Merged in changes from CVS trunk.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,03,04
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "charset.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 creates the first frame. */
218
219 Lisp_Object Vinitial_window_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* 1 means SIGWINCH happened when not safe. */
262
263 int delayed_size_change;
264
265 /* 1 means glyph initialization has been completed at startup. */
266
267 static int glyphs_initialized_initially_p;
268
269 /* Updated window if != 0. Set by update_window. */
270
271 struct window *updated_window;
272
273 /* Glyph row updated in update_window_line, and area that is updated. */
274
275 struct glyph_row *updated_row;
276 int updated_area;
277
278 /* A glyph for a space. */
279
280 struct glyph space_glyph;
281
282 /* Non-zero means update has been performed directly, so that there's
283 no need for redisplay_internal to do much work. Set by
284 direct_output_for_insert. */
285
286 int redisplay_performed_directly_p;
287
288 /* Counts of allocated structures. These counts serve to diagnose
289 memory leaks and double frees. */
290
291 int glyph_matrix_count;
292 int glyph_pool_count;
293
294 /* If non-null, the frame whose frame matrices are manipulated. If
295 null, window matrices are worked on. */
296
297 static struct frame *frame_matrix_frame;
298
299 /* Non-zero means that fonts have been loaded since the last glyph
300 matrix adjustments. Redisplay must stop, and glyph matrices must
301 be adjusted when this flag becomes non-zero during display. The
302 reason fonts can be loaded so late is that fonts of fontsets are
303 loaded on demand. */
304
305 int fonts_changed_p;
306
307 /* Convert vpos and hpos from frame to window and vice versa.
308 This may only be used for terminal frames. */
309
310 #if GLYPH_DEBUG
311
312 static int window_to_frame_vpos P_ ((struct window *, int));
313 static int window_to_frame_hpos P_ ((struct window *, int));
314 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
315 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
316
317 /* One element of the ring buffer containing redisplay history
318 information. */
319
320 struct redisplay_history
321 {
322 char trace[512 + 100];
323 };
324
325 /* The size of the history buffer. */
326
327 #define REDISPLAY_HISTORY_SIZE 30
328
329 /* The redisplay history buffer. */
330
331 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
332
333 /* Next free entry in redisplay_history. */
334
335 static int history_idx;
336
337 /* A tick that's incremented each time something is added to the
338 history. */
339
340 static unsigned history_tick;
341
342 static void add_frame_display_history P_ ((struct frame *, int));
343 static void add_window_display_history P_ ((struct window *, char *, int));
344
345
346 /* Add to the redisplay history how window W has been displayed.
347 MSG is a trace containing the information how W's glyph matrix
348 has been constructed. PAUSED_P non-zero means that the update
349 has been interrupted for pending input. */
350
351 static void
352 add_window_display_history (w, msg, paused_p)
353 struct window *w;
354 char *msg;
355 int paused_p;
356 {
357 char *buf;
358
359 if (history_idx >= REDISPLAY_HISTORY_SIZE)
360 history_idx = 0;
361 buf = redisplay_history[history_idx].trace;
362 ++history_idx;
363
364 sprintf (buf, "%d: window %p (`%s')%s\n",
365 history_tick++,
366 w,
367 ((BUFFERP (w->buffer)
368 && STRINGP (XBUFFER (w->buffer)->name))
369 ? (char *) SDATA (XBUFFER (w->buffer)->name)
370 : "???"),
371 paused_p ? " ***paused***" : "");
372 strcat (buf, msg);
373 }
374
375
376 /* Add to the redisplay history that frame F has been displayed.
377 PAUSED_P non-zero means that the update has been interrupted for
378 pending input. */
379
380 static void
381 add_frame_display_history (f, paused_p)
382 struct frame *f;
383 int paused_p;
384 {
385 char *buf;
386
387 if (history_idx >= REDISPLAY_HISTORY_SIZE)
388 history_idx = 0;
389 buf = redisplay_history[history_idx].trace;
390 ++history_idx;
391
392 sprintf (buf, "%d: update frame %p%s",
393 history_tick++,
394 f, paused_p ? " ***paused***" : "");
395 }
396
397
398 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
399 Sdump_redisplay_history, 0, 0, "",
400 doc: /* Dump redisplay history to stderr. */)
401 ()
402 {
403 int i;
404
405 for (i = history_idx - 1; i != history_idx; --i)
406 {
407 if (i < 0)
408 i = REDISPLAY_HISTORY_SIZE - 1;
409 fprintf (stderr, "%s\n", redisplay_history[i].trace);
410 }
411
412 return Qnil;
413 }
414
415
416 #else /* GLYPH_DEBUG == 0 */
417
418 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
419 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
420
421 #endif /* GLYPH_DEBUG == 0 */
422
423
424 /* Like bcopy except never gets confused by overlap. Let this be the
425 first function defined in this file, or change emacs.c where the
426 address of this function is used. */
427
428 void
429 safe_bcopy (from, to, size)
430 const char *from;
431 char *to;
432 int size;
433 {
434 if (size <= 0 || from == to)
435 return;
436
437 /* If the source and destination don't overlap, then bcopy can
438 handle it. If they do overlap, but the destination is lower in
439 memory than the source, we'll assume bcopy can handle that. */
440 if (to < from || from + size <= to)
441 bcopy (from, to, size);
442
443 /* Otherwise, we'll copy from the end. */
444 else
445 {
446 register const char *endf = from + size;
447 register char *endt = to + size;
448
449 /* If TO - FROM is large, then we should break the copy into
450 nonoverlapping chunks of TO - FROM bytes each. However, if
451 TO - FROM is small, then the bcopy function call overhead
452 makes this not worth it. The crossover point could be about
453 anywhere. Since I don't think the obvious copy loop is too
454 bad, I'm trying to err in its favor. */
455 if (to - from < 64)
456 {
457 do
458 *--endt = *--endf;
459 while (endf != from);
460 }
461 else
462 {
463 for (;;)
464 {
465 endt -= (to - from);
466 endf -= (to - from);
467
468 if (endt < to)
469 break;
470
471 bcopy (endf, endt, to - from);
472 }
473
474 /* If SIZE wasn't a multiple of TO - FROM, there will be a
475 little left over. The amount left over is (endt + (to -
476 from)) - to, which is endt - from. */
477 bcopy (from, to, endt - from);
478 }
479 }
480 }
481
482
483 \f
484 /***********************************************************************
485 Glyph Matrices
486 ***********************************************************************/
487
488 /* Allocate and return a glyph_matrix structure. POOL is the glyph
489 pool from which memory for the matrix should be allocated, or null
490 for window-based redisplay where no glyph pools are used. The
491 member `pool' of the glyph matrix structure returned is set to
492 POOL, the structure is otherwise zeroed. */
493
494 struct glyph_matrix *
495 new_glyph_matrix (pool)
496 struct glyph_pool *pool;
497 {
498 struct glyph_matrix *result;
499
500 /* Allocate and clear. */
501 result = (struct glyph_matrix *) xmalloc (sizeof *result);
502 bzero (result, sizeof *result);
503
504 /* Increment number of allocated matrices. This count is used
505 to detect memory leaks. */
506 ++glyph_matrix_count;
507
508 /* Set pool and return. */
509 result->pool = pool;
510 return result;
511 }
512
513
514 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
515
516 The global counter glyph_matrix_count is decremented when a matrix
517 is freed. If the count gets negative, more structures were freed
518 than allocated, i.e. one matrix was freed more than once or a bogus
519 pointer was passed to this function.
520
521 If MATRIX->pool is null, this means that the matrix manages its own
522 glyph memory---this is done for matrices on X frames. Freeing the
523 matrix also frees the glyph memory in this case. */
524
525 static void
526 free_glyph_matrix (matrix)
527 struct glyph_matrix *matrix;
528 {
529 if (matrix)
530 {
531 int i;
532
533 /* Detect the case that more matrices are freed than were
534 allocated. */
535 if (--glyph_matrix_count < 0)
536 abort ();
537
538 /* Free glyph memory if MATRIX owns it. */
539 if (matrix->pool == NULL)
540 for (i = 0; i < matrix->rows_allocated; ++i)
541 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
542
543 /* Free row structures and the matrix itself. */
544 xfree (matrix->rows);
545 xfree (matrix);
546 }
547 }
548
549
550 /* Return the number of glyphs to reserve for a marginal area of
551 window W. TOTAL_GLYPHS is the number of glyphs in a complete
552 display line of window W. MARGIN gives the width of the marginal
553 area in canonical character units. MARGIN should be an integer
554 or a float. */
555
556 static int
557 margin_glyphs_to_reserve (w, total_glyphs, margin)
558 struct window *w;
559 int total_glyphs;
560 Lisp_Object margin;
561 {
562 int n;
563
564 if (NUMBERP (margin))
565 {
566 int width = XFASTINT (w->total_cols);
567 double d = max (0, XFLOATINT (margin));
568 d = min (width / 2 - 1, d);
569 n = (int) ((double) total_glyphs / width * d);
570 }
571 else
572 n = 0;
573
574 return n;
575 }
576
577
578 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
579 window sizes.
580
581 W is null if the function is called for a frame glyph matrix.
582 Otherwise it is the window MATRIX is a member of. X and Y are the
583 indices of the first column and row of MATRIX within the frame
584 matrix, if such a matrix exists. They are zero for purely
585 window-based redisplay. DIM is the needed size of the matrix.
586
587 In window-based redisplay, where no frame matrices exist, glyph
588 matrices manage their own glyph storage. Otherwise, they allocate
589 storage from a common frame glyph pool which can be found in
590 MATRIX->pool.
591
592 The reason for this memory management strategy is to avoid complete
593 frame redraws if possible. When we allocate from a common pool, a
594 change of the location or size of a sub-matrix within the pool
595 requires a complete redisplay of the frame because we cannot easily
596 make sure that the current matrices of all windows still agree with
597 what is displayed on the screen. While this is usually fast, it
598 leads to screen flickering. */
599
600 static void
601 adjust_glyph_matrix (w, matrix, x, y, dim)
602 struct window *w;
603 struct glyph_matrix *matrix;
604 int x, y;
605 struct dim dim;
606 {
607 int i;
608 int new_rows;
609 int marginal_areas_changed_p = 0;
610 int header_line_changed_p = 0;
611 int header_line_p = 0;
612 int left = -1, right = -1;
613 int window_width = -1, window_height;
614
615 /* See if W had a header line that has disappeared now, or vice versa.
616 Get W's size. */
617 if (w)
618 {
619 window_box (w, -1, 0, 0, &window_width, &window_height);
620
621 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
622 header_line_changed_p = header_line_p != matrix->header_line_p;
623 }
624 matrix->header_line_p = header_line_p;
625
626 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
627 Do nothing if MATRIX' size, position, vscroll, and marginal areas
628 haven't changed. This optimization is important because preserving
629 the matrix means preventing redisplay. */
630 if (matrix->pool == NULL)
631 {
632 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
633 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
634 xassert (left >= 0 && right >= 0);
635 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
636 || right != matrix->right_margin_glyphs);
637
638 if (!marginal_areas_changed_p
639 && !fonts_changed_p
640 && !header_line_changed_p
641 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
642 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
643 && matrix->window_height == window_height
644 && matrix->window_vscroll == w->vscroll
645 && matrix->window_width == window_width)
646 return;
647 }
648
649 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
650 if (matrix->rows_allocated < dim.height)
651 {
652 int size = dim.height * sizeof (struct glyph_row);
653 new_rows = dim.height - matrix->rows_allocated;
654 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
655 bzero (matrix->rows + matrix->rows_allocated,
656 new_rows * sizeof *matrix->rows);
657 matrix->rows_allocated = dim.height;
658 }
659 else
660 new_rows = 0;
661
662 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
663 on a frame not using window-based redisplay. Set up pointers for
664 each row into the glyph pool. */
665 if (matrix->pool)
666 {
667 xassert (matrix->pool->glyphs);
668
669 if (w)
670 {
671 left = margin_glyphs_to_reserve (w, dim.width,
672 w->left_margin_cols);
673 right = margin_glyphs_to_reserve (w, dim.width,
674 w->right_margin_cols);
675 }
676 else
677 left = right = 0;
678
679 for (i = 0; i < dim.height; ++i)
680 {
681 struct glyph_row *row = &matrix->rows[i];
682
683 row->glyphs[LEFT_MARGIN_AREA]
684 = (matrix->pool->glyphs
685 + (y + i) * matrix->pool->ncolumns
686 + x);
687
688 if (w == NULL
689 || row == matrix->rows + dim.height - 1
690 || (row == matrix->rows && matrix->header_line_p))
691 {
692 row->glyphs[TEXT_AREA]
693 = row->glyphs[LEFT_MARGIN_AREA];
694 row->glyphs[RIGHT_MARGIN_AREA]
695 = row->glyphs[TEXT_AREA] + dim.width;
696 row->glyphs[LAST_AREA]
697 = row->glyphs[RIGHT_MARGIN_AREA];
698 }
699 else
700 {
701 row->glyphs[TEXT_AREA]
702 = row->glyphs[LEFT_MARGIN_AREA] + left;
703 row->glyphs[RIGHT_MARGIN_AREA]
704 = row->glyphs[TEXT_AREA] + dim.width - left - right;
705 row->glyphs[LAST_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
707 }
708 }
709
710 matrix->left_margin_glyphs = left;
711 matrix->right_margin_glyphs = right;
712 }
713 else
714 {
715 /* If MATRIX->pool is null, MATRIX is responsible for managing
716 its own memory. It is a window matrix for window-based redisplay.
717 Allocate glyph memory from the heap. */
718 if (dim.width > matrix->matrix_w
719 || new_rows
720 || header_line_changed_p
721 || marginal_areas_changed_p)
722 {
723 struct glyph_row *row = matrix->rows;
724 struct glyph_row *end = row + matrix->rows_allocated;
725
726 while (row < end)
727 {
728 row->glyphs[LEFT_MARGIN_AREA]
729 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
730 (dim.width
731 * sizeof (struct glyph)));
732
733 /* The mode line never has marginal areas. */
734 if (row == matrix->rows + dim.height - 1
735 || (row == matrix->rows && matrix->header_line_p))
736 {
737 row->glyphs[TEXT_AREA]
738 = row->glyphs[LEFT_MARGIN_AREA];
739 row->glyphs[RIGHT_MARGIN_AREA]
740 = row->glyphs[TEXT_AREA] + dim.width;
741 row->glyphs[LAST_AREA]
742 = row->glyphs[RIGHT_MARGIN_AREA];
743 }
744 else
745 {
746 row->glyphs[TEXT_AREA]
747 = row->glyphs[LEFT_MARGIN_AREA] + left;
748 row->glyphs[RIGHT_MARGIN_AREA]
749 = row->glyphs[TEXT_AREA] + dim.width - left - right;
750 row->glyphs[LAST_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
752 }
753 ++row;
754 }
755 }
756
757 xassert (left >= 0 && right >= 0);
758 matrix->left_margin_glyphs = left;
759 matrix->right_margin_glyphs = right;
760 }
761
762 /* Number of rows to be used by MATRIX. */
763 matrix->nrows = dim.height;
764 xassert (matrix->nrows >= 0);
765
766 if (w)
767 {
768 if (matrix == w->current_matrix)
769 {
770 /* Mark rows in a current matrix of a window as not having
771 valid contents. It's important to not do this for
772 desired matrices. When Emacs starts, it may already be
773 building desired matrices when this function runs. */
774 if (window_width < 0)
775 window_width = window_box_width (w, -1);
776
777 /* Optimize the case that only the height has changed (C-x 2,
778 upper window). Invalidate all rows that are no longer part
779 of the window. */
780 if (!marginal_areas_changed_p
781 && !header_line_changed_p
782 && new_rows == 0
783 && dim.width == matrix->matrix_w
784 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
785 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
786 && matrix->window_width == window_width)
787 {
788 /* Find the last row in the window. */
789 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
790 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
791 {
792 ++i;
793 break;
794 }
795
796 /* Window end is invalid, if inside of the rows that
797 are invalidated below. */
798 if (INTEGERP (w->window_end_vpos)
799 && XFASTINT (w->window_end_vpos) >= i)
800 w->window_end_valid = Qnil;
801
802 while (i < matrix->nrows)
803 matrix->rows[i++].enabled_p = 0;
804 }
805 else
806 {
807 for (i = 0; i < matrix->nrows; ++i)
808 matrix->rows[i].enabled_p = 0;
809 }
810 }
811 else if (matrix == w->desired_matrix)
812 {
813 /* Rows in desired matrices always have to be cleared;
814 redisplay expects this is the case when it runs, so it
815 had better be the case when we adjust matrices between
816 redisplays. */
817 for (i = 0; i < matrix->nrows; ++i)
818 matrix->rows[i].enabled_p = 0;
819 }
820 }
821
822
823 /* Remember last values to be able to optimize frame redraws. */
824 matrix->matrix_x = x;
825 matrix->matrix_y = y;
826 matrix->matrix_w = dim.width;
827 matrix->matrix_h = dim.height;
828
829 /* Record the top y location and height of W at the time the matrix
830 was last adjusted. This is used to optimize redisplay above. */
831 if (w)
832 {
833 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
834 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
835 matrix->window_height = window_height;
836 matrix->window_width = window_width;
837 matrix->window_vscroll = w->vscroll;
838 }
839 }
840
841
842 /* Reverse the contents of rows in MATRIX between START and END. The
843 contents of the row at END - 1 end up at START, END - 2 at START +
844 1 etc. This is part of the implementation of rotate_matrix (see
845 below). */
846
847 static void
848 reverse_rows (matrix, start, end)
849 struct glyph_matrix *matrix;
850 int start, end;
851 {
852 int i, j;
853
854 for (i = start, j = end - 1; i < j; ++i, --j)
855 {
856 /* Non-ISO HP/UX compiler doesn't like auto struct
857 initialization. */
858 struct glyph_row temp;
859 temp = matrix->rows[i];
860 matrix->rows[i] = matrix->rows[j];
861 matrix->rows[j] = temp;
862 }
863 }
864
865
866 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
867 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
868 indices. (Note: this does not copy glyphs, only glyph pointers in
869 row structures are moved around).
870
871 The algorithm used for rotating the vector was, I believe, first
872 described by Kernighan. See the vector R as consisting of two
873 sub-vectors AB, where A has length BY for BY >= 0. The result
874 after rotating is then BA. Reverse both sub-vectors to get ArBr
875 and reverse the result to get (ArBr)r which is BA. Similar for
876 rotating right. */
877
878 void
879 rotate_matrix (matrix, first, last, by)
880 struct glyph_matrix *matrix;
881 int first, last, by;
882 {
883 if (by < 0)
884 {
885 /* Up (rotate left, i.e. towards lower indices). */
886 by = -by;
887 reverse_rows (matrix, first, first + by);
888 reverse_rows (matrix, first + by, last);
889 reverse_rows (matrix, first, last);
890 }
891 else if (by > 0)
892 {
893 /* Down (rotate right, i.e. towards higher indices). */
894 reverse_rows (matrix, last - by, last);
895 reverse_rows (matrix, first, last - by);
896 reverse_rows (matrix, first, last);
897 }
898 }
899
900
901 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
902 with indices START <= index < END. Increment positions by DELTA/
903 DELTA_BYTES. */
904
905 void
906 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
907 struct glyph_matrix *matrix;
908 int start, end, delta, delta_bytes;
909 {
910 /* Check that START and END are reasonable values. */
911 xassert (start >= 0 && start <= matrix->nrows);
912 xassert (end >= 0 && end <= matrix->nrows);
913 xassert (start <= end);
914
915 for (; start < end; ++start)
916 increment_row_positions (matrix->rows + start, delta, delta_bytes);
917 }
918
919
920 /* Enable a range of rows in glyph matrix MATRIX. START and END are
921 the row indices of the first and last + 1 row to enable. If
922 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
923
924 void
925 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
926 struct glyph_matrix *matrix;
927 int start, end;
928 int enabled_p;
929 {
930 xassert (start <= end);
931 xassert (start >= 0 && start < matrix->nrows);
932 xassert (end >= 0 && end <= matrix->nrows);
933
934 for (; start < end; ++start)
935 matrix->rows[start].enabled_p = enabled_p != 0;
936 }
937
938
939 /* Clear MATRIX.
940
941 This empties all rows in MATRIX by setting the enabled_p flag for
942 all rows of the matrix to zero. The function prepare_desired_row
943 will eventually really clear a row when it sees one with a zero
944 enabled_p flag.
945
946 Resets update hints to defaults value. The only update hint
947 currently present is the flag MATRIX->no_scrolling_p. */
948
949 void
950 clear_glyph_matrix (matrix)
951 struct glyph_matrix *matrix;
952 {
953 if (matrix)
954 {
955 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
956 matrix->no_scrolling_p = 0;
957 }
958 }
959
960
961 /* Shift part of the glyph matrix MATRIX of window W up or down.
962 Increment y-positions in glyph rows between START and END by DY,
963 and recompute their visible height. */
964
965 void
966 shift_glyph_matrix (w, matrix, start, end, dy)
967 struct window *w;
968 struct glyph_matrix *matrix;
969 int start, end, dy;
970 {
971 int min_y, max_y;
972
973 xassert (start <= end);
974 xassert (start >= 0 && start < matrix->nrows);
975 xassert (end >= 0 && end <= matrix->nrows);
976
977 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
978 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
979
980 for (; start < end; ++start)
981 {
982 struct glyph_row *row = &matrix->rows[start];
983
984 row->y += dy;
985 row->visible_height = row->height;
986
987 if (row->y < min_y)
988 row->visible_height -= min_y - row->y;
989 if (row->y + row->height > max_y)
990 row->visible_height -= row->y + row->height - max_y;
991 }
992 }
993
994
995 /* Mark all rows in current matrices of frame F as invalid. Marking
996 invalid is done by setting enabled_p to zero for all rows in a
997 current matrix. */
998
999 void
1000 clear_current_matrices (f)
1001 register struct frame *f;
1002 {
1003 /* Clear frame current matrix, if we have one. */
1004 if (f->current_matrix)
1005 clear_glyph_matrix (f->current_matrix);
1006
1007 /* Clear the matrix of the menu bar window, if such a window exists.
