Fix compilation errors introduced by changes in extend_face_to_end_of_line.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301 #ifdef HAVE_WINDOW_SYSTEM
302 #include TERM_HEADER
303 #endif /* HAVE_WINDOW_SYSTEM */
304
305 #ifndef FRAME_X_OUTPUT
306 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
307 #endif
308
309 #define INFINITY 10000000
310
311 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
312 Lisp_Object Qwindow_scroll_functions;
313 static Lisp_Object Qwindow_text_change_functions;
314 static Lisp_Object Qredisplay_end_trigger_functions;
315 Lisp_Object Qinhibit_point_motion_hooks;
316 static Lisp_Object QCeval, QCpropertize;
317 Lisp_Object QCfile, QCdata;
318 static Lisp_Object Qfontified;
319 static Lisp_Object Qgrow_only;
320 static Lisp_Object Qinhibit_eval_during_redisplay;
321 static Lisp_Object Qbuffer_position, Qposition, Qobject;
322 static Lisp_Object Qright_to_left, Qleft_to_right;
323
324 /* Cursor shapes. */
325 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
326
327 /* Pointer shapes. */
328 static Lisp_Object Qarrow, Qhand;
329 Lisp_Object Qtext;
330
331 /* Holds the list (error). */
332 static Lisp_Object list_of_error;
333
334 static Lisp_Object Qfontification_functions;
335
336 static Lisp_Object Qwrap_prefix;
337 static Lisp_Object Qline_prefix;
338 static Lisp_Object Qredisplay_internal;
339
340 /* Non-nil means don't actually do any redisplay. */
341
342 Lisp_Object Qinhibit_redisplay;
343
344 /* Names of text properties relevant for redisplay. */
345
346 Lisp_Object Qdisplay;
347
348 Lisp_Object Qspace, QCalign_to;
349 static Lisp_Object QCrelative_width, QCrelative_height;
350 Lisp_Object Qleft_margin, Qright_margin;
351 static Lisp_Object Qspace_width, Qraise;
352 static Lisp_Object Qslice;
353 Lisp_Object Qcenter;
354 static Lisp_Object Qmargin, Qpointer;
355 static Lisp_Object Qline_height;
356
357 #ifdef HAVE_WINDOW_SYSTEM
358
359 /* Test if overflow newline into fringe. Called with iterator IT
360 at or past right window margin, and with IT->current_x set. */
361
362 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
363 (!NILP (Voverflow_newline_into_fringe) \
364 && FRAME_WINDOW_P ((IT)->f) \
365 && ((IT)->bidi_it.paragraph_dir == R2L \
366 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
367 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
368 && (IT)->current_x == (IT)->last_visible_x)
369
370 #else /* !HAVE_WINDOW_SYSTEM */
371 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
372 #endif /* HAVE_WINDOW_SYSTEM */
373
374 /* Test if the display element loaded in IT, or the underlying buffer
375 or string character, is a space or a TAB character. This is used
376 to determine where word wrapping can occur. */
377
378 #define IT_DISPLAYING_WHITESPACE(it) \
379 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
380 || ((STRINGP (it->string) \
381 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
382 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
383 || (it->s \
384 && (it->s[IT_BYTEPOS (*it)] == ' ' \
385 || it->s[IT_BYTEPOS (*it)] == '\t')) \
386 || (IT_BYTEPOS (*it) < ZV_BYTE \
387 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
388 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
389
390 /* Name of the face used to highlight trailing whitespace. */
391
392 static Lisp_Object Qtrailing_whitespace;
393
394 /* Name and number of the face used to highlight escape glyphs. */
395
396 static Lisp_Object Qescape_glyph;
397
398 /* Name and number of the face used to highlight non-breaking spaces. */
399
400 static Lisp_Object Qnobreak_space;
401
402 /* The symbol `image' which is the car of the lists used to represent
403 images in Lisp. Also a tool bar style. */
404
405 Lisp_Object Qimage;
406
407 /* The image map types. */
408 Lisp_Object QCmap;
409 static Lisp_Object QCpointer;
410 static Lisp_Object Qrect, Qcircle, Qpoly;
411
412 /* Tool bar styles */
413 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
414
415 /* Non-zero means print newline to stdout before next mini-buffer
416 message. */
417
418 bool noninteractive_need_newline;
419
420 /* Non-zero means print newline to message log before next message. */
421
422 static bool message_log_need_newline;
423
424 /* Three markers that message_dolog uses.
425 It could allocate them itself, but that causes trouble
426 in handling memory-full errors. */
427 static Lisp_Object message_dolog_marker1;
428 static Lisp_Object message_dolog_marker2;
429 static Lisp_Object message_dolog_marker3;
430 \f
431 /* The buffer position of the first character appearing entirely or
432 partially on the line of the selected window which contains the
433 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
434 redisplay optimization in redisplay_internal. */
435
436 static struct text_pos this_line_start_pos;
437
438 /* Number of characters past the end of the line above, including the
439 terminating newline. */
440
441 static struct text_pos this_line_end_pos;
442
443 /* The vertical positions and the height of this line. */
444
445 static int this_line_vpos;
446 static int this_line_y;
447 static int this_line_pixel_height;
448
449 /* X position at which this display line starts. Usually zero;
450 negative if first character is partially visible. */
451
452 static int this_line_start_x;
453
454 /* The smallest character position seen by move_it_* functions as they
455 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
456 hscrolled lines, see display_line. */
457
458 static struct text_pos this_line_min_pos;
459
460 /* Buffer that this_line_.* variables are referring to. */
461
462 static struct buffer *this_line_buffer;
463
464
465 /* Values of those variables at last redisplay are stored as
466 properties on `overlay-arrow-position' symbol. However, if
467 Voverlay_arrow_position is a marker, last-arrow-position is its
468 numerical position. */
469
470 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
471
472 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
473 properties on a symbol in overlay-arrow-variable-list. */
474
475 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
476
477 Lisp_Object Qmenu_bar_update_hook;
478
479 /* Nonzero if an overlay arrow has been displayed in this window. */
480
481 static bool overlay_arrow_seen;
482
483 /* Vector containing glyphs for an ellipsis `...'. */
484
485 static Lisp_Object default_invis_vector[3];
486
487 /* This is the window where the echo area message was displayed. It
488 is always a mini-buffer window, but it may not be the same window
489 currently active as a mini-buffer. */
490
491 Lisp_Object echo_area_window;
492
493 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
494 pushes the current message and the value of
495 message_enable_multibyte on the stack, the function restore_message
496 pops the stack and displays MESSAGE again. */
497
498 static Lisp_Object Vmessage_stack;
499
500 /* Nonzero means multibyte characters were enabled when the echo area
501 message was specified. */
502
503 static bool message_enable_multibyte;
504
505 /* Nonzero if we should redraw the mode lines on the next redisplay.
506 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
507 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
508 (the number used is then only used to track down the cause for this
509 full-redisplay). */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents other than selected-window have changed
514 since last redisplay that finished.
515 If it has value REDISPLAY_SOME, then only redisplay the windows where
516 the `redisplay' bit has been set. Otherwise, redisplay all windows
517 (the number used is then only used to track down the cause for this
518 full-redisplay). */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static bool line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static bool display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static bool message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static bool message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 bool help_echo_showing_p;
578
579 /* The maximum distance to look ahead for text properties. Values
580 that are too small let us call compute_char_face and similar
581 functions too often which is expensive. Values that are too large
582 let us call compute_char_face and alike too often because we
583 might not be interested in text properties that far away. */
584
585 #define TEXT_PROP_DISTANCE_LIMIT 100
586
587 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
588 iterator state and later restore it. This is needed because the
589 bidi iterator on bidi.c keeps a stacked cache of its states, which
590 is really a singleton. When we use scratch iterator objects to
591 move around the buffer, we can cause the bidi cache to be pushed or
592 popped, and therefore we need to restore the cache state when we
593 return to the original iterator. */
594 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
595 do { \
596 if (CACHE) \
597 bidi_unshelve_cache (CACHE, 1); \
598 ITCOPY = ITORIG; \
599 CACHE = bidi_shelve_cache (); \
600 } while (0)
601
602 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
603 do { \
604 if (pITORIG != pITCOPY) \
605 *(pITORIG) = *(pITCOPY); \
606 bidi_unshelve_cache (CACHE, 0); \
607 CACHE = NULL; \
608 } while (0)
609
610 /* Functions to mark elements as needing redisplay. */
611 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
612
613 void
614 redisplay_other_windows (void)
615 {
616 if (!windows_or_buffers_changed)
617 windows_or_buffers_changed = REDISPLAY_SOME;
618 }
619
620 void
621 wset_redisplay (struct window *w)
622 {
623 /* Beware: selected_window can be nil during early stages. */
624 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
625 redisplay_other_windows ();
626 w->redisplay = true;
627 }
628
629 void
630 fset_redisplay (struct frame *f)
631 {
632 redisplay_other_windows ();
633 f->redisplay = true;
634 }
635
636 void
637 bset_redisplay (struct buffer *b)
638 {
639 int count = buffer_window_count (b);
640 if (count > 0)
641 {
642 /* ... it's visible in other window than selected, */
643 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
644 redisplay_other_windows ();
645 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
646 so that if we later set windows_or_buffers_changed, this buffer will
647 not be omitted. */
648 b->text->redisplay = true;
649 }
650 }
651
652 void
653 bset_update_mode_line (struct buffer *b)
654 {
655 if (!update_mode_lines)
656 update_mode_lines = REDISPLAY_SOME;
657 b->text->redisplay = true;
658 }
659
660 #ifdef GLYPH_DEBUG
661
662 /* Non-zero means print traces of redisplay if compiled with
663 GLYPH_DEBUG defined. */
664
665 bool trace_redisplay_p;
666
667 #endif /* GLYPH_DEBUG */
668
669 #ifdef DEBUG_TRACE_MOVE
670 /* Non-zero means trace with TRACE_MOVE to stderr. */
671 int trace_move;
672
673 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
674 #else
675 #define TRACE_MOVE(x) (void) 0
676 #endif
677
678 static Lisp_Object Qauto_hscroll_mode;
679
680 /* Buffer being redisplayed -- for redisplay_window_error. */
681
682 static struct buffer *displayed_buffer;
683
684 /* Value returned from text property handlers (see below). */
685
686 enum prop_handled
687 {
688 HANDLED_NORMALLY,
689 HANDLED_RECOMPUTE_PROPS,
690 HANDLED_OVERLAY_STRING_CONSUMED,
691 HANDLED_RETURN
692 };
693
694 /* A description of text properties that redisplay is interested
695 in. */
696
697 struct props
698 {
699 /* The name of the property. */
700 Lisp_Object *name;
701
702 /* A unique index for the property. */
703 enum prop_idx idx;
704
705 /* A handler function called to set up iterator IT from the property
706 at IT's current position. Value is used to steer handle_stop. */
707 enum prop_handled (*handler) (struct it *it);
708 };
709
710 static enum prop_handled handle_face_prop (struct it *);
711 static enum prop_handled handle_invisible_prop (struct it *);
712 static enum prop_handled handle_display_prop (struct it *);
713 static enum prop_handled handle_composition_prop (struct it *);
714 static enum prop_handled handle_overlay_change (struct it *);
715 static enum prop_handled handle_fontified_prop (struct it *);
716
717 /* Properties handled by iterators. */
718
719 static struct props it_props[] =
720 {
721 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
722 /* Handle `face' before `display' because some sub-properties of
723 `display' need to know the face. */
724 {&Qface, FACE_PROP_IDX, handle_face_prop},
725 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
726 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
727 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
728 {NULL, 0, NULL}
729 };
730
731 /* Value is the position described by X. If X is a marker, value is
732 the marker_position of X. Otherwise, value is X. */
733
734 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
735
736 /* Enumeration returned by some move_it_.* functions internally. */
737
738 enum move_it_result
739 {
740 /* Not used. Undefined value. */
741 MOVE_UNDEFINED,
742
743 /* Move ended at the requested buffer position or ZV. */
744 MOVE_POS_MATCH_OR_ZV,
745
746 /* Move ended at the requested X pixel position. */
747 MOVE_X_REACHED,
748
749 /* Move within a line ended at the end of a line that must be
750 continued. */
751 MOVE_LINE_CONTINUED,
752
753 /* Move within a line ended at the end of a line that would
754 be displayed truncated. */
755 MOVE_LINE_TRUNCATED,
756
757 /* Move within a line ended at a line end. */
758 MOVE_NEWLINE_OR_CR
759 };
760
761 /* This counter is used to clear the face cache every once in a while
762 in redisplay_internal. It is incremented for each redisplay.
763 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
764 cleared. */
765
766 #define CLEAR_FACE_CACHE_COUNT 500
767 static int clear_face_cache_count;
768
769 /* Similarly for the image cache. */
770
771 #ifdef HAVE_WINDOW_SYSTEM
772 #define CLEAR_IMAGE_CACHE_COUNT 101
773 static int clear_image_cache_count;
774
775 /* Null glyph slice */
776 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
777 #endif
778
779 /* True while redisplay_internal is in progress. */
780
781 bool redisplaying_p;
782
783 static Lisp_Object Qinhibit_free_realized_faces;
784 static Lisp_Object Qmode_line_default_help_echo;
785
786 /* If a string, XTread_socket generates an event to display that string.
787 (The display is done in read_char.) */
788
789 Lisp_Object help_echo_string;
790 Lisp_Object help_echo_window;
791 Lisp_Object help_echo_object;
792 ptrdiff_t help_echo_pos;
793
794 /* Temporary variable for XTread_socket. */
795
796 Lisp_Object previous_help_echo_string;
797
798 /* Platform-independent portion of hourglass implementation. */
799
800 #ifdef HAVE_WINDOW_SYSTEM
801
802 /* Non-zero means an hourglass cursor is currently shown. */
803 bool hourglass_shown_p;
804
805 /* If non-null, an asynchronous timer that, when it expires, displays
806 an hourglass cursor on all frames. */
807 struct atimer *hourglass_atimer;
808
809 #endif /* HAVE_WINDOW_SYSTEM */
810
811 /* Name of the face used to display glyphless characters. */
812 static Lisp_Object Qglyphless_char;
813
814 /* Symbol for the purpose of Vglyphless_char_display. */
815 static Lisp_Object Qglyphless_char_display;
816
817 /* Method symbols for Vglyphless_char_display. */
818 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
819
820 /* Default number of seconds to wait before displaying an hourglass
821 cursor. */
822 #define DEFAULT_HOURGLASS_DELAY 1
823
824 #ifdef HAVE_WINDOW_SYSTEM
825
826 /* Default pixel width of `thin-space' display method. */
827 #define THIN_SPACE_WIDTH 1
828
829 #endif /* HAVE_WINDOW_SYSTEM */
830
831 /* Function prototypes. */
832
833 static void setup_for_ellipsis (struct it *, int);
834 static void set_iterator_to_next (struct it *, int);
835 static void mark_window_display_accurate_1 (struct window *, int);
836 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
837 static int display_prop_string_p (Lisp_Object, Lisp_Object);
838 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
839 static int cursor_row_p (struct glyph_row *);
840 static int redisplay_mode_lines (Lisp_Object, bool);
841 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
842
843 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
844
845 static void handle_line_prefix (struct it *);
846
847 static void pint2str (char *, int, ptrdiff_t);
848 static void pint2hrstr (char *, int, ptrdiff_t);
849 static struct text_pos run_window_scroll_functions (Lisp_Object,
850 struct text_pos);
851 static int text_outside_line_unchanged_p (struct window *,
852 ptrdiff_t, ptrdiff_t);
853 static void store_mode_line_noprop_char (char);
854 static int store_mode_line_noprop (const char *, int, int);
855 static void handle_stop (struct it *);
856 static void handle_stop_backwards (struct it *, ptrdiff_t);
857 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
858 static void ensure_echo_area_buffers (void);
859 static void unwind_with_echo_area_buffer (Lisp_Object);
860 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
861 static int with_echo_area_buffer (struct window *, int,
862 int (*) (ptrdiff_t, Lisp_Object),
863 ptrdiff_t, Lisp_Object);
864 static void clear_garbaged_frames (void);
865 static int current_message_1 (ptrdiff_t, Lisp_Object);
866 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
867 static void set_message (Lisp_Object);
868 static int set_message_1 (ptrdiff_t, Lisp_Object);
869 static int display_echo_area (struct window *);
870 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
871 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
872 static void unwind_redisplay (void);
873 static int string_char_and_length (const unsigned char *, int *);
874 static struct text_pos display_prop_end (struct it *, Lisp_Object,
875 struct text_pos);
876 static int compute_window_start_on_continuation_line (struct window *);
877 static void insert_left_trunc_glyphs (struct it *);
878 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
879 Lisp_Object);
880 static void extend_face_to_end_of_line (struct it *);
881 static int append_space_for_newline (struct it *, int);
882 static int cursor_row_fully_visible_p (struct window *, int, int);
883 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
884 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
885 static int trailing_whitespace_p (ptrdiff_t);
886 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
887 static void push_it (struct it *, struct text_pos *);
888 static void iterate_out_of_display_property (struct it *);
889 static void pop_it (struct it *);
890 static void sync_frame_with_window_matrix_rows (struct window *);
891 static void redisplay_internal (void);
892 static int echo_area_display (int);
893 static void redisplay_windows (Lisp_Object);
894 static void redisplay_window (Lisp_Object, bool);
895 static Lisp_Object redisplay_window_error (Lisp_Object);
896 static Lisp_Object redisplay_window_0 (Lisp_Object);
897 static Lisp_Object redisplay_window_1 (Lisp_Object);
898 static int set_cursor_from_row (struct window *, struct glyph_row *,
899 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
900 int, int);
901 static int update_menu_bar (struct frame *, int, int);
902 static int try_window_reusing_current_matrix (struct window *);
903 static int try_window_id (struct window *);
904 static int display_line (struct it *);
905 static int display_mode_lines (struct window *);
906 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
907 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
908 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
909 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
910 static void display_menu_bar (struct window *);
911 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
912 ptrdiff_t *);
913 static int display_string (const char *, Lisp_Object, Lisp_Object,
914 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
915 static void compute_line_metrics (struct it *);
916 static void run_redisplay_end_trigger_hook (struct it *);
917 static int get_overlay_strings (struct it *, ptrdiff_t);
918 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
919 static void next_overlay_string (struct it *);
920 static void reseat (struct it *, struct text_pos, int);
921 static void reseat_1 (struct it *, struct text_pos, int);
922 static void back_to_previous_visible_line_start (struct it *);
923 static void reseat_at_next_visible_line_start (struct it *, int);
924 static int next_element_from_ellipsis (struct it *);
925 static int next_element_from_display_vector (struct it *);
926 static int next_element_from_string (struct it *);
927 static int next_element_from_c_string (struct it *);
928 static int next_element_from_buffer (struct it *);
929 static int next_element_from_composition (struct it *);
930 static int next_element_from_image (struct it *);
931 static int next_element_from_stretch (struct it *);
932 static void load_overlay_strings (struct it *, ptrdiff_t);
933 static int init_from_display_pos (struct it *, struct window *,
934 struct display_pos *);
935 static void reseat_to_string (struct it *, const char *,
936 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
937 static int get_next_display_element (struct it *);
938 static enum move_it_result
939 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
940 enum move_operation_enum);
941 static void get_visually_first_element (struct it *);
942 static void init_to_row_start (struct it *, struct window *,
943 struct glyph_row *);
944 static int init_to_row_end (struct it *, struct window *,
945 struct glyph_row *);
946 static void back_to_previous_line_start (struct it *);
947 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
948 static struct text_pos string_pos_nchars_ahead (struct text_pos,
949 Lisp_Object, ptrdiff_t);
950 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
951 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
952 static ptrdiff_t number_of_chars (const char *, bool);
953 static void compute_stop_pos (struct it *);
954 static void compute_string_pos (struct text_pos *, struct text_pos,
955 Lisp_Object);
956 static int face_before_or_after_it_pos (struct it *, int);
957 static ptrdiff_t next_overlay_change (ptrdiff_t);
958 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
959 Lisp_Object, struct text_pos *, ptrdiff_t, int);
960 static int handle_single_display_spec (struct it *, Lisp_Object,
961 Lisp_Object, Lisp_Object,
962 struct text_pos *, ptrdiff_t, int, int);
963 static int underlying_face_id (struct it *);
964 static int in_ellipses_for_invisible_text_p (struct display_pos *,
965 struct window *);
966
967 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
968 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
969
970 #ifdef HAVE_WINDOW_SYSTEM
971
972 static void x_consider_frame_title (Lisp_Object);
973 static void update_tool_bar (struct frame *, int);
974 static int redisplay_tool_bar (struct frame *);
975 static void x_draw_bottom_divider (struct window *w);
976 static void notice_overwritten_cursor (struct window *,
977 enum glyph_row_area,
978 int, int, int, int);
979 static void append_stretch_glyph (struct it *, Lisp_Object,
980 int, int, int);
981
982
983 #endif /* HAVE_WINDOW_SYSTEM */
984
985 static void produce_special_glyphs (struct it *, enum display_element_type);
986 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
987 static bool coords_in_mouse_face_p (struct window *, int, int);
988
989
990 \f
991 /***********************************************************************
992 Window display dimensions
993 ***********************************************************************/
994
995 /* Return the bottom boundary y-position for text lines in window W.
996 This is the first y position at which a line cannot start.
997 It is relative to the top of the window.
998
999 This is the height of W minus the height of a mode line, if any. */
1000
1001 int
1002 window_text_bottom_y (struct window *w)
1003 {
1004 int height = WINDOW_PIXEL_HEIGHT (w);
1005
1006 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1007
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1010
1011 return height;
1012 }
1013
1014 /* Return the pixel width of display area AREA of window W.
1015 ANY_AREA means return the total width of W, not including
1016 fringes to the left and right of the window. */
1017
1018 int
1019 window_box_width (struct window *w, enum glyph_row_area area)
1020 {
1021 int pixels = w->pixel_width;
1022
1023 if (!w->pseudo_window_p)
1024 {
1025 pixels -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1026 pixels -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1027
1028 if (area == TEXT_AREA)
1029 pixels -= (WINDOW_MARGINS_WIDTH (w)
1030 + WINDOW_FRINGES_WIDTH (w));
1031 else if (area == LEFT_MARGIN_AREA)
1032 pixels = WINDOW_LEFT_MARGIN_WIDTH (w);
1033 else if (area == RIGHT_MARGIN_AREA)
1034 pixels = WINDOW_RIGHT_MARGIN_WIDTH (w);
1035 }
1036
1037 return pixels;
1038 }
1039
1040
1041 /* Return the pixel height of the display area of window W, not
1042 including mode lines of W, if any. */
1043
1044 int
1045 window_box_height (struct window *w)
1046 {
1047 struct frame *f = XFRAME (w->frame);
1048 int height = WINDOW_PIXEL_HEIGHT (w);
1049
1050 eassert (height >= 0);
1051
1052 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1053
1054 /* Note: the code below that determines the mode-line/header-line
1055 height is essentially the same as that contained in the macro
1056 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1057 the appropriate glyph row has its `mode_line_p' flag set,
1058 and if it doesn't, uses estimate_mode_line_height instead. */
1059
1060 if (WINDOW_WANTS_MODELINE_P (w))
1061 {
1062 struct glyph_row *ml_row
1063 = (w->current_matrix && w->current_matrix->rows
1064 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1065 : 0);
1066 if (ml_row && ml_row->mode_line_p)
1067 height -= ml_row->height;
1068 else
1069 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1070 }
1071
1072 if (WINDOW_WANTS_HEADER_LINE_P (w))
1073 {
1074 struct glyph_row *hl_row
1075 = (w->current_matrix && w->current_matrix->rows
1076 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1077 : 0);
1078 if (hl_row && hl_row->mode_line_p)
1079 height -= hl_row->height;
1080 else
1081 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1082 }
1083
1084 /* With a very small font and a mode-line that's taller than
1085 default, we might end up with a negative height. */
1086 return max (0, height);
1087 }
1088
1089 /* Return the window-relative coordinate of the left edge of display
1090 area AREA of window W. ANY_AREA means return the left edge of the
1091 whole window, to the right of the left fringe of W. */
1092
1093 int
1094 window_box_left_offset (struct window *w, enum glyph_row_area area)
1095 {
1096 int x;
1097
1098 if (w->pseudo_window_p)
1099 return 0;
1100
1101 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1102
1103 if (area == TEXT_AREA)
1104 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1105 + window_box_width (w, LEFT_MARGIN_AREA));
1106 else if (area == RIGHT_MARGIN_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA)
1109 + window_box_width (w, TEXT_AREA)
1110 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1111 ? 0
1112 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1113 else if (area == LEFT_MARGIN_AREA
1114 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1115 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1116
1117 return x;
1118 }
1119
1120
1121 /* Return the window-relative coordinate of the right edge of display
1122 area AREA of window W. ANY_AREA means return the right edge of the
1123 whole window, to the left of the right fringe of W. */
1124
1125 int
1126 window_box_right_offset (struct window *w, enum glyph_row_area area)
1127 {
1128 return window_box_left_offset (w, area) + window_box_width (w, area);
1129 }
1130
1131 /* Return the frame-relative coordinate of the left edge of display
1132 area AREA of window W. ANY_AREA means return the left edge of the
1133 whole window, to the right of the left fringe of W. */
1134
1135 int
1136 window_box_left (struct window *w, enum glyph_row_area area)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int x;
1140
1141 if (w->pseudo_window_p)
1142 return FRAME_INTERNAL_BORDER_WIDTH (f);
1143
1144 x = (WINDOW_LEFT_EDGE_X (w)
1145 + window_box_left_offset (w, area));
1146
1147 return x;
1148 }
1149
1150
1151 /* Return the frame-relative coordinate of the right edge of display
1152 area AREA of window W. ANY_AREA means return the right edge of the
1153 whole window, to the left of the right fringe of W. */
1154
1155 int
1156 window_box_right (struct window *w, enum glyph_row_area area)
1157 {
1158 return window_box_left (w, area) + window_box_width (w, area);
1159 }
1160
1161 /* Get the bounding box of the display area AREA of window W, without
1162 mode lines, in frame-relative coordinates. ANY_AREA means the
1163 whole window, not including the left and right fringes of
1164 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1165 coordinates of the upper-left corner of the box. Return in
1166 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1167
1168 void
1169 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1170 int *box_y, int *box_width, int *box_height)
1171 {
1172 if (box_width)
1173 *box_width = window_box_width (w, area);
1174 if (box_height)
1175 *box_height = window_box_height (w);
1176 if (box_x)
1177 *box_x = window_box_left (w, area);
1178 if (box_y)
1179 {
1180 *box_y = WINDOW_TOP_EDGE_Y (w);
1181 if (WINDOW_WANTS_HEADER_LINE_P (w))
1182 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1183 }
1184 }
1185
1186 #ifdef HAVE_WINDOW_SYSTEM
1187
1188 /* Get the bounding box of the display area AREA of window W, without
1189 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1190 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1191 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1192 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1193 box. */
1194
1195 static void
1196 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1197 int *bottom_right_x, int *bottom_right_y)
1198 {
1199 window_box (w, ANY_AREA, top_left_x, top_left_y,
1200 bottom_right_x, bottom_right_y);
1201 *bottom_right_x += *top_left_x;
1202 *bottom_right_y += *top_left_y;
1203 }
1204
1205 #endif /* HAVE_WINDOW_SYSTEM */
1206
1207 /***********************************************************************
1208 Utilities
1209 ***********************************************************************/
1210
1211 /* Return the bottom y-position of the line the iterator IT is in.
1212 This can modify IT's settings. */
1213
1214 int
1215 line_bottom_y (struct it *it)
1216 {
1217 int line_height = it->max_ascent + it->max_descent;
1218 int line_top_y = it->current_y;
1219
1220 if (line_height == 0)
1221 {
1222 if (last_height)
1223 line_height = last_height;
1224 else if (IT_CHARPOS (*it) < ZV)
1225 {
1226 move_it_by_lines (it, 1);
1227 line_height = (it->max_ascent || it->max_descent
1228 ? it->max_ascent + it->max_descent
1229 : last_height);
1230 }
1231 else
1232 {
1233 struct glyph_row *row = it->glyph_row;
1234
1235 /* Use the default character height. */
1236 it->glyph_row = NULL;
1237 it->what = IT_CHARACTER;
1238 it->c = ' ';
1239 it->len = 1;
1240 PRODUCE_GLYPHS (it);
1241 line_height = it->ascent + it->descent;
1242 it->glyph_row = row;
1243 }
1244 }
1245
1246 return line_top_y + line_height;
1247 }
1248
1249 DEFUN ("line-pixel-height", Fline_pixel_height,
1250 Sline_pixel_height, 0, 0, 0,
1251 doc: /* Return height in pixels of text line in the selected window.
1252
1253 Value is the height in pixels of the line at point. */)
1254 (void)
1255 {
1256 struct it it;
1257 struct text_pos pt;
1258 struct window *w = XWINDOW (selected_window);
1259
1260 SET_TEXT_POS (pt, PT, PT_BYTE);
1261 start_display (&it, w, pt);
1262 it.vpos = it.current_y = 0;
1263 last_height = 0;
1264 return make_number (line_bottom_y (&it));
1265 }
1266
1267 /* Return the default pixel height of text lines in window W. The
1268 value is the canonical height of the W frame's default font, plus
1269 any extra space required by the line-spacing variable or frame
1270 parameter.
1271
1272 Implementation note: this ignores any line-spacing text properties
1273 put on the newline characters. This is because those properties
1274 only affect the _screen_ line ending in the newline (i.e., in a
1275 continued line, only the last screen line will be affected), which
1276 means only a small number of lines in a buffer can ever use this
1277 feature. Since this function is used to compute the default pixel
1278 equivalent of text lines in a window, we can safely ignore those
1279 few lines. For the same reasons, we ignore the line-height
1280 properties. */
1281 int
1282 default_line_pixel_height (struct window *w)
1283 {
1284 struct frame *f = WINDOW_XFRAME (w);
1285 int height = FRAME_LINE_HEIGHT (f);
1286
1287 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1288 {
1289 struct buffer *b = XBUFFER (w->contents);
1290 Lisp_Object val = BVAR (b, extra_line_spacing);
1291
1292 if (NILP (val))
1293 val = BVAR (&buffer_defaults, extra_line_spacing);
1294 if (!NILP (val))
1295 {
1296 if (RANGED_INTEGERP (0, val, INT_MAX))
1297 height += XFASTINT (val);
1298 else if (FLOATP (val))
1299 {
1300 int addon = XFLOAT_DATA (val) * height + 0.5;
1301
1302 if (addon >= 0)
1303 height += addon;
1304 }
1305 }
1306 else
1307 height += f->extra_line_spacing;
1308 }
1309
1310 return height;
1311 }
1312
1313 /* Subroutine of pos_visible_p below. Extracts a display string, if
1314 any, from the display spec given as its argument. */
1315 static Lisp_Object
1316 string_from_display_spec (Lisp_Object spec)
1317 {
1318 if (CONSP (spec))
1319 {
1320 while (CONSP (spec))
1321 {
1322 if (STRINGP (XCAR (spec)))
1323 return XCAR (spec);
1324 spec = XCDR (spec);
1325 }
1326 }
1327 else if (VECTORP (spec))
1328 {
1329 ptrdiff_t i;
1330
1331 for (i = 0; i < ASIZE (spec); i++)
1332 {
1333 if (STRINGP (AREF (spec, i)))
1334 return AREF (spec, i);
1335 }
1336 return Qnil;
1337 }
1338
1339 return spec;
1340 }
1341
1342
1343 /* Limit insanely large values of W->hscroll on frame F to the largest
1344 value that will still prevent first_visible_x and last_visible_x of
1345 'struct it' from overflowing an int. */
1346 static int
1347 window_hscroll_limited (struct window *w, struct frame *f)
1348 {
1349 ptrdiff_t window_hscroll = w->hscroll;
1350 int window_text_width = window_box_width (w, TEXT_AREA);
1351 int colwidth = FRAME_COLUMN_WIDTH (f);
1352
1353 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1354 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1355
1356 return window_hscroll;
1357 }
1358
1359 /* Return 1 if position CHARPOS is visible in window W.
1360 CHARPOS < 0 means return info about WINDOW_END position.
1361 If visible, set *X and *Y to pixel coordinates of top left corner.
1362 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1363 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1364
1365 int
1366 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1367 int *rtop, int *rbot, int *rowh, int *vpos)
1368 {
1369 struct it it;
1370 void *itdata = bidi_shelve_cache ();
1371 struct text_pos top;
1372 int visible_p = 0;
1373 struct buffer *old_buffer = NULL;
1374
1375 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1376 return visible_p;
1377
1378 if (XBUFFER (w->contents) != current_buffer)
1379 {
1380 old_buffer = current_buffer;
1381 set_buffer_internal_1 (XBUFFER (w->contents));
1382 }
1383
1384 SET_TEXT_POS_FROM_MARKER (top, w->start);
1385 /* Scrolling a minibuffer window via scroll bar when the echo area
1386 shows long text sometimes resets the minibuffer contents behind
1387 our backs. */
1388 if (CHARPOS (top) > ZV)
1389 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1390
1391 /* Compute exact mode line heights. */
1392 if (WINDOW_WANTS_MODELINE_P (w))
1393 w->mode_line_height
1394 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1395 BVAR (current_buffer, mode_line_format));
1396
1397 if (WINDOW_WANTS_HEADER_LINE_P (w))
1398 w->header_line_height
1399 = display_mode_line (w, HEADER_LINE_FACE_ID,
1400 BVAR (current_buffer, header_line_format));
1401
1402 start_display (&it, w, top);
1403 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1404 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1405
1406 if (charpos >= 0
1407 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1408 && IT_CHARPOS (it) >= charpos)
1409 /* When scanning backwards under bidi iteration, move_it_to
1410 stops at or _before_ CHARPOS, because it stops at or to
1411 the _right_ of the character at CHARPOS. */
1412 || (it.bidi_p && it.bidi_it.scan_dir == -1
1413 && IT_CHARPOS (it) <= charpos)))
1414 {
1415 /* We have reached CHARPOS, or passed it. How the call to
1416 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1417 or covered by a display property, move_it_to stops at the end
1418 of the invisible text, to the right of CHARPOS. (ii) If
1419 CHARPOS is in a display vector, move_it_to stops on its last
1420 glyph. */
1421 int top_x = it.current_x;
1422 int top_y = it.current_y;
1423 /* Calling line_bottom_y may change it.method, it.position, etc. */
1424 enum it_method it_method = it.method;
1425 int bottom_y = (last_height = 0, line_bottom_y (&it));
1426 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1427
1428 if (top_y < window_top_y)
1429 visible_p = bottom_y > window_top_y;
1430 else if (top_y < it.last_visible_y)
1431 visible_p = true;
1432 if (bottom_y >= it.last_visible_y
1433 && it.bidi_p && it.bidi_it.scan_dir == -1
1434 && IT_CHARPOS (it) < charpos)
1435 {
1436 /* When the last line of the window is scanned backwards
1437 under bidi iteration, we could be duped into thinking
1438 that we have passed CHARPOS, when in fact move_it_to
1439 simply stopped short of CHARPOS because it reached
1440 last_visible_y. To see if that's what happened, we call
1441 move_it_to again with a slightly larger vertical limit,
1442 and see if it actually moved vertically; if it did, we
1443 didn't really reach CHARPOS, which is beyond window end. */
1444 struct it save_it = it;
1445 /* Why 10? because we don't know how many canonical lines
1446 will the height of the next line(s) be. So we guess. */
1447 int ten_more_lines = 10 * default_line_pixel_height (w);
1448
1449 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1450 MOVE_TO_POS | MOVE_TO_Y);
1451 if (it.current_y > top_y)
1452 visible_p = 0;
1453
1454 it = save_it;
1455 }
1456 if (visible_p)
1457 {
1458 if (it_method == GET_FROM_DISPLAY_VECTOR)
1459 {
1460 /* We stopped on the last glyph of a display vector.
1461 Try and recompute. Hack alert! */
1462 if (charpos < 2 || top.charpos >= charpos)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 struct it it2, it2_prev;
1467 /* The idea is to get to the previous buffer
1468 position, consume the character there, and use
1469 the pixel coordinates we get after that. But if
1470 the previous buffer position is also displayed
1471 from a display vector, we need to consume all of
1472 the glyphs from that display vector. */
1473 start_display (&it2, w, top);
1474 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1475 /* If we didn't get to CHARPOS - 1, there's some
1476 replacing display property at that position, and
1477 we stopped after it. That is exactly the place
1478 whose coordinates we want. */
1479 if (IT_CHARPOS (it2) != charpos - 1)
1480 it2_prev = it2;
1481 else
1482 {
1483 /* Iterate until we get out of the display
1484 vector that displays the character at
1485 CHARPOS - 1. */
1486 do {
1487 get_next_display_element (&it2);
1488 PRODUCE_GLYPHS (&it2);
1489 it2_prev = it2;
1490 set_iterator_to_next (&it2, 1);
1491 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1492 && IT_CHARPOS (it2) < charpos);
1493 }
1494 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1495 || it2_prev.current_x > it2_prev.last_visible_x)
1496 top_x = it.glyph_row->x;
1497 else
1498 {
1499 top_x = it2_prev.current_x;
1500 top_y = it2_prev.current_y;
1501 }
1502 }
1503 }
1504 else if (IT_CHARPOS (it) != charpos)
1505 {
1506 Lisp_Object cpos = make_number (charpos);
1507 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1508 Lisp_Object string = string_from_display_spec (spec);
1509 struct text_pos tpos;
1510 int replacing_spec_p;
1511 bool newline_in_string
1512 = (STRINGP (string)
1513 && memchr (SDATA (string), '\n', SBYTES (string)));
1514
1515 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1516 replacing_spec_p
1517 = (!NILP (spec)
1518 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1519 charpos, FRAME_WINDOW_P (it.f)));
1520 /* The tricky code below is needed because there's a
1521 discrepancy between move_it_to and how we set cursor
1522 when PT is at the beginning of a portion of text
1523 covered by a display property or an overlay with a
1524 display property, or the display line ends in a
1525 newline from a display string. move_it_to will stop
1526 _after_ such display strings, whereas
1527 set_cursor_from_row conspires with cursor_row_p to
1528 place the cursor on the first glyph produced from the
1529 display string. */
1530
1531 /* We have overshoot PT because it is covered by a
1532 display property that replaces the text it covers.
1533 If the string includes embedded newlines, we are also
1534 in the wrong display line. Backtrack to the correct
1535 line, where the display property begins. */
1536 if (replacing_spec_p)
1537 {
1538 Lisp_Object startpos, endpos;
1539 EMACS_INT start, end;
1540 struct it it3;
1541 int it3_moved;
1542
1543 /* Find the first and the last buffer positions
1544 covered by the display string. */
1545 endpos =
1546 Fnext_single_char_property_change (cpos, Qdisplay,
1547 Qnil, Qnil);
1548 startpos =
1549 Fprevious_single_char_property_change (endpos, Qdisplay,
1550 Qnil, Qnil);
1551 start = XFASTINT (startpos);
1552 end = XFASTINT (endpos);
1553 /* Move to the last buffer position before the
1554 display property. */
1555 start_display (&it3, w, top);
1556 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1557 /* Move forward one more line if the position before
1558 the display string is a newline or if it is the
1559 rightmost character on a line that is
1560 continued or word-wrapped. */
1561 if (it3.method == GET_FROM_BUFFER
1562 && (it3.c == '\n'
1563 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1564 move_it_by_lines (&it3, 1);
1565 else if (move_it_in_display_line_to (&it3, -1,
1566 it3.current_x
1567 + it3.pixel_width,
1568 MOVE_TO_X)
1569 == MOVE_LINE_CONTINUED)
1570 {
1571 move_it_by_lines (&it3, 1);
1572 /* When we are under word-wrap, the #$@%!
1573 move_it_by_lines moves 2 lines, so we need to
1574 fix that up. */
1575 if (it3.line_wrap == WORD_WRAP)
1576 move_it_by_lines (&it3, -1);
1577 }
1578
1579 /* Record the vertical coordinate of the display
1580 line where we wound up. */
1581 top_y = it3.current_y;
1582 if (it3.bidi_p)
1583 {
1584 /* When characters are reordered for display,
1585 the character displayed to the left of the
1586 display string could be _after_ the display
1587 property in the logical order. Use the
1588 smallest vertical position of these two. */
1589 start_display (&it3, w, top);
1590 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1591 if (it3.current_y < top_y)
1592 top_y = it3.current_y;
1593 }
1594 /* Move from the top of the window to the beginning
1595 of the display line where the display string
1596 begins. */
1597 start_display (&it3, w, top);
1598 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1599 /* If it3_moved stays zero after the 'while' loop
1600 below, that means we already were at a newline
1601 before the loop (e.g., the display string begins
1602 with a newline), so we don't need to (and cannot)
1603 inspect the glyphs of it3.glyph_row, because
1604 PRODUCE_GLYPHS will not produce anything for a
1605 newline, and thus it3.glyph_row stays at its
1606 stale content it got at top of the window. */
1607 it3_moved = 0;
1608 /* Finally, advance the iterator until we hit the
1609 first display element whose character position is
1610 CHARPOS, or until the first newline from the
1611 display string, which signals the end of the
1612 display line. */
1613 while (get_next_display_element (&it3))
1614 {
1615 PRODUCE_GLYPHS (&it3);
1616 if (IT_CHARPOS (it3) == charpos
1617 || ITERATOR_AT_END_OF_LINE_P (&it3))
1618 break;
1619 it3_moved = 1;
1620 set_iterator_to_next (&it3, 0);
1621 }
1622 top_x = it3.current_x - it3.pixel_width;
1623 /* Normally, we would exit the above loop because we
1624 found the display element whose character
1625 position is CHARPOS. For the contingency that we
1626 didn't, and stopped at the first newline from the
1627 display string, move back over the glyphs
1628 produced from the string, until we find the
1629 rightmost glyph not from the string. */
1630 if (it3_moved
1631 && newline_in_string
1632 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1633 {
1634 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1635 + it3.glyph_row->used[TEXT_AREA];
1636
1637 while (EQ ((g - 1)->object, string))
1638 {
1639 --g;
1640 top_x -= g->pixel_width;
1641 }
1642 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1643 + it3.glyph_row->used[TEXT_AREA]);
1644 }
1645 }
1646 }
1647
1648 *x = top_x;
1649 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1650 *rtop = max (0, window_top_y - top_y);
1651 *rbot = max (0, bottom_y - it.last_visible_y);
1652 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1653 - max (top_y, window_top_y)));
1654 *vpos = it.vpos;
1655 }
1656 }
1657 else
1658 {
1659 /* We were asked to provide info about WINDOW_END. */
1660 struct it it2;
1661 void *it2data = NULL;
1662
1663 SAVE_IT (it2, it, it2data);
1664 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1665 move_it_by_lines (&it, 1);
1666 if (charpos < IT_CHARPOS (it)
1667 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1668 {
1669 visible_p = true;
1670 RESTORE_IT (&it2, &it2, it2data);
1671 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1672 *x = it2.current_x;
1673 *y = it2.current_y + it2.max_ascent - it2.ascent;
1674 *rtop = max (0, -it2.current_y);
1675 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1676 - it.last_visible_y));
1677 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1678 it.last_visible_y)
1679 - max (it2.current_y,
1680 WINDOW_HEADER_LINE_HEIGHT (w))));
1681 *vpos = it2.vpos;
1682 }
1683 else
1684 bidi_unshelve_cache (it2data, 1);
1685 }
1686 bidi_unshelve_cache (itdata, 0);
1687
1688 if (old_buffer)
1689 set_buffer_internal_1 (old_buffer);
1690
1691 if (visible_p && w->hscroll > 0)
1692 *x -=
1693 window_hscroll_limited (w, WINDOW_XFRAME (w))
1694 * WINDOW_FRAME_COLUMN_WIDTH (w);
1695
1696 #if 0
1697 /* Debugging code. */
1698 if (visible_p)
1699 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1700 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1701 else
1702 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1703 #endif
1704
1705 return visible_p;
1706 }
1707
1708
1709 /* Return the next character from STR. Return in *LEN the length of
1710 the character. This is like STRING_CHAR_AND_LENGTH but never
1711 returns an invalid character. If we find one, we return a `?', but
1712 with the length of the invalid character. */
1713
1714 static int
1715 string_char_and_length (const unsigned char *str, int *len)
1716 {
1717 int c;
1718
1719 c = STRING_CHAR_AND_LENGTH (str, *len);
1720 if (!CHAR_VALID_P (c))
1721 /* We may not change the length here because other places in Emacs
1722 don't use this function, i.e. they silently accept invalid
1723 characters. */
1724 c = '?';
1725
1726 return c;
1727 }
1728
1729
1730
1731 /* Given a position POS containing a valid character and byte position
1732 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1733
1734 static struct text_pos
1735 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1736 {
1737 eassert (STRINGP (string) && nchars >= 0);
1738
1739 if (STRING_MULTIBYTE (string))
1740 {
1741 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1742 int len;
1743
1744 while (nchars--)
1745 {
1746 string_char_and_length (p, &len);
1747 p += len;
1748 CHARPOS (pos) += 1;
1749 BYTEPOS (pos) += len;
1750 }
1751 }
1752 else
1753 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1754
1755 return pos;
1756 }
1757
1758
1759 /* Value is the text position, i.e. character and byte position,
1760 for character position CHARPOS in STRING. */
1761
1762 static struct text_pos
1763 string_pos (ptrdiff_t charpos, Lisp_Object string)
1764 {
1765 struct text_pos pos;
1766 eassert (STRINGP (string));
1767 eassert (charpos >= 0);
1768 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1769 return pos;
1770 }
1771
1772
1773 /* Value is a text position, i.e. character and byte position, for
1774 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1775 means recognize multibyte characters. */
1776
1777 static struct text_pos
1778 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1779 {
1780 struct text_pos pos;
1781
1782 eassert (s != NULL);
1783 eassert (charpos >= 0);
1784
1785 if (multibyte_p)
1786 {
1787 int len;
1788
1789 SET_TEXT_POS (pos, 0, 0);
1790 while (charpos--)
1791 {
1792 string_char_and_length ((const unsigned char *) s, &len);
1793 s += len;
1794 CHARPOS (pos) += 1;
1795 BYTEPOS (pos) += len;
1796 }
1797 }
1798 else
1799 SET_TEXT_POS (pos, charpos, charpos);
1800
1801 return pos;
1802 }
1803
1804
1805 /* Value is the number of characters in C string S. MULTIBYTE_P
1806 non-zero means recognize multibyte characters. */
1807
1808 static ptrdiff_t
1809 number_of_chars (const char *s, bool multibyte_p)
1810 {
1811 ptrdiff_t nchars;
1812
1813 if (multibyte_p)
1814 {
1815 ptrdiff_t rest = strlen (s);
1816 int len;
1817 const unsigned char *p = (const unsigned char *) s;
1818
1819 for (nchars = 0; rest > 0; ++nchars)
1820 {
1821 string_char_and_length (p, &len);
1822 rest -= len, p += len;
1823 }
1824 }
1825 else
1826 nchars = strlen (s);
1827
1828 return nchars;
1829 }
1830
1831
1832 /* Compute byte position NEWPOS->bytepos corresponding to
1833 NEWPOS->charpos. POS is a known position in string STRING.
1834 NEWPOS->charpos must be >= POS.charpos. */
1835
1836 static void
1837 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1838 {
1839 eassert (STRINGP (string));
1840 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1841
1842 if (STRING_MULTIBYTE (string))
1843 *newpos = string_pos_nchars_ahead (pos, string,
1844 CHARPOS (*newpos) - CHARPOS (pos));
1845 else
1846 BYTEPOS (*newpos) = CHARPOS (*newpos);
1847 }
1848
1849 /* EXPORT:
1850 Return an estimation of the pixel height of mode or header lines on
1851 frame F. FACE_ID specifies what line's height to estimate. */
1852
1853 int
1854 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1855 {
1856 #ifdef HAVE_WINDOW_SYSTEM
1857 if (FRAME_WINDOW_P (f))
1858 {
1859 int height = FONT_HEIGHT (FRAME_FONT (f));
1860
1861 /* This function is called so early when Emacs starts that the face
1862 cache and mode line face are not yet initialized. */
1863 if (FRAME_FACE_CACHE (f))
1864 {
1865 struct face *face = FACE_FROM_ID (f, face_id);
1866 if (face)
1867 {
1868 if (face->font)
1869 height = FONT_HEIGHT (face->font);
1870 if (face->box_line_width > 0)
1871 height += 2 * face->box_line_width;
1872 }
1873 }
1874
1875 return height;
1876 }
1877 #endif
1878
1879 return 1;
1880 }
1881
1882 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1883 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1884 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1885 not force the value into range. */
1886
1887 void
1888 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1889 int *x, int *y, NativeRectangle *bounds, int noclip)
1890 {
1891
1892 #ifdef HAVE_WINDOW_SYSTEM
1893 if (FRAME_WINDOW_P (f))
1894 {
1895 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1896 even for negative values. */
1897 if (pix_x < 0)
1898 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1899 if (pix_y < 0)
1900 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1901
1902 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1903 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1904
1905 if (bounds)
1906 STORE_NATIVE_RECT (*bounds,
1907 FRAME_COL_TO_PIXEL_X (f, pix_x),
1908 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1909 FRAME_COLUMN_WIDTH (f) - 1,
1910 FRAME_LINE_HEIGHT (f) - 1);
1911
1912 /* PXW: Should we clip pixels before converting to columns/lines? */
1913 if (!noclip)
1914 {
1915 if (pix_x < 0)
1916 pix_x = 0;
1917 else if (pix_x > FRAME_TOTAL_COLS (f))
1918 pix_x = FRAME_TOTAL_COLS (f);
1919
1920 if (pix_y < 0)
1921 pix_y = 0;
1922 else if (pix_y > FRAME_LINES (f))
1923 pix_y = FRAME_LINES (f);
1924 }
1925 }
1926 #endif
1927
1928 *x = pix_x;
1929 *y = pix_y;
1930 }
1931
1932
1933 /* Find the glyph under window-relative coordinates X/Y in window W.
1934 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1935 strings. Return in *HPOS and *VPOS the row and column number of
1936 the glyph found. Return in *AREA the glyph area containing X.
1937 Value is a pointer to the glyph found or null if X/Y is not on
1938 text, or we can't tell because W's current matrix is not up to
1939 date. */
1940
1941 static struct glyph *
1942 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1943 int *dx, int *dy, int *area)
1944 {
1945 struct glyph *glyph, *end;
1946 struct glyph_row *row = NULL;
1947 int x0, i;
1948
1949 /* Find row containing Y. Give up if some row is not enabled. */
1950 for (i = 0; i < w->current_matrix->nrows; ++i)
1951 {
1952 row = MATRIX_ROW (w->current_matrix, i);
1953 if (!row->enabled_p)
1954 return NULL;
1955 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1956 break;
1957 }
1958
1959 *vpos = i;
1960 *hpos = 0;
1961
1962 /* Give up if Y is not in the window. */
1963 if (i == w->current_matrix->nrows)
1964 return NULL;
1965
1966 /* Get the glyph area containing X. */
1967 if (w->pseudo_window_p)
1968 {
1969 *area = TEXT_AREA;
1970 x0 = 0;
1971 }
1972 else
1973 {
1974 if (x < window_box_left_offset (w, TEXT_AREA))
1975 {
1976 *area = LEFT_MARGIN_AREA;
1977 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1978 }
1979 else if (x < window_box_right_offset (w, TEXT_AREA))
1980 {
1981 *area = TEXT_AREA;
1982 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1983 }
1984 else
1985 {
1986 *area = RIGHT_MARGIN_AREA;
1987 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1988 }
1989 }
1990
1991 /* Find glyph containing X. */
1992 glyph = row->glyphs[*area];
1993 end = glyph + row->used[*area];
1994 x -= x0;
1995 while (glyph < end && x >= glyph->pixel_width)
1996 {
1997 x -= glyph->pixel_width;
1998 ++glyph;
1999 }
2000
2001 if (glyph == end)
2002 return NULL;
2003
2004 if (dx)
2005 {
2006 *dx = x;
2007 *dy = y - (row->y + row->ascent - glyph->ascent);
2008 }
2009
2010 *hpos = glyph - row->glyphs[*area];
2011 return glyph;
2012 }
2013
2014 /* Convert frame-relative x/y to coordinates relative to window W.
2015 Takes pseudo-windows into account. */
2016
2017 static void
2018 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2019 {
2020 if (w->pseudo_window_p)
2021 {
2022 /* A pseudo-window is always full-width, and starts at the
2023 left edge of the frame, plus a frame border. */
2024 struct frame *f = XFRAME (w->frame);
2025 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2026 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2027 }
2028 else
2029 {
2030 *x -= WINDOW_LEFT_EDGE_X (w);
2031 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2032 }
2033 }
2034
2035 #ifdef HAVE_WINDOW_SYSTEM
2036
2037 /* EXPORT:
2038 Return in RECTS[] at most N clipping rectangles for glyph string S.
2039 Return the number of stored rectangles. */
2040
2041 int
2042 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2043 {
2044 XRectangle r;
2045
2046 if (n <= 0)
2047 return 0;
2048
2049 if (s->row->full_width_p)
2050 {
2051 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2052 r.x = WINDOW_LEFT_EDGE_X (s->w);
2053 if (s->row->mode_line_p)
2054 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2055 else
2056 r.width = WINDOW_PIXEL_WIDTH (s->w);
2057
2058 /* Unless displaying a mode or menu bar line, which are always
2059 fully visible, clip to the visible part of the row. */
2060 if (s->w->pseudo_window_p)
2061 r.height = s->row->visible_height;
2062 else
2063 r.height = s->height;
2064 }
2065 else
2066 {
2067 /* This is a text line that may be partially visible. */
2068 r.x = window_box_left (s->w, s->area);
2069 r.width = window_box_width (s->w, s->area);
2070 r.height = s->row->visible_height;
2071 }
2072
2073 if (s->clip_head)
2074 if (r.x < s->clip_head->x)
2075 {
2076 if (r.width >= s->clip_head->x - r.x)
2077 r.width -= s->clip_head->x - r.x;
2078 else
2079 r.width = 0;
2080 r.x = s->clip_head->x;
2081 }
2082 if (s->clip_tail)
2083 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2084 {
2085 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2086 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2087 else
2088 r.width = 0;
2089 }
2090
2091 /* If S draws overlapping rows, it's sufficient to use the top and
2092 bottom of the window for clipping because this glyph string
2093 intentionally draws over other lines. */
2094 if (s->for_overlaps)
2095 {
2096 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2097 r.height = window_text_bottom_y (s->w) - r.y;
2098
2099 /* Alas, the above simple strategy does not work for the
2100 environments with anti-aliased text: if the same text is
2101 drawn onto the same place multiple times, it gets thicker.
2102 If the overlap we are processing is for the erased cursor, we
2103 take the intersection with the rectangle of the cursor. */
2104 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2105 {
2106 XRectangle rc, r_save = r;
2107
2108 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2109 rc.y = s->w->phys_cursor.y;
2110 rc.width = s->w->phys_cursor_width;
2111 rc.height = s->w->phys_cursor_height;
2112
2113 x_intersect_rectangles (&r_save, &rc, &r);
2114 }
2115 }
2116 else
2117 {
2118 /* Don't use S->y for clipping because it doesn't take partially
2119 visible lines into account. For example, it can be negative for
2120 partially visible lines at the top of a window. */
2121 if (!s->row->full_width_p
2122 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2123 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2124 else
2125 r.y = max (0, s->row->y);
2126 }
2127
2128 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2129
2130 /* If drawing the cursor, don't let glyph draw outside its
2131 advertised boundaries. Cleartype does this under some circumstances. */
2132 if (s->hl == DRAW_CURSOR)
2133 {
2134 struct glyph *glyph = s->first_glyph;
2135 int height, max_y;
2136
2137 if (s->x > r.x)
2138 {
2139 r.width -= s->x - r.x;
2140 r.x = s->x;
2141 }
2142 r.width = min (r.width, glyph->pixel_width);
2143
2144 /* If r.y is below window bottom, ensure that we still see a cursor. */
2145 height = min (glyph->ascent + glyph->descent,
2146 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2147 max_y = window_text_bottom_y (s->w) - height;
2148 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2149 if (s->ybase - glyph->ascent > max_y)
2150 {
2151 r.y = max_y;
2152 r.height = height;
2153 }
2154 else
2155 {
2156 /* Don't draw cursor glyph taller than our actual glyph. */
2157 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2158 if (height < r.height)
2159 {
2160 max_y = r.y + r.height;
2161 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2162 r.height = min (max_y - r.y, height);
2163 }
2164 }
2165 }
2166
2167 if (s->row->clip)
2168 {
2169 XRectangle r_save = r;
2170
2171 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2172 r.width = 0;
2173 }
2174
2175 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2176 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2177 {
2178 #ifdef CONVERT_FROM_XRECT
2179 CONVERT_FROM_XRECT (r, *rects);
2180 #else
2181 *rects = r;
2182 #endif
2183 return 1;
2184 }
2185 else
2186 {
2187 /* If we are processing overlapping and allowed to return
2188 multiple clipping rectangles, we exclude the row of the glyph
2189 string from the clipping rectangle. This is to avoid drawing
2190 the same text on the environment with anti-aliasing. */
2191 #ifdef CONVERT_FROM_XRECT
2192 XRectangle rs[2];
2193 #else
2194 XRectangle *rs = rects;
2195 #endif
2196 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2197
2198 if (s->for_overlaps & OVERLAPS_PRED)
2199 {
2200 rs[i] = r;
2201 if (r.y + r.height > row_y)
2202 {
2203 if (r.y < row_y)
2204 rs[i].height = row_y - r.y;
2205 else
2206 rs[i].height = 0;
2207 }
2208 i++;
2209 }
2210 if (s->for_overlaps & OVERLAPS_SUCC)
2211 {
2212 rs[i] = r;
2213 if (r.y < row_y + s->row->visible_height)
2214 {
2215 if (r.y + r.height > row_y + s->row->visible_height)
2216 {
2217 rs[i].y = row_y + s->row->visible_height;
2218 rs[i].height = r.y + r.height - rs[i].y;
2219 }
2220 else
2221 rs[i].height = 0;
2222 }
2223 i++;
2224 }
2225
2226 n = i;
2227 #ifdef CONVERT_FROM_XRECT
2228 for (i = 0; i < n; i++)
2229 CONVERT_FROM_XRECT (rs[i], rects[i]);
2230 #endif
2231 return n;
2232 }
2233 }
2234
2235 /* EXPORT:
2236 Return in *NR the clipping rectangle for glyph string S. */
2237
2238 void
2239 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2240 {
2241 get_glyph_string_clip_rects (s, nr, 1);
2242 }
2243
2244
2245 /* EXPORT:
2246 Return the position and height of the phys cursor in window W.
2247 Set w->phys_cursor_width to width of phys cursor.
2248 */
2249
2250 void
2251 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2252 struct glyph *glyph, int *xp, int *yp, int *heightp)
2253 {
2254 struct frame *f = XFRAME (WINDOW_FRAME (w));
2255 int x, y, wd, h, h0, y0;
2256
2257 /* Compute the width of the rectangle to draw. If on a stretch
2258 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2259 rectangle as wide as the glyph, but use a canonical character
2260 width instead. */
2261 wd = glyph->pixel_width - 1;
2262 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2263 wd++; /* Why? */
2264 #endif
2265
2266 x = w->phys_cursor.x;
2267 if (x < 0)
2268 {
2269 wd += x;
2270 x = 0;
2271 }
2272
2273 if (glyph->type == STRETCH_GLYPH
2274 && !x_stretch_cursor_p)
2275 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2276 w->phys_cursor_width = wd;
2277
2278 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2279
2280 /* If y is below window bottom, ensure that we still see a cursor. */
2281 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2282
2283 h = max (h0, glyph->ascent + glyph->descent);
2284 h0 = min (h0, glyph->ascent + glyph->descent);
2285
2286 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2287 if (y < y0)
2288 {
2289 h = max (h - (y0 - y) + 1, h0);
2290 y = y0 - 1;
2291 }
2292 else
2293 {
2294 y0 = window_text_bottom_y (w) - h0;
2295 if (y > y0)
2296 {
2297 h += y - y0;
2298 y = y0;
2299 }
2300 }
2301
2302 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2303 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2304 *heightp = h;
2305 }
2306
2307 /*
2308 * Remember which glyph the mouse is over.
2309 */
2310
2311 void
2312 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2313 {
2314 Lisp_Object window;
2315 struct window *w;
2316 struct glyph_row *r, *gr, *end_row;
2317 enum window_part part;
2318 enum glyph_row_area area;
2319 int x, y, width, height;
2320
2321 /* Try to determine frame pixel position and size of the glyph under
2322 frame pixel coordinates X/Y on frame F. */
2323
2324 if (window_resize_pixelwise)
2325 {
2326 width = height = 1;
2327 goto virtual_glyph;
2328 }
2329 else if (!f->glyphs_initialized_p
2330 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2331 NILP (window)))
2332 {
2333 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2334 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2335 goto virtual_glyph;
2336 }
2337
2338 w = XWINDOW (window);
2339 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2340 height = WINDOW_FRAME_LINE_HEIGHT (w);
2341
2342 x = window_relative_x_coord (w, part, gx);
2343 y = gy - WINDOW_TOP_EDGE_Y (w);
2344
2345 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2346 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2347
2348 if (w->pseudo_window_p)
2349 {
2350 area = TEXT_AREA;
2351 part = ON_MODE_LINE; /* Don't adjust margin. */
2352 goto text_glyph;
2353 }
2354
2355 switch (part)
2356 {
2357 case ON_LEFT_MARGIN:
2358 area = LEFT_MARGIN_AREA;
2359 goto text_glyph;
2360
2361 case ON_RIGHT_MARGIN:
2362 area = RIGHT_MARGIN_AREA;
2363 goto text_glyph;
2364
2365 case ON_HEADER_LINE:
2366 case ON_MODE_LINE:
2367 gr = (part == ON_HEADER_LINE
2368 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2369 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2370 gy = gr->y;
2371 area = TEXT_AREA;
2372 goto text_glyph_row_found;
2373
2374 case ON_TEXT:
2375 area = TEXT_AREA;
2376
2377 text_glyph:
2378 gr = 0; gy = 0;
2379 for (; r <= end_row && r->enabled_p; ++r)
2380 if (r->y + r->height > y)
2381 {
2382 gr = r; gy = r->y;
2383 break;
2384 }
2385
2386 text_glyph_row_found:
2387 if (gr && gy <= y)
2388 {
2389 struct glyph *g = gr->glyphs[area];
2390 struct glyph *end = g + gr->used[area];
2391
2392 height = gr->height;
2393 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2394 if (gx + g->pixel_width > x)
2395 break;
2396
2397 if (g < end)
2398 {
2399 if (g->type == IMAGE_GLYPH)
2400 {
2401 /* Don't remember when mouse is over image, as
2402 image may have hot-spots. */
2403 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2404 return;
2405 }
2406 width = g->pixel_width;
2407 }
2408 else
2409 {
2410 /* Use nominal char spacing at end of line. */
2411 x -= gx;
2412 gx += (x / width) * width;
2413 }
2414
2415 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2416 gx += window_box_left_offset (w, area);
2417 }
2418 else
2419 {
2420 /* Use nominal line height at end of window. */
2421 gx = (x / width) * width;
2422 y -= gy;
2423 gy += (y / height) * height;
2424 }
2425 break;
2426
2427 case ON_LEFT_FRINGE:
2428 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2429 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2430 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2431 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2432 goto row_glyph;
2433
2434 case ON_RIGHT_FRINGE:
2435 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2436 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2437 : window_box_right_offset (w, TEXT_AREA));
2438 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2439 goto row_glyph;
2440
2441 case ON_SCROLL_BAR:
2442 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2443 ? 0
2444 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2445 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2446 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2447 : 0)));
2448 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2449
2450 row_glyph:
2451 gr = 0, gy = 0;
2452 for (; r <= end_row && r->enabled_p; ++r)
2453 if (r->y + r->height > y)
2454 {
2455 gr = r; gy = r->y;
2456 break;
2457 }
2458
2459 if (gr && gy <= y)
2460 height = gr->height;
2461 else
2462 {
2463 /* Use nominal line height at end of window. */
2464 y -= gy;
2465 gy += (y / height) * height;
2466 }
2467 break;
2468
2469 default:
2470 ;
2471 virtual_glyph:
2472 /* If there is no glyph under the mouse, then we divide the screen
2473 into a grid of the smallest glyph in the frame, and use that
2474 as our "glyph". */
2475
2476 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2477 round down even for negative values. */
2478 if (gx < 0)
2479 gx -= width - 1;
2480 if (gy < 0)
2481 gy -= height - 1;
2482
2483 gx = (gx / width) * width;
2484 gy = (gy / height) * height;
2485
2486 goto store_rect;
2487 }
2488
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if 0
2497 #if HAVE_X_WINDOWS
2498 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2499 f->output_data.x->normal_gc,
2500 gx, gy, width, height);
2501 #endif
2502 #endif
2503 }
2504
2505
2506 #endif /* HAVE_WINDOW_SYSTEM */
2507
2508 static void
2509 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2510 {
2511 eassert (w);
2512 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2513 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2514 w->window_end_vpos
2515 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2516 }
2517
2518 /***********************************************************************
2519 Lisp form evaluation
2520 ***********************************************************************/
2521
2522 /* Error handler for safe_eval and safe_call. */
2523
2524 static Lisp_Object
2525 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2526 {
2527 add_to_log ("Error during redisplay: %S signaled %S",
2528 Flist (nargs, args), arg);
2529 return Qnil;
2530 }
2531
2532 /* Call function FUNC with the rest of NARGS - 1 arguments
2533 following. Return the result, or nil if something went
2534 wrong. Prevent redisplay during the evaluation. */
2535
2536 Lisp_Object
2537 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2538 {
2539 Lisp_Object val;
2540
2541 if (inhibit_eval_during_redisplay)
2542 val = Qnil;
2543 else
2544 {
2545 va_list ap;
2546 ptrdiff_t i;
2547 ptrdiff_t count = SPECPDL_INDEX ();
2548 struct gcpro gcpro1;
2549 Lisp_Object *args = alloca (nargs * word_size);
2550
2551 args[0] = func;
2552 va_start (ap, func);
2553 for (i = 1; i < nargs; i++)
2554 args[i] = va_arg (ap, Lisp_Object);
2555 va_end (ap);
2556
2557 GCPRO1 (args[0]);
2558 gcpro1.nvars = nargs;
2559 specbind (Qinhibit_redisplay, Qt);
2560 /* Use Qt to ensure debugger does not run,
2561 so there is no possibility of wanting to redisplay. */
2562 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2563 safe_eval_handler);
2564 UNGCPRO;
2565 val = unbind_to (count, val);
2566 }
2567
2568 return val;
2569 }
2570
2571
2572 /* Call function FN with one argument ARG.
2573 Return the result, or nil if something went wrong. */
2574
2575 Lisp_Object
2576 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2577 {
2578 return safe_call (2, fn, arg);
2579 }
2580
2581 static Lisp_Object Qeval;
2582
2583 Lisp_Object
2584 safe_eval (Lisp_Object sexpr)
2585 {
2586 return safe_call1 (Qeval, sexpr);
2587 }
2588
2589 /* Call function FN with two arguments ARG1 and ARG2.
2590 Return the result, or nil if something went wrong. */
2591
2592 Lisp_Object
2593 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2594 {
2595 return safe_call (3, fn, arg1, arg2);
2596 }
2597
2598
2599 \f
2600 /***********************************************************************
2601 Debugging
2602 ***********************************************************************/
2603
2604 #if 0
2605
2606 /* Define CHECK_IT to perform sanity checks on iterators.
2607 This is for debugging. It is too slow to do unconditionally. */
2608
2609 static void
2610 check_it (struct it *it)
2611 {
2612 if (it->method == GET_FROM_STRING)
2613 {
2614 eassert (STRINGP (it->string));
2615 eassert (IT_STRING_CHARPOS (*it) >= 0);
2616 }
2617 else
2618 {
2619 eassert (IT_STRING_CHARPOS (*it) < 0);
2620 if (it->method == GET_FROM_BUFFER)
2621 {
2622 /* Check that character and byte positions agree. */
2623 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2624 }
2625 }
2626
2627 if (it->dpvec)
2628 eassert (it->current.dpvec_index >= 0);
2629 else
2630 eassert (it->current.dpvec_index < 0);
2631 }
2632
2633 #define CHECK_IT(IT) check_it ((IT))
2634
2635 #else /* not 0 */
2636
2637 #define CHECK_IT(IT) (void) 0
2638
2639 #endif /* not 0 */
2640
2641
2642 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2643
2644 /* Check that the window end of window W is what we expect it
2645 to be---the last row in the current matrix displaying text. */
2646
2647 static void
2648 check_window_end (struct window *w)
2649 {
2650 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2651 {
2652 struct glyph_row *row;
2653 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2654 !row->enabled_p
2655 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2656 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2657 }
2658 }
2659
2660 #define CHECK_WINDOW_END(W) check_window_end ((W))
2661
2662 #else
2663
2664 #define CHECK_WINDOW_END(W) (void) 0
2665
2666 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2667
2668 /***********************************************************************
2669 Iterator initialization
2670 ***********************************************************************/
2671
2672 /* Initialize IT for displaying current_buffer in window W, starting
2673 at character position CHARPOS. CHARPOS < 0 means that no buffer
2674 position is specified which is useful when the iterator is assigned
2675 a position later. BYTEPOS is the byte position corresponding to
2676 CHARPOS.
2677
2678 If ROW is not null, calls to produce_glyphs with IT as parameter
2679 will produce glyphs in that row.
2680
2681 BASE_FACE_ID is the id of a base face to use. It must be one of
2682 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2683 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2684 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2685
2686 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2687 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2688 will be initialized to use the corresponding mode line glyph row of
2689 the desired matrix of W. */
2690
2691 void
2692 init_iterator (struct it *it, struct window *w,
2693 ptrdiff_t charpos, ptrdiff_t bytepos,
2694 struct glyph_row *row, enum face_id base_face_id)
2695 {
2696 enum face_id remapped_base_face_id = base_face_id;
2697
2698 /* Some precondition checks. */
2699 eassert (w != NULL && it != NULL);
2700 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2701 && charpos <= ZV));
2702
2703 /* If face attributes have been changed since the last redisplay,
2704 free realized faces now because they depend on face definitions
2705 that might have changed. Don't free faces while there might be
2706 desired matrices pending which reference these faces. */
2707 if (face_change_count && !inhibit_free_realized_faces)
2708 {
2709 face_change_count = 0;
2710 free_all_realized_faces (Qnil);
2711 }
2712
2713 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2714 if (! NILP (Vface_remapping_alist))
2715 remapped_base_face_id
2716 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2717
2718 /* Use one of the mode line rows of W's desired matrix if
2719 appropriate. */
2720 if (row == NULL)
2721 {
2722 if (base_face_id == MODE_LINE_FACE_ID
2723 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2724 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2725 else if (base_face_id == HEADER_LINE_FACE_ID)
2726 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2727 }
2728
2729 /* Clear IT. */
2730 memset (it, 0, sizeof *it);
2731 it->current.overlay_string_index = -1;
2732 it->current.dpvec_index = -1;
2733 it->base_face_id = remapped_base_face_id;
2734 it->string = Qnil;
2735 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2736 it->paragraph_embedding = L2R;
2737 it->bidi_it.string.lstring = Qnil;
2738 it->bidi_it.string.s = NULL;
2739 it->bidi_it.string.bufpos = 0;
2740 it->bidi_it.w = w;
2741
2742 /* The window in which we iterate over current_buffer: */
2743 XSETWINDOW (it->window, w);
2744 it->w = w;
2745 it->f = XFRAME (w->frame);
2746
2747 it->cmp_it.id = -1;
2748
2749 /* Extra space between lines (on window systems only). */
2750 if (base_face_id == DEFAULT_FACE_ID
2751 && FRAME_WINDOW_P (it->f))
2752 {
2753 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2754 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2755 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2756 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2757 * FRAME_LINE_HEIGHT (it->f));
2758 else if (it->f->extra_line_spacing > 0)
2759 it->extra_line_spacing = it->f->extra_line_spacing;
2760 it->max_extra_line_spacing = 0;
2761 }
2762
2763 /* If realized faces have been removed, e.g. because of face
2764 attribute changes of named faces, recompute them. When running
2765 in batch mode, the face cache of the initial frame is null. If
2766 we happen to get called, make a dummy face cache. */
2767 if (FRAME_FACE_CACHE (it->f) == NULL)
2768 init_frame_faces (it->f);
2769 if (FRAME_FACE_CACHE (it->f)->used == 0)
2770 recompute_basic_faces (it->f);
2771
2772 /* Current value of the `slice', `space-width', and 'height' properties. */
2773 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2774 it->space_width = Qnil;
2775 it->font_height = Qnil;
2776 it->override_ascent = -1;
2777
2778 /* Are control characters displayed as `^C'? */
2779 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2780
2781 /* -1 means everything between a CR and the following line end
2782 is invisible. >0 means lines indented more than this value are
2783 invisible. */
2784 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2785 ? (clip_to_bounds
2786 (-1, XINT (BVAR (current_buffer, selective_display)),
2787 PTRDIFF_MAX))
2788 : (!NILP (BVAR (current_buffer, selective_display))
2789 ? -1 : 0));
2790 it->selective_display_ellipsis_p
2791 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2792
2793 /* Display table to use. */
2794 it->dp = window_display_table (w);
2795
2796 /* Are multibyte characters enabled in current_buffer? */
2797 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2798
2799 /* Get the position at which the redisplay_end_trigger hook should
2800 be run, if it is to be run at all. */
2801 if (MARKERP (w->redisplay_end_trigger)
2802 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2803 it->redisplay_end_trigger_charpos
2804 = marker_position (w->redisplay_end_trigger);
2805 else if (INTEGERP (w->redisplay_end_trigger))
2806 it->redisplay_end_trigger_charpos =
2807 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2808
2809 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2810
2811 /* Are lines in the display truncated? */
2812 if (base_face_id != DEFAULT_FACE_ID
2813 || it->w->hscroll
2814 || (! WINDOW_FULL_WIDTH_P (it->w)
2815 && ((!NILP (Vtruncate_partial_width_windows)
2816 && !INTEGERP (Vtruncate_partial_width_windows))
2817 || (INTEGERP (Vtruncate_partial_width_windows)
2818 /* PXW: Shall we do something about this? */
2819 && (WINDOW_TOTAL_COLS (it->w)
2820 < XINT (Vtruncate_partial_width_windows))))))
2821 it->line_wrap = TRUNCATE;
2822 else if (NILP (BVAR (current_buffer, truncate_lines)))
2823 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2824 ? WINDOW_WRAP : WORD_WRAP;
2825 else
2826 it->line_wrap = TRUNCATE;
2827
2828 /* Get dimensions of truncation and continuation glyphs. These are
2829 displayed as fringe bitmaps under X, but we need them for such
2830 frames when the fringes are turned off. But leave the dimensions
2831 zero for tooltip frames, as these glyphs look ugly there and also
2832 sabotage calculations of tooltip dimensions in x-show-tip. */
2833 #ifdef HAVE_WINDOW_SYSTEM
2834 if (!(FRAME_WINDOW_P (it->f)
2835 && FRAMEP (tip_frame)
2836 && it->f == XFRAME (tip_frame)))
2837 #endif
2838 {
2839 if (it->line_wrap == TRUNCATE)
2840 {
2841 /* We will need the truncation glyph. */
2842 eassert (it->glyph_row == NULL);
2843 produce_special_glyphs (it, IT_TRUNCATION);
2844 it->truncation_pixel_width = it->pixel_width;
2845 }
2846 else
2847 {
2848 /* We will need the continuation glyph. */
2849 eassert (it->glyph_row == NULL);
2850 produce_special_glyphs (it, IT_CONTINUATION);
2851 it->continuation_pixel_width = it->pixel_width;
2852 }
2853 }
2854
2855 /* Reset these values to zero because the produce_special_glyphs
2856 above has changed them. */
2857 it->pixel_width = it->ascent = it->descent = 0;
2858 it->phys_ascent = it->phys_descent = 0;
2859
2860 /* Set this after getting the dimensions of truncation and
2861 continuation glyphs, so that we don't produce glyphs when calling
2862 produce_special_glyphs, above. */
2863 it->glyph_row = row;
2864 it->area = TEXT_AREA;
2865
2866 /* Forget any previous info about this row being reversed. */
2867 if (it->glyph_row)
2868 it->glyph_row->reversed_p = 0;
2869
2870 /* Get the dimensions of the display area. The display area
2871 consists of the visible window area plus a horizontally scrolled
2872 part to the left of the window. All x-values are relative to the
2873 start of this total display area. */
2874 if (base_face_id != DEFAULT_FACE_ID)
2875 {
2876 /* Mode lines, menu bar in terminal frames. */
2877 it->first_visible_x = 0;
2878 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2879 }
2880 else
2881 {
2882 it->first_visible_x
2883 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2884 it->last_visible_x = (it->first_visible_x
2885 + window_box_width (w, TEXT_AREA));
2886
2887 /* If we truncate lines, leave room for the truncation glyph(s) at
2888 the right margin. Otherwise, leave room for the continuation
2889 glyph(s). Done only if the window has no fringes. Since we
2890 don't know at this point whether there will be any R2L lines in
2891 the window, we reserve space for truncation/continuation glyphs
2892 even if only one of the fringes is absent. */
2893 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2894 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2895 {
2896 if (it->line_wrap == TRUNCATE)
2897 it->last_visible_x -= it->truncation_pixel_width;
2898 else
2899 it->last_visible_x -= it->continuation_pixel_width;
2900 }
2901
2902 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2903 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2904 }
2905
2906 /* Leave room for a border glyph. */
2907 if (!FRAME_WINDOW_P (it->f)
2908 && !WINDOW_RIGHTMOST_P (it->w))
2909 it->last_visible_x -= 1;
2910
2911 it->last_visible_y = window_text_bottom_y (w);
2912
2913 /* For mode lines and alike, arrange for the first glyph having a
2914 left box line if the face specifies a box. */
2915 if (base_face_id != DEFAULT_FACE_ID)
2916 {
2917 struct face *face;
2918
2919 it->face_id = remapped_base_face_id;
2920
2921 /* If we have a boxed mode line, make the first character appear
2922 with a left box line. */
2923 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2924 if (face->box != FACE_NO_BOX)
2925 it->start_of_box_run_p = true;
2926 }
2927
2928 /* If a buffer position was specified, set the iterator there,
2929 getting overlays and face properties from that position. */
2930 if (charpos >= BUF_BEG (current_buffer))
2931 {
2932 it->end_charpos = ZV;
2933 eassert (charpos == BYTE_TO_CHAR (bytepos));
2934 IT_CHARPOS (*it) = charpos;
2935 IT_BYTEPOS (*it) = bytepos;
2936
2937 /* We will rely on `reseat' to set this up properly, via
2938 handle_face_prop. */
2939 it->face_id = it->base_face_id;
2940
2941 it->start = it->current;
2942 /* Do we need to reorder bidirectional text? Not if this is a
2943 unibyte buffer: by definition, none of the single-byte
2944 characters are strong R2L, so no reordering is needed. And
2945 bidi.c doesn't support unibyte buffers anyway. Also, don't
2946 reorder while we are loading loadup.el, since the tables of
2947 character properties needed for reordering are not yet
2948 available. */
2949 it->bidi_p =
2950 NILP (Vpurify_flag)
2951 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2952 && it->multibyte_p;
2953
2954 /* If we are to reorder bidirectional text, init the bidi
2955 iterator. */
2956 if (it->bidi_p)
2957 {
2958 /* Note the paragraph direction that this buffer wants to
2959 use. */
2960 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2961 Qleft_to_right))
2962 it->paragraph_embedding = L2R;
2963 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2964 Qright_to_left))
2965 it->paragraph_embedding = R2L;
2966 else
2967 it->paragraph_embedding = NEUTRAL_DIR;
2968 bidi_unshelve_cache (NULL, 0);
2969 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2970 &it->bidi_it);
2971 }
2972
2973 /* Compute faces etc. */
2974 reseat (it, it->current.pos, 1);
2975 }
2976
2977 CHECK_IT (it);
2978 }
2979
2980
2981 /* Initialize IT for the display of window W with window start POS. */
2982
2983 void
2984 start_display (struct it *it, struct window *w, struct text_pos pos)
2985 {
2986 struct glyph_row *row;
2987 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2988
2989 row = w->desired_matrix->rows + first_vpos;
2990 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2991 it->first_vpos = first_vpos;
2992
2993 /* Don't reseat to previous visible line start if current start
2994 position is in a string or image. */
2995 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2996 {
2997 int start_at_line_beg_p;
2998 int first_y = it->current_y;
2999
3000 /* If window start is not at a line start, skip forward to POS to
3001 get the correct continuation lines width. */
3002 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3003 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3004 if (!start_at_line_beg_p)
3005 {
3006 int new_x;
3007
3008 reseat_at_previous_visible_line_start (it);
3009 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3010
3011 new_x = it->current_x + it->pixel_width;
3012
3013 /* If lines are continued, this line may end in the middle
3014 of a multi-glyph character (e.g. a control character
3015 displayed as \003, or in the middle of an overlay
3016 string). In this case move_it_to above will not have
3017 taken us to the start of the continuation line but to the
3018 end of the continued line. */
3019 if (it->current_x > 0
3020 && it->line_wrap != TRUNCATE /* Lines are continued. */
3021 && (/* And glyph doesn't fit on the line. */
3022 new_x > it->last_visible_x
3023 /* Or it fits exactly and we're on a window
3024 system frame. */
3025 || (new_x == it->last_visible_x
3026 && FRAME_WINDOW_P (it->f)
3027 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3028 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3029 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3030 {
3031 if ((it->current.dpvec_index >= 0
3032 || it->current.overlay_string_index >= 0)
3033 /* If we are on a newline from a display vector or
3034 overlay string, then we are already at the end of
3035 a screen line; no need to go to the next line in
3036 that case, as this line is not really continued.
3037 (If we do go to the next line, C-e will not DTRT.) */
3038 && it->c != '\n')
3039 {
3040 set_iterator_to_next (it, 1);
3041 move_it_in_display_line_to (it, -1, -1, 0);
3042 }
3043
3044 it->continuation_lines_width += it->current_x;
3045 }
3046 /* If the character at POS is displayed via a display
3047 vector, move_it_to above stops at the final glyph of
3048 IT->dpvec. To make the caller redisplay that character
3049 again (a.k.a. start at POS), we need to reset the
3050 dpvec_index to the beginning of IT->dpvec. */
3051 else if (it->current.dpvec_index >= 0)
3052 it->current.dpvec_index = 0;
3053
3054 /* We're starting a new display line, not affected by the
3055 height of the continued line, so clear the appropriate
3056 fields in the iterator structure. */
3057 it->max_ascent = it->max_descent = 0;
3058 it->max_phys_ascent = it->max_phys_descent = 0;
3059
3060 it->current_y = first_y;
3061 it->vpos = 0;
3062 it->current_x = it->hpos = 0;
3063 }
3064 }
3065 }
3066
3067
3068 /* Return 1 if POS is a position in ellipses displayed for invisible
3069 text. W is the window we display, for text property lookup. */
3070
3071 static int
3072 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3073 {
3074 Lisp_Object prop, window;
3075 int ellipses_p = 0;
3076 ptrdiff_t charpos = CHARPOS (pos->pos);
3077
3078 /* If POS specifies a position in a display vector, this might
3079 be for an ellipsis displayed for invisible text. We won't
3080 get the iterator set up for delivering that ellipsis unless
3081 we make sure that it gets aware of the invisible text. */
3082 if (pos->dpvec_index >= 0
3083 && pos->overlay_string_index < 0
3084 && CHARPOS (pos->string_pos) < 0
3085 && charpos > BEGV
3086 && (XSETWINDOW (window, w),
3087 prop = Fget_char_property (make_number (charpos),
3088 Qinvisible, window),
3089 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3090 {
3091 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3092 window);
3093 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3094 }
3095
3096 return ellipses_p;
3097 }
3098
3099
3100 /* Initialize IT for stepping through current_buffer in window W,
3101 starting at position POS that includes overlay string and display
3102 vector/ control character translation position information. Value
3103 is zero if there are overlay strings with newlines at POS. */
3104
3105 static int
3106 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3107 {
3108 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3109 int i, overlay_strings_with_newlines = 0;
3110
3111 /* If POS specifies a position in a display vector, this might
3112 be for an ellipsis displayed for invisible text. We won't
3113 get the iterator set up for delivering that ellipsis unless
3114 we make sure that it gets aware of the invisible text. */
3115 if (in_ellipses_for_invisible_text_p (pos, w))
3116 {
3117 --charpos;
3118 bytepos = 0;
3119 }
3120
3121 /* Keep in mind: the call to reseat in init_iterator skips invisible
3122 text, so we might end up at a position different from POS. This
3123 is only a problem when POS is a row start after a newline and an
3124 overlay starts there with an after-string, and the overlay has an
3125 invisible property. Since we don't skip invisible text in
3126 display_line and elsewhere immediately after consuming the
3127 newline before the row start, such a POS will not be in a string,
3128 but the call to init_iterator below will move us to the
3129 after-string. */
3130 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3131
3132 /* This only scans the current chunk -- it should scan all chunks.
3133 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3134 to 16 in 22.1 to make this a lesser problem. */
3135 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3136 {
3137 const char *s = SSDATA (it->overlay_strings[i]);
3138 const char *e = s + SBYTES (it->overlay_strings[i]);
3139
3140 while (s < e && *s != '\n')
3141 ++s;
3142
3143 if (s < e)
3144 {
3145 overlay_strings_with_newlines = 1;
3146 break;
3147 }
3148 }
3149
3150 /* If position is within an overlay string, set up IT to the right
3151 overlay string. */
3152 if (pos->overlay_string_index >= 0)
3153 {
3154 int relative_index;
3155
3156 /* If the first overlay string happens to have a `display'
3157 property for an image, the iterator will be set up for that
3158 image, and we have to undo that setup first before we can
3159 correct the overlay string index. */
3160 if (it->method == GET_FROM_IMAGE)
3161 pop_it (it);
3162
3163 /* We already have the first chunk of overlay strings in
3164 IT->overlay_strings. Load more until the one for
3165 pos->overlay_string_index is in IT->overlay_strings. */
3166 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3167 {
3168 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3169 it->current.overlay_string_index = 0;
3170 while (n--)
3171 {
3172 load_overlay_strings (it, 0);
3173 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3174 }
3175 }
3176
3177 it->current.overlay_string_index = pos->overlay_string_index;
3178 relative_index = (it->current.overlay_string_index
3179 % OVERLAY_STRING_CHUNK_SIZE);
3180 it->string = it->overlay_strings[relative_index];
3181 eassert (STRINGP (it->string));
3182 it->current.string_pos = pos->string_pos;
3183 it->method = GET_FROM_STRING;
3184 it->end_charpos = SCHARS (it->string);
3185 /* Set up the bidi iterator for this overlay string. */
3186 if (it->bidi_p)
3187 {
3188 it->bidi_it.string.lstring = it->string;
3189 it->bidi_it.string.s = NULL;
3190 it->bidi_it.string.schars = SCHARS (it->string);
3191 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3192 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3193 it->bidi_it.string.unibyte = !it->multibyte_p;
3194 it->bidi_it.w = it->w;
3195 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3196 FRAME_WINDOW_P (it->f), &it->bidi_it);
3197
3198 /* Synchronize the state of the bidi iterator with
3199 pos->string_pos. For any string position other than
3200 zero, this will be done automagically when we resume
3201 iteration over the string and get_visually_first_element
3202 is called. But if string_pos is zero, and the string is
3203 to be reordered for display, we need to resync manually,
3204 since it could be that the iteration state recorded in
3205 pos ended at string_pos of 0 moving backwards in string. */
3206 if (CHARPOS (pos->string_pos) == 0)
3207 {
3208 get_visually_first_element (it);
3209 if (IT_STRING_CHARPOS (*it) != 0)
3210 do {
3211 /* Paranoia. */
3212 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3213 bidi_move_to_visually_next (&it->bidi_it);
3214 } while (it->bidi_it.charpos != 0);
3215 }
3216 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3217 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3218 }
3219 }
3220
3221 if (CHARPOS (pos->string_pos) >= 0)
3222 {
3223 /* Recorded position is not in an overlay string, but in another
3224 string. This can only be a string from a `display' property.
3225 IT should already be filled with that string. */
3226 it->current.string_pos = pos->string_pos;
3227 eassert (STRINGP (it->string));
3228 if (it->bidi_p)
3229 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3230 FRAME_WINDOW_P (it->f), &it->bidi_it);
3231 }
3232
3233 /* Restore position in display vector translations, control
3234 character translations or ellipses. */
3235 if (pos->dpvec_index >= 0)
3236 {
3237 if (it->dpvec == NULL)
3238 get_next_display_element (it);
3239 eassert (it->dpvec && it->current.dpvec_index == 0);
3240 it->current.dpvec_index = pos->dpvec_index;
3241 }
3242
3243 CHECK_IT (it);
3244 return !overlay_strings_with_newlines;
3245 }
3246
3247
3248 /* Initialize IT for stepping through current_buffer in window W
3249 starting at ROW->start. */
3250
3251 static void
3252 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3253 {
3254 init_from_display_pos (it, w, &row->start);
3255 it->start = row->start;
3256 it->continuation_lines_width = row->continuation_lines_width;
3257 CHECK_IT (it);
3258 }
3259
3260
3261 /* Initialize IT for stepping through current_buffer in window W
3262 starting in the line following ROW, i.e. starting at ROW->end.
3263 Value is zero if there are overlay strings with newlines at ROW's
3264 end position. */
3265
3266 static int
3267 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3268 {
3269 int success = 0;
3270
3271 if (init_from_display_pos (it, w, &row->end))
3272 {
3273 if (row->continued_p)
3274 it->continuation_lines_width
3275 = row->continuation_lines_width + row->pixel_width;
3276 CHECK_IT (it);
3277 success = 1;
3278 }
3279
3280 return success;
3281 }
3282
3283
3284
3285 \f
3286 /***********************************************************************
3287 Text properties
3288 ***********************************************************************/
3289
3290 /* Called when IT reaches IT->stop_charpos. Handle text property and
3291 overlay changes. Set IT->stop_charpos to the next position where
3292 to stop. */
3293
3294 static void
3295 handle_stop (struct it *it)
3296 {
3297 enum prop_handled handled;
3298 int handle_overlay_change_p;
3299 struct props *p;
3300
3301 it->dpvec = NULL;
3302 it->current.dpvec_index = -1;
3303 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3304 it->ignore_overlay_strings_at_pos_p = 0;
3305 it->ellipsis_p = 0;
3306
3307 /* Use face of preceding text for ellipsis (if invisible) */
3308 if (it->selective_display_ellipsis_p)
3309 it->saved_face_id = it->face_id;
3310
3311 do
3312 {
3313 handled = HANDLED_NORMALLY;
3314
3315 /* Call text property handlers. */
3316 for (p = it_props; p->handler; ++p)
3317 {
3318 handled = p->handler (it);
3319
3320 if (handled == HANDLED_RECOMPUTE_PROPS)
3321 break;
3322 else if (handled == HANDLED_RETURN)
3323 {
3324 /* We still want to show before and after strings from
3325 overlays even if the actual buffer text is replaced. */
3326 if (!handle_overlay_change_p
3327 || it->sp > 1
3328 /* Don't call get_overlay_strings_1 if we already
3329 have overlay strings loaded, because doing so
3330 will load them again and push the iterator state
3331 onto the stack one more time, which is not
3332 expected by the rest of the code that processes
3333 overlay strings. */
3334 || (it->current.overlay_string_index < 0
3335 ? !get_overlay_strings_1 (it, 0, 0)
3336 : 0))
3337 {
3338 if (it->ellipsis_p)
3339 setup_for_ellipsis (it, 0);
3340 /* When handling a display spec, we might load an
3341 empty string. In that case, discard it here. We
3342 used to discard it in handle_single_display_spec,
3343 but that causes get_overlay_strings_1, above, to
3344 ignore overlay strings that we must check. */
3345 if (STRINGP (it->string) && !SCHARS (it->string))
3346 pop_it (it);
3347 return;
3348 }
3349 else if (STRINGP (it->string) && !SCHARS (it->string))
3350 pop_it (it);
3351 else
3352 {
3353 it->ignore_overlay_strings_at_pos_p = true;
3354 it->string_from_display_prop_p = 0;
3355 it->from_disp_prop_p = 0;
3356 handle_overlay_change_p = 0;
3357 }
3358 handled = HANDLED_RECOMPUTE_PROPS;
3359 break;
3360 }
3361 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3362 handle_overlay_change_p = 0;
3363 }
3364
3365 if (handled != HANDLED_RECOMPUTE_PROPS)
3366 {
3367 /* Don't check for overlay strings below when set to deliver
3368 characters from a display vector. */
3369 if (it->method == GET_FROM_DISPLAY_VECTOR)
3370 handle_overlay_change_p = 0;
3371
3372 /* Handle overlay changes.
3373 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3374 if it finds overlays. */
3375 if (handle_overlay_change_p)
3376 handled = handle_overlay_change (it);
3377 }
3378
3379 if (it->ellipsis_p)
3380 {
3381 setup_for_ellipsis (it, 0);
3382 break;
3383 }
3384 }
3385 while (handled == HANDLED_RECOMPUTE_PROPS);
3386
3387 /* Determine where to stop next. */
3388 if (handled == HANDLED_NORMALLY)
3389 compute_stop_pos (it);
3390 }
3391
3392
3393 /* Compute IT->stop_charpos from text property and overlay change
3394 information for IT's current position. */
3395
3396 static void
3397 compute_stop_pos (struct it *it)
3398 {
3399 register INTERVAL iv, next_iv;
3400 Lisp_Object object, limit, position;
3401 ptrdiff_t charpos, bytepos;
3402
3403 if (STRINGP (it->string))
3404 {
3405 /* Strings are usually short, so don't limit the search for
3406 properties. */
3407 it->stop_charpos = it->end_charpos;
3408 object = it->string;
3409 limit = Qnil;
3410 charpos = IT_STRING_CHARPOS (*it);
3411 bytepos = IT_STRING_BYTEPOS (*it);
3412 }
3413 else
3414 {
3415 ptrdiff_t pos;
3416
3417 /* If end_charpos is out of range for some reason, such as a
3418 misbehaving display function, rationalize it (Bug#5984). */
3419 if (it->end_charpos > ZV)
3420 it->end_charpos = ZV;
3421 it->stop_charpos = it->end_charpos;
3422
3423 /* If next overlay change is in front of the current stop pos
3424 (which is IT->end_charpos), stop there. Note: value of
3425 next_overlay_change is point-max if no overlay change
3426 follows. */
3427 charpos = IT_CHARPOS (*it);
3428 bytepos = IT_BYTEPOS (*it);
3429 pos = next_overlay_change (charpos);
3430 if (pos < it->stop_charpos)
3431 it->stop_charpos = pos;
3432
3433 /* Set up variables for computing the stop position from text
3434 property changes. */
3435 XSETBUFFER (object, current_buffer);
3436 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3437 }
3438
3439 /* Get the interval containing IT's position. Value is a null
3440 interval if there isn't such an interval. */
3441 position = make_number (charpos);
3442 iv = validate_interval_range (object, &position, &position, 0);
3443 if (iv)
3444 {
3445 Lisp_Object values_here[LAST_PROP_IDX];
3446 struct props *p;
3447
3448 /* Get properties here. */
3449 for (p = it_props; p->handler; ++p)
3450 values_here[p->idx] = textget (iv->plist, *p->name);
3451
3452 /* Look for an interval following iv that has different
3453 properties. */
3454 for (next_iv = next_interval (iv);
3455 (next_iv
3456 && (NILP (limit)
3457 || XFASTINT (limit) > next_iv->position));
3458 next_iv = next_interval (next_iv))
3459 {
3460 for (p = it_props; p->handler; ++p)
3461 {
3462 Lisp_Object new_value;
3463
3464 new_value = textget (next_iv->plist, *p->name);
3465 if (!EQ (values_here[p->idx], new_value))
3466 break;
3467 }
3468
3469 if (p->handler)
3470 break;
3471 }
3472
3473 if (next_iv)
3474 {
3475 if (INTEGERP (limit)
3476 && next_iv->position >= XFASTINT (limit))
3477 /* No text property change up to limit. */
3478 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3479 else
3480 /* Text properties change in next_iv. */
3481 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3482 }
3483 }
3484
3485 if (it->cmp_it.id < 0)
3486 {
3487 ptrdiff_t stoppos = it->end_charpos;
3488
3489 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3490 stoppos = -1;
3491 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3492 stoppos, it->string);
3493 }
3494
3495 eassert (STRINGP (it->string)
3496 || (it->stop_charpos >= BEGV
3497 && it->stop_charpos >= IT_CHARPOS (*it)));
3498 }
3499
3500
3501 /* Return the position of the next overlay change after POS in
3502 current_buffer. Value is point-max if no overlay change
3503 follows. This is like `next-overlay-change' but doesn't use
3504 xmalloc. */
3505
3506 static ptrdiff_t
3507 next_overlay_change (ptrdiff_t pos)
3508 {
3509 ptrdiff_t i, noverlays;
3510 ptrdiff_t endpos;
3511 Lisp_Object *overlays;
3512
3513 /* Get all overlays at the given position. */
3514 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3515
3516 /* If any of these overlays ends before endpos,
3517 use its ending point instead. */
3518 for (i = 0; i < noverlays; ++i)
3519 {
3520 Lisp_Object oend;
3521 ptrdiff_t oendpos;
3522
3523 oend = OVERLAY_END (overlays[i]);
3524 oendpos = OVERLAY_POSITION (oend);
3525 endpos = min (endpos, oendpos);
3526 }
3527
3528 return endpos;
3529 }
3530
3531 /* How many characters forward to search for a display property or
3532 display string. Searching too far forward makes the bidi display
3533 sluggish, especially in small windows. */
3534 #define MAX_DISP_SCAN 250
3535
3536 /* Return the character position of a display string at or after
3537 position specified by POSITION. If no display string exists at or
3538 after POSITION, return ZV. A display string is either an overlay
3539 with `display' property whose value is a string, or a `display'
3540 text property whose value is a string. STRING is data about the
3541 string to iterate; if STRING->lstring is nil, we are iterating a
3542 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3543 on a GUI frame. DISP_PROP is set to zero if we searched
3544 MAX_DISP_SCAN characters forward without finding any display
3545 strings, non-zero otherwise. It is set to 2 if the display string
3546 uses any kind of `(space ...)' spec that will produce a stretch of
3547 white space in the text area. */
3548 ptrdiff_t
3549 compute_display_string_pos (struct text_pos *position,
3550 struct bidi_string_data *string,
3551 struct window *w,
3552 int frame_window_p, int *disp_prop)
3553 {
3554 /* OBJECT = nil means current buffer. */
3555 Lisp_Object object, object1;
3556 Lisp_Object pos, spec, limpos;
3557 int string_p = (string && (STRINGP (string->lstring) || string->s));
3558 ptrdiff_t eob = string_p ? string->schars : ZV;
3559 ptrdiff_t begb = string_p ? 0 : BEGV;
3560 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3561 ptrdiff_t lim =
3562 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3563 struct text_pos tpos;
3564 int rv = 0;
3565
3566 if (string && STRINGP (string->lstring))
3567 object1 = object = string->lstring;
3568 else if (w && !string_p)
3569 {
3570 XSETWINDOW (object, w);
3571 object1 = Qnil;
3572 }
3573 else
3574 object1 = object = Qnil;
3575
3576 *disp_prop = 1;
3577
3578 if (charpos >= eob
3579 /* We don't support display properties whose values are strings
3580 that have display string properties. */
3581 || string->from_disp_str
3582 /* C strings cannot have display properties. */
3583 || (string->s && !STRINGP (object)))
3584 {
3585 *disp_prop = 0;
3586 return eob;
3587 }
3588
3589 /* If the character at CHARPOS is where the display string begins,
3590 return CHARPOS. */
3591 pos = make_number (charpos);
3592 if (STRINGP (object))
3593 bufpos = string->bufpos;
3594 else
3595 bufpos = charpos;
3596 tpos = *position;
3597 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3598 && (charpos <= begb
3599 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3600 object),
3601 spec))
3602 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3603 frame_window_p)))
3604 {
3605 if (rv == 2)
3606 *disp_prop = 2;
3607 return charpos;
3608 }
3609
3610 /* Look forward for the first character with a `display' property
3611 that will replace the underlying text when displayed. */
3612 limpos = make_number (lim);
3613 do {
3614 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3615 CHARPOS (tpos) = XFASTINT (pos);
3616 if (CHARPOS (tpos) >= lim)
3617 {
3618 *disp_prop = 0;
3619 break;
3620 }
3621 if (STRINGP (object))
3622 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3623 else
3624 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3625 spec = Fget_char_property (pos, Qdisplay, object);
3626 if (!STRINGP (object))
3627 bufpos = CHARPOS (tpos);
3628 } while (NILP (spec)
3629 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3630 bufpos, frame_window_p)));
3631 if (rv == 2)
3632 *disp_prop = 2;
3633
3634 return CHARPOS (tpos);
3635 }
3636
3637 /* Return the character position of the end of the display string that
3638 started at CHARPOS. If there's no display string at CHARPOS,
3639 return -1. A display string is either an overlay with `display'
3640 property whose value is a string or a `display' text property whose
3641 value is a string. */
3642 ptrdiff_t
3643 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3644 {
3645 /* OBJECT = nil means current buffer. */
3646 Lisp_Object object =
3647 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3648 Lisp_Object pos = make_number (charpos);
3649 ptrdiff_t eob =
3650 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3651
3652 if (charpos >= eob || (string->s && !STRINGP (object)))
3653 return eob;
3654
3655 /* It could happen that the display property or overlay was removed
3656 since we found it in compute_display_string_pos above. One way
3657 this can happen is if JIT font-lock was called (through
3658 handle_fontified_prop), and jit-lock-functions remove text
3659 properties or overlays from the portion of buffer that includes
3660 CHARPOS. Muse mode is known to do that, for example. In this
3661 case, we return -1 to the caller, to signal that no display
3662 string is actually present at CHARPOS. See bidi_fetch_char for
3663 how this is handled.
3664
3665 An alternative would be to never look for display properties past
3666 it->stop_charpos. But neither compute_display_string_pos nor
3667 bidi_fetch_char that calls it know or care where the next
3668 stop_charpos is. */
3669 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3670 return -1;
3671
3672 /* Look forward for the first character where the `display' property
3673 changes. */
3674 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3675
3676 return XFASTINT (pos);
3677 }
3678
3679
3680 \f
3681 /***********************************************************************
3682 Fontification
3683 ***********************************************************************/
3684
3685 /* Handle changes in the `fontified' property of the current buffer by
3686 calling hook functions from Qfontification_functions to fontify
3687 regions of text. */
3688
3689 static enum prop_handled
3690 handle_fontified_prop (struct it *it)
3691 {
3692 Lisp_Object prop, pos;
3693 enum prop_handled handled = HANDLED_NORMALLY;
3694
3695 if (!NILP (Vmemory_full))
3696 return handled;
3697
3698 /* Get the value of the `fontified' property at IT's current buffer
3699 position. (The `fontified' property doesn't have a special
3700 meaning in strings.) If the value is nil, call functions from
3701 Qfontification_functions. */
3702 if (!STRINGP (it->string)
3703 && it->s == NULL
3704 && !NILP (Vfontification_functions)
3705 && !NILP (Vrun_hooks)
3706 && (pos = make_number (IT_CHARPOS (*it)),
3707 prop = Fget_char_property (pos, Qfontified, Qnil),
3708 /* Ignore the special cased nil value always present at EOB since
3709 no amount of fontifying will be able to change it. */
3710 NILP (prop) && IT_CHARPOS (*it) < Z))
3711 {
3712 ptrdiff_t count = SPECPDL_INDEX ();
3713 Lisp_Object val;
3714 struct buffer *obuf = current_buffer;
3715 ptrdiff_t begv = BEGV, zv = ZV;
3716 bool old_clip_changed = current_buffer->clip_changed;
3717
3718 val = Vfontification_functions;
3719 specbind (Qfontification_functions, Qnil);
3720
3721 eassert (it->end_charpos == ZV);
3722
3723 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3724 safe_call1 (val, pos);
3725 else
3726 {
3727 Lisp_Object fns, fn;
3728 struct gcpro gcpro1, gcpro2;
3729
3730 fns = Qnil;
3731 GCPRO2 (val, fns);
3732
3733 for (; CONSP (val); val = XCDR (val))
3734 {
3735 fn = XCAR (val);
3736
3737 if (EQ (fn, Qt))
3738 {
3739 /* A value of t indicates this hook has a local
3740 binding; it means to run the global binding too.
3741 In a global value, t should not occur. If it
3742 does, we must ignore it to avoid an endless
3743 loop. */
3744 for (fns = Fdefault_value (Qfontification_functions);
3745 CONSP (fns);
3746 fns = XCDR (fns))
3747 {
3748 fn = XCAR (fns);
3749 if (!EQ (fn, Qt))
3750 safe_call1 (fn, pos);
3751 }
3752 }
3753 else
3754 safe_call1 (fn, pos);
3755 }
3756
3757 UNGCPRO;
3758 }
3759
3760 unbind_to (count, Qnil);
3761
3762 /* Fontification functions routinely call `save-restriction'.
3763 Normally, this tags clip_changed, which can confuse redisplay
3764 (see discussion in Bug#6671). Since we don't perform any
3765 special handling of fontification changes in the case where
3766 `save-restriction' isn't called, there's no point doing so in
3767 this case either. So, if the buffer's restrictions are
3768 actually left unchanged, reset clip_changed. */
3769 if (obuf == current_buffer)
3770 {
3771 if (begv == BEGV && zv == ZV)
3772 current_buffer->clip_changed = old_clip_changed;
3773 }
3774 /* There isn't much we can reasonably do to protect against
3775 misbehaving fontification, but here's a fig leaf. */
3776 else if (BUFFER_LIVE_P (obuf))
3777 set_buffer_internal_1 (obuf);
3778
3779 /* The fontification code may have added/removed text.
3780 It could do even a lot worse, but let's at least protect against
3781 the most obvious case where only the text past `pos' gets changed',
3782 as is/was done in grep.el where some escapes sequences are turned
3783 into face properties (bug#7876). */
3784 it->end_charpos = ZV;
3785
3786 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3787 something. This avoids an endless loop if they failed to
3788 fontify the text for which reason ever. */
3789 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3790 handled = HANDLED_RECOMPUTE_PROPS;
3791 }
3792
3793 return handled;
3794 }
3795
3796
3797 \f
3798 /***********************************************************************
3799 Faces
3800 ***********************************************************************/
3801
3802 /* Set up iterator IT from face properties at its current position.
3803 Called from handle_stop. */
3804
3805 static enum prop_handled
3806 handle_face_prop (struct it *it)
3807 {
3808 int new_face_id;
3809 ptrdiff_t next_stop;
3810
3811 if (!STRINGP (it->string))
3812 {
3813 new_face_id
3814 = face_at_buffer_position (it->w,
3815 IT_CHARPOS (*it),
3816 &next_stop,
3817 (IT_CHARPOS (*it)
3818 + TEXT_PROP_DISTANCE_LIMIT),
3819 0, it->base_face_id);
3820
3821 /* Is this a start of a run of characters with box face?
3822 Caveat: this can be called for a freshly initialized
3823 iterator; face_id is -1 in this case. We know that the new
3824 face will not change until limit, i.e. if the new face has a
3825 box, all characters up to limit will have one. But, as
3826 usual, we don't know whether limit is really the end. */
3827 if (new_face_id != it->face_id)
3828 {
3829 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3830 /* If it->face_id is -1, old_face below will be NULL, see
3831 the definition of FACE_FROM_ID. This will happen if this
3832 is the initial call that gets the face. */
3833 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3834
3835 /* If the value of face_id of the iterator is -1, we have to
3836 look in front of IT's position and see whether there is a
3837 face there that's different from new_face_id. */
3838 if (!old_face && IT_CHARPOS (*it) > BEG)
3839 {
3840 int prev_face_id = face_before_it_pos (it);
3841
3842 old_face = FACE_FROM_ID (it->f, prev_face_id);
3843 }
3844
3845 /* If the new face has a box, but the old face does not,
3846 this is the start of a run of characters with box face,
3847 i.e. this character has a shadow on the left side. */
3848 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3849 && (old_face == NULL || !old_face->box));
3850 it->face_box_p = new_face->box != FACE_NO_BOX;
3851 }
3852 }
3853 else
3854 {
3855 int base_face_id;
3856 ptrdiff_t bufpos;
3857 int i;
3858 Lisp_Object from_overlay
3859 = (it->current.overlay_string_index >= 0
3860 ? it->string_overlays[it->current.overlay_string_index
3861 % OVERLAY_STRING_CHUNK_SIZE]
3862 : Qnil);
3863
3864 /* See if we got to this string directly or indirectly from
3865 an overlay property. That includes the before-string or
3866 after-string of an overlay, strings in display properties
3867 provided by an overlay, their text properties, etc.
3868
3869 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3870 if (! NILP (from_overlay))
3871 for (i = it->sp - 1; i >= 0; i--)
3872 {
3873 if (it->stack[i].current.overlay_string_index >= 0)
3874 from_overlay
3875 = it->string_overlays[it->stack[i].current.overlay_string_index
3876 % OVERLAY_STRING_CHUNK_SIZE];
3877 else if (! NILP (it->stack[i].from_overlay))
3878 from_overlay = it->stack[i].from_overlay;
3879
3880 if (!NILP (from_overlay))
3881 break;
3882 }
3883
3884 if (! NILP (from_overlay))
3885 {
3886 bufpos = IT_CHARPOS (*it);
3887 /* For a string from an overlay, the base face depends
3888 only on text properties and ignores overlays. */
3889 base_face_id
3890 = face_for_overlay_string (it->w,
3891 IT_CHARPOS (*it),
3892 &next_stop,
3893 (IT_CHARPOS (*it)
3894 + TEXT_PROP_DISTANCE_LIMIT),
3895 0,
3896 from_overlay);
3897 }
3898 else
3899 {
3900 bufpos = 0;
3901
3902 /* For strings from a `display' property, use the face at
3903 IT's current buffer position as the base face to merge
3904 with, so that overlay strings appear in the same face as
3905 surrounding text, unless they specify their own faces.
3906 For strings from wrap-prefix and line-prefix properties,
3907 use the default face, possibly remapped via
3908 Vface_remapping_alist. */
3909 base_face_id = it->string_from_prefix_prop_p
3910 ? (!NILP (Vface_remapping_alist)
3911 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3912 : DEFAULT_FACE_ID)
3913 : underlying_face_id (it);
3914 }
3915
3916 new_face_id = face_at_string_position (it->w,
3917 it->string,
3918 IT_STRING_CHARPOS (*it),
3919 bufpos,
3920 &next_stop,
3921 base_face_id, 0);
3922
3923 /* Is this a start of a run of characters with box? Caveat:
3924 this can be called for a freshly allocated iterator; face_id
3925 is -1 is this case. We know that the new face will not
3926 change until the next check pos, i.e. if the new face has a
3927 box, all characters up to that position will have a
3928 box. But, as usual, we don't know whether that position
3929 is really the end. */
3930 if (new_face_id != it->face_id)
3931 {
3932 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3933 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3934
3935 /* If new face has a box but old face hasn't, this is the
3936 start of a run of characters with box, i.e. it has a
3937 shadow on the left side. */
3938 it->start_of_box_run_p
3939 = new_face->box && (old_face == NULL || !old_face->box);
3940 it->face_box_p = new_face->box != FACE_NO_BOX;
3941 }
3942 }
3943
3944 it->face_id = new_face_id;
3945 return HANDLED_NORMALLY;
3946 }
3947
3948
3949 /* Return the ID of the face ``underlying'' IT's current position,
3950 which is in a string. If the iterator is associated with a
3951 buffer, return the face at IT's current buffer position.
