanged_p = 0;
13226 int temp_scroll_step = 0;
13227 int count = SPECPDL_INDEX ();
13228 int rc;
13229 int centering_position = -1;
13230 int last_line_misfit = 0;
13231 int beg_unchanged, end_unchanged;
13232
13233 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13234 opoint = lpoint;
13235
13236 /* W must be a leaf window here. */
13237 xassert (!NILP (w->buffer));
13238 #if GLYPH_DEBUG
13239 *w->desired_matrix->method = 0;
13240 #endif
13241
13242 restart:
13243 reconsider_clip_changes (w, buffer);
13244
13245 /* Has the mode line to be updated? */
13246 update_mode_line = (!NILP (w->update_mode_line)
13247 || update_mode_lines
13248 || buffer->clip_changed
13249 || buffer->prevent_redisplay_optimizations_p);
13250
13251 if (MINI_WINDOW_P (w))
13252 {
13253 if (w == XWINDOW (echo_area_window)
13254 && !NILP (echo_area_buffer[0]))
13255 {
13256 if (update_mode_line)
13257 /* We may have to update a tty frame's menu bar or a
13258 tool-bar. Example `M-x C-h C-h C-g'. */
13259 goto finish_menu_bars;
13260 else
13261 /* We've already displayed the echo area glyphs in this window. */
13262 goto finish_scroll_bars;
13263 }
13264 else if ((w != XWINDOW (minibuf_window)
13265 || minibuf_level == 0)
13266 /* When buffer is nonempty, redisplay window normally. */
13267 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13268 /* Quail displays non-mini buffers in minibuffer window.
13269 In that case, redisplay the window normally. */
13270 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13271 {
13272 /* W is a mini-buffer window, but it's not active, so clear
13273 it. */
13274 int yb = window_text_bottom_y (w);
13275 struct glyph_row *row;
13276 int y;
13277
13278 for (y = 0, row = w->desired_matrix->rows;
13279 y < yb;
13280 y += row->height, ++row)
13281 blank_row (w, row, y);
13282 goto finish_scroll_bars;
13283 }
13284
13285 clear_glyph_matrix (w->desired_matrix);
13286 }
13287
13288 /* Otherwise set up data on this window; select its buffer and point
13289 value. */
13290 /* Really select the buffer, for the sake of buffer-local
13291 variables. */
13292 set_buffer_internal_1 (XBUFFER (w->buffer));
13293
13294 current_matrix_up_to_date_p
13295 = (!NILP (w->window_end_valid)
13296 && !current_buffer->clip_changed
13297 && !current_buffer->prevent_redisplay_optimizations_p
13298 && XFASTINT (w->last_modified) >= MODIFF
13299 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13300
13301 /* Run the window-bottom-change-functions
13302 if it is possible that the text on the screen has changed
13303 (either due to modification of the text, or any other reason). */
13304 if (!current_matrix_up_to_date_p
13305 && !NILP (Vwindow_text_change_functions))
13306 {
13307 safe_run_hooks (Qwindow_text_change_functions);
13308 goto restart;
13309 }
13310
13311 beg_unchanged = BEG_UNCHANGED;
13312 end_unchanged = END_UNCHANGED;
13313
13314 SET_TEXT_POS (opoint, PT, PT_BYTE);
13315
13316 specbind (Qinhibit_point_motion_hooks, Qt);
13317
13318 buffer_unchanged_p
13319 = (!NILP (w->window_end_valid)
13320 && !current_buffer->clip_changed
13321 && XFASTINT (w->last_modified) >= MODIFF
13322 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13323
13324 /* When windows_or_buffers_changed is non-zero, we can't rely on
13325 the window end being valid, so set it to nil there. */
13326 if (windows_or_buffers_changed)
13327 {
13328 /* If window starts on a continuation line, maybe adjust the
13329 window start in case the window's width changed. */
13330 if (XMARKER (w->start)->buffer == current_buffer)
13331 compute_window_start_on_continuation_line (w);
13332
13333 w->window_end_valid = Qnil;
13334 }
13335
13336 /* Some sanity checks. */
13337 CHECK_WINDOW_END (w);
13338 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13339 abort ();
13340 if (BYTEPOS (opoint) < CHARPOS (opoint))
13341 abort ();
13342
13343 /* If %c is in mode line, update it if needed. */
13344 if (!NILP (w->column_number_displayed)
13345 /* This alternative quickly identifies a common case
13346 where no change is needed. */
13347 && !(PT == XFASTINT (w->last_point)
13348 && XFASTINT (w->last_modified) >= MODIFF
13349 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13350 && (XFASTINT (w->column_number_displayed)
13351 != (int) current_column ())) /* iftc */
13352 update_mode_line = 1;
13353
13354 /* Count number of windows showing the selected buffer. An indirect
13355 buffer counts as its base buffer. */
13356 if (!just_this_one_p)
13357 {
13358 struct buffer *current_base, *window_base;
13359 current_base = current_buffer;
13360 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13361 if (current_base->base_buffer)
13362 current_base = current_base->base_buffer;
13363 if (window_base->base_buffer)
13364 window_base = window_base->base_buffer;
13365 if (current_base == window_base)
13366 buffer_shared++;
13367 }
13368
13369 /* Point refers normally to the selected window. For any other
13370 window, set up appropriate value. */
13371 if (!EQ (window, selected_window))
13372 {
13373 int new_pt = XMARKER (w->pointm)->charpos;
13374 int new_pt_byte = marker_byte_position (w->pointm);
13375 if (new_pt < BEGV)
13376 {
13377 new_pt = BEGV;
13378 new_pt_byte = BEGV_BYTE;
13379 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13380 }
13381 else if (new_pt > (ZV - 1))
13382 {
13383 new_pt = ZV;
13384 new_pt_byte = ZV_BYTE;
13385 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13386 }
13387
13388 /* We don't use SET_PT so that the point-motion hooks don't run. */
13389 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13390 }
13391
13392 /* If any of the character widths specified in the display table
13393 have changed, invalidate the width run cache. It's true that
13394 this may be a bit late to catch such changes, but the rest of
13395 redisplay goes (non-fatally) haywire when the display table is
13396 changed, so why should we worry about doing any better? */
13397 if (current_buffer->width_run_cache)
13398 {
13399 struct Lisp_Char_Table *disptab = buffer_display_table ();
13400
13401 if (! disptab_matches_widthtab (disptab,
13402 XVECTOR (current_buffer->width_table)))
13403 {
13404 invalidate_region_cache (current_buffer,
13405 current_buffer->width_run_cache,
13406 BEG, Z);
13407 recompute_width_table (current_buffer, disptab);
13408 }
13409 }
13410
13411 /* If window-start is screwed up, choose a new one. */
13412 if (XMARKER (w->start)->buffer != current_buffer)
13413 goto recenter;
13414
13415 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13416
13417 /* If someone specified a new starting point but did not insist,
13418 check whether it can be used. */
13419 if (!NILP (w->optional_new_start)
13420 && CHARPOS (startp) >= BEGV
13421 && CHARPOS (startp) <= ZV)
13422 {
13423 w->optional_new_start = Qnil;
13424 start_display (&it, w, startp);
13425 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13426 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13427 if (IT_CHARPOS (it) == PT)
13428 w->force_start = Qt;
13429 /* IT may overshoot PT if text at PT is invisible. */
13430 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13431 w->force_start = Qt;
13432 }
13433
13434 force_start:
13435
13436 /* Handle case where place to start displaying has been specified,
13437 unless the specified location is outside the accessible range. */
13438 if (!NILP (w->force_start)
13439 || w->frozen_window_start_p)
13440 {
13441 /* We set this later on if we have to adjust point. */
13442 int new_vpos = -1;
13443
13444 w->force_start = Qnil;
13445 w->vscroll = 0;
13446 w->window_end_valid = Qnil;
13447
13448 /* Forget any recorded base line for line number display. */
13449 if (!buffer_unchanged_p)
13450 w->base_line_number = Qnil;
13451
13452 /* Redisplay the mode line. Select the buffer properly for that.
13453 Also, run the hook window-scroll-functions
13454 because we have scrolled. */
13455 /* Note, we do this after clearing force_start because
13456 if there's an error, it is better to forget about force_start
13457 than to get into an infinite loop calling the hook functions
13458 and having them get more errors. */
13459 if (!update_mode_line
13460 || ! NILP (Vwindow_scroll_functions))
13461 {
13462 update_mode_line = 1;
13463 w->update_mode_line = Qt;
13464 startp = run_window_scroll_functions (window, startp);
13465 }
13466
13467 w->last_modified = make_number (0);
13468 w->last_overlay_modified = make_number (0);
13469 if (CHARPOS (startp) < BEGV)
13470 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13471 else if (CHARPOS (startp) > ZV)
13472 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13473
13474 /* Redisplay, then check if cursor has been set during the
13475 redisplay. Give up if new fonts were loaded. */
13476 /* We used to issue a CHECK_MARGINS argument to try_window here,
13477 but this causes scrolling to fail when point begins inside
13478 the scroll margin (bug#148) -- cyd */
13479 if (!try_window (window, startp, 0))
13480 {
13481 w->force_start = Qt;
13482 clear_glyph_matrix (w->desired_matrix);
13483 goto need_larger_matrices;
13484 }
13485
13486 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13487 {
13488 /* If point does not appear, try to move point so it does
13489 appear. The desired matrix has been built above, so we
13490 can use it here. */
13491 new_vpos = window_box_height (w) / 2;
13492 }
13493
13494 if (!cursor_row_fully_visible_p (w, 0, 0))
13495 {
13496 /* Point does appear, but on a line partly visible at end of window.
13497 Move it back to a fully-visible line. */
13498 new_vpos = window_box_height (w);
13499 }
13500
13501 /* If we need to move point for either of the above reasons,
13502 now actually do it. */
13503 if (new_vpos >= 0)
13504 {
13505 struct glyph_row *row;
13506
13507 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13508 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13509 ++row;
13510
13511 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13512 MATRIX_ROW_START_BYTEPOS (row));
13513
13514 if (w != XWINDOW (selected_window))
13515 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13516 else if (current_buffer == old)
13517 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13518
13519 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13520
13521 /* If we are highlighting the region, then we just changed
13522 the region, so redisplay to show it. */
13523 if (!NILP (Vtransient_mark_mode)
13524 && !NILP (current_buffer->mark_active))
13525 {
13526 clear_glyph_matrix (w->desired_matrix);
13527 if (!try_window (window, startp, 0))
13528 goto need_larger_matrices;
13529 }
13530 }
13531
13532 #if GLYPH_DEBUG
13533 debug_method_add (w, "forced window start");
13534 #endif
13535 goto done;
13536 }
13537
13538 /* Handle case where text has not changed, only point, and it has
13539 not moved off the frame, and we are not retrying after hscroll.
13540 (current_matrix_up_to_date_p is nonzero when retrying.) */
13541 if (current_matrix_up_to_date_p
13542 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13543 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13544 {
13545 switch (rc)
13546 {
13547 case CURSOR_MOVEMENT_SUCCESS:
13548 used_current_matrix_p = 1;
13549 goto done;
13550
13551 #if 0 /* try_cursor_movement never returns this value. */
13552 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13553 goto need_larger_matrices;
13554 #endif
13555
13556 case CURSOR_MOVEMENT_MUST_SCROLL:
13557 goto try_to_scroll;
13558
13559 default:
13560 abort ();
13561 }
13562 }
13563 /* If current starting point was originally the beginning of a line
13564 but no longer is, find a new starting point. */
13565 else if (!NILP (w->start_at_line_beg)
13566 && !(CHARPOS (startp) <= BEGV
13567 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13568 {
13569 #if GLYPH_DEBUG
13570 debug_method_add (w, "recenter 1");
13571 #endif
13572 goto recenter;
13573 }
13574
13575 /* Try scrolling with try_window_id. Value is > 0 if update has
13576 been done, it is -1 if we know that the same window start will
13577 not work. It is 0 if unsuccessful for some other reason. */
13578 else if ((tem = try_window_id (w)) != 0)
13579 {
13580 #if GLYPH_DEBUG
13581 debug_method_add (w, "try_window_id %d", tem);
13582 #endif
13583
13584 if (fonts_changed_p)
13585 goto need_larger_matrices;
13586 if (tem > 0)
13587 goto done;
13588
13589 /* Otherwise try_window_id has returned -1 which means that we
13590 don't want the alternative below this comment to execute. */
13591 }
13592 else if (CHARPOS (startp) >= BEGV
13593 && CHARPOS (startp) <= ZV
13594 && PT >= CHARPOS (startp)
13595 && (CHARPOS (startp) < ZV
13596 /* Avoid starting at end of buffer. */
13597 || CHARPOS (startp) == BEGV
13598 || (XFASTINT (w->last_modified) >= MODIFF
13599 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13600 {
13601
13602 /* If first window line is a continuation line, and window start
13603 is inside the modified region, but the first change is before
13604 current window start, we must select a new window start.
13605
13606 However, if this is the result of a down-mouse event (e.g. by
13607 extending the mouse-drag-overlay), we don't want to select a
13608 new window start, since that would change the position under
13609 the mouse, resulting in an unwanted mouse-movement rather
13610 than a simple mouse-click. */
13611 if (NILP (w->start_at_line_beg)
13612 && NILP (do_mouse_tracking)
13613 && CHARPOS (startp) > BEGV
13614 && CHARPOS (startp) > BEG + beg_unchanged
13615 && CHARPOS (startp) <= Z - end_unchanged
13616 /* Even if w->start_at_line_beg is nil, a new window may
13617 start at a line_beg, since that's how set_buffer_window
13618 sets it. So, we need to check the return value of
13619 compute_window_start_on_continuation_line. (See also
13620 bug#197). */
13621 && XMARKER (w->start)->buffer == current_buffer
13622 && compute_window_start_on_continuation_line (w))
13623 {
13624 w->force_start = Qt;
13625 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13626 goto force_start;
13627 }
13628
13629 #if GLYPH_DEBUG
13630 debug_method_add (w, "same window start");
13631 #endif
13632
13633 /* Try to redisplay starting at same place as before.
13634 If point has not moved off frame, accept the results. */
13635 if (!current_matrix_up_to_date_p
13636 /* Don't use try_window_reusing_current_matrix in this case
13637 because a window scroll function can have changed the
13638 buffer. */
13639 || !NILP (Vwindow_scroll_functions)
13640 || MINI_WINDOW_P (w)
13641 || !(used_current_matrix_p
13642 = try_window_reusing_current_matrix (w)))
13643 {
13644 IF_DEBUG (debug_method_add (w, "1"));
13645 if (try_window (window, startp, 1) < 0)
13646 /* -1 means we need to scroll.
13647 0 means we need new matrices, but fonts_changed_p
13648 is set in that case, so we will detect it below. */
13649 goto try_to_scroll;
13650 }
13651
13652 if (fonts_changed_p)
13653 goto need_larger_matrices;
13654
13655 if (w->cursor.vpos >= 0)
13656 {
13657 if (!just_this_one_p
13658 || current_buffer->clip_changed
13659 || BEG_UNCHANGED < CHARPOS (startp))
13660 /* Forget any recorded base line for line number display. */
13661 w->base_line_number = Qnil;
13662
13663 if (!cursor_row_fully_visible_p (w, 1, 0))
13664 {
13665 clear_glyph_matrix (w->desired_matrix);
13666 last_line_misfit = 1;
13667 }
13668 /* Drop through and scroll. */
13669 else
13670 goto done;
13671 }
13672 else
13673 clear_glyph_matrix (w->desired_matrix);
13674 }
13675
13676 try_to_scroll:
13677
13678 w->last_modified = make_number (0);
13679 w->last_overlay_modified = make_number (0);
13680
13681 /* Redisplay the mode line. Select the buffer properly for that. */
13682 if (!update_mode_line)
13683 {
13684 update_mode_line = 1;
13685 w->update_mode_line = Qt;
13686 }
13687
13688 /* Try to scroll by specified few lines. */
13689 if ((scroll_conservatively
13690 || scroll_step
13691 || temp_scroll_step
13692 || NUMBERP (current_buffer->scroll_up_aggressively)
13693 || NUMBERP (current_buffer->scroll_down_aggressively))
13694 && !current_buffer->clip_changed
13695 && CHARPOS (startp) >= BEGV
13696 && CHARPOS (startp) <= ZV)
13697 {
13698 /* The function returns -1 if new fonts were loaded, 1 if
13699 successful, 0 if not successful. */
13700 int rc = try_scrolling (window, just_this_one_p,
13701 scroll_conservatively,
13702 scroll_step,
13703 temp_scroll_step, last_line_misfit);
13704 switch (rc)
13705 {
13706 case SCROLLING_SUCCESS:
13707 goto done;
13708
13709 case SCROLLING_NEED_LARGER_MATRICES:
13710 goto need_larger_matrices;
13711
13712 case SCROLLING_FAILED:
13713 break;
13714
13715 default:
13716 abort ();
13717 }
13718 }
13719
13720 /* Finally, just choose place to start which centers point */
13721
13722 recenter:
13723 if (centering_position < 0)
13724 centering_position = window_box_height (w) / 2;
13725
13726 #if GLYPH_DEBUG
13727 debug_method_add (w, "recenter");
13728 #endif
13729
13730 /* w->vscroll = 0; */
13731
13732 /* Forget any previously recorded base line for line number display. */
13733 if (!buffer_unchanged_p)
13734 w->base_line_number = Qnil;
13735
13736 /* Move backward half the height of the window. */
13737 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13738 it.current_y = it.last_visible_y;
13739 move_it_vertically_backward (&it, centering_position);
13740 xassert (IT_CHARPOS (it) >= BEGV);
13741
13742 /* The function move_it_vertically_backward may move over more
13743 than the specified y-distance. If it->w is small, e.g. a
13744 mini-buffer window, we may end up in front of the window's
13745 display area. Start displaying at the start of the line
13746 containing PT in this case. */
13747 if (it.current_y <= 0)
13748 {
13749 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13750 move_it_vertically_backward (&it, 0);
13751 it.current_y = 0;
13752 }
13753
13754 it.current_x = it.hpos = 0;
13755
13756 /* Set startp here explicitly in case that helps avoid an infinite loop
13757 in case the window-scroll-functions functions get errors. */
13758 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13759
13760 /* Run scroll hooks. */
13761 startp = run_window_scroll_functions (window, it.current.pos);
13762
13763 /* Redisplay the window. */
13764 if (!current_matrix_up_to_date_p
13765 || windows_or_buffers_changed
13766 || cursor_type_changed
13767 /* Don't use try_window_reusing_current_matrix in this case
13768 because it can have changed the buffer. */
13769 || !NILP (Vwindow_scroll_functions)
13770 || !just_this_one_p
13771 || MINI_WINDOW_P (w)
13772 || !(used_current_matrix_p
13773 = try_window_reusing_current_matrix (w)))
13774 try_window (window, startp, 0);
13775
13776 /* If new fonts have been loaded (due to fontsets), give up. We
13777 have to start a new redisplay since we need to re-adjust glyph
13778 matrices. */
13779 if (fonts_changed_p)
13780 goto need_larger_matrices;
13781
13782 /* If cursor did not appear assume that the middle of the window is
13783 in the first line of the window. Do it again with the next line.
13784 (Imagine a window of height 100, displaying two lines of height
13785 60. Moving back 50 from it->last_visible_y will end in the first
13786 line.) */
13787 if (w->cursor.vpos < 0)
13788 {
13789 if (!NILP (w->window_end_valid)
13790 && PT >= Z - XFASTINT (w->window_end_pos))
13791 {
13792 clear_glyph_matrix (w->desired_matrix);
13793 move_it_by_lines (&it, 1, 0);
13794 try_window (window, it.current.pos, 0);
13795 }
13796 else if (PT < IT_CHARPOS (it))
13797 {
13798 clear_glyph_matrix (w->desired_matrix);
13799 move_it_by_lines (&it, -1, 0);
13800 try_window (window, it.current.pos, 0);
13801 }
13802 else
13803 {
13804 /* Not much we can do about it. */
13805 }
13806 }
13807
13808 /* Consider the following case: Window starts at BEGV, there is
13809 invisible, intangible text at BEGV, so that display starts at
13810 some point START > BEGV. It can happen that we are called with
13811 PT somewhere between BEGV and START. Try to handle that case. */
13812 if (w->cursor.vpos < 0)
13813 {
13814 struct glyph_row *row = w->current_matrix->rows;
13815 if (row->mode_line_p)
13816 ++row;
13817 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13818 }
13819
13820 if (!cursor_row_fully_visible_p (w, 0, 0))
13821 {
13822 /* If vscroll is enabled, disable it and try again. */
13823 if (w->vscroll)
13824 {
13825 w->vscroll = 0;
13826 clear_glyph_matrix (w->desired_matrix);
13827 goto recenter;
13828 }
13829
13830 /* If centering point failed to make the whole line visible,
13831 put point at the top instead. That has to make the whole line
13832 visible, if it can be done. */
13833 if (centering_position == 0)
13834 goto done;
13835
13836 clear_glyph_matrix (w->desired_matrix);
13837 centering_position = 0;
13838 goto recenter;
13839 }
13840
13841 done:
13842
13843 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13844 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13845 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13846 ? Qt : Qnil);
13847
13848 /* Display the mode line, if we must. */
13849 if ((update_mode_line
13850 /* If window not full width, must redo its mode line
13851 if (a) the window to its side is being redone and
13852 (b) we do a frame-based redisplay. This is a consequence
13853 of how inverted lines are drawn in frame-based redisplay. */
13854 || (!just_this_one_p
13855 && !FRAME_WINDOW_P (f)
13856 && !WINDOW_FULL_WIDTH_P (w))
13857 /* Line number to display. */
13858 || INTEGERP (w->base_line_pos)
13859 /* Column number is displayed and different from the one displayed. */
13860 || (!NILP (w->column_number_displayed)
13861 && (XFASTINT (w->column_number_displayed)
13862 != (int) current_column ()))) /* iftc */
13863 /* This means that the window has a mode line. */
13864 && (WINDOW_WANTS_MODELINE_P (w)
13865 || WINDOW_WANTS_HEADER_LINE_P (w)))
13866 {
13867 display_mode_lines (w);
13868
13869 /* If mode line height has changed, arrange for a thorough
13870 immediate redisplay using the correct mode line height. */
13871 if (WINDOW_WANTS_MODELINE_P (w)
13872 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13873 {
13874 fonts_changed_p = 1;
13875 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13876 = DESIRED_MODE_LINE_HEIGHT (w);
13877 }
13878
13879 /* If top line height has changed, arrange for a thorough
13880 immediate redisplay using the correct mode line height. */
13881 if (WINDOW_WANTS_HEADER_LINE_P (w)
13882 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13883 {
13884 fonts_changed_p = 1;
13885 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13886 = DESIRED_HEADER_LINE_HEIGHT (w);
13887 }
13888
13889 if (fonts_changed_p)
13890 goto need_larger_matrices;
13891 }
13892
13893 if (!line_number_displayed
13894 && !BUFFERP (w->base_line_pos))
13895 {
13896 w->base_line_pos = Qnil;
13897 w->base_line_number = Qnil;
13898 }
13899
13900 finish_menu_bars:
13901
13902 /* When we reach a frame's selected window, redo the frame's menu bar. */
13903 if (update_mode_line
13904 && EQ (FRAME_SELECTED_WINDOW (f), window))
13905 {
13906 int redisplay_menu_p = 0;
13907 int redisplay_tool_bar_p = 0;
13908
13909 if (FRAME_WINDOW_P (f))
13910 {
13911 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
13912 || defined (HAVE_NS) || defined (USE_GTK)
13913 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13914 #else
13915 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13916 #endif
13917 }
13918 else
13919 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13920
13921 if (redisplay_menu_p)
13922 display_menu_bar (w);
13923
13924 #ifdef HAVE_WINDOW_SYSTEM
13925 if (FRAME_WINDOW_P (f))
13926 {
13927 #if defined (USE_GTK) || defined (HAVE_NS) || USE_MAC_TOOLBAR
13928 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13929 #else
13930 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13931 && (FRAME_TOOL_BAR_LINES (f) > 0
13932 || !NILP (Vauto_resize_tool_bars));
13933 #endif
13934
13935 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13936 {
13937 extern int ignore_mouse_drag_p;
13938 ignore_mouse_drag_p = 1;
13939 }
13940 }
13941 #endif
13942 }
13943
13944 #ifdef HAVE_WINDOW_SYSTEM
13945 if (FRAME_WINDOW_P (f)
13946 && update_window_fringes (w, (just_this_one_p
13947 || (!used_current_matrix_p && !overlay_arrow_seen)
13948 || w->pseudo_window_p)))
13949 {
13950 update_begin (f);
13951 BLOCK_INPUT;
13952 if (draw_window_fringes (w, 1))
13953 x_draw_vertical_border (w);
13954 UNBLOCK_INPUT;
13955 update_end (f);
13956 }
13957 #endif /* HAVE_WINDOW_SYSTEM */
13958
13959 /* We go to this label, with fonts_changed_p nonzero,
13960 if it is necessary to try again using larger glyph matrices.
13961 We have to redeem the scroll bar even in this case,
13962 because the loop in redisplay_internal expects that. */
13963 need_larger_matrices:
13964 ;
13965 finish_scroll_bars:
13966
13967 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13968 {
13969 /* Set the thumb's position and size. */
13970 set_vertical_scroll_bar (w);
13971
13972 /* Note that we actually used the scroll bar attached to this
13973 window, so it shouldn't be deleted at the end of redisplay. */
13974 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13975 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13976 }
13977
13978 /* Restore current_buffer and value of point in it. */
13979 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13980 set_buffer_internal_1 (old);
13981 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13982 shorter. This can be caused by log truncation in *Messages*. */
13983 if (CHARPOS (lpoint) <= ZV)
13984 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13985
13986 unbind_to (count, Qnil);
13987 }
13988
13989
13990 /* Build the complete desired matrix of WINDOW with a window start
13991 buffer position POS.
13992
13993 Value is 1 if successful. It is zero if fonts were loaded during
13994 redisplay which makes re-adjusting glyph matrices necessary, and -1
13995 if point would appear in the scroll margins.
13996 (We check that only if CHECK_MARGINS is nonzero. */
13997
13998 int
13999 try_window (window, pos, check_margins)
14000 Lisp_Object window;
14001 struct text_pos pos;
14002 int check_margins;
14003 {
14004 struct window *w = XWINDOW (window);
14005 struct it it;
14006 struct glyph_row *last_text_row = NULL;
14007 struct frame *f = XFRAME (w->frame);
14008
14009 /* Make POS the new window start. */
14010 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14011
14012 /* Mark cursor position as unknown. No overlay arrow seen. */
14013 w->cursor.vpos = -1;
14014 overlay_arrow_seen = 0;
14015
14016 /* Initialize iterator and info to start at POS. */
14017 start_display (&it, w, pos);
14018
14019 /* Display all lines of W. */
14020 while (it.current_y < it.last_visible_y)
14021 {
14022 if (display_line (&it))
14023 last_text_row = it.glyph_row - 1;
14024 if (fonts_changed_p)
14025 return 0;
14026 }
14027
14028 /* Don't let the cursor end in the scroll margins. */
14029 if (check_margins
14030 && !MINI_WINDOW_P (w))
14031 {
14032 int this_scroll_margin;
14033
14034 if (scroll_margin > 0)
14035 {
14036 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14037 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14038 }
14039 else
14040 this_scroll_margin = 0;
14041
14042 if ((w->cursor.y >= 0 /* not vscrolled */
14043 && w->cursor.y < this_scroll_margin
14044 && CHARPOS (pos) > BEGV
14045 && IT_CHARPOS (it) < ZV)
14046 /* rms: considering make_cursor_line_fully_visible_p here
14047 seems to give wrong results. We don't want to recenter
14048 when the last line is partly visible, we want to allow
14049 that case to be handled in the usual way. */
14050 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14051 {
14052 w->cursor.vpos = -1;
14053 clear_glyph_matrix (w->desired_matrix);
14054 return -1;
14055 }
14056 }
14057
14058 /* If bottom moved off end of frame, change mode line percentage. */
14059 if (XFASTINT (w->window_end_pos) <= 0
14060 && Z != IT_CHARPOS (it))
14061 w->update_mode_line = Qt;
14062
14063 /* Set window_end_pos to the offset of the last character displayed
14064 on the window from the end of current_buffer. Set
14065 window_end_vpos to its row number. */
14066 if (last_text_row)
14067 {
14068 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14069 w->window_end_bytepos
14070 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14071 w->window_end_pos
14072 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14073 w->window_end_vpos
14074 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14075 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14076 ->displays_text_p);
14077 }
14078 else
14079 {
14080 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14081 w->window_end_pos = make_number (Z - ZV);
14082 w->window_end_vpos = make_number (0);
14083 }
14084
14085 /* But that is not valid info until redisplay finishes. */
14086 w->window_end_valid = Qnil;
14087 return 1;
14088 }
14089
14090
14091 \f
14092 /************************************************************************
14093 Window redisplay reusing current matrix when buffer has not changed
14094 ************************************************************************/
14095
14096 /* Try redisplay of window W showing an unchanged buffer with a
14097 different window start than the last time it was displayed by
14098 reusing its current matrix. Value is non-zero if successful.
14099 W->start is the new window start. */
14100
14101 static int
14102 try_window_reusing_current_matrix (w)
14103 struct window *w;
14104 {
14105 struct frame *f = XFRAME (w->frame);
14106 struct glyph_row *row, *bottom_row;
14107 struct it it;
14108 struct run run;
14109 struct text_pos start, new_start;
14110 int nrows_scrolled, i;
14111 struct glyph_row *last_text_row;
14112 struct glyph_row *last_reused_text_row;
14113 struct glyph_row *start_row;
14114 int start_vpos, min_y, max_y;
14115
14116 #if GLYPH_DEBUG
14117 if (inhibit_try_window_reusing)
14118 return 0;
14119 #endif
14120
14121 if (/* This function doesn't handle terminal frames. */
14122 !FRAME_WINDOW_P (f)
14123 /* Don't try to reuse the display if windows have been split
14124 or such. */
14125 || windows_or_buffers_changed
14126 || cursor_type_changed)
14127 return 0;
14128
14129 /* Can't do this if region may have changed. */
14130 if ((!NILP (Vtransient_mark_mode)
14131 && !NILP (current_buffer->mark_active))
14132 || !NILP (w->region_showing)
14133 || !NILP (Vshow_trailing_whitespace))
14134 return 0;
14135
14136 /* If top-line visibility has changed, give up. */
14137 if (WINDOW_WANTS_HEADER_LINE_P (w)
14138 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14139 return 0;
14140
14141 /* Give up if old or new display is scrolled vertically. We could
14142 make this function handle this, but right now it doesn't. */
14143 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14144 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14145 return 0;
14146
14147 /* The variable new_start now holds the new window start. The old
14148 start `start' can be determined from the current matrix. */
14149 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14150 start = start_row->start.pos;
14151 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14152
14153 /* Clear the desired matrix for the display below. */
14154 clear_glyph_matrix (w->desired_matrix);
14155
14156 if (CHARPOS (new_start) <= CHARPOS (start))
14157 {
14158 int first_row_y;
14159
14160 /* Don't use this method if the display starts with an ellipsis
14161 displayed for invisible text. It's not easy to handle that case
14162 below, and it's certainly not worth the effort since this is
14163 not a frequent case. */
14164 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14165 return 0;
14166
14167 IF_DEBUG (debug_method_add (w, "twu1"));
14168
14169 /* Display up to a row that can be reused. The variable
14170 last_text_row is set to the last row displayed that displays
14171 text. Note that it.vpos == 0 if or if not there is a
14172 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14173 start_display (&it, w, new_start);
14174 first_row_y = it.current_y;
14175 w->cursor.vpos = -1;
14176 last_text_row = last_reused_text_row = NULL;
14177
14178 while (it.current_y < it.last_visible_y
14179 && !fonts_changed_p)
14180 {
14181 /* If we have reached into the characters in the START row,
14182 that means the line boundaries have changed. So we
14183 can't start copying with the row START. Maybe it will
14184 work to start copying with the following row. */
14185 while (IT_CHARPOS (it) > CHARPOS (start))
14186 {
14187 /* Advance to the next row as the "start". */
14188 start_row++;
14189 start = start_row->start.pos;
14190 /* If there are no more rows to try, or just one, give up. */
14191 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14192 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14193 || CHARPOS (start) == ZV)
14194 {
14195 clear_glyph_matrix (w->desired_matrix);
14196 return 0;
14197 }
14198
14199 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14200 }
14201 /* If we have reached alignment,
14202 we can copy the rest of the rows. */
14203 if (IT_CHARPOS (it) == CHARPOS (start))
14204 break;
14205
14206 if (display_line (&it))
14207 last_text_row = it.glyph_row - 1;
14208 }
14209
14210 /* A value of current_y < last_visible_y means that we stopped
14211 at the previous window start, which in turn means that we
14212 have at least one reusable row. */
14213 if (it.current_y < it.last_visible_y)
14214 {
14215 /* IT.vpos always starts from 0; it counts text lines. */
14216 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14217
14218 /* Find PT if not already found in the lines displayed. */
14219 if (w->cursor.vpos < 0)
14220 {
14221 int dy = it.current_y - start_row->y;
14222
14223 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14224 row = row_containing_pos (w, PT, row, NULL, dy);
14225 if (row)
14226 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14227 dy, nrows_scrolled);
14228 else
14229 {
14230 clear_glyph_matrix (w->desired_matrix);
14231 return 0;
14232 }
14233 }
14234
14235 /* Scroll the display. Do it before the current matrix is
14236 changed. The problem here is that update has not yet
14237 run, i.e. part of the current matrix is not up to date.
14238 scroll_run_hook will clear the cursor, and use the
14239 current matrix to get the height of the row the cursor is
14240 in. */
14241 run.current_y = start_row->y;
14242 run.desired_y = it.current_y;
14243 run.height = it.last_visible_y - it.current_y;
14244
14245 if (run.height > 0 && run.current_y != run.desired_y)
14246 {
14247 update_begin (f);
14248 FRAME_RIF (f)->update_window_begin_hook (w);
14249 FRAME_RIF (f)->clear_window_mouse_face (w);
14250 FRAME_RIF (f)->scroll_run_hook (w, &run);
14251 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14252 update_end (f);
14253 }
14254
14255 /* Shift current matrix down by nrows_scrolled lines. */
14256 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14257 rotate_matrix (w->current_matrix,
14258 start_vpos,
14259 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14260 nrows_scrolled);
14261
14262 /* Disable lines that must be updated. */
14263 for (i = 0; i < nrows_scrolled; ++i)
14264 (start_row + i)->enabled_p = 0;
14265
14266 /* Re-compute Y positions. */
14267 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14268 max_y = it.last_visible_y;
14269 for (row = start_row + nrows_scrolled;
14270 row < bottom_row;
14271 ++row)
14272 {
14273 row->y = it.current_y;
14274 row->visible_height = row->height;
14275
14276 if (row->y < min_y)
14277 row->visible_height -= min_y - row->y;
14278 if (row->y + row->height > max_y)
14279 row->visible_height -= row->y + row->height - max_y;
14280 row->redraw_fringe_bitmaps_p = 1;
14281
14282 it.current_y += row->height;
14283
14284 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14285 last_reused_text_row = row;
14286 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14287 break;
14288 }
14289
14290 /* Disable lines in the current matrix which are now
14291 below the window. */
14292 for (++row; row < bottom_row; ++row)
14293 row->enabled_p = row->mode_line_p = 0;
14294 }
14295
14296 /* Update window_end_pos etc.; last_reused_text_row is the last
14297 reused row from the current matrix containing text, if any.
14298 The value of last_text_row is the last displayed line
14299 containing text. */
14300 if (last_reused_text_row)
14301 {
14302 w->window_end_bytepos
14303 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14304 w->window_end_pos
14305 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14306 w->window_end_vpos
14307 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14308 w->current_matrix));
14309 }
14310 else if (last_text_row)
14311 {
14312 w->window_end_bytepos
14313 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14314 w->window_end_pos
14315 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14316 w->window_end_vpos
14317 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14318 }
14319 else
14320 {
14321 /* This window must be completely empty. */
14322 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14323 w->window_end_pos = make_number (Z - ZV);
14324 w->window_end_vpos = make_number (0);
14325 }
14326 w->window_end_valid = Qnil;
14327
14328 /* Update hint: don't try scrolling again in update_window. */
14329 w->desired_matrix->no_scrolling_p = 1;
14330
14331 #if GLYPH_DEBUG
14332 debug_method_add (w, "try_window_reusing_current_matrix 1");
14333 #endif
14334 return 1;
14335 }
14336 else if (CHARPOS (new_start) > CHARPOS (start))
14337 {
14338 struct glyph_row *pt_row, *row;
14339 struct glyph_row *first_reusable_row;
14340 struct glyph_row *first_row_to_display;
14341 int dy;
14342 int yb = window_text_bottom_y (w);
14343
14344 /* Find the row starting at new_start, if there is one. Don't
14345 reuse a partially visible line at the end. */
14346 first_reusable_row = start_row;
14347 while (first_reusable_row->enabled_p
14348 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14349 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14350 < CHARPOS (new_start)))
14351 ++first_reusable_row;
14352
14353 /* Give up if there is no row to reuse. */
14354 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14355 || !first_reusable_row->enabled_p
14356 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14357 != CHARPOS (new_start)))
14358 return 0;
14359
14360 /* We can reuse fully visible rows beginning with
14361 first_reusable_row to the end of the window. Set
14362 first_row_to_display to the first row that cannot be reused.
14363 Set pt_row to the row containing point, if there is any. */
14364 pt_row = NULL;
14365 for (first_row_to_display = first_reusable_row;
14366 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14367 ++first_row_to_display)
14368 {
14369 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14370 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14371 pt_row = first_row_to_display;
14372 }
14373
14374 /* Start displaying at the start of first_row_to_display. */
14375 xassert (first_row_to_display->y < yb);
14376 init_to_row_start (&it, w, first_row_to_display);
14377
14378 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14379 - start_vpos);
14380 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14381 - nrows_scrolled);
14382 it.current_y = (first_row_to_display->y - first_reusable_row->y
14383 + WINDOW_HEADER_LINE_HEIGHT (w));
14384
14385 /* Display lines beginning with first_row_to_display in the
14386 desired matrix. Set last_text_row to the last row displayed
14387 that displays text. */
14388 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14389 if (pt_row == NULL)
14390 w->cursor.vpos = -1;
14391 last_text_row = NULL;
14392 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14393 if (display_line (&it))
14394 last_text_row = it.glyph_row - 1;
14395
14396 /* If point is in a reused row, adjust y and vpos of the cursor
14397 position. */
14398 if (pt_row)
14399 {
14400 w->cursor.vpos -= nrows_scrolled;
14401 w->cursor.y -= first_reusable_row->y - start_row->y;
14402 }
14403
14404 /* Give up if point isn't in a row displayed or reused. (This
14405 also handles the case where w->cursor.vpos < nrows_scrolled
14406 after the calls to display_line, which can happen with scroll
14407 margins. See bug#1295.) */
14408 if (w->cursor.vpos < 0)
14409 {
14410 clear_glyph_matrix (w->desired_matrix);
14411 return 0;
14412 }
14413
14414 /* Scroll the display. */
14415 run.current_y = first_reusable_row->y;
14416 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14417 run.height = it.last_visible_y - run.current_y;
14418 dy = run.current_y - run.desired_y;
14419
14420 if (run.height)
14421 {
14422 update_begin (f);
14423 FRAME_RIF (f)->update_window_begin_hook (w);
14424 FRAME_RIF (f)->clear_window_mouse_face (w);
14425 FRAME_RIF (f)->scroll_run_hook (w, &run);
14426 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14427 update_end (f);
14428 }
14429
14430 /* Adjust Y positions of reused rows. */
14431 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14432 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14433 max_y = it.last_visible_y;
14434 for (row = first_reusable_row; row < first_row_to_display; ++row)
14435 {
14436 row->y -= dy;
14437 row->visible_height = row->height;
14438 if (row->y < min_y)
14439 row->visible_height -= min_y - row->y;
14440 if (row->y + row->height > max_y)
14441 row->visible_height -= row->y + row->height - max_y;
14442 row->redraw_fringe_bitmaps_p = 1;
14443 }
14444
14445 /* Scroll the current matrix. */
14446 xassert (nrows_scrolled > 0);
14447 rotate_matrix (w->current_matrix,
14448 start_vpos,
14449 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14450 -nrows_scrolled);
14451
14452 /* Disable rows not reused. */
14453 for (row -= nrows_scrolled; row < bottom_row; ++row)
14454 row->enabled_p = 0;
14455
14456 /* Point may have moved to a different line, so we cannot assume that
14457 the previous cursor position is valid; locate the correct row. */
14458 if (pt_row)
14459 {
14460 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14461 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14462 row++)
14463 {
14464 w->cursor.vpos++;
14465 w->cursor.y = row->y;
14466 }
14467 if (row < bottom_row)
14468 {
14469 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14470 while (glyph->charpos < PT)
14471 {
14472 w->cursor.hpos++;
14473 w->cursor.x += glyph->pixel_width;
14474 glyph++;
14475 }
14476 }
14477 }
14478
14479 /* Adjust window end. A null value of last_text_row means that
14480 the window end is in reused rows which in turn means that
14481 only its vpos can have changed. */
14482 if (last_text_row)
14483 {
14484 w->window_end_bytepos
14485 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14486 w->window_end_pos
14487 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14488 w->window_end_vpos
14489 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14490 }
14491 else
14492 {
14493 w->window_end_vpos
14494 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14495 }
14496
14497 w->window_end_valid = Qnil;
14498 w->desired_matrix->no_scrolling_p = 1;
14499
14500 #if GLYPH_DEBUG
14501 debug_method_add (w, "try_window_reusing_current_matrix 2");
14502 #endif
14503 return 1;
14504 }
14505
14506 return 0;
14507 }
14508
14509
14510 \f
14511 /************************************************************************
14512 Window redisplay reusing current matrix when buffer has changed
14513 ************************************************************************/
14514
14515 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14516 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14517 int *, int *));
14518 static struct glyph_row *
14519 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14520 struct glyph_row *));
14521
14522
14523 /* Return the last row in MATRIX displaying text. If row START is
14524 non-null, start searching with that row. IT gives the dimensions
14525 of the display. Value is null if matrix is empty; otherwise it is
14526 a pointer to the row found. */
14527
14528 static struct glyph_row *
14529 find_last_row_displaying_text (matrix, it, start)
14530 struct glyph_matrix *matrix;
14531 struct it *it;
14532 struct glyph_row *start;
14533 {
14534 struct glyph_row *row, *row_found;
14535
14536 /* Set row_found to the last row in IT->w's current matrix
14537 displaying text. The loop looks funny but think of partially
14538 visible lines. */
14539 row_found = NULL;
14540 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14541 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14542 {
14543 xassert (row->enabled_p);
14544 row_found = row;
14545 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14546 break;
14547 ++row;
14548 }
14549
14550 return row_found;
14551 }
14552
14553
14554 /* Return the last row in the current matrix of W that is not affected
14555 by changes at the start of current_buffer that occurred since W's
14556 current matrix was built. Value is null if no such row exists.
14557
14558 BEG_UNCHANGED us the number of characters unchanged at the start of
14559 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14560 first changed character in current_buffer. Characters at positions <
14561 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14562 when the current matrix was built. */
14563
14564 static struct glyph_row *
14565 find_last_unchanged_at_beg_row (w)
14566 struct window *w;
14567 {
14568 int first_changed_pos = BEG + BEG_UNCHANGED;
14569 struct glyph_row *row;
14570 struct glyph_row *row_found = NULL;
14571 int yb = window_text_bottom_y (w);
14572
14573 /* Find the last row displaying unchanged text. */
14574 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14575 MATRIX_ROW_DISPLAYS_TEXT_P (row)
14576 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
14577 ++row)
14578 {
14579 if (/* If row ends before first_changed_pos, it is unchanged,
14580 except in some case. */
14581 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14582 /* When row ends in ZV and we write at ZV it is not
14583 unchanged. */
14584 && !row->ends_at_zv_p
14585 /* When first_changed_pos is the end of a continued line,
14586 row is not unchanged because it may be no longer
14587 continued. */
14588 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14589 && (row->continued_p
14590 || row->exact_window_width_line_p)))
14591 row_found = row;
14592
14593 /* Stop if last visible row. */
14594 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14595 break;
14596 }
14597
14598 return row_found;
14599 }
14600
14601
14602 /* Find the first glyph row in the current matrix of W that is not
14603 affected by changes at the end of current_buffer since the
14604 time W's current matrix was built.
14605
14606 Return in *DELTA the number of chars by which buffer positions in
14607 unchanged text at the end of current_buffer must be adjusted.
14608
14609 Return in *DELTA_BYTES the corresponding number of bytes.
14610
14611 Value is null if no such row exists, i.e. all rows are affected by
14612 changes. */
14613
14614 static struct glyph_row *
14615 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14616 struct window *w;
14617 int *delta, *delta_bytes;
14618 {
14619 struct glyph_row *row;
14620 struct glyph_row *row_found = NULL;
14621
14622 *delta = *delta_bytes = 0;
14623
14624 /* Display must not have been paused, otherwise the current matrix
14625 is not up to date. */
14626 eassert (!NILP (w->window_end_valid));
14627
14628 /* A value of window_end_pos >= END_UNCHANGED means that the window
14629 end is in the range of changed text. If so, there is no
14630 unchanged row at the end of W's current matrix. */
14631 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14632 return NULL;
14633
14634 /* Set row to the last row in W's current matrix displaying text. */
14635 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14636
14637 /* If matrix is entirely empty, no unchanged row exists. */
14638 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14639 {
14640 /* The value of row is the last glyph row in the matrix having a
14641 meaningful buffer position in it. The end position of row
14642 corresponds to window_end_pos. This allows us to translate
14643 buffer positions in the current matrix to current buffer
14644 positions for characters not in changed text. */
14645 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14646 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14647 int last_unchanged_pos, last_unchanged_pos_old;
14648 struct glyph_row *first_text_row
14649 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14650
14651 *delta = Z - Z_old;
14652 *delta_bytes = Z_BYTE - Z_BYTE_old;
14653
14654 /* Set last_unchanged_pos to the buffer position of the last
14655 character in the buffer that has not been changed. Z is the
14656 index + 1 of the last character in current_buffer, i.e. by
14657 subtracting END_UNCHANGED we get the index of the last
14658 unchanged character, and we have to add BEG to get its buffer
14659 position. */
14660 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14661 last_unchanged_pos_old = last_unchanged_pos - *delta;
14662
14663 /* Search backward from ROW for a row displaying a line that
14664 starts at a minimum position >= last_unchanged_pos_old. */
14665 for (; row > first_text_row; --row)
14666 {
14667 /* This used to abort, but it can happen.
14668 It is ok to just stop the search instead here. KFS. */
14669 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14670 break;
14671
14672 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14673 row_found = row;
14674 }
14675 }
14676
14677 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14678
14679 return row_found;
14680 }
14681
14682
14683 /* Make sure that glyph rows in the current matrix of window W
14684 reference the same glyph memory as corresponding rows in the
14685 frame's frame matrix. This function is called after scrolling W's
14686 current matrix on a terminal frame in try_window_id and
14687 try_window_reusing_current_matrix. */
14688
14689 static void
14690 sync_frame_with_window_matrix_rows (w)
14691 struct window *w;
14692 {
14693 struct frame *f = XFRAME (w->frame);
14694 struct glyph_row *window_row, *window_row_end, *frame_row;
14695
14696 /* Preconditions: W must be a leaf window and full-width. Its frame
14697 must have a frame matrix. */
14698 xassert (NILP (w->hchild) && NILP (w->vchild));
14699 xassert (WINDOW_FULL_WIDTH_P (w));
14700 xassert (!FRAME_WINDOW_P (f));
14701
14702 /* If W is a full-width window, glyph pointers in W's current matrix
14703 have, by definition, to be the same as glyph pointers in the
14704 corresponding frame matrix. Note that frame matrices have no
14705 marginal areas (see build_frame_matrix). */
14706 window_row = w->current_matrix->rows;
14707 window_row_end = window_row + w->current_matrix->nrows;
14708 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14709 while (window_row < window_row_end)
14710 {
14711 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14712 struct glyph *end = window_row->glyphs[LAST_AREA];
14713
14714 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14715 frame_row->glyphs[TEXT_AREA] = start;
14716 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14717 frame_row->glyphs[LAST_AREA] = end;
14718
14719 /* Disable frame rows whose corresponding window rows have
14720 been disabled in try_window_id. */
14721 if (!window_row->enabled_p)
14722 frame_row->enabled_p = 0;
14723
14724 ++window_row, ++frame_row;
14725 }
14726 }
14727
14728
14729 /* Find the glyph row in window W containing CHARPOS. Consider all
14730 rows between START and END (not inclusive). END null means search
14731 all rows to the end of the display area of W. Value is the row
14732 containing CHARPOS or null. */
14733
14734 struct glyph_row *
14735 row_containing_pos (w, charpos, start, end, dy)
14736 struct window *w;
14737 int charpos;
14738 struct glyph_row *start, *end;
14739 int dy;
14740 {
14741 struct glyph_row *row = start;
14742 int last_y;
14743
14744 /* If we happen to start on a header-line, skip that. */
14745 if (row->mode_line_p)
14746 ++row;
14747
14748 if ((end && row >= end) || !row->enabled_p)
14749 return NULL;
14750
14751 last_y = window_text_bottom_y (w) - dy;
14752
14753 while (1)
14754 {
14755 /* Give up if we have gone too far. */
14756 if (end && row >= end)
14757 return NULL;
14758 /* This formerly returned if they were equal.