1008 The menu bar window is currently used to display menus on X when
1009 no toolkit support is compiled in. */
1010 if (WINDOWP (f->menu_bar_window))
1011 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1012
1013 /* Clear the matrix of the tool-bar window, if any. */
1014 if (WINDOWP (f->tool_bar_window))
1015 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1016
1017 /* Clear current window matrices. */
1018 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1019 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1020 }
1021
1022
1023 /* Clear out all display lines of F for a coming redisplay. */
1024
1025 void
1026 clear_desired_matrices (f)
1027 register struct frame *f;
1028 {
1029 if (f->desired_matrix)
1030 clear_glyph_matrix (f->desired_matrix);
1031
1032 if (WINDOWP (f->menu_bar_window))
1033 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1034
1035 if (WINDOWP (f->tool_bar_window))
1036 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1037
1038 /* Do it for window matrices. */
1039 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1040 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1041 }
1042
1043
1044 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1045 non-zero clear desired matrices, otherwise clear current matrices. */
1046
1047 static void
1048 clear_window_matrices (w, desired_p)
1049 struct window *w;
1050 int desired_p;
1051 {
1052 while (w)
1053 {
1054 if (!NILP (w->hchild))
1055 {
1056 xassert (WINDOWP (w->hchild));
1057 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1058 }
1059 else if (!NILP (w->vchild))
1060 {
1061 xassert (WINDOWP (w->vchild));
1062 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1063 }
1064 else
1065 {
1066 if (desired_p)
1067 clear_glyph_matrix (w->desired_matrix);
1068 else
1069 {
1070 clear_glyph_matrix (w->current_matrix);
1071 w->window_end_valid = Qnil;
1072 }
1073 }
1074
1075 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1076 }
1077 }
1078
1079
1080 \f
1081 /***********************************************************************
1082 Glyph Rows
1083
1084 See dispextern.h for an overall explanation of glyph rows.
1085 ***********************************************************************/
1086
1087 /* Clear glyph row ROW. Do it in a way that makes it robust against
1088 changes in the glyph_row structure, i.e. addition or removal of
1089 structure members. */
1090
1091 static struct glyph_row null_row;
1092
1093 void
1094 clear_glyph_row (row)
1095 struct glyph_row *row;
1096 {
1097 struct glyph *p[1 + LAST_AREA];
1098
1099 /* Save pointers. */
1100 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1101 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1102 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1103 p[LAST_AREA] = row->glyphs[LAST_AREA];
1104
1105 /* Clear. */
1106 *row = null_row;
1107
1108 /* Restore pointers. */
1109 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1110 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1111 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1112 row->glyphs[LAST_AREA] = p[LAST_AREA];
1113
1114 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1115 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1116 Redisplay outputs such glyphs, and flickering effects were
1117 the result. This also depended on the contents of memory
1118 returned by xmalloc. If flickering happens again, activate
1119 the code below. If the flickering is gone with that, chances
1120 are that the flickering has the same reason as here. */
1121 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1122 #endif
1123 }
1124
1125
1126 /* Make ROW an empty, enabled row of canonical character height,
1127 in window W starting at y-position Y. */
1128
1129 void
1130 blank_row (w, row, y)
1131 struct window *w;
1132 struct glyph_row *row;
1133 int y;
1134 {
1135 int min_y, max_y;
1136
1137 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1138 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1139
1140 clear_glyph_row (row);
1141 row->y = y;
1142 row->ascent = row->phys_ascent = 0;
1143 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1144 row->visible_height = row->height;
1145
1146 if (row->y < min_y)
1147 row->visible_height -= min_y - row->y;
1148 if (row->y + row->height > max_y)
1149 row->visible_height -= row->y + row->height - max_y;
1150
1151 row->enabled_p = 1;
1152 }
1153
1154
1155 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1156 are the amounts by which to change positions. Note that the first
1157 glyph of the text area of a row can have a buffer position even if
1158 the used count of the text area is zero. Such rows display line
1159 ends. */
1160
1161 void
1162 increment_row_positions (row, delta, delta_bytes)
1163 struct glyph_row *row;
1164 int delta, delta_bytes;
1165 {
1166 int area, i;
1167
1168 /* Increment start and end positions. */
1169 MATRIX_ROW_START_CHARPOS (row) += delta;
1170 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1171 MATRIX_ROW_END_CHARPOS (row) += delta;
1172 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1173
1174 /* Increment positions in glyphs. */
1175 for (area = 0; area < LAST_AREA; ++area)
1176 for (i = 0; i < row->used[area]; ++i)
1177 if (BUFFERP (row->glyphs[area][i].object)
1178 && row->glyphs[area][i].charpos > 0)
1179 row->glyphs[area][i].charpos += delta;
1180
1181 /* Capture the case of rows displaying a line end. */
1182 if (row->used[TEXT_AREA] == 0
1183 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1184 row->glyphs[TEXT_AREA]->charpos += delta;
1185 }
1186
1187
1188 #if 0
1189 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1190 contents, i.e. glyph structure contents are exchanged between A and
1191 B without changing glyph pointers in A and B. */
1192
1193 static void
1194 swap_glyphs_in_rows (a, b)
1195 struct glyph_row *a, *b;
1196 {
1197 int area;
1198
1199 for (area = 0; area < LAST_AREA; ++area)
1200 {
1201 /* Number of glyphs to swap. */
1202 int max_used = max (a->used[area], b->used[area]);
1203
1204 /* Start of glyphs in area of row A. */
1205 struct glyph *glyph_a = a->glyphs[area];
1206
1207 /* End + 1 of glyphs in area of row A. */
1208 struct glyph *glyph_a_end = a->glyphs[max_used];
1209
1210 /* Start of glyphs in area of row B. */
1211 struct glyph *glyph_b = b->glyphs[area];
1212
1213 while (glyph_a < glyph_a_end)
1214 {
1215 /* Non-ISO HP/UX compiler doesn't like auto struct
1216 initialization. */
1217 struct glyph temp;
1218 temp = *glyph_a;
1219 *glyph_a = *glyph_b;
1220 *glyph_b = temp;
1221 ++glyph_a;
1222 ++glyph_b;
1223 }
1224 }
1225 }
1226
1227 #endif /* 0 */
1228
1229 /* Exchange pointers to glyph memory between glyph rows A and B. */
1230
1231 static INLINE void
1232 swap_glyph_pointers (a, b)
1233 struct glyph_row *a, *b;
1234 {
1235 int i;
1236 for (i = 0; i < LAST_AREA + 1; ++i)
1237 {
1238 struct glyph *temp = a->glyphs[i];
1239 a->glyphs[i] = b->glyphs[i];
1240 b->glyphs[i] = temp;
1241 }
1242 }
1243
1244
1245 /* Copy glyph row structure FROM to glyph row structure TO, except
1246 that glyph pointers in the structures are left unchanged. */
1247
1248 INLINE void
1249 copy_row_except_pointers (to, from)
1250 struct glyph_row *to, *from;
1251 {
1252 struct glyph *pointers[1 + LAST_AREA];
1253
1254 /* Save glyph pointers of TO. */
1255 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1256
1257 /* Do a structure assignment. */
1258 *to = *from;
1259
1260 /* Restore original pointers of TO. */
1261 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1262 }
1263
1264
1265 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1266 TO and FROM are left unchanged. Glyph contents are copied from the
1267 glyph memory of FROM to the glyph memory of TO. Increment buffer
1268 positions in row TO by DELTA/ DELTA_BYTES. */
1269
1270 void
1271 copy_glyph_row_contents (to, from, delta, delta_bytes)
1272 struct glyph_row *to, *from;
1273 int delta, delta_bytes;
1274 {
1275 int area;
1276
1277 /* This is like a structure assignment TO = FROM, except that
1278 glyph pointers in the rows are left unchanged. */
1279 copy_row_except_pointers (to, from);
1280
1281 /* Copy glyphs from FROM to TO. */
1282 for (area = 0; area < LAST_AREA; ++area)
1283 if (from->used[area])
1284 bcopy (from->glyphs[area], to->glyphs[area],
1285 from->used[area] * sizeof (struct glyph));
1286
1287 /* Increment buffer positions in TO by DELTA. */
1288 increment_row_positions (to, delta, delta_bytes);
1289 }
1290
1291
1292 /* Assign glyph row FROM to glyph row TO. This works like a structure
1293 assignment TO = FROM, except that glyph pointers are not copied but
1294 exchanged between TO and FROM. Pointers must be exchanged to avoid
1295 a memory leak. */
1296
1297 static INLINE void
1298 assign_row (to, from)
1299 struct glyph_row *to, *from;
1300 {
1301 swap_glyph_pointers (to, from);
1302 copy_row_except_pointers (to, from);
1303 }
1304
1305
1306 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1307 a row in a window matrix, is a slice of the glyph memory of the
1308 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1309 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1310 memory of FRAME_ROW. */
1311
1312 #if GLYPH_DEBUG
1313
1314 static int
1315 glyph_row_slice_p (window_row, frame_row)
1316 struct glyph_row *window_row, *frame_row;
1317 {
1318 struct glyph *window_glyph_start = window_row->glyphs[0];
1319 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1320 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1321
1322 return (frame_glyph_start <= window_glyph_start
1323 && window_glyph_start < frame_glyph_end);
1324 }
1325
1326 #endif /* GLYPH_DEBUG */
1327
1328 #if 0
1329
1330 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1331 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1332 in WINDOW_MATRIX is found satisfying the condition. */
1333
1334 static struct glyph_row *
1335 find_glyph_row_slice (window_matrix, frame_matrix, row)
1336 struct glyph_matrix *window_matrix, *frame_matrix;
1337 int row;
1338 {
1339 int i;
1340
1341 xassert (row >= 0 && row < frame_matrix->nrows);
1342
1343 for (i = 0; i < window_matrix->nrows; ++i)
1344 if (glyph_row_slice_p (window_matrix->rows + i,
1345 frame_matrix->rows + row))
1346 break;
1347
1348 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1349 }
1350
1351 #endif /* 0 */
1352
1353 /* Prepare ROW for display. Desired rows are cleared lazily,
1354 i.e. they are only marked as to be cleared by setting their
1355 enabled_p flag to zero. When a row is to be displayed, a prior
1356 call to this function really clears it. */
1357
1358 void
1359 prepare_desired_row (row)
1360 struct glyph_row *row;
1361 {
1362 if (!row->enabled_p)
1363 {
1364 clear_glyph_row (row);
1365 row->enabled_p = 1;
1366 }
1367 }
1368
1369
1370 /* Return a hash code for glyph row ROW. */
1371
1372 int
1373 line_hash_code (row)
1374 struct glyph_row *row;
1375 {
1376 int hash = 0;
1377
1378 if (row->enabled_p)
1379 {
1380 struct glyph *glyph = row->glyphs[TEXT_AREA];
1381 struct glyph *end = glyph + row->used[TEXT_AREA];
1382
1383 while (glyph < end)
1384 {
1385 int c = glyph->u.ch;
1386 int face_id = glyph->face_id;
1387 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1388 c -= SPACEGLYPH;
1389 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1390 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1391 ++glyph;
1392 }
1393
1394 if (hash == 0)
1395 hash = 1;
1396 }
1397
1398 return hash;
1399 }
1400
1401
1402 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1403 the number of characters in the line. If must_write_spaces is
1404 zero, leading and trailing spaces are ignored. */
1405
1406 static unsigned int
1407 line_draw_cost (matrix, vpos)
1408 struct glyph_matrix *matrix;
1409 int vpos;
1410 {
1411 struct glyph_row *row = matrix->rows + vpos;
1412 struct glyph *beg = row->glyphs[TEXT_AREA];
1413 struct glyph *end = beg + row->used[TEXT_AREA];
1414 int len;
1415 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1416 int glyph_table_len = GLYPH_TABLE_LENGTH;
1417
1418 /* Ignore trailing and leading spaces if we can. */
1419 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1420 {
1421 /* Skip from the end over trailing spaces. */
1422 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1423 --end;
1424
1425 /* All blank line. */
1426 if (end == beg)
1427 return 0;
1428
1429 /* Skip over leading spaces. */
1430 while (CHAR_GLYPH_SPACE_P (*beg))
1431 ++beg;
1432 }
1433
1434 /* If we don't have a glyph-table, each glyph is one character,
1435 so return the number of glyphs. */
1436 if (glyph_table_base == 0)
1437 len = end - beg;
1438 else
1439 {
1440 /* Otherwise, scan the glyphs and accumulate their total length
1441 in LEN. */
1442 len = 0;
1443 while (beg < end)
1444 {
1445 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1446
1447 if (g < 0
1448 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1449 len += 1;
1450 else
1451 len += GLYPH_LENGTH (glyph_table_base, g);
1452
1453 ++beg;
1454 }
1455 }
1456
1457 return len;
1458 }
1459
1460
1461 /* Test two glyph rows A and B for equality. Value is non-zero if A
1462 and B have equal contents. W is the window to which the glyphs
1463 rows A and B belong. It is needed here to test for partial row
1464 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1465 flags of A and B, too. */
1466
1467 static INLINE int
1468 row_equal_p (w, a, b, mouse_face_p)
1469 struct window *w;
1470 struct glyph_row *a, *b;
1471 int mouse_face_p;
1472 {
1473 if (a == b)
1474 return 1;
1475 else if (a->hash != b->hash)
1476 return 0;
1477 else
1478 {
1479 struct glyph *a_glyph, *b_glyph, *a_end;
1480 int area;
1481
1482 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1483 return 0;
1484
1485 /* Compare glyphs. */
1486 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1487 {
1488 if (a->used[area] != b->used[area])
1489 return 0;
1490
1491 a_glyph = a->glyphs[area];
1492 a_end = a_glyph + a->used[area];
1493 b_glyph = b->glyphs[area];
1494
1495 while (a_glyph < a_end
1496 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1497 ++a_glyph, ++b_glyph;
1498
1499 if (a_glyph != a_end)
1500 return 0;
1501 }
1502
1503 if (a->fill_line_p != b->fill_line_p
1504 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1505 || a->left_fringe_bitmap != b->left_fringe_bitmap
1506 || a->left_fringe_face_id != b->left_fringe_face_id
1507 || a->right_fringe_bitmap != b->right_fringe_bitmap
1508 || a->right_fringe_face_id != b->right_fringe_face_id
1509 || a->overlay_arrow_p != b->overlay_arrow_p
1510 || a->exact_window_width_line_p != b->exact_window_width_line_p
1511 || a->overlapped_p != b->overlapped_p
1512 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1513 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1514 /* Different partially visible characters on left margin. */
1515 || a->x != b->x
1516 /* Different height. */
1517 || a->ascent != b->ascent
1518 || a->phys_ascent != b->phys_ascent
1519 || a->phys_height != b->phys_height
1520 || a->visible_height != b->visible_height)
1521 return 0;
1522 }
1523
1524 return 1;
1525 }
1526
1527
1528 \f
1529 /***********************************************************************
1530 Glyph Pool
1531
1532 See dispextern.h for an overall explanation of glyph pools.
1533 ***********************************************************************/
1534
1535 /* Allocate a glyph_pool structure. The structure returned is
1536 initialized with zeros. The global variable glyph_pool_count is
1537 incremented for each pool allocated. */
1538
1539 static struct glyph_pool *
1540 new_glyph_pool ()
1541 {
1542 struct glyph_pool *result;
1543
1544 /* Allocate a new glyph_pool and clear it. */
1545 result = (struct glyph_pool *) xmalloc (sizeof *result);
1546 bzero (result, sizeof *result);
1547
1548 /* For memory leak and double deletion checking. */
1549 ++glyph_pool_count;
1550
1551 return result;
1552 }
1553
1554
1555 /* Free a glyph_pool structure POOL. The function may be called with
1556 a null POOL pointer. The global variable glyph_pool_count is
1557 decremented with every pool structure freed. If this count gets
1558 negative, more structures were freed than allocated, i.e. one
1559 structure must have been freed more than once or a bogus pointer
1560 was passed to free_glyph_pool. */
1561
1562 static void
1563 free_glyph_pool (pool)
1564 struct glyph_pool *pool;
1565 {
1566 if (pool)
1567 {
1568 /* More freed than allocated? */
1569 --glyph_pool_count;
1570 xassert (glyph_pool_count >= 0);
1571
1572 xfree (pool->glyphs);
1573 xfree (pool);
1574 }
1575 }
1576
1577
1578 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1579 columns we need. This function never shrinks a pool. The only
1580 case in which this would make sense, would be when a frame's size
1581 is changed from a large value to a smaller one. But, if someone
1582 does it once, we can expect that he will do it again.
1583
1584 Value is non-zero if the pool changed in a way which makes
1585 re-adjusting window glyph matrices necessary. */
1586
1587 static int
1588 realloc_glyph_pool (pool, matrix_dim)
1589 struct glyph_pool *pool;
1590 struct dim matrix_dim;
1591 {
1592 int needed;
1593 int changed_p;
1594
1595 changed_p = (pool->glyphs == 0
1596 || matrix_dim.height != pool->nrows
1597 || matrix_dim.width != pool->ncolumns);
1598
1599 /* Enlarge the glyph pool. */
1600 needed = matrix_dim.width * matrix_dim.height;
1601 if (needed > pool->nglyphs)
1602 {
1603 int size = needed * sizeof (struct glyph);
1604
1605 if (pool->glyphs)
1606 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1607 else
1608 {
1609 pool->glyphs = (struct glyph *) xmalloc (size);
1610 bzero (pool->glyphs, size);
1611 }
1612
1613 pool->nglyphs = needed;
1614 }
1615
1616 /* Remember the number of rows and columns because (a) we use them
1617 to do sanity checks, and (b) the number of columns determines
1618 where rows in the frame matrix start---this must be available to
1619 determine pointers to rows of window sub-matrices. */
1620 pool->nrows = matrix_dim.height;
1621 pool->ncolumns = matrix_dim.width;
1622
1623 return changed_p;
1624 }
1625
1626
1627 \f
1628 /***********************************************************************
1629 Debug Code
1630 ***********************************************************************/
1631
1632 #if GLYPH_DEBUG
1633
1634
1635 /* Flush standard output. This is sometimes useful to call from the debugger.
1636 XXX Maybe this should be changed to flush the current terminal instead of
1637 stdout.
1638 */
1639
1640 void
1641 flush_stdout ()
1642 {
1643 fflush (stdout);
1644 }
1645
1646
1647 /* Check that no glyph pointers have been lost in MATRIX. If a
1648 pointer has been lost, e.g. by using a structure assignment between
1649 rows, at least one pointer must occur more than once in the rows of
1650 MATRIX. */
1651
1652 void
1653 check_matrix_pointer_lossage (matrix)
1654 struct glyph_matrix *matrix;
1655 {
1656 int i, j;
1657
1658 for (i = 0; i < matrix->nrows; ++i)
1659 for (j = 0; j < matrix->nrows; ++j)
1660 xassert (i == j
1661 || (matrix->rows[i].glyphs[TEXT_AREA]
1662 != matrix->rows[j].glyphs[TEXT_AREA]));
1663 }
1664
1665
1666 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1667
1668 struct glyph_row *
1669 matrix_row (matrix, row)
1670 struct glyph_matrix *matrix;
1671 int row;
1672 {
1673 xassert (matrix && matrix->rows);
1674 xassert (row >= 0 && row < matrix->nrows);
1675
1676 /* That's really too slow for normal testing because this function
1677 is called almost everywhere. Although---it's still astonishingly
1678 fast, so it is valuable to have for debugging purposes. */
1679 #if 0
1680 check_matrix_pointer_lossage (matrix);
1681 #endif
1682
1683 return matrix->rows + row;
1684 }
1685
1686
1687 #if 0 /* This function makes invalid assumptions when text is
1688 partially invisible. But it might come handy for debugging
1689 nevertheless. */
1690
1691 /* Check invariants that must hold for an up to date current matrix of
1692 window W. */
1693
1694 static void
1695 check_matrix_invariants (w)
1696 struct window *w;
1697 {
1698 struct glyph_matrix *matrix = w->current_matrix;
1699 int yb = window_text_bottom_y (w);
1700 struct glyph_row *row = matrix->rows;
1701 struct glyph_row *last_text_row = NULL;
1702 struct buffer *saved = current_buffer;
1703 struct buffer *buffer = XBUFFER (w->buffer);
1704 int c;
1705
1706 /* This can sometimes happen for a fresh window. */
1707 if (matrix->nrows < 2)
1708 return;
1709
1710 set_buffer_temp (buffer);
1711
1712 /* Note: last row is always reserved for the mode line. */
1713 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1714 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1715 {
1716 struct glyph_row *next = row + 1;
1717
1718 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1719 last_text_row = row;
1720
1721 /* Check that character and byte positions are in sync. */
1722 xassert (MATRIX_ROW_START_BYTEPOS (row)
1723 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1724
1725 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1726 have such a position temporarily in case of a minibuffer
1727 displaying something like `[Sole completion]' at its end. */
1728 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1729 xassert (MATRIX_ROW_END_BYTEPOS (row)
1730 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1731
1732 /* Check that end position of `row' is equal to start position
1733 of next row. */
1734 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1735 {
1736 xassert (MATRIX_ROW_END_CHARPOS (row)
1737 == MATRIX_ROW_START_CHARPOS (next));
1738 xassert (MATRIX_ROW_END_BYTEPOS (row)
1739 == MATRIX_ROW_START_BYTEPOS (next));
1740 }
1741 row = next;
1742 }
1743
1744 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1745 xassert (w->desired_matrix->rows != NULL);
1746 set_buffer_temp (saved);
1747 }
1748
1749 #endif /* 0 */
1750
1751 #endif /* GLYPH_DEBUG != 0 */
1752
1753
1754 \f
1755 /**********************************************************************
1756 Allocating/ Adjusting Glyph Matrices
1757 **********************************************************************/
1758
1759 /* Allocate glyph matrices over a window tree for a frame-based
1760 redisplay
1761
1762 X and Y are column/row within the frame glyph matrix where
1763 sub-matrices for the window tree rooted at WINDOW must be
1764 allocated. CH_DIM contains the dimensions of the smallest
1765 character that could be used during display. DIM_ONLY_P non-zero
1766 means that the caller of this function is only interested in the
1767 result matrix dimension, and matrix adjustments should not be
1768 performed.
1769
1770 The function returns the total width/height of the sub-matrices of
1771 the window tree. If called on a frame root window, the computation
1772 will take the mini-buffer window into account.
1773
1774 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1775
1776 NEW_LEAF_MATRIX set if any window in the tree did not have a
1777 glyph matrices yet, and
1778
1779 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1780 any window in the tree will be changed or have been changed (see
1781 DIM_ONLY_P)
1782
1783 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1784 function.
1785
1786 Windows are arranged into chains of windows on the same level
1787 through the next fields of window structures. Such a level can be
1788 either a sequence of horizontally adjacent windows from left to
1789 right, or a sequence of vertically adjacent windows from top to
1790 bottom. Each window in a horizontal sequence can be either a leaf
1791 window or a vertical sequence; a window in a vertical sequence can
1792 be either a leaf or a horizontal sequence. All windows in a
1793 horizontal sequence have the same height, and all windows in a
1794 vertical sequence have the same width.
1795
1796 This function uses, for historical reasons, a more general
1797 algorithm to determine glyph matrix dimensions that would be
1798 necessary.
1799
1800 The matrix height of a horizontal sequence is determined by the
1801 maximum height of any matrix in the sequence. The matrix width of
1802 a horizontal sequence is computed by adding up matrix widths of
1803 windows in the sequence.
1804
1805 |<------- result width ------->|
1806 +---------+----------+---------+ ---
1807 | | | | |
1808 | | | |
1809 +---------+ | | result height
1810 | +---------+
1811 | | |
1812 +----------+ ---
1813
1814 The matrix width of a vertical sequence is the maximum matrix width
1815 of any window in the sequence. Its height is computed by adding up
1816 matrix heights of windows in the sequence.
1817
1818 |<---- result width -->|
1819 +---------+ ---
1820 | | |
1821 | | |
1822 +---------+--+ |
1823 | | |
1824 | | result height
1825 | |
1826 +------------+---------+ |
1827 | | |
1828 | | |
1829 +------------+---------+ --- */
1830
1831 /* Bit indicating that a new matrix will be allocated or has been
1832 allocated. */
1833
1834 #define NEW_LEAF_MATRIX (1 << 0)
1835
1836 /* Bit indicating that a matrix will or has changed its location or
1837 size. */
1838
1839 #define CHANGED_LEAF_MATRIX (1 << 1)
1840
1841 static struct dim
1842 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1843 window_change_flags)
1844 Lisp_Object window;
1845 int x, y;
1846 int dim_only_p;
1847 int *window_change_flags;
1848 {
1849 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1850 int x0 = x, y0 = y;
1851 int wmax = 0, hmax = 0;
1852 struct dim total;
1853 struct dim dim;
1854 struct window *w;
1855 int in_horz_combination_p;
1856
1857 /* What combination is WINDOW part of? Compute this once since the
1858 result is the same for all windows in the `next' chain. The
1859 special case of a root window (parent equal to nil) is treated
1860 like a vertical combination because a root window's `next'
1861 points to the mini-buffer window, if any, which is arranged
1862 vertically below other windows. */
1863 in_horz_combination_p
1864 = (!NILP (XWINDOW (window)->parent)
1865 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1866
1867 /* For WINDOW and all windows on the same level. */
1868 do
1869 {
1870 w = XWINDOW (window);
1871
1872 /* Get the dimension of the window sub-matrix for W, depending
1873 on whether this is a combination or a leaf window. */
1874 if (!NILP (w->hchild))
1875 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1876 dim_only_p,
1877 window_change_flags);
1878 else if (!NILP (w->vchild))
1879 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1880 dim_only_p,
1881 window_change_flags);
1882 else
1883 {
1884 /* If not already done, allocate sub-matrix structures. */
1885 if (w->desired_matrix == NULL)
1886 {
1887 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1888 w->current_matrix = new_glyph_matrix (f->current_pool);
1889 *window_change_flags |= NEW_LEAF_MATRIX;
1890 }
1891
1892 /* Width and height MUST be chosen so that there are no
1893 holes in the frame matrix. */
1894 dim.width = required_matrix_width (w);
1895 dim.height = required_matrix_height (w);
1896
1897 /* Will matrix be re-allocated? */
1898 if (x != w->desired_matrix->matrix_x
1899 || y != w->desired_matrix->matrix_y
1900 || dim.width != w->desired_matrix->matrix_w
1901 || dim.height != w->desired_matrix->matrix_h
1902 || (margin_glyphs_to_reserve (w, dim.width,
1903 w->right_margin_cols)
1904 != w->desired_matrix->left_margin_glyphs)
1905 || (margin_glyphs_to_reserve (w, dim.width,
1906 w->left_margin_cols)
1907 != w->desired_matrix->right_margin_glyphs))
1908 *window_change_flags |= CHANGED_LEAF_MATRIX;
1909
1910 /* Actually change matrices, if allowed. Do not consider
1911 CHANGED_LEAF_MATRIX computed above here because the pool
1912 may have been changed which we don't now here. We trust
1913 that we only will be called with DIM_ONLY_P != 0 when
1914 necessary. */
1915 if (!dim_only_p)
1916 {
1917 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1918 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1919 }
1920 }
1921
1922 /* If we are part of a horizontal combination, advance x for
1923 windows to the right of W; otherwise advance y for windows
1924 below W. */
1925 if (in_horz_combination_p)
1926 x += dim.width;
1927 else
1928 y += dim.height;
1929
1930 /* Remember maximum glyph matrix dimensions. */
1931 wmax = max (wmax, dim.width);
1932 hmax = max (hmax, dim.height);
1933
1934 /* Next window on same level. */
1935 window = w->next;
1936 }
1937 while (!NILP (window));
1938
1939 /* Set `total' to the total glyph matrix dimension of this window
1940 level. In a vertical combination, the width is the width of the
1941 widest window; the height is the y we finally reached, corrected
1942 by the y we started with. In a horizontal combination, the total
1943 height is the height of the tallest window, and the width is the
1944 x we finally reached, corrected by the x we started with. */
1945 if (in_horz_combination_p)
1946 {
1947 total.width = x - x0;
1948 total.height = hmax;
1949 }
1950 else
1951 {
1952 total.width = wmax;
1953 total.height = y - y0;
1954 }
1955
1956 return total;
1957 }
1958
1959
1960 /* Return the required height of glyph matrices for window W. */
1961
1962 int
1963 required_matrix_height (w)
1964 struct window *w;
1965 {
1966 #ifdef HAVE_WINDOW_SYSTEM
1967 struct frame *f = XFRAME (w->frame);
1968
1969 if (FRAME_WINDOW_P (f))
1970 {
1971 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1972 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1973 return (((window_pixel_height + ch_height - 1)
1974 / ch_height)
1975 /* One partially visible line at the top and
1976 bottom of the window. */
1977 + 2
1978 /* 2 for header and mode line. */
1979 + 2);
1980 }
1981 #endif /* HAVE_WINDOW_SYSTEM */
1982
1983 return WINDOW_TOTAL_LINES (w);
1984 }
1985
1986
1987 /* Return the required width of glyph matrices for window W. */
1988
1989 int
1990 required_matrix_width (w)
1991 struct window *w;
1992 {
1993 #ifdef HAVE_WINDOW_SYSTEM
1994 struct frame *f = XFRAME (w->frame);
1995 if (FRAME_WINDOW_P (f))
1996 {
1997 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1998 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1999
2000 /* Compute number of glyphs needed in a glyph row. */
2001 return (((window_pixel_width + ch_width - 1)
2002 / ch_width)
2003 /* 2 partially visible columns in the text area. */
2004 + 2
2005 /* One partially visible column at the right
2006 edge of each marginal area. */
2007 + 1 + 1);
2008 }
2009 #endif /* HAVE_WINDOW_SYSTEM */
2010
2011 return XINT (w->total_cols);
2012 }
2013
2014
2015 /* Allocate window matrices for window-based redisplay. W is the
2016 window whose matrices must be allocated/reallocated. CH_DIM is the
2017 size of the smallest character that could potentially be used on W. */
2018
2019 static void
2020 allocate_matrices_for_window_redisplay (w)
2021 struct window *w;
2022 {
2023 while (w)
2024 {
2025 if (!NILP (w->vchild))
2026 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2027 else if (!NILP (w->hchild))
2028 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2029 else
2030 {
2031 /* W is a leaf window. */
2032 struct dim dim;
2033
2034 /* If matrices are not yet allocated, allocate them now. */
2035 if (w->desired_matrix == NULL)
2036 {
2037 w->desired_matrix = new_glyph_matrix (NULL);
2038 w->current_matrix = new_glyph_matrix (NULL);
2039 }
2040
2041 dim.width = required_matrix_width (w);
2042 dim.height = required_matrix_height (w);
2043 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2044 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2045 }
2046
2047 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2048 }
2049 }
2050
2051
2052 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2053 do it for all frames; otherwise do it just for the given frame.
