(struct window): New field too_small_ok.
[bpt/emacs.git] / src / w32term.h
1 /* Definitions and headers for communication on the Microsoft W32 API.
2 Copyright (C) 1995 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* Added by Kevin Gallo */
22
23 #include <w32gui.h>
24
25 /* The class of this X application. */
26 #define EMACS_CLASS "Emacs"
27 \f
28 #define BLACK_PIX_DEFAULT(f) PALETTERGB(0,0,0)
29 #define WHITE_PIX_DEFAULT(f) PALETTERGB(255,255,255)
30
31 #define FONT_WIDTH(f) \
32 ((f)->bdf ? (f)->bdf->width : (f)->tm.tmAveCharWidth)
33 #define FONT_HEIGHT(f) \
34 ((f)->bdf ? (f)->bdf->height : (f)->tm.tmHeight)
35 /* No idea why 5 seems to work in here, but it does */
36 #define FONT_BASE(f) \
37 ((f)->bdf ? (f)->bdf->ury : (f)->tm.tmAscent)
38 #define FONT_MAX_WIDTH(f) \
39 ((f)->bdf ? (f)->bdf->width : (f)->tm.tmMaxCharWidth)
40
41 #define CHECK_W32_FRAME(f, frame) \
42 if (NILP (frame)) \
43 f = selected_frame; \
44 else \
45 { \
46 CHECK_LIVE_FRAME (frame, 0); \
47 f = XFRAME (frame); \
48 } \
49 if (! FRAME_W32_P (f))
50
51 /* Indicates whether we are in the readsocket call and the message we
52 are processing in the current loop */
53
54 extern MSG CurMsg;
55 extern BOOL bUseDflt;
56
57 extern struct frame *x_window_to_frame ();
58
59 enum text_cursor_kinds {
60 filled_box_cursor, hollow_box_cursor, bar_cursor
61 };
62
63 /* Structure recording bitmaps and reference count.
64 If REFCOUNT is 0 then this record is free to be reused. */
65
66 struct w32_bitmap_record
67 {
68 Pixmap pixmap;
69 char *file;
70 HINSTANCE hinst; /* Used to load the file */
71 int refcount;
72 /* Record some info about this pixmap. */
73 int height, width, depth;
74 };
75
76 /* Palette book-keeping stuff for mapping requested colors into the
77 system palette. Keep a ref-counted list of requested colors and
78 regenerate the app palette whenever the requested list changes. */
79
80 extern Lisp_Object Vw32_enable_palette;
81
82 struct w32_palette_entry {
83 struct w32_palette_entry * next;
84 PALETTEENTRY entry;
85 #if 0
86 unsigned refcount;
87 #endif
88 };
89
90 extern void w32_regenerate_palette(struct frame *f);
91
92 \f
93 /* For each display (currently only one on w32), we have a structure that
94 records information about it. */
95
96 struct w32_display_info
97 {
98 /* Chain of all w32_display_info structures. */
99 struct w32_display_info *next;
100 /* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
101 The same cons cell also appears in x_display_name_list. */
102 Lisp_Object name_list_element;
103 /* Number of frames that are on this display. */
104 int reference_count;
105 /* Number of planes on this screen. */
106 int n_planes;
107 /* Number of bits per pixel on this screen. */
108 int n_cbits;
109 /* Dimensions of this screen. */
110 int height, width;
111 int height_in,width_in;
112 /* Mask of things that cause the mouse to be grabbed. */
113 int grabbed;
114 /* The root window of this screen. */
115 Window root_window;
116 /* The cursor to use for vertical scroll bars. */
117 Cursor vertical_scroll_bar_cursor;
118
119 /* color palette information. */
120 int has_palette;
121 struct w32_palette_entry * color_list;
122 unsigned num_colors;
123 HPALETTE palette;
124
125 /* deferred action flags checked when starting frame update. */
126 int regen_palette;
127
128 /* Keystroke that has been faked by Emacs and will be ignored when
129 received; value is reset after key is received. */
130 int faked_key;
131
132 /* A table of all the fonts we have already loaded. */
133 struct font_info *font_table;
134
135 /* The current capacity of font_table. */
136 int font_table_size;
137
138 /* These variables describe the range of text currently shown
139 in its mouse-face, together with the window they apply to.