14759 I think that both quantities are of a "last plus one" type;
14760 if so, when they are equal, the row is within the screen. -- rms. */
14761 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14762 return NULL;
14763
14764 /* If it is in this row, return this row. */
14765 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14766 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14767 /* The end position of a row equals the start
14768 position of the next row. If CHARPOS is there, we
14769 would rather display it in the next line, except
14770 when this line ends in ZV. */
14771 && !row->ends_at_zv_p
14772 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14773 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14774 return row;
14775 ++row;
14776 }
14777 }
14778
14779
14780 /* Try to redisplay window W by reusing its existing display. W's
14781 current matrix must be up to date when this function is called,
14782 i.e. window_end_valid must not be nil.
14783
14784 Value is
14785
14786 1 if display has been updated
14787 0 if otherwise unsuccessful
14788 -1 if redisplay with same window start is known not to succeed
14789
14790 The following steps are performed:
14791
14792 1. Find the last row in the current matrix of W that is not
14793 affected by changes at the start of current_buffer. If no such row
14794 is found, give up.
14795
14796 2. Find the first row in W's current matrix that is not affected by
14797 changes at the end of current_buffer. Maybe there is no such row.
14798
14799 3. Display lines beginning with the row + 1 found in step 1 to the
14800 row found in step 2 or, if step 2 didn't find a row, to the end of
14801 the window.
14802
14803 4. If cursor is not known to appear on the window, give up.
14804
14805 5. If display stopped at the row found in step 2, scroll the
14806 display and current matrix as needed.
14807
14808 6. Maybe display some lines at the end of W, if we must. This can
14809 happen under various circumstances, like a partially visible line
14810 becoming fully visible, or because newly displayed lines are displayed
14811 in smaller font sizes.
14812
14813 7. Update W's window end information. */
14814
14815 static int
14816 try_window_id (w)
14817 struct window *w;
14818 {
14819 struct frame *f = XFRAME (w->frame);
14820 struct glyph_matrix *current_matrix = w->current_matrix;
14821 struct glyph_matrix *desired_matrix = w->desired_matrix;
14822 struct glyph_row *last_unchanged_at_beg_row;
14823 struct glyph_row *first_unchanged_at_end_row;
14824 struct glyph_row *row;
14825 struct glyph_row *bottom_row;
14826 int bottom_vpos;
14827 struct it it;
14828 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14829 struct text_pos start_pos;
14830 struct run run;
14831 int first_unchanged_at_end_vpos = 0;
14832 struct glyph_row *last_text_row, *last_text_row_at_end;
14833 struct text_pos start;
14834 int first_changed_charpos, last_changed_charpos;
14835
14836 #if GLYPH_DEBUG
14837 if (inhibit_try_window_id)
14838 return 0;
14839 #endif
14840
14841 /* This is handy for debugging. */
14842 #if 0
14843 #define GIVE_UP(X) \
14844 do { \
14845 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14846 return 0; \
14847 } while (0)
14848 #else
14849 #define GIVE_UP(X) return 0
14850 #endif
14851
14852 SET_TEXT_POS_FROM_MARKER (start, w->start);
14853
14854 /* Don't use this for mini-windows because these can show
14855 messages and mini-buffers, and we don't handle that here. */
14856 if (MINI_WINDOW_P (w))
14857 GIVE_UP (1);
14858
14859 /* This flag is used to prevent redisplay optimizations. */
14860 if (windows_or_buffers_changed || cursor_type_changed)
14861 GIVE_UP (2);
14862
14863 /* Verify that narrowing has not changed.
14864 Also verify that we were not told to prevent redisplay optimizations.
14865 It would be nice to further
14866 reduce the number of cases where this prevents try_window_id. */
14867 if (current_buffer->clip_changed
14868 || current_buffer->prevent_redisplay_optimizations_p)
14869 GIVE_UP (3);
14870
14871 /* Window must either use window-based redisplay or be full width. */
14872 if (!FRAME_WINDOW_P (f)
14873 && (!FRAME_LINE_INS_DEL_OK (f)
14874 || !WINDOW_FULL_WIDTH_P (w)))
14875 GIVE_UP (4);
14876
14877 /* Give up if point is not known NOT to appear in W. */
14878 if (PT < CHARPOS (start))
14879 GIVE_UP (5);
14880
14881 /* Another way to prevent redisplay optimizations. */
14882 if (XFASTINT (w->last_modified) == 0)
14883 GIVE_UP (6);
14884
14885 /* Verify that window is not hscrolled. */
14886 if (XFASTINT (w->hscroll) != 0)
14887 GIVE_UP (7);
14888
14889 /* Verify that display wasn't paused. */
14890 if (NILP (w->window_end_valid))
14891 GIVE_UP (8);
14892
14893 /* Can't use this if highlighting a region because a cursor movement
14894 will do more than just set the cursor. */
14895 if (!NILP (Vtransient_mark_mode)
14896 && !NILP (current_buffer->mark_active))
14897 GIVE_UP (9);
14898
14899 /* Likewise if highlighting trailing whitespace. */
14900 if (!NILP (Vshow_trailing_whitespace))
14901 GIVE_UP (11);
14902
14903 /* Likewise if showing a region. */
14904 if (!NILP (w->region_showing))
14905 GIVE_UP (10);
14906
14907 /* Can use this if overlay arrow position and or string have changed. */
14908 if (overlay_arrows_changed_p ())
14909 GIVE_UP (12);
14910
14911 /* When word-wrap is on, adding a space to the first word of a
14912 wrapped line can change the wrap position, altering the line
14913 above it. It might be worthwhile to handle this more
14914 intelligently, but for now just redisplay from scratch. */
14915 if (!NILP (XBUFFER (w->buffer)->word_wrap))
14916 GIVE_UP (21);
14917
14918 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14919 only if buffer has really changed. The reason is that the gap is
14920 initially at Z for freshly visited files. The code below would
14921 set end_unchanged to 0 in that case. */
14922 if (MODIFF > SAVE_MODIFF
14923 /* This seems to happen sometimes after saving a buffer. */
14924 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14925 {
14926 if (GPT - BEG < BEG_UNCHANGED)
14927 BEG_UNCHANGED = GPT - BEG;
14928 if (Z - GPT < END_UNCHANGED)
14929 END_UNCHANGED = Z - GPT;
14930 }
14931
14932 /* The position of the first and last character that has been changed. */
14933 first_changed_charpos = BEG + BEG_UNCHANGED;
14934 last_changed_charpos = Z - END_UNCHANGED;
14935
14936 /* If window starts after a line end, and the last change is in
14937 front of that newline, then changes don't affect the display.
14938 This case happens with stealth-fontification. Note that although
14939 the display is unchanged, glyph positions in the matrix have to
14940 be adjusted, of course. */
14941 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14942 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14943 && ((last_changed_charpos < CHARPOS (start)
14944 && CHARPOS (start) == BEGV)
14945 || (last_changed_charpos < CHARPOS (start) - 1
14946 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14947 {
14948 int Z_old, delta, Z_BYTE_old, delta_bytes;
14949 struct glyph_row *r0;
14950
14951 /* Compute how many chars/bytes have been added to or removed
14952 from the buffer. */
14953 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14954 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14955 delta = Z - Z_old;
14956 delta_bytes = Z_BYTE - Z_BYTE_old;
14957
14958 /* Give up if PT is not in the window. Note that it already has
14959 been checked at the start of try_window_id that PT is not in
14960 front of the window start. */
14961 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14962 GIVE_UP (13);
14963
14964 /* If window start is unchanged, we can reuse the whole matrix
14965 as is, after adjusting glyph positions. No need to compute
14966 the window end again, since its offset from Z hasn't changed. */
14967 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14968 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14969 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14970 /* PT must not be in a partially visible line. */
14971 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14972 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14973 {
14974 /* Adjust positions in the glyph matrix. */
14975 if (delta || delta_bytes)
14976 {
14977 struct glyph_row *r1
14978 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14979 increment_matrix_positions (w->current_matrix,
14980 MATRIX_ROW_VPOS (r0, current_matrix),
14981 MATRIX_ROW_VPOS (r1, current_matrix),
14982 delta, delta_bytes);
14983 }
14984
14985 /* Set the cursor. */
14986 row = row_containing_pos (w, PT, r0, NULL, 0);
14987 if (row)
14988 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14989 else
14990 abort ();
14991 return 1;
14992 }
14993 }
14994
14995 /* Handle the case that changes are all below what is displayed in
14996 the window, and that PT is in the window. This shortcut cannot
14997 be taken if ZV is visible in the window, and text has been added
14998 there that is visible in the window. */
14999 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15000 /* ZV is not visible in the window, or there are no
15001 changes at ZV, actually. */
15002 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15003 || first_changed_charpos == last_changed_charpos))
15004 {
15005 struct glyph_row *r0;
15006
15007 /* Give up if PT is not in the window. Note that it already has
15008 been checked at the start of try_window_id that PT is not in
15009 front of the window start. */
15010 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15011 GIVE_UP (14);
15012
15013 /* If window start is unchanged, we can reuse the whole matrix
15014 as is, without changing glyph positions since no text has
15015 been added/removed in front of the window end. */
15016 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15017 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15018 /* PT must not be in a partially visible line. */
15019 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15020 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15021 {
15022 /* We have to compute the window end anew since text
15023 can have been added/removed after it. */
15024 w->window_end_pos
15025 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15026 w->window_end_bytepos
15027 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15028
15029 /* Set the cursor. */
15030 row = row_containing_pos (w, PT, r0, NULL, 0);
15031 if (row)
15032 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15033 else
15034 abort ();
15035 return 2;
15036 }
15037 }
15038
15039 /* Give up if window start is in the changed area.
15040
15041 The condition used to read
15042
15043 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15044
15045 but why that was tested escapes me at the moment. */
15046 if (CHARPOS (start) >= first_changed_charpos
15047 && CHARPOS (start) <= last_changed_charpos)
15048 GIVE_UP (15);
15049
15050 /* Check that window start agrees with the start of the first glyph
15051 row in its current matrix. Check this after we know the window
15052 start is not in changed text, otherwise positions would not be
15053 comparable. */
15054 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15055 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15056 GIVE_UP (16);
15057
15058 /* Give up if the window ends in strings. Overlay strings
15059 at the end are difficult to handle, so don't try. */
15060 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15061 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15062 GIVE_UP (20);
15063
15064 /* Compute the position at which we have to start displaying new
15065 lines. Some of the lines at the top of the window might be
15066 reusable because they are not displaying changed text. Find the
15067 last row in W's current matrix not affected by changes at the
15068 start of current_buffer. Value is null if changes start in the
15069 first line of window. */
15070 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15071 if (last_unchanged_at_beg_row)
15072 {
15073 /* Avoid starting to display in the moddle of a character, a TAB
15074 for instance. This is easier than to set up the iterator
15075 exactly, and it's not a frequent case, so the additional
15076 effort wouldn't really pay off. */
15077 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15078 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15079 && last_unchanged_at_beg_row > w->current_matrix->rows)
15080 --last_unchanged_at_beg_row;
15081
15082 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15083 GIVE_UP (17);
15084
15085 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15086 GIVE_UP (18);
15087 start_pos = it.current.pos;
15088
15089 /* Start displaying new lines in the desired matrix at the same
15090 vpos we would use in the current matrix, i.e. below
15091 last_unchanged_at_beg_row. */
15092 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15093 current_matrix);
15094 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15095 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15096
15097 xassert (it.hpos == 0 && it.current_x == 0);
15098 }
15099 else
15100 {
15101 /* There are no reusable lines at the start of the window.
15102 Start displaying in the first text line. */
15103 start_display (&it, w, start);
15104 it.vpos = it.first_vpos;
15105 start_pos = it.current.pos;
15106 }
15107
15108 /* Find the first row that is not affected by changes at the end of
15109 the buffer. Value will be null if there is no unchanged row, in
15110 which case we must redisplay to the end of the window. delta
15111 will be set to the value by which buffer positions beginning with
15112 first_unchanged_at_end_row have to be adjusted due to text
15113 changes. */
15114 first_unchanged_at_end_row
15115 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15116 IF_DEBUG (debug_delta = delta);
15117 IF_DEBUG (debug_delta_bytes = delta_bytes);
15118
15119 /* Set stop_pos to the buffer position up to which we will have to
15120 display new lines. If first_unchanged_at_end_row != NULL, this
15121 is the buffer position of the start of the line displayed in that
15122 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15123 that we don't stop at a buffer position. */
15124 stop_pos = 0;
15125 if (first_unchanged_at_end_row)
15126 {
15127 xassert (last_unchanged_at_beg_row == NULL
15128 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15129
15130 /* If this is a continuation line, move forward to the next one
15131 that isn't. Changes in lines above affect this line.
15132 Caution: this may move first_unchanged_at_end_row to a row
15133 not displaying text. */
15134 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15135 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15136 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15137 < it.last_visible_y))
15138 ++first_unchanged_at_end_row;
15139
15140 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15141 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15142 >= it.last_visible_y))
15143 first_unchanged_at_end_row = NULL;
15144 else
15145 {
15146 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15147 + delta);
15148 first_unchanged_at_end_vpos
15149 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15150 xassert (stop_pos >= Z - END_UNCHANGED);
15151 }
15152 }
15153 else if (last_unchanged_at_beg_row == NULL)
15154 GIVE_UP (19);
15155
15156
15157 #if GLYPH_DEBUG
15158
15159 /* Either there is no unchanged row at the end, or the one we have
15160 now displays text. This is a necessary condition for the window
15161 end pos calculation at the end of this function. */
15162 xassert (first_unchanged_at_end_row == NULL
15163 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15164
15165 debug_last_unchanged_at_beg_vpos
15166 = (last_unchanged_at_beg_row
15167 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15168 : -1);
15169 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15170
15171 #endif /* GLYPH_DEBUG != 0 */
15172
15173
15174 /* Display new lines. Set last_text_row to the last new line
15175 displayed which has text on it, i.e. might end up as being the
15176 line where the window_end_vpos is. */
15177 w->cursor.vpos = -1;
15178 last_text_row = NULL;
15179 overlay_arrow_seen = 0;
15180 while (it.current_y < it.last_visible_y
15181 && !fonts_changed_p
15182 && (first_unchanged_at_end_row == NULL
15183 || IT_CHARPOS (it) < stop_pos))
15184 {
15185 if (display_line (&it))
15186 last_text_row = it.glyph_row - 1;
15187 }
15188
15189 if (fonts_changed_p)
15190 return -1;
15191
15192
15193 /* Compute differences in buffer positions, y-positions etc. for
15194 lines reused at the bottom of the window. Compute what we can
15195 scroll. */
15196 if (first_unchanged_at_end_row
15197 /* No lines reused because we displayed everything up to the
15198 bottom of the window. */
15199 && it.current_y < it.last_visible_y)
15200 {
15201 dvpos = (it.vpos
15202 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15203 current_matrix));
15204 dy = it.current_y - first_unchanged_at_end_row->y;
15205 run.current_y = first_unchanged_at_end_row->y;
15206 run.desired_y = run.current_y + dy;
15207 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15208 }
15209 else
15210 {
15211 delta = delta_bytes = dvpos = dy
15212 = run.current_y = run.desired_y = run.height = 0;
15213 first_unchanged_at_end_row = NULL;
15214 }
15215 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15216
15217
15218 /* Find the cursor if not already found. We have to decide whether
15219 PT will appear on this window (it sometimes doesn't, but this is
15220 not a very frequent case.) This decision has to be made before
15221 the current matrix is altered. A value of cursor.vpos < 0 means
15222 that PT is either in one of the lines beginning at
15223 first_unchanged_at_end_row or below the window. Don't care for
15224 lines that might be displayed later at the window end; as
15225 mentioned, this is not a frequent case. */
15226 if (w->cursor.vpos < 0)
15227 {
15228 /* Cursor in unchanged rows at the top? */
15229 if (PT < CHARPOS (start_pos)
15230 && last_unchanged_at_beg_row)
15231 {
15232 row = row_containing_pos (w, PT,
15233 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15234 last_unchanged_at_beg_row + 1, 0);
15235 if (row)
15236 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15237 }
15238
15239 /* Start from first_unchanged_at_end_row looking for PT. */
15240 else if (first_unchanged_at_end_row)
15241 {
15242 row = row_containing_pos (w, PT - delta,
15243 first_unchanged_at_end_row, NULL, 0);
15244 if (row)
15245 set_cursor_from_row (w, row, w->current_matrix, delta,
15246 delta_bytes, dy, dvpos);
15247 }
15248
15249 /* Give up if cursor was not found. */
15250 if (w->cursor.vpos < 0)
15251 {
15252 clear_glyph_matrix (w->desired_matrix);
15253 return -1;
15254 }
15255 }
15256
15257 /* Don't let the cursor end in the scroll margins. */
15258 {
15259 int this_scroll_margin, cursor_height;
15260
15261 this_scroll_margin = max (0, scroll_margin);
15262 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15263 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15264 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15265
15266 if ((w->cursor.y < this_scroll_margin
15267 && CHARPOS (start) > BEGV)
15268 /* Old redisplay didn't take scroll margin into account at the bottom,
15269 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15270 || (w->cursor.y + (make_cursor_line_fully_visible_p
15271 ? cursor_height + this_scroll_margin
15272 : 1)) > it.last_visible_y)
15273 {
15274 w->cursor.vpos = -1;
15275 clear_glyph_matrix (w->desired_matrix);
15276 return -1;
15277 }
15278 }
15279
15280 /* Scroll the display. Do it before changing the current matrix so
15281 that xterm.c doesn't get confused about where the cursor glyph is
15282 found. */
15283 if (dy && run.height)
15284 {
15285 update_begin (f);
15286
15287 if (FRAME_WINDOW_P (f))
15288 {
15289 FRAME_RIF (f)->update_window_begin_hook (w);
15290 FRAME_RIF (f)->clear_window_mouse_face (w);
15291 FRAME_RIF (f)->scroll_run_hook (w, &run);
15292 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15293 }
15294 else
15295 {
15296 /* Terminal frame. In this case, dvpos gives the number of
15297 lines to scroll by; dvpos < 0 means scroll up. */
15298 int first_unchanged_at_end_vpos
15299 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15300 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15301 int end = (WINDOW_TOP_EDGE_LINE (w)
15302 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15303 + window_internal_height (w));
15304
15305 /* Perform the operation on the screen. */
15306 if (dvpos > 0)
15307 {
15308 /* Scroll last_unchanged_at_beg_row to the end of the
15309 window down dvpos lines. */
15310 set_terminal_window (f, end);
15311
15312 /* On dumb terminals delete dvpos lines at the end
15313 before inserting dvpos empty lines. */
15314 if (!FRAME_SCROLL_REGION_OK (f))
15315 ins_del_lines (f, end - dvpos, -dvpos);
15316
15317 /* Insert dvpos empty lines in front of
15318 last_unchanged_at_beg_row. */
15319 ins_del_lines (f, from, dvpos);
15320 }
15321 else if (dvpos < 0)
15322 {
15323 /* Scroll up last_unchanged_at_beg_vpos to the end of
15324 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15325 set_terminal_window (f, end);
15326
15327 /* Delete dvpos lines in front of
15328 last_unchanged_at_beg_vpos. ins_del_lines will set
15329 the cursor to the given vpos and emit |dvpos| delete
15330 line sequences. */
15331 ins_del_lines (f, from + dvpos, dvpos);
15332
15333 /* On a dumb terminal insert dvpos empty lines at the
15334 end. */
15335 if (!FRAME_SCROLL_REGION_OK (f))
15336 ins_del_lines (f, end + dvpos, -dvpos);
15337 }
15338
15339 set_terminal_window (f, 0);
15340 }
15341
15342 update_end (f);
15343 }
15344
15345 /* Shift reused rows of the current matrix to the right position.
15346 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15347 text. */
15348 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15349 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15350 if (dvpos < 0)
15351 {
15352 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15353 bottom_vpos, dvpos);
15354 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15355 bottom_vpos, 0);
15356 }
15357 else if (dvpos > 0)
15358 {
15359 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15360 bottom_vpos, dvpos);
15361 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15362 first_unchanged_at_end_vpos + dvpos, 0);
15363 }
15364
15365 /* For frame-based redisplay, make sure that current frame and window
15366 matrix are in sync with respect to glyph memory. */
15367 if (!FRAME_WINDOW_P (f))
15368 sync_frame_with_window_matrix_rows (w);
15369
15370 /* Adjust buffer positions in reused rows. */
15371 if (delta || delta_bytes)
15372 increment_matrix_positions (current_matrix,
15373 first_unchanged_at_end_vpos + dvpos,
15374 bottom_vpos, delta, delta_bytes);
15375
15376 /* Adjust Y positions. */
15377 if (dy)
15378 shift_glyph_matrix (w, current_matrix,
15379 first_unchanged_at_end_vpos + dvpos,
15380 bottom_vpos, dy);
15381
15382 if (first_unchanged_at_end_row)
15383 {
15384 first_unchanged_at_end_row += dvpos;
15385 if (first_unchanged_at_end_row->y >= it.last_visible_y
15386 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15387 first_unchanged_at_end_row = NULL;
15388 }
15389
15390 /* If scrolling up, there may be some lines to display at the end of
15391 the window. */
15392 last_text_row_at_end = NULL;
15393 if (dy < 0)
15394 {
15395 /* Scrolling up can leave for example a partially visible line
15396 at the end of the window to be redisplayed. */
15397 /* Set last_row to the glyph row in the current matrix where the
15398 window end line is found. It has been moved up or down in
15399 the matrix by dvpos. */
15400 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15401 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15402
15403 /* If last_row is the window end line, it should display text. */
15404 xassert (last_row->displays_text_p);
15405
15406 /* If window end line was partially visible before, begin
15407 displaying at that line. Otherwise begin displaying with the
15408 line following it. */
15409 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15410 {
15411 init_to_row_start (&it, w, last_row);
15412 it.vpos = last_vpos;
15413 it.current_y = last_row->y;
15414 }
15415 else
15416 {
15417 init_to_row_end (&it, w, last_row);
15418 it.vpos = 1 + last_vpos;
15419 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15420 ++last_row;
15421 }
15422
15423 /* We may start in a continuation line. If so, we have to
15424 get the right continuation_lines_width and current_x. */
15425 it.continuation_lines_width = last_row->continuation_lines_width;
15426 it.hpos = it.current_x = 0;
15427
15428 /* Display the rest of the lines at the window end. */
15429 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15430 while (it.current_y < it.last_visible_y
15431 && !fonts_changed_p)
15432 {
15433 /* Is it always sure that the display agrees with lines in
15434 the current matrix? I don't think so, so we mark rows
15435 displayed invalid in the current matrix by setting their
15436 enabled_p flag to zero. */
15437 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15438 if (display_line (&it))
15439 last_text_row_at_end = it.glyph_row - 1;
15440 }
15441 }
15442
15443 /* Update window_end_pos and window_end_vpos. */
15444 if (first_unchanged_at_end_row
15445 && !last_text_row_at_end)
15446 {
15447 /* Window end line if one of the preserved rows from the current
15448 matrix. Set row to the last row displaying text in current
15449 matrix starting at first_unchanged_at_end_row, after
15450 scrolling. */
15451 xassert (first_unchanged_at_end_row->displays_text_p);
15452 row = find_last_row_displaying_text (w->current_matrix, &it,
15453 first_unchanged_at_end_row);
15454 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15455
15456 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15457 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15458 w->window_end_vpos
15459 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15460 xassert (w->window_end_bytepos >= 0);
15461 IF_DEBUG (debug_method_add (w, "A"));
15462 }
15463 else if (last_text_row_at_end)
15464 {
15465 w->window_end_pos
15466 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15467 w->window_end_bytepos
15468 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15469 w->window_end_vpos
15470 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15471 xassert (w->window_end_bytepos >= 0);
15472 IF_DEBUG (debug_method_add (w, "B"));
15473 }
15474 else if (last_text_row)
15475 {
15476 /* We have displayed either to the end of the window or at the
15477 end of the window, i.e. the last row with text is to be found
15478 in the desired matrix. */
15479 w->window_end_pos
15480 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15481 w->window_end_bytepos
15482 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15483 w->window_end_vpos
15484 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15485 xassert (w->window_end_bytepos >= 0);
15486 }
15487 else if (first_unchanged_at_end_row == NULL
15488 && last_text_row == NULL
15489 && last_text_row_at_end == NULL)
15490 {
15491 /* Displayed to end of window, but no line containing text was
15492 displayed. Lines were deleted at the end of the window. */
15493 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15494 int vpos = XFASTINT (w->window_end_vpos);
15495 struct glyph_row *current_row = current_matrix->rows + vpos;
15496 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15497
15498 for (row = NULL;
15499 row == NULL && vpos >= first_vpos;
15500 --vpos, --current_row, --desired_row)
15501 {
15502 if (desired_row->enabled_p)
15503 {
15504 if (desired_row->displays_text_p)
15505 row = desired_row;
15506 }
15507 else if (current_row->displays_text_p)
15508 row = current_row;
15509 }
15510
15511 xassert (row != NULL);
15512 w->window_end_vpos = make_number (vpos + 1);
15513 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15514 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15515 xassert (w->window_end_bytepos >= 0);
15516 IF_DEBUG (debug_method_add (w, "C"));
15517 }
15518 else
15519 abort ();
15520
15521 #if 0 /* This leads to problems, for instance when the cursor is
15522 at ZV, and the cursor line displays no text. */
15523 /* Disable rows below what's displayed in the window. This makes
15524 debugging easier. */
15525 enable_glyph_matrix_rows (current_matrix,
15526 XFASTINT (w->window_end_vpos) + 1,
15527 bottom_vpos, 0);
15528 #endif
15529
15530 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15531 debug_end_vpos = XFASTINT (w->window_end_vpos));
15532
15533 /* Record that display has not been completed. */
15534 w->window_end_valid = Qnil;
15535 w->desired_matrix->no_scrolling_p = 1;
15536 return 3;
15537
15538 #undef GIVE_UP
15539 }
15540
15541
15542 \f
15543 /***********************************************************************
15544 More debugging support
15545 ***********************************************************************/
15546
15547 #if GLYPH_DEBUG
15548
15549 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15550 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15551 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15552
15553
15554 /* Dump the contents of glyph matrix MATRIX on stderr.
15555
15556 GLYPHS 0 means don't show glyph contents.
15557 GLYPHS 1 means show glyphs in short form
15558 GLYPHS > 1 means show glyphs in long form. */
15559
15560 void
15561 dump_glyph_matrix (matrix, glyphs)
15562 struct glyph_matrix *matrix;
15563 int glyphs;
15564 {
15565 int i;
15566 for (i = 0; i < matrix->nrows; ++i)
15567 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15568 }
15569
15570
15571 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15572 the glyph row and area where the glyph comes from. */
15573
15574 void
15575 dump_glyph (row, glyph, area)
15576 struct glyph_row *row;
15577 struct glyph *glyph;
15578 int area;
15579 {
15580 if (glyph->type == CHAR_GLYPH)
15581 {
15582 fprintf (stderr,
15583 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15584 glyph - row->glyphs[TEXT_AREA],
15585 'C',
15586 glyph->charpos,
15587 (BUFFERP (glyph->object)
15588 ? 'B'
15589 : (STRINGP (glyph->object)
15590 ? 'S'
15591 : '-')),
15592 glyph->pixel_width,
15593 glyph->u.ch,
15594 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15595 ? glyph->u.ch
15596 : '.'),
15597 glyph->face_id,
15598 glyph->left_box_line_p,
15599 glyph->right_box_line_p);
15600 }
15601 else if (glyph->type == STRETCH_GLYPH)
15602 {
15603 fprintf (stderr,
15604 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15605 glyph - row->glyphs[TEXT_AREA],
15606 'S',
15607 glyph->charpos,
15608 (BUFFERP (glyph->object)
15609 ? 'B'
15610 : (STRINGP (glyph->object)
15611 ? 'S'
15612 : '-')),
15613 glyph->pixel_width,
15614 0,
15615 '.',
15616 glyph->face_id,
15617 glyph->left_box_line_p,
15618 glyph->right_box_line_p);
15619 }
15620 else if (glyph->type == IMAGE_GLYPH)
15621 {
15622 fprintf (stderr,
15623 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15624 glyph - row->glyphs[TEXT_AREA],
15625 'I',
15626 glyph->charpos,
15627 (BUFFERP (glyph->object)
15628 ? 'B'
15629 : (STRINGP (glyph->object)
15630 ? 'S'
15631 : '-')),
15632 glyph->pixel_width,
15633 glyph->u.img_id,
15634 '.',
15635 glyph->face_id,
15636 glyph->left_box_line_p,
15637 glyph->right_box_line_p);
15638 }
15639 else if (glyph->type == COMPOSITE_GLYPH)
15640 {
15641 fprintf (stderr,
15642 " %5d %4c %6d %c %3d 0x%05x",
15643 glyph - row->glyphs[TEXT_AREA],
15644 '+',
15645 glyph->charpos,
15646 (BUFFERP (glyph->object)
15647 ? 'B'
15648 : (STRINGP (glyph->object)
15649 ? 'S'
15650 : '-')),
15651 glyph->pixel_width,
15652 glyph->u.cmp.id);
15653 if (glyph->u.cmp.automatic)
15654 fprintf (stderr,
15655 "[%d-%d]",
15656 glyph->u.cmp.from, glyph->u.cmp.to);
15657 fprintf (stderr, " . %4d %1.1d%1.1d\n"
15658 glyph->face_id,
15659 glyph->left_box_line_p,
15660 glyph->right_box_line_p);
15661 }
15662 }
15663
15664
15665 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15666 GLYPHS 0 means don't show glyph contents.
15667 GLYPHS 1 means show glyphs in short form
15668 GLYPHS > 1 means show glyphs in long form. */
15669
15670 void
15671 dump_glyph_row (row, vpos, glyphs)
15672 struct glyph_row *row;
15673 int vpos, glyphs;
15674 {
15675 if (glyphs != 1)
15676 {
15677 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15678 fprintf (stderr, "======================================================================\n");
15679
15680 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15681 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15682 vpos,
15683 MATRIX_ROW_START_CHARPOS (row),
15684 MATRIX_ROW_END_CHARPOS (row),
15685 row->used[TEXT_AREA],
15686 row->contains_overlapping_glyphs_p,
15687 row->enabled_p,
15688 row->truncated_on_left_p,
15689 row->truncated_on_right_p,
15690 row->continued_p,
15691 MATRIX_ROW_CONTINUATION_LINE_P (row),
15692 row->displays_text_p,
15693 row->ends_at_zv_p,
15694 row->fill_line_p,
15695 row->ends_in_middle_of_char_p,
15696 row->starts_in_middle_of_char_p,
15697 row->mouse_face_p,
15698 row->x,
15699 row->y,
15700 row->pixel_width,
15701 row->height,
15702 row->visible_height,
15703 row->ascent,
15704 row->phys_ascent);
15705 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15706 row->end.overlay_string_index,
15707 row->continuation_lines_width);
15708 fprintf (stderr, "%9d %5d\n",
15709 CHARPOS (row->start.string_pos),
15710 CHARPOS (row->end.string_pos));
15711 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15712 row->end.dpvec_index);
15713 }
15714
15715 if (glyphs > 1)
15716 {
15717 int area;
15718
15719 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15720 {
15721 struct glyph *glyph = row->glyphs[area];
15722 struct glyph *glyph_end = glyph + row->used[area];
15723
15724 /* Glyph for a line end in text. */
15725 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15726 ++glyph_end;
15727
15728 if (glyph < glyph_end)
15729 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15730
15731 for (; glyph < glyph_end; ++glyph)
15732 dump_glyph (row, glyph, area);
15733 }
15734 }
15735 else if (glyphs == 1)
15736 {
15737 int area;
15738
15739 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15740 {
15741 char *s = (char *) alloca (row->used[area] + 1);
15742 int i;
15743
15744 for (i = 0; i < row->used[area]; ++i)
15745 {
15746 struct glyph *glyph = row->glyphs[area] + i;
15747 if (glyph->type == CHAR_GLYPH
15748 && glyph->u.ch < 0x80
15749 && glyph->u.ch >= ' ')
15750 s[i] = glyph->u.ch;
15751 else
15752 s[i] = '.';
15753 }
15754
15755 s[i] = '\0';
15756 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15757 }
15758 }
15759 }
15760
15761
15762 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15763 Sdump_glyph_matrix, 0, 1, "p",
15764 doc: /* Dump the current matrix of the selected window to stderr.
15765 Shows contents of glyph row structures. With non-nil
15766 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15767 glyphs in short form, otherwise show glyphs in long form. */)
15768 (glyphs)
15769 Lisp_Object glyphs;
15770 {
15771 struct window *w = XWINDOW (selected_window);
15772 struct buffer *buffer = XBUFFER (w->buffer);
15773
15774 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15775 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15776 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15777 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15778 fprintf (stderr, "=============================================\n");
15779 dump_glyph_matrix (w->current_matrix,
15780 NILP (glyphs) ? 0 : XINT (glyphs));
15781 return Qnil;
15782 }
15783
15784
15785 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15786 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15787 ()
15788 {
15789 struct frame *f = XFRAME (selected_frame);
15790 dump_glyph_matrix (f->current_matrix, 1);
15791 return Qnil;
15792 }
15793
15794
15795 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15796 doc: /* Dump glyph row ROW to stderr.
15797 GLYPH 0 means don't dump glyphs.
15798 GLYPH 1 means dump glyphs in short form.
15799 GLYPH > 1 or omitted means dump glyphs in long form. */)
15800 (row, glyphs)
15801 Lisp_Object row, glyphs;
15802 {
15803 struct glyph_matrix *matrix;
15804 int vpos;
15805
15806 CHECK_NUMBER (row);
15807 matrix = XWINDOW (selected_window)->current_matrix;
15808 vpos = XINT (row);
15809 if (vpos >= 0 && vpos < matrix->nrows)
15810 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15811 vpos,
15812 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15813 return Qnil;
15814 }
15815
15816
15817 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15818 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15819 GLYPH 0 means don't dump glyphs.
15820 GLYPH 1 means dump glyphs in short form.
15821 GLYPH > 1 or omitted means dump glyphs in long form. */)
15822 (row, glyphs)
15823 Lisp_Object row, glyphs;
15824 {
15825 struct frame *sf = SELECTED_FRAME ();
15826 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15827 int vpos;
15828
15829 CHECK_NUMBER (row);
15830 vpos = XINT (row);
15831 if (vpos >= 0 && vpos < m->nrows)
15832 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15833 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15834 return Qnil;
15835 }
15836
15837
15838 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15839 doc: /* Toggle tracing of redisplay.
15840 With ARG, turn tracing on if and only if ARG is positive. */)
15841 (arg)
15842 Lisp_Object arg;
15843 {
15844 if (NILP (arg))
15845 trace_redisplay_p = !trace_redisplay_p;
15846 else
15847 {
15848 arg = Fprefix_numeric_value (arg);
15849 trace_redisplay_p = XINT (arg) > 0;
15850 }
15851
15852 return Qnil;
15853 }
15854
15855
15856 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15857 doc: /* Like `format', but print result to stderr.
15858 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15859 (nargs, args)
15860 int nargs;
15861 Lisp_Object *args;
15862 {
15863 Lisp_Object s = Fformat (nargs, args);
15864 fprintf (stderr, "%s", SDATA (s));
15865 return Qnil;
15866 }
15867
15868 #endif /* GLYPH_DEBUG */
15869
15870
15871 \f
15872 /***********************************************************************
15873 Building Desired Matrix Rows
15874 ***********************************************************************/
15875
15876 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15877 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15878
15879 static struct glyph_row *
15880 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15881 struct window *w;
15882 Lisp_Object overlay_arrow_string;
15883 {
15884 struct frame *f = XFRAME (WINDOW_FRAME (w));
15885 struct buffer *buffer = XBUFFER (w->buffer);
15886 struct buffer *old = current_buffer;
15887 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15888 int arrow_len = SCHARS (overlay_arrow_string);
15889 const unsigned char *arrow_end = arrow_string + arrow_len;
15890 const unsigned char *p;
15891 struct it it;
15892 int multibyte_p;
15893 int n_glyphs_before;
15894
15895 set_buffer_temp (buffer);
15896 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15897 it.glyph_row->used[TEXT_AREA] = 0;
15898 SET_TEXT_POS (it.position, 0, 0);
15899
15900 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15901 p = arrow_string;
15902 while (p < arrow_end)
15903 {
15904 Lisp_Object face, ilisp;
15905
15906 /* Get the next character. */
15907 if (multibyte_p)
15908 it.c = string_char_and_length (p, arrow_len, &it.len);
15909 else
15910 it.c = *p, it.len = 1;
15911 p += it.len;
15912
15913 /* Get its face. */
15914 ilisp = make_number (p - arrow_string);
15915 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15916 it.face_id = compute_char_face (f, it.c, face);
15917
15918 /* Compute its width, get its glyphs. */
15919 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15920 SET_TEXT_POS (it.position, -1, -1);
15921 PRODUCE_GLYPHS (&it);
15922
15923 /* If this character doesn't fit any more in the line, we have
15924 to remove some glyphs. */
15925 if (it.current_x > it.last_visible_x)
15926 {
15927 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15928 break;
15929 }
15930 }
15931
15932 set_buffer_temp (old);
15933 return it.glyph_row;
15934 }
15935
15936
15937 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15938 glyphs are only inserted for terminal frames since we can't really
15939 win with truncation glyphs when partially visible glyphs are
15940 involved. Which glyphs to insert is determined by
15941 produce_special_glyphs. */
15942
15943 static void
15944 insert_left_trunc_glyphs (it)
15945 struct it *it;
15946 {
15947 struct it truncate_it;
15948 struct glyph *from, *end, *to, *toend;
15949
15950 xassert (!FRAME_WINDOW_P (it->f));
15951
15952 /* Get the truncation glyphs. */
15953 truncate_it = *it;
15954 truncate_it.current_x = 0;
15955 truncate_it.face_id = DEFAULT_FACE_ID;
15956 truncate_it.glyph_row = &scratch_glyph_row;
15957 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15958 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15959 truncate_it.object = make_number (0);
15960 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15961
15962 /* Overwrite glyphs from IT with truncation glyphs. */
15963 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15964 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15965 to = it->glyph_row->glyphs[TEXT_AREA];
15966 toend = to + it->glyph_row->used[TEXT_AREA];
15967
15968 while (from < end)
15969 *to++ = *from++;
15970
15971 /* There may be padding glyphs left over. Overwrite them too. */
15972 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15973 {
15974 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15975 while (from < end)
15976 *to++ = *from++;
15977 }
15978
15979 if (to > toend)
15980 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15981 }
15982
15983
15984 /* Compute the pixel height and width of IT->glyph_row.
15985
15986 Most of the time, ascent and height of a display line will be equal
15987 to the max_ascent and max_height values of the display iterator
15988 structure. This is not the case if
15989
15990 1. We hit ZV without displaying anything. In this case, max_ascent
15991 and max_height will be zero.
15992
15993 2. We have some glyphs that don't contribute to the line height.
15994 (The glyph row flag contributes_to_line_height_p is for future
15995 pixmap extensions).
15996
15997 The first case is easily covered by using default values because in
15998 these cases, the line height does not really matter, except that it
15999 must not be zero. */
16000
16001 static void
16002 compute_line_metrics (it)
16003 struct it *it;
16004 {
16005 struct glyph_row *row = it->glyph_row;
16006 int area, i;
16007
16008 if (FRAME_WINDOW_P (it->f))
16009 {
16010 int i, min_y, max_y;
16011
16012 /* The line may consist of one space only, that was added to
16013 place the cursor on it. If so, the row's height hasn't been
16014 computed yet. */
16015 if (row->height == 0)
16016 {
16017 if (it->max_ascent + it->max_descent == 0)
16018 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16019 row->ascent = it->max_ascent;
16020 row->height = it->max_ascent + it->max_descent;
16021 row->phys_ascent = it->max_phys_ascent;
16022 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16023 row->extra_line_spacing = it->max_extra_line_spacing;
16024 }
16025
16026 /* Compute the width of this line. */
16027 row->pixel_width = row->x;
16028 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16029 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16030
16031 xassert (row->pixel_width >= 0);
16032 xassert (row->ascent >= 0 && row->height > 0);
16033
16034 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16035 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16036
16037 /* If first line's physical ascent is larger than its logical
16038 ascent, use the physical ascent, and make the row taller.
16039 This makes accented characters fully visible. */
16040 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16041 && row->phys_ascent > row->ascent)
16042 {
16043 row->height += row->phys_ascent - row->ascent;
16044 row->ascent = row->phys_ascent;
16045 }
16046
16047 /* Compute how much of the line is visible. */
16048 row->visible_height = row->height;
16049
16050 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16051 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16052
16053 if (row->y < min_y)
16054 row->visible_height -= min_y - row->y;
16055 if (row->y + row->height > max_y)
16056 row->visible_height -= row->y + row->height - max_y;
16057 }
16058 else
16059 {
16060 row->pixel_width = row->used[TEXT_AREA];
16061 if (row->continued_p)
16062 row->pixel_width -= it->continuation_pixel_width;
16063 else if (row->truncated_on_right_p)
16064 row->pixel_width -= it->truncation_pixel_width;
16065 row->ascent = row->phys_ascent = 0;
16066 row->height = row->phys_height = row->visible_height = 1;
16067 row->extra_line_spacing = 0;
16068 }
16069
16070 /* Compute a hash code for this row. */
16071 row->hash = 0;
16072 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16073 for (i = 0; i < row->used[area]; ++i)
16074 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16075 + row->glyphs[area][i].u.val
16076 + row->glyphs[area][i].face_id
16077 + row->glyphs[area][i].padding_p
16078 + (row->glyphs[area][i].type << 2));
16079
16080 it->max_ascent = it->max_descent = 0;
16081 it->max_phys_ascent = it->max_phys_descent = 0;
16082 }
16083
16084
16085 /* Append one space to the glyph row of iterator IT if doing a
16086 window-based redisplay. The space has the same face as
16087 IT->face_id. Value is non-zero if a space was added.
16088
16089 This function is called to make sure that there is always one glyph
16090 at the end of a glyph row that the cursor can be set on under
16091 window-systems. (If there weren't such a glyph we would not know
16092 how wide and tall a box cursor should be displayed).
16093
16094 At the same time this space let's a nicely handle clearing to the
16095 end of the line if the row ends in italic text. */
16096
16097 static int
16098 append_space_for_newline (it, default_face_p)
16099 struct it *it;
16100 int default_face_p;
16101 {
16102 if (FRAME_WINDOW_P (it->f))
16103 {
16104 int n = it->glyph_row->used[TEXT_AREA];
16105
16106 if (it->glyph_row->glyphs[TEXT_AREA] + n
16107 < it->glyph_row->glyphs[1 + TEXT_AREA])
16108 {
16109 /* Save some values that must not be changed.
16110 Must save IT->c and IT->len because otherwise
16111 ITERATOR_AT_END_P wouldn't work anymore after
16112 append_space_for_newline has been called. */
16113 enum display_element_type saved_what = it->what;
16114 int saved_c = it->c, saved_len = it->len;
16115 int saved_x = it->current_x;
16116 int saved_face_id = it->face_id;
16117 struct text_pos saved_pos;
16118 Lisp_Object saved_object;
16119 struct face *face;
16120
16121 saved_object = it->object;
16122 saved_pos = it->position;
16123
16124 it->what = IT_CHARACTER;
16125 bzero (&it->position, sizeof it->position);
16126 it->object = make_number (0);
16127 it->c = ' ';
16128 it->len = 1;
16129
16130 if (default_face_p)
16131 it->face_id = DEFAULT_FACE_ID;
16132 else if (it->face_before_selective_p)
16133 it->face_id = it->saved_face_id;
16134 face = FACE_FROM_ID (it->f, it->face_id);
16135 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16136
16137 PRODUCE_GLYPHS (it);
16138
16139 it->override_ascent = -1;
16140 it->constrain_row_ascent_descent_p = 0;
16141 it->current_x = saved_x;
16142 it->object = saved_object;
16143 it->position = saved_pos;
16144 it->what = saved_what;
16145 it->face_id = saved_face_id;
16146 it->len = saved_len;
16147 it->c = saved_c;
16148 return 1;
16149 }
16150 }
16151
16152 return 0;
16153 }
16154
16155
16156 /* Extend the face of the last glyph in the text area of IT->glyph_row
16157 to the end of the display line. Called from display_line.