2054 This function must be called when a new frame is created, its size
2055 changes, or its window configuration changes. */
2056
2057 void
2058 adjust_glyphs (f)
2059 struct frame *f;
2060 {
2061 /* Block input so that expose events and other events that access
2062 glyph matrices are not processed while we are changing them. */
2063 BLOCK_INPUT;
2064
2065 if (f)
2066 adjust_frame_glyphs (f);
2067 else
2068 {
2069 Lisp_Object tail, lisp_frame;
2070
2071 FOR_EACH_FRAME (tail, lisp_frame)
2072 adjust_frame_glyphs (XFRAME (lisp_frame));
2073 }
2074
2075 UNBLOCK_INPUT;
2076 }
2077
2078
2079 /* Adjust frame glyphs when Emacs is initialized.
2080
2081 To be called from init_display.
2082
2083 We need a glyph matrix because redraw will happen soon.
2084 Unfortunately, window sizes on selected_frame are not yet set to
2085 meaningful values. I believe we can assume that there are only two
2086 windows on the frame---the mini-buffer and the root window. Frame
2087 height and width seem to be correct so far. So, set the sizes of
2088 windows to estimated values. */
2089
2090 static void
2091 adjust_frame_glyphs_initially ()
2092 {
2093 struct frame *sf = SELECTED_FRAME ();
2094 struct window *root = XWINDOW (sf->root_window);
2095 struct window *mini = XWINDOW (root->next);
2096 int frame_lines = FRAME_LINES (sf);
2097 int frame_cols = FRAME_COLS (sf);
2098 int top_margin = FRAME_TOP_MARGIN (sf);
2099
2100 /* Do it for the root window. */
2101 XSETFASTINT (root->top_line, top_margin);
2102 XSETFASTINT (root->total_cols, frame_cols);
2103 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2104
2105 /* Do it for the mini-buffer window. */
2106 XSETFASTINT (mini->top_line, frame_lines - 1);
2107 XSETFASTINT (mini->total_cols, frame_cols);
2108 set_window_height (root->next, 1, 0);
2109
2110 adjust_frame_glyphs (sf);
2111 glyphs_initialized_initially_p = 1;
2112 }
2113
2114
2115 /* Allocate/reallocate glyph matrices of a single frame F. */
2116
2117 static void
2118 adjust_frame_glyphs (f)
2119 struct frame *f;
2120 {
2121 if (FRAME_WINDOW_P (f))
2122 adjust_frame_glyphs_for_window_redisplay (f);
2123 else
2124 adjust_frame_glyphs_for_frame_redisplay (f);
2125
2126 /* Don't forget the message buffer and the buffer for
2127 decode_mode_spec. */
2128 adjust_frame_message_buffer (f);
2129 adjust_decode_mode_spec_buffer (f);
2130
2131 f->glyphs_initialized_p = 1;
2132 }
2133
2134
2135 /* In the window tree with root W, build current matrices of leaf
2136 windows from the frame's current matrix. */
2137
2138 static void
2139 fake_current_matrices (window)
2140 Lisp_Object window;
2141 {
2142 struct window *w;
2143
2144 for (; !NILP (window); window = w->next)
2145 {
2146 w = XWINDOW (window);
2147
2148 if (!NILP (w->hchild))
2149 fake_current_matrices (w->hchild);
2150 else if (!NILP (w->vchild))
2151 fake_current_matrices (w->vchild);
2152 else
2153 {
2154 int i;
2155 struct frame *f = XFRAME (w->frame);
2156 struct glyph_matrix *m = w->current_matrix;
2157 struct glyph_matrix *fm = f->current_matrix;
2158
2159 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2160 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2161
2162 for (i = 0; i < m->matrix_h; ++i)
2163 {
2164 struct glyph_row *r = m->rows + i;
2165 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2166
2167 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2168 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2169
2170 r->enabled_p = fr->enabled_p;
2171 if (r->enabled_p)
2172 {
2173 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2174 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2175 r->used[TEXT_AREA] = (m->matrix_w
2176 - r->used[LEFT_MARGIN_AREA]
2177 - r->used[RIGHT_MARGIN_AREA]);
2178 r->mode_line_p = 0;
2179 }
2180 }
2181 }
2182 }
2183 }
2184
2185
2186 /* Save away the contents of frame F's current frame matrix. Value is
2187 a glyph matrix holding the contents of F's current frame matrix. */
2188
2189 static struct glyph_matrix *
2190 save_current_matrix (f)
2191 struct frame *f;
2192 {
2193 int i;
2194 struct glyph_matrix *saved;
2195
2196 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2197 bzero (saved, sizeof *saved);
2198 saved->nrows = f->current_matrix->nrows;
2199 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2200 * sizeof *saved->rows);
2201 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2202
2203 for (i = 0; i < saved->nrows; ++i)
2204 {
2205 struct glyph_row *from = f->current_matrix->rows + i;
2206 struct glyph_row *to = saved->rows + i;
2207 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2208 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2209 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2210 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2211 }
2212
2213 return saved;
2214 }
2215
2216
2217 /* Restore the contents of frame F's current frame matrix from SAVED,
2218 and free memory associated with SAVED. */
2219
2220 static void
2221 restore_current_matrix (f, saved)
2222 struct frame *f;
2223 struct glyph_matrix *saved;
2224 {
2225 int i;
2226
2227 for (i = 0; i < saved->nrows; ++i)
2228 {
2229 struct glyph_row *from = saved->rows + i;
2230 struct glyph_row *to = f->current_matrix->rows + i;
2231 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2232 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2233 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2234 xfree (from->glyphs[TEXT_AREA]);
2235 }
2236
2237 xfree (saved->rows);
2238 xfree (saved);
2239 }
2240
2241
2242
2243 /* Allocate/reallocate glyph matrices of a single frame F for
2244 frame-based redisplay. */
2245
2246 static void
2247 adjust_frame_glyphs_for_frame_redisplay (f)
2248 struct frame *f;
2249 {
2250 struct dim ch_dim;
2251 struct dim matrix_dim;
2252 int pool_changed_p;
2253 int window_change_flags;
2254 int top_window_y;
2255
2256 if (!FRAME_LIVE_P (f))
2257 return;
2258
2259 /* Determine the smallest character in any font for F. On
2260 console windows, all characters have dimension (1, 1). */
2261 ch_dim.width = ch_dim.height = 1;
2262
2263 top_window_y = FRAME_TOP_MARGIN (f);
2264
2265 /* Allocate glyph pool structures if not already done. */
2266 if (f->desired_pool == NULL)
2267 {
2268 f->desired_pool = new_glyph_pool ();
2269 f->current_pool = new_glyph_pool ();
2270 }
2271
2272 /* Allocate frames matrix structures if needed. */
2273 if (f->desired_matrix == NULL)
2274 {
2275 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2276 f->current_matrix = new_glyph_matrix (f->current_pool);
2277 }
2278
2279 /* Compute window glyph matrices. (This takes the mini-buffer
2280 window into account). The result is the size of the frame glyph
2281 matrix needed. The variable window_change_flags is set to a bit
2282 mask indicating whether new matrices will be allocated or
2283 existing matrices change their size or location within the frame
2284 matrix. */
2285 window_change_flags = 0;
2286 matrix_dim
2287 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2288 0, top_window_y,
2289 1,
2290 &window_change_flags);
2291
2292 /* Add in menu bar lines, if any. */
2293 matrix_dim.height += top_window_y;
2294
2295 /* Enlarge pools as necessary. */
2296 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2297 realloc_glyph_pool (f->current_pool, matrix_dim);
2298
2299 /* Set up glyph pointers within window matrices. Do this only if
2300 absolutely necessary since it requires a frame redraw. */
2301 if (pool_changed_p || window_change_flags)
2302 {
2303 /* Do it for window matrices. */
2304 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2305 0, top_window_y, 0,
2306 &window_change_flags);
2307
2308 /* Size of frame matrices must equal size of frame. Note
2309 that we are called for X frames with window widths NOT equal
2310 to the frame width (from CHANGE_FRAME_SIZE_1). */
2311 xassert (matrix_dim.width == FRAME_COLS (f)
2312 && matrix_dim.height == FRAME_LINES (f));
2313
2314 /* Pointers to glyph memory in glyph rows are exchanged during
2315 the update phase of redisplay, which means in general that a
2316 frame's current matrix consists of pointers into both the
2317 desired and current glyph pool of the frame. Adjusting a
2318 matrix sets the frame matrix up so that pointers are all into
2319 the same pool. If we want to preserve glyph contents of the
2320 current matrix over a call to adjust_glyph_matrix, we must
2321 make a copy of the current glyphs, and restore the current
2322 matrix' contents from that copy. */
2323 if (display_completed
2324 && !FRAME_GARBAGED_P (f)
2325 && matrix_dim.width == f->current_matrix->matrix_w
2326 && matrix_dim.height == f->current_matrix->matrix_h)
2327 {
2328 struct glyph_matrix *copy = save_current_matrix (f);
2329 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2330 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2331 restore_current_matrix (f, copy);
2332 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2333 }
2334 else
2335 {
2336 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2337 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2338 SET_FRAME_GARBAGED (f);
2339 }
2340 }
2341 }
2342
2343
2344 /* Allocate/reallocate glyph matrices of a single frame F for
2345 window-based redisplay. */
2346
2347 static void
2348 adjust_frame_glyphs_for_window_redisplay (f)
2349 struct frame *f;
2350 {
2351 struct dim ch_dim;
2352 struct window *w;
2353
2354 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2355
2356 /* Get minimum sizes. */
2357 #ifdef HAVE_WINDOW_SYSTEM
2358 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2359 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2360 #else
2361 ch_dim.width = ch_dim.height = 1;
2362 #endif
2363
2364 /* Allocate/reallocate window matrices. */
2365 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2366
2367 /* Allocate/ reallocate matrices of the dummy window used to display
2368 the menu bar under X when no X toolkit support is available. */
2369 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2370 {
2371 /* Allocate a dummy window if not already done. */
2372 if (NILP (f->menu_bar_window))
2373 {
2374 f->menu_bar_window = make_window ();
2375 w = XWINDOW (f->menu_bar_window);
2376 XSETFRAME (w->frame, f);
2377 w->pseudo_window_p = 1;
2378 }
2379 else
2380 w = XWINDOW (f->menu_bar_window);
2381
2382 /* Set window dimensions to frame dimensions and allocate or
2383 adjust glyph matrices of W. */
2384 XSETFASTINT (w->top_line, 0);
2385 XSETFASTINT (w->left_col, 0);
2386 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2387 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2388 allocate_matrices_for_window_redisplay (w);
2389 }
2390 #endif /* not USE_X_TOOLKIT */
2391
2392 #ifndef USE_GTK
2393 /* Allocate/ reallocate matrices of the tool bar window. If we
2394 don't have a tool bar window yet, make one. */
2395 if (NILP (f->tool_bar_window))
2396 {
2397 f->tool_bar_window = make_window ();
2398 w = XWINDOW (f->tool_bar_window);
2399 XSETFRAME (w->frame, f);
2400 w->pseudo_window_p = 1;
2401 }
2402 else
2403 w = XWINDOW (f->tool_bar_window);
2404
2405 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2406 XSETFASTINT (w->left_col, 0);
2407 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2408 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2409 allocate_matrices_for_window_redisplay (w);
2410 #endif
2411 }
2412
2413
2414 /* Adjust/ allocate message buffer of frame F.
2415
2416 Note that the message buffer is never freed. Since I could not
2417 find a free in 19.34, I assume that freeing it would be
2418 problematic in some way and don't do it either.
2419
2420 (Implementation note: It should be checked if we can free it
2421 eventually without causing trouble). */
2422
2423 static void
2424 adjust_frame_message_buffer (f)
2425 struct frame *f;
2426 {
2427 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2428
2429 if (FRAME_MESSAGE_BUF (f))
2430 {
2431 char *buffer = FRAME_MESSAGE_BUF (f);
2432 char *new_buffer = (char *) xrealloc (buffer, size);
2433 FRAME_MESSAGE_BUF (f) = new_buffer;
2434 }
2435 else
2436 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2437 }
2438
2439
2440 /* Re-allocate buffer for decode_mode_spec on frame F. */
2441
2442 static void
2443 adjust_decode_mode_spec_buffer (f)
2444 struct frame *f;
2445 {
2446 f->decode_mode_spec_buffer
2447 = (char *) xrealloc (f->decode_mode_spec_buffer,
2448 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2449 }
2450
2451
2452 \f
2453 /**********************************************************************
2454 Freeing Glyph Matrices
2455 **********************************************************************/
2456
2457 /* Free glyph memory for a frame F. F may be null. This function can
2458 be called for the same frame more than once. The root window of
2459 F may be nil when this function is called. This is the case when
2460 the function is called when F is destroyed. */
2461
2462 void
2463 free_glyphs (f)
2464 struct frame *f;
2465 {
2466 if (f && f->glyphs_initialized_p)
2467 {
2468 /* Block interrupt input so that we don't get surprised by an X
2469 event while we're in an inconsistent state. */
2470 BLOCK_INPUT;
2471 f->glyphs_initialized_p = 0;
2472
2473 /* Release window sub-matrices. */
2474 if (!NILP (f->root_window))
2475 free_window_matrices (XWINDOW (f->root_window));
2476
2477 /* Free the dummy window for menu bars without X toolkit and its
2478 glyph matrices. */
2479 if (!NILP (f->menu_bar_window))
2480 {
2481 struct window *w = XWINDOW (f->menu_bar_window);
2482 free_glyph_matrix (w->desired_matrix);
2483 free_glyph_matrix (w->current_matrix);
2484 w->desired_matrix = w->current_matrix = NULL;
2485 f->menu_bar_window = Qnil;
2486 }
2487
2488 /* Free the tool bar window and its glyph matrices. */
2489 if (!NILP (f->tool_bar_window))
2490 {
2491 struct window *w = XWINDOW (f->tool_bar_window);
2492 free_glyph_matrix (w->desired_matrix);
2493 free_glyph_matrix (w->current_matrix);
2494 w->desired_matrix = w->current_matrix = NULL;
2495 f->tool_bar_window = Qnil;
2496 }
2497
2498 /* Release frame glyph matrices. Reset fields to zero in
2499 case we are called a second time. */
2500 if (f->desired_matrix)
2501 {
2502 free_glyph_matrix (f->desired_matrix);
2503 free_glyph_matrix (f->current_matrix);
2504 f->desired_matrix = f->current_matrix = NULL;
2505 }
2506
2507 /* Release glyph pools. */
2508 if (f->desired_pool)
2509 {
2510 free_glyph_pool (f->desired_pool);
2511 free_glyph_pool (f->current_pool);
2512 f->desired_pool = f->current_pool = NULL;
2513 }
2514
2515 UNBLOCK_INPUT;
2516 }
2517 }
2518
2519
2520 /* Free glyph sub-matrices in the window tree rooted at W. This
2521 function may be called with a null pointer, and it may be called on
2522 the same tree more than once. */
2523
2524 void
2525 free_window_matrices (w)
2526 struct window *w;
2527 {
2528 while (w)
2529 {
2530 if (!NILP (w->hchild))
2531 free_window_matrices (XWINDOW (w->hchild));
2532 else if (!NILP (w->vchild))
2533 free_window_matrices (XWINDOW (w->vchild));
2534 else
2535 {
2536 /* This is a leaf window. Free its memory and reset fields
2537 to zero in case this function is called a second time for
2538 W. */
2539 free_glyph_matrix (w->current_matrix);
2540 free_glyph_matrix (w->desired_matrix);
2541 w->current_matrix = w->desired_matrix = NULL;
2542 }
2543
2544 /* Next window on same level. */
2545 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2546 }
2547 }
2548
2549
2550 /* Check glyph memory leaks. This function is called from
2551 shut_down_emacs. Note that frames are not destroyed when Emacs
2552 exits. We therefore free all glyph memory for all active frames
2553 explicitly and check that nothing is left allocated. */
2554
2555 void
2556 check_glyph_memory ()
2557 {
2558 Lisp_Object tail, frame;
2559
2560 /* Free glyph memory for all frames. */
2561 FOR_EACH_FRAME (tail, frame)
2562 free_glyphs (XFRAME (frame));
2563
2564 /* Check that nothing is left allocated. */
2565 if (glyph_matrix_count)
2566 abort ();
2567 if (glyph_pool_count)
2568 abort ();
2569 }
2570
2571
2572 \f
2573 /**********************************************************************
2574 Building a Frame Matrix
2575 **********************************************************************/
2576
2577 /* Most of the redisplay code works on glyph matrices attached to
2578 windows. This is a good solution most of the time, but it is not
2579 suitable for terminal code. Terminal output functions cannot rely
2580 on being able to set an arbitrary terminal window. Instead they
2581 must be provided with a view of the whole frame, i.e. the whole
2582 screen. We build such a view by constructing a frame matrix from
2583 window matrices in this section.
2584
2585 Windows that must be updated have their must_be_update_p flag set.
2586 For all such windows, their desired matrix is made part of the
2587 desired frame matrix. For other windows, their current matrix is
2588 made part of the desired frame matrix.
2589
2590 +-----------------+----------------+
2591 | desired | desired |
2592 | | |
2593 +-----------------+----------------+
2594 | current |
2595 | |
2596 +----------------------------------+
2597
2598 Desired window matrices can be made part of the frame matrix in a
2599 cheap way: We exploit the fact that the desired frame matrix and
2600 desired window matrices share their glyph memory. This is not
2601 possible for current window matrices. Their glyphs are copied to
2602 the desired frame matrix. The latter is equivalent to
2603 preserve_other_columns in the old redisplay.
2604
2605 Used glyphs counters for frame matrix rows are the result of adding
2606 up glyph lengths of the window matrices. A line in the frame
2607 matrix is enabled, if a corresponding line in a window matrix is
2608 enabled.
2609
2610 After building the desired frame matrix, it will be passed to
2611 terminal code, which will manipulate both the desired and current
2612 frame matrix. Changes applied to the frame's current matrix have
2613 to be visible in current window matrices afterwards, of course.
2614
2615 This problem is solved like this:
2616
2617 1. Window and frame matrices share glyphs. Window matrices are
2618 constructed in a way that their glyph contents ARE the glyph
2619 contents needed in a frame matrix. Thus, any modification of
2620 glyphs done in terminal code will be reflected in window matrices
2621 automatically.
2622
2623 2. Exchanges of rows in a frame matrix done by terminal code are
2624 intercepted by hook functions so that corresponding row operations
2625 on window matrices can be performed. This is necessary because we
2626 use pointers to glyphs in glyph row structures. To satisfy the
2627 assumption of point 1 above that glyphs are updated implicitly in
2628 window matrices when they are manipulated via the frame matrix,
2629 window and frame matrix must of course agree where to find the
2630 glyphs for their rows. Possible manipulations that must be
2631 mirrored are assignments of rows of the desired frame matrix to the
2632 current frame matrix and scrolling the current frame matrix. */
2633
2634 /* Build frame F's desired matrix from window matrices. Only windows
2635 which have the flag must_be_updated_p set have to be updated. Menu
2636 bar lines of a frame are not covered by window matrices, so make
2637 sure not to touch them in this function. */
2638
2639 static void
2640 build_frame_matrix (f)
2641 struct frame *f;
2642 {
2643 int i;
2644
2645 /* F must have a frame matrix when this function is called. */
2646 xassert (!FRAME_WINDOW_P (f));
2647
2648 /* Clear all rows in the frame matrix covered by window matrices.
2649 Menu bar lines are not covered by windows. */
2650 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2651 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2652
2653 /* Build the matrix by walking the window tree. */
2654 build_frame_matrix_from_window_tree (f->desired_matrix,
2655 XWINDOW (FRAME_ROOT_WINDOW (f)));
2656 }
2657
2658
2659 /* Walk a window tree, building a frame matrix MATRIX from window
2660 matrices. W is the root of a window tree. */
2661
2662 static void
2663 build_frame_matrix_from_window_tree (matrix, w)
2664 struct glyph_matrix *matrix;
2665 struct window *w;
2666 {
2667 while (w)
2668 {
2669 if (!NILP (w->hchild))
2670 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2671 else if (!NILP (w->vchild))
2672 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2673 else
2674 build_frame_matrix_from_leaf_window (matrix, w);
2675
2676 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2677 }
2678 }
2679
2680
2681 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2682 desired frame matrix built. W is a leaf window whose desired or
2683 current matrix is to be added to FRAME_MATRIX. W's flag
2684 must_be_updated_p determines which matrix it contributes to
2685 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2686 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2687 Adding a desired matrix means setting up used counters and such in
2688 frame rows, while adding a current window matrix to FRAME_MATRIX
2689 means copying glyphs. The latter case corresponds to
2690 preserve_other_columns in the old redisplay. */
2691
2692 static void
2693 build_frame_matrix_from_leaf_window (frame_matrix, w)
2694 struct glyph_matrix *frame_matrix;
2695 struct window *w;
2696 {
2697 struct glyph_matrix *window_matrix;
2698 int window_y, frame_y;
2699 /* If non-zero, a glyph to insert at the right border of W. */
2700 GLYPH right_border_glyph = 0;
2701
2702 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2703 if (w->must_be_updated_p)
2704 {
2705 window_matrix = w->desired_matrix;
2706
2707 /* Decide whether we want to add a vertical border glyph. */
2708 if (!WINDOW_RIGHTMOST_P (w))
2709 {
2710 struct Lisp_Char_Table *dp = window_display_table (w);
2711 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2712 ? XINT (DISP_BORDER_GLYPH (dp))
2713 : '|');
2714 }
2715 }
2716 else
2717 window_matrix = w->current_matrix;
2718
2719 /* For all rows in the window matrix and corresponding rows in the
2720 frame matrix. */
2721 window_y = 0;
2722 frame_y = window_matrix->matrix_y;
2723 while (window_y < window_matrix->nrows)
2724 {
2725 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2726 struct glyph_row *window_row = window_matrix->rows + window_y;
2727 int current_row_p = window_matrix == w->current_matrix;
2728
2729 /* Fill up the frame row with spaces up to the left margin of the
2730 window row. */
2731 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2732
2733 /* Fill up areas in the window matrix row with spaces. */
2734 fill_up_glyph_row_with_spaces (window_row);
2735
2736 /* If only part of W's desired matrix has been built, and
2737 window_row wasn't displayed, use the corresponding current
2738 row instead. */
2739 if (window_matrix == w->desired_matrix
2740 && !window_row->enabled_p)
2741 {
2742 window_row = w->current_matrix->rows + window_y;
2743 current_row_p = 1;
2744 }
2745
2746 if (current_row_p)
2747 {
2748 /* Copy window row to frame row. */
2749 bcopy (window_row->glyphs[0],
2750 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2751 window_matrix->matrix_w * sizeof (struct glyph));
2752 }
2753 else
2754 {
2755 xassert (window_row->enabled_p);
2756
2757 /* Only when a desired row has been displayed, we want
2758 the corresponding frame row to be updated. */
2759 frame_row->enabled_p = 1;
2760
2761 /* Maybe insert a vertical border between horizontally adjacent
2762 windows. */
2763 if (right_border_glyph)
2764 {
2765 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2766 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2767 }
2768
2769 /* Window row window_y must be a slice of frame row
2770 frame_y. */
2771 xassert (glyph_row_slice_p (window_row, frame_row));
2772
2773 /* If rows are in sync, we don't have to copy glyphs because
2774 frame and window share glyphs. */
2775
2776 #if GLYPH_DEBUG
2777 strcpy (w->current_matrix->method, w->desired_matrix->method);
2778 add_window_display_history (w, w->current_matrix->method, 0);
2779 #endif
2780 }
2781
2782 /* Set number of used glyphs in the frame matrix. Since we fill
2783 up with spaces, and visit leaf windows from left to right it
2784 can be done simply. */
2785 frame_row->used[TEXT_AREA]
2786 = window_matrix->matrix_x + window_matrix->matrix_w;
2787
2788 /* Next row. */
2789 ++window_y;
2790 ++frame_y;
2791 }
2792 }
2793
2794
2795 /* Add spaces to a glyph row ROW in a window matrix.