140 As long as the mouse stays within this range, we need not
141 redraw anything on its account. */
142 int mouse_face_beg_row, mouse_face_beg_col;
143 int mouse_face_end_row, mouse_face_end_col;
144 int mouse_face_past_end;
145 Lisp_Object mouse_face_window;
146 int mouse_face_face_id;
147
148 /* 1 if a mouse motion event came and we didn't handle it right away because
149 gc was in progress. */
150 int mouse_face_deferred_gc;
151
152 /* FRAME and X, Y position of mouse when last checked for
153 highlighting. X and Y can be negative or out of range for the frame. */
154 struct frame *mouse_face_mouse_frame;
155 int mouse_face_mouse_x, mouse_face_mouse_y;
156
157 /* Nonzero means defer mouse-motion highlighting. */
158 int mouse_face_defer;
159
160 char *w32_id_name;
161
162 /* The number of fonts actually stored in w32_font_table.
163 font_table[n] is used and valid iff 0 <= n < n_fonts.
164 0 <= n_fonts <= font_table_size. */
165 int n_fonts;
166
167 /* Pointer to bitmap records. */
168 struct w32_bitmap_record *bitmaps;
169
170 /* Allocated size of bitmaps field. */
171 int bitmaps_size;
172
173 /* Last used bitmap index. */
174 int bitmaps_last;
175
176 /* The frame (if any) which has the window that has keyboard focus.
177 Zero if none. This is examined by Ffocus_frame in w32fns.c. Note
178 that a mere EnterNotify event can set this; if you need to know the
179 last frame specified in a FocusIn or FocusOut event, use
180 w32_focus_event_frame. */
181 struct frame *w32_focus_frame;
182
183 /* The last frame mentioned in a FocusIn or FocusOut event. This is
184 separate from w32_focus_frame, because whether or not LeaveNotify
185 events cause us to lose focus depends on whether or not we have
186 received a FocusIn event for it. */
187 struct frame *w32_focus_event_frame;
188
189 /* The frame which currently has the visual highlight, and should get
190 keyboard input (other sorts of input have the frame encoded in the
191 event). It points to the focus frame's selected window's
192 frame. It differs from w32_focus_frame when we're using a global
193 minibuffer. */
194 struct frame *w32_highlight_frame;
195 };
196
197 /* This is a chain of structures for all the displays currently in use. */
198 extern struct w32_display_info one_w32_display_info;
199
200 /* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
201 one for each element of w32_display_list and in the same order.
202 NAME is the name of the frame.
203 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
204 extern Lisp_Object w32_display_name_list;
205
206 /* Regexp matching a font name whose width is the same as `PIXEL_SIZE'. */
207 extern Lisp_Object Vx_pixel_size_width_font_regexp;
208
209 /* A flag to control how to display unibyte 8-bit character. */
210 extern int unibyte_display_via_language_environment;
211
212 extern struct w32_display_info *x_display_info_for_display ();
213 extern struct w32_display_info *x_display_info_for_name ();
214
215 extern struct w32_display_info *w32_term_init ();
216 \f
217 extern Lisp_Object w32_list_fonts ();
218 extern struct font_info *w32_get_font_info (), *w32_query_font ();
219 extern void w32_find_ccl_program();
220 \f
221 /* Each W32 frame object points to its own struct w32_display object
222 in the output_data.w32 field. The w32_display structure contains all
223 the information that is specific to W32 windows. */
224
225 struct w32_output
226 {
227 /* Menubar "widget" handle. */
228 HMENU menubar_widget;
229
230 /* Original palette (used to deselect real palette after drawing) */
231 HPALETTE old_palette;
232
233 /* Position of the W32 window (x and y offsets in root window). */
234 int left_pos;
235 int top_pos;
236
237 /* Border width of the W32 window as known by the window system. */
238 int border_width;
239
240 /* Size of the W32 window in pixels. */
241 int pixel_height, pixel_width;
242
243 /* Height of a line, in pixels. */
244 int line_height;
245
246 /* Width of the internal border. This is a line of background color
247 just inside the window's border. When the frame is selected,
248 a highlighting is displayed inside the internal border. */
249 int internal_border_width;
250
251 /* The window used for this frame.