16158 If the glyph row is empty, add a space glyph to it so that we
16159 know the face to draw. Set the glyph row flag fill_line_p. */
16160
16161 static void
16162 extend_face_to_end_of_line (it)
16163 struct it *it;
16164 {
16165 struct face *face;
16166 struct frame *f = it->f;
16167
16168 /* If line is already filled, do nothing. */
16169 if (it->current_x >= it->last_visible_x)
16170 return;
16171
16172 /* Face extension extends the background and box of IT->face_id
16173 to the end of the line. If the background equals the background
16174 of the frame, we don't have to do anything. */
16175 if (it->face_before_selective_p)
16176 face = FACE_FROM_ID (it->f, it->saved_face_id);
16177 else
16178 face = FACE_FROM_ID (f, it->face_id);
16179
16180 if (FRAME_WINDOW_P (f)
16181 && it->glyph_row->displays_text_p
16182 && face->box == FACE_NO_BOX
16183 && face->background == FRAME_BACKGROUND_PIXEL (f)
16184 && !face->stipple)
16185 return;
16186
16187 /* Set the glyph row flag indicating that the face of the last glyph
16188 in the text area has to be drawn to the end of the text area. */
16189 it->glyph_row->fill_line_p = 1;
16190
16191 /* If current character of IT is not ASCII, make sure we have the
16192 ASCII face. This will be automatically undone the next time
16193 get_next_display_element returns a multibyte character. Note
16194 that the character will always be single byte in unibyte text. */
16195 if (!ASCII_CHAR_P (it->c))
16196 {
16197 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16198 }
16199
16200 if (FRAME_WINDOW_P (f))
16201 {
16202 /* If the row is empty, add a space with the current face of IT,
16203 so that we know which face to draw. */
16204 if (it->glyph_row->used[TEXT_AREA] == 0)
16205 {
16206 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16207 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16208 it->glyph_row->used[TEXT_AREA] = 1;
16209 }
16210 }
16211 else
16212 {
16213 /* Save some values that must not be changed. */
16214 int saved_x = it->current_x;
16215 struct text_pos saved_pos;
16216 Lisp_Object saved_object;
16217 enum display_element_type saved_what = it->what;
16218 int saved_face_id = it->face_id;
16219
16220 saved_object = it->object;
16221 saved_pos = it->position;
16222
16223 it->what = IT_CHARACTER;
16224 bzero (&it->position, sizeof it->position);
16225 it->object = make_number (0);
16226 it->c = ' ';
16227 it->len = 1;
16228 it->face_id = face->id;
16229
16230 PRODUCE_GLYPHS (it);
16231
16232 while (it->current_x <= it->last_visible_x)
16233 PRODUCE_GLYPHS (it);
16234
16235 /* Don't count these blanks really. It would let us insert a left
16236 truncation glyph below and make us set the cursor on them, maybe. */
16237 it->current_x = saved_x;
16238 it->object = saved_object;
16239 it->position = saved_pos;
16240 it->what = saved_what;
16241 it->face_id = saved_face_id;
16242 }
16243 }
16244
16245
16246 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16247 trailing whitespace. */
16248
16249 static int
16250 trailing_whitespace_p (charpos)
16251 int charpos;
16252 {
16253 int bytepos = CHAR_TO_BYTE (charpos);
16254 int c = 0;
16255
16256 while (bytepos < ZV_BYTE
16257 && (c = FETCH_CHAR (bytepos),
16258 c == ' ' || c == '\t'))
16259 ++bytepos;
16260
16261 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16262 {
16263 if (bytepos != PT_BYTE)
16264 return 1;
16265 }
16266 return 0;
16267 }
16268
16269
16270 /* Highlight trailing whitespace, if any, in ROW. */
16271
16272 void
16273 highlight_trailing_whitespace (f, row)
16274 struct frame *f;
16275 struct glyph_row *row;
16276 {
16277 int used = row->used[TEXT_AREA];
16278
16279 if (used)
16280 {
16281 struct glyph *start = row->glyphs[TEXT_AREA];
16282 struct glyph *glyph = start + used - 1;
16283
16284 /* Skip over glyphs inserted to display the cursor at the
16285 end of a line, for extending the face of the last glyph
16286 to the end of the line on terminals, and for truncation
16287 and continuation glyphs. */
16288 while (glyph >= start
16289 && glyph->type == CHAR_GLYPH
16290 && INTEGERP (glyph->object))
16291 --glyph;
16292
16293 /* If last glyph is a space or stretch, and it's trailing
16294 whitespace, set the face of all trailing whitespace glyphs in
16295 IT->glyph_row to `trailing-whitespace'. */
16296 if (glyph >= start
16297 && BUFFERP (glyph->object)
16298 && (glyph->type == STRETCH_GLYPH
16299 || (glyph->type == CHAR_GLYPH
16300 && glyph->u.ch == ' '))
16301 && trailing_whitespace_p (glyph->charpos))
16302 {
16303 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16304 if (face_id < 0)
16305 return;
16306
16307 while (glyph >= start
16308 && BUFFERP (glyph->object)
16309 && (glyph->type == STRETCH_GLYPH
16310 || (glyph->type == CHAR_GLYPH
16311 && glyph->u.ch == ' ')))
16312 (glyph--)->face_id = face_id;
16313 }
16314 }
16315 }
16316
16317
16318 /* Value is non-zero if glyph row ROW in window W should be
16319 used to hold the cursor. */
16320
16321 static int
16322 cursor_row_p (w, row)
16323 struct window *w;
16324 struct glyph_row *row;
16325 {
16326 int cursor_row_p = 1;
16327
16328 if (PT == MATRIX_ROW_END_CHARPOS (row))
16329 {
16330 /* Suppose the row ends on a string.
16331 Unless the row is continued, that means it ends on a newline
16332 in the string. If it's anything other than a display string
16333 (e.g. a before-string from an overlay), we don't want the
16334 cursor there. (This heuristic seems to give the optimal
16335 behavior for the various types of multi-line strings.) */
16336 if (CHARPOS (row->end.string_pos) >= 0)
16337 {
16338 if (row->continued_p)
16339 cursor_row_p = 1;
16340 else
16341 {
16342 /* Check for `display' property. */
16343 struct glyph *beg = row->glyphs[TEXT_AREA];
16344 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16345 struct glyph *glyph;
16346
16347 cursor_row_p = 0;
16348 for (glyph = end; glyph >= beg; --glyph)
16349 if (STRINGP (glyph->object))
16350 {
16351 Lisp_Object prop
16352 = Fget_char_property (make_number (PT),
16353 Qdisplay, Qnil);
16354 cursor_row_p =
16355 (!NILP (prop)
16356 && display_prop_string_p (prop, glyph->object));
16357 break;
16358 }
16359 }
16360 }
16361 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16362 {
16363 /* If the row ends in middle of a real character,
16364 and the line is continued, we want the cursor here.
16365 That's because MATRIX_ROW_END_CHARPOS would equal
16366 PT if PT is before the character. */
16367 if (!row->ends_in_ellipsis_p)
16368 cursor_row_p = row->continued_p;
16369 else
16370 /* If the row ends in an ellipsis, then
16371 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16372 We want that position to be displayed after the ellipsis. */
16373 cursor_row_p = 0;
16374 }
16375 /* If the row ends at ZV, display the cursor at the end of that
16376 row instead of at the start of the row below. */
16377 else if (row->ends_at_zv_p)
16378 cursor_row_p = 1;
16379 else
16380 cursor_row_p = 0;
16381 }
16382
16383 return cursor_row_p;
16384 }
16385
16386 \f
16387
16388 /* Push the display property PROP so that it will be rendered at the
16389 current position in IT. */
16390
16391 static void
16392 push_display_prop (struct it *it, Lisp_Object prop)
16393 {
16394 push_it (it);
16395
16396 /* Never display a cursor on the prefix. */
16397 it->avoid_cursor_p = 1;
16398
16399 if (STRINGP (prop))
16400 {
16401 if (SCHARS (prop) == 0)
16402 {
16403 pop_it (it);
16404 return;
16405 }
16406
16407 it->string = prop;
16408 it->multibyte_p = STRING_MULTIBYTE (it->string);
16409 it->current.overlay_string_index = -1;
16410 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
16411 it->end_charpos = it->string_nchars = SCHARS (it->string);
16412 it->method = GET_FROM_STRING;
16413 it->stop_charpos = 0;
16414 }
16415 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
16416 {
16417 it->method = GET_FROM_STRETCH;
16418 it->object = prop;
16419 }
16420 #ifdef HAVE_WINDOW_SYSTEM
16421 else if (IMAGEP (prop))
16422 {
16423 it->what = IT_IMAGE;
16424 it->image_id = lookup_image (it->f, prop);
16425 it->method = GET_FROM_IMAGE;
16426 }
16427 #endif /* HAVE_WINDOW_SYSTEM */
16428 else
16429 {
16430 pop_it (it); /* bogus display property, give up */
16431 return;
16432 }
16433 }
16434
16435 /* Return the character-property PROP at the current position in IT. */
16436
16437 static Lisp_Object
16438 get_it_property (it, prop)
16439 struct it *it;
16440 Lisp_Object prop;
16441 {
16442 Lisp_Object position;
16443
16444 if (STRINGP (it->object))
16445 position = make_number (IT_STRING_CHARPOS (*it));
16446 else if (BUFFERP (it->object))
16447 position = make_number (IT_CHARPOS (*it));
16448 else
16449 return Qnil;
16450
16451 return Fget_char_property (position, prop, it->object);
16452 }
16453
16454 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
16455
16456 static void
16457 handle_line_prefix (struct it *it)
16458 {
16459 Lisp_Object prefix;
16460 if (it->continuation_lines_width > 0)
16461 {
16462 prefix = get_it_property (it, Qwrap_prefix);
16463 if (NILP (prefix))
16464 prefix = Vwrap_prefix;
16465 }
16466 else
16467 {
16468 prefix = get_it_property (it, Qline_prefix);
16469 if (NILP (prefix))
16470 prefix = Vline_prefix;
16471 }
16472 if (! NILP (prefix))
16473 push_display_prop (it, prefix);
16474 }
16475
16476 \f
16477
16478 /* Construct the glyph row IT->glyph_row in the desired matrix of
16479 IT->w from text at the current position of IT. See dispextern.h
16480 for an overview of struct it. Value is non-zero if
16481 IT->glyph_row displays text, as opposed to a line displaying ZV
16482 only. */
16483
16484 static int
16485 display_line (it)
16486 struct it *it;
16487 {
16488 struct glyph_row *row = it->glyph_row;
16489 Lisp_Object overlay_arrow_string;
16490 struct it wrap_it;
16491 int may_wrap = 0, wrap_x;
16492 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
16493 int wrap_row_phys_ascent, wrap_row_phys_height;
16494 int wrap_row_extra_line_spacing;
16495
16496 /* We always start displaying at hpos zero even if hscrolled. */
16497 xassert (it->hpos == 0 && it->current_x == 0);
16498
16499 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16500 >= it->w->desired_matrix->nrows)
16501 {
16502 it->w->nrows_scale_factor++;
16503 fonts_changed_p = 1;
16504 return 0;
16505 }
16506
16507 /* Is IT->w showing the region? */
16508 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16509
16510 /* Clear the result glyph row and enable it. */
16511 prepare_desired_row (row);
16512
16513 row->y = it->current_y;
16514 row->start = it->start;
16515 row->continuation_lines_width = it->continuation_lines_width;
16516 row->displays_text_p = 1;
16517 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16518 it->starts_in_middle_of_char_p = 0;
16519
16520 /* Arrange the overlays nicely for our purposes. Usually, we call
16521 display_line on only one line at a time, in which case this
16522 can't really hurt too much, or we call it on lines which appear
16523 one after another in the buffer, in which case all calls to
16524 recenter_overlay_lists but the first will be pretty cheap. */
16525 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16526
16527 /* Move over display elements that are not visible because we are
16528 hscrolled. This may stop at an x-position < IT->first_visible_x
16529 if the first glyph is partially visible or if we hit a line end. */
16530 if (it->current_x < it->first_visible_x)
16531 {
16532 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16533 MOVE_TO_POS | MOVE_TO_X);
16534 }
16535 else
16536 {
16537 /* We only do this when not calling `move_it_in_display_line_to'
16538 above, because move_it_in_display_line_to calls
16539 handle_line_prefix itself. */
16540 handle_line_prefix (it);
16541 }
16542
16543 /* Get the initial row height. This is either the height of the
16544 text hscrolled, if there is any, or zero. */
16545 row->ascent = it->max_ascent;
16546 row->height = it->max_ascent + it->max_descent;
16547 row->phys_ascent = it->max_phys_ascent;
16548 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16549 row->extra_line_spacing = it->max_extra_line_spacing;
16550
16551 /* Loop generating characters. The loop is left with IT on the next
16552 character to display. */
16553 while (1)
16554 {
16555 int n_glyphs_before, hpos_before, x_before;
16556 int x, i, nglyphs;
16557 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16558
16559 /* Retrieve the next thing to display. Value is zero if end of
16560 buffer reached. */
16561 if (!get_next_display_element (it))
16562 {
16563 /* Maybe add a space at the end of this line that is used to
16564 display the cursor there under X. Set the charpos of the
16565 first glyph of blank lines not corresponding to any text
16566 to -1. */
16567 #ifdef HAVE_WINDOW_SYSTEM
16568 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16569 row->exact_window_width_line_p = 1;
16570 else
16571 #endif /* HAVE_WINDOW_SYSTEM */
16572 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16573 || row->used[TEXT_AREA] == 0)
16574 {
16575 row->glyphs[TEXT_AREA]->charpos = -1;
16576 row->displays_text_p = 0;
16577
16578 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16579 && (!MINI_WINDOW_P (it->w)
16580 || (minibuf_level && EQ (it->window, minibuf_window))))
16581 row->indicate_empty_line_p = 1;
16582 }
16583
16584 it->continuation_lines_width = 0;
16585 row->ends_at_zv_p = 1;
16586 break;
16587 }
16588
16589 /* Now, get the metrics of what we want to display. This also
16590 generates glyphs in `row' (which is IT->glyph_row). */
16591 n_glyphs_before = row->used[TEXT_AREA];
16592 x = it->current_x;
16593
16594 /* Remember the line height so far in case the next element doesn't
16595 fit on the line. */
16596 if (it->line_wrap != TRUNCATE)
16597 {
16598 ascent = it->max_ascent;
16599 descent = it->max_descent;
16600 phys_ascent = it->max_phys_ascent;
16601 phys_descent = it->max_phys_descent;
16602
16603 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
16604 {
16605 if (IT_DISPLAYING_WHITESPACE (it))
16606 may_wrap = 1;
16607 else if (may_wrap)
16608 {
16609 wrap_it = *it;
16610 wrap_x = x;
16611 wrap_row_used = row->used[TEXT_AREA];
16612 wrap_row_ascent = row->ascent;
16613 wrap_row_height = row->height;
16614 wrap_row_phys_ascent = row->phys_ascent;
16615 wrap_row_phys_height = row->phys_height;
16616 wrap_row_extra_line_spacing = row->extra_line_spacing;
16617 may_wrap = 0;
16618 }
16619 }
16620 }
16621
16622 PRODUCE_GLYPHS (it);
16623
16624 /* If this display element was in marginal areas, continue with
16625 the next one. */
16626 if (it->area != TEXT_AREA)
16627 {
16628 row->ascent = max (row->ascent, it->max_ascent);
16629 row->height = max (row->height, it->max_ascent + it->max_descent);
16630 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16631 row->phys_height = max (row->phys_height,
16632 it->max_phys_ascent + it->max_phys_descent);
16633 row->extra_line_spacing = max (row->extra_line_spacing,
16634 it->max_extra_line_spacing);
16635 set_iterator_to_next (it, 1);
16636 continue;
16637 }
16638
16639 /* Does the display element fit on the line? If we truncate
16640 lines, we should draw past the right edge of the window. If
16641 we don't truncate, we want to stop so that we can display the
16642 continuation glyph before the right margin. If lines are
16643 continued, there are two possible strategies for characters
16644 resulting in more than 1 glyph (e.g. tabs): Display as many
16645 glyphs as possible in this line and leave the rest for the
16646 continuation line, or display the whole element in the next
16647 line. Original redisplay did the former, so we do it also. */
16648 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16649 hpos_before = it->hpos;
16650 x_before = x;
16651
16652 if (/* Not a newline. */
16653 nglyphs > 0
16654 /* Glyphs produced fit entirely in the line. */
16655 && it->current_x < it->last_visible_x)
16656 {
16657 it->hpos += nglyphs;
16658 row->ascent = max (row->ascent, it->max_ascent);
16659 row->height = max (row->height, it->max_ascent + it->max_descent);
16660 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16661 row->phys_height = max (row->phys_height,
16662 it->max_phys_ascent + it->max_phys_descent);
16663 row->extra_line_spacing = max (row->extra_line_spacing,
16664 it->max_extra_line_spacing);
16665 if (it->current_x - it->pixel_width < it->first_visible_x)
16666 row->x = x - it->first_visible_x;
16667 }
16668 else
16669 {
16670 int new_x;
16671 struct glyph *glyph;
16672
16673 for (i = 0; i < nglyphs; ++i, x = new_x)
16674 {
16675 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16676 new_x = x + glyph->pixel_width;
16677
16678 if (/* Lines are continued. */
16679 it->line_wrap != TRUNCATE
16680 && (/* Glyph doesn't fit on the line. */
16681 new_x > it->last_visible_x
16682 /* Or it fits exactly on a window system frame. */
16683 || (new_x == it->last_visible_x
16684 && FRAME_WINDOW_P (it->f))))
16685 {
16686 /* End of a continued line. */
16687
16688 if (it->hpos == 0
16689 || (new_x == it->last_visible_x
16690 && FRAME_WINDOW_P (it->f)))
16691 {
16692 /* Current glyph is the only one on the line or
16693 fits exactly on the line. We must continue
16694 the line because we can't draw the cursor
16695 after the glyph. */
16696 row->continued_p = 1;
16697 it->current_x = new_x;
16698 it->continuation_lines_width += new_x;
16699 ++it->hpos;
16700 if (i == nglyphs - 1)
16701 {
16702 /* If line-wrap is on, check if a previous
16703 wrap point was found. */
16704 if (wrap_row_used > 0
16705 /* Even if there is a previous wrap
16706 point, continue the line here as
16707 usual, if (i) the previous character
16708 was a space or tab AND (ii) the
16709 current character is not. */
16710 && (!may_wrap
16711 || IT_DISPLAYING_WHITESPACE (it)))
16712 goto back_to_wrap;
16713
16714 set_iterator_to_next (it, 1);
16715 #ifdef HAVE_WINDOW_SYSTEM
16716 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16717 {
16718 if (!get_next_display_element (it))
16719 {
16720 row->exact_window_width_line_p = 1;
16721 it->continuation_lines_width = 0;
16722 row->continued_p = 0;
16723 row->ends_at_zv_p = 1;
16724 }
16725 else if (ITERATOR_AT_END_OF_LINE_P (it))
16726 {
16727 row->continued_p = 0;
16728 row->exact_window_width_line_p = 1;
16729 }
16730 }
16731 #endif /* HAVE_WINDOW_SYSTEM */
16732 }
16733 }
16734 else if (CHAR_GLYPH_PADDING_P (*glyph)
16735 && !FRAME_WINDOW_P (it->f))
16736 {
16737 /* A padding glyph that doesn't fit on this line.
16738 This means the whole character doesn't fit
16739 on the line. */
16740 row->used[TEXT_AREA] = n_glyphs_before;
16741
16742 /* Fill the rest of the row with continuation
16743 glyphs like in 20.x. */
16744 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16745 < row->glyphs[1 + TEXT_AREA])
16746 produce_special_glyphs (it, IT_CONTINUATION);
16747
16748 row->continued_p = 1;
16749 it->current_x = x_before;
16750 it->continuation_lines_width += x_before;
16751
16752 /* Restore the height to what it was before the
16753 element not fitting on the line. */
16754 it->max_ascent = ascent;
16755 it->max_descent = descent;
16756 it->max_phys_ascent = phys_ascent;
16757 it->max_phys_descent = phys_descent;
16758 }
16759 else if (wrap_row_used > 0)
16760 {
16761 back_to_wrap:
16762 *it = wrap_it;
16763 it->continuation_lines_width += wrap_x;
16764 row->used[TEXT_AREA] = wrap_row_used;
16765 row->ascent = wrap_row_ascent;
16766 row->height = wrap_row_height;
16767 row->phys_ascent = wrap_row_phys_ascent;
16768 row->phys_height = wrap_row_phys_height;
16769 row->extra_line_spacing = wrap_row_extra_line_spacing;
16770 row->continued_p = 1;
16771 row->ends_at_zv_p = 0;
16772 row->exact_window_width_line_p = 0;
16773 it->continuation_lines_width += x;
16774
16775 /* Make sure that a non-default face is extended
16776 up to the right margin of the window. */
16777 extend_face_to_end_of_line (it);
16778 }
16779 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16780 {
16781 /* A TAB that extends past the right edge of the
16782 window. This produces a single glyph on
16783 window system frames. We leave the glyph in
16784 this row and let it fill the row, but don't
16785 consume the TAB. */
16786 it->continuation_lines_width += it->last_visible_x;
16787 row->ends_in_middle_of_char_p = 1;
16788 row->continued_p = 1;
16789 glyph->pixel_width = it->last_visible_x - x;
16790 it->starts_in_middle_of_char_p = 1;
16791 }
16792 else
16793 {
16794 /* Something other than a TAB that draws past
16795 the right edge of the window. Restore
16796 positions to values before the element. */
16797 row->used[TEXT_AREA] = n_glyphs_before + i;
16798
16799 /* Display continuation glyphs. */
16800 if (!FRAME_WINDOW_P (it->f))
16801 produce_special_glyphs (it, IT_CONTINUATION);
16802 row->continued_p = 1;
16803
16804 it->current_x = x_before;
16805 it->continuation_lines_width += x;
16806 extend_face_to_end_of_line (it);
16807
16808 if (nglyphs > 1 && i > 0)
16809 {
16810 row->ends_in_middle_of_char_p = 1;
16811 it->starts_in_middle_of_char_p = 1;
16812 }
16813
16814 /* Restore the height to what it was before the
16815 element not fitting on the line. */
16816 it->max_ascent = ascent;
16817 it->max_descent = descent;
16818 it->max_phys_ascent = phys_ascent;
16819 it->max_phys_descent = phys_descent;
16820 }
16821
16822 break;
16823 }
16824 else if (new_x > it->first_visible_x)
16825 {
16826 /* Increment number of glyphs actually displayed. */
16827 ++it->hpos;
16828
16829 if (x < it->first_visible_x)
16830 /* Glyph is partially visible, i.e. row starts at
16831 negative X position. */
16832 row->x = x - it->first_visible_x;
16833 }
16834 else
16835 {
16836 /* Glyph is completely off the left margin of the
16837 window. This should not happen because of the
16838 move_it_in_display_line at the start of this
16839 function, unless the text display area of the
16840 window is empty. */
16841 xassert (it->first_visible_x <= it->last_visible_x);
16842 }
16843 }
16844
16845 row->ascent = max (row->ascent, it->max_ascent);
16846 row->height = max (row->height, it->max_ascent + it->max_descent);
16847 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16848 row->phys_height = max (row->phys_height,
16849 it->max_phys_ascent + it->max_phys_descent);
16850 row->extra_line_spacing = max (row->extra_line_spacing,
16851 it->max_extra_line_spacing);
16852
16853 /* End of this display line if row is continued. */
16854 if (row->continued_p || row->ends_at_zv_p)
16855 break;
16856 }
16857
16858 at_end_of_line:
16859 /* Is this a line end? If yes, we're also done, after making
16860 sure that a non-default face is extended up to the right
16861 margin of the window. */
16862 if (ITERATOR_AT_END_OF_LINE_P (it))
16863 {
16864 int used_before = row->used[TEXT_AREA];
16865
16866 row->ends_in_newline_from_string_p = STRINGP (it->object);
16867
16868 #ifdef HAVE_WINDOW_SYSTEM
16869 /* Add a space at the end of the line that is used to
16870 display the cursor there. */
16871 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16872 append_space_for_newline (it, 0);
16873 #endif /* HAVE_WINDOW_SYSTEM */
16874
16875 /* Extend the face to the end of the line. */
16876 extend_face_to_end_of_line (it);
16877
16878 /* Make sure we have the position. */
16879 if (used_before == 0)
16880 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16881
16882 /* Consume the line end. This skips over invisible lines. */
16883 set_iterator_to_next (it, 1);
16884 it->continuation_lines_width = 0;
16885 break;
16886 }
16887
16888 /* Proceed with next display element. Note that this skips
16889 over lines invisible because of selective display. */
16890 set_iterator_to_next (it, 1);
16891
16892 /* If we truncate lines, we are done when the last displayed
16893 glyphs reach past the right margin of the window. */
16894 if (it->line_wrap == TRUNCATE
16895 && (FRAME_WINDOW_P (it->f)
16896 ? (it->current_x >= it->last_visible_x)
16897 : (it->current_x > it->last_visible_x)))
16898 {
16899 /* Maybe add truncation glyphs. */
16900 if (!FRAME_WINDOW_P (it->f))
16901 {
16902 int i, n;
16903
16904 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16905 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16906 break;
16907
16908 for (n = row->used[TEXT_AREA]; i < n; ++i)
16909 {
16910 row->used[TEXT_AREA] = i;
16911 produce_special_glyphs (it, IT_TRUNCATION);
16912 }
16913 }
16914 #ifdef HAVE_WINDOW_SYSTEM
16915 else
16916 {
16917 /* Don't truncate if we can overflow newline into fringe. */
16918 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16919 {
16920 if (!get_next_display_element (it))
16921 {
16922 it->continuation_lines_width = 0;
16923 row->ends_at_zv_p = 1;
16924 row->exact_window_width_line_p = 1;
16925 break;
16926 }
16927 if (ITERATOR_AT_END_OF_LINE_P (it))
16928 {
16929 row->exact_window_width_line_p = 1;
16930 goto at_end_of_line;
16931 }
16932 }
16933 }
16934 #endif /* HAVE_WINDOW_SYSTEM */
16935
16936 row->truncated_on_right_p = 1;
16937 it->continuation_lines_width = 0;
16938 reseat_at_next_visible_line_start (it, 0);
16939 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16940 it->hpos = hpos_before;
16941 it->current_x = x_before;
16942 break;
16943 }
16944 }
16945
16946 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16947 at the left window margin. */
16948 if (it->first_visible_x
16949 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16950 {
16951 if (!FRAME_WINDOW_P (it->f))
16952 insert_left_trunc_glyphs (it);
16953 row->truncated_on_left_p = 1;
16954 }
16955
16956 /* If the start of this line is the overlay arrow-position, then
16957 mark this glyph row as the one containing the overlay arrow.
16958 This is clearly a mess with variable size fonts. It would be
16959 better to let it be displayed like cursors under X. */
16960 if ((row->displays_text_p || !overlay_arrow_seen)
16961 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16962 !NILP (overlay_arrow_string)))
16963 {
16964 /* Overlay arrow in window redisplay is a fringe bitmap. */
16965 if (STRINGP (overlay_arrow_string))
16966 {
16967 struct glyph_row *arrow_row
16968 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16969 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16970 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16971 struct glyph *p = row->glyphs[TEXT_AREA];
16972 struct glyph *p2, *end;
16973
16974 /* Copy the arrow glyphs. */
16975 while (glyph < arrow_end)
16976 *p++ = *glyph++;
16977
16978 /* Throw away padding glyphs. */
16979 p2 = p;
16980 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16981 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16982 ++p2;
16983 if (p2 > p)
16984 {
16985 while (p2 < end)
16986 *p++ = *p2++;
16987 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16988 }
16989 }
16990 else
16991 {
16992 xassert (INTEGERP (overlay_arrow_string));
16993 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16994 }
16995 overlay_arrow_seen = 1;
16996 }
16997
16998 /* Compute pixel dimensions of this line. */
16999 compute_line_metrics (it);
17000
17001 /* Remember the position at which this line ends. */
17002 row->end = it->current;
17003
17004 /* Record whether this row ends inside an ellipsis. */
17005 row->ends_in_ellipsis_p
17006 = (it->method == GET_FROM_DISPLAY_VECTOR
17007 && it->ellipsis_p);
17008
17009 /* Save fringe bitmaps in this row. */
17010 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17011 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17012 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17013 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17014
17015 it->left_user_fringe_bitmap = 0;
17016 it->left_user_fringe_face_id = 0;
17017 it->right_user_fringe_bitmap = 0;
17018 it->right_user_fringe_face_id = 0;
17019
17020 /* Maybe set the cursor. */
17021 if (it->w->cursor.vpos < 0
17022 && PT >= MATRIX_ROW_START_CHARPOS (row)
17023 && PT <= MATRIX_ROW_END_CHARPOS (row)
17024 && cursor_row_p (it->w, row))
17025 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17026
17027 /* Highlight trailing whitespace. */
17028 if (!NILP (Vshow_trailing_whitespace))
17029 highlight_trailing_whitespace (it->f, it->glyph_row);
17030
17031 /* Prepare for the next line. This line starts horizontally at (X
17032 HPOS) = (0 0). Vertical positions are incremented. As a
17033 convenience for the caller, IT->glyph_row is set to the next
17034 row to be used. */
17035 it->current_x = it->hpos = 0;
17036 it->current_y += row->height;
17037 ++it->vpos;
17038 ++it->glyph_row;
17039 it->start = it->current;
17040 return row->displays_text_p;
17041 }
17042
17043
17044 \f
17045 /***********************************************************************
17046 Menu Bar
17047 ***********************************************************************/
17048
17049 /* Redisplay the menu bar in the frame for window W.
17050
17051 The menu bar of X frames that don't have X toolkit support is
17052 displayed in a special window W->frame->menu_bar_window.
17053
17054 The menu bar of terminal frames is treated specially as far as
17055 glyph matrices are concerned. Menu bar lines are not part of
17056 windows, so the update is done directly on the frame matrix rows
17057 for the menu bar. */
17058
17059 static void
17060 display_menu_bar (w)
17061 struct window *w;
17062 {
17063 struct frame *f = XFRAME (WINDOW_FRAME (w));
17064 struct it it;
17065 Lisp_Object items;
17066 int i;
17067
17068 /* Don't do all this for graphical frames. */
17069 #ifdef HAVE_NTGUI
17070 if (FRAME_W32_P (f))
17071 return;
17072 #endif
17073 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17074 if (FRAME_X_P (f))
17075 return;
17076 #endif
17077
17078 #ifdef HAVE_NS
17079 if (FRAME_NS_P (f))
17080 return;
17081 #endif /* HAVE_NS */
17082
17083 #ifdef USE_X_TOOLKIT
17084 xassert (!FRAME_WINDOW_P (f));
17085 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17086 it.first_visible_x = 0;
17087 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17088 #else /* not USE_X_TOOLKIT */
17089 if (FRAME_WINDOW_P (f))
17090 {
17091 /* Menu bar lines are displayed in the desired matrix of the
17092 dummy window menu_bar_window. */
17093 struct window *menu_w;
17094 xassert (WINDOWP (f->menu_bar_window));
17095 menu_w = XWINDOW (f->menu_bar_window);
17096 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17097 MENU_FACE_ID);
17098 it.first_visible_x = 0;
17099 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17100 }
17101 else
17102 {
17103 /* This is a TTY frame, i.e. character hpos/vpos are used as
17104 pixel x/y. */
17105 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17106 MENU_FACE_ID);
17107 it.first_visible_x = 0;
17108 it.last_visible_x = FRAME_COLS (f);
17109 }
17110 #endif /* not USE_X_TOOLKIT */
17111
17112 if (! mode_line_inverse_video)
17113 /* Force the menu-bar to be displayed in the default face. */
17114 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17115
17116 /* Clear all rows of the menu bar. */
17117 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17118 {
17119 struct glyph_row *row = it.glyph_row + i;
17120 clear_glyph_row (row);
17121 row->enabled_p = 1;
17122 row->full_width_p = 1;
17123 }
17124
17125 /* Display all items of the menu bar. */
17126 items = FRAME_MENU_BAR_ITEMS (it.f);
17127 for (i = 0; i < XVECTOR (items)->size; i += 4)
17128 {
17129 Lisp_Object string;
17130
17131 /* Stop at nil string. */
17132 string = AREF (items, i + 1);
17133 if (NILP (string))
17134 break;
17135
17136 /* Remember where item was displayed. */
17137 ASET (items, i + 3, make_number (it.hpos));
17138
17139 /* Display the item, pad with one space. */
17140 if (it.current_x < it.last_visible_x)
17141 display_string (NULL, string, Qnil, 0, 0, &it,
17142 SCHARS (string) + 1, 0, 0, -1);
17143 }
17144
17145 /* Fill out the line with spaces. */
17146 if (it.current_x < it.last_visible_x)
17147 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17148
17149 /* Compute the total height of the lines. */
17150 compute_line_metrics (&it);
17151 }
17152
17153
17154 \f
17155 /***********************************************************************
17156 Mode Line
17157 ***********************************************************************/
17158
17159 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17160 FORCE is non-zero, redisplay mode lines unconditionally.
17161 Otherwise, redisplay only mode lines that are garbaged. Value is
17162 the number of windows whose mode lines were redisplayed. */
17163
17164 static int
17165 redisplay_mode_lines (window, force)
17166 Lisp_Object window;
17167 int force;
17168 {
17169 int nwindows = 0;
17170
17171 while (!NILP (window))
17172 {
17173 struct window *w = XWINDOW (window);
17174
17175 if (WINDOWP (w->hchild))
17176 nwindows += redisplay_mode_lines (w->hchild, force);
17177 else if (WINDOWP (w->vchild))
17178 nwindows += redisplay_mode_lines (w->vchild, force);
17179 else if (force
17180 || FRAME_GARBAGED_P (XFRAME (w->frame))
17181 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17182 {
17183 struct text_pos lpoint;
17184 struct buffer *old = current_buffer;
17185
17186 /* Set the window's buffer for the mode line display. */
17187 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17188 set_buffer_internal_1 (XBUFFER (w->buffer));
17189
17190 /* Point refers normally to the selected window. For any
17191 other window, set up appropriate value. */
17192 if (!EQ (window, selected_window))
17193 {
17194 struct text_pos pt;
17195
17196 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17197 if (CHARPOS (pt) < BEGV)
17198 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17199 else if (CHARPOS (pt) > (ZV - 1))
17200 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17201 else
17202 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17203 }
17204
17205 /* Display mode lines. */
17206 clear_glyph_matrix (w->desired_matrix);
17207 if (display_mode_lines (w))
17208 {
17209 ++nwindows;
17210 w->must_be_updated_p = 1;
17211 }
17212
17213 /* Restore old settings. */
17214 set_buffer_internal_1 (old);
17215 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17216 }
17217
17218 window = w->next;
17219 }
17220
17221 return nwindows;
17222 }
17223
17224
17225 /* Display the mode and/or top line of window W. Value is the number
17226 of mode lines displayed. */
17227
17228 static int
17229 display_mode_lines (w)
17230 struct window *w;
17231 {
17232 Lisp_Object old_selected_window, old_selected_frame;
17233 int n = 0;
17234
17235 old_selected_frame = selected_frame;
17236 selected_frame = w->frame;
17237 old_selected_window = selected_window;
17238 XSETWINDOW (selected_window, w);
17239
17240 /* These will be set while the mode line specs are processed. */
17241 line_number_displayed = 0;
17242 w->column_number_displayed = Qnil;
17243
17244 if (WINDOW_WANTS_MODELINE_P (w))
17245 {
17246 struct window *sel_w = XWINDOW (old_selected_window);
17247
17248 /* Select mode line face based on the real selected window. */
17249 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
17250 current_buffer->mode_line_format);
17251 ++n;
17252 }
17253
17254 if (WINDOW_WANTS_HEADER_LINE_P (w))
17255 {
17256 display_mode_line (w, HEADER_LINE_FACE_ID,
17257 current_buffer->header_line_format);
17258 ++n;
17259 }
17260
17261 selected_frame = old_selected_frame;
17262 selected_window = old_selected_window;
17263 return n;
17264 }
17265
17266
17267 /* Display mode or top line of window W. FACE_ID specifies which line
17268 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
17269 FORMAT is the mode line format to display. Value is the pixel
17270 height of the mode line displayed. */
17271
17272 static int
17273 display_mode_line (w, face_id, format)
17274 struct window *w;
17275 enum face_id face_id;
17276 Lisp_Object format;
17277 {
17278 struct it it;
17279 struct face *face;
17280 int count = SPECPDL_INDEX ();
17281
17282 init_iterator (&it, w, -1, -1, NULL, face_id);
17283 /* Don't extend on a previously drawn mode-line.
17284 This may happen if called from pos_visible_p. */
17285 it.glyph_row->enabled_p = 0;
17286 prepare_desired_row (it.glyph_row);
17287
17288 it.glyph_row->mode_line_p = 1;
17289
17290 if (! mode_line_inverse_video)
17291 /* Force the mode-line to be displayed in the default face. */
17292 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17293
17294 record_unwind_protect (unwind_format_mode_line,
17295 format_mode_line_unwind_data (NULL, Qnil, 0));
17296
17297 mode_line_target = MODE_LINE_DISPLAY;
17298
17299 /* Temporarily make frame's keyboard the current kboard so that
17300 kboard-local variables in the mode_line_format will get the right
17301 values. */
17302 push_kboard (FRAME_KBOARD (it.f));
17303 record_unwind_save_match_data ();
17304 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17305 pop_kboard ();
17306
17307 unbind_to (count, Qnil);
17308
17309 /* Fill up with spaces. */
17310 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
17311
17312 compute_line_metrics (&it);
17313 it.glyph_row->full_width_p = 1;
17314 it.glyph_row->continued_p = 0;
17315 it.glyph_row->truncated_on_left_p = 0;
17316 it.glyph_row->truncated_on_right_p = 0;
17317
17318 /* Make a 3D mode-line have a shadow at its right end. */
17319 face = FACE_FROM_ID (it.f, face_id);
17320 extend_face_to_end_of_line (&it);
17321 if (face->box != FACE_NO_BOX)
17322 {
17323 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
17324 + it.glyph_row->used[TEXT_AREA] - 1);
17325 last->right_box_line_p = 1;
17326 }
17327
17328 return it.glyph_row->height;
17329 }
17330
17331 /* Move element ELT in LIST to the front of LIST.
17332 Return the updated list. */
17333
17334 static Lisp_Object
17335 move_elt_to_front (elt, list)
17336 Lisp_Object elt, list;
17337 {
17338 register Lisp_Object tail, prev;
17339 register Lisp_Object tem;
17340
17341 tail = list;
17342 prev = Qnil;
17343 while (CONSP (tail))
17344 {
17345 tem = XCAR (tail);
17346
17347 if (EQ (elt, tem))
17348 {
17349 /* Splice out the link TAIL. */
17350 if (NILP (prev))
17351 list = XCDR (tail);
17352 else
17353 Fsetcdr (prev, XCDR (tail));
17354
17355 /* Now make it the first. */
17356 Fsetcdr (tail, list);
17357 return tail;
17358 }
17359 else
17360 prev = tail;
17361 tail = XCDR (tail);
17362 QUIT;
17363 }
17364
17365 /* Not found--return unchanged LIST. */
17366 return list;
17367 }
17368
17369 /* Contribute ELT to the mode line for window IT->w. How it
17370 translates into text depends on its data type.
17371
17372 IT describes the display environment in which we display, as usual.
17373
17374 DEPTH is the depth in recursion. It is used to prevent
17375 infinite recursion here.
17376
17377 FIELD_WIDTH is the number of characters the display of ELT should
17378 occupy in the mode line, and PRECISION is the maximum number of
17379 characters to display from ELT's representation. See
17380 display_string for details.
17381
17382 Returns the hpos of the end of the text generated by ELT.
17383
17384 PROPS is a property list to add to any string we encounter.
17385
17386 If RISKY is nonzero, remove (disregard) any properties in any string
17387 we encounter, and ignore :eval and :propertize.
17388
17389 The global variable `mode_line_target' determines whether the
17390 output is passed to `store_mode_line_noprop',
17391 `store_mode_line_string', or `display_string'. */
17392
17393 static int
17394 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17395 struct it *it;
17396 int depth;
17397 int field_width, precision;
17398 Lisp_Object elt, props;
17399 int risky;
17400 {
17401 int n = 0, field, prec;
17402 int literal = 0;
17403
17404 tail_recurse:
17405 if (depth > 100)
17406 elt = build_string ("*too-deep*");
17407
17408 depth++;
17409
17410 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17411 {
17412 case Lisp_String:
17413 {
17414 /* A string: output it and check for %-constructs within it. */
17415 unsigned char c;
17416 int offset = 0;
17417
17418 if (SCHARS (elt) > 0
17419 && (!NILP (props) || risky))
17420 {
17421 Lisp_Object oprops, aelt;
17422 oprops = Ftext_properties_at (make_number (0), elt);
17423
17424 /* If the starting string's properties are not what
17425 we want, translate the string. Also, if the string
17426 is risky, do that anyway. */
17427
17428 if (NILP (Fequal (props, oprops)) || risky)
17429 {
17430 /* If the starting string has properties,
17431 merge the specified ones onto the existing ones. */
17432 if (! NILP (oprops) && !risky)
17433 {
17434 Lisp_Object tem;
17435
17436 oprops = Fcopy_sequence (oprops);
17437 tem = props;
17438 while (CONSP (tem))
17439 {
17440 oprops = Fplist_put (oprops, XCAR (tem),
17441 XCAR (XCDR (tem)));
17442 tem = XCDR (XCDR (tem));
17443 }
17444 props = oprops;
17445 }
17446
17447 aelt = Fassoc (elt, mode_line_proptrans_alist);
17448 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17449 {
17450 /* AELT is what we want. Move it to the front
17451 without consing. */
17452 elt = XCAR (aelt);
17453 mode_line_proptrans_alist
17454 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17455 }
17456 else
17457 {
17458 Lisp_Object tem;
17459
17460 /* If AELT has the wrong props, it is useless.
17461 so get rid of it. */
17462 if (! NILP (aelt))
17463 mode_line_proptrans_alist
17464 = Fdelq (aelt, mode_line_proptrans_alist);
17465
17466 elt = Fcopy_sequence (elt);
17467 Fset_text_properties (make_number (0), Flength (elt),
17468 props, elt);
17469 /* Add this item to mode_line_proptrans_alist. */
17470 mode_line_proptrans_alist
17471 = Fcons (Fcons (elt, props),
17472 mode_line_proptrans_alist);
17473 /* Truncate mode_line_proptrans_alist
17474 to at most 50 elements. */
17475 tem = Fnthcdr (make_number (50),
17476 mode_line_proptrans_alist);
17477 if (! NILP (tem))
17478 XSETCDR (tem, Qnil);
17479 }
17480 }
17481 }
17482
17483 offset = 0;
17484
17485 if (literal)
17486 {
17487 prec = precision - n;
17488 switch (mode_line_target)
17489 {
17490 case MODE_LINE_NOPROP:
17491 case MODE_LINE_TITLE:
17492 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17493 break;
17494 case MODE_LINE_STRING:
17495 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17496 break;
17497 case MODE_LINE_DISPLAY:
17498 n += display_string (NULL, elt, Qnil, 0, 0, it,
17499 0, prec, 0, STRING_MULTIBYTE (elt));
17500 break;
17501 }
17502
17503 break;
17504 }
17505
17506 /* Handle the non-literal case. */
17507
17508 while ((precision <= 0 || n < precision)
17509 && SREF (elt, offset) != 0
17510 && (mode_line_target != MODE_LINE_DISPLAY
17511 || it->current_x < it->last_visible_x))
17512 {
17513 int last_offset = offset;
17514
17515 /* Advance to end of string or next format specifier. */
17516 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17517 ;
17518
17519 if (offset - 1 != last_offset)
17520 {
17521 int nchars, nbytes;
17522
17523 /* Output to end of string or up to '%'. Field width
17524 is length of string. Don't output more than
17525 PRECISION allows us. */
17526 offset--;
17527
17528 prec = c_string_width (SDATA (elt) + last_offset,
17529 offset - last_offset, precision - n,
17530 &nchars, &nbytes);
17531
17532 switch (mode_line_target)
17533 {
17534 case MODE_LINE_NOPROP:
17535 case MODE_LINE_TITLE:
17536 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17537 break;
17538 case MODE_LINE_STRING:
17539 {
17540 int bytepos = last_offset;
17541 int charpos = string_byte_to_char (elt, bytepos);
17542 int endpos = (precision <= 0
17543 ? string_byte_to_char (elt, offset)
17544 : charpos + nchars);
17545
17546 n += store_mode_line_string (NULL,
17547 Fsubstring (elt, make_number (charpos),
17548 make_number (endpos)),
17549 0, 0, 0, Qnil);
17550 }
17551 break;
17552 case MODE_LINE_DISPLAY:
17553 {
17554 int bytepos = last_offset;
17555 int charpos = string_byte_to_char (elt, bytepos);
17556
17557 if (precision <= 0)
17558 nchars = string_byte_to_char (elt, offset) - charpos;
17559 n += display_string (NULL, elt, Qnil, 0, charpos,
17560 it, 0, nchars, 0,
17561 STRING_MULTIBYTE (elt));
17562 }
17563 break;
17564 }
17565 }
17566 else /* c == '%' */
17567 {
17568 int percent_position = offset;
17569
17570 /* Get the specified minimum width. Zero means
17571 don't pad. */
17572 field = 0;
17573 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17574 field = field * 10 + c - '0';
17575
17576 /* Don't pad beyond the total padding allowed. */
17577 if (field_width - n > 0 && field > field_width - n)
17578 field = field_width - n;
17579
17580 /* Note that either PRECISION <= 0 or N < PRECISION. */
17581 prec = precision - n;
17582
17583 if (c == 'M')
17584 n += display_mode_element (it, depth, field, prec,
17585 Vglobal_mode_string, props,
17586 risky);
17587 else if (c != 0)
17588 {
17589 int multibyte;
17590 int bytepos, charpos;
17591 unsigned char *spec;
17592
17593 bytepos = percent_position;
17594 charpos = (STRING_MULTIBYTE (elt)
17595 ? string_byte_to_char (elt, bytepos)
17596 : bytepos);
17597 spec
17598 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17599
17600 switch (mode_line_target)
17601 {
17602 case MODE_LINE_NOPROP:
17603 case MODE_LINE_TITLE:
17604 n += store_mode_line_noprop (spec, field, prec);
17605 break;
17606 case MODE_LINE_STRING:
17607 {
17608 int len = strlen (spec);
17609 Lisp_Object tem = make_string (spec, len);
17610 props = Ftext_properties_at (make_number (charpos), elt);
17611 /* Should only keep face property in props */
17612 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17613 }
17614 break;
17615 case MODE_LINE_DISPLAY:
17616 {
17617 int nglyphs_before, nwritten;
17618
17619 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17620 nwritten = display_string (spec, Qnil, elt,
17621 charpos, 0, it,
17622 field, prec, 0,
17623 multibyte);
17624
17625 /* Assign to the glyphs written above the
17626 string where the `%x' came from, position
17627 of the `%'. */
17628 if (nwritten > 0)
17629 {
17630 struct glyph *glyph
17631 = (it->glyph_row->glyphs[TEXT_AREA]
17632 + nglyphs_before);
17633 int i;
17634
17635 for (i = 0; i < nwritten; ++i)
17636 {
17637 glyph[i].object = elt;
17638 glyph[i].charpos = charpos;
17639 }
17640
17641 n += nwritten;
17642 }
17643 }
17644 break;
17645 }
17646 }
17647 else /* c == 0 */
17648 break;
17649 }
17650 }
17651 }
17652 break;
17653
17654 case Lisp_Symbol:
17655 /* A symbol: process the value of the symbol recursively
17656 as if it appeared here directly. Avoid error if symbol void.
17657 Special case: if value of symbol is a string, output the string
17658 literally. */
17659 {
17660 register Lisp_Object tem;
17661
17662 /* If the variable is not marked as risky to set
17663 then its contents are risky to use. */
17664 if (NILP (Fget (elt, Qrisky_local_variable)))
17665 risky = 1;
17666
17667 tem = Fboundp (elt);
17668 if (!NILP (tem))
17669 {
17670 tem = Fsymbol_value (elt);
17671 /* If value is a string, output that string literally:
17672 don't check for % within it. */
17673 if (STRINGP (tem))
17674 literal = 1;
17675
17676 if (!EQ (tem, elt))
17677 {
17678 /* Give up right away for nil or t. */
17679 elt = tem;
17680 goto tail_recurse;
17681 }
17682 }
17683 }
17684 break;
17685
17686 case Lisp_Cons:
17687 {
17688 register Lisp_Object car, tem;
17689
17690 /* A cons cell: five distinct cases.
17691 If first element is :eval or :propertize, do something special.
17692 If first element is a string or a cons, process all the elements
17693 and effectively concatenate them.
17694 If first element is a negative number, truncate displaying cdr to
17695 at most that many characters. If positive, pad (with spaces)
17696 to at least that many characters.
17697 If first element is a symbol, process the cadr or caddr recursively
17698 according to whether the symbol's value is non-nil or nil. */
17699 car = XCAR (elt);
17700 if (EQ (car, QCeval))
17701 {
17702 /* An element of the form (:eval FORM) means evaluate FORM
17703 and use the result as mode line elements. */
17704
17705 if (risky)
17706 break;
17707
17708 if (CONSP (XCDR (elt)))
17709 {
17710 Lisp_Object spec;
17711 spec = safe_eval (XCAR (XCDR (elt)));
17712 n += display_mode_element (it, depth, field_width - n,
17713 precision - n, spec, props,
17714 risky);
17715 }
17716 }
17717 else if (EQ (car, QCpropertize))
17718 {
17719 /* An element of the form (:propertize ELT PROPS...)
17720 means display ELT but applying properties PROPS. */
17721
17722 if (risky)
17723 break;
17724
17725 if (CONSP (XCDR (elt)))
17726 n += display_mode_element (it, depth, field_width - n,
17727 precision - n, XCAR (XCDR (elt)),
17728 XCDR (XCDR (elt)), risky);
17729 }
17730 else if (SYMBOLP (car))
17731 {
17732 tem = Fboundp (car);
17733 elt = XCDR (elt);
17734 if (!CONSP (elt))
17735 goto invalid;
17736 /* elt is now the cdr, and we know it is a cons cell.
17737 Use its car if CAR has a non-nil value. */
17738 if (!NILP (tem))
17739 {
17740 tem = Fsymbol_value (car);
17741 if (!NILP (tem))
17742 {
17743 elt = XCAR (elt);
17744 goto tail_recurse;
17745 }
17746 }
17747 /* Symbol's value is nil (or symbol is unbound)
17748 Get the cddr of the original list
17749 and if possible find the caddr and use that. */
17750 elt = XCDR (elt);
17751 if (NILP (elt))
17752 break;
17753 else if (!CONSP (elt))
17754 goto invalid;
17755 elt = XCAR (elt);
17756 goto tail_recurse;
17757 }
17758 else if (INTEGERP (car))
17759 {
17760 register int lim = XINT (car);
17761 elt = XCDR (elt);
17762 if (lim < 0)
17763 {
17764 /* Negative int means reduce maximum width. */
17765 if (precision <= 0)
17766 precision = -lim;
17767 else
17768 precision = min (precision, -lim);
17769 }
17770 else if (lim > 0)
17771 {
17772 /* Padding specified. Don't let it be more than
17773 current maximum. */
17774 if (precision > 0)
17775 lim = min (precision, lim);
17776
17777 /* If that's more padding than already wanted, queue it.