2796
2797 Each row has the form:
2798
2799 +---------+-----------------------------+------------+
2800 | left | text | right |
2801 +---------+-----------------------------+------------+
2802
2803 Left and right marginal areas are optional. This function adds
2804 spaces to areas so that there are no empty holes between areas.
2805 In other words: If the right area is not empty, the text area
2806 is filled up with spaces up to the right area. If the text area
2807 is not empty, the left area is filled up.
2808
2809 To be called for frame-based redisplay, only. */
2810
2811 static void
2812 fill_up_glyph_row_with_spaces (row)
2813 struct glyph_row *row;
2814 {
2815 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2816 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2817 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2818 }
2819
2820
2821 /* Fill area AREA of glyph row ROW with spaces. To be called for
2822 frame-based redisplay only. */
2823
2824 static void
2825 fill_up_glyph_row_area_with_spaces (row, area)
2826 struct glyph_row *row;
2827 int area;
2828 {
2829 if (row->glyphs[area] < row->glyphs[area + 1])
2830 {
2831 struct glyph *end = row->glyphs[area + 1];
2832 struct glyph *text = row->glyphs[area] + row->used[area];
2833
2834 while (text < end)
2835 *text++ = space_glyph;
2836 row->used[area] = text - row->glyphs[area];
2837 }
2838 }
2839
2840
2841 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2842 reached. In frame matrices only one area, TEXT_AREA, is used. */
2843
2844 static void
2845 fill_up_frame_row_with_spaces (row, upto)
2846 struct glyph_row *row;
2847 int upto;
2848 {
2849 int i = row->used[TEXT_AREA];
2850 struct glyph *glyph = row->glyphs[TEXT_AREA];
2851
2852 while (i < upto)
2853 glyph[i++] = space_glyph;
2854
2855 row->used[TEXT_AREA] = i;
2856 }
2857
2858
2859 \f
2860 /**********************************************************************
2861 Mirroring operations on frame matrices in window matrices
2862 **********************************************************************/
2863
2864 /* Set frame being updated via frame-based redisplay to F. This
2865 function must be called before updates to make explicit that we are
2866 working on frame matrices or not. */
2867
2868 static INLINE void
2869 set_frame_matrix_frame (f)
2870 struct frame *f;
2871 {
2872 frame_matrix_frame = f;
2873 }
2874
2875
2876 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2877 DESIRED_MATRIX is the desired matrix corresponding to
2878 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2879 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2880 frame_matrix_frame is non-null, this indicates that the exchange is
2881 done in frame matrices, and that we have to perform analogous
2882 operations in window matrices of frame_matrix_frame. */
2883
2884 static INLINE void
2885 make_current (desired_matrix, current_matrix, row)
2886 struct glyph_matrix *desired_matrix, *current_matrix;
2887 int row;
2888 {
2889 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2890 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2891 int mouse_face_p = current_row->mouse_face_p;
2892
2893 /* Do current_row = desired_row. This exchanges glyph pointers
2894 between both rows, and does a structure assignment otherwise. */
2895 assign_row (current_row, desired_row);
2896
2897 /* Enable current_row to mark it as valid. */
2898 current_row->enabled_p = 1;
2899 current_row->mouse_face_p = mouse_face_p;
2900
2901 /* If we are called on frame matrices, perform analogous operations
2902 for window matrices. */
2903 if (frame_matrix_frame)
2904 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2905 }
2906
2907
2908 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2909 W's frame which has been made current (by swapping pointers between
2910 current and desired matrix). Perform analogous operations in the
2911 matrices of leaf windows in the window tree rooted at W. */
2912
2913 static void
2914 mirror_make_current (w, frame_row)
2915 struct window *w;
2916 int frame_row;
2917 {
2918 while (w)
2919 {
2920 if (!NILP (w->hchild))
2921 mirror_make_current (XWINDOW (w->hchild), frame_row);
2922 else if (!NILP (w->vchild))
2923 mirror_make_current (XWINDOW (w->vchild), frame_row);
2924 else
2925 {
2926 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2927 here because the checks performed in debug mode there
2928 will not allow the conversion. */
2929 int row = frame_row - w->desired_matrix->matrix_y;
2930
2931 /* If FRAME_ROW is within W, assign the desired row to the
2932 current row (exchanging glyph pointers). */
2933 if (row >= 0 && row < w->desired_matrix->matrix_h)
2934 {
2935 struct glyph_row *current_row
2936 = MATRIX_ROW (w->current_matrix, row);
2937 struct glyph_row *desired_row
2938 = MATRIX_ROW (w->desired_matrix, row);
2939
2940 if (desired_row->enabled_p)
2941 assign_row (current_row, desired_row);
2942 else
2943 swap_glyph_pointers (desired_row, current_row);
2944 current_row->enabled_p = 1;
2945 }
2946 }
2947
2948 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2949 }
2950 }
2951
2952
2953 /* Perform row dance after scrolling. We are working on the range of
2954 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2955 including) in MATRIX. COPY_FROM is a vector containing, for each
2956 row I in the range 0 <= I < NLINES, the index of the original line
2957 to move to I. This index is relative to the row range, i.e. 0 <=
2958 index < NLINES. RETAINED_P is a vector containing zero for each
2959 row 0 <= I < NLINES which is empty.
2960
2961 This function is called from do_scrolling and do_direct_scrolling. */
2962
2963 void
2964 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2965 retained_p)
2966 struct glyph_matrix *matrix;
2967 int unchanged_at_top, nlines;
2968 int *copy_from;
2969 char *retained_p;
2970 {
2971 /* A copy of original rows. */
2972 struct glyph_row *old_rows;
2973
2974 /* Rows to assign to. */
2975 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2976
2977 int i;
2978
2979 /* Make a copy of the original rows. */
2980 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2981 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2982
2983 /* Assign new rows, maybe clear lines. */
2984 for (i = 0; i < nlines; ++i)
2985 {
2986 int enabled_before_p = new_rows[i].enabled_p;
2987
2988 xassert (i + unchanged_at_top < matrix->nrows);
2989 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2990 new_rows[i] = old_rows[copy_from[i]];
2991 new_rows[i].enabled_p = enabled_before_p;
2992
2993 /* RETAINED_P is zero for empty lines. */
2994 if (!retained_p[copy_from[i]])
2995 new_rows[i].enabled_p = 0;
2996 }
2997
2998 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2999 if (frame_matrix_frame)
3000 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3001 unchanged_at_top, nlines, copy_from, retained_p);
3002 }
3003
3004
3005 /* Synchronize glyph pointers in the current matrix of window W with
3006 the current frame matrix. */
3007
3008 static void
3009 sync_window_with_frame_matrix_rows (w)
3010 struct window *w;
3011 {
3012 struct frame *f = XFRAME (w->frame);
3013 struct glyph_row *window_row, *window_row_end, *frame_row;
3014 int left, right, x, width;
3015
3016 /* Preconditions: W must be a leaf window on a tty frame. */
3017 xassert (NILP (w->hchild) && NILP (w->vchild));
3018 xassert (!FRAME_WINDOW_P (f));
3019
3020 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3021 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3022 x = w->current_matrix->matrix_x;
3023 width = w->current_matrix->matrix_w;
3024
3025 window_row = w->current_matrix->rows;
3026 window_row_end = window_row + w->current_matrix->nrows;
3027 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3028
3029 for (; window_row < window_row_end; ++window_row, ++frame_row)
3030 {
3031 window_row->glyphs[LEFT_MARGIN_AREA]
3032 = frame_row->glyphs[0] + x;
3033 window_row->glyphs[TEXT_AREA]
3034 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3035 window_row->glyphs[LAST_AREA]
3036 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3037 window_row->glyphs[RIGHT_MARGIN_AREA]
3038 = window_row->glyphs[LAST_AREA] - right;
3039 }
3040 }
3041
3042
3043 /* Return the window in the window tree rooted in W containing frame
3044 row ROW. Value is null if none is found. */
3045
3046 struct window *
3047 frame_row_to_window (w, row)
3048 struct window *w;
3049 int row;
3050 {
3051 struct window *found = NULL;
3052
3053 while (w && !found)
3054 {
3055 if (!NILP (w->hchild))
3056 found = frame_row_to_window (XWINDOW (w->hchild), row);
3057 else if (!NILP (w->vchild))
3058 found = frame_row_to_window (XWINDOW (w->vchild), row);
3059 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3060 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3061 found = w;
3062
3063 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3064 }
3065
3066 return found;
3067 }
3068
3069
3070 /* Perform a line dance in the window tree rooted at W, after
3071 scrolling a frame matrix in mirrored_line_dance.
3072
3073 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3074 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3075 COPY_FROM is a vector containing, for each row I in the range 0 <=
3076 I < NLINES, the index of the original line to move to I. This
3077 index is relative to the row range, i.e. 0 <= index < NLINES.
3078 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3079 which is empty. */
3080
3081 static void
3082 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3083 struct window *w;
3084 int unchanged_at_top, nlines;
3085 int *copy_from;
3086 char *retained_p;
3087 {
3088 while (w)
3089 {
3090 if (!NILP (w->hchild))
3091 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3092 nlines, copy_from, retained_p);
3093 else if (!NILP (w->vchild))
3094 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3095 nlines, copy_from, retained_p);
3096 else
3097 {
3098 /* W is a leaf window, and we are working on its current
3099 matrix m. */
3100 struct glyph_matrix *m = w->current_matrix;
3101 int i, sync_p = 0;
3102 struct glyph_row *old_rows;
3103
3104 /* Make a copy of the original rows of matrix m. */
3105 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3106 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3107
3108 for (i = 0; i < nlines; ++i)
3109 {
3110 /* Frame relative line assigned to. */
3111 int frame_to = i + unchanged_at_top;
3112
3113 /* Frame relative line assigned. */
3114 int frame_from = copy_from[i] + unchanged_at_top;
3115
3116 /* Window relative line assigned to. */
3117 int window_to = frame_to - m->matrix_y;
3118
3119 /* Window relative line assigned. */
3120 int window_from = frame_from - m->matrix_y;
3121
3122 /* Is assigned line inside window? */
3123 int from_inside_window_p
3124 = window_from >= 0 && window_from < m->matrix_h;
3125
3126 /* Is assigned to line inside window? */
3127 int to_inside_window_p
3128 = window_to >= 0 && window_to < m->matrix_h;
3129
3130 if (from_inside_window_p && to_inside_window_p)
3131 {
3132 /* Enabled setting before assignment. */
3133 int enabled_before_p;
3134
3135 /* Do the assignment. The enabled_p flag is saved
3136 over the assignment because the old redisplay did
3137 that. */
3138 enabled_before_p = m->rows[window_to].enabled_p;
3139 m->rows[window_to] = old_rows[window_from];
3140 m->rows[window_to].enabled_p = enabled_before_p;
3141
3142 /* If frame line is empty, window line is empty, too. */
3143 if (!retained_p[copy_from[i]])
3144 m->rows[window_to].enabled_p = 0;
3145 }
3146 else if (to_inside_window_p)
3147 {
3148 /* A copy between windows. This is an infrequent
3149 case not worth optimizing. */
3150 struct frame *f = XFRAME (w->frame);
3151 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3152 struct window *w2;
3153 struct glyph_matrix *m2;
3154 int m2_from;
3155
3156 w2 = frame_row_to_window (root, frame_to);
3157 m2 = w2->current_matrix;
3158 m2_from = frame_from - m2->matrix_y;
3159 copy_row_except_pointers (m->rows + window_to,
3160 m2->rows + m2_from);
3161
3162 /* If frame line is empty, window line is empty, too. */
3163 if (!retained_p[copy_from[i]])
3164 m->rows[window_to].enabled_p = 0;
3165 sync_p = 1;
3166 }
3167 else if (from_inside_window_p)
3168 sync_p = 1;
3169 }
3170
3171 /* If there was a copy between windows, make sure glyph
3172 pointers are in sync with the frame matrix. */
3173 if (sync_p)
3174 sync_window_with_frame_matrix_rows (w);
3175
3176 /* Check that no pointers are lost. */
3177 CHECK_MATRIX (m);
3178 }
3179
3180 /* Next window on same level. */
3181 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3182 }
3183 }
3184
3185
3186 #if GLYPH_DEBUG
3187
3188 /* Check that window and frame matrices agree about their
3189 understanding where glyphs of the rows are to find. For each
3190 window in the window tree rooted at W, check that rows in the
3191 matrices of leaf window agree with their frame matrices about
3192 glyph pointers. */
3193
3194 void
3195 check_window_matrix_pointers (w)
3196 struct window *w;
3197 {
3198 while (w)
3199 {
3200 if (!NILP (w->hchild))
3201 check_window_matrix_pointers (XWINDOW (w->hchild));
3202 else if (!NILP (w->vchild))
3203 check_window_matrix_pointers (XWINDOW (w->vchild));
3204 else
3205 {
3206 struct frame *f = XFRAME (w->frame);
3207 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3208 check_matrix_pointers (w->current_matrix, f->current_matrix);
3209 }
3210
3211 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3212 }
3213 }
3214
3215
3216 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3217 a window and FRAME_MATRIX is the corresponding frame matrix. For
3218 each row in WINDOW_MATRIX check that it's a slice of the
3219 corresponding frame row. If it isn't, abort. */
3220
3221 static void
3222 check_matrix_pointers (window_matrix, frame_matrix)
3223 struct glyph_matrix *window_matrix, *frame_matrix;
3224 {
3225 /* Row number in WINDOW_MATRIX. */
3226 int i = 0;
3227
3228 /* Row number corresponding to I in FRAME_MATRIX. */
3229 int j = window_matrix->matrix_y;
3230
3231 /* For all rows check that the row in the window matrix is a
3232 slice of the row in the frame matrix. If it isn't we didn't
3233 mirror an operation on the frame matrix correctly. */
3234 while (i < window_matrix->nrows)
3235 {
3236 if (!glyph_row_slice_p (window_matrix->rows + i,
3237 frame_matrix->rows + j))
3238 abort ();
3239 ++i, ++j;
3240 }
3241 }
3242
3243 #endif /* GLYPH_DEBUG != 0 */
3244
3245
3246 \f
3247 /**********************************************************************
3248 VPOS and HPOS translations
3249 **********************************************************************/
3250
3251 #if GLYPH_DEBUG
3252
3253 /* Translate vertical position VPOS which is relative to window W to a
3254 vertical position relative to W's frame. */
3255
3256 static int
3257 window_to_frame_vpos (w, vpos)
3258 struct window *w;
3259 int vpos;
3260 {
3261 struct frame *f = XFRAME (w->frame);
3262
3263 xassert (!FRAME_WINDOW_P (f));
3264 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3265 vpos += WINDOW_TOP_EDGE_LINE (w);
3266 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3267 return vpos;
3268 }
3269
3270
3271 /* Translate horizontal position HPOS which is relative to window W to
3272 a horizontal position relative to W's frame. */
3273
3274 static int
3275 window_to_frame_hpos (w, hpos)
3276 struct window *w;
3277 int hpos;
3278 {
3279 struct frame *f = XFRAME (w->frame);
3280
3281 xassert (!FRAME_WINDOW_P (f));
3282 hpos += WINDOW_LEFT_EDGE_COL (w);
3283 return hpos;
3284 }
3285
3286 #endif /* GLYPH_DEBUG */
3287
3288
3289 \f
3290 /**********************************************************************
3291 Redrawing Frames
3292 **********************************************************************/
3293
3294 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3295 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3296 (frame)
3297 Lisp_Object frame;
3298 {
3299 struct frame *f;
3300
3301 CHECK_LIVE_FRAME (frame);
3302 f = XFRAME (frame);
3303
3304 /* Ignore redraw requests, if frame has no glyphs yet.
3305 (Implementation note: It still has to be checked why we are
3306 called so early here). */
3307 if (!glyphs_initialized_initially_p)
3308 return Qnil;
3309
3310 update_begin (f);
3311 #ifdef MSDOS
3312 if (FRAME_MSDOS_P (f))
3313 set_terminal_modes (FRAME_DISPLAY (f));
3314 #endif
3315 clear_frame ();
3316 clear_current_matrices (f);
3317 update_end (f);
3318 if (FRAME_TERMCAP_P (f))
3319 fflush (FRAME_TTY (f)->output);
3320 windows_or_buffers_changed++;
3321 /* Mark all windows as inaccurate, so that every window will have
3322 its redisplay done. */
3323 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3324 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3325 f->garbaged = 0;
3326 return Qnil;
3327 }
3328
3329
3330 /* Redraw frame F. This is nothing more than a call to the Lisp
3331 function redraw-frame. */
3332
3333 void
3334 redraw_frame (f)
3335 struct frame *f;
3336 {
3337 Lisp_Object frame;
3338 XSETFRAME (frame, f);
3339 Fredraw_frame (frame);
3340 }
3341
3342
3343 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3344 doc: /* Clear and redisplay all visible frames. */)
3345 ()
3346 {
3347 Lisp_Object tail, frame;
3348
3349 FOR_EACH_FRAME (tail, frame)
3350 if (FRAME_VISIBLE_P (XFRAME (frame)))
3351 Fredraw_frame (frame);
3352
3353 return Qnil;
3354 }
3355
3356
3357 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3358 visible frames marked as garbaged. */
3359
3360 void
3361 redraw_garbaged_frames ()
3362 {
3363 Lisp_Object tail, frame;
3364
3365 FOR_EACH_FRAME (tail, frame)
3366 if (FRAME_VISIBLE_P (XFRAME (frame))
3367 && FRAME_GARBAGED_P (XFRAME (frame)))
3368 Fredraw_frame (frame);
3369 }
3370
3371
3372 \f
3373 /***********************************************************************
3374 Direct Operations
3375 ***********************************************************************/
3376
3377 /* Try to update display and current glyph matrix directly.
3378
3379 This function is called after a character G has been inserted into
3380 current_buffer. It tries to update the current glyph matrix and
3381 perform appropriate screen output to reflect the insertion. If it
3382 succeeds, the global flag redisplay_performed_directly_p will be
3383 set to 1, and thereby prevent the more costly general redisplay
3384 from running (see redisplay_internal).
3385
3386 This function is not called for `hairy' character insertions.
3387 In particular, it is not called when after or before change
3388 functions exist, like they are used by font-lock. See keyboard.c
3389 for details where this function is called. */
3390
3391 int
3392 direct_output_for_insert (g)
3393 int g;
3394 {
3395 register struct frame *f = SELECTED_FRAME ();
3396 struct window *w = XWINDOW (selected_window);
3397 struct it it, it2;
3398 struct glyph_row *glyph_row;
3399 struct glyph *glyphs, *glyph, *end;
3400 int n;
3401 /* Non-null means that redisplay of W is based on window matrices. */
3402 int window_redisplay_p = FRAME_WINDOW_P (f);
3403 /* Non-null means we are in overwrite mode. */
3404 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3405 int added_width;
3406 struct text_pos pos;
3407 int delta, delta_bytes;
3408
3409 /* Not done directly. */
3410 redisplay_performed_directly_p = 0;
3411
3412 /* Quickly give up for some common cases. */
3413 if (cursor_in_echo_area
3414 /* Give up if fonts have changed. */
3415 || fonts_changed_p
3416 /* Give up if face attributes have been changed. */
3417 || face_change_count
3418 /* Give up if cursor position not really known. */
3419 || !display_completed
3420 /* Give up if buffer appears in two places. */
3421 || buffer_shared > 1
3422 /* Give up if currently displaying a message instead of the
3423 minibuffer contents. */
3424 || (EQ (selected_window, minibuf_window)
3425 && EQ (minibuf_window, echo_area_window))
3426 /* Give up for hscrolled mini-buffer because display of the prompt
3427 is handled specially there (see display_line). */
3428 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3429 /* Give up if overwriting in the middle of a line. */
3430 || (overwrite_p
3431 && PT != ZV
3432 && FETCH_BYTE (PT) != '\n')
3433 /* Give up for tabs and line ends. */
3434 || g == '\t'
3435 || g == '\n'
3436 || g == '\r'
3437 /* Give up if unable to display the cursor in the window. */
3438 || w->cursor.vpos < 0
3439 /* Give up if we are showing a message or just cleared the message
3440 because we might need to resize the echo area window. */
3441 || !NILP (echo_area_buffer[0])
3442 || !NILP (echo_area_buffer[1])
3443 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3444 /* Can't do it in a continued line because continuation
3445 lines would change. */
3446 (glyph_row->continued_p
3447 || glyph_row->exact_window_width_line_p
3448 /* Can't use this method if the line overlaps others or is
3449 overlapped by others because these other lines would
3450 have to be redisplayed. */
3451 || glyph_row->overlapping_p
3452 || glyph_row->overlapped_p))
3453 /* Can't do it for partial width windows on terminal frames
3454 because we can't clear to eol in such a window. */
3455 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3456 return 0;
3457
3458 /* If we can't insert glyphs, we can use this method only
3459 at the end of a line. */
3460 if (!FRAME_CHAR_INS_DEL_OK (f))
3461 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3462 return 0;
3463
3464 /* Set up a display iterator structure for W. Glyphs will be
3465 produced in scratch_glyph_row. Current position is W's cursor
3466 position. */
3467 clear_glyph_row (&scratch_glyph_row);
3468 SET_TEXT_POS (pos, PT, PT_BYTE);
3469 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3470 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3471 DEFAULT_FACE_ID);
3472
3473 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3474 if (glyph_row->mouse_face_p)
3475 return 0;
3476
3477 /* Give up if highlighting trailing whitespace and we have trailing
3478 whitespace in glyph_row. We would have to remove the trailing
3479 whitespace face in that case. */
3480 if (!NILP (Vshow_trailing_whitespace)
3481 && glyph_row->used[TEXT_AREA])
3482 {
3483 struct glyph *last;
3484
3485 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3486 if (last->type == STRETCH_GLYPH
3487 || (last->type == CHAR_GLYPH
3488 && last->u.ch == ' '))
3489 return 0;
3490 }
3491
3492 /* Give up if there are overlay strings at pos. This would fail
3493 if the overlay string has newlines in it. */
3494 if (STRINGP (it.string))
3495 return 0;
3496
3497 it.hpos = w->cursor.hpos;
3498 it.vpos = w->cursor.vpos;
3499 it.current_x = w->cursor.x + it.first_visible_x;
3500 it.current_y = w->cursor.y;
3501 it.end_charpos = PT;
3502 it.stop_charpos = min (PT, it.stop_charpos);
3503 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3504
3505 /* More than one display element may be returned for PT - 1 if
3506 (i) it's a control character which is translated into `\003' or
3507 `^C', or (ii) it has a display table entry, or (iii) it's a
3508 combination of both. */
3509 delta = delta_bytes = 0;
3510 while (get_next_display_element (&it))
3511 {
3512 PRODUCE_GLYPHS (&it);
3513
3514 /* Give up if glyph doesn't fit completely on the line. */
3515 if (it.current_x >= it.last_visible_x)
3516 return 0;
3517
3518 /* Give up if new glyph has different ascent or descent than
3519 the original row, or if it is not a character glyph. */
3520 if (glyph_row->ascent != it.ascent
3521 || glyph_row->height != it.ascent + it.descent
3522 || glyph_row->phys_ascent != it.phys_ascent
3523 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3524 || it.what != IT_CHARACTER)
3525 return 0;
3526
3527 delta += 1;
3528 delta_bytes += it.len;
3529 set_iterator_to_next (&it, 1);
3530 }
3531
3532 /* Give up if we hit the right edge of the window. We would have
3533 to insert truncation or continuation glyphs. */
3534 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3535 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3536 return 0;
3537
3538 /* Give up if there is a \t following in the line. */
3539 it2 = it;
3540 it2.end_charpos = ZV;
3541 it2.stop_charpos = min (it2.stop_charpos, ZV);
3542 while (get_next_display_element (&it2)
3543 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3544 {
3545 if (it2.c == '\t')
3546 return 0;
3547 set_iterator_to_next (&it2, 1);
3548 }
3549
3550 /* Number of new glyphs produced. */
3551 n = it.glyph_row->used[TEXT_AREA];
3552
3553 /* Start and end of glyphs in original row. */
3554 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3555 end = glyph_row->glyphs[1 + TEXT_AREA];
3556
3557 /* Make room for new glyphs, then insert them. */
3558 xassert (end - glyphs - n >= 0);
3559 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3560 (end - glyphs - n) * sizeof (*end));
3561 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3562 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3563 end - glyph_row->glyphs[TEXT_AREA]);
3564
3565 /* Compute new line width. */
3566 glyph = glyph_row->glyphs[TEXT_AREA];
3567 end = glyph + glyph_row->used[TEXT_AREA];
3568 glyph_row->pixel_width = glyph_row->x;
3569 while (glyph < end)
3570 {
3571 glyph_row->pixel_width += glyph->pixel_width;
3572 ++glyph;
3573 }
3574
3575 /* Increment buffer positions for glyphs following the newly
3576 inserted ones. */
3577 for (glyph = glyphs + n; glyph < end; ++glyph)
3578 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3579 glyph->charpos += delta;
3580
3581 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3582 {
3583 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3584 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3585 }
3586
3587 /* Adjust positions in lines following the one we are in. */
3588 increment_matrix_positions (w->current_matrix,
3589 w->cursor.vpos + 1,
3590 w->current_matrix->nrows,
3591 delta, delta_bytes);
3592
3593 glyph_row->contains_overlapping_glyphs_p
3594 |= it.glyph_row->contains_overlapping_glyphs_p;
3595
3596 glyph_row->displays_text_p = 1;
3597 w->window_end_vpos = make_number (max (w->cursor.vpos,
3598 XFASTINT (w->window_end_vpos)));
3599
3600 if (!NILP (Vshow_trailing_whitespace))
3601 highlight_trailing_whitespace (it.f, glyph_row);
3602
3603 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3604 In the middle, we have to insert glyphs. Note that this is now
3605 implemented for X frames. The implementation uses updated_window
3606 and updated_row. */
3607 updated_row = glyph_row;
3608 updated_area = TEXT_AREA;
3609 update_begin (f);
3610 if (FRAME_RIF (f))
3611 {
3612 FRAME_RIF (f)->update_window_begin_hook (w);
3613
3614 if (glyphs == end - n
3615 /* In front of a space added by append_space. */
3616 || (glyphs == end - n - 1
3617 && (end - n)->charpos <= 0))
3618 FRAME_RIF (f)->write_glyphs (glyphs, n);
3619 else
3620 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3621 }
3622 else
3623 {
3624 if (glyphs == end - n)
3625 write_glyphs (glyphs, n);
3626 else
3627 insert_glyphs (glyphs, n);
3628 }
3629
3630 w->cursor.hpos += n;
3631 w->cursor.x = it.current_x - it.first_visible_x;
3632 xassert (w->cursor.hpos >= 0
3633 && w->cursor.hpos < w->desired_matrix->matrix_w);
3634
3635 /* How to set the cursor differs depending on whether we are
3636 using a frame matrix or a window matrix. Note that when
3637 a frame matrix is used, cursor_to expects frame coordinates,
3638 and the X and Y parameters are not used. */
3639 if (window_redisplay_p)
3640 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3641 w->cursor.y, w->cursor.x);
3642 else
3643 {
3644 int x, y;
3645 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3646 + (INTEGERP (w->left_margin_cols)
3647 ? XFASTINT (w->left_margin_cols)
3648 : 0));
3649 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3650 cursor_to (y, x);
3651 }
3652
3653 #ifdef HAVE_WINDOW_SYSTEM
3654 update_window_fringes (w, 0);
3655 #endif
3656
3657 if (FRAME_RIF (f))
3658 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3659 update_end (f);
3660 updated_row = NULL;
3661 if (FRAME_TERMCAP_P (f))
3662 fflush (FRAME_TTY (f)->output);
3663
3664 TRACE ((stderr, "direct output for insert\n"));
3665 mark_window_display_accurate (it.window, 1);
3666 redisplay_performed_directly_p = 1;
3667 return 1;
3668 }
3669
3670
3671 /* Perform a direct display update for moving PT by N positions
3672 left or right. N < 0 means a movement backwards. This function
3673 is currently only called for N == 1 or N == -1. */
3674
3675 int
3676 direct_output_forward_char (n)
3677 int n;
3678 {
3679 struct frame *f = SELECTED_FRAME ();
3680 struct window *w = XWINDOW (selected_window);
3681 struct glyph_row *row;
3682
3683 /* Give up if point moved out of or into a composition. */
3684 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3685 current_buffer, PT))
3686 return 0;
3687
3688 /* Give up if face attributes have been changed. */
3689 if (face_change_count)
3690 return 0;
3691
3692 /* Give up if current matrix is not up to date or we are
3693 displaying a message. */
3694 if (!display_completed || cursor_in_echo_area)
3695 return 0;
3696
3697 /* Give up if the buffer's direction is reversed. */
3698 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3699 return 0;
3700
3701 /* Can't use direct output if highlighting a region. */
3702 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3703 return 0;
3704
3705 /* Can't use direct output if highlighting trailing whitespace. */
3706 if (!NILP (Vshow_trailing_whitespace))
3707 return 0;
3708
3709 /* Give up if we are showing a message or just cleared the message
3710 because we might need to resize the echo area window. */
3711 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3712 return 0;
3713
3714 /* Give up if currently displaying a message instead of the
3715 minibuffer contents. */
3716 if (XWINDOW (minibuf_window) == w
3717 && EQ (minibuf_window, echo_area_window))
3718 return 0;
3719
3720 /* Give up if we don't know where the cursor is. */
3721 if (w->cursor.vpos < 0)
3722 return 0;
3723
3724 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3725
3726 /* Give up if PT is outside of the last known cursor row. */
3727 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3728 || PT >= MATRIX_ROW_END_CHARPOS (row))
3729 return 0;
3730
3731 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3732
3733 w->last_cursor = w->cursor;
3734 XSETFASTINT (w->last_point, PT);
3735
3736 xassert (w->cursor.hpos >= 0
3737 && w->cursor.hpos < w->desired_matrix->matrix_w);
3738
3739 if (FRAME_WINDOW_P (f))
3740 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3741 w->cursor.y, w->cursor.x);
3742 else
3743 {
3744 int x, y;
3745 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3746 + (INTEGERP (w->left_margin_cols)
3747 ? XFASTINT (w->left_margin_cols)
3748 : 0));
3749 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3750 cursor_to (y, x);
3751 }
3752
3753 if (FRAME_TERMCAP_P (f))
3754 fflush (FRAME_TTY (f)->output);
3755 redisplay_performed_directly_p = 1;
3756 return 1;
3757 }
3758
3759
3760 \f
3761 /***********************************************************************
3762 Frame Update
3763 ***********************************************************************/
3764
3765 /* Update frame F based on the data in desired matrices.