252 May be zero while the frame object is being created
253 and the window has not yet been created. */
254 Window window_desc;
255
256 /* The window that is the parent of this window.
257 Usually this is a window that was made by the window manager,
258 but it can be the root window, and it can be explicitly specified
259 (see the explicit_parent field, below). */
260 Window parent_desc;
261
262 /* Default ASCII font of this frame. */
263 XFontStruct *font;
264
265 /* The baseline position of the default ASCII font. */
266 int font_baseline;
267
268 /* If a fontset is specified for this frame instead of font, this
269 value contains an ID of the fontset, else -1. */
270 int fontset;
271
272 /* Pixel values used for various purposes.
273 border_pixel may be -1 meaning use a gray tile. */
274 unsigned long background_pixel;
275 unsigned long foreground_pixel;
276 unsigned long cursor_pixel;
277 unsigned long border_pixel;
278 unsigned long mouse_pixel;
279 unsigned long cursor_foreground_pixel;
280
281 /* Descriptor for the cursor in use for this window. */
282 Cursor text_cursor;
283 Cursor nontext_cursor;
284 Cursor modeline_cursor;
285 Cursor cross_cursor;
286
287 /* Flag to set when the window needs to be completely repainted. */
288 int needs_exposure;
289
290 /* What kind of text cursor is drawn in this window right now?
291 (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
292 enum text_cursor_kinds current_cursor;
293
294 /* What kind of text cursor should we draw in the future?
295 This should always be filled_box_cursor or bar_cursor. */
296 enum text_cursor_kinds desired_cursor;
297
298 /* Width of bar cursor (if we are using that). */
299 int cursor_width;
300
301 DWORD dwStyle;
302
303 /* The size of the extra width currently allotted for vertical
304 scroll bars, in pixels. */
305 int vertical_scroll_bar_extra;
306
307 /* Table of parameter faces for this frame. Any resources (pixel
308 values, fonts) referred to here have been allocated explicitly
309 for this face, and should be freed if we change the face. */
310 struct face **param_faces;
311 int n_param_faces;
312
313 /* Table of computed faces for this frame. These are the faces
314 whose indexes go into the upper bits of a glyph, computed by
315 combining the parameter faces specified by overlays, text
316 properties, and what have you. The resources mentioned here
317 are all shared with parameter faces. */
318 struct face **computed_faces;
319 int n_computed_faces; /* How many are valid */
320 int size_computed_faces; /* How many are allocated */
321
322 /* This is the gravity value for the specified window position. */
323 int win_gravity;
324
325 /* The geometry flags for this window. */
326 int size_hint_flags;
327
328 /* This is the Emacs structure for the display this frame is on. */
329 /* struct w32_display_info *display_info; */
330
331 /* Nonzero means our parent is another application's window
332 and was explicitly specified. */
333 char explicit_parent;
334
335 /* Nonzero means tried already to make this frame visible. */
336 char asked_for_visible;
337
338 /* Nonzero means menubar is currently active. */
339 char menubar_active;
340
341 /* Nonzero means menubar is about to become active, but should be
342 brought up to date first. */
343 volatile char pending_menu_activation;
344 };
345
346 /* Get at the computed faces of an X window frame. */
347 #define FRAME_PARAM_FACES(f) ((f)->output_data.w32->param_faces)
348 #define FRAME_N_PARAM_FACES(f) ((f)->output_data.w32->n_param_faces)
349 #define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
350 #define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
351
352 #define FRAME_COMPUTED_FACES(f) ((f)->output_data.w32->computed_faces)
353 #define FRAME_N_COMPUTED_FACES(f) ((f)->output_data.w32->n_computed_faces)
354 #define FRAME_SIZE_COMPUTED_FACES(f) ((f)->output_data.w32->size_computed_faces)
355 #define FRAME_DEFAULT_FACE(f) ((f)->output_data.w32->computed_faces[0])
356 #define FRAME_MODE_LINE_FACE(f) ((f)->output_data.w32->computed_faces[1])
357
358 /* Return the window associated with the frame F. */
359 #define FRAME_W32_WINDOW(f) ((f)->output_data.w32->window_desc)
360
361 #define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.w32->foreground_pixel)
362 #define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.w32->background_pixel)
363 #define FRAME_FONT(f) ((f)->output_data.w32->font)
364 #define FRAME_FONTSET(f) ((f)->output_data.w32->fontset)