17778 But don't reduce padding already specified even if
17779 that is beyond the current truncation point. */
17780 field_width = max (lim, field_width);
17781 }
17782 goto tail_recurse;
17783 }
17784 else if (STRINGP (car) || CONSP (car))
17785 {
17786 register int limit = 50;
17787 /* Limit is to protect against circular lists. */
17788 while (CONSP (elt)
17789 && --limit > 0
17790 && (precision <= 0 || n < precision))
17791 {
17792 n += display_mode_element (it, depth,
17793 /* Do padding only after the last
17794 element in the list. */
17795 (! CONSP (XCDR (elt))
17796 ? field_width - n
17797 : 0),
17798 precision - n, XCAR (elt),
17799 props, risky);
17800 elt = XCDR (elt);
17801 }
17802 }
17803 }
17804 break;
17805
17806 default:
17807 invalid:
17808 elt = build_string ("*invalid*");
17809 goto tail_recurse;
17810 }
17811
17812 /* Pad to FIELD_WIDTH. */
17813 if (field_width > 0 && n < field_width)
17814 {
17815 switch (mode_line_target)
17816 {
17817 case MODE_LINE_NOPROP:
17818 case MODE_LINE_TITLE:
17819 n += store_mode_line_noprop ("", field_width - n, 0);
17820 break;
17821 case MODE_LINE_STRING:
17822 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17823 break;
17824 case MODE_LINE_DISPLAY:
17825 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17826 0, 0, 0);
17827 break;
17828 }
17829 }
17830
17831 return n;
17832 }
17833
17834 /* Store a mode-line string element in mode_line_string_list.
17835
17836 If STRING is non-null, display that C string. Otherwise, the Lisp
17837 string LISP_STRING is displayed.
17838
17839 FIELD_WIDTH is the minimum number of output glyphs to produce.
17840 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17841 with spaces. FIELD_WIDTH <= 0 means don't pad.
17842
17843 PRECISION is the maximum number of characters to output from
17844 STRING. PRECISION <= 0 means don't truncate the string.
17845
17846 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17847 properties to the string.
17848
17849 PROPS are the properties to add to the string.
17850 The mode_line_string_face face property is always added to the string.
17851 */
17852
17853 static int
17854 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17855 char *string;
17856 Lisp_Object lisp_string;
17857 int copy_string;
17858 int field_width;
17859 int precision;
17860 Lisp_Object props;
17861 {
17862 int len;
17863 int n = 0;
17864
17865 if (string != NULL)
17866 {
17867 len = strlen (string);
17868 if (precision > 0 && len > precision)
17869 len = precision;
17870 lisp_string = make_string (string, len);
17871 if (NILP (props))
17872 props = mode_line_string_face_prop;
17873 else if (!NILP (mode_line_string_face))
17874 {
17875 Lisp_Object face = Fplist_get (props, Qface);
17876 props = Fcopy_sequence (props);
17877 if (NILP (face))
17878 face = mode_line_string_face;
17879 else
17880 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17881 props = Fplist_put (props, Qface, face);
17882 }
17883 Fadd_text_properties (make_number (0), make_number (len),
17884 props, lisp_string);
17885 }
17886 else
17887 {
17888 len = XFASTINT (Flength (lisp_string));
17889 if (precision > 0 && len > precision)
17890 {
17891 len = precision;
17892 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17893 precision = -1;
17894 }
17895 if (!NILP (mode_line_string_face))
17896 {
17897 Lisp_Object face;
17898 if (NILP (props))
17899 props = Ftext_properties_at (make_number (0), lisp_string);
17900 face = Fplist_get (props, Qface);
17901 if (NILP (face))
17902 face = mode_line_string_face;
17903 else
17904 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17905 props = Fcons (Qface, Fcons (face, Qnil));
17906 if (copy_string)
17907 lisp_string = Fcopy_sequence (lisp_string);
17908 }
17909 if (!NILP (props))
17910 Fadd_text_properties (make_number (0), make_number (len),
17911 props, lisp_string);
17912 }
17913
17914 if (len > 0)
17915 {
17916 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17917 n += len;
17918 }
17919
17920 if (field_width > len)
17921 {
17922 field_width -= len;
17923 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17924 if (!NILP (props))
17925 Fadd_text_properties (make_number (0), make_number (field_width),
17926 props, lisp_string);
17927 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17928 n += field_width;
17929 }
17930
17931 return n;
17932 }
17933
17934
17935 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17936 1, 4, 0,
17937 doc: /* Format a string out of a mode line format specification.
17938 First arg FORMAT specifies the mode line format (see `mode-line-format'
17939 for details) to use.
17940
17941 Optional second arg FACE specifies the face property to put
17942 on all characters for which no face is specified.
17943 The value t means whatever face the window's mode line currently uses
17944 \(either `mode-line' or `mode-line-inactive', depending).
17945 A value of nil means the default is no face property.
17946 If FACE is an integer, the value string has no text properties.
17947
17948 Optional third and fourth args WINDOW and BUFFER specify the window
17949 and buffer to use as the context for the formatting (defaults
17950 are the selected window and the window's buffer). */)
17951 (format, face, window, buffer)
17952 Lisp_Object format, face, window, buffer;
17953 {
17954 struct it it;
17955 int len;
17956 struct window *w;
17957 struct buffer *old_buffer = NULL;
17958 int face_id = -1;
17959 int no_props = INTEGERP (face);
17960 int count = SPECPDL_INDEX ();
17961 Lisp_Object str;
17962 int string_start = 0;
17963
17964 if (NILP (window))
17965 window = selected_window;
17966 CHECK_WINDOW (window);
17967 w = XWINDOW (window);
17968
17969 if (NILP (buffer))
17970 buffer = w->buffer;
17971 CHECK_BUFFER (buffer);
17972
17973 /* Make formatting the modeline a non-op when noninteractive, otherwise
17974 there will be problems later caused by a partially initialized frame. */
17975 if (NILP (format) || noninteractive)
17976 return empty_unibyte_string;
17977
17978 if (no_props)
17979 face = Qnil;
17980
17981 if (!NILP (face))
17982 {
17983 if (EQ (face, Qt))
17984 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17985 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17986 }
17987
17988 if (face_id < 0)
17989 face_id = DEFAULT_FACE_ID;
17990
17991 if (XBUFFER (buffer) != current_buffer)
17992 old_buffer = current_buffer;
17993
17994 /* Save things including mode_line_proptrans_alist,
17995 and set that to nil so that we don't alter the outer value. */
17996 record_unwind_protect (unwind_format_mode_line,
17997 format_mode_line_unwind_data
17998 (old_buffer, selected_window, 1));
17999 mode_line_proptrans_alist = Qnil;
18000
18001 Fselect_window (window, Qt);
18002 if (old_buffer)
18003 set_buffer_internal_1 (XBUFFER (buffer));
18004
18005 init_iterator (&it, w, -1, -1, NULL, face_id);
18006
18007 if (no_props)
18008 {
18009 mode_line_target = MODE_LINE_NOPROP;
18010 mode_line_string_face_prop = Qnil;
18011 mode_line_string_list = Qnil;
18012 string_start = MODE_LINE_NOPROP_LEN (0);
18013 }
18014 else
18015 {
18016 mode_line_target = MODE_LINE_STRING;
18017 mode_line_string_list = Qnil;
18018 mode_line_string_face = face;
18019 mode_line_string_face_prop
18020 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18021 }
18022
18023 push_kboard (FRAME_KBOARD (it.f));
18024 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18025 pop_kboard ();
18026
18027 if (no_props)
18028 {
18029 len = MODE_LINE_NOPROP_LEN (string_start);
18030 str = make_string (mode_line_noprop_buf + string_start, len);
18031 }
18032 else
18033 {
18034 mode_line_string_list = Fnreverse (mode_line_string_list);
18035 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18036 empty_unibyte_string);
18037 }
18038
18039 unbind_to (count, Qnil);
18040 return str;
18041 }
18042
18043 /* Write a null-terminated, right justified decimal representation of
18044 the positive integer D to BUF using a minimal field width WIDTH. */
18045
18046 static void
18047 pint2str (buf, width, d)
18048 register char *buf;
18049 register int width;
18050 register int d;
18051 {
18052 register char *p = buf;
18053
18054 if (d <= 0)
18055 *p++ = '0';
18056 else
18057 {
18058 while (d > 0)
18059 {
18060 *p++ = d % 10 + '0';
18061 d /= 10;
18062 }
18063 }
18064
18065 for (width -= (int) (p - buf); width > 0; --width)
18066 *p++ = ' ';
18067 *p-- = '\0';
18068 while (p > buf)
18069 {
18070 d = *buf;
18071 *buf++ = *p;
18072 *p-- = d;
18073 }
18074 }
18075
18076 /* Write a null-terminated, right justified decimal and "human
18077 readable" representation of the nonnegative integer D to BUF using
18078 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18079
18080 static const char power_letter[] =
18081 {
18082 0, /* not used */
18083 'k', /* kilo */
18084 'M', /* mega */
18085 'G', /* giga */
18086 'T', /* tera */
18087 'P', /* peta */
18088 'E', /* exa */
18089 'Z', /* zetta */
18090 'Y' /* yotta */
18091 };
18092
18093 static void
18094 pint2hrstr (buf, width, d)
18095 char *buf;
18096 int width;
18097 int d;
18098 {
18099 /* We aim to represent the nonnegative integer D as
18100 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18101 int quotient = d;
18102 int remainder = 0;
18103 /* -1 means: do not use TENTHS. */
18104 int tenths = -1;
18105 int exponent = 0;
18106
18107 /* Length of QUOTIENT.TENTHS as a string. */
18108 int length;
18109
18110 char * psuffix;
18111 char * p;
18112
18113 if (1000 <= quotient)
18114 {
18115 /* Scale to the appropriate EXPONENT. */
18116 do
18117 {
18118 remainder = quotient % 1000;
18119 quotient /= 1000;
18120 exponent++;
18121 }
18122 while (1000 <= quotient);
18123
18124 /* Round to nearest and decide whether to use TENTHS or not. */
18125 if (quotient <= 9)
18126 {
18127 tenths = remainder / 100;
18128 if (50 <= remainder % 100)
18129 {
18130 if (tenths < 9)
18131 tenths++;
18132 else
18133 {
18134 quotient++;
18135 if (quotient == 10)
18136 tenths = -1;
18137 else
18138 tenths = 0;
18139 }
18140 }
18141 }
18142 else
18143 if (500 <= remainder)
18144 {
18145 if (quotient < 999)
18146 quotient++;
18147 else
18148 {
18149 quotient = 1;
18150 exponent++;
18151 tenths = 0;
18152 }
18153 }
18154 }
18155
18156 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18157 if (tenths == -1 && quotient <= 99)
18158 if (quotient <= 9)
18159 length = 1;
18160 else
18161 length = 2;
18162 else
18163 length = 3;
18164 p = psuffix = buf + max (width, length);
18165
18166 /* Print EXPONENT. */
18167 if (exponent)
18168 *psuffix++ = power_letter[exponent];
18169 *psuffix = '\0';
18170
18171 /* Print TENTHS. */
18172 if (tenths >= 0)
18173 {
18174 *--p = '0' + tenths;
18175 *--p = '.';
18176 }
18177
18178 /* Print QUOTIENT. */
18179 do
18180 {
18181 int digit = quotient % 10;
18182 *--p = '0' + digit;
18183 }
18184 while ((quotient /= 10) != 0);
18185
18186 /* Print leading spaces. */
18187 while (buf < p)
18188 *--p = ' ';
18189 }
18190
18191 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18192 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18193 type of CODING_SYSTEM. Return updated pointer into BUF. */
18194
18195 static unsigned char invalid_eol_type[] = "(*invalid*)";
18196
18197 static char *
18198 decode_mode_spec_coding (coding_system, buf, eol_flag)
18199 Lisp_Object coding_system;
18200 register char *buf;
18201 int eol_flag;
18202 {
18203 Lisp_Object val;
18204 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
18205 const unsigned char *eol_str;
18206 int eol_str_len;
18207 /* The EOL conversion we are using. */
18208 Lisp_Object eoltype;
18209
18210 val = CODING_SYSTEM_SPEC (coding_system);
18211 eoltype = Qnil;
18212
18213 if (!VECTORP (val)) /* Not yet decided. */
18214 {
18215 if (multibyte)
18216 *buf++ = '-';
18217 if (eol_flag)
18218 eoltype = eol_mnemonic_undecided;
18219 /* Don't mention EOL conversion if it isn't decided. */
18220 }
18221 else
18222 {
18223 Lisp_Object attrs;
18224 Lisp_Object eolvalue;
18225
18226 attrs = AREF (val, 0);
18227 eolvalue = AREF (val, 2);
18228
18229 if (multibyte)
18230 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
18231
18232 if (eol_flag)
18233 {
18234 /* The EOL conversion that is normal on this system. */
18235
18236 if (NILP (eolvalue)) /* Not yet decided. */
18237 eoltype = eol_mnemonic_undecided;
18238 else if (VECTORP (eolvalue)) /* Not yet decided. */
18239 eoltype = eol_mnemonic_undecided;
18240 else /* eolvalue is Qunix, Qdos, or Qmac. */
18241 eoltype = (EQ (eolvalue, Qunix)
18242 ? eol_mnemonic_unix
18243 : (EQ (eolvalue, Qdos) == 1
18244 ? eol_mnemonic_dos : eol_mnemonic_mac));
18245 }
18246 }
18247
18248 if (eol_flag)
18249 {
18250 /* Mention the EOL conversion if it is not the usual one. */
18251 if (STRINGP (eoltype))
18252 {
18253 eol_str = SDATA (eoltype);
18254 eol_str_len = SBYTES (eoltype);
18255 }
18256 else if (CHARACTERP (eoltype))
18257 {
18258 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
18259 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
18260 eol_str = tmp;
18261 }
18262 else
18263 {
18264 eol_str = invalid_eol_type;
18265 eol_str_len = sizeof (invalid_eol_type) - 1;
18266 }
18267 bcopy (eol_str, buf, eol_str_len);
18268 buf += eol_str_len;
18269 }
18270
18271 return buf;
18272 }
18273
18274 /* Return a string for the output of a mode line %-spec for window W,
18275 generated by character C. PRECISION >= 0 means don't return a
18276 string longer than that value. FIELD_WIDTH > 0 means pad the
18277 string returned with spaces to that value. Return 1 in *MULTIBYTE
18278 if the result is multibyte text.
18279
18280 Note we operate on the current buffer for most purposes,
18281 the exception being w->base_line_pos. */
18282
18283 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
18284
18285 static char *
18286 decode_mode_spec (w, c, field_width, precision, multibyte)
18287 struct window *w;
18288 register int c;
18289 int field_width, precision;
18290 int *multibyte;
18291 {
18292 Lisp_Object obj;
18293 struct frame *f = XFRAME (WINDOW_FRAME (w));
18294 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
18295 struct buffer *b = current_buffer;
18296
18297 obj = Qnil;
18298 *multibyte = 0;
18299
18300 switch (c)
18301 {
18302 case '*':
18303 if (!NILP (b->read_only))
18304 return "%";
18305 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18306 return "*";
18307 return "-";
18308
18309 case '+':
18310 /* This differs from %* only for a modified read-only buffer. */
18311 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18312 return "*";
18313 if (!NILP (b->read_only))
18314 return "%";
18315 return "-";
18316
18317 case '&':
18318 /* This differs from %* in ignoring read-only-ness. */
18319 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18320 return "*";
18321 return "-";
18322
18323 case '%':
18324 return "%";
18325
18326 case '[':
18327 {
18328 int i;
18329 char *p;
18330
18331 if (command_loop_level > 5)
18332 return "[[[... ";
18333 p = decode_mode_spec_buf;
18334 for (i = 0; i < command_loop_level; i++)
18335 *p++ = '[';
18336 *p = 0;
18337 return decode_mode_spec_buf;
18338 }
18339
18340 case ']':
18341 {
18342 int i;
18343 char *p;
18344
18345 if (command_loop_level > 5)
18346 return " ...]]]";
18347 p = decode_mode_spec_buf;
18348 for (i = 0; i < command_loop_level; i++)
18349 *p++ = ']';
18350 *p = 0;
18351 return decode_mode_spec_buf;
18352 }
18353
18354 case '-':
18355 {
18356 register int i;
18357
18358 /* Let lots_of_dashes be a string of infinite length. */
18359 if (mode_line_target == MODE_LINE_NOPROP ||
18360 mode_line_target == MODE_LINE_STRING)
18361 return "--";
18362 if (field_width <= 0
18363 || field_width > sizeof (lots_of_dashes))
18364 {
18365 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18366 decode_mode_spec_buf[i] = '-';
18367 decode_mode_spec_buf[i] = '\0';
18368 return decode_mode_spec_buf;
18369 }
18370 else
18371 return lots_of_dashes;
18372 }
18373
18374 case 'b':
18375 obj = b->name;
18376 break;
18377
18378 case 'c':
18379 /* %c and %l are ignored in `frame-title-format'.
18380 (In redisplay_internal, the frame title is drawn _before_ the
18381 windows are updated, so the stuff which depends on actual
18382 window contents (such as %l) may fail to render properly, or
18383 even crash emacs.) */
18384 if (mode_line_target == MODE_LINE_TITLE)
18385 return "";
18386 else
18387 {
18388 int col = (int) current_column (); /* iftc */
18389 w->column_number_displayed = make_number (col);
18390 pint2str (decode_mode_spec_buf, field_width, col);
18391 return decode_mode_spec_buf;
18392 }
18393
18394 case 'e':
18395 #ifndef SYSTEM_MALLOC
18396 {
18397 if (NILP (Vmemory_full))
18398 return "";
18399 else
18400 return "!MEM FULL! ";
18401 }
18402 #else
18403 return "";
18404 #endif
18405
18406 case 'F':
18407 /* %F displays the frame name. */
18408 if (!NILP (f->title))
18409 return (char *) SDATA (f->title);
18410 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18411 return (char *) SDATA (f->name);
18412 return "Emacs";
18413
18414 case 'f':
18415 obj = b->filename;
18416 break;
18417
18418 case 'i':
18419 {
18420 int size = ZV - BEGV;
18421 pint2str (decode_mode_spec_buf, field_width, size);
18422 return decode_mode_spec_buf;
18423 }
18424
18425 case 'I':
18426 {
18427 int size = ZV - BEGV;
18428 pint2hrstr (decode_mode_spec_buf, field_width, size);
18429 return decode_mode_spec_buf;
18430 }
18431
18432 case 'l':
18433 {
18434 int startpos, startpos_byte, line, linepos, linepos_byte;
18435 int topline, nlines, junk, height;
18436
18437 /* %c and %l are ignored in `frame-title-format'. */
18438 if (mode_line_target == MODE_LINE_TITLE)
18439 return "";
18440
18441 startpos = XMARKER (w->start)->charpos;
18442 startpos_byte = marker_byte_position (w->start);
18443 height = WINDOW_TOTAL_LINES (w);
18444
18445 /* If we decided that this buffer isn't suitable for line numbers,
18446 don't forget that too fast. */
18447 if (EQ (w->base_line_pos, w->buffer))
18448 goto no_value;
18449 /* But do forget it, if the window shows a different buffer now. */
18450 else if (BUFFERP (w->base_line_pos))
18451 w->base_line_pos = Qnil;
18452
18453 /* If the buffer is very big, don't waste time. */
18454 if (INTEGERP (Vline_number_display_limit)
18455 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18456 {
18457 w->base_line_pos = Qnil;
18458 w->base_line_number = Qnil;
18459 goto no_value;
18460 }
18461
18462 if (INTEGERP (w->base_line_number)
18463 && INTEGERP (w->base_line_pos)
18464 && XFASTINT (w->base_line_pos) <= startpos)
18465 {
18466 line = XFASTINT (w->base_line_number);
18467 linepos = XFASTINT (w->base_line_pos);
18468 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18469 }
18470 else
18471 {
18472 line = 1;
18473 linepos = BUF_BEGV (b);
18474 linepos_byte = BUF_BEGV_BYTE (b);
18475 }
18476
18477 /* Count lines from base line to window start position. */
18478 nlines = display_count_lines (linepos, linepos_byte,
18479 startpos_byte,
18480 startpos, &junk);
18481
18482 topline = nlines + line;
18483
18484 /* Determine a new base line, if the old one is too close
18485 or too far away, or if we did not have one.
18486 "Too close" means it's plausible a scroll-down would
18487 go back past it. */
18488 if (startpos == BUF_BEGV (b))
18489 {
18490 w->base_line_number = make_number (topline);
18491 w->base_line_pos = make_number (BUF_BEGV (b));
18492 }
18493 else if (nlines < height + 25 || nlines > height * 3 + 50
18494 || linepos == BUF_BEGV (b))
18495 {
18496 int limit = BUF_BEGV (b);
18497 int limit_byte = BUF_BEGV_BYTE (b);
18498 int position;
18499 int distance = (height * 2 + 30) * line_number_display_limit_width;
18500
18501 if (startpos - distance > limit)
18502 {
18503 limit = startpos - distance;
18504 limit_byte = CHAR_TO_BYTE (limit);
18505 }
18506
18507 nlines = display_count_lines (startpos, startpos_byte,
18508 limit_byte,
18509 - (height * 2 + 30),
18510 &position);
18511 /* If we couldn't find the lines we wanted within
18512 line_number_display_limit_width chars per line,
18513 give up on line numbers for this window. */
18514 if (position == limit_byte && limit == startpos - distance)
18515 {
18516 w->base_line_pos = w->buffer;
18517 w->base_line_number = Qnil;
18518 goto no_value;
18519 }
18520
18521 w->base_line_number = make_number (topline - nlines);
18522 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18523 }
18524
18525 /* Now count lines from the start pos to point. */
18526 nlines = display_count_lines (startpos, startpos_byte,
18527 PT_BYTE, PT, &junk);
18528
18529 /* Record that we did display the line number. */
18530 line_number_displayed = 1;
18531
18532 /* Make the string to show. */
18533 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18534 return decode_mode_spec_buf;
18535 no_value:
18536 {
18537 char* p = decode_mode_spec_buf;
18538 int pad = field_width - 2;
18539 while (pad-- > 0)
18540 *p++ = ' ';
18541 *p++ = '?';
18542 *p++ = '?';
18543 *p = '\0';
18544 return decode_mode_spec_buf;
18545 }
18546 }
18547 break;
18548
18549 case 'm':
18550 obj = b->mode_name;
18551 break;
18552
18553 case 'n':
18554 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18555 return " Narrow";
18556 break;
18557
18558 case 'p':
18559 {
18560 int pos = marker_position (w->start);
18561 int total = BUF_ZV (b) - BUF_BEGV (b);
18562
18563 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18564 {
18565 if (pos <= BUF_BEGV (b))
18566 return "All";
18567 else
18568 return "Bottom";
18569 }
18570 else if (pos <= BUF_BEGV (b))
18571 return "Top";
18572 else
18573 {
18574 if (total > 1000000)
18575 /* Do it differently for a large value, to avoid overflow. */
18576 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18577 else
18578 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18579 /* We can't normally display a 3-digit number,
18580 so get us a 2-digit number that is close. */
18581 if (total == 100)
18582 total = 99;
18583 sprintf (decode_mode_spec_buf, "%2d%%", total);
18584 return decode_mode_spec_buf;
18585 }
18586 }
18587
18588 /* Display percentage of size above the bottom of the screen. */
18589 case 'P':
18590 {
18591 int toppos = marker_position (w->start);
18592 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18593 int total = BUF_ZV (b) - BUF_BEGV (b);
18594
18595 if (botpos >= BUF_ZV (b))
18596 {
18597 if (toppos <= BUF_BEGV (b))
18598 return "All";
18599 else
18600 return "Bottom";
18601 }
18602 else
18603 {
18604 if (total > 1000000)
18605 /* Do it differently for a large value, to avoid overflow. */
18606 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18607 else
18608 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18609 /* We can't normally display a 3-digit number,
18610 so get us a 2-digit number that is close. */
18611 if (total == 100)
18612 total = 99;
18613 if (toppos <= BUF_BEGV (b))
18614 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18615 else
18616 sprintf (decode_mode_spec_buf, "%2d%%", total);
18617 return decode_mode_spec_buf;
18618 }
18619 }
18620
18621 case 's':
18622 /* status of process */
18623 obj = Fget_buffer_process (Fcurrent_buffer ());
18624 if (NILP (obj))
18625 return "no process";
18626 #ifdef subprocesses
18627 obj = Fsymbol_name (Fprocess_status (obj));
18628 #endif
18629 break;
18630
18631 case '@':
18632 {
18633 Lisp_Object val;
18634 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18635 if (NILP (val))
18636 return "-";
18637 else
18638 return "@";
18639 }
18640
18641 case 't': /* indicate TEXT or BINARY */
18642 #ifdef MODE_LINE_BINARY_TEXT
18643 return MODE_LINE_BINARY_TEXT (b);
18644 #else
18645 return "T";
18646 #endif
18647
18648 case 'z':
18649 /* coding-system (not including end-of-line format) */
18650 case 'Z':
18651 /* coding-system (including end-of-line type) */
18652 {
18653 int eol_flag = (c == 'Z');
18654 char *p = decode_mode_spec_buf;
18655
18656 if (! FRAME_WINDOW_P (f))
18657 {
18658 /* No need to mention EOL here--the terminal never needs
18659 to do EOL conversion. */
18660 p = decode_mode_spec_coding (CODING_ID_NAME
18661 (FRAME_KEYBOARD_CODING (f)->id),
18662 p, 0);
18663 p = decode_mode_spec_coding (CODING_ID_NAME
18664 (FRAME_TERMINAL_CODING (f)->id),
18665 p, 0);
18666 }
18667 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18668 p, eol_flag);
18669
18670 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18671 #ifdef subprocesses
18672 obj = Fget_buffer_process (Fcurrent_buffer ());
18673 if (PROCESSP (obj))
18674 {
18675 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18676 p, eol_flag);
18677 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18678 p, eol_flag);
18679 }
18680 #endif /* subprocesses */
18681 #endif /* 0 */
18682 *p = 0;
18683 return decode_mode_spec_buf;
18684 }
18685 }
18686
18687 if (STRINGP (obj))
18688 {
18689 *multibyte = STRING_MULTIBYTE (obj);
18690 return (char *) SDATA (obj);
18691 }
18692 else
18693 return "";
18694 }
18695
18696
18697 /* Count up to COUNT lines starting from START / START_BYTE.
18698 But don't go beyond LIMIT_BYTE.
18699 Return the number of lines thus found (always nonnegative).
18700
18701 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18702
18703 static int
18704 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18705 int start, start_byte, limit_byte, count;
18706 int *byte_pos_ptr;
18707 {
18708 register unsigned char *cursor;
18709 unsigned char *base;
18710
18711 register int ceiling;
18712 register unsigned char *ceiling_addr;
18713 int orig_count = count;
18714
18715 /* If we are not in selective display mode,
18716 check only for newlines. */
18717 int selective_display = (!NILP (current_buffer->selective_display)
18718 && !INTEGERP (current_buffer->selective_display));
18719
18720 if (count > 0)
18721 {
18722 while (start_byte < limit_byte)
18723 {
18724 ceiling = BUFFER_CEILING_OF (start_byte);
18725 ceiling = min (limit_byte - 1, ceiling);
18726 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18727 base = (cursor = BYTE_POS_ADDR (start_byte));
18728 while (1)
18729 {
18730 if (selective_display)
18731 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18732 ;
18733 else
18734 while (*cursor != '\n' && ++cursor != ceiling_addr)
18735 ;
18736
18737 if (cursor != ceiling_addr)
18738 {
18739 if (--count == 0)
18740 {
18741 start_byte += cursor - base + 1;
18742 *byte_pos_ptr = start_byte;
18743 return orig_count;
18744 }
18745 else
18746 if (++cursor == ceiling_addr)
18747 break;
18748 }
18749 else
18750 break;
18751 }
18752 start_byte += cursor - base;
18753 }
18754 }
18755 else
18756 {
18757 while (start_byte > limit_byte)
18758 {
18759 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18760 ceiling = max (limit_byte, ceiling);
18761 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18762 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18763 while (1)
18764 {
18765 if (selective_display)
18766 while (--cursor != ceiling_addr
18767 && *cursor != '\n' && *cursor != 015)
18768 ;
18769 else
18770 while (--cursor != ceiling_addr && *cursor != '\n')
18771 ;
18772
18773 if (cursor != ceiling_addr)
18774 {
18775 if (++count == 0)
18776 {
18777 start_byte += cursor - base + 1;
18778 *byte_pos_ptr = start_byte;
18779 /* When scanning backwards, we should
18780 not count the newline posterior to which we stop. */
18781 return - orig_count - 1;
18782 }
18783 }
18784 else
18785 break;
18786 }
18787 /* Here we add 1 to compensate for the last decrement
18788 of CURSOR, which took it past the valid range. */
18789 start_byte += cursor - base + 1;
18790 }
18791 }
18792
18793 *byte_pos_ptr = limit_byte;
18794
18795 if (count < 0)
18796 return - orig_count + count;
18797 return orig_count - count;
18798
18799 }
18800
18801
18802 \f
18803 /***********************************************************************
18804 Displaying strings
18805 ***********************************************************************/
18806
18807 /* Display a NUL-terminated string, starting with index START.
18808
18809 If STRING is non-null, display that C string. Otherwise, the Lisp
18810 string LISP_STRING is displayed.
18811
18812 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18813 FACE_STRING. Display STRING or LISP_STRING with the face at
18814 FACE_STRING_POS in FACE_STRING:
18815
18816 Display the string in the environment given by IT, but use the
18817 standard display table, temporarily.
18818
18819 FIELD_WIDTH is the minimum number of output glyphs to produce.
18820 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18821 with spaces. If STRING has more characters, more than FIELD_WIDTH
18822 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18823
18824 PRECISION is the maximum number of characters to output from
18825 STRING. PRECISION < 0 means don't truncate the string.
18826
18827 This is roughly equivalent to printf format specifiers:
18828
18829 FIELD_WIDTH PRECISION PRINTF
18830 ----------------------------------------
18831 -1 -1 %s
18832 -1 10 %.10s
18833 10 -1 %10s
18834 20 10 %20.10s
18835
18836 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18837 display them, and < 0 means obey the current buffer's value of
18838 enable_multibyte_characters.
18839
18840 Value is the number of columns displayed. */
18841
18842 static int
18843 display_string (string, lisp_string, face_string, face_string_pos,
18844 start, it, field_width, precision, max_x, multibyte)
18845 unsigned char *string;
18846 Lisp_Object lisp_string;
18847 Lisp_Object face_string;
18848 EMACS_INT face_string_pos;
18849 EMACS_INT start;
18850 struct it *it;
18851 int field_width, precision, max_x;
18852 int multibyte;
18853 {
18854 int hpos_at_start = it->hpos;
18855 int saved_face_id = it->face_id;
18856 struct glyph_row *row = it->glyph_row;
18857
18858 /* Initialize the iterator IT for iteration over STRING beginning
18859 with index START. */
18860 reseat_to_string (it, string, lisp_string, start,
18861 precision, field_width, multibyte);
18862
18863 /* If displaying STRING, set up the face of the iterator
18864 from LISP_STRING, if that's given. */
18865 if (STRINGP (face_string))
18866 {
18867 EMACS_INT endptr;
18868 struct face *face;
18869
18870 it->face_id
18871 = face_at_string_position (it->w, face_string, face_string_pos,
18872 0, it->region_beg_charpos,
18873 it->region_end_charpos,
18874 &endptr, it->base_face_id, 0);
18875 face = FACE_FROM_ID (it->f, it->face_id);
18876 it->face_box_p = face->box != FACE_NO_BOX;
18877 }
18878
18879 /* Set max_x to the maximum allowed X position. Don't let it go
18880 beyond the right edge of the window. */
18881 if (max_x <= 0)
18882 max_x = it->last_visible_x;
18883 else
18884 max_x = min (max_x, it->last_visible_x);
18885
18886 /* Skip over display elements that are not visible. because IT->w is
18887 hscrolled. */
18888 if (it->current_x < it->first_visible_x)
18889 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18890 MOVE_TO_POS | MOVE_TO_X);
18891
18892 row->ascent = it->max_ascent;
18893 row->height = it->max_ascent + it->max_descent;
18894 row->phys_ascent = it->max_phys_ascent;
18895 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18896 row->extra_line_spacing = it->max_extra_line_spacing;
18897
18898 /* This condition is for the case that we are called with current_x
18899 past last_visible_x. */
18900 while (it->current_x < max_x)
18901 {
18902 int x_before, x, n_glyphs_before, i, nglyphs;
18903
18904 /* Get the next display element. */
18905 if (!get_next_display_element (it))
18906 break;
18907
18908 /* Produce glyphs. */
18909 x_before = it->current_x;
18910 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18911 PRODUCE_GLYPHS (it);
18912
18913 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18914 i = 0;
18915 x = x_before;
18916 while (i < nglyphs)
18917 {
18918 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18919
18920 if (it->line_wrap != TRUNCATE
18921 && x + glyph->pixel_width > max_x)
18922 {
18923 /* End of continued line or max_x reached. */
18924 if (CHAR_GLYPH_PADDING_P (*glyph))
18925 {
18926 /* A wide character is unbreakable. */
18927 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18928 it->current_x = x_before;
18929 }
18930 else
18931 {
18932 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18933 it->current_x = x;
18934 }
18935 break;
18936 }
18937 else if (x + glyph->pixel_width >= it->first_visible_x)
18938 {
18939 /* Glyph is at least partially visible. */
18940 ++it->hpos;
18941 if (x < it->first_visible_x)
18942 it->glyph_row->x = x - it->first_visible_x;
18943 }
18944 else
18945 {
18946 /* Glyph is off the left margin of the display area.
18947 Should not happen. */
18948 abort ();
18949 }
18950
18951 row->ascent = max (row->ascent, it->max_ascent);
18952 row->height = max (row->height, it->max_ascent + it->max_descent);
18953 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18954 row->phys_height = max (row->phys_height,
18955 it->max_phys_ascent + it->max_phys_descent);
18956 row->extra_line_spacing = max (row->extra_line_spacing,
18957 it->max_extra_line_spacing);
18958 x += glyph->pixel_width;
18959 ++i;
18960 }
18961
18962 /* Stop if max_x reached. */
18963 if (i < nglyphs)
18964 break;
18965
18966 /* Stop at line ends. */
18967 if (ITERATOR_AT_END_OF_LINE_P (it))
18968 {
18969 it->continuation_lines_width = 0;
18970 break;
18971 }
18972
18973 set_iterator_to_next (it, 1);
18974
18975 /* Stop if truncating at the right edge. */
18976 if (it->line_wrap == TRUNCATE
18977 && it->current_x >= it->last_visible_x)
18978 {
18979 /* Add truncation mark, but don't do it if the line is
18980 truncated at a padding space. */
18981 if (IT_CHARPOS (*it) < it->string_nchars)
18982 {
18983 if (!FRAME_WINDOW_P (it->f))
18984 {
18985 int i, n;
18986
18987 if (it->current_x > it->last_visible_x)
18988 {
18989 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18990 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18991 break;
18992 for (n = row->used[TEXT_AREA]; i < n; ++i)
18993 {
18994 row->used[TEXT_AREA] = i;
18995 produce_special_glyphs (it, IT_TRUNCATION);
18996 }
18997 }
18998 produce_special_glyphs (it, IT_TRUNCATION);
18999 }
19000 it->glyph_row->truncated_on_right_p = 1;
19001 }
19002 break;
19003 }
19004 }
19005
19006 /* Maybe insert a truncation at the left. */
19007 if (it->first_visible_x
19008 && IT_CHARPOS (*it) > 0)
19009 {
19010 if (!FRAME_WINDOW_P (it->f))
19011 insert_left_trunc_glyphs (it);
19012 it->glyph_row->truncated_on_left_p = 1;
19013 }
19014
19015 it->face_id = saved_face_id;
19016
19017 /* Value is number of columns displayed. */
19018 return it->hpos - hpos_at_start;
19019 }
19020
19021
19022 \f
19023 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19024 appears as an element of LIST or as the car of an element of LIST.
19025 If PROPVAL is a list, compare each element against LIST in that
19026 way, and return 1/2 if any element of PROPVAL is found in LIST.
19027 Otherwise return 0. This function cannot quit.
19028 The return value is 2 if the text is invisible but with an ellipsis
19029 and 1 if it's invisible and without an ellipsis. */
19030
19031 int
19032 invisible_p (propval, list)
19033 register Lisp_Object propval;
19034 Lisp_Object list;
19035 {
19036 register Lisp_Object tail, proptail;
19037
19038 for (tail = list; CONSP (tail); tail = XCDR (tail))
19039 {
19040 register Lisp_Object tem;
19041 tem = XCAR (tail);
19042 if (EQ (propval, tem))
19043 return 1;
19044 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19045 return NILP (XCDR (tem)) ? 1 : 2;
19046 }
19047
19048 if (CONSP (propval))
19049 {
19050 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19051 {
19052 Lisp_Object propelt;
19053 propelt = XCAR (proptail);
19054 for (tail = list; CONSP (tail); tail = XCDR (tail))
19055 {
19056 register Lisp_Object tem;
19057 tem = XCAR (tail);
19058 if (EQ (propelt, tem))
19059 return 1;
19060 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19061 return NILP (XCDR (tem)) ? 1 : 2;
19062 }
19063 }
19064 }
19065
19066 return 0;
19067 }
19068
19069 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19070 doc: /* Non-nil if the property makes the text invisible.
19071 POS-OR-PROP can be a marker or number, in which case it is taken to be
19072 a position in the current buffer and the value of the `invisible' property
19073 is checked; or it can be some other value, which is then presumed to be the
19074 value of the `invisible' property of the text of interest.
19075 The non-nil value returned can be t for truly invisible text or something
19076 else if the text is replaced by an ellipsis. */)
19077 (pos_or_prop)
19078 Lisp_Object pos_or_prop;
19079 {
19080 Lisp_Object prop
19081 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19082 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19083 : pos_or_prop);
19084 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19085 return (invis == 0 ? Qnil
19086 : invis == 1 ? Qt
19087 : make_number (invis));
19088 }
19089
19090 /* Calculate a width or height in pixels from a specification using
19091 the following elements:
19092
19093 SPEC ::=
19094 NUM - a (fractional) multiple of the default font width/height
19095 (NUM) - specifies exactly NUM pixels
19096 UNIT - a fixed number of pixels, see below.
19097 ELEMENT - size of a display element in pixels, see below.
19098 (NUM . SPEC) - equals NUM * SPEC
19099 (+ SPEC SPEC ...) - add pixel values
19100 (- SPEC SPEC ...) - subtract pixel values
19101 (- SPEC) - negate pixel value
19102
19103 NUM ::=
19104 INT or FLOAT - a number constant
19105 SYMBOL - use symbol's (buffer local) variable binding.
19106
19107 UNIT ::=
19108 in - pixels per inch *)
19109 mm - pixels per 1/1000 meter *)
19110 cm - pixels per 1/100 meter *)
19111 width - width of current font in pixels.
19112 height - height of current font in pixels.
19113
19114 *) using the ratio(s) defined in display-pixels-per-inch.
19115
19116 ELEMENT ::=
19117
19118 left-fringe - left fringe width in pixels
19119 right-fringe - right fringe width in pixels
19120
19121 left-margin - left margin width in pixels
19122 right-margin - right margin width in pixels
19123
19124 scroll-bar - scroll-bar area width in pixels
19125
19126 Examples:
19127
19128 Pixels corresponding to 5 inches:
19129 (5 . in)
19130
19131 Total width of non-text areas on left side of window (if scroll-bar is on left):
19132 '(space :width (+ left-fringe left-margin scroll-bar))
19133
19134 Align to first text column (in header line):
19135 '(space :align-to 0)
19136
19137 Align to middle of text area minus half the width of variable `my-image'
19138 containing a loaded image:
19139 '(space :align-to (0.5 . (- text my-image)))
19140
19141 Width of left margin minus width of 1 character in the default font:
19142 '(space :width (- left-margin 1))
19143
19144 Width of left margin minus width of 2 characters in the current font:
19145 '(space :width (- left-margin (2 . width)))
19146
19147 Center 1 character over left-margin (in header line):
19148 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19149
19150 Different ways to express width of left fringe plus left margin minus one pixel:
19151 '(space :width (- (+ left-fringe left-margin) (1)))
19152 '(space :width (+ left-fringe left-margin (- (1))))
19153 '(space :width (+ left-fringe left-margin (-1)))
19154
19155 */
19156
19157 #define NUMVAL(X) \
19158 ((INTEGERP (X) || FLOATP (X)) \
19159 ? XFLOATINT (X) \
19160 : - 1)
19161
19162 int
19163 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19164 double *res;
19165 struct it *it;
19166 Lisp_Object prop;
19167 struct font *font;
19168 int width_p, *align_to;
19169 {
19170 double pixels;
19171
19172 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19173 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19174
19175 if (NILP (prop))
19176 return OK_PIXELS (0);
19177
19178 xassert (FRAME_LIVE_P (it->f));
19179
19180 if (SYMBOLP (prop))
19181 {
19182 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19183 {
19184 char *unit = SDATA (SYMBOL_NAME (prop));
19185
19186 if (unit[0] == 'i' && unit[1] == 'n')
19187 pixels = 1.0;
19188 else if (unit[0] == 'm' && unit[1] == 'm')
19189 pixels = 25.4;
19190 else if (unit[0] == 'c' && unit[1] == 'm')
19191 pixels = 2.54;
19192 else
19193 pixels = 0;
19194 if (pixels > 0)
19195 {
19196 double ppi;
19197 #ifdef HAVE_WINDOW_SYSTEM
19198 if (FRAME_WINDOW_P (it->f)
19199 && (ppi = (width_p
19200 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19201 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19202 ppi > 0))
19203 return OK_PIXELS (ppi / pixels);
19204 #endif
19205
19206 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19207 || (CONSP (Vdisplay_pixels_per_inch)
19208 && (ppi = (width_p
19209 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19210 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19211 ppi > 0)))
19212 return OK_PIXELS (ppi / pixels);
19213
19214 return 0;
19215 }
19216 }
19217
19218 #ifdef HAVE_WINDOW_SYSTEM
19219 if (EQ (prop, Qheight))
19220 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
19221 if (EQ (prop, Qwidth))
19222 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
19223 #else
19224 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
19225 return OK_PIXELS (1);
19226 #endif
19227
19228 if (EQ (prop, Qtext))
19229 return OK_PIXELS (width_p
19230 ? window_box_width (it->w, TEXT_AREA)
19231 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
19232
19233 if (align_to && *align_to < 0)
19234 {
19235 *res = 0;
19236 if (EQ (prop, Qleft))
19237 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
19238 if (EQ (prop, Qright))
19239 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
19240 if (EQ (prop, Qcenter))
19241 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
19242 + window_box_width (it->w, TEXT_AREA) / 2);
19243 if (EQ (prop, Qleft_fringe))
19244 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19245 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
19246 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
19247 if (EQ (prop, Qright_fringe))
19248 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19249 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19250 : window_box_right_offset (it->w, TEXT_AREA));
19251 if (EQ (prop, Qleft_margin))
19252 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
19253 if (EQ (prop, Qright_margin))
19254 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
19255 if (EQ (prop, Qscroll_bar))
19256 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
19257 ? 0
19258 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19259 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19260 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19261 : 0)));
19262 }
19263 else
19264 {
19265 if (EQ (prop, Qleft_fringe))
19266 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
19267 if (EQ (prop, Qright_fringe))
19268 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
19269 if (EQ (prop, Qleft_margin))
19270 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
19271 if (EQ (prop, Qright_margin))
19272 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
19273 if (EQ (prop, Qscroll_bar))
19274 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
19275 }
19276
19277 prop = Fbuffer_local_value (prop, it->w->buffer);
19278 }
19279
19280 if (INTEGERP (prop) || FLOATP (prop))
19281 {
19282 int base_unit = (width_p
19283 ? FRAME_COLUMN_WIDTH (it->f)
19284 : FRAME_LINE_HEIGHT (it->f));
19285 return OK_PIXELS (XFLOATINT (prop) * base_unit);
19286 }
19287
19288 if (CONSP (prop))
19289 {
19290 Lisp_Object car = XCAR (prop);
19291 Lisp_Object cdr = XCDR (prop);
19292
19293 if (SYMBOLP (car))
19294 {
19295 #ifdef HAVE_WINDOW_SYSTEM
19296 if (FRAME_WINDOW_P (it->f)
19297 && valid_image_p (prop))
19298 {
19299 int id = lookup_image (it->f, prop);
19300 struct image *img = IMAGE_FROM_ID (it->f, id);
19301
19302 return OK_PIXELS (width_p ? img->width : img->height);
19303 }
19304 #endif
19305 if (EQ (car, Qplus) || EQ (car, Qminus))
19306 {
19307 int first = 1;
19308 double px;
19309
19310 pixels = 0;
19311 while (CONSP (cdr))
19312 {
19313 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
19314 font, width_p, align_to))
19315 return 0;
19316 if (first)
19317 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
19318 else
19319 pixels += px;
19320 cdr = XCDR (cdr);
19321 }
19322 if (EQ (car, Qminus))
19323 pixels = -pixels;
19324 return OK_PIXELS (pixels);
19325 }
19326
19327 car = Fbuffer_local_value (car, it->w->buffer);
19328 }
19329
19330 if (INTEGERP (car) || FLOATP (car))
19331 {
19332 double fact;
19333 pixels = XFLOATINT (car);
19334 if (NILP (cdr))
19335 return OK_PIXELS (pixels);
19336 if (calc_pixel_width_or_height (&fact, it, cdr,
19337 font, width_p, align_to))
19338 return OK_PIXELS (pixels * fact);
19339 return 0;
19340 }
19341
19342 return 0;
19343 }
19344
19345 return 0;
19346 }
19347
19348 \f
19349 /***********************************************************************
19350 Glyph Display
19351 ***********************************************************************/
19352
19353 #ifdef HAVE_WINDOW_SYSTEM
19354
19355 #if GLYPH_DEBUG
19356
19357 void
19358 dump_glyph_string (s)
19359 struct glyph_string *s;
19360 {
19361 fprintf (stderr, "glyph string\n");
19362 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19363 s->x, s->y, s->width, s->height);
19364 fprintf (stderr, " ybase = %d\n", s->ybase);
19365 fprintf (stderr, " hl = %d\n", s->hl);
19366 fprintf (stderr, " left overhang = %d, right = %d\n",
19367 s->left_overhang, s->right_overhang);
19368 fprintf (stderr, " nchars = %d\n", s->nchars);
19369 fprintf (stderr, " extends to end of line = %d\n",
19370 s->extends_to_end_of_line_p);
19371 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19372 fprintf (stderr, " bg width = %d\n", s->background_width);
19373 }
19374
19375 #endif /* GLYPH_DEBUG */
19376
19377 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19378 of XChar2b structures for S; it can't be allocated in
19379 init_glyph_string because it must be allocated via `alloca'. W
19380 is the window on which S is drawn. ROW and AREA are the glyph row
19381 and area within the row from which S is constructed. START is the
19382 index of the first glyph structure covered by S. HL is a
19383 face-override for drawing S. */
19384
19385 #ifdef HAVE_NTGUI
19386 #define OPTIONAL_HDC(hdc) hdc,
19387 #define DECLARE_HDC(hdc) HDC hdc;
19388 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19389 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19390 #endif
19391
19392 #ifndef OPTIONAL_HDC
19393 #define OPTIONAL_HDC(hdc)
19394 #define DECLARE_HDC(hdc)
19395 #define ALLOCATE_HDC(hdc, f)
19396 #define RELEASE_HDC(hdc, f)
19397 #endif
19398
19399 static void
19400 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19401 struct glyph_string *s;
19402 DECLARE_HDC (hdc)
19403 XChar2b *char2b;
19404 struct window *w;
19405 struct glyph_row *row;
19406 enum glyph_row_area area;
19407 int start;
19408 enum draw_glyphs_face hl;
19409 {
19410 bzero (s, sizeof *s);
19411 s->w = w;
19412 s->f = XFRAME (w->frame);
19413 #ifdef HAVE_NTGUI
19414 s->hdc = hdc;
19415 #endif
19416 s->display = FRAME_X_DISPLAY (s->f);
19417 s->window = FRAME_X_WINDOW (s->f);
19418 s->char2b = char2b;
19419 s->hl = hl;
19420 s->row = row;
19421 s->area = area;
19422 s->first_glyph = row->glyphs[area] + start;
19423 s->height = row->height;
19424 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19425
19426 /* Display the internal border below the tool-bar window. */
19427 if (WINDOWP (s->f->tool_bar_window)
19428 && s->w == XWINDOW (s->f->tool_bar_window))
19429 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19430
19431 s->ybase = s->y + row->ascent;
19432 }
19433
19434
19435 /* Append the list of glyph strings with head H and tail T to the list
19436 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19437
19438 static INLINE void
19439 append_glyph_string_lists (head, tail, h, t)
19440 struct glyph_string **head, **tail;
19441 struct glyph_string *h, *t;
19442 {
19443 if (h)
19444 {
19445 if (*head)
19446 (*tail)->next = h;
19447 else
19448 *head = h;
19449 h->prev = *tail;
19450 *tail = t;
19451 }
19452 }
19453
19454
19455 /* Prepend the list of glyph strings with head H and tail T to the
19456 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19457 result. */
19458
19459 static INLINE void
19460 prepend_glyph_string_lists (head, tail, h, t)
19461 struct glyph_string **head, **tail;
19462 struct glyph_string *h, *t;
19463 {
19464 if (h)
19465 {
19466 if (*head)
19467 (*head)->prev = t;
19468 else
19469 *tail = t;
19470 t->next = *head;
19471 *head = h;
19472 }
19473 }
19474
19475
19476 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19477 Set *HEAD and *TAIL to the resulting list. */
19478
19479 static INLINE void
19480 append_glyph_string (head, tail, s)
19481 struct glyph_string **head, **tail;
19482 struct glyph_string *s;
19483 {
19484 s->next = s->prev = NULL;
19485 append_glyph_string_lists (head, tail, s, s);
19486 }
19487
19488
19489 /* Get face and two-byte form of character C in face FACE_ID on frame
19490 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19491 means we want to display multibyte text. DISPLAY_P non-zero means
19492 make sure that X resources for the face returned are allocated.