3952 Otherwise, use the iterator's base_face_id. */
3953
3954 static int
3955 underlying_face_id (struct it *it)
3956 {
3957 int face_id = it->base_face_id, i;
3958
3959 eassert (STRINGP (it->string));
3960
3961 for (i = it->sp - 1; i >= 0; --i)
3962 if (NILP (it->stack[i].string))
3963 face_id = it->stack[i].face_id;
3964
3965 return face_id;
3966 }
3967
3968
3969 /* Compute the face one character before or after the current position
3970 of IT, in the visual order. BEFORE_P non-zero means get the face
3971 in front (to the left in L2R paragraphs, to the right in R2L
3972 paragraphs) of IT's screen position. Value is the ID of the face. */
3973
3974 static int
3975 face_before_or_after_it_pos (struct it *it, int before_p)
3976 {
3977 int face_id, limit;
3978 ptrdiff_t next_check_charpos;
3979 struct it it_copy;
3980 void *it_copy_data = NULL;
3981
3982 eassert (it->s == NULL);
3983
3984 if (STRINGP (it->string))
3985 {
3986 ptrdiff_t bufpos, charpos;
3987 int base_face_id;
3988
3989 /* No face change past the end of the string (for the case
3990 we are padding with spaces). No face change before the
3991 string start. */
3992 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3993 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3994 return it->face_id;
3995
3996 if (!it->bidi_p)
3997 {
3998 /* Set charpos to the position before or after IT's current
3999 position, in the logical order, which in the non-bidi
4000 case is the same as the visual order. */
4001 if (before_p)
4002 charpos = IT_STRING_CHARPOS (*it) - 1;
4003 else if (it->what == IT_COMPOSITION)
4004 /* For composition, we must check the character after the
4005 composition. */
4006 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4007 else
4008 charpos = IT_STRING_CHARPOS (*it) + 1;
4009 }
4010 else
4011 {
4012 if (before_p)
4013 {
4014 /* With bidi iteration, the character before the current
4015 in the visual order cannot be found by simple
4016 iteration, because "reverse" reordering is not
4017 supported. Instead, we need to use the move_it_*
4018 family of functions. */
4019 /* Ignore face changes before the first visible
4020 character on this display line. */
4021 if (it->current_x <= it->first_visible_x)
4022 return it->face_id;
4023 SAVE_IT (it_copy, *it, it_copy_data);
4024 /* Implementation note: Since move_it_in_display_line
4025 works in the iterator geometry, and thinks the first
4026 character is always the leftmost, even in R2L lines,
4027 we don't need to distinguish between the R2L and L2R
4028 cases here. */
4029 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4030 it_copy.current_x - 1, MOVE_TO_X);
4031 charpos = IT_STRING_CHARPOS (it_copy);
4032 RESTORE_IT (it, it, it_copy_data);
4033 }
4034 else
4035 {
4036 /* Set charpos to the string position of the character
4037 that comes after IT's current position in the visual
4038 order. */
4039 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4040
4041 it_copy = *it;
4042 while (n--)
4043 bidi_move_to_visually_next (&it_copy.bidi_it);
4044
4045 charpos = it_copy.bidi_it.charpos;
4046 }
4047 }
4048 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4049
4050 if (it->current.overlay_string_index >= 0)
4051 bufpos = IT_CHARPOS (*it);
4052 else
4053 bufpos = 0;
4054
4055 base_face_id = underlying_face_id (it);
4056
4057 /* Get the face for ASCII, or unibyte. */
4058 face_id = face_at_string_position (it->w,
4059 it->string,
4060 charpos,
4061 bufpos,
4062 &next_check_charpos,
4063 base_face_id, 0);
4064
4065 /* Correct the face for charsets different from ASCII. Do it
4066 for the multibyte case only. The face returned above is
4067 suitable for unibyte text if IT->string is unibyte. */
4068 if (STRING_MULTIBYTE (it->string))
4069 {
4070 struct text_pos pos1 = string_pos (charpos, it->string);
4071 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4072 int c, len;
4073 struct face *face = FACE_FROM_ID (it->f, face_id);
4074
4075 c = string_char_and_length (p, &len);
4076 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4077 }
4078 }
4079 else
4080 {
4081 struct text_pos pos;
4082
4083 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4084 || (IT_CHARPOS (*it) <= BEGV && before_p))
4085 return it->face_id;
4086
4087 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4088 pos = it->current.pos;
4089
4090 if (!it->bidi_p)
4091 {
4092 if (before_p)
4093 DEC_TEXT_POS (pos, it->multibyte_p);
4094 else
4095 {
4096 if (it->what == IT_COMPOSITION)
4097 {
4098 /* For composition, we must check the position after
4099 the composition. */
4100 pos.charpos += it->cmp_it.nchars;
4101 pos.bytepos += it->len;
4102 }
4103 else
4104 INC_TEXT_POS (pos, it->multibyte_p);
4105 }
4106 }
4107 else
4108 {
4109 if (before_p)
4110 {
4111 /* With bidi iteration, the character before the current
4112 in the visual order cannot be found by simple
4113 iteration, because "reverse" reordering is not
4114 supported. Instead, we need to use the move_it_*
4115 family of functions. */
4116 /* Ignore face changes before the first visible
4117 character on this display line. */
4118 if (it->current_x <= it->first_visible_x)
4119 return it->face_id;
4120 SAVE_IT (it_copy, *it, it_copy_data);
4121 /* Implementation note: Since move_it_in_display_line
4122 works in the iterator geometry, and thinks the first
4123 character is always the leftmost, even in R2L lines,
4124 we don't need to distinguish between the R2L and L2R
4125 cases here. */
4126 move_it_in_display_line (&it_copy, ZV,
4127 it_copy.current_x - 1, MOVE_TO_X);
4128 pos = it_copy.current.pos;
4129 RESTORE_IT (it, it, it_copy_data);
4130 }
4131 else
4132 {
4133 /* Set charpos to the buffer position of the character
4134 that comes after IT's current position in the visual
4135 order. */
4136 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4137
4138 it_copy = *it;
4139 while (n--)
4140 bidi_move_to_visually_next (&it_copy.bidi_it);
4141
4142 SET_TEXT_POS (pos,
4143 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4144 }
4145 }
4146 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4147
4148 /* Determine face for CHARSET_ASCII, or unibyte. */
4149 face_id = face_at_buffer_position (it->w,
4150 CHARPOS (pos),
4151 &next_check_charpos,
4152 limit, 0, -1);
4153
4154 /* Correct the face for charsets different from ASCII. Do it
4155 for the multibyte case only. The face returned above is
4156 suitable for unibyte text if current_buffer is unibyte. */
4157 if (it->multibyte_p)
4158 {
4159 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4160 struct face *face = FACE_FROM_ID (it->f, face_id);
4161 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4162 }
4163 }
4164
4165 return face_id;
4166 }
4167
4168
4169 \f
4170 /***********************************************************************
4171 Invisible text
4172 ***********************************************************************/
4173
4174 /* Set up iterator IT from invisible properties at its current
4175 position. Called from handle_stop. */
4176
4177 static enum prop_handled
4178 handle_invisible_prop (struct it *it)
4179 {
4180 enum prop_handled handled = HANDLED_NORMALLY;
4181 int invis_p;
4182 Lisp_Object prop;
4183
4184 if (STRINGP (it->string))
4185 {
4186 Lisp_Object end_charpos, limit, charpos;
4187
4188 /* Get the value of the invisible text property at the
4189 current position. Value will be nil if there is no such
4190 property. */
4191 charpos = make_number (IT_STRING_CHARPOS (*it));
4192 prop = Fget_text_property (charpos, Qinvisible, it->string);
4193 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4194
4195 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4196 {
4197 /* Record whether we have to display an ellipsis for the
4198 invisible text. */
4199 int display_ellipsis_p = (invis_p == 2);
4200 ptrdiff_t len, endpos;
4201
4202 handled = HANDLED_RECOMPUTE_PROPS;
4203
4204 /* Get the position at which the next visible text can be
4205 found in IT->string, if any. */
4206 endpos = len = SCHARS (it->string);
4207 XSETINT (limit, len);
4208 do
4209 {
4210 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4211 it->string, limit);
4212 if (INTEGERP (end_charpos))
4213 {
4214 endpos = XFASTINT (end_charpos);
4215 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4216 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4217 if (invis_p == 2)
4218 display_ellipsis_p = true;
4219 }
4220 }
4221 while (invis_p && endpos < len);
4222
4223 if (display_ellipsis_p)
4224 it->ellipsis_p = true;
4225
4226 if (endpos < len)
4227 {
4228 /* Text at END_CHARPOS is visible. Move IT there. */
4229 struct text_pos old;
4230 ptrdiff_t oldpos;
4231
4232 old = it->current.string_pos;
4233 oldpos = CHARPOS (old);
4234 if (it->bidi_p)
4235 {
4236 if (it->bidi_it.first_elt
4237 && it->bidi_it.charpos < SCHARS (it->string))
4238 bidi_paragraph_init (it->paragraph_embedding,
4239 &it->bidi_it, 1);
4240 /* Bidi-iterate out of the invisible text. */
4241 do
4242 {
4243 bidi_move_to_visually_next (&it->bidi_it);
4244 }
4245 while (oldpos <= it->bidi_it.charpos
4246 && it->bidi_it.charpos < endpos);
4247
4248 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4249 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4250 if (IT_CHARPOS (*it) >= endpos)
4251 it->prev_stop = endpos;
4252 }
4253 else
4254 {
4255 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4256 compute_string_pos (&it->current.string_pos, old, it->string);
4257 }
4258 }
4259 else
4260 {
4261 /* The rest of the string is invisible. If this is an
4262 overlay string, proceed with the next overlay string
4263 or whatever comes and return a character from there. */
4264 if (it->current.overlay_string_index >= 0
4265 && !display_ellipsis_p)
4266 {
4267 next_overlay_string (it);
4268 /* Don't check for overlay strings when we just
4269 finished processing them. */
4270 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4271 }
4272 else
4273 {
4274 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4275 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4276 }
4277 }
4278 }
4279 }
4280 else
4281 {
4282 ptrdiff_t newpos, next_stop, start_charpos, tem;
4283 Lisp_Object pos, overlay;
4284
4285 /* First of all, is there invisible text at this position? */
4286 tem = start_charpos = IT_CHARPOS (*it);
4287 pos = make_number (tem);
4288 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4289 &overlay);
4290 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4291
4292 /* If we are on invisible text, skip over it. */
4293 if (invis_p && start_charpos < it->end_charpos)
4294 {
4295 /* Record whether we have to display an ellipsis for the
4296 invisible text. */
4297 int display_ellipsis_p = invis_p == 2;
4298
4299 handled = HANDLED_RECOMPUTE_PROPS;
4300
4301 /* Loop skipping over invisible text. The loop is left at
4302 ZV or with IT on the first char being visible again. */
4303 do
4304 {
4305 /* Try to skip some invisible text. Return value is the
4306 position reached which can be equal to where we start
4307 if there is nothing invisible there. This skips both
4308 over invisible text properties and overlays with
4309 invisible property. */
4310 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4311
4312 /* If we skipped nothing at all we weren't at invisible
4313 text in the first place. If everything to the end of
4314 the buffer was skipped, end the loop. */
4315 if (newpos == tem || newpos >= ZV)
4316 invis_p = 0;
4317 else
4318 {
4319 /* We skipped some characters but not necessarily
4320 all there are. Check if we ended up on visible
4321 text. Fget_char_property returns the property of
4322 the char before the given position, i.e. if we
4323 get invis_p = 0, this means that the char at
4324 newpos is visible. */
4325 pos = make_number (newpos);
4326 prop = Fget_char_property (pos, Qinvisible, it->window);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 }
4329
4330 /* If we ended up on invisible text, proceed to
4331 skip starting with next_stop. */
4332 if (invis_p)
4333 tem = next_stop;
4334
4335 /* If there are adjacent invisible texts, don't lose the
4336 second one's ellipsis. */
4337 if (invis_p == 2)
4338 display_ellipsis_p = true;
4339 }
4340 while (invis_p);
4341
4342 /* The position newpos is now either ZV or on visible text. */
4343 if (it->bidi_p)
4344 {
4345 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4346 int on_newline
4347 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4348 int after_newline
4349 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4350
4351 /* If the invisible text ends on a newline or on a
4352 character after a newline, we can avoid the costly,
4353 character by character, bidi iteration to NEWPOS, and
4354 instead simply reseat the iterator there. That's
4355 because all bidi reordering information is tossed at
4356 the newline. This is a big win for modes that hide
4357 complete lines, like Outline, Org, etc. */
4358 if (on_newline || after_newline)
4359 {
4360 struct text_pos tpos;
4361 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4362
4363 SET_TEXT_POS (tpos, newpos, bpos);
4364 reseat_1 (it, tpos, 0);
4365 /* If we reseat on a newline/ZV, we need to prep the
4366 bidi iterator for advancing to the next character
4367 after the newline/EOB, keeping the current paragraph
4368 direction (so that PRODUCE_GLYPHS does TRT wrt
4369 prepending/appending glyphs to a glyph row). */
4370 if (on_newline)
4371 {
4372 it->bidi_it.first_elt = 0;
4373 it->bidi_it.paragraph_dir = pdir;
4374 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4375 it->bidi_it.nchars = 1;
4376 it->bidi_it.ch_len = 1;
4377 }
4378 }
4379 else /* Must use the slow method. */
4380 {
4381 /* With bidi iteration, the region of invisible text
4382 could start and/or end in the middle of a
4383 non-base embedding level. Therefore, we need to
4384 skip invisible text using the bidi iterator,
4385 starting at IT's current position, until we find
4386 ourselves outside of the invisible text.
4387 Skipping invisible text _after_ bidi iteration
4388 avoids affecting the visual order of the
4389 displayed text when invisible properties are
4390 added or removed. */
4391 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4392 {
4393 /* If we were `reseat'ed to a new paragraph,
4394 determine the paragraph base direction. We
4395 need to do it now because
4396 next_element_from_buffer may not have a
4397 chance to do it, if we are going to skip any
4398 text at the beginning, which resets the
4399 FIRST_ELT flag. */
4400 bidi_paragraph_init (it->paragraph_embedding,
4401 &it->bidi_it, 1);
4402 }
4403 do
4404 {
4405 bidi_move_to_visually_next (&it->bidi_it);
4406 }
4407 while (it->stop_charpos <= it->bidi_it.charpos
4408 && it->bidi_it.charpos < newpos);
4409 IT_CHARPOS (*it) = it->bidi_it.charpos;
4410 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4411 /* If we overstepped NEWPOS, record its position in
4412 the iterator, so that we skip invisible text if
4413 later the bidi iteration lands us in the
4414 invisible region again. */
4415 if (IT_CHARPOS (*it) >= newpos)
4416 it->prev_stop = newpos;
4417 }
4418 }
4419 else
4420 {
4421 IT_CHARPOS (*it) = newpos;
4422 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4423 }
4424
4425 /* If there are before-strings at the start of invisible
4426 text, and the text is invisible because of a text
4427 property, arrange to show before-strings because 20.x did
4428 it that way. (If the text is invisible because of an
4429 overlay property instead of a text property, this is
4430 already handled in the overlay code.) */
4431 if (NILP (overlay)
4432 && get_overlay_strings (it, it->stop_charpos))
4433 {
4434 handled = HANDLED_RECOMPUTE_PROPS;
4435 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4436 }
4437 else if (display_ellipsis_p)
4438 {
4439 /* Make sure that the glyphs of the ellipsis will get
4440 correct `charpos' values. If we would not update
4441 it->position here, the glyphs would belong to the
4442 last visible character _before_ the invisible
4443 text, which confuses `set_cursor_from_row'.
4444
4445 We use the last invisible position instead of the
4446 first because this way the cursor is always drawn on
4447 the first "." of the ellipsis, whenever PT is inside
4448 the invisible text. Otherwise the cursor would be
4449 placed _after_ the ellipsis when the point is after the
4450 first invisible character. */
4451 if (!STRINGP (it->object))
4452 {
4453 it->position.charpos = newpos - 1;
4454 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4455 }
4456 it->ellipsis_p = true;
4457 /* Let the ellipsis display before
4458 considering any properties of the following char.
4459 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4460 handled = HANDLED_RETURN;
4461 }
4462 }
4463 }
4464
4465 return handled;
4466 }
4467
4468
4469 /* Make iterator IT return `...' next.
4470 Replaces LEN characters from buffer. */
4471
4472 static void
4473 setup_for_ellipsis (struct it *it, int len)
4474 {
4475 /* Use the display table definition for `...'. Invalid glyphs
4476 will be handled by the method returning elements from dpvec. */
4477 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4478 {
4479 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4480 it->dpvec = v->contents;
4481 it->dpend = v->contents + v->header.size;
4482 }
4483 else
4484 {
4485 /* Default `...'. */
4486 it->dpvec = default_invis_vector;
4487 it->dpend = default_invis_vector + 3;
4488 }
4489
4490 it->dpvec_char_len = len;
4491 it->current.dpvec_index = 0;
4492 it->dpvec_face_id = -1;
4493
4494 /* Remember the current face id in case glyphs specify faces.
4495 IT's face is restored in set_iterator_to_next.
4496 saved_face_id was set to preceding char's face in handle_stop. */
4497 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4498 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4499
4500 it->method = GET_FROM_DISPLAY_VECTOR;
4501 it->ellipsis_p = true;
4502 }
4503
4504
4505 \f
4506 /***********************************************************************
4507 'display' property
4508 ***********************************************************************/
4509
4510 /* Set up iterator IT from `display' property at its current position.
4511 Called from handle_stop.
4512 We return HANDLED_RETURN if some part of the display property
4513 overrides the display of the buffer text itself.
4514 Otherwise we return HANDLED_NORMALLY. */
4515
4516 static enum prop_handled
4517 handle_display_prop (struct it *it)
4518 {
4519 Lisp_Object propval, object, overlay;
4520 struct text_pos *position;
4521 ptrdiff_t bufpos;
4522 /* Nonzero if some property replaces the display of the text itself. */
4523 int display_replaced_p = 0;
4524
4525 if (STRINGP (it->string))
4526 {
4527 object = it->string;
4528 position = &it->current.string_pos;
4529 bufpos = CHARPOS (it->current.pos);
4530 }
4531 else
4532 {
4533 XSETWINDOW (object, it->w);
4534 position = &it->current.pos;
4535 bufpos = CHARPOS (*position);
4536 }
4537
4538 /* Reset those iterator values set from display property values. */
4539 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4540 it->space_width = Qnil;
4541 it->font_height = Qnil;
4542 it->voffset = 0;
4543
4544 /* We don't support recursive `display' properties, i.e. string
4545 values that have a string `display' property, that have a string
4546 `display' property etc. */
4547 if (!it->string_from_display_prop_p)
4548 it->area = TEXT_AREA;
4549
4550 propval = get_char_property_and_overlay (make_number (position->charpos),
4551 Qdisplay, object, &overlay);
4552 if (NILP (propval))
4553 return HANDLED_NORMALLY;
4554 /* Now OVERLAY is the overlay that gave us this property, or nil
4555 if it was a text property. */
4556
4557 if (!STRINGP (it->string))
4558 object = it->w->contents;
4559
4560 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4561 position, bufpos,
4562 FRAME_WINDOW_P (it->f));
4563
4564 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4565 }
4566
4567 /* Subroutine of handle_display_prop. Returns non-zero if the display
4568 specification in SPEC is a replacing specification, i.e. it would
4569 replace the text covered by `display' property with something else,
4570 such as an image or a display string. If SPEC includes any kind or
4571 `(space ...) specification, the value is 2; this is used by
4572 compute_display_string_pos, which see.
4573
4574 See handle_single_display_spec for documentation of arguments.
4575 frame_window_p is non-zero if the window being redisplayed is on a
4576 GUI frame; this argument is used only if IT is NULL, see below.
4577
4578 IT can be NULL, if this is called by the bidi reordering code
4579 through compute_display_string_pos, which see. In that case, this
4580 function only examines SPEC, but does not otherwise "handle" it, in
4581 the sense that it doesn't set up members of IT from the display
4582 spec. */
4583 static int
4584 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4585 Lisp_Object overlay, struct text_pos *position,
4586 ptrdiff_t bufpos, int frame_window_p)
4587 {
4588 int replacing_p = 0;
4589 int rv;
4590
4591 if (CONSP (spec)
4592 /* Simple specifications. */
4593 && !EQ (XCAR (spec), Qimage)
4594 && !EQ (XCAR (spec), Qspace)
4595 && !EQ (XCAR (spec), Qwhen)
4596 && !EQ (XCAR (spec), Qslice)
4597 && !EQ (XCAR (spec), Qspace_width)
4598 && !EQ (XCAR (spec), Qheight)
4599 && !EQ (XCAR (spec), Qraise)
4600 /* Marginal area specifications. */
4601 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4602 && !EQ (XCAR (spec), Qleft_fringe)
4603 && !EQ (XCAR (spec), Qright_fringe)
4604 && !NILP (XCAR (spec)))
4605 {
4606 for (; CONSP (spec); spec = XCDR (spec))
4607 {
4608 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4609 overlay, position, bufpos,
4610 replacing_p, frame_window_p)))
4611 {
4612 replacing_p = rv;
4613 /* If some text in a string is replaced, `position' no
4614 longer points to the position of `object'. */
4615 if (!it || STRINGP (object))
4616 break;
4617 }
4618 }
4619 }
4620 else if (VECTORP (spec))
4621 {
4622 ptrdiff_t i;
4623 for (i = 0; i < ASIZE (spec); ++i)
4624 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4625 overlay, position, bufpos,
4626 replacing_p, frame_window_p)))
4627 {
4628 replacing_p = rv;
4629 /* If some text in a string is replaced, `position' no
4630 longer points to the position of `object'. */
4631 if (!it || STRINGP (object))
4632 break;
4633 }
4634 }
4635 else
4636 {
4637 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4638 position, bufpos, 0,
4639 frame_window_p)))
4640 replacing_p = rv;
4641 }
4642
4643 return replacing_p;
4644 }
4645
4646 /* Value is the position of the end of the `display' property starting
4647 at START_POS in OBJECT. */
4648
4649 static struct text_pos
4650 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4651 {
4652 Lisp_Object end;
4653 struct text_pos end_pos;
4654
4655 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4656 Qdisplay, object, Qnil);
4657 CHARPOS (end_pos) = XFASTINT (end);
4658 if (STRINGP (object))
4659 compute_string_pos (&end_pos, start_pos, it->string);
4660 else
4661 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4662
4663 return end_pos;
4664 }
4665
4666
4667 /* Set up IT from a single `display' property specification SPEC. OBJECT
4668 is the object in which the `display' property was found. *POSITION
4669 is the position in OBJECT at which the `display' property was found.
4670 BUFPOS is the buffer position of OBJECT (different from POSITION if
4671 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4672 previously saw a display specification which already replaced text
4673 display with something else, for example an image; we ignore such
4674 properties after the first one has been processed.
4675
4676 OVERLAY is the overlay this `display' property came from,
4677 or nil if it was a text property.
4678
4679 If SPEC is a `space' or `image' specification, and in some other
4680 cases too, set *POSITION to the position where the `display'
4681 property ends.
4682
4683 If IT is NULL, only examine the property specification in SPEC, but
4684 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4685 is intended to be displayed in a window on a GUI frame.
4686
4687 Value is non-zero if something was found which replaces the display
4688 of buffer or string text. */
4689
4690 static int
4691 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4692 Lisp_Object overlay, struct text_pos *position,
4693 ptrdiff_t bufpos, int display_replaced_p,
4694 int frame_window_p)
4695 {
4696 Lisp_Object form;
4697 Lisp_Object location, value;
4698 struct text_pos start_pos = *position;
4699 int valid_p;
4700
4701 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4702 If the result is non-nil, use VALUE instead of SPEC. */
4703 form = Qt;
4704 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4705 {
4706 spec = XCDR (spec);
4707 if (!CONSP (spec))
4708 return 0;
4709 form = XCAR (spec);
4710 spec = XCDR (spec);
4711 }
4712
4713 if (!NILP (form) && !EQ (form, Qt))
4714 {
4715 ptrdiff_t count = SPECPDL_INDEX ();
4716 struct gcpro gcpro1;
4717
4718 /* Bind `object' to the object having the `display' property, a
4719 buffer or string. Bind `position' to the position in the
4720 object where the property was found, and `buffer-position'
4721 to the current position in the buffer. */
4722
4723 if (NILP (object))
4724 XSETBUFFER (object, current_buffer);
4725 specbind (Qobject, object);
4726 specbind (Qposition, make_number (CHARPOS (*position)));
4727 specbind (Qbuffer_position, make_number (bufpos));
4728 GCPRO1 (form);
4729 form = safe_eval (form);
4730 UNGCPRO;
4731 unbind_to (count, Qnil);
4732 }
4733
4734 if (NILP (form))
4735 return 0;
4736
4737 /* Handle `(height HEIGHT)' specifications. */
4738 if (CONSP (spec)
4739 && EQ (XCAR (spec), Qheight)
4740 && CONSP (XCDR (spec)))
4741 {
4742 if (it)
4743 {
4744 if (!FRAME_WINDOW_P (it->f))
4745 return 0;
4746
4747 it->font_height = XCAR (XCDR (spec));
4748 if (!NILP (it->font_height))
4749 {
4750 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4751 int new_height = -1;
4752
4753 if (CONSP (it->font_height)
4754 && (EQ (XCAR (it->font_height), Qplus)
4755 || EQ (XCAR (it->font_height), Qminus))
4756 && CONSP (XCDR (it->font_height))
4757 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4758 {
4759 /* `(+ N)' or `(- N)' where N is an integer. */
4760 int steps = XINT (XCAR (XCDR (it->font_height)));
4761 if (EQ (XCAR (it->font_height), Qplus))
4762 steps = - steps;
4763 it->face_id = smaller_face (it->f, it->face_id, steps);
4764 }
4765 else if (FUNCTIONP (it->font_height))
4766 {
4767 /* Call function with current height as argument.
4768 Value is the new height. */
4769 Lisp_Object height;
4770 height = safe_call1 (it->font_height,
4771 face->lface[LFACE_HEIGHT_INDEX]);
4772 if (NUMBERP (height))
4773 new_height = XFLOATINT (height);
4774 }
4775 else if (NUMBERP (it->font_height))
4776 {
4777 /* Value is a multiple of the canonical char height. */
4778 struct face *f;
4779
4780 f = FACE_FROM_ID (it->f,
4781 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4782 new_height = (XFLOATINT (it->font_height)
4783 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4784 }
4785 else
4786 {
4787 /* Evaluate IT->font_height with `height' bound to the
4788 current specified height to get the new height. */
4789 ptrdiff_t count = SPECPDL_INDEX ();
4790
4791 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4792 value = safe_eval (it->font_height);
4793 unbind_to (count, Qnil);
4794
4795 if (NUMBERP (value))
4796 new_height = XFLOATINT (value);
4797 }
4798
4799 if (new_height > 0)
4800 it->face_id = face_with_height (it->f, it->face_id, new_height);
4801 }
4802 }
4803
4804 return 0;
4805 }
4806
4807 /* Handle `(space-width WIDTH)'. */
4808 if (CONSP (spec)
4809 && EQ (XCAR (spec), Qspace_width)
4810 && CONSP (XCDR (spec)))
4811 {
4812 if (it)
4813 {
4814 if (!FRAME_WINDOW_P (it->f))
4815 return 0;
4816
4817 value = XCAR (XCDR (spec));
4818 if (NUMBERP (value) && XFLOATINT (value) > 0)
4819 it->space_width = value;
4820 }
4821
4822 return 0;
4823 }
4824
4825 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4826 if (CONSP (spec)
4827 && EQ (XCAR (spec), Qslice))
4828 {
4829 Lisp_Object tem;
4830
4831 if (it)
4832 {
4833 if (!FRAME_WINDOW_P (it->f))
4834 return 0;
4835
4836 if (tem = XCDR (spec), CONSP (tem))
4837 {
4838 it->slice.x = XCAR (tem);
4839 if (tem = XCDR (tem), CONSP (tem))
4840 {
4841 it->slice.y = XCAR (tem);
4842 if (tem = XCDR (tem), CONSP (tem))
4843 {
4844 it->slice.width = XCAR (tem);
4845 if (tem = XCDR (tem), CONSP (tem))
4846 it->slice.height = XCAR (tem);
4847 }
4848 }
4849 }
4850 }
4851
4852 return 0;
4853 }
4854
4855 /* Handle `(raise FACTOR)'. */
4856 if (CONSP (spec)
4857 && EQ (XCAR (spec), Qraise)
4858 && CONSP (XCDR (spec)))
4859 {
4860 if (it)
4861 {
4862 if (!FRAME_WINDOW_P (it->f))
4863 return 0;
4864
4865 #ifdef HAVE_WINDOW_SYSTEM
4866 value = XCAR (XCDR (spec));
4867 if (NUMBERP (value))
4868 {
4869 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4870 it->voffset = - (XFLOATINT (value)
4871 * (FONT_HEIGHT (face->font)));
4872 }
4873 #endif /* HAVE_WINDOW_SYSTEM */
4874 }
4875
4876 return 0;
4877 }
4878
4879 /* Don't handle the other kinds of display specifications
4880 inside a string that we got from a `display' property. */
4881 if (it && it->string_from_display_prop_p)
4882 return 0;
4883
4884 /* Characters having this form of property are not displayed, so
4885 we have to find the end of the property. */
4886 if (it)
4887 {
4888 start_pos = *position;
4889 *position = display_prop_end (it, object, start_pos);
4890 }
4891 value = Qnil;
4892
4893 /* Stop the scan at that end position--we assume that all
4894 text properties change there. */
4895 if (it)
4896 it->stop_charpos = position->charpos;
4897
4898 /* Handle `(left-fringe BITMAP [FACE])'
4899 and `(right-fringe BITMAP [FACE])'. */
4900 if (CONSP (spec)
4901 && (EQ (XCAR (spec), Qleft_fringe)
4902 || EQ (XCAR (spec), Qright_fringe))
4903 && CONSP (XCDR (spec)))
4904 {
4905 int fringe_bitmap;
4906
4907 if (it)
4908 {
4909 if (!FRAME_WINDOW_P (it->f))
4910 /* If we return here, POSITION has been advanced
4911 across the text with this property. */
4912 {
4913 /* Synchronize the bidi iterator with POSITION. This is
4914 needed because we are not going to push the iterator
4915 on behalf of this display property, so there will be
4916 no pop_it call to do this synchronization for us. */
4917 if (it->bidi_p)
4918 {
4919 it->position = *position;
4920 iterate_out_of_display_property (it);
4921 *position = it->position;
4922 }
4923 return 1;
4924 }
4925 }
4926 else if (!frame_window_p)
4927 return 1;
4928
4929 #ifdef HAVE_WINDOW_SYSTEM
4930 value = XCAR (XCDR (spec));
4931 if (!SYMBOLP (value)
4932 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4933 /* If we return here, POSITION has been advanced
4934 across the text with this property. */
4935 {
4936 if (it && it->bidi_p)
4937 {
4938 it->position = *position;
4939 iterate_out_of_display_property (it);
4940 *position = it->position;
4941 }
4942 return 1;
4943 }
4944
4945 if (it)
4946 {
4947 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4948
4949 if (CONSP (XCDR (XCDR (spec))))
4950 {
4951 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4952 int face_id2 = lookup_derived_face (it->f, face_name,
4953 FRINGE_FACE_ID, 0);
4954 if (face_id2 >= 0)
4955 face_id = face_id2;
4956 }
4957
4958 /* Save current settings of IT so that we can restore them
4959 when we are finished with the glyph property value. */
4960 push_it (it, position);
4961
4962 it->area = TEXT_AREA;
4963 it->what = IT_IMAGE;
4964 it->image_id = -1; /* no image */
4965 it->position = start_pos;
4966 it->object = NILP (object) ? it->w->contents : object;
4967 it->method = GET_FROM_IMAGE;
4968 it->from_overlay = Qnil;
4969 it->face_id = face_id;
4970 it->from_disp_prop_p = true;
4971
4972 /* Say that we haven't consumed the characters with
4973 `display' property yet. The call to pop_it in
4974 set_iterator_to_next will clean this up. */
4975 *position = start_pos;
4976
4977 if (EQ (XCAR (spec), Qleft_fringe))
4978 {
4979 it->left_user_fringe_bitmap = fringe_bitmap;
4980 it->left_user_fringe_face_id = face_id;
4981 }
4982 else
4983 {
4984 it->right_user_fringe_bitmap = fringe_bitmap;
4985 it->right_user_fringe_face_id = face_id;
4986 }
4987 }
4988 #endif /* HAVE_WINDOW_SYSTEM */
4989 return 1;
4990 }
4991
4992 /* Prepare to handle `((margin left-margin) ...)',
4993 `((margin right-margin) ...)' and `((margin nil) ...)'
4994 prefixes for display specifications. */
4995 location = Qunbound;
4996 if (CONSP (spec) && CONSP (XCAR (spec)))
4997 {
4998 Lisp_Object tem;
4999
5000 value = XCDR (spec);
5001 if (CONSP (value))
5002 value = XCAR (value);
5003
5004 tem = XCAR (spec);
5005 if (EQ (XCAR (tem), Qmargin)
5006 && (tem = XCDR (tem),
5007 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5008 (NILP (tem)
5009 || EQ (tem, Qleft_margin)
5010 || EQ (tem, Qright_margin))))
5011 location = tem;
5012 }
5013
5014 if (EQ (location, Qunbound))
5015 {
5016 location = Qnil;
5017 value = spec;
5018 }
5019
5020 /* After this point, VALUE is the property after any
5021 margin prefix has been stripped. It must be a string,
5022 an image specification, or `(space ...)'.
5023
5024 LOCATION specifies where to display: `left-margin',
5025 `right-margin' or nil. */
5026
5027 valid_p = (STRINGP (value)
5028 #ifdef HAVE_WINDOW_SYSTEM
5029 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5030 && valid_image_p (value))
5031 #endif /* not HAVE_WINDOW_SYSTEM */
5032 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5033
5034 if (valid_p && !display_replaced_p)
5035 {
5036 int retval = 1;
5037
5038 if (!it)
5039 {
5040 /* Callers need to know whether the display spec is any kind
5041 of `(space ...)' spec that is about to affect text-area
5042 display. */
5043 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5044 retval = 2;
5045 return retval;
5046 }
5047
5048 /* Save current settings of IT so that we can restore them
5049 when we are finished with the glyph property value. */
5050 push_it (it, position);
5051 it->from_overlay = overlay;
5052 it->from_disp_prop_p = true;
5053
5054 if (NILP (location))
5055 it->area = TEXT_AREA;
5056 else if (EQ (location, Qleft_margin))
5057 it->area = LEFT_MARGIN_AREA;
5058 else
5059 it->area = RIGHT_MARGIN_AREA;
5060
5061 if (STRINGP (value))
5062 {
5063 it->string = value;
5064 it->multibyte_p = STRING_MULTIBYTE (it->string);
5065 it->current.overlay_string_index = -1;
5066 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5067 it->end_charpos = it->string_nchars = SCHARS (it->string);
5068 it->method = GET_FROM_STRING;
5069 it->stop_charpos = 0;
5070 it->prev_stop = 0;
5071 it->base_level_stop = 0;
5072 it->string_from_display_prop_p = true;
5073 /* Say that we haven't consumed the characters with
5074 `display' property yet. The call to pop_it in
5075 set_iterator_to_next will clean this up. */
5076 if (BUFFERP (object))
5077 *position = start_pos;
5078
5079 /* Force paragraph direction to be that of the parent
5080 object. If the parent object's paragraph direction is
5081 not yet determined, default to L2R. */
5082 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5083 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5084 else
5085 it->paragraph_embedding = L2R;
5086
5087 /* Set up the bidi iterator for this display string. */
5088 if (it->bidi_p)
5089 {
5090 it->bidi_it.string.lstring = it->string;
5091 it->bidi_it.string.s = NULL;
5092 it->bidi_it.string.schars = it->end_charpos;
5093 it->bidi_it.string.bufpos = bufpos;
5094 it->bidi_it.string.from_disp_str = 1;
5095 it->bidi_it.string.unibyte = !it->multibyte_p;
5096 it->bidi_it.w = it->w;
5097 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5098 }
5099 }
5100 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5101 {
5102 it->method = GET_FROM_STRETCH;
5103 it->object = value;
5104 *position = it->position = start_pos;
5105 retval = 1 + (it->area == TEXT_AREA);
5106 }
5107 #ifdef HAVE_WINDOW_SYSTEM
5108 else
5109 {
5110 it->what = IT_IMAGE;
5111 it->image_id = lookup_image (it->f, value);
5112 it->position = start_pos;
5113 it->object = NILP (object) ? it->w->contents : object;
5114 it->method = GET_FROM_IMAGE;
5115
5116 /* Say that we haven't consumed the characters with
5117 `display' property yet. The call to pop_it in
5118 set_iterator_to_next will clean this up. */
5119 *position = start_pos;
5120 }
5121 #endif /* HAVE_WINDOW_SYSTEM */
5122
5123 return retval;
5124 }
5125
5126 /* Invalid property or property not supported. Restore
5127 POSITION to what it was before. */
5128 *position = start_pos;
5129 return 0;
5130 }
5131
5132 /* Check if PROP is a display property value whose text should be
5133 treated as intangible. OVERLAY is the overlay from which PROP
5134 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5135 specify the buffer position covered by PROP. */
5136
5137 int
5138 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5139 ptrdiff_t charpos, ptrdiff_t bytepos)
5140 {
5141 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5142 struct text_pos position;
5143
5144 SET_TEXT_POS (position, charpos, bytepos);
5145 return handle_display_spec (NULL, prop, Qnil, overlay,
5146 &position, charpos, frame_window_p);
5147 }
5148
5149
5150 /* Return 1 if PROP is a display sub-property value containing STRING.
5151
5152 Implementation note: this and the following function are really
5153 special cases of handle_display_spec and
5154 handle_single_display_spec, and should ideally use the same code.
5155 Until they do, these two pairs must be consistent and must be
5156 modified in sync. */
5157
5158 static int
5159 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5160 {
5161 if (EQ (string, prop))
5162 return 1;
5163
5164 /* Skip over `when FORM'. */
5165 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5166 {
5167 prop = XCDR (prop);
5168 if (!CONSP (prop))
5169 return 0;
5170 /* Actually, the condition following `when' should be eval'ed,
5171 like handle_single_display_spec does, and we should return
5172 zero if it evaluates to nil. However, this function is
5173 called only when the buffer was already displayed and some
5174 glyph in the glyph matrix was found to come from a display
5175 string. Therefore, the condition was already evaluated, and
5176 the result was non-nil, otherwise the display string wouldn't
5177 have been displayed and we would have never been called for
5178 this property. Thus, we can skip the evaluation and assume
5179 its result is non-nil. */
5180 prop = XCDR (prop);
5181 }
5182
5183 if (CONSP (prop))
5184 /* Skip over `margin LOCATION'. */
5185 if (EQ (XCAR (prop), Qmargin))
5186 {
5187 prop = XCDR (prop);
5188 if (!CONSP (prop))
5189 return 0;
5190
5191 prop = XCDR (prop);
5192 if (!CONSP (prop))
5193 return 0;
5194 }
5195
5196 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5197 }
5198
5199
5200 /* Return 1 if STRING appears in the `display' property PROP. */
5201
5202 static int
5203 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5204 {
5205 if (CONSP (prop)
5206 && !EQ (XCAR (prop), Qwhen)
5207 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5208 {
5209 /* A list of sub-properties. */
5210 while (CONSP (prop))
5211 {
5212 if (single_display_spec_string_p (XCAR (prop), string))
5213 return 1;
5214 prop = XCDR (prop);
5215 }
5216 }
5217 else if (VECTORP (prop))
5218 {
5219 /* A vector of sub-properties. */
5220 ptrdiff_t i;
5221 for (i = 0; i < ASIZE (prop); ++i)
5222 if (single_display_spec_string_p (AREF (prop, i), string))
5223 return 1;
5224 }
5225 else
5226 return single_display_spec_string_p (prop, string);
5227
5228 return 0;
5229 }
5230
5231 /* Look for STRING in overlays and text properties in the current
5232 buffer, between character positions FROM and TO (excluding TO).
5233 BACK_P non-zero means look back (in this case, TO is supposed to be
5234 less than FROM).
5235 Value is the first character position where STRING was found, or
5236 zero if it wasn't found before hitting TO.
5237
5238 This function may only use code that doesn't eval because it is
5239 called asynchronously from note_mouse_highlight. */
5240
5241 static ptrdiff_t
5242 string_buffer_position_lim (Lisp_Object string,
5243 ptrdiff_t from, ptrdiff_t to, int back_p)
5244 {
5245 Lisp_Object limit, prop, pos;
5246 int found = 0;
5247
5248 pos = make_number (max (from, BEGV));
5249
5250 if (!back_p) /* looking forward */
5251 {
5252 limit = make_number (min (to, ZV));
5253 while (!found && !EQ (pos, limit))
5254 {
5255 prop = Fget_char_property (pos, Qdisplay, Qnil);
5256 if (!NILP (prop) && display_prop_string_p (prop, string))
5257 found = 1;
5258 else
5259 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5260 limit);
5261 }
5262 }
5263 else /* looking back */
5264 {
5265 limit = make_number (max (to, BEGV));
5266 while (!found && !EQ (pos, limit))
5267 {
5268 prop = Fget_char_property (pos, Qdisplay, Qnil);
5269 if (!NILP (prop) && display_prop_string_p (prop, string))
5270 found = 1;
5271 else
5272 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5273 limit);
5274 }
5275 }
5276
5277 return found ? XINT (pos) : 0;
5278 }
5279
5280 /* Determine which buffer position in current buffer STRING comes from.
5281 AROUND_CHARPOS is an approximate position where it could come from.
5282 Value is the buffer position or 0 if it couldn't be determined.
5283
5284 This function is necessary because we don't record buffer positions
5285 in glyphs generated from strings (to keep struct glyph small).
5286 This function may only use code that doesn't eval because it is
5287 called asynchronously from note_mouse_highlight. */
5288
5289 static ptrdiff_t
5290 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5291 {
5292 const int MAX_DISTANCE = 1000;
5293 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5294 around_charpos + MAX_DISTANCE,
5295 0);
5296
5297 if (!found)
5298 found = string_buffer_position_lim (string, around_charpos,
5299 around_charpos - MAX_DISTANCE, 1);
5300 return found;
5301 }
5302
5303
5304 \f
5305 /***********************************************************************
5306 `composition' property
5307 ***********************************************************************/
5308
5309 /* Set up iterator IT from `composition' property at its current
5310 position. Called from handle_stop. */
5311
5312 static enum prop_handled
5313 handle_composition_prop (struct it *it)
5314 {
5315 Lisp_Object prop, string;
5316 ptrdiff_t pos, pos_byte, start, end;
5317
5318 if (STRINGP (it->string))
5319 {
5320 unsigned char *s;
5321
5322 pos = IT_STRING_CHARPOS (*it);
5323 pos_byte = IT_STRING_BYTEPOS (*it);
5324 string = it->string;
5325 s = SDATA (string) + pos_byte;
5326 it->c = STRING_CHAR (s);
5327 }
5328 else
5329 {
5330 pos = IT_CHARPOS (*it);
5331 pos_byte = IT_BYTEPOS (*it);
5332 string = Qnil;
5333 it->c = FETCH_CHAR (pos_byte);
5334 }
5335
5336 /* If there's a valid composition and point is not inside of the
5337 composition (in the case that the composition is from the current
5338 buffer), draw a glyph composed from the composition components. */
5339 if (find_composition (pos, -1, &start, &end, &prop, string)
5340 && composition_valid_p (start, end, prop)
5341 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5342 {
5343 if (start < pos)
5344 /* As we can't handle this situation (perhaps font-lock added
5345 a new composition), we just return here hoping that next
5346 redisplay will detect this composition much earlier. */
5347 return HANDLED_NORMALLY;
5348 if (start != pos)
5349 {
5350 if (STRINGP (it->string))
5351 pos_byte = string_char_to_byte (it->string, start);
5352 else
5353 pos_byte = CHAR_TO_BYTE (start);
5354 }
5355 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5356 prop, string);
5357
5358 if (it->cmp_it.id >= 0)
5359 {
5360 it->cmp_it.ch = -1;
5361 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5362 it->cmp_it.nglyphs = -1;
5363 }
5364 }
5365
5366 return HANDLED_NORMALLY;
5367 }
5368
5369
5370 \f
5371 /***********************************************************************
5372 Overlay strings
5373 ***********************************************************************/
5374
5375 /* The following structure is used to record overlay strings for
5376 later sorting in load_overlay_strings. */
5377
5378 struct overlay_entry
5379 {
5380 Lisp_Object overlay;
5381 Lisp_Object string;
5382 EMACS_INT priority;
5383 int after_string_p;
5384 };
5385
5386
5387 /* Set up iterator IT from overlay strings at its current position.
5388 Called from handle_stop. */
5389
5390 static enum prop_handled
5391 handle_overlay_change (struct it *it)
5392 {
5393 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5394 return HANDLED_RECOMPUTE_PROPS;
5395 else
5396 return HANDLED_NORMALLY;
5397 }
5398
5399
5400 /* Set up the next overlay string for delivery by IT, if there is an
5401 overlay string to deliver. Called by set_iterator_to_next when the
5402 end of the current overlay string is reached. If there are more
5403 overlay strings to display, IT->string and
5404 IT->current.overlay_string_index are set appropriately here.
5405 Otherwise IT->string is set to nil. */
5406
5407 static void
5408 next_overlay_string (struct it *it)
5409 {
5410 ++it->current.overlay_string_index;
5411 if (it->current.overlay_string_index == it->n_overlay_strings)
5412 {
5413 /* No more overlay strings. Restore IT's settings to what
5414 they were before overlay strings were processed, and
5415 continue to deliver from current_buffer. */
5416
5417 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5418 pop_it (it);
5419 eassert (it->sp > 0
5420 || (NILP (it->string)
5421 && it->method == GET_FROM_BUFFER
5422 && it->stop_charpos >= BEGV
5423 && it->stop_charpos <= it->end_charpos));
5424 it->current.overlay_string_index = -1;
5425 it->n_overlay_strings = 0;
5426 it->overlay_strings_charpos = -1;
5427 /* If there's an empty display string on the stack, pop the
5428 stack, to resync the bidi iterator with IT's position. Such
5429 empty strings are pushed onto the stack in
5430 get_overlay_strings_1. */
5431 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5432 pop_it (it);
5433
5434 /* If we're at the end of the buffer, record that we have
5435 processed the overlay strings there already, so that
5436 next_element_from_buffer doesn't try it again. */
5437 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5438 it->overlay_strings_at_end_processed_p = true;
5439 }
5440 else
5441 {
5442 /* There are more overlay strings to process. If
5443 IT->current.overlay_string_index has advanced to a position
5444 where we must load IT->overlay_strings with more strings, do
5445 it. We must load at the IT->overlay_strings_charpos where
5446 IT->n_overlay_strings was originally computed; when invisible
5447 text is present, this might not be IT_CHARPOS (Bug#7016). */
5448 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5449
5450 if (it->current.overlay_string_index && i == 0)
5451 load_overlay_strings (it, it->overlay_strings_charpos);
5452
5453 /* Initialize IT to deliver display elements from the overlay
5454 string. */
5455 it->string = it->overlay_strings[i];
5456 it->multibyte_p = STRING_MULTIBYTE (it->string);
5457 SET_TEXT_POS (it->current.string_pos, 0, 0);
5458 it->method = GET_FROM_STRING;
5459 it->stop_charpos = 0;
5460 it->end_charpos = SCHARS (it->string);
5461 if (it->cmp_it.stop_pos >= 0)
5462 it->cmp_it.stop_pos = 0;
5463 it->prev_stop = 0;
5464 it->base_level_stop = 0;
5465
5466 /* Set up the bidi iterator for this overlay string. */
5467 if (it->bidi_p)
5468 {
5469 it->bidi_it.string.lstring = it->string;
5470 it->bidi_it.string.s = NULL;
5471 it->bidi_it.string.schars = SCHARS (it->string);
5472 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5473 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5474 it->bidi_it.string.unibyte = !it->multibyte_p;
5475 it->bidi_it.w = it->w;
5476 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5477 }
5478 }
5479
5480 CHECK_IT (it);
5481 }
5482
5483
5484 /* Compare two overlay_entry structures E1 and E2. Used as a
5485 comparison function for qsort in load_overlay_strings. Overlay
5486 strings for the same position are sorted so that
5487
5488 1. All after-strings come in front of before-strings, except
5489 when they come from the same overlay.
5490
5491 2. Within after-strings, strings are sorted so that overlay strings
5492 from overlays with higher priorities come first.
5493
5494 2. Within before-strings, strings are sorted so that overlay
5495 strings from overlays with higher priorities come last.
5496
5497 Value is analogous to strcmp. */
5498
5499
5500 static int
5501 compare_overlay_entries (const void *e1, const void *e2)
5502 {
5503 struct overlay_entry const *entry1 = e1;
5504 struct overlay_entry const *entry2 = e2;
5505 int result;
5506
5507 if (entry1->after_string_p != entry2->after_string_p)
5508 {
5509 /* Let after-strings appear in front of before-strings if
5510 they come from different overlays. */
5511 if (EQ (entry1->overlay, entry2->overlay))
5512 result = entry1->after_string_p ? 1 : -1;
5513 else
5514 result = entry1->after_string_p ? -1 : 1;
5515 }
5516 else if (entry1->priority != entry2->priority)
5517 {
5518 if (entry1->after_string_p)
5519 /* After-strings sorted in order of decreasing priority. */
5520 result = entry2->priority < entry1->priority ? -1 : 1;
5521 else
5522 /* Before-strings sorted in order of increasing priority. */
5523 result = entry1->priority < entry2->priority ? -1 : 1;
5524 }
5525 else
5526 result = 0;
5527
5528 return result;
5529 }
5530
5531
5532 /* Load the vector IT->overlay_strings with overlay strings from IT's
5533 current buffer position, or from CHARPOS if that is > 0. Set
5534 IT->n_overlays to the total number of overlay strings found.
5535
5536 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5537 a time. On entry into load_overlay_strings,
5538 IT->current.overlay_string_index gives the number of overlay
5539 strings that have already been loaded by previous calls to this
5540 function.
5541
5542 IT->add_overlay_start contains an additional overlay start
5543 position to consider for taking overlay strings from, if non-zero.
5544 This position comes into play when the overlay has an `invisible'
5545 property, and both before and after-strings. When we've skipped to
5546 the end of the overlay, because of its `invisible' property, we
5547 nevertheless want its before-string to appear.
5548 IT->add_overlay_start will contain the overlay start position
5549 in this case.
5550
5551 Overlay strings are sorted so that after-string strings come in
5552 front of before-string strings. Within before and after-strings,
5553 strings are sorted by overlay priority. See also function
5554 compare_overlay_entries. */
5555
5556 static void
5557 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5558 {
5559 Lisp_Object overlay, window, str, invisible;
5560 struct Lisp_Overlay *ov;
5561 ptrdiff_t start, end;
5562 ptrdiff_t size = 20;
5563 ptrdiff_t n = 0, i, j;
5564 int invis_p;
5565 struct overlay_entry *entries = alloca (size * sizeof *entries);
5566 USE_SAFE_ALLOCA;
5567
5568 if (charpos <= 0)
5569 charpos = IT_CHARPOS (*it);
5570
5571 /* Append the overlay string STRING of overlay OVERLAY to vector
5572 `entries' which has size `size' and currently contains `n'
5573 elements. AFTER_P non-zero means STRING is an after-string of
5574 OVERLAY. */
5575 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5576 do \
5577 { \
5578 Lisp_Object priority; \
5579 \
5580 if (n == size) \
5581 { \
5582 struct overlay_entry *old = entries; \
5583 SAFE_NALLOCA (entries, 2, size); \
5584 memcpy (entries, old, size * sizeof *entries); \
5585 size *= 2; \
5586 } \
5587 \
5588 entries[n].string = (STRING); \
5589 entries[n].overlay = (OVERLAY); \
5590 priority = Foverlay_get ((OVERLAY), Qpriority); \
5591 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5592 entries[n].after_string_p = (AFTER_P); \
5593 ++n; \
5594 } \
5595 while (0)
5596
5597 /* Process overlay before the overlay center. */
5598 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5599 {
5600 XSETMISC (overlay, ov);
5601 eassert (OVERLAYP (overlay));
5602 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5603 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5604
5605 if (end < charpos)
5606 break;
5607
5608 /* Skip this overlay if it doesn't start or end at IT's current
5609 position. */
5610 if (end != charpos && start != charpos)
5611 continue;
5612
5613 /* Skip this overlay if it doesn't apply to IT->w. */
5614 window = Foverlay_get (overlay, Qwindow);
5615 if (WINDOWP (window) && XWINDOW (window) != it->w)
5616 continue;
5617
5618 /* If the text ``under'' the overlay is invisible, both before-
5619 and after-strings from this overlay are visible; start and
5620 end position are indistinguishable. */
5621 invisible = Foverlay_get (overlay, Qinvisible);
5622 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5623
5624 /* If overlay has a non-empty before-string, record it. */
5625 if ((start == charpos || (end == charpos && invis_p))
5626 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5627 && SCHARS (str))
5628 RECORD_OVERLAY_STRING (overlay, str, 0);
5629
5630 /* If overlay has a non-empty after-string, record it. */
5631 if ((end == charpos || (start == charpos && invis_p))
5632 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5633 && SCHARS (str))
5634 RECORD_OVERLAY_STRING (overlay, str, 1);
5635 }
5636
5637 /* Process overlays after the overlay center. */
5638 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5639 {
5640 XSETMISC (overlay, ov);
5641 eassert (OVERLAYP (overlay));
5642 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5643 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5644
5645 if (start > charpos)
5646 break;
5647
5648 /* Skip this overlay if it doesn't start or end at IT's current
5649 position. */
5650 if (end != charpos && start != charpos)
5651 continue;
5652
5653 /* Skip this overlay if it doesn't apply to IT->w. */
5654 window = Foverlay_get (overlay, Qwindow);
5655 if (WINDOWP (window) && XWINDOW (window) != it->w)
5656 continue;
5657
5658 /* If the text ``under'' the overlay is invisible, it has a zero
5659 dimension, and both before- and after-strings apply. */
5660 invisible = Foverlay_get (overlay, Qinvisible);
5661 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5662
5663 /* If overlay has a non-empty before-string, record it. */
5664 if ((start == charpos || (end == charpos && invis_p))
5665 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5666 && SCHARS (str))
5667 RECORD_OVERLAY_STRING (overlay, str, 0);
5668
5669 /* If overlay has a non-empty after-string, record it. */
5670 if ((end == charpos || (start == charpos && invis_p))
5671 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5672 && SCHARS (str))
5673 RECORD_OVERLAY_STRING (overlay, str, 1);
5674 }
5675
5676 #undef RECORD_OVERLAY_STRING
5677
5678 /* Sort entries. */
5679 if (n > 1)
5680 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5681
5682 /* Record number of overlay strings, and where we computed it. */
5683 it->n_overlay_strings = n;
5684 it->overlay_strings_charpos = charpos;
5685
5686 /* IT->current.overlay_string_index is the number of overlay strings
5687 that have already been consumed by IT. Copy some of the
5688 remaining overlay strings to IT->overlay_strings. */
5689 i = 0;
5690 j = it->current.overlay_string_index;
5691 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5692 {
5693 it->overlay_strings[i] = entries[j].string;
5694 it->string_overlays[i++] = entries[j++].overlay;
5695 }
5696
5697 CHECK_IT (it);
5698 SAFE_FREE ();
5699 }
5700
5701
5702 /* Get the first chunk of overlay strings at IT's current buffer
5703 position, or at CHARPOS if that is > 0. Value is non-zero if at
5704 least one overlay string was found. */
5705
5706 static int
5707 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5708 {
5709 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5710 process. This fills IT->overlay_strings with strings, and sets
5711 IT->n_overlay_strings to the total number of strings to process.
5712 IT->pos.overlay_string_index has to be set temporarily to zero
5713 because load_overlay_strings needs this; it must be set to -1
5714 when no overlay strings are found because a zero value would
5715 indicate a position in the first overlay string. */
5716 it->current.overlay_string_index = 0;
5717 load_overlay_strings (it, charpos);
5718
5719 /* If we found overlay strings, set up IT to deliver display
5720 elements from the first one. Otherwise set up IT to deliver
5721 from current_buffer. */
5722 if (it->n_overlay_strings)
5723 {
5724 /* Make sure we know settings in current_buffer, so that we can
5725 restore meaningful values when we're done with the overlay
5726 strings. */
5727 if (compute_stop_p)
5728 compute_stop_pos (it);
5729 eassert (it->face_id >= 0);
5730
5731 /* Save IT's settings. They are restored after all overlay
5732 strings have been processed. */
5733 eassert (!compute_stop_p || it->sp == 0);
5734
5735 /* When called from handle_stop, there might be an empty display
5736 string loaded. In that case, don't bother saving it. But
5737 don't use this optimization with the bidi iterator, since we
5738 need the corresponding pop_it call to resync the bidi
5739 iterator's position with IT's position, after we are done
5740 with the overlay strings. (The corresponding call to pop_it
5741 in case of an empty display string is in
5742 next_overlay_string.) */
5743 if (!(!it->bidi_p
5744 && STRINGP (it->string) && !SCHARS (it->string)))
5745 push_it (it, NULL);
5746
5747 /* Set up IT to deliver display elements from the first overlay
5748 string. */
5749 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5750 it->string = it->overlay_strings[0];
5751 it->from_overlay = Qnil;
5752 it->stop_charpos = 0;
5753 eassert (STRINGP (it->string));
5754 it->end_charpos = SCHARS (it->string);
5755 it->prev_stop = 0;
5756 it->base_level_stop = 0;
5757 it->multibyte_p = STRING_MULTIBYTE (it->string);
5758 it->method = GET_FROM_STRING;
5759 it->from_disp_prop_p = 0;
5760
5761 /* Force paragraph direction to be that of the parent
5762 buffer. */
5763 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5764 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5765 else
5766 it->paragraph_embedding = L2R;
5767
5768 /* Set up the bidi iterator for this overlay string. */
5769 if (it->bidi_p)
5770 {
5771 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5772
5773 it->bidi_it.string.lstring = it->string;
5774 it->bidi_it.string.s = NULL;
5775 it->bidi_it.string.schars = SCHARS (it->string);
5776 it->bidi_it.string.bufpos = pos;
5777 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5778 it->bidi_it.string.unibyte = !it->multibyte_p;
5779 it->bidi_it.w = it->w;
5780 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5781 }
5782 return 1;
5783 }
5784
5785 it->current.overlay_string_index = -1;
5786 return 0;
5787 }
5788
5789 static int
5790 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5791 {
5792 it->string = Qnil;
5793 it->method = GET_FROM_BUFFER;
5794
5795 (void) get_overlay_strings_1 (it, charpos, 1);
5796
5797 CHECK_IT (it);
5798
5799 /* Value is non-zero if we found at least one overlay string. */
5800 return STRINGP (it->string);
5801 }
5802
5803
5804 \f
5805 /***********************************************************************
5806 Saving and restoring state
5807 ***********************************************************************/
5808
5809 /* Save current settings of IT on IT->stack. Called, for example,
5810 before setting up IT for an overlay string, to be able to restore
5811 IT's settings to what they were after the overlay string has been
5812 processed. If POSITION is non-NULL, it is the position to save on
5813 the stack instead of IT->position. */
5814
5815 static void
5816 push_it (struct it *it, struct text_pos *position)
5817 {
5818 struct iterator_stack_entry *p;
5819
5820 eassert (it->sp < IT_STACK_SIZE);
5821 p = it->stack + it->sp;
5822
5823 p->stop_charpos = it->stop_charpos;
5824 p->prev_stop = it->prev_stop;
5825 p->base_level_stop = it->base_level_stop;
5826 p->cmp_it = it->cmp_it;
5827 eassert (it->face_id >= 0);
5828 p->face_id = it->face_id;
5829 p->string = it->string;
5830 p->method = it->method;
5831 p->from_overlay = it->from_overlay;
5832 switch (p->method)
5833 {
5834 case GET_FROM_IMAGE:
5835 p->u.image.object = it->object;
5836 p->u.image.image_id = it->image_id;
5837 p->u.image.slice = it->slice;
5838 break;
5839 case GET_FROM_STRETCH:
5840 p->u.stretch.object = it->object;
5841 break;
5842 }
5843 p->position = position ? *position : it->position;
5844 p->current = it->current;
5845 p->end_charpos = it->end_charpos;
5846 p->string_nchars = it->string_nchars;
5847 p->area = it->area;
5848 p->multibyte_p = it->multibyte_p;
5849 p->avoid_cursor_p = it->avoid_cursor_p;
5850 p->space_width = it->space_width;
5851 p->font_height = it->font_height;
5852 p->voffset = it->voffset;
5853 p->string_from_display_prop_p = it->string_from_display_prop_p;
5854 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5855 p->display_ellipsis_p = 0;
5856 p->line_wrap = it->line_wrap;
5857 p->bidi_p = it->bidi_p;
5858 p->paragraph_embedding = it->paragraph_embedding;
5859 p->from_disp_prop_p = it->from_disp_prop_p;
5860 ++it->sp;
5861
5862 /* Save the state of the bidi iterator as well. */
5863 if (it->bidi_p)
5864 bidi_push_it (&it->bidi_it);
5865 }
5866
5867 static void
5868 iterate_out_of_display_property (struct it *it)
5869 {
5870 int buffer_p = !STRINGP (it->string);
5871 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5872 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5873
5874 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5875
5876 /* Maybe initialize paragraph direction. If we are at the beginning
5877 of a new paragraph, next_element_from_buffer may not have a
5878 chance to do that. */
5879 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5880 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5881 /* prev_stop can be zero, so check against BEGV as well. */
5882 while (it->bidi_it.charpos >= bob
5883 && it->prev_stop <= it->bidi_it.charpos
5884 && it->bidi_it.charpos < CHARPOS (it->position)
5885 && it->bidi_it.charpos < eob)
5886 bidi_move_to_visually_next (&it->bidi_it);
5887 /* Record the stop_pos we just crossed, for when we cross it
5888 back, maybe. */
5889 if (it->bidi_it.charpos > CHARPOS (it->position))
5890 it->prev_stop = CHARPOS (it->position);
5891 /* If we ended up not where pop_it put us, resync IT's
5892 positional members with the bidi iterator. */
5893 if (it->bidi_it.charpos != CHARPOS (it->position))
5894 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5895 if (buffer_p)
5896 it->current.pos = it->position;
5897 else
5898 it->current.string_pos = it->position;
5899 }
5900
5901 /* Restore IT's settings from IT->stack. Called, for example, when no
5902 more overlay strings must be processed, and we return to delivering
5903 display elements from a buffer, or when the end of a string from a
5904 `display' property is reached and we return to delivering display
5905 elements from an overlay string, or from a buffer. */
5906
5907 static void
5908 pop_it (struct it *it)
5909 {
5910 struct iterator_stack_entry *p;
5911 int from_display_prop = it->from_disp_prop_p;
5912
5913 eassert (it->sp > 0);
5914 --it->sp;
5915 p = it->stack + it->sp;
5916 it->stop_charpos = p->stop_charpos;
5917 it->prev_stop = p->prev_stop;
5918 it->base_level_stop = p->base_level_stop;
5919 it->cmp_it = p->cmp_it;
5920 it->face_id = p->face_id;
5921 it->current = p->current;
5922 it->position = p->position;
5923 it->string = p->string;
5924 it->from_overlay = p->from_overlay;
5925 if (NILP (it->string))
5926 SET_TEXT_POS (it->current.string_pos, -1, -1);
5927 it->method = p->method;
5928 switch (it->method)
5929 {
5930 case GET_FROM_IMAGE:
5931 it->image_id = p->u.image.image_id;
5932 it->object = p->u.image.object;
5933 it->slice = p->u.image.slice;
5934 break;
5935 case GET_FROM_STRETCH:
5936 it->object = p->u.stretch.object;
5937 break;
5938 case GET_FROM_BUFFER:
5939 it->object = it->w->contents;
5940 break;
5941 case GET_FROM_STRING:
5942 it->object = it->string;
5943 break;
5944 case GET_FROM_DISPLAY_VECTOR:
5945 if (it->s)
5946 it->method = GET_FROM_C_STRING;
5947 else if (STRINGP (it->string))
5948 it->method = GET_FROM_STRING;
5949 else
5950 {
5951 it->method = GET_FROM_BUFFER;
5952 it->object = it->w->contents;
5953 }
5954 }
5955 it->end_charpos = p->end_charpos;
5956 it->string_nchars = p->string_nchars;
5957 it->area = p->area;
5958 it->multibyte_p = p->multibyte_p;
5959 it->avoid_cursor_p = p->avoid_cursor_p;
5960 it->space_width = p->space_width;
5961 it->font_height = p->font_height;
5962 it->voffset = p->voffset;
5963 it->string_from_display_prop_p = p->string_from_display_prop_p;
5964 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5965 it->line_wrap = p->line_wrap;
5966 it->bidi_p = p->bidi_p;
5967 it->paragraph_embedding = p->paragraph_embedding;
5968 it->from_disp_prop_p = p->from_disp_prop_p;
5969 if (it->bidi_p)
5970 {
5971 bidi_pop_it (&it->bidi_it);
5972 /* Bidi-iterate until we get out of the portion of text, if any,
5973 covered by a `display' text property or by an overlay with
5974 `display' property. (We cannot just jump there, because the
5975 internal coherency of the bidi iterator state can not be
5976 preserved across such jumps.) We also must determine the
5977 paragraph base direction if the overlay we just processed is
5978 at the beginning of a new paragraph. */
5979 if (from_display_prop
5980 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5981 iterate_out_of_display_property (it);
5982
5983 eassert ((BUFFERP (it->object)
5984 && IT_CHARPOS (*it) == it->bidi_it.charpos
5985 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5986 || (STRINGP (it->object)
5987 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5988 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5989 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5990 }
5991 }
5992
5993
5994 \f
5995 /***********************************************************************
5996 Moving over lines
5997 ***********************************************************************/
5998
5999 /* Set IT's current position to the previous line start. */
6000
6001 static void
6002 back_to_previous_line_start (struct it *it)
6003 {
6004 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6005
6006 DEC_BOTH (cp, bp);
6007 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6008 }
6009
6010
6011 /* Move IT to the next line start.
6012
6013 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6014 we skipped over part of the text (as opposed to moving the iterator
6015 continuously over the text). Otherwise, don't change the value
6016 of *SKIPPED_P.
6017
6018 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6019 iterator on the newline, if it was found.
6020
6021 Newlines may come from buffer text, overlay strings, or strings
6022 displayed via the `display' property. That's the reason we can't
6023 simply use find_newline_no_quit.
6024
6025 Note that this function may not skip over invisible text that is so
6026 because of text properties and immediately follows a newline. If
6027 it would, function reseat_at_next_visible_line_start, when called
6028 from set_iterator_to_next, would effectively make invisible
6029 characters following a newline part of the wrong glyph row, which
6030 leads to wrong cursor motion. */
6031
6032 static int
6033 forward_to_next_line_start (struct it *it, int *skipped_p,
6034 struct bidi_it *bidi_it_prev)
6035 {
6036 ptrdiff_t old_selective;
6037 int newline_found_p, n;
6038 const int MAX_NEWLINE_DISTANCE = 500;
6039
6040 /* If already on a newline, just consume it to avoid unintended
6041 skipping over invisible text below. */
6042 if (it->what == IT_CHARACTER
6043 && it->c == '\n'
6044 && CHARPOS (it->position) == IT_CHARPOS (*it))
6045 {
6046 if (it->bidi_p && bidi_it_prev)
6047 *bidi_it_prev = it->bidi_it;
6048 set_iterator_to_next (it, 0);
6049 it->c = 0;
6050 return 1;
6051 }
6052
6053 /* Don't handle selective display in the following. It's (a)
6054 unnecessary because it's done by the caller, and (b) leads to an
6055 infinite recursion because next_element_from_ellipsis indirectly
6056 calls this function. */
6057 old_selective = it->selective;
6058 it->selective = 0;
6059
6060 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6061 from buffer text. */
6062 for (n = newline_found_p = 0;
6063 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6064 n += STRINGP (it->string) ? 0 : 1)
6065 {
6066 if (!get_next_display_element (it))
6067 return 0;
6068 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6069 if (newline_found_p && it->bidi_p && bidi_it_prev)
6070 *bidi_it_prev = it->bidi_it;
6071 set_iterator_to_next (it, 0);
6072 }
6073
6074 /* If we didn't find a newline near enough, see if we can use a
6075 short-cut. */
6076 if (!newline_found_p)
6077 {
6078 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6079 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6080 1, &bytepos);
6081 Lisp_Object pos;
6082
6083 eassert (!STRINGP (it->string));
6084
6085 /* If there isn't any `display' property in sight, and no
6086 overlays, we can just use the position of the newline in
6087 buffer text. */
6088 if (it->stop_charpos >= limit
6089 || ((pos = Fnext_single_property_change (make_number (start),
6090 Qdisplay, Qnil,
6091 make_number (limit)),
6092 NILP (pos))
6093 && next_overlay_change (start) == ZV))
6094 {
6095 if (!it->bidi_p)
6096 {
6097 IT_CHARPOS (*it) = limit;
6098 IT_BYTEPOS (*it) = bytepos;
6099 }
6100 else
6101 {
6102 struct bidi_it bprev;
6103
6104 /* Help bidi.c avoid expensive searches for display
6105 properties and overlays, by telling it that there are
6106 none up to `limit'. */
6107 if (it->bidi_it.disp_pos < limit)
6108 {
6109 it->bidi_it.disp_pos = limit;
6110 it->bidi_it.disp_prop = 0;
6111 }
6112 do {
6113 bprev = it->bidi_it;
6114 bidi_move_to_visually_next (&it->bidi_it);
6115 } while (it->bidi_it.charpos != limit);
6116 IT_CHARPOS (*it) = limit;
6117 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6118 if (bidi_it_prev)
6119 *bidi_it_prev = bprev;
6120 }
6121 *skipped_p = newline_found_p = true;
6122 }
6123 else
6124 {
6125 while (get_next_display_element (it)
6126 && !newline_found_p)
6127 {
6128 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6129 if (newline_found_p && it->bidi_p && bidi_it_prev)
6130 *bidi_it_prev = it->bidi_it;
6131 set_iterator_to_next (it, 0);
6132 }
6133 }
6134 }
6135
6136 it->selective = old_selective;
6137 return newline_found_p;
6138 }
6139
6140
6141 /* Set IT's current position to the previous visible line start. Skip
6142 invisible text that is so either due to text properties or due to
6143 selective display. Caution: this does not change IT->current_x and
6144 IT->hpos. */
6145
6146 static void
6147 back_to_previous_visible_line_start (struct it *it)
6148 {
6149 while (IT_CHARPOS (*it) > BEGV)
6150 {
6151 back_to_previous_line_start (it);
6152
6153 if (IT_CHARPOS (*it) <= BEGV)
6154 break;
6155
6156 /* If selective > 0, then lines indented more than its value are
6157 invisible. */
6158 if (it->selective > 0
6159 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6160 it->selective))
6161 continue;
6162
6163 /* Check the newline before point for invisibility. */
6164 {
6165 Lisp_Object prop;
6166 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6167 Qinvisible, it->window);
6168 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6169 continue;
6170 }
6171
6172 if (IT_CHARPOS (*it) <= BEGV)
6173 break;
6174
6175 {
6176 struct it it2;
6177 void *it2data = NULL;
6178 ptrdiff_t pos;
6179 ptrdiff_t beg, end;
6180 Lisp_Object val, overlay;
6181
6182 SAVE_IT (it2, *it, it2data);
6183
6184 /* If newline is part of a composition, continue from start of composition */
6185 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6186 && beg < IT_CHARPOS (*it))
6187 goto replaced;
6188
6189 /* If newline is replaced by a display property, find start of overlay
6190 or interval and continue search from that point. */
6191 pos = --IT_CHARPOS (it2);
6192 --IT_BYTEPOS (it2);
6193 it2.sp = 0;
6194 bidi_unshelve_cache (NULL, 0);
6195 it2.string_from_display_prop_p = 0;
6196 it2.from_disp_prop_p = 0;
6197 if (handle_display_prop (&it2) == HANDLED_RETURN
6198 && !NILP (val = get_char_property_and_overlay
6199 (make_number (pos), Qdisplay, Qnil, &overlay))
6200 && (OVERLAYP (overlay)
6201 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6202 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6203 {
6204 RESTORE_IT (it, it, it2data);
6205 goto replaced;
6206 }
6207
6208 /* Newline is not replaced by anything -- so we are done. */
6209 RESTORE_IT (it, it, it2data);
6210 break;
6211
6212 replaced:
6213 if (beg < BEGV)
6214 beg = BEGV;
6215 IT_CHARPOS (*it) = beg;
6216 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6217 }
6218 }
6219
6220 it->continuation_lines_width = 0;
6221
6222 eassert (IT_CHARPOS (*it) >= BEGV);
6223 eassert (IT_CHARPOS (*it) == BEGV
6224 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6225 CHECK_IT (it);
6226 }
6227
6228
6229 /* Reseat iterator IT at the previous visible line start. Skip
6230 invisible text that is so either due to text properties or due to
6231 selective display. At the end, update IT's overlay information,
6232 face information etc. */
6233
6234 void
6235 reseat_at_previous_visible_line_start (struct it *it)
6236 {
6237 back_to_previous_visible_line_start (it);
6238 reseat (it, it->current.pos, 1);
6239 CHECK_IT (it);
6240 }
6241
6242
6243 /* Reseat iterator IT on the next visible line start in the current
6244 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6245 preceding the line start. Skip over invisible text that is so
6246 because of selective display. Compute faces, overlays etc at the
6247 new position. Note that this function does not skip over text that
6248 is invisible because of text properties. */
6249
6250 static void
6251 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6252 {
6253 int newline_found_p, skipped_p = 0;
6254 struct bidi_it bidi_it_prev;
6255
6256 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6257
6258 /* Skip over lines that are invisible because they are indented
6259 more than the value of IT->selective. */
6260 if (it->selective > 0)
6261 while (IT_CHARPOS (*it) < ZV
6262 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6263 it->selective))
6264 {
6265 eassert (IT_BYTEPOS (*it) == BEGV
6266 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6267 newline_found_p =
6268 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6269 }
6270
6271 /* Position on the newline if that's what's requested. */
6272 if (on_newline_p && newline_found_p)
6273 {
6274 if (STRINGP (it->string))
6275 {
6276 if (IT_STRING_CHARPOS (*it) > 0)
6277 {
6278 if (!it->bidi_p)
6279 {
6280 --IT_STRING_CHARPOS (*it);
6281 --IT_STRING_BYTEPOS (*it);
6282 }
6283 else
6284 {
6285 /* We need to restore the bidi iterator to the state
6286 it had on the newline, and resync the IT's
6287 position with that. */
6288 it->bidi_it = bidi_it_prev;
6289 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6290 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6291 }
6292 }
6293 }
6294 else if (IT_CHARPOS (*it) > BEGV)
6295 {
6296 if (!it->bidi_p)
6297 {
6298 --IT_CHARPOS (*it);
6299 --IT_BYTEPOS (*it);
6300 }
6301 else
6302 {
6303 /* We need to restore the bidi iterator to the state it
6304 had on the newline and resync IT with that. */
6305 it->bidi_it = bidi_it_prev;
6306 IT_CHARPOS (*it) = it->bidi_it.charpos;
6307 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6308 }
6309 reseat (it, it->current.pos, 0);
6310 }
6311 }
6312 else if (skipped_p)
6313 reseat (it, it->current.pos, 0);
6314
6315 CHECK_IT (it);
6316 }
6317
6318
6319 \f
6320 /***********************************************************************
6321 Changing an iterator's position
6322 ***********************************************************************/
6323
6324 /* Change IT's current position to POS in current_buffer. If FORCE_P
6325 is non-zero, always check for text properties at the new position.
6326 Otherwise, text properties are only looked up if POS >=
6327 IT->check_charpos of a property. */
6328
6329 static void
6330 reseat (struct it *it, struct text_pos pos, int force_p)
6331 {
6332 ptrdiff_t original_pos = IT_CHARPOS (*it);
6333
6334 reseat_1 (it, pos, 0);
6335
6336 /* Determine where to check text properties. Avoid doing it
6337 where possible because text property lookup is very expensive. */
6338 if (force_p
6339 || CHARPOS (pos) > it->stop_charpos
6340 || CHARPOS (pos) < original_pos)
6341 {
6342 if (it->bidi_p)
6343 {
6344 /* For bidi iteration, we need to prime prev_stop and
6345 base_level_stop with our best estimations. */
6346 /* Implementation note: Of course, POS is not necessarily a
6347 stop position, so assigning prev_pos to it is a lie; we
6348 should have called compute_stop_backwards. However, if
6349 the current buffer does not include any R2L characters,
6350 that call would be a waste of cycles, because the
6351 iterator will never move back, and thus never cross this
6352 "fake" stop position. So we delay that backward search
6353 until the time we really need it, in next_element_from_buffer. */
6354 if (CHARPOS (pos) != it->prev_stop)
6355 it->prev_stop = CHARPOS (pos);
6356 if (CHARPOS (pos) < it->base_level_stop)
6357 it->base_level_stop = 0; /* meaning it's unknown */
6358 handle_stop (it);
6359 }
6360 else
6361 {
6362 handle_stop (it);
6363 it->prev_stop = it->base_level_stop = 0;
6364 }
6365
6366 }
6367
6368 CHECK_IT (it);
6369 }
6370
6371
6372 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6373 IT->stop_pos to POS, also. */
6374
6375 static void
6376 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6377 {
6378 /* Don't call this function when scanning a C string. */
6379 eassert (it->s == NULL);
6380
6381 /* POS must be a reasonable value. */
6382 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6383
6384 it->current.pos = it->position = pos;
6385 it->end_charpos = ZV;
6386 it->dpvec = NULL;
6387 it->current.dpvec_index = -1;
6388 it->current.overlay_string_index = -1;
6389 IT_STRING_CHARPOS (*it) = -1;
6390 IT_STRING_BYTEPOS (*it) = -1;
6391 it->string = Qnil;
6392 it->method = GET_FROM_BUFFER;
6393 it->object = it->w->contents;
6394 it->area = TEXT_AREA;
6395 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6396 it->sp = 0;
6397 it->string_from_display_prop_p = 0;
6398 it->string_from_prefix_prop_p = 0;
6399
6400 it->from_disp_prop_p = 0;
6401 it->face_before_selective_p = 0;
6402 if (it->bidi_p)
6403 {
6404 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6405 &it->bidi_it);
6406 bidi_unshelve_cache (NULL, 0);
6407 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6408 it->bidi_it.string.s = NULL;
6409 it->bidi_it.string.lstring = Qnil;
6410 it->bidi_it.string.bufpos = 0;
6411 it->bidi_it.string.unibyte = 0;
6412 it->bidi_it.w = it->w;
6413 }
6414
6415 if (set_stop_p)
6416 {
6417 it->stop_charpos = CHARPOS (pos);
6418 it->base_level_stop = CHARPOS (pos);
6419 }
6420 /* This make the information stored in it->cmp_it invalidate. */
6421 it->cmp_it.id = -1;
6422 }
6423
6424
6425 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6426 If S is non-null, it is a C string to iterate over. Otherwise,
6427 STRING gives a Lisp string to iterate over.
6428
6429 If PRECISION > 0, don't return more then PRECISION number of
6430 characters from the string.
6431
6432 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6433 characters have been returned. FIELD_WIDTH < 0 means an infinite
6434 field width.
6435
6436 MULTIBYTE = 0 means disable processing of multibyte characters,
6437 MULTIBYTE > 0 means enable it,
6438 MULTIBYTE < 0 means use IT->multibyte_p.
6439
6440 IT must be initialized via a prior call to init_iterator before
6441 calling this function. */
6442
6443 static void
6444 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6445 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6446 int multibyte)
6447 {
6448 /* No text property checks performed by default, but see below. */
6449 it->stop_charpos = -1;
6450
6451 /* Set iterator position and end position. */
6452 memset (&it->current, 0, sizeof it->current);
6453 it->current.overlay_string_index = -1;
6454 it->current.dpvec_index = -1;
6455 eassert (charpos >= 0);
6456
6457 /* If STRING is specified, use its multibyteness, otherwise use the
6458 setting of MULTIBYTE, if specified. */
6459 if (multibyte >= 0)
6460 it->multibyte_p = multibyte > 0;
6461
6462 /* Bidirectional reordering of strings is controlled by the default
6463 value of bidi-display-reordering. Don't try to reorder while
6464 loading loadup.el, as the necessary character property tables are
6465 not yet available. */
6466 it->bidi_p =
6467 NILP (Vpurify_flag)
6468 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6469
6470 if (s == NULL)
6471 {
6472 eassert (STRINGP (string));
6473 it->string = string;
6474 it->s = NULL;
6475 it->end_charpos = it->string_nchars = SCHARS (string);
6476 it->method = GET_FROM_STRING;
6477 it->current.string_pos = string_pos (charpos, string);
6478
6479 if (it->bidi_p)
6480 {
6481 it->bidi_it.string.lstring = string;
6482 it->bidi_it.string.s = NULL;
6483 it->bidi_it.string.schars = it->end_charpos;
6484 it->bidi_it.string.bufpos = 0;
6485 it->bidi_it.string.from_disp_str = 0;
6486 it->bidi_it.string.unibyte = !it->multibyte_p;
6487 it->bidi_it.w = it->w;
6488 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6489 FRAME_WINDOW_P (it->f), &it->bidi_it);
6490 }
6491 }
6492 else
6493 {
6494 it->s = (const unsigned char *) s;
6495 it->string = Qnil;
6496
6497 /* Note that we use IT->current.pos, not it->current.string_pos,
6498 for displaying C strings. */
6499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6500 if (it->multibyte_p)
6501 {
6502 it->current.pos = c_string_pos (charpos, s, 1);
6503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6504 }
6505 else
6506 {
6507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6508 it->end_charpos = it->string_nchars = strlen (s);
6509 }
6510
6511 if (it->bidi_p)
6512 {
6513 it->bidi_it.string.lstring = Qnil;
6514 it->bidi_it.string.s = (const unsigned char *) s;
6515 it->bidi_it.string.schars = it->end_charpos;
6516 it->bidi_it.string.bufpos = 0;
6517 it->bidi_it.string.from_disp_str = 0;
6518 it->bidi_it.string.unibyte = !it->multibyte_p;
6519 it->bidi_it.w = it->w;
6520 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6521 &it->bidi_it);
6522 }
6523 it->method = GET_FROM_C_STRING;
6524 }
6525
6526 /* PRECISION > 0 means don't return more than PRECISION characters
6527 from the string. */
6528 if (precision > 0 && it->end_charpos - charpos > precision)
6529 {
6530 it->end_charpos = it->string_nchars = charpos + precision;
6531 if (it->bidi_p)
6532 it->bidi_it.string.schars = it->end_charpos;
6533 }
6534
6535 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6536 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6537 FIELD_WIDTH < 0 means infinite field width. This is useful for
6538 padding with `-' at the end of a mode line. */
6539 if (field_width < 0)
6540 field_width = INFINITY;
6541 /* Implementation note: We deliberately don't enlarge
6542 it->bidi_it.string.schars here to fit it->end_charpos, because
6543 the bidi iterator cannot produce characters out of thin air. */
6544 if (field_width > it->end_charpos - charpos)
6545 it->end_charpos = charpos + field_width;
6546
6547 /* Use the standard display table for displaying strings. */
6548 if (DISP_TABLE_P (Vstandard_display_table))
6549 it->dp = XCHAR_TABLE (Vstandard_display_table);
6550
6551 it->stop_charpos = charpos;
6552 it->prev_stop = charpos;
6553 it->base_level_stop = 0;
6554 if (it->bidi_p)
6555 {
6556 it->bidi_it.first_elt = 1;
6557 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6558 it->bidi_it.disp_pos = -1;
6559 }
6560 if (s == NULL && it->multibyte_p)
6561 {
6562 ptrdiff_t endpos = SCHARS (it->string);
6563 if (endpos > it->end_charpos)
6564 endpos = it->end_charpos;
6565 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6566 it->string);
6567 }
6568 CHECK_IT (it);
6569 }
6570
6571
6572 \f
6573 /***********************************************************************
6574 Iteration
6575 ***********************************************************************/
6576
6577 /* Map enum it_method value to corresponding next_element_from_* function. */
6578
6579 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6580 {
6581 next_element_from_buffer,
6582 next_element_from_display_vector,
6583 next_element_from_string,
6584 next_element_from_c_string,
6585 next_element_from_image,
6586 next_element_from_stretch
6587 };
6588
6589 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6590
6591
6592 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6593 (possibly with the following characters). */
6594
6595 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6596 ((IT)->cmp_it.id >= 0 \
6597 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6598 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6599 END_CHARPOS, (IT)->w, \
6600 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6601 (IT)->string)))
6602
6603
6604 /* Lookup the char-table Vglyphless_char_display for character C (-1
6605 if we want information for no-font case), and return the display
6606 method symbol. By side-effect, update it->what and
6607 it->glyphless_method. This function is called from
6608 get_next_display_element for each character element, and from
6609 x_produce_glyphs when no suitable font was found. */
6610
6611 Lisp_Object
6612 lookup_glyphless_char_display (int c, struct it *it)
6613 {
6614 Lisp_Object glyphless_method = Qnil;
6615
6616 if (CHAR_TABLE_P (Vglyphless_char_display)
6617 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6618 {
6619 if (c >= 0)
6620 {
6621 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6622 if (CONSP (glyphless_method))
6623 glyphless_method = FRAME_WINDOW_P (it->f)
6624 ? XCAR (glyphless_method)
6625 : XCDR (glyphless_method);
6626 }
6627 else
6628 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6629 }
6630
6631 retry:
6632 if (NILP (glyphless_method))
6633 {
6634 if (c >= 0)
6635 /* The default is to display the character by a proper font. */
6636 return Qnil;
6637 /* The default for the no-font case is to display an empty box. */
6638 glyphless_method = Qempty_box;
6639 }
6640 if (EQ (glyphless_method, Qzero_width))
6641 {
6642 if (c >= 0)
6643 return glyphless_method;
6644 /* This method can't be used for the no-font case. */
6645 glyphless_method = Qempty_box;
6646 }
6647 if (EQ (glyphless_method, Qthin_space))
6648 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6649 else if (EQ (glyphless_method, Qempty_box))
6650 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6651 else if (EQ (glyphless_method, Qhex_code))
6652 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6653 else if (STRINGP (glyphless_method))
6654 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6655 else
6656 {
6657 /* Invalid value. We use the default method. */
6658 glyphless_method = Qnil;
6659 goto retry;
6660 }
6661 it->what = IT_GLYPHLESS;
6662 return glyphless_method;
6663 }
6664
6665 /* Merge escape glyph face and cache the result. */
6666
6667 static struct frame *last_escape_glyph_frame = NULL;
6668 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6669 static int last_escape_glyph_merged_face_id = 0;
6670
6671 static int
6672 merge_escape_glyph_face (struct it *it)
6673 {
6674 int face_id;
6675
6676 if (it->f == last_escape_glyph_frame
6677 && it->face_id == last_escape_glyph_face_id)
6678 face_id = last_escape_glyph_merged_face_id;
6679 else
6680 {
6681 /* Merge the `escape-glyph' face into the current face. */
6682 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6683 last_escape_glyph_frame = it->f;
6684 last_escape_glyph_face_id = it->face_id;
6685 last_escape_glyph_merged_face_id = face_id;
6686 }
6687 return face_id;
6688 }
6689
6690 /* Likewise for glyphless glyph face. */
6691
6692 static struct frame *last_glyphless_glyph_frame = NULL;
6693 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6694 static int last_glyphless_glyph_merged_face_id = 0;
6695
6696 int
6697 merge_glyphless_glyph_face (struct it *it)
6698 {
6699 int face_id;
6700
6701 if (it->f == last_glyphless_glyph_frame
6702 && it->face_id == last_glyphless_glyph_face_id)
6703 face_id = last_glyphless_glyph_merged_face_id;
6704 else
6705 {
6706 /* Merge the `glyphless-char' face into the current face. */
6707 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6708 last_glyphless_glyph_frame = it->f;
6709 last_glyphless_glyph_face_id = it->face_id;
6710 last_glyphless_glyph_merged_face_id = face_id;
6711 }
6712 return face_id;
6713 }
6714
6715 /* Load IT's display element fields with information about the next
6716 display element from the current position of IT. Value is zero if
6717 end of buffer (or C string) is reached. */
6718
6719 static int
6720 get_next_display_element (struct it *it)
6721 {
6722 /* Non-zero means that we found a display element. Zero means that
6723 we hit the end of what we iterate over. Performance note: the
6724 function pointer `method' used here turns out to be faster than
6725 using a sequence of if-statements. */
6726 int success_p;
6727
6728 get_next:
6729 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6730
6731 if (it->what == IT_CHARACTER)
6732 {
6733 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6734 and only if (a) the resolved directionality of that character
6735 is R..." */
6736 /* FIXME: Do we need an exception for characters from display
6737 tables? */
6738 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6739 it->c = bidi_mirror_char (it->c);
6740 /* Map via display table or translate control characters.
6741 IT->c, IT->len etc. have been set to the next character by
6742 the function call above. If we have a display table, and it
6743 contains an entry for IT->c, translate it. Don't do this if
6744 IT->c itself comes from a display table, otherwise we could
6745 end up in an infinite recursion. (An alternative could be to
6746 count the recursion depth of this function and signal an
6747 error when a certain maximum depth is reached.) Is it worth
6748 it? */
6749 if (success_p && it->dpvec == NULL)
6750 {
6751 Lisp_Object dv;
6752 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6753 int nonascii_space_p = 0;
6754 int nonascii_hyphen_p = 0;
6755 int c = it->c; /* This is the character to display. */
6756
6757 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6758 {
6759 eassert (SINGLE_BYTE_CHAR_P (c));
6760 if (unibyte_display_via_language_environment)
6761 {
6762 c = DECODE_CHAR (unibyte, c);
6763 if (c < 0)
6764 c = BYTE8_TO_CHAR (it->c);
6765 }
6766 else
6767 c = BYTE8_TO_CHAR (it->c);
6768 }
6769
6770 if (it->dp
6771 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6772 VECTORP (dv)))
6773 {
6774 struct Lisp_Vector *v = XVECTOR (dv);
6775
6776 /* Return the first character from the display table
6777 entry, if not empty. If empty, don't display the
6778 current character. */
6779 if (v->header.size)
6780 {
6781 it->dpvec_char_len = it->len;
6782 it->dpvec = v->contents;
6783 it->dpend = v->contents + v->header.size;
6784 it->current.dpvec_index = 0;
6785 it->dpvec_face_id = -1;
6786 it->saved_face_id = it->face_id;
6787 it->method = GET_FROM_DISPLAY_VECTOR;
6788 it->ellipsis_p = 0;
6789 }
6790 else
6791 {
6792 set_iterator_to_next (it, 0);
6793 }
6794 goto get_next;
6795 }
6796
6797 if (! NILP (lookup_glyphless_char_display (c, it)))
6798 {
6799 if (it->what == IT_GLYPHLESS)
6800 goto done;
6801 /* Don't display this character. */
6802 set_iterator_to_next (it, 0);
6803 goto get_next;
6804 }
6805
6806 /* If `nobreak-char-display' is non-nil, we display
6807 non-ASCII spaces and hyphens specially. */
6808 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6809 {
6810 if (c == 0xA0)
6811 nonascii_space_p = true;
6812 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6813 nonascii_hyphen_p = true;
6814 }
6815
6816 /* Translate control characters into `\003' or `^C' form.
6817 Control characters coming from a display table entry are
6818 currently not translated because we use IT->dpvec to hold
6819 the translation. This could easily be changed but I
6820 don't believe that it is worth doing.
6821
6822 The characters handled by `nobreak-char-display' must be
6823 translated too.
6824
6825 Non-printable characters and raw-byte characters are also
6826 translated to octal form. */
6827 if (((c < ' ' || c == 127) /* ASCII control chars. */
6828 ? (it->area != TEXT_AREA
6829 /* In mode line, treat \n, \t like other crl chars. */
6830 || (c != '\t'
6831 && it->glyph_row
6832 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6833 || (c != '\n' && c != '\t'))
6834 : (nonascii_space_p
6835 || nonascii_hyphen_p
6836 || CHAR_BYTE8_P (c)
6837 || ! CHAR_PRINTABLE_P (c))))
6838 {
6839 /* C is a control character, non-ASCII space/hyphen,
6840 raw-byte, or a non-printable character which must be
6841 displayed either as '\003' or as `^C' where the '\\'
6842 and '^' can be defined in the display table. Fill
6843 IT->ctl_chars with glyphs for what we have to
6844 display. Then, set IT->dpvec to these glyphs. */
6845 Lisp_Object gc;
6846 int ctl_len;
6847 int face_id;
6848 int lface_id = 0;
6849 int escape_glyph;
6850
6851 /* Handle control characters with ^. */
6852
6853 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6854 {
6855 int g;
6856
6857 g = '^'; /* default glyph for Control */
6858 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6859 if (it->dp
6860 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6861 {
6862 g = GLYPH_CODE_CHAR (gc);
6863 lface_id = GLYPH_CODE_FACE (gc);
6864 }
6865
6866 face_id = (lface_id
6867 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6868 : merge_escape_glyph_face (it));
6869
6870 XSETINT (it->ctl_chars[0], g);
6871 XSETINT (it->ctl_chars[1], c ^ 0100);
6872 ctl_len = 2;
6873 goto display_control;
6874 }
6875
6876 /* Handle non-ascii space in the mode where it only gets
6877 highlighting. */
6878
6879 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6880 {
6881 /* Merge `nobreak-space' into the current face. */
6882 face_id = merge_faces (it->f, Qnobreak_space, 0,
6883 it->face_id);
6884 XSETINT (it->ctl_chars[0], ' ');
6885 ctl_len = 1;
6886 goto display_control;
6887 }
6888
6889 /* Handle sequences that start with the "escape glyph". */
6890
6891 /* the default escape glyph is \. */
6892 escape_glyph = '\\';
6893
6894 if (it->dp
6895 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6896 {
6897 escape_glyph = GLYPH_CODE_CHAR (gc);
6898 lface_id = GLYPH_CODE_FACE (gc);
6899 }
6900
6901 face_id = (lface_id
6902 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6903 : merge_escape_glyph_face (it));
6904
6905 /* Draw non-ASCII hyphen with just highlighting: */
6906
6907 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6908 {
6909 XSETINT (it->ctl_chars[0], '-');
6910 ctl_len = 1;
6911 goto display_control;
6912 }
6913
6914 /* Draw non-ASCII space/hyphen with escape glyph: */
6915
6916 if (nonascii_space_p || nonascii_hyphen_p)
6917 {
6918 XSETINT (it->ctl_chars[0], escape_glyph);
6919 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6920 ctl_len = 2;
6921 goto display_control;
6922 }
6923
6924 {
6925 char str[10];
6926 int len, i;
6927
6928 if (CHAR_BYTE8_P (c))
6929 /* Display \200 instead of \17777600. */
6930 c = CHAR_TO_BYTE8 (c);
6931 len = sprintf (str, "%03o", c);
6932
6933 XSETINT (it->ctl_chars[0], escape_glyph);
6934 for (i = 0; i < len; i++)
6935 XSETINT (it->ctl_chars[i + 1], str[i]);
6936 ctl_len = len + 1;
6937 }
6938
6939 display_control:
6940 /* Set up IT->dpvec and return first character from it. */
6941 it->dpvec_char_len = it->len;
6942 it->dpvec = it->ctl_chars;
6943 it->dpend = it->dpvec + ctl_len;
6944 it->current.dpvec_index = 0;
6945 it->dpvec_face_id = face_id;
6946 it->saved_face_id = it->face_id;
6947 it->method = GET_FROM_DISPLAY_VECTOR;
6948 it->ellipsis_p = 0;
6949 goto get_next;
6950 }
6951 it->char_to_display = c;
6952 }
6953 else if (success_p)
6954 {
6955 it->char_to_display = it->c;
6956 }
6957 }
6958
6959 #ifdef HAVE_WINDOW_SYSTEM
6960 /* Adjust face id for a multibyte character. There are no multibyte
6961 character in unibyte text. */
6962 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6963 && it->multibyte_p
6964 && success_p
6965 && FRAME_WINDOW_P (it->f))
6966 {
6967 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6968
6969 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6970 {
6971 /* Automatic composition with glyph-string. */
6972 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6973
6974 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6975 }
6976 else
6977 {
6978 ptrdiff_t pos = (it->s ? -1
6979 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6980 : IT_CHARPOS (*it));
6981 int c;
6982
6983 if (it->what == IT_CHARACTER)
6984 c = it->char_to_display;
6985 else
6986 {
6987 struct composition *cmp = composition_table[it->cmp_it.id];
6988 int i;
6989
6990 c = ' ';
6991 for (i = 0; i < cmp->glyph_len; i++)
6992 /* TAB in a composition means display glyphs with
6993 padding space on the left or right. */
6994 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6995 break;
6996 }
6997 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6998 }
6999 }
7000 #endif /* HAVE_WINDOW_SYSTEM */
7001
7002 done:
7003 /* Is this character the last one of a run of characters with
7004 box? If yes, set IT->end_of_box_run_p to 1. */
7005 if (it->face_box_p
7006 && it->s == NULL)
7007 {
7008 if (it->method == GET_FROM_STRING && it->sp)
7009 {
7010 int face_id = underlying_face_id (it);
7011 struct face *face = FACE_FROM_ID (it->f, face_id);
7012
7013 if (face)
7014 {
7015 if (face->box == FACE_NO_BOX)
7016 {
7017 /* If the box comes from face properties in a
7018 display string, check faces in that string. */
7019 int string_face_id = face_after_it_pos (it);
7020 it->end_of_box_run_p
7021 = (FACE_FROM_ID (it->f, string_face_id)->box
7022 == FACE_NO_BOX);
7023 }
7024 /* Otherwise, the box comes from the underlying face.
7025 If this is the last string character displayed, check
7026 the next buffer location. */
7027 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7028 && (it->current.overlay_string_index
7029 == it->n_overlay_strings - 1))
7030 {
7031 ptrdiff_t ignore;
7032 int next_face_id;
7033 struct text_pos pos = it->current.pos;
7034 INC_TEXT_POS (pos, it->multibyte_p);
7035
7036 next_face_id = face_at_buffer_position
7037 (it->w, CHARPOS (pos), &ignore,
7038 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
7039 -1);
7040 it->end_of_box_run_p
7041 = (FACE_FROM_ID (it->f, next_face_id)->box
7042 == FACE_NO_BOX);
7043 }
7044 }
7045 }
7046 /* next_element_from_display_vector sets this flag according to
7047 faces of the display vector glyphs, see there. */
7048 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7049 {
7050 int face_id = face_after_it_pos (it);
7051 it->end_of_box_run_p
7052 = (face_id != it->face_id
7053 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7054 }
7055 }
7056 /* If we reached the end of the object we've been iterating (e.g., a
7057 display string or an overlay string), and there's something on
7058 IT->stack, proceed with what's on the stack. It doesn't make
7059 sense to return zero if there's unprocessed stuff on the stack,
7060 because otherwise that stuff will never be displayed. */
7061 if (!success_p && it->sp > 0)
7062 {
7063 set_iterator_to_next (it, 0);
7064 success_p = get_next_display_element (it);
7065 }
7066
7067 /* Value is 0 if end of buffer or string reached. */
7068 return success_p;
7069 }
7070
7071
7072 /* Move IT to the next display element.
7073
7074 RESEAT_P non-zero means if called on a newline in buffer text,
7075 skip to the next visible line start.
7076
7077 Functions get_next_display_element and set_iterator_to_next are
7078 separate because I find this arrangement easier to handle than a
7079 get_next_display_element function that also increments IT's
7080 position. The way it is we can first look at an iterator's current
7081 display element, decide whether it fits on a line, and if it does,
7082 increment the iterator position. The other way around we probably
7083 would either need a flag indicating whether the iterator has to be
7084 incremented the next time, or we would have to implement a
7085 decrement position function which would not be easy to write. */
7086
7087 void
7088 set_iterator_to_next (struct it *it, int reseat_p)
7089 {
7090 /* Reset flags indicating start and end of a sequence of characters
7091 with box. Reset them at the start of this function because
7092 moving the iterator to a new position might set them. */
7093 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7094
7095 switch (it->method)
7096 {
7097 case GET_FROM_BUFFER:
7098 /* The current display element of IT is a character from
7099 current_buffer. Advance in the buffer, and maybe skip over
7100 invisible lines that are so because of selective display. */
7101 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7102 reseat_at_next_visible_line_start (it, 0);
7103 else if (it->cmp_it.id >= 0)
7104 {
7105 /* We are currently getting glyphs from a composition. */
7106 int i;
7107
7108 if (! it->bidi_p)
7109 {
7110 IT_CHARPOS (*it) += it->cmp_it.nchars;
7111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7112 if (it->cmp_it.to < it->cmp_it.nglyphs)
7113 {
7114 it->cmp_it.from = it->cmp_it.to;
7115 }
7116 else
7117 {
7118 it->cmp_it.id = -1;
7119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7120 IT_BYTEPOS (*it),
7121 it->end_charpos, Qnil);
7122 }
7123 }
7124 else if (! it->cmp_it.reversed_p)
7125 {
7126 /* Composition created while scanning forward. */
7127 /* Update IT's char/byte positions to point to the first
7128 character of the next grapheme cluster, or to the
7129 character visually after the current composition. */
7130 for (i = 0; i < it->cmp_it.nchars; i++)
7131 bidi_move_to_visually_next (&it->bidi_it);
7132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7133 IT_CHARPOS (*it) = it->bidi_it.charpos;
7134
7135 if (it->cmp_it.to < it->cmp_it.nglyphs)
7136 {
7137 /* Proceed to the next grapheme cluster. */
7138 it->cmp_it.from = it->cmp_it.to;
7139 }
7140 else
7141 {
7142 /* No more grapheme clusters in this composition.
7143 Find the next stop position. */
7144 ptrdiff_t stop = it->end_charpos;
7145 if (it->bidi_it.scan_dir < 0)
7146 /* Now we are scanning backward and don't know
7147 where to stop. */
7148 stop = -1;
7149 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7150 IT_BYTEPOS (*it), stop, Qnil);
7151 }
7152 }
7153 else
7154 {
7155 /* Composition created while scanning backward. */
7156 /* Update IT's char/byte positions to point to the last
7157 character of the previous grapheme cluster, or the
7158 character visually after the current composition. */
7159 for (i = 0; i < it->cmp_it.nchars; i++)
7160 bidi_move_to_visually_next (&it->bidi_it);
7161 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7162 IT_CHARPOS (*it) = it->bidi_it.charpos;
7163 if (it->cmp_it.from > 0)
7164 {
7165 /* Proceed to the previous grapheme cluster. */
7166 it->cmp_it.to = it->cmp_it.from;
7167 }
7168 else
7169 {
7170 /* No more grapheme clusters in this composition.
7171 Find the next stop position. */
7172 ptrdiff_t stop = it->end_charpos;
7173 if (it->bidi_it.scan_dir < 0)
7174 /* Now we are scanning backward and don't know
7175 where to stop. */
7176 stop = -1;
7177 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7178 IT_BYTEPOS (*it), stop, Qnil);
7179 }
7180 }
7181 }
7182 else
7183 {
7184 eassert (it->len != 0);
7185
7186 if (!it->bidi_p)
7187 {
7188 IT_BYTEPOS (*it) += it->len;
7189 IT_CHARPOS (*it) += 1;
7190 }
7191 else
7192 {
7193 int prev_scan_dir = it->bidi_it.scan_dir;
7194 /* If this is a new paragraph, determine its base
7195 direction (a.k.a. its base embedding level). */
7196 if (it->bidi_it.new_paragraph)
7197 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7198 bidi_move_to_visually_next (&it->bidi_it);
7199 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7200 IT_CHARPOS (*it) = it->bidi_it.charpos;
7201 if (prev_scan_dir != it->bidi_it.scan_dir)
7202 {
7203 /* As the scan direction was changed, we must
7204 re-compute the stop position for composition. */
7205 ptrdiff_t stop = it->end_charpos;
7206 if (it->bidi_it.scan_dir < 0)
7207 stop = -1;
7208 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7209 IT_BYTEPOS (*it), stop, Qnil);
7210 }
7211 }
7212 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7213 }
7214 break;
7215
7216 case GET_FROM_C_STRING:
7217 /* Current display element of IT is from a C string. */
7218 if (!it->bidi_p
7219 /* If the string position is beyond string's end, it means
7220 next_element_from_c_string is padding the string with
7221 blanks, in which case we bypass the bidi iterator,
7222 because it cannot deal with such virtual characters. */
7223 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7224 {
7225 IT_BYTEPOS (*it) += it->len;
7226 IT_CHARPOS (*it) += 1;
7227 }
7228 else
7229 {
7230 bidi_move_to_visually_next (&it->bidi_it);
7231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7232 IT_CHARPOS (*it) = it->bidi_it.charpos;
7233 }
7234 break;
7235
7236 case GET_FROM_DISPLAY_VECTOR:
7237 /* Current display element of IT is from a display table entry.
7238 Advance in the display table definition. Reset it to null if
7239 end reached, and continue with characters from buffers/
7240 strings. */
7241 ++it->current.dpvec_index;
7242
7243 /* Restore face of the iterator to what they were before the
7244 display vector entry (these entries may contain faces). */
7245 it->face_id = it->saved_face_id;
7246
7247 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7248 {
7249 int recheck_faces = it->ellipsis_p;
7250
7251 if (it->s)
7252 it->method = GET_FROM_C_STRING;
7253 else if (STRINGP (it->string))
7254 it->method = GET_FROM_STRING;
7255 else
7256 {
7257 it->method = GET_FROM_BUFFER;
7258 it->object = it->w->contents;
7259 }
7260
7261 it->dpvec = NULL;
7262 it->current.dpvec_index = -1;
7263
7264 /* Skip over characters which were displayed via IT->dpvec. */
7265 if (it->dpvec_char_len < 0)
7266 reseat_at_next_visible_line_start (it, 1);
7267 else if (it->dpvec_char_len > 0)
7268 {
7269 if (it->method == GET_FROM_STRING
7270 && it->current.overlay_string_index >= 0
7271 && it->n_overlay_strings > 0)
7272 it->ignore_overlay_strings_at_pos_p = true;
7273 it->len = it->dpvec_char_len;
7274 set_iterator_to_next (it, reseat_p);
7275 }
7276
7277 /* Maybe recheck faces after display vector. */
7278 if (recheck_faces)
7279 it->stop_charpos = IT_CHARPOS (*it);
7280 }
7281 break;
7282
7283 case GET_FROM_STRING:
7284 /* Current display element is a character from a Lisp string. */
7285 eassert (it->s == NULL && STRINGP (it->string));
7286 /* Don't advance past string end. These conditions are true
7287 when set_iterator_to_next is called at the end of
7288 get_next_display_element, in which case the Lisp string is
7289 already exhausted, and all we want is pop the iterator
7290 stack. */
7291 if (it->current.overlay_string_index >= 0)
7292 {
7293 /* This is an overlay string, so there's no padding with
7294 spaces, and the number of characters in the string is
7295 where the string ends. */
7296 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7297 goto consider_string_end;
7298 }
7299 else
7300 {
7301 /* Not an overlay string. There could be padding, so test
7302 against it->end_charpos. */
7303 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7304 goto consider_string_end;
7305 }
7306 if (it->cmp_it.id >= 0)
7307 {
7308 int i;
7309
7310 if (! it->bidi_p)
7311 {
7312 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7313 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7314 if (it->cmp_it.to < it->cmp_it.nglyphs)
7315 it->cmp_it.from = it->cmp_it.to;
7316 else
7317 {
7318 it->cmp_it.id = -1;
7319 composition_compute_stop_pos (&it->cmp_it,
7320 IT_STRING_CHARPOS (*it),
7321 IT_STRING_BYTEPOS (*it),
7322 it->end_charpos, it->string);
7323 }
7324 }
7325 else if (! it->cmp_it.reversed_p)
7326 {
7327 for (i = 0; i < it->cmp_it.nchars; i++)
7328 bidi_move_to_visually_next (&it->bidi_it);
7329 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7330 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7331
7332 if (it->cmp_it.to < it->cmp_it.nglyphs)
7333 it->cmp_it.from = it->cmp_it.to;
7334 else
7335 {
7336 ptrdiff_t stop = it->end_charpos;
7337 if (it->bidi_it.scan_dir < 0)
7338 stop = -1;
7339 composition_compute_stop_pos (&it->cmp_it,
7340 IT_STRING_CHARPOS (*it),
7341 IT_STRING_BYTEPOS (*it), stop,
7342 it->string);
7343 }
7344 }
7345 else
7346 {
7347 for (i = 0; i < it->cmp_it.nchars; i++)
7348 bidi_move_to_visually_next (&it->bidi_it);
7349 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7350 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7351 if (it->cmp_it.from > 0)
7352 it->cmp_it.to = it->cmp_it.from;
7353 else
7354 {
7355 ptrdiff_t stop = it->end_charpos;
7356 if (it->bidi_it.scan_dir < 0)
7357 stop = -1;
7358 composition_compute_stop_pos (&it->cmp_it,
7359 IT_STRING_CHARPOS (*it),
7360 IT_STRING_BYTEPOS (*it), stop,
7361 it->string);
7362 }
7363 }
7364 }
7365 else
7366 {
7367 if (!it->bidi_p
7368 /* If the string position is beyond string's end, it
7369 means next_element_from_string is padding the string
7370 with blanks, in which case we bypass the bidi
7371 iterator, because it cannot deal with such virtual
7372 characters. */
7373 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7374 {
7375 IT_STRING_BYTEPOS (*it) += it->len;
7376 IT_STRING_CHARPOS (*it) += 1;
7377 }
7378 else
7379 {
7380 int prev_scan_dir = it->bidi_it.scan_dir;
7381
7382 bidi_move_to_visually_next (&it->bidi_it);
7383 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7384 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7385 if (prev_scan_dir != it->bidi_it.scan_dir)
7386 {
7387 ptrdiff_t stop = it->end_charpos;
7388
7389 if (it->bidi_it.scan_dir < 0)
7390 stop = -1;
7391 composition_compute_stop_pos (&it->cmp_it,
7392 IT_STRING_CHARPOS (*it),
7393 IT_STRING_BYTEPOS (*it), stop,
7394 it->string);
7395 }
7396 }
7397 }
7398
7399 consider_string_end:
7400
7401 if (it->current.overlay_string_index >= 0)
7402 {
7403 /* IT->string is an overlay string. Advance to the
7404 next, if there is one. */
7405 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7406 {
7407 it->ellipsis_p = 0;
7408 next_overlay_string (it);
7409 if (it->ellipsis_p)
7410 setup_for_ellipsis (it, 0);
7411 }
7412 }
7413 else
7414 {
7415 /* IT->string is not an overlay string. If we reached
7416 its end, and there is something on IT->stack, proceed
7417 with what is on the stack. This can be either another
7418 string, this time an overlay string, or a buffer. */
7419 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7420 && it->sp > 0)
7421 {
7422 pop_it (it);
7423 if (it->method == GET_FROM_STRING)
7424 goto consider_string_end;
7425 }
7426 }
7427 break;
7428
7429 case GET_FROM_IMAGE:
7430 case GET_FROM_STRETCH:
7431 /* The position etc with which we have to proceed are on
7432 the stack. The position may be at the end of a string,
7433 if the `display' property takes up the whole string. */
7434 eassert (it->sp > 0);
7435 pop_it (it);
7436 if (it->method == GET_FROM_STRING)
7437 goto consider_string_end;
7438 break;
7439
7440 default:
7441 /* There are no other methods defined, so this should be a bug. */
7442 emacs_abort ();
7443 }
7444
7445 eassert (it->method != GET_FROM_STRING
7446 || (STRINGP (it->string)
7447 && IT_STRING_CHARPOS (*it) >= 0));
7448 }
7449
7450 /* Load IT's display element fields with information about the next
7451 display element which comes from a display table entry or from the
7452 result of translating a control character to one of the forms `^C'
7453 or `\003'.
7454
7455 IT->dpvec holds the glyphs to return as characters.
7456 IT->saved_face_id holds the face id before the display vector--it
7457 is restored into IT->face_id in set_iterator_to_next. */
7458
7459 static int
7460 next_element_from_display_vector (struct it *it)
7461 {
7462 Lisp_Object gc;
7463 int prev_face_id = it->face_id;
7464 int next_face_id;
7465
7466 /* Precondition. */
7467 eassert (it->dpvec && it->current.dpvec_index >= 0);
7468
7469 it->face_id = it->saved_face_id;
7470
7471 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7472 That seemed totally bogus - so I changed it... */
7473 gc = it->dpvec[it->current.dpvec_index];
7474
7475 if (GLYPH_CODE_P (gc))
7476 {
7477 struct face *this_face, *prev_face, *next_face;
7478
7479 it->c = GLYPH_CODE_CHAR (gc);
7480 it->len = CHAR_BYTES (it->c);
7481
7482 /* The entry may contain a face id to use. Such a face id is
7483 the id of a Lisp face, not a realized face. A face id of
7484 zero means no face is specified. */
7485 if (it->dpvec_face_id >= 0)
7486 it->face_id = it->dpvec_face_id;
7487 else
7488 {
7489 int lface_id = GLYPH_CODE_FACE (gc);
7490 if (lface_id > 0)
7491 it->face_id = merge_faces (it->f, Qt, lface_id,
7492 it->saved_face_id);
7493 }
7494
7495 /* Glyphs in the display vector could have the box face, so we
7496 need to set the related flags in the iterator, as
7497 appropriate. */
7498 this_face = FACE_FROM_ID (it->f, it->face_id);
7499 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7500
7501 /* Is this character the first character of a box-face run? */
7502 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7503 && (!prev_face
7504 || prev_face->box == FACE_NO_BOX));
7505
7506 /* For the last character of the box-face run, we need to look
7507 either at the next glyph from the display vector, or at the
7508 face we saw before the display vector. */
7509 next_face_id = it->saved_face_id;
7510 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7511 {
7512 if (it->dpvec_face_id >= 0)
7513 next_face_id = it->dpvec_face_id;
7514 else
7515 {
7516 int lface_id =
7517 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7518
7519 if (lface_id > 0)
7520 next_face_id = merge_faces (it->f, Qt, lface_id,
7521 it->saved_face_id);
7522 }
7523 }
7524 next_face = FACE_FROM_ID (it->f, next_face_id);
7525 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7526 && (!next_face
7527 || next_face->box == FACE_NO_BOX));
7528 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7529 }
7530 else
7531 /* Display table entry is invalid. Return a space. */
7532 it->c = ' ', it->len = 1;
7533
7534 /* Don't change position and object of the iterator here. They are
7535 still the values of the character that had this display table
7536 entry or was translated, and that's what we want. */
7537 it->what = IT_CHARACTER;
7538 return 1;
7539 }
7540
7541 /* Get the first element of string/buffer in the visual order, after
7542 being reseated to a new position in a string or a buffer. */
7543 static void
7544 get_visually_first_element (struct it *it)
7545 {
7546 int string_p = STRINGP (it->string) || it->s;
7547 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7548 ptrdiff_t bob = (string_p ? 0 : BEGV);
7549
7550 if (STRINGP (it->string))
7551 {
7552 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7553 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7554 }
7555 else
7556 {
7557 it->bidi_it.charpos = IT_CHARPOS (*it);
7558 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7559 }
7560
7561 if (it->bidi_it.charpos == eob)
7562 {
7563 /* Nothing to do, but reset the FIRST_ELT flag, like
7564 bidi_paragraph_init does, because we are not going to
7565 call it. */
7566 it->bidi_it.first_elt = 0;
7567 }
7568 else if (it->bidi_it.charpos == bob
7569 || (!string_p
7570 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7571 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7572 {
7573 /* If we are at the beginning of a line/string, we can produce
7574 the next element right away. */
7575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7576 bidi_move_to_visually_next (&it->bidi_it);
7577 }
7578 else
7579 {
7580 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7581
7582 /* We need to prime the bidi iterator starting at the line's or
7583 string's beginning, before we will be able to produce the
7584 next element. */
7585 if (string_p)
7586 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7587 else
7588 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7589 IT_BYTEPOS (*it), -1,
7590 &it->bidi_it.bytepos);
7591 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7592 do
7593 {
7594 /* Now return to buffer/string position where we were asked
7595 to get the next display element, and produce that. */
7596 bidi_move_to_visually_next (&it->bidi_it);
7597 }
7598 while (it->bidi_it.bytepos != orig_bytepos
7599 && it->bidi_it.charpos < eob);
7600 }
7601
7602 /* Adjust IT's position information to where we ended up. */
7603 if (STRINGP (it->string))
7604 {
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7607 }
7608 else
7609 {
7610 IT_CHARPOS (*it) = it->bidi_it.charpos;
7611 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7612 }
7613
7614 if (STRINGP (it->string) || !it->s)
7615 {
7616 ptrdiff_t stop, charpos, bytepos;
7617
7618 if (STRINGP (it->string))
7619 {
7620 eassert (!it->s);
7621 stop = SCHARS (it->string);
7622 if (stop > it->end_charpos)
7623 stop = it->end_charpos;
7624 charpos = IT_STRING_CHARPOS (*it);
7625 bytepos = IT_STRING_BYTEPOS (*it);
7626 }
7627 else
7628 {
7629 stop = it->end_charpos;
7630 charpos = IT_CHARPOS (*it);
7631 bytepos = IT_BYTEPOS (*it);
7632 }
7633 if (it->bidi_it.scan_dir < 0)
7634 stop = -1;
7635 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7636 it->string);
7637 }
7638 }
7639
7640 /* Load IT with the next display element from Lisp string IT->string.
7641 IT->current.string_pos is the current position within the string.
7642 If IT->current.overlay_string_index >= 0, the Lisp string is an
7643 overlay string. */
7644
7645 static int
7646 next_element_from_string (struct it *it)
7647 {
7648 struct text_pos position;
7649
7650 eassert (STRINGP (it->string));
7651 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7652 eassert (IT_STRING_CHARPOS (*it) >= 0);
7653 position = it->current.string_pos;
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7657 that we were reseat()ed to a new string, whose paragraph
7658 direction is not known. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7663 }
7664
7665 /* Time to check for invisible text? */
7666 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7667 {
7668 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7669 {
7670 if (!(!it->bidi_p
7671 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7672 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7673 {
7674 /* With bidi non-linear iteration, we could find
7675 ourselves far beyond the last computed stop_charpos,
7676 with several other stop positions in between that we
7677 missed. Scan them all now, in buffer's logical
7678 order, until we find and handle the last stop_charpos
7679 that precedes our current position. */
7680 handle_stop_backwards (it, it->stop_charpos);
7681 return GET_NEXT_DISPLAY_ELEMENT (it);
7682 }
7683 else
7684 {
7685 if (it->bidi_p)
7686 {
7687 /* Take note of the stop position we just moved
7688 across, for when we will move back across it. */
7689 it->prev_stop = it->stop_charpos;
7690 /* If we are at base paragraph embedding level, take
7691 note of the last stop position seen at this
7692 level. */
7693 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7694 it->base_level_stop = it->stop_charpos;
7695 }
7696 handle_stop (it);
7697
7698 /* Since a handler may have changed IT->method, we must
7699 recurse here. */
7700 return GET_NEXT_DISPLAY_ELEMENT (it);
7701 }
7702 }
7703 else if (it->bidi_p
7704 /* If we are before prev_stop, we may have overstepped
7705 on our way backwards a stop_pos, and if so, we need
7706 to handle that stop_pos. */
7707 && IT_STRING_CHARPOS (*it) < it->prev_stop
7708 /* We can sometimes back up for reasons that have nothing
7709 to do with bidi reordering. E.g., compositions. The
7710 code below is only needed when we are above the base
7711 embedding level, so test for that explicitly. */
7712 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7713 {
7714 /* If we lost track of base_level_stop, we have no better
7715 place for handle_stop_backwards to start from than string
7716 beginning. This happens, e.g., when we were reseated to
7717 the previous screenful of text by vertical-motion. */
7718 if (it->base_level_stop <= 0
7719 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7720 it->base_level_stop = 0;
7721 handle_stop_backwards (it, it->base_level_stop);
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724 }
7725
7726 if (it->current.overlay_string_index >= 0)
7727 {
7728 /* Get the next character from an overlay string. In overlay
7729 strings, there is no field width or padding with spaces to
7730 do. */
7731 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7732 {
7733 it->what = IT_EOB;
7734 return 0;
7735 }
7736 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7737 IT_STRING_BYTEPOS (*it),
7738 it->bidi_it.scan_dir < 0
7739 ? -1
7740 : SCHARS (it->string))
7741 && next_element_from_composition (it))
7742 {
7743 return 1;
7744 }
7745 else if (STRING_MULTIBYTE (it->string))
7746 {
7747 const unsigned char *s = (SDATA (it->string)
7748 + IT_STRING_BYTEPOS (*it));
7749 it->c = string_char_and_length (s, &it->len);
7750 }
7751 else
7752 {
7753 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7754 it->len = 1;
7755 }
7756 }
7757 else
7758 {
7759 /* Get the next character from a Lisp string that is not an
7760 overlay string. Such strings come from the mode line, for
7761 example. We may have to pad with spaces, or truncate the
7762 string. See also next_element_from_c_string. */
7763 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7764 {
7765 it->what = IT_EOB;
7766 return 0;
7767 }
7768 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7769 {
7770 /* Pad with spaces. */
7771 it->c = ' ', it->len = 1;
7772 CHARPOS (position) = BYTEPOS (position) = -1;
7773 }
7774 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7775 IT_STRING_BYTEPOS (*it),
7776 it->bidi_it.scan_dir < 0
7777 ? -1
7778 : it->string_nchars)
7779 && next_element_from_composition (it))
7780 {
7781 return 1;
7782 }
7783 else if (STRING_MULTIBYTE (it->string))
7784 {
7785 const unsigned char *s = (SDATA (it->string)
7786 + IT_STRING_BYTEPOS (*it));
7787 it->c = string_char_and_length (s, &it->len);
7788 }
7789 else
7790 {
7791 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7792 it->len = 1;
7793 }
7794 }
7795
7796 /* Record what we have and where it came from. */
7797 it->what = IT_CHARACTER;
7798 it->object = it->string;
7799 it->position = position;
7800 return 1;
7801 }
7802
7803
7804 /* Load IT with next display element from C string IT->s.
7805 IT->string_nchars is the maximum number of characters to return
7806 from the string. IT->end_charpos may be greater than
7807 IT->string_nchars when this function is called, in which case we
7808 may have to return padding spaces. Value is zero if end of string
7809 reached, including padding spaces. */
7810
7811 static int
7812 next_element_from_c_string (struct it *it)
7813 {
7814 bool success_p = true;
7815
7816 eassert (it->s);
7817 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7818 it->what = IT_CHARACTER;
7819 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7820 it->object = Qnil;
7821
7822 /* With bidi reordering, the character to display might not be the
7823 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7824 we were reseated to a new string, whose paragraph direction is
7825 not known. */
7826 if (it->bidi_p && it->bidi_it.first_elt)
7827 get_visually_first_element (it);
7828
7829 /* IT's position can be greater than IT->string_nchars in case a
7830 field width or precision has been specified when the iterator was
7831 initialized. */
7832 if (IT_CHARPOS (*it) >= it->end_charpos)
7833 {
7834 /* End of the game. */
7835 it->what = IT_EOB;
7836 success_p = 0;
7837 }
7838 else if (IT_CHARPOS (*it) >= it->string_nchars)
7839 {
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7843 }
7844 else if (it->multibyte_p)
7845 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7846 else
7847 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7848
7849 return success_p;
7850 }
7851
7852
7853 /* Set up IT to return characters from an ellipsis, if appropriate.