365 #define FRAME_INTERNAL_BORDER_WIDTH(f) ((f)->output_data.w32->internal_border_width)
366
367 /* This gives the w32_display_info structure for the display F is on. */
368 #define FRAME_W32_DISPLAY_INFO(f) (&one_w32_display_info)
369
370 /* This is the 'font_info *' which frame F has. */
371 #define FRAME_W32_FONT_TABLE(f) (FRAME_W32_DISPLAY_INFO (f)->font_table)
372
373 /* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
374 #define PIXEL_WIDTH(f) ((f)->output_data.w32->pixel_width)
375 #define PIXEL_HEIGHT(f) ((f)->output_data.w32->pixel_height)
376 #define FRAME_LINE_HEIGHT(f) ((f)->output_data.w32->line_height)
377
378 #define FRAME_DESIRED_CURSOR(f) ((f)->output_data.w32->desired_cursor)
379
380 \f
381 /* W32-specific scroll bar stuff. */
382
383 /* We represent scroll bars as lisp vectors. This allows us to place
384 references to them in windows without worrying about whether we'll
385 end up with windows referring to dead scroll bars; the garbage
386 collector will free it when its time comes.
387
388 We use struct scroll_bar as a template for accessing fields of the
389 vector. */
390
391 struct scroll_bar {
392
393 /* These fields are shared by all vectors. */
394 EMACS_INT size_from_Lisp_Vector_struct;
395 struct Lisp_Vector *next_from_Lisp_Vector_struct;
396
397 /* The window we're a scroll bar for. */
398 Lisp_Object window;
399
400 /* The next and previous in the chain of scroll bars in this frame. */
401 Lisp_Object next, prev;
402
403 /* The window representing this scroll bar. Since this is a full
404 32-bit quantity, we store it split into two 32-bit values. */
405 Lisp_Object w32_window_low, w32_window_high;
406
407 /* The position and size of the scroll bar in pixels, relative to the
408 frame. */
409 Lisp_Object top, left, width, height;
410
411 /* The starting and ending positions of the handle, relative to the
412 handle area (i.e. zero is the top position, not
413 SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
414 hasn't been drawn yet.
415
416 These are not actually the locations where the beginning and end
417 are drawn; in order to keep handles from becoming invisible when
418 editing large files, we establish a minimum height by always
419 drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
420 where they would be normally; the bottom and top are in a
421 different co-ordinate system. */
422 Lisp_Object start, end;
423
424 /* If the scroll bar handle is currently being dragged by the user,
425 this is the number of pixels from the top of the handle to the
426 place where the user grabbed it. If the handle isn't currently
427 being dragged, this is Qnil. */
428 Lisp_Object dragging;
429 };
430
431 /* The number of elements a vector holding a struct scroll_bar needs. */
432 #define SCROLL_BAR_VEC_SIZE \
433 ((sizeof (struct scroll_bar) \
434 - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
435 / sizeof (Lisp_Object))
436
437 /* Turning a lisp vector value into a pointer to a struct scroll_bar. */
438 #define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
439
440
441 /* Building a 32-bit C integer from two 16-bit lisp integers. */
442 #define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
443
444 /* Setting two lisp integers to the low and high words of a 32-bit C int. */
445 #define SCROLL_BAR_UNPACK(low, high, int32) \
446 (XSETINT ((low), (int32) & 0xffff), \
447 XSETINT ((high), ((int32) >> 16) & 0xffff))
448
449
450 /* Extract the window id of the scroll bar from a struct scroll_bar. */
451 #define SCROLL_BAR_W32_WINDOW(ptr) \
452 ((Window) SCROLL_BAR_PACK ((ptr)->w32_window_low, (ptr)->w32_window_high))
453
454 /* Store a window id in a struct scroll_bar. */
455 #define SET_SCROLL_BAR_W32_WINDOW(ptr, id) \
456 (SCROLL_BAR_UNPACK ((ptr)->w32_window_low, (ptr)->w32_window_high, (int) id))
457
458
459 /* Return the outside pixel height for a vertical scroll bar HEIGHT
460 rows high on frame F. */
461 #define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
462 ((height) * (f)->output_data.w32->line_height)
463
464 /* Return the inside width of a vertical scroll bar, given the outside
465 width. */
466 #define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(width) \
467 ((width) - VERTICAL_SCROLL_BAR_LEFT_BORDER - VERTICAL_SCROLL_BAR_RIGHT_BORDER)
468
469 /* Return the length of the rectangle within which the top of the
470 handle must stay. This isn't equivalent to the inside height,
471 because the scroll bar handle has a minimum height.