3766
3767 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3768 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3769 scrolling.
3770
3771 Value is non-zero if redisplay was stopped due to pending input. */
3772
3773 int
3774 update_frame (f, force_p, inhibit_hairy_id_p)
3775 struct frame *f;
3776 int force_p;
3777 int inhibit_hairy_id_p;
3778 {
3779 /* 1 means display has been paused because of pending input. */
3780 int paused_p;
3781 struct window *root_window = XWINDOW (f->root_window);
3782
3783 if (FRAME_WINDOW_P (f))
3784 {
3785 /* We are working on window matrix basis. All windows whose
3786 flag must_be_updated_p is set have to be updated. */
3787
3788 /* Record that we are not working on frame matrices. */
3789 set_frame_matrix_frame (NULL);
3790
3791 /* Update all windows in the window tree of F, maybe stopping
3792 when pending input is detected. */
3793 update_begin (f);
3794
3795 /* Update the menu bar on X frames that don't have toolkit
3796 support. */
3797 if (WINDOWP (f->menu_bar_window))
3798 update_window (XWINDOW (f->menu_bar_window), 1);
3799
3800 /* Update the tool-bar window, if present. */
3801 if (WINDOWP (f->tool_bar_window))
3802 {
3803 struct window *w = XWINDOW (f->tool_bar_window);
3804
3805 /* Update tool-bar window. */
3806 if (w->must_be_updated_p)
3807 {
3808 Lisp_Object tem;
3809
3810 update_window (w, 1);
3811 w->must_be_updated_p = 0;
3812
3813 /* Swap tool-bar strings. We swap because we want to
3814 reuse strings. */
3815 tem = f->current_tool_bar_string;
3816 f->current_tool_bar_string = f->desired_tool_bar_string;
3817 f->desired_tool_bar_string = tem;
3818 }
3819 }
3820
3821
3822 /* Update windows. */
3823 paused_p = update_window_tree (root_window, force_p);
3824 update_end (f);
3825
3826 /* This flush is a performance bottleneck under X,
3827 and it doesn't seem to be necessary anyway (in general).
3828 It is necessary when resizing the window with the mouse, or
3829 at least the fringes are not redrawn in a timely manner. ++kfs */
3830 if (f->force_flush_display_p)
3831 {
3832 FRAME_RIF (f)->flush_display (f);
3833 f->force_flush_display_p = 0;
3834 }
3835 }
3836 else
3837 {
3838 /* We are working on frame matrix basis. Set the frame on whose
3839 frame matrix we operate. */
3840 set_frame_matrix_frame (f);
3841
3842 /* Build F's desired matrix from window matrices. */
3843 build_frame_matrix (f);
3844
3845 /* Update the display */
3846 update_begin (f);
3847 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3848 update_end (f);
3849
3850 if (FRAME_TERMCAP_P (f))
3851 {
3852 if (FRAME_TTY (f)->termscript)
3853 fflush (FRAME_TTY (f)->termscript);
3854 fflush (FRAME_TTY (f)->output);
3855 }
3856
3857 /* Check window matrices for lost pointers. */
3858 #if GLYPH_DEBUG
3859 check_window_matrix_pointers (root_window);
3860 add_frame_display_history (f, paused_p);
3861 #endif
3862 }
3863
3864 /* Reset flags indicating that a window should be updated. */
3865 set_window_update_flags (root_window, 0);
3866
3867 display_completed = !paused_p;
3868 return paused_p;
3869 }
3870
3871
3872 \f
3873 /************************************************************************
3874 Window-based updates
3875 ************************************************************************/
3876
3877 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3878 don't stop updating when input is pending. */
3879
3880 static int
3881 update_window_tree (w, force_p)
3882 struct window *w;
3883 int force_p;
3884 {
3885 int paused_p = 0;
3886
3887 while (w && !paused_p)
3888 {
3889 if (!NILP (w->hchild))
3890 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3891 else if (!NILP (w->vchild))
3892 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3893 else if (w->must_be_updated_p)
3894 paused_p |= update_window (w, force_p);
3895
3896 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3897 }
3898
3899 return paused_p;
3900 }
3901
3902
3903 /* Update window W if its flag must_be_updated_p is non-zero. If
3904 FORCE_P is non-zero, don't stop updating if input is pending. */
3905
3906 void
3907 update_single_window (w, force_p)
3908 struct window *w;
3909 int force_p;
3910 {
3911 if (w->must_be_updated_p)
3912 {
3913 struct frame *f = XFRAME (WINDOW_FRAME (w));
3914
3915 /* Record that this is not a frame-based redisplay. */
3916 set_frame_matrix_frame (NULL);
3917
3918 /* Update W. */
3919 update_begin (f);
3920 update_window (w, force_p);
3921 update_end (f);
3922
3923 /* Reset flag in W. */
3924 w->must_be_updated_p = 0;
3925 }
3926 }
3927
3928
3929 /* Redraw lines from the current matrix of window W that are
3930 overlapped by other rows. YB is bottom-most y-position in W. */
3931
3932 static void
3933 redraw_overlapped_rows (w, yb)
3934 struct window *w;
3935 int yb;
3936 {
3937 int i;
3938 struct frame *f = XFRAME (WINDOW_FRAME (w));
3939
3940 /* If rows overlapping others have been changed, the rows being
3941 overlapped have to be redrawn. This won't draw lines that have
3942 already been drawn in update_window_line because overlapped_p in
3943 desired rows is 0, so after row assignment overlapped_p in
3944 current rows is 0. */
3945 for (i = 0; i < w->current_matrix->nrows; ++i)
3946 {
3947 struct glyph_row *row = w->current_matrix->rows + i;
3948
3949 if (!row->enabled_p)
3950 break;
3951 else if (row->mode_line_p)
3952 continue;
3953
3954 if (row->overlapped_p)
3955 {
3956 enum glyph_row_area area;
3957
3958 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3959 {
3960 updated_row = row;
3961 updated_area = area;
3962 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3963 area == TEXT_AREA ? row->x : 0);
3964 if (row->used[area])
3965 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3966 row->used[area]);
3967 FRAME_RIF (f)->clear_end_of_line (-1);
3968 }
3969
3970 row->overlapped_p = 0;
3971 }
3972
3973 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3974 break;
3975 }
3976 }
3977
3978
3979 /* Redraw lines from the current matrix of window W that overlap
3980 others. YB is bottom-most y-position in W. */
3981
3982 static void
3983 redraw_overlapping_rows (w, yb)
3984 struct window *w;
3985 int yb;
3986 {
3987 int i, bottom_y;
3988 struct glyph_row *row;
3989 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3990
3991 for (i = 0; i < w->current_matrix->nrows; ++i)
3992 {
3993 row = w->current_matrix->rows + i;
3994
3995 if (!row->enabled_p)
3996 break;
3997 else if (row->mode_line_p)
3998 continue;
3999
4000 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4001
4002 if (row->overlapping_p && i > 0 && bottom_y < yb)
4003 {
4004 if (row->used[LEFT_MARGIN_AREA])
4005 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4006
4007 if (row->used[TEXT_AREA])
4008 rif->fix_overlapping_area (w, row, TEXT_AREA);
4009
4010 if (row->used[RIGHT_MARGIN_AREA])
4011 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4012
4013 /* Record in neighbour rows that ROW overwrites part of their
4014 display. */
4015 if (row->phys_ascent > row->ascent && i > 0)
4016 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4017 if ((row->phys_height - row->phys_ascent
4018 > row->height - row->ascent)
4019 && bottom_y < yb)
4020 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4021 }
4022
4023 if (bottom_y >= yb)
4024 break;
4025 }
4026 }
4027
4028
4029 #ifdef GLYPH_DEBUG
4030
4031 /* Check that no row in the current matrix of window W is enabled
4032 which is below what's displayed in the window. */
4033
4034 void
4035 check_current_matrix_flags (w)
4036 struct window *w;
4037 {
4038 int last_seen_p = 0;
4039 int i, yb = window_text_bottom_y (w);
4040
4041 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4042 {
4043 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4044 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4045 last_seen_p = 1;
4046 else if (last_seen_p && row->enabled_p)
4047 abort ();
4048 }
4049 }
4050
4051 #endif /* GLYPH_DEBUG */
4052
4053
4054 /* Update display of window W. FORCE_P non-zero means that we should
4055 not stop when detecting pending input. */
4056
4057 static int
4058 update_window (w, force_p)
4059 struct window *w;
4060 int force_p;
4061 {
4062 struct glyph_matrix *desired_matrix = w->desired_matrix;
4063 int paused_p;
4064 int preempt_count = baud_rate / 2400 + 1;
4065 extern int input_pending;
4066 extern Lisp_Object do_mouse_tracking;
4067 #if GLYPH_DEBUG
4068 struct frame *f = XFRAME (WINDOW_FRAME (w));
4069 #endif
4070 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4071
4072 /* Check that W's frame doesn't have glyph matrices. */
4073 xassert (FRAME_WINDOW_P (f));
4074 xassert (updating_frame != NULL);
4075
4076 /* Check pending input the first time so that we can quickly return. */
4077 if (redisplay_dont_pause)
4078 force_p = 1;
4079 else
4080 detect_input_pending ();
4081
4082 /* If forced to complete the update, or if no input is pending, do
4083 the update. */
4084 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4085 {
4086 struct glyph_row *row, *end;
4087 struct glyph_row *mode_line_row;
4088 struct glyph_row *header_line_row;
4089 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4090
4091 rif->update_window_begin_hook (w);
4092 yb = window_text_bottom_y (w);
4093
4094 /* If window has a header line, update it before everything else.
4095 Adjust y-positions of other rows by the header line height. */
4096 row = desired_matrix->rows;
4097 end = row + desired_matrix->nrows - 1;
4098
4099 if (row->mode_line_p)
4100 {
4101 header_line_row = row;
4102 ++row;
4103 }
4104 else
4105 header_line_row = NULL;
4106
4107 /* Update the mode line, if necessary. */
4108 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4109 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4110 {
4111 mode_line_row->y = yb;
4112 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4113 desired_matrix),
4114 &mouse_face_overwritten_p);
4115 changed_p = 1;
4116 }
4117
4118 /* Find first enabled row. Optimizations in redisplay_internal
4119 may lead to an update with only one row enabled. There may
4120 be also completely empty matrices. */
4121 while (row < end && !row->enabled_p)
4122 ++row;
4123
4124 /* Try reusing part of the display by copying. */
4125 if (row < end && !desired_matrix->no_scrolling_p)
4126 {
4127 int rc = scrolling_window (w, header_line_row != NULL);
4128 if (rc < 0)
4129 {
4130 /* All rows were found to be equal. */
4131 paused_p = 0;
4132 goto set_cursor;
4133 }
4134 else if (rc > 0)
4135 {
4136 /* We've scrolled the display. */
4137 force_p = 1;
4138 changed_p = 1;
4139 }
4140 }
4141
4142 /* Update the rest of the lines. */
4143 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4144 if (row->enabled_p)
4145 {
4146 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4147 int i;
4148
4149 /* We'll have to play a little bit with when to
4150 detect_input_pending. If it's done too often,
4151 scrolling large windows with repeated scroll-up
4152 commands will too quickly pause redisplay. */
4153 if (!force_p && ++n_updated % preempt_count == 0)
4154 detect_input_pending ();
4155
4156 changed_p |= update_window_line (w, vpos,
4157 &mouse_face_overwritten_p);
4158
4159 /* Mark all rows below the last visible one in the current
4160 matrix as invalid. This is necessary because of
4161 variable line heights. Consider the case of three
4162 successive redisplays, where the first displays 5
4163 lines, the second 3 lines, and the third 5 lines again.
4164 If the second redisplay wouldn't mark rows in the
4165 current matrix invalid, the third redisplay might be
4166 tempted to optimize redisplay based on lines displayed
4167 in the first redisplay. */
4168 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4169 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4170 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4171 }
4172
4173 /* Was display preempted? */
4174 paused_p = row < end;
4175
4176 set_cursor:
4177
4178 /* Update the header line after scrolling because a new header
4179 line would otherwise overwrite lines at the top of the window
4180 that can be scrolled. */
4181 if (header_line_row && header_line_row->enabled_p)
4182 {
4183 header_line_row->y = 0;
4184 update_window_line (w, 0, &mouse_face_overwritten_p);
4185 changed_p = 1;
4186 }
4187
4188 /* Fix the appearance of overlapping/overlapped rows. */
4189 if (!paused_p && !w->pseudo_window_p)
4190 {
4191 if (changed_p && rif->fix_overlapping_area)
4192 {
4193 redraw_overlapped_rows (w, yb);
4194 redraw_overlapping_rows (w, yb);
4195 }
4196
4197 /* Make cursor visible at cursor position of W. */
4198 set_window_cursor_after_update (w);
4199
4200 #if 0 /* Check that current matrix invariants are satisfied. This is
4201 for debugging only. See the comment of check_matrix_invariants. */
4202 IF_DEBUG (check_matrix_invariants (w));
4203 #endif
4204 }
4205
4206 #if GLYPH_DEBUG
4207 /* Remember the redisplay method used to display the matrix. */
4208 strcpy (w->current_matrix->method, w->desired_matrix->method);
4209 #endif
4210
4211 #ifdef HAVE_WINDOW_SYSTEM
4212 update_window_fringes (w, 0);
4213 #endif
4214
4215 /* End the update of window W. Don't set the cursor if we
4216 paused updating the display because in this case,
4217 set_window_cursor_after_update hasn't been called, and
4218 output_cursor doesn't contain the cursor location. */
4219 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4220 }
4221 else
4222 paused_p = 1;
4223
4224 #if GLYPH_DEBUG
4225 /* check_current_matrix_flags (w); */
4226 add_window_display_history (w, w->current_matrix->method, paused_p);
4227 #endif
4228
4229 clear_glyph_matrix (desired_matrix);
4230
4231 return paused_p;
4232 }
4233
4234
4235 /* Update the display of area AREA in window W, row number VPOS.
4236 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4237
4238 static void
4239 update_marginal_area (w, area, vpos)
4240 struct window *w;
4241 int area, vpos;
4242 {
4243 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4244 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4245
4246 /* Let functions in xterm.c know what area subsequent X positions
4247 will be relative to. */
4248 updated_area = area;
4249
4250 /* Set cursor to start of glyphs, write them, and clear to the end
4251 of the area. I don't think that something more sophisticated is
4252 necessary here, since marginal areas will not be the default. */
4253 rif->cursor_to (vpos, 0, desired_row->y, 0);
4254 if (desired_row->used[area])
4255 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4256 rif->clear_end_of_line (-1);
4257 }
4258
4259
4260 /* Update the display of the text area of row VPOS in window W.
4261 Value is non-zero if display has changed. */
4262
4263 static int
4264 update_text_area (w, vpos)
4265 struct window *w;
4266 int vpos;
4267 {
4268 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4269 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4270 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4271 int changed_p = 0;
4272
4273 /* Let functions in xterm.c know what area subsequent X positions
4274 will be relative to. */
4275 updated_area = TEXT_AREA;
4276
4277 /* If rows are at different X or Y, or rows have different height,
4278 or the current row is marked invalid, write the entire line. */
4279 if (!current_row->enabled_p
4280 || desired_row->y != current_row->y
4281 || desired_row->ascent != current_row->ascent
4282 || desired_row->phys_ascent != current_row->phys_ascent
4283 || desired_row->phys_height != current_row->phys_height
4284 || desired_row->visible_height != current_row->visible_height
4285 || current_row->overlapped_p
4286 || current_row->mouse_face_p
4287 || current_row->x != desired_row->x)
4288 {
4289 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4290
4291 if (desired_row->used[TEXT_AREA])
4292 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4293 desired_row->used[TEXT_AREA]);
4294
4295 /* Clear to end of window. */
4296 rif->clear_end_of_line (-1);
4297 changed_p = 1;
4298
4299 /* This erases the cursor. We do this here because
4300 notice_overwritten_cursor cannot easily check this, which
4301 might indicate that the whole functionality of
4302 notice_overwritten_cursor would better be implemented here.