7854 The definition of the ellipsis glyphs may come from a display table
7855 entry. This function fills IT with the first glyph from the
7856 ellipsis if an ellipsis is to be displayed. */
7857
7858 static int
7859 next_element_from_ellipsis (struct it *it)
7860 {
7861 if (it->selective_display_ellipsis_p)
7862 setup_for_ellipsis (it, it->len);
7863 else
7864 {
7865 /* The face at the current position may be different from the
7866 face we find after the invisible text. Remember what it
7867 was in IT->saved_face_id, and signal that it's there by
7868 setting face_before_selective_p. */
7869 it->saved_face_id = it->face_id;
7870 it->method = GET_FROM_BUFFER;
7871 it->object = it->w->contents;
7872 reseat_at_next_visible_line_start (it, 1);
7873 it->face_before_selective_p = true;
7874 }
7875
7876 return GET_NEXT_DISPLAY_ELEMENT (it);
7877 }
7878
7879
7880 /* Deliver an image display element. The iterator IT is already
7881 filled with image information (done in handle_display_prop). Value
7882 is always 1. */
7883
7884
7885 static int
7886 next_element_from_image (struct it *it)
7887 {
7888 it->what = IT_IMAGE;
7889 it->ignore_overlay_strings_at_pos_p = 0;
7890 return 1;
7891 }
7892
7893
7894 /* Fill iterator IT with next display element from a stretch glyph
7895 property. IT->object is the value of the text property. Value is
7896 always 1. */
7897
7898 static int
7899 next_element_from_stretch (struct it *it)
7900 {
7901 it->what = IT_STRETCH;
7902 return 1;
7903 }
7904
7905 /* Scan backwards from IT's current position until we find a stop
7906 position, or until BEGV. This is called when we find ourself
7907 before both the last known prev_stop and base_level_stop while
7908 reordering bidirectional text. */
7909
7910 static void
7911 compute_stop_pos_backwards (struct it *it)
7912 {
7913 const int SCAN_BACK_LIMIT = 1000;
7914 struct text_pos pos;
7915 struct display_pos save_current = it->current;
7916 struct text_pos save_position = it->position;
7917 ptrdiff_t charpos = IT_CHARPOS (*it);
7918 ptrdiff_t where_we_are = charpos;
7919 ptrdiff_t save_stop_pos = it->stop_charpos;
7920 ptrdiff_t save_end_pos = it->end_charpos;
7921
7922 eassert (NILP (it->string) && !it->s);
7923 eassert (it->bidi_p);
7924 it->bidi_p = 0;
7925 do
7926 {
7927 it->end_charpos = min (charpos + 1, ZV);
7928 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7929 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7930 reseat_1 (it, pos, 0);
7931 compute_stop_pos (it);
7932 /* We must advance forward, right? */
7933 if (it->stop_charpos <= charpos)
7934 emacs_abort ();
7935 }
7936 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7937
7938 if (it->stop_charpos <= where_we_are)
7939 it->prev_stop = it->stop_charpos;
7940 else
7941 it->prev_stop = BEGV;
7942 it->bidi_p = true;
7943 it->current = save_current;
7944 it->position = save_position;
7945 it->stop_charpos = save_stop_pos;
7946 it->end_charpos = save_end_pos;
7947 }
7948
7949 /* Scan forward from CHARPOS in the current buffer/string, until we
7950 find a stop position > current IT's position. Then handle the stop
7951 position before that. This is called when we bump into a stop
7952 position while reordering bidirectional text. CHARPOS should be
7953 the last previously processed stop_pos (or BEGV/0, if none were
7954 processed yet) whose position is less that IT's current
7955 position. */
7956
7957 static void
7958 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7959 {
7960 int bufp = !STRINGP (it->string);
7961 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7962 struct display_pos save_current = it->current;
7963 struct text_pos save_position = it->position;
7964 struct text_pos pos1;
7965 ptrdiff_t next_stop;
7966
7967 /* Scan in strict logical order. */
7968 eassert (it->bidi_p);
7969 it->bidi_p = 0;
7970 do
7971 {
7972 it->prev_stop = charpos;
7973 if (bufp)
7974 {
7975 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7976 reseat_1 (it, pos1, 0);
7977 }
7978 else
7979 it->current.string_pos = string_pos (charpos, it->string);
7980 compute_stop_pos (it);
7981 /* We must advance forward, right? */
7982 if (it->stop_charpos <= it->prev_stop)
7983 emacs_abort ();
7984 charpos = it->stop_charpos;
7985 }
7986 while (charpos <= where_we_are);
7987
7988 it->bidi_p = true;
7989 it->current = save_current;
7990 it->position = save_position;
7991 next_stop = it->stop_charpos;
7992 it->stop_charpos = it->prev_stop;
7993 handle_stop (it);
7994 it->stop_charpos = next_stop;
7995 }
7996
7997 /* Load IT with the next display element from current_buffer. Value
7998 is zero if end of buffer reached. IT->stop_charpos is the next
7999 position at which to stop and check for text properties or buffer
8000 end. */
8001
8002 static int
8003 next_element_from_buffer (struct it *it)
8004 {
8005 bool success_p = true;
8006
8007 eassert (IT_CHARPOS (*it) >= BEGV);
8008 eassert (NILP (it->string) && !it->s);
8009 eassert (!it->bidi_p
8010 || (EQ (it->bidi_it.string.lstring, Qnil)
8011 && it->bidi_it.string.s == NULL));
8012
8013 /* With bidi reordering, the character to display might not be the
8014 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8015 we were reseat()ed to a new buffer position, which is potentially
8016 a different paragraph. */
8017 if (it->bidi_p && it->bidi_it.first_elt)
8018 {
8019 get_visually_first_element (it);
8020 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8021 }
8022
8023 if (IT_CHARPOS (*it) >= it->stop_charpos)
8024 {
8025 if (IT_CHARPOS (*it) >= it->end_charpos)
8026 {
8027 int overlay_strings_follow_p;
8028
8029 /* End of the game, except when overlay strings follow that
8030 haven't been returned yet. */
8031 if (it->overlay_strings_at_end_processed_p)
8032 overlay_strings_follow_p = 0;
8033 else
8034 {
8035 it->overlay_strings_at_end_processed_p = true;
8036 overlay_strings_follow_p = get_overlay_strings (it, 0);
8037 }
8038
8039 if (overlay_strings_follow_p)
8040 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8041 else
8042 {
8043 it->what = IT_EOB;
8044 it->position = it->current.pos;
8045 success_p = 0;
8046 }
8047 }
8048 else if (!(!it->bidi_p
8049 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8050 || IT_CHARPOS (*it) == it->stop_charpos))
8051 {
8052 /* With bidi non-linear iteration, we could find ourselves
8053 far beyond the last computed stop_charpos, with several
8054 other stop positions in between that we missed. Scan
8055 them all now, in buffer's logical order, until we find
8056 and handle the last stop_charpos that precedes our
8057 current position. */
8058 handle_stop_backwards (it, it->stop_charpos);
8059 return GET_NEXT_DISPLAY_ELEMENT (it);
8060 }
8061 else
8062 {
8063 if (it->bidi_p)
8064 {
8065 /* Take note of the stop position we just moved across,
8066 for when we will move back across it. */
8067 it->prev_stop = it->stop_charpos;
8068 /* If we are at base paragraph embedding level, take
8069 note of the last stop position seen at this
8070 level. */
8071 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8072 it->base_level_stop = it->stop_charpos;
8073 }
8074 handle_stop (it);
8075 return GET_NEXT_DISPLAY_ELEMENT (it);
8076 }
8077 }
8078 else if (it->bidi_p
8079 /* If we are before prev_stop, we may have overstepped on
8080 our way backwards a stop_pos, and if so, we need to
8081 handle that stop_pos. */
8082 && IT_CHARPOS (*it) < it->prev_stop
8083 /* We can sometimes back up for reasons that have nothing
8084 to do with bidi reordering. E.g., compositions. The
8085 code below is only needed when we are above the base
8086 embedding level, so test for that explicitly. */
8087 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8088 {
8089 if (it->base_level_stop <= 0
8090 || IT_CHARPOS (*it) < it->base_level_stop)
8091 {
8092 /* If we lost track of base_level_stop, we need to find
8093 prev_stop by looking backwards. This happens, e.g., when
8094 we were reseated to the previous screenful of text by
8095 vertical-motion. */
8096 it->base_level_stop = BEGV;
8097 compute_stop_pos_backwards (it);
8098 handle_stop_backwards (it, it->prev_stop);
8099 }
8100 else
8101 handle_stop_backwards (it, it->base_level_stop);
8102 return GET_NEXT_DISPLAY_ELEMENT (it);
8103 }
8104 else
8105 {
8106 /* No face changes, overlays etc. in sight, so just return a
8107 character from current_buffer. */
8108 unsigned char *p;
8109 ptrdiff_t stop;
8110
8111 /* Maybe run the redisplay end trigger hook. Performance note:
8112 This doesn't seem to cost measurable time. */
8113 if (it->redisplay_end_trigger_charpos
8114 && it->glyph_row
8115 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8116 run_redisplay_end_trigger_hook (it);
8117
8118 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8119 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8120 stop)
8121 && next_element_from_composition (it))
8122 {
8123 return 1;
8124 }
8125
8126 /* Get the next character, maybe multibyte. */
8127 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8128 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8129 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8130 else
8131 it->c = *p, it->len = 1;
8132
8133 /* Record what we have and where it came from. */
8134 it->what = IT_CHARACTER;
8135 it->object = it->w->contents;
8136 it->position = it->current.pos;
8137
8138 /* Normally we return the character found above, except when we
8139 really want to return an ellipsis for selective display. */
8140 if (it->selective)
8141 {
8142 if (it->c == '\n')
8143 {
8144 /* A value of selective > 0 means hide lines indented more
8145 than that number of columns. */
8146 if (it->selective > 0
8147 && IT_CHARPOS (*it) + 1 < ZV
8148 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8149 IT_BYTEPOS (*it) + 1,
8150 it->selective))
8151 {
8152 success_p = next_element_from_ellipsis (it);
8153 it->dpvec_char_len = -1;
8154 }
8155 }
8156 else if (it->c == '\r' && it->selective == -1)
8157 {
8158 /* A value of selective == -1 means that everything from the
8159 CR to the end of the line is invisible, with maybe an
8160 ellipsis displayed for it. */
8161 success_p = next_element_from_ellipsis (it);
8162 it->dpvec_char_len = -1;
8163 }
8164 }
8165 }
8166
8167 /* Value is zero if end of buffer reached. */
8168 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8169 return success_p;
8170 }
8171
8172
8173 /* Run the redisplay end trigger hook for IT. */
8174
8175 static void
8176 run_redisplay_end_trigger_hook (struct it *it)
8177 {
8178 Lisp_Object args[3];
8179
8180 /* IT->glyph_row should be non-null, i.e. we should be actually
8181 displaying something, or otherwise we should not run the hook. */
8182 eassert (it->glyph_row);
8183
8184 /* Set up hook arguments. */
8185 args[0] = Qredisplay_end_trigger_functions;
8186 args[1] = it->window;
8187 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8188 it->redisplay_end_trigger_charpos = 0;
8189
8190 /* Since we are *trying* to run these functions, don't try to run
8191 them again, even if they get an error. */
8192 wset_redisplay_end_trigger (it->w, Qnil);
8193 Frun_hook_with_args (3, args);
8194
8195 /* Notice if it changed the face of the character we are on. */
8196 handle_face_prop (it);
8197 }
8198
8199
8200 /* Deliver a composition display element. Unlike the other
8201 next_element_from_XXX, this function is not registered in the array
8202 get_next_element[]. It is called from next_element_from_buffer and
8203 next_element_from_string when necessary. */
8204
8205 static int
8206 next_element_from_composition (struct it *it)
8207 {
8208 it->what = IT_COMPOSITION;
8209 it->len = it->cmp_it.nbytes;
8210 if (STRINGP (it->string))
8211 {
8212 if (it->c < 0)
8213 {
8214 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8215 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8216 return 0;
8217 }
8218 it->position = it->current.string_pos;
8219 it->object = it->string;
8220 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8221 IT_STRING_BYTEPOS (*it), it->string);
8222 }
8223 else
8224 {
8225 if (it->c < 0)
8226 {
8227 IT_CHARPOS (*it) += it->cmp_it.nchars;
8228 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8229 if (it->bidi_p)
8230 {
8231 if (it->bidi_it.new_paragraph)
8232 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8233 /* Resync the bidi iterator with IT's new position.
8234 FIXME: this doesn't support bidirectional text. */
8235 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8236 bidi_move_to_visually_next (&it->bidi_it);
8237 }
8238 return 0;
8239 }
8240 it->position = it->current.pos;
8241 it->object = it->w->contents;
8242 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8243 IT_BYTEPOS (*it), Qnil);
8244 }
8245 return 1;
8246 }
8247
8248
8249 \f
8250 /***********************************************************************
8251 Moving an iterator without producing glyphs
8252 ***********************************************************************/
8253
8254 /* Check if iterator is at a position corresponding to a valid buffer
8255 position after some move_it_ call. */
8256
8257 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8258 ((it)->method == GET_FROM_STRING \
8259 ? IT_STRING_CHARPOS (*it) == 0 \
8260 : 1)
8261
8262
8263 /* Move iterator IT to a specified buffer or X position within one
8264 line on the display without producing glyphs.
8265
8266 OP should be a bit mask including some or all of these bits:
8267 MOVE_TO_X: Stop upon reaching x-position TO_X.
8268 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8269 Regardless of OP's value, stop upon reaching the end of the display line.
8270
8271 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8272 This means, in particular, that TO_X includes window's horizontal
8273 scroll amount.
8274
8275 The return value has several possible values that
8276 say what condition caused the scan to stop:
8277
8278 MOVE_POS_MATCH_OR_ZV
8279 - when TO_POS or ZV was reached.
8280
8281 MOVE_X_REACHED
8282 -when TO_X was reached before TO_POS or ZV were reached.
8283
8284 MOVE_LINE_CONTINUED
8285 - when we reached the end of the display area and the line must
8286 be continued.
8287
8288 MOVE_LINE_TRUNCATED
8289 - when we reached the end of the display area and the line is
8290 truncated.
8291
8292 MOVE_NEWLINE_OR_CR
8293 - when we stopped at a line end, i.e. a newline or a CR and selective
8294 display is on. */
8295
8296 static enum move_it_result
8297 move_it_in_display_line_to (struct it *it,
8298 ptrdiff_t to_charpos, int to_x,
8299 enum move_operation_enum op)
8300 {
8301 enum move_it_result result = MOVE_UNDEFINED;
8302 struct glyph_row *saved_glyph_row;
8303 struct it wrap_it, atpos_it, atx_it, ppos_it;
8304 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8305 void *ppos_data = NULL;
8306 int may_wrap = 0;
8307 enum it_method prev_method = it->method;
8308 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8309 int saw_smaller_pos = prev_pos < to_charpos;
8310
8311 /* Don't produce glyphs in produce_glyphs. */
8312 saved_glyph_row = it->glyph_row;
8313 it->glyph_row = NULL;
8314
8315 /* Use wrap_it to save a copy of IT wherever a word wrap could
8316 occur. Use atpos_it to save a copy of IT at the desired buffer
8317 position, if found, so that we can scan ahead and check if the
8318 word later overshoots the window edge. Use atx_it similarly, for
8319 pixel positions. */
8320 wrap_it.sp = -1;
8321 atpos_it.sp = -1;
8322 atx_it.sp = -1;
8323
8324 /* Use ppos_it under bidi reordering to save a copy of IT for the
8325 position > CHARPOS that is the closest to CHARPOS. We restore
8326 that position in IT when we have scanned the entire display line
8327 without finding a match for CHARPOS and all the character
8328 positions are greater than CHARPOS. */
8329 if (it->bidi_p)
8330 {
8331 SAVE_IT (ppos_it, *it, ppos_data);
8332 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8333 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8334 SAVE_IT (ppos_it, *it, ppos_data);
8335 }
8336
8337 #define BUFFER_POS_REACHED_P() \
8338 ((op & MOVE_TO_POS) != 0 \
8339 && BUFFERP (it->object) \
8340 && (IT_CHARPOS (*it) == to_charpos \
8341 || ((!it->bidi_p \
8342 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8343 && IT_CHARPOS (*it) > to_charpos) \
8344 || (it->what == IT_COMPOSITION \
8345 && ((IT_CHARPOS (*it) > to_charpos \
8346 && to_charpos >= it->cmp_it.charpos) \
8347 || (IT_CHARPOS (*it) < to_charpos \
8348 && to_charpos <= it->cmp_it.charpos)))) \
8349 && (it->method == GET_FROM_BUFFER \
8350 || (it->method == GET_FROM_DISPLAY_VECTOR \
8351 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8352
8353 /* If there's a line-/wrap-prefix, handle it. */
8354 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8355 && it->current_y < it->last_visible_y)
8356 handle_line_prefix (it);
8357
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360
8361 while (1)
8362 {
8363 int x, i, ascent = 0, descent = 0;
8364
8365 /* Utility macro to reset an iterator with x, ascent, and descent. */
8366 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8367 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8368 (IT)->max_descent = descent)
8369
8370 /* Stop if we move beyond TO_CHARPOS (after an image or a
8371 display string or stretch glyph). */
8372 if ((op & MOVE_TO_POS) != 0
8373 && BUFFERP (it->object)
8374 && it->method == GET_FROM_BUFFER
8375 && (((!it->bidi_p
8376 /* When the iterator is at base embedding level, we
8377 are guaranteed that characters are delivered for
8378 display in strictly increasing order of their
8379 buffer positions. */
8380 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8381 && IT_CHARPOS (*it) > to_charpos)
8382 || (it->bidi_p
8383 && (prev_method == GET_FROM_IMAGE
8384 || prev_method == GET_FROM_STRETCH
8385 || prev_method == GET_FROM_STRING)
8386 /* Passed TO_CHARPOS from left to right. */
8387 && ((prev_pos < to_charpos
8388 && IT_CHARPOS (*it) > to_charpos)
8389 /* Passed TO_CHARPOS from right to left. */
8390 || (prev_pos > to_charpos
8391 && IT_CHARPOS (*it) < to_charpos)))))
8392 {
8393 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8394 {
8395 result = MOVE_POS_MATCH_OR_ZV;
8396 break;
8397 }
8398 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8399 /* If wrap_it is valid, the current position might be in a
8400 word that is wrapped. So, save the iterator in
8401 atpos_it and continue to see if wrapping happens. */
8402 SAVE_IT (atpos_it, *it, atpos_data);
8403 }
8404
8405 /* Stop when ZV reached.
8406 We used to stop here when TO_CHARPOS reached as well, but that is
8407 too soon if this glyph does not fit on this line. So we handle it
8408 explicitly below. */
8409 if (!get_next_display_element (it))
8410 {
8411 result = MOVE_POS_MATCH_OR_ZV;
8412 break;
8413 }
8414
8415 if (it->line_wrap == TRUNCATE)
8416 {
8417 if (BUFFER_POS_REACHED_P ())
8418 {
8419 result = MOVE_POS_MATCH_OR_ZV;
8420 break;
8421 }
8422 }
8423 else
8424 {
8425 if (it->line_wrap == WORD_WRAP)
8426 {
8427 if (IT_DISPLAYING_WHITESPACE (it))
8428 may_wrap = 1;
8429 else if (may_wrap)
8430 {
8431 /* We have reached a glyph that follows one or more
8432 whitespace characters. If the position is
8433 already found, we are done. */
8434 if (atpos_it.sp >= 0)
8435 {
8436 RESTORE_IT (it, &atpos_it, atpos_data);
8437 result = MOVE_POS_MATCH_OR_ZV;
8438 goto done;
8439 }
8440 if (atx_it.sp >= 0)
8441 {
8442 RESTORE_IT (it, &atx_it, atx_data);
8443 result = MOVE_X_REACHED;
8444 goto done;
8445 }
8446 /* Otherwise, we can wrap here. */
8447 SAVE_IT (wrap_it, *it, wrap_data);
8448 may_wrap = 0;
8449 }
8450 }
8451 }
8452
8453 /* Remember the line height for the current line, in case
8454 the next element doesn't fit on the line. */
8455 ascent = it->max_ascent;
8456 descent = it->max_descent;
8457
8458 /* The call to produce_glyphs will get the metrics of the
8459 display element IT is loaded with. Record the x-position
8460 before this display element, in case it doesn't fit on the
8461 line. */
8462 x = it->current_x;
8463
8464 PRODUCE_GLYPHS (it);
8465
8466 if (it->area != TEXT_AREA)
8467 {
8468 prev_method = it->method;
8469 if (it->method == GET_FROM_BUFFER)
8470 prev_pos = IT_CHARPOS (*it);
8471 set_iterator_to_next (it, 1);
8472 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8473 SET_TEXT_POS (this_line_min_pos,
8474 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8475 if (it->bidi_p
8476 && (op & MOVE_TO_POS)
8477 && IT_CHARPOS (*it) > to_charpos
8478 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 continue;
8481 }
8482
8483 /* The number of glyphs we get back in IT->nglyphs will normally
8484 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8485 character on a terminal frame, or (iii) a line end. For the
8486 second case, IT->nglyphs - 1 padding glyphs will be present.
8487 (On X frames, there is only one glyph produced for a
8488 composite character.)
8489
8490 The behavior implemented below means, for continuation lines,
8491 that as many spaces of a TAB as fit on the current line are
8492 displayed there. For terminal frames, as many glyphs of a
8493 multi-glyph character are displayed in the current line, too.
8494 This is what the old redisplay code did, and we keep it that
8495 way. Under X, the whole shape of a complex character must
8496 fit on the line or it will be completely displayed in the
8497 next line.
8498
8499 Note that both for tabs and padding glyphs, all glyphs have
8500 the same width. */
8501 if (it->nglyphs)
8502 {
8503 /* More than one glyph or glyph doesn't fit on line. All
8504 glyphs have the same width. */
8505 int single_glyph_width = it->pixel_width / it->nglyphs;
8506 int new_x;
8507 int x_before_this_char = x;
8508 int hpos_before_this_char = it->hpos;
8509
8510 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8511 {
8512 new_x = x + single_glyph_width;
8513
8514 /* We want to leave anything reaching TO_X to the caller. */
8515 if ((op & MOVE_TO_X) && new_x > to_x)
8516 {
8517 if (BUFFER_POS_REACHED_P ())
8518 {
8519 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8520 goto buffer_pos_reached;
8521 if (atpos_it.sp < 0)
8522 {
8523 SAVE_IT (atpos_it, *it, atpos_data);
8524 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8525 }
8526 }
8527 else
8528 {
8529 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8530 {
8531 it->current_x = x;
8532 result = MOVE_X_REACHED;
8533 break;
8534 }
8535 if (atx_it.sp < 0)
8536 {
8537 SAVE_IT (atx_it, *it, atx_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8539 }
8540 }
8541 }
8542
8543 if (/* Lines are continued. */
8544 it->line_wrap != TRUNCATE
8545 && (/* And glyph doesn't fit on the line. */
8546 new_x > it->last_visible_x
8547 /* Or it fits exactly and we're on a window
8548 system frame. */
8549 || (new_x == it->last_visible_x
8550 && FRAME_WINDOW_P (it->f)
8551 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8554 {
8555 if (/* IT->hpos == 0 means the very first glyph
8556 doesn't fit on the line, e.g. a wide image. */
8557 it->hpos == 0
8558 || (new_x == it->last_visible_x
8559 && FRAME_WINDOW_P (it->f)))
8560 {
8561 ++it->hpos;
8562 it->current_x = new_x;
8563
8564 /* The character's last glyph just barely fits
8565 in this row. */
8566 if (i == it->nglyphs - 1)
8567 {
8568 /* If this is the destination position,
8569 return a position *before* it in this row,
8570 now that we know it fits in this row. */
8571 if (BUFFER_POS_REACHED_P ())
8572 {
8573 if (it->line_wrap != WORD_WRAP
8574 || wrap_it.sp < 0)
8575 {
8576 it->hpos = hpos_before_this_char;
8577 it->current_x = x_before_this_char;
8578 result = MOVE_POS_MATCH_OR_ZV;
8579 break;
8580 }
8581 if (it->line_wrap == WORD_WRAP
8582 && atpos_it.sp < 0)
8583 {
8584 SAVE_IT (atpos_it, *it, atpos_data);
8585 atpos_it.current_x = x_before_this_char;
8586 atpos_it.hpos = hpos_before_this_char;
8587 }
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 set_iterator_to_next (it, 1);
8594 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8595 SET_TEXT_POS (this_line_min_pos,
8596 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 /* On graphical terminals, newlines may
8598 "overflow" into the fringe if
8599 overflow-newline-into-fringe is non-nil.
8600 On text terminals, and on graphical
8601 terminals with no right margin, newlines
8602 may overflow into the last glyph on the
8603 display line.*/
8604 if (!FRAME_WINDOW_P (it->f)
8605 || ((it->bidi_p
8606 && it->bidi_it.paragraph_dir == R2L)
8607 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8608 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8609 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8610 {
8611 if (!get_next_display_element (it))
8612 {
8613 result = MOVE_POS_MATCH_OR_ZV;
8614 break;
8615 }
8616 if (BUFFER_POS_REACHED_P ())
8617 {
8618 if (ITERATOR_AT_END_OF_LINE_P (it))
8619 result = MOVE_POS_MATCH_OR_ZV;
8620 else
8621 result = MOVE_LINE_CONTINUED;
8622 break;
8623 }
8624 if (ITERATOR_AT_END_OF_LINE_P (it)
8625 && (it->line_wrap != WORD_WRAP
8626 || wrap_it.sp < 0))
8627 {
8628 result = MOVE_NEWLINE_OR_CR;
8629 break;
8630 }
8631 }
8632 }
8633 }
8634 else
8635 IT_RESET_X_ASCENT_DESCENT (it);
8636
8637 if (wrap_it.sp >= 0)
8638 {
8639 RESTORE_IT (it, &wrap_it, wrap_data);
8640 atpos_it.sp = -1;
8641 atx_it.sp = -1;
8642 }
8643
8644 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8645 IT_CHARPOS (*it)));
8646 result = MOVE_LINE_CONTINUED;
8647 break;
8648 }
8649
8650 if (BUFFER_POS_REACHED_P ())
8651 {
8652 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 goto buffer_pos_reached;
8654 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8655 {
8656 SAVE_IT (atpos_it, *it, atpos_data);
8657 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8658 }
8659 }
8660
8661 if (new_x > it->first_visible_x)
8662 {
8663 /* Glyph is visible. Increment number of glyphs that
8664 would be displayed. */
8665 ++it->hpos;
8666 }
8667 }
8668
8669 if (result != MOVE_UNDEFINED)
8670 break;
8671 }
8672 else if (BUFFER_POS_REACHED_P ())
8673 {
8674 buffer_pos_reached:
8675 IT_RESET_X_ASCENT_DESCENT (it);
8676 result = MOVE_POS_MATCH_OR_ZV;
8677 break;
8678 }
8679 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8680 {
8681 /* Stop when TO_X specified and reached. This check is
8682 necessary here because of lines consisting of a line end,
8683 only. The line end will not produce any glyphs and we
8684 would never get MOVE_X_REACHED. */
8685 eassert (it->nglyphs == 0);
8686 result = MOVE_X_REACHED;
8687 break;
8688 }
8689
8690 /* Is this a line end? If yes, we're done. */
8691 if (ITERATOR_AT_END_OF_LINE_P (it))
8692 {
8693 /* If we are past TO_CHARPOS, but never saw any character
8694 positions smaller than TO_CHARPOS, return
8695 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8696 did. */
8697 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8698 {
8699 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8700 {
8701 if (IT_CHARPOS (ppos_it) < ZV)
8702 {
8703 RESTORE_IT (it, &ppos_it, ppos_data);
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 }
8706 else
8707 goto buffer_pos_reached;
8708 }
8709 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8710 && IT_CHARPOS (*it) > to_charpos)
8711 goto buffer_pos_reached;
8712 else
8713 result = MOVE_NEWLINE_OR_CR;
8714 }
8715 else
8716 result = MOVE_NEWLINE_OR_CR;
8717 break;
8718 }
8719
8720 prev_method = it->method;
8721 if (it->method == GET_FROM_BUFFER)
8722 prev_pos = IT_CHARPOS (*it);
8723 /* The current display element has been consumed. Advance
8724 to the next. */
8725 set_iterator_to_next (it, 1);
8726 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8727 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (IT_CHARPOS (*it) < to_charpos)
8729 saw_smaller_pos = 1;
8730 if (it->bidi_p
8731 && (op & MOVE_TO_POS)
8732 && IT_CHARPOS (*it) >= to_charpos
8733 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8734 SAVE_IT (ppos_it, *it, ppos_data);
8735
8736 /* Stop if lines are truncated and IT's current x-position is
8737 past the right edge of the window now. */
8738 if (it->line_wrap == TRUNCATE
8739 && it->current_x >= it->last_visible_x)
8740 {
8741 if (!FRAME_WINDOW_P (it->f)
8742 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8746 {
8747 int at_eob_p = 0;
8748
8749 if ((at_eob_p = !get_next_display_element (it))
8750 || BUFFER_POS_REACHED_P ()
8751 /* If we are past TO_CHARPOS, but never saw any
8752 character positions smaller than TO_CHARPOS,
8753 return MOVE_POS_MATCH_OR_ZV, like the
8754 unidirectional display did. */
8755 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8756 && !saw_smaller_pos
8757 && IT_CHARPOS (*it) > to_charpos))
8758 {
8759 if (it->bidi_p
8760 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8761 RESTORE_IT (it, &ppos_it, ppos_data);
8762 result = MOVE_POS_MATCH_OR_ZV;
8763 break;
8764 }
8765 if (ITERATOR_AT_END_OF_LINE_P (it))
8766 {
8767 result = MOVE_NEWLINE_OR_CR;
8768 break;
8769 }
8770 }
8771 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8772 && !saw_smaller_pos
8773 && IT_CHARPOS (*it) > to_charpos)
8774 {
8775 if (IT_CHARPOS (ppos_it) < ZV)
8776 RESTORE_IT (it, &ppos_it, ppos_data);
8777 result = MOVE_POS_MATCH_OR_ZV;
8778 break;
8779 }
8780 result = MOVE_LINE_TRUNCATED;
8781 break;
8782 }
8783 #undef IT_RESET_X_ASCENT_DESCENT
8784 }
8785
8786 #undef BUFFER_POS_REACHED_P
8787
8788 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8789 restore the saved iterator. */
8790 if (atpos_it.sp >= 0)
8791 RESTORE_IT (it, &atpos_it, atpos_data);
8792 else if (atx_it.sp >= 0)
8793 RESTORE_IT (it, &atx_it, atx_data);
8794
8795 done:
8796
8797 if (atpos_data)
8798 bidi_unshelve_cache (atpos_data, 1);
8799 if (atx_data)
8800 bidi_unshelve_cache (atx_data, 1);
8801 if (wrap_data)
8802 bidi_unshelve_cache (wrap_data, 1);
8803 if (ppos_data)
8804 bidi_unshelve_cache (ppos_data, 1);
8805
8806 /* Restore the iterator settings altered at the beginning of this
8807 function. */
8808 it->glyph_row = saved_glyph_row;
8809 return result;
8810 }
8811
8812 /* For external use. */
8813 void
8814 move_it_in_display_line (struct it *it,
8815 ptrdiff_t to_charpos, int to_x,
8816 enum move_operation_enum op)
8817 {
8818 if (it->line_wrap == WORD_WRAP
8819 && (op & MOVE_TO_X))
8820 {
8821 struct it save_it;
8822 void *save_data = NULL;
8823 int skip;
8824
8825 SAVE_IT (save_it, *it, save_data);
8826 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8827 /* When word-wrap is on, TO_X may lie past the end
8828 of a wrapped line. Then it->current is the
8829 character on the next line, so backtrack to the
8830 space before the wrap point. */
8831 if (skip == MOVE_LINE_CONTINUED)
8832 {
8833 int prev_x = max (it->current_x - 1, 0);
8834 RESTORE_IT (it, &save_it, save_data);
8835 move_it_in_display_line_to
8836 (it, -1, prev_x, MOVE_TO_X);
8837 }
8838 else
8839 bidi_unshelve_cache (save_data, 1);
8840 }
8841 else
8842 move_it_in_display_line_to (it, to_charpos, to_x, op);
8843 }
8844
8845
8846 /* Move IT forward until it satisfies one or more of the criteria in
8847 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8848
8849 OP is a bit-mask that specifies where to stop, and in particular,
8850 which of those four position arguments makes a difference. See the
8851 description of enum move_operation_enum.
8852
8853 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8854 screen line, this function will set IT to the next position that is
8855 displayed to the right of TO_CHARPOS on the screen.
8856
8857 Return the maximum pixel length of any line scanned but never more
8858 than it.last_visible_x. */
8859
8860 int
8861 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8862 {
8863 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8864 int line_height, line_start_x = 0, reached = 0;
8865 int max_current_x = 0;
8866 void *backup_data = NULL;
8867
8868 for (;;)
8869 {
8870 if (op & MOVE_TO_VPOS)
8871 {
8872 /* If no TO_CHARPOS and no TO_X specified, stop at the
8873 start of the line TO_VPOS. */
8874 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8875 {
8876 if (it->vpos == to_vpos)
8877 {
8878 reached = 1;
8879 break;
8880 }
8881 else
8882 skip = move_it_in_display_line_to (it, -1, -1, 0);
8883 }
8884 else
8885 {
8886 /* TO_VPOS >= 0 means stop at TO_X in the line at
8887 TO_VPOS, or at TO_POS, whichever comes first. */
8888 if (it->vpos == to_vpos)
8889 {
8890 reached = 2;
8891 break;
8892 }
8893
8894 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8895
8896 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8897 {
8898 reached = 3;
8899 break;
8900 }
8901 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8902 {
8903 /* We have reached TO_X but not in the line we want. */
8904 skip = move_it_in_display_line_to (it, to_charpos,
8905 -1, MOVE_TO_POS);
8906 if (skip == MOVE_POS_MATCH_OR_ZV)
8907 {
8908 reached = 4;
8909 break;
8910 }
8911 }
8912 }
8913 }
8914 else if (op & MOVE_TO_Y)
8915 {
8916 struct it it_backup;
8917
8918 if (it->line_wrap == WORD_WRAP)
8919 SAVE_IT (it_backup, *it, backup_data);
8920
8921 /* TO_Y specified means stop at TO_X in the line containing
8922 TO_Y---or at TO_CHARPOS if this is reached first. The
8923 problem is that we can't really tell whether the line
8924 contains TO_Y before we have completely scanned it, and
8925 this may skip past TO_X. What we do is to first scan to
8926 TO_X.
8927
8928 If TO_X is not specified, use a TO_X of zero. The reason
8929 is to make the outcome of this function more predictable.
8930 If we didn't use TO_X == 0, we would stop at the end of
8931 the line which is probably not what a caller would expect
8932 to happen. */
8933 skip = move_it_in_display_line_to
8934 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8935 (MOVE_TO_X | (op & MOVE_TO_POS)));
8936
8937 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8938 if (skip == MOVE_POS_MATCH_OR_ZV)
8939 reached = 5;
8940 else if (skip == MOVE_X_REACHED)
8941 {
8942 /* If TO_X was reached, we want to know whether TO_Y is
8943 in the line. We know this is the case if the already
8944 scanned glyphs make the line tall enough. Otherwise,
8945 we must check by scanning the rest of the line. */
8946 line_height = it->max_ascent + it->max_descent;
8947 if (to_y >= it->current_y
8948 && to_y < it->current_y + line_height)
8949 {
8950 reached = 6;
8951 break;
8952 }
8953 SAVE_IT (it_backup, *it, backup_data);
8954 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8955 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8956 op & MOVE_TO_POS);
8957 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8958 line_height = it->max_ascent + it->max_descent;
8959 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8960
8961 if (to_y >= it->current_y
8962 && to_y < it->current_y + line_height)
8963 {
8964 /* If TO_Y is in this line and TO_X was reached
8965 above, we scanned too far. We have to restore
8966 IT's settings to the ones before skipping. But
8967 keep the more accurate values of max_ascent and
8968 max_descent we've found while skipping the rest
8969 of the line, for the sake of callers, such as
8970 pos_visible_p, that need to know the line
8971 height. */
8972 int max_ascent = it->max_ascent;
8973 int max_descent = it->max_descent;
8974
8975 RESTORE_IT (it, &it_backup, backup_data);
8976 it->max_ascent = max_ascent;
8977 it->max_descent = max_descent;
8978 reached = 6;
8979 }
8980 else
8981 {
8982 skip = skip2;
8983 if (skip == MOVE_POS_MATCH_OR_ZV)
8984 reached = 7;
8985 }
8986 }
8987 else
8988 {
8989 /* Check whether TO_Y is in this line. */
8990 line_height = it->max_ascent + it->max_descent;
8991 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8992
8993 if (to_y >= it->current_y
8994 && to_y < it->current_y + line_height)
8995 {
8996 if (to_y > it->current_y)
8997 max_current_x = max (it->current_x, max_current_x);
8998
8999 /* When word-wrap is on, TO_X may lie past the end
9000 of a wrapped line. Then it->current is the
9001 character on the next line, so backtrack to the
9002 space before the wrap point. */
9003 if (skip == MOVE_LINE_CONTINUED
9004 && it->line_wrap == WORD_WRAP)
9005 {
9006 int prev_x = max (it->current_x - 1, 0);
9007 RESTORE_IT (it, &it_backup, backup_data);
9008 skip = move_it_in_display_line_to
9009 (it, -1, prev_x, MOVE_TO_X);
9010 }
9011
9012 reached = 6;
9013 }
9014 }
9015
9016 if (reached)
9017 {
9018 max_current_x = max (it->current_x, max_current_x);
9019 break;
9020 }
9021 }
9022 else if (BUFFERP (it->object)
9023 && (it->method == GET_FROM_BUFFER
9024 || it->method == GET_FROM_STRETCH)
9025 && IT_CHARPOS (*it) >= to_charpos
9026 /* Under bidi iteration, a call to set_iterator_to_next
9027 can scan far beyond to_charpos if the initial
9028 portion of the next line needs to be reordered. In
9029 that case, give move_it_in_display_line_to another
9030 chance below. */
9031 && !(it->bidi_p
9032 && it->bidi_it.scan_dir == -1))
9033 skip = MOVE_POS_MATCH_OR_ZV;
9034 else
9035 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9036
9037 switch (skip)
9038 {
9039 case MOVE_POS_MATCH_OR_ZV:
9040 max_current_x = max (it->current_x, max_current_x);
9041 reached = 8;
9042 goto out;
9043
9044 case MOVE_NEWLINE_OR_CR:
9045 max_current_x = max (it->current_x, max_current_x);
9046 set_iterator_to_next (it, 1);
9047 it->continuation_lines_width = 0;
9048 break;
9049
9050 case MOVE_LINE_TRUNCATED:
9051 max_current_x = it->last_visible_x;
9052 it->continuation_lines_width = 0;
9053 reseat_at_next_visible_line_start (it, 0);
9054 if ((op & MOVE_TO_POS) != 0
9055 && IT_CHARPOS (*it) > to_charpos)
9056 {
9057 reached = 9;
9058 goto out;
9059 }
9060 break;
9061
9062 case MOVE_LINE_CONTINUED:
9063 max_current_x = it->last_visible_x;
9064 /* For continued lines ending in a tab, some of the glyphs
9065 associated with the tab are displayed on the current
9066 line. Since it->current_x does not include these glyphs,
9067 we use it->last_visible_x instead. */
9068 if (it->c == '\t')
9069 {
9070 it->continuation_lines_width += it->last_visible_x;
9071 /* When moving by vpos, ensure that the iterator really
9072 advances to the next line (bug#847, bug#969). Fixme:
9073 do we need to do this in other circumstances? */
9074 if (it->current_x != it->last_visible_x
9075 && (op & MOVE_TO_VPOS)
9076 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9077 {
9078 line_start_x = it->current_x + it->pixel_width
9079 - it->last_visible_x;
9080 set_iterator_to_next (it, 0);
9081 }
9082 }
9083 else
9084 it->continuation_lines_width += it->current_x;
9085 break;
9086
9087 default:
9088 emacs_abort ();
9089 }
9090
9091 /* Reset/increment for the next run. */
9092 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9093 it->current_x = line_start_x;
9094 line_start_x = 0;
9095 it->hpos = 0;
9096 it->current_y += it->max_ascent + it->max_descent;
9097 ++it->vpos;
9098 last_height = it->max_ascent + it->max_descent;
9099 last_max_ascent = it->max_ascent;
9100 it->max_ascent = it->max_descent = 0;
9101 }
9102
9103 out:
9104
9105 /* On text terminals, we may stop at the end of a line in the middle
9106 of a multi-character glyph. If the glyph itself is continued,
9107 i.e. it is actually displayed on the next line, don't treat this
9108 stopping point as valid; move to the next line instead (unless
9109 that brings us offscreen). */
9110 if (!FRAME_WINDOW_P (it->f)
9111 && op & MOVE_TO_POS
9112 && IT_CHARPOS (*it) == to_charpos
9113 && it->what == IT_CHARACTER
9114 && it->nglyphs > 1
9115 && it->line_wrap == WINDOW_WRAP
9116 && it->current_x == it->last_visible_x - 1
9117 && it->c != '\n'
9118 && it->c != '\t'
9119 && it->vpos < it->w->window_end_vpos)
9120 {
9121 it->continuation_lines_width += it->current_x;
9122 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9123 it->current_y += it->max_ascent + it->max_descent;
9124 ++it->vpos;
9125 last_height = it->max_ascent + it->max_descent;
9126 last_max_ascent = it->max_ascent;
9127 }
9128
9129 if (backup_data)
9130 bidi_unshelve_cache (backup_data, 1);
9131
9132 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9133
9134 return max_current_x;
9135 }
9136
9137
9138 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9139
9140 If DY > 0, move IT backward at least that many pixels. DY = 0
9141 means move IT backward to the preceding line start or BEGV. This
9142 function may move over more than DY pixels if IT->current_y - DY
9143 ends up in the middle of a line; in this case IT->current_y will be
9144 set to the top of the line moved to. */
9145
9146 void
9147 move_it_vertically_backward (struct it *it, int dy)
9148 {
9149 int nlines, h;
9150 struct it it2, it3;
9151 void *it2data = NULL, *it3data = NULL;
9152 ptrdiff_t start_pos;
9153 int nchars_per_row
9154 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9155 ptrdiff_t pos_limit;
9156
9157 move_further_back:
9158 eassert (dy >= 0);
9159
9160 start_pos = IT_CHARPOS (*it);
9161
9162 /* Estimate how many newlines we must move back. */
9163 nlines = max (1, dy / default_line_pixel_height (it->w));
9164 if (it->line_wrap == TRUNCATE)
9165 pos_limit = BEGV;
9166 else
9167 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9168
9169 /* Set the iterator's position that many lines back. But don't go
9170 back more than NLINES full screen lines -- this wins a day with
9171 buffers which have very long lines. */
9172 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9173 back_to_previous_visible_line_start (it);
9174
9175 /* Reseat the iterator here. When moving backward, we don't want
9176 reseat to skip forward over invisible text, set up the iterator
9177 to deliver from overlay strings at the new position etc. So,
9178 use reseat_1 here. */
9179 reseat_1 (it, it->current.pos, 1);
9180
9181 /* We are now surely at a line start. */
9182 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9183 reordering is in effect. */
9184 it->continuation_lines_width = 0;
9185
9186 /* Move forward and see what y-distance we moved. First move to the
9187 start of the next line so that we get its height. We need this
9188 height to be able to tell whether we reached the specified
9189 y-distance. */
9190 SAVE_IT (it2, *it, it2data);
9191 it2.max_ascent = it2.max_descent = 0;
9192 do
9193 {
9194 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9195 MOVE_TO_POS | MOVE_TO_VPOS);
9196 }
9197 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9198 /* If we are in a display string which starts at START_POS,
9199 and that display string includes a newline, and we are
9200 right after that newline (i.e. at the beginning of a
9201 display line), exit the loop, because otherwise we will
9202 infloop, since move_it_to will see that it is already at
9203 START_POS and will not move. */
9204 || (it2.method == GET_FROM_STRING
9205 && IT_CHARPOS (it2) == start_pos
9206 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9207 eassert (IT_CHARPOS (*it) >= BEGV);
9208 SAVE_IT (it3, it2, it3data);
9209
9210 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9211 eassert (IT_CHARPOS (*it) >= BEGV);
9212 /* H is the actual vertical distance from the position in *IT
9213 and the starting position. */
9214 h = it2.current_y - it->current_y;
9215 /* NLINES is the distance in number of lines. */
9216 nlines = it2.vpos - it->vpos;
9217
9218 /* Correct IT's y and vpos position
9219 so that they are relative to the starting point. */
9220 it->vpos -= nlines;
9221 it->current_y -= h;
9222
9223 if (dy == 0)
9224 {
9225 /* DY == 0 means move to the start of the screen line. The
9226 value of nlines is > 0 if continuation lines were involved,
9227 or if the original IT position was at start of a line. */
9228 RESTORE_IT (it, it, it2data);
9229 if (nlines > 0)
9230 move_it_by_lines (it, nlines);
9231 /* The above code moves us to some position NLINES down,
9232 usually to its first glyph (leftmost in an L2R line), but
9233 that's not necessarily the start of the line, under bidi
9234 reordering. We want to get to the character position
9235 that is immediately after the newline of the previous
9236 line. */
9237 if (it->bidi_p
9238 && !it->continuation_lines_width
9239 && !STRINGP (it->string)
9240 && IT_CHARPOS (*it) > BEGV
9241 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9242 {
9243 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9244
9245 DEC_BOTH (cp, bp);
9246 cp = find_newline_no_quit (cp, bp, -1, NULL);
9247 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9248 }
9249 bidi_unshelve_cache (it3data, 1);
9250 }
9251 else
9252 {
9253 /* The y-position we try to reach, relative to *IT.
9254 Note that H has been subtracted in front of the if-statement. */
9255 int target_y = it->current_y + h - dy;
9256 int y0 = it3.current_y;
9257 int y1;
9258 int line_height;
9259
9260 RESTORE_IT (&it3, &it3, it3data);
9261 y1 = line_bottom_y (&it3);
9262 line_height = y1 - y0;
9263 RESTORE_IT (it, it, it2data);
9264 /* If we did not reach target_y, try to move further backward if
9265 we can. If we moved too far backward, try to move forward. */
9266 if (target_y < it->current_y
9267 /* This is heuristic. In a window that's 3 lines high, with
9268 a line height of 13 pixels each, recentering with point
9269 on the bottom line will try to move -39/2 = 19 pixels
9270 backward. Try to avoid moving into the first line. */
9271 && (it->current_y - target_y
9272 > min (window_box_height (it->w), line_height * 2 / 3))
9273 && IT_CHARPOS (*it) > BEGV)
9274 {
9275 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9276 target_y - it->current_y));
9277 dy = it->current_y - target_y;
9278 goto move_further_back;
9279 }
9280 else if (target_y >= it->current_y + line_height
9281 && IT_CHARPOS (*it) < ZV)
9282 {
9283 /* Should move forward by at least one line, maybe more.
9284
9285 Note: Calling move_it_by_lines can be expensive on
9286 terminal frames, where compute_motion is used (via
9287 vmotion) to do the job, when there are very long lines
9288 and truncate-lines is nil. That's the reason for
9289 treating terminal frames specially here. */
9290
9291 if (!FRAME_WINDOW_P (it->f))
9292 move_it_vertically (it, target_y - (it->current_y + line_height));
9293 else
9294 {
9295 do
9296 {
9297 move_it_by_lines (it, 1);
9298 }
9299 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9300 }
9301 }
9302 }
9303 }
9304
9305
9306 /* Move IT by a specified amount of pixel lines DY. DY negative means
9307 move backwards. DY = 0 means move to start of screen line. At the
9308 end, IT will be on the start of a screen line. */
9309
9310 void
9311 move_it_vertically (struct it *it, int dy)
9312 {
9313 if (dy <= 0)
9314 move_it_vertically_backward (it, -dy);
9315 else
9316 {
9317 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9318 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9319 MOVE_TO_POS | MOVE_TO_Y);
9320 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9321
9322 /* If buffer ends in ZV without a newline, move to the start of
9323 the line to satisfy the post-condition. */
9324 if (IT_CHARPOS (*it) == ZV
9325 && ZV > BEGV
9326 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9327 move_it_by_lines (it, 0);
9328 }
9329 }
9330
9331
9332 /* Move iterator IT past the end of the text line it is in. */
9333
9334 void
9335 move_it_past_eol (struct it *it)
9336 {
9337 enum move_it_result rc;
9338
9339 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9340 if (rc == MOVE_NEWLINE_OR_CR)
9341 set_iterator_to_next (it, 0);
9342 }
9343
9344
9345 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9346 negative means move up. DVPOS == 0 means move to the start of the
9347 screen line.
9348
9349 Optimization idea: If we would know that IT->f doesn't use
9350 a face with proportional font, we could be faster for
9351 truncate-lines nil. */
9352
9353 void
9354 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9355 {
9356
9357 /* The commented-out optimization uses vmotion on terminals. This
9358 gives bad results, because elements like it->what, on which
9359 callers such as pos_visible_p rely, aren't updated. */
9360 /* struct position pos;
9361 if (!FRAME_WINDOW_P (it->f))
9362 {
9363 struct text_pos textpos;
9364
9365 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9366 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9367 reseat (it, textpos, 1);
9368 it->vpos += pos.vpos;
9369 it->current_y += pos.vpos;
9370 }
9371 else */
9372
9373 if (dvpos == 0)
9374 {
9375 /* DVPOS == 0 means move to the start of the screen line. */
9376 move_it_vertically_backward (it, 0);
9377 /* Let next call to line_bottom_y calculate real line height. */
9378 last_height = 0;
9379 }
9380 else if (dvpos > 0)
9381 {
9382 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9383 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9384 {
9385 /* Only move to the next buffer position if we ended up in a
9386 string from display property, not in an overlay string
9387 (before-string or after-string). That is because the
9388 latter don't conceal the underlying buffer position, so
9389 we can ask to move the iterator to the exact position we
9390 are interested in. Note that, even if we are already at
9391 IT_CHARPOS (*it), the call below is not a no-op, as it
9392 will detect that we are at the end of the string, pop the
9393 iterator, and compute it->current_x and it->hpos
9394 correctly. */
9395 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9396 -1, -1, -1, MOVE_TO_POS);
9397 }
9398 }
9399 else
9400 {
9401 struct it it2;
9402 void *it2data = NULL;
9403 ptrdiff_t start_charpos, i;
9404 int nchars_per_row
9405 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9406 ptrdiff_t pos_limit;
9407
9408 /* Start at the beginning of the screen line containing IT's
9409 position. This may actually move vertically backwards,
9410 in case of overlays, so adjust dvpos accordingly. */
9411 dvpos += it->vpos;
9412 move_it_vertically_backward (it, 0);
9413 dvpos -= it->vpos;
9414
9415 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9416 screen lines, and reseat the iterator there. */
9417 start_charpos = IT_CHARPOS (*it);
9418 if (it->line_wrap == TRUNCATE)
9419 pos_limit = BEGV;
9420 else
9421 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9422 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9423 back_to_previous_visible_line_start (it);
9424 reseat (it, it->current.pos, 1);
9425
9426 /* Move further back if we end up in a string or an image. */
9427 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9428 {
9429 /* First try to move to start of display line. */
9430 dvpos += it->vpos;
9431 move_it_vertically_backward (it, 0);
9432 dvpos -= it->vpos;
9433 if (IT_POS_VALID_AFTER_MOVE_P (it))
9434 break;
9435 /* If start of line is still in string or image,
9436 move further back. */
9437 back_to_previous_visible_line_start (it);
9438 reseat (it, it->current.pos, 1);
9439 dvpos--;
9440 }
9441
9442 it->current_x = it->hpos = 0;
9443
9444 /* Above call may have moved too far if continuation lines
9445 are involved. Scan forward and see if it did. */
9446 SAVE_IT (it2, *it, it2data);
9447 it2.vpos = it2.current_y = 0;
9448 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9449 it->vpos -= it2.vpos;
9450 it->current_y -= it2.current_y;
9451 it->current_x = it->hpos = 0;
9452
9453 /* If we moved too far back, move IT some lines forward. */
9454 if (it2.vpos > -dvpos)
9455 {
9456 int delta = it2.vpos + dvpos;
9457
9458 RESTORE_IT (&it2, &it2, it2data);
9459 SAVE_IT (it2, *it, it2data);
9460 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9461 /* Move back again if we got too far ahead. */
9462 if (IT_CHARPOS (*it) >= start_charpos)
9463 RESTORE_IT (it, &it2, it2data);
9464 else
9465 bidi_unshelve_cache (it2data, 1);
9466 }
9467 else
9468 RESTORE_IT (it, it, it2data);
9469 }
9470 }
9471
9472 /* Return true if IT points into the middle of a display vector. */
9473
9474 bool
9475 in_display_vector_p (struct it *it)
9476 {
9477 return (it->method == GET_FROM_DISPLAY_VECTOR
9478 && it->current.dpvec_index > 0
9479 && it->dpvec + it->current.dpvec_index != it->dpend);
9480 }
9481
9482 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9483 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9484 WINDOW must be a live window and defaults to the selected one. The
9485 return value is a cons of the maximum pixel-width of any text line and
9486 the maximum pixel-height of all text lines.
9487
9488 The optional argument FROM, if non-nil, specifies the first text
9489 position and defaults to the minimum accessible position of the buffer.
9490 If FROM is t, use the minimum accessible position that is not a newline
9491 character. TO, if non-nil, specifies the last text position and
9492 defaults to the maximum accessible position of the buffer. If TO is t,
9493 use the maximum accessible position that is not a newline character.
9494
9495 The optional argument X_LIMIT, if non-nil, specifies the maximum text
9496 width that can be returned. X_LIMIT nil or omitted, means to use the
9497 pixel-width of WINDOW's body; use this if you do not intend to change
9498 the width of WINDOW. Use the maximum width WINDOW may assume if you
9499 intend to change WINDOW's width.
9500
9501 The optional argument Y_LIMIT, if non-nil, specifies the maximum text
9502 height that can be returned. Text lines whose y-coordinate is beyond
9503 Y_LIMIT are ignored. Since calculating the text height of a large
9504 buffer can take some time, it makes sense to specify this argument if
9505 the size of the buffer is unknown.
9506
9507 Optional argument MODE_AND_HEADER_LINE nil or omitted means do not
9508 include the height of the mode- or header-line of WINDOW in the return
9509 value. If it is either the symbol `mode-line' or `header-line', include
9510 only the height of that line, if present, in the return value. If t,
9511 include the height of any of these lines in the return value. */)
9512 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9513 Lisp_Object mode_and_header_line)
9514 {
9515 struct window *w = decode_live_window (window);
9516 Lisp_Object buf;
9517 struct buffer *b;
9518 struct it it;
9519 struct buffer *old_buffer = NULL;
9520 ptrdiff_t start, end, pos;
9521 struct text_pos startp;
9522 void *itdata = NULL;
9523 int c, max_y = -1, x = 0, y = 0;
9524
9525 buf = w->contents;
9526 CHECK_BUFFER (buf);
9527 b = XBUFFER (buf);
9528
9529 if (b != current_buffer)
9530 {
9531 old_buffer = current_buffer;
9532 set_buffer_internal (b);
9533 }
9534
9535 if (NILP (from))
9536 start = BEGV;
9537 else if (EQ (from, Qt))
9538 {
9539 start = pos = BEGV;
9540 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9541 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9542 start = pos;
9543 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9544 start = pos;
9545 }
9546 else
9547 {
9548 CHECK_NUMBER_COERCE_MARKER (from);
9549 start = min (max (XINT (from), BEGV), ZV);
9550 }
9551
9552 if (NILP (to))
9553 end = ZV;
9554 else if (EQ (to, Qt))
9555 {
9556 end = pos = ZV;
9557 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9558 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9559 end = pos;
9560 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9561 end = pos;
9562 }
9563 else
9564 {
9565 CHECK_NUMBER_COERCE_MARKER (to);
9566 end = max (start, min (XINT (to), ZV));
9567 }
9568
9569 if (!NILP (y_limit))
9570 {
9571 CHECK_NUMBER (y_limit);
9572 max_y = min (XINT (y_limit), INT_MAX);
9573 }
9574
9575 itdata = bidi_shelve_cache ();
9576 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9577 start_display (&it, w, startp);
9578
9579 /** move_it_vertically_backward (&it, 0); **/
9580 if (NILP (x_limit))
9581 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9582 else
9583 {
9584 CHECK_NUMBER (x_limit);
9585 it.last_visible_x = min (XINT (x_limit), INFINITY);
9586 /* Actually, we never want move_it_to stop at to_x. But to make
9587 sure that move_it_in_display_line_to always moves far enough,
9588 we set it to INT_MAX and specify MOVE_TO_X. */
9589 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9590 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9591 }
9592
9593 if (start == end)
9594 y = it.current_y;
9595 else
9596 {
9597 /* Count last line. */
9598 last_height = 0;
9599 y = line_bottom_y (&it); /* - y; */
9600 }
9601
9602 if (!EQ (mode_and_header_line, Qheader_line)
9603 && !EQ (mode_and_header_line, Qt))
9604 /* Do not count the header-line which was counted automatically by
9605 start_display. */
9606 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9607
9608 if (EQ (mode_and_header_line, Qmode_line)
9609 || EQ (mode_and_header_line, Qt))
9610 /* Do count the mode-line which is not included automatically by
9611 start_display. */
9612 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9613
9614 bidi_unshelve_cache (itdata, 0);
9615
9616 if (old_buffer)
9617 set_buffer_internal (old_buffer);
9618
9619 return Fcons (make_number (x), make_number (y));
9620 }
9621 \f
9622 /***********************************************************************
9623 Messages
9624 ***********************************************************************/
9625
9626
9627 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9628 to *Messages*. */
9629
9630 void
9631 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9632 {
9633 Lisp_Object args[3];
9634 Lisp_Object msg, fmt;
9635 char *buffer;
9636 ptrdiff_t len;
9637 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9638 USE_SAFE_ALLOCA;
9639
9640 fmt = msg = Qnil;
9641 GCPRO4 (fmt, msg, arg1, arg2);
9642
9643 args[0] = fmt = build_string (format);
9644 args[1] = arg1;
9645 args[2] = arg2;
9646 msg = Fformat (3, args);
9647
9648 len = SBYTES (msg) + 1;
9649 buffer = SAFE_ALLOCA (len);
9650 memcpy (buffer, SDATA (msg), len);
9651
9652 message_dolog (buffer, len - 1, 1, 0);
9653 SAFE_FREE ();
9654
9655 UNGCPRO;
9656 }
9657
9658
9659 /* Output a newline in the *Messages* buffer if "needs" one. */
9660
9661 void
9662 message_log_maybe_newline (void)
9663 {
9664 if (message_log_need_newline)
9665 message_dolog ("", 0, 1, 0);
9666 }
9667
9668
9669 /* Add a string M of length NBYTES to the message log, optionally
9670 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9671 true, means interpret the contents of M as multibyte. This
9672 function calls low-level routines in order to bypass text property
9673 hooks, etc. which might not be safe to run.
9674
9675 This may GC (insert may run before/after change hooks),
9676 so the buffer M must NOT point to a Lisp string. */
9677
9678 void
9679 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9680 {
9681 const unsigned char *msg = (const unsigned char *) m;
9682
9683 if (!NILP (Vmemory_full))
9684 return;
9685
9686 if (!NILP (Vmessage_log_max))
9687 {
9688 struct buffer *oldbuf;
9689 Lisp_Object oldpoint, oldbegv, oldzv;
9690 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9691 ptrdiff_t point_at_end = 0;
9692 ptrdiff_t zv_at_end = 0;
9693 Lisp_Object old_deactivate_mark;
9694 struct gcpro gcpro1;
9695
9696 old_deactivate_mark = Vdeactivate_mark;
9697 oldbuf = current_buffer;
9698
9699 /* Ensure the Messages buffer exists, and switch to it.
9700 If we created it, set the major-mode. */
9701 {
9702 int newbuffer = 0;
9703 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9704
9705 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9706
9707 if (newbuffer
9708 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9709 call0 (intern ("messages-buffer-mode"));
9710 }
9711
9712 bset_undo_list (current_buffer, Qt);
9713 bset_cache_long_scans (current_buffer, Qnil);
9714
9715 oldpoint = message_dolog_marker1;
9716 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9717 oldbegv = message_dolog_marker2;
9718 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9719 oldzv = message_dolog_marker3;
9720 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9721 GCPRO1 (old_deactivate_mark);
9722
9723 if (PT == Z)
9724 point_at_end = 1;
9725 if (ZV == Z)
9726 zv_at_end = 1;
9727
9728 BEGV = BEG;
9729 BEGV_BYTE = BEG_BYTE;
9730 ZV = Z;
9731 ZV_BYTE = Z_BYTE;
9732 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9733
9734 /* Insert the string--maybe converting multibyte to single byte
9735 or vice versa, so that all the text fits the buffer. */
9736 if (multibyte
9737 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9738 {
9739 ptrdiff_t i;
9740 int c, char_bytes;
9741 char work[1];
9742
9743 /* Convert a multibyte string to single-byte
9744 for the *Message* buffer. */
9745 for (i = 0; i < nbytes; i += char_bytes)
9746 {
9747 c = string_char_and_length (msg + i, &char_bytes);
9748 work[0] = (ASCII_CHAR_P (c)
9749 ? c
9750 : multibyte_char_to_unibyte (c));
9751 insert_1_both (work, 1, 1, 1, 0, 0);
9752 }
9753 }
9754 else if (! multibyte
9755 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9756 {
9757 ptrdiff_t i;
9758 int c, char_bytes;
9759 unsigned char str[MAX_MULTIBYTE_LENGTH];
9760 /* Convert a single-byte string to multibyte
9761 for the *Message* buffer. */
9762 for (i = 0; i < nbytes; i++)
9763 {
9764 c = msg[i];
9765 MAKE_CHAR_MULTIBYTE (c);
9766 char_bytes = CHAR_STRING (c, str);
9767 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9768 }
9769 }
9770 else if (nbytes)
9771 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9772
9773 if (nlflag)
9774 {
9775 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9776 printmax_t dups;
9777
9778 insert_1_both ("\n", 1, 1, 1, 0, 0);
9779
9780 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9781 this_bol = PT;
9782 this_bol_byte = PT_BYTE;
9783
9784 /* See if this line duplicates the previous one.
9785 If so, combine duplicates. */
9786 if (this_bol > BEG)
9787 {
9788 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9789 prev_bol = PT;
9790 prev_bol_byte = PT_BYTE;
9791
9792 dups = message_log_check_duplicate (prev_bol_byte,
9793 this_bol_byte);
9794 if (dups)
9795 {
9796 del_range_both (prev_bol, prev_bol_byte,
9797 this_bol, this_bol_byte, 0);
9798 if (dups > 1)
9799 {
9800 char dupstr[sizeof " [ times]"
9801 + INT_STRLEN_BOUND (printmax_t)];
9802
9803 /* If you change this format, don't forget to also
9804 change message_log_check_duplicate. */
9805 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9806 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9807 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9808 }
9809 }
9810 }
9811
9812 /* If we have more than the desired maximum number of lines
9813 in the *Messages* buffer now, delete the oldest ones.
9814 This is safe because we don't have undo in this buffer. */
9815
9816 if (NATNUMP (Vmessage_log_max))
9817 {
9818 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9819 -XFASTINT (Vmessage_log_max) - 1, 0);
9820 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9821 }
9822 }
9823 BEGV = marker_position (oldbegv);
9824 BEGV_BYTE = marker_byte_position (oldbegv);
9825
9826 if (zv_at_end)
9827 {
9828 ZV = Z;
9829 ZV_BYTE = Z_BYTE;
9830 }
9831 else
9832 {
9833 ZV = marker_position (oldzv);
9834 ZV_BYTE = marker_byte_position (oldzv);
9835 }
9836
9837 if (point_at_end)
9838 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9839 else
9840 /* We can't do Fgoto_char (oldpoint) because it will run some
9841 Lisp code. */
9842 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9843 marker_byte_position (oldpoint));
9844
9845 UNGCPRO;
9846 unchain_marker (XMARKER (oldpoint));
9847 unchain_marker (XMARKER (oldbegv));
9848 unchain_marker (XMARKER (oldzv));
9849
9850 /* We called insert_1_both above with its 5th argument (PREPARE)
9851 zero, which prevents insert_1_both from calling
9852 prepare_to_modify_buffer, which in turns prevents us from
9853 incrementing windows_or_buffers_changed even if *Messages* is
9854 shown in some window. So we must manually set
9855 windows_or_buffers_changed here to make up for that. */
9856 windows_or_buffers_changed = old_windows_or_buffers_changed;
9857 bset_redisplay (current_buffer);
9858
9859 set_buffer_internal (oldbuf);
9860
9861 message_log_need_newline = !nlflag;
9862 Vdeactivate_mark = old_deactivate_mark;
9863 }
9864 }
9865
9866
9867 /* We are at the end of the buffer after just having inserted a newline.
9868 (Note: We depend on the fact we won't be crossing the gap.)
9869 Check to see if the most recent message looks a lot like the previous one.
9870 Return 0 if different, 1 if the new one should just replace it, or a
9871 value N > 1 if we should also append " [N times]". */
9872
9873 static intmax_t
9874 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9875 {
9876 ptrdiff_t i;
9877 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9878 int seen_dots = 0;
9879 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9880 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9881
9882 for (i = 0; i < len; i++)
9883 {
9884 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9885 seen_dots = 1;
9886 if (p1[i] != p2[i])
9887 return seen_dots;
9888 }
9889 p1 += len;
9890 if (*p1 == '\n')
9891 return 2;
9892 if (*p1++ == ' ' && *p1++ == '[')
9893 {
9894 char *pend;
9895 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9896 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9897 return n + 1;
9898 }
9899 return 0;
9900 }
9901 \f
9902
9903 /* Display an echo area message M with a specified length of NBYTES
9904 bytes. The string may include null characters. If M is not a
9905 string, clear out any existing message, and let the mini-buffer
9906 text show through.
9907
9908 This function cancels echoing. */
9909
9910 void
9911 message3 (Lisp_Object m)
9912 {
9913 struct gcpro gcpro1;
9914
9915 GCPRO1 (m);
9916 clear_message (true, true);
9917 cancel_echoing ();
9918
9919 /* First flush out any partial line written with print. */
9920 message_log_maybe_newline ();
9921 if (STRINGP (m))
9922 {
9923 ptrdiff_t nbytes = SBYTES (m);
9924 bool multibyte = STRING_MULTIBYTE (m);
9925 USE_SAFE_ALLOCA;
9926 char *buffer = SAFE_ALLOCA (nbytes);
9927 memcpy (buffer, SDATA (m), nbytes);
9928 message_dolog (buffer, nbytes, 1, multibyte);
9929 SAFE_FREE ();
9930 }
9931 message3_nolog (m);
9932
9933 UNGCPRO;
9934 }
9935
9936
9937 /* The non-logging version of message3.
9938 This does not cancel echoing, because it is used for echoing.
9939 Perhaps we need to make a separate function for echoing
9940 and make this cancel echoing. */
9941
9942 void
9943 message3_nolog (Lisp_Object m)
9944 {
9945 struct frame *sf = SELECTED_FRAME ();
9946
9947 if (FRAME_INITIAL_P (sf))
9948 {
9949 if (noninteractive_need_newline)
9950 putc ('\n', stderr);
9951 noninteractive_need_newline = 0;
9952 if (STRINGP (m))
9953 {
9954 Lisp_Object s = ENCODE_SYSTEM (m);
9955
9956 fwrite (SDATA (s), SBYTES (s), 1, stderr);
9957 }
9958 if (cursor_in_echo_area == 0)
9959 fprintf (stderr, "\n");
9960 fflush (stderr);
9961 }
9962 /* Error messages get reported properly by cmd_error, so this must be just an
9963 informative message; if the frame hasn't really been initialized yet, just
9964 toss it. */
9965 else if (INTERACTIVE && sf->glyphs_initialized_p)
9966 {
9967 /* Get the frame containing the mini-buffer
9968 that the selected frame is using. */
9969 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9970 Lisp_Object frame = XWINDOW (mini_window)->frame;
9971 struct frame *f = XFRAME (frame);
9972
9973 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9974 Fmake_frame_visible (frame);
9975
9976 if (STRINGP (m) && SCHARS (m) > 0)
9977 {
9978 set_message (m);
9979 if (minibuffer_auto_raise)
9980 Fraise_frame (frame);
9981 /* Assume we are not echoing.
9982 (If we are, echo_now will override this.) */
9983 echo_message_buffer = Qnil;
9984 }
9985 else
9986 clear_message (true, true);
9987
9988 do_pending_window_change (0);
9989 echo_area_display (1);
9990 do_pending_window_change (0);
9991 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9992 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9993 }
9994 }
9995
9996
9997 /* Display a null-terminated echo area message M. If M is 0, clear
9998 out any existing message, and let the mini-buffer text show through.
9999
10000 The buffer M must continue to exist until after the echo area gets
10001 cleared or some other message gets displayed there. Do not pass
10002 text that is stored in a Lisp string. Do not pass text in a buffer
10003 that was alloca'd. */
10004
10005 void
10006 message1 (const char *m)
10007 {
10008 message3 (m ? build_unibyte_string (m) : Qnil);
10009 }
10010
10011
10012 /* The non-logging counterpart of message1. */
10013
10014 void
10015 message1_nolog (const char *m)
10016 {
10017 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10018 }
10019
10020 /* Display a message M which contains a single %s
10021 which gets replaced with STRING. */
10022
10023 void
10024 message_with_string (const char *m, Lisp_Object string, int log)
10025 {
10026 CHECK_STRING (string);
10027
10028 if (noninteractive)
10029 {
10030 if (m)
10031 {
10032 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10033 String whose data pointer might be passed to us in M. So
10034 we use a local copy. */
10035 char *fmt = xstrdup (m);
10036
10037 if (noninteractive_need_newline)
10038 putc ('\n', stderr);
10039 noninteractive_need_newline = 0;
10040 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10041 if (!cursor_in_echo_area)
10042 fprintf (stderr, "\n");
10043 fflush (stderr);
10044 xfree (fmt);
10045 }
10046 }
10047 else if (INTERACTIVE)
10048 {
10049 /* The frame whose minibuffer we're going to display the message on.
10050 It may be larger than the selected frame, so we need
10051 to use its buffer, not the selected frame's buffer. */
10052 Lisp_Object mini_window;
10053 struct frame *f, *sf = SELECTED_FRAME ();
10054
10055 /* Get the frame containing the minibuffer
10056 that the selected frame is using. */
10057 mini_window = FRAME_MINIBUF_WINDOW (sf);
10058 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10059
10060 /* Error messages get reported properly by cmd_error, so this must be
10061 just an informative message; if the frame hasn't really been
10062 initialized yet, just toss it. */
10063 if (f->glyphs_initialized_p)
10064 {
10065 Lisp_Object args[2], msg;
10066 struct gcpro gcpro1, gcpro2;
10067
10068 args[0] = build_string (m);
10069 args[1] = msg = string;
10070 GCPRO2 (args[0], msg);
10071 gcpro1.nvars = 2;
10072
10073 msg = Fformat (2, args);
10074
10075 if (log)
10076 message3 (msg);
10077 else
10078 message3_nolog (msg);
10079
10080 UNGCPRO;
10081
10082 /* Print should start at the beginning of the message
10083 buffer next time. */
10084 message_buf_print = 0;
10085 }
10086 }
10087 }
10088
10089
10090 /* Dump an informative message to the minibuf. If M is 0, clear out
10091 any existing message, and let the mini-buffer text show through. */
10092
10093 static void
10094 vmessage (const char *m, va_list ap)
10095 {
10096 if (noninteractive)
10097 {
10098 if (m)
10099 {
10100 if (noninteractive_need_newline)
10101 putc ('\n', stderr);
10102 noninteractive_need_newline = 0;
10103 vfprintf (stderr, m, ap);
10104 if (cursor_in_echo_area == 0)
10105 fprintf (stderr, "\n");
10106 fflush (stderr);
10107 }
10108 }
10109 else if (INTERACTIVE)
10110 {
10111 /* The frame whose mini-buffer we're going to display the message
10112 on. It may be larger than the selected frame, so we need to
10113 use its buffer, not the selected frame's buffer. */
10114 Lisp_Object mini_window;
10115 struct frame *f, *sf = SELECTED_FRAME ();
10116
10117 /* Get the frame containing the mini-buffer
10118 that the selected frame is using. */
10119 mini_window = FRAME_MINIBUF_WINDOW (sf);
10120 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10121
10122 /* Error messages get reported properly by cmd_error, so this must be
10123 just an informative message; if the frame hasn't really been
10124 initialized yet, just toss it. */
10125 if (f->glyphs_initialized_p)
10126 {
10127 if (m)
10128 {
10129 ptrdiff_t len;
10130 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10131 char *message_buf = alloca (maxsize + 1);
10132
10133 len = doprnt (message_buf, maxsize, m, 0, ap);
10134
10135 message3 (make_string (message_buf, len));
10136 }
10137 else
10138 message1 (0);
10139
10140 /* Print should start at the beginning of the message
10141 buffer next time. */
10142 message_buf_print = 0;
10143 }
10144 }
10145 }
10146
10147 void
10148 message (const char *m, ...)
10149 {
10150 va_list ap;
10151 va_start (ap, m);
10152 vmessage (m, ap);
10153 va_end (ap);
10154 }
10155
10156
10157 #if 0
10158 /* The non-logging version of message. */
10159
10160 void
10161 message_nolog (const char *m, ...)
10162 {
10163 Lisp_Object old_log_max;
10164 va_list ap;
10165 va_start (ap, m);
10166 old_log_max = Vmessage_log_max;
10167 Vmessage_log_max = Qnil;
10168 vmessage (m, ap);
10169 Vmessage_log_max = old_log_max;
10170 va_end (ap);
10171 }
10172 #endif
10173
10174
10175 /* Display the current message in the current mini-buffer. This is
10176 only called from error handlers in process.c, and is not time
10177 critical. */
10178
10179 void
10180 update_echo_area (void)
10181 {
10182 if (!NILP (echo_area_buffer[0]))
10183 {
10184 Lisp_Object string;
10185 string = Fcurrent_message ();
10186 message3 (string);
10187 }
10188 }
10189
10190
10191 /* Make sure echo area buffers in `echo_buffers' are live.
10192 If they aren't, make new ones. */
10193
10194 static void
10195 ensure_echo_area_buffers (void)
10196 {
10197 int i;
10198
10199 for (i = 0; i < 2; ++i)
10200 if (!BUFFERP (echo_buffer[i])
10201 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10202 {
10203 char name[30];
10204 Lisp_Object old_buffer;
10205 int j;
10206
10207 old_buffer = echo_buffer[i];
10208 echo_buffer[i] = Fget_buffer_create
10209 (make_formatted_string (name, " *Echo Area %d*", i));
10210 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10211 /* to force word wrap in echo area -
10212 it was decided to postpone this*/
10213 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10214
10215 for (j = 0; j < 2; ++j)
10216 if (EQ (old_buffer, echo_area_buffer[j]))
10217 echo_area_buffer[j] = echo_buffer[i];
10218 }
10219 }
10220
10221
10222 /* Call FN with args A1..A2 with either the current or last displayed
10223 echo_area_buffer as current buffer.
10224
10225 WHICH zero means use the current message buffer
10226 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10227 from echo_buffer[] and clear it.
10228
10229 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10230 suitable buffer from echo_buffer[] and clear it.
10231
10232 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10233 that the current message becomes the last displayed one, make
10234 choose a suitable buffer for echo_area_buffer[0], and clear it.
10235
10236 Value is what FN returns. */
10237
10238 static int
10239 with_echo_area_buffer (struct window *w, int which,
10240 int (*fn) (ptrdiff_t, Lisp_Object),
10241 ptrdiff_t a1, Lisp_Object a2)
10242 {
10243 Lisp_Object buffer;
10244 int this_one, the_other, clear_buffer_p, rc;
10245 ptrdiff_t count = SPECPDL_INDEX ();
10246
10247 /* If buffers aren't live, make new ones. */
10248 ensure_echo_area_buffers ();
10249
10250 clear_buffer_p = 0;
10251
10252 if (which == 0)
10253 this_one = 0, the_other = 1;
10254 else if (which > 0)
10255 this_one = 1, the_other = 0;
10256 else
10257 {
10258 this_one = 0, the_other = 1;
10259 clear_buffer_p = true;
10260
10261 /* We need a fresh one in case the current echo buffer equals
10262 the one containing the last displayed echo area message. */
10263 if (!NILP (echo_area_buffer[this_one])
10264 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10265 echo_area_buffer[this_one] = Qnil;
10266 }
10267
10268 /* Choose a suitable buffer from echo_buffer[] is we don't
10269 have one. */
10270 if (NILP (echo_area_buffer[this_one]))
10271 {
10272 echo_area_buffer[this_one]
10273 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10274 ? echo_buffer[the_other]
10275 : echo_buffer[this_one]);
10276 clear_buffer_p = true;
10277 }
10278
10279 buffer = echo_area_buffer[this_one];
10280
10281 /* Don't get confused by reusing the buffer used for echoing
10282 for a different purpose. */
10283 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10284 cancel_echoing ();
10285
10286 record_unwind_protect (unwind_with_echo_area_buffer,
10287 with_echo_area_buffer_unwind_data (w));
10288
10289 /* Make the echo area buffer current. Note that for display
10290 purposes, it is not necessary that the displayed window's buffer
10291 == current_buffer, except for text property lookup. So, let's
10292 only set that buffer temporarily here without doing a full
10293 Fset_window_buffer. We must also change w->pointm, though,
10294 because otherwise an assertions in unshow_buffer fails, and Emacs
10295 aborts. */
10296 set_buffer_internal_1 (XBUFFER (buffer));
10297 if (w)
10298 {
10299 wset_buffer (w, buffer);
10300 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10301 }
10302
10303 bset_undo_list (current_buffer, Qt);
10304 bset_read_only (current_buffer, Qnil);
10305 specbind (Qinhibit_read_only, Qt);
10306 specbind (Qinhibit_modification_hooks, Qt);
10307
10308 if (clear_buffer_p && Z > BEG)
10309 del_range (BEG, Z);
10310
10311 eassert (BEGV >= BEG);
10312 eassert (ZV <= Z && ZV >= BEGV);
10313
10314 rc = fn (a1, a2);
10315
10316 eassert (BEGV >= BEG);
10317 eassert (ZV <= Z && ZV >= BEGV);
10318
10319 unbind_to (count, Qnil);
10320 return rc;
10321 }
10322
10323
10324 /* Save state that should be preserved around the call to the function
10325 FN called in with_echo_area_buffer. */
10326
10327 static Lisp_Object
10328 with_echo_area_buffer_unwind_data (struct window *w)
10329 {
10330 int i = 0;
10331 Lisp_Object vector, tmp;
10332
10333 /* Reduce consing by keeping one vector in
10334 Vwith_echo_area_save_vector. */
10335 vector = Vwith_echo_area_save_vector;
10336 Vwith_echo_area_save_vector = Qnil;
10337
10338 if (NILP (vector))
10339 vector = Fmake_vector (make_number (9), Qnil);
10340
10341 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10342 ASET (vector, i, Vdeactivate_mark); ++i;
10343 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10344
10345 if (w)
10346 {
10347 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10348 ASET (vector, i, w->contents); ++i;
10349 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10350 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10351 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10352 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10353 }
10354 else
10355 {
10356 int end = i + 6;
10357 for (; i < end; ++i)
10358 ASET (vector, i, Qnil);
10359 }
10360
10361 eassert (i == ASIZE (vector));
10362 return vector;
10363 }
10364
10365
10366 /* Restore global state from VECTOR which was created by
10367 with_echo_area_buffer_unwind_data. */
10368
10369 static void
10370 unwind_with_echo_area_buffer (Lisp_Object vector)
10371 {
10372 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10373 Vdeactivate_mark = AREF (vector, 1);
10374 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10375
10376 if (WINDOWP (AREF (vector, 3)))
10377 {
10378 struct window *w;
10379 Lisp_Object buffer;
10380
10381 w = XWINDOW (AREF (vector, 3));
10382 buffer = AREF (vector, 4);
10383
10384 wset_buffer (w, buffer);
10385 set_marker_both (w->pointm, buffer,
10386 XFASTINT (AREF (vector, 5)),
10387 XFASTINT (AREF (vector, 6)));
10388 set_marker_both (w->start, buffer,
10389 XFASTINT (AREF (vector, 7)),
10390 XFASTINT (AREF (vector, 8)));
10391 }
10392
10393 Vwith_echo_area_save_vector = vector;
10394 }
10395
10396
10397 /* Set up the echo area for use by print functions. MULTIBYTE_P
10398 non-zero means we will print multibyte. */
10399
10400 void
10401 setup_echo_area_for_printing (int multibyte_p)
10402 {
10403 /* If we can't find an echo area any more, exit. */
10404 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10405 Fkill_emacs (Qnil);
10406
10407 ensure_echo_area_buffers ();
10408
10409 if (!message_buf_print)
10410 {
10411 /* A message has been output since the last time we printed.
10412 Choose a fresh echo area buffer. */
10413 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10414 echo_area_buffer[0] = echo_buffer[1];
10415 else
10416 echo_area_buffer[0] = echo_buffer[0];
10417
10418 /* Switch to that buffer and clear it. */
10419 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10420 bset_truncate_lines (current_buffer, Qnil);
10421
10422 if (Z > BEG)
10423 {
10424 ptrdiff_t count = SPECPDL_INDEX ();
10425 specbind (Qinhibit_read_only, Qt);
10426 /* Note that undo recording is always disabled. */
10427 del_range (BEG, Z);
10428 unbind_to (count, Qnil);
10429 }
10430 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10431
10432 /* Set up the buffer for the multibyteness we need. */
10433 if (multibyte_p
10434 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10435 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10436
10437 /* Raise the frame containing the echo area. */
10438 if (minibuffer_auto_raise)
10439 {
10440 struct frame *sf = SELECTED_FRAME ();
10441 Lisp_Object mini_window;
10442 mini_window = FRAME_MINIBUF_WINDOW (sf);
10443 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10444 }
10445
10446 message_log_maybe_newline ();
10447 message_buf_print = 1;
10448 }
10449 else
10450 {
10451 if (NILP (echo_area_buffer[0]))
10452 {
10453 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10454 echo_area_buffer[0] = echo_buffer[1];
10455 else
10456 echo_area_buffer[0] = echo_buffer[0];
10457 }
10458
10459 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10460 {
10461 /* Someone switched buffers between print requests. */
10462 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10463 bset_truncate_lines (current_buffer, Qnil);
10464 }
10465 }
10466 }
10467
10468
10469 /* Display an echo area message in window W. Value is non-zero if W's
10470 height is changed. If display_last_displayed_message_p is
10471 non-zero, display the message that was last displayed, otherwise
10472 display the current message. */
10473
10474 static int
10475 display_echo_area (struct window *w)
10476 {
10477 int i, no_message_p, window_height_changed_p;
10478
10479 /* Temporarily disable garbage collections while displaying the echo
10480 area. This is done because a GC can print a message itself.
10481 That message would modify the echo area buffer's contents while a
10482 redisplay of the buffer is going on, and seriously confuse
10483 redisplay. */
10484 ptrdiff_t count = inhibit_garbage_collection ();
10485
10486 /* If there is no message, we must call display_echo_area_1
10487 nevertheless because it resizes the window. But we will have to
10488 reset the echo_area_buffer in question to nil at the end because
10489 with_echo_area_buffer will sets it to an empty buffer. */
10490 i = display_last_displayed_message_p ? 1 : 0;
10491 no_message_p = NILP (echo_area_buffer[i]);
10492
10493 window_height_changed_p
10494 = with_echo_area_buffer (w, display_last_displayed_message_p,
10495 display_echo_area_1,
10496 (intptr_t) w, Qnil);
10497
10498 if (no_message_p)
10499 echo_area_buffer[i] = Qnil;
10500
10501 unbind_to (count, Qnil);
10502 return window_height_changed_p;
10503 }
10504
10505
10506 /* Helper for display_echo_area. Display the current buffer which
10507 contains the current echo area message in window W, a mini-window,
10508 a pointer to which is passed in A1. A2..A4 are currently not used.
10509 Change the height of W so that all of the message is displayed.
10510 Value is non-zero if height of W was changed. */
10511
10512 static int
10513 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10514 {
10515 intptr_t i1 = a1;
10516 struct window *w = (struct window *) i1;
10517 Lisp_Object window;
10518 struct text_pos start;
10519 int window_height_changed_p = 0;
10520
10521 /* Do this before displaying, so that we have a large enough glyph
10522 matrix for the display. If we can't get enough space for the
10523 whole text, display the last N lines. That works by setting w->start. */
10524 window_height_changed_p = resize_mini_window (w, 0);
10525
10526 /* Use the starting position chosen by resize_mini_window. */
10527 SET_TEXT_POS_FROM_MARKER (start, w->start);
10528
10529 /* Display. */
10530 clear_glyph_matrix (w->desired_matrix);
10531 XSETWINDOW (window, w);
10532 try_window (window, start, 0);
10533
10534 return window_height_changed_p;
10535 }
10536
10537
10538 /* Resize the echo area window to exactly the size needed for the
10539 currently displayed message, if there is one. If a mini-buffer
10540 is active, don't shrink it. */
10541
10542 void
10543 resize_echo_area_exactly (void)
10544 {
10545 if (BUFFERP (echo_area_buffer[0])
10546 && WINDOWP (echo_area_window))
10547 {
10548 struct window *w = XWINDOW (echo_area_window);
10549 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10550 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10551 (intptr_t) w, resize_exactly);
10552 if (resized_p)
10553 {
10554 windows_or_buffers_changed = 42;
10555 update_mode_lines = 30;
10556 redisplay_internal ();
10557 }
10558 }
10559 }
10560
10561
10562 /* Callback function for with_echo_area_buffer, when used from
10563 resize_echo_area_exactly. A1 contains a pointer to the window to
10564 resize, EXACTLY non-nil means resize the mini-window exactly to the
10565 size of the text displayed. A3 and A4 are not used. Value is what
10566 resize_mini_window returns. */
10567
10568 static int
10569 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10570 {
10571 intptr_t i1 = a1;
10572 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10573 }
10574
10575
10576 /* Resize mini-window W to fit the size of its contents. EXACT_P
10577 means size the window exactly to the size needed. Otherwise, it's
10578 only enlarged until W's buffer is empty.
10579
10580 Set W->start to the right place to begin display. If the whole
10581 contents fit, start at the beginning. Otherwise, start so as
10582 to make the end of the contents appear. This is particularly
10583 important for y-or-n-p, but seems desirable generally.
10584
10585 Value is non-zero if the window height has been changed. */
10586
10587 int
10588 resize_mini_window (struct window *w, int exact_p)
10589 {
10590 struct frame *f = XFRAME (w->frame);
10591 int window_height_changed_p = 0;
10592
10593 eassert (MINI_WINDOW_P (w));
10594
10595 /* By default, start display at the beginning. */
10596 set_marker_both (w->start, w->contents,
10597 BUF_BEGV (XBUFFER (w->contents)),
10598 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10599
10600 /* Don't resize windows while redisplaying a window; it would
10601 confuse redisplay functions when the size of the window they are
10602 displaying changes from under them. Such a resizing can happen,
10603 for instance, when which-func prints a long message while
10604 we are running fontification-functions. We're running these
10605 functions with safe_call which binds inhibit-redisplay to t. */
10606 if (!NILP (Vinhibit_redisplay))
10607 return 0;
10608
10609 /* Nil means don't try to resize. */
10610 if (NILP (Vresize_mini_windows)
10611 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10612 return 0;
10613
10614 if (!FRAME_MINIBUF_ONLY_P (f))
10615 {
10616 struct it it;
10617 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10618 + WINDOW_PIXEL_HEIGHT (w));
10619 int unit = FRAME_LINE_HEIGHT (f);
10620 int height, max_height;
10621 struct text_pos start;
10622 struct buffer *old_current_buffer = NULL;
10623
10624 if (current_buffer != XBUFFER (w->contents))
10625 {
10626 old_current_buffer = current_buffer;
10627 set_buffer_internal (XBUFFER (w->contents));
10628 }
10629
10630 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10631
10632 /* Compute the max. number of lines specified by the user. */
10633 if (FLOATP (Vmax_mini_window_height))
10634 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10635 else if (INTEGERP (Vmax_mini_window_height))
10636 max_height = XINT (Vmax_mini_window_height) * unit;
10637 else
10638 max_height = total_height / 4;
10639
10640 /* Correct that max. height if it's bogus. */
10641 max_height = clip_to_bounds (unit, max_height, total_height);
10642
10643 /* Find out the height of the text in the window. */
10644 if (it.line_wrap == TRUNCATE)
10645 height = unit;
10646 else
10647 {
10648 last_height = 0;
10649 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10650 if (it.max_ascent == 0 && it.max_descent == 0)
10651 height = it.current_y + last_height;
10652 else
10653 height = it.current_y + it.max_ascent + it.max_descent;
10654 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10655 }
10656
10657 /* Compute a suitable window start. */
10658 if (height > max_height)
10659 {
10660 height = max_height;
10661 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10662 move_it_vertically_backward (&it, height);
10663 start = it.current.pos;
10664 }
10665 else
10666 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10667 SET_MARKER_FROM_TEXT_POS (w->start, start);
10668
10669 if (EQ (Vresize_mini_windows, Qgrow_only))
10670 {
10671 /* Let it grow only, until we display an empty message, in which
10672 case the window shrinks again. */
10673 if (height > WINDOW_PIXEL_HEIGHT (w))
10674 {
10675 int old_height = WINDOW_PIXEL_HEIGHT (w);
10676
10677 FRAME_WINDOWS_FROZEN (f) = 1;
10678 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10679 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10680 }
10681 else if (height < WINDOW_PIXEL_HEIGHT (w)
10682 && (exact_p || BEGV == ZV))
10683 {
10684 int old_height = WINDOW_PIXEL_HEIGHT (w);
10685
10686 FRAME_WINDOWS_FROZEN (f) = 0;
10687 shrink_mini_window (w, 1);
10688 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10689 }
10690 }
10691 else
10692 {
10693 /* Always resize to exact size needed. */
10694 if (height > WINDOW_PIXEL_HEIGHT (w))
10695 {
10696 int old_height = WINDOW_PIXEL_HEIGHT (w);
10697
10698 FRAME_WINDOWS_FROZEN (f) = 1;
10699 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10700 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10701 }
10702 else if (height < WINDOW_PIXEL_HEIGHT (w))
10703 {
10704 int old_height = WINDOW_PIXEL_HEIGHT (w);
10705
10706 FRAME_WINDOWS_FROZEN (f) = 0;
10707 shrink_mini_window (w, 1);
10708
10709 if (height)
10710 {
10711 FRAME_WINDOWS_FROZEN (f) = 1;
10712 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10713 }
10714
10715 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10716 }
10717 }
10718
10719 if (old_current_buffer)
10720 set_buffer_internal (old_current_buffer);
10721 }
10722
10723 return window_height_changed_p;
10724 }
10725
10726
10727 /* Value is the current message, a string, or nil if there is no
10728 current message. */
10729
10730 Lisp_Object
10731 current_message (void)
10732 {
10733 Lisp_Object msg;
10734
10735 if (!BUFFERP (echo_area_buffer[0]))
10736 msg = Qnil;
10737 else
10738 {
10739 with_echo_area_buffer (0, 0, current_message_1,
10740 (intptr_t) &msg, Qnil);
10741 if (NILP (msg))
10742 echo_area_buffer[0] = Qnil;
10743 }
10744
10745 return msg;
10746 }
10747
10748
10749 static int
10750 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10751 {
10752 intptr_t i1 = a1;
10753 Lisp_Object *msg = (Lisp_Object *) i1;
10754
10755 if (Z > BEG)
10756 *msg = make_buffer_string (BEG, Z, 1);
10757 else
10758 *msg = Qnil;
10759 return 0;
10760 }
10761
10762
10763 /* Push the current message on Vmessage_stack for later restoration
10764 by restore_message. Value is non-zero if the current message isn't
10765 empty. This is a relatively infrequent operation, so it's not
10766 worth optimizing. */
10767
10768 bool
10769 push_message (void)
10770 {
10771 Lisp_Object msg = current_message ();
10772 Vmessage_stack = Fcons (msg, Vmessage_stack);
10773 return STRINGP (msg);
10774 }
10775
10776
10777 /* Restore message display from the top of Vmessage_stack. */
10778
10779 void
10780 restore_message (void)
10781 {
10782 eassert (CONSP (Vmessage_stack));
10783 message3_nolog (XCAR (Vmessage_stack));
10784 }
10785
10786
10787 /* Handler for unwind-protect calling pop_message. */
10788
10789 void
10790 pop_message_unwind (void)
10791 {
10792 /* Pop the top-most entry off Vmessage_stack. */
10793 eassert (CONSP (Vmessage_stack));
10794 Vmessage_stack = XCDR (Vmessage_stack);
10795 }
10796
10797
10798 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10799 exits. If the stack is not empty, we have a missing pop_message
10800 somewhere. */
10801
10802 void
10803 check_message_stack (void)
10804 {
10805 if (!NILP (Vmessage_stack))
10806 emacs_abort ();
10807 }
10808
10809
10810 /* Truncate to NCHARS what will be displayed in the echo area the next
10811 time we display it---but don't redisplay it now. */
10812
10813 void
10814 truncate_echo_area (ptrdiff_t nchars)
10815 {
10816 if (nchars == 0)
10817 echo_area_buffer[0] = Qnil;
10818 else if (!noninteractive
10819 && INTERACTIVE
10820 && !NILP (echo_area_buffer[0]))
10821 {
10822 struct frame *sf = SELECTED_FRAME ();
10823 /* Error messages get reported properly by cmd_error, so this must be
10824 just an informative message; if the frame hasn't really been
10825 initialized yet, just toss it. */
10826 if (sf->glyphs_initialized_p)
10827 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10828 }
10829 }
10830
10831
10832 /* Helper function for truncate_echo_area. Truncate the current
10833 message to at most NCHARS characters. */
10834
10835 static int
10836 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10837 {
10838 if (BEG + nchars < Z)
10839 del_range (BEG + nchars, Z);
10840 if (Z == BEG)
10841 echo_area_buffer[0] = Qnil;
10842 return 0;
10843 }
10844
10845 /* Set the current message to STRING. */
10846
10847 static void
10848 set_message (Lisp_Object string)
10849 {
10850 eassert (STRINGP (string));
10851
10852 message_enable_multibyte = STRING_MULTIBYTE (string);
10853
10854 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10855 message_buf_print = 0;
10856 help_echo_showing_p = 0;
10857
10858 if (STRINGP (Vdebug_on_message)
10859 && STRINGP (string)
10860 && fast_string_match (Vdebug_on_message, string) >= 0)
10861 call_debugger (list2 (Qerror, string));
10862 }
10863
10864
10865 /* Helper function for set_message. First argument is ignored and second
10866 argument has the same meaning as for set_message.
10867 This function is called with the echo area buffer being current. */
10868
10869 static int
10870 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10871 {
10872 eassert (STRINGP (string));
10873
10874 /* Change multibyteness of the echo buffer appropriately. */
10875 if (message_enable_multibyte
10876 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10877 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10878
10879 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10880 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10881 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10882
10883 /* Insert new message at BEG. */
10884 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10885
10886 /* This function takes care of single/multibyte conversion.
10887 We just have to ensure that the echo area buffer has the right
10888 setting of enable_multibyte_characters. */
10889 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10890
10891 return 0;
10892 }
10893
10894
10895 /* Clear messages. CURRENT_P non-zero means clear the current
10896 message. LAST_DISPLAYED_P non-zero means clear the message
10897 last displayed. */
10898
10899 void
10900 clear_message (bool current_p, bool last_displayed_p)
10901 {
10902 if (current_p)
10903 {
10904 echo_area_buffer[0] = Qnil;
10905 message_cleared_p = true;
10906 }
10907
10908 if (last_displayed_p)
10909 echo_area_buffer[1] = Qnil;
10910
10911 message_buf_print = 0;
10912 }
10913
10914 /* Clear garbaged frames.
10915
10916 This function is used where the old redisplay called
10917 redraw_garbaged_frames which in turn called redraw_frame which in
10918 turn called clear_frame. The call to clear_frame was a source of
10919 flickering. I believe a clear_frame is not necessary. It should
10920 suffice in the new redisplay to invalidate all current matrices,
10921 and ensure a complete redisplay of all windows. */
10922
10923 static void
10924 clear_garbaged_frames (void)
10925 {
10926 if (frame_garbaged)
10927 {
10928 Lisp_Object tail, frame;
10929
10930 FOR_EACH_FRAME (tail, frame)
10931 {
10932 struct frame *f = XFRAME (frame);
10933
10934 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10935 {
10936 if (f->resized_p)
10937 redraw_frame (f);
10938 else
10939 clear_current_matrices (f);
10940 fset_redisplay (f);
10941 f->garbaged = false;
10942 f->resized_p = false;
10943 }
10944 }
10945
10946 frame_garbaged = false;
10947 }
10948 }
10949
10950
10951 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10952 is non-zero update selected_frame. Value is non-zero if the
10953 mini-windows height has been changed. */
10954
10955 static int
10956 echo_area_display (int update_frame_p)
10957 {
10958 Lisp_Object mini_window;
10959 struct window *w;
10960 struct frame *f;
10961 int window_height_changed_p = 0;
10962 struct frame *sf = SELECTED_FRAME ();
10963
10964 mini_window = FRAME_MINIBUF_WINDOW (sf);
10965 w = XWINDOW (mini_window);
10966 f = XFRAME (WINDOW_FRAME (w));
10967
10968 /* Don't display if frame is invisible or not yet initialized. */
10969 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10970 return 0;
10971
10972 #ifdef HAVE_WINDOW_SYSTEM
10973 /* When Emacs starts, selected_frame may be the initial terminal
10974 frame. If we let this through, a message would be displayed on
10975 the terminal. */
10976 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10977 return 0;
10978 #endif /* HAVE_WINDOW_SYSTEM */
10979
10980 /* Redraw garbaged frames. */
10981 clear_garbaged_frames ();
10982
10983 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10984 {
10985 echo_area_window = mini_window;
10986 window_height_changed_p = display_echo_area (w);
10987 w->must_be_updated_p = true;
10988
10989 /* Update the display, unless called from redisplay_internal.
10990 Also don't update the screen during redisplay itself. The
10991 update will happen at the end of redisplay, and an update
10992 here could cause confusion. */
10993 if (update_frame_p && !redisplaying_p)
10994 {
10995 int n = 0;
10996
10997 /* If the display update has been interrupted by pending
10998 input, update mode lines in the frame. Due to the
10999 pending input, it might have been that redisplay hasn't
11000 been called, so that mode lines above the echo area are
11001 garbaged. This looks odd, so we prevent it here. */
11002 if (!display_completed)
11003 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11004
11005 if (window_height_changed_p
11006 /* Don't do this if Emacs is shutting down. Redisplay
11007 needs to run hooks. */
11008 && !NILP (Vrun_hooks))
11009 {
11010 /* Must update other windows. Likewise as in other
11011 cases, don't let this update be interrupted by
11012 pending input. */
11013 ptrdiff_t count = SPECPDL_INDEX ();
11014 specbind (Qredisplay_dont_pause, Qt);
11015 windows_or_buffers_changed = 44;
11016 redisplay_internal ();
11017 unbind_to (count, Qnil);
11018 }
11019 else if (FRAME_WINDOW_P (f) && n == 0)
11020 {
11021 /* Window configuration is the same as before.
11022 Can do with a display update of the echo area,
11023 unless we displayed some mode lines. */
11024 update_single_window (w, 1);
11025 flush_frame (f);
11026 }
11027 else
11028 update_frame (f, 1, 1);
11029
11030 /* If cursor is in the echo area, make sure that the next
11031 redisplay displays the minibuffer, so that the cursor will
11032 be replaced with what the minibuffer wants. */
11033 if (cursor_in_echo_area)
11034 wset_redisplay (XWINDOW (mini_window));
11035 }
11036 }
11037 else if (!EQ (mini_window, selected_window))
11038 wset_redisplay (XWINDOW (mini_window));
11039
11040 /* Last displayed message is now the current message. */
11041 echo_area_buffer[1] = echo_area_buffer[0];
11042 /* Inform read_char that we're not echoing. */
11043 echo_message_buffer = Qnil;
11044
11045 /* Prevent redisplay optimization in redisplay_internal by resetting
11046 this_line_start_pos. This is done because the mini-buffer now
11047 displays the message instead of its buffer text. */
11048 if (EQ (mini_window, selected_window))
11049 CHARPOS (this_line_start_pos) = 0;
11050
11051 return window_height_changed_p;
11052 }
11053
11054 /* Nonzero if W's buffer was changed but not saved. */
11055
11056 static int
11057 window_buffer_changed (struct window *w)
11058 {
11059 struct buffer *b = XBUFFER (w->contents);
11060
11061 eassert (BUFFER_LIVE_P (b));
11062
11063 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11064 }
11065
11066 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11067
11068 static int
11069 mode_line_update_needed (struct window *w)
11070 {
11071 return (w->column_number_displayed != -1
11072 && !(PT == w->last_point && !window_outdated (w))
11073 && (w->column_number_displayed != current_column ()));
11074 }
11075
11076 /* Nonzero if window start of W is frozen and may not be changed during
11077 redisplay. */
11078
11079 static bool
11080 window_frozen_p (struct window *w)
11081 {
11082 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11083 {
11084 Lisp_Object window;
11085
11086 XSETWINDOW (window, w);
11087 if (MINI_WINDOW_P (w))
11088 return 0;
11089 else if (EQ (window, selected_window))
11090 return 0;
11091 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11092 && EQ (window, Vminibuf_scroll_window))
11093 /* This special window can't be frozen too. */
11094 return 0;
11095 else
11096 return 1;
11097 }
11098 return 0;
11099 }
11100
11101 /***********************************************************************
11102 Mode Lines and Frame Titles
11103 ***********************************************************************/
11104
11105 /* A buffer for constructing non-propertized mode-line strings and
11106 frame titles in it; allocated from the heap in init_xdisp and
11107 resized as needed in store_mode_line_noprop_char. */
11108
11109 static char *mode_line_noprop_buf;
11110
11111 /* The buffer's end, and a current output position in it. */
11112
11113 static char *mode_line_noprop_buf_end;
11114 static char *mode_line_noprop_ptr;
11115
11116 #define MODE_LINE_NOPROP_LEN(start) \
11117 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11118
11119 static enum {
11120 MODE_LINE_DISPLAY = 0,
11121 MODE_LINE_TITLE,
11122 MODE_LINE_NOPROP,
11123 MODE_LINE_STRING
11124 } mode_line_target;
11125
11126 /* Alist that caches the results of :propertize.
11127 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11128 static Lisp_Object mode_line_proptrans_alist;
11129
11130 /* List of strings making up the mode-line. */
11131 static Lisp_Object mode_line_string_list;
11132
11133 /* Base face property when building propertized mode line string. */
11134 static Lisp_Object mode_line_string_face;
11135 static Lisp_Object mode_line_string_face_prop;
11136
11137
11138 /* Unwind data for mode line strings */
11139
11140 static Lisp_Object Vmode_line_unwind_vector;
11141
11142 static Lisp_Object
11143 format_mode_line_unwind_data (struct frame *target_frame,
11144 struct buffer *obuf,
11145 Lisp_Object owin,
11146 int save_proptrans)
11147 {
11148 Lisp_Object vector, tmp;
11149
11150 /* Reduce consing by keeping one vector in
11151 Vwith_echo_area_save_vector. */
11152 vector = Vmode_line_unwind_vector;
11153 Vmode_line_unwind_vector = Qnil;
11154
11155 if (NILP (vector))
11156 vector = Fmake_vector (make_number (10), Qnil);
11157
11158 ASET (vector, 0, make_number (mode_line_target));
11159 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11160 ASET (vector, 2, mode_line_string_list);
11161 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11162 ASET (vector, 4, mode_line_string_face);
11163 ASET (vector, 5, mode_line_string_face_prop);
11164
11165 if (obuf)
11166 XSETBUFFER (tmp, obuf);
11167 else
11168 tmp = Qnil;
11169 ASET (vector, 6, tmp);
11170 ASET (vector, 7, owin);
11171 if (target_frame)
11172 {
11173 /* Similarly to `with-selected-window', if the operation selects
11174 a window on another frame, we must restore that frame's
11175 selected window, and (for a tty) the top-frame. */
11176 ASET (vector, 8, target_frame->selected_window);
11177 if (FRAME_TERMCAP_P (target_frame))
11178 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11179 }
11180
11181 return vector;
11182 }
11183
11184 static void
11185 unwind_format_mode_line (Lisp_Object vector)
11186 {
11187 Lisp_Object old_window = AREF (vector, 7);
11188 Lisp_Object target_frame_window = AREF (vector, 8);
11189 Lisp_Object old_top_frame = AREF (vector, 9);
11190
11191 mode_line_target = XINT (AREF (vector, 0));
11192 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11193 mode_line_string_list = AREF (vector, 2);
11194 if (! EQ (AREF (vector, 3), Qt))
11195 mode_line_proptrans_alist = AREF (vector, 3);
11196 mode_line_string_face = AREF (vector, 4);
11197 mode_line_string_face_prop = AREF (vector, 5);
11198
11199 /* Select window before buffer, since it may change the buffer. */
11200 if (!NILP (old_window))
11201 {
11202 /* If the operation that we are unwinding had selected a window
11203 on a different frame, reset its frame-selected-window. For a
11204 text terminal, reset its top-frame if necessary. */
11205 if (!NILP (target_frame_window))
11206 {
11207 Lisp_Object frame
11208 = WINDOW_FRAME (XWINDOW (target_frame_window));
11209
11210 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11211 Fselect_window (target_frame_window, Qt);
11212
11213 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11214 Fselect_frame (old_top_frame, Qt);
11215 }
11216
11217 Fselect_window (old_window, Qt);
11218 }
11219
11220 if (!NILP (AREF (vector, 6)))
11221 {
11222 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11223 ASET (vector, 6, Qnil);
11224 }
11225
11226 Vmode_line_unwind_vector = vector;
11227 }
11228
11229
11230 /* Store a single character C for the frame title in mode_line_noprop_buf.
11231 Re-allocate mode_line_noprop_buf if necessary. */
11232
11233 static void
11234 store_mode_line_noprop_char (char c)
11235 {
11236 /* If output position has reached the end of the allocated buffer,
11237 increase the buffer's size. */
11238 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11239 {
11240 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11241 ptrdiff_t size = len;
11242 mode_line_noprop_buf =
11243 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11244 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11245 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11246 }
11247
11248 *mode_line_noprop_ptr++ = c;
11249 }
11250
11251
11252 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11253 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11254 characters that yield more columns than PRECISION; PRECISION <= 0
11255 means copy the whole string. Pad with spaces until FIELD_WIDTH
11256 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11257 pad. Called from display_mode_element when it is used to build a
11258 frame title. */
11259
11260 static int
11261 store_mode_line_noprop (const char *string, int field_width, int precision)
11262 {
11263 const unsigned char *str = (const unsigned char *) string;
11264 int n = 0;
11265 ptrdiff_t dummy, nbytes;
11266
11267 /* Copy at most PRECISION chars from STR. */
11268 nbytes = strlen (string);
11269 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11270 while (nbytes--)
11271 store_mode_line_noprop_char (*str++);
11272
11273 /* Fill up with spaces until FIELD_WIDTH reached. */
11274 while (field_width > 0
11275 && n < field_width)
11276 {
11277 store_mode_line_noprop_char (' ');
11278 ++n;
11279 }
11280
11281 return n;
11282 }
11283
11284 /***********************************************************************
11285 Frame Titles
11286 ***********************************************************************/
11287
11288 #ifdef HAVE_WINDOW_SYSTEM
11289
11290 /* Set the title of FRAME, if it has changed. The title format is
11291 Vicon_title_format if FRAME is iconified, otherwise it is
11292 frame_title_format. */
11293
11294 static void
11295 x_consider_frame_title (Lisp_Object frame)
11296 {
11297 struct frame *f = XFRAME (frame);
11298
11299 if (FRAME_WINDOW_P (f)
11300 || FRAME_MINIBUF_ONLY_P (f)
11301 || f->explicit_name)
11302 {
11303 /* Do we have more than one visible frame on this X display? */
11304 Lisp_Object tail, other_frame, fmt;
11305 ptrdiff_t title_start;
11306 char *title;
11307 ptrdiff_t len;
11308 struct it it;
11309 ptrdiff_t count = SPECPDL_INDEX ();
11310
11311 FOR_EACH_FRAME (tail, other_frame)
11312 {
11313 struct frame *tf = XFRAME (other_frame);
11314
11315 if (tf != f
11316 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11317 && !FRAME_MINIBUF_ONLY_P (tf)
11318 && !EQ (other_frame, tip_frame)
11319 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11320 break;
11321 }
11322
11323 /* Set global variable indicating that multiple frames exist. */
11324 multiple_frames = CONSP (tail);
11325
11326 /* Switch to the buffer of selected window of the frame. Set up
11327 mode_line_target so that display_mode_element will output into
11328 mode_line_noprop_buf; then display the title. */
11329 record_unwind_protect (unwind_format_mode_line,
11330 format_mode_line_unwind_data
11331 (f, current_buffer, selected_window, 0));
11332
11333 Fselect_window (f->selected_window, Qt);
11334 set_buffer_internal_1
11335 (XBUFFER (XWINDOW (f->selected_window)->contents));
11336 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11337
11338 mode_line_target = MODE_LINE_TITLE;
11339 title_start = MODE_LINE_NOPROP_LEN (0);
11340 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11341 NULL, DEFAULT_FACE_ID);
11342 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11343 len = MODE_LINE_NOPROP_LEN (title_start);
11344 title = mode_line_noprop_buf + title_start;
11345 unbind_to (count, Qnil);
11346
11347 /* Set the title only if it's changed. This avoids consing in
11348 the common case where it hasn't. (If it turns out that we've
11349 already wasted too much time by walking through the list with
11350 display_mode_element, then we might need to optimize at a
11351 higher level than this.) */
11352 if (! STRINGP (f->name)
11353 || SBYTES (f->name) != len
11354 || memcmp (title, SDATA (f->name), len) != 0)
11355 x_implicitly_set_name (f, make_string (title, len), Qnil);
11356 }
11357 }
11358
11359 #endif /* not HAVE_WINDOW_SYSTEM */
11360
11361 \f
11362 /***********************************************************************
11363 Menu Bars
11364 ***********************************************************************/
11365
11366 /* Non-zero if we will not redisplay all visible windows. */
11367 #define REDISPLAY_SOME_P() \
11368 ((windows_or_buffers_changed == 0 \
11369 || windows_or_buffers_changed == REDISPLAY_SOME) \
11370 && (update_mode_lines == 0 \
11371 || update_mode_lines == REDISPLAY_SOME))
11372
11373 /* Prepare for redisplay by updating menu-bar item lists when
11374 appropriate. This can call eval. */
11375
11376 static void
11377 prepare_menu_bars (void)
11378 {
11379 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11380 bool some_windows = REDISPLAY_SOME_P ();
11381 struct gcpro gcpro1, gcpro2;
11382 Lisp_Object tooltip_frame;
11383
11384 #ifdef HAVE_WINDOW_SYSTEM
11385 tooltip_frame = tip_frame;
11386 #else
11387 tooltip_frame = Qnil;
11388 #endif
11389
11390 if (FUNCTIONP (Vpre_redisplay_function))
11391 {
11392 Lisp_Object windows = all_windows ? Qt : Qnil;
11393 if (all_windows && some_windows)
11394 {
11395 Lisp_Object ws = window_list ();
11396 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11397 {
11398 Lisp_Object this = XCAR (ws);
11399 struct window *w = XWINDOW (this);
11400 if (w->redisplay
11401 || XFRAME (w->frame)->redisplay
11402 || XBUFFER (w->contents)->text->redisplay)
11403 {
11404 windows = Fcons (this, windows);
11405 }
11406 }
11407 }
11408 safe_call1 (Vpre_redisplay_function, windows);
11409 }
11410
11411 /* Update all frame titles based on their buffer names, etc. We do
11412 this before the menu bars so that the buffer-menu will show the
11413 up-to-date frame titles. */
11414 #ifdef HAVE_WINDOW_SYSTEM
11415 if (all_windows)
11416 {
11417 Lisp_Object tail, frame;
11418
11419 FOR_EACH_FRAME (tail, frame)
11420 {
11421 struct frame *f = XFRAME (frame);
11422 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11423 if (some_windows
11424 && !f->redisplay
11425 && !w->redisplay
11426 && !XBUFFER (w->contents)->text->redisplay)
11427 continue;
11428
11429 if (!EQ (frame, tooltip_frame)
11430 && (FRAME_ICONIFIED_P (f)
11431 || FRAME_VISIBLE_P (f) == 1
11432 /* Exclude TTY frames that are obscured because they
11433 are not the top frame on their console. This is
11434 because x_consider_frame_title actually switches
11435 to the frame, which for TTY frames means it is
11436 marked as garbaged, and will be completely
11437 redrawn on the next redisplay cycle. This causes
11438 TTY frames to be completely redrawn, when there
11439 are more than one of them, even though nothing
11440 should be changed on display. */
11441 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11442 x_consider_frame_title (frame);
11443 }
11444 }
11445 #endif /* HAVE_WINDOW_SYSTEM */
11446
11447 /* Update the menu bar item lists, if appropriate. This has to be
11448 done before any actual redisplay or generation of display lines. */
11449
11450 if (all_windows)
11451 {
11452 Lisp_Object tail, frame;
11453 ptrdiff_t count = SPECPDL_INDEX ();
11454 /* 1 means that update_menu_bar has run its hooks
11455 so any further calls to update_menu_bar shouldn't do so again. */
11456 int menu_bar_hooks_run = 0;
11457
11458 record_unwind_save_match_data ();
11459
11460 FOR_EACH_FRAME (tail, frame)
11461 {
11462 struct frame *f = XFRAME (frame);
11463 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11464
11465 /* Ignore tooltip frame. */
11466 if (EQ (frame, tooltip_frame))
11467 continue;
11468
11469 if (some_windows
11470 && !f->redisplay
11471 && !w->redisplay
11472 && !XBUFFER (w->contents)->text->redisplay)
11473 continue;
11474
11475 /* If a window on this frame changed size, report that to
11476 the user and clear the size-change flag. */
11477 if (FRAME_WINDOW_SIZES_CHANGED (f))
11478 {
11479 Lisp_Object functions;
11480
11481 /* Clear flag first in case we get an error below. */
11482 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11483 functions = Vwindow_size_change_functions;
11484 GCPRO2 (tail, functions);
11485
11486 while (CONSP (functions))
11487 {
11488 if (!EQ (XCAR (functions), Qt))
11489 call1 (XCAR (functions), frame);
11490 functions = XCDR (functions);
11491 }
11492 UNGCPRO;
11493 }
11494
11495 GCPRO1 (tail);
11496 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11497 #ifdef HAVE_WINDOW_SYSTEM
11498 update_tool_bar (f, 0);
11499 #endif
11500 #ifdef HAVE_NS
11501 if (windows_or_buffers_changed
11502 && FRAME_NS_P (f))
11503 ns_set_doc_edited
11504 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11505 #endif
11506 UNGCPRO;
11507 }
11508
11509 unbind_to (count, Qnil);
11510 }
11511 else
11512 {
11513 struct frame *sf = SELECTED_FRAME ();
11514 update_menu_bar (sf, 1, 0);
11515 #ifdef HAVE_WINDOW_SYSTEM
11516 update_tool_bar (sf, 1);
11517 #endif
11518 }
11519 }
11520
11521
11522 /* Update the menu bar item list for frame F. This has to be done
11523 before we start to fill in any display lines, because it can call
11524 eval.
11525
11526 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11527
11528 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11529 already ran the menu bar hooks for this redisplay, so there
11530 is no need to run them again. The return value is the
11531 updated value of this flag, to pass to the next call. */
11532
11533 static int
11534 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11535 {
11536 Lisp_Object window;
11537 register struct window *w;
11538
11539 /* If called recursively during a menu update, do nothing. This can
11540 happen when, for instance, an activate-menubar-hook causes a
11541 redisplay. */
11542 if (inhibit_menubar_update)
11543 return hooks_run;
11544
11545 window = FRAME_SELECTED_WINDOW (f);
11546 w = XWINDOW (window);
11547
11548 if (FRAME_WINDOW_P (f)
11549 ?
11550 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11551 || defined (HAVE_NS) || defined (USE_GTK)
11552 FRAME_EXTERNAL_MENU_BAR (f)
11553 #else
11554 FRAME_MENU_BAR_LINES (f) > 0
11555 #endif
11556 : FRAME_MENU_BAR_LINES (f) > 0)
11557 {
11558 /* If the user has switched buffers or windows, we need to
11559 recompute to reflect the new bindings. But we'll
11560 recompute when update_mode_lines is set too; that means
11561 that people can use force-mode-line-update to request
11562 that the menu bar be recomputed. The adverse effect on
11563 the rest of the redisplay algorithm is about the same as
11564 windows_or_buffers_changed anyway. */
11565 if (windows_or_buffers_changed
11566 /* This used to test w->update_mode_line, but we believe
11567 there is no need to recompute the menu in that case. */
11568 || update_mode_lines
11569 || window_buffer_changed (w))
11570 {
11571 struct buffer *prev = current_buffer;
11572 ptrdiff_t count = SPECPDL_INDEX ();
11573
11574 specbind (Qinhibit_menubar_update, Qt);
11575
11576 set_buffer_internal_1 (XBUFFER (w->contents));
11577 if (save_match_data)
11578 record_unwind_save_match_data ();
11579 if (NILP (Voverriding_local_map_menu_flag))
11580 {
11581 specbind (Qoverriding_terminal_local_map, Qnil);
11582 specbind (Qoverriding_local_map, Qnil);
11583 }
11584
11585 if (!hooks_run)
11586 {
11587 /* Run the Lucid hook. */
11588 safe_run_hooks (Qactivate_menubar_hook);
11589
11590 /* If it has changed current-menubar from previous value,
11591 really recompute the menu-bar from the value. */
11592 if (! NILP (Vlucid_menu_bar_dirty_flag))
11593 call0 (Qrecompute_lucid_menubar);
11594
11595 safe_run_hooks (Qmenu_bar_update_hook);
11596
11597 hooks_run = 1;
11598 }
11599
11600 XSETFRAME (Vmenu_updating_frame, f);
11601 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11602
11603 /* Redisplay the menu bar in case we changed it. */
11604 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11605 || defined (HAVE_NS) || defined (USE_GTK)
11606 if (FRAME_WINDOW_P (f))
11607 {
11608 #if defined (HAVE_NS)
11609 /* All frames on Mac OS share the same menubar. So only
11610 the selected frame should be allowed to set it. */
11611 if (f == SELECTED_FRAME ())
11612 #endif
11613 set_frame_menubar (f, 0, 0);
11614 }
11615 else
11616 /* On a terminal screen, the menu bar is an ordinary screen
11617 line, and this makes it get updated. */
11618 w->update_mode_line = 1;
11619 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11620 /* In the non-toolkit version, the menu bar is an ordinary screen
11621 line, and this makes it get updated. */
11622 w->update_mode_line = 1;
11623 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11624
11625 unbind_to (count, Qnil);
11626 set_buffer_internal_1 (prev);
11627 }
11628 }
11629
11630 return hooks_run;
11631 }
11632
11633 /***********************************************************************
11634 Tool-bars
11635 ***********************************************************************/
11636
11637 #ifdef HAVE_WINDOW_SYSTEM
11638
11639 /* Tool-bar item index of the item on which a mouse button was pressed
11640 or -1. */
11641
11642 int last_tool_bar_item;
11643
11644 /* Select `frame' temporarily without running all the code in
11645 do_switch_frame.