472
473 This is the real range of motion for the scroll bar, so when we're
474 scaling buffer positions to scroll bar positions, we use this, not
475 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
476 #define VERTICAL_SCROLL_BAR_TOP_RANGE(height) \
477 (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
478
479 /* Return the inside height of vertical scroll bar, given the outside
480 height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
481 #define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(height) \
482 ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
483
484
485 /* Border widths for scroll bars.
486
487 Scroll bar windows don't have any borders; their border width is
488 set to zero, and we redraw borders ourselves. This makes the code
489 a bit cleaner, since we don't have to convert between outside width
490 (used when relating to the rest of the screen) and inside width
491 (used when sizing and drawing the scroll bar window itself).
492
493 The handle moves up and down/back and forth in a rectangle inset
494 from the edges of the scroll bar. These are widths by which we
495 inset the handle boundaries from the scroll bar edges. */
496 #define VERTICAL_SCROLL_BAR_LEFT_BORDER (0)
497 #define VERTICAL_SCROLL_BAR_RIGHT_BORDER (0)
498 #define VERTICAL_SCROLL_BAR_TOP_BORDER (vertical_scroll_bar_top_border)
499 #define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (vertical_scroll_bar_bottom_border)
500
501 /* Minimum lengths for scroll bar handles, in pixels. */
502 #define VERTICAL_SCROLL_BAR_MIN_HANDLE (vertical_scroll_bar_min_handle)
503
504
505 \f
506 /* Manipulating pixel sizes and character sizes.
507 Knowledge of which factors affect the overall size of the window should
508 be hidden in these macros, if that's possible.
509
510 Return the upper/left pixel position of the character cell on frame F
511 at ROW/COL. */
512 #define CHAR_TO_PIXEL_ROW(f, row) \
513 ((f)->output_data.w32->internal_border_width \
514 + (row) * (f)->output_data.w32->line_height)
515 #define CHAR_TO_PIXEL_COL(f, col) \
516 ((f)->output_data.w32->internal_border_width \
517 + (col) * FONT_WIDTH ((f)->output_data.w32->font))
518
519 /* Return the pixel width/height of frame F if it has
520 WIDTH columns/HEIGHT rows. */
521 #define CHAR_TO_PIXEL_WIDTH(f, width) \
522 (CHAR_TO_PIXEL_COL (f, width) \
523 + (f)->output_data.w32->vertical_scroll_bar_extra \
524 + (f)->output_data.w32->internal_border_width)
525 #define CHAR_TO_PIXEL_HEIGHT(f, height) \
526 (CHAR_TO_PIXEL_ROW (f, height) \
527 + (f)->output_data.w32->internal_border_width)
528
529
530 /* Return the row/column (zero-based) of the character cell containing
531 the pixel on FRAME at ROW/COL. */
532 #define PIXEL_TO_CHAR_ROW(f, row) \
533 (((row) - (f)->output_data.w32->internal_border_width) \
534 / (f)->output_data.w32->line_height)
535 #define PIXEL_TO_CHAR_COL(f, col) \
536 (((col) - (f)->output_data.w32->internal_border_width) \
537 / FONT_WIDTH ((f)->output_data.w32->font))
538
539 /* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
540 frame F? */
541 #define PIXEL_TO_CHAR_WIDTH(f, width) \
542 (PIXEL_TO_CHAR_COL (f, ((width) \
543 - (f)->output_data.w32->internal_border_width \
544 - (f)->output_data.w32->vertical_scroll_bar_extra)))
545 #define PIXEL_TO_CHAR_HEIGHT(f, height) \
546 (PIXEL_TO_CHAR_ROW (f, ((height) \
547 - (f)->output_data.w32->internal_border_width)))
548 \f
549 /* Interface to the face code functions. */
550
551 /* Create the first two computed faces for a frame -- the ones that
552 have GC's. */
553 extern void init_frame_faces (/* FRAME_PTR */);
554
555 /* Free the resources for the faces associated with a frame. */
556 extern void free_frame_faces (/* FRAME_PTR */);
557
558 /* Given a computed face, find or make an equivalent display face
559 in face_vector, and return a pointer to it. */
560 extern struct face *intern_face (/* FRAME_PTR, struct face * */);
561
562 /* Given a frame and a face name, return the face's ID number, or
563 zero if it isn't a recognized face name. */
564 extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
565
566 /* Return non-zero if FONT1 and FONT2 have the same size bounding box.