4303 On the other hand, we need notice_overwritten_cursor as long
4304 as mouse highlighting is done asynchronously outside of
4305 redisplay. */
4306 if (vpos == w->phys_cursor.vpos)
4307 w->phys_cursor_on_p = 0;
4308 }
4309 else
4310 {
4311 int stop, i, x;
4312 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4313 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4314 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4315 int desired_stop_pos = desired_row->used[TEXT_AREA];
4316
4317 /* If the desired row extends its face to the text area end,
4318 make sure we write at least one glyph, so that the face
4319 extension actually takes place. */
4320 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4321 --desired_stop_pos;
4322
4323 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4324 i = 0;
4325 x = desired_row->x;
4326
4327 /* Loop over glyphs that current and desired row may have
4328 in common. */
4329 while (i < stop)
4330 {
4331 int can_skip_p = 1;
4332
4333 /* Skip over glyphs that both rows have in common. These
4334 don't have to be written. We can't skip if the last
4335 current glyph overlaps the glyph to its right. For
4336 example, consider a current row of `if ' with the `f' in
4337 Courier bold so that it overlaps the ` ' to its right.
4338 If the desired row is ` ', we would skip over the space
4339 after the `if' and there would remain a pixel from the
4340 `f' on the screen. */
4341 if (overlapping_glyphs_p && i > 0)
4342 {
4343 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4344 int left, right;
4345
4346 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4347 &left, &right);
4348 can_skip_p = right == 0;
4349 }
4350
4351 if (can_skip_p)
4352 {
4353 while (i < stop
4354 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4355 {
4356 x += desired_glyph->pixel_width;
4357 ++desired_glyph, ++current_glyph, ++i;
4358 }
4359
4360 /* Consider the case that the current row contains "xxx
4361 ppp ggg" in italic Courier font, and the desired row
4362 is "xxx ggg". The character `p' has lbearing, `g'
4363 has not. The loop above will stop in front of the
4364 first `p' in the current row. If we would start
4365 writing glyphs there, we wouldn't erase the lbearing
4366 of the `p'. The rest of the lbearing problem is then
4367 taken care of by draw_glyphs. */
4368 if (overlapping_glyphs_p
4369 && i > 0
4370 && i < current_row->used[TEXT_AREA]
4371 && (current_row->used[TEXT_AREA]
4372 != desired_row->used[TEXT_AREA]))
4373 {
4374 int left, right;
4375
4376 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4377 &left, &right);
4378 while (left > 0 && i > 0)
4379 {
4380 --i, --desired_glyph, --current_glyph;
4381 x -= desired_glyph->pixel_width;
4382 left -= desired_glyph->pixel_width;
4383 }
4384 }
4385 }
4386
4387 /* Try to avoid writing the entire rest of the desired row
4388 by looking for a resync point. This mainly prevents
4389 mode line flickering in the case the mode line is in
4390 fixed-pitch font, which it usually will be. */
4391 if (i < desired_row->used[TEXT_AREA])
4392 {
4393 int start_x = x, start_hpos = i;
4394 struct glyph *start = desired_glyph;
4395 int current_x = x;
4396 int skip_first_p = !can_skip_p;
4397
4398 /* Find the next glyph that's equal again. */
4399 while (i < stop
4400 && (skip_first_p
4401 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4402 && x == current_x)
4403 {
4404 x += desired_glyph->pixel_width;
4405 current_x += current_glyph->pixel_width;
4406 ++desired_glyph, ++current_glyph, ++i;
4407 skip_first_p = 0;
4408 }
4409
4410 if (i == start_hpos || x != current_x)
4411 {
4412 i = start_hpos;
4413 x = start_x;
4414 desired_glyph = start;
4415 break;
4416 }
4417
4418 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4419 rif->write_glyphs (start, i - start_hpos);
4420 changed_p = 1;
4421 }
4422 }
4423
4424 /* Write the rest. */
4425 if (i < desired_row->used[TEXT_AREA])
4426 {
4427 rif->cursor_to (vpos, i, desired_row->y, x);
4428 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4429 changed_p = 1;
4430 }
4431
4432 /* Maybe clear to end of line. */
4433 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4434 {
4435 /* If new row extends to the end of the text area, nothing
4436 has to be cleared, if and only if we did a write_glyphs
4437 above. This is made sure by setting desired_stop_pos
4438 appropriately above. */
4439 xassert (i < desired_row->used[TEXT_AREA]);
4440 }
4441 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4442 {
4443 /* If old row extends to the end of the text area, clear. */
4444 if (i >= desired_row->used[TEXT_AREA])
4445 rif->cursor_to (vpos, i, desired_row->y,
4446 desired_row->pixel_width);
4447 rif->clear_end_of_line (-1);
4448 changed_p = 1;
4449 }
4450 else if (desired_row->pixel_width < current_row->pixel_width)
4451 {
4452 /* Otherwise clear to the end of the old row. Everything
4453 after that position should be clear already. */
4454 int x;
4455
4456 if (i >= desired_row->used[TEXT_AREA])
4457 rif->cursor_to (vpos, i, desired_row->y,
4458 desired_row->pixel_width);
4459
4460 /* If cursor is displayed at the end of the line, make sure
4461 it's cleared. Nowadays we don't have a phys_cursor_glyph
4462 with which to erase the cursor (because this method
4463 doesn't work with lbearing/rbearing), so we must do it
4464 this way. */
4465 if (vpos == w->phys_cursor.vpos
4466 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4467 {
4468 w->phys_cursor_on_p = 0;
4469 x = -1;
4470 }
4471 else
4472 x = current_row->pixel_width;
4473 rif->clear_end_of_line (x);
4474 changed_p = 1;
4475 }
4476 }
4477
4478 return changed_p;
4479 }
4480
4481
4482 /* Update row VPOS in window W. Value is non-zero if display has been
4483 changed. */
4484
4485 static int
4486 update_window_line (w, vpos, mouse_face_overwritten_p)
4487 struct window *w;
4488 int vpos, *mouse_face_overwritten_p;
4489 {
4490 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4491 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4492 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4493 int changed_p = 0;
4494
4495 /* Set the row being updated. This is important to let xterm.c
4496 know what line height values are in effect. */
4497 updated_row = desired_row;
4498
4499 /* A row can be completely invisible in case a desired matrix was
4500 built with a vscroll and then make_cursor_line_fully_visible shifts
4501 the matrix. Make sure to make such rows current anyway, since
4502 we need the correct y-position, for example, in the current matrix. */
4503 if (desired_row->mode_line_p
4504 || desired_row->visible_height > 0)
4505 {
4506 xassert (desired_row->enabled_p);
4507
4508 /* Update display of the left margin area, if there is one. */
4509 if (!desired_row->full_width_p
4510 && !NILP (w->left_margin_cols))
4511 {
4512 changed_p = 1;
4513 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4514 }
4515
4516 /* Update the display of the text area. */
4517 if (update_text_area (w, vpos))
4518 {
4519 changed_p = 1;
4520 if (current_row->mouse_face_p)
4521 *mouse_face_overwritten_p = 1;
4522 }
4523
4524 /* Update display of the right margin area, if there is one. */
4525 if (!desired_row->full_width_p
4526 && !NILP (w->right_margin_cols))
4527 {
4528 changed_p = 1;
4529 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4530 }
4531
4532 /* Draw truncation marks etc. */
4533 if (!current_row->enabled_p
4534 || desired_row->y != current_row->y
4535 || desired_row->visible_height != current_row->visible_height
4536 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4537 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4538 || current_row->redraw_fringe_bitmaps_p
4539 || desired_row->mode_line_p != current_row->mode_line_p
4540 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4541 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4542 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4543 rif->after_update_window_line_hook (desired_row);
4544 }
4545
4546 /* Update current_row from desired_row. */
4547 make_current (w->desired_matrix, w->current_matrix, vpos);
4548 updated_row = NULL;
4549 return changed_p;
4550 }
4551
4552
4553 /* Set the cursor after an update of window W. This function may only
4554 be called from update_window. */
4555
4556 static void
4557 set_window_cursor_after_update (w)
4558 struct window *w;
4559 {
4560 struct frame *f = XFRAME (w->frame);
4561 struct redisplay_interface *rif = FRAME_RIF (f);
4562 int cx, cy, vpos, hpos;
4563
4564 /* Not intended for frame matrix updates. */
4565 xassert (FRAME_WINDOW_P (f));
4566
4567 if (cursor_in_echo_area
4568 && !NILP (echo_area_buffer[0])
4569 /* If we are showing a message instead of the mini-buffer,
4570 show the cursor for the message instead. */
4571 && XWINDOW (minibuf_window) == w
4572 && EQ (minibuf_window, echo_area_window)
4573 /* These cases apply only to the frame that contains
4574 the active mini-buffer window. */
4575 && FRAME_HAS_MINIBUF_P (f)
4576 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4577 {
4578 cx = cy = vpos = hpos = 0;
4579
4580 if (cursor_in_echo_area >= 0)
4581 {
4582 /* If the mini-buffer is several lines high, find the last
4583 line that has any text on it. Note: either all lines
4584 are enabled or none. Otherwise we wouldn't be able to
4585 determine Y. */
4586 struct glyph_row *row, *last_row;
4587 struct glyph *glyph;
4588 int yb = window_text_bottom_y (w);
4589
4590 last_row = NULL;
4591 row = w->current_matrix->rows;
4592 while (row->enabled_p
4593 && (last_row == NULL
4594 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4595 {
4596 if (row->used[TEXT_AREA]
4597 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4598 last_row = row;
4599 ++row;
4600 }
4601
4602 if (last_row)
4603 {
4604 struct glyph *start = last_row->glyphs[TEXT_AREA];
4605 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4606
4607 while (last > start && last->charpos < 0)
4608 --last;
4609
4610 for (glyph = start; glyph < last; ++glyph)
4611 {
4612 cx += glyph->pixel_width;
4613 ++hpos;
4614 }
4615
4616 cy = last_row->y;
4617 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4618 }
4619 }
4620 }
4621 else
4622 {
4623 cx = w->cursor.x;
4624 cy = w->cursor.y;
4625 hpos = w->cursor.hpos;
4626 vpos = w->cursor.vpos;
4627 }
4628
4629 /* Window cursor can be out of sync for horizontally split windows. */
4630 hpos = max (0, hpos);
4631 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4632 vpos = max (0, vpos);
4633 vpos = min (w->current_matrix->nrows - 1, vpos);
4634 rif->cursor_to (vpos, hpos, cy, cx);
4635 }
4636
4637
4638 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4639 tree rooted at W. */
4640
4641 void
4642 set_window_update_flags (w, on_p)
4643 struct window *w;
4644 int on_p;
4645 {
4646 while (w)
4647 {
4648 if (!NILP (w->hchild))
4649 set_window_update_flags (XWINDOW (w->hchild), on_p);
4650 else if (!NILP (w->vchild))
4651 set_window_update_flags (XWINDOW (w->vchild), on_p);
4652 else
4653 w->must_be_updated_p = on_p;
4654
4655 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4656 }
4657 }
4658
4659
4660 \f
4661 /***********************************************************************
4662 Window-Based Scrolling
4663 ***********************************************************************/
4664
4665 /* Structure describing rows in scrolling_window. */
4666
4667 struct row_entry
4668 {
4669 /* Number of occurrences of this row in desired and current matrix. */
4670 int old_uses, new_uses;
4671
4672 /* Vpos of row in new matrix. */
4673 int new_line_number;
4674
4675 /* Bucket index of this row_entry in the hash table row_table. */
4676 int bucket;
4677
4678 /* The row described by this entry. */
4679 struct glyph_row *row;
4680
4681 /* Hash collision chain. */
4682 struct row_entry *next;
4683 };
4684
4685 /* A pool to allocate row_entry structures from, and the size of the
4686 pool. The pool is reallocated in scrolling_window when we find
4687 that we need a larger one. */
4688
4689 static struct row_entry *row_entry_pool;
4690 static int row_entry_pool_size;
4691
4692 /* Index of next free entry in row_entry_pool. */
4693
4694 static int row_entry_idx;
4695
4696 /* The hash table used during scrolling, and the table's size. This
4697 table is used to quickly identify equal rows in the desired and
4698 current matrix. */
4699
4700 static struct row_entry **row_table;
4701 static int row_table_size;
4702
4703 /* Vectors of pointers to row_entry structures belonging to the
4704 current and desired matrix, and the size of the vectors. */
4705
4706 static struct row_entry **old_lines, **new_lines;
4707 static int old_lines_size, new_lines_size;
4708
4709 /* A pool to allocate run structures from, and its size. */
4710
4711 static struct run *run_pool;
4712 static int runs_size;
4713
4714 /* A vector of runs of lines found during scrolling. */
4715
4716 static struct run **runs;
4717
4718 /* Add glyph row ROW to the scrolling hash table during the scrolling
4719 of window W. */
4720
4721 static INLINE struct row_entry *
4722 add_row_entry (w, row)
4723 struct window *w;
4724 struct glyph_row *row;
4725 {
4726 struct row_entry *entry;
4727 int i = row->hash % row_table_size;
4728
4729 entry = row_table[i];
4730 while (entry && !row_equal_p (w, entry->row, row, 1))
4731 entry = entry->next;
4732
4733 if (entry == NULL)
4734 {
4735 entry = row_entry_pool + row_entry_idx++;
4736 entry->row = row;
4737 entry->old_uses = entry->new_uses = 0;
4738 entry->new_line_number = 0;
4739 entry->bucket = i;
4740 entry->next = row_table[i];
4741 row_table[i] = entry;
4742 }
4743
4744 return entry;
4745 }
4746
4747
4748 /* Try to reuse part of the current display of W by scrolling lines.
4749 HEADER_LINE_P non-zero means W has a header line.
4750
4751 The algorithm is taken from Communications of the ACM, Apr78 "A
4752 Technique for Isolating Differences Between Files." It should take
4753 O(N) time.
4754
4755 A short outline of the steps of the algorithm
4756
4757 1. Skip lines equal at the start and end of both matrices.
4758
4759 2. Enter rows in the current and desired matrix into a symbol
4760 table, counting how often they appear in both matrices.
4761
4762 3. Rows that appear exactly once in both matrices serve as anchors,
4763 i.e. we assume that such lines are likely to have been moved.
4764
4765 4. Starting from anchor lines, extend regions to be scrolled both
4766 forward and backward.
4767
4768 Value is
4769
4770 -1 if all rows were found to be equal.
4771 0 to indicate that we did not scroll the display, or
4772 1 if we did scroll. */
4773
4774 static int
4775 scrolling_window (w, header_line_p)
4776 struct window *w;
4777 int header_line_p;
4778 {
4779 struct glyph_matrix *desired_matrix = w->desired_matrix;
4780 struct glyph_matrix *current_matrix = w->current_matrix;
4781 int yb = window_text_bottom_y (w);
4782 int i, j, first_old, first_new, last_old, last_new;
4783 int nruns, nbytes, n, run_idx;
4784 struct row_entry *entry;
4785 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4786
4787 /* Skip over rows equal at the start. */
4788 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4789 {
4790 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4791 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4792
4793 if (c->enabled_p
4794 && d->enabled_p
4795 && !d->redraw_fringe_bitmaps_p
4796 && c->y == d->y
4797 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4798 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4799 && row_equal_p (w, c, d, 1))
4800 {
4801 assign_row (c, d);
4802 d->enabled_p = 0;
4803 }
4804 else
4805 break;
4806 }
4807
4808 /* Give up if some rows in the desired matrix are not enabled. */
4809 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4810 return -1;
4811
4812 first_old = first_new = i;
4813
4814 /* Set last_new to the index + 1 of the last enabled row in the
4815 desired matrix. */
4816 i = first_new + 1;
4817 while (i < desired_matrix->nrows - 1
4818 && MATRIX_ROW (desired_matrix, i)->enabled_p
4819 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4820 ++i;
4821
4822 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4823 return 0;
4824
4825 last_new = i;
4826
4827 /* Set last_old to the index + 1 of the last enabled row in the
4828 current matrix. We don't look at the enabled flag here because
4829 we plan to reuse part of the display even if other parts are
4830 disabled. */
4831 i = first_old + 1;
4832 while (i < current_matrix->nrows - 1)
4833 {
4834 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4835 if (bottom <= yb)
4836 ++i;
4837 if (bottom >= yb)
4838 break;
4839 }
4840
4841 last_old = i;
4842
4843 /* Skip over rows equal at the bottom. */
4844 i = last_new;
4845 j = last_old;
4846 while (i - 1 > first_new
4847 && j - 1 > first_old
4848 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4849 && (MATRIX_ROW (current_matrix, i - 1)->y
4850 == MATRIX_ROW (desired_matrix, j - 1)->y)
4851 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4852 && row_equal_p (w,
4853 MATRIX_ROW (desired_matrix, i - 1),
4854 MATRIX_ROW (current_matrix, j - 1), 1))
4855 --i, --j;
4856 last_new = i;
4857 last_old = j;
4858
4859 /* Nothing to do if all rows are equal. */
4860 if (last_new == first_new)
4861 return 0;
4862
4863 /* Reallocate vectors, tables etc. if necessary. */
4864
4865 if (current_matrix->nrows > old_lines_size)
4866 {
4867 old_lines_size = current_matrix->nrows;
4868 nbytes = old_lines_size * sizeof *old_lines;
4869 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4870 }
4871
4872 if (desired_matrix->nrows > new_lines_size)
4873 {
4874 new_lines_size = desired_matrix->nrows;
4875 nbytes = new_lines_size * sizeof *new_lines;
4876 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4877 }
4878
4879 n = desired_matrix->nrows + current_matrix->nrows;
4880 if (3 * n > row_table_size)
4881 {
4882 row_table_size = next_almost_prime (3 * n);
4883 nbytes = row_table_size * sizeof *row_table;
4884 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4885 bzero (row_table, nbytes);
4886 }
4887
4888 if (n > row_entry_pool_size)
4889 {
4890 row_entry_pool_size = n;
4891 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4892 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4893 }
4894
4895 if (desired_matrix->nrows > runs_size)
4896 {
4897 runs_size = desired_matrix->nrows;
4898 nbytes = runs_size * sizeof *runs;
4899 runs = (struct run **) xrealloc (runs, nbytes);
4900 nbytes = runs_size * sizeof *run_pool;
4901 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4902 }
4903
4904 nruns = run_idx = 0;
4905 row_entry_idx = 0;
4906
4907 /* Add rows from the current and desired matrix to the hash table
4908 row_hash_table to be able to find equal ones quickly. */
4909
4910 for (i = first_old; i < last_old; ++i)
4911 {
4912 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4913 {
4914 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4915 old_lines[i] = entry;
4916 ++entry->old_uses;
4917 }
4918 else
4919 old_lines[i] = NULL;
4920 }
4921
4922 for (i = first_new; i < last_new; ++i)
4923 {
4924 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4925 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4926 ++entry->new_uses;
4927 entry->new_line_number = i;
4928 new_lines[i] = entry;
4929 }
4930
4931 /* Identify moves based on lines that are unique and equal
4932 in both matrices. */
4933 for (i = first_old; i < last_old;)
4934 if (old_lines[i]
4935 && old_lines[i]->old_uses == 1
4936 && old_lines[i]->new_uses == 1)
4937 {
4938 int j, k;
4939 int new_line = old_lines[i]->new_line_number;
4940 struct run *run = run_pool + run_idx++;
4941
4942 /* Record move. */
4943 run->current_vpos = i;
4944 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4945 run->desired_vpos = new_line;
4946 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4947 run->nrows = 1;
4948 run->height = MATRIX_ROW (current_matrix, i)->height;
4949
4950 /* Extend backward. */
4951 j = i - 1;
4952 k = new_line - 1;
4953 while (j > first_old
4954 && k > first_new
4955 && old_lines[j] == new_lines[k])
4956 {
4957 int h = MATRIX_ROW (current_matrix, j)->height;
4958 --run->current_vpos;
4959 --run->desired_vpos;
4960 ++run->nrows;
4961 run->height += h;
4962 run->desired_y -= h;
4963 run->current_y -= h;
4964 --j, --k;
4965 }
4966
4967 /* Extend forward. */
4968 j = i + 1;
4969 k = new_line + 1;
4970 while (j < last_old
4971 && k < last_new
4972 && old_lines[j] == new_lines[k])
4973 {
4974 int h = MATRIX_ROW (current_matrix, j)->height;
4975 ++run->nrows;
4976 run->height += h;
4977 ++j, ++k;
4978 }
4979
4980 /* Insert run into list of all runs. Order runs by copied
4981 pixel lines. Note that we record runs that don't have to
4982 be copied because they are already in place. This is done
4983 because we can avoid calling update_window_line in this
4984 case. */
4985 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4986 ;
4987 for (k = nruns; k > j; --k)
4988 runs[k] = runs[k - 1];
4989 runs[j] = run;
4990 ++nruns;
4991
4992 i += run->nrows;
4993 }
4994 else
4995 ++i;
4996
4997 /* Do the moves. Do it in a way that we don't overwrite something
4998 we want to copy later on. This is not solvable in general
4999 because there is only one display and we don't have a way to
5000 exchange areas on this display. Example:
5001
5002 +-----------+ +-----------+
5003 | A | | B |
5004 +-----------+ --> +-----------+
5005 | B | | A |
5006 +-----------+ +-----------+
5007
5008 Instead, prefer bigger moves, and invalidate moves that would
5009 copy from where we copied to. */
5010
5011 for (i = 0; i < nruns; ++i)
5012 if (runs[i]->nrows > 0)
5013 {
5014 struct run *r = runs[i];
5015
5016 /* Copy on the display. */
5017 if (r->current_y != r->desired_y)
5018 {
5019 rif->scroll_run_hook (w, r);
5020
5021 /* Invalidate runs that copy from where we copied to. */
5022 for (j = i + 1; j < nruns; ++j)
5023 {
5024 struct run *p = runs[j];
5025
5026 if ((p->current_y >= r->desired_y
5027 && p->current_y < r->desired_y + r->height)
5028 || (p->current_y + p->height >= r->desired_y
5029 && (p->current_y + p->height
5030 < r->desired_y + r->height)))
5031 p->nrows = 0;
5032 }
5033 }
5034
5035 /* Assign matrix rows. */
5036 for (j = 0; j < r->nrows; ++j)
5037 {
5038 struct glyph_row *from, *to;
5039 int to_overlapped_p;
5040
5041 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5042 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5043 to_overlapped_p = to->overlapped_p;
5044 if (!from->mode_line_p && !w->pseudo_window_p
5045 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5046 || to->right_fringe_bitmap != from->right_fringe_bitmap
5047 || to->left_fringe_face_id != from->left_fringe_face_id
5048 || to->right_fringe_face_id != from->right_fringe_face_id
5049 || to->overlay_arrow_p != from->overlay_arrow_p))
5050 from->redraw_fringe_bitmaps_p = 1;
5051 assign_row (to, from);
5052 to->enabled_p = 1, from->enabled_p = 0;
5053 to->overlapped_p = to_overlapped_p;
5054 }
5055 }
5056
5057 /* Clear the hash table, for the next time. */
5058 for (i = 0; i < row_entry_idx; ++i)
5059 row_table[row_entry_pool[i].bucket] = NULL;
5060
5061 /* Value is > 0 to indicate that we scrolled the display. */
5062 return nruns;
5063 }
5064
5065
5066 \f
5067 /************************************************************************
5068 Frame-Based Updates
5069 ************************************************************************/
5070
5071 /* Update the desired frame matrix of frame F.
5072
5073 FORCE_P non-zero means that the update should not be stopped by
5074 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5075 should not be tried.
5076
5077 Value is non-zero if update was stopped due to pending input. */
5078
5079 static int
5080 update_frame_1 (f, force_p, inhibit_id_p)
5081 struct frame *f;
5082 int force_p;
5083 int inhibit_id_p;
5084 {
5085 /* Frame matrices to work on. */
5086 struct glyph_matrix *current_matrix = f->current_matrix;
5087 struct glyph_matrix *desired_matrix = f->desired_matrix;
5088 int i;
5089 int pause;
5090 int preempt_count = baud_rate / 2400 + 1;
5091 extern int input_pending;
5092
5093 xassert (current_matrix && desired_matrix);
5094
5095 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5096 calculate_costs (f);
5097
5098 if (preempt_count <= 0)
5099 preempt_count = 1;
5100
5101 if (redisplay_dont_pause)
5102 force_p = 1;
5103 else if (!force_p && detect_input_pending ())
5104 {
5105 pause = 1;
5106 goto do_pause;
5107 }
5108
5109 /* If we cannot insert/delete lines, it's no use trying it. */
5110 if (!FRAME_LINE_INS_DEL_OK (f))
5111 inhibit_id_p = 1;
5112
5113 /* See if any of the desired lines are enabled; don't compute for
5114 i/d line if just want cursor motion. */
5115 for (i = 0; i < desired_matrix->nrows; i++)
5116 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5117 break;
5118
5119 /* Try doing i/d line, if not yet inhibited. */
5120 if (!inhibit_id_p && i < desired_matrix->nrows)
5121 force_p |= scrolling (f);
5122
5123 /* Update the individual lines as needed. Do bottom line first. */
5124 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5125 update_frame_line (f, desired_matrix->nrows - 1);
5126
5127 /* Now update the rest of the lines. */
5128 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5129 {
5130 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5131 {
5132 if (FRAME_TERMCAP_P (f))
5133 {
5134 /* Flush out every so many lines.