11646 FIXME: Maybe do_switch_frame should be trimmed down similarly
11647 when `norecord' is set. */
11648 static void
11649 fast_set_selected_frame (Lisp_Object frame)
11650 {
11651 if (!EQ (selected_frame, frame))
11652 {
11653 selected_frame = frame;
11654 selected_window = XFRAME (frame)->selected_window;
11655 }
11656 }
11657
11658 /* Update the tool-bar item list for frame F. This has to be done
11659 before we start to fill in any display lines. Called from
11660 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11661 and restore it here. */
11662
11663 static void
11664 update_tool_bar (struct frame *f, int save_match_data)
11665 {
11666 #if defined (USE_GTK) || defined (HAVE_NS)
11667 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11668 #else
11669 int do_update = (WINDOWP (f->tool_bar_window)
11670 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11671 #endif
11672
11673 if (do_update)
11674 {
11675 Lisp_Object window;
11676 struct window *w;
11677
11678 window = FRAME_SELECTED_WINDOW (f);
11679 w = XWINDOW (window);
11680
11681 /* If the user has switched buffers or windows, we need to
11682 recompute to reflect the new bindings. But we'll
11683 recompute when update_mode_lines is set too; that means
11684 that people can use force-mode-line-update to request
11685 that the menu bar be recomputed. The adverse effect on
11686 the rest of the redisplay algorithm is about the same as
11687 windows_or_buffers_changed anyway. */
11688 if (windows_or_buffers_changed
11689 || w->update_mode_line
11690 || update_mode_lines
11691 || window_buffer_changed (w))
11692 {
11693 struct buffer *prev = current_buffer;
11694 ptrdiff_t count = SPECPDL_INDEX ();
11695 Lisp_Object frame, new_tool_bar;
11696 int new_n_tool_bar;
11697 struct gcpro gcpro1;
11698
11699 /* Set current_buffer to the buffer of the selected
11700 window of the frame, so that we get the right local
11701 keymaps. */
11702 set_buffer_internal_1 (XBUFFER (w->contents));
11703
11704 /* Save match data, if we must. */
11705 if (save_match_data)
11706 record_unwind_save_match_data ();
11707
11708 /* Make sure that we don't accidentally use bogus keymaps. */
11709 if (NILP (Voverriding_local_map_menu_flag))
11710 {
11711 specbind (Qoverriding_terminal_local_map, Qnil);
11712 specbind (Qoverriding_local_map, Qnil);
11713 }
11714
11715 GCPRO1 (new_tool_bar);
11716
11717 /* We must temporarily set the selected frame to this frame
11718 before calling tool_bar_items, because the calculation of
11719 the tool-bar keymap uses the selected frame (see
11720 `tool-bar-make-keymap' in tool-bar.el). */
11721 eassert (EQ (selected_window,
11722 /* Since we only explicitly preserve selected_frame,
11723 check that selected_window would be redundant. */
11724 XFRAME (selected_frame)->selected_window));
11725 record_unwind_protect (fast_set_selected_frame, selected_frame);
11726 XSETFRAME (frame, f);
11727 fast_set_selected_frame (frame);
11728
11729 /* Build desired tool-bar items from keymaps. */
11730 new_tool_bar
11731 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11732 &new_n_tool_bar);
11733
11734 /* Redisplay the tool-bar if we changed it. */
11735 if (new_n_tool_bar != f->n_tool_bar_items
11736 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11737 {
11738 /* Redisplay that happens asynchronously due to an expose event
11739 may access f->tool_bar_items. Make sure we update both
11740 variables within BLOCK_INPUT so no such event interrupts. */
11741 block_input ();
11742 fset_tool_bar_items (f, new_tool_bar);
11743 f->n_tool_bar_items = new_n_tool_bar;
11744 w->update_mode_line = 1;
11745 unblock_input ();
11746 }
11747
11748 UNGCPRO;
11749
11750 unbind_to (count, Qnil);
11751 set_buffer_internal_1 (prev);
11752 }
11753 }
11754 }
11755
11756 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11757
11758 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11759 F's desired tool-bar contents. F->tool_bar_items must have
11760 been set up previously by calling prepare_menu_bars. */
11761
11762 static void
11763 build_desired_tool_bar_string (struct frame *f)
11764 {
11765 int i, size, size_needed;
11766 struct gcpro gcpro1, gcpro2, gcpro3;
11767 Lisp_Object image, plist, props;
11768
11769 image = plist = props = Qnil;
11770 GCPRO3 (image, plist, props);
11771
11772 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11773 Otherwise, make a new string. */
11774
11775 /* The size of the string we might be able to reuse. */
11776 size = (STRINGP (f->desired_tool_bar_string)
11777 ? SCHARS (f->desired_tool_bar_string)
11778 : 0);
11779
11780 /* We need one space in the string for each image. */
11781 size_needed = f->n_tool_bar_items;
11782
11783 /* Reuse f->desired_tool_bar_string, if possible. */
11784 if (size < size_needed || NILP (f->desired_tool_bar_string))
11785 fset_desired_tool_bar_string
11786 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11787 else
11788 {
11789 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11790 Fremove_text_properties (make_number (0), make_number (size),
11791 props, f->desired_tool_bar_string);
11792 }
11793
11794 /* Put a `display' property on the string for the images to display,
11795 put a `menu_item' property on tool-bar items with a value that
11796 is the index of the item in F's tool-bar item vector. */
11797 for (i = 0; i < f->n_tool_bar_items; ++i)
11798 {
11799 #define PROP(IDX) \
11800 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11801
11802 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11803 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11804 int hmargin, vmargin, relief, idx, end;
11805
11806 /* If image is a vector, choose the image according to the
11807 button state. */
11808 image = PROP (TOOL_BAR_ITEM_IMAGES);
11809 if (VECTORP (image))
11810 {
11811 if (enabled_p)
11812 idx = (selected_p
11813 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11814 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11815 else
11816 idx = (selected_p
11817 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11818 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11819
11820 eassert (ASIZE (image) >= idx);
11821 image = AREF (image, idx);
11822 }
11823 else
11824 idx = -1;
11825
11826 /* Ignore invalid image specifications. */
11827 if (!valid_image_p (image))
11828 continue;
11829
11830 /* Display the tool-bar button pressed, or depressed. */
11831 plist = Fcopy_sequence (XCDR (image));
11832
11833 /* Compute margin and relief to draw. */
11834 relief = (tool_bar_button_relief >= 0
11835 ? tool_bar_button_relief
11836 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11837 hmargin = vmargin = relief;
11838
11839 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11840 INT_MAX - max (hmargin, vmargin)))
11841 {
11842 hmargin += XFASTINT (Vtool_bar_button_margin);
11843 vmargin += XFASTINT (Vtool_bar_button_margin);
11844 }
11845 else if (CONSP (Vtool_bar_button_margin))
11846 {
11847 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11848 INT_MAX - hmargin))
11849 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11850
11851 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11852 INT_MAX - vmargin))
11853 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11854 }
11855
11856 if (auto_raise_tool_bar_buttons_p)
11857 {
11858 /* Add a `:relief' property to the image spec if the item is
11859 selected. */
11860 if (selected_p)
11861 {
11862 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11863 hmargin -= relief;
11864 vmargin -= relief;
11865 }
11866 }
11867 else
11868 {
11869 /* If image is selected, display it pressed, i.e. with a
11870 negative relief. If it's not selected, display it with a
11871 raised relief. */
11872 plist = Fplist_put (plist, QCrelief,
11873 (selected_p
11874 ? make_number (-relief)
11875 : make_number (relief)));
11876 hmargin -= relief;
11877 vmargin -= relief;
11878 }
11879
11880 /* Put a margin around the image. */
11881 if (hmargin || vmargin)
11882 {
11883 if (hmargin == vmargin)
11884 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11885 else
11886 plist = Fplist_put (plist, QCmargin,
11887 Fcons (make_number (hmargin),
11888 make_number (vmargin)));
11889 }
11890
11891 /* If button is not enabled, and we don't have special images
11892 for the disabled state, make the image appear disabled by
11893 applying an appropriate algorithm to it. */
11894 if (!enabled_p && idx < 0)
11895 plist = Fplist_put (plist, QCconversion, Qdisabled);
11896
11897 /* Put a `display' text property on the string for the image to
11898 display. Put a `menu-item' property on the string that gives
11899 the start of this item's properties in the tool-bar items
11900 vector. */
11901 image = Fcons (Qimage, plist);
11902 props = list4 (Qdisplay, image,
11903 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11904
11905 /* Let the last image hide all remaining spaces in the tool bar
11906 string. The string can be longer than needed when we reuse a
11907 previous string. */
11908 if (i + 1 == f->n_tool_bar_items)
11909 end = SCHARS (f->desired_tool_bar_string);
11910 else
11911 end = i + 1;
11912 Fadd_text_properties (make_number (i), make_number (end),
11913 props, f->desired_tool_bar_string);
11914 #undef PROP
11915 }
11916
11917 UNGCPRO;
11918 }
11919
11920
11921 /* Display one line of the tool-bar of frame IT->f.
11922
11923 HEIGHT specifies the desired height of the tool-bar line.
11924 If the actual height of the glyph row is less than HEIGHT, the
11925 row's height is increased to HEIGHT, and the icons are centered
11926 vertically in the new height.
11927
11928 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11929 count a final empty row in case the tool-bar width exactly matches
11930 the window width.
11931 */
11932
11933 static void
11934 display_tool_bar_line (struct it *it, int height)
11935 {
11936 struct glyph_row *row = it->glyph_row;
11937 int max_x = it->last_visible_x;
11938 struct glyph *last;
11939
11940 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
11941 clear_glyph_row (row);
11942 row->enabled_p = true;
11943 row->y = it->current_y;
11944
11945 /* Note that this isn't made use of if the face hasn't a box,
11946 so there's no need to check the face here. */
11947 it->start_of_box_run_p = 1;
11948
11949 while (it->current_x < max_x)
11950 {
11951 int x, n_glyphs_before, i, nglyphs;
11952 struct it it_before;
11953
11954 /* Get the next display element. */
11955 if (!get_next_display_element (it))
11956 {
11957 /* Don't count empty row if we are counting needed tool-bar lines. */
11958 if (height < 0 && !it->hpos)
11959 return;
11960 break;
11961 }
11962
11963 /* Produce glyphs. */
11964 n_glyphs_before = row->used[TEXT_AREA];
11965 it_before = *it;
11966
11967 PRODUCE_GLYPHS (it);
11968
11969 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11970 i = 0;
11971 x = it_before.current_x;
11972 while (i < nglyphs)
11973 {
11974 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11975
11976 if (x + glyph->pixel_width > max_x)
11977 {
11978 /* Glyph doesn't fit on line. Backtrack. */
11979 row->used[TEXT_AREA] = n_glyphs_before;
11980 *it = it_before;
11981 /* If this is the only glyph on this line, it will never fit on the
11982 tool-bar, so skip it. But ensure there is at least one glyph,
11983 so we don't accidentally disable the tool-bar. */
11984 if (n_glyphs_before == 0
11985 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11986 break;
11987 goto out;
11988 }
11989
11990 ++it->hpos;
11991 x += glyph->pixel_width;
11992 ++i;
11993 }
11994
11995 /* Stop at line end. */
11996 if (ITERATOR_AT_END_OF_LINE_P (it))
11997 break;
11998
11999 set_iterator_to_next (it, 1);
12000 }
12001
12002 out:;
12003
12004 row->displays_text_p = row->used[TEXT_AREA] != 0;
12005
12006 /* Use default face for the border below the tool bar.
12007
12008 FIXME: When auto-resize-tool-bars is grow-only, there is
12009 no additional border below the possibly empty tool-bar lines.
12010 So to make the extra empty lines look "normal", we have to
12011 use the tool-bar face for the border too. */
12012 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12013 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12014 it->face_id = DEFAULT_FACE_ID;
12015
12016 extend_face_to_end_of_line (it);
12017 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12018 last->right_box_line_p = 1;
12019 if (last == row->glyphs[TEXT_AREA])
12020 last->left_box_line_p = 1;
12021
12022 /* Make line the desired height and center it vertically. */
12023 if ((height -= it->max_ascent + it->max_descent) > 0)
12024 {
12025 /* Don't add more than one line height. */
12026 height %= FRAME_LINE_HEIGHT (it->f);
12027 it->max_ascent += height / 2;
12028 it->max_descent += (height + 1) / 2;
12029 }
12030
12031 compute_line_metrics (it);
12032
12033 /* If line is empty, make it occupy the rest of the tool-bar. */
12034 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12035 {
12036 row->height = row->phys_height = it->last_visible_y - row->y;
12037 row->visible_height = row->height;
12038 row->ascent = row->phys_ascent = 0;
12039 row->extra_line_spacing = 0;
12040 }
12041
12042 row->full_width_p = 1;
12043 row->continued_p = 0;
12044 row->truncated_on_left_p = 0;
12045 row->truncated_on_right_p = 0;
12046
12047 it->current_x = it->hpos = 0;
12048 it->current_y += row->height;
12049 ++it->vpos;
12050 ++it->glyph_row;
12051 }
12052
12053
12054 /* Max tool-bar height. Basically, this is what makes all other windows
12055 disappear when the frame gets too small. Rethink this! */
12056
12057 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12058 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12059
12060 /* Value is the number of screen lines needed to make all tool-bar
12061 items of frame F visible. The number of actual rows needed is
12062 returned in *N_ROWS if non-NULL. */
12063
12064 static int
12065 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12066 {
12067 struct window *w = XWINDOW (f->tool_bar_window);
12068 struct it it;
12069 /* tool_bar_height is called from redisplay_tool_bar after building
12070 the desired matrix, so use (unused) mode-line row as temporary row to
12071 avoid destroying the first tool-bar row. */
12072 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12073
12074 /* Initialize an iterator for iteration over
12075 F->desired_tool_bar_string in the tool-bar window of frame F. */
12076 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12077 it.first_visible_x = 0;
12078 /* PXW: Use FRAME_PIXEL_WIDTH (f) here? */
12079 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12080 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12081 it.paragraph_embedding = L2R;
12082
12083 while (!ITERATOR_AT_END_P (&it))
12084 {
12085 clear_glyph_row (temp_row);
12086 it.glyph_row = temp_row;
12087 display_tool_bar_line (&it, -1);
12088 }
12089 clear_glyph_row (temp_row);
12090
12091 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12092 if (n_rows)
12093 *n_rows = it.vpos > 0 ? it.vpos : -1;
12094
12095 if (pixelwise)
12096 return it.current_y;
12097 else
12098 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12099 }
12100
12101 #endif /* !USE_GTK && !HAVE_NS */
12102
12103 #if defined USE_GTK || defined HAVE_NS
12104 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12105 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12106 #endif
12107
12108 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12109 0, 2, 0,
12110 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12111 If FRAME is nil or omitted, use the selected frame. Optional argument
12112 PIXELWISE non-nil means return the height of the tool bar inpixels. */)
12113 (Lisp_Object frame, Lisp_Object pixelwise)
12114 {
12115 int height = 0;
12116
12117 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12118 struct frame *f = decode_any_frame (frame);
12119
12120 if (WINDOWP (f->tool_bar_window)
12121 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12122 {
12123 update_tool_bar (f, 1);
12124 if (f->n_tool_bar_items)
12125 {
12126 build_desired_tool_bar_string (f);
12127 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12128 }
12129 }
12130 #endif
12131
12132 return make_number (height);
12133 }
12134
12135
12136 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12137 height should be changed. */
12138
12139 static int
12140 redisplay_tool_bar (struct frame *f)
12141 {
12142 #if defined (USE_GTK) || defined (HAVE_NS)
12143
12144 if (FRAME_EXTERNAL_TOOL_BAR (f))
12145 update_frame_tool_bar (f);
12146 return 0;
12147
12148 #else /* !USE_GTK && !HAVE_NS */
12149
12150 struct window *w;
12151 struct it it;
12152 struct glyph_row *row;
12153
12154 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12155 do anything. This means you must start with tool-bar-lines
12156 non-zero to get the auto-sizing effect. Or in other words, you
12157 can turn off tool-bars by specifying tool-bar-lines zero. */
12158 if (!WINDOWP (f->tool_bar_window)
12159 || (w = XWINDOW (f->tool_bar_window),
12160 WINDOW_PIXEL_HEIGHT (w) == 0))
12161 return 0;
12162
12163 /* Set up an iterator for the tool-bar window. */
12164 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12165 it.first_visible_x = 0;
12166 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12167 row = it.glyph_row;
12168
12169 /* Build a string that represents the contents of the tool-bar. */
12170 build_desired_tool_bar_string (f);
12171 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12172 /* FIXME: This should be controlled by a user option. But it
12173 doesn't make sense to have an R2L tool bar if the menu bar cannot
12174 be drawn also R2L, and making the menu bar R2L is tricky due
12175 toolkit-specific code that implements it. If an R2L tool bar is
12176 ever supported, display_tool_bar_line should also be augmented to
12177 call unproduce_glyphs like display_line and display_string
12178 do. */
12179 it.paragraph_embedding = L2R;
12180
12181 if (f->n_tool_bar_rows == 0)
12182 {
12183 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12184
12185 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12186 {
12187 Lisp_Object frame;
12188 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12189 / FRAME_LINE_HEIGHT (f));
12190
12191 XSETFRAME (frame, f);
12192 Fmodify_frame_parameters (frame,
12193 list1 (Fcons (Qtool_bar_lines,
12194 make_number (new_lines))));
12195 /* Always do that now. */
12196 clear_glyph_matrix (w->desired_matrix);
12197 f->fonts_changed = 1;
12198 return 1;
12199 }
12200 }
12201
12202 /* Display as many lines as needed to display all tool-bar items. */
12203
12204 if (f->n_tool_bar_rows > 0)
12205 {
12206 int border, rows, height, extra;
12207
12208 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12209 border = XINT (Vtool_bar_border);
12210 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12211 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12212 else if (EQ (Vtool_bar_border, Qborder_width))
12213 border = f->border_width;
12214 else
12215 border = 0;
12216 if (border < 0)
12217 border = 0;
12218
12219 rows = f->n_tool_bar_rows;
12220 height = max (1, (it.last_visible_y - border) / rows);
12221 extra = it.last_visible_y - border - height * rows;
12222
12223 while (it.current_y < it.last_visible_y)
12224 {
12225 int h = 0;
12226 if (extra > 0 && rows-- > 0)
12227 {
12228 h = (extra + rows - 1) / rows;
12229 extra -= h;
12230 }
12231 display_tool_bar_line (&it, height + h);
12232 }
12233 }
12234 else
12235 {
12236 while (it.current_y < it.last_visible_y)
12237 display_tool_bar_line (&it, 0);
12238 }
12239
12240 /* It doesn't make much sense to try scrolling in the tool-bar
12241 window, so don't do it. */
12242 w->desired_matrix->no_scrolling_p = 1;
12243 w->must_be_updated_p = 1;
12244
12245 if (!NILP (Vauto_resize_tool_bars))
12246 {
12247 /* Do we really allow the toolbar to occupy the whole frame? */
12248 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12249 int change_height_p = 0;
12250
12251 /* If we couldn't display everything, change the tool-bar's
12252 height if there is room for more. */
12253 if (IT_STRING_CHARPOS (it) < it.end_charpos
12254 && it.current_y < max_tool_bar_height)
12255 change_height_p = 1;
12256
12257 row = it.glyph_row - 1;
12258
12259 /* If there are blank lines at the end, except for a partially
12260 visible blank line at the end that is smaller than
12261 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12262 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12263 && row->height >= FRAME_LINE_HEIGHT (f))
12264 change_height_p = 1;
12265
12266 /* If row displays tool-bar items, but is partially visible,
12267 change the tool-bar's height. */
12268 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12269 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12270 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12271 change_height_p = 1;
12272
12273 /* Resize windows as needed by changing the `tool-bar-lines'
12274 frame parameter. */
12275 if (change_height_p)
12276 {
12277 Lisp_Object frame;
12278 int nrows;
12279 int new_height = tool_bar_height (f, &nrows, 1);
12280
12281 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12282 && !f->minimize_tool_bar_window_p)
12283 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12284 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12285 f->minimize_tool_bar_window_p = 0;
12286
12287 if (change_height_p)
12288 {
12289 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12290 / FRAME_LINE_HEIGHT (f));
12291
12292 XSETFRAME (frame, f);
12293 Fmodify_frame_parameters (frame,
12294 list1 (Fcons (Qtool_bar_lines,
12295 make_number (new_lines))));
12296 /* Always do that now. */
12297 clear_glyph_matrix (w->desired_matrix);
12298 f->n_tool_bar_rows = nrows;
12299 f->fonts_changed = 1;
12300 return 1;
12301 }
12302 }
12303 }
12304
12305 f->minimize_tool_bar_window_p = 0;
12306 return 0;
12307
12308 #endif /* USE_GTK || HAVE_NS */
12309 }
12310
12311 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12312
12313 /* Get information about the tool-bar item which is displayed in GLYPH
12314 on frame F. Return in *PROP_IDX the index where tool-bar item
12315 properties start in F->tool_bar_items. Value is zero if
12316 GLYPH doesn't display a tool-bar item. */
12317
12318 static int
12319 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12320 {
12321 Lisp_Object prop;
12322 int success_p;
12323 int charpos;
12324
12325 /* This function can be called asynchronously, which means we must
12326 exclude any possibility that Fget_text_property signals an
12327 error. */
12328 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12329 charpos = max (0, charpos);
12330
12331 /* Get the text property `menu-item' at pos. The value of that
12332 property is the start index of this item's properties in
12333 F->tool_bar_items. */
12334 prop = Fget_text_property (make_number (charpos),
12335 Qmenu_item, f->current_tool_bar_string);
12336 if (INTEGERP (prop))
12337 {
12338 *prop_idx = XINT (prop);
12339 success_p = 1;
12340 }
12341 else
12342 success_p = 0;
12343
12344 return success_p;
12345 }
12346
12347 \f
12348 /* Get information about the tool-bar item at position X/Y on frame F.
12349 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12350 the current matrix of the tool-bar window of F, or NULL if not
12351 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12352 item in F->tool_bar_items. Value is
12353
12354 -1 if X/Y is not on a tool-bar item
12355 0 if X/Y is on the same item that was highlighted before.
12356 1 otherwise. */
12357
12358 static int
12359 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12360 int *hpos, int *vpos, int *prop_idx)
12361 {
12362 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12363 struct window *w = XWINDOW (f->tool_bar_window);
12364 int area;
12365
12366 /* Find the glyph under X/Y. */
12367 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12368 if (*glyph == NULL)
12369 return -1;
12370
12371 /* Get the start of this tool-bar item's properties in
12372 f->tool_bar_items. */
12373 if (!tool_bar_item_info (f, *glyph, prop_idx))
12374 return -1;
12375
12376 /* Is mouse on the highlighted item? */
12377 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12378 && *vpos >= hlinfo->mouse_face_beg_row
12379 && *vpos <= hlinfo->mouse_face_end_row
12380 && (*vpos > hlinfo->mouse_face_beg_row
12381 || *hpos >= hlinfo->mouse_face_beg_col)
12382 && (*vpos < hlinfo->mouse_face_end_row
12383 || *hpos < hlinfo->mouse_face_end_col
12384 || hlinfo->mouse_face_past_end))
12385 return 0;
12386
12387 return 1;
12388 }
12389
12390
12391 /* EXPORT:
12392 Handle mouse button event on the tool-bar of frame F, at
12393 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12394 0 for button release. MODIFIERS is event modifiers for button
12395 release. */
12396
12397 void
12398 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12399 int modifiers)
12400 {
12401 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12402 struct window *w = XWINDOW (f->tool_bar_window);
12403 int hpos, vpos, prop_idx;
12404 struct glyph *glyph;
12405 Lisp_Object enabled_p;
12406 int ts;
12407
12408 /* If not on the highlighted tool-bar item, and mouse-highlight is
12409 non-nil, return. This is so we generate the tool-bar button
12410 click only when the mouse button is released on the same item as
12411 where it was pressed. However, when mouse-highlight is disabled,
12412 generate the click when the button is released regardless of the
12413 highlight, since tool-bar items are not highlighted in that
12414 case. */
12415 frame_to_window_pixel_xy (w, &x, &y);
12416 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12417 if (ts == -1
12418 || (ts != 0 && !NILP (Vmouse_highlight)))
12419 return;
12420
12421 /* When mouse-highlight is off, generate the click for the item
12422 where the button was pressed, disregarding where it was
12423 released. */
12424 if (NILP (Vmouse_highlight) && !down_p)
12425 prop_idx = last_tool_bar_item;
12426
12427 /* If item is disabled, do nothing. */
12428 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12429 if (NILP (enabled_p))
12430 return;
12431
12432 if (down_p)
12433 {
12434 /* Show item in pressed state. */
12435 if (!NILP (Vmouse_highlight))
12436 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12437 last_tool_bar_item = prop_idx;
12438 }
12439 else
12440 {
12441 Lisp_Object key, frame;
12442 struct input_event event;
12443 EVENT_INIT (event);
12444
12445 /* Show item in released state. */
12446 if (!NILP (Vmouse_highlight))
12447 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12448
12449 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12450
12451 XSETFRAME (frame, f);
12452 event.kind = TOOL_BAR_EVENT;
12453 event.frame_or_window = frame;
12454 event.arg = frame;
12455 kbd_buffer_store_event (&event);
12456
12457 event.kind = TOOL_BAR_EVENT;
12458 event.frame_or_window = frame;
12459 event.arg = key;
12460 event.modifiers = modifiers;
12461 kbd_buffer_store_event (&event);
12462 last_tool_bar_item = -1;
12463 }
12464 }
12465
12466
12467 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12468 tool-bar window-relative coordinates X/Y. Called from
12469 note_mouse_highlight. */
12470
12471 static void
12472 note_tool_bar_highlight (struct frame *f, int x, int y)
12473 {
12474 Lisp_Object window = f->tool_bar_window;
12475 struct window *w = XWINDOW (window);
12476 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12477 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12478 int hpos, vpos;
12479 struct glyph *glyph;
12480 struct glyph_row *row;
12481 int i;
12482 Lisp_Object enabled_p;
12483 int prop_idx;
12484 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12485 int mouse_down_p, rc;
12486
12487 /* Function note_mouse_highlight is called with negative X/Y
12488 values when mouse moves outside of the frame. */
12489 if (x <= 0 || y <= 0)
12490 {
12491 clear_mouse_face (hlinfo);
12492 return;
12493 }
12494
12495 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12496 if (rc < 0)
12497 {
12498 /* Not on tool-bar item. */
12499 clear_mouse_face (hlinfo);
12500 return;
12501 }
12502 else if (rc == 0)
12503 /* On same tool-bar item as before. */
12504 goto set_help_echo;
12505
12506 clear_mouse_face (hlinfo);
12507
12508 /* Mouse is down, but on different tool-bar item? */
12509 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12510 && f == dpyinfo->last_mouse_frame);
12511
12512 if (mouse_down_p
12513 && last_tool_bar_item != prop_idx)
12514 return;
12515
12516 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12517
12518 /* If tool-bar item is not enabled, don't highlight it. */
12519 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12520 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12521 {
12522 /* Compute the x-position of the glyph. In front and past the
12523 image is a space. We include this in the highlighted area. */
12524 row = MATRIX_ROW (w->current_matrix, vpos);
12525 for (i = x = 0; i < hpos; ++i)
12526 x += row->glyphs[TEXT_AREA][i].pixel_width;
12527
12528 /* Record this as the current active region. */
12529 hlinfo->mouse_face_beg_col = hpos;
12530 hlinfo->mouse_face_beg_row = vpos;
12531 hlinfo->mouse_face_beg_x = x;
12532 hlinfo->mouse_face_past_end = 0;
12533
12534 hlinfo->mouse_face_end_col = hpos + 1;
12535 hlinfo->mouse_face_end_row = vpos;
12536 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12537 hlinfo->mouse_face_window = window;
12538 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12539
12540 /* Display it as active. */
12541 show_mouse_face (hlinfo, draw);
12542 }
12543
12544 set_help_echo:
12545
12546 /* Set help_echo_string to a help string to display for this tool-bar item.
12547 XTread_socket does the rest. */
12548 help_echo_object = help_echo_window = Qnil;
12549 help_echo_pos = -1;
12550 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12551 if (NILP (help_echo_string))
12552 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12553 }
12554
12555 #endif /* !USE_GTK && !HAVE_NS */
12556
12557 #endif /* HAVE_WINDOW_SYSTEM */
12558
12559
12560 \f
12561 /************************************************************************
12562 Horizontal scrolling
12563 ************************************************************************/
12564
12565 static int hscroll_window_tree (Lisp_Object);
12566 static int hscroll_windows (Lisp_Object);
12567
12568 /* For all leaf windows in the window tree rooted at WINDOW, set their
12569 hscroll value so that PT is (i) visible in the window, and (ii) so
12570 that it is not within a certain margin at the window's left and
12571 right border. Value is non-zero if any window's hscroll has been
12572 changed. */
12573
12574 static int
12575 hscroll_window_tree (Lisp_Object window)
12576 {
12577 int hscrolled_p = 0;
12578 int hscroll_relative_p = FLOATP (Vhscroll_step);
12579 int hscroll_step_abs = 0;
12580 double hscroll_step_rel = 0;
12581
12582 if (hscroll_relative_p)
12583 {
12584 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12585 if (hscroll_step_rel < 0)
12586 {
12587 hscroll_relative_p = 0;
12588 hscroll_step_abs = 0;
12589 }
12590 }
12591 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12592 {
12593 hscroll_step_abs = XINT (Vhscroll_step);
12594 if (hscroll_step_abs < 0)
12595 hscroll_step_abs = 0;
12596 }
12597 else
12598 hscroll_step_abs = 0;
12599
12600 while (WINDOWP (window))
12601 {
12602 struct window *w = XWINDOW (window);
12603
12604 if (WINDOWP (w->contents))
12605 hscrolled_p |= hscroll_window_tree (w->contents);
12606 else if (w->cursor.vpos >= 0)
12607 {
12608 int h_margin;
12609 int text_area_width;
12610 struct glyph_row *current_cursor_row
12611 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12612 struct glyph_row *desired_cursor_row
12613 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12614 struct glyph_row *cursor_row
12615 = (desired_cursor_row->enabled_p
12616 ? desired_cursor_row
12617 : current_cursor_row);
12618 int row_r2l_p = cursor_row->reversed_p;
12619
12620 text_area_width = window_box_width (w, TEXT_AREA);
12621
12622 /* Scroll when cursor is inside this scroll margin. */
12623 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12624
12625 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12626 /* For left-to-right rows, hscroll when cursor is either
12627 (i) inside the right hscroll margin, or (ii) if it is
12628 inside the left margin and the window is already
12629 hscrolled. */
12630 && ((!row_r2l_p
12631 && ((w->hscroll
12632 && w->cursor.x <= h_margin)
12633 || (cursor_row->enabled_p
12634 && cursor_row->truncated_on_right_p
12635 && (w->cursor.x >= text_area_width - h_margin))))
12636 /* For right-to-left rows, the logic is similar,
12637 except that rules for scrolling to left and right
12638 are reversed. E.g., if cursor.x <= h_margin, we
12639 need to hscroll "to the right" unconditionally,
12640 and that will scroll the screen to the left so as
12641 to reveal the next portion of the row. */
12642 || (row_r2l_p
12643 && ((cursor_row->enabled_p
12644 /* FIXME: It is confusing to set the
12645 truncated_on_right_p flag when R2L rows
12646 are actually truncated on the left. */
12647 && cursor_row->truncated_on_right_p
12648 && w->cursor.x <= h_margin)
12649 || (w->hscroll
12650 && (w->cursor.x >= text_area_width - h_margin))))))
12651 {
12652 struct it it;
12653 ptrdiff_t hscroll;
12654 struct buffer *saved_current_buffer;
12655 ptrdiff_t pt;
12656 int wanted_x;
12657
12658 /* Find point in a display of infinite width. */
12659 saved_current_buffer = current_buffer;
12660 current_buffer = XBUFFER (w->contents);
12661
12662 if (w == XWINDOW (selected_window))
12663 pt = PT;
12664 else
12665 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12666
12667 /* Move iterator to pt starting at cursor_row->start in
12668 a line with infinite width. */
12669 init_to_row_start (&it, w, cursor_row);
12670 it.last_visible_x = INFINITY;
12671 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12672 current_buffer = saved_current_buffer;
12673
12674 /* Position cursor in window. */
12675 if (!hscroll_relative_p && hscroll_step_abs == 0)
12676 hscroll = max (0, (it.current_x
12677 - (ITERATOR_AT_END_OF_LINE_P (&it)
12678 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12679 : (text_area_width / 2))))
12680 / FRAME_COLUMN_WIDTH (it.f);
12681 else if ((!row_r2l_p
12682 && w->cursor.x >= text_area_width - h_margin)
12683 || (row_r2l_p && w->cursor.x <= h_margin))
12684 {
12685 if (hscroll_relative_p)
12686 wanted_x = text_area_width * (1 - hscroll_step_rel)
12687 - h_margin;
12688 else
12689 wanted_x = text_area_width
12690 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12691 - h_margin;
12692 hscroll
12693 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12694 }
12695 else
12696 {
12697 if (hscroll_relative_p)
12698 wanted_x = text_area_width * hscroll_step_rel
12699 + h_margin;
12700 else
12701 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12702 + h_margin;
12703 hscroll
12704 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12705 }
12706 hscroll = max (hscroll, w->min_hscroll);
12707
12708 /* Don't prevent redisplay optimizations if hscroll
12709 hasn't changed, as it will unnecessarily slow down
12710 redisplay. */
12711 if (w->hscroll != hscroll)
12712 {
12713 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12714 w->hscroll = hscroll;
12715 hscrolled_p = 1;
12716 }
12717 }
12718 }
12719
12720 window = w->next;
12721 }
12722
12723 /* Value is non-zero if hscroll of any leaf window has been changed. */
12724 return hscrolled_p;
12725 }
12726
12727
12728 /* Set hscroll so that cursor is visible and not inside horizontal
12729 scroll margins for all windows in the tree rooted at WINDOW. See
12730 also hscroll_window_tree above. Value is non-zero if any window's
12731 hscroll has been changed. If it has, desired matrices on the frame
12732 of WINDOW are cleared. */
12733
12734 static int
12735 hscroll_windows (Lisp_Object window)
12736 {
12737 int hscrolled_p = hscroll_window_tree (window);
12738 if (hscrolled_p)
12739 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12740 return hscrolled_p;
12741 }
12742
12743
12744 \f
12745 /************************************************************************
12746 Redisplay
12747 ************************************************************************/
12748
12749 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12750 to a non-zero value. This is sometimes handy to have in a debugger
12751 session. */
12752
12753 #ifdef GLYPH_DEBUG
12754
12755 /* First and last unchanged row for try_window_id. */
12756
12757 static int debug_first_unchanged_at_end_vpos;
12758 static int debug_last_unchanged_at_beg_vpos;
12759
12760 /* Delta vpos and y. */
12761
12762 static int debug_dvpos, debug_dy;
12763
12764 /* Delta in characters and bytes for try_window_id. */
12765
12766 static ptrdiff_t debug_delta, debug_delta_bytes;
12767
12768 /* Values of window_end_pos and window_end_vpos at the end of
12769 try_window_id. */
12770
12771 static ptrdiff_t debug_end_vpos;
12772
12773 /* Append a string to W->desired_matrix->method. FMT is a printf
12774 format string. If trace_redisplay_p is true also printf the
12775 resulting string to stderr. */
12776
12777 static void debug_method_add (struct window *, char const *, ...)
12778 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12779
12780 static void
12781 debug_method_add (struct window *w, char const *fmt, ...)
12782 {
12783 void *ptr = w;
12784 char *method = w->desired_matrix->method;
12785 int len = strlen (method);
12786 int size = sizeof w->desired_matrix->method;
12787 int remaining = size - len - 1;
12788 va_list ap;
12789
12790 if (len && remaining)
12791 {
12792 method[len] = '|';
12793 --remaining, ++len;
12794 }
12795
12796 va_start (ap, fmt);
12797 vsnprintf (method + len, remaining + 1, fmt, ap);
12798 va_end (ap);
12799
12800 if (trace_redisplay_p)
12801 fprintf (stderr, "%p (%s): %s\n",
12802 ptr,
12803 ((BUFFERP (w->contents)
12804 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12805 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12806 : "no buffer"),
12807 method + len);
12808 }
12809
12810 #endif /* GLYPH_DEBUG */
12811
12812
12813 /* Value is non-zero if all changes in window W, which displays
12814 current_buffer, are in the text between START and END. START is a
12815 buffer position, END is given as a distance from Z. Used in
12816 redisplay_internal for display optimization. */
12817
12818 static int
12819 text_outside_line_unchanged_p (struct window *w,
12820 ptrdiff_t start, ptrdiff_t end)
12821 {
12822 int unchanged_p = 1;
12823
12824 /* If text or overlays have changed, see where. */
12825 if (window_outdated (w))
12826 {
12827 /* Gap in the line? */
12828 if (GPT < start || Z - GPT < end)
12829 unchanged_p = 0;
12830
12831 /* Changes start in front of the line, or end after it? */
12832 if (unchanged_p
12833 && (BEG_UNCHANGED < start - 1
12834 || END_UNCHANGED < end))
12835 unchanged_p = 0;
12836
12837 /* If selective display, can't optimize if changes start at the
12838 beginning of the line. */
12839 if (unchanged_p
12840 && INTEGERP (BVAR (current_buffer, selective_display))
12841 && XINT (BVAR (current_buffer, selective_display)) > 0
12842 && (BEG_UNCHANGED < start || GPT <= start))
12843 unchanged_p = 0;
12844
12845 /* If there are overlays at the start or end of the line, these
12846 may have overlay strings with newlines in them. A change at
12847 START, for instance, may actually concern the display of such
12848 overlay strings as well, and they are displayed on different
12849 lines. So, quickly rule out this case. (For the future, it
12850 might be desirable to implement something more telling than
12851 just BEG/END_UNCHANGED.) */
12852 if (unchanged_p)
12853 {
12854 if (BEG + BEG_UNCHANGED == start
12855 && overlay_touches_p (start))
12856 unchanged_p = 0;
12857 if (END_UNCHANGED == end
12858 && overlay_touches_p (Z - end))
12859 unchanged_p = 0;
12860 }
12861
12862 /* Under bidi reordering, adding or deleting a character in the
12863 beginning of a paragraph, before the first strong directional
12864 character, can change the base direction of the paragraph (unless
12865 the buffer specifies a fixed paragraph direction), which will
12866 require to redisplay the whole paragraph. It might be worthwhile
12867 to find the paragraph limits and widen the range of redisplayed
12868 lines to that, but for now just give up this optimization. */
12869 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12870 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12871 unchanged_p = 0;
12872 }
12873
12874 return unchanged_p;
12875 }
12876
12877
12878 /* Do a frame update, taking possible shortcuts into account. This is
12879 the main external entry point for redisplay.
12880
12881 If the last redisplay displayed an echo area message and that message
12882 is no longer requested, we clear the echo area or bring back the
12883 mini-buffer if that is in use. */
12884
12885 void
12886 redisplay (void)
12887 {
12888 redisplay_internal ();
12889 }
12890
12891
12892 static Lisp_Object
12893 overlay_arrow_string_or_property (Lisp_Object var)
12894 {
12895 Lisp_Object val;
12896
12897 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12898 return val;
12899
12900 return Voverlay_arrow_string;
12901 }
12902
12903 /* Return 1 if there are any overlay-arrows in current_buffer. */
12904 static int
12905 overlay_arrow_in_current_buffer_p (void)
12906 {
12907 Lisp_Object vlist;
12908
12909 for (vlist = Voverlay_arrow_variable_list;
12910 CONSP (vlist);
12911 vlist = XCDR (vlist))
12912 {
12913 Lisp_Object var = XCAR (vlist);
12914 Lisp_Object val;
12915
12916 if (!SYMBOLP (var))
12917 continue;
12918 val = find_symbol_value (var);
12919 if (MARKERP (val)
12920 && current_buffer == XMARKER (val)->buffer)
12921 return 1;
12922 }
12923 return 0;
12924 }
12925
12926
12927 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12928 has changed. */
12929
12930 static int
12931 overlay_arrows_changed_p (void)
12932 {
12933 Lisp_Object vlist;
12934
12935 for (vlist = Voverlay_arrow_variable_list;
12936 CONSP (vlist);
12937 vlist = XCDR (vlist))
12938 {
12939 Lisp_Object var = XCAR (vlist);
12940 Lisp_Object val, pstr;
12941
12942 if (!SYMBOLP (var))
12943 continue;
12944 val = find_symbol_value (var);
12945 if (!MARKERP (val))
12946 continue;
12947 if (! EQ (COERCE_MARKER (val),
12948 Fget (var, Qlast_arrow_position))
12949 || ! (pstr = overlay_arrow_string_or_property (var),
12950 EQ (pstr, Fget (var, Qlast_arrow_string))))
12951 return 1;
12952 }
12953 return 0;
12954 }
12955
12956 /* Mark overlay arrows to be updated on next redisplay. */
12957
12958 static void
12959 update_overlay_arrows (int up_to_date)
12960 {
12961 Lisp_Object vlist;
12962
12963 for (vlist = Voverlay_arrow_variable_list;
12964 CONSP (vlist);
12965 vlist = XCDR (vlist))
12966 {
12967 Lisp_Object var = XCAR (vlist);
12968
12969 if (!SYMBOLP (var))
12970 continue;
12971
12972 if (up_to_date > 0)
12973 {
12974 Lisp_Object val = find_symbol_value (var);
12975 Fput (var, Qlast_arrow_position,
12976 COERCE_MARKER (val));
12977 Fput (var, Qlast_arrow_string,
12978 overlay_arrow_string_or_property (var));
12979 }
12980 else if (up_to_date < 0
12981 || !NILP (Fget (var, Qlast_arrow_position)))
12982 {
12983 Fput (var, Qlast_arrow_position, Qt);
12984 Fput (var, Qlast_arrow_string, Qt);
12985 }
12986 }
12987 }
12988
12989
12990 /* Return overlay arrow string to display at row.
12991 Return integer (bitmap number) for arrow bitmap in left fringe.
12992 Return nil if no overlay arrow. */
12993
12994 static Lisp_Object
12995 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12996 {
12997 Lisp_Object vlist;
12998
12999 for (vlist = Voverlay_arrow_variable_list;
13000 CONSP (vlist);
13001 vlist = XCDR (vlist))
13002 {
13003 Lisp_Object var = XCAR (vlist);
13004 Lisp_Object val;
13005
13006 if (!SYMBOLP (var))
13007 continue;
13008
13009 val = find_symbol_value (var);
13010
13011 if (MARKERP (val)
13012 && current_buffer == XMARKER (val)->buffer
13013 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13014 {
13015 if (FRAME_WINDOW_P (it->f)
13016 /* FIXME: if ROW->reversed_p is set, this should test
13017 the right fringe, not the left one. */
13018 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13019 {
13020 #ifdef HAVE_WINDOW_SYSTEM
13021 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13022 {
13023 int fringe_bitmap;
13024 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13025 return make_number (fringe_bitmap);
13026 }
13027 #endif
13028 return make_number (-1); /* Use default arrow bitmap. */
13029 }
13030 return overlay_arrow_string_or_property (var);
13031 }
13032 }
13033
13034 return Qnil;
13035 }
13036
13037 /* Return 1 if point moved out of or into a composition. Otherwise
13038 return 0. PREV_BUF and PREV_PT are the last point buffer and
13039 position. BUF and PT are the current point buffer and position. */
13040
13041 static int
13042 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13043 struct buffer *buf, ptrdiff_t pt)
13044 {
13045 ptrdiff_t start, end;
13046 Lisp_Object prop;
13047 Lisp_Object buffer;
13048
13049 XSETBUFFER (buffer, buf);
13050 /* Check a composition at the last point if point moved within the
13051 same buffer. */
13052 if (prev_buf == buf)
13053 {
13054 if (prev_pt == pt)
13055 /* Point didn't move. */
13056 return 0;
13057
13058 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13059 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13060 && composition_valid_p (start, end, prop)
13061 && start < prev_pt && end > prev_pt)
13062 /* The last point was within the composition. Return 1 iff
13063 point moved out of the composition. */
13064 return (pt <= start || pt >= end);
13065 }
13066
13067 /* Check a composition at the current point. */
13068 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13069 && find_composition (pt, -1, &start, &end, &prop, buffer)
13070 && composition_valid_p (start, end, prop)
13071 && start < pt && end > pt);
13072 }
13073
13074 /* Reconsider the clip changes of buffer which is displayed in W. */
13075
13076 static void
13077 reconsider_clip_changes (struct window *w)
13078 {
13079 struct buffer *b = XBUFFER (w->contents);
13080
13081 if (b->clip_changed
13082 && w->window_end_valid
13083 && w->current_matrix->buffer == b
13084 && w->current_matrix->zv == BUF_ZV (b)
13085 && w->current_matrix->begv == BUF_BEGV (b))
13086 b->clip_changed = 0;
13087
13088 /* If display wasn't paused, and W is not a tool bar window, see if
13089 point has been moved into or out of a composition. In that case,
13090 we set b->clip_changed to 1 to force updating the screen. If
13091 b->clip_changed has already been set to 1, we can skip this
13092 check. */
13093 if (!b->clip_changed && w->window_end_valid)
13094 {
13095 ptrdiff_t pt = (w == XWINDOW (selected_window)
13096 ? PT : marker_position (w->pointm));
13097
13098 if ((w->current_matrix->buffer != b || pt != w->last_point)
13099 && check_point_in_composition (w->current_matrix->buffer,
13100 w->last_point, b, pt))
13101 b->clip_changed = 1;
13102 }
13103 }
13104
13105 static void
13106 propagate_buffer_redisplay (void)
13107 { /* Resetting b->text->redisplay is problematic!
13108 We can't just reset it in the case that some window that displays
13109 it has not been redisplayed; and such a window can stay
13110 unredisplayed for a long time if it's currently invisible.
13111 But we do want to reset it at the end of redisplay otherwise
13112 its displayed windows will keep being redisplayed over and over
13113 again.
13114 So we copy all b->text->redisplay flags up to their windows here,
13115 such that mark_window_display_accurate can safely reset
13116 b->text->redisplay. */
13117 Lisp_Object ws = window_list ();
13118 for (; CONSP (ws); ws = XCDR (ws))
13119 {
13120 struct window *thisw = XWINDOW (XCAR (ws));
13121 struct buffer *thisb = XBUFFER (thisw->contents);
13122 if (thisb->text->redisplay)
13123 thisw->redisplay = true;
13124 }
13125 }
13126
13127 #define STOP_POLLING \
13128 do { if (! polling_stopped_here) stop_polling (); \
13129 polling_stopped_here = 1; } while (0)
13130
13131 #define RESUME_POLLING \
13132 do { if (polling_stopped_here) start_polling (); \
13133 polling_stopped_here = 0; } while (0)
13134
13135
13136 /* Perhaps in the future avoid recentering windows if it
13137 is not necessary; currently that causes some problems. */
13138
13139 static void
13140 redisplay_internal (void)
13141 {
13142 struct window *w = XWINDOW (selected_window);
13143 struct window *sw;
13144 struct frame *fr;
13145 int pending;
13146 bool must_finish = 0, match_p;
13147 struct text_pos tlbufpos, tlendpos;
13148 int number_of_visible_frames;
13149 ptrdiff_t count;
13150 struct frame *sf;
13151 int polling_stopped_here = 0;
13152 Lisp_Object tail, frame;
13153
13154 /* True means redisplay has to consider all windows on all
13155 frames. False, only selected_window is considered. */
13156 bool consider_all_windows_p;
13157
13158 /* True means redisplay has to redisplay the miniwindow. */
13159 bool update_miniwindow_p = false;
13160
13161 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13162
13163 /* No redisplay if running in batch mode or frame is not yet fully
13164 initialized, or redisplay is explicitly turned off by setting
13165 Vinhibit_redisplay. */
13166 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13167 || !NILP (Vinhibit_redisplay))
13168 return;
13169
13170 /* Don't examine these until after testing Vinhibit_redisplay.
13171 When Emacs is shutting down, perhaps because its connection to
13172 X has dropped, we should not look at them at all. */
13173 fr = XFRAME (w->frame);
13174 sf = SELECTED_FRAME ();
13175
13176 if (!fr->glyphs_initialized_p)
13177 return;
13178
13179 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13180 if (popup_activated ())
13181 return;
13182 #endif
13183
13184 /* I don't think this happens but let's be paranoid. */
13185 if (redisplaying_p)
13186 return;
13187
13188 /* Record a function that clears redisplaying_p
13189 when we leave this function. */
13190 count = SPECPDL_INDEX ();
13191 record_unwind_protect_void (unwind_redisplay);
13192 redisplaying_p = 1;
13193 specbind (Qinhibit_free_realized_faces, Qnil);
13194
13195 /* Record this function, so it appears on the profiler's backtraces. */
13196 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13197
13198 FOR_EACH_FRAME (tail, frame)
13199 XFRAME (frame)->already_hscrolled_p = 0;
13200
13201 retry:
13202 /* Remember the currently selected window. */
13203 sw = w;
13204
13205 pending = 0;
13206 last_escape_glyph_frame = NULL;
13207 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13208 last_glyphless_glyph_frame = NULL;
13209 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13210
13211 /* If face_change_count is non-zero, init_iterator will free all
13212 realized faces, which includes the faces referenced from current
13213 matrices. So, we can't reuse current matrices in this case. */
13214 if (face_change_count)
13215 windows_or_buffers_changed = 47;
13216
13217 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13218 && FRAME_TTY (sf)->previous_frame != sf)
13219 {
13220 /* Since frames on a single ASCII terminal share the same
13221 display area, displaying a different frame means redisplay
13222 the whole thing. */
13223 SET_FRAME_GARBAGED (sf);
13224 #ifndef DOS_NT
13225 set_tty_color_mode (FRAME_TTY (sf), sf);
13226 #endif
13227 FRAME_TTY (sf)->previous_frame = sf;
13228 }
13229
13230 /* Set the visible flags for all frames. Do this before checking for
13231 resized or garbaged frames; they want to know if their frames are
13232 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13233 number_of_visible_frames = 0;
13234
13235 FOR_EACH_FRAME (tail, frame)
13236 {
13237 struct frame *f = XFRAME (frame);
13238
13239 if (FRAME_VISIBLE_P (f))
13240 {
13241 ++number_of_visible_frames;
13242 /* Adjust matrices for visible frames only. */
13243 if (f->fonts_changed)
13244 {
13245 adjust_frame_glyphs (f);
13246 f->fonts_changed = 0;
13247 }
13248 /* If cursor type has been changed on the frame
13249 other than selected, consider all frames. */
13250 if (f != sf && f->cursor_type_changed)
13251 update_mode_lines = 31;
13252 }
13253 clear_desired_matrices (f);
13254 }
13255
13256 /* Notice any pending interrupt request to change frame size. */
13257 do_pending_window_change (1);
13258
13259 /* do_pending_window_change could change the selected_window due to
13260 frame resizing which makes the selected window too small. */
13261 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13262 sw = w;
13263
13264 /* Clear frames marked as garbaged. */
13265 clear_garbaged_frames ();
13266
13267 /* Build menubar and tool-bar items. */
13268 if (NILP (Vmemory_full))
13269 prepare_menu_bars ();
13270
13271 reconsider_clip_changes (w);
13272
13273 /* In most cases selected window displays current buffer. */
13274 match_p = XBUFFER (w->contents) == current_buffer;
13275 if (match_p)
13276 {
13277 /* Detect case that we need to write or remove a star in the mode line. */
13278 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13279 w->update_mode_line = 1;
13280
13281 if (mode_line_update_needed (w))
13282 w->update_mode_line = 1;
13283 }
13284
13285 /* Normally the message* functions will have already displayed and
13286 updated the echo area, but the frame may have been trashed, or
13287 the update may have been preempted, so display the echo area
13288 again here. Checking message_cleared_p captures the case that
13289 the echo area should be cleared. */
13290 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13291 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13292 || (message_cleared_p
13293 && minibuf_level == 0
13294 /* If the mini-window is currently selected, this means the
13295 echo-area doesn't show through. */
13296 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13297 {
13298 int window_height_changed_p = echo_area_display (0);
13299
13300 if (message_cleared_p)
13301 update_miniwindow_p = true;
13302
13303 must_finish = 1;
13304
13305 /* If we don't display the current message, don't clear the
13306 message_cleared_p flag, because, if we did, we wouldn't clear
13307 the echo area in the next redisplay which doesn't preserve
13308 the echo area. */
13309 if (!display_last_displayed_message_p)
13310 message_cleared_p = 0;
13311
13312 if (window_height_changed_p)
13313 {
13314 windows_or_buffers_changed = 50;
13315
13316 /* If window configuration was changed, frames may have been
13317 marked garbaged. Clear them or we will experience
13318 surprises wrt scrolling. */
13319 clear_garbaged_frames ();
13320 }
13321 }
13322 else if (EQ (selected_window, minibuf_window)
13323 && (current_buffer->clip_changed || window_outdated (w))
13324 && resize_mini_window (w, 0))
13325 {
13326 /* Resized active mini-window to fit the size of what it is
13327 showing if its contents might have changed. */
13328 must_finish = 1;
13329
13330 /* If window configuration was changed, frames may have been
13331 marked garbaged. Clear them or we will experience
13332 surprises wrt scrolling. */
13333 clear_garbaged_frames ();
13334 }
13335
13336 if (windows_or_buffers_changed && !update_mode_lines)
13337 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13338 only the windows's contents needs to be refreshed, or whether the
13339 mode-lines also need a refresh. */
13340 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13341 ? REDISPLAY_SOME : 32);
13342
13343 /* If specs for an arrow have changed, do thorough redisplay
13344 to ensure we remove any arrow that should no longer exist. */
13345 if (overlay_arrows_changed_p ())
13346 /* Apparently, this is the only case where we update other windows,
13347 without updating other mode-lines. */
13348 windows_or_buffers_changed = 49;
13349
13350 consider_all_windows_p = (update_mode_lines
13351 || windows_or_buffers_changed);
13352
13353 #define AINC(a,i) \
13354 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13355 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13356
13357 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13358 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13359
13360 /* Optimize the case that only the line containing the cursor in the
13361 selected window has changed. Variables starting with this_ are
13362 set in display_line and record information about the line
13363 containing the cursor. */
13364 tlbufpos = this_line_start_pos;
13365 tlendpos = this_line_end_pos;
13366 if (!consider_all_windows_p
13367 && CHARPOS (tlbufpos) > 0
13368 && !w->update_mode_line
13369 && !current_buffer->clip_changed
13370 && !current_buffer->prevent_redisplay_optimizations_p
13371 && FRAME_VISIBLE_P (XFRAME (w->frame))
13372 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13373 && !XFRAME (w->frame)->cursor_type_changed
13374 /* Make sure recorded data applies to current buffer, etc. */
13375 && this_line_buffer == current_buffer
13376 && match_p
13377 && !w->force_start
13378 && !w->optional_new_start
13379 /* Point must be on the line that we have info recorded about. */
13380 && PT >= CHARPOS (tlbufpos)
13381 && PT <= Z - CHARPOS (tlendpos)
13382 /* All text outside that line, including its final newline,
13383 must be unchanged. */
13384 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13385 CHARPOS (tlendpos)))
13386 {
13387 if (CHARPOS (tlbufpos) > BEGV
13388 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13389 && (CHARPOS (tlbufpos) == ZV
13390 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13391 /* Former continuation line has disappeared by becoming empty. */
13392 goto cancel;
13393 else if (window_outdated (w) || MINI_WINDOW_P (w))
13394 {
13395 /* We have to handle the case of continuation around a
13396 wide-column character (see the comment in indent.c around
13397 line 1340).
13398
13399 For instance, in the following case:
13400
13401 -------- Insert --------
13402 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13403 J_I_ ==> J_I_ `^^' are cursors.
13404 ^^ ^^
13405 -------- --------
13406
13407 As we have to redraw the line above, we cannot use this
13408 optimization. */
13409
13410 struct it it;
13411 int line_height_before = this_line_pixel_height;
13412
13413 /* Note that start_display will handle the case that the
13414 line starting at tlbufpos is a continuation line. */
13415 start_display (&it, w, tlbufpos);
13416
13417 /* Implementation note: It this still necessary? */
13418 if (it.current_x != this_line_start_x)
13419 goto cancel;
13420
13421 TRACE ((stderr, "trying display optimization 1\n"));
13422 w->cursor.vpos = -1;
13423 overlay_arrow_seen = 0;
13424 it.vpos = this_line_vpos;
13425 it.current_y = this_line_y;
13426 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13427 display_line (&it);
13428
13429 /* If line contains point, is not continued,
13430 and ends at same distance from eob as before, we win. */
13431 if (w->cursor.vpos >= 0
13432 /* Line is not continued, otherwise this_line_start_pos
13433 would have been set to 0 in display_line. */
13434 && CHARPOS (this_line_start_pos)
13435 /* Line ends as before. */
13436 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13437 /* Line has same height as before. Otherwise other lines
13438 would have to be shifted up or down. */
13439 && this_line_pixel_height == line_height_before)
13440 {
13441 /* If this is not the window's last line, we must adjust
13442 the charstarts of the lines below. */
13443 if (it.current_y < it.last_visible_y)
13444 {
13445 struct glyph_row *row
13446 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13447 ptrdiff_t delta, delta_bytes;
13448
13449 /* We used to distinguish between two cases here,
13450 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13451 when the line ends in a newline or the end of the
13452 buffer's accessible portion. But both cases did
13453 the same, so they were collapsed. */
13454 delta = (Z
13455 - CHARPOS (tlendpos)
13456 - MATRIX_ROW_START_CHARPOS (row));
13457 delta_bytes = (Z_BYTE
13458 - BYTEPOS (tlendpos)
13459 - MATRIX_ROW_START_BYTEPOS (row));
13460
13461 increment_matrix_positions (w->current_matrix,
13462 this_line_vpos + 1,
13463 w->current_matrix->nrows,
13464 delta, delta_bytes);
13465 }
13466
13467 /* If this row displays text now but previously didn't,
13468 or vice versa, w->window_end_vpos may have to be
13469 adjusted. */
13470 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13471 {
13472 if (w->window_end_vpos < this_line_vpos)
13473 w->window_end_vpos = this_line_vpos;
13474 }
13475 else if (w->window_end_vpos == this_line_vpos
13476 && this_line_vpos > 0)
13477 w->window_end_vpos = this_line_vpos - 1;
13478 w->window_end_valid = 0;
13479
13480 /* Update hint: No need to try to scroll in update_window. */
13481 w->desired_matrix->no_scrolling_p = 1;
13482
13483 #ifdef GLYPH_DEBUG
13484 *w->desired_matrix->method = 0;
13485 debug_method_add (w, "optimization 1");
13486 #endif
13487 #ifdef HAVE_WINDOW_SYSTEM
13488 update_window_fringes (w, 0);
13489 #endif
13490 goto update;
13491 }
13492 else
13493 goto cancel;
13494 }
13495 else if (/* Cursor position hasn't changed. */
13496 PT == w->last_point
13497 /* Make sure the cursor was last displayed
13498 in this window. Otherwise we have to reposition it. */
13499
13500 /* PXW: Must be converted to pixels, probably. */
13501 && 0 <= w->cursor.vpos
13502 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13503 {
13504 if (!must_finish)
13505 {
13506 do_pending_window_change (1);
13507 /* If selected_window changed, redisplay again. */
13508 if (WINDOWP (selected_window)
13509 && (w = XWINDOW (selected_window)) != sw)
13510 goto retry;
13511
13512 /* We used to always goto end_of_redisplay here, but this
13513 isn't enough if we have a blinking cursor. */
13514 if (w->cursor_off_p == w->last_cursor_off_p)
13515 goto end_of_redisplay;
13516 }
13517 goto update;
13518 }
13519 /* If highlighting the region, or if the cursor is in the echo area,
13520 then we can't just move the cursor. */
13521 else if (NILP (Vshow_trailing_whitespace)
13522 && !cursor_in_echo_area)
13523 {
13524 struct it it;
13525 struct glyph_row *row;
13526
13527 /* Skip from tlbufpos to PT and see where it is. Note that
13528 PT may be in invisible text. If so, we will end at the
13529 next visible position. */
13530 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13531 NULL, DEFAULT_FACE_ID);
13532 it.current_x = this_line_start_x;
13533 it.current_y = this_line_y;
13534 it.vpos = this_line_vpos;
13535
13536 /* The call to move_it_to stops in front of PT, but
13537 moves over before-strings. */
13538 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13539
13540 if (it.vpos == this_line_vpos
13541 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13542 row->enabled_p))
13543 {
13544 eassert (this_line_vpos == it.vpos);
13545 eassert (this_line_y == it.current_y);
13546 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13547 #ifdef GLYPH_DEBUG
13548 *w->desired_matrix->method = 0;
13549 debug_method_add (w, "optimization 3");
13550 #endif
13551 goto update;
13552 }
13553 else
13554 goto cancel;
13555 }
13556
13557 cancel:
13558 /* Text changed drastically or point moved off of line. */
13559 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13560 }
13561
13562 CHARPOS (this_line_start_pos) = 0;
13563 ++clear_face_cache_count;
13564 #ifdef HAVE_WINDOW_SYSTEM
13565 ++clear_image_cache_count;
13566 #endif
13567
13568 /* Build desired matrices, and update the display. If
13569 consider_all_windows_p is non-zero, do it for all windows on all
13570 frames. Otherwise do it for selected_window, only. */
13571
13572 if (consider_all_windows_p)
13573 {
13574 FOR_EACH_FRAME (tail, frame)
13575 XFRAME (frame)->updated_p = 0;
13576
13577 propagate_buffer_redisplay ();
13578
13579 FOR_EACH_FRAME (tail, frame)
13580 {
13581 struct frame *f = XFRAME (frame);
13582
13583 /* We don't have to do anything for unselected terminal
13584 frames. */
13585 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13586 && !EQ (FRAME_TTY (f)->top_frame, frame))
13587 continue;
13588
13589 retry_frame:
13590
13591 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13592 {
13593 bool gcscrollbars
13594 /* Only GC scrollbars when we redisplay the whole frame. */
13595 = f->redisplay || !REDISPLAY_SOME_P ();
13596 /* Mark all the scroll bars to be removed; we'll redeem
13597 the ones we want when we redisplay their windows. */
13598 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13599 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13600
13601 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13602 redisplay_windows (FRAME_ROOT_WINDOW (f));
13603 /* Remember that the invisible frames need to be redisplayed next
13604 time they're visible. */
13605 else if (!REDISPLAY_SOME_P ())
13606 f->redisplay = true;
13607
13608 /* The X error handler may have deleted that frame. */
13609 if (!FRAME_LIVE_P (f))
13610 continue;
13611
13612 /* Any scroll bars which redisplay_windows should have
13613 nuked should now go away. */
13614 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13615 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13616
13617 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13618 {
13619 /* If fonts changed on visible frame, display again. */
13620 if (f->fonts_changed)
13621 {
13622 adjust_frame_glyphs (f);
13623 f->fonts_changed = 0;
13624 goto retry_frame;
13625 }
13626
13627 /* See if we have to hscroll. */
13628 if (!f->already_hscrolled_p)
13629 {
13630 f->already_hscrolled_p = 1;
13631 if (hscroll_windows (f->root_window))
13632 goto retry_frame;
13633 }
13634
13635 /* Prevent various kinds of signals during display
13636 update. stdio is not robust about handling
13637 signals, which can cause an apparent I/O error. */
13638 if (interrupt_input)
13639 unrequest_sigio ();
13640 STOP_POLLING;
13641
13642 pending |= update_frame (f, 0, 0);
13643 f->cursor_type_changed = 0;
13644 f->updated_p = 1;
13645 }
13646 }
13647 }
13648
13649 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13650
13651 if (!pending)
13652 {
13653 /* Do the mark_window_display_accurate after all windows have
13654 been redisplayed because this call resets flags in buffers
13655 which are needed for proper redisplay. */
13656 FOR_EACH_FRAME (tail, frame)
13657 {
13658 struct frame *f = XFRAME (frame);
13659 if (f->updated_p)
13660 {
13661 f->redisplay = false;
13662 mark_window_display_accurate (f->root_window, 1);
13663 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13664 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13665 }
13666 }
13667 }
13668 }
13669 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13670 {
13671 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13672 struct frame *mini_frame;
13673
13674 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13675 /* Use list_of_error, not Qerror, so that
13676 we catch only errors and don't run the debugger. */
13677 internal_condition_case_1 (redisplay_window_1, selected_window,
13678 list_of_error,
13679 redisplay_window_error);
13680 if (update_miniwindow_p)
13681 internal_condition_case_1 (redisplay_window_1, mini_window,
13682 list_of_error,
13683 redisplay_window_error);
13684
13685 /* Compare desired and current matrices, perform output. */
13686
13687 update:
13688 /* If fonts changed, display again. */
13689 if (sf->fonts_changed)
13690 goto retry;
13691
13692 /* Prevent various kinds of signals during display update.
13693 stdio is not robust about handling signals,
13694 which can cause an apparent I/O error. */
13695 if (interrupt_input)
13696 unrequest_sigio ();
13697 STOP_POLLING;
13698
13699 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13700 {
13701 if (hscroll_windows (selected_window))
13702 goto retry;
13703
13704 XWINDOW (selected_window)->must_be_updated_p = true;
13705 pending = update_frame (sf, 0, 0);
13706 sf->cursor_type_changed = 0;
13707 }
13708
13709 /* We may have called echo_area_display at the top of this
13710 function. If the echo area is on another frame, that may
13711 have put text on a frame other than the selected one, so the
13712 above call to update_frame would not have caught it. Catch
13713 it here. */
13714 mini_window = FRAME_MINIBUF_WINDOW (sf);
13715 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13716
13717 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13718 {
13719 XWINDOW (mini_window)->must_be_updated_p = true;
13720 pending |= update_frame (mini_frame, 0, 0);
13721 mini_frame->cursor_type_changed = 0;
13722 if (!pending && hscroll_windows (mini_window))
13723 goto retry;
13724 }
13725 }
13726
13727 /* If display was paused because of pending input, make sure we do a
13728 thorough update the next time. */
13729 if (pending)
13730 {
13731 /* Prevent the optimization at the beginning of
13732 redisplay_internal that tries a single-line update of the
13733 line containing the cursor in the selected window. */
13734 CHARPOS (this_line_start_pos) = 0;
13735
13736 /* Let the overlay arrow be updated the next time. */
13737 update_overlay_arrows (0);
13738
13739 /* If we pause after scrolling, some rows in the current
13740 matrices of some windows are not valid. */
13741 if (!WINDOW_FULL_WIDTH_P (w)
13742 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13743 update_mode_lines = 36;
13744 }
13745 else
13746 {
13747 if (!consider_all_windows_p)
13748 {
13749 /* This has already been done above if
13750 consider_all_windows_p is set. */
13751 if (XBUFFER (w->contents)->text->redisplay
13752 && buffer_window_count (XBUFFER (w->contents)) > 1)
13753 /* This can happen if b->text->redisplay was set during
13754 jit-lock. */
13755 propagate_buffer_redisplay ();
13756 mark_window_display_accurate_1 (w, 1);
13757
13758 /* Say overlay arrows are up to date. */
13759 update_overlay_arrows (1);
13760
13761 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13762 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13763 }
13764
13765 update_mode_lines = 0;
13766 windows_or_buffers_changed = 0;
13767 }
13768
13769 /* Start SIGIO interrupts coming again. Having them off during the
13770 code above makes it less likely one will discard output, but not
13771 impossible, since there might be stuff in the system buffer here.
13772 But it is much hairier to try to do anything about that. */
13773 if (interrupt_input)
13774 request_sigio ();
13775 RESUME_POLLING;
13776
13777 /* If a frame has become visible which was not before, redisplay
13778 again, so that we display it. Expose events for such a frame
13779 (which it gets when becoming visible) don't call the parts of
13780 redisplay constructing glyphs, so simply exposing a frame won't
13781 display anything in this case. So, we have to display these
13782 frames here explicitly. */
13783 if (!pending)
13784 {
13785 int new_count = 0;
13786
13787 FOR_EACH_FRAME (tail, frame)
13788 {
13789 if (XFRAME (frame)->visible)
13790 new_count++;
13791 }
13792
13793 if (new_count != number_of_visible_frames)
13794 windows_or_buffers_changed = 52;
13795 }
13796
13797 /* Change frame size now if a change is pending. */
13798 do_pending_window_change (1);
13799
13800 /* If we just did a pending size change, or have additional
13801 visible frames, or selected_window changed, redisplay again. */
13802 if ((windows_or_buffers_changed && !pending)
13803 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13804 goto retry;
13805
13806 /* Clear the face and image caches.
13807
13808 We used to do this only if consider_all_windows_p. But the cache
13809 needs to be cleared if a timer creates images in the current
13810 buffer (e.g. the test case in Bug#6230). */
13811
13812 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13813 {
13814 clear_face_cache (0);
13815 clear_face_cache_count = 0;
13816 }
13817
13818 #ifdef HAVE_WINDOW_SYSTEM
13819 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13820 {
13821 clear_image_caches (Qnil);
13822 clear_image_cache_count = 0;
13823 }
13824 #endif /* HAVE_WINDOW_SYSTEM */
13825
13826 end_of_redisplay:
13827 if (interrupt_input && interrupts_deferred)
13828 request_sigio ();
13829
13830 unbind_to (count, Qnil);
13831 RESUME_POLLING;
13832 }
13833
13834
13835 /* Redisplay, but leave alone any recent echo area message unless
13836 another message has been requested in its place.
13837
13838 This is useful in situations where you need to redisplay but no
13839 user action has occurred, making it inappropriate for the message
13840 area to be cleared. See tracking_off and
13841 wait_reading_process_output for examples of these situations.
13842
13843 FROM_WHERE is an integer saying from where this function was
13844 called. This is useful for debugging. */
13845
13846 void
13847 redisplay_preserve_echo_area (int from_where)
13848 {
13849 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13850
13851 if (!NILP (echo_area_buffer[1]))
13852 {
13853 /* We have a previously displayed message, but no current
13854 message. Redisplay the previous message. */
13855 display_last_displayed_message_p = 1;
13856 redisplay_internal ();
13857 display_last_displayed_message_p = 0;
13858 }
13859 else
13860 redisplay_internal ();
13861
13862 flush_frame (SELECTED_FRAME ());
13863 }
13864
13865
13866 /* Function registered with record_unwind_protect in redisplay_internal. */
13867
13868 static void
13869 unwind_redisplay (void)
13870 {
13871 redisplaying_p = 0;
13872 }
13873
13874
13875 /* Mark the display of leaf window W as accurate or inaccurate.
13876 If ACCURATE_P is non-zero mark display of W as accurate. If
13877 ACCURATE_P is zero, arrange for W to be redisplayed the next
13878 time redisplay_internal is called. */
13879
13880 static void
13881 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13882 {
13883 struct buffer *b = XBUFFER (w->contents);
13884
13885 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13886 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13887 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13888
13889 if (accurate_p)
13890 {
13891 b->clip_changed = false;
13892 b->prevent_redisplay_optimizations_p = false;
13893 eassert (buffer_window_count (b) > 0);
13894 /* Resetting b->text->redisplay is problematic!
13895 In order to make it safer to do it here, redisplay_internal must
13896 have copied all b->text->redisplay to their respective windows. */
13897 b->text->redisplay = false;
13898
13899 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13900 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13901 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13902 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13903
13904 w->current_matrix->buffer = b;
13905 w->current_matrix->begv = BUF_BEGV (b);
13906 w->current_matrix->zv = BUF_ZV (b);
13907
13908 w->last_cursor_vpos = w->cursor.vpos;
13909 w->last_cursor_off_p = w->cursor_off_p;
13910
13911 if (w == XWINDOW (selected_window))
13912 w->last_point = BUF_PT (b);
13913 else
13914 w->last_point = marker_position (w->pointm);
13915
13916 w->window_end_valid = true;
13917 w->update_mode_line = false;
13918 }
13919
13920 w->redisplay = !accurate_p;
13921 }
13922
13923
13924 /* Mark the display of windows in the window tree rooted at WINDOW as
13925 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13926 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13927 be redisplayed the next time redisplay_internal is called. */
13928
13929 void
13930 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13931 {
13932 struct window *w;
13933
13934 for (; !NILP (window); window = w->next)
13935 {
13936 w = XWINDOW (window);
13937 if (WINDOWP (w->contents))
13938 mark_window_display_accurate (w->contents, accurate_p);
13939 else
13940 mark_window_display_accurate_1 (w, accurate_p);
13941 }
13942
13943 if (accurate_p)
13944 update_overlay_arrows (1);
13945 else
13946 /* Force a thorough redisplay the next time by setting
13947 last_arrow_position and last_arrow_string to t, which is
13948 unequal to any useful value of Voverlay_arrow_... */
13949 update_overlay_arrows (-1);
13950 }
13951
13952
13953 /* Return value in display table DP (Lisp_Char_Table *) for character
13954 C. Since a display table doesn't have any parent, we don't have to
13955 follow parent. Do not call this function directly but use the
13956 macro DISP_CHAR_VECTOR. */
13957
13958 Lisp_Object
13959 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13960 {
13961 Lisp_Object val;
13962
13963 if (ASCII_CHAR_P (c))
13964 {
13965 val = dp->ascii;
13966 if (SUB_CHAR_TABLE_P (val))
13967 val = XSUB_CHAR_TABLE (val)->contents[c];
13968 }
13969 else
13970 {
13971 Lisp_Object table;
13972
13973 XSETCHAR_TABLE (table, dp);
13974 val = char_table_ref (table, c);
13975 }
13976 if (NILP (val))
13977 val = dp->defalt;
13978 return val;
13979 }
13980
13981
13982 \f
13983 /***********************************************************************
13984 Window Redisplay
13985 ***********************************************************************/
13986
13987 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13988
13989 static void
13990 redisplay_windows (Lisp_Object window)
13991 {
13992 while (!NILP (window))
13993 {
13994 struct window *w = XWINDOW (window);
13995
13996 if (WINDOWP (w->contents))
13997 redisplay_windows (w->contents);
13998 else if (BUFFERP (w->contents))
13999 {
14000 displayed_buffer = XBUFFER (w->contents);
14001 /* Use list_of_error, not Qerror, so that
14002 we catch only errors and don't run the debugger. */
14003 internal_condition_case_1 (redisplay_window_0, window,
14004 list_of_error,
14005 redisplay_window_error);
14006 }
14007
14008 window = w->next;
14009 }
14010 }
14011
14012 static Lisp_Object
14013 redisplay_window_error (Lisp_Object ignore)
14014 {
14015 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14016 return Qnil;
14017 }
14018
14019 static Lisp_Object
14020 redisplay_window_0 (Lisp_Object window)
14021 {
14022 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14023 redisplay_window (window, false);
14024 return Qnil;
14025 }
14026
14027 static Lisp_Object
14028 redisplay_window_1 (Lisp_Object window)
14029 {
14030 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14031 redisplay_window (window, true);
14032 return Qnil;
14033 }
14034 \f
14035
14036 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14037 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14038 which positions recorded in ROW differ from current buffer
14039 positions.
14040
14041 Return 0 if cursor is not on this row, 1 otherwise. */
14042
14043 static int
14044 set_cursor_from_row (struct window *w, struct glyph_row *row,
14045 struct glyph_matrix *matrix,
14046 ptrdiff_t delta, ptrdiff_t delta_bytes,
14047 int dy, int dvpos)
14048 {
14049 struct glyph *glyph = row->glyphs[TEXT_AREA];
14050 struct glyph *end = glyph + row->used[TEXT_AREA];
14051 struct glyph *cursor = NULL;
14052 /* The last known character position in row. */
14053 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14054 int x = row->x;
14055 ptrdiff_t pt_old = PT - delta;
14056 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14057 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14058 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14059 /* A glyph beyond the edge of TEXT_AREA which we should never
14060 touch. */
14061 struct glyph *glyphs_end = end;
14062 /* Non-zero means we've found a match for cursor position, but that
14063 glyph has the avoid_cursor_p flag set. */
14064 int match_with_avoid_cursor = 0;
14065 /* Non-zero means we've seen at least one glyph that came from a
14066 display string. */
14067 int string_seen = 0;
14068 /* Largest and smallest buffer positions seen so far during scan of
14069 glyph row. */
14070 ptrdiff_t bpos_max = pos_before;
14071 ptrdiff_t bpos_min = pos_after;
14072 /* Last buffer position covered by an overlay string with an integer
14073 `cursor' property. */
14074 ptrdiff_t bpos_covered = 0;
14075 /* Non-zero means the display string on which to display the cursor
14076 comes from a text property, not from an overlay. */
14077 int string_from_text_prop = 0;
14078
14079 /* Don't even try doing anything if called for a mode-line or
14080 header-line row, since the rest of the code isn't prepared to
14081 deal with such calamities. */
14082 eassert (!row->mode_line_p);
14083 if (row->mode_line_p)
14084 return 0;
14085
14086 /* Skip over glyphs not having an object at the start and the end of
14087 the row. These are special glyphs like truncation marks on
14088 terminal frames. */
14089 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14090 {
14091 if (!row->reversed_p)
14092 {
14093 while (glyph < end
14094 && INTEGERP (glyph->object)
14095 && glyph->charpos < 0)
14096 {
14097 x += glyph->pixel_width;
14098 ++glyph;
14099 }
14100 while (end > glyph
14101 && INTEGERP ((end - 1)->object)
14102 /* CHARPOS is zero for blanks and stretch glyphs
14103 inserted by extend_face_to_end_of_line. */
14104 && (end - 1)->charpos <= 0)
14105 --end;
14106 glyph_before = glyph - 1;
14107 glyph_after = end;
14108 }
14109 else
14110 {
14111 struct glyph *g;
14112
14113 /* If the glyph row is reversed, we need to process it from back
14114 to front, so swap the edge pointers. */
14115 glyphs_end = end = glyph - 1;
14116 glyph += row->used[TEXT_AREA] - 1;
14117
14118 while (glyph > end + 1
14119 && INTEGERP (glyph->object)
14120 && glyph->charpos < 0)
14121 {
14122 --glyph;
14123 x -= glyph->pixel_width;
14124 }
14125 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14126 --glyph;
14127 /* By default, in reversed rows we put the cursor on the
14128 rightmost (first in the reading order) glyph. */
14129 for (g = end + 1; g < glyph; g++)
14130 x += g->pixel_width;
14131 while (end < glyph
14132 && INTEGERP ((end + 1)->object)
14133 && (end + 1)->charpos <= 0)
14134 ++end;
14135 glyph_before = glyph + 1;
14136 glyph_after = end;
14137 }
14138 }
14139 else if (row->reversed_p)
14140 {
14141 /* In R2L rows that don't display text, put the cursor on the
14142 rightmost glyph. Case in point: an empty last line that is
14143 part of an R2L paragraph. */
14144 cursor = end - 1;
14145 /* Avoid placing the cursor on the last glyph of the row, where
14146 on terminal frames we hold the vertical border between
14147 adjacent windows. */
14148 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14149 && !WINDOW_RIGHTMOST_P (w)
14150 && cursor == row->glyphs[LAST_AREA] - 1)
14151 cursor--;
14152 x = -1; /* will be computed below, at label compute_x */
14153 }
14154
14155 /* Step 1: Try to find the glyph whose character position
14156 corresponds to point. If that's not possible, find 2 glyphs
14157 whose character positions are the closest to point, one before
14158 point, the other after it. */
14159 if (!row->reversed_p)
14160 while (/* not marched to end of glyph row */
14161 glyph < end
14162 /* glyph was not inserted by redisplay for internal purposes */
14163 && !INTEGERP (glyph->object))
14164 {
14165 if (BUFFERP (glyph->object))
14166 {
14167 ptrdiff_t dpos = glyph->charpos - pt_old;
14168
14169 if (glyph->charpos > bpos_max)
14170 bpos_max = glyph->charpos;
14171 if (glyph->charpos < bpos_min)
14172 bpos_min = glyph->charpos;
14173 if (!glyph->avoid_cursor_p)
14174 {
14175 /* If we hit point, we've found the glyph on which to
14176 display the cursor. */
14177 if (dpos == 0)
14178 {
14179 match_with_avoid_cursor = 0;
14180 break;
14181 }
14182 /* See if we've found a better approximation to
14183 POS_BEFORE or to POS_AFTER. */
14184 if (0 > dpos && dpos > pos_before - pt_old)
14185 {
14186 pos_before = glyph->charpos;
14187 glyph_before = glyph;
14188 }
14189 else if (0 < dpos && dpos < pos_after - pt_old)
14190 {
14191 pos_after = glyph->charpos;
14192 glyph_after = glyph;
14193 }
14194 }
14195 else if (dpos == 0)
14196 match_with_avoid_cursor = 1;
14197 }
14198 else if (STRINGP (glyph->object))
14199 {
14200 Lisp_Object chprop;
14201 ptrdiff_t glyph_pos = glyph->charpos;
14202
14203 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14204 glyph->object);
14205 if (!NILP (chprop))
14206 {
14207 /* If the string came from a `display' text property,
14208 look up the buffer position of that property and
14209 use that position to update bpos_max, as if we
14210 actually saw such a position in one of the row's
14211 glyphs. This helps with supporting integer values
14212 of `cursor' property on the display string in
14213 situations where most or all of the row's buffer
14214 text is completely covered by display properties,
14215 so that no glyph with valid buffer positions is
14216 ever seen in the row. */
14217 ptrdiff_t prop_pos =
14218 string_buffer_position_lim (glyph->object, pos_before,
14219 pos_after, 0);
14220
14221 if (prop_pos >= pos_before)
14222 bpos_max = prop_pos - 1;
14223 }
14224 if (INTEGERP (chprop))
14225 {
14226 bpos_covered = bpos_max + XINT (chprop);
14227 /* If the `cursor' property covers buffer positions up
14228 to and including point, we should display cursor on
14229 this glyph. Note that, if a `cursor' property on one
14230 of the string's characters has an integer value, we
14231 will break out of the loop below _before_ we get to
14232 the position match above. IOW, integer values of
14233 the `cursor' property override the "exact match for
14234 point" strategy of positioning the cursor. */
14235 /* Implementation note: bpos_max == pt_old when, e.g.,
14236 we are in an empty line, where bpos_max is set to
14237 MATRIX_ROW_START_CHARPOS, see above. */
14238 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14239 {
14240 cursor = glyph;
14241 break;
14242 }
14243 }
14244
14245 string_seen = 1;
14246 }
14247 x += glyph->pixel_width;
14248 ++glyph;
14249 }
14250 else if (glyph > end) /* row is reversed */
14251 while (!INTEGERP (glyph->object))
14252 {
14253 if (BUFFERP (glyph->object))
14254 {
14255 ptrdiff_t dpos = glyph->charpos - pt_old;
14256
14257 if (glyph->charpos > bpos_max)
14258 bpos_max = glyph->charpos;
14259 if (glyph->charpos < bpos_min)
14260 bpos_min = glyph->charpos;
14261 if (!glyph->avoid_cursor_p)
14262 {
14263 if (dpos == 0)
14264 {
14265 match_with_avoid_cursor = 0;
14266 break;
14267 }
14268 if (0 > dpos && dpos > pos_before - pt_old)
14269 {
14270 pos_before = glyph->charpos;
14271 glyph_before = glyph;
14272 }
14273 else if (0 < dpos && dpos < pos_after - pt_old)
14274 {
14275 pos_after = glyph->charpos;
14276 glyph_after = glyph;
14277 }
14278 }
14279 else if (dpos == 0)
14280 match_with_avoid_cursor = 1;
14281 }
14282 else if (STRINGP (glyph->object))
14283 {
14284 Lisp_Object chprop;
14285 ptrdiff_t glyph_pos = glyph->charpos;
14286
14287 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14288 glyph->object);
14289 if (!NILP (chprop))
14290 {
14291 ptrdiff_t prop_pos =
14292 string_buffer_position_lim (glyph->object, pos_before,
14293 pos_after, 0);
14294
14295 if (prop_pos >= pos_before)
14296 bpos_max = prop_pos - 1;
14297 }
14298 if (INTEGERP (chprop))
14299 {
14300 bpos_covered = bpos_max + XINT (chprop);
14301 /* If the `cursor' property covers buffer positions up
14302 to and including point, we should display cursor on
14303 this glyph. */
14304 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14305 {
14306 cursor = glyph;
14307 break;
14308 }
14309 }
14310 string_seen = 1;
14311 }
14312 --glyph;
14313 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14314 {
14315 x--; /* can't use any pixel_width */
14316 break;
14317 }
14318 x -= glyph->pixel_width;
14319 }
14320
14321 /* Step 2: If we didn't find an exact match for point, we need to
14322 look for a proper place to put the cursor among glyphs between
14323 GLYPH_BEFORE and GLYPH_AFTER. */
14324 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14325 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14326 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14327 {
14328 /* An empty line has a single glyph whose OBJECT is zero and
14329 whose CHARPOS is the position of a newline on that line.
14330 Note that on a TTY, there are more glyphs after that, which
14331 were produced by extend_face_to_end_of_line, but their
14332 CHARPOS is zero or negative. */
14333 int empty_line_p =
14334 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14335 && INTEGERP (glyph->object) && glyph->charpos > 0
14336 /* On a TTY, continued and truncated rows also have a glyph at
14337 their end whose OBJECT is zero and whose CHARPOS is
14338 positive (the continuation and truncation glyphs), but such
14339 rows are obviously not "empty". */
14340 && !(row->continued_p || row->truncated_on_right_p);
14341
14342 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14343 {
14344 ptrdiff_t ellipsis_pos;
14345
14346 /* Scan back over the ellipsis glyphs. */
14347 if (!row->reversed_p)
14348 {
14349 ellipsis_pos = (glyph - 1)->charpos;
14350 while (glyph > row->glyphs[TEXT_AREA]
14351 && (glyph - 1)->charpos == ellipsis_pos)
14352 glyph--, x -= glyph->pixel_width;
14353 /* That loop always goes one position too far, including
14354 the glyph before the ellipsis. So scan forward over
14355 that one. */
14356 x += glyph->pixel_width;
14357 glyph++;
14358 }
14359 else /* row is reversed */
14360 {
14361 ellipsis_pos = (glyph + 1)->charpos;
14362 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14363 && (glyph + 1)->charpos == ellipsis_pos)
14364 glyph++, x += glyph->pixel_width;
14365 x -= glyph->pixel_width;
14366 glyph--;
14367 }
14368 }
14369 else if (match_with_avoid_cursor)
14370 {
14371 cursor = glyph_after;
14372 x = -1;
14373 }
14374 else if (string_seen)
14375 {
14376 int incr = row->reversed_p ? -1 : +1;
14377
14378 /* Need to find the glyph that came out of a string which is
14379 present at point. That glyph is somewhere between
14380 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14381 positioned between POS_BEFORE and POS_AFTER in the
14382 buffer. */
14383 struct glyph *start, *stop;
14384 ptrdiff_t pos = pos_before;
14385
14386 x = -1;
14387
14388 /* If the row ends in a newline from a display string,
14389 reordering could have moved the glyphs belonging to the
14390 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14391 in this case we extend the search to the last glyph in
14392 the row that was not inserted by redisplay. */
14393 if (row->ends_in_newline_from_string_p)
14394 {
14395 glyph_after = end;
14396 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14397 }
14398
14399 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14400 correspond to POS_BEFORE and POS_AFTER, respectively. We
14401 need START and STOP in the order that corresponds to the
14402 row's direction as given by its reversed_p flag. If the
14403 directionality of characters between POS_BEFORE and
14404 POS_AFTER is the opposite of the row's base direction,
14405 these characters will have been reordered for display,
14406 and we need to reverse START and STOP. */
14407 if (!row->reversed_p)
14408 {
14409 start = min (glyph_before, glyph_after);
14410 stop = max (glyph_before, glyph_after);
14411 }
14412 else
14413 {
14414 start = max (glyph_before, glyph_after);
14415 stop = min (glyph_before, glyph_after);
14416 }
14417 for (glyph = start + incr;
14418 row->reversed_p ? glyph > stop : glyph < stop; )
14419 {
14420
14421 /* Any glyphs that come from the buffer are here because
14422 of bidi reordering. Skip them, and only pay
14423 attention to glyphs that came from some string. */
14424 if (STRINGP (glyph->object))
14425 {
14426 Lisp_Object str;
14427 ptrdiff_t tem;
14428 /* If the display property covers the newline, we
14429 need to search for it one position farther. */
14430 ptrdiff_t lim = pos_after
14431 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14432
14433 string_from_text_prop = 0;
14434 str = glyph->object;
14435 tem = string_buffer_position_lim (str, pos, lim, 0);
14436 if (tem == 0 /* from overlay */
14437 || pos <= tem)
14438 {
14439 /* If the string from which this glyph came is
14440 found in the buffer at point, or at position
14441 that is closer to point than pos_after, then
14442 we've found the glyph we've been looking for.
14443 If it comes from an overlay (tem == 0), and
14444 it has the `cursor' property on one of its
14445 glyphs, record that glyph as a candidate for
14446 displaying the cursor. (As in the
14447 unidirectional version, we will display the
14448 cursor on the last candidate we find.) */
14449 if (tem == 0
14450 || tem == pt_old
14451 || (tem - pt_old > 0 && tem < pos_after))
14452 {
14453 /* The glyphs from this string could have
14454 been reordered. Find the one with the
14455 smallest string position. Or there could
14456 be a character in the string with the
14457 `cursor' property, which means display
14458 cursor on that character's glyph. */
14459 ptrdiff_t strpos = glyph->charpos;
14460
14461 if (tem)
14462 {
14463 cursor = glyph;
14464 string_from_text_prop = 1;
14465 }
14466 for ( ;
14467 (row->reversed_p ? glyph > stop : glyph < stop)
14468 && EQ (glyph->object, str);
14469 glyph += incr)
14470 {
14471 Lisp_Object cprop;
14472 ptrdiff_t gpos = glyph->charpos;
14473
14474 cprop = Fget_char_property (make_number (gpos),
14475 Qcursor,
14476 glyph->object);
14477 if (!NILP (cprop))
14478 {
14479 cursor = glyph;
14480 break;
14481 }
14482 if (tem && glyph->charpos < strpos)
14483 {
14484 strpos = glyph->charpos;
14485 cursor = glyph;
14486 }
14487 }
14488
14489 if (tem == pt_old
14490 || (tem - pt_old > 0 && tem < pos_after))
14491 goto compute_x;
14492 }
14493 if (tem)
14494 pos = tem + 1; /* don't find previous instances */
14495 }
14496 /* This string is not what we want; skip all of the
14497 glyphs that came from it. */
14498 while ((row->reversed_p ? glyph > stop : glyph < stop)
14499 && EQ (glyph->object, str))
14500 glyph += incr;
14501 }
14502 else
14503 glyph += incr;
14504 }
14505
14506 /* If we reached the end of the line, and END was from a string,
14507 the cursor is not on this line. */
14508 if (cursor == NULL
14509 && (row->reversed_p ? glyph <= end : glyph >= end)
14510 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14511 && STRINGP (end->object)
14512 && row->continued_p)
14513 return 0;
14514 }
14515 /* A truncated row may not include PT among its character positions.
14516 Setting the cursor inside the scroll margin will trigger
14517 recalculation of hscroll in hscroll_window_tree. But if a
14518 display string covers point, defer to the string-handling
14519 code below to figure this out. */
14520 else if (row->truncated_on_left_p && pt_old < bpos_min)
14521 {
14522 cursor = glyph_before;
14523 x = -1;
14524 }
14525 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14526 /* Zero-width characters produce no glyphs. */
14527 || (!empty_line_p
14528 && (row->reversed_p
14529 ? glyph_after > glyphs_end
14530 : glyph_after < glyphs_end)))
14531 {
14532 cursor = glyph_after;
14533 x = -1;
14534 }
14535 }
14536
14537 compute_x:
14538 if (cursor != NULL)
14539 glyph = cursor;
14540 else if (glyph == glyphs_end
14541 && pos_before == pos_after
14542 && STRINGP ((row->reversed_p
14543 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14544 : row->glyphs[TEXT_AREA])->object))
14545 {
14546 /* If all the glyphs of this row came from strings, put the
14547 cursor on the first glyph of the row. This avoids having the
14548 cursor outside of the text area in this very rare and hard
14549 use case. */
14550 glyph =
14551 row->reversed_p
14552 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14553 : row->glyphs[TEXT_AREA];
14554 }
14555 if (x < 0)
14556 {
14557 struct glyph *g;
14558
14559 /* Need to compute x that corresponds to GLYPH. */
14560 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14561 {
14562 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14563 emacs_abort ();
14564 x += g->pixel_width;
14565 }
14566 }
14567
14568 /* ROW could be part of a continued line, which, under bidi
14569 reordering, might have other rows whose start and end charpos
14570 occlude point. Only set w->cursor if we found a better
14571 approximation to the cursor position than we have from previously
14572 examined candidate rows belonging to the same continued line. */
14573 if (/* We already have a candidate row. */
14574 w->cursor.vpos >= 0
14575 /* That candidate is not the row we are processing. */
14576 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14577 /* Make sure cursor.vpos specifies a row whose start and end
14578 charpos occlude point, and it is valid candidate for being a
14579 cursor-row. This is because some callers of this function
14580 leave cursor.vpos at the row where the cursor was displayed
14581 during the last redisplay cycle. */
14582 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14583 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14584 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14585 {
14586 struct glyph *g1
14587 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14588
14589 /* Don't consider glyphs that are outside TEXT_AREA. */
14590 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14591 return 0;
14592 /* Keep the candidate whose buffer position is the closest to
14593 point or has the `cursor' property. */
14594 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14595 w->cursor.hpos >= 0
14596 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14597 && ((BUFFERP (g1->object)
14598 && (g1->charpos == pt_old /* An exact match always wins. */
14599 || (BUFFERP (glyph->object)
14600 && eabs (g1->charpos - pt_old)
14601 < eabs (glyph->charpos - pt_old))))
14602 /* Previous candidate is a glyph from a string that has
14603 a non-nil `cursor' property. */
14604 || (STRINGP (g1->object)
14605 && (!NILP (Fget_char_property (make_number (g1->charpos),
14606 Qcursor, g1->object))
14607 /* Previous candidate is from the same display
14608 string as this one, and the display string
14609 came from a text property. */
14610 || (EQ (g1->object, glyph->object)
14611 && string_from_text_prop)
14612 /* this candidate is from newline and its
14613 position is not an exact match */
14614 || (INTEGERP (glyph->object)
14615 && glyph->charpos != pt_old)))))
14616 return 0;
14617 /* If this candidate gives an exact match, use that. */
14618 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14619 /* If this candidate is a glyph created for the
14620 terminating newline of a line, and point is on that
14621 newline, it wins because it's an exact match. */
14622 || (!row->continued_p
14623 && INTEGERP (glyph->object)
14624 && glyph->charpos == 0
14625 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14626 /* Otherwise, keep the candidate that comes from a row
14627 spanning less buffer positions. This may win when one or
14628 both candidate positions are on glyphs that came from
14629 display strings, for which we cannot compare buffer
14630 positions. */
14631 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14632 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14633 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14634 return 0;
14635 }
14636 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14637 w->cursor.x = x;
14638 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14639 w->cursor.y = row->y + dy;
14640
14641 if (w == XWINDOW (selected_window))
14642 {
14643 if (!row->continued_p
14644 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14645 && row->x == 0)
14646 {
14647 this_line_buffer = XBUFFER (w->contents);
14648
14649 CHARPOS (this_line_start_pos)
14650 = MATRIX_ROW_START_CHARPOS (row) + delta;
14651 BYTEPOS (this_line_start_pos)
14652 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14653
14654 CHARPOS (this_line_end_pos)
14655 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14656 BYTEPOS (this_line_end_pos)
14657 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14658
14659 this_line_y = w->cursor.y;
14660 this_line_pixel_height = row->height;
14661 this_line_vpos = w->cursor.vpos;
14662 this_line_start_x = row->x;
14663 }
14664 else
14665 CHARPOS (this_line_start_pos) = 0;
14666 }
14667
14668 return 1;
14669 }
14670
14671
14672 /* Run window scroll functions, if any, for WINDOW with new window
14673 start STARTP. Sets the window start of WINDOW to that position.
14674
14675 We assume that the window's buffer is really current. */
14676
14677 static struct text_pos
14678 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14679 {
14680 struct window *w = XWINDOW (window);
14681 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14682
14683 eassert (current_buffer == XBUFFER (w->contents));
14684
14685 if (!NILP (Vwindow_scroll_functions))
14686 {
14687 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14688 make_number (CHARPOS (startp)));
14689 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14690 /* In case the hook functions switch buffers. */
14691 set_buffer_internal (XBUFFER (w->contents));
14692 }
14693
14694 return startp;
14695 }
14696
14697
14698 /* Make sure the line containing the cursor is fully visible.
14699 A value of 1 means there is nothing to be done.
14700 (Either the line is fully visible, or it cannot be made so,
14701 or we cannot tell.)
14702
14703 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14704 is higher than window.
14705
14706 A value of 0 means the caller should do scrolling
14707 as if point had gone off the screen. */
14708
14709 static int
14710 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14711 {
14712 struct glyph_matrix *matrix;
14713 struct glyph_row *row;
14714 int window_height;
14715
14716 if (!make_cursor_line_fully_visible_p)
14717 return 1;
14718
14719 /* It's not always possible to find the cursor, e.g, when a window
14720 is full of overlay strings. Don't do anything in that case. */
14721 if (w->cursor.vpos < 0)
14722 return 1;
14723
14724 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14725 row = MATRIX_ROW (matrix, w->cursor.vpos);
14726
14727 /* If the cursor row is not partially visible, there's nothing to do. */
14728 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14729 return 1;
14730
14731 /* If the row the cursor is in is taller than the window's height,
14732 it's not clear what to do, so do nothing. */
14733 window_height = window_box_height (w);
14734 if (row->height >= window_height)
14735 {
14736 if (!force_p || MINI_WINDOW_P (w)
14737 || w->vscroll || w->cursor.vpos == 0)
14738 return 1;
14739 }
14740 return 0;
14741 }
14742
14743
14744 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14745 non-zero means only WINDOW is redisplayed in redisplay_internal.
14746 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14747 in redisplay_window to bring a partially visible line into view in
14748 the case that only the cursor has moved.
14749
14750 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14751 last screen line's vertical height extends past the end of the screen.
14752
14753 Value is
14754
14755 1 if scrolling succeeded
14756
14757 0 if scrolling didn't find point.
14758
14759 -1 if new fonts have been loaded so that we must interrupt
14760 redisplay, adjust glyph matrices, and try again. */
14761
14762 enum
14763 {
14764 SCROLLING_SUCCESS,
14765 SCROLLING_FAILED,
14766 SCROLLING_NEED_LARGER_MATRICES
14767 };
14768
14769 /* If scroll-conservatively is more than this, never recenter.
14770
14771 If you change this, don't forget to update the doc string of
14772 `scroll-conservatively' and the Emacs manual. */
14773 #define SCROLL_LIMIT 100
14774
14775 static int
14776 try_scrolling (Lisp_Object window, int just_this_one_p,
14777 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14778 int temp_scroll_step, int last_line_misfit)
14779 {
14780 struct window *w = XWINDOW (window);
14781 struct frame *f = XFRAME (w->frame);
14782 struct text_pos pos, startp;
14783 struct it it;
14784 int this_scroll_margin, scroll_max, rc, height;
14785 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14786 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14787 Lisp_Object aggressive;
14788 /* We will never try scrolling more than this number of lines. */
14789 int scroll_limit = SCROLL_LIMIT;
14790 int frame_line_height = default_line_pixel_height (w);
14791 int window_total_lines
14792 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14793
14794 #ifdef GLYPH_DEBUG
14795 debug_method_add (w, "try_scrolling");
14796 #endif
14797
14798 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14799
14800 /* Compute scroll margin height in pixels. We scroll when point is
14801 within this distance from the top or bottom of the window. */
14802 if (scroll_margin > 0)
14803 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14804 * frame_line_height;
14805 else
14806 this_scroll_margin = 0;
14807
14808 /* Force arg_scroll_conservatively to have a reasonable value, to
14809 avoid scrolling too far away with slow move_it_* functions. Note
14810 that the user can supply scroll-conservatively equal to
14811 `most-positive-fixnum', which can be larger than INT_MAX. */
14812 if (arg_scroll_conservatively > scroll_limit)
14813 {
14814 arg_scroll_conservatively = scroll_limit + 1;
14815 scroll_max = scroll_limit * frame_line_height;
14816 }
14817 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14818 /* Compute how much we should try to scroll maximally to bring
14819 point into view. */
14820 scroll_max = (max (scroll_step,
14821 max (arg_scroll_conservatively, temp_scroll_step))
14822 * frame_line_height);
14823 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14824 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14825 /* We're trying to scroll because of aggressive scrolling but no
14826 scroll_step is set. Choose an arbitrary one. */
14827 scroll_max = 10 * frame_line_height;
14828 else
14829 scroll_max = 0;
14830
14831 too_near_end:
14832
14833 /* Decide whether to scroll down. */
14834 if (PT > CHARPOS (startp))
14835 {
14836 int scroll_margin_y;
14837
14838 /* Compute the pixel ypos of the scroll margin, then move IT to
14839 either that ypos or PT, whichever comes first. */
14840 start_display (&it, w, startp);
14841 scroll_margin_y = it.last_visible_y - this_scroll_margin
14842 - frame_line_height * extra_scroll_margin_lines;
14843 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14844 (MOVE_TO_POS | MOVE_TO_Y));
14845
14846 if (PT > CHARPOS (it.current.pos))
14847 {
14848 int y0 = line_bottom_y (&it);
14849 /* Compute how many pixels below window bottom to stop searching
14850 for PT. This avoids costly search for PT that is far away if
14851 the user limited scrolling by a small number of lines, but
14852 always finds PT if scroll_conservatively is set to a large
14853 number, such as most-positive-fixnum. */
14854 int slack = max (scroll_max, 10 * frame_line_height);
14855 int y_to_move = it.last_visible_y + slack;
14856
14857 /* Compute the distance from the scroll margin to PT or to
14858 the scroll limit, whichever comes first. This should
14859 include the height of the cursor line, to make that line
14860 fully visible. */
14861 move_it_to (&it, PT, -1, y_to_move,
14862 -1, MOVE_TO_POS | MOVE_TO_Y);
14863 dy = line_bottom_y (&it) - y0;
14864
14865 if (dy > scroll_max)
14866 return SCROLLING_FAILED;
14867
14868 if (dy > 0)
14869 scroll_down_p = 1;
14870 }
14871 }
14872
14873 if (scroll_down_p)
14874 {
14875 /* Point is in or below the bottom scroll margin, so move the
14876 window start down. If scrolling conservatively, move it just
14877 enough down to make point visible. If scroll_step is set,
14878 move it down by scroll_step. */
14879 if (arg_scroll_conservatively)
14880 amount_to_scroll
14881 = min (max (dy, frame_line_height),
14882 frame_line_height * arg_scroll_conservatively);
14883 else if (scroll_step || temp_scroll_step)
14884 amount_to_scroll = scroll_max;
14885 else
14886 {
14887 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14888 height = WINDOW_BOX_TEXT_HEIGHT (w);
14889 if (NUMBERP (aggressive))
14890 {
14891 double float_amount = XFLOATINT (aggressive) * height;
14892 int aggressive_scroll = float_amount;
14893 if (aggressive_scroll == 0 && float_amount > 0)
14894 aggressive_scroll = 1;
14895 /* Don't let point enter the scroll margin near top of
14896 the window. This could happen if the value of
14897 scroll_up_aggressively is too large and there are
14898 non-zero margins, because scroll_up_aggressively
14899 means put point that fraction of window height
14900 _from_the_bottom_margin_. */
14901 if (aggressive_scroll + 2*this_scroll_margin > height)
14902 aggressive_scroll = height - 2*this_scroll_margin;
14903 amount_to_scroll = dy + aggressive_scroll;
14904 }
14905 }
14906
14907 if (amount_to_scroll <= 0)
14908 return SCROLLING_FAILED;
14909
14910 start_display (&it, w, startp);
14911 if (arg_scroll_conservatively <= scroll_limit)
14912 move_it_vertically (&it, amount_to_scroll);
14913 else
14914 {
14915 /* Extra precision for users who set scroll-conservatively
14916 to a large number: make sure the amount we scroll
14917 the window start is never less than amount_to_scroll,
14918 which was computed as distance from window bottom to
14919 point. This matters when lines at window top and lines
14920 below window bottom have different height. */
14921 struct it it1;
14922 void *it1data = NULL;
14923 /* We use a temporary it1 because line_bottom_y can modify
14924 its argument, if it moves one line down; see there. */
14925 int start_y;
14926
14927 SAVE_IT (it1, it, it1data);
14928 start_y = line_bottom_y (&it1);
14929 do {
14930 RESTORE_IT (&it, &it, it1data);
14931 move_it_by_lines (&it, 1);
14932 SAVE_IT (it1, it, it1data);
14933 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14934 }
14935
14936 /* If STARTP is unchanged, move it down another screen line. */
14937 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14938 move_it_by_lines (&it, 1);
14939 startp = it.current.pos;
14940 }
14941 else
14942 {
14943 struct text_pos scroll_margin_pos = startp;
14944 int y_offset = 0;
14945
14946 /* See if point is inside the scroll margin at the top of the
14947 window. */
14948 if (this_scroll_margin)
14949 {
14950 int y_start;
14951
14952 start_display (&it, w, startp);
14953 y_start = it.current_y;
14954 move_it_vertically (&it, this_scroll_margin);
14955 scroll_margin_pos = it.current.pos;
14956 /* If we didn't move enough before hitting ZV, request
14957 additional amount of scroll, to move point out of the
14958 scroll margin. */
14959 if (IT_CHARPOS (it) == ZV
14960 && it.current_y - y_start < this_scroll_margin)
14961 y_offset = this_scroll_margin - (it.current_y - y_start);
14962 }
14963
14964 if (PT < CHARPOS (scroll_margin_pos))
14965 {
14966 /* Point is in the scroll margin at the top of the window or
14967 above what is displayed in the window. */
14968 int y0, y_to_move;
14969
14970 /* Compute the vertical distance from PT to the scroll
14971 margin position. Move as far as scroll_max allows, or
14972 one screenful, or 10 screen lines, whichever is largest.
14973 Give up if distance is greater than scroll_max or if we
14974 didn't reach the scroll margin position. */
14975 SET_TEXT_POS (pos, PT, PT_BYTE);
14976 start_display (&it, w, pos);
14977 y0 = it.current_y;
14978 y_to_move = max (it.last_visible_y,
14979 max (scroll_max, 10 * frame_line_height));
14980 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14981 y_to_move, -1,
14982 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14983 dy = it.current_y - y0;
14984 if (dy > scroll_max
14985 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14986 return SCROLLING_FAILED;
14987
14988 /* Additional scroll for when ZV was too close to point. */
14989 dy += y_offset;
14990
14991 /* Compute new window start. */
14992 start_display (&it, w, startp);
14993
14994 if (arg_scroll_conservatively)
14995 amount_to_scroll = max (dy, frame_line_height *
14996 max (scroll_step, temp_scroll_step));
14997 else if (scroll_step || temp_scroll_step)
14998 amount_to_scroll = scroll_max;
14999 else
15000 {
15001 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15002 height = WINDOW_BOX_TEXT_HEIGHT (w);
15003 if (NUMBERP (aggressive))
15004 {
15005 double float_amount = XFLOATINT (aggressive) * height;
15006 int aggressive_scroll = float_amount;
15007 if (aggressive_scroll == 0 && float_amount > 0)
15008 aggressive_scroll = 1;
15009 /* Don't let point enter the scroll margin near
15010 bottom of the window, if the value of
15011 scroll_down_aggressively happens to be too
15012 large. */
15013 if (aggressive_scroll + 2*this_scroll_margin > height)
15014 aggressive_scroll = height - 2*this_scroll_margin;
15015 amount_to_scroll = dy + aggressive_scroll;
15016 }
15017 }
15018
15019 if (amount_to_scroll <= 0)
15020 return SCROLLING_FAILED;
15021
15022 move_it_vertically_backward (&it, amount_to_scroll);
15023 startp = it.current.pos;
15024 }
15025 }
15026
15027 /* Run window scroll functions. */
15028 startp = run_window_scroll_functions (window, startp);
15029
15030 /* Display the window. Give up if new fonts are loaded, or if point
15031 doesn't appear. */
15032 if (!try_window (window, startp, 0))
15033 rc = SCROLLING_NEED_LARGER_MATRICES;
15034 else if (w->cursor.vpos < 0)
15035 {
15036 clear_glyph_matrix (w->desired_matrix);
15037 rc = SCROLLING_FAILED;
15038 }
15039 else
15040 {
15041 /* Maybe forget recorded base line for line number display. */
15042 if (!just_this_one_p
15043 || current_buffer->clip_changed
15044 || BEG_UNCHANGED < CHARPOS (startp))
15045 w->base_line_number = 0;
15046
15047 /* If cursor ends up on a partially visible line,
15048 treat that as being off the bottom of the screen. */
15049 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15050 /* It's possible that the cursor is on the first line of the
15051 buffer, which is partially obscured due to a vscroll
15052 (Bug#7537). In that case, avoid looping forever. */
15053 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15054 {
15055 clear_glyph_matrix (w->desired_matrix);
15056 ++extra_scroll_margin_lines;
15057 goto too_near_end;
15058 }
15059 rc = SCROLLING_SUCCESS;
15060 }
15061
15062 return rc;
15063 }
15064
15065
15066 /* Compute a suitable window start for window W if display of W starts
15067 on a continuation line. Value is non-zero if a new window start
15068 was computed.
15069
15070 The new window start will be computed, based on W's width, starting
15071 from the start of the continued line. It is the start of the
15072 screen line with the minimum distance from the old start W->start. */
15073
15074 static int
15075 compute_window_start_on_continuation_line (struct window *w)
15076 {
15077 struct text_pos pos, start_pos;
15078 int window_start_changed_p = 0;
15079
15080 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15081
15082 /* If window start is on a continuation line... Window start may be
15083 < BEGV in case there's invisible text at the start of the
15084 buffer (M-x rmail, for example). */
15085 if (CHARPOS (start_pos) > BEGV
15086 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15087 {
15088 struct it it;
15089 struct glyph_row *row;
15090
15091 /* Handle the case that the window start is out of range. */
15092 if (CHARPOS (start_pos) < BEGV)
15093 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15094 else if (CHARPOS (start_pos) > ZV)
15095 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15096
15097 /* Find the start of the continued line. This should be fast
15098 because find_newline is fast (newline cache). */
15099 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15100 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15101 row, DEFAULT_FACE_ID);
15102 reseat_at_previous_visible_line_start (&it);
15103
15104 /* If the line start is "too far" away from the window start,
15105 say it takes too much time to compute a new window start. */
15106 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15107 /* PXW: Do we need upper bounds here? */
15108 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15109 {
15110 int min_distance, distance;
15111
15112 /* Move forward by display lines to find the new window
15113 start. If window width was enlarged, the new start can
15114 be expected to be > the old start. If window width was
15115 decreased, the new window start will be < the old start.
15116 So, we're looking for the display line start with the
15117 minimum distance from the old window start. */
15118 pos = it.current.pos;
15119 min_distance = INFINITY;
15120 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15121 distance < min_distance)
15122 {
15123 min_distance = distance;
15124 pos = it.current.pos;
15125 if (it.line_wrap == WORD_WRAP)
15126 {
15127 /* Under WORD_WRAP, move_it_by_lines is likely to
15128 overshoot and stop not at the first, but the
15129 second character from the left margin. So in
15130 that case, we need a more tight control on the X
15131 coordinate of the iterator than move_it_by_lines
15132 promises in its contract. The method is to first
15133 go to the last (rightmost) visible character of a
15134 line, then move to the leftmost character on the
15135 next line in a separate call. */
15136 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15137 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15138 move_it_to (&it, ZV, 0,
15139 it.current_y + it.max_ascent + it.max_descent, -1,
15140 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15141 }
15142 else
15143 move_it_by_lines (&it, 1);
15144 }
15145
15146 /* Set the window start there. */
15147 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15148 window_start_changed_p = 1;
15149 }
15150 }
15151
15152 return window_start_changed_p;
15153 }
15154
15155
15156 /* Try cursor movement in case text has not changed in window WINDOW,
15157 with window start STARTP. Value is
15158
15159 CURSOR_MOVEMENT_SUCCESS if successful
15160
15161 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15162
15163 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15164 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15165 we want to scroll as if scroll-step were set to 1. See the code.