567 We assume that they're both character-cell fonts. */
568 extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
569
570 /* Recompute the GC's for the default and modeline faces.
571 We call this after changing frame parameters on which those GC's
572 depend. */
573 extern void recompute_basic_faces (/* FRAME_PTR */);
574
575 /* Return the face ID associated with a buffer position POS. Store
576 into *ENDPTR the next position at which a different face is
577 needed. This does not take account of glyphs that specify their
578 own face codes. F is the frame in use for display, and W is a
579 window displaying the current buffer.
580
581 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
582 extern int compute_char_face (/* FRAME_PTR frame,
583 struct window *w,
584 int pos,
585 int region_beg, int region_end,
586 int *endptr */);
587 /* Return the face ID to use to display a special glyph which selects
588 FACE_CODE as the face ID, assuming that ordinarily the face would
589 be BASIC_FACE. F is the frame. */
590 extern int compute_glyph_face (/* FRAME_PTR, int */);
591
592 extern void w32_fill_rect ();
593 extern void w32_clear_window ();
594
595 #define w32_fill_area(f,hdc,pix,x,y,nx,ny) \
596 { \
597 RECT rect; \
598 rect.left = x; \
599 rect.top = y; \
600 rect.right = x + nx; \
601 rect.bottom = y + ny; \
602 w32_fill_rect (f,hdc,pix,&rect); \
603 }
604
605 #define w32_clear_rect(f,hdc,lprect) \
606 w32_fill_rect (f,hdc,f->output_data.w32->background_pixel,lprect)
607
608 #define w32_clear_area(f,hdc,x,y,nx,ny) \
609 w32_fill_area (f,hdc,f->output_data.w32->background_pixel,x,y,nx,ny)
610
611 extern struct font_info *w32_load_font ();
612 extern void w32_unload_font ();
613
614 /* Define for earlier versions of Visual C */
615 #ifndef WM_MOUSEWHEEL
616 #define WM_MOUSEWHEEL (WM_MOUSELAST + 1)
617 #endif /* WM_MOUSEWHEEL */
618 #ifndef MSH_MOUSEWHEEL
619 #define MSH_MOUSEWHEEL "MSWHEEL_ROLLMSG"
620 #endif /* MSH_MOUSEWHEEL */
621
622 #define WM_EMACS_START (WM_USER + 1)
623 #define WM_EMACS_KILL (WM_EMACS_START + 0)
624 #define WM_EMACS_CREATEWINDOW (WM_EMACS_START + 1)
625 #define WM_EMACS_DONE (WM_EMACS_START + 2)
626 #define WM_EMACS_CREATESCROLLBAR (WM_EMACS_START + 3)
627 #define WM_EMACS_SHOWWINDOW (WM_EMACS_START + 4)
628 #define WM_EMACS_SETWINDOWPOS (WM_EMACS_START + 5)
629 #define WM_EMACS_DESTROYWINDOW (WM_EMACS_START + 6)
630 #define WM_EMACS_TRACKPOPUPMENU (WM_EMACS_START + 7)
631 #define WM_EMACS_SETFOCUS (WM_EMACS_START + 8)
632 #define WM_EMACS_SETFOREGROUND (WM_EMACS_START + 9)
633 #define WM_EMACS_SETLOCALE (WM_EMACS_START + 10)
634 #define WM_EMACS_SETKEYBOARDLAYOUT (WM_EMACS_START + 11)
635 #define WM_EMACS_REGISTER_HOT_KEY (WM_EMACS_START + 12)
636 #define WM_EMACS_UNREGISTER_HOT_KEY (WM_EMACS_START + 13)
637 #define WM_EMACS_TOGGLE_LOCK_KEY (WM_EMACS_START + 14)
638 #define WM_EMACS_END (WM_EMACS_START + 15)