5135 Also flush out if likely to have more than 1k buffered
5136 otherwise. I'm told that some telnet connections get
5137 really screwed by more than 1k output at once. */
5138 int outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f)->output);
5139 if (outq > 900
5140 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5141 {
5142 fflush (FRAME_TTY (f)->output);
5143 if (preempt_count == 1)
5144 {
5145 #ifdef EMACS_OUTQSIZE
5146 if (EMACS_OUTQSIZE (0, &outq) < 0)
5147 /* Probably not a tty. Ignore the error and reset
5148 the outq count. */
5149 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5150 #endif
5151 outq *= 10;
5152 if (baud_rate <= outq && baud_rate > 0)
5153 sleep (outq / baud_rate);
5154 }
5155 }
5156 }
5157
5158 if ((i - 1) % preempt_count == 0)
5159 detect_input_pending ();
5160
5161 update_frame_line (f, i);
5162 }
5163 }
5164
5165 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5166
5167 /* Now just clean up termcap drivers and set cursor, etc. */
5168 if (!pause)
5169 {
5170 if ((cursor_in_echo_area
5171 /* If we are showing a message instead of the mini-buffer,
5172 show the cursor for the message instead of for the
5173 (now hidden) mini-buffer contents. */
5174 || (EQ (minibuf_window, selected_window)
5175 && EQ (minibuf_window, echo_area_window)
5176 && !NILP (echo_area_buffer[0])))
5177 /* These cases apply only to the frame that contains
5178 the active mini-buffer window. */
5179 && FRAME_HAS_MINIBUF_P (f)
5180 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5181 {
5182 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5183 int row, col;
5184
5185 if (cursor_in_echo_area < 0)
5186 {
5187 /* Negative value of cursor_in_echo_area means put
5188 cursor at beginning of line. */
5189 row = top;
5190 col = 0;
5191 }
5192 else
5193 {
5194 /* Positive value of cursor_in_echo_area means put
5195 cursor at the end of the prompt. If the mini-buffer
5196 is several lines high, find the last line that has
5197 any text on it. */
5198 row = FRAME_LINES (f);
5199 do
5200 {
5201 --row;
5202 col = 0;
5203
5204 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5205 {
5206 /* Frame rows are filled up with spaces that
5207 must be ignored here. */
5208 struct glyph_row *r = MATRIX_ROW (current_matrix,
5209 row);
5210 struct glyph *start = r->glyphs[TEXT_AREA];
5211 struct glyph *last = start + r->used[TEXT_AREA];
5212
5213 while (last > start
5214 && (last - 1)->charpos < 0)
5215 --last;
5216
5217 col = last - start;
5218 }
5219 }
5220 while (row > top && col == 0);
5221
5222 /* Make sure COL is not out of range. */
5223 if (col >= FRAME_CURSOR_X_LIMIT (f))
5224 {
5225 /* If we have another row, advance cursor into it. */
5226 if (row < FRAME_LINES (f) - 1)
5227 {
5228 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5229 row++;
5230 }
5231 /* Otherwise move it back in range. */
5232 else
5233 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5234 }
5235 }
5236
5237 cursor_to (row, col);
5238 }
5239 else
5240 {
5241 /* We have only one cursor on terminal frames. Use it to
5242 display the cursor of the selected window. */
5243 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5244 if (w->cursor.vpos >= 0
5245 /* The cursor vpos may be temporarily out of bounds
5246 in the following situation: There is one window,
5247 with the cursor in the lower half of it. The window
5248 is split, and a message causes a redisplay before
5249 a new cursor position has been computed. */
5250 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5251 {
5252 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5253 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5254
5255 if (INTEGERP (w->left_margin_cols))
5256 x += XFASTINT (w->left_margin_cols);
5257
5258 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5259 cursor_to (y, x);
5260 }
5261 }
5262 }
5263
5264 do_pause:
5265
5266 clear_desired_matrices (f);
5267 return pause;
5268 }
5269
5270
5271 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5272
5273 int
5274 scrolling (frame)
5275 struct frame *frame;
5276 {
5277 int unchanged_at_top, unchanged_at_bottom;
5278 int window_size;
5279 int changed_lines;
5280 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5281 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5282 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5283 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5284 register int i;
5285 int free_at_end_vpos = FRAME_LINES (frame);
5286 struct glyph_matrix *current_matrix = frame->current_matrix;
5287 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5288
5289 if (!current_matrix)
5290 abort ();
5291
5292 /* Compute hash codes of all the lines. Also calculate number of
5293 changed lines, number of unchanged lines at the beginning, and
5294 number of unchanged lines at the end. */
5295 changed_lines = 0;
5296 unchanged_at_top = 0;
5297 unchanged_at_bottom = FRAME_LINES (frame);
5298 for (i = 0; i < FRAME_LINES (frame); i++)
5299 {
5300 /* Give up on this scrolling if some old lines are not enabled. */
5301 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5302 return 0;
5303 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5304 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5305 {
5306 /* This line cannot be redrawn, so don't let scrolling mess it. */
5307 new_hash[i] = old_hash[i];
5308 #define INFINITY 1000000 /* Taken from scroll.c */
5309 draw_cost[i] = INFINITY;
5310 }
5311 else
5312 {
5313 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5314 draw_cost[i] = line_draw_cost (desired_matrix, i);
5315 }
5316
5317 if (old_hash[i] != new_hash[i])
5318 {
5319 changed_lines++;
5320 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5321 }
5322 else if (i == unchanged_at_top)
5323 unchanged_at_top++;
5324 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5325 }
5326
5327 /* If changed lines are few, don't allow preemption, don't scroll. */
5328 if ((!FRAME_SCROLL_REGION_OK (frame)
5329 && changed_lines < baud_rate / 2400)
5330 || unchanged_at_bottom == FRAME_LINES (frame))
5331 return 1;
5332
5333 window_size = (FRAME_LINES (frame) - unchanged_at_top
5334 - unchanged_at_bottom);
5335
5336 if (FRAME_SCROLL_REGION_OK (frame))
5337 free_at_end_vpos -= unchanged_at_bottom;
5338 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5339 free_at_end_vpos = -1;
5340
5341 /* If large window, fast terminal and few lines in common between
5342 current frame and desired frame, don't bother with i/d calc. */
5343 if (!FRAME_SCROLL_REGION_OK (frame)
5344 && window_size >= 18 && baud_rate > 2400
5345 && (window_size >=
5346 10 * scrolling_max_lines_saved (unchanged_at_top,
5347 FRAME_LINES (frame) - unchanged_at_bottom,
5348 old_hash, new_hash, draw_cost)))
5349 return 0;
5350
5351 if (window_size < 2)
5352 return 0;
5353
5354 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5355 draw_cost + unchanged_at_top - 1,
5356 old_draw_cost + unchanged_at_top - 1,
5357 old_hash + unchanged_at_top - 1,
5358 new_hash + unchanged_at_top - 1,
5359 free_at_end_vpos - unchanged_at_top);
5360
5361 return 0;
5362 }
5363
5364
5365 /* Count the number of blanks at the start of the vector of glyphs R
5366 which is LEN glyphs long. */
5367
5368 static int
5369 count_blanks (r, len)
5370 struct glyph *r;
5371 int len;
5372 {
5373 int i;
5374
5375 for (i = 0; i < len; ++i)
5376 if (!CHAR_GLYPH_SPACE_P (r[i]))
5377 break;
5378
5379 return i;
5380 }
5381
5382
5383 /* Count the number of glyphs in common at the start of the glyph
5384 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5385 of STR2. Value is the number of equal glyphs equal at the start. */
5386
5387 static int
5388 count_match (str1, end1, str2, end2)
5389 struct glyph *str1, *end1, *str2, *end2;
5390 {
5391 struct glyph *p1 = str1;
5392 struct glyph *p2 = str2;
5393
5394 while (p1 < end1
5395 && p2 < end2
5396 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5397 ++p1, ++p2;
5398
5399 return p1 - str1;
5400 }
5401
5402
5403 /* Char insertion/deletion cost vector, from term.c */
5404
5405 extern int *char_ins_del_vector;
5406 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5407
5408
5409 /* Perform a frame-based update on line VPOS in frame FRAME. */
5410
5411 static void
5412 update_frame_line (f, vpos)
5413 struct frame *f;
5414 int vpos;
5415 {
5416 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5417 int tem;
5418 int osp, nsp, begmatch, endmatch, olen, nlen;
5419 struct glyph_matrix *current_matrix = f->current_matrix;
5420 struct glyph_matrix *desired_matrix = f->desired_matrix;
5421 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5422 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5423 int must_write_whole_line_p;
5424 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5425 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5426 != FACE_TTY_DEFAULT_BG_COLOR);
5427
5428 if (colored_spaces_p)
5429 write_spaces_p = 1;
5430
5431 /* Current row not enabled means it has unknown contents. We must
5432 write the whole desired line in that case. */
5433 must_write_whole_line_p = !current_row->enabled_p;
5434 if (must_write_whole_line_p)
5435 {
5436 obody = 0;
5437 olen = 0;
5438 }
5439 else
5440 {
5441 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5442 olen = current_row->used[TEXT_AREA];
5443
5444 /* Ignore trailing spaces, if we can. */
5445 if (!write_spaces_p)
5446 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5447 olen--;
5448 }
5449
5450 current_row->enabled_p = 1;
5451 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5452
5453 /* If desired line is empty, just clear the line. */
5454 if (!desired_row->enabled_p)
5455 {
5456 nlen = 0;
5457 goto just_erase;
5458 }
5459
5460 nbody = desired_row->glyphs[TEXT_AREA];
5461 nlen = desired_row->used[TEXT_AREA];
5462 nend = nbody + nlen;
5463
5464 /* If display line has unknown contents, write the whole line. */
5465 if (must_write_whole_line_p)
5466 {
5467 /* Ignore spaces at the end, if we can. */
5468 if (!write_spaces_p)
5469 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5470 --nlen;
5471
5472 /* Write the contents of the desired line. */
5473 if (nlen)
5474 {
5475 cursor_to (vpos, 0);
5476 write_glyphs (nbody, nlen);
5477 }
5478
5479 /* Don't call clear_end_of_line if we already wrote the whole
5480 line. The cursor will not be at the right margin in that
5481 case but in the line below. */
5482 if (nlen < FRAME_TOTAL_COLS (f))
5483 {
5484 cursor_to (vpos, nlen);
5485 clear_end_of_line (FRAME_TOTAL_COLS (f));
5486 }
5487 else
5488 /* Make sure we are in the right row, otherwise cursor movement
5489 with cmgoto might use `ch' in the wrong row. */
5490 cursor_to (vpos, 0);
5491
5492 make_current (desired_matrix, current_matrix, vpos);
5493 return;
5494 }
5495
5496 /* Pretend trailing spaces are not there at all,
5497 unless for one reason or another we must write all spaces. */
5498 if (!write_spaces_p)
5499 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5500 nlen--;
5501
5502 /* If there's no i/d char, quickly do the best we can without it. */
5503 if (!FRAME_CHAR_INS_DEL_OK (f))
5504 {
5505 int i, j;
5506
5507 /* Find the first glyph in desired row that doesn't agree with
5508 a glyph in the current row, and write the rest from there on. */
5509 for (i = 0; i < nlen; i++)
5510 {
5511 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5512 {
5513 /* Find the end of the run of different glyphs. */
5514 j = i + 1;
5515 while (j < nlen
5516 && (j >= olen
5517 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5518 || CHAR_GLYPH_PADDING_P (nbody[j])))
5519 ++j;
5520
5521 /* Output this run of non-matching chars. */
5522 cursor_to (vpos, i);
5523 write_glyphs (nbody + i, j - i);
5524 i = j - 1;
5525
5526 /* Now find the next non-match. */
5527 }
5528 }
5529
5530 /* Clear the rest of the line, or the non-clear part of it. */
5531 if (olen > nlen)
5532 {
5533 cursor_to (vpos, nlen);
5534 clear_end_of_line (olen);
5535 }
5536
5537 /* Make current row = desired row. */
5538 make_current (desired_matrix, current_matrix, vpos);
5539 return;
5540 }
5541
5542 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5543 characters in a row. */
5544
5545 if (!olen)
5546 {
5547 /* If current line is blank, skip over initial spaces, if
5548 possible, and write the rest. */
5549 if (write_spaces_p)
5550 nsp = 0;
5551 else
5552 nsp = count_blanks (nbody, nlen);
5553
5554 if (nlen > nsp)
5555 {
5556 cursor_to (vpos, nsp);
5557 write_glyphs (nbody + nsp, nlen - nsp);
5558 }
5559
5560 /* Exchange contents between current_frame and new_frame. */
5561 make_current (desired_matrix, current_matrix, vpos);
5562 return;
5563 }
5564
5565 /* Compute number of leading blanks in old and new contents. */
5566 osp = count_blanks (obody, olen);
5567 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5568
5569 /* Compute number of matching chars starting with first non-blank. */
5570 begmatch = count_match (obody + osp, obody + olen,
5571 nbody + nsp, nbody + nlen);
5572
5573 /* Spaces in new match implicit space past the end of old. */
5574 /* A bug causing this to be a no-op was fixed in 18.29. */
5575 if (!write_spaces_p && osp + begmatch == olen)
5576 {
5577 np1 = nbody + nsp;
5578 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5579 ++begmatch;
5580 }
5581
5582 /* Avoid doing insert/delete char
5583 just cause number of leading spaces differs
5584 when the following text does not match. */
5585 if (begmatch == 0 && osp != nsp)
5586 osp = nsp = min (osp, nsp);
5587
5588 /* Find matching characters at end of line */
5589 op1 = obody + olen;
5590 np1 = nbody + nlen;
5591 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5592 while (op1 > op2
5593 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5594 {
5595 op1--;
5596 np1--;
5597 }
5598 endmatch = obody + olen - op1;
5599
5600 /* tem gets the distance to insert or delete.
5601 endmatch is how many characters we save by doing so.
5602 Is it worth it? */
5603
5604 tem = (nlen - nsp) - (olen - osp);
5605 if (endmatch && tem
5606 && (!FRAME_CHAR_INS_DEL_OK (f)
5607 || endmatch <= char_ins_del_cost (f)[tem]))
5608 endmatch = 0;
5609
5610 /* nsp - osp is the distance to insert or delete.
5611 If that is nonzero, begmatch is known to be nonzero also.
5612 begmatch + endmatch is how much we save by doing the ins/del.
5613 Is it worth it? */
5614
5615 if (nsp != osp
5616 && (!FRAME_CHAR_INS_DEL_OK (f)
5617 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5618 {
5619 begmatch = 0;
5620 endmatch = 0;
5621 osp = nsp = min (osp, nsp);
5622 }
5623
5624 /* Now go through the line, inserting, writing and
5625 deleting as appropriate. */
5626
5627 if (osp > nsp)
5628 {
5629 cursor_to (vpos, nsp);
5630 delete_glyphs (osp - nsp);
5631 }
5632 else if (nsp > osp)
5633 {
5634 /* If going to delete chars later in line
5635 and insert earlier in the line,
5636 must delete first to avoid losing data in the insert */
5637 if (endmatch && nlen < olen + nsp - osp)
5638 {
5639 cursor_to (vpos, nlen - endmatch + osp - nsp);
5640 delete_glyphs (olen + nsp - osp - nlen);
5641 olen = nlen - (nsp - osp);
5642 }
5643 cursor_to (vpos, osp);
5644 insert_glyphs (0, nsp - osp);
5645 }
5646 olen += nsp - osp;
5647
5648 tem = nsp + begmatch + endmatch;
5649 if (nlen != tem || olen != tem)
5650 {
5651 if (!endmatch || nlen == olen)
5652 {
5653 /* If new text being written reaches right margin, there is
5654 no need to do clear-to-eol at the end of this function
5655 (and it would not be safe, since cursor is not going to
5656 be "at the margin" after the text is done). */
5657 if (nlen == FRAME_TOTAL_COLS (f))
5658 olen = 0;
5659
5660 /* Function write_glyphs is prepared to do nothing
5661 if passed a length <= 0. Check it here to avoid
5662 unnecessary cursor movement. */
5663 if (nlen - tem > 0)
5664 {
5665 cursor_to (vpos, nsp + begmatch);
5666 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5667 }
5668 }
5669 else if (nlen > olen)
5670 {
5671 /* Here, we used to have the following simple code:
5672 ----------------------------------------
5673 write_glyphs (nbody + nsp + begmatch, olen - tem);
5674 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5675 ----------------------------------------
5676 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5677 is a padding glyph. */
5678 int out = olen - tem; /* Columns to be overwritten originally. */
5679 int del;
5680
5681 cursor_to (vpos, nsp + begmatch);
5682
5683 /* Calculate columns we can actually overwrite. */
5684 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5685 out--;
5686 write_glyphs (nbody + nsp + begmatch, out);
5687
5688 /* If we left columns to be overwritten, we must delete them. */
5689 del = olen - tem - out;
5690 if (del > 0)
5691 delete_glyphs (del);
5692
5693 /* At last, we insert columns not yet written out. */
5694 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5695 olen = nlen;
5696 }
5697 else if (olen > nlen)
5698 {
5699 cursor_to (vpos, nsp + begmatch);
5700 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5701 delete_glyphs (olen - nlen);
5702 olen = nlen;
5703 }
5704 }
5705
5706 just_erase:
5707 /* If any unerased characters remain after the new line, erase them. */
5708 if (olen > nlen)
5709 {
5710 cursor_to (vpos, nlen);
5711 clear_end_of_line (olen);
5712 }
5713
5714 /* Exchange contents between current_frame and new_frame. */
5715 make_current (desired_matrix, current_matrix, vpos);
5716 }
5717
5718
5719 \f
5720 /***********************************************************************
5721 X/Y Position -> Buffer Position
5722 ***********************************************************************/
5723
5724 /* Determine what's under window-relative pixel position (*X, *Y).
5725 Return the object (string or buffer) that's there.
5726 Return in *POS the position in that object.
5727 Adjust *X and *Y to character positions. */
5728
5729 Lisp_Object
5730 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5731 struct window *w;
5732 int *x, *y;
5733 struct display_pos *pos;
5734 Lisp_Object *object;
5735 int *dx, *dy;
5736 int *width, *height;
5737 {
5738 struct it it;
5739 struct buffer *old_current_buffer = current_buffer;
5740 struct text_pos startp;
5741 Lisp_Object string;
5742 struct glyph_row *row;
5743 int x0, x1;
5744
5745 current_buffer = XBUFFER (w->buffer);
5746 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5747 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5748 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5749 start_display (&it, w, startp);
5750
5751 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5752 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5753 MOVE_TO_X | MOVE_TO_Y);
5754
5755 current_buffer = old_current_buffer;
5756
5757 *dx = x0 + it.first_visible_x - it.current_x;
5758 *dy = *y - it.current_y;
5759
5760 string = w->buffer;
5761 if (STRINGP (it.string))
5762 string = it.string;
5763 *pos = it.current;
5764
5765 #ifdef HAVE_WINDOW_SYSTEM
5766 if (it.what == IT_IMAGE)
5767 {
5768 struct image *img;
5769 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5770 && !NILP (img->spec))
5771 *object = img->spec;
5772 }
5773 #endif
5774
5775 row = MATRIX_ROW (w->current_matrix, it.vpos);
5776 if (row->enabled_p)
5777 {
5778 if (it.hpos < row->used[TEXT_AREA])
5779 {
5780 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5781 *width = glyph->pixel_width;
5782 *height = glyph->ascent + glyph->descent;
5783 #ifdef HAVE_WINDOW_SYSTEM
5784 if (glyph->type == IMAGE_GLYPH)
5785 *dy -= row->ascent - glyph->ascent;
5786 #endif
5787 }
5788 else
5789 {
5790 *width = 0;
5791 *height = row->height;
5792 }
5793 }
5794 else
5795 {
5796 *width = *height = 0;
5797 }
5798
5799 /* Add extra (default width) columns if clicked after EOL. */
5800 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5801 if (x0 > x1)
5802 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5803
5804 *x = it.hpos;
5805 *y = it.vpos;
5806
5807 return string;
5808 }
5809
5810
5811 /* Value is the string under window-relative coordinates X/Y in the
5812 mode line or header line (PART says which) of window W, or nil if none.
5813 *CHARPOS is set to the position in the string returned. */
5814
5815 Lisp_Object
5816 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5817 struct window *w;
5818 enum window_part part;
5819 int *x, *y;
5820 int *charpos;
5821 Lisp_Object *object;
5822 int *dx, *dy;
5823 int *width, *height;
5824 {
5825 struct glyph_row *row;
5826 struct glyph *glyph, *end;
5827 int x0, y0;
5828 Lisp_Object string = Qnil;
5829
5830 if (part == ON_MODE_LINE)
5831 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5832 else
5833 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5834 y0 = *y - row->y;
5835 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5836
5837 if (row->mode_line_p && row->enabled_p)
5838 {
5839 /* Find the glyph under X. If we find one with a string object,
5840 it's the one we were looking for. */
5841 glyph = row->glyphs[TEXT_AREA];
5842 end = glyph + row->used[TEXT_AREA];
5843 for (x0 = *x; glyph < end && x0 > glyph->pixel_width; ++glyph)
5844 x0 -= glyph->pixel_width;
5845 *x = glyph - row->glyphs[TEXT_AREA];
5846 if (glyph < end)
5847 {
5848 string = glyph->object;
5849 *charpos = glyph->charpos;
5850 *width = glyph->pixel_width;
5851 *height = glyph->ascent + glyph->descent;
5852 #ifdef HAVE_WINDOW_SYSTEM
5853 if (glyph->type == IMAGE_GLYPH)
5854 {
5855 struct image *img;
5856 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5857 if (img != NULL)
5858 *object = img->spec;
5859 y0 -= row->ascent - glyph->ascent;
5860 }
5861 #endif
5862 }
5863 else
5864 {
5865 /* Add extra (default width) columns if clicked after EOL. */
5866 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5867 *width = 0;
5868 *height = row->height;
5869 }
5870 }
5871 else
5872 {
5873 *x = 0;
5874 x0 = 0;
5875 *width = *height = 0;
5876 }
5877
5878 *dx = x0;
5879 *dy = y0;
5880
5881 return string;
5882 }
5883
5884
5885 /* Value is the string under window-relative coordinates X/Y in either
5886 marginal area, or nil if none. *CHARPOS is set to the position in
5887 the string returned. */
5888
5889 Lisp_Object
5890 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5891 struct window *w;
5892 enum window_part part;
5893 int *x, *y;
5894 int *charpos;
5895 Lisp_Object *object;
5896 int *dx, *dy;
5897 int *width, *height;
5898 {
5899 struct glyph_row *row = w->current_matrix->rows;
5900 struct glyph *glyph, *end;
5901 int x0, y0, i, wy = *y;
5902 int area;
5903 Lisp_Object string = Qnil;
5904
5905 if (part == ON_LEFT_MARGIN)
5906 area = LEFT_MARGIN_AREA;
5907 else if (part == ON_RIGHT_MARGIN)
5908 area = RIGHT_MARGIN_AREA;
5909 else
5910 abort ();
5911
5912 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5913 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5914 break;
5915 y0 = *y - row->y;
5916 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5917
5918 if (row->enabled_p)
5919 {
5920 /* Find the glyph under X. If we find one with a string object,
5921 it's the one we were looking for. */
5922 if (area == RIGHT_MARGIN_AREA)
5923 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5924 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5925 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5926 + window_box_width (w, LEFT_MARGIN_AREA)
5927 + window_box_width (w, TEXT_AREA));
5928 else
5929 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5930 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5931 : 0);
5932
5933 glyph = row->glyphs[area];
5934 end = glyph + row->used[area];
5935 for (x0 = *x - x0; glyph < end && x0 > glyph->pixel_width; ++glyph)
5936 x0 -= glyph->pixel_width;
5937 *x = glyph - row->glyphs[area];
5938 if (glyph < end)
5939 {
5940 string = glyph->object;
5941 *charpos = glyph->charpos;
5942 *width = glyph->pixel_width;
5943 *height = glyph->ascent + glyph->descent;
5944 #ifdef HAVE_WINDOW_SYSTEM
5945 if (glyph->type == IMAGE_GLYPH)
5946 {
5947 struct image *img;
5948 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5949 if (img != NULL)
5950 *object = img->spec;
5951 y0 -= row->ascent - glyph->ascent;
5952 }
5953 #endif
5954 }
5955 else
5956 {
5957 /* Add extra (default width) columns if clicked after EOL. */
5958 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5959 *width = 0;
5960 *height = row->height;
5961 }
5962 }
5963 else
5964 {
5965 x0 = 0;
5966 *x = 0;
5967 *width = *height = 0;
5968 }
5969
5970 *dx = x0;
5971 *dy = y0;
5972
5973 return string;
5974 }
5975
5976
5977 /***********************************************************************
5978 Changing Frame Sizes
5979 ***********************************************************************/
5980
5981 #ifdef SIGWINCH
5982
5983 SIGTYPE
5984 window_change_signal (signalnum) /* If we don't have an argument, */
5985 int signalnum; /* some compilers complain in signal calls. */
5986 {
5987 int width, height;
5988 #ifndef USE_CRT_DLL
5989 extern int errno;
5990 #endif
5991 int old_errno = errno;
5992
5993 struct tty_display_info *tty;
5994
5995 /* The frame size change obviously applies to a single
5996 termcap-controlled terminal, but we can't decide which.
5997 Therefore, we resize the frames corresponding to each tty.
5998 */
5999 for (tty = tty_list; tty; tty = tty->next) {
6000
6001 if (! tty->term_initted)
6002 continue;
6003
6004 get_tty_size (fileno (tty->input), &width, &height);
6005
6006 {
6007 Lisp_Object tail, frame;
6008
6009 FOR_EACH_FRAME (tail, frame)
6010 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6011 /* Record the new sizes, but don't reallocate the data
6012 structures now. Let that be done later outside of the
6013 signal handler. */
6014 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6015 }
6016 }
6017
6018 signal (SIGWINCH, window_change_signal);
6019 errno = old_errno;
6020 }
6021 #endif /* SIGWINCH */
6022
6023
6024 /* Do any change in frame size that was requested by a signal. SAFE
6025 non-zero means this function is called from a place where it is
6026 safe to change frame sizes while a redisplay is in progress. */
6027
6028 void
6029 do_pending_window_change (safe)
6030 int safe;
6031 {
6032 /* If window_change_signal should have run before, run it now. */
6033 if (redisplaying_p && !safe)
6034 return;
6035
6036 while (delayed_size_change)
6037 {
6038 Lisp_Object tail, frame;
6039
6040 delayed_size_change = 0;
6041
6042 FOR_EACH_FRAME (tail, frame)
6043 {
6044 struct frame *f = XFRAME (frame);
6045
6046 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6047 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6048 0, 0, safe);
6049 }
6050 }
6051 }
6052
6053
6054 /* Change the frame height and/or width. Values may be given as zero to
6055 indicate no change is to take place.
6056
6057 If DELAY is non-zero, then assume we're being called from a signal
6058 handler, and queue the change for later - perhaps the next
6059 redisplay. Since this tries to resize windows, we can't call it
6060 from a signal handler.
6061
6062 SAFE non-zero means this function is called from a place where it's
6063 safe to change frame sizes while a redisplay is in progress. */
6064
6065 void
6066 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6067 register struct frame *f;
6068 int newheight, newwidth, pretend, delay, safe;
6069 {
6070 Lisp_Object tail, frame;
6071
6072 if (FRAME_MSDOS_P (f))
6073 {
6074 /* On MS-DOS, all frames use the same screen, so a change in
6075 size affects all frames. Termcap now supports multiple
6076 ttys. */
6077 FOR_EACH_FRAME (tail, frame)
6078 if (! FRAME_WINDOW_P (XFRAME (frame)))
6079 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6080 pretend, delay, safe);
6081 }
6082 else
6083 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6084 }
6085
6086 static void
6087 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6088 register struct frame *f;
6089 int newheight, newwidth, pretend, delay, safe;
6090 {
6091 int new_frame_total_cols;
6092 int count = SPECPDL_INDEX ();
6093
6094 /* If we can't deal with the change now, queue it for later. */
6095 if (delay || (redisplaying_p && !safe))
6096 {
6097 f->new_text_lines = newheight;
6098 f->new_text_cols = newwidth;
6099 delayed_size_change = 1;
6100 return;
6101 }
6102
6103 /* This size-change overrides any pending one for this frame. */
6104 f->new_text_lines = 0;
6105 f->new_text_cols = 0;
6106
6107 /* If an argument is zero, set it to the current value. */
6108 if (newheight == 0)
6109 newheight = FRAME_LINES (f);
6110 if (newwidth == 0)
6111 newwidth = FRAME_COLS (f);
6112
6113 /* Compute width of windows in F.