15166
15167 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15168 which case we have to abort this redisplay, and adjust matrices
15169 first. */
15170
15171 enum
15172 {
15173 CURSOR_MOVEMENT_SUCCESS,
15174 CURSOR_MOVEMENT_CANNOT_BE_USED,
15175 CURSOR_MOVEMENT_MUST_SCROLL,
15176 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15177 };
15178
15179 static int
15180 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15181 {
15182 struct window *w = XWINDOW (window);
15183 struct frame *f = XFRAME (w->frame);
15184 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15185
15186 #ifdef GLYPH_DEBUG
15187 if (inhibit_try_cursor_movement)
15188 return rc;
15189 #endif
15190
15191 /* Previously, there was a check for Lisp integer in the
15192 if-statement below. Now, this field is converted to
15193 ptrdiff_t, thus zero means invalid position in a buffer. */
15194 eassert (w->last_point > 0);
15195 /* Likewise there was a check whether window_end_vpos is nil or larger
15196 than the window. Now window_end_vpos is int and so never nil, but
15197 let's leave eassert to check whether it fits in the window. */
15198 eassert (w->window_end_vpos < w->current_matrix->nrows);
15199
15200 /* Handle case where text has not changed, only point, and it has
15201 not moved off the frame. */
15202 if (/* Point may be in this window. */
15203 PT >= CHARPOS (startp)
15204 /* Selective display hasn't changed. */
15205 && !current_buffer->clip_changed
15206 /* Function force-mode-line-update is used to force a thorough
15207 redisplay. It sets either windows_or_buffers_changed or
15208 update_mode_lines. So don't take a shortcut here for these
15209 cases. */
15210 && !update_mode_lines
15211 && !windows_or_buffers_changed
15212 && !f->cursor_type_changed
15213 && NILP (Vshow_trailing_whitespace)
15214 /* This code is not used for mini-buffer for the sake of the case
15215 of redisplaying to replace an echo area message; since in
15216 that case the mini-buffer contents per se are usually
15217 unchanged. This code is of no real use in the mini-buffer
15218 since the handling of this_line_start_pos, etc., in redisplay
15219 handles the same cases. */
15220 && !EQ (window, minibuf_window)
15221 && (FRAME_WINDOW_P (f)
15222 || !overlay_arrow_in_current_buffer_p ()))
15223 {
15224 int this_scroll_margin, top_scroll_margin;
15225 struct glyph_row *row = NULL;
15226 int frame_line_height = default_line_pixel_height (w);
15227 int window_total_lines
15228 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15229
15230 #ifdef GLYPH_DEBUG
15231 debug_method_add (w, "cursor movement");
15232 #endif
15233
15234 /* Scroll if point within this distance from the top or bottom
15235 of the window. This is a pixel value. */
15236 if (scroll_margin > 0)
15237 {
15238 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15239 this_scroll_margin *= frame_line_height;
15240 }
15241 else
15242 this_scroll_margin = 0;
15243
15244 top_scroll_margin = this_scroll_margin;
15245 if (WINDOW_WANTS_HEADER_LINE_P (w))
15246 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15247
15248 /* Start with the row the cursor was displayed during the last
15249 not paused redisplay. Give up if that row is not valid. */
15250 if (w->last_cursor_vpos < 0
15251 || w->last_cursor_vpos >= w->current_matrix->nrows)
15252 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15253 else
15254 {
15255 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15256 if (row->mode_line_p)
15257 ++row;
15258 if (!row->enabled_p)
15259 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15260 }
15261
15262 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15263 {
15264 int scroll_p = 0, must_scroll = 0;
15265 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15266
15267 if (PT > w->last_point)
15268 {
15269 /* Point has moved forward. */
15270 while (MATRIX_ROW_END_CHARPOS (row) < PT
15271 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15272 {
15273 eassert (row->enabled_p);
15274 ++row;
15275 }
15276
15277 /* If the end position of a row equals the start
15278 position of the next row, and PT is at that position,
15279 we would rather display cursor in the next line. */
15280 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15281 && MATRIX_ROW_END_CHARPOS (row) == PT
15282 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15283 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15284 && !cursor_row_p (row))
15285 ++row;
15286
15287 /* If within the scroll margin, scroll. Note that
15288 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15289 the next line would be drawn, and that
15290 this_scroll_margin can be zero. */
15291 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15292 || PT > MATRIX_ROW_END_CHARPOS (row)
15293 /* Line is completely visible last line in window
15294 and PT is to be set in the next line. */
15295 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15296 && PT == MATRIX_ROW_END_CHARPOS (row)
15297 && !row->ends_at_zv_p
15298 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15299 scroll_p = 1;
15300 }
15301 else if (PT < w->last_point)
15302 {
15303 /* Cursor has to be moved backward. Note that PT >=
15304 CHARPOS (startp) because of the outer if-statement. */
15305 while (!row->mode_line_p
15306 && (MATRIX_ROW_START_CHARPOS (row) > PT
15307 || (MATRIX_ROW_START_CHARPOS (row) == PT
15308 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15309 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15310 row > w->current_matrix->rows
15311 && (row-1)->ends_in_newline_from_string_p))))
15312 && (row->y > top_scroll_margin
15313 || CHARPOS (startp) == BEGV))
15314 {
15315 eassert (row->enabled_p);
15316 --row;
15317 }
15318
15319 /* Consider the following case: Window starts at BEGV,
15320 there is invisible, intangible text at BEGV, so that
15321 display starts at some point START > BEGV. It can
15322 happen that we are called with PT somewhere between
15323 BEGV and START. Try to handle that case. */
15324 if (row < w->current_matrix->rows
15325 || row->mode_line_p)
15326 {
15327 row = w->current_matrix->rows;
15328 if (row->mode_line_p)
15329 ++row;
15330 }
15331
15332 /* Due to newlines in overlay strings, we may have to
15333 skip forward over overlay strings. */
15334 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15335 && MATRIX_ROW_END_CHARPOS (row) == PT
15336 && !cursor_row_p (row))
15337 ++row;
15338
15339 /* If within the scroll margin, scroll. */
15340 if (row->y < top_scroll_margin
15341 && CHARPOS (startp) != BEGV)
15342 scroll_p = 1;
15343 }
15344 else
15345 {
15346 /* Cursor did not move. So don't scroll even if cursor line
15347 is partially visible, as it was so before. */
15348 rc = CURSOR_MOVEMENT_SUCCESS;
15349 }
15350
15351 if (PT < MATRIX_ROW_START_CHARPOS (row)
15352 || PT > MATRIX_ROW_END_CHARPOS (row))
15353 {
15354 /* if PT is not in the glyph row, give up. */
15355 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15356 must_scroll = 1;
15357 }
15358 else if (rc != CURSOR_MOVEMENT_SUCCESS
15359 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15360 {
15361 struct glyph_row *row1;
15362
15363 /* If rows are bidi-reordered and point moved, back up
15364 until we find a row that does not belong to a
15365 continuation line. This is because we must consider
15366 all rows of a continued line as candidates for the
15367 new cursor positioning, since row start and end
15368 positions change non-linearly with vertical position
15369 in such rows. */
15370 /* FIXME: Revisit this when glyph ``spilling'' in
15371 continuation lines' rows is implemented for
15372 bidi-reordered rows. */
15373 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15374 MATRIX_ROW_CONTINUATION_LINE_P (row);
15375 --row)
15376 {
15377 /* If we hit the beginning of the displayed portion
15378 without finding the first row of a continued
15379 line, give up. */
15380 if (row <= row1)
15381 {
15382 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15383 break;
15384 }
15385 eassert (row->enabled_p);
15386 }
15387 }
15388 if (must_scroll)
15389 ;
15390 else if (rc != CURSOR_MOVEMENT_SUCCESS
15391 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15392 /* Make sure this isn't a header line by any chance, since
15393 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15394 && !row->mode_line_p
15395 && make_cursor_line_fully_visible_p)
15396 {
15397 if (PT == MATRIX_ROW_END_CHARPOS (row)
15398 && !row->ends_at_zv_p
15399 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15400 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15401 else if (row->height > window_box_height (w))
15402 {
15403 /* If we end up in a partially visible line, let's
15404 make it fully visible, except when it's taller
15405 than the window, in which case we can't do much
15406 about it. */
15407 *scroll_step = 1;
15408 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15409 }
15410 else
15411 {
15412 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15413 if (!cursor_row_fully_visible_p (w, 0, 1))
15414 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15415 else
15416 rc = CURSOR_MOVEMENT_SUCCESS;
15417 }
15418 }
15419 else if (scroll_p)
15420 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15421 else if (rc != CURSOR_MOVEMENT_SUCCESS
15422 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15423 {
15424 /* With bidi-reordered rows, there could be more than
15425 one candidate row whose start and end positions
15426 occlude point. We need to let set_cursor_from_row
15427 find the best candidate. */
15428 /* FIXME: Revisit this when glyph ``spilling'' in
15429 continuation lines' rows is implemented for
15430 bidi-reordered rows. */
15431 int rv = 0;
15432
15433 do
15434 {
15435 int at_zv_p = 0, exact_match_p = 0;
15436
15437 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15438 && PT <= MATRIX_ROW_END_CHARPOS (row)
15439 && cursor_row_p (row))
15440 rv |= set_cursor_from_row (w, row, w->current_matrix,
15441 0, 0, 0, 0);
15442 /* As soon as we've found the exact match for point,
15443 or the first suitable row whose ends_at_zv_p flag
15444 is set, we are done. */
15445 at_zv_p =
15446 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15447 if (rv && !at_zv_p
15448 && w->cursor.hpos >= 0
15449 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15450 w->cursor.vpos))
15451 {
15452 struct glyph_row *candidate =
15453 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15454 struct glyph *g =
15455 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15456 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15457
15458 exact_match_p =
15459 (BUFFERP (g->object) && g->charpos == PT)
15460 || (INTEGERP (g->object)
15461 && (g->charpos == PT
15462 || (g->charpos == 0 && endpos - 1 == PT)));
15463 }
15464 if (rv && (at_zv_p || exact_match_p))
15465 {
15466 rc = CURSOR_MOVEMENT_SUCCESS;
15467 break;
15468 }
15469 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15470 break;
15471 ++row;
15472 }
15473 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15474 || row->continued_p)
15475 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15476 || (MATRIX_ROW_START_CHARPOS (row) == PT
15477 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15478 /* If we didn't find any candidate rows, or exited the
15479 loop before all the candidates were examined, signal
15480 to the caller that this method failed. */
15481 if (rc != CURSOR_MOVEMENT_SUCCESS
15482 && !(rv
15483 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15484 && !row->continued_p))
15485 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15486 else if (rv)
15487 rc = CURSOR_MOVEMENT_SUCCESS;
15488 }
15489 else
15490 {
15491 do
15492 {
15493 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15494 {
15495 rc = CURSOR_MOVEMENT_SUCCESS;
15496 break;
15497 }
15498 ++row;
15499 }
15500 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15501 && MATRIX_ROW_START_CHARPOS (row) == PT
15502 && cursor_row_p (row));
15503 }
15504 }
15505 }
15506
15507 return rc;
15508 }
15509
15510 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15511 static
15512 #endif
15513 void
15514 set_vertical_scroll_bar (struct window *w)
15515 {
15516 ptrdiff_t start, end, whole;
15517
15518 /* Calculate the start and end positions for the current window.
15519 At some point, it would be nice to choose between scrollbars
15520 which reflect the whole buffer size, with special markers
15521 indicating narrowing, and scrollbars which reflect only the
15522 visible region.
15523
15524 Note that mini-buffers sometimes aren't displaying any text. */
15525 if (!MINI_WINDOW_P (w)
15526 || (w == XWINDOW (minibuf_window)
15527 && NILP (echo_area_buffer[0])))
15528 {
15529 struct buffer *buf = XBUFFER (w->contents);
15530 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15531 start = marker_position (w->start) - BUF_BEGV (buf);
15532 /* I don't think this is guaranteed to be right. For the
15533 moment, we'll pretend it is. */
15534 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15535
15536 if (end < start)
15537 end = start;
15538 if (whole < (end - start))
15539 whole = end - start;
15540 }
15541 else
15542 start = end = whole = 0;
15543
15544 /* Indicate what this scroll bar ought to be displaying now. */
15545 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15546 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15547 (w, end - start, whole, start);
15548 }
15549
15550
15551 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15552 selected_window is redisplayed.
15553
15554 We can return without actually redisplaying the window if fonts has been
15555 changed on window's frame. In that case, redisplay_internal will retry. */
15556
15557 static void
15558 redisplay_window (Lisp_Object window, bool just_this_one_p)
15559 {
15560 struct window *w = XWINDOW (window);
15561 struct frame *f = XFRAME (w->frame);
15562 struct buffer *buffer = XBUFFER (w->contents);
15563 struct buffer *old = current_buffer;
15564 struct text_pos lpoint, opoint, startp;
15565 int update_mode_line;
15566 int tem;
15567 struct it it;
15568 /* Record it now because it's overwritten. */
15569 bool current_matrix_up_to_date_p = false;
15570 bool used_current_matrix_p = false;
15571 /* This is less strict than current_matrix_up_to_date_p.
15572 It indicates that the buffer contents and narrowing are unchanged. */
15573 bool buffer_unchanged_p = false;
15574 int temp_scroll_step = 0;
15575 ptrdiff_t count = SPECPDL_INDEX ();
15576 int rc;
15577 int centering_position = -1;
15578 int last_line_misfit = 0;
15579 ptrdiff_t beg_unchanged, end_unchanged;
15580 int frame_line_height;
15581
15582 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15583 opoint = lpoint;
15584
15585 #ifdef GLYPH_DEBUG
15586 *w->desired_matrix->method = 0;
15587 #endif
15588
15589 if (!just_this_one_p
15590 && REDISPLAY_SOME_P ()
15591 && !w->redisplay
15592 && !f->redisplay
15593 && !buffer->text->redisplay)
15594 return;
15595
15596 /* Make sure that both W's markers are valid. */
15597 eassert (XMARKER (w->start)->buffer == buffer);
15598 eassert (XMARKER (w->pointm)->buffer == buffer);
15599
15600 restart:
15601 reconsider_clip_changes (w);
15602 frame_line_height = default_line_pixel_height (w);
15603
15604 /* Has the mode line to be updated? */
15605 update_mode_line = (w->update_mode_line
15606 || update_mode_lines
15607 || buffer->clip_changed
15608 || buffer->prevent_redisplay_optimizations_p);
15609
15610 if (!just_this_one_p)
15611 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15612 cleverly elsewhere. */
15613 w->must_be_updated_p = true;
15614
15615 if (MINI_WINDOW_P (w))
15616 {
15617 if (w == XWINDOW (echo_area_window)
15618 && !NILP (echo_area_buffer[0]))
15619 {
15620 if (update_mode_line)
15621 /* We may have to update a tty frame's menu bar or a
15622 tool-bar. Example `M-x C-h C-h C-g'. */
15623 goto finish_menu_bars;
15624 else
15625 /* We've already displayed the echo area glyphs in this window. */
15626 goto finish_scroll_bars;
15627 }
15628 else if ((w != XWINDOW (minibuf_window)
15629 || minibuf_level == 0)
15630 /* When buffer is nonempty, redisplay window normally. */
15631 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15632 /* Quail displays non-mini buffers in minibuffer window.
15633 In that case, redisplay the window normally. */
15634 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15635 {
15636 /* W is a mini-buffer window, but it's not active, so clear
15637 it. */
15638 int yb = window_text_bottom_y (w);
15639 struct glyph_row *row;
15640 int y;
15641
15642 for (y = 0, row = w->desired_matrix->rows;
15643 y < yb;
15644 y += row->height, ++row)
15645 blank_row (w, row, y);
15646 goto finish_scroll_bars;
15647 }
15648
15649 clear_glyph_matrix (w->desired_matrix);
15650 }
15651
15652 /* Otherwise set up data on this window; select its buffer and point
15653 value. */
15654 /* Really select the buffer, for the sake of buffer-local
15655 variables. */
15656 set_buffer_internal_1 (XBUFFER (w->contents));
15657
15658 current_matrix_up_to_date_p
15659 = (w->window_end_valid
15660 && !current_buffer->clip_changed
15661 && !current_buffer->prevent_redisplay_optimizations_p
15662 && !window_outdated (w));
15663
15664 /* Run the window-bottom-change-functions
15665 if it is possible that the text on the screen has changed
15666 (either due to modification of the text, or any other reason). */
15667 if (!current_matrix_up_to_date_p
15668 && !NILP (Vwindow_text_change_functions))
15669 {
15670 safe_run_hooks (Qwindow_text_change_functions);
15671 goto restart;
15672 }
15673
15674 beg_unchanged = BEG_UNCHANGED;
15675 end_unchanged = END_UNCHANGED;
15676
15677 SET_TEXT_POS (opoint, PT, PT_BYTE);
15678
15679 specbind (Qinhibit_point_motion_hooks, Qt);
15680
15681 buffer_unchanged_p
15682 = (w->window_end_valid
15683 && !current_buffer->clip_changed
15684 && !window_outdated (w));
15685
15686 /* When windows_or_buffers_changed is non-zero, we can't rely
15687 on the window end being valid, so set it to zero there. */
15688 if (windows_or_buffers_changed)
15689 {
15690 /* If window starts on a continuation line, maybe adjust the
15691 window start in case the window's width changed. */
15692 if (XMARKER (w->start)->buffer == current_buffer)
15693 compute_window_start_on_continuation_line (w);
15694
15695 w->window_end_valid = false;
15696 /* If so, we also can't rely on current matrix
15697 and should not fool try_cursor_movement below. */
15698 current_matrix_up_to_date_p = false;
15699 }
15700
15701 /* Some sanity checks. */
15702 CHECK_WINDOW_END (w);
15703 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15704 emacs_abort ();
15705 if (BYTEPOS (opoint) < CHARPOS (opoint))
15706 emacs_abort ();
15707
15708 if (mode_line_update_needed (w))
15709 update_mode_line = 1;
15710
15711 /* Point refers normally to the selected window. For any other
15712 window, set up appropriate value. */
15713 if (!EQ (window, selected_window))
15714 {
15715 ptrdiff_t new_pt = marker_position (w->pointm);
15716 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15717 if (new_pt < BEGV)
15718 {
15719 new_pt = BEGV;
15720 new_pt_byte = BEGV_BYTE;
15721 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15722 }
15723 else if (new_pt > (ZV - 1))
15724 {
15725 new_pt = ZV;
15726 new_pt_byte = ZV_BYTE;
15727 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15728 }
15729
15730 /* We don't use SET_PT so that the point-motion hooks don't run. */
15731 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15732 }
15733
15734 /* If any of the character widths specified in the display table
15735 have changed, invalidate the width run cache. It's true that
15736 this may be a bit late to catch such changes, but the rest of
15737 redisplay goes (non-fatally) haywire when the display table is
15738 changed, so why should we worry about doing any better? */
15739 if (current_buffer->width_run_cache)
15740 {
15741 struct Lisp_Char_Table *disptab = buffer_display_table ();
15742
15743 if (! disptab_matches_widthtab
15744 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15745 {
15746 invalidate_region_cache (current_buffer,
15747 current_buffer->width_run_cache,
15748 BEG, Z);
15749 recompute_width_table (current_buffer, disptab);
15750 }
15751 }
15752
15753 /* If window-start is screwed up, choose a new one. */
15754 if (XMARKER (w->start)->buffer != current_buffer)
15755 goto recenter;
15756
15757 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15758
15759 /* If someone specified a new starting point but did not insist,
15760 check whether it can be used. */
15761 if (w->optional_new_start
15762 && CHARPOS (startp) >= BEGV
15763 && CHARPOS (startp) <= ZV)
15764 {
15765 w->optional_new_start = 0;
15766 start_display (&it, w, startp);
15767 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15768 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15769 if (IT_CHARPOS (it) == PT)
15770 w->force_start = 1;
15771 /* IT may overshoot PT if text at PT is invisible. */
15772 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15773 w->force_start = 1;
15774 }
15775
15776 force_start:
15777
15778 /* Handle case where place to start displaying has been specified,
15779 unless the specified location is outside the accessible range. */
15780 if (w->force_start || window_frozen_p (w))
15781 {
15782 /* We set this later on if we have to adjust point. */
15783 int new_vpos = -1;
15784
15785 w->force_start = 0;
15786 w->vscroll = 0;
15787 w->window_end_valid = 0;
15788
15789 /* Forget any recorded base line for line number display. */
15790 if (!buffer_unchanged_p)
15791 w->base_line_number = 0;
15792
15793 /* Redisplay the mode line. Select the buffer properly for that.
15794 Also, run the hook window-scroll-functions
15795 because we have scrolled. */
15796 /* Note, we do this after clearing force_start because
15797 if there's an error, it is better to forget about force_start
15798 than to get into an infinite loop calling the hook functions
15799 and having them get more errors. */
15800 if (!update_mode_line
15801 || ! NILP (Vwindow_scroll_functions))
15802 {
15803 update_mode_line = 1;
15804 w->update_mode_line = 1;
15805 startp = run_window_scroll_functions (window, startp);
15806 }
15807
15808 if (CHARPOS (startp) < BEGV)
15809 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15810 else if (CHARPOS (startp) > ZV)
15811 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15812
15813 /* Redisplay, then check if cursor has been set during the
15814 redisplay. Give up if new fonts were loaded. */
15815 /* We used to issue a CHECK_MARGINS argument to try_window here,
15816 but this causes scrolling to fail when point begins inside
15817 the scroll margin (bug#148) -- cyd */
15818 if (!try_window (window, startp, 0))
15819 {
15820 w->force_start = 1;
15821 clear_glyph_matrix (w->desired_matrix);
15822 goto need_larger_matrices;
15823 }
15824
15825 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15826 {
15827 /* If point does not appear, try to move point so it does
15828 appear. The desired matrix has been built above, so we
15829 can use it here. */
15830 new_vpos = window_box_height (w) / 2;
15831 }
15832
15833 if (!cursor_row_fully_visible_p (w, 0, 0))
15834 {
15835 /* Point does appear, but on a line partly visible at end of window.
15836 Move it back to a fully-visible line. */
15837 new_vpos = window_box_height (w);
15838 }
15839 else if (w->cursor.vpos >= 0)
15840 {
15841 /* Some people insist on not letting point enter the scroll
15842 margin, even though this part handles windows that didn't
15843 scroll at all. */
15844 int window_total_lines
15845 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15846 int margin = min (scroll_margin, window_total_lines / 4);
15847 int pixel_margin = margin * frame_line_height;
15848 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15849
15850 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15851 below, which finds the row to move point to, advances by
15852 the Y coordinate of the _next_ row, see the definition of
15853 MATRIX_ROW_BOTTOM_Y. */
15854 if (w->cursor.vpos < margin + header_line)
15855 {
15856 w->cursor.vpos = -1;
15857 clear_glyph_matrix (w->desired_matrix);
15858 goto try_to_scroll;
15859 }
15860 else
15861 {
15862 int window_height = window_box_height (w);
15863
15864 if (header_line)
15865 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15866 if (w->cursor.y >= window_height - pixel_margin)
15867 {
15868 w->cursor.vpos = -1;
15869 clear_glyph_matrix (w->desired_matrix);
15870 goto try_to_scroll;
15871 }
15872 }
15873 }
15874
15875 /* If we need to move point for either of the above reasons,
15876 now actually do it. */
15877 if (new_vpos >= 0)
15878 {
15879 struct glyph_row *row;
15880
15881 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15882 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15883 ++row;
15884
15885 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15886 MATRIX_ROW_START_BYTEPOS (row));
15887
15888 if (w != XWINDOW (selected_window))
15889 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15890 else if (current_buffer == old)
15891 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15892
15893 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15894
15895 /* If we are highlighting the region, then we just changed
15896 the region, so redisplay to show it. */
15897 /* FIXME: We need to (re)run pre-redisplay-function! */
15898 /* if (markpos_of_region () >= 0)
15899 {
15900 clear_glyph_matrix (w->desired_matrix);
15901 if (!try_window (window, startp, 0))
15902 goto need_larger_matrices;
15903 }
15904 */
15905 }
15906
15907 #ifdef GLYPH_DEBUG
15908 debug_method_add (w, "forced window start");
15909 #endif
15910 goto done;
15911 }
15912
15913 /* Handle case where text has not changed, only point, and it has
15914 not moved off the frame, and we are not retrying after hscroll.
15915 (current_matrix_up_to_date_p is nonzero when retrying.) */
15916 if (current_matrix_up_to_date_p
15917 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15918 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15919 {
15920 switch (rc)
15921 {
15922 case CURSOR_MOVEMENT_SUCCESS:
15923 used_current_matrix_p = 1;
15924 goto done;
15925
15926 case CURSOR_MOVEMENT_MUST_SCROLL:
15927 goto try_to_scroll;
15928
15929 default:
15930 emacs_abort ();
15931 }
15932 }
15933 /* If current starting point was originally the beginning of a line
15934 but no longer is, find a new starting point. */
15935 else if (w->start_at_line_beg
15936 && !(CHARPOS (startp) <= BEGV
15937 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15938 {
15939 #ifdef GLYPH_DEBUG
15940 debug_method_add (w, "recenter 1");
15941 #endif
15942 goto recenter;
15943 }
15944
15945 /* Try scrolling with try_window_id. Value is > 0 if update has
15946 been done, it is -1 if we know that the same window start will
15947 not work. It is 0 if unsuccessful for some other reason. */
15948 else if ((tem = try_window_id (w)) != 0)
15949 {
15950 #ifdef GLYPH_DEBUG
15951 debug_method_add (w, "try_window_id %d", tem);
15952 #endif
15953
15954 if (f->fonts_changed)
15955 goto need_larger_matrices;
15956 if (tem > 0)
15957 goto done;
15958
15959 /* Otherwise try_window_id has returned -1 which means that we
15960 don't want the alternative below this comment to execute. */
15961 }
15962 else if (CHARPOS (startp) >= BEGV
15963 && CHARPOS (startp) <= ZV
15964 && PT >= CHARPOS (startp)
15965 && (CHARPOS (startp) < ZV
15966 /* Avoid starting at end of buffer. */
15967 || CHARPOS (startp) == BEGV
15968 || !window_outdated (w)))
15969 {
15970 int d1, d2, d3, d4, d5, d6;
15971
15972 /* If first window line is a continuation line, and window start
15973 is inside the modified region, but the first change is before
15974 current window start, we must select a new window start.
15975
15976 However, if this is the result of a down-mouse event (e.g. by
15977 extending the mouse-drag-overlay), we don't want to select a
15978 new window start, since that would change the position under
15979 the mouse, resulting in an unwanted mouse-movement rather
15980 than a simple mouse-click. */
15981 if (!w->start_at_line_beg
15982 && NILP (do_mouse_tracking)
15983 && CHARPOS (startp) > BEGV
15984 && CHARPOS (startp) > BEG + beg_unchanged
15985 && CHARPOS (startp) <= Z - end_unchanged
15986 /* Even if w->start_at_line_beg is nil, a new window may
15987 start at a line_beg, since that's how set_buffer_window
15988 sets it. So, we need to check the return value of
15989 compute_window_start_on_continuation_line. (See also
15990 bug#197). */
15991 && XMARKER (w->start)->buffer == current_buffer
15992 && compute_window_start_on_continuation_line (w)
15993 /* It doesn't make sense to force the window start like we
15994 do at label force_start if it is already known that point
15995 will not be visible in the resulting window, because
15996 doing so will move point from its correct position
15997 instead of scrolling the window to bring point into view.
15998 See bug#9324. */
15999 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16000 {
16001 w->force_start = 1;
16002 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16003 goto force_start;
16004 }
16005
16006 #ifdef GLYPH_DEBUG
16007 debug_method_add (w, "same window start");
16008 #endif
16009
16010 /* Try to redisplay starting at same place as before.
16011 If point has not moved off frame, accept the results. */
16012 if (!current_matrix_up_to_date_p
16013 /* Don't use try_window_reusing_current_matrix in this case
16014 because a window scroll function can have changed the
16015 buffer. */
16016 || !NILP (Vwindow_scroll_functions)
16017 || MINI_WINDOW_P (w)
16018 || !(used_current_matrix_p
16019 = try_window_reusing_current_matrix (w)))
16020 {
16021 IF_DEBUG (debug_method_add (w, "1"));
16022 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16023 /* -1 means we need to scroll.
16024 0 means we need new matrices, but fonts_changed
16025 is set in that case, so we will detect it below. */
16026 goto try_to_scroll;
16027 }
16028
16029 if (f->fonts_changed)
16030 goto need_larger_matrices;
16031
16032 if (w->cursor.vpos >= 0)
16033 {
16034 if (!just_this_one_p
16035 || current_buffer->clip_changed
16036 || BEG_UNCHANGED < CHARPOS (startp))
16037 /* Forget any recorded base line for line number display. */
16038 w->base_line_number = 0;
16039
16040 if (!cursor_row_fully_visible_p (w, 1, 0))
16041 {
16042 clear_glyph_matrix (w->desired_matrix);
16043 last_line_misfit = 1;
16044 }
16045 /* Drop through and scroll. */
16046 else
16047 goto done;
16048 }
16049 else
16050 clear_glyph_matrix (w->desired_matrix);
16051 }
16052
16053 try_to_scroll:
16054
16055 /* Redisplay the mode line. Select the buffer properly for that. */
16056 if (!update_mode_line)
16057 {
16058 update_mode_line = 1;
16059 w->update_mode_line = 1;
16060 }
16061
16062 /* Try to scroll by specified few lines. */
16063 if ((scroll_conservatively
16064 || emacs_scroll_step
16065 || temp_scroll_step
16066 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16067 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16068 && CHARPOS (startp) >= BEGV
16069 && CHARPOS (startp) <= ZV)
16070 {
16071 /* The function returns -1 if new fonts were loaded, 1 if
16072 successful, 0 if not successful. */
16073 int ss = try_scrolling (window, just_this_one_p,
16074 scroll_conservatively,
16075 emacs_scroll_step,
16076 temp_scroll_step, last_line_misfit);
16077 switch (ss)
16078 {
16079 case SCROLLING_SUCCESS:
16080 goto done;
16081
16082 case SCROLLING_NEED_LARGER_MATRICES:
16083 goto need_larger_matrices;
16084
16085 case SCROLLING_FAILED:
16086 break;
16087
16088 default:
16089 emacs_abort ();
16090 }
16091 }
16092
16093 /* Finally, just choose a place to start which positions point
16094 according to user preferences. */
16095
16096 recenter:
16097
16098 #ifdef GLYPH_DEBUG
16099 debug_method_add (w, "recenter");
16100 #endif
16101
16102 /* Forget any previously recorded base line for line number display. */
16103 if (!buffer_unchanged_p)
16104 w->base_line_number = 0;
16105
16106 /* Determine the window start relative to point. */
16107 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16108 it.current_y = it.last_visible_y;
16109 if (centering_position < 0)
16110 {
16111 int window_total_lines
16112 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16113 int margin =
16114 scroll_margin > 0
16115 ? min (scroll_margin, window_total_lines / 4)
16116 : 0;
16117 ptrdiff_t margin_pos = CHARPOS (startp);
16118 Lisp_Object aggressive;
16119 int scrolling_up;
16120
16121 /* If there is a scroll margin at the top of the window, find
16122 its character position. */
16123 if (margin
16124 /* Cannot call start_display if startp is not in the
16125 accessible region of the buffer. This can happen when we
16126 have just switched to a different buffer and/or changed
16127 its restriction. In that case, startp is initialized to
16128 the character position 1 (BEGV) because we did not yet
16129 have chance to display the buffer even once. */
16130 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16131 {
16132 struct it it1;
16133 void *it1data = NULL;
16134
16135 SAVE_IT (it1, it, it1data);
16136 start_display (&it1, w, startp);
16137 move_it_vertically (&it1, margin * frame_line_height);
16138 margin_pos = IT_CHARPOS (it1);
16139 RESTORE_IT (&it, &it, it1data);
16140 }
16141 scrolling_up = PT > margin_pos;
16142 aggressive =
16143 scrolling_up
16144 ? BVAR (current_buffer, scroll_up_aggressively)
16145 : BVAR (current_buffer, scroll_down_aggressively);
16146
16147 if (!MINI_WINDOW_P (w)
16148 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16149 {
16150 int pt_offset = 0;
16151
16152 /* Setting scroll-conservatively overrides
16153 scroll-*-aggressively. */
16154 if (!scroll_conservatively && NUMBERP (aggressive))
16155 {
16156 double float_amount = XFLOATINT (aggressive);
16157
16158 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16159 if (pt_offset == 0 && float_amount > 0)
16160 pt_offset = 1;
16161 if (pt_offset && margin > 0)
16162 margin -= 1;
16163 }
16164 /* Compute how much to move the window start backward from
16165 point so that point will be displayed where the user
16166 wants it. */
16167 if (scrolling_up)
16168 {
16169 centering_position = it.last_visible_y;
16170 if (pt_offset)
16171 centering_position -= pt_offset;
16172 centering_position -=
16173 frame_line_height * (1 + margin + (last_line_misfit != 0))
16174 + WINDOW_HEADER_LINE_HEIGHT (w);
16175 /* Don't let point enter the scroll margin near top of
16176 the window. */
16177 if (centering_position < margin * frame_line_height)
16178 centering_position = margin * frame_line_height;
16179 }
16180 else
16181 centering_position = margin * frame_line_height + pt_offset;
16182 }
16183 else
16184 /* Set the window start half the height of the window backward
16185 from point. */
16186 centering_position = window_box_height (w) / 2;
16187 }
16188 move_it_vertically_backward (&it, centering_position);
16189
16190 eassert (IT_CHARPOS (it) >= BEGV);
16191
16192 /* The function move_it_vertically_backward may move over more
16193 than the specified y-distance. If it->w is small, e.g. a
16194 mini-buffer window, we may end up in front of the window's
16195 display area. Start displaying at the start of the line
16196 containing PT in this case. */
16197 if (it.current_y <= 0)
16198 {
16199 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16200 move_it_vertically_backward (&it, 0);
16201 it.current_y = 0;
16202 }
16203
16204 it.current_x = it.hpos = 0;
16205
16206 /* Set the window start position here explicitly, to avoid an
16207 infinite loop in case the functions in window-scroll-functions
16208 get errors. */
16209 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16210
16211 /* Run scroll hooks. */
16212 startp = run_window_scroll_functions (window, it.current.pos);
16213
16214 /* Redisplay the window. */
16215 if (!current_matrix_up_to_date_p
16216 || windows_or_buffers_changed
16217 || f->cursor_type_changed
16218 /* Don't use try_window_reusing_current_matrix in this case
16219 because it can have changed the buffer. */
16220 || !NILP (Vwindow_scroll_functions)
16221 || !just_this_one_p
16222 || MINI_WINDOW_P (w)
16223 || !(used_current_matrix_p
16224 = try_window_reusing_current_matrix (w)))
16225 try_window (window, startp, 0);
16226
16227 /* If new fonts have been loaded (due to fontsets), give up. We
16228 have to start a new redisplay since we need to re-adjust glyph
16229 matrices. */
16230 if (f->fonts_changed)
16231 goto need_larger_matrices;
16232
16233 /* If cursor did not appear assume that the middle of the window is
16234 in the first line of the window. Do it again with the next line.
16235 (Imagine a window of height 100, displaying two lines of height
16236 60. Moving back 50 from it->last_visible_y will end in the first
16237 line.) */
16238 if (w->cursor.vpos < 0)
16239 {
16240 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16241 {
16242 clear_glyph_matrix (w->desired_matrix);
16243 move_it_by_lines (&it, 1);
16244 try_window (window, it.current.pos, 0);
16245 }
16246 else if (PT < IT_CHARPOS (it))
16247 {
16248 clear_glyph_matrix (w->desired_matrix);
16249 move_it_by_lines (&it, -1);
16250 try_window (window, it.current.pos, 0);
16251 }
16252 else
16253 {
16254 /* Not much we can do about it. */
16255 }
16256 }
16257
16258 /* Consider the following case: Window starts at BEGV, there is
16259 invisible, intangible text at BEGV, so that display starts at
16260 some point START > BEGV. It can happen that we are called with
16261 PT somewhere between BEGV and START. Try to handle that case. */
16262 if (w->cursor.vpos < 0)
16263 {
16264 struct glyph_row *row = w->current_matrix->rows;
16265 if (row->mode_line_p)
16266 ++row;
16267 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16268 }
16269
16270 if (!cursor_row_fully_visible_p (w, 0, 0))
16271 {
16272 /* If vscroll is enabled, disable it and try again. */
16273 if (w->vscroll)
16274 {
16275 w->vscroll = 0;
16276 clear_glyph_matrix (w->desired_matrix);
16277 goto recenter;
16278 }
16279
16280 /* Users who set scroll-conservatively to a large number want
16281 point just above/below the scroll margin. If we ended up
16282 with point's row partially visible, move the window start to
16283 make that row fully visible and out of the margin. */
16284 if (scroll_conservatively > SCROLL_LIMIT)
16285 {
16286 int window_total_lines
16287 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16288 int margin =
16289 scroll_margin > 0
16290 ? min (scroll_margin, window_total_lines / 4)
16291 : 0;
16292 int move_down = w->cursor.vpos >= window_total_lines / 2;
16293
16294 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16295 clear_glyph_matrix (w->desired_matrix);
16296 if (1 == try_window (window, it.current.pos,
16297 TRY_WINDOW_CHECK_MARGINS))
16298 goto done;
16299 }
16300
16301 /* If centering point failed to make the whole line visible,
16302 put point at the top instead. That has to make the whole line
16303 visible, if it can be done. */
16304 if (centering_position == 0)
16305 goto done;
16306
16307 clear_glyph_matrix (w->desired_matrix);
16308 centering_position = 0;
16309 goto recenter;
16310 }
16311
16312 done:
16313
16314 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16315 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16316 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16317
16318 /* Display the mode line, if we must. */
16319 if ((update_mode_line
16320 /* If window not full width, must redo its mode line
16321 if (a) the window to its side is being redone and
16322 (b) we do a frame-based redisplay. This is a consequence
16323 of how inverted lines are drawn in frame-based redisplay. */
16324 || (!just_this_one_p
16325 && !FRAME_WINDOW_P (f)
16326 && !WINDOW_FULL_WIDTH_P (w))
16327 /* Line number to display. */
16328 || w->base_line_pos > 0
16329 /* Column number is displayed and different from the one displayed. */
16330 || (w->column_number_displayed != -1
16331 && (w->column_number_displayed != current_column ())))
16332 /* This means that the window has a mode line. */
16333 && (WINDOW_WANTS_MODELINE_P (w)
16334 || WINDOW_WANTS_HEADER_LINE_P (w)))
16335 {
16336
16337 display_mode_lines (w);
16338
16339 /* If mode line height has changed, arrange for a thorough
16340 immediate redisplay using the correct mode line height. */
16341 if (WINDOW_WANTS_MODELINE_P (w)
16342 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16343 {
16344 f->fonts_changed = 1;
16345 w->mode_line_height = -1;
16346 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16347 = DESIRED_MODE_LINE_HEIGHT (w);
16348 }
16349
16350 /* If header line height has changed, arrange for a thorough
16351 immediate redisplay using the correct header line height. */
16352 if (WINDOW_WANTS_HEADER_LINE_P (w)
16353 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16354 {
16355 f->fonts_changed = 1;
16356 w->header_line_height = -1;
16357 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16358 = DESIRED_HEADER_LINE_HEIGHT (w);
16359 }
16360
16361 if (f->fonts_changed)
16362 goto need_larger_matrices;
16363 }
16364
16365 if (!line_number_displayed && w->base_line_pos != -1)
16366 {
16367 w->base_line_pos = 0;
16368 w->base_line_number = 0;
16369 }
16370
16371 finish_menu_bars:
16372
16373 /* When we reach a frame's selected window, redo the frame's menu bar. */
16374 if (update_mode_line
16375 && EQ (FRAME_SELECTED_WINDOW (f), window))
16376 {
16377 int redisplay_menu_p = 0;
16378
16379 if (FRAME_WINDOW_P (f))
16380 {
16381 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16382 || defined (HAVE_NS) || defined (USE_GTK)
16383 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16384 #else
16385 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16386 #endif
16387 }
16388 else
16389 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16390
16391 if (redisplay_menu_p)
16392 display_menu_bar (w);
16393
16394 #ifdef HAVE_WINDOW_SYSTEM
16395 if (FRAME_WINDOW_P (f))
16396 {
16397 #if defined (USE_GTK) || defined (HAVE_NS)
16398 if (FRAME_EXTERNAL_TOOL_BAR (f))
16399 redisplay_tool_bar (f);
16400 #else
16401 if (WINDOWP (f->tool_bar_window)
16402 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16403 || !NILP (Vauto_resize_tool_bars))
16404 && redisplay_tool_bar (f))
16405 ignore_mouse_drag_p = 1;
16406 #endif
16407 }
16408 #endif
16409 }
16410
16411 #ifdef HAVE_WINDOW_SYSTEM
16412 if (FRAME_WINDOW_P (f)
16413 && update_window_fringes (w, (just_this_one_p
16414 || (!used_current_matrix_p && !overlay_arrow_seen)
16415 || w->pseudo_window_p)))
16416 {
16417 update_begin (f);
16418 block_input ();
16419 if (draw_window_fringes (w, 1))
16420 {
16421 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16422 x_draw_right_divider (w);
16423 else
16424 x_draw_vertical_border (w);
16425 }
16426 unblock_input ();
16427 update_end (f);
16428 }
16429
16430 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16431 x_draw_bottom_divider (w);
16432 #endif /* HAVE_WINDOW_SYSTEM */
16433
16434 /* We go to this label, with fonts_changed set, if it is
16435 necessary to try again using larger glyph matrices.
16436 We have to redeem the scroll bar even in this case,
16437 because the loop in redisplay_internal expects that. */
16438 need_larger_matrices:
16439 ;
16440 finish_scroll_bars:
16441
16442 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16443 {
16444 /* Set the thumb's position and size. */
16445 set_vertical_scroll_bar (w);
16446
16447 /* Note that we actually used the scroll bar attached to this
16448 window, so it shouldn't be deleted at the end of redisplay. */
16449 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16450 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16451 }
16452
16453 /* Restore current_buffer and value of point in it. The window
16454 update may have changed the buffer, so first make sure `opoint'
16455 is still valid (Bug#6177). */
16456 if (CHARPOS (opoint) < BEGV)
16457 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16458 else if (CHARPOS (opoint) > ZV)
16459 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16460 else
16461 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16462
16463 set_buffer_internal_1 (old);
16464 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16465 shorter. This can be caused by log truncation in *Messages*. */
16466 if (CHARPOS (lpoint) <= ZV)
16467 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16468
16469 unbind_to (count, Qnil);
16470 }
16471
16472
16473 /* Build the complete desired matrix of WINDOW with a window start
16474 buffer position POS.
16475
16476 Value is 1 if successful. It is zero if fonts were loaded during
16477 redisplay which makes re-adjusting glyph matrices necessary, and -1
16478 if point would appear in the scroll margins.
16479 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16480 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16481 set in FLAGS.) */
16482
16483 int
16484 try_window (Lisp_Object window, struct text_pos pos, int flags)
16485 {
16486 struct window *w = XWINDOW (window);
16487 struct it it;
16488 struct glyph_row *last_text_row = NULL;
16489 struct frame *f = XFRAME (w->frame);
16490 int frame_line_height = default_line_pixel_height (w);
16491
16492 /* Make POS the new window start. */
16493 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16494
16495 /* Mark cursor position as unknown. No overlay arrow seen. */
16496 w->cursor.vpos = -1;
16497 overlay_arrow_seen = 0;
16498
16499 /* Initialize iterator and info to start at POS. */
16500 start_display (&it, w, pos);
16501
16502 /* Display all lines of W. */
16503 while (it.current_y < it.last_visible_y)
16504 {
16505 if (display_line (&it))
16506 last_text_row = it.glyph_row - 1;
16507 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16508 return 0;
16509 }
16510
16511 /* Don't let the cursor end in the scroll margins. */
16512 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16513 && !MINI_WINDOW_P (w))
16514 {
16515 int this_scroll_margin;
16516 int window_total_lines
16517 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16518
16519 if (scroll_margin > 0)
16520 {
16521 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16522 this_scroll_margin *= frame_line_height;
16523 }
16524 else
16525 this_scroll_margin = 0;
16526
16527 if ((w->cursor.y >= 0 /* not vscrolled */
16528 && w->cursor.y < this_scroll_margin
16529 && CHARPOS (pos) > BEGV
16530 && IT_CHARPOS (it) < ZV)
16531 /* rms: considering make_cursor_line_fully_visible_p here
16532 seems to give wrong results. We don't want to recenter
16533 when the last line is partly visible, we want to allow
16534 that case to be handled in the usual way. */
16535 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16536 {
16537 w->cursor.vpos = -1;
16538 clear_glyph_matrix (w->desired_matrix);
16539 return -1;
16540 }
16541 }
16542
16543 /* If bottom moved off end of frame, change mode line percentage. */
16544 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16545 w->update_mode_line = 1;
16546
16547 /* Set window_end_pos to the offset of the last character displayed
16548 on the window from the end of current_buffer. Set
16549 window_end_vpos to its row number. */
16550 if (last_text_row)
16551 {
16552 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16553 adjust_window_ends (w, last_text_row, 0);
16554 eassert
16555 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16556 w->window_end_vpos)));
16557 }
16558 else
16559 {
16560 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16561 w->window_end_pos = Z - ZV;
16562 w->window_end_vpos = 0;
16563 }
16564
16565 /* But that is not valid info until redisplay finishes. */
16566 w->window_end_valid = 0;
16567 return 1;
16568 }
16569
16570
16571 \f
16572 /************************************************************************
16573 Window redisplay reusing current matrix when buffer has not changed
16574 ************************************************************************/
16575
16576 /* Try redisplay of window W showing an unchanged buffer with a
16577 different window start than the last time it was displayed by
16578 reusing its current matrix. Value is non-zero if successful.
16579 W->start is the new window start. */
16580
16581 static int
16582 try_window_reusing_current_matrix (struct window *w)
16583 {
16584 struct frame *f = XFRAME (w->frame);
16585 struct glyph_row *bottom_row;
16586 struct it it;
16587 struct run run;
16588 struct text_pos start, new_start;
16589 int nrows_scrolled, i;
16590 struct glyph_row *last_text_row;
16591 struct glyph_row *last_reused_text_row;
16592 struct glyph_row *start_row;
16593 int start_vpos, min_y, max_y;
16594
16595 #ifdef GLYPH_DEBUG
16596 if (inhibit_try_window_reusing)
16597 return 0;
16598 #endif
16599
16600 if (/* This function doesn't handle terminal frames. */
16601 !FRAME_WINDOW_P (f)
16602 /* Don't try to reuse the display if windows have been split
16603 or such. */
16604 || windows_or_buffers_changed
16605 || f->cursor_type_changed)
16606 return 0;
16607
16608 /* Can't do this if showing trailing whitespace. */
16609 if (!NILP (Vshow_trailing_whitespace))
16610 return 0;
16611
16612 /* If top-line visibility has changed, give up. */
16613 if (WINDOW_WANTS_HEADER_LINE_P (w)
16614 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16615 return 0;
16616
16617 /* Give up if old or new display is scrolled vertically. We could
16618 make this function handle this, but right now it doesn't. */
16619 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16620 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16621 return 0;
16622
16623 /* The variable new_start now holds the new window start. The old
16624 start `start' can be determined from the current matrix. */
16625 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16626 start = start_row->minpos;
16627 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16628
16629 /* Clear the desired matrix for the display below. */
16630 clear_glyph_matrix (w->desired_matrix);
16631
16632 if (CHARPOS (new_start) <= CHARPOS (start))
16633 {
16634 /* Don't use this method if the display starts with an ellipsis
16635 displayed for invisible text. It's not easy to handle that case
16636 below, and it's certainly not worth the effort since this is
16637 not a frequent case. */
16638 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16639 return 0;
16640
16641 IF_DEBUG (debug_method_add (w, "twu1"));
16642
16643 /* Display up to a row that can be reused. The variable
16644 last_text_row is set to the last row displayed that displays
16645 text. Note that it.vpos == 0 if or if not there is a
16646 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16647 start_display (&it, w, new_start);
16648 w->cursor.vpos = -1;
16649 last_text_row = last_reused_text_row = NULL;
16650
16651 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16652 {
16653 /* If we have reached into the characters in the START row,
16654 that means the line boundaries have changed. So we
16655 can't start copying with the row START. Maybe it will
16656 work to start copying with the following row. */
16657 while (IT_CHARPOS (it) > CHARPOS (start))
16658 {
16659 /* Advance to the next row as the "start". */
16660 start_row++;
16661 start = start_row->minpos;
16662 /* If there are no more rows to try, or just one, give up. */
16663 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16664 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16665 || CHARPOS (start) == ZV)
16666 {
16667 clear_glyph_matrix (w->desired_matrix);
16668 return 0;
16669 }
16670
16671 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16672 }
16673 /* If we have reached alignment, we can copy the rest of the
16674 rows. */
16675 if (IT_CHARPOS (it) == CHARPOS (start)
16676 /* Don't accept "alignment" inside a display vector,
16677 since start_row could have started in the middle of
16678 that same display vector (thus their character
16679 positions match), and we have no way of telling if
16680 that is the case. */
16681 && it.current.dpvec_index < 0)
16682 break;
16683
16684 if (display_line (&it))
16685 last_text_row = it.glyph_row - 1;
16686
16687 }
16688
16689 /* A value of current_y < last_visible_y means that we stopped
16690 at the previous window start, which in turn means that we
16691 have at least one reusable row. */
16692 if (it.current_y < it.last_visible_y)
16693 {
16694 struct glyph_row *row;
16695
16696 /* IT.vpos always starts from 0; it counts text lines. */
16697 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16698
16699 /* Find PT if not already found in the lines displayed. */
16700 if (w->cursor.vpos < 0)
16701 {
16702 int dy = it.current_y - start_row->y;
16703
16704 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16705 row = row_containing_pos (w, PT, row, NULL, dy);
16706 if (row)
16707 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16708 dy, nrows_scrolled);
16709 else
16710 {
16711 clear_glyph_matrix (w->desired_matrix);
16712 return 0;
16713 }
16714 }
16715
16716 /* Scroll the display. Do it before the current matrix is
16717 changed. The problem here is that update has not yet
16718 run, i.e. part of the current matrix is not up to date.
16719 scroll_run_hook will clear the cursor, and use the
16720 current matrix to get the height of the row the cursor is
16721 in. */
16722 run.current_y = start_row->y;
16723 run.desired_y = it.current_y;
16724 run.height = it.last_visible_y - it.current_y;
16725
16726 if (run.height > 0 && run.current_y != run.desired_y)
16727 {
16728 update_begin (f);
16729 FRAME_RIF (f)->update_window_begin_hook (w);
16730 FRAME_RIF (f)->clear_window_mouse_face (w);
16731 FRAME_RIF (f)->scroll_run_hook (w, &run);
16732 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16733 update_end (f);
16734 }
16735
16736 /* Shift current matrix down by nrows_scrolled lines. */
16737 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16738 rotate_matrix (w->current_matrix,
16739 start_vpos,
16740 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16741 nrows_scrolled);
16742
16743 /* Disable lines that must be updated. */
16744 for (i = 0; i < nrows_scrolled; ++i)
16745 (start_row + i)->enabled_p = false;
16746
16747 /* Re-compute Y positions. */
16748 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16749 max_y = it.last_visible_y;
16750 for (row = start_row + nrows_scrolled;
16751 row < bottom_row;
16752 ++row)
16753 {
16754 row->y = it.current_y;
16755 row->visible_height = row->height;
16756
16757 if (row->y < min_y)
16758 row->visible_height -= min_y - row->y;
16759 if (row->y + row->height > max_y)
16760 row->visible_height -= row->y + row->height - max_y;
16761 if (row->fringe_bitmap_periodic_p)
16762 row->redraw_fringe_bitmaps_p = 1;
16763
16764 it.current_y += row->height;
16765
16766 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16767 last_reused_text_row = row;
16768 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16769 break;
16770 }
16771
16772 /* Disable lines in the current matrix which are now
16773 below the window. */
16774 for (++row; row < bottom_row; ++row)
16775 row->enabled_p = row->mode_line_p = 0;
16776 }
16777
16778 /* Update window_end_pos etc.; last_reused_text_row is the last
16779 reused row from the current matrix containing text, if any.
16780 The value of last_text_row is the last displayed line
16781 containing text. */
16782 if (last_reused_text_row)
16783 adjust_window_ends (w, last_reused_text_row, 1);
16784 else if (last_text_row)
16785 adjust_window_ends (w, last_text_row, 0);
16786 else
16787 {
16788 /* This window must be completely empty. */
16789 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16790 w->window_end_pos = Z - ZV;
16791 w->window_end_vpos = 0;
16792 }
16793 w->window_end_valid = 0;
16794
16795 /* Update hint: don't try scrolling again in update_window. */
16796 w->desired_matrix->no_scrolling_p = 1;
16797
16798 #ifdef GLYPH_DEBUG
16799 debug_method_add (w, "try_window_reusing_current_matrix 1");
16800 #endif
16801 return 1;
16802 }
16803 else if (CHARPOS (new_start) > CHARPOS (start))
16804 {
16805 struct glyph_row *pt_row, *row;
16806 struct glyph_row *first_reusable_row;
16807 struct glyph_row *first_row_to_display;
16808 int dy;
16809 int yb = window_text_bottom_y (w);
16810
16811 /* Find the row starting at new_start, if there is one. Don't
16812 reuse a partially visible line at the end. */
16813 first_reusable_row = start_row;
16814 while (first_reusable_row->enabled_p
16815 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16816 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16817 < CHARPOS (new_start)))
16818 ++first_reusable_row;
16819
16820 /* Give up if there is no row to reuse. */
16821 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16822 || !first_reusable_row->enabled_p
16823 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16824 != CHARPOS (new_start)))
16825 return 0;
16826
16827 /* We can reuse fully visible rows beginning with
16828 first_reusable_row to the end of the window. Set
16829 first_row_to_display to the first row that cannot be reused.
16830 Set pt_row to the row containing point, if there is any. */
16831 pt_row = NULL;
16832 for (first_row_to_display = first_reusable_row;
16833 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16834 ++first_row_to_display)
16835 {
16836 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16837 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16838 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16839 && first_row_to_display->ends_at_zv_p
16840 && pt_row == NULL)))
16841 pt_row = first_row_to_display;
16842 }
16843
16844 /* Start displaying at the start of first_row_to_display. */
16845 eassert (first_row_to_display->y < yb);
16846 init_to_row_start (&it, w, first_row_to_display);
16847
16848 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16849 - start_vpos);
16850 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16851 - nrows_scrolled);
16852 it.current_y = (first_row_to_display->y - first_reusable_row->y
16853 + WINDOW_HEADER_LINE_HEIGHT (w));
16854
16855 /* Display lines beginning with first_row_to_display in the
16856 desired matrix. Set last_text_row to the last row displayed
16857 that displays text. */
16858 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16859 if (pt_row == NULL)
16860 w->cursor.vpos = -1;
16861 last_text_row = NULL;
16862 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16863 if (display_line (&it))
16864 last_text_row = it.glyph_row - 1;
16865
16866 /* If point is in a reused row, adjust y and vpos of the cursor
16867 position. */
16868 if (pt_row)
16869 {
16870 w->cursor.vpos -= nrows_scrolled;
16871 w->cursor.y -= first_reusable_row->y - start_row->y;
16872 }
16873
16874 /* Give up if point isn't in a row displayed or reused. (This
16875 also handles the case where w->cursor.vpos < nrows_scrolled
16876 after the calls to display_line, which can happen with scroll
16877 margins. See bug#1295.) */
16878 if (w->cursor.vpos < 0)
16879 {
16880 clear_glyph_matrix (w->desired_matrix);
16881 return 0;
16882 }
16883
16884 /* Scroll the display. */
16885 run.current_y = first_reusable_row->y;
16886 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16887 run.height = it.last_visible_y - run.current_y;
16888 dy = run.current_y - run.desired_y;
16889
16890 if (run.height)
16891 {
16892 update_begin (f);
16893 FRAME_RIF (f)->update_window_begin_hook (w);
16894 FRAME_RIF (f)->clear_window_mouse_face (w);
16895 FRAME_RIF (f)->scroll_run_hook (w, &run);
16896 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16897 update_end (f);
16898 }
16899
16900 /* Adjust Y positions of reused rows. */
16901 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16902 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16903 max_y = it.last_visible_y;
16904 for (row = first_reusable_row; row < first_row_to_display; ++row)
16905 {
16906 row->y -= dy;
16907 row->visible_height = row->height;
16908 if (row->y < min_y)
16909 row->visible_height -= min_y - row->y;
16910 if (row->y + row->height > max_y)
16911 row->visible_height -= row->y + row->height - max_y;
16912 if (row->fringe_bitmap_periodic_p)
16913 row->redraw_fringe_bitmaps_p = 1;
16914 }
16915
16916 /* Scroll the current matrix. */
16917 eassert (nrows_scrolled > 0);
16918 rotate_matrix (w->current_matrix,
16919 start_vpos,
16920 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16921 -nrows_scrolled);
16922
16923 /* Disable rows not reused. */
16924 for (row -= nrows_scrolled; row < bottom_row; ++row)
16925 row->enabled_p = false;
16926
16927 /* Point may have moved to a different line, so we cannot assume that
16928 the previous cursor position is valid; locate the correct row. */
16929 if (pt_row)
16930 {
16931 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16932 row < bottom_row
16933 && PT >= MATRIX_ROW_END_CHARPOS (row)
16934 && !row->ends_at_zv_p;
16935 row++)
16936 {
16937 w->cursor.vpos++;
16938 w->cursor.y = row->y;
16939 }
16940 if (row < bottom_row)
16941 {
16942 /* Can't simply scan the row for point with
16943 bidi-reordered glyph rows. Let set_cursor_from_row
16944 figure out where to put the cursor, and if it fails,
16945 give up. */
16946 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16947 {
16948 if (!set_cursor_from_row (w, row, w->current_matrix,
16949 0, 0, 0, 0))
16950 {
16951 clear_glyph_matrix (w->desired_matrix);
16952 return 0;
16953 }
16954 }
16955 else
16956 {
16957 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16958 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16959
16960 for (; glyph < end
16961 && (!BUFFERP (glyph->object)
16962 || glyph->charpos < PT);
16963 glyph++)
16964 {
16965 w->cursor.hpos++;
16966 w->cursor.x += glyph->pixel_width;
16967 }
16968 }
16969 }
16970 }
16971
16972 /* Adjust window end. A null value of last_text_row means that
16973 the window end is in reused rows which in turn means that
16974 only its vpos can have changed. */
16975 if (last_text_row)
16976 adjust_window_ends (w, last_text_row, 0);
16977 else
16978 w->window_end_vpos -= nrows_scrolled;
16979
16980 w->window_end_valid = 0;
16981 w->desired_matrix->no_scrolling_p = 1;
16982
16983 #ifdef GLYPH_DEBUG
16984 debug_method_add (w, "try_window_reusing_current_matrix 2");
16985 #endif
16986 return 1;
16987 }
16988
16989 return 0;
16990 }
16991
16992
16993 \f
16994 /************************************************************************
16995 Window redisplay reusing current matrix when buffer has changed
16996 ************************************************************************/
16997
16998 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16999 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17000 ptrdiff_t *, ptrdiff_t *);
17001 static struct glyph_row *
17002 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17003 struct glyph_row *);
17004
17005
17006 /* Return the last row in MATRIX displaying text. If row START is
17007 non-null, start searching with that row. IT gives the dimensions
17008 of the display. Value is null if matrix is empty; otherwise it is
17009 a pointer to the row found. */
17010
17011 static struct glyph_row *
17012 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17013 struct glyph_row *start)
17014 {
17015 struct glyph_row *row, *row_found;
17016
17017 /* Set row_found to the last row in IT->w's current matrix
17018 displaying text. The loop looks funny but think of partially
17019 visible lines. */
17020 row_found = NULL;
17021 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17022 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17023 {
17024 eassert (row->enabled_p);
17025 row_found = row;
17026 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17027 break;
17028 ++row;
17029 }
17030
17031 return row_found;
17032 }
17033
17034
17035 /* Return the last row in the current matrix of W that is not affected
17036 by changes at the start of current_buffer that occurred since W's
17037 current matrix was built. Value is null if no such row exists.
17038
17039 BEG_UNCHANGED us the number of characters unchanged at the start of
17040 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17041 first changed character in current_buffer. Characters at positions <
17042 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17043 when the current matrix was built. */
17044
17045 static struct glyph_row *
17046 find_last_unchanged_at_beg_row (struct window *w)
17047 {
17048 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17049 struct glyph_row *row;
17050 struct glyph_row *row_found = NULL;
17051 int yb = window_text_bottom_y (w);
17052
17053 /* Find the last row displaying unchanged text. */
17054 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17055 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17056 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17057 ++row)
17058 {
17059 if (/* If row ends before first_changed_pos, it is unchanged,
17060 except in some case. */
17061 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17062 /* When row ends in ZV and we write at ZV it is not
17063 unchanged. */
17064 && !row->ends_at_zv_p
17065 /* When first_changed_pos is the end of a continued line,
17066 row is not unchanged because it may be no longer
17067 continued. */
17068 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17069 && (row->continued_p
17070 || row->exact_window_width_line_p))
17071 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17072 needs to be recomputed, so don't consider this row as
17073 unchanged. This happens when the last line was
17074 bidi-reordered and was killed immediately before this
17075 redisplay cycle. In that case, ROW->end stores the
17076 buffer position of the first visual-order character of
17077 the killed text, which is now beyond ZV. */
17078 && CHARPOS (row->end.pos) <= ZV)
17079 row_found = row;
17080
17081 /* Stop if last visible row. */
17082 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17083 break;
17084 }
17085
17086 return row_found;
17087 }
17088
17089
17090 /* Find the first glyph row in the current matrix of W that is not
17091 affected by changes at the end of current_buffer since the
17092 time W's current matrix was built.
17093
17094 Return in *DELTA the number of chars by which buffer positions in
17095 unchanged text at the end of current_buffer must be adjusted.
17096
17097 Return in *DELTA_BYTES the corresponding number of bytes.
17098
17099 Value is null if no such row exists, i.e. all rows are affected by
17100 changes. */
17101
17102 static struct glyph_row *
17103 find_first_unchanged_at_end_row (struct window *w,
17104 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17105 {
17106 struct glyph_row *row;
17107 struct glyph_row *row_found = NULL;
17108
17109 *delta = *delta_bytes = 0;
17110
17111 /* Display must not have been paused, otherwise the current matrix
17112 is not up to date. */
17113 eassert (w->window_end_valid);
17114
17115 /* A value of window_end_pos >= END_UNCHANGED means that the window
17116 end is in the range of changed text. If so, there is no
17117 unchanged row at the end of W's current matrix. */
17118 if (w->window_end_pos >= END_UNCHANGED)
17119 return NULL;
17120
17121 /* Set row to the last row in W's current matrix displaying text. */
17122 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17123
17124 /* If matrix is entirely empty, no unchanged row exists. */
17125 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17126 {
17127 /* The value of row is the last glyph row in the matrix having a
17128 meaningful buffer position in it. The end position of row
17129 corresponds to window_end_pos. This allows us to translate
17130 buffer positions in the current matrix to current buffer
17131 positions for characters not in changed text. */
17132 ptrdiff_t Z_old =
17133 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17134 ptrdiff_t Z_BYTE_old =
17135 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17136 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17137 struct glyph_row *first_text_row
17138 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17139
17140 *delta = Z - Z_old;
17141 *delta_bytes = Z_BYTE - Z_BYTE_old;
17142
17143 /* Set last_unchanged_pos to the buffer position of the last
17144 character in the buffer that has not been changed. Z is the
17145 index + 1 of the last character in current_buffer, i.e. by
17146 subtracting END_UNCHANGED we get the index of the last
17147 unchanged character, and we have to add BEG to get its buffer
17148 position. */
17149 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17150 last_unchanged_pos_old = last_unchanged_pos - *delta;
17151
17152 /* Search backward from ROW for a row displaying a line that
17153 starts at a minimum position >= last_unchanged_pos_old. */
17154 for (; row > first_text_row; --row)
17155 {
17156 /* This used to abort, but it can happen.
17157 It is ok to just stop the search instead here. KFS. */
17158 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17159 break;
17160
17161 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17162 row_found = row;
17163 }
17164 }
17165
17166 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17167
17168 return row_found;
17169 }
17170
17171
17172 /* Make sure that glyph rows in the current matrix of window W
17173 reference the same glyph memory as corresponding rows in the
17174 frame's frame matrix. This function is called after scrolling W's
17175 current matrix on a terminal frame in try_window_id and
17176 try_window_reusing_current_matrix. */
17177
17178 static void
17179 sync_frame_with_window_matrix_rows (struct window *w)
17180 {
17181 struct frame *f = XFRAME (w->frame);
17182 struct glyph_row *window_row, *window_row_end, *frame_row;
17183
17184 /* Preconditions: W must be a leaf window and full-width. Its frame
17185 must have a frame matrix. */
17186 eassert (BUFFERP (w->contents));
17187 eassert (WINDOW_FULL_WIDTH_P (w));
17188 eassert (!FRAME_WINDOW_P (f));
17189
17190 /* If W is a full-width window, glyph pointers in W's current matrix
17191 have, by definition, to be the same as glyph pointers in the
17192 corresponding frame matrix. Note that frame matrices have no
17193 marginal areas (see build_frame_matrix). */
17194 window_row = w->current_matrix->rows;
17195 window_row_end = window_row + w->current_matrix->nrows;
17196 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17197 while (window_row < window_row_end)
17198 {
17199 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17200 struct glyph *end = window_row->glyphs[LAST_AREA];
17201
17202 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17203 frame_row->glyphs[TEXT_AREA] = start;
17204 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17205 frame_row->glyphs[LAST_AREA] = end;
17206
17207 /* Disable frame rows whose corresponding window rows have
17208 been disabled in try_window_id. */
17209 if (!window_row->enabled_p)
17210 frame_row->enabled_p = false;
17211
17212 ++window_row, ++frame_row;
17213 }
17214 }
17215
17216
17217 /* Find the glyph row in window W containing CHARPOS. Consider all
17218 rows between START and END (not inclusive). END null means search
17219 all rows to the end of the display area of W. Value is the row
17220 containing CHARPOS or null. */
17221
17222 struct glyph_row *
17223 row_containing_pos (struct window *w, ptrdiff_t charpos,
17224 struct glyph_row *start, struct glyph_row *end, int dy)
17225 {
17226 struct glyph_row *row = start;
17227 struct glyph_row *best_row = NULL;
17228 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17229 int last_y;
17230
17231 /* If we happen to start on a header-line, skip that. */
17232 if (row->mode_line_p)
17233 ++row;
17234
17235 if ((end && row >= end) || !row->enabled_p)
17236 return NULL;
17237
17238 last_y = window_text_bottom_y (w) - dy;
17239
17240 while (1)
17241 {
17242 /* Give up if we have gone too far. */
17243 if (end && row >= end)
17244 return NULL;
17245 /* This formerly returned if they were equal.
17246 I think that both quantities are of a "last plus one" type;
17247 if so, when they are equal, the row is within the screen. -- rms. */
17248 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17249 return NULL;
17250
17251 /* If it is in this row, return this row. */
17252 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17253 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17254 /* The end position of a row equals the start
17255 position of the next row. If CHARPOS is there, we
17256 would rather consider it displayed in the next
17257 line, except when this line ends in ZV. */
17258 && !row_for_charpos_p (row, charpos)))
17259 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17260 {
17261 struct glyph *g;
17262
17263 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17264 || (!best_row && !row->continued_p))
17265 return row;
17266 /* In bidi-reordered rows, there could be several rows whose
17267 edges surround CHARPOS, all of these rows belonging to
17268 the same continued line. We need to find the row which
17269 fits CHARPOS the best. */
17270 for (g = row->glyphs[TEXT_AREA];
17271 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17272 g++)
17273 {
17274 if (!STRINGP (g->object))
17275 {
17276 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17277 {
17278 mindif = eabs (g->charpos - charpos);
17279 best_row = row;
17280 /* Exact match always wins. */
17281 if (mindif == 0)
17282 return best_row;
17283 }
17284 }
17285 }
17286 }
17287 else if (best_row && !row->continued_p)
17288 return best_row;
17289 ++row;
17290 }
17291 }
17292
17293
17294 /* Try to redisplay window W by reusing its existing display. W's
17295 current matrix must be up to date when this function is called,
17296 i.e. window_end_valid must be nonzero.
17297
17298 Value is
17299
17300 1 if display has been updated
17301 0 if otherwise unsuccessful
17302 -1 if redisplay with same window start is known not to succeed
17303
17304 The following steps are performed:
17305
17306 1. Find the last row in the current matrix of W that is not
17307 affected by changes at the start of current_buffer. If no such row
17308 is found, give up.
17309
17310 2. Find the first row in W's current matrix that is not affected by
17311 changes at the end of current_buffer. Maybe there is no such row.
17312
17313 3. Display lines beginning with the row + 1 found in step 1 to the
17314 row found in step 2 or, if step 2 didn't find a row, to the end of
17315 the window.
17316
17317 4. If cursor is not known to appear on the window, give up.
17318
17319 5. If display stopped at the row found in step 2, scroll the
17320 display and current matrix as needed.
17321
17322 6. Maybe display some lines at the end of W, if we must. This can
17323 happen under various circumstances, like a partially visible line
17324 becoming fully visible, or because newly displayed lines are displayed
17325 in smaller font sizes.
17326
17327 7. Update W's window end information. */
17328
17329 static int
17330 try_window_id (struct window *w)
17331 {
17332 struct frame *f = XFRAME (w->frame);
17333 struct glyph_matrix *current_matrix = w->current_matrix;
17334 struct glyph_matrix *desired_matrix = w->desired_matrix;
17335 struct glyph_row *last_unchanged_at_beg_row;
17336 struct glyph_row *first_unchanged_at_end_row;
17337 struct glyph_row *row;
17338 struct glyph_row *bottom_row;
17339 int bottom_vpos;
17340 struct it it;
17341 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17342 int dvpos, dy;
17343 struct text_pos start_pos;
17344 struct run run;
17345 int first_unchanged_at_end_vpos = 0;
17346 struct glyph_row *last_text_row, *last_text_row_at_end;
17347 struct text_pos start;
17348 ptrdiff_t first_changed_charpos, last_changed_charpos;
17349
17350 #ifdef GLYPH_DEBUG
17351 if (inhibit_try_window_id)
17352 return 0;
17353 #endif
17354
17355 /* This is handy for debugging. */
17356 #if 0
17357 #define GIVE_UP(X) \
17358 do { \
17359 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17360 return 0; \
17361 } while (0)
17362 #else
17363 #define GIVE_UP(X) return 0
17364 #endif
17365
17366 SET_TEXT_POS_FROM_MARKER (start, w->start);
17367
17368 /* Don't use this for mini-windows because these can show
17369 messages and mini-buffers, and we don't handle that here. */
17370 if (MINI_WINDOW_P (w))
17371 GIVE_UP (1);
17372
17373 /* This flag is used to prevent redisplay optimizations. */
17374 if (windows_or_buffers_changed || f->cursor_type_changed)
17375 GIVE_UP (2);
17376
17377 /* Verify that narrowing has not changed.
17378 Also verify that we were not told to prevent redisplay optimizations.
17379 It would be nice to further
17380 reduce the number of cases where this prevents try_window_id. */
17381 if (current_buffer->clip_changed
17382 || current_buffer->prevent_redisplay_optimizations_p)
17383 GIVE_UP (3);
17384
17385 /* Window must either use window-based redisplay or be full width. */
17386 if (!FRAME_WINDOW_P (f)
17387 && (!FRAME_LINE_INS_DEL_OK (f)
17388 || !WINDOW_FULL_WIDTH_P (w)))
17389 GIVE_UP (4);
17390
17391 /* Give up if point is known NOT to appear in W. */
17392 if (PT < CHARPOS (start))
17393 GIVE_UP (5);
17394
17395 /* Another way to prevent redisplay optimizations. */
17396 if (w->last_modified == 0)
17397 GIVE_UP (6);
17398
17399 /* Verify that window is not hscrolled. */
17400 if (w->hscroll != 0)
17401 GIVE_UP (7);
17402
17403 /* Verify that display wasn't paused. */
17404 if (!w->window_end_valid)
17405 GIVE_UP (8);
17406
17407 /* Likewise if highlighting trailing whitespace. */
17408 if (!NILP (Vshow_trailing_whitespace))
17409 GIVE_UP (11);
17410
17411 /* Can't use this if overlay arrow position and/or string have
17412 changed. */
17413 if (overlay_arrows_changed_p ())
17414 GIVE_UP (12);
17415
17416 /* When word-wrap is on, adding a space to the first word of a
17417 wrapped line can change the wrap position, altering the line
17418 above it. It might be worthwhile to handle this more
17419 intelligently, but for now just redisplay from scratch. */
17420 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17421 GIVE_UP (21);
17422
17423 /* Under bidi reordering, adding or deleting a character in the
17424 beginning of a paragraph, before the first strong directional
17425 character, can change the base direction of the paragraph (unless
17426 the buffer specifies a fixed paragraph direction), which will
17427 require to redisplay the whole paragraph. It might be worthwhile
17428 to find the paragraph limits and widen the range of redisplayed
17429 lines to that, but for now just give up this optimization and
17430 redisplay from scratch. */
17431 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17432 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17433 GIVE_UP (22);
17434
17435 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17436 only if buffer has really changed. The reason is that the gap is
17437 initially at Z for freshly visited files. The code below would
17438 set end_unchanged to 0 in that case. */
17439 if (MODIFF > SAVE_MODIFF
17440 /* This seems to happen sometimes after saving a buffer. */
17441 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17442 {
17443 if (GPT - BEG < BEG_UNCHANGED)
17444 BEG_UNCHANGED = GPT - BEG;
17445 if (Z - GPT < END_UNCHANGED)
17446 END_UNCHANGED = Z - GPT;
17447 }
17448
17449 /* The position of the first and last character that has been changed. */
17450 first_changed_charpos = BEG + BEG_UNCHANGED;
17451 last_changed_charpos = Z - END_UNCHANGED;
17452
17453 /* If window starts after a line end, and the last change is in
17454 front of that newline, then changes don't affect the display.
17455 This case happens with stealth-fontification. Note that although
17456 the display is unchanged, glyph positions in the matrix have to
17457 be adjusted, of course. */
17458 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17459 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17460 && ((last_changed_charpos < CHARPOS (start)
17461 && CHARPOS (start) == BEGV)
17462 || (last_changed_charpos < CHARPOS (start) - 1
17463 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17464 {
17465 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17466 struct glyph_row *r0;
17467
17468 /* Compute how many chars/bytes have been added to or removed
17469 from the buffer. */
17470 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17471 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17472 Z_delta = Z - Z_old;
17473 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17474
17475 /* Give up if PT is not in the window. Note that it already has
17476 been checked at the start of try_window_id that PT is not in
17477 front of the window start. */
17478 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17479 GIVE_UP (13);
17480
17481 /* If window start is unchanged, we can reuse the whole matrix
17482 as is, after adjusting glyph positions. No need to compute
17483 the window end again, since its offset from Z hasn't changed. */
17484 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17485 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17486 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17487 /* PT must not be in a partially visible line. */
17488 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17489 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17490 {
17491 /* Adjust positions in the glyph matrix. */
17492 if (Z_delta || Z_delta_bytes)
17493 {
17494 struct glyph_row *r1
17495 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17496 increment_matrix_positions (w->current_matrix,
17497 MATRIX_ROW_VPOS (r0, current_matrix),
17498 MATRIX_ROW_VPOS (r1, current_matrix),
17499 Z_delta, Z_delta_bytes);
17500 }
17501
17502 /* Set the cursor. */
17503 row = row_containing_pos (w, PT, r0, NULL, 0);
17504 if (row)
17505 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17506 return 1;
17507 }
17508 }
17509
17510 /* Handle the case that changes are all below what is displayed in
17511 the window, and that PT is in the window. This shortcut cannot
17512 be taken if ZV is visible in the window, and text has been added
17513 there that is visible in the window. */
17514 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17515 /* ZV is not visible in the window, or there are no
17516 changes at ZV, actually. */
17517 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17518 || first_changed_charpos == last_changed_charpos))
17519 {
17520 struct glyph_row *r0;
17521
17522 /* Give up if PT is not in the window. Note that it already has
17523 been checked at the start of try_window_id that PT is not in
17524 front of the window start. */
17525 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17526 GIVE_UP (14);
17527
17528 /* If window start is unchanged, we can reuse the whole matrix
17529 as is, without changing glyph positions since no text has
17530 been added/removed in front of the window end. */
17531 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17532 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17533 /* PT must not be in a partially visible line. */
17534 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17535 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17536 {
17537 /* We have to compute the window end anew since text
17538 could have been added/removed after it. */
17539 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17540 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17541
17542 /* Set the cursor. */
17543 row = row_containing_pos (w, PT, r0, NULL, 0);
17544 if (row)
17545 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17546 return 2;
17547 }
17548 }
17549
17550 /* Give up if window start is in the changed area.
17551
17552 The condition used to read
17553
17554 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17555
17556 but why that was tested escapes me at the moment. */
17557 if (CHARPOS (start) >= first_changed_charpos
17558 && CHARPOS (start) <= last_changed_charpos)
17559 GIVE_UP (15);
17560
17561 /* Check that window start agrees with the start of the first glyph
17562 row in its current matrix. Check this after we know the window
17563 start is not in changed text, otherwise positions would not be
17564 comparable. */
17565 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17566 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17567 GIVE_UP (16);
17568
17569 /* Give up if the window ends in strings. Overlay strings
17570 at the end are difficult to handle, so don't try. */
17571 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17572 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17573 GIVE_UP (20);
17574
17575 /* Compute the position at which we have to start displaying new
17576 lines. Some of the lines at the top of the window might be
17577 reusable because they are not displaying changed text. Find the
17578 last row in W's current matrix not affected by changes at the
17579 start of current_buffer. Value is null if changes start in the
17580 first line of window. */
17581 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17582 if (last_unchanged_at_beg_row)
17583 {
17584 /* Avoid starting to display in the middle of a character, a TAB
17585 for instance. This is easier than to set up the iterator
17586 exactly, and it's not a frequent case, so the additional
17587 effort wouldn't really pay off. */
17588 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17589 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17590 && last_unchanged_at_beg_row > w->current_matrix->rows)
17591 --last_unchanged_at_beg_row;
17592
17593 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17594 GIVE_UP (17);
17595
17596 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17597 GIVE_UP (18);
17598 start_pos = it.current.pos;
17599
17600 /* Start displaying new lines in the desired matrix at the same
17601 vpos we would use in the current matrix, i.e. below
17602 last_unchanged_at_beg_row. */
17603 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17604 current_matrix);
17605 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17606 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17607
17608 eassert (it.hpos == 0 && it.current_x == 0);
17609 }
17610 else
17611 {
17612 /* There are no reusable lines at the start of the window.
17613 Start displaying in the first text line. */
17614 start_display (&it, w, start);
17615 it.vpos = it.first_vpos;
17616 start_pos = it.current.pos;
17617 }
17618
17619 /* Find the first row that is not affected by changes at the end of
17620 the buffer. Value will be null if there is no unchanged row, in
17621 which case we must redisplay to the end of the window. delta
17622 will be set to the value by which buffer positions beginning with
17623 first_unchanged_at_end_row have to be adjusted due to text
17624 changes. */
17625 first_unchanged_at_end_row
17626 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17627 IF_DEBUG (debug_delta = delta);
17628 IF_DEBUG (debug_delta_bytes = delta_bytes);
17629
17630 /* Set stop_pos to the buffer position up to which we will have to
17631 display new lines. If first_unchanged_at_end_row != NULL, this
17632 is the buffer position of the start of the line displayed in that
17633 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17634 that we don't stop at a buffer position. */
17635 stop_pos = 0;
17636 if (first_unchanged_at_end_row)
17637 {
17638 eassert (last_unchanged_at_beg_row == NULL
17639 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17640
17641 /* If this is a continuation line, move forward to the next one
17642 that isn't. Changes in lines above affect this line.
17643 Caution: this may move first_unchanged_at_end_row to a row
17644 not displaying text. */
17645 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17646 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17647 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17648 < it.last_visible_y))
17649 ++first_unchanged_at_end_row;
17650
17651 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17652 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17653 >= it.last_visible_y))
17654 first_unchanged_at_end_row = NULL;
17655 else
17656 {
17657 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17658 + delta);
17659 first_unchanged_at_end_vpos
17660 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17661 eassert (stop_pos >= Z - END_UNCHANGED);
17662 }
17663 }
17664 else if (last_unchanged_at_beg_row == NULL)
17665 GIVE_UP (19);
17666
17667
17668 #ifdef GLYPH_DEBUG
17669
17670 /* Either there is no unchanged row at the end, or the one we have
17671 now displays text. This is a necessary condition for the window
17672 end pos calculation at the end of this function. */
17673 eassert (first_unchanged_at_end_row == NULL
17674 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17675
17676 debug_last_unchanged_at_beg_vpos
17677 = (last_unchanged_at_beg_row
17678 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17679 : -1);
17680 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17681
17682 #endif /* GLYPH_DEBUG */
17683
17684
17685 /* Display new lines. Set last_text_row to the last new line
17686 displayed which has text on it, i.e. might end up as being the
17687 line where the window_end_vpos is. */
17688 w->cursor.vpos = -1;
17689 last_text_row = NULL;
17690 overlay_arrow_seen = 0;
17691 while (it.current_y < it.last_visible_y
17692 && !f->fonts_changed
17693 && (first_unchanged_at_end_row == NULL
17694 || IT_CHARPOS (it) < stop_pos))
17695 {
17696 if (display_line (&it))
17697 last_text_row = it.glyph_row - 1;
17698 }
17699
17700 if (f->fonts_changed)
17701 return -1;
17702
17703
17704 /* Compute differences in buffer positions, y-positions etc. for
17705 lines reused at the bottom of the window. Compute what we can
17706 scroll. */
17707 if (first_unchanged_at_end_row
17708 /* No lines reused because we displayed everything up to the
17709 bottom of the window. */
17710 && it.current_y < it.last_visible_y)
17711 {
17712 dvpos = (it.vpos
17713 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17714 current_matrix));
17715 dy = it.current_y - first_unchanged_at_end_row->y;
17716 run.current_y = first_unchanged_at_end_row->y;
17717 run.desired_y = run.current_y + dy;
17718 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17719 }
17720 else
17721 {
17722 delta = delta_bytes = dvpos = dy
17723 = run.current_y = run.desired_y = run.height = 0;
17724 first_unchanged_at_end_row = NULL;
17725 }
17726 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
17727
17728
17729 /* Find the cursor if not already found. We have to decide whether
17730 PT will appear on this window (it sometimes doesn't, but this is
17731 not a very frequent case.) This decision has to be made before
17732 the current matrix is altered. A value of cursor.vpos < 0 means
17733 that PT is either in one of the lines beginning at
17734 first_unchanged_at_end_row or below the window. Don't care for
17735 lines that might be displayed later at the window end; as
17736 mentioned, this is not a frequent case. */
17737 if (w->cursor.vpos < 0)
17738 {
17739 /* Cursor in unchanged rows at the top? */
17740 if (PT < CHARPOS (start_pos)
17741 && last_unchanged_at_beg_row)
17742 {
17743 row = row_containing_pos (w, PT,
17744 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17745 last_unchanged_at_beg_row + 1, 0);
17746 if (row)
17747 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17748 }
17749
17750 /* Start from first_unchanged_at_end_row looking for PT. */
17751 else if (first_unchanged_at_end_row)
17752 {
17753 row = row_containing_pos (w, PT - delta,
17754 first_unchanged_at_end_row, NULL, 0);
17755 if (row)
17756 set_cursor_from_row (w, row, w->current_matrix, delta,
17757 delta_bytes, dy, dvpos);
17758 }
17759
17760 /* Give up if cursor was not found. */
17761 if (w->cursor.vpos < 0)
17762 {
17763 clear_glyph_matrix (w->desired_matrix);
17764 return -1;
17765 }
17766 }
17767
17768 /* Don't let the cursor end in the scroll margins. */
17769 {
17770 int this_scroll_margin, cursor_height;
17771 int frame_line_height = default_line_pixel_height (w);
17772 int window_total_lines
17773 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17774
17775 this_scroll_margin =
17776 max (0, min (scroll_margin, window_total_lines / 4));
17777 this_scroll_margin *= frame_line_height;
17778 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17779
17780 if ((w->cursor.y < this_scroll_margin
17781 && CHARPOS (start) > BEGV)
17782 /* Old redisplay didn't take scroll margin into account at the bottom,
17783 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17784 || (w->cursor.y + (make_cursor_line_fully_visible_p
17785 ? cursor_height + this_scroll_margin
17786 : 1)) > it.last_visible_y)
17787 {
17788 w->cursor.vpos = -1;
17789 clear_glyph_matrix (w->desired_matrix);
17790 return -1;
17791 }
17792 }
17793
17794 /* Scroll the display. Do it before changing the current matrix so
17795 that xterm.c doesn't get confused about where the cursor glyph is
17796 found. */
17797 if (dy && run.height)
17798 {
17799 update_begin (f);
17800
17801 if (FRAME_WINDOW_P (f))
17802 {
17803 FRAME_RIF (f)->update_window_begin_hook (w);
17804 FRAME_RIF (f)->clear_window_mouse_face (w);
17805 FRAME_RIF (f)->scroll_run_hook (w, &run);
17806 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17807 }
17808 else
17809 {
17810 /* Terminal frame. In this case, dvpos gives the number of
17811 lines to scroll by; dvpos < 0 means scroll up. */
17812 int from_vpos
17813 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17814 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17815 int end = (WINDOW_TOP_EDGE_LINE (w)
17816 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17817 + window_internal_height (w));
17818
17819 #if defined (HAVE_GPM) || defined (MSDOS)
17820 x_clear_window_mouse_face (w);
17821 #endif
17822 /* Perform the operation on the screen. */
17823 if (dvpos > 0)
17824 {
17825 /* Scroll last_unchanged_at_beg_row to the end of the
17826 window down dvpos lines. */
17827 set_terminal_window (f, end);
17828
17829 /* On dumb terminals delete dvpos lines at the end
17830 before inserting dvpos empty lines. */
17831 if (!FRAME_SCROLL_REGION_OK (f))
17832 ins_del_lines (f, end - dvpos, -dvpos);
17833
17834 /* Insert dvpos empty lines in front of
17835 last_unchanged_at_beg_row. */
17836 ins_del_lines (f, from, dvpos);
17837 }
17838 else if (dvpos < 0)
17839 {
17840 /* Scroll up last_unchanged_at_beg_vpos to the end of
17841 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17842 set_terminal_window (f, end);
17843
17844 /* Delete dvpos lines in front of
17845 last_unchanged_at_beg_vpos. ins_del_lines will set
17846 the cursor to the given vpos and emit |dvpos| delete
17847 line sequences. */
17848 ins_del_lines (f, from + dvpos, dvpos);
17849
17850 /* On a dumb terminal insert dvpos empty lines at the
17851 end. */
17852 if (!FRAME_SCROLL_REGION_OK (f))
17853 ins_del_lines (f, end + dvpos, -dvpos);
17854 }
17855
17856 set_terminal_window (f, 0);
17857 }
17858
17859 update_end (f);
17860 }
17861
17862 /* Shift reused rows of the current matrix to the right position.
17863 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17864 text. */
17865 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17866 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17867 if (dvpos < 0)
17868 {
17869 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17870 bottom_vpos, dvpos);
17871 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17872 bottom_vpos);
17873 }
17874 else if (dvpos > 0)
17875 {
17876 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17877 bottom_vpos, dvpos);
17878 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17879 first_unchanged_at_end_vpos + dvpos);
17880 }
17881
17882 /* For frame-based redisplay, make sure that current frame and window
17883 matrix are in sync with respect to glyph memory. */
17884 if (!FRAME_WINDOW_P (f))
17885 sync_frame_with_window_matrix_rows (w);
17886
17887 /* Adjust buffer positions in reused rows. */
17888 if (delta || delta_bytes)
17889 increment_matrix_positions (current_matrix,
17890 first_unchanged_at_end_vpos + dvpos,
17891 bottom_vpos, delta, delta_bytes);
17892
17893 /* Adjust Y positions. */
17894 if (dy)
17895 shift_glyph_matrix (w, current_matrix,
17896 first_unchanged_at_end_vpos + dvpos,
17897 bottom_vpos, dy);
17898
17899 if (first_unchanged_at_end_row)
17900 {
17901 first_unchanged_at_end_row += dvpos;
17902 if (first_unchanged_at_end_row->y >= it.last_visible_y
17903 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17904 first_unchanged_at_end_row = NULL;
17905 }
17906
17907 /* If scrolling up, there may be some lines to display at the end of
17908 the window. */
17909 last_text_row_at_end = NULL;
17910 if (dy < 0)
17911 {
17912 /* Scrolling up can leave for example a partially visible line
17913 at the end of the window to be redisplayed. */
17914 /* Set last_row to the glyph row in the current matrix where the
17915 window end line is found. It has been moved up or down in
17916 the matrix by dvpos. */
17917 int last_vpos = w->window_end_vpos + dvpos;
17918 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17919
17920 /* If last_row is the window end line, it should display text. */
17921 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17922
17923 /* If window end line was partially visible before, begin
17924 displaying at that line. Otherwise begin displaying with the
17925 line following it. */
17926 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17927 {
17928 init_to_row_start (&it, w, last_row);
17929 it.vpos = last_vpos;
17930 it.current_y = last_row->y;
17931 }
17932 else
17933 {
17934 init_to_row_end (&it, w, last_row);
17935 it.vpos = 1 + last_vpos;
17936 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17937 ++last_row;
17938 }
17939
17940 /* We may start in a continuation line. If so, we have to
17941 get the right continuation_lines_width and current_x. */
17942 it.continuation_lines_width = last_row->continuation_lines_width;
17943 it.hpos = it.current_x = 0;
17944
17945 /* Display the rest of the lines at the window end. */
17946 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17947 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17948 {
17949 /* Is it always sure that the display agrees with lines in
17950 the current matrix? I don't think so, so we mark rows
17951 displayed invalid in the current matrix by setting their
17952 enabled_p flag to zero. */
17953 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
17954 if (display_line (&it))
17955 last_text_row_at_end = it.glyph_row - 1;
17956 }
17957 }
17958
17959 /* Update window_end_pos and window_end_vpos. */
17960 if (first_unchanged_at_end_row && !last_text_row_at_end)
17961 {
17962 /* Window end line if one of the preserved rows from the current
17963 matrix. Set row to the last row displaying text in current
17964 matrix starting at first_unchanged_at_end_row, after
17965 scrolling. */
17966 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17967 row = find_last_row_displaying_text (w->current_matrix, &it,
17968 first_unchanged_at_end_row);
17969 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17970 adjust_window_ends (w, row, 1);
17971 eassert (w->window_end_bytepos >= 0);
17972 IF_DEBUG (debug_method_add (w, "A"));
17973 }
17974 else if (last_text_row_at_end)
17975 {
17976 adjust_window_ends (w, last_text_row_at_end, 0);
17977 eassert (w->window_end_bytepos >= 0);
17978 IF_DEBUG (debug_method_add (w, "B"));
17979 }
17980 else if (last_text_row)
17981 {
17982 /* We have displayed either to the end of the window or at the
17983 end of the window, i.e. the last row with text is to be found
17984 in the desired matrix. */
17985 adjust_window_ends (w, last_text_row, 0);
17986 eassert (w->window_end_bytepos >= 0);
17987 }
17988 else if (first_unchanged_at_end_row == NULL
17989 && last_text_row == NULL
17990 && last_text_row_at_end == NULL)
17991 {
17992 /* Displayed to end of window, but no line containing text was
17993 displayed. Lines were deleted at the end of the window. */
17994 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17995 int vpos = w->window_end_vpos;
17996 struct glyph_row *current_row = current_matrix->rows + vpos;
17997 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17998
17999 for (row = NULL;
18000 row == NULL && vpos >= first_vpos;
18001 --vpos, --current_row, --desired_row)
18002 {
18003 if (desired_row->enabled_p)
18004 {
18005 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18006 row = desired_row;
18007 }
18008 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18009 row = current_row;
18010 }
18011
18012 eassert (row != NULL);
18013 w->window_end_vpos = vpos + 1;
18014 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18015 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18016 eassert (w->window_end_bytepos >= 0);
18017 IF_DEBUG (debug_method_add (w, "C"));
18018 }
18019 else
18020 emacs_abort ();
18021
18022 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18023 debug_end_vpos = w->window_end_vpos));
18024
18025 /* Record that display has not been completed. */
18026 w->window_end_valid = 0;
18027 w->desired_matrix->no_scrolling_p = 1;
18028 return 3;
18029
18030 #undef GIVE_UP
18031 }
18032
18033
18034 \f
18035 /***********************************************************************
18036 More debugging support
18037 ***********************************************************************/
18038
18039 #ifdef GLYPH_DEBUG
18040
18041 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18042 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18043 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18044
18045
18046 /* Dump the contents of glyph matrix MATRIX on stderr.
18047
18048 GLYPHS 0 means don't show glyph contents.
18049 GLYPHS 1 means show glyphs in short form
18050 GLYPHS > 1 means show glyphs in long form. */
18051
18052 void
18053 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18054 {
18055 int i;
18056 for (i = 0; i < matrix->nrows; ++i)
18057 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18058 }
18059
18060
18061 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18062 the glyph row and area where the glyph comes from. */
18063
18064 void
18065 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18066 {
18067 if (glyph->type == CHAR_GLYPH
18068 || glyph->type == GLYPHLESS_GLYPH)
18069 {
18070 fprintf (stderr,
18071 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18072 glyph - row->glyphs[TEXT_AREA],
18073 (glyph->type == CHAR_GLYPH
18074 ? 'C'
18075 : 'G'),
18076 glyph->charpos,
18077 (BUFFERP (glyph->object)
18078 ? 'B'
18079 : (STRINGP (glyph->object)
18080 ? 'S'
18081 : (INTEGERP (glyph->object)
18082 ? '0'
18083 : '-'))),
18084 glyph->pixel_width,
18085 glyph->u.ch,
18086 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18087 ? glyph->u.ch
18088 : '.'),
18089 glyph->face_id,
18090 glyph->left_box_line_p,
18091 glyph->right_box_line_p);
18092 }
18093 else if (glyph->type == STRETCH_GLYPH)
18094 {
18095 fprintf (stderr,
18096 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18097 glyph - row->glyphs[TEXT_AREA],
18098 'S',
18099 glyph->charpos,
18100 (BUFFERP (glyph->object)
18101 ? 'B'
18102 : (STRINGP (glyph->object)
18103 ? 'S'
18104 : (INTEGERP (glyph->object)
18105 ? '0'
18106 : '-'))),
18107 glyph->pixel_width,
18108 0,
18109 ' ',
18110 glyph->face_id,
18111 glyph->left_box_line_p,
18112 glyph->right_box_line_p);
18113 }
18114 else if (glyph->type == IMAGE_GLYPH)
18115 {
18116 fprintf (stderr,
18117 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18118 glyph - row->glyphs[TEXT_AREA],
18119 'I',
18120 glyph->charpos,
18121 (BUFFERP (glyph->object)
18122 ? 'B'
18123 : (STRINGP (glyph->object)
18124 ? 'S'
18125 : (INTEGERP (glyph->object)
18126 ? '0'
18127 : '-'))),
18128 glyph->pixel_width,
18129 glyph->u.img_id,
18130 '.',
18131 glyph->face_id,
18132 glyph->left_box_line_p,
18133 glyph->right_box_line_p);
18134 }
18135 else if (glyph->type == COMPOSITE_GLYPH)
18136 {
18137 fprintf (stderr,
18138 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18139 glyph - row->glyphs[TEXT_AREA],
18140 '+',
18141 glyph->charpos,
18142 (BUFFERP (glyph->object)
18143 ? 'B'
18144 : (STRINGP (glyph->object)
18145 ? 'S'
18146 : (INTEGERP (glyph->object)
18147 ? '0'
18148 : '-'))),
18149 glyph->pixel_width,
18150 glyph->u.cmp.id);
18151 if (glyph->u.cmp.automatic)
18152 fprintf (stderr,
18153 "[%d-%d]",
18154 glyph->slice.cmp.from, glyph->slice.cmp.to);
18155 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18156 glyph->face_id,
18157 glyph->left_box_line_p,
18158 glyph->right_box_line_p);
18159 }
18160 }
18161
18162
18163 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18164 GLYPHS 0 means don't show glyph contents.
18165 GLYPHS 1 means show glyphs in short form
18166 GLYPHS > 1 means show glyphs in long form. */
18167
18168 void
18169 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18170 {
18171 if (glyphs != 1)
18172 {
18173 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18174 fprintf (stderr, "==============================================================================\n");
18175
18176 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18177 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18178 vpos,
18179 MATRIX_ROW_START_CHARPOS (row),
18180 MATRIX_ROW_END_CHARPOS (row),
18181 row->used[TEXT_AREA],
18182 row->contains_overlapping_glyphs_p,
18183 row->enabled_p,
18184 row->truncated_on_left_p,
18185 row->truncated_on_right_p,
18186 row->continued_p,
18187 MATRIX_ROW_CONTINUATION_LINE_P (row),
18188 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18189 row->ends_at_zv_p,
18190 row->fill_line_p,
18191 row->ends_in_middle_of_char_p,
18192 row->starts_in_middle_of_char_p,
18193 row->mouse_face_p,
18194 row->x,
18195 row->y,
18196 row->pixel_width,
18197 row->height,
18198 row->visible_height,
18199 row->ascent,
18200 row->phys_ascent);
18201 /* The next 3 lines should align to "Start" in the header. */
18202 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18203 row->end.overlay_string_index,
18204 row->continuation_lines_width);
18205 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18206 CHARPOS (row->start.string_pos),
18207 CHARPOS (row->end.string_pos));
18208 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18209 row->end.dpvec_index);
18210 }
18211
18212 if (glyphs > 1)
18213 {
18214 int area;
18215
18216 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18217 {
18218 struct glyph *glyph = row->glyphs[area];
18219 struct glyph *glyph_end = glyph + row->used[area];
18220
18221 /* Glyph for a line end in text. */
18222 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18223 ++glyph_end;
18224
18225 if (glyph < glyph_end)
18226 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18227
18228 for (; glyph < glyph_end; ++glyph)
18229 dump_glyph (row, glyph, area);
18230 }
18231 }
18232 else if (glyphs == 1)
18233 {
18234 int area;
18235
18236 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18237 {
18238 char *s = alloca (row->used[area] + 4);
18239 int i;
18240
18241 for (i = 0; i < row->used[area]; ++i)
18242 {
18243 struct glyph *glyph = row->glyphs[area] + i;
18244 if (i == row->used[area] - 1
18245 && area == TEXT_AREA
18246 && INTEGERP (glyph->object)
18247 && glyph->type == CHAR_GLYPH
18248 && glyph->u.ch == ' ')
18249 {
18250 strcpy (&s[i], "[\\n]");
18251 i += 4;
18252 }
18253 else if (glyph->type == CHAR_GLYPH
18254 && glyph->u.ch < 0x80
18255 && glyph->u.ch >= ' ')
18256 s[i] = glyph->u.ch;
18257 else
18258 s[i] = '.';
18259 }
18260
18261 s[i] = '\0';
18262 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18263 }
18264 }
18265 }
18266
18267
18268 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18269 Sdump_glyph_matrix, 0, 1, "p",
18270 doc: /* Dump the current matrix of the selected window to stderr.
18271 Shows contents of glyph row structures. With non-nil
18272 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18273 glyphs in short form, otherwise show glyphs in long form. */)
18274 (Lisp_Object glyphs)
18275 {
18276 struct window *w = XWINDOW (selected_window);
18277 struct buffer *buffer = XBUFFER (w->contents);
18278
18279 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18280 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18281 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18282 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18283 fprintf (stderr, "=============================================\n");
18284 dump_glyph_matrix (w->current_matrix,
18285 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18286 return Qnil;
18287 }
18288
18289
18290 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18291 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18292 (void)
18293 {
18294 struct frame *f = XFRAME (selected_frame);
18295 dump_glyph_matrix (f->current_matrix, 1);
18296 return Qnil;
18297 }
18298
18299
18300 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18301 doc: /* Dump glyph row ROW to stderr.
18302 GLYPH 0 means don't dump glyphs.
18303 GLYPH 1 means dump glyphs in short form.
18304 GLYPH > 1 or omitted means dump glyphs in long form. */)
18305 (Lisp_Object row, Lisp_Object glyphs)
18306 {
18307 struct glyph_matrix *matrix;
18308 EMACS_INT vpos;
18309
18310 CHECK_NUMBER (row);
18311 matrix = XWINDOW (selected_window)->current_matrix;
18312 vpos = XINT (row);
18313 if (vpos >= 0 && vpos < matrix->nrows)
18314 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18315 vpos,
18316 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18317 return Qnil;
18318 }
18319
18320
18321 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18322 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18323 GLYPH 0 means don't dump glyphs.
18324 GLYPH 1 means dump glyphs in short form.
18325 GLYPH > 1 or omitted means dump glyphs in long form.
18326
18327 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18328 do nothing. */)
18329 (Lisp_Object row, Lisp_Object glyphs)
18330 {
18331 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18332 struct frame *sf = SELECTED_FRAME ();
18333 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18334 EMACS_INT vpos;
18335
18336 CHECK_NUMBER (row);
18337 vpos = XINT (row);
18338 if (vpos >= 0 && vpos < m->nrows)
18339 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18340 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18341 #endif
18342 return Qnil;
18343 }
18344
18345
18346 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18347 doc: /* Toggle tracing of redisplay.
18348 With ARG, turn tracing on if and only if ARG is positive. */)
18349 (Lisp_Object arg)
18350 {
18351 if (NILP (arg))
18352 trace_redisplay_p = !trace_redisplay_p;
18353 else
18354 {
18355 arg = Fprefix_numeric_value (arg);
18356 trace_redisplay_p = XINT (arg) > 0;
18357 }
18358
18359 return Qnil;
18360 }
18361
18362
18363 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18364 doc: /* Like `format', but print result to stderr.
18365 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18366 (ptrdiff_t nargs, Lisp_Object *args)
18367 {
18368 Lisp_Object s = Fformat (nargs, args);
18369 fprintf (stderr, "%s", SDATA (s));
18370 return Qnil;
18371 }
18372
18373 #endif /* GLYPH_DEBUG */
18374
18375
18376 \f
18377 /***********************************************************************
18378 Building Desired Matrix Rows
18379 ***********************************************************************/
18380
18381 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18382 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18383
18384 static struct glyph_row *
18385 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18386 {
18387 struct frame *f = XFRAME (WINDOW_FRAME (w));
18388 struct buffer *buffer = XBUFFER (w->contents);
18389 struct buffer *old = current_buffer;
18390 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18391 int arrow_len = SCHARS (overlay_arrow_string);
18392 const unsigned char *arrow_end = arrow_string + arrow_len;
18393 const unsigned char *p;
18394 struct it it;
18395 bool multibyte_p;
18396 int n_glyphs_before;
18397
18398 set_buffer_temp (buffer);
18399 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18400 it.glyph_row->used[TEXT_AREA] = 0;
18401 SET_TEXT_POS (it.position, 0, 0);
18402
18403 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18404 p = arrow_string;
18405 while (p < arrow_end)
18406 {
18407 Lisp_Object face, ilisp;
18408
18409 /* Get the next character. */
18410 if (multibyte_p)
18411 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18412 else
18413 {
18414 it.c = it.char_to_display = *p, it.len = 1;
18415 if (! ASCII_CHAR_P (it.c))
18416 it.char_to_display = BYTE8_TO_CHAR (it.c);
18417 }
18418 p += it.len;
18419
18420 /* Get its face. */
18421 ilisp = make_number (p - arrow_string);
18422 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18423 it.face_id = compute_char_face (f, it.char_to_display, face);
18424
18425 /* Compute its width, get its glyphs. */
18426 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18427 SET_TEXT_POS (it.position, -1, -1);
18428 PRODUCE_GLYPHS (&it);
18429
18430 /* If this character doesn't fit any more in the line, we have
18431 to remove some glyphs. */
18432 if (it.current_x > it.last_visible_x)
18433 {
18434 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18435 break;
18436 }
18437 }
18438
18439 set_buffer_temp (old);
18440 return it.glyph_row;
18441 }
18442
18443
18444 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18445 glyphs to insert is determined by produce_special_glyphs. */
18446
18447 static void
18448 insert_left_trunc_glyphs (struct it *it)
18449 {
18450 struct it truncate_it;
18451 struct glyph *from, *end, *to, *toend;
18452
18453 eassert (!FRAME_WINDOW_P (it->f)
18454 || (!it->glyph_row->reversed_p
18455 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18456 || (it->glyph_row->reversed_p
18457 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18458
18459 /* Get the truncation glyphs. */
18460 truncate_it = *it;
18461 truncate_it.current_x = 0;
18462 truncate_it.face_id = DEFAULT_FACE_ID;
18463 truncate_it.glyph_row = &scratch_glyph_row;
18464 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18465 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18466 truncate_it.object = make_number (0);
18467 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18468
18469 /* Overwrite glyphs from IT with truncation glyphs. */
18470 if (!it->glyph_row->reversed_p)
18471 {
18472 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18473
18474 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18475 end = from + tused;
18476 to = it->glyph_row->glyphs[TEXT_AREA];
18477 toend = to + it->glyph_row->used[TEXT_AREA];
18478 if (FRAME_WINDOW_P (it->f))
18479 {
18480 /* On GUI frames, when variable-size fonts are displayed,
18481 the truncation glyphs may need more pixels than the row's
18482 glyphs they overwrite. We overwrite more glyphs to free
18483 enough screen real estate, and enlarge the stretch glyph
18484 on the right (see display_line), if there is one, to
18485 preserve the screen position of the truncation glyphs on
18486 the right. */
18487 int w = 0;
18488 struct glyph *g = to;
18489 short used;
18490
18491 /* The first glyph could be partially visible, in which case
18492 it->glyph_row->x will be negative. But we want the left
18493 truncation glyphs to be aligned at the left margin of the
18494 window, so we override the x coordinate at which the row
18495 will begin. */
18496 it->glyph_row->x = 0;
18497 while (g < toend && w < it->truncation_pixel_width)
18498 {
18499 w += g->pixel_width;
18500 ++g;
18501 }
18502 if (g - to - tused > 0)
18503 {
18504 memmove (to + tused, g, (toend - g) * sizeof(*g));
18505 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18506 }
18507 used = it->glyph_row->used[TEXT_AREA];
18508 if (it->glyph_row->truncated_on_right_p
18509 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18510 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18511 == STRETCH_GLYPH)
18512 {
18513 int extra = w - it->truncation_pixel_width;
18514
18515 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18516 }
18517 }
18518
18519 while (from < end)
18520 *to++ = *from++;
18521
18522 /* There may be padding glyphs left over. Overwrite them too. */
18523 if (!FRAME_WINDOW_P (it->f))
18524 {
18525 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18526 {
18527 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18528 while (from < end)
18529 *to++ = *from++;
18530 }
18531 }
18532
18533 if (to > toend)
18534 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18535 }
18536 else
18537 {
18538 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18539
18540 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18541 that back to front. */
18542 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18543 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18544 toend = it->glyph_row->glyphs[TEXT_AREA];
18545 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18546 if (FRAME_WINDOW_P (it->f))
18547 {
18548 int w = 0;
18549 struct glyph *g = to;
18550
18551 while (g >= toend && w < it->truncation_pixel_width)
18552 {
18553 w += g->pixel_width;
18554 --g;
18555 }
18556 if (to - g - tused > 0)
18557 to = g + tused;
18558 if (it->glyph_row->truncated_on_right_p
18559 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18560 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18561 {
18562 int extra = w - it->truncation_pixel_width;
18563
18564 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18565 }
18566 }
18567
18568 while (from >= end && to >= toend)
18569 *to-- = *from--;
18570 if (!FRAME_WINDOW_P (it->f))
18571 {
18572 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18573 {
18574 from =
18575 truncate_it.glyph_row->glyphs[TEXT_AREA]
18576 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18577 while (from >= end && to >= toend)
18578 *to-- = *from--;
18579 }
18580 }
18581 if (from >= end)
18582 {
18583 /* Need to free some room before prepending additional
18584 glyphs. */
18585 int move_by = from - end + 1;
18586 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18587 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18588
18589 for ( ; g >= g0; g--)
18590 g[move_by] = *g;
18591 while (from >= end)
18592 *to-- = *from--;
18593 it->glyph_row->used[TEXT_AREA] += move_by;
18594 }
18595 }
18596 }
18597
18598 /* Compute the hash code for ROW. */
18599 unsigned
18600 row_hash (struct glyph_row *row)
18601 {
18602 int area, k;
18603 unsigned hashval = 0;
18604
18605 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18606 for (k = 0; k < row->used[area]; ++k)
18607 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18608 + row->glyphs[area][k].u.val
18609 + row->glyphs[area][k].face_id
18610 + row->glyphs[area][k].padding_p
18611 + (row->glyphs[area][k].type << 2));
18612
18613 return hashval;
18614 }
18615
18616 /* Compute the pixel height and width of IT->glyph_row.
18617
18618 Most of the time, ascent and height of a display line will be equal
18619 to the max_ascent and max_height values of the display iterator
18620 structure. This is not the case if
18621
18622 1. We hit ZV without displaying anything. In this case, max_ascent
18623 and max_height will be zero.
18624
18625 2. We have some glyphs that don't contribute to the line height.
18626 (The glyph row flag contributes_to_line_height_p is for future
18627 pixmap extensions).
18628
18629 The first case is easily covered by using default values because in
18630 these cases, the line height does not really matter, except that it
18631 must not be zero. */
18632
18633 static void
18634 compute_line_metrics (struct it *it)
18635 {
18636 struct glyph_row *row = it->glyph_row;
18637
18638 if (FRAME_WINDOW_P (it->f))
18639 {
18640 int i, min_y, max_y;
18641
18642 /* The line may consist of one space only, that was added to
18643 place the cursor on it. If so, the row's height hasn't been
18644 computed yet. */
18645 if (row->height == 0)
18646 {
18647 if (it->max_ascent + it->max_descent == 0)
18648 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18649 row->ascent = it->max_ascent;
18650 row->height = it->max_ascent + it->max_descent;
18651 row->phys_ascent = it->max_phys_ascent;
18652 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18653 row->extra_line_spacing = it->max_extra_line_spacing;
18654 }
18655
18656 /* Compute the width of this line. */
18657 row->pixel_width = row->x;
18658 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18659 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18660
18661 eassert (row->pixel_width >= 0);
18662 eassert (row->ascent >= 0 && row->height > 0);
18663
18664 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18665 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18666
18667 /* If first line's physical ascent is larger than its logical
18668 ascent, use the physical ascent, and make the row taller.
18669 This makes accented characters fully visible. */
18670 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18671 && row->phys_ascent > row->ascent)
18672 {
18673 row->height += row->phys_ascent - row->ascent;
18674 row->ascent = row->phys_ascent;
18675 }
18676
18677 /* Compute how much of the line is visible. */
18678 row->visible_height = row->height;
18679
18680 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18681 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18682
18683 if (row->y < min_y)
18684 row->visible_height -= min_y - row->y;
18685 if (row->y + row->height > max_y)
18686 row->visible_height -= row->y + row->height - max_y;
18687 }
18688 else
18689 {
18690 row->pixel_width = row->used[TEXT_AREA];
18691 if (row->continued_p)
18692 row->pixel_width -= it->continuation_pixel_width;
18693 else if (row->truncated_on_right_p)
18694 row->pixel_width -= it->truncation_pixel_width;
18695 row->ascent = row->phys_ascent = 0;
18696 row->height = row->phys_height = row->visible_height = 1;
18697 row->extra_line_spacing = 0;
18698 }
18699
18700 /* Compute a hash code for this row. */
18701 row->hash = row_hash (row);
18702
18703 it->max_ascent = it->max_descent = 0;
18704 it->max_phys_ascent = it->max_phys_descent = 0;
18705 }
18706
18707
18708 /* Append one space to the glyph row of iterator IT if doing a
18709 window-based redisplay. The space has the same face as
18710 IT->face_id. Value is non-zero if a space was added.
18711
18712 This function is called to make sure that there is always one glyph
18713 at the end of a glyph row that the cursor can be set on under
18714 window-systems. (If there weren't such a glyph we would not know
18715 how wide and tall a box cursor should be displayed).
18716
18717 At the same time this space let's a nicely handle clearing to the
18718 end of the line if the row ends in italic text. */
18719
18720 static int
18721 append_space_for_newline (struct it *it, int default_face_p)
18722 {
18723 if (FRAME_WINDOW_P (it->f))
18724 {
18725 int n = it->glyph_row->used[TEXT_AREA];
18726
18727 if (it->glyph_row->glyphs[TEXT_AREA] + n
18728 < it->glyph_row->glyphs[1 + TEXT_AREA])
18729 {
18730 /* Save some values that must not be changed.
18731 Must save IT->c and IT->len because otherwise
18732 ITERATOR_AT_END_P wouldn't work anymore after
18733 append_space_for_newline has been called. */
18734 enum display_element_type saved_what = it->what;
18735 int saved_c = it->c, saved_len = it->len;
18736 int saved_char_to_display = it->char_to_display;
18737 int saved_x = it->current_x;
18738 int saved_face_id = it->face_id;
18739 int saved_box_end = it->end_of_box_run_p;
18740 struct text_pos saved_pos;
18741 Lisp_Object saved_object;
18742 struct face *face;
18743
18744 saved_object = it->object;
18745 saved_pos = it->position;
18746
18747 it->what = IT_CHARACTER;
18748 memset (&it->position, 0, sizeof it->position);
18749 it->object = make_number (0);
18750 it->c = it->char_to_display = ' ';
18751 it->len = 1;
18752
18753 /* If the default face was remapped, be sure to use the
18754 remapped face for the appended newline. */
18755 if (default_face_p)
18756 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18757 else if (it->face_before_selective_p)
18758 it->face_id = it->saved_face_id;
18759 face = FACE_FROM_ID (it->f, it->face_id);
18760 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18761 /* In R2L rows, we will prepend a stretch glyph that will
18762 have the end_of_box_run_p flag set for it, so there's no
18763 need for the appended newline glyph to have that flag
18764 set. */
18765 if (it->glyph_row->reversed_p
18766 /* But if the appended newline glyph goes all the way to
18767 the end of the row, there will be no stretch glyph,
18768 so leave the box flag set. */
18769 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18770 it->end_of_box_run_p = 0;
18771
18772 PRODUCE_GLYPHS (it);
18773
18774 it->override_ascent = -1;
18775 it->constrain_row_ascent_descent_p = 0;
18776 it->current_x = saved_x;
18777 it->object = saved_object;
18778 it->position = saved_pos;
18779 it->what = saved_what;
18780 it->face_id = saved_face_id;
18781 it->len = saved_len;
18782 it->c = saved_c;
18783 it->char_to_display = saved_char_to_display;
18784 it->end_of_box_run_p = saved_box_end;
18785 return 1;
18786 }
18787 }
18788
18789 return 0;
18790 }
18791
18792
18793 /* Extend the face of the last glyph in the text area of IT->glyph_row
18794 to the end of the display line. Called from display_line. If the
18795 glyph row is empty, add a space glyph to it so that we know the
18796 face to draw. Set the glyph row flag fill_line_p. If the glyph
18797 row is R2L, prepend a stretch glyph to cover the empty space to the
18798 left of the leftmost glyph. */
18799
18800 static void
18801 extend_face_to_end_of_line (struct it *it)
18802 {
18803 struct face *face, *default_face;
18804 struct frame *f = it->f;
18805
18806 /* If line is already filled, do nothing. Non window-system frames
18807 get a grace of one more ``pixel'' because their characters are
18808 1-``pixel'' wide, so they hit the equality too early. This grace
18809 is needed only for R2L rows that are not continued, to produce
18810 one extra blank where we could display the cursor. */
18811 if ((it->current_x >= it->last_visible_x
18812 + (!FRAME_WINDOW_P (f)
18813 && it->glyph_row->reversed_p
18814 && !it->glyph_row->continued_p))
18815 /* If the window has display margins, we will need to extend
18816 their face even if the text area is filled. */
18817 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18818 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
18819 return;
18820
18821 /* The default face, possibly remapped. */
18822 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18823
18824 /* Face extension extends the background and box of IT->face_id
18825 to the end of the line. If the background equals the background
18826 of the frame, we don't have to do anything. */
18827 if (it->face_before_selective_p)
18828 face = FACE_FROM_ID (f, it->saved_face_id);
18829 else
18830 face = FACE_FROM_ID (f, it->face_id);
18831
18832 if (FRAME_WINDOW_P (f)
18833 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18834 && face->box == FACE_NO_BOX
18835 && face->background == FRAME_BACKGROUND_PIXEL (f)
18836 #ifdef HAVE_WINDOW_SYSTEM
18837 && !face->stipple
18838 #endif
18839 && !it->glyph_row->reversed_p)
18840 return;
18841
18842 /* Set the glyph row flag indicating that the face of the last glyph
18843 in the text area has to be drawn to the end of the text area. */
18844 it->glyph_row->fill_line_p = 1;
18845
18846 /* If current character of IT is not ASCII, make sure we have the
18847 ASCII face. This will be automatically undone the next time
18848 get_next_display_element returns a multibyte character. Note
18849 that the character will always be single byte in unibyte
18850 text. */
18851 if (!ASCII_CHAR_P (it->c))
18852 {
18853 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18854 }
18855
18856 if (FRAME_WINDOW_P (f))
18857 {
18858 /* If the row is empty, add a space with the current face of IT,
18859 so that we know which face to draw. */
18860 if (it->glyph_row->used[TEXT_AREA] == 0)
18861 {
18862 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18863 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18864 it->glyph_row->used[TEXT_AREA] = 1;
18865 }
18866 /* Mode line and the header line don't have margins, and
18867 likewise the frame's tool-bar window, if there is any. */
18868 if (!(it->glyph_row->mode_line_p
18869 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18870 || (WINDOWP (f->tool_bar_window)
18871 && it->w == XWINDOW (f->tool_bar_window))
18872 #endif
18873 ))
18874 {
18875 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18876 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
18877 {
18878 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
18879 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id = face->id;
18880 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
18881 }
18882 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
18883 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
18884 {
18885 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
18886 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id = face->id;
18887 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
18888 }
18889 }
18890 #ifdef HAVE_WINDOW_SYSTEM
18891 if (it->glyph_row->reversed_p)
18892 {
18893 /* Prepend a stretch glyph to the row, such that the
18894 rightmost glyph will be drawn flushed all the way to the
18895 right margin of the window. The stretch glyph that will
18896 occupy the empty space, if any, to the left of the
18897 glyphs. */
18898 struct font *font = face->font ? face->font : FRAME_FONT (f);
18899 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18900 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18901 struct glyph *g;
18902 int row_width, stretch_ascent, stretch_width;
18903 struct text_pos saved_pos;
18904 int saved_face_id, saved_avoid_cursor, saved_box_start;
18905
18906 for (row_width = 0, g = row_start; g < row_end; g++)
18907 row_width += g->pixel_width;
18908 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18909 if (stretch_width > 0)
18910 {
18911 stretch_ascent =
18912 (((it->ascent + it->descent)
18913 * FONT_BASE (font)) / FONT_HEIGHT (font));
18914 saved_pos = it->position;
18915 memset (&it->position, 0, sizeof it->position);
18916 saved_avoid_cursor = it->avoid_cursor_p;
18917 it->avoid_cursor_p = 1;
18918 saved_face_id = it->face_id;
18919 saved_box_start = it->start_of_box_run_p;
18920 /* The last row's stretch glyph should get the default
18921 face, to avoid painting the rest of the window with
18922 the region face, if the region ends at ZV. */
18923 if (it->glyph_row->ends_at_zv_p)
18924 it->face_id = default_face->id;
18925 else
18926 it->face_id = face->id;
18927 it->start_of_box_run_p = 0;
18928 append_stretch_glyph (it, make_number (0), stretch_width,
18929 it->ascent + it->descent, stretch_ascent);
18930 it->position = saved_pos;
18931 it->avoid_cursor_p = saved_avoid_cursor;
18932 it->face_id = saved_face_id;
18933 it->start_of_box_run_p = saved_box_start;
18934 }
18935 }
18936 #endif /* HAVE_WINDOW_SYSTEM */
18937 }
18938 else
18939 {
18940 /* Save some values that must not be changed. */
18941 int saved_x = it->current_x;
18942 struct text_pos saved_pos;
18943 Lisp_Object saved_object;
18944 enum display_element_type saved_what = it->what;
18945 int saved_face_id = it->face_id;
18946
18947 saved_object = it->object;
18948 saved_pos = it->position;
18949
18950 it->what = IT_CHARACTER;
18951 memset (&it->position, 0, sizeof it->position);
18952 it->object = make_number (0);
18953 it->c = it->char_to_display = ' ';
18954 it->len = 1;
18955 /* The last row's blank glyphs should get the default face, to
18956 avoid painting the rest of the window with the region face,
18957 if the region ends at ZV. */
18958 if (it->glyph_row->ends_at_zv_p)
18959 it->face_id = default_face->id;
18960 else
18961 it->face_id = face->id;
18962
18963 face = FACE_FROM_ID (f, it->face_id);
18964 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18965 && (it->glyph_row->used[LEFT_MARGIN_AREA]
18966 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
18967 && !it->glyph_row->mode_line_p
18968 && face && face->background != FRAME_BACKGROUND_PIXEL (f))
18969 {
18970 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
18971 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
18972
18973 for (it->current_x = 0; g < e; g++)
18974 it->current_x += g->pixel_width;
18975
18976 it->area = LEFT_MARGIN_AREA;
18977 while (it->glyph_row->used[LEFT_MARGIN_AREA]
18978 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
18979 {
18980 PRODUCE_GLYPHS (it);
18981 /* term.c:produce_glyphs advances it->current_x only for
18982 TEXT_AREA. */
18983 it->current_x += it->pixel_width;
18984 }
18985
18986 it->current_x = saved_x;
18987 it->area = TEXT_AREA;
18988 }
18989
18990 PRODUCE_GLYPHS (it);
18991
18992 while (it->current_x <= it->last_visible_x)
18993 PRODUCE_GLYPHS (it);
18994
18995 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
18996 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
18997 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
18998 && !it->glyph_row->mode_line_p
18999 && face && face->background != FRAME_BACKGROUND_PIXEL (f))
19000 {
19001 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19002 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19003
19004 for ( ; g < e; g++)
19005 it->current_x += g->pixel_width;
19006
19007 it->area = RIGHT_MARGIN_AREA;
19008 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19009 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19010 {
19011 PRODUCE_GLYPHS (it);
19012 it->current_x += it->pixel_width;
19013 }
19014
19015 it->area = TEXT_AREA;
19016 }
19017
19018 /* Don't count these blanks really. It would let us insert a left
19019 truncation glyph below and make us set the cursor on them, maybe. */
19020 it->current_x = saved_x;
19021 it->object = saved_object;
19022 it->position = saved_pos;
19023 it->what = saved_what;
19024 it->face_id = saved_face_id;
19025 }
19026 }
19027
19028
19029 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19030 trailing whitespace. */
19031
19032 static int
19033 trailing_whitespace_p (ptrdiff_t charpos)
19034 {
19035 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19036 int c = 0;
19037
19038 while (bytepos < ZV_BYTE
19039 && (c = FETCH_CHAR (bytepos),
19040 c == ' ' || c == '\t'))
19041 ++bytepos;
19042
19043 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19044 {
19045 if (bytepos != PT_BYTE)
19046 return 1;
19047 }
19048 return 0;
19049 }
19050
19051
19052 /* Highlight trailing whitespace, if any, in ROW. */
19053
19054 static void
19055 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19056 {
19057 int used = row->used[TEXT_AREA];
19058
19059 if (used)
19060 {
19061 struct glyph *start = row->glyphs[TEXT_AREA];
19062 struct glyph *glyph = start + used - 1;
19063
19064 if (row->reversed_p)
19065 {
19066 /* Right-to-left rows need to be processed in the opposite
19067 direction, so swap the edge pointers. */
19068 glyph = start;
19069 start = row->glyphs[TEXT_AREA] + used - 1;
19070 }
19071
19072 /* Skip over glyphs inserted to display the cursor at the
19073 end of a line, for extending the face of the last glyph
19074 to the end of the line on terminals, and for truncation
19075 and continuation glyphs. */
19076 if (!row->reversed_p)
19077 {
19078 while (glyph >= start
19079 && glyph->type == CHAR_GLYPH
19080 && INTEGERP (glyph->object))
19081 --glyph;
19082 }
19083 else
19084 {
19085 while (glyph <= start
19086 && glyph->type == CHAR_GLYPH
19087 && INTEGERP (glyph->object))
19088 ++glyph;
19089 }
19090
19091 /* If last glyph is a space or stretch, and it's trailing
19092 whitespace, set the face of all trailing whitespace glyphs in
19093 IT->glyph_row to `trailing-whitespace'. */
19094 if ((row->reversed_p ? glyph <= start : glyph >= start)
19095 && BUFFERP (glyph->object)
19096 && (glyph->type == STRETCH_GLYPH
19097 || (glyph->type == CHAR_GLYPH
19098 && glyph->u.ch == ' '))
19099 && trailing_whitespace_p (glyph->charpos))
19100 {
19101 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19102 if (face_id < 0)
19103 return;
19104
19105 if (!row->reversed_p)
19106 {
19107 while (glyph >= start
19108 && BUFFERP (glyph->object)
19109 && (glyph->type == STRETCH_GLYPH
19110 || (glyph->type == CHAR_GLYPH
19111 && glyph->u.ch == ' ')))
19112 (glyph--)->face_id = face_id;
19113 }
19114 else
19115 {
19116 while (glyph <= start
19117 && BUFFERP (glyph->object)
19118 && (glyph->type == STRETCH_GLYPH
19119 || (glyph->type == CHAR_GLYPH
19120 && glyph->u.ch == ' ')))
19121 (glyph++)->face_id = face_id;
19122 }
19123 }
19124 }
19125 }
19126
19127
19128 /* Value is non-zero if glyph row ROW should be
19129 considered to hold the buffer position CHARPOS. */
19130
19131 static int
19132 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19133 {
19134 int result = 1;
19135
19136 if (charpos == CHARPOS (row->end.pos)
19137 || charpos == MATRIX_ROW_END_CHARPOS (row))
19138 {
19139 /* Suppose the row ends on a string.