639
640 #define WND_FONTWIDTH_INDEX (0)
641 #define WND_LINEHEIGHT_INDEX (4)
642 #define WND_BORDER_INDEX (8)
643 #define WND_SCROLLBAR_INDEX (12)
644 #define WND_BACKGROUND_INDEX (16)
645 #define WND_LAST_INDEX (20)
646
647 #define WND_EXTRA_BYTES (WND_LAST_INDEX)
648
649 extern DWORD dwWindowsThreadId;
650 extern HANDLE hWindowsThread;
651 extern DWORD dwMainThreadId;
652 extern HANDLE hMainThread;
653
654 typedef struct W32Msg {
655 MSG msg;
656 DWORD dwModifiers;
657 RECT rect;
658 } W32Msg;
659
660 /* Structure for recording message when input thread must return a
661 result that depends on lisp thread to compute. Lisp thread can
662 complete deferred messages out of order. */
663 typedef struct deferred_msg
664 {
665 struct deferred_msg * next;
666 W32Msg w32msg;
667 LRESULT result;
668 int completed;
669 } deferred_msg;
670
671 extern CRITICAL_SECTION critsect;
672
673 extern void init_crit ();
674 extern void delete_crit ();
675
676 extern void signal_quit ();
677
678 #define enter_crit() EnterCriticalSection (&critsect)
679 #define leave_crit() LeaveCriticalSection (&critsect)
680
681 extern void select_palette (struct frame * f, HDC hdc);
682 extern void deselect_palette (struct frame * f, HDC hdc);
683 extern HDC get_frame_dc (struct frame * f);
684 extern int release_frame_dc (struct frame * f, HDC hDC);
685
686 extern void drain_message_queue ();
687
688 extern BOOL get_next_msg ();
689 extern BOOL post_msg ();
690 extern void complete_deferred_msg (HWND hwnd, UINT msg, LRESULT result);
691 extern void wait_for_sync ();
692
693 extern BOOL parse_button ();
694
695 /* Keypad command key support. W32 doesn't have virtual keys defined
696 for the function keys on the keypad (they are mapped to the standard
697 fuction keys), so we define our own. */
698 #define VK_NUMPAD_BEGIN 0x92
699 #define VK_NUMPAD_CLEAR (VK_NUMPAD_BEGIN + 0)
700 #define VK_NUMPAD_ENTER (VK_NUMPAD_BEGIN + 1)
701 #define VK_NUMPAD_PRIOR (VK_NUMPAD_BEGIN + 2)
702 #define VK_NUMPAD_NEXT (VK_NUMPAD_BEGIN + 3)
703 #define VK_NUMPAD_END (VK_NUMPAD_BEGIN + 4)
704 #define VK_NUMPAD_HOME (VK_NUMPAD_BEGIN + 5)
705 #define VK_NUMPAD_LEFT (VK_NUMPAD_BEGIN + 6)
706 #define VK_NUMPAD_UP (VK_NUMPAD_BEGIN + 7)
707 #define VK_NUMPAD_RIGHT (VK_NUMPAD_BEGIN + 8)
708 #define VK_NUMPAD_DOWN (VK_NUMPAD_BEGIN + 9)
709 #define VK_NUMPAD_INSERT (VK_NUMPAD_BEGIN + 10)
710 #define VK_NUMPAD_DELETE (VK_NUMPAD_BEGIN + 11)
711
712 #ifndef VK_LWIN
713 /* Older compiler environments don't have these defined. */
714 #define VK_LWIN 0x5B
715 #define VK_RWIN 0x5C
716 #define VK_APPS 0x5D
717 #endif
718
719 /* Support for treating Windows and Apps keys as modifiers. These
720 constants must not overlap with any of the dwControlKeyState flags in
721 KEY_EVENT_RECORD. */
722 #define LEFT_WIN_PRESSED 0x8000
723 #define RIGHT_WIN_PRESSED 0x4000
724 #define APPS_PRESSED 0x2000