19493 Value is a pointer to a realized face that is ready for display if
19494 DISPLAY_P is non-zero. */
19495
19496 static INLINE struct face *
19497 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19498 struct frame *f;
19499 int c, face_id;
19500 XChar2b *char2b;
19501 int multibyte_p, display_p;
19502 {
19503 struct face *face = FACE_FROM_ID (f, face_id);
19504
19505 if (face->font)
19506 {
19507 unsigned code = face->font->driver->encode_char (face->font, c);
19508
19509 if (code != FONT_INVALID_CODE)
19510 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19511 else
19512 STORE_XCHAR2B (char2b, 0, 0);
19513 }
19514
19515 /* Make sure X resources of the face are allocated. */
19516 #ifdef HAVE_X_WINDOWS
19517 if (display_p)
19518 #endif
19519 {
19520 xassert (face != NULL);
19521 PREPARE_FACE_FOR_DISPLAY (f, face);
19522 }
19523
19524 return face;
19525 }
19526
19527
19528 /* Get face and two-byte form of character glyph GLYPH on frame F.
19529 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19530 a pointer to a realized face that is ready for display. */
19531
19532 static INLINE struct face *
19533 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19534 struct frame *f;
19535 struct glyph *glyph;
19536 XChar2b *char2b;
19537 int *two_byte_p;
19538 {
19539 struct face *face;
19540
19541 xassert (glyph->type == CHAR_GLYPH);
19542 face = FACE_FROM_ID (f, glyph->face_id);
19543
19544 if (two_byte_p)
19545 *two_byte_p = 0;
19546
19547 if (face->font)
19548 {
19549 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
19550
19551 if (code != FONT_INVALID_CODE)
19552 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19553 else
19554 STORE_XCHAR2B (char2b, 0, 0);
19555 }
19556
19557 /* Make sure X resources of the face are allocated. */
19558 xassert (face != NULL);
19559 PREPARE_FACE_FOR_DISPLAY (f, face);
19560 return face;
19561 }
19562
19563
19564 /* Fill glyph string S with composition components specified by S->cmp.
19565
19566 BASE_FACE is the base face of the composition.
19567 S->cmp_from is the index of the first component for S.
19568
19569 OVERLAPS non-zero means S should draw the foreground only, and use
19570 its physical height for clipping. See also draw_glyphs.
19571
19572 Value is the index of a component not in S. */
19573
19574 static int
19575 fill_composite_glyph_string (s, base_face, overlaps)
19576 struct glyph_string *s;
19577 struct face *base_face;
19578 int overlaps;
19579 {
19580 int i;
19581 /* For all glyphs of this composition, starting at the offset
19582 S->cmp_from, until we reach the end of the definition or encounter a
19583 glyph that requires the different face, add it to S. */
19584 struct face *face;
19585
19586 xassert (s);
19587
19588 s->for_overlaps = overlaps;
19589 s->face = NULL;
19590 s->font = NULL;
19591 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
19592 {
19593 int c = COMPOSITION_GLYPH (s->cmp, i);
19594
19595 if (c != '\t')
19596 {
19597 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19598 -1, Qnil);
19599
19600 face = get_char_face_and_encoding (s->f, c, face_id,
19601 s->char2b + i, 1, 1);
19602 if (face)
19603 {
19604 if (! s->face)
19605 {
19606 s->face = face;
19607 s->font = s->face->font;
19608 }
19609 else if (s->face != face)
19610 break;
19611 }
19612 }
19613 ++s->nchars;
19614 }
19615 s->cmp_to = i;
19616
19617 /* All glyph strings for the same composition has the same width,
19618 i.e. the width set for the first component of the composition. */
19619 s->width = s->first_glyph->pixel_width;
19620
19621 /* If the specified font could not be loaded, use the frame's
19622 default font, but record the fact that we couldn't load it in
19623 the glyph string so that we can draw rectangles for the
19624 characters of the glyph string. */
19625 if (s->font == NULL)
19626 {
19627 s->font_not_found_p = 1;
19628 s->font = FRAME_FONT (s->f);
19629 }
19630
19631 /* Adjust base line for subscript/superscript text. */
19632 s->ybase += s->first_glyph->voffset;
19633
19634 /* This glyph string must always be drawn with 16-bit functions. */
19635 s->two_byte_p = 1;
19636
19637 return s->cmp_to;
19638 }
19639
19640 static int
19641 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
19642 struct glyph_string *s;
19643 int face_id;
19644 int start, end, overlaps;
19645 {
19646 struct glyph *glyph, *last;
19647 Lisp_Object lgstring;
19648 int i;
19649
19650 s->for_overlaps = overlaps;
19651 glyph = s->row->glyphs[s->area] + start;
19652 last = s->row->glyphs[s->area] + end;
19653 s->cmp_id = glyph->u.cmp.id;
19654 s->cmp_from = glyph->u.cmp.from;
19655 s->cmp_to = glyph->u.cmp.to;
19656 s->face = FACE_FROM_ID (s->f, face_id);
19657 lgstring = composition_gstring_from_id (s->cmp_id);
19658 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
19659 glyph++;
19660 while (glyph < last
19661 && glyph->u.cmp.automatic
19662 && glyph->u.cmp.id == s->cmp_id)
19663 s->cmp_to = (glyph++)->u.cmp.to;
19664
19665 for (i = s->cmp_from; i < s->cmp_to; i++)
19666 {
19667 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
19668 unsigned code = LGLYPH_CODE (lglyph);
19669
19670 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
19671 }
19672 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
19673 return glyph - s->row->glyphs[s->area];
19674 }
19675
19676
19677 /* Fill glyph string S from a sequence of character glyphs.
19678
19679 FACE_ID is the face id of the string. START is the index of the
19680 first glyph to consider, END is the index of the last + 1.
19681 OVERLAPS non-zero means S should draw the foreground only, and use
19682 its physical height for clipping. See also draw_glyphs.
19683
19684 Value is the index of the first glyph not in S. */
19685
19686 static int
19687 fill_glyph_string (s, face_id, start, end, overlaps)
19688 struct glyph_string *s;
19689 int face_id;
19690 int start, end, overlaps;
19691 {
19692 struct glyph *glyph, *last;
19693 int voffset;
19694 int glyph_not_available_p;
19695
19696 xassert (s->f == XFRAME (s->w->frame));
19697 xassert (s->nchars == 0);
19698 xassert (start >= 0 && end > start);
19699
19700 s->for_overlaps = overlaps;
19701 glyph = s->row->glyphs[s->area] + start;
19702 last = s->row->glyphs[s->area] + end;
19703 voffset = glyph->voffset;
19704 s->padding_p = glyph->padding_p;
19705 glyph_not_available_p = glyph->glyph_not_available_p;
19706
19707 while (glyph < last
19708 && glyph->type == CHAR_GLYPH
19709 && glyph->voffset == voffset
19710 /* Same face id implies same font, nowadays. */
19711 && glyph->face_id == face_id
19712 && glyph->glyph_not_available_p == glyph_not_available_p)
19713 {
19714 int two_byte_p;
19715
19716 s->face = get_glyph_face_and_encoding (s->f, glyph,
19717 s->char2b + s->nchars,
19718 &two_byte_p);
19719 s->two_byte_p = two_byte_p;
19720 ++s->nchars;
19721 xassert (s->nchars <= end - start);
19722 s->width += glyph->pixel_width;
19723 if (glyph++->padding_p != s->padding_p)
19724 break;
19725 }
19726
19727 s->font = s->face->font;
19728
19729 /* If the specified font could not be loaded, use the frame's font,
19730 but record the fact that we couldn't load it in
19731 S->font_not_found_p so that we can draw rectangles for the
19732 characters of the glyph string. */
19733 if (s->font == NULL || glyph_not_available_p)
19734 {
19735 s->font_not_found_p = 1;
19736 s->font = FRAME_FONT (s->f);
19737 }
19738
19739 /* Adjust base line for subscript/superscript text. */
19740 s->ybase += voffset;
19741
19742 xassert (s->face && s->face->gc);
19743 return glyph - s->row->glyphs[s->area];
19744 }
19745
19746
19747 /* Fill glyph string S from image glyph S->first_glyph. */
19748
19749 static void
19750 fill_image_glyph_string (s)
19751 struct glyph_string *s;
19752 {
19753 xassert (s->first_glyph->type == IMAGE_GLYPH);
19754 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19755 xassert (s->img);
19756 s->slice = s->first_glyph->slice;
19757 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19758 s->font = s->face->font;
19759 s->width = s->first_glyph->pixel_width;
19760
19761 /* Adjust base line for subscript/superscript text. */
19762 s->ybase += s->first_glyph->voffset;
19763 }
19764
19765
19766 /* Fill glyph string S from a sequence of stretch glyphs.
19767
19768 ROW is the glyph row in which the glyphs are found, AREA is the
19769 area within the row. START is the index of the first glyph to
19770 consider, END is the index of the last + 1.
19771
19772 Value is the index of the first glyph not in S. */
19773
19774 static int
19775 fill_stretch_glyph_string (s, row, area, start, end)
19776 struct glyph_string *s;
19777 struct glyph_row *row;
19778 enum glyph_row_area area;
19779 int start, end;
19780 {
19781 struct glyph *glyph, *last;
19782 int voffset, face_id;
19783
19784 xassert (s->first_glyph->type == STRETCH_GLYPH);
19785
19786 glyph = s->row->glyphs[s->area] + start;
19787 last = s->row->glyphs[s->area] + end;
19788 face_id = glyph->face_id;
19789 s->face = FACE_FROM_ID (s->f, face_id);
19790 s->font = s->face->font;
19791 s->width = glyph->pixel_width;
19792 s->nchars = 1;
19793 voffset = glyph->voffset;
19794
19795 for (++glyph;
19796 (glyph < last
19797 && glyph->type == STRETCH_GLYPH
19798 && glyph->voffset == voffset
19799 && glyph->face_id == face_id);
19800 ++glyph)
19801 s->width += glyph->pixel_width;
19802
19803 /* Adjust base line for subscript/superscript text. */
19804 s->ybase += voffset;
19805
19806 /* The case that face->gc == 0 is handled when drawing the glyph
19807 string by calling PREPARE_FACE_FOR_DISPLAY. */
19808 xassert (s->face);
19809 return glyph - s->row->glyphs[s->area];
19810 }
19811
19812 static struct font_metrics *
19813 get_per_char_metric (f, font, char2b)
19814 struct frame *f;
19815 struct font *font;
19816 XChar2b *char2b;
19817 {
19818 static struct font_metrics metrics;
19819 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19820
19821 if (! font || code == FONT_INVALID_CODE)
19822 return NULL;
19823 font->driver->text_extents (font, &code, 1, &metrics);
19824 return &metrics;
19825 }
19826
19827 /* EXPORT for RIF:
19828 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19829 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19830 assumed to be zero. */
19831
19832 void
19833 x_get_glyph_overhangs (glyph, f, left, right)
19834 struct glyph *glyph;
19835 struct frame *f;
19836 int *left, *right;
19837 {
19838 *left = *right = 0;
19839
19840 if (glyph->type == CHAR_GLYPH)
19841 {
19842 struct face *face;
19843 XChar2b char2b;
19844 struct font_metrics *pcm;
19845
19846 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19847 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
19848 {
19849 if (pcm->rbearing > pcm->width)
19850 *right = pcm->rbearing - pcm->width;
19851 if (pcm->lbearing < 0)
19852 *left = -pcm->lbearing;
19853 }
19854 }
19855 else if (glyph->type == COMPOSITE_GLYPH)
19856 {
19857 if (! glyph->u.cmp.automatic)
19858 {
19859 struct composition *cmp = composition_table[glyph->u.cmp.id];
19860
19861 if (cmp->rbearing - cmp->pixel_width)
19862 *right = cmp->rbearing - cmp->pixel_width;
19863 if (cmp->lbearing < 0);
19864 *left = - cmp->lbearing;
19865 }
19866 else
19867 {
19868 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
19869 struct font_metrics metrics;
19870
19871 composition_gstring_width (gstring, glyph->u.cmp.from,
19872 glyph->u.cmp.to, &metrics);
19873 if (metrics.rbearing > metrics.width)
19874 *right = metrics.rbearing;
19875 if (metrics.lbearing < 0)
19876 *left = - metrics.lbearing;
19877 }
19878 }
19879 }
19880
19881
19882 /* Return the index of the first glyph preceding glyph string S that
19883 is overwritten by S because of S's left overhang. Value is -1
19884 if no glyphs are overwritten. */
19885
19886 static int
19887 left_overwritten (s)
19888 struct glyph_string *s;
19889 {
19890 int k;
19891
19892 if (s->left_overhang)
19893 {
19894 int x = 0, i;
19895 struct glyph *glyphs = s->row->glyphs[s->area];
19896 int first = s->first_glyph - glyphs;
19897
19898 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19899 x -= glyphs[i].pixel_width;
19900
19901 k = i + 1;
19902 }
19903 else
19904 k = -1;
19905
19906 return k;
19907 }
19908
19909
19910 /* Return the index of the first glyph preceding glyph string S that
19911 is overwriting S because of its right overhang. Value is -1 if no
19912 glyph in front of S overwrites S. */
19913
19914 static int
19915 left_overwriting (s)
19916 struct glyph_string *s;
19917 {
19918 int i, k, x;
19919 struct glyph *glyphs = s->row->glyphs[s->area];
19920 int first = s->first_glyph - glyphs;
19921
19922 k = -1;
19923 x = 0;
19924 for (i = first - 1; i >= 0; --i)
19925 {
19926 int left, right;
19927 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19928 if (x + right > 0)
19929 k = i;
19930 x -= glyphs[i].pixel_width;
19931 }
19932
19933 return k;
19934 }
19935
19936
19937 /* Return the index of the last glyph following glyph string S that is
19938 overwritten by S because of S's right overhang. Value is -1 if
19939 no such glyph is found. */
19940
19941 static int
19942 right_overwritten (s)
19943 struct glyph_string *s;
19944 {
19945 int k = -1;
19946
19947 if (s->right_overhang)
19948 {
19949 int x = 0, i;
19950 struct glyph *glyphs = s->row->glyphs[s->area];
19951 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19952 int end = s->row->used[s->area];
19953
19954 for (i = first; i < end && s->right_overhang > x; ++i)
19955 x += glyphs[i].pixel_width;
19956
19957 k = i;
19958 }
19959
19960 return k;
19961 }
19962
19963
19964 /* Return the index of the last glyph following glyph string S that
19965 overwrites S because of its left overhang. Value is negative
19966 if no such glyph is found. */
19967
19968 static int
19969 right_overwriting (s)
19970 struct glyph_string *s;
19971 {
19972 int i, k, x;
19973 int end = s->row->used[s->area];
19974 struct glyph *glyphs = s->row->glyphs[s->area];
19975 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19976
19977 k = -1;
19978 x = 0;
19979 for (i = first; i < end; ++i)
19980 {
19981 int left, right;
19982 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19983 if (x - left < 0)
19984 k = i;
19985 x += glyphs[i].pixel_width;
19986 }
19987
19988 return k;
19989 }
19990
19991
19992 /* Set background width of glyph string S. START is the index of the
19993 first glyph following S. LAST_X is the right-most x-position + 1
19994 in the drawing area. */
19995
19996 static INLINE void
19997 set_glyph_string_background_width (s, start, last_x)
19998 struct glyph_string *s;
19999 int start;
20000 int last_x;
20001 {
20002 /* If the face of this glyph string has to be drawn to the end of
20003 the drawing area, set S->extends_to_end_of_line_p. */
20004
20005 if (start == s->row->used[s->area]
20006 && s->area == TEXT_AREA
20007 && ((s->row->fill_line_p
20008 && (s->hl == DRAW_NORMAL_TEXT
20009 || s->hl == DRAW_IMAGE_RAISED
20010 || s->hl == DRAW_IMAGE_SUNKEN))
20011 || s->hl == DRAW_MOUSE_FACE))
20012 s->extends_to_end_of_line_p = 1;
20013
20014 /* If S extends its face to the end of the line, set its
20015 background_width to the distance to the right edge of the drawing
20016 area. */
20017 if (s->extends_to_end_of_line_p)
20018 s->background_width = last_x - s->x + 1;
20019 else
20020 s->background_width = s->width;
20021 }
20022
20023
20024 /* Compute overhangs and x-positions for glyph string S and its
20025 predecessors, or successors. X is the starting x-position for S.
20026 BACKWARD_P non-zero means process predecessors. */
20027
20028 static void
20029 compute_overhangs_and_x (s, x, backward_p)
20030 struct glyph_string *s;
20031 int x;
20032 int backward_p;
20033 {
20034 if (backward_p)
20035 {
20036 while (s)
20037 {
20038 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20039 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20040 x -= s->width;
20041 s->x = x;
20042 s = s->prev;
20043 }
20044 }
20045 else
20046 {
20047 while (s)
20048 {
20049 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20050 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20051 s->x = x;
20052 x += s->width;
20053 s = s->next;
20054 }
20055 }
20056 }
20057
20058
20059
20060 /* The following macros are only called from draw_glyphs below.
20061 They reference the following parameters of that function directly:
20062 `w', `row', `area', and `overlap_p'
20063 as well as the following local variables:
20064 `s', `f', and `hdc' (in W32) */
20065
20066 #ifdef HAVE_NTGUI
20067 /* On W32, silently add local `hdc' variable to argument list of
20068 init_glyph_string. */
20069 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20070 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20071 #else
20072 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20073 init_glyph_string (s, char2b, w, row, area, start, hl)
20074 #endif
20075
20076 /* Add a glyph string for a stretch glyph to the list of strings
20077 between HEAD and TAIL. START is the index of the stretch glyph in
20078 row area AREA of glyph row ROW. END is the index of the last glyph
20079 in that glyph row area. X is the current output position assigned
20080 to the new glyph string constructed. HL overrides that face of the
20081 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20082 is the right-most x-position of the drawing area. */
20083
20084 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20085 and below -- keep them on one line. */
20086 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20087 do \
20088 { \
20089 s = (struct glyph_string *) alloca (sizeof *s); \
20090 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20091 START = fill_stretch_glyph_string (s, row, area, START, END); \
20092 append_glyph_string (&HEAD, &TAIL, s); \
20093 s->x = (X); \
20094 } \
20095 while (0)
20096
20097
20098 /* Add a glyph string for an image glyph to the list of strings
20099 between HEAD and TAIL. START is the index of the image glyph in
20100 row area AREA of glyph row ROW. END is the index of the last glyph
20101 in that glyph row area. X is the current output position assigned
20102 to the new glyph string constructed. HL overrides that face of the
20103 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20104 is the right-most x-position of the drawing area. */
20105
20106 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20107 do \
20108 { \
20109 s = (struct glyph_string *) alloca (sizeof *s); \
20110 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20111 fill_image_glyph_string (s); \
20112 append_glyph_string (&HEAD, &TAIL, s); \
20113 ++START; \
20114 s->x = (X); \
20115 } \
20116 while (0)
20117
20118
20119 /* Add a glyph string for a sequence of character glyphs to the list
20120 of strings between HEAD and TAIL. START is the index of the first
20121 glyph in row area AREA of glyph row ROW that is part of the new
20122 glyph string. END is the index of the last glyph in that glyph row
20123 area. X is the current output position assigned to the new glyph
20124 string constructed. HL overrides that face of the glyph; e.g. it
20125 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20126 right-most x-position of the drawing area. */
20127
20128 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20129 do \
20130 { \
20131 int face_id; \
20132 XChar2b *char2b; \
20133 \
20134 face_id = (row)->glyphs[area][START].face_id; \
20135 \
20136 s = (struct glyph_string *) alloca (sizeof *s); \
20137 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20138 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20139 append_glyph_string (&HEAD, &TAIL, s); \
20140 s->x = (X); \
20141 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20142 } \
20143 while (0)
20144
20145
20146 /* Add a glyph string for a composite sequence to the list of strings
20147 between HEAD and TAIL. START is the index of the first glyph in
20148 row area AREA of glyph row ROW that is part of the new glyph
20149 string. END is the index of the last glyph in that glyph row area.
20150 X is the current output position assigned to the new glyph string
20151 constructed. HL overrides that face of the glyph; e.g. it is
20152 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20153 x-position of the drawing area. */
20154
20155 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20156 do { \
20157 int face_id = (row)->glyphs[area][START].face_id; \
20158 struct face *base_face = FACE_FROM_ID (f, face_id); \
20159 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20160 struct composition *cmp = composition_table[cmp_id]; \
20161 XChar2b *char2b; \
20162 struct glyph_string *first_s; \
20163 int n; \
20164 \
20165 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20166 \
20167 /* Make glyph_strings for each glyph sequence that is drawable by \
20168 the same face, and append them to HEAD/TAIL. */ \
20169 for (n = 0; n < cmp->glyph_len;) \
20170 { \
20171 s = (struct glyph_string *) alloca (sizeof *s); \
20172 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20173 append_glyph_string (&(HEAD), &(TAIL), s); \
20174 s->cmp = cmp; \
20175 s->cmp_from = n; \
20176 s->x = (X); \
20177 if (n == 0) \
20178 first_s = s; \
20179 n = fill_composite_glyph_string (s, base_face, overlaps); \
20180 } \
20181 \
20182 ++START; \
20183 s = first_s; \
20184 } while (0)
20185
20186
20187 /* Add a glyph string for a glyph-string sequence to the list of strings
20188 between HEAD and TAIL. */
20189
20190 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20191 do { \
20192 int face_id; \
20193 XChar2b *char2b; \
20194 Lisp_Object gstring; \
20195 \
20196 face_id = (row)->glyphs[area][START].face_id; \
20197 gstring = (composition_gstring_from_id \
20198 ((row)->glyphs[area][START].u.cmp.id)); \
20199 s = (struct glyph_string *) alloca (sizeof *s); \
20200 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20201 * LGSTRING_GLYPH_LEN (gstring)); \
20202 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20203 append_glyph_string (&(HEAD), &(TAIL), s); \
20204 s->x = (X); \
20205 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20206 } while (0)
20207
20208
20209 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20210 of AREA of glyph row ROW on window W between indices START and END.
20211 HL overrides the face for drawing glyph strings, e.g. it is
20212 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20213 x-positions of the drawing area.
20214
20215 This is an ugly monster macro construct because we must use alloca
20216 to allocate glyph strings (because draw_glyphs can be called
20217 asynchronously). */
20218
20219 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20220 do \
20221 { \
20222 HEAD = TAIL = NULL; \
20223 while (START < END) \
20224 { \
20225 struct glyph *first_glyph = (row)->glyphs[area] + START; \
20226 switch (first_glyph->type) \
20227 { \
20228 case CHAR_GLYPH: \
20229 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
20230 HL, X, LAST_X); \
20231 break; \
20232 \
20233 case COMPOSITE_GLYPH: \
20234 if (first_glyph->u.cmp.automatic) \
20235 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
20236 HL, X, LAST_X); \
20237 else \
20238 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
20239 HL, X, LAST_X); \
20240 break; \
20241 \
20242 case STRETCH_GLYPH: \
20243 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
20244 HL, X, LAST_X); \
20245 break; \
20246 \
20247 case IMAGE_GLYPH: \
20248 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
20249 HL, X, LAST_X); \
20250 break; \
20251 \
20252 default: \
20253 abort (); \
20254 } \
20255 \
20256 if (s) \
20257 { \
20258 set_glyph_string_background_width (s, START, LAST_X); \
20259 (X) += s->width; \
20260 } \
20261 } \
20262 } while (0)
20263
20264
20265 /* Draw glyphs between START and END in AREA of ROW on window W,
20266 starting at x-position X. X is relative to AREA in W. HL is a
20267 face-override with the following meaning:
20268
20269 DRAW_NORMAL_TEXT draw normally
20270 DRAW_CURSOR draw in cursor face
20271 DRAW_MOUSE_FACE draw in mouse face.
20272 DRAW_INVERSE_VIDEO draw in mode line face
20273 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
20274 DRAW_IMAGE_RAISED draw an image with a raised relief around it
20275
20276 If OVERLAPS is non-zero, draw only the foreground of characters and
20277 clip to the physical height of ROW. Non-zero value also defines
20278 the overlapping part to be drawn:
20279
20280 OVERLAPS_PRED overlap with preceding rows
20281 OVERLAPS_SUCC overlap with succeeding rows
20282 OVERLAPS_BOTH overlap with both preceding/succeeding rows
20283 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
20284
20285 Value is the x-position reached, relative to AREA of W. */
20286
20287 static int
20288 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
20289 struct window *w;
20290 int x;
20291 struct glyph_row *row;
20292 enum glyph_row_area area;
20293 EMACS_INT start, end;
20294 enum draw_glyphs_face hl;
20295 int overlaps;
20296 {
20297 struct glyph_string *head, *tail;
20298 struct glyph_string *s;
20299 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20300 int i, j, x_reached, last_x, area_left = 0;
20301 struct frame *f = XFRAME (WINDOW_FRAME (w));
20302 DECLARE_HDC (hdc);
20303
20304 ALLOCATE_HDC (hdc, f);
20305
20306 /* Let's rather be paranoid than getting a SEGV. */
20307 end = min (end, row->used[area]);
20308 start = max (0, start);
20309 start = min (end, start);
20310
20311 /* Translate X to frame coordinates. Set last_x to the right
20312 end of the drawing area. */
20313 if (row->full_width_p)
20314 {
20315 /* X is relative to the left edge of W, without scroll bars
20316 or fringes. */
20317 area_left = WINDOW_LEFT_EDGE_X (w);
20318 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20319 }
20320 else
20321 {
20322 area_left = window_box_left (w, area);
20323 last_x = area_left + window_box_width (w, area);
20324 }
20325 x += area_left;
20326
20327 /* Build a doubly-linked list of glyph_string structures between
20328 head and tail from what we have to draw. Note that the macro
20329 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20330 the reason we use a separate variable `i'. */
20331 i = start;
20332 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20333 if (tail)
20334 x_reached = tail->x + tail->background_width;
20335 else
20336 x_reached = x;
20337
20338 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20339 the row, redraw some glyphs in front or following the glyph
20340 strings built above. */
20341 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20342 {
20343 struct glyph_string *h, *t;
20344 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20345 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
20346 int dummy_x = 0;
20347
20348 /* If mouse highlighting is on, we may need to draw adjacent
20349 glyphs using mouse-face highlighting. */
20350 if (area == TEXT_AREA && row->mouse_face_p)
20351 {
20352 struct glyph_row *mouse_beg_row, *mouse_end_row;
20353
20354 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20355 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20356
20357 if (row >= mouse_beg_row && row <= mouse_end_row)
20358 {
20359 check_mouse_face = 1;
20360 mouse_beg_col = (row == mouse_beg_row)
20361 ? dpyinfo->mouse_face_beg_col : 0;
20362 mouse_end_col = (row == mouse_end_row)
20363 ? dpyinfo->mouse_face_end_col
20364 : row->used[TEXT_AREA];
20365 }
20366 }
20367
20368 /* Compute overhangs for all glyph strings. */
20369 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20370 for (s = head; s; s = s->next)
20371 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20372
20373 /* Prepend glyph strings for glyphs in front of the first glyph
20374 string that are overwritten because of the first glyph
20375 string's left overhang. The background of all strings
20376 prepended must be drawn because the first glyph string
20377 draws over it. */
20378 i = left_overwritten (head);
20379 if (i >= 0)
20380 {
20381 enum draw_glyphs_face overlap_hl;
20382
20383 /* If this row contains mouse highlighting, attempt to draw
20384 the overlapped glyphs with the correct highlight. This
20385 code fails if the overlap encompasses more than one glyph
20386 and mouse-highlight spans only some of these glyphs.
20387 However, making it work perfectly involves a lot more
20388 code, and I don't know if the pathological case occurs in
20389 practice, so we'll stick to this for now. --- cyd */
20390 if (check_mouse_face
20391 && mouse_beg_col < start && mouse_end_col > i)
20392 overlap_hl = DRAW_MOUSE_FACE;
20393 else
20394 overlap_hl = DRAW_NORMAL_TEXT;
20395
20396 j = i;
20397 BUILD_GLYPH_STRINGS (j, start, h, t,
20398 overlap_hl, dummy_x, last_x);
20399 compute_overhangs_and_x (t, head->x, 1);
20400 prepend_glyph_string_lists (&head, &tail, h, t);
20401 clip_head = head;
20402 }
20403
20404 /* Prepend glyph strings for glyphs in front of the first glyph
20405 string that overwrite that glyph string because of their
20406 right overhang. For these strings, only the foreground must
20407 be drawn, because it draws over the glyph string at `head'.
20408 The background must not be drawn because this would overwrite
20409 right overhangs of preceding glyphs for which no glyph
20410 strings exist. */
20411 i = left_overwriting (head);
20412 if (i >= 0)
20413 {
20414 enum draw_glyphs_face overlap_hl;
20415
20416 if (check_mouse_face
20417 && mouse_beg_col < start && mouse_end_col > i)
20418 overlap_hl = DRAW_MOUSE_FACE;
20419 else
20420 overlap_hl = DRAW_NORMAL_TEXT;
20421
20422 clip_head = head;
20423 BUILD_GLYPH_STRINGS (i, start, h, t,
20424 overlap_hl, dummy_x, last_x);
20425 for (s = h; s; s = s->next)
20426 s->background_filled_p = 1;
20427 compute_overhangs_and_x (t, head->x, 1);
20428 prepend_glyph_string_lists (&head, &tail, h, t);
20429 }
20430
20431 /* Append glyphs strings for glyphs following the last glyph
20432 string tail that are overwritten by tail. The background of
20433 these strings has to be drawn because tail's foreground draws
20434 over it. */
20435 i = right_overwritten (tail);
20436 if (i >= 0)
20437 {
20438 enum draw_glyphs_face overlap_hl;
20439
20440 if (check_mouse_face
20441 && mouse_beg_col < i && mouse_end_col > end)
20442 overlap_hl = DRAW_MOUSE_FACE;
20443 else
20444 overlap_hl = DRAW_NORMAL_TEXT;
20445
20446 BUILD_GLYPH_STRINGS (end, i, h, t,
20447 overlap_hl, x, last_x);
20448 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20449 append_glyph_string_lists (&head, &tail, h, t);
20450 clip_tail = tail;
20451 }
20452
20453 /* Append glyph strings for glyphs following the last glyph
20454 string tail that overwrite tail. The foreground of such
20455 glyphs has to be drawn because it writes into the background
20456 of tail. The background must not be drawn because it could
20457 paint over the foreground of following glyphs. */
20458 i = right_overwriting (tail);
20459 if (i >= 0)
20460 {
20461 enum draw_glyphs_face overlap_hl;
20462 if (check_mouse_face
20463 && mouse_beg_col < i && mouse_end_col > end)
20464 overlap_hl = DRAW_MOUSE_FACE;
20465 else
20466 overlap_hl = DRAW_NORMAL_TEXT;
20467
20468 clip_tail = tail;
20469 i++; /* We must include the Ith glyph. */
20470 BUILD_GLYPH_STRINGS (end, i, h, t,
20471 overlap_hl, x, last_x);
20472 for (s = h; s; s = s->next)
20473 s->background_filled_p = 1;
20474 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20475 append_glyph_string_lists (&head, &tail, h, t);
20476 }
20477 if (clip_head || clip_tail)
20478 for (s = head; s; s = s->next)
20479 {
20480 s->clip_head = clip_head;
20481 s->clip_tail = clip_tail;
20482 }
20483 }
20484
20485 /* Draw all strings. */
20486 for (s = head; s; s = s->next)
20487 FRAME_RIF (f)->draw_glyph_string (s);
20488
20489 #ifndef HAVE_NS
20490 /* When focus a sole frame and move horizontally, this sets on_p to 0
20491 causing a failure to erase prev cursor position. */
20492 if (area == TEXT_AREA
20493 && !row->full_width_p
20494 /* When drawing overlapping rows, only the glyph strings'
20495 foreground is drawn, which doesn't erase a cursor
20496 completely. */
20497 && !overlaps)
20498 {
20499 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20500 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20501 : (tail ? tail->x + tail->background_width : x));
20502 x0 -= area_left;
20503 x1 -= area_left;
20504
20505 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20506 row->y, MATRIX_ROW_BOTTOM_Y (row));
20507 }
20508 #endif
20509
20510 /* Value is the x-position up to which drawn, relative to AREA of W.
20511 This doesn't include parts drawn because of overhangs. */
20512 if (row->full_width_p)
20513 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20514 else
20515 x_reached -= area_left;
20516
20517 RELEASE_HDC (hdc, f);
20518
20519 return x_reached;
20520 }
20521
20522 /* Expand row matrix if too narrow. Don't expand if area
20523 is not present. */
20524
20525 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20526 { \
20527 if (!fonts_changed_p \
20528 && (it->glyph_row->glyphs[area] \
20529 < it->glyph_row->glyphs[area + 1])) \
20530 { \
20531 it->w->ncols_scale_factor++; \
20532 fonts_changed_p = 1; \
20533 } \
20534 }
20535
20536 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20537 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20538
20539 static INLINE void
20540 append_glyph (it)
20541 struct it *it;
20542 {
20543 struct glyph *glyph;
20544 enum glyph_row_area area = it->area;
20545
20546 xassert (it->glyph_row);
20547 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20548
20549 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20550 if (glyph < it->glyph_row->glyphs[area + 1])
20551 {
20552 glyph->charpos = CHARPOS (it->position);
20553 glyph->object = it->object;
20554 if (it->pixel_width > 0)
20555 {
20556 glyph->pixel_width = it->pixel_width;
20557 glyph->padding_p = 0;
20558 }
20559 else
20560 {
20561 /* Assure at least 1-pixel width. Otherwise, cursor can't
20562 be displayed correctly. */
20563 glyph->pixel_width = 1;
20564 glyph->padding_p = 1;
20565 }
20566 glyph->ascent = it->ascent;
20567 glyph->descent = it->descent;
20568 glyph->voffset = it->voffset;
20569 glyph->type = CHAR_GLYPH;
20570 glyph->avoid_cursor_p = it->avoid_cursor_p;
20571 glyph->multibyte_p = it->multibyte_p;
20572 glyph->left_box_line_p = it->start_of_box_run_p;
20573 glyph->right_box_line_p = it->end_of_box_run_p;
20574 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20575 || it->phys_descent > it->descent);
20576 glyph->glyph_not_available_p = it->glyph_not_available_p;
20577 glyph->face_id = it->face_id;
20578 glyph->u.ch = it->char_to_display;
20579 glyph->slice = null_glyph_slice;
20580 glyph->font_type = FONT_TYPE_UNKNOWN;
20581 ++it->glyph_row->used[area];
20582 }
20583 else
20584 IT_EXPAND_MATRIX_WIDTH (it, area);
20585 }
20586
20587 /* Store one glyph for the composition IT->cmp_it.id in
20588 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
20589 non-null. */
20590
20591 static INLINE void
20592 append_composite_glyph (it)
20593 struct it *it;
20594 {
20595 struct glyph *glyph;
20596 enum glyph_row_area area = it->area;
20597
20598 xassert (it->glyph_row);
20599
20600 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20601 if (glyph < it->glyph_row->glyphs[area + 1])
20602 {
20603 glyph->charpos = CHARPOS (it->position);
20604 glyph->object = it->object;
20605 glyph->pixel_width = it->pixel_width;
20606 glyph->ascent = it->ascent;
20607 glyph->descent = it->descent;
20608 glyph->voffset = it->voffset;
20609 glyph->type = COMPOSITE_GLYPH;
20610 if (it->cmp_it.ch < 0)
20611 {
20612 glyph->u.cmp.automatic = 0;
20613 glyph->u.cmp.id = it->cmp_it.id;
20614 }
20615 else
20616 {
20617 glyph->u.cmp.automatic = 1;
20618 glyph->u.cmp.id = it->cmp_it.id;
20619 glyph->u.cmp.from = it->cmp_it.from;
20620 glyph->u.cmp.to = it->cmp_it.to;
20621 }
20622 glyph->avoid_cursor_p = it->avoid_cursor_p;
20623 glyph->multibyte_p = it->multibyte_p;
20624 glyph->left_box_line_p = it->start_of_box_run_p;
20625 glyph->right_box_line_p = it->end_of_box_run_p;
20626 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20627 || it->phys_descent > it->descent);
20628 glyph->padding_p = 0;
20629 glyph->glyph_not_available_p = 0;
20630 glyph->face_id = it->face_id;
20631 glyph->slice = null_glyph_slice;
20632 glyph->font_type = FONT_TYPE_UNKNOWN;
20633 ++it->glyph_row->used[area];
20634 }
20635 else
20636 IT_EXPAND_MATRIX_WIDTH (it, area);
20637 }
20638
20639
20640 /* Change IT->ascent and IT->height according to the setting of
20641 IT->voffset. */
20642
20643 static INLINE void
20644 take_vertical_position_into_account (it)
20645 struct it *it;
20646 {
20647 if (it->voffset)
20648 {
20649 if (it->voffset < 0)
20650 /* Increase the ascent so that we can display the text higher
20651 in the line. */
20652 it->ascent -= it->voffset;
20653 else
20654 /* Increase the descent so that we can display the text lower
20655 in the line. */
20656 it->descent += it->voffset;
20657 }
20658 }
20659
20660
20661 /* Produce glyphs/get display metrics for the image IT is loaded with.
20662 See the description of struct display_iterator in dispextern.h for
20663 an overview of struct display_iterator. */
20664
20665 static void
20666 produce_image_glyph (it)
20667 struct it *it;
20668 {
20669 struct image *img;
20670 struct face *face;
20671 int glyph_ascent, crop;
20672 struct glyph_slice slice;
20673
20674 xassert (it->what == IT_IMAGE);
20675
20676 face = FACE_FROM_ID (it->f, it->face_id);
20677 xassert (face);
20678 /* Make sure X resources of the face is loaded. */
20679 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20680
20681 if (it->image_id < 0)
20682 {
20683 /* Fringe bitmap. */
20684 it->ascent = it->phys_ascent = 0;
20685 it->descent = it->phys_descent = 0;
20686 it->pixel_width = 0;
20687 it->nglyphs = 0;
20688 return;
20689 }
20690
20691 img = IMAGE_FROM_ID (it->f, it->image_id);
20692 xassert (img);
20693 /* Make sure X resources of the image is loaded. */
20694 prepare_image_for_display (it->f, img);
20695
20696 slice.x = slice.y = 0;
20697 slice.width = img->width;
20698 slice.height = img->height;
20699
20700 if (INTEGERP (it->slice.x))
20701 slice.x = XINT (it->slice.x);
20702 else if (FLOATP (it->slice.x))
20703 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20704
20705 if (INTEGERP (it->slice.y))
20706 slice.y = XINT (it->slice.y);
20707 else if (FLOATP (it->slice.y))
20708 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20709
20710 if (INTEGERP (it->slice.width))
20711 slice.width = XINT (it->slice.width);
20712 else if (FLOATP (it->slice.width))
20713 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20714
20715 if (INTEGERP (it->slice.height))
20716 slice.height = XINT (it->slice.height);
20717 else if (FLOATP (it->slice.height))
20718 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20719
20720 if (slice.x >= img->width)
20721 slice.x = img->width;
20722 if (slice.y >= img->height)
20723 slice.y = img->height;
20724 if (slice.x + slice.width >= img->width)
20725 slice.width = img->width - slice.x;
20726 if (slice.y + slice.height > img->height)
20727 slice.height = img->height - slice.y;
20728
20729 if (slice.width == 0 || slice.height == 0)
20730 return;
20731
20732 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20733
20734 it->descent = slice.height - glyph_ascent;
20735 if (slice.y == 0)
20736 it->descent += img->vmargin;
20737 if (slice.y + slice.height == img->height)
20738 it->descent += img->vmargin;
20739 it->phys_descent = it->descent;
20740
20741 it->pixel_width = slice.width;
20742 if (slice.x == 0)
20743 it->pixel_width += img->hmargin;
20744 if (slice.x + slice.width == img->width)
20745 it->pixel_width += img->hmargin;
20746
20747 /* It's quite possible for images to have an ascent greater than
20748 their height, so don't get confused in that case. */
20749 if (it->descent < 0)
20750 it->descent = 0;
20751
20752 #if 0 /* this breaks image tiling */
20753 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20754 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20755 if (face_ascent > it->ascent)
20756 it->ascent = it->phys_ascent = face_ascent;
20757 #endif
20758
20759 it->nglyphs = 1;
20760
20761 if (face->box != FACE_NO_BOX)
20762 {
20763 if (face->box_line_width > 0)
20764 {
20765 if (slice.y == 0)
20766 it->ascent += face->box_line_width;
20767 if (slice.y + slice.height == img->height)
20768 it->descent += face->box_line_width;
20769 }
20770
20771 if (it->start_of_box_run_p && slice.x == 0)
20772 it->pixel_width += eabs (face->box_line_width);
20773 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20774 it->pixel_width += eabs (face->box_line_width);
20775 }
20776
20777 take_vertical_position_into_account (it);
20778
20779 /* Automatically crop wide image glyphs at right edge so we can
20780 draw the cursor on same display row. */
20781 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20782 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20783 {
20784 it->pixel_width -= crop;
20785 slice.width -= crop;
20786 }
20787
20788 if (it->glyph_row)
20789 {
20790 struct glyph *glyph;
20791 enum glyph_row_area area = it->area;
20792
20793 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20794 if (glyph < it->glyph_row->glyphs[area + 1])
20795 {
20796 glyph->charpos = CHARPOS (it->position);
20797 glyph->object = it->object;
20798 glyph->pixel_width = it->pixel_width;
20799 glyph->ascent = glyph_ascent;
20800 glyph->descent = it->descent;
20801 glyph->voffset = it->voffset;
20802 glyph->type = IMAGE_GLYPH;
20803 glyph->avoid_cursor_p = it->avoid_cursor_p;
20804 glyph->multibyte_p = it->multibyte_p;
20805 glyph->left_box_line_p = it->start_of_box_run_p;
20806 glyph->right_box_line_p = it->end_of_box_run_p;
20807 glyph->overlaps_vertically_p = 0;
20808 glyph->padding_p = 0;
20809 glyph->glyph_not_available_p = 0;
20810 glyph->face_id = it->face_id;
20811 glyph->u.img_id = img->id;
20812 glyph->slice = slice;
20813 glyph->font_type = FONT_TYPE_UNKNOWN;
20814 ++it->glyph_row->used[area];
20815 }
20816 else
20817 IT_EXPAND_MATRIX_WIDTH (it, area);
20818 }
20819 }
20820
20821
20822 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20823 of the glyph, WIDTH and HEIGHT are the width and height of the
20824 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20825
20826 static void
20827 append_stretch_glyph (it, object, width, height, ascent)
20828 struct it *it;
20829 Lisp_Object object;
20830 int width, height;
20831 int ascent;
20832 {
20833 struct glyph *glyph;
20834 enum glyph_row_area area = it->area;
20835
20836 xassert (ascent >= 0 && ascent <= height);
20837
20838 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20839 if (glyph < it->glyph_row->glyphs[area + 1])
20840 {
20841 glyph->charpos = CHARPOS (it->position);
20842 glyph->object = object;
20843 glyph->pixel_width = width;
20844 glyph->ascent = ascent;
20845 glyph->descent = height - ascent;
20846 glyph->voffset = it->voffset;
20847 glyph->type = STRETCH_GLYPH;
20848 glyph->avoid_cursor_p = it->avoid_cursor_p;
20849 glyph->multibyte_p = it->multibyte_p;
20850 glyph->left_box_line_p = it->start_of_box_run_p;
20851 glyph->right_box_line_p = it->end_of_box_run_p;
20852 glyph->overlaps_vertically_p = 0;
20853 glyph->padding_p = 0;
20854 glyph->glyph_not_available_p = 0;
20855 glyph->face_id = it->face_id;
20856 glyph->u.stretch.ascent = ascent;
20857 glyph->u.stretch.height = height;
20858 glyph->slice = null_glyph_slice;
20859 glyph->font_type = FONT_TYPE_UNKNOWN;
20860 ++it->glyph_row->used[area];
20861 }
20862 else
20863 IT_EXPAND_MATRIX_WIDTH (it, area);
20864 }
20865
20866
20867 /* Produce a stretch glyph for iterator IT. IT->object is the value
20868 of the glyph property displayed. The value must be a list
20869 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20870 being recognized:
20871
20872 1. `:width WIDTH' specifies that the space should be WIDTH *
20873 canonical char width wide. WIDTH may be an integer or floating
20874 point number.
20875
20876 2. `:relative-width FACTOR' specifies that the width of the stretch
20877 should be computed from the width of the first character having the
20878 `glyph' property, and should be FACTOR times that width.
20879
20880 3. `:align-to HPOS' specifies that the space should be wide enough
20881 to reach HPOS, a value in canonical character units.
20882
20883 Exactly one of the above pairs must be present.
20884
20885 4. `:height HEIGHT' specifies that the height of the stretch produced
20886 should be HEIGHT, measured in canonical character units.
20887
20888 5. `:relative-height FACTOR' specifies that the height of the
20889 stretch should be FACTOR times the height of the characters having
20890 the glyph property.
20891
20892 Either none or exactly one of 4 or 5 must be present.
20893
20894 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20895 of the stretch should be used for the ascent of the stretch.
20896 ASCENT must be in the range 0 <= ASCENT <= 100. */
20897
20898 static void
20899 produce_stretch_glyph (it)
20900 struct it *it;
20901 {
20902 /* (space :width WIDTH :height HEIGHT ...) */
20903 Lisp_Object prop, plist;
20904 int width = 0, height = 0, align_to = -1;
20905 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20906 int ascent = 0;
20907 double tem;
20908 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20909 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
20910
20911 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20912
20913 /* List should start with `space'. */
20914 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20915 plist = XCDR (it->object);
20916
20917 /* Compute the width of the stretch. */
20918 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20919 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20920 {
20921 /* Absolute width `:width WIDTH' specified and valid. */
20922 zero_width_ok_p = 1;
20923 width = (int)tem;
20924 }
20925 else if (prop = Fplist_get (plist, QCrelative_width),
20926 NUMVAL (prop) > 0)
20927 {
20928 /* Relative width `:relative-width FACTOR' specified and valid.