19140 Unless the row is continued, that means it ends on a newline
19141 in the string. If it's anything other than a display string
19142 (e.g., a before-string from an overlay), we don't want the
19143 cursor there. (This heuristic seems to give the optimal
19144 behavior for the various types of multi-line strings.)
19145 One exception: if the string has `cursor' property on one of
19146 its characters, we _do_ want the cursor there. */
19147 if (CHARPOS (row->end.string_pos) >= 0)
19148 {
19149 if (row->continued_p)
19150 result = 1;
19151 else
19152 {
19153 /* Check for `display' property. */
19154 struct glyph *beg = row->glyphs[TEXT_AREA];
19155 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19156 struct glyph *glyph;
19157
19158 result = 0;
19159 for (glyph = end; glyph >= beg; --glyph)
19160 if (STRINGP (glyph->object))
19161 {
19162 Lisp_Object prop
19163 = Fget_char_property (make_number (charpos),
19164 Qdisplay, Qnil);
19165 result =
19166 (!NILP (prop)
19167 && display_prop_string_p (prop, glyph->object));
19168 /* If there's a `cursor' property on one of the
19169 string's characters, this row is a cursor row,
19170 even though this is not a display string. */
19171 if (!result)
19172 {
19173 Lisp_Object s = glyph->object;
19174
19175 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19176 {
19177 ptrdiff_t gpos = glyph->charpos;
19178
19179 if (!NILP (Fget_char_property (make_number (gpos),
19180 Qcursor, s)))
19181 {
19182 result = 1;
19183 break;
19184 }
19185 }
19186 }
19187 break;
19188 }
19189 }
19190 }
19191 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19192 {
19193 /* If the row ends in middle of a real character,
19194 and the line is continued, we want the cursor here.
19195 That's because CHARPOS (ROW->end.pos) would equal
19196 PT if PT is before the character. */
19197 if (!row->ends_in_ellipsis_p)
19198 result = row->continued_p;
19199 else
19200 /* If the row ends in an ellipsis, then
19201 CHARPOS (ROW->end.pos) will equal point after the
19202 invisible text. We want that position to be displayed
19203 after the ellipsis. */
19204 result = 0;
19205 }
19206 /* If the row ends at ZV, display the cursor at the end of that
19207 row instead of at the start of the row below. */
19208 else if (row->ends_at_zv_p)
19209 result = 1;
19210 else
19211 result = 0;
19212 }
19213
19214 return result;
19215 }
19216
19217 /* Value is non-zero if glyph row ROW should be
19218 used to hold the cursor. */
19219
19220 static int
19221 cursor_row_p (struct glyph_row *row)
19222 {
19223 return row_for_charpos_p (row, PT);
19224 }
19225
19226 \f
19227
19228 /* Push the property PROP so that it will be rendered at the current
19229 position in IT. Return 1 if PROP was successfully pushed, 0
19230 otherwise. Called from handle_line_prefix to handle the
19231 `line-prefix' and `wrap-prefix' properties. */
19232
19233 static int
19234 push_prefix_prop (struct it *it, Lisp_Object prop)
19235 {
19236 struct text_pos pos =
19237 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19238
19239 eassert (it->method == GET_FROM_BUFFER
19240 || it->method == GET_FROM_DISPLAY_VECTOR
19241 || it->method == GET_FROM_STRING);
19242
19243 /* We need to save the current buffer/string position, so it will be
19244 restored by pop_it, because iterate_out_of_display_property
19245 depends on that being set correctly, but some situations leave
19246 it->position not yet set when this function is called. */
19247 push_it (it, &pos);
19248
19249 if (STRINGP (prop))
19250 {
19251 if (SCHARS (prop) == 0)
19252 {
19253 pop_it (it);
19254 return 0;
19255 }
19256
19257 it->string = prop;
19258 it->string_from_prefix_prop_p = 1;
19259 it->multibyte_p = STRING_MULTIBYTE (it->string);
19260 it->current.overlay_string_index = -1;
19261 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19262 it->end_charpos = it->string_nchars = SCHARS (it->string);
19263 it->method = GET_FROM_STRING;
19264 it->stop_charpos = 0;
19265 it->prev_stop = 0;
19266 it->base_level_stop = 0;
19267
19268 /* Force paragraph direction to be that of the parent
19269 buffer/string. */
19270 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19271 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19272 else
19273 it->paragraph_embedding = L2R;
19274
19275 /* Set up the bidi iterator for this display string. */
19276 if (it->bidi_p)
19277 {
19278 it->bidi_it.string.lstring = it->string;
19279 it->bidi_it.string.s = NULL;
19280 it->bidi_it.string.schars = it->end_charpos;
19281 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19282 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19283 it->bidi_it.string.unibyte = !it->multibyte_p;
19284 it->bidi_it.w = it->w;
19285 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19286 }
19287 }
19288 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19289 {
19290 it->method = GET_FROM_STRETCH;
19291 it->object = prop;
19292 }
19293 #ifdef HAVE_WINDOW_SYSTEM
19294 else if (IMAGEP (prop))
19295 {
19296 it->what = IT_IMAGE;
19297 it->image_id = lookup_image (it->f, prop);
19298 it->method = GET_FROM_IMAGE;
19299 }
19300 #endif /* HAVE_WINDOW_SYSTEM */
19301 else
19302 {
19303 pop_it (it); /* bogus display property, give up */
19304 return 0;
19305 }
19306
19307 return 1;
19308 }
19309
19310 /* Return the character-property PROP at the current position in IT. */
19311
19312 static Lisp_Object
19313 get_it_property (struct it *it, Lisp_Object prop)
19314 {
19315 Lisp_Object position, object = it->object;
19316
19317 if (STRINGP (object))
19318 position = make_number (IT_STRING_CHARPOS (*it));
19319 else if (BUFFERP (object))
19320 {
19321 position = make_number (IT_CHARPOS (*it));
19322 object = it->window;
19323 }
19324 else
19325 return Qnil;
19326
19327 return Fget_char_property (position, prop, object);
19328 }
19329
19330 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19331
19332 static void
19333 handle_line_prefix (struct it *it)
19334 {
19335 Lisp_Object prefix;
19336
19337 if (it->continuation_lines_width > 0)
19338 {
19339 prefix = get_it_property (it, Qwrap_prefix);
19340 if (NILP (prefix))
19341 prefix = Vwrap_prefix;
19342 }
19343 else
19344 {
19345 prefix = get_it_property (it, Qline_prefix);
19346 if (NILP (prefix))
19347 prefix = Vline_prefix;
19348 }
19349 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19350 {
19351 /* If the prefix is wider than the window, and we try to wrap
19352 it, it would acquire its own wrap prefix, and so on till the
19353 iterator stack overflows. So, don't wrap the prefix. */
19354 it->line_wrap = TRUNCATE;
19355 it->avoid_cursor_p = 1;
19356 }
19357 }
19358
19359 \f
19360
19361 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19362 only for R2L lines from display_line and display_string, when they
19363 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19364 the line/string needs to be continued on the next glyph row. */
19365 static void
19366 unproduce_glyphs (struct it *it, int n)
19367 {
19368 struct glyph *glyph, *end;
19369
19370 eassert (it->glyph_row);
19371 eassert (it->glyph_row->reversed_p);
19372 eassert (it->area == TEXT_AREA);
19373 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19374
19375 if (n > it->glyph_row->used[TEXT_AREA])
19376 n = it->glyph_row->used[TEXT_AREA];
19377 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19378 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19379 for ( ; glyph < end; glyph++)
19380 glyph[-n] = *glyph;
19381 }
19382
19383 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19384 and ROW->maxpos. */
19385 static void
19386 find_row_edges (struct it *it, struct glyph_row *row,
19387 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19388 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19389 {
19390 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19391 lines' rows is implemented for bidi-reordered rows. */
19392
19393 /* ROW->minpos is the value of min_pos, the minimal buffer position
19394 we have in ROW, or ROW->start.pos if that is smaller. */
19395 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19396 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19397 else
19398 /* We didn't find buffer positions smaller than ROW->start, or
19399 didn't find _any_ valid buffer positions in any of the glyphs,
19400 so we must trust the iterator's computed positions. */
19401 row->minpos = row->start.pos;
19402 if (max_pos <= 0)
19403 {
19404 max_pos = CHARPOS (it->current.pos);
19405 max_bpos = BYTEPOS (it->current.pos);
19406 }
19407
19408 /* Here are the various use-cases for ending the row, and the
19409 corresponding values for ROW->maxpos:
19410
19411 Line ends in a newline from buffer eol_pos + 1
19412 Line is continued from buffer max_pos + 1
19413 Line is truncated on right it->current.pos
19414 Line ends in a newline from string max_pos + 1(*)
19415 (*) + 1 only when line ends in a forward scan
19416 Line is continued from string max_pos
19417 Line is continued from display vector max_pos
19418 Line is entirely from a string min_pos == max_pos
19419 Line is entirely from a display vector min_pos == max_pos
19420 Line that ends at ZV ZV
19421
19422 If you discover other use-cases, please add them here as
19423 appropriate. */
19424 if (row->ends_at_zv_p)
19425 row->maxpos = it->current.pos;
19426 else if (row->used[TEXT_AREA])
19427 {
19428 int seen_this_string = 0;
19429 struct glyph_row *r1 = row - 1;
19430
19431 /* Did we see the same display string on the previous row? */
19432 if (STRINGP (it->object)
19433 /* this is not the first row */
19434 && row > it->w->desired_matrix->rows
19435 /* previous row is not the header line */
19436 && !r1->mode_line_p
19437 /* previous row also ends in a newline from a string */
19438 && r1->ends_in_newline_from_string_p)
19439 {
19440 struct glyph *start, *end;
19441
19442 /* Search for the last glyph of the previous row that came
19443 from buffer or string. Depending on whether the row is
19444 L2R or R2L, we need to process it front to back or the
19445 other way round. */
19446 if (!r1->reversed_p)
19447 {
19448 start = r1->glyphs[TEXT_AREA];
19449 end = start + r1->used[TEXT_AREA];
19450 /* Glyphs inserted by redisplay have an integer (zero)
19451 as their object. */
19452 while (end > start
19453 && INTEGERP ((end - 1)->object)
19454 && (end - 1)->charpos <= 0)
19455 --end;
19456 if (end > start)
19457 {
19458 if (EQ ((end - 1)->object, it->object))
19459 seen_this_string = 1;
19460 }
19461 else
19462 /* If all the glyphs of the previous row were inserted
19463 by redisplay, it means the previous row was
19464 produced from a single newline, which is only
19465 possible if that newline came from the same string
19466 as the one which produced this ROW. */
19467 seen_this_string = 1;
19468 }
19469 else
19470 {
19471 end = r1->glyphs[TEXT_AREA] - 1;
19472 start = end + r1->used[TEXT_AREA];
19473 while (end < start
19474 && INTEGERP ((end + 1)->object)
19475 && (end + 1)->charpos <= 0)
19476 ++end;
19477 if (end < start)
19478 {
19479 if (EQ ((end + 1)->object, it->object))
19480 seen_this_string = 1;
19481 }
19482 else
19483 seen_this_string = 1;
19484 }
19485 }
19486 /* Take note of each display string that covers a newline only
19487 once, the first time we see it. This is for when a display
19488 string includes more than one newline in it. */
19489 if (row->ends_in_newline_from_string_p && !seen_this_string)
19490 {
19491 /* If we were scanning the buffer forward when we displayed
19492 the string, we want to account for at least one buffer
19493 position that belongs to this row (position covered by
19494 the display string), so that cursor positioning will
19495 consider this row as a candidate when point is at the end
19496 of the visual line represented by this row. This is not
19497 required when scanning back, because max_pos will already
19498 have a much larger value. */
19499 if (CHARPOS (row->end.pos) > max_pos)
19500 INC_BOTH (max_pos, max_bpos);
19501 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19502 }
19503 else if (CHARPOS (it->eol_pos) > 0)
19504 SET_TEXT_POS (row->maxpos,
19505 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19506 else if (row->continued_p)
19507 {
19508 /* If max_pos is different from IT's current position, it
19509 means IT->method does not belong to the display element
19510 at max_pos. However, it also means that the display
19511 element at max_pos was displayed in its entirety on this
19512 line, which is equivalent to saying that the next line
19513 starts at the next buffer position. */
19514 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19515 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19516 else
19517 {
19518 INC_BOTH (max_pos, max_bpos);
19519 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19520 }
19521 }
19522 else if (row->truncated_on_right_p)
19523 /* display_line already called reseat_at_next_visible_line_start,
19524 which puts the iterator at the beginning of the next line, in
19525 the logical order. */
19526 row->maxpos = it->current.pos;
19527 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19528 /* A line that is entirely from a string/image/stretch... */
19529 row->maxpos = row->minpos;
19530 else
19531 emacs_abort ();
19532 }
19533 else
19534 row->maxpos = it->current.pos;
19535 }
19536
19537 /* Construct the glyph row IT->glyph_row in the desired matrix of
19538 IT->w from text at the current position of IT. See dispextern.h
19539 for an overview of struct it. Value is non-zero if
19540 IT->glyph_row displays text, as opposed to a line displaying ZV
19541 only. */
19542
19543 static int
19544 display_line (struct it *it)
19545 {
19546 struct glyph_row *row = it->glyph_row;
19547 Lisp_Object overlay_arrow_string;
19548 struct it wrap_it;
19549 void *wrap_data = NULL;
19550 int may_wrap = 0, wrap_x IF_LINT (= 0);
19551 int wrap_row_used = -1;
19552 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19553 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19554 int wrap_row_extra_line_spacing IF_LINT (= 0);
19555 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19556 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19557 int cvpos;
19558 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19559 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19560
19561 /* We always start displaying at hpos zero even if hscrolled. */
19562 eassert (it->hpos == 0 && it->current_x == 0);
19563
19564 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19565 >= it->w->desired_matrix->nrows)
19566 {
19567 it->w->nrows_scale_factor++;
19568 it->f->fonts_changed = 1;
19569 return 0;
19570 }
19571
19572 /* Clear the result glyph row and enable it. */
19573 prepare_desired_row (row);
19574
19575 row->y = it->current_y;
19576 row->start = it->start;
19577 row->continuation_lines_width = it->continuation_lines_width;
19578 row->displays_text_p = 1;
19579 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19580 it->starts_in_middle_of_char_p = 0;
19581
19582 /* Arrange the overlays nicely for our purposes. Usually, we call
19583 display_line on only one line at a time, in which case this
19584 can't really hurt too much, or we call it on lines which appear
19585 one after another in the buffer, in which case all calls to
19586 recenter_overlay_lists but the first will be pretty cheap. */
19587 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19588
19589 /* Move over display elements that are not visible because we are
19590 hscrolled. This may stop at an x-position < IT->first_visible_x
19591 if the first glyph is partially visible or if we hit a line end. */
19592 if (it->current_x < it->first_visible_x)
19593 {
19594 enum move_it_result move_result;
19595
19596 this_line_min_pos = row->start.pos;
19597 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19598 MOVE_TO_POS | MOVE_TO_X);
19599 /* If we are under a large hscroll, move_it_in_display_line_to
19600 could hit the end of the line without reaching
19601 it->first_visible_x. Pretend that we did reach it. This is
19602 especially important on a TTY, where we will call
19603 extend_face_to_end_of_line, which needs to know how many
19604 blank glyphs to produce. */
19605 if (it->current_x < it->first_visible_x
19606 && (move_result == MOVE_NEWLINE_OR_CR
19607 || move_result == MOVE_POS_MATCH_OR_ZV))
19608 it->current_x = it->first_visible_x;
19609
19610 /* Record the smallest positions seen while we moved over
19611 display elements that are not visible. This is needed by
19612 redisplay_internal for optimizing the case where the cursor
19613 stays inside the same line. The rest of this function only
19614 considers positions that are actually displayed, so
19615 RECORD_MAX_MIN_POS will not otherwise record positions that
19616 are hscrolled to the left of the left edge of the window. */
19617 min_pos = CHARPOS (this_line_min_pos);
19618 min_bpos = BYTEPOS (this_line_min_pos);
19619 }
19620 else
19621 {
19622 /* We only do this when not calling `move_it_in_display_line_to'
19623 above, because move_it_in_display_line_to calls
19624 handle_line_prefix itself. */
19625 handle_line_prefix (it);
19626 }
19627
19628 /* Get the initial row height. This is either the height of the
19629 text hscrolled, if there is any, or zero. */
19630 row->ascent = it->max_ascent;
19631 row->height = it->max_ascent + it->max_descent;
19632 row->phys_ascent = it->max_phys_ascent;
19633 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19634 row->extra_line_spacing = it->max_extra_line_spacing;
19635
19636 /* Utility macro to record max and min buffer positions seen until now. */
19637 #define RECORD_MAX_MIN_POS(IT) \
19638 do \
19639 { \
19640 int composition_p = !STRINGP ((IT)->string) \
19641 && ((IT)->what == IT_COMPOSITION); \
19642 ptrdiff_t current_pos = \
19643 composition_p ? (IT)->cmp_it.charpos \
19644 : IT_CHARPOS (*(IT)); \
19645 ptrdiff_t current_bpos = \
19646 composition_p ? CHAR_TO_BYTE (current_pos) \
19647 : IT_BYTEPOS (*(IT)); \
19648 if (current_pos < min_pos) \
19649 { \
19650 min_pos = current_pos; \
19651 min_bpos = current_bpos; \
19652 } \
19653 if (IT_CHARPOS (*it) > max_pos) \
19654 { \
19655 max_pos = IT_CHARPOS (*it); \
19656 max_bpos = IT_BYTEPOS (*it); \
19657 } \
19658 } \
19659 while (0)
19660
19661 /* Loop generating characters. The loop is left with IT on the next
19662 character to display. */
19663 while (1)
19664 {
19665 int n_glyphs_before, hpos_before, x_before;
19666 int x, nglyphs;
19667 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19668
19669 /* Retrieve the next thing to display. Value is zero if end of
19670 buffer reached. */
19671 if (!get_next_display_element (it))
19672 {
19673 /* Maybe add a space at the end of this line that is used to
19674 display the cursor there under X. Set the charpos of the
19675 first glyph of blank lines not corresponding to any text
19676 to -1. */
19677 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19678 row->exact_window_width_line_p = 1;
19679 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19680 || row->used[TEXT_AREA] == 0)
19681 {
19682 row->glyphs[TEXT_AREA]->charpos = -1;
19683 row->displays_text_p = 0;
19684
19685 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19686 && (!MINI_WINDOW_P (it->w)
19687 || (minibuf_level && EQ (it->window, minibuf_window))))
19688 row->indicate_empty_line_p = 1;
19689 }
19690
19691 it->continuation_lines_width = 0;
19692 row->ends_at_zv_p = 1;
19693 /* A row that displays right-to-left text must always have
19694 its last face extended all the way to the end of line,
19695 even if this row ends in ZV, because we still write to
19696 the screen left to right. We also need to extend the
19697 last face if the default face is remapped to some
19698 different face, otherwise the functions that clear
19699 portions of the screen will clear with the default face's
19700 background color. */
19701 if (row->reversed_p
19702 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19703 extend_face_to_end_of_line (it);
19704 break;
19705 }
19706
19707 /* Now, get the metrics of what we want to display. This also
19708 generates glyphs in `row' (which is IT->glyph_row). */
19709 n_glyphs_before = row->used[TEXT_AREA];
19710 x = it->current_x;
19711
19712 /* Remember the line height so far in case the next element doesn't
19713 fit on the line. */
19714 if (it->line_wrap != TRUNCATE)
19715 {
19716 ascent = it->max_ascent;
19717 descent = it->max_descent;
19718 phys_ascent = it->max_phys_ascent;
19719 phys_descent = it->max_phys_descent;
19720
19721 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19722 {
19723 if (IT_DISPLAYING_WHITESPACE (it))
19724 may_wrap = 1;
19725 else if (may_wrap)
19726 {
19727 SAVE_IT (wrap_it, *it, wrap_data);
19728 wrap_x = x;
19729 wrap_row_used = row->used[TEXT_AREA];
19730 wrap_row_ascent = row->ascent;
19731 wrap_row_height = row->height;
19732 wrap_row_phys_ascent = row->phys_ascent;
19733 wrap_row_phys_height = row->phys_height;
19734 wrap_row_extra_line_spacing = row->extra_line_spacing;
19735 wrap_row_min_pos = min_pos;
19736 wrap_row_min_bpos = min_bpos;
19737 wrap_row_max_pos = max_pos;
19738 wrap_row_max_bpos = max_bpos;
19739 may_wrap = 0;
19740 }
19741 }
19742 }
19743
19744 PRODUCE_GLYPHS (it);
19745
19746 /* If this display element was in marginal areas, continue with
19747 the next one. */
19748 if (it->area != TEXT_AREA)
19749 {
19750 row->ascent = max (row->ascent, it->max_ascent);
19751 row->height = max (row->height, it->max_ascent + it->max_descent);
19752 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19753 row->phys_height = max (row->phys_height,
19754 it->max_phys_ascent + it->max_phys_descent);
19755 row->extra_line_spacing = max (row->extra_line_spacing,
19756 it->max_extra_line_spacing);
19757 set_iterator_to_next (it, 1);
19758 continue;
19759 }
19760
19761 /* Does the display element fit on the line? If we truncate
19762 lines, we should draw past the right edge of the window. If
19763 we don't truncate, we want to stop so that we can display the
19764 continuation glyph before the right margin. If lines are
19765 continued, there are two possible strategies for characters
19766 resulting in more than 1 glyph (e.g. tabs): Display as many
19767 glyphs as possible in this line and leave the rest for the
19768 continuation line, or display the whole element in the next
19769 line. Original redisplay did the former, so we do it also. */
19770 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19771 hpos_before = it->hpos;
19772 x_before = x;
19773
19774 if (/* Not a newline. */
19775 nglyphs > 0
19776 /* Glyphs produced fit entirely in the line. */
19777 && it->current_x < it->last_visible_x)
19778 {
19779 it->hpos += nglyphs;
19780 row->ascent = max (row->ascent, it->max_ascent);
19781 row->height = max (row->height, it->max_ascent + it->max_descent);
19782 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19783 row->phys_height = max (row->phys_height,
19784 it->max_phys_ascent + it->max_phys_descent);
19785 row->extra_line_spacing = max (row->extra_line_spacing,
19786 it->max_extra_line_spacing);
19787 if (it->current_x - it->pixel_width < it->first_visible_x)
19788 row->x = x - it->first_visible_x;
19789 /* Record the maximum and minimum buffer positions seen so
19790 far in glyphs that will be displayed by this row. */
19791 if (it->bidi_p)
19792 RECORD_MAX_MIN_POS (it);
19793 }
19794 else
19795 {
19796 int i, new_x;
19797 struct glyph *glyph;
19798
19799 for (i = 0; i < nglyphs; ++i, x = new_x)
19800 {
19801 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19802 new_x = x + glyph->pixel_width;
19803
19804 if (/* Lines are continued. */
19805 it->line_wrap != TRUNCATE
19806 && (/* Glyph doesn't fit on the line. */
19807 new_x > it->last_visible_x
19808 /* Or it fits exactly on a window system frame. */
19809 || (new_x == it->last_visible_x
19810 && FRAME_WINDOW_P (it->f)
19811 && (row->reversed_p
19812 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19813 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19814 {
19815 /* End of a continued line. */
19816
19817 if (it->hpos == 0
19818 || (new_x == it->last_visible_x
19819 && FRAME_WINDOW_P (it->f)
19820 && (row->reversed_p
19821 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19822 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19823 {
19824 /* Current glyph is the only one on the line or
19825 fits exactly on the line. We must continue
19826 the line because we can't draw the cursor
19827 after the glyph. */
19828 row->continued_p = 1;
19829 it->current_x = new_x;
19830 it->continuation_lines_width += new_x;
19831 ++it->hpos;
19832 if (i == nglyphs - 1)
19833 {
19834 /* If line-wrap is on, check if a previous
19835 wrap point was found. */
19836 if (wrap_row_used > 0
19837 /* Even if there is a previous wrap
19838 point, continue the line here as
19839 usual, if (i) the previous character
19840 was a space or tab AND (ii) the
19841 current character is not. */
19842 && (!may_wrap
19843 || IT_DISPLAYING_WHITESPACE (it)))
19844 goto back_to_wrap;
19845
19846 /* Record the maximum and minimum buffer
19847 positions seen so far in glyphs that will be
19848 displayed by this row. */
19849 if (it->bidi_p)
19850 RECORD_MAX_MIN_POS (it);
19851 set_iterator_to_next (it, 1);
19852 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19853 {
19854 if (!get_next_display_element (it))
19855 {
19856 row->exact_window_width_line_p = 1;
19857 it->continuation_lines_width = 0;
19858 row->continued_p = 0;
19859 row->ends_at_zv_p = 1;
19860 }
19861 else if (ITERATOR_AT_END_OF_LINE_P (it))
19862 {
19863 row->continued_p = 0;
19864 row->exact_window_width_line_p = 1;
19865 }
19866 }
19867 }
19868 else if (it->bidi_p)
19869 RECORD_MAX_MIN_POS (it);
19870 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19871 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
19872 extend_face_to_end_of_line (it);
19873 }
19874 else if (CHAR_GLYPH_PADDING_P (*glyph)
19875 && !FRAME_WINDOW_P (it->f))
19876 {
19877 /* A padding glyph that doesn't fit on this line.
19878 This means the whole character doesn't fit
19879 on the line. */
19880 if (row->reversed_p)
19881 unproduce_glyphs (it, row->used[TEXT_AREA]
19882 - n_glyphs_before);
19883 row->used[TEXT_AREA] = n_glyphs_before;
19884
19885 /* Fill the rest of the row with continuation
19886 glyphs like in 20.x. */
19887 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19888 < row->glyphs[1 + TEXT_AREA])
19889 produce_special_glyphs (it, IT_CONTINUATION);
19890
19891 row->continued_p = 1;
19892 it->current_x = x_before;
19893 it->continuation_lines_width += x_before;
19894
19895 /* Restore the height to what it was before the
19896 element not fitting on the line. */
19897 it->max_ascent = ascent;
19898 it->max_descent = descent;
19899 it->max_phys_ascent = phys_ascent;
19900 it->max_phys_descent = phys_descent;
19901 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19902 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
19903 extend_face_to_end_of_line (it);
19904 }
19905 else if (wrap_row_used > 0)
19906 {
19907 back_to_wrap:
19908 if (row->reversed_p)
19909 unproduce_glyphs (it,
19910 row->used[TEXT_AREA] - wrap_row_used);
19911 RESTORE_IT (it, &wrap_it, wrap_data);
19912 it->continuation_lines_width += wrap_x;
19913 row->used[TEXT_AREA] = wrap_row_used;
19914 row->ascent = wrap_row_ascent;
19915 row->height = wrap_row_height;
19916 row->phys_ascent = wrap_row_phys_ascent;
19917 row->phys_height = wrap_row_phys_height;
19918 row->extra_line_spacing = wrap_row_extra_line_spacing;
19919 min_pos = wrap_row_min_pos;
19920 min_bpos = wrap_row_min_bpos;
19921 max_pos = wrap_row_max_pos;
19922 max_bpos = wrap_row_max_bpos;
19923 row->continued_p = 1;
19924 row->ends_at_zv_p = 0;
19925 row->exact_window_width_line_p = 0;
19926 it->continuation_lines_width += x;
19927
19928 /* Make sure that a non-default face is extended
19929 up to the right margin of the window. */
19930 extend_face_to_end_of_line (it);
19931 }
19932 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19933 {
19934 /* A TAB that extends past the right edge of the
19935 window. This produces a single glyph on
19936 window system frames. We leave the glyph in
19937 this row and let it fill the row, but don't
19938 consume the TAB. */
19939 if ((row->reversed_p
19940 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19941 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19942 produce_special_glyphs (it, IT_CONTINUATION);
19943 it->continuation_lines_width += it->last_visible_x;
19944 row->ends_in_middle_of_char_p = 1;
19945 row->continued_p = 1;
19946 glyph->pixel_width = it->last_visible_x - x;
19947 it->starts_in_middle_of_char_p = 1;
19948 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19949 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
19950 extend_face_to_end_of_line (it);
19951 }
19952 else
19953 {
19954 /* Something other than a TAB that draws past
19955 the right edge of the window. Restore
19956 positions to values before the element. */
19957 if (row->reversed_p)
19958 unproduce_glyphs (it, row->used[TEXT_AREA]
19959 - (n_glyphs_before + i));
19960 row->used[TEXT_AREA] = n_glyphs_before + i;
19961
19962 /* Display continuation glyphs. */
19963 it->current_x = x_before;
19964 it->continuation_lines_width += x;
19965 if (!FRAME_WINDOW_P (it->f)
19966 || (row->reversed_p
19967 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19968 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19969 produce_special_glyphs (it, IT_CONTINUATION);
19970 row->continued_p = 1;
19971
19972 extend_face_to_end_of_line (it);
19973
19974 if (nglyphs > 1 && i > 0)
19975 {
19976 row->ends_in_middle_of_char_p = 1;
19977 it->starts_in_middle_of_char_p = 1;
19978 }
19979
19980 /* Restore the height to what it was before the
19981 element not fitting on the line. */
19982 it->max_ascent = ascent;
19983 it->max_descent = descent;
19984 it->max_phys_ascent = phys_ascent;
19985 it->max_phys_descent = phys_descent;
19986 }
19987
19988 break;
19989 }
19990 else if (new_x > it->first_visible_x)
19991 {
19992 /* Increment number of glyphs actually displayed. */
19993 ++it->hpos;
19994
19995 /* Record the maximum and minimum buffer positions
19996 seen so far in glyphs that will be displayed by
19997 this row. */
19998 if (it->bidi_p)
19999 RECORD_MAX_MIN_POS (it);
20000
20001 if (x < it->first_visible_x)
20002 /* Glyph is partially visible, i.e. row starts at
20003 negative X position. */
20004 row->x = x - it->first_visible_x;
20005 }
20006 else
20007 {
20008 /* Glyph is completely off the left margin of the
20009 window. This should not happen because of the
20010 move_it_in_display_line at the start of this
20011 function, unless the text display area of the
20012 window is empty. */
20013 eassert (it->first_visible_x <= it->last_visible_x);
20014 }
20015 }
20016 /* Even if this display element produced no glyphs at all,
20017 we want to record its position. */
20018 if (it->bidi_p && nglyphs == 0)
20019 RECORD_MAX_MIN_POS (it);
20020
20021 row->ascent = max (row->ascent, it->max_ascent);
20022 row->height = max (row->height, it->max_ascent + it->max_descent);
20023 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20024 row->phys_height = max (row->phys_height,
20025 it->max_phys_ascent + it->max_phys_descent);
20026 row->extra_line_spacing = max (row->extra_line_spacing,
20027 it->max_extra_line_spacing);
20028
20029 /* End of this display line if row is continued. */
20030 if (row->continued_p || row->ends_at_zv_p)
20031 break;
20032 }
20033
20034 at_end_of_line:
20035 /* Is this a line end? If yes, we're also done, after making
20036 sure that a non-default face is extended up to the right
20037 margin of the window. */
20038 if (ITERATOR_AT_END_OF_LINE_P (it))
20039 {
20040 int used_before = row->used[TEXT_AREA];
20041
20042 row->ends_in_newline_from_string_p = STRINGP (it->object);
20043
20044 /* Add a space at the end of the line that is used to
20045 display the cursor there. */
20046 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20047 append_space_for_newline (it, 0);
20048
20049 /* Extend the face to the end of the line. */
20050 extend_face_to_end_of_line (it);
20051
20052 /* Make sure we have the position. */
20053 if (used_before == 0)
20054 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20055
20056 /* Record the position of the newline, for use in
20057 find_row_edges. */
20058 it->eol_pos = it->current.pos;
20059
20060 /* Consume the line end. This skips over invisible lines. */
20061 set_iterator_to_next (it, 1);
20062 it->continuation_lines_width = 0;
20063 break;
20064 }
20065
20066 /* Proceed with next display element. Note that this skips
20067 over lines invisible because of selective display. */
20068 set_iterator_to_next (it, 1);
20069
20070 /* If we truncate lines, we are done when the last displayed
20071 glyphs reach past the right margin of the window. */
20072 if (it->line_wrap == TRUNCATE
20073 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20074 ? (it->current_x >= it->last_visible_x)
20075 : (it->current_x > it->last_visible_x)))
20076 {
20077 /* Maybe add truncation glyphs. */
20078 if (!FRAME_WINDOW_P (it->f)
20079 || (row->reversed_p
20080 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20081 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20082 {
20083 int i, n;
20084
20085 if (!row->reversed_p)
20086 {
20087 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20088 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20089 break;
20090 }
20091 else
20092 {
20093 for (i = 0; i < row->used[TEXT_AREA]; i++)
20094 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20095 break;
20096 /* Remove any padding glyphs at the front of ROW, to
20097 make room for the truncation glyphs we will be
20098 adding below. The loop below always inserts at
20099 least one truncation glyph, so also remove the
20100 last glyph added to ROW. */
20101 unproduce_glyphs (it, i + 1);
20102 /* Adjust i for the loop below. */
20103 i = row->used[TEXT_AREA] - (i + 1);
20104 }
20105
20106 it->current_x = x_before;
20107 if (!FRAME_WINDOW_P (it->f))
20108 {
20109 for (n = row->used[TEXT_AREA]; i < n; ++i)
20110 {
20111 row->used[TEXT_AREA] = i;
20112 produce_special_glyphs (it, IT_TRUNCATION);
20113 }
20114 }
20115 else
20116 {
20117 row->used[TEXT_AREA] = i;
20118 produce_special_glyphs (it, IT_TRUNCATION);
20119 }
20120 }
20121 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20122 {
20123 /* Don't truncate if we can overflow newline into fringe. */
20124 if (!get_next_display_element (it))
20125 {
20126 it->continuation_lines_width = 0;
20127 row->ends_at_zv_p = 1;
20128 row->exact_window_width_line_p = 1;
20129 break;
20130 }
20131 if (ITERATOR_AT_END_OF_LINE_P (it))
20132 {
20133 row->exact_window_width_line_p = 1;
20134 goto at_end_of_line;
20135 }
20136 it->current_x = x_before;
20137 }
20138
20139 row->truncated_on_right_p = 1;
20140 it->continuation_lines_width = 0;
20141 reseat_at_next_visible_line_start (it, 0);
20142 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20143 it->hpos = hpos_before;
20144 break;
20145 }
20146 }
20147
20148 if (wrap_data)
20149 bidi_unshelve_cache (wrap_data, 1);
20150
20151 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20152 at the left window margin. */
20153 if (it->first_visible_x
20154 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20155 {
20156 if (!FRAME_WINDOW_P (it->f)
20157 || (row->reversed_p
20158 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20159 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20160 insert_left_trunc_glyphs (it);
20161 row->truncated_on_left_p = 1;
20162 }
20163
20164 /* Remember the position at which this line ends.
20165
20166 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20167 cannot be before the call to find_row_edges below, since that is
20168 where these positions are determined. */
20169 row->end = it->current;
20170 if (!it->bidi_p)
20171 {
20172 row->minpos = row->start.pos;
20173 row->maxpos = row->end.pos;
20174 }
20175 else
20176 {
20177 /* ROW->minpos and ROW->maxpos must be the smallest and
20178 `1 + the largest' buffer positions in ROW. But if ROW was
20179 bidi-reordered, these two positions can be anywhere in the
20180 row, so we must determine them now. */
20181 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20182 }
20183
20184 /* If the start of this line is the overlay arrow-position, then
20185 mark this glyph row as the one containing the overlay arrow.
20186 This is clearly a mess with variable size fonts. It would be
20187 better to let it be displayed like cursors under X. */
20188 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20189 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20190 !NILP (overlay_arrow_string)))
20191 {
20192 /* Overlay arrow in window redisplay is a fringe bitmap. */
20193 if (STRINGP (overlay_arrow_string))
20194 {
20195 struct glyph_row *arrow_row
20196 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20197 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20198 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20199 struct glyph *p = row->glyphs[TEXT_AREA];
20200 struct glyph *p2, *end;
20201
20202 /* Copy the arrow glyphs. */
20203 while (glyph < arrow_end)
20204 *p++ = *glyph++;
20205
20206 /* Throw away padding glyphs. */
20207 p2 = p;
20208 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20209 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20210 ++p2;
20211 if (p2 > p)
20212 {
20213 while (p2 < end)
20214 *p++ = *p2++;
20215 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20216 }
20217 }
20218 else
20219 {
20220 eassert (INTEGERP (overlay_arrow_string));
20221 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20222 }
20223 overlay_arrow_seen = 1;
20224 }
20225
20226 /* Highlight trailing whitespace. */
20227 if (!NILP (Vshow_trailing_whitespace))
20228 highlight_trailing_whitespace (it->f, it->glyph_row);
20229
20230 /* Compute pixel dimensions of this line. */
20231 compute_line_metrics (it);
20232
20233 /* Implementation note: No changes in the glyphs of ROW or in their
20234 faces can be done past this point, because compute_line_metrics
20235 computes ROW's hash value and stores it within the glyph_row
20236 structure. */
20237
20238 /* Record whether this row ends inside an ellipsis. */
20239 row->ends_in_ellipsis_p
20240 = (it->method == GET_FROM_DISPLAY_VECTOR
20241 && it->ellipsis_p);
20242
20243 /* Save fringe bitmaps in this row. */
20244 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20245 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20246 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20247 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20248
20249 it->left_user_fringe_bitmap = 0;
20250 it->left_user_fringe_face_id = 0;
20251 it->right_user_fringe_bitmap = 0;
20252 it->right_user_fringe_face_id = 0;
20253
20254 /* Maybe set the cursor. */
20255 cvpos = it->w->cursor.vpos;
20256 if ((cvpos < 0
20257 /* In bidi-reordered rows, keep checking for proper cursor
20258 position even if one has been found already, because buffer
20259 positions in such rows change non-linearly with ROW->VPOS,
20260 when a line is continued. One exception: when we are at ZV,
20261 display cursor on the first suitable glyph row, since all
20262 the empty rows after that also have their position set to ZV. */
20263 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20264 lines' rows is implemented for bidi-reordered rows. */
20265 || (it->bidi_p
20266 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20267 && PT >= MATRIX_ROW_START_CHARPOS (row)
20268 && PT <= MATRIX_ROW_END_CHARPOS (row)
20269 && cursor_row_p (row))
20270 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20271
20272 /* Prepare for the next line. This line starts horizontally at (X
20273 HPOS) = (0 0). Vertical positions are incremented. As a
20274 convenience for the caller, IT->glyph_row is set to the next
20275 row to be used. */
20276 it->current_x = it->hpos = 0;
20277 it->current_y += row->height;
20278 SET_TEXT_POS (it->eol_pos, 0, 0);
20279 ++it->vpos;
20280 ++it->glyph_row;
20281 /* The next row should by default use the same value of the
20282 reversed_p flag as this one. set_iterator_to_next decides when
20283 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20284 the flag accordingly. */
20285 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20286 it->glyph_row->reversed_p = row->reversed_p;
20287 it->start = row->end;
20288 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20289
20290 #undef RECORD_MAX_MIN_POS
20291 }
20292
20293 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20294 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20295 doc: /* Return paragraph direction at point in BUFFER.
20296 Value is either `left-to-right' or `right-to-left'.
20297 If BUFFER is omitted or nil, it defaults to the current buffer.
20298
20299 Paragraph direction determines how the text in the paragraph is displayed.
20300 In left-to-right paragraphs, text begins at the left margin of the window
20301 and the reading direction is generally left to right. In right-to-left
20302 paragraphs, text begins at the right margin and is read from right to left.
20303
20304 See also `bidi-paragraph-direction'. */)
20305 (Lisp_Object buffer)
20306 {
20307 struct buffer *buf = current_buffer;
20308 struct buffer *old = buf;
20309
20310 if (! NILP (buffer))
20311 {
20312 CHECK_BUFFER (buffer);
20313 buf = XBUFFER (buffer);
20314 }
20315
20316 if (NILP (BVAR (buf, bidi_display_reordering))
20317 || NILP (BVAR (buf, enable_multibyte_characters))
20318 /* When we are loading loadup.el, the character property tables
20319 needed for bidi iteration are not yet available. */
20320 || !NILP (Vpurify_flag))
20321 return Qleft_to_right;
20322 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20323 return BVAR (buf, bidi_paragraph_direction);
20324 else
20325 {
20326 /* Determine the direction from buffer text. We could try to
20327 use current_matrix if it is up to date, but this seems fast
20328 enough as it is. */
20329 struct bidi_it itb;
20330 ptrdiff_t pos = BUF_PT (buf);
20331 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20332 int c;
20333 void *itb_data = bidi_shelve_cache ();
20334
20335 set_buffer_temp (buf);
20336 /* bidi_paragraph_init finds the base direction of the paragraph
20337 by searching forward from paragraph start. We need the base
20338 direction of the current or _previous_ paragraph, so we need
20339 to make sure we are within that paragraph. To that end, find
20340 the previous non-empty line. */
20341 if (pos >= ZV && pos > BEGV)
20342 DEC_BOTH (pos, bytepos);
20343 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20344 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20345 {
20346 while ((c = FETCH_BYTE (bytepos)) == '\n'
20347 || c == ' ' || c == '\t' || c == '\f')
20348 {
20349 if (bytepos <= BEGV_BYTE)
20350 break;
20351 bytepos--;
20352 pos--;
20353 }
20354 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20355 bytepos--;
20356 }
20357 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20358 itb.paragraph_dir = NEUTRAL_DIR;
20359 itb.string.s = NULL;
20360 itb.string.lstring = Qnil;
20361 itb.string.bufpos = 0;
20362 itb.string.unibyte = 0;
20363 /* We have no window to use here for ignoring window-specific
20364 overlays. Using NULL for window pointer will cause
20365 compute_display_string_pos to use the current buffer. */
20366 itb.w = NULL;
20367 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20368 bidi_unshelve_cache (itb_data, 0);
20369 set_buffer_temp (old);
20370 switch (itb.paragraph_dir)
20371 {
20372 case L2R:
20373 return Qleft_to_right;
20374 break;
20375 case R2L:
20376 return Qright_to_left;
20377 break;
20378 default:
20379 emacs_abort ();
20380 }
20381 }
20382 }
20383
20384 DEFUN ("move-point-visually", Fmove_point_visually,
20385 Smove_point_visually, 1, 1, 0,
20386 doc: /* Move point in the visual order in the specified DIRECTION.
20387 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20388 left.
20389
20390 Value is the new character position of point. */)
20391 (Lisp_Object direction)
20392 {
20393 struct window *w = XWINDOW (selected_window);
20394 struct buffer *b = XBUFFER (w->contents);
20395 struct glyph_row *row;
20396 int dir;
20397 Lisp_Object paragraph_dir;
20398
20399 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20400 (!(ROW)->continued_p \
20401 && INTEGERP ((GLYPH)->object) \
20402 && (GLYPH)->type == CHAR_GLYPH \
20403 && (GLYPH)->u.ch == ' ' \
20404 && (GLYPH)->charpos >= 0 \
20405 && !(GLYPH)->avoid_cursor_p)
20406
20407 CHECK_NUMBER (direction);
20408 dir = XINT (direction);
20409 if (dir > 0)
20410 dir = 1;
20411 else
20412 dir = -1;
20413
20414 /* If current matrix is up-to-date, we can use the information
20415 recorded in the glyphs, at least as long as the goal is on the
20416 screen. */
20417 if (w->window_end_valid
20418 && !windows_or_buffers_changed
20419 && b
20420 && !b->clip_changed
20421 && !b->prevent_redisplay_optimizations_p
20422 && !window_outdated (w)
20423 && w->cursor.vpos >= 0
20424 && w->cursor.vpos < w->current_matrix->nrows
20425 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20426 {
20427 struct glyph *g = row->glyphs[TEXT_AREA];
20428 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20429 struct glyph *gpt = g + w->cursor.hpos;
20430
20431 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20432 {
20433 if (BUFFERP (g->object) && g->charpos != PT)
20434 {
20435 SET_PT (g->charpos);
20436 w->cursor.vpos = -1;
20437 return make_number (PT);
20438 }
20439 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20440 {
20441 ptrdiff_t new_pos;
20442
20443 if (BUFFERP (gpt->object))
20444 {
20445 new_pos = PT;
20446 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20447 new_pos += (row->reversed_p ? -dir : dir);
20448 else
20449 new_pos -= (row->reversed_p ? -dir : dir);;
20450 }
20451 else if (BUFFERP (g->object))
20452 new_pos = g->charpos;
20453 else
20454 break;
20455 SET_PT (new_pos);
20456 w->cursor.vpos = -1;
20457 return make_number (PT);
20458 }
20459 else if (ROW_GLYPH_NEWLINE_P (row, g))
20460 {
20461 /* Glyphs inserted at the end of a non-empty line for
20462 positioning the cursor have zero charpos, so we must
20463 deduce the value of point by other means. */
20464 if (g->charpos > 0)
20465 SET_PT (g->charpos);
20466 else if (row->ends_at_zv_p && PT != ZV)
20467 SET_PT (ZV);
20468 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20469 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20470 else
20471 break;
20472 w->cursor.vpos = -1;
20473 return make_number (PT);
20474 }
20475 }
20476 if (g == e || INTEGERP (g->object))
20477 {
20478 if (row->truncated_on_left_p || row->truncated_on_right_p)
20479 goto simulate_display;
20480 if (!row->reversed_p)
20481 row += dir;
20482 else
20483 row -= dir;
20484 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20485 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20486 goto simulate_display;
20487
20488 if (dir > 0)
20489 {
20490 if (row->reversed_p && !row->continued_p)
20491 {
20492 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20493 w->cursor.vpos = -1;
20494 return make_number (PT);
20495 }
20496 g = row->glyphs[TEXT_AREA];
20497 e = g + row->used[TEXT_AREA];
20498 for ( ; g < e; g++)
20499 {
20500 if (BUFFERP (g->object)
20501 /* Empty lines have only one glyph, which stands
20502 for the newline, and whose charpos is the
20503 buffer position of the newline. */
20504 || ROW_GLYPH_NEWLINE_P (row, g)
20505 /* When the buffer ends in a newline, the line at
20506 EOB also has one glyph, but its charpos is -1. */
20507 || (row->ends_at_zv_p
20508 && !row->reversed_p
20509 && INTEGERP (g->object)
20510 && g->type == CHAR_GLYPH
20511 && g->u.ch == ' '))
20512 {
20513 if (g->charpos > 0)
20514 SET_PT (g->charpos);
20515 else if (!row->reversed_p
20516 && row->ends_at_zv_p
20517 && PT != ZV)
20518 SET_PT (ZV);
20519 else
20520 continue;
20521 w->cursor.vpos = -1;
20522 return make_number (PT);
20523 }
20524 }
20525 }
20526 else
20527 {
20528 if (!row->reversed_p && !row->continued_p)
20529 {
20530 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20531 w->cursor.vpos = -1;
20532 return make_number (PT);
20533 }
20534 e = row->glyphs[TEXT_AREA];
20535 g = e + row->used[TEXT_AREA] - 1;
20536 for ( ; g >= e; g--)
20537 {
20538 if (BUFFERP (g->object)
20539 || (ROW_GLYPH_NEWLINE_P (row, g)
20540 && g->charpos > 0)
20541 /* Empty R2L lines on GUI frames have the buffer
20542 position of the newline stored in the stretch
20543 glyph. */
20544 || g->type == STRETCH_GLYPH
20545 || (row->ends_at_zv_p
20546 && row->reversed_p
20547 && INTEGERP (g->object)
20548 && g->type == CHAR_GLYPH
20549 && g->u.ch == ' '))
20550 {
20551 if (g->charpos > 0)
20552 SET_PT (g->charpos);
20553 else if (row->reversed_p
20554 && row->ends_at_zv_p
20555 && PT != ZV)
20556 SET_PT (ZV);
20557 else
20558 continue;
20559 w->cursor.vpos = -1;
20560 return make_number (PT);
20561 }
20562 }
20563 }
20564 }
20565 }
20566
20567 simulate_display:
20568
20569 /* If we wind up here, we failed to move by using the glyphs, so we
20570 need to simulate display instead. */
20571
20572 if (b)
20573 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20574 else
20575 paragraph_dir = Qleft_to_right;
20576 if (EQ (paragraph_dir, Qright_to_left))
20577 dir = -dir;
20578 if (PT <= BEGV && dir < 0)
20579 xsignal0 (Qbeginning_of_buffer);
20580 else if (PT >= ZV && dir > 0)
20581 xsignal0 (Qend_of_buffer);
20582 else
20583 {
20584 struct text_pos pt;
20585 struct it it;
20586 int pt_x, target_x, pixel_width, pt_vpos;
20587 bool at_eol_p;
20588 bool overshoot_expected = false;
20589 bool target_is_eol_p = false;
20590
20591 /* Setup the arena. */
20592 SET_TEXT_POS (pt, PT, PT_BYTE);
20593 start_display (&it, w, pt);
20594
20595 if (it.cmp_it.id < 0
20596 && it.method == GET_FROM_STRING
20597 && it.area == TEXT_AREA
20598 && it.string_from_display_prop_p
20599 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20600 overshoot_expected = true;
20601
20602 /* Find the X coordinate of point. We start from the beginning
20603 of this or previous line to make sure we are before point in
20604 the logical order (since the move_it_* functions can only
20605 move forward). */
20606 reseat:
20607 reseat_at_previous_visible_line_start (&it);
20608 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20609 if (IT_CHARPOS (it) != PT)
20610 {
20611 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20612 -1, -1, -1, MOVE_TO_POS);
20613 /* If we missed point because the character there is
20614 displayed out of a display vector that has more than one
20615 glyph, retry expecting overshoot. */
20616 if (it.method == GET_FROM_DISPLAY_VECTOR
20617 && it.current.dpvec_index > 0
20618 && !overshoot_expected)
20619 {
20620 overshoot_expected = true;
20621 goto reseat;
20622 }
20623 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20624 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20625 }
20626 pt_x = it.current_x;
20627 pt_vpos = it.vpos;
20628 if (dir > 0 || overshoot_expected)
20629 {
20630 struct glyph_row *row = it.glyph_row;
20631
20632 /* When point is at beginning of line, we don't have
20633 information about the glyph there loaded into struct
20634 it. Calling get_next_display_element fixes that. */
20635 if (pt_x == 0)
20636 get_next_display_element (&it);
20637 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20638 it.glyph_row = NULL;
20639 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20640 it.glyph_row = row;
20641 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20642 it, lest it will become out of sync with it's buffer
20643 position. */
20644 it.current_x = pt_x;
20645 }
20646 else
20647 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20648 pixel_width = it.pixel_width;
20649 if (overshoot_expected && at_eol_p)
20650 pixel_width = 0;
20651 else if (pixel_width <= 0)
20652 pixel_width = 1;
20653
20654 /* If there's a display string (or something similar) at point,
20655 we are actually at the glyph to the left of point, so we need
20656 to correct the X coordinate. */
20657 if (overshoot_expected)
20658 {
20659 if (it.bidi_p)
20660 pt_x += pixel_width * it.bidi_it.scan_dir;
20661 else
20662 pt_x += pixel_width;
20663 }
20664
20665 /* Compute target X coordinate, either to the left or to the
20666 right of point. On TTY frames, all characters have the same
20667 pixel width of 1, so we can use that. On GUI frames we don't
20668 have an easy way of getting at the pixel width of the
20669 character to the left of point, so we use a different method
20670 of getting to that place. */
20671 if (dir > 0)
20672 target_x = pt_x + pixel_width;
20673 else
20674 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20675
20676 /* Target X coordinate could be one line above or below the line
20677 of point, in which case we need to adjust the target X
20678 coordinate. Also, if moving to the left, we need to begin at
20679 the left edge of the point's screen line. */
20680 if (dir < 0)
20681 {
20682 if (pt_x > 0)
20683 {
20684 start_display (&it, w, pt);
20685 reseat_at_previous_visible_line_start (&it);
20686 it.current_x = it.current_y = it.hpos = 0;
20687 if (pt_vpos != 0)
20688 move_it_by_lines (&it, pt_vpos);
20689 }
20690 else
20691 {
20692 move_it_by_lines (&it, -1);
20693 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20694 target_is_eol_p = true;
20695 }
20696 }
20697 else
20698 {
20699 if (at_eol_p
20700 || (target_x >= it.last_visible_x
20701 && it.line_wrap != TRUNCATE))
20702 {
20703 if (pt_x > 0)
20704 move_it_by_lines (&it, 0);
20705 move_it_by_lines (&it, 1);
20706 target_x = 0;
20707 }
20708 }
20709
20710 /* Move to the target X coordinate. */
20711 #ifdef HAVE_WINDOW_SYSTEM
20712 /* On GUI frames, as we don't know the X coordinate of the
20713 character to the left of point, moving point to the left
20714 requires walking, one grapheme cluster at a time, until we
20715 find ourself at a place immediately to the left of the
20716 character at point. */
20717 if (FRAME_WINDOW_P (it.f) && dir < 0)
20718 {
20719 struct text_pos new_pos;
20720 enum move_it_result rc = MOVE_X_REACHED;
20721
20722 if (it.current_x == 0)
20723 get_next_display_element (&it);
20724 if (it.what == IT_COMPOSITION)
20725 {
20726 new_pos.charpos = it.cmp_it.charpos;
20727 new_pos.bytepos = -1;
20728 }
20729 else
20730 new_pos = it.current.pos;
20731
20732 while (it.current_x + it.pixel_width <= target_x
20733 && rc == MOVE_X_REACHED)
20734 {
20735 int new_x = it.current_x + it.pixel_width;
20736
20737 /* For composed characters, we want the position of the
20738 first character in the grapheme cluster (usually, the
20739 composition's base character), whereas it.current
20740 might give us the position of the _last_ one, e.g. if
20741 the composition is rendered in reverse due to bidi
20742 reordering. */
20743 if (it.what == IT_COMPOSITION)
20744 {
20745 new_pos.charpos = it.cmp_it.charpos;
20746 new_pos.bytepos = -1;
20747 }
20748 else
20749 new_pos = it.current.pos;
20750 if (new_x == it.current_x)
20751 new_x++;
20752 rc = move_it_in_display_line_to (&it, ZV, new_x,
20753 MOVE_TO_POS | MOVE_TO_X);
20754 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20755 break;
20756 }
20757 /* The previous position we saw in the loop is the one we
20758 want. */
20759 if (new_pos.bytepos == -1)
20760 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20761 it.current.pos = new_pos;
20762 }
20763 else
20764 #endif
20765 if (it.current_x != target_x)
20766 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20767
20768 /* When lines are truncated, the above loop will stop at the
20769 window edge. But we want to get to the end of line, even if
20770 it is beyond the window edge; automatic hscroll will then
20771 scroll the window to show point as appropriate. */
20772 if (target_is_eol_p && it.line_wrap == TRUNCATE
20773 && get_next_display_element (&it))
20774 {
20775 struct text_pos new_pos = it.current.pos;
20776
20777 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20778 {
20779 set_iterator_to_next (&it, 0);
20780 if (it.method == GET_FROM_BUFFER)
20781 new_pos = it.current.pos;
20782 if (!get_next_display_element (&it))
20783 break;
20784 }
20785
20786 it.current.pos = new_pos;
20787 }
20788
20789 /* If we ended up in a display string that covers point, move to
20790 buffer position to the right in the visual order. */
20791 if (dir > 0)
20792 {
20793 while (IT_CHARPOS (it) == PT)
20794 {
20795 set_iterator_to_next (&it, 0);
20796 if (!get_next_display_element (&it))
20797 break;
20798 }
20799 }
20800
20801 /* Move point to that position. */
20802 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
20803 }
20804
20805 return make_number (PT);
20806
20807 #undef ROW_GLYPH_NEWLINE_P
20808 }
20809
20810 \f
20811 /***********************************************************************
20812 Menu Bar
20813 ***********************************************************************/
20814
20815 /* Redisplay the menu bar in the frame for window W.
20816
20817 The menu bar of X frames that don't have X toolkit support is
20818 displayed in a special window W->frame->menu_bar_window.
20819
20820 The menu bar of terminal frames is treated specially as far as
20821 glyph matrices are concerned. Menu bar lines are not part of
20822 windows, so the update is done directly on the frame matrix rows
20823 for the menu bar. */
20824
20825 static void
20826 display_menu_bar (struct window *w)
20827 {
20828 struct frame *f = XFRAME (WINDOW_FRAME (w));
20829 struct it it;
20830 Lisp_Object items;
20831 int i;
20832
20833 /* Don't do all this for graphical frames. */
20834 #ifdef HAVE_NTGUI
20835 if (FRAME_W32_P (f))
20836 return;
20837 #endif
20838 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20839 if (FRAME_X_P (f))
20840 return;
20841 #endif
20842
20843 #ifdef HAVE_NS
20844 if (FRAME_NS_P (f))
20845 return;
20846 #endif /* HAVE_NS */
20847
20848 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20849 eassert (!FRAME_WINDOW_P (f));
20850 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20851 it.first_visible_x = 0;
20852 /* PXW: Use FRAME_PIXEL_WIDTH (f) here? */
20853 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20854 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
20855 if (FRAME_WINDOW_P (f))
20856 {
20857 /* Menu bar lines are displayed in the desired matrix of the
20858 dummy window menu_bar_window. */
20859 struct window *menu_w;
20860 menu_w = XWINDOW (f->menu_bar_window);
20861 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20862 MENU_FACE_ID);
20863 it.first_visible_x = 0;
20864 /* PXW: Use FRAME_PIXEL_WIDTH (f) here? */
20865 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20866 }
20867 else
20868 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20869 {
20870 /* This is a TTY frame, i.e. character hpos/vpos are used as
20871 pixel x/y. */
20872 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20873 MENU_FACE_ID);
20874 it.first_visible_x = 0;
20875 it.last_visible_x = FRAME_COLS (f);
20876 }
20877
20878 /* FIXME: This should be controlled by a user option. See the
20879 comments in redisplay_tool_bar and display_mode_line about
20880 this. */
20881 it.paragraph_embedding = L2R;
20882
20883 /* Clear all rows of the menu bar. */
20884 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20885 {
20886 struct glyph_row *row = it.glyph_row + i;
20887 clear_glyph_row (row);
20888 row->enabled_p = true;
20889 row->full_width_p = 1;
20890 }
20891
20892 /* Display all items of the menu bar. */
20893 items = FRAME_MENU_BAR_ITEMS (it.f);
20894 for (i = 0; i < ASIZE (items); i += 4)
20895 {
20896 Lisp_Object string;
20897
20898 /* Stop at nil string. */
20899 string = AREF (items, i + 1);
20900 if (NILP (string))
20901 break;
20902
20903 /* Remember where item was displayed. */
20904 ASET (items, i + 3, make_number (it.hpos));
20905
20906 /* Display the item, pad with one space. */
20907 if (it.current_x < it.last_visible_x)
20908 display_string (NULL, string, Qnil, 0, 0, &it,
20909 SCHARS (string) + 1, 0, 0, -1);
20910 }
20911
20912 /* Fill out the line with spaces. */
20913 if (it.current_x < it.last_visible_x)
20914 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20915
20916 /* Compute the total height of the lines. */
20917 compute_line_metrics (&it);
20918 }
20919
20920 /* Deep copy of a glyph row, including the glyphs. */
20921 static void
20922 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
20923 {
20924 struct glyph *pointers[1 + LAST_AREA];
20925 int to_used = to->used[TEXT_AREA];
20926
20927 /* Save glyph pointers of TO. */
20928 memcpy (pointers, to->glyphs, sizeof to->glyphs);
20929
20930 /* Do a structure assignment. */
20931 *to = *from;
20932
20933 /* Restore original glyph pointers of TO. */
20934 memcpy (to->glyphs, pointers, sizeof to->glyphs);
20935
20936 /* Copy the glyphs. */
20937 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
20938 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
20939
20940 /* If we filled only part of the TO row, fill the rest with
20941 space_glyph (which will display as empty space). */
20942 if (to_used > from->used[TEXT_AREA])
20943 fill_up_frame_row_with_spaces (to, to_used);
20944 }
20945
20946 /* Display one menu item on a TTY, by overwriting the glyphs in the
20947 frame F's desired glyph matrix with glyphs produced from the menu
20948 item text. Called from term.c to display TTY drop-down menus one
20949 item at a time.
20950
20951 ITEM_TEXT is the menu item text as a C string.
20952
20953 FACE_ID is the face ID to be used for this menu item. FACE_ID
20954 could specify one of 3 faces: a face for an enabled item, a face
20955 for a disabled item, or a face for a selected item.
20956
20957 X and Y are coordinates of the first glyph in the frame's desired
20958 matrix to be overwritten by the menu item. Since this is a TTY, Y
20959 is the zero-based number of the glyph row and X is the zero-based
20960 glyph number in the row, starting from left, where to start
20961 displaying the item.
20962
20963 SUBMENU non-zero means this menu item drops down a submenu, which
20964 should be indicated by displaying a proper visual cue after the
20965 item text. */
20966
20967 void
20968 display_tty_menu_item (const char *item_text, int width, int face_id,
20969 int x, int y, int submenu)
20970 {
20971 struct it it;
20972 struct frame *f = SELECTED_FRAME ();
20973 struct window *w = XWINDOW (f->selected_window);
20974 int saved_used, saved_truncated, saved_width, saved_reversed;
20975 struct glyph_row *row;
20976 size_t item_len = strlen (item_text);
20977
20978 eassert (FRAME_TERMCAP_P (f));
20979
20980 /* Don't write beyond the matrix's last row. This can happen for
20981 TTY screens that are not high enough to show the entire menu.
20982 (This is actually a bit of defensive programming, as
20983 tty_menu_display already limits the number of menu items to one
20984 less than the number of screen lines.) */
20985 if (y >= f->desired_matrix->nrows)
20986 return;
20987
20988 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
20989 it.first_visible_x = 0;
20990 it.last_visible_x = FRAME_COLS (f) - 1;
20991 row = it.glyph_row;
20992 /* Start with the row contents from the current matrix. */
20993 deep_copy_glyph_row (row, f->current_matrix->rows + y);
20994 saved_width = row->full_width_p;
20995 row->full_width_p = 1;
20996 saved_reversed = row->reversed_p;
20997 row->reversed_p = 0;
20998 row->enabled_p = true;
20999
21000 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21001 desired face. */
21002 eassert (x < f->desired_matrix->matrix_w);
21003 it.current_x = it.hpos = x;
21004 it.current_y = it.vpos = y;
21005 saved_used = row->used[TEXT_AREA];
21006 saved_truncated = row->truncated_on_right_p;
21007 row->used[TEXT_AREA] = x;
21008 it.face_id = face_id;
21009 it.line_wrap = TRUNCATE;
21010
21011 /* FIXME: This should be controlled by a user option. See the
21012 comments in redisplay_tool_bar and display_mode_line about this.
21013 Also, if paragraph_embedding could ever be R2L, changes will be
21014 needed to avoid shifting to the right the row characters in
21015 term.c:append_glyph. */
21016 it.paragraph_embedding = L2R;
21017
21018 /* Pad with a space on the left. */
21019 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21020 width--;
21021 /* Display the menu item, pad with spaces to WIDTH. */
21022 if (submenu)
21023 {
21024 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21025 item_len, 0, FRAME_COLS (f) - 1, -1);
21026 width -= item_len;
21027 /* Indicate with " >" that there's a submenu. */
21028 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21029 FRAME_COLS (f) - 1, -1);
21030 }
21031 else
21032 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21033 width, 0, FRAME_COLS (f) - 1, -1);
21034
21035 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21036 row->truncated_on_right_p = saved_truncated;
21037 row->hash = row_hash (row);
21038 row->full_width_p = saved_width;
21039 row->reversed_p = saved_reversed;
21040 }
21041 \f
21042 /***********************************************************************
21043 Mode Line
21044 ***********************************************************************/
21045
21046 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21047 FORCE is non-zero, redisplay mode lines unconditionally.
21048 Otherwise, redisplay only mode lines that are garbaged. Value is
21049 the number of windows whose mode lines were redisplayed. */
21050
21051 static int
21052 redisplay_mode_lines (Lisp_Object window, bool force)
21053 {
21054 int nwindows = 0;
21055
21056 while (!NILP (window))
21057 {
21058 struct window *w = XWINDOW (window);
21059
21060 if (WINDOWP (w->contents))
21061 nwindows += redisplay_mode_lines (w->contents, force);
21062 else if (force
21063 || FRAME_GARBAGED_P (XFRAME (w->frame))
21064 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21065 {
21066 struct text_pos lpoint;
21067 struct buffer *old = current_buffer;
21068
21069 /* Set the window's buffer for the mode line display. */
21070 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21071 set_buffer_internal_1 (XBUFFER (w->contents));
21072
21073 /* Point refers normally to the selected window. For any
21074 other window, set up appropriate value. */
21075 if (!EQ (window, selected_window))
21076 {
21077 struct text_pos pt;
21078
21079 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21080 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21081 }
21082
21083 /* Display mode lines. */
21084 clear_glyph_matrix (w->desired_matrix);
21085 if (display_mode_lines (w))
21086 ++nwindows;
21087
21088 /* Restore old settings. */
21089 set_buffer_internal_1 (old);
21090 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21091 }
21092
21093 window = w->next;
21094 }
21095
21096 return nwindows;
21097 }
21098
21099
21100 /* Display the mode and/or header line of window W. Value is the
21101 sum number of mode lines and header lines displayed. */
21102
21103 static int
21104 display_mode_lines (struct window *w)
21105 {
21106 Lisp_Object old_selected_window = selected_window;
21107 Lisp_Object old_selected_frame = selected_frame;
21108 Lisp_Object new_frame = w->frame;
21109 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21110 int n = 0;
21111
21112 selected_frame = new_frame;
21113 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21114 or window's point, then we'd need select_window_1 here as well. */
21115 XSETWINDOW (selected_window, w);
21116 XFRAME (new_frame)->selected_window = selected_window;
21117
21118 /* These will be set while the mode line specs are processed. */
21119 line_number_displayed = 0;
21120 w->column_number_displayed = -1;
21121
21122 if (WINDOW_WANTS_MODELINE_P (w))
21123 {
21124 struct window *sel_w = XWINDOW (old_selected_window);
21125
21126 /* Select mode line face based on the real selected window. */
21127 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21128 BVAR (current_buffer, mode_line_format));
21129 ++n;
21130 }
21131
21132 if (WINDOW_WANTS_HEADER_LINE_P (w))
21133 {
21134 display_mode_line (w, HEADER_LINE_FACE_ID,
21135 BVAR (current_buffer, header_line_format));
21136 ++n;
21137 }
21138
21139 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21140 selected_frame = old_selected_frame;
21141 selected_window = old_selected_window;
21142 if (n > 0)
21143 w->must_be_updated_p = true;
21144 return n;
21145 }
21146
21147
21148 /* Display mode or header line of window W. FACE_ID specifies which
21149 line to display; it is either MODE_LINE_FACE_ID or
21150 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21151 display. Value is the pixel height of the mode/header line
21152 displayed. */
21153
21154 static int
21155 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21156 {
21157 struct it it;
21158 struct face *face;
21159 ptrdiff_t count = SPECPDL_INDEX ();
21160
21161 init_iterator (&it, w, -1, -1, NULL, face_id);
21162 /* Don't extend on a previously drawn mode-line.
21163 This may happen if called from pos_visible_p. */
21164 it.glyph_row->enabled_p = false;
21165 prepare_desired_row (it.glyph_row);
21166
21167 it.glyph_row->mode_line_p = 1;
21168
21169 /* FIXME: This should be controlled by a user option. But
21170 supporting such an option is not trivial, since the mode line is
21171 made up of many separate strings. */
21172 it.paragraph_embedding = L2R;
21173
21174 record_unwind_protect (unwind_format_mode_line,
21175 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21176
21177 mode_line_target = MODE_LINE_DISPLAY;
21178
21179 /* Temporarily make frame's keyboard the current kboard so that
21180 kboard-local variables in the mode_line_format will get the right
21181 values. */
21182 push_kboard (FRAME_KBOARD (it.f));
21183 record_unwind_save_match_data ();
21184 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21185 pop_kboard ();
21186
21187 unbind_to (count, Qnil);
21188
21189 /* Fill up with spaces. */
21190 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21191
21192 compute_line_metrics (&it);
21193 it.glyph_row->full_width_p = 1;
21194 it.glyph_row->continued_p = 0;
21195 it.glyph_row->truncated_on_left_p = 0;
21196 it.glyph_row->truncated_on_right_p = 0;
21197
21198 /* Make a 3D mode-line have a shadow at its right end. */
21199 face = FACE_FROM_ID (it.f, face_id);
21200 extend_face_to_end_of_line (&it);
21201 if (face->box != FACE_NO_BOX)
21202 {
21203 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21204 + it.glyph_row->used[TEXT_AREA] - 1);
21205 last->right_box_line_p = 1;
21206 }
21207
21208 return it.glyph_row->height;
21209 }
21210
21211 /* Move element ELT in LIST to the front of LIST.
21212 Return the updated list. */
21213
21214 static Lisp_Object
21215 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21216 {
21217 register Lisp_Object tail, prev;
21218 register Lisp_Object tem;
21219
21220 tail = list;
21221 prev = Qnil;
21222 while (CONSP (tail))
21223 {
21224 tem = XCAR (tail);
21225
21226 if (EQ (elt, tem))
21227 {
21228 /* Splice out the link TAIL. */
21229 if (NILP (prev))
21230 list = XCDR (tail);
21231 else
21232 Fsetcdr (prev, XCDR (tail));
21233
21234 /* Now make it the first. */
21235 Fsetcdr (tail, list);
21236 return tail;
21237 }
21238 else
21239 prev = tail;
21240 tail = XCDR (tail);
21241 QUIT;
21242 }
21243
21244 /* Not found--return unchanged LIST. */
21245 return list;
21246 }
21247
21248 /* Contribute ELT to the mode line for window IT->w. How it
21249 translates into text depends on its data type.
21250
21251 IT describes the display environment in which we display, as usual.
21252
21253 DEPTH is the depth in recursion. It is used to prevent
21254 infinite recursion here.
21255
21256 FIELD_WIDTH is the number of characters the display of ELT should
21257 occupy in the mode line, and PRECISION is the maximum number of
21258 characters to display from ELT's representation. See
21259 display_string for details.
21260
21261 Returns the hpos of the end of the text generated by ELT.
21262
21263 PROPS is a property list to add to any string we encounter.
21264
21265 If RISKY is nonzero, remove (disregard) any properties in any string
21266 we encounter, and ignore :eval and :propertize.
21267
21268 The global variable `mode_line_target' determines whether the
21269 output is passed to `store_mode_line_noprop',
21270 `store_mode_line_string', or `display_string'. */
21271
21272 static int
21273 display_mode_element (struct it *it, int depth, int field_width, int precision,
21274 Lisp_Object elt, Lisp_Object props, int risky)
21275 {
21276 int n = 0, field, prec;
21277 int literal = 0;
21278
21279 tail_recurse:
21280 if (depth > 100)
21281 elt = build_string ("*too-deep*");
21282
21283 depth++;
21284
21285 switch (XTYPE (elt))
21286 {
21287 case Lisp_String:
21288 {
21289 /* A string: output it and check for %-constructs within it. */
21290 unsigned char c;
21291 ptrdiff_t offset = 0;
21292
21293 if (SCHARS (elt) > 0
21294 && (!NILP (props) || risky))
21295 {
21296 Lisp_Object oprops, aelt;
21297 oprops = Ftext_properties_at (make_number (0), elt);
21298
21299 /* If the starting string's properties are not what
21300 we want, translate the string. Also, if the string
21301 is risky, do that anyway. */
21302
21303 if (NILP (Fequal (props, oprops)) || risky)
21304 {
21305 /* If the starting string has properties,
21306 merge the specified ones onto the existing ones. */
21307 if (! NILP (oprops) && !risky)
21308 {
21309 Lisp_Object tem;
21310
21311 oprops = Fcopy_sequence (oprops);
21312 tem = props;
21313 while (CONSP (tem))
21314 {
21315 oprops = Fplist_put (oprops, XCAR (tem),
21316 XCAR (XCDR (tem)));
21317 tem = XCDR (XCDR (tem));
21318 }
21319 props = oprops;
21320 }
21321
21322 aelt = Fassoc (elt, mode_line_proptrans_alist);
21323 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21324 {
21325 /* AELT is what we want. Move it to the front
21326 without consing. */
21327 elt = XCAR (aelt);
21328 mode_line_proptrans_alist
21329 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21330 }
21331 else
21332 {
21333 Lisp_Object tem;
21334
21335 /* If AELT has the wrong props, it is useless.
21336 so get rid of it. */
21337 if (! NILP (aelt))
21338 mode_line_proptrans_alist
21339 = Fdelq (aelt, mode_line_proptrans_alist);
21340
21341 elt = Fcopy_sequence (elt);
21342 Fset_text_properties (make_number (0), Flength (elt),
21343 props, elt);
21344 /* Add this item to mode_line_proptrans_alist. */
21345 mode_line_proptrans_alist
21346 = Fcons (Fcons (elt, props),
21347 mode_line_proptrans_alist);
21348 /* Truncate mode_line_proptrans_alist
21349 to at most 50 elements. */
21350 tem = Fnthcdr (make_number (50),
21351 mode_line_proptrans_alist);
21352 if (! NILP (tem))
21353 XSETCDR (tem, Qnil);
21354 }
21355 }
21356 }
21357
21358 offset = 0;
21359
21360 if (literal)
21361 {
21362 prec = precision - n;
21363 switch (mode_line_target)
21364 {
21365 case MODE_LINE_NOPROP:
21366 case MODE_LINE_TITLE:
21367 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21368 break;
21369 case MODE_LINE_STRING:
21370 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21371 break;
21372 case MODE_LINE_DISPLAY:
21373 n += display_string (NULL, elt, Qnil, 0, 0, it,
21374 0, prec, 0, STRING_MULTIBYTE (elt));
21375 break;
21376 }
21377
21378 break;
21379 }
21380
21381 /* Handle the non-literal case. */
21382
21383 while ((precision <= 0 || n < precision)
21384 && SREF (elt, offset) != 0
21385 && (mode_line_target != MODE_LINE_DISPLAY
21386 || it->current_x < it->last_visible_x))
21387 {
21388 ptrdiff_t last_offset = offset;
21389
21390 /* Advance to end of string or next format specifier. */
21391 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21392 ;
21393
21394 if (offset - 1 != last_offset)
21395 {
21396 ptrdiff_t nchars, nbytes;
21397
21398 /* Output to end of string or up to '%'. Field width
21399 is length of string. Don't output more than
21400 PRECISION allows us. */
21401 offset--;
21402
21403 prec = c_string_width (SDATA (elt) + last_offset,
21404 offset - last_offset, precision - n,
21405 &nchars, &nbytes);
21406
21407 switch (mode_line_target)
21408 {
21409 case MODE_LINE_NOPROP:
21410 case MODE_LINE_TITLE:
21411 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21412 break;
21413 case MODE_LINE_STRING:
21414 {
21415 ptrdiff_t bytepos = last_offset;
21416 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21417 ptrdiff_t endpos = (precision <= 0
21418 ? string_byte_to_char (elt, offset)
21419 : charpos + nchars);
21420
21421 n += store_mode_line_string (NULL,
21422 Fsubstring (elt, make_number (charpos),
21423 make_number (endpos)),
21424 0, 0, 0, Qnil);
21425 }
21426 break;
21427 case MODE_LINE_DISPLAY:
21428 {
21429 ptrdiff_t bytepos = last_offset;
21430 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21431
21432 if (precision <= 0)
21433 nchars = string_byte_to_char (elt, offset) - charpos;
21434 n += display_string (NULL, elt, Qnil, 0, charpos,
21435 it, 0, nchars, 0,
21436 STRING_MULTIBYTE (elt));
21437 }
21438 break;
21439 }
21440 }
21441 else /* c == '%' */
21442 {
21443 ptrdiff_t percent_position = offset;
21444
21445 /* Get the specified minimum width. Zero means
21446 don't pad. */
21447 field = 0;
21448 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21449 field = field * 10 + c - '0';
21450
21451 /* Don't pad beyond the total padding allowed. */
21452 if (field_width - n > 0 && field > field_width - n)
21453 field = field_width - n;
21454
21455 /* Note that either PRECISION <= 0 or N < PRECISION. */
21456 prec = precision - n;
21457
21458 if (c == 'M')
21459 n += display_mode_element (it, depth, field, prec,
21460 Vglobal_mode_string, props,
21461 risky);
21462 else if (c != 0)
21463 {
21464 bool multibyte;
21465 ptrdiff_t bytepos, charpos;
21466 const char *spec;
21467 Lisp_Object string;
21468
21469 bytepos = percent_position;
21470 charpos = (STRING_MULTIBYTE (elt)
21471 ? string_byte_to_char (elt, bytepos)
21472 : bytepos);
21473 spec = decode_mode_spec (it->w, c, field, &string);
21474 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21475
21476 switch (mode_line_target)
21477 {
21478 case MODE_LINE_NOPROP:
21479 case MODE_LINE_TITLE:
21480 n += store_mode_line_noprop (spec, field, prec);
21481 break;
21482 case MODE_LINE_STRING:
21483 {
21484 Lisp_Object tem = build_string (spec);
21485 props = Ftext_properties_at (make_number (charpos), elt);
21486 /* Should only keep face property in props */
21487 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21488 }
21489 break;
21490 case MODE_LINE_DISPLAY:
21491 {
21492 int nglyphs_before, nwritten;
21493
21494 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21495 nwritten = display_string (spec, string, elt,
21496 charpos, 0, it,
21497 field, prec, 0,
21498 multibyte);
21499
21500 /* Assign to the glyphs written above the
21501 string where the `%x' came from, position
21502 of the `%'. */
21503 if (nwritten > 0)
21504 {
21505 struct glyph *glyph
21506 = (it->glyph_row->glyphs[TEXT_AREA]
21507 + nglyphs_before);
21508 int i;
21509
21510 for (i = 0; i < nwritten; ++i)
21511 {
21512 glyph[i].object = elt;
21513 glyph[i].charpos = charpos;
21514 }
21515
21516 n += nwritten;
21517 }
21518 }
21519 break;
21520 }
21521 }
21522 else /* c == 0 */
21523 break;
21524 }
21525 }
21526 }
21527 break;
21528
21529 case Lisp_Symbol:
21530 /* A symbol: process the value of the symbol recursively
21531 as if it appeared here directly. Avoid error if symbol void.
21532 Special case: if value of symbol is a string, output the string
21533 literally. */
21534 {
21535 register Lisp_Object tem;
21536
21537 /* If the variable is not marked as risky to set
21538 then its contents are risky to use. */
21539 if (NILP (Fget (elt, Qrisky_local_variable)))
21540 risky = 1;
21541
21542 tem = Fboundp (elt);
21543 if (!NILP (tem))
21544 {
21545 tem = Fsymbol_value (elt);
21546 /* If value is a string, output that string literally:
21547 don't check for % within it. */
21548 if (STRINGP (tem))
21549 literal = 1;
21550
21551 if (!EQ (tem, elt))
21552 {
21553 /* Give up right away for nil or t. */
21554 elt = tem;
21555 goto tail_recurse;
21556 }
21557 }
21558 }
21559 break;
21560
21561 case Lisp_Cons:
21562 {
21563 register Lisp_Object car, tem;
21564
21565 /* A cons cell: five distinct cases.
21566 If first element is :eval or :propertize, do something special.
21567 If first element is a string or a cons, process all the elements
21568 and effectively concatenate them.
21569 If first element is a negative number, truncate displaying cdr to
21570 at most that many characters. If positive, pad (with spaces)
21571 to at least that many characters.
21572 If first element is a symbol, process the cadr or caddr recursively
21573 according to whether the symbol's value is non-nil or nil. */
21574 car = XCAR (elt);
21575 if (EQ (car, QCeval))
21576 {
21577 /* An element of the form (:eval FORM) means evaluate FORM
21578 and use the result as mode line elements. */
21579
21580 if (risky)
21581 break;
21582
21583 if (CONSP (XCDR (elt)))
21584 {
21585 Lisp_Object spec;
21586 spec = safe_eval (XCAR (XCDR (elt)));
21587 n += display_mode_element (it, depth, field_width - n,
21588 precision - n, spec, props,
21589 risky);
21590 }
21591 }
21592 else if (EQ (car, QCpropertize))
21593 {
21594 /* An element of the form (:propertize ELT PROPS...)
21595 means display ELT but applying properties PROPS. */
21596
21597 if (risky)
21598 break;
21599
21600 if (CONSP (XCDR (elt)))
21601 n += display_mode_element (it, depth, field_width - n,
21602 precision - n, XCAR (XCDR (elt)),
21603 XCDR (XCDR (elt)), risky);
21604 }
21605 else if (SYMBOLP (car))
21606 {
21607 tem = Fboundp (car);
21608 elt = XCDR (elt);
21609 if (!CONSP (elt))
21610 goto invalid;
21611 /* elt is now the cdr, and we know it is a cons cell.
21612 Use its car if CAR has a non-nil value. */
21613 if (!NILP (tem))
21614 {
21615 tem = Fsymbol_value (car);
21616 if (!NILP (tem))
21617 {
21618 elt = XCAR (elt);
21619 goto tail_recurse;
21620 }
21621 }
21622 /* Symbol's value is nil (or symbol is unbound)
21623 Get the cddr of the original list
21624 and if possible find the caddr and use that. */
21625 elt = XCDR (elt);
21626 if (NILP (elt))
21627 break;
21628 else if (!CONSP (elt))
21629 goto invalid;
21630 elt = XCAR (elt);
21631 goto tail_recurse;
21632 }
21633 else if (INTEGERP (car))
21634 {
21635 register int lim = XINT (car);
21636 elt = XCDR (elt);
21637 if (lim < 0)
21638 {
21639 /* Negative int means reduce maximum width. */
21640 if (precision <= 0)
21641 precision = -lim;
21642 else
21643 precision = min (precision, -lim);
21644 }
21645 else if (lim > 0)
21646 {
21647 /* Padding specified. Don't let it be more than
21648 current maximum. */
21649 if (precision > 0)
21650 lim = min (precision, lim);
21651
21652 /* If that's more padding than already wanted, queue it.
21653 But don't reduce padding already specified even if
21654 that is beyond the current truncation point. */
21655 field_width = max (lim, field_width);
21656 }
21657 goto tail_recurse;
21658 }
21659 else if (STRINGP (car) || CONSP (car))
21660 {
21661 Lisp_Object halftail = elt;
21662 int len = 0;
21663
21664 while (CONSP (elt)
21665 && (precision <= 0 || n < precision))
21666 {
21667 n += display_mode_element (it, depth,
21668 /* Do padding only after the last
21669 element in the list. */
21670 (! CONSP (XCDR (elt))
21671 ? field_width - n
21672 : 0),
21673 precision - n, XCAR (elt),
21674 props, risky);
21675 elt = XCDR (elt);
21676 len++;
21677 if ((len & 1) == 0)
21678 halftail = XCDR (halftail);
21679 /* Check for cycle. */
21680 if (EQ (halftail, elt))
21681 break;
21682 }
21683 }
21684 }
21685 break;
21686
21687 default:
21688 invalid:
21689 elt = build_string ("*invalid*");
21690 goto tail_recurse;
21691 }
21692
21693 /* Pad to FIELD_WIDTH. */
21694 if (field_width > 0 && n < field_width)
21695 {
21696 switch (mode_line_target)
21697 {
21698 case MODE_LINE_NOPROP:
21699 case MODE_LINE_TITLE:
21700 n += store_mode_line_noprop ("", field_width - n, 0);
21701 break;
21702 case MODE_LINE_STRING:
21703 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21704 break;
21705 case MODE_LINE_DISPLAY:
21706 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21707 0, 0, 0);
21708 break;
21709 }
21710 }
21711
21712 return n;
21713 }
21714
21715 /* Store a mode-line string element in mode_line_string_list.
21716
21717 If STRING is non-null, display that C string. Otherwise, the Lisp
21718 string LISP_STRING is displayed.
21719
21720 FIELD_WIDTH is the minimum number of output glyphs to produce.
21721 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21722 with spaces. FIELD_WIDTH <= 0 means don't pad.
21723
21724 PRECISION is the maximum number of characters to output from
21725 STRING. PRECISION <= 0 means don't truncate the string.
21726
21727 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21728 properties to the string.
21729
21730 PROPS are the properties to add to the string.
21731 The mode_line_string_face face property is always added to the string.
21732 */
21733
21734 static int
21735 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21736 int field_width, int precision, Lisp_Object props)
21737 {
21738 ptrdiff_t len;
21739 int n = 0;
21740
21741 if (string != NULL)
21742 {
21743 len = strlen (string);
21744 if (precision > 0 && len > precision)
21745 len = precision;
21746 lisp_string = make_string (string, len);
21747 if (NILP (props))
21748 props = mode_line_string_face_prop;
21749 else if (!NILP (mode_line_string_face))
21750 {
21751 Lisp_Object face = Fplist_get (props, Qface);
21752 props = Fcopy_sequence (props);
21753 if (NILP (face))
21754 face = mode_line_string_face;
21755 else
21756 face = list2 (face, mode_line_string_face);
21757 props = Fplist_put (props, Qface, face);
21758 }
21759 Fadd_text_properties (make_number (0), make_number (len),
21760 props, lisp_string);
21761 }
21762 else
21763 {
21764 len = XFASTINT (Flength (lisp_string));
21765 if (precision > 0 && len > precision)
21766 {
21767 len = precision;
21768 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21769 precision = -1;
21770 }
21771 if (!NILP (mode_line_string_face))
21772 {
21773 Lisp_Object face;
21774 if (NILP (props))
21775 props = Ftext_properties_at (make_number (0), lisp_string);
21776 face = Fplist_get (props, Qface);
21777 if (NILP (face))
21778 face = mode_line_string_face;
21779 else
21780 face = list2 (face, mode_line_string_face);
21781 props = list2 (Qface, face);
21782 if (copy_string)
21783 lisp_string = Fcopy_sequence (lisp_string);
21784 }
21785 if (!NILP (props))
21786 Fadd_text_properties (make_number (0), make_number (len),
21787 props, lisp_string);
21788 }
21789
21790 if (len > 0)
21791 {
21792 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21793 n += len;
21794 }
21795
21796 if (field_width > len)
21797 {
21798 field_width -= len;
21799 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21800 if (!NILP (props))
21801 Fadd_text_properties (make_number (0), make_number (field_width),
21802 props, lisp_string);
21803 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21804 n += field_width;
21805 }
21806
21807 return n;
21808 }
21809
21810
21811 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21812 1, 4, 0,
21813 doc: /* Format a string out of a mode line format specification.
21814 First arg FORMAT specifies the mode line format (see `mode-line-format'
21815 for details) to use.
21816
21817 By default, the format is evaluated for the currently selected window.
21818
21819 Optional second arg FACE specifies the face property to put on all
21820 characters for which no face is specified. The value nil means the
21821 default face. The value t means whatever face the window's mode line
21822 currently uses (either `mode-line' or `mode-line-inactive',
21823 depending on whether the window is the selected window or not).
21824 An integer value means the value string has no text
21825 properties.
21826
21827 Optional third and fourth args WINDOW and BUFFER specify the window
21828 and buffer to use as the context for the formatting (defaults
21829 are the selected window and the WINDOW's buffer). */)
21830 (Lisp_Object format, Lisp_Object face,
21831 Lisp_Object window, Lisp_Object buffer)
21832 {
21833 struct it it;
21834 int len;
21835 struct window *w;
21836 struct buffer *old_buffer = NULL;
21837 int face_id;
21838 int no_props = INTEGERP (face);
21839 ptrdiff_t count = SPECPDL_INDEX ();
21840 Lisp_Object str;
21841 int string_start = 0;
21842
21843 w = decode_any_window (window);
21844 XSETWINDOW (window, w);
21845
21846 if (NILP (buffer))
21847 buffer = w->contents;
21848 CHECK_BUFFER (buffer);
21849
21850 /* Make formatting the modeline a non-op when noninteractive, otherwise
21851 there will be problems later caused by a partially initialized frame. */
21852 if (NILP (format) || noninteractive)
21853 return empty_unibyte_string;
21854
21855 if (no_props)
21856 face = Qnil;
21857
21858 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21859 : EQ (face, Qt) ? (EQ (window, selected_window)
21860 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21861 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21862 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21863 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21864 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21865 : DEFAULT_FACE_ID;
21866
21867 old_buffer = current_buffer;
21868
21869 /* Save things including mode_line_proptrans_alist,
21870 and set that to nil so that we don't alter the outer value. */
21871 record_unwind_protect (unwind_format_mode_line,
21872 format_mode_line_unwind_data
21873 (XFRAME (WINDOW_FRAME (w)),
21874 old_buffer, selected_window, 1));
21875 mode_line_proptrans_alist = Qnil;
21876
21877 Fselect_window (window, Qt);
21878 set_buffer_internal_1 (XBUFFER (buffer));
21879
21880 init_iterator (&it, w, -1, -1, NULL, face_id);
21881
21882 if (no_props)
21883 {
21884 mode_line_target = MODE_LINE_NOPROP;
21885 mode_line_string_face_prop = Qnil;
21886 mode_line_string_list = Qnil;
21887 string_start = MODE_LINE_NOPROP_LEN (0);
21888 }
21889 else
21890 {
21891 mode_line_target = MODE_LINE_STRING;
21892 mode_line_string_list = Qnil;
21893 mode_line_string_face = face;
21894 mode_line_string_face_prop
21895 = NILP (face) ? Qnil : list2 (Qface, face);
21896 }
21897
21898 push_kboard (FRAME_KBOARD (it.f));
21899 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21900 pop_kboard ();
21901
21902 if (no_props)
21903 {
21904 len = MODE_LINE_NOPROP_LEN (string_start);
21905 str = make_string (mode_line_noprop_buf + string_start, len);
21906 }
21907 else
21908 {
21909 mode_line_string_list = Fnreverse (mode_line_string_list);
21910 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21911 empty_unibyte_string);
21912 }
21913
21914 unbind_to (count, Qnil);
21915 return str;
21916 }
21917
21918 /* Write a null-terminated, right justified decimal representation of
21919 the positive integer D to BUF using a minimal field width WIDTH. */
21920
21921 static void
21922 pint2str (register char *buf, register int width, register ptrdiff_t d)
21923 {
21924 register char *p = buf;
21925
21926 if (d <= 0)
21927 *p++ = '0';
21928 else
21929 {
21930 while (d > 0)
21931 {
21932 *p++ = d % 10 + '0';
21933 d /= 10;
21934 }
21935 }
21936
21937 for (width -= (int) (p - buf); width > 0; --width)
21938 *p++ = ' ';
21939 *p-- = '\0';
21940 while (p > buf)
21941 {
21942 d = *buf;
21943 *buf++ = *p;
21944 *p-- = d;
21945 }
21946 }
21947
21948 /* Write a null-terminated, right justified decimal and "human
21949 readable" representation of the nonnegative integer D to BUF using
21950 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21951
21952 static const char power_letter[] =
21953 {
21954 0, /* no letter */
21955 'k', /* kilo */
21956 'M', /* mega */
21957 'G', /* giga */
21958 'T', /* tera */
21959 'P', /* peta */
21960 'E', /* exa */
21961 'Z', /* zetta */
21962 'Y' /* yotta */
21963 };
21964
21965 static void
21966 pint2hrstr (char *buf, int width, ptrdiff_t d)
21967 {
21968 /* We aim to represent the nonnegative integer D as
21969 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21970 ptrdiff_t quotient = d;
21971 int remainder = 0;
21972 /* -1 means: do not use TENTHS. */
21973 int tenths = -1;
21974 int exponent = 0;
21975
21976 /* Length of QUOTIENT.TENTHS as a string. */
21977 int length;
21978
21979 char * psuffix;
21980 char * p;
21981
21982 if (quotient >= 1000)
21983 {
21984 /* Scale to the appropriate EXPONENT. */
21985 do
21986 {
21987 remainder = quotient % 1000;
21988 quotient /= 1000;
21989 exponent++;
21990 }
21991 while (quotient >= 1000);
21992
21993 /* Round to nearest and decide whether to use TENTHS or not. */
21994 if (quotient <= 9)
21995 {
21996 tenths = remainder / 100;
21997 if (remainder % 100 >= 50)
21998 {
21999 if (tenths < 9)
22000 tenths++;
22001 else
22002 {
22003 quotient++;
22004 if (quotient == 10)
22005 tenths = -1;
22006 else
22007 tenths = 0;
22008 }
22009 }
22010 }
22011 else
22012 if (remainder >= 500)
22013 {
22014 if (quotient < 999)
22015 quotient++;
22016 else
22017 {
22018 quotient = 1;
22019 exponent++;
22020 tenths = 0;
22021 }
22022 }
22023 }
22024
22025 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22026 if (tenths == -1 && quotient <= 99)
22027 if (quotient <= 9)
22028 length = 1;
22029 else
22030 length = 2;
22031 else
22032 length = 3;
22033 p = psuffix = buf + max (width, length);
22034
22035 /* Print EXPONENT. */
22036 *psuffix++ = power_letter[exponent];
22037 *psuffix = '\0';
22038
22039 /* Print TENTHS. */
22040 if (tenths >= 0)
22041 {
22042 *--p = '0' + tenths;
22043 *--p = '.';
22044 }
22045
22046 /* Print QUOTIENT. */
22047 do
22048 {
22049 int digit = quotient % 10;
22050 *--p = '0' + digit;
22051 }
22052 while ((quotient /= 10) != 0);
22053
22054 /* Print leading spaces. */
22055 while (buf < p)
22056 *--p = ' ';
22057 }
22058
22059 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22060 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22061 type of CODING_SYSTEM. Return updated pointer into BUF. */
22062
22063 static unsigned char invalid_eol_type[] = "(*invalid*)";
22064
22065 static char *
22066 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22067 {
22068 Lisp_Object val;
22069 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22070 const unsigned char *eol_str;
22071 int eol_str_len;
22072 /* The EOL conversion we are using. */
22073 Lisp_Object eoltype;
22074
22075 val = CODING_SYSTEM_SPEC (coding_system);
22076 eoltype = Qnil;
22077
22078 if (!VECTORP (val)) /* Not yet decided. */
22079 {
22080 *buf++ = multibyte ? '-' : ' ';
22081 if (eol_flag)
22082 eoltype = eol_mnemonic_undecided;
22083 /* Don't mention EOL conversion if it isn't decided. */
22084 }
22085 else
22086 {
22087 Lisp_Object attrs;
22088 Lisp_Object eolvalue;
22089
22090 attrs = AREF (val, 0);
22091 eolvalue = AREF (val, 2);
22092
22093 *buf++ = multibyte
22094 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22095 : ' ';
22096
22097 if (eol_flag)
22098 {
22099 /* The EOL conversion that is normal on this system. */
22100
22101 if (NILP (eolvalue)) /* Not yet decided. */
22102 eoltype = eol_mnemonic_undecided;
22103 else if (VECTORP (eolvalue)) /* Not yet decided. */
22104 eoltype = eol_mnemonic_undecided;
22105 else /* eolvalue is Qunix, Qdos, or Qmac. */
22106 eoltype = (EQ (eolvalue, Qunix)
22107 ? eol_mnemonic_unix
22108 : (EQ (eolvalue, Qdos) == 1
22109 ? eol_mnemonic_dos : eol_mnemonic_mac));
22110 }
22111 }
22112
22113 if (eol_flag)
22114 {
22115 /* Mention the EOL conversion if it is not the usual one. */
22116 if (STRINGP (eoltype))
22117 {
22118 eol_str = SDATA (eoltype);
22119 eol_str_len = SBYTES (eoltype);
22120 }
22121 else if (CHARACTERP (eoltype))
22122 {
22123 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22124 int c = XFASTINT (eoltype);
22125 eol_str_len = CHAR_STRING (c, tmp);
22126 eol_str = tmp;
22127 }
22128 else
22129 {
22130 eol_str = invalid_eol_type;
22131 eol_str_len = sizeof (invalid_eol_type) - 1;
22132 }
22133 memcpy (buf, eol_str, eol_str_len);
22134 buf += eol_str_len;
22135 }
22136
22137 return buf;
22138 }
22139
22140 /* Return a string for the output of a mode line %-spec for window W,
22141 generated by character C. FIELD_WIDTH > 0 means pad the string
22142 returned with spaces to that value. Return a Lisp string in
22143 *STRING if the resulting string is taken from that Lisp string.
22144
22145 Note we operate on the current buffer for most purposes. */
22146
22147 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22148
22149 static const char *
22150 decode_mode_spec (struct window *w, register int c, int field_width,
22151 Lisp_Object *string)
22152 {
22153 Lisp_Object obj;
22154 struct frame *f = XFRAME (WINDOW_FRAME (w));
22155 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22156 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22157 produce strings from numerical values, so limit preposterously
22158 large values of FIELD_WIDTH to avoid overrunning the buffer's
22159 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22160 bytes plus the terminating null. */
22161 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22162 struct buffer *b = current_buffer;
22163
22164 obj = Qnil;
22165 *string = Qnil;
22166
22167 switch (c)
22168 {
22169 case '*':
22170 if (!NILP (BVAR (b, read_only)))
22171 return "%";
22172 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22173 return "*";
22174 return "-";
22175
22176 case '+':
22177 /* This differs from %* only for a modified read-only buffer. */
22178 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22179 return "*";
22180 if (!NILP (BVAR (b, read_only)))
22181 return "%";
22182 return "-";
22183
22184 case '&':
22185 /* This differs from %* in ignoring read-only-ness. */
22186 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22187 return "*";
22188 return "-";
22189
22190 case '%':
22191 return "%";
22192
22193 case '[':
22194 {
22195 int i;
22196 char *p;
22197
22198 if (command_loop_level > 5)
22199 return "[[[... ";
22200 p = decode_mode_spec_buf;
22201 for (i = 0; i < command_loop_level; i++)
22202 *p++ = '[';
22203 *p = 0;
22204 return decode_mode_spec_buf;
22205 }
22206
22207 case ']':
22208 {
22209 int i;
22210 char *p;
22211
22212 if (command_loop_level > 5)
22213 return " ...]]]";
22214 p = decode_mode_spec_buf;
22215 for (i = 0; i < command_loop_level; i++)
22216 *p++ = ']';
22217 *p = 0;
22218 return decode_mode_spec_buf;
22219 }
22220
22221 case '-':
22222 {
22223 register int i;
22224
22225 /* Let lots_of_dashes be a string of infinite length. */
22226 if (mode_line_target == MODE_LINE_NOPROP
22227 || mode_line_target == MODE_LINE_STRING)
22228 return "--";
22229 if (field_width <= 0
22230 || field_width > sizeof (lots_of_dashes))
22231 {
22232 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22233 decode_mode_spec_buf[i] = '-';
22234 decode_mode_spec_buf[i] = '\0';
22235 return decode_mode_spec_buf;
22236 }
22237 else
22238 return lots_of_dashes;
22239 }
22240
22241 case 'b':
22242 obj = BVAR (b, name);
22243 break;
22244
22245 case 'c':
22246 /* %c and %l are ignored in `frame-title-format'.
22247 (In redisplay_internal, the frame title is drawn _before_ the
22248 windows are updated, so the stuff which depends on actual
22249 window contents (such as %l) may fail to render properly, or
22250 even crash emacs.) */
22251 if (mode_line_target == MODE_LINE_TITLE)
22252 return "";
22253 else
22254 {
22255 ptrdiff_t col = current_column ();
22256 w->column_number_displayed = col;
22257 pint2str (decode_mode_spec_buf, width, col);
22258 return decode_mode_spec_buf;
22259 }
22260
22261 case 'e':
22262 #ifndef SYSTEM_MALLOC
22263 {
22264 if (NILP (Vmemory_full))
22265 return "";
22266 else
22267 return "!MEM FULL! ";
22268 }
22269 #else
22270 return "";
22271 #endif
22272
22273 case 'F':
22274 /* %F displays the frame name. */
22275 if (!NILP (f->title))
22276 return SSDATA (f->title);
22277 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22278 return SSDATA (f->name);
22279 return "Emacs";
22280
22281 case 'f':
22282 obj = BVAR (b, filename);
22283 break;
22284
22285 case 'i':
22286 {
22287 ptrdiff_t size = ZV - BEGV;
22288 pint2str (decode_mode_spec_buf, width, size);
22289 return decode_mode_spec_buf;
22290 }
22291
22292 case 'I':
22293 {
22294 ptrdiff_t size = ZV - BEGV;
22295 pint2hrstr (decode_mode_spec_buf, width, size);
22296 return decode_mode_spec_buf;
22297 }
22298
22299 case 'l':
22300 {
22301 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22302 ptrdiff_t topline, nlines, height;
22303 ptrdiff_t junk;
22304
22305 /* %c and %l are ignored in `frame-title-format'. */
22306 if (mode_line_target == MODE_LINE_TITLE)
22307 return "";
22308
22309 startpos = marker_position (w->start);
22310 startpos_byte = marker_byte_position (w->start);
22311 height = WINDOW_TOTAL_LINES (w);
22312
22313 /* If we decided that this buffer isn't suitable for line numbers,
22314 don't forget that too fast. */
22315 if (w->base_line_pos == -1)
22316 goto no_value;
22317
22318 /* If the buffer is very big, don't waste time. */
22319 if (INTEGERP (Vline_number_display_limit)
22320 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22321 {
22322 w->base_line_pos = 0;
22323 w->base_line_number = 0;
22324 goto no_value;
22325 }
22326
22327 if (w->base_line_number > 0
22328 && w->base_line_pos > 0
22329 && w->base_line_pos <= startpos)
22330 {
22331 line = w->base_line_number;
22332 linepos = w->base_line_pos;
22333 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22334 }
22335 else
22336 {
22337 line = 1;
22338 linepos = BUF_BEGV (b);
22339 linepos_byte = BUF_BEGV_BYTE (b);
22340 }
22341
22342 /* Count lines from base line to window start position. */
22343 nlines = display_count_lines (linepos_byte,
22344 startpos_byte,
22345 startpos, &junk);
22346
22347 topline = nlines + line;
22348
22349 /* Determine a new base line, if the old one is too close
22350 or too far away, or if we did not have one.
22351 "Too close" means it's plausible a scroll-down would
22352 go back past it. */
22353 if (startpos == BUF_BEGV (b))
22354 {
22355 w->base_line_number = topline;
22356 w->base_line_pos = BUF_BEGV (b);
22357 }
22358 else if (nlines < height + 25 || nlines > height * 3 + 50
22359 || linepos == BUF_BEGV (b))
22360 {
22361 ptrdiff_t limit = BUF_BEGV (b);
22362 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22363 ptrdiff_t position;
22364 ptrdiff_t distance =
22365 (height * 2 + 30) * line_number_display_limit_width;
22366
22367 if (startpos - distance > limit)
22368 {
22369 limit = startpos - distance;
22370 limit_byte = CHAR_TO_BYTE (limit);
22371 }
22372
22373 nlines = display_count_lines (startpos_byte,
22374 limit_byte,
22375 - (height * 2 + 30),
22376 &position);
22377 /* If we couldn't find the lines we wanted within
22378 line_number_display_limit_width chars per line,
22379 give up on line numbers for this window. */
22380 if (position == limit_byte && limit == startpos - distance)
22381 {
22382 w->base_line_pos = -1;
22383 w->base_line_number = 0;
22384 goto no_value;
22385 }
22386
22387 w->base_line_number = topline - nlines;
22388 w->base_line_pos = BYTE_TO_CHAR (position);
22389 }
22390
22391 /* Now count lines from the start pos to point. */
22392 nlines = display_count_lines (startpos_byte,
22393 PT_BYTE, PT, &junk);
22394
22395 /* Record that we did display the line number. */
22396 line_number_displayed = 1;
22397
22398 /* Make the string to show. */
22399 pint2str (decode_mode_spec_buf, width, topline + nlines);
22400 return decode_mode_spec_buf;
22401 no_value:
22402 {
22403 char* p = decode_mode_spec_buf;
22404 int pad = width - 2;
22405 while (pad-- > 0)
22406 *p++ = ' ';
22407 *p++ = '?';
22408 *p++ = '?';
22409 *p = '\0';
22410 return decode_mode_spec_buf;
22411 }
22412 }
22413 break;
22414
22415 case 'm':
22416 obj = BVAR (b, mode_name);
22417 break;
22418
22419 case 'n':
22420 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22421 return " Narrow";
22422 break;
22423
22424 case 'p':
22425 {
22426 ptrdiff_t pos = marker_position (w->start);
22427 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22428
22429 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22430 {
22431 if (pos <= BUF_BEGV (b))
22432 return "All";
22433 else
22434 return "Bottom";
22435 }
22436 else if (pos <= BUF_BEGV (b))
22437 return "Top";
22438 else
22439 {
22440 if (total > 1000000)
22441 /* Do it differently for a large value, to avoid overflow. */
22442 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22443 else
22444 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22445 /* We can't normally display a 3-digit number,
22446 so get us a 2-digit number that is close. */
22447 if (total == 100)
22448 total = 99;
22449 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22450 return decode_mode_spec_buf;
22451 }
22452 }
22453
22454 /* Display percentage of size above the bottom of the screen. */
22455 case 'P':
22456 {
22457 ptrdiff_t toppos = marker_position (w->start);
22458 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22459 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22460
22461 if (botpos >= BUF_ZV (b))
22462 {
22463 if (toppos <= BUF_BEGV (b))
22464 return "All";
22465 else
22466 return "Bottom";
22467 }
22468 else
22469 {
22470 if (total > 1000000)
22471 /* Do it differently for a large value, to avoid overflow. */
22472 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22473 else
22474 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22475 /* We can't normally display a 3-digit number,
22476 so get us a 2-digit number that is close. */
22477 if (total == 100)
22478 total = 99;
22479 if (toppos <= BUF_BEGV (b))
22480 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22481 else
22482 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22483 return decode_mode_spec_buf;
22484 }
22485 }
22486
22487 case 's':
22488 /* status of process */
22489 obj = Fget_buffer_process (Fcurrent_buffer ());
22490 if (NILP (obj))
22491 return "no process";
22492 #ifndef MSDOS
22493 obj = Fsymbol_name (Fprocess_status (obj));
22494 #endif
22495 break;
22496
22497 case '@':
22498 {
22499 ptrdiff_t count = inhibit_garbage_collection ();
22500 Lisp_Object val = call1 (intern ("file-remote-p"),
22501 BVAR (current_buffer, directory));
22502 unbind_to (count, Qnil);
22503
22504 if (NILP (val))
22505 return "-";
22506 else
22507 return "@";
22508 }
22509
22510 case 'z':
22511 /* coding-system (not including end-of-line format) */
22512 case 'Z':
22513 /* coding-system (including end-of-line type) */
22514 {
22515 int eol_flag = (c == 'Z');
22516 char *p = decode_mode_spec_buf;
22517
22518 if (! FRAME_WINDOW_P (f))
22519 {
22520 /* No need to mention EOL here--the terminal never needs
22521 to do EOL conversion. */
22522 p = decode_mode_spec_coding (CODING_ID_NAME
22523 (FRAME_KEYBOARD_CODING (f)->id),
22524 p, 0);
22525 p = decode_mode_spec_coding (CODING_ID_NAME
22526 (FRAME_TERMINAL_CODING (f)->id),
22527 p, 0);
22528 }
22529 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22530 p, eol_flag);
22531
22532 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22533 #ifdef subprocesses
22534 obj = Fget_buffer_process (Fcurrent_buffer ());
22535 if (PROCESSP (obj))
22536 {
22537 p = decode_mode_spec_coding
22538 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22539 p = decode_mode_spec_coding
22540 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22541 }
22542 #endif /* subprocesses */
22543 #endif /* 0 */
22544 *p = 0;
22545 return decode_mode_spec_buf;
22546 }
22547 }
22548
22549 if (STRINGP (obj))
22550 {
22551 *string = obj;
22552 return SSDATA (obj);
22553 }
22554 else
22555 return "";
22556 }
22557
22558
22559 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22560 means count lines back from START_BYTE. But don't go beyond
22561 LIMIT_BYTE. Return the number of lines thus found (always
22562 nonnegative).
22563
22564 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22565 either the position COUNT lines after/before START_BYTE, if we
22566 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22567 COUNT lines. */
22568
22569 static ptrdiff_t
22570 display_count_lines (ptrdiff_t start_byte,
22571 ptrdiff_t limit_byte, ptrdiff_t count,
22572 ptrdiff_t *byte_pos_ptr)
22573 {
22574 register unsigned char *cursor;
22575 unsigned char *base;
22576
22577 register ptrdiff_t ceiling;
22578 register unsigned char *ceiling_addr;
22579 ptrdiff_t orig_count = count;
22580
22581 /* If we are not in selective display mode,
22582 check only for newlines. */
22583 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22584 && !INTEGERP (BVAR (current_buffer, selective_display)));
22585
22586 if (count > 0)
22587 {
22588 while (start_byte < limit_byte)
22589 {
22590 ceiling = BUFFER_CEILING_OF (start_byte);
22591 ceiling = min (limit_byte - 1, ceiling);
22592 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22593 base = (cursor = BYTE_POS_ADDR (start_byte));
22594
22595 do
22596 {
22597 if (selective_display)
22598 {
22599 while (*cursor != '\n' && *cursor != 015
22600 && ++cursor != ceiling_addr)
22601 continue;
22602 if (cursor == ceiling_addr)
22603 break;
22604 }
22605 else
22606 {
22607 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22608 if (! cursor)
22609 break;
22610 }
22611
22612 cursor++;
22613
22614 if (--count == 0)
22615 {
22616 start_byte += cursor - base;
22617 *byte_pos_ptr = start_byte;
22618 return orig_count;
22619 }
22620 }
22621 while (cursor < ceiling_addr);
22622
22623 start_byte += ceiling_addr - base;
22624 }
22625 }
22626 else
22627 {
22628 while (start_byte > limit_byte)
22629 {
22630 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22631 ceiling = max (limit_byte, ceiling);
22632 ceiling_addr = BYTE_POS_ADDR (ceiling);
22633 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22634 while (1)
22635 {
22636 if (selective_display)
22637 {
22638 while (--cursor >= ceiling_addr
22639 && *cursor != '\n' && *cursor != 015)
22640 continue;
22641 if (cursor < ceiling_addr)
22642 break;
22643 }
22644 else
22645 {
22646 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22647 if (! cursor)
22648 break;
22649 }
22650
22651 if (++count == 0)
22652 {
22653 start_byte += cursor - base + 1;
22654 *byte_pos_ptr = start_byte;
22655 /* When scanning backwards, we should
22656 not count the newline posterior to which we stop. */
22657 return - orig_count - 1;
22658 }
22659 }
22660 start_byte += ceiling_addr - base;
22661 }
22662 }
22663
22664 *byte_pos_ptr = limit_byte;
22665
22666 if (count < 0)
22667 return - orig_count + count;
22668 return orig_count - count;
22669
22670 }
22671
22672
22673 \f
22674 /***********************************************************************
22675 Displaying strings
22676 ***********************************************************************/
22677
22678 /* Display a NUL-terminated string, starting with index START.
22679
22680 If STRING is non-null, display that C string. Otherwise, the Lisp
22681 string LISP_STRING is displayed. There's a case that STRING is
22682 non-null and LISP_STRING is not nil. It means STRING is a string
22683 data of LISP_STRING. In that case, we display LISP_STRING while
22684 ignoring its text properties.
22685
22686 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22687 FACE_STRING. Display STRING or LISP_STRING with the face at
22688 FACE_STRING_POS in FACE_STRING:
22689
22690 Display the string in the environment given by IT, but use the
22691 standard display table, temporarily.
22692
22693 FIELD_WIDTH is the minimum number of output glyphs to produce.
22694 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22695 with spaces. If STRING has more characters, more than FIELD_WIDTH
22696 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22697
22698 PRECISION is the maximum number of characters to output from
22699 STRING. PRECISION < 0 means don't truncate the string.
22700
22701 This is roughly equivalent to printf format specifiers:
22702
22703 FIELD_WIDTH PRECISION PRINTF
22704 ----------------------------------------
22705 -1 -1 %s
22706 -1 10 %.10s
22707 10 -1 %10s
22708 20 10 %20.10s
22709
22710 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22711 display them, and < 0 means obey the current buffer's value of
22712 enable_multibyte_characters.
22713
22714 Value is the number of columns displayed. */
22715
22716 static int
22717 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22718 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22719 int field_width, int precision, int max_x, int multibyte)
22720 {
22721 int hpos_at_start = it->hpos;
22722 int saved_face_id = it->face_id;
22723 struct glyph_row *row = it->glyph_row;
22724 ptrdiff_t it_charpos;
22725
22726 /* Initialize the iterator IT for iteration over STRING beginning
22727 with index START. */
22728 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22729 precision, field_width, multibyte);
22730 if (string && STRINGP (lisp_string))
22731 /* LISP_STRING is the one returned by decode_mode_spec. We should
22732 ignore its text properties. */
22733 it->stop_charpos = it->end_charpos;
22734
22735 /* If displaying STRING, set up the face of the iterator from
22736 FACE_STRING, if that's given. */
22737 if (STRINGP (face_string))
22738 {
22739 ptrdiff_t endptr;
22740 struct face *face;
22741
22742 it->face_id
22743 = face_at_string_position (it->w, face_string, face_string_pos,
22744 0, &endptr, it->base_face_id, 0);
22745 face = FACE_FROM_ID (it->f, it->face_id);
22746 it->face_box_p = face->box != FACE_NO_BOX;
22747 }
22748
22749 /* Set max_x to the maximum allowed X position. Don't let it go
22750 beyond the right edge of the window. */
22751 if (max_x <= 0)
22752 max_x = it->last_visible_x;
22753 else
22754 max_x = min (max_x, it->last_visible_x);
22755
22756 /* Skip over display elements that are not visible. because IT->w is
22757 hscrolled. */
22758 if (it->current_x < it->first_visible_x)
22759 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22760 MOVE_TO_POS | MOVE_TO_X);
22761
22762 row->ascent = it->max_ascent;
22763 row->height = it->max_ascent + it->max_descent;
22764 row->phys_ascent = it->max_phys_ascent;
22765 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22766 row->extra_line_spacing = it->max_extra_line_spacing;
22767
22768 if (STRINGP (it->string))
22769 it_charpos = IT_STRING_CHARPOS (*it);
22770 else
22771 it_charpos = IT_CHARPOS (*it);
22772
22773 /* This condition is for the case that we are called with current_x
22774 past last_visible_x. */
22775 while (it->current_x < max_x)
22776 {
22777 int x_before, x, n_glyphs_before, i, nglyphs;
22778
22779 /* Get the next display element. */
22780 if (!get_next_display_element (it))
22781 break;
22782
22783 /* Produce glyphs. */
22784 x_before = it->current_x;
22785 n_glyphs_before = row->used[TEXT_AREA];
22786 PRODUCE_GLYPHS (it);
22787
22788 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22789 i = 0;
22790 x = x_before;
22791 while (i < nglyphs)
22792 {
22793 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22794
22795 if (it->line_wrap != TRUNCATE
22796 && x + glyph->pixel_width > max_x)
22797 {
22798 /* End of continued line or max_x reached. */
22799 if (CHAR_GLYPH_PADDING_P (*glyph))
22800 {
22801 /* A wide character is unbreakable. */
22802 if (row->reversed_p)
22803 unproduce_glyphs (it, row->used[TEXT_AREA]
22804 - n_glyphs_before);
22805 row->used[TEXT_AREA] = n_glyphs_before;
22806 it->current_x = x_before;
22807 }
22808 else
22809 {
22810 if (row->reversed_p)
22811 unproduce_glyphs (it, row->used[TEXT_AREA]
22812 - (n_glyphs_before + i));
22813 row->used[TEXT_AREA] = n_glyphs_before + i;
22814 it->current_x = x;
22815 }
22816 break;
22817 }
22818 else if (x + glyph->pixel_width >= it->first_visible_x)
22819 {
22820 /* Glyph is at least partially visible. */
22821 ++it->hpos;
22822 if (x < it->first_visible_x)
22823 row->x = x - it->first_visible_x;
22824 }
22825 else
22826 {
22827 /* Glyph is off the left margin of the display area.