6114 This is the width of the frame without vertical scroll bars. */
6115 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6116
6117 /* Round up to the smallest acceptable size. */
6118 check_frame_size (f, &newheight, &newwidth);
6119
6120 /* If we're not changing the frame size, quit now. */
6121 if (newheight == FRAME_LINES (f)
6122 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6123 return;
6124
6125 BLOCK_INPUT;
6126
6127 #ifdef MSDOS
6128 /* We only can set screen dimensions to certain values supported
6129 by our video hardware. Try to find the smallest size greater
6130 or equal to the requested dimensions. */
6131 dos_set_window_size (&newheight, &newwidth);
6132 #endif
6133
6134 if (newheight != FRAME_LINES (f))
6135 {
6136 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6137 {
6138 /* Frame has both root and mini-buffer. */
6139 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6140 FRAME_TOP_MARGIN (f));
6141 set_window_height (FRAME_ROOT_WINDOW (f),
6142 (newheight
6143 - 1
6144 - FRAME_TOP_MARGIN (f)),
6145 0);
6146 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6147 newheight - 1);
6148 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6149 }
6150 else
6151 /* Frame has just one top-level window. */
6152 set_window_height (FRAME_ROOT_WINDOW (f),
6153 newheight - FRAME_TOP_MARGIN (f), 0);
6154
6155 if (FRAME_TERMCAP_P (f) && !pretend)
6156 FrameRows (FRAME_TTY (f)) = newheight;
6157 }
6158
6159 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6160 {
6161 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6162 if (FRAME_HAS_MINIBUF_P (f))
6163 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6164
6165 if (FRAME_TERMCAP_P (f) && !pretend)
6166 FrameCols (FRAME_TTY (f)) = newwidth;
6167
6168 if (WINDOWP (f->tool_bar_window))
6169 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6170 }
6171
6172 FRAME_LINES (f) = newheight;
6173 SET_FRAME_COLS (f, newwidth);
6174
6175 {
6176 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6177 int text_area_x, text_area_y, text_area_width, text_area_height;
6178
6179 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6180 &text_area_height);
6181 if (w->cursor.x >= text_area_x + text_area_width)
6182 w->cursor.hpos = w->cursor.x = 0;
6183 if (w->cursor.y >= text_area_y + text_area_height)
6184 w->cursor.vpos = w->cursor.y = 0;
6185 }
6186
6187 adjust_glyphs (f);
6188 calculate_costs (f);
6189 SET_FRAME_GARBAGED (f);
6190 f->resized_p = 1;
6191
6192 UNBLOCK_INPUT;
6193
6194 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6195
6196 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6197 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6198 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6199
6200 unbind_to (count, Qnil);
6201 }
6202
6203
6204 \f
6205 /***********************************************************************
6206 Terminal Related Lisp Functions
6207 ***********************************************************************/
6208
6209 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6210 1, 1, "FOpen termscript file: ",
6211 doc: /* Start writing all terminal output to FILE as well as the terminal.
6212 FILE = nil means just close any termscript file currently open. */)
6213 (file)
6214 Lisp_Object file;
6215 {
6216 struct tty_display_info *tty;
6217
6218 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6219 error ("Current frame is not on a tty device");
6220
6221 tty = CURTTY ();
6222
6223 if (tty->termscript != 0)
6224 fclose (tty->termscript);
6225 tty->termscript = 0;
6226
6227 if (! NILP (file))
6228 {
6229 file = Fexpand_file_name (file, Qnil);
6230 tty->termscript = fopen (SDATA (file), "w");
6231 if (tty->termscript == 0)
6232 report_file_error ("Opening termscript", Fcons (file, Qnil));
6233 }
6234 return Qnil;
6235 }
6236
6237
6238 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6239 Ssend_string_to_terminal, 1, 1, 0,
6240 doc: /* Send STRING to the terminal without alteration.
6241 Control characters in STRING will have terminal-dependent effects. */)
6242 (string)
6243 Lisp_Object string;
6244 {
6245 struct tty_display_info *tty;
6246
6247 /* ??? Perhaps we should do something special for multibyte strings here. */
6248 CHECK_STRING (string);
6249
6250 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6251 error ("Current frame is not on a tty device");
6252
6253 tty = CURTTY ();
6254
6255 if (tty->termscript)
6256 {
6257 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6258 fflush (tty->termscript);
6259 }
6260 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6261 fflush (tty->output);
6262 return Qnil;
6263 }
6264
6265
6266 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6267 doc: /* Beep, or flash the screen.
6268 Also, unless an argument is given,
6269 terminate any keyboard macro currently executing. */)
6270 (arg)
6271 Lisp_Object arg;
6272 {
6273 if (!NILP (arg))
6274 {
6275 if (noninteractive)
6276 putchar (07);
6277 else
6278 ring_bell ();
6279 if (FRAME_TERMCAP_P (XFRAME (selected_frame)))
6280 fflush (CURTTY ()->output);
6281 }
6282 else
6283 bitch_at_user ();
6284
6285 return Qnil;
6286 }
6287
6288 void
6289 bitch_at_user ()
6290 {
6291 if (noninteractive)
6292 putchar (07);
6293 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6294 error ("Keyboard macro terminated by a command ringing the bell");
6295 else
6296 ring_bell ();
6297 if (FRAME_TERMCAP_P (XFRAME (selected_frame)))
6298 fflush (CURTTY ()->output);
6299 }
6300
6301
6302 \f
6303 /***********************************************************************
6304 Sleeping, Waiting
6305 ***********************************************************************/
6306
6307 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6308 doc: /* Pause, without updating display, for SECONDS seconds.
6309 SECONDS may be a floating-point value, meaning that you can wait for a
6310 fraction of a second. Optional second arg MILLISECONDS specifies an
6311 additional wait period, in milliseconds; this may be useful if your
6312 Emacs was built without floating point support.
6313 \(Not all operating systems support waiting for a fraction of a second.) */)
6314 (seconds, milliseconds)
6315 Lisp_Object seconds, milliseconds;
6316 {
6317 int sec, usec;
6318
6319 if (NILP (milliseconds))
6320 XSETINT (milliseconds, 0);
6321 else
6322 CHECK_NUMBER (milliseconds);
6323 usec = XINT (milliseconds) * 1000;
6324
6325 {
6326 double duration = extract_float (seconds);
6327 sec = (int) duration;
6328 usec += (duration - sec) * 1000000;
6329 }
6330
6331 #ifndef EMACS_HAS_USECS
6332 if (sec == 0 && usec != 0)
6333 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6334 #endif
6335
6336 /* Assure that 0 <= usec < 1000000. */
6337 if (usec < 0)
6338 {
6339 /* We can't rely on the rounding being correct if usec is negative. */
6340 if (-1000000 < usec)
6341 sec--, usec += 1000000;
6342 else
6343 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6344 }
6345 else
6346 sec += usec / 1000000, usec %= 1000000;
6347
6348 if (sec < 0 || (sec == 0 && usec == 0))
6349 return Qnil;
6350
6351 {
6352 Lisp_Object zero;
6353
6354 XSETFASTINT (zero, 0);
6355 wait_reading_process_input (sec, usec, zero, 0);
6356 }
6357
6358 /* We should always have wait_reading_process_input; we have a dummy
6359 implementation for systems which don't support subprocesses. */
6360 #if 0
6361 /* No wait_reading_process_input */
6362 immediate_quit = 1;
6363 QUIT;
6364
6365 #ifdef VMS
6366 sys_sleep (sec);
6367 #else /* not VMS */
6368 /* The reason this is done this way
6369 (rather than defined (H_S) && defined (H_T))
6370 is because the VMS preprocessor doesn't grok `defined'. */
6371 #ifdef HAVE_SELECT
6372 EMACS_GET_TIME (end_time);
6373 EMACS_SET_SECS_USECS (timeout, sec, usec);
6374 EMACS_ADD_TIME (end_time, end_time, timeout);
6375
6376 while (1)
6377 {
6378 EMACS_GET_TIME (timeout);
6379 EMACS_SUB_TIME (timeout, end_time, timeout);
6380 if (EMACS_TIME_NEG_P (timeout)
6381 || !select (1, 0, 0, 0, &timeout))
6382 break;
6383 }
6384 #else /* not HAVE_SELECT */
6385 sleep (sec);
6386 #endif /* HAVE_SELECT */
6387 #endif /* not VMS */
6388
6389 immediate_quit = 0;
6390 #endif /* no subprocesses */
6391
6392 return Qnil;
6393 }
6394
6395
6396 /* This is just like wait_reading_process_input, except that
6397 it does the redisplay.
6398
6399 It's also much like Fsit_for, except that it can be used for
6400 waiting for input as well. */
6401
6402 Lisp_Object
6403 sit_for (sec, usec, reading, display, initial_display)
6404 int sec, usec, reading, display, initial_display;
6405 {
6406 Lisp_Object read_kbd;
6407
6408 swallow_events (display);
6409
6410 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6411 return Qnil;
6412
6413 if (initial_display)
6414 redisplay_preserve_echo_area (2);
6415
6416 if (sec == 0 && usec == 0)
6417 return Qt;
6418
6419 #ifdef SIGIO
6420 gobble_input (0);
6421 #endif
6422
6423 XSETINT (read_kbd, reading ? -1 : 1);
6424 wait_reading_process_input (sec, usec, read_kbd, display);
6425
6426 return detect_input_pending () ? Qnil : Qt;
6427 }
6428
6429
6430 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6431 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6432 SECONDS may be a floating-point value, meaning that you can wait for a
6433 fraction of a second.
6434 \(Not all operating systems support waiting for a fraction of a second.)
6435 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6436 Redisplay is preempted as always if input arrives, and does not happen
6437 if input is available before it starts.
6438 Value is t if waited the full time with no input arriving.
6439
6440 An obsolete but still supported form is
6441 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6442 Where the optional arg MILLISECONDS specifies an additional wait period,
6443 in milliseconds; this was useful when Emacs was built without
6444 floating point support.
6445 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6446
6447 /* The `old-nodisp' stuff is there so that the arglist has the correct
6448 length. Otherwise, `defdvice' will redefine it with fewer args. */
6449 (seconds, milliseconds, nodisp)
6450 Lisp_Object seconds, milliseconds, nodisp;
6451 {
6452 int sec, usec;
6453
6454 if (NILP (nodisp) && !NUMBERP (milliseconds))
6455 { /* New style. */
6456 nodisp = milliseconds;
6457 milliseconds = Qnil;
6458 }
6459
6460 if (NILP (milliseconds))
6461 XSETINT (milliseconds, 0);
6462 else
6463 CHECK_NUMBER (milliseconds);
6464 usec = XINT (milliseconds) * 1000;
6465
6466 {
6467 double duration = extract_float (seconds);
6468 sec = (int) duration;
6469 usec += (duration - sec) * 1000000;
6470 }
6471
6472 #ifndef EMACS_HAS_USECS
6473 if (usec != 0 && sec == 0)
6474 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6475 #endif
6476
6477 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6478 }
6479
6480
6481 \f
6482 /***********************************************************************
6483 Other Lisp Functions
6484 ***********************************************************************/
6485
6486 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6487 session's frames, frame names, buffers, buffer-read-only flags, and
6488 buffer-modified-flags, and a trailing sentinel (so we don't need to
6489 add length checks). */
6490
6491 static Lisp_Object frame_and_buffer_state;
6492
6493
6494 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6495 Sframe_or_buffer_changed_p, 0, 0, 0,
6496 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6497 The state variable is an internal vector containing all frames and buffers,
6498 aside from buffers whose names start with space,
6499 along with the buffers' read-only and modified flags, which allows a fast
6500 check to see whether the menu bars might need to be recomputed.
6501 If this function returns non-nil, it updates the internal vector to reflect
6502 the current state. */)
6503 ()
6504 {
6505 Lisp_Object tail, frame, buf;
6506 Lisp_Object *vecp;
6507 int n;
6508
6509 vecp = XVECTOR (frame_and_buffer_state)->contents;
6510 FOR_EACH_FRAME (tail, frame)
6511 {
6512 if (!EQ (*vecp++, frame))
6513 goto changed;
6514 if (!EQ (*vecp++, XFRAME (frame)->name))
6515 goto changed;
6516 }
6517 /* Check that the buffer info matches.
6518 No need to test for the end of the vector
6519 because the last element of the vector is lambda
6520 and that will always cause a mismatch. */
6521 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6522 {
6523 buf = XCDR (XCAR (tail));
6524 /* Ignore buffers that aren't included in buffer lists. */
6525 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6526 continue;
6527 if (!EQ (*vecp++, buf))
6528 goto changed;
6529 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6530 goto changed;
6531 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6532 goto changed;
6533 }
6534 /* Detect deletion of a buffer at the end of the list. */
6535 if (EQ (*vecp, Qlambda))
6536 return Qnil;
6537 changed:
6538 /* Start with 1 so there is room for at least one lambda at the end. */
6539 n = 1;
6540 FOR_EACH_FRAME (tail, frame)
6541 n += 2;
6542 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6543 n += 3;
6544 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6545 if (n > XVECTOR (frame_and_buffer_state)->size
6546 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6547 /* Add 20 extra so we grow it less often. */
6548 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6549 vecp = XVECTOR (frame_and_buffer_state)->contents;
6550 FOR_EACH_FRAME (tail, frame)
6551 {
6552 *vecp++ = frame;
6553 *vecp++ = XFRAME (frame)->name;
6554 }
6555 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6556 {
6557 buf = XCDR (XCAR (tail));
6558 /* Ignore buffers that aren't included in buffer lists. */
6559 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6560 continue;
6561 *vecp++ = buf;
6562 *vecp++ = XBUFFER (buf)->read_only;
6563 *vecp++ = Fbuffer_modified_p (buf);
6564 }
6565 /* Fill up the vector with lambdas (always at least one). */
6566 *vecp++ = Qlambda;
6567 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6568 < XVECTOR (frame_and_buffer_state)->size)
6569 *vecp++ = Qlambda;
6570 /* Make sure we didn't overflow the vector. */
6571 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6572 > XVECTOR (frame_and_buffer_state)->size)
6573 abort ();
6574 return Qt;
6575 }
6576
6577
6578 \f
6579 /***********************************************************************
6580 Initialization
6581 ***********************************************************************/
6582
6583 /* Initialization done when Emacs fork is started, before doing stty.
6584 Determine terminal type and set terminal_driver. Then invoke its
6585 decoding routine to set up variables in the terminal package. */
6586
6587 void
6588 init_display ()
6589 {
6590 char *terminal_type;
6591
6592 #ifdef HAVE_X_WINDOWS
6593 extern int display_arg;
6594 #endif
6595
6596 /* Construct the space glyph. */
6597 space_glyph.type = CHAR_GLYPH;
6598 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6599 space_glyph.charpos = -1;
6600
6601 inverse_video = 0;
6602 cursor_in_echo_area = 0;
6603 terminal_type = (char *) 0;
6604
6605 /* Now is the time to initialize this; it's used by init_sys_modes
6606 during startup. */
6607 Vinitial_window_system = Qnil;
6608
6609 /* If the user wants to use a window system, we shouldn't bother
6610 initializing the terminal. This is especially important when the
6611 terminal is so dumb that emacs gives up before and doesn't bother
6612 using the window system.
6613
6614 If the DISPLAY environment variable is set and nonempty,
6615 try to use X, and die with an error message if that doesn't work. */
6616
6617 #ifdef HAVE_X_WINDOWS
6618 if (! display_arg)
6619 {
6620 char *display;
6621 #ifdef VMS
6622 display = getenv ("DECW$DISPLAY");
6623 #else
6624 display = getenv ("DISPLAY");
6625 #endif
6626
6627 display_arg = (display != 0 && *display != 0);
6628 }
6629
6630 if (!inhibit_window_system && display_arg
6631 #ifndef CANNOT_DUMP
6632 && initialized
6633 #endif
6634 )
6635 {
6636 Vinitial_window_system = intern ("x");
6637 #ifdef HAVE_X11
6638 Vwindow_system_version = make_number (11);
6639 #else
6640 Vwindow_system_version = make_number (10);
6641 #endif
6642 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6643 /* In some versions of ncurses,
6644 tputs crashes if we have not called tgetent.
6645 So call tgetent. */
6646 { char b[2044]; tgetent (b, "xterm");}
6647 #endif
6648 adjust_frame_glyphs_initially ();
6649 return;
6650 }
6651 #endif /* HAVE_X_WINDOWS */
6652
6653 #ifdef HAVE_NTGUI
6654 if (!inhibit_window_system)
6655 {
6656 Vinitial_window_system = intern ("w32");
6657 Vwindow_system_version = make_number (1);
6658 adjust_frame_glyphs_initially ();
6659 return;
6660 }
6661 #endif /* HAVE_NTGUI */
6662
6663 #ifdef MAC_OS
6664 if (!inhibit_window_system)
6665 {
6666 Vinitial_window_system = intern ("mac");
6667 Vwindow_system_version = make_number (1);
6668 adjust_frame_glyphs_initially ();
6669 return;
6670 }
6671 #endif /* MAC_OS */
6672
6673 /* If no window system has been specified, try to use the terminal. */
6674 if (! isatty (0))
6675 {
6676 fatal ("standard input is not a tty");
6677 exit (1);
6678 }
6679
6680 /* Look at the TERM variable. */
6681 terminal_type = (char *) getenv ("TERM");
6682 if (!terminal_type)
6683 {
6684 #ifdef VMS
6685 fprintf (stderr, "Please specify your terminal type.\n\
6686 For types defined in VMS, use set term /device=TYPE.\n\
6687 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6688 \(The quotation marks are necessary since terminal types are lower case.)\n");
6689 #else
6690 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6691 #endif
6692 exit (1);
6693 }
6694
6695 #ifdef VMS
6696 /* VMS DCL tends to up-case things, so down-case term type.
6697 Hardly any uppercase letters in terminal types; should be none. */
6698 {
6699 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6700 char *p;
6701
6702 strcpy (new, terminal_type);
6703
6704 for (p = new; *p; p++)
6705 if (isupper (*p))
6706 *p = tolower (*p);
6707
6708 terminal_type = new;
6709 }
6710 #endif /* VMS */
6711
6712 {
6713 struct display *d;
6714 struct frame *f = XFRAME (selected_frame);
6715
6716 /* Open a display on the controlling tty. */
6717 d = term_init (0, terminal_type, 1); /* Errors are fatal. */
6718
6719 /* Convert the initial frame to use the new display. */
6720 if (f->output_method != output_initial)
6721 abort ();
6722 f->output_method = d->type;
6723 f->display = d;
6724 #ifdef MULTI_KBOARD
6725 f->kboard = d->display_info.tty->kboard;
6726 #endif
6727
6728 d->reference_count++;
6729 d->display_info.tty->top_frame = selected_frame;
6730 change_frame_size (XFRAME (selected_frame), FrameRows (d->display_info.tty), FrameCols (d->display_info.tty), 0, 0, 1);
6731
6732 /* Delete the initial display. */
6733 if (--initial_display->reference_count == 0
6734 && initial_display->delete_display_hook)
6735 (*initial_display->delete_display_hook) (initial_display);
6736
6737 /* Update frame parameters to reflect the new type. */
6738 Fmodify_frame_parameters
6739 (selected_frame, Fcons (Fcons (Qtty_type,
6740 Fframe_tty_type (selected_frame)), Qnil));
6741 }
6742
6743 {
6744 struct frame *sf = SELECTED_FRAME ();
6745 int width = FRAME_TOTAL_COLS (sf);
6746 int height = FRAME_LINES (sf);
6747
6748 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6749
6750 /* If these sizes are so big they cause overflow, just ignore the
6751 change. It's not clear what better we could do. */
6752 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6753 fatal ("screen size %dx%d too big", width, height);
6754 }
6755
6756 adjust_frame_glyphs_initially ();
6757 calculate_costs (XFRAME (selected_frame));
6758
6759 #ifdef SIGWINCH
6760 #ifndef CANNOT_DUMP
6761 if (initialized)
6762 #endif /* CANNOT_DUMP */
6763 signal (SIGWINCH, window_change_signal);
6764 #endif /* SIGWINCH */
6765
6766 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6767 if (initialized
6768 && !noninteractive
6769 #ifdef MSDOS
6770 /* The MSDOS terminal turns on its ``window system'' relatively
6771 late into the startup, so we cannot do the frame faces'
6772 initialization just yet. It will be done later by pc-win.el
6773 and internal_terminal_init. */
6774 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6775 #endif
6776 && NILP (Vinitial_window_system))
6777 {
6778 /* For the initial frame, we don't have any way of knowing what
6779 are the foreground and background colors of the terminal. */
6780 struct frame *sf = SELECTED_FRAME();
6781
6782 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6783 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6784 call0 (intern ("tty-set-up-initial-frame-faces"));
6785 }
6786 }
6787
6788
6789 \f
6790 /***********************************************************************
6791 Blinking cursor
6792 ***********************************************************************/
6793
6794 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6795 Sinternal_show_cursor, 2, 2, 0,
6796 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6797 WINDOW nil means use the selected window. SHOW non-nil means
6798 show a cursor in WINDOW in the next redisplay. SHOW nil means
6799 don't show a cursor. */)
6800 (window, show)
6801 Lisp_Object window, show;
6802 {
6803 /* Don't change cursor state while redisplaying. This could confuse
6804 output routines. */
6805 if (!redisplaying_p)
6806 {
6807 if (NILP (window))
6808 window = selected_window;
6809 else
6810 CHECK_WINDOW (window);
6811
6812 XWINDOW (window)->cursor_off_p = NILP (show);
6813 }
6814
6815 return Qnil;
6816 }
6817
6818
6819 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6820 Sinternal_show_cursor_p, 0, 1, 0,
6821 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6822 WINDOW nil or omitted means report on the selected window. */)
6823 (window)
6824 Lisp_Object window;
6825 {
6826 struct window *w;
6827
6828 if (NILP (window))
6829 window = selected_window;
6830 else
6831 CHECK_WINDOW (window);
6832
6833 w = XWINDOW (window);
6834 return w->cursor_off_p ? Qnil : Qt;
6835 }
6836
6837 \f
6838 /***********************************************************************
6839 Initialization
6840 ***********************************************************************/
6841
6842 void
6843 syms_of_display ()
6844 {
6845 defsubr (&Sredraw_frame);
6846 defsubr (&Sredraw_display);
6847 defsubr (&Sframe_or_buffer_changed_p);
6848 defsubr (&Sopen_termscript);
6849 defsubr (&Sding);
6850 defsubr (&Ssit_for);
6851 defsubr (&Ssleep_for);
6852 defsubr (&Ssend_string_to_terminal);
6853 defsubr (&Sinternal_show_cursor);
6854 defsubr (&Sinternal_show_cursor_p);
6855
6856 #if GLYPH_DEBUG
6857 defsubr (&Sdump_redisplay_history);
6858 #endif
6859
6860 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6861 staticpro (&frame_and_buffer_state);
6862
6863 Qdisplay_table = intern ("display-table");
6864 staticpro (&Qdisplay_table);
6865 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6866 staticpro (&Qredisplay_dont_pause);
6867
6868 DEFVAR_INT ("baud-rate", &baud_rate,
6869 doc: /* *The output baud rate of the terminal.
6870 On most systems, changing this value will affect the amount of padding
6871 and the other strategic decisions made during redisplay. */);
6872
6873 DEFVAR_BOOL ("inverse-video", &inverse_video,
6874 doc: /* *Non-nil means invert the entire frame display.
6875 This means everything is in inverse video which otherwise would not be. */);
6876
6877 DEFVAR_BOOL ("visible-bell", &visible_bell,
6878 doc: /* *Non-nil means try to flash the frame to represent a bell.
6879
6880 See also `ring-bell-function'. */);
6881
6882 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6883 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6884 A non-nil value is useful if the terminal can automatically preserve
6885 Emacs's frame display when you reenter Emacs.
6886 It is up to you to set this variable if your terminal can do that. */);
6887
6888 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6889 doc: /* Name of the window system that Emacs uses for the first frame.
6890 The value is a symbol--for instance, `x' for X windows.
6891 The value is nil if Emacs is using a text-only terminal. */);
6892
6893 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6894 doc: /* The version number of the window system in use.
6895 For X windows, this is 10 or 11. */);
6896
6897 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6898 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6899
6900 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6901 doc: /* Table defining how to output a glyph code to the frame.
6902 If not nil, this is a vector indexed by glyph code to define the glyph.
6903 Each element can be:
6904 integer: a glyph code which this glyph is an alias for.
6905 string: output this glyph using that string (not impl. in X windows).
6906 nil: this glyph mod 524288 is the code of a character to output,
6907 and this glyph / 524288 is the face number (see `face-id') to use
6908 while outputting it. */);
6909 Vglyph_table = Qnil;
6910
6911 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6912 doc: /* Display table to use for buffers that specify none.
6913 See `buffer-display-table' for more information. */);
6914 Vstandard_display_table = Qnil;
6915
6916 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6917 doc: /* *Non-nil means update isn't paused when input is detected. */);
6918 redisplay_dont_pause = 0;
6919
6920 /* Initialize `window-system', unless init_display already decided it. */
6921 #ifdef CANNOT_DUMP
6922 if (noninteractive)
6923 #endif
6924 {
6925 Vinitial_window_system = Qnil;
6926 Vwindow_system_version = Qnil;
6927 }
6928 }
6929
6930 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6931 (do not change this comment) */