20929 Compute the width of the characters having the `glyph'
20930 property. */
20931 struct it it2;
20932 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20933
20934 it2 = *it;
20935 if (it->multibyte_p)
20936 {
20937 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20938 - IT_BYTEPOS (*it));
20939 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20940 }
20941 else
20942 it2.c = *p, it2.len = 1;
20943
20944 it2.glyph_row = NULL;
20945 it2.what = IT_CHARACTER;
20946 x_produce_glyphs (&it2);
20947 width = NUMVAL (prop) * it2.pixel_width;
20948 }
20949 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20950 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20951 {
20952 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20953 align_to = (align_to < 0
20954 ? 0
20955 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20956 else if (align_to < 0)
20957 align_to = window_box_left_offset (it->w, TEXT_AREA);
20958 width = max (0, (int)tem + align_to - it->current_x);
20959 zero_width_ok_p = 1;
20960 }
20961 else
20962 /* Nothing specified -> width defaults to canonical char width. */
20963 width = FRAME_COLUMN_WIDTH (it->f);
20964
20965 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20966 width = 1;
20967
20968 /* Compute height. */
20969 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20970 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20971 {
20972 height = (int)tem;
20973 zero_height_ok_p = 1;
20974 }
20975 else if (prop = Fplist_get (plist, QCrelative_height),
20976 NUMVAL (prop) > 0)
20977 height = FONT_HEIGHT (font) * NUMVAL (prop);
20978 else
20979 height = FONT_HEIGHT (font);
20980
20981 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20982 height = 1;
20983
20984 /* Compute percentage of height used for ascent. If
20985 `:ascent ASCENT' is present and valid, use that. Otherwise,
20986 derive the ascent from the font in use. */
20987 if (prop = Fplist_get (plist, QCascent),
20988 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20989 ascent = height * NUMVAL (prop) / 100.0;
20990 else if (!NILP (prop)
20991 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20992 ascent = min (max (0, (int)tem), height);
20993 else
20994 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20995
20996 if (width > 0 && it->line_wrap != TRUNCATE
20997 && it->current_x + width > it->last_visible_x)
20998 width = it->last_visible_x - it->current_x - 1;
20999
21000 if (width > 0 && height > 0 && it->glyph_row)
21001 {
21002 Lisp_Object object = it->stack[it->sp - 1].string;
21003 if (!STRINGP (object))
21004 object = it->w->buffer;
21005 append_stretch_glyph (it, object, width, height, ascent);
21006 }
21007
21008 it->pixel_width = width;
21009 it->ascent = it->phys_ascent = ascent;
21010 it->descent = it->phys_descent = height - it->ascent;
21011 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21012
21013 take_vertical_position_into_account (it);
21014 }
21015
21016 /* Calculate line-height and line-spacing properties.
21017 An integer value specifies explicit pixel value.
21018 A float value specifies relative value to current face height.
21019 A cons (float . face-name) specifies relative value to
21020 height of specified face font.
21021
21022 Returns height in pixels, or nil. */
21023
21024
21025 static Lisp_Object
21026 calc_line_height_property (it, val, font, boff, override)
21027 struct it *it;
21028 Lisp_Object val;
21029 struct font *font;
21030 int boff, override;
21031 {
21032 Lisp_Object face_name = Qnil;
21033 int ascent, descent, height;
21034
21035 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21036 return val;
21037
21038 if (CONSP (val))
21039 {
21040 face_name = XCAR (val);
21041 val = XCDR (val);
21042 if (!NUMBERP (val))
21043 val = make_number (1);
21044 if (NILP (face_name))
21045 {
21046 height = it->ascent + it->descent;
21047 goto scale;
21048 }
21049 }
21050
21051 if (NILP (face_name))
21052 {
21053 font = FRAME_FONT (it->f);
21054 boff = FRAME_BASELINE_OFFSET (it->f);
21055 }
21056 else if (EQ (face_name, Qt))
21057 {
21058 override = 0;
21059 }
21060 else
21061 {
21062 int face_id;
21063 struct face *face;
21064
21065 face_id = lookup_named_face (it->f, face_name, 0);
21066 if (face_id < 0)
21067 return make_number (-1);
21068
21069 face = FACE_FROM_ID (it->f, face_id);
21070 font = face->font;
21071 if (font == NULL)
21072 return make_number (-1);
21073 boff = font->baseline_offset;
21074 if (font->vertical_centering)
21075 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21076 }
21077
21078 ascent = FONT_BASE (font) + boff;
21079 descent = FONT_DESCENT (font) - boff;
21080
21081 if (override)
21082 {
21083 it->override_ascent = ascent;
21084 it->override_descent = descent;
21085 it->override_boff = boff;
21086 }
21087
21088 height = ascent + descent;
21089
21090 scale:
21091 if (FLOATP (val))
21092 height = (int)(XFLOAT_DATA (val) * height);
21093 else if (INTEGERP (val))
21094 height *= XINT (val);
21095
21096 return make_number (height);
21097 }
21098
21099
21100 /* RIF:
21101 Produce glyphs/get display metrics for the display element IT is
21102 loaded with. See the description of struct it in dispextern.h
21103 for an overview of struct it. */
21104
21105 void
21106 x_produce_glyphs (it)
21107 struct it *it;
21108 {
21109 int extra_line_spacing = it->extra_line_spacing;
21110
21111 it->glyph_not_available_p = 0;
21112
21113 if (it->what == IT_CHARACTER)
21114 {
21115 XChar2b char2b;
21116 struct font *font;
21117 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21118 struct font_metrics *pcm;
21119 int font_not_found_p;
21120 int boff; /* baseline offset */
21121 /* We may change it->multibyte_p upon unibyte<->multibyte
21122 conversion. So, save the current value now and restore it
21123 later.
21124
21125 Note: It seems that we don't have to record multibyte_p in
21126 struct glyph because the character code itself tells if or
21127 not the character is multibyte. Thus, in the future, we must
21128 consider eliminating the field `multibyte_p' in the struct
21129 glyph. */
21130 int saved_multibyte_p = it->multibyte_p;
21131
21132 /* Maybe translate single-byte characters to multibyte, or the
21133 other way. */
21134 it->char_to_display = it->c;
21135 if (!ASCII_BYTE_P (it->c)
21136 && ! it->multibyte_p)
21137 {
21138 if (SINGLE_BYTE_CHAR_P (it->c)
21139 && unibyte_display_via_language_environment)
21140 it->char_to_display = unibyte_char_to_multibyte (it->c);
21141 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
21142 {
21143 it->multibyte_p = 1;
21144 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
21145 -1, Qnil);
21146 face = FACE_FROM_ID (it->f, it->face_id);
21147 }
21148 }
21149
21150 /* Get font to use. Encode IT->char_to_display. */
21151 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
21152 &char2b, it->multibyte_p, 0);
21153 font = face->font;
21154
21155 /* When no suitable font found, use the default font. */
21156 font_not_found_p = font == NULL;
21157 if (font_not_found_p)
21158 {
21159 font = FRAME_FONT (it->f);
21160 boff = FRAME_BASELINE_OFFSET (it->f);
21161 }
21162 else
21163 {
21164 boff = font->baseline_offset;
21165 if (font->vertical_centering)
21166 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21167 }
21168
21169 if (it->char_to_display >= ' '
21170 && (!it->multibyte_p || it->char_to_display < 128))
21171 {
21172 /* Either unibyte or ASCII. */
21173 int stretched_p;
21174
21175 it->nglyphs = 1;
21176
21177 pcm = get_per_char_metric (it->f, font, &char2b);
21178
21179 if (it->override_ascent >= 0)
21180 {
21181 it->ascent = it->override_ascent;
21182 it->descent = it->override_descent;
21183 boff = it->override_boff;
21184 }
21185 else
21186 {
21187 it->ascent = FONT_BASE (font) + boff;
21188 it->descent = FONT_DESCENT (font) - boff;
21189 }
21190
21191 if (pcm)
21192 {
21193 it->phys_ascent = pcm->ascent + boff;
21194 it->phys_descent = pcm->descent - boff;
21195 it->pixel_width = pcm->width;
21196 }
21197 else
21198 {
21199 it->glyph_not_available_p = 1;
21200 it->phys_ascent = it->ascent;
21201 it->phys_descent = it->descent;
21202 it->pixel_width = FONT_WIDTH (font);
21203 }
21204
21205 if (it->constrain_row_ascent_descent_p)
21206 {
21207 if (it->descent > it->max_descent)
21208 {
21209 it->ascent += it->descent - it->max_descent;
21210 it->descent = it->max_descent;
21211 }
21212 if (it->ascent > it->max_ascent)
21213 {
21214 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21215 it->ascent = it->max_ascent;
21216 }
21217 it->phys_ascent = min (it->phys_ascent, it->ascent);
21218 it->phys_descent = min (it->phys_descent, it->descent);
21219 extra_line_spacing = 0;
21220 }
21221
21222 /* If this is a space inside a region of text with
21223 `space-width' property, change its width. */
21224 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
21225 if (stretched_p)
21226 it->pixel_width *= XFLOATINT (it->space_width);
21227
21228 /* If face has a box, add the box thickness to the character
21229 height. If character has a box line to the left and/or
21230 right, add the box line width to the character's width. */
21231 if (face->box != FACE_NO_BOX)
21232 {
21233 int thick = face->box_line_width;
21234
21235 if (thick > 0)
21236 {
21237 it->ascent += thick;
21238 it->descent += thick;
21239 }
21240 else
21241 thick = -thick;
21242
21243 if (it->start_of_box_run_p)
21244 it->pixel_width += thick;
21245 if (it->end_of_box_run_p)
21246 it->pixel_width += thick;
21247 }
21248
21249 /* If face has an overline, add the height of the overline
21250 (1 pixel) and a 1 pixel margin to the character height. */
21251 if (face->overline_p)
21252 it->ascent += overline_margin;
21253
21254 if (it->constrain_row_ascent_descent_p)
21255 {
21256 if (it->ascent > it->max_ascent)
21257 it->ascent = it->max_ascent;
21258 if (it->descent > it->max_descent)
21259 it->descent = it->max_descent;
21260 }
21261
21262 take_vertical_position_into_account (it);
21263
21264 /* If we have to actually produce glyphs, do it. */
21265 if (it->glyph_row)
21266 {
21267 if (stretched_p)
21268 {
21269 /* Translate a space with a `space-width' property
21270 into a stretch glyph. */
21271 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
21272 / FONT_HEIGHT (font));
21273 append_stretch_glyph (it, it->object, it->pixel_width,
21274 it->ascent + it->descent, ascent);
21275 }
21276 else
21277 append_glyph (it);
21278
21279 /* If characters with lbearing or rbearing are displayed
21280 in this line, record that fact in a flag of the
21281 glyph row. This is used to optimize X output code. */
21282 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
21283 it->glyph_row->contains_overlapping_glyphs_p = 1;
21284 }
21285 if (! stretched_p && it->pixel_width == 0)
21286 /* We assure that all visible glyphs have at least 1-pixel
21287 width. */
21288 it->pixel_width = 1;
21289 }
21290 else if (it->char_to_display == '\n')
21291 {
21292 /* A newline has no width but we need the height of the line.
21293 But if previous part of the line set a height, don't
21294 increase that height */
21295
21296 Lisp_Object height;
21297 Lisp_Object total_height = Qnil;
21298
21299 it->override_ascent = -1;
21300 it->pixel_width = 0;
21301 it->nglyphs = 0;
21302
21303 height = get_it_property(it, Qline_height);
21304 /* Split (line-height total-height) list */
21305 if (CONSP (height)
21306 && CONSP (XCDR (height))
21307 && NILP (XCDR (XCDR (height))))
21308 {
21309 total_height = XCAR (XCDR (height));
21310 height = XCAR (height);
21311 }
21312 height = calc_line_height_property(it, height, font, boff, 1);
21313
21314 if (it->override_ascent >= 0)
21315 {
21316 it->ascent = it->override_ascent;
21317 it->descent = it->override_descent;
21318 boff = it->override_boff;
21319 }
21320 else
21321 {
21322 it->ascent = FONT_BASE (font) + boff;
21323 it->descent = FONT_DESCENT (font) - boff;
21324 }
21325
21326 if (EQ (height, Qt))
21327 {
21328 if (it->descent > it->max_descent)
21329 {
21330 it->ascent += it->descent - it->max_descent;
21331 it->descent = it->max_descent;
21332 }
21333 if (it->ascent > it->max_ascent)
21334 {
21335 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21336 it->ascent = it->max_ascent;
21337 }
21338 it->phys_ascent = min (it->phys_ascent, it->ascent);
21339 it->phys_descent = min (it->phys_descent, it->descent);
21340 it->constrain_row_ascent_descent_p = 1;
21341 extra_line_spacing = 0;
21342 }
21343 else
21344 {
21345 Lisp_Object spacing;
21346
21347 it->phys_ascent = it->ascent;
21348 it->phys_descent = it->descent;
21349
21350 if ((it->max_ascent > 0 || it->max_descent > 0)
21351 && face->box != FACE_NO_BOX
21352 && face->box_line_width > 0)
21353 {
21354 it->ascent += face->box_line_width;
21355 it->descent += face->box_line_width;
21356 }
21357 if (!NILP (height)
21358 && XINT (height) > it->ascent + it->descent)
21359 it->ascent = XINT (height) - it->descent;
21360
21361 if (!NILP (total_height))
21362 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21363 else
21364 {
21365 spacing = get_it_property(it, Qline_spacing);
21366 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21367 }
21368 if (INTEGERP (spacing))
21369 {
21370 extra_line_spacing = XINT (spacing);
21371 if (!NILP (total_height))
21372 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21373 }
21374 }
21375 }
21376 else if (it->char_to_display == '\t')
21377 {
21378 if (font->space_width > 0)
21379 {
21380 int tab_width = it->tab_width * font->space_width;
21381 int x = it->current_x + it->continuation_lines_width;
21382 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21383
21384 /* If the distance from the current position to the next tab
21385 stop is less than a space character width, use the
21386 tab stop after that. */
21387 if (next_tab_x - x < font->space_width)
21388 next_tab_x += tab_width;
21389
21390 it->pixel_width = next_tab_x - x;
21391 it->nglyphs = 1;
21392 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21393 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21394
21395 if (it->glyph_row)
21396 {
21397 append_stretch_glyph (it, it->object, it->pixel_width,
21398 it->ascent + it->descent, it->ascent);
21399 }
21400 }
21401 else
21402 {
21403 it->pixel_width = 0;
21404 it->nglyphs = 1;
21405 }
21406 }
21407 else
21408 {
21409 /* A multi-byte character. Assume that the display width of the
21410 character is the width of the character multiplied by the
21411 width of the font. */
21412
21413 /* If we found a font, this font should give us the right
21414 metrics. If we didn't find a font, use the frame's
21415 default font and calculate the width of the character by
21416 multiplying the width of font by the width of the
21417 character. */
21418
21419 pcm = get_per_char_metric (it->f, font, &char2b);
21420
21421 if (font_not_found_p || !pcm)
21422 {
21423 int char_width = CHAR_WIDTH (it->char_to_display);
21424
21425 if (char_width == 0)
21426 /* This is a non spacing character. But, as we are
21427 going to display an empty box, the box must occupy
21428 at least one column. */
21429 char_width = 1;
21430 it->glyph_not_available_p = 1;
21431 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21432 it->phys_ascent = FONT_BASE (font) + boff;
21433 it->phys_descent = FONT_DESCENT (font) - boff;
21434 }
21435 else
21436 {
21437 it->pixel_width = pcm->width;
21438 it->phys_ascent = pcm->ascent + boff;
21439 it->phys_descent = pcm->descent - boff;
21440 if (it->glyph_row
21441 && (pcm->lbearing < 0
21442 || pcm->rbearing > pcm->width))
21443 it->glyph_row->contains_overlapping_glyphs_p = 1;
21444 }
21445 it->nglyphs = 1;
21446 it->ascent = FONT_BASE (font) + boff;
21447 it->descent = FONT_DESCENT (font) - boff;
21448 if (face->box != FACE_NO_BOX)
21449 {
21450 int thick = face->box_line_width;
21451
21452 if (thick > 0)
21453 {
21454 it->ascent += thick;
21455 it->descent += thick;
21456 }
21457 else
21458 thick = - thick;
21459
21460 if (it->start_of_box_run_p)
21461 it->pixel_width += thick;
21462 if (it->end_of_box_run_p)
21463 it->pixel_width += thick;
21464 }
21465
21466 /* If face has an overline, add the height of the overline
21467 (1 pixel) and a 1 pixel margin to the character height. */
21468 if (face->overline_p)
21469 it->ascent += overline_margin;
21470
21471 take_vertical_position_into_account (it);
21472
21473 if (it->ascent < 0)
21474 it->ascent = 0;
21475 if (it->descent < 0)
21476 it->descent = 0;
21477
21478 if (it->glyph_row)
21479 append_glyph (it);
21480 if (it->pixel_width == 0)
21481 /* We assure that all visible glyphs have at least 1-pixel
21482 width. */
21483 it->pixel_width = 1;
21484 }
21485 it->multibyte_p = saved_multibyte_p;
21486 }
21487 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
21488 {
21489 /* A static compositoin.
21490
21491 Note: A composition is represented as one glyph in the
21492 glyph matrix. There are no padding glyphs.
21493
21494 Important is that pixel_width, ascent, and descent are the
21495 values of what is drawn by draw_glyphs (i.e. the values of
21496 the overall glyphs composed). */
21497 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21498 int boff; /* baseline offset */
21499 struct composition *cmp = composition_table[it->cmp_it.id];
21500 int glyph_len = cmp->glyph_len;
21501 struct font *font = face->font;
21502
21503 it->nglyphs = 1;
21504
21505 /* If we have not yet calculated pixel size data of glyphs of
21506 the composition for the current face font, calculate them
21507 now. Theoretically, we have to check all fonts for the
21508 glyphs, but that requires much time and memory space. So,
21509 here we check only the font of the first glyph. This leads
21510 to incorrect display, but it's very rare, and C-l (recenter)
21511 can correct the display anyway. */
21512 if (! cmp->font || cmp->font != font)
21513 {
21514 /* Ascent and descent of the font of the first character
21515 of this composition (adjusted by baseline offset).
21516 Ascent and descent of overall glyphs should not be less
21517 than them respectively. */
21518 int font_ascent, font_descent, font_height;
21519 /* Bounding box of the overall glyphs. */
21520 int leftmost, rightmost, lowest, highest;
21521 int lbearing, rbearing;
21522 int i, width, ascent, descent;
21523 int left_padded = 0, right_padded = 0;
21524 int c;
21525 XChar2b char2b;
21526 struct font_metrics *pcm;
21527 int font_not_found_p;
21528 int pos;
21529
21530 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21531 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21532 break;
21533 if (glyph_len < cmp->glyph_len)
21534 right_padded = 1;
21535 for (i = 0; i < glyph_len; i++)
21536 {
21537 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21538 break;
21539 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21540 }
21541 if (i > 0)
21542 left_padded = 1;
21543
21544 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21545 : IT_CHARPOS (*it));
21546 /* When no suitable font found, use the default font. */
21547 font_not_found_p = font == NULL;
21548 if (font_not_found_p)
21549 {
21550 face = face->ascii_face;
21551 font = face->font;
21552 }
21553 boff = font->baseline_offset;
21554 if (font->vertical_centering)
21555 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21556 font_ascent = FONT_BASE (font) + boff;
21557 font_descent = FONT_DESCENT (font) - boff;
21558 font_height = FONT_HEIGHT (font);
21559
21560 cmp->font = (void *) font;
21561
21562 pcm = NULL;
21563 if (! font_not_found_p)
21564 {
21565 get_char_face_and_encoding (it->f, c, it->face_id,
21566 &char2b, it->multibyte_p, 0);
21567 pcm = get_per_char_metric (it->f, font, &char2b);
21568 }
21569
21570 /* Initialize the bounding box. */
21571 if (pcm)
21572 {
21573 width = pcm->width;
21574 ascent = pcm->ascent;
21575 descent = pcm->descent;
21576 lbearing = pcm->lbearing;
21577 rbearing = pcm->rbearing;
21578 }
21579 else
21580 {
21581 width = FONT_WIDTH (font);
21582 ascent = FONT_BASE (font);
21583 descent = FONT_DESCENT (font);
21584 lbearing = 0;
21585 rbearing = width;
21586 }
21587
21588 rightmost = width;
21589 leftmost = 0;
21590 lowest = - descent + boff;
21591 highest = ascent + boff;
21592
21593 if (! font_not_found_p
21594 && font->default_ascent
21595 && CHAR_TABLE_P (Vuse_default_ascent)
21596 && !NILP (Faref (Vuse_default_ascent,
21597 make_number (it->char_to_display))))
21598 highest = font->default_ascent + boff;
21599
21600 /* Draw the first glyph at the normal position. It may be
21601 shifted to right later if some other glyphs are drawn
21602 at the left. */
21603 cmp->offsets[i * 2] = 0;
21604 cmp->offsets[i * 2 + 1] = boff;
21605 cmp->lbearing = lbearing;
21606 cmp->rbearing = rbearing;
21607
21608 /* Set cmp->offsets for the remaining glyphs. */
21609 for (i++; i < glyph_len; i++)
21610 {
21611 int left, right, btm, top;
21612 int ch = COMPOSITION_GLYPH (cmp, i);
21613 int face_id;
21614 struct face *this_face;
21615 int this_boff;
21616
21617 if (ch == '\t')
21618 ch = ' ';
21619 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21620 this_face = FACE_FROM_ID (it->f, face_id);
21621 font = this_face->font;
21622
21623 if (font == NULL)
21624 pcm = NULL;
21625 else
21626 {
21627 this_boff = font->baseline_offset;
21628 if (font->vertical_centering)
21629 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21630 get_char_face_and_encoding (it->f, ch, face_id,
21631 &char2b, it->multibyte_p, 0);
21632 pcm = get_per_char_metric (it->f, font, &char2b);
21633 }
21634 if (! pcm)
21635 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21636 else
21637 {
21638 width = pcm->width;
21639 ascent = pcm->ascent;
21640 descent = pcm->descent;
21641 lbearing = pcm->lbearing;
21642 rbearing = pcm->rbearing;
21643 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21644 {
21645 /* Relative composition with or without
21646 alternate chars. */
21647 left = (leftmost + rightmost - width) / 2;
21648 btm = - descent + boff;
21649 if (font->relative_compose
21650 && (! CHAR_TABLE_P (Vignore_relative_composition)
21651 || NILP (Faref (Vignore_relative_composition,
21652 make_number (ch)))))
21653 {
21654
21655 if (- descent >= font->relative_compose)
21656 /* One extra pixel between two glyphs. */
21657 btm = highest + 1;
21658 else if (ascent <= 0)
21659 /* One extra pixel between two glyphs. */
21660 btm = lowest - 1 - ascent - descent;
21661 }
21662 }
21663 else
21664 {
21665 /* A composition rule is specified by an integer
21666 value that encodes global and new reference
21667 points (GREF and NREF). GREF and NREF are
21668 specified by numbers as below:
21669
21670 0---1---2 -- ascent
21671 | |
21672 | |
21673 | |
21674 9--10--11 -- center
21675 | |
21676 ---3---4---5--- baseline
21677 | |
21678 6---7---8 -- descent
21679 */
21680 int rule = COMPOSITION_RULE (cmp, i);
21681 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21682
21683 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21684 grefx = gref % 3, nrefx = nref % 3;
21685 grefy = gref / 3, nrefy = nref / 3;
21686 if (xoff)
21687 xoff = font_height * (xoff - 128) / 256;
21688 if (yoff)
21689 yoff = font_height * (yoff - 128) / 256;
21690
21691 left = (leftmost
21692 + grefx * (rightmost - leftmost) / 2
21693 - nrefx * width / 2
21694 + xoff);
21695
21696 btm = ((grefy == 0 ? highest
21697 : grefy == 1 ? 0
21698 : grefy == 2 ? lowest
21699 : (highest + lowest) / 2)
21700 - (nrefy == 0 ? ascent + descent
21701 : nrefy == 1 ? descent - boff
21702 : nrefy == 2 ? 0
21703 : (ascent + descent) / 2)
21704 + yoff);
21705 }
21706
21707 cmp->offsets[i * 2] = left;
21708 cmp->offsets[i * 2 + 1] = btm + descent;
21709
21710 /* Update the bounding box of the overall glyphs. */
21711 if (width > 0)
21712 {
21713 right = left + width;
21714 if (left < leftmost)
21715 leftmost = left;
21716 if (right > rightmost)
21717 rightmost = right;
21718 }
21719 top = btm + descent + ascent;
21720 if (top > highest)
21721 highest = top;
21722 if (btm < lowest)
21723 lowest = btm;
21724
21725 if (cmp->lbearing > left + lbearing)
21726 cmp->lbearing = left + lbearing;
21727 if (cmp->rbearing < left + rbearing)
21728 cmp->rbearing = left + rbearing;
21729 }
21730 }
21731
21732 /* If there are glyphs whose x-offsets are negative,
21733 shift all glyphs to the right and make all x-offsets
21734 non-negative. */
21735 if (leftmost < 0)
21736 {
21737 for (i = 0; i < cmp->glyph_len; i++)
21738 cmp->offsets[i * 2] -= leftmost;
21739 rightmost -= leftmost;
21740 cmp->lbearing -= leftmost;
21741 cmp->rbearing -= leftmost;
21742 }
21743
21744 if (left_padded && cmp->lbearing < 0)
21745 {
21746 for (i = 0; i < cmp->glyph_len; i++)
21747 cmp->offsets[i * 2] -= cmp->lbearing;
21748 rightmost -= cmp->lbearing;
21749 cmp->rbearing -= cmp->lbearing;
21750 cmp->lbearing = 0;
21751 }
21752 if (right_padded && rightmost < cmp->rbearing)
21753 {
21754 rightmost = cmp->rbearing;
21755 }
21756
21757 cmp->pixel_width = rightmost;
21758 cmp->ascent = highest;
21759 cmp->descent = - lowest;
21760 if (cmp->ascent < font_ascent)
21761 cmp->ascent = font_ascent;
21762 if (cmp->descent < font_descent)
21763 cmp->descent = font_descent;
21764 }
21765
21766 if (it->glyph_row
21767 && (cmp->lbearing < 0
21768 || cmp->rbearing > cmp->pixel_width))
21769 it->glyph_row->contains_overlapping_glyphs_p = 1;
21770
21771 it->pixel_width = cmp->pixel_width;
21772 it->ascent = it->phys_ascent = cmp->ascent;
21773 it->descent = it->phys_descent = cmp->descent;
21774 if (face->box != FACE_NO_BOX)
21775 {
21776 int thick = face->box_line_width;
21777
21778 if (thick > 0)
21779 {
21780 it->ascent += thick;
21781 it->descent += thick;
21782 }
21783 else
21784 thick = - thick;
21785
21786 if (it->start_of_box_run_p)
21787 it->pixel_width += thick;
21788 if (it->end_of_box_run_p)
21789 it->pixel_width += thick;
21790 }
21791
21792 /* If face has an overline, add the height of the overline
21793 (1 pixel) and a 1 pixel margin to the character height. */
21794 if (face->overline_p)
21795 it->ascent += overline_margin;
21796
21797 take_vertical_position_into_account (it);
21798 if (it->ascent < 0)
21799 it->ascent = 0;
21800 if (it->descent < 0)
21801 it->descent = 0;
21802
21803 if (it->glyph_row)
21804 append_composite_glyph (it);
21805 }
21806 else if (it->what == IT_COMPOSITION)
21807 {
21808 /* A dynamic (automatic) composition. */
21809 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21810 Lisp_Object gstring;
21811 struct font_metrics metrics;
21812
21813 gstring = composition_gstring_from_id (it->cmp_it.id);
21814 it->pixel_width
21815 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
21816 &metrics);
21817 if (it->glyph_row
21818 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
21819 it->glyph_row->contains_overlapping_glyphs_p = 1;
21820 it->ascent = it->phys_ascent = metrics.ascent;
21821 it->descent = it->phys_descent = metrics.descent;
21822 if (face->box != FACE_NO_BOX)
21823 {
21824 int thick = face->box_line_width;
21825
21826 if (thick > 0)
21827 {
21828 it->ascent += thick;
21829 it->descent += thick;
21830 }
21831 else
21832 thick = - thick;
21833
21834 if (it->start_of_box_run_p)
21835 it->pixel_width += thick;
21836 if (it->end_of_box_run_p)
21837 it->pixel_width += thick;
21838 }
21839 /* If face has an overline, add the height of the overline
21840 (1 pixel) and a 1 pixel margin to the character height. */
21841 if (face->overline_p)
21842 it->ascent += overline_margin;
21843 take_vertical_position_into_account (it);
21844 if (it->ascent < 0)
21845 it->ascent = 0;
21846 if (it->descent < 0)
21847 it->descent = 0;
21848
21849 if (it->glyph_row)
21850 append_composite_glyph (it);
21851 }
21852 else if (it->what == IT_IMAGE)
21853 produce_image_glyph (it);
21854 else if (it->what == IT_STRETCH)
21855 produce_stretch_glyph (it);
21856
21857 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21858 because this isn't true for images with `:ascent 100'. */
21859 xassert (it->ascent >= 0 && it->descent >= 0);
21860 if (it->area == TEXT_AREA)
21861 it->current_x += it->pixel_width;
21862
21863 if (extra_line_spacing > 0)
21864 {
21865 it->descent += extra_line_spacing;
21866 if (extra_line_spacing > it->max_extra_line_spacing)
21867 it->max_extra_line_spacing = extra_line_spacing;
21868 }
21869
21870 it->max_ascent = max (it->max_ascent, it->ascent);
21871 it->max_descent = max (it->max_descent, it->descent);
21872 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21873 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21874 }
21875
21876 /* EXPORT for RIF:
21877 Output LEN glyphs starting at START at the nominal cursor position.
21878 Advance the nominal cursor over the text. The global variable
21879 updated_window contains the window being updated, updated_row is
21880 the glyph row being updated, and updated_area is the area of that
21881 row being updated. */
21882
21883 void
21884 x_write_glyphs (start, len)
21885 struct glyph *start;
21886 int len;
21887 {
21888 int x, hpos;
21889
21890 xassert (updated_window && updated_row);
21891 BLOCK_INPUT;
21892
21893 /* Write glyphs. */
21894
21895 hpos = start - updated_row->glyphs[updated_area];
21896 x = draw_glyphs (updated_window, output_cursor.x,
21897 updated_row, updated_area,
21898 hpos, hpos + len,
21899 DRAW_NORMAL_TEXT, 0);
21900
21901 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21902 if (updated_area == TEXT_AREA
21903 && updated_window->phys_cursor_on_p
21904 && updated_window->phys_cursor.vpos == output_cursor.vpos
21905 && updated_window->phys_cursor.hpos >= hpos
21906 && updated_window->phys_cursor.hpos < hpos + len)
21907 updated_window->phys_cursor_on_p = 0;
21908
21909 UNBLOCK_INPUT;
21910
21911 /* Advance the output cursor. */
21912 output_cursor.hpos += len;
21913 output_cursor.x = x;
21914 }
21915
21916
21917 /* EXPORT for RIF:
21918 Insert LEN glyphs from START at the nominal cursor position. */
21919
21920 void
21921 x_insert_glyphs (start, len)
21922 struct glyph *start;
21923 int len;
21924 {
21925 struct frame *f;
21926 struct window *w;
21927 int line_height, shift_by_width, shifted_region_width;
21928 struct glyph_row *row;
21929 struct glyph *glyph;
21930 int frame_x, frame_y;
21931 EMACS_INT hpos;
21932
21933 xassert (updated_window && updated_row);
21934 BLOCK_INPUT;
21935 w = updated_window;
21936 f = XFRAME (WINDOW_FRAME (w));
21937
21938 /* Get the height of the line we are in. */
21939 row = updated_row;
21940 line_height = row->height;
21941
21942 /* Get the width of the glyphs to insert. */
21943 shift_by_width = 0;
21944 for (glyph = start; glyph < start + len; ++glyph)
21945 shift_by_width += glyph->pixel_width;
21946
21947 /* Get the width of the region to shift right. */
21948 shifted_region_width = (window_box_width (w, updated_area)
21949 - output_cursor.x
21950 - shift_by_width);
21951
21952 /* Shift right. */
21953 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21954 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21955
21956 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21957 line_height, shift_by_width);
21958
21959 /* Write the glyphs. */
21960 hpos = start - row->glyphs[updated_area];
21961 draw_glyphs (w, output_cursor.x, row, updated_area,
21962 hpos, hpos + len,
21963 DRAW_NORMAL_TEXT, 0);
21964
21965 /* Advance the output cursor. */
21966 output_cursor.hpos += len;
21967 output_cursor.x += shift_by_width;
21968 UNBLOCK_INPUT;
21969 }
21970
21971
21972 /* EXPORT for RIF:
21973 Erase the current text line from the nominal cursor position
21974 (inclusive) to pixel column TO_X (exclusive). The idea is that
21975 everything from TO_X onward is already erased.
21976
21977 TO_X is a pixel position relative to updated_area of
21978 updated_window. TO_X == -1 means clear to the end of this area. */
21979
21980 void
21981 x_clear_end_of_line (to_x)
21982 int to_x;
21983 {
21984 struct frame *f;
21985 struct window *w = updated_window;
21986 int max_x, min_y, max_y;
21987 int from_x, from_y, to_y;
21988
21989 xassert (updated_window && updated_row);
21990 f = XFRAME (w->frame);
21991
21992 if (updated_row->full_width_p)
21993 max_x = WINDOW_TOTAL_WIDTH (w);
21994 else
21995 max_x = window_box_width (w, updated_area);
21996 max_y = window_text_bottom_y (w);
21997
21998 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21999 of window. For TO_X > 0, truncate to end of drawing area. */
22000 if (to_x == 0)
22001 return;
22002 else if (to_x < 0)
22003 to_x = max_x;
22004 else
22005 to_x = min (to_x, max_x);
22006
22007 to_y = min (max_y, output_cursor.y + updated_row->height);
22008
22009 /* Notice if the cursor will be cleared by this operation. */
22010 if (!updated_row->full_width_p)
22011 notice_overwritten_cursor (w, updated_area,
22012 output_cursor.x, -1,
22013 updated_row->y,
22014 MATRIX_ROW_BOTTOM_Y (updated_row));
22015
22016 from_x = output_cursor.x;
22017
22018 /* Translate to frame coordinates. */
22019 if (updated_row->full_width_p)
22020 {
22021 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22022 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22023 }
22024 else
22025 {
22026 int area_left = window_box_left (w, updated_area);
22027 from_x += area_left;
22028 to_x += area_left;
22029 }
22030
22031 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22032 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22033 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22034
22035 /* Prevent inadvertently clearing to end of the X window. */
22036 if (to_x > from_x && to_y > from_y)
22037 {
22038 BLOCK_INPUT;
22039 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22040 to_x - from_x, to_y - from_y);
22041 UNBLOCK_INPUT;
22042 }
22043 }
22044
22045 #endif /* HAVE_WINDOW_SYSTEM */
22046
22047
22048 \f
22049 /***********************************************************************
22050 Cursor types
22051 ***********************************************************************/
22052
22053 /* Value is the internal representation of the specified cursor type
22054 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22055 of the bar cursor. */
22056
22057 static enum text_cursor_kinds
22058 get_specified_cursor_type (arg, width)
22059 Lisp_Object arg;
22060 int *width;
22061 {
22062 enum text_cursor_kinds type;
22063
22064 if (NILP (arg))
22065 return NO_CURSOR;
22066
22067 if (EQ (arg, Qbox))
22068 return FILLED_BOX_CURSOR;
22069
22070 if (EQ (arg, Qhollow))
22071 return HOLLOW_BOX_CURSOR;
22072
22073 if (EQ (arg, Qbar))
22074 {
22075 *width = 2;
22076 return BAR_CURSOR;
22077 }
22078
22079 if (CONSP (arg)
22080 && EQ (XCAR (arg), Qbar)
22081 && INTEGERP (XCDR (arg))
22082 && XINT (XCDR (arg)) >= 0)
22083 {
22084 *width = XINT (XCDR (arg));
22085 return BAR_CURSOR;
22086 }
22087
22088 if (EQ (arg, Qhbar))
22089 {
22090 *width = 2;
22091 return HBAR_CURSOR;
22092 }
22093
22094 if (CONSP (arg)
22095 && EQ (XCAR (arg), Qhbar)
22096 && INTEGERP (XCDR (arg))
22097 && XINT (XCDR (arg)) >= 0)
22098 {
22099 *width = XINT (XCDR (arg));
22100 return HBAR_CURSOR;
22101 }
22102
22103 /* Treat anything unknown as "hollow box cursor".
22104 It was bad to signal an error; people have trouble fixing
22105 .Xdefaults with Emacs, when it has something bad in it. */
22106 type = HOLLOW_BOX_CURSOR;
22107
22108 return type;
22109 }
22110
22111 /* Set the default cursor types for specified frame. */
22112 void
22113 set_frame_cursor_types (f, arg)
22114 struct frame *f;
22115 Lisp_Object arg;
22116 {
22117 int width;
22118 Lisp_Object tem;
22119
22120 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22121 FRAME_CURSOR_WIDTH (f) = width;
22122
22123 /* By default, set up the blink-off state depending on the on-state. */
22124
22125 tem = Fassoc (arg, Vblink_cursor_alist);
22126 if (!NILP (tem))
22127 {
22128 FRAME_BLINK_OFF_CURSOR (f)
22129 = get_specified_cursor_type (XCDR (tem), &width);
22130 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22131 }
22132 else
22133 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22134 }
22135
22136
22137 /* Return the cursor we want to be displayed in window W. Return
22138 width of bar/hbar cursor through WIDTH arg. Return with
22139 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22140 (i.e. if the `system caret' should track this cursor).
22141
22142 In a mini-buffer window, we want the cursor only to appear if we
22143 are reading input from this window. For the selected window, we
22144 want the cursor type given by the frame parameter or buffer local
22145 setting of cursor-type. If explicitly marked off, draw no cursor.
22146 In all other cases, we want a hollow box cursor. */
22147
22148 static enum text_cursor_kinds
22149 get_window_cursor_type (w, glyph, width, active_cursor)
22150 struct window *w;
22151 struct glyph *glyph;
22152 int *width;
22153 int *active_cursor;
22154 {
22155 struct frame *f = XFRAME (w->frame);
22156 struct buffer *b = XBUFFER (w->buffer);
22157 int cursor_type = DEFAULT_CURSOR;
22158 Lisp_Object alt_cursor;
22159 int non_selected = 0;
22160
22161 *active_cursor = 1;
22162
22163 /* Echo area */
22164 if (cursor_in_echo_area
22165 && FRAME_HAS_MINIBUF_P (f)
22166 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22167 {
22168 if (w == XWINDOW (echo_area_window))
22169 {
22170 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
22171 {
22172 *width = FRAME_CURSOR_WIDTH (f);
22173 return FRAME_DESIRED_CURSOR (f);
22174 }
22175 else
22176 return get_specified_cursor_type (b->cursor_type, width);
22177 }
22178
22179 *active_cursor = 0;
22180 non_selected = 1;
22181 }
22182
22183 /* Detect a nonselected window or nonselected frame. */
22184 else if (w != XWINDOW (f->selected_window)
22185 #ifdef HAVE_WINDOW_SYSTEM
22186 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
22187 #endif
22188 )
22189 {
22190 *active_cursor = 0;
22191
22192 if (MINI_WINDOW_P (w) && minibuf_level == 0)
22193 return NO_CURSOR;
22194
22195 non_selected = 1;
22196 }
22197
22198 /* Never display a cursor in a window in which cursor-type is nil. */
22199 if (NILP (b->cursor_type))
22200 return NO_CURSOR;
22201
22202 /* Get the normal cursor type for this window. */
22203 if (EQ (b->cursor_type, Qt))
22204 {
22205 cursor_type = FRAME_DESIRED_CURSOR (f);
22206 *width = FRAME_CURSOR_WIDTH (f);
22207 }
22208 else
22209 cursor_type = get_specified_cursor_type (b->cursor_type, width);
22210
22211 /* Use cursor-in-non-selected-windows instead
22212 for non-selected window or frame. */
22213 if (non_selected)
22214 {
22215 alt_cursor = b->cursor_in_non_selected_windows;
22216 if (!EQ (Qt, alt_cursor))
22217 return get_specified_cursor_type (alt_cursor, width);
22218 /* t means modify the normal cursor type. */
22219 if (cursor_type == FILLED_BOX_CURSOR)
22220 cursor_type = HOLLOW_BOX_CURSOR;
22221 else if (cursor_type == BAR_CURSOR && *width > 1)
22222 --*width;
22223 return cursor_type;
22224 }
22225
22226 /* Use normal cursor if not blinked off. */
22227 if (!w->cursor_off_p)
22228 {
22229 #ifdef HAVE_WINDOW_SYSTEM
22230 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22231 {
22232 if (cursor_type == FILLED_BOX_CURSOR)
22233 {
22234 /* Using a block cursor on large images can be very annoying.
22235 So use a hollow cursor for "large" images.
22236 If image is not transparent (no mask), also use hollow cursor. */
22237 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22238 if (img != NULL && IMAGEP (img->spec))
22239 {
22240 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
22241 where N = size of default frame font size.
22242 This should cover most of the "tiny" icons people may use. */
22243 if (!img->mask
22244 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
22245 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
22246 cursor_type = HOLLOW_BOX_CURSOR;
22247 }
22248 }
22249 else if (cursor_type != NO_CURSOR)
22250 {
22251 /* Display current only supports BOX and HOLLOW cursors for images.
22252 So for now, unconditionally use a HOLLOW cursor when cursor is
22253 not a solid box cursor. */
22254 cursor_type = HOLLOW_BOX_CURSOR;
22255 }
22256 }
22257 #endif
22258 return cursor_type;
22259 }
22260
22261 /* Cursor is blinked off, so determine how to "toggle" it. */
22262
22263 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
22264 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
22265 return get_specified_cursor_type (XCDR (alt_cursor), width);
22266
22267 /* Then see if frame has specified a specific blink off cursor type. */
22268 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
22269 {
22270 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
22271 return FRAME_BLINK_OFF_CURSOR (f);
22272 }
22273
22274 #if 0
22275 /* Some people liked having a permanently visible blinking cursor,
22276 while others had very strong opinions against it. So it was
22277 decided to remove it. KFS 2003-09-03 */
22278
22279 /* Finally perform built-in cursor blinking:
22280 filled box <-> hollow box
22281 wide [h]bar <-> narrow [h]bar
22282 narrow [h]bar <-> no cursor
22283 other type <-> no cursor */
22284
22285 if (cursor_type == FILLED_BOX_CURSOR)
22286 return HOLLOW_BOX_CURSOR;
22287
22288 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
22289 {
22290 *width = 1;
22291 return cursor_type;
22292 }
22293 #endif
22294
22295 return NO_CURSOR;
22296 }
22297
22298
22299 #ifdef HAVE_WINDOW_SYSTEM
22300
22301 /* Notice when the text cursor of window W has been completely
22302 overwritten by a drawing operation that outputs glyphs in AREA
22303 starting at X0 and ending at X1 in the line starting at Y0 and
22304 ending at Y1. X coordinates are area-relative. X1 < 0 means all
22305 the rest of the line after X0 has been written. Y coordinates
22306 are window-relative. */
22307
22308 static void
22309 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
22310 struct window *w;
22311 enum glyph_row_area area;
22312 int x0, y0, x1, y1;
22313 {
22314 int cx0, cx1, cy0, cy1;
22315 struct glyph_row *row;
22316
22317 if (!w->phys_cursor_on_p)
22318 return;
22319 if (area != TEXT_AREA)
22320 return;
22321
22322 if (w->phys_cursor.vpos < 0
22323 || w->phys_cursor.vpos >= w->current_matrix->nrows
22324 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
22325 !(row->enabled_p && row->displays_text_p)))
22326 return;
22327
22328 if (row->cursor_in_fringe_p)
22329 {
22330 row->cursor_in_fringe_p = 0;
22331 draw_fringe_bitmap (w, row, 0);
22332 w->phys_cursor_on_p = 0;
22333 return;
22334 }
22335
22336 cx0 = w->phys_cursor.x;
22337 cx1 = cx0 + w->phys_cursor_width;
22338 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
22339 return;
22340
22341 /* The cursor image will be completely removed from the
22342 screen if the output area intersects the cursor area in
22343 y-direction. When we draw in [y0 y1[, and some part of
22344 the cursor is at y < y0, that part must have been drawn
22345 before. When scrolling, the cursor is erased before
22346 actually scrolling, so we don't come here. When not
22347 scrolling, the rows above the old cursor row must have
22348 changed, and in this case these rows must have written
22349 over the cursor image.
22350
22351 Likewise if part of the cursor is below y1, with the
22352 exception of the cursor being in the first blank row at
22353 the buffer and window end because update_text_area
22354 doesn't draw that row. (Except when it does, but
22355 that's handled in update_text_area.) */
22356
22357 cy0 = w->phys_cursor.y;
22358 cy1 = cy0 + w->phys_cursor_height;
22359 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
22360 return;
22361
22362 w->phys_cursor_on_p = 0;
22363 }
22364
22365 #endif /* HAVE_WINDOW_SYSTEM */
22366
22367 \f
22368 /************************************************************************
22369 Mouse Face
22370 ************************************************************************/
22371
22372 #ifdef HAVE_WINDOW_SYSTEM
22373
22374 /* EXPORT for RIF:
22375 Fix the display of area AREA of overlapping row ROW in window W
22376 with respect to the overlapping part OVERLAPS. */
22377
22378 void
22379 x_fix_overlapping_area (w, row, area, overlaps)
22380 struct window *w;
22381 struct glyph_row *row;
22382 enum glyph_row_area area;
22383 int overlaps;
22384 {
22385 int i, x;
22386
22387 BLOCK_INPUT;
22388
22389 x = 0;
22390 for (i = 0; i < row->used[area];)
22391 {
22392 if (row->glyphs[area][i].overlaps_vertically_p)
22393 {
22394 int start = i, start_x = x;
22395
22396 do
22397 {
22398 x += row->glyphs[area][i].pixel_width;
22399 ++i;
22400 }
22401 while (i < row->used[area]
22402 && row->glyphs[area][i].overlaps_vertically_p);
22403
22404 draw_glyphs (w, start_x, row, area,
22405 start, i,
22406 DRAW_NORMAL_TEXT, overlaps);
22407 }
22408 else
22409 {
22410 x += row->glyphs[area][i].pixel_width;
22411 ++i;
22412 }
22413 }
22414
22415 UNBLOCK_INPUT;
22416 }
22417
22418
22419 /* EXPORT:
22420 Draw the cursor glyph of window W in glyph row ROW. See the
22421 comment of draw_glyphs for the meaning of HL. */
22422
22423 void
22424 draw_phys_cursor_glyph (w, row, hl)
22425 struct window *w;
22426 struct glyph_row *row;
22427 enum draw_glyphs_face hl;
22428 {
22429 /* If cursor hpos is out of bounds, don't draw garbage. This can
22430 happen in mini-buffer windows when switching between echo area
22431 glyphs and mini-buffer. */
22432 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22433 {
22434 int on_p = w->phys_cursor_on_p;
22435 int x1;
22436 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22437 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22438 hl, 0);
22439 w->phys_cursor_on_p = on_p;
22440
22441 if (hl == DRAW_CURSOR)
22442 w->phys_cursor_width = x1 - w->phys_cursor.x;
22443 /* When we erase the cursor, and ROW is overlapped by other
22444 rows, make sure that these overlapping parts of other rows
22445 are redrawn. */
22446 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22447 {
22448 w->phys_cursor_width = x1 - w->phys_cursor.x;
22449
22450 if (row > w->current_matrix->rows
22451 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22452 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22453 OVERLAPS_ERASED_CURSOR);
22454
22455 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22456 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22457 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22458 OVERLAPS_ERASED_CURSOR);
22459 }
22460 }
22461 }
22462
22463
22464 /* EXPORT:
22465 Erase the image of a cursor of window W from the screen. */
22466
22467 void
22468 erase_phys_cursor (w)
22469 struct window *w;
22470 {
22471 struct frame *f = XFRAME (w->frame);
22472 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22473 int hpos = w->phys_cursor.hpos;
22474 int vpos = w->phys_cursor.vpos;
22475 int mouse_face_here_p = 0;
22476 struct glyph_matrix *active_glyphs = w->current_matrix;
22477 struct glyph_row *cursor_row;
22478 struct glyph *cursor_glyph;
22479 enum draw_glyphs_face hl;
22480
22481 /* No cursor displayed or row invalidated => nothing to do on the
22482 screen. */
22483 if (w->phys_cursor_type == NO_CURSOR)
22484 goto mark_cursor_off;
22485
22486 /* VPOS >= active_glyphs->nrows means that window has been resized.