22828 Should not happen. */
22829 emacs_abort ();
22830 }
22831
22832 row->ascent = max (row->ascent, it->max_ascent);
22833 row->height = max (row->height, it->max_ascent + it->max_descent);
22834 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22835 row->phys_height = max (row->phys_height,
22836 it->max_phys_ascent + it->max_phys_descent);
22837 row->extra_line_spacing = max (row->extra_line_spacing,
22838 it->max_extra_line_spacing);
22839 x += glyph->pixel_width;
22840 ++i;
22841 }
22842
22843 /* Stop if max_x reached. */
22844 if (i < nglyphs)
22845 break;
22846
22847 /* Stop at line ends. */
22848 if (ITERATOR_AT_END_OF_LINE_P (it))
22849 {
22850 it->continuation_lines_width = 0;
22851 break;
22852 }
22853
22854 set_iterator_to_next (it, 1);
22855 if (STRINGP (it->string))
22856 it_charpos = IT_STRING_CHARPOS (*it);
22857 else
22858 it_charpos = IT_CHARPOS (*it);
22859
22860 /* Stop if truncating at the right edge. */
22861 if (it->line_wrap == TRUNCATE
22862 && it->current_x >= it->last_visible_x)
22863 {
22864 /* Add truncation mark, but don't do it if the line is
22865 truncated at a padding space. */
22866 if (it_charpos < it->string_nchars)
22867 {
22868 if (!FRAME_WINDOW_P (it->f))
22869 {
22870 int ii, n;
22871
22872 if (it->current_x > it->last_visible_x)
22873 {
22874 if (!row->reversed_p)
22875 {
22876 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22877 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22878 break;
22879 }
22880 else
22881 {
22882 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22883 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22884 break;
22885 unproduce_glyphs (it, ii + 1);
22886 ii = row->used[TEXT_AREA] - (ii + 1);
22887 }
22888 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22889 {
22890 row->used[TEXT_AREA] = ii;
22891 produce_special_glyphs (it, IT_TRUNCATION);
22892 }
22893 }
22894 produce_special_glyphs (it, IT_TRUNCATION);
22895 }
22896 row->truncated_on_right_p = 1;
22897 }
22898 break;
22899 }
22900 }
22901
22902 /* Maybe insert a truncation at the left. */
22903 if (it->first_visible_x
22904 && it_charpos > 0)
22905 {
22906 if (!FRAME_WINDOW_P (it->f)
22907 || (row->reversed_p
22908 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22909 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22910 insert_left_trunc_glyphs (it);
22911 row->truncated_on_left_p = 1;
22912 }
22913
22914 it->face_id = saved_face_id;
22915
22916 /* Value is number of columns displayed. */
22917 return it->hpos - hpos_at_start;
22918 }
22919
22920
22921 \f
22922 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22923 appears as an element of LIST or as the car of an element of LIST.
22924 If PROPVAL is a list, compare each element against LIST in that
22925 way, and return 1/2 if any element of PROPVAL is found in LIST.
22926 Otherwise return 0. This function cannot quit.
22927 The return value is 2 if the text is invisible but with an ellipsis
22928 and 1 if it's invisible and without an ellipsis. */
22929
22930 int
22931 invisible_p (register Lisp_Object propval, Lisp_Object list)
22932 {
22933 register Lisp_Object tail, proptail;
22934
22935 for (tail = list; CONSP (tail); tail = XCDR (tail))
22936 {
22937 register Lisp_Object tem;
22938 tem = XCAR (tail);
22939 if (EQ (propval, tem))
22940 return 1;
22941 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22942 return NILP (XCDR (tem)) ? 1 : 2;
22943 }
22944
22945 if (CONSP (propval))
22946 {
22947 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22948 {
22949 Lisp_Object propelt;
22950 propelt = XCAR (proptail);
22951 for (tail = list; CONSP (tail); tail = XCDR (tail))
22952 {
22953 register Lisp_Object tem;
22954 tem = XCAR (tail);
22955 if (EQ (propelt, tem))
22956 return 1;
22957 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22958 return NILP (XCDR (tem)) ? 1 : 2;
22959 }
22960 }
22961 }
22962
22963 return 0;
22964 }
22965
22966 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22967 doc: /* Non-nil if the property makes the text invisible.
22968 POS-OR-PROP can be a marker or number, in which case it is taken to be
22969 a position in the current buffer and the value of the `invisible' property
22970 is checked; or it can be some other value, which is then presumed to be the
22971 value of the `invisible' property of the text of interest.
22972 The non-nil value returned can be t for truly invisible text or something
22973 else if the text is replaced by an ellipsis. */)
22974 (Lisp_Object pos_or_prop)
22975 {
22976 Lisp_Object prop
22977 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22978 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22979 : pos_or_prop);
22980 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22981 return (invis == 0 ? Qnil
22982 : invis == 1 ? Qt
22983 : make_number (invis));
22984 }
22985
22986 /* Calculate a width or height in pixels from a specification using
22987 the following elements:
22988
22989 SPEC ::=
22990 NUM - a (fractional) multiple of the default font width/height
22991 (NUM) - specifies exactly NUM pixels
22992 UNIT - a fixed number of pixels, see below.
22993 ELEMENT - size of a display element in pixels, see below.
22994 (NUM . SPEC) - equals NUM * SPEC
22995 (+ SPEC SPEC ...) - add pixel values
22996 (- SPEC SPEC ...) - subtract pixel values
22997 (- SPEC) - negate pixel value
22998
22999 NUM ::=
23000 INT or FLOAT - a number constant
23001 SYMBOL - use symbol's (buffer local) variable binding.
23002
23003 UNIT ::=
23004 in - pixels per inch *)
23005 mm - pixels per 1/1000 meter *)
23006 cm - pixels per 1/100 meter *)
23007 width - width of current font in pixels.
23008 height - height of current font in pixels.
23009
23010 *) using the ratio(s) defined in display-pixels-per-inch.
23011
23012 ELEMENT ::=
23013
23014 left-fringe - left fringe width in pixels
23015 right-fringe - right fringe width in pixels
23016
23017 left-margin - left margin width in pixels
23018 right-margin - right margin width in pixels
23019
23020 scroll-bar - scroll-bar area width in pixels
23021
23022 Examples:
23023
23024 Pixels corresponding to 5 inches:
23025 (5 . in)
23026
23027 Total width of non-text areas on left side of window (if scroll-bar is on left):
23028 '(space :width (+ left-fringe left-margin scroll-bar))
23029
23030 Align to first text column (in header line):
23031 '(space :align-to 0)
23032
23033 Align to middle of text area minus half the width of variable `my-image'
23034 containing a loaded image:
23035 '(space :align-to (0.5 . (- text my-image)))
23036
23037 Width of left margin minus width of 1 character in the default font:
23038 '(space :width (- left-margin 1))
23039
23040 Width of left margin minus width of 2 characters in the current font:
23041 '(space :width (- left-margin (2 . width)))
23042
23043 Center 1 character over left-margin (in header line):
23044 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23045
23046 Different ways to express width of left fringe plus left margin minus one pixel:
23047 '(space :width (- (+ left-fringe left-margin) (1)))
23048 '(space :width (+ left-fringe left-margin (- (1))))
23049 '(space :width (+ left-fringe left-margin (-1)))
23050
23051 */
23052
23053 static int
23054 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23055 struct font *font, int width_p, int *align_to)
23056 {
23057 double pixels;
23058
23059 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23060 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23061
23062 if (NILP (prop))
23063 return OK_PIXELS (0);
23064
23065 eassert (FRAME_LIVE_P (it->f));
23066
23067 if (SYMBOLP (prop))
23068 {
23069 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23070 {
23071 char *unit = SSDATA (SYMBOL_NAME (prop));
23072
23073 if (unit[0] == 'i' && unit[1] == 'n')
23074 pixels = 1.0;
23075 else if (unit[0] == 'm' && unit[1] == 'm')
23076 pixels = 25.4;
23077 else if (unit[0] == 'c' && unit[1] == 'm')
23078 pixels = 2.54;
23079 else
23080 pixels = 0;
23081 if (pixels > 0)
23082 {
23083 double ppi = (width_p ? FRAME_RES_X (it->f)
23084 : FRAME_RES_Y (it->f));
23085
23086 if (ppi > 0)
23087 return OK_PIXELS (ppi / pixels);
23088 return 0;
23089 }
23090 }
23091
23092 #ifdef HAVE_WINDOW_SYSTEM
23093 if (EQ (prop, Qheight))
23094 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23095 if (EQ (prop, Qwidth))
23096 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23097 #else
23098 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23099 return OK_PIXELS (1);
23100 #endif
23101
23102 if (EQ (prop, Qtext))
23103 return OK_PIXELS (width_p
23104 ? window_box_width (it->w, TEXT_AREA)
23105 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23106
23107 if (align_to && *align_to < 0)
23108 {
23109 *res = 0;
23110 if (EQ (prop, Qleft))
23111 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23112 if (EQ (prop, Qright))
23113 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23114 if (EQ (prop, Qcenter))
23115 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23116 + window_box_width (it->w, TEXT_AREA) / 2);
23117 if (EQ (prop, Qleft_fringe))
23118 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23119 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23120 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23121 if (EQ (prop, Qright_fringe))
23122 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23123 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23124 : window_box_right_offset (it->w, TEXT_AREA));
23125 if (EQ (prop, Qleft_margin))
23126 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23127 if (EQ (prop, Qright_margin))
23128 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23129 if (EQ (prop, Qscroll_bar))
23130 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23131 ? 0
23132 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23133 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23134 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23135 : 0)));
23136 }
23137 else
23138 {
23139 if (EQ (prop, Qleft_fringe))
23140 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23141 if (EQ (prop, Qright_fringe))
23142 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23143 if (EQ (prop, Qleft_margin))
23144 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23145 if (EQ (prop, Qright_margin))
23146 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23147 if (EQ (prop, Qscroll_bar))
23148 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23149 }
23150
23151 prop = buffer_local_value_1 (prop, it->w->contents);
23152 if (EQ (prop, Qunbound))
23153 prop = Qnil;
23154 }
23155
23156 if (INTEGERP (prop) || FLOATP (prop))
23157 {
23158 int base_unit = (width_p
23159 ? FRAME_COLUMN_WIDTH (it->f)
23160 : FRAME_LINE_HEIGHT (it->f));
23161 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23162 }
23163
23164 if (CONSP (prop))
23165 {
23166 Lisp_Object car = XCAR (prop);
23167 Lisp_Object cdr = XCDR (prop);
23168
23169 if (SYMBOLP (car))
23170 {
23171 #ifdef HAVE_WINDOW_SYSTEM
23172 if (FRAME_WINDOW_P (it->f)
23173 && valid_image_p (prop))
23174 {
23175 ptrdiff_t id = lookup_image (it->f, prop);
23176 struct image *img = IMAGE_FROM_ID (it->f, id);
23177
23178 return OK_PIXELS (width_p ? img->width : img->height);
23179 }
23180 #endif
23181 if (EQ (car, Qplus) || EQ (car, Qminus))
23182 {
23183 int first = 1;
23184 double px;
23185
23186 pixels = 0;
23187 while (CONSP (cdr))
23188 {
23189 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23190 font, width_p, align_to))
23191 return 0;
23192 if (first)
23193 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23194 else
23195 pixels += px;
23196 cdr = XCDR (cdr);
23197 }
23198 if (EQ (car, Qminus))
23199 pixels = -pixels;
23200 return OK_PIXELS (pixels);
23201 }
23202
23203 car = buffer_local_value_1 (car, it->w->contents);
23204 if (EQ (car, Qunbound))
23205 car = Qnil;
23206 }
23207
23208 if (INTEGERP (car) || FLOATP (car))
23209 {
23210 double fact;
23211 pixels = XFLOATINT (car);
23212 if (NILP (cdr))
23213 return OK_PIXELS (pixels);
23214 if (calc_pixel_width_or_height (&fact, it, cdr,
23215 font, width_p, align_to))
23216 return OK_PIXELS (pixels * fact);
23217 return 0;
23218 }
23219
23220 return 0;
23221 }
23222
23223 return 0;
23224 }
23225
23226 \f
23227 /***********************************************************************
23228 Glyph Display
23229 ***********************************************************************/
23230
23231 #ifdef HAVE_WINDOW_SYSTEM
23232
23233 #ifdef GLYPH_DEBUG
23234
23235 void
23236 dump_glyph_string (struct glyph_string *s)
23237 {
23238 fprintf (stderr, "glyph string\n");
23239 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23240 s->x, s->y, s->width, s->height);
23241 fprintf (stderr, " ybase = %d\n", s->ybase);
23242 fprintf (stderr, " hl = %d\n", s->hl);
23243 fprintf (stderr, " left overhang = %d, right = %d\n",
23244 s->left_overhang, s->right_overhang);
23245 fprintf (stderr, " nchars = %d\n", s->nchars);
23246 fprintf (stderr, " extends to end of line = %d\n",
23247 s->extends_to_end_of_line_p);
23248 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23249 fprintf (stderr, " bg width = %d\n", s->background_width);
23250 }
23251
23252 #endif /* GLYPH_DEBUG */
23253
23254 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23255 of XChar2b structures for S; it can't be allocated in
23256 init_glyph_string because it must be allocated via `alloca'. W
23257 is the window on which S is drawn. ROW and AREA are the glyph row
23258 and area within the row from which S is constructed. START is the
23259 index of the first glyph structure covered by S. HL is a
23260 face-override for drawing S. */
23261
23262 #ifdef HAVE_NTGUI
23263 #define OPTIONAL_HDC(hdc) HDC hdc,
23264 #define DECLARE_HDC(hdc) HDC hdc;
23265 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23266 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23267 #endif
23268
23269 #ifndef OPTIONAL_HDC
23270 #define OPTIONAL_HDC(hdc)
23271 #define DECLARE_HDC(hdc)
23272 #define ALLOCATE_HDC(hdc, f)
23273 #define RELEASE_HDC(hdc, f)
23274 #endif
23275
23276 static void
23277 init_glyph_string (struct glyph_string *s,
23278 OPTIONAL_HDC (hdc)
23279 XChar2b *char2b, struct window *w, struct glyph_row *row,
23280 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23281 {
23282 memset (s, 0, sizeof *s);
23283 s->w = w;
23284 s->f = XFRAME (w->frame);
23285 #ifdef HAVE_NTGUI
23286 s->hdc = hdc;
23287 #endif
23288 s->display = FRAME_X_DISPLAY (s->f);
23289 s->window = FRAME_X_WINDOW (s->f);
23290 s->char2b = char2b;
23291 s->hl = hl;
23292 s->row = row;
23293 s->area = area;
23294 s->first_glyph = row->glyphs[area] + start;
23295 s->height = row->height;
23296 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23297 s->ybase = s->y + row->ascent;
23298 }
23299
23300
23301 /* Append the list of glyph strings with head H and tail T to the list
23302 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23303
23304 static void
23305 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23306 struct glyph_string *h, struct glyph_string *t)
23307 {
23308 if (h)
23309 {
23310 if (*head)
23311 (*tail)->next = h;
23312 else
23313 *head = h;
23314 h->prev = *tail;
23315 *tail = t;
23316 }
23317 }
23318
23319
23320 /* Prepend the list of glyph strings with head H and tail T to the
23321 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23322 result. */
23323
23324 static void
23325 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23326 struct glyph_string *h, struct glyph_string *t)
23327 {
23328 if (h)
23329 {
23330 if (*head)
23331 (*head)->prev = t;
23332 else
23333 *tail = t;
23334 t->next = *head;
23335 *head = h;
23336 }
23337 }
23338
23339
23340 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23341 Set *HEAD and *TAIL to the resulting list. */
23342
23343 static void
23344 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23345 struct glyph_string *s)
23346 {
23347 s->next = s->prev = NULL;
23348 append_glyph_string_lists (head, tail, s, s);
23349 }
23350
23351
23352 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23353 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23354 make sure that X resources for the face returned are allocated.
23355 Value is a pointer to a realized face that is ready for display if
23356 DISPLAY_P is non-zero. */
23357
23358 static struct face *
23359 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23360 XChar2b *char2b, int display_p)
23361 {
23362 struct face *face = FACE_FROM_ID (f, face_id);
23363 unsigned code = 0;
23364
23365 if (face->font)
23366 {
23367 code = face->font->driver->encode_char (face->font, c);
23368
23369 if (code == FONT_INVALID_CODE)
23370 code = 0;
23371 }
23372 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23373
23374 /* Make sure X resources of the face are allocated. */
23375 #ifdef HAVE_X_WINDOWS
23376 if (display_p)
23377 #endif
23378 {
23379 eassert (face != NULL);
23380 PREPARE_FACE_FOR_DISPLAY (f, face);
23381 }
23382
23383 return face;
23384 }
23385
23386
23387 /* Get face and two-byte form of character glyph GLYPH on frame F.
23388 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23389 a pointer to a realized face that is ready for display. */
23390
23391 static struct face *
23392 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23393 XChar2b *char2b, int *two_byte_p)
23394 {
23395 struct face *face;
23396 unsigned code = 0;
23397
23398 eassert (glyph->type == CHAR_GLYPH);
23399 face = FACE_FROM_ID (f, glyph->face_id);
23400
23401 /* Make sure X resources of the face are allocated. */
23402 eassert (face != NULL);
23403 PREPARE_FACE_FOR_DISPLAY (f, face);
23404
23405 if (two_byte_p)
23406 *two_byte_p = 0;
23407
23408 if (face->font)
23409 {
23410 if (CHAR_BYTE8_P (glyph->u.ch))
23411 code = CHAR_TO_BYTE8 (glyph->u.ch);
23412 else
23413 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23414
23415 if (code == FONT_INVALID_CODE)
23416 code = 0;
23417 }
23418
23419 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23420 return face;
23421 }
23422
23423
23424 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23425 Return 1 if FONT has a glyph for C, otherwise return 0. */
23426
23427 static int
23428 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23429 {
23430 unsigned code;
23431
23432 if (CHAR_BYTE8_P (c))
23433 code = CHAR_TO_BYTE8 (c);
23434 else
23435 code = font->driver->encode_char (font, c);
23436
23437 if (code == FONT_INVALID_CODE)
23438 return 0;
23439 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23440 return 1;
23441 }
23442
23443
23444 /* Fill glyph string S with composition components specified by S->cmp.
23445
23446 BASE_FACE is the base face of the composition.
23447 S->cmp_from is the index of the first component for S.
23448
23449 OVERLAPS non-zero means S should draw the foreground only, and use
23450 its physical height for clipping. See also draw_glyphs.
23451
23452 Value is the index of a component not in S. */
23453
23454 static int
23455 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23456 int overlaps)
23457 {
23458 int i;
23459 /* For all glyphs of this composition, starting at the offset
23460 S->cmp_from, until we reach the end of the definition or encounter a
23461 glyph that requires the different face, add it to S. */
23462 struct face *face;
23463
23464 eassert (s);
23465
23466 s->for_overlaps = overlaps;
23467 s->face = NULL;
23468 s->font = NULL;
23469 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23470 {
23471 int c = COMPOSITION_GLYPH (s->cmp, i);
23472
23473 /* TAB in a composition means display glyphs with padding space
23474 on the left or right. */
23475 if (c != '\t')
23476 {
23477 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23478 -1, Qnil);
23479
23480 face = get_char_face_and_encoding (s->f, c, face_id,
23481 s->char2b + i, 1);
23482 if (face)
23483 {
23484 if (! s->face)
23485 {
23486 s->face = face;
23487 s->font = s->face->font;
23488 }
23489 else if (s->face != face)
23490 break;
23491 }
23492 }
23493 ++s->nchars;
23494 }
23495 s->cmp_to = i;
23496
23497 if (s->face == NULL)
23498 {
23499 s->face = base_face->ascii_face;
23500 s->font = s->face->font;
23501 }
23502
23503 /* All glyph strings for the same composition has the same width,
23504 i.e. the width set for the first component of the composition. */
23505 s->width = s->first_glyph->pixel_width;
23506
23507 /* If the specified font could not be loaded, use the frame's
23508 default font, but record the fact that we couldn't load it in
23509 the glyph string so that we can draw rectangles for the
23510 characters of the glyph string. */
23511 if (s->font == NULL)
23512 {
23513 s->font_not_found_p = 1;
23514 s->font = FRAME_FONT (s->f);
23515 }
23516
23517 /* Adjust base line for subscript/superscript text. */
23518 s->ybase += s->first_glyph->voffset;
23519
23520 /* This glyph string must always be drawn with 16-bit functions. */
23521 s->two_byte_p = 1;
23522
23523 return s->cmp_to;
23524 }
23525
23526 static int
23527 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23528 int start, int end, int overlaps)
23529 {
23530 struct glyph *glyph, *last;
23531 Lisp_Object lgstring;
23532 int i;
23533
23534 s->for_overlaps = overlaps;
23535 glyph = s->row->glyphs[s->area] + start;
23536 last = s->row->glyphs[s->area] + end;
23537 s->cmp_id = glyph->u.cmp.id;
23538 s->cmp_from = glyph->slice.cmp.from;
23539 s->cmp_to = glyph->slice.cmp.to + 1;
23540 s->face = FACE_FROM_ID (s->f, face_id);
23541 lgstring = composition_gstring_from_id (s->cmp_id);
23542 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23543 glyph++;
23544 while (glyph < last
23545 && glyph->u.cmp.automatic
23546 && glyph->u.cmp.id == s->cmp_id
23547 && s->cmp_to == glyph->slice.cmp.from)
23548 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23549
23550 for (i = s->cmp_from; i < s->cmp_to; i++)
23551 {
23552 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23553 unsigned code = LGLYPH_CODE (lglyph);
23554
23555 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23556 }
23557 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23558 return glyph - s->row->glyphs[s->area];
23559 }
23560
23561
23562 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23563 See the comment of fill_glyph_string for arguments.
23564 Value is the index of the first glyph not in S. */
23565
23566
23567 static int
23568 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23569 int start, int end, int overlaps)
23570 {
23571 struct glyph *glyph, *last;
23572 int voffset;
23573
23574 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23575 s->for_overlaps = overlaps;
23576 glyph = s->row->glyphs[s->area] + start;
23577 last = s->row->glyphs[s->area] + end;
23578 voffset = glyph->voffset;
23579 s->face = FACE_FROM_ID (s->f, face_id);
23580 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23581 s->nchars = 1;
23582 s->width = glyph->pixel_width;
23583 glyph++;
23584 while (glyph < last
23585 && glyph->type == GLYPHLESS_GLYPH
23586 && glyph->voffset == voffset
23587 && glyph->face_id == face_id)
23588 {
23589 s->nchars++;
23590 s->width += glyph->pixel_width;
23591 glyph++;
23592 }
23593 s->ybase += voffset;
23594 return glyph - s->row->glyphs[s->area];
23595 }
23596
23597
23598 /* Fill glyph string S from a sequence of character glyphs.
23599
23600 FACE_ID is the face id of the string. START is the index of the
23601 first glyph to consider, END is the index of the last + 1.
23602 OVERLAPS non-zero means S should draw the foreground only, and use
23603 its physical height for clipping. See also draw_glyphs.
23604
23605 Value is the index of the first glyph not in S. */
23606
23607 static int
23608 fill_glyph_string (struct glyph_string *s, int face_id,
23609 int start, int end, int overlaps)
23610 {
23611 struct glyph *glyph, *last;
23612 int voffset;
23613 int glyph_not_available_p;
23614
23615 eassert (s->f == XFRAME (s->w->frame));
23616 eassert (s->nchars == 0);
23617 eassert (start >= 0 && end > start);
23618
23619 s->for_overlaps = overlaps;
23620 glyph = s->row->glyphs[s->area] + start;
23621 last = s->row->glyphs[s->area] + end;
23622 voffset = glyph->voffset;
23623 s->padding_p = glyph->padding_p;
23624 glyph_not_available_p = glyph->glyph_not_available_p;
23625
23626 while (glyph < last
23627 && glyph->type == CHAR_GLYPH
23628 && glyph->voffset == voffset
23629 /* Same face id implies same font, nowadays. */
23630 && glyph->face_id == face_id
23631 && glyph->glyph_not_available_p == glyph_not_available_p)
23632 {
23633 int two_byte_p;
23634
23635 s->face = get_glyph_face_and_encoding (s->f, glyph,
23636 s->char2b + s->nchars,
23637 &two_byte_p);
23638 s->two_byte_p = two_byte_p;
23639 ++s->nchars;
23640 eassert (s->nchars <= end - start);
23641 s->width += glyph->pixel_width;
23642 if (glyph++->padding_p != s->padding_p)
23643 break;
23644 }
23645
23646 s->font = s->face->font;
23647
23648 /* If the specified font could not be loaded, use the frame's font,
23649 but record the fact that we couldn't load it in
23650 S->font_not_found_p so that we can draw rectangles for the
23651 characters of the glyph string. */
23652 if (s->font == NULL || glyph_not_available_p)
23653 {
23654 s->font_not_found_p = 1;
23655 s->font = FRAME_FONT (s->f);
23656 }
23657
23658 /* Adjust base line for subscript/superscript text. */
23659 s->ybase += voffset;
23660
23661 eassert (s->face && s->face->gc);
23662 return glyph - s->row->glyphs[s->area];
23663 }
23664
23665
23666 /* Fill glyph string S from image glyph S->first_glyph. */
23667
23668 static void
23669 fill_image_glyph_string (struct glyph_string *s)
23670 {
23671 eassert (s->first_glyph->type == IMAGE_GLYPH);
23672 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23673 eassert (s->img);
23674 s->slice = s->first_glyph->slice.img;
23675 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23676 s->font = s->face->font;
23677 s->width = s->first_glyph->pixel_width;
23678
23679 /* Adjust base line for subscript/superscript text. */
23680 s->ybase += s->first_glyph->voffset;
23681 }
23682
23683
23684 /* Fill glyph string S from a sequence of stretch glyphs.
23685
23686 START is the index of the first glyph to consider,
23687 END is the index of the last + 1.
23688
23689 Value is the index of the first glyph not in S. */
23690
23691 static int
23692 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23693 {
23694 struct glyph *glyph, *last;
23695 int voffset, face_id;
23696
23697 eassert (s->first_glyph->type == STRETCH_GLYPH);
23698
23699 glyph = s->row->glyphs[s->area] + start;
23700 last = s->row->glyphs[s->area] + end;
23701 face_id = glyph->face_id;
23702 s->face = FACE_FROM_ID (s->f, face_id);
23703 s->font = s->face->font;
23704 s->width = glyph->pixel_width;
23705 s->nchars = 1;
23706 voffset = glyph->voffset;
23707
23708 for (++glyph;
23709 (glyph < last
23710 && glyph->type == STRETCH_GLYPH
23711 && glyph->voffset == voffset
23712 && glyph->face_id == face_id);
23713 ++glyph)
23714 s->width += glyph->pixel_width;
23715
23716 /* Adjust base line for subscript/superscript text. */
23717 s->ybase += voffset;
23718
23719 /* The case that face->gc == 0 is handled when drawing the glyph
23720 string by calling PREPARE_FACE_FOR_DISPLAY. */
23721 eassert (s->face);
23722 return glyph - s->row->glyphs[s->area];
23723 }
23724
23725 static struct font_metrics *
23726 get_per_char_metric (struct font *font, XChar2b *char2b)
23727 {
23728 static struct font_metrics metrics;
23729 unsigned code;
23730
23731 if (! font)
23732 return NULL;
23733 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23734 if (code == FONT_INVALID_CODE)
23735 return NULL;
23736 font->driver->text_extents (font, &code, 1, &metrics);
23737 return &metrics;
23738 }
23739
23740 /* EXPORT for RIF:
23741 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23742 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23743 assumed to be zero. */
23744
23745 void
23746 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23747 {
23748 *left = *right = 0;
23749
23750 if (glyph->type == CHAR_GLYPH)
23751 {
23752 struct face *face;
23753 XChar2b char2b;
23754 struct font_metrics *pcm;
23755
23756 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23757 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23758 {
23759 if (pcm->rbearing > pcm->width)
23760 *right = pcm->rbearing - pcm->width;
23761 if (pcm->lbearing < 0)
23762 *left = -pcm->lbearing;
23763 }
23764 }
23765 else if (glyph->type == COMPOSITE_GLYPH)
23766 {
23767 if (! glyph->u.cmp.automatic)
23768 {
23769 struct composition *cmp = composition_table[glyph->u.cmp.id];
23770
23771 if (cmp->rbearing > cmp->pixel_width)
23772 *right = cmp->rbearing - cmp->pixel_width;
23773 if (cmp->lbearing < 0)
23774 *left = - cmp->lbearing;
23775 }
23776 else
23777 {
23778 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23779 struct font_metrics metrics;
23780
23781 composition_gstring_width (gstring, glyph->slice.cmp.from,
23782 glyph->slice.cmp.to + 1, &metrics);
23783 if (metrics.rbearing > metrics.width)
23784 *right = metrics.rbearing - metrics.width;
23785 if (metrics.lbearing < 0)
23786 *left = - metrics.lbearing;
23787 }
23788 }
23789 }
23790
23791
23792 /* Return the index of the first glyph preceding glyph string S that
23793 is overwritten by S because of S's left overhang. Value is -1
23794 if no glyphs are overwritten. */
23795
23796 static int
23797 left_overwritten (struct glyph_string *s)
23798 {
23799 int k;
23800
23801 if (s->left_overhang)
23802 {
23803 int x = 0, i;
23804 struct glyph *glyphs = s->row->glyphs[s->area];
23805 int first = s->first_glyph - glyphs;
23806
23807 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23808 x -= glyphs[i].pixel_width;
23809
23810 k = i + 1;
23811 }
23812 else
23813 k = -1;
23814
23815 return k;
23816 }
23817
23818
23819 /* Return the index of the first glyph preceding glyph string S that
23820 is overwriting S because of its right overhang. Value is -1 if no
23821 glyph in front of S overwrites S. */
23822
23823 static int
23824 left_overwriting (struct glyph_string *s)
23825 {
23826 int i, k, x;
23827 struct glyph *glyphs = s->row->glyphs[s->area];
23828 int first = s->first_glyph - glyphs;
23829
23830 k = -1;
23831 x = 0;
23832 for (i = first - 1; i >= 0; --i)
23833 {
23834 int left, right;
23835 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23836 if (x + right > 0)
23837 k = i;
23838 x -= glyphs[i].pixel_width;
23839 }
23840
23841 return k;
23842 }
23843
23844
23845 /* Return the index of the last glyph following glyph string S that is
23846 overwritten by S because of S's right overhang. Value is -1 if
23847 no such glyph is found. */
23848
23849 static int
23850 right_overwritten (struct glyph_string *s)
23851 {
23852 int k = -1;
23853
23854 if (s->right_overhang)
23855 {
23856 int x = 0, i;
23857 struct glyph *glyphs = s->row->glyphs[s->area];
23858 int first = (s->first_glyph - glyphs
23859 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23860 int end = s->row->used[s->area];
23861
23862 for (i = first; i < end && s->right_overhang > x; ++i)
23863 x += glyphs[i].pixel_width;
23864
23865 k = i;
23866 }
23867
23868 return k;
23869 }
23870
23871
23872 /* Return the index of the last glyph following glyph string S that
23873 overwrites S because of its left overhang. Value is negative
23874 if no such glyph is found. */
23875
23876 static int
23877 right_overwriting (struct glyph_string *s)
23878 {
23879 int i, k, x;
23880 int end = s->row->used[s->area];
23881 struct glyph *glyphs = s->row->glyphs[s->area];
23882 int first = (s->first_glyph - glyphs
23883 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23884
23885 k = -1;
23886 x = 0;
23887 for (i = first; i < end; ++i)
23888 {
23889 int left, right;
23890 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23891 if (x - left < 0)
23892 k = i;
23893 x += glyphs[i].pixel_width;
23894 }
23895
23896 return k;
23897 }
23898
23899
23900 /* Set background width of glyph string S. START is the index of the
23901 first glyph following S. LAST_X is the right-most x-position + 1
23902 in the drawing area. */
23903
23904 static void
23905 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23906 {
23907 /* If the face of this glyph string has to be drawn to the end of
23908 the drawing area, set S->extends_to_end_of_line_p. */
23909
23910 if (start == s->row->used[s->area]
23911 && ((s->row->fill_line_p
23912 && (s->hl == DRAW_NORMAL_TEXT
23913 || s->hl == DRAW_IMAGE_RAISED
23914 || s->hl == DRAW_IMAGE_SUNKEN))
23915 || s->hl == DRAW_MOUSE_FACE))
23916 s->extends_to_end_of_line_p = 1;
23917
23918 /* If S extends its face to the end of the line, set its
23919 background_width to the distance to the right edge of the drawing
23920 area. */
23921 if (s->extends_to_end_of_line_p)
23922 s->background_width = last_x - s->x + 1;
23923 else
23924 s->background_width = s->width;
23925 }
23926
23927
23928 /* Compute overhangs and x-positions for glyph string S and its
23929 predecessors, or successors. X is the starting x-position for S.
23930 BACKWARD_P non-zero means process predecessors. */
23931
23932 static void
23933 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23934 {
23935 if (backward_p)
23936 {
23937 while (s)
23938 {
23939 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23940 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23941 x -= s->width;
23942 s->x = x;
23943 s = s->prev;
23944 }
23945 }
23946 else
23947 {
23948 while (s)
23949 {
23950 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23951 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23952 s->x = x;
23953 x += s->width;
23954 s = s->next;
23955 }
23956 }
23957 }
23958
23959
23960
23961 /* The following macros are only called from draw_glyphs below.
23962 They reference the following parameters of that function directly:
23963 `w', `row', `area', and `overlap_p'
23964 as well as the following local variables:
23965 `s', `f', and `hdc' (in W32) */
23966
23967 #ifdef HAVE_NTGUI
23968 /* On W32, silently add local `hdc' variable to argument list of
23969 init_glyph_string. */
23970 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23971 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23972 #else
23973 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23974 init_glyph_string (s, char2b, w, row, area, start, hl)
23975 #endif
23976
23977 /* Add a glyph string for a stretch glyph to the list of strings
23978 between HEAD and TAIL. START is the index of the stretch glyph in
23979 row area AREA of glyph row ROW. END is the index of the last glyph
23980 in that glyph row area. X is the current output position assigned
23981 to the new glyph string constructed. HL overrides that face of the
23982 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23983 is the right-most x-position of the drawing area. */
23984
23985 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23986 and below -- keep them on one line. */
23987 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23988 do \
23989 { \
23990 s = alloca (sizeof *s); \
23991 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23992 START = fill_stretch_glyph_string (s, START, END); \
23993 append_glyph_string (&HEAD, &TAIL, s); \
23994 s->x = (X); \
23995 } \
23996 while (0)
23997
23998
23999 /* Add a glyph string for an image glyph to the list of strings
24000 between HEAD and TAIL. START is the index of the image glyph in
24001 row area AREA of glyph row ROW. END is the index of the last glyph
24002 in that glyph row area. X is the current output position assigned
24003 to the new glyph string constructed. HL overrides that face of the
24004 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24005 is the right-most x-position of the drawing area. */
24006
24007 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24008 do \
24009 { \
24010 s = alloca (sizeof *s); \
24011 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24012 fill_image_glyph_string (s); \
24013 append_glyph_string (&HEAD, &TAIL, s); \
24014 ++START; \
24015 s->x = (X); \
24016 } \
24017 while (0)
24018
24019
24020 /* Add a glyph string for a sequence of character glyphs to the list
24021 of strings between HEAD and TAIL. START is the index of the first
24022 glyph in row area AREA of glyph row ROW that is part of the new
24023 glyph string. END is the index of the last glyph in that glyph row
24024 area. X is the current output position assigned to the new glyph
24025 string constructed. HL overrides that face of the glyph; e.g. it
24026 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24027 right-most x-position of the drawing area. */
24028
24029 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24030 do \
24031 { \
24032 int face_id; \
24033 XChar2b *char2b; \
24034 \
24035 face_id = (row)->glyphs[area][START].face_id; \
24036 \
24037 s = alloca (sizeof *s); \
24038 char2b = alloca ((END - START) * sizeof *char2b); \
24039 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24040 append_glyph_string (&HEAD, &TAIL, s); \
24041 s->x = (X); \
24042 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24043 } \
24044 while (0)
24045
24046
24047 /* Add a glyph string for a composite sequence to the list of strings
24048 between HEAD and TAIL. START is the index of the first glyph in
24049 row area AREA of glyph row ROW that is part of the new glyph
24050 string. END is the index of the last glyph in that glyph row area.
24051 X is the current output position assigned to the new glyph string
24052 constructed. HL overrides that face of the glyph; e.g. it is
24053 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24054 x-position of the drawing area. */
24055
24056 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24057 do { \
24058 int face_id = (row)->glyphs[area][START].face_id; \
24059 struct face *base_face = FACE_FROM_ID (f, face_id); \
24060 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24061 struct composition *cmp = composition_table[cmp_id]; \
24062 XChar2b *char2b; \
24063 struct glyph_string *first_s = NULL; \
24064 int n; \
24065 \
24066 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24067 \
24068 /* Make glyph_strings for each glyph sequence that is drawable by \
24069 the same face, and append them to HEAD/TAIL. */ \
24070 for (n = 0; n < cmp->glyph_len;) \
24071 { \
24072 s = alloca (sizeof *s); \
24073 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24074 append_glyph_string (&(HEAD), &(TAIL), s); \
24075 s->cmp = cmp; \
24076 s->cmp_from = n; \
24077 s->x = (X); \
24078 if (n == 0) \
24079 first_s = s; \
24080 n = fill_composite_glyph_string (s, base_face, overlaps); \
24081 } \
24082 \
24083 ++START; \
24084 s = first_s; \
24085 } while (0)
24086
24087
24088 /* Add a glyph string for a glyph-string sequence to the list of strings
24089 between HEAD and TAIL. */
24090
24091 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24092 do { \
24093 int face_id; \
24094 XChar2b *char2b; \
24095 Lisp_Object gstring; \
24096 \
24097 face_id = (row)->glyphs[area][START].face_id; \
24098 gstring = (composition_gstring_from_id \
24099 ((row)->glyphs[area][START].u.cmp.id)); \
24100 s = alloca (sizeof *s); \
24101 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24102 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24103 append_glyph_string (&(HEAD), &(TAIL), s); \
24104 s->x = (X); \
24105 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24106 } while (0)
24107
24108
24109 /* Add a glyph string for a sequence of glyphless character's glyphs
24110 to the list of strings between HEAD and TAIL. The meanings of
24111 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24112
24113 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24114 do \
24115 { \
24116 int face_id; \
24117 \
24118 face_id = (row)->glyphs[area][START].face_id; \
24119 \
24120 s = alloca (sizeof *s); \
24121 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24122 append_glyph_string (&HEAD, &TAIL, s); \
24123 s->x = (X); \
24124 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24125 overlaps); \
24126 } \
24127 while (0)
24128
24129
24130 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24131 of AREA of glyph row ROW on window W between indices START and END.
24132 HL overrides the face for drawing glyph strings, e.g. it is
24133 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24134 x-positions of the drawing area.
24135
24136 This is an ugly monster macro construct because we must use alloca
24137 to allocate glyph strings (because draw_glyphs can be called
24138 asynchronously). */
24139
24140 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24141 do \
24142 { \
24143 HEAD = TAIL = NULL; \
24144 while (START < END) \
24145 { \
24146 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24147 switch (first_glyph->type) \
24148 { \
24149 case CHAR_GLYPH: \
24150 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24151 HL, X, LAST_X); \
24152 break; \
24153 \
24154 case COMPOSITE_GLYPH: \
24155 if (first_glyph->u.cmp.automatic) \
24156 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24157 HL, X, LAST_X); \
24158 else \
24159 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24160 HL, X, LAST_X); \
24161 break; \
24162 \
24163 case STRETCH_GLYPH: \
24164 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24165 HL, X, LAST_X); \
24166 break; \
24167 \
24168 case IMAGE_GLYPH: \
24169 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24170 HL, X, LAST_X); \
24171 break; \
24172 \
24173 case GLYPHLESS_GLYPH: \
24174 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24175 HL, X, LAST_X); \
24176 break; \
24177 \
24178 default: \
24179 emacs_abort (); \
24180 } \
24181 \
24182 if (s) \
24183 { \
24184 set_glyph_string_background_width (s, START, LAST_X); \
24185 (X) += s->width; \
24186 } \
24187 } \
24188 } while (0)
24189
24190
24191 /* Draw glyphs between START and END in AREA of ROW on window W,
24192 starting at x-position X. X is relative to AREA in W. HL is a
24193 face-override with the following meaning:
24194
24195 DRAW_NORMAL_TEXT draw normally
24196 DRAW_CURSOR draw in cursor face
24197 DRAW_MOUSE_FACE draw in mouse face.
24198 DRAW_INVERSE_VIDEO draw in mode line face
24199 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24200 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24201
24202 If OVERLAPS is non-zero, draw only the foreground of characters and
24203 clip to the physical height of ROW. Non-zero value also defines
24204 the overlapping part to be drawn:
24205
24206 OVERLAPS_PRED overlap with preceding rows
24207 OVERLAPS_SUCC overlap with succeeding rows
24208 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24209 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24210
24211 Value is the x-position reached, relative to AREA of W. */
24212
24213 static int
24214 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24215 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24216 enum draw_glyphs_face hl, int overlaps)
24217 {
24218 struct glyph_string *head, *tail;
24219 struct glyph_string *s;
24220 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24221 int i, j, x_reached, last_x, area_left = 0;
24222 struct frame *f = XFRAME (WINDOW_FRAME (w));
24223 DECLARE_HDC (hdc);
24224
24225 ALLOCATE_HDC (hdc, f);
24226
24227 /* Let's rather be paranoid than getting a SEGV. */
24228 end = min (end, row->used[area]);
24229 start = clip_to_bounds (0, start, end);
24230
24231 /* Translate X to frame coordinates. Set last_x to the right
24232 end of the drawing area. */
24233 if (row->full_width_p)
24234 {
24235 /* X is relative to the left edge of W, without scroll bars
24236 or fringes. */
24237 area_left = WINDOW_LEFT_EDGE_X (w);
24238 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24239 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24240 }
24241 else
24242 {
24243 area_left = window_box_left (w, area);
24244 last_x = area_left + window_box_width (w, area);
24245 }
24246 x += area_left;
24247
24248 /* Build a doubly-linked list of glyph_string structures between
24249 head and tail from what we have to draw. Note that the macro
24250 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24251 the reason we use a separate variable `i'. */
24252 i = start;
24253 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24254 if (tail)
24255 x_reached = tail->x + tail->background_width;
24256 else
24257 x_reached = x;
24258
24259 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24260 the row, redraw some glyphs in front or following the glyph
24261 strings built above. */
24262 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24263 {
24264 struct glyph_string *h, *t;
24265 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24266 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24267 int check_mouse_face = 0;
24268 int dummy_x = 0;
24269
24270 /* If mouse highlighting is on, we may need to draw adjacent
24271 glyphs using mouse-face highlighting. */
24272 if (area == TEXT_AREA && row->mouse_face_p
24273 && hlinfo->mouse_face_beg_row >= 0
24274 && hlinfo->mouse_face_end_row >= 0)
24275 {
24276 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24277
24278 if (row_vpos >= hlinfo->mouse_face_beg_row
24279 && row_vpos <= hlinfo->mouse_face_end_row)
24280 {
24281 check_mouse_face = 1;
24282 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24283 ? hlinfo->mouse_face_beg_col : 0;
24284 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24285 ? hlinfo->mouse_face_end_col
24286 : row->used[TEXT_AREA];
24287 }
24288 }
24289
24290 /* Compute overhangs for all glyph strings. */
24291 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24292 for (s = head; s; s = s->next)
24293 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24294
24295 /* Prepend glyph strings for glyphs in front of the first glyph
24296 string that are overwritten because of the first glyph
24297 string's left overhang. The background of all strings
24298 prepended must be drawn because the first glyph string
24299 draws over it. */
24300 i = left_overwritten (head);
24301 if (i >= 0)
24302 {
24303 enum draw_glyphs_face overlap_hl;
24304
24305 /* If this row contains mouse highlighting, attempt to draw
24306 the overlapped glyphs with the correct highlight. This
24307 code fails if the overlap encompasses more than one glyph
24308 and mouse-highlight spans only some of these glyphs.
24309 However, making it work perfectly involves a lot more
24310 code, and I don't know if the pathological case occurs in
24311 practice, so we'll stick to this for now. --- cyd */
24312 if (check_mouse_face
24313 && mouse_beg_col < start && mouse_end_col > i)
24314 overlap_hl = DRAW_MOUSE_FACE;
24315 else
24316 overlap_hl = DRAW_NORMAL_TEXT;
24317
24318 j = i;
24319 BUILD_GLYPH_STRINGS (j, start, h, t,
24320 overlap_hl, dummy_x, last_x);
24321 start = i;
24322 compute_overhangs_and_x (t, head->x, 1);
24323 prepend_glyph_string_lists (&head, &tail, h, t);
24324 clip_head = head;
24325 }
24326
24327 /* Prepend glyph strings for glyphs in front of the first glyph
24328 string that overwrite that glyph string because of their
24329 right overhang. For these strings, only the foreground must
24330 be drawn, because it draws over the glyph string at `head'.
24331 The background must not be drawn because this would overwrite
24332 right overhangs of preceding glyphs for which no glyph
24333 strings exist. */
24334 i = left_overwriting (head);
24335 if (i >= 0)
24336 {
24337 enum draw_glyphs_face overlap_hl;
24338
24339 if (check_mouse_face
24340 && mouse_beg_col < start && mouse_end_col > i)
24341 overlap_hl = DRAW_MOUSE_FACE;
24342 else
24343 overlap_hl = DRAW_NORMAL_TEXT;
24344
24345 clip_head = head;
24346 BUILD_GLYPH_STRINGS (i, start, h, t,
24347 overlap_hl, dummy_x, last_x);
24348 for (s = h; s; s = s->next)
24349 s->background_filled_p = 1;
24350 compute_overhangs_and_x (t, head->x, 1);
24351 prepend_glyph_string_lists (&head, &tail, h, t);
24352 }
24353
24354 /* Append glyphs strings for glyphs following the last glyph
24355 string tail that are overwritten by tail. The background of
24356 these strings has to be drawn because tail's foreground draws
24357 over it. */
24358 i = right_overwritten (tail);
24359 if (i >= 0)
24360 {
24361 enum draw_glyphs_face overlap_hl;
24362
24363 if (check_mouse_face
24364 && mouse_beg_col < i && mouse_end_col > end)
24365 overlap_hl = DRAW_MOUSE_FACE;
24366 else
24367 overlap_hl = DRAW_NORMAL_TEXT;
24368
24369 BUILD_GLYPH_STRINGS (end, i, h, t,
24370 overlap_hl, x, last_x);
24371 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24372 we don't have `end = i;' here. */
24373 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24374 append_glyph_string_lists (&head, &tail, h, t);
24375 clip_tail = tail;
24376 }
24377
24378 /* Append glyph strings for glyphs following the last glyph
24379 string tail that overwrite tail. The foreground of such
24380 glyphs has to be drawn because it writes into the background
24381 of tail. The background must not be drawn because it could
24382 paint over the foreground of following glyphs. */
24383 i = right_overwriting (tail);
24384 if (i >= 0)
24385 {
24386 enum draw_glyphs_face overlap_hl;
24387 if (check_mouse_face
24388 && mouse_beg_col < i && mouse_end_col > end)
24389 overlap_hl = DRAW_MOUSE_FACE;
24390 else
24391 overlap_hl = DRAW_NORMAL_TEXT;
24392
24393 clip_tail = tail;
24394 i++; /* We must include the Ith glyph. */
24395 BUILD_GLYPH_STRINGS (end, i, h, t,
24396 overlap_hl, x, last_x);
24397 for (s = h; s; s = s->next)
24398 s->background_filled_p = 1;
24399 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24400 append_glyph_string_lists (&head, &tail, h, t);
24401 }
24402 if (clip_head || clip_tail)
24403 for (s = head; s; s = s->next)
24404 {
24405 s->clip_head = clip_head;
24406 s->clip_tail = clip_tail;
24407 }
24408 }
24409
24410 /* Draw all strings. */
24411 for (s = head; s; s = s->next)
24412 FRAME_RIF (f)->draw_glyph_string (s);
24413
24414 #ifndef HAVE_NS
24415 /* When focus a sole frame and move horizontally, this sets on_p to 0
24416 causing a failure to erase prev cursor position. */
24417 if (area == TEXT_AREA
24418 && !row->full_width_p
24419 /* When drawing overlapping rows, only the glyph strings'
24420 foreground is drawn, which doesn't erase a cursor
24421 completely. */
24422 && !overlaps)
24423 {
24424 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24425 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24426 : (tail ? tail->x + tail->background_width : x));
24427 x0 -= area_left;
24428 x1 -= area_left;
24429
24430 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24431 row->y, MATRIX_ROW_BOTTOM_Y (row));
24432 }
24433 #endif
24434
24435 /* Value is the x-position up to which drawn, relative to AREA of W.
24436 This doesn't include parts drawn because of overhangs. */
24437 if (row->full_width_p)
24438 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24439 else
24440 x_reached -= area_left;
24441
24442 RELEASE_HDC (hdc, f);
24443
24444 return x_reached;
24445 }
24446
24447 /* Expand row matrix if too narrow. Don't expand if area
24448 is not present. */
24449
24450 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24451 { \
24452 if (!it->f->fonts_changed \
24453 && (it->glyph_row->glyphs[area] \
24454 < it->glyph_row->glyphs[area + 1])) \
24455 { \
24456 it->w->ncols_scale_factor++; \
24457 it->f->fonts_changed = 1; \
24458 } \
24459 }
24460
24461 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24462 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24463
24464 static void
24465 append_glyph (struct it *it)
24466 {
24467 struct glyph *glyph;
24468 enum glyph_row_area area = it->area;
24469
24470 eassert (it->glyph_row);
24471 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24472
24473 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24474 if (glyph < it->glyph_row->glyphs[area + 1])
24475 {
24476 /* If the glyph row is reversed, we need to prepend the glyph
24477 rather than append it. */
24478 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24479 {
24480 struct glyph *g;
24481
24482 /* Make room for the additional glyph. */
24483 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24484 g[1] = *g;
24485 glyph = it->glyph_row->glyphs[area];
24486 }
24487 glyph->charpos = CHARPOS (it->position);
24488 glyph->object = it->object;
24489 if (it->pixel_width > 0)
24490 {
24491 glyph->pixel_width = it->pixel_width;
24492 glyph->padding_p = 0;
24493 }
24494 else
24495 {
24496 /* Assure at least 1-pixel width. Otherwise, cursor can't
24497 be displayed correctly. */
24498 glyph->pixel_width = 1;
24499 glyph->padding_p = 1;
24500 }
24501 glyph->ascent = it->ascent;
24502 glyph->descent = it->descent;
24503 glyph->voffset = it->voffset;
24504 glyph->type = CHAR_GLYPH;
24505 glyph->avoid_cursor_p = it->avoid_cursor_p;
24506 glyph->multibyte_p = it->multibyte_p;
24507 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24508 {
24509 /* In R2L rows, the left and the right box edges need to be
24510 drawn in reverse direction. */
24511 glyph->right_box_line_p = it->start_of_box_run_p;
24512 glyph->left_box_line_p = it->end_of_box_run_p;
24513 }
24514 else
24515 {
24516 glyph->left_box_line_p = it->start_of_box_run_p;
24517 glyph->right_box_line_p = it->end_of_box_run_p;
24518 }
24519 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24520 || it->phys_descent > it->descent);
24521 glyph->glyph_not_available_p = it->glyph_not_available_p;
24522 glyph->face_id = it->face_id;
24523 glyph->u.ch = it->char_to_display;
24524 glyph->slice.img = null_glyph_slice;
24525 glyph->font_type = FONT_TYPE_UNKNOWN;
24526 if (it->bidi_p)
24527 {
24528 glyph->resolved_level = it->bidi_it.resolved_level;
24529 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24530 emacs_abort ();
24531 glyph->bidi_type = it->bidi_it.type;
24532 }
24533 else
24534 {
24535 glyph->resolved_level = 0;
24536 glyph->bidi_type = UNKNOWN_BT;
24537 }
24538 ++it->glyph_row->used[area];
24539 }
24540 else
24541 IT_EXPAND_MATRIX_WIDTH (it, area);
24542 }
24543
24544 /* Store one glyph for the composition IT->cmp_it.id in
24545 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24546 non-null. */
24547
24548 static void
24549 append_composite_glyph (struct it *it)
24550 {
24551 struct glyph *glyph;
24552 enum glyph_row_area area = it->area;
24553
24554 eassert (it->glyph_row);
24555
24556 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24557 if (glyph < it->glyph_row->glyphs[area + 1])
24558 {
24559 /* If the glyph row is reversed, we need to prepend the glyph
24560 rather than append it. */
24561 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24562 {
24563 struct glyph *g;
24564
24565 /* Make room for the new glyph. */
24566 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24567 g[1] = *g;
24568 glyph = it->glyph_row->glyphs[it->area];
24569 }
24570 glyph->charpos = it->cmp_it.charpos;
24571 glyph->object = it->object;
24572 glyph->pixel_width = it->pixel_width;
24573 glyph->ascent = it->ascent;
24574 glyph->descent = it->descent;
24575 glyph->voffset = it->voffset;
24576 glyph->type = COMPOSITE_GLYPH;
24577 if (it->cmp_it.ch < 0)
24578 {
24579 glyph->u.cmp.automatic = 0;
24580 glyph->u.cmp.id = it->cmp_it.id;
24581 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24582 }
24583 else
24584 {
24585 glyph->u.cmp.automatic = 1;
24586 glyph->u.cmp.id = it->cmp_it.id;
24587 glyph->slice.cmp.from = it->cmp_it.from;
24588 glyph->slice.cmp.to = it->cmp_it.to - 1;
24589 }
24590 glyph->avoid_cursor_p = it->avoid_cursor_p;
24591 glyph->multibyte_p = it->multibyte_p;
24592 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24593 {
24594 /* In R2L rows, the left and the right box edges need to be
24595 drawn in reverse direction. */
24596 glyph->right_box_line_p = it->start_of_box_run_p;
24597 glyph->left_box_line_p = it->end_of_box_run_p;
24598 }
24599 else
24600 {
24601 glyph->left_box_line_p = it->start_of_box_run_p;
24602 glyph->right_box_line_p = it->end_of_box_run_p;
24603 }
24604 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24605 || it->phys_descent > it->descent);
24606 glyph->padding_p = 0;
24607 glyph->glyph_not_available_p = 0;
24608 glyph->face_id = it->face_id;
24609 glyph->font_type = FONT_TYPE_UNKNOWN;
24610 if (it->bidi_p)
24611 {
24612 glyph->resolved_level = it->bidi_it.resolved_level;
24613 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24614 emacs_abort ();
24615 glyph->bidi_type = it->bidi_it.type;
24616 }
24617 ++it->glyph_row->used[area];
24618 }
24619 else
24620 IT_EXPAND_MATRIX_WIDTH (it, area);
24621 }
24622
24623
24624 /* Change IT->ascent and IT->height according to the setting of
24625 IT->voffset. */
24626
24627 static void
24628 take_vertical_position_into_account (struct it *it)
24629 {
24630 if (it->voffset)
24631 {
24632 if (it->voffset < 0)
24633 /* Increase the ascent so that we can display the text higher
24634 in the line. */
24635 it->ascent -= it->voffset;
24636 else
24637 /* Increase the descent so that we can display the text lower
24638 in the line. */
24639 it->descent += it->voffset;
24640 }
24641 }
24642
24643
24644 /* Produce glyphs/get display metrics for the image IT is loaded with.
24645 See the description of struct display_iterator in dispextern.h for
24646 an overview of struct display_iterator. */
24647
24648 static void
24649 produce_image_glyph (struct it *it)
24650 {
24651 struct image *img;
24652 struct face *face;
24653 int glyph_ascent, crop;
24654 struct glyph_slice slice;
24655
24656 eassert (it->what == IT_IMAGE);
24657
24658 face = FACE_FROM_ID (it->f, it->face_id);
24659 eassert (face);
24660 /* Make sure X resources of the face is loaded. */
24661 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24662
24663 if (it->image_id < 0)
24664 {
24665 /* Fringe bitmap. */
24666 it->ascent = it->phys_ascent = 0;
24667 it->descent = it->phys_descent = 0;
24668 it->pixel_width = 0;
24669 it->nglyphs = 0;
24670 return;
24671 }
24672
24673 img = IMAGE_FROM_ID (it->f, it->image_id);
24674 eassert (img);
24675 /* Make sure X resources of the image is loaded. */
24676 prepare_image_for_display (it->f, img);
24677
24678 slice.x = slice.y = 0;
24679 slice.width = img->width;
24680 slice.height = img->height;
24681
24682 if (INTEGERP (it->slice.x))
24683 slice.x = XINT (it->slice.x);
24684 else if (FLOATP (it->slice.x))
24685 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24686
24687 if (INTEGERP (it->slice.y))
24688 slice.y = XINT (it->slice.y);
24689 else if (FLOATP (it->slice.y))
24690 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24691
24692 if (INTEGERP (it->slice.width))
24693 slice.width = XINT (it->slice.width);
24694 else if (FLOATP (it->slice.width))
24695 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24696
24697 if (INTEGERP (it->slice.height))
24698 slice.height = XINT (it->slice.height);
24699 else if (FLOATP (it->slice.height))
24700 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24701
24702 if (slice.x >= img->width)
24703 slice.x = img->width;
24704 if (slice.y >= img->height)
24705 slice.y = img->height;
24706 if (slice.x + slice.width >= img->width)
24707 slice.width = img->width - slice.x;
24708 if (slice.y + slice.height > img->height)
24709 slice.height = img->height - slice.y;
24710
24711 if (slice.width == 0 || slice.height == 0)
24712 return;
24713
24714 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24715
24716 it->descent = slice.height - glyph_ascent;
24717 if (slice.y == 0)
24718 it->descent += img->vmargin;
24719 if (slice.y + slice.height == img->height)
24720 it->descent += img->vmargin;
24721 it->phys_descent = it->descent;
24722
24723 it->pixel_width = slice.width;
24724 if (slice.x == 0)
24725 it->pixel_width += img->hmargin;
24726 if (slice.x + slice.width == img->width)
24727 it->pixel_width += img->hmargin;
24728
24729 /* It's quite possible for images to have an ascent greater than
24730 their height, so don't get confused in that case. */
24731 if (it->descent < 0)
24732 it->descent = 0;
24733
24734 it->nglyphs = 1;
24735
24736 if (face->box != FACE_NO_BOX)
24737 {
24738 if (face->box_line_width > 0)
24739 {
24740 if (slice.y == 0)
24741 it->ascent += face->box_line_width;
24742 if (slice.y + slice.height == img->height)
24743 it->descent += face->box_line_width;
24744 }
24745
24746 if (it->start_of_box_run_p && slice.x == 0)
24747 it->pixel_width += eabs (face->box_line_width);
24748 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24749 it->pixel_width += eabs (face->box_line_width);
24750 }
24751
24752 take_vertical_position_into_account (it);
24753
24754 /* Automatically crop wide image glyphs at right edge so we can
24755 draw the cursor on same display row. */
24756 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24757 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24758 {
24759 it->pixel_width -= crop;
24760 slice.width -= crop;
24761 }
24762
24763 if (it->glyph_row)
24764 {
24765 struct glyph *glyph;
24766 enum glyph_row_area area = it->area;
24767
24768 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24769 if (glyph < it->glyph_row->glyphs[area + 1])
24770 {
24771 glyph->charpos = CHARPOS (it->position);
24772 glyph->object = it->object;
24773 glyph->pixel_width = it->pixel_width;
24774 glyph->ascent = glyph_ascent;
24775 glyph->descent = it->descent;
24776 glyph->voffset = it->voffset;
24777 glyph->type = IMAGE_GLYPH;
24778 glyph->avoid_cursor_p = it->avoid_cursor_p;
24779 glyph->multibyte_p = it->multibyte_p;
24780 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24781 {
24782 /* In R2L rows, the left and the right box edges need to be
24783 drawn in reverse direction. */
24784 glyph->right_box_line_p = it->start_of_box_run_p;
24785 glyph->left_box_line_p = it->end_of_box_run_p;
24786 }
24787 else
24788 {
24789 glyph->left_box_line_p = it->start_of_box_run_p;
24790 glyph->right_box_line_p = it->end_of_box_run_p;
24791 }
24792 glyph->overlaps_vertically_p = 0;
24793 glyph->padding_p = 0;
24794 glyph->glyph_not_available_p = 0;
24795 glyph->face_id = it->face_id;
24796 glyph->u.img_id = img->id;
24797 glyph->slice.img = slice;
24798 glyph->font_type = FONT_TYPE_UNKNOWN;
24799 if (it->bidi_p)
24800 {
24801 glyph->resolved_level = it->bidi_it.resolved_level;
24802 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24803 emacs_abort ();
24804 glyph->bidi_type = it->bidi_it.type;
24805 }
24806 ++it->glyph_row->used[area];
24807 }
24808 else
24809 IT_EXPAND_MATRIX_WIDTH (it, area);
24810 }
24811 }
24812
24813
24814 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24815 of the glyph, WIDTH and HEIGHT are the width and height of the
24816 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24817
24818 static void
24819 append_stretch_glyph (struct it *it, Lisp_Object object,
24820 int width, int height, int ascent)
24821 {
24822 struct glyph *glyph;
24823 enum glyph_row_area area = it->area;
24824
24825 eassert (ascent >= 0 && ascent <= height);
24826
24827 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24828 if (glyph < it->glyph_row->glyphs[area + 1])
24829 {
24830 /* If the glyph row is reversed, we need to prepend the glyph
24831 rather than append it. */
24832 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24833 {
24834 struct glyph *g;
24835
24836 /* Make room for the additional glyph. */
24837 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24838 g[1] = *g;
24839 glyph = it->glyph_row->glyphs[area];
24840 }
24841 glyph->charpos = CHARPOS (it->position);
24842 glyph->object = object;
24843 glyph->pixel_width = width;
24844 glyph->ascent = ascent;
24845 glyph->descent = height - ascent;
24846 glyph->voffset = it->voffset;
24847 glyph->type = STRETCH_GLYPH;
24848 glyph->avoid_cursor_p = it->avoid_cursor_p;
24849 glyph->multibyte_p = it->multibyte_p;
24850 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24851 {
24852 /* In R2L rows, the left and the right box edges need to be
24853 drawn in reverse direction. */
24854 glyph->right_box_line_p = it->start_of_box_run_p;
24855 glyph->left_box_line_p = it->end_of_box_run_p;
24856 }
24857 else
24858 {
24859 glyph->left_box_line_p = it->start_of_box_run_p;
24860 glyph->right_box_line_p = it->end_of_box_run_p;
24861 }
24862 glyph->overlaps_vertically_p = 0;
24863 glyph->padding_p = 0;
24864 glyph->glyph_not_available_p = 0;
24865 glyph->face_id = it->face_id;
24866 glyph->u.stretch.ascent = ascent;
24867 glyph->u.stretch.height = height;
24868 glyph->slice.img = null_glyph_slice;
24869 glyph->font_type = FONT_TYPE_UNKNOWN;
24870 if (it->bidi_p)
24871 {
24872 glyph->resolved_level = it->bidi_it.resolved_level;
24873 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24874 emacs_abort ();
24875 glyph->bidi_type = it->bidi_it.type;
24876 }
24877 else
24878 {
24879 glyph->resolved_level = 0;
24880 glyph->bidi_type = UNKNOWN_BT;
24881 }
24882 ++it->glyph_row->used[area];
24883 }
24884 else
24885 IT_EXPAND_MATRIX_WIDTH (it, area);
24886 }
24887
24888 #endif /* HAVE_WINDOW_SYSTEM */
24889
24890 /* Produce a stretch glyph for iterator IT. IT->object is the value
24891 of the glyph property displayed. The value must be a list
24892 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24893 being recognized:
24894
24895 1. `:width WIDTH' specifies that the space should be WIDTH *
24896 canonical char width wide. WIDTH may be an integer or floating
24897 point number.
24898
24899 2. `:relative-width FACTOR' specifies that the width of the stretch
24900 should be computed from the width of the first character having the
24901 `glyph' property, and should be FACTOR times that width.
24902
24903 3. `:align-to HPOS' specifies that the space should be wide enough
24904 to reach HPOS, a value in canonical character units.
24905
24906 Exactly one of the above pairs must be present.
24907
24908 4. `:height HEIGHT' specifies that the height of the stretch produced
24909 should be HEIGHT, measured in canonical character units.
24910
24911 5. `:relative-height FACTOR' specifies that the height of the
24912 stretch should be FACTOR times the height of the characters having
24913 the glyph property.
24914
24915 Either none or exactly one of 4 or 5 must be present.
24916
24917 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24918 of the stretch should be used for the ascent of the stretch.
24919 ASCENT must be in the range 0 <= ASCENT <= 100. */
24920
24921 void
24922 produce_stretch_glyph (struct it *it)
24923 {
24924 /* (space :width WIDTH :height HEIGHT ...) */
24925 Lisp_Object prop, plist;
24926 int width = 0, height = 0, align_to = -1;
24927 int zero_width_ok_p = 0;
24928 double tem;
24929 struct font *font = NULL;
24930
24931 #ifdef HAVE_WINDOW_SYSTEM
24932 int ascent = 0;
24933 int zero_height_ok_p = 0;
24934
24935 if (FRAME_WINDOW_P (it->f))
24936 {
24937 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24938 font = face->font ? face->font : FRAME_FONT (it->f);
24939 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24940 }
24941 #endif
24942
24943 /* List should start with `space'. */
24944 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24945 plist = XCDR (it->object);
24946
24947 /* Compute the width of the stretch. */
24948 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24949 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24950 {
24951 /* Absolute width `:width WIDTH' specified and valid. */
24952 zero_width_ok_p = 1;
24953 width = (int)tem;
24954 }
24955 #ifdef HAVE_WINDOW_SYSTEM
24956 else if (FRAME_WINDOW_P (it->f)
24957 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24958 {
24959 /* Relative width `:relative-width FACTOR' specified and valid.
24960 Compute the width of the characters having the `glyph'
24961 property. */
24962 struct it it2;
24963 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24964
24965 it2 = *it;
24966 if (it->multibyte_p)
24967 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24968 else
24969 {
24970 it2.c = it2.char_to_display = *p, it2.len = 1;
24971 if (! ASCII_CHAR_P (it2.c))
24972 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24973 }
24974
24975 it2.glyph_row = NULL;
24976 it2.what = IT_CHARACTER;
24977 x_produce_glyphs (&it2);
24978 width = NUMVAL (prop) * it2.pixel_width;
24979 }
24980 #endif /* HAVE_WINDOW_SYSTEM */
24981 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24982 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24983 {
24984 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24985 align_to = (align_to < 0
24986 ? 0
24987 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24988 else if (align_to < 0)
24989 align_to = window_box_left_offset (it->w, TEXT_AREA);
24990 width = max (0, (int)tem + align_to - it->current_x);
24991 zero_width_ok_p = 1;
24992 }
24993 else
24994 /* Nothing specified -> width defaults to canonical char width. */
24995 width = FRAME_COLUMN_WIDTH (it->f);
24996
24997 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24998 width = 1;
24999
25000 #ifdef HAVE_WINDOW_SYSTEM
25001 /* Compute height. */
25002 if (FRAME_WINDOW_P (it->f))
25003 {
25004 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25005 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25006 {
25007 height = (int)tem;
25008 zero_height_ok_p = 1;
25009 }
25010 else if (prop = Fplist_get (plist, QCrelative_height),
25011 NUMVAL (prop) > 0)
25012 height = FONT_HEIGHT (font) * NUMVAL (prop);
25013 else
25014 height = FONT_HEIGHT (font);
25015
25016 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25017 height = 1;
25018
25019 /* Compute percentage of height used for ascent. If
25020 `:ascent ASCENT' is present and valid, use that. Otherwise,
25021 derive the ascent from the font in use. */
25022 if (prop = Fplist_get (plist, QCascent),
25023 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25024 ascent = height * NUMVAL (prop) / 100.0;
25025 else if (!NILP (prop)
25026 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25027 ascent = min (max (0, (int)tem), height);
25028 else
25029 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25030 }
25031 else
25032 #endif /* HAVE_WINDOW_SYSTEM */
25033 height = 1;
25034
25035 if (width > 0 && it->line_wrap != TRUNCATE
25036 && it->current_x + width > it->last_visible_x)
25037 {
25038 width = it->last_visible_x - it->current_x;
25039 #ifdef HAVE_WINDOW_SYSTEM
25040 /* Subtract one more pixel from the stretch width, but only on
25041 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25042 width -= FRAME_WINDOW_P (it->f);
25043 #endif
25044 }
25045
25046 if (width > 0 && height > 0 && it->glyph_row)
25047 {
25048 Lisp_Object o_object = it->object;
25049 Lisp_Object object = it->stack[it->sp - 1].string;
25050 int n = width;
25051
25052 if (!STRINGP (object))
25053 object = it->w->contents;
25054 #ifdef HAVE_WINDOW_SYSTEM
25055 if (FRAME_WINDOW_P (it->f))
25056 append_stretch_glyph (it, object, width, height, ascent);
25057 else
25058 #endif
25059 {
25060 it->object = object;
25061 it->char_to_display = ' ';
25062 it->pixel_width = it->len = 1;
25063 while (n--)
25064 tty_append_glyph (it);
25065 it->object = o_object;
25066 }
25067 }
25068
25069 it->pixel_width = width;
25070 #ifdef HAVE_WINDOW_SYSTEM
25071 if (FRAME_WINDOW_P (it->f))
25072 {
25073 it->ascent = it->phys_ascent = ascent;
25074 it->descent = it->phys_descent = height - it->ascent;
25075 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25076 take_vertical_position_into_account (it);
25077 }
25078 else
25079 #endif
25080 it->nglyphs = width;
25081 }
25082
25083 /* Get information about special display element WHAT in an
25084 environment described by IT. WHAT is one of IT_TRUNCATION or
25085 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25086 non-null glyph_row member. This function ensures that fields like
25087 face_id, c, len of IT are left untouched. */
25088
25089 static void
25090 produce_special_glyphs (struct it *it, enum display_element_type what)
25091 {
25092 struct it temp_it;
25093 Lisp_Object gc;
25094 GLYPH glyph;
25095
25096 temp_it = *it;
25097 temp_it.object = make_number (0);
25098 memset (&temp_it.current, 0, sizeof temp_it.current);
25099
25100 if (what == IT_CONTINUATION)
25101 {
25102 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25103 if (it->bidi_it.paragraph_dir == R2L)
25104 SET_GLYPH_FROM_CHAR (glyph, '/');
25105 else
25106 SET_GLYPH_FROM_CHAR (glyph, '\\');
25107 if (it->dp
25108 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25109 {
25110 /* FIXME: Should we mirror GC for R2L lines? */
25111 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25112 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25113 }
25114 }
25115 else if (what == IT_TRUNCATION)
25116 {
25117 /* Truncation glyph. */
25118 SET_GLYPH_FROM_CHAR (glyph, '$');
25119 if (it->dp
25120 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25121 {
25122 /* FIXME: Should we mirror GC for R2L lines? */
25123 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25124 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25125 }
25126 }
25127 else
25128 emacs_abort ();
25129
25130 #ifdef HAVE_WINDOW_SYSTEM
25131 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25132 is turned off, we precede the truncation/continuation glyphs by a
25133 stretch glyph whose width is computed such that these special
25134 glyphs are aligned at the window margin, even when very different
25135 fonts are used in different glyph rows. */
25136 if (FRAME_WINDOW_P (temp_it.f)
25137 /* init_iterator calls this with it->glyph_row == NULL, and it
25138 wants only the pixel width of the truncation/continuation
25139 glyphs. */
25140 && temp_it.glyph_row
25141 /* insert_left_trunc_glyphs calls us at the beginning of the
25142 row, and it has its own calculation of the stretch glyph
25143 width. */
25144 && temp_it.glyph_row->used[TEXT_AREA] > 0
25145 && (temp_it.glyph_row->reversed_p
25146 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25147 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25148 {
25149 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25150
25151 if (stretch_width > 0)
25152 {
25153 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25154 struct font *font =
25155 face->font ? face->font : FRAME_FONT (temp_it.f);
25156 int stretch_ascent =
25157 (((temp_it.ascent + temp_it.descent)
25158 * FONT_BASE (font)) / FONT_HEIGHT (font));
25159
25160 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25161 temp_it.ascent + temp_it.descent,
25162 stretch_ascent);
25163 }
25164 }
25165 #endif
25166
25167 temp_it.dp = NULL;
25168 temp_it.what = IT_CHARACTER;
25169 temp_it.len = 1;
25170 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25171 temp_it.face_id = GLYPH_FACE (glyph);
25172 temp_it.len = CHAR_BYTES (temp_it.c);
25173
25174 PRODUCE_GLYPHS (&temp_it);
25175 it->pixel_width = temp_it.pixel_width;
25176 it->nglyphs = temp_it.pixel_width;
25177 }
25178
25179 #ifdef HAVE_WINDOW_SYSTEM
25180
25181 /* Calculate line-height and line-spacing properties.
25182 An integer value specifies explicit pixel value.
25183 A float value specifies relative value to current face height.
25184 A cons (float . face-name) specifies relative value to
25185 height of specified face font.
25186
25187 Returns height in pixels, or nil. */
25188
25189
25190 static Lisp_Object
25191 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25192 int boff, int override)
25193 {
25194 Lisp_Object face_name = Qnil;
25195 int ascent, descent, height;
25196
25197 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25198 return val;
25199
25200 if (CONSP (val))
25201 {
25202 face_name = XCAR (val);
25203 val = XCDR (val);
25204 if (!NUMBERP (val))
25205 val = make_number (1);
25206 if (NILP (face_name))
25207 {
25208 height = it->ascent + it->descent;
25209 goto scale;
25210 }
25211 }
25212
25213 if (NILP (face_name))
25214 {
25215 font = FRAME_FONT (it->f);
25216 boff = FRAME_BASELINE_OFFSET (it->f);
25217 }
25218 else if (EQ (face_name, Qt))
25219 {
25220 override = 0;
25221 }
25222 else
25223 {
25224 int face_id;
25225 struct face *face;
25226
25227 face_id = lookup_named_face (it->f, face_name, 0);
25228 if (face_id < 0)
25229 return make_number (-1);
25230
25231 face = FACE_FROM_ID (it->f, face_id);
25232 font = face->font;
25233 if (font == NULL)
25234 return make_number (-1);
25235 boff = font->baseline_offset;
25236 if (font->vertical_centering)
25237 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25238 }
25239
25240 ascent = FONT_BASE (font) + boff;
25241 descent = FONT_DESCENT (font) - boff;
25242
25243 if (override)
25244 {
25245 it->override_ascent = ascent;
25246 it->override_descent = descent;
25247 it->override_boff = boff;
25248 }
25249
25250 height = ascent + descent;
25251
25252 scale:
25253 if (FLOATP (val))
25254 height = (int)(XFLOAT_DATA (val) * height);
25255 else if (INTEGERP (val))
25256 height *= XINT (val);
25257
25258 return make_number (height);
25259 }
25260
25261
25262 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25263 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25264 and only if this is for a character for which no font was found.
25265
25266 If the display method (it->glyphless_method) is
25267 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25268 length of the acronym or the hexadecimal string, UPPER_XOFF and
25269 UPPER_YOFF are pixel offsets for the upper part of the string,
25270 LOWER_XOFF and LOWER_YOFF are for the lower part.
25271
25272 For the other display methods, LEN through LOWER_YOFF are zero. */
25273
25274 static void
25275 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25276 short upper_xoff, short upper_yoff,
25277 short lower_xoff, short lower_yoff)
25278 {
25279 struct glyph *glyph;
25280 enum glyph_row_area area = it->area;
25281
25282 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25283 if (glyph < it->glyph_row->glyphs[area + 1])
25284 {
25285 /* If the glyph row is reversed, we need to prepend the glyph
25286 rather than append it. */
25287 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25288 {
25289 struct glyph *g;
25290
25291 /* Make room for the additional glyph. */
25292 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25293 g[1] = *g;
25294 glyph = it->glyph_row->glyphs[area];
25295 }
25296 glyph->charpos = CHARPOS (it->position);
25297 glyph->object = it->object;
25298 glyph->pixel_width = it->pixel_width;
25299 glyph->ascent = it->ascent;
25300 glyph->descent = it->descent;
25301 glyph->voffset = it->voffset;
25302 glyph->type = GLYPHLESS_GLYPH;
25303 glyph->u.glyphless.method = it->glyphless_method;
25304 glyph->u.glyphless.for_no_font = for_no_font;
25305 glyph->u.glyphless.len = len;
25306 glyph->u.glyphless.ch = it->c;
25307 glyph->slice.glyphless.upper_xoff = upper_xoff;
25308 glyph->slice.glyphless.upper_yoff = upper_yoff;
25309 glyph->slice.glyphless.lower_xoff = lower_xoff;
25310 glyph->slice.glyphless.lower_yoff = lower_yoff;
25311 glyph->avoid_cursor_p = it->avoid_cursor_p;
25312 glyph->multibyte_p = it->multibyte_p;
25313 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25314 {
25315 /* In R2L rows, the left and the right box edges need to be
25316 drawn in reverse direction. */
25317 glyph->right_box_line_p = it->start_of_box_run_p;
25318 glyph->left_box_line_p = it->end_of_box_run_p;
25319 }
25320 else
25321 {
25322 glyph->left_box_line_p = it->start_of_box_run_p;
25323 glyph->right_box_line_p = it->end_of_box_run_p;
25324 }
25325 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25326 || it->phys_descent > it->descent);
25327 glyph->padding_p = 0;
25328 glyph->glyph_not_available_p = 0;
25329 glyph->face_id = face_id;
25330 glyph->font_type = FONT_TYPE_UNKNOWN;
25331 if (it->bidi_p)
25332 {
25333 glyph->resolved_level = it->bidi_it.resolved_level;
25334 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25335 emacs_abort ();
25336 glyph->bidi_type = it->bidi_it.type;
25337 }
25338 ++it->glyph_row->used[area];
25339 }
25340 else
25341 IT_EXPAND_MATRIX_WIDTH (it, area);
25342 }
25343
25344
25345 /* Produce a glyph for a glyphless character for iterator IT.
25346 IT->glyphless_method specifies which method to use for displaying
25347 the character. See the description of enum
25348 glyphless_display_method in dispextern.h for the detail.
25349
25350 FOR_NO_FONT is nonzero if and only if this is for a character for
25351 which no font was found. ACRONYM, if non-nil, is an acronym string
25352 for the character. */
25353
25354 static void
25355 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25356 {
25357 int face_id;
25358 struct face *face;
25359 struct font *font;
25360 int base_width, base_height, width, height;
25361 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25362 int len;
25363
25364 /* Get the metrics of the base font. We always refer to the current
25365 ASCII face. */
25366 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25367 font = face->font ? face->font : FRAME_FONT (it->f);
25368 it->ascent = FONT_BASE (font) + font->baseline_offset;
25369 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25370 base_height = it->ascent + it->descent;
25371 base_width = font->average_width;
25372
25373 face_id = merge_glyphless_glyph_face (it);
25374
25375 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25376 {
25377 it->pixel_width = THIN_SPACE_WIDTH;
25378 len = 0;
25379 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25380 }
25381 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25382 {
25383 width = CHAR_WIDTH (it->c);
25384 if (width == 0)
25385 width = 1;
25386 else if (width > 4)
25387 width = 4;
25388 it->pixel_width = base_width * width;
25389 len = 0;
25390 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25391 }
25392 else
25393 {
25394 char buf[7];
25395 const char *str;
25396 unsigned int code[6];
25397 int upper_len;
25398 int ascent, descent;
25399 struct font_metrics metrics_upper, metrics_lower;
25400
25401 face = FACE_FROM_ID (it->f, face_id);
25402 font = face->font ? face->font : FRAME_FONT (it->f);
25403 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25404
25405 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25406 {
25407 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25408 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25409 if (CONSP (acronym))
25410 acronym = XCAR (acronym);
25411 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25412 }
25413 else
25414 {
25415 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25416 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25417 str = buf;
25418 }
25419 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25420 code[len] = font->driver->encode_char (font, str[len]);
25421 upper_len = (len + 1) / 2;
25422 font->driver->text_extents (font, code, upper_len,
25423 &metrics_upper);
25424 font->driver->text_extents (font, code + upper_len, len - upper_len,
25425 &metrics_lower);
25426
25427
25428
25429 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25430 width = max (metrics_upper.width, metrics_lower.width) + 4;
25431 upper_xoff = upper_yoff = 2; /* the typical case */
25432 if (base_width >= width)
25433 {
25434 /* Align the upper to the left, the lower to the right. */
25435 it->pixel_width = base_width;
25436 lower_xoff = base_width - 2 - metrics_lower.width;
25437 }
25438 else
25439 {
25440 /* Center the shorter one. */
25441 it->pixel_width = width;
25442 if (metrics_upper.width >= metrics_lower.width)
25443 lower_xoff = (width - metrics_lower.width) / 2;
25444 else
25445 {
25446 /* FIXME: This code doesn't look right. It formerly was
25447 missing the "lower_xoff = 0;", which couldn't have
25448 been right since it left lower_xoff uninitialized. */
25449 lower_xoff = 0;
25450 upper_xoff = (width - metrics_upper.width) / 2;
25451 }
25452 }
25453
25454 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25455 top, bottom, and between upper and lower strings. */
25456 height = (metrics_upper.ascent + metrics_upper.descent
25457 + metrics_lower.ascent + metrics_lower.descent) + 5;
25458 /* Center vertically.
25459 H:base_height, D:base_descent
25460 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25461
25462 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25463 descent = D - H/2 + h/2;
25464 lower_yoff = descent - 2 - ld;
25465 upper_yoff = lower_yoff - la - 1 - ud; */
25466 ascent = - (it->descent - (base_height + height + 1) / 2);
25467 descent = it->descent - (base_height - height) / 2;
25468 lower_yoff = descent - 2 - metrics_lower.descent;
25469 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25470 - metrics_upper.descent);
25471 /* Don't make the height shorter than the base height. */
25472 if (height > base_height)
25473 {
25474 it->ascent = ascent;
25475 it->descent = descent;
25476 }
25477 }
25478
25479 it->phys_ascent = it->ascent;
25480 it->phys_descent = it->descent;
25481 if (it->glyph_row)
25482 append_glyphless_glyph (it, face_id, for_no_font, len,
25483 upper_xoff, upper_yoff,
25484 lower_xoff, lower_yoff);
25485 it->nglyphs = 1;
25486 take_vertical_position_into_account (it);
25487 }
25488
25489
25490 /* RIF:
25491 Produce glyphs/get display metrics for the display element IT is
25492 loaded with. See the description of struct it in dispextern.h
25493 for an overview of struct it. */
25494
25495 void
25496 x_produce_glyphs (struct it *it)
25497 {
25498 int extra_line_spacing = it->extra_line_spacing;
25499
25500 it->glyph_not_available_p = 0;
25501
25502 if (it->what == IT_CHARACTER)
25503 {
25504 XChar2b char2b;
25505 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25506 struct font *font = face->font;
25507 struct font_metrics *pcm = NULL;
25508 int boff; /* Baseline offset. */
25509
25510 if (font == NULL)
25511 {
25512 /* When no suitable font is found, display this character by
25513 the method specified in the first extra slot of
25514 Vglyphless_char_display. */
25515 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25516
25517 eassert (it->what == IT_GLYPHLESS);
25518 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25519 goto done;
25520 }
25521
25522 boff = font->baseline_offset;
25523 if (font->vertical_centering)
25524 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25525
25526 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25527 {
25528 int stretched_p;
25529
25530 it->nglyphs = 1;
25531
25532 if (it->override_ascent >= 0)
25533 {
25534 it->ascent = it->override_ascent;
25535 it->descent = it->override_descent;
25536 boff = it->override_boff;
25537 }
25538 else
25539 {
25540 it->ascent = FONT_BASE (font) + boff;
25541 it->descent = FONT_DESCENT (font) - boff;
25542 }
25543
25544 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25545 {
25546 pcm = get_per_char_metric (font, &char2b);
25547 if (pcm->width == 0
25548 && pcm->rbearing == 0 && pcm->lbearing == 0)
25549 pcm = NULL;
25550 }
25551
25552 if (pcm)
25553 {
25554 it->phys_ascent = pcm->ascent + boff;
25555 it->phys_descent = pcm->descent - boff;
25556 it->pixel_width = pcm->width;
25557 }
25558 else
25559 {
25560 it->glyph_not_available_p = 1;
25561 it->phys_ascent = it->ascent;
25562 it->phys_descent = it->descent;
25563 it->pixel_width = font->space_width;
25564 }
25565
25566 if (it->constrain_row_ascent_descent_p)
25567 {
25568 if (it->descent > it->max_descent)
25569 {
25570 it->ascent += it->descent - it->max_descent;
25571 it->descent = it->max_descent;
25572 }
25573 if (it->ascent > it->max_ascent)
25574 {
25575 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25576 it->ascent = it->max_ascent;
25577 }
25578 it->phys_ascent = min (it->phys_ascent, it->ascent);
25579 it->phys_descent = min (it->phys_descent, it->descent);
25580 extra_line_spacing = 0;
25581 }
25582
25583 /* If this is a space inside a region of text with
25584 `space-width' property, change its width. */
25585 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25586 if (stretched_p)
25587 it->pixel_width *= XFLOATINT (it->space_width);
25588
25589 /* If face has a box, add the box thickness to the character
25590 height. If character has a box line to the left and/or
25591 right, add the box line width to the character's width. */
25592 if (face->box != FACE_NO_BOX)
25593 {
25594 int thick = face->box_line_width;
25595
25596 if (thick > 0)
25597 {
25598 it->ascent += thick;
25599 it->descent += thick;
25600 }
25601 else
25602 thick = -thick;
25603
25604 if (it->start_of_box_run_p)
25605 it->pixel_width += thick;
25606 if (it->end_of_box_run_p)
25607 it->pixel_width += thick;
25608 }
25609
25610 /* If face has an overline, add the height of the overline
25611 (1 pixel) and a 1 pixel margin to the character height. */
25612 if (face->overline_p)
25613 it->ascent += overline_margin;
25614
25615 if (it->constrain_row_ascent_descent_p)
25616 {
25617 if (it->ascent > it->max_ascent)
25618 it->ascent = it->max_ascent;
25619 if (it->descent > it->max_descent)
25620 it->descent = it->max_descent;
25621 }
25622
25623 take_vertical_position_into_account (it);
25624
25625 /* If we have to actually produce glyphs, do it. */
25626 if (it->glyph_row)
25627 {
25628 if (stretched_p)
25629 {
25630 /* Translate a space with a `space-width' property
25631 into a stretch glyph. */
25632 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25633 / FONT_HEIGHT (font));
25634 append_stretch_glyph (it, it->object, it->pixel_width,
25635 it->ascent + it->descent, ascent);
25636 }
25637 else
25638 append_glyph (it);
25639
25640 /* If characters with lbearing or rbearing are displayed
25641 in this line, record that fact in a flag of the
25642 glyph row. This is used to optimize X output code. */
25643 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25644 it->glyph_row->contains_overlapping_glyphs_p = 1;
25645 }
25646 if (! stretched_p && it->pixel_width == 0)
25647 /* We assure that all visible glyphs have at least 1-pixel
25648 width. */
25649 it->pixel_width = 1;
25650 }
25651 else if (it->char_to_display == '\n')
25652 {
25653 /* A newline has no width, but we need the height of the
25654 line. But if previous part of the line sets a height,
25655 don't increase that height. */
25656
25657 Lisp_Object height;
25658 Lisp_Object total_height = Qnil;
25659
25660 it->override_ascent = -1;
25661 it->pixel_width = 0;
25662 it->nglyphs = 0;
25663
25664 height = get_it_property (it, Qline_height);
25665 /* Split (line-height total-height) list. */
25666 if (CONSP (height)
25667 && CONSP (XCDR (height))
25668 && NILP (XCDR (XCDR (height))))
25669 {
25670 total_height = XCAR (XCDR (height));
25671 height = XCAR (height);
25672 }
25673 height = calc_line_height_property (it, height, font, boff, 1);
25674
25675 if (it->override_ascent >= 0)
25676 {
25677 it->ascent = it->override_ascent;
25678 it->descent = it->override_descent;
25679 boff = it->override_boff;
25680 }
25681 else
25682 {
25683 it->ascent = FONT_BASE (font) + boff;
25684 it->descent = FONT_DESCENT (font) - boff;
25685 }
25686
25687 if (EQ (height, Qt))
25688 {
25689 if (it->descent > it->max_descent)
25690 {
25691 it->ascent += it->descent - it->max_descent;
25692 it->descent = it->max_descent;
25693 }
25694 if (it->ascent > it->max_ascent)
25695 {
25696 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25697 it->ascent = it->max_ascent;
25698 }
25699 it->phys_ascent = min (it->phys_ascent, it->ascent);
25700 it->phys_descent = min (it->phys_descent, it->descent);
25701 it->constrain_row_ascent_descent_p = 1;
25702 extra_line_spacing = 0;
25703 }
25704 else
25705 {
25706 Lisp_Object spacing;
25707
25708 it->phys_ascent = it->ascent;
25709 it->phys_descent = it->descent;
25710
25711 if ((it->max_ascent > 0 || it->max_descent > 0)
25712 && face->box != FACE_NO_BOX
25713 && face->box_line_width > 0)
25714 {
25715 it->ascent += face->box_line_width;
25716 it->descent += face->box_line_width;
25717 }
25718 if (!NILP (height)
25719 && XINT (height) > it->ascent + it->descent)
25720 it->ascent = XINT (height) - it->descent;
25721
25722 if (!NILP (total_height))
25723 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25724 else
25725 {
25726 spacing = get_it_property (it, Qline_spacing);
25727 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25728 }
25729 if (INTEGERP (spacing))
25730 {
25731 extra_line_spacing = XINT (spacing);
25732 if (!NILP (total_height))
25733 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25734 }
25735 }
25736 }
25737 else /* i.e. (it->char_to_display == '\t') */
25738 {
25739 if (font->space_width > 0)
25740 {
25741 int tab_width = it->tab_width * font->space_width;
25742 int x = it->current_x + it->continuation_lines_width;
25743 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25744
25745 /* If the distance from the current position to the next tab
25746 stop is less than a space character width, use the
25747 tab stop after that. */
25748 if (next_tab_x - x < font->space_width)
25749 next_tab_x += tab_width;
25750
25751 it->pixel_width = next_tab_x - x;
25752 it->nglyphs = 1;
25753 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25754 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25755
25756 if (it->glyph_row)
25757 {
25758 append_stretch_glyph (it, it->object, it->pixel_width,
25759 it->ascent + it->descent, it->ascent);
25760 }
25761 }
25762 else
25763 {
25764 it->pixel_width = 0;
25765 it->nglyphs = 1;
25766 }
25767 }
25768 }
25769 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25770 {
25771 /* A static composition.
25772
25773 Note: A composition is represented as one glyph in the
25774 glyph matrix. There are no padding glyphs.
25775
25776 Important note: pixel_width, ascent, and descent are the
25777 values of what is drawn by draw_glyphs (i.e. the values of
25778 the overall glyphs composed). */
25779 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25780 int boff; /* baseline offset */
25781 struct composition *cmp = composition_table[it->cmp_it.id];
25782 int glyph_len = cmp->glyph_len;
25783 struct font *font = face->font;
25784
25785 it->nglyphs = 1;
25786
25787 /* If we have not yet calculated pixel size data of glyphs of
25788 the composition for the current face font, calculate them
25789 now. Theoretically, we have to check all fonts for the
25790 glyphs, but that requires much time and memory space. So,
25791 here we check only the font of the first glyph. This may
25792 lead to incorrect display, but it's very rare, and C-l
25793 (recenter-top-bottom) can correct the display anyway. */
25794 if (! cmp->font || cmp->font != font)
25795 {
25796 /* Ascent and descent of the font of the first character
25797 of this composition (adjusted by baseline offset).
25798 Ascent and descent of overall glyphs should not be less
25799 than these, respectively. */
25800 int font_ascent, font_descent, font_height;
25801 /* Bounding box of the overall glyphs. */
25802 int leftmost, rightmost, lowest, highest;
25803 int lbearing, rbearing;
25804 int i, width, ascent, descent;
25805 int left_padded = 0, right_padded = 0;
25806 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25807 XChar2b char2b;
25808 struct font_metrics *pcm;
25809 int font_not_found_p;
25810 ptrdiff_t pos;
25811
25812 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25813 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25814 break;
25815 if (glyph_len < cmp->glyph_len)
25816 right_padded = 1;
25817 for (i = 0; i < glyph_len; i++)
25818 {
25819 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25820 break;
25821 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25822 }
25823 if (i > 0)
25824 left_padded = 1;
25825
25826 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25827 : IT_CHARPOS (*it));
25828 /* If no suitable font is found, use the default font. */
25829 font_not_found_p = font == NULL;
25830 if (font_not_found_p)
25831 {
25832 face = face->ascii_face;
25833 font = face->font;
25834 }
25835 boff = font->baseline_offset;
25836 if (font->vertical_centering)
25837 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25838 font_ascent = FONT_BASE (font) + boff;
25839 font_descent = FONT_DESCENT (font) - boff;
25840 font_height = FONT_HEIGHT (font);
25841
25842 cmp->font = font;
25843
25844 pcm = NULL;
25845 if (! font_not_found_p)
25846 {
25847 get_char_face_and_encoding (it->f, c, it->face_id,
25848 &char2b, 0);
25849 pcm = get_per_char_metric (font, &char2b);
25850 }
25851
25852 /* Initialize the bounding box. */
25853 if (pcm)
25854 {
25855 width = cmp->glyph_len > 0 ? pcm->width : 0;
25856 ascent = pcm->ascent;
25857 descent = pcm->descent;
25858 lbearing = pcm->lbearing;
25859 rbearing = pcm->rbearing;
25860 }
25861 else
25862 {
25863 width = cmp->glyph_len > 0 ? font->space_width : 0;
25864 ascent = FONT_BASE (font);
25865 descent = FONT_DESCENT (font);
25866 lbearing = 0;
25867 rbearing = width;
25868 }
25869
25870 rightmost = width;
25871 leftmost = 0;
25872 lowest = - descent + boff;
25873 highest = ascent + boff;
25874
25875 if (! font_not_found_p
25876 && font->default_ascent
25877 && CHAR_TABLE_P (Vuse_default_ascent)
25878 && !NILP (Faref (Vuse_default_ascent,
25879 make_number (it->char_to_display))))
25880 highest = font->default_ascent + boff;
25881
25882 /* Draw the first glyph at the normal position. It may be
25883 shifted to right later if some other glyphs are drawn
25884 at the left. */
25885 cmp->offsets[i * 2] = 0;
25886 cmp->offsets[i * 2 + 1] = boff;
25887 cmp->lbearing = lbearing;
25888 cmp->rbearing = rbearing;
25889
25890 /* Set cmp->offsets for the remaining glyphs. */
25891 for (i++; i < glyph_len; i++)
25892 {
25893 int left, right, btm, top;
25894 int ch = COMPOSITION_GLYPH (cmp, i);
25895 int face_id;
25896 struct face *this_face;
25897
25898 if (ch == '\t')
25899 ch = ' ';
25900 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25901 this_face = FACE_FROM_ID (it->f, face_id);
25902 font = this_face->font;
25903
25904 if (font == NULL)
25905 pcm = NULL;
25906 else
25907 {
25908 get_char_face_and_encoding (it->f, ch, face_id,
25909 &char2b, 0);
25910 pcm = get_per_char_metric (font, &char2b);
25911 }
25912 if (! pcm)
25913 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25914 else
25915 {
25916 width = pcm->width;
25917 ascent = pcm->ascent;
25918 descent = pcm->descent;
25919 lbearing = pcm->lbearing;
25920 rbearing = pcm->rbearing;
25921 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25922 {
25923 /* Relative composition with or without
25924 alternate chars. */
25925 left = (leftmost + rightmost - width) / 2;
25926 btm = - descent + boff;
25927 if (font->relative_compose
25928 && (! CHAR_TABLE_P (Vignore_relative_composition)
25929 || NILP (Faref (Vignore_relative_composition,
25930 make_number (ch)))))
25931 {
25932
25933 if (- descent >= font->relative_compose)
25934 /* One extra pixel between two glyphs. */
25935 btm = highest + 1;
25936 else if (ascent <= 0)
25937 /* One extra pixel between two glyphs. */
25938 btm = lowest - 1 - ascent - descent;
25939 }
25940 }
25941 else
25942 {
25943 /* A composition rule is specified by an integer
25944 value that encodes global and new reference
25945 points (GREF and NREF). GREF and NREF are
25946 specified by numbers as below:
25947
25948 0---1---2 -- ascent
25949 | |
25950 | |
25951 | |
25952 9--10--11 -- center
25953 | |
25954 ---3---4---5--- baseline
25955 | |
25956 6---7---8 -- descent
25957 */
25958 int rule = COMPOSITION_RULE (cmp, i);
25959 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25960
25961 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25962 grefx = gref % 3, nrefx = nref % 3;
25963 grefy = gref / 3, nrefy = nref / 3;
25964 if (xoff)
25965 xoff = font_height * (xoff - 128) / 256;
25966 if (yoff)
25967 yoff = font_height * (yoff - 128) / 256;
25968
25969 left = (leftmost
25970 + grefx * (rightmost - leftmost) / 2
25971 - nrefx * width / 2
25972 + xoff);
25973
25974 btm = ((grefy == 0 ? highest
25975 : grefy == 1 ? 0
25976 : grefy == 2 ? lowest
25977 : (highest + lowest) / 2)
25978 - (nrefy == 0 ? ascent + descent
25979 : nrefy == 1 ? descent - boff
25980 : nrefy == 2 ? 0
25981 : (ascent + descent) / 2)
25982 + yoff);
25983 }
25984
25985 cmp->offsets[i * 2] = left;
25986 cmp->offsets[i * 2 + 1] = btm + descent;
25987
25988 /* Update the bounding box of the overall glyphs. */
25989 if (width > 0)
25990 {
25991 right = left + width;
25992 if (left < leftmost)
25993 leftmost = left;
25994 if (right > rightmost)
25995 rightmost = right;
25996 }
25997 top = btm + descent + ascent;
25998 if (top > highest)
25999 highest = top;
26000 if (btm < lowest)
26001 lowest = btm;
26002
26003 if (cmp->lbearing > left + lbearing)
26004 cmp->lbearing = left + lbearing;
26005 if (cmp->rbearing < left + rbearing)
26006 cmp->rbearing = left + rbearing;
26007 }
26008 }
26009
26010 /* If there are glyphs whose x-offsets are negative,
26011 shift all glyphs to the right and make all x-offsets
26012 non-negative. */
26013 if (leftmost < 0)
26014 {
26015 for (i = 0; i < cmp->glyph_len; i++)
26016 cmp->offsets[i * 2] -= leftmost;
26017 rightmost -= leftmost;
26018 cmp->lbearing -= leftmost;
26019 cmp->rbearing -= leftmost;
26020 }
26021
26022 if (left_padded && cmp->lbearing < 0)
26023 {
26024 for (i = 0; i < cmp->glyph_len; i++)
26025 cmp->offsets[i * 2] -= cmp->lbearing;
26026 rightmost -= cmp->lbearing;
26027 cmp->rbearing -= cmp->lbearing;
26028 cmp->lbearing = 0;
26029 }
26030 if (right_padded && rightmost < cmp->rbearing)
26031 {
26032 rightmost = cmp->rbearing;
26033 }
26034
26035 cmp->pixel_width = rightmost;
26036 cmp->ascent = highest;
26037 cmp->descent = - lowest;
26038 if (cmp->ascent < font_ascent)
26039 cmp->ascent = font_ascent;
26040 if (cmp->descent < font_descent)
26041 cmp->descent = font_descent;
26042 }
26043
26044 if (it->glyph_row
26045 && (cmp->lbearing < 0
26046 || cmp->rbearing > cmp->pixel_width))
26047 it->glyph_row->contains_overlapping_glyphs_p = 1;
26048
26049 it->pixel_width = cmp->pixel_width;
26050 it->ascent = it->phys_ascent = cmp->ascent;
26051 it->descent = it->phys_descent = cmp->descent;
26052 if (face->box != FACE_NO_BOX)
26053 {
26054 int thick = face->box_line_width;
26055
26056 if (thick > 0)
26057 {
26058 it->ascent += thick;
26059 it->descent += thick;
26060 }
26061 else
26062 thick = - thick;
26063
26064 if (it->start_of_box_run_p)
26065 it->pixel_width += thick;
26066 if (it->end_of_box_run_p)
26067 it->pixel_width += thick;
26068 }
26069
26070 /* If face has an overline, add the height of the overline
26071 (1 pixel) and a 1 pixel margin to the character height. */
26072 if (face->overline_p)
26073 it->ascent += overline_margin;
26074
26075 take_vertical_position_into_account (it);
26076 if (it->ascent < 0)
26077 it->ascent = 0;
26078 if (it->descent < 0)
26079 it->descent = 0;
26080
26081 if (it->glyph_row && cmp->glyph_len > 0)
26082 append_composite_glyph (it);
26083 }
26084 else if (it->what == IT_COMPOSITION)
26085 {
26086 /* A dynamic (automatic) composition. */
26087 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26088 Lisp_Object gstring;
26089 struct font_metrics metrics;
26090
26091 it->nglyphs = 1;
26092
26093 gstring = composition_gstring_from_id (it->cmp_it.id);
26094 it->pixel_width
26095 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26096 &metrics);
26097 if (it->glyph_row
26098 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26099 it->glyph_row->contains_overlapping_glyphs_p = 1;
26100 it->ascent = it->phys_ascent = metrics.ascent;
26101 it->descent = it->phys_descent = metrics.descent;
26102 if (face->box != FACE_NO_BOX)
26103 {
26104 int thick = face->box_line_width;
26105
26106 if (thick > 0)
26107 {
26108 it->ascent += thick;
26109 it->descent += thick;
26110 }
26111 else
26112 thick = - thick;
26113
26114 if (it->start_of_box_run_p)
26115 it->pixel_width += thick;
26116 if (it->end_of_box_run_p)
26117 it->pixel_width += thick;
26118 }
26119 /* If face has an overline, add the height of the overline
26120 (1 pixel) and a 1 pixel margin to the character height. */
26121 if (face->overline_p)
26122 it->ascent += overline_margin;
26123 take_vertical_position_into_account (it);
26124 if (it->ascent < 0)
26125 it->ascent = 0;
26126 if (it->descent < 0)
26127 it->descent = 0;
26128
26129 if (it->glyph_row)
26130 append_composite_glyph (it);
26131 }
26132 else if (it->what == IT_GLYPHLESS)
26133 produce_glyphless_glyph (it, 0, Qnil);
26134 else if (it->what == IT_IMAGE)
26135 produce_image_glyph (it);
26136 else if (it->what == IT_STRETCH)
26137 produce_stretch_glyph (it);
26138
26139 done:
26140 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26141 because this isn't true for images with `:ascent 100'. */
26142 eassert (it->ascent >= 0 && it->descent >= 0);
26143 if (it->area == TEXT_AREA)
26144 it->current_x += it->pixel_width;
26145
26146 if (extra_line_spacing > 0)
26147 {
26148 it->descent += extra_line_spacing;
26149 if (extra_line_spacing > it->max_extra_line_spacing)
26150 it->max_extra_line_spacing = extra_line_spacing;
26151 }
26152
26153 it->max_ascent = max (it->max_ascent, it->ascent);
26154 it->max_descent = max (it->max_descent, it->descent);
26155 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26156 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26157 }
26158
26159 /* EXPORT for RIF:
26160 Output LEN glyphs starting at START at the nominal cursor position.
26161 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26162 being updated, and UPDATED_AREA is the area of that row being updated. */
26163
26164 void
26165 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26166 struct glyph *start, enum glyph_row_area updated_area, int len)
26167 {
26168 int x, hpos, chpos = w->phys_cursor.hpos;
26169
26170 eassert (updated_row);
26171 /* When the window is hscrolled, cursor hpos can legitimately be out
26172 of bounds, but we draw the cursor at the corresponding window
26173 margin in that case. */
26174 if (!updated_row->reversed_p && chpos < 0)
26175 chpos = 0;
26176 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26177 chpos = updated_row->used[TEXT_AREA] - 1;
26178
26179 block_input ();
26180
26181 /* Write glyphs. */
26182
26183 hpos = start - updated_row->glyphs[updated_area];
26184 x = draw_glyphs (w, w->output_cursor.x,
26185 updated_row, updated_area,
26186 hpos, hpos + len,
26187 DRAW_NORMAL_TEXT, 0);
26188
26189 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26190 if (updated_area == TEXT_AREA
26191 && w->phys_cursor_on_p
26192 && w->phys_cursor.vpos == w->output_cursor.vpos
26193 && chpos >= hpos
26194 && chpos < hpos + len)
26195 w->phys_cursor_on_p = 0;
26196
26197 unblock_input ();
26198
26199 /* Advance the output cursor. */
26200 w->output_cursor.hpos += len;
26201 w->output_cursor.x = x;
26202 }
26203
26204
26205 /* EXPORT for RIF:
26206 Insert LEN glyphs from START at the nominal cursor position. */
26207
26208 void
26209 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26210 struct glyph *start, enum glyph_row_area updated_area, int len)
26211 {
26212 struct frame *f;
26213 int line_height, shift_by_width, shifted_region_width;
26214 struct glyph_row *row;
26215 struct glyph *glyph;
26216 int frame_x, frame_y;
26217 ptrdiff_t hpos;
26218
26219 eassert (updated_row);
26220 block_input ();
26221 f = XFRAME (WINDOW_FRAME (w));
26222
26223 /* Get the height of the line we are in. */
26224 row = updated_row;
26225 line_height = row->height;
26226
26227 /* Get the width of the glyphs to insert. */
26228 shift_by_width = 0;
26229 for (glyph = start; glyph < start + len; ++glyph)
26230 shift_by_width += glyph->pixel_width;
26231
26232 /* Get the width of the region to shift right. */
26233 shifted_region_width = (window_box_width (w, updated_area)
26234 - w->output_cursor.x
26235 - shift_by_width);
26236
26237 /* Shift right. */
26238 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26239 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26240
26241 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26242 line_height, shift_by_width);
26243
26244 /* Write the glyphs. */
26245 hpos = start - row->glyphs[updated_area];
26246 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26247 hpos, hpos + len,
26248 DRAW_NORMAL_TEXT, 0);
26249
26250 /* Advance the output cursor. */
26251 w->output_cursor.hpos += len;
26252 w->output_cursor.x += shift_by_width;
26253 unblock_input ();
26254 }
26255
26256
26257 /* EXPORT for RIF:
26258 Erase the current text line from the nominal cursor position
26259 (inclusive) to pixel column TO_X (exclusive). The idea is that
26260 everything from TO_X onward is already erased.
26261
26262 TO_X is a pixel position relative to UPDATED_AREA of currently
26263 updated window W. TO_X == -1 means clear to the end of this area. */
26264
26265 void
26266 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26267 enum glyph_row_area updated_area, int to_x)
26268 {
26269 struct frame *f;
26270 int max_x, min_y, max_y;
26271 int from_x, from_y, to_y;
26272
26273 eassert (updated_row);
26274 f = XFRAME (w->frame);
26275
26276 if (updated_row->full_width_p)
26277 max_x = (WINDOW_PIXEL_WIDTH (w)
26278 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26279 else
26280 max_x = window_box_width (w, updated_area);
26281 max_y = window_text_bottom_y (w);
26282
26283 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26284 of window. For TO_X > 0, truncate to end of drawing area. */
26285 if (to_x == 0)
26286 return;
26287 else if (to_x < 0)
26288 to_x = max_x;
26289 else
26290 to_x = min (to_x, max_x);
26291
26292 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26293
26294 /* Notice if the cursor will be cleared by this operation. */
26295 if (!updated_row->full_width_p)
26296 notice_overwritten_cursor (w, updated_area,
26297 w->output_cursor.x, -1,
26298 updated_row->y,
26299 MATRIX_ROW_BOTTOM_Y (updated_row));
26300
26301 from_x = w->output_cursor.x;
26302
26303 /* Translate to frame coordinates. */
26304 if (updated_row->full_width_p)
26305 {
26306 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26307 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26308 }
26309 else
26310 {
26311 int area_left = window_box_left (w, updated_area);
26312 from_x += area_left;
26313 to_x += area_left;
26314 }
26315
26316 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26317 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26318 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26319
26320 /* Prevent inadvertently clearing to end of the X window. */
26321 if (to_x > from_x && to_y > from_y)
26322 {
26323 block_input ();
26324 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26325 to_x - from_x, to_y - from_y);
26326 unblock_input ();
26327 }
26328 }
26329
26330 #endif /* HAVE_WINDOW_SYSTEM */
26331
26332
26333 \f
26334 /***********************************************************************
26335 Cursor types
26336 ***********************************************************************/
26337
26338 /* Value is the internal representation of the specified cursor type
26339 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26340 of the bar cursor. */
26341
26342 static enum text_cursor_kinds
26343 get_specified_cursor_type (Lisp_Object arg, int *width)
26344 {
26345 enum text_cursor_kinds type;
26346
26347 if (NILP (arg))
26348 return NO_CURSOR;
26349
26350 if (EQ (arg, Qbox))
26351 return FILLED_BOX_CURSOR;
26352
26353 if (EQ (arg, Qhollow))
26354 return HOLLOW_BOX_CURSOR;
26355
26356 if (EQ (arg, Qbar))
26357 {
26358 *width = 2;
26359 return BAR_CURSOR;
26360 }
26361
26362 if (CONSP (arg)
26363 && EQ (XCAR (arg), Qbar)
26364 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26365 {
26366 *width = XINT (XCDR (arg));
26367 return BAR_CURSOR;
26368 }
26369
26370 if (EQ (arg, Qhbar))
26371 {
26372 *width = 2;
26373 return HBAR_CURSOR;
26374 }
26375
26376 if (CONSP (arg)
26377 && EQ (XCAR (arg), Qhbar)
26378 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26379 {
26380 *width = XINT (XCDR (arg));
26381 return HBAR_CURSOR;
26382 }
26383
26384 /* Treat anything unknown as "hollow box cursor".
26385 It was bad to signal an error; people have trouble fixing
26386 .Xdefaults with Emacs, when it has something bad in it. */
26387 type = HOLLOW_BOX_CURSOR;
26388
26389 return type;
26390 }
26391
26392 /* Set the default cursor types for specified frame. */
26393 void
26394 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26395 {
26396 int width = 1;
26397 Lisp_Object tem;
26398
26399 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26400 FRAME_CURSOR_WIDTH (f) = width;
26401
26402 /* By default, set up the blink-off state depending on the on-state. */
26403
26404 tem = Fassoc (arg, Vblink_cursor_alist);
26405 if (!NILP (tem))
26406 {
26407 FRAME_BLINK_OFF_CURSOR (f)
26408 = get_specified_cursor_type (XCDR (tem), &width);
26409 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26410 }
26411 else
26412 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26413
26414 /* Make sure the cursor gets redrawn. */
26415 f->cursor_type_changed = 1;
26416 }
26417
26418
26419 #ifdef HAVE_WINDOW_SYSTEM
26420
26421 /* Return the cursor we want to be displayed in window W. Return
26422 width of bar/hbar cursor through WIDTH arg. Return with
26423 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26424 (i.e. if the `system caret' should track this cursor).
26425
26426 In a mini-buffer window, we want the cursor only to appear if we
26427 are reading input from this window. For the selected window, we
26428 want the cursor type given by the frame parameter or buffer local
26429 setting of cursor-type. If explicitly marked off, draw no cursor.
26430 In all other cases, we want a hollow box cursor. */
26431
26432 static enum text_cursor_kinds
26433 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26434 int *active_cursor)
26435 {
26436 struct frame *f = XFRAME (w->frame);
26437 struct buffer *b = XBUFFER (w->contents);
26438 int cursor_type = DEFAULT_CURSOR;
26439 Lisp_Object alt_cursor;
26440 int non_selected = 0;
26441
26442 *active_cursor = 1;
26443
26444 /* Echo area */
26445 if (cursor_in_echo_area
26446 && FRAME_HAS_MINIBUF_P (f)
26447 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26448 {
26449 if (w == XWINDOW (echo_area_window))
26450 {
26451 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26452 {
26453 *width = FRAME_CURSOR_WIDTH (f);
26454 return FRAME_DESIRED_CURSOR (f);
26455 }
26456 else
26457 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26458 }
26459
26460 *active_cursor = 0;
26461 non_selected = 1;
26462 }
26463
26464 /* Detect a nonselected window or nonselected frame. */
26465 else if (w != XWINDOW (f->selected_window)
26466 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26467 {
26468 *active_cursor = 0;
26469
26470 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26471 return NO_CURSOR;
26472
26473 non_selected = 1;
26474 }
26475
26476 /* Never display a cursor in a window in which cursor-type is nil. */
26477 if (NILP (BVAR (b, cursor_type)))
26478 return NO_CURSOR;
26479
26480 /* Get the normal cursor type for this window. */
26481 if (EQ (BVAR (b, cursor_type), Qt))
26482 {
26483 cursor_type = FRAME_DESIRED_CURSOR (f);
26484 *width = FRAME_CURSOR_WIDTH (f);
26485 }
26486 else
26487 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26488
26489 /* Use cursor-in-non-selected-windows instead
26490 for non-selected window or frame. */
26491 if (non_selected)
26492 {
26493 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26494 if (!EQ (Qt, alt_cursor))
26495 return get_specified_cursor_type (alt_cursor, width);
26496 /* t means modify the normal cursor type. */
26497 if (cursor_type == FILLED_BOX_CURSOR)
26498 cursor_type = HOLLOW_BOX_CURSOR;
26499 else if (cursor_type == BAR_CURSOR && *width > 1)
26500 --*width;
26501 return cursor_type;
26502 }
26503
26504 /* Use normal cursor if not blinked off. */
26505 if (!w->cursor_off_p)
26506 {
26507 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26508 {
26509 if (cursor_type == FILLED_BOX_CURSOR)
26510 {
26511 /* Using a block cursor on large images can be very annoying.
26512 So use a hollow cursor for "large" images.
26513 If image is not transparent (no mask), also use hollow cursor. */
26514 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26515 if (img != NULL && IMAGEP (img->spec))
26516 {
26517 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26518 where N = size of default frame font size.
26519 This should cover most of the "tiny" icons people may use. */
26520 if (!img->mask
26521 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26522 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26523 cursor_type = HOLLOW_BOX_CURSOR;
26524 }
26525 }
26526 else if (cursor_type != NO_CURSOR)
26527 {
26528 /* Display current only supports BOX and HOLLOW cursors for images.
26529 So for now, unconditionally use a HOLLOW cursor when cursor is
26530 not a solid box cursor. */
26531 cursor_type = HOLLOW_BOX_CURSOR;
26532 }
26533 }
26534 return cursor_type;
26535 }
26536
26537 /* Cursor is blinked off, so determine how to "toggle" it. */
26538
26539 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26540 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26541 return get_specified_cursor_type (XCDR (alt_cursor), width);
26542
26543 /* Then see if frame has specified a specific blink off cursor type. */
26544 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26545 {
26546 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26547 return FRAME_BLINK_OFF_CURSOR (f);
26548 }
26549
26550 #if 0
26551 /* Some people liked having a permanently visible blinking cursor,
26552 while others had very strong opinions against it. So it was
26553 decided to remove it. KFS 2003-09-03 */
26554
26555 /* Finally perform built-in cursor blinking:
26556 filled box <-> hollow box
26557 wide [h]bar <-> narrow [h]bar
26558 narrow [h]bar <-> no cursor
26559 other type <-> no cursor */
26560
26561 if (cursor_type == FILLED_BOX_CURSOR)
26562 return HOLLOW_BOX_CURSOR;
26563
26564 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26565 {
26566 *width = 1;
26567 return cursor_type;
26568 }
26569 #endif
26570
26571 return NO_CURSOR;
26572 }
26573
26574
26575 /* Notice when the text cursor of window W has been completely
26576 overwritten by a drawing operation that outputs glyphs in AREA
26577 starting at X0 and ending at X1 in the line starting at Y0 and
26578 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26579 the rest of the line after X0 has been written. Y coordinates
26580 are window-relative. */
26581
26582 static void
26583 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26584 int x0, int x1, int y0, int y1)
26585 {
26586 int cx0, cx1, cy0, cy1;
26587 struct glyph_row *row;
26588
26589 if (!w->phys_cursor_on_p)
26590 return;
26591 if (area != TEXT_AREA)
26592 return;
26593
26594 if (w->phys_cursor.vpos < 0
26595 || w->phys_cursor.vpos >= w->current_matrix->nrows
26596 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26597 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26598 return;
26599
26600 if (row->cursor_in_fringe_p)
26601 {
26602 row->cursor_in_fringe_p = 0;
26603 draw_fringe_bitmap (w, row, row->reversed_p);
26604 w->phys_cursor_on_p = 0;
26605 return;
26606 }
26607
26608 cx0 = w->phys_cursor.x;
26609 cx1 = cx0 + w->phys_cursor_width;
26610 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26611 return;
26612
26613 /* The cursor image will be completely removed from the
26614 screen if the output area intersects the cursor area in
26615 y-direction. When we draw in [y0 y1[, and some part of
26616 the cursor is at y < y0, that part must have been drawn
26617 before. When scrolling, the cursor is erased before
26618 actually scrolling, so we don't come here. When not
26619 scrolling, the rows above the old cursor row must have
26620 changed, and in this case these rows must have written
26621 over the cursor image.