22487 Don't bother to erase the cursor. */
22488 if (vpos >= active_glyphs->nrows)
22489 goto mark_cursor_off;
22490
22491 /* If row containing cursor is marked invalid, there is nothing we
22492 can do. */
22493 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22494 if (!cursor_row->enabled_p)
22495 goto mark_cursor_off;
22496
22497 /* If line spacing is > 0, old cursor may only be partially visible in
22498 window after split-window. So adjust visible height. */
22499 cursor_row->visible_height = min (cursor_row->visible_height,
22500 window_text_bottom_y (w) - cursor_row->y);
22501
22502 /* If row is completely invisible, don't attempt to delete a cursor which
22503 isn't there. This can happen if cursor is at top of a window, and
22504 we switch to a buffer with a header line in that window. */
22505 if (cursor_row->visible_height <= 0)
22506 goto mark_cursor_off;
22507
22508 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22509 if (cursor_row->cursor_in_fringe_p)
22510 {
22511 cursor_row->cursor_in_fringe_p = 0;
22512 draw_fringe_bitmap (w, cursor_row, 0);
22513 goto mark_cursor_off;
22514 }
22515
22516 /* This can happen when the new row is shorter than the old one.
22517 In this case, either draw_glyphs or clear_end_of_line
22518 should have cleared the cursor. Note that we wouldn't be
22519 able to erase the cursor in this case because we don't have a
22520 cursor glyph at hand. */
22521 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22522 goto mark_cursor_off;
22523
22524 /* If the cursor is in the mouse face area, redisplay that when
22525 we clear the cursor. */
22526 if (! NILP (dpyinfo->mouse_face_window)
22527 && w == XWINDOW (dpyinfo->mouse_face_window)
22528 && (vpos > dpyinfo->mouse_face_beg_row
22529 || (vpos == dpyinfo->mouse_face_beg_row
22530 && hpos >= dpyinfo->mouse_face_beg_col))
22531 && (vpos < dpyinfo->mouse_face_end_row
22532 || (vpos == dpyinfo->mouse_face_end_row
22533 && hpos < dpyinfo->mouse_face_end_col))
22534 /* Don't redraw the cursor's spot in mouse face if it is at the
22535 end of a line (on a newline). The cursor appears there, but
22536 mouse highlighting does not. */
22537 && cursor_row->used[TEXT_AREA] > hpos)
22538 mouse_face_here_p = 1;
22539
22540 /* Maybe clear the display under the cursor. */
22541 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22542 {
22543 int x, y, left_x;
22544 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22545 int width;
22546
22547 cursor_glyph = get_phys_cursor_glyph (w);
22548 if (cursor_glyph == NULL)
22549 goto mark_cursor_off;
22550
22551 width = cursor_glyph->pixel_width;
22552 left_x = window_box_left_offset (w, TEXT_AREA);
22553 x = w->phys_cursor.x;
22554 if (x < left_x)
22555 width -= left_x - x;
22556 width = min (width, window_box_width (w, TEXT_AREA) - x);
22557 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22558 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22559
22560 if (width > 0)
22561 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22562 }
22563
22564 /* Erase the cursor by redrawing the character underneath it. */
22565 if (mouse_face_here_p)
22566 hl = DRAW_MOUSE_FACE;
22567 else
22568 hl = DRAW_NORMAL_TEXT;
22569 draw_phys_cursor_glyph (w, cursor_row, hl);
22570
22571 mark_cursor_off:
22572 w->phys_cursor_on_p = 0;
22573 w->phys_cursor_type = NO_CURSOR;
22574 }
22575
22576
22577 /* EXPORT:
22578 Display or clear cursor of window W. If ON is zero, clear the
22579 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22580 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22581
22582 void
22583 display_and_set_cursor (w, on, hpos, vpos, x, y)
22584 struct window *w;
22585 int on, hpos, vpos, x, y;
22586 {
22587 struct frame *f = XFRAME (w->frame);
22588 int new_cursor_type;
22589 int new_cursor_width;
22590 int active_cursor;
22591 struct glyph_row *glyph_row;
22592 struct glyph *glyph;
22593
22594 /* This is pointless on invisible frames, and dangerous on garbaged
22595 windows and frames; in the latter case, the frame or window may
22596 be in the midst of changing its size, and x and y may be off the
22597 window. */
22598 if (! FRAME_VISIBLE_P (f)
22599 || FRAME_GARBAGED_P (f)
22600 || vpos >= w->current_matrix->nrows
22601 || hpos >= w->current_matrix->matrix_w)
22602 return;
22603
22604 /* If cursor is off and we want it off, return quickly. */
22605 if (!on && !w->phys_cursor_on_p)
22606 return;
22607
22608 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22609 /* If cursor row is not enabled, we don't really know where to
22610 display the cursor. */
22611 if (!glyph_row->enabled_p)
22612 {
22613 w->phys_cursor_on_p = 0;
22614 return;
22615 }
22616
22617 glyph = NULL;
22618 if (!glyph_row->exact_window_width_line_p
22619 || hpos < glyph_row->used[TEXT_AREA])
22620 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22621
22622 xassert (interrupt_input_blocked);
22623
22624 /* Set new_cursor_type to the cursor we want to be displayed. */
22625 new_cursor_type = get_window_cursor_type (w, glyph,
22626 &new_cursor_width, &active_cursor);
22627
22628 /* If cursor is currently being shown and we don't want it to be or
22629 it is in the wrong place, or the cursor type is not what we want,
22630 erase it. */
22631 if (w->phys_cursor_on_p
22632 && (!on
22633 || w->phys_cursor.x != x
22634 || w->phys_cursor.y != y
22635 || new_cursor_type != w->phys_cursor_type
22636 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22637 && new_cursor_width != w->phys_cursor_width)))
22638 erase_phys_cursor (w);
22639
22640 /* Don't check phys_cursor_on_p here because that flag is only set
22641 to zero in some cases where we know that the cursor has been
22642 completely erased, to avoid the extra work of erasing the cursor
22643 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22644 still not be visible, or it has only been partly erased. */
22645 if (on)
22646 {
22647 w->phys_cursor_ascent = glyph_row->ascent;
22648 w->phys_cursor_height = glyph_row->height;
22649
22650 /* Set phys_cursor_.* before x_draw_.* is called because some
22651 of them may need the information. */
22652 w->phys_cursor.x = x;
22653 w->phys_cursor.y = glyph_row->y;
22654 w->phys_cursor.hpos = hpos;
22655 w->phys_cursor.vpos = vpos;
22656 }
22657
22658 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22659 new_cursor_type, new_cursor_width,
22660 on, active_cursor);
22661 }
22662
22663
22664 /* Switch the display of W's cursor on or off, according to the value
22665 of ON. */
22666
22667 #ifndef HAVE_NS
22668 static
22669 #endif
22670 void
22671 update_window_cursor (w, on)
22672 struct window *w;
22673 int on;
22674 {
22675 /* Don't update cursor in windows whose frame is in the process
22676 of being deleted. */
22677 if (w->current_matrix)
22678 {
22679 BLOCK_INPUT;
22680 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22681 w->phys_cursor.x, w->phys_cursor.y);
22682 UNBLOCK_INPUT;
22683 }
22684 }
22685
22686
22687 /* Call update_window_cursor with parameter ON_P on all leaf windows
22688 in the window tree rooted at W. */
22689
22690 static void
22691 update_cursor_in_window_tree (w, on_p)
22692 struct window *w;
22693 int on_p;
22694 {
22695 while (w)
22696 {
22697 if (!NILP (w->hchild))
22698 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22699 else if (!NILP (w->vchild))
22700 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22701 else
22702 update_window_cursor (w, on_p);
22703
22704 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22705 }
22706 }
22707
22708
22709 /* EXPORT:
22710 Display the cursor on window W, or clear it, according to ON_P.
22711 Don't change the cursor's position. */
22712
22713 void
22714 x_update_cursor (f, on_p)
22715 struct frame *f;
22716 int on_p;
22717 {
22718 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22719 }
22720
22721
22722 /* EXPORT:
22723 Clear the cursor of window W to background color, and mark the
22724 cursor as not shown. This is used when the text where the cursor
22725 is is about to be rewritten. */
22726
22727 void
22728 x_clear_cursor (w)
22729 struct window *w;
22730 {
22731 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22732 update_window_cursor (w, 0);
22733 }
22734
22735
22736 /* EXPORT:
22737 Display the active region described by mouse_face_* according to DRAW. */
22738
22739 void
22740 show_mouse_face (dpyinfo, draw)
22741 Display_Info *dpyinfo;
22742 enum draw_glyphs_face draw;
22743 {
22744 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22745 struct frame *f = XFRAME (WINDOW_FRAME (w));
22746
22747 if (/* If window is in the process of being destroyed, don't bother
22748 to do anything. */
22749 w->current_matrix != NULL
22750 /* Don't update mouse highlight if hidden */
22751 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22752 /* Recognize when we are called to operate on rows that don't exist
22753 anymore. This can happen when a window is split. */
22754 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22755 {
22756 int phys_cursor_on_p = w->phys_cursor_on_p;
22757 struct glyph_row *row, *first, *last;
22758
22759 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22760 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22761
22762 for (row = first; row <= last && row->enabled_p; ++row)
22763 {
22764 int start_hpos, end_hpos, start_x;
22765
22766 /* For all but the first row, the highlight starts at column 0. */
22767 if (row == first)
22768 {
22769 start_hpos = dpyinfo->mouse_face_beg_col;
22770 start_x = dpyinfo->mouse_face_beg_x;
22771 }
22772 else
22773 {
22774 start_hpos = 0;
22775 start_x = 0;
22776 }
22777
22778 if (row == last)
22779 end_hpos = dpyinfo->mouse_face_end_col;
22780 else
22781 {
22782 end_hpos = row->used[TEXT_AREA];
22783 if (draw == DRAW_NORMAL_TEXT)
22784 row->fill_line_p = 1; /* Clear to end of line */
22785 }
22786
22787 if (end_hpos > start_hpos)
22788 {
22789 draw_glyphs (w, start_x, row, TEXT_AREA,
22790 start_hpos, end_hpos,
22791 draw, 0);
22792
22793 row->mouse_face_p
22794 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22795 }
22796 }
22797
22798 /* When we've written over the cursor, arrange for it to
22799 be displayed again. */
22800 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22801 {
22802 BLOCK_INPUT;
22803 display_and_set_cursor (w, 1,
22804 w->phys_cursor.hpos, w->phys_cursor.vpos,
22805 w->phys_cursor.x, w->phys_cursor.y);
22806 UNBLOCK_INPUT;
22807 }
22808 }
22809
22810 /* Change the mouse cursor. */
22811 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22812 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22813 else if (draw == DRAW_MOUSE_FACE)
22814 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22815 else
22816 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22817 }
22818
22819 /* EXPORT:
22820 Clear out the mouse-highlighted active region.
22821 Redraw it un-highlighted first. Value is non-zero if mouse
22822 face was actually drawn unhighlighted. */
22823
22824 int
22825 clear_mouse_face (dpyinfo)
22826 Display_Info *dpyinfo;
22827 {
22828 int cleared = 0;
22829
22830 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22831 {
22832 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22833 cleared = 1;
22834 }
22835
22836 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22837 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22838 dpyinfo->mouse_face_window = Qnil;
22839 dpyinfo->mouse_face_overlay = Qnil;
22840 return cleared;
22841 }
22842
22843
22844 /* EXPORT:
22845 Non-zero if physical cursor of window W is within mouse face. */
22846
22847 int
22848 cursor_in_mouse_face_p (w)
22849 struct window *w;
22850 {
22851 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22852 int in_mouse_face = 0;
22853
22854 if (WINDOWP (dpyinfo->mouse_face_window)
22855 && XWINDOW (dpyinfo->mouse_face_window) == w)
22856 {
22857 int hpos = w->phys_cursor.hpos;
22858 int vpos = w->phys_cursor.vpos;
22859
22860 if (vpos >= dpyinfo->mouse_face_beg_row
22861 && vpos <= dpyinfo->mouse_face_end_row
22862 && (vpos > dpyinfo->mouse_face_beg_row
22863 || hpos >= dpyinfo->mouse_face_beg_col)
22864 && (vpos < dpyinfo->mouse_face_end_row
22865 || hpos < dpyinfo->mouse_face_end_col
22866 || dpyinfo->mouse_face_past_end))
22867 in_mouse_face = 1;
22868 }
22869
22870 return in_mouse_face;
22871 }
22872
22873
22874
22875 \f
22876 /* Find the glyph matrix position of buffer position CHARPOS in window
22877 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22878 current glyphs must be up to date. If CHARPOS is above window
22879 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22880 of last line in W. In the row containing CHARPOS, stop before glyphs
22881 having STOP as object. */
22882
22883 #if 1 /* This is a version of fast_find_position that's more correct
22884 in the presence of hscrolling, for example. I didn't install
22885 it right away because the problem fixed is minor, it failed
22886 in 20.x as well, and I think it's too risky to install
22887 so near the release of 21.1. 2001-09-25 gerd. */
22888
22889 static
22890 int
22891 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22892 struct window *w;
22893 EMACS_INT charpos;
22894 int *hpos, *vpos, *x, *y;
22895 Lisp_Object stop;
22896 {
22897 struct glyph_row *row, *first;
22898 struct glyph *glyph, *end;
22899 int past_end = 0;
22900
22901 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22902 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22903 {
22904 *x = first->x;
22905 *y = first->y;
22906 *hpos = 0;
22907 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22908 return 1;
22909 }
22910
22911 row = row_containing_pos (w, charpos, first, NULL, 0);
22912 if (row == NULL)
22913 {
22914 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22915 past_end = 1;
22916 }
22917
22918 /* If whole rows or last part of a row came from a display overlay,
22919 row_containing_pos will skip over such rows because their end pos
22920 equals the start pos of the overlay or interval.
22921
22922 Move back if we have a STOP object and previous row's
22923 end glyph came from STOP. */
22924 if (!NILP (stop))
22925 {
22926 struct glyph_row *prev;
22927 while ((prev = row - 1, prev >= first)
22928 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22929 && prev->used[TEXT_AREA] > 0)
22930 {
22931 struct glyph *beg = prev->glyphs[TEXT_AREA];
22932 glyph = beg + prev->used[TEXT_AREA];
22933 while (--glyph >= beg
22934 && INTEGERP (glyph->object));
22935 if (glyph < beg
22936 || !EQ (stop, glyph->object))
22937 break;
22938 row = prev;
22939 }
22940 }
22941
22942 *x = row->x;
22943 *y = row->y;
22944 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22945
22946 glyph = row->glyphs[TEXT_AREA];
22947 end = glyph + row->used[TEXT_AREA];
22948
22949 /* Skip over glyphs not having an object at the start of the row.
22950 These are special glyphs like truncation marks on terminal
22951 frames. */
22952 if (row->displays_text_p)
22953 while (glyph < end
22954 && INTEGERP (glyph->object)
22955 && !EQ (stop, glyph->object)
22956 && glyph->charpos < 0)
22957 {
22958 *x += glyph->pixel_width;
22959 ++glyph;
22960 }
22961
22962 while (glyph < end
22963 && !INTEGERP (glyph->object)
22964 && !EQ (stop, glyph->object)
22965 && (!BUFFERP (glyph->object)
22966 || glyph->charpos < charpos))
22967 {
22968 *x += glyph->pixel_width;
22969 ++glyph;
22970 }
22971
22972 *hpos = glyph - row->glyphs[TEXT_AREA];
22973 return !past_end;
22974 }
22975
22976 #else /* not 1 */
22977
22978 static int
22979 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22980 struct window *w;
22981 EMACS_INT pos;
22982 int *hpos, *vpos, *x, *y;
22983 Lisp_Object stop;
22984 {
22985 int i;
22986 int lastcol;
22987 int maybe_next_line_p = 0;
22988 int line_start_position;
22989 int yb = window_text_bottom_y (w);
22990 struct glyph_row *row, *best_row;
22991 int row_vpos, best_row_vpos;
22992 int current_x;
22993
22994 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22995 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22996
22997 while (row->y < yb)
22998 {
22999 if (row->used[TEXT_AREA])
23000 line_start_position = row->glyphs[TEXT_AREA]->charpos;
23001 else
23002 line_start_position = 0;
23003
23004 if (line_start_position > pos)
23005 break;
23006 /* If the position sought is the end of the buffer,
23007 don't include the blank lines at the bottom of the window. */
23008 else if (line_start_position == pos
23009 && pos == BUF_ZV (XBUFFER (w->buffer)))
23010 {
23011 maybe_next_line_p = 1;
23012 break;
23013 }
23014 else if (line_start_position > 0)
23015 {
23016 best_row = row;
23017 best_row_vpos = row_vpos;
23018 }
23019
23020 if (row->y + row->height >= yb)
23021 break;
23022
23023 ++row;
23024 ++row_vpos;
23025 }
23026
23027 /* Find the right column within BEST_ROW. */
23028 lastcol = 0;
23029 current_x = best_row->x;
23030 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
23031 {
23032 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
23033 int charpos = glyph->charpos;
23034
23035 if (BUFFERP (glyph->object))
23036 {
23037 if (charpos == pos)
23038 {
23039 *hpos = i;
23040 *vpos = best_row_vpos;
23041 *x = current_x;
23042 *y = best_row->y;
23043 return 1;
23044 }
23045 else if (charpos > pos)
23046 break;
23047 }
23048 else if (EQ (glyph->object, stop))
23049 break;
23050
23051 if (charpos > 0)
23052 lastcol = i;
23053 current_x += glyph->pixel_width;
23054 }
23055
23056 /* If we're looking for the end of the buffer,
23057 and we didn't find it in the line we scanned,
23058 use the start of the following line. */
23059 if (maybe_next_line_p)
23060 {
23061 ++best_row;
23062 ++best_row_vpos;
23063 lastcol = 0;
23064 current_x = best_row->x;
23065 }
23066
23067 *vpos = best_row_vpos;
23068 *hpos = lastcol + 1;
23069 *x = current_x;
23070 *y = best_row->y;
23071 return 0;
23072 }
23073
23074 #endif /* not 1 */
23075
23076
23077 /* Find the position of the glyph for position POS in OBJECT in
23078 window W's current matrix, and return in *X, *Y the pixel
23079 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23080
23081 RIGHT_P non-zero means return the position of the right edge of the
23082 glyph, RIGHT_P zero means return the left edge position.
23083
23084 If no glyph for POS exists in the matrix, return the position of
23085 the glyph with the next smaller position that is in the matrix, if
23086 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23087 exists in the matrix, return the position of the glyph with the
23088 next larger position in OBJECT.
23089
23090 Value is non-zero if a glyph was found. */
23091
23092 static int
23093 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
23094 struct window *w;
23095 EMACS_INT pos;
23096 Lisp_Object object;
23097 int *hpos, *vpos, *x, *y;
23098 int right_p;
23099 {
23100 int yb = window_text_bottom_y (w);
23101 struct glyph_row *r;
23102 struct glyph *best_glyph = NULL;
23103 struct glyph_row *best_row = NULL;
23104 int best_x = 0;
23105
23106 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23107 r->enabled_p && r->y < yb;
23108 ++r)
23109 {
23110 struct glyph *g = r->glyphs[TEXT_AREA];
23111 struct glyph *e = g + r->used[TEXT_AREA];
23112 int gx;
23113
23114 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23115 if (EQ (g->object, object))
23116 {
23117 if (g->charpos == pos)
23118 {
23119 best_glyph = g;
23120 best_x = gx;
23121 best_row = r;
23122 goto found;
23123 }
23124 else if (best_glyph == NULL
23125 || ((eabs (g->charpos - pos)
23126 < eabs (best_glyph->charpos - pos))
23127 && (right_p
23128 ? g->charpos < pos
23129 : g->charpos > pos)))
23130 {
23131 best_glyph = g;
23132 best_x = gx;
23133 best_row = r;
23134 }
23135 }
23136 }
23137
23138 found:
23139
23140 if (best_glyph)
23141 {
23142 *x = best_x;
23143 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23144
23145 if (right_p)
23146 {
23147 *x += best_glyph->pixel_width;
23148 ++*hpos;
23149 }
23150
23151 *y = best_row->y;
23152 *vpos = best_row - w->current_matrix->rows;
23153 }
23154
23155 return best_glyph != NULL;
23156 }
23157
23158
23159 /* See if position X, Y is within a hot-spot of an image. */
23160
23161 static int
23162 on_hot_spot_p (hot_spot, x, y)
23163 Lisp_Object hot_spot;
23164 int x, y;
23165 {
23166 if (!CONSP (hot_spot))
23167 return 0;
23168
23169 if (EQ (XCAR (hot_spot), Qrect))
23170 {
23171 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23172 Lisp_Object rect = XCDR (hot_spot);
23173 Lisp_Object tem;
23174 if (!CONSP (rect))
23175 return 0;
23176 if (!CONSP (XCAR (rect)))
23177 return 0;
23178 if (!CONSP (XCDR (rect)))
23179 return 0;
23180 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23181 return 0;
23182 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23183 return 0;
23184 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23185 return 0;
23186 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23187 return 0;
23188 return 1;
23189 }
23190 else if (EQ (XCAR (hot_spot), Qcircle))
23191 {
23192 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23193 Lisp_Object circ = XCDR (hot_spot);
23194 Lisp_Object lr, lx0, ly0;
23195 if (CONSP (circ)
23196 && CONSP (XCAR (circ))
23197 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23198 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
23199 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
23200 {
23201 double r = XFLOATINT (lr);
23202 double dx = XINT (lx0) - x;
23203 double dy = XINT (ly0) - y;
23204 return (dx * dx + dy * dy <= r * r);
23205 }
23206 }
23207 else if (EQ (XCAR (hot_spot), Qpoly))
23208 {
23209 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
23210 if (VECTORP (XCDR (hot_spot)))
23211 {
23212 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
23213 Lisp_Object *poly = v->contents;
23214 int n = v->size;
23215 int i;
23216 int inside = 0;
23217 Lisp_Object lx, ly;
23218 int x0, y0;
23219
23220 /* Need an even number of coordinates, and at least 3 edges. */
23221 if (n < 6 || n & 1)
23222 return 0;
23223
23224 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
23225 If count is odd, we are inside polygon. Pixels on edges
23226 may or may not be included depending on actual geometry of the
23227 polygon. */
23228 if ((lx = poly[n-2], !INTEGERP (lx))
23229 || (ly = poly[n-1], !INTEGERP (lx)))
23230 return 0;
23231 x0 = XINT (lx), y0 = XINT (ly);
23232 for (i = 0; i < n; i += 2)
23233 {
23234 int x1 = x0, y1 = y0;
23235 if ((lx = poly[i], !INTEGERP (lx))
23236 || (ly = poly[i+1], !INTEGERP (ly)))
23237 return 0;
23238 x0 = XINT (lx), y0 = XINT (ly);
23239
23240 /* Does this segment cross the X line? */
23241 if (x0 >= x)
23242 {
23243 if (x1 >= x)
23244 continue;
23245 }
23246 else if (x1 < x)
23247 continue;
23248 if (y > y0 && y > y1)
23249 continue;
23250 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
23251 inside = !inside;
23252 }
23253 return inside;
23254 }
23255 }
23256 return 0;
23257 }
23258
23259 Lisp_Object
23260 find_hot_spot (map, x, y)
23261 Lisp_Object map;
23262 int x, y;
23263 {
23264 while (CONSP (map))
23265 {
23266 if (CONSP (XCAR (map))
23267 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
23268 return XCAR (map);
23269 map = XCDR (map);
23270 }
23271
23272 return Qnil;
23273 }
23274
23275 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
23276 3, 3, 0,
23277 doc: /* Lookup in image map MAP coordinates X and Y.
23278 An image map is an alist where each element has the format (AREA ID PLIST).
23279 An AREA is specified as either a rectangle, a circle, or a polygon:
23280 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
23281 pixel coordinates of the upper left and bottom right corners.
23282 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
23283 and the radius of the circle; r may be a float or integer.
23284 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
23285 vector describes one corner in the polygon.
23286 Returns the alist element for the first matching AREA in MAP. */)
23287 (map, x, y)
23288 Lisp_Object map;
23289 Lisp_Object x, y;
23290 {
23291 if (NILP (map))
23292 return Qnil;
23293
23294 CHECK_NUMBER (x);
23295 CHECK_NUMBER (y);
23296
23297 return find_hot_spot (map, XINT (x), XINT (y));
23298 }
23299
23300
23301 /* Display frame CURSOR, optionally using shape defined by POINTER. */
23302 static void
23303 define_frame_cursor1 (f, cursor, pointer)
23304 struct frame *f;
23305 Cursor cursor;
23306 Lisp_Object pointer;
23307 {
23308 /* Do not change cursor shape while dragging mouse. */
23309 if (!NILP (do_mouse_tracking))
23310 return;
23311
23312 if (!NILP (pointer))
23313 {
23314 if (EQ (pointer, Qarrow))
23315 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23316 else if (EQ (pointer, Qhand))
23317 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
23318 else if (EQ (pointer, Qtext))
23319 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23320 else if (EQ (pointer, intern ("hdrag")))
23321 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23322 #ifdef HAVE_X_WINDOWS
23323 else if (EQ (pointer, intern ("vdrag")))
23324 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
23325 #endif
23326 else if (EQ (pointer, intern ("hourglass")))
23327 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
23328 else if (EQ (pointer, Qmodeline))
23329 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
23330 else
23331 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23332 }
23333
23334 if (cursor != No_Cursor)
23335 FRAME_RIF (f)->define_frame_cursor (f, cursor);
23336 }
23337
23338 /* Take proper action when mouse has moved to the mode or header line
23339 or marginal area AREA of window W, x-position X and y-position Y.
23340 X is relative to the start of the text display area of W, so the
23341 width of bitmap areas and scroll bars must be subtracted to get a
23342 position relative to the start of the mode line. */
23343
23344 static void
23345 note_mode_line_or_margin_highlight (window, x, y, area)
23346 Lisp_Object window;
23347 int x, y;
23348 enum window_part area;
23349 {
23350 struct window *w = XWINDOW (window);
23351 struct frame *f = XFRAME (w->frame);
23352 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23353 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23354 Lisp_Object pointer = Qnil;
23355 int charpos, dx, dy, width, height;
23356 Lisp_Object string, object = Qnil;
23357 Lisp_Object pos, help;
23358
23359 Lisp_Object mouse_face;
23360 int original_x_pixel = x;
23361 struct glyph * glyph = NULL, * row_start_glyph = NULL;
23362 struct glyph_row *row;
23363
23364 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
23365 {
23366 int x0;
23367 struct glyph *end;
23368
23369 string = mode_line_string (w, area, &x, &y, &charpos,
23370 &object, &dx, &dy, &width, &height);
23371
23372 row = (area == ON_MODE_LINE
23373 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
23374 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
23375
23376 /* Find glyph */
23377 if (row->mode_line_p && row->enabled_p)
23378 {
23379 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
23380 end = glyph + row->used[TEXT_AREA];
23381
23382 for (x0 = original_x_pixel;
23383 glyph < end && x0 >= glyph->pixel_width;
23384 ++glyph)
23385 x0 -= glyph->pixel_width;
23386
23387 if (glyph >= end)
23388 glyph = NULL;
23389 }
23390 }
23391 else
23392 {
23393 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23394 string = marginal_area_string (w, area, &x, &y, &charpos,
23395 &object, &dx, &dy, &width, &height);
23396 }
23397
23398 help = Qnil;
23399
23400 if (IMAGEP (object))
23401 {
23402 Lisp_Object image_map, hotspot;
23403 if ((image_map = Fplist_get (XCDR (object), QCmap),
23404 !NILP (image_map))
23405 && (hotspot = find_hot_spot (image_map, dx, dy),
23406 CONSP (hotspot))
23407 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23408 {
23409 Lisp_Object area_id, plist;
23410
23411 area_id = XCAR (hotspot);
23412 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23413 If so, we could look for mouse-enter, mouse-leave
23414 properties in PLIST (and do something...). */
23415 hotspot = XCDR (hotspot);
23416 if (CONSP (hotspot)
23417 && (plist = XCAR (hotspot), CONSP (plist)))
23418 {
23419 pointer = Fplist_get (plist, Qpointer);
23420 if (NILP (pointer))
23421 pointer = Qhand;
23422 help = Fplist_get (plist, Qhelp_echo);
23423 if (!NILP (help))
23424 {
23425 help_echo_string = help;
23426 /* Is this correct? ++kfs */
23427 XSETWINDOW (help_echo_window, w);
23428 help_echo_object = w->buffer;
23429 help_echo_pos = charpos;
23430 }
23431 }
23432 }
23433 if (NILP (pointer))
23434 pointer = Fplist_get (XCDR (object), QCpointer);
23435 }
23436
23437 if (STRINGP (string))
23438 {
23439 pos = make_number (charpos);
23440 /* If we're on a string with `help-echo' text property, arrange
23441 for the help to be displayed. This is done by setting the
23442 global variable help_echo_string to the help string. */
23443 if (NILP (help))
23444 {
23445 help = Fget_text_property (pos, Qhelp_echo, string);
23446 if (!NILP (help))
23447 {
23448 help_echo_string = help;
23449 XSETWINDOW (help_echo_window, w);
23450 help_echo_object = string;
23451 help_echo_pos = charpos;
23452 }
23453 }
23454
23455 if (NILP (pointer))
23456 pointer = Fget_text_property (pos, Qpointer, string);
23457
23458 /* Change the mouse pointer according to what is under X/Y. */
23459 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23460 {
23461 Lisp_Object map;
23462 map = Fget_text_property (pos, Qlocal_map, string);
23463 if (!KEYMAPP (map))
23464 map = Fget_text_property (pos, Qkeymap, string);
23465 if (!KEYMAPP (map))
23466 cursor = dpyinfo->vertical_scroll_bar_cursor;
23467 }
23468
23469 /* Change the mouse face according to what is under X/Y. */
23470 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23471 if (!NILP (mouse_face)
23472 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23473 && glyph)
23474 {
23475 Lisp_Object b, e;
23476
23477 struct glyph * tmp_glyph;
23478
23479 int gpos;
23480 int gseq_length;
23481 int total_pixel_width;
23482 EMACS_INT ignore;
23483
23484 int vpos, hpos;
23485
23486 b = Fprevious_single_property_change (make_number (charpos + 1),
23487 Qmouse_face, string, Qnil);
23488 if (NILP (b))
23489 b = make_number (0);
23490
23491 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23492 if (NILP (e))
23493 e = make_number (SCHARS (string));
23494
23495 /* Calculate the position(glyph position: GPOS) of GLYPH in
23496 displayed string. GPOS is different from CHARPOS.
23497
23498 CHARPOS is the position of glyph in internal string
23499 object. A mode line string format has structures which
23500 is converted to a flatten by emacs lisp interpreter.
23501 The internal string is an element of the structures.
23502 The displayed string is the flatten string. */
23503 gpos = 0;
23504 if (glyph > row_start_glyph)
23505 {
23506 tmp_glyph = glyph - 1;
23507 while (tmp_glyph >= row_start_glyph
23508 && tmp_glyph->charpos >= XINT (b)
23509 && EQ (tmp_glyph->object, glyph->object))
23510 {
23511 tmp_glyph--;
23512 gpos++;
23513 }
23514 }
23515
23516 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23517 displayed string holding GLYPH.
23518
23519 GSEQ_LENGTH is different from SCHARS (STRING).
23520 SCHARS (STRING) returns the length of the internal string. */
23521 for (tmp_glyph = glyph, gseq_length = gpos;
23522 tmp_glyph->charpos < XINT (e);
23523 tmp_glyph++, gseq_length++)
23524 {
23525 if (!EQ (tmp_glyph->object, glyph->object))
23526 break;
23527 }
23528
23529 total_pixel_width = 0;
23530 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23531 total_pixel_width += tmp_glyph->pixel_width;
23532
23533 /* Pre calculation of re-rendering position */
23534 vpos = (x - gpos);
23535 hpos = (area == ON_MODE_LINE
23536 ? (w->current_matrix)->nrows - 1
23537 : 0);
23538
23539 /* If the re-rendering position is included in the last
23540 re-rendering area, we should do nothing. */
23541 if ( EQ (window, dpyinfo->mouse_face_window)
23542 && dpyinfo->mouse_face_beg_col <= vpos
23543 && vpos < dpyinfo->mouse_face_end_col
23544 && dpyinfo->mouse_face_beg_row == hpos )
23545 return;
23546
23547 if (clear_mouse_face (dpyinfo))
23548 cursor = No_Cursor;
23549
23550 dpyinfo->mouse_face_beg_col = vpos;
23551 dpyinfo->mouse_face_beg_row = hpos;
23552
23553 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23554 dpyinfo->mouse_face_beg_y = 0;
23555
23556 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23557 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23558
23559 dpyinfo->mouse_face_end_x = 0;
23560 dpyinfo->mouse_face_end_y = 0;
23561
23562 dpyinfo->mouse_face_past_end = 0;
23563 dpyinfo->mouse_face_window = window;
23564
23565 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23566 charpos,
23567 0, 0, 0, &ignore,
23568 glyph->face_id, 1);
23569 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23570
23571 if (NILP (pointer))
23572 pointer = Qhand;
23573 }
23574 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23575 clear_mouse_face (dpyinfo);
23576 }
23577 define_frame_cursor1 (f, cursor, pointer);
23578 }
23579
23580
23581 /* EXPORT:
23582 Take proper action when the mouse has moved to position X, Y on
23583 frame F as regards highlighting characters that have mouse-face
23584 properties. Also de-highlighting chars where the mouse was before.
23585 X and Y can be negative or out of range. */
23586
23587 void
23588 note_mouse_highlight (f, x, y)
23589 struct frame *f;
23590 int x, y;
23591 {
23592 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23593 enum window_part part;
23594 Lisp_Object window;
23595 struct window *w;
23596 Cursor cursor = No_Cursor;
23597 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23598 struct buffer *b;
23599
23600 /* When a menu is active, don't highlight because this looks odd. */
23601 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
23602 if (popup_activated ())
23603 return;
23604 #endif
23605
23606 if (NILP (Vmouse_highlight)
23607 || !f->glyphs_initialized_p)
23608 return;
23609
23610 dpyinfo->mouse_face_mouse_x = x;
23611 dpyinfo->mouse_face_mouse_y = y;
23612 dpyinfo->mouse_face_mouse_frame = f;
23613
23614 if (dpyinfo->mouse_face_defer)
23615 return;
23616
23617 if (gc_in_progress)
23618 {
23619 dpyinfo->mouse_face_deferred_gc = 1;
23620 return;
23621 }
23622
23623 /* Which window is that in? */
23624 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23625
23626 /* If we were displaying active text in another window, clear that.
23627 Also clear if we move out of text area in same window. */
23628 if (! EQ (window, dpyinfo->mouse_face_window)
23629 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23630 && !NILP (dpyinfo->mouse_face_window)))
23631 clear_mouse_face (dpyinfo);
23632
23633 /* Not on a window -> return. */
23634 if (!WINDOWP (window))
23635 return;
23636
23637 /* Reset help_echo_string. It will get recomputed below. */
23638 help_echo_string = Qnil;
23639
23640 /* Convert to window-relative pixel coordinates. */
23641 w = XWINDOW (window);
23642 frame_to_window_pixel_xy (w, &x, &y);
23643
23644 /* Handle tool-bar window differently since it doesn't display a
23645 buffer. */
23646 if (EQ (window, f->tool_bar_window))
23647 {
23648 note_tool_bar_highlight (f, x, y);
23649 return;
23650 }
23651
23652 /* Mouse is on the mode, header line or margin? */
23653 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23654 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23655 {
23656 note_mode_line_or_margin_highlight (window, x, y, part);
23657 return;
23658 }
23659
23660 if (part == ON_VERTICAL_BORDER)
23661 {
23662 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23663 help_echo_string = build_string ("drag-mouse-1: resize");
23664 }
23665 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23666 || part == ON_SCROLL_BAR)
23667 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23668 else
23669 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23670
23671 /* Are we in a window whose display is up to date?
23672 And verify the buffer's text has not changed. */
23673 b = XBUFFER (w->buffer);
23674 if (part == ON_TEXT
23675 && EQ (w->window_end_valid, w->buffer)
23676 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23677 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23678 {
23679 int hpos, vpos, pos, i, dx, dy, area;
23680 struct glyph *glyph;
23681 Lisp_Object object;
23682 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23683 Lisp_Object *overlay_vec = NULL;
23684 int noverlays;
23685 struct buffer *obuf;
23686 int obegv, ozv, same_region;
23687
23688 /* Find the glyph under X/Y. */
23689 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23690
23691 /* Look for :pointer property on image. */
23692 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23693 {
23694 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23695 if (img != NULL && IMAGEP (img->spec))
23696 {
23697 Lisp_Object image_map, hotspot;
23698 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23699 !NILP (image_map))
23700 && (hotspot = find_hot_spot (image_map,
23701 glyph->slice.x + dx,
23702 glyph->slice.y + dy),
23703 CONSP (hotspot))
23704 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23705 {
23706 Lisp_Object area_id, plist;
23707
23708 area_id = XCAR (hotspot);
23709 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23710 If so, we could look for mouse-enter, mouse-leave
23711 properties in PLIST (and do something...). */
23712 hotspot = XCDR (hotspot);
23713 if (CONSP (hotspot)
23714 && (plist = XCAR (hotspot), CONSP (plist)))
23715 {
23716 pointer = Fplist_get (plist, Qpointer);
23717 if (NILP (pointer))
23718 pointer = Qhand;
23719 help_echo_string = Fplist_get (plist, Qhelp_echo);
23720 if (!NILP (help_echo_string))
23721 {
23722 help_echo_window = window;
23723 help_echo_object = glyph->object;
23724 help_echo_pos = glyph->charpos;
23725 }
23726 }
23727 }
23728 if (NILP (pointer))
23729 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23730 }
23731 }
23732
23733 /* Clear mouse face if X/Y not over text. */
23734 if (glyph == NULL
23735 || area != TEXT_AREA
23736 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23737 {
23738 if (clear_mouse_face (dpyinfo))
23739 cursor = No_Cursor;
23740 if (NILP (pointer))
23741 {
23742 if (area != TEXT_AREA)
23743 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23744 else
23745 pointer = Vvoid_text_area_pointer;
23746 }
23747 goto set_cursor;
23748 }
23749
23750 pos = glyph->charpos;
23751 object = glyph->object;
23752 if (!STRINGP (object) && !BUFFERP (object))
23753 goto set_cursor;
23754
23755 /* If we get an out-of-range value, return now; avoid an error. */
23756 if (BUFFERP (object) && pos > BUF_Z (b))
23757 goto set_cursor;
23758
23759 /* Make the window's buffer temporarily current for
23760 overlays_at and compute_char_face. */
23761 obuf = current_buffer;
23762 current_buffer = b;
23763 obegv = BEGV;
23764 ozv = ZV;
23765 BEGV = BEG;
23766 ZV = Z;
23767
23768 /* Is this char mouse-active or does it have help-echo? */
23769 position = make_number (pos);
23770
23771 if (BUFFERP (object))
23772 {
23773 /* Put all the overlays we want in a vector in overlay_vec. */
23774 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23775 /* Sort overlays into increasing priority order. */
23776 noverlays = sort_overlays (overlay_vec, noverlays, w);
23777 }
23778 else
23779 noverlays = 0;
23780
23781 same_region = (EQ (window, dpyinfo->mouse_face_window)
23782 && vpos >= dpyinfo->mouse_face_beg_row
23783 && vpos <= dpyinfo->mouse_face_end_row
23784 && (vpos > dpyinfo->mouse_face_beg_row
23785 || hpos >= dpyinfo->mouse_face_beg_col)
23786 && (vpos < dpyinfo->mouse_face_end_row
23787 || hpos < dpyinfo->mouse_face_end_col
23788 || dpyinfo->mouse_face_past_end));
23789
23790 if (same_region)
23791 cursor = No_Cursor;
23792
23793 /* Check mouse-face highlighting. */
23794 if (! same_region
23795 /* If there exists an overlay with mouse-face overlapping
23796 the one we are currently highlighting, we have to
23797 check if we enter the overlapping overlay, and then
23798 highlight only that. */
23799 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23800 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23801 {
23802 /* Find the highest priority overlay that has a mouse-face
23803 property. */
23804 overlay = Qnil;
23805 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23806 {
23807 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23808 if (!NILP (mouse_face))
23809 overlay = overlay_vec[i];
23810 }
23811
23812 /* If we're actually highlighting the same overlay as
23813 before, there's no need to do that again. */
23814 if (!NILP (overlay)
23815 && EQ (overlay, dpyinfo->mouse_face_overlay))
23816 goto check_help_echo;
23817
23818 dpyinfo->mouse_face_overlay = overlay;
23819
23820 /* Clear the display of the old active region, if any. */
23821 if (clear_mouse_face (dpyinfo))
23822 cursor = No_Cursor;
23823
23824 /* If no overlay applies, get a text property. */
23825 if (NILP (overlay))
23826 mouse_face = Fget_text_property (position, Qmouse_face, object);
23827
23828 /* Handle the overlay case. */
23829 if (!NILP (overlay))
23830 {
23831 /* Find the range of text around this char that
23832 should be active. */
23833 Lisp_Object before, after;
23834 EMACS_INT ignore;
23835
23836 before = Foverlay_start (overlay);
23837 after = Foverlay_end (overlay);
23838 /* Record this as the current active region. */
23839 fast_find_position (w, XFASTINT (before),
23840 &dpyinfo->mouse_face_beg_col,
23841 &dpyinfo->mouse_face_beg_row,
23842 &dpyinfo->mouse_face_beg_x,
23843 &dpyinfo->mouse_face_beg_y, Qnil);
23844
23845 dpyinfo->mouse_face_past_end
23846 = !fast_find_position (w, XFASTINT (after),
23847 &dpyinfo->mouse_face_end_col,
23848 &dpyinfo->mouse_face_end_row,
23849 &dpyinfo->mouse_face_end_x,
23850 &dpyinfo->mouse_face_end_y, Qnil);
23851 dpyinfo->mouse_face_window = window;
23852
23853 dpyinfo->mouse_face_face_id
23854 = face_at_buffer_position (w, pos, 0, 0,
23855 &ignore, pos + 1,
23856 !dpyinfo->mouse_face_hidden);
23857
23858 /* Display it as active. */
23859 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23860 cursor = No_Cursor;
23861 }
23862 /* Handle the text property case. */
23863 else if (!NILP (mouse_face) && BUFFERP (object))
23864 {
23865 /* Find the range of text around this char that
23866 should be active. */
23867 Lisp_Object before, after, beginning, end;
23868 EMACS_INT ignore;
23869
23870 beginning = Fmarker_position (w->start);
23871 end = make_number (BUF_Z (XBUFFER (object))
23872 - XFASTINT (w->window_end_pos));
23873 before
23874 = Fprevious_single_property_change (make_number (pos + 1),
23875 Qmouse_face,
23876 object, beginning);
23877 after
23878 = Fnext_single_property_change (position, Qmouse_face,
23879 object, end);
23880
23881 /* Record this as the current active region. */
23882 fast_find_position (w, XFASTINT (before),
23883 &dpyinfo->mouse_face_beg_col,
23884 &dpyinfo->mouse_face_beg_row,
23885 &dpyinfo->mouse_face_beg_x,
23886 &dpyinfo->mouse_face_beg_y, Qnil);
23887 dpyinfo->mouse_face_past_end
23888 = !fast_find_position (w, XFASTINT (after),
23889 &dpyinfo->mouse_face_end_col,
23890 &dpyinfo->mouse_face_end_row,
23891 &dpyinfo->mouse_face_end_x,
23892 &dpyinfo->mouse_face_end_y, Qnil);
23893 dpyinfo->mouse_face_window = window;
23894
23895 if (BUFFERP (object))
23896 dpyinfo->mouse_face_face_id
23897 = face_at_buffer_position (w, pos, 0, 0,
23898 &ignore, pos + 1,
23899 !dpyinfo->mouse_face_hidden);
23900
23901 /* Display it as active. */
23902 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23903 cursor = No_Cursor;
23904 }
23905 else if (!NILP (mouse_face) && STRINGP (object))
23906 {
23907 Lisp_Object b, e;
23908 EMACS_INT ignore;
23909
23910 b = Fprevious_single_property_change (make_number (pos + 1),
23911 Qmouse_face,
23912 object, Qnil);
23913 e = Fnext_single_property_change (position, Qmouse_face,
23914 object, Qnil);
23915 if (NILP (b))
23916 b = make_number (0);
23917 if (NILP (e))
23918 e = make_number (SCHARS (object) - 1);
23919
23920 fast_find_string_pos (w, XINT (b), object,
23921 &dpyinfo->mouse_face_beg_col,
23922 &dpyinfo->mouse_face_beg_row,
23923 &dpyinfo->mouse_face_beg_x,
23924 &dpyinfo->mouse_face_beg_y, 0);
23925 fast_find_string_pos (w, XINT (e), object,
23926 &dpyinfo->mouse_face_end_col,
23927 &dpyinfo->mouse_face_end_row,
23928 &dpyinfo->mouse_face_end_x,
23929 &dpyinfo->mouse_face_end_y, 1);
23930 dpyinfo->mouse_face_past_end = 0;
23931 dpyinfo->mouse_face_window = window;
23932 dpyinfo->mouse_face_face_id
23933 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23934 glyph->face_id, 1);
23935 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23936 cursor = No_Cursor;
23937 }
23938 else if (STRINGP (object) && NILP (mouse_face))
23939 {
23940 /* A string which doesn't have mouse-face, but
23941 the text ``under'' it might have. */
23942 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23943 int start = MATRIX_ROW_START_CHARPOS (r);
23944
23945 pos = string_buffer_position (w, object, start);
23946 if (pos > 0)
23947 mouse_face = get_char_property_and_overlay (make_number (pos),
23948 Qmouse_face,
23949 w->buffer,
23950 &overlay);
23951 if (!NILP (mouse_face) && !NILP (overlay))
23952 {
23953 Lisp_Object before = Foverlay_start (overlay);
23954 Lisp_Object after = Foverlay_end (overlay);
23955 EMACS_INT ignore;
23956
23957 /* Note that we might not be able to find position
23958 BEFORE in the glyph matrix if the overlay is
23959 entirely covered by a `display' property. In
23960 this case, we overshoot. So let's stop in
23961 the glyph matrix before glyphs for OBJECT. */
23962 fast_find_position (w, XFASTINT (before),
23963 &dpyinfo->mouse_face_beg_col,
23964 &dpyinfo->mouse_face_beg_row,
23965 &dpyinfo->mouse_face_beg_x,
23966 &dpyinfo->mouse_face_beg_y,
23967 object);
23968
23969 dpyinfo->mouse_face_past_end
23970 = !fast_find_position (w, XFASTINT (after),
23971 &dpyinfo->mouse_face_end_col,
23972 &dpyinfo->mouse_face_end_row,
23973 &dpyinfo->mouse_face_end_x,
23974 &dpyinfo->mouse_face_end_y,
23975 Qnil);
23976 dpyinfo->mouse_face_window = window;
23977 dpyinfo->mouse_face_face_id
23978 = face_at_buffer_position (w, pos, 0, 0,
23979 &ignore, pos + 1,
23980 !dpyinfo->mouse_face_hidden);
23981
23982 /* Display it as active. */
23983 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23984 cursor = No_Cursor;
23985 }
23986 }
23987 }
23988
23989 check_help_echo:
23990
23991 /* Look for a `help-echo' property. */
23992 if (NILP (help_echo_string)) {
23993 Lisp_Object help, overlay;
23994
23995 /* Check overlays first. */
23996 help = overlay = Qnil;
23997 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23998 {
23999 overlay = overlay_vec[i];
24000 help = Foverlay_get (overlay, Qhelp_echo);
24001 }
24002
24003 if (!NILP (help))
24004 {
24005 help_echo_string = help;
24006 help_echo_window = window;
24007 help_echo_object = overlay;
24008 help_echo_pos = pos;
24009 }
24010 else
24011 {
24012 Lisp_Object object = glyph->object;
24013 int charpos = glyph->charpos;
24014
24015 /* Try text properties. */
24016 if (STRINGP (object)
24017 && charpos >= 0
24018 && charpos < SCHARS (object))
24019 {
24020 help = Fget_text_property (make_number (charpos),
24021 Qhelp_echo, object);
24022 if (NILP (help))
24023 {
24024 /* If the string itself doesn't specify a help-echo,
24025 see if the buffer text ``under'' it does. */
24026 struct glyph_row *r
24027 = MATRIX_ROW (w->current_matrix, vpos);
24028 int start = MATRIX_ROW_START_CHARPOS (r);
24029 int pos = string_buffer_position (w, object, start);
24030 if (pos > 0)
24031 {
24032 help = Fget_char_property (make_number (pos),
24033 Qhelp_echo, w->buffer);
24034 if (!NILP (help))
24035 {
24036 charpos = pos;
24037 object = w->buffer;
24038 }
24039 }
24040 }
24041 }
24042 else if (BUFFERP (object)
24043 && charpos >= BEGV
24044 && charpos < ZV)
24045 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24046 object);
24047
24048 if (!NILP (help))
24049 {
24050 help_echo_string = help;
24051 help_echo_window = window;
24052 help_echo_object = object;
24053 help_echo_pos = charpos;
24054 }
24055 }
24056 }
24057
24058 /* Look for a `pointer' property. */
24059 if (NILP (pointer))
24060 {
24061 /* Check overlays first. */
24062 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24063 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24064
24065 if (NILP (pointer))
24066 {
24067 Lisp_Object object = glyph->object;
24068 int charpos = glyph->charpos;
24069
24070 /* Try text properties. */
24071 if (STRINGP (object)
24072 && charpos >= 0
24073 && charpos < SCHARS (object))
24074 {
24075 pointer = Fget_text_property (make_number (charpos),
24076 Qpointer, object);
24077 if (NILP (pointer))
24078 {
24079 /* If the string itself doesn't specify a pointer,
24080 see if the buffer text ``under'' it does. */
24081 struct glyph_row *r
24082 = MATRIX_ROW (w->current_matrix, vpos);
24083 int start = MATRIX_ROW_START_CHARPOS (r);
24084 int pos = string_buffer_position (w, object, start);
24085 if (pos > 0)
24086 pointer = Fget_char_property (make_number (pos),
24087 Qpointer, w->buffer);
24088 }
24089 }
24090 else if (BUFFERP (object)
24091 && charpos >= BEGV
24092 && charpos < ZV)
24093 pointer = Fget_text_property (make_number (charpos),
24094 Qpointer, object);
24095 }
24096 }
24097
24098 BEGV = obegv;
24099 ZV = ozv;
24100 current_buffer = obuf;
24101 }
24102
24103 set_cursor:
24104
24105 define_frame_cursor1 (f, cursor, pointer);
24106 }
24107
24108
24109 /* EXPORT for RIF:
24110 Clear any mouse-face on window W. This function is part of the
24111 redisplay interface, and is called from try_window_id and similar
24112 functions to ensure the mouse-highlight is off. */
24113
24114 void
24115 x_clear_window_mouse_face (w)
24116 struct window *w;
24117 {
24118 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24119 Lisp_Object window;
24120
24121 BLOCK_INPUT;
24122 XSETWINDOW (window, w);
24123 if (EQ (window, dpyinfo->mouse_face_window))
24124 clear_mouse_face (dpyinfo);
24125 UNBLOCK_INPUT;
24126 }
24127
24128
24129 /* EXPORT:
24130 Just discard the mouse face information for frame F, if any.
24131 This is used when the size of F is changed. */
24132
24133 void
24134 cancel_mouse_face (f)
24135 struct frame *f;
24136 {
24137 Lisp_Object window;
24138 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24139
24140 window = dpyinfo->mouse_face_window;
24141 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24142 {
24143 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24144 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24145 dpyinfo->mouse_face_window = Qnil;
24146 }
24147 }
24148
24149
24150 #endif /* HAVE_WINDOW_SYSTEM */
24151
24152 \f
24153 /***********************************************************************
24154 Exposure Events
24155 ***********************************************************************/
24156
24157 #ifdef HAVE_WINDOW_SYSTEM
24158
24159 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24160 which intersects rectangle R. R is in window-relative coordinates. */
24161
24162 static void
24163 expose_area (w, row, r, area)
24164 struct window *w;
24165 struct glyph_row *row;
24166 XRectangle *r;
24167 enum glyph_row_area area;
24168 {
24169 struct glyph *first = row->glyphs[area];
24170 struct glyph *end = row->glyphs[area] + row->used[area];
24171 struct glyph *last;
24172 int first_x, start_x, x;
24173
24174 if (area == TEXT_AREA && row->fill_line_p)
24175 /* If row extends face to end of line write the whole line. */
24176 draw_glyphs (w, 0, row, area,
24177 0, row->used[area],
24178 DRAW_NORMAL_TEXT, 0);
24179 else
24180 {
24181 /* Set START_X to the window-relative start position for drawing glyphs of
24182 AREA. The first glyph of the text area can be partially visible.
24183 The first glyphs of other areas cannot. */
24184 start_x = window_box_left_offset (w, area);
24185 x = start_x;
24186 if (area == TEXT_AREA)
24187 x += row->x;
24188
24189 /* Find the first glyph that must be redrawn. */
24190 while (first < end
24191 && x + first->pixel_width < r->x)
24192 {
24193 x += first->pixel_width;
24194 ++first;
24195 }
24196
24197 /* Find the last one. */
24198 last = first;
24199 first_x = x;
24200 while (last < end
24201 && x < r->x + r->width)
24202 {
24203 x += last->pixel_width;
24204 ++last;
24205 }
24206
24207 /* Repaint. */
24208 if (last > first)
24209 draw_glyphs (w, first_x - start_x, row, area,
24210 first - row->glyphs[area], last - row->glyphs[area],
24211 DRAW_NORMAL_TEXT, 0);
24212 }
24213 }
24214
24215
24216 /* Redraw the parts of the glyph row ROW on window W intersecting
24217 rectangle R. R is in window-relative coordinates. Value is
24218 non-zero if mouse-face was overwritten. */
24219
24220 static int
24221 expose_line (w, row, r)
24222 struct window *w;
24223 struct glyph_row *row;
24224 XRectangle *r;
24225 {
24226 xassert (row->enabled_p);
24227
24228 if (row->mode_line_p || w->pseudo_window_p)
24229 draw_glyphs (w, 0, row, TEXT_AREA,
24230 0, row->used[TEXT_AREA],
24231 DRAW_NORMAL_TEXT, 0);
24232 else
24233 {
24234 if (row->used[LEFT_MARGIN_AREA])
24235 expose_area (w, row, r, LEFT_MARGIN_AREA);
24236 if (row->used[TEXT_AREA])
24237 expose_area (w, row, r, TEXT_AREA);
24238 if (row->used[RIGHT_MARGIN_AREA])
24239 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24240 draw_row_fringe_bitmaps (w, row);
24241 }
24242
24243 return row->mouse_face_p;
24244 }
24245
24246
24247 /* Redraw those parts of glyphs rows during expose event handling that
24248 overlap other rows. Redrawing of an exposed line writes over parts
24249 of lines overlapping that exposed line; this function fixes that.
24250
24251 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24252 row in W's current matrix that is exposed and overlaps other rows.
24253 LAST_OVERLAPPING_ROW is the last such row. */
24254
24255 static void
24256 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24257 struct window *w;
24258 struct glyph_row *first_overlapping_row;
24259 struct glyph_row *last_overlapping_row;
24260 XRectangle *r;
24261 {
24262 struct glyph_row *row;
24263
24264 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
24265 if (row->overlapping_p)
24266 {
24267 xassert (row->enabled_p && !row->mode_line_p);
24268
24269 row->clip = r;
24270 if (row->used[LEFT_MARGIN_AREA])
24271 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
24272
24273 if (row->used[TEXT_AREA])
24274 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
24275
24276 if (row->used[RIGHT_MARGIN_AREA])
24277 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
24278 row->clip = NULL;
24279 }
24280 }
24281
24282
24283 /* Return non-zero if W's cursor intersects rectangle R. */
24284
24285 static int
24286 phys_cursor_in_rect_p (w, r)
24287 struct window *w;
24288 XRectangle *r;
24289 {
24290 XRectangle cr, result;
24291 struct glyph *cursor_glyph;
24292 struct glyph_row *row;
24293
24294 if (w->phys_cursor.vpos >= 0
24295 && w->phys_cursor.vpos < w->current_matrix->nrows
24296 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
24297 row->enabled_p)
24298 && row->cursor_in_fringe_p)
24299 {
24300 /* Cursor is in the fringe. */
24301 cr.x = window_box_right_offset (w,
24302 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
24303 ? RIGHT_MARGIN_AREA
24304 : TEXT_AREA));
24305 cr.y = row->y;
24306 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
24307 cr.height = row->height;
24308 return x_intersect_rectangles (&cr, r, &result);
24309 }
24310
24311 cursor_glyph = get_phys_cursor_glyph (w);
24312 if (cursor_glyph)
24313 {
24314 /* r is relative to W's box, but w->phys_cursor.x is relative
24315 to left edge of W's TEXT area. Adjust it. */
24316 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
24317 cr.y = w->phys_cursor.y;
24318 cr.width = cursor_glyph->pixel_width;
24319 cr.height = w->phys_cursor_height;
24320 /* ++KFS: W32 version used W32-specific IntersectRect here, but
24321 I assume the effect is the same -- and this is portable. */
24322 return x_intersect_rectangles (&cr, r, &result);
24323 }
24324 /* If we don't understand the format, pretend we're not in the hot-spot. */
24325 return 0;
24326 }
24327
24328
24329 /* EXPORT:
24330 Draw a vertical window border to the right of window W if W doesn't
24331 have vertical scroll bars. */
24332
24333 void
24334 x_draw_vertical_border (w)
24335 struct window *w;
24336 {
24337 struct frame *f = XFRAME (WINDOW_FRAME (w));
24338
24339 /* We could do better, if we knew what type of scroll-bar the adjacent
24340 windows (on either side) have... But we don't :-(
24341 However, I think this works ok. ++KFS 2003-04-25 */
24342
24343 /* Redraw borders between horizontally adjacent windows. Don't
24344 do it for frames with vertical scroll bars because either the
24345 right scroll bar of a window, or the left scroll bar of its
24346 neighbor will suffice as a border. */
24347 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
24348 return;
24349
24350 if (!WINDOW_RIGHTMOST_P (w)
24351 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
24352 {
24353 int x0, x1, y0, y1;
24354
24355 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24356 y1 -= 1;
24357
24358 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24359 x1 -= 1;
24360
24361 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
24362 }
24363 else if (!WINDOW_LEFTMOST_P (w)
24364 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
24365 {
24366 int x0, x1, y0, y1;
24367
24368 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24369 y1 -= 1;
24370
24371 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24372 x0 -= 1;
24373
24374 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
24375 }
24376 }
24377
24378
24379 /* Redraw the part of window W intersection rectangle FR. Pixel
24380 coordinates in FR are frame-relative. Call this function with
24381 input blocked. Value is non-zero if the exposure overwrites
24382 mouse-face. */
24383
24384 static int
24385 expose_window (w, fr)
24386 struct window *w;
24387 XRectangle *fr;
24388 {
24389 struct frame *f = XFRAME (w->frame);
24390 XRectangle wr, r;
24391 int mouse_face_overwritten_p = 0;
24392
24393 /* If window is not yet fully initialized, do nothing. This can
24394 happen when toolkit scroll bars are used and a window is split.
24395 Reconfiguring the scroll bar will generate an expose for a newly
24396 created window. */
24397 if (w->current_matrix == NULL)
24398 return 0;
24399
24400 /* When we're currently updating the window, display and current
24401 matrix usually don't agree. Arrange for a thorough display
24402 later. */
24403 if (w == updated_window)
24404 {
24405 SET_FRAME_GARBAGED (f);
24406 return 0;
24407 }
24408
24409 /* Frame-relative pixel rectangle of W. */
24410 wr.x = WINDOW_LEFT_EDGE_X (w);
24411 wr.y = WINDOW_TOP_EDGE_Y (w);
24412 wr.width = WINDOW_TOTAL_WIDTH (w);
24413 wr.height = WINDOW_TOTAL_HEIGHT (w);
24414
24415 if (x_intersect_rectangles (fr, &wr, &r))
24416 {
24417 int yb = window_text_bottom_y (w);
24418 struct glyph_row *row;
24419 int cursor_cleared_p;
24420 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24421
24422 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24423 r.x, r.y, r.width, r.height));
24424
24425 /* Convert to window coordinates. */
24426 r.x -= WINDOW_LEFT_EDGE_X (w);
24427 r.y -= WINDOW_TOP_EDGE_Y (w);
24428
24429 /* Turn off the cursor. */
24430 if (!w->pseudo_window_p
24431 && phys_cursor_in_rect_p (w, &r))
24432 {
24433 x_clear_cursor (w);
24434 cursor_cleared_p = 1;
24435 }
24436 else
24437 cursor_cleared_p = 0;
24438
24439 /* Update lines intersecting rectangle R. */
24440 first_overlapping_row = last_overlapping_row = NULL;
24441 for (row = w->current_matrix->rows;
24442 row->enabled_p;
24443 ++row)
24444 {
24445 int y0 = row->y;
24446 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24447
24448 if ((y0 >= r.y && y0 < r.y + r.height)
24449 || (y1 > r.y && y1 < r.y + r.height)
24450 || (r.y >= y0 && r.y < y1)
24451 || (r.y + r.height > y0 && r.y + r.height < y1))
24452 {
24453 /* A header line may be overlapping, but there is no need
24454 to fix overlapping areas for them. KFS 2005-02-12 */
24455 if (row->overlapping_p && !row->mode_line_p)
24456 {
24457 if (first_overlapping_row == NULL)
24458 first_overlapping_row = row;
24459 last_overlapping_row = row;
24460 }
24461
24462 row->clip = fr;
24463 if (expose_line (w, row, &r))
24464 mouse_face_overwritten_p = 1;
24465 row->clip = NULL;
24466 }
24467 else if (row->overlapping_p)
24468 {
24469 /* We must redraw a row overlapping the exposed area. */
24470 if (y0 < r.y
24471 ? y0 + row->phys_height > r.y
24472 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24473 {
24474 if (first_overlapping_row == NULL)
24475 first_overlapping_row = row;
24476 last_overlapping_row = row;
24477 }
24478 }
24479
24480 if (y1 >= yb)
24481 break;
24482 }
24483
24484 /* Display the mode line if there is one. */
24485 if (WINDOW_WANTS_MODELINE_P (w)
24486 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24487 row->enabled_p)
24488 && row->y < r.y + r.height)
24489 {
24490 if (expose_line (w, row, &r))
24491 mouse_face_overwritten_p = 1;
24492 }
24493
24494 if (!w->pseudo_window_p)
24495 {
24496 /* Fix the display of overlapping rows. */
24497 if (first_overlapping_row)
24498 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24499 fr);
24500
24501 /* Draw border between windows. */
24502 x_draw_vertical_border (w);
24503
24504 /* Turn the cursor on again. */
24505 if (cursor_cleared_p)
24506 update_window_cursor (w, 1);
24507 }
24508 }
24509
24510 return mouse_face_overwritten_p;
24511 }
24512
24513
24514
24515 /* Redraw (parts) of all windows in the window tree rooted at W that
24516 intersect R. R contains frame pixel coordinates. Value is
24517 non-zero if the exposure overwrites mouse-face. */
24518
24519 static int
24520 expose_window_tree (w, r)
24521 struct window *w;
24522 XRectangle *r;
24523 {
24524 struct frame *f = XFRAME (w->frame);
24525 int mouse_face_overwritten_p = 0;
24526
24527 while (w && !FRAME_GARBAGED_P (f))
24528 {
24529 if (!NILP (w->hchild))
24530 mouse_face_overwritten_p
24531 |= expose_window_tree (XWINDOW (w->hchild), r);
24532 else if (!NILP (w->vchild))
24533 mouse_face_overwritten_p
24534 |= expose_window_tree (XWINDOW (w->vchild), r);
24535 else
24536 mouse_face_overwritten_p |= expose_window (w, r);
24537
24538 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24539 }
24540
24541 return mouse_face_overwritten_p;
24542 }
24543
24544
24545 /* EXPORT:
24546 Redisplay an exposed area of frame F. X and Y are the upper-left
24547 corner of the exposed rectangle. W and H are width and height of
24548 the exposed area. All are pixel values. W or H zero means redraw
24549 the entire frame. */
24550
24551 void
24552 expose_frame (f, x, y, w, h)
24553 struct frame *f;
24554 int x, y, w, h;
24555 {
24556 XRectangle r;
24557 int mouse_face_overwritten_p = 0;
24558
24559 TRACE ((stderr, "expose_frame "));
24560
24561 /* No need to redraw if frame will be redrawn soon. */
24562 if (FRAME_GARBAGED_P (f))
24563 {
24564 TRACE ((stderr, " garbaged\n"));
24565 return;
24566 }
24567
24568 /* If basic faces haven't been realized yet, there is no point in
24569 trying to redraw anything. This can happen when we get an expose
24570 event while Emacs is starting, e.g. by moving another window. */
24571 if (FRAME_FACE_CACHE (f) == NULL
24572 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24573 {
24574 TRACE ((stderr, " no faces\n"));
24575 return;
24576 }
24577
24578 if (w == 0 || h == 0)
24579 {
24580 r.x = r.y = 0;
24581 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24582 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24583 }
24584 else
24585 {
24586 r.x = x;
24587 r.y = y;
24588 r.width = w;
24589 r.height = h;
24590 }
24591
24592 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24593 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24594
24595 if (WINDOWP (f->tool_bar_window))
24596 mouse_face_overwritten_p
24597 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24598
24599 #ifdef HAVE_X_WINDOWS
24600 #ifndef MSDOS
24601 #ifndef USE_X_TOOLKIT
24602 if (WINDOWP (f->menu_bar_window))
24603 mouse_face_overwritten_p
24604 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24605 #endif /* not USE_X_TOOLKIT */
24606 #endif
24607 #endif
24608
24609 /* Some window managers support a focus-follows-mouse style with
24610 delayed raising of frames. Imagine a partially obscured frame,
24611 and moving the mouse into partially obscured mouse-face on that
24612 frame. The visible part of the mouse-face will be highlighted,
24613 then the WM raises the obscured frame. With at least one WM, KDE
24614 2.1, Emacs is not getting any event for the raising of the frame
24615 (even tried with SubstructureRedirectMask), only Expose events.
24616 These expose events will draw text normally, i.e. not
24617 highlighted. Which means we must redo the highlight here.
24618 Subsume it under ``we love X''. --gerd 2001-08-15 */
24619 /* Included in Windows version because Windows most likely does not
24620 do the right thing if any third party tool offers
24621 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24622 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24623 {
24624 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24625 if (f == dpyinfo->mouse_face_mouse_frame)
24626 {
24627 int x = dpyinfo->mouse_face_mouse_x;
24628 int y = dpyinfo->mouse_face_mouse_y;
24629 clear_mouse_face (dpyinfo);
24630 note_mouse_highlight (f, x, y);
24631 }
24632 }
24633 }
24634
24635
24636 /* EXPORT:
24637 Determine the intersection of two rectangles R1 and R2. Return
24638 the intersection in *RESULT. Value is non-zero if RESULT is not
24639 empty. */
24640
24641 int
24642 x_intersect_rectangles (r1, r2, result)
24643 XRectangle *r1, *r2, *result;
24644 {
24645 XRectangle *left, *right;
24646 XRectangle *upper, *lower;
24647 int intersection_p = 0;
24648
24649 /* Rearrange so that R1 is the left-most rectangle. */
24650 if (r1->x < r2->x)
24651 left = r1, right = r2;
24652 else
24653 left = r2, right = r1;
24654
24655 /* X0 of the intersection is right.x0, if this is inside R1,
24656 otherwise there is no intersection. */
24657 if (right->x <= left->x + left->width)
24658 {
24659 result->x = right->x;
24660
24661 /* The right end of the intersection is the minimum of the
24662 the right ends of left and right. */
24663 result->width = (min (left->x + left->width, right->x + right->width)
24664 - result->x);
24665
24666 /* Same game for Y. */
24667 if (r1->y < r2->y)
24668 upper = r1, lower = r2;
24669 else
24670 upper = r2, lower = r1;
24671
24672 /* The upper end of the intersection is lower.y0, if this is inside
24673 of upper. Otherwise, there is no intersection. */
24674 if (lower->y <= upper->y + upper->height)
24675 {
24676 result->y = lower->y;
24677
24678 /* The lower end of the intersection is the minimum of the lower
24679 ends of upper and lower. */
24680 result->height = (min (lower->y + lower->height,
24681 upper->y + upper->height)
24682 - result->y);
24683 intersection_p = 1;
24684 }
24685 }
24686
24687 return intersection_p;
24688 }
24689
24690 #endif /* HAVE_WINDOW_SYSTEM */
24691
24692 \f
24693 /***********************************************************************
24694 Initialization
24695 ***********************************************************************/
24696
24697 void
24698 syms_of_xdisp ()
24699 {
24700 Vwith_echo_area_save_vector = Qnil;
24701 staticpro (&Vwith_echo_area_save_vector);
24702
24703 Vmessage_stack = Qnil;
24704 staticpro (&Vmessage_stack);
24705
24706 Qinhibit_redisplay = intern ("inhibit-redisplay");
24707 staticpro (&Qinhibit_redisplay);
24708
24709 message_dolog_marker1 = Fmake_marker ();
24710 staticpro (&message_dolog_marker1);
24711 message_dolog_marker2 = Fmake_marker ();
24712 staticpro (&message_dolog_marker2);
24713 message_dolog_marker3 = Fmake_marker ();
24714 staticpro (&message_dolog_marker3);
24715
24716 #if GLYPH_DEBUG
24717 defsubr (&Sdump_frame_glyph_matrix);
24718 defsubr (&Sdump_glyph_matrix);
24719 defsubr (&Sdump_glyph_row);
24720 defsubr (&Sdump_tool_bar_row);
24721 defsubr (&Strace_redisplay);
24722 defsubr (&Strace_to_stderr);
24723 #endif
24724 #ifdef HAVE_WINDOW_SYSTEM
24725 defsubr (&Stool_bar_lines_needed);
24726 defsubr (&Slookup_image_map);
24727 #endif
24728 defsubr (&Sformat_mode_line);
24729 defsubr (&Sinvisible_p);
24730
24731 staticpro (&Qmenu_bar_update_hook);
24732 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24733
24734 staticpro (&Qoverriding_terminal_local_map);
24735 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24736
24737 staticpro (&Qoverriding_local_map);
24738 Qoverriding_local_map = intern ("overriding-local-map");
24739
24740 staticpro (&Qwindow_scroll_functions);
24741 Qwindow_scroll_functions = intern ("window-scroll-functions");
24742
24743 staticpro (&Qwindow_text_change_functions);
24744 Qwindow_text_change_functions = intern ("window-text-change-functions");
24745
24746 staticpro (&Qredisplay_end_trigger_functions);
24747 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24748
24749 staticpro (&Qinhibit_point_motion_hooks);
24750 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24751
24752 Qeval = intern ("eval");
24753 staticpro (&Qeval);
24754
24755 QCdata = intern (":data");
24756 staticpro (&QCdata);
24757 Qdisplay = intern ("display");
24758 staticpro (&Qdisplay);
24759 Qspace_width = intern ("space-width");
24760 staticpro (&Qspace_width);
24761 Qraise = intern ("raise");
24762 staticpro (&Qraise);
24763 Qslice = intern ("slice");
24764 staticpro (&Qslice);
24765 Qspace = intern ("space");
24766 staticpro (&Qspace);
24767 Qmargin = intern ("margin");
24768 staticpro (&Qmargin);
24769 Qpointer = intern ("pointer");
24770 staticpro (&Qpointer);
24771 Qleft_margin = intern ("left-margin");
24772 staticpro (&Qleft_margin);
24773 Qright_margin = intern ("right-margin");
24774 staticpro (&Qright_margin);
24775 Qcenter = intern ("center");
24776 staticpro (&Qcenter);
24777 Qline_height = intern ("line-height");
24778 staticpro (&Qline_height);
24779 QCalign_to = intern (":align-to");
24780 staticpro (&QCalign_to);
24781 QCrelative_width = intern (":relative-width");
24782 staticpro (&QCrelative_width);
24783 QCrelative_height = intern (":relative-height");
24784 staticpro (&QCrelative_height);
24785 QCeval = intern (":eval");
24786 staticpro (&QCeval);
24787 QCpropertize = intern (":propertize");
24788 staticpro (&QCpropertize);
24789 QCfile = intern (":file");
24790 staticpro (&QCfile);
24791 Qfontified = intern ("fontified");
24792 staticpro (&Qfontified);
24793 Qfontification_functions = intern ("fontification-functions");
24794 staticpro (&Qfontification_functions);
24795 Qtrailing_whitespace = intern ("trailing-whitespace");
24796 staticpro (&Qtrailing_whitespace);
24797 Qescape_glyph = intern ("escape-glyph");
24798 staticpro (&Qescape_glyph);
24799 Qnobreak_space = intern ("nobreak-space");
24800 staticpro (&Qnobreak_space);
24801 Qimage = intern ("image");
24802 staticpro (&Qimage);
24803 QCmap = intern (":map");
24804 staticpro (&QCmap);
24805 QCpointer = intern (":pointer");
24806 staticpro (&QCpointer);
24807 Qrect = intern ("rect");
24808 staticpro (&Qrect);
24809 Qcircle = intern ("circle");
24810 staticpro (&Qcircle);
24811 Qpoly = intern ("poly");
24812 staticpro (&Qpoly);
24813 Qmessage_truncate_lines = intern ("message-truncate-lines");
24814 staticpro (&Qmessage_truncate_lines);
24815 Qgrow_only = intern ("grow-only");
24816 staticpro (&Qgrow_only);
24817 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24818 staticpro (&Qinhibit_menubar_update);
24819 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24820 staticpro (&Qinhibit_eval_during_redisplay);
24821 Qposition = intern ("position");
24822 staticpro (&Qposition);
24823 Qbuffer_position = intern ("buffer-position");
24824 staticpro (&Qbuffer_position);
24825 Qobject = intern ("object");
24826 staticpro (&Qobject);
24827 Qbar = intern ("bar");
24828 staticpro (&Qbar);
24829 Qhbar = intern ("hbar");
24830 staticpro (&Qhbar);
24831 Qbox = intern ("box");
24832 staticpro (&Qbox);
24833 Qhollow = intern ("hollow");
24834 staticpro (&Qhollow);
24835 Qhand = intern ("hand");
24836 staticpro (&Qhand);
24837 Qarrow = intern ("arrow");
24838 staticpro (&Qarrow);
24839 Qtext = intern ("text");
24840 staticpro (&Qtext);
24841 Qrisky_local_variable = intern ("risky-local-variable");
24842 staticpro (&Qrisky_local_variable);
24843 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24844 staticpro (&Qinhibit_free_realized_faces);
24845
24846 list_of_error = Fcons (Fcons (intern ("error"),
24847 Fcons (intern ("void-variable"), Qnil)),
24848 Qnil);
24849 staticpro (&list_of_error);
24850
24851 Qlast_arrow_position = intern ("last-arrow-position");
24852 staticpro (&Qlast_arrow_position);
24853 Qlast_arrow_string = intern ("last-arrow-string");
24854 staticpro (&Qlast_arrow_string);
24855
24856 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24857 staticpro (&Qoverlay_arrow_string);
24858 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24859 staticpro (&Qoverlay_arrow_bitmap);
24860
24861 echo_buffer[0] = echo_buffer[1] = Qnil;
24862 staticpro (&echo_buffer[0]);
24863 staticpro (&echo_buffer[1]);
24864
24865 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24866 staticpro (&echo_area_buffer[0]);
24867 staticpro (&echo_area_buffer[1]);
24868
24869 Vmessages_buffer_name = build_string ("*Messages*");
24870 staticpro (&Vmessages_buffer_name);
24871
24872 mode_line_proptrans_alist = Qnil;
24873 staticpro (&mode_line_proptrans_alist);
24874 mode_line_string_list = Qnil;
24875 staticpro (&mode_line_string_list);
24876 mode_line_string_face = Qnil;
24877 staticpro (&mode_line_string_face);
24878 mode_line_string_face_prop = Qnil;
24879 staticpro (&mode_line_string_face_prop);
24880 Vmode_line_unwind_vector = Qnil;
24881 staticpro (&Vmode_line_unwind_vector);
24882
24883 help_echo_string = Qnil;
24884 staticpro (&help_echo_string);
24885 help_echo_object = Qnil;
24886 staticpro (&help_echo_object);
24887 help_echo_window = Qnil;
24888 staticpro (&help_echo_window);
24889 previous_help_echo_string = Qnil;
24890 staticpro (&previous_help_echo_string);
24891 help_echo_pos = -1;
24892
24893 #ifdef HAVE_WINDOW_SYSTEM
24894 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24895 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24896 For example, if a block cursor is over a tab, it will be drawn as
24897 wide as that tab on the display. */);
24898 x_stretch_cursor_p = 0;
24899 #endif
24900
24901 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24902 doc: /* *Non-nil means highlight trailing whitespace.
24903 The face used for trailing whitespace is `trailing-whitespace'. */);
24904 Vshow_trailing_whitespace = Qnil;
24905
24906 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24907 doc: /* *Control highlighting of nobreak space and soft hyphen.
24908 A value of t means highlight the character itself (for nobreak space,
24909 use face `nobreak-space').
24910 A value of nil means no highlighting.
24911 Other values mean display the escape glyph followed by an ordinary
24912 space or ordinary hyphen. */);
24913 Vnobreak_char_display = Qt;
24914
24915 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24916 doc: /* *The pointer shape to show in void text areas.
24917 A value of nil means to show the text pointer. Other options are `arrow',
24918 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24919 Vvoid_text_area_pointer = Qarrow;
24920
24921 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24922 doc: /* Non-nil means don't actually do any redisplay.
24923 This is used for internal purposes. */);
24924 Vinhibit_redisplay = Qnil;
24925
24926 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24927 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24928 Vglobal_mode_string = Qnil;
24929
24930 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24931 doc: /* Marker for where to display an arrow on top of the buffer text.
24932 This must be the beginning of a line in order to work.
24933 See also `overlay-arrow-string'. */);
24934 Voverlay_arrow_position = Qnil;
24935
24936 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24937 doc: /* String to display as an arrow in non-window frames.
24938 See also `overlay-arrow-position'. */);
24939 Voverlay_arrow_string = build_string ("=>");
24940
24941 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24942 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24943 The symbols on this list are examined during redisplay to determine
24944 where to display overlay arrows. */);
24945 Voverlay_arrow_variable_list
24946 = Fcons (intern ("overlay-arrow-position"), Qnil);
24947
24948 DEFVAR_INT ("scroll-step", &scroll_step,
24949 doc: /* *The number of lines to try scrolling a window by when point moves out.
24950 If that fails to bring point back on frame, point is centered instead.
24951 If this is zero, point is always centered after it moves off frame.
24952 If you want scrolling to always be a line at a time, you should set
24953 `scroll-conservatively' to a large value rather than set this to 1. */);
24954
24955 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24956 doc: /* *Scroll up to this many lines, to bring point back on screen.
24957 If point moves off-screen, redisplay will scroll by up to
24958 `scroll-conservatively' lines in order to bring point just barely
24959 onto the screen again. If that cannot be done, then redisplay
24960 recenters point as usual.
24961
24962 A value of zero means always recenter point if it moves off screen. */);
24963 scroll_conservatively = 0;
24964
24965 DEFVAR_INT ("scroll-margin", &scroll_margin,
24966 doc: /* *Number of lines of margin at the top and bottom of a window.
24967 Recenter the window whenever point gets within this many lines
24968 of the top or bottom of the window. */);
24969 scroll_margin = 0;
24970
24971 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24972 doc: /* Pixels per inch value for non-window system displays.
24973 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24974 Vdisplay_pixels_per_inch = make_float (72.0);
24975
24976 #if GLYPH_DEBUG
24977 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24978 #endif
24979
24980 DEFVAR_LISP ("truncate-partial-width-windows",
24981 &Vtruncate_partial_width_windows,
24982 doc: /* Non-nil means truncate lines in windows with less than the frame width.
24983 For an integer value, truncate lines in each window with less than the
24984 full frame width, provided the window width is less than that integer;
24985 otherwise, respect the value of `truncate-lines'.
24986
24987 For any other non-nil value, truncate lines in all windows with
24988 less than the full frame width.
24989
24990 A value of nil means to respect the value of `truncate-lines'.
24991
24992 If `word-wrap' is enabled, you might want to reduce this. */);
24993 Vtruncate_partial_width_windows = make_number (50);
24994
24995 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24996 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24997 Any other value means to use the appropriate face, `mode-line',
24998 `header-line', or `menu' respectively. */);
24999 mode_line_inverse_video = 1;
25000
25001 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25002 doc: /* *Maximum buffer size for which line number should be displayed.
25003 If the buffer is bigger than this, the line number does not appear
25004 in the mode line. A value of nil means no limit. */);
25005 Vline_number_display_limit = Qnil;
25006
25007 DEFVAR_INT ("line-number-display-limit-width",
25008 &line_number_display_limit_width,
25009 doc: /* *Maximum line width (in characters) for line number display.
25010 If the average length of the lines near point is bigger than this, then the
25011 line number may be omitted from the mode line. */);
25012 line_number_display_limit_width = 200;
25013
25014 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25015 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25016 highlight_nonselected_windows = 0;
25017
25018 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25019 doc: /* Non-nil if more than one frame is visible on this display.
25020 Minibuffer-only frames don't count, but iconified frames do.
25021 This variable is not guaranteed to be accurate except while processing
25022 `frame-title-format' and `icon-title-format'. */);
25023
25024 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25025 doc: /* Template for displaying the title bar of visible frames.
25026 \(Assuming the window manager supports this feature.)
25027
25028 This variable has the same structure as `mode-line-format', except that
25029 the %c and %l constructs are ignored. It is used only on frames for
25030 which no explicit name has been set \(see `modify-frame-parameters'). */);
25031
25032 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25033 doc: /* Template for displaying the title bar of an iconified frame.
25034 \(Assuming the window manager supports this feature.)
25035 This variable has the same structure as `mode-line-format' (which see),
25036 and is used only on frames for which no explicit name has been set
25037 \(see `modify-frame-parameters'). */);
25038 Vicon_title_format
25039 = Vframe_title_format
25040 = Fcons (intern ("multiple-frames"),
25041 Fcons (build_string ("%b"),
25042 Fcons (Fcons (empty_unibyte_string,
25043 Fcons (intern ("invocation-name"),
25044 Fcons (build_string ("@"),
25045 Fcons (intern ("system-name"),
25046 Qnil)))),
25047 Qnil)));
25048
25049 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25050 doc: /* Maximum number of lines to keep in the message log buffer.
25051 If nil, disable message logging. If t, log messages but don't truncate
25052 the buffer when it becomes large. */);
25053 Vmessage_log_max = make_number (100);
25054
25055 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25056 doc: /* Functions called before redisplay, if window sizes have changed.
25057 The value should be a list of functions that take one argument.
25058 Just before redisplay, for each frame, if any of its windows have changed
25059 size since the last redisplay, or have been split or deleted,
25060 all the functions in the list are called, with the frame as argument. */);
25061 Vwindow_size_change_functions = Qnil;
25062
25063 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25064 doc: /* List of functions to call before redisplaying a window with scrolling.
25065 Each function is called with two arguments, the window and its new
25066 display-start position. Note that these functions are also called by
25067 `set-window-buffer'. Also note that the value of `window-end' is not
25068 valid when these functions are called. */);
25069 Vwindow_scroll_functions = Qnil;
25070
25071 DEFVAR_LISP ("window-text-change-functions",
25072 &Vwindow_text_change_functions,
25073 doc: /* Functions to call in redisplay when text in the window might change. */);
25074 Vwindow_text_change_functions = Qnil;
25075
25076 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25077 doc: /* Functions called when redisplay of a window reaches the end trigger.
25078 Each function is called with two arguments, the window and the end trigger value.
25079 See `set-window-redisplay-end-trigger'. */);
25080 Vredisplay_end_trigger_functions = Qnil;
25081
25082 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25083 doc: /* *Non-nil means autoselect window with mouse pointer.
25084 If nil, do not autoselect windows.
25085 A positive number means delay autoselection by that many seconds: a
25086 window is autoselected only after the mouse has remained in that
25087 window for the duration of the delay.
25088 A negative number has a similar effect, but causes windows to be
25089 autoselected only after the mouse has stopped moving. \(Because of
25090 the way Emacs compares mouse events, you will occasionally wait twice
25091 that time before the window gets selected.\)
25092 Any other value means to autoselect window instantaneously when the
25093 mouse pointer enters it.
25094
25095 Autoselection selects the minibuffer only if it is active, and never
25096 unselects the minibuffer if it is active.
25097
25098 When customizing this variable make sure that the actual value of
25099 `focus-follows-mouse' matches the behavior of your window manager. */);
25100 Vmouse_autoselect_window = Qnil;
25101
25102 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25103 doc: /* *Non-nil means automatically resize tool-bars.
25104 This dynamically changes the tool-bar's height to the minimum height
25105 that is needed to make all tool-bar items visible.
25106 If value is `grow-only', the tool-bar's height is only increased
25107 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25108 Vauto_resize_tool_bars = Qt;
25109
25110 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25111 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25112 auto_raise_tool_bar_buttons_p = 1;
25113
25114 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25115 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25116 make_cursor_line_fully_visible_p = 1;
25117
25118 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25119 doc: /* *Border below tool-bar in pixels.
25120 If an integer, use it as the height of the border.
25121 If it is one of `internal-border-width' or `border-width', use the
25122 value of the corresponding frame parameter.
25123 Otherwise, no border is added below the tool-bar. */);
25124 Vtool_bar_border = Qinternal_border_width;
25125
25126 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25127 doc: /* *Margin around tool-bar buttons in pixels.
25128 If an integer, use that for both horizontal and vertical margins.
25129 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25130 HORZ specifying the horizontal margin, and VERT specifying the
25131 vertical margin. */);
25132 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25133
25134 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25135 doc: /* *Relief thickness of tool-bar buttons. */);
25136 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25137
25138 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25139 doc: /* List of functions to call to fontify regions of text.
25140 Each function is called with one argument POS. Functions must
25141 fontify a region starting at POS in the current buffer, and give
25142 fontified regions the property `fontified'. */);
25143 Vfontification_functions = Qnil;
25144 Fmake_variable_buffer_local (Qfontification_functions);
25145
25146 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25147 &unibyte_display_via_language_environment,
25148 doc: /* *Non-nil means display unibyte text according to language environment.
25149 Specifically this means that unibyte non-ASCII characters
25150 are displayed by converting them to the equivalent multibyte characters
25151 according to the current language environment. As a result, they are
25152 displayed according to the current fontset. */);
25153 unibyte_display_via_language_environment = 0;
25154
25155 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25156 doc: /* *Maximum height for resizing mini-windows.
25157 If a float, it specifies a fraction of the mini-window frame's height.
25158 If an integer, it specifies a number of lines. */);
25159 Vmax_mini_window_height = make_float (0.25);
25160
25161 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25162 doc: /* *How to resize mini-windows.
25163 A value of nil means don't automatically resize mini-windows.
25164 A value of t means resize them to fit the text displayed in them.
25165 A value of `grow-only', the default, means let mini-windows grow
25166 only, until their display becomes empty, at which point the windows
25167 go back to their normal size. */);
25168 Vresize_mini_windows = Qgrow_only;
25169
25170 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25171 doc: /* Alist specifying how to blink the cursor off.
25172 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25173 `cursor-type' frame-parameter or variable equals ON-STATE,
25174 comparing using `equal', Emacs uses OFF-STATE to specify
25175 how to blink it off. ON-STATE and OFF-STATE are values for
25176 the `cursor-type' frame parameter.
25177
25178 If a frame's ON-STATE has no entry in this list,
25179 the frame's other specifications determine how to blink the cursor off. */);
25180 Vblink_cursor_alist = Qnil;
25181
25182 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25183 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25184 automatic_hscrolling_p = 1;
25185 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
25186 staticpro (&Qauto_hscroll_mode);
25187
25188 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25189 doc: /* *How many columns away from the window edge point is allowed to get
25190 before automatic hscrolling will horizontally scroll the window. */);
25191 hscroll_margin = 5;
25192
25193 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25194 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25195 When point is less than `hscroll-margin' columns from the window
25196 edge, automatic hscrolling will scroll the window by the amount of columns
25197 determined by this variable. If its value is a positive integer, scroll that
25198 many columns. If it's a positive floating-point number, it specifies the
25199 fraction of the window's width to scroll. If it's nil or zero, point will be
25200 centered horizontally after the scroll. Any other value, including negative
25201 numbers, are treated as if the value were zero.
25202
25203 Automatic hscrolling always moves point outside the scroll margin, so if
25204 point was more than scroll step columns inside the margin, the window will
25205 scroll more than the value given by the scroll step.
25206
25207 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25208 and `scroll-right' overrides this variable's effect. */);
25209 Vhscroll_step = make_number (0);
25210
25211 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25212 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25213 Bind this around calls to `message' to let it take effect. */);
25214 message_truncate_lines = 0;
25215
25216 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25217 doc: /* Normal hook run to update the menu bar definitions.
25218 Redisplay runs this hook before it redisplays the menu bar.
25219 This is used to update submenus such as Buffers,
25220 whose contents depend on various data. */);
25221 Vmenu_bar_update_hook = Qnil;
25222
25223 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25224 doc: /* Frame for which we are updating a menu.
25225 The enable predicate for a menu binding should check this variable. */);
25226 Vmenu_updating_frame = Qnil;
25227
25228 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25229 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25230 inhibit_menubar_update = 0;
25231
25232 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25233 doc: /* Prefix added to the beginning of all continuation lines at display-time.
25234 May be a string, an image, or a stretch-glyph such as used by the
25235 `display' text-property.
25236
25237 This variable is overridden by any `wrap-prefix' text-property.
25238
25239 To add a prefix to non-continuation lines, use the `line-prefix' variable. */);
25240 Vwrap_prefix = Qnil;
25241 staticpro (&Qwrap_prefix);
25242 Qwrap_prefix = intern ("wrap-prefix");
25243 Fmake_variable_buffer_local (Qwrap_prefix);
25244
25245 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25246 doc: /* Prefix added to the beginning of all non-continuation lines at display-time.
25247 May be a string, an image, or a stretch-glyph such as used by the
25248 `display' text-property.
25249
25250 This variable is overridden by any `line-prefix' text-property.
25251
25252 To add a prefix to continuation lines, use the `wrap-prefix' variable. */);
25253 Vline_prefix = Qnil;
25254 staticpro (&Qline_prefix);
25255 Qline_prefix = intern ("line-prefix");
25256 Fmake_variable_buffer_local (Qline_prefix);
25257
25258 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
25259 doc: /* Non-nil means don't eval Lisp during redisplay. */);
25260 inhibit_eval_during_redisplay = 0;
25261
25262 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
25263 doc: /* Non-nil means don't free realized faces. Internal use only. */);
25264 inhibit_free_realized_faces = 0;
25265
25266 #if GLYPH_DEBUG
25267 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
25268 doc: /* Inhibit try_window_id display optimization. */);
25269 inhibit_try_window_id = 0;
25270
25271 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
25272 doc: /* Inhibit try_window_reusing display optimization. */);
25273 inhibit_try_window_reusing = 0;
25274
25275 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
25276 doc: /* Inhibit try_cursor_movement display optimization. */);
25277 inhibit_try_cursor_movement = 0;
25278 #endif /* GLYPH_DEBUG */
25279
25280 DEFVAR_INT ("overline-margin", &overline_margin,
25281 doc: /* *Space between overline and text, in pixels.
25282 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
25283 margin to the caracter height. */);
25284 overline_margin = 2;
25285
25286 DEFVAR_INT ("underline-minimum-offset",
25287 &underline_minimum_offset,
25288 doc: /* Minimum distance between baseline and underline.
25289 This can improve legibility of underlined text at small font sizes,
25290 particularly when using variable `x-use-underline-position-properties'
25291 with fonts that specify an UNDERLINE_POSITION relatively close to the
25292 baseline. The default value is 1. */);
25293 underline_minimum_offset = 1;
25294
25295 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
25296 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
25297 display_hourglass_p = 1;
25298
25299 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
25300 doc: /* *Seconds to wait before displaying an hourglass pointer.
25301 Value must be an integer or float. */);
25302 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
25303
25304 hourglass_atimer = NULL;
25305 hourglass_shown_p = 0;
25306 }
25307
25308
25309 /* Initialize this module when Emacs starts. */
25310
25311 void
25312 init_xdisp ()
25313 {
25314 Lisp_Object root_window;
25315 struct window *mini_w;
25316
25317 current_header_line_height = current_mode_line_height = -1;
25318
25319 CHARPOS (this_line_start_pos) = 0;
25320
25321 mini_w = XWINDOW (minibuf_window);
25322 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
25323
25324 if (!noninteractive)
25325 {
25326 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
25327 int i;
25328
25329 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
25330 set_window_height (root_window,
25331 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
25332 0);
25333 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
25334 set_window_height (minibuf_window, 1, 0);
25335
25336 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
25337 mini_w->total_cols = make_number (FRAME_COLS (f));
25338
25339 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
25340 scratch_glyph_row.glyphs[TEXT_AREA + 1]
25341 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
25342
25343 /* The default ellipsis glyphs `...'. */
25344 for (i = 0; i < 3; ++i)
25345 default_invis_vector[i] = make_number ('.');
25346 }
25347
25348 {
25349 /* Allocate the buffer for frame titles.
25350 Also used for `format-mode-line'. */
25351 int size = 100;
25352 mode_line_noprop_buf = (char *) xmalloc (size);
25353 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
25354 mode_line_noprop_ptr = mode_line_noprop_buf;
25355 mode_line_target = MODE_LINE_DISPLAY;
25356 }
25357
25358 help_echo_showing_p = 0;
25359 }
25360
25361 /* Since w32 does not support atimers, it defines its own implementation of
25362 the following three functions in w32fns.c. */
25363 #ifndef WINDOWSNT
25364
25365 /* Platform-independent portion of hourglass implementation. */
25366
25367 /* Return non-zero if houglass timer has been started or hourglass is shown. */
25368 int
25369 hourglass_started ()
25370 {
25371 return hourglass_shown_p || hourglass_atimer != NULL;
25372 }
25373
25374 /* Cancel a currently active hourglass timer, and start a new one. */
25375 void
25376 start_hourglass ()
25377 {
25378 #if defined (HAVE_WINDOW_SYSTEM)
25379 EMACS_TIME delay;
25380 int secs, usecs = 0;
25381
25382 cancel_hourglass ();
25383
25384 if (INTEGERP (Vhourglass_delay)
25385 && XINT (Vhourglass_delay) > 0)
25386 secs = XFASTINT (Vhourglass_delay);
25387 else if (FLOATP (Vhourglass_delay)
25388 && XFLOAT_DATA (Vhourglass_delay) > 0)
25389 {
25390 Lisp_Object tem;
25391 tem = Ftruncate (Vhourglass_delay, Qnil);
25392 secs = XFASTINT (tem);
25393 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
25394 }
25395 else
25396 secs = DEFAULT_HOURGLASS_DELAY;
25397
25398 EMACS_SET_SECS_USECS (delay, secs, usecs);
25399 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
25400 show_hourglass, NULL);
25401 #endif
25402 }
25403
25404
25405 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
25406 shown. */
25407 void
25408 cancel_hourglass ()
25409 {
25410 #if defined (HAVE_WINDOW_SYSTEM)
25411 if (hourglass_atimer)
25412 {
25413 cancel_atimer (hourglass_atimer);
25414 hourglass_atimer = NULL;
25415 }
25416
25417 if (hourglass_shown_p)
25418 hide_hourglass ();
25419 #endif
25420 }
25421 #endif /* ! WINDOWSNT */
25422
25423 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
25424 (do not change this comment) */