26622
26623 Likewise if part of the cursor is below y1, with the
26624 exception of the cursor being in the first blank row at
26625 the buffer and window end because update_text_area
26626 doesn't draw that row. (Except when it does, but
26627 that's handled in update_text_area.) */
26628
26629 cy0 = w->phys_cursor.y;
26630 cy1 = cy0 + w->phys_cursor_height;
26631 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26632 return;
26633
26634 w->phys_cursor_on_p = 0;
26635 }
26636
26637 #endif /* HAVE_WINDOW_SYSTEM */
26638
26639 \f
26640 /************************************************************************
26641 Mouse Face
26642 ************************************************************************/
26643
26644 #ifdef HAVE_WINDOW_SYSTEM
26645
26646 /* EXPORT for RIF:
26647 Fix the display of area AREA of overlapping row ROW in window W
26648 with respect to the overlapping part OVERLAPS. */
26649
26650 void
26651 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26652 enum glyph_row_area area, int overlaps)
26653 {
26654 int i, x;
26655
26656 block_input ();
26657
26658 x = 0;
26659 for (i = 0; i < row->used[area];)
26660 {
26661 if (row->glyphs[area][i].overlaps_vertically_p)
26662 {
26663 int start = i, start_x = x;
26664
26665 do
26666 {
26667 x += row->glyphs[area][i].pixel_width;
26668 ++i;
26669 }
26670 while (i < row->used[area]
26671 && row->glyphs[area][i].overlaps_vertically_p);
26672
26673 draw_glyphs (w, start_x, row, area,
26674 start, i,
26675 DRAW_NORMAL_TEXT, overlaps);
26676 }
26677 else
26678 {
26679 x += row->glyphs[area][i].pixel_width;
26680 ++i;
26681 }
26682 }
26683
26684 unblock_input ();
26685 }
26686
26687
26688 /* EXPORT:
26689 Draw the cursor glyph of window W in glyph row ROW. See the
26690 comment of draw_glyphs for the meaning of HL. */
26691
26692 void
26693 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26694 enum draw_glyphs_face hl)
26695 {
26696 /* If cursor hpos is out of bounds, don't draw garbage. This can
26697 happen in mini-buffer windows when switching between echo area
26698 glyphs and mini-buffer. */
26699 if ((row->reversed_p
26700 ? (w->phys_cursor.hpos >= 0)
26701 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26702 {
26703 int on_p = w->phys_cursor_on_p;
26704 int x1;
26705 int hpos = w->phys_cursor.hpos;
26706
26707 /* When the window is hscrolled, cursor hpos can legitimately be
26708 out of bounds, but we draw the cursor at the corresponding
26709 window margin in that case. */
26710 if (!row->reversed_p && hpos < 0)
26711 hpos = 0;
26712 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26713 hpos = row->used[TEXT_AREA] - 1;
26714
26715 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26716 hl, 0);
26717 w->phys_cursor_on_p = on_p;
26718
26719 if (hl == DRAW_CURSOR)
26720 w->phys_cursor_width = x1 - w->phys_cursor.x;
26721 /* When we erase the cursor, and ROW is overlapped by other
26722 rows, make sure that these overlapping parts of other rows
26723 are redrawn. */
26724 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26725 {
26726 w->phys_cursor_width = x1 - w->phys_cursor.x;
26727
26728 if (row > w->current_matrix->rows
26729 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26730 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26731 OVERLAPS_ERASED_CURSOR);
26732
26733 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26734 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26735 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26736 OVERLAPS_ERASED_CURSOR);
26737 }
26738 }
26739 }
26740
26741
26742 /* Erase the image of a cursor of window W from the screen. */
26743
26744 #ifndef HAVE_NTGUI
26745 static
26746 #endif
26747 void
26748 erase_phys_cursor (struct window *w)
26749 {
26750 struct frame *f = XFRAME (w->frame);
26751 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26752 int hpos = w->phys_cursor.hpos;
26753 int vpos = w->phys_cursor.vpos;
26754 int mouse_face_here_p = 0;
26755 struct glyph_matrix *active_glyphs = w->current_matrix;
26756 struct glyph_row *cursor_row;
26757 struct glyph *cursor_glyph;
26758 enum draw_glyphs_face hl;
26759
26760 /* No cursor displayed or row invalidated => nothing to do on the
26761 screen. */
26762 if (w->phys_cursor_type == NO_CURSOR)
26763 goto mark_cursor_off;
26764
26765 /* VPOS >= active_glyphs->nrows means that window has been resized.
26766 Don't bother to erase the cursor. */
26767 if (vpos >= active_glyphs->nrows)
26768 goto mark_cursor_off;
26769
26770 /* If row containing cursor is marked invalid, there is nothing we
26771 can do. */
26772 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26773 if (!cursor_row->enabled_p)
26774 goto mark_cursor_off;
26775
26776 /* If line spacing is > 0, old cursor may only be partially visible in
26777 window after split-window. So adjust visible height. */
26778 cursor_row->visible_height = min (cursor_row->visible_height,
26779 window_text_bottom_y (w) - cursor_row->y);
26780
26781 /* If row is completely invisible, don't attempt to delete a cursor which
26782 isn't there. This can happen if cursor is at top of a window, and
26783 we switch to a buffer with a header line in that window. */
26784 if (cursor_row->visible_height <= 0)
26785 goto mark_cursor_off;
26786
26787 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26788 if (cursor_row->cursor_in_fringe_p)
26789 {
26790 cursor_row->cursor_in_fringe_p = 0;
26791 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26792 goto mark_cursor_off;
26793 }
26794
26795 /* This can happen when the new row is shorter than the old one.
26796 In this case, either draw_glyphs or clear_end_of_line
26797 should have cleared the cursor. Note that we wouldn't be
26798 able to erase the cursor in this case because we don't have a
26799 cursor glyph at hand. */
26800 if ((cursor_row->reversed_p
26801 ? (w->phys_cursor.hpos < 0)
26802 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26803 goto mark_cursor_off;
26804
26805 /* When the window is hscrolled, cursor hpos can legitimately be out
26806 of bounds, but we draw the cursor at the corresponding window
26807 margin in that case. */
26808 if (!cursor_row->reversed_p && hpos < 0)
26809 hpos = 0;
26810 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26811 hpos = cursor_row->used[TEXT_AREA] - 1;
26812
26813 /* If the cursor is in the mouse face area, redisplay that when
26814 we clear the cursor. */
26815 if (! NILP (hlinfo->mouse_face_window)
26816 && coords_in_mouse_face_p (w, hpos, vpos)
26817 /* Don't redraw the cursor's spot in mouse face if it is at the
26818 end of a line (on a newline). The cursor appears there, but
26819 mouse highlighting does not. */
26820 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26821 mouse_face_here_p = 1;
26822
26823 /* Maybe clear the display under the cursor. */
26824 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26825 {
26826 int x, y, left_x;
26827 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26828 int width;
26829
26830 cursor_glyph = get_phys_cursor_glyph (w);
26831 if (cursor_glyph == NULL)
26832 goto mark_cursor_off;
26833
26834 width = cursor_glyph->pixel_width;
26835 left_x = window_box_left_offset (w, TEXT_AREA);
26836 x = w->phys_cursor.x;
26837 if (x < left_x)
26838 width -= left_x - x;
26839 width = min (width, window_box_width (w, TEXT_AREA) - x);
26840 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26841 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26842
26843 if (width > 0)
26844 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26845 }
26846
26847 /* Erase the cursor by redrawing the character underneath it. */
26848 if (mouse_face_here_p)
26849 hl = DRAW_MOUSE_FACE;
26850 else
26851 hl = DRAW_NORMAL_TEXT;
26852 draw_phys_cursor_glyph (w, cursor_row, hl);
26853
26854 mark_cursor_off:
26855 w->phys_cursor_on_p = 0;
26856 w->phys_cursor_type = NO_CURSOR;
26857 }
26858
26859
26860 /* EXPORT:
26861 Display or clear cursor of window W. If ON is zero, clear the
26862 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26863 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26864
26865 void
26866 display_and_set_cursor (struct window *w, bool on,
26867 int hpos, int vpos, int x, int y)
26868 {
26869 struct frame *f = XFRAME (w->frame);
26870 int new_cursor_type;
26871 int new_cursor_width;
26872 int active_cursor;
26873 struct glyph_row *glyph_row;
26874 struct glyph *glyph;
26875
26876 /* This is pointless on invisible frames, and dangerous on garbaged
26877 windows and frames; in the latter case, the frame or window may
26878 be in the midst of changing its size, and x and y may be off the
26879 window. */
26880 if (! FRAME_VISIBLE_P (f)
26881 || FRAME_GARBAGED_P (f)
26882 || vpos >= w->current_matrix->nrows
26883 || hpos >= w->current_matrix->matrix_w)
26884 return;
26885
26886 /* If cursor is off and we want it off, return quickly. */
26887 if (!on && !w->phys_cursor_on_p)
26888 return;
26889
26890 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26891 /* If cursor row is not enabled, we don't really know where to
26892 display the cursor. */
26893 if (!glyph_row->enabled_p)
26894 {
26895 w->phys_cursor_on_p = 0;
26896 return;
26897 }
26898
26899 glyph = NULL;
26900 if (!glyph_row->exact_window_width_line_p
26901 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26902 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26903
26904 eassert (input_blocked_p ());
26905
26906 /* Set new_cursor_type to the cursor we want to be displayed. */
26907 new_cursor_type = get_window_cursor_type (w, glyph,
26908 &new_cursor_width, &active_cursor);
26909
26910 /* If cursor is currently being shown and we don't want it to be or
26911 it is in the wrong place, or the cursor type is not what we want,
26912 erase it. */
26913 if (w->phys_cursor_on_p
26914 && (!on
26915 || w->phys_cursor.x != x
26916 || w->phys_cursor.y != y
26917 || new_cursor_type != w->phys_cursor_type
26918 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26919 && new_cursor_width != w->phys_cursor_width)))
26920 erase_phys_cursor (w);
26921
26922 /* Don't check phys_cursor_on_p here because that flag is only set
26923 to zero in some cases where we know that the cursor has been
26924 completely erased, to avoid the extra work of erasing the cursor
26925 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26926 still not be visible, or it has only been partly erased. */
26927 if (on)
26928 {
26929 w->phys_cursor_ascent = glyph_row->ascent;
26930 w->phys_cursor_height = glyph_row->height;
26931
26932 /* Set phys_cursor_.* before x_draw_.* is called because some
26933 of them may need the information. */
26934 w->phys_cursor.x = x;
26935 w->phys_cursor.y = glyph_row->y;
26936 w->phys_cursor.hpos = hpos;
26937 w->phys_cursor.vpos = vpos;
26938 }
26939
26940 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26941 new_cursor_type, new_cursor_width,
26942 on, active_cursor);
26943 }
26944
26945
26946 /* Switch the display of W's cursor on or off, according to the value
26947 of ON. */
26948
26949 static void
26950 update_window_cursor (struct window *w, bool on)
26951 {
26952 /* Don't update cursor in windows whose frame is in the process
26953 of being deleted. */
26954 if (w->current_matrix)
26955 {
26956 int hpos = w->phys_cursor.hpos;
26957 int vpos = w->phys_cursor.vpos;
26958 struct glyph_row *row;
26959
26960 if (vpos >= w->current_matrix->nrows
26961 || hpos >= w->current_matrix->matrix_w)
26962 return;
26963
26964 row = MATRIX_ROW (w->current_matrix, vpos);
26965
26966 /* When the window is hscrolled, cursor hpos can legitimately be
26967 out of bounds, but we draw the cursor at the corresponding
26968 window margin in that case. */
26969 if (!row->reversed_p && hpos < 0)
26970 hpos = 0;
26971 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26972 hpos = row->used[TEXT_AREA] - 1;
26973
26974 block_input ();
26975 display_and_set_cursor (w, on, hpos, vpos,
26976 w->phys_cursor.x, w->phys_cursor.y);
26977 unblock_input ();
26978 }
26979 }
26980
26981
26982 /* Call update_window_cursor with parameter ON_P on all leaf windows
26983 in the window tree rooted at W. */
26984
26985 static void
26986 update_cursor_in_window_tree (struct window *w, bool on_p)
26987 {
26988 while (w)
26989 {
26990 if (WINDOWP (w->contents))
26991 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
26992 else
26993 update_window_cursor (w, on_p);
26994
26995 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26996 }
26997 }
26998
26999
27000 /* EXPORT:
27001 Display the cursor on window W, or clear it, according to ON_P.
27002 Don't change the cursor's position. */
27003
27004 void
27005 x_update_cursor (struct frame *f, bool on_p)
27006 {
27007 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27008 }
27009
27010
27011 /* EXPORT:
27012 Clear the cursor of window W to background color, and mark the
27013 cursor as not shown. This is used when the text where the cursor
27014 is about to be rewritten. */
27015
27016 void
27017 x_clear_cursor (struct window *w)
27018 {
27019 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27020 update_window_cursor (w, 0);
27021 }
27022
27023 #endif /* HAVE_WINDOW_SYSTEM */
27024
27025 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27026 and MSDOS. */
27027 static void
27028 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27029 int start_hpos, int end_hpos,
27030 enum draw_glyphs_face draw)
27031 {
27032 #ifdef HAVE_WINDOW_SYSTEM
27033 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27034 {
27035 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27036 return;
27037 }
27038 #endif
27039 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27040 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27041 #endif
27042 }
27043
27044 /* Display the active region described by mouse_face_* according to DRAW. */
27045
27046 static void
27047 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27048 {
27049 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27050 struct frame *f = XFRAME (WINDOW_FRAME (w));
27051
27052 if (/* If window is in the process of being destroyed, don't bother
27053 to do anything. */
27054 w->current_matrix != NULL
27055 /* Don't update mouse highlight if hidden */
27056 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27057 /* Recognize when we are called to operate on rows that don't exist
27058 anymore. This can happen when a window is split. */
27059 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27060 {
27061 int phys_cursor_on_p = w->phys_cursor_on_p;
27062 struct glyph_row *row, *first, *last;
27063
27064 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27065 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27066
27067 for (row = first; row <= last && row->enabled_p; ++row)
27068 {
27069 int start_hpos, end_hpos, start_x;
27070
27071 /* For all but the first row, the highlight starts at column 0. */
27072 if (row == first)
27073 {
27074 /* R2L rows have BEG and END in reversed order, but the
27075 screen drawing geometry is always left to right. So
27076 we need to mirror the beginning and end of the
27077 highlighted area in R2L rows. */
27078 if (!row->reversed_p)
27079 {
27080 start_hpos = hlinfo->mouse_face_beg_col;
27081 start_x = hlinfo->mouse_face_beg_x;
27082 }
27083 else if (row == last)
27084 {
27085 start_hpos = hlinfo->mouse_face_end_col;
27086 start_x = hlinfo->mouse_face_end_x;
27087 }
27088 else
27089 {
27090 start_hpos = 0;
27091 start_x = 0;
27092 }
27093 }
27094 else if (row->reversed_p && row == last)
27095 {
27096 start_hpos = hlinfo->mouse_face_end_col;
27097 start_x = hlinfo->mouse_face_end_x;
27098 }
27099 else
27100 {
27101 start_hpos = 0;
27102 start_x = 0;
27103 }
27104
27105 if (row == last)
27106 {
27107 if (!row->reversed_p)
27108 end_hpos = hlinfo->mouse_face_end_col;
27109 else if (row == first)
27110 end_hpos = hlinfo->mouse_face_beg_col;
27111 else
27112 {
27113 end_hpos = row->used[TEXT_AREA];
27114 if (draw == DRAW_NORMAL_TEXT)
27115 row->fill_line_p = 1; /* Clear to end of line */
27116 }
27117 }
27118 else if (row->reversed_p && row == first)
27119 end_hpos = hlinfo->mouse_face_beg_col;
27120 else
27121 {
27122 end_hpos = row->used[TEXT_AREA];
27123 if (draw == DRAW_NORMAL_TEXT)
27124 row->fill_line_p = 1; /* Clear to end of line */
27125 }
27126
27127 if (end_hpos > start_hpos)
27128 {
27129 draw_row_with_mouse_face (w, start_x, row,
27130 start_hpos, end_hpos, draw);
27131
27132 row->mouse_face_p
27133 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27134 }
27135 }
27136
27137 #ifdef HAVE_WINDOW_SYSTEM
27138 /* When we've written over the cursor, arrange for it to
27139 be displayed again. */
27140 if (FRAME_WINDOW_P (f)
27141 && phys_cursor_on_p && !w->phys_cursor_on_p)
27142 {
27143 int hpos = w->phys_cursor.hpos;
27144
27145 /* When the window is hscrolled, cursor hpos can legitimately be
27146 out of bounds, but we draw the cursor at the corresponding
27147 window margin in that case. */
27148 if (!row->reversed_p && hpos < 0)
27149 hpos = 0;
27150 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27151 hpos = row->used[TEXT_AREA] - 1;
27152
27153 block_input ();
27154 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27155 w->phys_cursor.x, w->phys_cursor.y);
27156 unblock_input ();
27157 }
27158 #endif /* HAVE_WINDOW_SYSTEM */
27159 }
27160
27161 #ifdef HAVE_WINDOW_SYSTEM
27162 /* Change the mouse cursor. */
27163 if (FRAME_WINDOW_P (f))
27164 {
27165 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27166 if (draw == DRAW_NORMAL_TEXT
27167 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27168 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27169 else
27170 #endif
27171 if (draw == DRAW_MOUSE_FACE)
27172 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27173 else
27174 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27175 }
27176 #endif /* HAVE_WINDOW_SYSTEM */
27177 }
27178
27179 /* EXPORT:
27180 Clear out the mouse-highlighted active region.
27181 Redraw it un-highlighted first. Value is non-zero if mouse
27182 face was actually drawn unhighlighted. */
27183
27184 int
27185 clear_mouse_face (Mouse_HLInfo *hlinfo)
27186 {
27187 int cleared = 0;
27188
27189 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27190 {
27191 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27192 cleared = 1;
27193 }
27194
27195 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27196 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27197 hlinfo->mouse_face_window = Qnil;
27198 hlinfo->mouse_face_overlay = Qnil;
27199 return cleared;
27200 }
27201
27202 /* Return true if the coordinates HPOS and VPOS on windows W are
27203 within the mouse face on that window. */
27204 static bool
27205 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27206 {
27207 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27208
27209 /* Quickly resolve the easy cases. */
27210 if (!(WINDOWP (hlinfo->mouse_face_window)
27211 && XWINDOW (hlinfo->mouse_face_window) == w))
27212 return false;
27213 if (vpos < hlinfo->mouse_face_beg_row
27214 || vpos > hlinfo->mouse_face_end_row)
27215 return false;
27216 if (vpos > hlinfo->mouse_face_beg_row
27217 && vpos < hlinfo->mouse_face_end_row)
27218 return true;
27219
27220 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27221 {
27222 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27223 {
27224 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27225 return true;
27226 }
27227 else if ((vpos == hlinfo->mouse_face_beg_row
27228 && hpos >= hlinfo->mouse_face_beg_col)
27229 || (vpos == hlinfo->mouse_face_end_row
27230 && hpos < hlinfo->mouse_face_end_col))
27231 return true;
27232 }
27233 else
27234 {
27235 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27236 {
27237 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27238 return true;
27239 }
27240 else if ((vpos == hlinfo->mouse_face_beg_row
27241 && hpos <= hlinfo->mouse_face_beg_col)
27242 || (vpos == hlinfo->mouse_face_end_row
27243 && hpos > hlinfo->mouse_face_end_col))
27244 return true;
27245 }
27246 return false;
27247 }
27248
27249
27250 /* EXPORT:
27251 True if physical cursor of window W is within mouse face. */
27252
27253 bool
27254 cursor_in_mouse_face_p (struct window *w)
27255 {
27256 int hpos = w->phys_cursor.hpos;
27257 int vpos = w->phys_cursor.vpos;
27258 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27259
27260 /* When the window is hscrolled, cursor hpos can legitimately be out
27261 of bounds, but we draw the cursor at the corresponding window
27262 margin in that case. */
27263 if (!row->reversed_p && hpos < 0)
27264 hpos = 0;
27265 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27266 hpos = row->used[TEXT_AREA] - 1;
27267
27268 return coords_in_mouse_face_p (w, hpos, vpos);
27269 }
27270
27271
27272 \f
27273 /* Find the glyph rows START_ROW and END_ROW of window W that display
27274 characters between buffer positions START_CHARPOS and END_CHARPOS
27275 (excluding END_CHARPOS). DISP_STRING is a display string that
27276 covers these buffer positions. This is similar to
27277 row_containing_pos, but is more accurate when bidi reordering makes
27278 buffer positions change non-linearly with glyph rows. */
27279 static void
27280 rows_from_pos_range (struct window *w,
27281 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27282 Lisp_Object disp_string,
27283 struct glyph_row **start, struct glyph_row **end)
27284 {
27285 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27286 int last_y = window_text_bottom_y (w);
27287 struct glyph_row *row;
27288
27289 *start = NULL;
27290 *end = NULL;
27291
27292 while (!first->enabled_p
27293 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27294 first++;
27295
27296 /* Find the START row. */
27297 for (row = first;
27298 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27299 row++)
27300 {
27301 /* A row can potentially be the START row if the range of the
27302 characters it displays intersects the range
27303 [START_CHARPOS..END_CHARPOS). */
27304 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27305 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27306 /* See the commentary in row_containing_pos, for the
27307 explanation of the complicated way to check whether
27308 some position is beyond the end of the characters
27309 displayed by a row. */
27310 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27311 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27312 && !row->ends_at_zv_p
27313 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27314 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27315 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27316 && !row->ends_at_zv_p
27317 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27318 {
27319 /* Found a candidate row. Now make sure at least one of the
27320 glyphs it displays has a charpos from the range
27321 [START_CHARPOS..END_CHARPOS).
27322
27323 This is not obvious because bidi reordering could make
27324 buffer positions of a row be 1,2,3,102,101,100, and if we
27325 want to highlight characters in [50..60), we don't want
27326 this row, even though [50..60) does intersect [1..103),
27327 the range of character positions given by the row's start
27328 and end positions. */
27329 struct glyph *g = row->glyphs[TEXT_AREA];
27330 struct glyph *e = g + row->used[TEXT_AREA];
27331
27332 while (g < e)
27333 {
27334 if (((BUFFERP (g->object) || INTEGERP (g->object))
27335 && start_charpos <= g->charpos && g->charpos < end_charpos)
27336 /* A glyph that comes from DISP_STRING is by
27337 definition to be highlighted. */
27338 || EQ (g->object, disp_string))
27339 *start = row;
27340 g++;
27341 }
27342 if (*start)
27343 break;
27344 }
27345 }
27346
27347 /* Find the END row. */
27348 if (!*start
27349 /* If the last row is partially visible, start looking for END
27350 from that row, instead of starting from FIRST. */
27351 && !(row->enabled_p
27352 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27353 row = first;
27354 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27355 {
27356 struct glyph_row *next = row + 1;
27357 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27358
27359 if (!next->enabled_p
27360 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27361 /* The first row >= START whose range of displayed characters
27362 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27363 is the row END + 1. */
27364 || (start_charpos < next_start
27365 && end_charpos < next_start)
27366 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27367 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27368 && !next->ends_at_zv_p
27369 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27370 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27371 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27372 && !next->ends_at_zv_p
27373 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27374 {
27375 *end = row;
27376 break;
27377 }
27378 else
27379 {
27380 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27381 but none of the characters it displays are in the range, it is
27382 also END + 1. */
27383 struct glyph *g = next->glyphs[TEXT_AREA];
27384 struct glyph *s = g;
27385 struct glyph *e = g + next->used[TEXT_AREA];
27386
27387 while (g < e)
27388 {
27389 if (((BUFFERP (g->object) || INTEGERP (g->object))
27390 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27391 /* If the buffer position of the first glyph in
27392 the row is equal to END_CHARPOS, it means
27393 the last character to be highlighted is the
27394 newline of ROW, and we must consider NEXT as
27395 END, not END+1. */
27396 || (((!next->reversed_p && g == s)
27397 || (next->reversed_p && g == e - 1))
27398 && (g->charpos == end_charpos
27399 /* Special case for when NEXT is an
27400 empty line at ZV. */
27401 || (g->charpos == -1
27402 && !row->ends_at_zv_p
27403 && next_start == end_charpos)))))
27404 /* A glyph that comes from DISP_STRING is by
27405 definition to be highlighted. */
27406 || EQ (g->object, disp_string))
27407 break;
27408 g++;
27409 }
27410 if (g == e)
27411 {
27412 *end = row;
27413 break;
27414 }
27415 /* The first row that ends at ZV must be the last to be
27416 highlighted. */
27417 else if (next->ends_at_zv_p)
27418 {
27419 *end = next;
27420 break;
27421 }
27422 }
27423 }
27424 }
27425
27426 /* This function sets the mouse_face_* elements of HLINFO, assuming
27427 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27428 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27429 for the overlay or run of text properties specifying the mouse
27430 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27431 before-string and after-string that must also be highlighted.
27432 DISP_STRING, if non-nil, is a display string that may cover some
27433 or all of the highlighted text. */
27434
27435 static void
27436 mouse_face_from_buffer_pos (Lisp_Object window,
27437 Mouse_HLInfo *hlinfo,
27438 ptrdiff_t mouse_charpos,
27439 ptrdiff_t start_charpos,
27440 ptrdiff_t end_charpos,
27441 Lisp_Object before_string,
27442 Lisp_Object after_string,
27443 Lisp_Object disp_string)
27444 {
27445 struct window *w = XWINDOW (window);
27446 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27447 struct glyph_row *r1, *r2;
27448 struct glyph *glyph, *end;
27449 ptrdiff_t ignore, pos;
27450 int x;
27451
27452 eassert (NILP (disp_string) || STRINGP (disp_string));
27453 eassert (NILP (before_string) || STRINGP (before_string));
27454 eassert (NILP (after_string) || STRINGP (after_string));
27455
27456 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27457 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27458 if (r1 == NULL)
27459 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27460 /* If the before-string or display-string contains newlines,
27461 rows_from_pos_range skips to its last row. Move back. */
27462 if (!NILP (before_string) || !NILP (disp_string))
27463 {
27464 struct glyph_row *prev;
27465 while ((prev = r1 - 1, prev >= first)
27466 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27467 && prev->used[TEXT_AREA] > 0)
27468 {
27469 struct glyph *beg = prev->glyphs[TEXT_AREA];
27470 glyph = beg + prev->used[TEXT_AREA];
27471 while (--glyph >= beg && INTEGERP (glyph->object));
27472 if (glyph < beg
27473 || !(EQ (glyph->object, before_string)
27474 || EQ (glyph->object, disp_string)))
27475 break;
27476 r1 = prev;
27477 }
27478 }
27479 if (r2 == NULL)
27480 {
27481 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27482 hlinfo->mouse_face_past_end = 1;
27483 }
27484 else if (!NILP (after_string))
27485 {
27486 /* If the after-string has newlines, advance to its last row. */
27487 struct glyph_row *next;
27488 struct glyph_row *last
27489 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27490
27491 for (next = r2 + 1;
27492 next <= last
27493 && next->used[TEXT_AREA] > 0
27494 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27495 ++next)
27496 r2 = next;
27497 }
27498 /* The rest of the display engine assumes that mouse_face_beg_row is
27499 either above mouse_face_end_row or identical to it. But with
27500 bidi-reordered continued lines, the row for START_CHARPOS could
27501 be below the row for END_CHARPOS. If so, swap the rows and store
27502 them in correct order. */
27503 if (r1->y > r2->y)
27504 {
27505 struct glyph_row *tem = r2;
27506
27507 r2 = r1;
27508 r1 = tem;
27509 }
27510
27511 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27512 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27513
27514 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27515 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27516 could be anywhere in the row and in any order. The strategy
27517 below is to find the leftmost and the rightmost glyph that
27518 belongs to either of these 3 strings, or whose position is
27519 between START_CHARPOS and END_CHARPOS, and highlight all the
27520 glyphs between those two. This may cover more than just the text
27521 between START_CHARPOS and END_CHARPOS if the range of characters
27522 strides the bidi level boundary, e.g. if the beginning is in R2L
27523 text while the end is in L2R text or vice versa. */
27524 if (!r1->reversed_p)
27525 {
27526 /* This row is in a left to right paragraph. Scan it left to
27527 right. */
27528 glyph = r1->glyphs[TEXT_AREA];
27529 end = glyph + r1->used[TEXT_AREA];
27530 x = r1->x;
27531
27532 /* Skip truncation glyphs at the start of the glyph row. */
27533 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27534 for (; glyph < end
27535 && INTEGERP (glyph->object)
27536 && glyph->charpos < 0;
27537 ++glyph)
27538 x += glyph->pixel_width;
27539
27540 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27541 or DISP_STRING, and the first glyph from buffer whose
27542 position is between START_CHARPOS and END_CHARPOS. */
27543 for (; glyph < end
27544 && !INTEGERP (glyph->object)
27545 && !EQ (glyph->object, disp_string)
27546 && !(BUFFERP (glyph->object)
27547 && (glyph->charpos >= start_charpos
27548 && glyph->charpos < end_charpos));
27549 ++glyph)
27550 {
27551 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27552 are present at buffer positions between START_CHARPOS and
27553 END_CHARPOS, or if they come from an overlay. */
27554 if (EQ (glyph->object, before_string))
27555 {
27556 pos = string_buffer_position (before_string,
27557 start_charpos);
27558 /* If pos == 0, it means before_string came from an
27559 overlay, not from a buffer position. */
27560 if (!pos || (pos >= start_charpos && pos < end_charpos))
27561 break;
27562 }
27563 else if (EQ (glyph->object, after_string))
27564 {
27565 pos = string_buffer_position (after_string, end_charpos);
27566 if (!pos || (pos >= start_charpos && pos < end_charpos))
27567 break;
27568 }
27569 x += glyph->pixel_width;
27570 }
27571 hlinfo->mouse_face_beg_x = x;
27572 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27573 }
27574 else
27575 {
27576 /* This row is in a right to left paragraph. Scan it right to
27577 left. */
27578 struct glyph *g;
27579
27580 end = r1->glyphs[TEXT_AREA] - 1;
27581 glyph = end + r1->used[TEXT_AREA];
27582
27583 /* Skip truncation glyphs at the start of the glyph row. */
27584 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27585 for (; glyph > end
27586 && INTEGERP (glyph->object)
27587 && glyph->charpos < 0;
27588 --glyph)
27589 ;
27590
27591 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27592 or DISP_STRING, and the first glyph from buffer whose
27593 position is between START_CHARPOS and END_CHARPOS. */
27594 for (; glyph > end
27595 && !INTEGERP (glyph->object)
27596 && !EQ (glyph->object, disp_string)
27597 && !(BUFFERP (glyph->object)
27598 && (glyph->charpos >= start_charpos
27599 && glyph->charpos < end_charpos));
27600 --glyph)
27601 {
27602 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27603 are present at buffer positions between START_CHARPOS and
27604 END_CHARPOS, or if they come from an overlay. */
27605 if (EQ (glyph->object, before_string))
27606 {
27607 pos = string_buffer_position (before_string, start_charpos);
27608 /* If pos == 0, it means before_string came from an
27609 overlay, not from a buffer position. */
27610 if (!pos || (pos >= start_charpos && pos < end_charpos))
27611 break;
27612 }
27613 else if (EQ (glyph->object, after_string))
27614 {
27615 pos = string_buffer_position (after_string, end_charpos);
27616 if (!pos || (pos >= start_charpos && pos < end_charpos))
27617 break;
27618 }
27619 }
27620
27621 glyph++; /* first glyph to the right of the highlighted area */
27622 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27623 x += g->pixel_width;
27624 hlinfo->mouse_face_beg_x = x;
27625 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27626 }
27627
27628 /* If the highlight ends in a different row, compute GLYPH and END
27629 for the end row. Otherwise, reuse the values computed above for
27630 the row where the highlight begins. */
27631 if (r2 != r1)
27632 {
27633 if (!r2->reversed_p)
27634 {
27635 glyph = r2->glyphs[TEXT_AREA];
27636 end = glyph + r2->used[TEXT_AREA];
27637 x = r2->x;
27638 }
27639 else
27640 {
27641 end = r2->glyphs[TEXT_AREA] - 1;
27642 glyph = end + r2->used[TEXT_AREA];
27643 }
27644 }
27645
27646 if (!r2->reversed_p)
27647 {
27648 /* Skip truncation and continuation glyphs near the end of the
27649 row, and also blanks and stretch glyphs inserted by
27650 extend_face_to_end_of_line. */
27651 while (end > glyph
27652 && INTEGERP ((end - 1)->object))
27653 --end;
27654 /* Scan the rest of the glyph row from the end, looking for the
27655 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27656 DISP_STRING, or whose position is between START_CHARPOS
27657 and END_CHARPOS */
27658 for (--end;
27659 end > glyph
27660 && !INTEGERP (end->object)
27661 && !EQ (end->object, disp_string)
27662 && !(BUFFERP (end->object)
27663 && (end->charpos >= start_charpos
27664 && end->charpos < end_charpos));
27665 --end)
27666 {
27667 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27668 are present at buffer positions between START_CHARPOS and
27669 END_CHARPOS, or if they come from an overlay. */
27670 if (EQ (end->object, before_string))
27671 {
27672 pos = string_buffer_position (before_string, start_charpos);
27673 if (!pos || (pos >= start_charpos && pos < end_charpos))
27674 break;
27675 }
27676 else if (EQ (end->object, after_string))
27677 {
27678 pos = string_buffer_position (after_string, end_charpos);
27679 if (!pos || (pos >= start_charpos && pos < end_charpos))
27680 break;
27681 }
27682 }
27683 /* Find the X coordinate of the last glyph to be highlighted. */
27684 for (; glyph <= end; ++glyph)
27685 x += glyph->pixel_width;
27686
27687 hlinfo->mouse_face_end_x = x;
27688 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27689 }
27690 else
27691 {
27692 /* Skip truncation and continuation glyphs near the end of the
27693 row, and also blanks and stretch glyphs inserted by
27694 extend_face_to_end_of_line. */
27695 x = r2->x;
27696 end++;
27697 while (end < glyph
27698 && INTEGERP (end->object))
27699 {
27700 x += end->pixel_width;
27701 ++end;
27702 }
27703 /* Scan the rest of the glyph row from the end, looking for the
27704 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27705 DISP_STRING, or whose position is between START_CHARPOS
27706 and END_CHARPOS */
27707 for ( ;
27708 end < glyph
27709 && !INTEGERP (end->object)
27710 && !EQ (end->object, disp_string)
27711 && !(BUFFERP (end->object)
27712 && (end->charpos >= start_charpos
27713 && end->charpos < end_charpos));
27714 ++end)
27715 {
27716 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27717 are present at buffer positions between START_CHARPOS and
27718 END_CHARPOS, or if they come from an overlay. */
27719 if (EQ (end->object, before_string))
27720 {
27721 pos = string_buffer_position (before_string, start_charpos);
27722 if (!pos || (pos >= start_charpos && pos < end_charpos))
27723 break;
27724 }
27725 else if (EQ (end->object, after_string))
27726 {
27727 pos = string_buffer_position (after_string, end_charpos);
27728 if (!pos || (pos >= start_charpos && pos < end_charpos))
27729 break;
27730 }
27731 x += end->pixel_width;
27732 }
27733 /* If we exited the above loop because we arrived at the last
27734 glyph of the row, and its buffer position is still not in
27735 range, it means the last character in range is the preceding
27736 newline. Bump the end column and x values to get past the
27737 last glyph. */
27738 if (end == glyph
27739 && BUFFERP (end->object)
27740 && (end->charpos < start_charpos
27741 || end->charpos >= end_charpos))
27742 {
27743 x += end->pixel_width;
27744 ++end;
27745 }
27746 hlinfo->mouse_face_end_x = x;
27747 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27748 }
27749
27750 hlinfo->mouse_face_window = window;
27751 hlinfo->mouse_face_face_id
27752 = face_at_buffer_position (w, mouse_charpos, &ignore,
27753 mouse_charpos + 1,
27754 !hlinfo->mouse_face_hidden, -1);
27755 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27756 }
27757
27758 /* The following function is not used anymore (replaced with
27759 mouse_face_from_string_pos), but I leave it here for the time
27760 being, in case someone would. */
27761
27762 #if 0 /* not used */
27763
27764 /* Find the position of the glyph for position POS in OBJECT in
27765 window W's current matrix, and return in *X, *Y the pixel
27766 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27767
27768 RIGHT_P non-zero means return the position of the right edge of the
27769 glyph, RIGHT_P zero means return the left edge position.
27770
27771 If no glyph for POS exists in the matrix, return the position of
27772 the glyph with the next smaller position that is in the matrix, if
27773 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27774 exists in the matrix, return the position of the glyph with the
27775 next larger position in OBJECT.
27776
27777 Value is non-zero if a glyph was found. */
27778
27779 static int
27780 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27781 int *hpos, int *vpos, int *x, int *y, int right_p)
27782 {
27783 int yb = window_text_bottom_y (w);
27784 struct glyph_row *r;
27785 struct glyph *best_glyph = NULL;
27786 struct glyph_row *best_row = NULL;
27787 int best_x = 0;
27788
27789 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27790 r->enabled_p && r->y < yb;
27791 ++r)
27792 {
27793 struct glyph *g = r->glyphs[TEXT_AREA];
27794 struct glyph *e = g + r->used[TEXT_AREA];
27795 int gx;
27796
27797 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27798 if (EQ (g->object, object))
27799 {
27800 if (g->charpos == pos)
27801 {
27802 best_glyph = g;
27803 best_x = gx;
27804 best_row = r;
27805 goto found;
27806 }
27807 else if (best_glyph == NULL
27808 || ((eabs (g->charpos - pos)
27809 < eabs (best_glyph->charpos - pos))
27810 && (right_p
27811 ? g->charpos < pos
27812 : g->charpos > pos)))
27813 {
27814 best_glyph = g;
27815 best_x = gx;
27816 best_row = r;
27817 }
27818 }
27819 }
27820
27821 found:
27822
27823 if (best_glyph)
27824 {
27825 *x = best_x;
27826 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27827
27828 if (right_p)
27829 {
27830 *x += best_glyph->pixel_width;
27831 ++*hpos;
27832 }
27833
27834 *y = best_row->y;
27835 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
27836 }
27837
27838 return best_glyph != NULL;
27839 }
27840 #endif /* not used */
27841
27842 /* Find the positions of the first and the last glyphs in window W's
27843 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
27844 (assumed to be a string), and return in HLINFO's mouse_face_*
27845 members the pixel and column/row coordinates of those glyphs. */
27846
27847 static void
27848 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27849 Lisp_Object object,
27850 ptrdiff_t startpos, ptrdiff_t endpos)
27851 {
27852 int yb = window_text_bottom_y (w);
27853 struct glyph_row *r;
27854 struct glyph *g, *e;
27855 int gx;
27856 int found = 0;
27857
27858 /* Find the glyph row with at least one position in the range
27859 [STARTPOS..ENDPOS), and the first glyph in that row whose
27860 position belongs to that range. */
27861 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27862 r->enabled_p && r->y < yb;
27863 ++r)
27864 {
27865 if (!r->reversed_p)
27866 {
27867 g = r->glyphs[TEXT_AREA];
27868 e = g + r->used[TEXT_AREA];
27869 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27870 if (EQ (g->object, object)
27871 && startpos <= g->charpos && g->charpos < endpos)
27872 {
27873 hlinfo->mouse_face_beg_row
27874 = MATRIX_ROW_VPOS (r, w->current_matrix);
27875 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27876 hlinfo->mouse_face_beg_x = gx;
27877 found = 1;
27878 break;
27879 }
27880 }
27881 else
27882 {
27883 struct glyph *g1;
27884
27885 e = r->glyphs[TEXT_AREA];
27886 g = e + r->used[TEXT_AREA];
27887 for ( ; g > e; --g)
27888 if (EQ ((g-1)->object, object)
27889 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
27890 {
27891 hlinfo->mouse_face_beg_row
27892 = MATRIX_ROW_VPOS (r, w->current_matrix);
27893 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27894 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27895 gx += g1->pixel_width;
27896 hlinfo->mouse_face_beg_x = gx;
27897 found = 1;
27898 break;
27899 }
27900 }
27901 if (found)
27902 break;
27903 }
27904
27905 if (!found)
27906 return;
27907
27908 /* Starting with the next row, look for the first row which does NOT
27909 include any glyphs whose positions are in the range. */
27910 for (++r; r->enabled_p && r->y < yb; ++r)
27911 {
27912 g = r->glyphs[TEXT_AREA];
27913 e = g + r->used[TEXT_AREA];
27914 found = 0;
27915 for ( ; g < e; ++g)
27916 if (EQ (g->object, object)
27917 && startpos <= g->charpos && g->charpos < endpos)
27918 {
27919 found = 1;
27920 break;
27921 }
27922 if (!found)
27923 break;
27924 }
27925
27926 /* The highlighted region ends on the previous row. */
27927 r--;
27928
27929 /* Set the end row. */
27930 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
27931
27932 /* Compute and set the end column and the end column's horizontal
27933 pixel coordinate. */
27934 if (!r->reversed_p)
27935 {
27936 g = r->glyphs[TEXT_AREA];
27937 e = g + r->used[TEXT_AREA];
27938 for ( ; e > g; --e)
27939 if (EQ ((e-1)->object, object)
27940 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
27941 break;
27942 hlinfo->mouse_face_end_col = e - g;
27943
27944 for (gx = r->x; g < e; ++g)
27945 gx += g->pixel_width;
27946 hlinfo->mouse_face_end_x = gx;
27947 }
27948 else
27949 {
27950 e = r->glyphs[TEXT_AREA];
27951 g = e + r->used[TEXT_AREA];
27952 for (gx = r->x ; e < g; ++e)
27953 {
27954 if (EQ (e->object, object)
27955 && startpos <= e->charpos && e->charpos < endpos)
27956 break;
27957 gx += e->pixel_width;
27958 }
27959 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27960 hlinfo->mouse_face_end_x = gx;
27961 }
27962 }
27963
27964 #ifdef HAVE_WINDOW_SYSTEM
27965
27966 /* See if position X, Y is within a hot-spot of an image. */
27967
27968 static int
27969 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27970 {
27971 if (!CONSP (hot_spot))
27972 return 0;
27973
27974 if (EQ (XCAR (hot_spot), Qrect))
27975 {
27976 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27977 Lisp_Object rect = XCDR (hot_spot);
27978 Lisp_Object tem;
27979 if (!CONSP (rect))
27980 return 0;
27981 if (!CONSP (XCAR (rect)))
27982 return 0;
27983 if (!CONSP (XCDR (rect)))
27984 return 0;
27985 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27986 return 0;
27987 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27988 return 0;
27989 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27990 return 0;
27991 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27992 return 0;
27993 return 1;
27994 }
27995 else if (EQ (XCAR (hot_spot), Qcircle))
27996 {
27997 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27998 Lisp_Object circ = XCDR (hot_spot);
27999 Lisp_Object lr, lx0, ly0;
28000 if (CONSP (circ)
28001 && CONSP (XCAR (circ))
28002 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28003 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28004 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28005 {
28006 double r = XFLOATINT (lr);
28007 double dx = XINT (lx0) - x;
28008 double dy = XINT (ly0) - y;
28009 return (dx * dx + dy * dy <= r * r);
28010 }
28011 }
28012 else if (EQ (XCAR (hot_spot), Qpoly))
28013 {
28014 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28015 if (VECTORP (XCDR (hot_spot)))
28016 {
28017 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28018 Lisp_Object *poly = v->contents;
28019 ptrdiff_t n = v->header.size;
28020 ptrdiff_t i;
28021 int inside = 0;
28022 Lisp_Object lx, ly;
28023 int x0, y0;
28024
28025 /* Need an even number of coordinates, and at least 3 edges. */
28026 if (n < 6 || n & 1)
28027 return 0;
28028
28029 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28030 If count is odd, we are inside polygon. Pixels on edges
28031 may or may not be included depending on actual geometry of the
28032 polygon. */
28033 if ((lx = poly[n-2], !INTEGERP (lx))
28034 || (ly = poly[n-1], !INTEGERP (lx)))
28035 return 0;
28036 x0 = XINT (lx), y0 = XINT (ly);
28037 for (i = 0; i < n; i += 2)
28038 {
28039 int x1 = x0, y1 = y0;
28040 if ((lx = poly[i], !INTEGERP (lx))
28041 || (ly = poly[i+1], !INTEGERP (ly)))
28042 return 0;
28043 x0 = XINT (lx), y0 = XINT (ly);
28044
28045 /* Does this segment cross the X line? */
28046 if (x0 >= x)
28047 {
28048 if (x1 >= x)
28049 continue;
28050 }
28051 else if (x1 < x)
28052 continue;
28053 if (y > y0 && y > y1)
28054 continue;
28055 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28056 inside = !inside;
28057 }
28058 return inside;
28059 }
28060 }
28061 return 0;
28062 }
28063
28064 Lisp_Object
28065 find_hot_spot (Lisp_Object map, int x, int y)
28066 {
28067 while (CONSP (map))
28068 {
28069 if (CONSP (XCAR (map))
28070 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28071 return XCAR (map);
28072 map = XCDR (map);
28073 }
28074
28075 return Qnil;
28076 }
28077
28078 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28079 3, 3, 0,
28080 doc: /* Lookup in image map MAP coordinates X and Y.
28081 An image map is an alist where each element has the format (AREA ID PLIST).
28082 An AREA is specified as either a rectangle, a circle, or a polygon:
28083 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28084 pixel coordinates of the upper left and bottom right corners.
28085 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28086 and the radius of the circle; r may be a float or integer.
28087 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28088 vector describes one corner in the polygon.
28089 Returns the alist element for the first matching AREA in MAP. */)
28090 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28091 {
28092 if (NILP (map))
28093 return Qnil;
28094
28095 CHECK_NUMBER (x);
28096 CHECK_NUMBER (y);
28097
28098 return find_hot_spot (map,
28099 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28100 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28101 }
28102
28103
28104 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28105 static void
28106 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28107 {
28108 /* Do not change cursor shape while dragging mouse. */
28109 if (!NILP (do_mouse_tracking))
28110 return;
28111
28112 if (!NILP (pointer))
28113 {
28114 if (EQ (pointer, Qarrow))
28115 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28116 else if (EQ (pointer, Qhand))
28117 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28118 else if (EQ (pointer, Qtext))
28119 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28120 else if (EQ (pointer, intern ("hdrag")))
28121 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28122 else if (EQ (pointer, intern ("nhdrag")))
28123 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28124 #ifdef HAVE_X_WINDOWS
28125 else if (EQ (pointer, intern ("vdrag")))
28126 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28127 #endif
28128 else if (EQ (pointer, intern ("hourglass")))
28129 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28130 else if (EQ (pointer, Qmodeline))
28131 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28132 else
28133 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28134 }
28135
28136 if (cursor != No_Cursor)
28137 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28138 }
28139
28140 #endif /* HAVE_WINDOW_SYSTEM */
28141
28142 /* Take proper action when mouse has moved to the mode or header line
28143 or marginal area AREA of window W, x-position X and y-position Y.
28144 X is relative to the start of the text display area of W, so the
28145 width of bitmap areas and scroll bars must be subtracted to get a
28146 position relative to the start of the mode line. */
28147
28148 static void
28149 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28150 enum window_part area)
28151 {
28152 struct window *w = XWINDOW (window);
28153 struct frame *f = XFRAME (w->frame);
28154 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28155 #ifdef HAVE_WINDOW_SYSTEM
28156 Display_Info *dpyinfo;
28157 #endif
28158 Cursor cursor = No_Cursor;
28159 Lisp_Object pointer = Qnil;
28160 int dx, dy, width, height;
28161 ptrdiff_t charpos;
28162 Lisp_Object string, object = Qnil;
28163 Lisp_Object pos IF_LINT (= Qnil), help;
28164
28165 Lisp_Object mouse_face;
28166 int original_x_pixel = x;
28167 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28168 struct glyph_row *row IF_LINT (= 0);
28169
28170 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28171 {
28172 int x0;
28173 struct glyph *end;
28174
28175 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28176 returns them in row/column units! */
28177 string = mode_line_string (w, area, &x, &y, &charpos,
28178 &object, &dx, &dy, &width, &height);
28179
28180 row = (area == ON_MODE_LINE
28181 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28182 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28183
28184 /* Find the glyph under the mouse pointer. */
28185 if (row->mode_line_p && row->enabled_p)
28186 {
28187 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28188 end = glyph + row->used[TEXT_AREA];
28189
28190 for (x0 = original_x_pixel;
28191 glyph < end && x0 >= glyph->pixel_width;
28192 ++glyph)
28193 x0 -= glyph->pixel_width;
28194
28195 if (glyph >= end)
28196 glyph = NULL;
28197 }
28198 }
28199 else
28200 {
28201 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28202 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28203 returns them in row/column units! */
28204 string = marginal_area_string (w, area, &x, &y, &charpos,
28205 &object, &dx, &dy, &width, &height);
28206 }
28207
28208 help = Qnil;
28209
28210 #ifdef HAVE_WINDOW_SYSTEM
28211 if (IMAGEP (object))
28212 {
28213 Lisp_Object image_map, hotspot;
28214 if ((image_map = Fplist_get (XCDR (object), QCmap),
28215 !NILP (image_map))
28216 && (hotspot = find_hot_spot (image_map, dx, dy),
28217 CONSP (hotspot))
28218 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28219 {
28220 Lisp_Object plist;
28221
28222 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28223 If so, we could look for mouse-enter, mouse-leave
28224 properties in PLIST (and do something...). */
28225 hotspot = XCDR (hotspot);
28226 if (CONSP (hotspot)
28227 && (plist = XCAR (hotspot), CONSP (plist)))
28228 {
28229 pointer = Fplist_get (plist, Qpointer);
28230 if (NILP (pointer))
28231 pointer = Qhand;
28232 help = Fplist_get (plist, Qhelp_echo);
28233 if (!NILP (help))
28234 {
28235 help_echo_string = help;
28236 XSETWINDOW (help_echo_window, w);
28237 help_echo_object = w->contents;
28238 help_echo_pos = charpos;
28239 }
28240 }
28241 }
28242 if (NILP (pointer))
28243 pointer = Fplist_get (XCDR (object), QCpointer);
28244 }
28245 #endif /* HAVE_WINDOW_SYSTEM */
28246
28247 if (STRINGP (string))
28248 pos = make_number (charpos);
28249
28250 /* Set the help text and mouse pointer. If the mouse is on a part
28251 of the mode line without any text (e.g. past the right edge of
28252 the mode line text), use the default help text and pointer. */
28253 if (STRINGP (string) || area == ON_MODE_LINE)
28254 {
28255 /* Arrange to display the help by setting the global variables
28256 help_echo_string, help_echo_object, and help_echo_pos. */
28257 if (NILP (help))
28258 {
28259 if (STRINGP (string))
28260 help = Fget_text_property (pos, Qhelp_echo, string);
28261
28262 if (!NILP (help))
28263 {
28264 help_echo_string = help;
28265 XSETWINDOW (help_echo_window, w);
28266 help_echo_object = string;
28267 help_echo_pos = charpos;
28268 }
28269 else if (area == ON_MODE_LINE)
28270 {
28271 Lisp_Object default_help
28272 = buffer_local_value_1 (Qmode_line_default_help_echo,
28273 w->contents);
28274
28275 if (STRINGP (default_help))
28276 {
28277 help_echo_string = default_help;
28278 XSETWINDOW (help_echo_window, w);
28279 help_echo_object = Qnil;
28280 help_echo_pos = -1;
28281 }
28282 }
28283 }
28284
28285 #ifdef HAVE_WINDOW_SYSTEM
28286 /* Change the mouse pointer according to what is under it. */
28287 if (FRAME_WINDOW_P (f))
28288 {
28289 dpyinfo = FRAME_DISPLAY_INFO (f);
28290 if (STRINGP (string))
28291 {
28292 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28293
28294 if (NILP (pointer))
28295 pointer = Fget_text_property (pos, Qpointer, string);
28296
28297 /* Change the mouse pointer according to what is under X/Y. */
28298 if (NILP (pointer)
28299 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28300 {
28301 Lisp_Object map;
28302 map = Fget_text_property (pos, Qlocal_map, string);
28303 if (!KEYMAPP (map))
28304 map = Fget_text_property (pos, Qkeymap, string);
28305 if (!KEYMAPP (map))
28306 cursor = dpyinfo->vertical_scroll_bar_cursor;
28307 }
28308 }
28309 else
28310 /* Default mode-line pointer. */
28311 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28312 }
28313 #endif
28314 }
28315
28316 /* Change the mouse face according to what is under X/Y. */
28317 if (STRINGP (string))
28318 {
28319 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28320 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28321 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28322 && glyph)
28323 {
28324 Lisp_Object b, e;
28325
28326 struct glyph * tmp_glyph;
28327
28328 int gpos;
28329 int gseq_length;
28330 int total_pixel_width;
28331 ptrdiff_t begpos, endpos, ignore;
28332
28333 int vpos, hpos;
28334
28335 b = Fprevious_single_property_change (make_number (charpos + 1),
28336 Qmouse_face, string, Qnil);
28337 if (NILP (b))
28338 begpos = 0;
28339 else
28340 begpos = XINT (b);
28341
28342 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28343 if (NILP (e))
28344 endpos = SCHARS (string);
28345 else
28346 endpos = XINT (e);
28347
28348 /* Calculate the glyph position GPOS of GLYPH in the
28349 displayed string, relative to the beginning of the
28350 highlighted part of the string.
28351
28352 Note: GPOS is different from CHARPOS. CHARPOS is the
28353 position of GLYPH in the internal string object. A mode
28354 line string format has structures which are converted to
28355 a flattened string by the Emacs Lisp interpreter. The
28356 internal string is an element of those structures. The
28357 displayed string is the flattened string. */
28358 tmp_glyph = row_start_glyph;
28359 while (tmp_glyph < glyph
28360 && (!(EQ (tmp_glyph->object, glyph->object)
28361 && begpos <= tmp_glyph->charpos
28362 && tmp_glyph->charpos < endpos)))
28363 tmp_glyph++;
28364 gpos = glyph - tmp_glyph;
28365
28366 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28367 the highlighted part of the displayed string to which
28368 GLYPH belongs. Note: GSEQ_LENGTH is different from
28369 SCHARS (STRING), because the latter returns the length of
28370 the internal string. */
28371 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28372 tmp_glyph > glyph
28373 && (!(EQ (tmp_glyph->object, glyph->object)
28374 && begpos <= tmp_glyph->charpos
28375 && tmp_glyph->charpos < endpos));
28376 tmp_glyph--)
28377 ;
28378 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28379
28380 /* Calculate the total pixel width of all the glyphs between
28381 the beginning of the highlighted area and GLYPH. */
28382 total_pixel_width = 0;
28383 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28384 total_pixel_width += tmp_glyph->pixel_width;
28385
28386 /* Pre calculation of re-rendering position. Note: X is in
28387 column units here, after the call to mode_line_string or
28388 marginal_area_string. */
28389 hpos = x - gpos;
28390 vpos = (area == ON_MODE_LINE
28391 ? (w->current_matrix)->nrows - 1
28392 : 0);
28393
28394 /* If GLYPH's position is included in the region that is
28395 already drawn in mouse face, we have nothing to do. */
28396 if ( EQ (window, hlinfo->mouse_face_window)
28397 && (!row->reversed_p
28398 ? (hlinfo->mouse_face_beg_col <= hpos
28399 && hpos < hlinfo->mouse_face_end_col)
28400 /* In R2L rows we swap BEG and END, see below. */
28401 : (hlinfo->mouse_face_end_col <= hpos
28402 && hpos < hlinfo->mouse_face_beg_col))
28403 && hlinfo->mouse_face_beg_row == vpos )
28404 return;
28405
28406 if (clear_mouse_face (hlinfo))
28407 cursor = No_Cursor;
28408
28409 if (!row->reversed_p)
28410 {
28411 hlinfo->mouse_face_beg_col = hpos;
28412 hlinfo->mouse_face_beg_x = original_x_pixel
28413 - (total_pixel_width + dx);
28414 hlinfo->mouse_face_end_col = hpos + gseq_length;
28415 hlinfo->mouse_face_end_x = 0;
28416 }
28417 else
28418 {
28419 /* In R2L rows, show_mouse_face expects BEG and END
28420 coordinates to be swapped. */
28421 hlinfo->mouse_face_end_col = hpos;
28422 hlinfo->mouse_face_end_x = original_x_pixel
28423 - (total_pixel_width + dx);
28424 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28425 hlinfo->mouse_face_beg_x = 0;
28426 }
28427
28428 hlinfo->mouse_face_beg_row = vpos;
28429 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28430 hlinfo->mouse_face_past_end = 0;
28431 hlinfo->mouse_face_window = window;
28432
28433 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28434 charpos,
28435 0, &ignore,
28436 glyph->face_id,
28437 1);
28438 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28439
28440 if (NILP (pointer))
28441 pointer = Qhand;
28442 }
28443 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28444 clear_mouse_face (hlinfo);
28445 }
28446 #ifdef HAVE_WINDOW_SYSTEM
28447 if (FRAME_WINDOW_P (f))
28448 define_frame_cursor1 (f, cursor, pointer);
28449 #endif
28450 }
28451
28452
28453 /* EXPORT:
28454 Take proper action when the mouse has moved to position X, Y on
28455 frame F with regards to highlighting portions of display that have
28456 mouse-face properties. Also de-highlight portions of display where
28457 the mouse was before, set the mouse pointer shape as appropriate
28458 for the mouse coordinates, and activate help echo (tooltips).
28459 X and Y can be negative or out of range. */
28460
28461 void
28462 note_mouse_highlight (struct frame *f, int x, int y)
28463 {
28464 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28465 enum window_part part = ON_NOTHING;
28466 Lisp_Object window;
28467 struct window *w;
28468 Cursor cursor = No_Cursor;
28469 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28470 struct buffer *b;
28471
28472 /* When a menu is active, don't highlight because this looks odd. */
28473 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28474 if (popup_activated ())
28475 return;
28476 #endif
28477
28478 if (!f->glyphs_initialized_p
28479 || f->pointer_invisible)
28480 return;
28481
28482 hlinfo->mouse_face_mouse_x = x;
28483 hlinfo->mouse_face_mouse_y = y;
28484 hlinfo->mouse_face_mouse_frame = f;
28485
28486 if (hlinfo->mouse_face_defer)
28487 return;
28488
28489 /* Which window is that in? */
28490 window = window_from_coordinates (f, x, y, &part, 1);
28491
28492 /* If displaying active text in another window, clear that. */
28493 if (! EQ (window, hlinfo->mouse_face_window)
28494 /* Also clear if we move out of text area in same window. */
28495 || (!NILP (hlinfo->mouse_face_window)
28496 && !NILP (window)
28497 && part != ON_TEXT
28498 && part != ON_MODE_LINE
28499 && part != ON_HEADER_LINE))
28500 clear_mouse_face (hlinfo);
28501
28502 /* Not on a window -> return. */
28503 if (!WINDOWP (window))
28504 return;
28505
28506 /* Reset help_echo_string. It will get recomputed below. */
28507 help_echo_string = Qnil;
28508
28509 /* Convert to window-relative pixel coordinates. */
28510 w = XWINDOW (window);
28511 frame_to_window_pixel_xy (w, &x, &y);
28512
28513 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28514 /* Handle tool-bar window differently since it doesn't display a
28515 buffer. */
28516 if (EQ (window, f->tool_bar_window))
28517 {
28518 note_tool_bar_highlight (f, x, y);
28519 return;
28520 }
28521 #endif
28522
28523 /* Mouse is on the mode, header line or margin? */
28524 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28525 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28526 {
28527 note_mode_line_or_margin_highlight (window, x, y, part);
28528 return;
28529 }
28530
28531 #ifdef HAVE_WINDOW_SYSTEM
28532 if (part == ON_VERTICAL_BORDER)
28533 {
28534 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28535 help_echo_string = build_string ("drag-mouse-1: resize");
28536 }
28537 else if (part == ON_RIGHT_DIVIDER)
28538 {
28539 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28540 help_echo_string = build_string ("drag-mouse-1: resize");
28541 }
28542 else if (part == ON_BOTTOM_DIVIDER)
28543 {
28544 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28545 help_echo_string = build_string ("drag-mouse-1: resize");
28546 }
28547 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28548 || part == ON_SCROLL_BAR)
28549 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28550 else
28551 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28552 #endif
28553
28554 /* Are we in a window whose display is up to date?
28555 And verify the buffer's text has not changed. */
28556 b = XBUFFER (w->contents);
28557 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28558 {
28559 int hpos, vpos, dx, dy, area = LAST_AREA;
28560 ptrdiff_t pos;
28561 struct glyph *glyph;
28562 Lisp_Object object;
28563 Lisp_Object mouse_face = Qnil, position;
28564 Lisp_Object *overlay_vec = NULL;
28565 ptrdiff_t i, noverlays;
28566 struct buffer *obuf;
28567 ptrdiff_t obegv, ozv;
28568 int same_region;
28569
28570 /* Find the glyph under X/Y. */
28571 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28572
28573 #ifdef HAVE_WINDOW_SYSTEM
28574 /* Look for :pointer property on image. */
28575 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28576 {
28577 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28578 if (img != NULL && IMAGEP (img->spec))
28579 {
28580 Lisp_Object image_map, hotspot;
28581 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28582 !NILP (image_map))
28583 && (hotspot = find_hot_spot (image_map,
28584 glyph->slice.img.x + dx,
28585 glyph->slice.img.y + dy),
28586 CONSP (hotspot))
28587 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28588 {
28589 Lisp_Object plist;
28590
28591 /* Could check XCAR (hotspot) to see if we enter/leave
28592 this hot-spot.
28593 If so, we could look for mouse-enter, mouse-leave
28594 properties in PLIST (and do something...). */
28595 hotspot = XCDR (hotspot);
28596 if (CONSP (hotspot)
28597 && (plist = XCAR (hotspot), CONSP (plist)))
28598 {
28599 pointer = Fplist_get (plist, Qpointer);
28600 if (NILP (pointer))
28601 pointer = Qhand;
28602 help_echo_string = Fplist_get (plist, Qhelp_echo);
28603 if (!NILP (help_echo_string))
28604 {
28605 help_echo_window = window;
28606 help_echo_object = glyph->object;
28607 help_echo_pos = glyph->charpos;
28608 }
28609 }
28610 }
28611 if (NILP (pointer))
28612 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28613 }
28614 }
28615 #endif /* HAVE_WINDOW_SYSTEM */
28616
28617 /* Clear mouse face if X/Y not over text. */
28618 if (glyph == NULL
28619 || area != TEXT_AREA
28620 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28621 /* Glyph's OBJECT is an integer for glyphs inserted by the
28622 display engine for its internal purposes, like truncation
28623 and continuation glyphs and blanks beyond the end of
28624 line's text on text terminals. If we are over such a
28625 glyph, we are not over any text. */
28626 || INTEGERP (glyph->object)
28627 /* R2L rows have a stretch glyph at their front, which
28628 stands for no text, whereas L2R rows have no glyphs at
28629 all beyond the end of text. Treat such stretch glyphs
28630 like we do with NULL glyphs in L2R rows. */
28631 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28632 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28633 && glyph->type == STRETCH_GLYPH
28634 && glyph->avoid_cursor_p))
28635 {
28636 if (clear_mouse_face (hlinfo))
28637 cursor = No_Cursor;
28638 #ifdef HAVE_WINDOW_SYSTEM
28639 if (FRAME_WINDOW_P (f) && NILP (pointer))
28640 {
28641 if (area != TEXT_AREA)
28642 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28643 else
28644 pointer = Vvoid_text_area_pointer;
28645 }
28646 #endif
28647 goto set_cursor;
28648 }
28649
28650 pos = glyph->charpos;
28651 object = glyph->object;
28652 if (!STRINGP (object) && !BUFFERP (object))
28653 goto set_cursor;
28654
28655 /* If we get an out-of-range value, return now; avoid an error. */
28656 if (BUFFERP (object) && pos > BUF_Z (b))
28657 goto set_cursor;
28658
28659 /* Make the window's buffer temporarily current for
28660 overlays_at and compute_char_face. */
28661 obuf = current_buffer;
28662 current_buffer = b;
28663 obegv = BEGV;
28664 ozv = ZV;
28665 BEGV = BEG;
28666 ZV = Z;
28667
28668 /* Is this char mouse-active or does it have help-echo? */
28669 position = make_number (pos);
28670
28671 if (BUFFERP (object))
28672 {
28673 /* Put all the overlays we want in a vector in overlay_vec. */
28674 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28675 /* Sort overlays into increasing priority order. */
28676 noverlays = sort_overlays (overlay_vec, noverlays, w);
28677 }
28678 else
28679 noverlays = 0;
28680
28681 if (NILP (Vmouse_highlight))
28682 {
28683 clear_mouse_face (hlinfo);
28684 goto check_help_echo;
28685 }
28686
28687 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28688
28689 if (same_region)
28690 cursor = No_Cursor;
28691
28692 /* Check mouse-face highlighting. */
28693 if (! same_region
28694 /* If there exists an overlay with mouse-face overlapping
28695 the one we are currently highlighting, we have to
28696 check if we enter the overlapping overlay, and then
28697 highlight only that. */
28698 || (OVERLAYP (hlinfo->mouse_face_overlay)
28699 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28700 {
28701 /* Find the highest priority overlay with a mouse-face. */
28702 Lisp_Object overlay = Qnil;
28703 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28704 {
28705 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28706 if (!NILP (mouse_face))
28707 overlay = overlay_vec[i];
28708 }
28709
28710 /* If we're highlighting the same overlay as before, there's
28711 no need to do that again. */
28712 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28713 goto check_help_echo;
28714 hlinfo->mouse_face_overlay = overlay;
28715
28716 /* Clear the display of the old active region, if any. */
28717 if (clear_mouse_face (hlinfo))
28718 cursor = No_Cursor;
28719
28720 /* If no overlay applies, get a text property. */
28721 if (NILP (overlay))
28722 mouse_face = Fget_text_property (position, Qmouse_face, object);
28723
28724 /* Next, compute the bounds of the mouse highlighting and
28725 display it. */
28726 if (!NILP (mouse_face) && STRINGP (object))
28727 {
28728 /* The mouse-highlighting comes from a display string
28729 with a mouse-face. */
28730 Lisp_Object s, e;
28731 ptrdiff_t ignore;
28732
28733 s = Fprevious_single_property_change
28734 (make_number (pos + 1), Qmouse_face, object, Qnil);
28735 e = Fnext_single_property_change
28736 (position, Qmouse_face, object, Qnil);
28737 if (NILP (s))
28738 s = make_number (0);
28739 if (NILP (e))
28740 e = make_number (SCHARS (object));
28741 mouse_face_from_string_pos (w, hlinfo, object,
28742 XINT (s), XINT (e));
28743 hlinfo->mouse_face_past_end = 0;
28744 hlinfo->mouse_face_window = window;
28745 hlinfo->mouse_face_face_id
28746 = face_at_string_position (w, object, pos, 0, &ignore,
28747 glyph->face_id, 1);
28748 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28749 cursor = No_Cursor;
28750 }
28751 else
28752 {
28753 /* The mouse-highlighting, if any, comes from an overlay
28754 or text property in the buffer. */
28755 Lisp_Object buffer IF_LINT (= Qnil);
28756 Lisp_Object disp_string IF_LINT (= Qnil);
28757
28758 if (STRINGP (object))
28759 {
28760 /* If we are on a display string with no mouse-face,
28761 check if the text under it has one. */
28762 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28763 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28764 pos = string_buffer_position (object, start);
28765 if (pos > 0)
28766 {
28767 mouse_face = get_char_property_and_overlay
28768 (make_number (pos), Qmouse_face, w->contents, &overlay);
28769 buffer = w->contents;
28770 disp_string = object;
28771 }
28772 }
28773 else
28774 {
28775 buffer = object;
28776 disp_string = Qnil;
28777 }
28778
28779 if (!NILP (mouse_face))
28780 {
28781 Lisp_Object before, after;
28782 Lisp_Object before_string, after_string;
28783 /* To correctly find the limits of mouse highlight
28784 in a bidi-reordered buffer, we must not use the
28785 optimization of limiting the search in
28786 previous-single-property-change and
28787 next-single-property-change, because
28788 rows_from_pos_range needs the real start and end
28789 positions to DTRT in this case. That's because
28790 the first row visible in a window does not
28791 necessarily display the character whose position
28792 is the smallest. */
28793 Lisp_Object lim1
28794 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28795 ? Fmarker_position (w->start)
28796 : Qnil;
28797 Lisp_Object lim2
28798 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28799 ? make_number (BUF_Z (XBUFFER (buffer))
28800 - w->window_end_pos)
28801 : Qnil;
28802
28803 if (NILP (overlay))
28804 {
28805 /* Handle the text property case. */
28806 before = Fprevious_single_property_change
28807 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28808 after = Fnext_single_property_change
28809 (make_number (pos), Qmouse_face, buffer, lim2);
28810 before_string = after_string = Qnil;
28811 }
28812 else
28813 {
28814 /* Handle the overlay case. */
28815 before = Foverlay_start (overlay);
28816 after = Foverlay_end (overlay);
28817 before_string = Foverlay_get (overlay, Qbefore_string);
28818 after_string = Foverlay_get (overlay, Qafter_string);
28819
28820 if (!STRINGP (before_string)) before_string = Qnil;
28821 if (!STRINGP (after_string)) after_string = Qnil;
28822 }
28823
28824 mouse_face_from_buffer_pos (window, hlinfo, pos,
28825 NILP (before)
28826 ? 1
28827 : XFASTINT (before),
28828 NILP (after)
28829 ? BUF_Z (XBUFFER (buffer))
28830 : XFASTINT (after),
28831 before_string, after_string,
28832 disp_string);
28833 cursor = No_Cursor;
28834 }
28835 }
28836 }
28837
28838 check_help_echo:
28839
28840 /* Look for a `help-echo' property. */
28841 if (NILP (help_echo_string)) {
28842 Lisp_Object help, overlay;
28843
28844 /* Check overlays first. */
28845 help = overlay = Qnil;
28846 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28847 {
28848 overlay = overlay_vec[i];
28849 help = Foverlay_get (overlay, Qhelp_echo);
28850 }
28851
28852 if (!NILP (help))
28853 {
28854 help_echo_string = help;
28855 help_echo_window = window;
28856 help_echo_object = overlay;
28857 help_echo_pos = pos;
28858 }
28859 else
28860 {
28861 Lisp_Object obj = glyph->object;
28862 ptrdiff_t charpos = glyph->charpos;
28863
28864 /* Try text properties. */
28865 if (STRINGP (obj)
28866 && charpos >= 0
28867 && charpos < SCHARS (obj))
28868 {
28869 help = Fget_text_property (make_number (charpos),
28870 Qhelp_echo, obj);
28871 if (NILP (help))
28872 {
28873 /* If the string itself doesn't specify a help-echo,
28874 see if the buffer text ``under'' it does. */
28875 struct glyph_row *r
28876 = MATRIX_ROW (w->current_matrix, vpos);
28877 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28878 ptrdiff_t p = string_buffer_position (obj, start);
28879 if (p > 0)
28880 {
28881 help = Fget_char_property (make_number (p),
28882 Qhelp_echo, w->contents);
28883 if (!NILP (help))
28884 {
28885 charpos = p;
28886 obj = w->contents;
28887 }
28888 }
28889 }
28890 }
28891 else if (BUFFERP (obj)
28892 && charpos >= BEGV
28893 && charpos < ZV)
28894 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28895 obj);
28896
28897 if (!NILP (help))
28898 {
28899 help_echo_string = help;
28900 help_echo_window = window;
28901 help_echo_object = obj;
28902 help_echo_pos = charpos;
28903 }
28904 }
28905 }
28906
28907 #ifdef HAVE_WINDOW_SYSTEM
28908 /* Look for a `pointer' property. */
28909 if (FRAME_WINDOW_P (f) && NILP (pointer))
28910 {
28911 /* Check overlays first. */
28912 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28913 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28914
28915 if (NILP (pointer))
28916 {
28917 Lisp_Object obj = glyph->object;
28918 ptrdiff_t charpos = glyph->charpos;
28919
28920 /* Try text properties. */
28921 if (STRINGP (obj)
28922 && charpos >= 0
28923 && charpos < SCHARS (obj))
28924 {
28925 pointer = Fget_text_property (make_number (charpos),
28926 Qpointer, obj);
28927 if (NILP (pointer))
28928 {
28929 /* If the string itself doesn't specify a pointer,
28930 see if the buffer text ``under'' it does. */
28931 struct glyph_row *r
28932 = MATRIX_ROW (w->current_matrix, vpos);
28933 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28934 ptrdiff_t p = string_buffer_position (obj, start);
28935 if (p > 0)
28936 pointer = Fget_char_property (make_number (p),
28937 Qpointer, w->contents);
28938 }
28939 }
28940 else if (BUFFERP (obj)
28941 && charpos >= BEGV
28942 && charpos < ZV)
28943 pointer = Fget_text_property (make_number (charpos),
28944 Qpointer, obj);
28945 }
28946 }
28947 #endif /* HAVE_WINDOW_SYSTEM */
28948
28949 BEGV = obegv;
28950 ZV = ozv;
28951 current_buffer = obuf;
28952 }
28953
28954 set_cursor:
28955
28956 #ifdef HAVE_WINDOW_SYSTEM
28957 if (FRAME_WINDOW_P (f))
28958 define_frame_cursor1 (f, cursor, pointer);
28959 #else
28960 /* This is here to prevent a compiler error, about "label at end of
28961 compound statement". */
28962 return;
28963 #endif
28964 }
28965
28966
28967 /* EXPORT for RIF:
28968 Clear any mouse-face on window W. This function is part of the
28969 redisplay interface, and is called from try_window_id and similar
28970 functions to ensure the mouse-highlight is off. */
28971
28972 void
28973 x_clear_window_mouse_face (struct window *w)
28974 {
28975 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28976 Lisp_Object window;
28977
28978 block_input ();
28979 XSETWINDOW (window, w);
28980 if (EQ (window, hlinfo->mouse_face_window))
28981 clear_mouse_face (hlinfo);
28982 unblock_input ();
28983 }
28984
28985
28986 /* EXPORT:
28987 Just discard the mouse face information for frame F, if any.
28988 This is used when the size of F is changed. */
28989
28990 void
28991 cancel_mouse_face (struct frame *f)
28992 {
28993 Lisp_Object window;
28994 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28995
28996 window = hlinfo->mouse_face_window;
28997 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28998 reset_mouse_highlight (hlinfo);
28999 }
29000
29001
29002 \f
29003 /***********************************************************************
29004 Exposure Events
29005 ***********************************************************************/
29006
29007 #ifdef HAVE_WINDOW_SYSTEM
29008
29009 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29010 which intersects rectangle R. R is in window-relative coordinates. */
29011
29012 static void
29013 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29014 enum glyph_row_area area)
29015 {
29016 struct glyph *first = row->glyphs[area];
29017 struct glyph *end = row->glyphs[area] + row->used[area];
29018 struct glyph *last;
29019 int first_x, start_x, x;
29020
29021 if (area == TEXT_AREA && row->fill_line_p)
29022 /* If row extends face to end of line write the whole line. */
29023 draw_glyphs (w, 0, row, area,
29024 0, row->used[area],
29025 DRAW_NORMAL_TEXT, 0);
29026 else
29027 {
29028 /* Set START_X to the window-relative start position for drawing glyphs of
29029 AREA. The first glyph of the text area can be partially visible.
29030 The first glyphs of other areas cannot. */
29031 start_x = window_box_left_offset (w, area);
29032 x = start_x;
29033 if (area == TEXT_AREA)
29034 x += row->x;
29035
29036 /* Find the first glyph that must be redrawn. */
29037 while (first < end
29038 && x + first->pixel_width < r->x)
29039 {
29040 x += first->pixel_width;
29041 ++first;
29042 }
29043
29044 /* Find the last one. */
29045 last = first;
29046 first_x = x;
29047 while (last < end
29048 && x < r->x + r->width)
29049 {
29050 x += last->pixel_width;
29051 ++last;
29052 }
29053
29054 /* Repaint. */
29055 if (last > first)
29056 draw_glyphs (w, first_x - start_x, row, area,
29057 first - row->glyphs[area], last - row->glyphs[area],
29058 DRAW_NORMAL_TEXT, 0);
29059 }
29060 }
29061
29062
29063 /* Redraw the parts of the glyph row ROW on window W intersecting
29064 rectangle R. R is in window-relative coordinates. Value is
29065 non-zero if mouse-face was overwritten. */
29066
29067 static int
29068 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29069 {
29070 eassert (row->enabled_p);
29071
29072 if (row->mode_line_p || w->pseudo_window_p)
29073 draw_glyphs (w, 0, row, TEXT_AREA,
29074 0, row->used[TEXT_AREA],
29075 DRAW_NORMAL_TEXT, 0);
29076 else
29077 {
29078 if (row->used[LEFT_MARGIN_AREA])
29079 expose_area (w, row, r, LEFT_MARGIN_AREA);
29080 if (row->used[TEXT_AREA])
29081 expose_area (w, row, r, TEXT_AREA);
29082 if (row->used[RIGHT_MARGIN_AREA])
29083 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29084 draw_row_fringe_bitmaps (w, row);
29085 }
29086
29087 return row->mouse_face_p;
29088 }
29089
29090
29091 /* Redraw those parts of glyphs rows during expose event handling that
29092 overlap other rows. Redrawing of an exposed line writes over parts
29093 of lines overlapping that exposed line; this function fixes that.
29094
29095 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29096 row in W's current matrix that is exposed and overlaps other rows.
29097 LAST_OVERLAPPING_ROW is the last such row. */
29098
29099 static void
29100 expose_overlaps (struct window *w,
29101 struct glyph_row *first_overlapping_row,
29102 struct glyph_row *last_overlapping_row,
29103 XRectangle *r)
29104 {
29105 struct glyph_row *row;
29106
29107 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29108 if (row->overlapping_p)
29109 {
29110 eassert (row->enabled_p && !row->mode_line_p);
29111
29112 row->clip = r;
29113 if (row->used[LEFT_MARGIN_AREA])
29114 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29115
29116 if (row->used[TEXT_AREA])
29117 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29118
29119 if (row->used[RIGHT_MARGIN_AREA])
29120 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29121 row->clip = NULL;
29122 }
29123 }
29124
29125
29126 /* Return non-zero if W's cursor intersects rectangle R. */
29127
29128 static int
29129 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29130 {
29131 XRectangle cr, result;
29132 struct glyph *cursor_glyph;
29133 struct glyph_row *row;
29134
29135 if (w->phys_cursor.vpos >= 0
29136 && w->phys_cursor.vpos < w->current_matrix->nrows
29137 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29138 row->enabled_p)
29139 && row->cursor_in_fringe_p)
29140 {
29141 /* Cursor is in the fringe. */
29142 cr.x = window_box_right_offset (w,
29143 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29144 ? RIGHT_MARGIN_AREA
29145 : TEXT_AREA));
29146 cr.y = row->y;
29147 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29148 cr.height = row->height;
29149 return x_intersect_rectangles (&cr, r, &result);
29150 }
29151
29152 cursor_glyph = get_phys_cursor_glyph (w);
29153 if (cursor_glyph)
29154 {
29155 /* r is relative to W's box, but w->phys_cursor.x is relative
29156 to left edge of W's TEXT area. Adjust it. */
29157 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29158 cr.y = w->phys_cursor.y;
29159 cr.width = cursor_glyph->pixel_width;
29160 cr.height = w->phys_cursor_height;
29161 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29162 I assume the effect is the same -- and this is portable. */
29163 return x_intersect_rectangles (&cr, r, &result);
29164 }
29165 /* If we don't understand the format, pretend we're not in the hot-spot. */
29166 return 0;
29167 }
29168
29169
29170 /* EXPORT:
29171 Draw a vertical window border to the right of window W if W doesn't
29172 have vertical scroll bars. */
29173
29174 void
29175 x_draw_vertical_border (struct window *w)
29176 {
29177 struct frame *f = XFRAME (WINDOW_FRAME (w));
29178
29179 /* We could do better, if we knew what type of scroll-bar the adjacent
29180 windows (on either side) have... But we don't :-(
29181 However, I think this works ok. ++KFS 2003-04-25 */
29182
29183 /* Redraw borders between horizontally adjacent windows. Don't
29184 do it for frames with vertical scroll bars because either the
29185 right scroll bar of a window, or the left scroll bar of its
29186 neighbor will suffice as a border. */
29187 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29188 return;
29189
29190 /* Note: It is necessary to redraw both the left and the right
29191 borders, for when only this single window W is being
29192 redisplayed. */
29193 if (!WINDOW_RIGHTMOST_P (w)
29194 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29195 {
29196 int x0, x1, y0, y1;
29197
29198 window_box_edges (w, &x0, &y0, &x1, &y1);
29199 y1 -= 1;
29200
29201 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29202 x1 -= 1;
29203
29204 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29205 }
29206
29207 if (!WINDOW_LEFTMOST_P (w)
29208 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29209 {
29210 int x0, x1, y0, y1;
29211
29212 window_box_edges (w, &x0, &y0, &x1, &y1);
29213 y1 -= 1;
29214
29215 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29216 x0 -= 1;
29217
29218 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29219 }
29220 }
29221
29222
29223 /* Draw window dividers for window W. */
29224
29225 void
29226 x_draw_right_divider (struct window *w)
29227 {
29228 struct frame *f = WINDOW_XFRAME (w);
29229
29230 if (w->mini || w->pseudo_window_p)
29231 return;
29232 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29233 {
29234 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29235 int x1 = WINDOW_RIGHT_EDGE_X (w);
29236 int y0 = WINDOW_TOP_EDGE_Y (w);
29237 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29238
29239 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29240 }
29241 }
29242
29243 static void
29244 x_draw_bottom_divider (struct window *w)
29245 {
29246 struct frame *f = XFRAME (WINDOW_FRAME (w));
29247
29248 if (w->mini || w->pseudo_window_p)
29249 return;
29250 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29251 {
29252 int x0 = WINDOW_LEFT_EDGE_X (w);
29253 int x1 = WINDOW_RIGHT_EDGE_X (w);
29254 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29255 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29256
29257 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29258 }
29259 }
29260
29261 /* Redraw the part of window W intersection rectangle FR. Pixel
29262 coordinates in FR are frame-relative. Call this function with
29263 input blocked. Value is non-zero if the exposure overwrites
29264 mouse-face. */
29265
29266 static int
29267 expose_window (struct window *w, XRectangle *fr)
29268 {
29269 struct frame *f = XFRAME (w->frame);
29270 XRectangle wr, r;
29271 int mouse_face_overwritten_p = 0;
29272
29273 /* If window is not yet fully initialized, do nothing. This can
29274 happen when toolkit scroll bars are used and a window is split.
29275 Reconfiguring the scroll bar will generate an expose for a newly
29276 created window. */
29277 if (w->current_matrix == NULL)
29278 return 0;
29279
29280 /* When we're currently updating the window, display and current
29281 matrix usually don't agree. Arrange for a thorough display
29282 later. */
29283 if (w->must_be_updated_p)
29284 {
29285 SET_FRAME_GARBAGED (f);
29286 return 0;
29287 }
29288
29289 /* Frame-relative pixel rectangle of W. */
29290 wr.x = WINDOW_LEFT_EDGE_X (w);
29291 wr.y = WINDOW_TOP_EDGE_Y (w);
29292 wr.width = WINDOW_PIXEL_WIDTH (w);
29293 wr.height = WINDOW_PIXEL_HEIGHT (w);
29294
29295 if (x_intersect_rectangles (fr, &wr, &r))
29296 {
29297 int yb = window_text_bottom_y (w);
29298 struct glyph_row *row;
29299 int cursor_cleared_p, phys_cursor_on_p;
29300 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29301
29302 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29303 r.x, r.y, r.width, r.height));
29304
29305 /* Convert to window coordinates. */
29306 r.x -= WINDOW_LEFT_EDGE_X (w);
29307 r.y -= WINDOW_TOP_EDGE_Y (w);
29308
29309 /* Turn off the cursor. */
29310 if (!w->pseudo_window_p
29311 && phys_cursor_in_rect_p (w, &r))
29312 {
29313 x_clear_cursor (w);
29314 cursor_cleared_p = 1;
29315 }
29316 else
29317 cursor_cleared_p = 0;
29318
29319 /* If the row containing the cursor extends face to end of line,
29320 then expose_area might overwrite the cursor outside the
29321 rectangle and thus notice_overwritten_cursor might clear
29322 w->phys_cursor_on_p. We remember the original value and
29323 check later if it is changed. */
29324 phys_cursor_on_p = w->phys_cursor_on_p;
29325
29326 /* Update lines intersecting rectangle R. */
29327 first_overlapping_row = last_overlapping_row = NULL;
29328 for (row = w->current_matrix->rows;
29329 row->enabled_p;
29330 ++row)
29331 {
29332 int y0 = row->y;
29333 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29334
29335 if ((y0 >= r.y && y0 < r.y + r.height)
29336 || (y1 > r.y && y1 < r.y + r.height)
29337 || (r.y >= y0 && r.y < y1)
29338 || (r.y + r.height > y0 && r.y + r.height < y1))
29339 {
29340 /* A header line may be overlapping, but there is no need
29341 to fix overlapping areas for them. KFS 2005-02-12 */
29342 if (row->overlapping_p && !row->mode_line_p)
29343 {
29344 if (first_overlapping_row == NULL)
29345 first_overlapping_row = row;
29346 last_overlapping_row = row;
29347 }
29348
29349 row->clip = fr;
29350 if (expose_line (w, row, &r))
29351 mouse_face_overwritten_p = 1;
29352 row->clip = NULL;
29353 }
29354 else if (row->overlapping_p)
29355 {
29356 /* We must redraw a row overlapping the exposed area. */
29357 if (y0 < r.y
29358 ? y0 + row->phys_height > r.y
29359 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29360 {
29361 if (first_overlapping_row == NULL)
29362 first_overlapping_row = row;
29363 last_overlapping_row = row;
29364 }
29365 }
29366
29367 if (y1 >= yb)
29368 break;
29369 }
29370
29371 /* Display the mode line if there is one. */
29372 if (WINDOW_WANTS_MODELINE_P (w)
29373 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29374 row->enabled_p)
29375 && row->y < r.y + r.height)
29376 {
29377 if (expose_line (w, row, &r))
29378 mouse_face_overwritten_p = 1;
29379 }
29380
29381 if (!w->pseudo_window_p)
29382 {
29383 /* Fix the display of overlapping rows. */
29384 if (first_overlapping_row)
29385 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29386 fr);
29387
29388 /* Draw border between windows. */
29389 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29390 x_draw_right_divider (w);
29391 else
29392 x_draw_vertical_border (w);
29393
29394 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29395 x_draw_bottom_divider (w);
29396
29397 /* Turn the cursor on again. */
29398 if (cursor_cleared_p
29399 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29400 update_window_cursor (w, 1);
29401 }
29402 }
29403
29404 return mouse_face_overwritten_p;
29405 }
29406
29407
29408
29409 /* Redraw (parts) of all windows in the window tree rooted at W that
29410 intersect R. R contains frame pixel coordinates. Value is
29411 non-zero if the exposure overwrites mouse-face. */
29412
29413 static int
29414 expose_window_tree (struct window *w, XRectangle *r)
29415 {
29416 struct frame *f = XFRAME (w->frame);
29417 int mouse_face_overwritten_p = 0;
29418
29419 while (w && !FRAME_GARBAGED_P (f))
29420 {
29421 if (WINDOWP (w->contents))
29422 mouse_face_overwritten_p
29423 |= expose_window_tree (XWINDOW (w->contents), r);
29424 else
29425 mouse_face_overwritten_p |= expose_window (w, r);
29426
29427 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29428 }
29429
29430 return mouse_face_overwritten_p;
29431 }
29432
29433
29434 /* EXPORT:
29435 Redisplay an exposed area of frame F. X and Y are the upper-left
29436 corner of the exposed rectangle. W and H are width and height of
29437 the exposed area. All are pixel values. W or H zero means redraw
29438 the entire frame. */
29439
29440 void
29441 expose_frame (struct frame *f, int x, int y, int w, int h)
29442 {
29443 XRectangle r;
29444 int mouse_face_overwritten_p = 0;
29445
29446 TRACE ((stderr, "expose_frame "));
29447
29448 /* No need to redraw if frame will be redrawn soon. */
29449 if (FRAME_GARBAGED_P (f))
29450 {
29451 TRACE ((stderr, " garbaged\n"));
29452 return;
29453 }
29454
29455 /* If basic faces haven't been realized yet, there is no point in
29456 trying to redraw anything. This can happen when we get an expose
29457 event while Emacs is starting, e.g. by moving another window. */
29458 if (FRAME_FACE_CACHE (f) == NULL
29459 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29460 {
29461 TRACE ((stderr, " no faces\n"));
29462 return;
29463 }
29464
29465 if (w == 0 || h == 0)
29466 {
29467 r.x = r.y = 0;
29468 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29469 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29470 }
29471 else
29472 {
29473 r.x = x;
29474 r.y = y;
29475 r.width = w;
29476 r.height = h;
29477 }
29478
29479 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29480 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29481
29482 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29483 if (WINDOWP (f->tool_bar_window))
29484 mouse_face_overwritten_p
29485 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29486 #endif
29487
29488 #ifdef HAVE_X_WINDOWS
29489 #ifndef MSDOS
29490 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29491 if (WINDOWP (f->menu_bar_window))
29492 mouse_face_overwritten_p
29493 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29494 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29495 #endif
29496 #endif
29497
29498 /* Some window managers support a focus-follows-mouse style with
29499 delayed raising of frames. Imagine a partially obscured frame,
29500 and moving the mouse into partially obscured mouse-face on that
29501 frame. The visible part of the mouse-face will be highlighted,
29502 then the WM raises the obscured frame. With at least one WM, KDE
29503 2.1, Emacs is not getting any event for the raising of the frame
29504 (even tried with SubstructureRedirectMask), only Expose events.
29505 These expose events will draw text normally, i.e. not
29506 highlighted. Which means we must redo the highlight here.
29507 Subsume it under ``we love X''. --gerd 2001-08-15 */
29508 /* Included in Windows version because Windows most likely does not
29509 do the right thing if any third party tool offers
29510 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29511 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29512 {
29513 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29514 if (f == hlinfo->mouse_face_mouse_frame)
29515 {
29516 int mouse_x = hlinfo->mouse_face_mouse_x;
29517 int mouse_y = hlinfo->mouse_face_mouse_y;
29518 clear_mouse_face (hlinfo);
29519 note_mouse_highlight (f, mouse_x, mouse_y);
29520 }
29521 }
29522 }
29523
29524
29525 /* EXPORT:
29526 Determine the intersection of two rectangles R1 and R2. Return
29527 the intersection in *RESULT. Value is non-zero if RESULT is not
29528 empty. */
29529
29530 int
29531 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29532 {
29533 XRectangle *left, *right;
29534 XRectangle *upper, *lower;
29535 int intersection_p = 0;
29536
29537 /* Rearrange so that R1 is the left-most rectangle. */
29538 if (r1->x < r2->x)
29539 left = r1, right = r2;
29540 else
29541 left = r2, right = r1;
29542
29543 /* X0 of the intersection is right.x0, if this is inside R1,
29544 otherwise there is no intersection. */
29545 if (right->x <= left->x + left->width)
29546 {
29547 result->x = right->x;
29548
29549 /* The right end of the intersection is the minimum of
29550 the right ends of left and right. */
29551 result->width = (min (left->x + left->width, right->x + right->width)
29552 - result->x);
29553
29554 /* Same game for Y. */
29555 if (r1->y < r2->y)
29556 upper = r1, lower = r2;
29557 else
29558 upper = r2, lower = r1;
29559
29560 /* The upper end of the intersection is lower.y0, if this is inside
29561 of upper. Otherwise, there is no intersection. */
29562 if (lower->y <= upper->y + upper->height)
29563 {
29564 result->y = lower->y;
29565
29566 /* The lower end of the intersection is the minimum of the lower
29567 ends of upper and lower. */
29568 result->height = (min (lower->y + lower->height,
29569 upper->y + upper->height)
29570 - result->y);
29571 intersection_p = 1;
29572 }
29573 }
29574
29575 return intersection_p;
29576 }
29577
29578 #endif /* HAVE_WINDOW_SYSTEM */
29579
29580 \f
29581 /***********************************************************************
29582 Initialization
29583 ***********************************************************************/
29584
29585 void
29586 syms_of_xdisp (void)
29587 {
29588 Vwith_echo_area_save_vector = Qnil;
29589 staticpro (&Vwith_echo_area_save_vector);
29590
29591 Vmessage_stack = Qnil;
29592 staticpro (&Vmessage_stack);
29593
29594 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29595 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29596
29597 message_dolog_marker1 = Fmake_marker ();
29598 staticpro (&message_dolog_marker1);
29599 message_dolog_marker2 = Fmake_marker ();
29600 staticpro (&message_dolog_marker2);
29601 message_dolog_marker3 = Fmake_marker ();
29602 staticpro (&message_dolog_marker3);
29603
29604 #ifdef GLYPH_DEBUG
29605 defsubr (&Sdump_frame_glyph_matrix);
29606 defsubr (&Sdump_glyph_matrix);
29607 defsubr (&Sdump_glyph_row);
29608 defsubr (&Sdump_tool_bar_row);
29609 defsubr (&Strace_redisplay);
29610 defsubr (&Strace_to_stderr);
29611 #endif
29612 #ifdef HAVE_WINDOW_SYSTEM
29613 defsubr (&Stool_bar_height);
29614 defsubr (&Slookup_image_map);
29615 #endif
29616 defsubr (&Sline_pixel_height);
29617 defsubr (&Sformat_mode_line);
29618 defsubr (&Sinvisible_p);
29619 defsubr (&Scurrent_bidi_paragraph_direction);
29620 defsubr (&Swindow_text_pixel_size);
29621 defsubr (&Smove_point_visually);
29622
29623 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29624 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29625 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29626 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29627 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29628 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29629 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29630 DEFSYM (Qeval, "eval");
29631 DEFSYM (QCdata, ":data");
29632 DEFSYM (Qdisplay, "display");
29633 DEFSYM (Qspace_width, "space-width");
29634 DEFSYM (Qraise, "raise");
29635 DEFSYM (Qslice, "slice");
29636 DEFSYM (Qspace, "space");
29637 DEFSYM (Qmargin, "margin");
29638 DEFSYM (Qpointer, "pointer");
29639 DEFSYM (Qleft_margin, "left-margin");
29640 DEFSYM (Qright_margin, "right-margin");
29641 DEFSYM (Qcenter, "center");
29642 DEFSYM (Qline_height, "line-height");
29643 DEFSYM (QCalign_to, ":align-to");
29644 DEFSYM (QCrelative_width, ":relative-width");
29645 DEFSYM (QCrelative_height, ":relative-height");
29646 DEFSYM (QCeval, ":eval");
29647 DEFSYM (QCpropertize, ":propertize");
29648 DEFSYM (QCfile, ":file");
29649 DEFSYM (Qfontified, "fontified");
29650 DEFSYM (Qfontification_functions, "fontification-functions");
29651 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29652 DEFSYM (Qescape_glyph, "escape-glyph");
29653 DEFSYM (Qnobreak_space, "nobreak-space");
29654 DEFSYM (Qimage, "image");
29655 DEFSYM (Qtext, "text");
29656 DEFSYM (Qboth, "both");
29657 DEFSYM (Qboth_horiz, "both-horiz");
29658 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29659 DEFSYM (QCmap, ":map");
29660 DEFSYM (QCpointer, ":pointer");
29661 DEFSYM (Qrect, "rect");
29662 DEFSYM (Qcircle, "circle");
29663 DEFSYM (Qpoly, "poly");
29664 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29665 DEFSYM (Qgrow_only, "grow-only");
29666 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29667 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29668 DEFSYM (Qposition, "position");
29669 DEFSYM (Qbuffer_position, "buffer-position");
29670 DEFSYM (Qobject, "object");
29671 DEFSYM (Qbar, "bar");
29672 DEFSYM (Qhbar, "hbar");
29673 DEFSYM (Qbox, "box");
29674 DEFSYM (Qhollow, "hollow");
29675 DEFSYM (Qhand, "hand");
29676 DEFSYM (Qarrow, "arrow");
29677 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29678
29679 list_of_error = list1 (list2 (intern_c_string ("error"),
29680 intern_c_string ("void-variable")));
29681 staticpro (&list_of_error);
29682
29683 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29684 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29685 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29686 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29687
29688 echo_buffer[0] = echo_buffer[1] = Qnil;
29689 staticpro (&echo_buffer[0]);
29690 staticpro (&echo_buffer[1]);
29691
29692 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29693 staticpro (&echo_area_buffer[0]);
29694 staticpro (&echo_area_buffer[1]);
29695
29696 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29697 staticpro (&Vmessages_buffer_name);
29698
29699 mode_line_proptrans_alist = Qnil;
29700 staticpro (&mode_line_proptrans_alist);
29701 mode_line_string_list = Qnil;
29702 staticpro (&mode_line_string_list);
29703 mode_line_string_face = Qnil;
29704 staticpro (&mode_line_string_face);
29705 mode_line_string_face_prop = Qnil;
29706 staticpro (&mode_line_string_face_prop);
29707 Vmode_line_unwind_vector = Qnil;
29708 staticpro (&Vmode_line_unwind_vector);
29709
29710 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29711
29712 help_echo_string = Qnil;
29713 staticpro (&help_echo_string);
29714 help_echo_object = Qnil;
29715 staticpro (&help_echo_object);
29716 help_echo_window = Qnil;
29717 staticpro (&help_echo_window);
29718 previous_help_echo_string = Qnil;
29719 staticpro (&previous_help_echo_string);
29720 help_echo_pos = -1;
29721
29722 DEFSYM (Qright_to_left, "right-to-left");
29723 DEFSYM (Qleft_to_right, "left-to-right");
29724
29725 #ifdef HAVE_WINDOW_SYSTEM
29726 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29727 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29728 For example, if a block cursor is over a tab, it will be drawn as
29729 wide as that tab on the display. */);
29730 x_stretch_cursor_p = 0;
29731 #endif
29732
29733 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29734 doc: /* Non-nil means highlight trailing whitespace.
29735 The face used for trailing whitespace is `trailing-whitespace'. */);
29736 Vshow_trailing_whitespace = Qnil;
29737
29738 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29739 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29740 If the value is t, Emacs highlights non-ASCII chars which have the
29741 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29742 or `escape-glyph' face respectively.
29743
29744 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29745 U+2011 (non-breaking hyphen) are affected.
29746
29747 Any other non-nil value means to display these characters as a escape
29748 glyph followed by an ordinary space or hyphen.
29749
29750 A value of nil means no special handling of these characters. */);
29751 Vnobreak_char_display = Qt;
29752
29753 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29754 doc: /* The pointer shape to show in void text areas.
29755 A value of nil means to show the text pointer. Other options are `arrow',
29756 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29757 Vvoid_text_area_pointer = Qarrow;
29758
29759 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29760 doc: /* Non-nil means don't actually do any redisplay.
29761 This is used for internal purposes. */);
29762 Vinhibit_redisplay = Qnil;
29763
29764 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29765 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29766 Vglobal_mode_string = Qnil;
29767
29768 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29769 doc: /* Marker for where to display an arrow on top of the buffer text.
29770 This must be the beginning of a line in order to work.
29771 See also `overlay-arrow-string'. */);
29772 Voverlay_arrow_position = Qnil;
29773
29774 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29775 doc: /* String to display as an arrow in non-window frames.
29776 See also `overlay-arrow-position'. */);
29777 Voverlay_arrow_string = build_pure_c_string ("=>");
29778
29779 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29780 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29781 The symbols on this list are examined during redisplay to determine
29782 where to display overlay arrows. */);
29783 Voverlay_arrow_variable_list
29784 = list1 (intern_c_string ("overlay-arrow-position"));
29785
29786 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29787 doc: /* The number of lines to try scrolling a window by when point moves out.
29788 If that fails to bring point back on frame, point is centered instead.
29789 If this is zero, point is always centered after it moves off frame.
29790 If you want scrolling to always be a line at a time, you should set
29791 `scroll-conservatively' to a large value rather than set this to 1. */);
29792
29793 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29794 doc: /* Scroll up to this many lines, to bring point back on screen.
29795 If point moves off-screen, redisplay will scroll by up to
29796 `scroll-conservatively' lines in order to bring point just barely
29797 onto the screen again. If that cannot be done, then redisplay
29798 recenters point as usual.
29799
29800 If the value is greater than 100, redisplay will never recenter point,
29801 but will always scroll just enough text to bring point into view, even
29802 if you move far away.
29803
29804 A value of zero means always recenter point if it moves off screen. */);
29805 scroll_conservatively = 0;
29806
29807 DEFVAR_INT ("scroll-margin", scroll_margin,
29808 doc: /* Number of lines of margin at the top and bottom of a window.
29809 Recenter the window whenever point gets within this many lines
29810 of the top or bottom of the window. */);
29811 scroll_margin = 0;
29812
29813 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29814 doc: /* Pixels per inch value for non-window system displays.
29815 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29816 Vdisplay_pixels_per_inch = make_float (72.0);
29817
29818 #ifdef GLYPH_DEBUG
29819 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29820 #endif
29821
29822 DEFVAR_LISP ("truncate-partial-width-windows",
29823 Vtruncate_partial_width_windows,
29824 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29825 For an integer value, truncate lines in each window narrower than the
29826 full frame width, provided the window width is less than that integer;
29827 otherwise, respect the value of `truncate-lines'.
29828
29829 For any other non-nil value, truncate lines in all windows that do
29830 not span the full frame width.
29831
29832 A value of nil means to respect the value of `truncate-lines'.
29833
29834 If `word-wrap' is enabled, you might want to reduce this. */);
29835 Vtruncate_partial_width_windows = make_number (50);
29836
29837 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29838 doc: /* Maximum buffer size for which line number should be displayed.
29839 If the buffer is bigger than this, the line number does not appear
29840 in the mode line. A value of nil means no limit. */);
29841 Vline_number_display_limit = Qnil;
29842
29843 DEFVAR_INT ("line-number-display-limit-width",
29844 line_number_display_limit_width,
29845 doc: /* Maximum line width (in characters) for line number display.
29846 If the average length of the lines near point is bigger than this, then the
29847 line number may be omitted from the mode line. */);
29848 line_number_display_limit_width = 200;
29849
29850 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29851 doc: /* Non-nil means highlight region even in nonselected windows. */);
29852 highlight_nonselected_windows = 0;
29853
29854 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29855 doc: /* Non-nil if more than one frame is visible on this display.
29856 Minibuffer-only frames don't count, but iconified frames do.
29857 This variable is not guaranteed to be accurate except while processing
29858 `frame-title-format' and `icon-title-format'. */);
29859
29860 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29861 doc: /* Template for displaying the title bar of visible frames.
29862 \(Assuming the window manager supports this feature.)
29863
29864 This variable has the same structure as `mode-line-format', except that
29865 the %c and %l constructs are ignored. It is used only on frames for
29866 which no explicit name has been set \(see `modify-frame-parameters'). */);
29867
29868 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29869 doc: /* Template for displaying the title bar of an iconified frame.
29870 \(Assuming the window manager supports this feature.)
29871 This variable has the same structure as `mode-line-format' (which see),
29872 and is used only on frames for which no explicit name has been set
29873 \(see `modify-frame-parameters'). */);
29874 Vicon_title_format
29875 = Vframe_title_format
29876 = listn (CONSTYPE_PURE, 3,
29877 intern_c_string ("multiple-frames"),
29878 build_pure_c_string ("%b"),
29879 listn (CONSTYPE_PURE, 4,
29880 empty_unibyte_string,
29881 intern_c_string ("invocation-name"),
29882 build_pure_c_string ("@"),
29883 intern_c_string ("system-name")));
29884
29885 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29886 doc: /* Maximum number of lines to keep in the message log buffer.
29887 If nil, disable message logging. If t, log messages but don't truncate
29888 the buffer when it becomes large. */);
29889 Vmessage_log_max = make_number (1000);
29890
29891 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29892 doc: /* Functions called before redisplay, if window sizes have changed.
29893 The value should be a list of functions that take one argument.
29894 Just before redisplay, for each frame, if any of its windows have changed
29895 size since the last redisplay, or have been split or deleted,
29896 all the functions in the list are called, with the frame as argument. */);
29897 Vwindow_size_change_functions = Qnil;
29898
29899 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29900 doc: /* List of functions to call before redisplaying a window with scrolling.
29901 Each function is called with two arguments, the window and its new
29902 display-start position. Note that these functions are also called by
29903 `set-window-buffer'. Also note that the value of `window-end' is not
29904 valid when these functions are called.
29905
29906 Warning: Do not use this feature to alter the way the window
29907 is scrolled. It is not designed for that, and such use probably won't
29908 work. */);
29909 Vwindow_scroll_functions = Qnil;
29910
29911 DEFVAR_LISP ("window-text-change-functions",
29912 Vwindow_text_change_functions,
29913 doc: /* Functions to call in redisplay when text in the window might change. */);
29914 Vwindow_text_change_functions = Qnil;
29915
29916 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29917 doc: /* Functions called when redisplay of a window reaches the end trigger.
29918 Each function is called with two arguments, the window and the end trigger value.
29919 See `set-window-redisplay-end-trigger'. */);
29920 Vredisplay_end_trigger_functions = Qnil;
29921
29922 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29923 doc: /* Non-nil means autoselect window with mouse pointer.
29924 If nil, do not autoselect windows.
29925 A positive number means delay autoselection by that many seconds: a
29926 window is autoselected only after the mouse has remained in that
29927 window for the duration of the delay.
29928 A negative number has a similar effect, but causes windows to be
29929 autoselected only after the mouse has stopped moving. \(Because of
29930 the way Emacs compares mouse events, you will occasionally wait twice
29931 that time before the window gets selected.\)
29932 Any other value means to autoselect window instantaneously when the
29933 mouse pointer enters it.
29934
29935 Autoselection selects the minibuffer only if it is active, and never
29936 unselects the minibuffer if it is active.
29937
29938 When customizing this variable make sure that the actual value of
29939 `focus-follows-mouse' matches the behavior of your window manager. */);
29940 Vmouse_autoselect_window = Qnil;
29941
29942 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29943 doc: /* Non-nil means automatically resize tool-bars.
29944 This dynamically changes the tool-bar's height to the minimum height
29945 that is needed to make all tool-bar items visible.
29946 If value is `grow-only', the tool-bar's height is only increased
29947 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29948 Vauto_resize_tool_bars = Qt;
29949
29950 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29951 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29952 auto_raise_tool_bar_buttons_p = 1;
29953
29954 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29955 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29956 make_cursor_line_fully_visible_p = 1;
29957
29958 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29959 doc: /* Border below tool-bar in pixels.
29960 If an integer, use it as the height of the border.
29961 If it is one of `internal-border-width' or `border-width', use the
29962 value of the corresponding frame parameter.
29963 Otherwise, no border is added below the tool-bar. */);
29964 Vtool_bar_border = Qinternal_border_width;
29965
29966 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29967 doc: /* Margin around tool-bar buttons in pixels.
29968 If an integer, use that for both horizontal and vertical margins.
29969 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29970 HORZ specifying the horizontal margin, and VERT specifying the
29971 vertical margin. */);
29972 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29973
29974 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29975 doc: /* Relief thickness of tool-bar buttons. */);
29976 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29977
29978 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29979 doc: /* Tool bar style to use.
29980 It can be one of
29981 image - show images only
29982 text - show text only
29983 both - show both, text below image
29984 both-horiz - show text to the right of the image
29985 text-image-horiz - show text to the left of the image
29986 any other - use system default or image if no system default.
29987
29988 This variable only affects the GTK+ toolkit version of Emacs. */);
29989 Vtool_bar_style = Qnil;
29990
29991 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29992 doc: /* Maximum number of characters a label can have to be shown.
29993 The tool bar style must also show labels for this to have any effect, see
29994 `tool-bar-style'. */);
29995 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29996
29997 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29998 doc: /* List of functions to call to fontify regions of text.
29999 Each function is called with one argument POS. Functions must
30000 fontify a region starting at POS in the current buffer, and give
30001 fontified regions the property `fontified'. */);
30002 Vfontification_functions = Qnil;
30003 Fmake_variable_buffer_local (Qfontification_functions);
30004
30005 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30006 unibyte_display_via_language_environment,
30007 doc: /* Non-nil means display unibyte text according to language environment.
30008 Specifically, this means that raw bytes in the range 160-255 decimal
30009 are displayed by converting them to the equivalent multibyte characters
30010 according to the current language environment. As a result, they are
30011 displayed according to the current fontset.
30012
30013 Note that this variable affects only how these bytes are displayed,
30014 but does not change the fact they are interpreted as raw bytes. */);
30015 unibyte_display_via_language_environment = 0;
30016
30017 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30018 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30019 If a float, it specifies a fraction of the mini-window frame's height.
30020 If an integer, it specifies a number of lines. */);
30021 Vmax_mini_window_height = make_float (0.25);
30022
30023 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30024 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30025 A value of nil means don't automatically resize mini-windows.
30026 A value of t means resize them to fit the text displayed in them.
30027 A value of `grow-only', the default, means let mini-windows grow only;
30028 they return to their normal size when the minibuffer is closed, or the
30029 echo area becomes empty. */);
30030 Vresize_mini_windows = Qgrow_only;
30031
30032 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30033 doc: /* Alist specifying how to blink the cursor off.
30034 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30035 `cursor-type' frame-parameter or variable equals ON-STATE,
30036 comparing using `equal', Emacs uses OFF-STATE to specify
30037 how to blink it off. ON-STATE and OFF-STATE are values for
30038 the `cursor-type' frame parameter.
30039
30040 If a frame's ON-STATE has no entry in this list,
30041 the frame's other specifications determine how to blink the cursor off. */);
30042 Vblink_cursor_alist = Qnil;
30043
30044 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30045 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30046 If non-nil, windows are automatically scrolled horizontally to make
30047 point visible. */);
30048 automatic_hscrolling_p = 1;
30049 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30050
30051 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30052 doc: /* How many columns away from the window edge point is allowed to get
30053 before automatic hscrolling will horizontally scroll the window. */);
30054 hscroll_margin = 5;
30055
30056 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30057 doc: /* How many columns to scroll the window when point gets too close to the edge.
30058 When point is less than `hscroll-margin' columns from the window
30059 edge, automatic hscrolling will scroll the window by the amount of columns
30060 determined by this variable. If its value is a positive integer, scroll that
30061 many columns. If it's a positive floating-point number, it specifies the
30062 fraction of the window's width to scroll. If it's nil or zero, point will be
30063 centered horizontally after the scroll. Any other value, including negative
30064 numbers, are treated as if the value were zero.
30065
30066 Automatic hscrolling always moves point outside the scroll margin, so if
30067 point was more than scroll step columns inside the margin, the window will
30068 scroll more than the value given by the scroll step.
30069
30070 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30071 and `scroll-right' overrides this variable's effect. */);
30072 Vhscroll_step = make_number (0);
30073
30074 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30075 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30076 Bind this around calls to `message' to let it take effect. */);
30077 message_truncate_lines = 0;
30078
30079 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30080 doc: /* Normal hook run to update the menu bar definitions.
30081 Redisplay runs this hook before it redisplays the menu bar.
30082 This is used to update submenus such as Buffers,
30083 whose contents depend on various data. */);
30084 Vmenu_bar_update_hook = Qnil;
30085
30086 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30087 doc: /* Frame for which we are updating a menu.
30088 The enable predicate for a menu binding should check this variable. */);
30089 Vmenu_updating_frame = Qnil;
30090
30091 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30092 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30093 inhibit_menubar_update = 0;
30094
30095 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30096 doc: /* Prefix prepended to all continuation lines at display time.
30097 The value may be a string, an image, or a stretch-glyph; it is
30098 interpreted in the same way as the value of a `display' text property.
30099
30100 This variable is overridden by any `wrap-prefix' text or overlay
30101 property.
30102
30103 To add a prefix to non-continuation lines, use `line-prefix'. */);
30104 Vwrap_prefix = Qnil;
30105 DEFSYM (Qwrap_prefix, "wrap-prefix");
30106 Fmake_variable_buffer_local (Qwrap_prefix);
30107
30108 DEFVAR_LISP ("line-prefix", Vline_prefix,
30109 doc: /* Prefix prepended to all non-continuation lines at display time.
30110 The value may be a string, an image, or a stretch-glyph; it is
30111 interpreted in the same way as the value of a `display' text property.
30112
30113 This variable is overridden by any `line-prefix' text or overlay
30114 property.
30115
30116 To add a prefix to continuation lines, use `wrap-prefix'. */);
30117 Vline_prefix = Qnil;
30118 DEFSYM (Qline_prefix, "line-prefix");
30119 Fmake_variable_buffer_local (Qline_prefix);
30120
30121 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30122 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30123 inhibit_eval_during_redisplay = 0;
30124
30125 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30126 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30127 inhibit_free_realized_faces = 0;
30128
30129 #ifdef GLYPH_DEBUG
30130 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30131 doc: /* Inhibit try_window_id display optimization. */);
30132 inhibit_try_window_id = 0;
30133
30134 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30135 doc: /* Inhibit try_window_reusing display optimization. */);
30136 inhibit_try_window_reusing = 0;
30137
30138 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30139 doc: /* Inhibit try_cursor_movement display optimization. */);
30140 inhibit_try_cursor_movement = 0;
30141 #endif /* GLYPH_DEBUG */
30142
30143 DEFVAR_INT ("overline-margin", overline_margin,
30144 doc: /* Space between overline and text, in pixels.
30145 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30146 margin to the character height. */);
30147 overline_margin = 2;
30148
30149 DEFVAR_INT ("underline-minimum-offset",
30150 underline_minimum_offset,
30151 doc: /* Minimum distance between baseline and underline.
30152 This can improve legibility of underlined text at small font sizes,
30153 particularly when using variable `x-use-underline-position-properties'
30154 with fonts that specify an UNDERLINE_POSITION relatively close to the
30155 baseline. The default value is 1. */);
30156 underline_minimum_offset = 1;
30157
30158 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30159 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30160 This feature only works when on a window system that can change
30161 cursor shapes. */);
30162 display_hourglass_p = 1;
30163
30164 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30165 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30166 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30167
30168 #ifdef HAVE_WINDOW_SYSTEM
30169 hourglass_atimer = NULL;
30170 hourglass_shown_p = 0;
30171 #endif /* HAVE_WINDOW_SYSTEM */
30172
30173 DEFSYM (Qglyphless_char, "glyphless-char");
30174 DEFSYM (Qhex_code, "hex-code");
30175 DEFSYM (Qempty_box, "empty-box");
30176 DEFSYM (Qthin_space, "thin-space");
30177 DEFSYM (Qzero_width, "zero-width");
30178
30179 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30180 doc: /* Function run just before redisplay.
30181 It is called with one argument, which is the set of windows that are to
30182 be redisplayed. This set can be nil (meaning, only the selected window),
30183 or t (meaning all windows). */);
30184 Vpre_redisplay_function = intern ("ignore");
30185
30186 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30187 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30188
30189 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30190 doc: /* Char-table defining glyphless characters.
30191 Each element, if non-nil, should be one of the following:
30192 an ASCII acronym string: display this string in a box
30193 `hex-code': display the hexadecimal code of a character in a box
30194 `empty-box': display as an empty box
30195 `thin-space': display as 1-pixel width space
30196 `zero-width': don't display
30197 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30198 display method for graphical terminals and text terminals respectively.
30199 GRAPHICAL and TEXT should each have one of the values listed above.
30200
30201 The char-table has one extra slot to control the display of a character for
30202 which no font is found. This slot only takes effect on graphical terminals.
30203 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30204 `thin-space'. The default is `empty-box'.
30205
30206 If a character has a non-nil entry in an active display table, the
30207 display table takes effect; in this case, Emacs does not consult
30208 `glyphless-char-display' at all. */);
30209 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30210 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30211 Qempty_box);
30212
30213 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30214 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30215 Vdebug_on_message = Qnil;
30216
30217 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30218 doc: /* */);
30219 Vredisplay__all_windows_cause
30220 = Fmake_vector (make_number (100), make_number (0));
30221
30222 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30223 doc: /* */);
30224 Vredisplay__mode_lines_cause
30225 = Fmake_vector (make_number (100), make_number (0));
30226 }
30227
30228
30229 /* Initialize this module when Emacs starts. */
30230
30231 void
30232 init_xdisp (void)
30233 {
30234 CHARPOS (this_line_start_pos) = 0;
30235
30236 if (!noninteractive)
30237 {
30238 struct window *m = XWINDOW (minibuf_window);
30239 Lisp_Object frame = m->frame;
30240 struct frame *f = XFRAME (frame);
30241 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30242 struct window *r = XWINDOW (root);
30243 int i;
30244
30245 echo_area_window = minibuf_window;
30246
30247 r->top_line = FRAME_TOP_MARGIN (f);
30248 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30249 r->total_cols = FRAME_COLS (f);
30250 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30251 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30252 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30253
30254 m->top_line = FRAME_LINES (f) - 1;
30255 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30256 m->total_cols = FRAME_COLS (f);
30257 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30258 m->total_lines = 1;
30259 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30260
30261 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30262 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30263 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30264
30265 /* The default ellipsis glyphs `...'. */
30266 for (i = 0; i < 3; ++i)
30267 default_invis_vector[i] = make_number ('.');
30268 }
30269
30270 {
30271 /* Allocate the buffer for frame titles.
30272 Also used for `format-mode-line'. */
30273 int size = 100;
30274 mode_line_noprop_buf = xmalloc (size);
30275 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30276 mode_line_noprop_ptr = mode_line_noprop_buf;
30277 mode_line_target = MODE_LINE_DISPLAY;
30278 }
30279
30280 help_echo_showing_p = 0;
30281 }
30282
30283 #ifdef HAVE_WINDOW_SYSTEM
30284
30285 /* Platform-independent portion of hourglass implementation. */
30286
30287 /* Cancel a currently active hourglass timer, and start a new one. */
30288 void
30289 start_hourglass (void)
30290 {
30291 struct timespec delay;
30292
30293 cancel_hourglass ();
30294
30295 if (INTEGERP (Vhourglass_delay)
30296 && XINT (Vhourglass_delay) > 0)
30297 delay = make_timespec (min (XINT (Vhourglass_delay),
30298 TYPE_MAXIMUM (time_t)),
30299 0);
30300 else if (FLOATP (Vhourglass_delay)
30301 && XFLOAT_DATA (Vhourglass_delay) > 0)
30302 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30303 else
30304 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30305
30306 #ifdef HAVE_NTGUI
30307 {
30308 extern void w32_note_current_window (void);
30309 w32_note_current_window ();
30310 }
30311 #endif /* HAVE_NTGUI */
30312
30313 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30314 show_hourglass, NULL);
30315 }
30316
30317
30318 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30319 shown. */
30320 void
30321 cancel_hourglass (void)
30322 {
30323 if (hourglass_atimer)
30324 {
30325 cancel_atimer (hourglass_atimer);
30326 hourglass_atimer = NULL;
30327 }
30328
30329 if (hourglass_shown_p)
30330 hide_hourglass ();
30331 }
30332
30333 #endif /* HAVE_WINDOW_SYSTEM */